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	    bbbbbbbb  ooooo  kkk kkk  ttttttt aaaaaa   iii   222 2222
	    bbbb bbbbooooooo kkkkkk    tttt  aaaaaaaa iiii      2222
	    bbbb bbbbooo ooo kkkkk     tttt  aaa  aaa iiii     2222    2
	   bbbbbbbbbbooooooo kkk kkk   tttt taaaaaaaa iiii    2222    22
	     bbbbbbb  ooooo kkkk  kkkk  ttttt aaaa aaa iiii  2222    222
							    222222222222
			S O L A R   B O Y   D J A N G O	    22222222222

Boktai 2 Solar Boy Django Weapon Guide
by EternalBliss/BlissAeterna/Tyris/blissandvoid (zephyrusborealis@yahoo.com)

This guide is best viewed with a Font of Courier New size 10.
Umm, I apologize for the lousy ASCII art. Anyway, its what's inside that counts.

Contents:
I.	Version History
II.	Disclaimer
III.	Introduction
IV.	Explanation
V.	Weapon List
	A.  Sword Type
	B.  Spear Type
	C.  Hammer Type
	D.  Gun Type
VI.	Credits

================================================================================
S E C T I O N   I   /   V E R S I O N   H I S T O R Y
================================================================================

0.10	11/20/04 	Guide Started 11:30 PM 
0.35	11/21/04	Finished Sword type weapons
0.99	11/21/04	Guide Finished 4:00 PM
			Copied and pasted the sword type then retyped the names,
			descriptions, SP abilities and monster drop for spear
			and hammer. Took me quick enough to finish, with breaks
			in between of course. But it took me long enough to
			gather all the weapons, smithing for me is quite
			addicting. ^_^ This is my very first guide, so	hurray
			for me! Yay!
1.00	02/10/05	I'm sorry if my guide seems to lack some weapons.  What
			happened was that while sending my guide to the diskette
			an error occured and some of the text got jammed in and
			so having no backup copy I still uploaded it.  Well now
			I've had the time to correct errors.  Of course I also
			didn't knew about the 80 space line provided for each
			guide.

================================================================================
S E C T I O N   I I   /   D I S C L A I M E R
================================================================================

This document is property of Athan Mercado, and can only be found at
Gamefaqs. You can contact me at my email address if you wish to put this in your
site. You can copy this on your harddisk without editing any part.  You can make
copies of it as long as it is for reference purposes only.  No part of this
document can be published for any selling purposes.  Remember that plagiarism is
a crime.

================================================================================
S E C T I O N   I I I   /   I N T R O D U C T I O N
================================================================================

In the first Boktai, Django is armed only with the Gun Del Sol, but he can
change the function of this weapons by means of Lenses, Frames, etc. However, in
Boktai 2, the Gun Del Sol had been downgraded to a puny projectile weapon which
cost 50 points of energy for every shot. And if that's not enough, you can't
even use Enchantment Magic on it. The good news is he now has the freedom to
change weapons so you wouldn't get bored with the gun. I rarely use the gun now.

Another additional feature for the second Boktai is the Solarsmith. After
rescuing Smith from the Cathedral, you will be offered to temper your own
weapons. I really enjoyed the Solarsmith, the fact that you can already gain
more powerful weapons earlier on the game. This also reminded me of tempering
from Legend of Mana minus all that essences and materials stuff. It's more like
Vagrant Story's Workshops (with a metronome like thingie) but made a lot easier
cause you only need the two consecutive weapons to get the next weapon.

================================================================================
S E C T I O N   I V   /   E X P L A N A T I O N
================================================================================
Weapon Name:	Name of the particular weapon

Description:	Official description from the game

Level:		Level required to equip the weapon you can still temper this
		weapons although Smith will warn you that you can't still wear
		them.

Power:		Weapon strength plus additional bonus for each Tempering Level
		(and of course minus if negative, duh!)  Warning, although you
		might want to have SP level weapons, they have no power bonuses.

