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    FAQ/Move List by Suzaku

    Version: 0.4 | Updated: 09/26/03 | Printable Version | Search This Guide

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        ____              __  _            Digimon: Battle Spirit Frontier (WSC)
       / __/______  ___  / /_(_)__ ____   Digimon Battle Spirit 2 (GBA)
      / _// __/ _ \/ _ \/ __/ / -_) __/  FAQ By: Suzaku (NeoStrikedramon)
     /_/ /_/  \___/_//_/\__/_/\__/_/    Version: 0.4 // Last Updated: 9/26/03
    
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    -----------------------
    Table of Contents
    -----------------------
    I.   Revisions
    
    II.  Introduction
    	1. FAQ Background - Complete-
    	2. Game Background - Complete-
    	3. How to play the game - Complete-
    
    III. Characters
    	1. Agnimon - Vritramon - Ancient Greymon (Takuya)
    	2. Wolfmon - Garmmon - Ancient Garurumon (Kouji) - Complete-
    	3. Chakmon - Blizzarmon - Ancient Megatheurimon (Tomoki)
    	4. Fairymon - Shutumon - Ancient Irismon (Izumi)
    	5. Blitzmon - Bolgmon - Ancient Beetmon (Junpei)
    
    IV.  Secret Characters
    	1. L÷wemon - Kaiser Leomon - Ancient Sphynxmon (Kouichi) - Complete-
    	2. Ex Agnimon - Kaiser Greymon - Susanoomon (Takuya)
    	3. Ex Wolfmon - Magna Garurumon - Susanoomon (Kouji) - Complete-
    
    V.   Walkthrough
    	1. Fire Town - Agnimon
    	2. Underground Labyrinth
    	3. Ice Park - Chakmon
    	4. Breezy Village - Fairymon
    	5. Lightning Dome - Blitzmon
    	6. Trailmon Station - L÷wemon
    	7. ??? - Cherubimon (Virus)
    	8. Digimon Shoot Minigame
    
    VI.  Thanks
    -----------------------
    
    -----------------------
    I.   Revisions
    -----------------------
    0.4
    9/26/03
    	Unlocked Ex Agnimon. Completed Wolfmon's and Ex Wolfmon's sections. Added a few
    other things here and there. Next up will be Agnimon and Ex Agnimon, and probably some
    walkthrough information, at least for the battle against Cherubimon (Virus). 
    
    0.3
    9/25/03
    
    	Started playing the game. Beat the game with all characters and unlocked L÷wemon
    and Ex Wolfmon. Beat the Digimon Shoot game. Completed the L÷wemon section. Wolfmon's and
    Ex Wolfmon's will probably be next. As I complete each section, I will change the format
    to more like L÷wemon's, and add translations where they apply.
    
    0.1
    9/24/03
    
    	FAQ started. Characters, attack names, stages, unlocking hidden characters, etc.
    added. I will add more	when I actually have a chance to play the GBA game, and get
    more info on it.
    -----------------------
    
    -----------------------
    II.  Introduction
    -----------------------
    ---------------------
    II. 1. FAQ Background
    ---------------------
    
    	This is my first FAQ. It will use Japanese terms and names, because it is what I
    both prefer, and what I'm used to using. The FAQ, however, should still be able to help the
    American audience, and they might even learn a thing or two about the original Japanese 
    Digimon series. You might notice that many of the attack names are in other languages
    (German, Italian, etc.), those are the original Japanese attack names, and are NOT mistakes.
    
    ---------------------
    II. 2. Game Background
    ---------------------
    
    	Digimon Battle Spirit 2 for the Game Boy Advance was originally released as
    Digimon Battle Spirit Frontier for Bandai's handheld system, the Wonderswan Color.
    It was the third installment of the Battle Spirit series, and was based on the most
    recent (and last) Digimon series, Digimon Frontier. After some time, the game was
    converted and released on the GBA stateside as Digimon Battle Spirit 2.
    
