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===============================================================================
A            D            V            A            N            C            E
===============================================================================

                       A FAQ/Walkthrough by Jeff H.


TABLE OF CONTENTS
-----------------
1.00  Introduction
2.00  Getting Started
2.10    Controls & Movement
2.20    Game Basics
3.00  Mission Walkthrough
4.00  Side Missions / Earning Money
5.00  Package Locations
6.00  Rampages
7.00  Frequently Asked Questions
8.00  Guide Related


###############################################################################
1. 00  |  INTRODUCTION
###############################################################################

Welcome to Liberty City, where the crime rate is higher than any other city 
and traffic is everywhere. You play the role of Mike who is trying to do one 
last job in order to leave the city. But as luck would have it, this wouldn't 
be the last job as you soon find out. The game is an overhead action game 
that's based around fetch missions. There are other things thrown your way to 
mix things up but just don't expect anything too far out there. The dialog is 
laughable at best so don't take the story seriously.

In this guide you will find every bit of info that I could possibly put 
together. There's a lot of trivial stuff that may help even the most starving 
GTA fan, and there's also a complete walkthrough. And it's all free. So sit 
back and enjoy this overhead GTA incarnation.


###############################################################################
2.00  |  GETTING STARTED
###############################################################################

-------------------------------------------------------------------------------
2.10  |  Controls & Movement
-------------------------------------------------------------------------------
On foot
-------
 D-pad - Move
 A - Hit/shoot
 B - Sprint
 L - Follow/jack vehicle
 Select - Switch weapon

Sprinting:
Hold down the B button to sprint. It doesn't last forever and when Mike slows 
down you'll have to wait a few seconds before you can sprint again.

Strafing:
Hold the R button and press the D-pad in strafe in the wanted direction.

Jumping Barriers:
The brown barriers used to enclose large areas can be jumped. To do it, move 
towards one (facing it), then press A and B together. Mike should leap right 
over it.

In vehicle
----------
 D-pad - Steer
 A - Accelerate
 B - Brake/reverse
 L - Exit vehicle
 R - Power brake

Cruise Control:
To use cruise control simply get to your desired speed, press and hold up on 
the D-pad, and then let go of the A button.

Horn:
To turn sound your horn or alarm, hold R and press up on the D-pad.

Side Missions:
To go on a side mission (assuming you're in a mission vehicle such a cop car) 
press L and R at the same time.

Donut:
Performing a donut is simple. Hold down the power brake while holding left or 
right.

Fishtailing:
Fishtailing is when you go in one direction (as if to donut) and then reverse 
your direction. Learning how to do a fishtail is important because it allows 
you to stay in your car and *effectively* run over your enemy(s). Let's say 
you're doing a donut in a clockwise motion and a guy is in the center of the 
donut. You won't be able to hit him unless you fishtail because he's following 
your car's movement. So start a donut and as your enemy(s) starts to follow 
your car, change the direction on your d-pad to whip back the other way. If 
done correctly you will run them over with your back end.

-------------------------------------------------------------------------------
2.20  |  Game Basics
-------------------------------------------------------------------------------
Radar (a.k.a your map):
The radar tells you where you next mission is along with a host of other 
things. For example, your hideout is represented by a pink house. Enemies are 
a red dot, and missions can be various other symbols depending on what the 
mission is. Check your radar against the map that came with the game if you're 
having trouble finding something in particular.

Saving:
To save your game, find the hideout on the radar (designated with a pink 
house). Go around to the back and choose the save option. SAVE FREQUENTLY! But 
note that you cannot save while in a mission.

Mission Failure:
Getting busted or killed will result in failure if you're on a mission. 
However, if you fail *in between* two missions, meaning you beat one mission, 
but haven't officially gotten to the next, you won't have to re-do the last 
mission. When you fail a mission you can re-enter it simply by driving back to 
where you first got the assignment. For instance, if you fail a mission in the 
beginning of the game, you would simply drive to where Vinnie is on the map 
and you'll get to retry it. Typically, your assignments are a square with a 
letter on it.

Avoiding Traffic:
Unfortunately, dodging the cars by staying on the center line isn't as 
effective as the past GTA games, however. I find that driving on the sidewalk 
is the best thing to do when wanting to gain speed on long streets. The 
downside, of course, is that your wanted meter will go up if a cop sees you.

Police Bribes:
These are the gold stars found throughout the game. They lower your wanted 
meter by one star. Police bribes are hard to come by but if you see one while 
being chased by the law, grab it in hopes to shake some of them.


###############################################################################
3.00  |  MISSION WALKTHROUGH
###############################################################################

Welcome to my in-depth GTA Advance walkthrough. This may not be the hardest 
game in the world but I could see how people might have some difficulties with 
some of the missions. For the most part, the game guides you along, but for 
those wanting to know how to do things exactly, this walkthrough is for you. 
Besides, I don't think you'd be reading this if you weren't looking for a 
little bit of help.

NOTES:
1) When a mission is completed I still keep the walkthrough in that mission 
until the next mission is initiated. So if you complete mission 20 (for 
example) and don't know where to go afterwards, just stay in mission 20's 
walkthrough as it should guide you to 21.