Class:		I've arranged the weapons according to what tier they're being
		placed on the Weapon List at the Library.  So, Bottom Class
		weapons will be placed as 1 and Top Class as 4. Of course
		there's the R-type so I'll indicate them as well.

SP Ability:	Special ability if weapon tempering achieves SP level
		Bottom class weapons (Levels 1 - 13, the Rare don't count cause
		they have their own abilities) don't have this (I think, I
		didn't got any) Another thing you might want to take advantage
		is the inherit function of the game where you transfer SP
		ability of one weapon to another.

Price:
Bought for:	Purchase Cost at Chenney's Weapon Shop
Sold for:	Selling Cost which is based on the 50% of Basic Purchase Cost
		on Normal plus a 5% per Tempering Level increase except on SP
		level which accounts for 120% of Basic Purchase Cost and 5% per
		Tempering Level deducted from 50% for Negative Tempering Levels
		except for -10 which costs only 1 SOLL regardless of weapon
		class or type

		So the table would look like:
		   Tempering	  	Selling Percentage
		     Level		based on Prices Listed
			SP			120%
			+10			100%
			+09			95%
			+08			90%
			+07			85%
			+06			80%
			+05			75%
			+04			70%
			+03			65%
			+02			60%
			+01			55%
			+00			50%
			-01			45%
			-02			40%
			-03			35%
			-04			30%
			-05			25%
			-06			20%
			-07			15%
			-08			10%
			-09			5%
			-10			1 SOLL

Dropped by:	The monster that drops the particular weapon (indicated whether
		they're Normal or Rare item drop which wouldn't be that hard
		with the Thief's Clothes and Hunter's Clothes)

Recipe:		Tempering recipe for a weapon is basically the two weapons
		preceding your target weapon combined, skipping the rare types
		of course.  For example if you want to make a Long Sword, you
		need to combine a Broadsword and a Short Sword.  Exception to
		this are R-type weapons which represents Rare types. Rare types
		are formed by any two weapons on its tier plus you need an		
		excellent rank in the tempering.
		And of course the ultimate weapons are only formed by the Light
		and Dark weapons and an also an excellent tempering skill.
		Of course you could combine a lower level weapon and a higher
		level weapon, but what's the use since they will be averaged
		you'll end up with a weaker weapon.

Emblem:		Top class weapons (levels starting 49 and up) require Emblems
		before you can temper any of them. Swords require Spade, Spears
		require Diamond, Hammers require Club. Your very first emblem
		can be acquired after reaching Skill Level 50 on any weapon then
		Smith will offer to lift that weapon type's limit. If two or all
		of your weapon skill levels have reached 50, you will given a
		choice which you should lift first. If you wish to lift the
		other weapon types' limit, you need to reach Skill Level 99 for
		that certain weapon type.

================================================================================
S E C T I O N   V   /   W E A P O N   L I S T
================================================================================

-------------------------------------------------------------------------------
S U B S E C T I O N   A   /   S W O R D   T Y P E
-------------------------------------------------------------------------------
Weapon Name:	Gradius
Description:	Dagger
Level:		1
Power:		5
Class:		1
SP Ability:	None
Notes:		None
Price:		100 SOLL
Dropped by:	Ghoul (Rare)
		Zombie (Normal)

Weapon Name:	Short Sword
Description:	Small sword
Level:		5
Power:		12
Class:		1
SP Ability:	None
Notes:		None
Price:		120 SOLL
Dropped by:	Zombie (Rare)

Weapon Name:	Broadsword
Description:	Wide sword
Level:		9
Power:		16
Class:		1
SP Ability:	None
Notes:		None
Price:		150 SOLL
Dropped by:	Bandit (Rare)
		Skeleton Fencer (Normal)