    ---------------------
    II. 3. How to play the game
    ---------------------
    
    Menu
    
       1 Player Battle
    	Progress through the games 7 stages fighting opponents and collecting spirit.
    
       2 Player Battle
    	Link up with another WSC/GBA and battle another player.
    
       Options
    	Time - 90s, 120s, 180s
    	   Set the time limit for your battles.
    	Level - Easy, Normal, Hard
    	   Set the level of difficulty for your battles.
    	Sound Test
    	   Listen to the various music from the game.
    	Language
    	   Choose the language of the in-game text.
    	Erase Data
    	   Erase all unlocked characters, records, and Tamer Tags.
    
       Collection
    	Tamer Tags
    	   View the Tamer Tags you've unlocked.
    	Digimon Shoot
    	   Play the Digimon Soot minigame.
    
    Basic overview of gameplay
    
       You battle an opponent in a timed match. Every time you succesefully attack them,
       or they attack you, one of three types of spirit will be released:
    
    	Round Spirit - Worth 1 Sprit; Common.
    	Gold Round Spirit - Worth 3 Spirit; Uncommon.
    	Ancient Diamond Spirit - Collect 5 to use Ancient Evolution; Rare.
    
    	The spirits your enemies release when you hit them will be blue, and the ones 
       you release when they hit you will be blue. When you collect your enemy's spirits, 
       your Spirit score will increase, as will theirs when they collect yours. When the 
       time runs out, the match is over, and the winner will be the one with the highest
       score. The final battle is played in a different way, refer to the Walkthrough
       section for more information.
    	As you hit your opponent, or they hit you, your Evolution Gauge fills, and
       when it's full, you can activate Slide Evolution for a limited time, during which
       your character will be stronger, and some of your moves will become Slide Evolution
       Attacks.
    
    
    Explanation of symbols used in Moveslists
    
       'U' - up
       'D' - Down
       'F' - Forward
       'A' - Attack
       'J' - Jump
       ',' - Followed By
       '+' - At the same time
       'Dash' - Press forward and then quickly press and hold it down to dash forward.
       'Air' - Preform the move while in the air after jumping.
       'Close' - Must be near the opponent or the attack won't activate.
       'Charge' - Hold the button until animation changes; increases the power of the attack.
       'Hold' - Hold the button for different amounts of time to change it's effects.
       'Throw' - The move will throw your opponent, and must be preformed at close range.
    
    Basic Moves
    
       Holding D lets your gaurd against your opponents attacks.
    
       Holding D and pressing J lets you drop down if you are on a ledge/etc.
    
       Special attacks are usually used by holding U or D and pressing A.
    
       Character's regular attack (A) will usually combo (A,A,A...) to hit additional times.
    
       Throws are usually preformed by pressing F+A when you are touching your enemy.
    
       Activating Slide Evolution can be done by pressing A+J when your evolution gauge is
       full. While it's active, your speed and strength may increase, and some of your 
       attacks will change.
    
       Ancient Evolution can be done by pressing U+A+J after collecting 5 Ancient Spirits.
       The attack momentarily pauses the game and a cinematic attack will happen and the 5
       collected Spirits will disappear. If you don't preform it at relatively close range,
       it will miss, and all 5 Spirits will be wasted.  This is a very powerful attack.
    -----------------------
    
    -----------------------
    III. Characters
    -----------------------
    ---------------------
    III. 1. Agnimon
    ---------------------
    
    -Kanbara Takuya-
    
    	This cheerful, energetic 5th grader has a strong sense of justice. He's very
    	athletic and is a member of the soccer club. He's hot-blooded and tends to act
    	before he thinks, and because of that often has conflicts with his friends...!!
    
    -Agnimon-
    
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Demon Man Digimon
    	Evolution: n/a
    
    	Description:
    
    	This supreme Hybrid Digimon was attained by inheriting the Spirit of Flame, a
    	personification of one of the Legendary 10 Warriors.
    	Since he has many attacks, and is balanced, he is great for a beginner!
    
    	Attacks:
    
    	Burning Salamander, Salamander Break, Fire Darts, Crimson Knuckle,
    	Burning Slicer, Vortex Strike, Blaze Shoot, Salamanrider Kick, Gattling Burst,
    	Million Gattling Burst, Blaze Gust
    
    -Vritramon-
    
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: Demon Dragon Digimon
    	Evolution: Agnimon Slide Evolution
    
    	Description:
    
    	This firey dragon of the sun shoots a crown of super heated flames!
    	Overall offensive strength goes up, and the jump attack becomes more powerful.
    	He can stay in the air and attack by using it's wings.
    
