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Ricard, the Dragoon.


            ============================================
                Final Fantasy I & II: Dawn of Souls
                   Soul of Rebirth FAQ & Guide
                              V 1.3
            ============================================

By: typhlosion5555
Copyright 2004-2005 Jorge Gomez
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

This guide may ONLY be posted at:
www.gamefaqs.com
www.gamerhelp.com
www.neoseeker.com

            ---Be warned as this guide contains SPOILERS.---

-------------------------------------------------------------------------

Table of Contents:
I. Introduction
II. Soul of Rebirth
    1. Opening
    2. Party Members
       -Minwu
       -Scott
       -Josef
       -Ricard
    3. General Boss Strategies
    4. Guide 
       A) The Unknown Cave
       B) Machanon
       C) The Unknown Palace
       D) Chamber of the Seal
III. FAQ
IV. Soul of Rebirth Bestiary
    1. Regular Enemies
    2. Guardians / Regular Enemies
    3. Bosses
V. Credits
VI. Version History 
VII. Contact

 --------------------------------------------
| I. I N T R O D U C T I O N                 |
 --------------------------------------------

Hey everyone! This is a Soul of Rebirth FAQ for FF: DoS, I hope you enjoy it.
I created this FAQ because I've seen a lot of posts in the Message Board
asking for help because this is one of the hardest dungeons in
FF2.

Also, please remember that in order to unlock Soul of Rebirth, you MUST
have cleared Final Fantasy 2 and save your Clear Data once the game prompts
you to do it.

If you have any comments or want to contribute, please check the Contact
section.

V 1.1 Update: I never expected so many comments, thanks everyone!

 --------------------------------------------
| II. S O U L   O F   R E B I R T H          |
 --------------------------------------------

This is it, one of the most enjoyable dungeons in a Final Fantasy game ever.
Why do you ask? Well, first of all, it really supports the plot of FF2 by
adding certain conversations with party members. Second, you can fight with
enemies from other Final Fantasy games (Cait Sith, Catobleplas, Steel Giant,
etc.) and finally, who doesn't enjoy challenges?

With that said, let's begin the journey! (Whoa, first cheesy comment)

============================================
              1. Opening
============================================

The game begins with Minwu's final words, telling Firion and company to
take the ultimate magic, Ultima, as it was his destiny. He then wakes up
in the Jade Passage. He hears a voice; strangely, he finds someone who looks
just like Admiral Gordon, surrounded by 3 Black Knights.

Minwu helps the young man and the adventure begins...

============================================
              2. Party Members
============================================

There are four party members in Soul of Rebirth.

1. Minwu
Right-Handed
Title: The White Wizard of Fynn
Stats at the beginning of SoR: Same as when he left your party
in the main game.
Equipment: Same as when he left your party in the main game.
Weapon Levels: Same as when he left your party in the main game.
Magic Levels: Same as when he left your party in the main game.
Description: White tunic, red cape, looks like an arabian noble.


2. Scott
Left-Handed
Title: The Prince of Kashuan
Joins party: At the beginning.
Stats at the beginning of SoR: 700 HP 
                               100 MP
Equipment: Mythril Shield, Mythril Sword, Mythril Armor, Mythril Gloves
Mythril Helm.
Weapon Levels: Hand to Hand: 2
               Dagger: 2
               Sword: 8
               Staff: 2
               Axe: 2
               Spear: 2
               Bow: 2
               Shield: 7
Magic Levels: Fire: 4
              Thunder: 4
              Blizzard: 4
              Cure: 4
              Life: 1
Description: Green cape, long blond hair, looks like his brother Gordon.

3. Josef
Right-Handed
Title: The Rebel
Joins party: B2 of the Unknown Cave.
Stats at the beginning of SoR: Same as when he died in the main game.
Equipment: Same as when he died in the main game.
Weapon Levels: Same as when he died in the main game.
Magic Levels: Same as when he died in the main game.
Description: Bald, green tunic, somewhat fat.
Did you know? The story of Josef is told by Zidane in FFIX to Ramuh.

3. Ricard
Right-Handed
Title: The Last Dragoon
Joins party: B5 of the Unknown Cave.
Stats at the beginning of SoR: Same as when he died in the main game.
Equipment: Same as when he died in the main game.
Weapon Levels: Same as when he died in the main game.
Magic Levels: Same as when he died in the main game.
Description: Purple dragoon armor, wyvern helm, lance; he's a dragoon, what
did you expect ^^ ?

============================================
        3. General Boss Strategies
============================================

This is the newest section of my FAQ, for those of you having troubles with
some bosses, here are some general tips.