Mission Table of Contents
```````````````````````````````````````````````````````````````````````````````
01: Jump Start      11: Scorelli       21: Columbian Coffee 31: Sue Me Sushi
02: Dirty Laundry   12: Love Boat      22: The Big Score    32: Down The River
03: Hot Wheels      13: Time's Up      23: Fine Dining      33: Bad Pimpin'
04: Ill-Gotten      14: Sober Driver   24: Flying High      34: Mystery Killer
05: Payback         15: Happy Hour     25: Factory Wages    35: Decoy Disaster
06: Fake IDs        16: Grand Opening  26: School's Out     36: Truth Revealed
07: Getaway         17: Pocket Rocket  27: Kid's A Hero     37: Love of Money
08: Twisted Metal   18: Political Will 28: Ante Up          38: Taking Revenge
09: Ill Repute      19: Show The Money 29: Two-Hand Toss    39: Smackdown
10: Droppin' Bombs  20: Race To Run    30: Scorned Lover    40: Assault Joint
                                                            41: Freedom Flies

-------------------------------------------------------------------------------
                                 PORTLAND        
-------------------------------------------------------------------------------
This is the island that you start off on. Portland is very urban in look and 
feel. A huge chunk of the game takes place here so you better get comfy with 
the place. Take a joyride around the city before venturing on with the 
missions. Get to know the island and see the things that the city has -- or 
will have -- to offer.

It's also recommended that you start doing the side missions and rampages 
after you've gotten used to the game via story missions. That way the game is 
easier to handle because these side mission will reward you with things that 
will help you in story mode (for example, unlimited running stamina). But it's 
completely up to you -- just a forewarning.


01. JUMP START
--------------
Follow Vinnie north and get into the car after he does. Vinnie what's to make 
a deal with the mafia and you'll drive there. It's a restaurant in Portland 
Beach. Just head east as soon as you gain control. When your car (the white 
arrow on your radar) lines up vertically with the pink dot, head north you see 
the blue box in the street. Drive onto it for a dialog scene.

Get back into the car and head west to where the pink house is at on the 
radar. This is the hideout; a place where you save your game progress and look 
at the items you have collected throughout the course of your missions. Drive 
to it and approach the south side of the building that the pink house icon is 
facing. Drive into the alleyway and Mike says he should look inside. Get out 
and run north, then west, over to the blue circle to complete the mission.

Drive back to the restaurant, represented by a blue square with a white V on 
it, where Vinnie is waiting.

02. DIRTY LAUNDRY
-----------------
It's time to get some heat -- so get and your car and head west. You want to 
drive to Ammu-Nation designated by a green square on your radar. When you get 
to it, drive around the west end of the building, get out and walk onto the 
flag that's on the sidewalk. While inside, buy a pistol with the cash you were 
given. Also, if you built up enough cash by doing side stuff, you can buy 
other weapons that you can afford.

Weapon in hand, hop in a car and head south to where Fedrico is (the red dot 
may take a while to appear since you have to wait for the text to stop). When 
you arrive, Mike will get out of the car. After the cutscene Fedrico will 
chase you on foot. Get your distance from him, then turn around and shoot or 
hit him with your bat. When you kill him the mission will be over and you'll 
earn some cash.

Head back to the restaurant (blue square) for a new mission.

03. HOT WHEELS
--------------
The trip to the banshee is a lengthy one. When you get to Atlantic Quays, 
drive to the north side of the parking lot and enter. Drive south to car where 
the parking attendant asks for a stub. Run around to his side and kill him. 
Try not to damage the car or it's mission failure. Hop in the car to see a 
message from Vinnie. Take it to the Pay 'N' Spray located at the orange square 
with the spray can on it. Cops will chase you as you make a dash for the 
place. Just wing it out until you get there. Drive onto the blue square and 
drive the car inside for a fresh coat of paint. You don't have to shake the 
cops to get your paint job, surprisingly.

Cruise to the hideout and park the car on the square for some cash. You can 
save your game via the blue circle if you want to. Get back to Vinnie at the 
restaurant for a new mission.

04. ILL-GOTTEN
--------------
Drive to where the green dot is and get the package in the alley. You can 
enter at the east or west side. Now go to the second dot that appears where 
you'll have to kill two goons before getting the package. The third package is 
just northeast of this location in another parking lot. After the discussion 
quickly kill the guy and the two that come from behind. Get the package and 
head out towards the pink dot. Simply head out the east side and onto the 
street, then keep going north until you get to it. Stand on the blue circle to 
for a conversation with Vinnie and some cash for completing the mission.

The blue square on your radar is where you want to be. Fortunately, that's the 
same place.

05. PAYBACK
-----------
Drive south to Trenton where you must give payback for the disrespect to the 
mafia. Run the first guy over and move towards the next red dot. In the 
parking lot a guy is demanding another guy's money -- kill him and move north 
to your final red dot. This guy is on the move in a van. Ram the van as best 
you can and try to get it to stop. If you have a gun (especially a shotgun), 
cut the van off, get out, and start shooting at it. When the van catches first 
run the guy over when he gets out to pass the mission.

Drive back to the restaurant to meet Vinnie yet again.

06. FAKE IDS
------------
Drive to the pink dot located at Portland Beach. Once there, get out and step 
on the blue circle to meet with 8-Ball. After the cutscene you're warned that 
someone alerted the police. Your wanted level should be at two stars, and you 
can get the one that the camera panned to moments ago. Either way, before you 
can go back to the restaurant you need to get to the Pay 'N' Spray (orange 
square) to reduce your wanted level completely. Drive far south, past the 
restaurant, and into the Pay 'N' Spray garage. With a new coat of paint, head 
north to the restaurant to complete the mission.

Vinnie mentions Chinatown and then tell you this is where he wants you to meet 
him. So get in a car and head towards Vinnie's icon for your next mission.

07. GETAWAY
-----------
All of the sudden, Vinnie changes plans. Drive to the hideout just north of 
here to discover the car waiting in the back. Now is a good time to save your 
game. Hop in the car and drive it to the pink dot on your radar. When you 
arrive past the Callahan Bridge you'll need to drive to the south side of the 
parking lot where Vinnie awaits. After the cutscene involving Vinnie, Mike 
says he needs to get to the hideout. Don't! Instead, go to the Pay 'N' Spray 
to get a new paint job. After that's done, you get a page from 8-Ball warning 
you that the cops are at the hideout and you should come to Portland Beach.

8-Ball's location is represented by a blue square with the number 8. Find him 
in the same spot of Portland Beach that he was before. After the cutscene 
you're outside again. Wait for the page and step on the blue circle again for 
a new mission.

08. TWISTED METAL
-----------------
Get into the red car with the arrow above it. Come out to the street and drive 
north up the first alleyway you see. When you approach the pink dot on your 
map, drive around to the west side of the building and park the car on the 
crusher. Exit and watch the car get crushed. After 8-Ball talks to you the 
mission is over.

Find you a car and head back to 8-Balls place for a new mission.

09. ILL REPUTE
--------------
You have 4:00 minutes to pick up the girls and drop them off individually. The 
one southwest of you is closer, so drive out to the street and go a couple 
blocks west and then shoot south. She's waiting on the sidewalk -- stop the 