    	Attacks:
    	
    	Corona Blaster, Flame Storm, Crimson Finger, Atomic Corona Blaster,
    	Salamander Glide, Drag Fanger
    
    -Ancient Greymon-
    
    	Level: Ultimate
    	Attribute: Vaccine
    	Type: Ancient Dragon Digimon
    	Evolution: Ancient Evolution
    
    	Description:
    
    	One of the 10 Warriors. This firey Ancient Dragon changes the breath of the earth
    	into a cataclysm!
    
    	Attacks:
    	
    	Omega Burst, Gaia Tornado
    
    ---------------------
    III. 2. Wolfmon
    ---------------------
    <Background Information>
    
       Minamoto Kouji
    	This cool 5th grader is a bit of a lonewolf. His father's circumstances have caused
    	him to change schools many times, and because of this he's not very good at making
    	friends. But when his friends are in a pinch, he'll rush to help them without even
    	thinking of the danger he's putting himself in!
    
       Wolfmon
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Warrior Digimon
    	Evolution: Kouji + Spirit of Light
    
    	Description: A new Digimon was born through the fusion of human strength and the power
    		of the Spirit of Light!
    
       Garmmon
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: Beast Digimon
    	Evolution: Wolfmon Slide Evolution
    
    	Description: Uses overwhelming, quick dash movements with 4 legs. His dash attack is
    		very strong. His jump attacks are also destructive.
    
       Ancient Garurumon
    
    	Level: Ultimate
    	Attribute: Data
    	Type: Ancient Beast Digimon
    	Evolution: Wolfmon Ancient Evolution
    
    	Description: One of the 10 Warriors. The gusts of wind from the giant sword of this
    		bright Ancient Beast are earth shattering!
    
    <Attacks>
    
       Licht Sieger Alpha [Light Winner Alpha] - A
    	Wolfmon does a quick sword swipe with one of his Light Swords.
    
       Licht Sieger Beta [Light Winner Beta] - A,A
    	Wolfmon does a quick sword swipe with one of his Light Swords, then draws his
    	other and delivers another swipe.
    
       Zwei Sieger [Two Winner] - A,A,A
    	Wolfmon does a quick sword swipe with one of his Light Swords, then draws his 
    	other and delivers another swipe, and finally turns as he connects the hilts of
    	the Light Swords, completing the rotation with a double bladed horizontal slash.
    
       Luft Erschlagen [Air Beating] - A
    	After jumping, Wolfmon does a quick sword swipe with one of his Light Swords.
    
       Licht Kugel [Light Ball] - U+A
    	Wolfmon gathers energy to the weapon on his wrist, and then releases a burst of
    	light energy.
    
       Intensiv Licht Kugel [Intensive Light Ball] - U+A(Charge)
    	Wolfmon gathers a large amount of energy to the weapon on his wrist, and then
    	releases a large burst of light energy.
    
       Luft Licht Kugel [Air Light Ball] - U+A(Air)
    	While in the air, Wolfmon gathers energy to the weapon on his wrist, and then releases
    	a burst of light energy.
    
       Luft Intensiv Licht Kugel [Air Intensive Light Ball] - U+A(Air;Charge)
    	While in the air, Wolfmon gathers a large amount of energy to the weapon on his wrist,
    	and then releases a large burst of light energy.
    
       Drohung Strahl [Threat Ray] - F+A(Throw)
    	Wolfmon grabs his opponent, and quickly connects his Light Swords together, preforming
    	a double bladed uppercut-slash.
    
       Licht Kleiden [Light Suit] - F,F+A
    	Wolfmon dashes forward and is consumed by a mass of light energy, which takes the shape
    	of a biting wolf's head.
    
       Himmelfahrt [Ascension] - D+A
    	Wolfmon connects his Light Swords and leaps into the air while quickly spinning, rising
    	fast and creating a whirwind around him.
    
