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    Chip Code Location FAQ by Kirby thefOOdbuster

    Version: 0.2 | Updated: 10/25/04 | Search Guide | Bookmark Guide

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         / _   _   / / _/  / ___/   / _   / /  \/  \  / _   / /  \  / /
        / / / / / / / /_  / /      / /_/ / / // // / / /_/ / / /\ \/ /
       / / / / / / / __/ / /  __  / __  / / // // / / __  / / /  \  /  __
      / / / / / / / /_  / /__/ / / / / / / // // / / / / / / /   / /  /  |
     / / / / / / /____/ \_____/ /_/ /_/ /_//_//_/ /_/ /_/ /_/   /_/  /   |
    /_/ /_/ /_/                                                     / /| |
         ____      _____  ____  ____   _       ____                / / | |
        / _  \    / _   //_  _//_  _/ / /     / ___/              / /  | |
       / /_/ /   / /_/ /  / /   / /  / /     / /_                / /   | |
      / _   /   / __  /  / /   / /  / /     /  _/               / /____| |_
     / /_/  \  / / / /  / /   / /  / /___  /  /_               |_______   _|
    /_______/ /_/ /_/  /_/   /_/  /______//_____/                      | |
         __  _  ____ ______  _   __  _   ______   _____   _   __       | |
        /  \/ // __//_   __// / / / / / / ___  \ / _   / / / / /       | |
       / /\  // /_    / /  / / / / / / / /   / // /_/ / / /_/ /        |_|
      / / / // __/   / /  / / / / / / / /   / // _   \ / _   /
     / / / // /_    / /  /  \/  \/ / / /___/ // / /  // / \ \
    /_/ /_//____/  /_/   \___/\____\ \______//_/ /__//_/   \_\
         ____     _      _   _  ___          __  __     ____   ____    __  __
        / _  \   / /    / / / // __/        /  \/  \   / __ \ / __ \  /  \/ /
       / /_/ /  / /    / / / // /_         / /\  /\ \ / / / // / / / / /\  /
      / _   /  / /    / / / // __/        / / / / / // / / // / / / / / / /
     / /_/  \ / /__  / /_/ // /_         / / / / / // /_/ // /_/ / / / / /
    /_______//_____//_____//____/       /_/ /_/ /_/ \____/ \____/ /_/ /_/
    
    
    //~-* CHIP CODE LOCATION FAQ/GUIDE *-~\\
    
    MegaMan Battle Network 4 Blue Moon tournament version
    Only for GameBoy Advance and SP
    
    Written by: Kirby thefOOdbuster alias Cedric Savanh
    E-mail Address: da_asian_lao12@hotmail.com
                
    This file is Copyright (c) 2004 Cedric Savanh - All rights reserved.
    ______________________________________________
    ----------------------------------------------
    
    -VERSION HISTORY-
    
    
    Version 0.1: (04/06/20) - First started this FAQ.
    -----------------------
    
    "Finally! A chip code location has been posted for the Blue Moon
    board" you might say. Well, to be honest, it wasn't schedule for me to
    release this guide due to technical problem with my partner who
    was supposed to work with me on this. Unfortunately for me, at the last
    moment, he can no longer assist me. Since I own Red, working
    on the Red Sun chip code location FAQ is my top priority. Therefore,
    this FAQ won't be updated until I'll get Blue Moon or find myself 
    a new partner. For now, this has left me but little choice but to post 
    the data that we collected by far for this version of MMBN4. Otherwise, 
    our hard work would go to waste. Please do not blame me for the lack of 
    information. May I say that this FAQ has already covered 3/4 of the 
    information of the entire game.
    
    
    Version 0.2: (2004/10/04)
    -------------------------
    
    Well, nothing had really changed.
    I'm still trying to find someone to aid me doing this. So anyone up to it
    who has great experience writting FAQs are welcome. You might be also
    wondering why I haven't respond to any of your mails lately. Technically,
    my internet services is down. Therefore, I should be back for good in the
    next month.
    
    Oh and, I'll be back answering mails after the 9th day of November.
    
    ______________________________________________
    ----------------------------------------------
    
    -Table of contents-
    
    I. Introduction___________________________{ICHIDA}
    II. About those {xxxx}?___________________{KLON}
    III. Copyright notice_____________________{PONCHO}
    IV. Chip list_____________________________{POYO}
        a.) Standard chips____________________{TREB}
        b.) Mega-Class Chips__________________{BLAST}
        c.) Giga-Class Chips__________________{SAX}
        e.) Secret Chips______________________{SHIN}
    
    V. Chip Code location_____________________{BEI}
        a.) Standard chips____________________{DAIMOU}
        b.) Mega-Class Chips__________________{POST}
        c.) Giga-Class Chips__________________{NESS}
        e.) Secret Chips______________________{CHIBI}
    
    VI. Frequently asked questions____________{PSYK}
    VII. Credits______________________________{GENO}
    VIII. How to contact me___________________{FOOD}
    
    ______________________________________________
    ----------------------------------------------
    
    I. INTRODUCTION {ICHIDA}
    
    //                                                                          \\
    Welcome to the Megaman battle Network 4: Blue Moon chip code location guide. 
    As in the previous Battle Network games, chips provide you the support 
    necessary to face your enemies, and advance through the game. As you may 
    notice, the chips and the codes are fundamental in the journey, so having a 
    good folder will help you a LOT. If you have trouble finding chips or a 
    specific code, using this guide will let you know where and how to get that 
    annoying chip you so much desire. We hope you find this guide useful. 
    Remember, you can activate the search engin with the ctrl+f keyword which 
    will speed up the search. Enjoy!
    
    Oh yea, please read the version history if you haven't.
    If you would like to contact me, I'm sorry but I won't answer or read any
    comments or suggestions due to personal problems which is critical may I add. 
    So do not bother trying. In the near future, you'll be able to do so when
    all this devastating affairs will be finally fixed.
    \\                                                                          //
    
    II. ABOUT THOSE {XXXX} THROUGHOUT THE GUIDE {KLON}
    
    Wondering what's the usefulness of those thingie in the table of contents 
    and throughout the guide? Actually, they are just mere support system for 
    the search engin "CTRL+F". How to use them? Just press the keyword "CTRL+F" 
    then input the support word and thereafter click on "search" and voilą! 
    "How stupid this is, you only have to input the name of the chip; no need 
    to use this weird system" You'll probably say. Since I typed many chip 
    names repetively, you'll have to press the "next" button several times 
    before reaching your goal. And that my friend, it is really annoying eh?
    
    
    III. COPYRIGHT NOTICE {PONCHO}
    
    This document is entirely my work, and was written and is owned by me.
    Please remember that posting our FAQ without our permission in your own 
    site is illegal. As long as we accept you're trustworthy, you'll have nothing 
    to fear us of persuing you for this matter. Just ask first and I will see 
    through fit. Thanks you very much.
    
    This FAQ/Guide is currently only available at:
    
    http://www.gamefaqs.com
    
    Copyright 2004 (c) Kirby thefOOdbuster/Cedric Savanh - All rights reserved  
    
    ______________________________________________
    ----------------------------------------------
    
    IV. CHIP LIST {POYO}
    
    This is the database of all chips in the game. If you wished to 
    go directly to the goal which is the location chip chapter, be my guest. 
    It's right under this chapter after the Secret chip list database.
    
    A.) STANDARD CHIPS {TREB}
    
    You can only put 4 of the same chips in your folder. Otherwise,
    you'll probably make cheap folder which will make you lose interest
    and fun of the game.
    
