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    FAQ/Walkthrough by DontTouchMyShrew

    Version: 1.1 | Updated: 01/07/05 | Search Guide | Bookmark Guide

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    <<GP LEGEND>> (For the Game Boy Advance; 
    Walkthrough created by AJ)
    <<<<Legal Stuff>>>>
    This mine, do not copy.
    Hi there, and welcome to the wonderful world of 
    F-Zero! This game is Grand Prix Legend, a much 
    better and cooler game than Maximum Velocity was. 
    Us Brits were given the benefit of receiving this 
    game 3 months before it reaches the shores of 
    North America, and therefore I have started 
    creating this guide before anyone else makes one. 
    Anywho, read on to enjoy and understand this 
    magnificent and fast paced game, one where you 
    might find yourself going “Aaaaaah!” when 
    reaching speeds like 1400km/h.
    1a: Controls.
    1b: Racers. (list unfinished)
    1c: Tips on Racing.
    2: Story mode.
    2a: Rick Wheeler –story.
    2b: Captain Falcon –story.
    2c: Jody Summer –story.
    2d: Jack Levin –story.
    2e: Samurai Goroh –story.
    2f: Lisa Brilliant –story.
    2g: Black Shadow –story.
    2h: Zoda –story.
    3a: Grand Prix mode.
    3b: Expert Grand Prix mode.
    4: Linking mode.
    5: FAQ. (coming soon)
    6: Secrets and unlockables.
    7: Credits and Contacts.
    Well it must be obvious, considering this is a 
    racing game, but I’ll go through them anyway, for 
    the benefit of all stupid people.
    A: Acceleration (as you do o_O)
    B: Brake
    L: Sharp turn Left
    R: Sharp turn Right
    L&R: Boost (costs 20-30% of power (only possible 
    after completing first lap))
    There is a total of 34 racers to choose from in 
    GP Legend (except in Story Mode, which has 8 
    characters to use, and Zero test, which has 
    preset racers for each event).
    NAME OF RACER (Name of Vehicle)
    Weight: ----kg
    Body (how strong the vehicle is): Ranking A-E
    Boost (how fast the vehicle is): Ranking A-E
    Grip (how the vehicle handles with sharp turns): 
    Ranking A-E
    Here is a list of them:
    RICK WHEELER (Dragon Bird)
    Weight: 1850kg
    Body: B
    Boost: B
    Grip: B
    CAPTAIN FALCON (Blue Falcon)
    Weight: 1280kg
    Body: B
    Boost: C
    Grip: B
    DR STEWART (Golden Fox)
    Weight: 1420kg
    Body: D
    Boost: A
    Grip: D
    PICO (Wild Goose)
    Weight: 1620kg
    Body: A
    Boost: B
    Grip: C
    SAMURAI GOROH (Fire Stingray)
    Weight: 1960kg
    Body: A 
    Boost: D
    Grip: B
    JODY SUMMER (White Cat)
    Weight: 1150kg
    Body: C
    Boost: C
    Grip: A
    JACK LEVIN (Astro Robin)
    Weight: 1050kg
    Body: B
    Boost: D
    Grip: A
    ZODA (Death Anchor)
    Weight: 1620kg
    Body: E
    Boost: A
    Grip: C
    LISA BRILLIANT (Panzer Emerald)
    Weight: 1900kg
    Body: A
    Boost: D
    Grip: B
    MIGHTY GAZELLE (Red Gazelle)
    Weight: 1330kg
    Body: E
    Boost: A
    Grip: C
    BABA (Iron Tiger)
    Weight: 1780kg
    Body: B
    Boost: D
    Grip: A
    OCTOMAN (Deep Claw)
    Weight: 990kg
    Body: B
    Boost: B
    Grip: C
    CLASH (Crazy Bear)
    Weight: 2220kg
    Body: A
    Boost: B
    Grip: E
    BIO REX (Big Fang)
    Weight: 1520kg
    Body: B
    Boost: D
    Grip: A
    BILLY (Mad Wolf)
    Weight: 1490kg
    Body: B
    Boost: B
    Grip: C
    JOHN TANAKA (Wonder Wasp) 
    Weight: 900kg
    Body: D
    Boost: A
    Grip: D
    MICHAEL CHAIN (Wild Boar)
    Weight: 2110kg
    Body: A
    Boost: C
    Grip: C
    KATE ALEN (Super Piranha)
    Weight: 1010kg
    Body: B
    Boost: C
    Grip: B
    ROGER BUSTER (Mighty Hurricane)
    Weight: 1780kg
    Body: E
    Boost: B
    Grip: B
    LEON (Space Angler)
    Weight: 910kg
    Body: C
    Boost: C
    Grip: A
    DRAQ (Mighty Typhoon)
    Weight: 950kg
    Body: C
    Boost: A
    Grip: D
    ANTONIO GUSTER (Green Panther)
    Weight: 2060kg
    Body: A
    Boost: B
    Grip: D
    BLOOD FALCON (Blood Hawk)
    Weight: Does it really matter?