    
    <Slide Evolution Attacks>
    
       Activate Slide Evolution - A+B (With full Evolution gauge)
    	Wolfmon is momentarily surrounded by a ring of Digicode, and can preform
    	Slide Evolution attacks for a limited amount of time.
    
       Licht Sieger Gamma - A,A
    	Wolfmon does a quick sword swipe with one of his Light Swords, then draws his other and
    	delivers a powerful vertical slash.
    
       Militant Angriff [Militant Attack] - A,A,A
    	Wolfmon does a quick sword swipe with one of his Light Swords, then draws his other and
    	delivers a powerful vertical slash, and finally Slide Evolves to Garmmon, crashing into the
    	enemy while turning and cutting them with the blades on his back. 
    
       Klinge Windrad [Blade Windmill] - A(Air)
    	After leaping, Wolfmon Slide Evolves to Garmmon and does a forward roll, cutting with the
    	blades on his back.
    
       Klinge Wirbelwind [Blade Whirlwind] - U+A
    	Wolfmon Slide Evolves to Garmmon, and leaps into the air at an angle, preforming several
    	rolls and surrounding himself with wind as his back-blades cut through the air.
    
       Speed Star - F,F+A
    	Wolfmon dashes forward and Slide Evolves to Garmmon, crashing into the enemy while turning
    	and cutting them with the blades on his back. 
    
       Solar Laser - D+A
    	Wolfmon Slide Evolves to Garmmon and gathers energy in his mouth, releasing a burst of light
    	in the general direction of the enemy.
    
       Licht Torpedo [Light Torpedo] - U+A(Air)
    	After jumping, Wolfmon Slide Evolves to Garmmon and dashes through the air, surrounding his
    	body with light.
    
    <Ancient Evolution Attack>
    
       Sharpness Claymore - U+A+B (Close; with 5 Ancient Spirits)
    	Wolfmon Ancient Evolves to Ancient Garurumon and howls, grasping his Sharpness Claymores. He
    	then dashes forward at the enemy, stopping in front of them while lifting the massive swords
    	into the air, then lets the crash down as the screen fills with two parallel diaganol slashes.
    
    ---------------------
    III. 3. Chakmon
    ---------------------
    
    -Himi Tomoki-
    
    	This 3rd grader tends to rely on others a lot. His older brother never played
    	with him, so instead he played on the computer all the time. He's a little
    	cowardly, but he's very genuine and open about expressing his feelings!
    
    -Chakmon-
    
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Beast Man Digimon
    	Evolution: n/a
    
    	Description:
    
    	A master of survival! An icy warrior!!
    	His attack uses the power of ice. He can also melt his body.
    
    	Attacks:
    	
    	Snow Bomber, Tsurararara~, Kachikachi Cotton, Tsurara Punch, Tsurara Fall, V Jump Attack
    	Kachikachi Hammer
    
    -Blizzarmon-
    
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: n/a
    	Evolution: Chakmon Slide Evolution
    
    	Description:
    
    	He gains two Tomahawks. In combat at close quarters, he has incomparable strength!!
    
    	Attacks:
    
    	Avalanche Step, Gletscher Torpedo, Kuuchuu Gletscher Torpedo, Avalanche Throw
    
    -Ancient Megatheurimon-
    
    	Level: Ultimate
    	Attribute: n/a
    	Type: n/a
    	Evolution: Ancient Evolution
    
    	Description:
    
    	Attacks:
    
    	Great Snowplow, Freezing Blizzard
    
    ---------------------
    III. 4. Fairymon
    ---------------------
    
    -Orimoto Izumi-
    
    	This 5th grader has just returned from living in Italy for two years. She speaks
    	her mind freely and appears to be very strong, but she's really looking for true
    	friends!
    
    -Fairymon-
    
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Fairy Digimon
    	Evolution: n/a
    
    	Description:
    
    	A dance of mirages! A warrior of squalls!!
    	She fends off attacks and counterattacks with gentle motions. Her air attacks are
    	especially strong.
    
