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    FAQ/Walkthrough by kirbyroks

    Version: 0.5 | Updated: 03/22/05 | Printable Version | Search This Guide

                       FAQ/Walkthrough for Pokemon Emerald.
               Last updated 03/22/05         Version: 0.5
               Project started: 02/20/05     Project completed: (Not Completed)
               Total development hours: 050+ File size: 251 kilobytes (0.255 MB)
               Written by: Josiah Herrington Status: In Progress
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    Contents                            [TOP]
    
    [010] 1:  Intro 
    [020] 2:  Legal stuff/Updates            REMEMBER THAT YOU CAN
    [030] 3:  Overview                       USE CTRL+F TO ACCESS 
    [040] 4:  Characters                     THE FIND FUNCTION AND
    [050] 5:  FAQ                            JUMP TO ANY SECTION IN
    [060] 6:  Playing the game               THE FAQ BY SEARCHING 
                                             FOR IT'S NUMBERED TAG.
    [070] 7:  Walkthrough                    Like [060] or [W1.0]
         [W1.0] Game Start!                  YOU CAN JUMP BACK HERE
         [W1.1] After First Badge            BY JUMPING TO [TOP]
         [W1.2] After Pokenav                
         [W1.3] After Second Badge
         [W1.4] After Third Badge
         [W1.5] After Fourth Badge
    
    [080] 8:  Pokèdex
    [090] 9:  Items, TMs, & HMs.
    [100] 10: Basic Training
         [T1.0] Move list
         [T1.1] Type Chart
         [T1.2] Abilities
    [110] 11: Advanced training overview.
         [T2.0] Evs & IVs
         [T2.1] Breeding
    
    [120] 12: Secrets
    [130] 13: Credits   
    [140] 14: Contact information 
    
    
    ===============================================================================
                                      1:  Intro
    ===============================================================================
                                        [010]
    
    ARRRRR! It be Kirby the pirate again! I'm the only REAL pirate left, no matter
    what others may say! You should know I wrote this guide to lure you here so I
    could plunder your stuff while you were distracted! ARRRR HAR HAR HARRR!
    Anyways this is an FAQ and Walkthrough for Pokemon Emerald that also features
    sections on basic and advanced training, a full pokedex, a breeding section
    with compatability charts, item lists, move lists, and about everything you
    could want in-between! Enjoy, Matey!
    
    ===============================================================================
                                 2: Legal stuff/Updates
    ===============================================================================
                                        [020]
    
    This FAQ is mine and is copyright(c) 2002 Josiah Herrington. 
    This FAQ, as of now, can only be displayed at:
    
     - Gamefaqs (http://www.gamefaqs.com)
     - Gamespot (http://www.gamespot.com)
     - IGN (http://www.ign.com)
     - Neoseeker (http://www.neoseeker.com)
    
    This guide is for personal use only! You may not sell this FAQ or distribute it
    in any form. Otherwise you may not under any circumstances host this FAQ unless
    I give permission. I still reserve all rights to discontinue any site's hosting
    of this FAQ.
    
    Version 1.0
    This means I'm done with the Walkthrough, Pokedex, Breeding Compatability chart
    and all the other stuff to my knowledge! Wee-hee!
    
    ===============================================================================
                                     3: Overview
    ===============================================================================
                                        [030]
    
    First there was Red and Blue, and their cousin Yellow. Then after a while we
    were blessed with Gold and Silver, soon after their cousin Crystal. Then came
    the GameBoy Advance, and the masses clamored for a new pokemon game. This wish
    was granted in the form of Pokemon Ruby and Saphire. But, Alas, they had no
    cousin. But, even though they had no cousin, everybody knew there was one in
    the oven. Some whined about Nintendo making too many pokemon games, but then
    again they whined about pretty much everything.
    
    So yeah, in here I have pretty much all you'll need to "master" Pokemon Emerald
    as well as be able to play the other versions with ease. If you are new to
    Pokemon, skip down to the type chart here:[T1.1] and study it. Trust me, it
    will help you a lot. Don't try to memorize the moves as the only thing that
    will do that is practice. If you feel like just leaping into the walkthrough,
    head here:[070] and you can  get right down to the nitty-gritty!
    
    Have fun!
    
    ===============================================================================
                                    4: Characters
    ===============================================================================
                                        [040]
    
    You: 
    You can choose your gender in this game, something that I suppose doesn't make
    a whole lot of difference. our rival will be the gender you didn't choose, so
    I suppose one might care about that. You can be Brendan or May, I believe, if
    the names havn't been changed, but like I said, I don't know almost any
    Japanese.
    
    Professor Birch:
    Hes's the kind old dude who forget's your name and gives you your starter
    Pokemon in this game! Eventually you will save him from a Poochyena and he will
    feel soo grateful he'll give you the pokemon you used to do it! 
    
    The rest of the characters coming once it comes out in the U.S. and I have a
    copy in my native language.
    
    ===============================================================================
                                      5: FAQ
    ===============================================================================
                                       [050]
    
    Q: Which games have some sort of compatible linkup with this game?
    A: Pokemon Ruby and Sapphire, Pokemon Fire Red and Leaf Green, and Pokemon
       Colosseum.
    
    Q: Would you rate *insert team/move set/IV set/EV training/ETC*
    A: No. Never ask me again.
    
    Q: I spotted an error. What can I do?
    A: E-mail me! Just include the phrase "Walkthrough Error" in the subject and
       it will be dealt with.
    
    Q: Would you stop the Q/A stuff please?
    A: Yes.
    
    More questions coming soon, as they happen!
    
    ===============================================================================
                                6:  Playing the game
    ===============================================================================
                                       [060]
    
    ********************
    [W0.1] Controls
    ********************
    The controls are very Simple...they are also in the manual, but nobody ever
    reads the manual, so it's here.
    
    D-pad:  Move your Character around the world
    A:      Select a menu item/Interact with various things.
    B:      Cancle/Back
    Start:  Bring up menu.
    Select: Use registered item.
    R:      Can be customized.
    L:      Can be customized.
    
    
    ===============================================================================
                                  7:  Walkthrough
    ===============================================================================
                                       [070]
    
    Here you will find the walkthrough for the RPG mode of the game.
    
    NOTE: It is impossible for me to predict which pokemon you will use, how they
    will level up, or what moves you will or will not let them learn so it is near
    impossible for me to write a guide perfectly telling you what moves and pokemon
    to use where. That is up to you to do if you do not have the same moves as I
    have mentioned. That is only there to give you an idea of what to use. Also, I
    attempt not to spoil the plot too much but this is, after all, a walkthrough
    for the game. Don't read if you aren't prepared for spoilers. I will try to be
    as vague on plot details as possible without compromising the quality of the
    walkthrough. For instance, I will say "Talk to the guy in front of you and he
    will say some stuff." Rather than "Finally! the main villan of the game! Talk
    to him and he will tell you in a cutscene about how he is going to take over
    the world using weapon x!" I will only refer to a character by name if it won't
    spoil the plot, or if you already are familiar with the character.
    
    
    =====================
         Game start!
           [W1.0]
    =====================
    
    Okee-dokee, let's get started! For the purposes of this walkthrough we will be
    male and have a female rival. You will be prompted to enter your name so do so.
    When the game starts you will be inside a moving van. It will soon stop and
    you will be able to exit. Do so and your mom will come and usher you inside.
    You will have to go up and set the clock in your room, so do so. Once it's set
    she will come up and talk to you. Head downstairs and your mom will hurridly
    call you over to see the TV, but it will end as you get there.
    
    Head out and to the house across from you, and your rival's mom will talk to
    you after which you should head up the nearby stairs. Touch the pokeball to
    trigger an event with your rival, and she will get on the computer. Head down
    the stairs and outside and then head Up. As you exit an event will trigger, and
    Professor Birch will be chased around by a Poochyena. Run up and inspect his
    satchel to get your choice of starter pokemon.
    
    The pokeball on the left contains Treeco, the Grass type starter. The pokeball
    in the middle contains Torchic, the Fire type starter. Lastly, the pokeball on
    the right contains Mudkip, the water type starter. You can really choose which-
    ever one you want, but here is a list to help you choose.
    
    Treeco/Grass:
    Pros:
     - It is very strong against the first few gyms.
     - Highest speed of the three.
     - It's 3rd level evolution learns False Swipe, a very handy move for catching
       pokemon.
    
    Cons:
     - Grass type is weaker in the elete four and later gyms than the other types.
     - Not many powerful moves.
    
    
    Torchic/Fire:
    Pros:
     - Best, and only, fire type pokemon you will see for a while in this game.
     - Great attack, special attack, and decent speed.
     - Good moves.
    
    Cons:
     - Weak in first few gyms.
     - Takes a while to learn best moves.
    
    Mudkip/Water-Ground:
    Pros:
     - Excellent type combination
     - Higher HP than the other starters
     - Great moves.
     - Stronger in first gyms.
    
    Cons:
     - Quadruple weak against grass, a very common type starting out.
     - Takes a while to learn great moves.
    
    Here is an overview of the starters, their stats, moves, TM compatabilities,
    and such.
    
    
    252 Treecko       Lvl 5 starter pokemon in Ru/Sa
    253 Grovyle       Evolve from Treecko. Lvl 16.
    254 Sceptile      Evolve from Grovyle. Lvl 36
    
    Evolution #---1---------2--------3
    
    Type:       Grass-----Grass-----Grass
    Height:     1'8"      2'11"     5'7"
    Weight:     11.0 lbs  47.6 lbs  115.1 Lbs
    Ability:    Overgrow
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    pound         1     -     -
    Leer          1     -     -
    Absorb        6     -     -
    Quick attack  11    -     -
    Pursuit       16    17    -
    Fury cutter   -     16    -
    Screech       21    23    -
    Mega drain    26    29    -
    Leaf blade    -     -     29
    Agility       31    35    35
    Slam          36    41    43
    Detect        41    47    51
    Giga drain    46    53    -
    False swipe   -     -     59
    
    
    TM compatibility: 
    01, 06, 09, 10, 11, 17, 20, 21, 22, 23, 27, 28, 31, 32, 39, 
    40, 42, 43, 44, 45, HM01, HM04, HM05, HM06
    
    _________________________________________________________________
    Base Stats: Treecko | Base Stats: Grovyle | Base Stats: Sceptile |
    HP:        40       | HP:        50       | HP:        70        |
    Attack:    45       | Attack:    65       | Attack:    85        |
    Defense:   35       | Defense:   40       | Defense:   65        |
    SP. ATT:   65       | SP. ATT:   85       | SP. ATT:   105       |
    SP. DEF:   55       | SP. DEF:   65       | SP. DEF:   85        |
    Speed:     70       | Speed      95       | Speed:     120       |
                        |                     |                      |
    Max stats: Treecko  | Max stats: Grovyle  | Max Stats: Sceptile  |
    HP:        284      | HP:        304      | HP:        344       |
    Attack:    189      | Attack:    229      | Attack:    269       |
    Defense:   169      | Defense:   189      | Defense:   229       |
    SP. ATT:   229      | SP. ATT:   269      | SP. ATT:   309       |
    SP. DEF:   239      | SP. DEF:   229      | SP. DEF:   269       |
    Speed:     239      | Speed:     289      | Speed:     339       |
    _________________________________________________________________|
    
    
    255 Torchic       Starter pokemon in Ru/Sa
    256 Combusken     Evolve from Torchic. Lvl 16
    257 Blaziken      Evolve from Combusken. Lvl 36
    
    Evolution #---1-------2--------3
    
    Type:       Fire-----Fire/Fight-----Fire/Fight
    Height:     1'4"      2'11"     6'7"
    Weight:     5.5 lbs   43.0 lbs  114.6 Lbs
    Ability:    Overgrow
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Growl         1     -     -
    Focus energy  7     -     -
    Ember         10    -     -
    Peck          16    -     -
    Sand attack   19    21    -
    Fire Spin     25    -     -
    Bulk up       -     28    -
    Quick attack  28    32    -
    Slash         34    39    42
    Blaze Kick    -     -     36
    Mirror move   37    43    49
    Flamethrower  43    -     -
    Sky uppercut  -     50    59
    
    TM compatibility: 
    01, 05, 06, 10, 11, 15, 17, 21, 26, 27, 28, 31, 32, 38, 39, 40, 42, 
    43, 44, 45, 50, hm01, HM04, hm06
    
    __________________________________________________________________
    Base Stats: Torchic | Base Stats: Combusken| Base Stats: Blazikin |
    HP:        45       | HP:        60        | HP:        80        |
    Attack:    60       | Attack:    85        | Attack:    120       |
    Defense:   40       | Defense:   60        | Defense:   70        |
    SP. ATT:   70       | SP. ATT:   85        | SP. ATT:   110       |
    SP. DEF:   50       | SP. DEF:   60        | SP. DEF:   70        |
    Speed:     45       | Speed      55        | Speed:     80        |
                        |                      |                      |
    Max stats: Torchic  | Max stats: Combusken | Max Stats: Blazikin  |
    HP:        294      | HP:        324       | HP:        264       |
    Attack:    219      | Attack:    269       | Attack:    339       |
    Defense:   179      | Defense:   219       | Defense:   239       |
    SP. ATT:   239      | SP. ATT:   269       | SP. ATT:   319       |
    SP. DEF:   199      | SP. DEF:   229       | SP. DEF:   239       |
    Speed:     189      | Speed:     209       | Speed:     259       |
    __________________________________________________________________|
    
    
    258 Mudkip        Starter pokemon in Ru/Sa
    259 Marshtomp     Evolve from Mudkip. Lvl 16
    260 Swampert      Evolve from Marshtomp. Lvl 36
    
    Evolution #---1-------2--------3
    
    Type:       Water-----Water/ground-----Water/ground
    Height:     1'4"      2'4"     4'11"
    Weight:     16.8 lbs  61.7 lbs  180.6 Lbs
    Ability:    Torrent
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Growl         1     -     -
    Mud slap      6     -     -
    Water gun     10    -     -
    bide          15    -     -
    Mud shot      -     16    -
    Foresight     19    20    -
    Mud sport     24    25    -
    Take down     28    31    -
    Whirlpool     33    -     -
    Muddy water   -     37    39
    Protect       37    42    46
    Hydro pump    42    -     -
    Earthquake    -     46    52
    Endeavor      46    53    61
    
    
    TM compatibility: 
    01, 03, 05, 06, 07, 10, 13, 14, 15, 18, 21, 23, 27, 28, 31, 32, 42, 
    39, 43, 44, 45, hm01, hm03, HM04, hm06, HM07, HM08
    
    __________________________________________________________________
    Base Stats: Mudkip  | Base Stats: Marshtomp| Base Stats: Swampert |
    HP:        50       | HP:        70        | HP:        100       |
    Attack:    70       | Attack:    85        | Attack:    110       |
    Defense:   50       | Defense:   70        | Defense:   90        |
    SP. ATT:   50       | SP. ATT:   60        | SP. ATT:   85        |
    SP. DEF:   50       | SP. DEF:   70        | SP. DEF:   90        |
    Speed:     40       | Speed      50        | Speed:     60        |
                        |                      |                      |
    Max stats: Mudkip   | Max stats: Marshtomp | Max Stats: Swampert  |
    HP:        304      | HP:        344       | HP:        404       |
    Attack:    239      | Attack:    269       | Attack:    319       |
    Defense:   199      | Defense:   239       | Defense:   279       |
    SP. ATT:   199      | SP. ATT:   219       | SP. ATT:   369       |
    SP. DEF:   199      | SP. DEF:   239       | SP. DEF:   279       |
    Speed:     179      | Speed:     199       | Speed:     219       |
    __________________________________________________________________|
    
    
    
    As that stands, I shall pick Mudkip. You don't have to though, choose whichever
    one you want, but the closer you stick to what I have, the easier it will be to
    follow my walkthrough.
    
    Okay, now that you have your starter, you will be thrust into battle with the
    rabid Zigzagoon.
    
    ____________________
    Forced battle!      |
    Wild Pokemon!       |
    Zigzagoon, Lvl 2.   |
    ____________________|
    
    You only have one attack, Tackle, so spam it till Zigzagoon dies.
    
    After the battle is over, an event will occur with you and Professor Birch. You
    will be taken back to his lab and given the pokemon you picked, and allowed to
    name it. After naming it, head out. Head up to the top into Route 101. Head
    through the grass, making sure you battle enough enemies to level up once and
    get the move "Mud Slap." It shouldn't take more than one or two battles.
    
    Head up until you reach Oldale town and talk to the person in the apron to
    trigger a short event where the person will explain about shops and will give
    you a free potion. Head up some more, out of town to Route 103. Head up until
    you find your Rival and talk to her to trigger a battle.
    
    ____________________
    Forced battle!      |
    Rival!              |
    300 Poke-dollars    |
                        |
    If you picked Mudkip|
    Treeco Lvl 5        |
    If you picked Treeco|
    Torchic Lvl 5       |
    If you have Torchic |
    Mudkip Lvl 5        |
    ____________________|
    
    Now, you are outclassed in this battle, but that doesn't mean you will lose by
    any stretch. Use Mud Slap about three times to lower Treeco's accuracy, and
    then pound on it with Tackle until it goes down. It shouldn't cause you too
    much damage as it will usually miss you.
    
    After the battle is over your rival will depart South. Follow her and heal at
    the pokemon center and save. Head South to Littleroot town and enter the lab
    of Professor Birch. After some talking happens, Birch will give you the Pokedex
    and your rival will give you five pokeballs! Sweet!
    
    Key item obtained: Pokedex!
    
    Head North again, towards Route 101 and yourMom will stop you. She will give
    you some running shoes. To use these, hold B while moving, and your character
    will move at a very rapid rate. Head north to Oldale and stock up with potions
    and pokeballs and head West to Route 103. Pick the berries on your way to
    Petalburg City, and try to catch a Lotad - a good grass type - and a Zigzagoon
    on your way there. Your sigzagoon can randomly find berries, TMs, and other
    items after battle!
    
    Welcome to Petalburg! Save and use the PokeCenter and then head to the Local
    gym and talk to your dad. You will talk for a bit and then Wally will come in.
    You will head out with him shortly and observe him as he catches a wild Ralts.
    You will both head back and he will be all happy. Head West to trigger an event
    with a shady looking guy and continue West. Be sure to pick the berries and to
    fight the lady near the entrance to the forest for a whopping 1400 PokeDollars!
    
    Head into Petalburg Woods. Head through, nabbing the item on the left, and
    continue until you reach an event. A guy will ask you for help, and a Team Aqua
    Grunt will attack you.
    ____________________
    Forced battle!      |
    Aqua-Grunt          |
    180 Poke-dollars    |
                        |
    Poochyena Lvl 5     |
    ____________________|
    
    If you have your Mudkip up to level 10 use Water gun to tear it apart.
    Alternitavely, if you have your Lotad up to level 8, tear it apart with Absorb.
    Otherwise your Mud Slap on him to lower his accuracy and kill him.
    
    Aftertha battle you'e get an ultra ball and the guy's thanks.
    
    Head further North and keep going until you get out of the woods and get to
    Rustboro City. Now, make sure you're at least Level 10 with Mudkip before you
    try this gym, as Water Gun REALLY helps. The enemies in here have low Special
    Defense and are weak to it. If for some reason you decide to attack without it,
    use Mud Slap, as that's super effective against Rock. Also, Lotad can be of
    help if you leveled it up to 8 or above, using absorb!
    
    Okay, enter the gym. Head forwards to fight the first trainer.
    
    
    ____________________
    Gym battle!         |
    Trainer             |
    180 Poke-dollars    |
                        |
    Geodude Lvl 7       |
    ____________________|
    
    Use Water Gun once to own it. If you don't have Water Gun use Mudkip's Mud Slap
    or Lotad's Absorb to quickly take it down.
    
    Now, after making sure Mudkip and Lotad are in the #1 & 2 pokemon slots, walk
    left and up to be attacked by two trainers at once!
    
    
    ____________________
    Gym battle!         |
    Lad & Hiker         |
    448 Poke-dollars    |
                        |
    Geodude Lvl 8       |
    Geodude Lvl 8       |
    Geodude Lvl 8       |
    Geodude Lvl 8       |
    ____________________|
    
    At the start use Mudkip's Water Gun on the left Geodude to either KO it or
    severely damage it, depending on your level. Then use Lotad's Absorb on the
    other one to KO it also. They should both die without even being able to do
    much, if any, damage. Two more will come out and you will repeat to KO them
    both!
    
    
    Head up and attack the gym leader!
    
    ____________________
    Gym battle!         |
    Leader: Roxanne     |
    1500 Poke-dollars   |
    TM39: Rock Tomb     |
                        |
    Geodude Lvl 12      |
    Geodude Lvl 12      |
    Nosepass Lvl 15     |
    ____________________|
    
    Make sure you attack with Mudkip and use Water Gun on the Geodude to KO it.
    The second Geodude will come out and be KO'd just like the first. Then comes
    Nosepass. Nosepass is pretty much impervious to physical violence, so you'll
    have to rely on Water Gun or Absorb to kill it off. Once you paste it, the
    battle is over! Congrats! You've just beaten your first gym!
    
    Key item obtained: ??? Badge!
    
    After the battle, head outside and towards the PokeCenter. After a short chase
    scene, save and heal!
    
    =====================
      After First Badge
           [W1.1]
    =====================
    
    Head out of the pokemon center and head into the house just to the left. Talk
    to the man inside and he will give you your first HM, Cut! I would advise
    teaching it to a pokemon, so you'll be able to cut trees down. Now head right
    and up from the pokemon center and enter the school. Talk to the teacher for a
    quick claw. Head North to the top of Rustboro, and head East out of the town.
    You will be stopped by a guy and after hearing what he has to say, continue
    East to Route 116. You can battle the trainers here for some EXP and money if
    you like. If you'd rather just continue on then use the find feature to skip
    here: [Next001] Otherwise, commence the battling. Head down and grab the item
    then fight the bugcatcher guy.
    
    ____________________
    Trainer battle!     |
    Bugcatcher ???      |
    128 Poke-dollars    |
                        |
    Wurmple Lvl 8       |
    Nincada Lvl 8       |
    ____________________|
    
    Break out your Tailow and have it use Peck to take out both bug types. You will
    likely want to level up Tailow, as it can be a very valuable pokemon later. If
    you didn't catch one, I'd advise going back and doing so. Otherwise just use
    Water Gun with Mudkip.
    
    Head right and fight the schoolgirl.
    ____________________
    Trainer battle!     |
    Schoolgirl ???      |
    180 Poke-dollars    |
                        |
    Shroomish Lvl 9     |
    ____________________|
    
    Simply have Tailow use Peck on Shroomish until it dies. Alternatly, just use 
    Lotad to battle it.
    
    Now head up and left and fight the youngster.
    
    ____________________
    Trainer battle!     |
    Youngster ???       |
    144 Poke-dollars    |
                        |
    Machop Lvl 9        |
    ____________________|
    
    Once more, break out the Tailow and peck it to death. If you don't have Tailow
    then simply use Mudkip or Lotad and a special type move, like Water Gun or
    Absorb.
    
    Head right and fight the Youngster on top.
    
    ____________________
    Trainer battle!     |
    Youngster ???       |
    128 Poke-dollars    |
                        |
    Shroomish Lvl 8     |
    Lotad Lvl 8         |
    ____________________|
    
    Tailow comes out again and wails on the competition with peck. Shroomish and
    Lotad are both really weak and shold die in no more than two pecks. Alternatly
    use your Lotad on them, with cut.
    
    Now fight the Hiker just a little bit down.
    
    ____________________
    Trainer battle!     |
    Hiker ???           |
    128 Poke-dollars    |
                        |
    Geodude Lvl 8       |
    ____________________|
    
    Use either your Lotad and Absorb or your Mudkip and Water gun to take down his
    lone Geodude.
    
    Head upwards and challenge the second Hiker.
    
    ____________________
    Trainer battle!     |
    Hiker ???           |
    320 Poke-dollars    |
                        |
    Geodude Lvl 8       |
    Geodude Lvl 8       |
    ____________________|
    
    Okay, Head up and head to the left of the Blackbelt guy near the building and
    have one of your pokemon use Cut on the tree. Once you're past it, Head up and
    right and you will be challenged by two trainers.
    
    ____________________
    2x Trainer battle!  |
    Rich Boy ???        |
    Lady ???            |
    3200 Poke-dollars   |
                        |
    Zigzagoon Lvl 8     |
    Poochyena Lvl 8     |
                        |
    Lotad Lvl 8         |
    ZigZagoon Lvl 8     |
    ____________________|
    
    Okay, make sure you have Tailow out and have her use peck on Lotad. Have your
    Mudkip out, and have it use Water Gun on the Zigzagoon. Once they drop, use
    Peck on the Poochyena and again use Water Gun on the Zigzagoon. Repeat until
    they drop.
    
    Grab the item and head left and a little up. Don't cut the tree but instead
    head left and battle the two trainers.
    
    ____________________
    2x Trainer battle!  |
    Male Trainer ???    |
    Female Trainer ???  |
    324 Poke-dollars    |
                        |
    Ralts Lvl 9         |
                        |
    Marill Lvl 9        |
    ____________________|
    
    Have Mudkip use his Mudshot/Mudslap move on Ralts to KO it and have your Lotad
    Absorb from Marill. They should go down in a breeze.
    
    Head left and use cut to get through to where the item and the Berries are.
    Pick all the berries adn grab the item and go back to where the Blackbelt is
    next to the house. Head right and go past the cave to grab the item.
    
    
    [Next001]
    
    
    Now, by this point you should have aproximatly the following levels on your key
    pokemon so far:
    
    Marshtomp, Level 16.
    If you havn't evolved your starter at least once, fight in the grass until he
    does. Make sure to learn Mudshot.
    
    Tailow, Level 13.
    If you havn't yet, level up until you do, and make sure to learn Wing Attack.
    
    Lotad, Level 12.
    If you havn't yet, do so.
    
    
    With this done, head into the cave. Head up and grab the item, then head right
    and a battle will ensue.
    
    ____________________
    Forced battle!      |
    Aqua-Grunt          |
    220 Poke-dollars    |
                        |
    Poochyena Lvl 11    |
    ____________________|
    
    If you've followed my instructions, this battle should be simple. Once Mudshot
    from Marshtomp, and Poochyena goes down!
    
    Once you beat him, he will be supprised and hand over the Devon Goods, and
    Peeko will be freed. He will flee and Mr. Briney will come and leave with Peeko
    to his house. You don't have Rock Smash yet so you can't continue, so head back
    to Rustboro. Talk to the guy that spoke to you as you left and he will take you
    to see the president of Devon. After getting the PokeNav and the Letter, head
    out of the building. A Scientist will stop you and give you his phone number.
    You will be forced to call him, so do so. Now head to the local Pokecenter and
    heal before saving.
    
    =====================
      After The PokeNav
           [W1.2]
    =====================
    
    Organize your pokemon here and place Lotad in the front. It will serve as sort
    of as sacrifice to waken Wingull. Once that's done, head South out of town and
    you will be challenged by your rival. You will get your rival's phone number
    and an option to battle. You can skip this battle if you wish, but it has some
    good exp.
    
    ____________________
    Rival battle!       |
    Rival!              |
    900 Poke-dollars    |
                        |
    Starter Lvl 15      |
    Wingull Lvl 13      |
    ____________________|
    
    As soon as the battle starts, have Lotad constantly use Absorb. Wingull is
    Water adn Flying types so the attack will be of normal power. Wingull will use
    Growl and Supersonic a lot until it has used growl about 4 times. at that point
    it will start using Wing Attack, at which point Lotad it pretty much screwed.
    But if you've used Lotad you will be able to take off between all of and 3/4 of
    Wingull's health. If you go down first bring out Tailow and finish the job with
    a nice quick attack. If it goes down first, switch out to Tailow and use Wing
    attack on Treeko.
    
    Once you've won, Heal if needed and head back through the Petalburg woods. Head
    into the building near the dock. This is Mr. Briney's place, and he's happy
    that you saved his beloved Peeko!
    
    He will offer you a ride, and you should accept. Halfway through, you will get
    a phone call. After that you'll pull into Dewford. Head into the nearby gym and
    prepare for battle!
    
    Okay, from the right square of the carpet near the door, here is the path to
    take.
    
    Up x5
    Right x6
    Down
    
    ____________________
    Gym battle!         |
    Female Trainer ???  |
    312 Poke-dollars    |
                        |
    Meditite Lvl 13     |
    ____________________|
    
    This one's simple. Have Tailow out in the front and take out Meditite with Wing
    Attack! Simple as pie!
    
    Sweet! Your field of vision expanded! From here, take this path:
    Up x4
    Right x3
    Up
    Right
    Up x6
    
    ____________________
    2x Gym battle!      |
    Sailor ???          |
    Female Trainer ???  |
    728 Poke-dollars    |
                        |
    Machop Lvl 13       |
                        |
    Meditite Lvl 13     |
    ____________________|
    
    Another fairly simple battle. Have Marshtomp and Tailow out and simply use Wing
    attack on Machop and Water Gun on Meditite. They should both go down quickly.
    
    Your field of vision will increase again, and you will be able to see more.
    Now, head this way:
    Down x6
    Left
    Down
    Left x4
    Up x5
    Left x6
    Down x2
    Left x2
    
    ____________________
    Gym battle!         |
    BlackBelt ???       |
    416 Poke-dollars    |
                        |
    Machop Lvl 13       |
    ____________________|
    
    Another easy battle. Just use Wing Attack with Tailow and if it doesn't die, a
    Quick Attack will do it in. Now head:
    Right x3
    Up x2
    Right x7
    Up x6
    Left x2
    
    ____________________
    Gym battle!         |
    BlackBelt ???       |
    416 Poke-dollars    |
                        |
    Makuhita Lvl 13     |
    ____________________|
    Another easy battle. Just use Wing Attack with Tailow and if it doesn't die, a
    Quick Attack will do it in. Now head:
    Right x3
    Up x2
    Right x2
    
    ____________________
    Gym battle!         |
    BlackBelt ???       |
    312 Poke-dollars    |
                        |
    Meditite Lvl 13     |
    ____________________|
    Another easy battle. Just use Wing Attack with Tailow and if it doesn't die, a
    Quick Attack will do it in. Now head:
    Left x3
    Up
    Left x8
    Up
    
    ____________________
    Gym Battle!         |
    Leader ???          |
    1900 Poke-dollars   |
    TM08: Bulk Up       |
                        |
    Machop Lvl 16       |
    Meditite Lvl 16     |
    Makuhita Lvl 19     |
    ____________________|
    
    This can be a tough battle if you havn't gotten and leveld Tailow up. Try to
    have tailow at LEAST at level 15. Okay, when it starts you will be against
    Machop. Use Wing attack to mostly kill him off. He may or may not attack, but
    he will be almost dead. Use Wing attack again, as the Gym Leader will heal him
    up. One more Wing Attack will kill him. Now Meditite will come out. Just Wing
    Attack it once to kill it and repeat for Makuhita. Meditite has lower defense
    than Machop and should go down easily. Makuhita it a higher level and tougher
    so it might pose a threat, but if you're lucky you won't even lose Tailow. If
    it managed to KO Tailow, simply switch out for Marshtomp and use Mud Shot.
    