car and let her in. (Be careful not to run the ladies over unless you want to 
fail the mission!) Now take her to the pink dot that appears southeast of 
here. Park onto the blue square and let her out. The second green dot 
reappears. Go pick this lady up and drop her off at the next pink dot that's 
near the hideout. Move northeast and get the last escort and drop her off far 
south of here to pass the mission.

8-Ball wants you to come back to deliver a package for him. Do so. He's still 
at his Portland Beach warehouse.

10. DROPPIN' BOMBS
------------------
Your car won't cut it this mission. Go up and get into the orange car with the 
arrow above it. Notice the damage meter on your screen? Once that meter 
bottoms out it's mission failure. Avoid wrecks by going slow. Also, avoid 
raising your wanted level so that the cops don't screw with you. Drive far 
west, past the hideout, and park the car on the blue square to complete the 
mission. Go back east to 8-Ball's place once again.

11. SCORELLI
------------
Get in your car and drive southwest to the pink dot. Approach the alley from 
any side, but you must get out of your car and walk because the paths are 
blocked. (Note: if you can't past the barrier on one side of the alley, move 
to the other side and try walking past.) As you move towards the center a 
bunch of guys show up. You have to kill all of them any way you see fit. If 
you have ammo you could try taking them out one-by-one: run, turn around and 
shoot, then run again. I went out to the street, hopped in a car, and started 
doing donuts as they approached. This was quick and easy ---  but don't stop 
near them or they'll drag you out of the car.

Get yourself a car and drive northwest to the green dot. Take the car into the 
parking lot and get into the one with the arrow above it. After the cutscene, 
quickly turn the car around and head northeast in the parking lot where you'll 
see a green van come out. Pass it up an exit out the east side of the 
compound. Haul ass southeast of here to the Pay 'N' Spray. This will get the 
van off your tail. [Yes, I realize that my method doesn't involve killing 
Scorelli's goons! But if you want to kill them then be my guest. :P] After the 
page from 8-Ball, head back to see him (pink dot) for your next mission. When 
8-Ball tells you to come to his pad you will formally start the next mission 
by standing on the blue circle that will appear.

12. LOVE BOAT
-------------
Run out to the street and get a car. Drive southeast to the location on the 
map. When you get to Portland Harbor drive on the blue square and Jonnie will 
meet up with you. After the conversation some guys appear in front of the car. 
Drive their way, killing as many as you can. Then drive northwest of here and 
out to the street. If you lose them (along with the two cars that may chase) 
Jonnie will tell you to take him to his bar in the red light district, marked 
with a pink dot.

When you arrive at the bar, you must kill the goons threaten Jonnie's life. If 
you want to run them over you must do it quickly so that they don't blow up 
the car. If you have ammo, I recommend getting out of the car and shooting at 
them. Either way, take them out to get things right with Jonnie and to pass 
the mission. Stay nearby, and when the blue circle appears you can start the 
next mission. But before you do so, you may want to go back to the hideout and 
save your game progress since it's nearby.

13. TIME'S UP
-------------
This mission is relatively difficult compared to your previous missions. 
You're given a strict amount of time and you must seek out multiple persons 
and kill them. It will probably take you a few attempts to get it right, but 
once you realize how to approach each enemy the mission becomes cake work.

You're working for Jonnie now, and it's time to pay some guys a visit. You 
want to start by running around the streets and finding yourself a fast car 
(there's one in the bar's parking lot). At the start of the mission there are 
three red dots on your radar. By the time you find a car a fourth red dot will 
appear; and it's close by. Quickly find it and catch up to it. It's the car 
with an arrow above it. Cut the car off and quickly get out of your car, drag 
the guy out of his car and kill him. You have to do this will precision. Make 
sure that you get far enough away from your car so that Mike doesn't try 
getting back in it when you press L to get the guy out.

With the first guy dead there's now three red dots left on your radar: Two 
northeast of your position and one far south. It doesn't matter what order you 
kill them in, but you do want to take the most efficient route. For the 
walkthrough's safe, you can take my path.

Start with the northern-most guy that's in Harwood. Find him walking on the 
sidewalk and run him down. Once you do this, a group of thugs will appear 
(check your radar). Run them over by using donuts and fish tails. When there's 
no more nearby on the radar, quickly drive southwest to the basketball court 
in Saint Marks. To get on it, you have to drive in the midsection on the east 
side. Find the guy on the northern court and run him over. With another guy 
dead, head for the last one far south of Saint Marks. Keep going to the red 
dot but don't move too far west or the Callahan bridge will get in your way. 
The last guy is in Callahan Point. When he sees you he starts to run; you know 
what to do. When this last guy is dead you will complete the mission. Head 
back to Jonnie's bar. Warning: lose the cops before going into Jonnie's bar 
because they carry over into the next mission!

14. SOBER DRIVER
----------------
Pick up the drunk girl in the parking lot next to the bar. If the cops are on  
your tail from the previous mission, pick up the star in this parking lot. The 
girl want to go to a club in Harwood, east of Jonnie's bar, so take her. When 
she gets there two thugs show up, so kill them. Go for the one closest to the 
girl and then shoot the other one. Walk up to the girl and she'll talk to you. 
Get back in a vehicle and start moving with her inside.

When boyfriend shows up, quickly drive off and away from. Don't bother trying 
to ram or kill him; it won't work. Instead, wait for the pink icon to appear 
on your radar (this is her house). Drive her home. The blue square is in a 
parking lot where her place is. After mission completion, drive back to the 
bar for a new mission.

15. HAPPY HOUR
--------------
If the cops are on you at the start of the mission you're pretty much forced 
to go to the Pay 'N' Spray because you can't afford to take too much damage. 
So if that's the case, go there and that out of the way first.

Time to collect the pickups. You have exactly four minutes to get all of them 
and get back to Jonnie's bar. Going at a stead rate and good route, one could 
drive to all of them, have time to stop at the Pay 'N' Spray and still get 
back to the bar before the time runs out. The best thing to do is drive south 
first and get the west-most pickup. With all pickups someone will come out and 
drop it in the street (you must pick it up on foot and get back in your 
truck). Then move in a counter-clockwise motion, moving up to the Pay 'N' 
Spray (you can stop there if you're doing good). Past the Pay 'N' Spray, move 
north and get the final two. Finally, drive to Jonnie's bar which is now 
represented by a pink dot on the radar. This mission is tough, I know, but 
remember to move south first and go in a counter-clockwise motion, getting all 
of the pickups on the way.

16. GRAND OPENING
-----------------
Like Jonnie tells you, take the Idaho over to 8-Ball's shop (not Pay 'N' 
Spray). It's the pink dot on the radar. 8-Ball isn't in the same building as 
he was before --- this one is harder to get to (there's a ramp that you can 
use to jump the barrier southeast of the pink dot). When you get there, get 
the car bomb from Slick. Listen to the instructions for setting the bomb, also 
note the bomb symbol that appears on the radar (this is where you can get 
bombs later on).

Head to the pink dot, avoiding a car fire! Stop the car on the blue square in 
front of the club, select the bomb, press A and B together and the bomb should 