    Body: B
    Boost: A
    Grip: E
    BLACK SHADOW (Black Bull)
    Weight: 2340kg
    Body: A
    Boost: E
    Grip: A
    Mr EAD (Great Star)
    Weight: 1870kg
    Body: E
    Boost: A
    Grip: D
    GOMAR & SHIOH (Twinnoritta)
    Weight: 780kg
    Body: E
    Boost: A
    Grip: C
    Mrs ARROW (Queen Meteor)
    Weight: 1140kg
    Body: E
    Boost: B
    Grip: B
    JAMES McCLOUD (Little Wyvern)
    Body: E
    Boost: B
    Grip: B
    SUPER ARROW (King Meteor)
    Weight: 860kg
    Body: E
    Boost: B
    Grip: B
    BEASTMAN (Hyper Speeder)
    Weight: 1460kg
    Body: C
    Boost: C
    Grip: A
    SILVER NEELSEN (Night Thunder)
    Body: B
    Boost: A
    Grip: E
    THE SKULL (Sonic Phantom)
    Weight: 1010kg
    Body: C
    Boost: A
    Grip: D
    LUCY LIBERTY (EleganceLiberty)
    Weight: 1000kg
    Body: B
    Boost: C
    Grip: A
    MISAKI HARUKA (Moon Shadow)
    Weight: 1110kg
    Body: B
    Boost: C
    Grip: B
    Ok, at the beginning of the race, you can get a 
    boost if you press and hold the A button just at 
    the right time. However, be careful, if you hold 
    the A button too long, your boost will overdrive 
    and you will temporarily short circuit. Sadly, 
    each vehicle needs a different amount of time to 
    hold the A button during the waiting lights to 
    get a perfect boost. However, I think that the 
    stronger the vehicle’s general boost statistic 
    is, the shorter the time you need to press and 
    hold the A button.
    Jump ramps are your friend. Unless of course you 
    have lousy landing accuracy, causing you to 
    sometimes lose the race by crashing and stuff. 
    But if you use the ramps at the right angle and 
    the right speed, they can shave several seconds 
    off your time per lap.
    If you and an opponent are next to each other 
    when racing, side attack them. With luck, they 
    shall lose control and maybe even crash. This tip 
    is not advised if you are about to meet a sharp 
    <<<<<<STORY MODE>>>>>>
    The main part of the game if not Grand Prix, you 
    can control up to 8 characters (starting from 1 
    at first, completing missions and unlocking 
    others to play story mode with later). Just a 
    reminder: On each character you can only keep a 
    maximum of $2,550,000. Ok, onto the stories!...
    -- 2a: Rick Wheeler –
    MISSION #1:
    As the first mission, you can expect this to be a 
    pretty easy, which, of course, it is! 
    Objective: Reach the goal before Octoman!
    Difficulty: 1/10
    The only difficulty with this course are the 
    relatively dangerous turns, but to an F-zero 
    veteran they should prove to be no problem at 
    all. As it’s a mere lap around Mute City, you can 
    beat the red car (Octoman) easily, especially 
    since you 2 are the only guys in the “race”.
    Bounty: $200,000,000
    MISSION #2:
    Rick is now on Zoda’s tail! Get the little 
    bastard!... But wait, who is this? Why, it’s 
    Captain Falcon! He’s chasing Zoda too, let’s get 
    Objective: Reach the goal before Zoda!
    Difficulty: 1/10
    This is a similar to Mission #1, but this time 
    you have to beat a harder course and come 1st. It 
    isn’t very hard, but the corners and turns are 
    more difficult, but shouldn’t issue too much of a 
    problem. And it’s not a wise idea to use your 
    boosters in this mission.
    Bounty: $100,000,000
    MISSION #3:
    Now we enter the Fire Field. Rick explains to 
    Falcon how he has 150 year history with him. No, 
    he ain’t an old OAP, he was a detective and 
    chasing Zoda, they were somehow frozen and woke 
    up 150 years later. Now onto the first official 
    Grand Prix in story mode!
    Objective: Win the race.
    Difficulty: 2/10
    Quite a difficult course to be honest, even 
    though it is very short. It’s the mines in the 
    area that are the reason I gave this mission an 
    extra difficulty point. Make sure not to bump 
    into a mine, if you do it could drive you into 
    more, and you could die within a second. Apart 
    from that, don’t worry.
    Bounty: $500,000,000
    MISSION #4:
    Your boss, Jody Summer, seems to be in a spot of 
    trouble. Rescue her within the time limit at Port 
    Objective: Reach the place where Jody Summer is 
    hold before time expires!
    Difficulty: 3/10
    This is an easy one if you aren’t extremely 
    careless or don’t use your boosts. Merely make it 
    to the end of the course in 40 seconds.
    Bounty: $100,000,000
    MISSION #5:
    Congratulations, you rescued Jody! What do you 
    get for a prize? A great big slap! Feh, women... 
    anyway, Jody will inform you that you should be 
    on your own case; and that Zoda will be at Big 
    Blue for the next grand prix. Let’s go! Remember, 
    if you like to kill people in your races; don’t 
    kill Jack, as he’s your friend! You CAN kill him, 
    but it’s not very nice. Now l- WHHHAAAT? Someone 
    meddled with your brakes! Now you have to race 
    without brakes! Ha ha ha, as if you used them 
    before anyway...