    After the battle collect your Badge and TM and take a trip to the poke center
    to heal up and save your game.
    
    =====================
     After Second Badge
           [W1.3]
    =====================
    Head to the North of town and battle the Fisherman.
    
    ____________________
    Trainer battle!     |
    Fisherman ???       |
    440 Poke-dollars    |
                        |
    Tentacool Lvl 11    |
    ____________________|
    Have Lotad Absorb out his Health, or if you don't want to risk the poison's
    effectiveness, just have your Marshtomp Mudshot it.
    
    From here head Left. You can either head into the cave or you can fight this
    fisherman for a little bit of free EXP and money. He only has Magikraps. And,
    no, that's not a typo. >_>
    
    ____________________
    Trainer battle!     |
    Fisherman ???       |
    400 Poke-dollars    |
                        |
    Magikarp Lvl 10     |
    Tentacool Lvl 7     |
    Magikarp Lvl 10     |
    ____________________|
    
    Okay, inside the cave, Talk to the Hiker for HM05 which is Flash! Cool! You
    will want to teach this to your Lotad. It, along with Zigzagoon will be your HM
    slave for now! Head left and grab the item. Head down the ladder and use flash
    to illuminate the cave. As you are running around here you may run into Abra.
    It is really hard to get, as it teleports away on it's first turn. If you feel
    lucky it you can save and keep trying to get one. If you have Ultra balls, as
    you should if you followed the path I have layed out, then it shouldn't be a
    problem. You could also try to catch a sableye here. At any rate, it's really
    optional, but Kadabra and Sableye are good pokemon for now. If you don't catch
    an Abra now, make sure you do before you leave the Island.
    
    From the ladder you should head up and right until you reach the fork. Head
    down and grab the item, then head back up and continue right. Use the ladder
    and then head up and left. When you reach the stairs, head up then right until
    you see a rock that is grey as opposed to brown. Walk up and examine it for an
    item. Head down and continue right until you see the ladder and then take it up
    to the next lavel.
    
    Head left and go up the ladder to reach the next level. You will notice that
    it's no longer dark. Head left until you reach the end and then head down
    through the light door. Talk to the character there and you will recieve Steel
    Wing, which is TM47, and will deliver the letter to him. He will leave, so head
    out and then head right down the cliffs and right till you reach the cave exit.
    
    If you havn't already, go catch an Abra, it's quite helpful!
    
    Now, go talk to Mr. Briney and you will be able to go to Slateport city so head
    there. Once you arrive, you will be able to battle many trainers on the beach.
    You can to it if you want, otherwise, skip here: [Next002]
    
    Talk to the girl to your right for an item and head left to fight the Sailor.
    ____________________
    Trainer battle!     |
    Sailor ???          |
    400 Poke-dollars    |
                        |
    Wingull Lvl 12      |
    Machop Lvl 12       |
    ____________________|
    Have your Tailow come out and Quick Attack the Wingull to death and then have
    it use wing attack to kill Machop.
    
    Talk to the girl under the red tent above you for another battle.
    ____________________
    Trainer battle!     |
    Girl Tuber ???      |
    052 Poke-dollars    |
                        |
    Marill Lvl 13       |
    ____________________|
    Have Lotad Absorb Marill to death to end this easy battle! Head two spaces left
    of the girl to fight a double trainer battle. You can also fight them seperatly
    if you wish.
    
    ____________________
    Trainer x2 battle!  |
    Sailor ???          |
    Boy Tuber ???       |
    468 Poke-dollars    |
                        |
    Wingull Lvl 13      |
                        |
    Zigzagoon Lvl 13    |
    ____________________|
    Use Mudshot to kill off Zigzagoon and have Tailow Quick Attack Wingull to death
    before it can confuse either of you.
    
    Head North and you will get a phone call. After you've gotten it, head north
    and walk between girl under the red tent and the boy under the tent to the
    right of it and you will fight a double battle.
    
    ____________________
    Trainer battle!     |
    Girl Tuber ???      |
    Boy Tuber ???       |
    096 Poke-dollars    |
                        |
    Azuril Lvl 12       |
    Azuril Lvl 12       |
                        |
    Tentacool Lvl 12    |
    Tentacool Lvl 12    |
    ____________________|
    Use Mudshot on the Tentacools to annihilate them both and have Lotad use Absorb
    on the Azurils.
    
    GRab the item and head up and left to the building and head inside. Fight the
    girl a little above you.
    
    ____________________
    Trainer battle!     |
    Beauty ???          |
    1040 Poke-dollars   |
                        |
    Goldeen Lvl 13      |
    ____________________|
    Simply have Lotad use Absorb to quickly kill goldeen off and claim the cash.
    
    
    Head down and right to fight the boy tuber.
    ____________________
    Trainer battle!     |
    Boy Tuber ???       |
    048 Poke-dollars    |
                        |
    Azuril Lvl 12       |
    Marill Lvl 12       |
    ____________________|
    Again, use Lotad to absorb his pokemon to death.
    
    
    Head left and up to battle the sailor.
    ____________________
    Trainer battle!     |
    Sailor ???          |
    352 Poke-dollars    |
                        |
    Wingull Lvl 11      |
    Machop Lvl 11       |
    Tentacool Lvl 11    |
    ____________________|
    first, have Tailow out and use quick attack on Wingull to kill it off. Then use
    Wing Attack on Machop to take it out. When you see Tentacool, just switch out
    to Marshtomp and use MudShot to kill it.
    
    Now, talk to the last guy for a free prize and head out and into Slateport!
    
    [Next002]
    Head up into the far North of the town and enter the really fancy looking round
    building. Talk to the sailor for TM41, Torment, and head back to where that big
    crowd of Team Aqua members were. Head into the building just South of there and
    talk to the scientist that is examining a blueprint on the table just North of
    you. Now head back outside and go up. Note that the crowd of people isn't here
    anymore, so head inside.
    
    You will be charged 50 Poke-dollars to go inside, so fork over the cash! Talk
    to the Team Aqua member right in front of you and he will give you TM 46, which
    is Thief, before fleeing like a wuss. Walk upstairs and talk to the Scientist.
    Oh Noes! Two Team Aqua Members will storm in and attack!
    ____________________
    Forced battle!      |
    Aqua Grunt ???      |
    300 Poke-dollars    |
                        |
    Carvanha Lvl 15     |
    ____________________|
    This one is simple, just have Lotad use Absorb on it until it dies!
    
    ____________________
    Forced battle!      |
    Aqua Grunt ???      |
    280 Poke-dollars    |
                        |
    Zubat Lvl 14        |
    Carvanha Lvl 15     |
    ____________________|
    This is exactly the same as the first battle, only he has a zubat, which you
    should take out with your Marshtomp.
    
    
    Now that you have beaten Team Aqua here, you will make your delivery and be
    thanked, after you tolerate an exceedingly long speil from a Team Aqua Captain.
    Head outside for a scene with a character you may recognize from Petalburg, and
    go to the PokeCenter to heal up and save. HEad up and attempt to enter the
    building that you got the TM41 from and you will get another quick scene. Split
    town North and head into the grass. Level up here until you achieve the
    following:
    
     - Catch a Gulpin (Optional)
     - Catch a Poochyena (Optional)
     - Catch an Oddish (Optional)
     - Catch a Plusle (Optional but a helpful Electric type when paired with Minun)
     - Catch a Minun (Optional but a helpful Electric type when paired with Plusle)
     - Catch an Electrike (Optional, but a helpful Electric type)
     - Have at least one electric type Pokemon in your party.
     - Starter Reaches Lvl 22 or above.
     - Lotad reaches level 14 or above and evolves to Lombre.
     - Abra Reaches Level 16 and Evolves to Kadabra.
    
    Once you have done that, minus the optional parts, head onwards for a scene!
    After it is over, set your first two pokemon to Marshtomp and Kadabra, then
    continue North for a battle.
    
    ____________________
    Forced x2 battle!   |
    PokeFan M ???       |
    PokeFan F ???       |
    2240 Poke-dollars   |
                        |
    Minun Lvl 14        |
    Plusle Lvl 14       |
                        |
    Plusle Lvl 14       |
    Minun Lvl 14        |
    ____________________|
    Simply have Marshtomp use Mudshot one one trainer's Pokemon and have Abra use
    Confusion on the same one. Take out one trainer's pokemon completely because
    they both have a Plusle and a Minun. Plusle and Minun's attacks are multiplied
    in power by 1.5 when there is the opposite polarity pokemon in the battle with
    them. (e.g. if Minun were in a battle paired with a Plusle, Both Plusle and
    Minun's attacks would do 150% damage while if Minun were in a battle paired
    with another Minun, it's attacks would only do 100% damage.)
    
    Once they are dea, take out the other trainer's pokemon.
    
    Ahead of you is the trick house. Inside you can win valuable prizes for solving
    puzzles! For those of you who couldn't be bothered to solve them, I will. Refer
    to the Trick house section in my guide. If you want EXP and money, head left
    and fight the trainers blocking your way. If you want to skip this, jump to:
    [Next003]
    
    ____________________
    Trainer battle!     |
    Aroma Girl ???      |
    560 Poke-dollars    |
                        |
    Shroomish Lvl 14    |
    Roselia Lvl 14      |
    ____________________|
    Use Kadabra and Confusion to annihilate both these poison types!
    ____________________
    Trainer x2 battle!  |
    Twins ???           |
    320 Poke-dollars    |
                        |
    Plusle Lvl 14       |
    Minun Lvl 14        |
    ____________________|
    Simply repeat the process from above.
    ____________________
    Trainer battle!     |
    Pokefan ???         |
    1200 Poke-dollars   |
                        |
    Skitty Lvl 15       |
    ____________________|
    As Skitty only has Normal type attacks, now would be a good time to haul out
    that Sableye if you caught it and cream him with immunity...I mean impunity.
    Otherwise just use A pokemon of your choice to nail it. If you had a Wailord
    with you wou could stick it on the Skitty...But that wouldn't work. The Skitty
    would need to be stuck on the Wailord! That's a GameFAQs joke. Anyways...
    
    Head back and up if you like and use cut to fight the two trainers.
    
    ____________________
    Trainer x2 battle!  |
    Blackbelt ???       |
    Guitarist ???       |
    960 Poke-dollars    |
                        |
    Makihita Lvl 15     |
                        |
    Voltorb Lvl 15      |
    ____________________|
    Ohhh, you've easily got these guys outmatched, type and level wise! Have
    Marshtomp use Mudshot on the Voltorb to likely 1HKO it, and have Kadabra use
    Confusion on the Makuhita!
    
    Grab the item and go around behind the lower guy and collect the berries. As a
    game-wide tip, replant berries when you pick them, and tehre will always be
    more for you to get later!
    
    Head back out of this mini-maze and head left. You'll be hard pressed to sneak
    past the Fisherman, so you will have to battle him.
    ____________________
    Trainer battle!     |
    Fisherman ???       |
    600 Poke-dollars    |
                        |
    Magikarp Lvl 5      |
    Tentacool Lvl 10    |
    Magikarp Lvl 15     |
    ____________________|
    This is almost a joke. Take out the level 5 Magikarp by pitting on it or
    looking at it crooked or something. The Level 15 Magikarp is just as wussy. You
    do know that Magikarp is one of the most useless pokemon in existance. Take out
    the Tentacool with any ground or electric pokemon, such as Marshtomp or
    Electrike.
    
    [Next003]
    From the trick house, head right under the bridge into a grassy area.
    Sneak past the Youngster or fight him.
    ____________________
    Trainer battle!     |
    Youngster ???       |
    208 Poke-dollars    |
                        |
    Electrike Lvl 13    |
    Aron Lvl 15         |
    ____________________|
    Use a ground type pokemon to wipe the field with the Steel type Aron and the
    Electric Electrike.
    
    
    Head North for a nice little battle with your Rival! Yay!
    ____________________
    Rival battle!       |
    Rival!              |
    1200 Poke-dollars   |
                        |
    Ev.2 Starter Lvl 20 |
    Wingull Lvl 18      |
    Slugma* Lvl 18      |
                        |
    *I believe that it  |
    will be a pokemon of|
    whatever type the   |
    starter that would  |
    be weak to yours    |
    would be.For example|
    If you chose grass  |
    then this pokemon   |
    would be water type.|
    ____________________|
    Okay, your rival's starter pokemon will be evolved here, so it won't be as easy
    as the last battle. Actually, if you've followed my walkthrough, or if you've
    leveled up at least a little, this battle should be quite easy. For starters,
    take out the Wingull with either that Electric type or your Tailow. Once you've
    pasted that, take out the Variable pokemon (In this case, Slugma.) with your
    starter pokemon. When your rival's starter comes out, nail it with either a
    Grass type, (If it's Marshtomp.) a Flying type, (If it's Grovyle.) or a Flying
    or Psychic type. (If it's Combusken.)
    
    Once you've won, your rival will give you the Itemfinder, the first really
    useful, key item.
    
    Head up and fight the two trainers.
    ____________________
    Trainer x2 battle!  |
    Pokemaniac ???      |
    Guitarist ???       |
    1288 Poke-dollars   |
                        |
    Lombre Lvl 14       |
    Nuzleaf Lvl 14      |
                        |
    Electrike Lvl 14    |
    Voltorb Lvl 14      |
    ____________________|
    Simply have your Tailow (Or Kadabra if your swellow isn't fairing well) take
    out Lombre with a Flying (Or Psychic) type attack. Electrike will go down to a
    Ground type attack. Have your Marshtomp take out the Voltorb with Ground type
    attacks and Tailow use Flying attacks on Nuzleaf. (Psychic won't work on it as
    it's dark type.)
    
    Head left and up when you are below the item to trigger another battle.
    ____________________
    Trainer x2 battle!  |
    Biker ???           |
    Psychic ???         |
    960 Poke-dollars    |
                        |
    Magnimite Lvl 14    |
                        |
    Abra Lvl 14         |
    ____________________|
    This is pretty easy as well! Simply use a Ground type attack on Magnimite to
    KO it and have your Sableye come out and do it's think against Abra!
    
    Grab your item and head North.
    Head into the city and head into the building just Right of all the bikes. Talk
    to the manager to get a free bike! YAY! Head into your pack and register it to
    select. Head over to the gym and talk to the person guarding the door for a
    scene. Hey, what do you know! It's Wally, and he wants to battle you! With his
    Ralts. Only his Ralts! *Snickers* Weakling...Err...I mean...Yes Wally, you can
    do it if you follow your heart and believe in yourself...LIKE THAT'S EVER GONNA
    HAPPEN! Kick his butt!
    ____________________
    Trainer battle!     |
    Wally               |
    960 Poke-dollars    |
                        |
    Ralts Lvl 16        |
    ____________________|
    Breack out the Sableye and pwninate him! Foresight and Night Shade work wonders
    against this Double Teaming wuss of a pokemon trainer!
    
    After you beat him he'll leave and you'll get another scene with Senor Shades.
    Head to the Poke-Center and heal up and save.
    
    Now, onto the third Gym! Once inside head up and turn left. You need to hit the
    switch to shut off the force field but the trainers block you.
    ____________________
    Gym x2 battle!      |
    Guitarist ???       |
    Fighter Girl ???    |
    952 Poke-dollars    |
                        |
    Electrike Lvl 17    |
    Voltorb Lvl 17      |
                        |
    Meditite Lvl 17     |
    Meditite Lvl 17     |
    ____________________|
    Okay, Psybeam the Meditite to kill it and Mudshot the Electrike. Repeat the
    attacks on the new set of pokemon where the Electrike is the Voltorb. Bam,
    instant win!
    
    Press the switch to move the forcefields and head up and fight the Youngster.
    ____________________
    Gym battle!         |
    Youngster ???       |
    272 Poke-dollars    |
                        |
    Zigzagoon Lvl 17    |
    Gulpin Lvl 17       |
    ____________________|
    Simply have Kadabra come out and Psybeam/Confusion both the Normal type
    Zigzagoon and the Poison type Gulpin into submission.
    
    Hit the switch and the forcefields will move again. Head down and press the
    switch just below you. Then press the first one. Go up and fight the two
    trainers by the final switch after pressing it.
    
    ____________________
    Gym x2 battle!      |
    Guitarist ???       |
    Bug Catcher ???     |
    1564 Poke-dollars   |
                        |
    Magnimite Lvl 17    |
    Voltorb Lvl 17      |
                        |
    Illumise Lvl 17     |
    Volbeat Lvl 17      |
    ____________________|
    Take the Voltorb out with a Mudshot and take down the Bug type Illumise with a
    well placed Psychic or Flying attack. Repeat the Mudshot on Magnimite and the
    Psychic or Flying attack on the Bug type Volbeat.
    
    Head up and take the leader!
    ____________________
    Gym Battle!         |
    Leader ???          |
    2400 Poke-dollars   |
    TM34: Shockwave     |
                        |
    Voltorb Lvl 20      |
    Elektrike Lvl 20    |
    Magniton Lvl 24     |
    Manectric Lvl 24    |
    ____________________|
    If you have Marshtomp, this battle will be a breeze. If you have Combusken it
    will be easy. If you have Grovyle...meh, not so easy. Simply Mudshot them all
    to death and claim the badge with Marshtomp. Otherwise use Fire or Fighting on
    the Magniton. The rest have high speed, so don't try to outrun them unless you
    have that Kadabra. Use the Kadabra's psychic attacks to take out the others.
    
    Wheeeeee! Claim the badge and TM and head to the loke Poke-Center to save and
    heal!
    
    =====================
     After Third Badge
           [W1.4]
    =====================
    Head down and enter the Game Corner. Talk to the girl in the top-left and
    collect the phone number. Head out and right. You should get a phone call. Head
    South and enter the house with the pink roof that is just right of the shop.
    Talk to the guy to get HM06 which is Rock Smash! Yay! Stock up now, if you need
    to, because you won't have a chance for a while. The store is right there and
    you should have boatloads of cash around now. Once you get on Route 111 there
    will be a trainer in front of you. Walk in front of her for a battle!
    
    ____________________
    Trainer x2 battle!  |
    Aroma Lady ???      |
    Schoolboy ???       |
    1024 Poke-dollars   |
                        |
    Roselia Lvl 18      |
                        |
    Sandshrew Lvl 19    |
    ____________________|
    This is a nice easy bunch of cash! Simply have Kadabra use Psybeam/Confusion on
    Roselia and have Swampert use Water Gun on the Ground type Sandshrew. Bamo!
    Instant 2^10 Poke-Dollars!
    
    
    Head North until you get two spaces above and one space right of the girl in
    green. Take one step left for a double battle.
    ____________________
    Trainer x2 battle!  |
    Firebrand dude?     |
    Schoolgirl ???      |
    864 Poke-dollars    |
                        |
    Numel Lvl 18        |
                        |
    Shroomish Lvl 18    |
    ____________________|
    Yay! Another easy battle! Have Marshtomp use Water gun on the Fire type Numel
    while Kadabra/Tailow uses Psychic/Flying type moves on Poison/Grass Shroomish.
    
    
    Grab your free item and head up and left where the bald guy is. If you are
    serious about getting really good pokemon you won't want to miss this as it
    will net you an extremely important item for EV training, the Macho Brace. If
    you still wish to skip, then head here: [next004]
    
    [GetMBrace]
    For those of you who want this ever so important item, challenge this guy to a
    duel! Be warned, this will be you fighting four trainers in a row with no
    chance to rest.
    
    ____________________
    Trainer battle!     |
    Pokemaniac ???      |
    640 Poke-dollars    |
                        |
    Tailow Lvl 16       |
    Zigzagoon Lvl 16    |
    ____________________|
    Quite simple as usual. Use your electric tipe to uterly pwninate Tailow and
    sqap out Sableye to take on Zigzagoon, as Sableye is immune to everything that
    Zigzagoon can muster.
    
    ____________________
    Trainer battle!     |
    Pokemaniac ???      |
    680 Poke-dollars    |
                        |
    Roselia Lvl 17      |
    ____________________|
    *Yawn* This one is simple as well. Have your Kadabra use Psybeam/Confusion for
    a neat kill or have Tailow use Wing Attack for the same result.
    
    ____________________
    Trainer battle!     |
    Pokemaniac ???      |
    600 Poke-dollars    |
                        |
    Marill Lvl 15       |
    Shroomish Lvl 15    |
    Numel Lvl 15        |
    ____________________|
    Wow, a really easy battle! I mean, who saw that one coming?! Simply send out
    Lombre and Absorb Marill to death! When Shroomish comes out, use Kadabra & a
    Psychic type move or Tailow and a Flying type move to take it out swiftly. When
    Numel comes out, switch out to Marshtomp. Marshtomp has a double type advantage
    on Numel so you can dispose of it with any of your attacks.
    
    ____________________
    Trainer battle!     |
    Pokemaniac ???      |
    720 Poke-dollars    |
                        |
    Meditite Lvl 18     |
    ____________________|
    Wow, the final fight is easier than the third. Anways, take him out with either
    Psychic or Flying type moves using either Kadabra or Tailow.
    
    Head into the house and talk with the upper-right character to claim the Macho
    Brace. This accessory doubles your EV gain, but halves your speed. Don't use it
    for now.
    
    [next004]
    From the house you should head up. Teach Rock smash to Sableye or another Poke
    of your choosing and break through the rocks. If you want you can save here and
    keep breaking the rocks until you catch a Geodude, or you could wait until
    later. They are fairly common. Anyways, head North. You should see a reporter
    and a cameraman. If you want some free cash and to be on Poke-TV you should
    fight them! Set Tailow and Marshtomp to the front and talk to them!
    
    ____________________
    Trainer x2 battle!  |
    Reporting crew      |
    1632 Poke-dollars   |
                        |
    Magnimite Lvl 17    |
    Whismur Lvl 17      |
    ____________________|
    Have Marshtomp use Mudshot on the Steel/Electric Magnimite for an instint KO
    while Tailow uses Wing Attack on Whismur.
    
    They will interview you, so say whatever you want and continue North. Aviod the
    trainers here. They don't offer good EXP or cash so they aren't worth the time.
    Continue on until you reach the mountain. Two Team Magma members are blocking
    your way, so head left and fight the Hiker to get past.
    ____________________
    Trainer battle!     |
    Hiker ???           |
    640 Poke-dollars    |
                        |
    Geodude Lvl 16      |
    Geodude Lvl 17      |
    Geodude Lvl 16      |
    ____________________|
    Wow, talk about easy! Call out Marshtomp and use Watergun for 4x effective hits
    on the Ground/Rock Geodudes. Yay! Free 2^6*10 Poke-Dollars!
    
    Head into the cave and Navigate your way through the Firey Path to Route 112.
    If you picked Treeko or Swampert, you will want to catch a Numel or Slugma here
    as they're about the only Fire type pokemon you will see for a good while. You
    can also catch a Koffing which will evolve to Weezing, a very handy Poison type
    which has the Levitate ability, making it immune to Ground attacks! Pick the
    berries on route 112 and walk right for a double battle.
    
    ____________________
    Trainer x2 battle!  |
    Arome Lady ???      |
    Firebrand dude?     |
    1296 Poke-dollars   |
                        |
    Shroomish Lvl 18    |
    Roselia Lvl 18      |
                        |
    Numel Lvl 18        |
    Slugma Lvl 18       |
    ____________________|
    Yay, free money again! It's like deja vu! Use Tailow's Wing attack on Shroomish
    to dispose of it and have Marshtomp use Water Gun on Numel to rub it out. Use
    Wing attack on Roselia and Water Gun on Numel.
    
    
    Continue right until you reach Route 11 again! You could fight these trainers,
    but I would really advise sneaking by them. They really aren't worth your time.
    As a side note, the house to the right is the rest house! You can sleep there!
    (In RPG terms "Sleep", outside of battle, means "Magically cure all ailments
    from a runny nose to death by just lying there.") Also, if you fought the
    Reporting Crew, you might be on TV! YAY! At any rate, from the rest house, head
    up and left until you reach Route 113. You can catch Spindas here, which are
    about the coolest pokemon ever! It's a drunk teddy bear for crying out loud!
    What's not to love? Try to make sure to catch a Skarmory here. They are *very*
    useful!
    
    
    Once you reach a house, head inside and talk to the dude. He makes junk out of
    ash! All that stuff that's falling from the sky! Anyways, you can walk around
    and collect ash enough for him to make you some flutes if you want. The flutes
    all have different effects and can be used infinitely. For instance, one flute
    will cure paralysis while another will wake sleeping pokemon. They are quite
    handy! When you're done here, or if you don't want the items, head left and
    dash past the trainers walking up and down towards and away from each other.
    Once in town, heal at the PokeCenter. The building on the top left end of town
    is home to the move tutor. He will teach pokemon all the moves they can learn,
    one per heart scale. You don't have any yet, so don't worry about it. The shop
    here has some useful items so be sure to check it out.
    
    
    Head left out of town and talk to the old man next to the Poochyena. He will
    give you TM05, Roar, free of charge! Head South until you come to a grassy area
    with some trainers. The house to the right belongs to Lanette, the person who
    maintains the Pokemon Storage System in Hoenn. Head further South until you
    reach a mountain. You can try to catch a Swablu or Absol in the grass here. The
    former will evolve to Altaria, a handy pokemon, while the latter is very rare.
    At any rate, run around in the grass and fight pokemon until your Tailow
    reaches Lvl 22 and evolves to Swellow.
    
    At any rate, head for the mountain. Hea dup and breack the rock to claim the
    item behind it, then head down and loop back up and around. You will be forced
    to fight a double battle.
    
    ____________________
    Trainer x2 battle!  |
    Schoolgirl ???      |
    Hiker ???           |
    1008 Poke-dollars   |
                        |
    Lombre Lvl 18       |
    Marill Lvl 18       |
                        |
    Geodude Lvl 18      |
    Numel Lvl 18        |
    ____________________|
    Whee, another easy battle! This is almost boring! Have Swellow use Wing attack
    on the Lombre to pwninate it while Marshtomp uses Water Gun on the Geodude.
    Have your Tailow switch out for your Lombre or Electric pokemon and have
    Marshtomp use Mudshot on Numel. Have the Electric type use an Electrifyingly
    Electric move on Marril to KO it, or in the case you sent out Lombre, use
    Absorb to take it out.
    
    
    Continue on, walking behind the hiker ahead, and enter the cave! From the start
    of the cave, head North, up two flights of stairs, and claim the item. Head
    back down and then left across the bridge. You will note the Team Magma members
    here. Head down for a scene with Teams Magma and Aqua. Team Magma will flee and
    the Aqua captail will do a song and dance about the evils of the other team and
    how his team is the bomb and how you should vote for John Kerry. >_> Okay, I'm
    kidding. He just tells you how great you are for fighting team Aqua. Anyways,
    talk to the scientist and head down, hopping down the ledges, out of the cave
    to Route 115. Head South and break the rock to the right. Grab the item and
    head down to pick the berries. Hop down one more ledge and grab the next item.
    Now continue south to Rustboro.
    
    Heal at the Pokemon Center here and stock up at the store. Head North and then
    East out of town and enter that tunnel again. You now can pass through the
    tunnel as you have Rock Smash! Breack a rock and the Blackbelt will give you
    HM04, strength, before running off with his girl. Grab the item and head south
    out of the cave. A Hiker will stand between you and the exit, but he shouldn't
    be a problem.
    ____________________
    Trainer battle!     |
    Hiker ???           |
    640 Poke-dollars    |
                        |
    Geodude Lvl 16      |
    Geodude Lvl 16      |
    Machop Lvl 16       |
    ____________________|
    Simpley have Lombre use Asborb on the two Geodude's to KO them and switch him
    out for Kadabra or Swellow to take out the Machop with a well places Flying or
    Psychic type move.
    
    Head out of the cave to Verdanturf! Save, heal, restock, and leave to the East.
    Head through Route 117 to Mauville, then head North onto Route 111. You can go
    here: [GetMBrace] above the current position if you want to fight the family
    for the Macho brace this time around. Otherwise head North on this route to
    Route 112. Head left until you reach that mountain and you will notice that
    there are no more grunts blocking your way! Yay! Head inside and take the lift
    up!
    
    When you exit the building you will notice a team Magma and a Team Aqua member
    are locked in combat with their Poochyenas. Head North, up the mountain, to
    find three Magma members ganging up on one Aqua member as well as some other
    spats going on here and there. Head left and you will have to fight a pair of
    Magma Grunts.
    ____________________
    Trainer x2 battle!  |
    Magma Grunt         |
    Magma Grunt         |
    800 Poke-dollars    |
                        |
    Zubat Lvl 20        |
                        |
    Numel Lvl 20        |
    ____________________|
    This battle it also simple. Have Marshtomp use Mudshot or Water Gun on Numel
    while your Kadabra pastes Zubat with Psychic type moves.
    
    Head up and fight another Magma grunt.
    ____________________
    Trainer battle!     |
    Magma Grunt         |
    880 Poke-dollars    |
                        |
    Numel Lvl 18        |
    Poochyena Lvl 20    |
    Zubat Lvl 22        |
    Numel Lvl 22        |
    ____________________|
    This one is simple! Send out Marshtomp and use Mudshot on both Numel and the
    Poochyena. Switch out for Kadabra when Zubat comes out and toast it with
    Psybeam and switch back to Marshtomp for a final Mudshot on the last Numel.
    
    Head up and talk to the Team Magma Leader for a battle.
    ____________________
    Trainer battle!     |
    Magma Leader        |
    2000 Poke-dollars   |
                        |
    Mightyena Lvl 24    |
    Zubat Lvl 24        |
    Camerupt Lvl 25     |
    ____________________|
    Okay, from the start you should have Marshtomp out using Water Gun on Mightyena
    until it has sand attacked you tywo or three times. Once that happens, switch
    out for Swellow and use Quick attack on it. Repeat until it dies. Once he goes
    down, Zubat will come out. Switch out for Kadabra and use Psybeam to wipe it
    off the face of the earth. Then comes Camerupt. He can be a REAL pain if you
    chose Treeko or Torchic. Assuming you have Marshtomp, simply use Water Gun for
    nice little 400% power hits. Otherwise...well, I hope you have a water type
    that is relitively leveled up.
    