set. Once you do that, get out of the car, and then press A to detonate when 
you've gotten some distance. With the club in ruins, get yourself a new ride 
fast. Get out of there while you can and make a dash to Pay 'N' Spray. Jonnie 
will page you afterwards, telling you to come back to his bar. Do so for a new 
mission.

17. POCKET ROCKET
-----------------
Drive southeast to Portland Harbor where the green dot is. Collect the rocket 
launcher awaiting you. What a surprise --- a bunch of guys show up! Hop back 
in your car and run them down. The car with an arrow above must be taken care 
of as well. If you have firepower, shoot the crap out if. Or you can just drag 
the guy out and put him down like Old Yeller. With all of the red dots gone 
from radar, head back to the bar. After you get your mission bonus sit tight 
and wait for the next mission.

18. POLITICAL WILL
------------------
You have two minutes to complete this objective, so be quick about it. Hop in 
the car that's in the parking lot. Go east toward the pink dot. When you get 
there it turns into a red dot. Catch up to the limo on the move and start 
ramming into it. By now the cops should be on to you. When you ram it enough, 
the senator will get out of the limo for a brief cutscene. After he talks kill 
any cops near you, being careful not to harm the senator. With the cops off of 
you, find the senator and start punching him (do not shoot him!). Punch him 
until his damage meter is a little past halfway. He will submit in the 
cutscene and the objective will be complete. Wait for the page from Jonnie. Go 
to the Pay 'N' Spray and get a paint job. Now go to the bar.

19. SHOW THE MONEY
------------------
Go far east towards the pink dot on your radar. Get out of your car and enter 
the alleyway. You talk to the guy and he'll leave the money. At this point you 
can either take the money and get out of dodge or you can wait around for the 
guy to take it back and his goons show up. Take the easy route since your 
choice doesn't affect the story. Grab the loot and get out of there as fast is 
possible, however. If you do stick around and wait for the money to be taken, 
kill him and the large group of guys that show up. Now grab the loot and head 
back to Jonnie's bar.

When you get there you notice what's going on. After the cutscene, get in a 
car and head south towards the pink dot and west over the bridge. Get to the 
blue square and cross the bridge to Staunton Island. When you get there, drive 
west and go around to the Newport Docks located northeast of the first street 
you see that runs north and south. When you get to the "K" on your radar, get 
out and walk onto the circle on the dock.

-------------------------------------------------------------------------------
                             STAUNTON ISLAND    
-------------------------------------------------------------------------------
Staunton Island, while it has the same entities as Portland, there are some 
differences besides the layout. For one, you can now get five stars on your 
wanted meter. This means that once you get five stars and even greater attempt 
to stop you will be instilled by the police. Things that have not changed are 
places you can go; such as Ammu-Nation, Pay 'N' Spray, the hideout, etc. The 
one difference is their locations. If you feel so inclined to go back to 
Portland, you can just by crossing the Callahan Bridge when not in a mission.

20. RACE TO RUN
---------------
Note the blue car northeast of the green car with in the arrow above. This 
blue car will follow you from checkpoint-to-checkpoint, trying try ram you off 
the road. Before taking off, find another car from off the street and park 
diagonally in front of the blue car as to block it. Now get in the green car 
with the arrow above it and a pink dot will appear north of you on the radar. 
All you have to do now is drive to each checkpoint (pink dot) that appears 
before the timer runs out. You must hit all checkpoints and you only get one 
at a time. Drive at a steady pace without wrecking much and you should be able 
to beat this mission with time to spare. Don't for get to block the Yakuza guy 
before starting if he bothers you too much throughout the mission. When you 
hit the last checkpoint near where you started, King Courtney will message 
you. Get back to the blue circle on the dock for a new mission.

21. LATIN COFFEE
----------------
This mission is simple enough: collect the 12 "coffee" cans for King Courtney. 
Move to the first red dot southwest of your location. When you get to the 
parking lot in Bedford Point, kill the four guys in the parking lot and 
collect the coffee cans they drop (8 left). Doing donuts and fishtails won't 
be as effective as getting speed and ramming them straight on. Move to the 
next red dot north of here. In the second location are four more guys. Kill 
them and them as a fifth guy takes off --- don't worry about stopping him 
since you have to let him go for now. Kill the four guys and collect the 
coffee cans (4 left). Go to the third location on your radar. As with the 
other two groups, kill these guys. Don't let them trap you between the 
buildings, though. Once they're dead head back to King Courtney.

22. THE BIG SCORE
-----------------
Get yourself a car and head northwest towards the pink dot. (Before going 
there make sure you have a shotgun and some ammo. If you don't head over to 
Ammu-Nation and pick some up because this will come in handy.) When you arrive 
to the location Mike gets out of the car and the camera will pan up to to the 
guys you need to kill. Run up on them and start shooting everyone with an 
arrow above their head --- no matter the color. If you're using the shotgun 
try to keep your back clear and let them approach from the front, shooting 
them as they get close. With all of them dead you pass the objective. Go back 
to King Courtney as expected. (If you haven't saved your game in a while, now 
is a good time since the hideout is on the way back).

23. FINE DINING
---------------
Drive west to the pink dot on the radar. When you get to the spot in 
Belleville, get out and stand on the blue circle to activate a cutscene. Don't 
bother with going to the front. Instead, run west and then south to the back 
of the building. Equip your fists (err... or holster your weapon).  Stand on 
the blue circle for another cutscene that takes place inside the restaurant. 
After the cutscene, with your fists out, run towards Cisco and start punching 
him. Keep doing this till the damage meter is empty. After the discussion, 
drive to the C that appears on the radar.

24. FLYING HIGH
---------------
Get inside the purple Diablo then turn around and drive south. To save time, 
at the turn, look for a ramp grass. Hitting this ramp at a high speed will 
send you over the freeway and to the other side. If you're having problems 
making the jump correctly, just know that staying on the left sidewalk and 
hitting the ramp at a slight angle will work. If your car flips try aiming for 
the wall next time.

After the bridge jump, go directly south to the green dot and stop on the blue 
square. When you get the shoes go further south and pick the second pair up. 
Once you have the second pair you'll get four stars on your wanted meter. 
Drive like crazy northeast to the location of the third pair. All shoes taken 
care of (for now), you no longer have to worry about the car you're driving. 
If the cops blow it up just get a new one. Drive back to Cisco and talk to him.

Grab the shoes nearby and head south to the pink dot in Bedford Point. Collect 
the meat that the guy leaves and take it east to the next pink dot. This is 
the spot that you were before. After the disgruntled guy is finished talking, 
him and his boys will start shooting at you. Return fire and kill all of them 
to complete the mission. Find a care and get back to Cisco.

25. FACTORY WAGES
-----------------
Before doing anything else, drive to the bomb shop in Torrington and buy a car 
bomb, which costs $1,000. Just southwest of here is a pink dot; go to it and 
the technician will show up in his car (now a red dot). Catch up to him and 
ram his car until he gets. Chase him down and shoot or hit him --- he will 
