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    Card Database by SaiyanPureheart

    Version: Final | Updated: 06/28/11 | Search Guide | Bookmark Guide

    
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                      World Championship Tournament 2004
    
                      System: Game Boy Advance/NDS/NDS Lite
                      Author: SaiyanPureheart/Rasheed Islam
                        Date: June 27, 2011
                    Document: Card Database
    
    
                           ~*TABLE OF CONTENT*~
                             ----------------
    
     /---------------------------------------------------------------\
     |I)                                           VERSION HISTORY   |
     |---------------------------------------------------------------|
     |II)                                          INTRODUCTION      |
     |---------------------------------------------------------------|
     |III)                                         DISCLAIMER        |
     |---------------------------------------------------------------|
     |IIII)                                        MONSTER CARDS     |
     | IIIIa)                                       NORMAL MONSTERS  |
     | IIIIb)                                       EFFECT MONSTERS  |
     | IIIIc)                                       SPIRIT MONSTERS  |
     | IIIId)                                       TOON MONSTERS    |
     | IIIIe)                                       FUSION MONSTERS  |
     | IIIIf)                                       RITUAL MONSTERS  |
     |---------------------------------------------------------------|
     |V)                                           MAGIC/SPELL CARDS |
     | Va)                                          NORMAL MAGIC     |
     | Vb)                                          CONTINUOUS MAGIC |
     | Vc)                                          EQUIP MAGIC      |
     | Vd)                                          QUICK PLAY MAGIC |
     | Ve)                                          FIELD MAGIC      |
     | Vf)                                          RITUAL MAGIC     |
     |---------------------------------------------------------------|
     |VI)                                          TRAP CARDS        |
     | VIa)                                         NORMAL TRAP      |
     | VIb)                                         CONTINUOUS TRAP  |
     | VIc)                                         COUNTER TRAP     |
     |---------------------------------------------------------------|
     |VII)                                         CONTACT ME        |
     |---------------------------------------------------------------|
     |VIII)                                        CREDITS           |
     \---------------------------------------------------------------/
    
    
    TIP: Press ctrl + F, and type or copy and paste in the roman numeral
         with the letter that may follow it depending on what you're
         looking for.
    
         For example, "VI)" or "VIa)", but without the
         quotation marks.
    
    
    
      ============================================================
     |I)                                           VERSION HISTORY|
      ============================================================
    
    06/27/11: The guide has been organized in great detail and is
              fully complete. Whew. My fingers still hurt! This is
              marked "FINAL", so updates (if any) will be highly
              unlikely.
    
    06/26/11: 1001-1138 cards have been listed; all cards have been
              listed at last! Guide reformatting will start soon.
    
    06/25/11: 701-1000 cards have been listed.
    
    06/24/11: 341-700 cards have been listed.
    
    06/23/11: 201-340 cards have been listed.
    
    06/22/11: Card database started; 1-200 cards have been listed.
    
    
    
    
      ==========================================================
     |II)                                           INTRODUCTION|
      ==========================================================
    
     Welcome to the Yu-Gi-Oh World Championship 2004 card database!
    This guide lists all the cards (and I mean ALL) you can get in
    this edition of the game. There are 1,138 cards in total, all
    of them obtainable from the many booster packs you receive when
    you win a duel against the AI characters. I have listed all of
    the cards in, more or less, alphabetical order. So feel free to
    look up any card, along with its description.
    
    
      =========================================================
     |III)                                           DISCLAIMER|
      =========================================================
    
     This card database took me approximately a week to compile. And
    I didn't get paid for doing it. Naturally, you shouldn't be making
    any money off of it from someone's hardwork. Please take heed of
    the following:
    
     This document was built and compiled by Rasheed Islam/SaiyanPureheart.
    All Rights Reserved. This may not be reproduced under any circumstances
    except for personal, private use. It may not be placed on any web site or
    otherwise distributed publicly without advance written permission. Use of
    this guide on any other web site or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    
      Please note that I am NOT affiliated with this game's developers,
    or with the Yu-Gi-Oh series itself, in any professional way.
    
    
    
      ============================================================
     |IIII)                                          MONSTER CARDS|
      ============================================================
    
     Below is a simple legend on how to read and understand each
    card:
    
    Monster Name
    Number of Level Stars
    Attribute of Monster
    Type of Monster
    Attack and Defense power
    Card Description
    
     Note that I have split the monster cards into their respective
    categories so that you have an easier reading.
    
    
    
       ================================================================
      |IIIIa)                                           NORMAL MONSTERS|
       ================================================================
    
    7 Colored Fish
    4 stars
    Water
    Fish
    ATK 1800 DEF 800
    A rare rainbow fish that has never been caught by mortal man.
    
    30,000-Year White Turtle
    5 stars
    Water
    Aqua
    ATK 1250 DEF 2100
    A huge turtle that has existed for over 30,000 years.
    
    Abyss Flower
    2 stars
    Earth
    Plant
    ATK 750 DEF 400
    A rarely seen flower that blossoms quietly on the edge of darkness.
    
    Acid Crawler
    3 stars
    Earth
    Insect
    ATK 900 DEF 700
    A giant caterpillar that secretes an acid mist that melts anything.
    
    Air Eater
    6 stars
    Wind
    Fiend
    ATK 2100 DEF 1600
    A monster that feeds on oxygen, sufffocating any who stand near.
    
    Air Marmot of Nefariousness
    2 stars
    Earth
    Beast
    ATK 400 DEF 600
    A horned beaver that dive-bombs enemies with acorns.
    
    Akakieisu
    3 stars
    Dark
    Spellcaster
    ATK 1000 DEF 800
    A sorcerer who utters spells that can render monster unconscious.
    
    Akihiron
    5 stars
    Water
    Aqua
    ATK 1700 DEF 1400
    This strange creature hides in the deep, dark corners of the
    seven seas.
    
    Alinsection
    3 stars
    Earth
    Insect
    ATK 950 DEF 700
    A stag beetle with saw-like head and arms.
    
    Alligator's Sword
    4 stars
    Earth
    Beast
    ATK 1500 DEF 1200
    This lizard man can swing a sword at velocities that exceed
    the speed of sound.
    
    Alpha The Magnet Warrior
    4 stars
    Earth
    Rock
    ATK 1400 DEF 1700
    Alpha, Beta, and Gamma meld as one to form a powerful monster.
    
    Amazon of the Seas
    4 stars
    Water
    Fish
    ATK 1300 DEF 1400
    A mermaid who serves as herald of the Sea King and guards the
    sanctuary.
    
    Amphibian Beast
    6 stars
    Water
    Fish
    ATK 2400 DEF 2000
    On land or in the sea, the speed of this monster is unmatchable.
    
    Ancient Brain
    3 stars
    Dark
    Fiend
    ATK 1000 DEF 700
    A fallen fairy that is powerful in the dark.
    
    Ancient Elf
    4 stars
    Light
    Spellcaster
    ATK 1450 DEF 1200
    This elf is rumored to have lived for thousands of years. He leads
    an army of spirits against his enemies.
    
    Ancient Jar
    1 star
    Earth
    Rock
    ATK 400 DEF 200
    A very fragile jar that contains something ancient and dangerous.
    
    Ancient Lizard Warrior
    4 stars
    Earth
    Reptile
    ATK 1400 DEF 1100
    Before the dawn of man, this lizard warrior ruled supreme.
    
    Ancient One of the Deep Forest
    6 stars
    Earth
    Beast
    ATK 1800 DEF 1900
    This creature adopts the form of a white goat living in the forest,
    but is actually a Forest Elder.
    
    Ancient Sorcerer
    4 stars
    Dark
    Spellcaster
    ATK 1000 DEF 1300
    Armed with an array of magic wands, this creature is capable of
    multiple attacks.
    
    Ancient Tool
    5 stars
    Dark
    Machine
    ATK 1700 DEF 1400
    A destructive machine discovered in the Ruins of the Ancients.
    
    Ancient Tree of Enlightenment
    3 stars
    Earth
    Plant
    ATK 600 DEF 1500
    This ancient arbor uses its extensive knowledge to avoid the
    damage of enemy attacks.
    
    Ansatsu
    5 stars
    Earth
    Warrior
    ATK 1700 DEF 1200
    A silent and deadly warrior specializing in assassinations.
    
    Anthrosaurus
    3 stars
    Earth
    Dinosaur
    ATK 1000 DEF 850
    Man-like dinosaur with a high I.Q. that is lacking in strength.
    
    Aqua Madoor
    4 stars
    Water
    Spellcaster
    ATK 1200 DEF 2000
    A wizard of the waters that conjures a liquid wall to crush any
    enemies that oppose him.
    
    Aqua Snake
    3 stars
    Water
    Aqua
    ATK 1050 DEF 900
    This monster hypnotizes an opponent with the ball on its tail
    and drags them to a watery doom.
    
    Arlownay
    3 stars
    Earth
    Plant
    ATK 800 DEF 1000
    A lady monster dwelling in a flower, she sprinkles the air with
    poisonous pollen.
    
    Armaill
    3 stars
    Earth
    Warrior
    ATK 700 DEF 1300
    A strange warrior who manipulates three deadly blades with both
    hands and his tail.
    
    Arma Knight
    4 stars
    Water
    Aqua
    ATK 1000 DEF 1200
    An ammonite warrior that has protected the seas throughout history.
    
    Armored Lizard
    4 stars
    Earth
    Reptile
    ATK 1500 DEF 1200
    A lizard with a very tough hide and a vicious bite.
    
    Armored Rat
    3 stars
    Earth
    Beast
    ATK 950 DEF 1100
    The fur on this monster rat is tough enough to repel swords.
    
    Armored Starfish
    4 stars
    Water
    Aqua
    ATK 850 DEF 1400
    A bluish starfish with a solid hide capable of fending off attacks.
    
    Axe Raider
    4 stars
    Earth
    Warrior
    ATK 1700 DEF 1150
    An axe-wielding monster of tremendous strength and agility.
    
    Armored Zombie
    3 stars
    Dark
    Zombie
    ATK 1500 DEF 0
    This warrior blindly swings a deadly blade with devastating
    force
    
    Baby Dragon
    3 stars
    Wind
    Dragon
    ATK 1200 DEF 700
    Much more than just a child, this dragon is gifted with
    untapped power.
    
    Baron of the Fiend Sword
    4 stars
    Dark
    Fiend
    ATK 1550 DEF 800
    An aristocrat who wields a sword possessed by a malicious
    spirit that preys on the weak.
    
    Barrel Lily
    3 stars
    Earth
    Plant
    ATK 1100 DEF 600
    This wicked flower attacks enemies with pollen projectiles.
    
    Barrel Rock
    4 stars
    Earth
    Rock
    ATK 1000 DEF 1300
    Shouldering a pair of machine guns, this monster is unstoppable.
    
    Basic Insect
    2 stars
    Earth
    Insect
    ATK 500 DEF 700
    Usually found traveling in swarms, this creature's ideal
    environment is the forest.
    
    Bat
    1 star
    Wind
    Machine
    ATK 300 DEF 350
    A mechanical bat that drops blasts from its wings.
    
    Battle Ox
    4 stars
    Earth
    Beast-Warrior
    ATK 1700 DEF 1000
    A monster with tremendous power, it destroys enemies with a
    single swing of its axe.
    
    Battle Steer
    5 stars
    Earth
    Beast-Warrior
    ATK 1800 DEF 1300
    A bull monster often found in the woods, it charges enemy
    monsters with a pair of deadly horns.
    
    Battle Warrior
    3 stars
    Earth
    Warrior
    ATK 700 DEF 1000
    A warrior that fights with his bare hands.
    
    Beaked Snake
    3 stars
    Earth
    Reptile
    ATK 800 DEF 900
    This monster wraps itself around an opponent and pecks away
    with its huge beak.
    
    Bean Soldier
    4 stars
    Earth
    Plant
    ATK 1400 DEF 1300
    A plant-warrior that attacks with seeds and sword.
    
    Beautiful Beast Trainer
    5 stars
    Earth
    Warrior
    ATK 1750 DEF 1500
    A rare female beast-master with a very dangerous whip.
    
    Beautiful Headhuntress
    4 stars
    Earth
    Warrior
    ATK 1600 DEF 800
    A vicious creature that has decapitated numerous enemy monsters.
    
    Beaver Warrior
    4 stars
    Earth
    Beast-Warrior
    ATK 1200 DEF 1500
    What this creature lacks in size makes up for in defense when
    battling in the prairie.
    
    Behegon
    4 stars
    Water
    Aqua
    ATK 1350 DEF 1000
    With a large mouth and massive teeth, this is one dangerous and
    strange sea snake.
    
    Beta The Magnet Warrior
    4 stars
    Earth
    Rock
    ATK 1700 DEF 1600
    Alpha, Beta, and Gamma meld as one to form a powerful monster.
    
    Big Insect
    4 stars
    Earth
    Insect
    ATK 1200 DEF 1500
    A giant ant that dwells in the jungle, it is powerful whether
    attacking or defending.
    
    Binding Chain
    3 stars
    Light
    Fairy
    ATK 1000 DEF 1100
    The mystic links of this chain can rob enemies of their power.
    
    Bio-Mage
    3 stars
    Light
    Fairy
    ATK 1150 DEF 1000
    A mysterious priest created as a result of the latest advances
    in biotechnology.
    
    Bio Plant
    3 stars
    Dark
    Fiend
    ATK 600 DEF 1300
    A monster created from a major accident in an undergound lab.
    
    Black Dragon Jungle King
    6 stars
    Earth
    Dragon
    ATK 2100 DEF 1800
    A jet-black dragon found in the deepest jungles who normally
    devours trees.
    
    Blackland Fire Dragon
    4 stars
    Dark
    Dragon
    ATK 1500 DEF 800
    A dragon that dwells in the depths of darkness, its
    vulnerability lies in its poor eye sight.
    
    Blocker
    4 stars
    Dark
    Machine
    ATK 850 DEF 1800
    This monster has several components that can be launched for
    formation attacks.
    
    Blue-Eyed Silver Zombie
    3 stars
    Dark
    Zombie
    ATK 900 DEF 700
    The beams from the eyes of this creature are said to turn enemies
    into zombies.
    
    Blue-Eyes White Dragon
    8 stars
    Light
    Dragon
    ATK 3000 DEF 2500
    This legendary dragon is a powerful engine of destruction.
    Virtually invincible, very few have faced this awesome
    creature and lived to tell the tale.
    
    Blue-Winged Crown
    4 stars
    Wind
    Winged Beast
    ATK 1600 DEF 1200
    With hair shaped like a crown and a body encased in bluish
    white flames, this bird is a formidable sight.
    
    Bolt Escargot
    5 stars
    Water
    Thunder
    ATK 1400 DEF 1500
    After rendering an opponent immobile by spitting a sticky goo,
    this monster closes in for the attack.
    
    Bolt Penguin
    3 stars
    Water
    Thunder
    ATK 1100 DEF 800
    With both arms forming an electric whip, this monster paralyzes
    its enemies with electric shocks.
    
    Boneheimer
    3 stars
    Water
    Aqua
    ATK 850 DEF 400
    This monster wanders the seas, sucking dry any creatures it
    may encounter.
    
    Bone Mouse
    1 star
    Dark
    Zombie
    ATK 400 DEF 300
    A mouse that has returned as a zombie to seek revenge on cats.
    
    Boo Koo
    2 Stars
    Dark
    Spellcaster
    ATK 650 DEF 500
    A book-like wizard with a wealth of magic written inside.
    
    Bottom Dweller
    5 stars
    Water
    Fish
    ATK 1650 DEF 1700
    This is one sea creature whose wrath is something monsters fear
    to face.
    
    Boulder Tortoise
    6 stars
    Water
    Aqua
    ATK 1450 DEF 2200
    A stone turtle that is nearly indestructible.
    
    Brave Scizzar
    4 stars
    Dark
    Machine
    ATK 1300 DEF 1000
    Armed with a mass of scissors, this monster can clip an enemy
    into any desired shape and size.
    
    Burglar
    3 stars
    Earth
    Beast
    ATK 850 DEF 800
    A wily rat armed with a huge left claw.
    
    Candle of Fate
    2 stars
    Dark
    Fiend
    ATK 600 DEF 600
    Decides the fate of an opponent when the candle on its fingertip
    burns out.
    
    Celtic Guardian
    4 Stars
    Earth
    Warrior
    ATK 1400 DEF 1200
    An elf who learned to wield a sword, he baffles enemies with
    lightning-swift attacks.
    
    Change Slime
    1 star
    Water
    Aqua
    ATK 400 DEF 300
    A slime that can morph and adopt the shape and size of any monster
    it chooses.
    
    Claw Reacher
    3 stars
    Dark
    Fiend
    ATK 1000 DEF 800
    Stretching arms and razor-sharp claws make this monster a formidable
    opponent.
    
    Clown Zombie
    2 stars
    Dark
    Zombie
    ATK 1350 DEF 0
    A clown revived by the powers of darkness, its deadly dance has
    sent many monsters to their grave.
    
    Corroding Shark
    3 stars
    Dark
    Zombie
    ATK 1100 DEF 700
    A zombie shark that can deliver its lethal curse with a spell.
    
    Cosmo Queen
    8 stars
    Dark
    Spellcaster
    ATK 2900 DEF 2450
    Queen of the galaxies and mistress of the stars.
    
    Crawling Dragon
    5 stars
    Earth
    Dragon
    ATK 1600 DEF 1400
    This weakened dragon can no longer fly, but is still a deadly
    force to be reckoned with.
    
    Crawling Dragon #2
    4 stars
    Earth
    Dinosaur
    ATK 1600 DEF 1200
    A powerful dragon with teeth that can grind almost anything
    to dust.
    
    Crazy Fish
    4 stars
    Water
    Fish
    ATK 1600 DEF 1200
    A flying fish that attacks with its pointed head.
    
    Crow Goblin
    5 stars
    Wind
    Winged Beast
    ATK 1850 DEF 1600
    A clever long-nosed goblin, he is a force to be reckoned with.
    
    Curse of Dragon
    5 stars
    Dark
    Dragon
    ATK 2000 DEF 1500
    A wicked dragon that taps into dark forces to execute a
    powerful attack.
    
    Curtain of the Dark Ones
    2 stars
    Dark
    Spellcaster
    ATK 600 DEF 500
    A curtain that a spellcaster made, it is said to raise a dark
    power.
    
    Cyber Commander
    2 stars
    Dark
    Machine
    ATK 750 DEF 700
    A strike force equipped with rocket launchers and bazookas.
    
    Cyber Falcon
    4 stars
    Wind
    Machine
    ATK 1400 DEF 1200
    A jet-powered hawk that travels at the speed of sound.
    
    Cyber Soldier
    5 star
    Dark
    Machine
    ATK 1500 DEF 1700
    Guardian of the Machine Master, it crushes opposition by rolling
    over them.
    
    Cyber Soldier of Darkworld
    4 stars
    Dark
    Machine
    ATK 1400 DEF 1200
    A mechanical soldier that won't stop attacking until all life
    readings have been extinguished from its sensors.
    
    Cyber-Tech Alligator
    5 stars
    Wind
    Machine
    ATK 2500 DEF 1600
    A winged dragon brought back to life by means of modern technology.
    
    D. Human
    4 stars
    Earth
    Warrior
    ATK 1300 DEF 1100
    Gifted with the power of dragons, this warrior wields a sword
    created from a dragon's fang.
    
    Dancing Elf
    1 star
    Wind
    Fairy
    ATK 300 DEF 200
    An elf that dances across the sky with wings of razor-sharp
    blades.
    
    Dark Assailant
    4 stars
    Dark
    Zombie
    ATK 1200 DEF 1200
    Armed with the Psycho Sword, this sinister assassin rules the
    bad land.
    
    Dark Bat
    3 stars
    Wind
    Winged Beast
    ATK 1000 DEF 1000
    Bats from the netherworld that use their hyper senses to detect
    their enemies.
    
    Dark Chimera
    5 stars
    Dark
    Fiend
    ATK 1610 DEF 1460
    A fire-breathing monster that dwells in the netherworld.
    
    Darkfire Soldier #1
    4 stars
    Fire
    Pyro
    ATK 1700 DEF 1150
    An explosive expert from a special elite force.
    
    Darkfire Soldier #2
    4 stars
    Fire
    Pyro
    ATK 1700 DEF 1100
    A warrior who gained immeasurable power from the heart of a
    volcano.
    
    Dark Gray
    3 stars
    Earth
    Beast
    ATK 800 DEF 900
    Entirely gray, this beast has rarely been seen by mortal eyes.
    
    Dark King of the Abyss
    3 stars
    Dark
    Fiend
    ATK 1200 DEF 800
    It's said that this King of the Netherworld once had the power to
    rule over the dark.
    
    Dark Magician
    7 stars
    Dark
    Spellcaster
    ATK 2500 DEF 2100
    The ultimate wizard in terms of attack and defense.
    
    Dark Plant
    1 star
    Dark
    Plant
    ATK 300 DEF 400
    This mutant flower draws its power from pollutants and the dark
    forces.
    
    Dark Prisoner
    3 stars
    Dark
    Fiend
    ATK 600 DEF 1000
    This monster bends light to hide its image from the eyes of opponents.
    
    Dark Rabbit
    4 stars
    Dark
    Beast
    ATK 1100 DEF 1500
    A cartoon rabbit that quickly leaps all over the place, making it a
    difficult target.
    
    Dark Shade
    3 stars
    Wind
    Fiend
    ATK 1000 DEF 1000
    A crystal monster that unleashes a brilliant light to blind enemies.
    
    Dark Titan of Terror
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 1100
    A fiend said to dwell in the world of dreams, it attacks enemies in
    their sleep.
    
    Dark Witch
    5 stars
    Light
    Fairy
    ATK 1800 DEF 1700
    A popular creature in mythology that delivers fatal attacks with a
    sharp spear.
    
    Darkworld Thorns
    3 stars
    Earth
    Plant
    ATK 1200 DEF 900
    A thorny plant found in the darklands that wraps itself around any
    unwary traveler.
    
    Destroyer Golem
    4 stars
    Earth
    Rock
    ATK 1500 DEF 1000
    A golem with a massive right hand for crushing its victims.
    
    Dharma Cannon
    2 stars
    Dark
    Machine
    ATK 900 DEF 500
    A monstrous creature whose body is lined with cannons that never
    miss their targets.
    
    Dice Armadillo
    5 stars
    Earth
    Machine
    ATK 1650 DEF 1800
    An armadillo monster that rolls up to form a dice-like shape.
    
    Dissolverock
    3 stars
    Earth
    Rock
    ATK 900 DEF 1000
    A monster born in the lava pits, it generates intense heat that can
    melt away its enemies.
    
    Djinn the Watcher of the Wind
    3 stars
    Wind
    Spellcaster
    ATK 700 DEF 900
    This creature generates gale-force winds and tornadoes to blow
    its enemies away.
    
    Dig Beak
    2 stars
    Earth
    Beast
    ATK 500 DEF 800
    This creature rolls up its long, snake-like body and uses its
    beak to attack.
    
    Disk Magician
    4 stars
    Dark
    Machine
    ATK 1350 DEF 1000
    This monster hides in a saucer and only appears when executing
    an attack.
    
    Dokuroizo the Grim Reaper
    3 stars
    Dark
    Zombie
    ATK 900 DEF 1200
    A messenger of doom that steals a soul with a single blow.
    
    Dokuroyaiba
    3 stars
    Fire
    Fiend
    ATK 1000 DEF 400
    A bommerang with braisn that will pursue a target to the ends
    of the earth.
    
    Doma The Angel of Silence
    5 stars
    Dark
    Fairy
    ATK 1600 DEF 1400
    This fairy rules over the end of existence.
    
    Doron
    2 stars
    Earth
    Warrior
    ATK 900 DEF 500
    This monster splits in two and attacks from opposite sides.
    
    Dorover
    3 stars
    Water
    Aqua
    ATK 900 DEF 800
    This ugly monster emits a highly poisonous gas.
    
    Dragon Statue
    3 stars
    Earth
    Warrior
    ATK 1100 DEF 900
    A stone warrior with the heart of a dragon.
    
    Dragon Zombie
    3 stars
    Dark
    Zombie
    ATK 1600 DEF 0
    A dragon revived by sorcery. Its breath is highly corrosive.
    
    Droll Bird
    2 stars
    Wind
    Winged Beast
    ATK 600 DEF 500
    A monster that shocks its enemies with its massive beak and ear-
    piercing wails.
    
    Drooling Lizard
    3 stars
    Earth
    Reptile
    ATK 900 DEF 800
    A blood-sucking snake in human form that attacks any living being
    that passes nearby.
    
    Dryad
    4 stars
    Earth
    Spellcaster
    ATK 1200 DEF 1400
    A spirit of the forest powered by the surrounding trees and wildlife.
    
    Dunames Dark Witch
    4 stars
    Light
    Fairy
    ATK 1800 DEF 1050
    Even when the odds are against this brave fairy, this monster will
    engage in battle and never run away.
    
    Dungeon Worm
    5 stars
    Earth
    Insect
    ATK 1800 DEF 1500
    Hidden under the floors of a labyrinth, it swallows any who pass above.
    
    Earthbound Spirit
    4 stars
    Earth
    Fiend
    ATK 500 DEF 2000
    A vengeful creature formed by the spirits of the fallen warriors, it
    drags any who dare approach it into the deepest bowerls of the earth.
    
    Eldeen
    3 stars
    Light
    Spellcaster
    ATK 950 DEF 1000
    The cane of this monster is the source of many powerful spells.
    
    Embryonic Beast
    2 stars
    Dark
    Fiend
    ATK 500 DEF 750
    An imperfect monster with a belly vortex that sucks in opponents of
    any size.
    
    Emperor of the Land and Sea
    5 stars
    Water
    Reptile
    ATK 1800 DEF 1500
    A reptilian monster that sprays fire in every direction.
    
    Empress Mantis
    6 stars
    Wind
    Insect
    ATK 2200 DEF 1400
    Queen of an army of giant mantises whose command moves legions.
    
    Enchanting Mermaid
    3 stars
    Water
    Fish
    ATK 1200 DEF 900
    A beautiful mermaid that lures voyagers to a watery grave.
    
    Eyearmor
    2 stars
    Earth
    Warrior
    ATK 600 DEF 500
    This warrior transforms into various creatures to confuse enemies
    in battle.
    
    Fairy Dragon
    4 stars
    Wind
    Dragon
    ATK 1100 DEF 1200
    A beautiful and powerful dragon fairy.
    
    Fairy of the Fountain
    4 stars
    Water
    Aqua
    ATK 1600 DEF 1100
    This fairy protects a fountain from any who seek to muddy its waters.
    
    Fairy's Gift
    4 stars
    Light
    Spellcaster
    ATK 1400 DEF 1000
    This flying monster is known for delivering happiness to all.
    
    Fairywitch
    3 stars
    Dark
    Spellcaster
    ATK 800 DEF 1000
    Though destined to be a fairy, this creature chose the way of the
    witch instead.
    
    Faith Bird
    4 stars
    Wind
    Winged Beast
    ATK 1500 DEF 1100
    This long-tailed bird blinds its enemies with mystial light.
    
    Firegrass
    2 stars
    Earth
    Plant
    ATK 700 DEF 600
    A fire-breathing plant found growing near volcanoes.
    
    Feral Imp
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 1400
    A playful little fiend that lurks in the dark, waiting to
    attack an unwary enemy.
    
    Fiend's Hand
    2 stars
    Dark
    Zombie
    ATK 600 DEF 600
    Arms that reach out from the Swamp of Chaos to drag down the
    unwary.
    
    Fiend Kraken
    4 stars
    Water
    Aqua
    ATK 1200 DEF 1400
    A giant squid that drags its enemies to a watery grave.
    
    Fiend Reflection #1
    4 stars
    Wind
    Winged Beast
    ATK 1300 DEF 1400
    This monster can draw its enemies into mirror world that
    renders them helpless.
    
    Fiend Reflection #2
    4 stars
    Light
    Winged Beast
    ATK 1100 DEF 1400
    A bird-beast that summons reinforcements with a hand mirror.
    
    Fiend Sword
    4 stars
    Dark
    Warrior
    ATK 1400 DEF 800
    Whoever resists the curse of this blade will gain untold power.
    
    Fire Eye
    2 stars
    Fire
    Pyro
    ATK 800 DEF 600
    An eye engulfed in flames that flap its wings to create hot
    blasts of air.
    
    Fire Kraken
    4 stars
    Fire
    Aqua
    ATK 1600 DEF 1500
    A squid that thrives on fire and heat.
    
