============================================
                         FIRE EMBLEM ~SEIMA NO KOUSEKI~
			(Fire Emblem - The Sacred Stones)
                  ============================================

                  Copyright 2004 Nintendo/Intelligent Systems

                               = Supports FAQ =

                               [by neonclover]

*******************************************************************************
 -------------------------
| (x.x) Table of Contents |
 -------------------------

x.x Table of Contents
    1.0 - Version Information
	  1.1 - American Name References
    2.0 - Introduction
          2.1 - Support Basics
          2.2 - Available Supports List
          2.3 - Support Bonuses
          2.4 - Pairing Endings
    3.0 - To-Do List
    4.0 - Credits/Thanks
    5.0 - Contact
    6.0 - Closing Notes/Disclaimer

*******************************************************************************

 ---------------------------
| (1.0) Version Information |
 ---------------------------

October 12th, 2004

Got started on the FAQ. Added all of the available supports, and the table
with the support bonuses. Published it on GameFAQs.

October 14th, 2004

Fixed some mistakes (Thank you very much to Dark Koji for pointing them out),
and hopefully clarified a few confusing parts of the FAQ.

October 15th, 2004

Added some more known pairings that have/don't have endings (major thanks to
Dark Koji, again), changed "Selene" to "Seraine" (seemed a more proper way of
romanizing "Shire-ne". If you don't like it, sue me. :p)

January 18th, 2005

LONG time no update. D: All I did was add some more pairings that are known to
have endings, and a list of the ones that need checking, yay. How useful. This
FAQ is likely to go on hiatus until this game is released in English, however.
:<

June 4th, 2005

Added references to the american version's names, but I'm not going to fix
them all. Do the conversions yourselves (the american names suck anyway. :p)

*******************************************************************************

 --------------------------------
| (1.0) American Name References |
 --------------------------------

Since the American version's finally out, here are the name references for
those unfamiliar with the names I'd been using. I won't be fixing the names
in the support lists, sorry, so please use this list for reference.

NAME IN THIS FAQ	AMERICAN VERSION NAME
Eirik			Eirika
Seth			Seth
Franz			Franz
Gilliam			Gilliam
Molda			Moulder
Vanessa			Vanessa
Garcia			Garcia
Ross			Ross
Namie			Neimi
Korma			Colm
Ashley			Artur
Luute			Lute
Natasha			Natasha
Joshua			Joshua
Ephram			Ephraim
Forde			Forde
Kyle			Kyle
Tahna			Tana
Amelia			Amelia
Hyneas			Innes
Jist			Gerik
Tetis			Tethys
Marika			Marisa
Rachael			L'Arachel
Dozler			Dozla
Saleh			Saleh
Ewan			Ewan
Cougar			Cormag
Renack			Rennac
Dussel			Duessel
Noel			Knoll
Myrrh			Myrrh
Syrene			Syrene

 --------------------
| (2.0) Introduction |
 --------------------

Fire Emblem: Seima no Kouseki (Fire Emblem: The Sacred Stones)was released on
October 7th 2004 in Japan, and on May 23rd 2005 in the United States. Like 
in previous FE games (Fuuin no Ken, Rekka no Ken), certain characters can have
special conversations with others during battle, and give each other bonuses
when fighting together.

This guide basically covers the requirements for such conversations and the
bonuses they give. In the future, I may add descriptions of the conversations,
but for that I'd need someone with good Japanese skills (which I don't have :D)
to help me.

Either way, this guide was written by me, neonclover, and if you steal it, I'll
eat your toes. >:O

Also, when contacting me, have the decency of being polite. Telling me "HEY
LISTEN YOU HAVE TO DO THIS AND THAT LIEK DEFINITELY" is bound to not work.

*******************************************************************************

 ----------------------
| (2.1) Support Basics |
 ----------------------

Sometimes in battle, a new option will appear in the character action menu when
they stand next to a specific other character. Choosing this option will bring
up a brief conversation between the two characters in question, and increase
their "Support Level" (which can easily be checked in the individual character
status screens).

