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    PSI Moves Guide by kjata123

    Updated: 10/28/06 | Printable Version | Search This Guide

    MOTHER 3
    
    PSI Moves Information.
    
    
    
    
    I.PSI Moves
         Offense
            PK Love
            PK Flash
            PK Starstorm
            PK Fire
            PK Freeze
            PK Thunder
            PK Ground     
         Recover
            Lifeup
            Healing
            Refresh
            PSI Magnet
         Assist
            Shield
            Counter
            Psycho-Shield
            Psycho-Counter
            Offense Up
            Defense Up
            Hypnosis
            Paralysis
            Brainshock
            Offense Down
            Defense Down
    
    II.Contact Info
    
    
    
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    I.PSI Moves
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     -OFFENSE
    
         -PK Love
          (aka PSI Rockin in EarthBound)
          NOTE: The name of this attack will be whatever you entered as your
                "favorite thing" at the very beginning of the game.
    
          This is Lucas's special PSI attack. Each version of this attack is
          learned when you reach a certain point in the game. It is a powerful move
          that inflicts a significant amount of damage to all enemies on screen,
          but it consumes quite a bit of PP.
    
         
          Alpha
    
           PP Cost: 10
           Damage: 120~160 HP
    
          Beta
    
           PP Cost: 20
           Damage: 220~260 HP
    
          Gamma
    
           PP Cost: 35
           Damage: 430~500 HP
    
          Omega
    
           PP Cost: 50
           Damage: 800~860 HP
    
    
         -PK Flash
    
          PP Cost: 12
    
          This attack randomly causes uncontrollable crying, feeling strange,
          paralysis, or instant defeat. Lucas learns this move when you reach a
          certain point in the game, and there is only one version of this attack.
    
        
    
         -PK Starstorm
    
          PP Cost: 48
          Damage: 650~750 HP
    
          This is Kumatora's equivalent of PK Love, and she learns it when you
          complete a particular chapter. It inflicts damage to all enemies on
          screen, and it is slightly weaker than Lucas's PK Love[omega]. There is
          only one version of this attack.
       
    
         -PK Fire
    
          This attack causes fire damage to all enemies on screen. It's
          effectiveness varies depending on the target, as some enemies are
          vulnerable to it, while others are resistant or completely immune. It is
          mostly useful when fighting a group of enemies or bosses that are weak
          against fire. This attack will occasionally cause its targets to catch on
          fire (damage of about 4% of max HP per round). Organic and Organic
          Chimera type enemies tend to be susceptible to this attack.
    
          Alpha
    
           PP Cost: 6
           Level Learned: Kumatora (10)
           Damage: 35~50 HP for neutral targets
                   80~110 HP for vulnerable targets
    
          Beta
    
           PP Cost: 12
           Level Learned: Kumatora (23)
           Damage: 75~90 HP for neutral targets
                   150~180 HP for vulnerable targets
    
          Gamma
    
           PP Cost: 20
           Level Learned: Kumatora (43)
           Damage: 120~150 HP for neutral targets
                   230~280 HP for vulnerable targets
    
          Omega
    
           PP Cost: 40
           Level Learned: Kumatora (53)
           Damage: 160~200 HP for neutral targets
                   340~380 HP for vulnerable targets
    
    
       -PK Freeze
    
          This attack deals ice damage to a single enemy. It's effectiveness varies
          depending on the target, as some enemies are vulnerable to it, while
          others are resistant or completely immune. Because of its relatively low
          PP cost and potentially high damage, Freeze is quite useful against both
          normal enemies and some bosses. 
    
          Alpha
    
           PP Cost: 5
           Level Learned: Kumatora (10)
           Damage: 80~100 HP for neutral targets
                   150~180 HP for vulnerable targets
    
          Beta
    
           PP Cost: 10
           Level Learned: Kumatora (28)
           Damage: 120~150 HP for neutral targets
                   230~250 HP for vulnerable targets
    
          Gamma
    
           PP Cost: 18
           Level Learned: Kumatora (38)
           Damage: 170~200 HP for neutral targets
                   370~440 HP for vulnerable targets
    
          Omega
    
           PP Cost: 28
           Level Learned: Kumatora (51)
           Damage: 230~270 HP for neutral targets
                   500~610 HP for vulnerable targets
    
    
         -PK Thunder
    
          Depending on what version of this attack you use, this move will summon
          one to four lightning bolts that either strike a random enemy or hit
          nothing at all. Its effectiveness varies depending on the target, as some
          enemies are vulnerable to it, while others are resistant or immune.
          