    
    	Attacks:
    
    	Tornado Gamba, Roseo Temporale, Bressa Petalo, Arido Anca, Asutaato Vespa,
    	Fiorente Furiata, Luna Assalto, Vergine Bomba, Fata Danza
    
    -Shutumon-
    
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: n/a
    	Evolution: Fairymon Slide Evolution
    
    	Description:
    
    	Jump strength increases greatly, as does manueverability. She uses dive attacks from
    	a high jump!
    
    
    	Attacks:
    
    	Gilgamesh Slicer, Wind of Pain, Gilgamesh Upper
    
    -Ancient Irismon-
    
    	Level: Ultimate
    	Attribute: n/a
    	Type: n/a
    	Evolution: Ancient Evolution
    
    	Description:
    
    
    	Attacks:
    
    	Rainbow Symphony, Storm Gazer
    
    ---------------------
    III. 5. Blitzmon
    ---------------------
    
    -Shibayama Junpei-
    	A cool-headed and watchful 6th grader who likes fortunetelling with playing cards.
    	He's not very good at studying, but he's very knowlegable about various things like
    	trains, stamps, and cards!
    
    -Blitzmon-
    
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Cyborg Digimon
    	Evolution: n/a
    
    	Description:
    
    	A high pressure electrical current pours forth! A giant warrior with lightning attacks!!
    	Although he is slow, he is second to no one in strength. Since he is slow, he has strong
    	rush attacks to help him attack his enemy.
    
    	Attacks:
    
    	Thor Hammer, Mjolnir Thunder, Lightning Blitz, Lightning Topper, Megaton Punch,
    	Gigaton Upper, Jumping Thor Hammer, Megaton Drop, Punishment Shock
    
    -Bolgmon-
    
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: n/a
    	Evolution: Blitzmon Slide Evolution
    
    	Description:
    
    	He has the defense of an iron wall. This heavy tank won't let an enemies attacks through!
    
    	Attacks:
    
    	Ultimate Thunder, Field Destroyer, Anti Ground Ultimate Thunder, Gigantic Impact
    
    -Ancient Beetmon-
    
    	Level: Ultimate
    	Attribute: n/a
    	Type: n/a
    	Evolution: Ancient Evolution
    
    	Description:
    
    
    	Attacks:
    
    	Tera Blaster, Calamity Thunder
    -----------------------
    
    -----------------------
    IV.  Secret Characters
    -----------------------
    ---------------------
    III. 1. L÷wemon
    ---------------------
    
    <Unlocking>
    
       1.) Clearance the game with all 2 different characters.
       2.) Beat one or more players in Versus mode.(?)
       3.) Beat an opponent in a Pendelum (V-Pet) battle (Japan only).
    
    <Background Information>
    
       Kimura Kouichi
    	Kouji's long lost twin brother. He is a quiet and lonely boy.
    
       L÷wemon
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Beast Man Digimon
    	Evolution: Kouichi + Spirit of Darkness
    
    	Description: He uses long range attacks and is very aggressive. Also, his 
    		Endlich Meteor can cause his opponents to confuse their movements.
    
       Kaiser Leomon
    	Level: Hybrid (Beast)
    	Attribute: Variable
    	Type: Beast Digimon
    	Evolution: L÷wemon Slide Evolution
    
    	Description: He has absolute offensive strength, a powerful projectile 
    		attack, and high mobile power, making him the king of beasts!!
    
       Ancient Sphynxmon
    	Level: Ultimate
    	Attribute: Data
    	Type: Ancient Beast Digimon
    	Evolution: Ancient Evolution
    
    	Description: One of the 10 Warriors. He symbolizes darkness.
    
    <Attacks>
    
       Endlich Meteor [Final Meteor] - U+A
    	L÷wemon gathers energy in the jaws of the lion head on his chest, and releases
    	a burst of energy that can confuse his enemy.
    
       Intensiv Endlich Meteor [Intensive Final Meteor] - U+A(Charge)
    	L÷wemon gathers a large amount of energy in the jaws of the lion head on his 
    	chest, and releases a massive burst of energy that can confuse his enemy.
    
       Luft Endlich Meteor [Air Final Meteor] -U+A(Air)
    	After leaping into the air, L÷wemon gathers energy in the jaws of the lion head
    	on his chest, and releases a burst of energy that can confuse his enemy.
    