There are three possible levels for Support (C, B and A), each of them
requiring a new support conversation to trigger. A character may have up to 5
support conversations with any other characters in a single playthrough, and
if any of the supported characters die, the number of support conversations a
character had with them will become available again.

Support conversations will trigger when the two characters' support level
reaches a certain value, as follows:

80  :: Level C
160 :: Level B
240 :: Level A

In other words, when the counter hits 80, the C Support conversation will be
available, and so on. Please note that while you may only have ONE support
conversation per map, the counter keeps increasing. Also note that once the
counter hits 80, it'll stop until the support conversation is triggered.

The Support Level (SL) increases by a set amount every time the two characters
spend a turn next to each other. The initial value of the SL and the amount it
rises per turn depends on the pairing, as seen in Section 2.2 "Available
Supports List".

Keep in mind that if two characters don't support each other, regardless of how
many turns they spend next to each other, the SL will not increase.

*******************************************************************************

 -------------------------------
| (2.2) Available Supports List |
 -------------------------------

Below are listed all of the available supports, sorted by character.

=============================================
|| Character's Name (Character's alignment)||
=============================================

Name            :-: Supported character's name (romanized)
Element         :-: Supported character's alignment
Initial         :-: Initial SL value
Turn            :-: Added SL per turn the characters spend next to each other
Number of Turns :-: Number of turns it'll take for the characters to reach
                    each of the support levels (note that this is the total
		    number of turns, so it means that if it takes 53 turns to
		    get to A support, it takes 53 turns TOTAL, not 53 turns
		    to go from B to A. Sorry for the confusion.)

=================
||Eirik {Light}||
=================

Name	Element	Initial	Turn	Number of Turns
Ephram	Fire	30	+4	C (13) B (33) A (53)
Seth	Anima	25	+3	C (19) B (46) A (73)
Tahna	Wind	20	+2	C (30) B (70) A (110)
Forde	Wind	20	+2	C (30) B (70) A (110)
Hyneas	Ice	10	+2	C (35) B (75) A (115)
Rachael	Light	10	+2	C (35) B (75) A (115)
Saleh	Wind	05	+2	C (38) B (78) A (118)

================
||Seth (Anima)||
================

Name	Element	Initial	Turn	Number of Turns
Eirik	Light	25	+3	C (19) B (46) A (73)
Franz	Light	15	+2	C (33) B (73) A (113)
Garcia	Fire	10	+2	C (35) B (75) A (115)
Natasha	Ice	05	+2	C (38) B (78) A (118)
Cougar	Fire	00	+2	C (40) B (80) A (120)

=====================
||Gilliam (Thunder)||
=====================

Name	Element	Initial	Turn	Number of Turns
Syrene	Thunder	20	+3	C (20) B (47) A (74)
Franz	Light	10	+2	C (35) B (75) A (115)
Molda	Anima	10	+2	C (35) B (75) A (115)
Garcia	Fire	00	+2	C (40) B (80) A (120)
Namie	Fire	00	+2	C (40) B (80) A (120)

=================
||Franz (Light)||
=================

Name	Element	Initial	Turn	Number of Turns
Forde	Wind	25	+3	C (19) B (46) A (73)
Amelia	Thunder	05	+3	C (25) B (52) A (79)
Seth	Anima	15	+2	C (33) B (73) A (113)
Gilliam	Thunder	10	+2	C (35) B (75) A (115)
Natasha	Ice	10	+2	C (35) B (75) A (115)

=================
||Molda (Anima)||
=================

Name	Element	Initial	Turn	Number of Turns
Vanessa	Anima	15	+2	C (33) B (73) A (113)
Gilliam	Thunder	10	+2	C (35) B (75) A (115)
Syrene	Thunder	10	+2	C (35) B (75) A (115)
Korma	Light	00	+2	C (40) B (80) A (120)