1. Almost every boss can be cursed! -Contributed by: Gary Lai
Use this to your advantage. The Ancient sword is in the first cave to the town.
This sword, can curse enemies but some bosses too!
Here's a list of some bosses that can be cursed:
-Roundworm
-Dark Dragon
-Lucifer
-Ultima Weapon
With the Ancient Sword, you can curse some enemies too, nasty enemies like
the Dark Behemoth can be taken easily this way.

2. Buffs are your friends.
Have Minwu cast Blink + Protect + Shell on every Boss Battle you have trouble.
Also, be sure to make some of your party members learn Aura, as it enhances
the potency of your attacks. Finally, cast Haste so your fighters will attack
more times.

3. If you can't beat it...
Just keep training a little bit, stats increase very easily in this game so
train outside Machanon until you think you're ready, no need to rush!

4. Yet another cheap strategy -Contributed by: Forrest M. Lee
If you happen to have the spell Teleport and you level it to level 8 or better,
most of the Bosses can be Banished after a few tries, this can save you a lot
of time. Note: There are 2 bosses that are immune to this:
-Ultima Weapon
-Light Emperor

============================================
                 4. Guide
============================================

------------------------------
0) QUICK TIPS BEFORE STARTING:
------------------------------

1. Save your Ethers until the last second!
  1.1 Update: Richard Garyson sent me this, "Hi, I read your FAQ on Gamefaqs 
  and I just wanted to add one more thing about Ethers. If you use an 
  Ether in battle you are given more magic points than when you use one
  in the item menu screen.  The most MP I have ever gotten from an ether
  in the Menu screen is 34, the least I have ever gotten in battle was 50."
  You only start with 10 Ethers, try not to use them all in the beginning,
  use them ONLY in an emergency.

2. It's better to go overprepared than to go underprepared.

3. Save often!

4. Fast Skill-Up trick sent by Tijmen Landsdaal,
"I have found a convenient trick to level up your characters. Minwu,
for example, levels up his MP fast. If you are at a decent level, go
and fight a weak monster in the Jade passage. Make sure you have only
one of your characters in front of the party ( I prefer Joseph because
he has little HP ), equip one with a bow ( I prefer Ricard because he
has to train his strength ) and use the other two as healers. Use
Minwu and Scott to heal everyone, use Joseph to attack Minwu and use
Ricard to attack Joseph. They will not lose any HP because you will
heal them again. If your MP runs out, kill the monster and your party
will level up big time."
The above paragraph MAY be common knowledge, but still, it is a great
way to level up characters.

-------------------
A) The Unknown Cave
-------------------

The first fight you'll have is a boss fight against:

-------------
BOSS FIGHT #1
-------------
Sergeantx2
HP: 420x2
Black Knight
HP: 1140
Difficulty: *
Strategy: Cast Protect & Blink as soon as you enter the fight.
'????' can either use his sword or his magic, it doesn't matter. Minwu
should keep healing until the battle ends. If your Minwu has Black Magic,
use it, it will make the battle even easier.

After that, Scott joins your party.

 ------------------------------------------
|Bestiary / Monsters                       |
|       Key:                               |
|                         W - Weakness     |
|                         R - Resistance   |
|                         A - Absorbs      |
|                         N - Note         |
 -------------------------------------------------------------------------
|                                                                         |
| Weakness: This is fairly obvious, it will mention an element the        |
| monster is weak to.                                                     |
| Resistance: If the monster has Element resistance damage or not. And    |
| if so, which element.                                                   |
| Absorbs: If a monster resists AND absorbs the damage done to him        |
| with a certain element.                                                 |
| Note: Special notes made about certain enemies.                         |
 -------------------------------------------------------------------------

Phew with that done, let's get truly started!


The Unknown Cave B1:

      New Enemies 
      -Bigfoot W: Fire 
              A: Ice
      -Death Horn W: Fire 
                 R: Ice, Body, Mind 
                 A: Death
      -Gil Snapper W: Ice 
                  R: Lighting, Poison
      -Sea Serpent W: Thunder
                   R: Fire, Poison.
                   N: May paralyze when it attacks.

There's a chest NE of your starting position that contains an Elixir.
Head all the way to the west to reach B2.

The Unknown Cave B2:

       New Enemies:
       -Glasya Labolas N: He hits HARD, be careful.
       -Soul Eater R: Body, Mind
                   N: Pray that you encounter these guys a lot.
       -Gigas Worm W: Fire
                  R: Body, Mind
                  A: Death
       -Death Knight
       -Giga Parasite

General Note: You can face every enemy encountered thus far here.