    //                                                                           \\
    -------------------------------------------------------------------------------
    Number,Standard Chips Name,Stars,Codes,Element&ATK,Chip Capacity-description
    -------------------------------------------------------------------------------
    \\                   |       |                                               //
                         |       |  
    001. Cannon *----    | ABC*  | N/A-40 Blast which hits first enemy in front
    002. Hi-Cannon **--- | CDE   | N/A-80 Blast which hits first enemy in front
    003. M-Cannon ***--  | EFG   | N/A-120 Blast which hits first enemy in front
    004. AirShot **---   | ASV*  | N/A-20 Knocks back an enemy of one square
    005. Vulcan1 *----   | ESUV* | N/A-10 x3 rapidf. also hits enemy bhnd the foe
    006. Vulcan2 **---   | BHO   | N/A-10 x5 rapidf. also hits enemy bhnd the foe
    007. Vulcan3 ***--   | OYW   | N/A-10 x7 rapidf. also hits enemy bhnd the foe
    008. Spreader **---  | LMN*  | N/A-30 Spreads explosion around when hits foe
    009. Heatshot *----  | BCD*  | Fire-40 Spreads explosion behind when hit foe
    010. Heat-V **---    | CDE   | Fire-70 Spreads diagonally explosion when hit
    011. HeatSide ***--  | DEF   | Fire-100 Spreads explosion up&down when hit
    012. Bubbler *----   | PQR*  | Aqua-50 Spreads bubble behind when hit target
    013. Bub-V **---     | CDE   | Aqua-80 Spreads diagonally bubble when hit
    014. BublSide ***--  | DEF   | Aqua-110 Spreads bubble up&down when hit foe
    015. Thunder1 *----  | BLP*  | Elec-40 A paralyzing seeking Zap Ball
    016. Thunder2 **---  | HPS   | Elec-60 A paralyzing seeking Zap Ball
    017. Thunder3 ***--  | ITW   | Elec-80 A paralyzing seeking Zap Ball
    018. WideSht1 *----  | CDE*  | Aqua-60 A three-panels water blast attack
    019. WideSht2 **---  | LMN   | Aqua-80 A three-panels water blast attack
    020. WideSht3 ***--  | STU   | Aqua-100 A three-panels water blast attack
    021. FlmLine1 *----  | FGH*  | Fire-70 Flames underneath 2 panels ahead
    022. FlmLine2 **---  | DEF   | Fire-120 Flames underneath 2 panels ahead
    023. FlmLine3 ***--  | JKL   | Fire-170 Flames underneath 2 panels ahead
    024. GunSol1 **---   | AGM*  | N/A-??? Unleashes sunbeam draining darkness
    025. GunSol2 ***--   | BGS   | N/A-??? Unleashes sunbeam draining darkness
    026. GunSol3 ****-   | CGT   | N/A-??? Unleashes sunbeam draining darkness
    027. Blizzard **---  | HJV*  | Aqua-100 Attacks and turns 4 panels into ice
    028. HeatBrth **---  | DKO*  | Heat-90 Attacks and turns 4 panels into lava
    029. ElecShok ***--  | JLS*  | Elec-80 Attacks and turns 4 panels cracked
    030. WoodPwdr ***--  | FTW*  | Wood-100 Attacks and turns 4 panels into grass
    031. SandRing **---  | CRS*  | N/A-N/A Creates a sand trap pitfull
    032. TwnFng1 *----   | ABC*  | N/A-70 Unleashes two fangs missile up&down
    033. TwnFng2 **---   | OPQ   | N/A-100 Unleashes two fangs missile up&down
    034. TwmFng3 ***--   | FGH   | N/A-130 Unleashes two fangs missile up&down
    035. ElemFlar ***--  | KNP   | Fire-100 A flamethrower attack
    036. ElemIce ***--   | HQV   | Aqua-100 A Icethrower attack
    037. ElemLeaf ***--  | CDI   | Wood-80 A Leafthrower attack
    038. ElemSand ***--  | ALS*  | N/A-120 A Sandthrower attack
    039. MagBolt1 *----  | BCD*  | Elec-90 Attracts and paralyze an enemy
    040. MagBolt2 **---  | EFG   | Elec-110 Attracts and paralyze an enemy
    041. MagBolt3 ***--  | ABC   | Elec-130 Attracts and paralyze an enemy
    042. Tornado ***--   | ELT   | N/A-20 Creates whirlwind doing several damage
    043. Static ***--    | BGZ*  | N/A-20 Creates dark whirlwind doing several Dmg
    044. MiniBomb *----  | BLT*  | N/A-50 Throw a bomb which attacks one panel
    045. EnergBomb ***-- | ENT*  | N/A-40 Bomb making an impact explodes 3 times
    046. MegEnBom ****-  | DJW   | N/A-60 Bomb making an impact explodes 3 times
    047. Ball ***--      | BVT   | N/A-140 Breaks any defense when throwed
    048. BlkBomb ****-   | DHZ   | Fire-210 A devastating explosion when use fire
    049. Geyser ****-    | BLV   | Aqua-200 Spreads water when thrown in a hole
    050. BugBomb ***--   | BGZ*  | N/A-N/A Confuses enemies when it explodes
    051. Binder1 *----   | COS*  | N/A-60 Lunches an jumping virus attack
    052. Binder2 **---   | ATY   | N/A-80 Lunches an jumping virus attack
    053. Binder3 ***--   | EIO   | N/A-100 Lunches an jumping virus attack
    054. Sword *----     | ELS   | N/A-80 A sword which attack one square ahead
    055. WideSwrd **---  | ELS   | N/A-80 A sword which attacks up and down
    056. LongSwrd ***--  | ELS   | N/A-80 A sword which attacks two squares ahead
    057. WideBlde ****-  | CKS   | N/A-130 A blade which attacks up&down
    058. LongBlde ****-  | GRS   | N/A-130 A blade which attacks 2 sqrs ahead
    059. CustSwrd ***--  | BPS   | N/A-??? Acts like LifeSwrd. Attack = CustGauge
    060. VarSwrd ****-   | CJV   | N/A-150 A mystical sword with secrets within
    061. Slasher ***--   | FHR   | N/A-240 Attack those who penetrate your field
    062. WindRack ***--  | ALR*  | N/A-100 A Windslash attack blows back enemies
    063. AirHoc *----    | DEF*  | N/A-50 Tosses an hyper-active hockey puck
    064. AirHoc2 **---   | IJK   | N/A-60 Tosses an hyper-active hockey puck
    065. AirHoc3 ***--   | UVW   | N/A-70 Tosses an hyper-active hockey puck
    066. Counter1 ***--  | FMT*  | N/A-70 Counter an enemy from everywhere
    067. Counter2 ***--  | BHL   | N/A-110 Counter an enemy from everywhere
    068. Counter3 ****-  | ANV   | N/A-150 Counter an enemy from everywhere
    069. Boomer1 *----   | LMN*  | Wood-60 Boomering attacking the outer panels
    070. Boomer2 **---   | LMN   | Wood-80 Boomering attacking the outer panels
    071. Boomer3 ***--   | STU   | Wood-100 Boomering attacking the outer panels
    072. SidBmbo1 *----  | BIR*  | Wood-80 Surprise attack from the top square
