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                  World Championship Tournament 2004

                  System: Game Boy Advance/NDS/NDS Lite
                  Author: SaiyanPureheart/Rasheed Islam
                    Date: June 27, 2011
                Document: Card Database


                       ~*TABLE OF CONTENT*~
                         ----------------

 /---------------------------------------------------------------\
 |I)                                           VERSION HISTORY   |
 |---------------------------------------------------------------|
 |II)                                          INTRODUCTION      |
 |---------------------------------------------------------------|
 |III)                                         DISCLAIMER        |
 |---------------------------------------------------------------|
 |IIII)                                        MONSTER CARDS     |
 | IIIIa)                                       NORMAL MONSTERS  |
 | IIIIb)                                       EFFECT MONSTERS  |
 | IIIIc)                                       SPIRIT MONSTERS  |
 | IIIId)                                       TOON MONSTERS    |
 | IIIIe)                                       FUSION MONSTERS  |
 | IIIIf)                                       RITUAL MONSTERS  |
 |---------------------------------------------------------------|
 |V)                                           MAGIC/SPELL CARDS |
 | Va)                                          NORMAL MAGIC     |
 | Vb)                                          CONTINUOUS MAGIC |
 | Vc)                                          EQUIP MAGIC      |
 | Vd)                                          QUICK PLAY MAGIC |
 | Ve)                                          FIELD MAGIC      |
 | Vf)                                          RITUAL MAGIC     |
 |---------------------------------------------------------------|
 |VI)                                          TRAP CARDS        |
 | VIa)                                         NORMAL TRAP      |
 | VIb)                                         CONTINUOUS TRAP  |
 | VIc)                                         COUNTER TRAP     |
 |---------------------------------------------------------------|
 |VII)                                         CONTACT ME        |
 |---------------------------------------------------------------|
 |VIII)                                        CREDITS           |
 \---------------------------------------------------------------/


TIP: Press ctrl + F, and type or copy and paste in the roman numeral
     with the letter that may follow it depending on what you're
     looking for.

     For example, "VI)" or "VIa)", but without the
     quotation marks.



  ============================================================
 |I)                                           VERSION HISTORY|
  ============================================================

06/27/11: The guide has been organized in great detail and is
          fully complete. Whew. My fingers still hurt! This is
          marked "FINAL", so updates (if any) will be highly
          unlikely.

06/26/11: 1001-1138 cards have been listed; all cards have been
          listed at last! Guide reformatting will start soon.

06/25/11: 701-1000 cards have been listed.

06/24/11: 341-700 cards have been listed.

06/23/11: 201-340 cards have been listed.

06/22/11: Card database started; 1-200 cards have been listed.




  ==========================================================
 |II)                                           INTRODUCTION|
  ==========================================================

 Welcome to the Yu-Gi-Oh World Championship 2004 card database!
This guide lists all the cards (and I mean ALL) you can get in
this edition of the game. There are 1,138 cards in total, all
of them obtainable from the many booster packs you receive when
you win a duel against the AI characters. I have listed all of
the cards in, more or less, alphabetical order. So feel free to
look up any card, along with its description.


  =========================================================
 |III)                                           DISCLAIMER|
  =========================================================

 This card database took me approximately a week to compile. And
I didn't get paid for doing it. Naturally, you shouldn't be making
any money off of it from someone's hardwork. Please take heed of
the following:

 This document was built and compiled by Rasheed Islam/SaiyanPureheart.
All Rights Reserved. This may not be reproduced under any circumstances
except for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

  Please note that I am NOT affiliated with this game's developers,
or with the Yu-Gi-Oh series itself, in any professional way.



  ============================================================
 |IIII)                                          MONSTER CARDS|
  ============================================================

 Below is a simple legend on how to read and understand each
card:

Monster Name
Number of Level Stars
Attribute of Monster
Type of Monster
Attack and Defense power
Card Description

 Note that I have split the monster cards into their respective
categories so that you have an easier reading.



   ================================================================
  |IIIIa)                                           NORMAL MONSTERS|
   ================================================================

7 Colored Fish
4 stars
Water
Fish
ATK 1800 DEF 800
A rare rainbow fish that has never been caught by mortal man.

30,000-Year White Turtle
5 stars
Water
Aqua
ATK 1250 DEF 2100
A huge turtle that has existed for over 30,000 years.

Abyss Flower
2 stars
Earth
Plant
ATK 750 DEF 400
A rarely seen flower that blossoms quietly on the edge of darkness.

Acid Crawler
3 stars
Earth
Insect
ATK 900 DEF 700
A giant caterpillar that secretes an acid mist that melts anything.

Air Eater
6 stars
Wind
Fiend
ATK 2100 DEF 1600
A monster that feeds on oxygen, sufffocating any who stand near.

Air Marmot of Nefariousness
2 stars
Earth
Beast
ATK 400 DEF 600
A horned beaver that dive-bombs enemies with acorns.

Akakieisu
3 stars
Dark
Spellcaster
ATK 1000 DEF 800
A sorcerer who utters spells that can render monster unconscious.

Akihiron
5 stars
Water
Aqua
ATK 1700 DEF 1400
This strange creature hides in the deep, dark corners of the
seven seas.

Alinsection
3 stars
Earth
Insect
ATK 950 DEF 700
A stag beetle with saw-like head and arms.

Alligator's Sword
4 stars
Earth
Beast
ATK 1500 DEF 1200
This lizard man can swing a sword at velocities that exceed
the speed of sound.

Alpha The Magnet Warrior
4 stars
Earth
Rock
ATK 1400 DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Amazon of the Seas
4 stars
Water
Fish
ATK 1300 DEF 1400
A mermaid who serves as herald of the Sea King and guards the
sanctuary.

Amphibian Beast
6 stars
Water
Fish
ATK 2400 DEF 2000
On land or in the sea, the speed of this monster is unmatchable.

Ancient Brain
3 stars
Dark
Fiend
ATK 1000 DEF 700
A fallen fairy that is powerful in the dark.

Ancient Elf
4 stars
Light
Spellcaster
ATK 1450 DEF 1200
This elf is rumored to have lived for thousands of years. He leads
an army of spirits against his enemies.

Ancient Jar
1 star
Earth
Rock
ATK 400 DEF 200
A very fragile jar that contains something ancient and dangerous.

Ancient Lizard Warrior
4 stars
Earth
Reptile
ATK 1400 DEF 1100
Before the dawn of man, this lizard warrior ruled supreme.

Ancient One of the Deep Forest
6 stars
Earth
Beast
ATK 1800 DEF 1900
This creature adopts the form of a white goat living in the forest,
but is actually a Forest Elder.

Ancient Sorcerer
4 stars
Dark
Spellcaster
ATK 1000 DEF 1300
Armed with an array of magic wands, this creature is capable of
multiple attacks.

Ancient Tool
5 stars
Dark
Machine
ATK 1700 DEF 1400
A destructive machine discovered in the Ruins of the Ancients.

Ancient Tree of Enlightenment
3 stars
Earth
Plant
ATK 600 DEF 1500
This ancient arbor uses its extensive knowledge to avoid the
damage of enemy attacks.

Ansatsu
5 stars
Earth
Warrior
ATK 1700 DEF 1200
A silent and deadly warrior specializing in assassinations.

Anthrosaurus
3 stars
Earth
Dinosaur
ATK 1000 DEF 850
Man-like dinosaur with a high I.Q. that is lacking in strength.

Aqua Madoor
4 stars
Water
Spellcaster
ATK 1200 DEF 2000
A wizard of the waters that conjures a liquid wall to crush any
enemies that oppose him.

Aqua Snake
3 stars
Water
Aqua
ATK 1050 DEF 900
This monster hypnotizes an opponent with the ball on its tail
and drags them to a watery doom.

Arlownay
3 stars
Earth
Plant
ATK 800 DEF 1000
A lady monster dwelling in a flower, she sprinkles the air with
poisonous pollen.

Armaill
3 stars
Earth
Warrior
ATK 700 DEF 1300
A strange warrior who manipulates three deadly blades with both
hands and his tail.

Arma Knight
4 stars
Water
Aqua
ATK 1000 DEF 1200
An ammonite warrior that has protected the seas throughout history.

Armored Lizard
4 stars
Earth
Reptile
ATK 1500 DEF 1200
A lizard with a very tough hide and a vicious bite.

Armored Rat
3 stars
Earth
Beast
ATK 950 DEF 1100
The fur on this monster rat is tough enough to repel swords.

Armored Starfish
4 stars
Water
Aqua
ATK 850 DEF 1400
A bluish starfish with a solid hide capable of fending off attacks.

Axe Raider
4 stars
Earth
Warrior
ATK 1700 DEF 1150
An axe-wielding monster of tremendous strength and agility.

Armored Zombie
3 stars
Dark
Zombie
ATK 1500 DEF 0
This warrior blindly swings a deadly blade with devastating
force

Baby Dragon
3 stars
Wind
Dragon
ATK 1200 DEF 700
Much more than just a child, this dragon is gifted with
untapped power.

Baron of the Fiend Sword
4 stars
Dark
Fiend
ATK 1550 DEF 800
An aristocrat who wields a sword possessed by a malicious
spirit that preys on the weak.

Barrel Lily
3 stars
Earth
Plant
ATK 1100 DEF 600
This wicked flower attacks enemies with pollen projectiles.

Barrel Rock
4 stars
Earth
Rock
ATK 1000 DEF 1300
Shouldering a pair of machine guns, this monster is unstoppable.

Basic Insect
2 stars
Earth
Insect
ATK 500 DEF 700
Usually found traveling in swarms, this creature's ideal
environment is the forest.

Bat
1 star
Wind
Machine
ATK 300 DEF 350
A mechanical bat that drops blasts from its wings.

Battle Ox
4 stars
Earth
Beast-Warrior
ATK 1700 DEF 1000
A monster with tremendous power, it destroys enemies with a
single swing of its axe.

Battle Steer
5 stars
Earth
Beast-Warrior
ATK 1800 DEF 1300
A bull monster often found in the woods, it charges enemy
monsters with a pair of deadly horns.

Battle Warrior
3 stars
Earth
Warrior
ATK 700 DEF 1000
A warrior that fights with his bare hands.

Beaked Snake
3 stars
Earth
Reptile
ATK 800 DEF 900
This monster wraps itself around an opponent and pecks away
with its huge beak.

Bean Soldier
4 stars
Earth
Plant
ATK 1400 DEF 1300
A plant-warrior that attacks with seeds and sword.

Beautiful Beast Trainer
5 stars
Earth
Warrior
ATK 1750 DEF 1500
A rare female beast-master with a very dangerous whip.

Beautiful Headhuntress
4 stars
Earth
Warrior
ATK 1600 DEF 800
A vicious creature that has decapitated numerous enemy monsters.

Beaver Warrior
4 stars
Earth
Beast-Warrior
ATK 1200 DEF 1500
What this creature lacks in size makes up for in defense when
battling in the prairie.

Behegon
4 stars
Water
Aqua
ATK 1350 DEF 1000
With a large mouth and massive teeth, this is one dangerous and
strange sea snake.

Beta The Magnet Warrior
4 stars
Earth
Rock
ATK 1700 DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Big Insect
4 stars
Earth
Insect
ATK 1200 DEF 1500
A giant ant that dwells in the jungle, it is powerful whether
attacking or defending.

Binding Chain
3 stars
Light
Fairy
ATK 1000 DEF 1100
The mystic links of this chain can rob enemies of their power.

Bio-Mage
3 stars
Light
Fairy
ATK 1150 DEF 1000
A mysterious priest created as a result of the latest advances
in biotechnology.

Bio Plant
3 stars
Dark
Fiend
ATK 600 DEF 1300
A monster created from a major accident in an undergound lab.

Black Dragon Jungle King
6 stars
Earth
Dragon
ATK 2100 DEF 1800
A jet-black dragon found in the deepest jungles who normally
devours trees.

Blackland Fire Dragon
4 stars
Dark
Dragon
ATK 1500 DEF 800
A dragon that dwells in the depths of darkness, its
vulnerability lies in its poor eye sight.

Blocker
4 stars
Dark
Machine
ATK 850 DEF 1800
This monster has several components that can be launched for
formation attacks.

Blue-Eyed Silver Zombie
3 stars
Dark
Zombie
ATK 900 DEF 700
The beams from the eyes of this creature are said to turn enemies
into zombies.

Blue-Eyes White Dragon
8 stars
Light
Dragon
ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction.
Virtually invincible, very few have faced this awesome
creature and lived to tell the tale.

Blue-Winged Crown
4 stars
Wind
Winged Beast
ATK 1600 DEF 1200
With hair shaped like a crown and a body encased in bluish
white flames, this bird is a formidable sight.

Bolt Escargot
5 stars
Water
Thunder
ATK 1400 DEF 1500
After rendering an opponent immobile by spitting a sticky goo,
this monster closes in for the attack.

Bolt Penguin
3 stars
Water
Thunder
ATK 1100 DEF 800
With both arms forming an electric whip, this monster paralyzes
its enemies with electric shocks.

Boneheimer
3 stars
Water
Aqua
ATK 850 DEF 400
This monster wanders the seas, sucking dry any creatures it
may encounter.

Bone Mouse
1 star
Dark
Zombie
ATK 400 DEF 300
A mouse that has returned as a zombie to seek revenge on cats.

Boo Koo
2 Stars
Dark
Spellcaster
ATK 650 DEF 500
A book-like wizard with a wealth of magic written inside.

Bottom Dweller
5 stars
Water
Fish
ATK 1650 DEF 1700
This is one sea creature whose wrath is something monsters fear
to face.

Boulder Tortoise
6 stars
Water
Aqua
ATK 1450 DEF 2200
A stone turtle that is nearly indestructible.

Brave Scizzar
4 stars
Dark
Machine
ATK 1300 DEF 1000
Armed with a mass of scissors, this monster can clip an enemy
into any desired shape and size.

Burglar
3 stars
Earth
Beast
ATK 850 DEF 800
A wily rat armed with a huge left claw.

Candle of Fate
2 stars
Dark
Fiend
ATK 600 DEF 600
Decides the fate of an opponent when the candle on its fingertip
burns out.

Celtic Guardian
4 Stars
Earth
Warrior
ATK 1400 DEF 1200
An elf who learned to wield a sword, he baffles enemies with
lightning-swift attacks.

Change Slime
1 star
Water
Aqua
ATK 400 DEF 300
A slime that can morph and adopt the shape and size of any monster
it chooses.

Claw Reacher
3 stars
Dark
Fiend
ATK 1000 DEF 800
Stretching arms and razor-sharp claws make this monster a formidable
opponent.

Clown Zombie
2 stars
Dark
Zombie
ATK 1350 DEF 0
A clown revived by the powers of darkness, its deadly dance has
sent many monsters to their grave.

Corroding Shark
3 stars
Dark
Zombie
ATK 1100 DEF 700
A zombie shark that can deliver its lethal curse with a spell.

Cosmo Queen
8 stars
Dark
Spellcaster
ATK 2900 DEF 2450
Queen of the galaxies and mistress of the stars.

Crawling Dragon
5 stars
Earth
Dragon
ATK 1600 DEF 1400
This weakened dragon can no longer fly, but is still a deadly
force to be reckoned with.

Crawling Dragon #2
4 stars
Earth
Dinosaur
ATK 1600 DEF 1200
A powerful dragon with teeth that can grind almost anything
to dust.

Crazy Fish
4 stars
Water
Fish
ATK 1600 DEF 1200
A flying fish that attacks with its pointed head.

Crow Goblin
5 stars
Wind
Winged Beast
ATK 1850 DEF 1600
A clever long-nosed goblin, he is a force to be reckoned with.

Curse of Dragon
5 stars
Dark
Dragon
ATK 2000 DEF 1500
A wicked dragon that taps into dark forces to execute a
powerful attack.

Curtain of the Dark Ones
2 stars
Dark
Spellcaster
ATK 600 DEF 500
A curtain that a spellcaster made, it is said to raise a dark
power.

Cyber Commander
2 stars
Dark
Machine
ATK 750 DEF 700
A strike force equipped with rocket launchers and bazookas.

Cyber Falcon
4 stars
Wind
Machine
ATK 1400 DEF 1200
A jet-powered hawk that travels at the speed of sound.

Cyber Soldier
5 star
Dark
Machine
ATK 1500 DEF 1700
Guardian of the Machine Master, it crushes opposition by rolling
over them.

Cyber Soldier of Darkworld
4 stars
Dark
Machine
ATK 1400 DEF 1200
A mechanical soldier that won't stop attacking until all life
readings have been extinguished from its sensors.

Cyber-Tech Alligator
5 stars
Wind
Machine
ATK 2500 DEF 1600
A winged dragon brought back to life by means of modern technology.

D. Human
4 stars
Earth
Warrior
ATK 1300 DEF 1100
Gifted with the power of dragons, this warrior wields a sword
created from a dragon's fang.

Dancing Elf
1 star
Wind
Fairy
ATK 300 DEF 200
An elf that dances across the sky with wings of razor-sharp
blades.

Dark Assailant
4 stars
Dark
Zombie
ATK 1200 DEF 1200
Armed with the Psycho Sword, this sinister assassin rules the
bad land.

Dark Bat
3 stars
Wind
Winged Beast
ATK 1000 DEF 1000
Bats from the netherworld that use their hyper senses to detect
their enemies.

Dark Chimera
5 stars
Dark
Fiend
ATK 1610 DEF 1460
A fire-breathing monster that dwells in the netherworld.

Darkfire Soldier #1
4 stars
Fire
Pyro
ATK 1700 DEF 1150
An explosive expert from a special elite force.

Darkfire Soldier #2
4 stars
Fire
Pyro
ATK 1700 DEF 1100
A warrior who gained immeasurable power from the heart of a
volcano.

Dark Gray
3 stars
Earth
Beast
ATK 800 DEF 900
Entirely gray, this beast has rarely been seen by mortal eyes.

Dark King of the Abyss
3 stars
Dark
Fiend
ATK 1200 DEF 800
It's said that this King of the Netherworld once had the power to
rule over the dark.

Dark Magician
7 stars
Dark
Spellcaster
ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.

Dark Plant
1 star
Dark
Plant
ATK 300 DEF 400
This mutant flower draws its power from pollutants and the dark
forces.

Dark Prisoner
3 stars
Dark
Fiend
ATK 600 DEF 1000
This monster bends light to hide its image from the eyes of opponents.

Dark Rabbit
4 stars
Dark
Beast
ATK 1100 DEF 1500
A cartoon rabbit that quickly leaps all over the place, making it a
difficult target.

Dark Shade
3 stars
Wind
Fiend
ATK 1000 DEF 1000
A crystal monster that unleashes a brilliant light to blind enemies.

Dark Titan of Terror
4 stars
Dark
Fiend
ATK 1300 DEF 1100
A fiend said to dwell in the world of dreams, it attacks enemies in
their sleep.

Dark Witch
5 stars
Light
Fairy
ATK 1800 DEF 1700
A popular creature in mythology that delivers fatal attacks with a
sharp spear.

Darkworld Thorns
3 stars
Earth
Plant
ATK 1200 DEF 900
A thorny plant found in the darklands that wraps itself around any
unwary traveler.

Destroyer Golem
4 stars
Earth
Rock
ATK 1500 DEF 1000
A golem with a massive right hand for crushing its victims.

Dharma Cannon
2 stars
Dark
Machine
ATK 900 DEF 500
A monstrous creature whose body is lined with cannons that never
miss their targets.

Dice Armadillo
5 stars
Earth
Machine
ATK 1650 DEF 1800
An armadillo monster that rolls up to form a dice-like shape.

Dissolverock
3 stars
Earth
Rock
ATK 900 DEF 1000
A monster born in the lava pits, it generates intense heat that can
melt away its enemies.

Djinn the Watcher of the Wind
3 stars
Wind
Spellcaster
ATK 700 DEF 900
This creature generates gale-force winds and tornadoes to blow
its enemies away.

Dig Beak
2 stars
Earth
Beast
ATK 500 DEF 800
This creature rolls up its long, snake-like body and uses its
beak to attack.

Disk Magician
4 stars
Dark
Machine
ATK 1350 DEF 1000
This monster hides in a saucer and only appears when executing
an attack.

Dokuroizo the Grim Reaper
3 stars
Dark
Zombie
ATK 900 DEF 1200
A messenger of doom that steals a soul with a single blow.

Dokuroyaiba
3 stars
Fire
Fiend
ATK 1000 DEF 400
A bommerang with braisn that will pursue a target to the ends
of the earth.

Doma The Angel of Silence
5 stars
Dark
Fairy
ATK 1600 DEF 1400
This fairy rules over the end of existence.

Doron
2 stars
Earth
Warrior
ATK 900 DEF 500
This monster splits in two and attacks from opposite sides.

Dorover
3 stars
Water
Aqua
ATK 900 DEF 800
This ugly monster emits a highly poisonous gas.

Dragon Statue
3 stars
Earth
Warrior
ATK 1100 DEF 900
A stone warrior with the heart of a dragon.

Dragon Zombie
3 stars
Dark
Zombie
ATK 1600 DEF 0
A dragon revived by sorcery. Its breath is highly corrosive.

Droll Bird
2 stars
Wind
Winged Beast
ATK 600 DEF 500
A monster that shocks its enemies with its massive beak and ear-
piercing wails.

Drooling Lizard
3 stars
Earth
Reptile
ATK 900 DEF 800
A blood-sucking snake in human form that attacks any living being
that passes nearby.

Dryad
4 stars
Earth
Spellcaster
ATK 1200 DEF 1400
A spirit of the forest powered by the surrounding trees and wildlife.

Dunames Dark Witch
4 stars
Light
Fairy
ATK 1800 DEF 1050
Even when the odds are against this brave fairy, this monster will
engage in battle and never run away.

Dungeon Worm
5 stars
Earth
Insect
ATK 1800 DEF 1500
Hidden under the floors of a labyrinth, it swallows any who pass above.

Earthbound Spirit
4 stars
Earth
Fiend
ATK 500 DEF 2000
A vengeful creature formed by the spirits of the fallen warriors, it
drags any who dare approach it into the deepest bowerls of the earth.

Eldeen
3 stars
Light
Spellcaster
ATK 950 DEF 1000
The cane of this monster is the source of many powerful spells.

Embryonic Beast
2 stars
Dark
Fiend
ATK 500 DEF 750
An imperfect monster with a belly vortex that sucks in opponents of
any size.

Emperor of the Land and Sea
5 stars
Water
Reptile
ATK 1800 DEF 1500
A reptilian monster that sprays fire in every direction.

Empress Mantis
6 stars
Wind
Insect
ATK 2200 DEF 1400
Queen of an army of giant mantises whose command moves legions.

Enchanting Mermaid
3 stars
Water
Fish
ATK 1200 DEF 900
A beautiful mermaid that lures voyagers to a watery grave.

Eyearmor
2 stars
Earth
Warrior
ATK 600 DEF 500
This warrior transforms into various creatures to confuse enemies
in battle.

Fairy Dragon
4 stars
Wind
Dragon
ATK 1100 DEF 1200
A beautiful and powerful dragon fairy.

Fairy of the Fountain
4 stars
Water
Aqua
ATK 1600 DEF 1100
This fairy protects a fountain from any who seek to muddy its waters.

Fairy's Gift
4 stars
Light
Spellcaster
ATK 1400 DEF 1000
This flying monster is known for delivering happiness to all.

Fairywitch
3 stars
Dark
Spellcaster
ATK 800 DEF 1000
Though destined to be a fairy, this creature chose the way of the
witch instead.

Faith Bird
4 stars
Wind
Winged Beast
ATK 1500 DEF 1100
This long-tailed bird blinds its enemies with mystial light.

Firegrass
2 stars
Earth
Plant
ATK 700 DEF 600
A fire-breathing plant found growing near volcanoes.

Feral Imp
4 stars
Dark
Fiend
ATK 1300 DEF 1400
A playful little fiend that lurks in the dark, waiting to
attack an unwary enemy.

Fiend's Hand
2 stars
Dark
Zombie
ATK 600 DEF 600
Arms that reach out from the Swamp of Chaos to drag down the
unwary.

Fiend Kraken
4 stars
Water
Aqua
ATK 1200 DEF 1400
A giant squid that drags its enemies to a watery grave.

Fiend Reflection #1
4 stars
Wind
Winged Beast
ATK 1300 DEF 1400
This monster can draw its enemies into mirror world that
renders them helpless.

Fiend Reflection #2
4 stars
Light
Winged Beast
ATK 1100 DEF 1400
A bird-beast that summons reinforcements with a hand mirror.

Fiend Sword
4 stars
Dark
Warrior
ATK 1400 DEF 800
Whoever resists the curse of this blade will gain untold power.

Fire Eye
2 stars
Fire
Pyro
ATK 800 DEF 600
An eye engulfed in flames that flap its wings to create hot
blasts of air.

Fire Kraken
4 stars
Fire
Aqua
ATK 1600 DEF 1500
A squid that thrives on fire and heat.

Fire Reaper
2 stars
Dark
Zombie
ATK 700 DEF 500
A reaper with a flaming arrow that burns an enemy to a crisp.

Firewing Pegasus
6 stars
Fire
Beast
ATK 2250 DEF 1800
A heavenly stallion soaring through the skies on crimson wings.

Fireyarou
4 stars
Fire
Pyro
ATK 1300 DEF 1000
A maleovent creature wrapped in flames that attacks enemies with
intense fire.

