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    FAQ/Walkthrough by likk

    Version: Final | Updated: 11/16/04 | Search Guide | Bookmark Guide

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                         / /_/ / __// /_/ / /_/ / ,< / /_/ /
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                          ----------------------------
                              by: Mark Cushing, Jr.
    
                      A.K.A - likk (KimahriRonso @ Gamefaqs)
                           email: likkfaqs@gmail.com
          
                           Current FAQ version: Final
                          ----------------------------
    
    -----------------------
    .::Table of Contents::.
    -----------------------
    
    (To find something quickly, press Ctrl+F and search for it.)
    
    .:Version History:.
    
    .:Frequently Asked Questions:.
    
    .:Info you'll want to know:.
    
    .:Character Attacks:.
      -Gohan
      -Piccolo
      -Vegeta
      -Trunks
      -Goku
    
    .:Walkthrough:.
    
      I.      Future Trunks' Timeline
      II.     Goku's House
      III.    East District 439
      IV.     Northern Wastelands
      V.      Goku's House
      VI.     West City
       A.     -Capsule Corporation
      VII.    Triceratops Jungle
      VIII.   West City
         A.   -Warlord's Domain
      IX.     East District 439
      X.      Master Roshi's Island
      XI.     Amenbo Island
      XII.    Southern Continent
      XIII.   Northern Mountains
      XIV.    Kami's Lookout
      XV.     Goku's House
      XVI.    Outside Gingertown
      XVII.   Gingertown
      XVIII.  Northern Mountains
      XIX.    Master Roshi's Island
      XX.     Kami's Lookout
      XXI.    Master Roshi's Island
      XXII.   Kami's Lookout
      XXIII.  Tropical Islands
      XXIV.   Capsule Corporation
      XXV.    *The search for the Dragonballs*
      XXVI.   Dende's Lookout
      XXVII.  The Cell Games Arena
      XXVIII. Dende's Lookout
    
    ***Optional areas***
    
    #1 New Namek
    #2 Grandpa's House
    #3 Character Statues
       -Secret character-
    
    Quests
     --- Gold Star quests
      -- Silver Star quests
       - Bronze Star quests
    
    .:Golden Capsule locations:.
    
    .:Item Listing:.
    
    .:Credits:.
    
    .:Thanks:.
    
    -------------------
    .:Version History:.
    -------------------
    
    version 0.5 
    
    June 12, 2003 Started Walkthrough, completed walkthrough up to starting
                  Gingertown. 25 quests listed/completed with descriptions
                  on how to complete. Halfway done.
    
    version 0.7
    
    June 13, 2003 Added more to Walkthrough. Several more quests added and how to
                  finish them. Listing of how to get all 7 Dragonballs.
    
    version 0.9
    
    June 14, 2003 Added the Optional areas section. Almost done...
    
    version 0.98
    
    June 15, 2003 Finished out the Cell Games stuff, added the Secret Character
                  stuff to the Optional area, and added the final Gold star
                  Quest. Also added the Character Attacks section. Lastly, 
                  touched up with a spell checker.
    
    version 0.99
    
    June 16, 2003 Added all the locations of the Golden Capsules.
    
    
    version Final
    
    June 17, 2003 Added the Item Listing. Everything is done. If I missed 
                  anything, contact me.
    
    version Final (tweaking)
    
    June 26, 2003 I changed the info in the Secret Character section a bit since
                  some new info has come to light and added a new allowed site to
                  host the faq.
    
    August 4, 2003 I know I said it was the final version, but I HAD to
                   add a Frequently Asked Question. To all readers who
                   bother to read this part, PLEASE do not email asking
                   me where to get the Apartment B card. I will ignore 
                   ANY email about that from now on. I should have added
                   this earlier, but I've been too busy to get around to
                   it. Thank you. ;)
    
    October 16, 2003 I decided to submit my faqs to IGN, so no more 
                     updates after this, besides small tweaks I 
                     may think of.
    
    June 26, 2004  I was notified via email that I had missed listing a quest, so
                   I went back and found where it was and it has now been added.
    
    ------------------------------
    .:Frequently Asked Questions:.
    ------------------------------
    
    >>>>>>>>>>>>>>>Don't email me asking this question>>>>>>>>>>>>>>>>>>>
    Q. Where can I find the Apartment B card so I can get past the guard?
    
    A. The keycard is in the Mayor's House in West City, in a chest in the
    west side of the house. The Mayor's House is a screen south of the 
    World Map where you start from in West City.
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    Q. At the Sparring Arena in the Atrium of Capsule Corporation, why can't I
       fight more than 3 times?
    
    A. The game only lets you fight a total of 3 times....period. Since you don't
       get any EXP from the sparring, the only thing given for each of the 3
       fights is a +3 status Capsule. The developer didn't want you to be able
       to stock up on stat raising items ike that.
    
    Q. When does the Mayor's house in West City open up?
    
    A. The soonest I've seen it open is right after Vegeta lands from the 
       asteroid where he went SSj for the first time. Its open all the time 
       after that.
    
    ----------------------------
    .:Info you'll want to know:.
    ----------------------------
    
    -When giving directions, you will see N, S, E, W, NW, NE, SW, SE (ie. the
    Cardinal directions on a Compass) 
    
    North (N) = Up
    South (S) = Down
    East (E) = Right
    West (W) = Left
    Northwest (NW) = Up/Left
    Northeast (NE) = Up/Right
    Soutwest (SW) = Down/Left
    Southeast (SE) = Down/Right
    
    You've no doubt seen this in other FAQs. Its the best way to give directions.
    I'll be using the directions in the parentheses instead of writing out the
    words, it gets the point across and less typing for me. Muhahahaha. More 
    typing is good if you do it for the right reasons, but this isn't one of
    them. I didn't need to write what stands for what in the listing above,
    but you'd be surprised how many people ask.....>_<
    -=-=-=-=-=-=-=-=-=-=-=-=-=
    
    -Talk to EVERYONE. This is one of the main rules for RPGs/Action RPGs. They 
    may give you some nice items or necessary information to find out where you 
    should go next, if you're stuck.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=
    
    -Character Gates:
    
    Light Blue: Gohan
    Dark Blue: Vegeta
    Green: Piccolo
    Purple: Future Trunks
    Orange: Goku
    Red: Hercule
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=
    
    -Quests Accessed: At the beginning of each section, I'll list any Quests 
    accessed in that area. Each quest is given a star to show the priority and/or
    difficulty of the order you should do them, however, you can do them in any 
    order you like most times. Use this guide for the types of stars:
    
    --- (three hyphens means its a Gold star)
     -- (two hyphens and its a Silver star)
      - (one hyphen and its a Bronze star)
    
    -=-=-=-=-=-=-=-=-==-=-=-=
    
    ---------------------
    .:Character Attacks:.
    ---------------------
    
    Gohan
      -Super Kick
      -Masenko Ha
      -Kamehameha
    
    Piccolo
      -Whirlspin
      -Special Beam Cannon
      -Scatter Shot
    
    Vegeta
      -Two Handed Smash
      -Big Bang
      -Energy Punch
    
    Trunks
      -Cross Slash
      -Burning Attack
      -Sword Blast
    
    Goku
      -Flurry Punch
      -Kamehameha
      -Spirit Bomb
    
    
    Gohan:
     
      -Super Kick-
    
      Type: Special Melee Attack
    
       Hold down the A button and allow it to charge. When the attack is charged,
       let the A button go, and you will do a powerful kick.
    
      When you obtain it: Obtained by training with Master Roshi during the 
                          "-Train with Master Roshi" quest.
    
     -Masenko Ha-
    
      Type: Special Energy Attack
    
       This is an energy attack that is launched on an arc and explodes upon
       hitting the ground. To use this attack, press the B button. Hold down the
       B button to increase the range of the attack.
    
      When you obtain it: After the 3 years of training before the Androids
                          arrive.
    
     -Kamehameha-
    
       Type: Special Energy Attack
    
       This is a powerful energy beam. Holding down the B button will sustain the
       attack.
    
      When you obtain it: Obtained after training in the Hyperbolic Time Chamber
                          with Goku before the Cell Games begin.
    
    
    Piccolo:
    
      -Whirlspin-
    
       Type: Special Melee Attack
    
       Hold down the A button and allow it to charge. When the attack is charged,
       let the A button go, and you will do a powerful spinning punch.
    
       When you obtain it: Obtained by training with Master Roshi during the 
                           "-Train with Master Roshi" quest.
    
      -Special Beam Cannon-
    
       Type: Special Energy Attack
    
       This is a powerful energy beam that will pass through enemies. Holding
       down the B button will sustain the attack.
    
      When you obtain it: After the 3 years of training before the Androids
                          arrive.
    
      -Scatter Shot-
    
       Type: Special Energy Attack
    
       This attack fires three energy blasts that spread outward.
    
      When you obtain it: Obtained when Piccolo and Kami become one being.
    
    
    Vegeta:
    
      -Two Handed Smash-
    
       Type: Special Melee Attack
    
       Hold down the A button and allow it to charge. When the attack is charged,
       let the A button go, and you will slam down your fists with a devastating
       effect.
    
       When you obtain it: Obtained by training with Master Roshi during the 
                           "-Train with Master Roshi" quest.
    
      -Big Bang-
    
       Type: Special Energy Attack
    
       This attack fires a destructive blast of exploding energy. Holding down
       the B button will charge the attack, making it more powerful.
    
      When you obtain it: Vegeta starts with this attack.
    
      -Energy Punch-
    
       Type: Special Energy Attack
    
       This attack is a powerful punch that is charged with energy. Each punch
       drains your energy.
    
      When you obtain it: Obtained after training in the Hyperbolic Time Chamber
                          with Trunks before the Cell Games begin.
    
    
    Trunks:
    
      -Cross Slash-
    
       Type: Special Melee Attack
    
       Hold down the A button and allow it to charge. When the attack is charged,
       let the A button go, and you will do a powerful slashing attack with your
       sword!
    
      When you obtain it: Trunks starts with this attack.
    
      -Burning Attack-
    
       Type: Special Energy Attack
    
       This energy attack will stun any enemy, making them temporarily immobile.
    
      When you obtain it: Trunks starts with this attack.
    
      -Sword Blast-
    
       Type: Special Energy Attack
    
       This attack will make Trunks swing his sword in tandem with a destructive
       wave of energy.
    
      When you obtain it: Obtained after training in the Hyperbolic Time Chamber
                          with Vegeta before the Cell Games begin.
    
    Goku:
    
      -Flurry Punch-
    
       Type: Special Melee Attack
    
       Hold down the A button and allow it to charge. When the attack is charged,
       let the A button go, and you will let loose a barrage of punches!
    
      When you obtain it: Goku has this attack when you get him.
    
      -Kamehameha-
    
       Type: Special Energy Attack
    
       This is a powerful energy beam. Holding down the B button will sustain the
       attack.
    
      When you obtain it: Goku has this attack when you get him.
    
      -Spirit Bomb-
    
       Type: Special Energy Attack
    
       This attack creates a giant bomb of energy with a large blast radius.
       Holding down the B button will charge the attack, making it more powerful.
       Nearby enemies will also be stunned.
    
      When you obtain it: Goku has this attack when you get him.
    
       
      
    
    
    ---------------
    .:Walkthrough:.
    ---------------
    
    --------------------------
    I. Future Trunks' Timeline
    --------------------------
    
    The story starts out in the Future Trunks' timeline playing as Future Trunks.
    Here you get to see Future Gohan (as I will call him) and Future Trunks. 
    After Gohan walks to the (N), follow him and attack the rock. Press A to do 
    a meelee attack. You'll notice if you press A a couple of times, you can do 
    combo attacks, something sorely lacking in Part 1 of this series. Follow 
    Gohan (N) again and this time press B to shoot a Ki blast. Hit the rock twice
    to destroy it. The ground shakes here and Gohan runs (N). It was the 2 
    Androids (17 & 18) who caused that. They were attacking Pepper City. Head 
    (N) and find Gohan. After almost going Super Saiyan and failing twice, Gohan
    tells Trunks that he can fight with him but when Trunks turns his back, Gohan
    knocks him out. When Trunks wakes up, it is darker. Stand on the raised 
    portion (Flight Pad) and press A to fly to Pepper Town. Run around if you 
    like and when you are ready to proceed with the story, head (N) and west a 
    bit. You'll come across a sad scene where Androids 17 and 18 (out of view) 
    pelt Gohan with energy blasts. Gohan dies, Trunks runs to him and finally 
    feels the rage needed for him to complete the transformation to become a 
    Super Saiyan. The screen fades to white and thats the end of that in the 
    Future Timeline.
    
    Cut to Goku's house in the Present Timeline.
    