    Fire Reaper
    2 stars
    Dark
    Zombie
    ATK 700 DEF 500
    A reaper with a flaming arrow that burns an enemy to a crisp.
    
    Firewing Pegasus
    6 stars
    Fire
    Beast
    ATK 2250 DEF 1800
    A heavenly stallion soaring through the skies on crimson wings.
    
    Fireyarou
    4 stars
    Fire
    Pyro
    ATK 1300 DEF 1000
    A maleovent creature wrapped in flames that attacks enemies with
    intense fire.
    
    Flame Cerebrus
    6 stars
    Fire
    Pyro
    ATK 2100 DEF 1800
    Known to many as the "Burning Executioner", this monster is capable
    of burning enemies to cinders.
    
    Flame Champion
    5 stars
    Fire
    Pyro
    ATK 1900 DEF 1300
    A warrior protected by a flaming shield that nullifies any attack.
    
    Flame Dancer
    2 stars
    Fire
    Pyro
    ATK 550 DEF 450
    This monster moves while swinging its burning rope.
    
    Flame Manipulator
    3 stars
    Fire
    Spellcaster
    ATK 900 DEF 1000
    This Spellcaster attacks enemies with fire-related spells such
    as "Sea of Flames" and "Hall of Fire".
    
    Flame Viper
    2 stars
    Earth
    Pyro
    ATK 400 DEF 450
    A fire-breathing snake whose speed makes it a difficult target.
    
    Flying Fish
    4 stars
    Wind
    Fish
    ATK 800 DEF 500
    Three wishes are granted to those fortunate enough to see this
    monster in flight.
    
    Flying Kamakiri #2
    4 stars
    Wind
    Insect
    ATK 1500 DEF 800
    A flying mantis that feeds primarily on insects.
    
    Flying Penguin
    4 stars
    Water
    Aqua
    ATK 1200 DEF 1000
    A very rare penguin that takes to the air with ears shaped like
    wings.
    
    Frenzied Panda
    4 stars
    Earth
    Beast
    ATK 1200 DEF 1000
    A savage beast that carries a big bamboo stick for beating down
    its enemies.
    
    Frog the Jam
    2 stars
    Water
    Aqua
    ATK 700 DEF 500
    A slime with the head of a frog, it attacks by croaking terribly.
    
    Fungi of the Musk
    1 star
    Dark
    Fiend
    ATK 400 DEF 300
    Melts away anything that dares to stand before it.
    
    Gadget Soldier
    6 stars
    Fire
    Machine
    ATK 1800 DEF 2000
    A rust-free machine warrior born to battle.
    
    Gaia The Fierce Knight
    7 stars
    Earth
    Warrior
    ATK 2300 DEF 2100
    A knight whose horse travels faster than the wind. His battle-
    charge is a force to be reckoned with.
    
    Gamma The Magnet Warrior
    4 stars
    Earth
    Rock
    ATK 1500 DEF 1800
    Alpha, Beta, and Gamma meld as one to form a powerful monster.
    
    Ganigumo
    2 stars
    Earth
    Insect
    ATK 600 DEF 800
    A crab that binds its enemies with a sticky web and attacks them
    with its sharp claws.
    
    Garnecia Elefantis
    7 stars
    Earth
    Beast-Warrior
    ATK 2400 DEF 2000
    A monster so heavy that each step rocks the earth.
    
    Garoozis
    5 stars
    Fire
    Beast-Warrior
    ATK 1800 DEF 1500
    An axe-swinging beast-warrior with the head of a dragon.
    
    Garvas
    6 stars
    Earth
    Beast
    ATK 2000 DEF 1700
    A wicked beast that resembles a winged lion.
    
    Gate Deeg
    3 stars
    Dark
    Beast
    ATK 700 DEF 800
    This weird monster has a portal in its belly that brings reinforcements
    from the farthest reaches of the netherworld.
    
    Gatekeeper
    5 stars
    Dark
    Machine
    ATK 1500 DEF 1800
    An indestructible machine created for the sole purpose of protecting
    entrances.
    
    Gazelle the King of Mythical Beast
    4 stars
    Earth
    Beast
    ATK 1500 DEF 1200
    This monster moves so fast that it looks like an illusion to mortal
    eyes.
    
    Gemini Elf
    4 stars
    Earth
    Spellcaster
    ATK 1900 DEF 900
    Elf twins that alternate their attacks.
    
    Genin
    3 stars
    Light
    Spellcaster
    ATK 600 DEF 900
    A creature that defeats its enemies using sleight-of-hand.
    
    Ghoul with an Appetite
    4 stars
    Dark
    Zombie
    ATK 1600 DEF 1200
    A monster with a very big appetite that has never been satisfied.
    
    Giant Flea
    4 stars
    Earth
    Insect
    ATK 1500 DEF 1200
    A massive flea that feeds on the blood of its enemies.
    
    Giant Mech-Soldier
    6 stars
    Earth
    Machine
    ATK 1750 DEF 1900
    This monster swings an earth-shaking axe that cannot be blocked
    by a common sword.
    
    Giant Red Seasnake
    4 stars
    Water
    Aqua
    ATK 1800 DEF 800
    A sea-dwelling snake that attacks passing enemies with its sharp
    teeth.
    
    Giant Scorpion of the Tundra
    3 stars
    Earth
    Insect
    ATK 1100 DEF 1000
    An extraordinary blue scorpion found in the tundra, not in the
    desert.
    
    Giant Soldier of Stone
    3 stars
    Earth
    Rock
    ATK 1300 DEF 2000
    A giant warrior made of stone. A punch from this creature has
    earth-shaking results.
    
    Giant Turtle Who Feeds on Flames
    5 stars
    Water
    Aqua
    ATK 1400 DEF 1800
    A crimson-shelled tortoise that feeds on flames.
    
    Giganto
    5 stars
    Dark
    Machine
    ATK 1700 DEF 1800
    A massive monster that swings a huge steel ball to destroy
    anything in its path.
    
    Giga-Tech Wolf
    4 stars
    Fire
    Machine
    ATK 1200 DEF 1400
    An iron wolf with razor-sharp fangs that can penetrate any
    armor.
    
    Girochin Kuwagata
    4 stars
    Wind
    Insect
    ATK 1700 DEF 1000
    Despite its small size, this monster has powerful jaws that
    can rip metal to shreds.
    
    Gokibore
    4 stars
    Earth
    Insect
    ATK 1200 DEF 1400
    A large, spherical roach that attacks its enemies by rolling
    over them.
    
    Golgoil
    4 stars
    Earth
    Machine
    ATK 900 DEF 1600
    An iron giant that appears from a dimensional rift.
    
    Gorgon Egg
    3 stars
    Dark
    Fiend
    ATK 300 DEF 1300
    The gorgon egg's massive eyes are said to reflect the fate of
    its enemies.
    
    Gradius
    4 stars
    Light
    Machine
    ATK 1200 DEF 800
    A high-performance jet fighter with power capsules for variable
    attack capabilities.
    
    Grand Tiki Elder
    4 stars
    Dark
    Fiend
    ATK 1500 DEF 800
    A masked monster that wields the most deadly of curses.
    
    Grappler
    4 stars
    Water
    Reptile
    ATK 1300 DEF 1200
    A devious snake with a thick body that wraps around an enemy
    monster and squeezes the life out of it.
    
    Graveyard and the Hand of Invitation
    3 stars
    Dark
    Zombie
    ATK 700 DEF 900
    A graveyard that serves as a power source for zombies.
    
    Great Bill
    4 stars
    Earth
    Beast
    ATK 1250 DEF 1300
    This beast has a mouth that will swallow anything.
    
    Great White
    4 stars
    Water
    Fish
    ATK 1600 DEF 800
    A giant white shark with razor-sharp teeth.
    
    Green Phantom King
    3 stars
    Earth
    Plant
    ATK 500 DEF 1600
    This youthful king of the forests lives in a green world, abundant
    with trees and wildlife.
    
    Griffore
    4 stars
    Earth
    Beast
    ATK 1200 DEF 1500
    This monster's tough hide deflects almost any attack.
    
    Ground Attacker Bugroth
    4 stars
    Earth
    Machine
    ATK 1500 DEF 1000
    A surface battle robot that was once used for sea warfare.
    
    Gruesome Goo
    3 stars
    Water
    Aqua
    ATK 1300 DEF 700
    A slime boss that is definitely tougher than it looks.
    
    Guardian of the Labyrinth
    4 stars
    Earth
    Warrior
    ATK 1000 DEF 1200
    A monster that guards the entrance to the Netherworld.
    
    Guardian of the Sea
    4 stars
    Water
    Aqua
    ATK 1300 DEF 1000
    A merman warrior that relentlessly attacks those who pollute the
    seas with their presence.
    
    Guardian of the Throne Room
    4 stars
    Light
    Machine
    ATK 1650 DEF 1600
    A robot guard built to protect throne rooms, it is armed with
    homing missiles.
    
    Gyakutenno Megami
    6 stars
    Light
    Fairy
    ATK 1800 DEF 2000
    This fairy uses her mystical power to protect the weak and
    provide spiritual support.
    
    Haniwa
    2 stars
    Earth
    Rock
    ATK 500 DEF 500
    An earthen figure that protects the tomb of an ancient ruler.
    
    Happy Lover
    2 stars
    Light
    Fairy
    ATK 800 DEF 500
    A little fairy that fires beams of happiness from the heart-
    shaped jewel on its forehead.
    
    Hard Armor
    3 stars
    Earth
    Warrior
    ATK 300 DEF 1200
    A living suit of armor that attacks enemies with a bone-jarring
    tackle.
    
    Harpie Lady
    4 stars
    Wind
    Winged Beast
    ATK 1300 DEF 1400
    This human-shaped animal with wings is beautiful to watch
    but deadly in battle.
    
    Harpie's Brother
    4 stars
    Wind
    Winged Beast
    ATK 1800 DEF 600
    With eyes like a hawk and a flying speed exceeding Mach 5,
    this monster is a master of the sky.
    
    Headless Knight
    4 stars
    Earth
    Fiend
    ATK 1450 ATK 1700
    A haunted spirit of a falsely knight who wanders in search of
    truth and justice.
    
    Hercules Beetle
    5 stars
    Earth
    Insect
    ATK 1500 DEF 2000
    A massive beetle with a tough carapace and a dangerous horn.
    
    Hero of the East
    3 stars
    Earth
    Warrior
    ATK 1100 DEF 1000
    A sword-swinging samurai from the Far East.
    
    Hibikime
    4 stars
    Earth
    Warrior
    ATK 1450 DEF 1000
    Confuses enemy monsters with a noise that is harsh to the ears.
    
    High Tide Gyojin
    4 stars
    Water
    Aqua
    ATK 1650 DEF 1300
    A very agile half-fish warrior known for its relentless attacks.
    
    Hinotama Soul
    2 stars
    Fire
    Pyro
    ATK 600 DEF 500
    An intensely hot flame creature that rams anything standing in
    its way.
    
    Hitodenchak
    2 stars
    Water
    Aqua
    ATK 600 DEF 700
    A rabid starfish that spits a lethal acid that can melt almost
    anything.
    
    Hitotsu-Me Giant
    4 stars
    Earth
    Beast-Warrior
    ATK 1200 DEF 1000
    A one-eyed behemoth with thick, powerful arms made for
    delivering punishing blows.
    
    Holograh
    3 stars
    Earth
    Machine
    ATK 1100 DEF 700
    This machine generates illusions that leave an enemy wide open
    to attacks.
    
    Horn Imp
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 1000
    A small fiend that dwells in the dark, its single horn makes it
    a formidable opponent.
    
    Humanoid Slime
    4 stars
    Water
    Aqua
    ATK 800 DEF 2000
    This slime apparently has some human genes in its genetic makeup.
    
    Hourglass of Life
    2 stars
    Light
    Fairy
    ATK 700 DEF 600
    This creature grants power instead of shortening life.
    
    Hunter Spider
    5 stars
    Earth
    Insect
    ATK 1600 DEF 1400
    This monster feeds on whatever it catches in its web.
    
    Hurricail
    1 star
    Wind
    Spellcaster
    ATK 900 DEF 200
    A tornado that ravages the wastelands with sharp winds that can
    cut to the bone.
    
    Hyo
    3 stars
    Water
    Warrior
    ATK 800 DEF 1200
    None can survive cold touch of this sub-zero warrior.
    
    Hyosube
    4 stars
    Water
    Aqua
    ATK 1500 DEF 900
    This amphibian is strong on the attack, but leaves much to be
    desired when defending.
    
    Hyozanryu
    7 stars
    Light
    Dragon
    ATK 2100 DEF 2800
    A dragon created from a massive diamond that sparkles with
    blinding light.
    
    Ice Water
    3 stars
    Water
    Aqua
    ATK 1150 DEF 900
    A very aggressive mermaid that attacks enemies with the spikes
    growing from its body.
    
    Illusionist Faceless Mage
    5 stars
    Dark
    Spellcaster
    ATK 1200 DEF 2200
    Manipulates enemy attacks with the power of illusion.
    
    Ill Witch
    5 stars
    Light
    Spellcaster
    ATK 1600 DEF 1500
    This monster blasts enemies with unexpected bursts of wind.
    
    Inpachi
    4 stars
    Earth
    Machine
    ATK 1600 DEF 1900
    A log that attacks lost travelers in the forest. Originally
    a giant tree, it was cut down and possessed by a wicked spirit.
    
    Invader from Another Dimension
    4 stars
    Dark
    Fiend
    ATK 950 DEF 1400
    An extraterrestrial monster that came from a distant galaxy.
    
    Island Turtle
    4 stars
    Water
    Aqua
    ATK 1100 DEF 2000
    A huge turtle that is often mistaken for an island.
    
    Jellyfish
    4 stars
    Water
    Aqua
    ATK 1200 DEF 1500
    An almost invisible, semi-transparent jellyfish that drifts in the
    sea.
    
    Job-Change Mirror
    3 stars
    Dark
    Fiend
    ATK 800 DEF 1300
    A wicked mirror that blocks off the damaging effects of an attack.
    
    Judge Man
    6 stars
    Earth
    Warrior
    ATK 2200 DEF 1500
    This club-wielding warrior battles to the end and will never surrender.
    
    Kabazauls
    4 stars
    Water
    Dinosaur
    ATK 1700 DEF 1500
    A huge monster, shaped like a hippopotamus. The sneezing that racks
    its gigantic body is so fierce that people mistake it for a hurricane.
    
    Kagemusha of the Blue Flame
    2 stars
    Earth
    Warrior
    ATK 800 DEF 400
    Serving as a double for the Ruler of the Blue Flame, he's a master
    swordsman that wields a fine blade.
    
    Kageningen
    2 stars
    Dark
    Warrior
    ATK 800 DEF 600
    Uses both its physical and shadow forms to attack, making it a difficult
    monster to overcome.
    
    Kairyu-Shin
    5 stars
    Water
    Sea Serpent
    ATK 1800 DEF 1500
    A sea dragon known as the King of the Ocean, it attacks its enemies with
    huge tidal waves.
    
    Kamakiriman
    4 stars
    Earth
    Insect
    ATK 1150 DEF 1400
    A man-shapped mantis with two razor-sharp scythes.
    
    Kaminarikozou
    2 stars
    Wind
    Thunder
    ATK 700 DEF 600
    This monster stores electricity within its body, unleashing it with
    lethal effect.
    
    Kanan the Swordmistress
    4 stars
    Earth
    Warrior
    ATK 1400 DEF 1400
    A lady warrior armed with sword and shield, she floats like a butterfly
    and stings like a bee.
    
    Kanikabuto
    3 stars
    Water
    Aqua
    ATK 650 DEF 900
    A monster crab with huge claws for clipping enemies to little pieces.
    
    Kappa Avenger
    3 stars
    Water
    Aqua
    ATK 1200 DEF 900
    An amphibian that sold his soul for unlimited power to avenge his
    late friend.
    
    Kattapillar
    1 star
    Earth
    Insect
    ATK 250 DEF 300
    Attacks enemies by spitting thin, sticky webs.
    
    Key Mace
    1 star
    Light
    Fairy
    ATK 400 DEF 300
    A small fairy whose cute appearance melts the hearts of its enemies.
    
    Key Mace #2
    4 stars
    Dark
    Fiend
    ATK 1050 DEF 1200
    The power of this monster lies in its ability to supress the good
    and bring out the bad in any monster.
    
    Killer Needle
    4 stars
    Wind
    Insect
    ATK 1200 DEF 1000
    A huge bee with exceptional strength that's particularly dangerous
    in a swarm.
    
    King Fog
    3 stars
    Dark
    Fiend
    ATK 1000 DEF 900
    A fiend that dwells in a blinding curtain of smoke.
    
    King of Yamimakai
    5 stars
    Dark
    Fiend
    ATK 2000 DEF 1530
    Wields the power of darkness to destroy its enemies.
    
    Kojikocy
    4 stars
    Earth
    Warrior
    ATK 1500 DEF 1200
    A man-hunter with powerful arms that can crush boulders.
    
    Korogashi
    2 stars
    Earth
    Insect
    ATK 550 DEF 400
    This monster rolls a massive hunk of manure to crush its opponent.
    
    Kumootoko
    3 stars
    Earth
    Insect
    ATK 700 DEF 1400
    A massive, intelligent spider that traps enemies with webbing.
    
    Koumori Dragon
    4 stars
    Dark
    Dragon
    ATK 1500 DEF 1200
    A vicious, fire-breathing dragon whose wicked flame corrupts the
    souls of its victims.
    
    Krokodilus
    4 stars
    Water
    Reptile
    ATK 1100 DEF 1200
    A vicious crocodile with great intelligence.
    
    Kurama
    3 stars
    Wind
    Winged Beast
    ATK 800 DEF 800
    A vicious bird that attacks from the skies with its whip-like tail.
    
    Kuwagata Alpha
    4 stars
    Earth
    Insect
    ATK 1250 DEF 1000
    A very vicious stag beetle that goes for the head.
    
    Labyrinth Wall
    5 stars
    Earth
    Rock
    ATK 0 DEF 3000
    These walls form a labyrinth with no exit for enemies.
    
    Lady of Faith
    3 stars
    Light
    Spellcaster
    ATK 1100 DEF 800
    Soothes the souls of others by chanting a mysterious spell.
    
    La Jinn the Mystical Genie of the Lamp
    4 stars
    Dark
    Fiend
    ATK 1800 DEF 1000
    A genie of the lamp that's at the beck and call of its master.
    
    LaLa Li-oon
    2 stars
    Wind
    Thunder
    ATK 600 DEF 600
    An electric cloud creature, its acid rain makes it very dangerous.
    
    LaMoon
    5 stars
    Light
    Spellcaster
    ATK 1200 DEF 1700
    A sorcerer that draws its powers from the lunar landscape.
    
    Larvas
    3 stars
    Earth
    Beast
    ATK 800 DEF 1000
    A fast-moving, bird-like creature that strangles opposing monsters
    with its long, thin arms.
    
    Laughing Flower
    2 stars
    Earth
    Plant
    ATK 900 DEF 500
    A flower whose laugh can confuse the minds of enemies.
    
    Launcher Spider
    7 stars
    Fire
    Machine
    ATK 2200 DEF 2500
    A mechanical spider with rocket launchers capable of random fire.
    
    Left Arm of the Forbidden One
    1 star
    Dark
    Spellcaster
    ATK 200 DEF 300
    A forbidden left arm sealed by magic. Whosoever breaks this seal
    will know infinite power.
    
    Left Leg of the Forbidden One
    1 star
    Dark
    Spellcaster
    ATK 200 DEF 300
    A forbidden left leg sealed by magic. Whosoever breaks this seal
    will know infinite power.
    
    Leogun
    5 stars
    Earth
    Beast
    ATK 1750 DEF 1550
    Huge monster with a lion's mane similar to the King of Beasts.
    
    Leo Wizard
    5 stars
    Earth
    Spellcaster
    ATK 1350 DEF 1200
    A wizard with a black mantle who is actually a talking lion in
    disguise.
    
    Lesser Dragon
    4 stars
    Wind
    Dragon
    ATK 1200 DEF 1000
    A minor dragon incapable of breathing fire.
    
    Lightning Conger
    3 stars
    Water
    Thunder
    ATK 350 DEF 750
    This massive eel generates huge charges of electricity and
    unleashes them as thunderbolts.
    
    Liquid Beast
    3 stars
    Water
    Aqua
    ATK 950 DEF 800
    A liquid life form that thrives on water.
    
    Lisark
    4 stars
    Earth
    Beast
    ATK 1300 DEF 1300
    A creature with sapphire eyes that mesmerizes and confuses enemies.
    
    Little D
    3 stars
    Earth
    Dinosaur
    ATK 1100 DEF 700
    A tyrannosaurus offspring with a vicious disposition.
    
    Living Vase
    3 stars
    Earth
    Plant
    ATK 900 DEF 1100
    A living vase that bites enemies and blinds them with a blast of
    pollen from its flower.
    
    Lizard Soldier
    3 stars
    Wind
    Dragon
    ATK 1100 DEF 800
    A beast soldier born of dragons, the Lizard Soldier is small for
    a Dragon-Type. However, it moves very quickly, and is an excellent
    strategist.
    
    Lord of the Lamp
    4 stars
    Dark
    Fiend
    ATK 1400 DEF 1200
    A giant that appears from a mystic lamp and follows the orders of
    the lamp's owner.
    
    Lord of Zemia
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 1000
    A wicked entity that manipulates enemies towards a path of destruction.
    
    Lucky Trinket
    2 stars
    Light
    Spellcaster
    ATK 600 DEF 800
    This creature may look slim and weak, but it's protected by a mystical
    force.
    
    Lunar Queen Elzaim
    3 stars
    Light
    Fairy
    ATK 750 DEF 1100
    A lovely creature guarded by the moon, her lunar curtain can block just
    about any attack.
    
    Luster Dragon
    6 stars
    Wind
    Dragon
    ATK 2400 DEF 1400
    This dragon feeds on emerald. Entranced by this monster even as they
    are attacked by it, few people live to tell of the Luster Dragon's
    beauty.
    
    Mabarrel
    5 stars
    Dark
    Fiend
    ATK 1700 DEF 1400
    This cannon-like creature fires eyeballs so fast they can't be seen.
    
    Machine Attacker
    5 stars
    Earth
    Machine
    ATK 1600 DEF 1300
    This machine, created to lead charges into enemy territory, mows down
    enemies by rushing.
    
    Madjinn Gunn
    2 stars
    Dark
    Fiend
    ATK 600 DEF 800
    A living weapon that spits projectiles.
    
    Magical Ghost
    4 stars
    Dark
    Zombie
    ATK 1300 DEF 1400
    This creature casts a spell of terror and confusion just before
    attacking its enemies.
    
    Maiden of the Moonlight
    4 stars
    Light
    Spellcaster
    ATK 1500 DEF 1300
    A sorcerer blessed by lunar light with powers far beyond mortal
    comprehension.
    
    Mammoth Graveyard
    3 stars
    Earth
    Dinosaur
    ATK 1200 DEF 800
    A mammoth that protects the graves of its pack and is absolutely
    merciless when facing grave-robbers.
    
    Man Eater
    2 stars
    Earth
    Plant
    ATK 800 DEF 600
    Man-eating plant with poison feelers for attacking enemies.
    
    Man-Eating Plant
    2 stars
    Earth
    Plant
    ATK 800 DEF 600
    A meat-eating plant that is attractive to the eye but dangerous
    when approached.
    
    Man-Eating Treasure Chest
    4 stars
    Dark
    Fiend
    ATK 1600 DEF 1000
    A monster disguised as a treasure chest that is known to attack
    the unwary adventurer.
    
    Masaki the Legendary Swordsman
    4 stars
    Earth
    Warrior
    ATK 1100 DEF 1100
    Legendary swordsmaster Masaki is a veteran of over 100 battles.
    
    Masked Clown
    2 stars
    Dark
    Warrior
    ATK 500 DEF 700
    This warrior's fatal dance is performed with a lethal sickle.
    
    Master & Expert
    4 stars
    Earth
    Beast
    ATK 1200 DEF 1000
    A deadly duo consisting of a beast master and its loyal servant.
    
    Master Kyonshee
    4 stars
    Earth
    Zombie
    ATK 1750 DEF 1000
    A wandering Kyonshee searching for a strong rival to defeat, the
    Master used to be renowned for his knowledge of the martial arts.
    
    Mechaleon
    2 stars
    Water
    Reptile
    ATK 800 DEF 600
    This monster can hide just about anywhere by adopting the colors
    of its surrondings.
    
    Mechanicalchaser
    4 stars
    Dark
    Machine
    ATK 1850 DEF 800
    A hunter that relentlessly pursues its target by order of the
    Machine King.
    
    Mechanical Snail
    3 stars
    Dark
    Machine
    ATK 800 DEF 1000
    A cyborg snail that still travels at a slow pace.
    
    Mech Bass
    5 stars
    Water
    Machine
    ATK 1800 DEF 1500
    This monster carries a devastating plasma cannon on its powerful
    back.
    
    Mech Mole Zombie
    2 stars
    Dark
    Zombie
    ATK 500 DEF 400
    This creature attacks by launching missile-like arms.
    
    Meda Bat
    2 stars
    Dark
    Fiend
    ATK 800 DEF 400
    An eyeball fiend created by a servant of the wicked, it uses
    "Dark Blasts" to blow away its enemies.
    
    Megasonic Eye
    5 stars
    Dark
    Machine
    ATK 1500 DEF 1800
    Made of mysterious metal, this monster is a doomsday machine
    from the edge of the universe.
    
    Mega Thunderball
    2 stars
    Wind
    Thunder
    ATK 750 DEF 600
    Rolls along the ground releasing bolts of electricity to attack
    its enemies.
    
    Megazowler
    6 stars
    Earth
    Dinosaur
    ATK 1800 DEF 2000
    Nothing stands in the way of this spike-covered dinosaur.
    
    Megirus Light
    3 stars
    Dark
    Fiend
    ATK 900 DEF 600
    The fatal beams from the eyes of this monster result in grim
    destruction.
    
    Melchid the Four-Face Beast
    4 stars
    Dark
    Fiend
    ATK 1500 DEF 1200
    This monster has four different masks for four different attacks.
    
    Meotoko
    2 stars
    Earth
    Beast
    ATK 700 DEF 600
    A huge monster with a single eye that fires a deadly beam.
    
    Metal Fish
    5 stars
    Water
    Machine
    ATK 1600 DEF 1900
    A metal fish with a razor-sharp caudal fin.
    
    Metal Guardian
    5 stars
    Dark
    Fiend
    ATK 1150 DEF 2150
    A fiend guarding the treasures of the netherworld, it's most at
    home in the dark.
    
    Meteor Dragon
    6 stars
    Earth
    Dragon
    ATK 1800 DEF 2000
    This dragon appeared from the heavens and crashed to earth.
    
    Midnight Fiend
    2 stars
    Dark
    Fiend
    ATK 800 DEF 600
    This monster only appears when a midnight tribute is made.
    
    Mikazukinoyaiba
    7 stars
    Dark
    Dragon
    ATK 2200 DEF 2350
    A dragon warrior of the noon armed with a crescent sword.
    
    Millennium Golem
    6 stars
    Earth
    Rock
    ATK 2000 DEF 2200
    For nearly a millennium, this golem has served as guardian of
    an ancient treasure trove.
    
    Millennium Shield
    5 stars
    Earth
    Warrior
    ATK 0 DEF 3000
    A Millennium item, it's rumored to block any strong attack.
    
    Minomushi Warrior
    4 stars
    Earth
    Rock
    ATK 1300 DEF 1200
    A rock warrior that wields a heavy blade carved from a stone.
    
    Misairuzame
    5 stars
    Water
    Fish
    ATK 1400 DEF 1600
    A missile-launching fish protected by deadly spikes.
    
    Molten Behemoth
    5 stars
    Fire
    Pyro
    ATK 1000 DEF 2200
    A giant born from a volcano, it attacks with a magma punch.
    
    Mon Larvas
    4 stars
    Earth
    Beast
    ATK 1300 DEF 1400
    A further step in the evolutionary chain, it is much more powerful
    than Larvas.
    
    Moon Envoy
    4 stars
    Light
    Warrior
    ATK 1100 DEF 1000
    Many have fallen victim to this lunar warrior's crescent pike.
    
    Monster Egg
    3 stars
    Earth
    ATK 600 DEF 900
    A warrior hidden within an egg that attacks enemies by flinging
    eggshells.
    
    Monster Tamer
    5 stars
    Earth
    Warrior
    ATK 1800 DEF 1600
    A master of monsters that exercises control over several creatures.
    