    073. SidBmbo2 **---  | HOS   | Wood-110 Surprise attack from the top square 
    074. SidBmbo3 ***--  | AFU   | Wood-140 Surprise attack from the top square
    075. Lance ****-     | AGR*  | Wood-130 Pre-emptive attack from the back
    076. WhitWeb1 *----  | DLR*  | Wood-40 Leaves deadly webs on the top row
    077. WhitWeb2 **---  | CEY*  | Wood-40 Leaves deadly webs on the center row
    078. WhitWeb3 ***--  | KOV*  | Wood-40 Leaves deadly webs on the bottom row
    079. MokoRus1 *----  | CIM   | N/A-60 An Sheep rampage which knocks back
    080. MokoRus2 **---  | GKU   | N/A-90 An Sheep rampage which knocks back
    081. MokoRus3 ***--  | OTY   | N/A-120 An Sheep rampage which knocks back
    082. CircGun1 *----  | HTZ   | N/A-80 Launching cursor attack with A 
    083. CircGun2 **---  | DGT   | N/A-100 Launching cursor attack with A 
    084. CircGun3 ***--  | JMR   | N/A-120 Launching cursor attack with A
    085. Snake ****-     | DRM   | Wood-20 Snakes coming out from holes
    086. Magnum ***--    | HQV   | Fire-130 Cursor annihilating 3 squares in a row
    087. BigHamr1 *----  | BOR   | N/A-160 Smashes an enemy in front of you
    088. BigHamr2 **---  | GJW   | N/A-220 Smashes an enemy in front of you
    089. BigHamr3 ***--  | DVZ   | N/A-280 Smashes an enemy in front of you
    090. BoyBomb1 *----  | EJM   | N/A-220 A bomb placed in your field
    091. BoyBomb2 **---  | ISW   | N/A-250 A bomb placed in your field
    092. BoyBomb3 ***--  | GTV   | N/A-280 A bomb placed in your field
    093. TimeBomb ***--  | JKL   | N/A-150 Three second before huge explosion
    094. Mine ***--      | CHZ   | N/A-300 Hides a mine in the enemy's field
    095. RockCube *----  | *     | N/A-N/A Creates a RockCube in front of you
    096. Wind **---      | *     | N/A-N/A Blows enemies to the back
    097. Fan **---       | *     | N/A-N/A Attracts the enemies to the front
    098. Fanfare **---   | EGN*  | N/A-N/A Makes you invulnerable for a while
    099. Discord **---   | DTV*  | N/A-N/A Confuses enemies for a while
    100. Timpani **---   | PTZ*  | N/A-N/A Paralyzes enemies for a while
    101. Silence **---   | CMR*  | N/A-N/A Silence and Blind enemies
    102. VDoll ****-     | IOY   | N/A-N/A Spreads damages around when hitting it
    103. Guard1 *----    | ALV*  | N/A-50 Reflect the enemy's attack by a wave
    104. Guard2 **---    | CGP*  | N/A-80 Reflect the enemy's attack by a wave
    105. Guard3 ***--    | FRT*  | N/A-110 Reflect the enemy's attack by a wave
    106. CrakOut *----   | *     | N/A-N/A Destroy one panel in front 
    107. DulCrak *----   | BLR*  | N/A-N/A Destroy two panels in front
    108. TripCrak *----  | BLR*  | N/A-N/A Obliterate three side panels 
    109. Recov10 *----   | ALN*  | N/A-N/A Recovers 10 Health points
    110. Recov30 *----   | FHR   | N/A-N/A Recovers 30 Health points
    111. Recov50 *----   | ELS*  | N/A-N/A Recovers 50 Health points
    112. Recov80 **---   | BJO*  | N/A-N/A Recovers 80 Health points
    113. Recov120 **---  | FJQ*  | N/A-N/A Recovers 120 Health points
    114. Recov150 ***--  | CTZ   | N/A-N/A Recovers 150 Health points
    115. Recov200 ***--  | HMW   | N/A-N/A Recovers 200 Health points
    116. Recov300 ****-  | JNY   | N/A-N/A Recovers 300 Health points
    117. Repair *----    | IPR*  | N/A-N/A Restore health of an obstacle in front
    118. PanelGrab *---- | KOY*  | N/A-10 Steals one panel in front of you
    119. AreaGrab *----  | EMS*  | N/A-10 Steals three side panel from the enemy
    120. MetaGel ****-   | KTZ   | Aqua-120 Fallen Gels stealing the area of foe
    121. GrabBnsh ***--  | EKP   | N/A-??? Punish those who steals your area
    122. GrabRvng        | DJN   | N/A-??? Punish those who steals your area
    123. PnlRetrn **---  | *     | N/A-N/A Rebuilt your damaged area
    124. Geddon1 ***--   | JKW   | N/A-N/A Cracks all panels
    125. Geddon2 ***--   | NTY   | N/A-N/A Obliterate all panels
    126. Geddon3 ****-   | HQU   | N/A-??? Turns all field into poison panels
    127. SloGauge ***--  | EHV*  | N/A-N/A Slower your Custom Gauge speed
    128. FstGauge ***--  | IQU*  | N/A-N/A Fasten your Custom Gauge speed
    129. Blinder **---   | *     | N/A-N/A Blinds the enemy
    130. NrthWind ***--  | ENT*  | N/A-N/A Remove enemies' Aura, Barrier and etc.
    131. HolyPnl **---   | *     | N/A-N/A Creates an HolyPanel, reducing half dmg
    132. Hole ***--      | *     | N/A-N/A Creates an abyss which holds darkness
    133. Invis ***--     | *     | N/A-N/A Be invisible for an amount of time
    134. Popup ***--     | JPY*  | N/A-N/A Hides in a mole hole
    135. Barrier **---   | ADZ*  | N/A-N/A Creates an Barrier which adds 10HP
    136. Barr100 ***--   | PQW   | N/A-N/A Creates an Barrier which adds 100HP
    137. Barr200         | IOU   | N/A-N/A Creates an Barrier which adds 200HP
    138. AntiFire ***--  | K     | Fire-200 StrikeBack with Fire attack
    139. AntiWatr ***--  | D     | Aqua-200 StrikeBack with Water attack
    140. AntiElec ***--  | H     | Elec-200 StrikeBack with Electric attack
    141. AntiWood ***--  | M     | Wood-200 StrikeBack with Wood attack
    142. AntiDmg ***--   | KMR   | N/A-120 Retaliate by throwing a Shuriken
    143. AntiSwrd ***--  | CIN*  | N/A-100 StrikeBack with Swords attack
    144. AntiNavi        | JMT   | N/A-N/A Steal your opponent's Navi
    145. AntiRecv        | BDG*  | N/A-N/A Punish those who uses Recovery
    146. CopyDmg **---   | *     | N/A-N/A Do the same damage to the foe alike 
    147. LifeSync **---  | NQY   | N/A-N/A Drops to the same HP for viruse alike
    148. Atk+10 *----    | *     | N/A-N/A Add 10 ATK points to offensive chips
    149. Navi+20 ***--   | *     | N/A-N/A Add 20 ATK points to Navi
    150. ColorPt **---   | *     | N/A-N/A Sacrifices one panel to raise attack
                         |       |
    -------------------------------------------------------------------------------
    