drop his ID card. Pick up the ID and finish him off. Get back in a car and 
head to the pink dot that appears north of you on the radar.

Stop the car on the blue square in front of the building, select the bomb, 
press A and B together and the bomb should set. Once you do that, get out of 
the car, and press A to detonate when you've gotten some distance. Quickly 
leave the scene of the crime and get back to Cisco after the mission complete 
screen. Now is a good time to save and stock up on guns & ammo (preferably get 
some shotgun ammo for the next mission).

26. SCHOOL'S OUT
----------------
You have three minutes to complete this mission, so hurry up and get in a car 
and drive north, cutting northeast through the stadium parking lot instead of 
going around it. As you near the pink dot on the radar you will see a blue 
square in the street that disappears once you get close. When the red dot pops 
up in a random spot (you may have to drive around before it does), find it and 
ram it once --- and only once. After that, block its path, get out of your 
car, and shoot the limo with one shotgun blast (this should definitely be 
enough to draw the guys out but not destroy it). When they get out lure them 
away from the limo and kill them. Get in the limo and take it to Pay 'N' Spray 
to get fixed up. (You should have nearly two minutes left for good pacing.)

After getting the limo fixed and painted, head back up north to the pink dot. 
When you get to the school don't park too far too far to the right on the blue 
square or the game may mess up and you'll have to restart the mission. Just 
stay to the left and you'll be fine. Once the Yuka cutscene is over it's time 
to bring her to Cisco. Head towards Cisco's place and two cars will soon give 
chase. You must lose them. Simply drive without stopping, stay off the grass, 
and avoid hitting anything that will slow you down. They're really easy to 
lose as long as you don't slow down. I like to circle the stadium (but staying 
away from the grass around it). When you lose them, take the girl to Cisco to 
complete the mission.

When the cutscene is over, wait for the page then go to the A icon on the 
radar.

27. KID'S A HERO
----------------
Drive far north to Liberty Campus. Park on the square and after the guy comes 
out walk over to the circle to put the ransom. After he takes the money hop 
back into your car. Now drive northwest to the pink dot that appears on the 
radar. When you get near the stadium, the camera pans west and into the 
adjacent parking lot where some goons are standing in front of a bus. Hop over 
the barrier behind the bus and into the parking lot. Approach the bus to find 
that it's locked --- you're spotted. Go back to your car and drive around to 
the entrance side of the parking lot. While inside, run all of the guys down. 
Collect the bus key that one of them will drop.

Get in the bus for a cutscene. Now drive straight out of the parking lot, 
making a left as to go south. Soon after you will be chased by two cars who 
ram the bus. I like to go as far west as I possibly can, to the shoreline, and 
drive south along shore itself. This works well because the trees near the 
shore slow down your pursuers. So do that and if you hit the ramp at the turn 
you can jump the median. Just keep going south and don't take corners too fast 
or the bus may flip over. If that happens you will fail the mission. When you 
finally get to Asuka you will pass the mission. After the cutscene wait for 
the circle to appear for your new mission.

28. ANTE UP
-----------
There are two ways to complete this mission. Method 1 is easiest.

Method 1: Drive to the casino and talk to the guy. He asks you to take care of 
some cop. We won't. Instead, drive to the bomb shop just north of the casino. 
Come back down and blow the casino up with the car bomb. Hurry and find a car 
in the parking lot. Now that you have 3 stars you must quickly get to the 
Pay 'N' Spray. After you get your new paint job head west back to Asuka's 
place to complete the mission.

Method 2: Drive to the casino and talk to the guy. He asks you to take care of 
some cop. We WILL. Drive north to the pink do on the radar. Stop on the blue 
square at the intersection and find the cop who's represented by a red dot. 
Hurry up and kill him (it takes a lot to kill him --- just keep running him 
down). Now make a run for Pay 'N' Spray if you must. Go back to the casino and 
collect the money. Finally, go west, back to Asuka to complete the mission.

29. TWO-HAND TOSS
-----------------
This mission is simple enough. Drive north to the stadium. Park your car 
outside and walk onto the field. Before approaching the players get out your 
baseball bat equipped. After the cutscene with the team's quarterback, start 
hitting him with the bat. Moments later the team will join his chase, so keep 
your distance. Only swing at him when he's in the front of the pack because 
injuring the other player badly will result in mission failure. Run, turn 
around, swing, and then run again. Keep repeating this until his damage meter 
is halfway. After the talking by the QB and Asuka, you will pass the mission. 
Head back to her place for a new one.

30. SCORNED LOVER
-----------------
Drive to the pink dot on your radar. When you get there you'll witness a movie 
being filmed. After the cutscene several guys run up to you. You can either 
shoot them with your shotgun or get back in your car and run them over. The 
shotgun method is less time consuming. When they're all dead you'll talk to 
Asuka's love interest, the actor. He leaves the alligator shoes on the ground 
for you. You don't have to kill him --- you just have to get the shoes --- but 
if you want to kill him go ahead. Get back in your car and head towards 
Pay 'N' Spray as the cops show up. Get your car painted and head back to 
Asuka's place to complete the mission.

31. SUE ME SUSHI
----------------
The shotgun is useful for this mission. You have five minutes to complete this 
mission so get moving ASAP. And if you can, highjack a fast car from out in 
the street. You have three green dots on your radar and the order that you go 
to them does not matter (take my route for the walkthrough sake of it). The 
first two guys you cannot kill or you'll fail the mission. The third guy can 
be killed, however.

First, drive to the green dot southeast of Asuka's place. When you get to the 
area the green dot will disappear and a red dot will show up moments later (in 
a random spot). Find the truck and cut it off. Get out and shoot it with your 
shotgun once. The guy will get out and scold you for what you did. Now he'll 
either run (unlikely) or try to fight you. Regardless of which, equip your bat 
and start beating him with it. Eventually he'll give up. Get back in your car 
and head northeast to the next green dot.

When you get to the second green dot you have to do the same thing as before: 
cut the guy off and shoot his truck. But you won't need to beat him because 
when he gets out of the truck a cutscene plays and when it's over the trucker 
is gone. Hop in your car and move to the third and final green dot that's 
north of here.

When you get to the third and final guy, do the same as the previous two: 
shoot the truck and he'll get out and talk to you. Only this time it will be 
the truck that you're looking for. If you don't want the trucker tagging along 
with you, go ahead and kill him. Get in the box truck (since it has the bad 
fish in it) and drive it back to Asuka's place to complete the mission.

32. DOWN THE RIVER
------------------
Drive to the first location on your radar and start beating the thugs who have 
an arrow over their heads with the katana Asuka gave you. Hit each one twice 
(and no more or they will die) and they will walk to the truck and wait for 
you. When you have all thugs in the truck (check for red dots on your radar), 
get back into it and drive to the docks designated by a pink dot on your 
radar. After you drop them off head to the next location in Bedford Point.

In the parking lot in Bedford Point, park on the blue square for more thugs to 
appear. This is you final stop of the mission, so get to work when the red 
