Boktai 2 Solar Boy Django Item Definitions

--------------------------------By:
ShadowSabata@aol.com------------------------------
--------------------------------------DarkOtenko-----------------------------------------
---------------------------------------Version:
1------------------------------------------
------------------------------------Date:
10/25/04----------------------------------------

WHAT YOU FIND IN THE FAQ:

* Items and what they do.
* Protectors weight, durability, and descriptions
* Key Items what they do.
* Magic ( All Info EXCEPT! Location will be added in V.2)

TO BE ADDED IN V.2:
* Items locations.
* Protectors Locations.
* Key Items Locations.
* Weapons (All Info).
* Magic Locations.


INDEX:

----------
* About
----------
* Updates
----------
* 1. Normal Items
* 1A. Fruit
* 1B.Mushroom
* 1C. Bottled
* 1D. Meat
* 1E. Chocolate
* 1F. Potions
* 1G. Weather
* 1H. Cards
----------
* 2. Valuable Items
* 2A. Card 1
* 2B. Other
* 2C. Emblems
* 2D. Coffins
* 2E. Keys
* 2F. Crystals
* 2G. Desert Items
* 2H. Card 2
----------
* 3. Protector Items
* 3A. Standard
* 3B. Special Protect
* 3C. Double Effect
* 3D. Other
* 3E. MegaMan
----------
* 4. Magic
* 4A. Luna
* 4B. Sol
* 4C. Dark
----------
* 5 Weapons
* 5A Weapon (Sword)
* 5B Weapon (Spear)
* 5C Weapon (Hammer)
* 5D Weapon (Gun)
----------
* Legal Info
----------


*****--------------------Introduction:--------------------*****


This is the first FAQ so it might not be as good as these other FAQs
that you might see. This FAQ is based on the many diffrent kinds of items in
this
great game. This FAQ includes normal items, valuable items, protectors, weapons,
and magic. It took me about a month to make this FAQ so you better not take this
FAQ and post it as your own on another website. I will allow anyone to copy and
paste this FAQ onto a word pad or any of those things, I suggest you use the
note pad because thats where I wrote it. This only contains what the items do.
If you have any questions about the FAQ you could just post a topic BUT!!
don't post any questions about the locationsit will be added in the V.2. Thank
you to the people who bothered to read this because I never read the
introduction
to FAQS so I don't expect people to read this so.....(O_o).


---------
*****--------------------Updates:--------------------*****
---------


10/20/04- Tought of the idea for an item FAQ.
10/22/04- Started searching for the items and key items.
10/23/04- Started searching for protectors.
10/25/04- Started making the FAQ.
10/26/04- Submitted the FAQ (got rejected)
11/01/04- Added the magic to the FAQ.
11/05/04- Added the weapons to the FAQ.
11/08/04- Made up the idea for the Update List.
11/10/04- Started putting everything in sections.
11/15/04- Started to make the Version 2.
11/19/04- Made even more specific sections.
11/21/04- Read over hte FAQ,
11/24/04- Posted on the board "Weapons Help"
12/04/04- Added more to Weapons section.
12/04/04- Now Submitted the FAQ once agian.


-----------------
1.*****--------------------Normal Items:--------------------*****
-----------------


In here the sections are fruit, mushroom, bottle meat, chocolate, potions,
weather
changers and card items.


1A.--------------------FRUIT:--------------------

1) Earthly Nut: Solar Fruit. Restores some Life.

2) Solar Nut: Solar Fruit. Restores some Energy.

3) Speed Nut: Solar Fruit. Increases Speed.

4) Tiptoe Nut: Solar Fruit. Eliminates the sound of footsteps.

5) Power Nut: Solar Fruit. Enhances Strength.

6) Chocolate Banana: Chocolate-coated banana. Enhances Strength.

7) Bearnut: Solar Fruit. Enables you to endure damage.

8) See-All Nut: Solar Fruit. Makes hidden things visible.

9) Rotten Nut: Spoiled Fruit. Restores Life but…(gives a stomach ache)

1B.--------------------MUSHROOM:--------------------

10) Redmushroom: Solar Fruit. Makes your body smaller.

11) Bluemushroom: Solar Fruit. Makes your body invisible.

12) Bad Mushroom: Poisonous mushroom. Restores Energy but… (makes you confused)

1C.--------------------BOTTLE:--------------------

12) Drop of Sun: Water purified by the sun’s rays. Lifts curses.