    After this battle is over, and the Team Aqua Leader tells you how awesome you
    are, head out of here back down to where the Lift is. Notice that there are no
    more poochyenas blocking the way, so head south! Talk to the Magma Grunt for a
    Battle!
    ____________________
    Trainer battle!     |
    Magma Grunt         |
    440 Poke-dollars    |
                        |
    Poochyena Lvl 22    |
    Numel Lvl 22        |
    ____________________|
    Take down Poochyena with pokemon of your choice. It won't matter what you
    choose because Poochyena is a big fan of Roar! Once he's gone Numel will come
    out. Take it down with Marshtomp and Water Gun.
    
    Head right and south and grab the item and then head down, hopping ledges, and
    slip by the trainer at the bottom and exit to Route 112. Head left to the
    Pokemon Center and heal up. save and enter the Lavaridge Gym!
    
    Okay, this can get tricky, so stay with me. From where you enter, head left and
    up and step on the warp pad. Head down and enter the one closest to you that is
    a little above the othe two, Don't get too close to the other two or you'll
    fight a battle.  From where you are after having been rocketed up, Hop down off
    the ledge and circle back up to the left. The pad on the very top, to the left,
    is the one you need to enter. Head straight up and enter that pad. Head up and
    one space right and fall in that hole. Now there are three holes in here. Enter
    the middle one. Now you are in a room with three holes. Enter the one on the
    bottom-right and you will fall through. Hop down one ledge and hop in the hole
    to be rocketed up to the gym leader!
    
    Update: If you're having trouble with these warps, don't make my mistake and
    just guess at them. There is a nice map at the following location for you to
    use. Credit to Da Jason for creating it!
    http://www.gamefaqs.com/portable/gbadvance/game/921905.html
    ____________________
    Gym Battle!         |
    Leader ???          |
    2900 Poke-dollars   |
    TM50: Overheat      |
                        |
    Numel Lvl 24        |
    Slugma Lvl 24       |
    Camerupt Lvl 26     |
    Torkoal Lvl 29      |
    ____________________|
    Easiest gym ever! Simply kill all her pokemon with Marshtomp and Water Gun or,
    in the case of Torkaol and it's Sunny Day, Mudshot. Yay! If you don't have
    Marshtomp, use a Water type such as Marill. If you didn't catch a Water type
    and you don't have Marshtomp...Well...Go get a Water type or catch a Numel and
    level it up.
    
    Collect your TM, and head out for a scene with your Rival and a free item. Head
    to the Pokemon Center and heal up. Deposit one pokemon and collect the egg from
    the lady just South of the hot spring. Deposit the egg if you don't want to
    hatch it. It contains a Wynaut, a Pre-evoloution of Wobbuffet, a good punching
    bag pokemon!
    =====================
     After Fourth Badge
           [W1.5]
    =====================
    
    
    More coming soon!
    
    ===============================================================================
                                      8: Pokèdex
    ===============================================================================
                                       [080]
    
    
    I think I have all of them, And will soon be adding where and how to 
    get them.
    Semi complete...
    
    
    ~+~+~+~+~+~+~+~+~+~+~+POKEDEX'D!+~+~+~+~+~+~+~+~+~+~+~
    
    001 Bulbasaur     Lvl 5 Starter in Fr/Lg
    002 Ivysaur       Evolve from Bulbasaur Lvl 16
    003 Venusaur      Evolve from Ivysaur Lvl 36
    
    Evolution #------1----------------2----------------3
    
    Type:       Grass/Poison-----Grass/Poison-----Grass/Poison
    Height:     2'4"             3'3"             6'7"
    Weight:     15.2 lbs         28.7 lbs         220.5 lbs
    Ability:    Overgrow
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Growl         4     -     -
    Leech Seed    7     -     -
    Vine Whip     10    -     -
    Poison Powder 15    -     -
    Sleep Powder  15    -     -
    Razor Leaf    20    22    -
    Sweet Scent   25    29    -
    Growth        32    38    41
    Synthesis     39    47    53
    Solarbeam     46    56    65
    
    
    TM compatibility:
    05, 06, 09, 10, 11, 15, 17, 19, 21, 22, 26, 27, 32, 
    36, 42, 43, 44, 45, HM01, HM04, HM05, HM06
    
    ___________________________________________________________________
    Base Stats: Bulbasaur | Base Stats: Ivysaur | Base Stats: Venusaur |
    HP:        45         | HP:        60       | HP:        80        |
    Attack:    49         | Attack:    62       | Attack:    82        |
    Defense:   49         | Defense:   63       | Defense:   83        |
    SP. ATT:   65         | SP. ATT:   80       | SP. ATT:   100       |
    SP. DEF:   65         | SP. DEF:   80       | SP. DEF:   100       |
    Speed:     45         | Speed:     60       | Speed:     80        |
                          |                     |                      |
    Max Stats: Bulbasaur  | Max Stats: Ivysaur  | Max Stats: Venusaur  |
    HP:        294        | HP:        324      | HP:        364       |
    Attack:    197        | Attack:    223      | Attack:    263       |
    Defense:   197        | Defense:   225      | Defense:   265       |
    SP. ATT:   229        | SP. ATT:   259      | SP. ATT:   299       |
    SP. DEF:   229        | SP. DEF:   259      | SP. DEF:   299       |
    Speed:     189        | Speed:     219      | Speed:     259       |
    ______________________|_____________________|______________________|
    
    004 Charmander    Starter in Fr/Lg
    005 Charmeleon    Evolve from Charmander Lvl 16
    006 Charizard     Evolve from Charmeleon Lvl 36
    
    Evolution #---1--------2----------3
    
    Type:       Fire-----Fire-----Fire/Flying
    Height:     2'00"    3'7"     5'7"
    Weight:     18.7 lbs 41.9 lbs 199.5 lbs
    Ability:    Blaze
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Growl         1     -     -
    Ember         7     -     -
    Smokescreen   13    -     -
    Rage          19    20    -
    Scary Face    25    27    -
    Flamethrower  31    34    -
    Wing Attack   -     -     36
    Slash         37    41    44
    Dragon Rage   43    48    54
    Fire Spin     49    55    64
    
    
    TM compatibility:
    01, 02, 05, 06, 10, 11, 15, 17, 21, 23, 26, 27, 28, 31, 32, 
    35, 38, 40, 42, 43, 44, 45, 47, 50, HM01, HM02, HM04, HM06
    
    ________________________________________________________________________
    Base Stats: Charmander | Base Stats: Charmeleon | Base Stats: Charizard |
    HP:        39          | HP:        58          | HP:        78         |
    Attack:    52          | Attack:    64          | Attack:    84         |
    Defense:   43          | Defense:   58          | Defense:   78         |
    SP. ATT:   60          | SP. ATT:   80          | SP. ATT:   109        |
    SP. DEF:   50          | SP. DEF:   65          | SP. DEF:   85         |
    Speed:     65          | Speed:     80          | Speed:     100        |
                           |                        |                       |
    Max Stats: Charmander  | Max Stats: Charmeleon  | Max Stats: Charizard  |
    HP:        282         | HP:        320         | HP:        360        |
    Attack:    203         | Attack:    227         | Attack:    267        |
    Defense:   185         | Defense:   215         | Defense:   255        |
    SP. ATT:   219         | SP. ATT:   259         | SP. ATT:   317        |
    SP. DEF:   199         | SP. DEF:   259         | SP. DEF:   269        |
    Speed:     229         | Speed:     259         | Speed:     299        |
    _______________________|________________________|_______________________|
    
    007 Squirtle      Starter in Fr/Lg
    008 Wartortle     Evolve from Squirtle Lvl 16
    009 Blastoise     Evolve from Wartortle Lvl 36
    
    Evolution #---1---------2---------3
    
    Type:       Water-----Water-----Water
    Height:     1'8"      3'3"      5'3"
    Weight:     19.8 lbs  49.6 lbs  188.5 lbs
    Ability:    Torrent
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Tail Whip     4     -     -
    Bubble        7     -     -
    Withdraw      10    -     -
    Water Gun     13    -     -
    Bite          18    19    -
    Rapid Spin    23    25    -
    Protect       28    31    -
    Rain Dance    33    37    42
    Skull Bash    40    45    55
    Hydro Pump    47    53    68
    
    
    TM compatibility:
    01, 03, 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 26, 27, 
    28, 31, 32, 42, 43, 44, 45, HM03, HM04, HM06, HM07, HM08
    
    _____________________________________________________________________
    Base Stats: Squirtle | Base Stats: Wartortle | Base Stats: Blastoise |
    HP:        44        | HP:        59         | HP:        79         |
    Attack:    48        | Attack:    63         | Attack:    83         |
    Defense:   65        | Defense:   80         | Defense:   100        |
    SP. ATT:   50        | SP. ATT:   65         | SP. ATT:   85         |
    SP. DEF:   64        | SP. DEF:   80         | SP. DEF:   105        |
    Speed:     43        | Speed:     58         | Speed:     78         |
                         |                       |                       |
    Max Stats: Squirtle  | Max Stats: Wartortle  | Max Stats: Blastoise  |
    HP:        292       | HP:        322        | HP:        362        |
    Attack:    195       | Attack:    225        | Attack:    265        |
    Defense:   229       | Defense:   259        | Defense:   299        |
    SP. ATT:   199       | SP. ATT:   229        | SP. ATT:   269        |
    SP. DEF:   227       | SP. DEF:   259        | SP. DEF:   309        |
    Speed:     185       | Speed:     215        | Speed:     255        |
    _____________________|_______________________|_______________________|
    
    010 Caterpie      Wild in Fr/Lg. More locations soon.
    011 Metapod       Evolve from Caterpie Lvl 7
    012 Butterfree    Evolve from Metapod  Lvl 10
    
    013 Weedle        Wild in Fr/Lg. More locations soon.
    014 Kakuna        Evolve from Weedle Lvl 7
    015 Beedrill      Evolve From Kakuna Lvl 10
    
    Evolution #----1--------------2--------------3
    
    Type:       Bug/Poison-----Bug/Poison-----Bug/Poison
    Height:     1'0"           1'12"          3'3"
    Weight:     7.1 lbs        22.0 lbs       6.0 lbs
    Ability:    Shield Dust
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Poison Sting  1     -     -
    String Shot   1     -     -
    Harden        -     7     -
    Fury Attack   -     -     10
    Focus Energy  -     -     15
    Twin Needle   -     -     20
    Rage          -     -     25
    Pursuit       -     -     30
    Pin Missile   -     -     35
    Agility       -     -     40
    Endeavor      -     -     45
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 19, 21, 22, 27, 31, 32, 36, 40, 42, 43, 
    44, 45, 46, HM01, HM06
    
    _______________________________________________________________
    Base Stats: Weedle | Base Stats: Kakuna | Base Stats: Beedrill |
    HP:        40      | HP:        45      | HP:        65        |
    Attack:    35      | Attack:    25      | Attack:    80        |
    Defense:   30      | Defense:   50      | Defense:   40        |
    SP. ATT:   20      | SP. ATT:   25      | SP. ATT:   45        |
    SP. DEF:   20      | SP. DEF:   25      | SP. DEF:   80        |
    Speed:     50      | Speed:     35      | Speed:     75        |
                       |                    |                      |
    Max Stats: Weedle  | Max Stats: Kakuna  | Max Stats: Beedrill  |
    HP:        284     | HP:        294     | HP:        334       |
    Attack:    169     | Attack:    149     | Attack:    259       |
    Defense:   159     | Defense:   199     | Defense:   179       |
    SP. ATT:   139     | SP. ATT:   149     | SP. ATT:   189       |
    SP. DEF:   139     | SP. DEF:   149     | SP. DEF:   259       |
    Speed:     199     | Speed:     169     | Speed:     249       |
    ___________________|____________________|______________________|
    
    016 Pidgey        Wild in Fr/Lg Routes 1, 2, 3, 5, 6, 7, 8, 12, 13, 14, 15, 25
    017 Pidgeotto     Evolve from Pidgey Lvl 18. Wild in Fr/Lg Route 13, 14, 15
    018 Pidgeot       Evolve from Pidgeotto Lvl 36
    
    Evolution #-------1-----------------2-----------------3
    
    Type:       Normal/Flying-----Normal/Flying-----Normal/Flying
    Height:     1'0"              3'7"              4'11"
    Weight:     4.0 lbs           66.1 lbs          87.1 lbs
    Ability:    Keen Eye
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Sand Attack   5     -     -
    Gust          9     -     -
    Quick Attack  13    -     -
    Whirlwind     19    20    -
    Wing Attack   25    27    -
    Feather Dance 31    34    -
    Agility       39    43    48
    Mirror Move   47    52    62
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46, 
    47, HM02
    
    _________________________________________________________________
    Base Stats: Pidgey | Base Stats: Pidgeotto | Base Stats: Pidgeot |
    HP:        40      | HP:        63         | HP:        83       |
    Attack:    45      | Attack:    60         | Attack:    80       |
    Defense:   40      | Defense:   55         | Defense:   75       |
    SP. ATT:   35      | SP. ATT:   50         | SP. ATT:   70       |
    SP. DEF:   35      | SP. DEF:   50         | SP. DEF:   70       |
    Speed:     56      | Speed:     71         | Speed:     91       |
                       |                       |                     |
    Max Stats: Pidgey  | Max Stats: Pidgeotto  | Max Stats: Pidgeot  |
    HP:        285     | HP:        330        | HP:        370      |
    Attack:    189     | Attack:    219        | Attack:    259      |
    Defense:   179     | Defense:   209        | Defense:   249      |
    SP. ATT:   169     | SP. ATT:   199        | SP. ATT:   239      |
    SP. DEF:   169     | SP. DEF:   199        | SP. DEF:   239      |
    Speed:     211     | Speed:     241        | Speed:     281      |
    ___________________|_______________________|_____________________|
    
    019 Rattata       Wild in Fr/Lg on Routes 1, 2, 4, 9,  17, 18, 22
    020 Raticate      Evolve Rattata Lvl 20. Wild in Fr/Lg on Routes 17 and 18
    
    Evolution #----1------------2-----------3
    
    Type:       Normal--------Normal-----N/A
    Height:     1'0"          2'4"       
    Weight:     7.7 lbs       40.8 lbs  
    Ability:    Guts          Guts
                Run Away      Run Away
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Tail Whip     1     -     -
    Quick Attack  7     -     -
    Hyper Fang    13    -     -
    Focus Energy  20    -     -
    Scary Face    -     20    -
    Pursuit       27    30    -
    Super Fang    34    40    -
    Endeavor      41    50    -
    
    
    
    TM compatibility:
    05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24, 25, 27, 
    28, 30, 32, 34, 42, 43, 44, 45, 46, HM01, HM04, HM06
    
    _______________________________________________________________
    Base Stats: Rattata | Base Stats: Raticate | Base Stats: ---   |
    HP:        30       | HP:        55        | HP:          ---  |
    Attack:    56       | Attack:    81        | Attack:      ---  |
    Defense:   35       | Defense:   60        | Defense:     ---  |
    SP. ATT:   25       | SP. ATT:   50        | SP. ATT:     ---  |
    SP. DEF:   35       | SP. DEF:   70        | SP. DEF:     ---  |
    Speed:     72       | Speed:     97        | Speed:       ---  |
                        |                      |                   |
    Max Stats: Rattata  | Max Stats: Raticate  | Max Stats:  ---   |
    HP:        264      | HP:        314       | HP:          ---  |
    Attack:    211      | Attack:    261       | Attack:      ---  |
    Defense:   169      | Defense:   219       | Defense:     ---  |
    SP. ATT:   149      | SP. ATT:   199       | SP. ATT:     ---  |
    SP. DEF:   169      | SP. DEF:   239       | SP. DEF:     ---  |
    Speed:     243      | Speed:     293       | Speed:       ---  |
    ____________________|______________________|___________________|
    
    021 Spearow       Wild in Fr/Lg on routes 3, 4, 9, 10, 11, 17, 18, 22, 23
    022 Fearow        Evolve From Spearow Lvl 20. Wild in Fr/Lg on Routes 17. 18, 23
    
    Evolution #-------1-----------------2---------------3
    
    Type:       Normal/Flying-----Normal/Flying--------N/A
    Height:     1'0"              3'11"
    Weight:     4.4 lbs           83.3 lbs
    Ability:    Keen Eyes         Keen Eyes
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Peck          1     -     -
    Growl         1     -     -
    Leer          7     -     -
    Fury Attack   13    -     -
    Pursuit       19    26    -
    Aerial Ace    25    -     -
    Mirror Move   31    32    -
    Drill Peck    37    40    -
    Agility       43    47    -
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 18, 21, 27, 32, 40, 42, 43, 44, 45, 46, 
    47, HM02
    
    ______________________________________________________________
    Base Stats: Spearow | Base Stats: Fearow | Base Stats: ---    |
    HP:        40       | HP:        65      | HP:          ---   |
    Attack:    60       | Attack:    90      | Attack:      ---   |
    Defense:   30       | Defense:   65      | Defense:     ---   |
    SP. ATT:   31       | SP. ATT:   61      | SP. ATT:     ---   |
    SP. DEF:   31       | SP. DEF:   61      | SP. DEF:     ---   |
    Speed:     70       | Speed:     100     | Speed:       ---   |
                        |                    |                    |
    Max Stats: Spearow  | Max Stats: Fearow  | Max Stats:  ---    |
    HP:        284      | HP:        334     | HP:          ---   |
    Attack:    219      | Attack:    279     | Attack:      ---   |
    Defense:   159      | Defense:   229     | Defense:     ---   |
    SP. ATT:   161      | SP. ATT:   221     | SP. ATT:     ---   |
    SP. DEF:   161      | SP. DEF:   221     | SP. DEF:     ---   |
    Speed:     239      | Speed:     299     | Speed:       ---   |
    ____________________|____________________|____________________|
    
    023 Ekans         Wild in Fire Red on Routes 4, 8, 9, 10, 11, 22, 23, 
    024 Arbok         Evolve Ekans Lvl 22. Wild in Fire Red Routes 22, 23
    
    Evolution #----1----------2-----------3
    
    Type:       Poison------Poison--------N/A
    Height:     6'7"        11'6"      
    Weight:     15.2 lbs    143.3 lbs
    Ability:    Shed Skin   Shed Skin
                Intimidate  Intimidate
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Wrap          1     -     -
    Leer          1     -     -
    Poison Sting  8     -     -
    Bite          13    -     -
    Glare         20    -     -
    Screech       25    28    -
    Acid          32    38    -
    Stockpile     37    46    -
    Swallow       37    46    -
    Spit Up       37    46    -
    Haze          44    56    -
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 18, 19, 21, 23, 26, 27, 28, 32, 36, 41, 
    42, 43, 44, 45, 46, 49, HM04
    
    ___________________________________________________________
    Base Stats: Ekans | Base Stats: Arbok | Base Stats: ---    |
    HP:        35     | HP:        60     | HP:          ---   |
    Attack:    60     | Attack:    85     | Attack:      ---   |
    Defense:   44     | Defense:   69     | Defense:     ---   |
    SP. ATT:   40     | SP. ATT:   65     | SP. ATT:     ---   |
    SP. DEF:   54     | SP. DEF:   79     | SP. DEF:     ---   |
    Speed:     55     | Speed:     80     | Speed:       ---   |
                      |                   |                    |
    Max Stats: Ekans  | Max Stats: Arbok  | Max Stats:  ---    |
    HP:        274    | HP:        324    | HP:          ---   |
    Attack:    219    | Attack:    269    | Attack:      ---   |
    Defense:   187    | Defense:   237    | Defense:     ---   |
    SP. ATT:   179    | SP. ATT:   229    | SP. ATT:     ---   |
    SP. DEF:   207    | SP. DEF:   257    | SP. DEF:     ---   |
    Speed:     209    | Speed:     259    | Speed:       ---   |
    __________________|___________________|____________________|
    
    025 Pikachu       Evolve Pichu (happy.) Wild in Fr/Lg at P.Plant, V.Forest
    026 Raichu        Evolve Pikachu (Thunder Stone)
    
    Evolution #-----1------------2------------3
    
    Type:       Electric-----Electric--------N/A
    Height:     1'4"         2'7"
    Weight:     13.0 lbs     66.0 lbs
    Ability:    Static       Static
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Thundershock  1     -     -
    Growl         1     -     -
    Tail Whip     6     -     -
    Thunder Wave  8     -     -
    Quick Attack  11    -     -
    Double Team   15    -     -
    Slam          20    -     -
    Thunderbolt   26    -     -
    Agility       33    -     -
    Thunder       41    -     -
    Light Screen  50    -     -
    
    
    TM compatibility:
    01, 06, 10, 15, 16, 17, 18, 21, 23, 24, 25, 27, 28, 31, 32, 
    34, 42, 43, 44, 45, 46, HM04, HM05, HM06
    
    ______________________________________________________________
    Base Stats: Pikachu | Base Stats: Raichu | Base Stats: ---    |
    HP:        35       | HP:        60      | HP:          ---   |
    Attack:    55       | Attack:    90      | Attack:      ---   |
    Defense:   30       | Defense:   55      | Defense:     ---   |
    SP. ATT:   50       | SP. ATT:   90      | SP. ATT:     ---   |
    SP. DEF:   40       | SP. DEF:   80      | SP. DEF:     ---   |
    Speed:     90       | Speed:     100     | Speed:       ---   |
                        |                    |              ---   |
    Max Stats: Pikachu  | Max Stats: Raichu  | Max Stats:  ---    |
    HP:        274      | HP:        324     | HP:          ---   |
    Attack:    209      | Attack:    279     | Attack:      ---   |
    Defense:   159      | Defense:   209     | Defense:     ---   |
    SP. ATT:   199      | SP. ATT:   279     | SP. ATT:     ---   |
    SP. DEF:   179      | SP. DEF:   259     | SP. DEF:     ---   |
    Speed:     279      | Speed:     299     | Speed:       ---   |
    ____________________|____________________|____________________|
    
    027 Sandshrew     Wild in Lg on routes 4, 8, 9, 10, 11, 12, 23
    028 Sandslash     Evolve from Sandshrew Lvl 22. Wild in Lg on Route 23, V. road
    
    Evolution #----1----------2-----------3
    
    Type:       Ground-----Ground--------N/A
    Height:     2'0"       3'3"       
    Weight:     26 lbs     65 lbs
    Ability:    Sand veil  Sand Veil
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Defense Curl  6     -     -
    Sand Attack   11    -     -
    Poison Sting  17    17    -
    Slash         23    24    -
    Swift         30    33    -
    Fury Swipes   37    42    -
    Sand Tomb     45    52    -
    Sandstorm     53    62    -
    
    
    TM compatibility:
    01, 06, 10, 11, 17, 21, 23, 26, 27, 28, 31, 32, 37, 39, 40, 
    42, 43, 44, 45, 46, HM01, HM04, HM06
    
    ___________________________________________________________________
    Base Stats: Sandshrew | Base Stats: Sandslash | Base Stats: ---    |
    HP:        50         | HP:        75         | HP:          ---   |
    Attack:    75         | Attack:    100        | Attack:      ---   |
    Defense:   85         | Defense:   110        | Defense:     ---   |
    SP. ATT:   20         | SP. ATT:   45         | SP. ATT:     ---   |
    SP. DEF:   30         | SP. DEF:   55         | SP. DEF:     ---   |
    Speed:     40         | Speed:     65         | Speed:       ---   |
                          |                       |              ---   |
    Max Stats: Sandshrew  | Max Stats: Sandslash  | Max Stats:  ---    |
    HP:        304        | HP:        354        | HP:          ---   |
    Attack:    249        | Attack:    299        | Attack:      ---   |
    Defense:   269        | Defense:   319        | Defense:     ---   |
    SP. ATT:   139        | SP. ATT:   189        | SP. ATT:     ---   |
    SP. DEF:   159        | SP. DEF:   209        | SP. DEF:     ---   |
    Speed:     179        | Speed:     229        | Speed:       ---   |
    ______________________|_______________________|____________________|
    
    029 Nidoran (F)   Wild in Fr/Lg on route 3
    030 Nidorina      Evolve from Nidoran (F) Lvl 16.
    031 Nidoqueen     Evolve from Nidorina (Moon Stone)
    
    Evolution #----1--------------2-------------3
    
    Type:       Poison---------Poison--------Poison
    Height:     1'4"            2'7"          4'3"
    Weight:     15.4 lbs        44.1 lbs      132.3 lbs
    Ability:    Poison Point    Poison Point  Poison Point
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Growl         1     -     -
    Scratch       1     -     -
    Tail Whip     8     -     -
    Double Kick   12    -     -
    Poison Sting  17    18    -
    Bite          20    22    -
    Body Slam     -     -     23
    Helping Hand  23    26    -
    Fury Swipes   30    34    -
    Flatter       38    43    -
    Crunch        47    53    -
    
    
    TM compatibility:
    01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24,
    25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 40, 41,
    42, 43, 44, 45, 46, HM01, HM03, HM04, HM06
    
    _______________________________________________________________________
    Base Stats: Nidoran (F) | Base Stats: Nidorina | Base Stats: Nidoqueen |
    HP:        55           | HP:        70        | HP:        90         |
    Attack:    47           | Attack:    62        | Attack:    82         |
    Defence:   52           | Defence:   67        | Defence:   87         |
    SP. ATT:   40           | SP. ATT:   55        | SP. ATT:   75         |
    SP. DEF:   40           | SP. DEF:   55        | SP. DEF:   85         |
    Speed:     41           | Speed:     56        | Speed:     76         |
                            |                      |                       |
    Max Stats: Nidoran (F)  | Max Stats: Nidorina  | Max Stats: Nidoqueen  |
    HP:        314          | HP:        344       | HP:        384        |
    Attack:    193          | Attack:    223       | Attack:    263        |
    Defence:   203          | Defence:   233       | Defence:   273        |
    SP. ATT:   179          | SP. ATT:   209       | SP. ATT:   249        |
    SP. DEF:   179          | SP. DEF:   209       | SP. DEF:   269        |
    Speed:     181          | Speed:     211       | Speed:     251        |
    ________________________|______________________|_______________________|
    
    029 Nidoran (M)   Wild in Fr/Lg on route 3
    030 Nidorino      Evolve from Nidoran (M) Lvl 16.
    031 Nidoking     Evolve from Nidorino (Moon Stone)
    
    Evolution #----1--------------2-------------3
    
    Type:       Poison---------Poison--------Poison
    Height:     1'8"            2'11"         4'7"
    Weight:     19.8 lbs        43.1 lbs      136.7 lbs
    Ability:    Poison Point    Poison Point  Poison Point
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Leer          1     -     -
    Peck          1     -     -
    Focus Energy  8     -     -
    Double Kick   12    -     -
    Poison Sting  17    18    -
    Horn Attack   20    22    -
    Thrash        -     -     23
    Helping Hand  23    26    -
    Fury Swipes   30    34    -
    Flatter       38    43    -
    Crunch        47    53    -
    
    
    TM compatibility:
    01, 03, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23, 24,
    25, 26, 27, 28, 30, 31, 32, 34, 35, 36, 37, 38, 39, 41, 42,
    43, 44, 45, 46, HM01, HM03, HM04, HM06
    
    
    _______________________________________________________________________
    Base Stats: Nidoran (M) | Base Stats: Nidorino | Base Stats: Nidoking  |
    HP:        46           | HP:        61        | HP:        81         |
    Attack:    57           | Attack:    72        | Attack:    92         |
    Defence:   40           | Defence:   57        | Defence:   77         |
    SP. ATT:   40           | SP. ATT:   55        | SP. ATT:   85         |
    SP. DEF:   40           | SP. DEF:   55        | SP. DEF:   75         |
    Speed:     50           | Speed:     65        | Speed:     85         |
                            |                      |                       |
    Max Stats: Nidoran (M)  | Max Stats: Nidorino  | Max Stats: Nidoking   |
    HP:        296          | HP:        326       | HP:        366        |
    Attack:    213          | Attack:    243       | Attack:    283        |
    Defence:   179          | Defence:   213       | Defence:   253        |
    SP. ATT:   179          | SP. ATT:   209       | SP. ATT:   269        |
    SP. DEF:   179          | SP. DEF:   209       | SP. DEF:   249        |
    Speed:     199          | Speed:     229       | Speed:     269        |
    ________________________|______________________|_______________________|
    
    035 Clefairy      Evolve From Cleffa (Happy) Wild in Fr/Lg on Mt. moon
    036 Clafable      Evolve from Clafairy (Moonstone)
    
    Evolution #----1----------2-----------3
    
    Type:       Normal------Normal--------N/A
    Height:     2'0"        4'3"
    Weight:     16.5 lbs    88.2 lbs
    Ability:    Cute Charm  Cute Charm
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Pound         1     -     -
    Growl         1     -     -
    Encore        5     ?     -
    Sing          9     ?     -
    Follow me     17    ?     -
    Minimize      21    ?     -
    Defence curl  25    ?     -
    Metronome     29    ?     -
    Cosmic Power  33    ?     -
    Moonlight     37    ?     -
    Light Screen  41    ?     -
    Meteor Mash   45    ?     -
    
    
    TM compatibility:
    01, 03, 04, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22, 
    23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43, 
    44, 45, 49, HM04, HM05
    
    _________________________________________________________________
    Base Stats: Clefairy | Base Stats: Clafable | Base Stats: ---    |
    HP:        70        | HP:        95        | HP:          ---   |
    Attack:    45        | Attack:    70        | Attack:      ---   |
    Defence:   48        | Defence:   73        | Defence:     ---   |
    SP. ATT:   60        | SP. ATT:   85        | SP. ATT:     ---   |
    SP. DEF:   65        | SP. DEF:   90        | SP. DEF:     ---   |
    Speed:     35        | Speed:     60        | Speed:       ---   |
                         |                      |                    |
    Max Stats: Clefairy  | Max Stats: Clafable  | Max Stats:  ---    |
    HP:        344       | HP:        394       | HP:          ---   |
    Attack:    189       | Attack:    239       | Attack:      ---   |
    Defence:   195       | Defence:   245       | Defence:     ---   |
    SP. ATT:   219       | SP. ATT:   269       | SP. ATT:     ---   |
    SP. DEF:   229       | SP. DEF:   279       | SP. DEF:     ---   |
    Speed:     169       | Speed:     219       | Speed:       ---   |
    _____________________|______________________|____________________|
    
    037 Vulpix        Wild in Leaf Green on Routes 7, 8. Wild in Ru/Sa on Mt Pyre.
    038 Ninetales     Evolve Vulpix (Fire Stone)
    
    Evolution #---1-----------2----------3
    
    Type:       Fire--------Fire------ -N/A
    Height:     2'0"        3'7"
    Weight:     22 lbs      44 lbs
    Ability:    Flash Fire  Flash Fire
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Ember         1     -     -
    Tail Whip     5     -     -
    Raor          9     -     -
    Quick Attack  13    -     -
    Will-O-Wisp   17    -     -
    Confuse Ray   21    -     -
    Imprison      25    -     -
    Flamethrower  29    33    -
    Safeguard     33    39    -
    Grusge        37    44    -
    Fire Spin     41    52    -
    