    B.) MEGA-CLASS CHIPS LIST {BLAST}
    
    Unlike the standard chips, it has less codes, less copies, but higher 
    powerful capability though. You can only put a five Mega-Class chip in 
    your folder unless if you equip MegaFld in your Navi Customizer 
    Program which will allow you to put an extra more. 
    Note that Secret-Class chips are considered as Mega-Class chips. 
    Oh and, you'll can only put one of the same of the chip. I know it sucks, 
    but what do you want me to do? Stop whinning and deal with it. ^_^
    
    //                                                                           \\
    -------------------------------------------------------------------------------
    Number,Mega-Class Chip Name,Stars,Codes,Element&ATK,Chip Capacity-Description
    -------------------------------------------------------------------------------
    \\                                                                           //
                         |     |
    01. SuprVulc ****-   |  V  | N/A-10 12x10 Rapidfire also hits enemy behind foe
    02. NeoVari *****    |  N  | N/A-240 A deadly sword hidden with dark power
    03. ShotStar *****   |  R  | N/A-40 Random meteors shower attack
    04. GodHammr         |  G  | N/A-250 Damage everything un-protected
    05. Guardian ****-   |  O  | N/A-200 Punish the bastard who attacked it
    06. Jealousy ****-   |  J  | N/A-N/A Attack enemies who possessed battle chips
    07. BugChain         |  C* | N/A-N/A Transfer glitches to enemies
    08. BugFix           |  B* | N/A-N/A Fix all MegaMan's glitches
    09. FullCust         |  *  | N/A-N/A CustomGauge full in a instant
    10. LifeAura         |  D  | N/A-N/A Creates an Aura of 200HP of defense
    11. Snctuary         |  S  | N/A-N/A Turns your field into Holypanels
    12. Atk+30           |  *  | N/A-N/A Add 30 ATK points into your offensive chip
    13. DblPoint         |  *  | N/A-N/A Sacrifice panels for your next ATK
    14. Muramasa         |  M  | N/A-??? A supreme sword which damage = HP lost
    15. Anubis           |  A  | N/A-??? Summons a Statue which spreads poison gas
    16. ElemDark         |  E  | N/A-200 Creates a line of poison panels
    17. BlakWing         |  W  | N/A-N/A Dark bats summoned to attack enemies
    18. DrkLine ****-    |  L* | N/A-N/A Creates a line of Dark Hole
    19. ProtoMan ****-   |  B  | N/A-100 Does a Slash to each enemy.
    20. ProtoMSP *****   |  B  | N/A-??? Does a Slash to each enemy.
    21. ProtoMDS *****   |  B  | N/A-??? Does a Slash to each enemy.
    22. NumbrMan ****-   |  N  | N/A-30 30x the number rolled with the dice.
    23. NumbrMnSP *****  |  N  | N/A-??? 30x the number rolled with the dice.
    24. NumbrMnDS *****  |  N  | N/A-??? 30x the number rolled with the dice.
    25. MetalMan ****-   |  M  | N/A-160 Attacks first enemy in front with a fist.
    26. MetlMnSP *****   |  M  | N/A-??? Attacks first enemy in front with a fist.
    27. MetlMnDS *****   |  M  | N/A-??? Attacks first enemy in front with a fist.
    28. JunkMan ****-    |  J  | N/A-100 Throws objects at enemies.
    29. JunkMnSP *****   |  J  | N/A-??? Throws objects at enemies.
    30. JunkMnDS *****   |  J  | N/A-??? Throws objects at enemies.
    31. AquaMan ****-    |  A  | N/A-70 Water gun which attacks two panels ahead.
    32. AquaMnSP *****   |  A  | N/A-??? Water gun which attacks two panels ahead.
    33. AquaMnDS *****   |  A  | N/A-??? Water gun which attacks two panels ahead.
    34. WoodMan ****-    |  W  | N/A-130 Wood Spires coming randomly underneath.
    35. WoodMnSP *****   |  W  | N/A-??? Wood Spires coming randomly underneath.
    36. WoodMnDS *****   |  W  | N/A-??? Wood Spires coming randomly underneath.
    37. TopMan ****-     |  T  | N/A-20 Releases tops and turn himself one to ATK
    38. TopMnSP *****    |  T  | N/A-??? Releases tops and turn himself one to ATK
    39. TopMnDS *****    |  T  | N/A-??? Releases tops and turn himself one to ATK
    40. BurnMan ****-    |  B  | Fire-60 Creates a fire ambush attack
    41. BurnMnSP *****   |  B  | Fire-??? Creates a fire ambush attack
    42. BurnMnDS *****   |  B  | Fire-??? Creates a fire ambush attack
    43. ColdMan ****-    |  C  | Aqua-100 Summon IceCube and pushes it at the foe
    44. ColdMnSP *****   |  C  | Aqua-??? Summon IceCube and pushes it at the foe
    45: ColdMnDS *****   |  C  | Aqua-??? Summon IceCube and pushes it at the foe
    46: SparkMan ****-   |  S  | Elec-70 Unleashes a zap ball attacking all foes
    47: SprkMnSP *****   |  S  | Elec-??? Unleashes a zap ball attacking all foes
    48: SprkMnDS *****   |  S  | Elec-??? Unleashes a zap ball attacking all foes
    49: ShadeMan ****-   |  S  | N/A-120 Attacks in front and from the back
    50: ShadMnSP *****   |  S  | N/A-??? Attacks in front and from the back
    51: ShadMnDS *****   |  S  | N/A-??? Attacks in front and from the back
    52: LaserMan ****-   |  L  | N/A-100 Unleashed a laserbeam in front of him
    53: LasrMnSP *****   |  L  | N/A-??? Unleashed a laserbeam in front of him
    54: LasrMnDS *****   |  L  | N/A-??? Unleashed a laserbeam in front of him
    55: KendoMan ****-   |  K  | N/A-70 Hits the closest enemy three times
    56: KendMnSP *****   |  K  | N/A-??? Hits the closest enemy three times
    57: KendMnDS *****   |  K  | N/A-??? Hits the closest enemy three times
    58: VideoMan ****-   |  V  | N/A-25 Summons tapes to attack.
    59: VideMnSP *****   |  V  | N/A-??? Summons tapes to attack.
    60: VideMnDS *****   |  V  | N/A-??? Summons tapes to attack.
                         |     |
    -------------------------------------------------------------------------------
    
    C.) GIGA-CLASS CHIPS LIST {SAX}
    
    The shortest database ever. Those chips are similar as the Mega-class, 
    but harder to get and only comes in one copy EXCEPT for bugcharg which is a 
    special giga chip. You can only put one of those in your folder unless if you 
    happen to have the NCP block to allow you to put one extra more which is very 
    hard to find. Just check Zidanet_129's Navi Customizer guide for any further
    information.
    
    Note that Giga-Class chips can't be traded via linking or whatsoever. 
    Except of course by cheating.
    
    //                                                                           \\
    -------------------------------------------------------------------------------
    Number,Giga-Class Chip Name,Stars,Codes,Element&ATK,Chip Capacity-Description
    -------------------------------------------------------------------------------
    \\                 |   |                                                     //
                       |   |
    01. BlueMoon ***** | B | N/A-??? Sattelite releasing hyperbeam 3 squares ahead. 
    02. SignlRed ***** | S | N/A-N/A
    03. BassOnly ***** | X | N/A-160 Rolling wheel attack which attacks again.
    04. BugCurse ***** | S | N/A-N/A Gives to enemy numerous glitches.
    05. DeltaRay ***** | Z | N/A-260 Same method as MMBN3 Blue.
                       |   |
    -------------------------------------------------------------------------------
    
    D.) SECRET CHIPS LIST {SHIN}
    
    Those chips below can only be obtained by either trading or by doing 
    Higsby's free tournament which is held at his blackboard at his store. 
    You'll need to link with another player though, which is a real pain to 
    the ass. Secret-Class chips are considered as Mega-Class chips since 
    they have the same background color which is blue if you 
    aren't observant. ¬_¬'
    So meaning, you can't only put a maximun of five Mega unless if you 
    have the special Navi Customizer block.
    
