FAQ/Walkthrough by masa7su

Version: 1.1 | Updated: 10/09/05 | Printable Version

||Super Robot Taisen OG 2(GBA)||

Super Robot Taisen OG 2 FAQ/Walkthrough

Version 1.1

February 3, 2005 - October 9, 2005

Unpublished work (c) 2005 by masa7su

E-Mail : masa7su@hotmail.com


I.    Introduction
II.   E-Mail Guidelines
III.  Gameplay: A. Intermission Menu
                B. Pilot Point
                C. Battle Menu
                D. Combo System
                E. Weapon Equip
                F. Ace Pilot System
                G. Upgrading Unit
IV.   Walkthrough
V.    Synchro Attack
VI.   Secret
VIII. Forbidden Section
IX.   Credit
X.    Copyright

The 2nd series of the original, well we can hope A LOT OF ANIMATION
action like the previous OG, which in my opinion this sequel're much
better. The Dramatic attack aren't static anymore^-^, whatever...... 
(don't want to be rude to the newbs but i can't help it, already
waited more than 4 month for this game then,let it ROLL, just read
the guide, and when u finish it, u'll become one of us :)

October 9, 2005

Some one asking for the code at my inbox... well i thought i'll update
a little on secret, faqs and forbidden section... i misss J T-T

February 10, 2005 - February 13, 2005

Almost finished the game and last night i have a nightmare Ingram on
his R-GUN Rivale team up with Vindel Zwei Zargein kicking my butt on
the last stageO_O!!! gladly i'm not dying there^-^, the Walkthrough
are still on progress grammatical and spelling error're still 
everywhere(as if i care^-^")anyway need to get breakfast now, haven't
eat regularly since i got the game :P then ITADAKIMASU!!!

February 3, 2005 - February 10, 2005

.... Well because there's a noisy couple that i being a fans since MX 
^_^(Sorry for Kyousuke and Excellen fans) i give my priority for Arad 
Balanga and Seola Schweizer route thought there's a chance i'll 
missed Rein WeiBriter on my 1st play BUT heck... i can bear it^-^ as 
long as those two birds keep noisy and asking for gun shoot on their 
head lol.

ASK anything that u want to know about this game, and please don't 
make me repeat myself(I HATE IF THOSE THING HAPEN), and don't use 
Strange font/color/anything strange, and put the Subject "SRW OG2" or 
sort of.

If my reply already answer your question, please don't Reply me w any
gratitude or sort of it(u read my crap is more than enough^_^), my 
inbox re Overloaded 2 times in less than 3 day for those stuff and 
thing, so please understand me on this Condition ok? ONEGAISIMASU^-^".

I would highly appreciate any help with the FAQ though, any 
clarification, corrections, & any additional Information would be 
very much appreciated and credit will be given.

plus, dont ask:
*.   Why Excellen mech named WeiBritter on my Faq
**.  Why Zengar piloting "Dygenguar", not "Great Zengar"
***. STUPID THINK(which is obvious, unless u're newbs)

Give me a break OK^^", this is my FAQ i can even made Kyousuke named 
"Hello Kitty", since the translation got mess around and every people 
got their reference, the only think obvious is the mech serial number 
and i don't have plan to change every reader of mine into mech nerds
(me :), anyway i'll make this faq as clear as possible, even for the 


A. Intermission Menu >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Talk for it self, u'll access this menu between battle to arrange 
everything for the next battle, here i'll translate the option.

1. Unit : A. View Status
          B. Upgrade Unit
          C. Customization

2. Weaponry : A. Equip Weapon
              B. Upgrade Weapon

3. Pilot : A. View Status
           B. Distribute PP
           C. Exchange Unit

4. Conformal Parts : A. Equip Conformal Parts to Unit
                     B. Sell Conformal Parts for Credit

5. Data : A. Save
          B. Load

6. Proceed to next stage 

B. Pilot Point >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Well an unique feature the OG and few other SRT series has, is to 
customize Pilot Skill and Status that i like it very much^-^, u gain 
PP by simply Destroying enemy mech, harder enemy usually give bigger 
PP well that's the basis. Let's talk How to distribute PP ok^-^

U can only use PP on "Intermission Screen" by choosing 3rd option and 
then the 2nd option choose Pilot and then u got another 3 option

1st Use PP to get More Pilot Ability
2nd Use PP to Increase Pilot Stat
3rd Use PP to get Better Terrain Rating

Explanation :
Pilot Ability
When U access this option, u'll get more confusing option when 
choosing the empty slot(don't worry, this is the worst XD) but very 
VITAL in Improving your pilot performance