    
    TM compatibility:
    05, 06, 10, 11, 15, 17, 20, 21, 23, 27, 28, 32, 33, 35, 38, 
    42, 43, 44, 45, 50
    
    ________________________________________________________________
    Base Stats: Vulpix | Base Stats: Ninetales | Base Stats: ---    |
    HP:        38      | HP:        73         | HP:          ---   |
    Attack:    41      | Attack:    76         | Attack:      ---   |
    Defence:   40      | Defence:   75         | Defence:     ---   |
    SP. ATT:   50      | SP. ATT:   81         | SP. ATT:     ---   |
    SP. DEF:   65      | SP. DEF:   100        | SP. DEF:     ---   |
    Speed:     65      | Speed:     100        | Speed:       ---   |
                       |                       |              ---   |
    Max Stats: Vulpix  | Max Stats: Ninetales  | Max Stats:  ---    |
    HP:        280     | HP:        350        | HP:          ---   |
    Attack:    181     | Attack:    251        | Attack:      ---   |
    Defence:   179     | Defence:   249        | Defence:     ---   |
    SP. ATT:   199     | SP. ATT:   261        | SP. ATT:     ---   |
    SP. DEF:   229     | SP. DEF:   299        | SP. DEF:     ---   |
    Speed:     229     | Speed:     299        | Speed:       ---   |
    ___________________|_______________________|____________________|
    
    039 Jigglypuff    Evolve from Igglybuff (happy) Wild in Fr/Lg Route 3. 
                      Wild in Ru/Sa Route 115
    040 Wigglytuff    Evolve From Jigglypuff (Moon Stone)
    
    Evolution #----1-----------2-----------3
    
    Type:       Normal------Normal--------N/A
    Height:     1'8"        3'3"
    Weight:     12.1 lbs    26.5 lbs
    Ability:    Cute Charm  Cute Charm
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Sing          1     -     -
    Defense Curl  4     -     -
    Pound         9     -     -
    Disable       14    -     -
    Rollout       19    -     -
    Double Slap   24    -     -
    Rest          29    32    -
    Body Slam     34    39    -
    Mimic         39    45    -
    Hyper Voice   44    51    -
    Double Edge   49    57    -
    
    
    TM compatibility:
    01, 03, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20, 21, 22, 24, 
    25, 27, 28, 29, 30, 31, 32, 33, 34, 35, 38, 42, 43, 44, 45, 
    HM04, HM05
    
    _____________________________________________________________________
    Base Stats: Jigglypuff | Base Stats: Wigglytuff | Base Stats: ---    |
    HP:        115         | HP:        140         | HP:          ---   |
    Attack:    45          | Attack:    70          | Attack:      ---   |
    Defence:   20          | Defence:   45          | Defence:     ---   |
    SP. ATT:   45          | SP. ATT:   75          | SP. ATT:     ---   |
    SP. DEF:   25          | SP. DEF:   50          | SP. DEF:     ---   |
    Speed:     20          | Speed:     45          | Speed:       ---   |
                           |                        |                    |
    Max Stats: Jigglypuff  | Max Stats: Wigglytuff  | Max Stats:  ---    |
    HP:        434         | HP:        484         | HP:          ---   |
    Attack:    189         | Attack:    239         | Attack:      ---   |
    Defence:   139         | Defence:   189         | Defence:     ---   |
    SP. ATT:   189         | SP. ATT:   249         | SP. ATT:     ---   |
    SP. DEF:   149         | SP. DEF:   199         | SP. DEF:     ---   |
    Speed:     139         | Speed:     189         | Speed:       ---   |
    _______________________|________________________|____________________|
    
    041 Zubat         Wild in Ru/Sa in Granite Cave, Meteor Falls, Victory road. 
                      Wild in Fr/Lg Ice Cave, Mt Moon, Rock Tunnel.
    042 Golbat        Evolve Zubat Lvl 22. Wild in Ru/Sa in Granite Cave, 
                      Victory Road, Shoal Cave. 
                      Wild in Fr/Lg Mt. Moon, Victory Road, Rock Tunnel,
    
    Evolution #-------1-----------------2---------------3
    
    Type:       Poison/Flying-----Poison/Flying--------N/A
    Height:     2'7"              5'3"
    Weight:     16.5 lbs          121.2 lbs
    Ability:    Inner Focus       Inner Focus
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Leech Life    1     -     -
    Supersonic    7     -     -
    Astonish      12    -     -
    Bite          16    17    -
    Wing attack   21    22    -
    Confuse Ray   25    28    -
    Air Cutter    32    35    -
    Mean Look     36    42    -
    Poison Fang   41    49    -
    Haze          46    56    -
    
    
    TM compatibility:
    06, 10, 11, 12, 15, 17, 18, 19, 21, 27, 30, 32, 36, 40, 41,
    42, 43, 44, 45, 46, 47, 49
    
    ____________________________________________________________
    Base Stats: Zubat | Base Stats: Golbat | Base Stats: ---    |
    HP:        40     | HP:        75      | HP:          ---   |
    Attack:    45     | Attack:    80      | Attack:      ---   |
    Defence:   35     | Defence:   70      | Defence:     ---   |
    SP. ATT:   30     | SP. ATT:   65      | SP. ATT:     ---   |
    SP. DEF:   40     | SP. DEF:   75      | SP. DEF:     ---   |
    Speed:     55     | Speed:     90      | Speed:       ---   |
                      |                    |                    |
    Max Stats: Zubat  | Max Stats: Golbat  | Max Stats:  ---    |
    HP:        284    | HP:        354     | HP:          ---   |
    Attack:    189    | Attack:    259     | Attack:      ---   |
    Defence:   169    | Defence:   239     | Defence:     ---   |
    SP. ATT:   159    | SP. ATT:   229     | SP. ATT:     ---   |
    SP. DEF:   179    | SP. DEF:   249     | SP. DEF:     ---   |
    Speed:     209    | Speed:     279     | Speed:       ---   |
    __________________|____________________|____________________|
    
    043 Oddish        Wild in Ru/Sa Routes 110, 117, 119, 120, 121, 123. 
                      Wild in Fr/Lg Routes 5, 6, 7, 12, 13, 14, 15, 24, 25
    044 Gloom         Evolve From Oddish Lvl 21. Wild in Ru/Sa Routes 121, 123. 
                      Wild in Fr/Lg Routes 12, 13, 14, 15
    045 Vileplume     Evolve Gloom (Leaf Stone)
    
    Evolution #-------1----------------2----------------3
    
    Type:       Poison/Grass-----Poison/Grass-----Poison/Grass
    Height:     1'8"             2'7"             3'11"
    Weight:     11.9 lbs         19 lbs           41 lbs
    Ability:    Chlorophyll      Chlorophyll      Chlorophyll
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Absorb        1     -     -
    Sweet scent   7     -     -
    Poison Powder 14    -     -
    Stun Spore    16    17    -
    Sleep Powder  18    19    -
    Acid          23    24    -
    Moonlight     32    35    -
    Petal Dance   39    44    52
    
    
    TM compatibility:
    06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 32, 36, 42, 43, 44, 
    45, HM01, HM05
    
    _______________________________________________________________
    Base Stats: Oddish | Base Stats: Gloom | Base Stats: Vileplume |
    HP:        45      | HP:        60     | HP:        75         |
    Attack:    50      | Attack:    65     | Attack:    80         |
    Defence:   55      | Defence:   70     | Defence:   85         |
    SP. ATT:   75      | SP. ATT:   85     | SP. ATT:   100        |
    SP. DEF:   65      | SP. DEF:   75     | SP. DEF:   90         |
    Speed:     30      | Speed:     40     | Speed:     50         |
                       |                   |                       |
    Max Stats: Oddish  | Max Stats: Gloom  | Max Stats: Vileplume  |
    HP:        294     | HP:        324    | HP:        354        |
    Attack:    50      | Attack:    229    | Attack:    259        |
    Defence:   55      | Defence:   239    | Defence:   269        |
    SP. ATT:   75      | SP. ATT:   269    | SP. ATT:   299        |
    SP. DEF:   65      | SP. DEF:   249    | SP. DEF:   279        |
    Speed:     159     | Speed:     179    | Speed:     199        |
    ___________________|___________________|_______________________|
    
    046 Paras         Wild in Fr/Lg in Mount Moon.
    047 Parasect      Evolve Paras Lvl 24. Wild in Fr/Lg In Safari Zone.
    
    Evolution #----1-------------2--------------3
    
    Type:       Bug/Grass-----Bug/Grass--------N/A
    Height:     1'0"          3'3"
    Weight:     11.9 lbs      65.0 lbs
    Ability:    Effect Spore  Effect Spore
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Stun Spore    7     -     -
    Poisonpowder  13    -     -
    Leech Life    19    -     -
    Spore         25    27    -
    Slash         31    35    -
    Growth        37    42    -
    Giga Drain    43    51    -
    Aromatherapy  49    59    -
    
    
    TM compatibility:
    06, 09, 10, 11, 15, 17, 19, 21, 22, 27, 28, 32, 36, 40, 42, 
    43, 44, 45, 46, HM01, HM05, HM06
    
    ______________________________________________________________
    Base Stats: Paras | Base Stats: Parasect | Base Stats: ---    |
    HP:        35     | HP:        60        | HP:          ---   |
    Attack:    70     | Attack:    95        | Attack:      ---   |
    Defence:   55     | Defence:   80        | Defence:     ---   |
    SP. ATT:   45     | SP. ATT:   60        | SP. ATT:     ---   |
    SP. DEF:   55     | SP. DEF:   80        | SP. DEF:     ---   |
    Speed:     25     | Speed:     30        | Speed:       ---   |
                      |                      |                    |
    Max Stats: Paras  | Max Stats: Parasect  | Max Stats:  ---    |
    HP:        274    | HP:        324       | HP:          ---   |
    Attack:    239    | Attack:    289       | Attack:      ---   |
    Defence:   209    | Defence:   259       | Defence:     ---   |
    SP. ATT:   189    | SP. ATT:   219       | SP. ATT:     ---   |
    SP. DEF:   209    | SP. DEF:   259       | SP. DEF:     ---   |
    Speed:     149    | Speed:     159       | Speed:       ---   |
    __________________|______________________|____________________|
    
    048 Venonat       Wild in Fr/Lg Routes 12, 13, 14, 15
    049 Venomoth      Evolve Venonat Lvl 31 Wild in Fr/Lg in Safari Zone.
    
    
    Evolution #-------1--------------2------------3
    
    Type:       Poison/Bug-----Poison/Bug--------N/A
    Height:     3'3"           4'11"
    Weight:     66.1 lbs       27.6 lbs
    Ability:    Compound Eyes  Compound Eyes
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Disable       1     -     -
    Foresight     1     -     -
    Supersonic    9     -     -
    Confusion     17    -     -
    Poisonpowder  20    -     -
    Leech Life    25    -     -
    Stun Spore    28    -     -
    Gust          -     31    -
    Psy beam      33    36    -
    Sleep Powder  36    42    -
    Psychic       41    52    -
    
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 19, 21, 22, 27, 29, 32, 36, 40, 42, 43, 
    44, 45, 46, 48, HM05
    
    ________________________________________________________________
    Base Stats: Venonat | Base Stats: Venomoth | Base Stats: ---    |
    HP:        60       | HP:        70        | HP:          ---   |
    Attack:    55       | Attack:    65        | Attack:      ---   |
    Defence:   50       | Defence:   60        | Defence:     ---   |
    SP. ATT:   40       | SP. ATT:   90        | SP. ATT:     ---   |
    SP. DEF:   55       | SP. DEF:   75        | SP. DEF:     ---   |
    Speed:     45       | Speed:     90        | Speed:       ---   |
                        |                      |                    |
    Max Stats: Venonat  | Max Stats: Venomoth  | Max Stats:  ---    |
    HP:        324      | HP:        344       | HP:          ---   |
    Attack:    209      | Attack:    229       | Attack:      ---   |
    Defence:   199      | Defence:   219       | Defence:     ---   |
    SP. ATT:   179      | SP. ATT:   279       | SP. ATT:     ---   |
    SP. DEF:   209      | SP. DEF:   249       | SP. DEF:     ---   |
    Speed:     189      | Speed:     279       | Speed:       ---   |
    ____________________|______________________|____________________|
    
    050 Diglett       Wild in Fr/Lg in Diglett's tunnel
    051 Dugtrio       Evolve Diglett Lvl 26. Wild in Fr/Lg in Diglett's tunnel.
    
    Evolution #----1-----------2-----------3
    
    Type:       Ground----- Ground--------N/A
    Height:     0'8"        2'4"
    Weight:     1.8 lbs     73.4 lbs
    Ability:    Sand Veil   Sand Veil
                Arena Trap  Arena Trap
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Sand attack   1     -     -
    Growl         5     -     -
    Magnitude     9     -     -
    Dig           17    -     -
    Mud Slap      25    -     -
    Slash         33    38    -
    Earthquake    41    51    -
    Fissure       49    64    -
    Sand Tomb     -     26    -
    
    
    TM compatibility:
    06, 10, 11, 15, 17, 21, 26, 27, 28, 32, 36, 39, 40, 42, 43, 
    44, 45, 46, HM01, HM06
    
    _______________________________________________________________
    Base Stats: Diglett | Base Stats: Dugtrio | Base Stats: ---    |
    HP:        10       | HP:        35       | HP:          ---   |
    Attack:    55       | Attack:    80       | Attack:      ---   |
    Defence:   25       | Defence:   50       | Defence:     ---   |
    SP. ATT:   35       | SP. ATT:   50       | SP. ATT:     ---   |
    SP. DEF:   45       | SP. DEF:   70       | SP. DEF:     ---   |
    Speed:     95       | Speed:     120      | Speed:       ---   |
                        |                     |                    |
    Max Stats: Diglett  | Max Stats: Dugtrio  | Max Stats:  ---    |
    HP:        224      | HP:        274      | HP:          ---   |
    Attack:    209      | Attack:    259      | Attack:      ---   |
    Defence:   149      | Defence:   199      | Defence:     ---   |
    SP. ATT:   169      | SP. ATT:   199      | SP. ATT:     ---   |
    SP. DEF:   189      | SP. DEF:   239      | SP. DEF:     ---   |
    Speed:     289      | Speed:     339      | Speed:       ---   |
    ____________________|_____________________|____________________|
    
    
    052 Meowth        Wild in Fr/Lg Routes 5, 6, 7, 8.
    053 Persian       Evolve From Meowth Lvl 28.
    
    Evolution #----1----------2-----------3
    
    Type:       Normal-----Normal--------N/A
    Height:     1'4"       3'3"
    Weight:     9.3 lbs    70.5 lbs
    Ability:    Pickup     Limber
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Growl         1     -     -
    Bite          11    -     -
    Pay Day       20    -     -
    Faint Attack  28    29    -
    Screech       35    38    -
    Fury Swipes   41    46    -
    Slash         46    53    -
    Fake out      50    59    -
    
    
    TM compatibility:
    03, 05, 06, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 27, 28, 
    30, 32, 34, 40, 41, 42, 43, 44, 45, 46, 49, HM01, HM05
    
    ______________________________________________________________
    Base Stats: Meowth | Base Stats: Persian | Base Stats: ---    |
    HP:        40      | HP:        65       | HP:          ---   |
    Attack:    45      | Attack:    70       | Attack:      ---   |
    Defence:   35      | Defence:   60       | Defence:     ---   |
    SP. ATT:   40      | SP. ATT:   65       | SP. ATT:     ---   |
    SP. DEF:   40      | SP. DEF:   65       | SP. DEF:     ---   |
    Speed:     90      | Speed:     115      | Speed:       ---   |
                       |                     |                    |
    Max Stats: Meowth  | Max Stats: Persian  | Max Stats:  ---    |
    HP:        284     | HP:        334      | HP:          ---   |
    Attack:    189     | Attack:    239      | Attack:      ---   |
    Defence:   169     | Defence:   219      | Defence:     ---   |
    SP. ATT:   179     | SP. ATT:   229      | SP. ATT:     ---   |
    SP. DEF:   179     | SP. DEF:   229      | SP. DEF:     ---   |
    Speed:     279     | Speed:     329      | Speed:       ---   |
    ___________________|_____________________|____________________|
    
    054 Psyduck       Wild in Fire Red Routes 23, 22, 24, 25, 4, 21, 20, 19, 14, 
                      13, 12, 11, 10, 8, 6, Safari zone.
    055 Golduck       Evolve From Psyduck Lvl 33
    
    
    Evolution #------1-----------------2----------------3
    
    Type:       Water/Psychic-----Water/Psychic--------N/A
    Height:     2'7"              5'7"
    Weight:     43.2 lbs          168.9 lbs
    Ability:    Damp/Cloud Nine
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Water Sport   1     -     -
    Scratch       1     -     -
    Tail Whip     5     -     -
    Disable       10    -     -
    Confusion     16    18    -
    Screech       23    29    -
    Psych Up      31    35    -
    Fury Swipes   40    44    -
    Hydro Pump    50    58    -
    
    
    TM compatibility:
    01, 03, 04, 06, 07, 10, 13, 14, 15, 17, 18, 21, 23, 27, 28, 
    31, 32, 40, 42, 43, 44, 45, HM03, HM04, HM05, HM06, HM07, HM08
    
    _______________________________________________________________
    Base Stats: Psyduck | Base Stats: Golduck | Base Stats: ---    |
    HP:        50       | HP:        80       | HP:          ---   |
    Attack:    52       | Attack:    82       | Attack:      ---   |
    Defence:   48       | Defence:   78       | Defence:     ---   |
    SP. ATT:   65       | SP. ATT:   95       | SP. ATT:     ---   |
    SP. DEF:   50       | SP. DEF:   80       | SP. DEF:     ---   |
    Speed:     55       | Speed:     85       | Speed:       ---   |
                        |                     |                    |
    Max Stats: Psyduck  | Max Stats: Golduck  | Max Stats:  ---    |
    HP:        304      | HP:        364      | HP:          ---   |
    Attack:    203      | Attack:    263      | Attack:      ---   |
    Defence:   195      | Defence:   255      | Defence:     ---   |
    SP. ATT:   229      | SP. ATT:   289      | SP. ATT:     ---   |
    SP. DEF:   199      | SP. DEF:   259      | SP. DEF:     ---   |
    Speed:     209      | Speed:     269      | Speed:       ---   |
    ____________________|_____________________|____________________|
    
    056 Mankey        Wild on Route 3, 4, 22, 23, Rock tunnel and Victory Road.
    057 Primeape      Evolve From mankey Lvl 28. Wild on Route 23, Victory Road.
    
    
    Evolution #-----1-------------2------------3
    
    Type:       Fighting------Fighting--------N/A
    Height:     1'9"          3'3"
    Weight:     61.7 lbs      70.5 lbs
    Ability:    Vital Spirit  Vital Spirit
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Leer          1     -     -
    Low Kick      9     -     -
    Karate Chop   15    -     -
    Fury Swipes   21    -     -
    Focus Energy  27    -     -
    Rage          -     28    -
    Seismic Toss  33    36    -
    Cross Chop    39    45    -
    Screech       45    54    -
    Thrash        51    63    -
    
    
    TM compatibility:
    01, 06, 08, 10, 11, 12, 15, 17, 18, 21, 23, 24, 25, 26, 27,
    28, 31, 32, 39, 40, 42, 43, 44, 45, 46, 50, HM04, HM06
    
    _______________________________________________________________
    Base Stats: Mankey | Base Stats: Primeape | Base Stats: ---    |
    HP:        40      | HP:        65        | HP:          ---   |
    Attack:    80      | Attack:    105       | Attack:      ---   |
    Defence:   35      | Defence:   60        | Defence:     ---   |
    SP. ATT:   35      | SP. ATT:   60        | SP. ATT:     ---   |
    SP. DEF:   45      | SP. DEF:   70        | SP. DEF:     ---   |
    Speed:     70      | Speed:     95        | Speed:       ---   |
                       |                      |                    |
    Max Stats: Mankey  | Max Stats: Primeape  | Max Stats:  ---    |
    HP:        284     | HP:        334       | HP:          ---   |
    Attack:    259     | Attack:    309       | Attack:      ---   |
    Defence:   169     | Defence:   219       | Defence:     ---   |
    SP. ATT:   169     | SP. ATT:   219       | SP. ATT:     ---   |
    SP. DEF:   189     | SP. DEF:   239       | SP. DEF:     ---   |
    Speed:     239     | Speed:     289       | Speed:       ---   |
    ___________________|______________________|____________________|
    
    058 Growlithe     Growlithe Wild in Fire Red Routes 6 and 8.
    059 Arcanine      Evolve Growlithe (fire stone)     
    
    
    Evolution #-----1-------------2------------3
    
    Type:       Fire----------Fire------------N/A
    Height:     2'4"          6'3"
    Weight:     49.1 lbs      341.7 lbs
    Ability:    Flash Fire    Flash Fire
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Bite          1     -     -
    Roar          1     -     -
    Ember         7     -     -
    Leer          13    -     -
    Odor Sleuth   19    -     -
    Take Down     25    -     -
    Flame Wheel   31    -     -
    Helping Hand  37    -     -
    Agility       43    -     -
    Flamethrower  49    -     -
    Extremespeed  -     49    -
    
    
    
    TM compatibility:
    05, 06, 10, 11, 15, 17, 21, 23, 27, 28, 32, 35, 38, 40, 42,
    43, 44, 45, 46, 50, HM04, HM06
    
    __________________________________________________________________.
    Base Stats: Growlithe | Base Stats: Arcanine | Base Stats: ---    |
    HP:        55         | HP:        90        | HP:          ---   |
    Attack:    70         | Attack:    110       | Attack:      ---   |
    Defence:   45         | Defence:   80        | Defence:     ---   |
    SP. ATT:   70         | SP. ATT:   100       | SP. ATT:     ---   |
    SP. DEF:   50         | SP. DEF:   95        | SP. DEF:     ---   |
    Speed:     60         | Speed:     95        | Speed:       ---   |
                          |                      |                    |
    Max Stats: Growlithe  | Max Stats: Arcanine  | Max Stats:  ---    |
    HP:        314        | HP:        384       | HP:          ---   |
    Attack:    239        | Attack:    319       | Attack:      ---   |
    Defence:   189        | Defence:   259       | Defence:     ---   |
    SP. ATT:   239        | SP. ATT:   299       | SP. ATT:     ---   |
    SP. DEF:   199        | SP. DEF:   259       | SP. DEF:     ---   |
    Speed:     219        | Speed:     289       | Speed:       ---   |
    ______________________|______________________|____________________|
    
    060 Poliwag       Wild in Fr/Lg. More locations soon.
    061 Poliwhirl     Evolve from Poliwag Lvl 25 
    062 Poliwrath     Evolve from Poliwhirl (water stone)
    
    063 Abra          Wild in granite cave.
    064 Kadabra       Evolve from Abra 16
    065 Alakazam      Evolve from Kadabra (trade)
    
    066 Machop        Wild on route 112 and fiery path.
    067 Machoke       Evolve from Machop Lvl 28.
    068 Machamp       Evolve from Machoke (trade)
    
    069 Bellsprout    Wild in Fr/Lg More locations soon.
    070 Weepinbell    Evolve from Bellsprout Lvl 21
    071 Victreebel    Evolve from Weepinbell (Leaf stone)
    
    072 Tentacool     Wild in all water except Route 102, 104, 11-114 116-117, 120.
    073 Tentacruel    Evolve from Tentacool Lvl (???)Wild in abandoned ship???
    
    074 Geodude       Wild on routes 111, 114, s-zone, granite cave, and vict road.
    075 Graveler      Evolve from Geodude Lvl 25. Wild on Victory road. 
    076 Golem         Evolve from Graveler (trade)
    
    077 Ponyta        Wild in Fr/Lg. More locations soon.
    078 Rapidash      Evolve from Ponyta Lvl 40
    
    079 Slowpoke      Wild in Fr/Lg More locations soon.
    080 Slowbro       Evolve from Slowpoke Lvl 37 
    
    081 Magnemite     Wild in new mauville.
    082 Magneton      Evolve from Magnemite Lvl (???) Wild in new mauville.
    
    083 Farfetch'd    Wild in Fr/Lg. More locations soon.
    
    084 Doduo         Wild in safari zone.
    085 Dodrio        Evolve from Doduo Lvl. ??? Wild in safari zone.
    
    086 Seel          Wild in Fr/Lg. More locations soon.
    087 Dewgon        Evolve Seel Lvl 34
    
    088 Grimer        Wild in Fr/Lg/Ru/Sa.
    089 Muk           Evolve from Grimer.
    
    090 Shellder      Wild in Fr/Lg. More locations soon.
    091 Cloyster      Evolve Shellder (water stone?)
    
    092 Gastly        Wild in Fr/Lg. More locations soon.
    093 Haunter       Evolve from Gastly Lvl 25
    094 Gengar        Evolve from Haunter (trade)
    
    095 Onix          Wild in Fr/Lg. Mt. Moon. More locations soon.
    
    096 Drowzee       Wild in Fr/Lg. More locations soon.
    097 Hypno         Evolve Drowzee Lvl 26
    
    098 Krabby        Wild in Fr/Lg. More locations soon.
    099 Kingler       Evolve Krabby Lvl 28
    
    100 Voltorb       Wild in new mauville.
    101 Electrode     Evolve from Voltorb Lvl(???) Wild in new mauville.
    
    102 Exeggcute     Wild in Fr/Lg. More locations soon.
    103 Exeggutor     Evolve from Exeggcute Leaf stone.
    
    104 Cubone        Wild in Fr/Lg. More locations soon.
    105 Marowak       Evolve from Cubone Lvl 28
    
    106 Hitmonlee     {Breed male Hitmontop in Colosseum or the secondary gym in}
    107 Hitmonchan    {Saffron city in Fr/Lg which lets you choose either! YAY! }
    
    108 Lickitung     Wild in Fr/Lg
    
    109 Koffing       Wild in Fr/Lg/Ru/Sa.
    110 Wheezing      Evolve from Koffing Lvl 
    
    111 Rhyhorn       Wild in Ru/Sa
    112 Rhydon        Evolve from Rhyhorn
    
    113 Chancey       Wild in Fr/Lg
    
    114 Tangela       Wild in Fr/Lg
    
    115 Kangaskhan    Wild in Fr/Lg
    
    116 Horsea        Wild Near Evergrande city in ocean.
    117 Seadra        Evolve from Horsea Lvl 
    
    118 Goldeen       Fish on route 102, 117, 111, 114, 120, s-zone, meteor falls,
                      and  Victory-road.
    119 Seaking       Evolve from Goldeen Lvl 33
    
    120 Staru         Wild in Fr/Lg and Ru/Sa.
    121 Starme        Evolve From Staru (water stone)
    
    122 Mr. Mime      Wild in Fr/Lg
    
    123 Scyther       Wild in Fr/Lg.
    
    124 Jynx          Wild in Fr/Lg
    
    125 Electabuzz    Wild in Fr/Lg
    
    126 Magmar        Wild in Fr/Lg
    
    127 Pinsir        Wild in safari zone.
    
    128 Tauros        Wild in Fr/Lg
    
    129 Magikarp      Wild Everywhere. not on routes 112-113 or 116. 
    130 Gyrados       Evolve from Magikarp Lvl 20. Wild in sootopolis?
    
    131 Lapras        Wild in Fr/Lg
    
    132 Ditto         Wild in Fr/Lg
    
    133 Eevee         In the Celadon mansion (back door) on the top floor in Fr/Lg.
    134 Vaporeon      Evolve from Eevee (water stone)
    135 Jolteon       Evolve from Eevee (thunder stone)
    136 Flareon       Evolve from Eevee (fire stone)
    
    137 Porygon       Obtainable in Fr/Lg
    
    138 Omanyte       Revive fossil from Fr/Lg
    139 Omastar       Evolve from Omanyte Lvl 
    
    140 Kabuto        Revive fossil in Fr/Lg
    141 Kabutops      Evolve from Kabuto
    
    142 Aerodactyl  
    
    143 Snorelax      Blocking several routes in Fr/Lg
    
    144 Articuno      One in Fr/Lg (location soon)
    145 Zapdos        One in Fr/Lg (location soon)
    146 Moltres       One in Fr/Lg (location soon)
    
    147 Dratini     
    148 Dragonair   
    149 Dragonite   
    
    150 Mewtwo        One in Fr/Lg Cave north, west, then south of cerulean city.
    151 Mew           Gameshark. Possibly in FR/LG.
    
    152 Chikorita     Trade from Colosseum to ruby and breed.
    153 Bayleaf       Colosseum green ranger.
    154 Meganium      Evolve from Bayleaf Lvl 32
    
    155 Cyndaquil     Trade from Colosseum to ruby and breed.
    156 Quilava       Colosseum Red ranger
    157 Typhlosion    Evolve from Quilava Lvl 32
    
    158 Totodile      Trade from Colosseum to ruby and breed.
    159 Croconaw      Colosseum Blue ranger
    160 Feraligatr    Evolve from Croconaw Lvl 32
    
    161 Senret        Trade from Colosseum to ruby and breed.
    162 Furret        Dark in Colosseum.
    
    163 Hoothoot      Trade from Colosseum to ruby and breed.
    164 Noctowl       Dark in Colosseum.
    
    165 Ledyba        Trade from Colosseum to ruby and breed.
    166 Ledian        Dark in Colosseum.
    
    167 Spinarak      Trade from Colosseum to ruby and breed.
    168 Ariados       Dark in Colosseum.
    
    169 Crobat        Evolve From Golbat (trade)
    
    170 Chinchou      Wild Underwater in grass.
    171 Lanturn       Evolve from Chinchou Lvl 27?
    
    172 Pichu         Breed two Pikachus or Raichus.
    
    173 Cleffa        Trade Clefairy from Fr/Lg to Ru/Sa and breed.   
    
    174 Igglybuff     Breed two Jigglypuffs or Wigglytuffs.
    
    175 Togepi        Trade from Colosseum to ruby and breed.
    
    176 Togetic       Dark in Colosseum.
    
    177 Natu          Wild in safari zone.
    178 Xatu          Evolve from Natu Lvl Wild in safari zone.
    
    179 Mareep        Trade from Colosseum to ruby and breed.
    180 Flaffy        Dark in Colosseum.
    181 Ampharos      Evolve from Ampharos Lvl 
    
    182 Bellossom     Evolve from Gloom (sun stone)
    
    183 Marill        Wild on routes 102, 117, 111, 114, and 120.
    184 Azumarill     Evolve from Marill Lvl 18
    
    185 Sudowoodo     Dark in Colosseum.
    
    186 Politoed      Evolve from Poliwhirl (Trade)
    
    187 Hoppip        Dark in Colosseum.  
    188 Skiploom      Evolve from Hoppip Lvl 18
    189 Jumpluff      Evolve from Skiploom Lvl 27
    
    190 Aipom         Dark in Colosseum.
    
    191 Sunkern       Trade from Colosseum to ruby and breed.
    192 Sunflora      Dark in Colosseum.
    
    193 Yanma         Dark in Colosseum.
    
    194 Whooper       Trade from Colosseum to ruby and breed.
    195 Quagsire      Dark in Colosseum.
    
    196 Espeon        MALE Starter in Colosseum.}You cannot breed two males
    197 Umbreon       MALE Starter in Colosseum.} for Eevee. Stop asking.
    