Head North and you'll notice that someone is near you, try to
talk with him. After witnessing the event, another Boss Fight ensues.

-------------
BOSS FIGHT #2
-------------
Zombie Borghen
HP: 2500
Difficulty: *
Strategy: Cast Protect & Blink as soon as you enter the fight as always.
Scott should use his magic. Heal as neccesary.
Despite having high HP, he should die in no time.
Comment: As if it wasn't enough, we have to fight this guy
a 3rd time!

Once you kill Borghen a 3rd time, Josef joins your party. Get the Thief's
Gloves and run across the room, be sure to get the next chest, it contains
Hellfire. After that, you'll see a giant pond, keep heading south and
open the chest to get an Ancient Sword, be sure to equip it right away.
Keep heading north and enter the door to reach B3.

The Unknown Cave B3:

        New Enemies:
        -Flan Princess (WTF?) A: Fire, Ice
                              N: May confuse. They drop ethers.
        -Pyrolisk
        -Beast Devil R: Lightning, Ice, Fire

General Note: You can face every enemy encountered thus far here.
Random Comment: I found it funny that a Flan can be a princess.

Go around the room, crossing the waterfall, getting the Silver Curiass
along the way. Continue climbing down...guess what? The secret shop is
still here! Just get behind the waterfall at the bottom and press 'A'.
Secret Shop:
Berserk Tome: 10000
Haste Tome:   20000
Holy Tome:    20000
Flare Tome:   40000
Get anything you can afford and sell unused equipment and useless items.
Head a little west and you'll notice 3 doors, choose the first door from
the left and continue to B4.  

The Unknown Cave B4:

        New Enemies:
        -Miss Vamp W: Fire
                   R: Lightning, Ice, Body, Poison, Mind, Death, Matter
                   A: Death

General Note: You can face every enemy encountered thus far here.

As soon as you reach B4, head a little to the west then to the north
to find a chest containing a Hi-Potion. Keep heading north to find a room
with 3 chests (Golden Shield, Demon Spear and Mythril Armor). Exit the room,
head west to reach yet another chest containg an useful Aura Tome. Head
south to reach the stairs to B5.

The Unknown Cave B5:

        I didn't find any new enemies in this floor.

Status Check:
Minwu: 957 HP
       143 MP
Scott: 1031 HP
       130 MP
Josef: 531 HP (ouch)
       5 MP (double ouch)
Consumables Left: Phoenix Down x3
                  Ether x3
                  Elixir
                  Sleepgrass x5
                  Hellfire
                  Eye Drops x2
                  Antidote
                  Hi-Potion
                  Unicorn Horn

Walk around the room and you'll see a chest with a peculiar monster nearby.
Heal up and challenge it... You are stopped by Ricard, and together you
attack the Roundworm.

-------------
BOSS FIGHT #3
-------------
Roundworm
HP: 2500
Difficulty: So easy that it isn't funny.
Strategy: Ricard should kill it in one or two turns.
Scott should use his magic. Heal as neccesary. If you're having trouble
with this boss, I suggest you restart >.<
Comment: I swear random encounters are tougher than these bosses.

Yay! We're saved! (Or at least I am) Ricard is here! Now those monsters
will learn!

Ahem, um... anyways. Continue north to open a chest with a Protect Ring (!)
inside. Then later on you'll find another chest with a Hi-Potion inside. 
And next to it, the stairs to B6.

The Unknown Cave B6:

        I didn't find any new enemies in this floor.

Status Check:
Minwu: 992 HP
       143 MP
Scott: 1066 HP
       130 MP
Josef: 619 HP
       5 MP
Ricard:1278 HP (yay)
       10 MP
Consumables Left: Phoenix Down x3
                  Ether x3
                  Elixir
                  Sleepgrass x6
                  Hellfire
                  Eye Drops x2
                  Antidote x2
                  Hi-Potion x2
                  Unicorn Horn

This floor is boring, you must be tired from all of this exploring aren't
you? Just walk along the room to finally reach...
Pandaemonium!
...
...
...
Or is it?

What? No Pandaemonium yet? Yay! Happy music! A town, perhaps? Time to rest!

