Boktai 2 : Solar Boy Django
Undead Zone (The Final Dungeon) FAQ/Walkthrough
By : TitaniumMegaman

Version 1.00  (13/5/2005) - Undead Zone FAQ started and completed.

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Table of Content
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1. Introduction
2. Undead Zone - The Basics
3. Walkthrough
 3a. Floor [B1]
 3b. Floor [B2]
 3c. Floor [B3]
 3d. Floor [B4]
 3e. Floor [?]
4. Contact
5. Credits

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1. Introduction
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This FAQ is divided into a few sections according to the floor of the dungeon.
I assume that you know the storyline and the characters in the game very well
as I will not cover these details. You must know as well some names of the 
enemies and which magic to work best on them.

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2. Undead Zone - The Basics
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The Undead Zone is the final dungeon of Boktai 2. It is the same place as
Spiral Tower but its entrance is the middle door of the tower. The meaning of
directions I give in this FAQ is below.

North - Upper right
East - Lower right
South - Lower left
West - Upper left

Everything is ready. Now get started!

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3. Walkthrough
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Note : You need Gun Del Sol before entering the Undead Zone. It can be obtained
from the treasure chest after purifying Black Dainn from Spiral Tower. Talk to
Smith and he will repair the broken gun for you.

Go to Spiral Tower and talk to Otenko. He will ask whether you are ready.
Choose yes to proceed. Then Sabata will open the door to Undead Zone then you
will enter it followed by Otenko.

Items : Map x1

In Floor [1F], grab the map from the green treasure chest and go down to Floor
[B1] by using the elevator.

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 3a. Floor [B1]
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Items : Triangle key x2
        The Star card x1
        Card of Justice x1
        Circle key x1

There are 2 locked doors and a Solar Station here. Go west to the next room.
Kill 2 skeletons here and proceed. If you are discovered, the gate will close
and open only after 10 seconds or after the enemies are defeated. In the next
room, go north. Destroy the cactus here and go north. Again, kill 2 skeletons
and go east through the gate. Have some sunlight into solar sensor and charge
up your energy. Step on the switch and let the mummy got burnt by the fire. The
gate is opened and go on. Kill 3 skeletons here and go through the gate. Have
some sunlight and charge up your energy. Here comes the first puzzle.

1. Push the nearest block east down to the lower floor.
2. Push another block north once and east thrice into the hole.
3. Equip Cloud property on spear and hit the elemental block to the east.
4. Go down and hit the elemental block to the south where the switch is.
5. Hit it with Frost property.

Go through the gate. In next room, there is a large pit in the middle of the
room. Be careful not to fall. Hit at the wall so that the skeletons fall into
the pit. Next, kill 2 skeletons and pass through the gate. A bag containing the
triangle key is surrounded by traps. Transfrom into bat, grab the key and open
the purple door. Kill 3 skeletons and go north through the gate. Again, there
is a pit. Hit at the north part of wall so that skeleton fall into the pit. In
the next room, push the block east into the hole and a purple treasure chest
containing the triangle key will be revealed. Equip Dynamite magic and put it
at the west part in the same room. A hidden passage is revealed and grab The
Star card from the green chest. Go east back to where you first start this
floor. Kill 2 skeletons and go east. Open the north purple door and take the
elevator down to the first boss.

TRAP!
Boss : Sand Worm (Earth property)
Recommended Property : Cloud
Weak Point : Head

After defeating the Sand Worm, 2 treasure chests appear. Grab the Card of
Justice and the circle key. Take the elevator up and open another south purple
door. In the next room, take the elevator down to Floor [B2].

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 3b. Floor [B2]
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Items : Warp leaf x1
        Tasty meat x3
        Solar nut x1
        Blue mushroom x1
        Tomato juice x1
        Jerky x1
        The Moon card x1
        Circle key x1

Protector : Garb of Darkness x1

There is a Solar Station here. Ignore the northern and western room but go to
lower right to the next dark room. Fly through the north window as a bat. Kill
some bats and grab a warp leaf, a tasty meat and a solar nut from 3 hidden
chests. Go back to the previous dark room. Now, kill 2 skeletons here with Sol
property. Then, equip Flame property on sword and hit quickly all 4 lanterns in
this room. Pass through the opened gate at the east. Next, pass through the
small hole to the north room as a mouse. Kill the hellhound here and grab a
tasty meat and a blue mushroom from 2 hidden chests. Go back. Go to south into 
the dark room again. Kill 2 cockatrices and go west. Kill 2 more and grab a
tasty meat from the chest. Proceed on. There are 2 moving lanterns to your
north. Equip Flame property on spear and light up both lanterns. Go through the
opened gate to the next dark room. Have some sunlight and some platforms will
appear. Go north. Here comes the second puzzle.