    198 Murkrow       Dark in Colosseum.
    
    199 Slowking      Evolve from Slowpoke (trade with kings rock???)
    
    200 Misdreavous   Dark in Colosseum.
    
    201 Unown         ???
    
    202 Wobbuffet     Evolve from Wynaut Lvl
     
    203 Girafarig     Wild in Safari zone.
    
    204 Pineco        Trade from Colosseum to ruby and breed.
    205 Forretress    Dark in Colosseum.
    
    206 Dunsparce     Dark in Colosseum.
    207 Gligar        Dark in Colosseum.
    
    208 Steelix       Trade Onyx with steel coat.
    
    209 Snubbull      Trade from Colosseum and breed.
    210 Granbull      Dark in Colosseum.
    
    211 Quilfish      Dark in Colosseum.
    
    212 Scizor        Trade Scyther with metal coat.
    
    213 Shuckle       Dark in Colosseum.
    
    214 Heracross     Wild in Safari zone.
    
    215 Sneasle       Dark in Colosseum.
    
    216 Teddiursa     Trade from Colosseum to ruby and breed.
    217 Ursaring      Dark in Colosseum.
    
    218 Slugma        Wild in fiery path.
    219 Mascargo      Evolve from Slugma Lvl 
    
    220 Swinub        Trade from Colosseum to ruby and breed.
    221 Piloswine     Dark in Colosseum.
    
    222 Corsola       Dark in Colosseum. Wild near Evergrande city.
    
    223 Remoraid      Dark in Colosseum.
    
    224 Octillery     Dark in Colosseum.
    
    225 Delibird      Dark in Colosseum.
     
    226 Mantine       Dark in Colosseum.
    
    227 Skarmory      Wild on route 113
    
    228 Houndour      Dark in Colosseum.
    229 Houndoom      Evolve from Houndour Lvl 24
    
    230 Kingdra       Evolve from Seadra (trade with Dragon scale attached)
    
    231 Phanpy        Wild in Fr/Lg and Ru/Sa.
    232 Donphan       Wild in Ru/Sa, Fr/Lg, Evolve Phanpy Lvl 
    
    233 Porygon2      Evolve from Porygon. (trade with Upgrade attached)
    
    234 Stantler      Dark in Colosseum.
    
    235 Smeargle      Dark in Colosseum.
    
    236 Tyrogue       Trade from Colosseum and breed.
    237 Hitmontop     Dark in Colosseum.
    
    238 Smoochum      Trade from Fr/Lg and breed.
    
    239 Elekid        Trade from Fr/Lg and breed.
    
    240 Magby         Trade from Fr/Lg and breed.
    
    241 Miltank       Dark in Colosseum.
    
    242 Blissey       Evolve from Chancey (220 happiness)
    
    243 Raikou        Dark in Colosseum. Wild in Fr/Lg if you choose Squirtle.
    244 Entie         Dark in Colosseum. Wild in Fr/Lg If you choose Bulbasaur.
    245 Suicune       Dark in Colosseum. Wild in Fr/Lg if you choose Charmander.
    
    246 Larvitar      Trade from Colosseum to ruby and breed.
    247 Pupitar       Trade from Colosseum to ruby and breed.
    248 Tyranitar     Dark in Colosseum.
    
    249 Lugia         (??? Possibly in Colosseum) Catch-able in Fr/Lg
    350 Ho-oh         Awarded in Colosseum. Also catch-able in Fr/Lg
    
    251 Celebi        (Available in Colosseum in Japan. Possibly North America also)
    
    
    252 Treecko       Lvl 5 starter pokemon in Ru/Sa
    253 Grovyle       Evolve from Treecko. Lvl 16.
    254 Sceptile      Evolve from Grovyle. Lvl 36
    
    Evolution #---1---------2--------3
    
    Type:       Grass-----Grass-----Grass
    Height:     1'8"      2'11"     5'7"
    Weight:     11.0 lbs  47.6 lbs  115.1 Lbs
    Ability:    Overgrow
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    pound         1     -     -
    Leer          1     -     -
    Absorb        6     -     -
    Quick attack  11    -     -
    Pursuit       16    17    -
    Fury cutter   -     16    -
    Screech       21    23    -
    Mega drain    26    29    -
    Leaf blade    -     -     29
    Agility       31    35    35
    Slam          36    41    43
    Detect        41    47    51
    Giga drain    46    53    -
    False swipe   -     -     59
    
    
    TM compatibility:
    01, 06, 09, 10, 11, 17, 20, 21, 22, 23, 27, 28, 31, 32, 39, 
    40, 42, 43, 44, 45, HM01, HM04, HM05, HM06
    
    _________________________________________________________________
    Base Stats: Treecko | Base Stats: Grovyle | Base Stats: Sceptile |
    HP:        40       | HP:        50       | HP:        70        |
    Attack:    45       | Attack:    65       | Attack:    85        |
    Defense:   35       | Defense:   40       | Defense:   65        |
    SP. ATT:   65       | SP. ATT:   85       | SP. ATT:   105       |
    SP. DEF:   55       | SP. DEF:   65       | SP. DEF:   85        |
    Speed:     70       | Speed      95       | Speed:     120       |
                        |                     |                      |
    Max stats: Treecko  | Max stats: Grovyle  | Max Stats: Sceptile  |
    HP:        284      | HP:        304      | HP:        344       |
    Attack:    189      | Attack:    229      | Attack:    269       |
    Defense:   169      | Defense:   189      | Defense:   229       |
    SP. ATT:   229      | SP. ATT:   269      | SP. ATT:   309       |
    SP. DEF:   239      | SP. DEF:   229      | SP. DEF:   269       |
    Speed:     239      | Speed:     289      | Speed:     339       |
    _________________________________________________________________|
    
    
    255 Torchic       Starter pokemon in Ru/Sa
    256 Combusken     Evolve from Torchic. Lvl 16
    257 Blaziken      Evolve from Combusken. Lvl 36
    
    Evolution #---1-------2--------3
    
    Type:       Fire-----Fire/Fight-----Fire/Fight
    Height:     1'4"      2'11"     6'7"
    Weight:     5.5 lbs   43.0 lbs  114.6 Lbs
    Ability:    Overgrow
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Scratch       1     -     -
    Growl         1     -     -
    Focus energy  7     -     -
    Ember         10    -     -
    Peck          16    -     -
    Sand attack   19    21    -
    Fire Spin     25    -     -
    Bulk up       -     28    -
    Quick attack  28    32    -
    Slash         34    39    42
    Blaze Kick    -     -     36
    Mirror move   37    43    49
    Flamethrower  43    -     -
    Sky uppercut  -     50    59
    
    TM compatibility: 
    01, 05, 06, 10, 11, 15, 17, 21, 26, 27, 28, 31, 32, 38, 39, 40, 42, 
    43, 44, 45, 50, hm01, HM04, hm06
    
    __________________________________________________________________
    Base Stats: Torchic | Base Stats: Combusken| Base Stats: Blazikin |
    HP:        45       | HP:        60        | HP:        80        |
    Attack:    60       | Attack:    85        | Attack:    120       |
    Defense:   40       | Defense:   60        | Defense:   70        |
    SP. ATT:   70       | SP. ATT:   85        | SP. ATT:   110       |
    SP. DEF:   50       | SP. DEF:   60        | SP. DEF:   70        |
    Speed:     45       | Speed      55        | Speed:     80        |
                        |                      |                      |
    Max stats: Torchic  | Max stats: Combusken | Max Stats: Blazikin  |
    HP:        294      | HP:        324       | HP:        264       |
    Attack:    219      | Attack:    269       | Attack:    339       |
    Defense:   179      | Defense:   219       | Defense:   239       |
    SP. ATT:   239      | SP. ATT:   269       | SP. ATT:   319       |
    SP. DEF:   199      | SP. DEF:   229       | SP. DEF:   239       |
    Speed:     189      | Speed:     209       | Speed:     259       |
    __________________________________________________________________|
    
    
    258 Mudkip        Starter pokemon in Ru/Sa
    259 Marshtomp     Evolve from Mudkip. Lvl 16
    260 Swampert      Evolve from Marshtomp. Lvl 36
    
    Evolution #---1-------2--------3
    
    Type:       Water-----Water/ground-----Water/ground
    Height:     1'4"      2'4"     4'11"
    Weight:     16.8 lbs  61.7 lbs  180.6 Lbs
    Ability:    Torrent
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Growl         1     -     -
    Mud slap      6     -     -
    Water gun     10    -     -
    bide          15    -     -
    Mud shot      -     16    -
    Foresight     19    20    -
    Mud sport     24    25    -
    Take down     28    31    -
    Whirlpool     33    -     -
    Muddy water   -     37    39
    Protect       37    42    46
    Hydro pump    42    -     -
    Earthquake    -     46    52
    Endeavor      46    53    61
    
    
    TM compatibility: 
    01, 03, 05, 06, 07, 10, 13, 14, 15, 18, 21, 23, 27, 28, 31, 32, 42, 
    39, 43, 44, 45, hm01, hm03, HM04, hm06, HM07, HM08
    
    __________________________________________________________________
    Base Stats: Mudkip  | Base Stats: Marshtomp| Base Stats: Swampert |
    HP:        50       | HP:        70        | HP:        100       |
    Attack:    70       | Attack:    85        | Attack:    110       |
    Defense:   50       | Defense:   70        | Defense:   90        |
    SP. ATT:   50       | SP. ATT:   60        | SP. ATT:   85        |
    SP. DEF:   50       | SP. DEF:   70        | SP. DEF:   90        |
    Speed:     40       | Speed      50        | Speed:     60        |
                        |                      |                      |
    Max stats: Mudkip   | Max stats: Marshtomp | Max Stats: Swampert  |
    HP:        304      | HP:        344       | HP:        404       |
    Attack:    239      | Attack:    269       | Attack:    319       |
    Defense:   199      | Defense:   239       | Defense:   279       |
    SP. ATT:   199      | SP. ATT:   219       | SP. ATT:   369       |
    SP. DEF:   199      | SP. DEF:   239       | SP. DEF:   279       |
    Speed:     179      | Speed:     199       | Speed:     219       |
    __________________________________________________________________|
    
    
    261 Poochyena     Wild on route 101, 102, and 103.
    262 Mightyena     Evolve from Poochyena. Lvl 20
    
    Evolution #---1-------2--------3
    
    Type:       Dark-----Dark-----N/A
    Height:     1'8"      3'3"    ---
    Weight:     30.0 lbs  81.6 lbs  ---
    Ability:    Run away-->intimidate
    
    Evolution #---1-----2-----3
    Level learned:#.....#.....#
    Tackle        1     -     -
    Sand attack   5     -     -
    Bite          9     -     -
    Odor sleuth   17    -     -
    Roar          21    22    -
    Swagger       25    27    -
    Scary face    29    32    -
    Take down     33    37    -
    Taunt         37    42    -
    Crunch        41    47    -
    Thief         45    52    -
    
    TM compatibility: 
    06, 10, 11, 17, 18, 21, 23, 27, 28, 30, 32, 41, 42, 43, 44, 
    45, 49, hm06
    
    ___________________________________________________________________
    Base Stats: Poochyena| Base Stats: Mightyena| Base Stats: ---      |
    HP:        35        | HP:        70        | HP:        ---       |
    Attack:    55        | Attack:    90        | Attack:    ---       |
    Defense:   35        | Defense:   70        | Defense:   ---       |
    SP. ATT:   30        | SP. ATT:   60        | SP. ATT:   ---       |
    SP. DEF:   30        | SP. DEF:   60        | SP. DEF:   ---       |
    Speed:     35        | Speed      70        | Speed:     ---       |
                         |                      |                      |
    Max stats: Poochyena | Max stats: Mightyena | Max Stats: ---       |
    HP:        274       | HP:        344       | HP:        ---       |
    Attack:    209       | Attack:    279       | Attack:    ---       |
    Defense:   169       | Defense:   239       | Defense:   ---       |
    SP. ATT:   159       | SP. ATT:   219       | SP. ATT:   ---       |
    SP. DEF:   159       | SP. DEF:   219       | SP. DEF:   ---       |
    Speed:     169       | Speed:     239       | Speed:     ---       |
    ___________________________________________________________________|
    
    
    263 Zigzagoon     Wild on route 101-104, 110, 116-123
    264 Linoone       Wild on route 118-123. Evolve from Zigzagoon. Lvl 20.
    
    
    265 Wurmple       Wild on route 101, 102, 104, and petalburg woods.
    
    Evolution #---1--------2--------3
    
    Type:        Bug      N/A      N/A
    Height:      1'0"     N/A      N/A
    Weight:      7.9 lbs  N/A      N/A
    Ability:     Shield Dust
    
    Evolution #---1-------2--------3
    Level learned:#.....#.....#
    Tackle        1     -     -
    String Shot   1     -     -
    Poison Sting  4     -     -
    
    
    TM compatibility:
    ---
    
    ___________________________________________________________________
    Base Stats: Wurmple  | Base Stats: ---      | Base Stats: ---      |
    HP:        45        | HP:        ---       | HP:        ---       |
    Attack:    45        | Attack:    ---       | Attack:    ---       |
    Defense:   35        | Defense:   ---       | Defense:   ---       |
    SP. ATT:   20        | SP. ATT:   ---       | SP. ATT:   ---       |
    SP. DEF:   30        | SP. DEF:   ---       | SP. DEF:   ---       |
    Speed:     20        | Speed:     ---       | Speed:     ---       |
                         |                      |                      |
    Max Stats: Wurmple   | Max Stats: ---       | Max Stats: ---       |
    HP:        294       | HP:        ---       | HP:        ---       |
    Attack:    189       | Attack:    ---       | Attack:    ---       |
    Defense:   169       | Defense:   ---       | Defense:   ---       |
    SP. ATT:   139       | SP. ATT:   ---       | SP. ATT:   ---       |
    SP. DEF:   159       | SP. DEF:   ---       | SP. DEF:   ---       |
    Speed:     139       | Speed:     ---       | Speed:     ---       |
    _____________________|______________________|______________________|
    
    266 Silcoon       Evolve from Wurmple Lvl 7. (random)
    267 Beautifly     Evolve from Silcoon Lvl 10.
    
    268 Cascoon       Evolve from Wurmple Lvl 7. (random)
    269 Dustox        Evolve from Cascoon Lvl 10.
    
    270 Lotad         Wild on route 102 and 114.
    271 Lombre        Evolve from Lotad Lvl 16
    272 Ludocolo      Evolve from Lombre (Water stone)
    
    273 Seedot        Wild on route 102 and 114.
    274 Nuzleaf       Evolve from Seedot Lvl 16
    275 Shiftry       Evolve from Nuzleaf (Leaf stone)
    
    276 Taillow       Wild on route 104, 115-116, and Petalburg woods.
    277 Swellow       Wild on route 115. Evolve from Taillow Lvl 22
    
    278 Wingull       Wild everywhere except routes 111-114, 117, and 120.
    279 Pellipepper   Same as above except not 101-102. Evolve from Wingull Lvl 25
    
    280 Ralts         Wild on route 102.
    281 Kirlia        Evolve from Ralts Lvl 20.
    282 Gardevoir     Evolve from Kirlia Lvl 32
    
    283 Surskit       Wild on routes 102, 111, 114, 117, and 120
    284 Masquerain    Evolve from Surskit Lvl 22.
    
    285 Shroomish     Wild in petalburg woods.
    286 Breloom       Evolve from Shroomish Lvl 23
    
    287 Slakoth       Wild in petalburg woods.
    288 Vigoroth      Evolve from Slakoth Lvl 16
    289 Slaking       Evolve from Vigoroth Lvl 36
    
    290 Nincada       Wild on route 116.
    291 Ninjask       Evolve from Nincada Lvl 20
    292 Shedinja      Evolve Nincada into Ninjask holding 5 or less pokemon.
    
    293 Whismur       Wild on route 116 and Rusturf tunnel.
    294 Loudred       Evolve from Whismur Lvl 20. Wild on victory road.
    295 Exploud       Evolve from Loudred Lvl 40.
    
    296 Makuhita      Wild in granite cave and Victory road.
    297 Hariyama      Evolve from Makuhita Lvl 24. Wild on road to elite 4.
    
    298 Azurill       Breed two marrils with sea incense attached.
    
    299 Nosepass      Wild in granite cave. (use rock smash on very bottom floor)
    
    300 Skitty        Wild on Route 116 or breed a Skitty with a Wailord...
    301 Delcatty      Evolve from Skitty. (moon stone)
    
    302 Sableye       Wild in G-cave, sky pillar, V-road and cave of origin.(sapph)
    
    303 Mawile        Wild in G-cave, sky pillar, V-road and cave of origin.(ruby)
    
    304 Aron          Wild in granite cave and victory road.
    305 Lairon        Evolve from Aron Lvl 32. wild on victory road.
    306 Aggron        Evolve from Lairon Lvl 42
    
    307 Meditite      Wild on Mt pyre and Victory road.
    308 Medicham      Evolve from Meditite Lvl 36.
    
    309 Electrike     Wild on route 110 and 118.
    310 Manectric     Evolve from Electrike Lvl 26.
    
    311 Plusle        Wild on route 110
    312 Minun         Wild on route 110
    
    313 Volbeat       Wild route 117.
    314 Illumise      Wild route 117.
    
    315 Roseleia      Wild route 117.
    
    316 Gulpin        Wild route 110.
    317 Swalot        Evolve from Gulpin Lvl 26.
    
    318 Carvanha      Wild route 119.
    319 Sharpedo      Evolve from Carvanha Lvl ??? Wild on routes 103, 118, 122-134.
    
    320 Wailmer       Wild anywhere with water connected to the ocean on your map.
    321 Wailord       Evolve from Wailmer Lvl ???. Wild on route 129.
    
    322 Numel         Wild in fiery path
    323 Camerupt      Evolve from Numel.
    
    324 Torkoal       Wild on fiery path.
    
    325 Spoink        Wild in Fr/Lg. Dark in Colosseum.
    326 Grumpig       Evolve from Spoink Lvl 
    
    327 Spinda        Wild on route 113
    
    328 Trapinch      Wild in desert.
    329 Vibrava       Wild in Ru/Sa Evolve from Trapinch
    330 Flygon        Evolve From Vibrava
    
    331 Cacnea        Wild in Desert
    332 Cacturn       Evolve from Cacnea Lvl
    
    333 Swablu        Wild in Fr/Lg
    334 Altaria       Evolve from Swablu Lvl
    
    335 Zangoose      Wild in Ruby.
    
    336 Seviper       Wild in Sapphire.
    
    337 Lunatone      Wild in Meteor Falls. (sapphire only)
    338 Solrock       Wild in Meteor Falls. (Ruby only)
    
    339 Barboach      Wild in Ru/Sa
    340 Whiscash        
    
    341 Corphish      Wild in Ru/Sa
    342 Crawdaunt     Evolve from Corphish Lvl 
    
    343 Baltoy        Wild in desert in Ru/Sa.
    
    344 Claydol       Wild in Ru/Sa.
    
    345 Lileep        Revive Root fossil.
    346 Cradily       Evolve from Lileep Lvl 
    
    347 Anorith       Revive Claw fossil.
    348 Armaldo       Evolve from Anorith Lvl 
    
    349 Feebas        Route 119 in 1-6 different random tiles.
    350 Milotic       Evolve from Feebas (maximize beauty)
    
    351 Castform      Weather institute in Ru/Sa
    
    352 Kecleon       Wild in Ru/Sa
    
    353 Shuppet       Wild in Ru/Sa Mt. Pyre and Sky pillar.
    
    354 Banette       Mt. Pyre (Ruby only?) And Sky pillar.
    
    355 Duskull       Wild in Ru/Sa. Sky pillar and Mt pyre.
    356 Dusclops      Wild in Ruby. Mt. Pyre and Sky pillar.
    
    357 Tropius       Wild in Ru/Sa
    
    358 Chimecho      Wild on Mt. Pyre Summit.
    
    359 Absol         Wild in Ru/Sa
    
    360 Wynaut        Egg from lady in Ru/Sa. Wild on Mirage Island.
    
    361 Snorunt       In ice room in the shoal cave north of mossdeep (low tide)
    362 Glalie        Evolve from Snorunt Lvl
    
    363 Spheal        Wild in the ice cave.
    364 Sealeo        Evolve from Spheal Lvl #
    365 Walrein       Evolve from Sealeo Lvl #
    
    366 Clamperl      Wild underwater in grass.
    367 Huntail       Evolve from Clampearl (trade with deepseascale)
    368 Goribyss      Evolve from Clampearl (trade with deepseatooth)
    
    369 Relicanth     Wild underwater in grass.
    
    370 Luvdisk       Fish near Evergrande city.
    
    371 Bagon         Wild in one room in meteor falls (see bottom of pokedex)
    372 Shelgon       Evolve from Bagon Lvl 30
    373 Salamence     Evolve from Shelgon Lvl 50
    
    374 Beldum        House in Mossdeep city. 
    375 Metang        Evolve from Beldum Lvl 20
    376 Metagross     Evolve from Metagross Lvl 45
    
    377 Regirock      {The legendary trio in Ru/Sa. They are found in     }
    378 Regice        {Specific places and it is hard to get to them.     }
    379 Registeel     {Refer to the Catching the Regis section of the FAQ.}
    
    380 Latias        Wild anywhere in Hoenn. Southern island with eon ticket
    381 Latios        Wild anywhere in Hoenn. Southern island with eon ticket
    
    382 Kyogre        Wild in Cave of Origin. Lvl 45
    
    383 Groudon       Wild in Cave of Origin. Lvl 45
    
    384 Rayquaza      Wild in Sky pillar. Lvl 70
    
    385 Jirachi       Obtainable VIA Colosseum preorder disk.
    
    386 Dioxys Ru/Sa     }\
    386 Dioxys Fire red  } \
                         }  >Catch-able in Fr/Lg
    386 Dioxys Leaf green} /
    386 Dioxys Emerald   }/
    
    
    ===============================================================================
                                     9: Items
    ===============================================================================
                                       [090]
    
    ____________________________________________________________________________.
               |   Item Description, Cost, Details, Effects, ETC.               |
    ITEM       |                                                                |
    ___________|________________________________________________________________|
    Pokeball   |  1x chance of catching pokemon.                                |
               |  Buyable at poke marts for $200                             |
    ___________|________________________________________________________________|
    Great ball | 1.5x chance of catching pokemon.                               |
               | Buyable at most poke marts. $700                               |
    ___________|________________________________________________________________|
    Ultra ball | 2.0x chance of catching pokemon.                               |
               | Buyable at your local poke supermart. $1200.                   |
    ___________|________________________________________________________________|
    Masterball | 100% chance of catching pokemon. Never fails.                  |
               | Very rare. Un-buyable.                                         |
    ___________|________________________________________________________________|
    Net ball   | 3x chance of catching water or bug type pokemon.               |
               | Buyable at Poke mart.    $1000                                 |
    ___________|________________________________________________________________|
    Dive ball  | 2x Chance of catching pokemon caught underwater.               |
               | Unobtainable in Pokemon Colosseum.                             |
    ___________|________________________________________________________________|
    Luxury ball| 1x chance of catching pokemon. Just a fancy color.             | 
               | Win a master rank pokemon contest and each time you win it     |
               | with the same pokemon afterwards you will get one!             |
    ___________|________________________________________________________________|
    Premier    | Same as above.                                                 |
        ball   | Buy 10 pokeballs, get a premier ball free!                     |
    ___________|________________________________________________________________|
    Timer ball | A pokeball that becomes more powerful every 10 turns.          |
               | Buyable at the rustboro poke mart $1000                        |
    ___________|________________________________________________________________|
    Repeat ball| A pokeball that is more powerful if it is used on a pokemon    |
               | You already have.                                              |
               | Buyable at the rustboro poke mart $1000                        |
    ___________|________________________________________________________________|
    Nest ball  | The weaker the pokemon the more likely a catch.                |
               | Buyable at the verdanturf poke mart   $1000                    |
    ___________|________________________________________________________________|
    Safari ball| A standard ball you get at the safari zone.                    |
               | $500 for 30 of them.                                           |
    ___________|________________________________________________________________|
               |           Item Description/effects/cost/etc                    |
    Items:     |                                                                |
    ___________|________________________________________________________________|
    Potion     |    Heals 20 HP                                                 |
               |    Buyable $300                                                |
    ___________|________________________________________________________________|
    Super      |    Heals 50 HP                                                 |
       potion  |    Buyable $700                                                |
    ___________|________________________________________________________________|
    hyper      |    Heals 200 HP                                                |
        potion |    Buyable $1200                                               |
    ___________|________________________________________________________________|
    Max potion |    Heals all HP                                                |
               |    Buyable $2500                                               |
    ___________|________________________________________________________________|
    Lemonade   |    Heals 80 HP                                                 |
               |    Buyable $350                                                |
    ___________|________________________________________________________________|
    Soda pop   |    Heals 60 HP                                                 |
               |    Buyable $300                                                |
    ___________|________________________________________________________________|
    Fresh water|    Heals 50 HP                                                 |
               |    Buyable $200                                                |
    ___________|________________________________________________________________|
    Prz heal   |    Cures paralysis                                             |
               |    Buyable $200                                                |
    ___________|________________________________________________________________|
    Antidote   |    Cures poison                                                |
               |    Buyable $100                                                |
    ___________|________________________________________________________________|
    Burn heal  |    Cures burns                                                 |
               |    Buyable $250                                                |
    ___________|________________________________________________________________|
    Ice heal   |    Cures freezing                                              |
               |    Buyable $250                                                |
    ___________|________________________________________________________________|
    Awakening  |    Awakens a sleeping pokemon                                  |
               |    Buyable $250                                                |
    ___________|________________________________________________________________|
    Full heal  |    Cures any status problem                                    |
               |    Buyable $600                                                |
    ___________|________________________________________________________________|
    Full       |    Cures any status problem and restores all HP.               |
       restore |    Buyable $3000                                               |
    ___________|________________________________________________________________|
    Revive     |    Revives any fainted pokemon to 1/2 HP                       |
               |    Buyable $1500                                               |
    ___________|________________________________________________________________|
    Max Revive |    Fully revives a fainted pokemon.                            |
               |    Buyable $???                                                |
    ___________|________________________________________________________________|
    X Speed    |    Use in battle to raise speed.                               |
               |    Buyable $350                                                |
    ___________|________________________________________________________________|
    X Special  |    Use in battle to raise special.                             |
               |    Buyable $350                                                |
    ___________|________________________________________________________________|
    X attack   |    Use in battle to raise attack.                              |
               |    Buyable $500                                                |
    ___________|________________________________________________________________|
    X defend   |    Use in battle to raise defense.                             |
               |    Buyable $550                                                |
    ___________|________________________________________________________________|
    Dire Hit   |    Use in battle to up critical hit ratio.                     |
               |    Buyable $650                                                |
    ___________|________________________________________________________________|
    Guard Spec |    Use in battle to prevent stat loss.                         |
               |    Buyable $700                                                |
    ___________|________________________________________________________________|
    X accuracy |    Use in battle to boost accuracy.                            |
               |    Buyable $950                                                |
    ___________|________________________________________________________________|
    Elixir     |    Restores 10 PP in a all moves.                              |
    ___________|________________________________________________________________|
    Max elixir |    Restores all PP in all moves.                               |
    ___________|________________________________________________________________|
    Ether      |    Restores 10 PP in a single move.                            |
    ___________|________________________________________________________________|
    Max ether  |    Restores All PP in a single move.                           |
    ___________|________________________________________________________________|
    Escape rope|    Escape to beginning of caves                                |
               |    Buyable $550                                                |
    ___________|________________________________________________________________|
    Repel      |    Repel pokemon for 100 steps.                                |
               |    Buyable $350                                                |
    ___________|________________________________________________________________|
    Super Repel|    Repel pokemon for 200 steps                                 |
               |    Buyable $500                                                |
    ___________|________________________________________________________________|
    Max Repel  |    Repel pokemon for 250 steps                                 |
               |    Buyable $700                                                |
    ___________|________________________________________________________________|
    HP up      |    Raises HP EV by 10                                          |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Carbos     |    Raises Speed EV by 10                                       |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Iron       |    Raises defense EV by 10                                     |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Calcium    |    Raises Sp. ATT EV by 10                                     |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Protein    |    Raises attack EV by 10                                      |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Zinc       |    Raises SP. DEF EV by 10                                     |
               |    Buyable $9800                                               |
    ___________|________________________________________________________________|
    Fire stone |    Evolves certain pokemon                                     |
               |    Buyable $2400 in Fr/Lg                                      |
    ___________|________________________________________________________________|
    Water stone|    Evolves certain pokemon                                     |
               |    Buyable $2400 in Fr/Lg                                      |
    ___________|________________________________________________________________|
    Thunder    |    Evolves certain pokemon                                     |
          stone|    Buyable $2400 in Fr/Lg                                      |
    ___________|________________________________________________________________|
    Leaf stone |    Evolves certain pokemon                                     |
               |    Buyable $2400 in Fr/Lg                                      |
    ___________|________________________________________________________________|
    Moon stone |    Evolves certain pokemon                                     |
               |    Not buyable                                                 |
    ___________|________________________________________________________________|
    Sun stone  |    Evolves certain pokemon                                     |
               |    Not buyable                                                 |
    ___________|________________________________________________________________|
    Everstone  |    Keeps pokemon from evolving.                                |
               |    Not buyable                                                 |
    ___________|________________________________________________________________|
    Metal coat |    Ups the power of STEEL type moves by 10%                    |
    ___________|________________________________________________________________|
    silk scarf |    Ups the power of NORMAL type moves by 10%                   |
    ___________|________________________________________________________________|
    Twisted    |                                                                |
         spoon |    Ups the power of PSYCHIC type moves by 10%                  |
    ___________|________________________________________________________________|
    Dark       |                                                                |
       glasses |    Ups the power of DARK type moves by 10%                     |
    ___________|________________________________________________________________|
    Never      |                                                                |
        meltice|    Ups the power of ICE type moves by 10%                      |
    ___________|________________________________________________________________|
    Mystic     |                                                                |
         water |    Ups the power of WATER type moves by 10%                    |
    ___________|________________________________________________________________|
    Charcoal   |    Ups the power of FIRE type moves by 10%                     |
    ___________|________________________________________________________________|
    Spell tag  |    Ups the power of GHOST type moves by 10%                    |
    ___________|________________________________________________________________|
    Miracle    |                                                                |
           seed|    Ups the power of GRASS type moves by 10%                    |
    ___________|________________________________________________________________|
    Magnet     |    Ups the power of ELECTRIC type moves by 10%                 |
    ___________|________________________________________________________________|
    Dragon fang|    Ups the power of DRAGON type moves by 10%                   |
    ___________|________________________________________________________________|
    Soft sand  |    Ups the power of GROUND type moves by 10%                   |
    ___________|________________________________________________________________|
    Sharp beak |    Ups the power of FLYING type moves by 10%                   |
    ___________|________________________________________________________________|
    Hard Rock  |    Ups the power of ROCK type moves by 10%                     |
    ___________|________________________________________________________________|
    Black Belt |    Ups the power of FIGHTING type moves by 10%                 |
    ___________|________________________________________________________________|
    Silver     |                                                                |
        Powder |    Ups the power of BUG type moves by 10%                      |
    ___________|________________________________________________________________|
    Poison Barb|    Ups the power of POISON type moves by 10%                   |
    ___________|________________________________________________________________|
    Sea incense|    Ups the power of WATER type moves by 10%                    |
    ___________|________________________________________________________________|
    Lax incense|    Ups the holders evasiveness slightly                        |
    ___________|________________________________________________________________|
    Shell bell |    Recovers 1/16 of the damage you do to an opponent.          |
    ___________|________________________________________________________________|
    Leftovers  |    Recovers 1/16 of your total HP every turn.                  |
    ___________|________________________________________________________________|
    Kings rock |    16% chance to make your opponent flinch when hit with       |
               |    any move.                                                   |
    ___________|________________________________________________________________|
    Bright     |                                                                |
         powder|    Ups the holders evasiveness slightly.                       |
    ___________|________________________________________________________________|
    Quick Claw |    May allow the pokemon holding it to strike first.           |
    ___________|________________________________________________________________|
    Choice Band|     The first move you use will receive a drastic increase in  |
               |     power but all other moves will be disallowed.              |
    ___________|________________________________________________________________|
    Focus Band |    12% chance that the user will have 1HP instead of fainting. |
    ___________|________________________________________________________________|
    Scope Lens |    Boosts critical hit ratio                                   |
    ___________|________________________________________________________________|
    Light ball |    Doubles the SP att of Pikachu                               |
    ___________|________________________________________________________________|
    Stick      |    Raises the critical hit ratio of Farfetch'd                 |
    ___________|________________________________________________________________|
    Thickclub  |    Doubles the attack of Cubone and Marowak                    |
    ___________|________________________________________________________________|
    Deepseascale    Doubles the Sp. DEF of Clamperl                             |
    ___________|________________________________________________________________|
    Deepseatooth    Doubles the Sp. ATT of Clamperl                             |
    ___________|________________________________________________________________|
    Soul Dew   |    Doubles the Sp. ATT and Sp. DEF of Latias and Latios.       |
    ___________|________________________________________________________________|
    Lucky Punch|    Raises the critical hit ratio of Chancey                    |
    ___________|________________________________________________________________|
    
    ===============================================================================
                     TMs/HMs: Technical Machines and Hidden Machines
    ===============================================================================
    
    01 Focus punch
    Type:          Fighting
    Base PP:       20
    Accuracy:      100
    Base power:    150
    Special:       Attacks last. If user is hit user flinches.
    