-----------
B) Machanon
-----------

You arrive at a strange town, head to the pub for a nice event.
The plot is getting very confusing isn't it?
Some of these NPC's speech makes me sad... :'(

There's a lot to buy in here. Let's start with the Item Shop.
Machanon's Item Shop:
Phoenix Down  500          Potion      30        Cross          50
Ether        1000          Hi-Potion  150        Mallet         60
Gaia Drum    3000          Eye Drops   40        Maiden's Kiss 500
Elixir      50000          Antidote    30        Gold Needle   500

Buy what you need then head to the weapon shop.
Machanon's Weapon Shop:
Knife           40        Staff          50     Broadsword    100
Bow             20        Javelin        80     Axe           100
Mythril Knife  400        Power Staff  8000     Wing Sword   5000
Ice Bow       5000        Flame Lance 15000     Ogre Killer 15000

Next comes the magic shop for Scott and/or Minwu
Machanon's Magic Shop:
Blink Tome    300         Cure Tome     100     Esuna Tome  600
Protect Tome  300         Fire Tome     150     Life Tome  1000
Shell Tome    300         Thunder Tome  150     Sap Tome   1000
Basuna Tome   600         Blizzard Tome 150     Mini Tome  2000

And at last but not least, the armor shop, located in the NW corner.
Machanon's Armor Shop:
Mythril Shield   300      Buckler         50    Ice Shield     5000
Mythril Helm     300      Leather Cap     50    Giant's Helm    500
Mythril Armor    700      Clothes         20    Knight's Armor 5000
Mythril Gloves   500      Leather Gloves  30    Giant's Gloves 1500

V. 1.1 Update!
If you think you're ready, you can challenge Ultima right away, please
refer to section D of the Guide for more information.
It's reccommended that you go into the Ultima 'Tower' anyways to get the
stat boosts. (Thanks to my friend Gary Lai for reminding me this!).

Take your time to shop for weapons, armor, magic and items.

When you're ready, head to the northeast corner to find another teleporter,
this time it will take you to...

---------------------
C) The Unknown Palace
---------------------

Unknown Palace 1F

     New Enemies:
     -Mini Satana R: Lightning, Ice, Fire
     -Bloodbones W: Fire
                 R: Ice, Body, Poison, Death, Mind, Matter
                 A: Death
     -Purobolos W: Ice
                R: Lightning
                A: Fire
     -Li'l Murderer W: Lightning
     -Chimera Brain A: Lightning, Ice, Fire
     -Orukat R: Lightning, Ice, Fire, Body, Poison, Death, Matter, Mind
     -Warg Wolf

After my first battle in here, I ran like a little girl to Machanon
because I was too weak for these new monsters... XD I suggest you do the
same until you feel comfortable.

*2 hours later*
Here we go!

A QUICK REMINDER: You CAN'T warp out of here, so make sure you're
well prepared before trying to reach the final floor!
-Bring a lot of Ethers, Phoenix Downs, Hi-Potions and Gold Needles!
-GOLD NEEDLES! These are your friends! There are some monsters that will
petrify you, so try to bring a nice quantity of them.

Status Check
If you plan on beating this palace, I suggest you have at least this setting:
Minwu   1728 HP
        381 MP
Scott   2072 HP
        195 MP
Josef   1740 HP
        26 MP
Ricard  2136 HP
        30 MP

Ok, go around the room until you reach some stairs, then head south,
go around the hall to reach 2F.

Unknown Palace 2F

      New Enemies:
      -Gold Golem N: Use Blink so he will miss most of his attacks.
                  W: Lightning
                  R: Ice, Fire, Body, Poison, Death, Mind, Matter 
      -Lamia Matriarch
      -Black Dragon N: No real weaknesses.
      -Chaos Rider R: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
      -Malboro Menace W: Ice, Fire
                      A: Body, Poison, Death, Mind, Matter
      -Cait Sith
      -Dark Magician W: Weapons

Head south then climb some stairs to the east. After that, head north and
you'll see a chest with an Ether inside. Go back south then east, go down
the stairs. From here just follow the path to 3F, no real forks (*whew*).

Unknown Palace 3F

      New Enemies:
      -Catoblepas
      -Twin Heads W: Ice
                  A: Fire

Head Southeast of your position to reach the legendary Genji Gloves!
After opening the chest, head to the northwest part of the room, then
head a little to the south to reach the teleporter to 4F.

Unknown Palace 4F

      New Enemies:
      -Dark Soul A: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
                 N: He's very weak, just kill him with weapons.
      -Dark Behemoth
      -Mother Brain W: Mind
                    R: Body, Death

Seeing as this is a mirror of Pandaemonium (it is, if you haven't noticed)
the exit to the teleporter is in the second door from the left, but there
are a couple of treasures in the other three doors, so let's check them out!