dots appear. When  you reach 15 thugs Mike will say something about Asuka and 
this is where you can stop if you want to (each extra thug you get rewards you 
with extra money though).

When you're finished getting at least 15 thugs, get back in your truck and 
exit the parking lot. When your screen flashes a few cars will show up on your 
radar. One is usually all you'll have to deal with, because the other two 
often get stuck, so you can shoot if you wish to. However, I find it much 
easier just to outrun the cars completely. They may ram you a few times but it 
saves time opposed to shooting them. Just make a b-line northeast, north, and 
then east to the docks once again. Drop the remaining thugs off to complete 
the mission. Find yourself a vehicle then head back to Asuka for one more 
mission.

33. BAD PIMPIN'
---------------
The first part of this mission is very simple. Drive east and stand on the 
blue circle. Then kill the pimp and his goons that appear nearby. Once you do 
that drive back to Asuka for a cutscene, basically completing that part of the 
mission.

After the cutscene you may want to find a fast car. Then head east to the pink 
dot and step on the blue circle for a short cutscene. The cops and two mafia 
cars will be on you as you head towards the pink dot. You can ditch the cops 
via the Pay 'N' Spray but the mafia will likely follow you unless they get 
stuck or just plain lost. Either way, you need to get to the bridge in 
Belleville and take it to the third island called Shoreside Island before the 
timer runs out. You're told to go to the Wichita Gardens (pink dot). NOTE: 
There are two slightly different paths you can take for the next mission (34), 
so scroll down and see.

-------------------------------------------------------------------------------
                             SHORESIDE ISLAND
-------------------------------------------------------------------------------
If you thought Staunton was a tough place to be in, welcome to Shoreside. 
Pedestrians are aggressive and are packing more heat. Stay out of their way 
and do not make them angry or you'll quickly have a mob surrounding you. A 
neat feature of Shoreside is that there's a river separating the northeast 
corner from the rest of the island (use the ramp (74,97) to jump it). And like 
the previous island, you are now allowed to gain one more star on the wanted 
meter, maxing it out at six stars! What do you have to deal with at six stars? 
Oh, just the military including a tank... That is if you live long enough to 
get inside of it. Have fun. :)

34. MYSTERY KILLER
------------------
When you entered Shoreside you were told to go to the Wichita Gardens and then 
you got a page from Cisco telling you to come to him because it's a trap. If 
you listen to Cisco and meet him, you will still have to go to the location in 
Wichita afterwards. If you don't listen to him you should go to Wichita first. 
Not listening to him is faster, trust me.

Whichever method you use, you need to cross the river (there's a shortcut via 
the ramp located at coordinates 74,97). When you get to the pink dot on the 
radar stand on the blue circle to talk to the guy. When he calls his boys on 
you quickly take them out. Running them over is not smart since they're 
throwing cocktails, plus the area is tight. Get out and use the shotgun or 
whatever weapon you have. When they're all dead, head back to Cisco's plane in 
Francis Intl.

35. DECOY DISASTER
------------------
Once you get into the limo do not get out or you'll fail the mission. Drive 
north then east to the first checkpoint, then head north through the grass 
towards the second checkpoint when you'll be chased by two cars which will ram 
you. Stay at a high speed when moving one checkpoint to the next and you 
should be fine. Approach the next two checkpoints at a low speed because the 
direction you have to go afterwards is usually whacked. Eventually you will be 
directed from one checkpoint to the next. The cars will stop chasing when the 
hood (gang) begins the pursuit on foot. Simply speed past them and don't look 
back. Eventually, even the mafia will send two cars after you. Outrun them 
like you did previously and take the checkpoints in a clockwise manner. When 
do them all, you will see short cutscene with Mike.

With the checkpoints out of your way, it's time to head west to Pike Creek. 
You can get a faster car now if you wish. Go on the other side of the river 
(ramp at coordinates 78,34) and to the location on the radar.

When you arrive at the parking lot step on the circle to talk to the guy. 
Afterwards, work fast to kill all of his men in under a minute or you'll fail. 
Don't mess with civilians, only go for the guys over their head even if a 
civilian is shooting at you. When you're done head back to Cisco plane.

36. TRUTH REVEALED
------------------
The camera pans to a car taking off. Kill the guys nearby first. Use whatever 
you have in your arsenal to take them out, including a car. Once they're dead 
you can chase the car down. Gain on it and cut it off. Get out and start 
shooting it. A cutscene will play shoot the guy until another cutscene plays. 
Ignore the men that pull up and focus on killing the guy that you just tracked 
down. When you finally kill him the mission will be over.

You get a page from 8-Ball, but before going to his place make sure you swing 
by Ammu-Nation and purchase body armor and a flame thrower! You will need them 
for the next mission, trust me.

37. LOVE OF MONEY
-----------------
One of Cisco's guys shows up with not a gang of guys---but a whole army! You 
have to kill this wave (along with three more, totaling four waves) without 
dying. This is tough so make sure you have your flame thrower equipped. Have 
you back facing in between the building, hold R, and let them come to you. As 
they do, strafe away, and let them have it with the flame thrower. Don't go 
crazy with it because you only have two canisters and they need to last for 
all four waves or you're in trouble. If your health gets low, get the two 
health packs behind the buildings (west side). When all four waves of guys are 
toasted you'll see another cutscene with 8-Ball. It's time to head out.

Quickly exit the parking lot the same way you came it. Run out to the street 
and get yourself a car before you're busted. Drive southeast to the Pay 'N' 
Spray for a cutscene. After the message, wait for the cartel icon to appear 
and then drive to it. Stop your car on the blue square for a new mission.

38. TAKING REVENGE
------------------
From the start of the mission, wait for the red dot to appear on the radar and 
drive to it. Cut the truck off and start shooting at it. The guy will get out 
and threaten him. You know what to do: start shooting him until he gives up. 
He threatens to sick his yardies on you if you kill him. It's recommended that 
you just let him go because this doesn't affect the story. And if you kill him 
and take on his yardies, you risk getting killed and failing the mission.

If you let him go just wait for him to take off in the distance for a cutscene 
to play and to complete the mission. If you chose to kill him you must kill 
his yardies that appear to complete the mission. Listen to what Mike says and 
load up on some ammo (shotgun ammo in particular) before moving to the next 
mission.

39. SMACKDOWN
-------------
Smackdown can be one of the toughest missions in the game. You're given a 
strict amount of time to seek out all ten thugs and kill them. The different 
routes you can take is virtually limitless, and since there's no one "end all" 
routes, so tips will have to do. Also, I will give you a map of my route after 
the tips:

1) Use the shotgun for this mission. Quickly line up your shot with the thugs 
so that you can kill them with first shot. If you know you hit them directly 
then don't waste time waiting for the blood to spill. Get back into your car 
as soon as you see the red dot disappear on the radar. 2) Prior to starting 
the mission get yourself a fast car such as the Banshee or even a police 
cruiser. This saves time and allows you to jump the ramps easily. 3) When you 
stop to kill a thug, try stopping behind them so that you or the police don't 
shoot your ride! 4) When checking your position against my position on the map 