    02 Dragon claw
    Type:          Dragon
    Base PP:       15
    Accuracy:      100
    Base power:    80
    Special:       N/A
    
    03 Water pulse
    Type:          Water
    Base PP:       20
    Accuracy:      100
    Base power:    60
    Special:       10% chance to confuse
    
    04 Calm mind
    Type:          Psychic
    Base PP:       20
    Accuracy:      ---
    Base power:    ---
    Special:       Raises SP.ATT and SP.DEF.
    
    05 Roar
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    ---
    Special:       Makes trainer pokemon switch out.
    
    06 Toxic
    Type:          Poison
    Base PP:       10
    Accuracy:      85
    Base power:    ---
    Special:       Poisons foe with a poison that gets worse each turn.
    
    07 Hail
    Type:          Ice
    Base PP:       10
    Accuracy:      ---
    Base power:    ---
    Special:       Summons a hail storm that hurts all types besides ice.
    
    08 Bulk up
    Type:          Fighting
    Base PP:       20
    Accuracy:      ---
    Base power:    ---
    Special:       Raises Attack and Defense.
    
    09 Bullet seed
    Type:          Grass
    Base PP:       30
    Accuracy:      100
    Base power:    10
    Special:       Attacks 2-5 times per turn.
    
    10 Hidden power
    Type:          Normal
    Base PP:       15
    Accuracy:      100
    Base power:    ---
    Special:       This move has different type and power depending on your pokemon.
    
    11 Sunny day
    Type:          Fire
    Base PP:       5
    Accuracy:      ---
    Base power:    ---
    Special:       Boosts the power of fire moves for 5 turns. No Solarbeam charge.
    
    12 Taunt
    Type:          Dark
    Base PP:       20
    Accuracy:      100
    Base power:    ---
    Special:       Taunts the foe and forces them to only use attack moves.
    
    13 Ice beam
    Type:          Ice
    Base PP:       10
    Accuracy:      100
    Base power:    95
    Special:       10% chance of freezing the foe
    
    14 Blizzard
    Type:          Ice
    Base PP:       5
    Accuracy:      70
    Base power:    120
    Special:       10% chance of freezing Foe. Hits both enemies in double battle.
    
    15 Hyper beam
    Type:          Normal
    Base PP:       5
    Accuracy:      90
    Base power:    150
    Special:       Attacks but the user cannot move or switch out next turn.
    
    16 Light screen
    Type:          Psychic
    Base PP:       30
    Accuracy:      ---
    Base power:    ---
    Special:       Creates a screen of light that cuts Sp damage by 50%
    
    17 Protect
    Type:          Normal
    Base PP:       10
    Accuracy:      ---
    Base power:    ---
    Special:       Completely negates all attacks that turn.
    
    18 Rain dance
    Type:          Water
    Base PP:       5
    Accuracy:      ---
    Base power:    ---
    Special:       Powers up water type moves for 5 turns. Thunder is 100% accurate.
    
    19 Giga drain
    Type:          Grass
    Base PP:       5
    Accuracy:      100
    Base power:    60
    Special:       Returns half of damage done to foe to the users HP
    
    20 Safeguard
    Type:          Normal
    Base PP:       25
    Accuracy:      ---
    Base power:    ---
    Special:       Covers user and team and prevents any status problems.
    
    21 Frustration
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    ---
    Special:       This attack is stronger the more your pokemon hates you.
    
    22 Solarbeam
    Type:          Grass
    Base PP:       10
    Accuracy:      100
    Base power:    120
    Special:       Charges for one turn and unleashes the next.
    
    23 Iron tail
    Type:          Steel
    Base PP:       15
    Accuracy:      75
    Base power:    100
    Special:       10% chance of lowering foes defense
    
    24 Thunderbolt
    Type:          Electric
    Base PP:       15
    Accuracy:      100
    Base power:    95
    Special:       10% chance of paralyzing Foe
    
    25 Thunder
    Type:          Electric
    Base PP:       10
    Accuracy:      70
    Base power:    120
    Special:       100% accurate with rain dance active.
    
    26 Earthquake
    Type:          Ground
    Base PP:       10
    Accuracy:      100
    Base power:    100
    Special:       Double damage on a pokemon using Dig.
    
    27 Return
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    ---
    Special:       This attack is more powerful the more your pokemon loves you.
    
    28 Dig
    Type:          Ground
    Base PP:       10
    Accuracy:      100
    Base power:    60
    Special:       Cannot be hit while underground.
    
    29 Psychic
    Type:          Psychic
    Base PP:       10
    Accuracy:      100
    Base power:    90
    Special:       10% chance of lowering SP.DEF
    
    30 Shadow ball
    Type:          Ghost
    Base PP:       15
    Accuracy:      100
    Base power:    80
    Special:       10% chance of lowering SP.DEF
    
    31 Brick break
    Type:          Fighting
    Base PP:       15
    Accuracy:      100
    Base power:    75
    Special:       Shatters Light Screen and Reflect.
    
    32 Double team
    Type:          Normal
    Base PP:       15
    Accuracy:      ---
    Base power:    ---
    Special:       Makes user more evasive
    
    33 Reflect
    Type:          Psychic
    Base PP:       20
    Accuracy:      ---
    Base power:    ---
    Special:       Creates a wall of light that reduced Normal attacks by 50%
    
    34 Shockwave
    Type:          Electric
    Base PP:       20
    Accuracy:      ---
    Base power:    60
    Special:       An electric attack that always hits.
    
    35 Flamethrower
    Type:          Fire
    Base PP:       15
    Accuracy:      100
    Base power:    95
    Special:       10% chance of burning foe.
    
    36 Sludge bomb
    Type:          Poison
    Base PP:       10
    Accuracy:      100
    Base power:    90
    Special:       10% chance of poisoning Foe.
    
    37 Sandstorm
    Type:          Rock
    Base PP:       10
    Accuracy:      ---
    Base power:    ---
    Special:       Creates a storm that hurts all types but rock, ground, and steel
    
    38 Fire blast
    Type:          Fire
    Base PP:       5
    Accuracy:      85
    Base power:    120
    Special:       10% chance of burning foe.
    
    39 Rock Tomb
    Type:          Rock
    Base PP:       10
    Accuracy:      80
    Base power:    50
    Special:       Lowers speed of foe.
    
    40 Aerial ace
    Type:          Flying
    Base PP:       20
    Accuracy:      ---
    Base power:    60
    Special:       A flying type attack that never misses.
    
    41 Torment
    Type:          Dark
    Base PP:       15
    Accuracy:      100
    Base power:    ---
    Special:       Keeps the foe from using the same move in a row.
    
    42 Facade
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    70
    Special:       Raises users attack when paralyzed, burned, or poisoned.
    
    43 Secret power
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    70
    Special:       10% chance of adding an effect based on where you are.
    
    44 Rest
    Type:          Normal
    Base PP:       20
    Accuracy:      ---
    Base power:    ---
    Special:       User regains all health and status but sleeps for 2 turns.
    
    45 Attract
    Type:          Normal
    Base PP:       10
    Accuracy:      100
    Base power:    ---
    Special:       Makes the opposite gender less likely to attack.
    
    46 Thief
    Type:          Dark
    Base PP:       10
    Accuracy:      100
    Base power:    40
    Special:       ??% chance of stealing the foes held item.
    
    47 Steel wing
    Type:          Steel
    Base PP:       25
    Accuracy:      90
    Base power:    70
    Special:       N/A
    
    48 Skill swap
    Type:          Psychic
    Base PP:       10
    Accuracy:      100
    Base power:    ---
    Special:       User trades Special abilities with the target.
    
    49 Snatch
    Type:          Dark
    Base PP:       10
    Accuracy:      100
    Base power:    ---
    Special:       Steals effects of the move the foe uses next.
    
    50 Overheat
    Type:          Fire
    Base PP:       5
    Accuracy:      100
    Base power:    150
    Special:       Severely lower the SP.ATT of the user.
    
    HM01 Cut
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    50
    Special:       Can cut down trees in overworld. 
    
    HM02 Fly
    Type:          Flying
    Base PP:       20
    Accuracy:      95
    Base power:    70
    Special:       Flies the first turn and attacks the second. Can't be hit in air
    
    HM03 Surf
    Type:          Water
    Base PP:       15
    Accuracy:      100
    Base power:    95
    Special:       Can be used in overworld to cross water.
    
    HM04 Strength
    Type:          Normal
    Base PP:       20
    Accuracy:      100
    Base power:    80
    Special:       Can be used in overworld to move boulders
    
    HM05 Flash
    Type:          Normal
    Base PP:       20
    Accuracy:      70
    Base power:    ---
    Special:       Lowers foes accuracy. Can be used to light up caves in overworld.
    
    HM06 Rock smash
    Type:          Fighting
    Base PP:       15
    Accuracy:      100
    Base power:    20
    Special:       50% lowering targets defense. Can smash rocks in overworld.
    
    HM07 Waterfall
    Type:          Water
    Base PP:       15
    Accuracy:      100
    Base power:    80
    Special:       Can climb waterfalls in overworld.
    
    HM08 Dive
    Type:          Water
    Base PP:       10
    Accuracy:      100
    Base power:    60
    Special:       Dives first turn and strikes the second. Can't be hit while under
                   Can be used in overworld to dive below the surface and explore.
    
    
    ===============================================================================
                                   10: Basic Training
    ===============================================================================
                                       [100]
    
    ===================
       10: Move list   |
           [T1.0]      |
    ===================
    
    Bite
    Move type:  Dark
    Accuracy:   100
    Move power: 60
    PP:         25
    Effects:    There is a 30% chance of the opponent flinching when hit.
    
    Absorb
    Move type:  Grass
    Accuracy:   100
    Move power: 20
    PP:         20
    Effects:    Pokemon heals half the dealt damage
    
    Acid
    Move type:  Poison
    Move power: 40
    Accuracy:   100
    PP:         30
    Effects:    10% chance of lowering opponents defense
    
    Acid Armor
    Move type:  Poison
    Move power: N/A
    Accuracy:   N/A
    PP:         40
    Effects:    Pokemon's defense is raised
    
    Aerial Ace
    Move type:  Flying
    Move power: 60
    Accuracy:   N/A
    PP:         20
    Effects:    Always hits unless the pokemon is underground.
    
    Aeroblast
    Move type:  Flying
    Move power: 100
    Accuracy:   95
    PP:         5
    Effects:    High critical hit rate
    
    Agility
    Move type:  Psychic
    Move power: N/A
    Accuracy:   N/A
    PP:         30
    Effects:    Pokemon's speed is raised
    
    Air Cutter
    Move type:  Flying
    Move power: 55
    Accuracy:   95
    PP:         25
    Effects:    High critical hit rate.
    
    Amnesia
    Move type:  Psychic
    Move power: N/A
    Accuracy:   N/A
    PP:         20
    Effects:    Pokemon's Defence is raised.
    
    Ancient power
    Move type:  Rock
    Move power: 60
    Accuracy:   100
    PP:         5
    Effects:    10% chance to raise all stats.
    
    Arm Thrust
    Move type:  Fighting
    Move power: 15
    Accuracy:   100
    PP:         20
    Effects:    Attacks twice.
    
    Aromatherapy
    Move type:  Grass
    Move power: N/A
    Accuracy:   N/A
    PP:         5
    Effects:    Cures all status abnormalities
    
    Assist
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         20
    Effects:    Uses an ally's move
    
    Astonish
    Move type:  Ghost
    Move power: 30
    Accuracy:   100
    PP:         15
    Effects:    30% chance that opposing pokemon will flinch
    
    Attract
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         15
    Effects:    May render pokemon of opposite gender incappable of attack
    
    Aurora Beam
    Move type:  Ice
    Move power: 65
    Accuracy:  100
    PP:        20
    Effects:   10% chance that opposing pokemon's attack will be lowered
    
    Barrage
    Move type:  Normal
    Move power: 15
    Accuracy:   85
    PP:         20
    Effects:    Attacks up to five times
    
    Barrier
    Move type:  Psychic
    Move power: N/A
    Accuracy:   N/A
    PP:         30
    Effects:    Pokemon's defence is raised
    
    Baton Pass
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         40
    Effects:    Switches out current pokemon and passes stat changes to the next
    
    Beat Up
    Move type:  Dark
    Move power: 10
    Accuracy:   100
    PP:         10
    Effects:    Each pokemon in your part attacks the foe, except fainted ones.
    
    Belly Drum
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         10
    Effects:    Pokemon's attack is sharply boosted at the cost of 50% HP
    
    Bide
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         10
    Effects:    Stores damage for two turns and then counters with double force
    
    Bind
    Move type:  Normal
    Move power: 15
    Accuracy:   75
    PP:         20
    Effects:    Opponent is damaged slightly for 5 turns and cannot escape.
    
    Bite
    Move type:  Dark
    Move power: 60
    Accuracy:   100
    PP:         25
    Effects:    10% chance of causing the foe to flinch
    
    Blast Burn
    Move type:  Fire
    Move power: 150
    Accuracy:   90
    PP:         5
    Effects:    Attacks the first turn then rests the next.
    
    Blaze Kick
    Move type:  Fire
    Move power: 85
    Accuracy:   90
    PP:         10
    Effects:    10% chance of burning the foe.
    
    Blizzard
    Move type:  Ice
    Move power: 120
    Accuracy:   70
    PP:         5
    Effects:    30% chance of freezing the foe
    
    Block
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         5
    Effects:    Prevents the foes escape while user is in battle.
    
    Body Slam
    Move type:  Normal
    Move power: 85
    Accuracy:   100
    PP:         15
    Effects:    10% chance the foe might become paralized
    
    Bone Club
    Move type:  Ground
    Move power: 65
    Accuracy:   85
    PP:         20
    Effects:    30% chance of causing the opponent to flinch
    
    Bone Rush
    Move type:  Ground
    Move power: 25
    Accuracy:   80
    PP:         10
    Effects:    Hits 2, 3, 4, or 5 times.
    
    Bonemerang
    Move type:  Ground
    Move power: 50
    Accuracy:   90
    PP:         10
    Effects:    Hits twice
    
    Bounce
    Move type:  Flying
    Move power: 85
    Accuracy:   85
    PP:         5
    Effects:    Bounces up the first turn and is out of range.
                Attacks the second turn.
    
    Brick Break 
    Move type:  Fighting
    Move power: 75
    Accuracy:   100
    PP:         15
    Effects:    Shatters barriers like Reflect and Light Screen
    
    Bubble
    Move type:  Water
    Move power: 20
    Accuracy:   100
    PP:         30
    Effects:    10% chance of lowering foe's speed.
    
    Bubble Beam 
    Move type:  Water
    Move power: 65
    Accuracy:   100
    PP:         20
    Effects:    30% chance of lowering the foe's speed
    
    Bulk Up
    Move type:  Fighting
    Move power: N/A
    Accuracy:   N/A
    PP:         20
    Effects:    Pokemon's Attack and Defence are raised.
    
    Bullet Seed 
    Move type:  Grass
    Move power: 10
    Accuracy:   100
    PP:         30
    Effects:    Attacks between 2 and 5 turns.
    
    Calm Mind
    Move type:  Psychic
    Move power: N/A
    Accuracy:   N/A 
    PP:         20
    Effects:    Pokemon's Special Attack and Defence are raised.
    
    Camouflage
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         20
    Effects:    ???
    
    Charge
    Move type:  Electric
    Move power: N/A
    Accuracy:   100
    PP:         20
    Effects:    Boosts the power of a following electric type attack by 100%
    
    Charm
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         20
    Effects:    Lowers the foe's attack.
    
    Clamp
    Move type:  Water
    Move power: 35
    Accuracy:   75
    PP:         10
    Effects:    The foe cannot escape and is damaged for 2, 3, 4, or 5 turns.
    
    Comet Punch 
    Move type:  Normal
    Move power: 18
    Accuracy:   85
    PP:         15
    Effects:    Hits the for 2 to 5 times.
    
    Confuse Ray 
    Move type:  Ghost
    Move power: N/A
    Accuracy:   100
    PP:         10
    Effects:    Confuses the foe.
    
    Confusion
    Move type:  Psychic
    Move power: 50
    Accuracy:   100
    PP:         25
    Effects:    10% chance of confusing the foe.
    
    Constrict
    Move type:  Normal
    Move power: 10
    Accuracy:   100
    PP:         35
    Effects:    10% chance of lowering the foe's speed.
    
    Conversion
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         30
    Effects:    Pokemon's type changes to move's type.
    
    Conversion 2 
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         30
    Effects:    Pokemon is resistant to the type of the last attack.
    
    Cosmic Power
    Move type:  Psychic
    Move power: N/A
    Accuracy:   N/A
    PP:         20
    Effects:    Pokemon's Defence and Special Defence are raised.
    
    Cotton Spore 
    Move type:  Grass
    Move power: N/A
    Accuracy:   85
    PP:         40
    Effects:    Slows down the opponent.
    
    Counter
    Move type:  Fighting
    Move power: N/A
    Accuracy:   100
    PP:         20
    Effects:    Returns to the foe double the damage of attack done that turn
                Foe's attack must be a non-special attack
    
    Covet
    Move type:  Normal
    Move power: 40
    Accuracy:   100
    PP:         40
    Effects:    Pokemon steals held item from foe.
    
    Crabhammer
    Move type:  Water
    Move power: 90
    Accuracy:   85
    PP:         10
    Effects:    High critical hit rate
    
    Cross Chop
    Move type:  Fighting
    Move power: 100
    Accuracy:   80
    PP:         5
    Effects:  High critical hit rate
    
    Crunch
    Move type:  Dark
    Move power: 80
    Accuracy:   100
    PP:         15
    Effects:    10% chance of lowering foe's defence
    
    Crush Claw
    Move type:  Normal
    Move power: 75
    Accuracy:   95
    PP:         10
    Effects:    10% chance of lowering opponent's defence
    
    Curse
    Move type: Ghost
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Non-Ghost types: Speed is lowered and attack and defence is raised
             Ghost types: Saccrifice half your max HP to lay a curse on the foe
             that drains 1/4 of their max HP every turn.
    
    Cut
    Move type:  Normal
    Move power: 50
    Accuracy:   95
    PP:         30
    Effects:    Can cut away trees on the overworld map in the GBA games
    
    Defense Curl 
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         40
    Effects:    Pokemon's defence is raised
    
    Destiny Bond 
    Move type: Ghost
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: If pokemon faints in the next turn, the destiny bonded foe faints.
    
    Detect
    Move type:  Fighting
    Move power: N/A
    Accuracy:   N/A
    PP:         5
    Effects:    Negates all attcks, may fail if used in sucession.
    
    Dig
    Move type:  Ground
    Move power: 60
    Accuracy:   100
    PP:         10
    Effects: Pokemon dig into the ground the first turn, then attacks the second.
             Pokemon cannot be hit while underground except by earthquacke and 
             magnitude which do 200% damage.
    
    Disable
    Move type:  Normal
    Move power: N/A
    Accuracy:   55
    PP:         20
    Effects:    The opponent's last used move is disabled for 2 to 5 turns.
    
    Dive
    Move type: Water
    Move power: 60
    Accuracy: 100
    PP: 10
    Effects: Dives underwater the first turn, then surfaces to attack the second.
             Pokemon cannot be hit while inder except by surf.
    
    Dizzy Punch 
    Move type:  Normal
    Move power: 70
    Accuracy:   100
    PP:         10
    Effects:    30% chance of confusing foe.
    
    Doom Desire 
    Move type:  Steel
    Move power: 120
    Accuracy:   85
    PP:         5
    Effects: Attack hits whatever pokemon is out 2 turns later.
    
    Double Kick 
    Move type:  Fighting
    Move power: 30
    Accuracy:   100
    PP:         30
    Effects: Attacks twice.
    
    Double Team 
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         15
    Effects:    Pokemon's evasiveness is raised
    
    Double Edge 
    Move type:  Normal
    Move power: 120
    Accuracy:   100
    PP:         15
    Effects:    The user loses 1/8 of inflicted damage.
    
    Doubleslap
    Move type:  Normal
    Move power: 15
    Accuracy:   85
    PP:         10
    Effects:    Attacks 2 to 5 times.
    
    Dragon Claw 
    Move type:  Dragon
    Move power: 80
    Accuracy:   100
    PP:         15
    Effects:    N/A o_o
    
    Dragon Dance 
    Move type:  Dragon
    Move power: N/A
    Accuracy:   N/A
    PP:         20
    Effects:    Pokemon's Attack and Speed are raised.
    
    Dragon Rage 
    Move type:  Dragon
    Move power: N/A
    Accuracy:   100
    PP:         10
    Effects:    Causes 40 HP damage reguardless of foe's defence.
    
    Dragonbreath 
    Move type:  Dragon
    Move power: 60
    Accuracy:   100
    PP:         20
    Effects:    10% chance of paralyzing foe.
    
    Dream Eater 
    Move type:  Psychic
    Move power: 100
    Accuracy:   100
    PP:         15
    Effects:    Adds the damage inflicted on the sleeping foe into the pokemon's HP
    
    Drill Peck
    Move type:  Flying
    Move power: 80
    Accuracy:   100
    PP:         20
    Effects:    N/A
    
    Dynamicpunch 
    Move type:  Fighting
    Move power: 100
    Accuracy:   50
    PP:         5
    Effects:    50% chance of confusing foe.
    
    Earthquake
    Move type:  Ground
    Move power: 100
    Accuracy:   100
    PP:         10
    Effects:    Hits all pokemon in play besides the user.
    
    Egg Bomb
    Move type:  Normal
    Move power: 100
    Accuracy:   75
    PP:         10
    Effects:    N/A
    
    Ember
    Move type:  Fire
    Move power: 40
    Accuracy:   100
    PP:         25
    Effects:    10% chance that the foe may be burned.
    
    Encore
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         5
    Effects:    The foe is forced to repeat his last attack for 2 to 5 turns.
    
    Endeavor
    Move type:  Normal
    Move power: N/A
    Accuracy:   100
    PP:         5
    Effects:    Does damage to the foe by subtracting your HP from your foes
                and dealing the remainder.
    
    Endure
    Move type:  Normal
    Move power: N/A
    Accuracy:   N/A
    PP:         10
    Effects:    Pokemon will have at least 1 HP left over after the foe's move.
    
    Eruption
    Move type: Fire
    Move power: 150
    Accuracy: 100
    PP: 5
    Effects: The lower your HP gets, the more powerful the move is.
    
    
    Explosion
    Move type: Normal
    Move power: 250
    Accuracy: 100
    PP: 5
    Effects: User faints.
    
    Extrasensory
    Move type: Psychic
    Move power: 80
    Accuracy: 100
    PP: 30
    Effects: 10% chance of making foe flinch.
    
    Extremespeed
    Move type: Normal
    Move power: 80
    Accuracy: 100
    PP: 5
    Effects: Always attack first.
    
    Facade
    Move type: Normal
    Move power: 70
    Accuracy: 100
    PP: 20
    Effects: The move power is doubled when user is poisoned, paralyzed, or burned.
    
    Faint Attack
    Move type: Dark
    Move power: 60
    Accuracy: N/A
    PP: 20
    Effects: Always hits the target.
    
    Fake Out
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 10
    Effects: User attacks first and causes foe to flinch.
    
    Fake Tears
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 20
    Range: One Enemy
    Comes in contact with Pokemon: No
    Effects: Sharply lowers the special Defence of the target.
    
    False Swipe
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 40
    Effects: Leave the target with no less than 1 HP.
    
    Featherdance
    Move type: Flying
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Sharply lowers the attack of the target.
    
    Fire Blast
    Move type: Fire
    Move power: 120
    Accuracy: 85
    PP: 5
    Effects: 10% chance to burn target.
    
    Fire Punch
    Move type: Fire
    Move power: 75
    Accuracy: 100
    PP: 15
    Range: One Enemy
    Effects: 30% chance of burning the target.
    
    Fire Spin
    Move type: Fire
    Move power: 15
    Accuracy: 70
    PP: 15
    Effects: Traps target in a firey vortex for 2 - 5 turns.
    
    Fissure
    Move type: Ground
    Move power: N/A
    Accuracy: 30
    PP: 5
    Effects: Ground type 1HKO move.
    
    Flail
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: The lower the users HP, the more powerful the move becomes.
    
    Flamethrower
    Move type: Fire
    Move power: 95
    Accuracy: 100
    PP: 15
    Effects: 10% chance to burn target.
    
    Flash
    Move type: Normal
    Move power: N/A
    Accuracy: 70
    PP: 20
    Effects: Lowers targets accuracy. Lights up dark areas in the overworld.
    
    Flatter
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Raises the targets Special attack and confuses them.
    
    Fly
    Move type: Flying
    Move power: 70
    Accuracy: 95
    PP: 15
    Effects: User flies up out of harms way for the first turn, then
                swoops to attack the second.
    
    Focus Energy
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: Increases critical hit rate of user.
    
    Focus Punch
    Move type: Fighting
    Move power: 150
    Accuracy: 100
    PP: 20
    Range: One Enemy
    Effects: If the user is struck before using this move, the user flinches.
    
    Follow Me
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: All foe's attacks become focused on user.
    
    Foresight
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 40
    Effects: Restores lost accuracy and prevents accuracy loss.
    
    Frustration
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: The lower the users happiness, the more powerful the move becomes.
    
    Fury Attack
    Move type: Normal
    Move power: 15
    Accuracy: 85
    PP: 20
    Effects: Strikes two to five times.
    
    Fury Cutter
    Move type: Bug
    Move power: 10
    Accuracy: 95
    PP: 20
    Effects: Power of move increaces every time the move connects sequentially.
                Power returns to normal if move misses or is not used.
    
    Fury Swipes
    Move type: Normal
    Move power: 18
    Accuracy: 80
    PP: 15
    Effects: Strikes two to five times.
    
    Future Sight
    Move type: Psychic
    Move power: 80
    Accuracy: 90
    PP: 15
    Effects: Foresees an attack two turns in the future.
    
    Giga Drain
    Move type: Grass
    Move power: 60
    Accuracy: 100
    PP: 5
    Effects: User regains half of the damage caused to the target.
    
    Glare
    Move type: Normal
    Move power: N/A
    Accuracy: 75
    PP: 30
    Effects: 100% chance to paralyze the target.
    
    Grasswhistle
    Move type: Grass
    Move power: N/A
    Accuracy: 55
    PP: 15
    Effects: Puts target to sleep/
    
    Growl
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 40
    Effects: Lowers the target's attack.
    
    Growth
    Move type:  Normal
    Move power: N/A
    Accuracy: N/A
    PP: 40
    Effects: Raises the users Special Attack.
    
    Grudge
    Move type: Ghost
    Move power: N/A
    Accuracy: 100
    PP: 5
    Effects: If user faints, the PP of the killing move is reduced to zero.
    
    Guillotine
    Move type: Normal
    Move power: N/A
    Accuracy: 30
    PP: 5
    Effects: A normal type 1HKO.
    
    Gust
    Move type: Flying
    Move power: 40
    Accuracy: 100
    PP: 35
    Effects: Blows away spikes.
    
    Hail
    Move type: Ice
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Damages all non ice type pokemon for 5 turns.
    
    Harden
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: Raises the users defense.
    
    Haze
    Move type: Ice
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: Resets all stat changes.
    
    Headbutt
    Move type: Normal
    Move power: 70
    Accuracy: 100
    PP: 15
    Effects: 30% chance to make the target flinch.
    
    Heal Bell
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Cures all status ailments of all pokemon in party.
    