===================
||Vanessa (Anima)||
===================

Name	Element	Initial	Turn	Number of Turns
Syrene	Thunder	20	+3	C (20) B (47) A (74)
Hyneas	Ice	10	+3	C (24) B (51) A (78)
Molda	Anima	15	+2	C (33) B (73) A (113)
Luute	Anima	10	+2	C (35) B (75) A (115)
Forde	Wind	05	+2	C (38) B (78) A (118)

===============
||Ross (Fire)||
===============

Name	Element	Initial	Turn	Number of Turns
Garcia	Fire	35	+4	C (12) B (32) A (52)
Jist	Thunder 00	+3	C (27) B (54) A (81)
Luute	Anima	05	+2	C (38) B (78) A (118)
Amelia	Thunder	05	+2	C (38) B (78) A (118)
Ewan	Light	05	+2	C (38) B (78) A (118)

=================
||Garcia (Fire)||
=================

Name	Element	Initial	Turn	Number of Turns
Ross	Fire	35	+4	C (12) B (32) A (52)
Seth	Anima	10	+2	C (35) B (75) A (115)
Namie	Fire	10	+2	C (35) B (75) A (115)
Dozler	Thunder	10	+2	C (35) B (75) A (115)
Gilliam	Thunder	00	+2	C (40) B (80) A (120)

================
||Namie (Fire)||
================

Name	Element	Initial	Turn	Number of Turns
Korma	Light	80	+3	C (00) B (27) A (54)
Amelia	Thunder	15	+3	C (22) B (49) A (76)
Ashley	Ice	05	+3	C (25) B (52) A (79)
Galrcia	Fire	10	+2	C (35) B (75) A (115)
Gilliam	Thunder	00	+2	C (40) B (80) A (120)

=================
||Korma (Light)||
=================

Name	Element	Initial	Turn	Number of Turns
Namie	Fire	80	+3	C (00) B (27) A (54)
Kyle	Ice	05	+2	C (38) B (78) A (118)
Renack	Dark	05	+2	C (38) B (78) A (118)
Molda	Anima	00	+2	C (40) B (80) A (120)
Marika	Ice	00	+2	C (40) B (80) A (120)

================
||Ashley (Ice)||
================

Name	Element	Initial	Turn	Number of Turns
Luute	Anima	15	+3	C (22) B (49) A (76)
Namie	Fire	05	+3	C (25) B (52) A (79)
Tetis	Fire	10	+2	C (35) B (75) A (115)
Joshua	Wind	05	+2	C (38) B (78) A (118)
Cougar	Fire	05	+2	C (38) B (78) A (118)

=================
||Luute (Anima)||
=================

Name	Element	Initial	Turn	Number of Turns
Ashley	Ice	15	+3	C (22) B (49) A (76)
Kyle	Ice	05	+3	C (25) B (52) A (79)
Vanessa	Anima	10	+2	C (35) B (75) A (115)
Ross	Fire	05	+2	C (38) B (78) A (118)
Noel	Dark	05	+2	C (38) B (78) A (118)

=================
||Natasha (Ice)||
=================

Name	Element	Initial	Turn	Number of Turns
Joshua	Wind	20	+3	C (20) B (47) A (74)
Franz	Light	10	+2	C (35) B (75) A (115)
Noel	Dark	10	+2	C (35) B (75) A (115)
Seth	Anima	05	+2	C (38) B (78) A (118)
Cougar	Fire	05	+2	C (38) B (78) A (118)

=================
||Joshua (Wind)||
=================

Name	Element	Initial	Turn	Number of Turns
Natasha	Ice	20	+3	C (20) B (47) A (74)
Jist	Thunder	15	+3	C (22) B (49) A (76)
Marika	Ice	10	+3	C (24) B (51) A (78)
Ashley	Ice	05	+2	C (38) B (78) A (118)
Rachael	Light	05	+2	C (38) B (78) A (118)
Hyneas	Ice	00	+2	C (40) B (80) A (120)