       Luft Intensiv Endlich Meteor [Air Intensive Final Meteor] - U+A(Air; Charge)
    	After leaping into the air, L÷wemon gathers a large amount of energy in the jaws
    	of the lion head on his chest, and releases a massive burst of energy that can 
    	confuse his enemy.
    
       Ewig Schlaf [Eternal Sleep] - D+A (Hold to gather momentum)
    	L÷wemon raises his spear, spinning it and gathering momentum, and then dashes
    	forward, thrusting his spear forward.
    
       Dunkel Rakete [Dark Rocket] - F,F+A
    	L÷wemon dashes forward, and uses his spear as a pole vault to rocket forward
    	and deliver an aerial kick to his opponent.
    
       Dunkel Sarg [Dark Coffin] - F+A (Throw)
    	L÷wemon becomes a mist of dark energy and surrounds the body of his opponent,
    	and then erupts in burst of spines, impalling them.
    
       Dunkel Schneiden [Dark Cut] - A
    	L÷wemon quickly swings his spear forward.
    
       Blitzen Spear [Lightning Spear] - A,A
    	L÷wemon quickly swings his spear forward, and then unleashes flury of lightning
    	fast thrusts, sliding forward.
    
       Dunkel Messer [Dark Knife] - A (Air)
    	After jumping, L÷wemon twists his body and preforms an aerial side kick.
    
    <Slide Evolution Attacks>
    
       Activate Slide Evolution - A+B (With full Evolution gauge)
    	L÷wemon is momentarily surrounded by a ring of Digicode, and can preform
    	Slide Evolution attacks for a limited amount of time.
    
       Schwarz Donner [Black Thunder]- D+A(Repeat)
    	L÷wemon Slide Evolves to Kaiser Leomon and releases a burst of dark energy as
    	the pistons on his back recoil and can continue releasing bursts.
    
       Schwarz K÷nig [Black King] - U+A
    	L÷wemon Slide Evolves to Kaiser Leomon and leaps forward as dark energy forms
    	jaws around his body, snapping shut on his enemy as he pounces. 
    
       Luft Schwarz K÷nig [Air Black King] - U+A(Air)
    	While in the air, L÷wemon Slide Evolves to Kaiser Leomon and leaps forward as
    	dark energy forms jaws around his body, snapping shut on his enemy as he pounces. 
    
       Schwarz Gewehr [Black Rifle] - F,F+A / Ewig Schlaf,A
    	L÷wemon Slide Evolves to Kaiser Leomon, and then pounces on his opponent, driving
    	his claws into them.
    
    <Ancient Evolution Attack>
    
       Dark Blast - U+A+B (Close; with 5 Ancient Spirits)
    	L÷wemon Ancient Evolves to Ancient Sphynxmon, reers up on his hind legs, and
    	then crashes back down, lowering his body as he gathers dark energy in his
    	mouth, and then releases an extremly large orb of dark energy which rockets
    	toward his enemy and then fills the screen.
    
    
    ---------------------
    III. 2. Ex Agnimon
    ---------------------
    
    -Unlocking-
    
    	1.) Clear the game with all six characters, and collect 800 or more spirits with
    	Agnimon, Fairymon, or Chakmon. Time limit and difficulty don't matter.
    
    	2.) Beat five or more players in Vs. Mode.
    
    -Kanbara Takuya-
    
    	This cheerful, energetic 5th grader has a strong sense of justice. He's very
    	athletic and is a member of the soccer club. He's hot-blooded and tends to act
    	before he thinks, and because of that often has conflicts with his friends...!!
    
    -Ex Agnimon-
    
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Demon Man Digimon
    	Evolution: n/a
    
    	Description:
    
    	This supreme Hybrid Digimon was attained by inheriting the Spirit of Flame, a
    	personification of one of the Legendary 10 Warriors.
    