    Objective: Beat Zoda or help Jack win!
    Difficulty: 5/10
    As the objective shows, you’ll win if Jack beats 
    Zoda, even if Zoda beats you. Jack’s car is the 
    blue one with the yellow stripe down the middle. 
    The main danger is this are the 2 or 3 REALLY 
    sharp turns and the jumps, which can kill you if 
    you miss-land. However, if you keep to your best 
    ability and use boosts when necessary, you should 
    prove victorious!
    Bounty: $500,000,000 (quite a lot eh?)
    CONGRATULATIONS, you have beaten Rick Wheeler’s 
    story mode... or have you? If you have less than 
    $300,000 when completing mission #4 (you’ll 
    original have more than that anyway, what you do 
    is repeatedly complete mission #4, you lose 
    money) you’ll unlock Mission #X!
    Ooh, lookie, it’s Black Shadow, and he’s 
    challenged you to a race. You get transported to 
    White Land.
    Objective: Win the battle with Black Shadow!
    Difficulty: 5/10
    A relatively short course, yet a very difficult 
    course itself all the same. The beginning lap may 
    prove to be a challenge, but if you turn and 
    boost and accelerate and brake correctly you’ll 
    win with flying colours!
    Bounty: $500,000,000
    Now you’ve beat Rick Wheeler’s story mode. You 
    learn that Rick’s fight moves to the next stage 
    while he’s chasing Octoman again, whatever that 
    -- 2b: Captain Falcon –-
    MISSION #1:
    Our good old buddy has been hired to escort Clash 
    to somewhere. Why you must beat him in a race 
    however I don’t know o.o Maybe I misunderstood 
    the cutscene...
    Objective: Overtake Clash before the goal!
    Difficulty: 2/10
    Easier than Rick Wheeler’s first missions because 
    of the simpler corners. Just beat the fat guy and 
    move onto the next mission.
    Bounty: $100,000,000
    MISSION 2:
    AIIIYAA! Zoda captured Clash, noooooo. Ehem, 
    anyway, remember Rick Wheeler’s 2nd mission? This 
    is the same except you’re Captain Falcon.
    Objective: Rick or Falcon must finish before 
    Difficulty: 1/10
    This is easier than Rick’s #2 mission as you 
    don’t have to come 1st as long as Rick does. I 
    pity you if you have trouble with this.
    Bounty: $100,000,000
    MISSION #3:
    Zoda was switched for a fake in the race (Bio 
    rex, if you must know). Let’s go to Red Canyon. 
    Hey look, its’ our buddy Samurai Goroh! But he 
    seems to think you poisoned him, prove to him 
    that he’s no match for you!
    Objective: Beat Samurai Goroh in the race. Be 
    careful: you have no boost!
    Difficulty: 4/10
    As you have no boosts, you can’t.. uh.. boost. 
    But apart from that, the course itself as simple, 
    it has only 1 bad corner. You can win!
    Bounty: $500,000,000
    MISSION #4:
    Gasp, it’s Blood Falcon in Port City, and he’s 
    challenged you to a race! Win!
    Objective: Beat Blood Falcon at all costs!
    Difficulty: 5/10
    This mission isn’t difficult as long as you keep 
    your boosts up. The main difficulty here is 
    mistiming jumps, which is bad. Apart from that, 
    the race is simple.
    Bounty: $200,000,000
    MISSION #5:
    Blood Falcon did something to your machine so 
    your stranded, noooo! *Sad Music plays* Hold on, 
    there’s Mrs Brilliant, she offers to help for a 
    small amount of money... she will do either of 
    two things. If this is our first time doing 
    mission #4, she will leave you to be stranded. If 
    this is your 2nd time or more, she will give you 
    spare parts.
    	Onward to Lightning Volute!
    It’s Black Shadow! Our Falcy knows he captured 
    Clash, Black Falcon says he’ll give back Clash if 
    you beat him in the race, onward we go!
    Objective: Win the Race!
    Difficulty: 6/10
    The hardest mission yet. You see the big big big 
    jump near the beginning, no matter how fast you 
    are going, DO NOT USE IT! If anybody out there 
    knows how to use it safely, please contact me. 
    So, Black Bull will be the guy who’s winning, you 
    have to use your boosts to win of course.
    Bounty: $500,000,000
    CONGRATULATIONS, you’ve beaten Falcon’s story 
    mode!... or have you? If you did Mission #4 twice 
    or more, Lisa would’ve given you spare parts. You 
    decide to help Jody (I wonder why Jody and not 
    Lisa) out...
    Sand Ocean, an ocean of sand. Jody wants to beat 
    Blood Falcon. You inform her that you don’t know 
    what he has planned, so, we have to beat him!!!
    Objective: Help Jody Summer defeat Blood Falcon 
    in the race!