=================
||Ephram (Fire)||
=================

Name	Element	Initial	Turn	Number of Turns
Eirik	Light	30	+4	C (13) B (33) A (53)
Myrrh	Wind	10	+4	C (18) B (38) A (58)
Dussel	Anima	30	+3	C (17) B (44) A (71)
Tahna	Wind	25	+3	C (19) B (46) A (73)
Forde	Wind	20	+3	C (20) B (47) A (74)
Kyle	Ice	20	+3	C (20) B (47) A (74)
Rachael	Light	05	+3	C (25) B (52) A (79)

================
||Forde (Wind)||
================

Name	Element	Initial	Turn	Number of Turns
Kyle	Ice	30	+3	C (17) B (44) A (71)
Franz	Light	25	+3	C (19) B (46) A (73)
Ephram	Fire	20	+3	C (20) B (47) A (74)
Eirik	Light	20	+2	C (30) B (70) A (110)
Vanessa	Anima	05	+2	C (38) B (78) A (118)

==============
||Kyle (Ice)||
==============

Name	Element	Initial	Turn	Number of Turns
Forde	Wind	30	+3	C (17) B (44) A (71)
Ephram	Fire	20	+3	C (20) B (47) A (74)
Luute	Anima	05	+3	C (25) B (52) A (79)
Syrene	Thunder	05	+3	C (25) B (52) A (79)
Korma	Light	05	+2	C (38) B (78) A (118)

================
||Tahna (Wind)||
================

Name	Element	Initial	Turn	Number of Turns
Ephram	Fire	25	+3	C (19) B (46) A (73)
Hyneas	Ice	25	+3	C (19) B (46) A (73)
Syrene	Thunder	20	+3	C (20) B (47) A (74)
Eirik	Light	20	+2	C (30) B (70) A (110)
Marika	Ice	10	+2	C (35) B (75) A (115)
Cougar	Fire	00	+2	C (40) B (80) A (120)

====================
||Amelia (Thunder)||
====================

Name	Element	Initial	Turn	Number of Turns
Namie	Fire	15	+3	C (22) B (49) A (76)
Dussel	Anima	10	+3	C (24) B (50) A (77)
Franz	Light	05	+3	C (25) B (52) A (79)
Ewan	Light	05	+3	C (25) B (52) A (79)
Ross	Fire	05	+2	C (38) B (78) A (118)

================
||Hyneas (Ice)||
================

Name	Element	Initial	Turn	Number of Turns
Tahna	Wind	25	+3	C (19) B (46) A (73)
Jist	Thunder	15	+3	C (22) B (49) A (76)
Vanessa	Anima	10	+3	C (24) B (51) A (78)
Rachael	Light	05	+2	C (38) B (78) A (118)
Eirik	Light	10	+2	C (35) B (75) A (115)
Joshua	Wind	00	+2	C (40) B (80) A (120)

==================
||Jist (Thunder)||
==================

Name	Element	Initial	Turn	Number of Turns
Tetis	Fire	30	+4	C (13) B (33) A (53)
Saleh	Wind	25	+3	C (19) B (46) A (73)
Marika	Ice	20	+3	C (20) B (47) A (74)
Joshua	Wind	15	+3	C (22) B (49) A (76)
Hyneas	Ice	15	+3	C (22) B (49) A (76)
Ross	Fire	00	+3	C (27) B (54) A (81)

================
||Tetis (Fire)||
================

Name	Element	Initial	Turn	Number of Turns
Jist	Thunder	30	+4	C (13) B (33) A (53)
Ewan	Light	25	+3	C (19) B (46) A (73)
Ashley	Ice	10	+2	C (35) B (75) A (115)
Marika	Ice	10	+2	C (35) B (75) A (115)
Renack	Dark	05	+1	C (75) B (155)A (235)

================
||Marika (Ice)||
================

Name	Element	Initial	Turn	Number of Turns
Jist	Thunder	20	+3	C (20) B (47) A (74)
Joshua	Wind	10	+3	C (24) B (51) A (78)
Tahna	Wind	10	+2	C (35) B (75) A (115)
Tetis	Fire	10	+2	C (35) B (75) A (115)
Korma	Light	00	+2	C (40) B (80) A (120)