    Monstrous Bird
    6 stars
    Wind
    Winged Beast
    ATK 2000 DEF 1900
    Few have set eyes on this dive-bombing bird and lived to tell the tale.
    
    Monsturtle
    3 stars
    Water
    Aqua
    ATK 800 DEF 1000
    Protected by a spiked shell, this turtle has a very nasty disposition.
    
    Morinphen
    5 stars
    Dark
    Fiend
    ATK 1550 DEF 1300
    A strange fiend with long arms and razor-sharp talons.
    
    Mountain Warrior
    3 stars
    Earth
    Beast-Warrior
    ATK 600 DEF 1000
    A tough warrior that can move smoothly on even the roughest terrain.
    
    Mr. Volcano
    5 stars
    Fire
    Pyro
    ATK 2100 DEF 1300
    This seemingly mild-mannered creature has an extremely volatile
    temper.
    
    Muse-A
    3 stars
    Light
    Fairy
    ATK 850 DEF 900
    A fairy of the arts that is unbeatable on the harp.
    
    Mushroom Man
    2 stars
    Earth
    Plant
    ATK 800 DEF 600
    Found in humid regions, this creature attacks enemies with
    a lethal rain of poison spores.
    
    M-Warrior #1
    3 stars
    Earth
    Warrior
    ATK 1000 DEF 500
    Specializing in combination attacks, this warrior uses magnetism to
    block an enemy's escape.
    
    M-Warrior #2
    3 stars
    Earth
    Warrior
    ATK 500 DEF 1000
    Specializing in combination attacks, this warrior is equipped with
    a tough, magnetically coated armor.
    
    Mystery Hand
    2 stars
    Dark
    Fiend
    ATK 500 DEF 500
    This monster twists reality and reaches between dimensions to attack
    its enemies.
    
    Mystical Capture Chain
    2 stars
    Light
    Fairy
    ATK 700 DEF 700
    A mystical chain that blinds enemies, rendering them immobile.
    
    Mystical Elf
    4 stars
    Light
    Spellcaster
    ATK 800 DEF 2000
    A delicate elf that lacks offense, but has a terrific
    defense backed by mystical power.
    
    Mystic Clown
    4 stars
    Dark
    Fiend
    ATK 1500 DEF 1000
    Nothing can stop the mad attack of this powerful creature.
    
    Mystic Horseman
    4 stars
    Earth
    Beast
    ATK 1300 DEF 1550
    Half man and half horse, this monster is known for its extreme speed.
    
    Mystical Sheep #2
    3 stars
    Earth
    Beast
    ATK 800 DEF 1000
    A monstrous sheep with a long tail for hypnotizing enemies.
    
    Neck Hunter
    6 stars
    Dark
    Fiend
    ATK 1750 DEF 1900
    A fiend that wields a mean sickle and fires devastating beams from
    its eyes.
    
    Necrolancer the Timelord
    3 stars
    Dark
    Spellcaster
    ATK 800 DEF 900
    One-eyed Necrolancer leads an attack from a dimensional ring that
    can appear from nowhere.
    
    Nekogal #1
    3 stars
    Earth
    Beast
    ATK 1100 DEF 900
    Deceptively cute, this feline fairy has a set of fast and lethal claws.
    
    Nekogal #2
    6 stars
    Earth
    Beast-Warrior
    ATK 1900 DEF 2000
    A fast and lethal creature with very dangerous claws.
    
    Nemuriko
    3 stars
    Dark
    Spellcaster
    ATK 800 DEF 700
    A child-like creature that controls a sleep fiend to beckon enemies
    into eternal slumber.
    
    Neo the Magic Swordsman
    4 stars
    Light
    Spellcaster
    ATK 1700 DEF 1000
    A dimensional drifter who not only practices sorcery, but is also
    a sword and martial arts master.
    
    Nightmare Scorpion
    3 stars
    Earth
    Insect
    ATK 900 DEF 800
    A creature that generates nightmares to haunt an opponent, it attacks
    with four poisonous tails.
    
    Night Lizard
    4 stars
    Water
    Aqua
    ATK 1150 DEF 1300
    A lizard warrior protected by a hide of very tough emerald scales.
    
    Niwatori
    3 stars
    Earth
    Winged Beast
    ATK 900 DEF 800
    Swallows enemies whole and uses their essence as energy.
    
    Obese Marmot of Nefariousness
    3 stars
    Earth
    Beast
    ATK 750 DEF 800
    An ill-mannered field mouse that will sink its fangs into anything.
    
    Octiclops
    4 stars
    Dark
    Fiend
    ATK 1800 DEF 1700
    A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers
    its enemies with its sharp horn, shattering them to pieces.
    
    Octoberser
    5 stars
    Water
    Aqua
    ATK 1600 DEF 1400
    With the head of a fish and the legs of an octopus, this strange creature
    attacks enemies by flinging spears.
    
    Ocubeam
    5 stars
    Light
    Fairy
    ATK 1550 DEF 1650
    Frightening in appearance, this creature uses its large eyes and ears
    to keep track of any movement.
    
    Ogre of the Black Shadow
    4 stars
    Earth
    Beast-Warrior
    ATK 1200 DEF 1400
    An ogre possessed by the powers of the dark. Few can withstand its
    rapid charge.
    
    One-Eyed Shield Dragon
    3 stars
    Wind
    Dragon
    ATK 700 DEF 1300
    This dragon wears a shield not only for its own protection, but
    also for ramming its enemies.
    
    One Who Hunts Souls
    4 stars
    Earth
    Beast-Warrior
    ATK 1100 DEF 1000
    This dangerous creature brandishes a soul-sucking sword.
    
    Oni Tank T-34
    4 stars
    Earth
    Machine
    ATK 1400 DEF 1700
    An armored tank possessed by a fiend that will pursue enemies
    until they're crushed.
    
    Orion the Battle King
    5 stars
    Light
    Fairy
    ATK 1800 DEF 1500
    None have lived to tell tales of this powerful battle fairy.
    
    Oscillo Hero
    3 stars
    Earth
    Warrior
    ATK 1250 DEF 700
    A strange warrior from another dimension.
    
    Oscillo Hero #2
    3 stars
    Light
    Thunder
    ATK 1000 DEF 500
    A creature that electrocutes opponents with bolts of lightning.
    
    Overdrive
    4 stars
    Earth
    Machine
    ATK 1600 DEF 1500
    An all-terrain armored vehicle armed with a heavy-duty machine gun.
    
    Pale Beast
    4 stars
    Earth
    Beast
    ATK 1500 DEF 1200
    With skin tinged a bluish-white, this strange creature is a
    fearsome sight to behold.
    
    Parrot Dragon
    5 stars
    Wind
    Dragon
    ATK 2000 DEF 1300
    A dragon from the cartoons that's more dangerous than it appears
    to be.
    
    Peacock
    5 stars
    Wind
    Winged Beast
    ATK 1700 DEF 1500
    A large peacock that launches its feathers in a lethal attack.
    
    Pendulum Machine
    6 stars
    Dark
    Machine
    ATK 1750 DEF 2000
    A horrible torture machine with a large pendulum blade.
    
    Petit Angel
    3 stars
    Light
    Fairy
    ATK 600 DEF 900
    A quick-moving and tiny fairy that's very difficult to hit.
    
    Petit Dragon
    2 stars
    Wind
    Dragon
    ATK 600 DEF 700
    A very small dragon known for its vicious attacks.
    
    Petit Moth
    1 star
    Earth
    Insect
    ATK 300 DEF 200
    This small but deadly creature is better off avoided.
    
    Phantom Dewan
    2 stars
    Dark
    Spellcaster
    ATK 700 DEF 600
    A sorcerer that can paralyze an enemy with a single curse.
    
    Phantom Ghost
    2 stars
    Dark
    Zombie
    ATK 600 DEF 800
    A vengeful spirit made up of many restless souls.
    
    Pot the Trick
    2 stars
    Earth
    Rock
    ATK 400 DEF 400
    A not-so-powerful servant, he is a errand boy of a master sorcerer.
    
    Prevent Rat
    4 stars
    Earth
    Beast
    ATK 500 DEF 2000
    This creature is shielded with a tough hide of hair and is excellent
    at defending itself.
    
    Prisman
    3 stars
    Light
    Rock
    ATK 800 DEF 1000
    This crystalline monster filters light to create a lethal laser.
    
    Protector of the Throne
    4 stars
    Earth
    Warrior
    ATK 800 DEF 1500
    While the king is away, this queen protects his throne with a mighty
    defense.
    
    Psychic Kappa
    2 stars
    Water
    Aqua
    ATK 400 DEF 1000
    An amphibian with a myriad of powers to shield it from enemy attacks.
    
    Queen Bird
    5 stars
    Wind
    Winged Beast
    ATK 1200 DEF 2000
    This monster attacks enemies using its huge beak.
    
    Queen of Autumn Leaves
    5 stars
    Earth
    Plant
    ATK 1800 DEF 1500
    Queen of the Emerald Forest and wife of the Spirit King, she lives
    surrounded by vivid red leaves.
    
    Rainbow Marine Mermaid
    5 stars
    Water
    Fish
    ATK 1550 DEF 1700
    An unusual mermaid that appears whenever a rainbow stretches across
    the sky.
    
    Ray & Temperature
    3 stars
    Light
    Fairy
    ATK 1000 DEF 1000
    The Sun and the North Wind join hands to deliver a devastating
    combination of heat and gale-force winds.
    
    Red Archery Girl
    4 stars
    Water
    Aqua
    ATK 1400 DEF 1500
    A mermaid archer that hides in a protective shell, waiting for
    the right moment to strike.
    
    Red-Eyes Black Dragon
    7 stars
    Dark
    Dragon
    ATK 2400 DEF 2000
    A ferocious dragon with a deadly attack.
    
    Rhaimundos of the Red Sword
    4 stars
    Earth
    Warrior
    ATK 1200 DEF 1300
    Armed with the Sword of Crimson Flames, this warrior can bind a
    monster with fiery restraints.
    
    Right Arm of the Forbidden One
    1 star
    Dark
    Spellcaster
    ATK 200 DEF 300
    A forbidden right arm sealed by magic. Whosoever breaks this seal
    will know infinite power.
    
    Right Leg of the Forbidden One
    1 star
    Dark
    Spellcaster
    ATK 200 DEF 300
    A forbidden right leg sealed by magic. Whosoever breaks this seal
    will know infinite power.
    
    Robolady
    3 stars
    Earth
    Machine
    ATK 450 DEF 900
    A female warrior encased in metal. Upgrade by fusing with
    "Roboyarou".
    
    Robotic Knight
    4 stars
    Fire
    Machine
    ATK 1600 DEF 1800
    The Commander of Machine-Types, this loyal knight serves the
    Machine King. He is famous for the way he controls his subordinates.
    
    Roboyarou
    3 stars
    Earth
    Machine
    ATK 900 DEF 450
    A male warrior encased in metal. Upgrade by fusing with "Robolady".
    
    Rock Ogre Grotto #1
    3 stars
    Earth
    Rock
    ATK 800 DEF 1200
    Protected by a solid body of rock, this monsters throws a bone-
    shattering punch.
    
    Rock Ogre Grotto #2
    3 stars
    Earth
    Rock
    ATK 700 DEF 1400
    A golem formed by boulders, this monster turns its enemies to stone
    and crushes them to dust.
    
    Rock Spirit
    5 stars
    Earth
    Spellcaster
    ATK 1650 DEF 1900
    Although it looks weak, this monster is one of the more powerful
    boulder spirits.
    
    Rogue Doll
    4 stars
    Light
    Spellcaster
    ATK 1600 DEF 1000
    A deadly doll gifted with mystical power, it is particularly
    powerful when attacking against dark forces.
    
    Root Water
    3 stars
    Water
    Fish
    ATK 900 DEF 800
    An amphibian capable of calling up a massive tidal wave from the
    dark seas to wipe out enemy monsters.
    
    Royal Guard
    6 stars
    Earth
    Machine
    ATK 1900 DEF 2200
    A mechanized soldier created to protect royalty.
    
    Rude Kaiser
    5 stars
    Earth
    Beast-Warrior
    ATK 1800 DEF 1600
    With an axe in each hand, this monster delivers heavy damage.
    
    Ryu-Kishin
    3 stars
    Dark
    Fiend
    ATK 1000 DEF 500
    A very elusive creature that looks like a harmless statue
    until it attacks.
    
    Ryu-Kishin Powered
    4 stars
    Dark
    Fiend
    ATK 1600 DEF 1200
    A gargoyle enchanced by the powers of darkness. Very sharp talons
    make it a worthy opponent.
    
    Ryu-Ran
    7 stars
    Fire
    Dragon
    ATK 2200 DEF 2600
    A vicious little dragon sheltered in an egg that looks deceptively
    harmless.
    
    Saber Slasher
    5 stars
    Dark
    Machine
    ATK 1450 DEF 1500
    A lethal engine of destruction that wields a well-honed blade.
    
    Saggi the Dark Clown
    3 stars
    Dark
    Spellcaster
    ATK 600 DEF 1500
    This clown appears from nowhere and executes very strange moves
    to avoid enemy attacks.
    
    Sand Stone
    5 stars
    Earth
    Rock
    ATK 1300 DEF 1600
    Appears from underground and attacks with long, snake-like tentacles.
    
    Science Soldier
    3 stars
    Dark
    Warrior
    ATK 800 DEF 800
    Soldiers equipped with state-of-the-art weaponry to face unknown
    creatures.
    
    Sea Kamen
    4 stars
    Water
    Aqua
    ATK 1100 DEF 1300
    A merciless monster that tears opponents to shreds with razor-like
    claws.
    
    Sea King Dragon
    6 stars
    Water
    Sea Serpent
    ATK 2000 DEF 1700
    Protected by a tough shell, this master of the sea attacks its
    enemies with toxic bubbles.
    
    Sectarian of Secrets
    2 stars
    Dark
    Spellcaster
    ATK 700 DEF 500
    A spellcaster that worships the dark, it is served by a sinister
    hand that drags enemies into oblivion.
    
    Sengenjin
    8 stars
    Earth
    Beast-Warrior
    ATK 2750 DEF 2500
    An unstoppable savage that carries a Millennium Item.
    
    Seiyaryu
    7 stars
    Light
    Dragon
    ATK 2500 DEF 2300
    A dragon that burns away the wicked with its mystical flames.
    
    Serpent Marauder
    2 stars
    Earth
    Reptile
    ATK 700 DEF 600
    A snake with a single eye that can chill the enemy, freezing them
    on the spot.
    
    Serpent Night Dragon
    7 stars
    Dark
    Dragon
    ATK 2350 DEF 2400
    A dragon created from the soul of a wicked knight.
    
    Shadow Specter
    1 star
    Dark
    Zombie
    ATK 500 DEF 200
    Powerful in groups, this animal spirit can be found in the
    wastelands.
    
    Shapesnatch
    5 stars
    Dark
    Machine
    ATK 1200 DEF 1700
    A bow tie with terrifying powers of mind control, the Shapesnatch
    takes over the bodies of others to attack.
    
    Shining Abyss
    4 stars
    Light
    Fairy
    ATK 1600 DEF 1800
    This monster employs the powers of both Light and Darkness.
    
    Shining Friendship
    4 stars
    Light
    Fairy
    ATK 1300 DEF 1100
    The peacemaker among monsters.
    
    Shovel Crusher
    3 stars
    Earth
    Machine
    ATK 900 DEF 1200
    Armed with a pair of shovels, this monster will destroy anything
    that stands in its way.
    
    Silver Fang
    3 stars
    Earth
    Beast
    ATK 1200 DEF 800
    A snow wolf that's beautiful to the eye, but absolutely vicious
    in battle.
    
    Skull Mariner
    4 stars
    Water
    Warrior
    ATK 1600 DEF 900
    A pirate ship that appears out of the mist and sinks any seagoing
    vessels.
    
    Skull Red Bird
    4 stars
    Wind
    Winged Beast
    ATK 1550 DEF 1200
    This monster swoops down and attacks with a rain of knives stored
    in its wings.
    
    Skull Servant
    1 star
    Dark
    Zombie
    ATK 300 DEF  200
    A skeletal ghost that isn't strong but can mean trouble in large
    numbers.
    
    Skull Stalker
    3 stars
    Dark
    Warrior
    ATK 900 DEF 800
    Swift and deadly, this monsters grabs victims with its claws and
    attacks with a poison stinger.
    
    Sky Dragon
    6 stars
    Wind
    Dragon
    ATK 1900 DEF 1800
    A flying dragon with four wings housing some very dangerous blades.
    
    Sleeping Lion
    4 stars
    Earth
    Beast
    ATK 700 DEF 1700
    A very vicious creature that's best left sleeping.
    
    Slot Machine
    7 stars
    Dark
    Machine
    ATK 2000 DEF 2300
    The machine's ability is said to vary according to its slot results.
    
    Snakeyashi
    4 stars
    Earth
    Plant
    ATK 1000 DEF 1200
    This monster is formed by several serpents that break off to
    individually attack nearby enemies.
    
    Solitude
    3 stars
    Earth
    Beast-Warrior
    ATK 1050 DEF 1000
    This beast-warrior swings a massive scythe that feeds on the souls
    of the slain.
    
    Sonic Maid
    3 stars
    Earth
    Warrior
    ATK 1200 DEF 900
    A maiden that uses sound to her advantage, she wields a scythe that's
    shaped like a musical note.
    
    Sorcerer of the Doomed
    4 stars
    Dark
    Spellcaster
    ATK 1450 DEF 1200
    A slave of the dark arts, this sorcerer is a master of life-
    extinguishing spells
    
    Souleater
    4 stars
    Earth
    Fish
    ATK 1200 DEF 0
    A wondrous organism, its origins are obscure.
    
    Souls of the Forgotten
    2 stars
    Dark
    Fiend
    ATK 900 DEF 200
    A wicked spirit created by the hateful souls of those who fell
    in battle. It grows by assimilating the souls of its enemies.
    
    Spherous Lady
    3 stars
    Earth
    Rock
    ATK 400 DEF 1400
    Many have been deceived by the beauty of this vampire.
    
    Spikebot
    5 stars
    Dark
    Machine
    ATK 1800 DEF 1700
    A mechanical soldier created by a wicked sorcerer, it attacks with
    the two steel balls attached to its arms.
    
    Spike Seadra
    5 stars
    Water
    Sea Serpent
    ATK 1600 DEF 1300
    Using the spikes sprouting from its body, this creature stabs its
    opponents and floods them with electricity.
    
    Spiked Snail
    3 stars
    Dark
    Insect
    ATK 700 DEF 1300
    A very fast, bipedal snail with a pair of lethal arms.
    
    Spirit of the Books
    4 stars
    Wind
    Winged Beast
    ATK 1400 DEF 1200
    This wise spirit dwells in books, using its accumulated knowledge
    to defeat enemies.
    
    Spirit of the Harp
    4 stars
    Light
    Fairy
    ATK 800 DEF 2000
    A spirit that soothes the soul with the music of its heavenly harp.
    
    Spirit of the Mountain
    5 stars
    Earth
    Spellcaster
    ATK 1300 DEF 1800
    Those who hear the whistle of this creature suffer a heavy power loss.
    
    Spirit of the Winds
    5 stars
    Wind
    Spellcaster
    ATK 1700 DEF 1400
    A spirit of the wind that calls up a storm when it's in a bad mood.
    
    Steel Ogre Grotto #1
    5 stars
    Earth
    Machine
    ATK 1400 DEF 1800
    A steel idol worshipped in the Land of Machines.
    
    Steel Ogre Grotto #2
    6 stars
    Earth
    Machine
    ATK 1900 DEF 2200
    A mechanized iron doll with tremendous strength.
    
    Stone Armadiller
    3 stars
    Earth
    Rock
    ATK 800 DEF 1200
    With a body armored by rock-hard fur, this monster features excellent
    defense capabilities.
    
    Stone D.
    7 stars
    Earth
    Rock
    ATK 2000 DEF 2300
    A dragon formed by huge boulders that are also used to attack the
    enemy.
    
    Stone Ghost
    4 stars
    Earth
    Rock
    ATK 1200 DEF 1000
    With a head that erupts when angered, this monster launches a dangerous
    shower of boulders.
    
    Stone Ogre Grotto
    5 stars
    Earth
    Rock
    ATK 1600 DEF 1500
    A behemoth shaped by giant boulders.
    
    Stuffed Animal
    3 stars
    Earth
    Warrior
    ATK 1200 DEF 900
    It may look like a harmless stuffed animal, but its zipper mouth
    deals a deadly bite.
    
    Succubus Knight
    5 stars
    Dark
    Warrior
    ATK 1650 DEF 100
    A warrior wizard adept in casting bone-chilling spells.
    
    Summoned Skull
    6 stars
    Dark
    Fiend
    ATK 2500 DEF 1200
    A fiend with dark powers for confusing the enemy. Among the
    Fiend-Type monsters, this monster boasts considerable force.
    
    Supporter in the Shadows
    3 stars
    Earth
    Warrior
    ATK 1000 DEF 1000
    A cute little elf that hides on the shadows and provides spiritual
    support.
    
    Sword Arm of Dragon
    6 stars
    Earth
    Dinosaur
    ATK 1750 DEF 2030
    With a body covered in sword-like thorns, nothing dares stand
    in the way of this charging monster.
    
    Swordsman of Landstar
    3 stars
    Earth
    Warrior
    ATK 500 DEF 1200
    An amateur with a sword, this fairy monster relies on its
    mysterious powers.
    
    Swordstalker
    6 stars
    Dark
    Warrior
    ATK 2000 DEF 1600
    A monster formed by the vengeful souls of those who passed away
    in battle.
    
    Synchar
    3 stars
    Earth
    Beast
    ATK 800 DEF 900
    This two-headed creature spits laser blasts at its enemies.
    
    Takriminos
    4 stars
    Water
    Sea Serpent
    ATK 1500 DEF 1200
    A member of a race of sea serpernts that freely travels through
    the sea.
    
    Takuhee
    4 stars
    Wind
    Winged Beast
    ATK 1450 DEF 1000
    This bird is known far and wide as a harbinger of doom.
    
    Tao the Chanter
    3 stars
    Earth
    Spellcaster
    ATK 1200 DEF 900
    Master of Yin and Yang, this wizard handles a delicate balance of
    spells and counterspells.
    
    Tatsunootoshigo
    5 stars
    Earth
    Beast
    ATK 1350 DEF 1600
    A stallion-fish that races across the ocean floor.
    
    Temple of Skulls
    4 stars
    Dark
    Zombie
    ATK 900 DEF 1300
    A mysterious temple of skulls and bones that sucks in unwary enemies.
    
    Tenderness
    3 stars
    Light
    Fairy
    ATK 700 DEF 1400
    An adorable fairy that celebrates the gift of love.
    
    Tentacle Plant
    2 stars
    Water
    Plant
    ATK 500 DEF 600
    This monster reaches out with a long blue tendril and grabs anything
    that wanders nearby.
    
    Terra the Terrible
    4 stars
    Dark
    Fiend
    ATK 1200 DEF 1300
    Known as a swamp dweller, this creature is a minion of the dark forces.
    
    That Which Feeds on Life
    4 stars
    Dark
    Fiend
    ATK 1200 DEF 1000
    A monster that feeds on the energy of other creatures.
    
    The 13th Grave
    3 stars
    Dark
    Zombie
    ATK 1200 DEF 900
    A zombie that suddenly appeared from plot #13 - an empty grave.
    
    The All-Seeing White Tiger
    3 stars
    Wind
    Beast
    ATK 1300 DEF 500
    A proud ruler of the jungle that some fear others respect.
    
    The Bewitching Phantom Thief
    2 stars
    Dark
    Spellcaster
    ATK 700 DEF 700
    An elegant thief with a black cloak that charms its enemies.
    
    The Dragon dwelling in the Cave
    4 stars
    Wind
    Dragon
    ATK 1300 DEF 2000
    A huge dragon dwelling in a cave. It is fierce when angry, although
    it is usually quiet. Said to protect long-lost treasures.
    
    The Drdek
    3 stars
    Dark
    Fiend
    ATK 700 DEF 800
    A bipedal eyeball that seldom misses an enemy with its lethal talons.
    
    The Earl of Demise
    5 stars
    Dark
    Fiend
    ATK 2000 DEF 700
    This gentlemanly creature is extremely wicked, feared by man and
    fiend alike.
    
    The Furious Sea King
    3 stars
    Water
    Aqua
    ATK 800 DEF 700
    Grand King of the Seven Seas, he's able to summon massive tidal waves
    to drown the enemy.
    
    The Gross Ghost of Fled Dreams
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 1800
    This monster feeds on the dreams of an unwary sleeper, dragging
    the victim into eternal slumber.
    
    The Illusory Gentleman
    4 stars
    Dark
    Spellcaster
    ATK 1500 DEF 1600
    Fond of odd fashions, this gentleman is very fickle. Sometimes he
    saves people and at other times simply does mischief. Has a highly
    developed aesthetic sense.
    
    The Judgement Hand
    3 stars
    Earth
    Warrior
    ATK 1400 DEF 7000
    An all-powerful hand that delivers ruthless attacks.
    
    The Melting Red Shadow
    2 stars
    Water
    Aqua
    ATK 500 DEF 700
    This monster melts away to materialize under its enemies, taking
    them by surprise.
    
    The Portrait's Secret
    4 stars
    Earth
    Fiend
    ATK 1200 DEF 1500
    A portrait cursed by the artist, it is said to bring ill fortune
    to anyone who owns it.
    
    The Shadow Who Controls the Dark
    3 stars
    Dark
    Fiend
    ATK 800 DEF 700
    A shadow that dwells in the dark, paralyzing its opponents and
    rendering them harmless.
    
    The Snake Hair
    4 stars
    Dark
    Zombie
    ATK 1500 DEF 1200
    A monster with a head of poison snakes. One look from this monster
    can turn an opponent to stone.
    
    The Statue of Easter
    4 stars
    Earth
    Rock
    ATK 1100 DEF 1400
    A stone monument from Easter Island that launches laser blasts
    from its rock-hewn lips.
    
    The Thing That Hides in the Mud
    4 stars
    Earth
    Rock
    ATK 1200 DEF 1300
    This monster melts its way underground to attack enemies from below.
    
    The Wandering Doomed
    2 stars
    Dark
    Zombie
    ATK 800 DEF 600
    A monster that wanders the edges of the netherworld.
    
    Thousand-Eyes Idol
    1 star
    Dark
    Spellcaster
    ATK 0 DEF 0
    A wicked entity that controls the hearts of men, its thousand
    eyes are able to see and expand the negative influences in an
    individual's soul.
    
    Three-Headed Geedo
    4 stars
    Dark
    Fiend
    ATK 1200 DEF 1400
    A three-headed nocturnal monster that is absolutely ruthless
    when fighting.
    
    Three-Legged Zombies
    3 stars
    Dark
    Zombie
    ATK 1100 DEF 800
    A pair of friendly skeletions, lean and fat, that travel with
    extreme difficulty.
    
    Tiger Axe
    3 stars
    Earth
    Beast-Warrior
    ATK 1300 DEF 1100
    A fast and powerful axe-wielding beast-warrior.
    
    Toad Master
    3 stars
    Water
    Aqua
    ATK 100 DEF 1000
    A hermit frog that has been in existence for thousands of years, it
    attacks with tadpoles.
    
    Togex
    5 stars
    Earth
    Beast
    ATK 1600 DEF 1800
    An agile monster that rolls up to ram its opponents.
    
    Tomozaurus
    2 stars
    Earth
    Dinosaur
    ATK 500 DEF 400
    Small but vicious, this monster even attacks its own kind.
    
    Tongyo
    4 stars
    Water
    Fish
    ATK 1350 DEF 800
    This monster captures other fish with its long tongue and sucks
    the energy out of them.
    
    Toon Alligator
    4 stars
    Water
    Reptile
    ATK 800 DEF 1600
    An alligator monster straight from the cartoons.
    
    Torike
    3 stars
    Earth
    Beast
    ATK 1200 DEF 600
    Although a poor defender, this monster's sharp horn gives it an
    edge when attacking.
    
    Trakadon
    3 stars
    Earth
    Dinosaur
    ATK 1300 DEF 800
    A tiger-striped dragon that is often seen racing across the wasteland
    at tremendous speeds.
    
    Trent
    5 stars
    Earth
    Plant
    ATK 1500 DEF 1800
    A guardian of the woods, this massive tree is believed to be immortal.
    
    Trial of Nightmare
    4 stars
    Dark
    Fiend
    ATK 1300 DEF 900
    This fiend passes judgement on enemies that are locked in coffins.
    