    ----------------
    II. Goku's House
    ----------------
    
    Quests accessed: 
    
    ---Find the Mathbook
    
    Chi Chi yaps to young Gohan about wanting him to be a lawyer blah blah, she
    even thinks he can be PRESIDENT. President of the World (she said it, not 
    me). haha They talk a bit and she tells Gohan to go find his Math book. This
    is your very first Quest. Quests from now on that are accessed will be noted
    as such, *new quest*. The Math book is upstairs. Head through the (E) door 
    and go up the stairs. You'll see it. Current Quests/Completed Quests can be 
    checked through the Status screen (press Start). Press L and it will show the
    Journal screen. Press Right to see completed quests. Once you have the Math 
    book, head back downstairs to the desk where you started. Gohan will start to
    study and fall asleep.
    
    When Gohan wakes up, the window will be open. Use that to get out of the 
    house. 
    
    ----------------------
    III. East District 439
    ----------------------
    
    Quests accessed: 
    
    ---Meet Krillin and the others in the Northern Wastelands
    
    Directly (N) of Goku's House is the first Save Point. If you are a fan of the
    anime/manga, you know that the C on it stands for the Capsule Corporation.
    Save if you like now, press A while standing on the save point. Later on you
    can switch characters at save points.
    
    Go towards the (NW). Make your way to the ledge and exit to the (W). You'll
    find a +1 Power Capsule. Make your way back to where the Save point is and
    head (NE) to the exit there. Dash (E) and head (N). You'll come across your
    very first Character Gate. The floating number is what level the character 
    has to be and the color of the number is a hint to who you need to be 
    controlling in order to pass the Gate. This one is a no-brainer. Gohan's 
    color is light blue. After you pass through the gate, you'll notice a second
    one with a 2 floating over the Gate. You can guess what that means. ;) Head 
    (E). You'll come across "Goku". Well, its not Goku, its a hallucination, 
    sorta. The figure turns into final form Frieza and attacks you. If you can 
    get away from him a tad, pepper him with Ki blasts. If you run out of Ki, 
    punch and retreat. When you beat him, you reach Level 2. It was all a dream.
    Make your way back to the Lv 2 character Gate after you talk to Krillen on 
    the phone. The Saiyan Battle Armor Gohan spoke of to Krillen is in there. 
    Head through the (N) exit and head out to the World Map. Time to fly!
    
    *********
    World Map
    *********
    
    Head to the (NW). Only place you can go right now. To the Northern
    Wastelands.
    
    -----------------------
    IV. Northern Wastelands
    -----------------------
    
    Theres only one path you can take. Head (W) and use Ki blasts to take out the
    flying Red Ribbon robots. There are 3 and when you destroy them all, the
    barrier will disappear. Continue (N). There is a Namek (W) one screen from
    where you are now, but there you need Goku to get to him, so come back here 
    later. Also, if you go up the ramp and then (W) one screen, there is a
    Character Gate, but its for Goku so you can't access it right now. Go back to
    the ramp and head (N). Pass the skeleton and head (NW). There are two of the
    Tiger Bandits here and one Ladybug. You'll find a Save point and a Flight Pad
    at the (N)most part.
    
    When you land, head down the ramp and grab the STR Capsule +1. Talk to 
    everyone if you like, and when you're ready, head up the cliff where
    Piccolo is waiting. Continue up the cliff top. Its on auto-pilot for a bit
    here so sit back and watch the story. King Cold and Metal Frieza enter and
    talk a bit. Frieza brings out some soldiers. Enter Future Trunks. Watch 
    Future Trunks destroy them and their soldiers. Talk to your buddies if you 
    want and use the Flight Pad on the left when you're ready.
    
    Talk to Future Trunks and more auto-pilot story comes. Enter Goku. The 
    dialogue is almost verbatum (word for word) from the show, especially when
    Future Trunks takes Goku off to the side for their discussion. Still on 
    auto-pilot. Read, read and read some more....
    
    ---------------
    V. Goku's House
    ---------------
    
    Quests accessed: 
    
    ---Go to West City
    
    Cut to Goku's house in East District 439. You still control Gohan. Talk to 
    Goku and he says you can go train in the forest to the (S) if you like, or 
    go into the house with him and surprise Chi-Chi. Your choice. After the 
    dialogue is over, you can go train in the forest to the (S) now. Save at
    the save point (N) of the house first.
    
    (Whenever you find an aread where there is a Black Water Mist Jar in the top
    right hand corner of the screen, that means that the area is still infected
    by the Black Water Mist.)
    
    In the forest, there are animals that were taken over by the Black Water Mist
    that Garlic Jr released over the earth and the Sacred Water that was released
    didn't make it to the animals here. I won't go into detail of this area. Just
    explore and beat on the animals. There is a World Map in the first area if 
    you want to go on to West City where Piccolo is waiting.
    
    *********
    World Map
    *********
    
    Fly to the new star on the Map. Hello West City!
    
    -------------
    VI. West City
    -------------
    
    Quests accessed: 
    
    ---Get the Hercule Parade started to gain access to Piccolo
    ---Piccolo must talk to Goku or the Mayor about a problem in West City
    --Get an open faced Club sandwich for Hercule
    --Save the four missing children at West City Highway
    --Find the album "Eyes of the Lion" and give it to Hercule
    
    
    The Star on the World Map is where you need to go.
    
    Goku says that he'll be waiting outside of Capsule Corporation for Piccolo 
    and says that Bulma has something for you at Capsule Corporation. You are 
    shown where Piccolo is and your Journal is updated with two new quests.
    
    Speak with Hercule and you'll recieve Hercule's Autograph. He doesn't tell 
    you directly, but he wants an "open faced Club sandwich". Head to the (N)most
    area of this area and you'll see a kid walking around a tree. This is the 
    Park and the kid wants Hercule's autograph. The kid gives you a Golden 
    Capsule.
    
    If you ever get lost, use the Red boxes around town, these are maps. There is
    one in each section of town.
    
    Head (W) one screen and go all the way to the (N) end of it. You'll notice an
    exit to the (E). Exit to the (E) and you'll find a Golden Capsule. You'll 
    need to talk to Dr. Brief at CC about it (CC will be what I call Capsule 
    Corporation from now on). 
    
    In the (NE)most part of town there is a guy that asks you to find 4 missing
    children. *information is in the Quests section* To the (E) of the Save point
    (N) of him is a secrety area. There is a Golden Capsule there.
    
    ---------------------------
    VI.    West City
     A.    -Capsule Corporation
    ---------------------------
    
    Quests accessed:
    
    -See Bulma at Capsule Corporation
    -Find the 25 Golden Capsules for Dr. Briefs
    -Deliver Bulma's note to the Electronics store
    -Deliver the Scouter Part to Bulma
    -Investigate the Capsule Corporation espionage
    
    CC is to the (E) of town. From the main entrance, if you head straight ahead
    through the glass doors and make your way to the back of that area, you can 
    train with your friends. If you lose, don't worry, you can't die, but you get
    items if you win.
    
    To get to Dr. Briefs easily without exploring, instead of entering in the 
    main entrance, go (E) a bit more and enter there. He's walking back and forth
    in the back of the lab. Bulma is on the 2nd floor. From the main entrance, 
    take the (W) exit and go (S). Head up the stairs to the 2nd floor and you'll
    come across Mrs. Briefs. Talk to her and she'll give you a Cookie, which 
    restores Health. Continue to the back of the apartment and you'll find Bulma.
    She gives you a note to take to the Electronics store. *new quest* On the way
    to the Electronics store, stop into the house just (NW) of the entrance to 
    CC. In the house, you'll find a STR Capsule +1. The Electronics store 
    (Circuit Shack) is 3 screens (W) of the entrance to CC. Talk to Bucky in the
    (NE) part of the store. Return to Bulma and you recieve the Scouter as a 
    reward. The Scouter can be used to show a map of the current area you are in.
    Press R to use it. You can also view info on people/enemies that are in range
    of the Scouter. Press R to access the Scouter and then press L to switch to 
    view any people or enemies in range. Move the Cursor and press A to view the
    info. Any info you discover can be accessed by going to CC's central 
    computer later, once you have access to it. Before you leave the room Bulma
    is in, exit the room through the door to the (N) next to the TV. There is a
    POW Capsule +1 out on the balcony.
    
    When you go back downstairs to the Lobby area, the receptionist tells you 
    that Dr. Briefs wants you to investigate a possible information leak in the 
    company. Head (E) two screens and talk to the Guard. He gives you the Blue 
    Key Card. This gives you access to two new areas. The Basement area and the 
    East Tower on the 3rd floor. The Basement has a STR Capsule +3 and a 
    Endurance Capsule +3. Now go to the East Tower on the 3rd floor and use the 
    key card. Theres a Save point if you feel you'd like to use it. Go to the top
    of the room and press the red switch. This unlocks the West Tower. Now go to
    the West Tower. There is a man named Newman in there. He claims to be lost, 
    but how can you get lost in an area that was sealed off? Hmm...theres a flash
    of light and he summons an Wolf (400HP) that you can kill easily. After the 
    battle, Newman confesses and you take him back to the Guard that gave you the
    Blue Key Card. He gives you the Red Key Card as thanks. Now you can access 
    the Computer Room which is one screen (W) from here. You can view all the 
    info that you've gathered on people with the Scouter here.
    
    This is all you can do at CC for now. Lets go get that open faced Club 
    sandwich that Hercule wants so we can progress the story.
    
    If you haven't done the quest "Save the four missing children at West City 
    Highway", you have to do that in order to progress the story. Once you have
    done that, go to the Newspaper stand. Clarence will give you a free Newspaper
    for saving his son. Take the Newspaper and give it to Floyd at "Big Mouth" 
    the restaurant. He gives you the open faced Club sandwich you need for 
    Hercule. Now head (N) 2 screens and give the sandwich to Hercule. He whines 
    about the music being wrong and he says he wants "Eyes of the Lion" to be 
    playing. You can guess what this means....*new quest*. Head to the Record 
    shop and talk to the guy. He doesn't have the album, and directs you to the 
    Antique Shop, its at the top of the screen one screen (N) of the Record Shop.
    Talk to Merv and he'll give it to you for free, because he can't imagine 
    charging anyone for something SO BAD (guess that says something about 
    Hercule, huh?). Head back to Hercule to complete the quest.
    
    Now you can access Piccolo. *new quest* Step on the Save point and press A. 
    You can switch to Piccolo now. Go talk to Goku in front of CC. Talking to the
    Mayor in City Hall (N) of the Save point will give you a....*new quest*. He 
    asks you to help a small town to the (S) from some Triceratops.
    
    -----------------------
    VII. Triceratops Jungle
    -----------------------
    
    Head (E) an bust through the Character Gate with Piccolo (you should still be
    him after talking to the Mayor or Goku. If not, the closest Save point is in
    front of CC where Goku was walking around.) Since Piccolo is Lv. 10 when you
    get him, you can get right through the Gate. Get used to using your Scouter
    to gather information on the enemies you fight from now on. It can be a 
    lifesaver to know about how many HP the enemy has and how strong they are. 
    The first enemy you can test it out on is the Kuma Mercenary in the screen 
    after the Character Gate. Wait till you can see them in your screen and hit 
    Select. Put the cursor on him and hit A. He has a STR of 17, and Piccolo only
    has a STR of 12, so be careful. Head (S) and exit through the (W) exit. In 
    the (SW) corner is a Golden Capsule Now you can cross the bridge. In the (N)
    part of this area, there is a character gate for Trunks, make a note in yer 
    head. Now exit to (S). Make your way (S)wards and you'll come across an area
    where you can walk across moss or lillypads sitting on the top of the water.
    Head all the way (E) and grab the Golden Capsule. Make your way back to the 
    screen (N) where you came in at. Instead of going up the ramp to the higher 
    area, go (NE) a bit and under the Waterfall. This will take you to the bridge
    you crossed under on the way to the Golden Capsule. Cross the bridge and 
    you'll be in the village. Talk to people to gather clues. You'll be needing 
    to find the Triceratops King. The house in the (SE) corner has a chest 
    outside with a STR Capsule +1.
    
    Continue to the (S). This next area can kill you FAST if you aren't careful.
    There are packs of 3 Triceratops walking around here. They have a pattern and
    walk at the same speed all the time, so time it right. The exit is in the
    (SE) corner. (If you haven't used the Scouter on a Triceratops yet, you can 
    do it now if you like ;) ) There is only one more area to worry about and can
    be tricky, but just take your time. You have to almost always DASH to make it
    in time. Try not to get hit because theres a boss coming up real soon. The 
    exit is in the (NE) corner. Time to fight the Triceratops King.
    
