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POKEMON WEAKNESS GUIDE


Made by: 211kyle211

---------------------------------------------------------------------
                        FOREWORD NOTE:

If you want to skip all the stuff and immediately jump to a section,
use the Ctrl + F function and enter the code given in the Table of
Contents. It will instantly take you to the section you want to see.
---------------------------------------------------------------------

=============================================
            I. Table of Contents [itocs]
=============================================

I. Table of Contents [itocs]
II. Version and Copyright [iivac]
	2.1 - Version History [iivhy]
	2.2 - Copyright [iicrt]
	2.3 - Email me [iielm]
III. Introduction [iiiin]
IV. Damage Basis [ivdmg]
	4.1 - How it Works [ivhiw]
	4.2 - Special Abilities [ivsab]
V. Pokedex and Weaknesses [vpxaw]
	5.1 - How this section works [vhtsw]
	5.2 - The Weaknesses Pokedex in a Nutshell [vwpin]
	5.3 - Pokedex and Weaknesses [vpaws]
VI. All about Damage [viaad]
	6.1 - The Basic Damage Calculator [vibdc]
	6.2 - Stats [vists]
		6.2.1 - Basic Stats [vibss]
		6.2.2 - Other Stats [vioss]
	6.3 - Physical and Special Attacks [vipsa]
	6.4 - STAB [vistb]
	6.5 - Weaknesses and Resistances in Damage [viwrd]
VII. Classifications of Attacks [viica]
VIII. Miscellaneous Info [vimsi]
	8.1 - Type-related Abilities [vitra]
		8.1.1 - Abilities concerned with Resistances [viacr]
		8.1.2 - Abilities that benefit the user in/due to 
			a certain type.[viabu]
		8.1.3 - Abilities that change the user's 
			type/weaknesses [viacu]
		8.1.4 - Other type-related abilities [viota]
	8.2 - Type-related Attacks [vitrk]
		8.2.1 - The Weather and Weather Attacks [viwwa]
		8.2.2 - Protection and Weakening of Type 
			Attacks [vipak]
	8.3 - Type-related Items [vitri]
		8.3.1 - Type-strengthening Items [vitsi]
		8.3.2 - Pokemon-Exclusive Items [vipei]
		8.3.3 - Pokemon-Strengthening Items [vipsi]
IX. FAQ [viifq]
X. Credits [viiic]
XI. Final Words [ixfws]

=============================================
          II. Version and Copyright [iivac]
=============================================

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  2.1 - Version History [iivhy]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Version 1.2 - (2/22/07)
	-> Added Supercheats in list of websites that can use this guide
	-> Added "Type-related Items" in Miscellaneous Info section
	-> Fixed minimal typos
	-> Added a Section, "All About Damage" with 5 subsections

-------------------------------

Version 1.1 - (2/16/07)
	-> Added Neoseeker in list of websites that can use this guide
	-> Added "Weaknesses Pokedex in a Nutshell" in Section 5
	-> Edited "Special Abilities" in Section 4
	-> Added a Section, "Miscellaneous Info" (Section 6)
	-> Put in "Codes" to help those who want to jump to a section

-------------------------------

Version 1.0 - Submitted Guide to Gamefaqs (2/11/07)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     2.2 - Copyright [iicrt]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



This guide is owned by me, 211kyle211, of the Philippines.

The following websites can use this guide:

Gamefaqs - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Supercheats - www.supercheats.com

For the latest versions, please go to Gamefaqs.

