Mother 3
Walkthrough/Strategy Guide
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* *
* A fan translation of the game can be found at starmen.net: *
* *
* http://mother3.fobby.net/ *
* *
* Enemy info and defenses can also be found at starmen.net: *
* *
* http://walkthrough.starmen.net/mother3/enemylist_chapter.php *
* *
* The damage and success rates of many PSI attacks, special abilities, and *
* bombs depend on enemy defenses according to the following approximate *
* formulas: *
* *
* actual damage = (base damage) X (enemy defense) / 100 *
* actual success rate = (base success rate) X (enemy defense) / 100 *
* *
* starmen.net has identified 15 types of defenses that affect damage and *
* success rates. *
* *
* A complete video walkthrough can be found here: *
* *
* http://www.youtube.com/playlist?list=PL65AB69022FCD8242 *
* *
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Table of Contents
I.Introduction
II.How to Use This Guide
1.If You Don't Know Japanese
2.Searching for Information
III.Game Basics
1.Controls
2.Saving and Loading
3.Naming Characters
4.Main Menu
5.Battle System
6.Money and Shopping
7.Item Storage
8.Hot Springs
IV.General Information
1.Party Members
2.Status Effects
3.PSI Information
Offense
a)PK Love
b)PK Flash
c)PK Starstorm
d)PK Fire
e)PK Freeze
f)PK Thunder
g)PK Ground
Recover
a)Lifeup
b)Healing
c)Refresh
d)PSI Magnet
Assist
a)Shield
b)Counter
c)Psycho-Shield
d)Psycho-Counter
e)Offense Up
f)Defense Up
g)Hypnosis
h)Paralysis
i)Brainshock
j)Offense Down
k)Defense Down
V.Set Up
VI.Prologue
1.Grandpa's House
VII.Chapter 1
1.Fire!
2.Search and Rescue
3.To Alec's House
4.Up the Mountain
VIII.Chapter 2
1.To Osohe Castle
2.Inside Osohe Castle
3.Back to Osohe
IX.Chapter 3
1.Going to Town
2.Happiness in a Box
3.Osohe Again
X.Chapter 4
1.On the Tracks
2.Part-Time Work
3.Club Titiboo
XI.Chapter 5
1.Egg Hunt
2.Pork Bean Highway
3.Up the Tower
XII.Chapter 6
1.Intermission
XIII.Chapter 7
1.Needle Race
2.Chimera Lab
3.Snowmen
4.Gomafu Volcano
5.Seabed Dungeon
6.Tanehineri Island
7.Orishimo Mountain
XIV.Chapter 8
1.New Pork City
2.Empire Porky Building
3.The Final Cave
4.The Ending
XV.Extras
XVI.Thomas's Bazaar
XVII.The Sound Player
XVIII.Gift Box Index
XIX.Item List
XX.Contact Info
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I.Introduction
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This guide was written to help those who know little to no Japanese get through
the game and understand what's going on. The storyline is explained through
translations of some of the more important or interesting text in the game,
along with my own (admittedly boring) explanations. Translations of names,
menus, and abilities are also given.
This guide also provides strategies on how to defeat enemies and step-by-step
instructions on how to progress. Please keep in mind I don't know every secret
in the game, and I may have omitted a few rare items or enemies in the guide
(I will add them as I learn about them).
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II.How to Use This Guide
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1.If You Don't Know Japanese
a)"Yes" and "no"
The game prompts you to answer "yes" or "no" numerous times. In all cases,
"yes" appears on the left, "no" on the right:
>Yes >No
>はい >いいえ
b)Menu Translations
Translations and descriptions of different menu screens are provided in the
following sections of the guide:
FILE SELECT SCREEN: "2.Saving and Loading"
NEW GAME SET UP MENUS: "V.Set Up"
NAMING SCREEN: "3.Naming Characters"
MAIN MENU: "4.Main Menu"
BATTLE MENU: "5.Battle System"
PSI/SPECIAL ABILITIES MENU: "1.Party Members"
SHOPPING SCREEN: "6.Money and Shopping"
MONEY WITHDRAW/DEPOSIT: "6.Money and Shopping"
ITEM STORAGE SCREEN: "7.Item Storage"
Use your browser's search tool (usually CTRL + f) to jump to a section.
c)PSI Moves and Special Abilities
Check the section "1.Party Members" for a translation of each party
member's special abilities list shown in battle. PSI moves that are not
learned don't appear on the in-game list, but the relative ordering of the
moves are the same.
Also, whenever I mention a PSI move in the guide, I show its PP cost. Not
all PSI moves require different amounts of PP, but hopefully you can find
the ability in the game by looking at the amount of PP required.
d)Items
Press SELECT while in someone's inventory in battle to see a picture of
each item. starmen.net's walkthrough gives a screenshot of each item to let
you see what they look like. I give short descriptions of each item's
appearance in this guide as well, though text is not as easy to understand
as a picture.
2.Searching for Information
Use your browser's search tool (usually CTRL + f) to look for whatever you
need.
Each section of the walkthrough (e.g."1.Fire!", "2.Search and Rescue," etc.)
is divided into the following parts:
OUTLINE
ITEMS
STORES
GIFT BOXES
ENEMIES
WALKTHROUGH
Check the OUTLINE if you are stuck and just want to know how to get through
the game.
The ITEMS section provides descriptions of helpful or important items.
See STORES to see what items are being sold by each vendor in the area.
Search GIFT BOXES to see a list of items found in gift boxes in the area.
See the ENEMIES section for information on each enemy's attacks and
strategies on how to beat them. If you know Japanese, you can search for the
Japanese name (hiragana/katakana or romaji) using your browser.
Read the WALKTHROUGH for more detailed explanations on how to get through the
game.
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III.Game Basics
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1.Controls
CONTROL PAD: move your characters on the field; cycle through menu options
A-BUTTON: talk to people or examine objects on the field; select menu
options
B-BUTTON: dash (hold and release); advance dialogue; select "no" when
asked a question; cancel or go back to a previous menu selection
L-BUTTON: talk to people or examine objects on the field; select an action
in battle; scroll through party members in menus outside of
battle
R-BUTTON: view a map of the area (if obtained); scroll through party
members in menus
START: open the main menu on the field
SELECT: show how much HP/PP your party has on the field; toggle menu
descriptions (press this button while in your inventory screen
during battle to see what each item looks like)
2.Saving and Loading
Saving is done by talking to the little frogs found in various places
throughout the game:
"*Boing*
Would you like to save?
>Yes >No"
Choose "Yes" and select a file to save. If a previous save is already
written on a file, the game asks if you want to overwrite. Select "yes" to
do so.
To load a game, select "load" at the title screen and select your file.
The following menu pops up:
>Start Game
>Erase Data
>Copy Data
>Message Speed
>Window Color
Select "Start Game" to load.
"Erase Data" erases a file . "Copy Data" copies one file into the other;
if there is a save on the other file, you'll be asked for confirmation
twice.
When you select "Message Speed," the following menu appears:
>Fast
>Normal
>Slow
The "Window Color" menu appears as follows:
>Plain
>Mint
>Strawberry
>Banana
>Nuts
>Grape
>Melon
3.Naming Characters
When you start a "New Game" or whenever you meet a new party member, you
are prompted to name your characters. The options at the bottom of the
naming screen are as follows:
DON'T CARE | HIRAGANA | KATAKANA | ABC | BACK | END
If you can't read Japanese and want to use Latin letters, select the "ABC"
option. The "Don't Care" option fills in the default name, "back" erases a
letter, and "end" confirms. Hiragana and Katakana refer to the two
Japanese alphabets.
4.Main Menu
Press START outside of battle and 4 or 5 icons appears at the top of the
screen. This is the main menu, and the icons are as follows:
GOODS | EQUIP | PSI | STATUS | SLEEP
The PSI icon appears later in the game, as does a counter showing how much
money (DP) your party has.
a)Goods
(Icon looks like a bag)
Select this icon to view your party's inventory. Each party member can
carry up to 16 items, including equipped weapons and armor. To switch
between each person's inventory, press the R or L button. Select the key
icon to view any important or "key" items in possession. These items
can't be sold or thrown away and don't cost inventory space.
When you select an item with the A button, three options appear:
"Use"
"Give"
"Throw Away"
Select the "give" option to transfer an item to another party member's
inventory and the "throw away" option to discard an item (not all items
can be thrown away). Note that discarded items cannot be retrieved.
b)Equip
(Icon looks like a bat or a club)
Select this icon to enter the equipment screen. Here you can equip
weapons and armor to boost your party members' stats. You can also view
each party member's stats and what is currently equipped:
[char. name] | [weapon]
[level] |
[max HP] | [body armor]
[max PP] |
[Offense] | [head gear]
[Defense] |
[IQ] | [other armor]
[Speed] |
Use the control pad to select either "weapon" or a type of armor, and
press the A button to view which items the character can equip. An item
must be in the character's inventory to be equipped. Use the control pad
to view each item and how it would affect the character's stats on the
left side of the screen; select the bottom option to remove the
currently equipped item without replacement.
c)PSI
(Icon resembles cross hairs)
This icon appears when you have a party member that can use PSI. Select
this icon to view what PSI abilities your party member(s) have or to use
recovery PSI moves to heal your party. The two PSI moves you can use
from this screen are Lifeup (recovers HP) and Healing (cures status
effects), with Lifeup always at the top of the list.
d)Status
(Icon is a silhouette of a person)
Select this icon to view your party members' stats, experience points,
and equipped items:
[char. name]
[level] [current HP]
[Offense] [current PP]
[Defense] [weapon]
[IQ] [body armor]
[Speed] [headgear]
[experience pts.] [other armor]
[ex. pts. for next level] [special ability]
Offense determines how much damage is inflicted by a character's
physical attacks. The higher the value, the more damage is inflicted.
Defense determines how much damage a character receives from physical
attacks.
IQ acts as both Offense and Defense for PSI attacks. Characters with
higher IQ inflict more damage with their PSI attacks and receive less
damage from attacks made on them. The effect of IQ is very small,
however, and is barely noticeable.
Speed determines the order of turns in battle, with faster characters
generally making their moves earlier than slower characters.
e)Sleep
(Icon is two Z's)
Select this icon to put your Game Boy Advance into sleep mode.
5.Battle System
The battle system in Mother 3 is pretty much a standard turn-based battle
system with a few twists. Battles begin when you make contact with an
enemy. If you meet each other face to face, the screen turns blue and
battle begins normally. If you touch an enemy from behind, however, the
screen turns green and you get one free round to attack the enemy or run
away. If an enemy touches you from behind, the screen turns red and the
enemy gets a free attack. Note that if you lose a battle, you lose half of
the money the party was carrying.
There are five icons at the top of the battle screen:
BASH | GOODS | PSI/SPECIAL ABILITIES | GUARD | RUN AWAY
a)Bash
(Icon is a musical note)
This is each party member's standard attack. With this attack, you can
take advantage of the "Sound Battle" system and execute combos by
rhythmically tapping the A button in time with the background music.
Each time you press the A button, your character makes an additional
attack, and with good timing you can get a maximum of 16 hits. This is a
powerful technique that can sometimes double or even triple the amount
of damage you inflict.
There are some things you can do in the game to help you learn the
rhythm of each song. Put an enemy to sleep (by PSI or a special ability)
to explicitly hear the rhythm of the current song. You can also practice
fighting an enemy at any time with an item called the Battle Memory.
This item can be obtained in Chapter 2, and it lets you view and fight
any enemy you've encountered. Practicing with the Battle Memory is safe
and easy because enemies don't attack and you can fight for as long as
you want.
Some songs have irregular rhythms, though most of them don't appear
until the middle part of the game. These songs can have parts where the
rhythm speeds up or slows down, have parts where beats are skipped, or
have rhythms that are just plain weird. Using the Battle Memory and
putting enemies to sleep is the best way to learn the rhythms for these
songs.
b)Goods
(Icon looks like a bag)
Select this icon to have a character use an item from his or her
inventory. Press the SELECT button while in the inventory screen to see
what each item looks like along with a short description.
c)PSI/Special Abilities
(Icon resembles cross hairs)
Select this icon to have a character use a PSI move or a special
ability. For a list and explanation of each character's special moves--
as well as a translation of the special abilities menu that appears in
battle--see the "Party Members" section below.
d)Guard
(Icon is a red cross)
Select this option if you want a party member to spend a round guarding.
This reduces damage inflicted by physical attacks by half and slows the
descent of the HP counter. Note that the damage reduction doesn't work
on some enemy attacks and any PSI attack.
e)Run Away
(Icon is an arrow pointing down)
Select this option to escape a fight. You're not guaranteed to succeed
in running away from a battle unless you approach an enemy from behind,
and you can't run away at all from boss battles and other important
fights.
Some enemies occasionally drop an item when defeated. If any party member
has space in his or her inventory, the dropped item is picked up
automatically. If everyone's inventory is full, the game asks if you want
to throw anything away:
"Will you throw something away?
>Throw away >Don't throw away
Throw away:
| [Choose a party member's inventory]
| [Select an item to discard; press B twice to cancel (go to "Don't
| throw away"]
| [Select "yes" to confirm; selecting "no" is the same as selecting
"Don't throw away"]
Don't throw away:
| Then, will you leave the item behind?
| >Yes >No
Yes:
| [End the battle]
No:
| [Go back to first question]"
6.Money and Shopping
Money becomes available at the beginning of Chapter 4 in the form of "DP."
DP is earned by defeating enemies and withdrawn by talking to the little
frogs that save your game:
"*Boing*
Do you need something?
>Yes >No
Would you like to save or would you like a DP transaction?
>Save >DP Transaction"
Select "Yes" and "DP Transaction" to open the DP withdraw/deposit window.
This works almost exactly like an ATM. The top number is the amount of DP
in your deposit, the middle number is the amount you want to transfer, and
the bottom number is the amount the party is carrying. The top two tabs
indicate whether you are depositing or withdrawing: the left tab is for
deposits, and the right tab is for withdrawals. Use the control pad to set
the amount of DP you want to transfer.
DP is used for buying and selling items. When you talk to a salesperson,
you are taken to the shopping screen. The three options on the left are:
"Buy"
"Sell"
"Quit"
To make a purchase, select "buy" and choose which party member you want to
buy goods for. A list of items on sale and their prices appear on the
right. If something is grayed out, it either means you do not have enough
money to buy the item, or the selected party member's inventory is full.
Scroll through the list with the control pad and press the A button twice
to buy. Press the L or R button to select different party members, or
press B to go back to a previous menu.
When selecting weapons or armor, the top of the screen indicates which
party member can equip the item with an "OK" sign. An "Up" or "Down"
indicates whether that item will increase or decrease the character's
stats relative to current equipment. When you buy the item, you have the
option of equipping the item on the selected party member right away. If
you do so, you are then given the option to sell the previously equipped
item. In most cases you probably want to sell, though you might want to
keep some items that are available in limited quantities.
Selling works in a similar way to buying, except you choose which item you
want to sell from your inventory, and grayed out items are those that
can't be sold. Press the B button or select "quit" to stop shopping.
7.Item Storage
Starting from Chapter 4, a man wearing a beanie and standing next to a
blue cart appears at various places. This man stores your items for free.
When you talk to him, you are taken to the item storage screen. The three
options on the left are:
"Store"
"Withdraw"
"Quit"
To store an item, select "Store" and choose a party member's inventory.
Scroll through your items with the control pad and press the A button to
store. Press the L or R button to choose a different party member, or
press the B button to return to a previous menu.
Withdrawing items works in a similar way, except you see which items are
currently in storage and you select which item to take out. Press the B
button or select "quit" to exit.
8.Hot Springs
Hot Springs are found at various places throughout the game and completely
recover your party. Enter a hot spring and stay in there for about 7
seconds. The party recovers all their HP/PP and be cured of most status
effects. Sleeping on sofas or on some beds or entering an Instant
Revitalizing Device (or "Amazing Capsule" in Japanese) has the same
effect.
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IV.General Information
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1.Party Members
a)Lucas
リュカ (Ruka)
"The younger twin brother
He's a nice boy"
Max HP: high
Max PP: high
Offense: high
Defense: medium
IQ: high
Speed: low
The first character you control in the game is the main character. Lucas is
the son of Flint and Hinawa and is a bit of a momma's boy. His special
ability is PSI, which he learns a little later in the game.
Lucas's high Offense makes him a good physical attacker, and pulling off
high combos with him can often inflict more damage than PSI attacks. In
terms of PSI, he is more of a defensive character, since he has only two
directly offensive PSI moves and everything else targets the party. His
Lifeup is almost essential later in the game, and his shielding and stat
boosting moves can greatly help the party survive. For these reasons, have
Lucas focus mostly on defense in boss battles, and rely on his standard
attack when he isn't protecting the party. His PSI attacks (PK Love and PK
Flash) are usually useful only when facing a group of normal enemies or in
emergencies.
Lucas's PSI abilities appear in the following order when you select the PSI
icon (looks like cross hairs) in the main menu outside of battle:
*Lifeup[alpha] (5 PP) | *Lifeup[beta] (9 PP)
*Lifeup[gamma] (16 PP) | *Lifeup[omega] (28 PP)
Refresh (20 PP) | *Healing[alpha] (4 PP)
*Healing[beta] (8 PP) | *Healing[gamma] (18 PP)
*Healing[omega] (30 PP) | PK Love[alpha] (10 PP)
PK Love[beta] (20 PP) | PK Love[gamma] (35 PP)
PK Love[omega] (50 PP) | PK Flash (12 PP)
Shield[alpha] (6 PP) | Shield[omega] (18 PP)
Counter[alpha] (12 PP) | Counter[omega] (28 PP)
Psycho-Shield[alpha] (8 PP) | Psycho-Shield[omega] (20 PP)
Psycho-Counter[alpha] (18 PP) | Psycho-Counter[omega] (34 PP)
Offense Up[alpha] (6 PP) | Offense Up[omega] (18 PP)
Defense Up[alpha] (6 PP) | Defense Up[omega] (18 PP)
* denotes PSI moves that can be used outside of battle
In battle, PSI abilities are organized into three categories:
>Offense
>Recover
>Assist
Select a category, then select a PSI move from the list that appears on the
right. Lucas's PSI moves are listed in the order shown below.
Offense > PK Love[alpha] (10 PP)
PK Love[beta] (20 PP)
PK Love[gamma] (35 PP)
PK Love[omega] (50 PP)
PK Flash (12 PP)
Recover > Lifeup[alpha] (5 PP)
Lifeup[beta] (9 PP)
Lifeup[gamma] (16 PP)
Lifeup[omega] (28 PP)
Refresh (20 PP)
Healing[alpha] (4 PP)
Healing[beta] (8 PP)
Healing[gamma] (18 PP)
Healing[omega] (30 PP)
Assist > Shield[alpha] (6 PP)
Shield[omega] (18 PP)
Counter[alpha] (12 PP)
Counter[omega] (28 PP)
Psycho-Shield[alpha] (8 PP)
Psycho-Shield[omega] (20 PP)
Psycho-Counter[alpha] (18 PP)
Psycho-Counter[omega] (34 PP)
Offense Up[alpha] (6 PP)
Offense Up[omega] (18 PP)
Defense Up[alpha] (6 PP)
Defense Up[omega] (18 PP)
For an explanation of what each PSI move does, see the section:
"3.PSI Information"
b)Flint
フリント (Furinto)
"A strong, kind, and dependable father"
Max HP: very high
Offense: high
Defense: high
IQ: medium
Speed: low
Flint is Lucas and Claus's father and Hinawa's husband. His high Offense
and HP make him a strong physical attacker, which is good because he is
usually the only party member you control when you play as him.
He can't use PSI and must rely on food to stay alive; when you're far from
a place to rest, restore lost HP after battles with your weakest food items
first and save your better food items for recovery during fights.
In battle, Flint's special attacks appear in the order shown below:
>Swing >Power Smash
>Charge Up >Stand Firm
Swing: Attacks all enemies on screen. Swing has the same offensive power as
Flint's standard attack, but you can't combo with it. This move is
mostly useful against groups of two or three weak enemies.
Power Smash: Flint attacks with all his strength. Power Smash hits roughly
30% of the time, but it always gets a SMAAAASH!! hit that
usually inflicts 100~200+ HP of damage. This move can be
useful against enemies that take more than four or five rounds
to beat with standard attacks.
Charge Up: Increases Offense by about 20%. Charge Up stops working once
Flint's Offense is 20% above his base value, but you can use the
move as often as you need to offset the effects of Offense
lowering attacks.
I find Charge Up to be useful in only one battle in the game.
Most fights usually don't last long enough for Charge Up to
shorten the fight.
Stand Firm: Increases Defense by about 20%. Stand Firm works in the same
way as Charge Up, except it affects Defense. You shouldn't need
to use this move if Flint is properly equipped.
c)Boney
ボニー (Bonii)
"A brave and intelligent dog"
Max HP: low
Offense: low
Defense: medium
IQ: medium
Speed: very high
Boney is Lucas's unusually intelligent and dependable dog. He isn't a very
strong fighter, but his high Speed usually lets him attack first in battle.
Take advantage of this by giving Boney your food and using them when you
need to recover someone as quickly as possible. (Although, very rarely
Boney gets greedy and eats a food item himself when you tell him to use it
on someone else.) Give him offensive items, such as Bombs, Rockets, and
Saltwater Guns, to offset his mediocre Offense and lack of special attacks.
Boney's special ability is "sniff." If you can read Japanese, you can use
this move to determine an enemy's type (e.g. Mechanical, Chimera, etc.) and
their vulnerabilities.
d)Duster
ダスター (Dasutaa)
"A little eccentric but a nice guy
He is surprisingly skilled"
Max HP: high
Offense: high
Defense: medium
IQ: medium
Speed: high
Duster is called a "thief" in the game, but he doesn't steal in the
conventional sense. His main job is to sneak into a castle and recover an
artifact at one point in the game. He can utilize a variety of items as his
special abilities.
Duster has good Speed and good Offense but can't use PSI. Give him some of
your best food because he often attacks early in battle and has a decent
amount of HP, making him a dependable healer.
Duster has a number of special abilities. Once in a while at the beginning
of battle, Duster gets in a swift kick at the enemy before anything else
happens. This early attack has the same offensive power as Duster's
standard attack, but you can't combo with it. This early attack occurs
roughly 10% of the time regardless of Duster or the enemy's stats or level.
Also, if an enemy approaches you from behind, Duster can sometimes either
get in a swift kick like in normal battles or make the enemy turn around
and give you a free round instead. The swift kick occurs about 20% of the
time and the free round occurs about 10% of the time.
In battle, Duster's special abilities appear in the order shown below:
>Wall Staples >Siren Beetle
>Hypnotic Pendulum >Smoke Bomb
>Scary Mask >Tickle Feather
Wall Staples: Solidify a target for 2 or 3 rounds. Wall Staples have a base
success rate of 100%, but the actual success rate depends on
an enemy's Wall Staple defense (see starmen.net's walkthrough
for enemy defenses). The success rate against most enemies is
about 75% or lower, and most bosses are immune.
Wall Staples are usually worse than the Siren Beetle because
the Siren Beetle has a success rate of roughly 75% that isn't
affected by enemy defenses, and enemies turned around have
roughly 20% less Defense. Wall Staples are best used against
sleeping enemies or against enemies turned around.
Siren Beetle: Makes an enemy turn around and do nothing for 1 or 2 turns.
Enemies with their back turned have roughly 20% less Defense.
Using the Siren Beetle on a sleeping enemy wakes it up.
The Siren Beetle has a success rate of about 75% that is
unaffected by enemy defenses, but it doesn't work on enemies
you can't approach from behind.
Hypnotic Pendulum: Makes an enemy fall asleep. Sleeping enemies can't do
anything but have a roughly 40% chance of waking up if
attacked. Use the Hypnotic Pendulum when you want to
hear the rhythm of an enemy's battle music.
The Hypnotic Pendulum has a base success rate of about
90%, though the actual success rate depends on an
enemy's sleep defense (see starmen.net's walkthrough for
enemy defenses). Note that Kumatora's Hypnosis PSI move
has a base success rate of 100%. This difference usually
isn't significant, and you're better off using the
Hypnotic Pendulum in most cases.
Smoke Bomb: Makes an enemy start uncontrollably crying, reducing the
accuracy of its physical attacks by about 50%. Use the Smoke
Bomb only in long battles because it's not very useful in
fights that last just 2 or 3 rounds.
The Smoke Bomb has a base success rate of about 90%, though the
actual success rate depends on an enemy's cry defense (see
starmen.net's walkthrough for enemy defenses).
Scary Mask: Decreases an enemy's Offense by about 20% the first time, 8%
the second and third times, and 0% thereafter.
The Scary Mask has a success rate of about 70%. While the Scary
Mask doesn't require PP, Kumatora's Offense Down does the same
thing with a near 100% success rate.
Tickle Feather: Decreases an enemy's Defense by about 20% the first time,
8% the second and third times, and 0% thereafter.
Like the Scary Mask, the success rate of the Tickle Feather
is about 70%, while Kumatora's Defense Down has a near 100%
success rate.
e)Kumatora
クマトラ
"A strong and clever
tomboyish girl"
Max HP: low
Max PP: high
Offense: low
Defense: medium
IQ: high
Speed: medium
The name "Kumatora" literally means "Bear-Tiger," which is an appropriate
name for this character. Kumatora is an extremely tomboyish girl who has a
fierce personality, but she is kind enough to her friends and allies. She
is introduced as the "princess" of Osohe Castle, but there is more to this
girl than the game initially reveals.
Her specialty is offensive PSI, and as such she isn't much of a physical
attacker. Equip her with your best armor to offset her low HP, and don't be
afraid to use her PSI attacks often even against normal enemies.
Kumatora's PSI abilities appear in the following order when you select the
PSI icon (looks like cross hairs) in the main menu outside of battle:
*Lifeup[alpha] (5 PP) | *Lifeup[beta] (9 PP)
*Healing[alpha] (4 PP) | PSI Magnet[alpha] (0 PP)
PSI Magnet[omega] (0 PP) | PK Starstorm (48 PP)
PK Fire[alpha] (6 PP) | PK Fire[beta] (12 PP)
PK Fire[gamma] (20 PP) | PK Fire[omega] (40 PP)
PK Freeze[alpha] (5 PP) | PK Freeze[beta] (10 PP)
PK Freeze[gamma] (18 PP) | PK Freeze[omega] (28 PP)
PK Thunder[alpha] (7 PP) | PK Thunder[beta] (15 PP)
PK Thunder[gamma] (21 PP) | PK Thunder[omega] (32 PP)
PK Ground (43 PP) | Hypnosis[alpha] (6 PP)
Hypnosis[omega] (18 PP) | Paralysis[alpha] (8 PP)
Paralysis[omega] (24 PP) | Brainshock[alpha] (7 PP)
Brainshock[omega] (22 PP) | Offense Down[alpha] (7 PP)
Offense Down[omega] (20 PP) | Defense Down[alpha] (7 PP)
Defense Down[omega] (20 PP) |
* denotes PSI abilities that can be used outside of battle
In battle, PSI abilities are organized into three categories:
>Offense
>Recover
>Assist
Select a category, then select a PSI move from the list that appears on the
right. Kumatora's PSI moves are listed in the order shown below.
Offense > PK Starstorm (48 PP)
PK Fire[alpha] (6 PP)
PK Fire[beta] (12 PP)
PK Fire[gamma] (20 PP)
PK Fire[omega] (40 PP)
PK Freeze[alpha] (5 PP)
PK Freeze[beta] (10 PP)
PK Freeze[gamma] (18 PP)
PK Freeze[omega] (28 PP)
PK Thunder[alpha] (7 PP)
PK Thunder[beta] (15 PP)
PK Thunder[gamma] (21 PP)
PK Thunder[omega] (32 PP)
PK Ground (43 PP)
Recover > Lifeup[alpha] (5 PP)
Lifeup[beta] (9 PP)
Healing[alpha] (4 PP)
PSI Magnet[alpha] (0 PP)
PSI Magnet[omega] (0 PP)
Assist > Hypnosis[alpha] (6 PP)
Hypnosis[omega] (18 PP)
Paralysis[alpha] (8 PP)
Paralysis[omega] (24 PP)
Brainshock[alpha] (7 PP)
Brainshock[omega] (22 PP)
Offense Down[alpha] (7 PP)
Offense Down[omega] (20 PP)
Defense Down[alpha] (7 PP)
Defense Down[omega] (20 PP)
For an explanation of what each PSI move does, see the section:
"3.PSI Information"
f)Salsa
サルサ (Sarusa)
"A monkey that can endure anything
for the love of his girlfriend"
Max HP: low
Offense: very low
Defense: medium
IQ: medium
Speed: very high
The name "Salsa" is a pun on the Japanese word for monkey, "saru," and the
Japanese spelling of salsa, "sarusa." With an adorable demeanor and an
amusing name, Salsa is one of the most likable monkeys you'll find in any
video game.
You control Salsa at only a few points in the game, so don't spend too much
time leveling him up. Salsa's stats are pretty low all around except for
his Speed. His only real strengths are his special abilities:
>Apologize >Crowd Pleaser
>Dance >Monkey Mimic
Apologize: Solidifies an enemy for a few rounds.
Crowd Pleaser: Solidifies an enemy for a few rounds. Crowd Pleaser tends to
have a higher success rate than Apologize. Given Salsa's
abysmally low Offense, it's often better to use Crowd
Pleaser than attack even if you can combo.
Dance: Increases a random party member's Offense, Defense, or Speed or
decreases an enemy's stats. It can also cause an enemy to turn
around or become solidified. Use Dance when Salsa doesn't have
anything better to do.
Monkey Mimic: Salsa waits for the enemy to attack him, at which point Salsa
uses the same attack against the enemy. The mimicked attack
has the same offensive power as the enemy's attack regardless
of Salsa's Offense. Monkey Mimic is useful when fighting a
group of enemies because Salsa attacks multiple times if hit
more than once. This move doesn't mimic status affecting
attacks.
2.Status Effects
Most status effects can be cured by the PSI move Healing or items. Some items
cure only specific status effects, while items like the Secret Herb and the
Cup of Lifenoodles can heal any ailment except burning and solidification.
Hot Springs cure most status effects as well.
It's usually best to heal status effects after a battle is over. Exceptions
are getting fleas and suffering memory loss during a boss fight because fleas
prevent combos and memory loss prevents the use of PSI. Cure the affected
character as soon as possible in those situations.
a)Burning
Effect: suffer about 4% of max HP worth of damage each round
Symbol: none
Cures: -Wait one or two turns
-End the battle
Burning is occasionally caused by PK Fire and other fire-based attacks.
b)Crying
Effect: reduces the accuracy of a character's physical attacks by about
50%
Symbol: a tear
Cures: -Healing
-Use Eye Drops
-End the battle
Crying can greatly hinder a party member who relies on standard attacks.
Use Healing or Eye Drops if Lucas starts crying during a boss fight and
you can combo with him.
In most other cases, it's better to start using offensive PSI or to keep
using standard attacks anyway and end the battle as quickly as possible.
Fortunately, a party member can't miss an attack if he is in the middle
of a combo.
c)Feeling Strange
Effect: -character performs a random action on a random target
-reverses movement control outside of battle
Symbol: a squiggly black blob
Cures: -Healing
-Use a Paper Fan
-Walk a few steps outside of battle
If a party member feels strange, it's sometimes better to just leave them
alone. The worst that can happen is if the affected character attacks
your own party or uses one of your good items, but these are usually
things you can deal with.
d)Fleas
Effect: prevents combos; sometimes makes a party member fail to use
special abilities
Symbol: a black dot with a bouncing line behind it
Cures: -Healing
-Use Flea Powder
Fleas are most disruptive during boss fights when PSI and combos are
especially important. Always heal any infested PSI users during long
battles. For normal fights, heal after the battle is over. Fleas remain
on the field until cured.
e)Memory Loss
Effect: renders a character unable to use PSI or special abilities
Symbol: a question mark
Cures: -Healing
-Use a Recollection Bell
-Wait a few turns
-End the battle
Heal if a PSI user suffers from memory loss in a boss battle.
f)Nausea
Effect: renders a character unable to eat
Symbol: a gray cloud
Cures: -Healing
-Use a Fresh Mint
Nausea is a problem only in Chapter 2; use a Fresh Mint or enter a hot
spring (or equivalent) to cure it. You can trade Rotten Eclairs for more
Fresh Mints with the ghost merchant on the first floor of Osohe Castle.
Nausea persists outside of battle until cured.
g)Paralysis
Effect: a party member randomly wastes about 50% of his turns
Symbol: two zigzag lines
Cures: -Healing
-Use an Anti-Paralysis
-Wait five turns
-End the battle
Use Healing if an important party member is paralyzed in a major battle.
Unlike in EarthBound, paralysis can disrupt PSI moves.
h)Poison
Effect: -suffer about 5% of max HP worth of damage each turn
-2 HP of damage for every 8 steps taken outside of battle
Symbol: a skull
Cures: -Healing
-Use an Antidote
It's usually best to cure poison after a battle is over, unless you are
in a long fight.
i)Sleep
Effect: renders a character unable to do anything for a few rounds
Symbol: two Z's
Cures: -Healing
-Use an Alarm Cicada
-End the battle
-Get attacked (roughly 40% chance of waking up per attack)
Put an enemy to sleep to explicitly hear the rhythm of the battle music
and make it easier to execute combos. If one of your party members falls
asleep, it's usually best to just wait until they wake up or end the
battle.
j)Solidify
Effect: renders a character unable to do anything for two or three rounds
Symbol: none
Cures: -Wait a few turns
-End the battle
This status effect can't be healed by PSI or items but usually goes away
after 2 or 3 rounds.
3.PSI Information
PSI refers to the psionic abilities that some party members can learn. Each
PSI move consumes a certain amount of PP and can't be used if a character
doesn't have enough PP to cover the cost. PP can be replenished by either
resting at a hot spring or using PP recovery food items.
PSI moves are learned when a character reaches a certain level. When a
character reaches a high enough level, he or she falls under a fever
(indicated by white spots above the head) and is unable to run. The fever
goes away after walking a number of steps, at which point a new PSI move is
learned.
OFFENSE
a)PK Love
NOTE: The name of this attack is whatever you entered as your "favorite
thing" at the beginning of the game.
This is Lucas's special PSI attack. Each version of PK Love is learned
after specific scripted events in the game. It's a powerful move that
inflicts significant damage to all enemies on screen, but it consumes a
lot of PP.
Use PK Love only when you're having trouble against multiple enemies.
Otherwise, use Lucas's standard attack instead; getting high combos can
often inflict more damage to a single target than PK Love can, especially
if you use Offense Up and Defense Down. In terms of PSI, Lucas is more of
a defensive character, and it's usually better to have him focus on
recovering and boosting stats rather than using PK Love in difficult
fights.
-alpha
PP Cost: 10
Damage: 120~160 HP
PK Love[alpha] is useful against bosses and groups of enemies when Lucas
and Boney are alone and if you can't combo.
-beta
PP Cost: 20
Damage: 220~260 HP
-gamma
PP Cost: 35
Damage: 430~500 HP
-omega
PP Cost: 50
Damage: 800~860 HP
b)PK Flash
PK フラッシュ
PP Cost: 12
Status Effects: Cry (60% base chance)
Paralysis (15% base chance)
Feel Strange (10% base chance)
Instant KO (10% chance)
No Effect (5% minimum chance)
PK Flash randomly causes uncontrollable crying, feeling strange,
paralysis, or instant defeat to all enemies on screen. Lucas learns this
move when you reach a certain point in the game. There is only one
version of this attack.
The actual probability of each status effect occurring depends on the
target's defenses according to the following approximate formula:
actual chance = (base chance) X (defense value)/100
For example, using PK Flash on an enemy with 60 cry defense causes
uncontrollable crying about 60% X 60/100 = 36% of the time. (See
starmen.net's walkthrough for enemy defenses.) As far as I can tell, no
defense value affects the instant KO rate, but I don't think it works on
bosses.
The 5% "no effect" chance is the inherent failure rate of PK Flash. Any
increase in an enemy's resistance to crying, paralysis, or feeling
strange increases PK Flash's failure rate.
PK Flash is best used against a group of enemies that rely on physical
attacks. Unfortunately, its random nature makes this attack mostly
unreliable, and better alternatives are usually available.
c)PK Starstorm
PK スターストーム
PP Cost: 48
Damage: 650~750 HP
PK Starstorm inflicts heavy damage to all enemies on screen. Kumatora
automatically learns this move when you reach a certain point in the
game.
This move is handy in short areas where PP conservation isn't an issue.
In boss fights, PK Starstorm isn't cost-effective enough for regular use,
but you might want to use it once or twice to end a fight a little more
quickly.
d)PK Fire
PK ファイヤー
PK Fire inflicts mediocre damage to all enemies on screen. It's
effectiveness varies depending on the target, as some enemies receive
extra damage while others are resistant or immune. PK Fire has a base
chance of roughly 8% of leaving its target burning.
Use PK Fire to soften a group of Organic or Organic Chimera type enemies,
as those types tend to be vulnerable to this move. Avoid using PK Fire
against neutral targets because this move has a low cost-effectiveness.
-alpha
PP Cost: 6
Level Learned: 10 (Kumatora)
Base Damage: 60~90 HP
Status Effect: burn (8% base chance)
-beta
PP Cost: 12
Level Learned: 22 (Kumatora)
Base Damage: 110~150 HP
Status Effect: burn (8% base chance)
-gamma
PP Cost: 20
Level Learned: 43 (Kumatora)
Base Damage: 190~250 HP
Status Effect: burn (8% base chance)
-omega
PP Cost: 40
Level Learned: 53 (Kumatora)
Base Damage: 270~350 HP
Status Effect: burn (8% base chance)
e)PK Freeze
PK フリーズ
PK Freeze deals significant damage to a single enemy. It's effectiveness
varies depending on the target, as some enemies are vulnerable to it and
receive extra damage, while others are resistant or immune. This move has
a base chance of roughly 8% of solidifying its target.
The relatively high cost-effectiveness of PK Freeze can make it a good
alternative to Kumatora's standard attack. Consider using PK Freeze when
Kumatora's "bash" is ineffective, especially when facing Bug and Human
type enemies that tend to be weak against this move.
-alpha
PP Cost: 5
Level Learned: 10 (Kumatora)
Base Damage: 120~150 HP
Status Effect: solidification (8% base chance)
-beta
PP Cost: 10
Level Learned: 28 (Kumatora)
Base Damage: 210~260 HP
Status Effect: solidification (8% base chance)
-gamma
PP Cost: 18
Level Learned: 38 (Kumatora)
Base Damage: 320~390 HP
Status Effect: solidification (8% base chance)
-omega
PP Cost: 28
Level Learned: 51 (Kumatora)
Base Damage: 430~520 HP
Status Effect: solidification (8% base chance)
f)PK Thunder
PK サンダー
Depending on what version of PK Thunder you use, this move summons 1 to 4
lightning bolts that either strike a random enemy or hit nothing at all.
Each bolt has a base chance of about 12% of paralyzing its target and is
unaffected by Psycho-Shields. Some enemies are vulnerable to PK Thunder
and receive extra damage, while others are resistant or immune.
The probability that each bolt strikes something seems to depend on the
size and type of the enemy. Human-sized enemies are struck roughly 70% of
the time, while small and large enemies are hit 60% and 80% of the time
respectively. Mechanical enemies and mechanical chimeras have an extra
10% chance of being hit.
PK Thunder is useful because most of the strongest enemies in the game
(including bosses) are large and/or mechanical. Consider using Freeze or
Fire against all other types because PK Thunder can be unreliable against
non-mechanical targets.
-alpha
PP Cost: 7
Level Learned: 12 (Kumatora)
Effect: summons 1 bolt
Base Damage: 110~150 HP
Status Effect: paralysis (12% base chance)
-beta
PP Cost: 15
Level Learned: 32 (Kumatora)
Effect: summons 2 bolts
Base Damage: 110~150 HP per bolt
Status Effect: paralysis (12% base chance per bolt)
-gamma
PP Cost: 21
Level Learned: 49 (Kumatora)
Effect: summons 3 bolts
Base Damage: 170~230 HP per bolt
Status Effect: paralysis (12% base chance per bolt)
-omega
PP Cost: 32
Level Learned: 57 (Kumatora)
Effect: summons 4 bolts
Base Damage: 170~230 HP per bolt
Status Effect: paralysis (12% base chance per bolt)
g)PK Ground
PK グラウンド
PP Cost: 43
Level Learned: 60 (Kumatora)
Effect: triggers an earthquake that causes 5 randomly targeted hits;
doesn't work on airborne enemies
Damage: 2.5% of max HP per hit (large enemies)
7.5% (human-sized enemies)
12.5% (small enemies)
Status Effect: trip (10% chance per hit)
PK Ground causes five randomly targeted hits that inflict damage
proportional to each target's max HP. These hits never miss unless you're
fighting an airborne enemy, so all five hits damage a single target if
you're facing only one foe. Each hit has a roughly 10% chance of tripping
and immobilizing a target; as far as I can tell, this probability is
unaffected by any defense value. This move also ignores Psycho-Shields.
The damage inflicted by PK Ground seems to depend on the enemy's size.
Human-sized enemies receive roughly 7.5% of max HP worth of damage, while
enemies the size of a typical bug or rodent receive about 12.5%. Large
enemies, which include most bosses, receive about 2.5%.
Despite the lower damage against large targets, PK Ground is the best
boss killer in the game. Kumatora likely won't learn this move until the
last one or two bosses, but don't bother spending too much time leveling
up to learn this move. PK Thunder is usually sufficient.
RECOVER
a)Lifeup
ライフアップ
Lifeup recovers HP and keeps you alive. This move can be used both during
and outside of battle.
Lucas can learn all versions of Lifeup, while Kumatora can learn only
Lifeup[alpha] and [beta]. Since Kumatora specializes more in offensive
PSI, you should usually have Lucas focus on recovery, while Kumatora uses
Lifeup only in emergencies or when Lucas's combos inflict more damage
than Kumatora's PSI.
The biggest problem with Lifeup is Lucas and Kumatora's low Speed.
Because Lucas and Kumatora often go after enemies, you might not have
enough time to prevent someone mortally wounded from falling to 0 HP. To
compensate, give Duster and Boney your best food items and have them
recover anyone heavily injured.
In later parts of the game, take advantage of the rolling HP counter and
recover only when someone's HP falls to about 120 to 150 or lower. Have a
mortally wounded party member "guard" to slow the descent of their HP.
-alpha
PP Cost: 5
Level Learned: n/a (Lucas)
12 (Kumatora)
Recovery: 60~70 HP
-beta
PP Cost: 9
Level Learned: 18 (Lucas)
31 (Kumatora)
Recovery: 120~150 HP
-gamma
PP Cost: 16
Level Learned: 43 (Lucas)
Recovery: max HP
-omega
PP Cost: 28
Level Learned: 50 (Lucas)
Recovery: 240~260 HP to all allies
Lifeup[omega] is useful for recovering from attacks that damage the
entire party, but its slow speed makes it unreliable for saving someone
mortally wounded. Instead, either have Boney or Duster use food on
heavily injured party members or "guard" to slow the descent of the HP
counter.
b)Healing
ヒーリング
Healing cures any ailment other than solidification or burning. This move
can be used both during and outside of battle.
You should usually use Healing after a fight is over. If you use Healing
as soon as someone gets a status effect in the middle of battle, an enemy
might cause the same status effect again, and you'll have wasted one of
your turns. An exception is getting fleas or suffering from memory loss
during boss fights because fleas prevent combos and memory loss prevents
the use of PSI.
-alpha
PP Cost: 4
Level Learned: n/a (Lucas)
14 (Kumatora)
Effect: removes one status effect from one person
-beta
PP Cost: 8
Level Learned: 25 (Lucas)
Effect: removes all status effects from one person
-gamma
PP Cost: 18
Level Learned: 39 (Lucas)
Effect: removes all status effects from one person or revives someone at
0 HP to full HP
-omega
PP Cost: 30
Level Learned: 56 (Lucas)
Effect: removes all status effects from the entire party and revives
anyone at 0 HP to full HP
c)Refresh
リフレッシュ
PP Cost: 20
Level Learned: 58 (Lucas)
Effect: the entire party recovers 10% of their max HP each turn for 5
turns
Refresh can save a party member's life because of Mother 3's rolling HP
counter. Use Refresh early in a tough battle or in preparation for a
strong attack from an enemy.
d)PSI Magnet
サイマグネット
PSI Magnet allows Kumatora to transfer an enemy's PP to herself. It's
usually not necessary to use this move because there are ample hot
springs and Amazing Capsules (Instant Revitalizing Devices) in the game.
It's best used when facing a group of PSI using enemies or when Kumatora
has nothing better to do.
PSI Magnet occasionally fails to work. I don't know what its chance of
failure is, but it's usually nothing to worry about.
-alpha
PP Cost: 0
Level Learned: 28 (Kumatora)
Effect: transfers 2~8 PP from a single target to the user
-omega
PP Cost: 0
Level Learned: 45 (Kumatora)
Effect: transfers 2~8 PP from all enemies to the user
ASSIST
a)Shield
シールド
Shield reduces damage inflicted by physical attacks by 50%. It can
withstand up to a maximum of 3 hits before it disappears, though you can
replenish any damaged shields by using this move again. Also, unlike in
EarthBound, a SMAAAASH! hit doesn't eliminate a shield in 1 hit. Using
any other type of shield, such as a Counter or a Psycho-Shield, replaces
this shield. Shielded enemies can't be hit with combos.
Using this move with Defense Up or Offense Down can be enough to turn a
difficult fight into an easy one. Unfortunately, some enemies can remove
shields, and shields don't protect against all attacks (e.g. "fire a
beam").
-alpha
PP Cost: 6
Level Learned: 22 (Lucas)
Effect: protects one target
-omega
PP Cost: 18
Level Learned: 35 (Lucas)
Effect: protects all allies
b)Counter
カウンター
Counter is identical to Shield, except it also reflects any inflicted
damage back to the enemy. It can be useful in a few boss fights.
-alpha
PP Cost: 12
Level Learned: 27 (Lucas)
Effect: protects one target
-omega
PP Cost: 28
Level Learned: 51 (Lucas)
Effect: protects all allies
c)Psycho-Shield
サイコシールド
Psycho-Shield reduces the damage inflicted by PSI attacks by 50%. It can
withstand up to a maximum of 3 hits before it disappears, though you can
replenish damaged shields by using this move again. Psycho-Shields don't
protect against Recover and Assist type attacks, such as PSI Magnet and
Hypnosis, nor does it affect PK Thunder and PK Ground.
Psycho-Shield[alpha] probably won't get much use, but the omega version
is helpful in defending against attacks such as Fire or Starstorm that
target the entire party.
-alpha
PP Cost: 8
Level Learned: 28 (Lucas)
Effect: protects one target
-omega
PP Cost: 20
Level Learned: 45 (Lucas)
Effect: protects all allies
d)Psycho-Counter
サイコカウンター
Psycho-Counter is identical to Psycho-Shield, except it reflects any
inflicted damage back to the enemy. It's pretty costly, and Psycho-Shield
is usually sufficient.
-alpha
PP Cost: 18
Level Learned: 33 (Lucas)
Effect: protects one target
-omega
PP Cost: 34
Level Learned: 53 (Lucas)
Effect: protects all allies
e)Offense Up
オフェアップ
Offense Up increases someone's Offense by about 20% the first time, 8%
the second and third times, and 0% thereafter. If you use Offense Up 3
times on a single character, the move works again only after the
character's Offense is somehow reduced.
Use Offense Up with Defense Down to shorten long boss fights. This move
doesn't make much of a difference in battles that last just a few rounds.
-alpha
PP Cost: 6
Level Learned: 14 (Lucas)
Effect: increases one target's Offense
-omega
PP Cost: 18
Level Learned: 36 (Lucas)
Effect: increases all allies' Offense
f)Defense Up
ディフェアップ
Defense Up increases someone's Defense by about 20% the first time, 8%
the first and second times, and 0% thereafter. If you use Defense Up 3
times on a single character, the move works again only after the
character's Defense is somehow reduced.
Use Defense Up if you are having trouble surviving a boss fight. Using
this move with Offense Down or Shield can be enough to turn a hard fight
into an easy one.
-alpha
PP Cost: 6
Level Learned: 17 (Lucas)
Effect: increases one target's Defense
-omega
PP Cost: 18
Level Learned: 30 (Lucas)
Effect: increases all allies' Defense
g)Hypnosis
さいみんじゅつ
Hypnosis puts an enemy to sleep if successful. Sleeping enemies can't do
anything until they wake up after a random number of rounds, though any
attack made on a sleeping target has a roughly 40% chance of waking it
up.
Putting at least one enemy to sleep lets you explicitly hear the rhythm
of the battle music and makes it easier to combo. You can also use
Hypnosis to reduce the number of enemies you have to deal with when
facing a group.
While Duster's Hypnotic Pendulum does the same thing as Hypnosis[alpha],
the Hypnotic Pendulum has a base success rate of about 90% while Hypnosis
has a base success rate of nearly 100%. This difference isn't significant
in most cases, and you're usually better off using the Hypnotic Pendulum
since it doesn't cost PP.
-alpha
PP Cost: 6
Level Learned: 21 (Kumatora)
Effect: might put one target to sleep
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
-omega
PP Cost: 18
Level Learned: 36 (Kumatora)
Effect: might put all enemies on screen to sleep
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
h)Paralysis
パラライシス
A paralyzed target randomly wastes about 50% of its turns for 5 rounds.
Paralysis doesn't always work and should be used only on enemies
vulnerable to this move.
Paralysis is best used in longer fights. In short battles, a paralyzed
enemy has a greater chance of getting lucky and avoiding wasted turns.
-alpha
PP Cost: 8
Level Learned: 17 (Kumatora)
Effect: might paralyze one target
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
-omega
PP Cost: 24
Level Learned: 29 (Kumatora)
Effect: might paralyze all enemies on screen
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
i)Brainshock
ブレインショック
Brainshock makes enemies feel strange. Anyone feeling strange has some
chance of performing a random action on a random target (including
itself), such as attacking a cohort or healing an enemy. Enemies feeling
strange are also more likely to use their standard attack rather than
stronger special abilities.
Feeling strange is too unpredictable to be of reliable help in a fight.
There are usually better alternatives available.
-alpha
PP Cost: 7
Level Learned: 25 (Kumatora)
Effect: might make one target feel strange
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
-omega
PP Cost: 22
Level Learned: 47 (Kumatora)
Effect: might make all enemies on screen feel strange
Base Success Rate: nearly 100%
Average Success Rate: roughly 40 to 80% (usually 0% for stronger
enemies)
j)Offense Down
オフェダウン
Offense Down reduces an enemy's Offense by about 20% the first time,
about 10% the second and third times, and 0% thereafter. If you use
Offense Down 3 times on a single enemy, the move works again only after
the enemy's Offense is somehow increased.
Using Offense Down along with Defense Up or Shield can greatly reduce the
amount of damage the party suffers. Use this move if you are having
trouble surviving a boss fight.
This attack seems to have a success rate of 100%--I've never seen it fail
except in special cases.
-alpha
PP Cost: 7
Effect: targets a single enemy
Success Rate: nearly 100%
-omega
PP Cost: 20
Level Learned: 37 (Kumatora)
Effect: targets all enemies on screen
Success Rate: nearly 100%
k)Defense Down
ディフェダウン
Defense Down reduces an enemy's Defense by about 20% the first time,
about 10% the second and third times, and 0% thereafter. If you use
Defense Down 3 times on a single enemy, the move works again only after
the character's Defense is somehow increased.
Using Defense Down along with Offense Up can greatly increase the amount
of damage you inflict. Use this move to shorten long boss fights.
This attack seems to have a success rate of 100%--I've never seen it fail
except in special cases.
-alpha
PP Cost: 7
Level Learned: 19 (Kumatora)
Effect: targets a single enemy
Success Rate: nearly 100%
-omega
PP Cost: 20
Level Learned: 40 (Kumatora)
Effect: targets all enemies on screen
Success Rate: nearly 100%
*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~WALKTHROUGH~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************
Welcome to the world of Mother 3!
Amid a peaceful and beautiful scenery
stands a simple little mountain house.
It is the home of the young protagonist's grandfather.
The young twins have come to visit their grandfather with their mother, and by
by the end of the day they will go back home to Tazmily Village where their
father waits.
The fun-filled times of energetic playing with the Dragos, the big and good-
natured animals, and eating their mother's home-cooked meals around the dining
table have passed quickly.
Now, all they have to do is pass through the familiar forest and go home.
There were no traces of any ominous signs.
A pigeon flies into the evening sky, carrying a letter that says, "We'll be
home soon."
Where in the world is this place, what time period is it,
is it a tragedy or a comedy...
All that remains a mystery, and the story begins.
-From the Mother 3 manual
*******************************************************************************
V.Set Up
*******************************************************************************
When you select "New Game" from the title screen, you are prompted to name the
main character and his family. If you want to use Latin letters, select the
"ABC" option at the bottom. Select the bottom-right option to confirm the name.
The default names for each character are as follows:
First boy: Lucas
Second boy: Claus
Father: Flint
Mother: Hinawa
Dog: Boney
I use the default names for each character in the guide.
Next, you are asked to enter your favorite food and favorite thing. Your
favorite food doesn't have much of an impact on the game, but your favorite
thing becomes the name of Lucas's special PSI attack. The default for each are:
Favorite food: fluffy omelets
Favorite thing: Love
Finally, you're asked to set the text speed and window color. Set text speed to
"fast" to take maximum advantage of the rolling HP counter:
__________________
| |
| >Text speed |
| >Window color |
| >End |
__________________|__________________|
| >Fast | >Plain |
| >Medium | >Mint |
| >Slow | >Strawberry |
| | >Banana |
| | >Nuts |
| | >Grape |
| | >Melon |
|__________________|__________________|
Select "End" to see an overview of everything you've entered. Select "yes" (the
left option) to confirm and start the game. Select "no" to start over from the
beginning.
*******************************************************************************
VI.Prologue
*******************************************************************************
"Nowhere Islands"
"Tazmily Village"
"Past Sunshine Forest"
"Hinawa's father, Alec's house"
1.Grandpa's House
The game begins with Lucas sleeping in bed and his brother Claus banging on
the door trying to wake him up.
"Lucaaaaaas!
How long are you gonna sleep?
Get up and let's play!
Hurry up and get out of bed!
The Drago brought her baby with her!
It's reeeaaally cute!!
Hurry up and come!"
Get out of bed and walk down the stairs. Hinawa, Lucas's mom, stops him as he
tries to leave the house:
Hinawa:
"Are you planning to play outside with your pajamas on?
Go change your clothes.
>Yes >No"
If you answer "no," Hinawa doesn't let Lucas out of the house:
"Then stay inside the house with your pajamas on forever."
In a video game "forever" means literally forever, so answer "yes."
Once changed, walk back downstairs and out of the house. From this open area,
there is one exit to the east and another to the south. You have to go east
because the game doesn't let you go south: there is a trail of ants blocking
the path south, and stepping on them is just too cruel to allow.
Standing next to the eastern path is a frog. Talk to it to save:
"A story is a string of memories.
A memory and a memory are remembered and become memories.
If you don't record your memories, they will be forgotten.
That's why
you should tell the frogs the memories you've collected...
People call that saving.
Now.
*Boing*
Would you like to save?
>Yes >No"
Select "yes" to save. These frogs are found all over the place, and you'll
have ample opportunities to save.
Go to the next area:
[ Claus runs into a Drago ]
Claus:
"*Huff Puff*
Whew, I'm tired.
I've been play fighting with the Dragos.
Let's play Lucas.
>Yes >No
Yes:
| Try to "tackle" the Drago.
No:
| C'mon, don't say that and try to do a 'tackle.'
| The Dragos are waiting."
Alec:
"Claus!
Lucas doesn't know how to 'tackle' yet."
Alec approaches and explains how to tackle. Tackling is done by dashing into
objects and creatures. Press and hold the B button for about half a second
and let go to start dashing. Run into the Drago Claus was playing with to
tackle it. Talk to Claus and he explains that Dragos enjoy being tackled--the
harder the tackle, the happier they feel.
All of a sudden, a belligerent little mole cricket appears out of nowhere and
starts picking a fight with Lucas and Claus. He saw them play fighting with
the Drago and wanted to join in. The first battle then begins.
The mole cricket is an easy opponent, and the fight serves as an introduction
to the battle system. The four icons at the top are:
BASH | GOODS | GUARD | RUN AWAY
Select "bash" for both characters to attack. This is a good time to practice
the "Sound Battle" system. Listen to the rhythm of the background music and
tap the A button in time with the song. With good timing, you can get up to
16 hits in one turn.
When you win the fight, Hinawa comes and calls everyone to dinner. Alec then
briefly breaks the fourth wall and explains how to save to you before running
off to join the rest of the family.
During the meal, Hinawa tells the kids to get ready to go home when they've
finished eating. They have to walk through the woods and should leave before
it gets dark.
Hinawa then walks outside, and the game shows you her letter to Lucas's
father, Flint.
-------------------------------------------------------------------------------
Dear Flint,
Just as you said,
the kids have been tirelessly
running around the mountains and fields
since we arrived.
As usual,
Claus was rambunctious
and getting into danger,
while Lucas was still
a bit coddled.
But it looks like they
both want to play some more.
Dad hadn't seen his grandkids in
a while and seems sad to let them go,
but we decided to come home by this evening.
It's been a long time since I
breathed this clean, refreshing mountain air.
I wish I could've gotten you away
from the smell of sheep you're always
covered in and let you breathe in this air.
The next time we visit,
let's ask one of our neighbors to look after
the sheep for us and all come up here as a family.
Claus, Lucas, and I were always thinking of you.
As soon as we get home this evening,
I'll roll up my sleeves and make you
some delicious fluffy omelets.
Yours truly,
Hinawa
-------------------------------------------------------------------------------
*******************************************************************************
VII.Chapter 1: The Night of the Funeral
*******************************************************************************
1.Fire!
Recommended Level: 7 -> 8
Equipment:
Flint: (weapon) Stick
(body) *nothing*
(head) Ordinary Hat
(other) *nothing*
Outline
Obtain the Stick from
inside the dog house (optional)
|
|
Talk to Mapson in the village square to
obtain a map of the area (1C1)
|
|
Enter your name at the shrine (1C2)
|
|
Go north into the forest and obtain
Lighter's Lumber (1C3)
|
|
Defeat the Fireflies
|
|
Dash through the door into Lighter's house
|
|
Defeat the Flying Mouse
|
|
Rescue the boy Fuel and return to the village
ITEMS
a)Stick
ぼうっきれ "Boukkire"
(Looks like a light brown stick)
Use: weapon for Flint; Offense +2
Obtained: check Boney's dog house
Get the Stick from Boney's dog house before heading to the forest and
equip it on Flint.
b)Nut
ナッツ "Nattsu"
(A small, oblong nut)
Use: recovers 5 HP; can also be turned into Nut Cookies or Nut Bread
Location: found on the ground at the "Crossroad," the field north of the
village square
A little later in the chapter, you'll be able to give Nuts to a baker and
have her turn them into Nut Cookies or Nut Bread. The baker's house is on
the west side of the village square. She can take 1 Nut to make a Nut
Cookie or 3 Nuts to make Nut Bread.
c)Lighter's Lumber
ライタのカクザイ "Raita no Kakuzai"
(A squared lumber)
Use: weapon for Flint; Offense +6 and Speed -3
Location: next to Lighter in the forest
Lighter's Lumber can be found on the ground next to Lighter in the burning
part of the forest. Pick it up after talking to Lighter. This weapon
slightly decreases Flint's Speed, but the boost in Offense is worth the
trade-off. Discard the Stick if it was previously equipped.
d)Peculiar Cheese
クセのあるチーズ "Kuse no Aru Chiizu"
(A round chunk of cheese with a triangular piece cut out)
Use: recovers 60 HP for Flint
Location: Flying Mouse
The Flying Mouse sometimes drops the Peculiar Cheese. The Cheese recovers
either 60 HP or 20 HP depending on who eats it.
GIFT BOXES
NOTE: The "Crossroad" refers to the field north of the village square.
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Nut Bread (x2) | | -northeast of Flint's |
| "Konomi Pan" | recovers 30 HP | house |
| (A round piece of | | -northwest corner of |
| bread with an X on | | the Crossroad |
| top) | | |
|_____________________|____________________________|________________________|
|2.Edible Mushroom | | southeast corner of |
| "Taberareru Kinoko"| recovers 20 HP | the crossroad |
|_____________________|____________________________|________________________|
|3.Antidote | | |
| "Dokukeshi" | cures poison | inside the Inn (Yado) |
| (A tiny blue | | |
| bottle) | | |
|_____________________|____________________________|________________________|
_________________
| Sunshine Forest |
|_________________|_________________________________________________________
|1.Nut Cookie (x3) | | talk to Mike, the old man wearing a |
| "Konomi Kukkii" | recovers 15 HP | rainbow colored hat in Sunshine |
| | | Forest, 3 times |
|__________________|_________________|______________________________________|
|2.Nut Bread | | right of Lighter in the burning part |
| "Konomi Pan" | recovers 30 HP | of the forest |
|__________________|_________________|______________________________________|
|3.Aries Bracelet | armor; | outside Isaac's house near the hot |
| "Yagi no Udewa" | Defense +3 | spring |
|__________________|_________________|______________________________________|
ENEMIES
a)Mr. Batty
こうもりさん "Koumorisan"
Type: Organic
Vulnerable: Fire, feeling strange
HP: 56
Attacks
-Standard attack
Damage: 8~10 HP
-Become affectionate
Effect: solidify a single target
-Size up the situation
Effect: makes itself feel strange
Strategy
You should be able to defeat Mr. Batty in 1 or 2 rounds with decent
combos. Without combos, you may need about 3 rounds to win.
This enemy sometimes drops Nut Bread (recovers 30 HP).
-Flint: standard attack
b)Yammonster
さつまいモンスター "Satsumai Monsuta"
(A potato plant with one eye)
Type: Organic
Vulnerable: Fire, crying
HP: 33
Attacks
-Standard attack
Damage: 4~6 HP
Strategy
The Yammonster is always stationary outside of battle and can be easily
approached from behind to give you a surprise attack.
You should be able to defeat the Yammonster in 1 or 2 rounds with decent
combos or about 3 rounds without combos. This enemy occasionally drops
Nut Bread (recovers 30 HP).
-Flint: standard attack
c)Firefly
ひつけむし "Hitsuke Mushi"
(A flying, orange bug)
Type: Bug
Vulnerable: Freeze, feeling strange
Resistant: Fire
Recommended Level: 7
HP: 53
Attacks
-Engulf itself in flames and charge forward
Damage: 10~12 HP
-Breathe fire
Damage: 3~5 HP
-Fly around Flint
Effect: none
Strategy
Use Flint's Swing attack to damage all Fireflies at once (the special
attacks icon is the third from the left; Swing is the first option). You
should be able to win in 2 rounds.
The Firefly occasionally drops Nut Bread (recovers 30 HP).
-Flint: Swing
d)Flying Mouse
トビマウス "Tobimausu"
(A mouse with wings)
Type: Organic Chimera
Vulnerable: Fire, sleep
Recommended Level: 8
HP: 110
Attacks
-Biting attack
Damage: 14~17 HP
-Continuous attack
Effect: the Flying Mouse hits twice
Damage: 7~8 HP per hit
-Stand its hair on end
Effect: none
Strategy
You should be able to defeat this enemy in 2 or 3 rounds with combos. To
execute combos, time your button presses between each of the guitar
strums in the background.
If you can't combo, use Flint's Power Smash instead. Standard attacks
without combos take about 4 or 5 rounds to defeat the Flying Mouse, but
Power Smash can defeat the Flying Mouse in one hit. Power Smash has an
accuracy of roughly 30%, so you have an 83% chance of defeating this
enemy within 5 rounds by using this attack each turn.
This enemy might drop a Peculiar Cheese when defeated. The amount of HP
the Cheese recovers depends on the person. Flint recovers 60 HP when he
eats the Cheese.
-Flint: standard attack
Power Smash, if you can't combo
WALKTHROUGH
a)Flint's House
After the introductory scene, Thomas runs down to Flint's house while
blaring a siren:
"Flint, Flint, Fliiiint!!
It's a fire, it's a fire, a fire a fire!
Sunshine Forest is burniiiing!"
When you gain control of Flint, walk toward the door. (Or you can check the
bed to rest if you want; the burning forest can wait.)
"It's going to get really bad if you don't hurry Flint!!
The forest the forest the forest the forest!
The forest is burniiiiing!
For crying out loud, why does he lock his door in a safe village
like this! Fliiint!"
[ Thomas breaks the doorknob ]
"Ah! The doorknob...
Of all the times to break!"
[ Flint comes out the door ]
"Oops, the doorknob!
I mean, Flint!
This is no time to be dense!
There's a huge fire at Sunshine Forest!
Don't reckless Nice Guys like you take action in times like this!
C'mooon Flint. Pleeease!
>Yes >No
No:
| In that case,
| I'm Dragging you with me!
[ "Thomas joins you!" ]
I'll follow behind you.
What?
I like following people around!"
Thomas follows Flint but doesn't participate in battle.
b)About Flint
Flint is Lucas and Claus's father and Hinawa's husband. He has high
Offense, Defense, and HP, making him a strong physical fighter with good
survivability.
Flint has several special moves he can use during battles (select the cross
hair icon to use special abilities). These moves are:
>Swing >Power Smash
>Charge Up >Stand Firm
Swing: Attacks all enemies on screen. Swing has the same offensive power as
Flint's standard attack, but you can't combo with it.
Power Smash: Power Smash hits roughly 30% of the time, but it always gets a
SMAAAASH!! hit that usually inflicts 100~200+ HP of damage.
This move can be useful against enemies that take more than
four or five rounds to beat with standard attacks.
Charge Up: Increases Offense by about 20%. Charge Up stops working once
Flint's Offense is 20% above his base value, but you can use the
move as often as you need to offset the effects of enemy stat
decreasing attacks.
Stand Firm: Increases Defense by about 20%. Stand Firm works in the same
way as Charge Up, except it affects Defense.
Examine Boney's dog house to find the Stick, Flint's first weapon.
Next, check the northeast part of the area to find a gift box containing
Nut Bread, a food item that recovers 30 HP. Food is Flint's only means of
recovery in battle, but you'll be able to find more than enough to stay
alive. Use your best food items to recover during fights and use weaker
food items after fights.
Go north into the village square.
c)The Village Square
(1C1)
There are three passages leading from the village square, but you can go
only north for now. Talk to the man sitting on a bench and wearing a hat
and sunglasses. His name is Mapson, and he gives you a map of the area. He
also expresses concern for a man named "Lighter" and his home in the forest
and circles the location of his house on your map (press R to view).
Exit north.
d)Crossroad
This next area is called the "Crossroad." There are gift boxes located in
the southeast corner and the northwest corner containing an Edible Mushroom
(recovers 20 HP) and Nut Bread respectively.
You might also find a few Nuts on the ground. They recover 5 HP when eaten
but can be turned into Nut Cookies (recover 15 HP) or Nut Bread a little
later in the game. If you want more Nuts or can't find any, just exit and
reenter the area.
The very tall man ringing the bell tower is named "Leder." Talk to him:
Thomas:
"Hey, Leder!
Can you see the fire from up there?!
I said, hey!
...he never says a thing."
Go west to move on.
e)Sunshine Forest
(1C2)
Before heading into the forest, Flint is stopped by a man named Yonel.
Yonel believes Flint should take a moment to pray at the shrine, even in a
hurried time like this. When he asks if what he's saying is wrong, answer
"no;" if you answer "yes," Yonel just repeats himself.
Enter the shrine and examine the altar. A voice asks you to enter your name
(the player's name, not Flint's). If you don't know Japanese, select the
"ABC" option. Answer "yes" when prompted the first time to confirm; answer
"no" to reenter your name. Leave the shrine and go into the forest.
The first person you see in the forest is Mike. Talk to Mike 3 times to
receive 3 "kind of dirty and not very good" Nut Cookies (recovers 15 HP).
Nut Cookies are mostly useful for recovering HP after battles.
You should see your first enemy, a Mr. Batty, a little bit into the forest.
This is a good enemy to practice the "Sound Battle" system against because
its battle music has a simple rhythm that shouldn't be hard to figure out.
It's also pretty weak and easy to defeat. Stay in this area and fight the
Mr. Batties if you want more practice or if you want to level up. There is
a hot spring to the west you can recover in.
There is a gift box next to the house here containing an Aries Bracelet.
Equip it as "other." Go north to proceed.
f)Sunshine Forest: Burning Part
The forest is burning all over the place in this area, and Flint takes
minor damage if he walks over any flames. There are also Yammonsters buried
in the ground, but they're easy to approach from behind since they're
stationary. You should be able to defeat this enemy in about 1 or 2 rounds
with combos or 3 rounds without.
(1C3)
There is a gift box containing Nut Bread to the north along the right edge
of the area. Lighter is lying on the ground to the left of this gift box.
g)Rescuing Lighter and Fuel
Eat some food if Flint's HP is lower than 70 before approaching Lighter.
Lighter was trying to fend off a bunch of fire breathing flies, but there
were too many and he became injured. His son, "Fuel," is trapped in their
home farther north. Thomas tells Flint to go rescue the boy while he stays
behind to look after Lighter.
Examine the large piece of wood to obtain Lighter's Lumber, a weapon for
Flint. It slightly decreases Flint's Speed, but the increase in Offense is
worth the trade-off. Equip it and discard the Stick.
Before you can move into the next area, Flint is attacked by three
Fireflies. Use Flint's Swing attack to damage all three Fireflies at once
(the special abilities icon is the third from the left; Swing is the first
option). You should be able to win in 2 rounds. You might also get Nut
Bread for winning.
Eat some food if Flint's HP is below 80 to prepare for another fight. Dash
through the door to Lighter's house to break in.
When you try to go upstairs, you're attacked by a Flying Mouse. You should
be able to win in 2 to 3 rounds with combos. To execute combos, don't time
your button presses with each beat of the song; instead, press the A button
between each of the guitar strums in the background.
If you can't combo, try using Flint's Power Smash (it's in the upper right
corner in the special abilities menu). You have a roughly 83% chance of
getting at least one hit within 5 rounds if you use the move each turn. One
hit from Power Smash usually defeats the Flying Mouse.
The mouse might drop a Peculiar Cheese when defeated. The Cheese recovers
60 HP for Flint, but the amount it recovers depends on the person who eats
it. In the inventory menu, the Cheese looks like a circle with a piece
taken out of it.
Go upstairs and dash through a chunk of wood to get to Fuel. Talk to him
and head back to the village.
Lighter is lying on a bench next to the shrine. He thanks Flint for
rescuing his son. When it starts raining, the group goes to the Inn where
they treat their wounds.
_______________________________________________________________________________
_______________________________________________________________________________
2.Search and Rescue
Recommended Level: 8 -> 10
Equipment:
Flint: (weapon) Lighter's Lumber Boney: (weapon) *nothing*
(body) *nothing* (body) White Collar
(head) Ordinary Hat (head) *nothing*
(other) Aries Bracelet (other) *nothing*
Outline
Return to Flint's House
|
|
Have Boney join you
|
|
Obtain the Thunder Bomb
behind Wes's House in the eastern part
of the village (optional) (1C4)
|
|
Go as far north through
the forest as you can (1C5)
|
|
Talk to Bronson (1C6)
|
|
Talk to Yonel (1C7)
|
|
Talk to Wes, the old man (1C8)
|
|
Climb to the top of the cliff and
obtain the Piece of Clothing
|
|
Defeat the Reconstructed Caribou
|
|
Watch the Pig Men's ship take off
|
|
Head back south and go through the passage that
was blocked by the fallen trees
|
|
Talk to both kids and move north
|
|
Talk to Bronson
ITEMS
a)Thunder Bomb
イカヅチだま "Ikazuchidama"
(A round bomb with a lightning icon on it)
Use: inflicts Thunder damage to all enemies on screen; occasionally causes
paralysis
Base Damage: 85~95 HP
Obtained: check behind Wes's house in east Tazmily
To find Wes's house, go east from the village square, cross the bridge, and
move north up the ridge. There is a gift box hidden behind the left side of
the house containing a Thunder Bomb. This gift box refills every time you
enter the Crossroad, allowing you to take as many Thunder Bombs as you
want. Give about 1 or 2 to Boney in preparation for a boss battle.
b)Beef Jerky
ほしにく "Hoshiniku"
(A light brown piece of meat)
Use: recovers 60 HP
Location: -in Sunshine forest
-in the cave up on the damaged cliffs
-on the riverbank in the forest
Always make room for Beef Jerky in your inventory. It's the best food item
you can get at this point in the game. Don't get too stingy with it,
though, because you'll be able to find a good number of these later on. Eat
Beef Jerky when you need to recover in the middle of battle.
GIFT BOXES
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Antidote | | |
| "Dokukeshi" | cures poison | rightmost room of the |
| (A blue bottle) | | Inn (Yado) |
|____________________|____________________________|_________________________|
|2.Peculiar Cheese | | |
| "Kuse no Aru | -recovers 60 HP for Flint | eastern edge of the |
| Chiizu" | -recovers 20 HP for Boney | village |
| (A round cheese | | |
| with a piece taken| | |
| out of it) | | |
|____________________|____________________________|_________________________|
|3.Thunder Bomb | | behind Wes's house on |
| "Ikazuchidama" | base damage 85~95 HP to | the eastern edge of the |
| (A bomb with a | HP to all enemies on screen| village; this gift box |
| lightning bolt on | (lightning defense) | refills every time you |
| it) | | enter the Crossroad |
|____________________|____________________________|_________________________|
|4.Nut Bread | | -next to the tent to the|
| "Konomi Pan" | recovers 30 HP | west |
|____________________|____________________________|_________________________|
|5.Edible Mushroom | | |
| "Taberareru | recovers 20 HP | west side of the |
| Kinoko" | | village on the beach |
|____________________|____________________________|_________________________|
|6.Nut | | |
| "Nattsu" | recovers 5 HP; give to | on the ground in the |
| (A small, oblong | Caroline to make Nut Bread | Crossroad or Sunshine |
| nut) | or Nut Cookies | Forest |
|____________________|____________________________|_________________________|
_________________
| Sunshine Forest |
|_________________|_________________________________________________________
|1.Antidote | | -near the hot spring, |
| "Dokukeshi" | cures poison | inside Isaac's house; |
| | | you can take as many |
| | | as you want |
| | | -second burnt area, to |
| | | the south |
|____________________|____________________________|_________________________|
|2.Beef Jerky (x3) | | -second burnt area, to |
| "Hoshiniku" | recovers 60 HP | the north |
| (A light brown | | -in the cave up on the |
| piece of meat) | | damaged cliffs |
| | | -on the riverbank |
|____________________|____________________________|_________________________|
|3.Mini-Mini Charm | | |
| "Mini Mini | equip on "body;" | second burnt area, to |
| Omamori" | Defense +2 | the north |
| (A pink, | | |
| pentagonal charm)| | |
| | | |
|____________________|____________________________|_________________________|
|4.Nut Bread | | in the cave up on the |
| "Konomi Pan" | recovers 30 HP | damaged cliffs |
|____________________|____________________________|_________________________|
ENEMIES
a)Baked Yammonster
やきいモンスター "Yakiimonsta"
(A potato with a scary face)
Type: Organic
Vulnerable: Fire, crying
HP: 154
Attacks
-Standard attack
Damage: 10~15 HP
-Charge forward
Damage: 25~40 HP
-Make a scary face
Effect: decreases Offense by about 20%
-Let out a burst of steam
Effect: none
Strategy
You should be able to defeat the Baked Yammonster in 2 rounds with
combos and 3 rounds without. This enemy is always stationary and takes
about a second to emerge from the ground, so it should be easy to
approach from behind if you know where they are. The Baked Yammonster
often drops a Baked Yam (recovers 40 HP).
-Flint: standard attack
-Boney: standard attack
b)Mighty Bitey Snake
かむときはかむヘビ "Kamu Toki wa Kamu Hebi"
Type: Organic
Vulnerable: Freeze, crying
HP: 74
Attacks
-Biting Attack
Damage: 10~18 HP
-Take a bite using its poisonous fangs
Damage: 8~10 HP
Status Effect: poisons target
-Coil attack
Effect: solidify a target for two or three rounds
Strategy
You should be able to defeat the Snake in 1 round with combos or 2
rounds without. The Snake wanders aimlessly outside of battle and can be
approached from behind.
Use an Antidote after fights to cure poison; if you use an Antidote
during a fight, the Mighty Bitey Snake might poison someone again, and
you would've wasted a turn and an item. You can grab as many Antidotes
as you want in Isaac's house near the hot spring.
The Mighty Bitey Snake sometimes drops an Antidote when defeated.
-Flint: standard attack
-Boney: standard attack
c)Mischievous Mole
やんちゃなモグラ "Yancha na Mogura"
Type: Organic
Vulnerable: Fire, crying
HP: 103
Attacks
-Scratch with its claws
Damage: 10~20 HP
-Throw a stone
Damage: 8~15 HP
-Tickle
Effect: reduce Defense by about 20%
-Fall down
Effect: none
-Become homesick
Effect: none
Strategy
You should be able to defeat the Mischievous Mole in 1 round with
standard attacks. This enemy sometimes drops Nut Bread (recovers 30 HP).
-Flint: standard attack
-Duster: standard attack
-Boney: standard attack
d)Reconstructed Caribou
かいぞうカリブー "Kaizou Karibuu"
(Half caribou, half machine)
Type: Mechanical Chimera
Vulnerable: Thunder, paralysis
Recommended Level: 10
Attacks
-Antler attack
Damage: 20~30 HP
-Thrash around
Damage: 30~65 HP to entire party
-Let out a burst of steam
Effect: none
Strategy
Have Duster use his "Wall Staple" technique in the first round (select
the third icon from the left to use special abilities); if it works, the
Caribou briefly turns blue and is unable to attack for 2 or 3 rounds.
Use the technique again when the Caribou frees itself. Keep using the
Wall Staple until it's successful. Unless you get unlucky, the Caribou
should attack only once or twice during the fight.
You should be able to win in about 4 or 5 rounds with combos or 7 to 8
rounds without. If you have Thunder Bombs ("Ikazuchidama") use them to
inflict about 110 HP of damage.
Have Boney use Beef Jerky or Nut Bread if anyone's HP falls below 60; if
you have any Peculiar Cheeses, use them to recover 60 of Flint or
Duster's HP (don't use it on Boney).
-Flint: standard attack
-Duster: Wall Staple
standard attack, while the Caribou is immobilized
-Boney: standard attack
Beef Jerky or Nut Bread, if HP falls below 60
Peculiar Cheese, if Flint or Duster's HP falls below 60
Thunder Bomb (イカヅチだま "Ikazuchidama")
WALKTHROUGH
a)Missing in the Woods
Enter the rightmost room of the Inn to find an Antidote, an item that cures
poison (it looks like a small blue bottle). You can examine the bed here to
rest and recover whenever you want to.
When you exit the Inn, Isaac approaches Flint and asks if he has seen Hinawa
and his kids. It doesn't matter whether you answer "yes" or "no." Isaac says
he saw Hinawa in the woods and is afraid something happened to them:
"I was in the mountains picking mushrooms when I saw Hinawa. A little
later, I was resting next to the riverbank when I heard a loud howl
from far away...it sounded like a Drago's howl. Then I thought...I
heard...a scream.
...Flint. Hinawa is back home, right?"
Go back to Flint's house. The carrier pigeon sent by Hinawa is sleeping in
front of the door. Approach it and Flint will read the letter (in which
Hinawa says she and the kids will be back home by the end of the day).
Isaac and Fuel come to check on Flint and find that Hinawa and the boys
aren't home yet. Worried that the three are stuck in the rain, they leave
to form a search party.
When you exit the house, Boney asks to go with you. Answer "yes" because
you'll need him to progress later in the game. He has high Speed and decent
offensive power, but he has low HP and requires more care than Flint to keep
alive. Give him some food because his high Speed makes him a good healer in
battle, and you'll want Flint attacking instead of recovering as much as
possible.
(1C4)
There are a few gift boxes you can open around the village. To the east are
a Peculiar Cheese and a Thunder Bomb, an item that inflicts about 90 HP of
Thunder damage to all enemies on screen. The Thunder Bomb is hidden behind
Wes's house, which is on a ridge next to the river. This gift box refills
with another Thunder Bomb whenever you enter the Crossroad. Give 1 or 2 to
Boney to prepare for a boss battle.
To the west, you can find Nut Bread next to a tent and an Edible Mushroom
on the beach.
b)Search Party
Go north toward the forest. On the way, you meet Yonel who has organized
different groups and sent them into the forest to search for Hinawa and the
kids.
(1C5)
Before heading into the woods, enter Isaac's house near the hot spring.
Check the box sitting on the table multiple times to take as many Antidotes
as you want. Carry about 1 or 2 of these. Use them after fights if somebody
gets poisoned.
The forest is now filled with stronger enemies. The Baked Yammonsters and
the Mighty Bitey Snakes can be defeated in 1 round with combos or 2 rounds
without. Both enemies can be approached from behind since the Baked
Yammonster is always stationary and takes a couple seconds to emerge from
the ground, and the Snake just wanders aimlessly. The Baked Yammonster often
drops a Baked Yam, which recovers 40 HP (it has light brown skin with yellow
innards).
To get to your destination, head towards Lighter's house but turn left on
the way. This passage was previously blocked by large flames but is now
open.
In this new area, walk south to find a gift box containing an Antidote; to
the north are two more gift boxes that hold Beef Jerky, a food item that
recovers 60 HP, and a Mini-Mini Charm, a piece of armor that can be equipped
on someone's "body." Move north into the next area.
c)Dead End
(1C6)
Go directly north and talk to Bronson, the man wearing suspenders and
standing in front of some fallen trees. The trees are blocking the way
forward, and the group decides to find another way around. Isaac, Lighter,
and Fuel then come to help. Lighter (being the macho guy that he is) has
recovered from his injuries and begins working on getting the trees out of
the way.
(1C7)
Walk to the west and toward the cliffs. Talk to Yonel, the man wearing the
hat. He recognizes the scratches and footprints on the cliffs as that of a
Drago, but he wonders what could've driven the normally tame Drago to cause
such damage.
Walk south a bit and Boney will spot something: Higher up on the cliff is a
red piece of clothing stuck on a tree.
(1C8)
Talk to Wes, the old man that just joined the group. He realizes Flint wants
to climb the cliff and examine the cloth. He believes his son can help and
tells Boney to go call him from his house.
You're then prompted to give Wes's son a name; his default name is "Duster."
Wes lets Boney smell one of Duster's stinky socks and sends him off.
After some doing, Boney gets Duster to come to the cliffs. Wes tells him
what to do:
Wes:
"Duster...
It's finally time to put the thieving skills you've been practicing
since you were a child to use. Now, let me see you successfully apply
your Wall Staple technique!"
Duster:
"I've had a lot of practice, but this is the first time I try it for
real...I hope it goes well..."
Duster looks for a suitable place on the cliff (indicated by a dark,
vertical band) and starts building a ladder to the top. Climb the ladder and
talk to him. He tells Flint that he has a slightly bad leg, but he wants to
go with you.
Walk toward the torn piece of clothing and examine it. You can also enter
the cave and find Nut Bread and Beef Jerky. There are a few Mischievous
Moles in the cave, but you should be able to defeat them with little
trouble.
d)Reconstructed Caribou
Before moving on, save the game and recover the party with your weakest food
items. Give Duster and Boney at least 1 or 2 Beef Jerkys, Peculiar Cheeses,
or Nut Breads. If you have trouble getting combos, give Boney your Thunder
Bombs.
Walk north to spot a few masked men doing something suspicious. Before long,
you engage the Reconstructed Caribou.
Have Duster use his "Wall Staple" technique in the first round; if
successful, the Caribou briefly turns blue and is immobilized for 2 or 3
rounds (select the third icon from the left to use special techniques).
There is a roughly 10% chance that the technique will fail, so use it again
if it does. Use the Wall Staple again whenever the Caribou frees itself.
With combos, you should win in 4 to 5 rounds. Have Boney use food whenever
someone's HP falls below 60. If you have Peculiar Cheeses, use them to
recover 60 of Flint or Duster's HP (don't use them on Boney).
If you can't combo, use any Thunder Bombs you have to inflict about 110 HP
of damage. Duster should still try to immobilize the Caribou with his Wall
Staple. You can use Flint's Charge Up to increase his Offense, but it'll
likely shorten the battle by one round at most. You should be able to win in
about 7 to 8 rounds.
After the battle, you can pick up the notebook the masked men left behind
and read what it says:
"All the animals here are lame.
We have to make them cooler.
The themes are:
-stronger!
-badder!
-more violent!
Take this thing and that thing and put them together to make a
completely new thing. If we were to name it, it'd be called the
Charming Chimera Plan. Let's work hard at reconstruction."
The Pig Mark Notebook is considered a Key Item and doesn't take up inventory
space.
Duster and Boney will be parting from Flint, so transfer any items you want
from their inventory. Move north into the next area, watch the scene, and
return to where the fallen trees are.
e)The Boys Found
Yonel informs you that Lucas and Claus were both found and offers to watch
over Boney while Flint goes to see them. Go through the passage that was
previously blocked by the fallen tress to reach the campsite where the boys
are resting. There is a gift box in the northeast that contains Beef Jerky;
take it before doing anything else.
Approach the people surrounding the kids and they'll move out of the way.
When you regain control of Flint, talk to both of the kids. They're still in
shock from the ordeal and mention something about their mother. Try to move
farther north and Bronson will come running to the campsite with some
important news. Talk to him.
Bronson:
"Flint...
How can I say this...
Anyway, calm down and listen to me.
I have good news and bad news. What do you want to hear...
No, wait...
Let me tell you the good news first.
I found a really large Drago Fang.
It'll make a great weapon.
I thought you should use it.
...
The bad news is...
...
The bad news is...
...
...where I found the Drago Fang.
It was...
In your...
It was pierced through your wife's heart..."
[ Flint falls to the ground ]
"Flint...
Get a hold of yourself...
I'm sure Claus and Lucas are safe because Hinawa saved them with her
life."
_______________________________________________________________________________
_______________________________________________________________________________
3.To Alec's House
Recommended Level: 10 -> 11
Equipment:
Flint: (weapon) Lighter's Lumber
(body) Flea Charm
(head) Manly Bandana
(other) Aries Bracelet
Outline
Check the desk
|
|
Check the prison door twice
|
|
Eat the apple and examine the door again
|
|
Go to the graveyard and talk to Alec (1C9)
|
|
Receive the Drago Fang from Bronson (1C10)
|
|
Go north through the forest to
Alec's house (1C11)
ITEMS
a)Better Stick
ましなぼう "Mashi na Bou"
(A thin, light-brown staff)
Use: weapon for Flint; Offense +20
Obtained: Thomas's Bazaar
The Better Stick is a weapon for Flint that occasionally appears at
Thomas's Bazaar in the village square. It's the best weapon Flint can get
in this chapter, and it's free because Thomas just gives away whatever he
has in stock. Unfortunately, the items Thomas has available are random, and
the odds the Better Stick will appear are pretty low.
The items Thomas has in stock are randomly determined the first time you
enter his shop. If Thomas doesn't have what you want, reload the game and
wait a few seconds before entering Thomas's store again. Once you enter his
shop, the items he has in stock change only after you trigger a storyline
event, such as a cut-scene, a boss fight, or a required NPC interaction
(thanks to: tnktnk).
b)Drago Fang
ドラゴのキバ "Dorago no Kiba"
(A white fang attached to a hilt)
Use: use when fighting a Drago
Obtained: talk to Bronson
Receive the Drago Fang by either going to Bronson's house next to Thomas's
Bazaar or by attempting to enter the forest without it.
This item is the only thing that can break a Drago's hard skin. "Use" it
when you get into a fight with a Drago to make the Drago susceptible to
damage.
c)Flea Charm
ノミのおまもり "Nomi no Omamori"
(A small pentagonal charm)
Use: equip on "body;" Defense +5
Obtained: Thomas's Bazaar
Check Thomas's Bazaar for the Flea Charm before heading into the mountains.
Discard the Mini-Mini Charm if it was equipped before.
d)Running Bomb
はしりだま "Hashiridama"
(A purple ball with black lines coming out of it)
Use: inflicts damage to all enemies on screen
Base Damage: 100~120 HP
Obtained: Thomas's Bazaar
Check Thomas's Bazaar for the Running Bomb before heading into the
mountains. Use it when you're in a dangerous situation or against bosses.
e)Thunder Bomb
イカヅチだま "Ikazuchidama"
(A round bomb with a lightning icon on it)
Use: inflicts Thunder damage to all enemies on screen; occasionally causes
paralysis
Base Damage: 85~95 HP
Obtained: -talk to Wes
-check behind Wes's house
Go to Wes's home on the eastern edge of the village and talk to him to
receive the Thunder Bomb. Use it when you're in a dangerous situation or
against bosses vulnerable to Thunder.
You can find another Thunder Bomb by checking behind the left side of Wes's
house. This gift box refills every time you enter the Crossroad.
f)Manly Bandana
おとこぎのバンダナ "Otokogi no Bandana"
(A gray and white striped bandana)
Use: equip on "head;" Offense +2 and Defense +1
Obtained: talk to Lighter after talking to Alec at Hinawa's grave
You can find Lighter on the western coast of Tazmily. He is on the end of a
thin peninsula.
The Manly Bandana is not as good as the Ordinary Hat in increasing Defense,
but the trade-off is worth the higher Offense.
g)Nut Cookie/Nut Bread
このみクッキー "Konomi Kukkii"
このみパン "Konomi Pan"
Use: recovers 15 HP and 30 HP respectively
Obtained: trade 1 or 3 Nuts with Caroline at her home in the village square
If you have any Nuts, give them to Caroline on the west side of the village
square for Nut Cookies or Nut Bread.
GIFT BOXES
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Thunder Bomb | | behind Wes's house on |
| "Ikazuchidama" | base Thunder damage | the eastern edge of the |
| (A bomb with a | 85~95 HP | village; this gift box |
| lightning bolt on | | refills every time you |
| it) | | enter the Crossroad |
|____________________|____________________________|_________________________|
_________________
| Sunshine Forest |
|_________________|_________________________________________________________
|1.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | on the riverbank |
|_____________________|________________________|____________________________|
|2.Aquarius Bracelet | | |
| "Mizugame no Udewa"| equip as "other;" | in the area past the |
| (A blue bracelet) | Defense +5 | riverbank |
|_____________________|________________________|____________________________|
ENEMIES
a)Praying Mantis
カマキリ "Kamakiri"
Type: Bug
Vulnerable: Freeze, sleep
HP: 34
Attacks
-Swing its claws
Damage: 1~2 HP
-Brandish its claws
Effect: none
Strategy
The Praying Mantis should be no sweat. Defeat it last if it appears in a
group. The Praying Mantis sometimes drops a Nut (recovers 5 HP; can be
turned into a Cookie or Bread) when defeated.
-Flint: standard attack
b)Greedy Mouse
よくばりマウス "Yokubari Mausu"
Type: Organic
Vulnerable: Fire, sleep
HP: 86
Attacks
-Biting attack
Damage: 5~10 HP
-Eat
Effect: the Greedy Mouse recovers about 10 HP
-Hide his food behind him
Effect: none
Strategy
You should be able to defeat the Greedy Mouse in 1 round with a roughly
12-hit combo or 2 to 3 rounds without combos. Defeat it before any
Praying Mantises.
The Greedy Mouse sometimes drops a Peculiar Cheese (recovers 60 HP for
Flint) or Nut Bread (recovers 30 HP) when defeated.
-Flint: standard attack
c)Baked Yammonster
やきいモンスター "Yakiimonsta"
(A potato with a scary face)
Type: Organic
Vulnerable: Fire, crying
HP: 154
Attacks
-Standard attack
Damage: 6~8 HP
-Charge forward
Damage: 10~20 HP
-Make a scary face
Effect: decreases Offense by about 20%
-Let out a burst of steam
Effect: none
Strategy
You should be able to defeat the Baked Yammonster in 2 rounds with combos
or 3 rounds without. This enemy is always stationary and takes about a
second to emerge from the ground, so it should be easy to approach from
behind if you know where they are. The Baked Yammonster often drops a
Baked Yam (recovers 40 HP).
-Flint: standard attack
d)Mighty Bitey Snake
かむときはかむヘビ "Kamu Toki wa Kamu Hebi"
Type: Organic
Vulnerable: Freeze, crying
HP: 74
Attacks
-Biting Attack
Damage: 7~9 HP
-Take a bite using its poisonous fangs
Damage: 5~6 HP
Effect: poisons target
-Coil attack
Effect: solidify a target
Strategy
You should be able to defeat the Snake in one round with a 3 to 5-hit
combo or two rounds without. Defeat it last if it appears in a group; if
you don't have any Antidotes, defeat it first. Try to approach this enemy
from behind.
Use an Antidote after fights to cure poison; if you use an Antidote
during a fight, the Mighty Bitey Snake might poison someone again, and
you would've wasted a turn and an item. You can grab as many Antidotes as
you want in Isaac's house near the hot spring.
The Mighty Bitey Snake sometimes drops an Antidote.
-Flint: standard attack
e)Flying Mouse
トビマウス "Tobimausu"
(A mouse with wings)
Type: Organic Chimera
Vulnerable: Fire, sleep
HP: 110
Attacks
-Biting attack
Damage: 7~9 HP
-Continuous attack
Effect: the Flying Mouse hits twice
Damage: 3~4 HP per hit
-Stand its hair on end
Effect: none
Strategy
You should be able to defeat the Flying Mouse in 2 or 3 rounds with
combos or about 4 to 5 rounds without.