First Door from the left
Head to the northern part of the room to find a guarded chest that contains
a Ribbon. You will battle...
-------------
BOSS FIGHT #4
-------------
Steel Giant
HP: 6500
Difficulty: **** if you don't know what to do
Strategy: Blink is your friend, Scott should cast Thunder because the Giant 
is weak to Lightning Magic. Heal EVERY turn, the giant will hit for 1200+
each turn. He absorbs Fire magic.
Comment: Woah! Bosses got considerably tougher in the Palace!

After that head to the lobby of 4F. Skip the second door from the left and
head to the first door from the right, get ready for some exploring because
we'll be getting Soul of Rebirth's best equipment.

First Door from the right
Head to the Northeastern corner of this room and open a chest, you'll find
one of the best (if not the best) lances in the game, the wyvern lance for
Ricard, you're so happy aren't you? Well, before you can enjoy your
new toy, a Black Dragon attacks...
-------------
BOSS FIGHT #5
-------------
Dark Dragon
HP: 5000
Difficulty: ***1/2
Strategy: Blink, Protect, Shell; any buffs you can cast will be useful
in this battle, he's been a random enemy for the last 4 floors, but he
STILL hits hard, he has a nasty Flare XIV spell, be careful and keep
healing! As of now, your damage dealer should be Josef so 'pwn' the dragon
with his fists. The dragon has no real weaknesses.
Comment: The award to the boss with the most palette swaps goes to: Color 
Dragon!

After that backtrack a bit to the southwest, you'll see a fork leading
either south (to the lobby) or to the northwest, choose the latter, keep
heading west till you see a strange pillar then try to find a secret passage
near the wall, and you'll come across another room, with a Wild Rose (?)
inside, but not so fast! It's another guarded chest!
-------------
BOSS FIGHT #6
-------------
Lucifer
HP: 10000 (Not a typo, ten thousand)
Difficulty: **1/2
Strategy: Cast any buffs that you think are useful, she's a tough
one but she has crappy magic and attacks, the only problem should be her high
defense and her Drain XVI spell. You know what to do, just keep healing.
This battle won't be tough, just long. She has no real weaknesses and she
resists most magic.
Comment: Palette Swap of Astaroth, by the way, isn't Lucifer a man?

Well, it looks like the Wild Rose is the Masamune of Soul of Rebirth!
Equip it on Scott right away!

After that head to the lobby of 4F and go to the second door from the RIGHT.

Second Door from the right
Just follow the path, there are no forks, you'll come across another 
(guarded) chest containing a Stardust Rod (!!!)
-------------
BOSS FIGHT #7
-------------
Yamatano Orochi
HP: 8000
Difficulty: *1/2 If you got the Wild Rose and the Wyvern Lance
Strategy: Cast any buffs that you think are useful, He absorbs elemental
magic, just keep healing, you should kill him in no time thanks to the
Wild Rose and the Wyvern Lance
Comment: Palette Swap of Tiamat (Not the FF1 Tiamat, the crappy FF2 
guardian)

After that head to the lobby of 4F and go to the remaining door.

Second Door from the left
Head down the hallway to your right, then keep heading that way until
you reach the top of the screen, after that, head south to spot a guarded
chest that contains a pair of bracers, Open and and you will fight...
-------------
BOSS FIGHT #8
-------------
Beelzebub Soul
HP: 8000
Difficulty: ***
Strategy: There's no Blood Sword to help you this time.
Blink is your best friend as always, Scott should cast Fire. 
keep healing, the beelzebub will go down in no time. The Beelzebub Soul
absorbs Lighting Magic, be careful.
Comment: Meh, another 'recycled' boss...

Keep following the path and you'll reach the teleporter.
Note: By now you should be killing every single enemy in 1 or 2 hits.
If you keep having problems with monsters, I suggest you backtrack to
Machanon to train more.

Now you're in the upper part of 4F, follow the corridor to reach yet another
teleporter.

Unknown Palace 7F

         New Enemies: Steel Giant as a random enemy.

Walk to the east and a little to the north to recieve the Genji Helm!
Backtrack south then walk east and run to the north. Turn to the left
and continue the path to reach another warping tile. The only dangerous
thing on this floor is that you can encounter Steel Giant as a random enemy.

Unknown Palace 8F

         New Enemies: N/A

You start on the SE corner of the room. There are items in each of the
corners. 
Southwest corner: Aegis Shield
Northeast corner: Genji Armor
Northwest corner: Teleporter to 9F

Unknown Palace 9F

Meh. Boring room. Head to the SE corner to reach the final teleporter.
Tired already? Don't give up, because...