    #A                    /*	You are here
    1  2  3'     TC	  /P	Hidden passage (Protector : Garb of Darkness)
    4  5  6		  /1-9 	Wooden boxes (A ghost is hidden in Box 3)
    7  8  9  H1           /TC	Treasure chest (Tomato Juice)
 P               H2       /H 	Hole
    *                     /E	Entrance
    E                #B	  /#	Exit (B leads to the starting point)

1. Use the hammer to break Box 7, 4, 1 and 5.
2. Push Box 8 south once and east thrice into Hole 2.
3. Push Box 9 east into Hole 1.
4. Grab Tomato Juice from the chest.
5. Equip Dynamite magic and put it at P. Grab the Garb of Darkness from chest.

Pretty easy, right? ^_^ Anyway, exit through A. If you have sunlight detected
by solar sensor, some platforms will appear in this room. Grab healing item
from the chest and go north. Kill skeletons here and go up some stairs to the
next room. A locked purple door can be seen at the south. There is a Solar
Station here. Anyway,  head north and take the elevator. You are now facing the
second boss in a dark room.

TRAP!
Boss : Lich (Cloud property)
Recommended Property : Earth
Weak Point : -

Upon defeating Lich, grab The Moon card and the circle key from the treasure
chest. Take the elevator back to the previous room and open the purple door.
Push the wooden box south into the hole and take the elevator down to Floor
[B3].

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 3c. Floor [B3]
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Items : Healer x1
        Speed nut x2
        Tasty meat x2
        The Tower card x1
        Circle key x1

Once again, a Solar Station is found at the start. You cannot get to the
treasure chest on the upper ledge now. First, go west into next room and hit
the lever. You will see a cutscene that a gate is opened. Go back to the
previous room and head south. The floor in this room is covered with ice.
So......let's do some skiing. ^_^ Ahh, just kidding. Kill the centipede here
and pass through the gate at the upper ledge. Ignore the lever you see on the
lower floor here but go west by killing skeleton and ghosts. In the next room,
hit the lever. There is a cutscene that a gate is opened and an ice block is
formed. Head north. Next, flatten against the wall and grab healing item from
the chest. Drop down. Ignore the treasure chest on the another upper ledge.
Instead, go right to the next room. You will encounter stone golems and octopus
in this room. Exit this room through the lower right corner.

You will be back at where you start. Grab the speed nut from the chest and go
south. Pass through the first centipede and go south to the next room with
another centipede. Go up the upper floor and pass through the north gate. The
lower left path is not accessible now, blocked by a gate. So go north on the
upper ledge. You will see another gate on the right and a lever on your left.
Equip Gun Del Sol and slide on the icy surface. Keep your timing well and shoot
at the lever. The gate should open. Enter it. Hit the lever in the next room
and a icy block will form. Grab the speed nut, drop down and go right. Again,
you are in the room with stone golems and octopus. This time, go south. In the
next room, go down the long stairs and turn to lower right to the lever. A gate
will be opened. Go back to the starting point of this floor and go south again
all the way to where you see the second centipede.. (Yeah, I can feel your
pain.....)

In the room with second centipede, go up again to the upper part and enter the
next room to the north. Go to the lower left path which I told you it is not
accessible before. Go down the long ice stairs and use the Healing magic on
those dead plants. Grab 2 tasty meats and exit through the lower left path. Use
the Solar Station if you need. Otherwise, stand on the platform and face the
third boss of the final dungeon.

TRAP!
Boss : Serpent (Frost property)
Recommended Property : Flame
Weak Point : Tail

You are rewarded The Tower card and the circle key. Ride on the platform on the
right. Take the elevator up and you are in the room with the second centipede.
Backtrack to the starting point of this floor. Open the only purple door and
take the elevator down to Floor [B4].