    Heat Wave
    Move type: Fire
    Move power: 100
    Accuracy: 90
    PP: 10
    Effects: 10% chance to burn target(s)
    
    Helping Hand
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Boosts allies attack by 50%
    
    Hi Jump Kick
    Move type: Fighting
    Move power: 85
    Accuracy: 90
    PP: 20
    Effects: If the user misses the target the user takes damage.
    
    Hidden Power
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: The type and strength of this move is based on the IVs of the user.
    
    Horn Attack
    Move type: Normal
    Move power: 65
    Accuracy: 100
    PP: 25
    Effects: N/A o_o
    
    Horn Drill
    Move type: Normal
    Move power: N/A
    Accuracy: 30
    PP: 5
    Effects: A normal type 1HKO move.
    
    Howl
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 40
    Effects: Boosts the attack of the user.
    
    Hydro Pump
    Move type: Water
    Move power: 120
    Accuracy: 80
    PP: 5
    Effects: N/A o_o
    
    Hyper Beam
    Move type: Normal
    Move power: 150
    Accuracy: 90
    PP: 5
    Effects: User must recharge for one turn after using.
    
    Hyper Voice
    Move type: Normal
    Move power: 90
    Accuracy: 100
    PP: 10
    Effects: N/A o_o
    
    Hypnosis
    Move type: Psychic
    Move power: N/A
    Accuracy: 60
    PP: 20
    Effects: If it hits, the target is put to sleep.
    
    Ice Ball
    Move type: Ice
    Move power: 30
    Accuracy: 90
    PP: 20
    Effects: Attacks for five turns with increasing damage unless the user misses.
    
    Ice Beam
    Move type: Ice
    Move power: 95
    Accuracy: 100
    PP: 10
    Effects: 10% chance to freeze target.
    
    Ice Punch
    Move type: Ice
    Move power: 75
    Accuracy: 100
    PP: 15
    Effects: 30% chance to freeze target.
    
    Icy Wind
    Move type: Ice
    Move power: 55
    Accuracy: 95
    PP: 15
    Effects: Lowers the target(s) speed.
    
    Imprison
    Move type: Psychic
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Prevents target from using moves that that the user knows.
    
    Ingrain
    Move type: Grass
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: User becomes unable to flee but regains HP each turn.
    
    Iron Defense
    Move type: Steel
    Move power: N/A
    Accuracy: N/A
    PP: 15
    Effects: Sharply increaces the defence of the user.
    
    Iron Tail
    Move type: Steel
    Move power: 100
    Accuracy: 75
    PP: 15
    Effects: 30% chance to lower the target's defence.
    
    Karate Chop
    Move type: Fighting
    Move power: 50
    Accuracy: 100
    PP: 25
    Effects: High critical hit rate.
    
    Kinesis
    Move type: Psychic
    Move power: N/A
    Accuracy: 80
    PP: 15
    Effects: If it hits, target's accuracy is lowered.
    
    Knock Off
    Move type: Dark
    Move power: 20
    Accuracy: 100
    PP: 20
    Effects: Removes the targets item from it.
    
    
    Leaf Blade
    Move type: Grass
    Move power: 70
    Accuracy: 100
    PP: 15
    Effects: High critical hit rate.
    
    Leech Life
    Move type: Bug
    Move power: 20
    Accuracy: 100
    PP: 15
    Effects: User absorbs half of the damage done to the foe.
    
    Leech Seed
    Move type: Grass
    Move power: N/A
    Accuracy: 90
    PP: 10
    Effects: Seeds the target and leeches health for the user every turn.
    
    Leer
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 30
    Effects: Lowers the target's defence
    
    Lick
    Move type: Ghost
    Move power: 20
    Accuracy: 100
    PP: 20
    Effects: 30% chance to paralyze target.
    
    Light Screen
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: Reduces damage done by special type attacks to 50% while in effect.
    
    Lock-On
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 5
    Effects: The taret is hit by the next move. Period.
    
    Low Kick
    Move type: Fighting
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: The more the pokemon weighs, the stronger the attack is.
    
    Luster Purge
    Move type: Psychic
    Move power: 70
    Accuracy: 100
    PP: 5
    Effects: Lati@s/smergle only move. 50% chance to lower SP. defence.
    
    Mach Punch
    Move type: Fighting
    Move power: 40
    Accuracy: 100
    PP: 5
    Effects: User attacks first.
    
    Magic Coat
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 15
    Effects: Reflects Special Attacks.
    
    Magical Leaf
    Move type: Grass
    Move power: 60
    Accuracy: N/A
    PP: 20
    Effects: Always hit's 100% of the time.
    
    Magnitude
    Move type: Ground
    Move power: N/A
    Accuracy: 100
    PP: 30
    Effects: The attack is stronger at higher magnitudes.
    
    Mean Look
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 5
    Effects: Target is trapped and cannot switch out.
    
    Meditate
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 40
    Effects: Boosts the attack power of the user.
    
    Mega Drain
    Move type: Grass
    Move power: 40
    Accuracy: 100
    PP: 10
    Effects: User absorbs half the damage inflicted on target.
    
    Megahorn
    Move type: Bug
    Move power: 120
    Accuracy: 85
    PP: 10
    Effects: N/A o_o
    
    Memento
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: Lowers the target's attack and special attack to rock bottom, but
    the user faints.
    
    Metal Claw
    Move type: Steel
    Move power: 50
    Accuracy: 95
    PP: 35
    Effects: 10% chance to raise the defence of the user.
    
    Metal Sound
    Move type: Steel
    Move power: N/A
    Accuracy: 85
    PP: 40
    Effects: Sharply lowers the defence of the target.
    
    Meteor Mash
    Move type: Steel
    Move power: 100
    Accuracy: 85
    PP: 10
    Effects: 10% chance of rising the attack of the user.
    
    Mimic
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: User temporarily learns one of the target's moves.
    
    Mind Reader
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 5
    Effects: The users next move hits, period.
    
    Minimize
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: Increases the users evasiveness.
    
    Mirror Coat
    Move type: Psychic
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Counters special moves returning 200% of damage.
    
    Mirror Move
    Move type: Flying
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: User copies the targets move.
    
    Mist
    Move type: Ice
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: User's team becomes immune to status afflictions for 5 turns.
    
    Mist Ball
    Move type: Psychic
    Move power: 70
    Accuracy: 100
    PP: 5
    Effects: 50% chance to lower targets Special Defence.
    
    Moonlight
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Restores the users health based on the weather.
    
    Morning Sun
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Restores the users health based on the weather.
    
    Mud Shot
    Move type: Ground
    Move power: 55
    Accuracy: 95
    PP: 15
    Effects: Lowers the target's accuracy.
    
    Mud Sport
    Move type: Ground
    Move power: N/A
    Accuracy: N/A
    PP: 15
    Effects: Reduces the power of electric moves by 50%
    
    Muddy Water
    Move type: Water
    Move power: 95
    Accuracy: 85
    PP: 10
    Effects: 30% chance to lower the accuracy of target(s)
    
    Mud-Slap
    Move type: Ground
    Move power: 20
    Accuracy: 100
    PP: 10
    Effects: Lowers the accuracy of the target.
    
    Nature Powder
    Move type: Normal
    Move power: N/A
    Accuracy: 95
    PP: 20
    Effects: Changes moves depending on location.
    
    Needle Arm
    Move type: Grass
    Move power: 60
    Accuracy: 100
    PP: 15
    Effects: 30% chance to make target flinch.
    
    Night Shade
    Move type: Ghost
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Causes the same amount of damage as the users level.
    
    Odor Sleuth
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 40
    Effects: Reset's the users accuracy and prevents accuracy loss.
    
    Outrage
    Move type: Dragon
    Move power: 90
    Accuracy: 100
    PP: 15
    Effects: User rampages for 2 or 3 turns but is confused afterwards.
    
    Overheat
    Move type: Fire
    Move power: 140
    Accuracy: 90
    PP: 5
    Effects: Sharply lowers the user's special attack.
    
    Peck
    Move type: Flying
    Move power: 35
    Accuracy: 100
    PP: 35
    Effects: N/A o_o
    
    Perish Song
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Causes all pokemon on the battlefield to faint in three turns.
    
    Petal Dance
    Move type: Grass
    Move power: 70
    Accuracy: 100
    PP: 20
    Effects: User attacks for 2 or 3 turns but is confused aftarwards.
    
    Pin Missle
    Move type: Bug
    Move power: 14
    Accuracy: 85
    PP: 20
    Effects: Attacks 2 to 5 times.
    
    Poison Fang
    Move type: Poison
    Move power: 50
    Accuracy: 100
    PP: 15
    Effects: 30% chance to poison target.
    
    Poison Gas
    Move type: Poison
    Move power: N/A
    Accuracy: 55
    PP: 40
    Effects: If it hits, target becomes poisoned.
    
    Poison Sting
    Move type: Poison
    Move power: 15
    Accuracy: 100
    PP: 35
    Effects: 30% chance to poison target.
    
    Poison Tail
    Move type: Poison
    Move power: 50
    Accuracy: 100
    PP: 25
    Effects: 10% chance to poison the target. High critical hit rate.
    
    Poisonpowder
    Move type: Poison
    Move power: N/A
    Accuracy: 75
    PP: 35
    Effects: If it hits, the target is poisoned.
    
    Pound
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 35
    Effects: N/A o_o
    
    Powder Snow
    Move type: Ice
    Move power: 40
    Accuracy: 100
    PP: 25
    Effects: 10% chance to freeze target.
    
    Protect
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Neggates all attacks on user when used. Successive uses degrade
    accuracy.
    
    Psybeam
    Move type: Psychic
    Move power: 65
    Accuracy: 100
    PP: 20
    Effects: 10% chance to confuse target.
    
    Psych Up
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: When target uses a stat boosting move, users stat is also boosted.
    
    Psychic
    Move type: Psychic
    Move power: 90
    Accuracy: 100
    PP: 10
    Effects: 10% chance to lower target's Special Defence.
    
    Psywave
    Move type: Psychic
    Move power: N/A
    Accuracy: 80
    PP: 15
    Effects: Damage varies depending on the user.
    
    Pursuit
    Move type: Dark
    Move power: 40
    Accuracy: 100
    PP: 20
    Effects: Does massive damage if target attempts to switch out.
    
    Quick Attack
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 30
    Effects: User attacks first.
    
    Rage
    Move type: Normal
    Move power: 20
    Accuracy: 100
    PP: 20
    Effects: Each time the user is hit while using this move, the user's attack
    builds.
    
    Rain Dance
    Move type: Water
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Causes it to rain adding 50% to water type moves and taking 50% from
    fire type moves.
    
    Rapid Spin
    Move type: Normal
    Move power: 20
    Accuracy: 100
    PP: 40
    Effects: Frees user from Fire spin, Whirlpool, Wrap, and other similar moves.
    Blows away spikes, leech seeds, etc.
    
    Razor Leaf
    Move type: Grass
    Move power: 55
    Accuracy: 95
    PP: 25
    Effects: High critical hit rate.
    
    Razor Wind
    Move type: Normal
    Move power: 80
    Accuracy: 100
    PP: 10
    Effects: High critical hit rate.
    
    Recover
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: User recovers 50% HP.
    
    Recycle
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Allows user to re-use a held item.
    
    Reflect
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: Reduces damage of normal attacks by 50%
    
    Refresh
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: Cures the user of burn, poison, or paralysis.
    
    Rest
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Heals all HP and status condition, but user falls asleep.
    
    Return
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: The higher the pokemon's happiness, the stronger the move.
    
    Revenge
    Move type: Fighting
    Move power: 60
    Accuracy: 100
    PP: 10
    Effects: 100% stronger if user takes damage.
    
    Reversal
    Move type: Fighting
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: The lower the user's HP, the more powerful teh move is.
    
    Roar
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Causes the trainer to switch pokemon.
    
    Rock Blast
    Move type: Rock
    Move power: 25
    Accuracy: 80
    PP: 10
    Effects: Attacks 2 to 5 times.
    
    Rock Slide
    Move type: Rock
    Move power: 75
    Accuracy: 90
    PP: 10
    Effects: 30% chance to make target flinch.
    
    Rock Smash
    Move type: Fighting
    Move power: 20
    Accuracy: 100
    PP: 15
    Effects: 30% chance to lower target's defense.
    
    Rock Throw
    Move type: Rock
    Move power: 50
    Accuracy: 90
    PP: 15
    Effects: ???
    
    Rock Tomb
    Move type: Rock
    Move power: 50
    Accuracy: 80
    PP: 10
    Effects: 100% chance to lower the target's speed.
    
    Rollout
    Move type: Rock
    Move power: 30
    Accuracy: 90
    PP: 20
    Effects: User attacks for 5 turns with rising intensity.
    
    Safeguard
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 25
    Effects: User's party is protected from all status abnormalities.
    
    Sand Tomb
    Move type: Ground
    Move power: 15
    Accuracy: 70
    PP: 15
    Effects: ???
    
    Sand-Attack
    Move type: Ground
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Lowers the accuracy of the target.
    
    Sandstorm
    Move type: Rock
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Creates a violent sandstorm that does 1/16th of max health damage
    every turn to all non Rock, steel, or ground pokemon.
    
    Scary Face
    Move type: Normal
    Move power: N/A
    Accuracy: 90
    PP: 10
    Effects: If it hits, the target's speed is shaply lowered.
    
    Scratch
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 35
    Effects: N/A
    
    Screech
    Move type: Normal
    Move power: N/A
    Accuracy: 85
    PP: 40
    Effects: If it hits, the target's speed is sharply lowered.
    
    Secret Power
    Move type: Normal
    Move power: 70
    Accuracy: 100
    PP: 20
    Effects: Has 30% chance to cause a status effect on the target.
    
    Seismic Toss
    Move type: Fighting
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Does damage points to target based on users level.
    
    Self Destruct
    Move type: Normal
    Move power: 200
    Accuracy: 100
    PP: 5
    Effects: Use faints when this move is used.
    
    Shadow Ball
    Move type: Ghost
    Move power: 80
    Accuracy: 100
    PP: 15
    Effects: 10% chance to lower target's special defence.
    
    Shadow Punch
    Move type: Ghost
    Move power: 60
    Accuracy: N/A
    PP: 20
    Effects: Always hits target.
    
    Sheer Cold
    Move type: Ice
    Move power: N/A
    Accuracy: 30
    PP: 5
    Effects: An ice type one hit KO move.
    
    Shock Wave
    Move type: Electric
    Move power: 60
    Accuracy: N/A
    PP: 20
    Effects: Always hits target.
    
    Signal Beam
    Move type: Bug
    Move power: 75
    Accuracy: 100
    PP: 15
    Effects: ??% chance to confuse target.
    
    Silver Wind
    Move type: Bug
    Move power: 60
    Accuracy: 100
    PP: 5
    Effects: 10% chance to raise user's attack, defence, special attack,
    special defense, and speed.
    
    Sing
    Move type: Normal
    Move power: N/A
    Accuracy: 55
    PP: 15
    Effects: If it hit's the target is afflicted with sleep.
    
    Skill Swap
    Move type: Psychic
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: User trades special ability with target.
    
    Skull Bash
    Move type: Normal
    Move power: 100
    Accuracy: 100
    PP: 15
    Effects: User withdraws into shell and raises defence.
    On the next turn the user attacks.
    
    Sky Attack
    Move type: Flying
    Move power: 140
    Accuracy: 90
    PP: 5
    Effects: Glows on the first turn and then attacks on the second.
    
    Sky Uppercut
    Move type: Fighting
    Move power: 85
    Accuracy: 90
    PP: 15
    Effects: N/A
    
    Slack Off
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: Heals 50% of the user's HP.
    
    Slam
    Move type: Normal
    Move power: 80
    Accuracy: 75
    PP: 20
    Effects: N/A
    
    Slash
    Move type: Normal
    Move power: 70
    Accuracy: 100
    PP: 20
    Effects: High critical hit rate.
    
    Sleep Powder
    Move type: Grass
    Move power: N/A
    Accuracy: 75
    PP: 15
    Effects: If it hits, the target is afflicted with sleep.
    
    Sleep Talk
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: The user attacks randomly while asleep.
    
    Sludge
    Move type: Poison
    Move power: 65
    Accuracy: 100
    PP: 20
    Effects: 30% chance to poison target.
    
    Sludge Bomb
    Move type: Poison
    Move power: 90
    Accuracy: 100
    PP: 10
    Effects: 10% chance to poison target.
    
    Smellingsalt
    Move type: Normal
    Move power: 60
    Accuracy: 100
    PP: 10
    Effects: Inflicts 200% damage if target is paralyzed, but cures paralasis.
    
    Smog
    Move type: Poison
    Move power: 20
    Accuracy: 70
    PP: 20
    Effects: 30% chance to poison target.
    
    Smokescreen
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Lowers the target's accuracy.
    
    Snatch
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: If the foe uses a move that has a positive effect,
             that effect is stolen by the user.
    
    Snore
    Move type: Normal
    Move power: 40
    Accuracy: 100
    PP: 15
    Effects: Allows the user to attack while asleep.
    
    Solarbeam
    Move type: Grass
    Move power: 120
    Accuracy: 100
    PP: 10
    Effects: Charges up with sunlight and attacks with a powerful beam.
                No charge is needed when Sunny Day is in effect.
                Take two turns to charge it rain dance is in effect.
    
    Sonicboom
    Move type: Normal
    Move power: N/A
    Accuracy: 90
    PP: 20
    Effects: Does 20 damage.
    
    Spark
    Move type: Electric
    Move power: 65
    Accuracy: 100
    PP: 20
    Effects: 30% chance to paralyse target.
    
    Spike Cannon
    Move type: Normal
    Move power: 20
    Accuracy: 100
    PP: 15
    Effects: Attacks 2 - 5 times.
    
    Spikes
    Move type: Ground
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: Lays spikes on the battlefield that damage pokemon that are
             switched in.
    
    Spit Up
    Move type: Normal
    Move power: 100
    Accuracy: 100
    PP: 10
    Effects: N/A o_o
    
    Spite
    Move type: Ghost
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: Lowers the PP of the last move the target used.
    
    Splash
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 40
    Effects: Does nothing whatsoever. The move is useless.
    
    Spore
    Move type: Grass
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Causes the target to fall asleep.
    
    Steel Wing
    Move type: Steel
    Move power: 70
    Accuracy: 90
    PP: 25
    Effects: May raise the defense of the user.
    
    Stockpile
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Use consecutive times to power up "swallow"
    
    Stomp
    Move type: Normal
    Move power: 65
    Accuracy: 100
    PP: 20
    Effects: 30% chance to make the target flinch.
    
    Strength
    Move type: Normal
    Move power: 80
    Accuracy: 100
    PP: 15
    Effects: N/A o_o
    
    String Shot
    Move type: Bug
    Move power: N/A
    Accuracy: 95
    PP: 40
    Effects: If it hits, the target's speed is lowered.
    
    Struggle
    Move type: Normal
    Move power: 50
    Accuracy: 100
    PP: Infinite
    Effects: Pokemon automatically use this move when out of PP for all moves.
                User takes recoil damage.
    
    Stun Spore
    Move type: Grass
    Move power: N/A
    Accuracy: 75
    PP: 30
    Effects: If it hits, the target is paralyzed.
    
    Submission
    Move type: Fighting
    Move power: 80
    Accuracy: 80
    PP: 25
    Effects: User takes recoil damage.
    
    Substitute
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: USer loses 25% HP and creates a substitue to take damage.
    
    Sunny Day
    Move type: Fire
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: Makes the sun shine brightly adding 50% power to fire moves
                and taking 50% power from water moves.
    
    Superpower
    Move type: Fighting
    Move power: 120
    Accuracy: 100
    PP: 5
    Effects: User's defense and attack are lowered.
    
    Supersonic
    Move type: Normal
    Move power: N/A
    Accuracy: 55
    PP: 20
    Effects: If it hits, the target is confused.
    
    Surf
    Move type: Water
    Move power: 95
    Accuracy: 100
    PP: 15
    Effects: N/A o_o
    
    Swagger
    Move type: Normal
    Move power: N/A
    Accuracy: 90
    PP: 15
    Effects: Sharply boosts the attack of the target, but causes confusion.
    
    Swallow
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: Use stockpile to boost the healing power of this move.
    
    Sweet Kiss
    Move type: Normal
    Move power: N/A
    Accuracy: 75
    PP: 10
    Effects: If it hits, the target is confused.
    
    Sweet Scent
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Lowers the evasion of the target.
    
    Swift
    Move type: Normal
    Move power: 60
    Accuracy: N/A
    PP: 20
    Effects: The move will connect. Period.
    
    Swords Dance
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 30
    Effects: Sharply boosts the attack of the user.
    
    Synthesis
    Move type: Grass
    Move power: N/A
    Accuracy: N/A
    PP: 5
    Effects: The user restores HP depending on the weather.
    
    Tackle
    Move type: Normal
    Move power: 35
    Accuracy: 95
    PP: 35
    Effects:  N/A o_o
    
    Tail Glow
    Move type: Bug
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: Sharply boosts the special attack of the user.
    
    Tail Whip
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 30
    Effects: Lowers the target's defense.
    
    Take Down
    Move type: Normal
    Move power: 90
    Accuracy: 85
    PP: 20
    Effects: User takes recoil damage.
    
    Taunt
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Target must use an attack move forthe next 2 turns or the move
             will fail.
    
    Teeter Dance
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Confuses all pokemon on the field but the user.
    
    Teleport
    Move type: Psychic
    Move power: N/A
    Accuracy: N/A
    PP: 20
    Effects: N/A
    
    Thief
    Move type: Dark
    Move power: 40
    Accuracy: 100
    PP: 10
    Effects: User might steal the target's held item
    
    Thrash
    Move type: Normal
    Move power: 90
    Accuracy: 100
    PP: 20
    Effects: User attacks for 2 or 3 turns but then becomes confused.
    
    Thunder
    Move type: Electric
    Move power: 120
    Accuracy: 70
    PP: 10
    Effects: 30% chance to paralyze target.
                Move has 100% accuracy when rain sance is in effect.
                Move has 40% accuracy when sunny day is in effect.
                Move does double damage to pokemon using fly.
    
    Thunder Wave
    Move type: Electric
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: The target is paralyzed.
    
    Thunderbolt
    Move type: Electric
    Move power: 95
    Accuracy: 100
    PP: 15
    Effects: 10% chance to paralyze the target.
    
    Thunderpunch
    Move type: Electric
    Move power: 75
    Accuracy: 100
    PP: 15
    Effects: 30% chance to paralyze the target.
    
    Thundershock
    Move type: Electric
    Move power: 40
    Accuracy: 100
    PP: 30
    Effects: 10% chance to paralyze the target.
    
    Tickle
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Lowers the defense and attack of the target.
    
    Torment
    Move type: Dark
    Move power: N/A
    Accuracy: 100
    PP: 15
    Effects: Target can no longer use any move consecutively.
    
    Toxic
    Move type: Poison
    Move power: N/A
    Accuracy: 85
    PP: 10
    Effects: Badly poisons the foe. ^_^ Awesome move.
    
    Tri-Attack
    Move type: Normal
    Move power: 80
    Accuracy: 100
    PP: 10
    Effects: 10% chance to paralyze the target.
                10% chance to freeze the target.
                10% chance to burn the target.
    Trick
    Move type: Psychic
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: User switches held items with target.
    
    Twister
    Move type: Dragon
    Move power: 40
    Accuracy: 100
    PP: 20
    Effects: Double damage against flying foes. Can blow away spikes.
    
    Uproar
    Move type: Normal
    Move power: 50
    Accuracy: 100
    PP: 10
    Effects: Attacks for 2 to 5 consecutive turns while preventing sleep.
    
    ViceGrip
    Move type: Normal
    Move power: 55
    Accuracy: 100
    PP: 30
    Effects: N/A o_o
    
    Vital Throw
    Move type: Fighting
    Move power: 70
    Accuracy: 100
    PP: 10
    Effects: Attacks last but the move will hit without fail.
    
    Water Gun
    Move type: Water
    Move power: 40
    Accuracy: 100
    PP: 25
    Effects: N/A o_o
    
    Water Pulse
    Move type: Water
    Move power: 60
    Accuracy: 100
    PP: 20
    Effects: 20% chance to confuse the target.
    
    Water Sport
    Move type: Water
    Move power: N/A
    Accuracy: N/A
    PP: 15
    Effects: Reduces the power of fire moves by 50%
    
    Water Spout
    Move type: Water
    Move power: 150
    Accuracy: 100
    PP: 5
    Effects: The higher the user's HP, the more powerful the move.
    
    Waterfall
    Move type: Water
    Move power: 80
    Accuracy: 100
    PP: 15
    Effects: N/A o_o
    
    Weather Ball
    Move type: Normal
    Move power: 50
    Accuracy: 100
    PP: 10
    Effects: This move's power is doubled when a weather effect is in play and
             becomes the type of the weather effect.
    
    Whirlpool
    Move type: Water
    Move power: 15
    Accuracy: 70
    PP: 15
    Effects: Does damage for 2 to 5 turns preventing the target's escape.
    
    Whirlwind
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 20
    Effects: Blows away spikes. Forces foe to switch pokemon.
    
    Will-O-Wisp
    Move type: Fire
    Move power: N/A
    Accuracy: 75
    PP: 15
    Effects: If it hits, the target is burned.
    
    Wing Attack
    Move type: Flying
    Move power: 60
    Accuracy: 10
    PP: 35
    Effects: N/A o_o
    
    Wish
    Move type: Normal
    Move power: N/A
    Accuracy: N/A
    PP: 10
    Effects: The pokemon in play at the end of the next turn will revive 50% HP.
    
    Wrap
    Move type: Normal
    Move power: 15
    Accuracy: 85
    PP: 20
    Effects: Does continual damage for 2 to 5 turns preventing the target's escape.
    
    Yawn
    Move type: Normal
    Move power: N/A
    Accuracy: 100
    PP: 10
    Effects: At the end of the next turn the target will fall asleep.
    
    Zap Cannon
    Move type: Electric
    Move power: 100
    Accuracy: 50
    PP: 5
    Effects: If it hits the target will take damage and become paralyzed.
    
    ===============================================================================
                                    Type Chart
    ===============================================================================
                                       [T1.1]
    
    + = double effective (double damage)
    - = half effective   (half damage)
    I = Ineffective      (no damage)
    
    
          DEFENDER             DEFENDER               DEFENDER
      ====|Bug|DRk|DRG|ELC|FGT|FIR|FLY|GST|GRS|GND|ICE|NOR|PSN|PSY|RCK|STL|WTR|
    A BUG |___|_+_|___|___|_-_|_-_|_-_|_-_|_+_|___|___|___|_-_|_+_|_-_|_-_|___|
    T DRK |___|_-_|___|___|_-_|___|___|_+_|___|___|___|___|___|_+_|___|_-_|___|
    T DRG |___|___|_+_|___|___|___|___|___|___|___|___|___|___|___|___|_-_|___|
    A ELC |___|___|___|___|___|___|_+_|___|___|_I_|___|___|___|___|___|___|_+_|
    C FGT |_-_|_+_|_-_|_-_|___|___|___|_I_|_-_|___|_+_|_+_|___|___|_+_|_+_|___|
    K FIR |_+_|___|_-_|___|___|_-_|___|___|_+_|___|_+_|___|___|___|_-_|_+_|_-_|
    E FLY |_+_|___|___|_-_|_+_|___|___|___|_+_|___|___|___|___|___|_-_|_-_|___|
    R GST |___|_-_|___|___|___|___|___|_+_|___|___|___|_I_|___|_+_|___|_-_|___|
      GRS |_-_|___|_-_|___|___|_-_|_-_|___|_-_|_+_|___|___|_-_|___|_+_|_-_|_+_|
    A GND |_-_|___|___|_+_|___|_+_|_I_|___|_-_|___|___|___|_+_|___|_+_|_+_|___|
    T ICE |_+_|___|___|___|___|_-_|_+_|___|_+_|_+_|_-_|___|___|___|___|_-_|_-_|
    T NOR |___|___|___|___|___|___|___|_I_|___|___|___|___|___|___|_-_|_-_|___|
    A PSN |___|___|___|___|___|___|___|_-_|_+_|_-_|___|___|_-_|___|_-_|_I_|___|
    C PSY |___|_I_|___|___|_+_|___|___|___|___|___|___|___|_+_|_-_|___|_-_|___|
    K RCK |_+_|___|___|___|_-_|_+_|_+_|___|___|_-_|_+_|___|___|___|___|_-_|___|
    E STL |___|___|___|_-_|___|_-_|___|___|___|___|_+_|___|___|___|_+_|_-_|_-_|
    R WTR |___|___|_-_|___|___|_+_|___|___|_-_|_+_|___|___|___|___|_+_|___|_-_|
     _______________________________________________________
    |Types: By Alphabet         || Types: By Normal/Special |
    |___________________________||__________________________|
    |Bug = Bug        Normal    || Bug = Bug        Normal  |
    |Drk = Dark       Special   || Fgt = Fighting   Normal  |
    |Drg = Dragon     Special   || Fly = Flying     Normal  |
    |Elc = Electric   Special   || Gst = Ghost      Normal  |
    |Fgt = Fighting   Normal    || Gnd = Ground     Normal  |
    |Fir = Fire       Special   || Nor = Normal     Normal  |
    |Fly = Flying     Normal    || Psn = Poison     Normal  |
    |Gst = Ghost      Normal    || Rck = Rock       Normal  |
    |Grs = Grass      Special   || Stl = Steel      Normal  |
    |Gnd = Ground     Normal    || Drk = Dark       Special |
    |Ice = Ice        Special   || Drg = Dragon     Special |
    |Nor = Normal     Normal    || Elc = Electric   Special |
    |Psn = Poison     Normal    || Fir = Fire       Special |
    |Psy = Psychic    Special   || Grs = Grass      Special |
    |Rck = Rock       Normal    || Ice = Ice        Special |
    |Stl = Steel      Normal    || Psy = Psychic    Special |
    |Wtr = Water      Special   || Wtr = Water      Special |
    |___________________________||__________________________|
    
    ===============================================================================
                                     Abilities
    ===============================================================================
                                       [T1.2]
    