13) Tomato Juice: Blood-Red juice. Retores Life but… (gives you a stomach ache)

14) Rotten Water: Stale water. Restores Energy but… (makes you confused)

1D.--------------------MEAT:--------------------

15) Tasty Meat: Monster meat grilled to perfection. Restores lots of life.

16) Jerky: Well-dried monster meat. Restores some life.

17) Rotten Meat: Spoiled meat. Restores life but… (gives you a stomach ache)

1E.--------------------CHOCOLATE:--------------------

18) Chocolate: Sweet candy. Restores a little Life.

19) Melted Chocolate: Gooey melted chocolate. Reatores a little Life.

20) Chocolate-Covered: Chocolate-Covered item. And inside the chocolate.

21) Deluxe Chocolate: Deluxe chocolate. Restores some Life.

1F.--------------------POTIONS:--------------------

22) Healer: Green medicine. Restores a little Life

23) Magical Potion: Red medicine. Restores a little Energy.

24) Antidote: Blue medicine. Cures poisoning.

25) Elixir: Yellow medicine. Cures poisoning, confusion, and stomach aches.

26) Sunblock: White ointment. Protects the body from the sun’s rays.

1G.--------------------WEATHER:--------------------

27) Mr. Rainnot: Ancient charm doll. Drives away clouds,

28) Tonnair .RM: Ancient charm doll. Summons clouds.

29) Sunny Clog: Ancient footwear. Predicts the weather.

30) Warp Leaf: Leaf from the Solar Tree. Enables warping outside dungeons.

1H.--------------------CARDS:--------------------

31) The Fool: Card of potential. Restart an area from the beginning.

32) The High Priestess: Card of intelligence. Raises Spirit.

33) The Empress: Maternal card. Raises Vitality.

34) The Emperor: Paternal card. Protects from all properties for a given time.

35) The Lovers: Card of choice. Recovers all Energy.

36) The Chariot: Card of victory. Raises Agility.

37) Strength: Card of courage. Raises strength.

38) Wheel of Fortune: Card of destiny. Raises Status.

39) Justice: Card of justice. Inflicts loss of Life back onto nearby enemies.

40) The Hanged Man: Card of sacrifice. Swaps Life and Energy.

41) Death: Card of death. Restores Energy in exchange for Life.

42) Temperance: Card of harmony. Carries out maintenance for selected weapons.

43) The Devil: Card of desire. Summons darkness bugs.

44) The Tower: Card of havoc. Hurts nearby enemies and yourself based on level.

45) The Star: Card of hope. Exchanges an item in your bag for a brand new one.

46) The Moon: Card of anxiety. Summons moon bugs.

47) The Sun: Card of happiness. Summons solar bugs.

48) Judgment: Card of revival. Restores full life when down to zero.

--------------------
2.*****--------------------Valuable Items:--------------------*****
--------------------


In here the sections are card 1 (Dark Card), other (PET), emblems, coffins,
keys, crystals, desert items ( Items found in the second immortal place),
and card 2.


2A.--------------------CARD 1:--------------------

49) Dark Card: Dark Loans Gold Card. Summons Doomy.

2B.--------------------OTHER:--------------------

50) PET: Personal Terminal.

2C.--------------------EMBLEMS:--------------------

51) Spade Emblem: Certifies limit-lifting of sword-type weapons.

52) Heart Emblem: Certifies skill with bare hands. Attack power increases as
Life decreases.

53) Diamond Emblem: Certifies limit-lifting if spear-type weapons

54) Club Emblem: Certifies limit-lifting if hammer-type weapons

55) Joker Emblem: Certifies gun skills. Reduces charge shot time in half.

2.D--------------------COFFINS:--------------------

56) Oak Coffin: Wooden Coffin.

57) Bronze Coffin: Coffin made of bronze.

58) Iron Coffin: Coffin made of iron. Sealed Immortals cannot escape.

59) Silver Coffin: Coffin made of silver. Enemies will not find it.

60) Solar Coffin: Magical coffin. Allows movement using Warp Magic Square.

61) Coffin Monster Elefan: Living coffin. Controllable with sleeping.

62) Vampire Coffin: A comfortable bed, but lowers Solar Pile attack power.

63) Iron Maiden: Raises Solar Pile attack power, not such a great bed.

