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			   http://www.kh2.co.uk                
              
                                                                            
Official Kingdom Hearts Ultimania Guide [2004]
Game Versions: N/A (English)

Written By: Lo´c [Ruby]
Content Contributors: Pete Campbell
                      Chris Gurczynski [GHGB]
		      Tom [Mors]
                      Jack [Infamous Source]
		      


-------------------------
Warning: 
 This FAQ contains spoilers
 throughout, be careful.
-------------------------
-------------------------
You are currently reading 
             Version 0.9
-------------------------

Contents Table :

I.   Introduction to the game

II.  Contact Info

III. History of the guide

IV.  Game Information 
	A. Commands 
	B. Cards 
	C. Battle system 
	D. Items *
	E. Room synthesis
        F. Moogle shops
        G. Dark Powers (Riku)
           1. How to change Form
           2. Changing Form
           3. Dark Riku Advantages
           4. Sleights
        H. In-Game Menu

V.   Notes before playing

VI.  The Walkthrough 
     [* = Only features Boss Guide ATM]
     	1.  Traverse Town
	2.  Agrabah
	3.  Olympus Coliseum
	4.  Wonderland
	5.  Monstro
	6.  Halloween Town
	7.  Atlantica
	8.  Neverland
	9.  Hollow Bastion
	10. 100 Acre Wood
	11. Twilight Town
	12. Destiny Islands
	13. Castle Oblivion

VII. Reverse Rebirth
	1.  Hollow Bastion 
	2.  Agrabah
	3.  Monstro
	4.  Neverland
	5.  Traverse Town
	6.  Atlantica
	7.  Olympus Coliseum
	8.  Wonderland
	9.  Halloween Town
	10. Destiny Islands
	11. Twilight Town
	12. Castle Oblivion

VIII.Secrets & Codes (cheats)
        A. Japanese vs. English versions
        B. Codebreaker Codes

IX.  FAQ (Frequently asked Questions)

X.   Credits



-------------------------

I. Introduction to the game

This game is the GBA sequel of Kingdom Hearts.  It takes place directly after 
the ending cutscene of Sora, Donald, and Goofy chasing Pluto with a letter in 
his mouth. The intro starts it all; you see Sora, Donald and Goofy continuing 
their chase after Pluto as you zoom out and see the VERY long path. A full 
moon is shining over the trio, Sora brutally wakes up while the other two are 
still asleep. He gets up and walking towards a three way crossroad. He hears a 
voice saying: "Ahead lies something you need-". Sora turns around only to find
nothing... He looks around and behind him the cloaked unknown appears again 
saying this time: "-but to claim it, you must lose something very dear." The 
unknown starts floating and starts turning around while fading off screen as 
the camera continues along the path. You see a hand drawing on a notebook and 
a weird creature in a cage next to the artist. The hands hold up the drawing 
showing Castle Oblivion, then puts it on the table as you start to see the 
real castle oblivion at the far end of the path. Sora is walking to it, still 
unsure, as you see all parts of the oblivion castle in different angles. 
Then the KH:COM Logo appears in front of us.

------------------------- 

II. Contact Information

If you have questions, suggestions, critics, and other of that stuff contact 
Me or Pete at:

zeroblath@hotmail.com [Me]
pc_mako@hotmail.com [Pete] 

 In your e-mails, please
 put in as the subject
 title "KH COM FAQ". Or
 else I might delete it if
 I'm in a bad mood =P

I have nothing to do with this game, meaning all names, characters, logos, 
locations, and everything else in the game which is on this guide is owned and 
created by Square-Enix, Disney and the developer, Jupiter. I have nothing with 
the production or know any of the staff

This guide though, is copyrighted to KHU for entertainment and for anyone who 
is stuck in the game but badly and has no clue how to continue and needs help 
or simply to play the game with a guide for any other ways to finish levels 
(always fun!). Copyright Kingdom Hearts Ultimania 2004-2005

This Faq may not be edited in any Shape or form!

-------------------------

III. History of the guide

[0.11] Thursday, November 11, 2004 - 20:25pm (GMT+1)
 
KH:COM is out! And I got it! I really LOVE this game! It's way too good 
in sooo many ways! Anyways I did the entire floor 1 section since I don't 
think I'll have enough time to finish floor 2. And I hope you get some 
more help from this =P


[0.2] Saturday, November 13, 2004 - Noon (GMT+1)

Heh, I couldn't update yesterday because of school, now it's the weekend and
I'm working hard on it, sort of, I'm in Monstro (floor 5) in my real game but
I'll do Agrabah (floor 2) for now. And just a warning, I'm doing the game VERY
low level... I'm level 16 right now at my save file of Monstro and the boss' is
sort of hard for the moment... anyways I've added the CREDITS section and edited
some of the traverse town section for hints and stuff. Enjoy.

[0.3] Sunday, November 14, 2004 - 22:52pm (GMT)

Hey its Pete!
We have started to focus more on the Boss Guides for now as it is
clearly only common sense needed to navigate the Worlds. The remaining
Boss Guides will be up tommorow afternoon, including Riku IV/Marucia/Marucia II

[0.4] Tuesday, November 16, 2004 - 18pm (GMT+1)

It'sa me... Ruby! ehh... I suck at copying... >.>
Anyways I just have to thanks Jack so much for doing the 100 Acre Wood guide!
And omfg I didn't even know that... I just walked right through it lol!
Anyways I added... Coliseum! And... that's all! With all the boss guides of
course =P I'd work on Reverse Rebirth also but I'm stuck on Riku IV... that
b1otch! meh... anyways have a nice.. day? >.>

[0.5] Tuesday, November 17, 2004 - 18pm (GMT+1)

I feel horrible... meh... anyways I've added Wonderland to the
guide. Hope you enjoy it. I was going to add Monstro but I didn't have enough
time then :/. I've also putted up a Moogle Store section so that you can
understand them more if you'd want ^^ Edited the credits section and Notes
Before playing :

=Updated=
  -Notes before playing
  -Moogle store
  -Wonderland walkthrough


[0.6] Saturday, November 20, 2004 - 1pm (GMT+1)

Damn, finally got Reverse Rebirth! I sometimes hate that random deck thing...
In atlantica I got all cards UNDER 5 of card value... yeesh... anyways I did
a major update for Reverse Rebirth, updating as I play! I also added a section
to understand how to use Riku's dark Powers and such... hopefully it'll help!
I'm gone for the weekend, or else I'd update even more... hopefully Monstro
will be updated once I'm back tommorow afternoon... but who knows?

=Updated=
  -Dark Powers (Riku)
  -Reverse Rebirth = 1. to 5.


[0.7] Sunday, December 12, 2004 - 8:30pm (GMT+1)

Sorry for the big lack of update, didn't have any time and I was on a class
trip that lasted a week. Anyways I added pretty much a lot since the KH:COM
came out in the US and I can understand all the explanations now and that.
I'll finish HB after the boss fight for tommorow hopefully, so yea, I'm level
43 and not 33 but it was because I fought the entire day for a valued 9 card
and found one easily in Monstro just now... stupid meh...

=Updated=
  -In-Game Menu
  -Sora's story = 5. to 9.
  -Codebreaker Codes

[0.8] Saturday, December 18, 2004 - 8pm (GMT+1)

Happy soon-to-be-christmas people! I've got my winter vacation finally and
hopefully I can finish Sora's story with this. I'm really annoyed with Riku IV
today. Anyways, as you can guess the walkthrough goes now to the intersection
of Destiny Islands and Castle Oblivion. Something I'm really amazed is that I
managed to beat Darkside under 5 minutes unlike previous time ^^.
The strategy of it will be for 0.9 so see you at the next update!

=Update=
  -Riku's Dark Powers (by GoodHeartGB)
  -Sora's story = 10. to 12.
  -English vs. Japanese changes
  -Boss fights (1. to 9. {Guard Armor to Vexen})

=Future (highly sure) Update=
  -Boss fights (10. to 13.)
  -Sora's story = 13.
  -Alternate Strategy for Darkside (By Ruby -me-)

[0.9] Tuesday, December 21, 2004 - 4pm (GMT+1)

Three days and it's Christmas (24th)! Hope you already bought your presents
for your friends and family. Anyways, 

-------------------------

IV. The Game

Here is a section that will get you to understand 
different aspects of the game.

A. Commands
Field Controls:

Control Pad: Move
A Button: Attack
B Button: Jump
When Near Save Point: A to open Save Menu
Game Menu - Press Start
Open Door: Stand near door, use Keyblade

Battle Controls:

Control Pad: Move Sora 
A Button: Use Card 
B Button: Jump
Left/Right Twice: Dodge Roll
Recharging Cards: Hold down A
L Button: Cycle Cards Left
R Button: Cycle Cards Right
 
B. Cards 

Theirs two card categories in KH:COM. 
- First Category: attack/magic/item cards
- Second Category: Enemy Cards

You can switch categories by clicking the Select button in battle.
 
C. Battle system

To get into a battle, it's different then in KH. You see an enemy in the game, 
and when you connect you get into a new screen by going through flashy 
effects, and then the battle ensures. When fighting a heartless, your cards 
are at the bottom-left corner of the screen, health bar on the upper-left 
of the screen, and your target's health bar on the upper-right corner of 
the screen. When using a card, it will go into the middle, making your set 
turn so you can use the next one, and the card you used will disappear 
once your move is over. When an enemy attacks, a grey dark card will come 
from the right corner and with an image of the attacking enemy.

Some battle hints:
 
+ When you run out of cards in your deck, you highlight the numbered card and 
hold down the A button to reshuffle your deck. Once this happens the numbered 
card will have a meter that will charge, and the number on it will say how long 
it lasts.

+ To do quick chain combos, quickly hit the shoulder buttons. If the numeric 
value shown on the cards adds up to a specific amount, then you'll be able to 
use a powerful combo attack.

+ When facing off against enemies, the numerical value of the card being used 
comes to play and chooses which attack can get through. The highest value of 
the card, the better chances it'll get through. With a bigger collection of 
cards you can perform combos by staking three cards together. 

+ The enemies drop BLUE, RED or WHITE orbs, get them to get EXP!

D. Items

E. Room Synthesis 
 
"To proceed to the next room, you'll need a map card. Map cards are used to 
synthesize new, unexplored rooms. First select the map card you want to use."

Control Pad: Select a card
A Button: Confirm
B Button: Cancel

"Each Room has a criterion, e.g. this room has a criterion of 1+, 
a card with the value of 1 or greater will allow you to enter the room"
"Cards have values from 0-9"
"Zero value cards, meet all criteria"
"There are cards without any value at all, called Keycards. These are used to 
open special doors"

There are different synthesizing cards color. When going into a new room,
you'll need the same, lower, or higher cv it asks. Sometimes you also need
the same COLOR.

The Yellow cards are received at each world. There are only 3 for each world.
They are used to get into those yellow rooms in the map (SELECT or Start then
second option) for special events, boss fights etc.

Floor System:

Castle Oblivion is split up FLOORS. Each FLOOR can be turned into a different 
world. 
E.G. After completing Traverse Town (FLOOR 1) you'll be given access to the 
world select screen depending on the world you choose, this'll turn into
FLOOR 2
Within each world there are ROOMS. These ROOMS can change in Shape, Size and 
Layout, these changes are caused by whatever Card you use to access them (the 
value of the card, refer to room synthesis).