Flame Cerebrus
6 stars
Fire
Pyro
ATK 2100 DEF 1800
Known to many as the "Burning Executioner", this monster is capable
of burning enemies to cinders.

Flame Champion
5 stars
Fire
Pyro
ATK 1900 DEF 1300
A warrior protected by a flaming shield that nullifies any attack.

Flame Dancer
2 stars
Fire
Pyro
ATK 550 DEF 450
This monster moves while swinging its burning rope.

Flame Manipulator
3 stars
Fire
Spellcaster
ATK 900 DEF 1000
This Spellcaster attacks enemies with fire-related spells such
as "Sea of Flames" and "Hall of Fire".

Flame Viper
2 stars
Earth
Pyro
ATK 400 DEF 450
A fire-breathing snake whose speed makes it a difficult target.

Flying Fish
4 stars
Wind
Fish
ATK 800 DEF 500
Three wishes are granted to those fortunate enough to see this
monster in flight.

Flying Kamakiri #2
4 stars
Wind
Insect
ATK 1500 DEF 800
A flying mantis that feeds primarily on insects.

Flying Penguin
4 stars
Water
Aqua
ATK 1200 DEF 1000
A very rare penguin that takes to the air with ears shaped like
wings.

Frenzied Panda
4 stars
Earth
Beast
ATK 1200 DEF 1000
A savage beast that carries a big bamboo stick for beating down
its enemies.

Frog the Jam
2 stars
Water
Aqua
ATK 700 DEF 500
A slime with the head of a frog, it attacks by croaking terribly.

Fungi of the Musk
1 star
Dark
Fiend
ATK 400 DEF 300
Melts away anything that dares to stand before it.

Gadget Soldier
6 stars
Fire
Machine
ATK 1800 DEF 2000
A rust-free machine warrior born to battle.

Gaia The Fierce Knight
7 stars
Earth
Warrior
ATK 2300 DEF 2100
A knight whose horse travels faster than the wind. His battle-
charge is a force to be reckoned with.

Gamma The Magnet Warrior
4 stars
Earth
Rock
ATK 1500 DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.

Ganigumo
2 stars
Earth
Insect
ATK 600 DEF 800
A crab that binds its enemies with a sticky web and attacks them
with its sharp claws.

Garnecia Elefantis
7 stars
Earth
Beast-Warrior
ATK 2400 DEF 2000
A monster so heavy that each step rocks the earth.

Garoozis
5 stars
Fire
Beast-Warrior
ATK 1800 DEF 1500
An axe-swinging beast-warrior with the head of a dragon.

Garvas
6 stars
Earth
Beast
ATK 2000 DEF 1700
A wicked beast that resembles a winged lion.

Gate Deeg
3 stars
Dark
Beast
ATK 700 DEF 800
This weird monster has a portal in its belly that brings reinforcements
from the farthest reaches of the netherworld.

Gatekeeper
5 stars
Dark
Machine
ATK 1500 DEF 1800
An indestructible machine created for the sole purpose of protecting
entrances.

Gazelle the King of Mythical Beast
4 stars
Earth
Beast
ATK 1500 DEF 1200
This monster moves so fast that it looks like an illusion to mortal
eyes.

Gemini Elf
4 stars
Earth
Spellcaster
ATK 1900 DEF 900
Elf twins that alternate their attacks.

Genin
3 stars
Light
Spellcaster
ATK 600 DEF 900
A creature that defeats its enemies using sleight-of-hand.

Ghoul with an Appetite
4 stars
Dark
Zombie
ATK 1600 DEF 1200
A monster with a very big appetite that has never been satisfied.

Giant Flea
4 stars
Earth
Insect
ATK 1500 DEF 1200
A massive flea that feeds on the blood of its enemies.

Giant Mech-Soldier
6 stars
Earth
Machine
ATK 1750 DEF 1900
This monster swings an earth-shaking axe that cannot be blocked
by a common sword.

Giant Red Seasnake
4 stars
Water
Aqua
ATK 1800 DEF 800
A sea-dwelling snake that attacks passing enemies with its sharp
teeth.

Giant Scorpion of the Tundra
3 stars
Earth
Insect
ATK 1100 DEF 1000
An extraordinary blue scorpion found in the tundra, not in the
desert.

Giant Soldier of Stone
3 stars
Earth
Rock
ATK 1300 DEF 2000
A giant warrior made of stone. A punch from this creature has
earth-shaking results.

Giant Turtle Who Feeds on Flames
5 stars
Water
Aqua
ATK 1400 DEF 1800
A crimson-shelled tortoise that feeds on flames.

Giganto
5 stars
Dark
Machine
ATK 1700 DEF 1800
A massive monster that swings a huge steel ball to destroy
anything in its path.

Giga-Tech Wolf
4 stars
Fire
Machine
ATK 1200 DEF 1400
An iron wolf with razor-sharp fangs that can penetrate any
armor.

Girochin Kuwagata
4 stars
Wind
Insect
ATK 1700 DEF 1000
Despite its small size, this monster has powerful jaws that
can rip metal to shreds.

Gokibore
4 stars
Earth
Insect
ATK 1200 DEF 1400
A large, spherical roach that attacks its enemies by rolling
over them.

Golgoil
4 stars
Earth
Machine
ATK 900 DEF 1600
An iron giant that appears from a dimensional rift.

Gorgon Egg
3 stars
Dark
Fiend
ATK 300 DEF 1300
The gorgon egg's massive eyes are said to reflect the fate of
its enemies.

Gradius
4 stars
Light
Machine
ATK 1200 DEF 800
A high-performance jet fighter with power capsules for variable
attack capabilities.

Grand Tiki Elder
4 stars
Dark
Fiend
ATK 1500 DEF 800
A masked monster that wields the most deadly of curses.

Grappler
4 stars
Water
Reptile
ATK 1300 DEF 1200
A devious snake with a thick body that wraps around an enemy
monster and squeezes the life out of it.

Graveyard and the Hand of Invitation
3 stars
Dark
Zombie
ATK 700 DEF 900
A graveyard that serves as a power source for zombies.

Great Bill
4 stars
Earth
Beast
ATK 1250 DEF 1300
This beast has a mouth that will swallow anything.

Great White
4 stars
Water
Fish
ATK 1600 DEF 800
A giant white shark with razor-sharp teeth.

Green Phantom King
3 stars
Earth
Plant
ATK 500 DEF 1600
This youthful king of the forests lives in a green world, abundant
with trees and wildlife.

Griffore
4 stars
Earth
Beast
ATK 1200 DEF 1500
This monster's tough hide deflects almost any attack.

Ground Attacker Bugroth
4 stars
Earth
Machine
ATK 1500 DEF 1000
A surface battle robot that was once used for sea warfare.

Gruesome Goo
3 stars
Water
Aqua
ATK 1300 DEF 700
A slime boss that is definitely tougher than it looks.

Guardian of the Labyrinth
4 stars
Earth
Warrior
ATK 1000 DEF 1200
A monster that guards the entrance to the Netherworld.

Guardian of the Sea
4 stars
Water
Aqua
ATK 1300 DEF 1000
A merman warrior that relentlessly attacks those who pollute the
seas with their presence.

Guardian of the Throne Room
4 stars
Light
Machine
ATK 1650 DEF 1600
A robot guard built to protect throne rooms, it is armed with
homing missiles.

Gyakutenno Megami
6 stars
Light
Fairy
ATK 1800 DEF 2000
This fairy uses her mystical power to protect the weak and
provide spiritual support.

Haniwa
2 stars
Earth
Rock
ATK 500 DEF 500
An earthen figure that protects the tomb of an ancient ruler.

Happy Lover
2 stars
Light
Fairy
ATK 800 DEF 500
A little fairy that fires beams of happiness from the heart-
shaped jewel on its forehead.

Hard Armor
3 stars
Earth
Warrior
ATK 300 DEF 1200
A living suit of armor that attacks enemies with a bone-jarring
tackle.

Harpie Lady
4 stars
Wind
Winged Beast
ATK 1300 DEF 1400
This human-shaped animal with wings is beautiful to watch
but deadly in battle.

Harpie's Brother
4 stars
Wind
Winged Beast
ATK 1800 DEF 600
With eyes like a hawk and a flying speed exceeding Mach 5,
this monster is a master of the sky.

Headless Knight
4 stars
Earth
Fiend
ATK 1450 ATK 1700
A haunted spirit of a falsely knight who wanders in search of
truth and justice.

Hercules Beetle
5 stars
Earth
Insect
ATK 1500 DEF 2000
A massive beetle with a tough carapace and a dangerous horn.

Hero of the East
3 stars
Earth
Warrior
ATK 1100 DEF 1000
A sword-swinging samurai from the Far East.

Hibikime
4 stars
Earth
Warrior
ATK 1450 DEF 1000
Confuses enemy monsters with a noise that is harsh to the ears.

High Tide Gyojin
4 stars
Water
Aqua
ATK 1650 DEF 1300
A very agile half-fish warrior known for its relentless attacks.

Hinotama Soul
2 stars
Fire
Pyro
ATK 600 DEF 500
An intensely hot flame creature that rams anything standing in
its way.

Hitodenchak
2 stars
Water
Aqua
ATK 600 DEF 700
A rabid starfish that spits a lethal acid that can melt almost
anything.

Hitotsu-Me Giant
4 stars
Earth
Beast-Warrior
ATK 1200 DEF 1000
A one-eyed behemoth with thick, powerful arms made for
delivering punishing blows.

Holograh
3 stars
Earth
Machine
ATK 1100 DEF 700
This machine generates illusions that leave an enemy wide open
to attacks.

Horn Imp
4 stars
Dark
Fiend
ATK 1300 DEF 1000
A small fiend that dwells in the dark, its single horn makes it
a formidable opponent.

Humanoid Slime
4 stars
Water
Aqua
ATK 800 DEF 2000
This slime apparently has some human genes in its genetic makeup.

Hourglass of Life
2 stars
Light
Fairy
ATK 700 DEF 600
This creature grants power instead of shortening life.

Hunter Spider
5 stars
Earth
Insect
ATK 1600 DEF 1400
This monster feeds on whatever it catches in its web.

Hurricail
1 star
Wind
Spellcaster
ATK 900 DEF 200
A tornado that ravages the wastelands with sharp winds that can
cut to the bone.

Hyo
3 stars
Water
Warrior
ATK 800 DEF 1200
None can survive cold touch of this sub-zero warrior.

Hyosube
4 stars
Water
Aqua
ATK 1500 DEF 900
This amphibian is strong on the attack, but leaves much to be
desired when defending.

Hyozanryu
7 stars
Light
Dragon
ATK 2100 DEF 2800
A dragon created from a massive diamond that sparkles with
blinding light.

Ice Water
3 stars
Water
Aqua
ATK 1150 DEF 900
A very aggressive mermaid that attacks enemies with the spikes
growing from its body.

Illusionist Faceless Mage
5 stars
Dark
Spellcaster
ATK 1200 DEF 2200
Manipulates enemy attacks with the power of illusion.

Ill Witch
5 stars
Light
Spellcaster
ATK 1600 DEF 1500
This monster blasts enemies with unexpected bursts of wind.

Inpachi
4 stars
Earth
Machine
ATK 1600 DEF 1900
A log that attacks lost travelers in the forest. Originally
a giant tree, it was cut down and possessed by a wicked spirit.

Invader from Another Dimension
4 stars
Dark
Fiend
ATK 950 DEF 1400
An extraterrestrial monster that came from a distant galaxy.

Island Turtle
4 stars
Water
Aqua
ATK 1100 DEF 2000
A huge turtle that is often mistaken for an island.

Jellyfish
4 stars
Water
Aqua
ATK 1200 DEF 1500
An almost invisible, semi-transparent jellyfish that drifts in the
sea.

Job-Change Mirror
3 stars
Dark
Fiend
ATK 800 DEF 1300
A wicked mirror that blocks off the damaging effects of an attack.

Judge Man
6 stars
Earth
Warrior
ATK 2200 DEF 1500
This club-wielding warrior battles to the end and will never surrender.

Kabazauls
4 stars
Water
Dinosaur
ATK 1700 DEF 1500
A huge monster, shaped like a hippopotamus. The sneezing that racks
its gigantic body is so fierce that people mistake it for a hurricane.

Kagemusha of the Blue Flame
2 stars
Earth
Warrior
ATK 800 DEF 400
Serving as a double for the Ruler of the Blue Flame, he's a master
swordsman that wields a fine blade.

Kageningen
2 stars
Dark
Warrior
ATK 800 DEF 600
Uses both its physical and shadow forms to attack, making it a difficult
monster to overcome.

Kairyu-Shin
5 stars
Water
Sea Serpent
ATK 1800 DEF 1500
A sea dragon known as the King of the Ocean, it attacks its enemies with
huge tidal waves.

Kamakiriman
4 stars
Earth
Insect
ATK 1150 DEF 1400
A man-shapped mantis with two razor-sharp scythes.

Kaminarikozou
2 stars
Wind
Thunder
ATK 700 DEF 600
This monster stores electricity within its body, unleashing it with
lethal effect.

Kanan the Swordmistress
4 stars
Earth
Warrior
ATK 1400 DEF 1400
A lady warrior armed with sword and shield, she floats like a butterfly
and stings like a bee.

Kanikabuto
3 stars
Water
Aqua
ATK 650 DEF 900
A monster crab with huge claws for clipping enemies to little pieces.

Kappa Avenger
3 stars
Water
Aqua
ATK 1200 DEF 900
An amphibian that sold his soul for unlimited power to avenge his
late friend.

Kattapillar
1 star
Earth
Insect
ATK 250 DEF 300
Attacks enemies by spitting thin, sticky webs.

Key Mace
1 star
Light
Fairy
ATK 400 DEF 300
A small fairy whose cute appearance melts the hearts of its enemies.

Key Mace #2
4 stars
Dark
Fiend
ATK 1050 DEF 1200
The power of this monster lies in its ability to supress the good
and bring out the bad in any monster.

Killer Needle
4 stars
Wind
Insect
ATK 1200 DEF 1000
A huge bee with exceptional strength that's particularly dangerous
in a swarm.

King Fog
3 stars
Dark
Fiend
ATK 1000 DEF 900
A fiend that dwells in a blinding curtain of smoke.

King of Yamimakai
5 stars
Dark
Fiend
ATK 2000 DEF 1530
Wields the power of darkness to destroy its enemies.

Kojikocy
4 stars
Earth
Warrior
ATK 1500 DEF 1200
A man-hunter with powerful arms that can crush boulders.

Korogashi
2 stars
Earth
Insect
ATK 550 DEF 400
This monster rolls a massive hunk of manure to crush its opponent.

Kumootoko
3 stars
Earth
Insect
ATK 700 DEF 1400
A massive, intelligent spider that traps enemies with webbing.

Koumori Dragon
4 stars
Dark
Dragon
ATK 1500 DEF 1200
A vicious, fire-breathing dragon whose wicked flame corrupts the
souls of its victims.

Krokodilus
4 stars
Water
Reptile
ATK 1100 DEF 1200
A vicious crocodile with great intelligence.

Kurama
3 stars
Wind
Winged Beast
ATK 800 DEF 800
A vicious bird that attacks from the skies with its whip-like tail.

Kuwagata Alpha
4 stars
Earth
Insect
ATK 1250 DEF 1000
A very vicious stag beetle that goes for the head.

Labyrinth Wall
5 stars
Earth
Rock
ATK 0 DEF 3000
These walls form a labyrinth with no exit for enemies.

Lady of Faith
3 stars
Light
Spellcaster
ATK 1100 DEF 800
Soothes the souls of others by chanting a mysterious spell.

La Jinn the Mystical Genie of the Lamp
4 stars
Dark
Fiend
ATK 1800 DEF 1000
A genie of the lamp that's at the beck and call of its master.

LaLa Li-oon
2 stars
Wind
Thunder
ATK 600 DEF 600
An electric cloud creature, its acid rain makes it very dangerous.

LaMoon
5 stars
Light
Spellcaster
ATK 1200 DEF 1700
A sorcerer that draws its powers from the lunar landscape.

Larvas
3 stars
Earth
Beast
ATK 800 DEF 1000
A fast-moving, bird-like creature that strangles opposing monsters
with its long, thin arms.

Laughing Flower
2 stars
Earth
Plant
ATK 900 DEF 500
A flower whose laugh can confuse the minds of enemies.

Launcher Spider
7 stars
Fire
Machine
ATK 2200 DEF 2500
A mechanical spider with rocket launchers capable of random fire.

Left Arm of the Forbidden One
1 star
Dark
Spellcaster
ATK 200 DEF 300
A forbidden left arm sealed by magic. Whosoever breaks this seal
will know infinite power.

Left Leg of the Forbidden One
1 star
Dark
Spellcaster
ATK 200 DEF 300
A forbidden left leg sealed by magic. Whosoever breaks this seal
will know infinite power.

Leogun
5 stars
Earth
Beast
ATK 1750 DEF 1550
Huge monster with a lion's mane similar to the King of Beasts.

Leo Wizard
5 stars
Earth
Spellcaster
ATK 1350 DEF 1200
A wizard with a black mantle who is actually a talking lion in
disguise.

Lesser Dragon
4 stars
Wind
Dragon
ATK 1200 DEF 1000
A minor dragon incapable of breathing fire.

Lightning Conger
3 stars
Water
Thunder
ATK 350 DEF 750
This massive eel generates huge charges of electricity and
unleashes them as thunderbolts.

Liquid Beast
3 stars
Water
Aqua
ATK 950 DEF 800
A liquid life form that thrives on water.

Lisark
4 stars
Earth
Beast
ATK 1300 DEF 1300
A creature with sapphire eyes that mesmerizes and confuses enemies.

Little D
3 stars
Earth
Dinosaur
ATK 1100 DEF 700
A tyrannosaurus offspring with a vicious disposition.

Living Vase
3 stars
Earth
Plant
ATK 900 DEF 1100
A living vase that bites enemies and blinds them with a blast of
pollen from its flower.

Lizard Soldier
3 stars
Wind
Dragon
ATK 1100 DEF 800
A beast soldier born of dragons, the Lizard Soldier is small for
a Dragon-Type. However, it moves very quickly, and is an excellent
strategist.

Lord of the Lamp
4 stars
Dark
Fiend
ATK 1400 DEF 1200
A giant that appears from a mystic lamp and follows the orders of
the lamp's owner.

Lord of Zemia
4 stars
Dark
Fiend
ATK 1300 DEF 1000
A wicked entity that manipulates enemies towards a path of destruction.

Lucky Trinket
2 stars
Light
Spellcaster
ATK 600 DEF 800
This creature may look slim and weak, but it's protected by a mystical
force.

Lunar Queen Elzaim
3 stars
Light
Fairy
ATK 750 DEF 1100
A lovely creature guarded by the moon, her lunar curtain can block just
about any attack.

Luster Dragon
6 stars
Wind
Dragon
ATK 2400 DEF 1400
This dragon feeds on emerald. Entranced by this monster even as they
are attacked by it, few people live to tell of the Luster Dragon's
beauty.

Mabarrel
5 stars
Dark
Fiend
ATK 1700 DEF 1400
This cannon-like creature fires eyeballs so fast they can't be seen.

Machine Attacker
5 stars
Earth
Machine
ATK 1600 DEF 1300
This machine, created to lead charges into enemy territory, mows down
enemies by rushing.

Madjinn Gunn
2 stars
Dark
Fiend
ATK 600 DEF 800
A living weapon that spits projectiles.

Magical Ghost
4 stars
Dark
Zombie
ATK 1300 DEF 1400
This creature casts a spell of terror and confusion just before
attacking its enemies.

Maiden of the Moonlight
4 stars
Light
Spellcaster
ATK 1500 DEF 1300
A sorcerer blessed by lunar light with powers far beyond mortal
comprehension.

Mammoth Graveyard
3 stars
Earth
Dinosaur
ATK 1200 DEF 800
A mammoth that protects the graves of its pack and is absolutely
merciless when facing grave-robbers.

Man Eater
2 stars
Earth
Plant
ATK 800 DEF 600
Man-eating plant with poison feelers for attacking enemies.

Man-Eating Plant
2 stars
Earth
Plant
ATK 800 DEF 600
A meat-eating plant that is attractive to the eye but dangerous
when approached.

Man-Eating Treasure Chest
4 stars
Dark
Fiend
ATK 1600 DEF 1000
A monster disguised as a treasure chest that is known to attack
the unwary adventurer.

Masaki the Legendary Swordsman
4 stars
Earth
Warrior
ATK 1100 DEF 1100
Legendary swordsmaster Masaki is a veteran of over 100 battles.

Masked Clown
2 stars
Dark
Warrior
ATK 500 DEF 700
This warrior's fatal dance is performed with a lethal sickle.

Master & Expert
4 stars
Earth
Beast
ATK 1200 DEF 1000
A deadly duo consisting of a beast master and its loyal servant.

Master Kyonshee
4 stars
Earth
Zombie
ATK 1750 DEF 1000
A wandering Kyonshee searching for a strong rival to defeat, the
Master used to be renowned for his knowledge of the martial arts.

Mechaleon
2 stars
Water
Reptile
ATK 800 DEF 600
This monster can hide just about anywhere by adopting the colors
of its surrondings.

Mechanicalchaser
4 stars
Dark
Machine
ATK 1850 DEF 800
A hunter that relentlessly pursues its target by order of the
Machine King.

Mechanical Snail
3 stars
Dark
Machine
ATK 800 DEF 1000
A cyborg snail that still travels at a slow pace.

Mech Bass
5 stars
Water
Machine
ATK 1800 DEF 1500
This monster carries a devastating plasma cannon on its powerful
back.

Mech Mole Zombie
2 stars
Dark
Zombie
ATK 500 DEF 400
This creature attacks by launching missile-like arms.

Meda Bat
2 stars
Dark
Fiend
ATK 800 DEF 400
An eyeball fiend created by a servant of the wicked, it uses
"Dark Blasts" to blow away its enemies.

Megasonic Eye
5 stars
Dark
Machine
ATK 1500 DEF 1800
Made of mysterious metal, this monster is a doomsday machine
from the edge of the universe.

Mega Thunderball
2 stars
Wind
Thunder
ATK 750 DEF 600
Rolls along the ground releasing bolts of electricity to attack
its enemies.

Megazowler
6 stars
Earth
Dinosaur
ATK 1800 DEF 2000
Nothing stands in the way of this spike-covered dinosaur.

Megirus Light
3 stars
Dark
Fiend
ATK 900 DEF 600
The fatal beams from the eyes of this monster result in grim
destruction.

Melchid the Four-Face Beast
4 stars
Dark
Fiend
ATK 1500 DEF 1200
This monster has four different masks for four different attacks.

Meotoko
2 stars
Earth
Beast
ATK 700 DEF 600
A huge monster with a single eye that fires a deadly beam.

Metal Fish
5 stars
Water
Machine
ATK 1600 DEF 1900
A metal fish with a razor-sharp caudal fin.

Metal Guardian
5 stars
Dark
Fiend
ATK 1150 DEF 2150
A fiend guarding the treasures of the netherworld, it's most at
home in the dark.

Meteor Dragon
6 stars
Earth
Dragon
ATK 1800 DEF 2000
This dragon appeared from the heavens and crashed to earth.

Midnight Fiend
2 stars
Dark
Fiend
ATK 800 DEF 600
This monster only appears when a midnight tribute is made.

Mikazukinoyaiba
7 stars
Dark
Dragon
ATK 2200 DEF 2350
A dragon warrior of the noon armed with a crescent sword.

Millennium Golem
6 stars
Earth
Rock
ATK 2000 DEF 2200
For nearly a millennium, this golem has served as guardian of
an ancient treasure trove.

Millennium Shield
5 stars
Earth
Warrior
ATK 0 DEF 3000
A Millennium item, it's rumored to block any strong attack.

Minomushi Warrior
4 stars
Earth
Rock
ATK 1300 DEF 1200
A rock warrior that wields a heavy blade carved from a stone.

Misairuzame
5 stars
Water
Fish
ATK 1400 DEF 1600
A missile-launching fish protected by deadly spikes.

Molten Behemoth
5 stars
Fire
Pyro
ATK 1000 DEF 2200
A giant born from a volcano, it attacks with a magma punch.

Mon Larvas
4 stars
Earth
Beast
ATK 1300 DEF 1400
A further step in the evolutionary chain, it is much more powerful
than Larvas.

Moon Envoy
4 stars
Light
Warrior
ATK 1100 DEF 1000
Many have fallen victim to this lunar warrior's crescent pike.

Monster Egg
3 stars
Earth
ATK 600 DEF 900
A warrior hidden within an egg that attacks enemies by flinging
eggshells.

Monster Tamer
5 stars
Earth
Warrior
ATK 1800 DEF 1600
A master of monsters that exercises control over several creatures.

Monstrous Bird
6 stars
Wind
Winged Beast
ATK 2000 DEF 1900
Few have set eyes on this dive-bombing bird and lived to tell the tale.

Monsturtle
3 stars
Water
Aqua
ATK 800 DEF 1000
Protected by a spiked shell, this turtle has a very nasty disposition.

Morinphen
5 stars
Dark
Fiend
ATK 1550 DEF 1300
A strange fiend with long arms and razor-sharp talons.

Mountain Warrior
3 stars
Earth
Beast-Warrior
ATK 600 DEF 1000
A tough warrior that can move smoothly on even the roughest terrain.

Mr. Volcano
5 stars
Fire
Pyro
ATK 2100 DEF 1300
This seemingly mild-mannered creature has an extremely volatile
temper.