    Tri-Horned Dragon
    8 stars
    Dark
    Dragon
    ATK 2850 DEF 2350
    An unworthy dragon with three sharp horns sprouting from its head.
    
    Tripwire Beast
    4 stars
    Earth
    Thunder
    ATK 1200 DEF 1300
    This creature attacks with electromagnetic waves.
    
    Turtle Bird
    6 stars
    Water
    Aqua
    ATK 1900 DEF 1700
    An unusual turtle that not only swims at tremendous speeds, but can
    also sail across the skies.
    
    Turtle Raccoon
    3 stars
    Water
    Aqua
    ATK 700 DEF 900
    A cunning raccoon protected by a solid turtle shell, it attacks with
    deception.
    
    Turtle Tiger
    4 stars
    Water
    Aqua
    ATK 1000 DEF 1500
    A tiger encased in a protective shell that attacks with razor-sharp fangs.
    
    Turu-Purun
    2 stars
    Water
    Aqua
    ATK 450 DEF 500
    A strange, one-eyed monster that can fell an enemy with a single stab
    of its spear.
    
    Twin-Headed Fire Dragon
    6 stars
    Fire
    Pyro
    ATK 2200 DEF 1700
    Two dragons fused as one from the effects of the Big Bang.
    
    Twin Long Rods #1
    3 stars
    Water
    Aqua
    ATK 900 DEF 700
    With whip-like arms, this creature can attack enemies from a distance.
    
    Twin Long Rods #2
    3 stars
    Water
    Aqua
    ATK 850 DEF 700
    An amphibious creature with two whip-like tails.
    
    Two-Headed King Rex
    4 stars
    Earth
    Dinosaur
    ATK 1600 DEF 1200
    A powerful monster whose two heads attack as one.
    
    Two-Mouth Darkruler
    3 stars
    Earth
    Dinosaur
    ATK 900 DEF 700
    A dinosaur with two deadly jaws, it stores electricity in its horn
    and releases high voltage bolts from the mouth on its back.
    
    Tyhone
    4 stars
    Wind
    Winged Beast
    ATK 1200 DEF 1400
    Capable of firing cannonballs from its mouth for long-ranged
    attacks, this creature its particularly effective in mountain
    battles.
    
    Tyhone #2
    6 stars
    Fire
    Dragon
    ATK 1700 DEF 1900
    A crimson dragon that spits fireballs to create a blazing sea of fire.
    
    Unknown Warrior of Fiend
    3 stars
    Dark
    Warrior
    ATK 1000 DEF 500
    The speed of this warrior creates an intense vacuum that can slice
    through a monster's hide.
    
    Ushi Oni
    6 stars
    Dark
    Fiend
    ATK 2150 DEF 1950
    A bull fiend restored by the dark arts, this monster appears out
    of a jar.
    
    Uraby
    4 stars
    Earth
    Dinosaur
    ATK 1500 DEF 800
    Fast on its feet, this dinosaur rips enemies to shreds with its
    sharp claws.
    
    Violent Rain
    4 stars
    Water
    Aqua
    ATK 1550 DEF 800
    This monster can call up sudden torrents of battering rain.
    
    Vishwar Randi
    3 stars
    Dark
    Warrior
    ATK 900 DEF 700
    This lady warrior with unquenchable bloodlust serves the forces of
    darkness.
    
    Vorse Raider
    4 stars
    Dark
    Beast-Warrior
    ATK 1900 DEF 1200
    The axe in the hand of this evil animal has tasted the blood
    of many monsters.
    
    Warrior Dai Grepher
    4 stars
    Earth
    Warrior
    ATK 1700 DEF 1600
    This warrior can manipulate dragons. Nobody knows the truth about
    his mysterious past.
    
    Waterdragon Fairy
    3 stars
    Water
    Aqua
    ATK 1100 DEF 700
    A water fairy that is said to be able to summon a giant sea serpent.
    
    Water Element
    3 stars
    Water
    Aqua
    ATK 900 DEF 700
    A spirit that dwells in water, this creature generates a mist to
    cloud the vision of foes.
    
    Water Girl
    4 stars
    Water
    Aqua
    ATK 1250 DEF 1000
    A lovely lady who can launch water projectiles that turn into lethal
    ice spikes before they reach an opponent.
    
    Water Magician
    4 stars
    Water
    Aqua
    ATK 1400 DEF 1000
    This monster swamps an opponent with an almost endless supply of
    water.
    
    Water Omotics
    4 stars
    Water
    Aqua
    ATK 1400 DEF 1200
    Transforms the water overflowing from a jar into attacking dragons.
    
    Weather Control
    2 stars
    Light
    Fairy
    ATK 600 DEF 400
    This creature controls weather and is often the cause of mountain
    storms.
    
    Wetha
    3 stars
    Water
    Aqua
    ATK 1000 DEF 900
    A spirit that controls rain and is capable of summoning hurricanes
    to blow the enemy away.
    
    Whiptail Crow
    4 stars
    Dark
    Fiend
    ATK 1650 DEF 1600
    Attacks from the skies with a whip-like tail.
    
    White Dolphin
    2 stars
    Water
    Fish
    ATK 500 DEF 400
    A white dolphin with a horn that summons huge tidal waves.
    
    Wicked Dragon with Ersatz Head
    3 stars
    Wind
    Dragon
    ATK 900 DEF 900
    A two-headed dragon with a pair of jaws that can tear an enemy to
    shreds.
    
    Wicked Mirror
    2 stars
    Dark
    Fiend
    ATK 700 DEF 600
    A wicked mirror that hypnotizes enemies, diverting attacks from their
    intended targets.
    
    Wilmee
    4 stars
    Earth
    Beast
    ATK 1000 DEF 1200
    A rabid rabbit that tears its way through opposition with its sharp
    claws.
    
    Wing Eagle
    5 stars
    Wind
    Winged Beast
    ATK 1800 DEF 1500
    This flying creature never misses an intended target.
    
    Winged Cleaver
    2 stars
    Earth
    Insect
    ATK 700 DEF 700
    Few can withstand the scythe-like arms of this dangerous creature.
    
    Winged Dragon, Guardian of the Fortress #1
    4 stars
    Wind
    Dragon
    ATK 1400 DEF 1200
    A dragon commonly found guarding mountain fortresses. Its
    signature attack is a sweeping dive from out of the blue.
    
    Winged Dragon, Guardian of the Fortress #2
    4 stars
    Wind
    Winged Beast
    ATK 1200 DEF 1000
    This monster's wings are capable of generating tornadoes.
    
    Wing Egg Elf
    3 stars
    Light
    Fairy
    ATK 500 DEF 1300
    This fairy in an eggshell uses massive wings to blow back almost
    any projectile attack.
    
    Winged Egg of New Life
    5 stars
    Light
    Fairy
    ATK 1400 DEF 1700
    Legend has it that this creature can fortell the birth of children.
    
    Wings of Wicked Flame
    2 stars
    Fire
    Pyro
    ATK 700 DEF 600
    Crimson wings of fire make this a very lethal creature.
    
    Wingweaver
    7 stars
    Light
    Fairy
    ATK 2750 DEF 2400
    A six-winged fairy who prays for peace and hope.
    
    Witty Phantom
    4 stars
    Dark
    Fiend
    ATK 1400 DEF 1300
    Dressed in a night-black tuxedo, this creature presides over the
    darkness.
    
    Wolf Axwielder
    4 stars
    Earth
    Beast-Warrior
    ATK 1650 DEF 1000
    Once it has entered battle, this monster continues to attack
    with ferocity until the bitter end.
    
    Wood Clown
    3 stars
    Earth
    Warrior
    ATK 800 DEF 1200
    A creature with a wicked smile and a lethal sickle.
    
    Wood Remains
    3 stars
    Dark
    Zombie
    ATK 1000 DEF 900
    A living corpse of wood re-animated by the powers of darkness.
    
    Wolf
    3 stars
    Wind
    Beast
    ATK 1200 DEF 800
    A rare wolf that can follow the slightest scent of an enemy.
    
    Worm Drake
    4 stars
    Earth
    Reptile
    ATK 1400 DEF 1500
    Once this monster wraps itself around a victim, there is no escape.
    
    Wow Warrior
    4 stars
    Water
    Fish
    ATK 1250 DEF 900
    A fish with arms, legs, and some very sharp teeth.
    
    Wretched Ghost of the Attic
    2 stars
    Dark
    Fiend
    ATK 550 DEF 400
    A harmless monster found in just about any attic.
    
    Yaiba Robo
    4 stars
    Dark
    Machine
    ATK 1000 DEF 1300
    A cubical machine equipped with cutting blades for shredding
    an opponent to mincemeat.
    
    Yamatano Dragon Scroll
    2 stars
    Wind
    Dragon
    ATK 900 DEF 300
    A dragon conjured from the very scroll in which it was depicted.
    
    Yaranzo
    4 stars
    Dark
    Zombie
    ATK 1300 DEF 1500
    A treasure box containing a monster that attacks any unwary bandit.
    
    Yashinoki
    2 stars
    Earth
    Plant
    ATK 800 DEF 600
    An intelligent palm tree that drops a hail of rock-hard coconuts on
    its enemies.
    
    Yamadron
    5 stars
    Fire
    Dragon
    ATK 1600 DEF 1800
    This monster has three fire-breathing heads and can form a sea of
    blazing flames.
    
    Yormungarde
    3 stars
    Earth
    Reptile
    ATK 1200 DEF 900
    An extremely long snake that dwells in the world of myth.
    
    Zanki
    5 stars
    Earth
    Warrior
    ATK 1500 DEF 1700
    His swiftly drawn blade delivers quick and fatal damage.
    
    Zarigun
    2 stars
    Water
    Aqua
    ATK 600 DEF 700
    A lethal crawfish with extremely dangerous claws.
    
    Zoa
    7 stars
    Dark
    Fiend
    ATK 2600 DEF 1900
    A monster whose full potential can be achieved when outfitted with
    Metalmorph.
    
    
    
       ================================================================
      |IIIIb)                                           EFFECT MONSTERS|
       ================================================================
    
    4-Starred Ladybug of Doom
    3 stars
    Wind
    Insect/Effect
    ATK 800 DEF 1200
    FLIP: Destroys all face-up Level 4 monsters on your opponent's
    side of the field.
    
    8-Claws Scorpion
    2 stars
    Dark
    Insect/Effect
    ATK 300 DEF 200
    You can flip this card into face-down Defense Position once
    per turn during your Main Phase. When the 8-Claws Scorpion
    targets a face-down Defense Position monster in battle, the
    Scorpion's ATK becomes 2400 during the relevant damage calculation
    only.
    
    Airknight Parshath
    5 stars
    Light
    Fairy/Effect
    ATK 1900 DEF 1400
    When attacking a monster belonging to your opponent that
    is in Defense Position, if the attacking card has an ATK
    higher than the DEF of your opponent's monster, the difference
    will be caused as Battle Damage to your opponent's Life Points.
    In this case, you may also draw one card from your Deck.
    
    Amazon Archer
    4 stars
    Earth
    Warrior/Effect
    ATK 1400 DEF 1000
    Offer 2 monsters on your side of the field as a Tribute to
    inflict 1200 points of Direct Damage to your opponent's
    Life Points. Monsters used for a Tribute Summon or that are
    offered as Tributes due to other cards' effects are excluded.
    
    Ameba
    1 star
    Water
    Aqua/Effect
    ATK 300 DEF 350
    When this card is face-up on the field and control shifts to
    your opponent, inflict 2000 points of Direct Damage to your
    opponent's Life Points. This effect can only be used once as
    long as this card remains face-up on the field.
    
    Aqua Spirit
    4 stars
    Water
    Aqua/Effect
    ATK 1600 DEF 1200
    This card can only be Special Summoned by removing 1 WATER
    monster in your Graveyard from play. As long as this monster
    remains face-up on the field, during each of your opponent's
    Standby Phases, you can change the battle position of 1 of
    your opponent's face-up Monster Cards. Once changed, the
    monster must remain in this position for the rest of the turn.
    
    Armed Ninja
    1 star
    Earth
    Warrior/Effect
    ATK 300 DEF 300
    FLIP: Destroys 1 Spell Card on the field. If this card's target
    is face-down, flip it face-up. If the card is a Spell Card, it
    is destroyed. If not, it is returned to its face-down position.
    The flipped card is not activated.
    
    Arsenal Bug
    3 stars
    Earth
    Insect/Effect
    ATK 2000 DEF 2000
    If there are no other face-up Insect-Type monsters on your side
    of the field, both the ATK and DEF of this monster become 1000
    points.
    
    Banisher of the Light
    3 stars
    Light
    Fairy/Effect
    ATK 100 DEF 2000
    As long as this card remains face-up on the field, any card
    sent to the Graveyard is removed from play.
    
    Barrel Dragon
    7 stars
    Dark
    Machine/Effect
    ATK 2600 DEF 2200
    Toss a coin 3 times. If 2 out of 3 results are Heads, destroy
    1 monster on your opponent's side of the field. This card's
    effect can only be used during your own turn, once per turn.
    
    Bazoo the Soul-Eater
    4 stars
    Earth
    Beast/Effect
    ATK 1600 DEF 900
    You can remove up to 3 cards in your Graveyard from play to
    increase the ATK of this monster by 300 points for each card
    removed from play until the end of your opponent's next turn.
    This effect can only be used once during your turn.
    
    Beastking of the Swamps
    4 stars
    Water
    Aqua/Effect
    ATK 1000 DEF 1100
    You can substitute this card for any 1 Fusion-Material Monster.
    You cannot substitute for any other Fusion-Material Monsters in
    the current Fusion.
    
    Beast of Gilfer
    6 stars
    Dark
    Fiend/Effect
    ATK 2200 DEF 2500
    When this card is sent to the Graveyard, it can be treated as
    an Equip Spell Card and can be used to equip 1 monster on the
    field. The ATK of a monster equipped with this card decreases
    by 500 points.
    
    Big Shield Gardna
    4 stars
    Earth
    Warrior/Effect
    ATK 100 DEF 2600
    When this card is face-down and targeted by a Spell Card whose
    effect targets only 1 monster the SPell Card is negated and
    this card is turned face-up in Defense Position. When this
    card is attacked, it is shifted to Attack Position.
    
    Birdface
    4 stars
    Wind
    Winged Beast/Effect
    ATK 1600 DEF 1600
    When this card is sent to the Graveyard as a result of battle,
    you may transfer one "Harpie Lady" from your Deck to your hand.
    
    Bite Shoes
    2 stars
    Dark
    Fiend/Effect
    ATK 500 DEF 300
    FLIP: Change the Attack or Defense Position of 1 face-up monster
    on the field. The card must remain face-up.
    
    Bladefly
    2 stars
    Wind
    Insect/Effect
    ATK 600 DEF 700
    As long as this card remains face-up on the field, increase the
    ATK of all WIND monsters by 500 points and decrease the ATK of
    all EARTH monsters by 400 points.
    
    Blast Juggler
    3 stars
    Fire
    Machine/Effect
    ATK 800 DEF 900
    Offer this card as a Tribute during your Standby Phase if face-up
    to destroy 2 face-up monsters with an ATK of 1000 or less.
    
    Boar Soldier
    4 stars
    Earth
    Beast-Warrior/Effect
    ATK 2000 DEF 500
    This card can only be summoned by a Flip Summon. If summoned by a
    Normal Summon, the card is destroyed. If your opponent has 1 or
    more monsters under his/her control, the ATK of this card is
    decreased by 1000 points.
    
    Bombardment Beetle
    2 stars
    Wind
    Insect/Effect
    ATK 400 DEF 900
    FLIP: Flip 1 face-down Defense Position Monster Card on your
    opponent's side of the field face-up. If the flipped card is
    an Effect Monster Card, immediately destroy it without activating
    its effect. If the card is not an Effect Monster Card, return
    it to its original position.
    
    Bubonic Vermin
    3 stars
    Earth
    Beast/Effect
    ATK 900 DEF 600
    FLIP: You can take 1 "Bubonic Vermin" card from your Deck and
    Special Summon it on the field in face-down Defense Position.
    The Deck is then shuffled.
    
    Buster Blader
    7 stars
    Earth
    Warrior/Effect
    ATK 2600 DEF 2300
    The ATK of this card increases by 500 points for every Dragon-Type
    monster on your opponent's side of the field and Graveyard.
    
    Byser Shock
    5 stars
    Dark
    Fiend/Effect
    ATK 800 DEF 600
    When this card is Normal Summoned, Flip Summoned, or Special
    Summoned, all Set cards on the field are returned to their
    owner's hands.
    
    Cannon Soldier
    4 stars
    Dark
    Machine/Effect
    ATK 1400 DEF 1300
    Offer 1 monster on your side of the field as a Tribute to inflict
    500 points of Direct Damage to your opponent's Life Points. Monsters
    used for a Tribute Summon or that are offered as Tributes due to
    other cards' effects are excluded.
    
    Catapult Turtle
    5 stars
    Water
    Aqua/Effect
    ATK 1000 DEF 2000
    Offer 1 monster on your side of the field as a Tribute to inflict
    Direct Damage equal to half of the Tribute monster's ATK to your
    opponent's Life Points. Monsters used for a Tribute Summon or that
    are offered as Tributes due to other cards' effects are excluded.
    
    Cave Dragon
    4 stars
    Wind
    Dragon/Effect
    ATK 2000 DEF 100
    The Cave Dragon cannot be Normal Summoned if there are any other
    monsters on your side of the field. Also, it cannot attack unless
    there is at least one other Dragon-Type monster on your side of
    the field.
    
    Ceremonial Bell
    3 stars
    Light
    Spellcaster/Effect
    ATK 0 DEF 1850
    As long as this card remains face-up on the field, you and your
    opponent must show your respective hands to each other.
    
    Cobraman Sakuzy
    3 stars
    Earth
    Reptile/Effect
    ATK 800 DEF 1400
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. When this card is flipped face-up,
    you may look at all Set Spell and Trap Cards on your opponent's
    side of the field and then return them to their original position.
    
    Cockroach Knight
    3 stars
    Earth
    Insect/Effect
    ATK 800 DEF 900
    When this card has been sent to the Graveyard, it is returned to
    the top of the Deck.
    
    Cocoon of Evolution
    3 stars
    Earth
    Insect/Effect
    ATK 0 DEF 2000
    You may treat this card as an Equip Spell Card on a face-up
    "Petit Moth" on the field. When equipped, the ATK and DEF of
    "Petit Moth" becomes the same as "Cocoon of Evolution".
    
    Crass Clown
    4 stars
    Dark
    Fiend/Effect
    ATK 1350 DEF 1400
    When this card is changed from Defense Position to Attack Position,
    return 1 monster on your opponent's side of the field to the owner's
    hand.
    
    Crimson Sentry
    4 stars
    Fire
    Warrior/Effect
    ATK 1500 DEF 1200
    Offer this face-up card as a Tribute to return 1 of your monsters
    destroyed in battle during this turn to the bottom of your Deck.
    
    Cure Mermaid
    4 stars
    Water
    Fish/Effect
    ATK 1500 DEF 800
    As long as this card remains face-up on your side of the field,
    increase your Life Points by 800 points during each of your
    Standby Phases.
    
    Cyber Jar
    3 stars
    Dark
    Rock/Effect
    ATK 900 DEF 900
    FLIP: Destroys all monsters on the field (including this monster).
    Both players then pick up (not Draw) 5 cards from the top of their
    respective Decks and show the cards to each other. Immediately
    Special Summon any Monster Cards of Level 4 or lower among them
    on the field in face-up Attack Position or face-down Defense Position.
    The rest of the cards picked up are placed in the players' hands.
    
    Cyber-Stein
    2 stars
    Dark
    Machine/Effect
    ATK 700 DEF 500
    At the cost of 5000 of your own Life Points, you can Special Summon
    1 Fusion Monster from your Fusion Deck in face-up Attack Position.
    
    Dancing Fairy
    4 stars
    Wind
    Fairy/Effect
    ATK 1700 DEF 1000
    As long as this card remains on your side of the field in face-up
    Defense Position, increase your Life Points by 1000 points during
    each of your Standby Phases.
    
    Dark Elf
    4 stars
    Dark
    Spellcaster/Effect
    ATK 2000 DEF 800
    This card requires a cost of 1000 of your own Life Points to attack.
    
    Dark Magician Girl
    6 stars
    Dark
    Spellcaster/Effect
    ATK 2000 DEF 1700
    This card's ATK increases by 300 points for every "Dark Spellian"
    or "Spellian of Black Chaos" in either player's Graveyard.
    
    Dark Necrofear
    7 stars
    Dark
    Fiend/Effect
    ATK 2200 DEF 2800
    This card can only be Special Summoned by removing 3 Fiend-Type
    monsters in your Graveyard from play. When this card is destroyed
    in battle or by your opponent's card effect, it is treated as an
    Equip Spell Card at the end of the turn. Equip 1 of your opponent's
    monsters with this card. As long as it is equipped with this card,
    you control the equipped monster.
    
    Dark Ruler Ha Des
    6 stars
    Dark
    Fiend/Effect
    ATK 2450 DEF 1600
    As long as this card remains face-up on the field, the effects of
    any Effect Monsters destroyed by Fiend-Type monsters on your side
    of the field in battle are canceled. This card cannot be Special
    Summoned from the Graveyard.
    
    Dark Sage
    9 Stars
    Dark
    Spellcaster/Effect
    ATK 2800 DEF 3200
    When you activate the effect of "Time Wizard" and call it right,
    you can summon this card from either your hand or your Deck by
    offering 1 "Dark Spellian" as a Tribute. Then move 1 Spell Card
    from your Deck to your hand and shuffle your Deck.
    
    Dark Scorpion Burglars
    4 stars
    Dark
    Warrior/Effect
    ATK 1000 DEF 1000
    When this card causes Battle Damage to your opponent's Life Points,
    your opponent must select one Spell Card from their Deck and send
    it to the Graveyard. Their Deck should then be shuffled.
    
    Dark Zebra
    4 stars
    Earth
    Beast/Effect
    ATK 1800 DEF 400
    If this is the only card in your control during your Standby Phase,
    it is automatically placed in Defense Position. You cannot change
    the position of this card during the same turn.
    
    Deepsea Warrior
    5 stars
    Water
    Warrior/Effect
    ATK 1600 DEF 1800
    When "Umi" is face-up on the field, this card is unaffected by
    any Spell Cards.
    
    Des Lacooda
    3 stars
    Earth
    Zombie/Effect
    ATK 500 DEF 600
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. When this card is Flip Summoned,
    you may draw one card from your Deck.
    
    Dice Jar
    3 stars
    Light
    Rock/Effect
    ATK 200 DEF 300
    FLIP: Both players roll a six-sided die once. The player with the
    lowest number takes Direct Damage to their Life Points equal to
    their opponent's result x 500. However, if the winning result is
    a six, the loser takes 6000 points of Direct Damage. If the results
    are the same, both players roll again.
    
    Don Zaloog
    4 stars
    Dark
    Warrior/Effect
    ATK 1400 DEF 1500
    When this card causes Battle Damage to your opponent's Life Points,
    you can activate one of the following effects: 1) Select one card
    from your opponent's hand at random and send it to the Graveyard.
    2) Send two cards from the top of your opponent's Deck to the
    Graveyard.
    
    Dragon Piper
    3 stars
    Fire
    Pyro/Effect
    ATK 200 DEF 1800
    FLIP: Destroys "Dragon Capture Jar", and turns all face-up
    Dragon-Type monsters to attack Position.
    
    Dragon Seeker
    6 stars
    Dark
    Fiend/Effect
    ATK 2000 DEF 2100
    When this card is Summoned (excluding Special Summon), destroy
    1 face-up Dragon-Type monster on the field.
    
    Dream Clown
    3 stars
    Earth
    Warrior/Effect
    ATK 1200 DEF 900
    When this card is changed from Attack Position to Defense Position,
    select and destroy 1 monster on your opponent's side of the field.
    
    Drill Bug
    2 stars
    Earth
    Insect/Effect
    ATK 1100 DEF 200
    When this card inflicts damage to your opponent's Life Points, you
    may take 1 "Parasite Paracide" card from your Deck, shuffle the
    Deck, and place "Parasite Paracide" face-down on top of the Deck.
    
    Electric Lizard
    3 stars
    Earth
    Thunder/Effect
    ATK 850 DEF 800
    A non Zombie-Type monster attacking "Electric Lizard" cannot attack
    on its following turn.
    
    Electric Snake
    3 stars
    Light
    Thunder/Effect
    ATK 800 DEF 900
    When this card is sent directly from your hand to the Graveyard by
    your opponent's card effect, you can draw 2 cards from your Deck.
    
    Exiled Force
    4 stars
    Earth
    Warrior/Effect
    ATK 1000 DEF 1000
    Offer this face-up card on your side of the field as a Tribute
    to destroy one monster on the field. If this card is used for
    a Tribute Summon or offered as a Tribute due to other cards'
    effects, its effect is not activated.
    
    Exodia the Forbidden One
    3 stars
    Dark
    Spellcaster/Effect
    ATK 1000 DEF 1000
    An automatic victory can be declared by the player whose hand
    contains this card together with the Left Leg/Right Leg/Left
    Arm/Right Arm of the Forbidden One.
    
    Fairy King Truesdale
    6 stars
    Water
    Plant/Effect
    ATK 2200 DEF 1500
    As long as this card remains on your side of the field in
    face-up Defense Position, ATK and DEF of all of your face-up
    Plant-type monsters increase by 500 points.
    
    Fairy Guardian
    3 stars
    Wind
    Fairy/Effect
    ATK 1000 DEF 1000
    Offer this face-up card as a Tribute to return 1 Spell Card
    sent to your Graveyard by your opponent during this turn to
    the bottom of your Deck.
    
    Fiber Jar
    3 stars
    Earth
    Plant/Effect
    ATK 500 DEF 500
    FLIP: The cards on the field, in both players' hands, in the
    Graveyard and in both Decks are shuffled together. Both players
    then draw five cards each from the resulting Deck.
    
    Fire Princess
    4 stars
    Fire
    Pyro/Effect
    ATK 1300 DEF 1500
    Inflict 500 points of Direct Damage to your opponent's Life
    Points each time you increase your own Life Points.
    
    Fire Sorcerer
    4 stars
    Fire
    Spellcaster/Effect
    ATK 1000 DEF 1500
    FLIP: Randomly select 2 cards from your hand and remove them
    from play to inflict 800 points of Direct Damage to your opponent's
    Life Points.
    
    Flash Assailant
    4 stars
    Dark
    Fiend/Effect
    ATK 2000 DEF 2000
    Decrease the ATK and DEF of this card by 400 points for every
    card in your hand.
    
    Flying Kamakiri #1
    4 stars
    Wind
    Insect/Effect
    ATK 1400 DEF 900
    When this card is sent to the Graveyard as a result of battle,
    you may select 1 WIND monster with an ATK of 1500 or less from
    your Deck and Special Summon it to the field in face-up Attack
    Position (no Tribute is required for monsters of Level 5 or
    more). The Deck is then shuffled.
    
    Garuda the Wind Spirit
    4 stars
    Wind
    Winged Beast/Effect
    ATK 1600 DEF 1200
    This monster can only be Special Summoned by removing 1 WIND
    monster in your Graveyard from play. As long as this monster
    remains face-up on the field, you may change the battle position
    of 1 of your opponent's face-up Monster Cards at each End Phase
    of your opponent's turn.
    
    Gate Guardian
    11 stars
    Dark
    Warrior/Effect
    ATK 3750 DEF 3400
    This card can only be Special Summoned by offering "Sanga of
    the Thunder", "Kazejin" and "Suijin" on your side of the field
    as a Tribute.
    
    Giant Axe Mummy
    5 stars
    Earth
    Zombie/Effect
    ATK 1700 DEF 2000
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. If the ATK of the monster attacking
    the Giant Axe Mummy when it is in face-down Defense Position is
    lower than the Mummy's DEF, the attacking monster is destroyed.
    
    Giant Germ
    2 stars
    Dark
    Fiend/Effect
    ATK 1000 DEF 100
    When this card is sent to the Graveyard as a result of battle,
    inflict 500 points of Direct Damage to your opponent's Life
    Points. You can also take cards of the same name from your Deck
    and Summon them to the field in face-up Attack Position. The
    Deck is then shuffled.
    
    Giant Rat
    4 stars
    Earth
    Beast/Effect
    ATK 1400 DEF 1450
    When this card is sent to the Graveyard as a result of battle,
    you may select 1 EARTH monster with an ATK of 1500 or less from
    your Deck and Special Summon it to the field in face-up Attack
    Position (no Tribute is required for monsters of Level 5 or more).
    The Deck is then shuffled.
    