F. Moogle Shops

Moogle shops are found in rooms. When synthesizing a room, if there's a moogle
picture on it, synthesize the room with it and you'll find a shop there. When
talking to the moogle for the FIRST time in the room (not the first time ever)
you'll get 5 keyblade cards (completely random). Sometimes they are awesome,
other times they are dissapointing. It's completely random I think!

When opening the moogle shop, you'll have two places to go to. The left is for
buying cards. The right is for selling your cards into moogle points. The unit
you use to buy are MOOGLE POINTS.

BUYING CARDS = When buying cards, you'll be using moogle points and receiving
               5 in one package. When buying a packet, all of the other ones
               will be randomnized again for your enjoyment.

SELLING CARDS = By selling cards, you can get moogle points. Be careful though
                when you are doing so, because you might accidently sell your
                greatest ally... or something XD

G. Dark Powers (Riku)
      1. How to change Form
In order to change forms you need 30 DP in battle. To get the DP needed you
must either:
A. Card break an enemy and depending on the difference between values (up or
   down) is how many DP you'll get.
B. Get hit 30 times. Each hit gives one DP.

      2. Changing Form
After 30 DP is collected just use any card and Riku will enter this cool
transformation to his dark form. But if you are card broken during this you
will have to try again (your DP will stay at 30).

      3. Dark Riku Advantages
 A. Increased attack power.
 B. The ability to use sleights.
 C. Your dodge jump (similar to dodge roll) can go farther than before.
 D. Your 3 hit combo will be more powerful - mulitple hits with just 1 card.
       1st attack: Sliding slash will move you forward a bit and slash.
       2nd attack: Spin slash that can hit 2-3 times.
       Finisher: A falling jump strike that hits 3-4 times on the way down.

      4. Sleights
 A. Dark Firaga: Need- 3 soul eaters; Value- 16-25
 B. Dark Break : Need- 3 soul eaters; Value- 5-15
 C. Dark Aura  : Need- 3 soul eaters; Value- 27

H. In-Game Menu

1- Review Decks (edit, change, select a deck)
2- World Map (see the level's map)
3- Map Cards (for creating a room)
4- World Cards (Which world did you already do or are in)
5- Status (Shows all abilities you did, press R for guide to using it)
6- Journal (Jiminy's Journal where he keeps enemies database etc.)
7- Quick Save (Saves the game for a CONTINUE at the main screen and quits)

-------------------------

V. Notes Before Playing

1. If you're getting frustrated when playing, just can't beat a boss, and really
   starting to get a headache because of this, take a break, when you'll come
   back you might be even better at beating the boss of level!

2. I recommend starting using Moogle shops at floor 4-5. By then you should
   have enough moogle points and the card.

3. If you're feeling great and all, beat all the heartless in a room you're
   in. To reset the heartless, leave then, before re-entering it, attack the
   door and RE-synthesize it so you'll get new enemies again. You can never
   run out now, except if you have no more cards =P

4. When spotting a heartless in the in-game field, strike it then so the
   battle will start. This will get you the upper-hand of it.

-------------------------

VI. Walkthrough

When pressing START at the starting menu, by pressing L or R you can change 
the visibility of the screen to choose the contrast of the screen. 
After choosing it, choose your save file for the new game and the game starts!

= [Introduction + Tutorial] =
 
After the awesome opening movie, Sora & Co. are talking about they can feel 
the presence of Riku and Mickey within Castle Oblivion. After this a 
black-robed unknown appears. Donald and Goofy charge in to attack this 
Unknown, but fail as their magic is useless. The unknown then tells Sora 
that he lost all of his spells and his abilities. 
 
As the game starts, you'll see Traverse Town, to access it 
click the "A" button. You'll see a small scene in Castle Oblivion, 
the Unknown will fade and you'll appear in Traverse! The unknown reappears and 
Sora seems to notice he can't leave the place. 
Get ready for your battle tutorial... 

================= 
BATTLE TUTORIAL-1 
=================
A Donald card hops around until it stops in front of the Unknown. It then goes 
to you and you can use it. Now at the bottom-left you can see the Donald card 
to be chosen. Press the "A" button to summon Donald and he'll cast a fire 
spell, which the unknown blocks. By pressing B, you jump. 
If you hold B you jump a bit higher. 
By clicking a left/right directional arrow TWICE, Sora will dodge roll. 
Then, by pressing the A button multiple times you will attack, the chosen card 
will go on the middle and disappear once it's executed. Do it 3 times. After a 
small talk, attack until you RUN out of battle cards. You'll see a card with 
the number "1" on it. Press A until that black card is filled up and you'll 
regain a new set of cards to use! By clicking the L or R button you can switch 
cards. Do it 6 times. After this, click SELECT and you'll see an EMPTY card. 
This changes your card's category. Before this, you were at the first one, 
[attack/item/magic], this second one is the [enemy cards] category. 
 
So after switching back to your previous category, the current battle tutorial
will end and a conversation will start. After a while it will tell you your 
in-game commands while you're NOT in a battle. 
A = swing keyblade 
B = Jump 
Directional pad = Move sora 

==================== 
BATTLE TUTORIAL END- 
====================
 
Okay, so now you're free to go, get used to the in-game commands and then when
you're ready (you are by now right?), go towards the door and press the A
button (attacking a door... lol)... and guess what... new room synthesis 
tutorial!

=============== 
ROOM SYNTHESIS- 
===============
The commands are pretty easy, you can guess them really: 

Control Pad: Select a card
A Button: Confirm
B Button: Cancel
 
Simple nay? Thanks to Jack for translations of the tutorial. 
 
"Each Room has a criterion, e.g. this room has a criterion of 1+, 
a card with the value of 1 or greater will allow you to enter the room"
"Cards have values from 0-9"
"Zero value cards, meet all criteria"
"There are cards without any value at all, called Keycards. These are used to 
open special doors"
"To proceed to the next room, you'll need a map card. Map cards are used to 
synthesize new, unexplored rooms. First select the map card you want to use." 
 
Okay, understand a bit more? Anyways you'll have two cards... 
which to choose... only the left one works :P 
So choose it, and you'll get to hear the awesome (sort-of) TT music and 
you're in a new place!

=================== 
ROOM SYNTHESIS END- 
===================


=======================================================


= 1. [Floor 1] [Traverse Town] =

-Hints-
=When playing through traverse town, hit the lamps or step on houses since you
 will get hp balls or Moogle points (really important) even (cards also!)
 Hitting a lamp will turn it on or off.=

-Leveling up-
=When you level up you can raise three stats:
 MAX HP (more Health Points)
 MAX CP (more Card Points)
 SLEIGHTS (Special card moves - choose it and click R and L for description)

-Battle Hints-
=When in the in-game field you see a heartless, attack it from then, and the
 battle will start. One difference, the heartless/enemies are frozen for some
 seconds.=

God I still miss traverse town... oh wait I won't annoy you with that lol, 
anyways if you jump and go a level higher in front of you, you'll see a hexagon 
shaped crystal, which is the save point! Get near it to save if you still 
remember doing that each minute in KH1 since you thought a tough boss would 
appear out of nowhere... which never happened... So if you save or not, you 
can't after this for a moment, after one movement a barrel crashes on the 
ground... intact! 
So get over it and smash it with your keyblade (A button) and a keyblade card 
(cv = card value) with a cv of 1! And guess what appears behind you... your 
first REAL battle! A heartless! Be warned though, you only see one heartless
outside but there's more... IN the battle! Anyways I hope you paid attention
to the tutorial so get ready for some ass-kicking action! Walk over to him
to engage battle!
 
=Battle hints=

Attack the first one in front of you with a three hit combo, 
that should do it. Anyways attack the others and you're done! You know you 
can get some variety and use other cards by switching them (L and R) ;P 
If you attack at the SAME time as the enemy, 
the winner(highest CV) gets to card break the opponent ^^


Anyways after the battle, you will learn about Quick Save and what it does,
you can roam around if you want, if you JUMP on the sort of house opposite
of the save point, you'll get some health from it. So now, go for the door
at the far right and attack it. Room synthesis I smell! Thanks to the awesome
Heartless card, use it and you get into a new part of the Town! Wow it sure
did change meh... So this is the difficult and weird part, the rooms you go
to are TOTALLY random! The only thing that's the same are Where the doors
are! So I won't be able to tell you 100% but I'll tell where each door is
at and such. For more help on it, press START, then choose WORLD MAP(2nd
option). So anyways, go north in this room (fighting as needed if you want)
and synthesize this room.

New room, you have two doors, one north, another at the left. I say, GO TO THE
LEFT. In the world map it's a yellow one, meaning? Special! Doors with keyblade
are special doors, same for a heart or heartless card.
So go there and synthesize it. To do it, you'll need to use your YELLOW card
and another one, then an event will start. Leon has completely forgotten about
you and co, saying he never saw you in his life. After some confusing scene
and Yuffie appearing (making it MORE confusing) you'll get a battle tutorial
on how to battle.

================= 
BATTLE TUTORIAL-2 
=================
Each cards have a card value ranged from 0 to 9. When both you and the enemy
play a card at the same time, the higher valued card wins which is called a
"card break". Try it out.

The card with lowest card value will be card broken, so even great cards can
be card broken. When card broken you (or the enemy) becomes open to other
attacks. Cards with 0 as card value are SPECIAL.
The 0 card can card break ANY cards the opponent plays, but it can be card
broken by any, sorta like a double edged sword. After this is how to STOCK.

You don't need to use each card individually one by one, you can stock them
until three (maximum) and use it. This is much more powerful and the card
value of the combo is all numbers added together. To stock press L and R
at the same time, then to use it after stocking three cards press L and R.
Special abilities can be used by stocking, they are called "sleights", but
when using a SLEIGHT, you will lose the first card for the entire battle but
getting it back at the end only, losing everything is bad luck.

==================== 
BATTLE TUTORIAL END- 
====================

So, had fun? You'll get a new yellow card (key of guidance) for another
special room for the world, and get a Simba summon card ^^. Anyways now
you'll be leaving this room and appear in the previous one, and it has it's
chances of NOT being the same as before :P

So now, go to the north room, and hopefully you can synthesize it, or else just
fight until you can. In the third room, again head to the left fighting until
you reach the door. This time, synthesize a yellow card again, with a card with
a cv of 3 or higher.

This time, the conversation is of Leon, you, aerith and yuffie. This isn't
helping a lot to understand what's going on but you'll leave anyways.

You'll get a yellow card (Key to the Truth) for the last special room. Anyways
go up north and synthesize this room as always, after this, guess what, just
find the door on the left/up area! This time by synthesizing it, you need a
GREEN card, and the yellow one... and with this... you'll get... into...
another room! Cid is here (alone) and you'll engage into a convo... anyways
you'll see the camera showing the clock tower place Gizmo shop remember?
From KH1? So now, the screen will shake as the bells are ringing... and I
hope you've been waiting for this... your first BOSS!