    Difficulty: 5/10
    Whatever you do, DON’T WIN THE RACE! I’m not 
    entirely sure about the exact rules, but I think 
    Jody must come 1st, you must come 2nd, and Blood 
    Falcon must come 3rd or below. The race itself is 
    simple with a lot of jumps.
    Bounty: $460,000,000
    Yes, now you have beaten Falcon’s story mode.
    -- 2c. Jody Summer –-
    MISSION #1:
    Jody has entered the silence race, especially to 
    try and beat Michael Chain, “Michael Chain must 
    not win this race!”
    Objective: Beat Michael Chain in the race!
    Difficulty: 3/10
    Easy peasy. Just win the race. This is one of my 
    favourite courses too. Also, when you have the 
    boosts, use the jumps to shave a second or two 
    off your time.
    Bounty: $500,000,000
    MISSION #2:
    Michael Chain ain’t happy, too bad. Chain knows 
    about your brothers death! He says Blood Falcon 
    knows more info.
    Port Town. Jody’s gonna challenge Blood Falcon to 
    a race in the grand prix!
    Objective: Enter the race illegally and beat 
    Blood Falcon!
    Difficulty: 3/10
    As easy as Mission 1, except the rather nasty 
    beginning which involves a lot of bumping if 
    you’re not careful. This is also one of my 
    favourite courses. Remember that from the 2nd 
    jump, use the course part to your right for a 
    massive time shaving.
    Bounty: $500,000,000
    MISSION #3: 
    Blood Falcon scampered off before you could 
    interrogate him. Follow him!
    Objective: Don’t let Blood Falcon out of your 
    Difficulty: 2/10
    Just follow the guy. This is the simplest of 
    courses. But I don’t know if you have to come 2nd 
    or if you can overtake him, but whatever.
    Bounty: $100,000,000
    MISSION #4:
    After following Blood to a warehouse, he’s about 
    to run you over! But Rick appears and stops him. 
    Blood runs off, and you give Rick a slap, telling 
    him to stay on his own case. You tell him about 
    the Big Blue course. 
    Mute City.
    Jack and Stewart listen to your obsession and 
    challenge you to a platoon race!
    Objective: Win the platoon members’ race!
    Difficulty: 4/10
    Until you get your booster you’ll most likely be 
    in 2nd place. This is a simple course, so you can 
    win without doubt!
    Bounty: $50,000,000
    MISSION #5
    You win, yay! Captain Falcon appears at your 
    doorstep and offers to help you beat Blood Falcon 
    at Sand Ocean! Remember Capt Falcon’s Mission X? 
    This is the same, but you must come 1st!
    Objective: Beat Blood Falcon to the finish!
    Difficulty: 5/10
    Winning the race makes it SLIGHTLY more difficult 
    than Capt’s X mission, but it’s still simple and 
    a fun track. Watch for the dodgy jumps.
    Bounty: $500,000,000
    Yay, you beat Jody’s story mode!
    -- 2d. Jack Levin –
    MISSION #1:
    Our poor Jacky has lost his confidence to race. 
    In Mute City, he consults Dr Stewart, and he 
    challenges Jack to a race.
    Objective: Beat the doctor.
    Difficulty: 3/10
    The simplest of simple course, and the simplest 
    of simple races. After obtaining the boost, you 
    can easily overtake him, so it shouldn’t be a 
    Bounty: $100,000,000
    MISSION #2:
    Although Jack beat the Doc, Jacky still doesn’t 
    think he’s any good. Now at Silence, Stewart 
    thinks he should enter the race and beat Michael 
    Chain. Also, Jack can’t seem to contact Jody, 
    odd... Huh? Someone tampered with Jack’s machine!
    Objective: Beat Michael Chain in this race using 
    a faulty machine:
    Difficulty: 4/10
    What exactly is wrong with the machine I do not 
    know. You must beat that hedgehog-like vehicle 
    and win the race! This course is like a box, 
    watch out for the jumps, although they can be 
    Bounty: $500,000,000
    MISSION #3:
    You beat Michael Chain! Impressive says the doc, 
    still not great says Jacky. Jody has appeared! 
    She wants to know about a bad guy named Blood 
    Falcon, but Jack’s never heard of him.
    Port Town.
    Mr Ead has appeared, he tells Jack Jody’s headed 
    for Port town alone! Both she and Doc have 
    disappeared. Jody faced Blood in a race and beat 
    him, but she’s following him to a warehouse. 
    Hmm... you see Blood Falcon fleeing the scene, 
    kill him!
    Objective: Destroy Blood Falcon’s machine!
    Difficulty: 4/10
    Don’t win this race without killing Blood. The 
    beat idea is to bash into him just before a jump, 
    or crash (not actually crashing) against him into 
    a wall, either way, he should die.
    Bounty: $100,000,000
    MISSION #4:
    But wait, it was a fake! (Bio Rex again! I wonder 
    if Rex is getting paid to do this...) Jack goes 
    back to the warehouse, and see the slapping 
    scene, Big Blue, blah blah blah, yeah...
    Mute City.