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without my permission. Use of this guide on any other web site or 
as a part of any public display is strictly prohibited, and a violation of 
copyright.
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~
   2.3 - Email me [iielm]
~~~~~~~~~~~~~~~~~~~~~~~~~~~


You can email me at the following address:

kyle_211_nina@yahoo.com

The only valid reasons you can email me are:
-> if there are typos/mistakes/wrongly spelled words in the guide
-> if you want to thank me, suggest, or comment 
-> if I forgot a pokemon/type in the pokedex
-> if you have questions that are not present in the FAQ 
-> if you want to suggest another website not found in section 2.2
-> if you want to tell me that there was another FAQ that was made like 
this before me and was submitted

The email must have the title "Kyle PokeFAQ" when you send it to me.
I will not accept/reply to emails which are not following the reasons 
or don't have the title "Kyle PokeFAQ".

=============================================
              III. Introduction [iiiin]
=============================================

Pokemon Emerald is the newest edition to the GBA Versions of Pokemon. 
It is much similar to the Ruby and Sapphire versions, as it takes 
place in the Hoenn region as well. Although you may prejudge this game as 
a duplicate, but actually Emerald is an upgraded version of Ruby and 
Sapphire as it has the new features of Fire Red and Leaf Green and other 
new features of it's own like the Match Call and Battle Frontier. 

This Guide is just a mixture of the National Pokedex and the Weakness 
Chart. This Guide is not only for Emerald, it can also be used in 
any game that has the National Pokedex (or all 386 pokemon). 

So let's start already!!

=============================================
               IV. Damage Basis [ivdmg]
=============================================

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4.1 - How it works [ivhiw]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


In the next section you'll see loads of like this:
            Weaknesses:
                 4x - ...
                 2x - ...
            Resistances:
                 1x - ...
                 .5x - ...
                 .25x - ...
                 0x - ...
which means "4 times the damage received, 2 times the damage received," 
and so on. This is from the perception of how much damage the 
defender will receive. 

You might ask, where do i base this? Well, I base it on a weakness 
chart (you can find it in other faqs that have been posted in the said 
websites on the Copyright Section). And the 4x, 2x, 1x and so on are 
based on the following:

4x:

Single Type - N/A

Dual Type - Type 1: 2x, Type 2: 2x

2x:

Single Type - Type is weak against the attacking type

Dual Type - Type 1: 2x, Type 2: 1x (or vice versa)

1x:

Single Type - Type is neither weak nor resistant against the attacking 
type

Dual Type - Type 1: 2x, Type 2: .5x (or vice versa)
            Type 1: 1x, Type 2: 1x 

.5x: 

Single Type - Type is resistant against the attacking type 

Dual Type -  Type 1: 1x, Type 2: .5x (or vice versa)

.25x:

Single Type - N/A

Dual Type - Type 1: .5x, Type 2: .5x

0x:

Single Type - Type is immune against the attacking type

Dual Type - At least one of the types is immune to the attacking type


The effectiveness of the attack will be like this:

{4x, 2x} - "It's super effective!"
{1x} - Normal effectiveness
{.5x, .25x} - "It's not very effective..."
{0x} - "It doesn't affect <insert name of defending pokemon here>..."

You're gonna see a lot of 4x, 2x, etc. in the next section.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4.2 Special Abilities [ivsab]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


These 5 abilities can change their weakness profiles a lot:


LEVITATE - Never be hit by Ground-type moves
VOLT ABSORB - Resistant against Lightning-type moves
WATER ABSORB - Resistant against Water-type moves
WONDER GUARD - Resists attack that aren't the weakness of the pokemon 
with this ability
THICK FAT - Cuts Fire and Ice attack damage by half (due to this, there 
is a possibility that 
there will be a .125 [half of .25] on the pokemon who has this trait)


So there will be a possibility that 0x - Ground/Electric/Water/Fire 
(almost all for Wonder Guard) so those pokemon have one of these traits 
(except for Electric because Ground-types are also immune to Electric).


There are also abilities who prevent certain attacks like:

INSOMNIA - Prevents sleep (therefore prevents Sleep Powder, Hypnosis, 
etc.)
OBLIVIOUS - Prevents attraction (therefore prevents Attract)
SOUNDPROOF - Cannot be affected by Sound-based attacks (therefore 
prevents Hyper Voice, Grasswhistle, etc.)

and more, but these will not be listed in the next section. I cannot 
put "0x - Attract" because Attract is not a type.

--------------------------------------------------------------
[      A deeper explanation of these special abilities       ]
[   can be seen in Section 6.1, under "Miscellaneous Info".  ] 
--------------------------------------------------------------

You're gonna see some of these in the next section, so be mindful if 
there's a parentheses inserted.


=============================================
          V. POKEDEX AND WEAKNESSES [vpxaw]
=============================================

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  5.1 - How this section works [vhtsw]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


So here we go. Oh, and if you wanna see the weaknesses and resistances 
of a certain pokemon, press Ctrl + F and type in the full name of the 
Pokemon. It would direct you to that pokemon's profile. 

The profile will be like this:

<National Dex Number of Pkmn> - <Pkmn's Name>
<Pkmn's Type/s>
Weaknesses:
	4x - ...
	2x - ...
Normal Attacks:
	1x - ...
Resistances:
	.5x - ...
	.25x - ...
	0x - ...

(... means the list of types falling under that group).

There will also be side-notes on this guide, written in CAPITAL 
LETTERS, so don't miss out the chance to read them.

There are a total of 17 TYPES all in all (does not include shadow type) 
so if i missed a type, please e-mail me at kyle_211_nina@yahoo.com

By the way, the new pokemon that you will see in the upcoming Diamond 
and Pearl games are not included in this guide.

Now, let's start the Pokedex, shall we?


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  5.2 - The Weaknesses Pokedex in a nutshell [vwpin]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The Weaknesses Pokedex is based on a type chart. A type chart is a graph
of the 17 types and it shows their weaknesses, resistances and immunities.
Well, I'll give you a type chart list, which basically summarizes the 
whole Pokedex. Take note that Special Abilities are not counted here, and
dual types are also omitted.


TYPE CHART:

--------
 NORMAL
--------

Weaknesses - Fighting
Resistances - None
Immunities - Ghost

--------
 FLYING
--------

Weaknesses - Ice, Electric, Rock
Resistances - Grass, Fighting, Bug
Immunities - Ground

-------
 GRASS
-------

Weaknesses - Poison, Bug, Fire, Ice, Flying
Resistances - Water, Ground, Grass, Electric
Immunities - None

--------
 POISON
--------

Weaknesses - Ground, Psychic
Resistances - Grass, Poison, Fighting, Bug
Immunities - None

-------
  BUG
-------

Weaknesses - Fire, Flying, Rock
Resistances - Grass, Fighting, Ground
Immunities - None

--------
  FIRE
--------

Weaknesses - Water, Rock, Ground
Resistances - Grass, Bug, Fire, Ice, Steel
Immunities - None

-------
 WATER
-------

Weaknesses - Electric, Grass
Resistances - Fire, Water, Ice, Steel 
Immunities - None

------
  ICE
------

Weaknesses - Fire, Rock, Fighting, Steel
Resistances - Ice
Immunities - None

----------
 ELECTRIC
----------

Weaknesses - Ground
Resistances - Flying, Electric, Steel
Immunities - None

--------
  ROCK
--------

Weaknesses - Water, Grass, Ground, Fighting, Steel
Resistances - Normal, Flying, Fire, Poison
Immunities - None

--------
 GROUND
--------

Weaknesses - Water, Grass, Ice
Resistances - Poison, Rock
Immunities - Electric

----------
 FIGHTING
----------

Weaknesses - Flying, Psychic
Resistances - 
Immunities - None

---------
 PSYCHIC
---------

Weaknesses - Ghost, Dark, Bug
Resistances - Fighting, Psychic
Immunities - None

-------
 GHOST
-------

Weaknesses - Ghost, Dark
Resistances - Poison, Bug
Immunities - Normal

--------
  DARK
--------

Weaknesses - Fighting, Bug
Resistances - Ghost, Dark
Immunities - Psychic

-------
 STEEL
-------

Weaknesses - Fire, Ground, Fighting
Resistances - Normal, Grass, Bug, Ice, Rock, Psychic, Ghost, Dragon, 
Dark, Steel
Immunities - Poison

--------
 DRAGON
--------

Weaknesses - Dragon, Ice
Resistances - Grass, Fire, Water, Electric
Immunities - None



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  5.3 - Pokedex and Weaknesses [vpaws]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Now let's get to what you really wanted to see in this guide.


001 - Bulbasaur
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

002 - Ivysaur
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

003 - Venasaur
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

004 - Charmander
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

005 - Charmeleon
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

006 - Charizard
Type/s: Fire/Flying
Weaknesses:
	4x - Rock
	2x - Water, Electric
Normal Attacks:
	1x - Normal, Ice, Poison, Flying, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Fighting, Steel, Fire
	.25x Grass, Bug
	0x - Ground

007 - Squirtle
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

008 - Wartortle
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

009 - Blastoise
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

010 - Caterpie
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

011 - Metapod
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

012 - Butterfree
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

013 - Weedle
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

014 - Kakuna
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

015 - Beedrill
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

016 - Pidgey
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

017 - Pidgeotto
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

018 - Pidgeot
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

019 - Rattata
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

020 - Raticate
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost


021 - Spearow
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

022 - Fearow
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

023 - Ekans
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

024 - Arbok
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

025 - Pikachu
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

026 - Raichu
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None


027 - Sandshrew
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

028 - Sandslash
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

029 - Nidoran (F)
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

030 - Nidorina
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

031 - Nidoqueen
Type/s: Poison/Ground
Weaknesses:
	4x - None
	2x - Water, Ice, Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Flying, Steel, Ghost, Dragon, Dark
Resistances:
	.75x - Rock, Bug, Fighting
	.25x - Poison
	0x - Electric

032 - Nidoran (M)
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

033 - Nidorino
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

034 - Nidoking
Type/s: Poison/Ground
Weaknesses:
	4x - None
	2x - Water, Ice, Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Flying, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Rock, Bug, Fighting
	.25x - Poison
	0x - Electric

035 - Clefairy
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

036 - Clefable
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

037 - Vulpix
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice
	.25x - None
	0x - Fire

038 - Ninetales
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice
	.25x - None
	0x - Fire

039 - Jigglypuff
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

040 - Wigglytuff
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

041 - Zubat
Type/s: Poison/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Flying, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Poison
	.25x - Grass, Bug, Fighting
	0x - Ground

042 - Golbat
Type/s: Poison/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Flying, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Poison
	.25x - Grass, Bug, Fighting
	0x - Ground

043 - Oddish
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

044 - Gloom
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

045 - Vileplume
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - Non

046 - Paras
Type/s: Bug/Grass
Weaknesses:
	4x - Fire, Flying
	2x - Poison, Bug, Ice, Rock
Normal Attacks:
	1x - Normal, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Water, Electric, Fighting
	.25x - Ground, Grass
	0x - None

047 - Parasect 
Type/s: Bug/Grass
Weaknesses:
	4x - Fire, Flying
	2x - Poison, Bug, Ice, Rock
Normal Attacks:
	1x - Normal, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Water, Electric, Fighting
	.25x - Ground, Grass
	0x - None

048 - Venonat
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