================== 
BOSS: Guard Armor-
==================
Recommended Level: Any, but for security 4 or higher.
_________
Attacks:
1. Footsies: Sends the feet stomping at you. Slow and easily walked around.
2. Claw spin: spins the claws around the center torso.
3. Clawing: uses the claws to hit you, if sandwhiched between it and the
edged can do continous damage with multiple cards, dodge roll to escape
this situation
4. Jump: jumps and lands on you, just try to get out of the way
5. Torso spin: after the other parts are defeated this is the attack it
will use. Not exactly dangerous
_________
Strategy:
Keyblade cards: Since this is what your deck mostly comprises of use them.
                Just attack him when you can and stop to dodge his attacks.

Magic cards: You can only use these on his lower portion parts (feet) and
             when he's knocked to the ground from a card break or green
             Mickey card. The higher lvl spells (e.g. blizzara, firaga, etc)
             can hit higher enemies but you most likely dont have the cards
             to support these moves yet.

Summmon/partner cards: use goofy and donald together in stock combos to
                       insure against card breaks. Since these cards dissapear
                       after use any way using them in stock moves doesn't
                       matter.

=================== 
END OF BOSS BATTLE- 
===================

So, after the cutscene of Aerith explaining to you a warning that memories can
be dangerous and some talking, are we done with Traverse Town? Yes! Go to the
upper-right room (if you look at the world map). Climb the ladder until the top.
Save then enter the... door! Why not go to the other rooms we didn't visit?
Wondering? There's a special yellow card bar to unlock it which we DON'T
currently have. So sorry for any disappointments =P

Castle OBLIVION!

So now that we're back to Oblivion Castle... The unknown comes back. Someone
comes to the rescue! ... Wait... that's another unknown... nvm >.>
So he summons two weapons... and a fight starts!

=========== 
BOSS: Axel- 
===========
_________
Attacks:
1. Normal attack: hits you with his weapons a few times about 3 not much
damage though.
2. Wheel Throw: throws his weapon at you and teleports to other side and
catches it.
3. Fire wall: sends a wall of fire at you, not exactly that fast and can be
dodged if you move behind axel at the last second or dodge roll through it.
_________
Strategy:
Keyblade cards: Just slap him with them when your close enough and have the
                chance 

Magic cards: Blizzard will do tremendous damage to axel use it as often as
             possible

Summon/partner cards: Goofy can do a "bit" of damage but hes not exactly
                      useful. donald isnt that great since he likes to use
                      fire more often then his other spells (IMO) and that
                      will heal axel.

=================== 
END OF BOSS BATTLE- 
===================

You'll get "world cards" deck which contains 5 worlds: Agrabah, Wonderland,
Olympus Coliseum, Monstro and Halloween Town. Axel will appear and some more
conversation will start. After this, going up the stairs will give you a
warning that if you go back to the previous level the world's rooms will be
resetted. So continue. They'll talk some more mentionning Hollow Bastion but
they forgot the name, proving they're forgetting memories.

"Oh for Pete's sake!" -Donald

After convo save and go up the stairs to choose Agrabah!

=======================================================


= 2. [Floor 2] [Agrabah] =

-Hints-
=The barrels that are very light light light brown (close to white) can't be
 destroyed. So don't bother. But sometimes hitting them gets you an item or
 hp, moogle points so still try your luck.=

You get in Agrabah pretty early this time of the year... Anyways directly as
you arrive there, you'll need to help Aladdin fight some heartless. Easy as
cake... Anyways once you're done, more heartless will appear... do not fear! The
genie is there! After he rescues you (even if you'd come out alive) you'll
be able to play. So now, go to the upper-left section to open a key door.
It's random what you need but for me I needed a green card and the key card.

So after synthesizing it, you'll see a short cutscene. Nothing important. So
leave and go up to the north room. This time, take a left and enter this
room. Enter the key door (simple as that!) by adding multiple cards together
to get 15 or higher, and use your key card. Jasmine is surrounded by
Heartless! Go and save her!... not... the Genie takes care of them. I know,
you're all sad that you didn't get to fight the heartless... right? Well don't
worry! More just came from delivery! Now go teach them a lesson! After
defeating them, Jafar comes and just takes the Genie and Jasmine, just like
that! I mean, come on, can you believe that! He has noooo matters! I think
someone needs a good "getting-killed" lesson!

Ok just head south twice until you can get to the last locked room, to your
right. I needed a red card and the key card, so if you have it, no problem.
Open the door... and get ready for a boss fight!

============
BOSS: Jafar-
============
Recommended Level: I easily beated Jafar on level 7.
_________
Attacks:
1. Molten fire ball: goes into the lava and picks up a meteor and tosses
it at you. Cards can easily be broken but the damage is quite good if it
doesn't happen.
2. Ground smash: smashes the front panel and makes the panels change
position.
3. Laser eye: Jafar will shout and then make a laser that goes across the
screen just jump because only the front bit of the laser can hurt you.
_________
Strategy:
Keyblade cards: Since your main goal here is to hit the lamp that Iago carries
                keyblades are the only way to go up to a certain point which
                you're either on platform that is completly raised or you use
                a green mickey card.

Magic cards: Only useful when on a high platform or after a green mickey card
             is used. Healing of course - you need 1 or 2 cure cards.

Summon/partner cards: Donald is decent but dont expect too much from him.
                      Goofy is yet again a waste of your time. Simba is an OK
                      choice, but like donald dont expect too much from him.

=================== 
END OF BOSS BATTLE- 
===================

After defeating Jafar, Genie will join you; equip him when you can since
he's pretty useful. So just climb the ladder to your right, save on top
and enter Castle Oblivion again.

Nothing much here to do, just follow the conversations and go up the stairs.
You'll see a small scene of Namine drawing. If you're not paying attention,
you'll see it again in two floors or so I think. So after more conversations
save if you want, and go up the door and choose your location... Olympus
Coliseum!


=======================================================


= 3. [Floor 3] [Olympus Coliseum] =

-Hints-
=If you see three boxes (small) together, you can't do anything to them,
 so don't bother XD=

As you enter the Olympus Coliseum, I know you'll realize one VERY sad thing,
no more coliseum matches!! *whimpers*... ok maybe not THAT sad but I enjoyed
them... atleast... guess KH2 needs to be waited for >.>
So after the discussion, Hades and... CLOUD (yay!) appearing, you'll be
enjoying yourself, at the beach... hmmm at the coliseum beating heartless
and stuff... just like the good ol' days...

In the first room, just kill any heartless if you're in the mood for that.
If not, open up the door to the right ^^ Next room, you can't open the key
door in the right of the room just yet, so open the one that is up. This
key door needs a gold bar so it won't work neither, go up again. Next room,
the key door is the last one this time, so not this one, go to the right
into (again) a new room. Then the south door is FINALLY ours! Synthesize it
(battle if needed for cards) and open it up. Herc and Phil! Anyways after
Cloud comes in and they... do a... race (?) you're playable again. Guess
what? Go back ALLLL the way to the start! Where the first key door you saw
is! So after a long (or short) and tiring (or easy) journey (or walk)... oh
wait! You're transported to the room just above it! How nice of them =P
So go to the first key door (door to the south) and open the door.

Cloud is there and challenges you to a battle to death (I think)!

=================
mini BOSS: Cloud-
=================
Recommended Level: 10 is good.
_________
Attacks:
1. Normal attack: Cloud just attacks you normally
2. Triple air slashes: His stock move, and the move you get by using
three cloud cards in stock combo. He goes in the air, comes down and slashes
for three times. Card break with a 0.
_________
Strategy:
ALWAYS keep a 0 (cv) card on yourself, and never let it card breaked. Use
it only when it's the triple air slashes, so never use it in a stock combo
neither. For his normal attacks, it's easy so just dodge, he has some pretty
decent card value in the attacks so he might card break you once or twice.
Just use stock combos SOMETIMES (not always) and attack normally and you
should be having no problem!

========================
END OF mini BOSS BATTLE- 
========================

After this easy (mini) boss fight, next room is... Hades (big) boss fight!

============
BOSS: Hades-
============
Recommended Level: 14
_________________
Recommended Deck:
1 card: 0 card value
2 Blizzard (or 1 if you can't get a 2nd)
Simba can help
2 Cure spells (very important)
Keyblades: over 4 Card Value

DO NOT take Genie, he is useless here. Fire HEALS Hades.
_________
Attacks:
1. Fire finger: Shoots a small puff of flame that doesnt even travel across 
the screen (visibly) it can be dodged but doesnt do much any way
2. Flamethrower: Puts his hands forward and shoots flames, this is his 
most lethal move. this will do continuous damage and is very annoying 
and almost impossible to get out of after being caught in it.
3. Fire Ball: Throws a fire ball at you
_________
Strategy:
Keyblade cards: If you use keyblade cards you want to stay behind Hades as
                often as possible. Don't go on the defensive in this battle
                or you'll end up dying. Slap him with your key as often as
                possible. He does have 0 cards so be careful of card breaks.

Magic cards: You want blizzard cards here big time. One blizzard can take a
             huge chunk from his life. If you have 2 or more combine them
             together using the stock move and you'll perform the next level
             of the spell. Be careful not to miss or you'll have wasted a good
             magic move and one of your cards will dissapear for the entire
             battle (the first one of the combo). Also have a Cure or two and
             combine them if you think you'll be card broken or need a lot of
             health back.

Summon/partner cards: Don't use Goofy at all hes a waste of time against
                      bosses. Donald should only be used if you put him in a
                      stock combo as the first card. If you have multiple
                      cards of the same summon (e.g. 2 or 3 simbas) combine
                      them to get the full effect. Simba though isn't much use
                      here due to the fact that his lvl 1 summon (1 card)
                      doesn't do much damage and the lvl 2 doesn't either and
                      only adds a mediocore stunning effect that doesn't last
                      long at all. Lvl 3's stunning effect doesn't last on
                      Hades very long either.

=================== 
END OF BOSS BATTLE- 
===================

Whoo! Now that was fun! I think... anyways you'll get a Cloud card now! One
of your greatest ally, if not first (Cure spell is better lol). So climb
the latter as always, and on top save then enter the room to Oblivion castle.
In it, after a small discussion, go up the stairs and you'll see the first
UNKNOWN discussion scene. They're very interesting I suppose... too bad I
don't understand a WORD they say =P After this choose your next location...

=======================================================

= 4. [Floor 4] [Wonderland] =

-Hints-
=The flowers you'll see and meet with, when attacking them they give you
 HP balls, Moogle points or even cards I think. So don't forget to wack them!=

Oh joy... like I wanted to go here anyways... >.>
Eugh! A talking RABBIT! I thought we killed him in KH1... oh wait... that
wasn't it... beh... anyways after the talking cutscene enjoy your stay at
WONDERLAND! (unlike me...)

Anyways go to the left, hitting heartless and flowers as you go. Synthesize
the door to open it and enter the next room. In this one, go to the upper part
of the room, a key door room is to the right but the door to it is somewhere
else = not here. Open the door at the upper part and enter the next one. The
2nd key door is at the right here so don't forget it. The upper door leads to
the room just before the LAST key door. So go to the left one since it's the
last one. Here, open the south door with a numbered card that is required and
the key door card. So after some discussions... cards come jumping at you...
MINI BOSS FIGHT!

=================
mini BOSS: Cards-
=================
Recommended Level: any level and it's easy really.
_________
Attacks:
1. Normal attack: attacks you.
_________
Strategy:
Just hack and smash and heal when needed. This is just really easy.