    Back at headquarters, Jack and Doc challenge Jody 
    to a platoon race to train her for the battle 
    against Blood Falcon.
    Objective: Win the platoon members’ race!
    Difficulty: 3/10
    Same as Jody’s platoon mission, but this time you 
    compete as Jack.
    Bounty: $50,000,000
    MISSION #5
    Jack won! Jody is sad that she didn’t win *sad 
    music plays* Now you must compete against Rick 
    and Zoda in the Big Blue race!
    Big Blue.
    All machines ready, a favourite is Jack Levin. 
    Jack and Rick shall compete fiercely. Zoda is 
    stupid XP
    Objective: Win the race!
    Difficulty: 6/10
    Hardest race yet methinks. Yeah, so you must win. 
    Zoda and Rick shall be some trouble at first, but 
    if you get ahead quickly this should be no 
    Bounty: $500,000,000
    Yay, Jack has now got his confidence back! And 
    Zoda is taken away. But who cares, Jack is 
    -- 2e. Samurai Goroh –
    MISSON #1:
    Our fat friend is in red canyon, already entering 
    a race. “OUCH!!!...?” Someone suddenly poisoned 
    Goroh! He feels weird...
    Objective: Win the race in this tough-to-handle 
    Difficulty: 6/10
    The turning has been badly damaged, and this 
    course needs good turning, meaning this mission 
    is rather difficult. Try your best! Watch out for 
    the sharp turns.
    Bounty: $500,000,000
    MISSION #2:
    It’s Lisa, Goroh’s wife! But she forgot who you 
    are! (SHOCK!) He thinks Lisa poisoned him, still 
    angry about before (?) Let’s not ask. She 
    challenges you to a race. She’ll listen to you if 
    you win.
    Objective: Beat Lisa!
    Difficulty: 6/10
    Although this is a short race, it’s still 
    difficult. Use your boosts wisely, but do use 
    them of course. Remember to turn and steer well.
    Bounty: $200,000,000
    MISSION #3:
    Goroh admits he does not think she poisoned him 
    so he won for nothing. Hmm. It’s Lisa’s amnesia 
    that’s the problem.
    	Captain Falcon! Now Goroh thinks HE poisoned 
    him. Goroh challenged him to a race to get the 
    Objective: Beat Capt Falcon in the race!
    Difficulty: 8/10
    My, these Goroh missions are hard. Anyway, you 
    can’t boost on this mission! Don’t ask me why, I 
    don’t know why. So you NEED to use the track 
    boosts to stand any chance of winning. I hate 
    this guy’s turning...
    Bounty: $500,000,000
    MISSION #4:
    Goroh thinks that a weakling like falcon (even 
    though he beat falcon 10 times and Falcon beat 
    him 135 times XD) couldn’t have poisoned him, so 
    he continues searching.
    Sand Ocean.
    Goroh now thinks that Black Shadow poisoned him, 
    this’ll take forever...! Black plans to make 
    Goroh an underling. But Goroh isn’t that foolish, 
    he knows how powerful Black is, and plans to run 
    Objective: Get away from Black Shadow.
    Difficulty: 7/10
    Not too hard compared to Goroh’s other missions. 
    But hard compared to everything else easy. Boost 
    and steer and GET AWAY!
    Bounty: $300,000,000
    MISSION #5:
    Goroh’s rival, Antonio Guster is also entering 
    the race. Antonio was the one that poisoned Goroh 
    too! Both Goroh and Antonio know the battle must 
    end here for the ttle of the galaxy’s foremost 
    Objective: Beat Antonio Guster!
    Difficulty: 8/10
    A very difficult mission. Remember to use the 
    jump near the beginning to shave a second or so 
    off, and god damn I hate this guys steering! You 
    need a lot of sharp turns for this race.
    Bounty: $500,000,000
    Content with Antonio’s defeat, Goroh is now a 
    better space pirate! YAY!
    -- 2f. Lisa Brilliant –
    MISSION #1:
    Red Canyon. Lisa already plans to enter the Grand 
    Prix! Black Shadow watches and doesn’t agree...
    Objective: Win the race!
    Difficulty: 6/10
    Also quite difficult for a starting mission, but 
    nevertheless very possible. Winning the race 
    should not be too hard, but watch out as sharp 
    turns are needed for this race.
    Bounty: $500,000,000
    MISSION #2:
    Hey it’s husband Samurai Goroh! The scene is the 
    same as Goroh’s, about the memory loss Shadow 
    inflicted on Lisa and stuff. Beat Goroh!
    Objective: Beat Samurai Goroh!
    Difficulty: 5/10
    Boost at the very beginning, and when there’s a 
    straight path. As your opponent has difficult 
    steering, this shouldn’t prove TOO much of a 
    Bounty: $200,000,000
    MISSION #3:
    Lisa admits she’s forgotten who her husband is, 
    she’s NOT playing and she’s NOT lying. Goroh 
    promises to help soon...
    Antonio claims to know a way to restore your 
    memory, he’ll tell you how if you beat him in the 
    Objective: Beat Antonio Guster!