Weapon Name:	Long Sword
Description:	Extended sword
Level:		13
Power:		21
Class:		1
SP Ability:	None
Notes:		None
Price:		190 SOLL
Dropped by:	Cockatrice (Normal)
		Skeleton Fencer (Rare)

Weapon Name:	Dull Blade
Description:	Blunt sword
Level:		1
Power:		1
Class:		R-1
SP Ability:	Randomly nullifies defense power
Notes:		Not sold in weapon shop.
Price:		50 SOLL
Dropped by:	None

Weapon Name:	Zweihander
Description:	Two-hand sword
Level:		17
Power:		25
Class:		2
SP Ability:	Randomly increases damage
Notes:		None
Price:		240 SOLL
Dropped by:	Cockatrice (Rare)

Weapon Name:	Flamberge
Description:	Flaming sword
Level:		21
Power:		30
Class:		2
SP Ability:	Increases damage with the flame property
Notes:		None
Price:		300 SOLL
Dropped by:	None

Weapon Name:	Claymore
Description:	Large sword
Level:		25
Power:		34
Class:		2
SP Ability:	Randomly increases damage
Notes:		None
Price:		370 SOLL
Dropped by:	None

Weapon Name:	Magic Sword
Description:	Mystical sword
Level:		29
Power:		39
Class:		2
SP Ability:	Decreases magic cost for Enchantment Attacks
Notes:		None
Price:		450 SOLL
Dropped by:	None

Weapon Name:	Katana
Description:	Samurai sword
Level:		17
Power:		34
Class:		R-2
SP Ability:	Increases attack power based on Agility
Notes:		Not sold in weapon shop
Price:		500 SOLL
Dropped by:	None

Weapon Name:	Bastard Sword
Description:	Hand-and-a-half sword
Level:		33
Power:		43
Class:		3
SP Ability:	Increases damage depending on the number of enemies defeated
Notes:		Not sold in weapon shop
Price:		540 SOLL
Dropped by:	Ghoul + (Normal)

Weapon Name:	Great Sword
Description:	Giant Sword
Level:		37
Power:		48
Class:		3
SP Ability:	Reduces damage to weapons
Notes:		Not sold in weapon shop
Price:		640 SOLL
Dropped by:	Cockatrice + (Normal)

Weapon Name:	Bushido Sword
Description:	Warrior's spirit
Level:		41
Power:		42
Class:		3
SP Ability:	Increases attack power as Life diminishes
Notes:		Not sold in weapon shop
Price:		750 SOLL
Dropped by:	None

Weapon Name:	Blood Sword
Description:	Cursed sword
Level:		45
Power:		57
Class:		3
SP Ability:	Defeat an enemy and...
		(Red Django, damaged; Black Django, healed)
Notes:		Not sold in weapon shop
Price:		870 SOLL
Dropped by:	None

Weapon Name:	Muramasa
Description:	Japanese blade
Level:		33
Power:		52
Class:		R-3
SP Ability:	Increased attack power based on Agility
Notes:		Not sold in weapon shop
Price:		900 SOLL
Dropped by:	None

Weapon Name:	Vorpal Sword
Description:	Sturdy sword
Level:		49
Power:		61
Class:		4
SP Ability:	Increases attack power during abnormal status
Notes:		Not sold in weapon shop
Price:		1000 SOLL
Dropped by:	None

Weapon Name:	Solar Sword
Description:	Sword of light
Level:		53
Power:		66
Class:		4
SP Ability:	Increases attack power based on sunlight
Notes:		Not sold in weapon shop
Price:		1250 SOLL
Dropped by:	None

Weapon Name:	Sword of Darkness
Description:	Sword of Darkness
Level:		53
Power:		66
Class:		R-4
SP Ability:	Increases attack power at night
Notes:		Not sold in weapon shop
Price:		1500 SOLL
Dropped by:	None

Weapon Name:	Gram
Description:	Complete sword
Level:		57
Power:		70
Class:		R-5
SP Ability:	None
Notes:		Not sold in weapon shop
Price:		2000 SOLL
Dropped by:	None