    Gilasaurus
    3 stars
    Earth
    Dinosaur/Effect
    ATK 1400 DEF 400
    You may treat the Normal Summon of this card as a Special Summon.
    If you select Special Summon, your opponent may select a Monster
    Card from his/her Graveyard and Special Summon the monster to
    the field.
    
    Goblin Attack Force
    4 stars
    Earth
    Warrior/Effect
    ATK 2300 DEF 0
    When this card attacks, it is changed to Defense Position at the
    end of the Battle Phase. This position cannot be changed during
    your next turn.
    
    Goddess with the Third Eye
    4 stars
    Light
    Fairy/Effect
    ATK 1200 DEF 1000
    You can substitute this card for any 1 Fusion-Material Monster.
    You cannot substitute for any other Fusion-Material Monsters in
    the current Fusion.
    
    Gora Turtle
    3 stars
    Water
    Aqua/Effect
    ATK 1100 DEF 1100
    As long as this card remains face-up on the field, monsters with
    an ATK of 1900 or more cannot attack.
    
    Gravekeeper's Curse
    3 stars
    Dark
    Spellcaster/Effect
    ATK 800 DEF 800
    When this monster is Normal Summoned, Flip Summoned, or Special
    Summoned, 500 points of Direct Damage are caused to your opponent's
    Life Points.
    
    Gravekeeper's Guard
    4 stars
    Dark
    Spellcaster/Effect
    ATK 1000 DEF 1900
    FLIP: Select a Monster Card on your opponent's side of the field
    (regardless of position) and return it to its owner's hand.
    
    Gravekeeper's Spear Soldier
    4 stars
    Dark
    Spellcaster/Effect
    ATK 1500 DEF 1000
    When this card attacks with an ATK that is higher than the DEF
    of your opponent's Defense Position monster, the difference is
    caused as Battle Damage to your opponent's Life Points.
    
    Gravekeeper's Vassal
    3 stars
    Dark
    Spellcaster/Effect
    ATK 700 DEF 500
    The Battle Damage this card causes to your opponent's Life
    Points is treated as its Effect Damage.
    
    Great Moth
    8 stars
    Earth
    Insect/Effect
    ATK 2600 DEF 2500
    This monster can only be Special Summoned by offering "Petit
    Moth" as a Tribute on the 4th of your turns after "Petit Moth"
    has been equipped with "Cocoon of Evolution".
    
    Greenkappa
    3 stars
    Dark
    Warrior/Effect
    ATK 650 DEF 900
    FLIP: Select 2 face-down Spell or Trap Cards on the field and
    destroy them.
    
    Griggle
    1 star
    Earth
    Plant/Effect
    ATK 350 DEF 300
    When this card is face-up on the field and control shifts to
    your opponent, you gain 3000 Life Points. This effect can only
    be used once as long as this card remains face-up on the field.
    
    Guardian Sphinx
    5 stars
    Earth
    Rock/Effect
    ATK 1700 DEF 2400
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. When this card is Flip Summoned,
    all monsters on your opponent's side of the field are returned
    to the owner's hand.
    
    Hane-Hane
    2 stars
    Earth
    Beast/Effect
    ATK 450 DEF 500
    FLIP: Select 1 Monster Card on the field (regardless of position)
    and return it to its owner's hand.
    
    Harpie Lady Sisters
    6 stars
    Wind
    Winged Beast/Effect
    ATK 1950 DEF 2100
    This monster can only be Special Summoned with the Spell Card
    "Elegant Egotist".
    
    Harpie's Pet Dragon
    7 stars
    Wind
    Dragon/Effect
    ATK 2000 DEF 2500
    Increases the ATK and DEF of this card by 300 points for each
    face-up "Harpie Lady" on the field.
    
    Hayabusa Knight
    3 stars
    Earth
    Warrior/Effect
    ATK 1000 DEF 700
    This monster can attack twice during the same Battle Phase.
    
    Helpoemer
    5 stars
    Dark
    Fiend/Effect
    ATK 2000 DEF 1400
    When this card is sent to the Graveyard as a result of battle,
    its effect is activated. As long as this card exists in your
    Graveyard, your opponent must discard one card at random from
    their hand at the end of their Battle Phase. Neither player
    can Special Summon this card from the Graveyard.
    
    Hiro's Shadow Scout
    2 stars
    Dark
    Fiend/Effect
    ATK 650 DEF 500
    FLIP: Your opponent draws 3 cards. Both players check the cards
    and any Spell Cards among them must be immediately discarded to
    the Graveyard.
    
    Hoshiningen
    2 stars
    Light
    Fairy/Effect
    ATK 500 DEF 700
    As long as this card remains face-up on the field, increase the
    ATK of all LIGHT monsters by 500 points and decrease the ATK of
    all DARK monsters by 400 points.
    
    Hourglass of Courage
    4 stars
    Light
    Fairy/Effect
    ATK 1100 DEF 1200
    For 3 turns (including your opponent's) following the Summon of
    this card (including Flip Summon), the ATK and DEF of this monster
    is halved. After that, both ATK and DEF are doubled for the
    remainder of the Duel.
    
    Hysteric Fairy
    4 stars
    Light
    Fairy/Effect
    ATK 1800 DEF 500
    Offer 2 monsters on your side of the field as a Tribute to increase
    your Life Points by 1000 points. Monsters used for a Tribute Summon
    or that are offered as Tributes due to other cards' effects are
    excluded.
    
    Insect Soldiers of the Sky
    3 stars
    Wind
    Insect/Effect
    ATK 1000 DEF 800
    The ATK of this card increases by 1000 points whenever it attacks
    a WIND monster.
    
    Invader of the Throne
    4 stars
    Earth
    Warrior/Effect
    ATK 1350 DEF 1700
    FLIP: Select 1 opponent's monster and switch control of it with
    this card. This effect cannot be activated during the Battle Phase.
    
    Invitation to a Dark Sleep
    5 stars
    Dark
    Spellcaster/Effect
    ATK 1500 DEF 1800
    When this monster is summoned (excluding Special Summon), select
    1 of your opponent's monsters. As long as this card remains face-up
    on the field, the selected monster cannot attack.
    
    Jigen Bakudan
    2 stars
    Fire
    Pyro/Effect
    ATK 200 DEF 1000
    FLIP: After this card is flipped, offer it as a Tribute during
    your Standby Phase to destroy all monsters on your side of the
    field and inflict Direct Damage equal to half of the total ATK
    of the destroyed cards (excluding this monster) to your opponent's
    Life Points.
    
    Jinzo
    6 stars
    Dark
    Machine/Effect
    ATK 2400 DEF 1500
    As long as this card remains face-up on the field, all Trap Cards
    cannot be activated. The effects of all face-up Trap Cards are
    also negated.
    
    Jinzo #7
    2 stars
    Dark
    Machine/Effect
    ATK 500 DEF 400
    This monster may attack your opponent's Life Points directly.
    
    Jirai Gumo
    4 stars
    Earth
    Insect/Effect
    ATK 2200 DEF 100
    When you attack with this card, toss a coin and call it. If you
    call it right, attack normally. If you call it wrong, reduce your
    Life Points by half before attacking.
    
    Jowgen the Spiritualist
    3 stars
    Light
    Spellcaster/Effect
    ATK 200 DEF 1300
    Randomly discard 1 card from your hand to the Graveyard to
    destroy all Special Summoned monsters on the field. In addition,
    as long as this card remains face-up on the field, no monsters
    can be Special Summoned.
    
    Jowls of Dark Demise
    2 stars
    Water
    Fiend/Effect
    ATK 200 DEF 100
    FLIP: Take control of one monster on your opponent's side of
    the field until the end of the turn in which this card's effect
    is activated. When the controlled monster attacks, it may cause
    Direct Damage to your opponent's Life Points.
    
    Karate Man
    3 stars
    Earth
    Warrior/Effect
    ATK 1000 DEF 1000
    Once per turn, the original ATK of this card can be doubled.
    When this effect is applied, the card is immediately destroyed
    at the end of the turn.
    
    Kazejin
    7 stars
    Wind
    Spellcaster/Effect
    ATK 2400 DEF 2200
    Reduce the ATK of an opponent's monster attacking this card to 0.
    This effect can be used only once. The card's owner chooses when
    to activate this effect.
    
    King Tiger Wanghu
    4 stars
    Earth
    Beast/Effect
    ATK 1700 DEF 1000
    As long as this card remains face-up on the field, all monsters
    that have been Normal Summoned or Special Summoned (excluding
    Flip Summon) and have an ATK of 1400 or less will be automatically
    destroyed.
    
    Kiseitai
    2 stars
    Dark
    Fiend/Effect
    ATK 300 DEF 800
    When your opponent's monster attacks this card in face-down Defense
    Position, the attacking monster is equipped with this card (damage
    calculations are canceled). Treat this card as an Equip Spell Card.
    During each of your opponent's Standby Phases, increase your Life
    Points by half of the ATK of the monster equipped with this card.
    
    Kryuel
    4 stars
    Dark
    Fiend/Effect
    ATK 1000 DEF 1700
    When this card is sent to the Graveyard as a result of battle,
    toss a coin and call it. If you call it right, you can destroy
    one monster on your opponent's side of the field.
    
    Kuriboh
    1 star
    Dark
    Fiend/Effect
    ATK 300 DEF 200
    Discard this card from your hand to the Graveyard to make the
    damage inflicted to your Life Points by 1 opponent's monster 0.
    This effect must be activated during your opponent's Battle Phase.
    
    Kycoo the Ghost Destroyer
    4 stars
    Dark
    Spellcaster/Effect
    ATK 1800 DEF 700
    Each time this card inflicts battle damage to your opponent's
    Life Points, you can remove up to 2 cards in your opponent's
    Graveyard from play. In addition, as long as this card remains
    face-up on the field, your opponent cannot remove any cards in
    either Graveyard from play.
    
    Lady Assailant of Flames
    4 stars
    Fire
    Pyro/Effect
    ATK 1500 DEF 1000
    FLIP: Remove 3 cards from the top of your Deck from play to inflict
    800 points of Direct Damage to your opponent's Life Points.
    
    Lady Panther
    4 stars
    Earth
    Beast-Warrior/Effect
    ATK 1400 DEF 1300
    Offer this face-up card as a Tribute to return 1 of your monsters
    destroyed in battle during this turn to the top of your Deck.
    
    Larvae Moth
    2 stars
    Earth
    Insect/Effect
    ATK 500 DEF 400
    This monster can only be Special Summoned by offering "Petit
    Moth" as a Tribute on the 2nd of your turns after "Petit Moth"
    has been equipped with "Cocoon of Evolution".
    
    Lava Battleguard
    5 stars
    Earth
    Warrior/Effect
    ATK 1550 DEF 1800
    Increase the ATK of this card by 500 points for each face-up "Swamp
    Battleguard" on your side of the field.
    
    Leghul
    1 star
    Earth
    Insect/Effect
    ATK 300 DEF 350
    This monster may attack your opponent's Life Points directly.
    
    Little Chimera
    2 stars
    Fire
    Beast/Effect
    ATK 600 DEF 550
    As long as this card remains face-up on the field, increase the ATK
    of all FIRE monsters by 500 points and decrease the attack of all
    WATER monsters by 400 points.
    
    Machine King
    6 stars
    Earth
    Machine/Effect
    ATK 2200 DEF 2000
    Increase the ATK of this card by 100 points for each face-up
    Machine-Type monster on the field.
    
    Mad Sword Beast
    4 stars
    Earth
    Dinosaur/Effect
    ATK 1400 DEF 1200
    When this card attacks with an ATK that is higher than the DEF
    of your opponent's Defense Position monster, inflict the difference
    as Battle Damage to your opponent's Life Points.
    
    Magician of Faith
    1 star
    Light
    Spellcaster/Effect
    ATK 300 DEF 400
    FLIP: Select 1 Spell Card from your Graveyard and return it to
    your hand.
    
    Maiden of the Aqua
    4 stars
    Water
    Aqua/Effect
    ATK 700 DEF 2000
    As long as this card remains face-up on the field, the field
    becomes "Umi" (however there is no increase/decrease of ATK/DEF
    due to the effects of "Umi"). If there is an active Field Spell
    Card on the field, this effect is canceled.
    
    Maha Vailo
    4 stars
    Light
    Spellcaster/Effect
    ATK 1550 DEF 1400
    In addition to the effects of Equip Cards, the ATK of this monster
    is increased by 500 points for each card equipped to this monster.
    
    Man-Eater Bug
    2 stars
    Earth
    Insect/Effect
    ATK 450 DEF 600
    FLIP: Destroys 1 monster on the field (regardless of position).
    
    Marie the Fallen One
    5 stars
    Dark
    Fiend/Effect
    ATK 1700 DEF 1200
    As long as this card exists in your Graveyard, increase your Life
    Points by 200 points during each of your Standby Phases.
    
    Maryokutai
    3 stars
    Water
    Aqua/Effect
    ATK 900 DEF 900
    The effect of this card can only be applied during your opponent's
    turn. When your opponent activates a Spell Card, offer this face-up
    card as a Tribute to negate the activation of the Spell Card and
    destroy it.
    
    Mask of Darkness
    2 stars
    Dark
    Fiend/Effect
    ATK 900 DEF 400
    FLIP: Select 1 Trap Card from your Graveyard and return it to your
    hand.
    
    Masked Sorcerer
    4 stars
    Dark
    Spellcaster/Effect
    ATK 900 DEF 1400
    When you inflict damage to your opponent's Life Points with this
    card, draw 1 card from your Deck.
    
    Milus Radiant
    1 star
    Earth
    Beast/Effect
    ATK 300 DEF 250
    As long as this card remains face-up on the field, increase the
    ATK of all EARTH monsters by 500 points and decrease the ATK of
    all WIND monsters by 400 points.
    
    Minar
    3 stars
    Earth
    Insect/Effect
    ATK 850 DEF 750
    When this card is sent directly from your hand to the Graveyard
    by your opponent's card effect, inflict 1000 points of Direct
    Damage to your opponent's Life Points.
    
    Monster Eye
    1 star
    Dark
    Fiend/Effect
    ATK 250 DEF 350
    At the cost of 1000 Life Points, you can return "Polymerization"
    from the Graveyard to your hand.
    
    Morphing Jar
    2 stars
    Earth
    Rock/Effect
    ATK 700 DEF 600
    FLIP: Both you and your opponent discard all cards in your hands
    and draw 5 cards from your respective Decks.
    
    Morphing Jar #2
    3 stars
    Earth
    Rock/Effect
    ATK 800 DEF 700
    FLIP: Return all Monster Cards on the field to their respective
    Decks and shuffle them. You and your opponent then pick up cards
    until you both have the same number of Monster Cards (Level 4 or
    lower) that were returned to each Deck. Special Summon the monsters
    on the field in face-down Defense Position. Any other cards picked
    up are discarded to the Graveyard.
    
    Mother Grizzly
    4 stars
    Water
    Beast-Warrior/Effect
    ATK 1400 DEF 1000
    When this card is sent to the Graveyard as a result of battle,
    you may select 1 WATER monster with an ATK of 1500 or less from
    your Deck and Special Summon it to the field in face-up Attack
    Position (no Tribute is required for monsters of Level 5 or
    more). The Deck is then shuffled.
    
    Muka Muka
    2 stars
    Earth
    Rock/Effect
    ATK 600 DEF 300
    Increase the ATK and DEF of this card by 300 points for every
    card in your hand.
    
    Mushroom Man #2
    3 stars
    Earth
    Warrior/Effect
    ATK 1250 DEF 800
    A player controlling this monster loses 300 Life Points during
    each of his/her Standby Phases when this card is face-up on the
    field. Control of this card is shifted to your opponent by paying
    500 Life Points at your own End Phase.
    
    Mystical Sheep #1
    3 stars
    Earth
    Beast/Effect
    ATK 1150 DEF 900
    You can substitute this card for any 1 Fusion-Material Monster.
    You cannot substitute for any other Fusion-Material Monsters in
    the current Fusion.
    
    Mystic Lamp
    1 star
    Dark
    Spellcaster/Effect
    ATK 400 DEF 300
    This monster may attack your opponent's Life Points directly.
    
    Mystic Tomato
    4 stars
    Dark
    Plant/Effect
    ATK 1400 DEF 1100
    When this card is sent to the Graveyard as a result of battle,
    you may select 1 DARK monster with an ATK of 1500 or less from
    your Deck and Special Summon it to the field in face-up Attack
    Position (no Tribute is required for monsters of level 5 or more).
    The Deck is then shuffled.
    
    Needle Ball
    2 stars
    Dark
    Fiend/Effect
    ATK 750 DEF 700
    FLIP: You can inflict 1000 points of Direct Damage to your opponent's
    Life Points at the cost of 2000 of your own Life Points.
    
    Needle Worm
    2 stars
    Earth
    Insect/Effect
    ATK 750 DEF 600
    FLIP: Discard 5 cards from the top of your opponent's Deck to His/Her
    Graveyard.
    
    Newdoria
    4 stars
    Dark
    Fiend/Effect
    ATK 1200 DEF 800
    When this card is sent to the Graveyard as a result of battle, you
    may select a monster on the field and destroy it.
    
    Nightmare Horse
    2 stars
    Dark
    Zombie/Effect
    ATK 500 DEF 400
    This monster can cause Direct Damage to your opponent's Life Points,
    even if there is a monster on your opponent's side of the field.
    
    Nimble Momonga
    2 stars
    Earth
    Beast/Effect
    ATK 1000 DEF 100
    When this card is sent to the Graveyard as a result of battle, increase
    your Life Points by 1000 points. You can also take cards of the same
    name from your Deck and Special Summon them to the field in face-down
    Defense Position. The Deck is then shuffled.
    
    Nuvia the Wicked
    4 stars
    Dark
    Fiend/Effect
    ATK 2000 DEF 800
    If this monster is Summoned by a Normal Summon, it is destroyed.
    The ATK of this card is decreased by 200 points for each monster
    on your opponent's side of the field.
    
    Ooguchi
    1 star
    Water
    Aqua/Effect
    ATK 300 DEF 250
    This monster may attack your opponent's Life Points directly.
    
    Panther Warrior
    4 stars
    Earth
    Beast-Warrior/Effect
    ATK 2000 DEF 1600
    This card cannot attack unless you offer 1 of your monsters on the
    field as a Tribute.
    
    Parasite Paracide
    2 stars
    Earth
    Insect/Effect
    ATK 500 DEF 300
    FLIP: Put this card face-up in your opponent's Deck and shuffle it.
    When your opponent draws this card, it is immediately Special
    Summoned on your opponent's side of the field face-up in Defense
    Position and inflicts 1000 points of Direct Damage to your opponent's
    Life Points. From this point, all face-up Monster Cards on your
    opponent's side of the field are treated as Insect-Type monsters as
    long as this card remains face-up on the field.
    
    Patrol Robo
    3 stars
    Earth
    Machine/Effect
    ATK 1100 DEF 900
    During your Standby Phase, you can look at 1 face-down card that's
    been Set by your opponent as long as this card remains face-up on
    the field.
    
    Penguin Knight
    3 stars
    Water
    Aqua/Effect
    ATK 900 DEF 800
    When this card is sent directly from your Deck to the Graveyard by
    an opponent's card effect, combine your Graveyard cards with your
    own Deck, shuffle them and form a new deck.
    
    Penguin Soldier
    2 stars
    Water
    Aqua/Effect
    ATK 750 DEF 500
    FLIP: You can return up to 2 Monster Cards from the field to the
    owner's hand.
    
    Perfectly Ultimate Great Moth
    8 stars
    Earth
    Insect/Effect
    ATK 3500 DEF 3000
    This monster can only be Special Summoned by offering "Petit Moth"
    as a Tribute on the 6th of your turns after "Petit Moth" has been
    equipped with "Cocoon of Evolution".
    
    Poison Mummy
    4 stars
    Earth
    Zombie/Effect
    ATK 1000 DEF 1800
    FLIP: Causes 500 points of Direct Damage to your opponent's Life
    Points.
    
    Princess of Tsurugi
    3 stars
    Wind
    Warrior/Effect
    ATK 900 DEF 700
    FLIP: Inflicts 500 poiunts of Direct Damage to your opponent's Life
    Points for each Spell and Trap Card your opponent has on the field.
    
    Pyramid Turtle
    4 stars
    Earth
    Zombie/Effect
    ATK 1200 DEF 1400
    When this card is sent to the Graveyard as a result of battle, you
    may select one Zombie-Type monster with a DEF of 2000 or less from
    your Deck and Special Summon it to the field in face-up Attack or
    Defense Position (no Tribute is required for monsters of Level 5
    or more). The Deck should then be shuffled.
    
    Queen's Double
    1 star
    Earth
    Warrior/Effect
    ATK 350 DEF 300
    This monster may attack your opponent's Life Points directly.
    
    Rainbow Flower
    2 stars
    Earth
    Plant/Effect
    ATK 400 DEF 500
    This monster may attack your opponent's Life Points directly.
    
    Reaper of the Cards
    5 stars
    Dark
    Fiend/Effect
    ATK 1380 DEF 1930
    FLIP: Destroys 1 Trap Card on the field. If this card's target is
    face-down, flip it face-up. If the card is a Trap Card, it is
    destroyed. If not, it is returned to its face-down position. The
    flipped card is not activated.
    
    Red-Moon Baby
    3 stars
    Dark
    Zombie/Effect
    ATK 700 DEF 1000
    A monster destroyed by this card can be Special Summoned in face-up
    Attack or Defense Position at the end of the Battle Phase to your
    side of the field.
    
    Revival Jam
    4 stars
    Water
    Aqua/Effect
    ATK 1500 DEF 500
    When this card is sent to the Graveyard as a result of battle,
    you can Special Summon this card in face-up Defense Position
    at your next Standby Phase by paying 1000 Life Points. This
    must be declared when the monster is destroyed. You cannot
    change its position during the same turn it is Special Summoned
    in this way.
    
    Royal Keeper
    4 stars
    Earth
    Zombie/Effect
    ATK 1600 DEF 1700
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. After this card has been flipped
    face-up, its ATK and DEF are increased by 300 points until the
    end of the relevant turn.
    
    Sanga of the Thunder
    7 stars
    Light
    Thunder/Effect
    ATK 2600 DEF 2200
    Reduce the ATK of an opponent's monster attacking this card to 0.
    This effect can be used only once. The card's owner chooses when
    to activate this effect.
    
    Sangan
    3 stars
    Dark
    Fiend/Effect
    ATK 1000 DEF 600
    When this card is sent from the Graveyard, move 1 monster with
    an ATK of 1500 or less from your Deck to your hand. Your Deck
    is then shuffled.
    
    Sasuke Samurai
    2 stars
    Wind
    Warrior/Effect
    ATK 500 DEF 800
    When this monster attacks a face-down monster in Defense Position,
    damage calculation is not carried out and the monster is destroyed
    immediately without being flipped face-up.
    
    Senju of the Thousand Hands
    4 stars
    Light
    Fairy/Effect
    ATK 1400 DEF 1000
    When this card is summoned to the field (excluding Special Summon),
    you may move 1 Ritual Monster Card from your Deck to your hand. The
    Deck is then shuffled.
    
    Servant of Catabolism
    3 stars
    Light
    Aqua/Effect
    ATK 700 DEF 500
    This monster may cause Direct Damage to your opponent's Life Points.
    
    Shadow Ghoul
    5 stars
    Dark
    Zombie/Effect
    ATK 1600 DEF 1300
    Increase the ATK of this monster by 100 points for each monster
    in your own Graveyard.
    
    Shining Angel
    4 stars
    Light
    Fairy/Effect
    ATK 1400 DEF 800
    When this card is sent to the Graveyard as a result of battle,
    you can select 1 LIGHT monster with an ATK of 1500 or less from
    your Deck and Special Summon it to the field in face-up Attack
    Position (no Tribute is required for monsters of Level 5 or more).
    The Deck is then shuffled.
    
    Sinister Serpent
    1 star
    Water
    Reptile/Effect
    ATK 300 DEF 250
    During your Standby Phase, if a "Sinister Serpent" exists in your
    Graveyard, you can return the "Sinister Serpent" to your hand.
    
    Skelengel
    2 stars
    Light
    Fairy/Effect
    ATK 900 DEF 400
    FLIP: You can draw 1 card from your deck.
    
    Skull Knight #2
    3 stars
    Dark
    Fiend/Effect
    ATK 1000 DEF 1200
    If you Tribute Summon a Fiend-Type monster by offering this monster
    as a Tribute, you can Special Summon one "Skull Knight #2" from
    your Deck in face-up Attack or Defense Position. Your Deck should
    then be shuffled.
    
    Slate Warrior
    4 stars
    Wind
    Fiend/Effect
    ATK 1900 DEF 400
    FLIP: Increase the ATK/DEF of this card by 500 points. Any monster
    that destroys this card must decrease its ATK and DEF by 500 points.
    
    Sonic Bird
    4 stars
    Wind
    Winged Beast/Effect
    ATK 1400 DEF 1000
    When this card is summoned (excluding Special Summon), you may
    move 1 Ritual Spell Card from your Deck to your hand. The Deck
    is then shuffled.
    
    Soul of Purity and Light
    6 stars
    Light
    Fairy/Effect
    ATK 2000 DEF 1800
    This card can only be Special Summoned by removing 2 LIGHT monsters
    in your Graveyard from play. As long as this card remains face-up
    on the field, decrease the ATK of all monsters on your opponent's
    side of the field by 300 points during his/her Battle Phase.
    
    Spear Cretin
    2 stars
    Dark
    Fiend/Effect
    ATK 500 DEF 500
    FLIP: After this card is flipped, when it is sent to the Graveyard,
    both you and your opponent select 1 monster from your respective
    Graveyards and Special Summon it on the field in face-up Attack
    Position or face-down Defense Position (no Tribute is required
    for monsters of Level 5 or more).
    
    Spear Dragon
    4 stars
    Wind
    Dragon/Effect
    ATK 1900 DEF 0
    If the card attacks with an ATK that is higher than the DEF of
    your opponent's Defense Position monster, the difference is
    caused as Battle Damage to your opponent's Life Points. After
    this card has attacked it is changed to Defense Position at
    the end of the Damage Step.
    
    Spirit of Flames
    4 stars
    Fire
    Pyro/Effect
    ATK 1700 DEF 1000
    This card can only be Special Summoned by removing 1 FIRE monster
    from play. Increase the ATK of this monster by 300 points during
    your Battle Phase.
    
    Spirit of the Breeze
    3 stars
    Wind
    Fairy/Effect
    ATK 0 DEF 1800
    As long as this card remains on your side of the field in face-up
    Attack Position, increase your Life Points by 1000 points during
    each of your Standby Phases.
    
    Spirit Reaper
    3 stars
    Dark
    Zombie/Effect
    ATK 300 DEF 200
    This monster can never be destroyed as a result of battle, although
    damage calculation is carried out normally. However, when this card
    is specifically designated as a target of the effect of a Spell,
    Trao, or Effect Monster Card, it is immediately destroyed. When
    the Spirit Reaper causes Battle Damage to your opponent's Life
    Points, your opponent must select one card at random from their
    hand and send it to the Graveyard.
    
    Star Boy
    2 stars
    Water
    Aqua/Effect
    ATK 550 DEF 500
    As long as this card remains face-up on the field, increase the
    ATK of all WATER monsters by 500 points and decrease the ATK of
    all FIRE monsters by 400 points.
    
    Steel Scorpion
    1 star
    Earth
    Machine/Effect
    ATK 250 DEF 300
    A non Machine-Type Monster attacking "Steel Scorpion" will be
    destroyed at the End Phase of your opponent's 2nd turn after
    the attack.
    
    Suijin
    7 stars
    Water
    Aqua/Effect
    ATK 2500 DEF 2400
    Reduce the ATK of an opponent's monster attacking this card to 0.
    This effect can be used only once. The card's owner chooses when
    to activate this effect.
    
    Summoner of Illusions
    3 stars
    Light
    Spellcaster/Effect
    ATK 800 DEF 900
    FLIP: Offer 1 monster on your side of the field as a Tribute
    (excluding this monster). Special Summon 1 Fusion Monster Card
    from your Fusion Deck. The Fusion Monster is destroyed at the
    end of the turn this card is activated.
    
    Supply
    4 stars
    Earth
    Warrior/Effect
    ATK 1300 DEF 800
    FLIP: Return 2 Fusion-Material monsters that were sent to the
    Graveyard as a result of a Fusion Summon to your hand.
    