    Scouter reading:
    
    Triceratops King
    HP: 850
    STR: 21
    POW: 1
    END: 25
    
    Use Piccolo's fast Ki attacks. When he charges you, dodge. He likes to attack
    at an angle and he shakes a bit before he attacks, so time your dodge 
    accordingly. There are 3 rocks at the top of the battlefield that you can 
    break for health/Ki. I don't know if its random, but I got a Roasted Chicken
    and 2 small Ki orbs. Beat him and he'll agree that the triceratops will live
    in peace with the humans. You are transported back to the middle of the 
    village and a Flight Pad appears. Use the Flight Pad and it takes you back to
    near the entrance to West City. Head (N) and you'll encounter someone who 
    looks familiar, but you haven't seen him before....enter COOLER! He wants to
    fight Goku, and will be waiting for him on New Namek. *make a mental note*
    
    -----------------
    VIII. West City
       A. Warlord's Domain
    -----------------
    
    Quests accessed:
    
    ---Retrieve the City Key and return it to the Mayor
      -Rescue the man kidnapped by the warlord
    
    Go to see the Mayor at City Hall. You walk in on a ceremony where the Mayor 
    is giving the key to the city to Hercule and someone steals it. *new quest*
    
    You'll see where the man who stole the key goes, just follow him. As you're 
    following him, stop by the grouping of 3 houses and talk to the red haired 
    lady standing outside to receive a new quest, which is to find her husband 
    who was kidnapped by the Warlord. Now, back to chasing the culprit. He'll 
    end up running to the Warlord's Domain. The guards will open the door for 
    you. There is a Save point for you if you want to use it. Exit to the (W). 
    If you look at your Scouter (Press R), you'll see a cutout area in the (SW) 
    part of this area. There is a Golden Capsule there. Now exit to the (W) but 
    be careful as you head that way...there is a Ladybug that will hit you if 
    you're not careful and walk so fast that you don't see it. 
    
    In this next area there are 2 exits, one to the (N) and one to the (SW). 
    There is a cave next to the (N) exit that is sealed off by some kind of 
    magic. Take the (N) exit and you'll see the worn down Warlord's hideout. 
    Before entering, go to the right side of the building and make your way 
    around the building Counter-clockwise. You'll find a Kidnapped Man on the (W)
    side of the screen. Talk to him and he'll give you a Golden Capsule. Now 
    double back and enter the gate of the hideout and on the right side, you'll 
    find a STR Capsule +1.
    
    Taking the (SW) exit, you can exit to the (N) or to the (W). They both lead 
    to the same screen. With the (N) exit, you'll have another screen to go 
    through. Continue (W). Here is an area with a beach. On the beach near the 
    dock you'll find a STR Capsule +1. There is a Flight Pad at the (N) of this 
    area (noted by the orange dot on your Scouter). When you land, you'll find a
    house to the (N). Enter and there is an END Capsule +3 in the chest by the 
    door. This house belongs to the guy who stole the key to the city. His name 
    is Robert and he stole the key for a good reason. He says that Hercule 
    doesn't deserve it (which is true, haha). Robert says Hercule doesn't deserve
    it because Hercule claims to have beaten the Warlord, but Robert is the one 
    that beat the Warlord. Robert left the key in a cave, and put a spell on it.
    Return to the cave that was sealed by the magic that you saw earlier. The key
    is in a chest in the back of the cave. Now go back to the Mayor in City Hall.
    
    *********
    World Map
    *********
    
    Fly to East District 439
    
    ---------------------
    IX. East District 439
    ---------------------
    
    Quests accessed:
    
    ---Intercept the Androids on Amenbo Island
    -Train with Master Roshi
    
    When you land, your character will fly to Goku's House. Goku, Gohan, and
    Piccolo plan on training for the 3 years until the Androids are planned to
    appear on May 12 at 10am (May 12 is my birthday, yay). There is nothing to 
    do, training wise....when all the training is done, its 3 years later. Gohan
    gains a few levels and can use Masenko Ha now. Piccolo gains a few levels as
    well and can use Special Beam Cannon now.
    
    *2 new quests added*
    
    Lets go train some and get some new abilities on Master Roshi's Island.
    
    *********
    World Map
    *********
    
    Fly (SE) from East District 439 to find Master Roshi's Island.
    
    ------------------------
    X. Master Roshi's Island
    ------------------------
    
    On the (NE) part of the island you'll find a Golden Capsule, by the water's
    edge. Use your Scouter on Maron for a laugh. Enter the house. Talk to Master
    Roshi as Piccolo and he'll teach you the Whirlspin. Talk to him as Gohan and
    he'll teach him the Spin Kick. Hold A to gather power for both moves. Leave
    the island and head for Amenbo Island.
    
    *********
    World Map
    *********
    
    Fly to the star on the map. That is Amenbo Island.
    
    -----------------
    XI. Amenbo Island
    -----------------
    
    Quests accessed:
    
    ---Meet up with the others on the Southern Continent
    -Find the seven missing Nameks and return them to Capsule Corporation
    
    You'll find the whole DBZ crew here (minus Chiaotzu). Talk to everyone if you
    like. Make sure to speak with Yajirobe, he'll give you another Senzu Bean. 
    Move (W) onto the cliff and auto-pilot takes over. Listen to them talk and
    hit the Flight Pad which takes you to Sasebo, the city on Amenbo Island. Just
    follow the road and Yamcha yells that he found them. Unfortunately, he's now
    unconscious on the ground. Time to meed Androids 19 and 20. 19 is the fat 
    white one, 20 is the old guy. The rest of the team joins you and Krillin 
    takes Yamcha to Bulma to get a Senzu Bean. Goku wants to fight in a place 
    where there are no innocent people. 20 agrees that it is too crowded and 19 
    destroys the surroundings, which kills all people on the island (minus the Z
    team and the Androids of course) They all fly off (N).
    
    Meanwhile...
    
    Vegeta is training deep in space on an asteroid. You then get to control him.
    He can go Super Saiyan now. Use L to scroll through the special attacks, and
    choose the Z icon. Press B to start the transformation. Its a long 
    transformation so if any enemies are near you, try to block them off with a
    rock or a tree so you can pull it off. You can disable SS by pressing B 
    again. SS uses EP, so watch your gauge.
    
    Enter the space ship and you'll be transported to CC. Exit to the (E) and a
    scientist from CC asks you to keep an eye out for the 7 missing Nameks. They
    want to send them back to New Namek to be reunited with their families. Now
    use the World Map and fly to the Southern Continent to meet up with the Z 
    team. 
    
    Its not really necessary to do this, but in order to complete the "Train with
    Roshi" quest, you have to. Go to Master Roshi's Island and "train" with him.
    Talk to Roshi and Vegeta will learn the "Two-handed Smash" attack.
    
    *********
    World Map
    *********
    
    The Southern Continent is the star on the map (N) of where you went to Amenbo
    Island.
    
    -----------------------
    XII. Southern Continent
    -----------------------
    
    Quests accessed:
    
    ---Locate Dr. Gero's lab in the Northern Mountains
    
    
    When you land, head (N). Just a few steps and a cutscene ensues. Android 20 
    states that this is where they will be fighting. Goku wants to know how the 
    Androids knew their names. And coughs (the heart virus has started to 
    attack). Talk, talk, talk....read, read, read...*yawn*. Goku turns Super 
    Saiyan. 19 and 20 don't expect it, but they don't think its any cause for 
    worry. After the talking is done, you gain control of Vegeta again. There are
    purple Tiger Bandits coming after you now. They have 325 HP so they're tough,
    be careful.
    
    There is a Save point nearby if you want to save now. From the starting 
    screen, take the (NE) exit. There are 2 Tiger Bandits in this screen. Head 
    (E) and if you take the (S) exit, you'll find the Save point. Head back up a
    screen from the Save point and there is a Lv. 15 Character Gate for Gohan in
    the screen to the (E). Make a note of that for later, its on your Scouter but
    you need to remember that its there. From the Character Gate, go back a 
    screen to the (W). Going (N) takes you to a screen with about 5 or 6 
    Ladybugs. There is an electric gate that goes away when you destroy the 
    Ladybugs. (Most  enemies respawn when you leave a screen and come back. Note
    that the Ladybugs here don't respawn) There is a little more of the level to
    explore to the (W), but nothing of interest. If you want to explore there, 
    your choice. The first screen to the (W) from the electric gate has 2 
    Ladybugs. The next screen has a couple Tiger Bandits and a Ladybug. The last
    unexplored screen has 2 Tiger Bandits. You can always use more EXP, so go for
    it. When you're ready, head through the disabled electric gate to the (N). 
    Take either exit, they go to the same place. Head (W) and make your way to 
    the end for a Gold Capsule. Double back and head (N) to find Goku fighting 
    19. Goku is dominating 19 for a bit, and then the virus starts taking its 
    toll on him. He loses power, and the gang figures its the heart virus that 
    Future Trunks told them about. Vegeta enters and gives one of his patented 
    Veggie speeches on how worthless someone (ie. Goku) is. Yamcha takes Goku 
    home to get him started on the Antidote. Time to fight 19.
    
    Scouter reading:
    
    Android 19
    HP: 2970
    STR: 21
    POW: 14
    END: 11
    
    DO NOT use Ki blasts (Ki blasts or Big Bang) on him. That will heal him, and
    with near 3000 HP, you don't want to give him any edge over you. Go SS ASAP 
    and pummel him with punches. If (WHEN) you need health/energy, there are 
    rocks scattered around the edges of the battlefield. If you get out of 
    punching range from 19, he'll start throwing energy blasts at you in quite 
    rapid succession. So stay semi-close to him. If you have the Two-Handed Smash
    Special Meelee attack for Veggie from Master Roshi's "training", that is a 
    good thing to use on 19. My Vegeta was Level 21 at the time that I fought 19
    and the THS did about 150 damage which is great, since my regular punches 
    were only doing about 60-65 with criticals doing about 125). As long as you 
    don't take too much damage, this battle will fly by....you have 2 Senzu Beans
    in reserves, unless you used them already.
    
    After the battle, Vegeta flies over to where 20 is standing on a ledge. The 
    usual smack talk ensues (this IS Vegeta, after all) and he destroys the ledge
    20 was standing on. 20 loses his hat in the explosion and escapes (N), 
    running like a dog with his tail between his legs. You control Piccolo now, 
    head (N) and there is a Save point where you cah change characters if you 
    like, I like Vegeta since he can go SS. Continue (N). Snake your way (N) and
    take the Flight Pad. BOSS FIGHT!!
    
    Scouter reading:
    
    Android 20
    HP: 2810
    STR: 24
    POW: 19
    END: 14
    
    
    Same tactics as 19 really. The only difference is 19 has/had 160 HP more. 
    There is a lot more room to move around. There are only 4 rocks around the 
    arena to break, so use sparingly. When he gets down to about 1/5 health, the
    battle is over.
    
    The gang runs in and Future Trunks arrives. Vegeta now knows that Trunks is 
    his son. Talking, more talking. Read. :p After all that is done, a World Map
    appears and everyone flies off to try to find Dr. Gero's lab. Exit using the
    map.
    
    *********
    World Map
    *********
    
    Fly to the new Star, the Northern Mountains.
    
    ------------------------
    XIII. Northern Mountains
    ------------------------
    
    Quests accessed:
    
    ---Follow Androids 16, 17, and 18
    --Destroy the three power generators to drop Dr. Gero's barrier
    
    From the first area, save if you want, I'm sure you will after that battle 
    with 20. Head (S) and kill the Warthogs and collect your Golden Capsule. 
    Backtrack to the save point. To the North is a Lv. 25 Gohan Character Gate. 
    If your Gohan isn't to that level yet, make a note on that one as well. We 
    only have one way left to go so go (W) from the Save point. Make your way (N)
    next. Finally a new enemy and not just a pallette swap on old ones(besides 
    the Warthog), a Hawk. Get past them and there are a few Warthogs. There is a
    Lv. 30 Piccolo Character Gate here to the (N) a tad. If he's the right level,
    go back to the Save point and switch out if you aren't playing as him 
    already. If not....make ANOTHER mental note.  Continue on (W). The next 
    area has 3 Hawks, head straight on through...only one way to go anyway. The 
    next screen has a POW Capsule +3 to the left. Continue (N)wards to run into 
    Dr. Gero (20).
    
    Scouter reading:
    
    Android 20
    HP: 1900
    STR: 25
    POW: 21
    END: 17
    
    He's at full health, but you'll note that he only has 1900 HP this time 
    around instead of 2810 HP. Almost 1000 less than last time. Good. The best 
    way I found to kick his @$$ is to get above him ( (N) side of the screen) and
    get into a pattern of punching with a pattern while rushing him. Do that 
    about twice and he'll run away. Follow him (N). Save point. To the (W) is a 
    Character Gate for Goku. I don't know what level is required, since I don't 
    have Goku yet. Mental note, again. Go back (E) and head (N) from the Save 
    point.
    
    Here you have to destroy the 3 generators powering the barrier to Dr. Gero's
    lab. Beware the Eggbots, they like to smack you with those little hydraulic 
    arms of theirs but stand back a tad until they explode. Touching them after 
    they're "dead" but before they blow up will damage you. Head (E) and destroy
    the orange parts on the generator. This one disables the middle laser 
    barrier.
    