To execute combos, time your button presses between each guitar strum in
the background.
This enemy sometimes drops a Peculiar Cheese when defeated. The amount of
HP the Cheese recovers depends on the person. Flint recovers 60 HP when
he eats the Cheese.
-Flint: standard attack
f)Beanling
マメチコ "Mamechiko"
(Bean with face, arms, and legs; has a leaf growing on its head)
Type: Mysterious Creature
Vulnerable: Freeze, crying
HP: 138
Attacks
-PK Fire[alpha]
Damage: 25~40 HP
Effect: might leave its targets burning
-Hop up and down
Effect: none
-Run away
Effect: ends the fight
Comments: The Beanling disappears from the field when it runs away.
Strategy
The Beanling is a rare enemy that rewards 538 experience points. It
appears in the first burnt part of the forest; check the northern half of
the area.
Have at least 100 HP or so before trying to catch the Beanling. It likes
to use PK Fire, and the more time you spend recovering, the more likely
the Beanling will run away and disappear.
Outside of battle, the Beanling looks like a small, hopping speck. It
moves as fast as Flint can dash and always tries to run away. When the
Beanling runs into an obstacle and can no longer flee from Flint, it
burrows into the ground. It reemerges a few seconds later at a nearby
spot. This is the only time you can catch it because it takes a couple
seconds to dig out of the ground.
You should be able to defeat the Beanling in 2 or 3 rounds with combos or
about 4 to 5 rounds without.
-Flint: standard attack
g)Soot Dumpling
ススダンゴ "Susudango"
(A round, gray creature with a smiling face)
Type: Mysterious Creature
Vulnerable: crying
HP: 36
Attacks
-Standard attack
Damage: 1 HP
-Scatter some soot
Effect: makes a party member uncontrollably cry
-Fly away on the wind
Effect: ends the battle
Comments: The Soot Dumpling will likely fly away by the third round.
You need to attack with decent combos or throw an Ancient
Banana from Thomas's Bazaar (thanks to: tnktnk) to defeat this
enemy before it disappears.
Strategy
The Soot Dumpling is a rare enemy that rewards 1000 experience points. It
occasionally appears in front of Lighter's collapsed house. It simply
rolls back and forth and can be easily approached from behind, but it
disappears if you run towards it.
The Soot Dumpling has very low Offense but incredibly high Defense. As
such, you'll inflict only 1 (maybe 2) HP of damage per hit to each other.
To defeat this enemy before it's blown away, attack with combos or throw
an Ancient Banana from Thomas's Bazaar (thanks to: tnktnk). A SMAAAASH!!
hit inflicts only about 1 HP of damage also, so don't try to use Power
Smash; bombs have no effect either.
-Flint: standard attack (with high combos)
Ancient Banana
h)Walking Bushie
あるくしげみちゃん "Aruku Shigemichan"
(A green bush with eyes and legs)
Type: Organic
Vulnerable: Fire, sleep
HP: 108
Attacks
-Lifeup[alpha]
Effect: recovers about 60 HP for Flint
Comments: The Walking Bushie seems to use Lifeup[alpha] until Flint's HP
is maxed out.
-Become affectionate
Effect: solidifies one target for 2 or 3 rounds
-Blow some wind
Effect: makes Flint feel refreshed (i.e. none)
-Say goodbye and walk away
Effect: ends the fight
Strategy
This is the nicest enemy you'll find in almost any game. The Walking
Bushie recovers Flint's HP for free and never attacks. It can be found
below the cliffs and by the riverbank in the forest.
You get only 8 exp. points for defeating the Walking Bushie; you don't
deserve to be rewarded for being a jerk, after all.
-Flint: "guard"
run away
i)Spud Bug
こいもむし "Koimo Mushi"
(Resembles an obese caterpillar)
Type: Bug
Vulnerable: Freeze, crying
HP: 80
Attacks
-Standard attack
Damage: 4 HP
-Call for help
Effect: another Spud Bug may join the battle
Strategy
You should be able to defeat the Spud Bug in one turn with a 2 or 3-hit
combo. Use Flint's Swing if you're facing three or more Spud Bugs or if
you can't combo.
-Flint: standard attack
Swing, if facing three or more
j)Agitated Boar
コーフンイノシシ "Koufun Inoshishi"
Type: Organic
Vulnerable: Fire, crying
HP: 134
Attacks
-Charge forward
Damage: 25~30 HP
-Kick the ground
Effect: none
Strategy
You should be able to defeat the Agitated Boar in 2 to 3 rounds with
combos or 4 to 5 rounds without. This enemy can inflict pretty high
damage, so recover with food or a Walking Bushie before engaging.
The Agitated Boar can move only in a straight line outside of battle when
it charges. To approach this enemy from behind, lure the Boar into
charging towards an obstacle, such as a cliff or a tree, then run around
the Boar just as it's about to hit Flint.
The Agitated Boar sometimes drops Beef Jerky (recovers 60 HP) when
defeated; you should definitely make room for it in your inventory.
-Flint: standard attack
k)Mischievous Mole
やんちゃなモグラ "Yancha na Mogura"
Type: Organic
Vulnerable: Fire, crying
HP: 103
Attacks
-Scratch with its claws
Damage: 7~8 HP
-Throw a stone
Damage: 5~6 HP
-Tickle
Effect: reduce Defense by about 20%
-Fall down
Effect: none
-Become homesick
Effect: none
Strategy
You should be able to defeat the Mischievous Mole in one round with an 8
to 10-hit combo or two to three rounds without combos. This enemy
sometimes drops Nut Bread (recovers 30 HP).
-Flint: standard attack
l)Crag Lizard
いわトカゲ "Iwa Tokage"
(A creature made out of rock)
Type: Organic
Vulnerable: Freeze, sleep
HP: 124
Attacks
-Biting attack
Damage: 7~15 HP
-Tear into you
Damage: 14~25 HP
-Edge closer
Effect: none
Strategy
You should be able to win in about 3 to 4 rounds with combos. If you
can't combo and are at a low level (lvl. 10~11), avoid fighting this
enemy altogether.
This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated.
-Flint: (first turn) Charge Up, if at a low level
standard attack
Power Smash, if unable to combo
Beef Jerky, as needed
WALKTHROUGH
a)A Brief Period of Mourning
Flint wakes up in the village jail with Bronson watching over him.
"We've never put anyone in Tazmily's jail before. You're our honorary
first prisoner."
He informs Flint that Ollie and Abbot have both recovered from Flint's
beating. He offers his condolences and tells Flint to get some rest.
Go up to the desk and examine it ("It looks like it hasn't been used in a
while"). Next check the prison door twice. Claus then comes in and gives
Flint an apple.
"Dad, I'm going to leave this apple here, okay.
The core is hard and it might be tough to eat but...
The core is...
The core is hard and it might be tough to eat, but you have to eat
it, okay!
I'm going to get stronger.
...so strong I can easily beat a Drago!
Dad...
I..."
Examine the apple and answer "yes" when prompted. Flint bites into the apple
and finds a file inside. Examine the door and answer "yes" to break the lock
with the file.
Duster is waiting for Flint outside the jail. He offers his sympathies and
tells Flint that Lucas has been at Hinawa's grave all day, crying his little
heart out.
Go into the village square and talk to Mapson near where you enter. He
circles the location of the graveyard on your map.
Enter the baker's house next to Mapson and talk to the woman by the counter
for Nut Bread. After this, you can give her 1 Nut to make a Nut Cookie or 3
Nuts to make Nut Bread.
(1C9)
Go north into the Crossroad and go north again into the graveyard. Hinawa's
grave is to the northeast. Many of the villagers are there paying their
respects. The grave is decorated with sunflowers, Hinawa's favorite kind.
Lucas's grandfather Alec has come to the village to mourn. Talk to him, and
he'll ask Flint if Claus didn't come with him; Claus left saying he wanted
to meet Flint but hasn't come back after that. Alec asks Lucas if he knows
where Claus went. Lucas denies knowing anything, but he lets slip that Claus
took Flint's knife and went into the mountains to kill the Drago that
attacked Hinawa. Alec scolds Lucas for letting Claus go, and Lucas runs off.
Alec believes the Drago that killed Hinawa is no ordinary Drago and knows
that Claus has no chance against the beast. He tells Flint to get himself
properly equipped and come to Alec's house in the mountains.
b)Preparations
Return to the village square and enter Thomas's Bazaar (it's right next to
the Inn). Thomas should have three items available on the counter; all of
them are free, and you can take whatever you want by simply examining an
item.
The items Thomas has in stock are randomly determined the first time you
enter his store. If Thomas doesn't have what you want, reload the game and
wait a few seconds before entering Thomas's store again. Once you enter his
shop, the items he has in stock change only after you trigger a storyline
event, such as a cut-scene, a boss fight, or a required NPC interaction
(thanks to: tnktnk).
I have seen the following items in stock:
Better Stick: weapon for Flint (Offense +20). This is the best weapon
for Flint in this chapter, but it appears pretty rarely.
It looks like a long, slender staff.
Flea Charm: equip on "body" (Defense +5). It's pentagonal in shape.
Ancient Banana: trips a single target and inflicts about 50 HP of
damage. This item is useful against a rare enemy
called the Soot Dumpling (see below).
Running Bomb: inflicts about 110 HP of damage to all enemies on
screen. It's a purple ball with black lines coming out
of it.
Antidote: cures poison. It's a small, blue bottle.
Anti-Paralysis: cures paralysis. It's a bottle with a zig-zag icon on
it. I don't think any enemy before Chapter 4 can cause
paralysis.
Fresh Milk: turns into Rotten Milk in about 1 minute but turns into
Yogurt (recovers 80 HP) in about 10 to 15 minutes. It
looks like a white jar.
Edible Mushroom: recovers about 20 HP.
Innit Tea: recovers about 15 HP. It looks like a brown cup.
Nut: give these to Caroline for Nut Cookies or Nut Bread.
(1C10)
Next, enter the house to the left of Thomas's Bazaar. This is Bronson's
house, and he gives you the Drago Fang he found in Hinawa's chest.
(Alternatively, you can try going into the forest without the Drago Fang,
and Bronson will meet Flint on the way.) The Drago Fang is needed to break a
Drago's hard skin.
You can find Lighter on the western coast of Tazmily. Go to the end of the
thin peninsula and talk to him to receive the Manly Bandana. Equip this on
Flint's "head" to increase Offense by 2 and Defense by 1. Discard the
Ordinary Hat.
You may also want to go to Wes's house on the eastern edge of the village
(his house is across the bridge and up the ridge). Check behind the left
side of his house to find a Thunder Bomb, an item that inflicts about 90 HP
of Thunder damage to all enemies on screen. This gift box refills every time
you enter the Crossroad. You can get another Thunder Bomb by entering the
house and talking to Wes. Carry at least 1 or 2 Thunder Bombs if you can't
combo in preparation for a boss fight.
The Mighty Bitey Snake still lurks in the forest, so you should also carry
1 or 2 Antidotes. You can grab as many as you want from inside Isaac's house
near the hot spring.
c)To Alec's House
(1C11)
Your destination is Alec's house way up north in the mountains. Talk to
Mapson in the village square, and he'll circle its location on your map.
There are a few new enemies in the forest, but most of them should pose no
problems for you. Use Flint's Swing attack if you can't combo and end up
facing a group of enemies. Recover HP outside of battle using weak food
items such as Nut Cookies, Edible Mushrooms, and Nut Bread; save Beef Jerky
and Peculiar Cheeses for recovery during fights.
Another way to recover is by engaging the Walking Bushies found below the
cliffs and by the riverbank. Press the A button to enter battle with this
"enemy." It uses Lifeup[alpha] on Flint until his HP is maxed out.
| EXTRA: THE BEANLING AND SOOT DUMPLING
|
| The Beanling and Soot Dumpling are two rare enemies that reward 538 and
| 1000 exp. points respectively. The Beanling can be hard to catch because
| it moves as fast as Flint can dash and always runs away. The Beanling
| also likes to use PK Fire, so make sure Flint has about 100 HP before
| trying to catch it.
|
| The Beanling appears in the first burnt part of the forest; check the
| northern half of the area. To catch it, chase it into an obstacle and
| make it burrow into the ground. Wait a bit until the Beanling reemerges
| from a nearby spot, and catch it as it appears.
|
| The Soot Dumpling occasionally appears in front of Lighter's house. It
| simply rolls back and forth and can be easily approached from behind,
| but it disappears if you run towards it. This enemy has very low Offense
| but high Defense, so you'll likely inflict only 1 HP of damage per hit
| to each other. It has 36 HP and disappears after a few rounds, so you
| must combo or throw an Ancient Banana from Thomas's Bazaar to defeat it
| (thanks to: tnktnk); Bombs have no effect, and Power Smash inflicts only
| 2 HP of damage at most.
To get to Alec's house you have to go to the riverbank in the forest again
and move farther north from there.
When you reach the riverbank, you start seeing Agitated Boars and Crag
Lizards. The Agitated Boars can move only in a straight line when they
charge; to approach them from behind, lure the Boar into charging towards an
obstacle, such as a tree or cliff, and run around them just before they
reach Flint. The Agitated Boar can be beaten in 2 to 3 rounds with combos or
4 to 5 rounds without.
The Crag Lizards have high Defense and should be attacked with combos. If
you can't combo and are at a low level (lvl. 10~11), avoid the Crag Lizard
altogether. You likely won't inflict much damage without using Charge Up,
and even then it'll take about 4 or 5 rounds to win.
North of the riverbank is a gift box containing an Aquarius Bracelet. Equip
it on Flint and discard the Aries Bracelet.
Once you cross the bridge, head toward the right exit; you won't be able to
go to the left for a while. As the sign says:
"Ausakeki Mountain Pass.
I know how you feel, but stay away."
Plus, there is a trail of ants walking across the path, and you don't want
to step on them.
_______________________________________________________________________________
_______________________________________________________________________________
4.Up the Mountain
Recommended Level: 11 -> 12
Equipment:
Flint: (weapon) Lighter's Lumber
(body) Flea Charm
(head) Manly Bandana
(other) Aquarius Bracelet
Outline
Talk to Alec
|
|
Go back south to the riverbank in the
forest and cross the river
|
|
Enter the Magypsy's house and
talk to Ionia (1C12)
|
|
Pass through the dark cave (1C13)
|
|
Go north into Drago territory (1C14)
|
|
Defeat the Mecha-Drago
ITEMS
a)Fresh Milk
しぼりたてミルク "Shiboritate Miruku"
(A white bottle with a blue stripe)
Use: recovers 80 HP; turns into Yogurt after roughly 10 to 15 min.
Obtained: talk to the cow by the Magypsies' house
The Fresh Milk turns into Rotten Milk (recovers 10 HP) after about a minute
but turns into Yogurt (recovers 80 HP) after about 10 or 15 minutes.
GIFT BOXES
___________
| Dark Cave |
|___________|_______________________________________________________________
|1.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | at the bottom of the hole |
|________________|_______________________|__________________________________|
|2.Running Bomb | | |
| "Hashiridama" | base damage 100~120 HP| at a dead-end before the first |
| (A purple ball| to all enemies on | vine |
| with black | screen | |
| lines) | | |
|________________|_______________________|__________________________________|
______________
| Mountain Top |
|______________|____________________________________________________________
|1.Beef Jerky (x4) | | -inside the cave where the Pig |
| "Hoshiniku" | recovers 60 HP | Men are resting |
| | | -on the riverbank (x2) |
| | | -past the riverbank; the final |
| | | area |
|__________________|_______________________|________________________________|
|2.Sprinting Bomb | | |
| "Bashiridama" | base damage 140~160 HP| east side of the river |
| (Red ball with | to all enemies on | |
| a white top) | screen | |
|__________________|_______________________|________________________________|
|3.Fresh Lumber | | |
| "Atarashii | weapon; Offense +16, | west side of the river |
| Kakuzai" | Speed -4 | |
|__________________|_______________________|________________________________|
|4.Nut Bread | | past the riverbank; the final |
| "Konomi Pan" | recovers 30 HP | area |
|__________________|_______________________|________________________________|
ENEMIES
a)Mr. Batty
こうもりさん "Koumorisan"
Mr. Batties can be found in the dark cave north of the Magypsy's house.
Use Flint's Swing when facing a group.
b)Crag Lizard
いわトカゲ "Iwa Tokage"
(A creature made entirely out of rock)
Type: Organic
Vulnerable: Freeze, sleep
HP: 124
Attacks
-Biting attack
Damage: 7~15 HP
-Tear into you
Damage: 14~25 HP
-Edge closer
Effect: none
Strategy
The Crag Lizard has pretty high Defense, and you'll probably need to
attack with good combos to inflict decent damage. Getting combos
shouldn't be difficult, since the rhythm of the battle music is simple.
You should be able to win in about 3 or 4 rounds with combos. If you
can't combo and are at a low level (lvl. 10~11), avoid fighting this
enemy altogether.
You can also try using Power Smash, as one hit from this move can defeat
the Crag Lizard.
This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated.
-Flint: standard attack
Power Smash, if unable to combo
Beef Jerky, as needed
c)Mischievous Mole
やんちゃなモグラ "Yancha na Mogura"
Mischievous Moles are found in the dark cave. You should be able to win in
1 or 2 rounds with combos or 2 to 3 rounds without.
d)Titany
タイタニー "Taitanii"
(Looks somewhat like a lobster)
Type: Bug
Vulnerable: Freeze, paralysis
HP: 119
Attacks
-Swing its pincers around
Damage: 10~15 HP
-Hypnosis[alpha]
Effect: put a party member to sleep
Comments: Alec can smack Flint to wake him up if he falls asleep.
-Brandish its pincers
Effect: none
Strategy
You should be able to defeat the Titany in about 2 or 3 rounds with
combos. To combo against this enemy, time your button presses between
each guitar strum in the background.
Without combos, it may take as long as 5 or 6 rounds if Flint is around
level 12 and isn't equipped with the Fresh Lumber or better; try using
Power Smash instead.
This enemy sometimes drops a Running Bomb (inflicts about 110 HP of
damage to all enemies on screen) when defeated.
-Flint: standard attack
Power Smash, if at a low level and unable to combo
e)Balding Eagle
ハゲターカー "Hagetaakaa"
Type: Organic
Vulnerable: Fire, sleep
HP: 80
Attacks
-Scratch with its sharp talons
Damage: 15~25 HP
-Peck with its beak
Damage: 10~15 HP
-Perch on top of a tree and rest its wings
Effect: recovers about 40 HP
-Has a big grin on its face
Effect: none
Strategy
You should be able to defeat the Balding Eagle with a 4 to 7-hit combo or
in two rounds without combos.
This enemy sometimes drops Beef Jerky (recovers 60 HP) when defeated.
-Flint: standard attack
f)Tree
き "Ki"
Type: Organic
Vulnerable: Fire, sleep
HP: 160
Attacks
-Standard attack
Damage: 6~10 HP
-Vacuum attack
Effect: reduces Flint's Offense and Defense by about 20%
-Call for help
Effect: a Balding Eagle might join the battle
-Plant its roots into the ground
Effect: none
-Burst into flames (death action)
Damage: 150~200 HP
Comments: If you defeat this enemy last and end the battle quickly,
Flint should suffer only about 15 HP of damage from this
attack.
Strategy
You should be able to defeat the Tree in 2 to 3 rounds with combos or 3
to 4 rounds without. Always defeat this enemy last.
This enemy sometimes drops Nut Bread (recovers 30 HP).
-Flint: standard attack
g)Mecha-Drago
メカドラゴ "Meka Dorago"
Type: Mechanical Chimera
Vulnerable: Thunder
Recommended Level: 12
HP: ~720
Attacks
-Biting attack
Damage: 10~15 HP
-Stomp with its huge foot
Damage: 20~25 HP
-Breathe fire
Damage: 35~45 HP
Effect: might leave its targets burning (4% of max HP of damage per turn)
-Let out a roar
Effect: decreases Offense by about 20%
Comments: If the Mecha-Drago decreases Flint's Offense to 80% less than
his base, use Charge Up twice to buff his Offense or use bombs
if near the end of the fight.
-Final blow (death action)
Damage: about 280 HP
Comments: Flint should suffer only about 30 HP of damage from this
attack.
Strategy
Use the Drago Fang in the first round to penetrate the Drago's skin. The
Drago Fang looks like a white fang attached to a hilt. (Press SELECT in
the inventory screen to see what each item looks like.)
Use Flint's Charge Up ability in the second round to increase his Offense
by about 20%. With a buffed Offense, Flint should be able to inflict over
110 HP of damage with a 16-hit combo. If the Mecha-Drago decreases
Flint's Offense, use Charge Up again or use bombs if near the end of the
fight.
If you can't combo, use up any Bombs in your inventory after using the
Drago Fang. Thereafter, use Flint's Charge Up (twice if the Mecha-Drago
decreased Flint's Offense) and attack with Power Smash. Power Smash has
an accuracy of roughly 30%, but with a buffed Offense it can inflict
about 250 to 300 HP of damage.
Keep Flint's HP above 45 or so with food and you should have no trouble
surviving. This is the last battle of the chapter, so don't worry about
conserving any items for later. Mash the A button as fast as possible at
the end of the fight to minimize damage from the Mecha-Drago's final
attack.
-Flint (w/ combos): (first turn) Drago Fang
(second turn) Charge Up
standard attack
Bombs, if Offense is decreased near the end of the
fight
Beef Jerky, Cheese, or Yogurt, when HP falls to 45 or
below
-Flint (w/o combos): (first turn) Drago Fang
(second round+) Bombs
Charge Up
Power Smash
Beef Jerky, Cheese, or Yogurt, when HP falls to 45
or below
WALKTHROUGH
a)Alec's House
Enter Alec's house and talk to him.
"Oh, you're here!
It's gotten mighty troublesome getting through the forest, hasn't
it...
What're those hard to describe flying mice with bug-like wings on
their backs.
I think I got bitten somewhere by those things.
It's gotten better but...
No, no, no!
Forget about that!
I've managed to trace Claus's steps!
According to the frogs, the boy seems to be around my friend's place.
Let's get going!"
Alec follows Flint back to the forest. He occasionally attacks in battle but
spends most rounds doing nothing. He can also slap Flint to wake him up if
he falls asleep and can restore about 25 HP when Flint is low on health.
Exit the house and head back towards the riverbank in the forest. On the
way, Alec explains a few things.
"...Flint.
You probably thought, 'What the heck?' when I said, 'According to the
frogs,' earlier.
The frogs are my friend's helpers. My friend can freely convey his
feelings to frogs and lizards and whatnot.
See, there's a lizard right there! All we have to do is follow the
direction they point us in."
There are several lizards on the way south, and they lead you back to the
riverbank in the forest. Alec continues his explanations:
"...Flint.
You're probably wondering, 'What kind of guy is his friend?'
My friend, no, my friends are 'Magypsies' who have lived in isolation
from long ago."
"...Flint.
You seem to be walking slower because you're wondering about the
'Magypsies.'
The Magypsies have lived for a long time protecting something in this
world and possess strange powers.
They're neither human nor beast, man nor woman.
I have no idea how old they are either.
I suppose my explanation doesn't help much, does it?
Anyway, they're weird.
All of them are weird.
Every one of them is weird.
That's what they're like.
But they're good-natured."
When you get back to the forest, approach the river and examine the frog on
the right. A line of frogs forms in the water and allows you to jump across.
b)Magypsy's House
There are a cow and a hot spring in the next area. Talk to the cow and
answer "yes" to receive Fresh Milk, a food item that recovers 80 HP. Fresh
Milk turns into Rotten Milk (recovers 10 HP) after about a minute and Yogurt
(recovers 80 HP) after about 10 to 15 minutes. The cow lets you carry only
one jar of Fresh Milk at a time.
(1C12)
There is a lake in the area with a house standing in the middle of it. Walk
across the rock path and enter the house.
There are six Magypsies having a party inside: Phrygia on the bed,
Mixolydia on the left of the table, and Doria on the right. Aeolia is
sitting on the chair in the middle, with Lydia on the left and Ionia on the
right. They look like cross dressers and talk like stereotypical gay men,
but they're not actually human.
Talk to Ionia; he knows Alec and introduces everyone. He also mentions the
seventh Magypsy, Locria, who isn't at the party. Alec asks them if they've
seen Claus. Claus did come here, saying he wanted to get revenge on his
mother's killer, and Aeolia taught him how to use PSI. Claus then left for
the Dragos' territory in the mountains. Alec gets mad at the Magypsies for
not stopping Claus, but there is nothing they can do except go after him.
c)The Dark Cave
(1C13)
Exit the Magypsy's house and enter the cave to the north. The cave is dark,
but you can see your immediate surroundings. You can see the entire screen
as well if you look closely; increase the brightness of your display if you
can. Alec gives you directions to the exit.
Walk north and then turn left. At the first fork, Alec tells you to go west.
If you turn north, you'll find a gift box containing a Peculiar Cheese
(recovers 60 HP for Flint). It's guarded by three Mr. Batties, but you
should be able to take them out easily with Flint's Swing.
Turn north at the next fork. To the west is a Crag Lizard and a dead end.
When Alec talks to you again, there should be a hole nearby. Fall through
the hole for a shortcut.
At the bottom of the hole, there is a gift box containing Beef Jerky
(recovers 60 HP) to the east. It's guarded by a Crag Lizard, which you
should be able to defeat in 3 or 4 rounds if you attack with combos. If
you're at a low level and can't combo, avoid fighting it.
Walk south and then east to find another fork. Go south. If you go east,
you'll walk a long way and eventually return to the hole you previously fell
through.
At the next fork, there is an unguarded gift box containing a Running Bomb
(inflicts about 110 HP of damage to all enemies on screen) to the right. Go
west to proceed.
Alec soon stops you, and you hear a strange sound.
"Was that you?
It was me, it was me, hee hee hee."
At the next fork, Alec stops you again. Unfortunately, he forgot which way
to go and is not sure whether to go north or west. Go west to move on. To
the north is an empty dead-end.
After climbing a vine, turn north at the next fork. To the east is a Crag
Lizard and a dead end.
Go north and then west to find a second vine. Climb it and then go northwest
to reach another vine.
At the top, walk west to reach one final vine and the exit.
d)Drago Plateau
(1C14)
Head north into another cave. Climb the ladder to reach a gift box
containing Beef Jerky and an Amazing Capsule (Instant Revitalizing Device in
EarthBound). Examine the machine to recover all your HP. Exit the cave to
the southeast.
The Titany and Balding Eagle can be found outside. The Balding Eagle can be
defeated with a 4 to 7-hit combo or in two rounds without combos. The
Titany, on the other hand, may take about 2 to 3 rounds with combos or as
many as 5 to 6 rounds without combos if you're at a low level. Fortunately,
the Titany has pretty low Offense, so it doesn't cause much damage. Remember
to time your button presses between each guitar strum of the Titany's battle
music to combo, just like the Flying Mouse. If you can't combo, try using
Power Smash.
Walk east and cross the bridge to reach a gift box containing a Sprinting
Bomb. This item can inflict about 150 HP of damage to all enemies on screen,
but it should be saved for an upcoming boss. If your inventory is full, use
or discard any food items.
Walk north along the cliffs to the west to find another gift box containing
a Fresh Lumber. Equip it on Flint and discard your previous weapon.
The other two gift boxes in this area contain Beef Jerky. Proceed north.
Some of the trees in the next area can move and attack Flint. You should be
able to defeat the Tree in 2 to 3 rounds with combos or 3 to 4 without.
Always defeat the Tree last because it bursts into flames when defeated to
inflict about 150~200 HP of damage.
Flint and Alec find a baby Drago playing with one of Claus's shoes. You can
pick up the Child's Shoe, but it's not required. The Shoe doesn't take up
inventory space.
The two gift boxes in this area contain a Nut Bread and Beef Jerky. When you
reach the second gift box, use the Nut Bread or any weak food item to
recover Flint's HP to near max.
e)Mecha-Drago
Move north to find Claus's other shoe. Alec calls for Claus but is met by a
Mecha-Drago instead.
When the battle starts, use the Drago Fang in the first round to penetrate
the Drago's hard skin. The Drago Fang looks like a white fang attached to a
hilt. (Press SELECT while in the inventory screen to see what each item
looks like.)
If you can combo, use Flint's Charge Up in the second round. (Use it twice
if the Mecha-Drago decreased Flint's Offense.) Flint can inflict over 110 HP
of damage with a 16-hit combo and a buffed Offense. If the Mecha-Drago
decreases Flint's Offense near the end of the fight, use up any Bombs in
your inventory before using standard attacks again.
If you can't combo, use up any Bombs after using the Drago Fang. Use Charge
Up (twice, if needed) and use Power Smash in every round. Power Smash has a
roughly 30% chance of hitting but can inflict 250~300 HP of damage with a
buffed Offense.
Use Beef Jerky, Peculiar Cheese, or Yogurt to recover if HP falls to 45 or
below. At the very least, keep Flint's HP above 35 because the Drago uses a
final attack at the end of the fight that inflicts about 280 HP of damage.
When the Mecha-Drago finally collapses, Alec tells Flint to stay his hand--
there's no need to force the baby Drago to feel the same anguish Lucas and
Claus have to endure.
You'll see a chapter summary after the scene.
-------------------------------------------------------------------------------
The people of Tazmily Village may have never experienced sadness...
until today.
Whether it was sunny or cloudy,
everyone greeted each other with a warm smile.
The inhabitants of the forest all got along.
The strong helped the weak,
and they shared whatever was scarce.
But,
now it seems the people of Tazmily were experiencing all the sadness in the
world. Everything was turning bad and getting worse...
When? Where?
What? Why?
Did everything start to change.
The animals were being transformed like demented play things and were starting
to attack people.
Like in Flint's family, the mutual bond holding people together was being
severed.
Who is the suspicious group of Pig mask wearing men?
What are those strange flying objects wandering the once beautiful sky?
And where is the still missing Claus...
The mysteries deepen,
and the story begins
...on a tragic note.
-------------------------------------------------------------------------------
End of Chapter 1
"*Boing*
Would you like me to save what has happened up to this point?
>Yes >No"
*******************************************************************************
VIII.Chapter 2: Thief Adventures
*******************************************************************************
1.To Osohe Castle
Recommended Level: 9 -> 10
Equipment:
Duster: (weapon) Ordinary Shoes
(body) Mini-Mini Charm
(head) *nothing*
(other) Aries Bracelet
Outline
Enter the basement and open all the gift boxes
|
|
Go to the graveyard and defeat the zombies
|
|
Examine the drawbridge to Osohe Castle
|
|
Enter the gravedigger's house
|
|
Push the empty book case aside and go
through the secret passage
GIFT BOXES
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Thunder Bomb | base damage 85~95 HP to | behind Duster's house; this|
| "Ikazuchidama" | all enemies on screen | gift box refills every time|
| | (lightning defense) | you enter the Crossroad |
|____________________|_________________________|____________________________|
|2.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | in the gravedigger's house |
|____________________|_________________________|____________________________|
|3.Peculiar Cheese | | |
| "Kuse no Aru | recovers 60 HP for | in the gravedigger's house |
| Chiizu" | Duster | |
|____________________|_________________________|____________________________|
|4.Running Bomb | base damage 100~120 HP | secret passage under the |
| "Hashiridama" | to all enemies on screen| gravedigger's house |
|____________________|_________________________|____________________________|
|5.Nut Bread | | secret passage under |
| "Konomi Pan" | recovers 30 HP | the gravedigger's house |
|____________________|_________________________|____________________________|
ENEMIES
a)Zombie Man/Zombie Lady
ゾンビマン / ゾンビレディー "Zonbi Man/Zonbi Redii"
HP: 95/87
Attacks
-Biting attack
Damage: 6~7 HP
-Be absentminded
Effect: none
-Be wobbly
Effect: none
Strategy
You should be able to defeat a zombie in two turns (one turn with an
11~12 hit combo). These zombies seem to be vulnerable to sleep, so use
Duster's Hypnotic Pendulum if you want help hearing the music's rhythm.
Use a Thunder Bomb to end the battle quickly. You can get as many Thunder
Bombs as you want from behind Duster's house. Simply enter the Crossroad
to refill the gift box.
-Duster: standard attack
Hypnotic Pendulum
b)Zombie Dog
いぬゾンビ "Inu Zonbi"
HP: 115
Attacks
-Biting attack
Damage: 10~12 HP
-Utter a low growl
Effect: none
-Chase its own tail
Effect: none
Strategy
It should take about 2 or 3 turns to defeat the Zombie Dog.
The rhythm of this enemy's battle music is different from that of other
songs. Instead of timing your button presses with the tempo of the song,
you have to follow the bass line. I find it slightly harder than most,
but you should be able to get about 2~5 hits consistently.
The Zombie Dog sometimes drops Nut Bread (recovers 30 HP).
-Duster: standard attack
c)Mobile Grave
あるくはかいし "Aruku Hakaishi"
Type: Ghost
Vulnerable: Thunder, crying
HP: 156
Attacks
-Fall on top of you
Damage: 35~45 HP
-Fall down
Effect: none
-Edge closer
Effect: none
Strategy
The Mobile Grave has high Offense and Defense, so be sure to attack with
good combos or a Thunder Bomb. Even with 16-hit combos, it might take
about five or six turns to defeat this enemy. It may be better to avoid
this thing altogether, though defeating it is worth a respectable 60 exp.
points.
The Mobile Grave's battle music steadily increases its tempo from very
slow to very fast. To execute combos, time you button presses with each
quarter beat instead of each drum beat in the music (the drums sometimes
sound on each eighth beat). This is actually one of the easier songs to
combos with, so you should get the hang of it quickly.
-Duster: standard attack (with high combos)
Thunder Bomb
d)Detached Leech
はなれなヒル "Hanare na Hiru"
Type: Bug
Vulnerable: Freeze, crying
HP: 61
Attacks
-Biting attack
Damage: 4~6 HP
-Blood sucking attack
Damage: 10~11 HP
Strategy
You should be able to defeat the Detached Leech in one round with a 1 or
2-hit combo. This enemy sometimes drops an Edible Mushroom (recovers 20
HP).
-Duster: standard attack
e)Spineless Lobster
まっかんち "Makkanchi"
Type: Organic
Vulnerable: Freeze, sleep
HP: 80
Attacks
-Swing its pincers around
Damage: 13~14 HP
-Offense Up[alpha]
Effect: increase its Offense by about 20%
-Brandish its pincers
Effect: none
Strategy
You should be able to defeat the Spineless Lobster in about 3 rounds or
so. This enemy can be easily approached from behind because it tries to
run away a couple seconds after it sees Duster.
The rhythm of this enemy's battle music can be a little tricky, but you
should be able to get about 5 or more hits consistently. Use Duster's
Hypnotic Pendulum to put this enemy to sleep to help you combo.
-Duster: standard attack
Hypnotic Pendulum
WALKTHROUGH
a)A Mysterious Assignment
The chapter begins with a flashback of when Flint escaped from jail, except
this time you hear Flint thank Duster. When Duster returns home, Wes assigns
him a task:
"Duster.
...not my son but my pupil, Duster.
Listen!
The time has come...
No, it's not as if I was waiting for this moment.
If possible...I wish it had not arrived.
It's just, you and I should have been preparing for it.
The time for you to attempt the things I have taught has finally
arrived.
We still haven't seen the enemy.
But our way of life will change starting now.
Are you ready for it!
>Yes >No (if you answer "no," Wes says a few extra things)
| Duster...
| It might've been better if we were born in a different time.
| I pushed you in your training when you were young, and the limp in
| your left leg--and the fact you don't fit in with the other
| villagers--are all my fault...
| at least, that's what I think.
| If you want to resent your father then by all means resent me. If
| that makes you feel better then resent me all you want.
| But...you cannot choose your answer.
| Duster, listen carefully!
| This is not a test. It is a command.
Duster. I'm going to give you your task.
Sneak into Osohe Castle.
There, I want you to find a 'Certain Important Thing' and bring it
here.
That 'Certain Important Thing' is...
No...
I shouldn't have to tell you.
A thief should be able to tell the value of what he is stealing
himself.
Still, do you want me to tell you a little bit about it?
>Yes >No (If you answer "yes," Wes says a few extra things)
| It looks very, very important.
| How do I say this...it's shiny? Something like that.
| I'm not telling you anymore.
I have some things prepared for you in the basement.
They are a thief's Seven World Wonde...I mean, a thief's Seven Tools.
Wait, were there seven?
Well, whatever.
Take them with you.
They'll come in handy when you face the enemy."
Walk into the basement and open all the gift boxes. These items serve as
Duster's special attacks in battle:
Wall Staples Siren Beetle
Hypnotic Pendulum Smoke Bomb
Scary Mask Tickle Feather
-Wall Staples can solidify a target for 2 or 3 rounds. It has a success rate
of about 75% or lower against most enemies, but it doesn't work against
most bosses. Wall Staples are usually best used against sleeping enemies or
enemies turned around.
-The Siren Beetle makes an enemy turn around and waste 1 or 2 turns. Also,
an enemy with its back turned has about 20% less Defense. This item has a
75% success rate, but it doesn't work on enemies that can't be approached
from behind. Using the Siren Beetle on a sleeping enemy wakes it up.
-The Hypnotic Pendulum makes an enemy fall asleep. Sleeping enemies can't do
anything for several rounds but have a roughly 40% chance of waking up if
attacked.
-The Smoke Bomb makes an enemy start uncontrollably crying, reducing the
accuracy of their physical attacks by about 50%.
-The Scary Mask and Tickle Feather decrease an enemy's Offense and Defense
respectively by about 20% the first time and 8% the second and third times
they are used. Both items have a success rate of about 70%.
Duster also has a couple of abilities that are randomly used at the
beginning of battle. When you encounter an enemy face-to-face, Duster has a
slight chance of getting in a swift kick before the fight starts. Also, if
an enemy approaches Duster from behind, Duster can occasionally get in a
swift blow before the fight starts or make the enemy turn around and give
you a free round instead.
b)Tazmily Village
Exit the house and check behind it on the left. There is a hidden gift box
containing a Thunder Bomb, an item that inflicts about 90 HP of electrical
damage to all enemies on screen. The gift box refills every time you enter
the Crossroad, so come back if you want more.
Walk south and cross the bridge to the west. Talk to Mapson on the bridge
and he'll circle the location of Osohe Castle on your map (press the R
button to view your map).
Enter the village square and attempt to head north. On the way, Duster bumps
into a strange man and a monkey. The man apologizes, and they continue on
their way.
Move north again to find Butch. Butch shows Duster a large sack and says it
contains Money. He sold his livestock to a traveler and got the sack of
Money in return, even though nobody in Tazmily uses Money. Duster doesn't
know what Money is and Butch isn't sure either, but Butch thinks Money will
be important in the future and decided to trust the traveler on the deal. He
hides the sack in the well and makes Duster promise to keep this a secret.
c)The Graveyard
Move north through the Crossroad and into the graveyard. Once there, Duster
is attacked by a group of 4 zombies. Individually, these zombies aren't very
strong, but a group of them can inflict significant damage. Use Duster's
Hypnotic Pendulum if you want to put a Zombie to sleep and focus on
defeating the other Zombies. If you attack with good timing and get a 11~12
hit combo, you can defeat a Zombie in one turn. Thunder Bombs are effective
as well.
Go north into the next area. Walk to the edge of the moat and examine the
drawbridge. As you try to go back south, an ant stops you and explains how
to execute combos using the "Sound Battle System." Return to the graveyard.
There are now Zombie Dogs and Mobile Graves lurking in the graveyard. The
Zombie Dogs aren't too hard, but the Mobile Graves can inflict a large
amount of damage if you don't attack with high combos or use a Thunder Bomb.
Even with 16-hit combos, it may take about five or six turns to defeat them.
Avoid this enemy (unless you want to level up) and enter the gravedigger's
house.
Go into the basement and open the two gift boxes there. They contain Beef
Jerky and Cheese, both of which recover 60 HP. Push the empty book case from
either side to reveal a hidden passage and enter it.
The underground passage is a straightforward area where some leeches and
lobsters lurk. The leeches can be quickly defeated with a 2-hit combo, but
the lobsters have pretty high Defense. Use the Hypnotic Pendulum to put them
to sleep. They can also be easily approached from behind because they try to
run away a couple seconds after they see Duster.
There is a gift box here that contains a Running Bomb, an item that inflicts
about 110 HP of damage to all enemies on screen; save it for a boss battle.
There is also a gift box holding Nut Bread as well.
_______________________________________________________________________________
_______________________________________________________________________________
2.Inside Osohe Castle
Recommended Level: 10 -> 12
Equipment:
Duster: (weapon) Ordinary Shoes
(body) Mini-Mini Charm
(head) *nothing*
(other) Aries Bracelet
Outline
Examine the castle wall and climb to the top
|
|
Enter the castle and dash into the statue
|
|
Obtain a Rotten Eclair and
buy a Rope Snake (2C1)
|
|
Go to the ghosts' party room and build a
ladder to the third floor
|
|
Cross the gap using the Rope Snake
|
|
Go to the fourth floor and
pick up the Pendant
|
|
Defeat Mr. Passion
|
|
Take the Noble Spittoon and
return home
ITEMS
a)Battle Memory (Key Item)
たたかいのきおく "Tatakai no Kioku"
(A yellow book)
Use: view all enemies you have encountered and practice fighting them
Location: 1F of Osohe Castle; from the main hall, go north and enter the
second-to-the-left door
With the Battle Memory, you can practice fighting any enemy you've
encountered without fear of retaliation. This is the best way to practice
combos against an enemy because you can fight for as long as you want and
put enemies to sleep at your leisure. The Battle Memory doesn't take up
inventory space and remains with you between chapters.
To practice fighting an enemy, go into the inventory screen and select the
Key Icon. Look for an item that looks like a yellow book and press the A
button. Select the enemy you want to fight and press START to enter battle.
To stop fighting, select the EXIT icon at the top of the screen.
b)Rotten Eclair
くさったエクレア "Kusatta Ekurea"
(A brown eclair)
Use: trade them with the Ghost Merchant for other items
Obtained: -by fighting Stinky Ghosts
-talk to one of the partying ghosts on the second floor
There is a Ghost Merchant on the first floor of Osohe Castle that trades
Rotten Eclairs for other items. You can trade 1 Rotten Eclair for a Fresh
Mint or a Rope Snake and 2 Rotten Eclairs for Beef Jerky. The Rope Snake is
an item needed to progress in the game. There is also a ghost on the third
floor of the castle that gives you Beef Jerky for 1 Rotten Eclair.
Rotten Eclairs can be found by fighting Stinky Ghosts. There is also a
ghost on the second floor of Osohe Castle that gives you as many Rotten
Eclairs as you want for free.
c)Rope Snake (Key Item)
ヒモヘビ "Himo Hebi"
(A red snake)
Use: can be used to cross small gaps; needed to progress through the game
Obtained: trade one Rotten Eclair with the Ghost Merchant
There are small gaps that impede your path at a few places in the castle.
You need to use the Rope Snake to cross these gaps. The Rope Snake is
regarded as a Key Item and doesn't take up inventory space.
d)Fresh Mint
すっきりミント "Sukkiri Minto"
(Looks like three yellow flowers)
Use: cures nausea (unable to eat)
Location: -1F of Osohe Castle, next to a sign
-1F of Osohe Castle, above the hot spring
-Ghost Merchant
You can get Fresh Mint while making your way to the first floor of Osohe
Castle or by giving 1 Rotten Eclair to the Ghost Merchant. Use it after
battles if Duster is feeling nauseous (indicated by a gray cloud).
GIFT BOXES
______________
| Osohe Castle |
|______________|____________________________________________________________
|1.Rotten Milk (x2) | turns into Yogurt | -3F, near where Duster enters |
| "Furui Miruku" | (recovers 80 HP) | the castle |
| | in 10 to 15 min. | -1F kitchen |
|____________________|___________________|__________________________________|
|2.Fresh Mint (x2) | | |
| "Sukkiri Minto" | cures nausea | -on the stairs between 1F and 2F |
| (Looks like three | | -1F, above the hot spring |
| yellow flowers) | | |
|____________________|___________________|__________________________________|
|3.Battle Memory | practice fighting | 1F; from the main hall, go north |
| "Tatakai no Kioku"| any enemy you've | and enter the second-to-the-left |
| (A yellow book) | encountered | door |
|____________________|___________________|__________________________________|
|4.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | 1F kitchen |
|____________________|___________________|__________________________________|
|5.Chick Bandana | | 2F; from the hall decorated with |
| "Hiyoko Bandana" | armor; Defense +5 | knight statues, enter the first |
| | | door |
|____________________|___________________|__________________________________|
|6.Osohe Sketch | | |
| "Osohe Mitorizu" | map of the Castle | 2F kitchen |
|____________________|___________________|__________________________________|
|7.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP to all | 2F kitchen, after defeating the |
| | enemies on screen | Strawberry Slime |
|____________________|___________________|__________________________________|
|8.Aquarius Bracelet | | |
| "Mizugame no | armor; Defense +5 | 3F, south from the gap |
| Udewa" | | |
|____________________|___________________|__________________________________|
|9.Durable Shoes | weapon for Duster;| 3F, in the room with the Ghost |
| "Joubu na Kutsu" | Offense +12 | Knight |
|____________________|___________________|__________________________________|
ENEMIES
a)Stinky Ghost
くっさ〜いオバケ "Kussaaai Obake"
Type: Ghost
Vulnerable: Fire, crying
HP: 125
Attacks
-Standard attack
Damage: 10~13 HP
-Blow its stinky breath at you
Effect: feel nauseous (can't eat)
-Call for help
Effect: a Stinky Ghost might join the battle
Strategy
You should be able to defeat the Stinky Ghost in about 2 rounds. Wall
Staples almost always work against this enemy.
The Stinky Ghost sometimes drops Rotten Eclairs; trade them with the
Ghost Merchant for other items.
-Duster: standard attack
Wall Staple
b)Arachnid!
スパイダー! "Supaidaa!"
(A spider with a striped abdomen)
Type: Bug
Vulnerable: Freeze, sleep
HP: 60
Attacks
-Biting attack
Damage: 5~6 HP
-Shoot silk from its abdomen
Effect: solidify a single target
-An Arachnid! falls from the ceiling
Effect: another Arachnid! joins the battle
Strategy
You should be able to defeat the Arachnid! in 1 round with combos or 2
rounds without.
This enemy sometimes drops Fresh Mint (cures nausea).
-Duster: standard attack
c)Big Bro
アニアニ "Ani Ani"
(A round creature with lanky arms and legs)
Type: mysterious creature
Vulnerable: crying
HP: 67
Attacks
-PK Fire[alpha]
Comments: This enemy tries to use PSI but is unsuccessful.
-PK Freeze[beta]
-Lifeup[beta]
-Tremble in fear
Effect: none
-Bumble in fear
Effect: none
Strategy
You should be able to defeat the Big Bro in 1 or 2 turns. The poor guy
can't muster the courage to fight.
-Duster: standard attack
d)Barrel Man
タルマン "Taru Man"
Type: mysterious creature
Vulnerable: Fire, crying
HP: 100
Attacks
-Standard attack
Damage: 8~10 HP
-Release a sweet fragrance
Effect: makes Duster fall asleep
Strategy
You should be able to defeat the Barrel Man in 1 or 2 turns. This enemy
sometimes drops Nut Bread (recovers 30 HP).
-Duster: standard attack
e)Artsy Ghost
げいじゅつなオバケ "Geijutsu na Obake"
(A ghost disguised as a painting)
Type: Ghost
Vulnerable: Fire, crying
HP: 187
Attacks
-Standard attack
Damage: 10~12 HP
-PK Freeze[alpha]
Damage: 29~31 HP
Effect: may solidify its target
-Critique itself
Effect: makes Duster unable to understand what it's talking about (i.e.
no effect)
Strategy
Use Wall Staples to immobilize the Artsy Ghost. You should be able to
defeat this enemy in about 3 or 4 turns with combos. Despite how fast
this enemy's battle music sounds, its rhythm is actually pretty slow.
The Artsy Ghost sometimes drops a Peculiar Cheese (recovers 60 HP).
-Duster: (first turn) Wall Staple
standard attack
f)Ghost Armor
オバケカッチュウ "Obake Kacchuu"
Type: Ghost
Vulnerable: Thunder, sleep
Resistant: Fire
HP: ~100
Attacks
-Throw a punch
Damage: 8~10 HP
-Tackle attack
Damage: 18~20 HP
-Flash a pose
Effect: none
Strategy
Use the Hypnotic Pendulum and the Scary Mask to render the Ghost Armor
virtually harmless. It should take about 4 or 5 turns to defeat this
enemy with combos.
The Ghost Armor sometimes drops Beef Jerky (recovers 60 HP).
-Duster: Hypnotic Pendulum
Scary Mask, if asleep
Tickle Feather, if asleep
standard attack
g)Violent Roach
あれ "Are"
Type: Bug
Vulnerable: Freeze, sleep
HP: 88
Attacks
-Standard attack
Damage: 11~13 HP
-Leap forward and spread its wings
Effect: solidify a single target
-Knit its brow
Effect: none
Strategy
You should be able to defeat the Violent Roach with a 7~8 hit combo.
-Duster: standard attack
h)Strawberry Slime
イチゴスライム "Ichigo Suraimu"
(A spilled bottle of jam)
Type: mysterious creature
Vulnerable: Freeze, crying
HP: 182
Attacks
-Standard attack
Damage: 8~10 HP
-Spew out its digestive fluids
Damage: 18~24 HP
-Release a sweet fragrance
Effect: puts Duster to sleep
Strategy
Use the Hypnotic Pendulum to put the Strawberry Slime to sleep, and use
the Tickle Feather at least once before attacking. The Smoke Bomb and the
Scary Mask can reduce the effectiveness of this enemy's standard attack,
but nothing can be done about its stronger fluid attack.
Use a food item when Duster's HP falls to 40 or below. You get a
Sprinting Bomb (base damage 140~160 HP) and 146 exp. points for defeating
this enemy.
-Duster: Hypnotic Pendulum
Tickle Feather, at least once
standard attack
Beef Jerky, Cheese, or Yogurt if HP falls to 40 or below
i)Carpet Monster
カーペットモンスター "Kaapetto Monsutaa"
(A creature with sharp teeth hiding under a rug)
Type: Organic
Vulnerable: Fire, crying
HP: ~160
Attacks
-Biting attack
Damage: 10~15 HP
-Offense Up[alpha]
Effect: increases its Offense by about 20%
-Pull the carpet out from under your feet
Effect: trips and solidifies Duster for 2 or 3 turns
-Utter a low growl
Effect: none
Strategy
Use Wall Staples to immobilize the Carpet Monster. It should take about 2
or 3 rounds to defeat this enemy with combos. Don't let Duster's HP get
too low because this enemy can immobilize Duster for several rounds if it
pulls the carpet under his feet.
The rhythm of this enemy's battle music is different from that of other
songs. Instead of timing your button presses with the tempo of the song,
you have to follow the bass line. I find it slightly harder than most,
but you should be able to get about 2~5 hits consistently.
This enemy sometimes drops Nut Bread (recovers 30 HP).
-Duster: (first turn) Wall Staple
standard attack
j)Ghost Knight
オバケナイト "Obake Naito"
Type: Ghost
Vulnerable: Thunder, sleep
HP: 200
Attacks
-Stab with its sword
Damage: 29~31 HP
-Swing its sword
Damage: 39~44 HP
-Offense Up[alpha]
Effect: increases the Ghost Knight's Offense by about 20%
-Defense Up[alpha]
Effect: increases the Ghost Knight's Defense by about 20%
-Show off
Effect: none
Strategy
Two Thunder Bombs should defeat the Ghost Knight. If you don't have
Thunder Bombs and you can combo, use the Siren Beetle and attack only
when the Ghost Knight's back is turned. This prevents the Ghost Knight
from attacking and reduces its Defense by about 20%. If you can't combo
or if you want to play more defensively, put the Ghost Knight to sleep
and decrease its Offense 3 times.
This enemy sometimes drops Yogurt (recovers 80 HP).
-Duster: Siren Beetle, if you can combo
Hypnotic Pendulum, if you can't combo
Scary Mask, while asleep
Tickle Feather, while asleep
Thunder Bomb
standard attack
k)Ghost Sword
オバケソード "Obake Soodo"
Type: Ghost
Vulnerable: Thunder, sleep
Resistant: Fire
Attacks
-Stab attack
Damage: 18~22 HP
-Continuous attack
Effect: the Ghost Sword hits twice
Damage: 6~8 HP per hit
-Has a big grin on its face
Effect: none
Strategy
You should be able to defeat the Ghost Sword in about 2 or 3 rounds. Use
the Hypnotic Pendulum if you want to put this enemy to sleep and reduce
its Offense.
-Duster: standard attack
Hypnotic Pendulum
Scary Mask
l)Ghost Shield
オバケシールド "Obake Shiirudo"
(A floating shield with a face)
Type: Ghost
Vulnerable: Thunder, sleep
Resistant: Fire
Attacks
-Charge forward
Damage: 15~17 HP
-Has a big grin on its face
Effect: none
Strategy
You should be able to defeat the Ghost Shield in about 3 or 4 rounds. Use
the Hypnotic Pendulum if you want to put this enemy to sleep and decrease
its stats.
The Ghost Shield sometimes drops Rotten Milk (turns into Yogurt after 10
to 15 min.).
-Duster: standard attack
Hypnotic Pendulum
Tickle Feather
Scary Mask
m)Rockin' Ghost
オバケもくば "Obake Mokuba"
(A white ghost riding a toy horse)
Type: Ghost
Vulnerable: Fire, crying
HP: 152
Attacks
-Charge forward
Damage: 26~30 HP
-Jab with its spear
Damage: 16~18 HP
-Start a fight
Effect: attack another Rockin' Ghost
Comments: This enemy uses this move only if you're facing two Rockin'
Ghosts.
-Flash a disturbing smile
Effect: none
Strategy
You should be able to defeat the Rockin' Ghost in 2 or 3 rounds with
combos. This enemy sometimes drops Beef Jerky (recovers 60 HP).
-Duster: standard attack
n)Pseudoor
トビラモドキ "Tobiramodoki"
(A ghost disguised as a door)
Type: Ghost
Vulnerable: Fire, crying
HP: 215
Attacks
-Standard attack
Damage: 9~13 HP
-Blow its stinky breath at you
Effect: makes Duster feel nauseous
-Shut its doors
Effect: reduces damage the Pseudoor receives by half
Comments: The Pseudoor doesn't attack while its doors are closed.
-Flash a disturbing smile
Effect: none
Strategy
It should take 2 or 3 turns to defeat the Pseudoor with combos. If you
can't combo, reduce the Pseudoor's Defense at least once. I would avoid
fighting this enemy because it can make Duster feel nauseous and cause
trouble if you're out of Fresh Mints.
-Duster: standard attack
o)Mr. Passion
パッションさん "Passhonsan"
(A ghost conductor)
Type: Ghost
Vulnerable: Fire, crying
HP: ~630
Recommended Level: 11
Attacks
-Wildly swing his baton around
Damage: 27~31 HP
-Chuck a chair at you
Damage: 29~31 HP
-Fling candles at you
Effect: Mr. Passion hits twice
Damage: 8~11 HP per hit
-Attack with a barrage of flying furniture
Effect: Mr. Passion hits 3 times
Damage: 15~20 HP per hit
-Fly a mouse towards you
Damage: 1~2 HP
-Get fired up
Effect: increases his Offense by about 20%
-Lose his mind in the music
Effect: none
Strategy
Before fighting Mr. Passion, be sure Duster has at least one Beef Jerky,
Cheese, or Yogurt in case Duster takes a lot of damage early in the
fight. You can obtain Beef Jerky by giving a Rotten Eclair to a ghost on
the third floor.
Use a Smoke Bomb in the first round to reduce the accuracy of Mr.
Passion's attacks. Use the Scary Mask thereafter to decrease his Offense
2 or 3 times to make this fight much easier. Use the Scary Mask again
whenever Mr. Passion increases his Offense. Use the Tickle Feather 1 or 2
times to end this battle sooner.
-Duster: (first turn) Smoke Bomb
(subsequent turns) Scary Mask
Tickle Feather
standard attack
WALKTHROUGH
a)Castle Courtyard
Once inside Osohe Castle's walls, go directly north from where you emerge
and examine the vertical band on the wall.
Walk west along the roof and attempt to enter the castle. An ant interrupts
you and lectures you again on executing combos in battle. Enter the castle
after it finishes talking.
The castle is filled with ghosts, spiders, and other creepy things. The
ghosts can burp at Duster and make him feel nauseous, preventing him from
eating. Wall Staples almost always work against them. The spiders are pretty
weak and can be defeated in 1 or 2 rounds, but they can solidify Duster with
webbing.
The first door you see leads to a gift box containing Rotten Milk, an item
that turns into Yogurt (recovers 80 HP) after a few minutes. Dash into the
statue holding the giant ball to move on.
WARNING: If you dash into the statue from the right, the ball drops on
Duster and ends the game.
Don't open the gift box at the bottom of the hole. If you do, a ghost pops
out and burps in Duster's face, rendering him unable to eat.
Go into the next room and open the gift box to find Fresh Mint, an item that
cures nausea (indicated by a gray cloud). There is a hot spring coming up
soon, so don't use the Fresh Mint now.
b)Osohe Castle: First Floor
Go down to the first floor to enter the main hall. Examine the exit to the
south to unlock the main door into the castle. Go west to find a hot spring,
a Save Frog, and a gift box containing Fresh Mint.
(2C1)
Go north through the main hall to find three doors in the next room. The
middle door leads to a Ghost Merchant who trades you items for Rotten
Eclairs. You can trade 1 Rotten Eclair for a Rope Snake or a Fresh Mint and
2 Rotten Eclairs for Beef Jerky. Rotten Eclairs can be obtained by fighting
Stinky Ghosts. You can also get as many as you want for free from a ghost on
the second floor (see below). Be sure to trade a Rotten Eclair for the Rope
Snake, an item you'll need soon.
The door on the left leads to a gift box that contains the Battle Memory, an
item that lets you fight any enemy you've encountered. This item is handy
for practicing combos, since enemies don't attack and you can fight for as
long as you want. To practice fighting an enemy, go into the inventory
screen and select the Key icon. Look for an item that looks like a yellow
book and press A. Select the enemy you want to fight and press START to
enter battle. To stop fighting, select the EXIT icon at the top of the
screen.
The door on the right leads to the basement. There are two gift boxes here
that contain Rotten Milk and Beef Jerky, but the way is a dead end.
Enter the doorway on the left and go up the stairs to the second floor.
c)Second Floor
Enter the first door you see to find a Chick Bandana (Defense +5). The
painting in this room attacks when you turn your back to it. The Artsy Ghost
can inflict about 30 HP of damage with PK Freeze, but Wall Staples always
work against it. Check the fireplace to fall to the hot spring.
Three of the Ghost Armors in the hallway come to life and attack as you try
to walk through. If you are caught in a fight, put the Ghost Armor to sleep
with the Hypnotic Pendulum and use the Scary Mask to reduce its Offense; it
has pretty high HP, Offense, and Defense, so you should reduce the damage
you receive. It might take about 4 or 5 rounds to defeat this enemy with
combos.
Several ghosts are holding a party in the next room. These ghosts are
friendly and can be talked to. Speak to the ghost eating on the right side
of the table to receive as many Rotten Eclairs as you want. Answer "yes" if
you don't have any Rotten Eclairs and answer "no" if you do to receive one.
To the south is the kitchen. Open the gift box tied with a blue ribbon to
get a map of the castle (press R to view).
The moving jar on the table is a Strawberry Slime, a pretty tough enemy that
awards 146 exp. points and a Sprinting Bomb when defeated. If you want to
fight it, make sure Duster's HP is at least 40 and examine the jar. Use the
Hypnotic Pendulum to put the Strawberry Slime to sleep, and use the Tickle
Feather at least once before attacking. Eat Beef Jerky, Cheese, or Yogurt if
Duster's HP falls to 40 or below.
Go back into the party room and look for a dark, vertical band on the north
wall. Examine it to build a ladder to the third floor.
d)Third Floor
Talk to the ghost to trade a Rotten Eclair for Beef Jerky. You can receive
as many Beef Jerkies as you want from this ghost.
Go through the door to the south. When you reach two gift boxes, open the
one on the right to get an Aquarius Bracelet (Defense +5). The other gift
box is hiding a ghost that burps in Duster's face to make him nauseous.
Return to where the ladder was and approach the edge of the gap. Press A to
swing across using the Rope Snake.
There is a Carpet Monster lurking under the rug here, but you can immobilize
it with Wall Staples. Before talking to the ghost in front of the door, go
into the room to the left and save.
Go back to the previous room and talk to the ghost. It tells you there is a
very strong monster behind the door.
e)Ghost Knight
Enter the room and open the gift box to get a pair of Durable Shoes (Offense
+12). Equip it and discard Duster's previous weapon.
You can fight the Ghost Armor and the ghost weapons in this room if you
want, but they don't award anything other than 180 exp. points and possibly
a Yogurt (recovers 80 HP). You can fight the Ghost Knight by approaching the
Ghost Armor in the middle, or you can fight each enemy separately by
approaching the sword or shield first. The armaments aren't too hard and can
be put to sleep easily.
Defeating the stronger Ghost Knight earns you 23 more exp. points than if
you fought each enemy individually. Two Thunder Bombs should defeat it.
Alternatively, use the Siren Beetle and attack with combos when the Knight's
back is turned. If you can't combo or if you want to play more defensively,
put the Ghost Knight to sleep and decrease its Offense 3 times to reduce the
damage Duster takes by about 60%.
f)Fourth Floor
Before moving forward, make sure you have at least one Beef Jerky, Cheese,
or Yogurt for an upcoming boss battle. If you don't have any, get some
Rotten Eclairs from the ghost in the dining room and trade them for Beef
Jerkies with the ghost on the third floor.
Move up to the fourth floor and check the shining object on the ground. It's
a pendant that the mysterious person dropped. You can't do anything with it
now, but it doesn't take up inventory space.
There are a couple of Rockin' Ghosts lurking in the next hallway. They have
relatively high Offense, but you can make them cry with a Smoke Bomb. You
should be able to engage them one at a time.
In the next room, there are some Barrel Men and Pseudoors. All the doors in
this room are fake except for the one at the very end. These doors can make
Duster feel nauseous, so avoid fighting them. The Barrel Men should be easy.
g)Mr. Passion
Enter the next room to find the ghost conductor Mr. Passion. Talk to him and
answer "no" to refuse to listen to his music.
Use the Smoke Bomb in the first round to reduce the accuracy of this boss's
attacks. Use the Scary Mask thereafter to decrease Mr. Passion's Offense 2
or 3 times to make this fight much easier. Use the Scary Mask again whenever
Mr. Passion increases his Offense. Use the Tickle Feather 1 or 2 times to
end this fight sooner.
After the boss is defeated, you can examine the couch in this room to
recover Duster's HP. Walk into the next room and examine the Noble Spittoon
to take it.
Return to the previous room and examine the fireplace to fall to the first
floor.
Go outside and talk to the gravedigger to receive the key to the drawbridge.
Examine the drawbridge to lower it.
h)Returning Home
Stop at Thomas's Bazaar before heading to Duster's house. Hopefully, he'll
have a Flea Charm and a Running Bomb in stock. If not, come back after
talking to Wes.
You can also talk to one of the women gossiping by the well to receive a Nut
Cookie.
_______________________________________________________________________________
_______________________________________________________________________________
3.Back to Osohe
Recommended Level: 12 -> 15
Equipment:
Duster: (weapon) Durable Shoes
(body) Mini-Mini Charm
(head) Chick Banadana
(other) Aquarius Bracelet
Outline
Talk to Wes
|
|
Go to Osohe Castle and defeat the Clayman
|
|
Return to the room where you found the spittoon
|
|
Meet Kumatora (2C2)
|
|
Go to the ninth floor and defeat the Oh-So-Snake
ITEMS
a)Flea Charm
ノミのおまもり "Nomi no Omamori"
(A pentagonal charm)
Use: equip on "body;" Defense +5
Obtained: -Thomas's Bazaar
-gift box inside the Castle
Thomas's Bazaar in the village square often has the Flea Charm in stock.
Check the store before returning to Osohe Castle. If the Flea Charm isn't
there, go back to the store after watching a cut-scene or fighting a boss.
There is also a gift box in Osohe Castle containing this item.
GIFT BOXES
______________
| Osohe Castle |
|______________|____________________________________________________
|1.Flea Charm | | stairs between 5F and 6F |
| "Nomi no Omamori" | armor; Defense +5 | of Osohe Castle |
|____________________|___________________|__________________________|
|2.Magic Gelatin | | |
| "Majikku Zerii" | recovers 20 PP | 7F |
| (Yellow scoop of | | |
| jelly with a | | |
| cherry on top) | | |
|____________________|___________________|__________________________|
|3.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | 8F, in the broom room |
|____________________|___________________|__________________________|
|4.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | 8F, in the broom room |
|____________________|___________________|__________________________|
|5.Magic Tart | | |
| "Majikku Taruto" | recovers 30 PP | 9F, in front of the |
| (A piece of pie) | | double doors |
|____________________|___________________|__________________________|
ENEMIES
a)Clayman
ネンドじん "Nendojin"
(A gray creature with an antenna on its head)
Type: Mysterious Creature
Vulnerable: Fire, sleep, crying
HP: ~880
Attacks
-Throw a punch
Damage: 20~27 HP
-Tackle attack
Damage: 35~40 HP
-Fall on top of you
Damage: 55~60 HP
Comments: The Clayman has reduced Defense and is unable to attack for 2
rounds after it uses this attack.
-Be absentminded
Effect: none
Strategy
Use a Smoke Bomb to reduce the accuracy of the Clayman's attacks, and
reduce its Offense 2 or 3 times with the Scary Mask. Attack with high
combos and you should be able to win in about 6 or 7 rounds. You can use
the Tickle Feather if you want, but it likely won't shorten the fight by
more than a round.
If you can't combo, the best strategy is probably the same as above,
though you may want to use the Tickle Feather 1 or 2 times. Don't bother
using a Thunder Bomb; it inflicts only about 45 HP of damage.
-Duster: (first turn) Smoke Bomb
Scary Mask (2 or 3 successful times)
Tickle Feather (1 or 2 successful times)
standard attack
Beef Jerky, Yogurt, or Cheese if HP falls to 50 or below
b)Pigmask
ブタマスク "Buta Masuku"
(A gun-toting soldier wearing a mask)
Type: Human
Vulnerable: Freeze, sleep
HP: 160
Attacks
-Fire a beam
Damage: 17~18 HP
-Let out a strong kick
Damage: 10~13 HP
-Say something nasty
Effect: decreases a single target's Offense by about 20%
-Lose his temper
Effect: increases his Offense by about 20%
-Apologize
Effect: none
Strategy
You should be able to defeat the Pigmask in about 1 or 2 rounds with
combos. If you can't combo, you may want to put this enemy to sleep. The
Pigmask sometimes drops a Bag of Pork Chips (recovers 50 HP).
-Duster: standard attack
Hypnotic Pendulum
c)Recon Mech
ていさつメカ "Teisatsu Meka"
(A round floating robot)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 90
Attacks
-Fire a beam
Damage: 11~13 HP
-Sound an alarm
Effect: a Pigmask might join the battle
Strategy
You should be able to defeat the Recon Mech in 1 or 2 rounds. A single
Thunder Bomb usually destroys this enemy.
-Duster: standard attack
d)Lingering Spirit
みれんタラタラ "Miren Taratara"
(A floating flame)
Type: Ghost
Vulnerable: Freeze, feeling strange, sleep
Resistant: Fire, Thunder
HP: 65
Attacks
-Standard attack
Damage: 3~5 HP
-PK Fire[alpha]
Damage: 15~20 HP to all
Effect: might leave its targets burning
-Reveal the tragedies of life to you
Effect: make a single target uncontrollably cry
-Flicker
Effect: none
Strategy
The Lingering Spirit has very high Defense, so standard attacks don't
inflict much damage. Use Kumatora's PK Freeze[alpha] (5 PP) instead.
Duster should use the Hypnotic Pendulum to prevent this enemy from
attacking.
The Lingering Spirit sometimes drops Magic Gelatin (recovers 20 PP).
-Duster: Hypnotic Pendulum
-Kumatora: PK Freeze[alpha] (5 PP)
e)Osohe Cape
オソヘマント "Osohe Manto"
Type: Ghost
Vulnerable: Fire, sleep
HP: 189
Attacks
-Standard attack
Damage: 15~21 HP
-PK Freeze[alpha]
Damage: 35~40 HP
Effect: may solidify its target
-PSI Magnet[alpha]
Effect: drains 2 to 8 PP from a single target
-Shield[alpha]
Effect: reduces the damage inflicted by physical attacks by 50%; prevents
combos
Strategy
Use the Wall Staple in the first round and you should be able to win in
about 2 or 3 rounds. If you can't combo, use PK Fire[alpha] (6 PP).
This enemy's battle music steadily increases its tempo from very slow to
very fast. Use the timpani as a guide to time your button presses. This
is actually one of the easier songs to combo with, so you should get the
hang of it quickly.
The Osohe Cape sometimes drops a Peculiar Cheese (recovers 60 HP for
Duster; only 20 HP for Kumatora) when defeated.
-Duster: (first turn) Wall Staple
standard attack
-Kumatora: standard attack
PK Fire[alpha] (6 PP), if you can't combo
f)Oh-So-Snake
オソヘビ "Osohebi"
(A sea serpent)
Type: Organic
Vulnerable: Thunder
HP: ~1235
Recommended Level: 14
Attacks
-Biting attack
Damage: 20~30 HP
-Whip its tail around
Damage: 15~22 HP to all
-Plunge into the water and cause a Tsunami
Damage: 50~55 HP to all
Comments: The Oh-So-Snake doesn't attack for 1 or 2 rounds after it uses
this attack. While submerged, it receives half damage from
physical attacks but slightly more damage from Thunder.
Reducing the Oh-So-Snake's Offense or making it cry doesn't
affect the tsunami.
-Coil attack
Effect: solidifies a single target for 3 or 4 rounds
-Blow bubbles in the water
Effect: none
Comments: The Oh-So-Snake spends 1 or 2 turns doing nothing after
attacking with a tsunami.
Strategy
The Oh-So-Snake generates a tsunami after it suffers a certain amount of
damage. Eat some food to raise everyone's HP above 55 or so in the fourth
or fifth round to prepare. Try to use the Peculiar Cheese only on Duster
because it recovers just 20 HP for Kumatora.
How you attack depends on whether or not Kumatora is over level 12 and
has learned PK Thunder and Lifeup.
WITH PK THUNDER: Give all your bombs and food to Duster before the fight.
Have Duster use his standard attack in the early parts of the fight, and
throw Sprinting Bombs once the Oh-So-Snake starts attacking with
tsunamis. Use Thunder Bombs only while the Snake is submerged.
Kumatora should use PK Thunder[alpha] (7 PP) in each round.
If you recovered the party before this battle, you should have no trouble
surviving. Use up your food before using Lifeup[alpha] (5 PP) if
possible.
WITHOUT PK THUNDER: Before the fight, give all Sprinting and Running
Bombs to Kumatora, and give Thunder Bombs to Duster. Split your food
between Duster and Kumatora.
Use the Smoke Bomb until it works while Kumatora uses Freeze[alpha] (5
PP). When the Snake submerges, have Duster and Kumatora eat something,
and start throwing bombs. Duster can inflict more damage with combos
while the Snake is above water, so have him use bombs only while the
Snake is submerged.
If you can't combo, you'll probably want to level up Kumatora until she
learns PK Thunder.
-Duster (w/ PK Thunder): (first turn) Sprinting Bomb (a red ball with a
white top)
standard attack
Thunder Bomb, while the Snake is underwater
Beef Jerky or Yogurt, if anyone's HP falls to 60
or below
-Kumatora (w/ PK Thunder): PK Thunder[alpha] (7 PP)
Lifeup[alpha] (5 PP)
-Duster (w/o PK Thunder): Smoke Bomb, until it works
standard attack, with combos
Thunder Bombs, while the Snake is underwater
-Kumatora (w/o PK Thunder): Sprinting and Running Bombs
PK Freeze[alpha] (5 PP)
Cheese, if Duster's HP falls to 60 or
below
Beef Jerky or Yogurt, if HP falls to 60 or
below
WALKTHROUGH
a)Reporting to Wes
Once back home, talk to Wes to show him the spittoon Duster found in Osohe.
"Ahh, you're back earlier than I expected.
Show me what you've got."
[ Duster brings out the pot ]
"This is...?!
This sheen...
This feel...
It's exquisite and finely made and, in a way, shiny!
Looks pretty good, huh?
This is indeed Osohe Castle's legendary, noble spittoon that has been
passed down from generation to generation...
Good find!
I knew you could do it.
Duster.
You are...
...AN EVEN BIGGER IDIOT THAN I THOUGHT!!!"
[ Wes breaks the pot ]
"YOU FOOL YOU FOOL YOU FOOL!!
You don't know what to steal, and you call yourself a thief?!
Anything else?! You fool!
You didn't bring any real winners, did you?!
Are you trying to amuse me by acting dumb?
You fool."
[ Duster shows Wes the Pendant ]
"...?!
Let me see that!
...th, this is...
...not what I wanted...but, perhaps..."
[ Flashback to the person who dropped the Pendant ]
"Duster.
I think that...
The person who owns that pendant...
Is the Princess of Osohe Castle.
Duster.
Your first task was a failure.
But this is no time for me to call you a fool all day.
I'll go with you.
We're going to Osohe Castle.
We're going to the room where you found that spittoon!"
[ Wes joins you ]
Unlike the other NPCs that have joined you before, Wes is actually a pretty
helpful character. He can solidify an enemy by throwing one of Duster's
stinky socks, use a Thunder Bomb, and can inflict about 110 HP of damage
with one of his special thief skills. His attacks are random, however, and
he still wastes some of his turns.
b)Return to Osohe
Check behind Duster's house to find a Thunder Bomb. This gift box refills
every time you enter the Crossroad, so come back if you want more.
Go to the village square and enter Thomas's Bazaar. Get the Flea Charm,
equip it on Duster, and discard what was previously equipped (the Charm is
pentagonal in shape). If the Flea Charm isn't in stock, check back after
triggering a cut-scene or fighting a boss. It can also be found in a gift
box in Osohe Castle.
Go north to Osohe Castle. Enter the castle and a couple of Pig Men will have
a Clayman attack you.
The Clayman is vulnerable to crying, so use the Smoke Bomb until it works.
Use the Scary Mask to reduce its Offense 2 or 3 times after that, and attack
with combos to win in about 6 or 7 rounds. If you can't combo, use the
Tickle Feather at least once before attacking. Don't bother with Thunder
Bombs because they inflict only about 45 HP of damage.
Your destination is the room where you found the spittoon. On the way, you
may encounter some Pigmasks and some Recon Mechs, but you should be able to
defeat them in a couple rounds with combos; put the Pigmasks to sleep or use
a Thunder Bomb against the Mechs if you get into trouble. You can rest on
the sofa in the Mr. Passion room to recover.
c)Secret Door
When you get to your destination, examine the face on the wall. Wes opens it
for you.
"The treasure is up ahead.
It looks like someone's already opened this door...
Must've been a short time ago.
The only person that could've opened this secret door is the
Princess.
...Duster.
This is a little embarrassing, so look the other way."
[ Wes starts dancing ]
"Don't look!
It's not like I'm sticking my butt out or anything."
[ Wes finishes his dance ]
"I'm sure I taught you this dance when you were young.
I've told you a million times to dance when you don't know what else
to do...
I suspect the Princess is farther inside.
Those pig men are probably still back in the hall.
Let's go, and stay alert! You fool!"
Walk to the edge of the balcony in the next room and examine the area below.
[ You can see something that looks like a needle struck deeply into the
ground in the courtyard. ]
Wes:
"I believe that object has been in Osohe from a long time ago.
I once asked the king of Osohe what it was, and the usually friendly
king looked at me sternly and said, "Forget about it,"
...I think.
I have a feeling I stopped thinking about it after that.
That's not the 'Certain Important Thing' I was talking about."
Wes's uncertain tone is deliberate, and you'll find out why later.
d)Kumatora
(2C2)
As Duster and Wes enter the next room, they're stopped by an exploding
projectile.
Girl:
"...!
Grandpa Wes?!
Is that you, gramps?!
Wes:
"Ah, Princess!
So it is you, your highness!
My, how long has it been!
Your highness's gramps...
has not been thinking of you only once in a while.
No, no, no!
I said the wrong thing in my overwhelming joy.
Your highness's gramps has forgotten you only a little!
No, no, no...
Duster! You fool!
Get it together!"
Girl:
"Forget it.
I got my leg caught in this stupid trap.
There's no way I was going to let myself die in a place like this,
so I was just thinking about cutting my leg off."
Wes:
"Ho, ho, ho.
Reckless as always.
There is no need to cut your leg.
A trap like this is a match for my thieving skills!
No, no, no!
I shall take care of it; one, two, hup!"
[ Wes frees the girl. ]
"Princess...
You are now safe..."
[ The girl's pendant shines. ]
Girl:
"Hey, my pendant.
You stole it from me.
Jeez, can't let my guard down for a second.
Is this your son, gramps?"
[ The girl goes up to Duster. ]
"Hmm.
Your breath kinda sinks.
Your name's Duster, huh.
My name is..."
You're prompted to give the girl a name. Her default name is "Kumatora"
(lit. Bear-Tiger).
Kumatora:
"...Kumatora.
Nice to meet ya!"
[ Kumatora moves to the front. ]
"...?
What're you doing.
Let's go!"
Wes:
"To where, Princess?"
Kumatora:
"Isn't it obvious.
Didn't you guys come to the castle for That, too?"
Wes:
"...but,
your leg..."
Kumatora:
"A little spit'll heal this right up!
C'mon!
Hey!
Gramp's son!
Be my escort!"
[ Kumatora joins you. ]
Kumatora is a tomboyish girl that specializes in offensive PSI. She can
learn PK Fire, Freeze, and Thunder, as well as Lifeup and Healing for
recovery. To use Lifeup and Healing outside of battle, press START and
select the third icon. Once she learns them at level 12 and 14, Lifeup
appears at the top of the list and Healing right below it. Use Lifeup to
restore HP and Healing to cure status effects.
In battle, select the third icon from the left to use Kumatora's PSI moves.
Her abilities are organized as follows:
>Offense: PK Fire
PK Freeze
PK Thunder
>Recovery: Lifeup
Healing
PSI Magnet
>Assist: Hypnosis
Paralysis
Brainshock
Offense Down
Defense Down
Almost all PSI abilities have a Greek letter suffix starting with alpha.
Later Greek letters denote stronger versions of a move.
At certain levels, Kumatora falls under a fever. While feverish, white spots
appear above her head and she isn't able to dash. After walking some steps,
the fever goes away and Kumatora learns a new PSI move. All of this is
explained by a "Wind of Gossip" that interrupts you when Kumatora first gets
a fever.
e)New Enemies
The enemies here are the Lingering Spirit (a floating flame) and the Osohe
Cape (a tattered cape). The Lingering Spirit has high Defense, but one hit
from PK Freeze[alpha] (5 PP) defeats it. Duster should use the Hypnotic
Pendulum to put it to sleep.
Use Wall Staples in the first round against the Osohe Cape. It's vulnerable
to sleep as well, but use the Hypnotic Pendulum only if you have trouble
getting combos (just follow the timpani). Use PK Fire[alpha] (6 PP) if you
can't combo.
NOTE: You'll have an easier time against an upcoming boss if you level up
Kumatora to level 12 and learn PK Thunder and Lifeup. Definitely do
this if you can't combo. Return to the sofa on the 4th floor of the
castle to recover as needed while fighting the enemies here.
f)Secret Rooms of Osohe
The way ahead is straightforward. Whenever you reach a gap, press A at the
edge to jump across with the Rope Snake.
The first gift box here contains a Flea Charm. Equip it on Duster if you
didn't get one from Thomas's Bazaar. Don't give it to Kumatora because she
is already equipped with the pendant Duster found.
The next gift box contains Magic Gelatin, a food item that recovers 20 PP.
Save it for an upcoming boss battle.
On the eighth floor is a room with three brooms sweeping the ground. If you
touch a broom, the party is taken to the trash can next to the balcony, but
that broom disappears. The brooms follow a preset path, so study their
movements before proceeding. The two gift boxes in this room contain a
Sprinting Bomb (base damage 140~160 HP) and Beef Jerky (recovers 60 HP).
On the ninth and final floor is a gift box containing Magic Tart (recovers
30 PP).
Before entering the double doors, use weak food items to recover HP, and use
a Magic Gelatin (yellow jelly with a cherry on top) or a Magic Tart (looks
like a piece of pie) to recover PP.
If Kumatora hasn't learned PK Thunder, give her all of your Sprinting and
Running bombs and food and give Duster all of your Thunder Bombs. If
Kumatora can use PK Thunder, give Duster all of your items.
You finally find what you are looking for through the double doors.
Wes:
"Here, here."
[ Wes approaches the egg. ]
"I hid it over here.
Duster.
This is that 'Certain Important Thing' I ordered you to get.
It's apparently called the 'Egg of Light,' or the 'Hummingbird's
Egg.'
Even I don't know what exactly this Egg is.
The Hummingbird's Egg is a secret within a secret, a collection of
secrets...or so it seems."
Kumatora:
"This collection of secrets is what we need right now."
[ Kumatora moves toward the egg. ]
"If we let this thing get into the wrong hands, it'll pour out its
secrets and...become a big problem."
Wes:
"Whether this Egg holds something hopeful or something terrible...
is also unknown.
"But this Hummingbird's Egg is our secret."
Kumatora:
"Hummingbird...
It's pretty ridiculous a little Hummingbird Egg holds all the world's
secrets."
Wes:
"It is indeed ridiculous, but what's more ridiculous is this fool
here.
Duster.
You weren't able to take a whiff of the secrets hidden and
concentrated like condensed milk in this Egg.
That alone makes you a fool! A failed thief!"
Kumatora:
"You shouldn't call your own son a fool like that. Besides, if he
really is a fool, he wouldn't know it.
Anyway, we can't let this egg fall into the bad guys' hands."
[ Banging on the door ]
"Speak of the devil!"
[ A Clayman rams the door. ]
"Gramps! Duster!
Let's hurry and get out of here!"
[ Kumatora grabs the egg. ]
Wes:
"Princess! Hold, hold!
I know the Egg appears to be just sitting there, but...
I have set a Trap on the Egg!"
Kumatora:
"Hm?
...a Trap?"
[ The party falls through a pit. ]
Wes:
"Priiiiiinceeeeeessss!!!"
Kumatora:
"My bad."
[ The party falls into a pool of water. ]
Wes:
"Princess!
Are you safe?!"
[ Kumatora emerges. ]
Kumatora:
"I'm okay, but...
...what the?"
Wes:
"What is wrong?
If it's about that fool, then do not concern yourself.
I have been training him for situations like this."
Kumatora:
"No, not Duster; the Egg is missing!"
Wes:
"Say what?!
Not the fool, but the Egg is missing!"
[ Duster and the Egg emerge. ]
"Ahh, the Egg!
And with Duster.
Okay, okay, good job!
I've called you a fool 11 times so far, but I take them all back!
You ain't no fool no more.
All's well that ends well."
[ A shadow circles under the Egg. ]
Kumatora:
"I don't think it's the end just yet."
g)Oh-So-Snake
The Oh-So-Snake plunges into the water and causes a tsunami after sustaining
some damage. The tsunami inflicts about 50 to 55 HP of damage, so keep
everyone's HP above 55 after a few rounds have passed. The Snake remains
partially submerged for 1 or 2 rounds after the tsunami, during which it
receives half damage from physical attacks but extra damage from Thunder.
Use any Thunder Bombs you have during this time.
If Kumatora can use PK Thunder[alpha] (7 PP), have her use it as much as
possible. Duster should attack with combos and save any Sprinting Bombs
(looks like a red ball with a white top) until the Snake starts attacking
with tsunamis.
If you can't use PK Thunder, split your food between Duster and Kumatora
before the fight and give your Sprinting and Running Bombs to Kumatora. Give
your Thunder Bombs to Duster.
Use the Smoke Bomb on the Oh-So-Snake until it works while Kumatora attacks
with PK Freeze[alpha] (5 PP). With high combos, the Oh-So-Snake should use
its special tsunami attack in the fourth or fifth round, so use a food item
on anyone with less than 55 HP then. Have Kumatora start throwing all her
bombs. Duster can inflict more damage with combos while the Snake is above
water, so have him use Thunder Bombs only when the Snake is submerged.
h)More Trouble
When the Snake is defeated, the water drains out of the pit and washes the
party out with it. Kumatora and Wes end up on the riverbank in the village
and are rescued by Lighter and his son, Fuel. Unfortunately, Duster and the
Egg are missing, and Kumatora and Wes go look for him.
Go to the village square to find Butch raising a ruckus.
Butch:
"Hey!
Old man Wes!
Where the heck is Duster?!
Duster was the only one I told about the bag of Money I hid in the
well and now it's gone!
That means Duster took it, right?!
That's my Money!
Lisa:
"Like we said before,
why do you have something like that.
What in the world is Money!"
Brenda:
"Something strange is going on here."
Butch:
"Shut up, shut up, shut uuuup!
Aren't Wes and Duster supposed to be thieves?!
Since there's nothing to take in the village you guys weren't doing
any stealing, but when you see something as good as Money you
probably steal it don't you?!"
Kumatora:
"Wanna make something of it, you little punk!"
Butch:
"Who're you supposed to be...
A friend of these thieves?
Violence is wrooong!
Violence, violence!"
Flint:
"...
Old man Wes.
Butch, everyone, why don't we just calm down.
Without Duster here, we won't figure out anything with all this
arguing.
The villagers and I all trust you. Let's just wait for Duster to
return for now."
Wes:
"That fool...
Hurry up and come home..."
You will then see the chapter summary.
-------------------------------------------------------------------------------
The same suspicious group that deformed the animals in the forest have begun
to transform the village and its people. There seems to be something bigger
hidden behind the actions of the suspicious traveler who gave Butch the money.
But, it wasn't as if the people were wringing their hands and doing nothing.
Flint, with his family torn apart.
Wes and his son Duster, the good thieves.
Kumatora, the princess that suddenly appeared.
Fate is trying to bring together those who do good.
As for that timid Lucas...where is he now?
-------------------------------------------------------------------------------
End of Chapter 2
"*Boing*
Would you like me to save what has happened up to this point?
>Yes >No"
*******************************************************************************
IX.Chapter 3: The Suspicious Peddler
*******************************************************************************
1.Going to Town
Recommended Level: 1 -> 8
Outline
Go to the round building and defeat the
Cactus Wolf (3C1)
|
|
Ride the Pork Bean to the western end
of the Underground Highway
|
|
Defeat the three slimes and climb the ladder
|
|
Go to the Inn and talk to the innkeeper
|
|
Follow Fassad outside in the middle of
the night, then return to your room
ITEMS
a)Flea Charm
ノミのおまもり "Nomi no Omamori"
(A pentagonal charm)
Use: equip on "body;" Defense +5
Obtained: defeat the Antlion that has trapped a save frog
Near the middle of the desert is a save frog trapped in an Antlion
whirlpool. Defeat the Antlion to receive this item; use the Bug Spray
(looks like a rainbow colored spray can) to win easily.
GIFT BOXES
______________
| Death Desert |
|______________|____________________________________________________________
|1.Beef Jerky (x2) | | -northwest of the oasis |
| "Hoshiniku" | recovers 60 HP | -southern edge of the desert |
|____________________|________________|_____________________________________|
|2.Nut Bread | | |
| "Konomi Pan" | recovers 30 HP | south of the oasis |
|____________________|________________|_____________________________________|
|3.Running Bomb (x2) | | -southwest of the oasis |
| "Hashiridama" | base damage | -next to a pile of bones in the |
| | 100~120 HP | southern area of the desert |
|____________________|________________|_____________________________________|
|4.Bug Spray | | |
| "Mushi Mushi | inflicts 300 HP| east from the Running Bomb in the |
| Kiraa" | to a bug | southern area of the desert |
| (Rainbow colored | | |
| spray can) | | |
|____________________|________________|_____________________________________|
|5.Flea Charm | | defeat the Antlion that has trapped |
| "Nomi no Omamori" | armor; Defense | a save frog near the middle of the |
| | +5 | desert |
|____________________|________________|_____________________________________|
|6.Aquarius Bracelet | | |
| "Mizugame no | armor; Defense | northwest of the round, white |
| Udewa" | +5 | building |
|____________________|________________|_____________________________________|
_____________________
| Underground Highway |
|_____________________|_____________________________________________________
|1.Underground Map | map of the | |
| "Chikatsuuro | Underground | at the bottom of the elevator |
| Mappu" | Highway | |
|____________________|________________|_____________________________________|
|2.Bug Spray (x2) | | |
| "Mushi Mushi | inflicts 300 HP| -at the bottom of the elevator |
| Kiraa" | to a bug | -in the last room before the Village|
|____________________|________________|_____________________________________|
|3.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | next to the Amazing Capsule |
|____________________|________________|_____________________________________|
|4.Ancient Banana | | |
| "Mukashi no | trips an enemy | next to the Amazing Capsule |
| Banana" | to inflict 50 | |
| (A rotten banana) | HP of damage | |
|____________________|________________|_____________________________________|
|5.Nut Bread | | |
| "Konomi Pan" | recovers 30 HP | in the tank hangar |
|____________________|________________|_____________________________________|
|6.Chick Bandana | | |
| "Hiyoko no | armor; Defense | in the tank hangar |
| Bandana" | +5 | |
|____________________|________________|_____________________________________|
|7.Running Bomb | base damage | in the last room before Tazmily |
| "Hashiridama" | 100~120 HP | Village |
|____________________|________________|_____________________________________|
|8.Mosquito Charm | | |
| "Ka no Omamori" | armor; Defense | defeat the Gooey Goos |
| (A pale yellow, | +7 | |
| pentagonal charm) | | |
|____________________|________________|_____________________________________|
ENEMIES
a)Dung Beetle
フンコロガシ "Fun Korogashi"
(A dung beetle on a ball of dung)
Type: Bug
Vulnerable: Freeze, sleep
HP: 43
Attacks
-Standard attack
Damage: 3~5 HP
-Diligently roll its dung
Effect: none
Strategy
Fassad can defeat the Dung Beetle in 1 hit, so you can just "guard" or
use Crowd Pleaser to prevent the Dung Beetle from attacking.
This enemy sometimes drops Dung. Give it to the dung beetle next to the
oasis to earn 5 or 10 experience points.
-Salsa: Crowd Pleaser
b)Sand Lizard
すなトカゲ "Suna Tokage"
Type: Organic
Vulnerable: Freeze, sleep
HP: 76
Attacks
-Standard attack
Damage: 7~8 HP
-Stare at you
Effect: none
Strategy
Use Crowd Pleaser to prevent this enemy from attacking. Fassad should
take care of the rest.
This enemy sometimes drops Nut Bread (recovers 30 HP).
-Salsa: Crowd Pleaser
standard attack
c)Sara-Sara-Sahara
サラサラサハラ "Sara Sara Sahara"
(A flying saucer that looks like a face)
Type: Mysterious Creature
Vulnerable: Fire, sleep
HP: 88
Attacks
-Standard attack
Damage: 7~11 HP
-Shoot a baffling beam
Effect: makes Salsa feel strange
Comments: If Salsa starts to feel strange, Fassad uses the shock collar
to revert Salsa to normal.
-Be swept around by the wind
Effect: none
-Clank its jaws together
Effect: none
Strategy
Fassad should defeat this enemy in about 2 hits. Just "guard" to minimize
damage.
-Salsa: "guard"
standard attack
d)Great Antlion
オオアリジゴク "Oo Ari Jigoku"
Type: Bug
Vulnerable: Freeze, sleep
HP: 121
Attacks
-Attack with its pincers
Damage: 19~21 HP
-Throw sand in your face
Effect: makes Salsa uncontrollably cry
-Suck you in
Effect: solidifies Salsa
-Taunt you
Effect: none
Strategy
If you're at a low level, it may be best to avoid this enemy. A couple of
Antlions can be found in an open area in the southern end of the desert.
They are stationary on the field, but they may catch you by surprise if
you dash instead of walk.
If you have the Bug Spray (looks like a rainbow colored spray can), use
it to defeat the Ant Lion in 1 hit. Otherwise, use Crowd Pleaser until it
works and use Apologize thereafter. Using both together should solidify
the Ant Lion for most rounds.
Fassad should defeat this enemy in about 3 rounds.
-Salsa: Crowd Pleaser
Apologize, after Crowd Pleaser has worked
"guard"
e)Cactus Wolf
サボテンウルフ "Saboten Urufu"
(A wolf with a cactus on its head)
Type: Organic Chimera
Vulnerable: Fire, crying
HP: 468
Recommended Level: 3
Attacks
-Cactus headbutt
Damage: 18~22 HP
-Biting attack
Damage: 9~11 HP
-Utter a low growl
Effect: none
Strategy
Use up any Running Bombs you have (it looks like a small purple ball)
and "guard" when you run out. Use Beef Jerky or Nut Bread when Salsa's
HP falls to 12 or below. Fassad should take care of the Cactus Wolf
before you run out of food.
If you're low on food and bombs, fight Sand Lizards and collect the Nut
Breads they drop.
The Cactus Wolf drops Beef Jerky when defeated.