049 - Venomoth
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

050 - Diglett
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

051 - Dugtrio
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

052 - Meowth
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

053 - Persian
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

054 - Psyduck
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

055 - Golduck
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

056 - Mankey
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

057 - Primeape
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

058 - Growlithe
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire (w/o Flash Fire)
	.25x - None
	0x - Fire (w/ Flash Fire)

059 - Arcanine
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire (w/o Flash Fire)
	.25x - None
	0x - Fire (w/ Flash Fire)

060 - Poliwag
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Ice, Steel, Water (w/o Water Absorb)
	.25x - None
	0x - Water (w/ Water Absorb)

061 - Poliwhirl
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Ice, Steel, Water-->(w/o Water Absorb)
	.25x - None
	0x - Water (w/ Water Absorb)

062 - Poliwrath
Type/s: Water/Fighting
Weaknesses:
	4x - None
	2x - Grass, Flying, Electric, Psychic
Normal Attacks:
	1x - Normal, Poison, Ground, Fighting, Ghost, Dragon
Resistances:
	.5x - Fire, Ice, Rock, Bug, Steel, Dark, Water-->(w/o Water Absorb)
	.25x - None
	0x - Water (w/ Water Absorb)

063 - Abra
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

064 - Kadabra
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

065 - Alakazam
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

066 - Machop
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

067 - Machoke
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

068 - Machamp
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

069 - Bellsprout
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

070 - Weepingbell
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

071 - Victrebell
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

072 - Tentacool
Type/s: Water/Poison
Weaknesses:
	4x - None
	2x - Electric, Ground, Psychic
Normal Attacks:
	1x - Normal, Flying, Grass, Rock, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Poison, Fire, Ice, Bug, Fighting, Steel
	.25x - None
	0x - None

073 - Tentacruel
Type/s: Water/Poison
Weaknesses:
	4x - None
	2x - Electric, Ground, Psychic
Normal Attacks:
	1x - Normal, Flying, Grass, Rock, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Poison, Fire, Ice, Bug, Fighting, Steel
	.25x - None
	0x - None

074 - Geodude
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

075 - Graveler
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

076 - Golem
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

077 - Ponyta
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire (w/o Flash Fire)
	.25x - None
	0x - Fire (w/ Flash Fire)

078 - Rapidash
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire (w/o Flash Fire)
	.25x - None
	0x - Fire (w/ Flash Fire)

079 - Slowpoke
Type/s: Water/Psychic
Weaknesses:
	4x - None
	2x - Grass, Bug, Electric, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Ground, Dragon
Resistances:
	.5x - Fire, Water, Ice, Fighting, Psychic, Steel
	.25x - None
	0x - None

080 - Slowbro
Type/s: Water/Psychic
Weaknesses:
	4x - None
	2x - Grass, Bug, Electric, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Ground, Dragon
Resistances:
	.5x - Fire, Water, Ice, Fighting, Psychic, Steel
	.25x - None
	0x - None

081 - Magnemite
Type/s: Steel/Electric
Weaknesses:
	4x - Ground
	2x - Fire, Fighting
Normal Attacks:
	1x - Water
Resistances:
	.5x - Normal, Electric, Grass, Bug, Ice, Rock, Psychic, Ghost, Dragon, 
Dark 
	.25x - Flying, Steel
	0x - Poison

082 - Magneton
Type/s: Steel/Electric
Weaknesses:
	4x - Ground
	2x - Fire, Fighting
Normal Attacks:
	1x - Water
Resistances:
	.5x - Normal, Electric, Grass, Bug, Ice, Rock, Psychic, Ghost, Dragon, 
Dark 
	.25x - Flying, Steel
	0x - Poison

083 - Farfetch'd
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

084 - Doduo
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

085 - Dodrio
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground


086 - Seel
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Water, Steel
	.25x - Fire, Ice
	0x - None

087 - Dewgong
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Fire, Water
	.25x - None
	.125x - Ice
	0x - None

088 - Grimer
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

089 - Muk
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

090 - Shellder
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

091 - Cloyster
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Water
	.25x - Ice
	0x - None

092 - Gastly
Type/s: Ghost/Poison
Weaknesses:
	4x - None
	2x - Ghost, Psychic, Dark
Normal Attacks:
	1x - Fire, Water, Ice, Electric, Rock, Steel, Dragon
Resistances:
	.5x - None
	.25x - Poison, Bug
	0x - Normal, Fighting, Ground

093 - Haunter
Type/s: Ghost/Poison
Weaknesses:
	4x - None
	2x - Ghost, Psychic, Dark
Normal Attacks:
	1x - Fire, Water, Ice, Electric, Rock, Steel, Dragon
Resistances:
	.5x - None
	.25x - Poison, Bug
	0x - Normal, Fighting, Ground

094 - Gengar
Type/s: Ghost/Poison
Weaknesses:
	4x - None
	2x - Ghost, Psychic, Dark
Normal Attacks:
	1x - Fire, Water, Ice, Electric, Rock, Steel, Dragon
Resistances:
	.5x - None
	.25x - Poison, Bug
	0x - Normal, Fighting, Ground

095 - Onix
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

096 - Drowzee
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

097 - Hypno
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

098 - Krabby
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

099 - Kingler
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

100 - Voltorb
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None


101 - Electrode
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

102 - Exeggcute
Type/s: Grass/Psychic
Weaknesses:
	4x - Bug
	2x - Flying, Poison, Fire, Ice, Ghost, Dark
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Psychic, Water, Electric, Fighting, Ground
	.25x - None
	0x - None

103 - Exeggutor
Type/s: Grass/Psychic
Weaknesses:
	4x - Bug
	2x - Flying, Poison, Fire, Ice, Ghost, Dark
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Psychic, Water, Electric, Fighting, Ground
	.25x - None
	0x - None

104 - Cubone
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

105 - Marowak
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

106 - Hitmonlee
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

107 - Hitmonchan
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

108 - Lickitung
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

109 - Koffing
Type/s: Poison
Weaknesses:
	4x - None
	2x - Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - Ground

110 - Weezing
Type/s: Poison
Weaknesses:
	4x - None
	2x - Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - Ground

111 - Rhyhorn
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

112 - Rhydon
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

113 - Chansey
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

114 - Tangela
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

115 - Kangaskhan
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

116 - Horsea
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

117 - Seadra
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

118 - Goldeen
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

119 - Seaking
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

120 - Staryu
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

121 - Starmie
Type/s: Water/Psychic
Weaknesses:
	4x - None
	2x - Grass, Bug, Electric, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Ground, Dragon
Resistances:
	.5x - Fire, Water, Ice, Fighting, Psychic, Steel
	.25x - None
	0x - None

122 - Mr. Mime
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

123 - Scyther
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

124 - Jynx 
Type/s: Ice/Psychic
Weaknesses:
	4x - None
	2x - Fire, Ghost, Dark, Rock, Steel, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Water, Electric, Ground, Fighting, 
Dragon
Resistances:
	.5x - Ice, Psychic
	.25x - None
	0x - None

125 - Electabuzz
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

126 - Magmar
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire
	.25x - None
	0x - None

127 - Pinsir
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

128 - Tauros
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

129 - Magikarp 
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

130 - Gyarados
Type/s: Water/Flying
Weaknesses:
	4x - Electric
	2x - Rock
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Ice, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fire, Bug, Fighting, Steel
	.25x - None
	0x - Ground

131 - Lapras
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Water (w/o Water Absorb)
	.25x - Ice
	0x - Water (w/ Water Absorb)

132 - Ditto
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

[NOTE: DITTO'S WEAKNESSES WILL CHANGE WHEN IT USES TRANSFORM, THIS WILL 
DEPEND ON THE POKEMON IT TRANSFORMED INTO. THIS RULE WILL GO OUT ON ALL 
POKEMON WHO CAN LEARN/USE TRANSFORM.]

133 - Eevee
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

134 - Vaporeon
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Ice, Steel
	.25x - None
	0x - Water

135 - Jolteon
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Steel
	.25x - None
	0x - Electric

136 - Flareon
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice
	.25x - None
	0x - Fire

137 - Porygon
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

--------------------------------------------------------------------------
[      NOTE: WITH TRACE, PORYGON CAN COPY ANOTHER POKEMON'S ABILITY. IF  ]
[         PORYGON COPIES THE 6 ABILITIES WHICH AFFECT TYPE WEAKNESSES    ]
[    (found on section 4.2), THE TYPE THAT THE ABILITY AFFECTS WILL ALSO ]
[   ALTER PORYGON'S WEAKNESSES. THIS RULE WILL GO OUT TO ALL POKEMON THAT] 
[                      HAVE THE "TRACE" ABILITY.                         ] 
--------------------------------------------------------------------------

138 - Omanyte
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None 

139 - Omastar
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None 

140 - Kabuto
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None 

141 - Kabutops
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None 

142 - Aerodactyl
Type/s: Rock/Flying
Weaknesses:
	4x - None
	2x - Rock, Water, Ice, Electric, Steel
Normal Attacks:
	1x - Grass, Fighting, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Bug, Fire
	.25x - None
	0x - Ground

143 - Snorlax
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

144 - Articuno
Type/s: Ice/Flying
Weaknesses:
	4x - Rock
	2x - Electric, Fire, Steel
Normal Attacks:
	1x - Normal, Flying, Ice, Fighting, Water, Poison, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

145 - Zapdos
Type/s: Electric/Flying
Weaknesses:
	4x - None
	2x - Rock, Ice
Normal Attacks:
	1x - Normal, Electric, Fire, Water, Poison, Psychic, Ghost, Dragon, 
Dark
Resistances:
	.5x - Flying, Grass, Bug, Steel, Fighting
	.25x - None
	0x - Ground

146 - Moltres
Type/s: Fire/Flying
Weaknesses:
	4x - Rock
	2x - Electric, Water
Normal Attacks:
	1x - Normal, Flying, Ice, Poison, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Fighting, Steel
	.25x - Grass, Bug
	0x - Ground

147 - Dratini
Type/s: Dragon
Weaknesses:
	4x - None
	2x - Dragon, Ice
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Rock, Ground, Fighting, Steel, 
Psychic, Ghost, Dark
Resistances:
	.5x - Grass, Fire, Water, Electric
	.25x - None
	0x - None 

148 - Dragonair
Type/s: Dragon
Weaknesses:
	4x - None
	2x - Dragon, Ice
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Rock, Ground, Fighting, Steel, 
Psychic, Ghost, Dark
Resistances:
	.5x - Grass, Fire, Water, Electric
	.25x - None
	0x - None 

149 - Dragonite
Type/s: Dragon/Flying
Weaknesses:
	4x - Ice
	2x - Dragon, Rock
Normal Attacks:
	1x - Normal, Flying, Electric, Poison, Steel, Psychic, Ghost, Dark,
Steel
Resistances:
	.5x - Bug, Fire, Water
	.25x - Grass
	0x - Ground

150 - Mewtwo
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

151 - Mew
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

152 - Chikorita
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

153 - Bayleef
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

154 - Meganium
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

155 - Cyndaquil
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

156 - Quilava
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

157 - Thyphlosion
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

158 - Totodile
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

159 - Croconaw
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

160 - Feraligatr
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

161 - Sentret
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

162 - Furret
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

163 - Hoothoot
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

164 - Noctowl
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

165 - Ledyba
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

166 - Ledian
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

167 - Spinarak