========================
END OF mini BOSS BATTLE- 
========================

More cards come towards you after the battle but you run away... no you're not
scared but you've got some... ehh family problems yea! Anyways now go to the
2nd key door. If you remember, good ^^ If you don't... Go to the room to the
north and open the key door at your right and you're there! Anyways Chesire
Cat makes it's appearance! Now that's something that is... better than a...
talking... rabbit >.> Cutscene finished - moving on.

"Try too hard to remember and your memories might lie to you."
(Sora daydreamed of Kairi earlier and remembering her she changed to Namine,
 meaning he tried hard to remember so his memories of her appearance lied.)

Now after this, go back to where the 2nd key door was (in which room) since
you are back at the start, so normally you should find your way, if not:
Left, up. Then open the upper door to enter a new room, here go to your
left and open the last Key door... get ready for a boss fight!

==================
BOSS: Trickmaster-
==================
Recommended Level: 14 works easily
_________
Attacks:
1. Flame twirl: twirls his little flaming things around as he walks arcross
the screen. not much damage
2. Floor smash: smashes the floor damaging all who touch it
3. Fire/ra/aga: crosses arms and throws/shoots it at you
4. Flame twirl vertical: twirls the flames at his feet then raises them in
the air damaging you if your in its path
_________
Strategy:
Keyblade cards: Keyblades are nice here since magic doesn't aim any higher
                than sora (well most of it). Use keyblades for most of this
                fight.

Magic cards: Only use magic cards after using a green mickey card to raise the
             table in the center of the room. But if you do get a chance to
             shoot him on the table the damage from magic is very high. Also
             if you use a lvl 2 or 3 spell that could work but remember about
             using 3 card combos. You'll lose cards like nuts.

Summon/partner cards: Don't use goofy he doesn't do crap to bosses and further
                      more dont use him on any boss at all. Donald is ok since
                      his magic tracks and he can heal you. If you use
                      multiple donalds in a stock move his magic will be lvl 2
                      spells. simba is not a boss summon at all since he's lil
                      damaging and meant for regular heartless. Genie will
                      typically use Gravity and Stop the most and that doesn't
                      effect Trickmaster at all so don't use Genie either.
                      Cloud will pwn (properly own) the trickmaster but only
                      if the table is raised or if lucky: when he's kneeling.

===================
END OF BOSS BATTLE-
===================

At the end, climb the wine to reach the top and save. Then enter the door.
Well whaddya know? Same Namine drawing cutscene! I told you it'd happen!
Anyways after all the conversations. Save again if you're bored and get
to the big man-eating-flying-in-space-world... which is a WHALE! Heh...

=======================================================

= 5. [Floor 5] [Monstro] =

"Well, for Pete's sake."

Pinoke and Gepetto are still inside Monstro (not in TT like the end of KH) so
after some talking follow Pinocchio. Anyways when you can move, there are two
paths: East and north. The east path leads to the room previous of the 2nd
event room so remember the location. Go to the east door still but open the
north door, then east one. The special door is the 1st event door so go to it.
Try synthesizing it (or else battle for map cards) and enter it.

After some discussions you'll leave the room and appear at the previous one.
Make your way back to where you found the first key door leading to the 2nd
event room, and prepare for a boss fight.

====================
BOSS: Parasite Cage-
====================
Recommended Level: 17
_________
Attacks:
1. Tentacle Smash: Pretty obvious hell smash at you with his tentacles the 
CP on this card isnt to high usually so its not much of a problem to card 
break but if you get hit by it youll be knocked into the 
slime for extra damage
2. Poison bubble: this attack takes a while to perform and is not 
very strong. He basically sucks up some air and spits a large bubble at you.
_________
Strategy:
Keyblade cards: When the panel you're on moves to the front use keyblade cards
                to deal quick damage and land safely back on the panel. Also
                use keyblade cards to card break it's attacks so you dont get
                knocked into the acid.

Magic cards: Use when the panel moves to the back. Aim right and don't use
             gravity magic since it wont work as is the case with most bosses. 

Summon/partner cards: Dont use Goofy as always and only use donald in a stock
                      combo as the first card. Simba has no use here, Cloud if
                      you have a high CP one or combine it with other cards is
                      quite good here but only in front line. Genie is almost
                      useless do to the fact that 2 out of his 3 spells
                      doesn't have any effect on the Parasite Cage.

=================== 
END OF BOSS BATTLE- 
===================

One more event room and your donneeeeeee... Monstro is sure long... so much
rooms.... Anyways go to the north/west way or west/north way (leads to same
room). I recommend fighting enough to get a Teeming Darkness with a card
value that matches the last event room's door card value. Next go north and
then east for the room just before the last event one.

=====================
mini BOSS: Heartless-
=====================
Recommended Level: whichever you want...
_________
Strategy:
This is a very different battle, you have to kill Shadows until the upper-
right bar is completely filled up, and before the battle is over, with
Teeming Darkness there will be much more heartless so more chances to win.
So this is basicly a very fast hack&slash mini boss fight.

=================== 
END OF BOSS BATTLE- 
===================

This might have taken several tries but that doesn't really matter, just don't
give up. To know if you won, the bar won't drop down when it's full and when
you defeated all the shadows you'll see a Dumbo card which you need to get.

So after the conversation go up the... bone ladder and save, get back to
Castle Oblivion. Larxene and Axel will be discussing an important matter about
Sora's memories and their "plan" to take the Organization...

Save, go up the stairs and choose the last world of the first set: Halloween
Town!

=======================================================

= 6. [Floor 6] [Halloween Town] =

After Jack Skellington's introduction (good thing that he's back) finish the
conversation and you'll start HT. Go to the east room right away. Wow, if you
look at the map card you'll see LOTS of rooms... guess Monstro was easy
compared to such thing... anyways here's how to access each event room from
the START:


1st event- East
           North
           West

You'll be at the Dr. Finkelstein's laboratory. He'll explain his experiments.
Then you'll tag along Jack to find Sally.

2nd event- East
           North
           North
           East
           South

Sally is there and has the potion, saying to Jack that it's dangerous, before
anyone could do anything Oogie took the potion, talked then ran away and for
you to follow.

3rd event- East
           East
           East
           East
           South

===================
BOSS: Oogie Boogie-
===================
Recommended Level: 21
_________
1. Dice Roll (Regular): While your down below him he will throw 3 dice 
always at a CP of 7 you need to Card Break them to get the spikes 
lowered so you can get to Oogie. if you don't Card break any they 
will summon either blades that come to slice you up or a spinning 
top of death.
2. Dice roll(Drop Down): This will drop when you are up with Oogie too 
long and will knock you back down.
_________
Strategy:
Keyblade cards: Use them in either of two ways or both:
                1. to card break the dice
                2. to attack oogie when you get up to him.

Magic cards: Exactly the same strategy as keyblade cards. And gravity
             doesn't do anything as usual.

Summon/partner cards: Use these when you get up to Oogie; don't waste them on
                      the dices.

=================== 
END OF BOSS BATTLE- 
===================

Wow that was soo easy... Especially since I was level 26 (had to fight a lot
for cards to get to event doors... it was hell) so anyways after the cutscene,
everyone's happy yay... Anyways go up the ladder, save, enter castle oblivion.

Whooo Larxene will talk to you telling you a lie, that the paopu fruit was
given to you by NaminÚ and not Kairi, anyways boss battle.

==============
BOSS: Larxene-
==============
Recommended Level: 22
_________
1. Physical Attack: Basic slash with the claws you can try to dodge but it's 
not a powerful attack 
2. Thunder/ara/aga: Thunder based attack
3. Forward Lightning: Shoot's the lightning out of her claw weapons 
and straight at you
4. Claw Missle: Several missiles aimed and then shot at you, 
avoid using Dodge Roll.
_________
Strategy:
Keyblade cards: Hate to say it but, you heavy Magic users are gonna have to
                get used to keyblades for this battle. Magic is hard to work
                with Larxene due to her high speed. You can't shoot magic
                nearly as fast as she can move. Keyblades are probably the
                best choice here.

Magic cards: Cures are really all you need. And maybe if your a magic marksman
             you can use blizzara/aga to damage her since there attack is wide
             spread and still powerful.

Summon/partner cards: Don't use Donald or Genie. Donald might cast thunder on
                      her and heal her and same thing with Genie and his other
                      two attacks don't have any effect at all. Cloud might
                      work if you can position him right.

=================== 
END OF BOSS BATTLE- 
===================

After the battle, some more talking, go up the stairs and Vexen will make an
introduction, anyways some more talking, save and go to Atlantica.

=======================================================

= 7. [Floor 7] [Atlantica] =

I hate this level, soooo boring... not much diff, between KH and KH:COM it
seems... Some talking and you get the Key of Beginnings.
These all start from the FIRST room.

1st event- West
           South
           West

Sebastian is here and explains that the trident was stolen, and that the kind
was worried. Anyways after the discussion you'll be leaving. You'll be from
the first room (WEST - WEST). But the way is from the start.

2nd event- West
           North
           East

You'll find Ariel in her grotto, Ursula will show up and they'll talk about
their "deal". Sora appears after she left and explains that they'll help since
she can't trust Ursula. You'll get a new temporary ally card, Ariel.

3rd event- West
           West
           West
           West
           South

Prepare for you're worldly boss fight, Ursula, only after a conversation.

=============
BOSS: Ursula-
=============
Recommended Level: 25
_________
Attacks:
1. BIG OL BEAM!: she shouts some weird phrase and then about 1 sec later will
let out a big beam from her mouth, just move to the opposite side of the way
she's facing and you'll be fine.
2. Bubbles: she will spit a few bubles from her mouth that sorta track you
but arent that damaging, more of a delay than an attack.
_________
Strategy:
Keyblade cards: These will probably do the most in this battle. You can use
                them to get the tentacles down easy and damage the head after
                they're down.

Magic cards: Not so useful in this battle. Magic cards can help for lowering
             tentacles but hiting the head will be difficult without the green
             mickey card. Thunder is damaging on her and can hit her easily so
             if you're going to use magic get some Thunder spells.

Summon/partner cards: For partner cards use them as you see fit none are
                      exactly a great help in this battle except Donald. For
                      Summon cards, Cloud can help get the tentacles down but
                      hitting the head won't work with exception of using a
                      green Mickey card. Genie is crap against bosses so don't
                      use him (until further notice don't use genie).

=================== 
END OF BOSS BATTLE- 
===================

Flounder will excuse himself to Ariel. Some more talking, go up the ladder
and enter Castle Oblivion to see Riku.

=============
BOSS: Riku I-
=============
Recommended Level: 26
_________
Attacks:
1. Normal attack: 'nuff said
2. Jump strike: Jumps and hits you.
_________
Strategy:
Keyblade cards: Use em as you see fit.

Magic cards: Use them as you see fit.

Summon/partner cards: Use them as you see fit.

=================== 
END OF BOSS BATTLE- 
===================

After defeating him, he'll run away, go up the stairs and save then choose
your next location: Neverland.

=======================================================

= 8. [Floor 8] [Neverland] =

Tinkerbell will show up and lead you somewhere so you'll follow her.
These all start from the FIRST room.