-Salsa: "guard"
Nut Bread or Beef Jerky, if HP falls to 12 or below
f)Violent Roach
あれ "Are"
(A Cockroach)
Type: Bug
Vulnerable: Freeze, sleep
HP: 88
Attacks
-Standard attack
Damage: 15~21 HP
-Leap forward and spread its wings
Effect: solidify a single target
-Knit its brow
Effect: none
Strategy
"Guard" while Fassad takes care of the Violent Roach. You should win in
about 2 rounds.
-Salsa: "guard"
g)HUGE Pillbug
"Dodeka! Dangomushi"
Type: Bug
Vulnerable: Freeze, sleep
HP: ~70 HP
Attacks
-Standard attack
Damage: 6~8 HP
-Roll towards you
Damage: 9~11 HP
-Roll up into a ball
Effect: increases its Defense by about 20%
-Size up the situation
Effect: makes itself feel strange
Strategy
You should be able to defeat the HUGE Pillbug in 1 or 2 rounds. This
enemy sometimes drops Nut Bread (recovers 30 HP).
-Salsa: standard attack
h)Gooey Goo
ネバネバール "Neba Nebaaru"
(A gray slime with three eyes)
Type: Mysterious Creature
Vulnerable: Freeze
HP: 92
Attacks
-Standard attack
Damage: 5~8 HP
-Spew out its digestive fluids
Damage: 11~14 HP
-Split into two
Effect: another Sticky Slime may join the battle
-Edge closer
Effect: none
Strategy
Use a Running Bomb in the first round. If you're good with combos, use
standard attacks thereafter; otherwise, use Monkey Mimic. Recover with
food if Salsa's HP falls to about 20 or below.
The Gooey Goo drops a Mosquito Charm (equip on "body;" Defense +7) when
defeated.
-Salsa: (first turn) Running Bomb
standard attacks, if you're good at combos
Monkey Mimic
Beef Jerky, if HP falls to 20 or below
WALKTHROUGH
a)Monkey Hostages
The chapter opens with a male and female monkey being held hostage by the
Pigmask Army and a man named "Fassad" ("Yokuba" in Japanese).
Fassad:
"Alright, Monkey!
Do your job, or this...Girl Monkey is dead.
Do what you're supposed to do and you can happily reunite,
understand?!
You...
and this...
Girl Monkey can both lose your lives, got it?!
[ Fassad shocks the monkey ]
"How's that? You like it?
That Lovely collar on your neck is no ordinary collar.
It's a high performance device that can administer your 'Punishment,'
even if you escape to the ends of the desert.
By the way, Monkey,
you don't have a name, do you.
You're going to need a name from now on.
We should give you a cute name, shouldn't we.
Nuheheheheh!"
You're prompted to give the monkey a name. His default name is "Sarusa,"
which is a pun in Japanese for "monkey" (saru) and "salsa." I refer to him
as "Salsa" in the guide.
"Alright, Stupid Monkey!
Salsa!
I'm going to tell you only once, so listen up!
If you want a nice trip with me, just remember two things.
You and I are buddies.
...don't try to run away from me.
Always show me affection. Understand?
>Yes >No (If you answer "no," Fassad shocks Salsa and
repeats himself)
Good, good.
The second thing is don't disobey my commands.
If I tell you to dance, then dance!
If I tell you to laugh, then laugh!
It's that simple.
Understand!
>Yes >No
As long as you don't disobey me, we'll both be happy.
Nuheheheheh.
What the...?
What's with that defiant look in your eyes...?
Dance!"
Press left on the control pad.
"Nuhahahaha.
What a funny little Monkey dance!
It's embarrassing to watch!
Try dancing something else."
Press right.
"Good, good.
Now laugh!"
Press down.
"Do a somersault!"
Press up.
"Good, good.
Well done.
We should look like a bona-fide bright and happy performing duo to
everyone."
[ Everyone else leaves on the ship ]
"...
Hey, Stupid Monkey!
Only cry when I tell you to!
Don't cry on your own!
I'll Punish you!"
[ Fassad shocks Salsa ]
"Hey!
How long are you going to lie there!
There's a round, white building to the west of here.
That's where we're going!"
Salsa is a pretty weak character whose main strengths are his special
abilities:
Apologize Crowd Pleaser
Dance Monkey Mimic
Both Apologize and Crowd Pleaser solidify an enemy for a few rounds, but
Crowd Pleaser tends to have a higher success rate.
Dance causes a random effect, such as increasing your Offense, Defense, or
Speed, doing the opposite to the enemy, or solidifying an enemy.
With Monkey Mimic, Salsa waits until the enemy attacks him and immediately
uses the same attack against the enemy. Salsa attacks multiple times if hit
more than once, but Monkey Mimic doesn't work on status affecting moves.
With Salsa relegated more to an assisting role, Fassad ends up being the
main attacker. His standard attacks can inflict about 60 HP of damage, and
he occasionally throws a bomb that inflicts about 200 HP of damage.
b)Death Desert
(3C1)
Go to the next area to find an oasis. Check the oasis when necessary to
recover Salsa's HP even if the water smells like dung.
Before moving on, you might want to level up Salsa a bit. The enemies here
are mostly weak, and Fassad should be able to defeat them in 1 or 2 hits.
Use Crowd Pleaser to avoid taking damage while Fassad attacks.
The dung beetles sometimes drop a ball of Dung. Give the Dung to the dung
beetle next to the oasis to receive 5 or 10 experience points for each ball
of Dung you give.
There are gift boxes containing Beef Jerky northwest of the oasis, a Running
Bomb to the southwest, and Nut Bread to the south. Save these items for an
upcoming mini-boss.
Go south from the oasis into the next area. Near the entrance is a gift box
containing a Luxury Banana. This item recovers 120 HP, but Fassad takes it
from you and eats it when you open the gift box.
Two new enemies can be found in this area. The Sara-Sara-Sahara is a flying
saucer that Fassad should defeat in about 2 rounds; use "guard" to minimize
damage. The Antlion is a stronger enemy, but it's stationary on the field
and can be easily avoided if you walk. Use both Crowd Pleaser and Apologize
to try to pin the Antlion down; use "guard" if you don't want to risk those
moves failing.
Walk west along the southern edge of the desert to find Beef Jerky. Stick
close to the rock wall to avoid Antlions.
There are three exits to the north you can take. To the northwest is a small
area where you can find some Dung. Exit and reenter this area until you have
as much Dung as you want.
There are two other exits to the north. The exit on the right leads to a
save frog trapped by an Antlion. Open the gift box on the way to this
Antlion to obtain Bug Spray, and use the Bug Spray to defeat the Antlion in
1 hit (the spray looks like a rainbow colored can). The save frog gives you
a Flea Charm (equip on "body;" Defense +5) for saving it.
The exit on the left leads to your destination and a mini-boss. Open the
gift box on the way to find a Running Bomb.
c)Cactus Wolf
Before approaching the white building, go north to find an Aquarius Bracelet
(equip as "other;" Defense +5). Eat Nut Bread if you have any. If you're low
on food and bombs, fight Sand Lizards and collect the Nut Breads they drop
before engaging the sleeping wolf.
Use up any Running Bombs you have (it looks like a small purple ball) and
"guard" after that. Use Beef Jerky or Nut Bread when Salsa's HP falls to 12
or below. Fassad should defeat the Cactus Wolf before you run out of food.
d)Underground Highway
There is a gift box in the next area that contains another Bug Spray and an
area map. There are some Violent Roaches in the hallway but you should be
able to defeat them in 1 or 2 rounds. Keep walking south and into the next
area.
Fassad stops you and explains you're going to a primitive village called
Tazmily. It's some distance away, but the "Pork Bean" vehicle in front of
you will make the trip faster. Answer "yes" when Fassad asks if you were
listening.
Open the two gift boxes here to find Beef Jerky and an Ancient Banana (trips
a single enemy to inflict about 50 HP of damage). You can also examine the
Amazing Capsule to recover your HP.
Walk down the ladder and Fassad explains how to use the Pork Bean. To board
the vehicle, stand next to it, press the A button, and answer "yes." Use the
control pad to move the vehicle, and press B to stop. Press B while stopped
to disembark.
While on the Pork Bean, you can run over any enemy in the way and not have
to fight. The Pill Bugs in the tunnel are nothing special.
When you get to the tank hangar, turn south and open the two gift boxes to
get a Chick Bandana (Defense +5) and Nut Bread.
Reenter the Pork Bean and go west. Open the gift boxes to obtain Bug Spray
and a Running Bomb. Be near max HP and examine the slimes that are blocking
the ladder to fight them.
Use a Running Bomb in the first turn, and use standard attacks thereafter if
you're good at combos. Otherwise, use Monkey Mimic. Eat some Beef Jerky when
Salsa's HP falls to 20 or below. You get a Mosquito Charm for winning the
battle; equip it and discard the Flea Charm if it was equipped before.
e)Tazmily Village
Climb the ladder to emerge in the graveyard. Fassad tells you to go to the
Inn (Yado). Be careful as you walk out of the graveyard because some zombies
emerge from the ground. They are not hard and can be defeated with standard
attacks.
You can meet and talk to Butch when you get to the village square. Fassad
asks how Butch likes the bag of Money Fassad gave him earlier. Butch was
just counting how much was in the bag, and Fassad warns him to protect the
Money from any thieves.
Keep walking south and Fassad will bump into Duster. You will see a repeat
of the scene from Chapter 2, where Fassad apologizes and continues on his
way. Duster and Butch have the same conversation over the bag of Money and
Butch hides the bag in the well, while Fassad eavesdrops out of sight from
both of them.
Enter the Inn and talk to the innkeeper. Fassad asks how much it costs to
stay, but the inn doesn't ask for any money. Fassad gives them a bag of money
anyway, and Betsy figures they can use it as a doorstop. Enter the middle
room and Salsa will go to sleep.
In the middle of the night, Fassad wakes up and goes outside. Follow him and
you'll overhear a conversation between him and the Pigmasks in Osohe.
"...good.
You've reached Osohe Castle.
Wait until daybreak then go in.
Everything is fine here.
What...?
You spotted somebody in front of the castle?
You only saw him, huh?
Then forget about him.
It's probably just some drunk who's lost, anyway.
He walks with a limp?
I think I saw that guy too.
He has brown hair, acts gloomy, has slightly bad breath, and looks
like a bum, right?
Don't worry about him.
...yeah, I'll let you take care of it.
Don't screw it up."
Fassad then steals Butch's bag of Money out of the well. Go back to your
room and Salsa will rush back to sleep. You can also run toward Fassad and
get caught if you want to.
_______________________________________________________________________________
_______________________________________________________________________________
2.Happiness in a Box
Recommended Level: 8
Equipment:
Salsa: (weapon) *nothing*
(body) Mosquito Charm
(head) Chick Bandana
(other) Aquarius Bracelet
Outline
Leave the Inn
|
|
Talk to each person who has their hand raised,
then talk to Fassad
|
|
Go to the graveyard and take each Happiness
Box to those who raised their hands (3C2)
|
|
Return to Fassad
|
|
Go to Osohe Castle
ITEMS
a)Thunder Bomb
イカヅチだま "Ikazuchidama"
(A round bomb with a lightning icon on it)
Use: inflicts Thunder damage to all enemies on screen; occasionally causes
paralysis
Base Damage: 85~95 HP
Obtained: behind Duster's house in east Tazmily
As in previous chapters, you can get as many Thunder Bombs as you want from
behind Duster's house. Just enter the Crossroad to refill the hidden gift
box. Take about 2 or 3 in preparation for a boss battle.
GIFT BOXES
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Nut Bread (x4) | | -dance for the blonde innkeeper |
| "Konomi Pan" | recovers 30 HP | -dance for Caroline, the baker |
| | | -in the cave east of the Crossroad|
| | | (x2) |
|__________________|____________________|___________________________________|
|2.Nut Cookie | | |
| "Konomi Kukkii" | recovers 15 HP | dance for Mike in Thomas's Bazaar |
|__________________|____________________|___________________________________|
|3.Thunder Bomb | base damage 85~95 | behind Duster's house; this gift |
| "Ikazuchidama" | HP (lightning | box refills every time you enter |
| | defense) | the Crossroad |
|__________________|____________________|___________________________________|
|4.Old Milk | turns into Yogurt | |
| "Furui Miruku" | (recovers 80 HP) | in the cave east of the Crossroad |
| | after 10 to 15 min.| |
|__________________|____________________|___________________________________|
|5.Nut (x7) | recovers 5 HP; can | |
| "Nattsu" | be made into Nut | in the cave east of the Crossroad |
| | Cookie or Nut Bread| (x7) |
| | by Caroline | |
|__________________|____________________|___________________________________|
ENEMIES
a)Praying Mantis
カマキリ "Kamakiri"
Type: Bug
Vulnerable: Freeze, sleep
HP: 34
Attacks
-Swing its claws
Damage: 1~3 HP
-Brandish its claws
Effect: none
Strategy
You should be able to defeat the Praying Mantis with a two hit combo.
This enemy sometimes drops a Nut (recovers 5 HP).
-Salsa: standard attack
b)Greedy Mouse
よくばりマウス "Yokubari Mausu"
Type: Organic
Vulnerable: Fire, sleep
HP: 86
Attacks
-Biting attack
Damage: 15~20 HP
-Eat some food from his stash
Effect: the Greedy Mouse recovers about 10 HP
-Hide his food behind him
Effect: none
Strategy
Salsa has terrible Offense, and it'll probably take you a while to defeat
the Greedy Mouse. Use Crowd Pleaser to help you run away. If you want to
fight, use Crowd Pleaser then Dance to try to boost Salsa's Offense,
decrease the Greedy Mouse's Defense, or make the Greedy Mouse turn
around.
-Salsa: Crowd Pleaser
run away
Dance, while the Greedy Mouse is solidified
standard attack, if Salsa's Offense is buffed, the Greedy Mouse
is turned around, or if it's Defense is lowered
WALKTHROUGH
a)A Big Speech
Fassad gives Salsa a rude awakening the next morning. He reminds Salsa to
properly do his job in entertaining the village. If he succeeds, Fassad
promises to reunite Salsa with his girlfriend; otherwise, Salsa will get
more Punishment.
Walk outside and Fassad will start speaking to the people.
"Ladies and gentlemen!
Honest residents of Tazmily!
Thank you all for your hard work everyday!"
Press down on the control pad.
"I've come here today to tell you the wonderful news about Happiness!"
Press left.
"...blue skies.
White clouds.
Bountiful harvests.
Healthy livestock.
Loving families and kind neighbors...
There are many wonderful things in this village!
But there is something missing.
A small, creeping uncertainty in the everyday peace.
Are things really fine as they are now...?!
Weren't you and I meant for a more enjoyable life?!
It's not unusual for such questions to bubble up once in a while.
Mysterious creatures never seen before are prowling outside the
village, and giant objects that look like balloons are flying in the
air!
Why?!
What is this world coming to?!
Furthermore!
Furthermore! Ladies and gentlemen.
According to rumors on the wind, there is talk of Lightning strikes
that will soon occur in this village everyday and consume the forest
and fields with fire!"
[ A woman shrugs and tilts her head ]
"Ah, you were laughing, weren't you ma'am?!
You were probably thinking that such a thing can't possibly happen?!
But I firmly believe what I'm saying will come true.
It's in times like this we want Happiness the most.
We want to live our lives with smiles and laughter.
That is the right way for people to live!
Now!
It's time for a surprise!"
Press up.
"Happiness can be easily attained."
Press right.
"See my adorable monkey happily dancing...
Why, Salsa here already went ahead and found Happiness."
Press down.
"How did little Salsa here find this thing called Happiness?
Anyone who's curious and interested, I ask that you please raise
your hands up high.
Who wants Happiness!!"
[ Four people raise their hands ]
"Okay, little Salsa!
Ask each hopeful person who wants happiness for their name.
Please keep your hands raised, everyone."
Talk to each person who has their hand raised. Their names are Biff, Abby,
Isaac, and Abbot. They tell Salsa their names and express a mixture of
curiosity and skepticism when you talk to them. After talking to all four of
them, talk to Fassad.
"Everyone!
All we want is for at least one of you to find Happiness!
Those of you who didn't have their hands raised, think it over later
and don't hesitate to talk to me if you change your minds!
That's it for today's show.
May this village overflow with Happiness!"
Press up.
"Have a wonderful day!"
Press down.
"Okay, little Salsa.
Let's go back to the Inn."
When you return to your room, Fassad gets a call.
"Yeah.
It's me.
What happened?
Did you find what we needed?
What?!
There are other people in the castle?!
Just get them out of there, then...
What?!
You can't because they're too strong?
Alright.
I'll go over there when I finish up here, so be sure to find It by
then."
(3C2)
When he hangs up, Fassad tells Salsa to go to the graveyard and retrieve the
Boxes of Happiness hidden there. Go to the homes of those who raised their
hands earlier and give them one each. If you finish and return to the Inn
within 22 minutes, Fassad promises to reward you with a banana. If you try
to escape, both Salsa and his girlfriend will get ample Punishment.
b)Stocking Up
Leave the room and talk to the blonde lady. Dance for her to receive Nut
Bread. If you want more, dance for the baker who lives near the west exit of
the village square, and go to Hinawa's grave and talk to Alec. You can also
dance for Mike in Thomas's Bazaar for a Nut Cookie. You can't take any items
from Thomas's Bazaar because Thomas doesn't let Salsa touch his merchandise.
As in previous chapters, you can check behind Duster's house to take as many
Thunder Bombs as you want. Just enter the Crossroad to refill the hidden
gift box. Take about 2 or 3 in preparation for a boss battle.
Go north to the Crossroad and enter the cave to the east. Open the gift
boxes to find 1 Old Milk (turns into Yogurt), 2 Nut Bread, and 7 Nuts. Give
the Nuts to Caroline the baker to receive a Nut Bread for every three Nuts
you have. If you run out of inventory space, discard any Bug Sprays you may
have. These gift boxes might become empty if you wait until after delivering
the Boxes of Happiness.
c)Carrier Monkey
Go north to the graveyard and head toward the grave you came out of earlier.
The four Happiness Boxes are there, as well as Mapson standing in front of a
grave. Talk to him and he will circle the location of each person's house on
your map.
Examine one of the boxes to pick it up. You must find and talk to a person
who raised their hand, then return to the graveyard to pick up and deliver
the next box.
Abbot and Abby's home is on the north side of the village square; coming in
from the Crossroad, their room is the first door on the left. Both requested
a Box of Happiness, but because they live together they share one Box of
Happiness.
Biff is at the ranch in the southeast corner of the village. He is standing
outside his house.
Isaac's house is in the forest near the hot spring. On the way, you may
encounter some Mantises and Greedy Mice. The Mantis can be defeated in 1 or
2 turns, but the Greedy Mouse will probably take too long to defeat. Use
Crowd Pleaser to solidify it and run away.
When you deliver all three boxes, return to Fassad. He tells Salsa that he
was just over the time limit and punishes him. Fassad's next task is to
accompany him to Osohe Castle and take care of the problem there.
_______________________________________________________________________________
_______________________________________________________________________________
3.Osohe Again
Recommended Level: 8 -> 11
Equipment:
Salsa: (weapon) *nothing*
(body) Mosquito Charm
(head) Chick Bandana
(other) Aquarius Bracelet
Outline
Go to Osohe Castle
|
|
Go to the third floor and examine the gap
|
|
Go down to the basement and examine the
three panels on the wall
|
|
Examine the door and start dancing
|
|
Pull the lever in the basement
|
|
Return to the Inn
|
|
Walk in front of the window on the right
|
|
Run into the forest
|
|
Defeat the Pork Tank
GIFT BOXES
_______________________
| Osohe Castle Basement |
|_______________________|___________________________________________________
|1.Pisces Bracelet | | |
| "Uo no Udewa" | armor; Defense +7 | at the bottom of a |
| (Blue-green bracelet with | | long ladder |
| two stubs on opposite sides) | | |
|_______________________________|___________________|_______________________|
|2.Beef Jerky (x2) | | -from the Pisces |
| "Hoshiniku" | recovers 60 HP | Bracelet, climb the |
| | | upper stairs |
| | | -on the bottom level |
|_______________________________|___________________|_______________________|
|3.Ancient Banana | | |
| "Mukashi no Banana" | inflicts 50 HP of | on the bottom level |
| | damage | |
|_______________________________|___________________|_______________________|
ENEMIES
a)Cheery Skeleton
ごようきスケルトン "Goyouki Sukeruton"
Type: Zombie
Vulnerable: Fire, sleep
HP: 109
Attacks
-Throw a bone
Damage: 9~11 HP
-Tickle your body
Effect: decreases Defense by about 20%
-Dance
Effect: solidifies a party member
-Skip
Effect: none
Strategy
Use Crowd Pleaser to solidify the Cheery Skeleton while Fassad defeats
it.
-Salsa: Crowd Pleaser
b)Li'l Big Bro
アニアニオトウト "Ani Ani Otouto"
(A big, round creature)
Type: Mysterious Creature
Vulnerable: Freeze, crying
HP: 138
Attacks
-Throw a punch
Damage: 10~15 HP
-Let out a strong kick
Damage: 10~15 HP
-Tackle attack
Damage: 25~35 HP
-Make a scary face
Effect: decreases one target's Offense by about 20%
Strategy
Use Crowd Pleaser to solidify the Li'l Big Bro while Fassad defeats it.
Recover with food if Salsa's HP falls below 30 or 35.
This enemy sometimes drops Beef Jerky (recovers 60 HP).
-Salsa: Crowd Pleaser
recover with food if HP falls below 35
c)Pork Tank
ブタせんしゃ "Buta Sensha"
(A large, white tank)
Type: Mechanical
Vulnerable: Thunder
HP: ~1800
Recommended Level: 10
Attacks (Phase 1) (HP: ~1100)
-Charge forward
Damage: 28~35 HP
-Fire its cannon
Damage: 40~45 HP
-Run over you
Damage: 35~45 HP to all
-Discharge gas
Effect: makes the entire party uncontrollably cry
Attacks (Phase 2)
-Throw a tank shell
Damage: 17~21 HP
-Fire its cannon
Effect: none; "...but the gun got jammed!"
-Emit a plume of black smoke
Effect: none
-The Pigmask complains
Effect: none
-The Pigmask violently coughs
Effect: none
-Be wobbly
Effect: none
Strategy
Before this battle begins, give your best food and offensive items to
Salsa. If you're short on food, fight some Pigmasks and stock up on the
Bags of Pork Chips they drop.
Have Kumatora use Thunder[alpha] (7 PP) as much as possible, while Salsa
uses food to keep everyone's HP above 45 or 50. Use Thunder Bombs, Running
Bombs, and Ancient Bananas when you can, and use Monkey Mimic when you run
out.
After you inflict a certain amount of damage, the Pork Tank breaks down.
With the tank's engine broken and gun jammed, the only way the tank driver
can attack is by tossing a tank shell at you to inflict about 20 HP of
damage. The broken tank has lower Defense, so Salsa can inflict decent
damage with combos.
-Salsa: (phase 1) food item, if someone's HP falls to 50 or below
Thunder Bombs, Running Bombs, and Ancient Bananas
Monkey Mimic
(phase 2) standard attack, with combos
(phase 2) food item, if someone's HP falls to 25 or below
-Kumatora: PK Thunder[alpha] (7 PP)
Lifeup[alpha], as needed
WALKTHROUGH
a)Thomas's Bazaar
Now that Fassad is with you, Thomas lets Salsa take wares from his store.
Take Fresh Milk (looks like a white bottle) or Running Bombs (looks like a
purple ball) if Thomas has them in stock.
b)Osohe Castle
When you get to Osohe Castle, two Pigmasks tell Fassad what happened. They
haven't found what they are looking for and they couldn't stop the two
intruders. Fassad gets a little upset and tells them to pursue them.
Go to the third floor and examine the gap blocking your way.
Climb back down the ladder and Fassad will get a call. They've found the
intruders, but they escaped into the basement with the artifact. Fassad
orders Salsa to go downstairs and find the entrance to the basement.
Go to the first floor kitchen and descend the ladder. You'll soon reach a
room with three panels on the wall and a door that looks like a face.
Examine the three panels and check the door. When the four arrows appear
around Salsa, press left or right to start dancing. Fassad rewards Salsa
with a shock for a job well done.
If you want to save, there is a ghost frog that is initially invisible in
the next room. Walk along the left wall to find it. Climb down the ladder.
c)Castle Basement
There are two new enemies lurking down here, but both can be solidified with
Crowd Pleaser. Watch out for the Li'l Big Bro's tackle attack, and recover
with food when Salsa's HP falls below 35. All enemies in this area disappear
after you reach the end of this place.
There is a Pisces Bracelet at the bottom of the ladder. Equip it and discard
whatever bracelet you had before.
To the right is a fork in the path. Go up the stairs to reach a gift box
containing Beef Jerky. Climb down the ladder to proceed. The double-doors
are locked from the other side and can't be opened now.
There are gift boxes containing an Ancient Banana to the right and Beef
Jerky to the left. The Ancient Banana is guarded by a Cheery Skeleton and
can be opened after the enemies here disappear.
Go left to find a lever. Fassad doesn't know what the lever does and orders
Salsa to pull it; answer "yes."
After the scene, a couple of Pigmasks approach and tell Fassad that those
three had the artifact and got washed away with it. Fassad orders the
Pigmasks to chase them and decides to return to the Inn for some rest.
Go back upstairs and try to leave the castle. Your way is blocked by two
bickering Pigmasks:
Fassad:
"What are you two doing!
One of you hurry up and get out of the way!"
Pigmask 1:
"Hey!
It's Fassad's orders! Move!"
Pigmask 2:
"Mr. Fassad was looking at you when he said that! You move!"
Fassad:
"Shut uuuuuup!!
Who cares who moves! Both of you, hurry up and get out of the way!!"
[ They both move the tanks ]
Fassad:
"It's nightfall already! You idiots!"
Pigmask 1:
"It's your fault, stupid!"
Pigmask 2:
"Mr. Fassad was looking at you when he said that!
You're stupid! Stuuupid!"
Pigmask 1:
"I'm rubber and you're glue! Stuuupid!"
Fassad:
"Both of you idiots hurry up and find them!!"
d)Salsa's Escape
When you reach the village square, you will run into the argument that took
place at the end of Chapter 2.
Butch:
"Didn't you guys let Duster escape?"
Wes:
"I did no such thing nor do I have a need to."
Fassad:
"Now, now, now, now, everyone, everyone.
I kindly gave you Money and someone ups and steals it!
...just as I thought, a dark curse is starting to spread through
this village.
We should not let Tazmily Village become a place where villains run
rampant and make everyone cry.
We must all strive for Happiness...
This village is in danger!"
[ Salsa goes up to Kumatora ]
Kumatora:
"..."
Fassad:
"Hm? What's wrong?
Do you like that young woman?
Now, now.
I'll give you lots of Luxury Bananas later, so let's go back to the
Inn, little Salsa."
Back at the Inn, Fassad scolds Salsa for approaching Kumatora and tells him
to go to sleep.
In the middle of the night, Salsa is awakened by Kumatora's voice. Approach
the window on the right to find Kumatora and Wes outside. They've come to
help Salsa escape and take him with them.
Outside, the group tries to set him free.
Wes:
"You're safe now."
Kumatora:
"I didn't think you were a friend of that Cheating liar. He forced you
to follow him, right? Poor thing."
Wes:
"Princess. You did a good thing.
Now, we should go find that not fool Duster wandering around with
the Egg somewhere and give him a good scolding. A fool like him won't
get hurt or sick anywhere or anytime."
Kumatora:
"Yeah.
All we have to do is find Duster and the Egg with him.
But let's free this Monkey first.
Gramps, sneak into that Cheating liar's room while he's still asleep
and steal that zapping machine from him."
Wes:
"Oh yes.
I should have stolen it earlier. I shall go now."
[ Wes leaves ]
Kumatora:
"Just a little longer, Monkey, and you'll be free.
It must've been tough."
[ Salsa gets shocked ]
Wes:
"Monkey.
I've stolen the machine.
I pressed it a little on my way back, but you didn't get shocked did
you?
Sorry, sorry."
Kumatora:
"Monkey.
Go ahead and smash it."
[ Salsa breaks the machine ]
Kumatora:
"Go, Monkey. Go wherever you want. You're free.
...is there a reason you can't run away? What is it?
I see, your Girlfriend is held hostage...a monkey hostage, huh.
Damn that Cheating liar. What a dirty scumbag!"
Fassad:
"Yes, yes, did someone call me?
I am that dirty, Cheating liar...
...how dare you call me that!"
[ Fassad and a group of Pigmasks approach ]
Fassad:
"Fancy meeting you here, Princess Kumatora...
Nuheheheheh."
Stupid Monkey!
Thought you could escape, did you?!"
Kumatora:
"Of course he'll escape!
We're gonna set him free!
(Gramps, Monkey, you guys ready?)
(On the count of one, two, three)"
[ Wes and Salsa run away ]
"(...we'll run away! Got it?)"
[ Kumatora turns around ]
"(...man, they're fast)"
[ Kumatora runs away ]
Fassad:
"Get them!
Don't let them escape!"
[ Fassad calls on his phone ]
"They're heading your way!
...I see.
In that case, stand by.
I'll be there soon."
[ Fassad eats a banana ]
"Heh heh heh heh...
You're not going anywhere.
Nuheh, Nuheheheheh!"
Flee towards the forest when you regain control of the party. On the way,
you may bump into some Pigmasks and Recon Mechs. Use PK Freeze[alpha] (5 PP)
to take care of the Pigmasks and use PK Thunder[alpha] (7 PP) to defeat the
Recon Mechs. Nothing Salsa can do is very effective, but Crowd Pleaser has a
decent chance of working on both enemies.
Enter the hot spring to recover HP/PP. Before heading farther into the
forest, give your best food and offensive items to Salsa. If you're short
on food, fight some Pigmasks and stock up on the Bags of Pork Chips they
drop.
e)Pork Tank
Move as far north as you can then backtrack a bit south. Watch the scene.
Kumatora should be the main attacker in the fight against the Pork Tank,
while Salsa uses food to keep everyone alive. Use PK Thunder[alpha] (7 PP)
as much as possible and use Beef Jerky or Yogurt when someone's HP falls
below 45 or 50. Have Salsa use Thunder Bombs, Running Bombs, or Ancient
Bananas when he gets the chance; use Monkey Mimic when he runs out.
The Pork Tank breaks down after receiving roughly 1100 HP of damage. The
Pork Tank can't move or fire its cannon while broken, but the tank driver
occasionally tosses a tank shell to inflict about 20 HP of damage. The
broken Pork Tank has lower Defense, so Salsa can inflict decent damage with
combos.
Watch the final scene of the chapter after the battle:
Fassad:
"Well, Princess Kumatora.
Why don't we have you surrender quietly to us, hm?
[ Lucas comes ambling in ]
Fassad:
"Who are you?
Get out of here, kid!"
Pigmasks:
"Shoo! Shoo!"
"Go away!"
"Little kid, little kid!"
[ Lucas whistles and a baby Drago appears ]
Fassad:
"Oh my pork!
What's a Drago kid doing here?
Get out of here, Drago kid!"
Pigmasks:
"Shoo! Shoo!"
"Go away!"
"Little kid, little kid!"
[ An adult Drago appears and eliminates a few Pigmasks; the rest run
away ]
Fassad:
"Hey!
Get back here!
Oh...em...st...
Stop, refrain, please!"
Kumatora:
"Ha ha ha.
Feel good, Monkey?"
[ Salsa whistles and the Drago knocks Fassad away ]
Fassad:
"Owwwwwiiiieeeeee!"
[ The Drago crushes the Pork Tank and leaves ]
Wes:
"Lucas,
I heard you've only been crying after your mother died, but it looks
like you're doing fine.
We're safe thanks to you.
Thank you, Lucas."
Kumatora:
"I guess this is hello.
Hello!
And thanks!
You saved us even though you didn't know what was going on.
I know it's late, but why don't you have gramps here tell you what
happened."
Wes:
"Very well, I'll explain.
Lucas, you'll listen to my story, won't you?
>Yes >No (It doesn't matter what you answer)
[ Wes tells the story ]
Wes:
"...and that's what happened.
No, Lucas, I want you to stay here in Tazmily.
I'm sure Claus will return in the mean time.
I want you to work with Flint and protect this village.
Yes, I'll do whatever little I can to help too.
Princess!
Please take care of the Monkey.
As well as...the search for that fool."
Kumatora:
"Lucas,
I have a feeling we're going to meet again.
Don't screw up, alright!
Okay, Monkey!
Let's go!"
-------------------------------------------------------------------------------
Tazmily Village is changing according to the newly arrived peddler's plans.
Only a few people were aware that everything that was once good about the
village was being broken down and thrown away. The villagers were becoming
prosperous, but they were also falling deeper into an ominous darkness.
However, within that darkness, a weak little boy was trying to grow stronger.
Lucas is now trying to change this sad story into a bright one.
The deeper the darkness is, the brighter the sunrise will be.
The once timid Lucas is
now
trying to become a young sunrise.
-------------------------------------------------------------------------------
End of Chapter 3
*Boing*
Would you like me to save what has happened up to this point?
>Yes >No
*******************************************************************************
X.Chapter 4: Titiboo Theater
*******************************************************************************
"Tazmily Village, 3 Years Later"
1.On the Tracks
Recommended Level: 10 -> 11
Equipment:
Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing*
(body) Mini-Mini Charm (body) White Collar
(head) *nothing* (head) *nothing*
(other) Pisces Bracelet (other) *nothing*
Outline
Check the mirror
|
|
Talk to Boney
|
|
Go to the train station and listen
to the conversation between Bronson and Jackie (4C1)
|
|
Go to the retirement home and talk to Wes (4C2)
|
|
Enter the train tunnel
|
|
Talk to Ionia in the hot spring and
learn how to use PSI
|
|
Go all the way east along the train tracks
ITEMS
a)Thunder Bomb
イカヅチだま "Ikazuchidama"
(A round bomb with a lightning icon)
Use: inflicts Thunder damage to all enemies on screen; occasionally causes
paralysis
Base Damage: 85~95 HP
Location: gift box behind the retirement home (previously Duster's house)
As in the previous chapters, there is a hidden gift box containing a
Thunder Bomb behind what was once Duster and Wes's house. This gift box
refills every time you enter the Crossroad. Keep this item in Boney's
inventory.
b)Pisces Bracelet
うおのうでわ "Uo no Udewa"
(Blue-green bracelet with two stubs on opposite sides)
Use: armor for Lucas; equip as "other;" Defense +7
A Pisces Bracelet can be found in Sunshine Forest in the area past Isaac's
house (this place used to be the first burnt part of the forest). The gift
box holding this item is hidden behind a Grated Yammonster.
c)Trivia Card 1
なぞなぞカード1 "Nazo Nazo Kaado 1"
(A yellow card with a question mark icon)
Use: use on Pigmasks and their variants in battle
Location: gift box in the Inn
Use the Trivia Card against a Pigmask during battle to read him a trivia
question. What answer he gives depends on the type of Pigmask. Some types
answer correctly, while others do not. The answer to this card is "older
sister."
As far as I know, the Trivia Card has no purpose. It's just a weird item in
a weird game.
STORES
a)Thomas's Shop
(In the village square)
_____________________________________________________
|Kid's Shirt | | |
|"Kodomo no Shatsu" | Increases Defense by 7 | 100 DP |
|___________________|________________________|________|
|Kid's Hat | | |
|"Kodomo no Boushi" | Increases Defense by 3 | 50 |
|___________________|________________________|________|
|Pisces Bracelet | | |
|"Uo no Udewa" | Increases Defense by 7 | 160 |
|___________________|________________________|________|
|Sprinting Bomb | | |
|"Bashiridama" | base damage 140~160 HP | 200 |
|___________________|________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|___________________|________________________|________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|___________________|________________________|________|
b)Caroline's Bakery
(In the village square)
__________________________________________________________
|Nut Cookie | | |
|"Konomi Kukkii" | Recovers 15 HP | 8 DP|
|________________________|__________________________|______|
|Nut Bread | | |
|"Konomi Pan" | Recovers 30 HP | 12 |
|________________________|__________________________|______|
|Bread Roll | | |
|"Rouru Pan" | Recovers 60 HP | 30 |
|________________________|__________________________|______|
|Peculiar Cheese | Recovers 60 HP for Lucas | |
|"Kuse no Aru Chiizu" | and 30 HP for Boney | 20 |
|________________________|__________________________|______|
|Fresh Milk | recovers 80 HP; turns | |
|"Shiboritate Miruku" | into Yogurt in a few | 60 |
| | minutes | |
|________________________|__________________________|______|
|Fresh Egg | | |
|"Umitate Tamago" | recovers 80 HP | 40 |
|________________________|__________________________|______|
GIFT BOXES
_________________
| Tazmily Village |
|_________________|________________________________________________________
|1.Trivia Card 1 | | |
| "Nazo Nazo Kaado 1" | no purpose | inside the Inn |
| (A yellow card with | | |
| a question mark icon) | | |
|_________________________|__________________|_____________________________|
|2.Thunder Bomb | | behind the retirement home |
| "Ikazuchidama" | base Thunder | (Duster's house); this gift |
| | damage 85~95 HP | box refills every time you |
| | | enter the Crossroad |
|_________________________|__________________|_____________________________|
|3.Dolphin Ossicle | | |
| "Iruka no Jikotsu" | sell for 5 DP | on the beaches to the west |
|_________________________|__________________|_____________________________|
|4.Reggae Beat | | the west side of the |
| "Regee no Rizumu" | no use | village, on the beach |
|_________________________|__________________|_____________________________|
|5.Beef Jerky | | in the Crossroad, southeast |
| "Hoshiniku" | recovers 60 HP | of the train station |
|_________________________|__________________|_____________________________|
|6.Bread Roll | | |
| "Rooru Pan" | recovers 60 HP | in the Crossroad, northwest |
| (A small, brown bread) | | of the train station |
|_________________________|__________________|_____________________________|
|7.Sprinting Bomb | base damage | in the Crossroad, northeast |
| "Bashiridama" | 140~160 HP | of the train station |
|_________________________|__________________|_____________________________|
_________________
| Sunshine Forest |
|_________________|________________________________________________________
|1.Beef Jerky | | outside Isaac's house near |
| "Hoshiniku" | recovers 60 HP | the hot spring |
|_________________________|__________________|_____________________________|
|2.Pisces Bracelet | | in the area past Isaac's |
| "Uo no Udewa" | armor for Lucas; | house, behind a Grated |
| | Defense +7 | Yammonster (you don't have |
| | | to fight it to get the |
| | | Pisces Bracelet) |
|_________________________|__________________|_____________________________|
|3.Peculiar Cheese | recovers 60 HP | |
| "Kuse no aru Chiizu" | for Lucas; | area past Isaac's house |
| | 20 HP for Boney | |
|_________________________|__________________|_____________________________|
|4.Baked Yam | | from the first Really Flying|
| "Yaki Imo" | recovers 40 HP | Mouse, go west into the next|
| | | area, then turn south |
|_________________________|__________________|_____________________________|
|5.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | far north of the Baked Yam |
|_________________________|__________________|_____________________________|
|6.Bread Roll | | |
| "Rooru Pan" | recovers 60 HP | northwest of the Sprinting |
| | | Bomb |
|_________________________|__________________|_____________________________|
|7.Waltz Rhythm | | |
| "Warutsu no Rizumu" | no use | on the riverbank |
|_________________________|__________________|_____________________________|
______________
| Osohe Castle |
|______________|____________________________________________________________
|1.Rotten Eclair | trade for Beef | talk to a ghost in the second |
| "Kussata Ekurea" | Jerky | floor dining room |
|_____________________|_________________|___________________________________|
|2.Dolphin Ossicle | | talk to the same ghost in the |
| "Iruka no Jikotsu" | sell for 5 DP | dining room again |
|_____________________|_________________|___________________________________|
|3.Beef Jerky | | trade a Rotten Eclair with a |
| "Hoshiniku" | recovers 60 HP | ghost on the third floor |
|_____________________|_________________|___________________________________|
______________
| Train Tracks |
|______________|___________________________________________________________
|1.Bread Roll (x2) | | -second area from the west |
| "Rooru Pan" | recovers 60 HP | -near the train station in |
| | | front of the factory |
|_________________________|__________________|_____________________________|
|2.Sprinting Bomb | | |
| "Bashiridama" | base damage | across a short bridge |
| | 140~160 HP | |
|_________________________|__________________|_____________________________|
|3.Flea Powder | removes fleas | near the train station in |
| "Nomi Tori Paudaa" | from a party | front of the factory |
| | member | |
|_________________________|__________________|_____________________________|
ENEMIES
a)Slitherhen
にわとりヘビ "Niwatori Hebi"
(A snake with a chicken's head)
Type: Organic Chimera
Vulnerable: Freeze, paralysis
HP: 127
Attacks
-Peck with its beak
Damage: 15~21 HP
-Coil attack
Effect: solidify a single target
Strategy
You should be able to defeat the Slitherhen in one or two turns. This
enemy sometimes drops a Fresh Egg (recovers 80 HP; turns into a chicken
after a few minutes or a Hot Spring Egg if you enter a hot spring).
-Lucas: standard attack
-Boney: standard attack
b)Really Flying Mouse
トビマウストビマウス "Tobimausu Tobimausu"
(A mouse with a propeller around its neck)
Type: Mechanical Chimera
Vulnerable: Thunder, crying
HP: 130
Attacks
-Propeller attack
Damage: 15~21 HP
-Biting attack
Damage: 10~15 HP
-Charge forward
Damage: 25~30 HP
Strategy
You should be able to defeat the Really Flying Mouse in one or two turns.
This enemy sometimes drops a Bread Roll (recovers 60 HP).
-Lucas: standard attack
-Boney: standard attack
c)Grated Yammonster
ばけトロロ "Bake Tororo"
(A brown thing with a propeller on its head)
Type: Organic
Vulnerable: Freeze, feeling strange
HP: 387
Attacks
-Standard attack
Damage: 50~70 HP
-PK Freeze[beta]
Damage: 90~130 HP
Effect: might solidify its target
-Spew out mucous
Effect: solidifies one target for a few turns
Strategy
Avoid fighting the Grated Yammonster. It's too powerful for you now, and
it's easy to run around because it's stationary.
-Lucas: run away
d)Black Beanling
くろマメチコ "Kuro Mamechiko"
(A black bean-shaped creature with a leaf growing on its head)
Type: Mysterious Creature
Vulnerable: Freeze, crying
Attacks
-Standard attack
Damage: 10~20 HP
-PK Fire[alpha]
Damage: 35~45 HP to all
Effect: might leave its targets burning
-PK Fire[beta]
Damage: 80~100 HP to all
Effect: might leave its targets burning
-Hop up and down
Effect: none
-Run away
Effect: end the battle
Strategy
The Black Beanling is a rare enemy that rewards 16,080 experience points,
which is enough to level up Lucas and Boney by about 13 or 14 levels at
the beginning of this chapter.
Don't try to hunt for this enemy until Lucas has learned PSI, and be near
max HP before fighting it. It likes to use PK Fire, and the more time you
spend recovering, the more likely the Beanling will run away and
disappear.
The Black Beanling appears between Isaac and Lighter's houses in Sunshine
Forest (this place used to be the first burnt part of the forest); check
near the middle of the area. Repeatedly exit and reenter this area until
it appears.
The Black Beanling looks like a small, hopping speck outside of battle.
It moves as fast as Lucas can dash and always tries to run away. When the
Black Beanling runs into an obstacle and can no longer flee from Lucas,
it burrows into the ground. It reemerges a few seconds later from a
nearby spot. This is the only time you can catch it because it takes a
couple seconds to dig out of the ground.
NOTE: When hunting for the Black Beanling in later chapters, avoid
running towards the Beanling when it emerges from the ground. If
the party is at a high enough level and instantly defeats the
Beanling, the party doesn't earn any exp. points.
Use Lucas's PK Love[alpha] (10 PP) to defeat the Black Beanling in 2 or 3
rounds. Boney should try to keep everyone alive with food and use
Sprinting Bombs or Thunder Bombs when possible.
-Lucas: PK Love[alpha] (10 PP)
Lifeupa[alpha] (5 PP), if heavily wounded
-Boney: food, when HP is not near max
Sprinting Bombs
Thunder Bombs
e)Reconstructed Mole
かいぞうモグラ "Kaizou Mogura"
(A mole with drills for arms)
Type: Mechanical Chimera
Vulnerable: Thunder, feeling strange
HP: 165
Attacks
-Drill attack
Damage: 35~38 HP
-Call for help
Effect: another Reconstructed Mole may join the battle
Comments: use PK Love[alpha] (10 PP) or a Thunder Bomb if you get
overwhelmed
-Has a big grin on its face
Effect: none
Strategy
You should be able to defeat the Reconstructed Mole in 1 or 2 rounds.
-Lucas: standard attack
PK Love[alpha] (10 PP) when facing a group
-Boney: standard attack
Thunder Bomb when facing a group
f)Big Spud Bug
おおこいもむし "Ookoimomushi"
(Resembles a purple caterpillar)
Type: Bug
Vulnerable: Freeze, crying
HP: 280
Attacks
-Standard attack
Damage: 55~60 HP
-Hypnosis[alpha]
Effect: puts a single target to sleep
-Has a big grin on its face
Effect: none
Strategy
Use PK Love[alpha] if you're fighting a group of Big Spud Bugs and if
Lucas has learned PSI. Otherwise, you should be able to defeat this enemy
in about 1 or 2 rounds with good combos. Don't get into a fight until you
are properly equipped.
-Lucas: standard attack
PK Love[alpha], if learned
-Boney: standard attack
g)Ramblin' Mushroom
あるくキノコ "Aruku Kinoko"
(A mushroom with legs)
Type: Organic
Vulnerable: Fire, paralysis
HP: 178
Attacks
-Standard attack
Damage: 9~11 HP
-Scatter its spores
Effect: makes a single target feel strange
-Be absentminded
Effect: none
Strategy
You should be able to defeat the Ramblin' Mushroom in 2 or 3 turns. If
this enemy makes Lucas or Boney feel strange, your movement controls
reverse outside of battle. The effect wears off in a few seconds, or you
can use Healing[alpha] (4 PP) to revert to normal.
This enemy sometimes drops an Edible Mushroom (recovers 20 HP).
-Lucas: standard attack
-Boney: standard attack
h)Squawking Stick
ぶんちょうぼう "Bunchou Bou"
(A stick with a bird's head)
Type: Organic Chimera
Vulnerable: Fire, feeling strange
HP: 160
Attacks
-Peck with its beak
Damage: 10~20 HP
-Cry "Chirp-chirp"
Effect: one or two additional enemies may join the fight; doesn't work if
3 enemies are already on screen
-Lifeup[alpha]
Effect: recovers about 50 to 70 HP for one target
-Spin around
Effect: none
Strategy
Always attack and defeat the Squawking Stick first. Use a Thunder Bomb or
PK Love[alpha] (10 PP) if you get overwhelmed by multiple enemies.
The rhythm of this enemy's battle music is unique. The first two beats
are slow and are followed by three quick beats--the beginning of the song
introduces the pattern.
This enemy sometimes drops a Stick (Offense +2).
-Lucas: standard attack
PK Love[alpha] (10 PP)
-Boney: standard attack
i)Muttshroom
きのこいぬ "Kinoko Inu"
(A dog with a mushroom for a head)
Type: Organic Chimera
Vulnerable: Fire, crying
HP: 248
Attacks
-Mushroom headbutt
Damage: 30~40 HP
-Biting attack
Damage: 20~30 HP
-Scatter some spores
Effect: makes a single target feel strange
Strategy
You should be able to defeat the Muttshroom in about 2 to 3 rounds with
combos or about 5 to 6 without. Avoid this enemy if you're at a low level
and you can't combo.
-Lucas: standard attack
Lifeup[alpha] (5 PP) if Lucas or Boney's HP falls below 40
-Boney: standard attack
j)Cattlesnake
ウシヘビ "Ushi Hebi"
(A cow with a snake's neck)
Type: Organic Chimera
Vulnerable: Freeze, crying
HP: 786
Attacks
-Charge at you with its horns
Damage: 70~80 HP
-Swing its tail really hard
Damage: 60~70 HP
-Thrash around
Damage: 95~105 HP to all
-Stare at you
Effect: none
Strategy
The Cattlesnake is way too powerful for you now and should be avoided. It
awards 536 experience points and possibly Fresh Milk (turns into Yogurt
in a few minutes).
-Lucas: run away
WALKTHROUGH
a)The Setting
You can think of the first three chapters as something of a long prologue.
You finally get to control the main character of the game starting in this
chapter, and you will control him until the end. The real meat of the game
starts here, and things are going to get a little harder.
A lot has changed in Tazmily Village during the past three years. Most of
the villagers are unaware of how bad the Pigmasks are and have let them
transform and modernize the village. Almost everyone has placed a Box of
Happiness in their home, and houses that don't have a Box of Happiness get
struck by lightning on a regular basis. Lucas is one of the few that doesn't
have a Box of Happiness. As a result, his house gets struck by lightning the
most, and his home has become famous because of it. The villagers are not
sure whether the lightning is natural or man-made.
Meanwhile, Flint spends most of his days paying his respects at Hinawa's
grave and going into the mountains to continue searching for Claus. Wes's
house has been turned into a retirement home where Alec now lives--Alec
didn't have a Box of Happiness, and his house was destroyed by "a million"
lightning strikes. The ranch in the southeast corner of the village was
bought by Fassad and is now a training ground for the Pig Army, and Leder is
mysteriously missing from the Crossroad. There are also more people in the
village, though none of them have names like the original villagers.
b)Rise and Shine
EarthBound fans are treated with a familiar opening at the start of this
chapter. When Lucas wakes up, walk in front of the mirror and change your
clothes. If you try to go outside without changing, you'll see a flashback
of Lucas's mother scolding him:
"Are you planning to play outside with your pajamas on?"
Talk to Boney and he'll agree to take Lucas for a walk. Boney stays with
Lucas until the end of the game. His Offense, Defense, and HP are pretty
low, but he has high Speed and often attacks first. Give him any food and
offensive items you find. If you can read Japanese, use his special "sniff"
ability to learn enemy weaknesses.
A save frog stops you as you head for the village square. Talk to the frog
to learn the basics of money. Buying goods is no longer free like it was
three years ago, and you have to start using "Dragon Power" (DP) to buy
things. The save frogs act like ATMs from which you can deposit or withdraw
DP:
"*Boing*
Do you need something?
>Yes >No
Would you like to save or would you like a DP transaction?
>Save >DP Transaction"
Select "DP Transaction" to open your DP account. Press R to withdraw and L
to deposit from the account window. Your DP balance automatically increases
as you win fights. Your balance never decreases as long as you don't make a
withdrawal, but any money you have on hand is cut in half if you lose a
fight. Press START outside of battle to view how much money you have on
hand.
Move north into the village square. There, you'll find Fassad peddling
Happiness again in the center of the village. He simply ignores you when you
talk to him.
NOTE: There is a gift box in the Inn containing an item called the Trivia
Card 1. "Use" this item when fighting a Pigmask soldier to ask him the
question written on the card. Whether you get the right answer or not
depends on what kind of Pigmask you are fighting. There are 4 Trivia
Cards that can be found in the game, and the types of Pigmasks that
give you the right answer are different for each card.
As far as I know, there is no secret associated with these cards.
They're just weird and useless.
(4C1)
In the Crossroad are three gift boxes that contain Beef Jerky, a Sprinting
Bomb, and a Bread Roll (recovers 60 HP). There is also a man here standing
next to a cart. This man stores items for you when you need space in the
party's inventory but don't want to throw something away. His services are
free, and he can be found at various locations.
Walk onto the train station platform to catch Bronson and Jackie disembark
from a train.
Bronson:
"What're you talking about, Jackie.
There's no way."
Jackie:
"But we have no idea where Duster is since he disappeared 3 years ago,
right?
There's no doubt about it."
Bronson:
"Yes there is doubt about it!
Oh.
Hey, Lucas.
What?
Oh, it's just that,
there's a live house called 'Club Titiboo' behind the 'Factory,' and
there's a bass player there that looks a lot like Duster...
Jackie here says he's sure it's him."
Jackie:
"But he looks so much like him...
I think we should tell Wes."
Bronson:
"I'd do that if it were a sure thing,
but if we're wrong we'll just be disappointing Wes.
All we saw was a guy that looks like Duster.
That's it.
We don't know anything else.
Now, let's go home and grab us some dinner and watch the Happiness
Box."
Jackie:
"I can agree to that!
I'm starving."
Bronson:
"See you, Lucas.
Say 'hi' to Flint for me."
Go back south into the village square. You'll see Wes confront Fassad.
Wes:
"Fassad!
Don't mess up this village anymore!"
[ Wes approaches ]
Wes:
"Today's Lightning strike was suspicious!
I know you're somehow controlling these Lightning bolts.
Leave this place!
Stop meddling with this village!"
Fassad:
"Well, if it isn't old man Wes.
Happiness will escape you if you keep swelling the veins on your
forehead, you know?
You'll become a Baldy instead.
I have no idea what you are talking about.
Now, we don't want you to trip and give yourself a Boo-Boo or turn
into a Baldy, so take care and go on home."
[ A Pigmask pulls a net over Wes ]
Wes:
"Stop this violence!
I'm not a Bug!
I'm an old man!"
[ Wes gets pulled away and Lucas approaches ]
Fassad (whispering):
"Lucas,
stop snooping around me!
Stop getting in my way!"
Fassad:
"Lucas...
I wish you'd hurry and get a Happiness Box in your house and become
happy like everyone else here.
How long are you going to keep me waiting?"
(4C2)
Go to the eastern part of the village and to where Wes's home once was. His
house is now a retirement home. Check behind the house to get a Thunder
Bomb, just like in the previous chapters; enter the Crossroad to refill the
gift box.
Go to the second floor and enter the door on the right. Talk to Mike inside
and he'll ask if you came to visit him. Answer "yes" to receive 50 DP as a
gift. He makes a comment about the nurses here having nice bodies, until
Linda comes in and warns him about sexual harassment.
Go back into the hallway and enter the door in the middle. Talk to Wes:
Wes:
"Oh, Lucas.
You caught me in an embarrassing moment back there.
That Fassad...
Treating me like a...
a Miyama Stag Beetle!
[ Lucas tells Wes about Club Titiboo ]
"...what?
A man who looks like Duster?
That fool, he probably...
Lucas!!
I'm going to lower my voice and
whisper to you!
I hate to ask, but can you go check if that man is our fool?
I'm being marked by Fassad's men and can't move around freely.
Please.
Go find that fool for me.
[ Wes give Lucas a Carrier Pigeon ]
"If you find Duster, release this Pigeon and let me know."
Pigeon:
* Coo coo coooo! *
(A time when I'm needed has finally come again!)
[ "You received a Carrier Pigeon!" ]
Wes:
"Sorry Lucas.
But I'm being marked."
c)Exploring the Village and Forest
There are a few minor things you can do in the village before heading for
the Club. Go to the beaches to the west to find some Dolphin Ossicles on the
ground. Ossicles appear every time you reenter the area, so you can collect
as many as you want and sell them for 5 DP each if you're short on cash.
Go to the second floor dining room in Osohe Castle. Talk to the ghost to the
left of the piano to receive a Rotten Eclair; talk to the same ghost again
and answer "yes" to receive a Dolphin Ossicle. Next, climb the ladder and
talk to the ghost at the top. Give it the Rotten Eclair to receive a Beef
Jerky.
New items can also be found in Sunshine Forest. The gift boxes in the forest
contain:
1.Beef Jerky - recovers 60 HP
2.Pisces Bracelet - Defense +7
3.Peculiar Cheese - recovers 60 HP for Lucas, 20 HP for Boney
4.Baked Yam - recovers 40 HP
5.Sprinting Bomb - base damage 140~160 HP (Bomb Defense)
6.Bread Roll - recovers 60 HP
The Pisces Bracelet is in the area past Isaac's house (previously the first
burnt part of the forest) and is hidden behind a Grated Yammonster. The
Yammonster is way too powerful for you now, but you don't have to defeat it
to open the gift box.
| EXTRA: THE BLACK BEANLING
|
| The Black Beanling is a rare enemy that rewards 16,080 experience
| points, which is enough to level up Lucas and Boney by about 13 or 14
| levels at the beginning of this chapter.
|
| Don't try to hunt for this enemy until Lucas has learned PSI by the
| train tracks (see below), and be near max HP before fighting it. It
| often uses PK Fire[alpha] and [beta], and the more time you spend
| recovering, the more likely the Beanling will run away and disappear.
|
| This enemy appears in the area past Isaac's house (this used to be the
| first burnt part of the forest); check the southern half of the area.
| The Beanling looks like a small, hopping speck outside of battle and
| always tries to run away. To catch it, chase it into an obstacle and
| make it burrow into the ground. Wait a bit until it reemerges from a
| nearby spot. This is the only time you can catch it because it takes a
| couple seconds to dig out of the ground.
|
| Use Lucas's PK Love[alpha] (10 PP) while Boney uses food and throws
| Sprinting and Thunder Bombs when possible.
d)Train Tracks
Go to Thomas's Shop and buy an Alarm Cicada for 18 DP. Give it to Boney and
save it for a later boss. The armor sold here can be helpful on the train
tracks, but they're not necessary. Get at least 2 or 3 Thunder Bombs from
behind the retirement home as well.
Go to the Crossroad and attempt to enter the train tunnel. A man will stop
Lucas and give him a map of the tracks.
Trains occasionally run through the tunnel. If Lucas and Boney are on the
tracks when a train approaches, press the control pad to jump out of the
way. If they get hit, they'll be taken back to the Crossroad.
Try to avoid any enemies along the tracks until you reach the fourth
section. Most of the enemies on the way are pretty weak, but you shouldn't
waste your food at this point. The most dangerous enemy is the Squawking
Stick, a stationary chimera that can call for help. Use a Thunder Bomb if
you end up facing 3 enemies at once.
There is a gift box on the way containing a Bread Roll, but it's guarded by
a Squawking Stick.
When you reach the fourth area, Boney spots a pile of clothes on the ground.
Climb the nearby ladder, enter the hot spring, and talk to the person
inside. It's Ionia, the Magypsy you met in Chapter 1, and he teaches Lucas
how to use PSI.
Lucas starts off with PK Love[alpha], Lifeup[alpha], and Healing[alpha]. PK
Love[alpha] (10 PP) is Lucas's special PSI attack that inflicts 120~160 HP
of damage to all enemies on screen. It's a special ability that even the
Magypsies can't use. Lifeup[alpha] (5 PP) and Healing[alpha] (4 PP) are
recovery moves that can be used during or outside of battle. Lifeup recovers
about 60 HP, and Healing removes a single ailment from one person. Like
Kumatora, Lucas falls under a fever when he is about to learn a new PSI
move.
Wading in a hot spring recovers PP just like it recovers HP. You can also
touch Magic Butterflies to recover about 5 to 25 PP.
Run all the way east to the end of the tracks. Try to avoid any Muttshrooms
if you're at a low level and you can't combo; keep your HP above 40 if you
encounter one. The Reconstructed Moles can also be dangerous because they
can call for help; use PK Love[alpha] (10 PP) if you're overwhelmed.
Open the gift boxes on the way to obtain a Bread Roll and a Sprinting Bomb.
The tracks end at a station in front of the factory. The Cattlesnakes here
are extremely strong and should be avoided. There is a gift box to the right
of the station containing Flea Powder, but that item won't be useful until
much later and can be left behind for now.
Walk north through the Squawking Sticks (you can avoid them if you're
careful) and open the gift box to find a Bread Roll. Continue to the
factory.
_______________________________________________________________________________
_______________________________________________________________________________
2.Part-Time Work
Recommended Level: 11
Equipment:
Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing*
(body) Mini-Mini Charm (body) White Collar
(head) *nothing* (head) *nothing*
(other) Pisces Bracelet (other) *nothing*
Outline
Enter the factory and talk to the blue
Pigmask to get a job
|
|
Transport three Claymen (4C3)
|
|
Talk to the blue Pigmask and receive
the Ticket
|
|
Go north and ride the Ropeway up
to Club Titiboo
STORES
a)Vending Machine
(In front of the factory)
_____________________________________________________
|Fizzy Soda | | |
|"Kittsui Souda" | Recovers 20 HP | 6 DP |
|___________________|________________________|________|
|Beef Jerky | | |
|"Hoshiniku" | Recovers 60 HP | 26 |
|___________________|________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|___________________|________________________|________|
|Eye Drops | | |
|"Megusuri" | Cures crying | 10 |
|___________________|________________________|________|
|Flea Powder | | |
|"Nomi Tori Paudaa" | Removes fleas | 30 |
|___________________|________________________|________|
GIFT BOXES
_____________________
| Outside the Factory |
|_____________________|__________________________________________________
|1.Eye Drops | | |
| "Megusuri" | cures crying | east of the factory |
| (Blue bottle | | |
| with pink cap) | | |
|____________________|_____________________________|_____________________|
|2.Area Map | map of the area outside the | |
| "Konohen no Chizu"| factory; press R to view | next to the Ropeway |
|____________________|_____________________________|_____________________|
|3.Fireworks | | |
| "Hanabi" | no use | east of the Ropeway |
|____________________|_____________________________|_____________________|
WALKTHROUGH
a)Child Labor
The factory here employs a number of villagers and is used by the Pigmasks
to mine raw materials to make Claymen. (One Pigmask has heard a rumor that
they're also secretly digging for a giant dragon underground, but he doesn't
know if that's true.) Only workers are allowed into Club Titiboo, so you
have to get a job here to move on.
There are a gift box containing Eye Drops (cures crying) and a Vending
Machine in the factory yard. You can also check one of the open crates to
the right of the save frog to find a Magic Butterfly, but you're better off
checking the Amazing Capsule inside the factory.
Enter the factory and talk to the blue Pigmask inside.
"Hey!
Suspicious person!
What're you doing here?!
You want to go to Club Titiboo?!
That club is an exclusive place where guys who work here relax at the
end of the day.
It's not a place for bums who don't work.
If you really want to go, get a part-time job here.
How about it.
Wanna work?
>Yes >No (answer yes)
Alright.
Then you're getting ahead of yourself.
Your job is to transport the Claymen.
First, go waaaay into the back.
Go down the ladder there and you'll find the Claymen underground.
Some of them have run out of energy, so bring them up here.
Carry them 1 at a time and you'll be finished when you transport 3.
Just in case, I'll give you a sketch of the factory."
[ "You got a Factory Sketch!" ]
"And write down that name in the records for me.
Not your name.
I mean...that.
That is, your
that is...the guardian or whatever behind you
You know!
The p p p player's name.
Write it quick and strong in cool English letters."
You're prompted to enter your name again. Select the bottom right option to
confirm.
When you're finished, the Pigmask assigns Boney a separate job and sends him
to the back.
(4C3)
Walk past the Pigmask and into the third room. Examine the Amazing Capsule
if you want to recover. Descend the ladder into the mine.
Follow the white lines until you reach the third area of the mine. There is
a Clayman there moving a little slower than the rest and emits a different
sound when you examine it. Walk beside it and push it toward the entrance to
the mine.
When you get to the entrance, push the Clayman close to the Pigmask and talk
to him. The Pigmask brings down an elevator and shoves the Clayman onto it.
When you get to the top, push the Clayman into the next room. Achat takes it
from you and charges it up.
Go back to the mine and do the same thing two more times. The second
undercharged Clayman is close to the ladder and the third one is in the
second area.
Talk to the blue Pigmask when you're finished. He gives you a Ticket to the
Ropeway and 200 DP of pay. You can return later and do the same job as much
as you want to receive 200 DP each time.
b)The Ropeway
Leave the factory and go north. The Ropeway to Club Titiboo is in the next
area.
Open the gift box next to the Ropeway to obtain a map of the area. Talk to
the Ropeway attendant and answer "yes." He checks your Ticket and lets you
ride up to Club Titiboo.
NOTE: There isn't anything important to the west or the east for now. If you
go west, you can find a Saltwater Gun (damages mechanical enemies and
mechanical chimeras), a Magic Tart (recovers 30 PP), and a Chicken
that lays Fresh Eggs.
The Chicken is next to a hot spring, and she gives you a Fresh Egg
whenever you don't have one. You can either wait for the Fresh Egg to
turn into a Chicken (sell for 200 DP) or enter the hot spring to get a
Hot Spring Egg (recovers 100 HP). If you want to talk to the Chicken
to raise money or stock up on food, be sure to avoid the powerful
enemies on the way.
_______________________________________________________________________________
_______________________________________________________________________________
3.Club Titiboo
Recommended Level: 11 -> 16
Equipment:
Lucas: (weapon) Easy-Grip Stick Boney: (weapon) *nothing*
(body) Mini-Mini Charm (body) White Collar
(head) DCMC Hat (head) DCMC Hat
(other) Pisces Bracelet (other) *nothing*
Outline
Enter the Club
|
|
Talk to Yoshikoshi (4C4)
|
|
Enter the music hall and talk to everyone inside
|
|
Approach the table closest to the entrance and
watch the performance
|
|
Talk to Yoshikoshi in the lobby and
climb down the ladder
|
|
Go through the underground passage and
enter Yoshikoshi's room
|
|
Wait until Yoshikoshi finishes showering
and talk to her
|
|
Go through the attic and defeat
the Jealous Bass (4C5)
|
|
Enter Duster/Tamekichi's room and
talk to Tamekichi (4C6)
|
|
Play Rock, Paper, Scissors against
the band members
|
|
Leave the club
ITEMS
a)Attic Map
やねうらガイド "Yaneura Gaido"
Use: map of Club Titiboo's attic; press R to view
Location: north of the entrance to the attic
The blue doorways lead to the exit. The other doorways lead to dead-ends
and usually gift boxes.
b)Saltwater Gun
シオミズデッポウ "Shiomizu Deppou"
(White gun with a yellow nozzle)
Use: damages mechanical enemies and mechanical chimeras
Location: underground tunnel
The Saltwater Gun inflicts about 120~150 HP of damage to mechanical
chimeras and about 240~300 HP to purely mechanical enemies.
Some of the strongest enemies and bosses in the game are mechanical, so
hold on to this item. Keep it in Boney's inventory.
STORES
a)DCMC Vendor
(In the lobby of Club Titiboo)
_______________________________________________________
|DCMC Pamphlet | Offense +8; makes DCMC | |
|"DCMC Panfu" | fans jealous | 100 DP |
|_____________________|________________________|________|
|DCMC Shirt | | |
|"DCMC Shatsu" | Defense +10; Speed +1 | 360 |
|_____________________|________________________|________|
|DCMC Hat | | |
|"DCMC Boushi" | Defense +7; Speed +2 | 200 |
|_____________________|________________________|________|
|DCMC Ring | | |
|"DCMC Ringu" | Defense +7; Speed +5 | 400 |
|_____________________|________________________|________|
|Pickled Veggie Plate | | |
|"Otsukemono" | Recovers 10 HP | 10 |
|_____________________|________________________|________|
b)Concession Stand
(In the lobby of Club Titiboo)
________________________________________________________
|Big City Soda | | |
|"Daitokai Souda" | Recovers 20 HP | 8 DP |
|______________________|________________________|________|
|Big City Cola | | |
|"Daitokai Koura" | Recovers 30 HP | 10 |
|______________________|________________________|________|
|Big City Burger | | |
|"Daitokai Baagaa" | Recovers 100 HP | 60 |
|______________________|________________________|________|
|Bag of Big City Fries | | |
|"Daitokai Poteto" | Recovers 70 HP | 40 |
|______________________|________________________|________|
|Doggy Biscuit | | |
|"Inu You Kukki" | Recovers 60 HP for dogs| 16 |
|______________________|________________________|________|
c)Mouse Collector
(In the attic)
_______________________________________________________
|Better Stick | | |
|"Mashi na Bou" | Offense +20 | 500 DP |
|___________________|__________________________|________|
|Bread Roll | | |
|"Rouru Pan" | Recovers 60 HP | 30 |
|___________________|__________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|__________________________|________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures paralysis | 14 |
|___________________|__________________________|________|
|Sprinting Bomb | | |
|"Bashiridama" | base damage 140~160 HP | 200 |
|___________________|__________________________|________|
|Pencil Rocket | base damage 230~250 HP | |
|"Enpitsu Roketto" | to all enemies on screen | 500 |
|___________________|__________________________|________|
|Bug Spray | Inflicts about 300 HP | |
|"Mushi Mushi Kiraa"| of damage to a bug | 100 |
|___________________|__________________________|________|
|Made-You-Look | Makes an enemy turn | |
|"Baka ga Miiru" | around | 50 |
|___________________|__________________________|________|
GIFT BOXES
_____________________
| Underground Passage |
|_____________________|____________________________________________________
|1.Made-You-Look | |
| "Baka ga Miiru" | makes a single enemy turn around |
| (Looks like a red creature with | |
| a triangular head on a hilt) | |
|__________________________________|_______________________________________|
|2.Saltwater Gun | |
| "Shiomizu Deppou" | damages mechanical enemies and |
| (A white gun with a yellow | mechanical chimeras |
| nozzle) | |
|__________________________________|_______________________________________|
NOTE: Directions to some gift boxes are described by the color-coded doorways
drawn on the Attic Map.
_______
| Attic |
|_______|___________________________________________________________________
|1.Attic Map | map of the | go through the first doorway from |
| "Yaneura no Gaido" | attic | the entrance |
|______________________|________________|___________________________________|
|2.Magic Tart | | go through the first blue doorway,|
| "Majikku Taruto" | recovers 30 PP | then enter the brown doorway on |
| | | the right |
|______________________|________________|___________________________________|
|3.Antidote | | go through the first blue doorway,|
| "Dokukeshi" | cures poison | then enter the brown doorway |
| | | straight ahead |
|______________________|________________|___________________________________|
|4.Bug Spray | inflicts about | |
| "Mushi Mushi Kiraa" | 300 HP of | just before the 2nd blue doorway |
| | damage to a bug| |
|______________________|________________|___________________________________|
|5.Bag of Big | | from the room in the northeast |
| City Fries | recovers 70 HP | corner, go through the brown |
| "Daitokai Poteto" | | doorway |
|______________________|________________|___________________________________|
|6.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | room in the northeast corner |
|______________________|________________|___________________________________|
|7.Wonderful Thing, | | |
| Steak Thing, | instantly | room in the southeast corner |
| Sushi-like Thing | recovers 50 | |
| "Suteki na Mono" | HP/PP; revives | |
| "Suteeki na Mono" | anyone at 0 HP | |
| "Sushiteki na Mono" | | |
|______________________|________________|___________________________________|
|8.Peculiar Cheese | recovers 60 HP | |
| "Kuse no Aru Chiizu"| for Lucas, 20 | talk to the elderly mouse in the |
| | HP for Boney | room in the southeast corner |
|______________________|________________|___________________________________|
|9.Nut Bread | | talk to the elderly mouse in the |
| "Konomi Pan" | recovers 30 HP | room in the southeast corner |
|______________________|________________|___________________________________|
|10.Magic Gelatin | | |
| "Majikku Jerii" | recovers 20 PP | room near the center, on the way |
| | | to the exit |
|______________________|________________|___________________________________|
ENEMIES
a)Slimy Slug
ねっとりナメクジ "Nettori Namekuji"
Type: Bug
Vulnerable: Fire, feeling strange
HP: 167
Attacks
-Standard attack
Damage: 14~16 HP
-Hypnosis[alpha]
Effect: may make a target fall asleep
-Vacuum attack
Effect: reduces a target's Offense and Defense by about 20%
-Fall from the ceiling
Effect: another Slimy Slug joins the battle
Strategy
You should be able to defeat the Slimy Slug in 1 or 2 rounds. Use PK Love
[alpha] (10 PP) when fighting a group.
-Lucas: standard attack
PK Love[alpha], if facing a group
-Boney: standard attack
b)Arachnid!!!!
スパイダー!!!! "Supaidaa!!!!"
(A spider with a striped abdomen)
Type: Bug
Vulnerable: Freeze, sleep
HP: 178
Attacks
-Biting attack
Damage: 20~25 HP (Lucas)
15~20 HP (Boney)
-Take a bite using its poisonous fangs
Damage: 15~20 HP (Lucas)
5~15 HP (Boney)
Effect: poisons its target
-Shoot spider silk from its abdomen
Effect: solidify a single target
Strategy
You should be able to defeat the Arachnid!!!! in 1 or 2 rounds. Defeat
this enemy first if it appears in a group to prevent getting poisoned. If
you do get poisoned, use Healing[alpha] (4 PP) or an Antidote after the
fight.
The Arachnid!!!! sometimes drops an Antidote when defeated.
-Lucas: standard attack
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or
below
-Boney: standard attack
recover with food if someone's HP falls to 25 or below
c)Greedier Mouse
どんよくマウス "Donyoku Mausu"
Type: Organic
Vulnerable: Fire, sleep
HP: 140
Attacks
-Biting attack
Damage: 25~35 HP (Lucas)
20~30 HP (Boney)
-Eat some food
Effect: recovers about 30 to 40 HP
-Say something nasty
Effect: decrease a target's Offense by about 20%
-Try to steal something
Effect: steals a random nonessential item
Strategy
You should be able to defeat the Greedier Mouse in 1 or 2 rounds with
combos or 2 to 3 without. Defeat this enemy before any Elder Batties but
after any Arachnids!!!! it may appear with.
This enemy sometimes drops a Peculiar Cheese (recovers 60 HP for Lucas;
20 HP for Boney), a Bag of Big City Fries (recovers 70 HP), or a Big City
Burger (recovers 100 HP).
-Lucas: standard attack
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 60 or
below
-Boney: standard attack
recover with food if someone's HP falls to 35 or below
d)Elder Batty
コウモリさま "Koumorisama"
Type: Organic
Vulnerable: Fire, feeling strange
HP: 288
Attacks
-Standard attack
Damage: 20~25 HP (Lucas)
15~20 HP (Boney)
-Blood sucking attack
Damage: 10~20 HP
Effect: the Elder Batty recovers the same amount of HP as it inflicts
-Size up the situation
Effect: makes itself feel strange
Strategy
You should be able to defeat the Elder Batty in 2 to 3 rounds with combos
or 3 to 4 rounds without. Defeat this enemy last when it appears in a
group. This enemy has an easier song to combo with than the Arachnid!!!!
and the Greedier Mouse.
-Lucas: standard attack
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or
below
-Boney: standard attack
recover with food if someone's HP falls to 25 or below
e)Gently Weeping Guitar
むせびなくギター "Musebinaku Gitaa"
(A living electrical guitar)
Type: Mysterious Creature
Vulnerable: crying
HP: 250
Attacks
-Standard attack
Damage: 30~35 HP (Lucas)
25~30 HP (Boney)
-Electrical shock attack
Damage: 25~35 HP to all
Effect: may paralyze its targets
Strategy
You should be able to defeat the Gently Weeping Guitar in 2 rounds with
combos or 3 rounds without. Be near max HP before fighting this enemy
because it likes to use its electrical shock attack.
If this enemy appears with a Beaten Drum, use PK Love[alpha] (10 PP) in
the first round and defeat the Gently Weeping Guitar first. Try to engage
the Guitar over the Drum because the Guitar has an easier song to combo
with.
-Lucas: standard attack
(first turn) PK Love[alpha] (10 PP), if facing a Beaten Drum
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 55 or
below
-Boney: standard attack
recover with food if someone's HP falls to 35 or below
f)Beaten Drum
つつぬけドラム "Tsutsunuke Doramu"
(A drum with a hole in it)
Type: Mysterious Creature
Vulnerable: Fire
HP: 312
Attacks
-8 beat attack
Damage: 15~25 HP
-16 beat attack
Effect: speeds up the tempo of the battle music
Comments: This attack makes executing combos easier by making the rhythm
more regular.
-Continuous attack
Effect: the Beaten Drum hits twice
Damage: 15~20 HP per hit (Lucas)
10~15 HP per hit (Boney)
Comments: The Beaten Drum uses this attack after it has sped up the
battle music.
-Marching attack
Effect: changes the battle music to a marching theme
Comments: This attack makes executing combos easier.
-Standard attack
Damage: 35~45 HP (Lucas)
30~40 HP (Boney)
Comments: The Beaten Drum uses this attack after it has changed the
battle music to the marching theme.
-March
Effect: none
-Stare at you
Effect: none
Strategy
Avoid the Beaten Drum if you can't combo and are at a low level.
Otherwise, you should be able to defeat this enemy in 3 or 4 rounds.
The rhythm of the Beaten Drum's initial battle music is a little tricky:
the eighth beat always comes immediately after the seventh beat. Use PK
Love[alpha] (10 PP) in the first round if you have trouble comboing with
this song or if this enemy appears with a Gently Weeping Guitar. Defeat the
Guitar before attacking the Drum.
This enemy sometimes drops a Sprinting Bomb when defeated.
-Lucas: (first turn) PK Love[alpha] (10 PP)
standard attack
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 55 or
below
-Boney: standard attack
recover with food if someone's HP falls to 55 or below
g)Jealous Bass
しっとにくるうベース "Shitto ni Kuruu Beesu"
Type: Mysterious Creature
Vulnerable: Fire
HP: ~979
Recommended Level: 14
Attacks
-Jam Session
Effect: the Jealous Bass hits Lucas twice and its cohorts hit Boney once
each
Damage: 30~40 HP per hit (Lucas)
25~35 HP per hit (Boney)
Comments: This is the only move the Jealous Bass uses while the Weeping
Guitar or Beaten Drum is alive.
-Lose its temper
Effect: increases its Offense by 23
Comments: The Jealous Bass gets angry when its cohorts are defeated.
-Standard attack
Damage: 50~60 HP (Lucas)
45~55 HP (Boney)
-Solo session attack
Damage: 25~40 HP to all
-Hypnosis[alpha]
Effect: may put a single target to sleep
Comments: Use Healing[alpha] (4 PP) to wake Boney up. If you don't have
an Alarm Cicada, there's nothing you can do to wake Lucas up.
Strategy
Before fighting this boss, recover at the elderly mice's home in the
southeast corner of the attic. The gift boxes in their home contain
"things" that instantly restore 50 HP/PP.
Give Boney your best food and your Sprinting Bombs (a red ball with a
white top). Give an Alarm Cicada to Boney as well if you bought one from
Thomas's Shop back in the village (you can't go there now).
If you can't combo, make sure Boney has at least 4 or 5 food items; fight
Greedier Mice and stock up on what they drop, or buy some burgers or fries
from the Club Titiboo concession stand. Give Boney any Magic Tarts or
Gelatin you have as well.
Use PK Love[alpha] (10 PP) and a Sprinting Bomb in the first round to
defeat the Weeping Guitar. Recover Boney with Lifeup[alpha] (5 PP) in the
second round. You can either have Boney use a food item in the second
round or take the safe risk of throwing another Sprinting Bomb to finish
off the Beaten Drum.
Once the Jealous Bass's cohorts are defeated, use Offense Up[alpha] (6 PP)
on Lucas if Boney has at least 4 or 5 good food items (Beef Jerky or
better); have Lucas attack with combos while Boney recovers when someone's
HP falls below 50. If Boney doesn't have a decent amount of food, use
Offense Up on Boney instead and keep everyone alive with Lifeup.
The rhythm of this boss's music slows down near the middle and end of the
song, but it's relatively easy to combo with.
If you can't combo, attack with PK Love while Boney uses food and
"guards." Lucas will likely have to eat a Magic Tart or Gelatin to keep
his PP up.
-Lucas: (first turn) PK Love[alpha] (10 PP)
(second turn) Lifeup[alpha] (5 PP) on Boney
Offense Up[alpha] (6 PP) on Lucas if Boney has at least 4 or 5
food items; use on Boney otherwise
standard attack, with combos
PK Love[alpha] (10 PP), if you can't combo
recover with Lifeup[alpha] (5 PP) if someone's HP falls to 50 or
below
Healing[alpha] (4 PP) on Boney when asleep
-Boney: (first turn) Sprinting Bomb
(second turn) Sprinting Bomb
standard attack, with combos
"guard," if you can't combo
recover with a food item if someone's HP falls to 50 or below
Alarm Cicada on Lucas when asleep
WALKTHROUGH
a)Titiboo Theater
You can look through the binoculars at the top of the Ropeway if you pay 1
DP.
Walk west and cross the bridge. Open the gift box to see a firework fly into
the air.
"Lucas opened the gift box.
It was a firework.
...interesting."
Talk to the frog and withdraw all your money.
Attempt to enter the club and the two bouncers, Skinhead and Kumahige (lit.
"Bear-beard"), will stop you. The club doesn't allow pets, and they ask you
to leave.
Lucas and Boney then come back with Boney disguised as a human.
Skinhead:
"Uhhhh.
It's the person that brought that Dog before and...
a Dog-like guy..."
[ Lucas and Boney try to enter the club ]
Kumahige:
"It's too suspicious!
What happened to that Dog from before and
where did this Dog-like guy come from?!
You smell underage, too!
*sniff sniff*
I smell a minor and a Dog!
Skinhead:
"Now that you mention it, something is funny!
Guilty until proven innocent!
That's how we do things!
Go home, go home!
You underage looking Kid and Dog-like guy!"
Kumahige:
"No wait!
Let's kick their butts!"
[ Yoshikoshi, a waitress, comes out ]
Yoshikoshi:
"Oh my!
If it isn't the underage smelling Mr. Poo and
the Dog smelling Mr. Woof!
You two are being mistaken for a minor and a Dog again, aren't you?
Tee hee.
Skinhead:
"Whaa?!
You know these guys, Ms. Yoshikoshi?"
Kumahige:
"Still,
something ain't right!
Especially this Dog-like guy over here.
Shake!
Don't look away from me!
Shake!
You can at least shake my hand can't you?
*Grin grin*"
Boney:
"*Whine*
(I can shake but...)"
Kumahige:
"...this person is definitely Dog-like but
I guess he's not a Dog.
But, mister.
If Ya were a Dog...
I bet you'd be a Dog that could shake well.
Heh heh."
Yoshikoshi:
"Come on.
Have lotsa fun and forget aaall your worries."
[ Lucas opens the door ]
Kumahige:
"Hey buddy.
Have a good time, alright."
Boney:
"*Woof*
(Whew, that was scary.)"
Once inside, talk to the bearded guy to buy some equipment. If you can't
afford everything, buy at least a DCMC Hat for Lucas and Boney.
(4C4)
Talk to Yoshikoshi and you'll find it's Kumatora disguised as a waitress.
Enter the music hall and talk to everyone inside. Approach the table closest
to the entrance and Boney will suggest you stay at a table. Answer "yes."
Yoshikoshi comes in and ask Lucas and Boney what kind of drinks they want.
Lucas says water, but Thomas, who's at a nearby table, laughs at him and
orders the two soda. When Yoshikoshi brings the drinks, she whispers to
Lucas to meet her in the lobby after the show. When she leaves, the
performance begins, and the band DCMC plays "King P.'s Theme." While
watching the band, pay attention to the bass player, Tamekichi.
When the song is over, talk to the waitress next to your table. Answer "yes"
to receive a DCMC Pamphlet. You can sell the Pamphlet, but be sure to keep
at least one DCMC item for later. (Talk to the person across from Thomas; he
says that the DCMC band members have apparently all lost their memories.)
Walk out into the lobby and talk to Yoshikoshi on the right. Follow her into
the next room and descend the ladder.
There are some Slimy Slugs in this underground passage, but they're pretty
weak; use PK Love[alpha] (10 PP) as much as you want since the passage is
short.
Walk south from the ladder to find two gift boxes that contain a Saltwater
Gun (damages mechanical enemies and mechanical chimeras) and a "Made-You-
Look" (makes an enemy turn around). Place both in Boney's inventory. The
Saltwater Gun comes in handy later.
Walk north and climb the ladder to enter Yoshikoshi's room. She is taking a
shower to wash off all the dirt and gunk from the underground passage. Wait
a few seconds or attempt to climb back down the ladder and she'll finish.
Yoshikoshi tells you to take a shower after she is done. Answer "yes" to her
offer, or else she'll keep asking until she explodes on you.
The text description that appears next basically says that the two talk
about what has happened in the last three years. They discuss the rescued
Monkey, the still missing Hummingbird's Egg, DCMC's Duster look-alike, and
the transformed Tazmily Village.
Yoshikoshi managed to sneak into the club to find Duster. Without Duster,
the Hummingbird's Egg can't be found, but Duster seems to have lost his
memories. Yoshikoshi asks Lucas to go talk to Duster and try to get him
to remember. Since there are guards in the hall, Lucas will have to sneak
through the attic to reach Duster's room. Yoshikoshi reveals a ladder to the
attic and leaves to gather the band.
b)The Attic (4C5)
If you need to recover HP/PP near the entrance to the attic, return to
Yoshikoshi's room and enter the tub in her bath. Don't worry too much about
conserving PP in the attic because you'll be able to recover HP/PP and
revive anyone at 0 HP in a room just before the boss.
Climb the ladder and go through the first doorway you see. Open the gift box
here to obtain the Attic Map (talk to the guy to store or withdraw any
items). Press R and look at the map. The blue doorways lead to the exit; the
other doorways lead to dead-ends and usually gift boxes. The only gift box
item of note is a Sprinting Bomb in the northeast corner room; save the Bomb
for the next boss. If you can't combo, save any PP recovery items you find
as well.
If you can afford 500 DP, talk to the mouse and buy the Better Stick
(Offense +20) for Lucas.
The enemies in the attic shouldn't give you trouble if you can combo. Defeat
any Arachnids!!!! first when facing a group to avoid getting poisoned and
defeat any Elder Batties last. Cure poison with Antidotes (a small blue
bottle) or Healing[alpha] (4 PP) after battles, and recover with food or
Lifeup[alpha] (5 PP) when someone's HP falls to about 50 to 55 or below.
If you can't combo and are at a low level, avoid the Beaten Drum and the
Gently Weeping Guitar. The Beaten Drum has high Defense and plenty of HP and
is difficult to defeat quickly without combos. The Gently Weeping Guitar is
easier to defeat, but it often uses its electrical shock attack to damage
both Lucas and Boney. Be near max HP when near these enemies, and use PK
Love[alpha] (10 PP) against the Beaten Drum if you bump into one. Defeat the
Guitar first when facing both.
When you have a choice, engage the Elder Batty or the Weeping Guitar over
other enemies since they have the easiest songs to combo with.
Before heading to the exit, enter the home of an elderly mouse couple in the
southeast corner of the attic. Use Lifeup on anyone not at max HP, and open
a gift box here to recover 50 HP/PP and revive anyone at 0 HP. The gift
boxes contain a "wonderful thing," a "steak thing," and a "sushi-like thing"
(they form alliterations in Japanese). Talk to both mice to receive Nut
Bread and a Peculiar Cheese.
c)Jealous Bass
Level up Lucas to level 14 and learn Offense Up[alpha] if you can combo
before heading for the exit. You'll have to walk around a bit after reaching
level 14 before Lucas falls under a fever, just like Kumatora in Chapter 2.
Give your best food and Sprinting Bombs (a red ball with a white top) to
Boney. If you can't combo, make sure Boney has at least 5 decent food items
(Beef Jerky or better). Fight Greedier Mice and stock up on what they drop,
or buy some burgers and fries from the Club Titiboo concession stand. Give
an Alarm Cicada to Boney as well if you have one. (Alarm Cicadas can be
bought at Thomas's Shop, but you can't go there now.)
A living Bass blocks your way above Tamekichi's room. It's upset because it
was replaced by a newer instrument and has been stuffed into the attic. The
bass decides to take its anger out on Lucas and attacks with a Weeping
Guitar and a Beaten Drum.
Use PK Love[alpha] (10 PP) and a Sprinting Bomb in the first round to defeat
the Weeping Guitar. Recover Boney in the second round with Lifeup. You can
either have Boney use food in the second round or take the safe risk of
throwing another Sprinting Bomb to defeat the Beaten Drum.
The Jealous Bass gets angry and increases its Offense as soon as its cohorts
are gone. If Boney has at least 4 or 5 good food items and you can combo,
use Offense Up[alpha] (6 PP) on Lucas. If you don't have enough food, use
Offense Up on Boney and keep everyone alive with Lifeup. If you can't combo,
attack with PK Love as much as possible while Boney uses food and "guards."
Use Healing[alpha] (4 PP) on Boney or an Alarm Cicada on Lucas if one of
them falls asleep.
d)Rock, Paper, Scissors of Fate
When the Bass is defeated, answer "yes" when prompted to jump into the room
below.
(4C6)
Yoshikoshi is in the middle of talking things over with the band. Talk to
Tamekichi.
Tamekichi:
"Tondagossa. (This is DCMC's catch phrase greeting)
...Who are you?"
Yoshikoshi:
"He's your acquaintance I was talking about earlier.
Duster."
Tamekichi:
"Duster?
I know I don't remember my real name,
but I've lived as 'Tamekichi' for years now."
Yoshikoshi:
"Okay.
I understand Mr. Tamekichi.
Sorry but can you explain everything you remember again for him."
Tamekichi:
"...alright.
I know it's a very important time right now...
Before I came to Club Titiboo, I lost all of my memories.
I didn't know who I was, where I came from, or where I was going.
Only, for some reason, I was holding on to a strange Egg like it was
really valuable.
I was walking frantically, even though I didn't know where to go.
All I knew was the Egg looked very important.
I had to keep it safe...
I searched for a hiding place.
I kept on walking and walking until I buried the Egg in a lump of
clay in a valley where no eyes would seem to reach.
I haven't forgotten that hiding spot.
After climbing a cliff near a huge waterfall..."
[ Scene of a large tower ]
Yoshikoshi:
"...that's No Man's Valley!
It's there, Duster!
The Egg we've been busting our butts to protect is there!
Let's go there now!"
Tamekichi:
"...but, am I really Duster?
If I am this Duster,
I'll have to leave the band...
that's what it'll mean right?
Either Duster or Tamekichi has to disappear today...
that's what it means right?!
If I'm Duster, what will happen to DCMC?
If I go on living as Tamekichi, what the heck was that Egg for?
What should I do?!
I can't decide."
Shimmy Zmith (a band member):
"...nah,
you can't make that choice.
You can only ask fate."
Batchy (a band member):
"Yeah.
If fate says so,
I'll let Tamekichi go with a smile."
OJ (the bandleader):
"Fate, huh...
Let's try asking fate.
We've got a way, after all.
Whenever we were unsure about something,
there was always this."
Tamekichi:
"...Rock, Paper, Scissors." *
[ Lucas approaches OJ ]
OJ:
"Yeah.
We're going to play Rock, Paper, Scissors with this guy Lucas.
And if he wins 5 times in a row against us, you'll go.
If he loses even once, you stay with DCMC and continue playing
bass...
How does that sound?"
Tamekichi:
"Five times in a row...
That's okay with me.
You there, that's fine with you, right."
OJ (to Lucas):
"Alright,
you can start when you feel ready."
Play anyone you want first."
* In Japanese, Rock, Paper, Scissors is called "Janken." In Mother 3,
the game is called "Jankesu." I don't know where the variation comes
from.
Talk to each band member, including Tamekichi, and play Rock, Paper,
Scissors with them. You can play any member you like in any order, except
for the bandleader OJ who has to play last. If you lose to a band member,
something goes wrong with the match (e.g. the band member sneezes or someone
makes his move late) and you have to play again. The game gives you as many
chances as you want.
After you've won against every regular band member, talk to OJ and play
against him. He tells you he's going to use Paper before the match starts.
You can't lose anyway because the bouncer Kumahige interrupts the game and
yells at everyone to keep it quiet if you choose the wrong hand.
Choose Scissors to win against OJ:
OJ:
"I see.
So that's fate.
I guess Tamekichi is actually a guy named Duster.
Go!
Don't worry anymore about anything!"
Yoshikoshi:
"I think the place Duster hid the Egg is No Man's Valley.
I've got no reason to stay here anymore.
Alright!
I'm going to get rid of these girly clothes!
Thanks for everything, guys!
Take care!
[ Yoshikoshi leaves the room ]
Get out of my way!
(*slap slap* *thud*)
OJ:
"Tamekichi...
no, Duster I guess.
You were the best bass player ever.
We'll miss you.
I hope we can see each other again."
[ OJ leaves ]
Magic:
"I'm sure we'll meet again."
[ Magic leaves ]
Shimmy Zmith:
"Don't forget your time with us, now."
[ Shimmy Zmith leaves ]
Batchy:
"...Tamekichi."
[ Batchy leaves ]
Duster (to Lucas):
"My memory hasn't come back yet,
but I'll follow you guys.
Let get going!"
[ Duster joins you! ]
Leave Tamekichi's room.
Kumatora:
"I took care of the guards.
Let's go!"
[ Kumatora joins you! ]
Go to the lobby and attempt to leave the club.
Duster:
"?"
Kumatora:
"What's wrong?"
Duster:
"...there's someone on stage."
"Bon Voyage Amigo
Grant a gift to our friend,
oh heavenly someone,
as he embarks on his journey
We spent frivolous times
fooling around and sharing laughs
But, oh heavenly someone,
those frivolous times and
those hopeless smiling faces
are what we relished
Bon voyage, bon voyage, amigo"
Duster:
"Tondagossa...
Thanks, everyone."
[ Duster leaves ]
"Kept you waiting, huh.
Okay, let's go."
Kumatora:
"To No Man's Valley!"
[ Lucas releases the pigeon ]
End of Chapter 4
"*Boing*
Would you like me to save what has happened up to this point?