below, pause the game after you kill each thug. This way there's no confusion 
as to where you have to go next.

The map can be found here:
db.gamefaqs.com/portable/gbadvance/file/grand_theft_auto_advance_smackdown.png

HawkeyeSmash recommends this route (no jumps):
img107.exs.cx/img107/9417/Mypathforthe10kills.jpg

Once you kill all of the thugs the clocks dissolves but the mission is still 
not over. If you're in a police cruiser get out of it and into a normal 
vehicle. Drive to Pay 'N' Spray to ditch the cops and complete the mission. 
After you get the page from Asuka go to Ammu-Nation to buy some body armor and 
about four (4) flame thrower ammo tanks since the next mission necessitates 
these two things. Now go meet with Asuka across the river.

40. ASSAULT JOINT
-----------------
The car pulls away and moments later a bunch of goons appear. Run to cover as 
fast as you can. When you're ready, equip your flame thrower and go to town on 
these guys. With these guys dead it's time to head north to where the "A" is 
now at on the radar.

When you arrive Asuka's men pull up to offer help. They give you time to get 
in position but you really don't have to wait. Just pull out your flame 
thrower and start torching the crowd of guys just northwest of Asuka's guys in 
the grass. Take out the guy that rushes you first since he has a shotgun. When 
you're finished with them you can collect the health packs on the lawn before 
jumping over the barrier and entering the compound.

Approach the pink dot to see King Courtney whom has his goons with him. After 
talking to him you'll have to focus on killing his goons... three times over. 
On the forth time you get to fight one-on-one and Courtney has a rocket 
launcher! His rockets are easy to dodge as long as you anticipate them coming. 
Run diagonally across the screen, back-and-forth, until you get the rhythm of 
his rockets down. Once you do, move in with your flame thrower, torch him, 
move away, repeat. When his health is almost gone he retreats. When you're by 
the "K" on the radar the next mission will commence.

41. FREEDOM FLIES
-----------------
This is the final run in your desperate attempt to get out of the city. Jump 
the barrier and out front should be a tank waiting for you (there's a chance 
that it could be a Diablo -- check the tricks section for more info). The 
whole time that you are driving the cops and army will be on you, so don't 
stop and fire at any cops that shoot at you or get in your way. Go around 
roadblocks.

Okay, what you want to do is take the main road west as far as you possibly 
can, to the point where you're near the western shore. Now drive all the way 
south, a long stretch of roads, until you get to the airport. When you arrive 
quickly get out and stand on circle to complete the mission and the game.


###############################################################################
4.00  |  SIDE MISSIONS / EARNING MONEY
###############################################################################

Miscellaneous
-------------
Killing Pedestrians:
The easiest way to get cash is to kill civilians. Run them over, shoot them, 
do whatever you must. The amount of cash they drop ranges from 10 to 50 
dollars. Pimps (big fur coats) tend to drop piles of cash, so look out for 
them. Be careful when killing pedestrians because if a cop is on-screen when 
you do it, your wanted level will go to one star and you'll be pursued, 
sometimes even by angry pedestrians nearby.

Completing Missions:
The main purpose of the game is to beat all of the story missions. After each 
you will receive a large amount of cash, usually depending on the difficulty 
of the mission you beat.

Car Crusher:
Taking cars to get crushed will result in you getting money for the scrap 
metal. Whenever you're near the place, find a car on the street and park it on 
the crusher at the junkyard (in Portland). The coordinates are 155, 24.

Side Missions Descriptions
--------------------------
The main purpose of side missions is to give you money so you can buy more 
weapons at Ammu-Nation and get a fresh paintjob at Pay 'N' Spray when needed. 
However, if you know the GTA games well enough you know that you can unlock 
stuff by doing a certain amount of side missions. In order to avoid being 
redundant, "unlockables" data through side missions can be seen here:

  http://www.gamefaqs.com/portable/gbadvance/code/919434.html

Vigilante Missions:
To go on vigilante Missions simply get in a police car and press the L and R 
shoulder buttons at the same time. When vigilante mode is initiated a timer is 
displayed and you have a preset amount of time to apprehend the suspect. Doing 
so many earns you police bribes.

Rampages:
To go on a rampage you must find a rampage icon (red circle with green skull). 
There are only a handful on each island, so they are difficult to find without 
knowing their coordinates beforehand. When you pick up the icon you're given a 
certain amount of time and a specific weapon. You're asked to go on a rampage, 
or killing spree. For example kill 30 gang members with  in two 
minutes. Completing the rampage rewards you with cash, obviously. Note that 
for each rampage is one just like it, and completing one rampage makes both 
like rampages disappear.

Firetruck Missions:
If you manage to find a firetruck, initiate the mission with L and R. For the 
missions you must drive to a burning vehicle represented by a red dot on the 
radar. Drive up to it and, while facing it, press A and B together to spray 
water at it, extinguishing the fire. Move to the next vehicle on the radar 
once it appears.

Paramedic Missions:
Find the patient represented by a green dot (you have a set amount of time). 
When you get to them stop nearby and they'll get into the ambulance. Now drive 
them to the hospital and then your paramedic level will increase. Try to not 
hit pedestrians and cops along the way because if you pull up to your patient 
while around an angry mob, your patient could be killed and you will fail the 
mission.

Taxi Missions:
These missions work almost exactly like the paramedic missions. Pick up the 
pedestrian on the radar and drop them off to the location that appears. It's 
that simple. Wait for the next pedestrian to show up.

Races:
To enter a race simply drive to the checkered flag on the radar at all times. 
Races are checkpoint-based, so simply drive to each checkpoint at a time. Each 
island has 6 races each, making the total 18 if you're going for 100% 
completion. You must complete all races on the previous island in order to do 
them on the next.

Demolition Football:
To get this you need to complete all races on the first and second islands (12 
races total). After doing this you will see an icon on your radar (when on 
Staunton). Drive to it and play.


###############################################################################
5.00  |  PACKAGE LOCATIONS
###############################################################################

The following numbers are game coordinates. While in the game, press A + B + 
Start to see your current coordinates. There are a total of 100 packages 
spread throughout the game, and they're not all on Portland island. You cannot 
start collecting packages until after you've *fully* beaten the first mission.

**All package have been originally found and double-checked by me**

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      Portland (33)      |   Staunton Island (36)   |  Shoreside Island (31)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
210, 191 Portland Harbor | 119, 131 Newport         | 124,  51 Cedar Grove
205, 146 Portland Harbor | 112, 206 Torrington      | 117,  69 Wichita Gardens
196, 180 Portland Harbor | 111,  21 Rockford        | 113, 116 Wichita Gardens
190, 106 Portland Beach  | 110,  89 Fort Staunton   | 106,  99 Wichita Gardens
185,  73 Portland Beach  | 108, 235 Torrington      |  95,  76 Wichita Gardens
176, 223 Portland Harbor | 101, 156 Callahan Bridge |  92, 159 Francis Intl
176, 138 Portland Beach  |  96, 111 Newport         |  91,  78 Wichita Gardens
173,  89 Portland Beach  |  95, 143 Newport         |  91,  53 Cedar Grove
171, 162 Portland Harbor |  87, 227 Torrington      |  90, 242 Francis Intl