===================
||Rachael (Light)||
===================

Name	Element	Initial	Turn	Number of Turns
Dozler	Thunder	25	+3	C (19) B (46) A (73)
Ephram	Fire	05	+3	C (25) B (52) A (79)
Eirik	Light	10	+2	C (35) B (75) A (115)
Renack	Dark	10	+2	C (35) B (75) A (115)
Joshua	Wind	05	+2	C (38) B (78) A (118)
Hyneas	Ice	05	+2	C (38) B (78) A (118)

====================
||Dozler (Thunder)||
====================

Name	Element	Initial	Turn	Number of Turns
Rachael	Light	25	+3	C (19) B (46) A (73)
Ewan	Light	00	+3	C (24) B (51) A (78)
Garcia	Fire	10	+2	C (35) B (75) A (115)
Renack	Dark	10	+2	C (35) B (75) A (115)
Myrrh	Wind	00	+2	C (40) B (80) A (120)

================
||Saleh (Wind)||
================

Name	Element	Initial	Turn	Number of Turns
Myrrh	Wind	30	+3	C (17) B (44) A (71)
Jist	Thunder	25	+3	C (19) B (46) A (73)
Ewan	Light	15	+3	C (22) B (49) A (75)
Eirik	Light	05	+2	C (38) B (78) A (118)

================
||Ewan (Light)||
================

Name	Element	Initial	Turn	Number of Turns
Tetis	Fire	25	+3	C (19) B (46) A (73)
Saleh	Wind	15	+3	C (22) B (49) A (75)
Ross	Fire	05	+3	C (25) B (52) A (79)
Amelia	Thunder	05	+3	C (25) B (52) A (79)
Dozler	Thunder 00	+3	C (27) B (54) A (81)

=================
||Cougar (Fire)||
=================

Name	Element	Initial	Turn	Number of Turns
Dussel	Anima	10	+2	C (35) B (75) A (115)
Ashley	Ice	05	+2	C (38) B (78) A (118)
Natasha	Ice	05	+2	C (38) B (78) A (118)
Seth	Anima	00	+2	C (40) B (80) A (120)
Tahna	Wind	00	+2	C (40) B (80) A (120)

=================
||Renack (Dark)||
=================

Name	Element	Initial	Turn	Number of Turns
Rachael	Light	10	+2	C (35) B (75) A (115)
Dozler	Thunder	10	+2	C (35) B (75) A (115)
Korma	Light	05	+2	C (38) B (78) A (118)
Tetis	Fire	05	+1	C (75) B (155)A (235)

==================
||Dussel (Anima)||
==================

Name	Element	Initial	Turn	Number of Turns
Ephram	Fire	30	+3	C (17) B (44) A (71)
Amelia	Thunder	10	+3	C (24) B (51) A (78)
Cougar	Fire	10	+2	C (35) B (75) A (115)
Noel	Dark	00	+2	C (40) B (80) A (120)

===============
||Noel (Dark)||
===============

Name	Element	Initial	Turn	Number of Turns
Natasha	Ice	10	+2	C (35) B (75) A (115)
Luute	Anima	05	+2	C (38) B (78) A (118)
Dussel	Anima	00	+2	C (40) B (80) A (120)

=================
||Myrrh (Wind)||
=================

Name	Element	Initial	Turn	Number of Turns
Ephram	Fire	10	+4	C (18) B (38) A (58)
Saleh	Wind	30	+3	C (17) B (44) A (71)
Dozler	Thunder	00	+2	C (40) B (80) A (120)

====================
||Syrene (Thunder)||
====================

Name	Element	Initial	Turn	Number of Turns
Gilliam	Thunder	20	+3	C (20) B (47) A (74)
Vanessa	Anima	20	+3	C (20) B (47) A (74)
Kyle	Ice	05	+3	C (25) B (52) A (79)
Tahna	Wind	20	+2	C (30) B (70) A (110)
Molda	Anima	10	+2	C (35) B (75) A (115)

*******************************************************************************

 -----------------------
| (2.3) Support Bonuses |
 -----------------------

Support bonuses will be active when the supported characters are within a 3 
panel range from the main character, as shown below:

x = support range
O = character

   x
  xxx
 xxxxx
xxxOxxx
 xxxxx
  xxx
   x

Below is the table of support bonuses, sorted by element.