2E.--------------------KEYS:--------------------

64) Warehouse Key: Nickel key. Opens door to warehouse.

65) Circle Key: Brass key. Opens (circle) door.

66) Triangle Key: Brass key. Opens (triangle) door.

67) Square Key: Key made out Dark Matter. Opens (square) door.

2F.--------------------CRYSTALS:--------------------

68) Red Crystal: Red-glowing crystal.

69) Blue Crystal: Blue-glowing crystal.

70) Green Crystal: Green glowing crystal.

72) Yellow Crystal: Yellow-glowing crystal.

2G.--------------------DESERT ITEMS:--------------------

73) Stone Tablet Piece: One of the three pieces of the Stone Tablet.

74) Tasty Water: Water purified underground in the Desert.

2H.---------------------CARDS 2:--------------------

75) The Magician: Card of creation. One of the 3 Sages

76) The Hierophant: Card of mercy. One of the 3 Sages.

77) The Hermit: Card of pursuit. One of the 3 Sages

78) The World: Card of Achievement.

------------------
3*****--------------------Protectors:--------------------*****
------------------


In here the sections are stndard, special protect, double effects,
other, and megaman.


3A.--------------------Standard:--------------------

79) Cloth Armor:
Durability- 10
Weight- 5
Description- Armor made of cloth.

80) Leather Armor:
Durability- 15
Weight- 10
Description- Armor made of leather.

81) Chain Mail:
Durability- 20
Weight- 15
Description- Armor made of interlaced metal rings.

82) Silver Chain:
Durability- 25
Weight- 20
Description- Silver chain mail. Change status.

83) Scale Mail:
Durability- 30
Weight- 25
Description- Leather armor with metal sheeting sewed on.

84) Samurai Armor:
Durability- 35
Weight- 30
Description- Samurai armor. Raises Strength.

3B.--------------------SPECIAL PROTECT:--------------------

85) Blade Mail:
Durability- 40
Weight- 35
Description- Armor that protects the were trough automatic counter attacks.

86) Brigandine:
Durability- 45
Weight- 40
Description- Leather armor with metal sheeting sewn on. Protects from Solar
Wind.

87) Mail of Sol:
Durability- 25
Weight- 22
Description- Solar armor. Protects from Sol. Station-charge 2x faster.

88) Mail of Darkness:
Durability- 30
Weight- 22
Description- Darkness armor. Protects from Dark.

89) Mail of Luna:
Durability- 25
Weight- 22
Description- Moonlight armor. Protects from all properties.

90) Fire Dragon Fang:
Durability- 30
Weight- 33
Description- Fire charm. Protects from Flame.

91) Water Dragon Tail:
Durability- 30
Weight- 33
Description- Water charm. Protects from Frost.

92) Wind Dragon Wing:
Durability- 30
Weight- 33
Description- Wind charm. Protects from cloud.

93) Earth Dragon Claw:
Durability- 30
Weight- 33
Description- Earth charm. Protects from Earth.

94) Dragon Scale:
Durability- 28
Weight- 24
Description- Armor made from dragon scales. Protects from the 4 main properties.

3C.--------------------DOUBLE EFFECTS:--------------------

95) Fairy Robe:
Durability- 16
Weight- 4
Description- Clothing left behind by a fairy. Doubles affects of Spirit Bugs.

96) Earthly Robe:
Durability- 28
Weight- 8
Description- Maiden’s costume. Doubles effect time of solar fruit.

3D.--------------------OTHER:--------------------


97) Raincoat:
Durability- 		12
Weight- 		6
Description- Rain Cloak. Protects from the rain.

98) Garb of Light:
Durability- 		30
Weight- 		12
Description- 	Clothing woven with the sun’s rays. Doubles value of Solar Gauge.

99) Garb of Darkness:
Durability- 30
Weight- 12
Description- Clothing woven with Dark Matter. Draws out the power of night.

100) Magic Robe:
Durability- 		26
Weight- 		16
Description- Clothing woven with a magic spell. Decreases cost of magic.

101) Blood-Soaked Cape:
Durability- 		22
Weight- 		12
Description- Cursed Overcoat changes status.

102) Skull Suit:
Durability- 		20
Weight- 		16
Description- Sneaking suit. Makes it hard foe enemies to spot you.