Unknown Palace 10F

So what, surprised? You're in the final floor already! This isn't a challenge
anymore *sigh*.

This is it, recover all HP and MP, you'll need it! Trust me!
Use your Elixirs, Ethers, everything!

Actually no, the final boss is very easy, but recover your stats anyway,

Status Check:

I was able to beat him with the following stats + Genji Armor + Legendary
Weapons:

Minwu   2292 HP
         432 MP
Scott   2547 HP
         228 MP
Josef   2779 HP
          38 MP
Ricard  2692 HP
          41 MP

Approach the Emperor and talk with him.
After a lenghty -yet very cool- event, the final battle begins.

----------
FINAL BOSS
-----------
Emperor
HP: 25000
Difficulty: **
Strategy: Again, there's no Blood Sword to help you this time.
The battle will be long, but not hard, cast Aura to get stronger hits.
Protect + Shell + Blink will make this easier. The final boss is a JOKE
if you have Genji Armor and the Legendary Weapons. Starfall XVI is the only
'dangerous' spell he has. But then again, it only hits for 400+ HP and
he uses it rarely. He also like to use Flare XVI. Finally, as long as you
have Blink with you, he'll miss his attacks.
Comment: This is it! Good Luck!

Enjoy the ending! You've completely beaten FF2 now!

----------------------
D) Chamber of the Seal
----------------------

There's this little sidequest you can do to get the Tome of Ultima again.
Beware, the boss has 15000 HP, so be prepared before facing him.

If you think you're ready, head to the SE corner of Machanon and hop on
the teleporter... 

Looks familiar? Yes! It's the Ultima seal again! Head north for another
short scene.

Enter the chamber, examine the four crystals to gain stat boosts (+10 for
each stat! Thanks Gary Lai for the exact number!)
After that, check the central crystal, Ultima will challenge you.

-------------
BOSS FIGHT #9
-------------
Ultima Weapon
HP: 15000
Difficulty: **1/2, **** if you are not prepared.
Strategy: Cast Protect + Blink on your warriors. Try to stay alive as this
          will be a long battle. You can try to curse this beast by using the
          Ancient Weapon. Cast your most powerful magic (Flare if you have it)
          If you're well prepared and at least 1500 HP on everyone and 200+ MP
          on at least 2 of your characters you should do fine. Just keep
          healing because he has the habit of attacking in a very nasty
          way.
Comment: Ultima Weapon looks like a Behemoth? Nice try Square-Enix...

Congratulations on beating Ultima Weapon, your reward? A Tome of Ultima
of course.

 --------------------------------------------
| III. F A Q                                 |
 --------------------------------------------

1. How do I unlock Soul of Rebirth?
Clear Final Fantasy II and save Clear Data once the credits end.

2. What do you get for clearing SoR?
As of now, I have no idea, just more replay value for Final Fantasy I & II
I guess ^^.

3. How long is Soul of Rebirth?
It took me 6 hours to beat the first time, well, that's because I had to
write the whole script and the guide =P.

4. What is a good way to raise MP?
Have Minwu cast Sap on himself.

5. What is a good way to raise HP?
Attack yourself =P.

6. What is the best weapon for..
   Minwu? The Stardust Rod
   Scott? The Wild Rose
   Ricard? The Wyvern Lance
   Josef? His hands ^^. The bracers you get are for him.

7. Can I beat Ultima Weapon without the Ancient Sword?
Sure you can! If you fail miserably the first time, try to gain more stats,
this Ultima Weapon is a joke compared to other Weapons.

 -------------------------------------------------------
| IV. S O U L    O F    R E B I R T H   B E S T I A R Y |
 -------------------------------------------------------
  
The bestiary will include HP, stats, resistances and weaknesses for all
monsters, for now, it will only be a checklist of every monster that appears
in Soul of Rebirth. I'm missing monster number 129, if you have it, please
tell me what it is. Stats for every enemy coming soon.