To calculate the exact bonuses given by supports, add up the first character's
elemental bonuses and the supported character's bonuses for the appropriate 
support level.

Example:

Ephraim is of the [Fire] Element.
Eirik is of the [Light] Element.

In their C Support, the math would be done as follows:

 Attack	Defense	    Hit	  Avoid    Crit	  CrEvd
   +0.5	      0	  +2.5%	  +2.5%	  +2.5%       0
   +0.5	   +0.5	  +2.5%	      0	  +2.5%	      0
  -----   -----   -----   -----   -----   -----
   +1.0    +0.5   +5.0%   +2.5%   +5.0%       0

Attack  :-: Bonus given to the damage dealt to an enemy.
Defense :-: Bonus given to the defense against an enemy's attack.
Hit     :-: Bonus given to the chance of hitting an enemy.
Avoid   :-: Bonus given to the chance of evading an enemy's attack.
Crit    :-: Bonus given to the chance of delivering a critical hit.
CrEvd   :-: Bonus given to the chance of avoiding a critical hit.

Thus, in a round of combat, both of them's attack would be increased by 1, 
defense by 0.5, hit% by 5, avoid% by 2.5, critical% by 5, and there would be no 
bonus to critical evasion.

Please note that if the final values for Hit, Avoid, Critical and Critical
Evasion are decimal numbers (i.e. 6.5) they'll be rounded down (6.5->6.0) in
actual combat.

**Note: You can check a specific character's element in their individual
status screen, as well as in the section 2.2 of this FAQ (well, duh. :D)

 _____________________
+_Support Bonus Table_+

Element	Level	 Attack	Defense	    Hit	  Avoid    Crit	  CrEvd

Fire	C	   +0.5	      0	  +2.5%	  +2.5%	  +2.5%       0
	B	   +1.0	      0	  +5.0%	  +5.0%	  +5.0%	      0
	A	   +1.5	      0   +7.5%   +7.5%   +7.5%       0

Ice	C	      0	   +0.5	  +2.5%	  +2.5%	      0	  +2.5%
	B	      0	   +1.0	  +5.0%	  +5.0%	      0	  +5.0%
	A	      0	   +1.5	  +7.5%	  +7.5%	      0	  +7.5%

Wind	C	   +0.5	      0	  +2.5%	      0	  +2.5%	  +2.5%
	B	   +1.0	      0	  +5.0%	      0	  +5.0%	  +5.0%
	A	   +1.5	      0   +7.5%	      0	  +7.5%	  +7.5%

Thunder	C	      0	   +0.5	     0	  +2.5%	  +2.5%	  +2.5%
	B	      0	   +1.0	     0	  +5.0%	  +5.0%	  +5.0%
	A	      0	   +1.5	     0	  +7.5%	  +7.5%	  +7.5%

Dark	C	      0	      0	  +2.5%	  +2.5%	  +2.5%	  +2.5%
	B	      0	      0	  +5.0%	  +5.0%	  +5.0%	  +5.0%
	A	      0	      0	  +7.5%	  +7.5%	  +7.5%	  +7.5%

Light	C	   +0.5	   +0.5	  +2.5%	      0	  +2.5%	      0
	B	   +1.0	   +1.0	  +5.0%	      0	  +5.0%	      0
	A	   +1.5	   +1.5	  +7.5%	      0	  +7.5%	      0

Anima	C	   +0.5	   +0.5	      0	  +2.5%	      0	  +2.5%
	B	   +1.0	   +1.0	      0	  +5.0%	      0	  +5.0%
	A	   +1.5	   +1.5	      0	  +7.5%	      0	  +7.5%

*******************************************************************************

 -----------------------
| (2.4) Pairing Endings |
 -----------------------

If you get two characters to have an A support between them, their endings may
change. So far, a few of the paired endings have been confirmed (MAJOR thanks
to Dark Koji for many of the pairings listed below)...