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

168 - Ariados
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

169 - Crobat
Type/s: Poison/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Flying, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Poison
	.25x - Grass, Bug, Fighting
	0x - Ground

170 - Chinchou
Type/s: Water/Electric
Weaknesses:
	4x - None
	2x - Grass, Ground
Normal Attacks:
	1x - Normal, Poison, Bug, Rock, Fighting, Psychic, Ghost, Dragon, 
Dark, Electric (w/o Volt Absorb)
Resistances:
	.5x - Water, Flying, Fire
	.25x - Steel
	0x - None

171 - Lanturn
Type/s: Water/Electric
Weaknesses:
	4x - None
	2x - Grass, Ground
Normal Attacks:
	1x - Normal, Poison, Bug, Rock, Fighting, Psychic, Ghost, Dragon, 
Dark, Electric (w/o Volt Absorb)
Resistances:
	.5x - Water, Flying, Fire
	.25x - Steel
	0x - None

172 - Pichu
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

173 - Cleffa
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

174 - Igglybuff
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

175 - Togepi
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

176 - Togetic
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

177 - Natu
Type/s: Psychic/Flying
Weaknesses:
	4x - None
	2x - Electric, Ice, Rock, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Fire, Water, Steel, Dragon
Resistances:
	.5x - Psychic, Grass
	.25x - Fighting
	0x - Ground

178 - Xatu
Type/s: Psychic/Flying
Weaknesses:
	4x - None
	2x - Electric, Ice, Rock, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Fire, Water, Steel, Dragon
Resistances:
	.5x - Psychic, Grass
	.25x - Fighting
	0x - Ground

179 - Mareep
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

180 - Flaaffy
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

181 - Ampharos
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

182 - Bellossom
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

183 - Marill
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Water, Steel, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
	.25x - Fire (w/ Thick Fat), Ice (w/ Thick Fat)
	0x - None

184 - Azumarill
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Water, Steel, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
	.25x - Fire (w/ Thick Fat), Ice (w/ Thick Fat)
	0x - None

185 - Sudowoodo
Type/s: Rock
Weaknesses:
	4x - None
	2x - Grass, Water, Ground, Fighting, Steel
Normal Attacks:	
	1x - Rock, Ice, Bug, Electric, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Fire, Poison
	.25x - None
	0x - None

186 - Politoed
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Ice, Steel, Water-->(w/o Water Absorb)
	.25x - None
	0x - Water (w/ Water Absorb)

187 - Hoppip
Type/s: Grass/Flying
Weaknesses:
	4x - Ice
	2x - Flying, Poison, Fire, Rock
Normal Attacks:
	1x - Normal, Bug, Electric, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fighting
	.25x - Grass
	0x - Ground

188 - Skiploom
Type/s: Grass/Flying
Weaknesses:
	4x - Ice
	2x - Flying, Poison, Fire, Rock
Normal Attacks:
	1x - Normal, Bug, Electric, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fighting
	.25x - Grass
	0x - Ground

189 - Jumpluff
Type/s: Grass/Flying
Weaknesses:
	4x - Ice
	2x - Flying, Poison, Fire, Rock
Normal Attacks:
	1x - Normal, Bug, Electric, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fighting
	.25x - Grass
	0x - Ground

190 - Aipom
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

191 - Sunkern
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric
	.25x - None
	0x - None

192 - Sunflora
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

193 - Yanma
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

194 - Wooper
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Flying, Ground, Ice, Fighting, Bug, Psychic, Ghost, 
Dragon, Dark, Water (w/o Water Absorb)
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric, Water (w/ Water Absorb)

195 - Quagsire
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Flying, Ground, Ice, Fighting, Bug, Psychic, Ghost, 
Dragon, Dark, Water (w/o Water Absorb)
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric, Water (w/ Water Absorb)

196 - Espeon
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

197 - Umbreon
Type/s: Dark
Weaknesses:
	4x - None
	2x - Fighting, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, 
Poison, Steel, Dragon
Resistances:
	.5x - Ghost, Dark
	.25x - None
	0x - Psychic

198 - Murkrow
Type/s: Dark/Flying
Weaknesses:
	4x - None
	2x - Electric, Ice, Rock
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Poison, Steel, Dragon, Fighting, Bug
Resistances:
	.5x - Dark, Grass, Ghost
	.25x - None
	0x - Ground, Psychic

199 - Slowking
Type/s: Water/Psychic
Weaknesses:
	4x - None
	2x - Grass, Bug, Electric, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Ground, Dragon
Resistances:
	.5x - Fire, Water, Ice, Fighting, Psychic, Steel
	.25x - None
	0x - None

200 - Misdreavus
Type/s: Ghost
Weaknesses:
	4x - None
	2x - Ghost, Dark
Normal Attacks:
	1x - Flying, Grass, Fire, Water, Ice, Electric, Rock, Psychic, 
Steel, Dragon
Resistances:
	.5x - Poison, Bug
	.25x - None
	0x - Normal, Fighting, Ground

201 - Unown 
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Steel, 
Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - Ground 

[NOTE: WHATEVER SHAPE YOUR UNOWN IS, IT STILL HAS THE SAME 
WEAKNESSES...]

202 - Wobbuffet
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

203 - Girafarig
Type/s: Normal/Psychic
Weaknesses:
	4x - None
	2x - Bug, Dark
Normal Attacks:
	1x - Normal, Fighting, Flying, Grass, Poison, Fire, Water, Ice, Rock, 
Ground, Steel, Dragon
Resistances:
	.5x - Psychic
	.25x - None
	0x - Ghost

204 - Pineco 
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

205 - Forretress
Type/s: Bug/Steel
Weaknesses:
	4x - Fire
	2x - None
Normal Attacks:
	1x - Water, Electric, Flying, Rock, Ground, Fighting
Resistances:	
	.5x - Normal, Bug, Steel, Ice, Psychic, Ghost, Dragon, Dark
	.25x - Grass
	0x - Poison

206 - Dunsparce
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

207 - Gligar
Type/s: Ground/Flying
Weaknesses:
	4x - Ice
	2x- Water
Normal Attacks:
	1x - Normal, Flying, Fire, Rock, Grass, Psychic, Steel, Ghost, Dragon, 
Dark
Resistances:
	.5x - Poison, Bug, Fighting
	.25x - None
	0x - Electric, Ground

208 - Steelix
Type/s: Steel/Ground
Weaknesses:
	4x - None
	2x - Fire, Water, Ground, Fighting
Normal Attacks:
	1x - Grass, Ice
Resistances:	
	.5x - Normal, Flying, Steel, Bug, Psychic, Ghost, Dragon, Dark
	.25x - Rock
	0x - Poison, Electric

209 - Snubbull
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

210 - Granbull
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

211 - Qwilfish
Type/s: Water/Poison
Weaknesses:
	4x - None
	2x - Electric, Ground, Psychic
Normal Attacks:
	1x - Normal, Flying, Rock, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Bug, Fighting, Poison, Steel
	.25x - None
	0x - None

212 - Scizor
Type/s: Bug/Steel
Weaknesses:
	4x - Fire
	2x - None
Normal Attacks:
	1x - Water, Electric, Flying, Rock, Ground, Fighting
Resistances:	
	.5x - Normal, Bug, Steel, Ice, Psychic, Ghost, Dragon, Dark
	.25x - Grass
	0x - Poison

213 - Shuckle
Type/s: Rock/Bug
Weaknesses:
	4x - None
	2x - Water, Rock, Steel
Normal Attacks:
	1x - Bug, Fire, Ground, Flying, Fighting, Grass, Electric, Ice, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Poison
	.25x - None
	0x - None

214 - Heracross
Type/s: Bug/Fighting
Weaknesses:
	4x - Flying
	2x - Fire, Psychic
Normal Attacks:
	1x - Normal, Rock, Poison, Water, Ice, Electric, Psychic, Steel, 
Ghost, Dragon
Resistances:
	.5x - Grass, Bug, Ground, Fighting, Dark
	.25x - None
	0x - None

215 - Sneasel
Type/s: Dark/Ice
Weaknesses:
	4x - Fighting
	2x - Fire, Bug, Rock, Steel
Normal Attacks:
	1x - Normal, Flying, Grass, Water, Electric, Poison, Ground, Dragon
Resistances:
	.5x - Ice, Dark, Ghost
	.25x - None
	0x - Psychic

216 - Teddiursa
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

217 - Ursaring
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

218 - Slugma
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

219 - Magcargo
Type/s: Fire/Rock
Weaknesses:
	4x - Water, Ground
	2x - Rock, Fighting
Normal Attacks:
	1x - Grass, Electric, Psychic, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Bug, Ice
	.25x - Fire
	0x - None

220 - Swinub
Type/s: Ice/Ground
Weaknesses:
	4x - None
	2x - Fire, Water, Grass, Fighting, Steel
Normal Attacks:
	1x - Normal, Flying, Ice, Rock, Ground, Bug, Psychic, Ghost, Dragon, 
Dark
Resistances:
	.5x - Poison
	.25x - None
	0x - Electric

221 - Piloswine
Type/s: Ice/Ground
Weaknesses:
	4x - None
	2x - Fire, Water, Grass, Fighting, Steel
Normal Attacks:
	1x - Normal, Flying, Ice, Rock, Ground, Bug, Psychic, Ghost, Dragon, 
Dark
Resistances:
	.5x - Poison
	.25x - None
	0x - Electric

222 - Corsola
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Psychic, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None

223 - Remoraid
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

224 - Octillery
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

225 - Delibird
Type/s: Ice/Flying
Weaknesses:
	4x - Rock
	2x - Electric, Fire, Steel
Normal Attacks:
	1x - Normal, Flying, Ice, Fighting, Water, Poison, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

226 - Mantine
Type/s: Water/Flying
Weaknesses:
	4x - Electric
	2x - Rock
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Ice, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Bug, Fighting, Steel, Water (w/o Water Absorb)
	.25x - None
	0x - Ground, Water (w/ Water Absorb)

227 - Skarmory
Type/s: Steel/Flying
Weaknesses:
	4x - None
	2x - Fire, Electric
Normal Attacks:
	1x - Water, Ice, Rock, Fighting
Resistances:
	.5x - Normal, Flying, Steel, Psychic, Ghost, Dragon, Dark
	.25x - Grass, Bug
	0x - Poison, Ground

228 - Houndour
Type/s: Fire/Dark
Weaknesses:
	4x - None
	2x - Water, Rock, Ground, Fighting
Normal Attacks:
	1x - Normal, Bug, Flying, Poison, Electric, Dragon
Resistances:
	.5x - Grass, Steel, Ice, Ghost, Dark, Fire (w/o Flash Fire)
	.25x - None
	0x - Psychic, Fire (w/ Flash Fire)

229 - Houndoom
Type/s: Fire/Dark
Weaknesses:
	4x - None
	2x - Water, Rock, Ground, Fighting
Normal Attacks:
	1x - Normal, Bug, Flying, Poison, Electric, Dragon
Resistances:
	.5x - Grass, Steel, Ice, Ghost, Dark, Fire (w/o Flash Fire)
	.25x - None
	0x - Psychic, Fire (w/ Flash Fire)

230 - Kingdra
Type/s: Water/Dragon
Weaknesses:
	4x - None
	2x - Dragon
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Bug, Ice, Electric, Rock, Ground, 
Fighting, Psychic, Steel, Ghost, Dark
Resistances:
	.5x - Steel
	.25x - Fire, Water
	0x - None

231 - Phanpy
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

232 - Donphan
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

233 - Porygon2
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

234 - Stantler
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

235 - Smeargle
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

236 - Tyrogue
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

237 - Hitmontop
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Fire, Water, Electric, Ice, Ground, Poison, 
Fighting, Ghost, Steel, Dragon
Resistances:
	.5x - Rock, Bug, Dark
	.25x - None
	0x - None

238 - Smoochum
Type/s: Ice/Psychic
Weaknesses:
	4x - None
	2x - Fire, Ghost, Dark, Rock, Steel, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Water, Electric, Ground, Fighting, 
Dragon
Resistances:
	.5x - Ice, Psychic
	.25x - None
	0x - None

239 - Elekid
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

240 - Magby
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire
	.25x - None
	0x - None

241 - Miltank
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Water, Electric, Rock, Ground, Grass, Poison, 
Bug, Psychic, Steel, Dragon, Dark
Resistances:
	.5x - Fire, Ice
	.25x - None
	0x - Ghost

242 - Blissey
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

243 - Raikou
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

244 - Entei
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire
	.25x - None
	0x - None

245 - Suicune
Type/s: Water
Weaknesses:
	4x - None
	2x - Electric, Grass
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

246 - Larvitar
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

247 - Pupitar
Type/s: Rock/Ground
Weaknesses:
	4x - Grass, Water
	2x - Ground, Fighting, Ice, Steel
Normal Attacks:
	1x - Bug, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Rock, Fire
	.25x - Poison
	0x - Electric

248 - Tyranitar
Type/s: Rock/Dark
Weaknesses:
	4x - Fighting
	2x - Grass, Bug, Water, Ground, Steel
Normal Attacks:
	1x - Rock, Electric, Ice, Dragon
Resistances:
	.5x - Normal, Flying, Poison, Fire, Ghost, Dark
	.25x - None
	0x - Psychic

249 - Lugia
Type/s: Psychic/Flying
Weaknesses:
	4x - None
	2x - Electric, Ice, Rock, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Fire, Water, Steel, Dragon
Resistances:
	.5x - Psychic, Grass
	.25x - Fighting
	0x - Ground

250 - Ho-oh
Type/s: Fire/Flying
Weaknesses:
	4x - Rock
	2x - Electric, Water
Normal Attacks:
	1x - Normal, Flying, Ice, Poison, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Fighting, Steel
	.25x - Grass, Bug
	0x - Ground

251 - Celebi
Type/s: Psychic/Grass
Weaknesses:
	4x - Bug
	2x - Flying, Poison, Fire, Ice, Ghost, Dark
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Psychic, Water, Electric, Fighting, Ground
	.25x - None
	0x - None

252 - Treecko
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

253 - Grovyle