1st event- East
           North
           East

Peter Pan will introduce himself and you'll learn that you're on a Pirate ship.
After some talking you'll be leaving. From starting point you are :
East-North, so go South once then west to be at the starting point, but you
can guess where to go just by going south once.

2nd event- East
           East
           South

You'll find Wendy and start a conversation. Peter Pan will leave and your temp
ally card will be gone. Go north-west and your at the starting point.

3rd event- East
           North
           North
           North
           West

You'll see Captain Hook which already has Wendy as a hostage, but Peter saves
her. Boss battle will start.

===================
BOSS: Captain Hook-
===================
Recommended Level: 30
_________
Attacks:
1. Regular attack: pretty good damage but just a regular attack
2. Slice and Dice: he uses this when he stocks cards of a certain order
and if you are caught on the edge of the screen you will take heavy damage
3. Fire bomb: throws a fire bomb and sometimes will stock and throw
multiple bombs that do heavy damage
4. Bomb presents: usually will launch in the middle of the screen that
launches a bunch of present looking things that explode on contact and
after a bit of time.
_________
Strategy:
Keyblade cards: Until he gets low in hp don't use them in stock moves. Once
                he gets down to half the green bar start using them in stock
                to lower his HP quickly. Or just attack as normal - either way
                is fine but one is safer card wise.

Magic cards: Hook jumps around a lot and it's hard to hit him with magic. Even
             a blizzaga with a wide attack range has a hard time hitting him.

Summon/partner cards: Don't use partner cards unless you use them in stock
                      combos other wise it's a waist of time and you'll be
                      card broken. All summon cards except Genie have some
                      effect on hook but they're not that great (and Dumbo - 
                      Dumbo is a waste of everyones time).

=================== 
END OF BOSS BATTLE- 
===================

After the battle is over, you'll get the Tinkerbell summon card, go up the
ladder, save and enter the door to Castle Oblivion. Riku is there, new boss
battle!


==============
BOSS: Riku II-
==============
Recommended Level: 30
_________
Attacks:
1. Attack: jumps and attacks normaly, it's not that strong
2. Energy ball: A stock move. after getting a full stock he'll usually cast
this. To dodge, dodge roll right through it.
_________
Strategy:
Keyblade cards: Use at your will.

Magic cards: Use at your will; but be warned he's hard to hit.

Summon/partner cards: Use partner cards in combos especially Donald since his
               spells track. Other summons use at your will.

=================== 
END OF BOSS BATTLE- 
===================

Geez Riku is really aggressive towards Sora lately... Anyways go up the stairs
and a convo, and now they're thinking that NaminÚ is Kairi! Wow. Anyways get
ready for a great level, Hollow Bastion!

=======================================================

= 9. [Floor 9] [Hollow Bastion] =

Poor ol' Beast... no luck with women right? =P
These all start from the FIRST room.

1st event- North
           North
           North
           North
           West

You'll find Belle in the library and she'll explain that she's held captive.
Maleficient will enter the room while you hide and take away Belle again. You
will be back at the previous room, go SOUTH four times to be back at the start
or just twice (and don't pay attention to the two Norths here).

2nd event- North
           North
           East
           South
           South
           East

Maleficient and Belle are in a new room. Beast will show up, Belle'll lose her
heart and everyone's mad at Maleficient. Anyways Beast will join your party.
To go to starting point: North, North, West, South, South.

3rd event- North
           North
           West

Maleficient is there and get ready for a boss fight after the convo!

=========================
BOSS: Maleficient Dragon-
=========================
Recommended Level: 33
_________
Attacks:
1. bite: pretty obvious, she bites at you
2. fire spit: spits fire on the floor. If your standing on the platform
summoned by a green mickey head card you wont get hurt.
++++++++++++
Sub Attacks:
1. The fire spit move creates lil fire things that run around and can be a
pain. Once again if you on the platform youll be ok from them.
_________
Strategy:
Keyblade cards: These will get you through most of the health bar. Just attack
                with them whenever you can.

Magic cards: If you use mostly magic then you're gonna have trouble. In order
             for you to hit her with most spells you need to either get a
             green mickey card by destroying her little flame minions or wait
             for her to lower her head. The earlier of which being the more
             favorable condition. You want quite a few healing cards for this
             fight since she attacks pretty darn fast and is quite powerful.

Summon/partner cards: Goofy can't hit her unless she lowers her head - same
                      with Beast. Donald can help a bit in this fight. Cloud
                      works nice against her but only use if he's high card
                      value.

=================== 
END OF BOSS BATTLE- 
===================

"There they go with the mushu stuff, a-hyuck!"

Goofy answers is all... anyways you'll be done with Dragon and be climbing
some ladder! Save. Get into Castle Oblivion and Riku... not... no Riku this
floor!

"Terribly sorry, Vexie"

Riku was actually under Vexen's orders. You'll be seeing Marluxia and convo
will continue. Done? Good, save and choose your next destination.

=======================================================

= 10. [Floor 10] [100 Acre Wood] =

Weird little fella... anyways Thanks to Jack for a full guide on 100 Acre
Wood.

- Jump into rabbit's cart and lead pooh to climb in with you 
(with the R button). this will cause one of the wheels of the cart to fall
off. 

- Stand next to piglet and lead pooh over to get a conversation to occur 
(gets you 'confuse').

- Get pooh to grab onto the group of 5 balloons. 
This will get owl to bring him back down to earth (gets you 'Spellbinder'). 

- Lead pooh over so that he falls into the hole with the tracks leading to
it. This will reveal roo (gets you 'elixir').

- Skip past tigger for now, and lead pooh further down the path and speak
with eeyore (where you'll find he's looking for his tail).
It's stuck in a tree branch near him, but you won't be able to get it just
yet.

- Past eeyore, get pooh to jump in a complete circle from stump to stump 
(on the 4 stumps which form a square-shaped pattern). 
this will get tigger to appear and a conversation to ensue (gets you 'idyll
romp'). 

- Lead pooh to the beehive (located on the right side of the path, just prior
to the 4 stumps that you got pooh to jump on). this will cause a group of
bees to chase him, running into the base of the tree and knocking eeyore's
tail down from the branch where it was stuck (gets you 'bind').

- Using your keyblade, pound the 12 posts into the ground 
(two groups consisting of: 7 posts and 5 posts). and then move back and 
forth in the area between where you pounded the 12 posts down. hit the 
cabbages as they roll down with your keyblade. after you've "stacked" 14 of
them, rabbit will appear and thank you for neatly stacking his cabbages
(gets you 'synchro').

- Lead pooh to the end of the path to get the card 'Bambi' and exit the 100
acre wood.

After this new boss fight.

============
BOSS: Vexen-
============
Recommended Level: 35
_________
Attacks:
1. Shield slap: his normal attack, not very powerful
2. Ice blast: stock move much like riku's
3. Freezer: stock move, freezes you in an ice block rendering you helpless
for the time being. Use the d-pad to get out of, hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
4. blizzara: pegs you with ice.
_________
Strategy:
Keyblade cards: Get behind him and smack him silly with those things.
                These work just about as well as the other types of cards.

Magic cards: These work a little bit worse than keyblade cards since you need
             to attack quick to get hits in on Vexen. Fire magic works best
             since it moves faster and does a LOT of damage to Vexen.

Summon/partner cards: All of them work just some better than others. Use at
                      your own disgretion.

=================== 
END OF BOSS BATTLE- 
===================

Vexen will make a card from a memory at the 'other side' from your heart, and
it's Twilight Town. Go up the stairs, conversation about Axel's next mission:
killing Vexen, save and next destination:

=======================================================

= 11. [Floor 11] [Twilight Town] =

Something diffrent now: Only one key door. But if you want you should visit
everything for EXP or just for fun, if not here's how to get to the event:

Key Door (start): East
                  North
                  North
                  West

Geey Vexen is really pissing off Sora now isn't he? Nothing unexpected: boss.

==============
BOSS: Vexen 2-
==============
Recommended Level: 38
_________
Attacks:
1. Sheild slap: his normal attack not very powerful (again)
2. Ice blast: stock move much like riku's
3. Freezer: stock move, freezes you in an ice block rendering you helpless
for the time being. use the d-pad to get out of hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
4. Glacial Spike: stock move, a trail of glacial spikes starts erupting
from the ground tracing your every path just run as fast as you can to avoid
5. Ice puddle: freezes two spots on the ground that if stepped on sora will
slip and go into an upside down fetal position and be immobile for a second.
6. Recover: Always uses this when about to die, only once I think.
_________
Strategy:
Vexen's been holding back till now hasn't he? Really hes not that much
stronger but his card using is faster, and the CP of the cards are decent so
he may card break you often. So basically just use the same strategy as
before.

=================== 
END OF BOSS BATTLE- 
===================

After some whining of Vexen, Axel makes an awesome appearance, kills Vexen and
goes (with some talking of course). So cry on someone's shoulder if you were a
Vexen fan (unlike me) and save, enter Oblivion. Major plot discussion about
the Unknowns, and Riku is teh back one, Riku III I might add.

===============
BOSS: Riku III-
===============
Recommended Level: 39
_________
Attacks:
1. Lightning Attack: jumps and attacks normaly, it's not that strong
2. Energy ball: A stock move. after getting a full stock he'll usually cast
this. To dodge, dodge roll right through it.
_________
Strategy:
Mostly the same as before but his CP is again higher this time on his cards
and his attack can some times stun and are lightning based this time, really
just stick to the same strategy as before. If you dont remember what that is
it's just a simple proccess of keeping your HP up if it gets low (if you have
tinkerbell that shouldn't be to hard). He is even tougher and faster but not
by much so just heal and attack.

=================== 
END OF BOSS BATTLE- 
===================

After defeating Riku has he runs away as usual, Sora REALLY agressive towards
Goofy and Donald, NaminÚ runing away or something, Saving, DI!

=======================================================

= 12. [Floor 12] [Destiny Islands] =

Tidus, Wakka and Selphie are talking, etc. I can't make up my mind though,
the HER that the trio talk about is NAMINÚ or KAIRI? obviously NaminÚ but I've
got a tiny doubt... meh nvm...

1st event- West
           North
           East

Riku is here, same spot as in KH1. He obviously doesn't know what Sora's
talking about. The earth will start shaking and surely for the 2nd and last
event room... You'll start back at the first room.

2nd event- West
           North
           North
           North
           East
           East
           East



===============
BOSS: Darkside-
===============
Recommended Level: 45
_________
Attacks:
1. Hearltess portal: same as KH one he sticks his hand in the ground and
some heartless pop up (shadows)
2. Ground smash: smashes the ground and may hit you
3. Energy rain: makes energy balls rain down
4. Heart ball: sends energy balls out of his heart hole at you.
_________
Strategy:
For this long, easy, annoying battle, only use offensive cards
and one or two (or three) healing cards. Keyblades are your BEST bet. His
pattern is VERY repetitive, he'll smash his fist into the ground, being
Ground smash or Heartless Portal, and the next one is Energy rain or Heart
ball. So the strategy is, first of all, a LOT of patience. His defense is
amazingly gigantic so an attack barely hurts him. When he does one attack,
being one from his first pair (HP or GS), run towards his hand after dodging
and just attack it like crazy. Then for the one from the second pair, run
around dodging it or just card break it if you can. It's really simple but
just really damn long.