Muse-A
3 stars
Light
Fairy
ATK 850 DEF 900
A fairy of the arts that is unbeatable on the harp.

Mushroom Man
2 stars
Earth
Plant
ATK 800 DEF 600
Found in humid regions, this creature attacks enemies with
a lethal rain of poison spores.

M-Warrior #1
3 stars
Earth
Warrior
ATK 1000 DEF 500
Specializing in combination attacks, this warrior uses magnetism to
block an enemy's escape.

M-Warrior #2
3 stars
Earth
Warrior
ATK 500 DEF 1000
Specializing in combination attacks, this warrior is equipped with
a tough, magnetically coated armor.

Mystery Hand
2 stars
Dark
Fiend
ATK 500 DEF 500
This monster twists reality and reaches between dimensions to attack
its enemies.

Mystical Capture Chain
2 stars
Light
Fairy
ATK 700 DEF 700
A mystical chain that blinds enemies, rendering them immobile.

Mystical Elf
4 stars
Light
Spellcaster
ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific
defense backed by mystical power.

Mystic Clown
4 stars
Dark
Fiend
ATK 1500 DEF 1000
Nothing can stop the mad attack of this powerful creature.

Mystic Horseman
4 stars
Earth
Beast
ATK 1300 DEF 1550
Half man and half horse, this monster is known for its extreme speed.

Mystical Sheep #2
3 stars
Earth
Beast
ATK 800 DEF 1000
A monstrous sheep with a long tail for hypnotizing enemies.

Neck Hunter
6 stars
Dark
Fiend
ATK 1750 DEF 1900
A fiend that wields a mean sickle and fires devastating beams from
its eyes.

Necrolancer the Timelord
3 stars
Dark
Spellcaster
ATK 800 DEF 900
One-eyed Necrolancer leads an attack from a dimensional ring that
can appear from nowhere.

Nekogal #1
3 stars
Earth
Beast
ATK 1100 DEF 900
Deceptively cute, this feline fairy has a set of fast and lethal claws.

Nekogal #2
6 stars
Earth
Beast-Warrior
ATK 1900 DEF 2000
A fast and lethal creature with very dangerous claws.

Nemuriko
3 stars
Dark
Spellcaster
ATK 800 DEF 700
A child-like creature that controls a sleep fiend to beckon enemies
into eternal slumber.

Neo the Magic Swordsman
4 stars
Light
Spellcaster
ATK 1700 DEF 1000
A dimensional drifter who not only practices sorcery, but is also
a sword and martial arts master.

Nightmare Scorpion
3 stars
Earth
Insect
ATK 900 DEF 800
A creature that generates nightmares to haunt an opponent, it attacks
with four poisonous tails.

Night Lizard
4 stars
Water
Aqua
ATK 1150 DEF 1300
A lizard warrior protected by a hide of very tough emerald scales.

Niwatori
3 stars
Earth
Winged Beast
ATK 900 DEF 800
Swallows enemies whole and uses their essence as energy.

Obese Marmot of Nefariousness
3 stars
Earth
Beast
ATK 750 DEF 800
An ill-mannered field mouse that will sink its fangs into anything.

Octiclops
4 stars
Dark
Fiend
ATK 1800 DEF 1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers
its enemies with its sharp horn, shattering them to pieces.

Octoberser
5 stars
Water
Aqua
ATK 1600 DEF 1400
With the head of a fish and the legs of an octopus, this strange creature
attacks enemies by flinging spears.

Ocubeam
5 stars
Light
Fairy
ATK 1550 DEF 1650
Frightening in appearance, this creature uses its large eyes and ears
to keep track of any movement.

Ogre of the Black Shadow
4 stars
Earth
Beast-Warrior
ATK 1200 DEF 1400
An ogre possessed by the powers of the dark. Few can withstand its
rapid charge.

One-Eyed Shield Dragon
3 stars
Wind
Dragon
ATK 700 DEF 1300
This dragon wears a shield not only for its own protection, but
also for ramming its enemies.

One Who Hunts Souls
4 stars
Earth
Beast-Warrior
ATK 1100 DEF 1000
This dangerous creature brandishes a soul-sucking sword.

Oni Tank T-34
4 stars
Earth
Machine
ATK 1400 DEF 1700
An armored tank possessed by a fiend that will pursue enemies
until they're crushed.

Orion the Battle King
5 stars
Light
Fairy
ATK 1800 DEF 1500
None have lived to tell tales of this powerful battle fairy.

Oscillo Hero
3 stars
Earth
Warrior
ATK 1250 DEF 700
A strange warrior from another dimension.

Oscillo Hero #2
3 stars
Light
Thunder
ATK 1000 DEF 500
A creature that electrocutes opponents with bolts of lightning.

Overdrive
4 stars
Earth
Machine
ATK 1600 DEF 1500
An all-terrain armored vehicle armed with a heavy-duty machine gun.

Pale Beast
4 stars
Earth
Beast
ATK 1500 DEF 1200
With skin tinged a bluish-white, this strange creature is a
fearsome sight to behold.

Parrot Dragon
5 stars
Wind
Dragon
ATK 2000 DEF 1300
A dragon from the cartoons that's more dangerous than it appears
to be.

Peacock
5 stars
Wind
Winged Beast
ATK 1700 DEF 1500
A large peacock that launches its feathers in a lethal attack.

Pendulum Machine
6 stars
Dark
Machine
ATK 1750 DEF 2000
A horrible torture machine with a large pendulum blade.

Petit Angel
3 stars
Light
Fairy
ATK 600 DEF 900
A quick-moving and tiny fairy that's very difficult to hit.

Petit Dragon
2 stars
Wind
Dragon
ATK 600 DEF 700
A very small dragon known for its vicious attacks.

Petit Moth
1 star
Earth
Insect
ATK 300 DEF 200
This small but deadly creature is better off avoided.

Phantom Dewan
2 stars
Dark
Spellcaster
ATK 700 DEF 600
A sorcerer that can paralyze an enemy with a single curse.

Phantom Ghost
2 stars
Dark
Zombie
ATK 600 DEF 800
A vengeful spirit made up of many restless souls.

Pot the Trick
2 stars
Earth
Rock
ATK 400 DEF 400
A not-so-powerful servant, he is a errand boy of a master sorcerer.

Prevent Rat
4 stars
Earth
Beast
ATK 500 DEF 2000
This creature is shielded with a tough hide of hair and is excellent
at defending itself.

Prisman
3 stars
Light
Rock
ATK 800 DEF 1000
This crystalline monster filters light to create a lethal laser.

Protector of the Throne
4 stars
Earth
Warrior
ATK 800 DEF 1500
While the king is away, this queen protects his throne with a mighty
defense.

Psychic Kappa
2 stars
Water
Aqua
ATK 400 DEF 1000
An amphibian with a myriad of powers to shield it from enemy attacks.

Queen Bird
5 stars
Wind
Winged Beast
ATK 1200 DEF 2000
This monster attacks enemies using its huge beak.

Queen of Autumn Leaves
5 stars
Earth
Plant
ATK 1800 DEF 1500
Queen of the Emerald Forest and wife of the Spirit King, she lives
surrounded by vivid red leaves.

Rainbow Marine Mermaid
5 stars
Water
Fish
ATK 1550 DEF 1700
An unusual mermaid that appears whenever a rainbow stretches across
the sky.

Ray & Temperature
3 stars
Light
Fairy
ATK 1000 DEF 1000
The Sun and the North Wind join hands to deliver a devastating
combination of heat and gale-force winds.

Red Archery Girl
4 stars
Water
Aqua
ATK 1400 DEF 1500
A mermaid archer that hides in a protective shell, waiting for
the right moment to strike.

Red-Eyes Black Dragon
7 stars
Dark
Dragon
ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.

Rhaimundos of the Red Sword
4 stars
Earth
Warrior
ATK 1200 DEF 1300
Armed with the Sword of Crimson Flames, this warrior can bind a
monster with fiery restraints.

Right Arm of the Forbidden One
1 star
Dark
Spellcaster
ATK 200 DEF 300
A forbidden right arm sealed by magic. Whosoever breaks this seal
will know infinite power.

Right Leg of the Forbidden One
1 star
Dark
Spellcaster
ATK 200 DEF 300
A forbidden right leg sealed by magic. Whosoever breaks this seal
will know infinite power.

Robolady
3 stars
Earth
Machine
ATK 450 DEF 900
A female warrior encased in metal. Upgrade by fusing with
"Roboyarou".

Robotic Knight
4 stars
Fire
Machine
ATK 1600 DEF 1800
The Commander of Machine-Types, this loyal knight serves the
Machine King. He is famous for the way he controls his subordinates.

Roboyarou
3 stars
Earth
Machine
ATK 900 DEF 450
A male warrior encased in metal. Upgrade by fusing with "Robolady".

Rock Ogre Grotto #1
3 stars
Earth
Rock
ATK 800 DEF 1200
Protected by a solid body of rock, this monsters throws a bone-
shattering punch.

Rock Ogre Grotto #2
3 stars
Earth
Rock
ATK 700 DEF 1400
A golem formed by boulders, this monster turns its enemies to stone
and crushes them to dust.

Rock Spirit
5 stars
Earth
Spellcaster
ATK 1650 DEF 1900
Although it looks weak, this monster is one of the more powerful
boulder spirits.

Rogue Doll
4 stars
Light
Spellcaster
ATK 1600 DEF 1000
A deadly doll gifted with mystical power, it is particularly
powerful when attacking against dark forces.

Root Water
3 stars
Water
Fish
ATK 900 DEF 800
An amphibian capable of calling up a massive tidal wave from the
dark seas to wipe out enemy monsters.

Royal Guard
6 stars
Earth
Machine
ATK 1900 DEF 2200
A mechanized soldier created to protect royalty.

Rude Kaiser
5 stars
Earth
Beast-Warrior
ATK 1800 DEF 1600
With an axe in each hand, this monster delivers heavy damage.

Ryu-Kishin
3 stars
Dark
Fiend
ATK 1000 DEF 500
A very elusive creature that looks like a harmless statue
until it attacks.

Ryu-Kishin Powered
4 stars
Dark
Fiend
ATK 1600 DEF 1200
A gargoyle enchanced by the powers of darkness. Very sharp talons
make it a worthy opponent.

Ryu-Ran
7 stars
Fire
Dragon
ATK 2200 DEF 2600
A vicious little dragon sheltered in an egg that looks deceptively
harmless.

Saber Slasher
5 stars
Dark
Machine
ATK 1450 DEF 1500
A lethal engine of destruction that wields a well-honed blade.

Saggi the Dark Clown
3 stars
Dark
Spellcaster
ATK 600 DEF 1500
This clown appears from nowhere and executes very strange moves
to avoid enemy attacks.

Sand Stone
5 stars
Earth
Rock
ATK 1300 DEF 1600
Appears from underground and attacks with long, snake-like tentacles.

Science Soldier
3 stars
Dark
Warrior
ATK 800 DEF 800
Soldiers equipped with state-of-the-art weaponry to face unknown
creatures.

Sea Kamen
4 stars
Water
Aqua
ATK 1100 DEF 1300
A merciless monster that tears opponents to shreds with razor-like
claws.

Sea King Dragon
6 stars
Water
Sea Serpent
ATK 2000 DEF 1700
Protected by a tough shell, this master of the sea attacks its
enemies with toxic bubbles.

Sectarian of Secrets
2 stars
Dark
Spellcaster
ATK 700 DEF 500
A spellcaster that worships the dark, it is served by a sinister
hand that drags enemies into oblivion.

Sengenjin
8 stars
Earth
Beast-Warrior
ATK 2750 DEF 2500
An unstoppable savage that carries a Millennium Item.

Seiyaryu
7 stars
Light
Dragon
ATK 2500 DEF 2300
A dragon that burns away the wicked with its mystical flames.

Serpent Marauder
2 stars
Earth
Reptile
ATK 700 DEF 600
A snake with a single eye that can chill the enemy, freezing them
on the spot.

Serpent Night Dragon
7 stars
Dark
Dragon
ATK 2350 DEF 2400
A dragon created from the soul of a wicked knight.

Shadow Specter
1 star
Dark
Zombie
ATK 500 DEF 200
Powerful in groups, this animal spirit can be found in the
wastelands.

Shapesnatch
5 stars
Dark
Machine
ATK 1200 DEF 1700
A bow tie with terrifying powers of mind control, the Shapesnatch
takes over the bodies of others to attack.

Shining Abyss
4 stars
Light
Fairy
ATK 1600 DEF 1800
This monster employs the powers of both Light and Darkness.

Shining Friendship
4 stars
Light
Fairy
ATK 1300 DEF 1100
The peacemaker among monsters.

Shovel Crusher
3 stars
Earth
Machine
ATK 900 DEF 1200
Armed with a pair of shovels, this monster will destroy anything
that stands in its way.

Silver Fang
3 stars
Earth
Beast
ATK 1200 DEF 800
A snow wolf that's beautiful to the eye, but absolutely vicious
in battle.

Skull Mariner
4 stars
Water
Warrior
ATK 1600 DEF 900
A pirate ship that appears out of the mist and sinks any seagoing
vessels.

Skull Red Bird
4 stars
Wind
Winged Beast
ATK 1550 DEF 1200
This monster swoops down and attacks with a rain of knives stored
in its wings.

Skull Servant
1 star
Dark
Zombie
ATK 300 DEF  200
A skeletal ghost that isn't strong but can mean trouble in large
numbers.

Skull Stalker
3 stars
Dark
Warrior
ATK 900 DEF 800
Swift and deadly, this monsters grabs victims with its claws and
attacks with a poison stinger.

Sky Dragon
6 stars
Wind
Dragon
ATK 1900 DEF 1800
A flying dragon with four wings housing some very dangerous blades.

Sleeping Lion
4 stars
Earth
Beast
ATK 700 DEF 1700
A very vicious creature that's best left sleeping.

Slot Machine
7 stars
Dark
Machine
ATK 2000 DEF 2300
The machine's ability is said to vary according to its slot results.

Snakeyashi
4 stars
Earth
Plant
ATK 1000 DEF 1200
This monster is formed by several serpents that break off to
individually attack nearby enemies.

Solitude
3 stars
Earth
Beast-Warrior
ATK 1050 DEF 1000
This beast-warrior swings a massive scythe that feeds on the souls
of the slain.

Sonic Maid
3 stars
Earth
Warrior
ATK 1200 DEF 900
A maiden that uses sound to her advantage, she wields a scythe that's
shaped like a musical note.

Sorcerer of the Doomed
4 stars
Dark
Spellcaster
ATK 1450 DEF 1200
A slave of the dark arts, this sorcerer is a master of life-
extinguishing spells

Souleater
4 stars
Earth
Fish
ATK 1200 DEF 0
A wondrous organism, its origins are obscure.

Souls of the Forgotten
2 stars
Dark
Fiend
ATK 900 DEF 200
A wicked spirit created by the hateful souls of those who fell
in battle. It grows by assimilating the souls of its enemies.

Spherous Lady
3 stars
Earth
Rock
ATK 400 DEF 1400
Many have been deceived by the beauty of this vampire.

Spikebot
5 stars
Dark
Machine
ATK 1800 DEF 1700
A mechanical soldier created by a wicked sorcerer, it attacks with
the two steel balls attached to its arms.

Spike Seadra
5 stars
Water
Sea Serpent
ATK 1600 DEF 1300
Using the spikes sprouting from its body, this creature stabs its
opponents and floods them with electricity.

Spiked Snail
3 stars
Dark
Insect
ATK 700 DEF 1300
A very fast, bipedal snail with a pair of lethal arms.

Spirit of the Books
4 stars
Wind
Winged Beast
ATK 1400 DEF 1200
This wise spirit dwells in books, using its accumulated knowledge
to defeat enemies.

Spirit of the Harp
4 stars
Light
Fairy
ATK 800 DEF 2000
A spirit that soothes the soul with the music of its heavenly harp.

Spirit of the Mountain
5 stars
Earth
Spellcaster
ATK 1300 DEF 1800
Those who hear the whistle of this creature suffer a heavy power loss.

Spirit of the Winds
5 stars
Wind
Spellcaster
ATK 1700 DEF 1400
A spirit of the wind that calls up a storm when it's in a bad mood.

Steel Ogre Grotto #1
5 stars
Earth
Machine
ATK 1400 DEF 1800
A steel idol worshipped in the Land of Machines.

Steel Ogre Grotto #2
6 stars
Earth
Machine
ATK 1900 DEF 2200
A mechanized iron doll with tremendous strength.

Stone Armadiller
3 stars
Earth
Rock
ATK 800 DEF 1200
With a body armored by rock-hard fur, this monster features excellent
defense capabilities.

Stone D.
7 stars
Earth
Rock
ATK 2000 DEF 2300
A dragon formed by huge boulders that are also used to attack the
enemy.

Stone Ghost
4 stars
Earth
Rock
ATK 1200 DEF 1000
With a head that erupts when angered, this monster launches a dangerous
shower of boulders.

Stone Ogre Grotto
5 stars
Earth
Rock
ATK 1600 DEF 1500
A behemoth shaped by giant boulders.

Stuffed Animal
3 stars
Earth
Warrior
ATK 1200 DEF 900
It may look like a harmless stuffed animal, but its zipper mouth
deals a deadly bite.

Succubus Knight
5 stars
Dark
Warrior
ATK 1650 DEF 100
A warrior wizard adept in casting bone-chilling spells.

Summoned Skull
6 stars
Dark
Fiend
ATK 2500 DEF 1200
A fiend with dark powers for confusing the enemy. Among the
Fiend-Type monsters, this monster boasts considerable force.

Supporter in the Shadows
3 stars
Earth
Warrior
ATK 1000 DEF 1000
A cute little elf that hides on the shadows and provides spiritual
support.

Sword Arm of Dragon
6 stars
Earth
Dinosaur
ATK 1750 DEF 2030
With a body covered in sword-like thorns, nothing dares stand
in the way of this charging monster.

Swordsman of Landstar
3 stars
Earth
Warrior
ATK 500 DEF 1200
An amateur with a sword, this fairy monster relies on its
mysterious powers.

Swordstalker
6 stars
Dark
Warrior
ATK 2000 DEF 1600
A monster formed by the vengeful souls of those who passed away
in battle.

Synchar
3 stars
Earth
Beast
ATK 800 DEF 900
This two-headed creature spits laser blasts at its enemies.

Takriminos
4 stars
Water
Sea Serpent
ATK 1500 DEF 1200
A member of a race of sea serpernts that freely travels through
the sea.

Takuhee
4 stars
Wind
Winged Beast
ATK 1450 DEF 1000
This bird is known far and wide as a harbinger of doom.

Tao the Chanter
3 stars
Earth
Spellcaster
ATK 1200 DEF 900
Master of Yin and Yang, this wizard handles a delicate balance of
spells and counterspells.

Tatsunootoshigo
5 stars
Earth
Beast
ATK 1350 DEF 1600
A stallion-fish that races across the ocean floor.

Temple of Skulls
4 stars
Dark
Zombie
ATK 900 DEF 1300
A mysterious temple of skulls and bones that sucks in unwary enemies.

Tenderness
3 stars
Light
Fairy
ATK 700 DEF 1400
An adorable fairy that celebrates the gift of love.

Tentacle Plant
2 stars
Water
Plant
ATK 500 DEF 600
This monster reaches out with a long blue tendril and grabs anything
that wanders nearby.

Terra the Terrible
4 stars
Dark
Fiend
ATK 1200 DEF 1300
Known as a swamp dweller, this creature is a minion of the dark forces.

That Which Feeds on Life
4 stars
Dark
Fiend
ATK 1200 DEF 1000
A monster that feeds on the energy of other creatures.

The 13th Grave
3 stars
Dark
Zombie
ATK 1200 DEF 900
A zombie that suddenly appeared from plot #13 - an empty grave.

The All-Seeing White Tiger
3 stars
Wind
Beast
ATK 1300 DEF 500
A proud ruler of the jungle that some fear others respect.

The Bewitching Phantom Thief
2 stars
Dark
Spellcaster
ATK 700 DEF 700
An elegant thief with a black cloak that charms its enemies.

The Dragon dwelling in the Cave
4 stars
Wind
Dragon
ATK 1300 DEF 2000
A huge dragon dwelling in a cave. It is fierce when angry, although
it is usually quiet. Said to protect long-lost treasures.

The Drdek
3 stars
Dark
Fiend
ATK 700 DEF 800
A bipedal eyeball that seldom misses an enemy with its lethal talons.

The Earl of Demise
5 stars
Dark
Fiend
ATK 2000 DEF 700
This gentlemanly creature is extremely wicked, feared by man and
fiend alike.

The Furious Sea King
3 stars
Water
Aqua
ATK 800 DEF 700
Grand King of the Seven Seas, he's able to summon massive tidal waves
to drown the enemy.

The Gross Ghost of Fled Dreams
4 stars
Dark
Fiend
ATK 1300 DEF 1800
This monster feeds on the dreams of an unwary sleeper, dragging
the victim into eternal slumber.

The Illusory Gentleman
4 stars
Dark
Spellcaster
ATK 1500 DEF 1600
Fond of odd fashions, this gentleman is very fickle. Sometimes he
saves people and at other times simply does mischief. Has a highly
developed aesthetic sense.

The Judgement Hand
3 stars
Earth
Warrior
ATK 1400 DEF 7000
An all-powerful hand that delivers ruthless attacks.

The Melting Red Shadow
2 stars
Water
Aqua
ATK 500 DEF 700
This monster melts away to materialize under its enemies, taking
them by surprise.

The Portrait's Secret
4 stars
Earth
Fiend
ATK 1200 DEF 1500
A portrait cursed by the artist, it is said to bring ill fortune
to anyone who owns it.

The Shadow Who Controls the Dark
3 stars
Dark
Fiend
ATK 800 DEF 700
A shadow that dwells in the dark, paralyzing its opponents and
rendering them harmless.

The Snake Hair
4 stars
Dark
Zombie
ATK 1500 DEF 1200
A monster with a head of poison snakes. One look from this monster
can turn an opponent to stone.

The Statue of Easter
4 stars
Earth
Rock
ATK 1100 DEF 1400
A stone monument from Easter Island that launches laser blasts
from its rock-hewn lips.

The Thing That Hides in the Mud
4 stars
Earth
Rock
ATK 1200 DEF 1300
This monster melts its way underground to attack enemies from below.

The Wandering Doomed
2 stars
Dark
Zombie
ATK 800 DEF 600
A monster that wanders the edges of the netherworld.

Thousand-Eyes Idol
1 star
Dark
Spellcaster
ATK 0 DEF 0
A wicked entity that controls the hearts of men, its thousand
eyes are able to see and expand the negative influences in an
individual's soul.

Three-Headed Geedo
4 stars
Dark
Fiend
ATK 1200 DEF 1400
A three-headed nocturnal monster that is absolutely ruthless
when fighting.

Three-Legged Zombies
3 stars
Dark
Zombie
ATK 1100 DEF 800
A pair of friendly skeletions, lean and fat, that travel with
extreme difficulty.

Tiger Axe
3 stars
Earth
Beast-Warrior
ATK 1300 DEF 1100
A fast and powerful axe-wielding beast-warrior.

Toad Master
3 stars
Water
Aqua
ATK 100 DEF 1000
A hermit frog that has been in existence for thousands of years, it
attacks with tadpoles.

Togex
5 stars
Earth
Beast
ATK 1600 DEF 1800
An agile monster that rolls up to ram its opponents.

Tomozaurus
2 stars
Earth
Dinosaur
ATK 500 DEF 400
Small but vicious, this monster even attacks its own kind.

Tongyo
4 stars
Water
Fish
ATK 1350 DEF 800
This monster captures other fish with its long tongue and sucks
the energy out of them.

Toon Alligator
4 stars
Water
Reptile
ATK 800 DEF 1600
An alligator monster straight from the cartoons.

Torike
3 stars
Earth
Beast
ATK 1200 DEF 600
Although a poor defender, this monster's sharp horn gives it an
edge when attacking.

Trakadon
3 stars
Earth
Dinosaur
ATK 1300 DEF 800
A tiger-striped dragon that is often seen racing across the wasteland
at tremendous speeds.

Trent
5 stars
Earth
Plant
ATK 1500 DEF 1800
A guardian of the woods, this massive tree is believed to be immortal.

Trial of Nightmare
4 stars
Dark
Fiend
ATK 1300 DEF 900
This fiend passes judgement on enemies that are locked in coffins.

Tri-Horned Dragon
8 stars
Dark
Dragon
ATK 2850 DEF 2350
An unworthy dragon with three sharp horns sprouting from its head.

Tripwire Beast
4 stars
Earth
Thunder
ATK 1200 DEF 1300
This creature attacks with electromagnetic waves.

Turtle Bird
6 stars
Water
Aqua
ATK 1900 DEF 1700
An unusual turtle that not only swims at tremendous speeds, but can
also sail across the skies.

Turtle Raccoon
3 stars
Water
Aqua
ATK 700 DEF 900
A cunning raccoon protected by a solid turtle shell, it attacks with
deception.

Turtle Tiger
4 stars
Water
Aqua
ATK 1000 DEF 1500
A tiger encased in a protective shell that attacks with razor-sharp fangs.

Turu-Purun
2 stars
Water
Aqua
ATK 450 DEF 500
A strange, one-eyed monster that can fell an enemy with a single stab
of its spear.

Twin-Headed Fire Dragon
6 stars
Fire
Pyro
ATK 2200 DEF 1700
Two dragons fused as one from the effects of the Big Bang.