          
    
          Alpha
    
           PP Cost: 7
           Level Learned: Kumatora (13)
           Effect: summons one bolt
           Damage: 60~80 HP for neutral targets
                   110~150 HP for vulnerable targets
    
          Beta
    
           PP Cost: 15
           Level Learned: Kumatora (32)
           Effect: summons two bolts
           Damage: 60~80 HP for neutral targets
                   110~150 HP for vulnerable targets
    
          Gamma
    
           PP Cost: 21
           Level Learned: Kumatora (49)
           Effect: summons three bolts
           Damage: 100~160 HP for neutral targets
                   180~210 HP for vulnerable targets
    
          Omega
    
           PP Cost: 32
           Level Learned: Kumatora (57)
           Effect: summons four bolts
           Damage: 100~160 HP for neutral targets
                   180~210 HP for vulnerable targets
    
    
         -PK Ground
    
          PP Cost: 43
          Level Learned: Kumatora (60)
          Effect: causes five randomly targeted hits
          Damage: 7~10% of max HP
    
          The last PSI move Kumatora is likely to learn is also a rather unusual
          one. This attack will cause five randomly targeted hits. These hits will
          never miss unless you are fighting a flying enemy, so all five hits will
          target a single enemy if you are fighting only one. Each hit takes away
          roughly 7~10% of the target's max HP.
         
    
     -RECOVER
    
        -Lifeup
    
          Food items play an important role in this game, but after awhile you will
          likely start phasing out the use of food items in favor of Lifeup.
          Recovery is absolutely essential in staying alive in this game, and
          nothing is better or more convenient to that end than Lifeup.
    
    
          Alpha
    
           PP Cost: 5
           Level Learned: Lucas (n/a)
                          Kumatora (13)
           Recovery: 60~70 HP
    
          Beta
    
           PP Cost: 9
           Level Learned: Lucas (17)
                          Kumatora (31)
           Recovery: 120~150 HP
    
          Gamma
    
           PP Cost: 16
           Level Learned: Lucas (43)
           Recovery: max HP
    
          Omega
    
           PP Cost: 28
           Level Learned: Lucas (50)
           Recovery: 240~260 HP to all
    
    
         -Healing
    
          Almost all status effects in this game can be cured by Healing, but be
          careful when you use this move. If you use Healing as soon as a party
          member gets a status effect in the middle of battle, an enemy may cause
          the same status effect again and you will have wasted one of your turns.
          Often times, it is better to focus on attacking and use Healing after the
          battle is over. A few status effects, such as solidification, cannot be
          cured by Healing.
    
         
    
          Alpha
    
           PP Cost: 4
           Level Learned: Lucas (n/a)
                          Kumatora (14)
           Effect: removes one status effect
    
          Beta
    
           PP Cost: 8
           Level Learned: Lucas (25)
           Effect: removes all status effects
    
          Gamma
    
           PP Cost: 18
           Level Learned: Lucas (39)
           Effect: removes all status effects and revives battle weary party
                   members with full HP
    
          Omega
    
           PP Cost: 30
           Level Learned: Lucas (56)
           Effect: removes all status effects from the entire party and revives
                   party members with full HP
    
    
         -Refresh
    
          PP Cost: 20
          Level Learned: Lucas (58)
          Effect: the entire party recovers 10% of their max HP each turn for five
                  turns
    
          This is a recovery move Lucas is likely to learn near the end of the
          game. In most games I would not use a move like this too much, but
          because of Mother 3's rolling HP counter, this move can potentially save
          a party member's life.
    
    
          PSI Magnet
    
          This move allows Kumatora to take away an enemy's PP and add it to her
          own. It is usually not necessary to use this move, since there are ample
          hot springs and Amazing Capsules in the game. 
    
          Alpha
    
           PP Cost: 0
           Effect: drains 2~8 PP from a single target and adds it to your own
    
          Omega
    
           PP Cost: 0
           Level Learned: Kumatora (45)
           Effect: drains 2~8 PP from all enemies and adds it to your own
    
    
    
     -ASSIST
    
          -Shield
    
          This move will reduce the damage inflicted by physical attacks by 50%. It
          can withstand up to three hits before it disappears. Shield can be very
          useful against strong bosses and in long battles. Using this move in
          conjunction with Defense Up or Offense Down can reduce the damage the
          party receives by a substantial amount and turn a difficult fight into an
          easy one. 
    