Apart from HP, MP, attack, etc data, this section will feature the RAWN 
system used in my Walkthrough:

------------------------------------------
|Bestiary / Monsters                       |
|       Key:                               |
|                         W - Weakness     |
|                         R - Resistance   |
|                         A - Absorbs      |
|                         N - Note         |
 -------------------------------------------------------------------------
|                                                                         |
| Weakness: This is fairly obvious, it will mention an element the        |
| monster is weak to.                                                     |
| Resistance: If the monster has Element resistance damage or not. And    |
| if so, which element.                                                   |
| Absorbs: If a monster resists AND absorbs the damage done to him        |
| with a certain element.                                                 |
| Note: Special notes made about certain enemies.                         |
 -------------------------------------------------------------------------

 =============================
|Soul of Rebirth Monster Data:|
 =============================

==========================================
           1. Regular Enemies
==========================================

------------------------------
129. Giga Parasite
------------------------------

Rank: 3
HP: 80
MP. 0
Attack: 20
Accuracy: 6 - 75
Defense: 2
Evasion 1 - 65
Magic Defense: 4 - 40
Gil: 150 - 600
Treasure: None
W - Ice
R - None
A - None
N - It steals MP, like all the other parasites.
Location: Unknown Cave

Thanks to K DOGG and Fred Fred for this information.

------------------------------
130. Soul Eater
------------------------------

Rank: 3
HP: 40
MP. 0
Attack: 15
Accuracy: 3 - 95
Defense: 3
Evasion 0 - 0
Magic Defense: 1 - 50
Gil: 300 - 750
Treasure: Antidote, Sleepgrass, Eye Drops, Potion.
W - None
R - Body, Mind.
A - None
N - None
Location: B2 of the Unknown Cave

------------------------------
131. Pyrolisk
------------------------------

Rank: 4
HP: 90
MP. 0
Attack: 20
Accuracy: 4 - 70
Defense: 4
Evasion 2 - 50
Magic Defense: 3 - 50
Gil: 37 - 300
Treasure: None
W - None
R - None
A - None
N - None
Location: B3 of the Unknown Cave

------------------------------
132. Flan Princess
------------------------------

Rank: 5
HP: 85
MP: 0
Attack: 10
Accuracy: 4 - 80
Defense: 45
Evasion: 0 - 0
Magic Defense: 3 - 50
Gil: 450 - 900
Treasure: Hi-Potion, Ether.
W - None
R - None
A - Fire, Ice
N - May confuse.
Location: B3 of the Unknown Cave

------------------------------
133. Death Knight
------------------------------

Rank: 2
HP: 150
MP: 30
Attack: 30
Accuracy: 10 - 80
Defense: 20
Evasion: 1 - 80
Magic Defense: 4 - 60
Gil: 1200 - 1500
Treasure: Poison Axe, Unicorn Horn, Stun Tome, Warp Tome.
W - None
R - None
A - None
N - None
Location: B2 of the Unknown Cave

------------------------------
134. Miss Vamp
------------------------------

Rank: 3
HP: 100
MP: 0
Attack: 25
Accuracy: 6 - 85
Defense: 10
Evasion: 1 - 75
Magic Defense: 6 - 30
Gil: 2250 - 15000
Treasure: Maiden's Kiss, Blizzard Tome, Hourglass.
W - Fire
R - Lightning, Ice, Body, Poison, Mind, Death, Matter
A - Death
N - None
Location: B4 of the Unknown Cave

------------------------------
135. Bigfoot
------------------------------

Rank: 1
HP: 150
MP: 0
Attack: 35
Accuracy: 8 - 80
Defense: 5
Evasion: 1 - 30
Magic Defense: 4 - 80
Gil: 75 -450
Treasure: None
W - Fire
R - None
A - Ice
N - None
Location - B1 of the Unknown Cave

------------------------------
136. Gil Snapper
------------------------------

Rank: 5
HP: 200
MP: 0
Attack: 30
Accuracy: 9 - 75
Defense: 15
Evasion: 0 - 0
Magic Defense: 1 - 50
Gil: 1500 - 3000
Treasure: None
W - Ice  
R - Lighting, Poison
A - None
N - None
Location: B1 of the Unknown Cave

------------------------------
137. Beast Devil
------------------------------

Rank: 3
HP: 90
MP: 20
Attack: 20
Accuracy: 6- 80
Defense: 0
Evasion: 1 - 65
Magic Defense: 6 - 60
Gil: 150 - 300
Treasure: Mythril Helm, Mythril Armor, Mythril Axe, Mythril Bow.
W - None
R - Lightning, Ice, Fire
A - None
N - None
Location: B3 of the Unknown Cave

------------------------------
138. Sea Serpent
------------------------------

Rank: 2
HP: 100
MP: 100
Attack: 10
Accuracy: 5 - 80
Defense: 10
Evasion: 1 - 70
Magic Defense: 4 - 40
Gil: 75 - 450
Treasure: None
W - Thunder
R - Fire, Poison.
A - None
N - May paralyze when it attacks.
Location: B1 of the Unknown Cave