Twin Long Rods #1
3 stars
Water
Aqua
ATK 900 DEF 700
With whip-like arms, this creature can attack enemies from a distance.

Twin Long Rods #2
3 stars
Water
Aqua
ATK 850 DEF 700
An amphibious creature with two whip-like tails.

Two-Headed King Rex
4 stars
Earth
Dinosaur
ATK 1600 DEF 1200
A powerful monster whose two heads attack as one.

Two-Mouth Darkruler
3 stars
Earth
Dinosaur
ATK 900 DEF 700
A dinosaur with two deadly jaws, it stores electricity in its horn
and releases high voltage bolts from the mouth on its back.

Tyhone
4 stars
Wind
Winged Beast
ATK 1200 DEF 1400
Capable of firing cannonballs from its mouth for long-ranged
attacks, this creature its particularly effective in mountain
battles.

Tyhone #2
6 stars
Fire
Dragon
ATK 1700 DEF 1900
A crimson dragon that spits fireballs to create a blazing sea of fire.

Unknown Warrior of Fiend
3 stars
Dark
Warrior
ATK 1000 DEF 500
The speed of this warrior creates an intense vacuum that can slice
through a monster's hide.

Ushi Oni
6 stars
Dark
Fiend
ATK 2150 DEF 1950
A bull fiend restored by the dark arts, this monster appears out
of a jar.

Uraby
4 stars
Earth
Dinosaur
ATK 1500 DEF 800
Fast on its feet, this dinosaur rips enemies to shreds with its
sharp claws.

Violent Rain
4 stars
Water
Aqua
ATK 1550 DEF 800
This monster can call up sudden torrents of battering rain.

Vishwar Randi
3 stars
Dark
Warrior
ATK 900 DEF 700
This lady warrior with unquenchable bloodlust serves the forces of
darkness.

Vorse Raider
4 stars
Dark
Beast-Warrior
ATK 1900 DEF 1200
The axe in the hand of this evil animal has tasted the blood
of many monsters.

Warrior Dai Grepher
4 stars
Earth
Warrior
ATK 1700 DEF 1600
This warrior can manipulate dragons. Nobody knows the truth about
his mysterious past.

Waterdragon Fairy
3 stars
Water
Aqua
ATK 1100 DEF 700
A water fairy that is said to be able to summon a giant sea serpent.

Water Element
3 stars
Water
Aqua
ATK 900 DEF 700
A spirit that dwells in water, this creature generates a mist to
cloud the vision of foes.

Water Girl
4 stars
Water
Aqua
ATK 1250 DEF 1000
A lovely lady who can launch water projectiles that turn into lethal
ice spikes before they reach an opponent.

Water Magician
4 stars
Water
Aqua
ATK 1400 DEF 1000
This monster swamps an opponent with an almost endless supply of
water.

Water Omotics
4 stars
Water
Aqua
ATK 1400 DEF 1200
Transforms the water overflowing from a jar into attacking dragons.

Weather Control
2 stars
Light
Fairy
ATK 600 DEF 400
This creature controls weather and is often the cause of mountain
storms.

Wetha
3 stars
Water
Aqua
ATK 1000 DEF 900
A spirit that controls rain and is capable of summoning hurricanes
to blow the enemy away.

Whiptail Crow
4 stars
Dark
Fiend
ATK 1650 DEF 1600
Attacks from the skies with a whip-like tail.

White Dolphin
2 stars
Water
Fish
ATK 500 DEF 400
A white dolphin with a horn that summons huge tidal waves.

Wicked Dragon with Ersatz Head
3 stars
Wind
Dragon
ATK 900 DEF 900
A two-headed dragon with a pair of jaws that can tear an enemy to
shreds.

Wicked Mirror
2 stars
Dark
Fiend
ATK 700 DEF 600
A wicked mirror that hypnotizes enemies, diverting attacks from their
intended targets.

Wilmee
4 stars
Earth
Beast
ATK 1000 DEF 1200
A rabid rabbit that tears its way through opposition with its sharp
claws.

Wing Eagle
5 stars
Wind
Winged Beast
ATK 1800 DEF 1500
This flying creature never misses an intended target.

Winged Cleaver
2 stars
Earth
Insect
ATK 700 DEF 700
Few can withstand the scythe-like arms of this dangerous creature.

Winged Dragon, Guardian of the Fortress #1
4 stars
Wind
Dragon
ATK 1400 DEF 1200
A dragon commonly found guarding mountain fortresses. Its
signature attack is a sweeping dive from out of the blue.

Winged Dragon, Guardian of the Fortress #2
4 stars
Wind
Winged Beast
ATK 1200 DEF 1000
This monster's wings are capable of generating tornadoes.

Wing Egg Elf
3 stars
Light
Fairy
ATK 500 DEF 1300
This fairy in an eggshell uses massive wings to blow back almost
any projectile attack.

Winged Egg of New Life
5 stars
Light
Fairy
ATK 1400 DEF 1700
Legend has it that this creature can fortell the birth of children.

Wings of Wicked Flame
2 stars
Fire
Pyro
ATK 700 DEF 600
Crimson wings of fire make this a very lethal creature.

Wingweaver
7 stars
Light
Fairy
ATK 2750 DEF 2400
A six-winged fairy who prays for peace and hope.

Witty Phantom
4 stars
Dark
Fiend
ATK 1400 DEF 1300
Dressed in a night-black tuxedo, this creature presides over the
darkness.

Wolf Axwielder
4 stars
Earth
Beast-Warrior
ATK 1650 DEF 1000
Once it has entered battle, this monster continues to attack
with ferocity until the bitter end.

Wood Clown
3 stars
Earth
Warrior
ATK 800 DEF 1200
A creature with a wicked smile and a lethal sickle.

Wood Remains
3 stars
Dark
Zombie
ATK 1000 DEF 900
A living corpse of wood re-animated by the powers of darkness.

Wolf
3 stars
Wind
Beast
ATK 1200 DEF 800
A rare wolf that can follow the slightest scent of an enemy.

Worm Drake
4 stars
Earth
Reptile
ATK 1400 DEF 1500
Once this monster wraps itself around a victim, there is no escape.

Wow Warrior
4 stars
Water
Fish
ATK 1250 DEF 900
A fish with arms, legs, and some very sharp teeth.

Wretched Ghost of the Attic
2 stars
Dark
Fiend
ATK 550 DEF 400
A harmless monster found in just about any attic.

Yaiba Robo
4 stars
Dark
Machine
ATK 1000 DEF 1300
A cubical machine equipped with cutting blades for shredding
an opponent to mincemeat.

Yamatano Dragon Scroll
2 stars
Wind
Dragon
ATK 900 DEF 300
A dragon conjured from the very scroll in which it was depicted.

Yaranzo
4 stars
Dark
Zombie
ATK 1300 DEF 1500
A treasure box containing a monster that attacks any unwary bandit.

Yashinoki
2 stars
Earth
Plant
ATK 800 DEF 600
An intelligent palm tree that drops a hail of rock-hard coconuts on
its enemies.

Yamadron
5 stars
Fire
Dragon
ATK 1600 DEF 1800
This monster has three fire-breathing heads and can form a sea of
blazing flames.

Yormungarde
3 stars
Earth
Reptile
ATK 1200 DEF 900
An extremely long snake that dwells in the world of myth.

Zanki
5 stars
Earth
Warrior
ATK 1500 DEF 1700
His swiftly drawn blade delivers quick and fatal damage.

Zarigun
2 stars
Water
Aqua
ATK 600 DEF 700
A lethal crawfish with extremely dangerous claws.

Zoa
7 stars
Dark
Fiend
ATK 2600 DEF 1900
A monster whose full potential can be achieved when outfitted with
Metalmorph.



   ================================================================
  |IIIIb)                                           EFFECT MONSTERS|
   ================================================================

4-Starred Ladybug of Doom
3 stars
Wind
Insect/Effect
ATK 800 DEF 1200
FLIP: Destroys all face-up Level 4 monsters on your opponent's
side of the field.

8-Claws Scorpion
2 stars
Dark
Insect/Effect
ATK 300 DEF 200
You can flip this card into face-down Defense Position once
per turn during your Main Phase. When the 8-Claws Scorpion
targets a face-down Defense Position monster in battle, the
Scorpion's ATK becomes 2400 during the relevant damage calculation
only.

Airknight Parshath
5 stars
Light
Fairy/Effect
ATK 1900 DEF 1400
When attacking a monster belonging to your opponent that
is in Defense Position, if the attacking card has an ATK
higher than the DEF of your opponent's monster, the difference
will be caused as Battle Damage to your opponent's Life Points.
In this case, you may also draw one card from your Deck.

Amazon Archer
4 stars
Earth
Warrior/Effect
ATK 1400 DEF 1000
Offer 2 monsters on your side of the field as a Tribute to
inflict 1200 points of Direct Damage to your opponent's
Life Points. Monsters used for a Tribute Summon or that are
offered as Tributes due to other cards' effects are excluded.

Ameba
1 star
Water
Aqua/Effect
ATK 300 DEF 350
When this card is face-up on the field and control shifts to
your opponent, inflict 2000 points of Direct Damage to your
opponent's Life Points. This effect can only be used once as
long as this card remains face-up on the field.

Aqua Spirit
4 stars
Water
Aqua/Effect
ATK 1600 DEF 1200
This card can only be Special Summoned by removing 1 WATER
monster in your Graveyard from play. As long as this monster
remains face-up on the field, during each of your opponent's
Standby Phases, you can change the battle position of 1 of
your opponent's face-up Monster Cards. Once changed, the
monster must remain in this position for the rest of the turn.

Armed Ninja
1 star
Earth
Warrior/Effect
ATK 300 DEF 300
FLIP: Destroys 1 Spell Card on the field. If this card's target
is face-down, flip it face-up. If the card is a Spell Card, it
is destroyed. If not, it is returned to its face-down position.
The flipped card is not activated.

Arsenal Bug
3 stars
Earth
Insect/Effect
ATK 2000 DEF 2000
If there are no other face-up Insect-Type monsters on your side
of the field, both the ATK and DEF of this monster become 1000
points.

Banisher of the Light
3 stars
Light
Fairy/Effect
ATK 100 DEF 2000
As long as this card remains face-up on the field, any card
sent to the Graveyard is removed from play.

Barrel Dragon
7 stars
Dark
Machine/Effect
ATK 2600 DEF 2200
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy
1 monster on your opponent's side of the field. This card's
effect can only be used during your own turn, once per turn.

Bazoo the Soul-Eater
4 stars
Earth
Beast/Effect
ATK 1600 DEF 900
You can remove up to 3 cards in your Graveyard from play to
increase the ATK of this monster by 300 points for each card
removed from play until the end of your opponent's next turn.
This effect can only be used once during your turn.

Beastking of the Swamps
4 stars
Water
Aqua/Effect
ATK 1000 DEF 1100
You can substitute this card for any 1 Fusion-Material Monster.
You cannot substitute for any other Fusion-Material Monsters in
the current Fusion.

Beast of Gilfer
6 stars
Dark
Fiend/Effect
ATK 2200 DEF 2500
When this card is sent to the Graveyard, it can be treated as
an Equip Spell Card and can be used to equip 1 monster on the
field. The ATK of a monster equipped with this card decreases
by 500 points.

Big Shield Gardna
4 stars
Earth
Warrior/Effect
ATK 100 DEF 2600
When this card is face-down and targeted by a Spell Card whose
effect targets only 1 monster the SPell Card is negated and
this card is turned face-up in Defense Position. When this
card is attacked, it is shifted to Attack Position.

Birdface
4 stars
Wind
Winged Beast/Effect
ATK 1600 DEF 1600
When this card is sent to the Graveyard as a result of battle,
you may transfer one "Harpie Lady" from your Deck to your hand.

Bite Shoes
2 stars
Dark
Fiend/Effect
ATK 500 DEF 300
FLIP: Change the Attack or Defense Position of 1 face-up monster
on the field. The card must remain face-up.

Bladefly
2 stars
Wind
Insect/Effect
ATK 600 DEF 700
As long as this card remains face-up on the field, increase the
ATK of all WIND monsters by 500 points and decrease the ATK of
all EARTH monsters by 400 points.

Blast Juggler
3 stars
Fire
Machine/Effect
ATK 800 DEF 900
Offer this card as a Tribute during your Standby Phase if face-up
to destroy 2 face-up monsters with an ATK of 1000 or less.

Boar Soldier
4 stars
Earth
Beast-Warrior/Effect
ATK 2000 DEF 500
This card can only be summoned by a Flip Summon. If summoned by a
Normal Summon, the card is destroyed. If your opponent has 1 or
more monsters under his/her control, the ATK of this card is
decreased by 1000 points.

Bombardment Beetle
2 stars
Wind
Insect/Effect
ATK 400 DEF 900
FLIP: Flip 1 face-down Defense Position Monster Card on your
opponent's side of the field face-up. If the flipped card is
an Effect Monster Card, immediately destroy it without activating
its effect. If the card is not an Effect Monster Card, return
it to its original position.

Bubonic Vermin
3 stars
Earth
Beast/Effect
ATK 900 DEF 600
FLIP: You can take 1 "Bubonic Vermin" card from your Deck and
Special Summon it on the field in face-down Defense Position.
The Deck is then shuffled.

Buster Blader
7 stars
Earth
Warrior/Effect
ATK 2600 DEF 2300
The ATK of this card increases by 500 points for every Dragon-Type
monster on your opponent's side of the field and Graveyard.

Byser Shock
5 stars
Dark
Fiend/Effect
ATK 800 DEF 600
When this card is Normal Summoned, Flip Summoned, or Special
Summoned, all Set cards on the field are returned to their
owner's hands.

Cannon Soldier
4 stars
Dark
Machine/Effect
ATK 1400 DEF 1300
Offer 1 monster on your side of the field as a Tribute to inflict
500 points of Direct Damage to your opponent's Life Points. Monsters
used for a Tribute Summon or that are offered as Tributes due to
other cards' effects are excluded.

Catapult Turtle
5 stars
Water
Aqua/Effect
ATK 1000 DEF 2000
Offer 1 monster on your side of the field as a Tribute to inflict
Direct Damage equal to half of the Tribute monster's ATK to your
opponent's Life Points. Monsters used for a Tribute Summon or that
are offered as Tributes due to other cards' effects are excluded.

Cave Dragon
4 stars
Wind
Dragon/Effect
ATK 2000 DEF 100
The Cave Dragon cannot be Normal Summoned if there are any other
monsters on your side of the field. Also, it cannot attack unless
there is at least one other Dragon-Type monster on your side of
the field.

Ceremonial Bell
3 stars
Light
Spellcaster/Effect
ATK 0 DEF 1850
As long as this card remains face-up on the field, you and your
opponent must show your respective hands to each other.

Cobraman Sakuzy
3 stars
Earth
Reptile/Effect
ATK 800 DEF 1400
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is flipped face-up,
you may look at all Set Spell and Trap Cards on your opponent's
side of the field and then return them to their original position.

Cockroach Knight
3 stars
Earth
Insect/Effect
ATK 800 DEF 900
When this card has been sent to the Graveyard, it is returned to
the top of the Deck.

Cocoon of Evolution
3 stars
Earth
Insect/Effect
ATK 0 DEF 2000
You may treat this card as an Equip Spell Card on a face-up
"Petit Moth" on the field. When equipped, the ATK and DEF of
"Petit Moth" becomes the same as "Cocoon of Evolution".

Crass Clown
4 stars
Dark
Fiend/Effect
ATK 1350 DEF 1400
When this card is changed from Defense Position to Attack Position,
return 1 monster on your opponent's side of the field to the owner's
hand.

Crimson Sentry
4 stars
Fire
Warrior/Effect
ATK 1500 DEF 1200
Offer this face-up card as a Tribute to return 1 of your monsters
destroyed in battle during this turn to the bottom of your Deck.

Cure Mermaid
4 stars
Water
Fish/Effect
ATK 1500 DEF 800
As long as this card remains face-up on your side of the field,
increase your Life Points by 800 points during each of your
Standby Phases.

Cyber Jar
3 stars
Dark
Rock/Effect
ATK 900 DEF 900
FLIP: Destroys all monsters on the field (including this monster).
Both players then pick up (not Draw) 5 cards from the top of their
respective Decks and show the cards to each other. Immediately
Special Summon any Monster Cards of Level 4 or lower among them
on the field in face-up Attack Position or face-down Defense Position.
The rest of the cards picked up are placed in the players' hands.

Cyber-Stein
2 stars
Dark
Machine/Effect
ATK 700 DEF 500
At the cost of 5000 of your own Life Points, you can Special Summon
1 Fusion Monster from your Fusion Deck in face-up Attack Position.

Dancing Fairy
4 stars
Wind
Fairy/Effect
ATK 1700 DEF 1000
As long as this card remains on your side of the field in face-up
Defense Position, increase your Life Points by 1000 points during
each of your Standby Phases.

Dark Elf
4 stars
Dark
Spellcaster/Effect
ATK 2000 DEF 800
This card requires a cost of 1000 of your own Life Points to attack.

Dark Magician Girl
6 stars
Dark
Spellcaster/Effect
ATK 2000 DEF 1700
This card's ATK increases by 300 points for every "Dark Spellian"
or "Spellian of Black Chaos" in either player's Graveyard.

Dark Necrofear
7 stars
Dark
Fiend/Effect
ATK 2200 DEF 2800
This card can only be Special Summoned by removing 3 Fiend-Type
monsters in your Graveyard from play. When this card is destroyed
in battle or by your opponent's card effect, it is treated as an
Equip Spell Card at the end of the turn. Equip 1 of your opponent's
monsters with this card. As long as it is equipped with this card,
you control the equipped monster.

Dark Ruler Ha Des
6 stars
Dark
Fiend/Effect
ATK 2450 DEF 1600
As long as this card remains face-up on the field, the effects of
any Effect Monsters destroyed by Fiend-Type monsters on your side
of the field in battle are canceled. This card cannot be Special
Summoned from the Graveyard.

Dark Sage
9 Stars
Dark
Spellcaster/Effect
ATK 2800 DEF 3200
When you activate the effect of "Time Wizard" and call it right,
you can summon this card from either your hand or your Deck by
offering 1 "Dark Spellian" as a Tribute. Then move 1 Spell Card
from your Deck to your hand and shuffle your Deck.

Dark Scorpion Burglars
4 stars
Dark
Warrior/Effect
ATK 1000 DEF 1000
When this card causes Battle Damage to your opponent's Life Points,
your opponent must select one Spell Card from their Deck and send
it to the Graveyard. Their Deck should then be shuffled.

Dark Zebra
4 stars
Earth
Beast/Effect
ATK 1800 DEF 400
If this is the only card in your control during your Standby Phase,
it is automatically placed in Defense Position. You cannot change
the position of this card during the same turn.

Deepsea Warrior
5 stars
Water
Warrior/Effect
ATK 1600 DEF 1800
When "Umi" is face-up on the field, this card is unaffected by
any Spell Cards.

Des Lacooda
3 stars
Earth
Zombie/Effect
ATK 500 DEF 600
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip Summoned,
you may draw one card from your Deck.

Dice Jar
3 stars
Light
Rock/Effect
ATK 200 DEF 300
FLIP: Both players roll a six-sided die once. The player with the
lowest number takes Direct Damage to their Life Points equal to
their opponent's result x 500. However, if the winning result is
a six, the loser takes 6000 points of Direct Damage. If the results
are the same, both players roll again.

Don Zaloog
4 stars
Dark
Warrior/Effect
ATK 1400 DEF 1500
When this card causes Battle Damage to your opponent's Life Points,
you can activate one of the following effects: 1) Select one card
from your opponent's hand at random and send it to the Graveyard.
2) Send two cards from the top of your opponent's Deck to the
Graveyard.

Dragon Piper
3 stars
Fire
Pyro/Effect
ATK 200 DEF 1800
FLIP: Destroys "Dragon Capture Jar", and turns all face-up
Dragon-Type monsters to attack Position.

Dragon Seeker
6 stars
Dark
Fiend/Effect
ATK 2000 DEF 2100
When this card is Summoned (excluding Special Summon), destroy
1 face-up Dragon-Type monster on the field.

Dream Clown
3 stars
Earth
Warrior/Effect
ATK 1200 DEF 900
When this card is changed from Attack Position to Defense Position,
select and destroy 1 monster on your opponent's side of the field.

Drill Bug
2 stars
Earth
Insect/Effect
ATK 1100 DEF 200
When this card inflicts damage to your opponent's Life Points, you
may take 1 "Parasite Paracide" card from your Deck, shuffle the
Deck, and place "Parasite Paracide" face-down on top of the Deck.

Electric Lizard
3 stars
Earth
Thunder/Effect
ATK 850 DEF 800
A non Zombie-Type monster attacking "Electric Lizard" cannot attack
on its following turn.

Electric Snake
3 stars
Light
Thunder/Effect
ATK 800 DEF 900
When this card is sent directly from your hand to the Graveyard by
your opponent's card effect, you can draw 2 cards from your Deck.

Exiled Force
4 stars
Earth
Warrior/Effect
ATK 1000 DEF 1000
Offer this face-up card on your side of the field as a Tribute
to destroy one monster on the field. If this card is used for
a Tribute Summon or offered as a Tribute due to other cards'
effects, its effect is not activated.

Exodia the Forbidden One
3 stars
Dark
Spellcaster/Effect
ATK 1000 DEF 1000
An automatic victory can be declared by the player whose hand
contains this card together with the Left Leg/Right Leg/Left
Arm/Right Arm of the Forbidden One.

Fairy King Truesdale
6 stars
Water
Plant/Effect
ATK 2200 DEF 1500
As long as this card remains on your side of the field in
face-up Defense Position, ATK and DEF of all of your face-up
Plant-type monsters increase by 500 points.

Fairy Guardian
3 stars
Wind
Fairy/Effect
ATK 1000 DEF 1000
Offer this face-up card as a Tribute to return 1 Spell Card
sent to your Graveyard by your opponent during this turn to
the bottom of your Deck.

Fiber Jar
3 stars
Earth
Plant/Effect
ATK 500 DEF 500
FLIP: The cards on the field, in both players' hands, in the
Graveyard and in both Decks are shuffled together. Both players
then draw five cards each from the resulting Deck.

Fire Princess
4 stars
Fire
Pyro/Effect
ATK 1300 DEF 1500
Inflict 500 points of Direct Damage to your opponent's Life
Points each time you increase your own Life Points.

Fire Sorcerer
4 stars
Fire
Spellcaster/Effect
ATK 1000 DEF 1500
FLIP: Randomly select 2 cards from your hand and remove them
from play to inflict 800 points of Direct Damage to your opponent's
Life Points.

Flash Assailant
4 stars
Dark
Fiend/Effect
ATK 2000 DEF 2000
Decrease the ATK and DEF of this card by 400 points for every
card in your hand.

Flying Kamakiri #1
4 stars
Wind
Insect/Effect
ATK 1400 DEF 900
When this card is sent to the Graveyard as a result of battle,
you may select 1 WIND monster with an ATK of 1500 or less from
your Deck and Special Summon it to the field in face-up Attack
Position (no Tribute is required for monsters of Level 5 or
more). The Deck is then shuffled.

Garuda the Wind Spirit
4 stars
Wind
Winged Beast/Effect
ATK 1600 DEF 1200
This monster can only be Special Summoned by removing 1 WIND
monster in your Graveyard from play. As long as this monster
remains face-up on the field, you may change the battle position
of 1 of your opponent's face-up Monster Cards at each End Phase
of your opponent's turn.

Gate Guardian
11 stars
Dark
Warrior/Effect
ATK 3750 DEF 3400
This card can only be Special Summoned by offering "Sanga of
the Thunder", "Kazejin" and "Suijin" on your side of the field
as a Tribute.

Giant Axe Mummy
5 stars
Earth
Zombie/Effect
ATK 1700 DEF 2000
You can flip this card into face-down Defense Position once per
turn during your Main Phase. If the ATK of the monster attacking
the Giant Axe Mummy when it is in face-down Defense Position is
lower than the Mummy's DEF, the attacking monster is destroyed.

Giant Germ
2 stars
Dark
Fiend/Effect
ATK 1000 DEF 100
When this card is sent to the Graveyard as a result of battle,
inflict 500 points of Direct Damage to your opponent's Life
Points. You can also take cards of the same name from your Deck
and Summon them to the field in face-up Attack Position. The
Deck is then shuffled.

Giant Rat
4 stars
Earth
Beast/Effect
ATK 1400 DEF 1450
When this card is sent to the Graveyard as a result of battle,
you may select 1 EARTH monster with an ATK of 1500 or less from
your Deck and Special Summon it to the field in face-up Attack
Position (no Tribute is required for monsters of Level 5 or more).
The Deck is then shuffled.

Gilasaurus
3 stars
Earth
Dinosaur/Effect
ATK 1400 DEF 400
You may treat the Normal Summon of this card as a Special Summon.
If you select Special Summon, your opponent may select a Monster
Card from his/her Graveyard and Special Summon the monster to
the field.

Goblin Attack Force
4 stars
Earth
Warrior/Effect
ATK 2300 DEF 0
When this card attacks, it is changed to Defense Position at the
end of the Battle Phase. This position cannot be changed during
your next turn.

Goddess with the Third Eye
4 stars
Light
Fairy/Effect
ATK 1200 DEF 1000
You can substitute this card for any 1 Fusion-Material Monster.
You cannot substitute for any other Fusion-Material Monsters in
the current Fusion.