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

254 - Sceptile
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

255 - Torchic
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug, Steel, Ice, Fire
	.25x - None
	0x - None

256 - Combusken
Type/s: Fire/Fighting
Weaknesses:
	4x - None
	2x - Water, Ground, Flying, Psychic
Normal Attacks:
	1x - Normal, Fighting, Rock, Poison, Electric, Ghost, Dragon
	.5x - Fire, Grass, Steel, Ice, Dark
	.25x - Bug
	0x - None

257 - Blaziken
Type/s: Fire/Fighting
Weaknesses:
	4x - None
	2x - Water, Ground, Flying, Psychic
Normal Attacks:
	1x - Normal, Fighting, Rock, Poison, Electric, Ghost, Dragon
	.5x - Fire, Grass, Steel, Ice, Dark
	.25x - Bug
	0x - None

258 - Mudkip
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

259 - Marshtomp
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Water, Flying, Ground, Ice, Fighting, Bug, Psychic, 
Ghost, Dragon, Dark, 
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric

260 - Swampert
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Water, Flying, Ground, Ice, Fighting, Bug, Psychic, 
Ghost, Dragon, Dark, 
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric

261 - Poochyena
Type/s: Dark
Weaknesses:
	4x - None
	2x - Fighting, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, 
Poison, Steel, Dragon
Resistances:
	.5x - Ghost, Dark
	.25x - None
	0x - Psychic

262 - Mightyena
Type/s: Dark
Weaknesses:
	4x - None
	2x - Fighting, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, 
Poison, Steel, Dragon
Resistances:
	.5x - Ghost, Dark
	.25x - None
	0x - Psychic

263 - Zigzagoon
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

264 - Linoone
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

265 - Wurmple
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

266 - Silcoon
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

267 - Beautifly
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

268 - Cascoon
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

269 - Dustox
Type/s: Bug/Poison
Weaknesses:
	4x - None
	2x - Fire, Psychic, Rock, Flying
Normal Attacks:
	1x - Normal, Ground, Water, Electric, Ice, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Poison, Bug
	.25x - Grass, Fighting
	0x - None

270 - Lotad
Type/s: Grass/Water
Weaknesses:
	4x - None
	2x - Flying, Poison, Bug
Normal Attacks:
	1x - Normal, Grass, Fire, Electric, Ice, Rock, Fighting, Psychic, 
Ghost, Dragon, Dark
Resistances:	
	.5x - Ground, Steel
	.25x - Water
	0x - None

271 - Lombre
Type/s: Grass/Water
Weaknesses:
	4x - None
	2x - Flying, Poison, Bug
Normal Attacks:
	1x - Normal, Grass, Fire, Electric, Ice, Rock, Fighting, Psychic, 
Ghost, Dragon, Dark
Resistances:	
	.5x - Ground, Steel
	.25x - Water
	0x - None

272 - Ludicolo
Type/s: Grass/Water
Weaknesses:
	4x - None
	2x - Flying, Poison, Bug
Normal Attacks:
	1x - Normal, Grass, Fire, Electric, Ice, Rock, Fighting, Psychic, 
Ghost, Dragon, Dark
Resistances:	
	.5x - Ground, Steel
	.25x - Water
	0x - None

273 - Seedot
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

274 - Nuzleaf
Type/s: Grass/Dark
Weaknesses:
	4x - Bug
	2x - Fire, Ice, Poison, Flying, Fighting
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Water, Electric, Ground, Ghost, Dark
	.25x - None
	0x - Psychic

275 - Shiftry
Type/s: Grass/Dark
Weaknesses:
	4x - Bug
	2x - Fire, Ice, Poison, Flying, Fighting
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Water, Electric, Ground, Ghost, Dark
	.25x - None
	0x - Psychic

276 - Taillow
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

277 - Swellow
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

278 - Wingull
Type/s: Water/Flying
Weaknesses:
	4x - Electric
	2x - Rock
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Ice, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fire, Bug, Fighting, Steel
	.25x - None
	0x - Ground

279 - Pelipper
Type/s: Water/Flying
Weaknesses:
	4x - Electric
	2x - Rock
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Ice, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fire, Bug, Fighting, Steel
	.25x - None
	0x - Ground

280 - Ralts
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None 

281 - Kirlia
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

282 - Gardevoir
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

283 - Surskit
Type/s: Bug/Water
Weaknesses:
	4x - None
	2x - Flying, Electric, Rock
Normal Attacks:
	1x - Normal, Bug, Grass, Poison, Fire, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Ice, Ground, Fighting, Steel
	.25x - None	
	0x - None

284 - Masquerain 
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

285 - Shroomish
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

286 - Breloom
Type/s: Grass/Fighting
Weaknesses:
	4x - Flying
	2x - Fire, Ice, Poison, Psychic
Normal Attacks:
	1x - Normal, Bug, Fighting, Steel, Ghost, Dragon
Resistances:
	.5x - Grass, Water, Electric, Rock, Ground, Dark
	.25x - None
	0x - None  

287 - Slakoth
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

288 - Vigoroth
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

289 - Slaking
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

290 - Nincada
Type/s: Bug/Ground
Weaknesses:
	4x - None
	2x - Flying, Fire, Water, Ice
Normal Attacks:
	1x - Normal, Grass, Bug, Rock, Psychic, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Ground, Fighting, Poison
	.25x - None
	0x - Electric

291 - Ninjask
Type/s: Bug/Flying
Weaknesses:
	4x - Rock
	2x - Fire, Flying, Electric, Ice
Normal Attacks:
	1x - Normal, Water, Poison, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Bug
	.25x - Grass, Fighting
	0x - Ground

292 - Shedinja
Type/s: Bug/Ghost
Weaknesses:
	4x - None
	2x - Fire, Ghost, Rock, Flying, Dark
Normal Attacks:
	1x - None
Resistances:
	.5x - None
	.25x - None
	0x - Normal, Water, Electric, Grass, Poison, Bug, Ground, Fighting, 
Ice, Psychic, Steel, Dragon

[NOTE: THE GREAT IMMUNITY IS ALL DUE TO SHEDINJA'S WONDER GUARD, WHICH 
MAKES UP FOR SHEDINJA'S LONE 1 HP ]

293 -  Whismur
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

294 - Loudred
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

295 - Exploud
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

296 - Makuhita
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Water, Electric, Ground, Poison, Fighting, Ghost, 
Steel, Dragon, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
Resistances:
	.5x - Rock, Bug, Dark, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
	.25x - None
	0x - None

297 - Hariyama
Type/s: Fighting
Weaknesses:
	4x - None
	2x - Flying, Psychic
Normal Attacks:
	1x - Normal, Grass, Water, Electric, Ground, Poison, Fighting, Ghost, 
Steel, Dragon, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
Resistances:
	.5x - Rock, Bug, Dark, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
	.25x - None
	0x - None

298 - Azurill
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Water, Electric, Rock, Ground, Grass, Poison, 
Bug, Psychic, Steel, Dragon, Dark, Fire (w/o Thick Fat), Ice (w/o Thick 
Fat)
Resistances:
	.5x - Fire (w/ Thick Fat), Ice (w/ Thick Fat)
	.25x - None
	0x - Ghost

299 - Nosepass
Type/s: Rock
Weaknesses:
	4x - None
	2x - Grass, Water, Ground, Fighting, Steel
Normal Attacks:	
	1x - Rock, Ice, Bug, Electric, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Fire, Poison
	.25x - None
	0x - None

300 - Skitty
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

301 - Delcatty
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

302 - Sableye
Type/s: Ghost/Dark
Weaknesses:
	4x - None
	2x - None
Normal Attacks:
	1x - Ghost, Dark, Bug, Grass, Fire, Water, Ice, Electric, Rock, 
Ground, Flying, Steel, Dragon
Resistances:
	.5x - Poison
	.25x - None
	0x - Normal, Fighting, Psychic

303 - Mawile
Type/s: Steel
Weaknesses:
	4x - None
	2x - Fire, Ground, Fighting
Normal Attacks:
	1x - Water, Electric
Resistances:
	.5x - Normal, Flying, Grass, Bug, Rock, Ice, Steel, Psychic, Ghost, 
Dragon, Dark
	.25x - None
	0x - Poison

304 - Aron
Type/s: Rock/Steel
Weaknesses:
	4x - Ground, Fighting
	2x - Water
Normal Attacks:
	1x - Steel, Fire, Grass, Electric
Resistances:
	.5x - Bug, Ice, Psychic, Ghost, Dragon, Dark
	.25x - Normal, Flying, Rock
	0x - Poison

305 - Lairon
Type/s: Rock/Steel
Weaknesses:
	4x - Ground, Fighting
	2x - Water
Normal Attacks:
	1x - Steel, Fire, Grass, Electric
Resistances:
	.5x - Bug, Ice, Psychic, Ghost, Dragon, Dark
	.25x - Normal, Flying, Rock
	0x - Poison

306 - Aggron
Type/s: Rock/Steel
Weaknesses:
	4x - Ground, Fighting
	2x - Water
Normal Attacks:
	1x - Steel, Fire, Grass, Electric
Resistances:
	.5x - Bug, Ice, Psychic, Ghost, Dragon, Dark
	.25x - Normal, Flying, Rock
	0x - Poison

307 - Meditite
Type/s: Fighting/Psychic
Weaknesses:
	4x - None
	2x - Flying, Ghost
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Electric, Ground, 
Steel, Dragon, Dark
Resistances:
	.5x - Rock, Fighting
	.25x - None
	0x - None

308 - Medicham
Type/s: Fighting/Psychic
Weaknesses:
	4x - None
	2x - Flying, Ghost
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Electric, Ground, 
Steel, Dragon, Dark
Resistances:
	.5x - Rock, Fighting
	.25x - None
	0x - None

309 - Electrike
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

310 - Manectric
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

311 - Plusle
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

312 - Minun
Type/s: Electric
Weaknesses:
	4x - None
	2x - Ground
Normal Attacks:
	1x - Normal, Grass, Poison, Bug, Fire, Water, Ice, Rock, Fighting, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Electric, Steel
	.25x - None
	0x - None

313 - Volbeat
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

314 - Illumise
Type/s: Bug
Weaknesses:
	4x - None
	2x - Fire, Flying, Rock
Normal Attacks:
	1x - Normal, Electric, Water, Poison, Psychic, Ice, Bug, Ghost, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Ground, Fighting
	.25x - None
	0x - None

315 - Roselia
Type/s: Grass/Poison
Weaknesses:
	4x - None
	2x - Fire, Flying, Ice, Psychic
Normal Attacks:
	1x - Poison, Bug, Ground, Normal, Rock, Ghost, Dragon, Dark, Steel
Resistances: 
	.5x - Fighting, Water, Electric
	.25x - Grass
	0x - None

316 - Gulpin
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

317 - Swalot
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

318 - Carvanha
Type/s: Water/Dark
Weaknesses:
	4x - None
	2x - Grass, Electric, Fighting, Bug
Normal Attacks:
	1x - Normal, Poison, Rock, Ground, Flying, Dragon
Resistances:
	.5x - Fire, Water, Ice, Ghost, Dark, Steel
	.25x - None
	0x - Psychic

319 - Sharpedo
Type/s: Water/Dark
Weaknesses:
	4x - None
	2x - Grass, Electric, Fighting, Bug
Normal Attacks:
	1x - Normal, Poison, Rock, Ground, Flying, Dragon
Resistances:
	.5x - Fire, Water, Ice, Ghost, Dark, Steel
	.25x - None
	0x - Psychic

320 - Wailmer
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

321 - Wailord
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

322 - Numel
Type/s: Fire/Ground
Weaknesses:
	4x - Water
	2x - Ground
Normal Attacks:
	1x - Normal, Flying, Grass, Ice, Fighting, Psychic, Ghost, Rock, 
Dragon, Dark  
Resistances:
	.5x - Poison, Bug, Fire, Steel
	.25x - None
	0x - Electric  

323 - Camerupt
Type/s: Fire/Ground
Weaknesses:
	4x - Water
	2x - Ground
Normal Attacks:
	1x - Normal, Flying, Grass, Ice, Fighting, Psychic, Ghost, Rock, 
Dragon, Dark  
Resistances:
	.5x - Poison, Bug, Fire, Steel
	.25x - None
	0x - Electric  

324 - Torkoal
Type/s: Fire
Weaknesses: 
	4x - None 
	2x - Water, Rock, Ground
Normal Attacks:
	1x - Normal, Electric, Poison, Fighting, Flying, Psychic, Ghost, 
Dragon, Dark
Resistances:
	.5x - Fire, Grass, Bug, Steel, Ice
	.25x - None
	0x - None

325 - Spoink
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Water, Rock, Ground,  
Steel, Dragon, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
Resistances:
	.5x - Fighting, Psychic, Fire (w/ Thick Fat), Ice (w/ Thick Fat)
	.25x - None
	0x - None

326 - Grumpig
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Water, Rock, Ground,  
Steel, Dragon, Fire (w/o Thick Fat), Ice (w/o Thick Fat)
Resistances:
	.5x - Fighting, Psychic, Fire (w/ Thick Fat), Ice (w/ Thick Fat)
	.25x - None
	0x - None

327 - Spinda
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

328 - Trapinch
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

329 - Vibrava
Type/s: Ground/Dragon
Weaknesses:
	4x - Ice
	2x - Dragon
Normal Attacks:
	1x - Normal, Grass, Bug, Flying, Fighting, Water, Psychic, Ghost, Dark, 
Steel
Resistances:
	.5x - Fire, Rock, Poison
	.25x - None
	0x - Ground, Electric

330 - Flygon 
Type/s: Ground/Dragon
Weaknesses:
	4x - Ice
	2x - Dragon
Normal Attacks:
	1x - Normal, Grass, Bug, Flying, Fighting, Water, Psychic, Ghost, Dark, 
Steel
Resistances:
	.5x - Fire, Rock, Poison
	.25x - None
	0x - Ground, Electric

331 - Cacnea
Type/s: Grass
Weaknesses:
	4x - None
	2x - Poison, Bug, Fire, Flying, Ice
Normal Attacks:
	1x - Normal, Rock, Fighting, Psychic, Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Grass, Water, Electric, Ground
	.25x - None
	0x - None

332 - Cacturne
Type/s: Grass/Dark
Weaknesses:
	4x - Bug
	2x - Fire, Ice, Poison, Flying, Fighting
Normal Attacks:
	1x - Normal, Rock, Steel, Dragon
Resistances:
	.5x - Grass, Water, Electric, Ground, Ghost, Dark
	.25x - None
	0x - Psychic

333 - Swablu
Type/s: Normal/Flying
Weaknesses:
	4x - None
	2x - Ice, Electric, Rock
Normal Attacks:
	1x - Normal, Fighting, Fire, Water, Poison, Flying, Psychic, Steel, 
Dragon, Dark
Resistances:
	.5x - Grass, Bug
	.25x - None
	0x - Ground

334 - Altaria