    	Attacks:
    
    	Salamander Break, Fire Darts, Crimson Knuckle, Burning Slicer, Vortex Strike,
    	Blaze Shoot, Salamanrider Kick, Gattling Burst, Million Gattling Burst,
    
    -Kaiser Greymon-
    
    	Level: Hybrid (Zeta)
    	Attribute: Variable
    	Type: n/a
    	Evolution: n/a
    
    	Description:
    
    	Attacks:
    
    	Kuzuryuujin [Nine-Headed Dragon Ranks], Hikuzuryuujin [Flying Nine-Headed Dragon Ranks],
    	Enryuugeki [Flame Dragon Attack], Enjin [Flame Blade], Hayatehomura [Hurricane Flame],
    	Kuuenjin [Sky Flame Blade], Rengokukenbu [Purgatory Sword Dance]
    
    -Susanoomon-
    
    	Level: Ultimate
    	Attribute: n/a
    	Type: n/a
    	Evolution: n/a
    
    	Description:
    
    	Attacks:
    
    	Yakusanoikazuchi [Eight Thunder Gods], Amanohabakiri [Heavenly Wings Beheading]
    
    ---------------------
    III. 3. Ex Wolfmon
    ---------------------
    <Unlocking>
    
    	1.) Clear the game with all six characters, and collect 800 or more spirits with
    	Wolfmon, Blitzmon, or L÷wemon. Time limit and difficulty don't matter.
    	
    	2.) Beat five or more players in Vs. Mode.
    
    <Background Information>
    
       Minamoto Kouji
    	This cool 5th grader is a bit of a lonewolf. His father's circumstances have caused
    	him to change schools many times, and because of this he's not very good at making
    	friends. But when his friends are in a pinch, he'll rush to help them without even
    	thinking of the danger he's putting himself in!
    
       Ex Wolfmon
    	Level: Hybrid (Human)
    	Attribute: Variable
    	Type: Warrior Digimon
    	Evolution: Kouji + Spirit of Light
    
    	Description: A new Digimon was born through the fusion of human strength and the power
    		of the Spirit of Light!
    
       Magna Garurumon
    	Level: Hybrid (Zeta)
    	Attribute: Variable
    	Type: Machine Digimon
    	Evolution: Wolfmon Hyper Spirit Evolution
    
    	Description: When Kouji evolves with 10 of the Spirits, he becomes Magna Garurumon.
    
       Susanoomon
    	Level: Ultimate
    	Attribute: Vaccine
    	Type: God Man Digimon
    	Evolution: Wolfmon Ancient Spirit Evolution
    
    	Description: When Kouji and Takuya fuse and evolve with all 20 spirits, they become
    		Susanoomon.
    
    <Attacks>
    
       Licht Sieger Alpha [Light Winner Alpha] - A
    	Ex Wolfmon does a quick sword swipe with one of his Light Swords.
    
       Licht Sieger Beta [Light Winner Beta] - A,A
    	Ex Wolfmon does a quick sword swipe with one of his Light Swords, then draws his
    	other and delivers another swipe.
    
       Zwei Sieger [Two Winner] - A,A,A
    	Ex Wolfmon does a quick sword swipe with one of his Light Swords, then draws his 
    	other and delivers another swipe, and finally turns as he connects the hilts of
    	the Light Swords, completing the rotation with a double bladed horizontal slash.
    
       Luft Erschlagen [Air Beating] - A
    	After jumping, Ex Wolfmon does a quick sword swipe with one of his Light Swords.
    
       Laufen Meteor - U+A
    	Ex Wolfmon leaps into the air and does a flip, then flies back down at an angle preforming
    	a jump-kick, then lands crouched, delivering a quick sword swipe.
    
       Luft Laufen Meteor - U+A(Air)
    	After jumping, Ex Wolfmon does a flip, then flies back down at an angle preforming a jump-kick,
    	then lands crouched, delivering a quick sword swipe.
    
       Drohung Strahl [Threat Ray] - F+A(Throw)
    	Ex Wolfmon grabs his opponent, and quickly connects his Light Swords together, preforming
    	a double bladed uppercut-slash.
    
       Licht Kleiden [Light Suit] - F,F+A
    	Ex Wolfmon dashes forward and is consumed by a mass of light energy, which takes the shape
    	of a biting wolf's head.
    
       Himmelfahrt [Ascension] - D+A
    	Ex Wolfmon connects his Light Swords and leaps into the air while quickly spinning, rising
    	fast and creating a whirwind around him.
    