    Dr. Gero again. Use the aforementioned tactic on him, getting into a rythm of
    hitting him and knocking him back so you can hit him, but he can't hit you.
    When he has about half of his life left, he'll flee (N). You can fight him 
    again by going back to the screen where the barrier is. You might want to 
    continue (E) after the 1st Gero battle, but we'll come back to that later.
    Head through the (W) exit and make your way (NW). He's standing on the bridge
    like the previous encounter. Same tactic as before. Alternately, you can hit
    him from side to side on the bridge and not take much damage. He'll get a hit
    in here or there, but shouldn't be too bad. He'll retreat (N)wards like last
    time. Make sure to go to the (S)most part of this screen for a Golden
    Capsule. Head (W). Here you'll find a Lv. 50 Character Gate for Vegeta. Yes 
    Level _50_. That is the Max Level you can get so there must be something good
    in there. (I'm guessing his Statue)....Head (S). In the (W) part of the lower
    area Yajirobe will give you a Senzu Bean. In the (SE) part is a END Capsule 
    +3. Head back to the (N) and take the (W) exit. Strange music, yes....head 
    (S) and talk to the man walking around and you'll find out what song it is 
    (you've heard it before). Theres a save point here as well. Talk to all 3 
    people in this area. Write down the lyrics for the song, you'll need them 
    later. Go down the ramp in the (SE) corner of the area and grab the POW 
    Capsule +3.
    
    From the Save point area, head back (N) to the previous screen. Take the (W)
    path and make your way up the mountain. Straightforward path. All the way up,
    pass the house on the ridge, and snake around to find a Golden Capsule. Check
    your Scouter if you get lost. Make your way back to the screen where the 
    funny music started playing and head (N) Make your way to the caves and 
    you'll notice 6 switches. This is the puzzle. You have to use the lyrics to 
    solve the puzzle. Heres the lyrics if you didn't write them down:
    
    "You've got the awesome power within you!/ It's been there all along!
    Don't feel blue!/ You've got the eyes of a lion!"
    
    "Fear is the only thing you hold back!/ Green pastures are ahead of you!
    Move in and attack!/ Don't forget the eyes of the lion!"
    
    "Feel the danger around you! The black darkness surrounds you!
    What are you going to do?/ The eyes of the lion!"
    
    This is a tough one. Took me 2 HOURS to figure it out. I stopped reading the
    lyrics and just started flipping switches. Here is the fruit of my labors
    
    
    Black - ON
    Green - ON
    Blue - ON
    
    The rest stay OFF.
    
    Now that I think about it, the colors that you turn ON are the only COLORS 
    specifically named in the lyrics. DUHHHH. It makes sense once you figure it 
    out. Now go to the top of the hill and go in the door that opened up. I knew
    that door looked suspicious. Destroy the Generator in there. Go behind 
    Vinny's house and get the STR Capsule +3 before you leave though.
    
    NOW, head all the way back to where you first fought Gero just after the 1st
    Generator. Now we can head (E) over the bridge to the next screen. Use the 
    (SE) exit in this screen and the (N) exit in the next. In this screen, check 
    your Scouter and you'll see a lower area sticking down. There is a Golden
    Capsule there. Head (N) to the next screen and you'll come across a 
    Brontosaurus wrapped around one of the guarding 3 eggs. You have to move the
    eggs from there to the cracks with steam coming out of them 3 screens (S). 
    The hardest screen is the first one below where the eggs are. You have to 
    fake-out the two Eggbots and slip between them and the Tiger Bandit. Stick to
    the (S) edge of the lower area in that screen and exit to the (S). Your 
    character walks to the mother on their own. If you are touched by an enemy 
    even once, the egg breaks and you have to go get it again from the Generator.
    Luckily, any eggs successfully carried to the mother don't have to be 
    re-carried if you break an egg after them. Thank goodness.....this is the 
    hardest part of the game so far. The best way I've found is to stand right at
    where the little ^ is on the edge of the ground. Its halfway between the 
    Tiger Bandit that walks up and down and the Eggbots. You'll see it. Inch 
    yourself up a TINY bit past it so you can see the Tiger Bandit's arm that 
    walks up and down on the (E) side enough to know where he is. When the SLOW 
    Eggbot passes YOU and is still facing (S), DASH to the (E) but stop and just
    run (S). If you hit the wall when you're dashing (E), you WILL get hit and 
    break the egg. You don't want that.
    
    Now go back to the Generator and bust it the hell up. You should have some 
    fun with it for all that darn work you had to do to be able to bust it up. 
    Savor the moment. This Generator controls the bottom laser on the barrier. 
    Thats the last one. 
    
    Open up the map in your Scouter and make your way to the big area that has 2
    exits to the (N) that we haven't explored yet. Either exit (N) works, its a 
    loop. There is a Golden Capsule surrounded by about 4 Eggbots. Take them out
    before they take YOU out. If they surround you, you're through.
    
    Now go back to the entrance to the cave the darn barrier once protected and
    enter of course. May wanna save first tho. ;) Dr.Gero will activate Androids
    17 & 18. Talking....When you get control of your character again, go up to
    the blue metal door and attack it to destroy it. The posse joins you. Read 
    and when you get control back, head (N). In this screen is a Flight Pad to 
    the (N). There is a gate with a question mark and is inaccessable for now. 
    Its for Trunks, you'll come back here later. There is a Save point to the 
    (E). Use the Flight Pad when you're ready. You find the 3 Androids talking. 
    17 wants to drive and will take the next car that drives by. 18 spots your 
    character and orders 16 to kill you. He declines and 18 says she'll take care
    of you herself.
    
    Scouter reading:
    
    Android 18
    HP: 2910
    STR: 29
    POW: 34
    END: 27
    
    I like my "hit'em in a rhythm so they can't hit you" tactic. It works quite 
    well. She throws Energy blasts like 19 and 20 did when you're out of strike
    range. When you drain about half of her health, you win....sorta. 18 kicks
    your character (the kick that breaks Vegeta's arm in the show). You don't 
    DIE, so I'd say I won. haha Scene fades to black and when it fades back in,
    the whole Z gang (minus Krillin) are unconscious. 17 says that they aren't 
    looking for him, so he should relax. More chatter...and 18 kisses Krillin on
    the cheek just like in the show. Here begins Krillin's crush on 18....bye bye
    Maron! (She'll leave him soon enough anyway) The Androids fly off to find 
    Goku, and everyone regains consciousness. Vegeta flies off in anger, ashamed
    of his defeat to 18 (sorta defeated). 
    
    *********
    World Map
    *********
    
    Fly to the new star on the World Map. Enter Kami's Lookout.
    
    -------------------
    XIV. Kami's Lookout
    -------------------
    
    On either side of the Lookout, you'll find a Flight Pad. They both take you 
    to Korin's Tower that forms the link between the ground and Kami's Lookout. 
    Talk to Korin and he tells you that he'll give you Senzu Beans, but for a 
    price. He asks for 3 fish for one Senzu Bean. You can find fish near water.
    
    Head straight into the Throne Room. Just go straight into the building and 
    the first door right in front of you is your destination. Piccolo is at the
    Lookout to fuse with Kami and become a Super Namek. Kami wants to let things
    play out and see what happens before he decides to fuse with Piccolo. Piccolo
    reluctantly agrees.
    
    ----------------
    XV. Goku's House
    ----------------
    
    Quests accessed:
    
    ---Investigate the Time Machine outside Gingertown
    
    Game on auto-pilot. You take control of Trunks. Head to Gingertown.
    
    *********
    World Map
    *********
    
    Fly to the new star. Enter Gingertown.
    
    -----------------------
    XVI. Outside Gingertown
    -----------------------
    
    Quests accessed:
    
    ---Find what came out of the time machine
    ---Investigate the disturbance in Gingertown
    -Retrieve the Bait from West City and return it to the Fisherman in 
    Gingertown
    
    To the (N) is a Lv. 25 Piccolo Character Gate. Since he isn't available right
    now, head (W) exit. Save point. Continue on (N). Taking the (N) exit from 
    this area will take you to where Gohan's Lv. 50 Character Gate is. Thats all
    there is of interest here, double back 2 screens (S).
    
    Taking the (W) exit and working your way where the path takes you you'll come
    across the time machine that Bulma was talking about. It seems that the time
    machine landed 4 years ago. So by the time that Future Trunks fought Frieza 
    on Earth, the being that came to this time in the time machine had been on 
    Earth for one year already. *new quest*
    
    In this area where you find the time machine, head to the (SE) corner to find
    a Golden Capsule. Save point. Take the (W) exit. From here, head (S) and in 
    the next area, take the (N) exit. There is a Fisherman here that has 
    forgotten his Bait at home in West City. *new quest* Go back to the screen 
    you came into after taking the (W) exit from the Save point. Head (N) and 
    (W). Take the (N) exit to find the exoskeleton of what came out of the time
    machine. Bulma is revulted after seeing it. Gohan suggests they go back to 
    Roshi's Island.
    
    *cut to Kami's Lookout*
    
    Kami tells Piccolo that he has felt an evil presence for the past 4 years. A
    threat that is 100 times more dangerous than the Androids. Piccolo tells Kami
    to explain himself.
    
    *cut to Roshi's Island*
    
    There is a TV report that states that everyone in Gingertown mysteriously 
    disappeared this morning. 15,000 residents....just disappearing. Clothes 
    strewn about like they were sucked right out of them.
    
    *cut to Kami's Lookout again*
    
    Kami finally decides to merge with Piccolo. Mr. Popo says his goodbyes to 
    Kami and leaves down the stairs. Piccolo and Kami then merge and Piccolo gets
    a Level up. I say Piccolo, since he is the dominant personality. The Super 
    Namek emerges. He can now use Scatter Shot, a new Special Energy attack. It
    fires 3 energy blasts that spread outwards.
    
    When you get control of Piccolo on the World Map, *new quest* time.
    
    ----------------
    XVII. Gingertown
    ----------------
    
    Quests accessed:
    
    ---Destroy the computer in Dr. Gero's lab
    
    From the entrance outside Gingertown, you can go (N) and pass through the 
    Lv. 25 Piccolo Character Gate. Hopefully, he's strong enough by now, if 
    not...time to go level some till he is. If you have the Bait for the 
    Fisherman, go take that to him before you go into Gingertown. You get a 
    Golden Capsule for your troubles.
    
    From the Piccolo Gate, head (N). In this screen, head between the buildings 
    and go (W). In the (N) part of the area is a Golden Capsule. Backtrack to the
    road and continue (N). Now you get to meet the thing that emerged from the
    time capsule. His name is Cell. After some talking, boss fight....
    
    Scouter reading:
    
    Cell
    HP: 5210
    STR: 32
    POW: 32
    END: 37
    
    Now, by the look of that HP, thats a LOT of HP. BUT if you keep up with the 
    tactic I suggested with 18, 19, and 20 of getting into a rhythm of attacking
    and knocking him back, you shouldn't have much trouble. Every now and then if
    you don't keep up the pressure, he'll stick his tail into you and suck out 
    some HP. He takes 5 HP many times, once in a while he'll get a critical and 
    take 11 HP. The "sucking" lasts for about 8 seconds. When you get him down to
    about half, a cutscene ensues and Piccolo gets nailed in the arm with a
    Kame Hame Ha. Piccolo bluffs Cell and tells him that he'll submit to him, but
    he asks Cell to grant him a final request. Who is he? Where did he come from?
    Cell no spills the beans on how he was created and what he is programmed to 
    do. If you've ever watched the show, you already know what he'll say. Its 
    pretty much verbatum.
    
    After the talking is done, Piccolo regenerates his arm. Cell realized that he
    tricked him. Krillin and Trunks fly in. Talking....Cell has other business 
    elsewhere and flies off. Vegeta arrives and notices that "Piccolo" isn't 
    really "Piccolo". Piccolo tells Vegeta that he fused with Kami. Tien arrives.
    More talking and you access a *new quest*.
    
    -------------------------
    XVIII. Northern Mountains
    -------------------------
    
    Make your way all the way back to the lab that Trunks blew up. Head (N) a 
    screen and take the (W) path. You'll need a Lv 30 Trunks to get in the 
    Character Gate. When you enter, Krillin comes in behind you. Head through the
    door in the back of the lab and you find the present-time Cell, which is 
    destroyed with a blast of Ki from Trunks. Continue to the back of the lab to
    find the master computer. Trunks destroys the master computer and it sets off
    a self destruct sequence. Don't worry, theres no time limit. Exit the lab and
    watch the entrance cave in. Krillin suggests to go back to Roshi's Island. 
    Chi-Chi said that Goku is getting better. *new quest*. A World Map sign opens
    up, use it and head back to Roshi's Island.
    
    *********
    World Map
    *********
    
    Head back to Roshi's Island.
    