103) Training Gear:
Durability- 		25
Weight- 		16
Clothing that allows heartfelt emotion. Increases potential Ex Points.

104) Thief's Clothes:
Durability- 		18
Weight- 		24
Clothing stolen by a thief. Causes enemies to drop more items then usual.

105) Hunter's Clothes:
Durability- 		24
Weight- 		24
Clothing favored by a hunter. Causes enemies to drop more rare items.

106) Poison Guard:
Durability- 		18
Weight- 		28
Armor containing defensive magic. Protects from poisoning.

107) Weapon Guard:
Durability- 		24
Weight- 		28
Armor containing defense magic. Prevents damage to weapons.

108) Parade Armor:
Durability- 		32
Weight-		 28
Formal Armor. Summons the Crimson Monster.

109) Ninja GI:
Durability-		18
Weight- 		28
Ninja Costume. Raises Agility.

110) Spike Mail:
Durability- 		40
Weight- 		40
Armor that protects the wearer throughout automatic attacks.

111) Pitch Black Armor:
Durability-		 50
Weight- 		50
Berserk armor. Sucks up Life and raises attack power.

3E.--------------------MegaMan--------------------

112) Mega Power:
Durability- 		25
Weight- 		30
MegaMan Power. Enables charging of the MegaBuster.

113) Guts Power:
Durability- 		30
Weight- 		40
GutsMan Power. Reduce sustained damage by half.

114) Proto Power:
Durability- 		25
Weight- 		20
ProtoMan Power. Speeds up attacks.

115) Toad Power:
Durability- 		20
Weight- 		20
ToadMan Power. Energy can be restored in the rain.


-------
*****--------------------Magic:--------------------*****
-------


In here the sections are luna, sol, and dark.


--------------------LUNA:--------------------

116) Enchantment Sol:
Cost 5
Adds the power of the sun, Sol property, to a weapon.

117) Enchantment Dark:
Cost 5
Adds the power of Darkness, Dark property, to a weapon.

118) Enchantment Flame:
Cost 10
Adds the power of fire, Flame property to a weapon.

119) Enchantment Frost:
Cost 10
Adds the power of ice, Frost property, to a weapon.

120) Enchantment Cloud:
Cost 10
Adds the power of wind, Cloud property, to a weapon.

121) Enchantment Earth:
Cost 10
Adds the power of earth, Earth property, to a weapon.

122) Transform
Cost 0
Switch between red and blcak.

123) Rising Sun
Cost 100 and above
Summons the Sun Piece

--------------------SOL:----------------------

124) Freeze
Lv. 0
Intimidate the enemy.

125) Dash
Lv. 1
Make a dash.

126) Healing
Lv. 2
Revitalizes a plant.

127)
Lv. 3
Place a bomb.

--------------------DARK:--------------------

128) Sleeping
Cost 0
Sleep in a coffin.

129) Change Bat
Cost 10
Change into a bat.

130) Change Mouse
Cost 10
Change into a mouse.

131) Change Wolf
Cost 10
Pounce and bite.

------------------
5.--------------------Weapons:--------------------
------------------


The sections in here are sword, spear, hammer, and gun.