>Yes >No"
*******************************************************************************
XI.Chapter 5: Thunder Tower
*******************************************************************************
1.Egg Hunt
Recommended Level: 16 -> 17
Equipment:
Lucas: (weapon) Better Stick Duster: (weapon) Durable Shoes/
(body) Fly Charm Mystical Shoes
(head) DCMC Hat (body) DCMC Boxers
(other) Pisces Bracelet (head) Sparrow Bandana
(other) Aquarius Bracelet
Kumatora: (weapon) Gloves Boney: (weapon) *nothing*
(body) Fly Charm (body) White Collar
(head) Azure Ribbon (head) DCMC Hat
(other) Aquarius Bracelet (other) *nothing*
Outline
Return to Osohe Castle and
defeat Lord Passion to obtain the
Mystical Shoes (optional)
|
|
Reach the Egg's hiding spot (5C1)
|
|
Follow the broken Clayman (5C2)
ITEMS
a)Mystical Shoes
まぼろしのくつ "Maboroshi no Kutsu"
(Yellow shoes with wings)
Use: weapon for Duster; max HP +15, Offense +40, IQ +5, Speed +7
Obtained: defeat Lord Passion in Osohe Castle
Return to Osohe Castle and go to the room where you fought Mr. Passion.
There you will find Lord Passion, a stronger reincarnation of the ghost
conductor.
Defeat Lord Passion (see ENEMIES section for details) and examine the shoes
left on the ground to pick up the Mystical Shoes. This powerful weapon can
be found only in Chapter 5.
STORES
a)Mole Collector
(Next to the hot spring in the cave)
__________________________________________
|Better Stick | | |
|"Mashi na Bou" | Offense +20 | 500 DP |
|___________________|_____________|________|
|Durable Gloves | | |
|"Joubu na Tebukuro"| Offense +16 | 300 |
|___________________|_____________|________|
|Sharp Shoes | | |
|"Surudoi Kutsu" | Offense +17 | 480 |
|___________________|_____________|________|
|Fly Charm | | |
|"Hae no Omamori" | Defense +10 | 350 |
|___________________|_____________|________|
|Sparrow Bandana | | |
|"Suzume no Bandana"| Defense +9 | 200 |
|___________________|_____________|________|
|Azure Ribbon | | |
|"Massao na Ribon" | Defense +8 | 180 |
|___________________|_____________|________|
|Capricorn Bracelet | | |
|"Hitsuji no Udewa" | Defense +9 | 600 |
|___________________|_____________|________|
b)Vending Machine (left)
(In front of the factory)
________________________________________________________
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 DP |
|____________________|__________________________|________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures paralysis | 14 |
|____________________|__________________________|________|
|Fresh Mint | | |
|"Sukkiri Minto" | Cures nausea | 16 |
|____________________|__________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|____________________|__________________________|________|
|Recollection Bell | | |
|"Nanika no Hyoushi" | Cures memory loss | 20 |
|____________________|__________________________|________|
|Eye Drops | | |
|"Megusuri" | Cures crying | 10 |
|____________________|__________________________|________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|____________________|__________________________|________|
c)Vending Machine (right)
(In front of the factory)
__________________________________________
|Better Stick | | |
|"Mashi na Bou" | Offense +20 | 500 DP |
|___________________|_____________|________|
|Durable Gloves | | |
|"Joubu na Tebukuro"| Offense +16 | 300 |
|___________________|_____________|________|
|Sharp Shoes | | |
|"Surudoi Kutsu" | Offense +17 | 480 |
|___________________|_____________|________|
|Fly Charm | | |
|"Hae no Omamori" | Defense +10 | 350 |
|___________________|_____________|________|
|Sparrow Bandana | | |
|"Suzume no Bandana"| Defense +9 | 200 |
|___________________|_____________|________|
|Azure Ribbon | | |
|"Massao na Ribon" | Defense +8 | 180 |
|___________________|_____________|________|
|Capricorn Bracelet | | |
|"Hitsuji no Udewa" | Defense +9 | 600 |
|___________________|_____________|________|
GIFT BOXES
___________
| Mole Hole |
|___________|_______________________________________________________________
|1.Capricorn Bracelet | | |
| "Hitsuji no Udewa" | armor; Defense +9 | fall through |
| (An off-white bracelet) | | the hole to the|
|__________________________|_______________________________| right near your|
|2.Pencil Rocket | | starting point |
| "Enpitsu Roketto" | base damage 230~250 HP to all | |
| (A pencil with fins) | enemies on screen | |
|__________________________|_______________________________| |
|3.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | |
|__________________________|_______________________________|________________|
_________________________
| Bottom of Thunder Tower |
|_________________________|_______________________________________________
|1.Bag of Pork Chips | |
| "Tonkatsu Chippu" | recovers 50 HP |
|__________________________|______________________________________________|
|2.Secret Herb | |
| "Ura Kanpou" | cures all status effects or revives someone |
| (A light purple bottle) | with 0 HP to 25% of max HP |
|__________________________|______________________________________________|
_________________
| Clayman Factory |
|_________________|_________________________________________________________
|1.Secret Herb | cures all status effects or revives | talk to one of the |
| "Ura Kanpou" | someone with 0 HP to 25% of max HP | Pigmasks |
|________________|_____________________________________|____________________|
|2.Boogie Woogie | | |
| Rhythm | no use | first room |
|________________|_____________________________________|____________________|
ENEMIES
a)Lord Passion
パッションさま "Passhonsama"
(A ghost conductor wearing red)
Type: Ghost
Vulnerable: Fire
HP: ~2890
Recommended Level: 16
Attacks
-Wildly swing his baton around
Damage: 40~60 HP
-Fling candles at you
Effect: hits 2 targets
Damage: 20~40 HP
-Attack with a barrage of flying furniture
Effect: hits the entire party
Damage: 50~70 HP
-Play a sad melody
Effect: makes a single target uncontrollably cry
-Play a paralyzing melody
Effect: paralyzes a single target
-Fly a shoe at you
Damage: 10~20 HP
Strategy
Return to Osohe Castle and enter the room where you fought Mr. Passion to
meet an even stronger Lord Passion. This boss can be fought only in this
chapter, and you'll receive the Mystical Shoes for defeating him. This
powerful weapon increases Duster's max HP by 15, Offense by 40, IQ by 5,
and Speed by 7.
Use Duster's Scary Mask and Kumatora's Offense Down[alpha] (7 PP) until
Lord Passion's Offense is decreased 3 times, and use the Smoke Bomb until
it works. Decrease Lord Passion's Defense once (or 3 times if you can't
combo) with the Tickle Feather as well. Have Boney "guard" until Lord
Passion's Offense is lowered.
Use Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each. Have
Boney throw Thunder Bombs if you want to inflict more damage. (Don't use
Sprinting Bombs--they're not very effective.)
Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with
Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 50
HP. Use Healing[alpha] (4 PP) if Lucas or Duster is paralyzed or start
crying. If you can't combo, have Lucas heal instead.
The battle music cycles through four songs: Beethoven's 5th Symphony,
Bach's Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The
Beethoven and Vivaldi pieces have the same rhythm, while Handel is
slightly faster. The Bach piece has an extremely slow and unusual beat, so
don't try to combo with it unless you want to put Lord Passion to sleep.
-Lucas: (first few turns) Offense Up[alpha] (6 PP) on Lucas, Duster, and
Boney
standard attack
Lifeup[alpha] (5 PP) if someone's HP falls to 50 or below
Healing[alpha] (4 PP) if Lucas or Duster start crying or is
paralyzed
-Duster: Scary Mask, until Lord Passion's Offense is decreased 3 times
Smoke Bomb, until successful
Tickle Feather, once if you can combo, 3 times if you can't
standard attack
-Kumatora: Offense Down[alpha] (7 PP), until Lord Passion's Offense is
decreased 3 times
PK Fire[alpha] (6 PP)
Lifeup[alpha] (5 PP) if someone's HP falls to 50 or below
Healing[alpha] (4 PP) if Lucas or Duster start crying or is
paralyzed
-Boney: "guard," until Lord Passion's Offense is decreased
standard attack
Thunder Bomb
b)Parental Kangashark
こもちカンガルーザメ "Komochi Kangaruu Zame"
(Half kangaroo, half shark)
Type: Organic Chimera
Vulnerable: Freeze, crying
HP: 289
Attacks
-Biting attack
Damage: 20~30 HP
-Let out a strong kick
Damage: 40~50 HP
-Use a drop kick
Damage: 50~60 HP
-The Baby Kangashark cheers for its mother
Effect: recovers about 150 HP
Strategy
You should be able to defeat the Kangashark in 1 round with combos. Use
Kumatora's Freeze[alpha] (5 PP) if you can't combo. If this enemy appears
in a group, defeat it first.
The Kangashark sometimes drops Beef Jerky (recovers 60 HP) when defeated.
-Lucas: standard attack
-Duster: standard attack
-Kumatora: standard attack
Freeze[alpha]
-Boney: standard attack
c)Reconstructed Lion
かいぞうライオン "Kaizou Raion"
(A lion's head with metal tentacles)
Type: Mechanical Chimera
Vulnerable: Thunder, sleep
HP: 325
Attacks
-Biting attack
Damage: 25~35 HP
-Breathe fire
Damage: 20~30 HP to all
-Coil attack
Effect: solidifies a single target
-Roar a battle cry
Effect: decreases Offense by about 20%
Strategy
You should be able to defeat the Reconstructed Lion in 1 round with good
combos. Use PK Thunder[alpha] (7 PP) if you can't combo. If this enemy
appears in a group, put it to sleep with Duster's Hypnotic Pendulum and
defeat its cohorts first.
The rhythm of this enemy's battle music is a little tricky because the
eighth beat quickly follows the seventh beat.
-Lucas: standard attack
-Duster: standard attack
Hypnotic Pendulum
-Kumatora: standard attack
-Boney: standard attack
d)Mecha-Turtle
カメメカ "Kame Meka"
(A turtle with a metallic back side)
Type: Mechanical Chimera
Vulnerable: Freeze, sleep
HP: 400
Attacks
-Throw itself onto you
Damage: 44~62
-Stare at you
Effect: none
-Turn around
Effect: exposes the weapons in its shell
-Fire its Gatling Air Gun
Effect: The Mecha-Turtle hits about 6 times
Damage: 3~6 HP per hit
-Fire its cannon
Damage: 65~75 HP
-Fire several missiles
Damage: 35~45 HP to three targets
Strategy
Use Freeze[alpha] (5 PP) to defeat the Mecha-Turtle in 1 or 2 rounds.
Don't approach this enemy from behind, or else you'll expose yourself to
the weapons in the turtle's shell and you won't get a free round.
Fortunately, it seems you still have a guaranteed chance of running away
in the first round.
-Lucas: standard attack
-Duster: standard attack
-Kumatora: Freeze[alpha] (5 PP)
-Boney: standard attack
WALKTHROUGH
a)New Equipment
(5C1)
The chapter begins in the area east of the Ropeway.
Duster:
"There should be a hole in the ground
if we go straight ahead.
I think I hid the Egg at the end of that hole.
Let's head for that area first."
Move north and enter the cave.
Talk to the save frog inside and withdraw all your DP to buy some equipment
from the mole. If you can't afford everything, try to buy a Fly Charm (350
DP) and Azure Ribbon (180 DP) for Kumatora and a Sparrow Bandana (200 DP)
for Duster. Buy a Fly Charm and a Better Stick (500 DP) for Lucas, depending
on what he was equipped with before. Buy the Azure Ribbon for Boney only if
he isn't wearing a DCMC Hat.
Keep in mind you can find a gift box containing a Capricorn Bracelet (600
DP) and a better weapon for Kumatora in a little while, and you can buy the
same items in an upcoming area.
b)The Mystical Shoes
The Mystical Shoes are secret weapons for Duster that increase max HP by 15,
Offense by 40, IQ by 5, and Speed by 7. You can't get this item in any other
chapter.
Return to Osohe Castle and go to the room where you fought Mr. Passion.
There you'll find Lord Passion, a stronger version of the ghost conductor.
Talk to him and answer "no" when he asks you to listen to his music or
compliment his hair to start the fight.
Lord Passion can inflict heavy damage to the entire party, so decrease his
Offense 3 times with Duster's Scary Mask and Kumatora's Offense Down[alpha]
(7 PP). Use the Smoke Bomb after that to make Lord Passion cry. Boney should
"guard" until Lord Passion is weakened.
Use Lucas's Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each.
You should probably lower Lord Passion's Defense at least once as well. Have
Boney throw Thunder Bombs if you want to inflict more damage. (Don't use
Sprinting Bombs--they're not very effective.)
Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with
Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 50
HP. Use Healing[alpha] (4 PP) if Lucas or Duster is paralyzed or start
crying. If you can't combo, have Lucas recover instead.
The battle music cycles through four songs: Beethoven's 5th Symphony, Bach's
Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The Beethoven and
Vivaldi pieces have the same rhythm, while Handel is slightly faster. The
Bach piece has an extremely slow and unusual beat, so don't try to combo
with it unless you want to put Lord Passion to sleep.
Examine the shoes on the ground after defeating Lord Passion to pick up the
Mystical Shoes.
c)Mole Colony
Move north out of the hot spring cave. The enemies here can inflict high
damage, but you can win quickly with combos. If you can't combo, use Freeze
[alpha] (5 PP) when fighting Kangasharks and Mecha-Turtles, and use PK
Thunder[alpha] (7 PP) against the Reconstructed Lions. Also, don't approach
Mecha-Turtles from behind because you'll expose yourself to the weapons in
its shell if you do and you won't get a free round; fortunately, it seems
you still have a guaranteed chance of running away in the first round.
At the end of the first area, Boney stops and takes off his human clothes.
In the next area are a bunch of holes in the ground. Duster remembers
entering a hole when he hid the Egg, but he doesn't remember there being so
many and doesn't know which hole to fall through. The correct hole is
directly to the south of your starting position past a tree. Before going to
that hole, fall through the hole to the right near your starting point to
find gift boxes containing a Capricorn Bracelet (Defense +9), a Pencil
Rocket (base damage 230~250 HP to all enemies on screen), and Beef Jerky
(recovers 60 HP). Equip the Capricorn Bracelet on Kumatora if she isn't
already wearing one.
(5C2)
Fall down the correct hole and walk around to the exit of the mole colony.
Just outside is the hiding spot of the Hummingbird's Egg. There's some
dialogue in the ensuing scene, but you should be able to understand what
happens without any reading.
In the next area are gift boxes that contain a Bag of Pork Chips (recovers
50 HP) and a Secret Herb (cures all status effects or revives someone with 0
HP to 25% of max HP). There are more of the same enemies here, but they
shouldn't give you too much trouble.
d)Clayman Factory
Go south until you reach a factory. If you couldn't buy everything you
wanted from the mole earlier, you can buy the same items from the vending
machine on the right. You should hopefully be able to buy the optimum
equipment by now.
Enter the factory and you'll run into three Pigmasks having a conversation.
Pigmask 1:
"Do you take off your mask when you go to the bathroom?"
Pigmask 2:
"No, I don't.
Do you?
Why? You're just gonna have to put it back on again."
Pigmask 1:
"Yeah, I take it off.
There is that hook for hanging your mask on, after all."
Pigmask 2:
"You idiot!
That's not for hanging your mask!
It's for hanging Bags and Umbrellas and stuff like that!"
Pigmask 3:
"...oh, I always thought it was for hanging our masks.
No wonder it's so hard to hang my mask on that thing."
[ Lucas and the party approach ]
Pigmask 1:
"Who the heck are you.
What're you looking at!"
Pigmask 2:
"Oh, wait! This guy is..."
[ The Pigmask runs off and a blue Pigmask enters the room ]
Blue Pigmask:
"Keep it down in here!
What are you do...
Oh!
I'm very sorry sir!
It will reflect badly on our men if the commander is dressed in such
shabby clothes.
We'll have a change of clothes ready for you, sir, so please get
dressed right away.
Your companions should get dressed as well."
[ The party changes their clothes ]
Blue Pigmask:
"This should do fine.
Now, if you'll excuse me, I'll be returning to my duties!"
[ The Blue Pigmask leaves ]
Duster:
"Looks like they're confusing us for somebody else.
Let's find that thing before they realize their mistake."
The Pig Army uses this factory to make their Claymen. One of the Pigmasks
tells you that a Clayman was spotted running to the back of the factory. Any
malfunctioning units automatically send themselves to the trash dump for
disposal, and no doubt the one you're looking for is doing the same.
Talk to the Pigmask all the way to the left of your starting position to
receive a Secret Herb. (One of the Pigmasks tries to remember the name of
the person who invented the Claymen; was it "Anko?" "Andon?" "Aneggplant?"
"Ansoff?")
Examine the Amazing Capsule in the next room to prepare for an upcoming
boss.
Walk out the exit of the factory to spot the broken Clayman climb into a
dump truck and be driven away. The only thing you can do now is chase the
truck.
_______________________________________________________________________________
_______________________________________________________________________________
2.Pork Bean Highway
Recommended Level: 17 -> 21
Equipment:
Lucas: (weapon) Better Stick Duster: (weapon) Sharp Shoes/
(body) Fly Charm Mystical Shoes
(head) DCMC Hat (body) DCMC Boxers
(other) Pisces Bracelet (head) Sparrow Bandana
(other) Aquarius Bracelet
Kumatora: (weapon) Gloves Boney: (weapon) *nothing*
(body) Fly Charm (body) White Collar
(head) Azure Ribbon (head) DCMC Hat
(other) Capricorn Bracelet (other) *nothing*
Outline
Defeat the Fierce Pork Trooper
|
|
Ride the Pork Bean north (5C3)
|
|
Recharge the Pork Bean
at an Energy Station (optional)
|
|
Find the mother mouse's seven kids and
obtain the Shield Snatcher (optional)
|
|
Drive to the dump and defeat the Forlorn Junk Heap
ITEMS
a)Shield Snatcher
シールドとりがみ "Shiirudo Torigami"
(A wiggly hand made of paper)
Use: removes enemy shields; can be used an unlimited number of times
Obtained: find the mother mouse's seven kids
Near the middle of the Highway area is a mouse who asks you to find her 7
kids. If you do this for her, she gives you the Shield Snatcher, an item
that can remove an enemy's shield. The seven kids' locations are:
1.Southwestern most area of the Highway
2.Where you fought the Fierce Pork Trooper
3.Outside the Clayman factory
4.Near the northern energy station
5.On the suspension bridge
6.In the tunnel east of the Cafe
7.In a room south of the sixth mouse
Talk to the mother again after finding her kids to receive the Shield
Snatcher. Keep this item in Boney's inventory. The Shield Snatcher can be
useful against later bosses.
b)Knit Sweater
てあみのセーター "Teami no Seetaa"
(A sweater with the name "LEO" written on it)
Use: armor; equip on "body;" Defense +8; recovers 1 to 3 HP per turn
Obtained: repeatedly talk to Leo-Leo and open one of his gift boxes
To find the Knit Sweater, go into the tunnel east of the Cafe and enter the
room to the south. Inside is a guy surrounded by gift boxes. Talk to him
repeatedly and he'll eventually let you open one box and take this item.
The HP recovery the Knit Sweater provides isn't much, but it can save
someone mortally wounded.
STORES
a)Pigmask Arms Dealer
(West of the northern energy station)
__________________________________________________________
|Pencil Rocket | base damage 230~250 HP | |
|"Enpitsu Roketto" | to all enemies on screen | 500 DP |
|____________________|____________________________|________|
|Bomb | base damage 320~350 HP | |
|"Bomu" | to all enemies on screen | 1000 |
|____________________|____________________________|________|
|Super Bomb | base damage 450~480 HP | |
|"Suupaa Bomu" | to all enemies on screen | 2000 |
|____________________|____________________________|________|
|New Year's Eve Bomb | Reduces all enemies' HP | |
|"Oomisoka" | to 1; doesn't work on | 3000 |
| | bosses | |
|____________________|____________________________|________|
|Saltwater Gun | damages mechanical enemies | |
|"Shiomizu Deppou" | and mechanical chimeras | 400 |
|____________________|____________________________|________|
b)Snack Cart
(Next to the dirty Cafe)
________________________________________________________
|Handy Yo-Yo | | |
|"Tegoro na Youyou" | Offense +20 | 650 DP |
|____________________|__________________________|________|
|Souvenir Dress | | |
|"Omiyage Wan Piisu" | Defense +13 | 1400 |
|____________________|__________________________|________|
|Taurus Bracelet | | |
|"Ushi no Udewa" | Defense +15 | 1200 |
|____________________|__________________________|________|
|Bag of Pork Chips | | |
|"Tonkatsu Chippu" | Recovers 50 HP | 28 |
|____________________|__________________________|________|
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 |
|____________________|__________________________|________|
|Fresh Mint | | |
|"Sukkiri Minto" | Cures nausea | 16 |
|____________________|__________________________|________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|____________________|__________________________|________|
GIFT BOXES
_________
| Highway |
|_________|_________________________________________________________________
|1.Highway Map | | from the Pork Bean crash|
| "Haiuei Mappu" | map of the Highway; | site, enter the tunnel |
| | press R to view | to the north |
|______________________|__________________________|_________________________|
|2.Chic Gloves | | |
| "Shaapu na Tebukuro"| weapon for Kumatora; | near the center of the |
| (Black gloves with | Offense +23 | Highway |
| thin fingers) | | |
|______________________|__________________________|_________________________|
|3.Secret Herb | cures all status effects | northwest of the Chic |
| "Ura Kanpou" | or revives someone with | Gloves |
| | 0 HP to 25% of max HP | |
|______________________|__________________________|_________________________|
|4.Gemini Bracelet | | |
| "Futago no Udewa" | armor for Lucas; Defense | southwest corner of the |
| (Notched bracelet) | +12, Offense +10 | Highway |
|______________________|__________________________|_________________________|
|5.Doggy Biscuit | recovers 60 HP for Boney;| |
| "Inu You Kukki" | trade with a stray dog | next to the southern |
| (Light brown dog | by the northern energy | energy station |
| biscuit in the | station for a Pencil | |
| shape of a bone) | Rocket | |
|______________________|__________________________|_________________________|
|6.Pencil Rocket | | give the dog near the |
| "Enpitsu Roketto" | base damage 230~250 HP | northern energy station |
| | to all enemies on screen | a Doggy Biscuit |
|______________________|__________________________|_________________________|
|7.Brown Collar | armor for Boney; Offense | |
| "Cha no Kubiwa" | +20, Defense +20 | west of the Cafe |
|______________________|__________________________|_________________________|
ENEMIES
a)Wound-Up Road Hog
ぜんまいイノシシ "Zenmai Inoshishi"
(A boar on wheels)
Type: Mechanical Chimera
Vulnerable: Fire, crying
HP: 420
Attacks
-Charge forward
Damage: 75~85 HP
-Recklessly drive around
Damage: 50~65 HP to three targets
-Wind down
Effect: be unable to move for the rest of the battle
Comments: This seems to happen usually in the third round.
Strategy
You should be able to defeat the Wound-Up Road Hog in 1 or 2 rounds with
combos. If you can't combo, you might want to "guard" until the Road Hog
stops moving. It seems to always run out of juice in the third round.
The Wound-Up Road Hog sometimes drops a Secret Herb (cures all status
effects or revives someone with 0 HP to 25% of max HP).
-All: standard attack, with combos
(first 2 rounds) "guard," if you can't combo
b)Scrapped Robot
スクラップロボ "Sukurappu Robo"
(A run-down yellow robot)
Type: Mechanical
Vulnerable: Thunder, paralysis
HP: 332
Attacks
-Standard attack
Damage: 15~25 HP
-Tackle attack
Damage: 35~45 HP
-Discharge a smelly odor
Effect: makes a single target feel nauseous
-Lose some parts
Effect: inflicts 20~30 HP of damage to itself
Strategy
The Scrapped Robot is always feeling strange and often attacks itself or
its cohorts. You should be able to defeat it in 1 round with combos or 2
rounds without. It sometimes drop an Anti-Paralysis (cures paralysis)
when defeated.
-All: standard attack
c)Fierce Pork Trooper
コワモテブタマスク "Kowamote Butamasuku"
(A muscular Pigmask with horns on its head)
Type: Human
Vulnerable: Fire, DCMC
Recommended Level: 17
Attacks
-Let out a strong blow to the head
Damage: 80~90 HP
Effect: might cause memory loss
Comments: Use Healing[alpha] (4 PP) if anyone other than Boney gets
memory loss.
-Tackle attack
Damage: 100~120 HP
-Swing both arms
Damage: 130~150 HP to two targets
-Pounce and pummel you
Effect: hits 7 times
Damage: 15~20 HP per hit
-Use an Offense Spray
Effect: increases Offense by 40%
-Say something nasty
Effect: decreases a single target's Offense by about 20%
-Eat a Bag of Pork Chips
Effect: recovers about 160 HP
-Sniff you
Effect: none
Strategy
If you have any DCMC items, such as a DCMC Pamphlet or a DCMC Hat, select
the item from your inventory and target the Fierce Pork Trooper. This
makes the Trooper jealous and unable to attack for 2 or 3 turns. Give the
DCMC item to Boney because he likely has the highest Speed.
Even with the DCMC item, the Trooper is still able to attack in the
rounds he recovers. Those few attacks can cause a lot of damage, so use
Duster's Scary Mask and Kumatora's Offense Down[alpha] (7 PP) to decrease
the Trooper's Offense 3 times. Use the Smoke Bomb after that to make the
Trooper cry.
Once the Trooper is weakened, have Kumatora use Fire[alpha] (6 PP) in
each round while everyone else uses their standard attack.
By the off chance you don't have a DCMC item, it's still possible to
defeat this boss by lowering his Offense and making him cry. Lucas and
Boney should "guard" until the Trooper's Offense is lowered. (Have anyone
mortally wounded "guard" to slow the descent of the HP counter.)
This boss drops a Pickled Veggie Plate (recovers 10 HP).
-Lucas: (first few turns) "guard," if a DCMC item is not available
standard attack
Lifeup[alpha] (5 PP) or [beta] (9 PP), as needed
-Duster: Scary Mask, until the Trooper's Offense is decreased 3 times
Smoke Bomb
standard attack
-Kumatora: Offense Down[alpha] (7 PP), until the Trooper's Offense is
decreased 3 times
PK Fire[alpha] (6 PP)
-Boney: any DCMC item, whenever the Trooper is not solidified
standard attack
d)Road Block
とおせんぼフェンス "Tousenbo Fensu"
Type: Mechanical
Vulnerable: Thunder, sleep
HP: 333
Attacks
-Standard attack
Damage: 20~30 HP
-Hypnosis[alpha]
Effect: might put a single target to sleep
-Call for help
Effect: a Wobbly Robot or a Scrapped Robot might join the battle
-Block the road
Effect: none
Strategy
The Wobbly Robot the Road Block can summon is a pretty powerful foe, so
try to avoid this enemy unless you're good at combos.
This enemy's battle music steadily increases its tempo from very slow to
very fast. Use the timpani as a guide to time your button presses. This
is actually one of the easier songs to combo with, so you should get the
hang of it quickly.
The Road Block sometimes drops a Fresh Mint (cures nausea).
-Lucas: standard attack
-Duster: standard attack
-Kumatora: PK Thunder[alpha] (7 PP)
-Boney: standard attack
e)Wobbly Robot
ヨロヨロロボ "Yoro Yoro Robo"
(A yellow bipedal robot)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 412
Attacks
-Standard attack
Damage: 40~50 HP
-Tackle attack
Damage: 60~80 HP
-Generate a mysterious electric field
Effect: paralyzes a single target
-Discharge a memory loss gas
Effect: causes memory loss in a single target
Strategy
You should be able to defeat the Wobbly Robot in 1 round with combos. Use
PK Thunder[alpha] (7 PP) if you can't combo.
-Lucas: standard attack
-Duster: standard attack
-Kumatora: standard attack
PK Thunder[alpha] (7 PP)
-Boney: standard attack
f)Atomic Power Robot
エナジーロボ "Enajii Robo"
(A round robot with a nozzle)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 350
Attacks
-Fire a beam
Damage: 35~40 HP
-Replenish an energy supply
Effect: recovers HP
-Explode into bits (death action)
Damage: 220 HP to three party members
Comments: Hitting the Atomic Power Robot's backside once destroys its
self-destruct mechanism. As long as you defeat this enemy last,
a party member should suffer only about 30 HP of damage at most
even if this enemy explodes.
Strategy
Try to approach the Atomic Power Robot from behind or use Duster's Siren
Beetle to prevent it from exploding. Otherwise, defeat this enemy last if
it appears in a group.
The Atomic Power Robot sometimes drops a Bomb (base damage 320~350 HP to
all enemies on screen).
-Lucas: standard attack
-Duster: standard attack
Siren Beetle
-Kumatora: standard attack
-Boney: standard attack
g)Rhinocerocket
サイロケット "Sai Roketto"
(A rocket with a rhino's head)
Type: Mechanical Chimera
Vulnerable: Freeze, paralysis
HP: 400
Attacks
-Launch itself at you
Damage: 50~70 HP to all
-Stab with its horn
Damage: 35~50 HP
Strategy
The Rhinocerocket can inflict a large amount of damage, so defeat it as
quickly as possible. You should be able to defeat it in 1 or 2 rounds
with either combos or PK Freeze[alpha] (5 PP).
-Lucas: standard attack
-Duster: standard attack
-Kumatora: standard attack
PK Freeze[alpha] (5 PP)
-Boney: standard attack
h)Bright Smile
Type: Mysterious creature
Vulnerable: paralysis
HP: 278
Attacks
-Standard attack
Damage: 15~30 HP
-PK Fire[beta]
Damage: 80~100 HP to all
Effect: might leave its targets burning
-Flash a dazzling smile
Effect: causes the whole party to start crying
-Psycho-Shield[alpha]
Effect: reduces damage from PSI by 50%; doesn't work on PK Thunder
-Psycho-Counter[alpha]
Effect: reduces damage from PSI by 50% and reflects inflicted damage;
doesn't work on PK Thunder
-Flash some DP
Effect: none
Strategy
The Bright Smile is a rare enemy that awards 2000 DP. I've seen it only
in the tunnel leading to the southwestern most area of the highway, but
there are probably more locations where this enemy appears.
Be near max HP to make sure you can survive a hit from PK Fire. Use PK
Thunder[alpha] (7 PP) to defeat this enemy in 1 or 2 rounds.
-Lucas: standard attack
-Duster: standard attack
-Kumatora: PK Thunder[alpha] (7 PP)
-Boney: standard attack
i)Forlorn Junk Heap
かなしきよせあつめ "Kanashiki Yoseatsume"
(An old Clayman stuck to bits of scrap)
Immune: Thunder
HP: ~1820
Recommended Level: 20
Attacks
-Throw scrap metal at you
Damage: 30~50 HP to three targets
-Swing a ball of trash
Damage: 70~110 HP
-Shield[alpha]
Effect: reduces damage from physical attacks by 50%; prevents combos
Comments: The Forlorn Junk Heap is protected by a shield from the start
of the fight. Use the Shield Snatcher to remove the shield or
hit it 3 times with standard attacks.
-Scatter an absurdly stinky smell
Effect: makes a single target nauseous
-Gather some scrap into itself
Effect: increases its Offense by about 20%,
increases its Defense by about 20%, or
recovers about 300 HP
Strategy
Have Boney or somebody else use the Shield Snatcher at the beginning of
the fight to remove the Forlorn Junk Heap's Shield. Decrease the Forlorn
Junk Heap's Offense 3 times with the Scary Mask and Offense Down[alpha]
(7 PP) as well. Duster's Smoke Bomb has a somewhat decent chance of
working on this boss, but it shouldn't be necessary.
-Lucas: standard attack
Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 70 or below
-Duster: (first one or two turns) Scary Mask
standard attack
-Kumatora: (first one or two turns) Offense Down[alpha] (7 PP)
Fire[alpha] (6 PP)
Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 70 or
below
-Boney: (first turn) Shield Snatcher
standard attack
WALKTHROUGH
a)Fierce Pork Trooper
Before moving on, recover with the Amazing Capsule to prepare for a boss
fight. If you have a DCMC Pamphlet or any other DCMC item, give it to
Boney.
Run along the highway and through the tunnel. On the way, you may encounter
some Wound-Up Road Hogs and Scrapped Robots. The Wound-Up Road Hogs have
high Offense, but they stop moving after a couple of turns. You can defeat
them in 1 round with combos, but if you can't combo "guard" until the Road
Hog stops moving. The Scrapped Robots always feel strange and are easy to
defeat.
At the end of the second tunnel, a Pigmask approaches on a Pork Bean. He
mistakes you for the commander and lends you his vehicle. Unfortunately, as
soon as the party drives away on the Pork Bean, it slips on a banana peel
and crashes.
The Fierce Pork Trooper you met in Titiboo Theater arrives in another Pork
Bean and finds the unconscious party on the ground. He initially believes
Lucas is the commander, and tells him the area is littered with Fassad's
banana peels. Just when he's about to lend the party his Pork Bean, he
notices Lucas's odor and realizes he isn't the commander. He recognizes
Lucas from the Club and attacks.
Open Boney's inventory and select a DCMC item. This makes the Trooper
jealous and unable to attack for 2 or 3 rounds. Use Duster's Scary Mask and
Kumatora's Offense Down[alpha] (7 PP) to decrease the Trooper's Offense 3
times, and make the Trooper cry with a Smoke Bomb after that. Once the
Trooper is weakened, attack with PK Fire[alpha] (6 PP).
If you don't have a DCMC item, weaken the Trooper as described above. You
should probably have Lucas and Boney "guard" until the Trooper's Offense
is decreased. If someone gets mortally wounded, have that person "guard" to
slow the descent of the HP counter.
b)Seven Mouse Kids on the Highway
(5C3)
When you win the battle, the Pigmask vows revenge and runs off. Enter his
Pork Bean and go through the tunnel on the right.
About halfway through the tunnel is a gift box tied with a blue ribbon.
Open it to find the Highway Map.
Drive through the tunnel and exit into a clearing. Go near the center of
this area and walk up the ramp. The Rhinocerocket on this hill can inflict
a lot of damage, so be sure everyone is near max HP. You can avoid it by
staying near the left side of the hill. If you bump into it, use PK Freeze
[alpha] (5 PP) and high combos to defeat it in 1 round.
Open the gift box to obtain the Chic Gloves, a weapon for Kumatora. Talk to
the mouse and she'll ask you to find her 7 kids. Do this for her and she'll
reward you with a Shield Snatcher, an item that can remove an enemy's
shield. Be sure to give it to Boney. There is also a gift box to the
northwest containing a Secret Herb.
The first mouse is in the southwestern most area. On the way are 2 Pigmasks
trying to charge their Pork Bean at an energy station. There is a gift box
containing a Doggy Biscuit near them. You can trade the Doggy Biscuit for a
Pencil Rocket (base damage 230~250 HP to all enemies on screen) later.
| EXTRA: THE BRIGHT SMILE
|
| The Bright Smile is a rare enemy that awards 2000 DP. I've seen it only
| in the tunnel between the energy station and the first mouse, but there
| are probably other places where this enemy appears.
|
| Be near max HP before fighting the Bright Smile so you can survive a hit
| from PK Fire[beta]. Use PK Thunder to defeat this enemy in 1 or 2 rounds.
The first mouse is trying to read a sign but is having some trouble. Talk
to him, and he'll run back to his mother. Open the nearby gift box to find
a Gemini Bracelet (armor for Lucas; Offense +10, Defense +12).
The second mouse can be found in the same place you fought the Fierce Pork
Trooper.
The third mouse is outside the Clayman factory. The remaining mice are in
areas ahead.
Keep going north to arrive at an energy station. Park the Pork Bean on the
platform and examine the kiosk next to it. Answer "yes" to turn on the
switch, and press the A button when you hear a beep to switch it off (if
you don't press A, the Pork Bean breaks). If you don't charge the Pork
Bean, it'll soon run out of energy and stop working.
The fourth mouse is directly north of the energy station. Read the sign
next to it for some ironic humor:
"Preserve the scenic view!
Please do not post any signs."
Talk to the nearby dog to trade Doggy Biscuits for Pencil Rockets. As far
as I can tell, you can trade as many Biscuits as you want.
There is also a Pigmask Arms Dealer in this area if you want to buy
offensive items, but they're pretty expensive. Head east to move on.
When you get to the suspension bridge, you'll find the fifth mouse about
halfway across.
When you reach the Highway Cafe, go to the west and open the gift box to
obtain the Brown Collar (Offense +20, Defense +20). Equip it on Boney and
sell his previous collar.
Examine the Amazing Capsule to recover HP/PP for an upcoming boss. You can
buy some weapons and armor from the snack cart, but most of these items
aren't worth buying. The Souvenir Dress is a rip-off if Kumatora is
equipped with the Fly Charm, and a weapon stronger than the Handy Yo-yo can
be obtained soon. The Taurus Bracelet can be helpful, but it's pretty
expensive and you should leave at least 600 DP for later.
Check the energy station to find a robot on it. Talk to the robot and it'll
ask you to charge it for exactly 15 seconds in return for some money.
Examine the kiosk and answer "yes" to turn it on. Wait 15 seconds and press
the A button. If you wait less than 10 seconds, the robot gives you only 1
DP. If you're just shy of 15 seconds, you get 50 DP. Get it exactly right
to receive 100 DP. If you go over 15 seconds, the robot explodes and you
get nothing. The robot always reappears when you exit and reenter the area.
Enter the tunnel to the east. Inside, get off the Pork Bean and go south.
Talk to Leo-Leo, the guy surrounded by gift boxes. He says they're all
gifts from women who like him. At first, he refuses to share his gifts with
you, but if you repeatedly talk to him he eventually lets you open one box.
No matter which box you open, you get a Knit Sweater (armor; Defense +8;
recovers 1 to 3 HP per turn).
The sixth mouse is also in the same room as Leo-Leo.
The final mouse is to the east near the end of the tunnel. Once all the
kids are found, go straight west to return to the mother. Talk to her to
receive the Shield Snatcher. I recommend you give this to Boney. (It looks
like a wiggly hand.)
c)Forlorn Junk Heap
Go back all the way east to reach the trash dump. Exit the Pork Bean and
climb down into the pit. When you reach the bottom, some debris come to
life, and the Forlorn Junk Heap attacks.
The Forlorn Junk Heap is protected by a Shield from the beginning of the
fight, so have Boney use the Shield Snatcher to remove it. Decrease the
Junk Heap's Offense 3 times with the Scary Mask and Offense Down[alpha]
(7 PP) and attack with PK Fire[alpha] (6 PP) after that. This boss is also
somewhat vulnerable to crying, so you can have Duster throw Smoke Bombs
until they work.
When the fight is over, Duster recovers the Hummingbird's Egg and regains
his memories by doing so. A Pigmask then arrives and mistakes Lucas for the
commander again. Finding the commander in the dump, he hurriedly takes
Lucas to Thunder Tower.
_______________________________________________________________________________
_______________________________________________________________________________
3.Up the Tower
Recommended Level: 21 -> 26
Equipment:
Lucas: (weapon) Better Stick Duster: (weapon) Rubber Boots/
(body) Knit Sweater Mystical Shoes
(head) DCMC Hat (body) DCMC Boxers
(other) Gemini Bracelet (head) Sparrow Bandana
(other) Taurus Bracelet
Kumatora: (weapon) Chic Gloves Boney: (weapon) *nothing*
(body) Fly Charm (body) Brown Collar
(head) Azure Ribbon (head) DCMC Hat
(other) Taurus Bracelet (other) *nothing*
Outline
Go to the center room on the first floor
|
|
Defeat the Fierce Pork Trooper again
|
|
Climb the tower
|
|
Defeat the Li'l Miss Marshmallow and
obtain the Friend's Yo-yo (optional)
|
|
Climb to the top of the tower and
defeat Mr. Genetor
ITEMS
a)Friend's Yo-yo
ともだちのヨーヨー "Tomodachi no Youyou"
(A red yo-yo)
Use: weapon; Offense +30, Speed +5
Obtained: defeat the Li'l Miss Marshmallow in a room about halfway up
Thunder Tower
Roughly halfway up Thunder Tower is a room called "King P.'s Room." Examine
the glass case holding the Friend's Yo-yo in this room and the robot maid
Li'l Miss Marshmallow will attack. Defeat the robot to earn this weapon.
Equip it on Lucas.
b)Trivia Card 2
なぞなぞカード2 "Nazo Nazo Kaado 2"
(A card with a question mark on it)
Use: use on Pigmasks and their variants in battle
Location: on the roof of the Thunder Tower base
Use the Trivia Card against a Pigmask during battle to read him a trivia
question. What answer he gives depends on the type of Pigmask. Some types
answer correctly, while others do not. The answer to this card is
"croquette bread."
As far as I know, the Trivia Card has no purpose. It's just a weird item in
a weird game.
STORES
a)Vending Machine
(On the first floor of Thunder Tower)
_________________________________________________________
|Good Stick | | |
|"Ii Bou" | Offense +27 | 1500 DP |
|____________________|__________________________|_________|
|Rubber Boots | Offense +25; slightly | |
|"Gomu Naga" | protects from Thunder | 1360 |
|____________________|__________________________|_________|
|Brown Collar | Offense +20; | |
|"Cha no Kubiwa" | Defense +20 | 1600 |
|____________________|__________________________|_________|
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 |
|____________________|__________________________|_________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures Paralysis | 14 |
|____________________|__________________________|_________|
|Fresh Mint | | |
|"Sukkiri Minto" | Cures nausea | 16 |
|____________________|__________________________|_________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|____________________|__________________________|_________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|____________________|__________________________|_________|
b)King P.'s Vending Machine
(In King P.'s Room)
______________________________________________________________
|Rubber Cape | Defense +8; reduces damage | |
|"Gomu Gappa" | from electricity by about 80% | 1200 DP |
|____________________|_______________________________|_________|
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 |
|____________________|_______________________________|_________|
|Luxury Banana | | |
|"Koukyuu Banana" | Recovers 120 HP | 500 |
|____________________|_______________________________|_________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures Paralysis | 14 |
|____________________|_______________________________|_________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|____________________|_______________________________|_________|
|Eye Drops | | |
|"Megusuri" | Cures crying | 10 |
|____________________|_______________________________|_________|
|Secret Herb | Cures all status effects or | |
|"Ura Kanpou" | revives someone with 0 HP to | 600 |
| | 25% of max HP | |
|____________________|_______________________________|_________|
|Pencil Rocket | base damage 230~250 HP to all | |
|"Enpitsu Roketto" | enemies on screen | 500 |
|____________________|_______________________________|_________|
|Made-You-Look | | |
|"Baka ga Miiru" | Makes an enemy turn around | 50 |
|____________________|_______________________________|_________|
GIFT BOXES
_______________
| Thunder Tower |
|_______________|___________________________________________________________
|1.Tower Sketch | map of Thunder Tower; | |
| "Tawaa Mitorizu" | press R to view | 1F, near the entrance |
|_____________________|___________________________|_________________________|
|2.Cow Hat | | |
| "Ushi no Boushi" | armor; Defense +10 | 1F, in the southern room|
| (Looks like a | | marked by a lightning |
| cow's head) | | bolt on the map |
|_____________________|___________________________|_________________________|
|3.DCMC Pamphlet | "use" from inventory | |
| "DCMC Panfu" | during battle to make | 1F, in the northwest |
| | DCMC fans jealous | corner room |
|_____________________|___________________________|_________________________|
|4.Pencil Rocket | base damage 230~250 HP to | 1F, in the northeast |
| "Enpitsu Roketto" | all enemies on screen | corner room |
|_____________________|___________________________|_________________________|
|5.Trivia Card 2 | | on the roof of the |
| "Nazo Nazo Kaado 2"| no purpose | Thunder Tower base |
|_____________________|___________________________|_________________________|
|6.Friend's Yo-yo | | defeat Li'l Miss |
| "Tomodachi no | weapon; Offense +30, | Marshmallow in King |
| Youyou" | Speed +5 | P.'s Room |
|_____________________|___________________________|_________________________|
|7.Saltwater Gun | damages mechanical enemies| |
| "Shiomizu Deppou" | and mechanical chimeras | King P.'s room |
|_____________________|___________________________|_________________________|
|8.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with 0 | King P.'s room |
| | HP to 25% of max HP | |
|_____________________|___________________________|_________________________|
|9.Made-You-Look | | |
| "Baka ga Miiru" | makes an enemy turn around| King P.'s room |
|_____________________|___________________________|_________________________|
ENEMIES
a)Minor Robot
マイナーロボ "Mainaa Robo"
(A white, rectangular robot)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 478
Attacks
-Throw a punch
Damage: 40~60 HP
-Throw a bomb
Damage: 40~50 HP to all
-Fire a sleepy beam
Effect: puts a single target to sleep
-Run out of batteries
Effect: immobilizes the Minor Robot
Comments: The Minor Robot seems to lose power after it suffers a certain
amount of damage. If you're fighting a Battery Man with this
enemy, the Battery Man can sacrifice itself to recharge the
Minor Robot and recover all of its HP.
Strategy
You should be able to defeat the Minor Robot in 1 round with good combos.
Try to engage this enemy rather than a Battery Man because this enemy has
a much easier song to combo with. If you can't combo, use Duster's Wall
Staple in the first round.
When the Minor Robot runs out of batteries, a Battery Man can sacrifice
itself to revive this enemy. The Battery Man is a much weaker enemy, so
you should try to defeat the Minor Robot first. If you can't combo, put
the Battery Man to sleep to prevent it from recovering the Minor Robot's
HP.
This enemy sometimes drops a Bomb (base damage 320~350 HP to all enemies
on screen).
-Lucas: standard attack
-Duster: (first turn) Wall Staples, if you can't combo
standard attack
-Kumatora: standard attack
Hypnosis[alpha] (6 PP) against a Battery Man
-Boney: standard attack
b)Battery Man
でんちマン "Denchi Man"
(A battery with a face and tiny body)
Type: Mechanical
Vulnerable: Freeze, sleep
HP: 300
Attacks
-1.5 volt kick
Damage: 20~30 HP
-Electrical shock attack
Damage: 15~25 HP to three targets
-Recharge the Minor Robot
Effect: revives a Minor Robot that has run out of batteries and recovers
all of its HP
-Fall down
Effect: none
Strategy
You should be able to defeat the Battery Man in 1 or 2 rounds. If you
can't combo and this enemy appears with a Minor Robot, use Wall Staples
on the Minor Robot and put the Battery Man to sleep to prevent it from
recovering the Minor Robot's HP. Defeat the Minor Robot first because
it's a much stronger enemy.
The Battery Man sometimes drops a Made-You-Look (makes an enemy turn
around).
-Lucas: standard attack
-Duster: (first turn) Wall Staple, against a Minor Robot
Hypnotic Pendulum
standard attack
-Kumatora: standard attack
Hypnosis[alpha] (6 PP)
-Boney: standard attack
c)Whatever
テキトウ "Tekitou"
(A hamster cyborg with a visible brain)
Type: Mechanical Chimera
Vulnerable: Fire, sleep
HP: 264
Attacks
-Standard attack
Damage: 20~30 HP
-Brainshock[alpha]
Effect: makes a single target feel strange
-Use a Kiss-Kiss Machine
Effect: drains 25~35 HP from a target
-Become friendly and affectionate
Effect: solidifies a single target
-Turn around
Effect: the Whatever doesn't attack for two turns
-Emit a beeping sound
Effect: none
Strategy
You should be able to defeat the Whatever in 1 round. This enemy is easy
to approach from behind. When you walk up to it, a heart icon appears
above its head. When the icon goes away, push this enemy and press the A
button to engage it.
The Whatever sometimes drops a Magic Gelatin (recovers 20 PP).
-All: standard attack
d)Fierce Pork Trooper
コワモテブタマスク "Kowamote Butamasuku"
Type: Human
Vulnerable: DCMC
HP: ~2090
Recommended Level: 23
Attacks
-Let out a strong blow to the head
Damage: 100~120 HP
Effect: might cause memory loss
-Tackle attack
Damage: 130~160 HP
-Swing both arms
Damage: 110~140 HP to two targets
-Pounce and pummel you
Effect: hits 7 times
Damage: 14~20 HP per hit
-Say something nasty
Effect: reduces a single target's Offense by about 20%
-Lose his temper
Comments: The Trooper gets angry at roughly two-thirds of the way through
the fight. The Trooper's Offense and Defense increase, and he
starts using additional moves.
-Wildly thrash around
Damage: 160~190 HP to three targets
-Beat his chest like a gorilla
Effect: none
Strategy
Have Boney use a DCMC Pamphlet or any other DCMC item whenever the Pork
Trooper isn't immobilized with jealousy. (You can find a DCMC Pamphlet in
the northwest corner room.) Decrease the Trooper's Offense 3 times with
the Scary Mask and Offense Down[alpha] (7 PP), and attack with PK Fire
[beta] (12 PP) after that.
If you don't have a DCMC item, have Lucas and Boney "guard" until you've
decreased the Trooper's Offense 2 or 3 times. Use Duster's Smoke Bomb to
make the Trooper cry, and decrease the Trooper's Defense 3 times with the
Tickle Feather and Defense Down[alpha] (7 PP) as well. Use Offense Up
[alpha] (6 PP) once on Lucas, and keep everyone's HP above 80 or so.
Keep at least one DCMC item with you after this fight. While the Fierce
Pork Trooper doesn't fight the party anymore, DCMC items are still
effective against most types of Pigmasks that appear later in the game.
-Lucas: standard attack
Offense Up[alpha] (6 PP), on Lucas if you can't combo
Lifeup[alpha] (5 PP) or [beta] (9 PP), if HP falls to 80 or below
-Duster: (first few turns) Scary Mask
Tickle Feather, if you don't have a DCMC item
standard attack
-Kumatora: (first few turns) Offense Down[alpha] (7 PP)
Defense Down[alpha] (7 PP), if you don't have a DCMC item
PK Fire[beta] (12 PP)
-Boney: DCMC item, whenever the Trooper isn't solidified
standard attack
e)Screwloose
ネジやん "Nejiyan"
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 350
Attacks
-Standard attack
Damage: 25~35 HP
-Hypnosis[alpha]
Effect: makes a single target fall asleep
-Call for help
Effect: a Screwloose may join the battle
Strategy
You should be able to defeat the Screwloose in 1 or 2 rounds. This enemy
sometimes drops a Fizzy Soda (recovers 20 HP) when defeated.
-All: standard attack
f)Surprise Box
ビックリばこ "Bikkuri Bako"
(A jack-in-the-box)
Type: Mechanical
Vulnerable: Freeze, paralysis
HP: 777
Attacks
-Standard attack
Damage: 15~21 HP
-PK Fire[beta]
Damage: 80~100 HP to all
Effect: might leave its targets burning
-Emit a memory wiping flash
Effect: makes a single target forget their special abilities
-Be surprised
Effect: none
Comments: The Surprise Box always wastes its first turn by being
surprised.
Strategy
You should be able to defeat the Surprise Box in 1 or 2 rounds with
combos and PK Freeze[alpha] (5 PP). The rhythm of this enemy's battle
music slows down at a few points, but it should be easy to combo with.
-Lucas: standard attack
PK Love[alpha] (10 PP), if you can't combo
-Duster: standard attack
-Kumatora: Freeze[alpha] (5 PP) or [beta] (10 PP)
-Boney: standard attack
g)Li'l Miss Marshmallow
マシュマロちゃん "Mashumarochan"
(A robotic maid/guard in King P.'s Room)
Type: Mechanical
Vulnerable: Thunder
Recommended Level: 24
Attacks (Phase 1)
-Slap attack
Damage: 40~60 HP
-Slap you silly
Effect: hits twice
Damage: 40~70 HP per hit
-Spill some hot tea
Damage: 60~70 HP to all
Comments: Offense Down or Defense Up doesn't affect this attack. Only
Shield reduces damage.
-Search you
Effect: none
Attacks (Phase 2)
-Swing its scissors
Damage: 70~90 HP
-Drill attack
Damage: 70~90 HP
-Wildly thrash around
Damage: 100~120 HP to three targets
Strategy
Give your best food to Boney before the fight, and give your Saltwater
Guns and Thunder Bombs to Duster and Boney if you can't combo. At the
start of the battle, reduce the Li'l Miss Marshmallow's Offense 3 times
with the Scary Mask and Offense Down[alpha] (7 PP). Use PK Thunder[alpha]
(7 PP) after that.
If you can combo, use Offense Up[alpha] (6 PP) on Lucas and have him
attack as much as possible. Have Kumatora use Lifeup[alpha] (5 PP) to
keep everyone's HP above 70 or so. Have Boney use food if multiple people
are heavily injured.
If you can't combo, you should probably play more defensively. Use Shield
[alpha] (6 PP) on everyone and keep them shielded until at least the end
of the first phase. If someone's HP falls below 70 before everyone is
shielded, have Boney use food.
Duster and Boney should use up their Saltwater Guns and Thunder Bombs in
the first part of the fight. You want to end the first phase as fast as
possible because Miss Marshmallow's tea attack damages the entire party,
and it can't be weakened by lowering this enemy's Offense.
-Lucas: (first turn) Offense Up[alpha] (6 PP) on himself if you can combo
standard attack, with combos
Shield[alpha] (6 PP) on everyone if you can't combo
Offense Up[alpha] (6 PP) on Duster and Boney if you can't combo
Lifeup, if someone's HP falls below 70
-Duster: (first few turns) Scary Mask
standard attack
Saltwater Guns and Thunder Bombs, if you can't combo
-Kumatora: (first few turns) Offense Down[alpha] (7 PP)
PK Thunder[alpha] (7 PP)
Lifeup, if someone's HP falls below 70
-Boney: standard attack
Saltwater Guns and Thunder Bombs, if you can't combo
food, if someone's HP falls below 70
h)Short Circuit Zap!
ろうでんバシュン! "Rouden Bashun!"
Type: Mysterious Creature
Vulnerable: Freeze, feeling strange
Resistant: Thunder
HP: 300
Attacks
-PK Thunder[alpha]
Effect: summons one bolt; may paralyze its target
Damage: 90~120 HP per bolt
-PK Thunder[beta]
Effect: summons two bolts; may paralyze its targets
Damage: 90~120 HP per bolt
-PK Flash
Effect: might cause crying, feeling strange, paralysis, or instant defeat
Strategy
Use PK Freeze[alpha] (5 PP) and standard attacks to defeat this enemy in
1 round. Use PK Love[alpha] (10 PP) when facing a group.
The rhythm of this enemy's battle music is different from that of other
songs. Instead of timing your button presses with the tempo of the song,
you have to follow the bass line. I find it slightly harder than most,
but you should be able to get about 2~5 hits consistently.
This enemy sometimes drops a Magic Tart (recovers 30 PP).
-Lucas: standard attack
PK Love[alpha] (10 PP) when facing a group
-Duster: standard attack
-Kumatora: Freeze[alpha] (5 PP)
-Boney: standard attack
i)Mr. Genetor
ジェネッタくん "Jenettakun"
Type: Mechanical
Vulnerable: Freeze
Resistant: Thunder
Recommended Level: 25
Attacks
-1 million volt chop
Damage: 70~110 HP
-Swing both arms
Damage: 60~80 HP to two targets
-Store electricity
Effect: prepare for its discharge attack
-Discharge crash attack
Damage: 120~140 HP to all
Effect: might paralyze its targets
Comments: The Mr. Genetor shuts down for a few rounds after it uses this
attack.
-Charge itself
Effect: recovers 100 HP
Comments: The Mr. Genetor uses this move while it's shut down.
-Shock you
Damage: 20 HP
Comments: This occurs when someone touches the Mr. Genetor while it's
active. You can't combo if you get shocked, and damage isn't
reduced by the Rubber Cape or Boots. Don't use standard attacks
until you've buffed your Offense and reduced Mr. Genetor's
Defense to make the most of your attacks.
-Power system failure
Effect: immobilizes the Mr. Genetor
Comments: This occurs when the Mr. Genetor is almost defeated.
Strategy
Buy at least one Rubber Cape from the vending machine in King P.'s Room.
(The cape looks like a gray cloak with a lightning icon on its hood.)
The Rubber Cape reduces damage from electrical attacks by 80%. Equip it
on Kumatora.
At the start of the fight, reduce Mr. Genetor's Offense 3 times with the
Scary Mask and Offense Down[alpha] (7 PP), make it cry with PK Flash (12
PP) or a Smoke Bomb, and paralyze it with Paralysis[alpha] (8 PP). Attack
with PK Freeze after that.
Use Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney, and reduce Mr.
Genetor's Defense once or twice with the Tickle Feather before using
standard attacks. Use Lifeup on anyone not wearing the Rubber Cape to
keep their HP above 130 so they can survive Mr. Genetor's discharge
attack.
When the Mr. Genetor shuts down, attack with Lucas, Duster, and Boney
while Kumatora uses Lifeup[alpha] (5 PP) to recover each party member.
-Lucas: (first turn) PK Flash (12 PP), to make Mr. Genetor cry
Offense Up[alpha] (6 PP), on Lucas, Duster, and Boney
Lifeup, if someone's HP falls to 130 or below
standard attack
-Duster: (first few turns) Scary Mask
Tickle Feather
standard attack
-Kumatora: (first few turns) Offense Down[alpha] (7 PP)
Paralysis[alpha] (8 PP)
Freeze[alpha] (5 PP) or [beta] (10 PP)
Lifeup[alpha] (5 PP), while Mr. Genetor is shut down
-Boney: "guard," until Boney's Offense is buffed
standard attack
WALKTHROUGH
a)Thunder Tower Base
Recover with the Amazing Capsule to prepare for an upcoming boss. Examine
the vending machine and buy Rubber Boots for Duster. Don't buy a Good Stick
for Lucas because you can get a better weapon soon. There is also a gift box
here that contains a map of the tower.
Your destination is the large room in the center of the first floor. The
room is marked with a lightning icon on your map. There are gift boxes that
contain a Cow Hat (Defense +10), a DCMC Pamphlet, and a Pencil Rocket in the
other rooms. The Cow Hat is in the room marked by the other lightning icon,
and I recommend you equip it on Boney. The DCMC Pamphlet is in the room in
the northwest corner, and you should get it if you don't have any DCMC
items. The Pencil Rocket is in the northeast corner room.
The most dangerous enemy on the first floor is the Minor Robot, which can
throw Bombs to damage the entire party. They can be defeated in 1 round with
combos, and Wall Staples almost always work on them as well. The Battery Man
is weaker, but they can sacrifice themselves to recover all of the Minor
Robot's HP. When you face both, use Wall Staples on the Minor Robot and put
the Battery Man to sleep if you can't combo.
Before entering the center room, give a DCMC item to Boney and make sure
Kumatora has learned PK Fire[beta] (12 PP). The center room houses tanks
with electric catfish inside. These electric catfish power the lightning gun
at the top of the tower, and a couple of Pigmasks are fruitlessly trying to
scare the catfish into discharging their electricity.
The Fierce Pork Trooper is waiting for you at the top of the ladder. He
claims he lost the previous fight because he wasn't prepared, but now he has
changed into his battle gear and wants revenge.
b)Fierce Pork Trooper
Have Boney use a DCMC Pamphlet whenever the Trooper isn't solidified with
jealousy. Use the Scary Mask and Offense Down[alpha] (7 PP) to reduce the
Trooper's Offense 3 times, and attack with PK Fire[beta] (12 PP) after that.
If you can't combo, use Offense Up[alpha] (6 PP) on at least Lucas, and
decrease the Trooper's Defense 3 times with the Tickle Feather and Defense
Down[alpha] (7 PP). Keep everyone's HP above 80 or so.
Keep at least one DCMC item with you after this fight. While the Fierce Pork
Trooper doesn't fight the party anymore, DCMC items are still effective
against most types of Pigmasks that appear later in the game.
When you win, Fassad approaches and reveals your identity as an imposter.
The party flees up the ladder and removes their disguises at the top.
There is a gift box near the ladder that contains a Trivia Card 2 (the
answer is "Croquette Bread"). Obtain it if you want and climb the stairs.
There are some Screwlooses on the way, but they are weak.
c)King P.'s Room
Eventually you'll reach "King P.'s Room," a playroom furnished with a hot
spring, a vending machine, gift boxes, toys, and a robot maid.
Be sure to recover in the hot spring before doing anything in here. The
uppermost gift box is actually a "Surprise Box," an enemy that can use PK
Fire[beta]. Defeat it with Freeze for some money. The other gift boxes
contain a Secret Herb, a Saltwater Gun, and a Made-You-Look.
Recover in the hot spring again. Give your best food to Boney, and give
Duster and Boney your Saltwater Guns and Thunder Bombs if you can't combo.
Check the display case next to the ladder to alarm the robot maid, Li'l Miss
Marshmallow.
The battle against Li'l Miss Marshmallow is divided into 2 phases. The first
phase is a little harder because Miss Marshmallow can spill hot tea to
inflict about 60 HP of damage to the entire party. This attack can't be
weakened by Offense Down and can be defended against only with a shield. In
the second phase, Miss Marshmallow can damage 3 targets at once, but it
doesn't spill tea anymore.
At the start of the fight, reduce the Li'l Miss Marshmallow's Offense 3
times with the Scary Mask and Offense Down[alpha] (7 PP). Attack with PK
Thunder[alpha] (7 PP) after that.
If you can combo, use Offense Up[alpha] (6 PP) on Lucas and have him attack
as much as possible. Have Kumatora use Lifeup[alpha] (5 PP) to keep
everyone's HP above 70 or so, and have Boney use food if multiple party
members are heavily injured.
If you can't combo, you should probably play more defensively. Use Shield
[alpha] (6 PP) on everyone and keep them shielded until at least the end of
the first phase. If someone's HP drops below 70 before everyone is shielded,
have Boney use food. Duster and Boney should use up their Saltwater Guns and
Thunder Bombs in the first part of the fight.
You earn the Friend's Yo-yo (Offense +30; Speed +5) for defeating Li'l Miss
Marshmallow. Equip it on Lucas.
Before moving on, buy at least one Rubber Cape from the vending machine and
equip it on Kumatora. (It looks like a gray cloak with a lightning icon on
its hood.) This item reduces damage from electrical attacks by about 80%.
NOTE 1: The Rubber Cape is the most effective protection against electrical
attacks in the game. Put the Cape in storage when you no longer need
it, and save it for a later boss.
NOTE 2: Check the jukebox in the northeast corner of the room to hear either
the Drug Store theme or the Hotel theme from EarthBound.
d)Mr. Genetor
You may encounter some Short Circuit Zaps! in the above areas. Use Freeze
[alpha] (5 PP) and standard attacks to defeat them in 1 round. Use PK Love
[alpha] (10 PP) when facing a group.
Part way up the tower, Lucas is struck by a bolt of electricity from the
generator. This causes Lucas to learn PK Flash (12 PP), a PSI move that may
cause crying, feeling strange, paralysis, or instant defeat to all enemies
on screen.
When you get to the top of the tower, attempt to leave through the southern
exit. An alarm sounds, and a security robot emerges from the generator.
Mr. Genetor's most dangerous attack is an electrical discharge attack it
uses every few rounds. It has to store some electricity before using this
attack, so make sure anyone not wearing a Rubber Cape has at least 130 HP
when Mr. Genetor is about to discharge.
At the start of the fight, reduce Mr. Genetor's Offense 3 times with the
Scary Mask and Offense Down[alpha] (7 PP), make it cry with PK Flash (12 PP)
or a Smoke Bomb, and paralyze it with Paralysis[alpha] (8 PP).
Use Offense Up[alpha] (6 PP) on Duster, Boney, and Lucas, and reduce Mr.
Genetor's Defense once or twice with the Tickle Feather before using
standard attacks. Mr. Genetor is charged with electricity while it's active,
and using a standard attack inflicts 20 HP of damage to the attacker.
Mr. Genetor shuts down for a few rounds after using its discharge attack.
Take advantage of these free rounds and attack with Lucas, Duster, and Boney
while Kumatora uses Lifeup[alpha] (5 PP) to recover each party member.
When you win, Fassad appears again and chases the party outside. Climb the
ladder and approach the large gun. Fassad follows and starts taunting you.
Fassad:
"Nuheheheheheh!
You idiots.
You have nowhere to run!
Nuheheheheheh!
You've done well in disrupting our plans.
We would've given you happiness if you just lived quietly in Tazmily
Village and minded your own business."
[ Fassad eats a banana and gets a call ]
Fassad:
"Good, you're ready.
I'll finish up here soon. Bring up the Pig Craft and wait for me."
[ Fassad hangs up ]
Fassad:
"Thunder Tower's now useless.
But this is the perfect chance to get rid of you all.
I don't mean to waste my breath on 3 mangy rats, but our King likes to
do things with pizzazz.
That's why we're going to eliminate you in style by destroying
Thunder Tower with you on it."
[ An aircraft approaches ]
Fassad:
"Looks like my ride is here.
Now, if you'll excuse me ladies and gentlemen, I have to get going."
[ Fassad calls ]
Fassad:
"Alright, I'm ready.
Destroy the tower!"
[ The tower begins to shake ]
Fassad:
"Well then, Lucas.
We've known each other for only a short time, but I won't forget you.
Nuheheheheheheh
Heeeheheheheh!"
[ A large explosion, and Fassad slips on the banana peel ]
[ The aircraft descends ]
Kumatora:
"Alright, let's grab it!"
Duster:
"Rope Snake! You're up!"
After a scene, the chapter summary appears.
-------------------------------------------------------------------------------
The moving puppets made of dirt. The Tower that casts lightning. The winding
highway. The flying ship.
The enemy Lucas and his friends have to confront is much more advanced. Is
there any hope of defeating such a wicked and powerful foe?
No.
We can't think with common sense.
Even if the odds of winning are only a million to one,
that means there is a million to one chance of turning the tables.
Lucas
Kumatora
Duster
Are the three going to be separated again.
Or will they pull their strength back together and face their trials?
And who was that masked man with the youthful profile looking down on Lucas
and his friends from the ship...?
With premonitions of fiercer battles to come, the story moves on to the next
chapter.
-------------------------------------------------------------------------------
End of Chapter 5
"*Boing*
Would you like me to save what has happened up to this point?
>Yes >No"
*******************************************************************************
XII.Chapter 6: Sunflower Plateau
*******************************************************************************
1.Intermission
You have to walk around a bit. Walk left along the bottom of the field until
you trigger a scene, then keep heading left.
*******************************************************************************
XIII.Chapter 7: The 7 Needles
*******************************************************************************
1.Needle Race
Recommended Level: 26 -> 27
Equipment:
Lucas: (weapon) Friend's Yo-yo Boney: (weapon) *nothing*
(body) Knit Sweater (body) Brown Collar
(head) DCMC Hat (head) Cow Hat
(other) Gemini Bracelet (other) *nothing*
Outline
Talk to Alec and Wes, and
leave the retirement home
|
|
Talk to Ionia (7C1)
|
|
Talk to the paddlers and go up the river
|
|
Enter Aeolia's house and talk to Aeolia (7C2)
|
|
Talk to Ionia
|
|
Go through the underground passage
|
|
Approach the needle
|
|
Pick up the Transceiver
|
|
Talk to Ionia
|
|
Leave Osohe Castle
|
|
Go to Hinawa's grave and
receive the Courage Badge
|
|
Go to the Chimera Lab (7C3)
ITEMS
a)Aeolia's Memento
エオリアのかたみ "Eoria no Katami"
(A razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: examine Aeolia's chair after he disappears
Each Magypsy gives you mementos. Place mementos in someone's inventory, and
they automatically revives that person when they fall to 0 HP.
STORES
a)Thomas's Shop
(In the village square)
_____________________________________________________
|Kid's Shirt | | |
|"Kodomo no Shatsu" | Defense +7 | 100 DP |
|___________________|________________________|________|
|Kid's Hat | | |
|"Kodomo no Boushi" | Defense +3 | 50 |
|___________________|________________________|________|
|Pisces Bracelet | | |
|"Uo no Udewa" | Defense +7 | 160 |
|___________________|________________________|________|
|Sprinting Bomb | | |
|"Bashiridama" | base damage 140~160 HP | 200 |
|___________________|________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|___________________|________________________|________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|___________________|________________________|________|
b)Caroline's Bakery
(In the village square)
__________________________________________________________
|Nut Cookie | | |
|"Konomi Kukkii" | Recovers 15 HP | 8 DP|
|________________________|__________________________|______|
|Nut Bread | | |
|"Konomi Pan" | Recovers 30 HP | 12 |
|________________________|__________________________|______|
|Bread Roll | | |
|"Rouru Pan" | Recovers 60 HP | 30 |
|________________________|__________________________|______|
|Peculiar Cheese | Recovers 60 HP for Lucas | |
|"Kuse no Aru Chiizu" | and Duster, 30 HP for | 20 |
| | Kumatora and Boney | |
|________________________|__________________________|______|
|Fresh Milk | recovers 80 HP; turns | |
|"Shiboritate Miruku" | into Yogurt in a few | 60 |
| | minutes | |
|________________________|__________________________|______|
|Fresh Egg | | |
|"Umitate Tamago" | recovers 80 HP | 40 |
|________________________|__________________________|______|
c)Snack Cart
(Near the beaches in the western part of the village)
____________________________________________________________
|Aloha Coat | Defense +8; reduces | |
|"Aloha Couto" | Fire damage by 80% | 1600 DP |
|________________________|________________________|__________|
|Jumbo Shrimp Soup | | |
|"Dodeka Ebi Suupu" | Recovers 150 HP | 350 |
|________________________|________________________|__________|
|Giant Abalone Steak | | |
|"Deka Awabi Suteeki" | Recovers 180 HP | 400 |
|________________________|________________________|__________|
GIFT BOXES
_____________________
| Underground Passage |
|_____________________|___________________________
|1.Beef Jerky | |
| "Hoshiniku" | recovers 60 HP |
|___________________|_____________________________|
|2.Rotten Milk | turns into Yogurt (recovers |
| "Furui Miruku" | 80 HP) after 10 to 15 min. |
|___________________|_____________________________|
|3.Magic Tart | |
| "Majikku Taruto" | recovers 30 PP |
|___________________|_____________________________|
______________
| Train Tunnel |
|______________|________________________________________________
|1.Super Bomb | | |
| "Suupaa Bomu" | base damage 450~ | behind the previously |
| (A round, white | 480 HP to all | closed gate |
| object with a | enemies on screen| |
| brown spot on top)| | |
|____________________|__________________|_______________________|
|2.Luxury Banana | | |
| "Koukyuu Banana" | recovers 120 HP | behind the previously |
| (Sparkling banana)| | closed gate |
|____________________|__________________|_______________________|
ENEMIES
a)Cleocatra
ミイラキャット "Miira Kyatto"
HP: 312
Attacks
-Standard attack
Damage: 20~22 HP
-Lifeup[beta]
Effect: recovers about 120 HP
-Hypnosis[alpha]
Effect: puts a target to sleep
-Coil attack
Effect: solidifies a single target
-Hop around
Effect: none
Strategy
You should be able to defeat the Cleocatra in 1 or 2 rounds with combos.
The Cleocatra's Lifeup and Hypnosis can be very annoying, so run away if
you face a group.
-Lucas: standard attack
PK Love[alpha] (10 PP)
"run away"
-Boney: standard attack
b)Bro Team
キョウデイ "Kyoudei"
Type: Mysterious Creature
Vulnerable: Freeze, crying
HP: 380
Attacks
-Throw a punch
Damage: 50~60 HP
-Tackle attack
Damage: 60~80 HP
-PK Freeze[alpha]
Damage: 35~55 HP
Effect: might solidify its target
-Fusion attack
Effect: the Big Bro attacks with PK Fire (30~40 HP to all) and the Li'l
Big Bro charges forward (60~80 HP)
Strategy
You should be able to defeat the Bro Team in 2 or 3 rounds. Make sure
Lucas and Boney's HP are above 100 before fighting this enemy. Take
advantage of the rolling HP counter and don't use Lifeup if you're close
to winning.
The Bro Team sometimes drops Beef Jerky (recovers 60 HP) or a Nut Cookie
(recovers 15 HP).
-Lucas: standard attack
Lifeup[beta] (9 PP), if needed
-Boney: standard attack
WALKTHROUGH
a)"That Time"
The chapter begins with some dialogue.
Wes:
"He's sleeping well.
Good thing he doesn't seem hurt."
[ Lucas wakes up ]
Alec:
"Oh, he's awake.
Boney's got a nice spring in his step too."
Talk to Alec and Wes.
Alec:
"Hinawa came to me in a dream and told me to hurry and pile up some
Straw.
Hinawa saved you two."
Wes:
"It's strange.
Alec heard Hinawa ask him to pile some Straw at that spot in a
dream.
Then you two actually come falling out of no where.
It's absolutely strange."
When you try to leave, Alec stops you.
Alec:
"Was Duster with you?
>Yes >No (Answer "yes" and Alec says a few extra things)
| Hmm, I thought so.
| But...
| We probably don't have to worry.
| I'll tell Wes about him.
Lucas, it looks like you've met one of my Magypsy friends.
You can trust them despite how they look.
They just might be able to help you."
(7C1)
When you go outside, Boney spots something and runs off. Get a Thunder Bomb
behind the retirement home, and go to the bridge to find Ionia tied up on
the ground. The people around him are wary and hesitate to help. Talk to
him to stand him up.
Ionia:
"Mmph ngmph mggg...
.............haaah!
Whew, I took off the gag myself!
I wriggled my mouth like this and that and
loosened it little by little!
Yay me!
Sorry, but can you help me up please?"
[ Lucas stands Ionia up ]
Ionia:
"Thank you!
I was attacked after I washed off my makeup and didn't have my
pretty face on.
Oh my?!
You're the boy I met at the hot spring the other day!
Just as I thought, our fates are tied together.
I figured there was something special about you as soon as I knew
you can use PSI.
That's right,
the person we Magypsies have been waiting for the last tens of
thousands of years must be you...right?
"That time" is getting closer...
I wonder if you realize it, too.
It's okay if you don't know, since I'm not sure either.
But, if I was attacked, that means...
Maybe...
Oh no! I wonder if Aeolia is okay?
But I don't have my makeup on so I can't fly.
I guess I'll just have to walk like a pedestrian.
You're coming with me!
To Aeolia's house!
Okay?
>Yes >No (Answer "yes")
[ "Ionia joins you!" ]
"We'd get to Aeolia's house right away if we could just go up the
river..."
Paddler:
"Just a minute there, bros.
I have noooo idea what you're talking about, but
if you're going up the river, leave it to us.
C'mon!"
Follow the two paddlers to their boat and talk to them. Answer "yes" to his
offer and he takes you up the river.
(7C2)
When you get off the boat, walk east, go to Aeolia's house, and talk to him.
Aeolia wonders what happened to Ionia and asks why he's tied up. Ionia
realizes he forgot to untie himself, and asks Lucas to free him.
When Ionia goes to put his makeup back on, talk to him. He compliments
himself on his "beauty," then a strange rumble shakes the house. When the
shaking stops, Aeolia begins to fade away.
Ionia:
"Oh my!
Aeolia!
Your body, your body, your body is disappearing?!"
Aeolia:
"My! My, my!
You're right, you're right!
I'm disappearing, I'm disappearing!
I'm disappearing, but I feel fine."
Ionia:
"But...if you're disappearing, that means...?"
[ Scene of the needle at Osohe Castle ]
Aeolia:
"The needle at Osohe Castle I've been protecting...
was pulled by someone.
Someone who can pull the needles...has finally appeared.
The Dragon of Darkness sealed by the 7 needles will awaken..."
[ Aeolia lifts the table and reveals a secret passage ]
Aeolia:
"You can go to Osohe Castle's courtyard through this underground
passage.
I'm going to disappear soon if the needle really was pulled, but...
You should make sure.
Did a person with a heart of darkness pull the needle.
Or did a person with a heart of light pull the needle.
The world will become a completely different place depending on the
heart of the person.
Ahh, today is the day I disappear.
Ionia, what's-your-name, and little doggy...
Bye beee."
[ Aeolia disappears ]
Ionia:
"Aeolia...
you were such a frank and honest person.
That's why we got along so well.
Well!
Let's go through the underground passage and get to Osohe Castle's
courtyard."
Examine the leftover lipstick and razor on Aeolia's chair to pick up
Aeolia's Memento, an item that automatically revives its carrier when their
HP falls to 0.
Climb down the ladder into the underground passage. Inside are some
Cleocatras, a relatively weak but annoying enemy that can use Lifeup[beta]
and Hypnosis[alpha]. You should be able to defeat them in 1 or 2 rounds with
combos. If you can't combo and you face a group, it might be better to run
away.
There are three gift boxes in the underground passage that contain Beef
Jerky, Rotten Milk, and a Magic Tart.
When you get to the end of the underground passage, you emerge near where
the needle once was.
Ionia:
"Just as we thought, the needle's been pulled...
I have no idea who pulled it.
The Dragon of Darkness reflects the heart of the person who pulls the
needle...
...is what they say, but there is no indication of what kind of heart
the person has.
Neither a good heart nor a wicked heart.
...strange.
I wonder if there's such thing as a person with no heart.
The Dragon of Darkness will be sealed for eternity...is what we
always thought.
......
No, there's still a chance.
You were able to learn PK Love, weren't you.
Maybe you could...
Oh, right.
I haven't told you anything, have I.
I should tell you about these needles."
-------------------------------------------------------------------------------
First, know this.
These islands are a specially protected place.
These islands we live on
exist along with a limitless power.
That power is the dragon.
The power belongs to a dragon that
sleeps in darkness underneath the islands.
The dragon is unbelievably big.
...It's about the same size as all these islands.
Because of the sleeping dragon,
these islands are protected from disaster.
But, the dragon's power is too
strong for humans to control.
That's why a long time ago, the ancestors
of the Magypsies struck 7 needles to put the
dragon to sleep.
One needle for each Magypsy.
We've been living a long, long time
protecting the needles.
But, someday a person who will
awaken the dragon will appear...
It has been said that a time will
come when the dragon's power is
needed.
It's just that, if the person who awakens the dragon
has a heart of darkness, all of the dragon's power will
become evil. More likely than not, the person's evil wishes
will come true, and everything will be destroyed...
There is that possibility.
Of course, we want the opposite to happen.
If a person with a good heart pulls the needles and joins
with the dragon's power, the evil flow of fate will disappear
and life will shine with light.
That's what they say.
Also,
Don't worry and listen...
If the needle a Magypsy has been protecting is
pulled, the Magypsy will end its 10,000 year
existence and disappear.
We're so romantic.
-------------------------------------------------------------------------------
Ionia:
"There's one more legend.
The only people who can pull the seven needles
are those who can use PK Love...
That is something even we Magypsies can't do.
In other words, you are a boy chosen to pull the needles."
Walk south and examine the transceiver.
"C, c, c, commander!
Please come quickly!
The location of the next needle has been confirmed!
We need the mon, mon, monkey!
The monkey opens the way!
Argh, this is annoying!
The monkey!
I'll explain later!
Please come to the Ch, Ch, Chimera Lab!
Of course, you know where the Chimera Lab is, right sir?
>Yes >No (it doesn't matter what you say)
Huh?
Commander!
Your voice sounds livelier than usual!
Well, whatever.
Actually, I don't really remember where it is...
Take the train from the Crossroad, go north of the factory to the
Ropeway, and turn west, correct sir?
>Yes >No (if you answer "no," the caller repeats himself)
Thank you, sir!
I'll leave for the Chimera Lab immediately!
The monkey! Trouble!
The needle!
You should panic too, sir!
*beep*"
[ "You got the Transceiver!" ]
b)Courage Badge
Talk to Ionia. He tells you to go through another underground passage back
to the village. He then flies away to return to his own needle.
Climb down the ladder to the right and walk through the hall. Unlock the
door at the end to emerge in the basement of Osohe Castle.
The Bro Teams down here are pretty strong, so keep Lucas and Boney's HP
above 100. Try to take advantage of the rolling HP counter when fighting the
Bro Team and don't use Lifeup if you're near the end of a fight. You should
be able to defeat this enemy in about 2 or 3 rounds.
When you leave Osohe Castle and enter the graveyard, Boney pulls you to
Hinawa's grave. There, you'll find the gravedigger who tells you Flint was
just here. He left to search the mountains for Claus again like he does
everyday. Flint asked the gravedigger to give Lucas his old Courage Badge.
The Badge is rusty, but Flint has treasured it since he was a child and
wants Lucas to have it.
c)To the Chimera Lab
(7C3)
When you walk south into the Crossroad, a Pigmask calls Lucas again and
reminds him on how to get to the Chimera Lab. (Take the train from the
Crossroad, go north of the factory to the Ropeway, and turn west.)
Before catching a train, you might want to go to the beach in western
Tazmily and buy an Aloha Coat (1600 DP) for Lucas from the snack cart there.
The Aloha Coat reduces damage from Fire by about 80% and can be useful in a
few upcoming places.
Also, enter the train tunnel and open two previously unreachable gift boxes
to get a Super Bomb (200~500 HP to all enemies on screen) and a Luxury
Banana (recovers 120 HP).
There is a Coffee Table in the tank hangar that you can ride like a Pork
Bean. You can use this Coffee Table to head east through the tunnel to reach
the Highway, and go farther east past Thunder Tower to find Duster. You
probably should do this later, however, because the enemies there are pretty
strong.
Talk to the man on the railway platform to ride the train.
"The train is cheap, convenient, and easier than walking.
It costs 50 DP per person.
Would you like to ride?
>Yes >No (Answer "yes")
Would you like to ride the more luxurious Green Train?
The Green Train is a little more expensive
but do you want to ride it?
>Yes >No"
The Green Train costs 200 DP, but you don't get anything for riding it other
than different traveling music; it also makes Lucas feel happy at the end of
the ride. Take whichever you want, go north of the factory to the Ropeway,
and turn west to reach the Chimera Lab.
_______________________________________________________________________________
_______________________________________________________________________________
2.Chimera Lab
Recommended Level: 27 -> 28
Equipment:
Lucas: (weapon) Friend's Yo-yo Boney: (weapon) *nothing*
(body) Aloha Coat (body) Brown Collar
(head) DCMC Hat (head) Cow Hat
(other) Gemini Bracelet (other) *nothing*
Outline
Enter the Chimera Lab
|
|
Enter the theater and go
behind the curtains
|
|
Examine the open locker
|
|
Go to the room in the northwest
corner of the second floor
|
|
Defeat the Almost Mecha-Lion
|
|
Evade the big red chimera and
go into the basement (7C4)
|
|
Search the basement,
then return to the first floor
|
|
Talk to Dr. Andonuts in the trash can (7C5)
|
|
Enter the easternmost room on the first floor
|
|
Leave the Chimera Lab and examine the
door north of the lake
|
|
Enter the Magypsy's house
|
|
Go outside and talk to the Magypsy
|
|
Return to the Chimera Lab and
talk to Dr. Andonuts
|
|
Select the striped chimera
|
|
Pull the needle
STORES
a)Scientist
(Chimera Lab lobby)
______________________________________________________________
|Offense Spray | | |
|"Tsuyomerin" | Offense +40% for 1 fight | 1000 DP |
|________________________|__________________________|__________|
|Defense Spray | | |
|"Mamorin" | Defense +40% for 1 fight | 1000 |
|________________________|__________________________|__________|
|Enemy Bufferizer | Doubles an enemy's | |
|"Teki Tsuyomemin" | Offense, Defense, and | 800 |
| | experience points | |
|________________________|__________________________|__________|
|Enemy Wimperizer | Halves an enemy's | |
|"Teki Yowamemin" | Offense, Defense, and exp| 1200 |
|________________________|__________________________|__________|
b)Vending Machine
(Chimera Lab lobby)
______________________________________________________________
|Very Good Stick | | |
|"Totemo Ii Bou" | Offense +34 | 2000 DP |
|________________________|__________________________|__________|
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 |
|________________________|__________________________|__________|
|Pork Stew | | |
|"Tonkacchan" | Recovers 100 HP | 120 |
|________________________|__________________________|__________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|________________________|__________________________|__________|
|Eye Drops | | |
|"Megusuri" | Cures crying | 10 |
|________________________|__________________________|__________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures paralysis | 14 |
|________________________|__________________________|__________|
|Fresh Mint | | |
|"Sukkiri Minto" | Cures nausea | 16 |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
GIFT BOXES
_________________________
| Outside the Chimera Lab |
|_________________________|_________________________________________________
|1.Fresh Egg | turns into a Chicken | hot spring west of the |
| "Umitate Tamago" | or a Hot Spring Egg | Chimera Lab |
|___________________|____________________________|__________________________|
|2.Saltwater Gun | damages mechanical enemies | along the west wall of |
| "Shiomizu Deppou"| and mechanical chimeras | the Chimera Lab |
|___________________|____________________________|__________________________|
|3.Magic Tart | | at the bottom of the |
| "Majikku Taruto" | recovers 30 PP | cliffs below Club Titiboo|
|___________________|____________________________|__________________________|
_____________
| Chimera Lab |
|_____________|_____________________________________________________________
|1.Lab Map | map of the Chimera Lab; | 2F, a few rooms ahead |
| "Kimaken Mappu" | press R to view | of the locker room |
|______________________|__________________________|_________________________|
|2.Saltwater Gun | damages mechanical | |
| "Shiomizu Deppou" | enemies and mechanical | 1F, in the projector |
| | chimeras | room |
|______________________|__________________________|_________________________|
|3.Bomb | base damage 320~350 HP | 1F, in the southwest |
| "Bomu" | to all enemies on screen | freezer room |
|______________________|__________________________|_________________________|
|4.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with | 2F, in front of the |
| | 0 HP to 25% of max HP | west elevator |
|______________________|__________________________|_________________________|
|5.Doggy Biscuit | | 2F, in the southwest |
| "Inu You Kukki" | recovers 60 HP for Boney | corner room |
|______________________|__________________________|_________________________|
|6.Enemy Wimperizer | | |
| "Teki Yowamemin" | halves an enemy's | 3F locker |
| (Pink liquid in | Offense, Defense, and | |
| a bottle with a | awarded exp. points | |
| yellow cap) | | |
|______________________|__________________________|_________________________|
|7.Edible Mushroom | | |
| "Taberareru Kinoko" | recovers 20 HP | 3F locker |
|______________________|__________________________|_________________________|
|8.Pork Stew | | |
| "Tonkacchan" | recovers 100 HP | basement |
| (Small, cylindrical | | |
| container) | | |
|______________________|__________________________|_________________________|
|9.Enemy Bufferizer | | talk to the scientist in|
| "Teki Tsuyomemin" | doubles an enemy's | the skeleton room after |
| (Stubby green jar) | Offense, Defense, and exp| Salsa joins you |
|______________________|__________________________|_________________________|
|10.Offense Spray | | 1F, in the room in front|
| "Tsuyomerin" | Offense +40% for 1 fight | of the middle elevator, |
| (An orange spray | | after Salsa joins you |
| bottle) | | (examine the shelves) |
|______________________|__________________________|_________________________|
|11.Defense Spray | | |
| "Mamorin" | Defense +40% for 1 fight | 2F, in the room opposite|
| (A blue spray | | the hot spring, after |
| bottle) | | Salsa joins you (ditto) |
|______________________|__________________________|_________________________|
|12.Bug Spray | | 2F, in the room opposite|
| "Mushi Mushi Kiraa"| inflicts 300 HP of | the hot spring, after |
| (A rainbow can) | damage to a Bug | Salsa joins you (ditto) |
|______________________|__________________________|_________________________|
_________________
| Magypsy's House |
|_________________|_________________________________________________________
|1.Magic Gloves | | |
| "Mahou no Tebukuro" | weapon for Kumatora;| southwest of the Magypsy's |
| (A yellow, orange, | Offense +30, max PP | house |
| and pink mitten) | +10 | |
|_______________________|_____________________|_____________________________|
ENEMIES
a)Squawking Boomstick
キケンぶんちょうぼう "Kiken Bunchou Bou"
(A bird's head attached to a stick)
Type: Organic Chimera
Vulnerable: Freeze, paralysis
HP: 400
Attacks
-Stare at you
Effect: none
-Self-destruct
Damage: 280 HP to all
Comments: If you end the battle quickly, you should suffer only about 30
HP of damage.
Strategy
You should be able to defeat the Squawking Boomstick in 1 or 2 rounds. If
it self-destructs, you don't receive any experience points.
-Lucas: standard attack
-Boney: standard attack
b)Batangutan
コウモウータン "Koumoutan"
(A bat with a orangutan's head)
Type: Organic Chimera
Vulnerable: Fire, sleep
HP: 213
Attacks
-Standard attack
Damage: 3~6 HP
-Fling fleas at you
Effect: infested target can't combo and sometimes fails to use special
abilities
-Be absentminded
Effect: none
Strategy
You should be able to defeat the Batangutan in 1 round.
This enemy's battle music steadily increases its tempo from very slow to
very fast. Use the timpani as a guide to time your button presses. This
is actually one of the easier songs to combo with, so you should get the
hang of it quickly.
-Lucas: standard attack
-Boney: standard attack
c)Pigtunia
ぶたくさ "Buta Kusa"
(A three headed pig plant)
Type: Organic Chimera
Vulnerable: Fire, sleep
HP: 352
Attacks
-Standard attack
Damage: 20~26 HP
-Make something spin around
Effect: drains 10~15 PP from one target
-Scatter some pollen
Effect: makes one target start crying
-Sow some seeds around itself
Effect: another Pigtunia might join the fight
Strategy
You should be able to defeat the Pigtunia in 1 or 2 rounds. This enemy
sometimes drops Flea Powder (removes fleas).
-Lucas: standard attack
-Boney: standard attack
d)Horsantula
ウマンチュラ "Umanchura"
(A horse with eight legs)
Type: Organic Chimera
Vulnerable: Fire, crying
HP: 456
Attacks
-Charge forward
Damage: 80~90 HP
-Thrash around
Damage: 85~100 HP to all
-Let out a strong kick
Damage: 80~90 HP
-Take a bite using its poisonous fangs
Effect: poisons its target
-Offense Up[alpha]
Effect: increases its Offense by about 20%
Strategy
Use PK Love[alpha] (10 PP) in each round if you can't combo. Don't worry
about conserving PP because there is a hot spring to the west of the
Chimera Lab.
Be near max HP before fighting this enemy. Take advantage of the rolling
HP counter and don't use Lifeup even if Lucas or Boney are mortally
wounded. Have Boney "guard" to slow the descent of his HP counter.
This enemy sometimes drops an Antidote (cures poison).
-Lucas: standard attack
PK Love[alpha] (10 PP), if you can't combo
-Boney: standard attack
"guard", if heavily injured
e)Ostrelephant
だちょうゾウ "Dachou Zou"
(An ostrich with an elephant's head for a body)
Type: Organic Chimera
Vulnerable: Fire, crying
HP: 400
Attacks
-Charge forward
Damage: 70~80 HP
-Continuous peck attack
Effect: the Ostrelephant hits twice
Damage: 20~30 HP per hit
-Fan its ears
Effect: none
Strategy
Use PK Love[alpha] (10 PP) in each round if you can't combo. Don't worry
about conserving PP because there is a hot spring to the west of the
Chimera Lab.
Be near max HP before fighting this enemy. Take advantage of the rolling
HP counter and don't use Lifeup even if Lucas or Boney are mortally
wounded. Have Boney "guard" to slow the descent of his HP counter.
The rhythm of this enemy's battle music is unique. The first two beats
are slow and are followed by three quick beats--the beginning of the song
introduces the pattern.
-Lucas: standard attack
PK Love[alpha] (10 PP), if you can't combo
-Boney: standard attack
"guard", if heavily injured
f)Einswine
ぶたみそ "Butamiso"
(A pig with an extra large brain)
Type: Mechanical Chimera
Vulnerable: Fire, feeling strange
HP: 387
Attacks
-Standard attack
Damage: 30~40 HP
-PK Freeze[beta]
Damage: 90~130 HP
Effect: may solidify its target
-PK Thunder[beta]
Effect: summons two lightning bolts; may paralyze its target
Damage: 100~130 HP per bolt
-Shield[omega]
Effect: reduces damage from physical attacks by 50% for all enemies;
prevents combos
-Brainshock[omega]
Effect: might make the entire party feel strange
Strategy
You should be able to defeat the Einswine in about 2 or 3 rounds. This
enemy wanders aimlessly and can be easily approached from behind.
Take advantage of the rolling HP counter and don't recover until your HP
rolls down to about 100 or so. ("Guard" to slow the descent of the HP
counter.) Until then, be aggressive and keep attacking. If you face this
enemy in a group and you can't combo, use PK Love[alpha] (10 PP).
The rhythm of this enemy's music is different from that of other songs.
Instead of timing your button presses with the tempo of the music, you
have to follow the bass line. I find it slightly harder than most songs,
but you should be able to get about 2~5 hits consistently.
-Lucas: standard attack
PK Love[alpha] (10 PP), if facing a group
-Boney: standard attack
g)Almost Mecha-Lion
ほぼメカライオン "Hobo Meka Raion"
Type: Mechanical Chimera
Vulnerable: Thunder, crying
Recommended Level: 27
Attacks
-Biting attack
Damage: 80~95 HP
-Scratch with its claws
Damage: 70~80 HP
-Breathe fire
Damage: 40~50 HP to all
Effect: might leave its targets burning
-Stab with its poisonous tail
Damage: 50~60 HP
Effect: may poison a target
-Roar a battle cry
Effect: reduces a target's Offense by about 20%
Strategy
The Aloha Coat sold at the snack cart by the beach in Tazmily can help
somewhat in this fight (especially if you can't combo) and against a
later boss. The Aloha Coat (1600 DP) reduces damage from Fire by about
80%. If you didn't buy one, you'll have another chance to get it later.
Before the fight, give all your Saltwater Guns (a gray gun with a yellow
nozzle) to Boney. Have Boney use up his Saltwater Guns and "bash"
thereafter.