    --------------------------
    XIX. Master Roshi's Island
    --------------------------
    
    Quests accessed:
    
    ---Meet Goku at Kami's Lookout
    
    Roshi tells you that Chi-Chi is upstairs with Goku. Go upstairs. Goku's fever
    broke and he's resting. He wakes up. Dialogue follows, nothing to do after 
    you read all of it...*new quest* Head for Kami's Lookout. Saving if you like.
    
    ------------------
    XX. Kami's Lookout
    ------------------
    
    Quests accessed:
    
    ---Intercept the Androids on Master Roshi's Island
    
    You're set to meet Goku here. Enter the building and go through the (E) door.
    Walk around and you'll see Gohan, Goku, Vegeta and Piccolo. Goku suggests to
    Piccolo that he go back to Roshi's Island just in case the Androids don't 
    find Goku at his house, they might go there. Vegeta and Trunks go into the 
    Hyperbolic Time Chamber (henceforth called the HTC) first.
    
    *********
    World Map
    *********
    
    Fly to the star, Master Roshi's Island.
    
    --------------------------
    XXI. Master Roshi's Island
    --------------------------
    
    *new quest* You now control Piccolo. Head back to Roshi's Island to intercept
    the Androids. Approach the front of the house and the Androids arrive, 
    looking for Goku. Piccolo tells 17 to go to a smaller island, so they can 
    fight. Use the Flight Pad to get over there. Boss fight.
    
    Scouter reading:
    
    Android 17
    HP: 3550
    STR: 32
    POW: 39
    END: 34
    
    Same tactics as before...we see a pattern here in these boss fights? haha
    Get into a rhythm, beating him from side to side. When he's down to about
    3/4 health, the battle ends, for now. The island is destroyed and the 
    Androids fly off. Use the Flight Pad and fly to a new island. The fight 
    continues. Continue as before. With 17 down to half health, you win this 
    round as well. He's getting frustrated with Piccolo now. At about 1/4 health,
    you win that round as well. The screen goes black. When it comes back, 17 is
    on the ground and Cell enters, thanking Piccolo for bringing 17 and 18 here.
    17 and 18 don't know about what Cell is or what he wants to do with them. 16
    suggests running and attacks Cell enough to knock him out momentarily. Tien
    and Krillin land on the island and that distracts 17. Cell sneaks up behind 
    him and absorbs him. Cell evolves. Enter Nonperfect Cell. 16 and 18 run 
    away and Tien attacks Cell. It is futile though....Goku and Gohan watch from
    the top of Kami's Lookout. Goku uses Instant Transmission to get to Cell. He
    picks up Tien and Piccolo and takes them to Kami's Lookout to get them some 
    Senzu Beans.
    
    --------------------
    XXII. Kami's Lookout
    --------------------
    
    Quests accessed:
    
    ---Meet Trunks and Vegeta outside the Hyperbolic Time Chamber
    ---Prevent Cell from absorbing Android 18
    
    Trunks gets a level, and can now use Sword Blast. Vegeta gets a level, and
    can now use Energy Punch. Trunks almost spills the beans about Vegeta being 
    able to transfo....err...you'll just have to see it for yourself. ;) Vegeta
    offers to take on Cell. Bulma enters and brings new Saiyan Armor for the 
    fighters. Goku and Gohan then enter the HTC. *fade to black*
    
    You take control of Vegeta here. *new quest* Exit to the World Map and fly to
    the new star, the Tropical Islands.
    
    -----------------------
    XXIII. Tropical Islands
    -----------------------
    
    Quests accessed:
    
    ---Meet Master Roshi at Capsule Corporation
    
    From the entrance, save if you like. There is a Flight Pad on the (S) edge of
    the island. There is Black Water Mist here as well. Alligators galore. At the
    (N) end of the island, there is a POW Capsule +3. The next Flight Pad is on
    the (SE) part of this island. Continue onwards. (SE) part of the island is 
    where the next Flight Pad is. On this island as soon as you land, be careful.
    Don't walk too far (E) because there are 3 Saber-Toothed Tigers coming at you
    from the (S) and there are 7 Alligators to the (E). You don't want to be 
    surrounded, so take out the Sabers first, then the Alligators. This can be a
    good place to level up. Head (SE). If you head all the way (E) and find the 
    next Flight Pad there is a Save point on the other side if you use the Flight
    Pad. Go back to where the Saber-toothed Tigers are and head (N). Work your 
    way (N) by going clockwise. Don't miss the Golden Capsule in the (SW) corner.
    At the (N) most part of this new area is a Character Gate for Vegeta. Need to
    be Lv. 30 to get past it. Hopefully you are by now. However, before you head
    (N), go (E) and cross the bridge. There is a missing Namek here and the guy 
    walking around will give you theThe Fligh Pad takes you the Apartment A Card.
    Now head back to the Character Gate and head (N). Take the Flight Pad to 
    fight Nonperfect Cell.
    
    Scouter reading:
    
    Cell, "Nonperfect"
    HP: 4890
    STR: 39
    POW: 41
    END: 46
    
    Treat him like all the other bosses. Crowd him and pummel him with punches so
    he doesn't have any/little time to react. There is a drawback this 
    time....since Vegeta and Trunks went into the HTC, they attained USSJ, and 
    they have lost speed. If you use Vegeta, he is VERY sluggish compared to 
    earlier. Just be careful and keep up the pressure. When Cell has about 1/4 
    health left, you win.
    
    
    After a bit of smack talk from Vegeta, Trunks flies in to the battlefield. 
    Vegeta says that Trunks isn't as powerful as he is, but those of us who are 
    fans of the show know that Trunks holds back to let Vegeta keep his pride.
    Cell asks Vegeta to allow him to achieve his perfect form in order to give 
    Vegeta the ultimate fight. Trunks tries to dissuade his father, but Vegeta 
    agrees anyway. Vegeta and Cell fly off and find 16 and 18. Cell knocks 16 out
    and absorbs 18, achieving what he's wanted all along....his Perfect form. He
    and Vegeta then fly off to the (N) to find a battlefield. They land and 
    Vegeta tries attacking Cell. He puts all his energy into one kick....and it
    does no damage whatsoever. Cell hits Vegeta and knocks him out.
    
    Trunks enters at this point and goes USSJ. You control him and fight Perfect
    Cell.
    
    Scouter reading:
    
    Cell, "Perfect"
    HP: 5500
    STR: 44
    POW: 46
    END: 50
    
    Use the rhythm punching tactic once more. If you want a couple free licks in,
    stun Cell with your Burning Attack and tear into him. The rhythm tactic is
    much better though. Beat him down to about half health and he refills his 
    health back to full and you fight him again. Between bouts, he says that he 
    killed Trunks in the future and stole his time machine to come to this 
    timeline. Beat him down again to abouthalf health and he refills his health 
    again. That was the last round, he says all Trunks has done is pump up his 
    muscles. This is where Cell declares that he will start a Tournament to 
    decide the fate of the world. He only cares about fighting one person. 
    Someone he can test his power against....Goku. The Cell Games will be coming
    in 10 days.
    
    Control of Trunks is given back to you. *new quest*
    
    From now on, Trunks/Vegeta will use their regular SS powers, and not USSJ
    
    *********
    World Map
    *********
    
    Fly to the star....Capsule Corporation.
    
    
    -------------------------
    XXIV. Capsule Corporation
    -------------------------
    
    Quests accessed:
    
    ---Meet up with the others in the Briefs' residence to hear Cell's
       announcement
    ---Talk to Bulma in Dr. Briefs' workshop
    ---Collect the seven Dragon Balls
    --Get the Dragon Radar from Bulma
    
    (Detour in West City)
    Since you're here at CC, take a slight detour back to West City. From the
    entrance to CC, head to the (S) and you'll see 3 buildings to the (W). If you
    picked up the Apartment A Card from the guy in the Tropical Islands, you can
    get into his room in building A. There is a Golden Capsule, an END Capsule 
    +3, and a STR Capsule +3. Now you can go back to CC and proceed with the 
    story.
    
    (Back to Capsule Corp)
    
    Head into the main entrance and the Receptionist will tell you that Master
    Roshi is in the Atrium waiting for you. Talk to Roshi. *2 new quests* Make 
    sure to talk to Bulma in Dr. Briefs' workshop to recieve an upgraded Scouter.
    Head upstairs to the Briefs' residence to watch Cell's announcement on the 
    Cell Games. Go to the back room in the apartment where the TV is. Cell says
    that he will be holding a tournament similar to the original World Martial 
    Arts Tournament. The rules are the same, if the fighter is knocked out or
    their body touches the outside of the ring, they are disqualified. Cell will
    compete one on one with a fighter from Earth. If he isn't defeated, then 
    the Earth is his. The tournament starts in 9 days in the Northern Wastelands.
    
    "Meanwhile....
    
    Goku and Gohan emerge from the rigors of the HTC with newfound power. Using
    his Instant Transmission, Goku paid a quick visit to New Namek. It was
    crucial to find a replacement for Kami..."
    
    Gohan acquires SS form and can now use the Kame Hame Ha.
    
    Goku brought Dende back from New Namek to become the new Guardian of Earth. 
    Mr. Popo fetches the model of the Dragon and Dende creates the Dragon so that
    it can grant 2 wishes, instead of the one it could before.
    
    **Goku is now a playable character**
    
    -------------------------------------
    XXV. *The search for the Dragonballs*
    -------------------------------------
    
    Quests accessed:
    
    ---Return the Dragonballs to Dende on the Lookout
    
    You can recover them in any order you wish. Here is where to locate each and
    a how to get them. If you check your Scouter, all you have to do is make your
    way to where they are on the map. You should be fairly familiar with the maps
    with the exception of the Snowy Highlands, which is a new area. The hardest
    DB to obtain is the 4 Star DB, because there is a TOUGH boss fight you must
    go through in order to get it. Good luck.
    
    #1) Go to the Northern Wastelands. Check your Scouter and go through Goku's
        Character Gate. Activate the switch and make your way across the bridge 
        the switch activated. Rescue the Namek and continue onwards into the 
        next area. At the end of it is the 1 star DB.
    
    #2) For the 2 star DB, go to West City. Return to the Warlord's Domain. Open
        up your map and you'll see it off to the (W). Its in the open.
    
    #3) Northern Mountains. Check your Scouter. Remember Goku's Lv. 40 Character
        Gate? Well thats what you need to head for. There are several T-Rex in
        this area and plenty of Triceratops. Tough enemies, be wary. There is a 
        Blue T-Rex guarding the 3 star DB in the (S)most area.
    
    #4) The 4 Star DB is in a very large area. Go to the forest south of Goku's
        House in East District 439 as Vegeta. Theres a Lv. 30 Character Gate.
        Make your way (N) and you'll come across a Lv. 35 Goku Character Gate. 
        If you aren't playing as Goku, go (SE) from the door and (S) 2 screens.
        Then (W) one screen. There is a save point there. Now enter the Gate.
        Work your way (N) a screen. There are 2 exits, one (E) one (W). You need
        to go both ways. To the (W) is a save point. Operate the pump in the
        corner, then go to the other side and do the same. Go back to the room 
        with the water and go (E). In the door, kill the ninjas and hit the 
        button. Now go across the room with the water and exit to the (W). Same 
        thing. Now in the middle area to the (N), do the same thing as the other
        2 rooms. This will drain all the water. Now go down the steps where the 
        water was and in the door. Use your map and keep heading (S). There is a
        TOUGH boss fight here, Tao Pai Pai. He has 6400 HP and is THE toughest 
        boss you've met thus far in the game. Battle intelligently. The DB is the
        reward for your victory.
    
    #5) Head to the Snowy Highlands. Its the (N) most place you can access. The
        trail is pretty straightforward. The DB obtained here is in the (NE) most
        room. There are about 5 or 6 Saber-Toothed Tigers guarding it. They have
        1500 HP, so it may take a bit to kill them all.
    
    #6) Gingertown is where this one lies. Use the (SW) exit from the first area.
        It is in an area where you probably have been already. Pie
    
    #7) The 7 star DB is in the Tropical Islands. Open your Scouter. The gray 
        area is where you haven't been yet. Thats where the DB is.
    
    *********
    World Map
    *********
    
    Fly back to Dende's Lookout from wherever you are.
    
    ---------------------
    XXVI. Dende's Lookout
    ---------------------
    
    Quests accessed:
    
    ---Enter the Cell Games
    
    Enter and talk to Dende. Exit and level if you feel you need it. When you're
    ready, head to the Cell Games Arena, the new star on the World Map.
    
    *********
    World Map
    *********
    
    Fly to the new star, The Cell Games Arena as Goku.
    