Type/s: Dragon/Flying
Weaknesses:
	4x - Ice
	2x - Dragon, Rock
Normal Attacks:
	1x - Normal, Flying, Electric, Poison, Steel, Psychic, Ghost, Dark,
Steel
Resistances:
	.5x - Bug, Fire, Water
	.25x - Grass
	0x - Ground

335 - Zangoose
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

336 - Seviper
Type/s: Poison
Weaknesses:
	4x - None
	2x - Ground, Psychic
Normal Attacks:
	1x - Normal, Fire, Water, Electric, Rock, Flying, Ice, Steel, Ghost, 
Dragon, Dark
Resistances:
	.5x - Grass, Poison, Bug, Fighting
	.25x - None
	0x - None

337 - Lunatone
Type/s: Rock/Psychic
Weaknesses:
	4x - None
	2x - Water, Grass, Ghost, Dark, Bug, Steel
Normal Attacks:
	1x - Ice, Rock, Electric, Fighting, Dragon
Resistances:
	.5x - Normal, Flying, Poison, Fire, Psychic
	.25x - None
	0x - Ground 

338 - Solrock
Type/s: Rock/Psychic
Weaknesses:
	4x - None
	2x - Water, Grass, Ghost, Dark, Bug, Steel
Normal Attacks:
	1x - Ice, Rock, Electric, Fighting, Dragon
Resistances:
	.5x - Normal, Flying, Poison, Fire, Psychic
	.25x - None
	0x - Ground

339 - Barboach
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Water, Flying, Ground, Ice, Fighting, Bug, Psychic, 
Ghost, Dragon, Dark, 
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric

340 - Whiscash
Type/s: Water/Ground
Weaknesses:
	4x - Grass
	2x - None
Normal Attacks:
	1x - Normal, Water, Flying, Ground, Ice, Fighting, Bug, Psychic, 
Ghost, Dragon, Dark, 
Resistances:
	.5x - Rock, Steel, Fire, Poison
	.25x - None	
	0x - Electric

341 - Corphish
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

342 - Crawdaunt
Type/s: Water/Dark
Weaknesses:
	4x - None
	2x - Grass, Electric, Fighting, Bug
Normal Attacks:
	1x - Normal, Poison, Rock, Ground, Flying, Dragon
Resistances:
	.5x - Fire, Water, Ice, Ghost, Dark, Steel
	.25x - None
	0x - Psychic

343 - Baltoy
Type/s: Ground/Psychic
Weaknesses:
	4x - None
	2x - Grass, Water, Ice, Bug, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Fire, Dragon, Steel
Resistances:	
	.5x - Poison, Rock, Fighting, Psychic
	.25x - None
	0x - Ground, Electric

344 - Claydol
Type/s: Ground/Psychic
Weaknesses:
	4x - None
	2x - Grass, Water, Ice, Bug, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Fire, Dragon, Steel
Resistances:	
	.5x - Poison, Rock, Fighting, Psychic
	.25x - None
	0x - Ground, Electric

345 - Lileep
Type/s: Rock/Grass
Weaknesses:
	4x - None
	2x - Ice, Fighting, Bug, Steel
Normal Attacks:
	1x - Flying, Grass, Poison, Fire, Water, Ground, Rock, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Electric
	.25x - None
	0x - None 

346 - Cradily
Type/s: Rock/Grass
Weaknesses:
	4x - None
	2x - Ice, Fighting, Bug, Steel
Normal Attacks:
	1x - Flying, Grass, Poison, Fire, Water, Ground, Rock, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Electric
	.25x - None
	0x - None

347 - Anorith
Type/s: Rock/Bug
Weaknesses:
	4x - None
	2x - Water, Rock, Steel
Normal Attacks:
	1x - Bug, Fire, Ground, Flying, Fighting, Grass, Electric, Ice, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Poison
	.25x - None
	0x - None

348 - Armaldo
Type/s: Rock/Bug
Weaknesses:
	4x - None
	2x - Water, Rock, Steel
Normal Attacks:
	1x - Bug, Fire, Ground, Flying, Fighting, Grass, Electric, Ice, 
Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Poison
	.25x - None
	0x - None

349 - Feebas
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

350 - Milotic
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

351 - Castform
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost


-------------------------------------------------------------------------
[    NOTE: CASTFORM'S ABILITY, FORECAST, ALLOWS IT TO CHANGE IT'S TYPE  ]
[      BASED ON THE CURRENT WEATHER. IT CAN CHANGE TO FIRE (SUNNY),     ]
[    ICE (HAIL) AND WATER (RAINY). DUE TO THIS, CASTFORM'S WEAKNESSES   ]
[   AND RESISTANCES WILL CHANGE. THE ABOVE WEAKNESSES FOLLOWS CASTFORM  ] 
[              WHEN IT IS IN NORMAL WEATHER (NORMAL-TYPE).              ] 
-------------------------------------------------------------------------


352 - Kecleon
Type/s: Normal
Weaknesses:
	4x - None
	2x - Fighting
Normal Attacks:
	1x - Normal, Flying, Fire, Water, Electric, Rock, Ground, Grass, 
Poison, Bug, Psychic, Steel, Ice, Dragon, Dark
Resistances:
	.5x - None
	.25x - None
	0x - Ghost

-----------------------------------------------------------------------
[    NOTE: KECLEON'S ABILITY, COLOR CHANGE, ALLOWS IT TO CHANGE IT'S  ]
[     TYPE BASED ON THE TYPE OF THE ATTACK THAT HIT IT. DUE TO THIS   ]
[            KECLEON'S WEAKNESSES AND RESISTANCES WILL CHANGE.        ]
[          THE ABOVE WEAKNESSES AND RESISTANCES FOLLOWS KECLEON       ]
[                     WHEN IT IS IN NORMAL-TYPE.                      ] 
-----------------------------------------------------------------------

353 - Shuppet
Type/s: Ghost
Weaknesses:
	4x - None
	2x - Ghost, Dark
Normal Attacks:
	1x - Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, Psychic, 
Steel, Dragon
Resistances:
	.5x - Poison, Bug
	.25x - None
	0x - Normal, Fighting

354 - Banette
Type/s: Ghost
Weaknesses:
	4x - None
	2x - Ghost, Dark
Normal Attacks:
	1x - Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, Psychic, 
Steel, Dragon
Resistances:
	.5x - Poison, Bug
	.25x - None
	0x - Normal, Fighting

355 - Duskull
Type/s: Ghost
Weaknesses:
	4x - None
	2x - Ghost, Dark
Normal Attacks:
	1x - Flying, Grass, Fire, Water, Ice, Electric, Rock, Psychic, 
Steel, Dragon
Resistances:
	.5x - Poison, Bug
	.25x - None
	0x - Normal, Fighting, Ground

356 - Dusclops
Type/s: Ghost
Weaknesses:
	4x - None
	2x - Ghost, Dark
Normal Attacks:
	1x - Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, Psychic, 
Steel, Dragon
Resistances:
	.5x - Poison, Bug
	.25x - None
	0x - Normal, Fighting

357 - Tropius
Type/s: Grass/Flying
Weaknesses:
	4x - Ice
	2x - Flying, Poison, Fire, Rock
Normal Attacks:
	1x - Normal, Bug, Electric, Steel, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Water, Fighting
	.25x - Grass
	0x - Ground

358 - Chimecho
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - Ground

359 - Absol
Type/s: Dark
Weaknesses:
	4x - None
	2x - Fighting, Bug
Normal Attacks:
	1x - Normal, Flying, Grass, Fire, Water, Ice, Electric, Rock, Ground, 
Poison, Steel, Dragon
Resistances:
	.5x - Ghost, Dark
	.25x - None
	0x - Psychic

360 - Wynaut
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Ground, Rock, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None

361 - Snorunt
Type/s: Ice
Weaknesses:
	4x - None
	2x - Fire, Rock, Fighting, Steel
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Bug, Water, Ground, Psychic,
Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Ice
	.25x - None
	0x - None

362 - Glalie
Type/s: Ice
Weaknesses:
	4x - None
	2x - Fire, Rock, Fighting, Steel
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Bug, Water, Ground, Psychic,
Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Ice
	.25x - None
	0x - None

363 - Spheal
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Fire, Water
	.25x - None
	.125x - Ice
	0x - None

364 - Sealeo
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Fire, Water
	.25x - None
	.125x - Ice
	0x - None

365 - Walrein
Type/s: Water/Ice
Weaknesses:
	4x - None
	2x - Electric, Grass, Rock, Fighting
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Ground, Steel Psychic, Ghost, 
Dragon, Dark
Resistances:	
	.5x - Fire, Water
	.25x - None
	.125x - Ice
	0x - None

366 - Clamperl
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

367 - Huntail
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

368 - Gorebyss
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

369 - Relicanth
Type/s: Water/Rock
Weaknesses:
	4x - Grass
	2x - Electric, Ground, Fighting
Normal Attacks:
	1x - Water, Rock, Bug, Psychic, Steel, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Poison, Ice
	.25x - Fire
	0x - None

370 - Luvdisc
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

371 - Bagon
Type/s: Dragon
Weaknesses:
	4x - None
	2x - Dragon, Ice
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Rock, Ground, Fighting, Steel, 
Psychic, Ghost, Dark
Resistances:
	.5x - Grass, Fire, Water, Electric
	.25x - None
	0x - None 

372 - Shelgon
Type/s: Dragon
Weaknesses:
	4x - None
	2x - Dragon, Ice
Normal Attacks:
	1x - Normal, Flying, Poison, Bug, Rock, Ground, Fighting, Steel, 
Psychic, Ghost, Dark
Resistances:
	.5x - Grass, Fire, Water, Electric
	.25x - None
	0x - None 

373 - Salamence
Type/s: Dragon/Flying
Weaknesses:
	4x - Ice
	2x - Dragon, Rock
Normal Attacks:
	1x - Normal, Flying, Electric, Poison, Steel, Psychic, Ghost, Dark,
Steel
Resistances:
	.5x - Bug, Fire, Water
	.25x - Grass
	0x - Ground

374 - Beldum
Type/s: Steel/Psychic
Weaknesses:
	4x - None
	2x - Ground, Fire
Normal Attacks:
	1x - Fighting, Water, Electric, Bug, Ghost, Dark
Resistances:
	.5x - Normal, Flying, Grass, Poison, Ice, Rock, Dragon, Steel
	.25x - Psychic
	0x - None

375 - Metang
Type/s: Steel/Psychic
Weaknesses:
	4x - None
	2x - Ground, Fire
Normal Attacks:
	1x - Fighting, Water, Electric, Bug, Ghost, Dark
Resistances:
	.5x - Normal, Flying, Grass, Poison, Ice, Rock, Dragon, Steel
	.25x - Psychic
	0x - None

376 - Metagross
Type/s: Steel/Psychic
Weaknesses:
	4x - None
	2x - Ground, Fire
Normal Attacks:
	1x - Fighting, Water, Electric, Bug, Ghost, Dark
Resistances:
	.5x - Normal, Flying, Grass, Poison, Ice, Rock, Dragon, Steel
	.25x - Psychic
	0x - None

377 - Regirock
Type/s: Rock
Weaknesses:
	4x - None
	2x - Grass, Water, Ground, Fighting, Steel
Normal Attacks:	
	1x - Rock, Ice, Bug, Electric, Psychic, Ghost, Dragon, Dark
Resistances:
	.5x - Normal, Flying, Fire, Poison
	.25x - None
	0x - None

378 - Regice
Type/s: Ice
Weaknesses:
	4x - None
	2x - Fire, Rock, Fighting, Steel
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Bug, Water, Ground, Psychic,
Ghost, Steel, Dragon, Dark
Resistances:
	.5x - Ice
	.25x - None
	0x - None

379 - Registeel
Type/s: Steel
Weaknesses:
	4x - None
	2x - Fire, Ground, Fighting
Normal Attacks:
	1x - Water, Electric
Resistances:
	.5x - Normal, Flying, Grass, Bug, Rock, Ice, Steel, Psychic, Ghost, 
Dragon, Dark
	.25x - None
	0x - Poison

380 - Latias
Type/s: Dragon/Psychic
Weaknesses:
	4x - None
	2x - Ice, Dragon, Bug, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Steel
Resistances:
	.5x - Grass, Fire, Water, Steel, Psychic, Fighting
	.25x - None
	0x - Ground
	
381 - Latios
Type/s: Dragon/Psychic
Weaknesses:
	4x - None
	2x - Ice, Dragon, Bug, Ghost, Dark
Normal Attacks:
	1x - Normal, Flying, Poison, Rock, Steel
Resistances:
	.5x - Grass, Fire, Water, Steel, Psychic, Fighting
	.25x - None
	0x - Ground

382 - Kyogre
Type/s: Water
Weaknesses:
	4x - None
	2x - Grass, Electric
Normal Attacks:
	1x - Normal, Bug, Fighting, Poison, Rock, Ground, Flying, Psychic, 
Ghost, Dragon, Dark
Resistances:
	.5x - Fire, Water, Ice, Steel
	.25x - None
	0x - None

383 - Groudon
Type/s: Ground
Weaknesses:
	4x - None
	2x - Grass, Water, Ice
Normal Attacks:	
	1x - Normal, Fire, Flying, Ground, Psychic, Ghost, Bug, Steel, Dragon, 
Dark
Resistances:
	.5x - Poison, Rock
	.25x - None
	0x - Electric

384 - Rayquaza
Type/s: Dragon/Flying
Weaknesses:
	4x - Ice
	2x - Dragon, Rock
Normal Attacks:
	1x - Normal, Flying, Electric, Poison, Steel, Psychic, Ghost, Dark,
Steel
Resistances:
	.5x - Bug, Fire, Water
	.25x - Grass
	0x - Ground

385 - Jirachi
Type/s: Steel/Psychic
Weaknesses:
	4x - None
	2x - Ground, Fire
Normal Attacks:
	1x - Fighting, Water, Electric, Bug, Ghost, Dark
Resistances:
	.5x - Normal, Flying, Grass, Poison, Ice, Rock, Dragon, Steel
	.25x - Psychic
	0x - None

386 - Deoxys
Type/s: Psychic
Weaknesses:
	4x - None
	2x - Ghost, Bug, Dark
Normal Attacks:
	1x - Normal, Flying, Grass, Poison, Fire, Water, Ice, Rock, Ground, 
Steel, Dragon
Resistances:
	.5x - Fighting, Psychic
	.25x - None
	0x - None


=============================================
           VI. ALL ABOUT DAMAGE [viaad]
=============================================

Damage is said to be the amount of HP taken out of the opponent's pokemon.
Most pokemon attacks are damaging attacks, so they give out damage to their
opponent's pokemon. With enough damage, the HP of the opponent's pokemon 
will eventually drop to 0, thus making the opponent's pokemon faint. This 
is the main goal of almost any battle: making all of the opponent's pokemon
faint, thus making you the winner. 

This section will talk about damage, the factors that affect it, and what
Weaknesses and Resistances have to do with it.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  6.1 - The Basic Damage Calculator [vibdc]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

How does one determine damage? Well, damage is very simply based on the
base power of the Attack, the Pokemon's Attack/Special Attack, and the 
opponent's Defense/Special Defense. This will be the base damage.

Oversimplified:

Damage = (Base Damage + Atk/Sp.Atk of Attacker) - Def/Sp.Def of Defender

Then, there are certain additions: (Note: x means Multiplied by)

	- x1.5, for STAB
	- x2, for Weakness
	- x.5, for Resistance
	- x0, for Immunity
	- x2, for Critical Hit

And of course, there are the weathers, abilities, items, moves and more. So
this is still a simple equation.

The following equation will show the maximum damage an attack can do. This
means that there is STAB, a double Weakness, and a Critical Hit.

Damage equals:

(<{[(Base Damage + Atk/Sp.Atk of Attacker) - Def/Sp.Def of Defender] 
x1.5} x4> x2)

Take note that this is a rough equation, and is not guaranteed to give you the
exact damage.