Gora Turtle
3 stars
Water
Aqua/Effect
ATK 1100 DEF 1100
As long as this card remains face-up on the field, monsters with
an ATK of 1900 or more cannot attack.

Gravekeeper's Curse
3 stars
Dark
Spellcaster/Effect
ATK 800 DEF 800
When this monster is Normal Summoned, Flip Summoned, or Special
Summoned, 500 points of Direct Damage are caused to your opponent's
Life Points.

Gravekeeper's Guard
4 stars
Dark
Spellcaster/Effect
ATK 1000 DEF 1900
FLIP: Select a Monster Card on your opponent's side of the field
(regardless of position) and return it to its owner's hand.

Gravekeeper's Spear Soldier
4 stars
Dark
Spellcaster/Effect
ATK 1500 DEF 1000
When this card attacks with an ATK that is higher than the DEF
of your opponent's Defense Position monster, the difference is
caused as Battle Damage to your opponent's Life Points.

Gravekeeper's Vassal
3 stars
Dark
Spellcaster/Effect
ATK 700 DEF 500
The Battle Damage this card causes to your opponent's Life
Points is treated as its Effect Damage.

Great Moth
8 stars
Earth
Insect/Effect
ATK 2600 DEF 2500
This monster can only be Special Summoned by offering "Petit
Moth" as a Tribute on the 4th of your turns after "Petit Moth"
has been equipped with "Cocoon of Evolution".

Greenkappa
3 stars
Dark
Warrior/Effect
ATK 650 DEF 900
FLIP: Select 2 face-down Spell or Trap Cards on the field and
destroy them.

Griggle
1 star
Earth
Plant/Effect
ATK 350 DEF 300
When this card is face-up on the field and control shifts to
your opponent, you gain 3000 Life Points. This effect can only
be used once as long as this card remains face-up on the field.

Guardian Sphinx
5 stars
Earth
Rock/Effect
ATK 1700 DEF 2400
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip Summoned,
all monsters on your opponent's side of the field are returned
to the owner's hand.

Hane-Hane
2 stars
Earth
Beast/Effect
ATK 450 DEF 500
FLIP: Select 1 Monster Card on the field (regardless of position)
and return it to its owner's hand.

Harpie Lady Sisters
6 stars
Wind
Winged Beast/Effect
ATK 1950 DEF 2100
This monster can only be Special Summoned with the Spell Card
"Elegant Egotist".

Harpie's Pet Dragon
7 stars
Wind
Dragon/Effect
ATK 2000 DEF 2500
Increases the ATK and DEF of this card by 300 points for each
face-up "Harpie Lady" on the field.

Hayabusa Knight
3 stars
Earth
Warrior/Effect
ATK 1000 DEF 700
This monster can attack twice during the same Battle Phase.

Helpoemer
5 stars
Dark
Fiend/Effect
ATK 2000 DEF 1400
When this card is sent to the Graveyard as a result of battle,
its effect is activated. As long as this card exists in your
Graveyard, your opponent must discard one card at random from
their hand at the end of their Battle Phase. Neither player
can Special Summon this card from the Graveyard.

Hiro's Shadow Scout
2 stars
Dark
Fiend/Effect
ATK 650 DEF 500
FLIP: Your opponent draws 3 cards. Both players check the cards
and any Spell Cards among them must be immediately discarded to
the Graveyard.

Hoshiningen
2 stars
Light
Fairy/Effect
ATK 500 DEF 700
As long as this card remains face-up on the field, increase the
ATK of all LIGHT monsters by 500 points and decrease the ATK of
all DARK monsters by 400 points.

Hourglass of Courage
4 stars
Light
Fairy/Effect
ATK 1100 DEF 1200
For 3 turns (including your opponent's) following the Summon of
this card (including Flip Summon), the ATK and DEF of this monster
is halved. After that, both ATK and DEF are doubled for the
remainder of the Duel.

Hysteric Fairy
4 stars
Light
Fairy/Effect
ATK 1800 DEF 500
Offer 2 monsters on your side of the field as a Tribute to increase
your Life Points by 1000 points. Monsters used for a Tribute Summon
or that are offered as Tributes due to other cards' effects are
excluded.

Insect Soldiers of the Sky
3 stars
Wind
Insect/Effect
ATK 1000 DEF 800
The ATK of this card increases by 1000 points whenever it attacks
a WIND monster.

Invader of the Throne
4 stars
Earth
Warrior/Effect
ATK 1350 DEF 1700
FLIP: Select 1 opponent's monster and switch control of it with
this card. This effect cannot be activated during the Battle Phase.

Invitation to a Dark Sleep
5 stars
Dark
Spellcaster/Effect
ATK 1500 DEF 1800
When this monster is summoned (excluding Special Summon), select
1 of your opponent's monsters. As long as this card remains face-up
on the field, the selected monster cannot attack.

Jigen Bakudan
2 stars
Fire
Pyro/Effect
ATK 200 DEF 1000
FLIP: After this card is flipped, offer it as a Tribute during
your Standby Phase to destroy all monsters on your side of the
field and inflict Direct Damage equal to half of the total ATK
of the destroyed cards (excluding this monster) to your opponent's
Life Points.

Jinzo
6 stars
Dark
Machine/Effect
ATK 2400 DEF 1500
As long as this card remains face-up on the field, all Trap Cards
cannot be activated. The effects of all face-up Trap Cards are
also negated.

Jinzo #7
2 stars
Dark
Machine/Effect
ATK 500 DEF 400
This monster may attack your opponent's Life Points directly.

Jirai Gumo
4 stars
Earth
Insect/Effect
ATK 2200 DEF 100
When you attack with this card, toss a coin and call it. If you
call it right, attack normally. If you call it wrong, reduce your
Life Points by half before attacking.

Jowgen the Spiritualist
3 stars
Light
Spellcaster/Effect
ATK 200 DEF 1300
Randomly discard 1 card from your hand to the Graveyard to
destroy all Special Summoned monsters on the field. In addition,
as long as this card remains face-up on the field, no monsters
can be Special Summoned.

Jowls of Dark Demise
2 stars
Water
Fiend/Effect
ATK 200 DEF 100
FLIP: Take control of one monster on your opponent's side of
the field until the end of the turn in which this card's effect
is activated. When the controlled monster attacks, it may cause
Direct Damage to your opponent's Life Points.

Karate Man
3 stars
Earth
Warrior/Effect
ATK 1000 DEF 1000
Once per turn, the original ATK of this card can be doubled.
When this effect is applied, the card is immediately destroyed
at the end of the turn.

Kazejin
7 stars
Wind
Spellcaster/Effect
ATK 2400 DEF 2200
Reduce the ATK of an opponent's monster attacking this card to 0.
This effect can be used only once. The card's owner chooses when
to activate this effect.

King Tiger Wanghu
4 stars
Earth
Beast/Effect
ATK 1700 DEF 1000
As long as this card remains face-up on the field, all monsters
that have been Normal Summoned or Special Summoned (excluding
Flip Summon) and have an ATK of 1400 or less will be automatically
destroyed.

Kiseitai
2 stars
Dark
Fiend/Effect
ATK 300 DEF 800
When your opponent's monster attacks this card in face-down Defense
Position, the attacking monster is equipped with this card (damage
calculations are canceled). Treat this card as an Equip Spell Card.
During each of your opponent's Standby Phases, increase your Life
Points by half of the ATK of the monster equipped with this card.

Kryuel
4 stars
Dark
Fiend/Effect
ATK 1000 DEF 1700
When this card is sent to the Graveyard as a result of battle,
toss a coin and call it. If you call it right, you can destroy
one monster on your opponent's side of the field.

Kuriboh
1 star
Dark
Fiend/Effect
ATK 300 DEF 200
Discard this card from your hand to the Graveyard to make the
damage inflicted to your Life Points by 1 opponent's monster 0.
This effect must be activated during your opponent's Battle Phase.

Kycoo the Ghost Destroyer
4 stars
Dark
Spellcaster/Effect
ATK 1800 DEF 700
Each time this card inflicts battle damage to your opponent's
Life Points, you can remove up to 2 cards in your opponent's
Graveyard from play. In addition, as long as this card remains
face-up on the field, your opponent cannot remove any cards in
either Graveyard from play.

Lady Assailant of Flames
4 stars
Fire
Pyro/Effect
ATK 1500 DEF 1000
FLIP: Remove 3 cards from the top of your Deck from play to inflict
800 points of Direct Damage to your opponent's Life Points.

Lady Panther
4 stars
Earth
Beast-Warrior/Effect
ATK 1400 DEF 1300
Offer this face-up card as a Tribute to return 1 of your monsters
destroyed in battle during this turn to the top of your Deck.

Larvae Moth
2 stars
Earth
Insect/Effect
ATK 500 DEF 400
This monster can only be Special Summoned by offering "Petit
Moth" as a Tribute on the 2nd of your turns after "Petit Moth"
has been equipped with "Cocoon of Evolution".

Lava Battleguard
5 stars
Earth
Warrior/Effect
ATK 1550 DEF 1800
Increase the ATK of this card by 500 points for each face-up "Swamp
Battleguard" on your side of the field.

Leghul
1 star
Earth
Insect/Effect
ATK 300 DEF 350
This monster may attack your opponent's Life Points directly.

Little Chimera
2 stars
Fire
Beast/Effect
ATK 600 DEF 550
As long as this card remains face-up on the field, increase the ATK
of all FIRE monsters by 500 points and decrease the attack of all
WATER monsters by 400 points.

Machine King
6 stars
Earth
Machine/Effect
ATK 2200 DEF 2000
Increase the ATK of this card by 100 points for each face-up
Machine-Type monster on the field.

Mad Sword Beast
4 stars
Earth
Dinosaur/Effect
ATK 1400 DEF 1200
When this card attacks with an ATK that is higher than the DEF
of your opponent's Defense Position monster, inflict the difference
as Battle Damage to your opponent's Life Points.

Magician of Faith
1 star
Light
Spellcaster/Effect
ATK 300 DEF 400
FLIP: Select 1 Spell Card from your Graveyard and return it to
your hand.

Maiden of the Aqua
4 stars
Water
Aqua/Effect
ATK 700 DEF 2000
As long as this card remains face-up on the field, the field
becomes "Umi" (however there is no increase/decrease of ATK/DEF
due to the effects of "Umi"). If there is an active Field Spell
Card on the field, this effect is canceled.

Maha Vailo
4 stars
Light
Spellcaster/Effect
ATK 1550 DEF 1400
In addition to the effects of Equip Cards, the ATK of this monster
is increased by 500 points for each card equipped to this monster.

Man-Eater Bug
2 stars
Earth
Insect/Effect
ATK 450 DEF 600
FLIP: Destroys 1 monster on the field (regardless of position).

Marie the Fallen One
5 stars
Dark
Fiend/Effect
ATK 1700 DEF 1200
As long as this card exists in your Graveyard, increase your Life
Points by 200 points during each of your Standby Phases.

Maryokutai
3 stars
Water
Aqua/Effect
ATK 900 DEF 900
The effect of this card can only be applied during your opponent's
turn. When your opponent activates a Spell Card, offer this face-up
card as a Tribute to negate the activation of the Spell Card and
destroy it.

Mask of Darkness
2 stars
Dark
Fiend/Effect
ATK 900 DEF 400
FLIP: Select 1 Trap Card from your Graveyard and return it to your
hand.

Masked Sorcerer
4 stars
Dark
Spellcaster/Effect
ATK 900 DEF 1400
When you inflict damage to your opponent's Life Points with this
card, draw 1 card from your Deck.

Milus Radiant
1 star
Earth
Beast/Effect
ATK 300 DEF 250
As long as this card remains face-up on the field, increase the
ATK of all EARTH monsters by 500 points and decrease the ATK of
all WIND monsters by 400 points.

Minar
3 stars
Earth
Insect/Effect
ATK 850 DEF 750
When this card is sent directly from your hand to the Graveyard
by your opponent's card effect, inflict 1000 points of Direct
Damage to your opponent's Life Points.

Monster Eye
1 star
Dark
Fiend/Effect
ATK 250 DEF 350
At the cost of 1000 Life Points, you can return "Polymerization"
from the Graveyard to your hand.

Morphing Jar
2 stars
Earth
Rock/Effect
ATK 700 DEF 600
FLIP: Both you and your opponent discard all cards in your hands
and draw 5 cards from your respective Decks.

Morphing Jar #2
3 stars
Earth
Rock/Effect
ATK 800 DEF 700
FLIP: Return all Monster Cards on the field to their respective
Decks and shuffle them. You and your opponent then pick up cards
until you both have the same number of Monster Cards (Level 4 or
lower) that were returned to each Deck. Special Summon the monsters
on the field in face-down Defense Position. Any other cards picked
up are discarded to the Graveyard.

Mother Grizzly
4 stars
Water
Beast-Warrior/Effect
ATK 1400 DEF 1000
When this card is sent to the Graveyard as a result of battle,
you may select 1 WATER monster with an ATK of 1500 or less from
your Deck and Special Summon it to the field in face-up Attack
Position (no Tribute is required for monsters of Level 5 or
more). The Deck is then shuffled.

Muka Muka
2 stars
Earth
Rock/Effect
ATK 600 DEF 300
Increase the ATK and DEF of this card by 300 points for every
card in your hand.

Mushroom Man #2
3 stars
Earth
Warrior/Effect
ATK 1250 DEF 800
A player controlling this monster loses 300 Life Points during
each of his/her Standby Phases when this card is face-up on the
field. Control of this card is shifted to your opponent by paying
500 Life Points at your own End Phase.

Mystical Sheep #1
3 stars
Earth
Beast/Effect
ATK 1150 DEF 900
You can substitute this card for any 1 Fusion-Material Monster.
You cannot substitute for any other Fusion-Material Monsters in
the current Fusion.

Mystic Lamp
1 star
Dark
Spellcaster/Effect
ATK 400 DEF 300
This monster may attack your opponent's Life Points directly.

Mystic Tomato
4 stars
Dark
Plant/Effect
ATK 1400 DEF 1100
When this card is sent to the Graveyard as a result of battle,
you may select 1 DARK monster with an ATK of 1500 or less from
your Deck and Special Summon it to the field in face-up Attack
Position (no Tribute is required for monsters of level 5 or more).
The Deck is then shuffled.

Needle Ball
2 stars
Dark
Fiend/Effect
ATK 750 DEF 700
FLIP: You can inflict 1000 points of Direct Damage to your opponent's
Life Points at the cost of 2000 of your own Life Points.

Needle Worm
2 stars
Earth
Insect/Effect
ATK 750 DEF 600
FLIP: Discard 5 cards from the top of your opponent's Deck to His/Her
Graveyard.

Newdoria
4 stars
Dark
Fiend/Effect
ATK 1200 DEF 800
When this card is sent to the Graveyard as a result of battle, you
may select a monster on the field and destroy it.

Nightmare Horse
2 stars
Dark
Zombie/Effect
ATK 500 DEF 400
This monster can cause Direct Damage to your opponent's Life Points,
even if there is a monster on your opponent's side of the field.

Nimble Momonga
2 stars
Earth
Beast/Effect
ATK 1000 DEF 100
When this card is sent to the Graveyard as a result of battle, increase
your Life Points by 1000 points. You can also take cards of the same
name from your Deck and Special Summon them to the field in face-down
Defense Position. The Deck is then shuffled.

Nuvia the Wicked
4 stars
Dark
Fiend/Effect
ATK 2000 DEF 800
If this monster is Summoned by a Normal Summon, it is destroyed.
The ATK of this card is decreased by 200 points for each monster
on your opponent's side of the field.

Ooguchi
1 star
Water
Aqua/Effect
ATK 300 DEF 250
This monster may attack your opponent's Life Points directly.

Panther Warrior
4 stars
Earth
Beast-Warrior/Effect
ATK 2000 DEF 1600
This card cannot attack unless you offer 1 of your monsters on the
field as a Tribute.

Parasite Paracide
2 stars
Earth
Insect/Effect
ATK 500 DEF 300
FLIP: Put this card face-up in your opponent's Deck and shuffle it.
When your opponent draws this card, it is immediately Special
Summoned on your opponent's side of the field face-up in Defense
Position and inflicts 1000 points of Direct Damage to your opponent's
Life Points. From this point, all face-up Monster Cards on your
opponent's side of the field are treated as Insect-Type monsters as
long as this card remains face-up on the field.

Patrol Robo
3 stars
Earth
Machine/Effect
ATK 1100 DEF 900
During your Standby Phase, you can look at 1 face-down card that's
been Set by your opponent as long as this card remains face-up on
the field.

Penguin Knight
3 stars
Water
Aqua/Effect
ATK 900 DEF 800
When this card is sent directly from your Deck to the Graveyard by
an opponent's card effect, combine your Graveyard cards with your
own Deck, shuffle them and form a new deck.

Penguin Soldier
2 stars
Water
Aqua/Effect
ATK 750 DEF 500
FLIP: You can return up to 2 Monster Cards from the field to the
owner's hand.

Perfectly Ultimate Great Moth
8 stars
Earth
Insect/Effect
ATK 3500 DEF 3000
This monster can only be Special Summoned by offering "Petit Moth"
as a Tribute on the 6th of your turns after "Petit Moth" has been
equipped with "Cocoon of Evolution".

Poison Mummy
4 stars
Earth
Zombie/Effect
ATK 1000 DEF 1800
FLIP: Causes 500 points of Direct Damage to your opponent's Life
Points.

Princess of Tsurugi
3 stars
Wind
Warrior/Effect
ATK 900 DEF 700
FLIP: Inflicts 500 poiunts of Direct Damage to your opponent's Life
Points for each Spell and Trap Card your opponent has on the field.

Pyramid Turtle
4 stars
Earth
Zombie/Effect
ATK 1200 DEF 1400
When this card is sent to the Graveyard as a result of battle, you
may select one Zombie-Type monster with a DEF of 2000 or less from
your Deck and Special Summon it to the field in face-up Attack or
Defense Position (no Tribute is required for monsters of Level 5
or more). The Deck should then be shuffled.

Queen's Double
1 star
Earth
Warrior/Effect
ATK 350 DEF 300
This monster may attack your opponent's Life Points directly.

Rainbow Flower
2 stars
Earth
Plant/Effect
ATK 400 DEF 500
This monster may attack your opponent's Life Points directly.

Reaper of the Cards
5 stars
Dark
Fiend/Effect
ATK 1380 DEF 1930
FLIP: Destroys 1 Trap Card on the field. If this card's target is
face-down, flip it face-up. If the card is a Trap Card, it is
destroyed. If not, it is returned to its face-down position. The
flipped card is not activated.

Red-Moon Baby
3 stars
Dark
Zombie/Effect
ATK 700 DEF 1000
A monster destroyed by this card can be Special Summoned in face-up
Attack or Defense Position at the end of the Battle Phase to your
side of the field.

Revival Jam
4 stars
Water
Aqua/Effect
ATK 1500 DEF 500
When this card is sent to the Graveyard as a result of battle,
you can Special Summon this card in face-up Defense Position
at your next Standby Phase by paying 1000 Life Points. This
must be declared when the monster is destroyed. You cannot
change its position during the same turn it is Special Summoned
in this way.

Royal Keeper
4 stars
Earth
Zombie/Effect
ATK 1600 DEF 1700
You can flip this card into face-down Defense Position once per
turn during your Main Phase. After this card has been flipped
face-up, its ATK and DEF are increased by 300 points until the
end of the relevant turn.

Sanga of the Thunder
7 stars
Light
Thunder/Effect
ATK 2600 DEF 2200
Reduce the ATK of an opponent's monster attacking this card to 0.
This effect can be used only once. The card's owner chooses when
to activate this effect.

Sangan
3 stars
Dark
Fiend/Effect
ATK 1000 DEF 600
When this card is sent from the Graveyard, move 1 monster with
an ATK of 1500 or less from your Deck to your hand. Your Deck
is then shuffled.

Sasuke Samurai
2 stars
Wind
Warrior/Effect
ATK 500 DEF 800
When this monster attacks a face-down monster in Defense Position,
damage calculation is not carried out and the monster is destroyed
immediately without being flipped face-up.

Senju of the Thousand Hands
4 stars
Light
Fairy/Effect
ATK 1400 DEF 1000
When this card is summoned to the field (excluding Special Summon),
you may move 1 Ritual Monster Card from your Deck to your hand. The
Deck is then shuffled.

Servant of Catabolism
3 stars
Light
Aqua/Effect
ATK 700 DEF 500
This monster may cause Direct Damage to your opponent's Life Points.

Shadow Ghoul
5 stars
Dark
Zombie/Effect
ATK 1600 DEF 1300
Increase the ATK of this monster by 100 points for each monster
in your own Graveyard.

Shining Angel
4 stars
Light
Fairy/Effect
ATK 1400 DEF 800
When this card is sent to the Graveyard as a result of battle,
you can select 1 LIGHT monster with an ATK of 1500 or less from
your Deck and Special Summon it to the field in face-up Attack
Position (no Tribute is required for monsters of Level 5 or more).
The Deck is then shuffled.

Sinister Serpent
1 star
Water
Reptile/Effect
ATK 300 DEF 250
During your Standby Phase, if a "Sinister Serpent" exists in your
Graveyard, you can return the "Sinister Serpent" to your hand.

Skelengel
2 stars
Light
Fairy/Effect
ATK 900 DEF 400
FLIP: You can draw 1 card from your deck.

Skull Knight #2
3 stars
Dark
Fiend/Effect
ATK 1000 DEF 1200
If you Tribute Summon a Fiend-Type monster by offering this monster
as a Tribute, you can Special Summon one "Skull Knight #2" from
your Deck in face-up Attack or Defense Position. Your Deck should
then be shuffled.

Slate Warrior
4 stars
Wind
Fiend/Effect
ATK 1900 DEF 400
FLIP: Increase the ATK/DEF of this card by 500 points. Any monster
that destroys this card must decrease its ATK and DEF by 500 points.

Sonic Bird
4 stars
Wind
Winged Beast/Effect
ATK 1400 DEF 1000
When this card is summoned (excluding Special Summon), you may
move 1 Ritual Spell Card from your Deck to your hand. The Deck
is then shuffled.

Soul of Purity and Light
6 stars
Light
Fairy/Effect
ATK 2000 DEF 1800
This card can only be Special Summoned by removing 2 LIGHT monsters
in your Graveyard from play. As long as this card remains face-up
on the field, decrease the ATK of all monsters on your opponent's
side of the field by 300 points during his/her Battle Phase.

Spear Cretin
2 stars
Dark
Fiend/Effect
ATK 500 DEF 500
FLIP: After this card is flipped, when it is sent to the Graveyard,
both you and your opponent select 1 monster from your respective
Graveyards and Special Summon it on the field in face-up Attack
Position or face-down Defense Position (no Tribute is required
for monsters of Level 5 or more).

Spear Dragon
4 stars
Wind
Dragon/Effect
ATK 1900 DEF 0
If the card attacks with an ATK that is higher than the DEF of
your opponent's Defense Position monster, the difference is
caused as Battle Damage to your opponent's Life Points. After
this card has attacked it is changed to Defense Position at
the end of the Damage Step.

Spirit of Flames
4 stars
Fire
Pyro/Effect
ATK 1700 DEF 1000
This card can only be Special Summoned by removing 1 FIRE monster
from play. Increase the ATK of this monster by 300 points during
your Battle Phase.

Spirit of the Breeze
3 stars
Wind
Fairy/Effect
ATK 0 DEF 1800
As long as this card remains on your side of the field in face-up
Attack Position, increase your Life Points by 1000 points during
each of your Standby Phases.

Spirit Reaper
3 stars
Dark
Zombie/Effect
ATK 300 DEF 200
This monster can never be destroyed as a result of battle, although
damage calculation is carried out normally. However, when this card
is specifically designated as a target of the effect of a Spell,
Trao, or Effect Monster Card, it is immediately destroyed. When
the Spirit Reaper causes Battle Damage to your opponent's Life
Points, your opponent must select one card at random from their
hand and send it to the Graveyard.

Star Boy
2 stars
Water
Aqua/Effect
ATK 550 DEF 500
As long as this card remains face-up on the field, increase the
ATK of all WATER monsters by 500 points and decrease the ATK of
all FIRE monsters by 400 points.

Steel Scorpion
1 star
Earth
Machine/Effect
ATK 250 DEF 300
A non Machine-Type Monster attacking "Steel Scorpion" will be
destroyed at the End Phase of your opponent's 2nd turn after
the attack.

Suijin
7 stars
Water
Aqua/Effect
ATK 2500 DEF 2400
Reduce the ATK of an opponent's monster attacking this card to 0.
This effect can be used only once. The card's owner chooses when
to activate this effect.

Summoner of Illusions
3 stars
Light
Spellcaster/Effect
ATK 800 DEF 900
FLIP: Offer 1 monster on your side of the field as a Tribute
(excluding this monster). Special Summon 1 Fusion Monster Card
from your Fusion Deck. The Fusion Monster is destroyed at the
end of the turn this card is activated.

Supply
4 stars
Earth
Warrior/Effect
ATK 1300 DEF 800
FLIP: Return 2 Fusion-Material monsters that were sent to the
Graveyard as a result of a Fusion Summon to your hand.

Swallowtail Spike Lizard
4 stars
Water
Reptile/Effect
ATK 1900 DEF 700
When this card is Normal Summoned, Flip Summoned, or Special
Summoned, your Life Points are increased by 1000. If this card
is destroyed and sent to the Graveyard, it causes 2000 points
of Direct Damage to your Life Points.