    //                                                                           \\
    -------------------------------------------------------------------------------
    Number,Secret Chip Name,Stars,Codes,Element&ATK,Chip Capacity-description
    -------------------------------------------------------------------------------
    \\                  |      |                                                //
                        |      |
    01. RollAro1        | AFTW | N/A-50 Shots an arrow destroying foe's chips
    02. RollAro2        | DRW  | N/A-70 Shots a powerful arrow destroying chips
    03. RollAro3        | QYZ  | N/A-90 Shots a devastating arrow destroying chips
    04. GutPnch1        | BEN  | N/A-100 Unleash a mighty punch in front
    05. GutPnch2        | GPY  | N/A-140 Unleash a mighty fist in front
    06. GutPnch3        | MQT  | N/A-180 Unleash a mighty fist of doom in front
    07. PropBom1        | EGP* | N/A-120 Unleash a slow moving bomb
    08. PropBom2        | FVZ  | N/A-160 Unleash a slow moving bomb
    09. PropBom3        | HJQ  | N/A-200 Unleash a slow moving bomb
    10. SeekBom1        | BRS* | N/A-80 Bomb hits the closest enemy without fear
    11. SeekBom2        | CIO  | N/A-110 Bomb hits the closest enemy without fear
    12. SeekBom3        | MUW  | N/A-140 Bomb hits the closest enemy without fear
    13. Meteors1        | GLS* | Fire-40 Meteors shower attack two squares ahead
    14. Meteors2        | MQT  | Fire-50 Meteors shower attack two squares ahead
    15. Meteors3        | CRZ  | Fire-60 Meteors shower attack two squares ahead
    16. Ligtnin1        | LTW* | Elec-100 Attacks with lightning to all enemies
    17. Ligtnin2        | AEV  | Elec-130 Attacks with lightning to all enemies
    18. Ligtnin3        | HJQ  | Elec-160 Attacks with lightning to all enemies
    19. HawkCut1        | HNO  | N/A-80 Uses a wideslash then a longslash attack
    20. HawkCut2        | FSV  | N/A-90 Uses a wideslash then a longslash attack
    v1. HawkCut3        | INZ  | N/A-100 Uses a wideslash then a longslash attack
    22. NumbrBl1        | ELW  | N/A-??? Sends out three balls => yxx HP = xx dmg
    23. NumbrBl2        | AEP  | N/A-??? Sends out three balls => yxx HP = xx dmg
    24. NumbrBl3        | LTY  | N/A-??? Sends out three balls => yxx HP = xx dmg
    25. MetlGer1        | AMP* | N/A-100 Puts a moving metalgear on foe's area
    26. MetlGer2        | CEG* | N/A-130 Puts a moving metalgear on foe's area
    27. MetlGer3        | ILQ* | N/A-160 Puts a moving metalgear on foe's area
    28. PanlSht1        | AHS* | N/A-100 Use your panel in front to attack
    29. PanlSht2        | CGT* | N/A-80 Use two panels to attack your enemies
    30. PanlSht3        | FJN* | N/A-60 Use several panels to crush your enemies
    31. AquaUp1         | BSZ  | Aqua-110 Acts like a Geyser when toss in a hole
    32. AquaUp2         | IPU  | Aqua-140 Acts like a Geyser when toss in a hole
    33. AquaUp3         | FKW  | Aqua-170 Acts like a Geyser when toss in a hole
    34. GreenWd1        | GJY  | Wood-120 An underneath random wood spires attack
    35. GreenWd2        | DKP  | Wood-140 An underneath random wood spires attack
    36. GreenWd3        | ENP  | Wood-160 An underneath random wood spires attack
    37. GunSolEX *****  | G    | N/A-??? Unleashes solarbeam draining darkness
    38. Z-Saber *****   | Z    | N/A-100 Acts like EvilCut P.A from MMBN3
    39. PrixPower ***** |      | N/A-???
    40. Duo *****       |      | N/A-???
                        |      |
    -------------------------------------------------------------------------------
    ______________________________________________
    ----------------------------------------------
    
    V. CHIP LOCATION {BEI}
    
    
    Hrm. Here's the part of the FAQ where we reveal the location of the chips 
    in the game. Before scrolling down, there's few thing you need to know. 
    While reading the location of certain chips, you'll probably come across words 
    abbreviations which refers to MMBN object related such as:
    
    GMD = Green Mystery Data which flows all over the net.
    In-Battle GMD = Green Mystery Data which can only be found in battle.
    BMD = Blue Mystery data which flows all over the net.
    PMD = Purple Mystery Data which can only be opened by using an "Unlocker"
    3CT = Three Chip Trader which can be found in a certain area of the real world.
    10CT = Ten Chip Trader which can be found in a certain area of the real world.
    
    Like in the other MMBN games, chip can only be won if you have a certain 
    specific buster level in a battle. However, there might be a high possibility 
    that you could gain the chip even in a higher busting level as my database did 
    not expected which this situation occurs very very rarely. 
    Theoretically, I think it's all due to the result of the time delete. 
    Anyway, my data is approximately accurate if you ask me. >_>
    One more thing, this guide only helps getting chips without using COLLECT NCP. 
    In one word, if you are equipping it, all my hard work won't have any meaning 
    to it which means half of it is all innacurate.
    
    Meh. I present you the layout:
    
    #xxx {Chip name}
                     
    {Chip name} {Chip code}: {How to get it} {more information if required}
    {Chip name} {Chip code}: {How to get it} {more information if required}
    {Chip name} {Chip code}: {How to get it} {more information if required}
    {Chip name} {Chip code}: {How to get it} {more information if required}
    
    Hope this is enough understandable for you?
    Hmph. This is all I have to say. Anyway, you can now scroll down 
    without any worries now.
    
    
    o-=-=-=-=-=-=-=-=-=-=-=o
    | a.) Standard Chips   | {DAIMOU}
    o=-=-=-=-=-=-=-=-=-=-=-o
    
    
    #001. Cannon
    
    Cannon A: Begin the game with.
    Cannon B: Begin the game with.
    Cannon C: Net-Dealer in Town area3.
    Cannon *: Randomly found in In-battle GMD in ACDC area.
             
    #002. Hi-Cannon      
    
    Hi-Cannon C: Randomly found in the blue 3CT at higsby's chip store.
    Hi-Cannon E: Randomly found in a GMD in throughout ACDC area. (HardMode)
    
    #003. M-Cannon       
    
    #004. AirShot
    
    Airshot A: Begin the game with.
    Airshot *: Randomly found in a GMD throughout ACDC area.
    
    #005. Vulcan1
    
    Vulcan1 V: Begin the game with.
    
    #006. Vulcan2
    
    Vulcan B: Inside a BMD in ToyRoboComp2 at Castillo.
    
    #007. Vulcan3
    
    #008. Spreader
    
    Spreader L: Randomly found in a GMD throughout Town area.
    Spreader M: Inside a BMD in ElTwrComp1.
    Spreader N: Inside a BMD. Jack into the Dome Netbattle Machine (DomeMBNComp)
    Spreader *: Net-dealer in ACDC area2.
    
    #009. Heatshot
    
    HeatShot B: 5-7 Rank a Spikey which can be encountered in ACDC area2&3.
    HeatShot C: 8-S Rank a Spikey which can be encountered in ACDC area2&3.
    HeatShot D: Randomly found in a GMD throughout ACDC area.
    
    #010. Heat-V
    
    Heat-V D: 6-9 Rank a Spikey2 in ACDC area2&3. (HardMode)
    Heat-V E: 10-S Rank a Spikey2 in ACDC area2&3. (HardMode)
    
    #011. HeatSide
    
    #012. Bubbler
    
    Bubbler P: 10-S Rank a Shrimpy or randomly found in a GMD throughout Town area.
    Bubbler Q: 6-9 Rank a Shrimpy or randomly found in a GMD throughout ACDC area.
    Bubbler R: Net-dealer in ACDC area2.
    
    #013. Bub-V
    #014. BublSide
    
    #015. Thunder1
    
    Thunder1 B: 10-S Rank a Billy in ACDC area.
    Thunder1 P: 6-9 Rank a Billy in ACDC area.
    
    #016. Thunder2
    
    Thunder2 P: 10-S rank a Billy2 (HardMode) or randomly found in GMDs in ACDC.
    Thunder2 S: 6-9 Rank a Billy2 (Hardmode).
    
    #017. Thunder3
    
    #018. WideSht1
    
    WideSht1 C: 7-9 Rank a Lark in Town area.
    WideSht1 D: 10-S Rank a Lark in Town area.
    
    #019. WideSht2
    
    WideSht M: 10-S Rank a Bark in Town area. (HardMode)
    WideSht N: 6-9 Rank a Bark in Town area. (HardMode)
    
    #020. WideSht3
    
    WideSht3 T: NumberMan Lotto 68009092.
    
    #021. FlmLine1
    
    FlmLine1 F: 9-S Rank a VolGear or randomly found in GMDs throughout Town area.
    FlmLine1 H: 6-8 Rank a VolGear or randomly found in Blue 3CT at Higsby's shop.
    