Use Counter[alpha] (12 PP) on both Boney and Lucas and replenish a shield
whenever it weakens. (Each use of Counter protects from a maximum of 3
attacks.) Make the Mecha-Lion cry with PK Flash (12 PP), and use Offense
Up[alpha] (6 PP) on Boney. Keep everyone's HP above 80 or so with Lifeup.
-Lucas: (first two turns) Counter[alpha] (12 PP) on Boney and Lucas
PK Flash[alpha] (12 PP), until the Mecha-Lion cries
Offense Up[alpha] (6 PP) on Boney
Lifeup[beta] (9 PP), when HP falls below 80
standard attack
-Boney: standard attack
Saltwater Gun
h)Dogfish
ワンワンフィッシュ "Wan Wan Fisshu"
(A fish with a dog's head)
Type: Organic Chimera
Vulnerable: Thunder, paralysis
HP: 368
Attacks
-Biting attack
Damage: 25~40 HP
-Take a bite using its poisonous fangs
Damage: 20~30 HP
Effect: might poison its target
-PK Freeze[beta]
Damage: 90~130 HP
Effect: might solidify its target
-Call for help
Effect: a Dogfish might join the fight
Strategy
You should be able to defeat the Dogfish in 1 or 2 rounds.
-Lucas: standard attack
-Boney: standard attack
i)Top Dogfish
ヌシワンワン "Nushi Wan Wan"
(A large fish with a dog's head)
Type: Organic Chimera
Vulnerable: Thunder, paralysis
HP: 861
Attacks
-Biting attack
Damage: 50~65 HP
-Charge forward
Damage: 110~150 HP
-PK Freeze[gamma]
Damage: 170~200 HP
Strategy
The Top Dogfish is a rare enemy that appears by the pond to the east of
the Chimera Lab. I've seen it appear only on the west side of the pond.
This enemy will likely be a little too powerful for you now, especially
if you can't combo. If Boney has plenty of food, have Lucas attack with
combos or PK Love while Boney keeps everyone alive. Have Boney use any
Thunder or Sprinting Bombs he has as well. You should probably wait until
you have a full party before fighting this enemy.
According to starmen.net, the Top Dogfish has a 100% chance of dropping
Meteotite, an item you can sell for 2500 DP. Together with the bank
deposit, this enemy awards about 3000 DP total.
-Lucas: standard attack, with combos
PK Love, if you can't combo
"run away"
-Boney: food, when someone's HP falls below 120
Thunder Bomb
Sprinting Bomb
WALKTHROUGH
a)Outside the Chimera Lab
There are some powerful new enemies around the Chimera Lab. Keep Lucas and
Boney near max HP, and don't worry about conserving PP because there is a
hot spring west of the Chimera Lab.
When you face a Horsantula or Ostrelephant, use PK Love[alpha] (10 PP) in
each round. Take advantage of the rolling HP counter, and don't use Lifeup
even if Lucas and Boney are mortally wounded. Have Boney "guard" if he is in
danger of falling to 0 HP.
The Einswine is another powerful new enemy that can use PK Thunder and
Freeze. Luckily, it wanders aimlessly outside of battle and can be easily
avoided or approached from behind.
NOTE: A rare enemy called the Top Dogfish occasionally appears by the pond
to the east of the Chimera Lab. I've seen it appear only on the left
side of the pond.
This enemy has 861 HP and can use PK Freeze[gamma], so it's probably a
little too powerful for you now. According to starmen.net, it has a
100% chance of dropping Meteotite, an item you can sell for 2500 DP.
Together with the bank deposit, this enemy awards about 3000 DP total.
If you didn't explore this area in a previous chapter, there are some gift
boxes you can open that contain a Saltwater Gun and Magic Tart. There is
also a hot spring to the west of the lab. Talk to the Chicken there to
receive a Fresh Egg. This item either hatches into a Chicken (sell for 200
DP) or turns into a Hot Spring Egg (recovers 100 HP) when you enter a hot
spring. Talk to the Chicken to receive a Fresh Egg whenever you don't have
one.
b)Inside the Chimera Lab
When you get to the Chimera Lab, talk to the Pigmask outside. He identifies
Lucas as a part-time worker. He tells you there are monkeys loose in the
lab, and he wants you to watch the entrance while he goes inside to help
look for them. Enter the lab.
There are a couple of vendors in the first room. Examine the vending machine
and buy the Very Good Stick for Lucas if he isn't equipped with the Friend's
Yo-yo; otherwise, the Offense boost probably isn't worth the cost.
Talk to the scientist to buy some stats affecting items. The last two items
are the Enemy Bufferizer and Enemy Wimperizer. These items respectively
double and halve an enemy's Offense, Defense, and awarded experience points.
The Enemy Wimperizer even works on bosses, so use it if you have trouble.
The Enemy Bufferizer is best used on a Black Beanling or on an enemy that
uses mostly PSI attacks. (You can find an Enemy Wimperizer in a locker on
the third floor if you don't want to pay 1200 DP. You can also find an Enemy
Bufferizer a little later.)
Talk to the Pigmask blocking the way forward.
"You can't come in here!
Don't even try to find another way inside, understand!"
Go through the door to the southeast. The other way inside is behind the
curtain on stage. There is a little light where the door is.
Examine the open locker and Lucas and Boney will put on Pigmasks to disguise
themselves.
Walk a few rooms ahead to find a gift box containing a Lab Map (press R to
view).
When you enter the hallway, a Pigmask tells you to help search for the two
loose monkeys.
Your destination is the room in the northwest corner of the second floor,
but you can explore the lab to find some gift boxes. On the first floor,
there are a Saltwater Gun in a projector room and a Bomb in the southwest
corner room. On the second floor, there are a Secret Herb in the room in
front of the left elevator and a Doggy Biscuit in the room to the southwest.
You can also ride the right elevator up to the third floor and examine the
lockers to find an Edible Mushroom and an Enemy Wimperizer.
c)Almost Mecha-Lion
Before searching for the monkeys, make sure you're at max HP/PP. (There is a
hot spring on the second floor.) Also, give your Saltwater Guns (a gray gun
with a yellow nozzle) to Boney. Go to the room in the northwest corner of
the second floor.
Salsa and his girlfriend are hiding in this room. Approach them, and they
run away.
Go back a couple rooms and enter the skeleton room. There, a loose
mechanical lion chimera attacks.
Use Counter[alpha] (12 PP) on Boney and Lucas, and make the Mecha-Lion cry
with PK Flash (12 PP). Use Offense Up[alpha] (6 PP) on Boney, and keep
everyone's HP above 80~90 with Lifeup. Have Boney use up his Saltwater Guns
and focus on attacking.
When you win, a Clayman rushes in and finishes the job. A Pigmask informs you
that another, more dangerous chimera is loose in the lab. It's red and has a
huge mouth, and you should run away if you see it. The Pigmask doesn't tell
you, but this beast is called the "Ultimate Chimera."
d)The Ultimate Chimera
The Ultimate Chimera is roaming the hall on either the first or second
floor. If you see Pigmasks in the hallway and you hear loud footsteps, the
Chimera is on the other floor. On the other hand, if you hear the Lab's
usual BGM and see no Pigmasks around, the Chimera is on that floor. If you
hear a loud clang while walking around, the Chimera has switched floors.
Bumping into the Chimera instantly causes a game over.
(7C4)
Your next destination is the basement, and the elevator down is on the first
floor in the west room. Unfortunately, the Ultimate Chimera is in front of
the entrance to the room. The easiest way to avoid the Chimera is to walk
down to the first floor and enter the room on the right. Run around in this
room until you hear a loud clang. This indicates the Chimera has moved to
the second floor.
When you reach the elevator to the basement, the blue Pigmask there tells
you the monkeys are below. He says his stomach hurts and he can't go after
them, so he leaves them to you and runs off. Enter the elevator and go down.
There is a gift box here that contains Pork Stew (recovers 100 HP). If you
talk to the scientist here, you'll learn the monkeys let the Ultimate
Chimera loose.
When you reach the end of the basement, you see the two monkeys again. They
run away, and you'll have to return upstairs.
The Ultimate Chimera is now in the room to the right of the elevator. You
don't have to go in there, so it's nothing to worry about. Walk back into
the hallway.
(7C5)
After you see Salsa and his girlfriend run away, move forward a bit and
examine the large trash can. Inside is a scientist.
"You didn't ask but...
I'm Dr. Andonuts.
I was threatened by someone into
doing a number of experiments.
Right now, I'm hiding from something.
I'm rather busy now.
Talk to me later."
Dr. Andonuts is the brilliant but silly professor who first made his
appearance in Mother 2. He plays an important role in that game and plays an
important role in this game as well.
Enter the room all the way down the hall. There you'll find the two monkeys
again.
As soon as Lucas and Boney enter the room, the Ultimate Chimera appears
behind them. Dr. Andonuts runs in and explains what it is.
"I just recalled the weakness of this chimera, and summoned the
courage to come here."
[ The chimera roars, charges at Lucas and Boney, and knocks their
helmets off ]
"This thing is a high-tech electronically controlled chimera. Namely,
switching off the power supply on its back deactivates it."
[ The chimera roars, and chases Lucas, Boney, and Dr. Andonuts ]
"There's a large button on its back!
Press it!
Come now!
Be brave!
Use the dog as bait!"
[ Boney yelps, and the chimera roars ]
[ Salsa leaps onto the chimera and presses the button ]
"Oh...
Thank you, young man. And you too, Monkey.
I think I'll take this opportunity to quit working for the military
and try to live in a way that makes all living things happy.
Oh...
Do you agree with my idea.
Thank you, doggy!"
[ Boney growls ]
"S, sorry about that!
The idea of using you as bait was just a joke!"
[ Boney chases Dr. Andonuts ]
"It's a misunderstanding! A misunderstaaandiiing!!"
[ "Salsa joins you!" ]
After everyone leaves, the little bird reactivates the chimera. You'll later
find out it escapes from the lab. (You can see a hole in the window to the
left of the lab's entrance.)
e)Hidden Items
If you want an Offense/Defense Spray, a Bug Spray, and an Enemy Bufferizer,
reenter the Lab with Salsa. Go to the hallway on the first floor and enter
the first room on the left. Examine the shelves and Salsa will grab an
Offense Spray for you. Do the same on the second floor in the room opposite
the hot spring to find a Defense and Bug Spray. Finally, talk to the
scientist in the skeleton room to receive an Enemy Bufferizer.
NOTE: The Bug Spray can be useful in a later fight. Give it to Boney or
Duster.
Salsa isn't with you for long, so sell whatever items he has.
f)The Second Needle
Follow Salsa's girlfriend once outside. Go into the next area and examine
the door to the north.
When you gain control of Salsa, examine the door again and press left or
right to start dancing.
Go through the door and turn left to find a gift box containing Magic
Gloves, a weapon for Kumatora (Offense +30, max PP +10). Head north and
enter the house.
Inside is the Magypsy Doria talking to Kumatora. Kumatora introduces you to
Doria, who recognizes you as the one Ionia told him about. Go outside when
Doria leaves to see where the needle is. You can also examine the sign on
the left to read what Ionia told you at the beginning of the chapter.
Talk to Doria outside. He tells you the needle is under a pool of water, and
you have to transfer the water to the empty hole in order to get to the
bottom. Return to the Chimera Lab to find something to transfer the water
with.
Dr. Andonuts is standing outside the lab. Talk to him and he shows you three
chimeras to choose from. The first one is called the Drier, a chimera that
can exhale a stream of air with its built-in jet engine. The middle ones are
the Bucket Twins, two high-tech, hard working creations. The third one is
called the Pump Chimera, a bland and boring creature.
The correct option, of course, is the striped Pump Chimera. If you choose
one of the wrong chimeras, you see a scene of them failing at their task,
and you have to choose again.
Climb into the hole after transferring the water and examine the needle.
Kumatora and Doria say a few things about how Doria will disappear once the
needle is pulled, but Doria is ready and is excited because "that time" has
arrived. Answer "yes" when prompted to pull the needle.
After the scene, Lucas learns PK Love[beta] (20 PP) and Doria starts to fade
away. Just before Doria disappears, he gives Lucas his mementos
(automatically revives a party member with 0 HP). If Lucas's inventory is
full, you can enter Doria's house later and find it there.
When Doria disappears, Kumatora asks to join you. Before the two leave, they
say goodbye to Salsa and his girlfriend and receive a Nut as a parting gift.
EXTRA
a)An Old Magazine
EarthBound players may remember a house for sale in the town of Onett. If
you go inside the house and examine the drawers, there is a magazine in
there that tells a humorous story. That magazine makes an appearance in
Mother 3 as well. Go to the first floor of the Chimera Lab and enter the
storage room in the northwest. Examine the shelves to find the magazine
again.
"You found a really old magazine.
Do you want to read it?
>Yes >No" (if you answer "no," the story below doesn't appear)
"'My Secret Life'
Chapter 3
(A summary of the previous chapters)
I was neither a murder suspect nor a target of an international spy
ring, but I was speeding down the highway at 80 kilometers per hour.
...the police officer got out of his car, examined my license, and
told me I was going 20 kph over the speed limit.
I quickly pointed to my wife in the passenger seat and told the
officer, 'M, my wife is in labor...and we're in a hurry.'
My wife's belly was indeed quite big. I hoped the officer would let me
go.
'I see.
...that's pretty serious.
I'll lead you to the hospital.'
'No, no. You can't do that.'
'Why not,' the police officer asked.
'...b, because...'
'Let's go.'
'No!
This baby...is a demon child!'"
"It's a really old magazine."
_______________________________________________________________________________
_______________________________________________________________________________
3.Snowmen
Recommended Level: 28 -> 32
Equipment:
Lucas: (weapon) Friend's Yo-yo Kumatora: (weapon) Magic Gloves
(body) Aloha Coat (body) Rubber Cape
(head) DCMC Hat (head) Azure Ribbon
(other) Gemini Bracelet (other) Taurus Bracelet
Boney: (weapon) *nothing*
(body) Brown Collar
(head) Cow Hat
(other) *nothing
Outline
Defeat The Squeekz
|
|
Enter the mole cricket's underground home
|
|
Defeat the Mole Cricket
|
|
Get through the Mole Cricket Hole by
turning at every fork
|
|
Talk to Lydia, the Magypsy
|
|
Enter the house and talk to Lydia again
|
|
Leave through the back door
|
|
Defeat the Steel Mechorilla
|
|
Ride the "White Box" back to the village
ITEMS
a)Map of the Mole Cricket Hole (Key Item)
オケラホールのちず "Okera Hooru no Chizu"
Use: a map of the mole crickets' hole; press R to view
Obtained: talk to one of the mole crickets
This map doesn't differentiate between floors of the mole crickets' hole
and is practically impossible to read.
To get through the mole cricket maze, simply turn at every fork.
STORES
a)Mole Cricket Dumpling Seller
(In the Mole Cricket Hole)
____________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|________________________|__________|
b)Traveling Mole Cricket
(On the snowy mountain, near the hot spring)
______________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|__________________________|__________|
|Warm Sweater | Defense +8; reduces | |
|"Attaka Seetaa" | Freeze damage by 80% | 1000 |
|________________________|__________________________|__________|
|Bantam Charm | | |
|"Chabo no Omamori" | Defense +15 | 540 |
|________________________|__________________________|__________|
|Bear Hat | | |
|"Kuma no Boushi" | Defense +15 | 720 |
|________________________|__________________________|__________|
|White Ribbon | | |
|"Masshiro na Ribon" | Defense +12 | 520 |
|________________________|__________________________|__________|
|Cancer Bracelet | | |
|"Kani no Udewa" | Defense +20 | 1400 |
|________________________|__________________________|__________|
|Double Jerky | | |
|"Nido Boshiniku" | Recovers 160 HP | 240 |
|________________________|__________________________|__________|
|Flea Powder | | |
|"Nomi Tori Paudaa" | Removes fleas | 30 |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
GIFT BOXES
________________
| Snowy Mountain |
|________________|__________________________________________________________
|1.Double Jerky | | |
| "Nido Boshiniku" | recovers 160 HP | up the first slope |
| (A dark brown | | |
| piece of meat) | | |
|___________________|_________________________|_____________________________|
|2.Cancer Bracelet | | at the first fork, go |
| "Kani no Udewa" | armor; Defense +20 | downhill; might be protected|
| (A red bracelet) | | by a Frosted Bun |
|___________________|_________________________|_____________________________|
ENEMIES
a)The Squeekz
チューさん "Chuusan"
Type: Organic
Vulnerable: Fire, sleep
HP: 320
Attacks
-Biting attack
Damage: 14~17 HP
Strategy
You should be able to defeat The Squeekz in 1 or 2 rounds.
-All: standard attack
b)Pigmask Captain
ブタマスクしょうさ "Butamasuku Shousa"
(A blue Pigmask)
Type: Human
Vulnerable: Freeze, sleep
HP: 453
Attacks
-Fire a beam
Damage: 60~75 HP
-Let out a strong kick
Damage: 55~65 HP
-Shoot pepper spray
Effect: make a party member cry
-Say something nasty
Effect: reduces a single target's Offense by about 20%
-Run away while dropping a bunch of DP
Effect: end the battle
Strategy
Use PK Freeze[alpha] (5 PP) in the first round to defeat the Pigmask
Captain in 1 or 2 rounds. This enemy sometimes drops a Cup of Pork
Noodles (recovers 80 HP).
-Lucas: standard attack
-Kumatora: (first turn) Freeze[alpha] (5 PP)
standard attack
-Boney: standard attack
c)Zombidillo
アルマジロゾンビ "Arumajiro Zonbi"
(A blue armadillo with its tongue sticking out)
HP: 372
Attacks
-Roll against you
Damage: 35~50 HP
-Spew out its digestive fluids
Damage: 75~85 HP
-Blow its stinky breath at you
Effect: make a party member feel nauseous
Strategy
You should be able to defeat the Zombidillo in 1 round with combos or 2
rounds without. Use Fire[beta] (12 PP) when facing a group if you can't
combo.
-Lucas: standard attack
-Kumatora: standard attack
Fire[beta] (12 PP), when facing a group
-Boney: standard attack
d)Nice Poser
ナイスポージング "Naisu Poojingu"
(A metallic humanoid with a triangular head)
Type: Mechanical
HP: 280
Attacks
-Strike a beautiful pose
Effect: makes a target start crying
-Strike an incomprehensible pose
Effect: makes a target feel strange
-Strike a gross pose
Effect: makes a target feel nauseous
-Strike a boring pose
Effect: makes a target fall asleep
-Strike a cool pose
Effect: none
-Think of a new pose
Effect: none
Strategy
The Nice Poser can be found on the third floor of the Chimera Lab. It's
immune to Fire, Freeze, and Thunder, but you should be able to defeat it
in 1 or 2 rounds with standard attacks.
This enemy occasionally drops a Secret Herb (cures all status effects or
revives someone with 0 HP to 25% of max HP).
-Lucas: standard attack
-Kumatora: standard attack
-Boney: standard attack
e)Ten-Yeti
テンイエティ "Ten Ieti"
(A yeti on a makeshift snowboard)
Type: Organic
Vulnerable: Fire, crying
HP: 653
Attacks
-Charge forward
Damage: 60~90 HP
-Swing its plank
Damage: 35~55 HP
-Fling fleas at you
Effect: infested target can't combo and sometimes fails to use special
abilities
Strategy
You should be able to defeat the Ten-Yeti in 2 rounds with combos. Use PK
Fire[beta] (12 PP) when facing a group or if you can't combo. You might
also want to use PK Love[beta] (20 PP) when facing multiple Ten-Yetis.
Don't worry too much about conserving PP because there is a hot spring
just before this area's boss.
This enemy wanders aimlessly outside of battle (except when it's sliding
down a slope) and can be easily approached from behind.
This enemy sometimes drops a Luxury Banana (recovers 120 HP).
-Lucas: standard attack
PK Love[beta] (20 PP), when facing multiple Ten-Yetis
-Kumatora: standard attack, with combos
PK Fire[beta] (12 PP), if you can't combo or you're facing a
group
-Boney: standard attack
f)Chilly Dog
かちこちウルフ "Kachikochi Urufu"
Type: Organic
Vulnerable: Fire, sleep
Resistant: Freeze
HP: 337
Attacks
-Biting attack
Damage: 30~40 HP
-PK Freeze[beta]
Damage: 90~130 HP
Effect: might solidify its target
-Call for help
Effect: another Chilly Dog might join the fight
Strategy
You should be able to defeat the Chilly Dog in 1 round with combos or 2
rounds without. Use PK Fire[alpha] (6 PP)--or [beta] (12 PP) if you can't
combo--and PK Love[alpha] (10 PP) when facing a group. (If the Chilly Dog
appears with a Ten-Yeti, you might want to use PK Love[beta] (20 PP)
instead.) Don't worry too much about conserving PP because there is a hot
spring just before this area's boss.
This enemy sometimes drops a Secret Herb (cures all status effects or
revives someone with 0 HP to 25% of max HP).
-Lucas: standard attack
PK Love[alpha] (10 PP), when facing multiple Chilly Dogs
PK Love[beta] (20 PP), if also fighting a Ten-Yeti
-Kumatora: standard attack
PK Fire[alpha] (6 PP), if facing a group
PK Fire[beta] (12 PP), if facing a group and you can't combo
-Boney: standard attack
g)Frosted Bun
ゆきまんじゅう "Yuki Manjuu"
Type: Mysterious Creature
Vulnerable: Fire
HP: 522
Attacks
-PK Freeze[beta]
Damage: 90~130 HP
Effect: might solidify its target
-PK Thunder[gamma]
Effect: summons 3 lightning bolts; might paralyze its targets
Damage: 160~180 HP per bolt
-Paralysis[alpha]
Effect: might paralyze a single target
-Brainshock[omega]
Effect: might make the entire party feel strange
Strategy
The Frosted Bun is a rare enemy that appears by the gift box containing a
Cancer Bracelet. It looks like a small oval outside of battle, and you
have to press the A button to engage it. It awards 1800 exp. points.
Be near max HP before fighting the Frosted Bun, and use PK Fire[beta] (12
PP) in the first round. You should be able to defeat this enemy in 1
round with combos or 2 rounds without.
-Lucas: standard attack
-Kumatora: (first turn) PK Fire[beta] (12 PP)
standard attack
-Boney: standard attack
h)Steel Mechorilla
てっきゅうメカゴリラ "Tekkyuu Meka Gorira"
Type: Mechanical Chimera
Vulnerable: Thunder, crying
Recommended Level: 30 (w/ Defense Up[omega])
Attacks
-Swing its steel weights
Damage: 120~150 HP to 2 targets
-Let out a strong kick
Damage: 100~110 HP
-Roar a battle cry
Effect: reduces a single target's Offense by about 20%
-Short-circuit
Effect: the Mecha-Gorilla loses control
Comments: This occurs when the Mechorilla is struck 3 times with PK
Thunder.
-Thrash around
Damage: 140~180 HP to all
Comments: The Mecha-Gorilla uses this attack after it short-circuits.
Strategy
Level up Lucas until he learns Defense Up[omega] (18 PP) at level 30
before fighting this boss.
Increase the party's Defense 3 times with Defense Up[omega], and use
Offense Down[alpha] (7 PP) on the Mechorilla 3 times. This should reduce
the damage the Mechorilla inflicts to about 10~30 HP. Have Boney "guard"
or use food until everyone's stats are adjusted.
Once you're protected from damage, use Defense Down[alpha] (7 PP) at
least once on the Mechorilla and Offense Up[alpha] (6 PP) once on Lucas.
If you can combo, have Kumatora use Lifeup when someone's HP falls to 60
or below. If you can't combo, have Lucas use Lifeup instead.
Kumatora should attack with either PK Freeze[beta] (10 PP) or PK Thunder
[beta] (15 PP). If you choose to use PK Thunder, make the Mechorilla
cry with PK Flash (12 PP) before it short-circuits.
-Lucas: (first three turns) Defense Up[omega] (18 PP)
Offense Up[alpha] (6 PP) on Lucas
PK Flash (12 PP) until the Mechorilla cries if you use PK Thunder
standard attack
-Kumatora: (first three turns) Offense Down[alpha] (7 PP)
Defense Down[alpha] (7 PP)
Lifeup[alpha] (5 PP), if HP falls to 50~60 or below
PK Freeze[beta] (10 PP)
PK Thunder[beta] (15 PP)
-Boney: standard attack
food, as needed
WALKTHROUGH
a)Mole Cricket Hole
If you missed the Magic Gloves southeast of the Magypsy's house, go back
through the dancing door and turn left. Equip it on Kumatora. You can return
to the Chimera Lab and open any gift boxes you left behind as well, but
Pigmask Captains are now patrolling the lab. Use Freeze to defeat them in 1
or 2 rounds.
Go south from the Magypsy's house. On the way, you'll bump into a
belligerent mouse. Use standard attacks to win in 1 or 2 rounds.
When you defeat him, the contrite mouse changes his ways and returns to his
wife and 7 kids by the Highway.
Go to the southeast exit. This time you'll bump into the mole cricket from
the beginning of the game. He has been training since the day he lost to
Lucas and Claus, and he wants a rematch with you right now. He takes you to
his underground home by digging a hole near the waterfall. Enter the hole.
Some passages are blocked by Lotus Roots which you can't remove until later.
There is a hot spring at the bottom of the steaming hole if you need to
recover. One of the mole crickets here sums up his species:
"We're mole crickets.
We spend our time digging holes.
We're full of pride."
Go as far as you can into the hole until you see a mole cricket on a mat.
This is the elder mole cricket who will observe the fight between you and
the challenger. Talk to the mole cricket next to the elder to accept his
challenge.
There are special rules for this fight. If the battle lasts for 10 minutes
with no clear winner, there will be a 5 minute extension to the match. If no
winner emerges after that, the elder will declare a winner. After this is
explained, the mole cricket asks if you're ready. Answer "yes" to start the
fight.
Hit him once to win.
After the battle, the mole cricket finally concedes defeat.
Elder Mole Cricket:
"Ooooh! Ouch, ouch!
If a strong mole cricket fighter like him is so easily beat...
I suppose it means we mole crickets don't have much power.
We're going to have to think this through.
The match is over.
I think we should change our ways and be more friendly to each other.
Let's be friends.
Is there anything we can do for you?"
Kumatora:
"Alright, let me ask you--
do you know anything about the needles sealing the Dragon of Darkness
underground?
That's what we're looking for."
Mole Cricket:
"Mole crickets don't know much about most things.
It's just a guess, but I think there was something mysterious like
that up the mountain at the other end of this hole.
I think that's what the elder wants to tell you, too.
But he's hard to understand."
Elder Mole Cricket:
"Yes, I think so too.
The mountain!
Pass through our hole and go up the mountain!
I'm sure of it!"
Kumatora:
"The mountain, huh...
We don't have any other leads, so we might as well give it a try.
By the way, you guys.
Do you know anything about the Dragon of Darkness sealed by the
needles?"
Mole Cricket:
"We don't know anything.
We're really just mole crickets, after all.
Even the elder is just a mole cricket.
None of us are very capable...unfortunately.
The most we can do...is eat the Lotus Roots blocking your path and
get them out of the way for you.
Wow...a dragon, huh...
I bet it's awesome."
Elder Mole Cricket:
"I'm sure it is.
I learned quite a bit today.
Like how a dragon sleeps underground and
how needles keep that dragon sealed and
how incredibly weak we are...
Yes, a long life is certainly worth seeking.
Can you be consultants for us mole crickets?
>Yes >No"
It doesn't matter what you answer. At the end of the conversation, the mole
cricket calls his younger brother. Hold him in your inventory and "use" him
to return to this location if you get lost in the hole. The mole cricket
leaves your inventory when you exit the hole, but you can talk to the mole
cricket you fought to receive him again.
Examine the closest Lotus Root and mole crickets appear to eat it for you.
Talk to the closest mole cricket to receive a map of the hole. The map is
accurate, but it doesn't differentiate between each floor and is practically
impossible to read.
Talk to the green mole cricket in the southeast corner to save.
"Eh...um...
Would you like to save?
>Yes >No (answer "yes")
Thank you so much!
I'm so glad you believe in me!
I'll properly save for you!"
Eat through the Lotus Root to the south and climb down the vine.
(7C6)
Getting through this winding labyrinth is actually very simple. Whenever you
come across a fork, turn; never go straight. As far as I know, there are no
hidden items or secrets in this maze.
b)Shirogune Mountain
When you reach the exit, the mole cricket in your inventory jumps out and
returns home.
Don't worry too much about conserving PP here because there is a hot spring
just before this area's boss. If you face a group, use PK Fire[beta] (12 PP)
and PK Love. Keep everyone's HP above 130 or so because the Chilly Dogs can
use PK Freeze[beta]. The Ten-Yeti (an abominable snowman on a snow board)
wanders aimlessly when it's not sliding down a slope and can be approached
from behind. It has 653 HP, however, so use PK Fire[beta] if you can't
combo.
There is a gift box that contains a Double Jerky (recovers 160 HP) up the
first slope.
There are two paths to choose from at the end of the second area. The path
going down leads to a gift box containing a Cancer Bracelet (Defense +20).
Equip it on Kumatora.
NOTE: A rare enemy called the Frosted Bun sometimes appears by the gift box
containing the Cancer Bracelet. It looks like a small oval, and you
have to press the A button to engage it. It can use PK Thunder[gamma]
and other powerful PSI attacks, so be sure you're near max HP before
fighting it.
The third area is straightforward. Use Fire[beta] and PK Love when facing a
group and try to approach Ten-Yetis from behind.
There are no enemies in the fourth area. Talk to the Save Frog and withdraw
some money so you have about 3000 DP. Walk a bit farther up the mountain,
and a mole cricket will approach you from behind. Answer "yes" to buy some
stuff; if you answer "no," you can talk to the mole cricket again near the
hot spring ahead.
Buy a Bantam Charm for Lucas and Kumatora, a Bear Hat for Lucas and Boney,
and a White Ribbon for Kumatora. Don't sell the Aloha Coat or Rubber Cape if
you have them. The DCMC Hat can also be useful against Pigmasks later.
The Warm Sweater reduces damage from Freeze by about 80%. This item isn't
very useful because only a few enemies can attack with PK Freeze. Save your
money for fire protection instead.
Recover at the hot spring and give your best food to Boney before moving on.
Also, level up Lucas until he learns Defense Up[omega] at level 30 to
prepare for the next boss.
Up ahead is Lydia, the next Magypsy. He is in the middle of taking care of
his rabbits, but the party scares them away. Enter his house.
Inside is a Pigmask Lydia found unconscious. Talk to Lydia again. Ionia has
already told Lydia about Lucas. Lydia is a little worried about disappearing
because he needs someone to take care of his rabbits and the injured Pigmask,
but he isn't going to stop Lucas from pulling the needle. He unlocks the back
door to let you through.
c)Steel Mechorilla
Just before you open the door, the familiar Pig Army theme starts playing.
Go outside and watch the scene. A boss fight will occur.
Use Lucas's Defense Up[omega] (18 PP) and Kumatora's Offense Down[alpha]
(7 PP) 3 times each. This should reduce the damage the Mechorilla inflicts
to about 10~30 HP. Have Boney "guard" or use food while you adjust
everyone's stats.
If you can combo, use Offense Up[alpha] (6 PP) on at least Lucas while
Kumatora uses Defense Down[alpha] (7 PP) or Lifeup when someone's HP falls
to 60 or below. If you can't combo, have Lucas use Lifeup instead.
Attack with PK Freeze[beta] (10 PP) or PK Thunder[beta] (15 PP) if Kumatora
has learned it. If you use PK Thunder, make the Mechorilla cry with PK Flash
(12 PP) before it short-circuits.
Head back towards Lydia's house. Lydia comes out and realizes someone other
than Lucas has pulled the needle. He gives you his mementos (automatically
revives its carrier when they reach 0 HP) and tells you to use the "White
Box" beyond the passage ahead to descend the mountain. If your inventory is
full, you can obtain the mementos inside Lydia's house.
The Pigmask Lydia saved has recovered and is taking care of the rabbits as a
favor to Lydia for saving him. You can see him without his mask on.
Go into the next area and answer "yes" when prompted. The party enters the
"White Box" and rides it back to the village.
_______________________________________________________________________________
_______________________________________________________________________________
4.Gomafu Volcano
Recommended Level: 32 -> 37
Equipment:
Lucas: (weapon) Friend's Yo-yo Kumatora: (weapon) Magic Gloves
(body) Bantam Charm (body) Bantam Charm
(head) Bear Hat (head) White Ribbon
(other) Gemini Bracelet (other) Cancer Bracelet
Boney: (weapon) *nothing*
(body) Brown Collar
(head) Bear Hat
(other) *nothing*
Outline
Ride the Tea Table in the tank hangar
|
|
Go east of Thunder Tower
|
|
Enter the northeast house and defeat the Pigmasks
|
|
Go north, examine the cliff, and
talk to the nearby Mr. Saturn
|
|
Enter the Magypsy's house and
read the sign
|
|
Examine the big rock to move it out of the way
|
|
Examine the three little rocks to move
them out of the way
|
|
Defeat the boss and pull the needle
|
|
Examine the entrance to the village
|
|
Enter the northeast house and
talk to the Mr. Saturn
|
|
Capture a bird and return it to the Mr. Saturn
|
|
Talk to the Mr. Saturn in the hot spring
|
|
Examine the bird cage
ITEMS
a)Meteotite
メテオタイト "Meteotaito"
(Looks like a gold bar)
Use: sell for 2500 DP
Obtained: defeat the Mrs. Lava
The Meteotite is occasionally dropped by the Mrs. Lava.
STORES
a)Mr. Saturn (left)
(In the southwest house)
____________________________________________________________
|Funny Stick | | |
|"Omoshiroi Bou" | Offense +40 | 2400 DP |
|________________________|________________________|__________|
|Sevolg | | |
|"Rokubute" | Offense +35 | 1200 |
|________________________|________________________|__________|
|Barefoot Shoes | | |
|"Hadashi no Kutsu" | Offense +38 | 1520 |
|________________________|________________________|__________|
|Flame Pendant | Defense +15; reduces | |
|"Honou no Pendanto" | Fire damage by 50% | 1500 |
|________________________|________________________|__________|
|Ice Pendant | Defense +15; reduces | |
|"Kouri no Pendanto" | Freeze damage by 50% | 1500 |
|________________________|________________________|__________|
|Thunder Pendant | Defense +15; reduces | |
|"Sandaa Pendanto" | Thunder damage by 50% | 1500 |
|________________________|________________________|__________|
|Boing Ribbon | Defense +14; prevents | |
|"Poeen na Ribon" | memory loss | 780 |
|________________________|________________________|__________|
|Rail Bandana | | |
|"Kuina no Bandana" | Defense +15 | 940 |
|________________________|________________________|__________|
|Leo Bracelet | | |
|"Shishi no Udewa" | Defense +25 | 1600 |
|________________________|________________________|__________|
|Honey Shower | inflicts 80~110 HP to | |
|"Hachimitsu Shawaa" | a single target | 300 |
| | (rarely 810 HP) | |
|________________________|________________________|__________|
|Attack Attractor | Makes an enemy smelly | |
|"Kougeki Hoi Hoi" | and become the target | 400 |
| | of enemy attacks | |
|________________________|________________________|__________|
b)Mr. Saturn (right)
(In the southwest house)
_________________________________________________________________________
|White Croissant | | |
|"Shirowassan" | Recovers 70 HP | 40 DP |
|________________________|_____________________________________|__________|
|Strawberry Tofu | | |
|"Ichigo Toufu" | Recovers 120 HP | 180 |
|________________________|_____________________________________|__________|
|Lucky Rice | | |
|"Rakkii Raisu" | recovers 50~210 HP | 126 |
|________________________|_____________________________________|__________|
|Lotto Meal | May recover HP or PP, increase/ | |
|"Chin Chin Gohan" | decrease your stats, cause crying | 104 |
| | or feeling strange | |
|________________________|_____________________________________|__________|
|Doggy Jerky | | |
|"Inu You Hoshiniku" | Recovers 150 HP for dogs | 54 |
|________________________|_____________________________________|__________|
|Secret Herb | Cures all status effects or revives | |
|"Ura Kanpou" | someone with 0 HP to 25% of max HP | 600 |
|________________________|_____________________________________|__________|
|Cup of Lifenoodles | Cures all status effects or revives | |
|"Inochi no Udon" | someone with 0 HP to max HP | 1780 |
|________________________|_____________________________________|__________|
c)Mole Cricket
(In front of the Magypsy's house)
____________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|________________________|__________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures paralysis | 14 |
|________________________|________________________|__________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|________________________|________________________|__________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|________________________|________________________|__________|
|Recollection Bell | | |
|"Nanika no Hyoushi" | Cures memory loss | 20 |
|________________________|________________________|__________|
|Flea Powder | | |
|"Nomi Tori Paudaa" | Removes fleas | 30 |
|________________________|________________________|__________|
GIFT BOXES
_______________
| Saturn Valley |
|_______________|___________________________________________________________
|1.Saturn Valley Map | crudest map ever made; | Mr. Saturn in the |
| "Dosei Dani no Chizu" | press R to view | northeast house |
|________________________|__________________________|_______________________|
|2.Good Kid's Shirt | | |
| "Yoiko no Shatsu" | armor for Lucas; | southeast house |
| (A black shirt with | Defense +17, IQ +10 | |
| a skull on it) | | |
|________________________|__________________________|_______________________|
|3.Strawberry Tofu | | |
| "Ichigo Toufu" | recovers 120 HP | northwest house |
| (A light pink block | | |
| of tofu) | | |
|________________________|__________________________|_______________________|
|4.Silver Dragonfly | | Mr. Saturn in the |
| "Gin Yanma" | no purpose | northwest house |
|________________________|__________________________|_______________________|
|5.Black Collar | armor for Boney; | |
| "Kuro no Kubiwa" | Offense/Defense +30; | northwest corner, up |
| (A spiked collar) | -20% damage from Fire, | the small ladder |
| | Freeze, and Thunder | |
|________________________|__________________________|_______________________|
|6.Cup of Lifenoodles | | |
| "Inochi no Udon" | cures all status effects | next to the hot spring|
| (Noodles in a white | or revives someone with | |
| and orange bowl) | 0 HP to max HP | |
|________________________|__________________________|_______________________|
_________
| Volcano |
|_________|_________________________________________________________________
|1.Pencil Rocket | base damage 230~250 HP | northwest of the |
| "Enpitsu Roketto" | to all enemies on screen | entrance |
|________________________|__________________________|_______________________|
|2.Double Jerky | | north of the entrance,|
| "Nido Boshiniku" | recovers 160 HP | before two Pigmasks |
|________________________|__________________________|_______________________|
|3.Cup of Lifenoodles | | |
| "Inochi no Udon" | cures all status effects | near the end of the |
| (Noodles in a white | or revives someone with | first area; guarded |
| and orange bowl) | 0 HP to max HP | by a Mrs. Lava |
|________________________|__________________________|_______________________|
|4.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with | middle of the 2nd area|
| | 0 HP to 25% of max HP | |
|________________________|__________________________|_______________________|
|5.Saltwater Gun | damages mechanical | |
| "Shiomizu Deppou" | enemies and mechanical | in a cave on the south|
| | chimeras | side of the 2nd area |
|________________________|__________________________|_______________________|
|6.Luxury Banana | | in a cave on the west |
| "Koukyuu Banana" | recovers 120 HP | side of the 2nd area |
|________________________|__________________________|_______________________|
ENEMIES
a)Filthy Attack Roach
あのあれ "Ano Are"
Type: Organic
Vulnerable: Freeze, crying
HP: 335
Attacks
-Standard attack
Damage: 40~56 HP
-Leap forward and spread its wings
Effect: solidifies a single target
-Knit its brow
Effect: none
Strategy
You should be able to defeat the Filthy Attack Roach in 1 round with
combos or 2 rounds without. Use PK Fire[beta] (12 PP) if this enemy
appears in a group. Defeat any Naughty Mushrooms this enemy may appear
with first.
-Lucas: standard attack
-Kumatora: standard attack
PK Fire[beta] (12 PP) when facing a group
-Boney: standard attack
b)Naughty Mushroom
いけないキノコ "Ikenai Kinoko"
Type: Organic
Vulnerable: Fire, paralysis
HP: 361
Attacks
-Standard attack
Damage: 20~36 HP
-Scatter its spores
Effect: makes a single target feel strange
-Be absentminded
Effect: none
Strategy
You should be able to defeat the Naughty Mushroom in 1 round with combos
or 2 rounds without. Use PK Fire[beta] (12 PP) if this enemy appears in a
group. Defeat this enemy before any Filthy Attack Roaches it may appear
with.
-Lucas: standard attack
-Kumatora: standard attack
PK Fire[beta] (12 PP) when facing a group
-Boney: standard attack
c)Pigmask Major
ブタマスクちゅうさ "Butamasuku Chuusa"
(A green Pigmask)
Type: Human
Vulnerable: Freeze, sleep
HP: 721
Attacks
-Fire a beam
Damage: 65~75 HP
-Tackle attack
Damage: 110~140 HP
-Aim for the elbow and attack
Damage: 14~16 HP
Effect: might paralyze its target
-Throw a time bomb
Damage: 130~150 HP
Comments: This bomb attaches to a party member and explodes after 2 or 3
rounds. If the fight ends before then, the bomb explodes but
doesn't inflict any damage.
Strategy
Two hits from PK Love[beta] (20 PP) and a hit from Freeze[beta] (10 PP)
usually defeats a Pigmask Major. If both attacks inflict less than 240 HP
or so of damage, have Boney use his standard attack to make sure you win
in 2 rounds. Have Boney use food if someone gets tackled or hit by a time
bomb.
-Lucas: PK Love[beta] (20 PP)
-Kumatora: PK Freeze[beta] (10 PP)
-Boney: "guard"
food, if someone's HP falls below 120
standard attack
d)Pigmask Captain
ブタマスクしょうさ "Butamasuku Shousa"
(A blue Pigmask)
Type: Human
Vulnerable: Freeze, sleep
HP: 453
Attacks
-Fire a beam
Damage: 60~75 HP
-Let out a strong kick
Damage: 55~65 HP
-Shoot pepper spray
Effect: makes a single target cry
-Say something nasty
Effect: reduces a single target's Offense by about 20%
-Run away while dropping a bunch of DP
Effect: end the fight
Strategy
You should be able to defeat the Pigmask Captain in 1 round with combos
or 2 rounds without. Use PK Freeze[alpha] if you can't combo. When you
face a group of Pigmask Captains, have Boney use a DCMC item to solidify
one of the Pigmasks while you attack the other.
This enemy sometimes drops a Cup of Pork Noodles (recovers 80 HP) when
defeated.
-Lucas: standard attack
-Kumatora: standard attack
PK Freeze[alpha] (5 PP), if you can't combo
-Boney: standard attack
DCMC item, when facing a group
e)Frightbot
こわがらせロボ "Kowagarase Robo"
Type: Mechanical
Vulnerable: Thunder
HP: 700
Attacks
-Tell a story that makes you want to cover your ears
Effect: none
-Tell a story that scares you to death
Effect: none
-Tell a story that sends shivers down your spine
Effect: none
-Tell a story that freezes your body
Effect: none
-Tell a story so scary, it throws out your back and you can't stand up
Effect: none
-Tell a story that makes you wet your pants
Effect: none
-Tell a story that makes you too frightened to go to the bathroom at night
Effect: none
-Tell a scary story mixed with some touching drama
Effect: none
-Tell a story so scary, it's actually funny
Effect: none
-Accidentally tell a cute story
Effect: none
Strategy
As far as I can tell, the Frightbot can't do anything to you. Always
defeat it last.
-Lucas: standard attack
-Kumatora: standard attack
-Boney: standard attack
f)Sky Titany
タイタニースカイ "Taitanii Sukai"
(Resembles a lobster with wings)
Type: Bug
Vulnerable: Freeze, crying
HP: 403
Attacks
-Standard attack
Damage: 30~50 HP
-Charge forward
Damage: 60~90 HP
-Hypnosis[alpha]
Effect: puts a single target to sleep
Strategy
Use PK Freeze[alpha] (5 PP) and you should be able to defeat the Sky
Titany in 1 round with combos or 2 rounds without. If this enemy appears
in a group, use the Siren Beetle on the Sky Titany and defeat the other
enemy first.
If 2 Sky Titanies appear, use the Siren Beetle on one Sky Titany and
attack the other with PK Freeze[beta] (10 PP). You might want to use PK
Love[beta] (20 PP) as well if someone is put to sleep. Don't worry too
much about conserving PP because there is a Magic Butterfly room near the
end of the volcano.
-Lucas: standard attack
-Kumatora: (first turn) PK Freeze[alpha] (5 PP)
(first turn) PK Freeze[beta] (10 PP), if facing 2 Sky Titanies
standard attack
-Duster: standard attack
Siren Beetle, if facing 2 Sky Titanies
-Boney: standard attack
g)Mrs. Lava
ミセスようがん "Misesu Yougan"
(A pile of lava with a lady's face)
Type: Organic
Vulnerable: Freeze, sleep
Resistant: Fire
HP: 461
Attacks
-Standard attack
Damage: 35~46
-PK Fire[gamma]
Damage: 90~120 HP to all
Effect: might leave its targets burning
-Give you a gross kiss
Effect: makes a single target nauseous
-Shine her DP
Effect: none
Strategy
You should be able to defeat the Mrs. Lava in 1 round with combos or PK
Freeze[alpha] (5 PP). If this enemy appears in a group, use PK Freeze
[beta] (10 PP) to defeat it first. Make sure the party is near max HP
before fighting this enemy.
The Mrs. Lava sometimes drops a Meteotite (a yellow rock) when defeated.
Sell it for 2500 DP.
-Lucas: standard attack
-Kumatora: standard attack
PK Freeze[alpha] (5 PP), if you can't combo
-Duster: standard attack
-Boney: standard attack
h)Pyrefly
しゃくねつむし "Shakunetsu Mushi"
(A red and white fly)
Type: Bug
Vulnerable: Freeze, paralysis
Resistant: Fire
HP: 302
Attacks
-Engulf itself in flames and charge forward
Damage: 30~60 HP
-Breathe fire
Damage: 25~35 HP to all
Effect: might leave its targets burning
-Call for help
Effect: another Pyrefly might join the fight
Strategy
You should be able to defeat the Pyrefly in 1 round with standard
attacks. Defeat this enemy last if it appears in a group.
-Lucas: standard attack
-Kumatora: standard attack
-Duster: standard attack
-Boney: standard attack
i)Scamperin' Mushroom
はやあるききのこ "Haya Aruki Kinoko"
(A blue mushroom)
Type: Organic
Vulnerable: Fire, paralysis
HP: 386
Attacks
-Continuous attack
Effect: the Scamperin' Mushroom hits twice
Damage: 20~40 HP per hit
-Scatter its spores
Effect: makes a single target feel strange
Strategy
You should be able to defeat the Scamperin' Mushroom in 1 round with
combos or 2 rounds without. When facing a group, use PK Fire[beta] (12
PP) or PK Love[alpha] (10 PP) once and keep everyone's HP above 120.
This enemy sometimes drops a Hot Spring Egg (recovers 100 HP).
-Lucas: standard attack
PK Love[alpha] (10 PP), if Kumatora is feeling strange
Lifeup on anyone less than 120 HP when facing a group
-Kumatora: (first turn) PK Fire[beta] (12 PP), when facing a group
standard attack
-Duster: standard attack
-Boney: standard attack
j)Magman
かざんやろう "Kazan Yarou"
(A mini volcano with a face and legs)
Type: Organic
Vulnerable: Freeze, feeling strange
Resistant: Fire
HP: 594
Attacks
-Standard attack
Damage: 40~50 HP
-Erupt
Damage: 60~90 HP to three targets
-Offense Up[omega]
Effect: increases all enemies' Offense by about 20%
-Blow Pyreflys out from its head
Effect: two Pyreflies join the fight
Strategy
Use Kumatora's PK Freeze[beta] (10 PP) to defeat the Magman in 1 round
with combos or 2 rounds without. Be near max HP before engaging this
enemy.
If this enemy appears with a Mrs. Lava or 2 Pyreflies, use a Made-You-
Look to make the Magman turn around. Defeat this enemy after Mrs. Lava
but before any Pyreflies.
-Lucas: standard attack
-Kumatora: PK Freeze[beta] (10 PP)
-Duster: standard attack
-Boney: (first turn) Made-You-Look, if also facing a Mrs. Lava or two
Pyreflies
standard attack
k)New Fassad
ニューヨクバ "Niuu Yokuba"
Recommended Level: 35
Attacks
-Charge forward
Damage: 120~170 HP
-Trumpet attack
Damage: 70~100 HP
Effect: might solidify its target
-Shoot multiple beams
Damage: 70~90 HP to three targets
Comments: Shield reduces damage from this attack, but decreasing Fassad's
Offense or increasing your Defense has no effect.
-Laugh menacingly
Effect: none
Comments: New Fassad seems to always laugh before throwing bombs.
-Throw a bunch of bombs
Damage: 120~140 HP to all
Comments: Neither Shield nor adjusting Offense/Defense seems to affect
this attack.
-Discharge a memory loss gas
Effect: makes a single target unable to use special abilities
-Throw a flea bomb
Effect: infested target can't combo and sometimes fails to use special
abilities
Comments: Definitely heal if Lucas or Kumatora are infested by fleas. If
you can combo, you might want to heal no matter who gets
affected.
-Emit a blinding light
Effect: might cause the entire party to start crying
-Release a stinky odor
Effect: makes a single target nauseous
-Use a shield system
Effect: reduces damage from physical attacks by 50% and prevents combos
Comments: Fassad is protected with a Shield from the start of the fight.
-Gobble a Luxury Banana
Effect: recovers about 580 HP
Comments: Fassad doesn't eat Luxury Bananas until he starts laughing
toward the end of the fight.
Strategy
NOTE: This strategy assumes you have minimal bombs and PP recovery items.
This is the safest strategy I could find, but it's not guaranteed
to work if you get unlucky with status effects. You might want to
be more aggressive if Kumatora is at a higher level and you have
plenty of food and bombs.
Make sure Kumatora is equipped with the Boing Ribbon and Boney has the
Shield Snatcher (looks like a wiggly hand). Buy a couple of Recollection
Bells and Flea Powder from the Mole Cricket in front of the Magypsy's
house, and give them to Duster and Boney. Give any bombs and Saltwater
Guns you have to Duster and Boney as well. Also, level up Lucas until he
learns Shield[omega] at level 35 (and optionally Offense Up[omega] at
level 36). You can recover HP/PP before this fight by using Lifeup and
repeatedly reentering the Magic Butterfly room on the west side of the
second area of the volcano.
This fight is roughly divided into 2 phases. In the first phase, Fassad
attacks mostly by charging forward, firing beams, and causing various
status effects. In the second phase, which starts when Fassad first
laughs, Fassad throws bombs and recovers with Luxury Bananas. You should
be aggressive in the second phase because it's very difficult to keep
everyone healthy while counteracting the HP Fassad recovers.
Rely on standard attacks in the first phase to conserve Kumatora's PP.
Use Shield[omega] (18 PP) and Offense Down[alpha] (7 PP) in the first
round. In the second round, use Offense Up[omega] (18 PP) or Offense Up
[alpha] (6 PP) on Lucas and Defense Down[alpha] (7 PP). If you can't
combo, have Duster use the Smoke Bomb until it works; otherwise, its
chance of success (roughly 50%) probably isn't worth the effort. Have
Boney use the Shield Snatcher when Lucas and Duster are ready to use
their standard attacks.
Kumatora should use Lifeup when someone's HP falls to 120 or below and
use Healing[alpha] (4 PP) if Lucas starts crying. Use PSI Magnet (0 PP)
otherwise to keep her PP up. Have Duster or Boney use a Recollection Bell
if Lucas or Kumatora suffer from memory loss. Use Flea Powder no matter
who gets fleas because fleas prevent combos and the use of PSI.
The second phase begins when Fassad laughs. If you can't combo, Kumatora
should use PK Thunder[beta] (15 PP) as much as possible, while Lucas,
Duster, and Boney use Lifeup and food to keep everyone above 130 HP. Use
PK Love[beta] (20 PP) as long as Lucas has enough PP leftover for Lifeup.
If you can combo, have Lucas focus on attacking while Kumatora uses
Lifeup instead. Have Duster and Boney throw bombs, launch Pencil Rockets,
and fire Saltwater Guns when possible.
Fassad drops a Luxury Banana (recovers 120 HP) when you win.
-Lucas: (first turn) Shield[omega] (18 PP)
(second turn) Offense Up[omega] (18 PP) or [alpha] (6 PP) on
Lucas
standard attack
PK Love[beta] (20 PP), once Fassad starts throwing bombs and you
can't combo
Lifeup[beta] (9 PP), once Fassad starts throwing bombs
-Kumatora: (first turn) Offense Down[alpha] (7 PP)
(second turn) Defense Down[alpha] (7 PP)
Lifeup[alpha] (5 PP) or [beta] (9 PP), if someone's HP falls
to 120 or lower
Healing[alpha] (4 PP), if Lucas starts crying
PSI Magnet[alpha] (0 PP)
PK Thunder[beta] (15 PP), once Fassad starts throwing bombs
-Duster: (first few turns) Smoke Bomb, if you can't combo
standard attack
Recollection Bell, if Lucas or Kumatora suffer from memory loss
Flea Powder, if Lucas or Kumatora are infested with fleas
food, once Fassad starts throwing bombs
Bombs, Pencil Rockets, and Saltwater Guns, once Fassad starts
throwing bombs
-Boney: Shield Snatcher
standard attack
Recollection Bell, if Lucas or Kumatora suffer from memory loss
Flea Powder, if Lucas or Kumatora are infested with fleas
food, once Fassad starts throwing bombs
Bombs, Pencil Rockets, and Saltwater Guns, once Fassad starts
throwing bombs
WALKTHROUGH
a)Tea Table Highway
When you get out of the "White Box," go north and examine the rocking
bottle.
"Is here."
Enter the grave.
Keep going to find another bottle.
"Attacked.
Danger.
Go where thunder is.
Thankful."
Examine the strange looking table to ride it like a Pork Bean. Your
destination is east of Thunder Tower. If you're low on HP/PP, make sure to
recover with the Amazing Capsule in the tunnel or by the Cafe.
When you get to the bottom of Thunder Tower, turn east. Eventually, you'll
see a few construction vehicles at the end of the road. Get off the table
and walk through the cave.
There are some Filthy Attack Roaches and Naughty Mushrooms here, but you
should be able to defeat them with little trouble. Always defeat Naughty
Mushrooms first, and use PK Fire[beta] (12 PP) when facing a group.
Soon, you'll see a Mr. Saturn lying on the ground:
"Looking at ceiling."
Keep going to reach Saturn Valley.
b)Saturn Valley
The Pig Army is here, unfortunately, and they are in each house trying to
get the Mr. Saturns to reveal where the next needle is. They're using
Frightbots to tell scary stories and frighten the Mr. Saturns into talking.
Before entering any house, open the gift box to the northwest to find a
Black Collar (armor for Boney; Offense and Defense +30; reduces damage from
Fire, Freeze, and Thunder by about 20%). Next, enter the southeast house to
find a gift box containing a Good Kid's Shirt (armor for Lucas; Defense +17,
IQ +10). It's guarded only by a Frightbot, which can't do anything to you.
There is also a Strawberry Tofu (recovers 120 HP) in the northwest house
guarded by 2 Frightbots.
If you're low on HP/PP, go to the hot spring above the village. Enter the
cave to the north to reach the hot spring. Lucas and Kumatora should have
enough PP to use PK Love[beta] (20 PP) and PK Freeze[beta] (10 PP) twice
each.
Enter the northeast house. Inside, a Frightbot is making unpleasant sounds,
and the Pigmasks are demanding to know where the needle is. The Mr. Saturns
claim ignorance, but the Pigmasks don't believe them. When the Pigmasks
notice the party, they attack.
Two hits from PK Love[beta] (20 PP) and a hit from Freeze[beta] (10 PP)
usually defeats the Pigmask Majors. If both attacks inflict less than 240 HP
or so of damage, have Boney attack to defeat them in 2 rounds; otherwise,
Boney can just "guard." The Pigmask Majors have a tackle attack and can
throw time bombs that detonate after 2 or 3 rounds to inflict 120~150 HP of
damage. Have Boney use food if someone gets hit by either attack.
When the battle is over, the party frees the Mr. Saturns and reunites with
Duster.
Kumatora:
"Here you are, Duster!"
[ The party unties Duster ]
Duster:
"Lucas!
Kumatora!
Boney!
Thank goodness you're OK!
I was saved by these nice people in the valley, but
I got captured with them.
But don't worry, the Egg of Light is safe."
Kumatora:
"I swear...
I don't know if we have good luck or bad luck."
Duster:
"We all have good luck.
That's the only way I can see it..."
Mr. Saturn:
"We would like down."
Duster:
"Let's help these people down first."
[ The party frees the Mr. Saturns ]
Duster:
"Mm hm, mm hm, mm hmm, I see.
Needles that seal the Dragon of Darkness...hmmmm.
Sounds like I should go too.
Lucas, I'm going with you."
Kumatora:
"We'd drag you with us
whether you want to go or not."
[ "Duster joins you!" ]
Talk to the Mr. Saturn on the left to receive a map of the area. Press R to
view the crudest map ever made. If you talk to the Mr. Saturn in the middle
of the room, it tells you where the next needle is:
Mr. Saturn:
"Whew.
Saved."
Duster:
"The needle the Pigmasks were talking about...
Do you really not know where it is?"
Mr. Saturn:
"I know."
Mr. Saturn:
"I knooow."
Mr. Saturn:
"I do know."
Mr. Saturn:
"I know, sir."
Kumatora:
"They know!
Does that mean they've met one of the Magypsies?"
Mr. Saturn:
"Ding! Ding!
Correct.
Can go all the way there easy."
Mr. Saturn:
"Zoom, zoom.
Can go there."
Duster:
"When they say there, they must mean there.
I can tell by looking in their eyes.
...the north!
They must mean toward the volcano to the north."
You can also talk to the Rope Snake. He seems to be feeling ashamed after he
dropped the party from the pig craft at the end of Chapter 5, and he doesn't
join you.
c)Shopping in Saturn Valley
Enter the southwest house and talk to the Mr. Saturn on the left to buy some
weapons and armor. At the very least, buy a Boing Ribbon for Kumatora. Also,
equip Lucas's old Bantam Charm on Duster instead of selling it.
To save money, avoid buying a Sevolg for Kumatora if she already has the
Magic Gloves, and keep someone equipped with the Cancer Bracelet instead of
buying a Leo Bracelet.
The Pendants sold here reduce damage from Fire, Freeze, or Thunder by 50%.
Buy a Flame Pendant for at least Kumatora to defend against the Fire using
enemies in the next area. The Aloha Coat can also help, but its low Defense
isn't worth the extra Fire protection. You probably need at least 6400 DP to
properly equip the party.
NOTE: There is a boss that uses only PSI attacks protecting the needle after
the one in the volcano. If Lucas has learned or is close to learning
Psycho-Shield[omega] at level 45, you might want to buy some Thunder
Pendants if you don't have any Rubber Capes. If Lucas isn't close to
learning Psycho-Shield[omega], you should probably buy Aloha Coats
from the snack cart by Tazmily's beach instead.
There are a few unusual items that are sold only at this shop. The Attack
Attractor covers a single target in a stinky odor that attracts enemy
attacks. It can be useful when fighting a group of strong enemies.
The Honey Shower usually attracts a swarm of bees to inflict roughly 80~110
HP of damage to a single target, but occasionally it attracts a bear that
inflicts 810 HP of damage instead. Unfortunately, the chances of attracting
a bear are too low to make the Honey Shower cost-effective.
The Lucky Rice usually recovers between 60 to 180 HP (very rarely over 200
HP). On average, it's more cost-effective than most food items that recover
over 100 HP.
The Lotto Meal is a highly random food item that can either recover 60~150
HP, recover 20~40 PP, increase/decrease Offense or Defense by 40%, increase
Speed by 150%, decrease Speed by 25%, cause crying, or cause feeling
strange. It doesn't do anything when used outside of battle, but it's far
too risky to be useful during a fight.
d)Phrygia
Enter the cave to the north. Inside is a stack of five Mr. Saturns playing
the "ladder game."
"It is ladder game."
"Heavy."
"Can climb."
"Easy. Easy."
"Tippity top top."
After going through the cave, open the gift box near the hot spring to find
a Cup of Lifenoodles (cures all status effects or revives someone with 0 HP
to max HP).
Go farther north to find a gift box containing farts. Approach the cliff and
Duster will examine it--the wall is too hard for him to form a ladder with
Wall Staples. Talk to the nearby Mr. Saturn and he'll tell you to wait for
his buddies to form a ladder for you. The Mr. Saturns construct a real
ladder for you after you talk to the Magypsy ahead.
Enter the Magypsy's house to find Phrygia sleeping. He starts sleep talking
if you speak to him, but he doesn't wake up. Read the note he left on the
nearby sign:
"Welcome.
I am the sleeping Magypsy, Phrygia.
Since I am sure I will be asleep when you get here,
I wrote you a letter on this sign.
I am a little more serious and conscientious than the other
Magypsies.
An anticipated hello to you, Lucas.
Ionia told me you would be coming.
The needle you need to pull is in a pool of lava ahead.
You can pull it while I sleep...
It will be "that time."
I am going to disappear in my sleep...
Give a few words of encouragement to the rock blocking the way to the
volcano.
Good luck.
*Kiss kiss*"
[ "You received Words of Encouragement!" ]
e)Gomafu Volcano
The upcoming boss battle is probably the most difficult fight in the game.
To prepare, buy a couple of Recollection Bells and Flea Powder from the Mole
Cricket in front of Phrygia's house. Stock up on Sincerity Dumplings as well
if you're low on food. Give these items to Duster and Boney, and make sure
Boney is carrying the Shield Snatcher. Kumatora should also be equipped with
the Boing Ribbon to protect her from memory loss.
If Lucas hasn't learned Shield[omega] (18 PP) yet, level up until he reaches
level 35. Optionally, you might want to wait until Lucas learns Offense Up
[omega] (18 PP) at level 36 as well.
Head northwest from Phrygia's house. Examine the boulder blocking the way to
move it. Move forward a bit to find three smaller rocks. Examine the rock on
the right from the front. (If you examine it from the left, it won't move.)
Next, examine the rock on the right. Finally, examine the two rocks on the
left to clear the path.
The most dangerous enemies in the volcano are the Mrs. Lava (a pile of lava)
and the Magman (a small volcano). The Mrs. Lava can use PK Fire[gamma] and
should always be defeated first. Use PK Freeze[alpha] (5 PP) or combos to
defeat it in 1 round. The Magman can erupt to damage 3 party members or blow
2 Pyreflies out of its head. Use Freeze[beta] (10 PP) to defeat it in 1 or 2
rounds. If the Magman appears in a group, use a Made-You-Look to make it
turn around.
NOTE: The Mrs. Lava sometimes drops a Meteotite. This yellow rock can be
sold for 2500 DP.
There is a Magic Butterfly room just before the boss, so don't worry too
much about conserving PP while going through the volcano. Keep everyone's HP
above 120 between fights.
From the entrance, head left to find a gift box containing a Pencil Rocket.
Give it to Duster or Boney and save it for the next boss. Defeat the Sky
Titany in 1 or 2 rounds with PK Freeze[alpha]. Try to avoid the Mrs. Lava on
the right.
If you have a DCMC item, give it to Boney. Up ahead is a gift box containing
a Double Jerky. Near this gift box are 2 Pigmask Captains:
"Hey, did you hear about Mr. Fassad?
I heard he got a major image change."
"Yeah, I know!
I heard he put more strength into his voice.
We better find the needle soon, or he's going to yell at us even
louder than before.
You know...with his trumpet."
"Trumpet?
What the heck!"
The two Pigmasks notice the party and attack. Use a DCMC item to try to
solidify one of the Pigmasks, or use Duster's Hypnotic Pendulum to try to
put one to sleep. If you can't combo, use Freeze[alpha] to defeat a Pigmask
in 1 or 2 rounds.
Two Sky Titanies are blocking the passage ahead. Try to lure one away from
the other before fighting it. Otherwise, use the Siren Beetle on one Sky
Titany and use PK Freeze[beta] on the other. If you get into trouble or
Kumatora falls asleep, use PK Love[beta] (20 PP).
A Mrs. Lava is guarding a gift box containing a Cup of Lifenoodles near the
end of the first area.
Pyreflies and Magmen start appearing in the second area. Pyreflies are
pretty weak, but they can damage the entire party by breathing fire and make
recovery difficult when grouped with a Magman. Always defeat them last.
Enter the cave to the south to find a gift box containing a Saltwater Gun.
The 3 Scamperin' Mushrooms guarding the gift box are weak individually, but
they can be deadly when fighting as a group. Defeat them with PK Fire[beta]
(12 PP), and keep everyone's HP above 120 during the fight.
Leave the cave and go northwest to find another cave. Try to avoid the
Magman and 2 Pyreflies guarding the entrance; use a Made-You-Look on the
Magman if it engages you with the Pyreflies. A Magic Butterfly spawns in the
cave each time you reenter it, so recover everyone's HP with Lifeup and
recover PP with the Butterfly. Open the gift box in here to get a Luxury
Banana.
Return to the front of the cave where the Scamperin' Mushrooms are. Run
directly north and engage the lone Magman here. A Mrs. Lava leaps out of the
lava pool as you run by, but you should be able to reach the Magman before
the Mrs. Lava lands.
There is a gift box containing a Secret Herb to the north nearby.
f)New Fassad
The needle is past one last Mrs. Lava that leaps out of a lava pool.
Kumatora:
"There's the needle!"
Translator:
"'I found you.
It is you
I have discovered.
Nuheheheheh!'
...is what Fassad is saying."
[Fassad and a robot descend]
Translator:
"My apologies for the late introduction.
I am Fassad's Translator.
'Because of you I have become much more beautiful and feel brand-
new, but I will not be thanking you,' said Fassad.
'Tender?
...I was thrown off Tender Tower?'
It is a little hard to understand but,
oh,
'off Thunder Tower.'"
'The grudge I feel from being thrown off Thunder Tower'
and
'the pain, the shame,
I am upset, upset, upset,
extremely upset.
I would like to pay you back ten fold.'
...said Fassad.
'Today is the day I shout...'
...'shout' correct?
'Shout you down.'
'There is no way I will lose to you anymore...
Nuheheheheh,' is what Fassad is saying.
'Let's go.
I will show you an adult fear.
And that fear is a very adult fear,'
is what Fassad is saying.
He adds, 'Nuheheheheheheheh!'"
The fight against New Fassad is roughly divided into 2 phases. In the first
phase, Fassad attacks mostly by charging forward, firing beams that hit 3
targets, and causing various status effects. In the second phase, which
starts when Fassad first laughs/smiles, Fassad throws bombs that inflict
120~140 HP of damage to the entire party and eats Luxury Bananas to recover
about 580 HP. You should be aggressive in the second phase because it's very
difficult to keep everyone healthy while counteracting the HP Fassad
recovers.
This strategy assumes you have a minimal amount of bombs and PP recovery
items. In the first phase of the fight, rely on standard attacks to conserve
Kumatora's PP. In the first round, use Lucas's Shield[omega] (18 PP) and
Kumatora's Offense Down[alpha] (7 PP). In the second round, use Offense Up
[omega] (18 PP) or [alpha] (6 PP) on Lucas and Defense Down[alpha] (7 PP).
If you can't combo, have Duster use the Smoke Bomb until Fassad cries. The
Smoke Bomb has a roughly 50% chance of working, so it's probably not
worthwhile if you can combo. Have Boney use the Shield Snatcher (looks like
a wiggly hand) once Lucas and Duster are ready to use their standard
attacks.
Have Kumatora use Lifeup to keep everyone's HP above 120. Use Healing[alpha]
(4 PP) on Lucas if he starts crying. Use PSI Magnet[alpha] (0 PP) otherwise
to keep her PP up. Have Duster and Boney use a Recollection Bell when Lucas
or Kumatora suffer from memory loss. Use Flea Powder no matter who gets
fleas because fleas prevent combos and disrupts the use of PSI.
Fassad always laughs/smiles just before he throws bombs. As soon as Fassad
first laughs, switch gears and have Kumatora use Thunder[beta] (15 PP) as
much as possible if you can't combo. Use PK Love[beta] (20 PP) as long as
Lucas has enough PP leftover for Lifeup. If you can combo, Lucas should
focus on using his standard attack while Kumatora uses Lifeup instead.
Try to keep everyone above 130 HP. Use Lifeup if needed, but try to rely on
any food items Duster and Boney are carrying if you have a lot. Throw bombs,
launch Pencil Rockets, and fire Saltwater Guns when you get the chance.
When the battle is over, Fassad cackles his signature laugh, vows revenge,
and flies away. Examine the needle to pull it.
Lucas learns PK Love[gamma], and the Magypsy Phrygia approaches.
"*Huff Puff*
I thought it would be pulled while I was asleep...
but I saw it, I saw you pull the needle.
Now there are 3 needles left.
Unlike the other Magypsies, I am a conscientious Magypsy.
I'll tell you about the other needles before I disappear.
One needle is on Tanehineri Island south of Tazmily Village.
Mixolydia should be protecting it.
Another is in Chupichupyoi Shrine deep inside Orishimo Mountain.
Ionia should be protecting it.
Of course, I'm sure you already know this, but it is said that the
Dragon of Darkness reflects the heart of the person who pulls the
needles...
Impart your soul to the power within the power,
the darkness within the darkness,
and the light within the light.
Please, let me look into your eyes.
Thank you
Thank you...Lucas.
I have written what I just said inside my Secret Notes.
Take the notes with you."
[ "You received Phrygia's Notes!" ]
"And one more needle...
The needle that is said to be struck in the Dragon of Darkness's head
has not been found.
Neither has the Magypsy Locria who is supposed to be protecting it...
Even a meticulous person like myself does not know.
It's a bit unfortunate I disappear without knowing.
Please...don't forget me.
These are my mementos.
My razor and lipstick...take care of them, OK."
[ "You received Phrygia's Memento!" ]
[ Phrygia disappears ]
"I'm going to start bothering you in your dreams.
Heh heh, good bye."
There are still enemies in the volcano, so go to the Magic Butterfly room to
recover HP/PP if you need to. If your inventory was full when Phrygia
offered her Memento, you can find it inside Phrygia's house. It
automatically revives its carrier if he or she falls to 0 HP. Return to
Saturn Valley.
g)Taking Flight
When you reach Saturn Valley, a Pigmask blows up the tunnel leading out of
the village. Examine the tunnel, then enter the house in the northeast.
Talk to the Mr. Saturn in the middle of the room.
Mr. Saturn:
"Pig person.
Broke tunnel
and left."
Duster:
"I see.
Is there a way to leave this village without going through the
tunnel?"
Mr. Saturn:
"Get birds, lots and lots.
The ride.
Needs more birds.
Like one."
Duster:
"I guess he's telling us to fly with birds..."
Return to the tunnel and examine a bird to capture one. Don't run towards a
bird or it flies away. Walk up to one while repeatedly tapping the A button,
or wait for a bird to wander next to you. Answer "yes" when prompted to pick
up a bird.
Give the bird to the same Mr. Saturn you talked to. He takes the bird and
tells you to wait in the hot spring.
The Mr. Saturn in the hot spring offers you coffee. Answer "yes."
-------------------------------------------------------------------------------
Nobody is strong from the day they are born.
People are faced with challenges that are impossible to overcome alone,
and while shivering and cowering,
they learn not to run away and get stronger little by little.
Lucas has gotten stronger in the same way.
He didn't get stronger for himself.
If he does not get strong,
he will not be able to help those in need...
That is why he has gotten stronger.
Lucas,
even now, within the smiling face you sometimes show,
I can see your pampered and weak younger self.
You've done well to come this far.
I don't know what will happen next,
but I'm sure those who believe in you will
give you their strength.
You should trust those people.
Face that small but shining something
you can see ahead
and press forward.
Not toward the darkness,
but face the light and go.
Lucas,
and your companions.
You are closing in.
The enemy is cornered.
There is nothing to fear.
Everyone believes in you
and are watching over you.
Can you hear them saying "Thank you" in their hearts?
-------------------------------------------------------------------------------
A Mr. Saturn approaches Lucas:
Mr. Saturn:
"I polish the thing that shines when polished."
[ "Lucas ended up giving the Courage Badge to the Mr. Saturn." ]
"I make it sparkle and return.
I make it sparkle.
Bird cage done."
Return to the village and examine the bird cage to leave Saturn Valley. The
tunnel will be fixed if you revisit the village later.
Mr. Saturn:
"Ride the flying bird cage?"
>Yes >No (answer "yes")
Duster:
"So we just grab this rope and go for a ride."
Rope Snake:
"Just a minute!
You think that Flimsy Rope will last until you get to Tazmilly while
you're all hanging from it?!
Tsk, tsk, tsk, tsk...
Believe in me.
My jaw slipped last time because I wasn't tough enough...
but I can still do it!
Give me one more chance!
>Yes >No
No:
| Ever since then...
| I've been exercising my Jaw by gnawing on Whole Walnuts everyday!
| Oh, of course I ate the nutmeat.
| I'm now, so-to-speak, a Walnut-cracking Jaw with a Snake attached!
| It's really amazing.
| Let me do it!
>Yes >No
No:
| You just don't get it...
| I'm a different snake now.
| I'm like a cornered Tiger.
| I'm a Snake, but I'm a Tiger! A Tiger Snake!
| I'm like a roulette wheel! Bet on me and see what happens!
>Yes >No
No:
| ...maybe that was a bad way to put it.
| I'm more like dice!
| Put your soul into it and roll me as hard as you can!
| My Jaw is amazing!
| Please! I really mean it!
| If I have to spend the rest of my life with these softies,
| I'll...I'll...
| I'll become more of a fat Worm than a Snake.
| Please understand. OK?
| Turn me into the Snake I am.
| Look, I'll fold both of my hands and beg you!
>Yes >*sniffle*
Yes:
You're such an understanding guy.
I knew I could trust you to be the guy I trusted you to be!
You can definitely count on me from now on!
Mr. Lucas!
It looks like we're going to have a manly journey through the skies!"
Mr. Saturn:
"It is go time."
[ The birds take flight. ]
Rope Snake:
"Mmph!
Mgph!
Mgph!
..."
[ The bird cage flies away by itself. ]
Rope Snake:
"It looks like you guys bet on me...and lost.
I can't deny I fell.
And all of you who bet on me.
I'll pretend to be a fat Worm and go hide in a hole for a while.
Don't talk to me.
That brave and awesome Rope Snake is dead.
With a quiet voice I say...see ya."
_______________________________________________________________________________
_______________________________________________________________________________
5.Seabed Dungeon
Recommended Level: 37 -> 38
Equipment:
Lucas: (weapon) Funny Stick Kumatora: (weapon) Magic Gloves
(body) Good Kid's Shirt (body) Flame Pendant
(head) Bear Hat (head) Boing Ribbon
(other) Gemini Bracelet (other) Leo Bracelet
Duster: (weapon) Barefoot Shoes/ Boney: (weapon) *nothing*
Mystical Shoes (body) Black Collar
(body) Bantam Charm (head) Bear Hat
(head) Rail Bandana (other) *nothing*
(other) Cancer Bracelet
Outline
Examine the ocean in Tazmily Village
and dive in
|
|
Cross the seafloor and
defeat the Master Eddy
ITEMS
a)Awesome Crown
すっごいかんむり "Suggoi Kanmuri"
(A red, sparkling crown)
Use: armor for Lucas; equip on "head;" Defense +20; max PP +30
To find the Awesome Crown, take the southeast exit from the first area of
the sea floor. Refill your oxygen with the oxygen machine, return to the
first area, and take the southwest exit. Hurry through the next area
because you have barely enough oxygen to reach the next oxygen machine.
When you reach the next oxygen machine, be near max HP/PP before climbing
the ladder ahead. The Awesome Crown is at the top of the ladder, but it's
guarded by a Fish Roe Man, an enemy that can inflict about 130 HP of damage
to three party members with one attack. Use Shield[omega] (18 PP),
Paralysis[alpha] (8 PP), and the Scary Mask to make this an easy fight.
b)Trivia Card 3
なぞなぞカード3 "Nazo Nazo Kaado 3"
(A card with a question mark on it)
Use: use on Pigmasks and their variants in battle
Location: in the fourth area, down one of the ladders
Use the Trivia Card against a Pigmask during battle to read him a trivia
question. What answer he gives depends on the type of Pigmask. Some types
answer correctly, while others do not. The answer to this card is "male
gorilla."
As far as I know, the Trivia Card has no purpose. It's just a weird item in
a weird game.
STORES
a)Thomas's Shop
(In the village square)
_____________________________________________________
|Kid's Shirt | | |
|"Kodomo no Shatsu" | Defense +7 | 100 DP |
|___________________|________________________|________|
|Kid's Hat | | |
|"Kodomo no Boushi" | Defense +3 | 50 |
|___________________|________________________|________|
|Pisces Bracelet | | |
|"Uo no Udewa" | Defense +7 | 160 |
|___________________|________________________|________|
|Sprinting Bomb | | |
|"Bashiridama" | base damage 140~160 HP | 200 |
|___________________|________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|___________________|________________________|________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|___________________|________________________|________|
b)Caroline's Bakery
(In the village square)
__________________________________________________________
|Nut Cookie | | |
|"Konomi Kukkii" | Recovers 15 HP | 8 DP|
|________________________|__________________________|______|
|Nut Bread | | |
|"Konomi Pan" | Recovers 30 HP | 12 |
|________________________|__________________________|______|
|Bread Roll | | |
|"Rouru Pan" | Recovers 60 HP | 30 |
|________________________|__________________________|______|
|Peculiar Cheese | Recovers 60 HP for Lucas | |
|"Kuse no Aru Chiizu" | and Duster, 30 HP for | 20 |
| | Kumatora and Boney | |
|________________________|__________________________|______|
|Fresh Milk | recovers 80 HP; turns | |
|"Shiboritate Miruku" | into Yogurt in a few | 60 |
| | minutes | |
|________________________|__________________________|______|
|Fresh Egg | | |
|"Umitate Tamago" | recovers 80 HP | 40 |
|________________________|__________________________|______|
c)Snack Cart
(By the beach in the western part of the village)
____________________________________________________________
|Aloha Coat | Defense +8; reduces | |
|"Aloha Couto" | Fire damage by 80% | 1600 DP |
|________________________|________________________|__________|
|Jumbo Shrimp Soup | | |
|"Dodeka Ebi Suupu" | Recovers 150 HP | 350 |
|________________________|________________________|__________|
|Giant Abalone Steak | | |
|"Deka Awabi Suteeki" | Recovers 180 HP | 400 |
|________________________|________________________|__________|
GIFT BOXES
___________
| Sea Floor |
|___________|_______________________________________________________________
|1.Virgo Bracelet | | from the first merman |
| "Otome no Udewa" | armor for Kumatora; | oxygen machine, descend |
| (A gold and pink | Defense +26, max PP +10 | the ladder to the |
| bracelet with stubs)| | southwest |
|______________________|__________________________|_________________________|
|2.Sea Floor Map | map of the seabed; press | southeast of the first |
| "Kaitei no Chizu" | R to view | oxygen machine |
|______________________|__________________________|_________________________|
|3.Awesome Crown | | |
| "Suggoi Kanmuri" | armor for Lucas; | see ITEMS section above |
| (A sparkling | Defense +20, max PP +30 | |
| red crown) | | |
|______________________|__________________________|_________________________|
|4.Magic Tart (x3) | | -in the second area, on |
| "Majikku Taruto" | recovers 30 PP | the east path |
| | | -fourth area, down one |
| | | of the ladders |
| | | -in the fifth area, |
| | | east from a save frog |
|______________________|__________________________|_________________________|
|5.Double Jerky | | in the second area, on |
| "Nido Boshiniku" | recovers 160 HP | the east path |
|______________________|__________________________|_________________________|
|6.Cup of Lifenoodles | cures all status effects | in the third area, south|
| "Inochi no Udon" | or revives someone with | of the first working |
| | 0 HP to max HP | merman |
|______________________|__________________________|_________________________|
|7.Hermit Crab Shell | | |
| "Yadokari no Yado" | return to the Hermit | in the fourth area, |
| (A yellow and | Crab in the second area | down one of the ladders |
| orange shell) | for 1000 DP | |
|______________________|__________________________|_________________________|
|8.Bomb | base damage 320~350 HP | in the fourth area, |
| "Bomu" | to all enemies on screen | down one of the ladders |
|______________________|__________________________|_________________________|
|9.Magic Pudding (x2) | | |
| "Majikku Purin" | recovers 40 PP | -fourth area, down one |
| (A trapezoidal scoop | | of the ladders |
| of pudding with a | | -in the fifth area, |
| dark brown top) | | near a merman |
|______________________|__________________________|_________________________|
|10.Trivia Card 3 | | in the fourth area, |
| "Nazo Nazo Kaado 3"| no purpose | down one of the ladders |
|______________________|__________________________|_________________________|
ENEMIES
a)Rooound Fish
まーるいさかな "Maarui Sakana"
(A creature with multiple eyestalks and thick lips)
Type: Organic
Vulnerable: Thunder, sleep
HP: 531
Attacks
-Standard attack
Damage: 40~50 HP
-PK Freeze[beta]
Damage: 90~130 HP
Effect: might solidify its target
-Vacuum attack
Effect: decreases Offense and Defense by about 20%
Strategy
The Rooound Fish wanders aimlessly outside of battle and can be
approached from behind.
You should be able to defeat this enemy in 1 round with combos or 2
rounds without. If it appears in a group, use Duster's Hypnotic Pendulum
to put it to sleep and defeat its cohorts. Use Lifeup when someone's HP
falls below 120.
This enemy sometimes drops Magic Gelatin (recovers 20 PP).
-Lucas: standard attack
Lifeup, when someone's HP falls to 120 or lower
-Kumatora: standard attack
-Duster: standard attack
Hypnotic Pendulum, if facing a group
-Boney: standard attack
b)Navy SQUEAL
ブタマスクサブマリン "Butamasuku Sabumarin"
Type: Human
Vulnerable: Thunder, paralysis
Resistant: Fire
HP: 563
Attacks
-Fire a beam
Damage: 60~80 HP
-Fire a torpedo
Damage: 40~50 HP to three targets
-Tickle
Effect: reduces a single target's Defense by about 20%
Strategy
You should be able to defeat the Navy SQUEAL in 2 rounds. If you have a
DCMC item, give it to Boney and have him use it in the first round. Even
if it fails to solidify the Pigmask, you should be able to defeat this
enemy in the same number of rounds.
This enemy sometimes drops Pork Stew (recovers 100 HP).
-Lucas: standard attack
-Kumatora: standard attack
-Duster: standard attack
-Boney: (first turn) DCMC item
standard attack
c)Carefree Jellyfish
きままなクラゲ "Kimama na Kurage"
(A blue jellyfish with two eyes)
Type: Organic
Vulnerable: Thunder, sleep
Resistant: Fire
HP: 485
Attacks
-Tentacle attack
Damage: 30~50 HP
Effect: might paralyze its target
-Coil attack
Effect: solidifies a single target
-Drift with the current
Effect: none
Strategy
The Carefree Jellyfish wanders aimlessly outside of battle and can be
approached from behind. You should be able to defeat this enemy in 1
round with combos or 2 rounds without. If it appears with a Rooound Fish,
put the Rooound Fish to sleep and defeat the Carefree Jellyfish first.
The Carefree Jellyfish sometimes drops an Anti-Paralysis (cures
paralysis).
-Lucas: standard attack
-Kumatora: standard attack
-Duster: standard attack
Hypnotic Pendulum, if also fighting a Rooound Fish
-Boney: standard attack
d)Fish Roe Man
メンタイコマン "Mentaiko Man"
(A red enemy with thin arms and legs)
Type: Mysterious Creature
Vulnerable: paralysis
Resistant: Fire
HP: 1856
Attacks
-Fish roe punch
Damage: 60~80 HP
-Fish roe kick
Damage: 80~95 HP
-Flail its arms and legs
Damage: 120~140 HP to three targets
-Jump into someone's mouth with its last remaining strength
Damage: 80~90 HP
Comments: The Fish Roe Man uses this attack when it reaches 0 HP. The
damage is caused by its spiciness.
Strategy
In the first round, decrease the Fish Roe Man's Offense once with
Duster's Scary Mask, while Lucas uses Shield[omega] (18 PP) and Kumatora
uses Paralysis[alpha] (8 PP). Keep everyone's HP above 60 or so after
that.
-Lucas: (first turn) Shield[omega] (18 PP)
standard attack
Lifeup, if someone's HP falls to 60 or below
-Kumatora: (first turn) Paralysis[alpha] (8 PP)
standard attack
-Duster: (first turn) Scary Mask
standard attack
-Boney: standard attack
e)Rock Lobster
うみザリガニ "Umi Zarigani"
(A blue lobster wearing sunglasses)
Type: Organic
Vulnerable: Thunder, paralysis
HP: 589
Attacks
-Swing its pincers
Damage: 75~85 HP
-Offense Up[alpha]
Effect: increases its Offense by about 20%
-Mince attack
Effect: reduces a single target's Offense by about 20%
Strategy
In the first round, use Defense Down[alpha] (7 PP) and Duster's Siren
Beetle to reduce the Rock Lobster's Defense. Use standard attacks after
that to defeat this enemy in about 3 rounds.
The rhythm of this enemy's battle music is different from that of other
songs. Instead of timing your button presses with the tempo of the song,
you have to follow the bass line. I find it slightly harder than most,
but you should be able to get about 2~5 hits consistently.
The Rock Lobster sometimes drops a Giant Abalone Steak (recovers 180 HP).
-Lucas: standard attack
-Kumatora: (first turn) Defense Down[alpha] (7 PP)
standard attack
-Duster: (first turn) Siren Beetle
standard attack
-Boney: standard attack
f)Master Eddy
うずしおさま "Uzushiosama"
(A twisting blue creature)
Type: Organic
Vulnerable: Thunder
Recommended Level: 38
Attacks
-Standard attack
Damage: 50~70 HP
-Generate a whirlpool
Damage: 80~90 HP to all
Comments: Reducing Master Eddy's Offense or increasing the party's
Defense doesn't affect the damage inflicted by this attack.
-Coil attack
Effect: solidifies a single target
-Sing a lullaby
Effect: might put the entire party to sleep
-Generate a whirlpool with its last remaining strength
Damage: 650~700 HP to all
Comments: The Master Eddy uses this attack when it reaches 0 HP.
Strategy
If possible, buy some food from Caroline's Bakery in Tazmily before
entering the ocean. Buy a few Fresh Eggs and enter a hot spring (the
closest is in Osohe Castle) to turn them into Hot Spring Eggs (recovers
100 HP). Buy a couple of Alarm Cicadas from Thomas's Shop as well in case
Lucas or Kumatora fall asleep. Give these items to Duster and Boney.
Use Lucas's Shield[omega] (18 PP) in the first round to defend against
Master Eddy's whirlpool attack, and use Offense Up[omega] (18 PP) in the
second.
If you can combo, have Lucas focus on attacking while Kumatora uses
Lifeup to keep everyone's HP above 90. If you can't combo, have Kumatora
use PK Thunder[beta] (15 PP) as much as possible while Lucas uses Lifeup
instead. Have Duster or Boney use food if multiple party members get
heavily injured by Master Eddy's whirlpool attack.
-Lucas: (first turn) Shield[omega] (18 PP)
(second turn) Offense Up[omega] (18 PP)
standard attack
Lifeup[beta] (9 PP), if someone's HP falls to 90 or below
-Kumatora: PK Thunder[beta] (15 PP)
Lifeup[beta] (9 PP), if someone's HP falls to 90 or below
-Duster: standard attack
food
-Boney: standard attack
food
WALKTHROUGH
a)Sea Floor
NOTE 1: There is a boss that uses only PSI attacks protecting the next
needle. If Lucas isn't close to learning Psycho-Shield[omega] at
level 45, you should probably buy Aloha Coats from the snack cart by
the beach. The Thunder Pendants sold in Saturn Valley can also help
since PK Thunder ignores shields, but they're probably not worth the
travel.
NOTE 2: The coffee table in the tank hangar north of the train tracks has
been replaced by a Pork Bean that looks like a Mr. Saturn. The
letter in the moving bottle next to the Pork Bean says:
"It is 'The Ride.'
We made the pig people's better.
Use for free.
Bathroom."
This vehicle is just for fun, and I don't think you get anything
special for using it. You can use it to return to Saturn Valley if
you want; the tunnel leading into the village has been cleared.
If you're low on food, buy some Fresh Eggs from Caroline's Bakery in the
village square and enter a hot spring (the closest is in Osohe Castle) to
turn them into Hot Spring Eggs (recovers 100 HP). Buy a couple of Alarm
Cicadas from Thomas's Shop as well. Give these items to Duster and Boney,
and save them for the next boss.
Talk to Bronson sun bathing on the chair to rest and recover HP/PP.
Examine the arrow pointing to the ground. A crab emerges to tell you the
only way to get to Tanehineri Island is to approach the ocean and dive. Go
ahead and do so.
Once underwater, you see a couple Pigmasks kissing what looks like a merman.
Pigmask 1:
"There,
oxygen supply filled!
Now heading towards Tanehineri Island!"
Pigmask 2:
"Whew...
I know we need these machines for oxygen,
but I just can't get used to them...
They make me uncomfortable."
Pigmask 1:
"...really?
I like 'em a lot."
The meter at the bottom of the screen indicates your oxygen supply. If it
empties, the party is sent back to the shore of Tazmily. To refill your
oxygen, examine a merman machine. There are several ahead.
When you reach the first oxygen machine, examine it and answer "yes" to fill
your oxygen meter.
There is a gift box that contains a Virgo Bracelet (armor for Kumatora;
Defense +26, max PP +10) down the ladder to the southwest. The 2 Rooound
Fishes guarding the gift box wander aimlessly and can be approached from
behind. If you end up facing them together, use Duster's Hypnotic Pendulum
to put one to sleep. Keep everyone's HP above 120 so you can survive a hit
from PK Freeze[beta].
Southeast of the first oxygen machine is a gift box containing a map of the
sea floor. If you obtain the map, either return to the first oxygen machine,
or rush to the second area to the southeast because you have barely enough
oxygen to reach the next merman.
There are some Navy SQUEALs lurking in the first area, but you should be
able to defeat them in 2 rounds. If you have a DCMC item, give it to Boney
and have him use it in the first round to try to solidify a Pigmask.
b)Awesome Crown
There is a fork at the end of the first area. Go southeast and refill your
oxygen. If you want an Awesome Crown (armor for Lucas; Defense +20, max PP
+30), make sure the party's oxygen is maxed, return to the first area, and
go southwest.
The fishes in this passage aren't enemies and can be talked to. Hurry to the
next area because you have barely enough oxygen to reach the next merman.
The Carefree Jellyfish near the next merman wanders aimlessly and can be
approached from behind (but it's a little tricky). If it engages you with
the Rooound Fish, put the Rooound Fish to sleep with Duster's Hypnotic
Pendulum and defeat the Carefree Jellyfish first.
Be near max HP before climbing the next ladder. At the top is the Fish Roe
Man, a mini-boss that can inflict about 130 HP of damage to 3 party members.
Weaken it by decreasing its Offense once with Duster's Scary Mask and by
paralyzing it with Paralysis[alpha] (8 PP). Use Shield[omega] (18 PP) as
well to make this an easy fight. Keep everyone's HP above 60 or so.
Open the gift box to obtain the Awesome Crown. Return to the first area of
the sea floor and take the southeast fork.
c)Undersea Canyon
In the second area, refill the party's oxygen and head south to find another
fork. Take the right path to find gift boxes containing a Magic Tart
(recovers 30 PP) and Double Jerky (recovers 160 HP). The left path leads to
a Hermit Crab without a shell. Leave him for now and continue south.
There is a broken merman in the next area, but there is a functional one a
short distance ahead. South of the working merman is a gift box containing a
Cup of Lifenoodles guarded by a Rooound Fish. You shouldn't have to refill
your oxygen on the way back if you hurry to the next merman.
Rock Lobsters start appearing in this area. Use Defense Down[alpha] (7 PP)
and Duster's Siren Beetle in the first round to reduce their Defense. Use
standard attacks after that to defeat this enemy in about 3 rounds.
There are 5 ladders in the next area. The ladders are roughly laid out like
this:
1
2 3 4
5
Ladder 1: There is a Rock Lobster guarding a Hermit Crab Shell lying on the
ground. Return the Shell to the Hermit Crab in the second area for 1000 DP.
Ladder 2: Oxygen machine and a Magic Tart (recovers 30 PP).
Ladder 3: A Navy SQUEAL guarding a Bomb (base damage 320~350 HP to all
enemies on screen).
Ladder 4: A Magic Pudding (recovers 40 PP) and the Trivia Card 3.
Ladder 5: Leads to the same place as ladder 4.
Continue south to find a gift box containing a Magic Pudding. Keep going
until you find a save frog wearing scuba gear. Recover HP with Lifeup and
recover PP with Magic Tarts or Pudding.
Before engaging Master Eddy to the south, go east of the final merman to
find a gift box containing a Magic Tart.
d)Master Eddy
Approach the blue creature blocking the way to the shore. It draws the party
toward it, and the battle begins.