          Alpha
    
           PP Cost: 6
           Level Learned: Lucas (22)
           Effect: protects a single party member with a shield
    
          Omega
    
           PP Cost: 18
           Level Learned: Lucas (35)
           Effect: protects the entire party
    
    
          -Counter
    
          This move is identical to Shield, only it also reflects any inflicted
          damage back at the enemy. 
    
          Alpha
    
           PP Cost: 12
           Effect: protects a single party member
    
          Omega
    
           PP Cost: 28
           Level Learned: Lucas (51)
           Effect: protects the entire party
    
    
        -Psycho-Shield
    
          Psycho-Shield reduces the amount of damage inflicted by PSI attacks by
          50%. It can withstand up to three hits before it disappears. This move
          will probably not get as much use as the regular Shield, but it can be
          useful in a few boss battles. 
    
          Alpha
    
           PP Cost: 8
           Level Learned: Lucas (28)
           Effect: protects a single party member
    
          Omega
    
           PP Cost: 20
           Level Learned: Lucas (45)
           Effect: protects the entire party
    
    
         -Psycho-Counter
    
          This move is identical to the Psycho-Shield, only it reflects any
          inflicted damage back at the enemy. 
    
          Alpha
    
           PP Cost: 18
           Level Learned: Lucas (33)
           Effect: protects a single party member
    
          Omega
    
           PP Cost: 34
           Level Learned: Lucas (53)
           Effect: protects the entire party
    
    
         -Offense Up
    
          This move will increase its target's Offense by about 20% the first time,
          8% the second and third times, and 0% thereafter. It can make a pretty
          big difference in the amount of damage you inflict, especially if you are
          able to compound the increase with combos. 
    
          Alpha
    
           PP Cost: 6
           Effect: increases Offense of one party member
    
          Omega
    
           PP Cost: 18
           Level Learned: Lucas (36)
           Effect: increases Offense of entire party
    
    
         -Defense Up
    
          This move will increase its target's Defense by about 20% the first time,
          8% the first and second times, and 0% thereafter. 
    
          Alpha
    
           PP Cost: 6
           Effect: increases Defense of one party member
    
          Omega
    
           PP Cost: 18
           Level Learned: Lucas (30)
           Effect: increases Defense of entire party
    
    
         -Hypnosis
    
          This move, when successful, will put an enemy to sleep. Sleep can be
          useful if you want to hear the rhythm of the battle music or want to take
          an enemy out of a fight while fighting a group.
    
          Alpha
    
           PP Cost: 6
           Level Learned: Kumatora (21)
           Effect: targets a single enemy
    
          Omega
    
           PP Cost: 18
           Level Learned: Kumatora (36)
           Effect: targets all enemies on screen
    
    
         -Paralysis
    
          This move, when successful, will paralyze an enemy. While paralyzed, an
          enemy may occasionally fail to attack and waste a turn. 
    
          Alpha
    
           PP Cost: 8
           Effect: targets a single enemy
    
          Omega
    
           PP Cost: 24
           Level Learned: Kumatora (29)
           Effect: targets all enemies on screen
    
    
         -Brainshock
    
          This move, when successful, will make enemies feel strange. Enemies that
          feel strange may attack itself or its cohorts, but its occurrence is
          completely random. 
    
          Alpha
    
           PP Cost: 7
           Level Learned: Kumatora (25)
           Effect: targets a single enemy
    
          Omega
    
           PP Cost: 22
           Level Learned: Kumatora (47)
           Effect: targets all enemies on screen
    
    
         -Offense Down
    
          This move, when successful, will reduce the enemy's Offense by about 20%
          the first time, 8% the second and third times, and 0% thereafter. 
    
          Alpha
    
           PP Cost: 7
           Effect: targets a single enemy
    
          Omega
    
           PP Cost: 20
           Level Learned: Kumatora (37)
           Effect: targets all enemies on screen
    
    
         -Defense Down
    
          This move, when successful, will reduce the enemy's Defense by about 20%
          the first time, 8% the second and third times, and 0% thereafter.
    
          Alpha
    
           PP Cost: 7
           Level Learned: Kumatora (19)
           Effect: targets a single enemy
    
          Omega
    
           PP Cost: 20
           Level Learned: Kumatora (40)
           Effect: targets all enemies on screen
    
    
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    II.Contact Info
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    Questions,Comments,Suggestions,Wanna be Friends?
    
    Email me at: Evilkjata@hotmail.com