    Difficulty: 7/10
    Difficult at first. But overall isn’t that hard, 
    again this honeycomb track is difficult to 
    master, but any intermediate player can easily 
    clear this.
    Bounty: $500,000,000
    MISSION #4:
    Antonio is angry that her big sister (Yep!) won, 
    and so runs away. Angry, Lisa heads for Mute 
    There she meets Zoda. Zoda claims to have Lisa’s 
    memory, and must race to get it back, or become 
    his slave.
    Objective: Win the battle against Zoda!
    Difficulty: 5/10
    This is only against one guy, so it ain’t very 
    hard. Remember to steer well and use your 
    boosts... jee, it’s really depressing having to 
    give you the same advice for virtually each race. 
    I need some sleep.
    Bounty: $200,000,000
    MISSION #5:
    Shocked, Zoda laughs nervously. He won’t let you 
    win so easily next time though! Then he’s knocked 
    out by Black Shadow. Huh. Black Shadow claims to 
    have your memory now o_o;. You must race in and 
    win the next grand prix.
    Let the grand race begin!
    Objective: Beat Black Shadow.
    Difficulty: 8/10
    Black Shadow, of course, is your greatest threat 
    here. Remember, don’t use the big jump, and boost 
    and steer!... God, there I go again with same old 
    advice. I mean, here I am, AJ, trying to give you 
    information about how to beat this game, yet all 
    I seem to do is give you the same old advice over 
    and over again. I mean, I have nothing else to 
    do, yet I can’t even give decent and unique info 
    for each mission. What kind of contributor am I?! 
    Sorry, you don’t have to listen to me; I don’t 
    want you happy people burdening my thoughts. Just 
    go start Black Shadow’s missions...
    Bounty: $500,000,000
    Ooh, Black Shadow’s machine APPARENTLY blew up. 
    We all know he ain’t dead though. Lisa rushes 
    after him, but Captain Falcon informs you that he 
    ain’t dead. Suddenly, Lisa regains some memory. 
    Goroh owes her money! AIIIII!!
    -- 2g. Black Shadow –
    By far the hardest part of Story Mode.
    MISSION #1: 
    Lisa Brilliant has entered the Red Canyon race. 
    Being your devious self, you must make her your 
    underling and wipe out her memory!
    Objective: Do a Side Attack on Lisa’s machine!
    Difficulty: 9/10
    Holy crap this guy’s machine is hard to control. 
    Just bump into Lisa once and then finish the 
    race, no matter what place you are, watch out for 
    the jumps, they may be your end.
    Bounty: $(Depends on your finishing rank)
    MISSION #2:
    Now you have stolen her memory, get to your 
    Zoda, your underling, has challenged you, destroy 
    Objective: Knock Zoda off the course.
    Difficulty: 7/10
    This is simple, you should be able to knock Zoda 
    off on the first lap, just get close and side 
    attack him, from then on, just complete the race.
    Bounty: $200,000,000
    MISSION #3:
    Well that was simple. Now to go to Sand Ocean. 
    It’s Samurai Goroh! He knows how powerful you are 
    and tires to escape, get him!
    Objective: Destroy Samurai Goroh’s machine.
    Difficulty: 7/10
    Similar to mission 2, but with less chance of 
    death and just one lap. Just do a powerful side 
    attack and you’ll win in no time.
    Bounty: $360,000,000
    MISSION #4:
    Anyone who stands against you dies! Onto 
    lightning to face Captain Falcon! Beat him in the 
    Objective: Win the race against Captain Falcon!
    Difficulty: 10/10
    Yes, it’s that hard. Remember this is a difficult 
    course too, so, remember to not use that big jump 
    at all costs and drive like there’s no tomorrow, 
    told you this guy’s missions were hard!
    Bounty: $500,000,000
    MISSION #5:
    Onward to your final battle... against the mighty 
    Rick Wheeler! Defeat him at silence! Or else. 
    Rick’s very tough though, watch out.
    Objective: Win the battle against Rick Wheeler.
    Difficulty: 12/10
    HOLY @!*#... ehem, yes, VEEERRYYYY tough. I got 
    real frustrated with this Mission-of-a-bitch, and 
    considering the Black Bull handles like a 
    pregnant cow on marijuana, this is oh so 
    difficult. Took me forever, a whole loada tries. 
    You need expert driving and a hell lot of luck to 
    win at this!!!
    Bounty: $360,000,000
    Wow. You beat the guy? Amazing! You might even be 
    as good as me! ^_^ As if!!!
    -- 2h. Zoda –
    MISSION #1:
    They’ll try to protect Clash coz he has new 
    technology. Ya, the fat guy. You, as Zoda, must 
    get him.
    	You’ve captured Clash, get away from the 
    bounty hunters!
    Objective: Get away from Rick and Falcon.
    Difficulty: 3/10
    There is a high chance of death here from all the 
    corners, especially if you use your boosts. 
    Remember, at the very beginning take the shorter 
    turn, or instant failure is guaranteed.
    Bounty: $200,000,000
    MISSION #2:
    You take Bio Rex’s machine and scidaddle! Now 
    you’ve escaped, time to head back to Black 
    Shadow, in the middle of nowhere.