If you're good at combos, this battle should end quickly. Use Lucas's Shield
[omega] (18 PP) in the first round and use Offense Up[omega] (18 PP) after
that. Have Kumatora use Defense Down[alpha] (7 PP) at least once and use
Lifeup[beta] (9 PP) if someone's HP falls to 90 or below.
If you're not good at combos, have Lucas focus on recovery instead while
Kumatora uses PK Thunder[beta] (15 PP). Have Duster or Boney use food when
multiple party members get heavily injured by Master Eddy's whirlpool
attack. Use an Alarm Cicada if Lucas or Kumatora fall asleep.
When this boss reaches 0 HP, it unleashes a final whirlpool attack that
inflicts 650~700 HP of damage to the entire party and washes away their
items.
_______________________________________________________________________________
_______________________________________________________________________________
6.Tanehineri Island
Recommended Level: 38 -> 42
Equipment:
Lucas: (weapon) Funny Stick Kumatora: (weapon) Magic Gloves
(body) Good Kid's Shirt (body) Flame Pendant
(head) Bear Hat/ (head) Boing Ribbon
Awesome Crown (other) Virgo Bracelet
(other) Gemini Bracelet
Duster: (weapon) Barefoot Shoes/ Boney: (weapon) *nothing*
Mystical Shoes (body) Black Collar
(body) Bantam Charm (head) Bear Hat
(head) Rail Bandana (other) *nothing*
(other) Leo Bracelet
Outline
Eat the Mushrooms
|
|
Walk past "Flint" or
defeat the Zombieshroom
|
|
Talk to "Wes"
|
|
Go through the jungle and enter the Magypsy's house
|
|
Talk to Mixolydia, the Magypsy
|
|
Talk to the octopus to retrieve your items
|
|
Enter the cave east of Mixolydia's house
|
|
Defeat the Barrier Trio, and pull the needle
|
|
Return to the shore and talk to the octopus
to return to the village
ITEMS
a)Mystical Gloves
まぼろしのてぶくろ "Maboroshi no Tebukuro"
(A rainbow colored glove)
Use: weapon for Kumatora; max HP +10, max PP +10, Offense +55, IQ +7,
Speed +5
Obtained: the Monkalrus (an ape/walrus chimera) sometimes drops this weapon
You might have to fight the Monkalrus a number of times before you get this
weapon, but from my experience it's not too rare. Monkalrus appear the most
near the beach.
STORES
a)Mole Cricket
(In front of the Magypsy's house)
______________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|__________________________|__________|
|Spiky Weapon | | |
|"Chikuchiku Suru Buki" | Offense +47 | 3240 |
|________________________|__________________________|__________|
|Feather Charm | | |
|"Hane no Omamori" | Defense +18 | 1280 |
|________________________|__________________________|__________|
|Libra Bracelet | | |
|"Tenbin no Udewa" | Defense +30 | 2400 |
|________________________|__________________________|__________|
|Double Jerky | | |
|"Nido Boshiniku" | Recovers 160 HP | 240 |
|________________________|__________________________|__________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|________________________|__________________________|__________|
|Recollection Bell | | |
|"Nanika no Hyoushi" | Cures memory loss | 20 |
|________________________|__________________________|__________|
|Flea Powder | | |
|"Nomi Tori Paudaa" | Removes fleas | 30 |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
|Cup of Lifenoodles | Cures all status effects | |
|"Inochi no Udon" | or revives someone with | 1780 |
| | 0 HP to max HP | |
|________________________|__________________________|__________|
|Pencil Rocket | Base damage 230~250 HP | |
|"Enpitsu Roketto" | to all enemies on screen | 500 |
|________________________|__________________________|__________|
|Bug Spray | | |
|"Mushi Mushi Kiraa" | Inflicts 300 HP to a bug | 100 |
|________________________|__________________________|__________|
GIFT BOXES
NOTE: Gift boxes look like trash cans while under the influence.
________
| Jungle |
|________|__________________________________________________________________
|1.Luxury Banana | | |
| "Koukyuu Banana" | recovers 120 HP | north of the first Wes |
|______________________|__________________________|_________________________|
|2.Cup of Lifenoodles | cures all status effects | |
| "Inochi no Udon" | or revives someone with | east of the first Wes |
| | 0 HP to max HP | |
|______________________|__________________________|_________________________|
|3.Magic Pudding | | west of Yoshikoshi/ |
| "Majikku Purin" | recovers 40 PP | Violet |
|______________________|__________________________|_________________________|
|4.Alligator Hat | | |
| "Wani no Boushi" | armor for Lucas and | next to the second Claus|
| (Looks like an | Boney; Defense +20; | |
| alligator's head) | protects from fleas | |
|______________________|__________________________|_________________________|
|5.Fairy Ribbon | armor for Kumatora and | |
| "Yousei no Ribon" | Boney; Defense +18; | next to the third Claus |
| (A green ribbon) | prevents sleep | |
|______________________|__________________________|_________________________|
|6.Bug Spray | inflicts 300 HP of | |
| "Mushi Mushi Kiraa" | damage to a bug | behind Salsa |
|______________________|__________________________|_________________________|
_________
| Hilltop |
|_________|_________________________________________________________________
|1.Mambo Rhythm | no use | near the cave exit |
|______________________|_______________________________|____________________|
|2.Vigor Stick | | before crossing the|
| "Kihaku no Bou" | weapon for Lucas; Offense +50 | first bridge, go |
| (Resembles a mace) | | west |
|______________________|_______________________________|____________________|
|3.Swallow Bandana | | |
| "Tsubame no Bandana"| armor for Duster; Defense +20 | across the bridge |
| (A yellow bandana) | | going east |
|______________________|_______________________________|____________________|
ENEMIES
a)Disturbing Smile
ぶきみなわらい "Bukimi na Warai"
(A one-eyed smiling face)
All enemies you face while the party is under the influence of the
mushrooms look like this face. The enemy's real appearance is revealed
after you inflict some damage.
b)Zombieshroom
ゾンビダケ "Zonbidake"
(A rotten mushroom with a face)
Type: Zombie
Vulnerable: Fire, paralysis
Attacks
-Standard attack
Damage: 40~50 HP
-Scatter its mold spores
Damage: 35~45 HP to all
Effect: might poison its targets
-Absorb nutrients from the ground
Effect: recovers about 150 HP
Strategy
The Zombieshroom appears as Flint after the party eats the mushrooms. You
can actually walk past the Zombieshroom to avoid this fight.
Use PK Love[gamma] (35 PP) and PK Fire[beta] (12 PP) to defeat the
Zombieshroom in 3 or 4 rounds. Have Kumatora use Lifeup to keep everyone
above 100 HP.
Use Healing to cure anyone poisoned after the fight. Eat the mushrooms
again to recover HP/PP.
-Lucas: PK Love[gamma] (35 PP)
-Kumatora: PK Fire[beta] (12 PP)
Lifeup, when someone's HP falls to 100 or lower
-Duster: standard attack
-Boney: standard attack
c)Monkalrus
サルセイウチ "Saru Seiuchi"
(An orangutan with a walrus's head)
Type: Organic Chimera
Vulnerable: Fire, sleep
HP: 668
Attacks
-Let out a strong blow to the head
Damage: 60~70 HP
Effect: might cause memory loss
-Tackle attack
Damage: 110~130 HP
-Fling fleas at you
Effect: infested target can't combo and sometimes fails to use special
abilities
Strategy
Use PK Fire[beta] (12 PP) once to defeat the Monkalrus in 1 round with
combos or 2 rounds without. Use Lifeup if someone's HP is below 120 at
the start of the fight.
If the Monkalrus appears in a group, use the Hypnotic Pendulum to put it
to sleep and defeat its cohort first. Use Wall Staples on the sleeping
Monkalrus to prevent it from attacking when it wakes up.
This enemy occasionally drops the Mystical Gloves (weapon for Kumatora).
This powerful weapon increases max HP and PP by 10, Offense by 55, IQ by
7, and Speed by 5.
The Monkalrus also sometimes drops a Luxury Banana (recovers 120 HP).
-Lucas: standard attack
-Kumatora: (first turn) PK Fire[beta] (12 PP)
standard attack
-Duster: standard attack
Hypnotic Pendulum, when facing a group
Wall Staples, while the Monkalrus is asleep
-Boney: standard attack
d)Ancient Dragonfly
ドラゴンむし "Doragon Mushi"
Type: Bug
Vulnerable: Freeze, paralysis
HP: 402
Attacks
-Standard attack
Damage: 30~40 HP
-Breathe fire
Damage: 40~50 HP to all
Effect: might leave its targets burning
-Call for help
Effect: another Ancient Dragonfly might join the fight
Strategy
You should be able to defeat the Ancient Dragonfly in 1 round with just
standard attacks. This enemy sometimes drops Beef Jerky (recovers 60 HP).
-All: standard attack
e)Titanian
タイタニアン "Taitanian"
(Resembles a lobster)
Type: Bug
Vulnerable: Freeze, paralysis
HP: 450
Attacks
-Swing its pincers
Damage: 40~60 HP
-Hypnosis[omega]
Effect: might put the entire party to sleep
Strategy
Use Kumatora's PK Freeze[gamma] (18 PP) once to defeat the Titanian in 1
round. To combo against this enemy, press the A button between each
guitar strum in the background.
When you spot 2 Titanians, try to lure one Titanian away from the other
before engaging it. If you face both of them at the same time, use the
Siren Beetle on one and PK Freeze[gamma] on the other.
This enemy sometimes drops a Secret Herb (cures all status effects or
revives someone with 0 HP to 25% of max HP).
-Lucas: standard attack
-Kumatora: PK Freeze[gamma] (18 PP)
-Duster: standard attack
Siren Beetle, when facing 2 Titanians
-Boney: standard attack
f)Unwelcome Guest
めいわくなかぜ "Meiwaku na Kaze"
(A creature in a whirlwind)
Type: Mysterious Creature
Vulnerable: Thunder, paralysis
HP: 598
Attacks
-Standard attack
Damage: 40~60 HP
-Generate a whirlwind
Damage: 30~50 HP to three targets
-Has a big grin on its face
Effect: none
Strategy
You should be able to defeat the Unwelcome Guest in 1 round with combos
or 2 rounds without. If you can't combo, have Duster use the Siren Beetle
in the first round. Even if Duster fails, you should still be able to
defeat this enemy in 2 rounds.
If you can't combo and you face two Unwelcome Guests, put one of them to
sleep with Hypnosis[alpha] (6 PP) and use the Siren Beetle on the other.
Hypnosis, the Siren Beetle, and Wall Staples all have a roughly 75% to
80% chance of working, so at least one of them should work in almost
every fight.
-Lucas: standard attack
-Kumatora: standard attack
Hypnosis[alpha] (6 PP), if facing a group and you can't combo
-Duster: standard attack
Siren Beetle or Wall Staples, if you can't combo
-Boney: standard attack
g)Barrier Trio
けっかいトリオ "Kekkai Torio"
(Three posing statuesque figures)
Type: Mysterious Creature
Recommended Level: 39
Attacks
-Barrier Pose
Effect: the Barrier Trio enters its attacking phase
Comments: When the Barrier Trio enters its Barrier Pose, it becomes
vulnerable to a PSI attack that depends on who "calls out"
before the pose. If you're using starmen.net's translation:
Barrier Man: PK Fire
Barrier Gal: PK Freeze
Barrier Dude: PK Thunder
In Japanese:
けっかいくん: PK Fire
けっかいちゃん: PK Freeze
けっかいどん: PK Thunder
Any "elemental" PSI attack (i.e. Fire, Freeze, and Thunder) the
Trio isn't vulnerable to inflicts no damage during the Barrier
Pose, but PK Love works normally. Hit the Barrier Trio 3 times
with an effective elemental PSI attack to break the pose.
All elemental PSI attacks work while the Barrier Trio is in its
initial huddled stance, but only about 50% of a PSI attack's
base damage is inflicted.
-PK Fire[beta]
Damage: 70~100 HP to all
Effect: might leave its targets burning
-PK Fire[gamma]
Damage: 130~170 HP to all
Effect: might leave its targets burning
-PK Freeze[beta]
Damage: 120~140 HP
Effect: might solidify its target
-PK Freeze[gamma]
Damage: 170~200 HP
Effect: might solidify its target
-PK Thunder[beta]
Effect: summons two bolts; might paralyze its targets
Damage: 110~150 HP per bolt
-PK Thunder[gamma]
Effect: summons three bolts; might paralyze its targets
Damage: 170~180 HP per bolt
-Defense Up[omega]
Effect: increases the Barrier Trio's Defense by about 20%
Comments: The Barrier Trio seems to use this move only when its Defense
is lower than normal.
-Concentrate
Effect: prepare for its PK Starstorm attack
Comments: The Barrier Trio concentrates when it reaches 0 HP. It uses PK
Starstorm in the subsequent round.
-PK Starstorm
Damage: 240~280 HP to all
Comments: The Barrier Trio uses this attack when it reaches 0 HP. The
fight ends 3 rounds later.
-Final barrier pose (death action)
Effect: none
Comments: "It was beautiful."
Strategy
Equip the party with any PSI protective armor you might have. The Aloha
Coat (reduces damage from Fire by 80%) is best, but the Rubber Cape
(-80% Thunder damage) and the Thunder Pendant (-50% Thunder damage) might
be better if Lucas can use Psycho-Shield[omega] (level 45). You shouldn't
need these items to defeat the Barrier Trio.
When the Barrier Trio enters its Barrier Pose, it becomes vulnerable to
a PSI attack that depends on who "calls out" before the pose. I've typed
what these vulnerabilities are above.
Keep the Barrier Trio's Defense lowered throughout the fight. As long as
the Barrier Trio's Defense is lower than normal, it sometimes uses
Defense Up[omega] instead of attacking.
In the first round, have Kumatora use Defense Down[alpha] (7 PP) and
Duster use the Tickle Feather. Lucas should use Psycho-Shield[omega] (20
PP) if he has learned it; otherwise, use Psycho-Shield[alpha] (8 PP) on
Kumatora and Boney if they aren't protected from Fire. Have Boney use the
Shield Snatcher to remove the Barrier Trio's initial shield.
In the second or third round, use Offense Up[omega] (18 PP). Keep using
the Tickle Feather, and use Defense Down[alpha] only when the Tickle
Feather fails or after breaking the Barrier Pose.
Have Lucas use Lifeup to keep everyone above 150 HP. Have Duster and
Boney use food if the party gets hit by PK Fire or PK Thunder.
When the Barrier Trio falls to 0 HP, it reverts to its huddled stance,
wastes one round concentrating, then uses PK Starstorm. It spends one
more round concentrating and tries to use Starstorm again, but it doesn't
have enough energy to do so. As long as everyone in the party is above
150 HP when they get hit by Starstorm, you should be able to "guard" or
"run away" in every round until the fight ends.
-Lucas: (first turn) Psycho-Shield[omega] (20 PP), if learned (level 45)
(first turn) Psycho-Shield[alpha] (8 PP), on Kumatora and Boney
if they're unprotected from Fire
Offense Up[omega] (18 PP)
standard attack
Lifeup[beta] (9 PP) or [gamma] (16 PP), whenever someone's HP
falls to 150 or below
-Kumatora: (first turn) Defense Down[alpha] (7 PP)
PK Fire, Freeze, or Thunder (see above)
Defense Down[alpha], whenever the Barrier Trio is huddled or
whenever the Tickle Feather fails
-Duster: Tickle Feather
standard attack
food, after being hit by PK Fire or PK Thunder
-Boney: (first turn) Shield Snatcher
standard attack
food, whenever someone's HP falls to 150 or below
WALKTHROUGH
a)Red-green-yellow-yellow
The party regains consciousness on the shore.
Kumatora:
"Where is this...?
Is this Tanehineri Island?"
Damn...
All our stuff's been washed away,
and we've got no strength left.
Let's find something to eat."
Frog:
"H, heeeeeey!
It's a word of warning from a frog!
Can you hear meeeee!
It's a word of warning!
All of you
have no
health!
Your health is rock bottom!"
Check the party's HP/PP to find everyone at 1 HP and 0 PP. All of their
goods, except for equipped and key items, are also missing.
Examine the sleeping snake to the south to save.
Save Frog:
"Mghpf.
Excuse me while I'm inside the snake's stomach.
I'm the frog that gave you that word of warning.
I have my reasons for being in the snake.
By the way, shall I at least save for you?
>Yes >No
*Ribbit ribbit*
Will the snake's digestive fluids win.
Will the frog's tenacity win.
It's a 1 on 1 fight.
It's not like I've been eaten."
Examine the cluster of mushrooms to the right.
"You found some gross looking mushrooms.
Eat some anyway?
>Yes >No" (answer "yes")
Kumatora:
"These mushrooms...
have a gross color,
but they're edible, right?"
"Are you really going to eat some?
>Yes >No" (answer "yes")
[ The party eats the mushrooms ]
"They seem...
...okay..."
"...they're not!
You were overwhelmed by a hard to describe, weird sensation...!"
Red-Green-Yellow-Yellow...is the name of this song. The mushrooms recover
the party but also make everything funky. You can eat the mushrooms again at
any time to restore HP/PP.
"Flint" is to the right, but you can walk past him. Talking to him leads to
a battle:
"Oh, Lucas.
What're you doing in a place like this?
Are you lost?
>Yes >No" (it doesn't matter what you say)
The "Disturbing Smile" you fight is actually a Zombieshroom. Use PK Love
[gamma] (35 PP) and PK Fire[beta] (12 PP) to defeat this enemy in 3 or 4
rounds. Have Kumatora use Lifeup to keep everyone above 100 HP. After the
fight, cure anyone poisoned and eat the mushrooms again to recover HP/PP.
Duster's father Wes is ahead.
"Duster...
That limp in your left leg is all my fault.
I'm sorry...
Don't go anywhere, anymore.
Come home with me.
>Yes >No"
Choose an answer and Wes disappears. Nearby to the north is a trash can.
Examine it and answer "yes" to obtain a Luxury Banana...maybe. To the east
is another trash can containing a Cup of Lifenoodles.
Mail boxes are scattered throughout the jungle. Examine them to see some
bizarre things inside.
"The lid of the mail box is open...
Do you want to look inside?
>Yes >No
There are many postcards inside.
Will you read them?
>Yes >No
A boy named Lucas is crying at a grave.
A boy named Lucas is lurking in the forest with a dog.
A boy named Lucas is causing trouble in the mountains.
A boy named Lucas was stealing Nuts from our yard.
A boy named Lucas was harming living things.
A boy named Lucas was learning bad magic.
A boy named Lucas was
......
A boy named Lucas was
......
A boy named Lucas was
......
A boy named Lucas was
......
The mail box emitted an incredible scream."
Each mail box says something different, but they are all as strange as this
one. They are actually just plants.
The next person you see is Claus, who asks to travel with you. If you answer
"yes," he attacks you from behind; answer "no" to enter battle normally. The
hallucination is a "Monkalrus," an Orangutan-Walrus hybrid. It has high
Offense, so recover anyone with less than 120 HP at the start of the fight.
Use PK Fire[beta] (12 PP) to win in 1 round with combos or 2 rounds without.
Don't worry about conserving PP because there is a hot spring a short
distance ahead.
NOTE: The Monkalrus occasionally drops the Mystical Gloves, a weapon for
Kumatora (max HP and PP +10, Offense +55, IQ +7, Speed +5).
Up ahead is a blond woman, who is actually an Ancient Dragonfly. Use
standard attacks to defeat it in 1 round.
To the west is a Monkalrus appearing as Yoshikoshi, the Club Titiboo
waitress Kumatora disguised as in Chapter 4. To the west of the Monkalrus is
a trash can containing Magic Pudding (recovers 40 PP).
To the south is a second Claus, who is actually another Ancient Dragonfly.
Open the nearby trash can to find an Alligator Hat (Defense +20; prevents
fleas). Equip it on Boney if Lucas has the Awesome Crown. Otherwise, equip
it on Lucas to protect him from fleas. Don't sell or discard the Alligator
Hat when you replace it later.
To the east is a Titanian, an enemy with high Defense. Use PK Freeze[gamma]
(18 PP) to defeat it in 1 round.
An Ancient Dragonfly appearing as Claus is guarding the next trash can. The
trash can contains a Fairy Ribbon, a piece of armor for Kumatora and Boney
that prevents sleep. If Kumatora was equipped with the Boing Ribbon, keep
the Boing Ribbon in case you need protection from memory loss later.
A Monkalrus appearing as Wes and two Titanians appearing as Flint are at the
end of this part of the jungle. To combo against Titanians, press the A
button between each guitar strum in the background.
In the next area are two Monkalrus appearing as Salsa and Alec. Alec attacks
if he gets too close, but Salsa doesn't fight you unless you talk to him.
Behind the Monkalrus is a trash can containing Bug Spray (inflicts about 300
HP of damage to a single Bug). The Bug Spray can be useful in a fight coming
up soon, so give it to Boney or Duster.
To the west is a hot spring. Use Lifeup on Boney before going in because he
doesn't join you.
Go east to find two ladders guarded by two Monkalrus appearing as Alec.
Climb the ladders and enter the Magypsy's house. Talk to the beautiful woman
inside and she will restore the party.
b)The Hilltop
When everything is back to normal the Magypsy, Mixolydia (nickname "Missy"),
explains the needle is at the top of the hill. His friend, Hachi the
octopus, has retrieved the party's lost inventory; talk to him to receive
your items. If you don't have enough space in your inventory, Hachi will
hold on to whatever you can't carry; sell some stuff to the Mole Cricket
outside, and talk to Hachi again.
The mole cricket outside Mixolydia's house has some weapons and armor for
sale, but be careful of what you buy. Don't buy the Spiky Weapon for Lucas
because he can get a better weapon from a gift box soon. The Libra Bracelet
(Defense +30) is probably a little worse for Kumatora than the Virgo
Bracelet (Defense +26, max PP +10), and the Feather Charm (Defense +18)
should be only slightly better than what the party is already wearing. At
the very least, don't sell any PSI protective armor you might have.
If Lucas is close to learning Psycho-Shield[omega] at level 45, spend some
time leveling up to prepare for the next boss. Fight Monkalrus in the jungle
to try to get the Mystical Gloves while you level up; four of them appear
near where the poisonous mushrooms were.
If Lucas is at too low a level, you can still defeat the next boss without
Psycho-Shield[omega]. Just don't forget to buy a few Sincerity Dumplings
if you're low on food; give them to Duster and Boney.
When you're ready, enter the cave east of the Magypsy's house. There are 2
Scamperin' Mushrooms near the entrance, but you shouldn't have much trouble
against them. The 2 Titanians near the middle of the cave, however, can be
annoying if they use Hypnosis[omega]. Try to lure one away from the other
before engaging. If you face both at the same time, use Freeze[gamma] (18
PP) on one and the Siren Beetle on the other. Combo against them by pressing
the A button between each guitar strum in the background.
The cave leads to the top of the hill where only Unwelcome Guests appear.
You should be able to defeat them in 1 round with combos or 2 rounds
without. If you can't combo and you encounter 2 Unwelcome Guests, use
Hypnosis[alpha] (6 PP) on one and the Siren Beetle on the other. Both have a
roughly 75% chance of working, but at least one of them should be successful
in almost every fight.
The first gift box you see contains a mambo beat. It's just there for fun.
When you reach the first fork, go west to find a gift box that contains a
Vigor Stick (Offense +50). Return to the fork, go north across the bridge,
and turn east to find a gift box containing a Swallow Bandana (Defense +20).
c)Barrier Trio
When you reach the save frog, equip any Aloha Coats, Rubber Capes, and
Pendants you might have. As always, Boney should be carrying the Shield
Snatcher, and Duster and Boney should have your best food.
Move north to find the needle surrounded by three figures. The "Barrier
Trio" comes to life and attacks.
The Barrier Trio is a pure PSI attacker. It has 2 stances (or "poses"). In
its initial huddled stance, all elemental PSI attacks (i.e. Fire, Freeze,
and Thunder) inflict roughly 50% damage. During its Barrier Pose, the Trio
becomes vulnerable to a new elemental PSI attack that depends on who "calls
out" before the pose. If you're using starmen.net's translation:
Barrier Man: PK Fire
Barrier Gal: PK Freeze
Barrier Dude: PK Thunder
In Japanese:
けっかいくん: PK Fire
けっかいちゃん: PK Freeze
けっかいどん: PK Thunder
Elemental PSI attacks that the Trio aren't vulnerable to inflict no damage
during the Barrier Pose, but PK Love works normally. Hitting the Trio 3
times with an effective elemental attack breaks its Barrier Pose.
The Barrier Trio sometimes uses Defense Up instead of attacking while its
Defense is lower than normal. Take advantage of this by using Defense Down
[alpha] (7 PP) and the Tickle Feather in the first round; use the Tickle
Feather again whenever the Barrier Trio uses Defense Up.
Use Psycho-Shield[omega] (20 PP), or use Psycho-Shield[alpha] (8 PP) on
Kumatora and Boney if they're unprotected from Fire. Use Offense Up[omega]
(18 PP) thereafter, and remove the Barrier Trio's initial shield with the
Shield Snatcher.
Have Lucas use Lifeup to keep everyone above 150 HP. If you get hit by PK
Fire[gamma] or PK Thunder[gamma], have Duster and Boney use food.
When the Barrier Trio reaches 0 HP, it reverts to its huddled stance and
spends 1 turn concentrating. In the next round, it uses PK Starstorm to
inflict about 250 HP of damage to the party. It concentrates and tries to
use PK Starstorm again, but it doesn't have enough energy to do so. As long
as everyone in the party has at least 150 HP when they get hit by Starstorm,
you should be able to "run away" or "guard" in every round until the fight
ends.
The Barrier Trio assumes one final pose before it falls:
"It was beautiful."
d)Leaving the Island
Watch the scene after the fight.
Mixolydia appears and wakes everyone up.
"Hey, hey, people.
How long are you going to sleep?"
[ Lucas and his friends wake up. ]
"Well, wasn't that surprisingly disappointing.
Lucas,
instead of your heart,
that Masked Man's heart was reflected into the Dragon of Darkness...
What can you do
such is fate.
...only it's odd.
I can't sense that Masked Man's heart emanating from the earth.
I'm going to disappear soon, so leave the rest to Hachi.
I told him to wait for you by the shore,
so you can ride on his back and return to Tazmily.
I'll give you my Razor and lipstick.
Think of them as me, and treasure them."
[ "You received Missy's Memento!" ]
"Wait.
There is something I shouldn't forget.
I want you to give this to Ionia."
[ "You obtained Deeelicious Pickles!" ]
"I believe...
there is a man called something like 'Map-loving map-holding Mapson"
in Tazmily, right?
I think that person should know where even Ionia's house is.
Go, quickly!!
To Ionia's house!
Ohhh, I'm disappeeearing.
Good byeee."
[ Mixolydia disappears. ]
If your inventory was full when Mixolydia tried to give you his mementos,
you can find them in his house.
Head back to the beach. Lucas and Kumatora might be low on PP, so try to
avoid fighting groups. Use the Hypnotic Pendulum and Wall Staples against
Unwelcome Guests, and use the Bug Spray against Titanians.
There are slightly more enemies in the jungle than before, so be sure to
recover in the hot spring. Don't worry about conserving PP, and use PK
Freeze[gamma] against Titanians and PK Fire against Monkalrus.
Hachi is waiting for the party in the ocean. Approach him, and answer "yes"
to ride Hachi back to the village. (It's actually a little faster to
deliberately run out of oxygen in the ocean.)
_______________________________________________________________________________
_______________________________________________________________________________
7.Orishimo Mountain
Recommended Level: 42 -> 45
Equipment:
Lucas: (weapon) Vigor Stick Kumatora: (weapon) Magic Gloves/
(body) Good Kid's Shirt Mystical Gloves
(head) Alligator Hat/ (body) Flame Pendant
Awesome Crown (head) Fairy Ribbon/
(other) Libra Bracelet Boing Ribbon
(other) Virgo Bracelet
Duster: (weapon) Spiky Weapon/ Boney: (weapon) *nothing*
Mystical Shoes (body) Black Collar
(body) Bantam Charm (head) Bear Hat
(head) Swallow Bandana (other) *nothing*
(other) Leo Bracelet
Outline
Talk to Alec and then Mapson to mark your
destination on your map (optional)
|
|
Go north through Sunshine Forest (7C7)
|
|
Find the dropped Jar of Yummy Pickles (7C8)
|
|
Go through the cave and talk to Ionia, the Magypsy
|
|
Go to Chupichupyoi Shrine and defeat the
Pigmasks and the Masked Man
|
|
Examine the vines and sprinkle the Water of Time
|
|
Pull the needle
ITEMS
a)Mystical Stick
まぼろしのぼう "Maboroshi no Bou"
(A sparkling yellow staff with a round tip)
Use: weapon for Lucas; max HP +10, max PP +10, Offense +90, IQ +5,
Speed +5
Obtained: the Heftyhead (a creature with a really big head) sometimes drops
this weapon
b)Awesome Cloak
すっごいマント "Suggoi Manto"
(A sparkling red and yellow cloak)
Use: armor for Lucas; equip on "body;" Defense +23, max PP +30; reduces
damage from Fire, Freeze, and Thunder by about 40%
Obtained: the Pigmask Colonel has a small chance of dropping this item
Only 1 Pigmask Colonel appears in Chapter 7, but you can fight as many as
you want in Chapter 8.
STORES
a)Thomas's Shop
(In the village square)
_____________________________________________________
|Kid's Shirt | | |
|"Kodomo no Shatsu" | Defense +7 | 100 DP |
|___________________|________________________|________|
|Kid's Hat | | |
|"Kodomo no Boushi" | Defense +3 | 50 |
|___________________|________________________|________|
|Pisces Bracelet | | |
|"Uo no Udewa" | Defense +7 | 160 |
|___________________|________________________|________|
|Sprinting Bomb | | |
|"Bashiridama" | Base damage 140~160 HP | 200 |
|___________________|________________________|________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|___________________|________________________|________|
|Paper Fan | | |
|"Harisen" | Cures feeling strange | 12 |
|___________________|________________________|________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|___________________|________________________|________|
b)Mole Cricket
(Next to the hot spring in the mountains)
______________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|__________________________|__________|
|Clever Stick | | |
|"Takumi no Bou" | Offense +62 | 3980 DP |
|________________________|__________________________|__________|
|Strong Gloves | | |
|"Tsuyoi Tebukuro" | Offense +50 | 2690 |
|________________________|__________________________|__________|
|Non-Slip Shoes | | |
|"Suberanai Kutsu" | Offense +58 | 3660 |
|________________________|__________________________|__________|
|Otter Hat | | |
|"Rakko no Boushi" | Defense +25 | 1640 |
|________________________|__________________________|__________|
|Crow Bandana | | |
|"Karasu no Bandana" | Defense +25 | 1520 |
|________________________|__________________________|__________|
|Pumice Charm | | |
|"Karuishi no Omamori" | Defense +23 | 1540 |
|________________________|__________________________|__________|
|Grilled Fish | | |
|"Yakizakana" | Recovers 120 HP | 150 |
|________________________|__________________________|__________|
|Grilled Chicken | | |
|"Tori no Herushii Yaki" | Recovers 170 HP | 300 |
|________________________|__________________________|__________|
|Anti-Paralysis | | |
|"Shibiretori" | Cures paralysis | 14 |
|________________________|__________________________|__________|
|Alarm Cicada | | |
|"Mezamashi Zemi" | Cures sleep | 18 |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
|Cup of Lifenoodles | Cures all status effects | |
|"Inochi no Udon" | or revives someone with | 1780 |
| | 0 HP to max HP | |
|________________________|__________________________|__________|
c)Mole Cricket
(In front of Ionia's house)
____________________________________________________________
|Sincerity Dumplings | | |
|"Seijitsu Dango" | Recovers 100 HP | 100 DP |
|________________________|__________________________|________|
|Grilled Chicken | | |
|"Tori no Herushii Yaki" | Recovers 170 HP | 300 |
|________________________|__________________________|________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|________|
|Cup of Lifenoodles | Cures all status effects | |
|"Inochi no Udon" | or revives someone with | 1780 |
| | 0 HP to max HP | |
|________________________|__________________________|________|
|Sprinting Bomb | Base damage 140~160 HP | |
|"Bashiridama" | to all enemies on screen | 200 |
|________________________|__________________________|________|
|Pencil Rocket | Base damage 230~250 HP | |
|"Enpitsu Roketto" | to all enemies on screen | 600 |
|________________________|__________________________|________|
GIFT BOXES
NOTE: Each sparkle Boney picks up while searching for the Jar of Yummy
Pickles can be 1 of 3 or 4 possible items. As you might expect, the
best possible items appear pretty rarely. If you're playing on an
emulator, save your state before showing something to Lucas; if you
don't get what you want, reload your state and wait a few seconds
before talking to Lucas again.
__________________________
| During the Pickle Search |
|__________________________|________________________________________________
|1.Something hard | -Made-You-Look | |
| | -Enemy Bufferizer | closest to the |
| | -Super Bomb | entrance |
|________________________|____________________________|_____________________|
|2.Something tasty | -Nut Bread | |
| looking | -Rotten Eclair | near the middle of |
| | -Peculiar Cheese | the area |
| | -King Burger | |
|________________________|____________________________|_____________________|
|3.Something soft | -Fresh Mint | |
| | -Recollection Bell | near Duster |
| | -Secret Herb | |
|________________________|____________________________|_____________________|
|4.Something small | -Pumice Charm (Defense +23)| |
| | -Heavy Charm (+26) | near Kumatora |
| | -Thud Charm (+30) | |
|________________________|____________________________|_____________________|
|5.Jar of Yummy Pickles | | northwest corner of |
| "Ooishii Pikurusu" | Key item | the area |
|________________________|____________________________|_____________________|
______
| Cave |
|______|____________________________________________________________________
|1.Cave Map | map of the cave; | northeast from the |
| "Doukutsu no Chizu" | press R to view | entrance |
|______________________|__________________________|_________________________|
|2.Magic Pudding | | one of the rooms to the |
| "Majikku Purin" | recovers 40 PP | west |
|______________________|__________________________|_________________________|
|3.Goddess Bustier | armor for Kumatora; | |
| "Megami no Bisuche" | Defense +20, max PP +20; | westernmost room |
| (A sparkling | -20% damage from Fire | |
| yellow bustier) | and Freeze | |
|______________________|__________________________|_________________________|
|4.Striped Collar | armor for Boney; Offense | |
| "Dandara no Kubiwa" | +40, Defense +40; -20% | northernmost room |
| (A red and | damage from Fire, Freeze,| |
| white collar) | and Thunder | |
|______________________|__________________________|_________________________|
|5.Cup of Lifenoodles | cures all status effects | |
| "Inochi no Udon" | or revives someone with | northernmost room |
| | 0 HP to max HP | |
|______________________|__________________________|_________________________|
_________________
| Magypsy's House |
|_________________|__________________________________________________
|1.Magic Tart | | |
| "Majikku Taruto" | recovers 30 PP | south of the Magypsy's house |
|___________________|_________________|______________________________|
ENEMIES
a)Mystery Metal Monkey
はずれメタルザル "Hazure Metaru Zaru"
(A silver monkey)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 12
Attacks
-Standard attack
Damage: 30~40 HP
Effect: might steal an item
-Biting attack
Damage: 20~30 HP
-PK Fire[alpha]
Damage: 20~40 HP to all
Effect: might leave its targets burning
-Run away
Effect: ends the battle
Strategy
The Mystery Metal Monkey is easy to beat, but it awards no experience
points. Run away in the first round.
This enemy sometimes drops a Made-You-Look (makes an enemy turn around).
b)Blue Balding Eagle
おおハゲターカー "Oohagetaakaa"
Type: Organic
Vulnerable: Fire, feeling strange
HP: 568
Attacks
-Peck with its beak
Damage: 40~70 HP
-Scratch with its sharp talons
Damage: 50~80 HP
-Perch on a tree and rest its wings
Effect: recovers about 170 HP
Strategy
You should be able to defeat the Blue Balding Eagle in 1 round with
combos or 2 rounds without.
If this enemy appears with a Tender Loving Tree and you can't combo, use
PK Fire[beta] (12 PP) in the first round, and use Duster's Siren Beetle
on the Tender Loving Tree until it works. Defeat any Blue Balding Eagles
first before attacking the Tender Loving Tree.
This enemy sometimes drops a Double Jerky (recovers 160 HP).
-Lucas: standard attack
-Kumatora: standard attack
(first turn) PK Fire[beta] (12 PP), if facing a Tender Loving
Tree also
-Duster: standard attack
-Boney: standard attack
c)Tender Loving Tree
めんどうみのよいき "Mendoumi no Yoi Ki"
(A tree with a face on its trunk and a nest on its branch)
Type: Organic
Vulnerable: Fire, crying
HP: 686
Attacks
-Standard attack
Damage: 30~60 HP
-Brainshock[alpha]
Effect: makes one target feel strange
-Vacuum attack
Effect: reduces one target's Offense and Defense by about 20%
-The chicks perched on the tree call for help
Effect: a Blue Balding Eagle might join the fight
-Burst into flames (death action)
Damage: 250~300 HP to three targets
Comments: If you defeat this enemy last and end the battle quickly
enough, a party member should suffer only about 30 HP of
damage at most.
Strategy
If you can't combo, use Duster's Siren Beetle in the first round. Even if
it fails, you should still be able to defeat the Tender Loving Tree in
the same number of rounds.
If this enemy appears with a Blue Balding Eagle and you can't combo, use
PK Fire[beta] (12 PP) in the first round, and use Duster's Siren Beetle
on the Tender Loving Tree until it works. Defeat any Blue Balding Eagles
first before attacking the Tender Loving Tree.
This enemy sometimes drops a Fresh Egg (hatches into a Chicken unless you
turn it into a Hot Spring Egg).
-Lucas: standard attack
-Kumatora: standard attack
(first turn) PK Fire[beta] (12 PP), if facing Blue Balding
Eagle(s) also
-Duster: Siren Beetle
standard attack
-Boney: standard attack
d)Mecha-Mole!
ミカモグラー! "Meka Moguraa!
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 564
Attacks
-Fire a beam
Damage: 10~20 HP
-Drill attack
Damage: 40~60 HP
-Sound an alarm
Effect: another Mecha-Mole! might join the fight
-Emit a beeping sound
Effect: none
Strategy
You should be able to defeat the Mecha-Mole! in 1 round with combos or 2
rounds without. If you face three Mecha-Moles! and you can't combo, use
PK Love[alpha] (10 PP) or throw a Thunder Bomb.
The rhythm of this enemy's battle music is different from that of other
songs. Instead of timing your button presses with the tempo of the song,
you have to follow the bass line. I find it slightly harder than most,
but you should be able to get about 2~5 hits consistently.
This enemy rarely drops a Bomb (base damage 320~350 HP).
-Lucas: standard attack
PK Love[alpha] (10 PP), if you can't combo and you face three
Mecha-Moles!
-Kumatora: standard attack
-Duster: standard attack
-Boney: standard attack
e)Cuddle Bomb
だきつきボム "Dakitsuki Bomu"
Type: Mechanical
Vulnerable: Freeze, paralysis
HP: 884
Attacks
-Standard attack
Damage: 40~80 HP
-Cling
Effect: attaches itself to a target
-Murmur "2..."
Effect: none
-Mutter "1..."
Effect: none
-Explode
Damage: 260~280 HP
Comments: The Cuddle Bomb explodes after it counts down from 2. This
causes damage only to the person the Cuddle Bomb has clung to.
The party earns no experience points if the Cuddle Bomb
destroys itself like this.
-Has a big grin on its face
Effect: none
-Panic
Effect: none
Comments: This seems to happen only when the Cuddle Bomb has clung to
someone at 0 HP.
-Explode in the area
Effect: ends the battle
Comments: This seems to occur only when the Cuddle Bomb has clung to
someone at 0 HP. You earn no experience points if the Cuddle
Bomb destroys itself like this.
Strategy
If you face only 1 Cuddle Bomb, use PK Freeze[beta] (10 PP) once. If you
can't combo, use the Siren Beetle until it works, and use Wall Staples
while the Cuddle Bomb is turned around to immobilize it until the fight
ends. If the Wall Staples fail, continue with just standard attacks.
When facing 2 Cuddle Bombs, use PK Freeze[gamma] (18 PP) on one Cuddle
Bomb while Duster uses the Siren Beetle and Wall Staples to immobilize
the other. If you can't combo, use PK Love[beta] (20 PP) in the first
round as well.
This enemy sometimes drops a Super Bomb (base damage 450~480 HP).
-Lucas: standard attack
(first turn) PK Love[beta] (20 PP), if you can't combo and you
face 2 Cuddle Bombs
-Kumatora: standard attack
PK Freeze[beta] (10 PP) or [gamma] (18 PP), if you can't combo
-Duster: Siren Beetle, until it works
Wall Staples, while the Cuddle Bomb is turned around
standard attack
-Boney: standard attack
f)Sticky Slug
べっとりナメクジ "Bettori Namekuji"
Type: Bug
Vulnerable: Fire, feeling strange
HP: 368
Attacks
-Standard attack
Damage: 40~60 HP
-Hypnosis[alpha]
Effect: puts one target to sleep
-Vacuum attack
Effect: reduces a target's Offense and Defense by about 20%
Strategy
You should be able to defeat the Sticky Slug in 1 turn with combos or 1
round without. If you face 3 or more Sticky Slugs and you can't combo,
use PK Fire[beta] (12 PP) and PK Love[alpha] (10 PP) in the first round.
This enemy sometimes drops a Saltwater Gun (damages mechanical enemies
and mechanical chimeras).
-Lucas: standard attack
(first turn) PK Love[alpha] (10 PP), when facing 3+ Sticky Slugs
and you can't combo
-Kumatora: standard attack
(first turn) PK Fire[beta] (12 PP), when facing 3+ Sticky
Slugs and you can't combo
-Duster: standard attack
-Boney: standard attack
g)Heftyhead
ササエタマエ "Sasaetamae"
(A purple creature with a large head)
Type: Mysterious Creature
Vulnerable: Freeze, feeling strange
HP: 1864
Attacks
-Headbutt
Damage: 60~100 HP
-Strike the ground with its head
Damage: 50~70 HP to all
-Psycho-Counter[alpha]
Effect: reduces damage from PSI by 50% and reflects inflicted damage
Comments: Kumatora should have more Speed than the Heftyhead, so she can
safely use PK Freeze[gamma] in the first round most of the
time. As long as Kumatora has at least 120 HP, you should be
able to save her life before her HP counter reaches 0.
-Stumble
Effect: none
Strategy
Use PK Freeze[gamma] (18 PP) once and attack with combos to defeat the
Heftyhead in 2 rounds. If you can't combo, use the Siren Beetle until it
works, and use Wall Staples while the Heftyhead is turned around to
immobilize it until the fight ends. If the Wall Staples fail, continue
with just standard attacks or use PK Freeze again.
The next boss has a song similar to the Heftyhead's. The Heftyhead is
somewhat susceptible to sleep, so practice getting combos against this
enemy with the Battle Memory before heading for the needle.
The Heftyhead has a small chance of dropping the Mystical Stick, a weapon
for Lucas (max HP +10, max PP +10, Offense +90, IQ +5, Speed +5).
-Lucas: standard attack
-Kumatora: (first turn) PK Freeze[gamma] (18 PP)
standard attack
-Duster: Siren Beetle, until it works
Wall Staples, while the Heftyhead is turned around
standard attack
-Boney: standard attack
h)Negative Man
ネガティブマン "Negatibu Man"
Type: Mysterious Creature
Vulnerable: Crying
HP: 2238
Attacks
-Standard attack
Damage: 1 HP
-"It's always like this..."
Effect: none
-"I'm worthless anyway..."
Effect: none
-"Life is just, lalalala..."
Effect: none
-"Hurry up and beat me..."
Effect: none
-"There's no way I can win..."
Effect: none
-"A, a, a, a..."
Effect: none
Strategy
According to starmen.net, the Negative Man has a 2% chance of dropping
Meteotite (sell for 2500 DP) and a 10% chance of dropping a Baked Yam
(recovers 40 HP).
Other than that, there doesn't seem to be anything special about Negative
Man. He awards only 3 exp. points, and there is no way to cheer him up or
change his mood. I've tried making him stronger with an Enemy Bufferizer,
and I've even tried losing to him. He's just an unusual enemy in an
unusual game.
i)Pigmask Colonel
ブタマスクたいさ "Butamasuku Taisa"
(A Pigmask wearing a cape)
Type: Human
Vulnerable: Freeze
HP: 895
Attacks
-Fire a beam
Damage: 60~70 HP
-Tackle attack
Damage: 90~125 HP
-Heavy Bazooka
Damage: 100~120 HP to three targets
-Use a Psycho-Shield system
Effect: reduces damage from PSI attacks by 50% for all enemies
Comments: The Pigmask Colonel is protected by a physical shield from the
start of the fight. If the Colonel uses a Psycho-Shield system,
the PSI shield replaces the physical shield.
-Defense Spray
Effect: increases one target's Defense by about 20%
Strategy
The only Pigmask Colonel that appears in this chapter is accompanied by
2 Pigmask Majors. In the first round, use PK Flash (12 PP) and Hypnosis
[omega] (18 PP); throw Wall Staples onto the Pigmask Colonel, while Boney
uses either a DCMC item on a Pigmask Major, fires a Pencil Rocket, or
throws a bomb.
In the second round, start attacking anyone still awake. Before attacking
the Pigmask Colonel, use a Shield Snatcher to remove his physical or PSI
shield. You should be able to defeat the Colonel in 2 rounds with one use
of PK Freeze[gamma] (18 PP). The Pigmask Majors are also vulnerable to
Freeze, but trying to immobilize them with Wall Staples is more cost-
effective.
The Pigmask Colonel has a small chance of dropping the Awesome Cloak
(armor for Lucas; Defense +23, max PP +30; reduces damage from Fire,
Freeze, and Thunder by about 40%). Only one Pigmask Colonel appears in
Chapter 7, but you can fight as many as you want in Chapter 8.
-Lucas: (first turn) PK Flash (12 PP)
standard attack
-Kumatora: (first turn) Hypnosis[omega] (18 PP)
Freeze[gamma] (18 PP) on the Pigmask Colonel
standard attack
-Duster: (first turn) Wall Staples on the Pigmask Colonel
Wall Staples on anyone not immobilized or asleep
standard attack
-Boney: (first turn) DCMC item on a Pigmask Major, Pencil Rocket,
Sprinting Bomb, or Bomb
Shield Snatcher on the Pigmask Colonel
standard attack
j)Masked Man
かめんのおとこ "Kamen no Otoko"
Recommended Level: 44 (or 50 for Lifeup[omega])
Attacks
-Swing his sword
Damage: 70~100 HP
-Fire a beam
Damage: 80~90 HP
-Electrical shock attack
Damage: 80~110 HP to three targets
Effect: might paralyze its targets
Comments: If this attack hits Lucas, the Franklin Badge reflects the
electricity back to the Masked Man.
-Shield Killer
Effect: removes any shields from the entire party
Comments: The Masked Man uses this attack just before using PK Love,
rendering Psycho-Shields mostly useless.
-PK Love[alpha]
Damage: 80~100 HP to all
-PK Love[beta]
Damage: 100~130 HP to all
-PK Love[gamma]
Damage: 160~200 HP to all
Strategy
The Masked Man can be easy or tough depending on whether or not Lucas has
learned Lifeup[omega] (28 PP) at level 50. With Lifeup[omega], you can
easily counteract the damage caused by the Masked Man's electrical shock
attack and PK Love. It's a rather slow move, however, so either have Boney
use food to recover someone heavily injured or "guard" to slow the descent
of the HP counter.
For offense, use PK Thunder[gamma] (21 PP) as much as possible. Increase
the party's Offense and decrease the Masked Man's Defense once each, and
use the Shield Snatcher to remove the Masked Man's initial physical shield
before using standard attacks.
It's still possible to defeat the Masked Man without Lifeup[omega] and PK
Thunder[gamma], but you should fight conservatively. Before the fight, buy
Sincerity Dumplings or Grilled Chicken, and give them to Duster and Boney.
Equip Kumatora and Duster with any Thunder Pendants you might have as
well.
At the start of the fight, increase the party's Offense and decrease the
Masked Man's Defense 2 or 3 times each. Throw Smoke Bombs until they work,
and use the Shield Snatcher to remove the Masked Man's initial physical
shield. Have Boney use food and Kumatora use Lifeup[beta] (9 PP) for
recovery.
The Masked Man uses the Shield Killer and PK Love[gamma] usually in the
3rd or 4th round. Everyone in the party will likely need to use Lifeup or
food in the subsequent round. As the fastest characters, Duster and Boney
should use food on the 2 weakest party members, while Lucas and Kumatora
use Lifeup on the rest.
In the remainder of the fight, have Kumatora focus almost exclusively on
using Lifeup to keep everyone near max HP. Lucas should act as a backup
healer by using Lifeup when multiple party members are injured. Duster and
Boney should attack as much as possible while saving their food for
emergencies. Try to keep everyone above 150 HP to stay safe or 120 HP at
the least. If someone becomes mortally wounded, "guard" to slow the
descent of the HP counter.
Comboing in this fight is almost exactly the same as comboing against the
Barrier Trio and the Heftyhead. The Heftyhead can be put to sleep to
reveal the song's beat for you. The main difference in the Masked Man's
song is that the first beat occurs earlier.
-Lucas: (first and second turns) Offense Up[omega] (18 PP)
standard attack
Lifeup[omega] (28 PP), after being hit by PK Love or the
electrical shock attack
Lifeup[beta] (9 PP) or [gamma] (16 PP), if HP falls to 120 or
below
-Kumatora: (first turn) Defense Down[alpha] (7 PP)
PK Thunder[gamma] (21 PP), if Lucas has learned Lifeup[omega]
Lifeup[beta] (9 PP), if someone's HP falls to 150 or below and
Lucas hasn't learned Lifeup[omega]
-Duster: Smoke Bomb, if Lucas hasn't learned Lifeup[omega]
Tickle Feather, until the Masked Man's Defense is lowered 2 or 3
times
standard attack
-Boney: (first turn) Shield Snatcher
standard attack
food, if multiple party members get injured
WALKTHROUGH
a)To the North
NOTE: Once you reach the next needle, you can't explore the area around
Tazmily anymore. If you missed the Shield Snatcher from Chapter 5,
return to the highway and find the mother mouse's 7 kids to receive
it. Search this walkthrough for "The 7 Mouse Kids and the Shield
Snatcher" for details.
Tazmily is now mostly deserted. The factories to the east have shut down,
and there is nobody on the highway. Almost everyone has moved to a place
called "New Pork City," and only a few remain for one reason or another.
Go west to find Alec. He tells you Ionia's home is close to where his former
mountain house was. Talk to Mapson farther up the road and he'll circle the
location on your map.
(7C7)
Enter the forest and head north. The red lizards on the way point you in the
right direction. If you didn't open the gift boxes in the forest before, you
can find the following:
1.Beef Jerky - recovers 60 HP
2.Pisces Bracelet - Defense +7
3.Peculiar Cheese - recovers 60 HP for Lucas and Duster, 20 HP for
Kumatora and Boney
4.Baked Yam - recovers 40 HP
5.Sprinting Bomb - base damage 140~160 HP (Bomb Defense)
6.Bread Roll - recovers 60 HP
When you cross the bridge to the mountain, Kumatora stops you:
"Hey!
This place looks familiar.
Take the west road north to Ionia's house.
Let's go!"
b)Pickle Hunt
(7C8)
Leave at least 4 slots open in Boney's inventory.
When you enter the next area, the party trips and loses the Jar of Yummy
Pickles Mixolydia gave you. The party stops and searches for it.
You control Boney during this search. Pick up each sparkle on the ground and
show it to Lucas to identify what it is. The Jar of Yummy Pickles is the
northernmost sparkle, but each of the other sparkles can be one of 3 or 4
possible items. As you might expect, the best possible items appear pretty
rarely. If you're playing on an emulator, save your state before showing
something to Lucas; if you don't get what you want, reload your state and
wait a few seconds before talking to Lucas again.
__________________________________________________________________________
|1.Something hard | -Made-You-Look | |
| | -Enemy Bufferizer | closest to the |
| | -Super Bomb | entrance |
|________________________|____________________________|____________________|
|2.Something tasty | -Nut Bread | |
| looking | -Rotten Eclair | near the middle of |
| | -Peculiar Cheese | the area |
| | -King Burger | |
|________________________|____________________________|____________________|
|3.Something soft | -Fresh Mint | |
| | -Recollection Bell | near Duster |
| | -Secret Herb | |
|________________________|____________________________|____________________|
|4.Something small | -Pumice Charm (Defense +23)| |
| | -Heavy Charm (+26) | near Kumatora |
| | -Thud Charm (+30) | |
|________________________|____________________________|____________________|
|5.Jar of Yummy Pickles | | northwest corner |
| "Ooishii Pikurusu" | Key item | of the area |
|________________________|____________________________|____________________|
As far as I know, the only use for the Rotten Eclair is to trade it for Beef
Jerky with a ghost on the third floor of Osohe Castle.
c)Mountain Cave
Turn left at the hot spring sign ahead, and enter the cave. Talk to the mole
cricket and buy weapons and armor for the party. Don't buy a Pumice Charm
for Kumatora because she can get better armor soon. Also, don't sell the
Alligator Hat and the Thunder Pendant if you replace them. It costs roughly
10,000 DP to optimally equip the party.
The enemies in the cave ahead are manageable as long as you can combo or
avoid fighting groups. If you can't combo and you're low on food, buy a few
Sincerity Dumplings from the mole cricket so that Lucas can afford to use PK
Love[alpha] and [beta].
Head north up the mountain. Try to avoid engaging a Blue Balding Eagle and a
Tender Loving Tree at the same time. Blue Balding Eagles are easy, but
Tender Loving Trees burst into flames when defeated, can use Brainshock
[alpha], and can summon more Blue Balding Eagles. Use Duster's Siren Beetle
and Wall Staples on the Tender Loving Tree to prevent it from attacking. If
you can't combo and face both enemies at once, use PK Love[alpha] (10 PP)
and PK Fire[beta] (12 PP) in the first round. Always defeat Tender Loving
Trees last.
When you enter the cave, move north until you reach a ladder. Before
climbing the ladder, look east to find a map of the cave.
There are some Mecha-Moles! lurking at the top of the ladder. Run along the
southwest to avoid fighting a group. Use standard attacks to defeat a Mecha-
Mole! in 1 or 2 rounds.
Your destination is to the east, but to the west is a gift box containing a
Goddess Bustier, armor for Kumatora (Defense and max PP +20; reduces damage
from Fire and Freeze by about 20%). Go west and cross the short bridge;
stick to the south to avoid 2 Cuddle Bombs. The Cuddle Bomb can cling to a
party member and explode to inflict about 270 HP of damage after counting
down from 2. When facing only one, use PK Freeze[beta] (10 PP) in the first
round, and use Duster's Siren Beetle until it works. Throw Wall Staples
while the Cuddle Bomb is turned around to try to immobilize it until the end
of the fight. When facing 2 Cuddle Bombs, use PK Freeze[gamma] (18 PP) on
one Cuddle Bomb while Duster uses the Siren Beetle and Wall Staples to
immobilize the other. If you can't combo, use PK Love[beta] (20 PP) in the
first round.
After crossing the bridge into the next room, go southwest to find Magic
Pudding (recovers 40 PP) guarded by 2 Mecha-Moles! Engage them as they're
emerging from the ground to avoid fighting both at once. Climb down the
ladder, go outside, and enter the other cave.
The Goddess Bustier is in the gift box inside this room. Run along the east
side of the room to avoid fighting more than 1 Cuddle Bomb at once. To the
north is Negative Man, an extremely sad enemy who has a 2% chance of
dropping Meteotite (source: starmen.net). Negative Man is too depressed to
pose any threat, but he has 2238 HP and no useful vulnerabilities. Meteotite
doesn't do anything, but it can be sold for 2500 DP.
Return to the very first room of the cave and go east. In the northernmost
room is a gift box containing a Striped Collar (Offense and Defense +40;
reduces damage from Fire, Freeze, and Thunder by about 20%). There are 2
Cuddle Bombs close to each other in the next room so try to lure one away
from the other.
Descend the ramp and enter the next room. 5 Sticky Slugs fall from the
ceiling as you run to the top of the room. Individually they aren't strong,
but their Hypnosis[alpha] can be annoying. To avoid fighting all 5 at once,
slowly walk north and engage a Sticky Slug as soon as one falls from the
ceiling. Use PK Love[alpha] and PK Fire[beta] in the first round when facing
3 or more. Open the gift boxes in this room to obtain a Striped Collar and a
Cup of Lifenoodles.
Head south to reach the exit. The Heftyheads on the way are the strongest
enemies in the cave, but they never fight in groups. Make sure Kumatora has
at least 120 HP before engaging Heftyheads because they can use Psycho-
Counter. Use Freeze[gamma] in the first round and the Siren Beetle until it
works. Throw Wall Staples while the Heftyhead is turned around, and continue
using standard attacks even if the Wall Staples fail.
NOTE: The Heftyhead sometimes drops the Mystical Stick, a weapon for Lucas.
This weapon increases max HP and PP by 10, Offense by 90, IQ by 5, and
Speed by 5.
The next boss has a song similar to the Heftyhead's. The Heftyhead is
somewhat vulnerable to sleep, so practice getting combos against this enemy
with the Battle Memory before moving on.
d)Ionia's House
Leave the cave and walk east. Along the south cliff is a gift box containing
a Magic Tart. Walk north from the gift box and cross the bridge to reach
Ionia's house. Talk to Ionia inside:
"Long time no see!
At last,
at last you're here.
Lucas,
I used to think you were a little weak, but you've grown really
strong.
Boney,
you've done well to follow this far.
Shake, shake!
...I guess you don't know any tricks.
Um, this somewhat homely...
what was your name again?
Duster...yes.
I knew your name, I'm just teasing!
A belated hello to you, Duster.
I'm perfectly aware you are helping Lucas fulfill his destiny.
Kumatora.
I've known you since you were little, but you are more beautiful than
ever.
You've grown fabulous.
You'll probably say, 'oh, shut up!' but it's true.
Ho ho.
By the way, what is that?
That easily droppable and rollable looking jar."
[ "You gave away the Yummy Pickles!" ]
"Wonderful.
It's my favorite yummy pickles!
You brought them all the way here?
Thank you!
The last pickles I eat before I disappear...
I'll be sure to savor it.
You don't need to tell me.
About the 5 needles that have already been pulled.
Aeolia
Doria
Lydia
Phrygia
Mixo...
Hee hee, Mixolydia.
All of them disappeared with the coming of 'that time...'
Now it's my turn.
The remaining needles are the one in Chupichupyoi Shrine that I've
been protecting and the missing one...
Now, Lucas.
Go to Chupichupyoi Shrine.
The Shrine should be overrun with vines frozen in time.
You can't enter the way it is now.
Sprinkle some of this 'Water of Time' on them."
[ "You received the Water of Time!" ]
A traveling Mr. Saturn is waiting for you on the bridge outside Ionia's
house.
"The thing that shines when polished
is bright.
Relief.
I return."
[ "The Badge of Courage was in fact the Franklin Badge!
You received the Franklin Badge!" ]
For those who have not played Mother 1 or 2, the Franklin Badge is an item
that reflects electrical attacks off its wearer. The Franklin Badge is a Key
Item that doesn't occupy inventory space, but it protects only Lucas.
e)Chupichupyoi Shrine
Talk to Ionia to rest. Before heading for Chupichupyoi Shrine, you might
want to level up Lucas until he learns Lifeup[omega] at level 50. The
upcoming boss battle is winnable without Lifeup[omega], but it can be tough.
Buy some Sincerity Dumplings or Grilled Chicken if you don't want to level
grind. Equip Kumatora and Duster with any Thunder Pendants you might have as
well.
Head north to reach Chupichupyoi Shrine, and watch the cutscene.
The first fight is against a Pigmask Colonel and two Pigmask Majors. In the
first round, use PK Flash (12 PP) and Hypnosis[omega] (18 PP); throw Wall
Staples onto the Pigmask Colonel, and have Boney either use a DCMC item on a
Pigmask Major, fire a Pencil Rocket, or throw a Sprinting Bomb or Bomb.
Attack whoever is still awake in the second round. Before attacking the
Pigmask Colonel, use a Shield Snatcher to remove his initial physical shield
or PSI shield. All three Pigmasks are vulnerable to Freeze, but Wall Staples
are also effective.
NOTE: The Pigmask Colonel has a small chance of dropping the Awesome Cloak
(armor for Lucas; Defense +23, max PP +30; reduces damage from Fire,
Freeze, and Thunder by about 40%). Only one Pigmask Colonel appears in
Chapter 7, but you can fight as many as you want in Chapter 8.
When the battle is over, the Masked Man attempts to strike the party with a
bolt of lightning as he did on Tanehineri Island.
"Lucas's Franklin Badge reflected the
Masked Man's lightning back to him!"
When the lightning fails, the battle begins.
The Masked Man can use PK Love[alpha], [beta], and [gamma] and an electrical
shock attack that damages 3 party members. Unfortunately, Psycho-Shields are
mostly useless because the Masked Man can use the Shield Killer to eliminate
the party's shields immediately before using PK Love.
This fight should be relatively easy with Lifeup[omega] (28 PP). Have Lucas
try to keep everyone's HP above 120. Increase the party's Offense and
decrease the Masked Man's Defense once each, and use the Shield Snatcher to
remove the Masked Man's initial shield before using standard attacks. Use PK
Thunder[gamma] (21 PP) as much as possible.
It's still possible to defeat the Masked Man without Lifeup[omega], but you
should fight conservatively. In the first round, use Offense Up[omega] (18
PP), Defense Down[alpha] (7 PP), a Smoke Bomb, and the Shield Snatcher.
In the second round, use Offense Up[omega] again. If multiple party members
are injured, have Kumatora use Lifeup and Boney use food. Keep throwing
Smoke Bombs until the Masked Man starts crying, then use the Tickle Feather
until the Masked Man's Defense is lowered 2 or 3 times.
The Masked Man uses the Shield Killer and PK Love[gamma] usually in the 3rd
or 4th round. Everyone in the party will likely need to use Lifeup or food
in the subsequent round. As the fastest party members, Duster and Boney
should use food on the 2 weakest party members, while Lucas and Kumatora use
Lifeup on the rest.
In the remainder of the fight, have Kumatora focus almost exclusively on
using Lifeup to keep everyone near max HP. Lucas should act as a backup
healer by using Lifeup when multiple party members are injured. Duster and
Boney should attack as much as possible while saving their food for
emergencies. Try to keep everyone above 150 HP to stay safe or 120 HP at the
least. If someone becomes mortally wounded, remember that "guard" slows the
descent of the HP counter.
Comboing in this fight is almost exactly the same as comboing against the
Barrier Trio and the Heftyhead. The Heftyhead can be put to sleep to reveal
the song's beat for you. The main difference in the Masked Man's song is
that the first beat occurs earlier.
f)The Sixth Needle
WARNING: You can't return to Tazmily Village and the surrounding areas after
sprinkling the Water of Time on the vines. Before moving on, make
sure there is nothing else you want to do. You should have the
Shield Snatcher at the very least.
When the battle is over, examine the vines blocking the entrance. Answer
"yes" when prompted to sprinkle the Water of Time.
Enter the temple and examine the needle.
Ionia:
"The ones who sealed the Dragon of Darkness
were our ancestors, the Magypsies.
Many generations of Magypsies have protected the 7 needles."
[ Ionia approaches ]
Ionia:
"But the needles will be pulled during 'that time.'
And 'that time' is now...
The heart of the one who pulls the needles will be reflected in the
Dragon of Darkness.
Something will happen...something that will recreate the entire
world.
Lucas,
I want you to be the one who awakens the Dragon of Darkness.
For that to happen, you can't lose no matter what...
Duster.
Boney.
Princess Kumatora.
Without the heartfelt help of your companions, you won't be able to
complete your task.
Princess Kumatora,
I never intended to teach you this PSI because it is so dangerous,
but I will teach it to you here and now.
Remember this dangerous PSI to help Lucas!
Are you ready?"
[ "Something awakened inside Kumatora!
Kumatora learned PK Starstorm!" ]
Examine the needle and answer "yes" when prompted. Lucas pulls the needle
and learns PK Love[omega].
Ionia:
"A strong disturbance was born in my disappearing heart.
The seventh needle and the missing last Magypsy, Locria, are quickly
approaching!
That's what I'm feeling.
The direction is that way...
A lively and dirty place...
I'll know for sure in a little while, ohh!
I'm sorry, I'm going to disappear soon.
The last things I have to give you are my mementos:
my razor and lipstick.
Think of me from time to time, OK.
[ "You received Ionia's Memento!" ]
It's too bad I can't see this through, but
Lucas
Boney
Duster
and Princess Kumatora
Witness what happens to this world with your own eyes for me."
[ Ionia disappears ]
"Ohh,
Locria is getting closer to the seventh needle..."
End of Chapter 7
*Boing*
Would you like to save what has happened up to this point?
>Yes >No"
*******************************************************************************
XIV.Chapter 8: Everything and Anything
*******************************************************************************
1.New Pork City
Recommended Level: 45 -> 48
Equipment:
Lucas: (weapon) Clever Stick/ Kumatora: (weapon) Magic Gloves/
Mystical Stick Mystical Gloves
(body) Pumice Charm (body) Goddess Bustier
(head) Alligator Hat/ (head) Boing Ribbon/
Otter Hat/ Fairy Ribbon
Awesome Crown (other) Virgo Bracelet
(other) Libra Bracelet
Duster: (weapon) Non-Slip Shoes/ Boney: (weapon) *nothing*
Mystical Shoes (body) Striped Collar
(body) Pumice Charm (head) Otter Hat
(head) Crow Bandana (other) *nothing*
(other) Leo Bracelet
Outline
Answer "yes" to the driver
and enter the limo
|
|
Wait about 30 seconds in the limo,
then talk to the driver
|
|
Enter the movie theater in the southeast part of town
and talk to the guy with a mohawk (8C1)
|
|
Examine the seats in the theater until
you find the Stink Bug
|
|
Enter the arcade
|
|
Talk to the man with the mohawk
and climb down the ladder
|
|
Go through the sewers and reach the abandoned apartment
|
|
Talk to Boney
|
|
Talk to Leder (8C2)
|
|
Defeat Miracle Fassad
|
|
Enter the Empire Porky Building
ITEMS
a)Trivia Card 4
なぞなぞカード4 "Nazo Nazo Kaado 4"
(A card with a question mark on it)
Use: use on Pigmasks and their variants in battle
Obtained: defeat the statue of Porky
After going through the sewers, buy a New Year's Eve Bomb from the Pigmask
Arms Dealer on the east edge of town. Climb the ladder near the Arms
Dealer, and examine the statue of Porky 3 times to fight it. This powerful
statue can mortally wound the entire party with one attack and has
99,999,999 HP, but the New Year's Eve Bomb can reduce the statue's HP to 1.
After defeating the statue, talk to the nearby man to receive the Trivia
Card 4.
Use the Trivia Card against a Pigmask during battle to read him a trivia
question. What answer he gives depends on the type of Pigmask. Some types
answer correctly, while others do not. The answer to this card is "Onin
War."
As far as I know, the Trivia Card has no purpose. It's just a weird item in
a weird game.
STORES
a)Vending Machine
(Next to the Empire Porky Building)
_____________________________________________________________
|Master Stick | | |
|"Meijin no Bou" | Offense +75 | 4860 DP |
|________________________|________________________|___________|
|Expensive Gloves | | |
|"Kouka na Tebukuro" | Offense +58 | 2360 |
|________________________|________________________|___________|
|Good Shoes | Offense +70 | |
|"Ii Kutsu" | Speed +5 | 3520 |
|________________________|________________________|___________|
|Heavy Charm | | |
|"Zusshiri no Omamori" | Defense +26 | 1820 |
|________________________|________________________|___________|
|Kite Bandana | | |
|"Tonbi no Bandana" | Defense +30 | 1840 |
|________________________|________________________|___________|
|Scorpio Bracelet | | |
|"Sasori no Udewa" | Defense +35 | 2800 |
|________________________|________________________|___________|
b)Pigmask Arms Dealer
(In the eastern part of town)
__________________________________________________________
|Pencil Rocket | Base damage 230~250 HP to | |
|"Enpitsu Roketto" | all enemies on screen | 500 DP |
|____________________|____________________________|________|
|Bomb | base damage 320~350 HP to | |
|"Bomu" | all enemies on screen | 1000 |
|____________________|____________________________|________|
|Super Bomb | base damage 450~480 HP to | |
|"Suupaa Bomu" | all enemies on screen | 2000 |
|____________________|____________________________|________|
|New Year's Eve Bomb | Reduces all enemies' HP to | |
|"Oomisoka" | 1; doesn't work on bosses | 3000 |
|____________________|____________________________|________|
|Saltwater Gun | damages mechanical enemies | |
|"Shiomizu Deppou" | and mechanical chimeras | 400 |
|____________________|____________________________|________|
c)Movie Theater Lobby
(In the southeast part of town)
_____________________________________________________________
|Fake Bat | Offense +30; makes a | |
|"Nise Batto" | different sound | 20000 DP |
|________________________|________________________|___________|
|Fake Frying Pan | Offense +26; makes a | |
|"Nise Furai Pan" | different sound | 18000 |
|________________________|________________________|___________|
|Red Hat | | |
|"Akai Boushi" | Defense +30 | 2000 |
|________________________|________________________|___________|
|Angel Ribbon | | |
|"Tenshi no Ribon" | Defense +27, Speed +3 | 1500 |
|________________________|________________________|___________|
|Bag of Pork Chips | | |
|"Tonkatsu Chippu" | Recovers 50 HP | 28 |
|________________________|________________________|___________|
|Cup of Pork Noodles | | |
|"Tonkatsu Nuudoru" | Recovers 80 HP | 80 |
|________________________|________________________|___________|
|Big City Burger | | |
|"Daitokai Baagaa" | Recovers 100 HP | 60 |
|________________________|________________________|___________|
|Bag of Big City Fries | | |
|"Daitokai Poteto" | Recovers 70 HP | 40 |
|________________________|________________________|___________|
d)Snack Cart
(In the southeast part of town)
___________________________________________________________
|Hot Dog Sushi | | |
|"Hotto Doggu Zushi" | Recovers 120 HP | 200 DP |
|________________________|________________________|_________|
e)Beauty & Tasty
(In the west side of town)
_______________________________________________________
|King Burger | | |
|"Ousama Baagaa" | Recovers 280 HP | 1700 DP |
|___________________|_________________________|_________|
|Beefsteak | | |
|"Bifuteki Steeki" | Recovers 300 HP | 2000 |
|___________________|_________________________|_________|
|Pasta With a Past | | |
|"Wake Ari Pasuta" | Recovers 190 HP | 2000 |
|___________________|_________________________|_________|
|Favorite Pizza | | |
|"Gohiiki Piza" | Recovers 250 HP | 1560 |
|___________________|_________________________|_________|
|Rich Kid Stew | | |
|"Amaenbo Shichuu" | Recovers 150 HP | 1000 |
|___________________|_________________________|_________|
|Rich Parfait | | |
|"Kotteri Pafe" | Recovers 170 HP | 1300 |
|___________________|_________________________|_________|
f)Mole Cricket
(Lobby of the Empire Porky Building)
______________________________________________________________
|Grilled Chicken | | |
|"Tori no Herushii Yaki" | Recovers 170 HP | 300 DP |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
|Cup of Lifenoodles | Cures all status effects | |
|"Inochi no Udon" | or revives someone with | 1780 |
| | 0 HP to max HP | |
|________________________|__________________________|__________|
|Offense Spray | Increases Offense by | |
|"Tsuyomerin" | about 40% in battle | 1000 |
|________________________|__________________________|__________|
|Defense Spray | Increases Defense by | |
|"Mamorin" | about 40% in battle | 1000 |
|________________________|__________________________|__________|
g)Mole Cricket
(In the sewer)
______________________________________________________________
|Double Jerky | | |
|"Nido Boshiniku" | Recovers 160 HP | 240 DP |
|________________________|__________________________|__________|
|Antidote | | |
|"Dokukeshi" | Cures poison | 8 |
|________________________|__________________________|__________|
|Fresh Mint | | |
|"Sukkiri Minto" | Cures nausea | 16 |
|________________________|__________________________|__________|
|Secret Herb | Cures all status effects | |
|"Ura Kanpou" | or revives someone with | 600 |
| | 0 HP to 25% of max HP | |
|________________________|__________________________|__________|
|Cup of Lifenoodles | Cures all status effects | |
|"Inochi no Udon" | or revives someone with | 1780 |
| | 0 HP to max HP | |
|________________________|__________________________|__________|
GIFT BOXES
_______________
| New Pork City |
|_______________|______________________________________________
|1.City Map | map of New Pork City; | the limo driver |
| "Shiti Mappu" | press R to view | gives this to Lucas |
|________________|_______________________|_____________________|
_______
| Sewer |
|_______|___________________________________________________________________
|1.Saltwater Gun | | in the room next to the |
| "Shiomizu Deppou"| damages mechanical enemies | hot spring, in the middle|
| | and mechanical chimeras | trash can |
|___________________|____________________________|__________________________|
|2.Magic Pudding | | in the room next to the |
| "Majikku Purin" | recovers 40 PP | hot spring, in the left |
| | | trash can |
|___________________|____________________________|__________________________|
ENEMIES
a)Metal Attack Roach
メタルアレ "Metaru Are"
Type: Mechanical
Vulnerable: Thunder, feeling strange
Resistant: Fire, Freeze
HP: 478
Attacks
-Continuous attack
Effect: the Metal Attack Roach hits twice
Damage: 15~30 HP per hit
-Leap forward and spread its wings
Effect: solidifies one target
Strategy
You should be able to defeat the Metal Attack Roach in 1 round with
combos or 2 rounds without. This enemy wanders aimlessly and can be
approached from behind; wait for the Roach to stop moving before engaging
it.
Use PK Love and PK Starstorm (48 PP) when facing a group. Don't worry
about conserving PP because the sewer is a small area that includes a hot
spring. Note, however, that a boss battle awaits you near the entrance to
the sewer on your way back to the surface.
The Metal Attack Roach sometimes drops a Secret Herb.
-All: standard attack
b)Putrid Moldyman
カビクサイマン "Kabi Kusai Man"
HP: 789
Attacks
-Standard attack
Damage: 15~30 HP
-Scatter its poisonous mold spores
Damage: 30~45 HP to all
Effect: might poison its targets
-Blow its stinky breath at you
Effect: might make one target nauseous
Strategy
You should be able to defeat this enemy in 2 rounds with combos. If you
can't combo, use PK Freeze[gamma] (18 PP) in the first round.
Use PK Love and PK Starstorm (48 PP) when facing a group. Don't worry
about conserving PP because the sewer is a small area that includes a hot
spring. Note, however, that a boss battle awaits you near the entrance to
the sewer on your way back to the surface. Use PK Fire[gamma] (20 PP)
when facing two Putrid Moldymen once you pass the hot spring on your
return trip.
-Lucas: standard attack
-Kumatora: standard attack
(first turn) PK Freeze[gamma] (18 PP), if you can't combo
(first turn) PK Fire[gamma] (20 PP), when facing 2 Putrid
Moldymen
-Duster: standard attack
-Boney: standard attack
c)Miracle Fassad
ミラクルヨクバ "Mirakuru Yokuba"
Recommended Level: 47
Attacks (Phase 1)
-Charge forward
Damage: 90~110 HP
-Dissonant chord attack
Damage: 60~110 HP to three targets
-Throw a bunch of bombs
Damage: 120~130 HP to all
Comments: Neither Shield nor adjusting Offense/Defense affects this
attack. Fassad seems to always laugh/smile before throwing
bombs.
-Release a stinky odor
Effect: makes a single target nauseous
-Throw a flea bomb
Effect: infested target can't combo and sometimes fails to use special
abilities
-Discharge a memory loss gas
Effect: renders one target unable to use special abilities
-Emit a blinding light
Effect: might cause the entire party to start crying
-Emit a glorious light
Effect: instantly defeats one target
-Use a shield system
Effect: reduces damage from physical attacks by 50% and prevents combos
-Laugh menacingly
Effect: none
-Fassad's heart was filled with hate; Fassad got serious
Effect: enter phase 2
Attacks (Phase 2)
-PK Starstorm
Damage: 200~300 HP to all
-PK Freeze[omega]
Damage: 300~400 HP
Effect: might solidify its target
-PK Thunder[omega]
Effect: summons 4 bolts; might paralyze its targets
Damage: 130~200 HP per bolt
-Psycho-Shield[alpha]
Effect: reduces damage from PSI attacks by 50%; doesn't affect PK Thunder
or PK Ground
-Brainshock[omega]
Effect: might make the entire party feel strange
-Defense Up[alpha]
Effect: increases Defense by about 20%
-Offense Down[omega]
Effect: reduces the entire party's Offense by about 20%
-Gobble a Luxury Banana
Effect: recovers about 570 HP
Strategy
Buy a few Double Jerkies from the mole cricket if you're low on food, and
give them to Boney. If you have the Alligator Hat and the Boing Ribbon,
equip them on Lucas and Kumatora to protect them from fleas and memory
loss.
This fight is divided into 2 phases. In the first phase, Fassad uses
physical attacks and causes various status effects. In the first round,
increase the party's Defense and decrease Fassad's Offense. In the second
round, increase the party's Offense and decrease Fassad's Defense.
In the third round, use Psycho-Shield[omega] (20 PP) to prepare for the
second phase of the fight. Also, remove Fassad's initial physical shield
with the Shield Snatcher before using standard attacks.
Either Lucas or Kumatora should focus on healing depending on who can
inflict more damage. (PK Thunder[gamma] or [omega] is Kumatora's most
effective attack.) Try to keep everyone's HP above 120, and use Healing
whenever someone has fleas; use Healing whenever Lucas or Kumatora suffer
from memory loss and whenever anyone other than Kumatora starts crying.
Use Lucas's Healing[gamma] (18 PP) or a Cup of Lifenoodles to revive
anyone instantly defeated by Fassad's glorious light attack.
In the second phase of the fight, Fassad uses PSI attacks and eats Luxury
Bananas to keep his HP up. Fassad seems to always use Psycho-Shield[alpha]
as soon as the second phase starts. To counteract the HP Fassad recovers,
have Boney use the Shield Snatcher to remove Fassad's initial Psycho-
Shield, then use PK Love[omega] (50 PP) and PK Starstorm (48 PP) once
each.
Lucas or Kumatora should continue to focus on healing. Try to keep
everyone's HP near max because Fassad can mortally wound someone with one
use of PK Thunder[omega]. Have Boney use a Double Jerky when someone is in
danger of falling to 0 HP.
-Lucas: (first turn) Defense Up[omega] (18 PP)
(second turn) Offense Up[omega] (18 PP)
(third turn) Psycho-Shield[omega] (20 PP)
standard attack
Healing[gamma] (18 PP), when someone falls unconscious
Lifeup when HP falls below 120
-Kumatora: (first turn) Offense Down[alpha] (7 PP)
(second turn) Defense Down[alpha] (7 PP)
PK Thunder[gamma] (21 PP) or [omega] (32 PP)
Lifeup when HP falls below 120
-Duster: (first turn) Scary Mask
(second turn) Tickle Feather
standard attack
-Boney: (first turn) Saltwater Gun
(second turn) Shield Snatcher
standard attack
Double Jerky, when someone is in danger of falling to 0 HP
d)King Statue
キングのぞう "Kingu no Zou"
(A large statue of Porky)
Type: Mechanical
HP: 99,999,999
Attacks
-Throw its book at you
Damage: 500~550 HP
-Swing its arms around
Damage: 500~600 HP to two targets
-Stomp the ground with its foot
Damage: 280~300 HP to all
Strategy
Carry a New Year's Eve Bomb into this fight. If you don't have any, buy
one from the Pigmask Arms Dealer below the statue for 3000 DP. The bomb
reduces the statue's absurdly high HP to 1.
After the fight, talk to the man standing next to the statue to receive
the Trivia Card 4 (the correct answer is "Onin War").
-Lucas: standard attack
-Kumatora: standard attack
-Duster: standard attack
-Boney: New Year's Eve Bomb
WALKTHROUGH
a)Limo Ride
When the chapter begins, a very long limo stops in front of the party.
Driver:
"You are Mr. Lucas, correct?
Our great earthly leader
who rules the entire world,
King Porky,
has stated his wish to invite you to the
last capital, New Pork City.
I will take you now on this stretch limo,
so please board the vehicle.
>Yes >No" (if you answer "no," he will ask you again)
[ The driver opens the door ]
"Why do they make me walk all the way around like this."
[ The party enters the limo, and the driver takes off ]
"How do you like it?
It's surprisingly bigger inside than it looks from outside, isn't it?
We will arrive in New Pork City shortly,
so in the meantime please make yourself at home."
NOTE: Porky is actually Pokey from EarthBound. For those who have not played
EarthBound or Mother 2, Pokey is one of the main villains in that
game.
You have to wait about 30 seconds before reaching New Pork City. While
you're waiting, you can explore the limo and examine some of the furnishings
or talk to the driver, though any time you spend talking or looking at
things don't count toward the 30 seconds.
Driver:
"Mr. Lucas.
This is your first time going to New Pork City, yes?
It's quite different from Tazmily,
and I think you'll be very surprised.
Ha ha ha."
Driver:
"Mr. Lucas,
are you an acquaintance of Mr. Porky's?
This is the first time Mr. Porky has invited anyone."
Driver:
"Ah, this picture.
They are my wife and daughter.
My wife has such a good sense of humor,
she is very popular in our neighborhood."
Driver:
"I've been at this job for so long...
I'm thinking of retiring soon and
maybe inheriting my in-laws' egg house.
Ha ha ha."
Driver:
"Hey! Doesn't that cloud to the east, up to the right, and below the
cloud that looks like a duck look like a scoop of ice cream?
No, not there!
Near the ridge on the mountain that looks like a mouse nibbling a
sunflower seed.
No! More ahead...
AWWWWwww
We passed it."
Driver:
"This is hard for me to say,
but I must concentrate and I ask that you please do not talk to me."
You can also examine a few of the things in this room.
The stage:
"It's a stage.
It looks like you can sing,
but you can't even climb on."
The drinks:
"Drinks for adults are lined up.
They're too hot, bitter, nasty, and poisonous for kids,
so you can't drink them.
Oh, adults can't drink them either."
The table monitor:
"It's an arcade table game.
It looks like you can play, but you can't play."
The pool table:
"It's a 9-foot table.
The pockets are set pretty wide.
It looks like you can play, but you can't play."
The Blackjack table:
"It's a Blackjack table.
Despite saying, 'It's a Blackjack table,'
you can't play."
The stack of champagne glasses:
"It's the famous champagne tower.
On closer inspection, it's just a picture."
After about 30 seconds have passed, talk to the driver:
"Alright!
The city has come into view.
That is New Pork City."
[ The limo lands, and the driver lets the party out. ]
"Thank you for your patience.
Please watch your step as you exit the limo.
Are you sure you have all your belongings with you?
To make sure you don't get lost in this new place,
I'll give you a map of the city."
[ "You received the City Map!" ]
"Now then, Mr. Lucas.
Let us meet at a later time
...with a different face."
b)Cardboard City
Inside the "city" are most of Tazmily's former residents. One of them
(Isaac) has even joined the Pig Army.
Ride the escalator to the highest part of town, and examine the vending
machine next to the Empire Porky Building. If you can't afford everything,
skip the Expensive Gloves (2360 DP), the Good Shoes (3520 DP), and the
Scorpio Bracelet for Lucas and Duster. You can find 2 bracelets and better
weapons for Kumatora and Duster in gift boxes later. Be sure to have at
least 4000 DP left when you're done.
Next, go to the movie theater in the southeast part of town. Inside, talk to
the lady on the left at the counter, and buy a Red Hat for Lucas and Boney
and an Angel Ribbon for Kumatora. Don't sell the Alligator Hat or the Boing
Ribbon if you replaced them. The Fake Bat and Fake Frying Pan make a
different sound when they hit, but I don't think there is anything special
about them other than that.
(8C1)
Go farther into the theater. Scenes from Mother 2 are being shown on screen.
Despite the past conflict between Porky and Ness, the main character of
Mother 2, Porky personally chose this movie to be played in the theater.
Talk to the man with the mohawk in the northeast corner of the room:
"You guys' leader is being held in an abandoned apartment underground.
What? You don't know of any leader?
But the leader wants to meet you guys.
I put myself at risk to tell you about him,
but you really don't know?
>Yes >No
Yes:
| I see, you really don't know.
| You probably should still meet him, though.
| It's pretty clear he wants to see you guys."
No:
| I see. Even if you don't know,
| you probably should meet him anyway.
| That's all I can say."
The other patrons are complaining about a Hekokimushi, or Stink Bug, that is
making the theater smelly. Examine the chair in the top left corner of the
middle group of chairs. The Stink Bug jumps out and flees through the hole
in the speaker, with Boney chasing after it. The hole in the speaker
connects to the sewers, but it's too small for a person to crawl through.
Exit the theater and enter the Arcade to the west. Inside is Thomas and a
man with a mohawk. Talk to the man and he'll open the entrance to the sewers
for you:
"I've been hearing a dog barking for a while.
I think it's somewhere right below us.
But I can't go and check.
Since I'm not good with dogs.
The tip of their noses are wet, and they wag their tails, and they
lick people's faces.
I don't like 'em at all.
Can you look for the dog instead?
>Yes >No (answer "yes")
Really!
Do you like dogs.
You'll go look for me.
I'll open the heavy Lid.
Even if I'm putting myself at risk.
Ohhh, kay.
Then I'll open the way to the sewers for you.
Heeeave, ho."
Descend the ladder into the sewer. The sewer is a small area that includes a
hot spring, so don't worry about conserving PP during your search for Boney.
Use PK Love and PK Starstorm when facing a group. Note, however, that a boss
battle awaits you near the entrance to the sewer on your way back to the
surface.
The Metal Attack Roaches and Putrid Moldymen in the sewer aren't very
difficult. The Metal Attack Roaches wander aimlessly and can be approached
from behind; wait for them to stop moving before engaging them. Use PK
Freeze[gamma] (18 PP) once against the Putrid Moldyman if you can't combo,
or use PK Fire[gamma] (20 PP) when facing two Putrid Moldymen on your way
back to the surface.
From the entrance to the sewer, go east along the south wall. In the second
section are two Putrid Moldymen and a Metal Attack Roach fairly close to
each other. Try to engage the Metal Attack Roach from behind to avoid
fighting all 3 enemies at once.
There are two doors in the north wall. Enter the door on the right to find 3
trash cans:
Left trash can: Magic Pudding (recovers 40 PP)
Middle trash can: Saltwater Gun (damages mechanical enemies and
mechanical chimeras)
Right trash can: Putrid Moldyman
Enter the left door to reach a hot spring. Continue west along the north
wall.
Near the exit from the sewer is a mole cricket selling food and medicine.
Buy some Double Jerky for Boney if you're low on food, and save them for the
upcoming boss. Enter the door.
The next area is an abandoned apartment. Go west from the entrance to find a
save frog. Climb the stairs to the second floor.
Talk to Boney at the end of the hallway:
"*Woof woof*
(I was chasing that strange smelling Bug and ended up here.)"
[ "Boney joins you!" ]
"*Woof*
(Anyway, you have to check out the n, n, next room...!)"
c)Exposition
(8C2)
In the next room is Leder, the bell tower ringer from Tazmily Village. He
never said a word before, but he now provides the longest speech in the
game. He explains the entire background to Mother 3 and answers some
questions you might have about the game's storyline.
"That's right. It's me, Leder, the bell tower ringer.
You're probably surprised.
You're probably surprised from just hearing me talk.
I never said anything for a long, long time because I didn't want to
talk, not because I couldn't.
I've been ringing the bell in the Crossroad,
all this time
keeping in my heart
something I couldn't tell anyone.
But, the secret I've been protecting is starting to leak out.
Lucas, it's time I told you everything.
What I am about to tell you is probably something you don't want to know.
Nonetheless, I absolutely must have you listen to me.
It's going to be a long story, but please listen to it all.
>Yes >No (if you answer "no," Leder says a few extra things)
| I see...
| Even if you refuse to listen, I still need to say this.
| You don't have to listen, but please stay here.
| Even if I talk to myself, this is something I still have to say.
This story will tear at the hearts you have lived with until now,
and I have too much to tell you.
That's why I'm going to ask the Stink Bug quivering behind me to remember
my story.
Okay? Mr. Stink Bug."
[ The stink bug jumps and walks forward ]
"At one time, there was something called the 'world.'
It is different from the 'world' the inhabitants of this island imagine.
This 'world' was incredibly big.
There lived more people in this 'world' than all the grains of sand on
these 'Nowhere Islands.'
It may be hard for you to envision, but this 'world' once existed.
Do you understand?
>Yes >No (if you answer "no," Leder will repeat himself)
This 'world' was destroyed at a certain time.
Of course, that destruction was caused by humans.
Everyone had imagined the coming of that time in the back of their minds.
That time did in fact arrive.
...that is why the 'world' no longer exists.
This is the story of the 'end of the world.'
Do you understand?
>Yes >No
Just before the 'end of the world.'
A 'white boat' came to this island.
All of Tazmily's villagers were on that boat.
That's right.
The people on that 'white boat' were just a small number of humans who
escaped from the 'world.'
The people on the boat retained the names they had from the previous
'world...'
The plans for the 'white boat' were made before the 'world' was
destroyed.
Although these 'Nowhere Islands' are a part of the 'world,' it is a
special place.
It was the only place that would remain after the 'world' was lost.
The only place where people could survive.
The 'white boat' arrived on these islands.
This is the story of the 'white boat.'
Do you understand?
>Yes >No
Have you been able to remember my story so far? Mr. Stink Bug?"
[ The stink bug jumps twice ]
"This place is special because of a large dragon that is about as big as
the islands.
A long time ago, humans and the dragon coexisted.
But all of a sudden, humans were no longer able to live together with the
dragon.
The ancestors of the people called the Magypsies--who have lived on these
islands from long ago--struck 7 needles into the ground, and the dragon
fell into a long, long sleep.
The Magypsies protected the needles, making sure the dragon wasn't
awakened until its power was truly needed.
Until it awakens, the dragon remains a part of the earth's power, and it
continues to do nothing but sleep.
And,
thanks to the dragon's great energy hidden underground, these islands
were protected from the end of the 'world.'
This is the story of "The Dragon and the Magypsies."
Do you understand?
>Yes >No
The people who came to these islands on the 'white boat' were more than
anything afraid of the 'world' ending again.
They believed the cause of the end of the 'world' had something to do
with the way they had lived.
The people on the 'white boat' thoroughly talked it over.
They put their heads together and had an earnest discussion.
Then they reached this conclusion.
They decided everyone would erase all memories of the previous 'world'
and live under new rules and roles.
That's right.
In other words, they would all live by playing their parts in the ideal
'fairy tale' they devised together.
That's what was decided.
Using the alluring and idyllic childhood village as a stage, they restart
their lives.
The memories of the 'world'...
The memories of the rules surrounding them and of their belongings are
all erased, and they start their lives over.
They reset their old memories and replace them with the new 'fairy tale.'
That is how the village Tazmily was made.
But, it was necessary to record the fact that this memory replacement
took place.
The device used to store everything about the previous 'world' and the
memories of everyone on the 'white boat' was that object called the
"Hummingbird's Egg."
When crisis strikes, the 'thieves' Wes and his son Duster would be the
first to take action.
Didn't those two go to Osohe Castle and retrieve the secret of the
'people on the white boat?'
And one more thing, about myself.
It was necessary for one person to have a kind of 'duty' of retaining all
the memories of the previous 'world.'
I was the only one in this new village called Tazmily who did not play a
role in the new 'fairy tale.'
The sound of the bell I struck was a 'suggestion' to everyone not to lose
their constructed memories.
My name 'Leder' means leader.
No, no, being the leader isn't a big deal.
It's just that, unlike other people I'm very tall.
That's why we thought I would make a good landmark of some kind.
We decided that together.
Since I'm so tall, people want to start talking to me, right?
When a really important time arrives, we decided I was to reveal this
'secret.'
This is the story of 'the people who forgot everything.'
While this placed called 'Tazmily Village' is real, it was initially made
to be a 'fairy tale.'
It may be hard to believe, but do you understand?
>Yes >No
Let me tell you about Osohe Castle.
Apparently, at one time, there was a kingdom on this island ruled by the
king of Osohe.
But by the time we arrived on the 'white boat,' those people were gone.
It seems they were afraid of the dragon's eventual awakening and left
the island.
Princess Kumatora was a baby who lost her mother and father before
boarding the 'white boat.'
After arriving on the island, the Magypsies agreed to raise her, and we
decided to give her the role of princess of Osohe Castle.
The role of Wes and Duster as the princess's retainers was a 'fairy tale'
we all made up.
That Osohe Castle is a part of these islands' important but meager
'past.'
The characters in the hastily made 'fairy tale' have an extremely scant
'past' and 'history.'
There is probably no one in Tazmily Village who talks about events that
happened 100 or 1000 years ago.
We actually wanted to come up with plenty of 'myths' and 'legends'...
but it's unfortunate we couldn't because we made our 'fairy tale' in a
hurry.
I have probably said only things you don't want to hear.
You might not want to believe it, but it's the truth.
Have you listened to my story so far?
>Yes >No
Have you been able to remember my story so far? Mr. Stink Bug?"
[ The Stink Bug jumps twice ]
"What would happen to Tazmily Village in the future.