    ______________________________________________________________________________
    |Air Lock     | Negates all weather effects while pokemon is in play.         |
    |_____________|_______________________________________________________________|
    |Arena Trap   | Disallows fleeing except flying types or pokemon with levitate|
    |_____________|_______________________________________________________________| 
    |Battle Armor | 10% less chance of being strick with a critical hit           |
    |_____________|_______________________________________________________________|
    |Blaze        | Boosts fire type moves by 10% when HP falls below one third.  |
    |_____________|_______________________________________________________________|
    |Chlorophyll  | Raises speed by 10% when sunny day is in effect               |
    |_____________|_______________________________________________________________|
    |Clear body   | Pokemon's stats cannot be lowered                             |
    |_____________|_______________________________________________________________|
    |Cloud Nine   | Neggates all Weather effects while pokemon is in play.        |
    |_____________|_______________________________________________________________|
    |Color Change | Pokemon changes to match the type of attack that struck it.   |
    |_____________|_______________________________________________________________|
    |Compound Eyes| Raises pokemon's accuracy.                                    |
    |_____________|_______________________________________________________________|
    |Cute Charm   | Opponent has 30% chance of becoming infatuated on contact.    |
    |_____________|_______________________________________________________________|
    |Damp         | Self destructing moves cannot be used while pokemon is in play|
    |_____________|_______________________________________________________________|
    |Drizzle      | Causes constant Rain Dance status                             |
    |_____________|_______________________________________________________________|
    |Drought      | Causes constant Sunny Day Status.                             |
    |_____________|_______________________________________________________________|
    |Early Bird   | Causes pokemon to wake up in half the usual turns.            |
    |_____________|_______________________________________________________________|
    |Effect Spore | 30% chance of causing burns, paralysis, or poison on contact. |
    |_____________|_______________________________________________________________|
    |Flame Body   | 30% chance of causing a burn on contact.                      |
    |_____________|_______________________________________________________________|
    |Flash Fire   | Absorbs fire attacks to boost strength of fire moves.         |
    |_____________|_______________________________________________________________|
    |Forecast     | Pokemon changes type to match the weather.                    |
    |_____________|_______________________________________________________________|
    |Guts         | Attack raised by 10% when affected with a status abnormality  |
    |_____________|_______________________________________________________________|
    |Huge Power   | Attack is raised by 50%                                       |
    |_____________|_______________________________________________________________|
    |Hustle       | Attack is raised by 50% at the expense of accuracy.           |
    |_____________|_______________________________________________________________|
    |Hyper Cutter | Attack cannot be lowered.                                     |
    |_____________|_______________________________________________________________|
    |Illuminate   | Increase Random encounter rate by 30%                         |
    |_____________|_______________________________________________________________|
    |Immunity     | Pokemon is immune to poison status                            |
    |_____________|_______________________________________________________________|
    |Inner Focus  | Pokemon is immune to flinching.                               |
    |_____________|_______________________________________________________________|
    |Insomnia     | Pokemon is immune to sleep status                             |
    |_____________|_______________________________________________________________|
    |Intimidate   | Lowers Opponents attack by 10%                                |
    |_____________|_______________________________________________________________|
    |Keen Eye     | Pokemon's accuraccy cannt be lowered.                         |
    |_____________|_______________________________________________________________|
    |Levitate     | Pokemon is immune to Ground type moves. Can escape Arena Trap |
    |_____________|_______________________________________________________________|
    |Light Ball   | Boosts Pikachu's special attack by 50%                        |
    |_____________|_______________________________________________________________|
    |Lightning Rod| Pokemon draws all electrical attacks.                         |
    |_____________|_______________________________________________________________|
    |Limber       | Pokemon is immune to paralyzed status.                        |
    |_____________|_______________________________________________________________|
    |Liquid Ooze  | When draining move is used on pokemon foe is damaged.         |
    |_____________|_______________________________________________________________|
    |Magma Armor  | Pokemon is immune to Ice type moves.                          |
    |_____________|_______________________________________________________________|
    |Magnet Pull  | Pokemon prevents the escape of Steel type pokemon.            |
    |_____________|_______________________________________________________________|
    |Marvel Scale | Defence boosted by 50% when affected by a status abnormality  |
    |_____________|_______________________________________________________________|
    |Minus        | Special Attack is boosted by 50% when plussle is in the battle|
    |_____________|_______________________________________________________________|
    |Natural Cure | Pokemon is healed of all status abnormalities when recalled   |
    |_____________|_______________________________________________________________|
    |Oblivious    | Pokemon is immune to attracted status.                        |
    |_____________|_______________________________________________________________|
    |Overgrow     | Boosts grass type moves by 10% when HP falls below one third  |
    |_____________|_______________________________________________________________|
    |Own Tempo    | Pokemon is immune to confusion status.                        |
    |_____________|_______________________________________________________________|
    |Pickup       | Pokemon may discover items after battle.                      |
    |_____________|_______________________________________________________________|
    |Poison Point | 30% chance that foe will be poisoned on contact               |
    |_____________|_______________________________________________________________|
    |Pressure     | Opponents PP usage is doubled.                                |
    |_____________|_______________________________________________________________|
    |Pure Power   | Attack power is doubled                                       |
    |_____________|_______________________________________________________________|
    |Rain Dish    | One 16th of your HP is healed each turn when Rain Dance is on |
    |_____________|_______________________________________________________________|
    |Rock Head    | Pokemon is immune to recoil damage                            |
    |_____________|_______________________________________________________________|
    |Rough Skin   | Foe is hurt by 1/16 of their HP when they come into contact   |
    |_____________|_______________________________________________________________|
    |Run Away     | Pokemon can flee all battles                                  |
    |_____________|_______________________________________________________________|
    |Sand Stream  | Causes constant sandstorm status                              |
    |_____________|_______________________________________________________________|
    |Sand Veil    | Pokemons evasion is boosted by 10% when sandstorm is in effect|
    |_____________|_______________________________________________________________|
    |Serene Grace | Doubles the chances of status effects of moves                |
    |_____________|_______________________________________________________________|
    |Shadow Tag   | Foe cannot switch out pokemon                                 |
    |_____________|_______________________________________________________________|
    |Shed Skin    | 10% chance Pokemon may be cured of status effects at turns end|
    |_____________|_______________________________________________________________|
    |Shell Armor  | Pokemon is immune to Critical hits                            |
    |_____________|_______________________________________________________________|
    |Shield Dust  | Attack status effects will be nullified                       |
    |_____________|_______________________________________________________________|
    |Soundproof   | Pokemon is immune to sound based moves.                       |
    |_____________|_______________________________________________________________|
    |Speed Boost  | Causes speed to increase after each turn.                     |
    |_____________|_______________________________________________________________|
    |Static       | 30% chance foes will become paralized on contact              |
    |_____________|_______________________________________________________________|
    |Stench       | Random encounters reduced by 30%                              |
    |_____________|_______________________________________________________________|
    |Sticky Hold  | Pokemon is immune to Knock off and Thief                      |
    |_____________|_______________________________________________________________|
    |Sturdy       | Pokemon is immune to One hit KOs.                             |
    |_____________|_______________________________________________________________|
    |Suction Cups | Pokemon cannot be ejected from battle                         |
    |_____________|_______________________________________________________________|
    |Swarm        | Boosts bug type attacks by 10% when HP falls below one third  |
    |_____________|_______________________________________________________________|
    |Swift Swim   | Pokemon's speed is boosted by 10% when Rain Dance is in effect|
    |_____________|_______________________________________________________________|
    |Synchronize  | If attacker inflicts a status effect, defender will reflect it|
    |_____________|_______________________________________________________________|
    |Thick Fat    | Defence against fire and ice moves boosted by 50%             |
    |_____________|_______________________________________________________________|
    |Torrent      | Boosts water attacks by 10% when HP falls below one third     |
    |_____________|_______________________________________________________________|
    |Trace        | Pokemon copies foe's ability                                  |
    |_____________|_______________________________________________________________|
    |Truant       | Pokemon loafs around every other turn.                        |
    |_____________|_______________________________________________________________|
    |Vital Spirit | Pokemon is immune to sleep status                             |
    |_____________|_______________________________________________________________|
    |Volt Absorb  | Pokemon is healed by Electric type attacks.                   |
    |_____________|_______________________________________________________________|
    |Water Absorb | Pokemon is healed by Water Type attacks.                      |
    |_____________|_______________________________________________________________|
    |Water Veil   | Pokemon is immune to burn status                              |
    |_____________|_______________________________________________________________|
    |Wonder Guard | Pokemon is immune to non-super effective moves and field moves|
    |_____________|_______________________________________________________________|
    
    ===============================================================================
                                11: Advanced Training
    ===============================================================================
                                       [110]
    
    =-=-=-=-=-=-=
      EVs & IVs
       [T2.0]
    =-=-=-=-=-=-=
    
    Basic explanation: IVs
    
    IVs stand for Individual Value. Each pokemon has an individual 
    value for each stat from when you catch it, hatch it, snatch it, 
    or whatever. The IVs range from 0-31 and add that amount of points 
    to its stat. This is a factor in the equation used to calculate the 
    pokemon's stat. The IVs are randomly generated when you attain the 
    pokemon and are set in stone and unchangeable.
    
    
    Basic explanation: EVs
    
    EVs stand for Effort Value. You get effort value points by battling certain
    pokemon. For instance battling a Spinda will get you one SP. ATT EV. You can
    attain a max of 255 in a single stat, and no more than 510 total. Every four
    EVs nets you one stat point. So battling four Spindas would net you one SP. ATT
    Point. Getting 255 is a waste of three IV points because 252 is the highest
    multiple of four in that range.
    
    If you get the following:
    
    Attack EV: 255
    DEF EV:    255
    
    You would add 63 points to Attack and 63 to defense. However, if on the same
    pokemon you got:
    
    Attack:  252
    Defense: 252
    SP. ATT: 6
    
    You would have added 63 to Attack, 63 to Defense, and 1 to HP. Believe me, that
    one HP might just save your skin, plus you might as well have it. 
    
    ______________________________________________________________________________.
    The equation to calculate attack, defense, speed, SP att, and SP def is:      |
    Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N)             |
                                                                                  |
    The equation for calculating HP is:                                           |
    Stat = ((basestat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 10 + L)             |
    ______________________________________________________________________________|
    
    Where:
     N = either 0.9, 1.0, or 1.1 depending on whether your pokemon's nature adds,
     subtracts, or has no effect on the stat you are calculating.
    
     L = the level of your pokemon.
    
     I = The number of IVs the pokemon has.
    
     E = The number of EVs the pokemon has.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    How to effectively EV train:
    
    So you're EV training a pokemon? If you've not read the breeding section, I
    would suggest you go there now and read it. It is very important to getting the
    perfect EV training subject. Okay, for this example, we will assume that we
    will be EV Training a Charmander, hoping for the best Charizard the world has
    ever seen, or at least one that can whoop that pesky 6 year old down the street
    who keeps pwning you.
    
    What you will need:
     - Time
     - Patience
     - A team of 6 Lvl 41+ Zigzagoons or other pokemon with a Pickup Ability.
     - A "seed" pokemon to breed.
     - The fast bike, to hatch the eggs as fast as possible.(Optional)
     - Gather at least 10 of each vitamin. (Iron, Protine, etc)
    
    
    Okay, what you will want to do is start by breeding about 10 or so Charmander
    eggs VIA the day care center. Catch all of them, and deposit them in your PC so
    they don't get mixed up. It would also help to name them names like "1", "2",
    "3", etc. to keep them seperate. You can always rename them later.
    
    Okay, Now get your team of Zigzagoons or other pokemon with pickup and fight
    random battles where there are a bunch of level 2 or so pokemon. After each
    one or two battles you should check them to see if they picked up any items.
    Do this until you have at least 50 Rare Candies. Save your game.
    
    Now, trade in your ZigZagoons for your one of the hatched pokemon. Here is
    where we will choose which of the 10 or 20 is the best pokemon, IV wise.
    Save your gamebefore using the Rare Candies so you can simply reset and use
    them on a different pokemon. Raise the pokemon up to level 50 using Rare
    candies ONLY! It's important that it has fought in no battles and gained no EXP
    whatsoever. Once it is at level 50, use the following formulas to determine the
    IVs for the pokemon:
    
    ______________________________________________________________________________.
    The equation to calculate attack, defense, speed, SP att, and SP def is:      |
    Stat = ((base stat * 2 + I + ((E-(E mod 4))/4) * (L/100) + 5 * N)             |
    ______________________________________________________________________________|
    
    Assuming the Charizard (Evolves to Charizard at Lvl 36) had an attack stat of
    115 at level 50. Charizard has a base attack stat at level 50 of 84 points.
    So, Stat = 123 and Base Stat = 84. We know you havn't gotten any EVs yet so we
    can make that part zero. You are at level 50 so L = 50. We will assume for now
    that charizard has a nature which doesn't effect attack.
    
    If you already know Algebra, just plug in your values and solve for I and warp
    here: [skipIV] If you haven't yet learned Basic Algebra don't panic: I'll walk
    you through it. Also, if you are at level 50 exactly, skip to [skipIV2] for a
    simpler way to do this. I have this method here because it will work for all
    levels.
    
    
    Alright, So far you would have:
    
    115 = (84 * 2 + I + (0/4) * (50/100) + 5 * 0)
    
    Which becomes:
    115 = (168 + I * .5 + 5 * 0)
    
    Now, Subtract 115 from both sides and you get:
    0 = 168 + I * .5 - 115
    
    Subtract I from both sides to get:
    -I = 168 * .5 - 115
    
    Then finish up by doing the arithmetic to get:
    -I = -31
    
    Divide both sides by -1 to get:
    I = 31
    
    Thus you will see that your Charizard has an IV of 31 in attack, which is as
    high as he can go. You will use this method to get the IV of the pokemon's
    attack, defense, special attack, special defense, and speed.
    
    
    [skipHP]
    To get the IV for Hit Points, you will need to ise the HP formula in the same
    manner.
    
    ______________________________________________________________________________.
    The equation for calculating HP is:                                           |
    Stat = ((basestat * 2 + I +((E-(E mod 4))/4) * (L/100) + 10 + L)              |
    ______________________________________________________________________________|
    
    Assume that Charizard has an HP count of 109. Charizard has a base HP stat at
    level 50 of 78 points. So, Stat = 109 and Base Stat = 78. We know you haven't
    gotten any EVs yet so we can make that part zero. You are at level 50 so L = 50
    and we will assume for now that charizard has a nature which doesn't effect HP.
    
    So simply plug in the values and solve for I.
    
    
    [skipIV2]
    So you're at exactly level 50? Well then it's really simple!
    
    To get your base Attack, Defense, Special Attack, Special Defense, Speed, or
    HP simply use the following method:
    
    Assuming the Charizard had an attack stat of 115 at level 50. Charizard has a
    base attack stat at level 50 of 84 points. So, Stat = 123 and Base Stat = 84.
    
    I = Stat - Base Stat
    
    So it would be I = 115 - 84
    
    Which becomes I = 31
    
    this is why I strongly urge you to be at EXACTLY level 50.
    
    Okay, once you've done this for the first pokemon, record it's IV values in the
    upcoming table if you've saved this to your hard drive or on a piece of paper
    or something. Once you've done this for the first pokemon's stats reset so you
    have all your 50 Rare candies back and repeat for the second. Once you've done
    it for all of your pokemon (Probably at the very least 5 of them) compare their
    IVs in the table. Make sure the KEY IVs are the ones you have the highest in
    and make a wise decision. For instance, Blissey is the ultimate counter for a
    special sweeper. It hase very high Special Defense and HP, rendering it all but
    invulnerable to special attacks. Now, if you were breeding and EV training them
    you wouldn't want the blissey that had 31 IVs in it's attack, defense, and
    speed but had 0 IVs in HP, Special Defense, and Special Attack you wouldn't
    want it.
    
    The IV Recording Table:
    
    ______________________________________________________________________________.
     Pokemon  |Hit Points|  Attack  |  Defense   |  SP.ATT  | SP. Def. |  Speed   |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 1 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 2 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 3 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 4 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 5 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 6 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 7 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 8 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 9 |    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    Pokemon 10|    00    |    00    |    00      |    00    |    00    |    00    |
    __________|__________|__________|____________|__________|__________|__________|
    
    
    Okay, once you've chosen the post of the lot, or perhaps the best few, now is
    where the actual EV training. As mentioned before, you can get a max of 255 in
    a single stat, but shouldn't go higher than 252. Now, I'm not a big fan of
    splitting up EVs, such as giving 252 to attack, 126 to defense, 126 to Speed,
    and 6 to HP. I find it is generally better to just go with 252, 252, 6 with
    emphesis on your key stats, depending on what you want to do with that pokemon.
    
    Now, how do you get 252 of them? Well for starters, break out those vitamins
    you got, or buy them now. Each vitamin adds 10 to one of the EV stats, and you
    can use a maximum of 10 on one stat. So if you were boostinf attack and defense
    to 252 you would use 10 vitamins on each of those stats to booth it by an
    instant 100 EVs. Then you have to go and fight pokemon to get EVs. Certain
    pokemon give certain EVs when they are defeated, so you can defeat a certain
    pokemon repeatedly to gain EVs, but make sure you record it! This can take a
    LONG time to do, so there are a few things you can do to speed up the process.
    
    The first thing you can do is equip a Macho Brace. This handy dandy accessory
    lowers your speed, but doubles the amount of EVs you get! Sweet, huh! The
    second thing to do revolves around luck. If you happen to catch PokeRus, you're
    very lucky. Make sure to walk around with a team of pokemon in with the
    infected one so they all contract it and then store them in the box for future
    speading of the disease. You'll know if you get it when you try to heal at a
    Pokecenter and the nurse tells you that there are things on your pokemon.
    
    What is PokeRus? It's kind of like a permenant Status Effect that causes you to
    get double EVs. It wears away after the game clock reaches midnight, so be sure
    to put them into the PC before that and until it's passed so they won't be
    cured, making your EV gain slower.
    
    Below I will list good EV training Areas and who to fight for different EVs.
    Coming soon.
    
    HP:
    Pokemon        |IVs dropped.
    
    Attack:
    Pokemon        |IVs dropped.
    
    Defense:
    Pokemon        |IVs dropped.
    
    Special Attack:
    Pokemon        |IVs dropped.
    
    Special Defense:
    Pokemon        |IVs dropped.
    
    Speed: 
    Pokemon        |IVs dropped.
    
    
    
    
    =-=-=-=-=-=-=
      Breeding
       [T2.1]
    =-=-=-=-=-=-=
    
    Ahhh, the art of breeding! That special thing that occurs when compatable pokes
    such as Skitty and Wailord are left alone in the day care center. I mean, who
    told Pidgeotto and Beedril about the birds and the bees? Nobody! They invented
    it and wrote the book on it! Anyways, you can find the Day Care Center near
    Verdanturf and can check in a maximum of two pokemon to breed.
    
    After a sertain amount of steps, the pokemon, if compatable will have an egg.
    You can collect this egg and hatch it by walking around with it in your party
    until it does. the fast bike really helps here.
    
    What pokemon will you get if you breed two different types, such as Skitty and
    Wailord? You will always get the same species as the female pokemon. The female
    pokemon can also pass down natures, if you attach an Everstone to it while you
    are breeding it. This really helps out when you're trying to get a specific
    nature for the perfect pokemon.
    
    Certain pokemon can not breed at all. This includes all genderless pokemon, all
    legendary pokemon, Togepi, Azuril, Magby, Elekid, Smoochum, Tyrogue, Cleffa,
    Igglybuff, Unknown, Pichu, Nidorina, Nidoqueen, and Wynaut.
    
    
    The section detailing all the pokemon breeding compatability is here.
    Pokemon can be in more than one group, and any pokemon in a group can make eggs
    with any other pokemon in the same group.
    
    ___________________________________________________________________.
    Bug:        B001|Dragon:     B002|Fairy:      B003|Flying:     B004|
    ________________|________________|________________|________________|
    Ariados         |Altaria         |Azumarill       |Aerodactyl      |
    Beautifly       |Arbok           |Blissey         |Altaria         |
    Beedrill        |Bagon           |Breloom         |Crobat          |
    Butterfree      |Charizard       |Castform        |Dodrio          |
    Cascoon         |Charmander      |Chansey         |Doduo           |
    Caterpie        |Charmeleon      |Clefable        |Farfetch'd      |
    Dustox          |Dragonair       |Clefairy        |Fearow          |
    Flygon          |Dragonite       |Delcatty        |Golbat          |
    Forretress      |Dratini         |Gallie          |Hoothoot        |
    Gligar          |Ekans           |Granbull        |Murkrow         |
    Heracross       |Feebas          |Hoppip          |Nato            |
    Illumise        |Grovyle         |Jigglypuff      |Noctowl         |
    Kakuna          |Gyrados         |Jumpluff        |Pelipepper      |
    Ledian          |Horsea          |Marill          |Pidgeot         |
    Leedyba         |Kingdra         |Mawile          |Pidgeotto       |
    Masquerain      |Magikarp        |Minun           |Pidgey          |
    Metapod         |Milotic         |Pikachu         |Skarmory        |
    Nincada         |Salamence       |Plusle          |Spearow         |
    Ninjask         |Sceptile        |Raichu          |Swablu          |
    Paras           |Seadra          |Roselia         |Swellow         |
    Parasect        |Seviper         |Shroomish       |Tailow          |
    Pineco          |Shelgon         |Skiploom        |Togetic         |
    Pinsir          |Swablu          |Skitty          |Wingull         |
    Scizor          |Treeko          |Snorunt         |Xatu            |
    Scyther         |                |Snubbull        |Zubat           |
    Shuckle         |                |Togetic         |                |
    Silcoon         |                |Wigglytuff      |                |
    Spinarak        |                |                |                |
    Surskit         |                |                |                |
    Trapinch        |                |                |                |
    Venomoth        |                |                |                |
    Venonat         |                |                |                |
    Vibrava         |                |                |                |
    Volbeat         |                |                |                |
    Weedle          |                |                |                |
    Wurmple         |                |                |                |
    Yanma           |                |                |                |
    ________________|________________|________________|________________|
    ___________________________________________________________________.
    Ground:     B005|Humanshape: B006|Mineral:    B007|Monster:    B008|
    ________________|________________|________________|________________|
    Absol           |Abra            |Baltoy          |Aggron          |
    Aipom           |Alakazam        |Beldum          |Ampharos        |
    Ampharos        |Cacnea          |Claydol         |Aron            |
    Arbok           |Cacturn         |Electrode       |Bayleef         |
    Arcanine        |Drowzee         |Geodude         |Blastoise       |
    Blaziken        |Electabuzz      |Glalie          |Bulbasaur       |
    Camerupt        |Hariyama        |Golem           |Charizard       |
    Combusken       |Hitmonchan      |Graveler        |Charmeleon      |
    Cyndaquil       |Hitmonlee       |Lunatone        |Chikorita       |
    Delcatty        |Hitmontop       |Magnimite       |Croconaw        |
    Delibird        |Hypno           |Magniton        |Cubone          |
    Dewgong         |Illumise        |Metagross       |Exploud         |
    Digless         |Jynx            |Metang          |Feraligatr      |
    Donphan         |Kadabra         |Nosepass        |Flaffy          |
    Dugtrio         |Machamp         |Onyx            |Grovyle         |
    Dunsparce       |Machoke         |Porygon         |Ivysaur         |
    Eevee           |Machop          |Porygon 2       |Kangaskhan      |
    Ekans           |Magmar          |Shedinja        |Lairon          |
    Electrike       |Makuhita        |Snorunt         |Lapras          |
    Espeon          |Medicham        |Solrock         |Larvitar        |
    Exploud         |Meditite        |Steelix         |Lickitung       |
    Farfetch'd      |Mr. Mime        |Sudowoodo       |Loudred         |
    Flaffy          |Sableye         |Voltorb         |Mareep          |
    Flareon         |Spinda          |                |Marowak         |
    Furret          |Volbeat         |                |Marshtomp       |
    Garafarig       |                |                |Meganium        |
    Golduck         |                |                |Mudkip          |
    Granbull        |                |                |Nidoking        |
    Growlithe       |                |                |Nidoran F       |
    Grumpig         |                |                |Nidoran M       |
    Houndoom        |                |                |Nidorino        |
    Houndour        |                |                |Pupitar         |
    Jolteon         |                |                |Rhydon          |
    Kecleon         |                |                |Rhyhorn         |
    Linoone         |                |                |Sceptile        |
    Loudred         |                |                |Slowbro         |
    Manectric       |                |                |Slowking        |
    Mankey          |                |                |Slowpoke        |
    Mareep          |                |                |Snorelax        |
    Mawile          |                |                |Squirtle        |
    Meowth          |                |                |Swampert        |
    Mightyena       |                |                |Totodile        |
    Miltank         |                |                |Treecko         |
    Nidoking        |                |                |Tropius         |
    Nidoran F       |                |                |Tyranitar       |
    Nidoran M       |                |                |Venusaur        |
    Nidorino        |                |                |Wartortle       |
    Ninetails       |                |                |Whismur         |
    Numel           |________________|________________|________________|
    Nuzleaf         |
    Persian         |
    Phanpy          |
    Pikachu         |
    Piloswine       |
    Ponyta          |
    Poochyena       |
    Primeape        |
    Psyduck         |
    Quagsire        |
    Quilava         |
    Raichu          |
    Rapidash        |
    Raticate        |
    Rattata         |
    Rhydon          |
    Rhyhorn         |
    Sandshrew       |
    Sandslash       |
    Sealeo          |
    Seedot          |
    Seel            |
    Senret          |
    Seviper         |
    Shiftry         |
    Skitty          |
    Slaking         |
    Slakoth         |
    Smeargle        |
    Sneasle         |
    Snubbull        |
    Spheal          |
    Spinda          |
    Spoink          |
    Stantler        |
    Swinub          |
    Tauros          |
    Teddiursa       |
    Torchic         |
    Toarkoal        |
    Typhlosion      |
    Umbreon         |
    Ursaring        |
    Vaporeon        |
    Vigoroth        |
    Vulpix          |
    Wailmer         |
    Wailord         |
    Walrein         |
    Whismur         |
    Whooper         |
    Zangoose        |
    Zigzagoon       |
    ________________|
    ___________________________________________________________________.
    Plant:      B009|Water 1:    B010|Water 2:    B011|Water 3:    B012|
    ________________|________________|________________|________________|
    Bayleef         |Azumarill       |Barboach        |Anorith         |
    Bellossom       |Blastoise       |Carvanha        |Armaldo         |
    Bellsprout      |Clamperl        |Chinchou        |Cloyster        |
    Breloom         |Corphish        |Goldeen         |Corphish        |
    Bulbasaur       |Corsola         |Gyrados         |Corsola         |
    Cacnea          |Crawdaunt       |Lanturn         |Craydilly       |
    Cacturn         |Croconaw        |Luvdisc         |Vrawdaunt       |
    Chikorita       |Delibird        |Mahikarp        |Kabuto          |
    Exeggcute       |Dewgong         |Octillery       |Kabutops        |
    Exeggutor       |Dragonair       |Qwilfish        |Kingler         |
    Gloom           |Dragonite       |Relicanth       |Krabby          |
    Hoppip          |Dratini         |Remoraid        |Lileep          |
    Ivysaur         |Feebas          |Seaking         |Omanyte         |
    Jumpluff        |Feraligatr      |Sharpedo        |Omastar         |
    Lombre          |Golduck         |Wailmer         |Shellder        |
    Lotad           |Gorebyss        |Wailord         |Staryu          |
    Ludicolo        |Horsea          |Whiscash        |Tentacool       |
    Meganium        |Huntail         |                |Tentacruel      |
    Nuzleaf         |Kabuto          |________________|________________|
    Oddish          |Kabutops        |
    Paras           |Lingdra         |
    Parasect        |Lapras          |
    Roselia         |Lombre          |
    Seedot          |Lotad           |
    Shiftry         |Ludicolo        |
    Shroomish       |Mantine         |
    Skiploom        |Marill          |
    Sunflora        |Marshtomp       |
    Sunkern         |Masquerain      |
    Tangela         |Milotic         |
    Tropius         |Mudkip          |
    Venusaur        |Octillery       |
    Victreebel      |Omanyte         |
    Vileplume       |Omastar         |
    Weepinbell      |Pelipepper      |
                    |Politoed        |
                    |Poliwag         |
                    |Poliwhirl       |
                    |Poliwrath       |
                    |Psyduck         |
                    |Quagsire        |
                    |Relicanth       |
                    |Remoraid        |
                    |Seedra          |
                    |Sealeo          |
                    |Seel            |
                    |Slowbro         |
                    |Slowking        |
                    |Slowpoke        |
                    |Spheal          |
                    |Squirtle        |
                    |Surskit         |
                    |Swampert        |
                    |Totodile        |
                    |Walrein         |
                    |Wartortle       |
                    |Wingull         |
                    |Whooper         |
    ________________|________________|
    
    
    
    
    ===============================================================================
                                    12: Secrets
    ===============================================================================
                                       [120]
    
    Coming Soon!
    
    ===============================================================================
                                    13: Credits
    ===============================================================================
                                       [130]
    
    Special thanks to...
    Nintendo and Gamefreak for this game.
    
    Jeff Veasey AKA CJayC for running GameFAQs.
    
    Special thanks to Sailor Bacon, for also running the contributions and GameFAQs
    as nobody ever thanks him! We love you SB, even if we're quiet about it!
    
    My Best friends Josh and Emily for uhhh...For no good reason except that they
    pwn all. I LOVE YOU GUYS!
    
    
    ===========
    Thanks to:
    ===========
    All the people from Netbattle, be they programmers, moderators, players, or
    just fodder for my holy wrath, without whom I wouldn't have ever known what I
    do about pokemon and thus this guide would never have come into existance.
    
    Most of those Kudos go do the programmers for such a sweet online program.
    Without their hard work, I wouldn't know a tenth of what I do about pokemon in
    general, as well as for info taken from their program.
    
    ===============================================================================
                                   14: Contact
    ===============================================================================
                                       [140]
    
    Before I give you my E-mail Address:
    
    *******************************************************************************
    *             FOR THE LOVE OF ALL THAT IS HOLY ON THIS GOOD EARTH             *
    *******************************************************************************
    
            R E A D   T H E   F R E A K I N G   W A L K T H R O U G H ! ! !
    
    That is what it's here for! I have get several dozen E-mails a week that are
    promptly deleted because the answer was in the FAQ. I'm Not your private
    gaming nerd! Read!
    
    Please don't abuse the E-mail and make sure I haven't answered your question in
    the guide. With that said:
    
    If for some reason or other you wish to E-mail me, My E-mail is:
    
    Kirbyroks @ gmail . com
    
    Be ABSOLUTELY SURE to put "Walkthrough Question" in the title or it WILL get
    deleted by my spam filter, and be sure to mention which guide it is in the
    body of the E-Mail. I have many guides out and asking me questions about how
    to do something in "Game X" aren't going to be answered.
    
    
    ===============================================================================
                 \^^^/                                                \^^^/
              \m/(-_-)\m/ I'll be a POKEMON MASTER ~George W. Bush \m/(-_-)\m/
                 ( . )        [Stares]----<(^_^)>----[Stares]         ( . )
                 _/ \_   (>*_*)> <(*_*<)           (>*_*)> <(*_*<)    _/ \_
    **********************************END OF FILE**********************************