Weapon Name:	Astro Sword
Description:	Star sword
Level:		??
Power:		6
Class:		n/a
SP Ability:	Uses Solar Station energy directly for Enchantment Attacks
Notes:		Not sold in weapon shop.  Made of meteorite.
Price:		n/a
Dropped by:	None

-------------------------------------------------------------------------------
S U B S E C T I O N   B   /   S P E A R   T Y P E
-------------------------------------------------------------------------------
Weapon Name:	Short Spear
Description:	Hand spear
Level:		1
Power:		8
Class:		1
SP Ability:	None
Notes:		None
Price:		100 SOLL
Dropped by:	Mummy (Normal)

Weapon Name:	Glaive
Description:	Single-edged spear
Level:		1
Power:		5
Class:		15
SP Ability:	
Notes:		None
Price:		SOLL
Dropped by:	Mummy (Rare)
		Gust (Normal)

Weapon Name:	Long Spear
Description:	Extended Spear
Level:		9
Power:		20
Class:		1
SP Ability:	None
Notes:		None
Price:		150 SOLL
Dropped by:	Gust (Rare)
		Skeleton Archer (Normal)

Weapon Name:	Lance
Description:	Knight's spear
Level:		13
Power:		25
Class:		1
SP Ability:	None
Notes:		None
Price:		190 SOLL
Dropped by:	Skeleton Archer (Rare)

Weapon Name:	Quarter Staff
Description:	180-cm fighting stick
Level:		1
Power:		4
Class:		R-1
SP Ability:	Randomly nullifies defense power
Notes:		Not sold in weapon shop.
Price:		50 SOLL
Dropped by:	None

Weapon Name:	Corsesca
Description:	Wing spear
Level:		17
Power:		30
Class:		2
SP Ability:	Randomly paralyzes enemies
Notes:		None
Price:		240 SOLL
Dropped by:	Hellhound (Rare)

Weapon Name:	Fire Paw
Description:	Flaming spear
Level:		21
Power:		35
Class:		2
SP Ability:	Increases damage with the flame property
Notes:		None
Price:		300 SOLL
Dropped by:	None

Weapon Name:	Bardiche
Description:	Long-handled battleaxe
Level:		25
Power:		40
Class:		2
SP Ability:	Reduces damage to weapons
Notes:		None
Price:		370 SOLL
Dropped by:	None

Weapon Name:	Ice Glaive
Description:	Water spear
Level:		29
Power:		45
Class:		2
SP Ability:	Increases damage with the frost property
Notes:		None
Price:		450 SOLL
Dropped by:	None

Weapon Name:	Rune Glaive
Description:	Single-edged magical spear
Level:		17
Power:		40
Class:		R-2
SP Ability:	Increases attack power based on Spirit
Notes:		Not sold in weapon shop
Price:		500 SOLL
Dropped by:	None

Weapon Name:	Partizan
Description:	Broad spear
Level:		33
Power:		50
Class:		3
SP Ability:	Randomly paralyzes enemies
Notes:		Not sold in weapon shop
Price:		540 SOLL
Dropped by:	Mummy + (Normal)

Weapon Name:	Thunder Spear
Description:	Wind spear
Level:		37
Power:		55
Class:		3
SP Ability:	Increases damage with the Cloud property
Notes:		Not sold in weapon shop
Price:		640 SOLL
Dropped by:	Bandit + (Normal)

Weapon Name:	Blood Spear
Description:	Cursed spear
Level:		41
Power:		60
Class:		3
SP Ability:	Defeat an enemy and...
		(Red Django, damaged; Black Django,healed)
Notes:		Not sold in weapon shop
Price:		750 SOLL
Dropped by:	None

Weapon Name:	Grand Lance
Description:	Earth Spear
Level:		45
Power:		65
Class:		3
SP Ability:	Increases damage with the Earth property
Notes:		Not sold in weapon shop
Price:		870 SOLL
Dropped by:	None