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 3d. Floor [B4]
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Items : Warp leaf x2
        Solar nut x2
        Tasty meat x3
        The Sun card x1

Protector : Parade Armor x1

As you go down, you can see another elevator to your south at the lower path
together with dead plant. That will carry you to the lowest floor of the Undead
Zone. Anyway, ignore it now and go north. Be careful of the lava here. Kill the
hellhound and head east to the next room with puzzle. Most people are stuck
here.

1. Push the nearest block east once so that it drops to the floor.
2. Hit the elemental block with Flame property.
3. Equip Cloud property on spear and hit it again from the south direction.
4. Hit again the elemental block to the east. It should melt the ice block.
5. Go down stairs and use Cloud property to break the block you push before.
6. Push the metal block east twice to the wall.
7. Hit the elemental block with Earth property. It will disappear into ground.
8. Step on the switch.

Note : You do not have to place the elemental block on the switch. Once you
press the switch, the gate will not close down anymore.

Go back to the previous room and head north through the opened gate. Kill the
stone golems and proceed on to the right. The gate here is closed. Kill the
stone golems and klorofoluns. Head east to the next room. There is a lever in
this room behind some fire balls. Equip Frost property on spear and ride on the
platform. Hit the middle fire balls so that it freezes and disappears. Shoot at
the lever with your Gun Del Sol. The gate should open. Go back and grab a warp
leaf from a hidden chest near the gate before going onwards.

In the next room, grab a solar nut from a hidden chest in front of Solar
Station. Proceed on. Use Healing magic on the dead plants here and grab a warp
leaf, a tasty meat from the chests. In the next room, kill the hellhound here.
Put a Dynamite near the upper right wall. A hidden passage will be revealed and
get the Parade Armor from the chest. Go on to next room. Kill a stone golem and
3 klorofoluns on the way. In a room with lava pit, ride on the platform and
grab solar nut and tasty meat. In the next room, kill 2 stone golems and go on.
Grab a tasty meat from a hidden chest near the Solar Station. When you are
ready, ride on the platform and fight the boss.

TRAP!
Boss : Lich + (Flame property)
Recommended Property : Frost
Weak Point : -

Defeating the boss nabs you The Sun card. Ride on the platform to your north
west. Use Healing magic on the dead plants and take the nearest elevator down
to the lowest floor.

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 3e. Floor [?]
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Items : PET

Otenko will appear and warn you to save now. Do so and go on. You will see a
cutscene. From now onwards, the path is quite straight forward and you can make
your own way. Some cutscenes about Django's friends will appear as you go on.

After a long way, you will walk across some sunlight platforms. Make sure you
have sunlight on solar sensor. Otenko will appear and inform you that you have
come to the tip of tower. He wants you to beat the Ancestor Piece, Jormungandr
and seal it right away. Then, Django will enter the passage followed by Otenko.

First Part
Boss : Jormungandr (No property)
Recommended Property : Sol
Weak Point : Tongue (Only after you hit both eyes a few times)

Second Part
Django will be swallowed up by Jormungandr. You will see some cutscenes. Once
you get control of Django, get some sunlight and press A button. A 10 seconds
countdown will be started as well. If you fail to get enough sunlight to
inflict damage on Jormungandr in time, blah......game over.

After defeating Jormungandr, enjoy the ending scene. Now, you have beaten the
game. After the credits, the game will ask you to save. Do so. You unlock PET
item and can now access to Megaman and Shademan Quest. If you beat the game
twice, you can play the Cat Chasing Mouse mini-game as the credits roll. Look
for further informations in message boards at gamefaqs.com.

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4. Contact
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If you have any question or extra information about Undead Zone ONLY, you can
e-mail me.

TitaniumMegaman
bernardtingkh@yahoo.com

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5. Credits
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Great thanks to:

Konami - For publishing the game of Boktai 2 : Solar Boy Django.

DevisOr - For writing the FAQ of Boktai 2 from which I get a lot of
          informations on playing this game.

Doc Shinryuu - For writing the FAQ of Spiral Tower. Without his/her FAQ, I can
               never beat the game up to Undead Zone.

Members of Boktai 2 Message Board at Gamefaqs.com - For some useful
                                                    informations.

Gamefaqs.com - For posting my FAQ.

You - For reading this FAQ.

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The End
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