    Swallowtail Spike Lizard
    4 stars
    Water
    Reptile/Effect
    ATK 1900 DEF 700
    When this card is Normal Summoned, Flip Summoned, or Special
    Summoned, your Life Points are increased by 1000. If this card
    is destroyed and sent to the Graveyard, it causes 2000 points
    of Direct Damage to your Life Points.
    
    Swamp Battleguard
    5 stars
    Earth
    Warrior/Effect
    ATK 1800 DEF 1500
    Increase the ATK of this monster by 500 points for every face-up
    "Lava Battleguard" on your side of the field.
    
    Swarm of Locusts
    3 stars
    Dark
    Insect/Effect
    ATK 1000 DEF 500
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. When this card is Flip summoned, you
    can destroy one Spell or Trap Card on your opponent's side of the
    field.
    
    Swarm of Scarabs
    3 stars
    Dark
    Insect/Effect
    ATK 500 DEF 1000
    You can flip this card into face-down Defense Position once per
    turn during your Main Phase. When this card is Flip Summoned,
    you can destroy one monster on your opponent's side of the field.
    
    Sword Hunter
    7 stars
    Earth
    Warrior/Effect
    ATK 2450 DEF 1700
    A monster destroyed by this card becomes an Equip Spell Card.
    Equip "Sword Hunter" with the card to increase the ATK of this
    monster by 200 points. The equipped card remains on the field
    until this card is destroyed.
    
    Swordsman from a Foreign Land
    1 star
    Earth
    Warrior/Effect
    ATK 250 DEF 250
    A monster attacked by this card will be destroyed at the End Phase
    of the fifth turn after the attack.
    
    Tainted Wisdom
    3 stars
    Dark
    Fiend/Effect
    ATK 1250 DEF 800
    When this card is changed from Attack Position to Defense Position,
    shuffle your own deck.
    
    The Bistro Butcher
    4 stars
    Dark
    Fiend/Effect
    ATK 1800 DEF 1000
    When this card inflicts damage to your opponent, your opponent must
    draw 2 cards from his/her deck.
    
    The Fiend Megacyber
    6 stars
    Dark
    Warrior/Effect
    ATK 2200 DEF 1200
    If your opponent has 2 or more monsters than you have on the field,
    you can summon this card without offering any Tributes.
    
    The Forgiving Maiden
    4 stars
    Light
    Fairy/Effect
    ATK 850 DEF 2000
    Offer this face-up card as a Tribute to return 1 of your monsters
    destroyed in battle during this turn to your hand.
    
    The Immortal of Thunder
    4 stars
    Light
    Thunder/Effect
    ATK 1500 DEF 1300
    FLIP: You gain 3000 Life Point. After this card is flipped, you
    lose 5000 Life Points when it is sent from the field to the
    Graveyard.
    
    The Legendary Fisherman
    5 stars
    Water
    Warrior/Effect
    ATK 1850 DEF 1600
    When "Umi" is face-up on the field, this card is unaffected by
    any Spell Cards and cannot be attacked by your opponent's monsters.
    
    The Little Swordsman of Aile
    3 stars
    Water
    Warrior/Effect
    ATK 800 DEF 1300
    Offer 1 monster on your side of the field as a Tribute to increase
    this monster's ATK by 700 points until the end of the turn.
    
    The Rock Spirit
    4 stars
    Earth
    Rock/Effect
    ATK 1700 DEF 1000
    This monster can only be Special Summoned by removing 1 EARTH
    monster in your Graveyard from play. Increase the ATK of this
    monster by 300 points during your opponent's Battle Phase.
    
    The Unfriendly Amazon
    4 stars
    Earth
    Warrior/Effect
    ATK 2000 DEF 1000
    Offer 1 of your monsters on the field as a Tribute (excluding this
    monster) during each of your Standby Phases. If you cannot, this
    card is destroyed. Monsters used for a Tribute Summon or that are
    offered as Tributes due to other cards' effects are excluded.
    
    The Unhappy Maiden
    1 star
    Light
    Spellcaster/Effect
    ATK 0 DEF 100
    When this card is sent to the Graveyard as a result of battle,
    the Battle Phase for that turn ends immediately.
    
    The Wicked Worm Beast
    3 stars
    Earth
    Beast/Effect
    ATK 1400 DEF 700
    This card is returned to your hand at the end of your turn.
    
    Throwstone Unit
    4 stars
    Earth
    Warrior/Effect
    ATK 900 DEF 2000
    Offer one Warrior-Type monster on your side of the field as a
    Tribute to destroy one face-up monster on the field whose DEF
    is equal to or lower than the ATK of the Throwstone Unit.
    
    Thunder Dragon
    5 stars
    Light
    Thunder/Effect
    ATK 1600 DEF 1500
    Discard this card from your hand to the Graveyard to add up to
    2 "Thunder Dragon" cards from your Deck to your hand. Your Deck
    is then shuffled. This effect is activated only during a Main
    Phase.
    
    Thunder Nyan Nyan
    4 stars
    Light
    Thunder/Effect
    ATK 1900 DEF 800
    If there is a non-Light monster face-up on your side of the
    field, this card is immediately destroyed.
    
    Time Wizard
    2 stars
    Light
    Spellcaster/Effect
    ATK 500 DEF 400
    Toss a coin and call Heads or Tails. If you call it right, your
    opponent's monsters on the field are destroyed. If you call it
    wrong, your own monsters on the field are destroyed and you lose
    Life Points equal to half the total ATK of the destroyed monsters.
    This card can be used only during your own turn, once per turn.
    
    Tornado Bird
    4 stars
    Wind
    Winged Beast/Effect
    ATK 1100 DEF 1000
    FLIP: Return 2 Spell or Trap Cards on the field to the hands of
    their owner.
    
    Total Defense Shogun
    6 stars
    Dark
    Warrior/Effect
    ATK 1550 DEF 2500
    When this card is summoned (excluding Special Summon), it is placed
    on the field in Defense Position. This card can attack without being
    shifted to Attack Position. Damage results are calculated normally.
    
    Troop Dragon
    2 stars
    Wind
    Dragon/Effect
    ATK 700 DEF 800
    When this card is destroyed and sent to the Graveyard, you may
    select one "Troop Dragon" from your Deck and Special Summon it
    to the field in face-up Attack or Defense Position. The Deck
    should then be shuffled.
    
    UFO Turtle
    4 stars
    Fire
    Machine/Effect
    ATK 1400 DEF 1200
    When this card is sent to the Graveyard as a result of battle, you
    may select 1 FIRE monster with an ATK of 1500 or less from your
    Deck and Special Summon it to the field in face-up Attack Position
    (no Tribute is required for monsters of Level 5 or more). The Deck
    is then shuffled.
    
    Valkyrion the Magna Warrior
    8 stars
    Earth
    Rock/Effect
    ATK 3500 DEF 3850
    You may Special Summon this card by offering "Alpha The Magnet
    Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior"
    from your hand or the field as a Tribute. If "Alpha The Magnet
    Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior"
    are in the Graveyard, you can offer this card as a Tribute to
    Special Summon these 3 cards to the field.
    
    Versago the Destroyer
    3 stars
    Dark
    Fiend/Effect
    ATK 1100 DEF 900
    You can substitute this card for any 1 Fusion-Material Monster.
    You cannot substitute for any other Fusion-Material Monsters in
    the current fusion.
    
    Wall Shadow
    7 stars
    Dark
    Warrior/Effect
    ATK 1600 DEF 3000
    You cannot Normal Summon this monster. This card can only be Special
    Summoned by offering "Labyrinth Wall" equipped with "Spellal Labyrinth"
    as a Tribute. No other Tribute Monsters are necessary.
    
    Weather Report
    4 stars
    Water
    Aqua/Effect
    ATK 950 DEF 1500
    FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on
    the field. If "Swords of Revealing Light" is destroyed, you can perform
    your Battle Phase twice this turn (or your next turn, if activated
    during opponent's turn).
    
    White Magical Hat
    3 stars
    Light
    Spellcaster/Effect
    ATK 1000 DEF 700
    When this card inflicts damage to your opponent's Life Points, 1 card
    must be discarded randomly from your opponent's hand to the Graveyard.
    
    Witch of the Black Forest
    4 stars
    Dark
    Spellcaster/Effect
    ATK 1100 DEF 1200
    When this card is sent from the field to the Graveyard, move 1 monster
    with a DEF of 1500 or less from your Deck to your hand. Your Deck is
    then shuffled.
    
    Witch's Apprentice
    2 stars
    Dark
    Spellcaster/Effect
    ATK 550 DEF 500
    As long as this card remains face-up on the field, increase the ATK
    of all DARK monsters by 500 points and decrease the ATK of all LIGHT
    monsters by 400 points.
    
    Wodan the Resident of the Forest
    3 stars
    Earth
    Warrior/Effect
    ATK 900 DEF 1200
    Increase this card's ATK by 100 points for every Plant-Type monster
    that is face-up on the field.
    
    Yomi Ship
    3 stars
    Water
    Aqua/Effect
    ATK 800 DEF 1400
    When the Yomi Ship is sent to the Graveyard as a result of battle,
    you can destroy the monster by whom the Ship was destroyed.
    
    Zombyra the Dark
    4 stars
    Dark
    Warrior/Effect
    ATK 2100 DEF 500
    This card cannot attack a player directly. Each time this card
    destroys a monster in battle, decrease the ATK of this card by
    200 points.
    
    Zone Eater
    1 star
    Water
    Aqua/Effect
    ATK 250 DEF 200
    A monster attacked by this card will be destroyed at the End Phase
    of the fifth turn after the attack.
    
    
    
       ================================================================
      |IIIIc)                                           SPIRIT MONSTERS|
       ================================================================
    
    Dark Dust Spirit
    6 stars
    Earth
    Zombie/Spirit
    ATK 2200 DEF 1800
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to the owner's
    hand during the End Phase of the relevant turn. When this card
    is Normal Summoned, Flip Summoned or flipped face-up, all other
    face-up monsters on the field are destroyed.
    
    Fushi No Tori
    4 stars
    Fire
    Winged Beast/Spirit
    ATK 1200 DEF 0
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. If this card
    causes Battle Damage to your opponent's Life Points, your Life
    Points are increased by the same amount.
    
    Great Long Nose
    5 stars
    Dark
    Beast-Warrior/Spirit
    ATK 1900 DEF 1700
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. If this card
    causes Battle Damage to your opponent's Life Points, your opponent
    must skip their next Battle Phase.
    
    Hino-Kagu-Tsuchi
    8 stars
    Fire
    Pyro/Spirit
    ATK 2800 DEF 2900
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. If this card
    causes Battle Damage on your opponent's Life Points, your oponent
    must discard all cards in their hand during the next Draw Phase
    before they draw.
    
    Inaba White Rabbit
    3 stars
    Earth
    Beast/Spirit
    ATK 700 DEF 500
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. This monster causes
    Direct Damage to your opponent's Life Points.
    
    Susa Soldier
    4 stars
    Earth
    Thunder/Spirit
    ATK 2000 DEF 1600
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. When calculating
    damage, the final Battle Damage this card would normally cause
    to your opponent's Life Points is halved.
    
    Yamata Dragon
    7 stars
    Fire
    Dragon/Spirit
    ATK 2600 DEF 3100
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. If this card
    causes Battle Damage on your opponent's Life Points, you may
    draw cards from your Deck until you have five cards in your hand.
    
    Yata-Garasu
    2 stars
    Wind
    Fiend/Spirit
    ATK 200 DEF 100
    This card cannot be Special Summoned. It can be Normal Summoned,
    Flip Summoned or flipped face-up, and will return to its owner's
    hand during the End Phase of the relevant turn. If this card
    causes Battle Damage to your opponent's Life Points, your opponent
    must skip their next Draw Phase.
    
    
    
       ==============================================================
      |IIIId)                                           TOON MONSTERS|
       ==============================================================
    
    Blue-Eyes Toon Dragon
    8 stars
    Light
    Dragon/Toon
    ATK 3000 DEF 2500
    This card cannot be summoned unless "Toon World" is on the field.
    This card cannot attack in the same turn that it is summoned. Pay
    500 Life Points each time this monster attacks. When "Toon World"
    is destroyed, this card is also destroyed. If your opponent doesn't
    control a Toon monster on the field, this card may inflict Direct
    Damage to your opponent's Life Points. If a Toon monster is on your
    opponent's side of the field, your attacks must target the toon
    monster.
    
    Manga Ryu-Ran
    7 stars
    Fire
    Dragon/Toon
    ATK 2200 DEF 2600
    This card cannot be summoned unless "Toon World" is on the field.
    This card cannot attack in the same turn that it is summoned. Pay
    500 Life Points each time this monster attacks. When "Toon World"
    is destroyed, this card is also destroyed. If your opponent doesn't
    control a Toon monster on the field, this card may inflict Direct
    Damage to your opponent's Life Points. If a Toon monster is on your
    opponent's side of the field, your attacks must target the Toon
    Monster.
    
    Toon Mermaid
    4 stars
    Water
    Aqua/Toon
    ATK 1400 DEF 1500
    This card cannot be summoned unless "Toon World" is on the field.
    This card cannot attack in the same turn that it is summoned. Pay
    500 Life Points each time this monster attacks. When "Toon World"
    is destroyed, this card is also destroyed. If your opponent doesn't
    control a Toon monster on the field, this card may inflict Direct
    Damage to your opponent's Life Points. If a Toon monster is on your
    opponent's side of the field, your attacks must target the Toon
    monster.
    
    Toon Summoned Skull
    6 stars
    Dark
    Fiend/Toon
    ATK 2500 DEF 1200
    This card cannot be summoned unless "Toon World" is on the field.
    This card cannot attack in the same turn that it is summoned. Pay
    500 Life Points each time this monster attacks. When "Toon World"
    is destroyed, this card is also destroyed. If your opponent doesn't
    control a Toon monster on the field, this card may inflict Direct
    Damage to your opponent's Life Points. If a Toon monster is on your
    opponent's side of the field, your attacks must target the Toon
    monster.
    
    
    
       ================================================================
      |IIIIe)                                           FUSION MONSTERS|
       ================================================================
    
    Alligator's Sword Dragon
    5 stars
    Wind
    Dragon/Fusion/Effect
    ATK 1700 DEF 1500
    "Baby Dragon" + "Alligator's Sword". You can inflict Direct
    Damage to your opponent's Life Points with this card if the
    only Attributes of Monster Cards on your opponent's side of
    the field are EARTH, WATER, or FIRE.
    
    Amphibious Bugroth
    5 stars
    Water
    Aqua/Fusion
    ATK 1850 DEF 1300
    Ground Attacker Bugroth + Guardian of the Sea
    
    Aqua Dragon
    6 stars
    Water
    Sea Serpent/Fusion
    ATK 2250 DEF 1900
    Fairy Dragon + Amazon of the Seas + Zone Eater
    
    Barox
    5 stars
    Dark
    Fiend/Fusion
    ATK 1380 DEF 1530
    Frenzied Panda + Ryu-Kishin
    
    Bickuribox
    7 stars
    Dark
    Fiend/Fusion
    ATK 2300 DEF 2000
    "Crass Clown" + "Dream Clown"
    
    Black Skull Dragon
    9 stars
    Dark
    Dragon/Fusion
    ATK 3200 DEF 2500
    "Summoned Skull" + "Red-Eyes B. Dragon"
    
    Blue-Eyes Ultimate Dragon
    12 stars
    Light
    Dragon/Fusion
    ATK 4500 DEF 3800
    Blue-Eyes White Dragon + Blue-Eyes White Dragon +
    Blue-Eyes White Dragon
    
    Bracchio-raidus
    6 stars
    Water
    Dinosaur/Fusion
    ATK 2200 DEF 2000
    Two-Headed King Rex + Crawling Dragon #2
    
    Charubin the Fire Knight
    3 stars
    Fire
    Pyro/Fusion
    ATK 1100 DEF 800
    "Monster Egg" + "Hinotama Soul"
    
    Crimson Sunbird
    6 stars
    Fire
    Winged Beast/Fusion
    ATK 2300 DEF 1800
    Faith Bird + Skull Red Bird
    
    Cyber Saurus
    5 stars
    Earth
    Machine/Fusion
    ATK 1800 DEF 1400
    "Blast Juggler" + "Two-Headed King Rex"
    
    Darkfire Dragon
    4 stars
    Dark
    Dragon/Fusion
    ATK 1500 DEF 1250
    "Firegrass" + "Petit Dragon"
    
    Deepsea Shark
    5 stars
    Water
    Fish/Fusion
    ATK 1900 DEF 1600
    "Bottom Dweller" + "Tongyo"
    
    Dragoness the Wicked Knight
    3 stars
    Wind
    Warrior/Fusion
    ATK 1200 DEF 900
    "Armaill" + "One-Eyed Shield Dragon"
    
    Empress Judge
    6 stars
    Earth
    Warrior/Fusion
    ATK 2100 DEF 1700
    "Queen's Double" + "Hibikime"
    
    Flame Ghost
    3 stars
    Dark
    Zombie/Fusion
    ATK 1000 DEF 800
    "Skull Servant" + "Dissolverock"
    
    Flame Swordsman
    5 stars
    Fire
    Warrior/Fusion
    ATK 1800 DEF 1600
    "Flame Manipulator" + "Masaki the Legendary Swordsman"
    
    Flower Wolf
    5 stars
    Earth
    Beast/Fusion
    ATK 1800 DEF 1400
    "Silver Fang" + "Darkworld Thorns"
    
    Fusionist
    3 stars
    Earth
    Beast/Fusion
    ATK 900 DEF 700
    "Petit Angel" + "Mystical Sheep #2"
    
    Gaia the Dragon Champion
    7 stars
    Wind
    Dragon/Fusion
    ATK 2600 DEF 2100
    "Gaia the Fierce Knight" + "Curse of Dragon"
    
    Giltia the D. Knight
    5 stars
    Light
    Warrior/Fusion
    ATK 1850 DEF 1500
    "Guardian of the Labyrinth" + "Protector of the Throne"
    
    Great Mammoth of Goldfine
    6 stars
    Dark
    Zombie/Fusion
    ATK 2200 DEF 1800
    The Snake Hair + Dragon Zombie
    
    Humanoid Worm Drake
    7 stars
    Water
    Aqua/Fusion
    ATK 2200 DEF 2000
    "Worm Drake" + "Humanoid Slime"
    
    Kaiser Dragon
    7 stars
    Light
    Dragon/Fusion
    ATK 2300 DEF 2000
    Winged Dragon, Guardian of the Fortress #1 + Fairy Dragon
    
    Kaminari Attack
    5 stars
    Wind
    Thunder/Fusion
    ATK 1900 DEF 1400
    "Ocubeam" + "Mega Thunderball"
    
    Kamionwizard
    4 stars
    Dark
    Spellcaster/Fusion
    Mystical Elf + Curtain of the Dark Ones
    
    Karbonala Warrior
    4 stars
    Earth
    Warrior/Fusion
    ATK 1500 DEF 1200
    "M-Warrior #1" + "M-Warrior #2"
    
    Kwagar Hercules
    6 stars
    Earth
    Insect/Fusion
    ATK 1900 DEF 1700
    "Kuwagata Alpha" + "Hercules Beetle"
    
    Labyrinth Tank
    7 stars
    Dark
    Machine/Fusion
    ATK 2400 DEF 2400
    "Giga-Tech Wolf" + "Cannon Soldier"
    
    Man-eating Black Shark
    5 stars
    Water
    Fish/Fusion
    ATK 2100 DEF 1300
    Sea Kamen + Gruesome Goo + Amazon of the Seas
    
    Marine Beast
    5 stars
    Water
    Fish/Fusion
    ATK 1700 DEF 1600
    Water Spellian + Behegon
    
    Mavelus
    4 stars
    Wind
    Winged Beast/Fusion
    ATK 1300 DEF 900
    Tyhone + Wings of Wicked Flame
    
    Metal Dragon
    6 stars
    Wind
    Machine/Fusion
    ATK 1850 DEF 1700
    "Steel Ogre Grotto #1" + "Lesser Dragon"
    
    Meteor B. Dragon
    8 stars
    Fire
    Dragon/Fusion
    ATK 3500 DEF 2000
    Red-Eyes B. Dragon + Meteor Dragon
    
    Musician King
    5 stars
    Light
    Spellcaster/Fusion
    "Witch of the Black Forest" + "Lady of Faith"
    
    Mystical Sand
    6 stars
    Earth
    Rock/Fusion
    ATK 2100 DEF 1700
    Giant Soldier of Stone + Ancient Elf
    
    Pragtical
    5 stars
    Earth
    Dinosaur/Fusion
    ATK 1900 DEF 1500
    Trakadon + Flame Viper
    
    Punished Eagle
    6 stars
    Wing
    Winged Beast/Fusion
    ATK 2100 DEF 1800
    "Blue-Winged Crown" + "Niwatori"
    
    Rabid Horseman
    6 stars
    Earth
    Beast-Warrior/Fusion
    ATK 2000 DEF 1700
    "Battle Ox" + "Mystic Horseman"
    
    Rare Fish
    4 stars
    Water
    Fish/Fusion
    ATK 1500 DEF 1200
    Fusionist + Enchanting Mermaid
    
    Reaper on the Nightmare
    5 stars
    Dark
    Zombie/Fusion/Effect
    ATK 800 DEF 600
    "Spirit Reaper" + "Nightmare Horse". This monster can never
    be destroyed as a result of battle, although damage calculation
    is carried out normally. However, when this card is specifically
    designated as a target of the effect of a Spell, Trap, or Effect
    Monster Card, it is immediately destroyed. This monster can cause
    Direct Damage to your opponent's Life Points, even if there is a
    monster on your opponent's side of the field. When this card
    causes Battle Damage to your opponent's Life Points, your opponent
    must select a card at random from their hand and send it to the
    Graveyard.
    
    Roaring Ocean Snake
    6 stars
    Water
    Aqua/Fusion
    ATK 2100 DEF 1800
    "Mystic Lamp" + "Hyosube"
    
    Rose Spectre of Dunn
    6 stars
    Dark
    Plant/Fusion
    ATK 2000 DEF 1800
    Feral Imp + Snakeyashi
    
    Soul Hunter
    6 stars
    Dark
    Fiend/Fusion
    ATK 2200 DEF 1800
    Lord of the Lamp + Invader from Another Dimension
    
    Skelgon
    6 stars
    Dark
    Zombie/Fusion
    ATK 1700 DEF 1900
    The Snake Hair + Blackland Fire Dragon
    
    Skullbird
    6 stars
    Wind
    Winged Beast/Fusion
    ATK 1900 DEF 1700
    Takuhee + Temple of Skulls
    
    Skull Knight
    7 stars
    Dark
    Spellcaster/Fusion
    ATK 2650 DEF 2250
    "Tainted Wisdom" + "Ancient Brain"
    
    St. Joan
    7 stars
    Light
    Fairy/Fusion
    ATK 2800 DEF 2000
    "The Forgiving Maiden" + "Marie the Fallen One"
    
    The Last Warrior from Another Planet
    7 stars
    Earth
    Warrior/Fusion/Effect
    ATK 2350 DEF 2300
    "Zombyra the Dark" + "Maryokutai". When this card is Special
    Summoned, destroy all monsters on your side of the field except
    this card. As long as this card remains face-up on the field,
    both players cannot Summon (including Flip Summon or Special
    Summon) any monster.
    
    Thousand Dragon
    7 stars
    Wind
    Dragon/Fusion
    ATK 2400 DEF 2000
    "Time Wizard" + "Baby Dragon"
    
    Thousand-Eyes Restrict
    1 star
    Dark
    Spellcaster/Fusion/Effect
    ATK 0 DEF 0
    "Relinquished" + "Thousand-Eyes Idol". As long as this card
    remains face-up on the field, other monsters cannot change
    their positions or attack. This monster can take on the ATK
    and DEF of 1 opponent's monster on the field (a face-down
    monster results in an ATK and DEF of 0). Treat the selected
    monster as an Equip Spell Card and use it to equip "Thousand-
    Eyes Restrict". You may use this effect only once per turn and
    can equip "Thousand-Eyes Restrict" with only 1 monster at a
    time.
    
    Twin-Headed Thunder Dragon
    7 stars
    Light
    Thunder/Fusion
    ATK 2800 DEF 2100
    "Thunder Dragon" + "Thunder Dragon"
    
    Vermillion Sparrow
    5 stars
    Fire
    Pyro/Fusion
    ATK 1900 DEF 1500
    Rhaimundos of the Red Sword + Fireyarou
    
    Warrior of Tradition
    6 stars
    Earth
    Warrior/Fusion
    ATK 1900 DEF 1700
    "Sonic Maid" + "Beautiful Headhuntress"
    
    Zombie Warrior
    3 stars
    Dark
    Zombie/Fusion
    ATK 1200 DEF 900
    Skull Servant + Battle Warrior
    
    
    
       ================================================================
      |IIIIf)                                           RITUAL MONSTERS|
       ================================================================
    
    Black Luster Soldier
    8 stars
    Earth
    Warrior/Ritual
    ATK 3000 DEF 2500
    This monster is summoned with the Ritual Spell Card, "Black
    Luster Ritual". You must also offer monsters whose total
    Level stars equal 8 or more from the field or your hand as
    a Tribute.
    
    Chakra
    7 stars
    Dark
    Fiend/Ritual
    ATK 2450 DEF 2000
    This monster is summoned with the Ritual Spell Card,
    Resurrection of Chakra". You must also offer monsters whose
    total Level stars equal 7 or more as a Tribute from the field
    or your hand.
    
    Crab Turtle
    8 stars
    Water
    Aqua/Ritual
    ATK 2550 DEF 2500
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Turtle Oath". You must also offer monsters whose total
    Level Stars equal 8 or more as a Tribute from the field or your
    hand.
    
    Dokurorider
    6 stars
    Dark
    Zombie/Ritual
    ATK 1900 DEF 1850
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Revival of Dokurorider". You must also offer monsters
    whose total Level Stars equal 6 or more as a Tribute from the
    field or your hand.
    
    Fiend's Mirror
    6 stars
    Dark
    Fiend/Ritual
    ATK 2100 DEF 1800
    This monster is summoned with the Ritual Spell Card, "Beastly
    Mirror Ritual". You must also offer monsters whose total Level
    stars equal 6 or more as a Tribute from the field or your hand.
    
    Fortress Whale
    7 stars
    Water
    Fish/Ritual
    ATK 2350 DEF 2150
    This monster is summoned with the Ritual Spell Card, "Fortress
    Whale's Oath". You must also offer monsters whose total Level
    stars equal 7 or more as a Tribute from the field or your hand.
    
    Garma Sword
    7 stars
    Dark
    Warrior/Ritual
    ATK 2550 DEF 2150
    This monster is summoned with the Ritual Spell Card, "Garna
    Sword Oath". You must also offer monsters whose total Level
    stars equal 7 or more as a Tribute from the field or your hand.
    
    Hungry Burger
    6 stars
    Dark
    Warrior/Ritual
    ATK 2000 DEF 1850
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Hamburger Recipe". You must also offer monsters whose
    total Level Stars equal 6 or more as a Tribute from the field
    or your hand.
    
    Javelin Beetle
    8 stars
    Earth
    Insect/Ritual
    ATK 2450 DEF 2550
    This monster is summoned with the Ritual Spell Card, "Javelin
    Beetle Pact". You must also offer monsters whose total Level
    stars equal 8 or more from the field or your hand as a Tribute.
    
    Magician of Black Chaos
    8 stars
    Dark
    Spellcaster/Ritual
    ATK 2800 DEF 2600
    This monster is summoned with the Ritual Spell Card, "Dark Spell
    Ritual". You must also offer monsters whose total Level stars
    equal 8 or more from the field or your hand as a Tribute.
    
    Performance of Sword
    6 stars
    Earth
    Warrior/Ritual
    ATK 1950 DEF 1850
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Commencement Dance". You must also offer monsters whose
    total Level Stars equal 6 or more as a Tribute from the field
    or your hand.
    
    Relinquished
    1 star
    Dark
    Spellcaster/Ritual/Effect
    ATK 0 DEF 0
    This monster can take on the ATK and DEF of 1 opponent's monster
    on the field (a face-down monster results in an ATK and DEF of
    0). Treat the selected monster as an Equip Spell Card and use
    it to equip "Relinquished". You may use this effect only once
    per turn and can equip "Relinquished" with only 1 monster at
    a time. When your opponent's monster attacks this monster with
    an ATK higher than "Relinquished", the equipped monster is
    destroyed instead of "Relinquished". Any Life Point damage you
    receive from the attacking monster when "Relinquished" is
    equipped is also inflicted on your opponent.
    