(Alternate strategy by Ruby coming in next update hopefully)

=================== 
END OF BOSS BATTLE- 
===================

The calm before the storm as they all say, no? So after the awesome cutscene,
walk to the key door (after saving of course) to leave DI... and Riku's last
(damn hard) battle starts.

==============
BOSS: Riku IV-
==============
Recommended Level: 50 (higher)
_________
Attacks:
1. Normal attack: stunning strikes are still here. and his attack power is up
a bit
2. Jump strike: this almost always tracks you and hits but can be dodged
3. Energy blast: stock move, get behind riku when he fires and it wont track
you but if your in front of him your getting hit
4. Shadows of Oblivion: he warps through space and time slashing you
continuously. The places he goes arent random but he covers too broad an area
and to quickly to dodge all of it...
_________
Strategy:
This guy is a pain in the @$$. He constantly uses his stock moves and Shadow
of Oblivion will take out a healthy chunk that actually aint so healthy for
you. You want to use stock moves here, because otherwise you will be card 
broken constantly and that will make you lose most of your cards and in no
time youll be down to 1 or 2 cards within minutes and no way of getting the
others back! If you have the sonic blade ability your in luck all you have
to do is perform it and then hit A and you will do another slash and it does
HEAVY! damage it can take out from 1/3 to a lil more than 1/2 of a bar of
Riku's health. Other stock moves are ok but sonic blade is the best thing
here. I suggest throwing in EVERY keyblade card you have into your deck and
instead of using them normally just smash L and R and stock and perform the
moves to keep him busy and block his stock moves at the same time and damage
him. It may take several tries (took me all day to beat him literally). If
you cant seem to get that last bit of HP gone off of him and are getting
frustrated take a break and play another game (may i suggest KH1 pherhaps)
Then when you come back you'll actually find your self playing better and
in a better mood!

=================== 
END OF BOSS BATTLE- 
===================

Wow, for me he was so easy with Vixen's strategy... anyways if you used a
Sonic Blade (back and forth) deck CHANGE IT IMMEDIATLY. Or else your dead
against Larxene, then go to Riku and NaminÚ, NaminÚ will 'kill' Riku which
we'll learn is a puppet that Vexen created, Larxene will say other stuff and
we get to fight her for the last time.

=================
BOSS: Larxene II-
=================
Recommended Level: 50 (or higher)
_________
Attacks:
1. Claw: she'll hit you with combos so watch it
2. Thunder: thunder spell
3. Claw missile: lays out claw missiles that fire in order of being set
4. Warp claw: will warp around you and constantly hit you up side the head
and then finishes up with a claw missle.
_________
Strategy:
DO NOT. I repeat do not let her sandwich you on the wall or she might
perform her continuous claw, shes taken out an entire bar doing that to me
and she just keeps going and you can't attack or anything. Other wise she's
all in all the same as last time and you can beat her if you pay attention
and dont make mistakes. Emphasis on DONT. Also dont use stock techs 'till
she's on her green bar you don't want to give up all your cards too soon.

=================== 
END OF BOSS BATTLE- 
===================

After this, some discussion, go up the stairs and save, and get ready for
Castle Oblivion.

=======================================================

= 13. [Floor 13] [Castle Oblivion] =

Something I like here is the music and battle themed music... Anyways, there's
only ONE event room, but if you look at the world map, it's pretty far off :P
(starts from the room where u start after an event)

Key Door (start): 
                  
                  
                  
                  
                  
                  
                  
                  
                  
                  
                  
                  

1= blue (I had it), 3= red (had two), 99 cv (had enough with only red).
Nothing special only a LOT of boss fights :P

==============
BOSS: Axel II-
==============
Recommended Level: 55
_________
Attacks:
1. Teleport: Name defines move
2. Fire wall: Sends a slow moving wall of fire. cant dodge it but you might
be able to card break it
3. Fire wheels: He throws his weapons at you after lighting them on fire and
they spin around you. To get out of this jump at the last second and the
wheels can hit you more than once. This is a stock move so you probably cant
card break it without your own stock move or a "0" card.
4. Fire wheel 2: Same thing but the wheels just criss cross across the
screens 
5. Fire wheel 3: Now they just randomly bounce around the screen
6. Teleport throw: throws a wheel weapon at you and teleports to catch it
on the other side.
_________
Strategy:
Dont use stocks for some reason they dont do that much damage to him.
Regular cards work best. Keyblades are good as always. Just try to dodge the
Fire wheel attacks as best you can there the most lethal and do a sizeable
portion of your health.

=================== 
END OF BOSS BATTLE- 
===================

He wasn't too hard really now, was he? Anyways after this, you'll see him
dissapear and you're playable again, in the room under the event room. Where
to go?

Exit Door: East
           North
           East
           East
           East
           North

After some conversations, Riku will make an awesome appearance and a boss
fight commences!

===============
BOSS: Marluxia-
===============
Recommended Level: 56
_________
Attacks:
1. Slash Dash: dashes and slices you 
2. Slice Wave: Swings his weapon and wherever you are a slice in thin air 
will appear,drop down,and hurt you, 
3. Petal Storm: He summons a petal storm that cant be dodged. not much 
damage but kind corny for an attack if you get my meaning
4  Ground Wave: Taps the ground with his weapons tip (bottom) and a wave 
of energy spreads out. just jump or dont get
close
5.Air slash: Slashes in front and sends a small wave of energy towards you
_________
Strategy:
Marluxia is a bit on the slow side compared to the last three bosses. 
His attack power makes up for that dramatically though. What you want 
to do is use stock moves here. preferably quick ones to reduce the card 
break likeliness.
His defense is Low so physically attacks do a lot of damage. 
As I said before use stock moves but try not to get stuck using the one 
that makes a energy feild or strike raid there damageoutput sucks. 
I stuck to just 3 strike stock moves and got his first bar down in less 
than a miniute or two. He has a lot of 0 cards and those will always 
card break you but they will also always be card broken.

=================== 
END OF BOSS BATTLE- 
===================

Whoo that was sure tireing. Anyways as GHGB says, the hard parts over now.
If you want, go back and save, and remake your deck or w/e, I took out meh
Blizzaga to put in Mega Flare ^^
Anyways, once you're ready, enter that door!

==================
BOSS: Marluxia II-
==================
Recommended Level: 58
_________
Attacks:
1. Spike slam: he raises his vehicle out of reach and then slams down on
where you are (may repeat)
2. Charge: goes to opposite side of the screen and charges into you going
across again.
3. Pedal shooters: these things will shoot at you eventually not much damage
and mostly just to throw your targeting towards them instead of maruchia.
_________
Strategy:
If you were prepared for something difficult and overwhelmingly impossible
then go back to Riku IV (4): lol this guy is a push over. As in KH1 seems
like the riku battle is the hardest battle in the game even tougher than the
final boss. On the first part he doesnt attack at all, just beat the crap out
of his mech's arms and then the real fun begins. every chance you get attack
him (not other things, HIM) beacause some times it takes a while for an
oppurtunity to arise. The charge attack cant be dodged unless you card break
it which isnt hard at all seeing as he doesnt do stocks or have very high
cards.

=================== 
END OF BOSS BATTLE- 
===================

W00t, you've finished KH:COM as I did, enjoy the beautiful ending and how Sora
finally remember's Kairi's name! So watch the credits to see a 5 seconds add-
on, and click A when you see 'The End' to unlock.. Reverse Rebirth!

=======================================================
-------------------------
VII. Reverse Rebirth

After the introduction cutscenes and discussion with a hidden character, let's
move on shall we?

= 1. [Basement 12] [Hollow Bastion] =

1st event- North
           East
           East

You'll be in the library, nothing special.

2nd event- North
           North
           West

You'll be in the similiar room of the start and again, nothing special.

3rd event- North
           North
           North
           East

Maleficent is here and ready for your first boss fight.

========================
BOSS: Maleficent Dragon-
========================
My Level: 07
_________
Attacks:
1. Bite: pretty obvious, she bites at you
2. Stomp: She stomps on the ground, jump to dodge this.
3. Fire spit: spits fire on the floor. If your standing on the platform
summoned by a green mickey head card you wont get hurt.
++++++++++++
Sub Attacks:
1. The fire spit move creates lil fire things that run around and can be a
pain. Once again if you on the platform youll be ok from them.
_________
Strategy:
This time, the boss is sooo much easier if you ask me. Just jump and attack,
and when you can, defeat a green flame to get a green mickey card to get a
platform again. So just slash and... slash and you'll be done in no time!

=================== 
END OF BOSS BATTLE- 
===================

After the boss, no conversations so you'll be back in the previous room, just
go north and synthesize the last room. Go north and enter the last door to
get back to Castle Oblivion.

After a small starting discussion, Ansem shows up! After some "being-smashed-
to-the-ground" scene, you'll get a Mickey summon-ally card for your quest.

============
BOSS: Ansem-
============
My Level: 08
_________
Attacks:
1. Rock Shatter: He goes from one side of the screen to another for a couple of
times. Be on the lookout for this one, card break him.
2. Submit: The dark guardian behind ansem just attacks you.
3. Ground wave: A light wave comes slashing the ground from one side to another.
_________
Strategy:
I recommend just slashing like any other battles today, when you get a mickey
summon card, use it at the end of your deck since it completely restores and
reshuffles it for you. Great at times, no damage done though which is sooo
sad... Anyways this battle hopefully won't be a problem :P

=================== 
END OF BOSS BATTLE- 
===================

Ansem will give you your set of world cards, and do a deal with you.
He'll also give you Dark Powers. To learn on how using it, check the Dark Riku
guide before the walkthrough. Go up the stairs and you'll start an unknown
conversation, only difference now is that you'll encounter two different ones
from Sora's story, but stlil Vexen; they are Zexion (silver-haired) and
Lexaeus (Brute-brown-haired). After they're conversation concerning Hollow
Bastion's event, Riku will meet Mickey's illusion and a tiny conversation will
start and conclude. Save and choose your next destination.

=======================================================

= 2. [Basement 11] [Agrabah] =

No starting conversations, straight to the exploration! I recommend fighting
in the first room, killing everything to getting used to the Dark Powers.

Key event- North
           East
           East

============
BOSS: Jafar-
============
My level: 10
_________
Attacks:
1. Molten fire ball: goes into the lava and picks up a meteor and tosses
it at you. Cards can easily be broken but the damage is quite good if it
doesn't happen.
2. Ground smash: smashes the front panel and makes the panels change
position.
3. Laser eye: Jafar will shout and then make a laser that goes across the
screen just jump because only the front bit of the laser can hurt you.
_________
Strategy:
This is very easy, just jump and slash at the perrot Iago since Jafar can't be
damaged by you. When you get a green mickey card, use it to get all the
platform to their highest and then smash Iago even more. After a while he
should be going down.

=================== 
END OF BOSS BATTLE- 
===================

Here, after the boss batle go north-west or west-north (like Hollow Bastion).
Synthesize the north room here and enter it. Go north and enter the last door
leading to Castle Oblivion. Back at our lovely castle, just go north and up
the stairs to trigger a new conversations between Vixen and Zexion.

=======================================================

= 3. [Basement 10] [Monstro] =

After the conversations of both Unknowns, go north and up the stairs and
choose your next destination: Monstro.