5A.--------------------Sword:--------------------


132) Gradius
Description- 	Dagger
Level- 		1
Power- 		5


133) Short Sword
Description- 	Small sword
Level- 		5
Power- 		12

134) Broadsword
Description- 	Wide sword
Level-		 9
Power-		 16


135) Long Sword
Description- 	Extended sword
Level- 		13
Power-		 21


136) Dull Blade
Description- 	Blunt sword
Level-		 1
Power- 		1


137) Zweihander
Description- 	Two-hand sword
Level-		 17
Power-		 25

138) Flamberge
Description- 	Flaming sword
Level- 		21
Power- 		30


139) Claymore
Description- 	Large sword
Level- 		25
Power- 		34


140) Magic Sword
Description- 	Mystical sword
Level- 		29
Power- 		39


141) Katana
Description- 	Samurai sword
Level- 		17
Power- 		34


142) Bastard Sword
Description- 	Hand-and-a-half sword
Level- 		33
Power- 		43


143) Great Sword
Description- 	Giant Sword
Level- 		37
Power-		 48


144) Bushido Sword
Description-	 Warrior's spirit
Level- 		41
Power- 		42

145) Solar Sword
Description-	 Sword of light
Level- 		53
Power-		 66


146) Sword of Darkness
Description-	 Sword of Darkness
Level-		 53
Power- 		66

147) Gram
Description- 	Complete sword
Level-		 57
Power- 		70


148) Astro Sword
Description-	 Star sword
Level-		 ??
Power- 		6


5B.--------------------Spear:--------------------


149) Short Spear
Description-	Hand spear
Level-		1
Power-		8

150) Glaive
Description-	Single-edged spear
Level-		1
Power-		5

151) Long Spear
Description-	Extended Spear
Level-		9
Power-		20

152) Lance
Description-	Knight's spear
Level-		13
Power-		25

153) Quarter Staff
Description-	180-cm fighting stick
Level-		1
Power-		4

154) Corsesca
Description-	Wing spear
Level-		17
Power-		30

155) Fire Paw
Description-	Flaming spear
Level-		21
Power-		35

156) Bardiche
Description-	Long-handled battleaxe
Level-		25
Power-		40

156) Ice Glaive
Description-	Water spear
Level-		29
Power-		45

157) Rune Glaive
Description-	Single-edged magical spear
Level-		17
Power-		40

158) Partizan
Description-	Broad spear
Level-		33
Power-		50

159) Thunder Spear
Description-	Wind spear
Level-		37
Power-		55

160) Blood Spear
Description-	Cursed spear
Level-		41
Power-		60

161) Grand Lance
Description- 	Earth Spear
Level-		45
Power-		65

162) Rune Spear
Description-	Magical spear
Level-		33
Power-		60

163) Halberd
Description-	Hatchet spear
Level-		49
Power-		70

164) White Queen
Description-	Spear of light
Level-		53
Power-		75

165) Black Queen
Description-	Darkness Spear
Level-		53
Power-		75

166) Gungnir
Description-	Complete sword
Level-		57
Power-		80

167) Astro Spear
Description-	Star spear
Level-		??
Power-		6


5C.--------------------Hammer:--------------------


168) Club
Description-	Heavy swinging stick
Level-		1
Power-		11

169) Hammer
Description-	Hitting weapon
Level-		5
Power-		18

170) Mace
Description-	Hitting weapon
Level-		9
Power:-		24

171) Flail
Description-	Metal ball with chains attached
Level-		13
Power-		29

172) Pounder
Description-	Small hammer
Level-		1
Power-		7

173) Axe
Description-	Hatchet
Level-		17
Power-		35

174) Maul
Description-	Giant wooden mallet
Level:-		21
Power-		40

175) Silver Mace
Description-	Silver hitting weapon
Level-		25
Power-		46

176) Silver Flair
Description-	Metal ball with chains attached
Level-		29
Power-		51

177) Heavy Mace
Description-	Giant mace
Level-		17
Power-		46

178) Battle Axe
Description-	Battle hatchet
Level-		33
Power-		57

179) War Hammer
Description-	Battle mace
Level-		37
Power-		62

180) Bloody Mace
Description-	Cursed mace
Level-		41
Power-		68

181) Morning Star
Description-	Star ball with chains
Level-		45
Power-		73

182) Heavy Axe
Description-	Giant battleaxe
Level-		33
Power-		68

183) Earthshaker
Description-	Quake hammer
Level-		49
Power-		79

184) Daybreak
Description-	Hammer of light
Level-		53
Power-		84

185) Twilight
Description-	Hammer of Darkness
Level-		53
Power-		84

186) Mjollnir
Description-	Complete hammer
Level-		57
Power-		90

187) Astro Hammer
Description-	Star hammer
Level-		??
Power-		6


5D.--------------------Gun:--------------------


188) Gun del Sol
Description-	Solar Gun
Level-		??
Power-		75

189) Gun del Hell
Description-	Dark Gun
Level-		??
Power-		80

190) Megabuster
Description-	Certificate of friendship
Level-		??
Power-		85


----------
*****--------------------Legal Info:--------------------*****
----------


   This FAQ may be used by the following sites:
1. GameFaqs.Com
2. GameSpot.Com
3. CheatCodes.Com

  Any other website not listed here can not use my FAQ without permission
you can E-Mail me at ShadowSabata@aol.com for permission or post on
the board. Thank you to this site for hosting and letting me make a FAQ. Of
course if you have any ideas for me to add you can E-Mail me or post on
the board. Thanks to you All!