    #022. FlmLine2
    
    FlmLine2 D: 10-S Rank a Vulgear in Town Area3. (HardMode)
    FlmLine2 F: 6-9 Rank a Vulgear in Town Area3. (HardMode)
    
    #023. FlmLine3
    
    #024. GunSol1
    
    GunSol1 G: Talk to the Django statue in VampirManor at Castillo.
    
    #025. GunSol2
    
    GunSol2 G: Given by a Navi in Town area4.
    
    #026. GunSol3
    
    #027. Blizzard
    
    Blizzard H: 7-9 Rank a Weather in Town Area.
    Blizzard J: Randomly found in the 3CT in Higsby's chip store.
    Blizzard V: 10-S Rank a Weather in Town Area.
    
    #028. HeatBrth
    
    HeatBrth D: 6-9 Rank a Whomper in NetFrica area.
    
    #029. ElecShok
    #030. WoodPwdr
    
    #031. SandRing
    
    SandRing *: BMD in Town area1.
    
    #032. TwnFng1
    
    TwnFang1 B: 7 Rank a Walla in Netopia area.
    TwnFang1 C: 6 Rank a Walla in Netopia area.
    
    #033. TwnFng2
    #034. TwmFng3
    
    #035. ElemFlar
    
    ElemFlar K: 7-9 Rank a Elmperor virus in Undernet3.
    ElemFlar P: 10-S Rank a Elmperor virus in Undernet4.
    
    #036. ElemIce
    
    ElemIce H: 7-9 Rank a Elmperor2 virus.
    ElemIce Q: 10-S Rank a Elmperor virus.
    
    #037. ElemLeaf
    #038. ElemSand
    
    #039. MagBolt1
    
    Magbolt C: 7-9 Rank a Magtect virus in NetFrica area.
    
    #040. MagBolt2
    #041. MagBolt3
    #042. Tornado
    #043. Static
    
    #044. MiniBomb
    
    MiniBomb B: Begin the game with.
    MiniBomb L: Randomly found in GMDs throughout ACDC.
    
    #045. EnergBomb
    
    EnergBomb E: Randomly found in GMDs throughout Town area or blue 3CT.
    EnergBomb T: Randomly found in GMDs throughout Netopia area.
    EnergBomb N: Randomly found in the blue 3CT at Higsby's.
    
    #046. MegEnBom
    #047. Ball
    
    Ball V: Randomly found in In-Battle GMD in Town area.
    
    #048. BlkBomb
    
    BlkBomb Z: PMD next to a Orange female Navi in Sharo area.
    
    #049. Geyser
    
    #050. BugBomb
    
    BugBomb G: BMD, jack into Sharo's Antenna Computer3.
    
    #051. Binder1
    
    Binder1 C: 7 Rank a Melody virus.
    Binder1 O: Randomly found in the blue 3CT at Higsby's chip store.
    Binder1 S: 9 Rank a Melody or randomly found in GMDs throughout Park area.
    
    #052. Binder2
    
    Binder2 Y: Randomly found in the blue 3CT at Higsby's.
    Binder2 T: Randomly found in the blue 3CT at Higsby's.
    
    #053. Binder3
    
    #054. Sword
    
    Sword S: Begin the game with.
    
    #055. WideSwrd
    
    WideSwrd S: Begin the game with or randomly found in GMDs throughout ACDC.
    
    #056. LongSwrd
    
    LongSwrd E: Randomly found in a GMDs throughout Town area.
    LongSwrd L: Randomly found in the blue 3CT at Higsby's.
    LongSwrd S: BMD in EltwrComp2 (Jack into the huge speaker in ElecTown)
    
    #057. WideBlde
    
    WideBlde K: Randomly found in GMDs throughout Undernet.
    
    #058. LongBlde
    #059. CustSwrd
    
    #060. VarSwrd
    
    VarSwrd V: BMD in MeteorComp4.
    
    #061. Slasher
    
    #062. WindRack
    
    WindRack A: PMD in Town Area4.
    
    #063. AirHoc1
    
    AirHoc1 F: 7-9 Rank a Dharma in Park area3.
    
    #064. AirHoc2
    
    #065. AirHoc3
    
    AirHoc3 V: NumberMan Lotto 77038416.
    
    #066. Counter1
    
    Counter1 F: Randomly found in GMDs throughout Town area.
    Counter1 T: BMD in GameComp at Dex's or randomly found in GMDs throughout ACDC.
    
    #067. Counter2
    
    Counter2 L: BMD in MeteorComp3.
    
    #068. Counter3
    
    #069. Boomer1
    
    Boomer1 L: 9-S Rank a Boomer virus in Town area.
    Boomer1 N: 7-9 Rank a Boomer Virus in Town area.
    
    #070. Boomer2
    
    Boomer2 L: 10-S Rank a Gloomer virus Town area. (HardMode)
    Boomer2 N: 6-9 Rank a Gloomer virus in Town area. (HardMode)
    
    #071. Boomer3
    
    #072. SidBmbo1
    
    SidBmbo1 B: 7-9 Rank a Kilby virus in YumLand. 
    SidBmbo1 R: 10-S Rank a Kilby virus in YumLand.
    
    #073. SidBmbo2
    #074. SidBmbo3
    #075. Lance
    
    #076. WhitWeb1
    
    WhitWeb1 D: 7-9 Rank a Spidey virus in Undernet1&2.
    WhitWeb1 *: 10-S Rank a Spidey virus in Undernet1&2.
    
    #077. WhitWeb2
    #078. WhitWeb3
    
    #079. MokoRus1
    
    MokoRus1 I: 10-S Rank a Moloko virus in Park area.
    
    #080. MokoRus2
    
    MokoRus2 U: 10-S Rank a Milko virus in Park Area. (HardMode)
    
    #081. MokoRus3
    
    #082. CircGun1
    
    CircGun1 T: 10-S Rank a CirKiller virus.
    
    #083. CircGun2
    #084. CircGun3
    #085. Snake
    
    #086. Magnum
    
    Magnum H: Randomly found in In-Battle GMD in Park area.
    
    #087. BigHamr1
    
    BigHamr1 B: 10-S Rank a Gaia in Park area.
    
    #088. BigHamr2
    #089. BigHamr3
    
    #090. BoyBomb1
    
    BoyBomb E: 7-9 Rank a BomBoy virus.
    BiyBomb M: 10-S Rank a BomBoy virus.
    
    #091. BoyBomb2 
    #092. BoyBomb3
    
    #093. TimeBomb
    
    TimeBomb K: Net-Dealer in Town area3.
    TimeBomb L: Randomly found in In-Battle GMD in Town area.
    
    #094. Mine
    
    #095. RockCube
    
    RockCube *: BMD in ToyRoboComp1 at Castillo.
    
    #096. Wind
    #097. Fan
    
    #098. Fanfare
    
    Fanfare E: 6-8 Rank a Trumpy virus in TicketComp at Castillo.
    
    #099. Timpani
    
    Timpani Z: 7-9 Rank a Trompy in TicketComp at Castillo. (HardMode)
    
    #100. Discord
    
    Discord D: Randomly found in the blue 3CT at higsby's.
    Discord V: 8 Rank a Tuby virus.
    Discord T: Randomly found in the blue 3CT at higsby's.
    
    #101. Silence
    
    Silent R: Randomly found in the blue 3CT at higsby's.
    
    #102. VDoll
    
    V-Doll Y: Randomly found in In-Battle GMD in Undernet.
    
    #103. Guard1
    
    Guard1 A: 7-S Rank a Mettaur in ACDC or 7-9 Rank a MettEX.
    Guard1 V: 5-7 Rank a Mettaur in ACDC.
    Guard1 *: 10-S Rank a MettEX  randomly found in GMDs throughout Town area.
    
    #104. Guard2
    
    Guard2 C: 10-S Rank a Mettaur2 in ACDC. (HardMode)
    Guard2 P: 6-9 Rank a Mettaur2 in ACDC. (HardMode)
    Guard2 *: Randomly found in GMDs throughout Town area.
    