Swamp Battleguard
5 stars
Earth
Warrior/Effect
ATK 1800 DEF 1500
Increase the ATK of this monster by 500 points for every face-up
"Lava Battleguard" on your side of the field.

Swarm of Locusts
3 stars
Dark
Insect/Effect
ATK 1000 DEF 500
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip summoned, you
can destroy one Spell or Trap Card on your opponent's side of the
field.

Swarm of Scarabs
3 stars
Dark
Insect/Effect
ATK 500 DEF 1000
You can flip this card into face-down Defense Position once per
turn during your Main Phase. When this card is Flip Summoned,
you can destroy one monster on your opponent's side of the field.

Sword Hunter
7 stars
Earth
Warrior/Effect
ATK 2450 DEF 1700
A monster destroyed by this card becomes an Equip Spell Card.
Equip "Sword Hunter" with the card to increase the ATK of this
monster by 200 points. The equipped card remains on the field
until this card is destroyed.

Swordsman from a Foreign Land
1 star
Earth
Warrior/Effect
ATK 250 DEF 250
A monster attacked by this card will be destroyed at the End Phase
of the fifth turn after the attack.

Tainted Wisdom
3 stars
Dark
Fiend/Effect
ATK 1250 DEF 800
When this card is changed from Attack Position to Defense Position,
shuffle your own deck.

The Bistro Butcher
4 stars
Dark
Fiend/Effect
ATK 1800 DEF 1000
When this card inflicts damage to your opponent, your opponent must
draw 2 cards from his/her deck.

The Fiend Megacyber
6 stars
Dark
Warrior/Effect
ATK 2200 DEF 1200
If your opponent has 2 or more monsters than you have on the field,
you can summon this card without offering any Tributes.

The Forgiving Maiden
4 stars
Light
Fairy/Effect
ATK 850 DEF 2000
Offer this face-up card as a Tribute to return 1 of your monsters
destroyed in battle during this turn to your hand.

The Immortal of Thunder
4 stars
Light
Thunder/Effect
ATK 1500 DEF 1300
FLIP: You gain 3000 Life Point. After this card is flipped, you
lose 5000 Life Points when it is sent from the field to the
Graveyard.

The Legendary Fisherman
5 stars
Water
Warrior/Effect
ATK 1850 DEF 1600
When "Umi" is face-up on the field, this card is unaffected by
any Spell Cards and cannot be attacked by your opponent's monsters.

The Little Swordsman of Aile
3 stars
Water
Warrior/Effect
ATK 800 DEF 1300
Offer 1 monster on your side of the field as a Tribute to increase
this monster's ATK by 700 points until the end of the turn.

The Rock Spirit
4 stars
Earth
Rock/Effect
ATK 1700 DEF 1000
This monster can only be Special Summoned by removing 1 EARTH
monster in your Graveyard from play. Increase the ATK of this
monster by 300 points during your opponent's Battle Phase.

The Unfriendly Amazon
4 stars
Earth
Warrior/Effect
ATK 2000 DEF 1000
Offer 1 of your monsters on the field as a Tribute (excluding this
monster) during each of your Standby Phases. If you cannot, this
card is destroyed. Monsters used for a Tribute Summon or that are
offered as Tributes due to other cards' effects are excluded.

The Unhappy Maiden
1 star
Light
Spellcaster/Effect
ATK 0 DEF 100
When this card is sent to the Graveyard as a result of battle,
the Battle Phase for that turn ends immediately.

The Wicked Worm Beast
3 stars
Earth
Beast/Effect
ATK 1400 DEF 700
This card is returned to your hand at the end of your turn.

Throwstone Unit
4 stars
Earth
Warrior/Effect
ATK 900 DEF 2000
Offer one Warrior-Type monster on your side of the field as a
Tribute to destroy one face-up monster on the field whose DEF
is equal to or lower than the ATK of the Throwstone Unit.

Thunder Dragon
5 stars
Light
Thunder/Effect
ATK 1600 DEF 1500
Discard this card from your hand to the Graveyard to add up to
2 "Thunder Dragon" cards from your Deck to your hand. Your Deck
is then shuffled. This effect is activated only during a Main
Phase.

Thunder Nyan Nyan
4 stars
Light
Thunder/Effect
ATK 1900 DEF 800
If there is a non-Light monster face-up on your side of the
field, this card is immediately destroyed.

Time Wizard
2 stars
Light
Spellcaster/Effect
ATK 500 DEF 400
Toss a coin and call Heads or Tails. If you call it right, your
opponent's monsters on the field are destroyed. If you call it
wrong, your own monsters on the field are destroyed and you lose
Life Points equal to half the total ATK of the destroyed monsters.
This card can be used only during your own turn, once per turn.

Tornado Bird
4 stars
Wind
Winged Beast/Effect
ATK 1100 DEF 1000
FLIP: Return 2 Spell or Trap Cards on the field to the hands of
their owner.

Total Defense Shogun
6 stars
Dark
Warrior/Effect
ATK 1550 DEF 2500
When this card is summoned (excluding Special Summon), it is placed
on the field in Defense Position. This card can attack without being
shifted to Attack Position. Damage results are calculated normally.

Troop Dragon
2 stars
Wind
Dragon/Effect
ATK 700 DEF 800
When this card is destroyed and sent to the Graveyard, you may
select one "Troop Dragon" from your Deck and Special Summon it
to the field in face-up Attack or Defense Position. The Deck
should then be shuffled.

UFO Turtle
4 stars
Fire
Machine/Effect
ATK 1400 DEF 1200
When this card is sent to the Graveyard as a result of battle, you
may select 1 FIRE monster with an ATK of 1500 or less from your
Deck and Special Summon it to the field in face-up Attack Position
(no Tribute is required for monsters of Level 5 or more). The Deck
is then shuffled.

Valkyrion the Magna Warrior
8 stars
Earth
Rock/Effect
ATK 3500 DEF 3850
You may Special Summon this card by offering "Alpha The Magnet
Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior"
from your hand or the field as a Tribute. If "Alpha The Magnet
Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior"
are in the Graveyard, you can offer this card as a Tribute to
Special Summon these 3 cards to the field.

Versago the Destroyer
3 stars
Dark
Fiend/Effect
ATK 1100 DEF 900
You can substitute this card for any 1 Fusion-Material Monster.
You cannot substitute for any other Fusion-Material Monsters in
the current fusion.

Wall Shadow
7 stars
Dark
Warrior/Effect
ATK 1600 DEF 3000
You cannot Normal Summon this monster. This card can only be Special
Summoned by offering "Labyrinth Wall" equipped with "Spellal Labyrinth"
as a Tribute. No other Tribute Monsters are necessary.

Weather Report
4 stars
Water
Aqua/Effect
ATK 950 DEF 1500
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on
the field. If "Swords of Revealing Light" is destroyed, you can perform
your Battle Phase twice this turn (or your next turn, if activated
during opponent's turn).

White Magical Hat
3 stars
Light
Spellcaster/Effect
ATK 1000 DEF 700
When this card inflicts damage to your opponent's Life Points, 1 card
must be discarded randomly from your opponent's hand to the Graveyard.

Witch of the Black Forest
4 stars
Dark
Spellcaster/Effect
ATK 1100 DEF 1200
When this card is sent from the field to the Graveyard, move 1 monster
with a DEF of 1500 or less from your Deck to your hand. Your Deck is
then shuffled.

Witch's Apprentice
2 stars
Dark
Spellcaster/Effect
ATK 550 DEF 500
As long as this card remains face-up on the field, increase the ATK
of all DARK monsters by 500 points and decrease the ATK of all LIGHT
monsters by 400 points.

Wodan the Resident of the Forest
3 stars
Earth
Warrior/Effect
ATK 900 DEF 1200
Increase this card's ATK by 100 points for every Plant-Type monster
that is face-up on the field.

Yomi Ship
3 stars
Water
Aqua/Effect
ATK 800 DEF 1400
When the Yomi Ship is sent to the Graveyard as a result of battle,
you can destroy the monster by whom the Ship was destroyed.

Zombyra the Dark
4 stars
Dark
Warrior/Effect
ATK 2100 DEF 500
This card cannot attack a player directly. Each time this card
destroys a monster in battle, decrease the ATK of this card by
200 points.

Zone Eater
1 star
Water
Aqua/Effect
ATK 250 DEF 200
A monster attacked by this card will be destroyed at the End Phase
of the fifth turn after the attack.



   ================================================================
  |IIIIc)                                           SPIRIT MONSTERS|
   ================================================================

Dark Dust Spirit
6 stars
Earth
Zombie/Spirit
ATK 2200 DEF 1800
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to the owner's
hand during the End Phase of the relevant turn. When this card
is Normal Summoned, Flip Summoned or flipped face-up, all other
face-up monsters on the field are destroyed.

Fushi No Tori
4 stars
Fire
Winged Beast/Spirit
ATK 1200 DEF 0
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. If this card
causes Battle Damage to your opponent's Life Points, your Life
Points are increased by the same amount.

Great Long Nose
5 stars
Dark
Beast-Warrior/Spirit
ATK 1900 DEF 1700
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. If this card
causes Battle Damage to your opponent's Life Points, your opponent
must skip their next Battle Phase.

Hino-Kagu-Tsuchi
8 stars
Fire
Pyro/Spirit
ATK 2800 DEF 2900
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. If this card
causes Battle Damage on your opponent's Life Points, your oponent
must discard all cards in their hand during the next Draw Phase
before they draw.

Inaba White Rabbit
3 stars
Earth
Beast/Spirit
ATK 700 DEF 500
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. This monster causes
Direct Damage to your opponent's Life Points.

Susa Soldier
4 stars
Earth
Thunder/Spirit
ATK 2000 DEF 1600
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. When calculating
damage, the final Battle Damage this card would normally cause
to your opponent's Life Points is halved.

Yamata Dragon
7 stars
Fire
Dragon/Spirit
ATK 2600 DEF 3100
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. If this card
causes Battle Damage on your opponent's Life Points, you may
draw cards from your Deck until you have five cards in your hand.

Yata-Garasu
2 stars
Wind
Fiend/Spirit
ATK 200 DEF 100
This card cannot be Special Summoned. It can be Normal Summoned,
Flip Summoned or flipped face-up, and will return to its owner's
hand during the End Phase of the relevant turn. If this card
causes Battle Damage to your opponent's Life Points, your opponent
must skip their next Draw Phase.



   ==============================================================
  |IIIId)                                           TOON MONSTERS|
   ==============================================================

Blue-Eyes Toon Dragon
8 stars
Light
Dragon/Toon
ATK 3000 DEF 2500
This card cannot be summoned unless "Toon World" is on the field.
This card cannot attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks. When "Toon World"
is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct
Damage to your opponent's Life Points. If a Toon monster is on your
opponent's side of the field, your attacks must target the toon
monster.

Manga Ryu-Ran
7 stars
Fire
Dragon/Toon
ATK 2200 DEF 2600
This card cannot be summoned unless "Toon World" is on the field.
This card cannot attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks. When "Toon World"
is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct
Damage to your opponent's Life Points. If a Toon monster is on your
opponent's side of the field, your attacks must target the Toon
Monster.

Toon Mermaid
4 stars
Water
Aqua/Toon
ATK 1400 DEF 1500
This card cannot be summoned unless "Toon World" is on the field.
This card cannot attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks. When "Toon World"
is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct
Damage to your opponent's Life Points. If a Toon monster is on your
opponent's side of the field, your attacks must target the Toon
monster.

Toon Summoned Skull
6 stars
Dark
Fiend/Toon
ATK 2500 DEF 1200
This card cannot be summoned unless "Toon World" is on the field.
This card cannot attack in the same turn that it is summoned. Pay
500 Life Points each time this monster attacks. When "Toon World"
is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct
Damage to your opponent's Life Points. If a Toon monster is on your
opponent's side of the field, your attacks must target the Toon
monster.



   ================================================================
  |IIIIe)                                           FUSION MONSTERS|
   ================================================================

Alligator's Sword Dragon
5 stars
Wind
Dragon/Fusion/Effect
ATK 1700 DEF 1500
"Baby Dragon" + "Alligator's Sword". You can inflict Direct
Damage to your opponent's Life Points with this card if the
only Attributes of Monster Cards on your opponent's side of
the field are EARTH, WATER, or FIRE.

Amphibious Bugroth
5 stars
Water
Aqua/Fusion
ATK 1850 DEF 1300
Ground Attacker Bugroth + Guardian of the Sea

Aqua Dragon
6 stars
Water
Sea Serpent/Fusion
ATK 2250 DEF 1900
Fairy Dragon + Amazon of the Seas + Zone Eater

Barox
5 stars
Dark
Fiend/Fusion
ATK 1380 DEF 1530
Frenzied Panda + Ryu-Kishin

Bickuribox
7 stars
Dark
Fiend/Fusion
ATK 2300 DEF 2000
"Crass Clown" + "Dream Clown"

Black Skull Dragon
9 stars
Dark
Dragon/Fusion
ATK 3200 DEF 2500
"Summoned Skull" + "Red-Eyes B. Dragon"

Blue-Eyes Ultimate Dragon
12 stars
Light
Dragon/Fusion
ATK 4500 DEF 3800
Blue-Eyes White Dragon + Blue-Eyes White Dragon +
Blue-Eyes White Dragon

Bracchio-raidus
6 stars
Water
Dinosaur/Fusion
ATK 2200 DEF 2000
Two-Headed King Rex + Crawling Dragon #2

Charubin the Fire Knight
3 stars
Fire
Pyro/Fusion
ATK 1100 DEF 800
"Monster Egg" + "Hinotama Soul"

Crimson Sunbird
6 stars
Fire
Winged Beast/Fusion
ATK 2300 DEF 1800
Faith Bird + Skull Red Bird

Cyber Saurus
5 stars
Earth
Machine/Fusion
ATK 1800 DEF 1400
"Blast Juggler" + "Two-Headed King Rex"

Darkfire Dragon
4 stars
Dark
Dragon/Fusion
ATK 1500 DEF 1250
"Firegrass" + "Petit Dragon"

Deepsea Shark
5 stars
Water
Fish/Fusion
ATK 1900 DEF 1600
"Bottom Dweller" + "Tongyo"

Dragoness the Wicked Knight
3 stars
Wind
Warrior/Fusion
ATK 1200 DEF 900
"Armaill" + "One-Eyed Shield Dragon"

Empress Judge
6 stars
Earth
Warrior/Fusion
ATK 2100 DEF 1700
"Queen's Double" + "Hibikime"

Flame Ghost
3 stars
Dark
Zombie/Fusion
ATK 1000 DEF 800
"Skull Servant" + "Dissolverock"

Flame Swordsman
5 stars
Fire
Warrior/Fusion
ATK 1800 DEF 1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"

Flower Wolf
5 stars
Earth
Beast/Fusion
ATK 1800 DEF 1400
"Silver Fang" + "Darkworld Thorns"

Fusionist
3 stars
Earth
Beast/Fusion
ATK 900 DEF 700
"Petit Angel" + "Mystical Sheep #2"

Gaia the Dragon Champion
7 stars
Wind
Dragon/Fusion
ATK 2600 DEF 2100
"Gaia the Fierce Knight" + "Curse of Dragon"

Giltia the D. Knight
5 stars
Light
Warrior/Fusion
ATK 1850 DEF 1500
"Guardian of the Labyrinth" + "Protector of the Throne"

Great Mammoth of Goldfine
6 stars
Dark
Zombie/Fusion
ATK 2200 DEF 1800
The Snake Hair + Dragon Zombie

Humanoid Worm Drake
7 stars
Water
Aqua/Fusion
ATK 2200 DEF 2000
"Worm Drake" + "Humanoid Slime"

Kaiser Dragon
7 stars
Light
Dragon/Fusion
ATK 2300 DEF 2000
Winged Dragon, Guardian of the Fortress #1 + Fairy Dragon

Kaminari Attack
5 stars
Wind
Thunder/Fusion
ATK 1900 DEF 1400
"Ocubeam" + "Mega Thunderball"

Kamionwizard
4 stars
Dark
Spellcaster/Fusion
Mystical Elf + Curtain of the Dark Ones

Karbonala Warrior
4 stars
Earth
Warrior/Fusion
ATK 1500 DEF 1200
"M-Warrior #1" + "M-Warrior #2"

Kwagar Hercules
6 stars
Earth
Insect/Fusion
ATK 1900 DEF 1700
"Kuwagata Alpha" + "Hercules Beetle"

Labyrinth Tank
7 stars
Dark
Machine/Fusion
ATK 2400 DEF 2400
"Giga-Tech Wolf" + "Cannon Soldier"

Man-eating Black Shark
5 stars
Water
Fish/Fusion
ATK 2100 DEF 1300
Sea Kamen + Gruesome Goo + Amazon of the Seas

Marine Beast
5 stars
Water
Fish/Fusion
ATK 1700 DEF 1600
Water Spellian + Behegon

Mavelus
4 stars
Wind
Winged Beast/Fusion
ATK 1300 DEF 900
Tyhone + Wings of Wicked Flame

Metal Dragon
6 stars
Wind
Machine/Fusion
ATK 1850 DEF 1700
"Steel Ogre Grotto #1" + "Lesser Dragon"

Meteor B. Dragon
8 stars
Fire
Dragon/Fusion
ATK 3500 DEF 2000
Red-Eyes B. Dragon + Meteor Dragon

Musician King
5 stars
Light
Spellcaster/Fusion
"Witch of the Black Forest" + "Lady of Faith"

Mystical Sand
6 stars
Earth
Rock/Fusion
ATK 2100 DEF 1700
Giant Soldier of Stone + Ancient Elf

Pragtical
5 stars
Earth
Dinosaur/Fusion
ATK 1900 DEF 1500
Trakadon + Flame Viper

Punished Eagle
6 stars
Wing
Winged Beast/Fusion
ATK 2100 DEF 1800
"Blue-Winged Crown" + "Niwatori"

Rabid Horseman
6 stars
Earth
Beast-Warrior/Fusion
ATK 2000 DEF 1700
"Battle Ox" + "Mystic Horseman"

Rare Fish
4 stars
Water
Fish/Fusion
ATK 1500 DEF 1200
Fusionist + Enchanting Mermaid

Reaper on the Nightmare
5 stars
Dark
Zombie/Fusion/Effect
ATK 800 DEF 600
"Spirit Reaper" + "Nightmare Horse". This monster can never
be destroyed as a result of battle, although damage calculation
is carried out normally. However, when this card is specifically
designated as a target of the effect of a Spell, Trap, or Effect
Monster Card, it is immediately destroyed. This monster can cause
Direct Damage to your opponent's Life Points, even if there is a
monster on your opponent's side of the field. When this card
causes Battle Damage to your opponent's Life Points, your opponent
must select a card at random from their hand and send it to the
Graveyard.

Roaring Ocean Snake
6 stars
Water
Aqua/Fusion
ATK 2100 DEF 1800
"Mystic Lamp" + "Hyosube"

Rose Spectre of Dunn
6 stars
Dark
Plant/Fusion
ATK 2000 DEF 1800
Feral Imp + Snakeyashi

Soul Hunter
6 stars
Dark
Fiend/Fusion
ATK 2200 DEF 1800
Lord of the Lamp + Invader from Another Dimension

Skelgon
6 stars
Dark
Zombie/Fusion
ATK 1700 DEF 1900
The Snake Hair + Blackland Fire Dragon

Skullbird
6 stars
Wind
Winged Beast/Fusion
ATK 1900 DEF 1700
Takuhee + Temple of Skulls

Skull Knight
7 stars
Dark
Spellcaster/Fusion
ATK 2650 DEF 2250
"Tainted Wisdom" + "Ancient Brain"

St. Joan
7 stars
Light
Fairy/Fusion
ATK 2800 DEF 2000
"The Forgiving Maiden" + "Marie the Fallen One"

The Last Warrior from Another Planet
7 stars
Earth
Warrior/Fusion/Effect
ATK 2350 DEF 2300
"Zombyra the Dark" + "Maryokutai". When this card is Special
Summoned, destroy all monsters on your side of the field except
this card. As long as this card remains face-up on the field,
both players cannot Summon (including Flip Summon or Special
Summon) any monster.

Thousand Dragon
7 stars
Wind
Dragon/Fusion
ATK 2400 DEF 2000
"Time Wizard" + "Baby Dragon"

Thousand-Eyes Restrict
1 star
Dark
Spellcaster/Fusion/Effect
ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol". As long as this card
remains face-up on the field, other monsters cannot change
their positions or attack. This monster can take on the ATK
and DEF of 1 opponent's monster on the field (a face-down
monster results in an ATK and DEF of 0). Treat the selected
monster as an Equip Spell Card and use it to equip "Thousand-
Eyes Restrict". You may use this effect only once per turn and
can equip "Thousand-Eyes Restrict" with only 1 monster at a
time.

Twin-Headed Thunder Dragon
7 stars
Light
Thunder/Fusion
ATK 2800 DEF 2100
"Thunder Dragon" + "Thunder Dragon"

Vermillion Sparrow
5 stars
Fire
Pyro/Fusion
ATK 1900 DEF 1500
Rhaimundos of the Red Sword + Fireyarou

Warrior of Tradition
6 stars
Earth
Warrior/Fusion
ATK 1900 DEF 1700
"Sonic Maid" + "Beautiful Headhuntress"

Zombie Warrior
3 stars
Dark
Zombie/Fusion
ATK 1200 DEF 900
Skull Servant + Battle Warrior



   ================================================================
  |IIIIf)                                           RITUAL MONSTERS|
   ================================================================

Black Luster Soldier
8 stars
Earth
Warrior/Ritual
ATK 3000 DEF 2500
This monster is summoned with the Ritual Spell Card, "Black
Luster Ritual". You must also offer monsters whose total
Level stars equal 8 or more from the field or your hand as
a Tribute.

Chakra
7 stars
Dark
Fiend/Ritual
ATK 2450 DEF 2000
This monster is summoned with the Ritual Spell Card,
Resurrection of Chakra". You must also offer monsters whose
total Level stars equal 7 or more as a Tribute from the field
or your hand.

Crab Turtle
8 stars
Water
Aqua/Ritual
ATK 2550 DEF 2500
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Turtle Oath". You must also offer monsters whose total
Level Stars equal 8 or more as a Tribute from the field or your
hand.

Dokurorider
6 stars
Dark
Zombie/Ritual
ATK 1900 DEF 1850
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Revival of Dokurorider". You must also offer monsters
whose total Level Stars equal 6 or more as a Tribute from the
field or your hand.

Fiend's Mirror
6 stars
Dark
Fiend/Ritual
ATK 2100 DEF 1800
This monster is summoned with the Ritual Spell Card, "Beastly
Mirror Ritual". You must also offer monsters whose total Level
stars equal 6 or more as a Tribute from the field or your hand.

Fortress Whale
7 stars
Water
Fish/Ritual
ATK 2350 DEF 2150
This monster is summoned with the Ritual Spell Card, "Fortress
Whale's Oath". You must also offer monsters whose total Level
stars equal 7 or more as a Tribute from the field or your hand.

Garma Sword
7 stars
Dark
Warrior/Ritual
ATK 2550 DEF 2150
This monster is summoned with the Ritual Spell Card, "Garna
Sword Oath". You must also offer monsters whose total Level
stars equal 7 or more as a Tribute from the field or your hand.

Hungry Burger
6 stars
Dark
Warrior/Ritual
ATK 2000 DEF 1850
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Hamburger Recipe". You must also offer monsters whose
total Level Stars equal 6 or more as a Tribute from the field
or your hand.

Javelin Beetle
8 stars
Earth
Insect/Ritual
ATK 2450 DEF 2550
This monster is summoned with the Ritual Spell Card, "Javelin
Beetle Pact". You must also offer monsters whose total Level
stars equal 8 or more from the field or your hand as a Tribute.

Magician of Black Chaos
8 stars
Dark
Spellcaster/Ritual
ATK 2800 DEF 2600
This monster is summoned with the Ritual Spell Card, "Dark Spell
Ritual". You must also offer monsters whose total Level stars
equal 8 or more from the field or your hand as a Tribute.

Performance of Sword
6 stars
Earth
Warrior/Ritual
ATK 1950 DEF 1850
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Commencement Dance". You must also offer monsters whose
total Level Stars equal 6 or more as a Tribute from the field
or your hand.

Relinquished
1 star
Dark
Spellcaster/Ritual/Effect
ATK 0 DEF 0
This monster can take on the ATK and DEF of 1 opponent's monster
on the field (a face-down monster results in an ATK and DEF of
0). Treat the selected monster as an Equip Spell Card and use
it to equip "Relinquished". You may use this effect only once
per turn and can equip "Relinquished" with only 1 monster at
a time. When your opponent's monster attacks this monster with
an ATK higher than "Relinquished", the equipped monster is
destroyed instead of "Relinquished". Any Life Point damage you
receive from the attacking monster when "Relinquished" is
equipped is also inflicted on your opponent.

Skull Guardian
7 stars
Light
Warrior/Ritual
ATK 2050 DEF 2500
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Novox's Prayer". You must also offer monsters whose total
Level Stars equal 7 or more as a Tribute from the field or your
hand.

Super War-Lion
7 stars
Earth
Beast/Ritual
ATK 2300 DEF 2100
This monster is summoned with the Ritual Spell Card, "War-Lion
Ritual". You must also offer monsters whose total Level stars
equal 7 or more from the field or your hand as a Tribute.

The Masked Beast
8 stars
Dark
Fiend/Ritual
ATK 3200 DEF 1800
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Curse of the Masked Beast". You must also offer monsters
whose total Level Stars equal 8 or more as a Tribute from the
field or your hand.