    Overconfidence has arisen. Now you think you can 
    take anybody, even Black Shadow. Time for a race!
    Objective: Beat Black Shadow:
    Difficulty: 5/10
    Quite easy. As Black Bull is slow, using your 
    boosts and the short cuts should make this 
    mission a cinch!
    Bounty: $200,000,00
    MISSION #3:
    It’s Lisa Brilliant! You tell her you have her 
    memory, but you’ll only give it back if she win 
    the race. If you win she’ll become her servant.
    Objective: Beat Lisa!
    Difficulty: 5/10
    Very easy too. Just win o.o
    Bounty: $100,000,000
    MISSION #4:
    Winning, Lisa threatens that she’d rather die 
    than be your servant, Zoda tells her to calm down 
    but is quickly knocked out by Black Shadow. Later 
    Zoda awakens and heads towards...
    Fire Field.
    You run around excited. Yeah...
    You can’t shake the anger about Rick. Time to 
    destroy some vehicles!
    Objective: Destroy all of the machines in the 
    Difficulty: 6/10
    There are only five, so don’t worry. You can kill 
    one straight away. Others you can kill along the 
    race with only one side attack each. Careful 
    though, this is a VERY dangerous course.
    Bounty: $500,000,000
    MISSION #5: 
    Content with your destruction, you head for Big 
    Blue to defeat Rick Wheeler! Now to finish your 
    fight with him once and for all.
    Objective: Beat Rick and Jack in the race!
    Difficulty: 7/10
    Not too hard for a final showdown! Just do you 
    best for the fight for evil! =)
    Bounty: $500,000,000
    Zoda is happy, yep, he runs off content.
    Finally you beat story mode, onto Grand Prix 
    <<<<<< GRAND PRIX MODE >>>>>>
    MUTE CITY Tradition Park
    Traditional indeed. This is the simplest of all 
    courses. Just watch out for the sharp turn about 
    3/4 of the way through just before completing a 
    RED CANYON Junction
    Hmm, quite a difficult course considering it’s 
    bronze cup, but still very easy, the path to 
    choose is the left at the beginning and then half 
    way through take the right course with the speed 
    boosters on the first lap and then left with the 
    healing strip afterwards if you use your boosts a 
    MIST FLOW Clip Oval
    As it is difficult to see in this course it also 
    proves to be challenging to a complete beginner, 
    but as there are only 4 turns per lap it 
    shouldn’t be too complicated.
    LIGHTNING Volute
    A very difficult course considering it’s bronze 
    cup. Remember this piece of information submitted 
    by RAMEN: This is impossible to do on your 1st 
    lap.  You need at least 2 boosts worth in your 
    power meter.  Right before you hit the last boost 
    arrow before the big jump in the beginning, boost 
    and hold the buttons in case you boosted too 
    early.  Follow the extreme left edge of the 
    purple barrier so that if you miss the landing 
    you won't crash.  Try to land on the edge of the 
    track to the left of the one you're just 
    above.  It should have a big blue jump ramp on 
    it.  If you time your turn just right,  you 
    should land on the purple barrier lust to the 
    left of the jump ramp 
    This works best with a light machine with either 
    great turning, high speed, or just go ahead and 
    use Astro Robin.  That's what I did. Thanks 
    Ramen! And near the end take the left course if 
    you need healing and using boosters and right 
    course while not boosted, have a lot of health, 
    and have good turning.
    FIRE FIELD Blast Track
    Explosive, that’s what I say. Keep directly to 
    the track at all costs, if you go into the mines 
    you could volley off many and die before you know 
    it. Be careful.
    SILENCE Box Rink
    A favourite of mine; when boosting the jumps are 
    very useful. They’re quite useful even when not 
    boosting. But it has a few sharp turns so watch 
    SAND OCEAN Caterpillar
    This has many jumps, if you use them correctly 
    they shall be greatly to your advantage, but be 
    careful and always watch the screen, otherwise 
    MUTE CITY Expansion Park
    Similar to Tradition Park but now with a longer 
    course and sharper turns; but still no threat 
    BIG BLUE Slip Highway
    Hoorah for the cool music! Remember to not get 
    slipped away by the shiny roads and turn 
    correctly, especially near the first sharp turn 
    at the beginning. The 2 jumping areas are quite 
    dangerous if you are careless, too.
    MIST FLOW Front & Back
    Again you have limited sight because of the fog, 
    proving this to be a worthy course. Be careful of 
    the sharp turns as you may crash into one before 
    you know it, and use all the speed boosters along 
    the straight roads.
    PORT TOWN Forked Road
    This is a simple course; and remember, on the 2nd 
    and 3rd jumps use the course parts to your right 
    for a great shortcut. Mind you don’t misplace 
    your jumps or make them too slow/fast.
    SILENCE Honeycomb Rink
    As the name says, this course is roughly shaped 
    like a honeycomb as well as its turns, meaning 
    turning can be difficult. Also use the jump near 
    the beginning after using a boost only.