    Skull Guardian
    7 stars
    Light
    Warrior/Ritual
    ATK 2050 DEF 2500
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Novox's Prayer". You must also offer monsters whose total
    Level Stars equal 7 or more as a Tribute from the field or your
    hand.
    
    Super War-Lion
    7 stars
    Earth
    Beast/Ritual
    ATK 2300 DEF 2100
    This monster is summoned with the Ritual Spell Card, "War-Lion
    Ritual". You must also offer monsters whose total Level stars
    equal 7 or more from the field or your hand as a Tribute.
    
    The Masked Beast
    8 stars
    Dark
    Fiend/Ritual
    ATK 3200 DEF 1800
    This monster can only be Ritual Summoned with the Ritual Spell
    Card, "Curse of the Masked Beast". You must also offer monsters
    whose total Level Stars equal 8 or more as a Tribute from the
    field or your hand.
    
    Zera the Mant
    8 stars
    Dark
    Fiend/Ritual
    ATK 2800 DEF 2300
    This monster is summoned with the Ritual Spell Card, "Zera Ritual".
    You must also offer monsters whose total Level stars equal 7 or
    more from the field or your hand as a Tribute.
    
    
    
    
      ==============================================================
     |V)                                           MAGIC/SPELL CARDS|
      ==============================================================
    
     Below is a simple legend on how to read and understand each
    card:
    
    Magic Card Name
    Type of Magic Card
    Card Description
    
     Note that I have split the magic cards into their respective
    categories so that you have an easier reading.
    
    
    
       =========================================================
      |Va)                                          NORMAL MAGIC|
       =========================================================
    
    Ancient Telescope
    Normal
    See the top 5 cards of your opponent's Deck. Return the
    cards to the Deck in the same order.
    
    A Wingbeat of Giant Dragon
    Normal
    Returns one face-up Level 5 or higher Dragon-Type monster
    on your side of the field to its owner's hand and destroys
    all Spell and Trap Cards in the Spell & Trap Card Zone.
    
    Block Attack
    Normal
    Select 1 of your opponent's monsters and shift it to
    Defense Position.
    
    Blue Medicine
    Normal
    Increase both your and your opponent's Life Points by
    400 points.
    
    Book of Taiyou
    Normal
    Flip one face-down monster on the field into face-up
    Attack Position.
    
    Breath of Light
    Normal
    Destroys all Rock-Type monsters on the field.
    
    Card Destruction
    Normal
    Both players must discard their entire hands and draw the
    same number of cards that they discarded from their respective
    Decks.
    
    Change of Heart
    Normal
    Select and control 1 opposing monster (regardless of position)
    on the field until the end of your turn.
    
    Chosen One
    Normal
    Select 1 Monster Card and 2 non-Monster Cards from your hand.
    Your opponent randomly selects 1 of the 3 cards. If it is the
    Monster Card, it is immediately Special Summoned in face-up
    Attack or Defense Position and the remaining 2 cards are sent
    to the Graveyard. If it is not a Monster Card, all 3 cards are
    sent to the Graveyard.
    
    Cold Wave
    Normal
    This card can only be activated at the start of Main Phase 1.
    Until your next turn, neither you nor your opponent can play
    or Set any Spell or Trap cards.
    
    Confiscation
    Normal
    Pay 1000 Life Points to look at your opponent's hand. Select 1
    card and discard it to the Graveyard.
    
    Curse of Fiend
    Normal
    Changes the battle positions of all Attack Position monsters
    on the field to Defense Position and vice-versa. These positions
    cannot be changed during the turn this card is activated except
    by the effect of a Spell, Trap or Effect Monster Card. You can
    activate this card only during your Standby Phase.
    
    Dark Hole
    Normal
    Destroys all monsters on the field.
    
    Darkness Approaches
    Normal
    Discard 2 cards from your hand. Select 1 face-up monster and
    flip it face-down, but do not change its battle position.
    
    Dark-Piercing Light
    Normal
    Flip all of your opponent's face-down Monster Cards on the
    field face-up. The effect of the monsters will activate at
    this time.
    
    Delinquent Duo
    Normal
    Pay 1000 Life Points. Randomly select and discard 1 card from
    your opponent's hand. Your opponent then selects and discards
    another card from his/her hand.
    
    De-Spell
    Normal
    Destroys 1 Spell Card on the field. If this card's target is
    face-down, flip it face-up. If the card is a Spell Card, it
    is destroyed. If not, it is returned to its face-down position.
    The flipped card is not activated.
    
    Dian Keto the Cure Master
    Normal
    Increases your Life Points by 1000 points.
    
    Double Snare
    Normal
    Select 1 face-up card on the field that has the effect that
    negates Trap Cards' effects and destroy it.
    
    Dragon's Gunfire
    Normal
    You can activate this card only when you have a face-up
    Dragon-Type monster on your side of the field. Select one
    of the following effects: 1) Cause 800 points of Direct
    Damage to your opponent's Life Points. 2) Destroy 1 face-up
    monster with a DEF of 800 points or less.
    
    Elegant Egotist
    Normal
    When there are 1 or more "Harpie Lady" cards on the field,
    you can Special Summon 1 "Harpie Lady" or "Harpie Lady
    Sisters" card from your hand or your Deck.
    
    Eradicating Aerosol
    Normal
    Destroys all Insect-Type monsters on the field.
    
    Eternal Draught
    Normal
    Destroys all Fish-Type monsters on the field.
    
    Eternal Rest
    Normal
    Destroys all monsters equipped with Equip Cards.
    
    Exchange
    Normal
    Both players show their hands to each other. You both select
    1 card from each other's hand and add it to your own. When
    sent to the Graveyard, the cards are placed in the Graveyard
    of the original owner.
    
    Exile of the Wicked
    Normal
    Destroys all face-up Fiend-Type monsters on the field.
    
    Final Destiny
    Normal
    Discard 5 cards from your hand to destroy all the cards on
    the field.
    
    Final Flame
    Normal
    Inflicts 600 points of your Direct Damage to your opponent's
    Life Points.
    
    Fissure
    Normal
    Destroys 1 opponent's face-up monster with the lowest ATK.
    
    Fusion Sage
    Normal
    Take 1 "Polymerization" from your Deck and add it your hand.
    The Deck is then shuffled.
    
    Giant Trunade
    Normal
    Returns all Spell and Trap Cards on the field to the respective
    owner's hands.
    
    Goblin's Secret Remedy
    Normal
    Increases a selected player's Life Points by 600 points.
    
    Graceful Charity
    Normal
    Draw 3 cards from your Deck, then discard any 2 cards from
    your hand.
    
    Gravedigger Ghoul
    Normal
    Select 2 Monster Cards from your opponent's Graveyard. These
    Monster Cards are removed from play for the remainder of the
    Duel.
    
    Harpie's Feather Duster
    Normal
    Destroys all of your opponent's Spell and Trap Cards on the
    field.
    
    Heavy Storm
    Normal
    Destroys all Spell and Trap Cards on the field.
    
    Hieroglyph Lithograph
    Normal
    You must pay 1000 of your own Life Points. During the current
    Duel, the number of cards you may hold in your hand during
    your End Phase changes to seven.
    
    Hinotama
    Normal
    Inflicts 500 points of Direct Damage to your opponent's Life
    Points.
    
    Insect Imitation
    Normal
    Offer1 monster on your side of the field as a Tribute. Select
    1 Insect-Type monster from your Deck that is 1 Level higher
    than the Tribute monster and Special Summon it on the field in
    face-up Attack Position or face-down Defense Position. The
    Deck is then shuffled.
    
    Last Day of Witch
    Normal
    Destroys all face-up Spellcaster-Type monsters on the field.
    
    Metamorphosis
    Normal
    Offer one monster from your side of the field as a Tribute to
    Special Summon a Fusion Monster of the same Level in face-up
    Attack or Defense Position from your Fusion Deck. Monsters
    used for a Tribute Summon or offered as Tributes due to other
    card's effects cannot be offered.
    
    Miracle Dig
    Normal
    If there are 5 or more of your monsters that have been removed
    from play in the current Duel, return 3 of them to the Graveyard.
    
    Monster Reborn
    Normal
    Select 1 Monster Card from either your opponent's or your own
    Graveyard and place it on the field under your control in
    Attack or Defense Position (face-up). This is considered a
    Special Summon.
    
    Mooyan Curry
    Normal
    Increases your Life Points by 200 points.
    
    Nobleman of Crossout
    Normal
    Destroy 1 face-down Monster Card and remove it from play. If
    the monster destroyed has a Flip Effect, both players must
    remove all MOnster Cards of the same name from their respective
    Decks and remove them from play. The Decks are then shuffled.
    
    Nobleman of Extermination
    Normal
    Destroy 1 face-down Spell or Trap Card and remove it from play.
    If the card is a Trap Card, both players must remove all Trap
    Cards of the same name from their respective Decks and remove
    them from play. The Decks are then shuffled.
    
    Ookazi
    Normal
    Decreases your opponent's Life Points by 800 points.
    
    Painful Choice
    Normal
    Select 5 cards from your Deck and show them to your opponent.
    Your opponent must select 1 card that will be added to your hand.
    Discard the remaining cards to the Graveyard.
    
    Polymerization
    Normal
    Fuses 2 or more Fusion-Material Monsters to form a new Fusion
    Monster.
    
    Pot of Greed
    Normal
    Draw 2 cards from your Deck.
    
    Raigeki
    Normal
    Destroys all of your opponent's monsters on the field.
    
    Raimei
    Normal
    Decrease your opponent's Life Points by 300 points.
    
    Rain of Mercy
    Normal
    Increases the Life Points of both players by 1000 points.
    
    Red Medicine
    Normal
    Increases your Life Points by 500 points.
    
    Reinforcement of the Army
    Normal
    Move one Level 4 or lower Warrior-Type monster from your Deck
    to your hand. Your Deck should then be shuffled.
    
    Remove Trap
    Normal
    Destroys 1 face-up Trap Card on the field.
    
    Restructer Revolution
    Normal
    Inflict 200 points of damage to your opponent's Life Points
    for each card in your opponent's hand.
    
    Return of the Doomed
    Normal
    Discard 1 Monster Card from your hand to the Graveyard. Return
    1 of your monsters that is sent to your Graveyard during this
    turn as a result of battle to your hand at the end of this turn.
    
    Reversal Quiz
    Normal
    Send all cards in your hand and on your side of the field to the
    Graveyard. Call out the type of card (Monster, Spell, or Trap)
    on top of your Deck. If you guess correctly, exchange current
    Life Point totals with your opponent.
    
    Riryoku
    Normal
    During your turn, you can reduce the ATK of 1 monster by half
    and add that amount to the ATK of another monster on the field.
    
    Seal of the Ancients
    Normal
    At the cost of 1000 of your own Life Points, flip all of your
    opponent's face-down cards face-up. After seeing the cards,
    return them to their original positions (card effects are not
    activated).
    
    Share the Pain
    Normal
    Offer 1 monster on your side of the field as a Tribute. Your
    opponent must select 1 monster on his/her side of the field
    and offer it as a Tribute.
    
    Shield & Sword
    Normal
    For 1 turn, each face-up monster's original ATK becomes their
    original DEF and vice-versa. Any additions and subtractions
    to ATK and/or DEF due to card effects are applied to the new
    ATK and DEF. Monsters summoned after this card's activation
    are excluded.
    
    Sparks
    Normal
    Inflicts 200 points of Direct Damage to your opponent's Life Points.
    
    Spirit Elimination
    Normal
    When monsters in the Graveyard are removed from play, remove
    monsters on your side of the field from play as substitutes.
    This card remains active until the end of the turn that it is
    activated. The substitutes remain removed from play.
    
    Stain Storm
    Normal
    Destroys all Machine-Type monsters on the field.
    
    Stamping Destruction
    Normal
    You can activate this card only when you have a face-up Dragon-
    Type monster on your side of the field. Destroy one Spell or
    Trap Card on the field to cause 500 points of Direct Damage
    to the destroyed card's controller.
    
    Stop Defense
    Normal
    Select 1 of your opponent's monsters and switch it to Attack
    Position. If the card is face-down, flip it face-up. If the
    card has a flip effect, it is activated immediately.
    
    Soul of the Pure
    Normal
    Increases your Life Points by 800 points.
    
    Soul Release
    Normal
    Select up to 5 cards from either you or your opponent's
    Graveyard and remove them from the current Duel.
    
    Spiritualism
    Normal
    Return 1 Spell or Trap Card on your opponent's side of the field
    to his/her hand. This card's activation and effect cannot be
    negated by any other card.
    
    Swords of Revealing Light
    Normal
    Counting from your opponent's turn, none of your opponent's
    monsters can attack for 3 turns of his/her own. When this card
    is activated, opponent's face-down monsters at that time are
    turned face-up, but remain in Defense Position. Any effects
    the monsters may have are immediately activated.
    
    The Cheerful Coffin
    Normal
    You can discard up to 3 Monster Cards from your hand to the
    Graveyard.
    
    The Forceful Sentry
    Normal
    Look at your opponent's hand, then select 1 card and return it
    to his/her Deck. The Deck is then shuffled.
    
    The Inexperienced Spy
    Normal
    Select and see 1 card in your opponent's hand.
    
    The Shallow Grave
    Normal
    Each player takes 1 Monster Card from his/her respective
    Graveyard and Special Summons them on the field in face-down
    Defense Position.
    
    The Warrior Returning Alive
    Normal
    You may select a Warrior-Type monster from the Graveyard and
    return it to your hand.
    
    Thousand Knives
    Normal
    If you have "Dark Spellian" face-up on your side of the field,
    you can destroy 1 of your opponent's monsters.
    
    Tremendous Fire
    Normal
    Inflicts 1000 points of Direct Damage to your opponent's Life
    Points and 500 points of Direct Damage to your Life Points.
    
    Tribute to the Doomed
    Normal
    Discard 1 card from your hand to the Graveyard to destroy
    1 Monster Card on the field (regardless of its position).
    
    Upstart Goblin
    Normal
    Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
    
    Warrior Elimination
    Normal
    Destroys all Warrior-Type monsters on the field.
    
    
    
       ==============================================================
      |Vb)                                           CONTINUOUS MAGIC|
       ==============================================================
    
    Banner of Courage
    Continuous
    During your Battle Phase only, the ATK of all monsters on
    your side of the field is increased by 200 points.
    
    Burning Land
    Continuous
    Destroys all Field Spell Cards on the field. In addition,
    both players take 500 points of Direct Damage during each
    of their respective Standby Phases.
    
    Call of the Mummy
    Continuous
    If there is no monster on your side of the field, you can
    Special Summon a Zombie-Type monster from your hand. This
    card's effect may be used once per turn.
    
    Card of Safe Return
    Continuous
    When a monster is Special Summoned to the field from your
    Graveyard, you can draw 1 card from your Deck.
    
    Chain Energy
    Continuous
    As long as this card remains face-up on the field, both you
    and your opponent must pay 500 Life Points per card to play
    or Set cards from your respective hands.
    
    Dark Room of Nightmare
    Continuous
    An extra 300 points of Direct Damage is taken from your opponent
    each time you cause damage other than Battle Damage to your
    opponent's Life Points. This card's effect is not valid with
    the effects of "Dark Room of Nightmare".
    
    Dark Snake Syndrome
    Continuous
    Direct Damage is caused to your and your opponent's Life Points
    during each of your Standby Phases. The first time, damage is
    200 points and this is doubled for each subsequent Standby Phase.
    
    Gravekeeper's Servant
    Continuous
    Each time your opponent attacks with a monster, the opponent
    must send 1 card from the top of his/her Deck to the Graveyard.
    
    Infinite Cards
    Continuous
    As long as this card remains face-up on the field, there is
    no limit to the number of cards in both players' hands.
    
    Insect Barrier
    Continuous
    Your opponent's Insect-Type monsters cannot attack as long as
    this card remains face-up on the field.
    
    Inspection
    Continuous
    During your opponent's Standby Phase, you can randomly select
    1 card in your opponent's hand and look at it at the cost of
    500 Life Points.
    
    Mask of Dispel
    Continuous
    Select 1 face-up Spell Card on the field. The controller of
    the Spell Card must take damage of 500 Life Points during each
    of his/her Standby Phases. When the selected card is destroyed
    or removed from the field, this card is also destroyed.
    
    Messenger of Peace
    Continuous
    You must pay 100 Life Points at each of your Standby Phases.
    If you cannot pay, this card is destroyed. All monsters with
    an ATK of 1500 points or more cannot attack.
    
    Mirage of Nightmare
    Continuous
    During your opponent's Standby Phase, draw cards until you have
    four cards in your hand. During your Standby Phase, select at
    random the same number of cards as the number you drew and send
    the selected cards to the Graveyard.
    
    Second Coin Toss
    Continuous
    As long as this card remains face-up on the field, you can
    cancel the result of a coin toss once per turn and redo the
    coin toss.
    
    Spring of Rebirth
    Continuous
    Your Life Points are increased by 500 every time a monster is
    returned from the field to its owner's hand.
    
    Spirit Message "A"
    Continuous
    This card can only be placed on the field when "Destiny Board"
    is active.
    
    Spirit Message "I"
    Continuous
    This card can only be placed on the field when "Desting Board"
    is active.
    
    Spirit Message "L"
    Continuous
    This card can only be placed on the field when "Destiny Board"
    is active.
    
    Spirit Message "N"
    Continuous
    This card can only be placed on the field when "Destiny Board"
    is active.
    
    Spiritual Energy Settle Machine
    Continuous
    As long as this card remains face-up on the field, all Spirit
    Monsters remain face-up on the field and do not return to their
    owners' hands during the End Phase, even if they are summoned.
    Discard one card from your hand during each of your End Phases
    to maintain this card's effect. If you cannot discard a card,
    the Spiritual Energy Settle Machine will be destroyed. If this
    card is destroyed or removed from the field, all face-up Spirit
    Monsters are immediately returned to their owners' hands.
    
    The A. Forces
    Continuous
    The ATK of all Warrior-Type monsters on your side of the field
    is increased by 200 points for every face-up Warrior-Type and
    Spellcaster-Type monster on your side of the field.
    
    The Dark Door
    Continuous
    Both players can only attack with 1 monster during their
    respective Battle Phases.
    
    Toll
    Continuous
    As long as this card remains face-up on the field, both you
    and your opponent must pay 500 Life Points per monster to
    attack.
    
    Toon World
    Continuous
    This card is activated by paying 1000 of your Life Points.
    
    Vengeful Bog Spirit
    Continuous
    All monsters on the field cannot attack in the same turn that
    they are summoned (includes Flip Summon and Special Summon).
    
    
    
       =========================================================
      |Vc)                                           EQUIP MAGIC|
       =========================================================
    
    7 Completed
    Equip
    A Machine-Type monster equipped with this card increases
    either its ATK or DEF by 700 points. You cannot change
    your choice as long as this card remains face-up on the
    field.
    
    Axe of Despair
    Equip
    A monster equipped with this card increases its ATK by
    1000 points. When this card is sent from the field to
    the Graveyard, you can offer 1 monster from the field
    as a Tribute to place it on top of your deck.
    
    Beast Fangs
    Equip
    A Beast-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Black Pendant
    Equip
    A monster equipped with this card increases its ATK by
    500 points. When this card is sent from the field to
    the Graveyard, inflict 500 points of Direct Damage to
    your opponent's Life Points.
    
    Book of Secret Arts
    Equip
    A Spellcaster-Type monster equipped with this card
    increases its ATK and DEF by 300 points.
    
    Bright Castle
    Equip
    Increases the ATK of all LIGHT monsters by 700 points.
    
    Burning Spear
    Equip
    A FIRE monster equipped with this card increases its ATK by
    400 points and decreases its DEF by 200 points.
    
    Buster Rancher
    Equip
    Only a monster with an ATK of 1000 or less can be equipped
    with this card. During damage calculation, increase the ATK
    of the monster equipped with this card by 2500 points if the
    opponent's monster in the battle is in Attack Position and
    its ATK is 2500 or more OR the opponent's monster in the
    battle is in Defense Position and its DEF is 2500 or more.
    
    Cyclon Laser
    Equip
    This card can only be used to equip "Gradius". Increase the ATK
    of "Gradius" by 300 points. When "Gradius" attacks with an ATK
    that is higher than the DEF of your opponent's Defense Position
    monster, inflict the difference as Battle Damage to your opponent's
    Life Points.
    
    Dark Energy
    Equip
    A Fiend-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Dragonic Attack
    Equip
    This card can only be used to equip Warrior-Type monsters.
    The equipped monster is treated as Dragon-Type and increases
    the ATK and DEF of the equipped monster by 500 points.
    
    Dragon Treasure
    Equip
    A Dragon-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Ekibyo Drakmord
    Equip
    A monster equipped with this card cannot attack. Destroys
    the equipped monster at the end of the 2nd turn of the player
    controlling the monster. At that time, this card is returned
    to the owner's hand.
    
    Electro-Whip
    Equip
    A Thunder-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Elf's Light
    Equip
    A LIGHT monster equipped with this card increases its
    ATK by 400 points and decreases its DEF by 200 points.
    
    Fairy Meteor Crush
    Equip
    When your monster equipped with this card attacks with an ATK
    that is higher than the DEF of your opponent's Defense Position
    monster, inflict the difference as Battle Damage to your opponent's
    Life Points.
    
    Follow Wind
    Equip
    A Winged Beast-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Germ Infection
    Equip
    The ATK of a non Machine-Type monster equipped with this card
    is decreased by 300 points at each of its Standby Phases.
    
    Gust Fan
    Equip
    A WIND monster equipped with this card increases its ATK by
    400 points and decreases its DEF by 200 points.
    
    Horn of Light
    Equip
    A monster equipped with this card increases its DEF by
    800 points. When this card is sent from the field to the
    Graveyard, you can pay 500 Life Points to place it on top
    of your Deck.
    
    Horn of the Unicorn
    Equip
    A monster equipped with this card increases its ATK and DEF
    by 700 points. When this card is sent from the field to the
    Graveyard, it returns to the top of your deck.
    
    Laser Cannon Armor
    Equip
    An Insect-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Legendary Sword
    Equip
    A Warrior-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Lightning Blade
    Equip
    This card can only be equipped to Warrior-Type monsters.
    Increases the ATK of the equipped monster by 800 points
    and decreases the ATK of all WATER monsters on the field
    by 500 points.
    
    Mage Power
    Equip
    For every Spell and Trap Card on your side of the field,
    increase the ATK and DEF of the equipped monster by 500 points.
    
    Magical Labyrinth
    Equip
    Equip "Labyrinth Wall" with this card. If you offer "Labyrinth
    Wall" equipped with this card as a Tribute, you can Special
    Summon "Wall Shadow" from your Deck.
    
    Malevolent Nuzzler
    Equip
    A monster equipped with this card increases ATK 700 points.
    When this card is sent from the field to the Graveyard, you
    can pay 500 Life Points to place it on top of your Deck.
    
    Machine Conversion Factory
    Equip
    A Machine-Type monster equipped with this card increases its
    ATK and DEF by 300 points.
    
    Mask of Brutality
    Equip
    A monster equipped with this card increases its ATK by 1000
    points and decreases its DEF by 1000 points. Pay 1000 Life
    Points during each of your Standby Phases. If you cannot,
    this card is destroyed.
    
    Mask of the Accursed
    Equip
    The monster equipped with this card cannot attack. In addition,
    the player controlling the equipped monster must take damage
    of 500 Life Points during each of your Standby Phases.
    
    Megamorph
    Equip
    If your Life Points are lower than your opponent's, the original
    ATK of a monster equipped with this card is doubled. If your
    Life Points are higher, the original ATK is halved.
    
    Mystical Moon
    Equip
    A Beast-Warrior-Type monster equipped with this card increases
    its ATK and DEF by 300 points.
    
    Paralyzing Potion
    Equip
    A non Machine-Type monster equipped with this card cannot attack.
    
    Power of Kaishin
    Equip
    An Aqua-Type monster equipped with this card increases its ATK
    and DEF by 300 points.
    
    Premature Burial
    Equip
    Pay 800 Life Points. Select 1 Monster Card from your Graveyard,
    Special Summon it on the field in face-up Attack Position, and
    equip it with this card. When this card is destroyed, the monster
    is also destroyed.
    
    Raise Body Heat
    Equip
    A Dinosaur-Type monster equipped with this card increases its
    ATK and DEF by 300 points.
    
    Ring of Magnetism
    Equip
    This card can only be equipped to a monster on your side of the
    field. The monster equipped with this card decreases its ATK and
    DEF by 500 points.  In addition, all the monsters on your opponent's
    side of the field must attack the monster equipped with this card
    if they choose to attack.
    
    Salamandra
    Equip
    A FIRE monster equipped with this card increases its ATK by
    700 points.
    
    Scroll of Bewitchment
    Equip
    Select 1 Attribute when you activate this card. Change the
    Attribute if the equipped monster to the one you select.
    
    Silver Bow and Arrow
    Equip
    A Fairy-Type monster equipped with this card increases its
    ATK and DEF by 300 points.
    
    Snatch Steal
    Equip
    Take control of 1 of your opponent's face-up monsters. Your
    opponent gains 1000 Life Points at each of his/her Standby
    Phases.
    
    Steel Shell
    Equip
    A WATER monster equipped with this card increases its ATK
    by 400 points and decreases its DEF by 200 points.
    
    Stim-Pack
    Equip
    A monster equipped with this card increases its ATK by 700 points.
    Its ATK is then decreased by 200 points at each of its Standby
    Phases.
    
    Sword of Deep-Seated
    Equip
    A Monster Card equipped with this card increases its ATK and
    DEF by 500 points. When this card is sent to the Graveyard,
    place it on top of your Deck.
    
    Sword of Dragon's Soul
    Equip
    This card can only be used to equip by a Warrior-Type monster
    to increase its ATK by 700 points. Any Dragon-Type monster
    battling a monster equipped with this card is automatically
    destroyed at the end of a Battle Phase, regardless of ATK/DEF.
    (Damage calculations are applied normally).
    
    United We Stand
    Equip
    For every face-up monster you control, increase the ATK and DEF
    of the equipped monster by 800 points.
    
    Vile Germs
    Equip
    A Plant-Type monster equipped with this card increases its
    ATK and DEF by 300 points.
    
    Violet Crystal
    Equip
    A Zombie-Type monster equipped with this card increases its
    ATK and DEF by 300 points.
    
    
    
       ==============================================================
      |Vd)                                           QUICK PLAY MAGIC|
       ==============================================================
    
    Book of Moon
    Quick
    Flip one face-up monster on the field into face-down
    Defense Position.
    
    De-Fusion
    Quick
    Return 1 Fusion Monster Card on the field to the Fusion Deck.
    In addition, if all the Fusion-Material monsters for the
    returned Fusion Monster Card are in your Graveyard, you can
    Special Summon them all to the field in face-up Attack or
    Defense Position.
    
    Emergency Provisions
    Quick
    Sends all Spell or Trap Cards on your side of the field other
    than this card to the Graveyard. Your Life Points are increased
    by 1000 points per card.
    
    Graceful Dice
    Quick
    Roll a die. The result is multiplied by 100 points and added
    to the ATK and DEF of all monsters you control until the end
    of your turn.
    
    Limiter Removal
    Quick
    Doubles the ATK of all Machine-Type monsters on your side
    of the field. At the end of this turn, all the Machine-Type
    monsters on your side of the field are destroyed.
    
    Monster Recovery
    Quick
    Select 1 of your own monsters on your side of the field and
    combine it with your Deck. At the same time, combine your
    hand and Deck together and shuffle the Deck. Draw the same
    number of cards that were in your hand from the shuffled Deck.
    
    Mystical Space Typhoon
    Quick
    Destroy 1 Spell or Trap Card on the field.
    
    Pyramid Energy
    Quick
    You can activate one of the following effects: 1) Increase the
    ATK of all face-up monsters on your side of the field by 200
    points until the End Phase of the turn this card is activated.
    2) Increase the DEF of all face-up monsters on your side of
    the field by 500 points until the End Phase of the turn this
    card is activated.
    
    Offerings to the Doomed
    Quick
    Destroys 1 face-up monster. Skip your next Draw Phase.
    
    Rush Recklessly
    Quick
    Increase 1 monster's ATK by 700 points during the turn this card
    is activated.
    
    Tailor of the Fickle
    Quick
    Select 1 equipped Equip Card and switch it to another correct
    target.
    
    The Reliable Guardian
    Quick
    Increase 1 monster's DEF by 700 points during the turn this
    card is activated.
    