Here, just go to the first north room. If you look at the map then, you'll
notice that you can only go right the ENTIRE time, and guess what? That's
what we'll be doing!

Key event- North
           East
           East
           East
           East

====================
BOSS: Parasite Cage-
====================
My Level: 13
_________
Attacks:
1. Tentacle Smash: Pretty obvious he'll smash at you with his tentacles the 
CP on this card isnt to high usually so its not much of a problem to card 
break but if you get hit by it youll be knocked into the 
slime for extra damage
2. Poison bubble: this attack takes a while to perform and is not 
very strong. He basically sucks up some air and spits a large bubble at you.
_________
Strategy:
Sorta same as Sora's time but a bit easier in my opinion, try attacking him to
get him to open his mouth for a green mickey card, and card break him until
you get into Dark Riku. After this, use your green mickey card and you can go
wherever you want so ONLY use Dark Firaga, since Dark Break doesnt touch the
ground so green mickey is kinda useless. Once it runs out, then you can use as
most often: Dark Break. When you get a mickey card, use it if you need healing
and reloading your cards.

=================== 
END OF BOSS BATTLE- 
===================

Go back all the way to the intersection of south-north and choose the north
door, which you'll synthezise and enter. There, just walk/run/jump around north
and enter the door leading to Castle Oblivion... and you'll be meeting a
familiar face...

============
BOSS: Vixen-
============
My Level: 14
_________
Attacks:
1. Shield slap: his normal attack, not very powerful
3. Freeze: stock move, freezes you in an ice block rendering you helpless
for the time being. Use the d-pad to get out of, hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
4. Ice Storm: A new stock move of his, he'll summon an ice storm which will
slow you down.
5. Ice Needles: stock move, a trail of glacial spikes starts erupting from
the ground tracing your every path just run as fast as you can to avoid it.
_________
Strategy:
Vexen uses his sheild to block his front constantly. To hit him you need to
either walk around/dodge roll/ or wait for him to attack and miss you, to
get a hit in. Really he isnt that strong but he uses cards at a moderate to
slow speed so he can cardbreak you but he has a few low CP cards. Just keep
your HP up and get a hit in whenever possible.

I'll let you say welcome to a new stock attack of Vixen, an Ice Storm. Besides
this he didn't change much, you can only attack him from behind. I only used
stocks to get to dark riku to card break him, or else I only attacked normally
since I couldn't be bothered running out of cards. When coming back to Riku's
standart form, I'll usually use "0" cards to card break him and then get back
to Dark Riku.

Just keep using Dark Aura (27) and Dark Firaga, like all the time and you
shouldn't have ANY problem.Use Mickey when you need to reload.

=================== 
END OF BOSS BATTLE- 
===================

=======================================================

= 4. [Basement 9] [Neverland] =

When Vixen is defeated, go up the stairs. No unknown conversations so just save
then go to your new next world. Neverland.

=Current Level: 016 - Dark Points: 34=

This time, by looking at the map you'll see this is MUCH more complicated than
Monstro... too bad. But going to the boss is VERY easy... just go north until
you meet the key door, and synthesize it!

Key event- North
           North
           North

===================
BOSS: Captain Hook-
===================
My level: 16
_________
Attacks:
1. Regular attack: pretty good damage but just a regular attack
2. Slice and Dice: he uses this when he stocks cards of a certain order
and if you are caught on the edge of the screen you will take heavy damage
3. Fire bomb: throws a fire bomb and sometimes will stock and throw
multiple bombs that do heavy damage
4. Bomb presents: usually will launch in the middle of the screen that
launches a bunch of present looking things that explode on contact and
after a bit of time.
_________
Strategy:
I would just use my usual process as always, stock or use "0" cards to card
break Hook and get into Dark Riku, then just attack like crazy. When I'd run
out, I only use "0" cards to card break him, or else I attacked normally since
he only has one life bar to his command...

=================== 
END OF BOSS BATTLE- 
===================

After defeating Hook (geez only boss fights here!) go to the east and synthesize
the room. Do this step around two times in total then synthesize the north door
to get to the room where the door to Castle Oblivion resides. So just enter
castle Oblivion. Go to the other side of the room, and up the stairs to trigger
a conversation of Lexaeus and Zexion. After this, save and choose your next
destination : Traverse Town!

=======================================================

= 5. [Basement 8] [Traverse Town] =

Ahhh... wasn't this the first place for Sora? Heh, well nothing special.
One problem for me: I had a deck of 5 cards, reshuffling 4 times per second...

Key event- North
           East
           North
           North
           North

==================
BOSS: Guard Armor-
==================
My level: 17
_________
Attacks:
1. Footsies: sends the feet stomping at you. Slow and easily walked around.
2. Claw spin: spins the claws around the center torso. 
3. Clawing: uses the claws to hit you, if sandwhiched between it and the
edged can do continous damage with multiple cards, dodge roll to escape this
situation.
4. Jump: jumps and lands on you, just try to get out of the way.
5. Torso spin: after the other parts are defeated this is the attack it will
use. (not exactly dangerous)
_________
Strategy:
This time, I got a very bad deck, so to my luck I only attacked as normal Riku.
Reason? The boss is pathetically WEAK. He praticly never attacked me. So just
hack and slash at all his body parts, then at his torso. The Green Mickey card
will bring the poor guy crashing to the ground so you can torture him for some
seconds.

=================== 
END OF BOSS BATTLE- 
===================

After the boss battle, go to the west chamber, twice and then north to get
to the room previous of castle Oblivion. Wow, a second Riku! I never knew Riku
had a lost twin!...oh what? It's a clone Vexen made? That sucks... Anyways
after the introductions, get ready to fight Riku as does Sora 4 times... How
many times will you beat him?

==================
BOSS: Dark Riku I-
==================
My level: 18
_________
Attacks:
1. Dark Firaga: Same as yours, sends a dark blast (homing) towards you.
2. Attack: Slashes at you.
_________
Strategy:
Wow, this sure looks like fun! Anyways try getting Dark Riku early, then
stock to get Dark Aura, it does ENORMOUS damage! One full hp bar I can even
add. Or else just attack normally, this battle shouldn't be ANY problem for
the 'real' Riku.

=================== 
END OF BOSS BATTLE- 
===================

Yeesh FAKE Riku sure is taunting, poor ol' little Riku... anyways go up the
stairs. Vexen is in the usual room and FAKE Riku'll show up. So seems like
you're one boss earlier then Sora concerning Riku, since Sora's his next victim.
Ansem will stop Riku and after some discussion, will give you: new set of world
cards.

=======================================================

= 6. [Basement 7] [Atlantica] =

Me no like this level, sure very easy boss but... HORRIBLE DECK! Good thing we
can use our enemy cards (Select) and Sea Neon is just as fun if you have it,
randomizes your cards' value... nice.. too bad it's only one turn!

Key event- North
           East
           North
           North
           North

=============
BOSS: Ursula-
=============
My level: 20
_________
Attacks:
1. BIG OL BEAM!: she shouts some weird phrase and then about 1 sec later will
let out a big beam from her mouth, just move to the opposite side of the way
she's facing and you'll be fine.
2. Bubbles: she will spit a few bubles from her mouth that sorta track you
but arent that damaging, more of a delay than an attack.
_________
Strategy:
Too easy, just attack and destroy her tentacles then jump and attack her head.
Use the green mickey cards AFTER a reload and when shes on the screen, and her
head visible.

===================
END OF BOSS BATTLE-
===================

Ok... where to now? Go back the way you came from. At the four-way intersection
go west then north until you meet Castle Oblivion. You CANT go North since it
goes to a dead-end, and thats not fun :P Simple at the castle, go forward to
go upstairs and unlock a conversation revealing Vexen, Axel and Larxene!

Wow, this awfully seems familiar... oh yea, this same conversation happens in
Sora's side of the game when you first see Vexen, except it shows Riku coming,
in Sora's you barely saw the head and in black. Poor Riku... the Organization
is mean to him... /me is sad... Anyways after understanding more of Sora's
story, save and ready for the next world.

=======================================================

= 7. [Basement 6] [Olympus Coliseum] =

Eh? I didn't know Riku went to the Coliseum in KH1... bah... only thing...
I hate complicated worlds like this one... so boring... and more fighting
needed to get map cards y.y 10 1 cards! WTF! Horrible decks I may add...
One advantage: Powerwild, reverses 1 to 9, 2 to 8 etc... wow 10 9s... in Dark
Riku that WILL hurt... hehe...

Key event- North
           East
           North
           East
           East

============
BOSS: Hades-
============
My level: 22
_________
Attacks:
1. Fire finger: Shoots a small puff of flame that doesnt even travel across 
the screen (visibly) it can be dodged but doesnt do much any way
2. Flamethrower: Puts his hands forward and shoots flames, this is his 
most lethal move. this will do continuous damage and is very annoying 
and almost impossible to get out of after being caught in it.
3. Firaga Blast: Throws a fire ball at you
4. Temper Flare: Gets him into RED Hades.
_________
Strategy:
This is a bit harder then random encounters... lately I suck at keeping my HP
up so this was a problem... just card break (dont use your 1 cards in stocks!)
him until you get into Dark Riku, then use PowerWild enemy card to get all your
1s into 9s! Now, guess what? Dark Aura fun! Yea, three Dark Auras in a row =
one full HP bar down... Too easy...

===================
END OF BOSS BATTLE-
===================

After this, go west then north twice to get out of this world. Go up the stairs
and Larxene, Riku and NaminÚ will talk a while concerning ONLY Sora... beh...
Anyways this done save and choose your next destination.

=======================================================

= 8. [Basement 5] [Wonderland] =

Bad deck... great start... meh... Just get ready for a long travel until the
boss fight. Even besides that the first two rooms I cleared all enemies to
restock my map cards so I don't need to fight. And get EXP of course ;P

Key event- North
           North
           West
           West
           West
           North

==================
BOSS: Trickmaster-
==================
My Level: 25
_________
Attacks:
1. Flame twirl: twirls his little flaming things around as he walks arcross
the screen. not much damage
2. Floor smash: smashes the floor damaging all who touch it
3. Fire/ra/aga: crosses arms and throws/shoots it at you
4. Flame twirl vertical: twirls the flames at his feet then raises them in
the air damaging you if your in its path
_________
Strategy:
VERY easy, just jump and slash, that's ALL. You don't need Dark Riku for this
neither. When he uses a card of higher Card Value (7 for example), don't stock
, just wait it out or use all your enemy cards while waiting. Simple.

===================
END OF BOSS BATTLE-
===================

After this joke boss fight, just go east then north twice and you're in Castle
Oblivion. Good to be back! Go upstairs to start another conversation.
Zexion and Lexaeus, talking about Vexen's death (Sora just did Twilight Town
it seems...) Seems like Riku will also be a puppet but of the Dark... unlike
Sora. Riku will say something then save and go to Halloween Town.