170,  42 Portland Beach  |  83, 235 Torrington      |  84, 193 Francis Intl
165, 208 Portland Harbor |  82, 163 Newport         |  84,  26 Cedar Grove
158, 145 Trenton         |  77, 188 Bedford Point   |  78,  62 Wichita Gardens
158,  71 Portland Beach  |  67, 171 Bedford Point   |  77, 134 Pike Creek
149, 113 Portland Beach  |  66, 217 Bedford Point   |  76, 119 Wichita Gardens
144, 159 Trenton         |  69, 235 Bedford Point   |  74, 180 Francis Intl
139,  63 Harwood         |  60, 115 Belleville      |  74,  36 Cedar Grove
139,  41 Harwood         |  59, 139 Belleville      |  60, 114 Pike Creek
132, 147 Trenton         |  59,  94 Aspatria        |  58,  77 Pike Creek
129,  46 Harwood         |  56, 165 Bedford Point   |  52, 202 Francis Intl
123,  98 Saint Marks     |  54, 149 Belleville      |  45, 171 Francis Intl
119,  72 Harwood         |  48, 207 Bedford Point   |  45,  83 Pike Creek
116, 218 Atlantic Quays  |  44,  62 Aspatria        |  44, 129 Pike Creek
114, 142 Portland View   |  42, 219 Bedford Point   |  38, 159 Francis Intl
111,  29 Harwood         |  42, 131 Belleville      |  34,  28 Cochrane Dam
109, 111 Saint Marks     |  41,  76 Aspatria        |  33, 120 Hideout
104,  87 Saint Marks     |  40,  34 Aspatria        |  23, 112 Pike Creek
 90, 201 Trenton         |  38, 107 Belleville      |  18, 154 Francis Intl
 88,  94 Saint Marks     |  36, 237 Bedford Point   |  17, 233 Francis Intl
 68,  74 Harwood         |  36, 185 Bedford Point   |  17, 196 Francis Intl
 67,  20 Harwood         |  36,  71 Aspatria        |  15,  38 Cochrane Dam
 47,  92 Hepburn Heights |  35, 141 Belleville      |   3,   4 Cochrane Dam
 38, 233 Callahan Point  |  31, 116 Belleville      |__________________________
 38, 142 Chinatown       |  27,  16 Aspatria        |
_________________________|  18, 239 Bedford Point   |
                         |  12,  58 Aspatria        |
                         |   8,  34 Aspatria        |
                         |__________________________|


###############################################################################
6.00  |  RAMPAGES
###############################################################################

Rampages are another form of side-missions. They're accessed through skull 
icons that you pick up, just like you would a package. When the rampage starts 
you're told to kill a certain amount of gang members with the weapon you're 
given (with infinite ammo). Sometimes it's a sword or car, but usually it's a 
gun.

Rampage Tips:
- You're wanted meter can still go up while on rampages, avoid the law.
- Gang members hang in groups, where there's one there could be more.
- Hide behind the corners of buildings to get the advantage while shooting.

Things you should know:
- When you start a rampage all other icons on the island disappear until
  the current one is over.
- Once you pass a rampage both identical icons disappear forever. You cannot
  pass the same rampage twice.
- If you fail a rampage you have to go to the other location and do that
  (identical) rampage. If you fail the second rampage the first one will
  reappear. Just keep alternating until you pass either one.

WARNING: The following chart contains spoilers of weapons/enemies involved!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                 Portland       |       Staunton      |        Shoreside
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 1 |  assault rifle (15) |  assault rifle (20) |      car (15)       |
          |   168,115 = 91,60   |   122,226 = 109,43  |    72,127 = 64,29   |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 2 |       bat (10)      |       car (15)      |  flamethrower (25)  |
          |   124,177 = 56,173  |    73,196 = 61,233  |    92,187 = 61, 13  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 3 |       car (10)      |    grenades (20)    |     katana (20)     |
          |    138,48 = 66,123  |    88,198 = 35,193  |     83,45 = 29,93   |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 4 |  flamethrower (20)  |     minigun (30)    |    minigun (30)     |
          |   166,140 = 52,133  |    97,223 = 77,150  |     66,96 = 50,150  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 5 |    molotov (10)     |     molotov (15)    |     molotov (20)    |
          |   151,220 = 109,163 |     79,73 = 61,217  |    19,104 = 18,201  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 6 |     shotgun (20)    |      pistol (15)    |     pistol (25)     |
          |    154,42 = 110,190 |     16,39 = 79,114  |     43,77 = 30,141  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rampage 7 |       uzi (15)      |        RL (25)      |        RL (30)      |
          |   137,117 = 90,105  |     77,56 = 27,232  |    107,43 = 37,66   |
__________|_____________________|_____________________|_____________________|


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7.00  |  Frequently Asked Questions (FAQs)
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Here are a bunch of questions I have devised and answered. Many are based on 
time spent at the GameFAQs GTAA message board. Some are original and offer 
insight that the tips section does not.


Q: How do I get 100% completion?
A: Complete all of the story, rampage, vigilante, firetruck, taxi, and 
paramedic missions; as well as the races on each island, demolition football, 
and collect all 100 packages. Basically, all of the worthwhile things on the 
Stats screen.

Q: Why will a contractor's location (Vinnie, Jonnie, etc.) sometimes be pink?
A: It's because they are a part of the mission objective at that time. In 
other words, you can't complete the mission without going back to them first. 
If you get busted or killed while their location is a pink dot you will fail 
the mission. When their location is a letter in a square box then you are not 
on a mission.

Q: Is it possible to fly the airplanes?
A: No. While it would be nice, you can't fly the planes at the airport.

Q: Can pedestrians hurt each other?
A: Yes. Civilians and law enforcement can hurt one another.

Q: How can I play demolition football?
A: First, complete six races on Portland. Then when you get to Staunton 
complete six more. Drive to the stadium on Staunton.

Q: How do I get the tank?
A: Get six stars on the third island. Then drive around a bit to find the tank.

Q: Is there an F1 car in this game?
A: Yes. One way to get it is beat all 18 races. Or if you're fast enough 
in 'Race to Run' King Courtney may let you drive it.

Q: What's the best spot to get (fast) vehicles?
A: Usually, parking lots are the best, but it also depends on the area. If you 
go out into the road and there's a bunch of slow vehicles, don't prance around 
looking for a better one. Instead, find a parking lot and look there.


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8.00  |  GUIDE RELATED
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History
-------
12/31/04 - 1.17 - All rampages added. Correction to packages. New FAQs/ASCII.
12/17/04 - 1.10 - FAQ & Side Missions added. 1 maybe 2 more updates expected.
12/05/04 - 1.05 - All 100 packages listed in a simple chart.
11/28/04 - 1.00 - Walkthrough done. The rest will be additions, fixes, etc
11/23/04 - 0.90 - Up to mission 37 done, plus packages.
11/17/04 - 0.80 - Up to mission 33 done, plus packages. I've been busy lately.
11/09/04 - 0.68 - Up to mission 28 done. Some of my package locations listed.
11/04/04 - 0.41 - Up to mission 17 done.
11/02/04 - 0.29 - A few missions done. Expect progress to pick up faster.
10/31/04 - 0.25 - Missions 1-10 are completed.

Thanks to...
------------
- BgRedMchn of GameFAQs for his correction of the Package List + a coordinate

Legal
-----
This guide is for personal display and use only. It should not be posted on a 
website, in a magazine, or any other large form of circulation without the 
expressed written consent of the author. Failure to adhere to this is a direct 
violation of the copyright laws outlined in the Fair Use Policy. That not only 
includes USA residents, but others as well. All Trademarks are property of the 
respective parties and have no association with the author of this guide.

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