    
    <Hyper Spirit Evolution Attacks>
    
       Activate Hyper Spirit Evolution - A+B (With full Evolution gauge)
    	Ex Wolfmon is momentarily surrounded by a ring of Digicode, and can preform
    	Hyper Spirit Evolution attacks for a limited amount of time.
    
       Magna Blade - A
    	Ex Wolfmon Hyper Spirit Evolves to Magna Garurumon and then unleashes a flury of slashes with his
    	Magna Blade.
    
       Aero Magna Blade - A(Air)
    	While in the air, Ex Wolfmon Hyper Spirit Evolves to Magna Garurumon, and quickly delievers several
    	quick swipes with his Magna Blade.
    
       Machinegun Destroy - U+A
    	Ex Wolfmon Hyper Spirit Evolves to Magna Garurumon, then leaps into the air, propelling himself
    	forward while raining a wave of gunfire down on his enemy beneath.
    
       Magna Cannon - D+A (A,A,A...)
    	Ex Wolfmon Hyper Spirit Evolves to Magna Garurumon, then launches a missle at his opponent, following
    	up with more consecutive missles.
    
       Starlight Velocity - F,F+A
    	Ex Wolfmon dashes forward and Hyper Spirit Evolves to Magna Garurumon, flying forward and crashing into
    	his opponent, and then curves his path upward a bit.
    
    <Ancient Spirit Evolution Attack>
    
       Amanohabakiri [Heavenly Wings Beheading] - U+A+B (Close; with 5 Ancient Spirits)
    	Ex Wolfmon Ancient Spirit Evolves to Susanoomon and poses. The Orochi Cannon forms in front of him, and
    	he takes it in his hands, pulling the triggers as energy is absorbed into the barrels, and then released
    	in a blast of blue and red spiralling energy.
    
    -----------------------
    
    -----------------------
    V.   Walkthrough
    -----------------------
    ---------------------
    v. 1. Fire Town
    ---------------------
    Enemy: Agnimon
    
    Stage Digimon: Toy Agumon
    
    Strategy: Coming Soon
    
    ---------------------
    V. 2. Underground Labyrinth
    ---------------------
    Enemy: Wolfmon
    
    Stage Digimon: Goblimon
    
    Strategy: Coming Soon
    
    ---------------------
    V. 3. Ice Park
    ---------------------
    Enemy: Chakmon
    
    Stage Digimon: Candmon
    
    Strategy: Coming Soon
    
    ---------------------
    V. 4. Breezy Village
    ---------------------
    Enemy: Fairymon
    
    Stage Digimon: Toucanmon, Mushmon(Background)
    
    Strategy: Coming Soon
    
    ---------------------
    V. 5. Lightning Dome
    ---------------------
    Enemy: Blitzmon
    
    Stage Digimon: Minomon, Kokuwamon(Background)
    
    Strategy: Coming Soon
    
    ---------------------
    V. 6. Trailmon Station
    ---------------------
    Enemy: L÷wemon
    
    Stage Digimon: Pipismon, Trailmon(Background)
    
    Strategy: Coming Soon
    
    ---------------------
    V. 7. ???
    ---------------------
    Enemy: Cherubimon (Virus)
    
    Stage Digimon: None
    
    Strategy: Coming Soon
    
    ---------------------
    V. 8. Digimon Shoot Minigame
    ---------------------
    -----------------------
    
    -----------------------
    VI.  Thanks
    -----------------------
    
    Bandai of Japan and Dimps - For making this game and the Swan Crystal.
    	Also, some of the info on this site was transliterated from Dimps's site.
    
    Bandai of America - For selling out and releasing this game on the GBA.
    
    Matt / Lunaticmon - For translations and attack names.
    
    Tame500 - For making everyone around you look more intelligent
    	by comparison.
    
    And now, two shameless plugs. ^^;
    
    forum.withthewill.myrmid.com With the Will Forums, where I admin, where there is always
    	plenty of up to date Digimon information.
    
    www.mekscorner.com/dejimondensetsu The site I cowebmaster. Always up to date Digimon
    	information there as well.