    ---------------------------
    XXVII. The Cell Games Arena
    ---------------------------
    
    Quests accessed:
    
    ---Talk to Dende on the Lookout
    
    Everyone is there. There is a Character Gate for Goku, Lv. 40. You should be
    past there already if you've used Goku any since obtaining him. Goku decides
    to fight Cell first, but before Goku steps in the ring...Hercule steps up 
    running his mouth like he always does. Hercule TRIES to do Cell harm...but
    gets his ass smacked out of the ring. NOW Goku gets to fight.
    
    Scouter reading:
    
    Cell, "Perfect"
    HP: 6500
    STR: 50
    POW: 55
    END: 60
    
    
    Best strategy is what I've been saying for all bosses in this Walkthrough.
    Hit him with a rhythm back and forth. Stay on him and he won't have hardly 
    any time to attack you. Simple, no? When Cell has about 3/4 health left, he
    gets tired of fighting in the ring and destroys it. When Cell has about 1/2
    his health left, Goku gives up. Theres one more person for Cell to fight, he
    says. Gohan.
    
    Cell's health is back to full. Run (N) and get behind the rock and go SS 
    FAST. Cell will destroy the rock in the time it takes you to transform. Same
    tactic AGAIN. When Cell's health is down to 1/2, this round is over. 
    Cutscene. Gohan tells Cell that ever since he was a kid, he could tell that
    he had a hidden power, and if he were pushed too far, theres no telling how
    much power he would have and the damage he could do. This intrigues Cell and
    he wants to see this power for himself. 16 flies down to Cell with the intent
    to blow himself up with a powerful explosive embedded deep in his body...but,
    Bulma and Dr. Briefs found the bomb and removed it. Cell then destroys 16.
    Gohan still isn't mad enough to trigger his rage, so Cell spawns 3 Cell Jrs.
    You get to fight the first as Piccolo.
    
    Scouter reading:
    
    Cell Junior
    HP: 4990
    STR: 46
    POW: 50
    END: 46
    
    They're not tough at all, all 3 are the same. Its a bit too quick for you to
    be able to go Super Namek on it, so just use your Special Beam Cannon on it 
    and then hit it back and forth attacking normally.
    
    The 2nd is fought by Vegeta. Don't worry about going SS, just hit him with Ki
    or Big Bang blasts then attack normally. Trunks gets the 3rd one. Ki blasts
    are your friend. He shouldn't run out of Ki since he has SOOO much so you
    shouldn't have a problem with that.
    
    16's head wasn't destroyed and he tells Hercule to take him over to Gohan. He
    does reluctantly. 16 tells Gohan to just let go. Gohan wants to preserve life
    but in order to do that, he has to use his power. Cell then shoots a blast at
    16's head and destroys it. (in the anime he STEPPED on the head) Gohan loses
    it. He goes into "Super Saiyan Rage"....he goes SS2. Dummies. Time to fight.
    
    Cell has the same stats as before. He seems to walk a tad faster though. Same
    tactics as before....again.  When Cell has about 1/4 health left, he falls
    down. *fade to black* When it comes back from black, Gohan punches Cell and 
    18 is regurgitated (she just appears) and Cell reverts back to his 
    "Nonperfect" form. 18 WALKS away...Krillin doesn't go pick her up like in the
    anime...oy. Cell starts to blow himself up now. Goku uses Instant 
    Transmission to teleport Cell to King Kai's planet where he will blow up. He
    took Cell to King Kai's planet because he couldn't think of anywhere else to
    take him. He blows up, but we don't see it.
    
    Cell comes back and shoots Trunks, nearly killing him (though some will argue
    otherwise) Cell is in his Perfect form however...nobody knows how that was 
    possible since 18 was spat up, it just did. I guess his cells remembered how
    strong he was in his Perfect form and reconstructed his body in his Perfect 
    form. He also learns the Instant Transmission. Vegeta gets angry and starts
    attacking Cell. Cell returns the attack, but Gohan gets in between them. More
    talking, Gohan starts to give up hope and guess who chimes in...Goku. A 
    little more talking....now the fighting.
    
    Scouter reading:
    
    Cell, "Perfect" (actually Ultra Perfect, but there isn't room)
    HP: 8230
    STR: 60
    POW: 59
    END: 65
    
    The only difference from before is he has more HP. You know what to do. When
    he's down to about 1/4 the fight is over. Cell and Gohan are locked in a
    stalemate Ki battle. All thats left to do now is read and watch. The end of 
    Cell is cheap, but it gets the job done.  500,000 EXP to the victor! Lotsa
    EXP. w00t!
    
    -----------------------
    XXVIII. Dende's Lookout
    -----------------------
    
    Now, you have two options, you can go to the Lookout and talk to Dende or go
    help Hercule do his thing.
    
    Going to the Lookout, Dende will use the DBs. I'll leave it at that.
    
    OR
    
    If you unlocked Hercule, you can level him up to level 50 and get into the 
    ZZTV building in West City. There is no playing after that, just reading. 
    
    After all is done with whichever choice you chose to do, the credits roll and
    then Future Trunks goes back to his time to kill Androids 17, 18, and 
    Imperfect Cell easily.
    
    THE END.
    
    
    
    
    -=-=-=-=-=-=-=-=-=-=-=
     ***Optional areas***
    -=-=-=-=-=-=-=-=-=-=-=
    
    ------------
    #1 New Namek
    ------------
    
    You can go to New Namek once you find all 7 missing Namekians and return to 
    where Vegeta's space ship landed at CC (go (W) from the World Map in front
    of the main entrance to CC).
    
    Enter the space ship and you'll leave automatically. When you land, exit the
    space ship. Talk to the Namek next to the ship to get Grandpa's Key. 
    Grandpa's Key can be used to unlock his house, its next to Goku's House. 
    
    There isn't much to do here at all. Head (N) and enter the cave. Here you
    will be fighting Cooler.
    
    Scouter reading:
    
    Cooler
    HP: 10,200
    STR: 75
    POW: 85
    END: 79
    
    You may look at his HP and think or probably say, HOLY ****! However, he is 
    EASY!!1! He may have more HP than other bosses, but you can tear him up the
    same way you can the other bosses. Just keep crowding him and attack with a
    rhythm. Knock him from one side of the room to the other. He'll die soon, and
    I do mean soon. I used Goku and went SS before I entered the cave. He was 
    Level 41 with a STR of 77, and POW/END was 74. He does about 100-125 with 
    each punch and criticals of about 200. Cake.....and you get 600,000 EXP for
    besting Cooler. Nice.
    
    You get a POW Capsule +5 when you beat him. The door that opens has 
    Piccolo's Lv. 50 Character Gate.
    
    Thats all you can do here on New Namek. You CAN come back here whenever you
    want, in case Piccolo isn't Lv. 50 this time around.
    
    ------------------
    #2 Grandpa's House
    ------------------
    
    I put this in the Optional area since you can only get the key to the house
    from an optional area (New Namek).
    
    There isn't much in here. Just a +5 Capsule for each stat (STR, POW, END).
    
    
    --------------------
    #3 Character Statues
    --------------------
    
    There are 5 Statues. They are used to unlock a secret character, Hercule. You
    can see any Statues you've found in Capsule Corporation's Atrium. You have to
    be Level 50 in order to get any of them, so start leveling if you aren't yet.
    
    Gohan: Found outside Gingertown. From the World Map sign, head (W) and
           continue (N) 2 screens. Get past the Destroyer to get to the door.
           There are 3 Scorpions in the cave. They have 2000 HP. Exit the cave in
           the back. Blow through the Snakes here....they're weak. They give Fish
           every now and then, if you nees Senzu Beans from Korin. Continue (N).
           If you head (N) through the trees, you'll find a END Capsule +5. Now
           head back down and go (W). There is a Gold Destroyer here. 4200 HP.
           Treat him like a boss.
    
    Piccolo: Find all 7 mising Nameks and return to the place where Vegeta landed
             at CC. Enter the space ship and go to New Namek. Defeat Cooler in
             the cave at the (N) end of the first area to open the door in the
             back of the cave. Piccolo's Gate is here. Only thing to do is to
             pick up the Statue.
    
    Vegeta: Go to the Northern Mountains. Make your way to where the barrier
            guarding Dr. Gero's lab was. Head (W) and you'll find the Gate. There
            are 2 Golden Destroyers in this room. Only one is a threat, the other
            is off to the left, fight it if you wish....you don't need the EXP 
            of course. The Statue is at the (N) end of the room.
    
    Trunks: Go to the Forest (S) of West City. Head (E) out of the first screen 
            and in the (NE) corner of the second screen is his Gate. This is the
            Mushroom Cavern. When you're done with the Eggbots, continue (E). 
            There are 2 ways to exit this screen but you can only go (E) now. 
            There is a Gold Destroyer here. Beat him and the door will open in 
            the previous screen.
    
    Goku: Be Level 50 and finish off the Cell Games stuff. After Hercule finishes
          running his mouth, you get Goku's Statue.
    
    If Goku's Statue is the last one you need, Hercule is then unlocked. If not,
    go get the missing Statues.
    
    -Secret character- (Hercule)
    ----------------------------
    
    Some on the Gamefaqs board said that he starts out at Lv. _1_, that is
    partly true. If Goku is not Lv. 45 when you beat the Cell Games, Hercule 
    starts out at Lv. 1. If Goku is AT LEAST Lv. 45 when you beat the Cell Games,
    Hercule starts out at Lv. 40. I tried it many times to find out what level 
    Goku has to be to have Hercule at level 40. The earliest I've found is level
    45. His stats still suck and are random, but his Level and EXP are the same 
    at level 40. I unlocked him twice to see if they were the same, but they 
    weren't. Go fight some Triceratops behind Goku's Lv. 40 Character Gate in the
    Northern Mountains (if you've opened it previously). They give 35,000 EXP a 
    POP. I'd have to thank too many ppl on the Gamefaqs board for pointing that 
    out. I never thought of the Triceratops giving so much EXP.
    
    (I have to thank computer kid from the Gamefaqs MB for giving me a clue to 
    what the minimum level for Goku to be to have Hercule at level 40. 
    Thanks ;) )
    
    This is his EXP:
    
    EXP: 2,727,775
    Next: 607,735
    
    He doesn't have any special attacks really....there is one where he poses for
    a camera and the flash freezes all enemies on screen for a couple of seconds.
    Other than that just punches in his arsenal.
    
    Once you reach Lv. 50, you can enter the ZZTV building in West City. I won't
    be telling anything about Hercule...he's a secret character, so you go play 
    now. :p
    
    
    ----------
    .:Quests:.
    ----------
    
    -Quests Accessed: Each quest is given a star to show the priority/difficulty
    of the order you should do them, however, you can do them in any order you
    like most times. 
    
    Use this guide for the types of stars:
    
    --- (three hyphens means its a Gold star)
    -- (two hyphens and its a Silver star)
    - (one hyphen and its a Bronze star)
    
    Quest listing (sorted by Stars, Ctrl+F to find quickly)
    
    -42 Quests total in the game-
    
    Gold Star quests (29 quests):
    
    ---Find the Math book
    ---Meet Krillin and the others in the Northern Wastelands
    ---Go to West City
    ---Get the Hercule Parade started to gain access to Piccolo.
    ---Piccolo must talk to Goku or the Mayor about a problem in West City
    ---Save the village from the Triceratops and report back to the Mayor
    ---Retrieve the City Key and return it to the Mayor
    ---Meet Goku in East District 439
    ---Intercept the Androids on Amenbo Island
    ---Meet up with the others on the Southern Continent
    ---Locate Dr. Gero's lab in the Northern Mountains
    ---Follow Androids 16, 17, and 18
    ---Piccolo must see Kami at his Lookout
    ---Investigate the Time Machine outside Gingertown
    ---Find what came out of the time machine
    ---Investigate the disturbance in Gingertown
    ---Destroy the computer in Dr. Gero's lab
    ---Check on Goku's progress at Master Roshi's Island
    ---Meet Goku at Kami's Lookout
    ---Intercept the Androids on Master Roshi's Island
    ---Meet Trunks and Vegeta outside the Hyperbolic Time Chamber
    ---Prevent Cell from absorbing Android 18
    ---Meet Master Roshi at Capsule Corporation
    ---Meet up with the others in the Briefs' residence to hear Cell's 
       announcement
    ---Talk to Bulma in Dr. Briefs' workshop
    ---Collect the seven Dragon Balls
    ---Return the Dragonballs to Dende on the Lookout
    ---Enter the Cell Games
    ---Talk to Dende on the Lookout
    
    
    Silver Star quests (5 quests):
    
    --Get an open faced Club sandwich for Hercule
    --Save the four missing children at West City Highway
    --Find the album "Eyes of the Lion" and give it to Hercule
    --Destroy the three power generators to drop Dr. Gero's barrier
    --Get the Dragon Radar from Bulma
    
    Bronze Star quests (8 quests):
    
    -See Bulma at Capsule Corporation.
    -Find the 25 Golden Capsules for Dr. Briefs
    -Deliver Bulma's note to the Electronics store
    -Deliver the Scouter Part to Bulma
    -Investigate the Capsule Corporation espionage
    -Rescue the man kidnapped by the warlord
    -Train with Master Roshi
    -Find the seven missing Nameks and return them to Capsule Corporation
    -Retrieve the Bait from West City and return it to the Fisherman in 
    Gingertown
    
    
    -=Gold Star quests=-
    
    ---Find the Math book
    
    Found upstairs on the table in Goku's House, East District 439.
    