    
    
        =========================================================
       |Ve)                                           FIELD MAGIC|
        =========================================================
    
    A Legendary Ocean
    Field
    This card's name is treated as "Umi". Downgrades all Water
    monsters in both players' hands and on the field by one
    Level. Increases the ATK and DEF of all Water monsters by
    200 points.
    
    Array of Revealing Light
    Field
    Select and declare a type of monster. Any monster of the
    selected type cannot attack during the turn it is Summoned
    (including Flip Summon and Special Summon).
    
    Chorus of Sanctuary
    Field
    Increases the DEF of all Defense Position monsters by 500 points.
    
    Forest
    Field
    Increases the ATK and DEF of all Insect, Beast, Plant, and
    Beast-Warrior-Type monsters by 200 points.
    
    Fusion Gate
    Field
    As long as this card remains face-up on the field, a Fusion
    Monster can be Special Summoned without using "Polymerization".
    The Fusion-Material monsters used in the Fusion are not sent
    to the Graveyard, but are removed from play.
    
    Gaia Power
    Field
    Increases the ATK of all EARTH monsters by 500 points and
    decreases their DEF by 400 points.
    
    Luminous Spark
    Field
    Increases the ATK of all LIGHT monsters by 500 points and
    decreases their DEF by 400 points.
    
    Molten Destruction
    Field
    Increases the ATK of all FIRE monsters by 500 points and decreases
    their DEF by 400 points.
    
    Mountain
    Field
    Increases the ATK and DEF of all Dragon, Winged Beast, and
    Thunder-Type monsters by 200 points.
    
    Mystic Plasma Zone
    Field
    Increases the ATK of all DARK monsters by 500 points and
    decreases their DEF by 400 points.
    
    Rising Air Current
    Field
    Increases the ATK of all WIND monsters by 500 points and decreases
    their DEF by 400 points.
    
    Sogen
    Field
    Increases the ATK and DEF of all Beast-Warrior and Warrior-Type
    monsters by 200 points.
    
    Umi
    Field
    Increases the ATK and DEF of all Fish, Sea Serpent, Thunder,
    and Aqua-Type monsters by 200 points. Also decreases the
    ATK and DEF of all Machine and Pyro-Type monsters by 200
    points.
    
    Umiiruka
    Field
    Increases the ATK of all WATER monsters by 500 points and
    decreases their DEF by 400 points.
    
    Wasteland
    Field
    Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-
    Type monsters by 200 points.
    
    Yami
    Field
    Increases the ATK and DEF of all Fiend and Spellcaster-Type
    monsters by 200 points. Also decreases the ATK and DEF of all
    Fairy-Type monsters by 200 points.
    
    
    
       ==========================================================
      |Vf)                                           RITUAL MAGIC|
       ==========================================================
    
    Beastly Mirror Ritual
    Ritual
    This card is used to summon "Fiend's Mirror". You must
    also offer monsters whose total Level stars equal 6 or
    more as a Tribute from the field or your hand.
    
    Black Illusion Ritual
    Ritual
    This card is used to Ritual Summon "Relinquished". You
    must also offer monsters whose total Level Stars equal
    1 or more from the field or your hand as a Tribute.
    
    Black Luster Ritual
    Ritual
    This card is used to summon "Black Luster Soldier". You
    must also offer monsters whose total Level stars equal
    8 or more from the field or your hand as a Tribute.
    
    Commencement Dance
    Ritual
    This card is used to Ritual Summon "Performance of Sword".
    You must also offer monsters whose total Level Stars equal
    6 or more as a Tribute from the field or your hand.
    
    Curse of the Masked Beast
    Ritual
    This card is used to Ritual Summon "The Masked Beast". You must
    also offer monsters whose total Level Stars equal 8 or more as
    a Tribute from the field or your hand.
    
    Dark Magic Ritual
    Ritual
    This card is used to summon "Spellian of Black Chaos".
    You must also offer monsters whose total Level stars
    equal 8 or more from the field or your hand as a Tribute.
    
    Fortress Whale's Oath
    Ritual
    This card is used to Ritual Summon "Fortress Whale". You must
    also offer monsters whose total Level stars equal 7 or more as
    a Tribute from the field or your hand.
    
    Garma Sword Oath
    Ritual
    This card is used to summon "Garma Sword". You must also
    offer monsters whose total Level stars equal 7 or more as
    a Tribute from the field or your hand.
    
    Hamburger Recipe
    Ritual
    This card is used to Ritual Summon "Hungry Burger". You must
    also offer monsters whose total Level Stars equal 6 or more
    as a Tribute from the field or your hand.
    
    Javelin Beetle Pact
    Ritual
    This card is used to summon "Javelin Beetle". You must also
    offer monsters whose total Level stars equal 8 or more as a
    Tribute from the field or your hand.
    
    Novox's Prayer
    Ritual
    This card is used to Ritual Summon "Skull Guardian". You must
    also offer monsters whose total Level Stars equal 7 or more as
    a Tribute from the field or your hand.
    
    Resurrection of Chakra
    Ritual
    This card is used to summon "Chakra". You must also offer
    monsters whose total Level stars equal 7 or more as a Tribute
    from the field or your hand.
    
    Revival of Dokurorider
    Ritual
    This card is used to Ritual Summon "Dokurorider". You must also
    offer monsters whose total Level Stars equal 6 or more as a
    Tribute from the field or your hand.
    
    Turtle Oath
    Ritual
    This card is used to Ritual Summon "Crab Turtle". You must also
    offer monsters whose total Level Stars equal 8 or more as a
    Tribute from the field or your hand.
    
    War-Lion Ritual
    Ritual
    This card is used to summon "Super War-Lion". You must also
    offer monsters whose total Level stars equal 6 or more as a
    Tribute from the field or your hand.
    
    Zera Ritual
    Ritual
    This card is used to summon "Zera the Mant". You must also
    offer monsters whose total Level stars equal 8 or more from
    the field or your hand as a Tribute.
    
    
    
    
      ========================================================
     |VI)                                           TRAP CARDS|
      ========================================================
    
     Below is a simple legend on how to read and understand each
    card:
    
    Trap Card Name
    Type of Trap Card
    Card Description
    
     Note that I have split the magic cards into their respective
    categories so that you have an easier reading.
    
    
    
       =========================================================
      |VIa)                                          NORMAL TRAP|
       =========================================================
    
    Anti Raigeki
    Normal
    When your opponent activates "Raigeki", all of your opponent's
    monsters are destroyed in place of your own.
    
    Armored Glass
    Normal
    You can activate this card when a monster is equipped with an
    Equip Spell Card. Negate the effects of all Equip Spell Cards
    on the field during the turn this card is activated.
    
    Attack and Receive
    Normal
    You can activate this card when you take damage to your Life
    Points. Inflict 700 points of Direct Damage to your opponent's
    Life Points. In addition, inflict 300 points of Direct Damage
    to your opponent's Life Points per card if there are additional
    "Attack and Receive" cards in your Graveyard.
    
    Backup Soldier
    Normal
    You can activate this card when there are 5 or more Monster
    Cards in your Graveyard. Take up to 3 Monster Cards (except
    monsters with effects) with an ATK of 1500 points or less
    from your Graveyard and add them to your hand.
    
    Bottomless Trap Hole
    Normal
    When your opponent Normal Summons, Flip Summons, or Special
    Summons a monster with an ATK of 1500 or more, that monster
    is destroyed and removed from play.
    
    Burst Breath
    Normal
    Offer one Dragon-Type monster on your side of the field as
    a Tribute to destroy all face-up monsters on the field whose
    DEF is equal to or lower than the ATK of the Tribute monster.
    
    Call of the Grave
    Normal
    You can activate this card when your opponent activates
    "Monster Reborn". Negate the effect of "Monster Reborn".
    
    Castle Walls
    Normal
    Increase a selected monster's DEF by 500 points during the
    turn this card is activated.
    
    Ceasefire
    Normal
    Flip all face-down Monster Cards on the field face-up (Flip
    Effects are not activated). Inflict 500 points of Direct
    Damage to your opponent's Life Points for each Effect Monster
    Card on the field.
    
    Chain Destruction
    Normal
    You can activate this card when a monster with an ATK of
    2000 points or less is summoned (including Special Summon).
    This monster is not destroyed, but all Monster Cards of the
    same name in the summoning player's hand and Deck are destroyed.
    The summoning player's Deck is then shuffled.
    
    Collected Power
    Normal
    Select 1 face-up monster on the field. Equip this monster with
    all face-up Equip Spell Cards on the field. If the target of
    the Equip Spell Card is not correct, destroy the Equip Spell
    Card.
    
    Curse of Aging
    Normal
    Discard one card from your hand. The ATK and DEF of all monsters
    on your opponent's side of the field are decreased by 500 points
    until the end of the turn this card is activated.
    
    Dark Spirit of the Silent
    Normal
    This card can only be activated during your opponent's Battle
    Step. Negate the attack of 1 monster and select another 1 of
    your opponent's face-up monsters and have it attack. If the
    new targeted attacking monster is in face-up Defense Position,
    change it to Attack Position.
    
    Deal of Phantom
    Normal
    Select 1 monster face-up on the field. Increase the selected
    monster's ATK by 100 points for each monster in your Graveyard
    during the turn this card is activated. The number of monster
    is applied when this card is activated.
    
    Destruction Punch
    Normal
    When the ATK of an attacking monster on your opponent's side
    of the field is lower than the DEF of the attacked Defense
    Position monster on your side of the field, destroy the attacking
    monster. Damage calculation is applied normally.
    
    Disappear
    Normal
    You may select a card from your opponent's Graveyard and remove
    it from play.
    
    Disturbance Strategy
    Normal
    Your opponent must put all cards in their hand back into their
    Deck. The Deck is then shuffled, and your opponent draws the
    same number of cards as they returned to their Deck.
    
    D. Tribe
    Normal
    All monsters on your side of the field are treated as Dragon-
    Type monsters until the end of the turn this card is activated.
    
    Driving Snow
    Normal
    You can activate this card when 1 or more of your Trap Cards
    are destroyed and sent from the field to the Graveyard by a
    card effect your opponent controls. Destroy 1 Spell or Trap
    Card on the field.
    
    Drop Off
    Normal
    This card can only be activated during your opponent's Draw
    Phase. Your opponent must send one of the cards they draw to
    their Graveyard immediately.
    
    Earthshaker
    Normal
    Select 2 Monster Card Attributes. Your opponent then selects
    1 of the 2 Attributes and destroys all face-up monsters with
    that Attribute on the field.
    
    Eatgaboon
    Normal
    If the ATK of a monster summoned by your opponent (excluding
    Special Summon) is 500 points or less, the monster is destroyed.
    
    Enchanted Javelin
    Normal
    When your opponent's monster attacks, increase your Life Points
    by the attacking monster's ATK points.
    
    Fairy's Hand Mirror
    Normal
    Switch the opponent's Spell Card effect that specifically
    designates 1 monster as a target to another correctly targeted
    monster.
    
    Fiend Comedian
    Normal
    Toss a coin and call it. If you call it right, all the cards
    in your opponent's Graveyard are removed from play immediately.
    If you call it wrong, send a number of cards equal to the cards
    in your opponent's Graveyard from your Deck to your Graveyard.
    
    Gamble
    Normal
    You can activate this card when your opponent's hand has
    6 or more cards and your hand contains 2 or less. Toss a coin
    and call it. If you call it right, draw until your hand has
    5 cards. If you call it wrong, skip your next turn.
    
    Gift of the Mystical Elf
    Normal
    Increase your Life Points by 300 points for each monster on
    the field, regardless of position.
    
    Graverobber
    Normal
    You can take 1 Spell Card from your opponent's Graveyard. If it
    is your turn and you activate it, you take 2000 points of Direct
    Damage. If it is your opponent's turn, you cannot activate it.
    The Spell Card is returned to your opponent's Graveyard at the
    end of this turn.
    
    Gryphon Wing
    Normal
    When your opponent activates "Harpie's Feather Duster", all of
    your opponent's Spell and Trap Cards are destroyed in place of
    your own.
    
    Gust
    Normal
    You can activate this card when 1 or more of your Spell Cards
    are destroyed and sent from the field to the Graveyard by a
    card effect your opponent controls. Destroy 1 Spell or Trap
    Card on the field.
    
    House of Adhesive Tape
    Normal
    If the DEF of a monster summoned by your opponent (excluding
    Special Summon) is 500 points or less, the monster is destroyed.
    
    Jar of Greed
    Normal
    Draw 1 card from your Deck.
    
    Just Desserts
    Normal
    Inflict 500 points of Direct Damage to your opponent's Life Points
    for each monster your opponent has on the field.
    
    Lightforce Sword
    Normal
    Select 1 card at random from your opponent's hand. Keep it face-
    down and place it outside of the field. During your opponent's
    4th turn, the card is returned to his/her hand in the Standby
    Phase.
    
    Magic Cylinder
    Normal
    Negate the ATtack of 1 of your opponent's monsters and inflict
    Direct Damage equal to the attacking monster's ATK to your
    opponent's Life Points.
    
    Major Riot
    Normal
    You can activate this card when 1 or more of your monsters
    are returned from the field to your hand. Return all Monster
    Cards on the field to your respective hands. Both you and
    your opponent can then Special Summon from your hand the same
    number of Monster Cards on the field in face-down Defense
    Position.
    
    Mask of Weakness
    Normal
    This card can only be activated in the Battle Phase. Select
    1 attacking monster and decrease the selected monster's ATK
    by 700 points during the turn this card is activated.
    
    Metal Detector
    Normal
    You can activate this card when a Continuous Trap Card is
    activated. Negate all Continuous Trap cards during the turn
    this card is activated.
    
    Michizure
    Normal
    You can activate this card when your monster is sent from the
    field to the Graveyard. Destroy 1 monster on the field.
    
    Mirror Force
    Normal
    When an opponent's monster attacks, negate the attack and destroy
    all opponent's monsters in Attack Position.
    
    Mystic Probe
    Normal
    You can activate this card when a Continuous Spell Card is activated.
    Negate all Continuous Spell Cards during the turn this card is
    activated.
    
    Needle Ceiling
    Normal
    This card can only be activated when there are four or more monsters
    on the field. All face-up monsters on the field are destroyed.
    
    Non Aggression Area
    Normal
    You can activate this card during your Standby Phase. Send one
    card from your hand to the Graveyard. Your opponent cannot use
    Normal Summon and/or Special Summon during the next turn.
    
    Numinous Healer
    Normal
    You can activate this card when you take damage to your Life Points.
    Increase your Life Points by 1000 points. In addition, increase your
    Life Points by 500 points per card if there are additional "Numinous
    Healer" cards in the Graveyard.
    
    Ready for Intercepting
    Normal
    Flip one face-up Warrior or Spellcaster-Type monster on the field
    into face-down Defense Position.
    
    Reckless greed
    Normal
    Draw two cards from your Deck and skip your next two Draw Phases.
    
    Reinforcements
    Normal
    Increase 1 selected monster's ATK by 500 points during the
    turn this card is activated.
    
    Ring of Destruction
    Normal
    Destroy 1 face-up Monster Card and inflict Direct Damage equal
    to the destroyed card's ATK to the Life Points of both you and
    your opponent.
    
    Shadow of Eyes
    Normal
    When your opponent Sets a Monster Card in face-down Defense
    Position, change it to face-up Attack Position. If the Monster
    Card has a Flip Effect, it is not activated.
    
    Skull Dice
    Normal
    Roll a die. The result is multiplied by 100 points and subtracted
    from the ATK and DEF of all monsters in your opponent's control
    until the end of your turn.
    
    Snake Fang
    Normal
    Decrease 1 selected monster's DEF by 500 points during the
    turn this card is activated.
    
    Solomon's Lawbook
    Normal
    Skip your own Standby Phase.
    
    Time Seal
    Normal
    Your opponent skips the Draw Phase of his/her next turn.
    
    Torrential Tribute
    Normal
    You can activate this card when a monster is Summoned (including
    Flip Summon and Special Summon). Destroy all monsters on the field.
    
    Trap Hole
    Normal
    If the ATK of a monster summoned by your opponent (excluding Special
    Summon) is 1000 points or more, the monster is destroyed.
    
    Two-Pronged Attack
    Normal
    Select and destroy 2 of your monsters and 1 of your opponent's
    monsters.
    
    White Hole
    Normal
    When your opponent plays "Dark Hole", the monsters on your side
    of the field are not destroyed.
    
    Widespread Ruin
    Normal
    When your opponent attacks with a monster, destroy his/her Attack
    Position monster with the highest ATK.
    
    Windstorm of Etaqua
    Normal
    Shift the position of all your opponent's face-up Monster Cards
    on the field to the opposite position (Defense Position to Attack
    Position or vice versa).
    
    World Suppression
    Normal
    You can activate this card when a Field Spell Card is activated.
    Negate the Field Spell Card during the turn this card is activated.
    
    
    
       =============================================================
      |VIb)                                          CONTINUOUS TRAP|
       =============================================================
    
    Appropriate
    Continuous
    You can activate this card when your opponent draws a card
    outside of his/her Draw Phase. Draw 2 cards from your Deck.
    
    Aqua Chorus
    Continuous
    If there are Monster Cards of the same name on the field, the
    ATK and DEF of those cards are increased by 500 points.
    
    Bad Reaction to Simochi
    Continuous
    As long as this card remains face-up on the field, effects
    which would usually increase your opponent's Life Points
    instead cause the same amount of Direct Damage to your
    opponent's Life Points.
    
    Blind Destruction
    Continuous
    During your Standby Phases, roll 1 six-sided die once.
    Destroy any monsters whose Level Stars are equal to the
    number rolled. If the number is "6", destroy all face-up
    Level 6 or higher monsters on the field.
    
    Bottomless Shifting Sand
    Continuous
    At the end of your opponent's turn, the face-up monster(s)
    with the highest ATK on the field are destroyed. During
    your own Standby Phase, if you have four or fewer cards
    in your hand, this card is destroyed.
    
    Call of the Dark
    Continuous
    All monsters restored with "Monster Reborn" are sent to the
    Graveyard. "Monster Reborn" also cannot be played as long as
    this card remains on the field.
    
    Call of the Haunted
    Continuous
    Select 1 monster from your Graveyard and SPecial Summon it
    in face-up Attack Position. When this card is destroyed or
    removed from the field, the summoned monster is destroyed.
    If the summoned monster is destroyed, this card is also
    destroyed.
    
    Coffin Seller
    Continuous
    Each time one of your opponent's Monster Cards is sent to the
    Graveyard, 300 points of Direct Damage are caused to your
    opponent's Life Points.
    
    Destiny Board
    Continuous
    At the end of each of your opponent's turns, place 1 "Spirit
    Message" card from your hand or your Deck face-up to the field.
    If it is from your Deck, then shuffle your Deck. If "Spirit
    Message" cards "I", "N", "A" and "L" are all on the field in
    their proper order, you are declared the winner. If any of the
    cards are destroyed or removed from the field while constructing
    the message, they are all sent to your Graveyard immediately.
    
    DNA Surgery
    Continuous
    Select 1 Type of monster. As long as this card remains on the
    field, all face-up Monster Cards will be treated as the type
    you selected.
    
    Dragon Capture Jar
    Continuous
    All Dragon-Type monsters on the field are switched to Defense
    Position and remain in this position as long as this card is
    active.
    
    Dragon's Rage
    Continuous
    As long as this card remains face-up on the field, when
    Dragon-Type monsters on your side of the field attack with
    an ATK that is higher than the DEF of your opponent's Defense
    Position monster, the difference is caused as Battle Damage
    to your opponent's Life Points.
    
    Fairy Box
    Continuous
    Each time a monster on your opponent's side of the field attacks,
    toss a coin and call Heads or Tails. If you call it right, the
    attacking monster's ATK becomes 0 only during the Battle Phase.
    Pay 500 Life Points during each of your Standby Phases. If you
    cannot, this card is destroyed.
    
    Fatal Abacus
    Continuous
    As long as this card remains face-up on the field, each time
    a Monster Card is sent from the field to the Graveyard, it will
    cause its owner 500 points of Direct Damage.
    
    Forced Requisition
    Continuous
    You can activate this card when you discard from your hand.
    Every time you discard from your hand, your opponent must
    also discard the same number of cards from his/her hand.
    
    Goblin Fan
    Continuous
    As long as this card remains face-up on the field, all Flip
    Summoned monsters of Level 2 or lower are immediately destroyed
    without their effects being activated.
    
    Graverobber's Retribution
    Continuous
    During each of your Standby Phases, inflict 100 points of Direct
    Damage to your opponent's Life Points for each of your opponent's
    Monster Cards that have been removed from play.
    
    Gravity Bind
    Continuous
    All monsters of Level 4 or higher cannot attack. Their positions
    may still be changed.
    
    Imperial Order
    Continuous
    As long as this card remains face-up on the field, negate the
    effects of all Spell Cards. Pay 700 Life Points during each of
    your Standby Phases. If you cannot, this card is destroyed.
    
    Infinite Dismissal
    Continuous
    All monsters of Level 3 or lower that are summoned to the field
    during this turn (excluding Special Summon) are destroyed at the
    End Phase of the turn.
    
    Jam Defender
    Continuous
    Each time a monster on your opponent's side of the field attacks
    a monster on your side of the field and you have "Revival Jam"
    face-up on the field, you can change the attack target to
    "Revival Jam".
    
    Life Absorbing Machine
    Continuous
    As long as this card remains face-up on the field, half the Life
    Points you pay in each turn are restored during the subsequent
    Standby Phase.
    
    Light of Intervention
    Continuous
    Monster cards cannot be played face-down. Monsters Set in Defense
    Position are played face-up on the field and are considered
    summoned.
    
    Magic Thorn
    Continuous
    You can inflict 500 points of direct damage per card to your
    opponent's Life Points when your opponent's cards are discarded
    to the Graveyard by the effects of Spell, Trap or Effect Monster
    Cards.
    
    Mask of Restrict
    Continuous
    No matter what the situation, neither player can offer any
    monster as a Tribute.
    
    Minor Goblin Official
    Continuous
    You can activate this card when your opponent's Life Points
    are 3000 or less. Inflict 500 points of Direct Damage to your
    opponent's Life Points during each of his/her Standby Phases.
    
    Mirror Wall
    Continuous
    Decrease the ATK of all your opponent's attacking monsters by
    half. You must pay 2000 Life Points during each of your Standby
    Phases. If you cannot, this card is destroyed.
    
    Narrow Pass
    Continuous
    This card can only be activated when both players have two or fewer
    monsters on each side of the field. Both players can Normal Summon
    or Set up to two monsters after this card's activation, while the
    card remains on the field.
    
    Needle Wall
    Continuous
    During your Standby Phase, roll a six-sided die once. Number the
    spaces in your opponent's Monster Card Zone 1-5, counting from
    your right. Destroy the monster that is in the same Monster Card
    Zone as the die result. If the result is a six, roll again.
    
    Nightmare Wheel
    Continuous
    Select a monster belonging to your opponent. As long as this card
    remains face-up on the field, that monster cannot attack or change
    its battle position except by the effect of a Spell, Trap or Effect
    Monster Card. This card causes 500 points of Direct Damage to your
    opponent's Life Points during each of your Standby Phases. When
    the selected monster is destroyed or removed from the field, this
    card is also destroyed.
    
    Ominous Fortunetelling
    Continuous
    During your Standby Phase, select a card at random from your opponent's
    hand and guess the type of card (Monster, Spell, or Trap). If you call
    it right, 700 points of Direct Damage are caused to your opponent's
    Life Points. This effect may be used only once per turn.
    
    Respect Play
    Continuous
    During their respective turns, each player must show their opponent
    their hand.
    
    Robbin' Goblin
    Continuous
    Each time 1 of your monsters inflicts damage to your opponent's
    Life Points, 1 card is randomly selected from your opponent's
    hand and discarded to the Graveyard.
    
    Royal Decree
    Continuous
    As long as this card remains face-up on the field, the effects
    of all Trap Cards except this one are deactivated.
    
    Skull Invitation
    Continuous
    Every time a card is sent to the Graveyard, inflict 300 points
    of Direct Damage to its owner's Life Points per card.
    
    Skull Lair
    Continuous
    Remove any number of cards in your Graveyard from play. Destroy
    1 face-up monster on the field whose Level Stars are equal to
    the number of the cards you removed from play.
    
    Solemn Wishes
    Continuous
    You gain 500 Life Points when you draw a card (or cards).
    
    Spellbinding Circle
    Continuous
    Select 1 monster. As long as this card remains face-up on the
    field, the selected monster cannot attack or change its battle
    position except by the effect of a Spell, Trap or Effect Monster
    Card. When the selected monster is destroyed, this card is also
    destroyed. If the selected monster is offered as a Tribute, this
    card is not destroyed.
    
    The Emperor's Holiday
    Continuous
    Negate the effects of all Equip Spell Cards.
    
    The Eye of Truth
    Continuous
    As long as this card remains face-up on the field, your opponent
    must show his/her hand. Your opponent increases his/her Life Points
    by 1000 points at each of his/her Standby Phases if he/she has a
    Spell Card in his/her hand.
    
    The Regulation of Tribe
    Continuous
    Select 1 Type of monster. Any monster of the selected Type cannot
    attack. To keep this card in effect, you must offer 1 monster from
    the field as a Tribute at each of your Standby Phases. If you
    cannot, this card is destroyed.
    
    Tornado Wall
    Continuous
    This card can only be activated when "Umi" is active on the field.
    As long as "Umi" remains face-up on the field, any damage to your
    Life Points becomes 0. When "Umi" is destroyed or removed from
    the field, this card is also destroyed.
    
    Type Zero Magic Crusher
    Continuous
    For each Spell Card that you discard from your hand, inflict 500
    points of Direct Damage to your opponent's Life Points.
    
    
    
       ==========================================================
      |VIc)                                          COUNTER TRAP|
       ==========================================================
    
    Curse of Royal
    Counter
    The effect of any card that can destroy Spell or Trap Cards
    is canceled and the card itself is destroyed.
    
    Horn of Heaven
    Counter
    Offer 1 of your own monsters on the field as a Tribute to negate
    the summon (including Special Summon) of a monster and destroy it.
    
    Magic Jammer
    Counter
    Discard 1 card from your hand to the Graveyard to negate the
    activation of a Spell Card and destroy it.
    
    Negate Attack
    Counter
    When your opponent attacks with a monster, all attacks are
    negated and your opponent's Battle Phase ends.
    
    Seven Tools of the Bandit
    Counter
    Pay 1000 of your Life Points to negate the activation of a
    Trap Card and destroy it.
    
    Solemn Judgement
    Counter
    Pay half of your Life Points when your opponent either activates
    a Spell or Trap Card or summons a monster (including Special
    Summon) to negate the action and destroy the Spell Card, Trap
    Card, or summoned monster.
    
    
    
    
      =========================================================
     |VII)                                           CONTACT ME|
      =========================================================
    
     Please read the following if you wish to contact me:
    
    1) If you think I am missing any cards from the database,
       please go over the cards again CAREFULLY to completely
       make sure. There is a reason I listed them in alphabetical
       order, in specific categories.
    
    2) Do NOT send me any emails about spelling errors made in the
       database. This document was created by human talent.
    
    3) IF you spot a card (or cards) incorrectly listed under one
       of the categories, however, please notify me. Likewise, if
       you spot a card (or cards) that has missing information,
       let me know. I will give you credit.
    
    4) Please put a written subject on your email. Something along
       the lines of, "Yugioh Card List Question" or "Yugioh Card
       List Error" is good. I get a lot of junk mail every day, and
       emails that do not have written subjects end up in the trash
       can.
    
    5) Finally, PLEASE type your email in ENGLISH, the very language
       this guide is constructed in. You do not have to be an English
       major, or have an A+ in the subject. And it is ok if English
       is not your first language. Just type to the best of your
       ability. If I get any email "tiped lik dis, i will knot reed
       it coz its hard to reed and suks". I will immediately delete
       emails like that. Like I said, type as best you can, and I will
       understand you.
    
     If you have read and understood the above, you can email me at
    rasheed_islam@hotmail.com - I check my email regularly, but please
    allow me some time if I do not get back to you right away.
    
    
    
    
      ======================================================
     |VIII)                                          CREDITS|
      ======================================================
    
    - KCEJ for developing the game
    - Konami for publishing the game
    - Kazuki Takahashi for creating Yu-Gi-Oh
    - Myself for creating the guide
    - GameFaqs for hosting the guide
    - You, the reader, for using the guide
    
    
                 Copyright  2011 SaiyanPureheart
    

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