~~~~~~~~~~~~~~~~~~~~~~~
  6.2 - STATS [vists]
~~~~~~~~~~~~~~~~~~~~~~~

Basically, almost all the stats affect the damage given to a pokemon. Listed
here are the 5 Basic Stats, 3 Other Stats, the attacks that give Stat
Bonuses/Decreases to that specific Stat and how many it increases/decreases.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  6.2.1 - Basic STATS  [vibss]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

----------
[        ] 
[ ATTACK ] 
[        ]   
----------

>> General Effect:
	- Increases the damage of Physical Attacks

>> Attack-Boosting Moves:

	~> Ancientpower (+1)
	~> Belly Drum (+5)
	~> Bulk Up (+1)
	~> Curse (+1) (non-Ghost types)
	~> Dragon Dance (+1)
	~> Helping Hand (+50%)
	~> Howl (+1)
	~> Meditate (+1)
	~> Meteor Mash (+1)
	~> Rage (+1)
	~> Silver Wind (+1)
	~> Swagger (+2)
	~> Swords Dance (+2)

>> Attack-Lowering Moves:
	
	~> Aurora Beam (-1)
	~> Charm (-2)
	~> Featherdance (-2)
	~> Growl (-1)
	~> Memento (-100%)
	~> Reflect (-50%)
	~> Superpower (-1)
	~> Tickle (-1)


-----------
[         ] 
[ DEFENSE ] 
[         ]   
-----------

>> General Effect:
	- Decreases the damage done to you by Physical Attacks

>> Defense-Boosting Moves:

	~> Ancientpower (+1)
	~> Acid Armor (+2)
	~> Barrier (+2)
	~> Bulk Up (+1)
	~> Cosmic Power (+1)
	~> Curse (+1) (non-Ghost types)
	~> Defense Curl (+1)
	~> Harden (+1)
	~> Iron Defense (+2)
	~> Metal Claw (+1)
	~> Silver Wind (+1)
	~> Steel Wing (+1)
	~> Withdraw (+1)

>> Defense-Lowering Moves:

	~> Acid (-1)
	~> Crush Claw (-1)
	~> Iron Tail (-1)
	~> Leer (-1)
	~> Rock Smash (-1)
	~> Screech (-2)
	~> Superpower (-1)
	~> Tail Whip (-1)
	~> Tickle (-1)

------------------
[                ] 
[ SPECIAL ATTACK ] 
[                ]    
------------------

>> General Effect:
	- Increases the damage of Special Attacks

>> Special Attack-Boosting Moves:

	~> Ancientpower (+1)
	~> Calm Mind (+1)
	~> Flatter (+2)
	~> Silver Wind (+1)
	~> Tail Glow (+2)

>> Special Attack-Lowering Moves:

	~> Memento (-100%)
	~> Overheat (-2)

-------------------
[                 ] 
[ SPECIAL DEFENSE ] 
[                 ]    
-------------------

>> General Effect:
	- Decreases the damage done to you by Special Attacks	

>> Special Defense-Boosting Moves:

	~> Amnesia (+2)
	~> Ancientpower (+1)
	~> Cosmic Power (+1) 
	~> Light Screen (+50%)

>> Special Defense-Lowering Moves:

	~> Crunch (-1)
	~> Fake Tears (-2)
	~> Metal Sound (-2)
	~> Mist Ball (-1)
	~> Psychic (-1)
	~> Shadow Ball (-1)

-----------
[         ] 
[  SPEED  ] 
[         ]   
-----------

>> General Effect:
	- Determines if the pokemon attacks first or last.

>> Speed-Boosting Moves:

	~> Agility (+2)
	~> Ancientpower (+1)
	~> Dragon Dance (+1)
	~> Silver Wind (+1)

>> Speed-Lowering Moves:	

	~> Bubble (-1)
	~> Bubblebeam (-1)
	~> Constrict (-1)
	~> Curse (-1)
	~> Icy Wind (-1)
	~> Mud Shot (-1)
	~> Powder Snow (-1)
	~> Rock Tomb (-1)
	~> Scary Face (-2)
	~> String Shot (-1)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  6.2.2 - Other STATS  [vioss]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

--------------
[            ] 
[  ACCURACY  ] 
[            ]   
-------------

>> General Effect:
	- Determines if the pokemon's attacks hit or not

>> Accuracy-Lowering Moves:

	~> Flash (-1)
	~> Kinesis (-1)
	~> Muddy Water (-1)
	~> Mud Slap (-1)
	~> Sand-Attack (-1)
	~> Smokescreen (-1)

-------------
[           ] 
[  EVASION  ] 
[           ]   
-------------

>> General Effect:
	- Determines if the opponent's attack hits you or not

>> Evasion-Strengthening Moves:

	~> Double Team (+1)
	~> Minimize (+1)

>> Evasion-Lowering Moves:

	~> Sweet Scent (-1)

------------
[          ] 
[    HP    ] 
[          ]  
------------

>> General Effect:
	- Determines the number of Life Points you have

>> HP-Recovery Moves:

	~> Absorb
	~> Giga Drain
	~> Ingrain
	~> Leech Life
	~> Leech Seed
	~> Mega Drain
	~> Morning Sun
	~> Moonlight
	~> Recover
	~> Rest
	~> Slack Off
	~> Swallow
	~> Synthesis

-------------------------------------------------------------
[While HP is considered a stat, it is continuously "reduced"] 
[ by damaging attacks, so there is no point in listing all  ]
[              the HP lessening attacks.                    ]
-------------------------------------------------------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  6.3 - Physical and Special Attacks [vipsa]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Throughout this section, I've mentioned "Physical" and "Special" attacks.
You might be asking what this is, and what does it have to do with the game.
Well, I'm telling you right now, it's VERY IMPORTANT.

The Physical/Special Split of the 3rd generation classifies all the 17 types
into one of 2: Physical or Special. Both attack classifications have their 
own effects in gameplay and is affected by their own pair of STATS (explained
in the previous section).

Listed below are the two classifications, the types that fall under them, and
the stats and attacks that concern them. 

------------ 
[          ]  
[ PHYSICAL ]
[          ] 
------------

>> STATS that affect it:

  a) Attack - Determines its damage to the opponent
  b) Defense - Determines the damage decreased from Physical Attacks

>> Types that are classified as Physical:

	- Normal
	- Flying
	- Poison
	- Bug
	- Rock
	- Ground
	- Fighting
	- Steel
	- Ghost

>> Attacks that concern Physical Attacks:

  a) Counter - Reflects back Physical Attacks with Double Damage
  b) Reflect - Decreases the damage of Physical Attacks for 5 Turns


----------- 
[         ]  
[ SPECIAL ]
[         ] 
-----------

>> STATS that affect it:

  a) Special Attack - Determines its damage to the opponent
  b) Special Defense - Determines the damage decreased from Special Attacks

>> Types that are classified as Special:

	- Grass
	- Fire
	- Water
	- Ice
	- Electric
	- Psychic
	- Dragon
	- Dark

>> Attacks that concern Special Attacks:

  a) Mirror Coat - Reflects back Special Attacks with Double Damage
  b) Light Screen - Decreases the damage of Special Attacks for 5 Turns