Zera the Mant
8 stars
Dark
Fiend/Ritual
ATK 2800 DEF 2300
This monster is summoned with the Ritual Spell Card, "Zera Ritual".
You must also offer monsters whose total Level stars equal 7 or
more from the field or your hand as a Tribute.




  ==============================================================
 |V)                                           MAGIC/SPELL CARDS|
  ==============================================================

 Below is a simple legend on how to read and understand each
card:

Magic Card Name
Type of Magic Card
Card Description

 Note that I have split the magic cards into their respective
categories so that you have an easier reading.



   =========================================================
  |Va)                                          NORMAL MAGIC|
   =========================================================

Ancient Telescope
Normal
See the top 5 cards of your opponent's Deck. Return the
cards to the Deck in the same order.

A Wingbeat of Giant Dragon
Normal
Returns one face-up Level 5 or higher Dragon-Type monster
on your side of the field to its owner's hand and destroys
all Spell and Trap Cards in the Spell & Trap Card Zone.

Block Attack
Normal
Select 1 of your opponent's monsters and shift it to
Defense Position.

Blue Medicine
Normal
Increase both your and your opponent's Life Points by
400 points.

Book of Taiyou
Normal
Flip one face-down monster on the field into face-up
Attack Position.

Breath of Light
Normal
Destroys all Rock-Type monsters on the field.

Card Destruction
Normal
Both players must discard their entire hands and draw the
same number of cards that they discarded from their respective
Decks.

Change of Heart
Normal
Select and control 1 opposing monster (regardless of position)
on the field until the end of your turn.

Chosen One
Normal
Select 1 Monster Card and 2 non-Monster Cards from your hand.
Your opponent randomly selects 1 of the 3 cards. If it is the
Monster Card, it is immediately Special Summoned in face-up
Attack or Defense Position and the remaining 2 cards are sent
to the Graveyard. If it is not a Monster Card, all 3 cards are
sent to the Graveyard.

Cold Wave
Normal
This card can only be activated at the start of Main Phase 1.
Until your next turn, neither you nor your opponent can play
or Set any Spell or Trap cards.

Confiscation
Normal
Pay 1000 Life Points to look at your opponent's hand. Select 1
card and discard it to the Graveyard.

Curse of Fiend
Normal
Changes the battle positions of all Attack Position monsters
on the field to Defense Position and vice-versa. These positions
cannot be changed during the turn this card is activated except
by the effect of a Spell, Trap or Effect Monster Card. You can
activate this card only during your Standby Phase.

Dark Hole
Normal
Destroys all monsters on the field.

Darkness Approaches
Normal
Discard 2 cards from your hand. Select 1 face-up monster and
flip it face-down, but do not change its battle position.

Dark-Piercing Light
Normal
Flip all of your opponent's face-down Monster Cards on the
field face-up. The effect of the monsters will activate at
this time.

Delinquent Duo
Normal
Pay 1000 Life Points. Randomly select and discard 1 card from
your opponent's hand. Your opponent then selects and discards
another card from his/her hand.

De-Spell
Normal
Destroys 1 Spell Card on the field. If this card's target is
face-down, flip it face-up. If the card is a Spell Card, it
is destroyed. If not, it is returned to its face-down position.
The flipped card is not activated.

Dian Keto the Cure Master
Normal
Increases your Life Points by 1000 points.

Double Snare
Normal
Select 1 face-up card on the field that has the effect that
negates Trap Cards' effects and destroy it.

Dragon's Gunfire
Normal
You can activate this card only when you have a face-up
Dragon-Type monster on your side of the field. Select one
of the following effects: 1) Cause 800 points of Direct
Damage to your opponent's Life Points. 2) Destroy 1 face-up
monster with a DEF of 800 points or less.

Elegant Egotist
Normal
When there are 1 or more "Harpie Lady" cards on the field,
you can Special Summon 1 "Harpie Lady" or "Harpie Lady
Sisters" card from your hand or your Deck.

Eradicating Aerosol
Normal
Destroys all Insect-Type monsters on the field.

Eternal Draught
Normal
Destroys all Fish-Type monsters on the field.

Eternal Rest
Normal
Destroys all monsters equipped with Equip Cards.

Exchange
Normal
Both players show their hands to each other. You both select
1 card from each other's hand and add it to your own. When
sent to the Graveyard, the cards are placed in the Graveyard
of the original owner.

Exile of the Wicked
Normal
Destroys all face-up Fiend-Type monsters on the field.

Final Destiny
Normal
Discard 5 cards from your hand to destroy all the cards on
the field.

Final Flame
Normal
Inflicts 600 points of your Direct Damage to your opponent's
Life Points.

Fissure
Normal
Destroys 1 opponent's face-up monster with the lowest ATK.

Fusion Sage
Normal
Take 1 "Polymerization" from your Deck and add it your hand.
The Deck is then shuffled.

Giant Trunade
Normal
Returns all Spell and Trap Cards on the field to the respective
owner's hands.

Goblin's Secret Remedy
Normal
Increases a selected player's Life Points by 600 points.

Graceful Charity
Normal
Draw 3 cards from your Deck, then discard any 2 cards from
your hand.

Gravedigger Ghoul
Normal
Select 2 Monster Cards from your opponent's Graveyard. These
Monster Cards are removed from play for the remainder of the
Duel.

Harpie's Feather Duster
Normal
Destroys all of your opponent's Spell and Trap Cards on the
field.

Heavy Storm
Normal
Destroys all Spell and Trap Cards on the field.

Hieroglyph Lithograph
Normal
You must pay 1000 of your own Life Points. During the current
Duel, the number of cards you may hold in your hand during
your End Phase changes to seven.

Hinotama
Normal
Inflicts 500 points of Direct Damage to your opponent's Life
Points.

Insect Imitation
Normal
Offer1 monster on your side of the field as a Tribute. Select
1 Insect-Type monster from your Deck that is 1 Level higher
than the Tribute monster and Special Summon it on the field in
face-up Attack Position or face-down Defense Position. The
Deck is then shuffled.

Last Day of Witch
Normal
Destroys all face-up Spellcaster-Type monsters on the field.

Metamorphosis
Normal
Offer one monster from your side of the field as a Tribute to
Special Summon a Fusion Monster of the same Level in face-up
Attack or Defense Position from your Fusion Deck. Monsters
used for a Tribute Summon or offered as Tributes due to other
card's effects cannot be offered.

Miracle Dig
Normal
If there are 5 or more of your monsters that have been removed
from play in the current Duel, return 3 of them to the Graveyard.

Monster Reborn
Normal
Select 1 Monster Card from either your opponent's or your own
Graveyard and place it on the field under your control in
Attack or Defense Position (face-up). This is considered a
Special Summon.

Mooyan Curry
Normal
Increases your Life Points by 200 points.

Nobleman of Crossout
Normal
Destroy 1 face-down Monster Card and remove it from play. If
the monster destroyed has a Flip Effect, both players must
remove all MOnster Cards of the same name from their respective
Decks and remove them from play. The Decks are then shuffled.

Nobleman of Extermination
Normal
Destroy 1 face-down Spell or Trap Card and remove it from play.
If the card is a Trap Card, both players must remove all Trap
Cards of the same name from their respective Decks and remove
them from play. The Decks are then shuffled.

Ookazi
Normal
Decreases your opponent's Life Points by 800 points.

Painful Choice
Normal
Select 5 cards from your Deck and show them to your opponent.
Your opponent must select 1 card that will be added to your hand.
Discard the remaining cards to the Graveyard.

Polymerization
Normal
Fuses 2 or more Fusion-Material Monsters to form a new Fusion
Monster.

Pot of Greed
Normal
Draw 2 cards from your Deck.

Raigeki
Normal
Destroys all of your opponent's monsters on the field.

Raimei
Normal
Decrease your opponent's Life Points by 300 points.

Rain of Mercy
Normal
Increases the Life Points of both players by 1000 points.

Red Medicine
Normal
Increases your Life Points by 500 points.

Reinforcement of the Army
Normal
Move one Level 4 or lower Warrior-Type monster from your Deck
to your hand. Your Deck should then be shuffled.

Remove Trap
Normal
Destroys 1 face-up Trap Card on the field.

Restructer Revolution
Normal
Inflict 200 points of damage to your opponent's Life Points
for each card in your opponent's hand.

Return of the Doomed
Normal
Discard 1 Monster Card from your hand to the Graveyard. Return
1 of your monsters that is sent to your Graveyard during this
turn as a result of battle to your hand at the end of this turn.

Reversal Quiz
Normal
Send all cards in your hand and on your side of the field to the
Graveyard. Call out the type of card (Monster, Spell, or Trap)
on top of your Deck. If you guess correctly, exchange current
Life Point totals with your opponent.

Riryoku
Normal
During your turn, you can reduce the ATK of 1 monster by half
and add that amount to the ATK of another monster on the field.

Seal of the Ancients
Normal
At the cost of 1000 of your own Life Points, flip all of your
opponent's face-down cards face-up. After seeing the cards,
return them to their original positions (card effects are not
activated).

Share the Pain
Normal
Offer 1 monster on your side of the field as a Tribute. Your
opponent must select 1 monster on his/her side of the field
and offer it as a Tribute.

Shield & Sword
Normal
For 1 turn, each face-up monster's original ATK becomes their
original DEF and vice-versa. Any additions and subtractions
to ATK and/or DEF due to card effects are applied to the new
ATK and DEF. Monsters summoned after this card's activation
are excluded.

Sparks
Normal
Inflicts 200 points of Direct Damage to your opponent's Life Points.

Spirit Elimination
Normal
When monsters in the Graveyard are removed from play, remove
monsters on your side of the field from play as substitutes.
This card remains active until the end of the turn that it is
activated. The substitutes remain removed from play.

Stain Storm
Normal
Destroys all Machine-Type monsters on the field.

Stamping Destruction
Normal
You can activate this card only when you have a face-up Dragon-
Type monster on your side of the field. Destroy one Spell or
Trap Card on the field to cause 500 points of Direct Damage
to the destroyed card's controller.

Stop Defense
Normal
Select 1 of your opponent's monsters and switch it to Attack
Position. If the card is face-down, flip it face-up. If the
card has a flip effect, it is activated immediately.

Soul of the Pure
Normal
Increases your Life Points by 800 points.

Soul Release
Normal
Select up to 5 cards from either you or your opponent's
Graveyard and remove them from the current Duel.

Spiritualism
Normal
Return 1 Spell or Trap Card on your opponent's side of the field
to his/her hand. This card's activation and effect cannot be
negated by any other card.

Swords of Revealing Light
Normal
Counting from your opponent's turn, none of your opponent's
monsters can attack for 3 turns of his/her own. When this card
is activated, opponent's face-down monsters at that time are
turned face-up, but remain in Defense Position. Any effects
the monsters may have are immediately activated.

The Cheerful Coffin
Normal
You can discard up to 3 Monster Cards from your hand to the
Graveyard.

The Forceful Sentry
Normal
Look at your opponent's hand, then select 1 card and return it
to his/her Deck. The Deck is then shuffled.

The Inexperienced Spy
Normal
Select and see 1 card in your opponent's hand.

The Shallow Grave
Normal
Each player takes 1 Monster Card from his/her respective
Graveyard and Special Summons them on the field in face-down
Defense Position.

The Warrior Returning Alive
Normal
You may select a Warrior-Type monster from the Graveyard and
return it to your hand.

Thousand Knives
Normal
If you have "Dark Spellian" face-up on your side of the field,
you can destroy 1 of your opponent's monsters.

Tremendous Fire
Normal
Inflicts 1000 points of Direct Damage to your opponent's Life
Points and 500 points of Direct Damage to your Life Points.

Tribute to the Doomed
Normal
Discard 1 card from your hand to the Graveyard to destroy
1 Monster Card on the field (regardless of its position).

Upstart Goblin
Normal
Draw 1 card from your Deck. Your opponent gains 1000 Life Points.

Warrior Elimination
Normal
Destroys all Warrior-Type monsters on the field.



   ==============================================================
  |Vb)                                           CONTINUOUS MAGIC|
   ==============================================================

Banner of Courage
Continuous
During your Battle Phase only, the ATK of all monsters on
your side of the field is increased by 200 points.

Burning Land
Continuous
Destroys all Field Spell Cards on the field. In addition,
both players take 500 points of Direct Damage during each
of their respective Standby Phases.

Call of the Mummy
Continuous
If there is no monster on your side of the field, you can
Special Summon a Zombie-Type monster from your hand. This
card's effect may be used once per turn.

Card of Safe Return
Continuous
When a monster is Special Summoned to the field from your
Graveyard, you can draw 1 card from your Deck.

Chain Energy
Continuous
As long as this card remains face-up on the field, both you
and your opponent must pay 500 Life Points per card to play
or Set cards from your respective hands.

Dark Room of Nightmare
Continuous
An extra 300 points of Direct Damage is taken from your opponent
each time you cause damage other than Battle Damage to your
opponent's Life Points. This card's effect is not valid with
the effects of "Dark Room of Nightmare".

Dark Snake Syndrome
Continuous
Direct Damage is caused to your and your opponent's Life Points
during each of your Standby Phases. The first time, damage is
200 points and this is doubled for each subsequent Standby Phase.

Gravekeeper's Servant
Continuous
Each time your opponent attacks with a monster, the opponent
must send 1 card from the top of his/her Deck to the Graveyard.

Infinite Cards
Continuous
As long as this card remains face-up on the field, there is
no limit to the number of cards in both players' hands.

Insect Barrier
Continuous
Your opponent's Insect-Type monsters cannot attack as long as
this card remains face-up on the field.

Inspection
Continuous
During your opponent's Standby Phase, you can randomly select
1 card in your opponent's hand and look at it at the cost of
500 Life Points.

Mask of Dispel
Continuous
Select 1 face-up Spell Card on the field. The controller of
the Spell Card must take damage of 500 Life Points during each
of his/her Standby Phases. When the selected card is destroyed
or removed from the field, this card is also destroyed.

Messenger of Peace
Continuous
You must pay 100 Life Points at each of your Standby Phases.
If you cannot pay, this card is destroyed. All monsters with
an ATK of 1500 points or more cannot attack.

Mirage of Nightmare
Continuous
During your opponent's Standby Phase, draw cards until you have
four cards in your hand. During your Standby Phase, select at
random the same number of cards as the number you drew and send
the selected cards to the Graveyard.

Second Coin Toss
Continuous
As long as this card remains face-up on the field, you can
cancel the result of a coin toss once per turn and redo the
coin toss.

Spring of Rebirth
Continuous
Your Life Points are increased by 500 every time a monster is
returned from the field to its owner's hand.

Spirit Message "A"
Continuous
This card can only be placed on the field when "Destiny Board"
is active.

Spirit Message "I"
Continuous
This card can only be placed on the field when "Desting Board"
is active.

Spirit Message "L"
Continuous
This card can only be placed on the field when "Destiny Board"
is active.

Spirit Message "N"
Continuous
This card can only be placed on the field when "Destiny Board"
is active.

Spiritual Energy Settle Machine
Continuous
As long as this card remains face-up on the field, all Spirit
Monsters remain face-up on the field and do not return to their
owners' hands during the End Phase, even if they are summoned.
Discard one card from your hand during each of your End Phases
to maintain this card's effect. If you cannot discard a card,
the Spiritual Energy Settle Machine will be destroyed. If this
card is destroyed or removed from the field, all face-up Spirit
Monsters are immediately returned to their owners' hands.

The A. Forces
Continuous
The ATK of all Warrior-Type monsters on your side of the field
is increased by 200 points for every face-up Warrior-Type and
Spellcaster-Type monster on your side of the field.

The Dark Door
Continuous
Both players can only attack with 1 monster during their
respective Battle Phases.

Toll
Continuous
As long as this card remains face-up on the field, both you
and your opponent must pay 500 Life Points per monster to
attack.

Toon World
Continuous
This card is activated by paying 1000 of your Life Points.

Vengeful Bog Spirit
Continuous
All monsters on the field cannot attack in the same turn that
they are summoned (includes Flip Summon and Special Summon).



   =========================================================
  |Vc)                                           EQUIP MAGIC|
   =========================================================

7 Completed
Equip
A Machine-Type monster equipped with this card increases
either its ATK or DEF by 700 points. You cannot change
your choice as long as this card remains face-up on the
field.

Axe of Despair
Equip
A monster equipped with this card increases its ATK by
1000 points. When this card is sent from the field to
the Graveyard, you can offer 1 monster from the field
as a Tribute to place it on top of your deck.

Beast Fangs
Equip
A Beast-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Black Pendant
Equip
A monster equipped with this card increases its ATK by
500 points. When this card is sent from the field to
the Graveyard, inflict 500 points of Direct Damage to
your opponent's Life Points.

Book of Secret Arts
Equip
A Spellcaster-Type monster equipped with this card
increases its ATK and DEF by 300 points.

Bright Castle
Equip
Increases the ATK of all LIGHT monsters by 700 points.

Burning Spear
Equip
A FIRE monster equipped with this card increases its ATK by
400 points and decreases its DEF by 200 points.

Buster Rancher
Equip
Only a monster with an ATK of 1000 or less can be equipped
with this card. During damage calculation, increase the ATK
of the monster equipped with this card by 2500 points if the
opponent's monster in the battle is in Attack Position and
its ATK is 2500 or more OR the opponent's monster in the
battle is in Defense Position and its DEF is 2500 or more.

Cyclon Laser
Equip
This card can only be used to equip "Gradius". Increase the ATK
of "Gradius" by 300 points. When "Gradius" attacks with an ATK
that is higher than the DEF of your opponent's Defense Position
monster, inflict the difference as Battle Damage to your opponent's
Life Points.

Dark Energy
Equip
A Fiend-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Dragonic Attack
Equip
This card can only be used to equip Warrior-Type monsters.
The equipped monster is treated as Dragon-Type and increases
the ATK and DEF of the equipped monster by 500 points.

Dragon Treasure
Equip
A Dragon-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Ekibyo Drakmord
Equip
A monster equipped with this card cannot attack. Destroys
the equipped monster at the end of the 2nd turn of the player
controlling the monster. At that time, this card is returned
to the owner's hand.

Electro-Whip
Equip
A Thunder-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Elf's Light
Equip
A LIGHT monster equipped with this card increases its
ATK by 400 points and decreases its DEF by 200 points.

Fairy Meteor Crush
Equip
When your monster equipped with this card attacks with an ATK
that is higher than the DEF of your opponent's Defense Position
monster, inflict the difference as Battle Damage to your opponent's
Life Points.

Follow Wind
Equip
A Winged Beast-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Germ Infection
Equip
The ATK of a non Machine-Type monster equipped with this card
is decreased by 300 points at each of its Standby Phases.

Gust Fan
Equip
A WIND monster equipped with this card increases its ATK by
400 points and decreases its DEF by 200 points.

Horn of Light
Equip
A monster equipped with this card increases its DEF by
800 points. When this card is sent from the field to the
Graveyard, you can pay 500 Life Points to place it on top
of your Deck.

Horn of the Unicorn
Equip
A monster equipped with this card increases its ATK and DEF
by 700 points. When this card is sent from the field to the
Graveyard, it returns to the top of your deck.

Laser Cannon Armor
Equip
An Insect-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Legendary Sword
Equip
A Warrior-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Lightning Blade
Equip
This card can only be equipped to Warrior-Type monsters.
Increases the ATK of the equipped monster by 800 points
and decreases the ATK of all WATER monsters on the field
by 500 points.

Mage Power
Equip
For every Spell and Trap Card on your side of the field,
increase the ATK and DEF of the equipped monster by 500 points.

Magical Labyrinth
Equip
Equip "Labyrinth Wall" with this card. If you offer "Labyrinth
Wall" equipped with this card as a Tribute, you can Special
Summon "Wall Shadow" from your Deck.

Malevolent Nuzzler
Equip
A monster equipped with this card increases ATK 700 points.
When this card is sent from the field to the Graveyard, you
can pay 500 Life Points to place it on top of your Deck.

Machine Conversion Factory
Equip
A Machine-Type monster equipped with this card increases its
ATK and DEF by 300 points.

Mask of Brutality
Equip
A monster equipped with this card increases its ATK by 1000
points and decreases its DEF by 1000 points. Pay 1000 Life
Points during each of your Standby Phases. If you cannot,
this card is destroyed.

Mask of the Accursed
Equip
The monster equipped with this card cannot attack. In addition,
the player controlling the equipped monster must take damage
of 500 Life Points during each of your Standby Phases.

Megamorph
Equip
If your Life Points are lower than your opponent's, the original
ATK of a monster equipped with this card is doubled. If your
Life Points are higher, the original ATK is halved.

Mystical Moon
Equip
A Beast-Warrior-Type monster equipped with this card increases
its ATK and DEF by 300 points.

Paralyzing Potion
Equip
A non Machine-Type monster equipped with this card cannot attack.

Power of Kaishin
Equip
An Aqua-Type monster equipped with this card increases its ATK
and DEF by 300 points.

Premature Burial
Equip
Pay 800 Life Points. Select 1 Monster Card from your Graveyard,
Special Summon it on the field in face-up Attack Position, and
equip it with this card. When this card is destroyed, the monster
is also destroyed.

Raise Body Heat
Equip
A Dinosaur-Type monster equipped with this card increases its
ATK and DEF by 300 points.

Ring of Magnetism
Equip
This card can only be equipped to a monster on your side of the
field. The monster equipped with this card decreases its ATK and
DEF by 500 points.  In addition, all the monsters on your opponent's
side of the field must attack the monster equipped with this card
if they choose to attack.

Salamandra
Equip
A FIRE monster equipped with this card increases its ATK by
700 points.

Scroll of Bewitchment
Equip
Select 1 Attribute when you activate this card. Change the
Attribute if the equipped monster to the one you select.

Silver Bow and Arrow
Equip
A Fairy-Type monster equipped with this card increases its
ATK and DEF by 300 points.

Snatch Steal
Equip
Take control of 1 of your opponent's face-up monsters. Your
opponent gains 1000 Life Points at each of his/her Standby
Phases.

Steel Shell
Equip
A WATER monster equipped with this card increases its ATK
by 400 points and decreases its DEF by 200 points.

Stim-Pack
Equip
A monster equipped with this card increases its ATK by 700 points.
Its ATK is then decreased by 200 points at each of its Standby
Phases.

Sword of Deep-Seated
Equip
A Monster Card equipped with this card increases its ATK and
DEF by 500 points. When this card is sent to the Graveyard,
place it on top of your Deck.

Sword of Dragon's Soul
Equip
This card can only be used to equip by a Warrior-Type monster
to increase its ATK by 700 points. Any Dragon-Type monster
battling a monster equipped with this card is automatically
destroyed at the end of a Battle Phase, regardless of ATK/DEF.
(Damage calculations are applied normally).

United We Stand
Equip
For every face-up monster you control, increase the ATK and DEF
of the equipped monster by 800 points.

Vile Germs
Equip
A Plant-Type monster equipped with this card increases its
ATK and DEF by 300 points.

Violet Crystal
Equip
A Zombie-Type monster equipped with this card increases its
ATK and DEF by 300 points.



   ==============================================================
  |Vd)                                           QUICK PLAY MAGIC|
   ==============================================================

Book of Moon
Quick
Flip one face-up monster on the field into face-down
Defense Position.

De-Fusion
Quick
Return 1 Fusion Monster Card on the field to the Fusion Deck.
In addition, if all the Fusion-Material monsters for the
returned Fusion Monster Card are in your Graveyard, you can
Special Summon them all to the field in face-up Attack or
Defense Position.

Emergency Provisions
Quick
Sends all Spell or Trap Cards on your side of the field other
than this card to the Graveyard. Your Life Points are increased
by 1000 points per card.

Graceful Dice
Quick
Roll a die. The result is multiplied by 100 points and added
to the ATK and DEF of all monsters you control until the end
of your turn.

Limiter Removal
Quick
Doubles the ATK of all Machine-Type monsters on your side
of the field. At the end of this turn, all the Machine-Type
monsters on your side of the field are destroyed.

Monster Recovery
Quick
Select 1 of your own monsters on your side of the field and
combine it with your Deck. At the same time, combine your
hand and Deck together and shuffle the Deck. Draw the same
number of cards that were in your hand from the shuffled Deck.

Mystical Space Typhoon
Quick
Destroy 1 Spell or Trap Card on the field.

Pyramid Energy
Quick
You can activate one of the following effects: 1) Increase the
ATK of all face-up monsters on your side of the field by 200
points until the End Phase of the turn this card is activated.
2) Increase the DEF of all face-up monsters on your side of
the field by 500 points until the End Phase of the turn this
card is activated.

Offerings to the Doomed
Quick
Destroys 1 face-up monster. Skip your next Draw Phase.

Rush Recklessly
Quick
Increase 1 monster's ATK by 700 points during the turn this card
is activated.

Tailor of the Fickle
Quick
Select 1 equipped Equip Card and switch it to another correct
target.

The Reliable Guardian
Quick
Increase 1 monster's DEF by 700 points during the turn this
card is activated.



    =========================================================
   |Ve)                                           FIELD MAGIC|
    =========================================================

A Legendary Ocean
Field
This card's name is treated as "Umi". Downgrades all Water
monsters in both players' hands and on the field by one
Level. Increases the ATK and DEF of all Water monsters by
200 points.

Array of Revealing Light
Field
Select and declare a type of monster. Any monster of the
selected type cannot attack during the turn it is Summoned
(including Flip Summon and Special Summon).