Known Pairings With Endings:

- Eirik   x Ephram
- Eirik   x Seth
- Eirik   x Hyneas
- Eirik   x Saleh
- Franz   x Amelia
- Namie   x Korma
- Ashley  x Luute
- Natasha x Joshua
- Ephram  x Tahna
- Ephram  x Rachael
- Ephram  x Myrrh
- Forde   x Kyle
- Amelia  x Ewan
- Jist    x Tetis
- Jist    x Marika

Known Pairings WITHOUT Endings:

- Gilliam x Garcia
- Molda   x Vanessa
- Ross    x Luute
- Ashley  x Cougar
- Tetis   x Ewan
- Rachael x Renack
- Dussel  x Noel

Pairings That Need Checking (help? :( ):

- Eirik   x Tahna
- Eirik   x Forde
- Seth    x Franz
- Seth    x Garchia
- Seth    x Natasha
- Seth    x Cougar
- Gilliam x Syrene
- Gilliam x Franz
- Gilliam x Molda
- Gilliam x Namie
- Franz   x Forde
- Franz   x Natasha
- Molda   x Syrene
- Molda   x Korma
- Vanessa x Syrene
- Vanessa x Hyneas
- Vanessa x Luute
- Vanessa x Forde
- Ross    x Garcia
- Ross    x Jist
- Ross    x Amelia
- Ross    x Ewan
- Garcia  x Namie
- Garcia  x Dozler
- Namie   x Amelia
- Namie   x Ashley
- Korma   x Kyle
- Korma   x Renack
- Korma   x Marika
- Ashley  x Tetis
- Ashley  x Joshua
- Luute   x Kyle
- Luute   x Noel
- Natasha x Noel
- Natasha x Cougar
- Joshua  x Jist
- Joshua  x Marika
- Joshua  x Rachael
- Joshua  x Hyneas
- Ephram  x Forde
- Ephram  x Kyle
- Kyle    x Syrene
- Tahna   x Hyneas
- Tahna   x Syrene
- Tahna   x Marika
- Tahna   x Cougar
- Amelia  x Dussel
- Hyneas  x Jist
- Hyneas  x Rachael
- Jist    x Saleh
- Tetis   x Marika
- Tetis   x Renack
- Rachael x Dozler
- Dozler  x Ewan
- Dozler  x Myrrh
- Sale h  x Myrrh
- Saleh   x Ewan
- Cougar  x Dussel


*******************************************************************************
 ------------------
| (3.0) To-Do List |
 ------------------

- Add brief descriptions of the supports (and possibly scripts once the game
  is translated)
- Finish the "Pairing Endings" section, clean it up a bit

*******************************************************************************
 ----------------------
| (4.0) Credits/Thanks |
 ----------------------

- www.pegasusknight.com for the tables of the added SL per turn
- Dark Koji for pointing out some mistakes and things that needed to be
  more clearly explained, and for his great help with the pairings with endings

*******************************************************************************

 ---------------
| (5.0) Contact |
 ---------------

If you have any questions or corrections, please feel free to forward them to
neonclover @ bol.com.br ( neonclover AT bol DOT com DOT br )

*******************************************************************************

 --------------------------------
| 6.0 Closing Notes / Disclaimer |
 --------------------------------

This FAQ is intended for personal/private use only. No copyright infringement
intended.

The contents of this FAQ, unless otherwise noted, are (c)2004 to Camilla Lima.
Reproduction of the contents without written permission is prohibited by law,
and all that. Do your own work, dudes. ;[


Fire Emblem Seima no Kouseki is (c)2004 Nintendo/Intelligent Systems.