Weapon Name:	Rune Spear
Description:	Magical spear
Level:		33
Power:		60
Class:		R-3
SP Ability:	Increased attack power based on Spirit
Notes:		Not sold in weapon shop
Price:		900 SOLL
Dropped by:	None

Weapon Name:	Halberd
Description:	Hatchet spear
Level:		49
Power:		70
Class:		4
SP Ability:	Increases attack power based on Energy
Notes:		Not sold in weapon shop
Price:		1000 SOLL
Dropped by:	None

Weapon Name:	White Queen
Description:	Spear of light
Level:		53
Power:		75
Class:		4
SP Ability:	Increases attack power based on sunlight
Notes:		Not sold in weapon shop
Price:		1250 SOLL
Dropped by:	None

Weapon Name:	Black Queen
Description:	Darkness Spear
Level:		53
Power:		75
Class:		R-4
SP Ability:	Increases attack power at night
Notes:		Not sold in weapon shop
Price:		1500 SOLL
Dropped by:	None

Weapon Name:	Gungnir
Description:	Complete sword
Level:		57
Power:		80
Class:		R-5
SP Ability:	None
Notes:		Not sold in weapon shop
Price:		2000 SOLL
Dropped by:	None

Weapon Name:	Astro Spear
Description:	Star spear
Level:		??
Power:		6
Class:		n/a
SP Ability:	Uses Solar Station energy directly for Enchantment Attacks
Notes:		Not sold in weapon shop.  Made of meteorite.
Price:		n/a
Dropped by:	None

-------------------------------------------------------------------------------
S U B S E C T I O N   C   /   H A M M E R   T Y P E
-------------------------------------------------------------------------------
Weapon Name:	Club
Description:	Heavy swinging stick
Level:		1
Power:		11
Class:		1
SP Ability:	None
Notes:		None
Price:		100 SOLL
Dropped by:	Skeleton (Normal)

Weapon Name:	Hammer
Description:	Hitting weapon
Level:		5
Power:		18
Class:		1
SP Ability:	None
Notes:		None
Price:		120 SOLL
Dropped by:	Skeleton (Rare)
		Clay Golem (Normal)

Weapon Name:	Mace
Description:	Hitting weapon
Level:		9
Power:		24
Class:		1
SP Ability:	None
Notes:		None
Price:		150 SOLL
Dropped by:	Clay Golem (Rare)

Weapon Name:	Flail
Description:	Metal ball with chains attached
Level:		13
Power:		29
Class:		1
SP Ability:	None
Notes:		None
Price:		190 SOLL
Dropped by:	Stone Golem (Normal)

Weapon Name:	Pounder
Description:	Small hammer
Level:		1
Power:		7
Class:		R-1
SP Ability:	Randomly nullifies defense power
Notes:		Not sold in weapon shop.
Price:		50 SOLL
Dropped by:	None

Weapon Name:	Axe
Description:	Hatchet
Level:		17
Power:		35
Class:		2
SP Ability:	Increases damage to beast monsters
Notes:		None
Price:		240 SOLL
Dropped by:	Stone Golem (Rare)

Weapon Name:	Maul
Description:	Giant wooden mallet
Level:		21
Power:		40
Class:		2
SP Ability:	Increases damage to material monsters
Notes:		None
Price:		300 SOLL
Dropped by:	None

Weapon Name:	Silver Mace
Description:	Silver hitting weapon
Level:		25
Power:		46
Class:		2
SP Ability:	Increases damage to phantom monsters
Notes:		None
Price:		370 SOLL
Dropped by:	None

Weapon Name:	Silver Flair
Description:	Metal ball with chains attached
Level:		29
Power:		51
Class:		2
SP Ability:	Increases damage to Undead monsters
Notes:		None
Price:		450 SOLL
Dropped by:	None