=======================================================

= 9. [Basement 4] [Halloween Town] =

Wow, we have a great deck this time, true we need to card break Oogie Boogie
to win but still, I'm so happy to get good cards finally ^_^!
Anyways, Layout is a TINY bit long... but nothing to worry about... hopefully

Key event- North
           West
           South
           West
           North
           West
           West
           West

===================
BOSS: Oogie Boogie-
===================
My Level: 26
_________
Attacks:
1. Dice Roll (Regular): While your down below him he will throw 3 dice 
always at a CP of 7 you need to Card Break them to get the spikes 
lowered so you can get to Oogie. if you don't Card break any they 
will summon either blades that come to slice you up or a spinning 
top of death.
2. Dice roll(Drop Down): This will drop when you are up with Oogie too 
long and will knock you back down.
_________
Strategy:
Get ready with your 7 cards since you only use them for card breaking, then
attacking of course. When you go under 7, stock to card break. Only use green
Mickey cards when you reloaded your deck and the gates are COMPLETELY up to
bring them entirely down. When the gates are down (when you card break his
dices they progressively go down btw if you forgot) jump on his level and
attack like there's no tommorow and you'll come out victorious after three or
four times.

===================
END OF BOSS BATTLE-
===================

To leave after this easy boss fight, go north, east, north, east, north. Before
this though, I battled the entire way a LOT since I needed to restock my map
cards, and since I have a good deck the battles would have been easier then in
another world (with a horrible deck). Before entering the castle, get ready
for an encounter... Lexaeus! Yea it was a long time since our last conversation
of Riku and a 'Nobody' inside this room :P

==============
BOSS: Lexaeus-
==============
My Level: 28
_________
Attacks:
1. Rockshatter: A rock erupts from the ground infront of Lexaeus and shatters
into pieces while heading STRAIGHT towards you. Use 0 cards to card break.
2. Attack: Attacks with that... very big and weird sword...
3. Smash: He smashes his sword on the ground making the screen lose balance.
_________
Strategy:
Wow, he seems really tough now? But with your deck he's just unbelievably EASY
and I mean it. I put this in phases.
1st: Only use your 0 cards and ONLY card break his stocks, you'll get to Dark
Riku in NO time ^^
2nd: Dark Aura, and card break him if you can at the same time.
3rd: No more dark aura's left? Even after recharge? He had only half a green
HP bar for me so just use Dark Firaga and he's down.

How easy was that?

===================
END OF BOSS BATTLE-
===================

Three level up here! Anyways after this fun battle, Lexaeus will die but put
Riku into darkness where Ansem resides and talks. Mickey will show up though
and save Riku and put him back in Castle Oblivion. Ok, go up the stairs :P.

Zexion will talk with Axel, who are dead: Vexen, Larxene, Lexaeus. Only three
left! Anyways, back to Riku, Marluxia just died by Sora's hands. Zexion gives
you the world card.

=======================================================

= 10. [Basement 3] [Destiny Islands] =

Who can't love the beach and that sun? Riku loves it. Anyways after poor Riku
remembering what Ansem said about him only seeing figures of the dark... no
friends conversations here like Sora...

Key event- North
           West
           West
           North
           West

Kairi! Not... as the trio of Wakka, Selphie and Tidus she dissapears. Zexion
will explain to him more precisly why. He'll then explain to Riku the event
of why the Island shattered in KH1. Boss fight.

===============
BOSS: Darkside-
===============
My Level: 35
_________
Attacks:
1. Hearltess portal: same as KH one he sticks his hand in the ground and
some heartless pop up (shadows)
2. Ground smash: smashes the ground and may hit you
3. Energy rain: makes energy balls rain down
4. Heart ball: sends energy balls out of his heart hole at you.
_________
Strategy:
Card break all his attacks except Heartless Portal and Ground Smash. Card
break him Energy Rain and Heart Ball to get in Dark Riku to ease your life
and even in Dark mode continue card breaking it so you get to the 2nd set
quicker and can win faster.

===================
END OF BOSS BATTLE-
===================

Wow, Sora! Fake one, it's just really easy to see that yeesh, after all the
actions and the awesome scene (not cutscene but its just great) you can control
Riku again. Go North, East, North and enter Castle Oblivion.

Go up the stairs and you'll see the replica of Riku under (now) Axel's command
killing Zexion. Back to Riku, Ansem tries paralyzing him but Mickey comes to
the rescue and gives you your next world card. Save and choose your next
destination.

=======================================================

= 11. [Basement 2] [Twilight Town] =

Ansem will show up again, but Riku will tell him that he's not Ansem, Diz will
reveal his true identity then. After telling Riku something he'll leave you.

Key event- North
           North

You'll be at the gates. Alternate Riku will come but pissed off. Get ready for
a boss fight!

==============
BOSS: Riku II-
==============
My Level: 36
_________
Attacks:
1. Normal attack: stunning strikes are still here. and his attack power is up
a bit
2. Jump strike: this almost always tracks you and hits but can be dodged
3. Energy blast: stock move, get behind riku when he fires and it wont track
you but if your in front of him your getting hit
4. Shadows of Oblivion: he warps through space and time slashing you
continuously. The places he goes arent random but he covers too broad an area
and to quickly to dodge all of it...
_________
Strategy:
Pretty easy, attack like crazy and CARD BREAK HIS DARK AURAs. You can't heal
in this battle so don't waste a single second and dodge his Dark Firagas (jump
behind him). In Dark Riku stock, in normal attack like crazy and so on until
you win. Nothing too dificult.

=================== 
END OF BOSS BATTLE- 
===================

Poor Riku... after the false Riku's death youll be back in the previous room.

Key event 2- West
             North
             North
             North
             North

You'll see NaminÚ and Sora (sleeping) here. After some discussion and Riku
making his choice, you'll leave. Now you need to go to the exactly opposite
place! So I don't think you need directions :P

=======================================================

= 12. [Basement 1] [Castle Oblivion] =

Once you enter, you'll see Mickey and Diz, some talking. Go up the stairs and
save, and get ready to enter Castle Oblivion. The map is awfully small wow.
You only need to go north! Once you're there boss fight, Ansem II!

===============
BOSS: Ansem II-
===============
My Level: 39
_________
Attacks:
1. Submit: Guardian attacks.
2. Ground wave: Sends a very fast lightning wave on the ground from one side
of the screen to another.
3. Rockshatter: Goes from one side of the screen to another and so on.
4. Dark Shadow: Strong move, Darkside comes from under you and goes up smashing
you three times or more then redoes it again, MUST be card broken.
_________
Strategy:
Use your Oogie Boogie card when your close to dieing. 

=================== 
END OF BOSS BATTLE- 
===================

-------------------------
VIII.Secrets & Codes (cheats)

A. Japanese vs. English changes

1. The difficulty level seems to have increased in the english version.
2. In the japanese version if you only used two cards in a sleight none would
   dissapear but in the american the first selected still does.
3. Text but title is still the same.
4. Some bosses have become easier (Riku IV, Captain Hook) from some opinions.

B. Codebreaker Codes (high chances of crashing the game)

Enable Code
000064F1 000A
10001946 0007

Press Select To Refill HP [In-Battle]
72034000 0004
820331DC 03E7

Alternate code by kwbisping:
82039BE2 03E7

Yet another alternate code by ForteGSOmega:
3202815C 00FF

Max HP
82039CA8 03E7

Max CP
82039CAA 270F

Infinite Moogle Points
82039D24 869F
82039D26 0001

Max Exp (Note)
82039CB0 423F 
82039CB2 000F

Only 1 Exp for level up (Note)
82039CB4 0001 

Level Modifier
32039CB8 00?? 

Jimmy Cricket Log Book Complete 
42039CE4 FFFF 
00000010 0002
42039D04 0000
00000010 0002

All Room Creation Cards
4203A8D4 0909 
00000074 0002
4203A8C0 0909 
00000005 0002

All Cards
4203A080 0000 
00010232 0002
8203A4E4 0233
8203A4E6 0234

All Skills
42039CBC FFFF 
00000010 0002

Note:Use only one of these codes.

Selected Option Modifier(press Left) 
72034000 0020
32034EB2 000X
*0: New Game
1: Load
2: Link
3: Continue
4: New Game: Sora
5: New Game: Riku

Character Modifier 
32039BB8 00XX
*0A is Riku and 02 is Sora. .

Fast Escape 
32031E8D 005A

Sora Codes:

Slot 1 Deck Modifier
82039DE0 XXXX 

Slot 2 
82039DE2 XXXX 

and s.o. just add 2h to the address for the next slot.

Infinite Sonic Rave Turns 
320184F1 0000

Riku Codes:

Max HP(by radical dreamer, for completeness)
82039CA8 03E7

Max Attack Points(basically the Max CP code)
82039CAA 0063

Max Dark Points 
82039CAC 03E7

Max Transformation Points 
32034058 00FF

Friends modifier:
32039D2C 00xx

All Cards + Premiums
4203A080 0000
00010232 0002
8203A4E4 0233
8203A4E6 0234
4203A4E8 8000
000101B3 0002

-------------------------
IX. FAQs

Q: What is KH: COM
A: The sequel to Kingdom Hearts. It takes place directly after the ending
   to the original.

Q: What is it about?
A: The game continues Sora and co.'s search for Riku and Mickey.

Q. Why do you call Squall, Leon and not by his real name!?
A. I call him like that, since in KH1 he renamed himself as that
   since he couldn't protect HB (where he originated from) so he
   was full of shame to put it simply. Now he isn't but I still
   call him like that, but only for KH related things, I was a
   really big FF8 fan so I do know his "real" name =P

Q. How do you have the game if it's not out yet? Are you playing
   a japanese version, or do you live there (etc....)?
A. We're playing the "JAP NTSC" and know someone with the "DEBUG NTSC"
   version of the game, and no I don't live in Japan, or else 
   I'd be in a problem since I don't know
   Japanese yet ^^;

Q. I beated the game and not you! You're so slow!
A. Maybe because I have a REAL life in the OUTSIDE world, and not stuck
   infront of a GBA playing like a moron?

Q. How long does KH:COM last, or how long does it take to finish it?
A. I've got it since November 11th, I'm still fighting Riku IV. Others
   finished KH:COM the first day it was out. So it really depends on what
   kind of gamer you are.

Q: What are "cards" for?
A: There are many types of cards the basic use of for cards is as follows.
   1. attacks and abilities are initiated using cards.
   2. Cards are used to open doors during play these cards are map cards and
      are won from battles.

Q: My cards keep dissapearing in battle even when I reshuffle my deck.
   What happened?
A: Your obviously using stock techniques (trinity limit, sonic rave,etc) When
   you use one you'll lose the first card in the combo.

Q: I followed your boss guide(s) but (insert boss name here) still wipes the
   floor with me!!
A: Not all guides are a perfect solution and sometimes a strategy isn't good
   for you. Either keep trying or find another strategy that you can use.

Q: Why does your guide not have (insert subject here)?
A: Either its irrelavent, spoiling, doesnt exist, or has not been put on the
   guide as of yet. Rome wasnt built in a day (or was it?).

-------------------------
X. Credits 

First of all, I'll thank Tetsuya Nomura for firstly CREATING this game.
Second, KHU and it's staff for helping me with this faq as we speak, Mors
for some translating, Pete for re-organizing this faq to fit into Gamefaqs
(and of course everyone else there!).

Other thanks to:
-GOODheartGONEbad (moderator of KHU)
-Forte EXE
-Mkt2015
-Mykas0
-Darkwanderer
-Emmanouil
-Saugat Mananadhar

And I hope I didn't miss anyone so thanks anyways ^^