    #105. Guard3
    
    #106. CrakOut
    
    CrakOut *: Begin the game with and randomly found in GMDs throughout ACDC area.
    
    #107. DulCrak
    
    DulCrak *: Randomly found in In-Battle GMD in ACDC and GMDs throughout Park.
    
    #108. TripCrak
    
    TripCrak *: BMD in ACDC area1. (HardMode)
    
    #109. Recov10
    
    Recov10 A: Begin the game with.
    Recov10 L: Begin the game with.
    Recov10 *: Randomly found in GMDs throughout ACDC.
    
    #110. Recov30
    
    Recov30 R: BMD in Town area3 or randomly found in GMDs throughout ACDC.
    
    #111. Recov50
    
    Recov50 S: BMD, jack into the Dome Blue vending machine (VendMchComp).
    
    #112. Recov80
    
    Recov80 J: BMD in ToyRoboComp4 at Castillo.
    Recov80 O: Randomly found in the blue 3CT at higsby's.
    
    #113. Recov120
    
    Recov120 F: BMD in Undernet3.
    Recov120 Q: BMD in MeteorComp4.
    
    #114. Recov150
    #115. Recov200
    #116. Recov300
    
    #117. Repair
    
    Repair I: Randomly found in the blue 3CT at higsby's.
    
    #118. PanlGrab
    
    PanlGrab *: Randomly found in GMDs throughout Town area.
    
    #119. AreaGrab
    
    AreaGrab M: Randomly found in the blue 3CT at higsby's.
    AreaGrab S: Begin the game with and randomly found in GMDs throughout ACDC.
    
    #120. MetaGel
    #121. GrabBnsh
    #122. GrabRvng
    
    #123. PnlRetrn
    
    PnlRetrn *: Randomly found in the blue 3CT at higsby's.
    
    #124. Geddon1
    #125. Geddon2
    #126. Geddon3
    #127. SloGauge
    #128. FstGauge
    
    #129. Blinder
    
    Blinder *: Randomly found in the blue 3CT at higsby's.
    
    #130. NrthWind
    
    #131. HolyPnl
    
    HolyPnl *: Randomly found in the blue 3CT at higsby's.
    
    #132. Hole
    
    Hole *: BMD in Undernet 6.
    
    #133. Invis
    
    Invis *: Randomly found in GMDs throughout ACDC and blue 3CT at higsby's.
    
    #134. Popup
    
    Popup P: Randomly found in In-Battle GMD in Park area.
    Popup *: Randomly found in In-Battle GMD in Sharo area.
    
    #135. Barrier
    
    Barrier A: BMD by jack inside Lan's Doghouse.
    
    #136. Barr100
    
    Barr100 W: BMD in NetFrica area.
    
    #137. Barr200
    #138. AntiFire
    #139. AntiWatr
    #140. AntiElec
    #141. AntiWood
    #142. AntiDmg
    
    #143. AntiSwrd
    
    AntiSwrd N: BMD in Park area3.
    
    #144. AntiNavi
    #145. AntiRecv
    
    #146. CopyDmg
    
    CopyDmg *: Randomly found in GMDs throughout ACDC and Town area.
    
    #147. LifeSync
    
    #148. Atk+10
    
    Atk+10 *: Begin the game with and randomly found in GMDs all over ACDC.
    
    #149. Navi+20
    
    #150. ColorPt
    
    ColorPt *: PMD in Park area.
    
    
    o-=-=-=-=-=-=-=-=-=-=-=o
    | b.) Mega-Class Chips | {POST}
    o=-=-=-=-=-=-=-=-=-=-=-o
    
    
    #01. SuprVulc
    
    SuprVulc V : Buy it at Higsby's shop.
    
    #02. NeoVaria
    
    NeoVaria N : Inside a BMD - UnderNet5. (Super HardMode only)
    
    #03. ShotStar
    
    Meteor R : BugFrag-Dealer (60BF) - Park Area3 (Need C-Slider)
    
    #04. GodHammr
    
    GodHammr G : Inside a PMD - UnderNet1 (Gotten the PMD in NormalMode)
    
    #05. Guardian
    
    Guardian O : Undernet 4 PMD - Normal Mode
    
    #06. Jealousy
    
    Jealousy J : Inside a BMD - ACDC Area3 behind Nebula Gate.
    
    #07. BugChain
    
    BugChain C : Net-Dealer (22000Z) - UnderNet5 (Super HardMode).
    BugChain * : Randomly found in In-battle GMD - Black Earth (Super HardMode).
    
    #08. Bugfix
    
    BugFix B : Inside a PMD - Yumland (HardMode and have gotten the PMD in Normal)
    BugFix * : Inside a BMD - Asteroid Area2 (S.Hard, gotten in Normal and HardM)
    
    #09. FullCust
    FullCust * : Water God Area12.
    
    #10. LifeAura
    
    LifeAura D : Inside a BMD - Black Earth Area1 (SuperHard).
    
    #11. Snctuary
    
    Snctuary S : Inside a BMD - UnderNet5 (HardMode).
    
    #12. Atk+30
    
    Atk+30 * : Net-Dealer (28000Z) - UnderNet5.
    
    #13. DblPoint
    
    DblPoint * : Inside a PMD - Park Area3 (HardMode and have gotten in NormalMode)
    
    #14. Muramasa
    
    Muramasa M : Finish Undernet5 Endurance Battle Set 1 (Super Hard).
    
    #15. Anubis
    
    Anubis A : Finish Undernet5 Endurance Battle Set 2 (Super Hard). 
    
    #16. ElemDark
    
    ElemDark E : S rank a LampEX looking Virus - in Undernet6.
    
    #17. BlakWind
    
    BlakWind W : Finish Undernet 5 Endurance Battle Set 3 (Super Hard).
    
    #18. Dkline
    
    DrkLine L : Inside a PMD - UnderNet4 (HardMode and have gotten PMD in Normal)
    DrkLine * : Randomly found in In-Battle GMD - UnderNet area.
    
    
    o=-=-=-=-=-=-=-=-=-=-=-o
    | c.) Giga-Class Chips | {NESS}
    o=-=-=-=-=-=-=-=-=-=-=-o
    
    
    #01. BlueMoon
    
    BlueMoon B: Given by Dad in the last scenario of the game.
    
    #02. SignlRed
    
    SignlRed S: BugFrag-dealer in Undernet4.
    
    #03. BassOnly
    
    BassOnly X: Defeat Bass in Black Earth area2.
    
    #04. BugCurse
    
    BugCurse C: Found in In-Battle GMD against ShadeManSP or LaserManSP.
    
    #05. DeltaRay
    
    DeltaRay Z: S rank Bass Omega.
    
    o=-=-=-=-=-=-=-=-=-=-=-o
    | d.) Secret Chips     | {CHIBI}
    o=-=-=-=-=-=-=--==-=-=-o
    
    For this section, chip code comes out randomly except for 
    GunSolEX and all following chips ahead. In order to get those
    chips, you'll need a friend who own the game regardless of
    the version and a link cable. When doing all of this
    requirements, head yourself to Higsby's shop and talk to the
    blackboard and follow the instructions. Oh yea, one more thing,
    do not start a new game until you have all codes. You'll probably
    see what I mean by that in the near future...
    
    #01. RollAro1
    
    RollAro1 A,F,T,W : Meet up with Roll in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of Roll from Normal mode.
    
    #02. RollAro2
    
    RollAro2 D,R,W : Meet up with Roll in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of Roll from Hard mode.
    
    #03. RollAro3
    
    RollAro3 Q,Y,Z : Meet up with Roll in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of Roll from Super Hard mode.
    
    #04. GutPnch1
    
    GutPnch1 B,E,N : Meet up with GutsMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of GutsMan from Normal mode.
    