Weapon Name:	Heavy Mace
Description:	Giant mace
Level:		17
Power:		46
Class:		R-2
SP Ability:	Increases attack power based on Vitality
Notes:		Not sold in weapon shop
Price:		500 SOLL
Dropped by:	None

Weapon Name:	Battle Axe
Description:	Battle hatchet
Level:		33
Power:		57
Class:		3
SP Ability:	Increases damage depending on the number of enemies defeated
Notes:		Not sold in weapon shop
Price:		540 SOLL
Dropped by:	Skeleton + (Normal)

Weapon Name:	War Hammer
Description:	Battle mace
Level:		37
Power:		62
Class:		3
SP Ability:	Reduces damage to weapons
Notes:		Not sold in weapon shop
Price:		640 SOLL
Dropped by:	Golem + (Normal)

Weapon Name:	Bloody Mace
Description:	Cursed mace
Level:		41
Power:		68
Class:		3
SP Ability:	Defeat an enemy and...
		(Red Django, damaged; Black Django, healed)
Notes:		Not sold in weapon shop
Price:		750 SOLL
Dropped by:	None

Weapon Name:	Morning Star
Description:	Star ball with chains
Level:		45
Power:		73
Class:		3
SP Ability:	Increases damage to Immortals
Notes:		Not sold in weapon shop
Price:		870 SOLL
Dropped by:	None

Weapon Name:	Heavy Axe
Description:	Giant battleaxe
Level:		33
Power:		68
Class:		R-3
SP Ability:	Increased attack power based on Vitality
Notes:		Not sold in weapon shop
Price:		900 SOLL
Dropped by:	None

Weapon Name:	Earthshaker
Description:	Quake hammer
Level:		49
Power:		79
Class:		4
SP Ability:	Increases attack power based on Life
Notes:		Not sold in weapon shop
Price:		1000 SOLL
Dropped by:	None

Weapon Name:	Daybreak
Description:	Hammer of light
Level:		53
Power:		84
Class:		4
SP Ability:	Increases attack power based on sunlight
Notes:		Not sold in weapon shop
Price:		1250 SOLL
Dropped by:	None

Weapon Name:	Twilight
Description:	Hammer of Darkness
Level:		53
Power:		84
Class:		R-4
SP Ability:	Increases attack power at night
Notes:		Not sold in weapon shop
Price:		1500 SOLL
Dropped by:	None

Weapon Name:	Mjollnir
Description:	Complete hammer
Level:		57
Power:		90
Class:		R-5
SP Ability:	None
Notes:		Not sold in weapon shop
Price:		2000 SOLL
Dropped by:	None

Weapon Name:	Astro Hammer
Description:	Star hammer
Level:		??
Power:		6
Class:		n/a
SP Ability:	Uses Solar Station energy directly for Enchantment Attacks
Notes:		Not sold in weapon shop.  Made of meteorite.
Price:		n/a
Dropped by:	None

-------------------------------------------------------------------------------
S U B S E C T I O N   D   /   G U N   T Y P E
-------------------------------------------------------------------------------
Weapon Name:	Gun del Sol
Description:	Solar Gun
Level:		??
Power:		75
Class:		n/a
SP Ability:	Increases attack power based on sunlight
Notes:		None
Price:		n/a
Dropped by:	None

Weapon Name:	Gun del Hell
Description:	Dark Gun
Level:		??
Power:		80
Class:		n/a
SP Ability:	Increases attack power at night
Notes:		None
Price:		n/a
Dropped by:	None

Weapon Name:	Megabuster
Description:	Certificate of friendship
Level:		??
Power:		85
Class:		n/a
SP Ability:	Decreases attack power as life diminishes
Notes:		None
Price:		n/a
Dropped by:	None

================================================================================
S E C T I O N   V I   /   C R E D I T S
================================================================================
1.  Konami for creating excellent game series.
2.  Nintendo for the many great games made for the Gameboy
3.  CJayC and Gamefaqs for hosting this faq.