Chorus of Sanctuary
Field
Increases the DEF of all Defense Position monsters by 500 points.

Forest
Field
Increases the ATK and DEF of all Insect, Beast, Plant, and
Beast-Warrior-Type monsters by 200 points.

Fusion Gate
Field
As long as this card remains face-up on the field, a Fusion
Monster can be Special Summoned without using "Polymerization".
The Fusion-Material monsters used in the Fusion are not sent
to the Graveyard, but are removed from play.

Gaia Power
Field
Increases the ATK of all EARTH monsters by 500 points and
decreases their DEF by 400 points.

Luminous Spark
Field
Increases the ATK of all LIGHT monsters by 500 points and
decreases their DEF by 400 points.

Molten Destruction
Field
Increases the ATK of all FIRE monsters by 500 points and decreases
their DEF by 400 points.

Mountain
Field
Increases the ATK and DEF of all Dragon, Winged Beast, and
Thunder-Type monsters by 200 points.

Mystic Plasma Zone
Field
Increases the ATK of all DARK monsters by 500 points and
decreases their DEF by 400 points.

Rising Air Current
Field
Increases the ATK of all WIND monsters by 500 points and decreases
their DEF by 400 points.

Sogen
Field
Increases the ATK and DEF of all Beast-Warrior and Warrior-Type
monsters by 200 points.

Umi
Field
Increases the ATK and DEF of all Fish, Sea Serpent, Thunder,
and Aqua-Type monsters by 200 points. Also decreases the
ATK and DEF of all Machine and Pyro-Type monsters by 200
points.

Umiiruka
Field
Increases the ATK of all WATER monsters by 500 points and
decreases their DEF by 400 points.

Wasteland
Field
Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-
Type monsters by 200 points.

Yami
Field
Increases the ATK and DEF of all Fiend and Spellcaster-Type
monsters by 200 points. Also decreases the ATK and DEF of all
Fairy-Type monsters by 200 points.



   ==========================================================
  |Vf)                                           RITUAL MAGIC|
   ==========================================================

Beastly Mirror Ritual
Ritual
This card is used to summon "Fiend's Mirror". You must
also offer monsters whose total Level stars equal 6 or
more as a Tribute from the field or your hand.

Black Illusion Ritual
Ritual
This card is used to Ritual Summon "Relinquished". You
must also offer monsters whose total Level Stars equal
1 or more from the field or your hand as a Tribute.

Black Luster Ritual
Ritual
This card is used to summon "Black Luster Soldier". You
must also offer monsters whose total Level stars equal
8 or more from the field or your hand as a Tribute.

Commencement Dance
Ritual
This card is used to Ritual Summon "Performance of Sword".
You must also offer monsters whose total Level Stars equal
6 or more as a Tribute from the field or your hand.

Curse of the Masked Beast
Ritual
This card is used to Ritual Summon "The Masked Beast". You must
also offer monsters whose total Level Stars equal 8 or more as
a Tribute from the field or your hand.

Dark Magic Ritual
Ritual
This card is used to summon "Spellian of Black Chaos".
You must also offer monsters whose total Level stars
equal 8 or more from the field or your hand as a Tribute.

Fortress Whale's Oath
Ritual
This card is used to Ritual Summon "Fortress Whale". You must
also offer monsters whose total Level stars equal 7 or more as
a Tribute from the field or your hand.

Garma Sword Oath
Ritual
This card is used to summon "Garma Sword". You must also
offer monsters whose total Level stars equal 7 or more as
a Tribute from the field or your hand.

Hamburger Recipe
Ritual
This card is used to Ritual Summon "Hungry Burger". You must
also offer monsters whose total Level Stars equal 6 or more
as a Tribute from the field or your hand.

Javelin Beetle Pact
Ritual
This card is used to summon "Javelin Beetle". You must also
offer monsters whose total Level stars equal 8 or more as a
Tribute from the field or your hand.

Novox's Prayer
Ritual
This card is used to Ritual Summon "Skull Guardian". You must
also offer monsters whose total Level Stars equal 7 or more as
a Tribute from the field or your hand.

Resurrection of Chakra
Ritual
This card is used to summon "Chakra". You must also offer
monsters whose total Level stars equal 7 or more as a Tribute
from the field or your hand.

Revival of Dokurorider
Ritual
This card is used to Ritual Summon "Dokurorider". You must also
offer monsters whose total Level Stars equal 6 or more as a
Tribute from the field or your hand.

Turtle Oath
Ritual
This card is used to Ritual Summon "Crab Turtle". You must also
offer monsters whose total Level Stars equal 8 or more as a
Tribute from the field or your hand.

War-Lion Ritual
Ritual
This card is used to summon "Super War-Lion". You must also
offer monsters whose total Level stars equal 6 or more as a
Tribute from the field or your hand.

Zera Ritual
Ritual
This card is used to summon "Zera the Mant". You must also
offer monsters whose total Level stars equal 8 or more from
the field or your hand as a Tribute.




  ========================================================
 |VI)                                           TRAP CARDS|
  ========================================================

 Below is a simple legend on how to read and understand each
card:

Trap Card Name
Type of Trap Card
Card Description

 Note that I have split the magic cards into their respective
categories so that you have an easier reading.



   =========================================================
  |VIa)                                          NORMAL TRAP|
   =========================================================

Anti Raigeki
Normal
When your opponent activates "Raigeki", all of your opponent's
monsters are destroyed in place of your own.

Armored Glass
Normal
You can activate this card when a monster is equipped with an
Equip Spell Card. Negate the effects of all Equip Spell Cards
on the field during the turn this card is activated.

Attack and Receive
Normal
You can activate this card when you take damage to your Life
Points. Inflict 700 points of Direct Damage to your opponent's
Life Points. In addition, inflict 300 points of Direct Damage
to your opponent's Life Points per card if there are additional
"Attack and Receive" cards in your Graveyard.

Backup Soldier
Normal
You can activate this card when there are 5 or more Monster
Cards in your Graveyard. Take up to 3 Monster Cards (except
monsters with effects) with an ATK of 1500 points or less
from your Graveyard and add them to your hand.

Bottomless Trap Hole
Normal
When your opponent Normal Summons, Flip Summons, or Special
Summons a monster with an ATK of 1500 or more, that monster
is destroyed and removed from play.

Burst Breath
Normal
Offer one Dragon-Type monster on your side of the field as
a Tribute to destroy all face-up monsters on the field whose
DEF is equal to or lower than the ATK of the Tribute monster.

Call of the Grave
Normal
You can activate this card when your opponent activates
"Monster Reborn". Negate the effect of "Monster Reborn".

Castle Walls
Normal
Increase a selected monster's DEF by 500 points during the
turn this card is activated.

Ceasefire
Normal
Flip all face-down Monster Cards on the field face-up (Flip
Effects are not activated). Inflict 500 points of Direct
Damage to your opponent's Life Points for each Effect Monster
Card on the field.

Chain Destruction
Normal
You can activate this card when a monster with an ATK of
2000 points or less is summoned (including Special Summon).
This monster is not destroyed, but all Monster Cards of the
same name in the summoning player's hand and Deck are destroyed.
The summoning player's Deck is then shuffled.

Collected Power
Normal
Select 1 face-up monster on the field. Equip this monster with
all face-up Equip Spell Cards on the field. If the target of
the Equip Spell Card is not correct, destroy the Equip Spell
Card.

Curse of Aging
Normal
Discard one card from your hand. The ATK and DEF of all monsters
on your opponent's side of the field are decreased by 500 points
until the end of the turn this card is activated.

Dark Spirit of the Silent
Normal
This card can only be activated during your opponent's Battle
Step. Negate the attack of 1 monster and select another 1 of
your opponent's face-up monsters and have it attack. If the
new targeted attacking monster is in face-up Defense Position,
change it to Attack Position.

Deal of Phantom
Normal
Select 1 monster face-up on the field. Increase the selected
monster's ATK by 100 points for each monster in your Graveyard
during the turn this card is activated. The number of monster
is applied when this card is activated.

Destruction Punch
Normal
When the ATK of an attacking monster on your opponent's side
of the field is lower than the DEF of the attacked Defense
Position monster on your side of the field, destroy the attacking
monster. Damage calculation is applied normally.

Disappear
Normal
You may select a card from your opponent's Graveyard and remove
it from play.

Disturbance Strategy
Normal
Your opponent must put all cards in their hand back into their
Deck. The Deck is then shuffled, and your opponent draws the
same number of cards as they returned to their Deck.

D. Tribe
Normal
All monsters on your side of the field are treated as Dragon-
Type monsters until the end of the turn this card is activated.

Driving Snow
Normal
You can activate this card when 1 or more of your Trap Cards
are destroyed and sent from the field to the Graveyard by a
card effect your opponent controls. Destroy 1 Spell or Trap
Card on the field.

Drop Off
Normal
This card can only be activated during your opponent's Draw
Phase. Your opponent must send one of the cards they draw to
their Graveyard immediately.

Earthshaker
Normal
Select 2 Monster Card Attributes. Your opponent then selects
1 of the 2 Attributes and destroys all face-up monsters with
that Attribute on the field.

Eatgaboon
Normal
If the ATK of a monster summoned by your opponent (excluding
Special Summon) is 500 points or less, the monster is destroyed.

Enchanted Javelin
Normal
When your opponent's monster attacks, increase your Life Points
by the attacking monster's ATK points.

Fairy's Hand Mirror
Normal
Switch the opponent's Spell Card effect that specifically
designates 1 monster as a target to another correctly targeted
monster.

Fiend Comedian
Normal
Toss a coin and call it. If you call it right, all the cards
in your opponent's Graveyard are removed from play immediately.
If you call it wrong, send a number of cards equal to the cards
in your opponent's Graveyard from your Deck to your Graveyard.

Gamble
Normal
You can activate this card when your opponent's hand has
6 or more cards and your hand contains 2 or less. Toss a coin
and call it. If you call it right, draw until your hand has
5 cards. If you call it wrong, skip your next turn.

Gift of the Mystical Elf
Normal
Increase your Life Points by 300 points for each monster on
the field, regardless of position.

Graverobber
Normal
You can take 1 Spell Card from your opponent's Graveyard. If it
is your turn and you activate it, you take 2000 points of Direct
Damage. If it is your opponent's turn, you cannot activate it.
The Spell Card is returned to your opponent's Graveyard at the
end of this turn.

Gryphon Wing
Normal
When your opponent activates "Harpie's Feather Duster", all of
your opponent's Spell and Trap Cards are destroyed in place of
your own.

Gust
Normal
You can activate this card when 1 or more of your Spell Cards
are destroyed and sent from the field to the Graveyard by a
card effect your opponent controls. Destroy 1 Spell or Trap
Card on the field.

House of Adhesive Tape
Normal
If the DEF of a monster summoned by your opponent (excluding
Special Summon) is 500 points or less, the monster is destroyed.

Jar of Greed
Normal
Draw 1 card from your Deck.

Just Desserts
Normal
Inflict 500 points of Direct Damage to your opponent's Life Points
for each monster your opponent has on the field.

Lightforce Sword
Normal
Select 1 card at random from your opponent's hand. Keep it face-
down and place it outside of the field. During your opponent's
4th turn, the card is returned to his/her hand in the Standby
Phase.

Magic Cylinder
Normal
Negate the ATtack of 1 of your opponent's monsters and inflict
Direct Damage equal to the attacking monster's ATK to your
opponent's Life Points.

Major Riot
Normal
You can activate this card when 1 or more of your monsters
are returned from the field to your hand. Return all Monster
Cards on the field to your respective hands. Both you and
your opponent can then Special Summon from your hand the same
number of Monster Cards on the field in face-down Defense
Position.

Mask of Weakness
Normal
This card can only be activated in the Battle Phase. Select
1 attacking monster and decrease the selected monster's ATK
by 700 points during the turn this card is activated.

Metal Detector
Normal
You can activate this card when a Continuous Trap Card is
activated. Negate all Continuous Trap cards during the turn
this card is activated.

Michizure
Normal
You can activate this card when your monster is sent from the
field to the Graveyard. Destroy 1 monster on the field.

Mirror Force
Normal
When an opponent's monster attacks, negate the attack and destroy
all opponent's monsters in Attack Position.

Mystic Probe
Normal
You can activate this card when a Continuous Spell Card is activated.
Negate all Continuous Spell Cards during the turn this card is
activated.

Needle Ceiling
Normal
This card can only be activated when there are four or more monsters
on the field. All face-up monsters on the field are destroyed.

Non Aggression Area
Normal
You can activate this card during your Standby Phase. Send one
card from your hand to the Graveyard. Your opponent cannot use
Normal Summon and/or Special Summon during the next turn.

Numinous Healer
Normal
You can activate this card when you take damage to your Life Points.
Increase your Life Points by 1000 points. In addition, increase your
Life Points by 500 points per card if there are additional "Numinous
Healer" cards in the Graveyard.

Ready for Intercepting
Normal
Flip one face-up Warrior or Spellcaster-Type monster on the field
into face-down Defense Position.

Reckless greed
Normal
Draw two cards from your Deck and skip your next two Draw Phases.

Reinforcements
Normal
Increase 1 selected monster's ATK by 500 points during the
turn this card is activated.

Ring of Destruction
Normal
Destroy 1 face-up Monster Card and inflict Direct Damage equal
to the destroyed card's ATK to the Life Points of both you and
your opponent.

Shadow of Eyes
Normal
When your opponent Sets a Monster Card in face-down Defense
Position, change it to face-up Attack Position. If the Monster
Card has a Flip Effect, it is not activated.

Skull Dice
Normal
Roll a die. The result is multiplied by 100 points and subtracted
from the ATK and DEF of all monsters in your opponent's control
until the end of your turn.

Snake Fang
Normal
Decrease 1 selected monster's DEF by 500 points during the
turn this card is activated.

Solomon's Lawbook
Normal
Skip your own Standby Phase.

Time Seal
Normal
Your opponent skips the Draw Phase of his/her next turn.

Torrential Tribute
Normal
You can activate this card when a monster is Summoned (including
Flip Summon and Special Summon). Destroy all monsters on the field.

Trap Hole
Normal
If the ATK of a monster summoned by your opponent (excluding Special
Summon) is 1000 points or more, the monster is destroyed.

Two-Pronged Attack
Normal
Select and destroy 2 of your monsters and 1 of your opponent's
monsters.

White Hole
Normal
When your opponent plays "Dark Hole", the monsters on your side
of the field are not destroyed.

Widespread Ruin
Normal
When your opponent attacks with a monster, destroy his/her Attack
Position monster with the highest ATK.

Windstorm of Etaqua
Normal
Shift the position of all your opponent's face-up Monster Cards
on the field to the opposite position (Defense Position to Attack
Position or vice versa).

World Suppression
Normal
You can activate this card when a Field Spell Card is activated.
Negate the Field Spell Card during the turn this card is activated.



   =============================================================
  |VIb)                                          CONTINUOUS TRAP|
   =============================================================

Appropriate
Continuous
You can activate this card when your opponent draws a card
outside of his/her Draw Phase. Draw 2 cards from your Deck.

Aqua Chorus
Continuous
If there are Monster Cards of the same name on the field, the
ATK and DEF of those cards are increased by 500 points.

Bad Reaction to Simochi
Continuous
As long as this card remains face-up on the field, effects
which would usually increase your opponent's Life Points
instead cause the same amount of Direct Damage to your
opponent's Life Points.

Blind Destruction
Continuous
During your Standby Phases, roll 1 six-sided die once.
Destroy any monsters whose Level Stars are equal to the
number rolled. If the number is "6", destroy all face-up
Level 6 or higher monsters on the field.

Bottomless Shifting Sand
Continuous
At the end of your opponent's turn, the face-up monster(s)
with the highest ATK on the field are destroyed. During
your own Standby Phase, if you have four or fewer cards
in your hand, this card is destroyed.

Call of the Dark
Continuous
All monsters restored with "Monster Reborn" are sent to the
Graveyard. "Monster Reborn" also cannot be played as long as
this card remains on the field.

Call of the Haunted
Continuous
Select 1 monster from your Graveyard and SPecial Summon it
in face-up Attack Position. When this card is destroyed or
removed from the field, the summoned monster is destroyed.
If the summoned monster is destroyed, this card is also
destroyed.

Coffin Seller
Continuous
Each time one of your opponent's Monster Cards is sent to the
Graveyard, 300 points of Direct Damage are caused to your
opponent's Life Points.

Destiny Board
Continuous
At the end of each of your opponent's turns, place 1 "Spirit
Message" card from your hand or your Deck face-up to the field.
If it is from your Deck, then shuffle your Deck. If "Spirit
Message" cards "I", "N", "A" and "L" are all on the field in
their proper order, you are declared the winner. If any of the
cards are destroyed or removed from the field while constructing
the message, they are all sent to your Graveyard immediately.

DNA Surgery
Continuous
Select 1 Type of monster. As long as this card remains on the
field, all face-up Monster Cards will be treated as the type
you selected.

Dragon Capture Jar
Continuous
All Dragon-Type monsters on the field are switched to Defense
Position and remain in this position as long as this card is
active.

Dragon's Rage
Continuous
As long as this card remains face-up on the field, when
Dragon-Type monsters on your side of the field attack with
an ATK that is higher than the DEF of your opponent's Defense
Position monster, the difference is caused as Battle Damage
to your opponent's Life Points.

Fairy Box
Continuous
Each time a monster on your opponent's side of the field attacks,
toss a coin and call Heads or Tails. If you call it right, the
attacking monster's ATK becomes 0 only during the Battle Phase.
Pay 500 Life Points during each of your Standby Phases. If you
cannot, this card is destroyed.

Fatal Abacus
Continuous
As long as this card remains face-up on the field, each time
a Monster Card is sent from the field to the Graveyard, it will
cause its owner 500 points of Direct Damage.

Forced Requisition
Continuous
You can activate this card when you discard from your hand.
Every time you discard from your hand, your opponent must
also discard the same number of cards from his/her hand.

Goblin Fan
Continuous
As long as this card remains face-up on the field, all Flip
Summoned monsters of Level 2 or lower are immediately destroyed
without their effects being activated.

Graverobber's Retribution
Continuous
During each of your Standby Phases, inflict 100 points of Direct
Damage to your opponent's Life Points for each of your opponent's
Monster Cards that have been removed from play.

Gravity Bind
Continuous
All monsters of Level 4 or higher cannot attack. Their positions
may still be changed.

Imperial Order
Continuous
As long as this card remains face-up on the field, negate the
effects of all Spell Cards. Pay 700 Life Points during each of
your Standby Phases. If you cannot, this card is destroyed.

Infinite Dismissal
Continuous
All monsters of Level 3 or lower that are summoned to the field
during this turn (excluding Special Summon) are destroyed at the
End Phase of the turn.

Jam Defender
Continuous
Each time a monster on your opponent's side of the field attacks
a monster on your side of the field and you have "Revival Jam"
face-up on the field, you can change the attack target to
"Revival Jam".

Life Absorbing Machine
Continuous
As long as this card remains face-up on the field, half the Life
Points you pay in each turn are restored during the subsequent
Standby Phase.

Light of Intervention
Continuous
Monster cards cannot be played face-down. Monsters Set in Defense
Position are played face-up on the field and are considered
summoned.

Magic Thorn
Continuous
You can inflict 500 points of direct damage per card to your
opponent's Life Points when your opponent's cards are discarded
to the Graveyard by the effects of Spell, Trap or Effect Monster
Cards.

Mask of Restrict
Continuous
No matter what the situation, neither player can offer any
monster as a Tribute.

Minor Goblin Official
Continuous
You can activate this card when your opponent's Life Points
are 3000 or less. Inflict 500 points of Direct Damage to your
opponent's Life Points during each of his/her Standby Phases.

Mirror Wall
Continuous
Decrease the ATK of all your opponent's attacking monsters by
half. You must pay 2000 Life Points during each of your Standby
Phases. If you cannot, this card is destroyed.

Narrow Pass
Continuous
This card can only be activated when both players have two or fewer
monsters on each side of the field. Both players can Normal Summon
or Set up to two monsters after this card's activation, while the
card remains on the field.

Needle Wall
Continuous
During your Standby Phase, roll a six-sided die once. Number the
spaces in your opponent's Monster Card Zone 1-5, counting from
your right. Destroy the monster that is in the same Monster Card
Zone as the die result. If the result is a six, roll again.

Nightmare Wheel
Continuous
Select a monster belonging to your opponent. As long as this card
remains face-up on the field, that monster cannot attack or change
its battle position except by the effect of a Spell, Trap or Effect
Monster Card. This card causes 500 points of Direct Damage to your
opponent's Life Points during each of your Standby Phases. When
the selected monster is destroyed or removed from the field, this
card is also destroyed.

Ominous Fortunetelling
Continuous
During your Standby Phase, select a card at random from your opponent's
hand and guess the type of card (Monster, Spell, or Trap). If you call
it right, 700 points of Direct Damage are caused to your opponent's
Life Points. This effect may be used only once per turn.

Respect Play
Continuous
During their respective turns, each player must show their opponent
their hand.

Robbin' Goblin
Continuous
Each time 1 of your monsters inflicts damage to your opponent's
Life Points, 1 card is randomly selected from your opponent's
hand and discarded to the Graveyard.

Royal Decree
Continuous
As long as this card remains face-up on the field, the effects
of all Trap Cards except this one are deactivated.

Skull Invitation
Continuous
Every time a card is sent to the Graveyard, inflict 300 points
of Direct Damage to its owner's Life Points per card.

Skull Lair
Continuous
Remove any number of cards in your Graveyard from play. Destroy
1 face-up monster on the field whose Level Stars are equal to
the number of the cards you removed from play.

Solemn Wishes
Continuous
You gain 500 Life Points when you draw a card (or cards).

Spellbinding Circle
Continuous
Select 1 monster. As long as this card remains face-up on the
field, the selected monster cannot attack or change its battle
position except by the effect of a Spell, Trap or Effect Monster
Card. When the selected monster is destroyed, this card is also
destroyed. If the selected monster is offered as a Tribute, this
card is not destroyed.

The Emperor's Holiday
Continuous
Negate the effects of all Equip Spell Cards.

The Eye of Truth
Continuous
As long as this card remains face-up on the field, your opponent
must show his/her hand. Your opponent increases his/her Life Points
by 1000 points at each of his/her Standby Phases if he/she has a
Spell Card in his/her hand.

The Regulation of Tribe
Continuous
Select 1 Type of monster. Any monster of the selected Type cannot
attack. To keep this card in effect, you must offer 1 monster from
the field as a Tribute at each of your Standby Phases. If you
cannot, this card is destroyed.

Tornado Wall
Continuous
This card can only be activated when "Umi" is active on the field.
As long as "Umi" remains face-up on the field, any damage to your
Life Points becomes 0. When "Umi" is destroyed or removed from
the field, this card is also destroyed.

Type Zero Magic Crusher
Continuous
For each Spell Card that you discard from your hand, inflict 500
points of Direct Damage to your opponent's Life Points.



   ==========================================================
  |VIc)                                          COUNTER TRAP|
   ==========================================================

Curse of Royal
Counter
The effect of any card that can destroy Spell or Trap Cards
is canceled and the card itself is destroyed.

Horn of Heaven
Counter
Offer 1 of your own monsters on the field as a Tribute to negate
the summon (including Special Summon) of a monster and destroy it.

Magic Jammer
Counter
Discard 1 card from your hand to the Graveyard to negate the
activation of a Spell Card and destroy it.

Negate Attack
Counter
When your opponent attacks with a monster, all attacks are
negated and your opponent's Battle Phase ends.

Seven Tools of the Bandit
Counter
Pay 1000 of your Life Points to negate the activation of a
Trap Card and destroy it.

Solemn Judgement
Counter
Pay half of your Life Points when your opponent either activates
a Spell or Trap Card or summons a monster (including Special
Summon) to negate the action and destroy the Spell Card, Trap
Card, or summoned monster.




  =========================================================
 |VII)                                           CONTACT ME|
  =========================================================

 Please read the following if you wish to contact me:

1) If you think I am missing any cards from the database,
   please go over the cards again CAREFULLY to completely
   make sure. There is a reason I listed them in alphabetical
   order, in specific categories.

2) Do NOT send me any emails about spelling errors made in the
   database. This document was created by human talent.

3) IF you spot a card (or cards) incorrectly listed under one
   of the categories, however, please notify me. Likewise, if
   you spot a card (or cards) that has missing information,
   let me know. I will give you credit.

4) Please put a written subject on your email. Something along
   the lines of, "Yugioh Card List Question" or "Yugioh Card
   List Error" is good. I get a lot of junk mail every day, and
   emails that do not have written subjects end up in the trash
   can.

5) Finally, PLEASE type your email in ENGLISH, the very language
   this guide is constructed in. You do not have to be an English
   major, or have an A+ in the subject. And it is ok if English
   is not your first language. Just type to the best of your
   ability. If I get any email "tiped lik dis, i will knot reed
   it coz its hard to reed and suks". I will immediately delete
   emails like that. Like I said, type as best you can, and I will
   understand you.

 If you have read and understood the above, you can email me at
rasheed_islam@hotmail.com - I check my email regularly, but please
allow me some time if I do not get back to you right away.




  ======================================================
 |VIII)                                          CREDITS|
  ======================================================

- KCEJ for developing the game
- Konami for publishing the game
- Kazuki Takahashi for creating Yu-Gi-Oh
- Myself for creating the guide
- GameFaqs for hosting the guide
- You, the reader, for using the guide


             Copyright  2011 SaiyanPureheart