------------------------------
139. Death Horn
------------------------------

Rank: 3
HP: 400
MP: 0
Attack: 50
Accuracy: 4 - 85
Defense: 4
Evasion: 1 - 35
Magic Defense: 6 - 30
Gil: 150 - 600
Treasure: None
W - Fire 
R - Ice, Body, Mind 
A - Death
N - None
Location: B1 of the Unknown Cave

------------------------------
140. Gigas Worm
------------------------------

Rank: 4
HP: 300
MP: 0
Attack: 30
Accuracy: 8 - 90
Defense: 10
Evasion: 1 - 75
Magic Defense: 5 - 70
Gil: 75 - 450
Treasure: None
W - Fire
R - Body, Mind
A - Death
N - None
Location: B2 of the Unknown Cave

------------------------------
141. Glasya Labolas
------------------------------

------------------------------
142. Li'l Murderer
------------------------------

------------------------------
143. Purobolos
------------------------------

------------------------------
144. Dark Soul 
------------------------------

------------------------------
145. Mother Brain 
------------------------------

------------------------------
146. Bloodbones 
------------------------------

------------------------------
147. Warg Wolf 
------------------------------

------------------------------
148. Mini Satana 
------------------------------

------------------------------
149. Dark Magician 
------------------------------

------------------------------
150. Chimera Brain 
------------------------------

------------------------------
151. Lamia Matriarch 
------------------------------

------------------------------
152. Cait Sith 
------------------------------

------------------------------
153. Twin Heads 
------------------------------

------------------------------
154. Catoblepas 
------------------------------

------------------------------
155. Orukat
------------------------------

------------------------------
156. Malboro Menace 
------------------------------

------------------------------
157. Chaos Rider 
------------------------------

------------------------------
158. Gold Golem 
------------------------------

==========================================
     2. Guardians / Regular Enemies
==========================================

These are enemies that are first a boss battle and then later on in the
tower you can face them as random encounters.

------------------------------
159. Black Dragon
------------------------------

------------------------------
160. Dark Behemoth 
------------------------------

------------------------------
161. Steel Giant 
------------------------------

==========================================
              3. Bosses
==========================================

------------------------------
162. Emperor 
------------------------------

------------------------------
163. Yamatano Orochi
------------------------------

------------------------------
164. Beelzebub Soul 
------------------------------

------------------------------
165. Lucifer
------------------------------

------------------------------
166. Black Knight 
------------------------------

------------------------------
167. Zombie Borghen 
------------------------------

------------------------------
168. Roundworm 
------------------------------

------------------------------
169. Ultima Weapon 
------------------------------

 --------------------------------------------
| V. C R E D I T S                           |
 --------------------------------------------

-CJayC: For creating Gamefaqs.
-Square-Enix: For making this great game.
-Richard Garyson <senatortombstone@yahoo.com> : For comments regarding ethers
and SoR difficulty.
-Gary Lai: For information regarding the Chamber of the Seal and for the
Ancient Sword strategy. Many thanks!
-ASCII Generator: For my ASCII art.
-Forrest M. Lee : For the 'Teleport' spell strategy. Thanks!
-Tijmen Landsdaal: For the Fast Skill up strategy. Your contribution
is appreciated! 
-K DOGG: For the Giga Parasite information.
-Fred Fred <cricket502@gmail.com>: For the Giga Parasite information AND a
Note for this enemy =P.

 --------------------------------------------
| VI. V E R S I O N   H I S T O R Y           |
 --------------------------------------------

0.8 December 16th 2004: First release of the FAQ, up to the Unknown Palace.

1.0 December 17th 2004: Second release, Guide completed!

1.1 December 24th 2004: Third release, added comments sent by some readers,
                        thanks for your support! I really appreciate it!
                        Sections Updated: Chamber of the Seal
                                         Opening
                                         Credits
                        Added Section: General Boss Strategies.

1.2 January 5th 2005: Fourth release 
                      -Added ASCII art
                      -Copyright update.

1.2 January 25th 2005: Fifth release. Major Update
                      -Added Strategy for Ultima Weapon.
                      -Made things a little more detailed.
                      -Added another General Boss strategy.
                      -Got another contribution.
                      -Added Soul of Rebirth Bestiary section.

 --------------------------------------------
| VII. C O N T A C T                         |
 --------------------------------------------

Have any questions? Comments? Do you want to contribute?
If I missed something or you just want to say hi,
contact me at jorgomez10@hotmail.com or jorgom@gmail.com
with the subject:
Final Fantasy II: SoR


|Copyright 2004-2005| Jorge Gomez
End of Document