~~~~~~~~~~~~~~~~~~~~~~
  6.4 - STAB [vistb]
~~~~~~~~~~~~~~~~~~~~~~

This section will talk about a big factor in damage calculation: STAB.

STAB, or Same Type Attack Bonus, refers to the bonus damage given to
attacks if it's type is the same as one of the types of the pokemon that
used it. If STAB is applied, the base damage is multiplied by 1.5, thus
making it do bigger damage.

For example, there's a battle between a Dugtrio and a Blastoise, both
packing Earthquake. Earthquake has a base 100 Attack, and is a Ground-
type attack. Since Dugtrio is a Ground-type pokemon, Earthquake's 
attack will be multiplied by 1.5. So Earthquake's base damage will 
become 150. Blastoise, on the other hand, is a Water-type. So Earth-
quake's base damage will be 100. 

Another situation. Tentacruel is a Water/Poison-type, and it has the 
following moveset:

- Surf (Base 95 Attack)
- Ice Beam (Base 95 Attack)
- Giga Drain (Base 60 Attack)
- Sludge Bomb (Base 80 Attack)

Surf and Sludge Bomb are Water and Poison-type attacks respectively.
So both of them receive STAB. Surf's base damage will become 142.5, and
Sludge Bomb's base damage will become 120.

Simple, isn't it?


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  6.5 - Weaknesses and Resistances in Damage [viwrd]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, I've been talking about damage, but you may wanna ask, "What's the
deal with Weaknesses and Resistances in damage?". Well, as many people
would know, attacking with an attack to a pokemon who is weak to that 
attacks type, the attack will do twice the damage. If that pokemon
resists that attacks type, the attack will do half the damage. As simple
as that.

Refer to Section 5.2 for the Type Chart, which displays what types are 
weak to what types.

For example, I have a rampaging Swampert here who does Earthquake to the
following pokemon:

- Altaria (Dragon/Flying)
- Parasect (Grass/Bug)
- Sunflora (Grass)
- Dugtrio (Ground)
- Raichu (Electric)
- Aggron (Rock/Steel)

Even though the above pokemon received the same [STABbed] Earthquake, each
pokemon will receive different damage. Altaria will receive 0 damage because
it is part Flying, and Flying-types are immune to Ground-types. Parasect will
receive 1/4 of the base damage of Earthquake, as Grass and Bug-types are both 
resistant against Ground-type. .5 times .5 = .25 = 1/4. Sunflora will receive 
half the damage, because Grass-types are resistant to ground types. Dugtrio 
is the only pokemon who will receive the normal damage. Raichu will receive 
twice the damage as it is weak against Ground-type. And Finally, Aggron will 
receive 4x the damage as Rock and Steel are both weak to Ground.

Very simple, right? 


=====================================================
       VII. CLASSIFICATIONS OF ATTACKS [viica]
=====================================================

Attacks. The Bread and Butter of any battle.

 
=============================================
         VIII. MISCELLANEOUS INFO [vimsi]
=============================================


This section will contain other info you may want to know on weaknesses and
resistances. Take note that this section will still grow in due time.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.1 - Type-Related Abilities [vitra]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


At the onset of the 3rd generation, a new factor in battling was introduced.
This went by the name of "Abilities". Abilities give the pokemon special 
traits meant to improve the pokemon in being a helpful factor of the trainer's 
journey. A pokemon has only 1 ability, but some pokemon can have 1 of 2 
abilities it can have. As of Emerald, there are a total of 78 abilities, and
some of them concern Weaknesses, Resistances and Pokemon Types. That is what
we are going to tackle in this section.

Listed in Section 4.2 are the 5 abilities that concern Resistances. In this 
section, we will again list them, give a definition and give the pokemon that
can have the ability. We will also list the abilities that concern certain
types, whether it may be support for the pokemon, annoyance to the opponent 
or anything else. 

So, let's start this subsection!!



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.1.1 - Abilities concerned with Resistances [viacr]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

------------
  LEVITATE
------------

Description: Blocks Ground-type moves


Pokemon that has/can have Levitate:

- Gastly
- Haunter
- Gengar
- Koffing
- Weezing
- Misdreavus
- Unown
- Vibrava
- Flygon
- Solrock
- Lunatone
- Baltoy
- Claydol
- Duskull
- Chimecho
- Latias
- Latios


-------------
  THICK FAT
-------------

Description: Halves damage of Fire and Ice-type moves to user


Pokemon that has/can have Thick Fat:

- Seel
- Dewgong
- Snorlax
- Marill
- Azumarill
- Miltank
- Makuhita
- Hariyama
- Azurill
- Spoink
- Grumpig
- Spheal
- Sealeo
- Walrein


---------------
  VOLT ABSORB
---------------

Description: Turns damage of Electric-type moves into HP


Pokemon that has/can have Volt Absorb:

- Jolteon
- Chinchou
- Lanturn


----------------
  WATER ABSORB
----------------

Description: Turns damage of Water-type moves into HP


Pokemon that has/can have Water Absorb:

- Poliwag
- Poliwhirl
- Poliwrath
- Lapras
- Vaporeon
- Politoed
- Wooper
- Quagsire
- Mantine


----------------
  WONDER GUARD
----------------

Description: Blocks all Certain-type moves the user isn't weak against


Pokemon that has/can have Wonder Guard:

- Shedinja


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.1.2 - Abilities that benefit the user in/due to a certain type [viabu]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


---------
  BLAZE
---------

Description: Raises the damage of Fire-type moves when user's HP is low.


Pokemon that has/can have Blaze:

- Charmander
- Charmeleon
- Charizard
- Cyndaquil
- Quilava
- Thyplosion
- Torchic
- Combusken
- Blaziken


--------------
  FLASH FIRE
--------------

Description: Powers up if the user is hit by Fire-type moves


Pokemon that has/can have Flash Fire:

- Vulpix
- Ninetales
- Growlithe
- Arcanine
- Ponyta
- Rapidash
- Flareon
- Houndour
- Houndoom


------------
  OVERGROW
------------ 

Description: Raises the damage of Grass-type moves when user's HP is low.


Pokemon that has/can have Overgrow:

- Bulbasaur
- Ivysaur
- Venusaur
- Chikorita
- Bayleef
- Meganium
- Treecko
- Grovyle
- Sceptile


---------
  SWARM
---------

Description: Raises the damage of Bug-type moves when user's HP is low.


Pokemon that has/can have Swarm:

- Beedrill
- Scyther
- Ledyba
- Ledian
- Spinarak
- Ariados
- Scizor
- Heracross
- Beautifly
- Volbeat

-----------
  TORRENT
-----------

Description: Raises the damage of Water-type moves when user's HP is low.


Pokemon that has/can have Torrent:

- Squirtle
- Wartortle
- Blastoise
- Totodile
- Croconaw
- Feraligatr
- Mudkip
- Marshtomp
- Swampert


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.1.3 - Abilities that can change the user's type/weaknesses [viacu]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


----------------
  COLOR CHANGE
----------------

Description: Changes the user's type to the last move targetted to user.


Pokemon that has/can have Color Change:

- Kecleon


------------
  FORECAST
------------

Description: Changes the user's type depending on the weather.


Pokemon that has/can have Forecast:

- Castform


---------
  TRACE
---------

Description: Copies the ability of the opponent.


Pokemon that has/can have Trace:

- Porygon
- Porygon2
- Ralts
- Kirlia
- Gardevoir

--------------------------------------------------------
[    How does Trace become a factor, you may ask?      ] 
[     Well, if Trace copies one of the abilities       ] 
[    listed in this section, then the Pokemon will     ]
[     follow the effects of that ability, which in     ]
[   turn will change the weaknesses and resistances    ] 
[      (and also type) of the user. Genius, eh? :)     ]
--------------------------------------------------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.1.4 - Other type-related abilities [viota]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-----------------
  LIGHTNING ROD
-----------------

Description: All Lightning-type attacks are drawn to user, regardless of target.


Pokemon that has/can have Lightning Rod:

- Cubone
- Marowak
- Rhyhorn
- Rhydon
- Electrike
- Manectric


---------------
  MAGNET PULL
---------------

Description: Traps Steel-type pokemon in the field.


Pokemon that has/can have Magnet Pull:

- Magnemite
- Magneton
- Nosepass



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.2 - Type-Related Attacks [vitrk]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Besides Abilities, Pokemon introduced the idea of Attacks affecting types, 
weaknesses and resistances. Some attacks are made to strengthen the power
of types, and some are made to weaken some types. In this section, I will
list all the attacks that affect damage, weakness, resistances and types.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.2.1 - The Weather and Weather Attacks [viwwa]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The 3rd Generation introduced a new factor in battling and journeying: 
Weather. The Weather affects what the background of the field will look
like, what Castform's type will be, and, more importantly, what effects
it will give to certain types in battle.


As of now, there are 5 kinds of weather:

- Normal Weather (No Weather)
- Sunny Weather
- Rainy Weather
- Hailstorm Weather
- Sandstorm Weather


Most of these weathers contribute to battle. Some of these weathers power-
up a certain-type. Some protect certain-type pokemon from damage, and some
affect a pokemon's ability.

Listed below are the 4 weathers (No Weather is not included, as it has a
very minimal effect to gameplay) and their effects. Also listed are the
abilities that is affected by the weather, their effects, and the pokemon
that hold them, and the attacks that are related to the specific weather.

---------
[       ]
[ SUNNY ]
[       ]
---------

>> General Effects: 
	- Raises the damage of Fire-type Moves

>> How to get the Sunny Weather:
	- Let a pokemon use the move "Sunny Day"
	- Put into field a pokemon with the ability "Drought"

>> Abilities affected by Sunny Weather and Pokemon that have it:

  a) Chlorophyll - Raises speed of user in Sunny Weather.

		~> Oddish
		~> Gloom
		~> Vileplume
		~> Bellsprout
		~> Weepingbell
		~> Victrebell
		~> Exeggcute
		~> Exeggutor
		~> Tangela
		~> Bellossom
		~> Hoppip
		~> Skiploom
		~> Jumpluff
		~> Sunkern
		~> Seedot
		~> Nuzleaf
		~> Shiftry
		~> Tropius

  b) Drought - When Pokemon is put in gameplay, Sunny Weather is casted.

		~> Groudon

  c) Forecast - When Sunny Weather is present, user will change its type
		to Fire Type.

		~> Castform

>> Attacks related to Sunny Weather:
  
  a) Sunny Day - Puts up Sunny Weather for 5 turns.
  b) Weather Ball - When in Sunny Weather, Weather Ball is Fire-type.
  c) Solarbeam - When in Sunny Weather, Solarbeam doesn't need to
		 charge anymore.
  d) Synthesis - When in Sunny Weather, Synthesis recovers more HP.
  e) Morning Sun - When in Sunny Weather, Morning Sun recovers more HP.
  f) Moonlight - When in Sunny Weather, Moonlight recovers more HP. 
  g) Thunder - When in Sunny Weather, Thunder's accuracy is reduced
	       by one half.

---------
[       ]
[ RAINY ]
[       ]
---------

>> General Effects:
	- Raises the damage of Water-type Moves 

>> How to get the Rainy weather:
	- Let a pokemon use the move "Rain Dance"
	- Put into field a pokemon with the ability "Drizzle"

>> Abilities affected by Rainy Weather and Pokemon that have it:

  a) Drizzle - When Pokemon is put in gameplay, Rainy Weather is casted.

		~> Kyogre

  b) Forecast - When Rainy Weather is present, user will change its type
		to Water Type.  

		~> Castform

  c) Rain Dish - In Rainy Weather, Pokemon will recover some HP.

		~> Lotad
		~> Lombre
		~> Ludicolo

  d) SWift Swim - Raises speed of user in Rainy Weather.

		~> Horsea
		~> Goldeen
		~> Seaking
		~> Magikarp
		~> Omanyte
		~> Omastar
		~> Kabuto		
		~> Kabutops
		~> Qwilfish
		~> Mantine
		~> Kingdra
		~> Lotad
		~> Lombre
		~> Ludicolo
		~> Surskit
		~> Feebas
		~> Huntail
		~> Gorebyss
		~> Relicanth
		~> Luvdisc
  
>> Attacks related to Rainy Weather:
  
  a) Rain Dance - Puts up Rainy Weather for 5 turns.
  b) Weather Ball - When in Rainy Weather, Weather Ball is Water-type.
  c) Thunder - When in Rainy Weather, Thunder will always hit.
  d) Synthesis - When in Rainy Weather, Synthesis recovers less HP.
  e) Morning Sun - When in Rainy Weather, Morning Sun recovers less HP.
  f) Moonlight - When in Rainy Weather, Moonlight recovers less HP. 

-------------
[           ]
[ HAILSTORM ]
[           ]
-------------

>> General Effects:
	- Damages all pokemon in the field except Ice-type

>> How to get the Hailstorm Weather:
	- Let a pokemon use the move "Hail"

>> Abilities affected by the Hailstorm Weather and Pokemon that have it:

  a) Forecast - When Hailstorm Weather is present, user will change its 
		type to Ice Type. 
  
		~> Castform

>> Attacks related to Hailstorm Weather:

  a) Hail - Puts up Hailstorm Weather for 5 turns.
  b) Weather Ball - When in Hailstorm Weather, Weather Ball is Ice-type.


-------------
[           ]
[ SANDSTORM ]
[           ]
-------------

>> General Effects:
	- Damages all pokemon in the field except Rock, Ground and Steel-type

>> How to get the Sandstorm Weather:
	- Let a pokemon use the move "Sandstorm"
	- Put into field a pokemon with the ability "Sand Stream"

>> Abilities affected by the Sandstorm Weather and Pokemon that have it:

  a) Sand Stream - When Pokemon is put in gameplay, Sandstorm weather is 
		   casted.

		~> Tyranitar

  b) Sand Veil - In a Sandstorm weather, user will increase its evasion. 
		 Pokemon is also protected from Sandstorm damage.

		~> Sandshrew
		~> Sandslash
		~> Diglett
		~> Dugtrio
		~> Gligar
		~> Cacnea
		~> Cacturne

>> Attacks related to Sandstorm Weather:

  a) Sandstorm - Puts up Sandstorm Weather for 5 turns.
  b) Weather Ball - When in Sandstorm Weather, Weather Ball is Rock-type.


--------------------------------------------------------
[    If you noticed, Forecast is not included in the   ] 
[      Abilities. That's because Castform will not     ] 
[     change into a Rock/Ground type in a Sandstorm.   ]
[      But, Weather Ball will become Rock-type in      ]
[                    Sandstorm weather.                ] 
--------------------------------------------------------


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.2.2 - Protection and Weakening of Type Attacks [vipak]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Besides the onset of Weather, some attacks also protect the pokemon from
damaging attacks. Some attacks also weaken a certain-type attacks for a 
couple of turns. In this section, I will cover the attacks that protect
the pokemon or weaken a certain-type attack and their effects.
 

a) Protect
	- Protects the user from the incoming attack.
	- User will always go first when Protect is used.

b) Detect		
	- Protects the user from the incoming attack.
	- User will always go first when Detect is used.

c) Mud Sport
	- Weakens Lightning-type moves for the next few turns.

d) Water Sport
	- Weakens Fire-type moves for the next few turns.

e) Light Screen
	- Halves the damage of Special Attacks.

f) Reflect 
	- Halves the damage of Physical Attacks.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.3 - Type-Related Items [vitri]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Besides Attacks and Abilities, Items are also proven to be a factor
in pokemon battle. Some items increase the damage of a certain-type's
attacks. Some increases the damage/defense of a certain pokemon. In
this section, I will list down all these items and their effects.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.3.1 - Type-Strengthening Items [vitsi] 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

For all the 17 types, there are certain items that will slightly 
increase the attacks of that certain-type when that item is attatched.
Listed here are all those items and their effects.


a) Black Belt
	- Increases the power of Fighting-type moves by 10%

b) Blackglasses
	- Increases the power of Dark-type moves by 10%

c) Charcoal
	- Increases the power of Fire-type moves by 10%

d) Dragon Fang
	- Increases the power of Dragon-type moves by 10%

e) Hard Stone
	- Increases the power of Rock-type moves by 10%

f) Magnet
	- Increases the power of Electric-type moves by 10%

g) Metal Coat
	- Increases the power of Steel-type moves by 10%
	- If attatched to Onix/Scyther and traded, the pokemon
	  evolves to Steelix/Scizor

h) Miracle Seed
	- Increases the power of Grass-type moves by 10%

i) Mystic Water
	- Increases the power of Water-type moves by 10% 

j) Nevermeltice
	- Increases the power of Ice-type moves by 10%

k) Poison Barb
	- Increases the power of Poison-type moves by 10%

l) Sea Incense
	- Increases the power of Water-type moves by 5%

m) Sharp Beak
	- Increases the power of Flying-type moves by 10%

n) Silk Scarf
	- Increases the power of Normal-type moves by 10%

o) Silverpowder
	- Increases the power of Bug-type moves by 10%

p) Soft Sand
	- Increases the power of Ground-type moves by 10%

q) Spell Tag
	- Increases the power of Ghost-type moves by 10%

r) Twistedspoon
	- Increases the power of Psychic-type moves by 10%


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.3.2 - Pokemon-Exclusive Items [vipei] 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Some pokemon have hold items that are exclusively for themselves.
These items increase the stats of these pokemon, thus making them
stronger in dealing damage or in defending from your opponent's
damaging attacks. Listed below are these pokemon-exclusive items,
what they do, and the pokemon they are exclusive to.

a) Deepseascale
	- Increases the Special Defense of the user by 100%
	- Exclusive to Clamperl
	- If attatched to Clamperl and traded, the pokemon
	  will evolve to Gorebyss

b) Deepseatooth
	- Increases the Special Attack of the user by 100%
	- Exclusive to Clamperl
	- If attatched to Clamperl and traded, the pokemon
	  will evolve to Huntail

c) Light Ball
	- Increases the Special Attack of the user by 100%
	- Exclusive to Pikachu

d) Lucky Punch
	- Increases the Critical Hit Ratio of the user
	- Exclusive to Chansey

e) Metal Powder
	- Increases the Defense and Special Defense of user
	  by 50%
	- Exclusive to Ditto

f) Soul Dew
	- Increases either Special Defense or Special Attack
	  of user by 50%
	- Exclusive to Latios (Sp. Def) and Latias (Sp. Atk)

g) Stick
	- Increases the Critical Hit Ratio of user
	- Exclusive to Farfetch'd

h) Thick Club
	- Increases the Attack of user by 100%
	- Exclusive to Cubone and Marowak


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  8.3.3 - Pokemon-Strengthening Items [vipsi] 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

While the Pokemon-Exclusive Items only raise stats to certain
pokemon, there are also some items that increase the stats of 
any pokemon when attatched. Listed below are those Pokemon-
Strengthening Items and their effects.


a) Choice Band
	- Multiplies the power of a Physical Attack by 1.5 
	- User is limited to that Physical Attack as long
	  as user is in the field

b) Scope Lens
	- Increases Critical-Hit Ratio of user



=============================================
                 IX. FAQ [viifg]
=============================================


Q: WHAT'S THE DEAL WITH WEAKNESSES AND RESISTANCES?

A: Weaknesses are the types that a pokemon is vulnerable/weak to. When the
pokemon is attacked by a type it is weak against, it receives more damage.
Resistances work the opposite way. They are the type a pokemon is strong 
against. When the pokemon is attacked by a type it is resistant to, it 
receives less damage.


Q: 4x, .5x, 0x? I DON'T UNDERSTAND IT!

A: In my guide, I use the multipliers 4x, 2x, 1x, .5x, .25x, 0x, and .125x 
in a few pokemon. This means you multiply the damage an attack does with one
of these multipliers. Which multiplier you use is based on the type of that
attack. 


Q: IN YOUR GUIDE, I SAW THE WORDS "(w/o Thick Fat)" AND "(w/ Thick Fat)", AND
SOME OTHER PHRASES LIKE THAT. WHAT DOES THAT MEAN?

A: A few abilities affect the damage a certain-type attack does. For a list, 
go to Section 4.2 (Special Abilities). Some pokemon have these abilities, and
a split ability that doesn't affect weaknesses. For example, Grumpig, who can 
have Thick Fat or Own Tempo. Thus, "w/ Thick Fat" means if Grumpig's ability
is Thick Fat, and "w/o Thick Fat" means if Grumpig's ability is Own Tempo, or 
the Split Ability of Thick Fat. This applies to all pokemon who have a Split
Ability with their Special Type-related Abilities.


Q: THERE'S AN ERROR/TYPO/MISTAKE IN YOUR GUIDE! HOW CAN I TELL YOU THAT?

A: You can always e-mail me at kyle_211_nina@yahoo.com, with the subject 
"Kyle PokeFAQ". Post the error/typo/mistake there, then I'll fix it as soon 
as I can.



E-mail me more questions and I'll post it here. :) 


=============================================
              X. CREDITS [viiic]
=============================================


Well, for the websites I'd like to thank:

GAMEFAQS.COM
	- I got the Type Chart in the FAQ Section of Pokemon Emerald.
	  Thanks to it's owner, Jade. :D
	- For hosting this Guide, of course.
	- For the other FAQs. It helped me in some sections :D

SEREBII.NET
	- For the list of Special Type-related Abilities.
	- I also used Serebii's Type Chart, just to make sure ;) 
	- For the Attackdex!

POKEMON.COM
	- For the Pokedex. It was the most reliable one :D


And lastly, I'd like to thank you for taking time to read my guide. :)


=============================================
            XI. FINAL WORDS [ixfws]
=============================================

Pokemon is a very strategic, but fun-filled game. This guide was meant to 
help you in any way you see fit (battle, in-game issues, etc.). The guide
still isn't final (and, I guess, will never be :P), so I'll continue to put 
in Miscellaneous stuff concerning Weaknesses and Resistances.

I really hope you enjoyed this guide, and I hope that it helped you, even for
just a little infraction.

If you have any questions, comments, reactions and suggestions, please email
me at kyle_211_nina@yahoo.com, with the subject "Kyle PokeFAQ". 

Hope you have fun in the Poke-world! 

~> 211kyle211


All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.



Copyright 2007, 211kyle211.