    #05. GutPnch2
    
    GutPnch2 G,P,Y : Meet up with GutsMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of GutsMan from Hard mode.
    
    #06. GutPnch3
    
    GutPnch3 M,Q,T : Meet up with GutsMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of GutsMan from Super Hard mode.
    
    #07. PropBom1
    
    PropBom1 E,G,P,* : Meet up with WindMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WindMan from Normal mode.
    
    #08. PropBom2
    
    PropBom2 F,V,Z,* : Meet up with WindMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WindMan from Hard mode.
    
    #09. PropBom3
    
    PropBom3 H,J,Q : Meet up with WindMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WindMan from Super Hard mode.
    
    #10. SeekBom1
    
    SeekBom1 B,R,S,* : Meet up with SearchMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of SearchMan from Normal mode.
    
    #11. SeekBom2
    
    SeekBom2 C,I,O : Meet up with SearchMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of SearchMan from Hard mode.
    
    #12. SeekBom3
    
    SeekBom3 M,U,W : Meet up with SearchMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of SearchMan from Super Hard mode.
    
    #13. Meteors1
    
    Meteors1 G,L,S : Match up (Match! Get it XD? -__-; okay...) with FireMan 
    in the finals at Higsby's free tournament. In order to have this version
    of this chip, you must have obtained the data soul of FireMan in Normal 
    mode.
    
    #14. Meteors2
    
    Meteors2 M,Q,T : Match up with FireMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of FireMan in Hard mode.
    
    #15. Meteors3
    
    Meteors3 C,R,Z : Match up with FireMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of FireMan in Super Hard mode.
    
    #16. Ligtning1
    
    Ligtning1 L,T,W,* : Pair up with ThunderMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ThunderMan in Normal mode.
    
    #17. Ligtnin2
    
    Ligtnin2 A,E,V : Pair up with ThunderMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ThunderMan in Hard mode.
    
    #18. Ligtnin3
    
    Ligtnin3 H,J,Q : Pair up with ThunderMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ThunderMan in Super Hard mode.
    
    #19. HawkCut1
    
    HawkCut1 H,N,O : Pair up with ProtoMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ProtoMan in Normal mode.
    
    #20. HawkCut2
    
    HawkCut2 F,S,V : Pair up with ProtoMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ProtoMan in Hard mode.
    
    #21. HawkCut3
    
    HawkCut3 I,N,Z : Pair up with ProtoMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of ProtoMan in Super Hard mode.
    
    #22. NumberBl1
    
    NumberBl1 E,L,F : Pair up with NumberMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of NumberMan in Normal mode.
    
    #23. NumberBl2
    
    NumberBl2 A,E,P : Pair up with NumberMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of NumberMan in Hard mode.
    
    #24. NumberBl3
    
    NumberBl3 L,T,Y : Pair up with NumberMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of NumberMan in Super Hard mode.
    
    #25. MetlGer1
    
    MetlGer1 A,M,P,* : Pair up with MetalMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of MetalMan in Normal mode.
    
    #26. MetlGer2
    
    MetlGer2 C,E,G,* : Pair up with MetalMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of MetalMan in Hard mode.
    
    #27. MetlGer3
    
    MetlGer3 I,L,Q,* : Pair up with MetalMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of MetalMan in Super Hard mode.
    
    #28. PanlSht1
    
    PanlSht1 A,H,S,* : Pair up with JunkMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of JunkMan in Normal mode.
    
    #29. PanlSht2
    
    PanlSht2 C,G,T,* : Pair up with JunkMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of JunkMan in Hard mode.
    
    #30. PanlSht3
    
    PanlSht3 F,J,N,* : Pair up with JunkMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of JunkMan in Super Hard mode.
    
    #31. AquaUp1
    
    AquaUp1 B,S,Z : Meet up with AquaMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of AquaMan in Normal mode.
    
    #32. AquaUp2
    
    AquaUp2 I,P,U : Meet up with AquaMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of AquaMan in Hard mode.
    
    #33. AquaUp3
    
    AquaUp3 F,K,W : Meet up with AquaMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of AquaMan in Super Hard mode.
    
    #34. GreenWd1
    
    GreenWd1 G,J,Y : Meet up with WoodMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WoodMan in Normal mode.
    
    #35. GreenWd2
    
    GreenWd2 D,K,P : Meet up with WoodMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WoodMan in Hard mode.
    
    #36. GreenWd3
    
    GreenWd3 E,N,P : Meet up with WoodMan in the finals at Higsby's free 
    tournament. In order to have this version of this chip, you must 
    have obtained the data soul of WoodMan in Super Hard mode.
    
    #37. GunSolEX
    
    GunSolEX G: NumberMan Lotto which is 74293099
    
    #38. Z-Saber
    
    Z-Saber Z : By trading with the MegaMan Zero 3 game.
    
    #39. GrandPrixPower
    
    Can only be obtained by Capcom's national promotion (Japan only)
    
    #40. Duo
    
    Can only be obtained by Capcom's national promotion (Japan only)
    
    
    ______________________________________________
    ----------------------------------------------
    
    VI. FREQUENTLY ASKED QUESTIONS {PSYK}
    
    
    -----
    Q: I'm at the antenna of Sharo, trying to fix the weather. One
    of the torch is asking me to find a lava stage? Where can
    I find one? Thanks!
    
    A: Actually, its an HeatBrth K battle chip you must search for.
    You can either encounter the virus in NetFrica or by buying the
    actual chip in Netopia Network Area by an Net-Dealer.
    -----
    Q: Hello there. Just to point you that there are missing chips
    you haven't mentioned in your FAQ which are mostly level 3 viruses.
    Hope you can fix these soon.
    
    A: May I recall this is only a minor version? Meaning this FAQ is
    still under construction. Oh and, it will take probably a hell of
    a time before its completely done.
    -----
    Q: It says here on your guide that this chip can be gotten from
    Higsby's chip order system. But when I went there and see, it 
    isn't there. So I guess you made an error?
    
    A: No. The only way you can purchase the chips wanted is by first
    having it in your library database. 
    
    ______________________________________________
    ----------------------------------------------
    
    VII. CREDITS {GENO}
    
    
    I'd like to especially thanks those who aid me achieve my goal which is 
    creating this awesome guide. They deserves much more credits than I do.
    
    
    CjayC => For posting my guide and for creating gamefaqs
    
    Me and my partner => For creating this FAQ
    
    Capcom => For creating this awesome game.
    
    The Dark Unknown => Who coincidently posted some topics about
                        location of certain chips. >_>' 
    
    ProtoMan V3 & Mastermind Chaud => Written the chip code list which I had
                                      to use for this FAQ achievement.
    
    ______________________________________________
    ----------------------------------------------
    
    VIII. HOW TO CONTACT ME {FOOD}
    
    *PLEASE READ THIS*
    Oh yea, please read the version history if you haven't.
    If you would like to contact me, I'm sorry but I won't answer or read any
    comments or suggestions due to personal problems which is critical may I add. 
    So do not bother trying. In the near future, you'll be able to do so when
    all this devastating affairs will be finally fixed. For now, please 
    ignore what I wrote under this.
    
    No need to scroll down further since this is were the guide permanently
    ends. If you wish to thank me for doing such a nicely sweet job, then
    don't email me. Seriously, If you really feel insanely the pain of
    showing your gratitude toward me, then just go rate my FAQ at
    gamefaqs's MMBN4 walkthrough front page. Your action will be greatly
    appreciated. One more thing, if you ask me the ROM or whatsoever
    concerning illegal activities, I'll delete your mail without any
    hesitation. Same thing goes with bad subject tittle, please write
    something related to MegaMan because I've been receiving lots of mail
    containing virus lately which has no tittle and sometime tittles who
    doesn't make any sense. So, I'm used to send them directly to the thrash
    basket regardless of knowing what they contain.
    
    Just e-mail me at "da_asian_lao12@hotmail.com" if you have any questions.
    
    

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