    WHITE LAND Flower
    A rather hard course; only use the short cut on 
    the right petal (on the map) if you have 
    confident turning, it isn’t that much of a short 
    cut anyway.
    FIRE FIELD Wreckage Circuit
    Be very careful on this course. One slip and 
    death may await you. Nevertheless it’s quite a 
    short course itself, but you need good turning 
    skills to not be in trouble.
    RED CANYON Peak Jump
    The few wonky corners about 1/3 of the way 
    through the lap may be what make you lose. It’s a 
    good idea to brake on the corners and quickly 
    start again when turning around. Also, don’t use 
    the jump, it gets you nowhere.
    MUTE CITY Mute City I
    The easiest of the easiest of easy course, even 
    simpler than the Mute City usually used. Just 
    remember the square-like cornering 2/3 of the way 
    through, and you’ll pass this course with ease.
    BIG BLUE Big Blue
    I presume these were the original course from F-
    zero thus having no particular sub-names. This is 
    also an easy course, be sure to use your boost a 
    lot here as you have many opportunities.
    SILENCE Silence
    The rough square corners are what make this 
    difficulty level of the course more than the 
    first two. The short cut is only slightly useful, 
    DO NOT take it if you are low on power, as there 
    are about 30 mines on the road section.
    PORT TOWN Port Town II
    Apart from the rough turning near the end which 
    involves two 180’ turns, this shouldn’t prove to 
    be too much of a challenge.
    RED CANYON Red Canyon
    This is a short course, and has very simple 
    cornering. Pass with ease.
    SAND OCEAN Sand Ocean
    For some reason there is a zigzag path 1/3 the 
    way through and straight after that is a 180’ 
    turn; Otherwise an easy course.
    WHITE LAND White Land II
    About 1/2 way through this course has 3 180’ 
    turns and one 90’ turn, but don’t worry. On this 
    course it is simple to ricochet off the 
    boundaries, and the jump near the end is simple 
    to clear.
    FIRE FIELD Fire Field
    They WOULD leave a dangerous mine course till 
    last wouldn’t they? This is a difficult course 
    with many hard corners and mines to boot. 
    However, any skilled player should have no 
    trouble, and everyone else be on your guard.
    <<<<<< EXPERT GRAND PRIX MODE >>>>>>
    The difference between expert and novice/standard 
    course is very little. If you need any help on 
    any expert Grand Prix course, just e—mail me.
    <<<< LINK MODE >>>>
    Here you have two options:
    SINGLE-PAK game allows you to play a course not 
    featured on the rest of the game know as Big Blue 
    Calm Sea. This is a very simple course and the 
    difficulty of any remaining computer players (if 
    the amount of human players is 2-3) is not 
    difficult at all, only about novice. You are not 
    allowed to choose your vehicle. Player 1 has 
    Green Bird, Player 2 has Yellow Bird, Player 3 
    has Red Bird, and Player 4 has Blue Bird. They 
    are all exactly the same except for their 
    colours, of course. Have fun!
    MULTI-PAK allows you to play with any characters 
    the person with the most unlocked characters have 
    unlocked, any courses the person with the most 
    unlocked course has unlocked, and I think any 
    computer players. I am not sure as I have never 
    played Multi Pak mode.
    <<< Frequently Asked Questions >>>
    Coming soon.
    <<< Secrets and Unlockables >>>
    Black Shadow: Beat Black Shadow’s story mode.
    Jack Levin: Beat Jack Levin’s story mode.
    Zoda: Beat Zoda’s story mode.
    Lucy Liberty: Beat Capt Falcon’s or Rick’s story 
    Lisa Brilliant: Beat Lisa Brilliant’s story mode.
    Misaki Haruka: Beat C-class Zero Test.
    Silver Neelsen: Beat B-class Zero Test.
    The Skull: Beat A-class Zero Test.
    Billy: Beat S-class Zero Test.
    Jody Summer: Beat Jody Summer’s story mode.
    Mr Ead: Get $2,550,000,000 on Rick Wheeler’s 
    Gomar & Shioh: Get $2,550,000,000 on Capt 
    Falcon’s story.
    Mrs Arrow: Get $2,550,000,000 on Samurai Goroh’s 
    James McCloud: Get $2,550,000,000 on Lisa’s 
    Mr Arrow: Get $2,550,000,000 on Black Shadow’s 
    Beastman: Get $2,550,000,000 on Zoda’s story.
    Mighty Gazelle, 
    Bio Rex, 
    John Tanaka, 
    Michael Chain, 
    Super Piranha, 
    Roger Buster, 
    Antonio Guster, 
    Blood Falcon, 
    Lucy Liberty, or 
    Misaki Haruka: Beat Grand Prix mode to randomly 
    unlock one (in Novice) two (In standard) or three 
    (in expert) at a time.
    <<<<< CREDITS AND CONTACTS >>>>>>
    I would like to thank:
    Nintendo for hosting and helping make this game 
    and such wonderful other games.
    TV TOKYO/ASHIPRO/DENTSU for some reason.
    Myself for making this walkthrough XD
    You can contact me at:

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