We weren't sure, but things were going well as they were.
Those who arrived on the 'white boat' had completely adjusted to their
new identities.
I thought we lived peacefully and amiably with each other.
Things started to go wrong when someone named Porky, traveling through
time and space, ended up here.
It seems he was somehow manipulating a machine called the Time Tunnel
which can freely control time and space.
But
he was banished out of every time and every place until he stumbled onto
our islands in our time.
Using the Time Tunnel to cause trouble, he is bringing a large number of
people here from different time periods.
The Pigmasks and the people of New Pork City have all been brought here
and 'brainwashed' by Porky.
This hoodlum Porky apparently thinks this island is his 'toy box' where
he can do whatever he wants.
The animals were combined and turned into deformed chimeras.
He had Thunder Tower constructed, organized his own army, and did
whatever he wanted like a childish dictator.
Porky found out about the secret of the 'white boat' because of a traitor
among the Magypsies.
Do you understand about this trespasser Porky?
>Yes >No
The one traitor among the Magypsies...
is Locria, the seventh Magypsy you likely haven't met yet.
Porky learned the secrets of 'those who came on the white boat' and the
'sleeping dragon' because Locria joined with Porky.
Porky decided to pull the seven needles and wake the sleeping dragon so
he can use its power for himself.
The dragon is part of the earth's power.
It is said the one who pulls the sealing 7 needles will be the dragon's
master.
But only a limited few can pull the needles of the dragon.
Neither the Magypsies, who have protected the needles, nor Porky
apparently has that power.
Despite that, the needles are being pulled.
That means there is somebody being manipulated by Porky into seizing the
dragon's power!
...we can no longer put up with Porky's mischief.
The 'world' will be completely destroyed again...
and we will likely see the end of everything.
That might be Porky's greatest pleasure,
but it's something we can't allow.
It would be wrong for the few remaining humans to condone such a thing.
Lucas.
It looks like you are a person chosen to be able to pull the needles that
seal the dragon.
Pull the needles of the Dragon of Darkness with your hands, and reflect
your heart into the dragon.
Let this be my only command to you as your leader.
Do you understand the 'dragon's awakening?'
>Yes >No
It seems six of the dragon's needles have already been pulled.
The dragon sleeping underground is probably starting to awake.
The final needle is apparently somewhere in New Pork City.
In preparation for the pulling of that final needle, Porky is gathering
every living thing on these islands into New Pork City.
It's probably for the production of his final malevolent party.
But now is the time to turn this big pinch into a big chance.
It might be the time when everything ends, but it might also be the time
when a new and abundant something begins.
You want that...don't you.
Lucas,
now that I think about it,
a once delicate child like you has been assigned a preposterous task.
You learned the hard truth,
and the boy who knows everything will become the one who saves the future
of every living being.
...
'God does not burden with too much weight.'
You've probably heard a saying like this.
It's not just you who will fight.
Everyone will,
everyone
Everyone will help you.
My story was long, but this is all I have to tell you.
Did you understand everything?
>Yes >No
The location of the needles is part of the Magypsy's purview,
so I don't know much, but...
Based on Porky's movements, it seems they are rather close to tracking
down the seventh needle.
Lucas,
I want you to pull that final needle without fail.
Porky is on the 100th floor of the Empire Porky Building giving out
orders.
You'll have to charge up there first.
Search for any clues after that.
It's been a long time since I've talked so much, and I'm getting tired.
The Stink Bug over there should have remembered my story.
If you forget anything, take the Stink Bug with you and ask it anytime.
You'll go with them, won't you?
Mr. Stink Bug."
Examine the Stink Bug to take it with you. It's a Key Item that doesn't
occupy inventory space. Select it from your inventory to read Leder's story
again.
d)Returning to the Surface
As mentioned above, buy some Double Jerkies from the mole cricket if you're
low on food, and give them to Boney. Equip the Alligator Hat on Lucas and
the Boing Ribbon on Kumatora if you have them.
After recovering in the hot spring, go south a bit and try to lure the 2
Putrid Moldymen away from the Metal Attack Roach. Use PK Fire[gamma] (20 PP)
against them.
Just before you reach the ladder up to town, Fassad emerges from the sewage.
He taunts you again, saying how he has gotten stronger and won't lose this
time. He laughs, "Nuheheheheheheheheh," like he always does and attacks.
This fight is divided into 2 phases. In the first phase, Fassad uses
physical attacks and causes various status effects. In the first round,
increase the party's Defense and decrease Fassad's Offense to significantly
reduce the amount of damage Fassad can inflict. In the second round,
increase the party's Offense and decrease Fassad's Defense.
In the third round, use Psycho-Shield[omega] (20 PP) to prepare for the
second phase of the fight. Also, remove Fassad's initial physical shield
with the Shield Snatcher before using standard attacks.
Either Lucas or Kumatora should focus on healing depending on who can
inflict more damage. (PK Thunder[gamma] or [omega] is Kumatora's most
effective attack.) Try to keep everyone's HP above 120, and use Healing
whenever someone has fleas; use Healing whenever Lucas or Kumatora suffer
from memory loss and whenever anyone other than Kumatora starts crying. Use
Lucas's Healing[gamma] (18 PP) or a Cup of Lifenoodles to revive anyone
instantly defeated by Fassad's glorious light attack.
In the second phase of the fight, Fassad uses PSI attacks and eats Luxury
Bananas to keep his HP up. Fassad seems to always use Psycho-Shield[alpha]
as soon as the second phase starts. To counteract the HP Fassad recovers,
have Boney use the Shield Snatcher to remove Fassad's initial Psycho-Shield,
then use PK Love[omega] (50 PP) and PK Starstorm (48 PP) once each.
Lucas or Kumatora should continue to focus on healing. Try to keep
everyone's HP near max because Fassad can mortally wound someone with one
use of PK Thunder[omega]. Have Boney use a Double Jerky when someone is in
danger of falling to 0 HP.
When the battle is over, Fassad concedes defeated once and for all.
Translator:
"'O, o, ow ow ow' This...
This I will not translate.
On account of these are not words but just noises.
'You people have beat me.
No, you did not beat me, you people are despicable.
I have had enough of this fighting.
I have really had enough.
This kind of thing is a game.
Let us say it is Mr. Porky's game.'
'You people are still in the maelstrom.
Perhaps I was ousted from that.
But, that is still not known.
Like a flickering flame, my life is in danger.
I will probably never meet you people again.
Not just in battle,'
said Fassad.
He adds, in a very small voice,
'Nuheheh.'
Fassad will crash."
[ Fassad falls into the sewage. ]
Translator:
"I am a Translator,
but now that Fassad is gone
I am no longer needed.
Please do not chase me.
Good bye."
e)To the Empire Porky Building
There are now many more people in New Pork City. Most of them say strange
things like, "blah, blah," or "right, left." Some new Tazmily residents have
also arrived, but they have a bad feeling about the town and feel duped into
coming here.
If you want to get the fourth Trivia Card, buy a New Year's Eve Bomb from
the Pigmask Arms Dealer in the eastern part of town (it costs 3000 DP) and
give it to Boney. Climb the nearby ladder, and examine the large statue of
Porky 3 times:
"Brilliant, brave, super tough, and slightly chubby.
A statue of our great leader, Porky.
It feels like the statue is glaring at you.
Respond to the statue's hostility with your own hostility?
>Yes >No"
Answer "yes" to start the fight. This statue has 99,999,999 HP and can
defeat the entire party with one attack, but the New Year's Eve Bomb reduces
this statue's absurdly high HP to 1. After the fight, talk to the nearby man
to receive the Trivia Card 4 (the correct answer is "Onin War").
Your next destination is the Empire Porky Building. Enter the elevator to
the left.
EXTRA
a)The Pancho Pincho Brothers and Their Friend
In the northwest corner of town are a broken slot machine and three men in
sombreros. They are the "Pancho Pincho Brothers and Their Friend" ("The
Sanchez Brothers and Their Friend" in EarthBound). Talk to the broken slot
machine and give it 1 DP to make the three men spin around. You get a prize
if the three men face the same direction.
All facing front: Magic Tart (recovers 30 PP)
All facing left: Big City Soda (recovers 20 HP)
All facing back: Chick (turns into Chicken, which can be sold for 200
DP)
I have never had all three men face right, so I don't know what the prize is
(sorry).
_______________________________________________________________________________
_______________________________________________________________________________
2.Empire Porky Building
Recommended Level: 48 -> 54
Equipment:
Lucas: (weapon) Master Stick/ Kumatora: (weapon) Expensive Gloves/
Mystical Stick Mystical Gloves
(body) Heavy Charm (body) Goddess Bustier
(head) Red Hat/ (head) Angel Ribbon
Awesome Crown (other) Scorpio Bracelet
(other) Scorpio Bracelet
Duster: (weapon) Good Shoes Boney: (weapon) *nothing*
(body) Heavy Charm (body) Striped Collar
(head) Kite Bandana (head) Red Hat
(other) Scorpio Bracelet (other) *nothing*
Outline
Ride the elevator
|
|
Enter the music hall
|
|
Examine the wig
|
|
Ride the elevator up
|
|
Go up through the floors
|
|
Barely lose the mini-games (8C3)
|
|
Defeat the NK Cyborg
|
|
Defeat the robot clones
ITEMS
a)Awesome Ring
すっごいリング "Suggoi Ringu"
(A sparkling red and gold ring)
Use: armor for Lucas; equip as "other;" Defense +30, max PP +30
Location: on the bathroom floor of the Empire Porky Building, in a stall
occupied by the Ultimate Chimera
This item is on the floor with many bathrooms. When you reach the 6th hall,
examine the rightmost door 3 times to enter the stall. Immediately leave
the stall to avoid the Ultimate Chimera, then enter the adjacent door. You
will hear the Ultimate Chimera burst into the hallway. Quickly reenter the
stall that was occupied by the Ultimate Chimera to obtain the Awesome Ring.
b)Awesome Cloak
すっごいマント "Suggoi Manto"
(A sparkling red and yellow cloak)
Use: armor for Lucas; equip on "body;" Defense +23, max PP +30; reduces
damage from Fire, Freeze, and Thunder by about 40%
Obtained: the Pigmask Colonel has a small chance of dropping this item
Pigmask Colonels appear the most often on the laboratory floor.
GIFT BOXES
______________________
| Hippo Launcher Floor |
|______________________|____________________________________________________
|1.Super Bomb | base damage 450~480 HP | partially submerged |
| "Suupaa Bomu" | to all enemies on screen | in the second room |
|__________________________|__________________________|_____________________|
|2.Ultimate Shoes | | |
| "Saikou no Kutsu" | weapon for Duster; | south of the |
| (Red boots) | Offense +82 | hostile scientist |
|__________________________|__________________________|_____________________|
|3.Grilled Chicken | | |
| "Tori no Herushii Yaki" | recovers 170 HP | in front of the |
| (A round, brown | | elevator to the |
| piece of meat) | | next floor |
|__________________________|__________________________|_____________________|
|4.Cup of Lifenoodles | cures all status effects | in front of the |
| "Inochi no Udon" | or revives someone with | elevator to the |
| | 0 HP to max HP | next floor |
|__________________________|__________________________|_____________________|
________________
| Bathroom Floor |
|________________|__________________________________________________________
|1.Attack Attractor | | 3rd door from the |
| "Kougeki Hoi Hoi" | enemies attack the | right in the first |
| (Resembles a megaphone) | target of this item | hallway |
|__________________________|__________________________|_____________________|
|2.Honey Shower | | |
| "Hachimitsu Shawaa" | inflicts 80~110 HP | leftmost door in |
| (A bee) | (rarely 810 HP) | the 2nd hallway |
|__________________________|__________________________|_____________________|
|3.Red Collar | armor for Boney; Offense | |
| "Aka no Kubiwa" | and Defense +50; -20% | 2nd door from the |
| | damage from Fire, Freeze,| left in the 4th hall|
| | and Thunder | |
|__________________________|__________________________|_____________________|
|4.Awesome Ring | | protected by the |
| "Suggoi Ringu" | armor for Lucas; | Ultimate Chimera in |
| (A sparkling red | Defense +30, | the rightmost door |
| and gold ring) | max PP +30 | of the 6th hall |
|__________________________|__________________________|_____________________|
_______________
| Magypsy Floor |
|_______________|___________________________________________________________
|1.Razor and Lipstick | automatically | inside the |
| "Higesori to Kuchibeni" | revives its carrier | Magypsy's house |
|__________________________|__________________________|_____________________|
|2.Luxury Banana (x5) | | inside the |
| "Koukyuu Banana" | recovers 120 HP | Magypsy's house |
|__________________________|__________________________|_____________________|
|3.Ancient Banana | inflicts about 50 HP of | inside the |
| "Mukashi no Banana" | damage | Magypsy's house |
|__________________________|__________________________|_____________________|
____________________
| Construction Floor |
|____________________|______________________________________________________
|1.Favorite Pizza | | north of the first |
| "Gohiiki Piza" | recovers 250 HP | construction workers|
| | | you see |
|__________________________|__________________________|_____________________|
|2.Angel Gloves | | on the edge of a |
| "Tenshi no Tebukuro" | weapon for Kumatora; | girder near the |
| (Gloves with | Offense +67 | elevator to the next|
| angel wings) | | floor |
|__________________________|__________________________|_____________________|
__________________
| Laboratory Floor |
|__________________|________________________________________________________
|1.King Burger | | from the second room,|
| "Ousama Baagaa" | recovers 280 HP | enter the room to the|
| | | east, then go to the |
| | | southeast corner |
|__________________________|_________________________|______________________|
|2.Magic Cake | | |
| "Majikku Keeki" | recovers 50 PP | next to the King |
| (A triangular slice of | | Burger |
| pink cake) | | |
|__________________________|_________________________|______________________|
|3.Canine Weapon | | |
| "Inu no Buki" | weapon for Boney; | from the King Burger,|
| (A club that | Offense +15 | enter the room to the|
| resembles a bone) | | north |
|__________________________|_________________________|______________________|
|4.Super Bomb | base damage 450~480 HP | from the second room,|
| "Suupaa Bomu" | to all enemies on screen| enter the room to the|
| | | north, then go west |
|__________________________|_________________________|______________________|
|5.Sagittarius Bracelet | | from the Super Bomb, |
| "Ite no Udewa" | armor; equip as "other;"| go through the door |
| (A yellow bracelet | Defense +45 | to the northeast, |
| decorated with pearls) | | then turn south |
|__________________________|_________________________|______________________|
ENEMIES
a)Hippo Launcher
カバランチャー "Kaba Ranchaa"
(A hippo firing a missile from its mouth)
Type: Mechanical Chimera
Vulnerable: Thunder, sleep
Resistant: Fire
HP: 1623 (in water)
998 (on land)
Attacks
-Charge forward
Damage: 90~140 HP
-Fire missiles
Damage: 50~70 HP to three targets
-Fire a barrage of missiles
Effect: hits 8 times
Damage: 30~50 HP per hit
Strategy
You should be able to defeat the Hippo Launcher in 2 rounds with combos.
Put this enemy to sleep to hear the rhythm of its battle music.
Hippo Launchers aren't openly hostile, and there is only 1 required fight
on the floor they appear on. If you can't combo, don't worry about
conserving PP and use PK Starstorm (48 PP) and PK Love[beta] (20 PP) or
[omega] (50 PP) depending on whether you're fighting on land or in water.
For a more cost-effective strategy, put the Hippo Launcher to sleep and
adjust everyone's Offense/Defense before attacking with PK Thunder.
This enemy has a small chance of dropping a Thud Charm (Defense +30).
-Lucas: standard attack
PK Love[beta] (20 PP) if fighting on land and you can't combo
PK Love[omega] (50 PP) if fighting in water and you can't combo
-Kumatora: standard attack
PK Starstorm (48 PP) if you can't combo
-Duster: standard attack
Hypnotic Pendulum
-Boney: standard attack
b)Men's Room Sign
おとこマーク "Otoko Maaku"
Type: Mysterious Creature
Vulnerable: feeling strange
HP: 1222
Attacks
-Standard attack
Damage: 1~5 HP
-PK Starstorm
Damage: 250~360 HP to all
-Counter[alpha]
Effect: reduces damage from physical attacks by 50%, reflects inflicted
damage, and prevents combos
-Has a big grin on its face
Effect: none
Strategy
Like the Hippo Launcher floor, the Bathroom floor is a short, easy area.
Use PK Love[gamma] (35 PP) and PK Starstorm (48 PP) to defeat the Men's
Room Sign in 1 round. Have at least 120 HP before fighting this enemy in
case it uses PK Starstorm.
This enemy sometimes drops Magic Pudding (recovers 40 PP).
-Lucas: PK Love[gamma] (35 PP)
-Kumatora: PK Starstorm (48 PP)
-Duster: standard attack
-Boney: standard attack
c)Boa Transistor
ヘビーメタル "Hebii Metaru"
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 678
Attacks
-Biting attack
Damage: 20~40 HP
-Jab with its tail
Damage: 40~50 HP
-Fire a baffling beam
Effect: might make one target feel strange
-Sound an alarm
Effect: a Pigmask Major or Colonel might join the fight
Comments: Pigmask Colonels are vulnerable to Freeze and Wall Staples.
Strategy
You should be able to defeat the Boa Transistor in 1 round with combos or
2 rounds without. If you can't combo and this enemy appears with a K9000,
use PK Thunder[gamma] (21 PP) and defeat the Boa Transistor first.
By the off-chance a Pigmask Colonel appears, use Wall Staples to
immobilize the Pigmask Colonel while you attack the Boa Transistor.
-Lucas: standard attack
-Kumatora: standard attack
(first turn) PK Thunder[gamma] (21 PP) when facing a group and
you can't combo
-Duster: standard attack
-Boney: standard attack
d)K9000
キャタピラドッグ "Kyatapira Doggu"
Type: Mechanical
Vulnerable: Thunder
Resistant: Fire
HP: 1086
Attacks
-Charge forward
Damage: 50~70 HP
-Deploy a few Mini-Mecha Dogs; the Mini-Mecha Dogs charge forward
Effect: the K9000 hits three times
Damage: 50~80 HP per hit
-Emit a blinding light
Effect: might cause the entire party to start crying
Strategy
The K9000 wanders aimlessly and can be easily approached from behind. If
you can't combo, use Defense Down[alpha] (7 PP) and the Siren Beetle in
the first round. Use PK Thunder[gamma] (21 PP) if Lucas and Duster start
crying. Always defeat this enemy last when it appears in a group.
-Lucas: standard attack
-Kumatora: (first turn) Defense Down[alpha] (7 PP), if you can't combo
standard attack
PK Thunder[gamma] (21 PP), if Lucas and Duster are crying
-Duster: (first turn) Siren Beetle, if you can't combo
standard attack
-Boney: standard attack
e)Rhinocerocket Mark II
サイブースター "Sai Buustaa"
(A rocket with a rhino's head)
Type: Mechanical Chimera
Vulnerable: Freeze, paralysis
HP: 832
Attacks
-Horn attack
Damage: 50~70 HP
-Launch itself
Damage: 60~100 HP to all
-Use an acceleration system
Effect: increases its Speed by 88
Strategy
You should be able to defeat the Rhinocerocket Mark II in 1 round with
combos. If you can't combo, use PK Freeze[gamma] (18 PP) to win in 1
round.
This enemy can appear with a Love Walker at one point near the end of the
construction floor. Both enemies can inflict heavy damage to the entire
party, so try to approach the Love Walker from behind to avoid the fight.
PK Love[beta] (20 PP) and PK Starstorm (48 PP) can win the fight in 1
round, but it's slightly risky because the Love Walker occasionally uses
Psycho-Counter. A safer strategy is to have Boney use a Made-You-Look on
the Love Walker while you defeat the Rhinocerocket.
-Lucas: standard attack
PK Love[beta] (20 PP) when fighting a Love Walker also
-Kumatora: Freeze[gamma] (18 PP)
PK Starstorm (48 PP) when fighting a Love Walker also
-Duster: standard attack
-Boney: standard attack
f)Love Walker
あいたくてウォーカー "Aitakute Uookaa"
(A round enemy with four legs)
Type: Mysterious Creature
Vulnerable: paralysis
HP: 847
Attacks
-Let out a powerful kick
Damage: 30~50 HP
-PK Fire[gamma]
Damage: 100~120 HP to all
Effect: might leave its targets burning
-PK Fire[omega]
Damage: 140~190 HP to all
Effect: might leave its targets burning
-Counter[omega]
Effect: reduces damage from physical attacks by 50%, reflects inflicted
damage, and prevents combos
-Psycho-Counter[omega]
Effect: reduces damage from PSI attacks by 50% and reflects inflicted
damage
-Give you a gross kiss
Effect: might make one target nauseous
Strategy
The Love Walker can move only in a straight line, so try to approach it
from behind. If you approach this enemy normally and you can't combo, use
PK Fire[gamma] (20 PP) and the Siren Beetle.
This enemy can appear with a Rhinocerocket at one point near the end of
the construction floor. Both enemies can inflict heavy damage to the
entire party, so try to approach the Love Walker from behind to avoid the
fight. PK Love[beta] (20 PP) and PK Starstorm (48 PP) can win the fight
in 1 round, but it's slightly risky because the Love Walker occasionally
uses Psycho-Counter. A safer strategy is to have Boney use a Made-You-
Look on the Love Walker while you defeat the Rhinocerocket.
-Lucas: standard attack
PK Love[beta] (20 PP) when facing a group
-Kumatora: standard attack
PK Starstorm (48 PP) when facing a group
-Duster: standard attack
-Boney: standard attack
(first turn) Made-You-Look, when facing a group
g)Mecha-Lion
メカライオン "Meka Raion"
Type: Mechanical
Vulnerable: Thunder, paralysis
Resistant: Fire
HP: 989
Attacks
-Biting attack
Damage: 30~50 HP
-Breathe fire
Damage: 35~55 HP to all
Effect: might leave its targets burning
-Continuously breathe fire
Damage: 60~110 HP to all
Effect: might leave its targets burning
-Stab with its poisonous tail
Damage: 20~35 HP
Effect: might poison its target
Strategy
You should be able to defeat the Mecha-Lion in 1 round with combos. If
you can't combo, use PK Thunder[beta] (15 PP) and the Siren Beetle in the
first round. When fighting a group, use PK Thunder[gamma] (21 PP) or
[omega] (32 PP), and defeat the Mecha-Lion before any enemy it appears
with other than an Upgraded Robot.
This enemy sometimes drops a Cup of Lifenoodles (cures all status effects
or revives someone with 0 HP to max HP).
-Lucas: standard attack
-Kumatora: standard attack
(first turn) PK Thunder[beta] (15 PP), if you can't combo
(first turn) PK Thunder[gamma] (21 PP) or [omega] (32 PP) when
facing a group
-Duster: standard attack
(first turn) Siren Beetle, if you can't combo
-Boney: standard attack
h)Pigmask Colonel
ブタマスクたいさ "Butamasuku Taisa"
(A Pigmask wearing a cape)
Type: Human
Vulnerable: Freeze
HP: 895
Attacks
-Fire a beam
Damage: 60~70 HP
-Tackle attack
Damage: 80~120 HP
-Heavy Bazooka
Damage: 100~120 HP to three targets
-Use a Psycho-Shield system
Effect: reduces damage from PSI attacks by 50% for all allies
-Defense Spray
Effect: increases one target's Defense by about 20%
Strategy
Use Wall Staples to immobilize the Pigmask Colonel, and remove its
initial shield with the Shield Snatcher. When this enemy appears in a
group, immobilize it with Wall Staples and defeat its cohorts first.
The Pigmask Colonel has a small chance of dropping the Awesome Cloak
(armor for Lucas; Defense +23, max PP +30; reduces damage from Fire,
Freeze, and Thunder by about 40%).
-Lucas: standard attack
-Kumatora: standard attack
-Duster: Wall Staples
standard attack
-Boney: (first turn) Shield Snatcher
standard attack
i)Return of Octobot
タコ・フ・タタビ "Tako Fu Tatabi"
(A robot with four tentacles)
Type: Mechanical
Vulnerable: Thunder
HP: 777
Attacks
-Fire a beam
Damage: 60~75 HP
-Generate a mysterious electrical field
Effect: might paralyze one target
-Try to steal something
Effect: might take a nonessential item
Strategy
You should be able to defeat the Octobot in 1 round with combos or 2
rounds without. Defeat this enemy before only Pigmask Colonels and
Nuclear Reactor Robots.
This enemy sometimes drops a Rich Parfait (recovers 170 HP).
-All: standard attack
j)Upgraded Robot
カイゼンロボ "Kaizen Robo"
(A yellow bipedal robot)
Type: Mechanical
Vulnerable: Thunder
HP: 921
Attacks
-Tackle attack
Damage: 60~85 HP
-Discharge a memory loss gas
Effect: renders one target unable to use special abilities
-Emit a glorious light
Effect: might instantly defeat one target
Strategy
The Upgraded Robot wanders aimlessly and can be approached from behind.
You should be able to defeat this enemy in 1 round with combos. If you
can't combo, use PK Thunder[beta] (15 PP) and the Siren Beetle in the
first round. When fighting a group, use PK Thunder[gamma] (21 PP) or
[omega] (32 PP), and defeat the Upgraded Robot before any enemy it
appears with.
After any Upgraded Robots are defeated, use Lucas's Healing[gamma] (18
PP), a Cup of Lifenoodles, or a Secret Herb to revive anyone unconscious.
-Lucas: standard attack
Healing[gamma] (18 PP) when someone falls unconscious
-Kumatora: standard attack
(first turn) PK Thunder[beta] (15 PP), if you can't combo
(first turn) PK Thunder[gamma] (21 PP) or [omega] (32 PP) when
facing a group
-Duster: standard attack
(first turn) Siren Beetle, if you can't combo
-Boney: standard attack
k)Nuclear Reactor Robot
スーパーエナジーロボ "Suupaa Enajii Robo"
(A round yellow robot equipped with a nozzle)
Type: Mechanical
Vulnerable: Thunder, feeling strange
HP: 724
Attacks
-Fire a beam
Damage: 60~75 HP
-Replenish an energy supply
Effect: recovers about 220 HP
-Explode into bits (death action)
Damage: 300 HP to three targets
Comments: Hitting the Nuclear Reactor Robot's backside once destroys its
self-destruct mechanism. As long as you defeat this enemy last,
a party member should suffer only about 30 HP of damage at most
even if this enemy explodes.
Strategy
The Nuclear Reactor Robot wanders aimlessly and can be easily approached
from behind. If you approach this enemy normally, use Duster's Siren
Beetle until it works. Always defeat this enemy last when facing a group.
-Lucas: standard attack
-Kumatora: standard attack
-Duster: Siren Beetle, until it works
standard attack
-Boney: standard attack
l)NK (Natural Killer) Cyborg
NKサイボウグ "NK Saibougu"
(A giant pig cyborg)
Type: Mechanical Chimera
Vulnerable: Thunder
Recommended Level: 52 (or level 60 for PK Ground)
HP: ~7500
Attacks
-Let out a strong blow to the head
Damage: 130~150 HP
Effect: might cause memory loss
-Pounce on you
Damage: 200~220 HP
-Fire a volley of missiles
Damage: 110~130 HP to three targets
Comments: Neither Shield nor adjusting Offense/Defense affects this
attack.
-Electrical shock attack
Damage: 50~90 HP to all
Effect: might paralyze its targets
Comments: Lucas's Franklin Badge reflects damage from this attack back to
the NK Cyborg.
-End of the Century beam
Damage: 160~180 HP to all
Comments: Shield/Counter reduces damage from this attack by 50%.
-Discharge a poisonous gas
Effect: might poison the entire party
Comments: Poison isn't very damaging and can be ignored. Use Healing
after the fight.
-Use a Counter system
Effect: reduces damage from physical attacks by 50%, reflects inflicted
damage, and prevents combos
-Initiate a self-repair system
Effect: recovers about 580 HP
Strategy
The NK Cyborg looks fearsome, but this is actually an easy fight. In the
first round, use Counter[omega] (28 PP), Offense Down[alpha] (7 PP), and
the Scary Mask. In the second round, use Offense Up[omega] (18 PP),
Defense Down[alpha] (7 PP), and the Tickle Feather. Boney should "guard"
in the first round.
Kumatora should attack with either PK Ground (43 PP--learned at level 60)
or her strongest PK Thunder attack. Use Lifeup[omega] (28 PP) to keep
everyone's HP above 120. Bombs aren't very effective against the NK
Cyborg, so save them for the next fight. Use a Shield Snatcher (looks
like a wiggly hand) when the NK Cyborg puts up a Counter.
-Lucas: (first turn) Counter[omega] (18 PP)
(second turn) Offense Up[omega] (18 PP)
standard attack
Lifeup[omega] (28 PP) when HP falls to 120 or below
Healing, when Lucas or Kumatora suffer from memory loss or
someone is paralyzed
-Kumatora: (first turn) Offense Down[alpha] (7 PP)
(second turn) Defense Down[alpha] (7 PP)
PK Ground (43 PP), if learned (level 60)
PK Thunder[gamma] (21 PP) or [omega] (32 PP)
-Duster: (first turn) Scary Mask
(second turn) Tickle Feather
standard attack
-Boney: (first turn) "guard"
standard attack
Shield Snatcher, when the NK Cyborg puts up a Counter
m)Porky 0X
ポーキー0X "Pookii 0X"
Type: Mechanical
Vulnerable: Thunder
Recommended Level: 53
HP: ~860
Attacks
-Mechanical attack
Damage: 40~60 HP
-Mechanical tackle
Damage: 50~70 HP
-Call for help
Effect: one or two random enemies join the fight
Comments: Porky 06 and 07 call for help whenever less than 2 cohorts are
with them.
-Mechanical fake cry
Effect: none
-Play mechanical dead
Effect: none
-Propose to make mechanical peace
Effect: none
-Mechanical laugh
Effect: none
-Mechanical explode (death action)
Damage: 70~90 HP to all
Strategy
You have to defeat 7 of these robots to win. Use Counter[omega] (28 PP)
in the first round and Offense Up[omega] (18 PP) in the second.
Each robot is initially protected by a Psycho-Counter, so limit your PSI
attacks to PK Thunder. Use up any bombs you might have because they
aren't very useful later in the game.
While these robots aren't strong individually, the damage caused by their
explosions can quickly add up. Use Lifeup[omega] (28 PP) whenever you
think a robot might explode in that round (each robot has about 860 HP);
to stay safe, use Lifeup[omega] (28 PP) in at least every other round
while 2 or more robots are alive.
Porky 06 and 07 don't fight with other Porky robots--they summon 2 random
enemies instead. The Porky 06 and 07 call for help whenever less than 2
cohorts are with them. Take advantage of this by having Boney and/or
Kumatora defeat the weakest cohort to prevent the Porky robots from
attacking.
-Lucas: (first turn) Counter[omega] (28 PP)
(second turn) Offense Up[omega] (18 PP)
Lifeup[omega] (28 PP), while 2 or more Porky robots are alive
standard attack
-Kumatora: PK Thunder[gamma] (21 PP) or [omega] (32 PP), while 2 or more
Porky robots are alive
standard attack
-Duster: standard attack
Pencil Rockets, Bombs, or Super Bombs
-Boney: standard attack
Pencil Rockets, Bombs, or Super Bombs
WALKTHROUGH
a)Duster's Comeback Performance
NOTE: You won't be able to return to the first floor of the Empire Porky
Building after a certain point in the game. There are no more shops in
the game either, so use up your remaining money.
Examine the elevator to the left of the lobby, and an elevator technician
approaches the party. He claims the elevator can stop only at the music hall
on the 24th floor. You have no choice but to go there.
While in the elevator, the technician scoots his way to Duster.
"Eh?!
Aren't you...
Tamekichi, the guy who played bass for DCMC?
Aaawesome!
Tamekichi is baaack!
That bassline is baaack!
Let's go, let's go!
Mr. Tamekichi!"
The Fierce Pork Trooper is on the 24th floor, but he doesn't attack you
anymore. He is just here to enjoy DCMC's perforamcne. Walk north into the
next room.
OJ, DCMC's bandleader, and the rest of the band members greet the party. The
DCMC members can see through Porky's plot to gather every living being into
New Pork City, but for now they just want to play some music. OJ brings out
Tamekichi's old wig and asks Duster to perform for old time's sake. Examine
the wig and watch the performance.
During the middle of the second song, the power is abruptly cut.
OJ:
"Tsk, tsk, tsk.
Looks like someone's forced our performance to end for us."
[ *Ding dong ding dong* ]
Porky:
"All you good boys and girls in the Empire Porky Building, may I have your
attention please.
The end game has begun.
Use every ounce of your tiny brains and worthless courage and please come
to the 100th floor.
But, I can't guarantee the elevator will cooperaaate.
Kyahahahaha.
I'll be waiting on the 100th floooor."
Return to the elevator and examine it to go up.
b)Hippo Launcher Floor
On the next floor, check the Amazing Capsule to the left of the elevator to
recover HP/PP.
The only enemy that appears on this floor is the Hippo Launcher. This enemy
has 1623 HP in water but 998 HP on land. You should be able to defeat a
Hippo Launcher in 2 rounds with combos. Put it to sleep to hear the rhythm
of its battle music.
Hippo Launchers aren't openly hostile, and there is only 1 required fight on
this floor. If you can't combo, don't worry about conserving PP and use PK
Starstorm (48 PP) and PK Love[beta] (20 PP) or [omega] (50 PP) depending on
whether you're fighting on land or in water. For a more cost-effective
strategy, put the Hippo Launcher to sleep and adjust everyone's Offense/
Defense before attacking with PK Thunder.
Enter the pond and wade into the next room. Open the gift box to get a Super
Bomb (base damage 450~480 HP to all enemies on screen). Go north into the
next room.
As soon as you leave the water in this room, a distrustful scientist sets
his Hippo Launcher on you. Use combos or PK Starstorm and PK Love to win.
Go south and open the gift box to obtain the Ultimate Shoes, weapons for
Duster. Go north, then turn east to enter the final pond. Open the 2 gift
boxes in the water to get Grilled Chicken and a Cup of Lifenoodles.
Approach the elevator and Porky taunts you again:
"We have a breaking news update.
A group of idiots pretending to be water fleas have been spotted in
the middle of a pond.
Kyahahahahahaha!
I'm talking about you guys.
You're so stupid, covered in mud and forced to fight so hard.
Heh heh heh heh heh...
Alright,
ride the next elevator.
I'm going to keep observing your dumb behavior.
You're almost to the real 100th floor!
Ahahahahahaaa!"
The next floor is a "gathering room for Mr. Porky's fans." Female attendants
lounge in the room, and presents for Porky are strewn on the floor. There is
also an oxygen machine here, except it looks like a centaur rather than a
mermaid. Go east to hear Porky tell you to hurry to the real 100th floor,
and ride the next elevator.
c)Bathroom Floor
The next floor is a series of halls full of bathrooms. This floor lets you
commit the unprecedented act of entering a bathroom in a Mother game! You
can return to the first floor by reentering the elevator, but you'll be
taken to the Hippo Launcher floor on your way back. Go to the next room.
The doors in these hallways can lead to gift boxes, enemies, or nothing.
Only one door leads to the next room.
Door 1 (the rightmost door): "Occupiiied."
Door 2: A Pigmask Major
Door 3: gift box (Attack Attractor)
Door 4: "Sorry! My hands are full right now. Can it wait?"
Door 5: next hall
The next hallway leads to still more bathrooms. The Men's Room Sign on the
leftmost door comes to life and attacks if you get too close. Be near max HP
before fighting it in case the party gets hit by PK Starstorm. Use PK Love
[gamma] (35 PP) and PK Starstorm (48 PP) to win in 1 round. Enter the stall
and open the gift box to obtain a Honey Shower.
Door 1: a Pigmask Major and a Metal Attack Roach
Door 2: nothing
Door 3: "Ahhh,
that was close."
Door 4: next hall
Door 5: gift box (Honey Shower)
Go to the next hallway.
Door 1: "Japanese style."
Door 2: "Duck type."
Door 3: "For big people."
Door 4: next hall
The doors in the next hallway are ordered from left to right. The bathroom
sign on the third door attacks if you approach it. Enter the third stall and
defeat the Pigmask Major and 2 Metal Attack Roaches inside to get a Red
Collar (Offense and Defense +50; reduces damage from Fire, Freeze, and
Thunder by about 20%).
Door 1: "Welcome and thank you for coming!
Wait, what the heck am I saying!
This is a bathroom!
Why did you come in here?
...as a group."
Door 2: a bunch of ghosts from Osohe Castle
Door 3: a Pigmask Major, two Metal Attack Roaches, and a gift box (Red
Collar)
Door 4: next hall
Door 5: "N, nothing's wrong.
Everything is fine. Please go away!"
When you enter the next hallway, three people burst in and enter the stalls.
Door 1: "Good thing I'm quick on my feet!
I made it!"
Door 2: "*Cough*
I am in the middle of my reading."
Door 3: "Watch the wall
Watch the door
Was there anything else I had to do?"
Door 4: "Move, move, move, move!
The other bathrooms are public, but this one is private!
This. Bathroom. Ain't. Public. Man!"
Door 5: next hall
The Ultimate Chimera from the Chimera Lab occupies the rightmost stall in
the next hallway. The chimera is guarding a gift box that contains an
Awesome Ring (Defense and max PP +30 for Lucas), but it's game over if you
touch the chimera. Examine the door three times to enter the stall; quickly
leave the stall and enter the adjacent door. You'll hear the chimera burst
into the hallway. Run back into the stall to reach the Awesome Ring.
Door 1: "A clean toilet reflects the heart.
Wipe it, brush it, and make it shine."
Door 2: "Someone placed a card here. It says, 'Out to lunch.'"
Door 3: "I'm eating!"
Door 4: next elevator
Door 5: the Ultimate Chimera and a gift box (Awesome Ring)
Go to the next area to reach the elevator to the next floor. Porky
interrupts again and tells you this is yet another fake 100th floor.
d)Magypsy Floor
The seventh Magypsy Locria's house is on the next floor, with crates full of
bananas surrounding the house. Enter the house and open all the gift boxes
to obtain 5 Luxury Bananas and 1 Ancient Banana. Give the Luxury Bananas to
Boney and save them for upcoming boss fights. Examine the Razor and Lipstick
by the table to pick them up; these work exactly like the other Magypsies'
mementos.
Walk towards the elevator and Porky again tells you to hurry to the real
100th floor. Talk to the mouse in front of the elevator:
"Squeak squeak.
(It looks like Mr. Locria isn't coming home anymore.
Me?
Mr. Locria used to dote on me.
Most people probably thought he was a bad person because he had a
creepy laugh like, "Nuheheheheh," but he was really nice to me.
I wonder if he'll ever come home.
It's so lonely.)"
e)Construction Floor
This is the first floor on which numerous enemies appear. Examine the
Amazing Capsule to the left when you exit the elevator. Give any Made-You-
Looks you might have to Boney as well. Keep everyone's HP above 150 as you
go through this floor.
There are some powerful mechanical enemies lurking on this floor. Try to
approach K9000s and Love Walkers from behind to avoid fighting groups. If
you approach the K9000 normally and you can't combo, use the Siren Beetle
and Defense Down[alpha] (7 PP) in the first round. Use PK Thunder[gamma] (21
PP) if Lucas and Duster start crying.
The Love Walker and Rhinocerocket Mark II are the strongest enemies here.
The Love Walker usually attacks with PK Fire[gamma] or [omega], and
sometimes uses Counter[omega] or Psycho-Counter[omega]. The Rhinocerocket
Mark II often launches itself to inflict about 90 HP to the entire party.
Use combos or PK Freeze[gamma] (18 PP) to defeat Rhinocerockets in 1 round.
Use combos or PK Fire[gamma] (20 PP) to defeat Love Walkers in 1 or 2
rounds.
A Boa Transistor and K9000 patrol the second room. The Boa Transistor can be
defeated in 1 round with combos or 2 rounds without. If it summons a Pigmask
Colonel, immobilize the Pigmask with Wall Staples and defeat the Boa
Transistor first. To avoid the Boa Transistor, walk along the southern edge
of the room, and try to approach the K9000 from behind.
When you reach the room with construction workers, dash into the worker
standing on the edge of a girder. Go north for a gift box containing a
Favorite Pizza (recovers 250 HP) guarded by 2 Boa Transistors. A Love Walker
guards the other side of the door to the east. To avoid it, run diagonally
north as soon as you pass through the door. Dash into another construction
worker and go north.
In the next room, climb the 2 ladders and pull the lever on the crane.
Before going east, keep in mind there is a Love Walker and a Rhinocerocket
Mark II in the next area. To avoid fighting both together, walk straight
into the next area to approach the Love Walker from behind. If you run,
you'll end up engaging the Love Walker normally. You can defeat both in 1
round with PK Starstorm (48 PP) and PK Love[beta] (20 PP), but it's slightly
risky because the Love Walker occasionally uses Psycho-Counter[omega]. A
safer strategy is to have Boney use a Made-You-Look on the Love Walker while
Kumatora uses PK Freeze to defeat the Rhinocerocket.
Walk along the upper girder to reach the next elevator. Before entering the
elevator, walk along the southern girder to reach a gift box containing
Angel Gloves, weapons for Kumatora. Porky interrupts again in front of the
elevator and chides you for disturbing the construction workers.
f)Laboratory Floor
NOTE: If Kumatora is close to level 60, stay on this floor until she learns
PK Ground (43 PP). PK Ground is the most effective PSI attack against
a couple of upcoming bosses.
This is probably the hardest floor in the Empire Porky Building, but all the
enemies here can be defeated in 1 round with combos. Try to approach
Upgraded Robots and Nuclear Reactor Robots from behind.
The strongest enemies here are the Mecha-Lion and the Upgraded Robot. Mecha-
Lions can inflict about 100 HP of damage to the entire party by breathing
fire, and Upgraded Robots have a "glorious light" attack that can instantly
defeat a party member. If you can't combo, use PK Thunder[beta] (15 PP) and
the Siren Beetle in the first round when fighting these enemies alone. When
facing a group, use PK Thunder[gamma] (21 PP) or [omega] (32 PP). After any
Upgraded Robots are defeated, use Lucas's Healing[gamma] (18 PP), a Cup of
Lifenoodles, or a Secret Herb to revive anyone unconscious.
The Nuclear Reactor Robot is weak, but it explodes when defeated to inflict
about 300 HP of damage to three party members. Hit its backside once to
destroy its self-destruct mechanism. Always defeat it last.
Several Pigmask Colonels are also found on this floor. Use Wall Staples to
immobilize them, and use the Shield Snatcher to remove its initial physical
shield. Defeat them last when facing a group.
NOTE: Pigmask Colonels have a small chance of dropping the Awesome Cloak
(armor for Lucas; Defense +23, max PP +30; reduces damage from Fire,
Freeze, and Thunder by about 40%).
From the elevator, go east until you see a Mecha-Lion. The path branches to
the north and east. If you want a Canine Weapon (Offense +15 for Boney), go
east. Run along the south to avoid the Mecha-Lion.
In the next room are an Octobot and a Pigmask Colonel. After defeating them,
go northeast to find the Doggy Weapon guarded by a Mecha-Lion and a Nuclear
Reactor Robot. Go south to find 2 more gift boxes containing a Magic Cake
(recovers 50 PP) and a King Burger (recovers 280 HP) guarded by an Upgraded
Robot and a Nuclear Reactor Robot. Return to the previous room.
From the first Mecha-Lion, go north. There are an Upgraded Robot and an
Octobot blocking the door into the next room.
In the next room, go west to find a Super Bomb guarded by an Octobot and a
Nuclear Reactor Robot. The path branches again to the north and east at a
Pigmask Colonel and an Upgraded Robot. To the north is a dead-end; go east.
The path branches again to the east and south. To the south is a Sagittarius
Bracelet (Defense +45) guarded by a Mecha-Lion and an Upgraded Robot. These
are the last enemies on this floor, so use PK Starstorm and PK Love if you
have enough PP. Go northeast and enter the next room.
The people in the glass tubes are being submerged in a "Good Person Hot
Spring" to brainwash them into venerating Porky. Move on to get taunted by
Porky again, then climb the stairs.
g)Mini-Games
(8C3)
The limo driver (now the Host) is waiting for you on the next floor. Before
the party can meet Porky, the Host needs to judge Lucas's worthiness by
testing him with some mini-games. Porky loves to have fun, but he hates
losing. He doesn't like people intentionally losing either. Follow the Host
into the next room.
The first game is Super Whack-a-Mole. Moles will rise out of the six holes
on the floor, and the player must hit them with the A button. Each mole is
worth 1 point, but construction workers are worth 0 points and electrocute
the player. Answer "yes" when the Host asks if you understand the rules.
The Host introduces a robotic Porky that will be Lucas's opponent. The robot
plays first and gets 10 points. When it's Lucas's turn, get exactly 9 points
to barely lose; you have to play the game again if you get any more or any
less points.
The second game is a race between Lucas and the robot. Barely lose again to
move on. Step on the #2 tile to start the race.
The final game is a balloon pop race. Repeatedly press the A button to
inflate a balloon. Inflate the balloon until it grows 4 times, then stop.
h)NK Cyborg
While climbing the stairs to the next floor, rest on the couch to recover.
A large cyborg blocks your way in the next room. Approach it and Porky
interrupts:
"Lucas.
Bienvenido a mi cuarto!
This is the real 100th floor you wanted so badly to get to!
Let me welcome you again!
My beloved, meddling intruders.
I invited you here.
That's why you're free to enter my room.
It's just that, I've given a command...
To not allow anybody into my room.
You know, to that fighting toy in front of you.
Maybe this is Goodbye for my invited guests.
Alright, the switch is set!
It's the Natural Killer Cyborg!"
The NK Cyborg is huge, but this is actually an easy fight. In the first
round, use Counter[omega] (28 PP), Offense Down[alpha] (7 PP), and the Scary
Mask. In the second round, use Offense Up[omega] (18 PP), Defense Down
[alpha] (7 PP), and the Tickle Feather. Boney should "guard" in the first
round.
Use Kumatora's PK Ground (43 PP--level 60) or her strongest version of PK
Thunder as much as possible. Keep everyone's HP above 120 with Lifeup[omega]
(28 PP), and use Healing to cure memory loss or paralysis. Have Boney use
the Shield Snatcher if the NK Cyborg puts up a shield.
i)Mother 1+2
Run through the next hall, and ride the ferry in the following room.
Disembark the ferry, and recover with the Amazing Capsule before moving on.
The gift box in this room contains an Octopus Eraser, a key item that
doesn't occupy inventory space. With this item, you can examine the octopus
statue to make it disappear. This is a reference to Mother 2, in which
octopus statues impede the player's progress at several places in the game
unless the Octopus Eraser was used to remove the statues. In EarthBound, the
octopus statues were replaced with pencil statues, and the Octopus Eraser
became the Pencil Eraser.
j)Porky 0X
Keep going until you reach a large gray room. Porky speaks when you enter.
"The beginning of the end.
The end of everything.
Let's be friends.
I'm Porky.
I'm actually just a gentle little kid.
Please spoil me more.
Please talk to me gently like the meek little kid I am.
>Yes >No" (It doesn't matter what you say)
Yes:
| Thanks...
| But,
| to be honest,
| you guys
| are in my way.
No:
| You guys are mean.
| I'll do mean things, too.
You have to defeat 7 of these robots to win. Individually, they aren't
strong, but the damage caused by their explosions upon defeat can quickly
add up. These robots are initially protected by a Psycho-Counter, so limit
your PSI attacks to PK Thunder. Use up any bombs you might have because they
aren't very useful later in the game.
Use Counter[omega] (28 PP) and Offense Up[omega] (18 PP) at the start of the
fight. Use Lifeup[omega] (28 PP) whenever you think a robot might explode in
that round (they have about 860 HP); to stay safe, use Lifeup[omega] in at
least every other round while 2 or more robots are alive.
Porky 06 and 07 don't fight with other Porky robots; instead, they summon 1
or 2 random enemies whenever they have less than 2 cohorts. These random
enemies are usually much weaker than the party, so have Boney and/or
Kumatora defeat the weakest cohort to have the robots call for help instead
of attacking.
When the seventh robot is defeated, the DCMC band members burst into the
room and destroy the remaining robots.
"All of a sudden, a group of men rushed into the room!
It was the DCMC band members!
Batchy jumped to the front!
-Tondagossa! (This is DCMC's catch phrase greeting)
-Bums like us always save the day at the climax of the story!
Batchy attacks!
Shimmy Zmith jumped to the front!
-It looks like some punk named Mr. Porky was trying to use us to
brainwash everyone but...
-Let's mess up his mischievous plans!
Shimmy Zmith attacks!
Magic jumped to the front!
-Oh yeah!
-We're not going to let this Porky punk get what he wants!
Magic attacks!
OJ jumped to the front!
-I'll make you Pay for everything you've done!
OJ attacks!
YOU WIN!"
When the battle is over, a group of villagers from Tazmily Village enter the
room.
Flint:
"Boney, come."
Lucas, finally
it's finally time..."
Wes:
"I'm not sure if we've caught up to the enemy or if we've been lured
here.
It doesn't matter either way.
Right, Duster?"
[ *Ding dong ding dong* ]
Porky:
"*Cough cough cough*
Step forward a little so I can see your face better..."
[ Lucas turns around ]
Porky:
"Oh, so that's what you look like.
I'm the one who called you guys here.
A traveler who can freely move through past and future.
More lovable
more charming
and more naughty than anyone else,
I'm Mr. Porky Minch.
You weaklings posing as the last surviving humans of the Earth!
Welcome again.
Spankety spankety!
Ahahahahahaha."
[ Porky descends ]
Porky:
"*Cough cough...wheeze wheeze*
To make sure you don't repeat the mistakes made in the past,
you erased your memories and tried to create a new world...
How stupid can you guys get?!
No matter how you change the rules,
no matter how hard you try,
these creatures called humans will always do the same evil and stupid
things over and over again and be at each other's throats.
And then...they fall.
If only you quietly followed the inspired selfishness of a great hero
like me, you could've been happy...
*Wheeze wheeze wheeze, pant pant*
Why do you keep struggling to live with your tiny brains, pathetic
bodies, and weak hearts?
Oh well.
It's time to drop the curtain on your monkey show.
It's time for me to obtain the power within the power.
Everything has gone according to my wishes, and in the end, the
ultimate power will fall into my hands.
Heh heh heh, heh heh heh.
Aha, ahahaha
ahahahahahahahaha.
*Cough cough cough, cough cough*
*Pant, pant, pant, pant*
Whew...
This has been a game so far, and I went easy on you guys.
I've been so bored, I had to do something exciting and fun.
But, you still have no chance.
My slave...
My lifeless son will pull the final needle for me.
And then the dragon will awaken, and I should get everything I want.
You idiots will likely turn into dust or garbage and eventually fade
away.
Ahahaha.
It is kinda sad.
But without something like this, I feel like I'll be crushed by
boredom.
*Wheeze wheeze wheeze*
*Pant, pant, pant, pant*
You get it, don't you?
The tragedy of a godlike existence like mine.
Ahahhaha. Aha, ahahahaha.
*Cough cough cough cough cough*"
[ An alarm sounds ]
Porky:
"Oh, what perfect timing for your little play.
The seventh needle has been found underneath my building."
Dr. Andonuts:
"I refuse to cooperate with you any longer!"
Porky:
"Waha
waha
wahahahahahaha.
I bet Lucas wants to pull it too.
Why don't you go there.
I'm just trying to play fair by letting you know.
The game becomes more fun that way.
But, I think I'll take a shortcut and go ahead of you guys.
Ahahahaha, hahahaha.
*Cough cough cough*
*Wheeze wheeze*
*Pant pant*
Catch me if you can!
Use the elevator as much as you want.
Neener, neener!
*Pant, pant*"
_______________________________________________________________________________
_______________________________________________________________________________
3.The Final Cave
Recommended Level: 54 -> 55
Equipment:
Lucas: (weapon) Master Stick/ Kumatora: (weapon) Angel Gloves/
Mystical Stick Mystical Gloves
(body) Heavy Charm (body) Goddess Bustier
(head) Red Hat/ (head) Angel Ribbon
Awesome Crown (other) Sagittarius Bracelet
(other) Awesome Ring
Duster: (weapon) Ultimate Shoes Boney: (weapon) Canine Weapon
(body) Heavy Charm (body) Red Collar
(head) Kite Bandana (head) Red Hat
(other) Scorpio Bracelet (other) *nothing*
GIFT BOXES/ITEMS
a)Real Bat
ほんもののバット "Honmono no Batto"
Use: weapon for Lucas; Offense +100, max PP +50
After catching up to Flint in the cave, go west across the metal beam to
find the gift box containing the Real Bat.
ENEMIES
a)Fenomeno
フェノメノ "Fenomeno"
(A spark of energy)
Type: Mysterious Creature
Vulnerable: Freeze
Resistant: Thunder
HP: 712
Attacks
-Leap forward
Damage: 40~60 HP
-Discharge attack
Damage: 30~60 HP to three targets
Strategy
You should be able to defeat the Fenomeno in 1 round with combos. If you
can't combo, use PK Freeze[beta] (10 PP).
Try to engage this enemy over the Minerali because this enemy has an
easier song to combo with. Defeat the Fenomeno first when it appears in a
group. Use up any bombs you might have when facing both the Fenomeno and
Minerali because bombs aren't very useful later in the game.
This enemy sometimes drops Magic Pudding (recovers 40 PP).
-Lucas: standard attack
-Kumatora: PK Freeze[beta] (10 PP), if you can't combo
-Duster: standard attack
-Boney: standard attack
b)Minerali
ミネラリ "Minerari"
(A diamond shaped rock)
Type: Mysterious Creature
Vulnerable: Thunder
HP: 924
Attacks
-Drop down on you
Damage: 60~80 HP
-Chunks of rock from the Minerali fly at you
Damage: 30~50 HP to three targets
Strategy
You should be able to defeat the Minerali in 1 or 2 rounds with combos.
If you can't combo, use PK Freeze[beta] (10 PP) and the Siren Beetle in
the first round.
Try to engage the Fenomeno over the Minerali because the Fenomeno has an
easier song to combo with. Defeat the Fenomeno first when it appears in a
group. Use up any bombs you might have when facing both the Fenomeno and
Minerali because bombs aren't very useful later in the game.
The Minerali sometimes drops a Cup of Lifenoodles (cures all status
effects or revives someone with 0 HP to max HP).
-Lucas: standard attack
-Kumatora: (first turn) PK Freeze[beta] (10 PP), if you can't combo
standard attack
-Duster: (first turn) Siren Beetle, if you can't combo
standard attack
-Boney: standard attack
c)Porky
ポーキー "Pookii"
Recommended Level: 54 (or level 56 for Healing[omega];
level 60 for PK Ground)
HP: ~6700
Attacks
-"Porky...did what?!"
Damage: 80~110 HP to three targets
-"Porky...what did he do?!"
Damage: 140~170 HP
Comments: It looks like Porky throws a bomb or fires a missile when he
uses this attack. Shield and adjusting Offense/Defense doesn't
affect damage from this attack.
-"Porky...what did he do?!"
Damage: 140~170 HP to three targets
Comments: It looks like Porky throws 3 bombs or missiles when he uses
this attack. Shield and adjusting Offense/Defense does nothing.
-"Porky...what did he do?!"
Damage: 140~170 HP to the entire party
Comments: It looks like Porky throws many bombs or missiles when he uses
this attack. Shield and adjusting Offense/Defense does nothing.
-Suck something in
Effect: drains 120~130 HP from one target and adds it to his own
-"Porky did something!"
Effect: might make the entire party start crying
-Spit out something
Effect: decreases Offense and Defense of the entire party by about 20%
-Jet out something
Effect: paralyzes one target
-Use a Psycho-Counter system
Effect: reduces damage from PSI attacks by 50% and reflects inflicted
damage
Comments: Porky is protected by a Psycho-Counter from the start of the
fight.
Strategy
If Kumatora is close to level 60, level her up until she learns PK Ground
(43 PP). It can help to level up Lucas until he learns Healing[omega] (30
PP) at level 56 as well. While leveling up, stay near the hot spring in
the gift box by the entrance to the cave.
In the first round, use Counter[omega] (28 PP), Offense Down[alpha] (7
PP), and the Scary Mask. In the second round, use Offense Up[omega] (18
PP), Defense Down[alpha] (7 PP), and the Tickle Feater. Boney should
"guard" in the first round.
Attack with PK Ground or Kumatora's strongest version of PK Thunder as
much as possible. If you can't combo and you're low on PP recovery items,
Kumatora might not have enough PP to last the fight. In that case, have
Kumatora focus on recovery until Porky starts talking.
The first half of this fight should be easy. After the 3rd time Porky
talks (he mentions the dragon), he starts throwing what looks like bombs
to inflict about 150 HP of damage to 1, 3, or 4 party members. Try to
keep everyone's HP near max at that point. Have Boney use food when
someone is in danger of falling to 0 HP, and remember that "guarding"
slows the descent of the HP counter.
Once Porky's machine breaks down, he retreats into his "Absolutely Safe
Capsule." Porky is impervious to all attacks while in the capsule, but he
can't attack the party nor ever leave the capsule. The battle
automatically ends after 2 rounds.
-Lucas: (first turn) Counter[omega] (28 PP)
(second turn) Offense Up[omega] (18 PP)
standard attack
Healing[alpha] (4 PP), if Lucas, Duster, or Boney start crying
Healing[omega] (30 PP), if Lucas, Duster, and Boney start crying
Lifeup[omega] (28 PP), if a party member's HP falls to 150 or
below toward the end of the battle
-Kumatora: (first turn) Offense Down[alpha] (7 PP)
(second turn) Defense Down[alpha] (7 PP)
PK Ground (43 PP--level 60)
PK Thunder[gamma] (21 PP) or [omega] (32 PP)
-Duster: (first turn) Scary Mask
(second turn) Tickle Feather
standard attack
-Boney: (first turn) "guard"
standard attack
food, if someone is in danger of falling to 0 HP
d)Masked Man
かめんのおとこ "Kamen no Otoko"
Recommended Level: 55
Attacks
-Sword/Beam attack
Damage: 80~120 HP
-Shield Killer
Effect: removes any shields from the party
-PK Love[alpha]
Damage: 100~200 HP
-PK Love[beta]
Damage: 200~300 HP
-PK Love[gamma]
Damage: 300~500 HP
-PK Love[omega]
Damage: 500~700 HP
-Fire a powerful lighting bolt
Damage: renders all but Lucas unconscious
Comments: The Masked Man uses this attack only if you revive a party
member.
Strategy
Before this battle, increase Lucas's max PP as much as possible with
whatever weapons and armor you have. Give him your leftover mementos as
well (thanks to: J. Lexi). If you need the item storage guy, he can be
found south of Dr. Andonuts.
This is a purely defensive fight, so just "guard" in each round. Use
Lifeup[gamma] (16 PP) when Lucas's HP rolls down to about 100 (or 50 if
you're fast). To play it absolutely safe, wait until Lucas's HP counter
reaches max before resuming the fight.
-Lucas: "guard"
Lifeup[gamma] (16 PP) when the HP counter falls to 100 or below
WALKTHROUGH
a)Cave of the Future
When you regain control of the party, talk to Flint.
"Lucas.
There's something I need to check.
Can you let me go ahead of you?
>Yes >No" (If you answer "no," Flint asks again)
Thanks.
Don't ask me why.
If it feels like I've been gone for too long,
you can keep going."
When Flint leaves, attempt to move forward. Kumatora stops you and asks if
you intend to go. Keep going.
As you approach the bottom of the cave, you'll see a small object lying on
the ground. It's the doorknob Thomas broke off of Flint's door in Chapter 1.
You can examine it, but Lucas will accidentally drop it.
Examine the gift box to recover the party. The hot spring in the box can be
examined at any time to recover HP/PP.
If Kumatora is close to level 60, stay near this gift box and level her up
until she learns PK Ground (43 PP). Level up Lucas until he learns Healing
[omega] (30 PP) at level 56 as well.
The only enemies that appear here are the Fenomeno and the Minerali. Both
enemies can inflict about the same amount of damage, but the Fenomeno is
easier to defeat. If you can't combo, use PK Freeze[beta] (10 PP) in the
first round; use the Siren Beetle in the first round as well when facing the
Minerali. Try to engage the Fenomeno over the Minerali because the Fenomeno
has an easier song to combo with. Use up any leftover bombs because they
aren't very useful later in the game.
Keep going until you catch up to Flint:
"That, that Masked Man...it was Claus.
Lucas...
It was Claus, your brother.
I don't know why he's obeying this Porky person,
but as a father
I was finally able to find my dear lost son.
Lucas.
Be happy.
We finally found your brother."
Repeatedly talk to Flint to see a hidden piece of silly dialogue.
There is a gift box to the west containing a Real Bat. This weapon for Lucas
increases Offense by 100 and max PP by 50.
b)Porky
When you reach a ladder, make sure everyone is near max HP. Give Boney your
best food and PP recovery items. Porky meets you at the top.
"Stop, stop, stop, stop, stoooooop.
*Coughcoughcoughcough*
I really can't play with you anymore.
I don't want to let you go any farther.
Don't worry about the Needle.
My adorable monster is on its way to pull it.
*Wheeze wheeze pant pant*
...What?
Its name is Claus?
That monster
had a name like Claus?!
That sounds just like a person.
But now its my robot. It has no trace of life.
It's a robot slave that does whatever Mr. Porky says!
It moves only by my will.
It's a part of me.
It says it has no idea who you are!
*Cough cough*"
In the first round, use Counter[omega] (28 PP), Offense Down[alpha] (7 PP),
and the Scary Mask. In the second round, use Offense Up[omega] (18 PP),
Defense Down[alpha] (7 PP), and the Tickle Feater. Boney should "guard" in
the first round.
Attack with PK Ground or Kumatora's strongest version of PK Thunder as much
as possible. If you can't combo and you're low on PP recovery items,
Kumatora might not have enough PP to last the fight. In that case, have
Kumatora focus on recovery until Porky starts talking.
The first half of this fight should be easy. After the 3rd time Porky talks
(he mentions the dragon), he starts throwing what looks like bombs to
inflict about 150 HP of damage to 1, 3, or 4 party members. Try to keep
everyone's HP near max at that point. Have Boney use food when someone is in
danger of falling to 0 HP, and remember that "guarding" slows the descent of
the HP counter.
During the fight, Porky reveals that he can't die no matter how much you
attack him. While traveling through time, his body aged many years, but his
mind remained in its juvenile state. Because of his supposed immortality,
Porky believes only he and the dragon will remain after the Masked Man pulls
the final needle.
Once Porky's machine breaks down, he retreats into his "Absolutely Safe
Capsule," a device Porky tricked Dr. Andonuts and the Mr. Saturns into
making. Porky is impervious to all attacks while in the capsule, and the
fight automatically ends after 2 rounds.
Dr. Andonuts then appears and explains that, though the capsule is
absolutely safe, it prevents its occupant from affecting the outside world
and from leaving the capsule.
c)The Final Needle
Increase Lucas's max PP as much as possible with whatever weapons and armor
you have. Give him your leftover mementos as well (thanks to: J. Lexi). If
you need to talk to the item storage guy, you can find him south of Dr.
Andonuts.
When you reach the final needle, the Masked Man strikes the party with
lightning. Kumatora, Duster, and Boney fall unconscious, but Lucas survives
because of his Franklin Badge.
This is a purely defensive fight. Now that Lucas knows the Masked Man's
identity, he can't bring himself to attack. Just "guard" and use Lifeup
[gamma] (16 PP) when Lucas's HP rolls down to 100 (or 50 if you're fast). To
play it absolutely safe, wait until Lucas's HP counter reaches max before
resuming the fight.
As the battle progresses, Hinawa starts to interrupt the fight and tries to
reach Claus.
Lucas
You heard your name being called from somewhere.
Claus
It was Hinawa's voice.
It did not reach the Masked Man.
Claus, stop it
You're not Porky's robot
You're our child!
The Masked Man looked around.
The Masked Man tried PK Love[omega]!
Flint:
"Lucas! Watch out!"
Flint jumped in front of Lucas!
The Masked Man's attack inflicted heavy damage to Flint.
Flint:
"Claus, wake up.
Claus,
I've been looking for you for so long."
The Masked Man tried PK Love[omega]!
Flint suffered heavy damage.
Flint could not get back up.
Lucas attacks!
Lucas
You stop
fighting first
Hinawa's voice echoed with sadness.
Claus
You and Lucas
are brothers
Can you hear me?
You are Claus
Your name is Claus
You're our child
Please
remember!
Lucas
Claus
[ Flashback ]
Blessed with two kids at the same time.
If there's something they can't do alone
they'll probably be able to do it together.
I bet they're going to fight a lot.
I'm sure they'll help each other too.
Claus and
Lucas...
We'll probably keep mixing them up
until they get older.
Claus and
Lucas...huh.
How do you want us to raise them?
I want them to be thoughtful and kind, just like you...
Oh.
I want them
to be thoughtful and kind, like you.
That's what I'm saying.
Claus.
Lucas.
I'm counting on you.
"Lucas didn't know what to do."
"The Masked Man stared at Lucas."
"Lucas's heart ached with pain."
"The Masked Man covered his ears."
"Lucas felt like crying."
"The Masked Man closed his eyes."
Claus...
Claus...
Come to your mother
You must be tired
Come here Claus
"The Masked Man looked around,
as if he was searching for something."
"The Masked Man showed his face.
His face looked just like Lucas.
It was Claus."
"Claus fired a powerful lighting bolt!
Lucas's Franklin Badge reflected the lightning bolt!
Claus suffered mortal damage!"
"Claus approached Lucas.
Claus embraced Lucas.
Lucas remembered Claus's scent."
Claus:
"I'm sorry this all happened, man.
I'm so happy you're with me in the end.
Thanks.
Dad.
I'm sorry.
I didn't listen to you.
I'm going to where mom is.
Lucas.
I hope, you know,
we can see each other again.
Bye.
Thanks.
I'm sorry.
We can see each other again, right?"
"Claus fell into a long sleep."
Flint:
"Lucas...thanks.
Claus was just a little reckless.
You'll forgive your reckless brother, right?
...
Okay,
It's time for you to pull the final needle.
Are you ready?
>Yes >No
Yes:
| Hinawa and Claus have placed their fates into your hands.
No:
| You made it this far.
| You'll be fine.
Believe in yourself, and pull the last needle.
Nothing should be left sealed anymore.
Let's join with the dragon held underground.
Give your heart to the dragon!
Plead for the protection of life in this world with your heart.
Me and everyone else, we all...
we all believe in you.
Now you have to believe in yourself.
Alright, the dragon is eager to wake up."
Your life,
and the lives of everyone who believes in you.
Will you stake everything and pull the needle?
>Yes >No (It does not matter what you answer)
_______________________________________________________________________________
_______________________________________________________________________________
4.The Ending
After the final scene, the screen goes blank and the word "End?" appears. Use
the control pad to move the "End?" around the screen, and various characters
start talking to you, the player. Keep moving the "End?" to read all the
dialogue and watch the credits.
Ow, ow!
Watch where you're stepping!
What are you, blind?
Everything's fine.
This isn't a dream.
It's a miracle, a miracle.
It looks like everyone is safe.
I thought everything was destroyed
but everyone is still alive!
This can only be a miracle.
Did the dragon's revival give strength to all life...
That was pretty scary, though.
But is that what they mean by, "Danger passed, God forgotten?"
Anyway, everyone is alive and kicking.
Boy, that was a scary story.
Are you, by chance, [player's name]?
You're OK!
Oh good, good.
Hey, everyone!
[Player's name] is here and doing fine!
[Player's name]!
Lucas wanted to see you.
[Player's name], thanks for everything you've done.
You saved Lucas and his friends.
If it weren't for you, this world might have been messed up.
To be honest, when Lucas pulled the last needle, I was so scared I didn't
know what to do.
I believed in him.
I believed in him, but I was so scared I felt like my body was going to
fall apart and be blown away.
But look!
Everyone, everyone and anyone, all of us...
we're all fine!
We've regained something incredibly big!
Man, these tears won't stop for some reason.
What's with this feeling.
I wonder what this feeling is.
I've never seen Kumatora cry before.
She's reaaal cute, now that I look at her.
Whoa, whoa, whoa, whoa.
You're stepping on me!
You're stepping on me!
A mole cricket is a life too, you know!
*Tap tap*
Heh, heh, heh.
Guess who's poking your back?
I'm Wes.
I didn't poke your back.
I'm Alec, but I'm not poking your back.
It was Wes, even though he says it's not him.
We're both fine.
We're fine, right?
Oxygen?
Have we met somewhere before?
Me? My name is Rope Snake...
I'm planning to live the quiet life now as Snake Rope.
Feel free to talk to me if you ever feel any sympathy.
Say, "Thanks."
Say, "Your jaw came in real handy."
"A normal snake couldn't do what you did.
A plain 'ol rope couldn't do what you did either."
This has turned into a long talk with just a Snake, but with that I give
you my regards.
It was [player's name], right?
I'll be sure to etch that name into my heart.
Have a good year!
Have a good year!
*Boing*
With my job of saving done,
I think I'll take care of the tadpoles from now.
It was nice working with you.
No, I was working for you.
i HAve bEEn fAll.
mY noSe HiT grOuNd wHeN i fAll.
Woof!
(I'm fine too!)
[ Pig Army theme plays ]
You touched something rumbling.
The thing is happily rocking back and forth.
It looks like something is inside, but you're not sure what.
Your feet hit something small and round...
It's a doorknob.
You obtained a doorknob!
Hey!
[Player's name]!
Thank you.
Not sure why,
but I feel extremely grateful anyway.
Thanks for everything.
I wish we could be together forever.
We just met, and now we have to say goodbye.
Everyone in this world
is safe
thanks to you.
Thank you.
[Player's name].
Hee hee.
It was fun.
[Player's name]!
Let's meet again.
We can see each other as many times as we want.
[player's name]!
Byeee!
How is your world?
I think we'll manage on our side somehow...
Is everything OK on your side?
Take care of your world, [player's name]!
Thank you.
Good bye.
Bye.
Bye byeee.
Thanks so much!
Come again, alright!
Thanks.
[Player's name]!
We can see each other again, right?
Don't forget us.
Good bye.
Thanks.
We had a lot of fun.
...
Thanks...
End of Chapter 8
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------------------------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************
XV.Extras
*******************************************************************************
This section lists some helpful secrets. Everything in this section can be
found in the main walkthrough but is grouped here for easier reference.
CHAPTERS 1 - 7
a)Infinite Thunder Bombs
There is a gift box containing a Thunder Bomb hidden behind Wes and
Duster's house in east Tazmily. Their house is across the bridge and up the
ridge to the north; the gift box is hidden behind the left side of the
house. This gift box refills every time you enter the Crossroad, the area
north of the village square.
CHAPTER 1
a)Better Stick at Thomas's Bazaar
Purpose: receive the Better Stick ("Mashi na Bou"), a weapon for Flint
(Offense +20)
The Better Stick is a weapon for Flint that occasionally appears at
Thomas's Bazaar in the village square. It's the best weapon Flint can get
in Chapter 1.
The items Thomas has in stock are randomly determined the first time you
enter his shop. If Thomas doesn't have what you want, reload the game and
wait a few seconds before entering his store again. Once you enter his
shop, the items he has in stock change only after you trigger a storyline
event, such as cut-scenes, boss fights, and required NPC interactions
(thanks to: tnktnk).
b)Rare Enemy: Soot Dumpling
Purpose: earn 1000 experience points
A rare enemy called the Soot Dumpling occasionally appears in front of
Lighter's collapsed house after the villagers rescue Lucas and Claus. The
Soot Dumpling simply rolls back and forth and can be easily approached from
behind, though it disappears if you run towards it.
The Soot Dumpling has very low Offense but incredibly high Defense. As
such, you'll likely inflict only 1 HP of damage to each other. It has about
36 HP and disappears after a few rounds, so you must combo or throw an
Ancient Banana from Thomas's Bazaar to defeat it (thanks to: tnktnk). Bombs
have no effect, and Power Smash inflicts only 2 HP of damage at most.
c)Rare Enemy: Beanling
Purpose: earn 538 exp. points
The Beanling is a rare enemy that appears in Sunshine Forest after the
villagers rescue Lucas and Claus. It can be found in the first burnt part
of the forest; check the northern half of the area. As far as I know, the
Beanling doesn't appear in any other part of the forest.
Before trying to catch it, make sure Flint has at least 100 HP or so. The
Beanling likes to use PK Fire, and the more time you spend recovering in
battle, the more likely the Beanling will run away and disappear.
Outside of battle, the Beanling looks like a small, hopping speck. It moves
as fast as Flint can dash and always tries to run away.
When the Beanling runs into an obstacle and can no longer flee from Flint,
it burrows into the ground. It reemerges a few seconds later at a nearby
spot. This is the only time you can catch it because it takes a couple
seconds to dig out of the ground.
You should be able to defeat the Beanling in 2 to 3 rounds with combos or
about 4 to 5 rounds without. Flint earns 538 exp. points for catching and
defeating this enemy.
CHAPTERS 4 - 7
a)Rare Enemy: Black Beanling
Purpose: earn 16,080 experience points (32,160 points with the Enemy
Bufferizer)
The Black Beanling is a rare enemy that appears in Sunshine Forest between
Isaac and Lighter's houses (this used to be the first burnt part of the
forest in Chapters 1 - 3); check the southern half of the area. Don't hunt
for this enemy until Lucas has learned PSI by the train tracks.
Be near max HP before trying to fight the Black Beanling. It can use PK
Fire[alpha] and [beta], and the more time you spend recovering, the more
likely the Black Beanling will run away and disappear.
The Beanling looks like a small, hopping speck outside of battle and always
tries to run away. To catch it, chase it into an obstacle and make it
burrow into the ground. Wait a bit until it reemerges from a nearby spot.
This is the only time you can catch it because it takes a couple seconds to
dig out of the ground.
NOTE: When hunting for the Black Beanling in later chapters, avoid running
towards the Beanling when it emerges from the ground. If the party is
at a high enough level and instantly defeats the Beanling, the party
doesn't earn any exp. points.
If you're at a low level, use Lucas's PK Love[alpha] (10 PP) while Boney
uses food and throws Sprinting and Thunder Bombs when possible.
This enemy awards 16,080 experience points, which is enough to increase
Lucas and Boney's levels by about 13 or 14 at the beginning of Chapter 4.
CHAPTER 5
a)Lord Passion and the Mystical Shoes
Purpose: obtain the Mystical Shoes for Duster; max HP +15, Offense +40, IQ
+5, and Speed +7
Return to Osohe Castle and go to the room where you fought Mr. Passion to
meet an even stronger Lord Passion. This boss can be fought only in this
chapter, and you receive the Mystical Shoes for defeating him. To fight
Lord Passion, talk to him and answer "no" when he asks you to listen to his
music or compliment his hair.
Lord Passion can inflict heavy damage to the entire party, so decrease his
Offense 3 times with Duster's Scary Mask and Kumatora's Offense Down[alpha]
(7 PP). Use a Smoke Bomb after that to make him cry. Have Boney "guard"
until Lord Passion's Offense is lowered.
Use Offense Up[alpha] (6 PP) on Lucas, Duster, and Boney once each. Have
Boney throw Thunder Bombs if you want to inflict more damage. (Don't use
Sprinting Bombs--they're not very effective.)
Kumatora should attack with PK Fire[alpha] (6 PP). If you can combo with
Lucas, have Kumatora use Lifeup[alpha] (5 PP) on anyone with less than 50
HP. Use Healing[alpha] (4 PP) if Lucas or Duster is paralyzed or start
crying. If you can't combo, have Lucas heal instead.
The battle music cycles through four songs: Beethoven's 5th Symphony,
Bach's Toccata and Fugue, Handel's Messiah, and Vivaldi's Spring. The
Beethoven and Vivaldi pieces have the same rhythm, while Handel is slightly
faster. The Bach piece has an extremely slow and unusual beat, so don't try
to combo with it unless you want to put Lord Passion to sleep.
b)The 7 Mouse Kids and the Shield Snatcher
Purpose: receive the Shield Snatcher, an item that removes an enemy's
shield
Near the middle of the highway area is a mouse who asks you to find her 7
kids. Do this for her to receive the Shield Snatcher, an item that removes
an enemy's shield. The seven kids' locations are:
1.Southwestern most area of the Highway
2.Where you fought the Fierce Pork Trooper
3.Outside the factory
4.Near the northern Energy Station
5.On the suspension bridge
6.In a tunnel east of the Cafe
7.In a room south of the sixth mouse
Once you find the seven kids, talk to the mother again to receive the
Shield Snatcher.
c)The Bright Smile
The Bright Smile is a rare enemy that awards 2000 DP. I've seen it only in
the tunnel leading to the southwestern most area of the highway, but there
are probably other places where this enemy appears.
Be near max HP before fighting the Bright Smile so you can survive a hit
from PK Fire[beta]. Use PK Thunder to defeat this enemy in 1 or 2 rounds.
CHAPTER 7
a)Mystical Gloves
Purpose: obtain the Mystical Gloves, weapons for Kumatora; max HP and PP
+10, Offense +55, IQ +7, and Speed +5
The Monkalrus (a walrus/orangutan hybrid) on Tanehineri Island has a small
chance of dropping the Mystical Gloves.
b)Mystical Stick
Purpose: obtain the Mystical Stick, a weapon for Lucas; max HP and PP +10,
Offense +90, IQ +5, and Speed +5
The Heftyhead (a creature with a large head) on Orishimo Mountain has a
small chance of dropping the Mystical Stick.
c)Rare Enemy: Top Dogfish
Purpose: earn about 3000 DP (Meteotite + bank deposit)
The Top Dogfish is a rare enemy that always drops Meteotite, an item you
can sell for 2500 DP (source: starmen.net). This enemy appears by the pond
to the east of the Chimera Lab. I've seen it appear only on the left side
of the pond.
The Top Dogfish has 861 HP and can use PK Freeze[gamma]. It'll probably be
too strong for you at the beginning of Chapter 7, so wait until you have a
full party before fighting it. Use PK Thunder, Thunder Bombs, the Siren
Beetle, and Wall Staples if you can't combo.
CHAPTERS 7 - 8
a)Awesome Cloak
Purpose: obtain the Awesome Cloak, armor for Lucas; Defense +23, max PP
+30; reduces damage from Fire, Freeze, and Thunder by about 40%
The Pigmask Colonel has a small chance of dropping the Awesome Cloak. Only
one Pigmask Colonel appears in Chapter 7, but you can fight as many as you
want in Chapter 8.
CHAPTER 8
a)King Statue
Purpose: earn experience points and receive the Trivia Card 4
After exiting the sewers under New Pork City, buy a New Year's Eve bomb
from the Pigmask arms dealer in the northeast part of town.
Examine the giant statue above the arms dealer 3 times to fight it:
"Brilliant, brave, super tough, and slightly chubby.
A statue of our great leader, Porky.
It feels like the statue is glaring at you.
Respond to the statue's hostility with your own hostility?
>Yes >No"
The statue can mortally wound the entire party with one attack and has
99,999,999 HP, but the New Year's Eve bomb brings this enemy down to 1 HP.
After the fight, talk to the nearby man to receive the Trivia Card 4.
*******************************************************************************
XVI.Thomas's Bazaar
*******************************************************************************
Items available at Thomas's Bazaar are free in Chapters 1 through 3. The
items in stock are randomly determined the first time you enter Thomas's
shop. If Thomas doesn't have what you want, reload the game and wait a few
seconds before entering his store again. Once you enter his shop, the
available items change only after you trigger a storyline event, such as
cut-scenes, boss fights, and required NPC interactions (thanks to: tnktnk).
I have seen the following items in stock:
Better Stick: weapon for Flint (Offense +20). This is the best weapon
for Flint in Chapter 1, but it appears pretty rarely. It
looks like a long, slender staff.
Flea Charm: equip on "body" (Defense +5). It's pentagonal in shape.
Running Bomb: inflicts about 110 HP of damage to all enemies on
screen. It's a purple ball with black lines coming out
of it.
Ancient Banana: trips a single target and inflicts about 50 HP of
damage. This item is useful against a rare enemy
called the Soot Dumpling.
Fresh Milk: turns into Rotten Milk in about 1 minute but turns into
Yogurt (recovers 80 HP) in about 10 to 15 minutes. It
looks like a white jar.
Edible Mushroom: recovers about 20 HP.
Innit Tea: recovers about 15 HP. It looks like a brown cup.
Nut: give these to Caroline for Nut Cookies or Nut Bread.
Antidote: cures poison. It's a small, blue bottle.
Anti-Paralysis: cures paralysis. It's a bottle with a zig-zag icon on
it. I don't think any enemy before Chapter 4 can cause
paralysis.
*******************************************************************************
XVII.The Sound Player
*******************************************************************************
The Sound Player is divided into two screens: the main screen and your
favorites list. Select the heart icon in the main screen to place a song into
your favorites.
The icons on the main screen should be pretty straightforward, except for
perhaps the lock icon. Select the lock icon to disable all the buttons on the
GBA or controller. Press UP, DOWN, LEFT, RIGHT to unlock the buttons.
The icons on the favorites menu are the following:
REMOVE | MOVE UP | MOVE DOWN || BACK | STOP | PLAY | FORWARD ||
REPEAT | SHUFFLE || LOCK
REMOVE: Removes the highlighted song from the favorites list.
MOVE UP: Places the highlighted song before the preceding song.
MOVE DOWN: Places the highlighted song after the following song.
REPEAT: Songs loop while this icon is highlighted.
SHUFFLE: Randomizes the ordering of the songs on the list. There is no way to
restore the original ordering of the list other than to manually
order each song using MOVE UP and MOVE DOWN.
LOCK: Disables all buttons. Press UP, DOWN, LEFT, RIGHT to unlock.
Below is starmen.net's translation of all the songs on the Sound Player. This
list contains some spoilers.
1.Let's Begin!
2.Fun Naming
3.VOICE1101
("OK desuka?")
4.WELCOME!
5.Alec's Log House
6.Mom's Hometown
7.Save
8.I'm a Mole Cricket!
9.Enemy Encounter!
10.Bothersome Guys
(Battle 1)
11.You Won!
12.Stand Up Strong
(Lose a battle)
13.As You Wish
(Main Menu)
14.A Letter to You, Honey
15.Carrier Pigeon
16.Mysterious Flying Object
17.LOG-O-TYPE
18.F-F-Fire!
19.Chapter 1
20.Sound of Siren
21.Together
(NPC joins you)
22.To Sunshine Forest
23.Forest Prayer Sanctuary
24.Forest of Flames
25.The Enemy Attacks!
26.Mr. Batty Twist
(Battle 2)
27.The Water's Great
(Hot Spring)
28.Enter the Pigmasks!
29.Dangerous Guys
(Battle 3)
30.Troublesome Guys
(Battle 4)
31.What?
32.Back Beat Battle
(Battle 5)
33.Gentle Rain
34.Homely Yado Inn
35.Letter from You, My Sweet
36.Hard Rain
37.Let's Go Together!
38.Run, My Dog, Run!
39.Somewhere, Someday
40.Got a...
41.Cautiously
42.Mischievous Blues
(Battle 5)
43.Tragic Reconstruction
(Reconstructed Caribou battle)
44.Confusion
45.MOTHER3 Love Theme
46.Sorrowful Tazmily
47.Lonely Room
48.In the Room
49.Going Alone
50.Fun Bazaar
51.The Bread's Ready!
52.Beyond Sunshine Forest
53.More Mischievous Blues
(Battle 6)
54.Cumbersome Guys
(Battle 7)
55.Mambo de Battle
(Battle 8)
56.With My Father-in-Law
57.Astonishing March
(Battle 9)
58.Magypsy Party
59.Much Better!
60.DANGER
61.More Troublesome Guys
(Battle 10)
62.Toppling March
(Battle 11)
63.Big Enemy Encounter!
64.Fight with Mecha-Drago
65.Victorious...
66.Level Up!
67.Long Shadow
(Chapter 1 Summary)
68.Chapter 2
69.Passing Down Secrets
70.Mind of a Thief
71.Suspicious Flying Object
72.Huh?
73.Zombeat
(Battle 12)
74.Tough Zombeat
(Battle 13)
75.Fate
(Battle 14)
76.Accelerando
(Battle 15)
77.More Cumbersome Guys
(Battle 16)
78.Osohe Castle
79.More Dangerous Guys
(Battle 17)
80.Back Beat Battle - Hard
(Battle 18)
81.And El Mariachi
(Battle 19)
82.Dry Guys
(Battle 20)
83.Etude for Ghosts
(Battle 21)
84.Got Somethin' Good!
85.Ragtime Osohe
86.Mambo de Battle Plus
(Battle 22)
87.Serious
(Battle 23)
88.Unfounded Revenge
(Battle 24)
89.Polterg-g-g-geist
(Mr. Passion Intro)
90.Family Matters: 2nd Movement
(Mr. Passion Battle)
91.The Room Too Mysterious
92.Fanfare of the Noble Spittoon
93.Morning Already
94.A Master, a Father, a Thief
95.Piggy Guys
(Battle 25)
96.Piggy Something
(Battle 26)
97.Open Sesame Oil!
98.Open Sesame Tofu!
(Wes's dance)
99.Learned PSI!
100.Ode to Ancestors: 8th Movement
(Lord Passion Battle)
101.Formidable Foe
(Oh-So-Snake Battle)
102.Butch and the Villagers
(Chapter 2 summary)
103.Chapter 3
104.Monkey's Love Song
(Death Desert)
105.We're Going Together...?
(Unfriendly NPC joins you)
106.Bean Bean Pork Bean
107.BzZzT! Even In My Dreams!
108.The Peddler's Grand Speech
109.Monkey's Delivery Service
110.Dance!
111.What Happened?!
112.Laugh! Be Happy!
(Salsa's dance)
113.Formidable Foes
(Battle 27)
114.Audacious March
(Battle 28)
115.Drago!?
116.Thanks, Drago!
117.Something Strange is Going On
(Chapter 3 Summary)
118.Love Theme (Reprise)
119.Chapter 4
120.A Railway in Our Village!
(Modernized Tazmily Village)
121.Good Morning
122.Reminded
123.Hotel Yado
124.My Wonderful Room
125.Fun Shopping
126.Happy Town?
(Modernized Tazmily #2)
127.A Little Elegy
(Retirement Home)
128.What's Beyond the Tunnel?
(Railroad)
129.Even Drier Guys
(Battle 30)
130.Murasaki Forest
131.Whew, Hauling is Hard Work
132.Good Work
133.Stringendo
(Battle 31)
134.Ride the Ropeway
135.Club Titiboo Theme
136.Big Shot's Theme
(DCMC's performance)
137.Girl's Room
138.Shower Time Ballad
139.The Attic's a Dungeon?!
140.Intense Guys
(Battle 32)
141.A 16-Beat Attack!
(Battle 33)
142.A Marching Attack!
(Battle 34)
143.Rock and Roll (Mild)
(Battle 35)
144.Rock and Roll (Spicy)
(Battle 36)
145.Lucky's Room
(Tamekichi's Room)
146.Bon Voyage, Amigo
147.What's That?!
148.Chapter 5
149.Oh No!
150.Dangerous Highway
151.Pork Bean Outta Gas
152.Parking Area: Dur-T Cafe
153.White (Owner's Recommendation)
154.Fairies (Neckbeard's Recommend.)
155.Resolve (Gum Guy's Recommend.)
156.Blessing (Skinhead's Recommend.)
157.Adolescence (Toilet Cow's Rec.)
158.Wasteful Anthem
(Battle 37)
159.His Highness' Playroom
160.His Highness' Memory: 2S
(Mother 1+2 Drugstore; aka Humoresque of a Little Dog)
161.His Highness' Memory: 2H
(Mother 2 Hotel Theme)
162.MROB-6720M
(Battle 38)
163.GENE163-1425
(Battle 39)
164.Aria of Unease
(Chapter 5 Summary)
165.Chapter 6
166.Sunflowers and Illusions
167.Name These Children
(Love Theme music box & strings)
168.Mother?!
169.A Tiny, Enormous Miracle
170.Chapter 7
171.Right Left Right Reft
172.Quite the River
173.Magypsy's Home, Sweetie-Pie
174.Magypsy's Gone, Cutie-Pie
175.Razor and Lipstick
176.And Yet, El Mariachi
(Battle 40)
177.Close Your Eyes, Sugar
178.She Was Like a Sunflower
179.Let's Ride the Train!
180.The Green Train's Fun, Too!
181.It's Chimera Research
(Chimera Lab)
182.Pink Shell
183.Pulling of the Needles
184.More Audacious March
(Battle 41)
185.Mole Cricket Elder
(Mole Cricket Hole)
186.Snowman
187.His Highness' Theme
(Pig Army theme)
188.Smashing Song of Praise
(Battle 42)
189.A Flying Whatchamacallit
190.Mr. What's-His-Nose
191.Mr. Saturn's Theme Z
192.Tragic Security
(Battle 42)
193.Hustle for Pride
(Battle 43)
194.War of the Words
195.we humming
196.Volcano! Inferno!
197.Fassad and Interpreter
198.Coffee Break
199.Got Somethin' Great!
200.Beachcombing
(Summers remix)
201.O2 in Love
(Seabed)
202.Tanetane Island
(Tanehineri Island)
203.Red-Green-Yellow-Yellow
(Mushroom high)
204.Is it Just Me or Are You Gorgeous?
205.Strong One
(Battle 44)
206.And Then There Were None
(Abandoned Tazmily)
207.Is Anyone There?
208.Like Looking for Dropped Pickles
209.Chupichupyoi for World Heritage
210.Who?
211.Strong One (Masked Man)
212.True WELCOME!
213.Life's an Inner Turn Radius
(Limo ride)
214.NPC LOVES YOU!
(Chapter 8 intro)
215.Chapter 8
216.Isn't This Such a Utopia?!
(New Pork City)
217.Blip-Blip High Score
218.No Eating Crackers in the Cinema
219.Beauty and Tasty
220.New Pork Bossa
221.Absolutely Filthy Apartments
222.Leder's Gymnopedie
223.Afro Bam-Babam
224.Hey, Brother! Gimme an A!
225.Theme of DCMC
226.Samba de Cambo
227.Hippos
(Empire Porky Building: Hippo Launcher floor)
228.Rain, Followed by a Harem
(Gathering room for Porky's fans)
229.Refreshing Toilets
(Bathroom floor)
230.Under Construction...
(Construction floor)
231.Automated...
(Laboratory floor)
232.Even More Intense Guys
(Battle 45)
233.Mini-Porky's Entrance
234.Try Kind of Hard!
235.And... Stop!
236.Natural Killer Cyborg
237.Time Passage
(Mother 1 Title Theme)
238.A Certain Someone's Memories
(Pollyanna)
239.I am Porky
240.Porky's Porkies
(Porky 0X battle)
241.Burst-In Rock 'n' Roll
242.Master Porky's Theme
243.Absolutely Safe Capsule
244.Battle Against the Masked Man
245.Memory of Mother
246.It's Over
247.Phantasmagoric
(Ending scene)
248.Curtain Call
(Cast of characters)
249.16 Melodies (Beginning)
(Credits)
250.Memory of Life
*******************************************************************************
XVIII.Gift Box Index
*******************************************************************************
CHAPTER 1
NOTE: The "Crossroad" refers to the open field north of the village square.