    ---Meet Krillin and the others in the Northern Wastelands
    
    Once you get Gohan's Saiyan Battle Armor, exit through the (N) exit and use
    the World Map. Fly to the Star and make your way to the end of the area.
    
    ---Go to West City
    
    Use the World map in the forest (S) of Goku's House and fly to the star.
    
    ---Get the Hercule Parade started to gain access to Piccolo.
    
    Get the open faced Club sandwich and give it to Hercule. Then get "Eyes of 
    the Lion" from the Antique Shop and give it to Hercule.
    
    ---Piccolo must talk to Goku or the Mayor about a problem in West City
    
    You need to talk to either Goku or the Mayor. One or the other.
    
    The Mayor is in City Hall just (N) of the Save point where you gain access to
    Piccolo. As Piccolo, talk to the Mayor to gain access to a new quest. The 
    Mayor gives Piccolo a compliment about how strong he heard Nameks are. If you
    talk to Goku instead, Goku asks Piccolo if he's heard of the Triceratops 
    King, and asks him to take care of it. Piccolo gives Goku some gruff about 
    how the Androids are coming in 3 years and he needs to train. Goku tells him
    to think of it as a training exercise, and Piccolo reluctantly accepts.
    
    ---Save the village from the Triceratops and report back to the Mayor
    
    Exit West City from the (S) exit and make your way through the Jungle. At the
    end of the Jungle, you'll find the Triceratops King. Beat him to finish the
    quest.
    
    ---Retrieve the City Key and return it to the Mayor
    
    Follow the man who stole the key to the (SW) part of West City. Make your way
    (W) through the Warlord's Domain till you get to the beach area. Make your 
    way (N) and use the Flight Pad and follow the path (N) to the house. Enter 
    and talk to the man. He'll tell you where he put it. There is a cave with a 
    magic barrier protecting it in the area with the exits to the (N) and (SW). 
    He dispells the barrier. Go back to the cave and the key is in a chest. Take
    it back to the Mayor in City Hall.
    
    ---Meet Goku in East District 439
    
    Use a World Map and fly back to Goku's house in East District 439.
    
    ---Intercept the Androids on Amenbo Island
    
    Fly to Amenbo Island.
    
    ---Meet up with the others on the Southern Continent
    
    As Vegeta, fly to Amenbo Island
    
    ---Locate Dr. Gero's lab in the Northern Mountains
    
    Fly on the World Map to the Northern Mountains. Complete the Silver star 
    quest "Destroy the three power generators to drop Dr. Gero's barrier" to 
    complete the quest.
    
    ---Follow Androids 16, 17, and 18
    
    From the destroyed lab, head (N) and use the Flight Pad. After the dialogue,
    beat Android 18 in battle.
    
    ---Piccolo must see Kami at his Lookout
    
    Fly to Kami's Lookout on the World Map. Head straight into the building and 
    through the first door, which is the Throne Room. After the dialogue is done,
    the quest is completed.
    
    ---Investigate the Time Machine outside Gingertown
    
    Fly to Gingertown and work your way (W)ward until you find the time machine.
    
    ---Find what came out of the time machine
    
    Take the (W) exit from the Time Machine. Head (N), (W), and (N) again to find
    the exoskeleton of what came out of the time machine.
    
    ---Investigate the disturbance in Gingertown
    
    Go to Gingertown as Piccolo and head (N) when you run into Cell, beat him. 
    He's tough.
    
    ---Destroy the computer in Dr. Gero's lab
    
    Fly to the Northern Mountains and go to where Dr. Gero's lab was. Make your 
    way (N) of the lab that Trunks blew up. Head (N) one screen and take the (W)
    path. You need a Lv 30 Trunks to get through this Character Gate. Its all 
    auto from here, just make your way to through the lab when you can control 
    Trunks.
    
    ---Check on Goku's progress at Master Roshi's Island
    
    Fly back to Roshi's Island. Self explanatory.
    
    ---Meet Goku at Kami's Lookout
    
    Same as quest title. Pie.
    
    ---Intercept the Androids on Master Roshi's Island
    
    Do just that. Fight 17 in 3 fights in a row, no break.
    
    ---Meet Trunks and Vegeta outside the Hyperbolic Time Chamber
    
    *Quest title*
    
    ---Prevent Cell from absorbing Android 18
    
    You can't keep Cell from absorbing Android 18, just follow the story along.
    
    ---Meet Master Roshi at Capsule Corporation
    
    *Quest title*
    
    ---Meet up with the others in the Briefs' residence to hear Cell's 
    announcement
    
    *Quest title* 2nd floor of CC.
    
    ---Talk to Bulma in Dr. Briefs' workshop
    
    *Quest title* If you forgot where the workshop is, go (S) out of the Atrium
    and head (E). Take the (S) exit. Talk to Bulma and she'll upgrade your 
    Scouter. It will now show places you haven't been to yet.
    
    ---Collect the seven Dragon Balls 
    
    #1) Go to the Northern Wastelands. Check your Scouter and go through Goku's
        Character Gate. Activate the switch and make your way across the bridge 
        the switch activated. Rescue the Namek and continue onwards into the 
        next area. At the end of it is the 1 star DB.
    
    #2) For the 2 star DB, go to West City. Return to the Warlord's Domain. Open
        up your map and you'll see it off to the (W). Its in the open.
    
    #3) Northern Mountains. Check your Scouter. Remember Goku's Lv. 40 Character
        Gate? Well thats what you need to head for. There are several T-Rex in
        this area and plenty of Triceratops. Tough enemies, be wary. There is a 
        Blue T-Rex guarding the 3 star DB in the (SW)most area.
    
    #4) The 4 Star DB is in a very large area. Go to the forest south of Goku's
        House in East District 439 as Vegeta. Theres a Lv. 30 Character Gate.
        Make your way (N) and you'll come across a Lv. 35 Goku Character Gate. 
        If you aren't playing as Goku, go (SE) from the door and (S) 2 screens.
        Then (W) one screen. There is a save point there. Now enter the Gate.
        Work your way (N) a screen. There are 2 exits, one (E) one (W). You need
        to go both ways. To the (W) is a save point. Operate the pump in the
        corner, then go to the other side and do the same. Go back to the room 
        with the water and go (E). In the door, kill the ninjas and hit the 
        button. Now go across the room with the water and exit to the (W). Same 
        thing. Now in the middle area to the (N), do the same thing as the other
        2 rooms. This will drain all the water. Now go down the steps where the 
        water was and in the door. Use your map and keep heading (S). There is a
        TOUGH boss fight here, Tao Pai Pai. He has 6400 HP and is THE toughest 
        boss you've met thus far in the game. Battle intelligently. The DB is the
        reward for your victory.
    
    #5) Head to the Snowy Highlands. Its the (N) most place you can access. The
        trail is pretty straightforward. The DB obtained here is in the (NE) most
        room. There are about 5 or 6 Saber-Toothed Tigers guarding it. They have
        1500 HP, so it may take a bit to kill them all.
    
    #6) Gingertown is where this one lies. Use the (SW) exit from the first area.
        It is in an area where you probably have been already. Pie
    
    #7) The 7 star DB is in the Tropical Islands. Open your Scouter. The gray 
        area is where you haven't been yet. Thats where the DB is.
    
    ---Return the Dragonballs to Dende on the Lookout
    
    Simply fly back to Dende's Lookout and talk to him.
    
    ---Enter the Cell Games
    
    Fly to the Cell Games Arena and go through the Lv. 40 Goku Character Gate.
    
    ---Talk to Dende on the Lookout
    
    *Quest title*
    
    ----------------------------------------------------------------------------
    
    -=Silver Star quests=-
    
    --Get an open faced Club sandwich for Hercule
    
    If you haven't done the quest "Save the four missing children at West City 
    Highway", you have to do that in order to progress the story. Once you have
    done that, go to the Newspaper stand. Clarence will give you a free Newspaper
    for saving his son. Take the Newspaper and give it to Floyd at "Big Mouth"
    the restaurant. He gives you the open faced Club sandwich you need for 
    Hercule. Now head (N) 2 screens and give the sandwich to Hercule.
    
    
    --Save the four missing children at West City Highway
    
    The quest is accessed by talking to Larry, he is standing near the entrance 
    on the West City Highway. Head (W) and explore the area. There are 2 kids in
    this part. Making your way (NE) you'll find an exit to the (E). There are 2 
    RR robots on the highway, destroy them and talk to Yajirobe standing on the 
    side of the road. He gives you a Senzu Bean from Korin. Make your way (N) and
    up the cliff. Go in the cave to find the 3rd kid and a save point. Exit the 
    cave and continue to the top of the cliff. Head (W) on the road and use the 
    Flight Pad to fly down to the bus that crashed to find the final kid. Make 
    your way back to Larry and the quest is completed.
    
    --Find the album "Eyes of the Lion" and give it to Hercule
    
    Head to the Record shop and talk to the guy. He doesn't have the album, and 
    directs you to the Antique Shop, its at the top of the screen one screen (N)
    of the Record Shop. Talk to Merv and he'll give it to you for free, because 
    he can't imagine charging anyone for something SO BAD (guess that says 
    something about Hercule, huh?). Head back to Hercule to complete the quest.
    
    --Destroy the three power generators to drop Dr. Gero's barrier
    
    From the second save point, head (W). When you come upon the area where you 
    can go (N) that has many Eggbots in the screen, head (N) and head into the 
    cave. Throw the Black, Green, and Blue switches and head to the house on top
    of the hill. Go into the door inside and destroy the 3 yellow areas of the 
    generator.
    
    From the second save point again, head (E) one screen. Destroy the yellow 
    parts of this generator. Head (E) and fight Dr. Gero. Continue (E) as far as
    you can go and head (N). You'll find the last generator with a Brontosaurus
    guarding her eggs. Carry the three eggs two screens (S) without being touched
    by an enemy and then destroy the generator. Quest completed.
    
    --Get the Dragon Radar from Bulma
    
    Go see Bulma at CC and get the Dragon Radar.
    
    ----------------------------------------------------------------------------
    
    
    -=Bronze Star quests=-
    
    -See Bulma at Capsule Corporation.
    
    Bulma is on the 2nd floor. From the main entrance, take the (W) exit. Head 
    (S) and go up the stairs to the 2nd floor. Make your way through the 3 rooms
    and you'll find Bulma.
    
    -Find the 25 Golden Capsules for Dr. Briefs
    
    Simply explore everywhere in the world for them. 
    __*see G.C. locations section below*__
    
    -Deliver Bulma's note to the Electronics store
    
    Take the note to the Electronics store and talk to Bucky in the (NE) corner 
    of the store. ;)
    
    -Deliver the Scouter Part to Bulma
    
    Take the Scouter part back to Bulma on the 2nd floor of CC. Scouter given as
    reward.
    
    -Investigate the Capsule Corporation espionage
    
    From the main entrance of CC, use the (E) exit and keep going (E). The guard
    will give you a Blue Key Card. Take the Blue Key Card that they Guard gives 
    you and go to the 3rd floor of CC. Cross the bridge and enter the East Tower.
    Press the red switch at the top of the room to unlock the West Tower. Go to 
    the West Tower and fight the enemy that Newman summons. Newman confesses and
    you take him back to the guard who puts him in jail and gives you the Red Key
    Card which gives access to the Computer Room one screen (W) from there where
    you can view info on people you use the Scouter on.
    
    -Rescue the man kidnapped by the warlord
    
    The man is located on the west side of the ruins of the Warlord's hideout. Go 
    around the building from the right side to make it around to him.
    
    -Train with Master Roshi
    
    Master Roshi's Island is just a little (SE) of East District 439. Train with
    Gohan, Piccolo, and Vegeta. Just talk to Roshi. Gohan obtains the Spin Kick,
    Piccolo obtains the Whirlpunch, and Vegeta obtains the Two-handed Smash.
    
    -Find the seven missing Nameks and return them to Capsule Corporation
    
    The missing Nameks are scattered all over the World. Here are the locations:
    
    1.) Go to the Northern Wastelands and check your Scouter. There is a Lv. 30
        Goku Character Gate. Open the gate and throw the switch. This creates a
        bridge to cross the gap so you can access the Namek.
    
    2.) In the Northern Mountains, Piccolo has a Lv. 30 Character Gate. Behind it
        is a missing Namek. (Thanks to Bobbe from the Gamefaqs message board for
        that one)
    
    3.) On the 4th floor of Appartment B in West City.
    