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Nut Bread (x3) | | -northeast of Flint's |
| "Konomi Pan" | recovers 30 HP | house |
| | | -northwest corner of |
| | | the Crossroad |
| | | -west side of the |
| | | village next to the |
| | | tent |
|_____________________|____________________________|________________________|
|2.Edible Mushroom(x2)| | -southeast corner of |
| "Taberareru Kinoko"| recovers 20 HP | the crossroad |
| | | -west side of the |
| | | village on the beach |
|_____________________|____________________________|________________________|
|3.Antidote | cures poison | |
| "Dokukeshi" | (icon is a skull) | inside the Inn (YADO) |
|_____________________|____________________________|________________________|
|4.Peculiar Cheese | | |
| "Kuse no Aru | -recovers 60 HP for Flint | eastern edge of the |
| Chiizu" | -recovers 20 HP for Boney | village |
|_____________________|____________________________|________________________|
|5.Thunder Bomb | base damage 85~95 HP to | behind Wes's house on |
| "Ikazuchidama" | to all enemies on screen | the eastern edge of |
| | (lightning defense) | the village; this gift |
| | | box refills every time |
| | | you enter the Crossroad|
|_____________________|____________________________|________________________|
_________________
| Sunshine Forest |
|_________________|_________________________________________________________
|1.Nut Bread (x2) | | -first burnt area |
| "Konomi Pan" | recovers 30 HP | -in the cave up on the |
| | | damaged cliffs |
|_____________________|____________________________|________________________|
|2.Aries Bracelet | armor; equip as "other;" | outside Isaac's house |
| "Yagi no Udewa" | Defense +3 | near the hot spring |
|_____________________|____________________________|________________________|
|3.Antidote | | -near the hot spring, |
| "Dokukeshi" | cures poison | inside Isaac's house; |
| | | you can take as many |
| | | as you want |
| | | -second burnt area, to |
| | | the south |
|_____________________|____________________________|________________________|
|4.Beef Jerky (x3) | | -second burnt area, to |
| "Hoshiniku" | recovers 60 HP | the north |
| | | -in the cave up on the |
| | | damaged cliffs |
| | | -on the riverbank |
|_____________________|____________________________|________________________|
|5.Mini-Mini Charm | | |
| "Mini Mini | armor; equip on "body;" | second burnt area, to |
| Omamori" | Defense +2 | the north |
|_____________________|____________________________|________________________|
|6.Aquarius Bracelet | | |
| "Mizugame no Udewa"| equip as "other;" | in the area past the |
| | Defense +5 | riverbank |
|_____________________|____________________________|________________________|
___________
| Dark Cave |
|___________|_______________________________________________________________
|1.Beef Jerky | | at the bottom of the |
| "Hoshiniku" | recovers 60 HP | hole |
|_____________________|____________________________|________________________|
|2.Running Bomb | | |
| "Hashiridama" | base damage 100~120 HP to | at a dead-end before |
| | all enemies on screen | the first vine |
|_____________________|____________________________|________________________|
______________
| Mountain Top |
|______________|____________________________________________________________
|1.Beef Jerky (x4) | | -inside the cave where the Pig |
| "Hoshiniku" | recovers 60 HP | Men are resting |
| | | -on the riverbank (x2) |
| | | -past the riverbank; the final |
| | | area |
|__________________|_______________________|________________________________|
|2.Sprinting Bomb | | |
| "Bashiridama" | base damage 140~160 HP| east side of the river |
| (Red ball with | to all enemies on | |
| a white top) | screen | |
|__________________|_______________________|________________________________|
|3.Fresh Lumber | | |
| "Atarashii | weapon for Flint; | west side of the river |
| Kakuzai" | Offense +16, Speed -4 | |
|__________________|_______________________|________________________________|
|4.Nut Bread | | past the riverbank; the final |
| "Konomi Pan" | recovers 30 HP | area |
|__________________|_______________________|________________________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 2
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Thunder Bomb | | behind Duster's house; |
| "Ikazuchidama" | base damage 85~95 HP to | this gift box refills |
| | all enemies on screen | every time you enter |
| | (lightning defense) | the Crossroad |
|_____________________|____________________________|________________________|
___________
| Graveyard |
|___________|_______________________________________________________________
|1.Beef Jerky | | inside the |
| "Hoshiniku" | recovers 60 HP | gravedigger's house |
|_____________________|____________________________|________________________|
|2.Peculiar Cheese | | |
| "Kuse no Aru | recovers 60 HP for Duster | inside the |
| Chiizu" | | gravedigger's house |
|_____________________|____________________________|________________________|
|3.Running Bomb | base damage 100~120 HP to | secret passage under |
| "Hashiridama" | all enemies on screen | the gravedigger's house|
|_____________________|____________________________|________________________|
|4.Nut Bread | | secret passage under |
| "Konomi Pan" | recovers 30 HP | the gravedigger's house|
|_____________________|____________________________|________________________|
______________
| Osohe Castle |
|______________|____________________________________________________________
|1.Rotten Milk (x2) | | -3F, near where Duster |
| "Furui Miruku" | turns into Yogurt (recovers| enters the castle |
| | 80 HP) in 10 to 15 min. | -1F kitchen |
|_____________________|____________________________|________________________|
|2.Fresh Mint (x2) | | -on the stairs between |
| "Sukkiri Minto" | cures nausea | 1F and 2F |
| | | -above the hot spring |
|_____________________|____________________________|________________________|
|3.Battle Memory | | |
| "Tatakai no Kioku" | practice fighting any | 1F; from the main hall,|
| (Key Item; persists| enemy you've encountered | go north and enter the |
| across chapters) | | second-to-the-left door|
|_____________________|____________________________|________________________|
|4.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | 1F kitchen |
|_____________________|____________________________|________________________|
|5.Chick Bandana | | 2F; from the hall |
| "Hiyoko Bandana" | armor; Defense +5 | decorated with knight |
| | | statues, enter the |
| | | first door |
|_____________________|____________________________|________________________|
|6.Osohe Sketch | | |
| "Osohe Mitorizu" | map of the castle | 2F kitchen |
|_____________________|____________________________|________________________|
|7.Sprinting Bomb | | 2F kitchen, after |
| "Bashiridama" | base damage 140~160 HP | defeating the |
| | to all enemies on screen | Strawberry Slime |
|_____________________|____________________________|________________________|
|8.Aquarius Bracelet | | |
| "Mizugame no | armor; equip as "other;" | 3F, south from the gap |
| Udewa" | Defense +5 | |
|_____________________|____________________________|________________________|
|9.Durable Shoes | | 3F, in the room with |
| "Joubu na Kutsu" | weapon; Offense +12 | the Ghost Knight |
|_____________________|____________________________|________________________|
|10.Flea Charm | | stairs between 5F and |
| "Nomi no Omamori" | armor; Defense +5 | 6F |
|_____________________|____________________________|________________________|
|11.Magic Gelatin | | |
| "Majikku Zerii" | recovers 20 PP | 7F |
|_____________________|____________________________|________________________|
|12.Sprinting Bomb | base damage 140~160 HP to | |
| "Bashiridama" | all enemies on screen | 8F, in the broom room |
|_____________________|____________________________|________________________|
|13.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | 8F, in the broom room |
|_____________________|____________________________|________________________|
|14.Magic Tart | | 9F, in front of the |
| "Majikku Taruto" | recovers 30 PP | double doors |
|_____________________|____________________________|________________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 3
______________
| Death Desert |
|______________|____________________________________________________________
|1.Beef Jerky (x2) | | -northwest of the oasis |
| "Hoshiniku" | recovers 60 HP | -southern edge of the desert |
|____________________|________________|_____________________________________|
|2.Nut Bread | | |
| "Konomi Pan" | recovers 30 HP | south of the oasis |
|____________________|________________|_____________________________________|
|3.Running Bomb (x2) | base damage | -southwest of the oasis |
| "Hashiridama" | 100~120 HP | -next to a pile of bones in the |
| | | southern area of the desert |
|____________________|________________|_____________________________________|
|4.Bug Spray | | |
| "Mushi mushi | inflicts 300 HP| east of the Running Bomb in the |
| Kiraa" | to a bug | southern area of the desert |
| (Rainbow colored | | |
| spray can) | | |
|____________________|________________|_____________________________________|
|5.Flea Charm | | defeat the Antlion that has trapped |
| "Nomi no Omamori" | armor; | a save frog near the middle of the |
| | Defense +5 | desert |
|____________________|________________|_____________________________________|
|6.Aquarius Bracelet | | |
| "Mizugame no | armor; | northwest of the round, white |
| Udewa" | Defense +5 | building |
|____________________|________________|_____________________________________|
_____________________
| Underground Highway |
|_____________________|_____________________________________________________
|1.Underground Map | map of the | |
| "Chikatsuuro | Underground | at the bottom of the elevator |
| Mappu" | Highway | |
|____________________|________________|_____________________________________|
|2.Bug Spray (x2) | | |
| "Mushi mushi | inflicts 300 HP| -at the bottom of the elevator |
| Kiraa" | to a bug | -in the last room before the village|
|____________________|________________|_____________________________________|
|3.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | next to the Amazing Capsule |
|____________________|________________|_____________________________________|
|4.Ancient Banana | | |
| "Mukashi no | trips an enemy | next to the Amazing Capsule |
| Banana" | to inflict 50 | |
| (A rotten banana) | HP of damage | |
|____________________|________________|_____________________________________|
|5.Nut Bread | | |
| "Konomi Pan" | recovers 30 HP | in the tank hangar |
|____________________|________________|_____________________________________|
|6.Chick Bandana | | |
| "Hiyoko no | armor; | in the tank hangar |
| Bandana" | Defense +5 | |
|____________________|________________|_____________________________________|
|7.Running Bomb | base damage | |
| "Hashiridama" | 100~120 HP | in the last room before the village |
|____________________|________________|_____________________________________|
|8.Mosquito Charm | | |
| "Ka no Omamori" | armor; | defeat the Gooey Goos |
| (A yellow | Defense +7 | |
| pentagonal charm) | | |
|____________________|________________|_____________________________________|
_________________
| Tazmily Village |
|_________________|_________________________________________________________
|1.Nut Bread (x4) | | -dance for the blonde innkeeper |
| "Konomi Pan" | recovers 30 HP | -dance for Caroline, the baker |
| | | -in the cave east of the Crossroad|
| | | (x2) |
|__________________|____________________|___________________________________|
|2.Nut Cookie | | |
| "Konomi Kukkii" | recovers 15 HP | dance for Mike in Thomas's Bazaar |
|__________________|____________________|___________________________________|
|3.Thunder Bomb | base damage 85~95 | behind Duster's house; this gift |
| "Ikazuchidama" | HP (lightning | box refills every time you enter |
| | defense) | the Crossroad |
|__________________|____________________|___________________________________|
|4.Old Milk | turns into Yogurt | |
| "Furui Miruku" | (recovers 80 HP) | in the cave east of the Crossroad |
| | after 10 to 15 min.| |
|__________________|____________________|___________________________________|
|5.Nut (x7) | recovers 5 HP; can | |
| "Nattsu" | be made into Nut | in the cave east of the Crossroad |
| | Cookie or Nut Bread| (x7) |
| | by Caroline | |
|__________________|____________________|___________________________________|
_______________________
| Osohe Castle Basement |
|_______________________|___________________________________________________
|1.Pisces Bracelet | | |
| "Uo no Udewa" | armor; Defense +7 | at the bottom of a |
| (Purple bracelet with | | long ladder |
| two stubs on opposite sides) | | |
|_______________________________|___________________|_______________________|
|2.Beef Jerky (x2) | | -from the Pisces |
| "Hoshiniku" | recovers 60 HP | Bracelet, climb the |
| | | upper stairs |
| | | -on the bottom level |
|_______________________________|___________________|_______________________|
|3.Ancient Banana | | |
| "Mukashi no Banana" | inflicts 50 HP of | on the bottom level |
| | damage | |
|_______________________________|___________________|_______________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 4
_________________
| Tazmily Village |
|_________________|________________________________________________________
|1.Trivia Card 1 | | |
| "Nazo Nazo Kaado 1" | no purpose | inside the Inn |
| (A yellow card with | | |
| a question mark icon) | | |
|_________________________|__________________|_____________________________|
|2.Thunder Bomb | | behind the retirement home |
| "Ikazuchidama" | base Thunder | (Duster's house); this gift |
| | damage 85~95 HP | box refills every time you |
| | | enter the Crossroad |
|_________________________|__________________|_____________________________|
|3.Dolphin Ossicle | | |
| "Iruka no Jikotsu" | sell for 5 DP | on the beaches to the west |
|_________________________|__________________|_____________________________|
|4.Reggae Beat | | the west side of the |
| "Regee no Rizumu" | no use | village, on the beach |
|_________________________|__________________|_____________________________|
|5.Beef Jerky | | in the Crossroad, southeast |
| "Hoshiniku" | recovers 60 HP | of the train station |
|_________________________|__________________|_____________________________|
|6.Bread Roll | | |
| "Rooru Pan" | recovers 60 HP | in the Crossroad, northwest |
| (A small, brown bread) | | of the train station |
|_________________________|__________________|_____________________________|
|7.Sprinting Bomb | base damage | in the Crossroad, northeast |
| "Bashiridama" | 140~160 HP | of the train station |
|_________________________|__________________|_____________________________|
______________
| Osohe Castle |
|______________|____________________________________________________________
|1.Rotten Eclair | trade for Beef | talk to a ghost in the second |
| "Kussata Ekurea" | Jerky | floor dining room |
|_____________________|_________________|___________________________________|
|2.Beef Jerky | | trade a Rotten Eclair with a |
| "Hoshiniku" | recovers 60 HP | ghost on the third floor |
|_____________________|_________________|___________________________________|
|3.Dolphin Ossicle | | talk to the ghost in the second |
| "Iruka no Jikotsu" | sell for 5 DP | floor dining room again |
|_____________________|_________________|___________________________________|
_________________
| Sunshine Forest |
|_________________|________________________________________________________
|1.Beef Jerky | | outside Isaac's house near |
| "Hoshiniku" | recovers 60 HP | the hot spring |
|_________________________|__________________|_____________________________|
|2.Pisces Bracelet | | in the area past Isaac's |
| "Uo no Udewa" | armor for Lucas; | house, behind a Grated |
| | Defense +7 | Yammonster (you don't have |
| | | to fight it to get the |
| | | Pisces Bracelet) |
|_________________________|__________________|_____________________________|
|3.Peculiar Cheese | recovers 60 HP | |
| "Kuse no aru Chiizu" | for Lucas; | area past Isaac's house |
| | 20 HP for Boney | |
|_________________________|__________________|_____________________________|
|4.Baked Yam | | from the first Really Flying|
| "Yaki Imo" | recovers 40 HP | Mouse, go west into the next|
| | | area, then turn south |
|_________________________|__________________|_____________________________|
|5.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | far north of the Baked Yam |
|_________________________|__________________|_____________________________|
|6.Bread Roll | | |
| "Rooru Pan" | recovers 60 HP | northwest of the Sprinting |
| | | Bomb |
|_________________________|__________________|_____________________________|
|7.Waltz Rhythm | | |
| "Warutsu no Rizumu" | no use | on the riverbank |
|_________________________|__________________|_____________________________|
______________
| Train Tracks |
|______________|___________________________________________________________
|1.Bread Roll (x2) | | -second area from the west |
| "Rooru Pan" | recovers 60 HP | -near the train station in |
| | | front of the factory |
|_________________________|__________________|_____________________________|
|2.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | across a short bridge |
|_________________________|__________________|_____________________________|
|3.Flea Powder | | near the train station in |
| "Nomi Tori Paudaa" | removes fleas | front of the factory |
|_________________________|__________________|_____________________________|
_____________________
| Outside the Factory |
|_____________________|_____________________________________________________
|1.Eye Drops | | |
| "Megusuri" | cures crying | east of the factory |
| (Blue bottle | | |
| with pink cap) | | |
|____________________|_____________________________|________________________|
|2.Area Map | map of the area outside the | |
| "Konohen no Chizu"| factory; press R to view | next to the Ropeway |
|____________________|_____________________________|________________________|
|3.Fireworks | | |
| "Hanabi" | no use | east of the Ropeway |
|____________________|_____________________________|________________________|
___________________________________
| Club Titiboo: Underground Passage |
|___________________________________|______________________________________
|1.Made-You-Look | |
| "Baka ga Miiru" | makes a single enemy turn around |
| (Looks like a red creature with | |
| a triangular head on a hilt) | |
|__________________________________|_______________________________________|
|2.Saltwater Gun | |
| "Shiomizu Deppou" | damages mechanical enemies and |
| (A white gun with a yellow | mechanical chimeras |
| nozzle) | |
|__________________________________|_______________________________________|
NOTE: Directions to some gift boxes in the attic are given by the color-coded
doorways drawn on the Attic Map.
_____________________
| Club Titiboo: Attic |
|_____________________|_____________________________________________________
|1.Attic Map | map of the | go through the first doorway from |
| "Yaneura no Gaido" | attic | the entrance |
|______________________|________________|___________________________________|
|2.Magic Tart | | go through the first blue doorway,|
| "Majikku Taruto" | recovers 30 PP | then enter the brown doorway on |
| | | the right |
|______________________|________________|___________________________________|
|3.Antidote | | go through the first blue doorway,|
| "Dokukeshi" | cures poison | then enter the brown doorway |
| | | straight ahead |
|______________________|________________|___________________________________|
|4.Bug Spray | inflicts about | |
| "Mushi Mushi Kiraa" | 300 HP of | just before the 2nd blue doorway |
| | damage to a bug| |
|______________________|________________|___________________________________|
|5.Bag of Big | | from the room in the northeast |
| City Fries | recovers 70 HP | corner, go through the brown |
| "Daitokai Poteto" | | doorway |
|______________________|________________|___________________________________|
|6.Sprinting Bomb | base damage | |
| "Bashiridama" | 140~160 HP | room in the northeast corner |
|______________________|________________|___________________________________|
|7.Wonderful Thing, | | |
| Steak Thing, | instantly | room in the southeast corner |
| Sushi-like Thing, | recovers 50 | |
| "Suteki na Mono" | HP/PP; revives | |
| "Suteeki na Mono" | anyone at 0 HP | |
| "Sushiteki na Mono" | | |
|______________________|________________|___________________________________|
|8.Peculiar Cheese | recovers 60 HP | |
| "Kuse no Aru Chiizu"| for Lucas, 20 | talk to the elderly mouse in the |
| | HP for Boney | room in the southeast corner |
|______________________|________________|___________________________________|
|9.Nut Bread | | talk to the elderly mouse in the |
| "Konomi Pan" | recovers 30 HP | room in the southeast corner |
|______________________|________________|___________________________________|
|10.Magic Gelatin | | |
| "Majikku Jerii" | recovers 20 PP | room near the center, on the way |
| | | to the exit |
|______________________|________________|___________________________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 5
___________
| Mole Hole |
|___________|_______________________________________________________________
|1.Capricorn Bracelet | | |
| "Hitsuji no Udewa" | armor; Defense +9 | fall through |
| (An off-white bracelet) | | the hole to the|
|__________________________|_______________________________| right near your|
|2.Pencil Rocket | | starting point |
| "Enpitsu Roketto" | base damage 230~250 HP to all | |
| (A pencil with fins) | enemies on screen | |
|__________________________|_______________________________| |
|3.Beef Jerky | | |
| "Hoshiniku" | recovers 60 HP | |
|__________________________|_______________________________|________________|
_________________________
| Bottom of Thunder Tower |
|_________________________|_______________________________________________
|1.Bag of Pork Chips | |
| "Tonkatsu Chippu" | recovers 50 HP |
|__________________________|______________________________________________|
|2.Secret Herb | |
| "Ura Kanpou" | cures all status effects or revives someone |
| (A light purple bottle) | with 0 HP to 25% of max HP |
|__________________________|______________________________________________|
_________________
| Clayman Factory |
|_________________|_________________________________________________________
|1.Secret Herb | cures all status effects or revives | talk to one of the |
| "Ura Kanpou" | someone with 0 HP to 25% of max HP | Pigmasks |
|________________|_____________________________________|____________________|
|2.Boogie Woogie | | |
| Rhythm | no use | first room |
|________________|_____________________________________|____________________|
_________
| Highway |
|_________|_________________________________________________________________
|1.Highway Map | | from the Pork Bean crash|
| "Haiuei Mappu" | map of the Highway; | site, enter the tunnel |
| | press R to view | to the north |
|______________________|__________________________|_________________________|
|2.Chic Gloves | | |
| "Shaapu na Tebukuro | weapon for Kumatora; | near the center of the |
| (Black gloves with | Offense +23 | Highway region |
| thin fingers) | | |
|______________________|__________________________|_________________________|
|3.Secret Herb | cures all status effects | northwest of the Chic |
| "Ura Kanpou" | or revives someone with | Gloves |
| | 0 HP to 25% of max HP | |
|______________________|__________________________|_________________________|
|4.Gemini Bracelet | | |
| "Futago no Udewa" | armor for Lucas; Defense | southwest corner of the |
| (Notched bracelet) | +12, Offense +10 | Highway |
|______________________|__________________________|_________________________|
|5.Doggy Biscuit | recovers 60 HP for Boney;| |
| "Inu You Kukki" | trade with a stray dog | next to the southern |
| (Light brown dog | by the northern energy | energy station |
| biscuit in the | station for a Pencil | |
| shape of a bone) | Rocket | |
|______________________|__________________________|_________________________|
|6.Pencil Rocket | | give the dog near the |
| "Enpitsu Roketto" | base damage 230~250 HP | northern energy station |
| | to all enemies on screen | a Doggy Biscuit |
|______________________|__________________________|_________________________|
|7.Brown Collar | armor for Boney; Offense | |
| "Cha no Kubiwa" | +20, Defense +20 | west of the Cafe |
|______________________|__________________________|_________________________|
_______________
| Thunder Tower |
|_______________|___________________________________________________________
|1.Tower Sketch | map of Thunder Tower; | |
| "Tawaa Mitorizu" | press R to view | 1F, near the entrance |
|_____________________|___________________________|_________________________|
|2.Cow Hat | | |
| "Ushi no Boushi" | armor; Defense +10 | 1F, in the southern room|
| (Looks like a | | marked by a lightning |
| cow's head) | | bolt on the map |
|_____________________|___________________________|_________________________|
|3.DCMC Pamphlet | "use" from inventory | |
| "DCMC Panfu" | during battle to make | 1F, in the northwest |
| | DCMC fans jealous | corner room |
|_____________________|___________________________|_________________________|
|4.Pencil Rocket | base damage 230~250 HP | 1F, in the northeast |
| "Enpitsu Roketto" | to all enemies on screen | corner room |
|_____________________|___________________________|_________________________|
|5.Trivia Card 2 | | on the roof of the |
| "Nazo Nazo Kaado 2"| no purpose | Thunder Tower base |
|_____________________|___________________________|_________________________|
|6.Friend's Yo-yo | | defeat Li'l Miss |
| "Tomodachi no | weapon; Offense +30, | Marshmallow in King |
| Youyou" | Speed +5 | P.'s Room |
|_____________________|___________________________|_________________________|
|7.Saltwater Gun | damages mechanical enemies| |
| "Shiomizu Deppou" | and mechanical chimeras | King P.'s room |
|_____________________|___________________________|_________________________|
|8.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with 0 | King P.'s room |
| | HP to 25% of max HP | |
|_____________________|___________________________|_________________________|
|9.Made-You-Look | | |
| "Baka ga Miiru" | makes an enemy turn around| King P.'s room |
|_____________________|___________________________|_________________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 7
______________________
| Under Aeolia's House |
|______________________|__________________________
|1.Beef Jerky | |
| "Hoshiniku" | recovers 60 HP |
|___________________|_____________________________|
|2.Rotten Milk | turns into Yogurt (recovers |
| "Furui Miruku" | 80 HP) after 10 to 15 min. |
|___________________|_____________________________|
|3.Magic Tart | |
| "Majikku Taruto" | recovers 30 PP |
|___________________|_____________________________|
______________
| Train Tunnel |
|______________|________________________________________________
|1.Super Bomb | | |
| "Suupaa Bomu" | base damage 450~ | behind the previously |
| (A round, white | 480 HP to all | closed gate |
| object with a | enemies on screen| |
| brown spot on top)| | |
|____________________|__________________|_______________________|
|2.Luxury Banana | | |
| "Koukyuu Banana" | recovers 120 HP | behind the previously |
| (Sparkling banana)| | closed gate |
|____________________|__________________|_______________________|
_________________________
| Outside the Chimera Lab |
|_________________________|_________________________________________________
|1.Fresh Egg | turns into a Chicken | hot spring west of the |
| "Umitate Tamago" | or a Hot Spring Egg | Chimera Lab |
|___________________|____________________________|__________________________|
|2.Saltwater Gun | damages mechanical enemies | along the west wall of |
| "Shiomizu Deppou"| and mechanical chimeras | the Chimera Lab |
|___________________|____________________________|__________________________|
|3.Magic Tart | | at the bottom of the |
| "Majikku Taruto" | recovers 30 PP | cliffs below Club Titiboo|
|___________________|____________________________|__________________________|
_____________
| Chimera Lab |
|_____________|_____________________________________________________________
|1.Lab Map | map of the Chimera Lab; | 2F, a few rooms ahead |
| "Kimaken Mappu" | press R to view | of the locker room |
|______________________|__________________________|_________________________|
|2.Saltwater Gun | damages mechanical | |
| "Shiomizu Deppou" | enemies and mechanical | 1F, in the projector |
| | chimeras | room |
|______________________|__________________________|_________________________|
|3.Bomb | base damage 320~350 HP | 1F, in the southwest |
| "Bomu" | to all enemies on screen | freezer room |
|______________________|__________________________|_________________________|
|4.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with | 2F, in front of the |
| | 0 HP to 25% of max HP | west elevator |
|______________________|__________________________|_________________________|
|5.Doggy Biscuit | | 2F, in the southwest |
| "Inu You Kukki" | recovers 60 HP for Boney | corner room |
|______________________|__________________________|_________________________|
|6.Enemy Wimperizer | | |
| "Teki Yowamemin" | halves an enemy's | 3F locker |
| (Pink liquid in | Offense, Defense, and | |
| a bottle with a | awarded experience points| |
| yellow cap) | | |
|______________________|__________________________|_________________________|
|7.Edible Mushroom | | |
| "Taberareru Kinoko" | recovers 20 HP | 3F locker |
|______________________|__________________________|_________________________|
|8.Pork Stew | | |
| "Tonkacchan" | recovers 100 HP | basement |
| (Small, cylindrical | | |
| container) | | |
|______________________|__________________________|_________________________|
|9.Enemy Bufferizer | | talk to the scientist in|
| "Teki Tsuyomemin" | doubles an enemy's | the skeleton room after |
| (Stubby green jar) | Offense, Defense, and exp| Salsa joins you |
|______________________|__________________________|_________________________|
|10.Offense Spray | | 1F, in the room in front|
| "Tsuyomerin" | Offense +40% for 1 fight | of the middle elevator, |
| (An orange spray | | after Salsa joins you |
| bottle) | | (examine the shelves) |
|______________________|__________________________|_________________________|
|11.Defense Spray | | |
| "Mamorin" | Defense +40% for 1 fight | 2F, in the room opposite|
| (A blue spray | | the hot spring, after |
| bottle) | | Salsa joins you (ditto) |
|______________________|__________________________|_________________________|
|12.Bug Spray | | 2F, in the room opposite|
| "Mushi Mushi Kiraa"| inflicts 300 HP of | the hot spring, after |
| (A rainbow can) | damage to a Bug | Salsa joins you (ditto) |
|______________________|__________________________|_________________________|
_________________
| Magypsy's House |
|_________________|_________________________________________________________
|1.Magic Gloves | | |
| "Mahou no Tebukuro" | weapon for Kumatora;| southwest of the Magypsy's |
| (A yellow, orange, | Offense +30, max PP | house |
| and pink mitten) | +10 | |
|_______________________|_____________________|_____________________________|
________________
| Snowy Mountain |
|________________|__________________________________________________________
|1.Double Jerky | | |
| "Nido Boshiniku" | recovers 160 HP | up the first slope |
| (A dark brown | | |
| piece of meat) | | |
|___________________|_________________________|_____________________________|
|2.Cancer Bracelet | | at the first fork, go |
| "Kani no Udewa" | armor; Defense +20 | downhill; might be protected|
| (A red bracelet) | | by a Frosted Bun |
|___________________|_________________________|_____________________________|
_______________
| Saturn Valley |
|_______________|___________________________________________________________
|1.Saturn Valley Map | crudest map ever made; | Mr. Saturn in the |
| "Dosei Dani no Chizu" | press R to view | northeast house |
|________________________|__________________________|_______________________|
|2.Good Kid's Shirt | | |
| "Yoiko no Shatsu" | armor for Lucas; | southeast house |
| (A black shirt with | Defense +17, IQ +10 | |
| a skull on it) | | |
|________________________|__________________________|_______________________|
|3.Strawberry Tofu | | |
| "Ichigo Toufu" | recovers 120 HP | northwest house |
| (A light pink block | | |
| of tofu) | | |
|________________________|__________________________|_______________________|
|4.Silver Dragonfly | | Mr. Saturn in the |
| "Gin Yanma" | no purpose | northwest house |
|________________________|__________________________|_______________________|
|5.Black Collar | armor for Boney; | |
| "Kuro no Kubiwa" | Offense/Defense +30; | northwest corner, up |
| (A spiked collar) | -20% damage from Fire, | the small ladder |
| | Freeze, and Thunder | |
|________________________|__________________________|_______________________|
|6.Cup of Lifenoodles | | |
| "Inochi no Udon" | cures all status effects | next to the hot spring|
| (Noodles in a white | or revives someone with | |
| and orange bowl) | 0 HP to max HP | |
|________________________|__________________________|_______________________|
_________
| Volcano |
|_________|_________________________________________________________________
|1.Pencil Rocket | base damage 230~250 HP | northwest of the |
| "Enpitsu Roketto" | to all enemies on screen | entrance |
|________________________|__________________________|_______________________|
|2.Double Jerky | | north of the entrance,|
| "Nido Boshiniku" | recovers 160 HP | before two Pigmasks |
|________________________|__________________________|_______________________|
|3.Cup of Lifenoodles | | |
| "Inochi no Udon" | cures all status effects | near the end of the |
| (Noodles in a white | or revives someone with | first area; guarded |
| and orange bowl) | 0 HP to max HP | by a Mrs. Lava |
|________________________|__________________________|_______________________|
|4.Secret Herb | cures all status effects | |
| "Ura Kanpou" | or revives someone with | middle of the 2nd area|
| | 0 HP to 25% of max HP | |
|________________________|__________________________|_______________________|
|5.Saltwater Gun | damages mechanical | |
| "Shiomizu Deppou" | enemies and mechanical | in a cave on the south|
| | chimeras | side of the 2nd area |
|________________________|__________________________|_______________________|
|6.Luxury Banana | | in a cave on the west |
| "Koukyuu Banana" | recovers 120 HP | side of the 2nd area |
|________________________|__________________________|_______________________|
___________
| Sea Floor |
|___________|_______________________________________________________________
|1.Virgo Bracelet | | from the first merman |
| "Otome no Udewa" | armor for Kumatora; | oxygen machine, descend |
| (A gold and pink | Defense +26, max PP +10 | the ladder to the |
| bracelet with stubs)| | southwest |
|______________________|__________________________|_________________________|
|2.Sea Floor Map | map of the seabed; press | southeast of the first |
| "Kaitei no Chizu" | R to view | oxygen machine |
|______________________|__________________________|_________________________|
|3.Awesome Crown | | |
| "Suggoi Kanmuri" | armor for Lucas; | see ITEMS section above |
| (A sparkling | Defense +20, max PP +30 | |
| red crown) | | |
|______________________|__________________________|_________________________|
|4.Magic Tart (x3) | | -in the second area, on |
| "Majikku Taruto" | recovers 30 PP | the east path |
| | | -fourth area, down one |
| | | of the ladders |
| | | -in the fifth area, |
| | | east from a save frog |
|______________________|__________________________|_________________________|
|5.Double Jerky | | in the second area, on |
| "Nido Boshiniku" | recovers 160 HP | the east path |
|______________________|__________________________|_________________________|
|6.Cup of Lifenoodles | cures all status effects | in the third area, south|
| "Inochi no Udon" | or revives someone with | of the first working |
| | 0 HP to max HP | merman |
|______________________|__________________________|_________________________|
|7.Hermit Crab Shell | | |
| "Yadokari no Yado" | return to the Hermit | in the fourth area, |
| (A yellow and | Crab in the second area | down one of the ladders |
| orange shell) | for 1000 DP | |
|______________________|__________________________|_________________________|
|8.Bomb | base damage 320~350 HP | in the fourth area, |
| "Bomu" | to all enemies on screen | down one of the ladders |
|______________________|__________________________|_________________________|
|9.Magic Pudding (x2) | | |
| "Majikku Purin" | recovers 40 PP | -fourth area, down one |
| (A trapezoidal scoop | | of the ladders |
| of pudding with a | | -in the fifth area, |
| dark brown top) | | near a merman |
|______________________|__________________________|_________________________|
|10.Trivia Card 3 | | in the fourth area, |
| "Nazo Nazo Kaado 3"| no purpose | down one of the ladders |
|______________________|__________________________|_________________________|
___________________________
| Tanehineri Island: Jungle |
|___________________________|_______________________________________________
|1.Luxury Banana | | |
| "Koukyuu Banana" | recovers 120 HP | north of the first Wes |
|______________________|__________________________|_________________________|
|2.Cup of Lifenoodles | cures all status effects | |
| "Inochi no Udon" | or revives someone with | east of the first Wes |
| | 0 HP to 25% of max HP | |
|______________________|__________________________|_________________________|
|3.Magic Pudding | | west of Yoshikoshi/ |
| "Majikku Purin" | recovers 40 PP | Violet |
|______________________|__________________________|_________________________|
|4.Alligator Hat | | |
| "Wani no Boushi" | armor for Lucas and | next to the second Claus|
| (Looks like an | Boney; Defense +20; | |
| alligator's head) | protects from fleas | |
|______________________|__________________________|_________________________|
|5.Fairy Ribbon | armor for Kumatora and | |
| "Yousei no Ribon" | Boney; Defense +18; | next to the third Claus |
| (A green ribbon) | prevents sleep | |
|______________________|__________________________|_________________________|
|6.Bug Spray | inflicts 300 HP of | |
| "Mushi Mushi Kiraa" | damage to a bug | behind Salsa |
|______________________|__________________________|_________________________|
____________________________
| Tanehineri Island: Hilltop |
|____________________________|______________________________________________
|1.Mambo Rhythm | no use | near the cave exit |
|______________________|_______________________________|____________________|
|2.Vigor Stick | | before crossing the|
| "Kihaku no Bou" | weapon for Lucas; Offense +50 | first bridge, go |
| (Resembles a mace) | | west |
|______________________|_______________________________|____________________|
|3.Swallow Bandana | | |
| "Tsubame no Bandana"| armor for Duster; Defense +20 | across the bridge |
| (A yellow bandana) | | going east |
|______________________|_______________________________|____________________|
NOTE: Each sparkle Boney picks up while searching for the Jar of Yummy
Pickles can be one of three or four possible items. As you might
expect, the best possible items appear pretty rarely. If you're playing
on an emulator, save your state before showing something to Lucas; if
you don't get what you want, reload your state and wait a few seconds
before talking to Lucas again.
__________________________
| During the Pickle Search |
|__________________________|________________________________________________
|1.Something hard | -Made-You-Look | |
| | -Enemy Bufferizer | closest to the |
| | -Super Bomb | entrance |
|________________________|____________________________|_____________________|
|2.Something tasty | -Nut Bread | |
| looking | -Rotten Eclair | near the middle of |
| | -Peculiar Cheese | the area |
| | -King Burger | |
|________________________|____________________________|_____________________|
|3.Something soft | -Fresh Mint | |
| | -Recollection Bell | near Duster |
| | -Secret Herb | |
|________________________|____________________________|_____________________|
|4.Something small | -Pumice Charm (Defense +23)| |
| | -Heavy Charm (+26) | near Kumatora |
| | -Thud Charm (+30) | |
|________________________|____________________________|_____________________|
|5.Jar of Yummy Pickles | | northwest corner of |
| "Ooishii Pikurusu" | Key item | the area |
|________________________|____________________________|_____________________|
________________________
| Orishimo Mountain Cave |
|________________________|__________________________________________________
|1.Cave Map | map of the cave; | northeast from the |
| "Doukutsu no Chizu" | press R to view | entrance |
|______________________|__________________________|_________________________|
|2.Magic Pudding | | one of the rooms to the |
| "Majikku Purin" | recovers 40 PP | west |
|______________________|__________________________|_________________________|
|3.Goddess Bustier | armor for Kumatora; | |
| "Megami no Bisuche" | Defense +20, max PP +20; | westernmost room |
| (A sparkling | -20% damage from Fire | |
| yellow bustier) | and Freeze | |
|______________________|__________________________|_________________________|
|4.Striped Collar | armor for Boney; Offense | |
| "Dandara no Kubiwa" | +40, Defense +40; -20% | northernmost room |
| (A red and | damage from Fire, Freeze,| |
| white collar) | and Thunder | |
|______________________|__________________________|_________________________|
|5.Cup of Lifenoodles | cures all status effects | |
| "Inochi no Udon" | or revives someone with | northernmost room |
| | 0 HP to max HP | |
|______________________|__________________________|_________________________|
_________________
| Magypsy's House |
|_________________|__________________________________________________
|1.Magic Tart | | |
| "Majikku Taruto" | recovers 30 PP | south of the Magypsy's house |
|___________________|_________________|______________________________|
_______________________________________________________________________________
_______________________________________________________________________________
CHAPTER 8
_______________
| New Pork City |
|_______________|______________________________________________
|1.City Map | map of New Pork City; | the limo driver |
| "Shiti Mappu" | press R to view | gives this to Lucas |
|________________|_______________________|_____________________|
_______
| Sewer |
|_______|___________________________________________________________________
|1.Saltwater Gun | | in the room next to the |
| "Shiomizu Deppou"| damages mechanical enemies | hot spring, in the middle|
| | and mechanical chimeras | trash can |
|___________________|____________________________|__________________________|
|2.Magic Pudding | | in the room next to the |
| "Majikku Purin" | recovers 40 PP | hot spring, in the left |
| | | trash can |
|___________________|____________________________|__________________________|
________________________
| Empire Porky Building: |
| Hippo Launcher Floor |
|________________________|__________________________________________________
|1.Super Bomb | base damage 450~480 HP | partially submerged |
| "Suupaa Bomu" | to all enemies on screen | in the second room |
|__________________________|__________________________|_____________________|
|2.Ultimate Shoes | | |
| "Saikou no Kutsu" | weapon for Duster; | south of the |
| (Red boots) | Offense +82 | hostile scientist |
|__________________________|__________________________|_____________________|
|3.Grilled Chicken | | |
| "Tori no Herushii Yaki" | recovers 170 HP | in front of the |
| (A round, brown | | elevator to the |
| piece of meat) | | next floor |
|__________________________|__________________________|_____________________|
|4.Cup of Lifenoodles | cures all status effects | in front of the |
| "Inochi no Udon" | or revives someone with | elevator to the |
| | 0 HP to max HP | next floor |
|__________________________|__________________________|_____________________|
________________________
| Empire Porky Building: |
| Bathroom Floor |
|________________________|__________________________________________________
|1.Attack Attractor | | 3rd door from the |
| "Kougeki Hoi Hoi" | enemies attack the | right in the first |
| (Resembles a megaphone) | target of this item | hallway |
|__________________________|__________________________|_____________________|
|2.Honey Shower | | |
| "Hachimitsu Shawaa" | inflicts 80~110 HP | leftmost door in |
| (A bee) | (rarely 810 HP) | the 2nd hallway |
|__________________________|__________________________|_____________________|
|3.Red Collar | armor for Boney; Offense | |
| "Aka no Kubiwa" | and Defense +50; -20% | 2nd door from the |
| | damage from Fire, Freeze,| left in the 4th hall|
| | and Thunder | |
|__________________________|__________________________|_____________________|
|4.Awesome Ring | | protected by the |
| "Suggoi Ringu" | armor for Lucas; | Ultimate Chimera in |
| (A sparkling red | Defense +30, | the rightmost door |
| and gold ring) | max PP +30 | of the 6th hall |
|__________________________|__________________________|_____________________|
________________________
| Empire Porky Building: |
| Magypsy Floor |
|________________________|__________________________________________________
|1.Razor and Lipstick | automatically | inside the |
| "Higesori to Kuchibeni" | revives its carrier | Magypsy's house |
|__________________________|__________________________|_____________________|
|2.Luxury Banana (x5) | | inside the |
| "Koukyuu Banana" | recovers 120 HP | Magypsy's house |
|__________________________|__________________________|_____________________|
|3.Ancient Banana | inflicts about 50 HP of | inside the |
| "Mukashi no Banana" | damage | Magypsy's house |
|__________________________|__________________________|_____________________|
________________________
| Empire Porky Building: |
| Construction Floor |
|________________________|__________________________________________________
|1.Favorite Pizza | | north of the first |
| "Gohiiki Piza" | recovers 250 HP | construction workers|
| | | you see |
|__________________________|__________________________|_____________________|
|2.Angel Gloves | | on the edge of a |
| "Tenshi no Tebukuro" | weapon for Kumatora; | girder near the |
| (Gloves with | Offense +67 | elevator to the next|
| angel wings) | | floor |
|__________________________|__________________________|_____________________|
________________________
| Empire Porky Building: |
| Laboratory Floor |
|________________________|__________________________________________________
|1.King Burger | | from the second room,|
| "Ousama Baagaa" | recovers 280 HP | enter the room to the|
| | | east, then go to the |
| | | southeast corner |
|__________________________|_________________________|______________________|
|2.Magic Cake | | |
| "Majikku Keeki" | recovers 50 PP | next to the King |
| (A triangular slice of | | Burger |
| pink cake) | | |
|__________________________|_________________________|______________________|
|3.Canine Weapon | | |
| "Inu no Buki" | weapon for Boney; | from the King Burger,|
| (A club that | Offense +15 | enter the room to the|
| resembles a bone) | | north |
|__________________________|_________________________|______________________|
|4.Super Bomb | base damage 450~480 HP | from the second room,|
| "Suupaa Bomu" | to all enemies on screen| enter the room to the|
| | | north, then go west |
|__________________________|_________________________|______________________|
|5.Sagittarius Bracelet | | from the Super Bomb, |
| "Ite no Udewa" | armor; equip as "other;"| go through the door |
| (A yellow bracelet | Defense +45 | to the northeast, |
| decorated with pearls) | | then turn south |
|__________________________|_________________________|______________________|
________________
| The Final Cave |
|________________|________________________________________________
|1.Real Bat | weapon for Lucas; | |
| "Honmono no Batto" | Offense +100, max PP +50 | west of Flint |
|_____________________|__________________________|________________|
*******************************************************************************
XIX.Item List
*******************************************************************************
Aeolia's Memento
エオリアのかたみ "Eoria no Katami"
(Razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: examine Aeolia's chair after he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Alarm Cicada
めざましゼミ "Mezamashi Zemi"
(A cicada with a clock on its back)
Use: wakes up a sleeping party member (icon is two Z's)
Alligator Hat
ワニのぼうし "Wani no Boushi"
(Looks like an alligator's head)
Use: armor for Lucas and Boney; Defense +20; prevents fleas
Obtained: jungle on Tanehineri Island, next to the second Claus (Chapter 7)
Aloha Coat
アロハコート "Aloha Couto"
(An orange aloha shirt)
Use: armor; equip on "body;" Defense +8; reduces damage from Fire by about
80%
Obtained: snack cart by the beach in Tazmily Village (Chapter 7)
The Aloha Coat is the best protection from fire in the game. It's useful in
a couple of boss fights, but it's low Defense limits its utility. Put it in
storage when you don't need it.
Ancient Banana
むかしのバナナ "Mukashi no Banana"
(Rotten banana)
Use: trips an enemy to inflict about 50 HP of damage
Angel Gloves
てんしのてぶくろ "Tenshi no Tebukuro"
(Gloves with angel wings)
Use: weapon for Kumatora; Offense +67
Obtained: gift box on the construction floor of the Empire Porky Building
(Chapter 8)
Angel Ribbon
てんしのリボン "Tenshi no Ribon"
(A white ribbon)
Use: armor for Kumatora and Boney; equip on "head;" Defense +27, Speed +3
Obtained: movie theater in New Pork City (Chapter 8)
Antidote
どくけし "Doku Keshi"
(A tiny blue bottle)
Use: cures poison (icon is a skull)
Anti-Paralysis
しびれとり "Shibiretori"
(Brown bottle with a yellow zigzag icon on it)
Use: cures paralysis (icon is a couple of zigzags)
Aquarius Bracelet
ミズガメのうでわ "Mizugame no Udewa"
(Blue bracelet)
Use: armor; equip as "other;" Defense +5
Area Map (Key Item)
このへんのちず "Konohen no Chizu"
Use: a map of the area outside the factory; press R to view
Location: next to the Ropeway (Chapter 4)
Aries Bracelet
やぎのうでわ "Yagi no Udewa"
Use: armor; equip as "other;" Defense +3
Location: near the hot spring in Sunshine Forest (next to Isaac's house)
Attack Attractor
こうげきホイホイ "Kougeki Hoi Hoi"
(Resembles a megaphone)
Use: marks an enemy with a stinky odor that attracts enemy attacks
Obtained: gift box on the bathroom floor of the Empire Porky Building
(Chapter 8)
Attic Map (Key Item)
やねうらガイド "Yaneura Gaido"
Use: map of Club Titiboo's attic; press R to view
Location: north of the entrance into the attic of Titiboo Theater
(Chapter 4)
The passages between each room is colored either blue or red. The blue
passages lead to the exit, while the red passages lead to dead-ends and
usually a gift box.
Awesome Cloak
すっごいマント "Suggoi Manto"
(A sparkling red and yellow cloak)
Use: armor for Lucas; equip on "body;" Defense +23, max PP +30; reduces
damage from Fire, Freeze, and Thunder by about 40%
Obtained: the Pigmask Colonel has a small chance of dropping this item
(Chapters 7 and 8)
Awesome Crown
すっごいかんむり "Suggoi Kanmuri"
(A red, sparkling crown)
Use: armor for Lucas; equip on "head;" Defense +20; max PP +30
Location: sea floor (Chapter 7)
To find the Awesome Crown, take the southeast exit from the first area of
the sea floor. Refill your oxygen with the oxygen machine, return to the
first area, and take the southwest exit. Hurry through this area because
you have barely enough oxygen to reach the next oxygen machine.
When you reach the next oxygen machine, be near max HP/PP before climbing
the ladder ahead. The Awesome Crown is at the top of the ladder, but it's
guarded by a Fish Roe Man, an enemy that can inflict about 130 HP of damage
to three party members with one attack. Use Shield[omega] (18 PP),
Paralysis[alpha] (8 PP), and the Scary Mask to make this an easy fight.
Awesome Ring
すっごいリング "Suggoi Ringu"
(A sparkling red and gold ring)
Use: armor for Lucas; equip as "other;" Defense +30, max PP +30
Location: on the bathroom floor of the Empire Porky Building, in a stall
occupied by the ultimate chimera (Chapter 8)
Azure Ribbon
まっさおなリボン "Massao na Ribon"
Use: armor for Kumatora and Boney; equip on "head;" Defense +8
Bag of Big City Fries
だいとかいポテト "Daitokai Poteto"
(Yellow French fries in a pink bag with a picture of a heart on it)
Use: recovers 70 HP
Bag of Pork Chips
とんかつチップ "Tonkatsu Chippu"
Use: recovers 50 HP
Baked Yam
やきいも "Yaki Imo"
(Reddish-brown potato with yellow innards)
Use: recovers 40 HP
Bantam Charm
チャボのおまもり "Chabo no Omamori"
(A pink pentagonal charm with a yellow stripe along the bottom)
Use: armor; equip on "body;" Defense +15
Obtained: traveling mole cricket on the snow mountain (Chapter 7)
Barefoot Shoes
はだしのくつ "Hadashi no Kutsu"
(A pair of bare feet)
Use: weapon for Duster; Offense +38
Battle Memory (Key Item)
たたかいのきおく "Tatakai no Kioku"
(Yellow book)
Use: view all enemies you have encountered and practice fighting them
Location: 1F of Osohe Castle
With the Battle Memory, you can view all the enemies you have encountered
in the game and practice fighting them. This is a safe way to practice
executing combos because enemies don't attack and you can fight for as long
as you want. The Battle Memory stays with you between chapters.
To practice fighting an enemy, go into the inventory screen and select the
Key Icon. Look for an item that looks like a yellow book and press the A
button. Select the enemy you want to fight and press START to go into
battle. To stop fighting, select the EXIT icon at the top of the screen.
Bear Hat
クマのぼうし "Kuma no Boushi"
(Looks like a bear's face)
Use: armor for Lucas and Boney; equip on "head;" Defense +15
Obtained: mole cricket vendor on the snowy mountain (Chapter 7)
Beef Jerky
ほしにく "Hoshiniku"
(Light brown piece of meat)
Use: recovers 60 HP
Beef Jerky is useful for recovery during battles in the early and middle
parts of the game.
Beefsteak
びふてきステーキ "Bifuteki Suteeki"
(A grilled slice of steak on a plate)
Use: recovers 300 HP
Better Stick
ましなぼう "Mashi na Bou"
(Thin, light brown staff)
Use: weapon for Flint and Lucas; Offense +20
The Better Stick can occasionally be found in Thomas's Bazaar in Chapter 1.
Big City Burger
だいとかいバーガー "Daitokai Baagaa"
(Ordinary looking burger)
Use: recovers 100 HP
Big City Cola
だいとかいコーラ "Daitokai Koura"
(Orange colored drink with a straw in it)
Use: recovers 30 HP
Big City Soda
だいとかいソーダ "Daitokai Souda"
(Purple colored drink with a straw in it)
Use: recovers 20 HP
Black Collar
くろのくびわ "Kuro no Kubiwa"
(A spiked collar)
Use: armor for Boney; equip on "body;" Offense +30, Defense +30; reduces
damage from Fire, Freeze, and Thunder by about 20%
Boing Ribbon
ぽえーんなリボン "Poeen na Ribon"
(Looks like the ribbons Mr. Saturns wear)
Use: armor for Kumatora and Boney; Defense +14; prevents memory loss
Obtained: Saturn Valley shop (Chapter 7)
Keep the Boing Ribbon in case Kumatora needs protection from memory loss.
Bomb
ボム "Bomu"
(Round white object with a small brown spot on top)
Use: inflicts damage to all enemies on screen
Base Damage: 320~350 HP (Bomb Defense)
Bread Roll
ロールパン "Rooru Pan"
(Small, brown piece of bread)
Use: recovers 60 HP
Brown Collar
ちゃのくびわ "Cha no Kubiwa"
(A collar with a yellow buckle)
Use: armor for Boney; Defense +20, Offense +20
Obtained: gift box west of the Cafe along the Pork Bean Highway (Chapter
5); vending machine on the first floor of Thunder Tower (Chapter
5)
Bug Spray
ムシムシキラー "Mushi Mushi Kiraa"
(Rainbow colored spray can)
Use: inflicts about 300 HP of damage to a single Bug type enemy
Cancer Bracelet
かにのうでわ "Kani no Udewa"
(A red bracelet)
Use: armor; equip as "other;" Defense +20
Canine Weapon
イヌのぶき "Inu no Buki"
(A club that resembles a bone)
Use: weapon for Boney; Offense +15
Obtained: gift box on the laboratory floor of the Empire Porky Building
(Chapter 8)
Capricorn Bracelet
ひつじのうでわ "Hitsuji no Udewa"
(Off-white bracelet)
Use: armor; equip as "other;" Defense +9
Carrier Pigeon (Key Item)
でんしょバト "Denshobato"
Use: storyline item; received and used automatically when needed
Cave Map (Key Item)
どうくつのちず "Doukutsu no Chizu"
Use: a map of the cave on Orishimo Mountain; press R to view
Location: northeast from the entrance to the cave (Chapter 7)
Chic Gloves
シャープなてぶくろ "Shaapu na Tebukuro"
(Black gloves with thin fingers)
Use: weapon for Kumatora; Offense +23
Obtained: gift box by the Pork Bean Highway (Chapter 5)
Chick
ヒヨコ "Hiyoko"
(Baby chicken)
Use: turns into a Chicken in a few minutes
Wait for the Chick to grow into a Chicken, which can be sold for 200 DP.
If "used," the Chick makes its user feel affectionate and then disappears.
Chick Bandana
ヒヨコのバンダナ "Hiyoko no Bandana"
(Yellow bandana)
Use: armor; equip on "head;" Defense +5
"Chick" here means "baby bird," not the other meaning.
Chicken
にわとり "Niwatori"
Use: sell for 200 DP
Fresh Eggs turn into a Chicken in a few minutes as long as you don't enter
a hot spring with the Fresh Egg. The Chicken runs away if you "use" it.
Child's Shoe (Key Item)
こどものくつ "Kodomo no Kutsu"
Use: clue to Claus's whereabouts
Obtained: past the riverbank in the mountains in Drago territory
(Chapter 1)
Chimera Lab Map (Key Item)
キマけんマップ "Kimaken Mappu"
Use: map of the Chimera Lab; press R to view
Location: 2F of the Chimera Lab (Chapter 7)
City Map (Key Item)
シティマップ "Shiti Mappu"
Use: map of New Pork City; press R to view
Obtained: the limo diver gives this to you (Chapter 8)
Clever Stick
たくみのぼう "Takumi no Bou"
(Looks like a pugil stick or a Q-tip)
Use: weapon for Lucas; Offense +62
Obtained: mole cricket vendor by the hot spring in Orishimo Mountain
(Chapter 7)
Courage Badge (Key Item)
ゆうきのバッヂ "Yuuki no Bajji"
(A rusty yellow and gray badge)
Use: turns into something special near the end of Chapter 7
Obtained: from the gravedigger in Tazmily Village (Chapter 7)
Cow Hat
うしのぼうし "Ushi no Boushi"
(Looks like a cow's head)
Use: armor; equip on "head;" Defense +10
Crow Bandana
カラスのバンダナ "Karasu no Bandana"
(A gray bandana)
Use: armor for Duster; equip on "head;" Defense +25
Obtained: mole cricket vendor in by the hot spring in Orishimo Mountain
(Chapter 7)
Cup of Lifenoodles
いのちのうどん "Inochi no Udon"
(Noodles in a white and orange bowl)
Use: cures all status effects or revives someone with 0 HP to max HP
Cup of Pork Noodles
とんかつヌードル "Tonkatsu Nuudoru"
(Cylindrical cup with a picture of a pig's snout on it)
Use: recovers 80 HP
DCMC Boxers
DCMCパンツ "DCMC Pantsu"
(Red boxers with DCMC written across)
Use: armor; equip on "body;" Defense +7, Speed +5; might make DCMC fans
jealous
Obtained: Duster starts with this item in Chapter 5
DCMC Hat
DCMCぼうし "DCMC Boushi"
(Red cap with yellow markings)
Use: armor; equip on "head;" Defense +7 and Speed +2; might make DCMC fans
jealous
Obtained: DCMC vendor in Club Titiboo (Chapter 4)
DCMC Pamphlet
DCMCパンフ "DCMC Panfu"
(Rolled up red pamphlet with yellow markings)
Use: weapon; Offense +8; might make DCMC fans jealous
Obtained: waitress in Club Titiboo, after DCMC's performance (Chapter 4);
DCMC vendor in Club Titiboo (Chapter 4);
gift box in Thunder Tower (Chapter 5)
Open your inventory and select this or any other DCMC item while fighting a
Pigmask to solidify him for a few rounds. The Fierce Pork Trooper is always
affected by DCMC items, while other Pigmasks are affected roughly 30% to
80% of the time.
DCMC Ring
DCMCリング "DCMC Ringu"
(Red ring with yellow markings)
Use: armor; equip as "other;" Defense +7 and Speed +5; might make DCMC fans
jealous
Obtained: DCMC vendor in Club Titiboo (Chapter 4)
DCMC Shirt
DCMCシャツ "DCMC Shatsu"
(Red T-shirt with DCMC written in yellow and black letters)
Use: armor; equip on "body;" Defense +10 and Speed +1; might make DCMC fans
jealous
Obtained: DCMC vendor in Club Titiboo (Chapter 4)
Defense Spray
マモリン "Mamorin"
(A blue spray bottle)
Use: increases Defense by about 40% in battle
Doggy Biscuit
イヌようクッキー "Inu You Kukki"
(Light brown dog biscuit in the shape of a bone)
Use: recovers 60 HP for Boney
Doggy Jerky
イヌようほしにく "Inu You Hoshiniku"
(A piece of meat on a bone)
Use: recovers 150 HP for Boney
Dolphin Ossicle
イルカのじこつ "Iruka no Jikotsu"
Use: sell for 5 DP
Obtained: find them lying on the beaches of Tazmily Village
(Chapters 4 - 7)
Doria's Memento
ドリアのかたみ "Doria no Katami"
(Razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: receive from Doria just before he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Double Jerky
にどぼしにく "Nido Boshiniku"
(A dark brown piece of meat)
Use: recovers 160 HP
Drago Fang
ドラゴのきば "Dorago no Kiba"
(White fang attached to a hilt)
Use: use when fighting a Drago
Obtained: talk to Bronson (Chapter 1)
Flint has to obtain the Drago Fang before entering the forest the morning
after rescuing his sons. This item is the only thing that can break a
Drago's outer skin. "Use" it during a fight with a Drago to make the Drago
susceptible to damage.
Durable Gloves
じょうぶなてぶくろ "Joubu na Tebukuro"
(Off-white gloves)
Use: weapon for Kumatora; Offense +16
Durable Shoes
じょうぶなくつ "Joubu na Kutsu"
Use: weapon for Duster; Offense +12
Easy-Grip Stick
にぎりやすいぼう "Nigiriyasui Bou"
(A staff with one end shaved thin)
Use: weapon for Lucas; Offense +15
Obtained: Lucas starts with this weapon
Edible Mushroom
たべられるキノコ "Taberareru Kinoko"
Use: recovers 20 HP
The Edible Mushroom is best used to recover HP after battles. It's HP
recovery is too small to be helpful during a fight.
Enemy Bufferizer
テキツヨメミン "Teki Tsuyomemin"
(Green liquid in a stubby jar)
Use: doubles an enemy's Offense and Defense and doubles the amount of
experience points you earn
Obtained: -buy for 800 DP from a scientist in the Chimera Lab lobby
(Chapter 7)
-talk to the scientist in the skeleton room in the Chimera Lab
after Salsa joins you (Chapter 7)
The Enemy Bufferizer usually doubles the amount of damage an enemy's
physical attacks inflict and halves damage from the party's physical
attacks. Stats reducing attacks don't work on an enemy buffed with this
item. This item is best used on a Black Beanling or on an enemy that uses
mostly PSI attacks.
Enemy Wimperizer
テキヨワメミン "Teki Yowamemin"
(Pink liquid in a bottle with a yellow cap)
Use: halves an enemy's Offense and Defense and halves the amount of
experience points you earn
Obtained: -buy for 1200 DP from a scientist in the Chimera Lab lobby
(Chapter 7)
-check a locker on the third floor of the Chimera Lab (Chapter 7)
The Enemy Wimperizer usually halves the amount of damage an enemy's
physical attacks inflict and doubles damage from the party's physical
attacks. Stats boosting moves don't work on enemies weakened by this item.
This item even works on bosses.
Expensive Gloves
こうかなてぶくろ "Kouka na Tebukuro"
(Dark brown gloves)
Use: weapon for Kumatora; Offense +58
Obtained: vending machine next to the Empire Porky Building (Chapter 8)
Eye Drops
めぐすり "Megusuri"
(Small, blue bottle with a pink cap)
Use: cures uncontrollable crying (icon is a tear drop)
Factory Sketch
コーバみとりず "Kouba Mitorizu"
Use: map of the Violet Forest factory; press R to view
Obtained: from the blue Pigmask in the factory (Chapter 4)
Fairy Ribbon
ようせいのリボン "Yousei no Ribon"
(A green ribbon)
Use: armor for Kumatora and Boney; Defense +18; protects from sleep
Obtained: Tanehineri Island jungle (Chapter 7)
Keep the Fairy Ribbon in case you need protection from sleep.
Fake Bat
二セバット "Nise Batto"
(A pale pink bat)
Use: weapon for Lucas; Offense +30; makes a different sound when it hits
Obtained: theater in New Pork City (Chapter 8)
Fake Frying Pan
ニセフライパン "Nise Furai Pan"
(A brown fry pan)
Use: weapon for Kumatora; Offense +26; make a different sound when it hits
Obtained: theater in New Pork City (Chapter 8)
Favorite Pizza
ごひいきピザ "Gohiiki Piza"
Use: recovers 250 HP
Feather Charm
はねのおまもり "Hane no Omamori"
(A light pink pentagonal charm)
Use: armor; equip on "body;" Defense +18
Fizzy Soda
きっついソーダ "Kittsui Sooda"
(Cup with a straw in it)
Use: recovers 20 HP
Flame Pendant
ほのおのペンダント "Honoo no Pendanto"
(An orange pendant)
Use: armor; equip as "other;" Defense +15; cuts Fire damage by 50%
Flea Charm
ノミのおまもり "Nomi no Omamori"
(Small pentagonal charm)
Use: armor; equip on "body;" Defense +5
Flea Powder
ノミとりパウダー "Nomi Tori Paudaa"
Use: removes fleas from your body (icon is a black dot with bouncing lines
behind it)
An icon of a black dot with bouncing lines behind it appears above your
HP/PP window if a party member has fleas. Characters with fleas can't combo
and occasionally fail to use special abilities.
Fly Charm
ハエのおまもり "Hae no Omamori"
(Light purple pentagonal charm)
Use: armor; equip on "body;" Defense +10
Fresh Egg
うみたてたまご "Umitate Tamago"
Use: recovers 80 HP; turns into a Chicken
The Fresh Egg turns into a Chicken in a few minutes. The Chicken doesn't do
anything, but you can sell it for a respectable 200 DP. If you enter a hot
spring with the Fresh Egg, it turns into a boiled Hot Spring Egg (recovers
100 HP).
Fresh Lumber
あたらしいカクザイ "Atarashii Kakuzai"
(Thick piece of lumber)
Use: weapon for Flint; Offense +16, Speed -4
Location: on the west side of the riverbank up in the mountains
(Chapter 1)
Find the Fresh Lumber and equip it on Flint when you climb the mountains in
search of Claus. This weapon slightly decreases Flint's Speed, but the
increase in Offense is worth the trade-off. Throw away any previous weapon
that was equipped.
Fresh Milk
しぼりたてミルク "Shiboritate Miruku"
(White bottle)
Use: recovers 80 HP; turns into Yogurt after roughly 10 to 15 min.
The Fresh Milk turns into Rotten Milk (recovers 10 HP) in about a minute,
but turns into Yogurt (recovers 80 HP) after about 10 or 15 minutes.
Fresh Mint
すっきりミント "Sukkiri Minto"
(Three yellow flowers)
Use: cures nausea (icon is a gray cloud)
Fresh Mints are useful only during Chapter 2 when Duster can get nausea
from the Stinky Ghosts that lurk in Osohe Castle.
Friend's Yo-yo
(A red Yo-yo)
Use: weapon; Offense +30, Speed +5
Obtained: King P.'s Room in Thunder Tower (Chapter 5)
Examine the display case in King P.'s Room and defeat Li'l Miss Marshmallow
to earn this weapon. Equip it on Lucas.
Funny Stick
おもしろいぼう "Omoshiroi Bou"
(A round face on a stick)
Use: weapon for Lucas; Offense +40
Gemini Bracelet
ふたごのうでわ "Futago no Udewa"
(A notched bracelet)
Use: armor for Lucas; equip as "other;" Defense +12, Offense +10
Obtained: southwest corner of the Pork Bean Highway (Chapter 5)
Giant Abalone Steak
でかアワビステーキ "Deka Awabi Suteeki"
(Looks like a brownish oval on a white plate)
Use: recovers 180 HP
Gloves
てぶくろ "Tebukuro"
(A yellow mitten)
Use: weapon for Kumatora; increases Offense by 9
Goddess Bustier
めがみのビスチェ "Megami no Bisuche"
(A sparkling yellow bustier)
Use: armor for Kumatora; equip on "body;" Defense +20, max PP +20; reduces
damage from Fire and Freeze by about 20%
Obtained: cave in Orishimo Mountain, in one of the west rooms (Chapter 7)
Good Kid's Shirt
よいこのシャツ "Yoiko no Shatsu"
(A black shirt with a skull on it)
Use: armor for Lucas; equip on "body;" Defense +17, IQ +10
Good Shoes
いいくつ "Ii Kutsu"
(Pale yellow shoes)
Use: weapon for Duster; Offense +70, Speed +5
Obtained: vending machine next to the Empire Porky Building (Chapter 8)
Good Stick
いいぼう "Ii Bou"
(A light gray staff)
Use: weapon for Lucas; Offense +27
Obtained: vending machine on the first floor of Thunder Tower (Chapter 5)
Don't buy the Good Stick. The Friend's Yo-yo (Offense +30, Speed +5) can be
obtained soon after this weapon becomes available.
Grilled Chicken
とりのヘルシーやき "Tori no Herushii Yaki"
(A round, brown piece of meat)
Use: recovers 170 HP
Grilled Fish
やきざかな "Yakizakana"
(A fish on a plate)
Use: recovers 120 HP
Handy Yo-Yo
てごろなヨーヨー "Tegoro na Youyou"
(A green yo-yo)
Use: weapon; Offense +20
Heavy Charm
ずっしりのおまもり "Zusshiri no Omamori"
(A purple, pentagonal charm)
Use: armor; equip on "body;" Defense +26
Obtained: -during the pickle search on Orishimo Mountain (Chapter 7)
-vending machine next to the Empire Porky Building (Chapter 8)
Hermit Crab Shell
ヤドカリのヤド "Yadokari no Yado"
(A yellow and orange shell)
Use: return to the Hermit Crab on the seabed for 1000 DP
Location: underwater, in the fourth area, down one of the ladders
(Chapter 7)
Highway Map (Key Item)
ハイウェイマップ "Haiuei Mappu"
Use: map of the Highway; press R to view
Location: found in a tunnel on the Highway (Chapter 5)
Honey Shower
はちみつシャワー "Hachimitsu Shawaa"
(A flying bee)
Use: attracts a swarm of bees to a single target to inflict 80~110 HP of
damage; rarely attracts a bear that inflicts 810 HP of damage
Hot Dog Sushi
ホットドッグずし "Hotto Doggu Zushi"
(A hot dog on top of a roll of sushi)
Use: recovers 120 HP
Obtained: snack cart by the theater in New Pork City (Chapter 8)
Hot Spring Egg
おんせんたまご "Onsen Tamago"
Use: recovers 100 HP
Enter a hot spring while carrying a Fresh Egg to obtain this item.
Ice Pendant
こおりのペンダント "Kouri no Pendanto"
(A light blue pendant)
Use: armor; equip as "other;" Defense +15; cuts Freeze damage by 50%
Innit Tea
ジャナイカティー "Janaika Tii"
(Brown beverage)
Use: recovers 15 HP
Ionia's Memento
イオニアのかたみ "Ionia no Katami"
(Razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: receive from Ionia just before he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Jar of Yummy Pickles (Key Item)
おーいしいピクルス "Ooishii Pikurusu"
Use: the party gives this to Ionia before pulling the sixth needle
Obtained: from Mixolydia on Tanehineri Island (Chapter 7)
Jumbo Shrimp Soup
どでかえびのスープ "Dodeka Ebi no Suupu"
(A fat shrimp)
Use: recovers 150 HP
Kid's Hat
こどものぼうし "Kodomo no Boushi"
(Light yellow hat)
Use: armor; equip on "head;" Defense +3
Kid's Shirt
こどものシャツ "Kodomo no Shatsu"
(Light blue and yellow shirt)
Use: armor; equip on "body;" Defense +7
King Burger
おうさまバーガー "Ousama Baagaa"
(A crowned hamburger)
Use: recovers 280 HP
Kite Bandana
トンビのバンダナ "Tonbi no Bandana"
(A brown bandana)
Use: armor; equip on "head;" Defense +30
Obtained: vending machine next to the Empire Porky Building (Chapter 8)
Knit Sweater
てあみのセーター "Teami no Seetaa"
(A sweater with the name "LEO" written on it)
Use: armor; equip on "body;" Defense +8; recover 1 to 3 HP per turn
Obtained: repeatedly talk to Leo near the Highway and open one of his gift
boxes (Chapter 5)
The HP recovery the Knit Sweater provides isn't much, but it can save
someone mortally wounded.
Leo Bracelet
ししのうでわ "Shishi no Udewa"
(A yellow open bracelet)
Use: armor; equip as "other;" Defense +25
Libra Bracelet
てんびんのうでわ "Tenbin no Udewa"
(A silver bracelet with stubs on opposite sides)
Use: armor; equip as "other;" Defense +30
Lydia's Memento
リディアのかたみ "Ridia no Katami"
(Razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: receive from Lidia just before he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Lighter's Lumber
ライタのカクザイ "Raita no Kakuzai"
(Think plank of wood)
Use: weapon for Flint; Offense +6, Speed -3
Location: next to Lighter's body in the Sunshine Forest (Chapter 1)
Lighter's Lumber can be found on the ground next to Lighter in the burning
part of the forest when Flint first goes to rescue him. Obtain it after
talking to Lighter. This weapon slightly decreases Flint's Speed, but the
boost in Offense is worth the trade-off. Discard this item when a stronger
weapon is found.
Lotto Meal
ちんちんごはん "Chin Chin Gohan"
(Steaming rice in a golden bowl)
Use: some random effect when used in battle -- recovers 60~150 HP,
recovers 20~40 PP, Offense +/-40%, Defense +/-40%, Speed +150%,
Speed -25%, causes crying, or causes feeling strange
The Lotto Meal is just as likely to hurt you as help you, so it's not worth
the money. It doesn't do anything when used outside of battle.
Lucky Rice
ラッキーライス "Rakkii Raisu"
(A flag struck into a plate of rice)
Use: recovers 50~210 HP
I haven't used the Lucky Rice much, but this item seems to recover between
60 to 180 HP most of the time. Very rarely does it recover more than 200
HP. On average, this item is more cost-effective than most food items that
recover over 100 HP.
Luxury Banana
こうきゅうバナナ "Koukyuu Banana"
(Sparkling yellow banana)
Use: recovers 120 HP
Made-You-Look
バカガミール "Baka ga Miiru"
(Strange looking toy; looks like a red creature with a triangular head attached
to a hilt)
Use: makes an enemy turn around; enemies with their back turned waste 1 or 2
rounds and have roughly 20% less Defense
The Made-You-Look yells, "What's that?!" in Japanese to make an enemy turn
around.
This item has the same effect as Duster's Siren Beetle, except it seems to
have a higher success rate (possibly 100%) and disappears after one use. It
doesn't work on enemies that can't be approached from behind. This item can
be extremely useful against strong normal enemies that don't have any
useful vulnerabilities.
Magic Cake
マジックケーキ "Majikku Keeki"
(A triangular slice of pink cake)
Use: recovers 50 PP
Obtained: gift box on the laboratory floor of the Empire Porky Building
(Chapter 8)
Magic Gelatin
マジックゼリー "Majikku Zerii"
(Yellow scoop of jelly with a cherry on top)
Use: recovers 20 PP
Magic Gloves
マホーのてぶくろ "Mahou no Tebukuro"
(A yellow, orange, and pink mitten)
Use: weapon for Kumatora; Offense +30, max PP +10
Obtained: gift box near Doria's house (Chapter 7)
Magic Pendant
マホーのペンダント "Mahou no Pendanto"
(A sparkling blue pendant)
Use: "body" armor for Kumatora; Defense +3 and max PP +5
Obtained: Kumatora starts with this item (Chapter 2)
Magic Pudding
マジックプリン "Majikku Purin"
(A trapezoidal scoop of pudding with a brown top)
Use: recovers 40 PP
Magic Tart
マジックタルト "Majikku Taruto"
(A piece of pie)
Use: recovers 30 PP
Manly Bandana
おとこぎのバンダナ "Otokogi no Bandana"
(Gray and white striped bandana)
Use: armor; equip on "head;" increases Offense by 2 and Defense by 1
Obtained: talk to Lighter after talking to Alec at Hinawa's grave
(Chapter 1)
The Manly Bandana can be obtained in Chapter 1, the morning after the
villagers rescue Flint's sons. After talking to Hinawa's father Alec in the
graveyard, go to the shore in west Tazmily and talk to Lighter.
The Manly Bandana does not provide the greatest boost in Defense at the
time it can be received, but the trade-off is worth the higher Offense.
Map of the Mole Cricket Hole (Key Item)
オケラホールのちず "Okera Hooru no Chizu"
Use: press R to view
Obtained: talk to one of the mole crickets in the Mole Cricket Hole
(Chapter 7)
This map doesn't differentiate between each floor of the mole crickets'
hole and is practically impossible to read. Just turn at every fork to
reach the exit.
Master Stick
めいじんのぼう "Meijin no Bou"
(A golden staff)
Use: weapon for Lucas; Offense +75
Obtained: vending machine next to the Empire Porky Building (Chapter 8)
Meteotite
メテオタイト "Meteotaito"
(Looks like a gold bar)
Use: sell for 2500 DP
Mini-Mini Charm
ミニミニおまもり "Mini Mini Omamori"
(A pink, pentagonal charm)
Use: armor; equip on "body;" increases Defense by 2
Missy's Memento
ミッシーのかたみ "Misshii no Katami"
(A razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: receive from Mixolydia just before he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Mosquito Charm
カのおまもり "Ka no Omamori"
(A pale yellow, pentagonal charm)
Use: armor; equip on "body;" Defense +7
Mystical Gloves
まぼろしのてぶくろ "Maboroshi no Tebukuro"
(A rainbow colored glove)
Use: weapon for Kumatora; max HP +10, max PP +10, Offense +55, IQ +7,
Speed +5
Obtained: the Monkalrus (an orangutan/walrus Chimera) on Tanehineri Island
sometimes drops this weapon (Chapter 7)
You may have to fight the Monkalrus a number of times before you get this
weapon, but from my experience it's not too rare. Monkalrus appear the most
near the beach on Tanehineri Island.
Mystical Shoes
まぼろしのくつ "Maboroshi no Kutsu"
(Yellow shoes with wings)
Use: weapon for Duster; max HP +15, Offense +40, IQ +5, Speed +7
Obtained: defeat Lord Passion in Osohe Castle (Chapter 5)
Return to Osohe Castle at the beginning of Chapter 5 and go to the room
where you fought Mr. Passion. There you will find Lord Passion, a stronger
reincarnation of the ghost conductor.
Defeat Lord Passion and examine the shoes left on the ground to pick up the
Mystical Shoes. This powerful weapon can be found only in Chapter 5.
Mystical Stick
まぼろしのぼう "Maboroshi no Bou"
(A sparkling yellow staff with a round tip)
Use: weapon for Lucas; max HP +10, max PP +10, Offense +90, IQ +5
Speed +5
Obtained: the Heftyhead (a creature with a really big head) on Orishimo
Mountain sometimes drops this weapon (Chapter 7)
New Year's Eve Bomb
おおみそか "Ooomisoka"
(A round bomb with a face on it)
Use: reduces all enemies on screen to 1 HP; doesn't work on bosses
The ultimate panic weapon, the New Year's Eve Bomb (or just "New Year's
Eve") brings all normal enemies to near death status. If you feel unsure
about venturing into a new area, carry one of these with you just in case.
Unfortunately, this item is sold at only a couple places for the steep
price of 3000 DP.
Noble Spittoon (Key Item)
けだかいタンつぼ "Kedakai Tantsubo"
(Sparkling spittoon)
Use: show this to Duster's father Wes after finding it in Osohe Castle
Obtained: third floor of Osohe Castle (Chapter 2)
Non-Slip Shoes
すべらないくつ "Suberanai Kutsu"
(Purple shoes with a corrugated sole)
Use: weapon for Duster; Offense +58
Obtained: mole cricket vendor by the hot spring in Orishimo Mountain
(Chapter 7)
Nut
ナッツ "Nattsu"
(Small, oblong nut)
Use: recovers 5 HP; can also be turned into Nut Cookies or Nut Bread
Nuts can be given to Caroline in the village square of Tazmily Village
before Chapter 4 to be made into better food items. One Nut can be used to
make Nut Cookie (recovers 15 HP) while three Nuts can be made into Nut
Bread (recovers 30 HP).
Nuts can be found lying on the ground in the Crossroad or Sunshine Forest.
If you don't find any, simply exit and reenter the area until you do.
Nut Bread
このみパン "Konomi Pan"
(Round piece of bread with an X mark on top)
Use: recovers 30 HP
Nut Breads are good for recovery during Chapters 1 and 3. Its HP recovery
is small and is best used after battles for most parts of the game.
Nut Cookie
このみクッキー "Konomi Kukkii"
Use: recovers 15 HP
The HP recovery provided the Nut Cookie is too small to be useful during a
fight. Use this item to restore lost HP after battles.
Octopus Eraser (Key Item)
タコけしマシン "Tako Keshi Mashin"
Use: removes any octopus shaped statues
Location: 100th floor of the Empire Porky Building (Chapter 8)
The Octopus Eraser is an item used in Mother 2 to erase octopus shaped
statues that block the player's path. In EarthBound, the octopus statues
were replaced with pencil statues, and the Octopus Eraser became the Pencil
Eraser.
Offense Spray
ツヨメリン "Tsuyomerin"
(An orange spray bottle)
Use: increases Offense by about 40% during 1 fight
Ordinary Hat
ふつうのぼうし "Futsuu no Boushi"
(A cowboy hat)
Use: armor for Flint
Obtained: Flint starts with this item
Osohe Sketch (Key Item)
オソヘみとりず "Osohe Mitorizu"
Use: map of Osohe castle; press R to view
Location: 2F of Osohe Castle, in the kitchen
Otter Hat
ラッコのぼうし "Rakko no Boushi"
Use: armor for Lucas and Boney; equip on "head;" Defense +25
Obtained: mole cricket vendor by the hot spring in Orishimo Mountain
(Chapter 7)
Paper Fan
ハリセン "Harisen"
(Asian style folding fan)
Use: cures feeling strange (icon is a squiggly black blob)
Pasta with a Past
わけありパスタ "Wake Ari Pasuta"
(Food on a plate covered in orange colored sauce)
Use: recovers 190 HP
Peculiar Cheese
クセのあるチーズ "Kuse no Aru Chiizu"
(Round chunk of cheese with a piece cut out)
Use: -recovers 60 HP for Lucas
-Flint: 60 HP
-Duster: 60 HP
-Kumatora: 20 HP
-Boney: 20 HP
Not all characters find the Peculiar Cheese tasty, and the amount of HP it
recovers depends on who eats it.
Pencil Rocket
えんぴつロケット "Enpitsu Roketto"
(A pencil with fins attached to its base)
Use: inflicts damage to all enemies on screen
Base Damage: 230~250 HP (Bomb Defense)
Phrygia's Memento
フリギアのかたみ "Furigia no Katami"
(Razor and lipstick)
Use: automatically revives its carrier when they fall to 0 HP
Obtained: receive from Phrygia just before he disappears (Chapter 7)
Place a memento in someone's inventory, and this item automatically revives
that person when they reach 0 HP.
Phrygia's Notebook (Key Item)
フリギアのノート "Furigia no Nouto"
(A brown notebook)
Use: tells you the location of the fifth and sixth needles
Obtained: from Phrygia, after pulling the needle in the volcano (Chapter 7)
Pickled Veggie Plate
おつけもの "Otsukemono"
Use: recovers 10 HP
Pisces Bracelet
うおのうでわ "Uo no Udewa"
(Blue-green bracelet with two stubs on opposite sides)
Use: armor; equip as "other;" Defense +7
Pig Mark Notebook (Key Item)
ブタじるしノート "Buta Jirushi Nooto"
(White, square notebook with an icon of a pig snout)
Use: read some sloppy text written by the Pig Men
Obtained: on the ground in Sunshine Forest, after defeating the
Reconstructed Caribou (Chapter 1)
The notebook contains the following:
"All the animals here are lame.
We have to make them cooler.
The themes are:
-stronger!
-badder!
-more violent!
Take this thing and that thing and put them together to make a
completely new thing. If we were to name it, it'd be called the
Charming Chimera Plan. Let's work hard at reconstruction."
Pork Stew
とんかっちゃん "Tonkacchan"
(A short, cylindrical container with a pig snout icon on the lid)
Use: recovers 100 HP
Pumice Charm
かるいしのおまもり "Karuishi no Omamori"
(A gray pentagonal charm)
Use: armor; equip on "body;" Defense +23
Obtained: -during the pickle search on Orishimo Mountain (Chapter 7)
-mole cricket vendor by the hot spring in Orishimo Mountain
(Chapter 7)
Rail Bandana
クイナのバンダナ "Kuina no Bandana"
(A gray and white bandana)
Use: armor; equip on "head;" Defense +15
Railway Map (Key Item)
ろせんず "Rosenzu"
Use: a map of the train tracks from Tazmily Village to the factory; press R
to view
Razor and Lipstick
ヒゲそりとくちべに "Higesori to Kuchibeni"
Use: automatically revives its carrier
Obtained: in the Empire Porky Building, inside the Magypsy's house
(Chapter 8)
These are the mementos of the seventh Magypsy, Locria.
Real Bat
ホンモノのバット "Honmono no Batto"
(A gray bat)
Use: weapon for Lucas; Offense +100, max PP +50
Recollection Bell
なにかのひょうし "Nanika no Hyoushi"
(Golden bell)
Use: cures memory loss (icon is a question mark)
Red Collar
あかのくびわ "Aka no Kubiwa"
Use: armor for Boney; equip on "body;" Offense and Defense +50; reduces
damage from Fire, Freeze, and Thunder by about 20%
Obtained: gift box on the bathroom floor of the Empire Porky Building
(Chapter 8)
Red Hat
あかいぼうし "Akai Boushi"
(A red baseball cap)
Use: armor; equip on "head;" Defense +30
Obtained: theater in New Pork City (Chapter 8)
Rich Kid Stew
あまえんぼシチュー "Amaenbo Shichuu"
(A pale pink bowl of stew with a spoon sticking out)
Use: recovers 150 HP
Rich Parfait
こってりパフェ "Kotteri Pafe"
(A tall glass of cherry-topped parfait)
Use: recovers 170 HP
Rope Snake (Key Item)
ヒモヘビ "Himo Hebi"
(Red snake)
Use: can be used to cross over small gaps and grab objects; needed to
progress through the game
Obtained: trade one Rotten Eclair with the Ghost Merchant in Osohe Castle
(Chapter 2)
The Rope Snake is a talking snake that you need to progress in the game.
The first time you find the Rope Snake, you need him to jump over small
gaps in Osohe Castle. The Rope Snake also plays a role in the game's
storyline in a few places.
Rotten Eclair
くさったエクレア "Kusatta Ekurea"
(Brown eclair)
Use: trade them with the Ghost Merchant in Osohe Castle for other items
(Chapter 2)
Obtained: -by fighting Stinky Ghosts
-talk to one of the partying ghosts on the second floor of Osohe
Castle
In Chapter 2, there is a Ghost Merchant on the first floor of Osohe Castle
that trades Rotten Eclairs for some items. You can trade 1 Rotten Eclair
for Fresh Mint or a Rope Snake and 2 Rotten Eclairs for Beef Jerky. The
Rope Snake is an item needed to progress in the game.
Rotten Eclairs can be found by fighting Stinky Ghosts. There is also a
ghost on the second floor of Osohe Castle that gives you as many Rotten
Eclairs as you want for free.
Rubber Boots
ゴムなが "Gomu Naga"
(Gray boots)
Use: weapon for Duster; Offense +25; slightly decreases damage from
electrical attacks
Obtained: vending machine at the bottom of Thunder Tower (Chapter 5)
The reduction in electrical damage the Rubber Boots provide is too small to
be useful.
Rubber Cape
ゴムガッパ "Gomu Gappa"
(A light gray cloak with a lightning icon on its hood)
Use: armor; Defense +8; reduces damage from electrical attacks by about 80%
Obtained: vending machine in Thunder Tower (Chapter 5)
The Rubber Cape is the most effective protection from electrical attacks in
the game. It's useful in a couple of boss fights, but it can be obtained
only in Chapter 5. Put it in storage when you don't need it.
Running Bomb
はしりだま "Hashiridama"
(Purple ball with black lines coming of it)
Use: inflicts damage to all enemies on screen
Base Damage: 100~120 HP (Bomb Defense)
Sagittarius Bracelet
いてのうでわ "Ite no Udewa"
(A yellow bracelet decorated with pearls)
Use: armor; equip as "other;" Defense +45
Obtained: gift box on the laboratory floor of the Empire Porky Building
(Chapter 8)
Saltwater Gun
シオミズデッポウ "Shiomizu Deppou"
(White gun with a yellow nozzle)
Use: damages mechanical enemies and mechanical chimeras
The Saltwater Gun inflicts about 120~150 HP of damage to mechanical
chimeras and about 240~300 HP to purely mechanical enemies.
Some of the strongest enemies in the game are mechanical, so the Saltwater
Gun is worthwhile to hold on to. Keep this in Boney's inventory.
Saturn Valley Map (Key Item)
どせいだにのちず "Dosei Dani no Chizu"
Use: crudest map ever made; press R to view
Obtained: a Mr. Saturn in the northeast house
Scarlet Ribbon
まっかなリボン "Makka na Ribon"
Use: armor; equip on "head" for Kumatora; increases Defense by 2
Scorpio Bracelet
さそりのうでわ "Sasori no Udewa"
(A red beaded bracelet)
Use: armor; equip as "other;" Defense +35
Obtained: vending machine next to the Empire Porky Building (Chapter 8)
Scrap of Cloth (Key Item)
ふくのきれはし "Fuku no Kirehashi"
(Red piece of clothing)
Use: required to progress in the game
Obtained: Sunshine Forest, on the cliffs (Chapter 1)
Secret Herb
うらカンポー "Ura Kanpou"
(Light purple bottle)
Use: cures all status effects or revives someone with 0 HP to 25% of max HP
Sevolg
ろくぶて "Rokubute"
(A purple glove)
Use: weapon for Kumatora; Offense +35
Sincerity Dumplings
せいじつダンゴ "Seijitsu Dango"
(3 dumplings on a stick)
Use: recovers 100 HP
Obtained: sold by the mole cricket vendor (Chapter 7)
Sharp Shoes
するどいくつ "Surudoi Kutsu"
(Shoes with pointed toes)
Use: weapon for Duster; Offense +17
Shield Snatcher
シールドとりがみ "Shiirudo Torigami"
(A wiggly hand made of paper)
Use: removes enemy shields; can be used an infinite number of times
Obtained: find the seven mouse kids around the Highway (Chapter 5)
The Shield Snatcher removes any shield protecting a single enemy. Useful
against bosses and some strong normal enemies, the Shield Snatcher is
worthwhile to obtain and hold on to. Keep this in Boney's inventory.
Silver Dragonfly
ギンヤンマ "Gin Yanma"
Use: ?
Obtained: talk to the Mr. Saturn in the northwest house in Saturn Valley
(Chapter 7)
I'm not sure what this does. When you use it in battle, the battle dialogue
window says, "The Silver Dragonfly flew high into the sky! It was
majestic!" You can sell it for 30 DP.
Souvenir Dress
おみやげワンピース "Omiyage Wan Piisu"
(A white dress)
Use: armor for Kumatora; equip on "body;" Defense +13
Obtained: snack cart by the Cafe along the Pork Bean Highway (Chapter 5)
Sparrow Bandana
スズメのバンダナ "Suzume no Bandana"
(Light brown bandana)
Use: armor for Duster; equip on "head;" Defense +9
Spiky Weapon
チクチクするぶき "Chikuchiku Suru Buki"
(Looks like a spiky yo-yo)
Use: weapon for Lucas, Kumatora, and Duster; Offense +47
Obtained: mole cricket vendor on Tanehineri Island (Chapter 7)
Rotten Milk
ふるいミルク "Furui Miruku"
(Discolored bottle of milk)
Use: recovers 10 HP; turns into Yogurt (recovers 80 HP) in about 10 to 15
minutes
Sprinting Bomb
ばしりだま "Bashiridama"
(Red ball with a white top and black lines coming out of it)
Use: inflicts damage to all enemies on screen
Base Damage: 140~160 HP (Bomb Defense)
Stick
ぼうっきれ "Boukkire"
(Light brown stick)
Use: weapon for Flint; increases Offense by 2
Obtained: check Boney's dog house (Chapter 1)
Get the Stick from Boney's dog house as soon as you gain control of Flint
in Chapter 1. Discard this item when a better weapon is obtained.
Stinkbug's Memory (Key Item)
へコキムシのきおく "Hekokimushi no Kioku"
(A stink bug with some tiny lines of text above it)
Use: repeat Leder's story
Obtained: after listening to Leder's story (Chapter 8)
Strawberry Tofu
いちごとうふ "Ichigo Tofu"
(A pink block of tofu on a plate)
Use: recovers 120 HP
Striped Collar
だんだらのくびわ "Dandara no Kubiwa"
(A red and white collar)
Use: armor for Boney; equip on "body;" Offense +40, Defense +40; reduces
damage from Fire, Freeze, and Thunder by about 20%
Obtained: cave in Orishimo Mountain, in the northernmost room (Chapter 7)
Strong Gloves
つよいてぶくろ "Tsuyoi Tebukuro"
(Looks like a thick gauntlet)
Use: weapon for Kumatora; Offense +50
Obtained: mole cricket vendor by the hot spring in Orishimo Mountain
(Chapter 7)
Super Bomb
スーパーボム "Suupaa Bomu"
(A round white object with a brown spot on top)
Use: inflicts damage to all enemies on screen
Base Damage: 450~480 HP (Bomb Defense)
Swallow Bandana
ツバメのバンダナ "Tsubame no Bandana"
(A yellow bandana)
Use: armor for Duster; equip on "head;" Defense +20
Obtained: gift box on top of the hill on Tanehineri Island (Chapter 7)
Taurus Bracelet
うしのうでわ "Ushi no Udewa"
Use: armor; equip as "other;" Defense +15
Obtained: snack cart by the highway Cafe (Chapter 5)
Thud Charm
ドスンのおまもり "Dosun no Omamori
(A brown, pentagonal charm)
Use: armor; equip on "body;" Defense +30
Obtained: during the pickle search on Orishimo Mountain (Chapter 7)
Thunder Bomb
イかヅチだま "Ikazuchidama"
(A round bomb with a lightning bolt on it)
Use: inflicts Thunder damage to all enemies on screen; occasionally causes
paralysis
Base Damage: 85~95 HP (Thunder Defense)
Thunder Bombs are mostly useful in the early parts of the game before you
can use PSI. Save them for boss fights because many bosses are Mechanical
or Mechanical Chimeras that are vulnerable to Thunder.
Give Thunder Bombs to party members that can't use PSI and have low Offense
(e.g. Boney and Salsa). If you can combo, it's usually better for stronger
party members to "bash" than use this item.
An infinite number of Thunder Bombs can be found behind Wes and Duster's
house in Chapters 1 through 7. To find their house, go east from Tazmily's
village square, cross the bridge, and walk north up the ridge. There is a
gift box containing a Thunder Bomb hidden behind the house on its left.
This gift box refills every time you enter the Crossroad, the area north of
the village square.
Thunder Pendant
サンダーペンダント "Sandaa Pendanto"
(A lightning bolt shaped pendant)
Use: armor; equip as "other;" Defense +15; cuts Thunder damage by 50%
Ticket (Key Item)
チケット "Chiketto"
(A yellow rectangular ticket)
Use: allows use of the Ropeway
Obtained: from the blue Pigmask in the Violet Forest factory after Lucas
finishes his part-time job (Chapter 4)
Tower Sketch (Key Item)
タワーみとりず "Tawaa Mitorizu"
Use: map of Thunder Tower; press R to view
Location: inside Thunder Tower, near the entrance (Chapter 5)
Transceiver (Key Item)
トランシーバー "Toranshiibaa"
Use: receives calls from the Pig army
Obtained: Osohe Castle courtyard (Chapter 7)
Trivia Card 1 to 4
なぞなぞカード "Nazo Nazo Kaado"
(A card with a question mark on it)
Use: use on Pigmasks and their variants in battle
Locations: (1) inside the Inn in Tazmily Village (Chapter 4)
(2) on the roof of the Thunder Tower base (Chapter 5)
(3) on the sea floor (Chapter 7)
(4) defeat the giant statue in New Pork City (Chapter 8)
Use a Trivia Card against a Pigmask during battle to read him a trivia
question. What answer he gives depends on the type of Pigmask. Some types
answer correctly, while others do not. The correct answer to each card is:
1: Older sister
2: Croquette bread
3: Male gorilla
4: Onin War
As far as I know, the Trivia Cards have no purpose. They're just weird
items in a weird game.
Ultimate Shoes
さいこうのくつ "Saikou no Kutsu"
(Red boots)
Use: weapon for Duster; Offense +82
Obtained: gift box on the Hippo Launcher floor of the Empire Porky Building
(Chapter 8)
Underground Map (Key Item)
ちかつうろマップ "Chikatsuuro Mappu"
Use: provides a map of the underground area connecting Death Desert and
Tazmily Village; press R to view
Obtained: gift box inside the round, white building in the desert
(Chapter 3)
Sea Floor Map (Key Item)
かいていのちず "Kaitei no Chizu"
Use: map of the ocean floor; press R to view
Location: underwater, southeast of the first oxygen machine (Chapter 7)
Very Good Stick
とてもいいぼう "Totemo Ii Bou"
(A light blue staff)
Use: weapon for Lucas; Offense +34
Vigor Stick
きはくのぼう "Kihaku no Bou"
(Resembles a mace)
Use: weapon for Lucas; Offense +50
Obtained: gift box on top of the hill on Tanehineri Island (Chapter 7)
Virgo Bracelet
おとめのうでわ "Otome no Udewa"
(A gold and pink bracelet with stubs on opposite sides)
Use: armor; equip as "other"
Location: underwater, southwest of the first oxygen machine
The Virgo Bracelet increases max PP by 10.
Warm Sweater
あったかセーター "Attaka Seetaa"
(A light pink sweater)
Use: armor; equip on "body;" Defense +8; reduces damage from Freeze by
about 80%
Obtained: traveling mole cricket vendor on the snowy mountain (Chapter 7)
Freeze isn't as commonly used by enemies as Fire or Thunder, so this item
isn't very useful.
Waters of Time (Key Item)
じかんのみず "Jikan no Mizu"
Use: removes the vines blocking the entrance to Chupichupyoi Shrine
Obtained: from Ionia, before pulling the sixth needle (Chapter 7)
White Collar
しろのくびわ "Shiro no Kubiwa"
Use: armor for Boney; Offense +10, Defense +10
Obtained: Boney starts with this item
White Croissant
シロワッサン "Shirowassan"
Use: recovers 70 HP
The Japanese word for croissant is "kurowassan." "Kuro" by itself means
black, while "shiro" means white.
White Ribbon
まっしろなリボン "Masshiro na Ribon"
Use: armor for Kumatora; equip on "head;" Defense +12
Yogurt
ヨーグルト "Yoguruto"
(A white bottle with a blue stripe)
Use: recovers 80 HP
Fresh Milk and Rotten Milk turn into Yogurt after a few minutes.
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XX.Contact Info
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Questions? Comments? Suggestions?
Email me at:
asagima at gmail dot com