    4.) Go to the Mayor's house in West City. You'll find him walking around in
        the Kitchen. (why is he in the Kitchen if Nameks don't eat? They only 
        drink WATER.)
    
    5.) Near the end of the Tropical Islands, there is a Lv. 35 Vegeta Character
        Gate. Before going through the Gate, continue to the (E). There is the
        Namek.
    
    6.) Go to the forest (S) of Goku's House in East District 439. There is a 
        Lv. 30 Vegeta Character Gate. The Namek is in the (NE) part of the area 
        in a secret area. If you have the upgraded Scouter, it will be a big gray
        square. Go to the area right beneath it (looks like a pot-handle) and
        near the end, walk into the trees.
    
    7.) On the (NW) corner of Kami's/Dende's Lookout.
    
    
    -Retrieve the Bait from West City and return it to the Fisherman in 
    Gingertown
    
    In West City, go to the (SE) part of town. Open your Scouter and the grouping
    of 3 houses on the (N) side of the area is the group you want. Enter the 
    middle house. Talk to the lady inside and she'll give you the Bait. Take it 
    back to the Fisherman outside of Gingertown.
    
    
    ----------------------------
    .:Golden Capsule locations:.
    ----------------------------
    
    These are in no particular order. They are written down as I come across 
    them.
    
    Shorthand for Golden Capsule will be denoted as G.C. for this list.
    
    West City - 5
     Warlord's Domain - 2
    Triceratops Jungle - 2
    Southern Continent - 3
    Northern Mountains - 6
    Outside Gingertown - 2
    Gingertown - 1
    Tropical Islands - 1
    East District 439 - 2
    Master Roshi's Island - 1
    
     1.) West City
    
         Talk to Hercule as soon as you arrive in West City. He'll give you an
         Autograph. Now head (N) in that same screen and talk to the kid walking
         around in the Park. He'll give you a G.C.
    
     2.) West City
    
         From the Park, head (W) one screen. Hook (N) and (E) to find the next 
         G.C.
    
     3.) West City
    
         (NE) corner of West City, enter the West City Highway. There is a Save
         point to the (N), go (E) to find the G.C.
    
     4.) Triceratops Jungle
    
         After passing through the Piccolo Gate at the beginning and going to the
         next screen, head (S). Head (W) from here and the G.C. is in the (SW)
         corner.
    
     5.) Triceratops Jungle
    
         After getting G.C. #4, head back 2 screens and head (E) over the bridge.
         Go (S). Make your way (SE) and cross the rock bridge. Take the (S) exit
         out of this screen and cross over the Lilly pads. All the way to the (E)
         is the G.C.
    
     6.) Warlord's Domain
    
         Head through the metal door and exit out of that screen to the (W). In
         the (SW) corner of this screen is a G.C.
    
     7.) Warlord's Domain
    
         From where you get G.C. #6, head (W). Take the (N) exit from here and
         go around the old Warlord's fort to the (E). On the (W) side of the 
         building is a kidnapped guy. He gives you a G.C. for rescuing him.
    
     8.) West City - Mayor's House
    
         In the right side of the house, you'll find the G.C.
    
     9.) Southern Continent
    
         In the screen that leads you to the fight with 19/20, go (W) and follow
         it to the end. The G.C. is there...beware the 2 Tiger Bandits, they
         like to hid right up against the (S) cliff.
    
    10.) Southern Continent
    
         Gohan has a Lv. 15 Character Gate in the (SE) part of the area. Work 
         your way towards the center of the area, and you'll find a T-Rex
         guarding the G.C. The T-Rex has 1750 HP.
    
    11.) Southern Continent
    
         From the entrance, go (W) one screen.
    
    12.) Northern Mountains
    
         (N) of the Save point just as you enter, Gohan has a Lv. 25 Character 
         Gate. You can see the G.C. from the Gate.
    
    13.) Northern Mountains
    
         (S) of the Save point just as you enter is a G.C. It is surrounded by
         about 6 Warthogs
    
    14.) Northern Mountains
    
         From where the funny music starts (from Vinnie's) head (W). Make your 
         way till it ends to find the G.C.
    
    15.) Northern Mountains
    
         From the barrier guarding Dr. Gero's lab, head (E). Make your way all
         the way (E) and head (N). If you exit (N) from this screen, you'll find
         the Generator with the eggs you have to carry...don't go (N). Go (S),
         down the ramp where the Tiger Bandit is walking up and down to get your
         G.C.
    
    16.) Northern Mountains
    
         From the barrier, head 3 screens to the (E) and take the (N) exit. Right
         there in front of you, can't miss it.
    
    17.) Northern Mountains
    
         From the barrier, head (W) 2 screens. Here, you fight Dr. Gero. Beat him
         and head to the (S) end of THIS screen to find the G.C.
    
    18.) Outside Gingertown
    
         In the screen where you find the time machine, check the (SE) corner for
         the G.C.
    
    19.) Outside Gingertown
    
         In the western part of the area, you'll find a pond with a guy fishing.
         He forgot his bait in West City, and you need to get it. From the World
         Map in West City, head (S) one screen and (E) one. Enter the middle 
         house. Now return to the guy and get your G.C.
    
    20.) Gingertown
    
         Go through Piccolo's Lv. 30 Character Gate and into the next screen.
         Go between the buildings to the left and head (N) to find the G.C.
    
    21.) Tropical Islands
    
         When you get towards the end of the 4th island, look in the (SW) corner
         for the G.C.
    
    22.) West City
    
         First you need the key. In the Tropical Islands, go to the end of 
         the end of the 4th island where Vegeta's Gate is. Continue (E) and talk
         to the man walking around. Apartment A is in West City. In the (SE) part
         of town. You'll find the G.C. there.
    
    23.) East District 439
    
         In the Forest (S) of Goku's House, go through Vegeta's Lv. 30 Gate. Head
         (W) all the way and there is a G.C. in the room with the Save point.
    
    24.) East District 439
    
         While still in the area through Vegeta's Gate. In the first screen, head
         (N) up the (E) side of the screen. There is a jut of land sticking out
         into the small lake. The G.C. is there.
    
    25.) Master Roshi's Island
    
         On the (NE) corner of the island. (This was the only one that eluded me 
         and took me a while to find.)
    
    Now that you have all 25, go see Dr. Briefs. He lets you keep one. When used
    through the Item window, it takes you back to the World Map if you're staning
    OUTSIDE. It won't work inside buildings/caves.
    
    
    ----------------
    .:Item Listing:.
    ----------------
    
    I'll list any items you can pick up and where you can get them, unless they
    are found in multiple places (ie. Stat Capsules)
    
    If I've missed one, let me know...but as far as I can tell, these are all the
    items.
    
    Senzu Bean
    
       Restores health and Energy.
    
       Found: Get 3 Fish from enemies that appear around water. Take these Fish
              to Korin who lives in the pillar supporting Kami's/Dende's Lookout.
    
    Golden Capsule (single item)
    
       Use to enter the World Map
    
       Found: Collect the 25 Golden Capsules strewn around the world for Dr.
              Briefs. He gives you one for your troubles when you bring them back
              to him. (see Golden Capsules section above for locations of G.Cs)
    
    Golden Capsules (collectables)
    
       A mysterious capsule
    
       Found: See Golden Capsules section above for locations of G.C.s
    
    STR Capsule +1
    
       Raises Strength by 1
    
       Found: On the ground in lots of places.
    
    STR Capsule +3
    
      Raises Strength by 3
    
       Found: On the ground in lots of places.
    
    STR Capsule +5
    
       Raises Strength by 5
    
       Found: On the ground in lots of places.
    
    POW Capsule +1
    
       Raises Power by 1
    
       Found: On the ground in lots of places.
    
    POW Capsule +3
    
       Raises Power by 3
    
       Found: On the ground in lots of places.
    
    POW Capsule +5
    
       Raises Power by 5
    
       Found: On the ground in lots of places.
    
    END Capsule +1
    
       Raises Endurance by 1
    
       Found: On the ground in lots of places.
    
    END Capsule +3
    
       Raises Endurance by 3
    
       Found: On the ground in lots of places.
    
    END Capsule +5
    
       Raises Endurance by 5
    
       Found: On the ground in lots of places.
    
    Scouter
    
       Information Device. Used to show the map of your current area, and gather
                           information on enemies or people that can be accessed
                           later through the computer back at Capsule Corp.
    
       Found: Bulma gives it to you after you take her note to the Electronics
              store in West City.
    
    Apartment A Card
    
       Gives access to Apartment A in West City.
    
       Found: Near the end of the Tropical Islands where you see Vegeta's Lv. 35
              Character Gate, continue (E). Talk to the man there to get it.
    
    Apartment B Card
    
       Gives access to Apartment B in West City
    
       Found: In the chest in the Mayor's House in West City. The gate is 
              unlocked after Vegeta lands from his training in outer space and
              you gain access to him.
    
    
    Dragon Ball 1
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 2
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 3
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 4
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 5
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 6
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Dragon Ball 7
    
       Needed to wish back everyone killed by Cell.
    
       Found: See Quest section above for locations.
    
    Blue Card
    
       Used to access the Basement and the East Tower in Capsule Corporation.
    
       Found: The guard gives it to you during a quest.
    
    Red Card
    
       Used to access the Computer Room in Capsule Corporation to allow you to
       view information gathered on enemies/people by the Scouter.
    
       Found: The guard that gives you the Blue Card gives it to you after you
              complete the quest the Blue Card is needed for.
    
    Fish
    
       Collect 3 of them for Korin to get 1 Senzu Bean.
    
       Found: Defeat enemies that appear around water.
    
    Dragon Radar
    
       Reveals the Dragon Ball locations.
    
       Found: Talk to Bulma after Cell's announcement and she will give it to 
              you.
    
    Album
    
       "Eyes of the Lion" Record that Hercule wants to play for his parade.
    
       Found: Go to the Record shop. The guy will direct you to the Antique Shop,
              the man there will give it to you.
    
    Club Sandwich
    
       Hercule's favorite sandwich
    
       Found: Save the 4 missing children (N) of town, then go to the Newspaper
              stand. Take the newspaper to the Big Mouth restaurant and give it
              to the man to get the sandwich.
    
    Newspaper
    
       Today's paper
    
       Found: Save the 4 missing children (N) of town, then go to the Newspaper
              stand to get the paper.
    
    Cookie
    
       Cookie from Mrs. Briefs. Heals 5 HP.
    
       Found: Talk to Mrs. Briefs in the Briefs' apartment for as many as you 
              like.
    
    Scouter Note
    
       Take this to Circuit Shack for Bulma
    
       Found: Bulma gives this to you.
    
    
    Scouter Part
    
       Bulma needs this part for the Scouter.
    
       Found: Take Bulma's note to the Electronics store.
    
    Scouter Part(2)
    
       Bulma needs this for the Scouter
    
       Found: N/A
    
    Grandpa's Key
    
       The key to Grandpa Gohan's House
    
       Found: On New Namek, talk to the Namek next to the ramp of the space ship.
    
    Autograph
    
       'Your Hero, Hercule'
    
       Found: Give the Open-Faced Club Sandwich to Hercule.
    
    Bait
    
       Quality fishing bait.
    
       Found: Talk to the man fishing outside of Gingertown and then return to
              his house and his wife gives it to you.
    
    
    -----------
    .:Credits:.
    -----------
    
    Bobbe from the Gamefaqs message board for this game for reminding me of 
    where one of the missing Nameks could be found.
    All those on the Gamefaqs Message board that pointed out that Triceratops
    give 35,000 EXP.
    My fingers for holding up from all the typing.
    The creators of FIGwin, which is where I got my ASCII art from.
    computer kid from the Gamefaqs MB for giving me a clue to what the minimum 
    level for Goku to be to have Hercule at level 40.
    OmikronWeapon, who reminded me of a quest that I left out of the walkthrough.
    
    ----------
    .:Thanks:.
    ----------
    
    CJayC for hosting this FAQ on one of THE most useful/best sites on the Net.
    Webfoot/Infogrames developing the game.
    Atari for publishing the game.
    
    -------------
    .:Copyright:.
    -------------
    
    This document is Copyright (C) 2003 Mark Cushing, Jr and is the intellectual
    property of the author. It may be not be reproduced under any circumstances
    except for personal, private use as long as it remains in its unaltered, 
    unedited form. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    
    This document can only be hosted at these websites ONLY:
    
    www.gamefaqs.com
    www.neoseeker.com
    http://faqs.ign.com
    DBZMaps [http://members.optushome.com.au/jaromaru/]
    
    I have allowed "hotshotm111" to use my Golden Capsules locations part of 
    this faq in his faq.
    
    My Gamefaqs Contributor Recognition Page: 
       http://www.gamefaqs.com/features/recognition/35731.html
    
    EOF
    
    

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