1st Attack Skill :
    A. Combo +1  : Allow the Pilot to use Combo Attack with (C) 
                   type weapon.
    B. Counter +1: Allow the Pilot to have the 1st Initiative on 
                   Counter Attack.
    c. In Fight +1: Increase Melee Attack weapon damage by 50 point at
                    certain Lvl will also increase Mecha Movement 
                    range by max 2 square.
    D. Gun Fight +1 : Increase Ranged Attack weapon damage by 50 point
                      at certain Lvl will also increase Weapon Range
                      by max 2 square.
    E. Attacker : Increase Attack Status of the Pilot by 1.2x when the
                  pilot morale reach 130 point.
                  (A MUST HAVE for all attackers).
    F. Revenge : Counter Attack will be 1.2x more damaging than normal

2nd Defensive Skill :
    A. Commander Aura: Give the pilot leadership ability that increase
                       surrounding friendly unit extra HIT & DODGE
    B. Guard : Allow the pilot to do Auto Guard that reduce damage 
               when pilot morale reach 130.
    C. Visible Cut Off : Increase the Pilot Hit and Evasion rate when
                         the pilot morale reach 130.

3rd Support Skill :
    A. Assist Attack : Allow the Pilot to give friendly unit extra 
                       Attack while attacking.
    b. ?
    C. Assist Defense : Allow the Pilot to cover friendly unit in 
                         defense position while counter attacking.
    d. SP Up +1 : Increase SP Capacity by 4 point/skill Lvl
    E. SP Kaifuku : Recover 10 Point of SP/turn(it must have and 
                    extremely useful on long term battle)
    F. Concentration : SP cost for Pilot seishin only cost 80%/use

4th Pilot Potential Skill :
    A. ?
    B. ?
    C. ?
    D. ?
    E. ?

5th Mecha Proficient :
    A. Potential : Increase Accuracy, Evasion and Defense on Critical
    B. Hit & Away : Attack -> Scram ^-^
    c. B Save : Allow the Pilot to bring 1.5x more ammo for mecha 
    D. E Save : EN usage for Weapon only cost 70% than normal
    E. Repair Expert : Repairing will become 1.5x more effective than 
    F. Ressuplly Expert : Ressuply Command can be use after moving

Pilot Stat
As the name inscribe the use for this menu is increasing your pilot 
status BUT i hardly recommend u do this the last after u get all the 
best skill first after that upgrade your pilot terrain rating to 
increase it efficiency in the battle. To upgrade your stat, u'll need 
4PP/point(which is very expensive in my opinion)
The stat:
1. Melee Combat : Increase the Pilot damage when using melee attack
2. Ranged Combat: obvious :P
3. Accuracy     : Increase the percentage to hit when attacking enemy
4. Reflex       : Reduce the percentage being hit by enemy attack
5. Defense      : Reduce the damage taken when being hit by enemy
6. Skill        : ... As far as i know the higher the number the more
                  critical attack will occur(300 will makes 90% chance
                  critical on each attack :P)
Terrain Rating
As i said above, this section will increase your Pilot efficiency on 
Battling in specific terrain

The Terrain:
1. Sky
2. Land
3. Sea
4. Space

C. Battle Menu >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

D. Combo System >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
(Edit it a little from my last FAQ on D :P)
Well i call this as "Assist Defense Counter System" when u use Combo 
attack the enemy cannot use assist defense on it ally(the same also 
work for u), combo attack're marked w (C) symbol, so not all attack're
combo able and also to use Combo, your pilot must have Combo ability
(at least Combo level 1 if they didn't have it, teach them via PP).

The combo attack're always a melee weapon and must be executed as 1 
ranged weapon(thought not all Combo attack're 1 ranged weapon, for eg:
Blade Kick)here's how it work:


@    : Your unit
1,2,3: Enemy unit

Let's we pretend if "@" is "SRX", it Combo attack is "Blade Kick" and 
it's 1~3 ranged weapon, if u execute the attack on no 1, no 2'll also 
receive Damage ever since Ryuusei'll lose his brake if he has Combo 
Ability Lv 1 and if Ryuusei has Combo Ability Lv 2, the attack'll 
also pass to no 3(and so on...), then 3 attack for the price of 1 u 
can also consider this as Mini map Attack, + the seishin effect like 
Hot Blood/Direct Hit/etc're still on effect for the 2nd, 3rd,... hit 
of combo attack that can cause a serious damage if u can use this kind
of attack every time u got a chance.

E. Weapon Equip >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
     The Original system in SRW OG is  "Equip Weapon" 
     here how it works, if u choose Equip Weapon there's a list of 
     Unit that u can equip with extra weapon.
     After u choosing the unit the screen will turn up like this
     |-----------                  ----------     *~*      +**    |
     |-----------                  ----------     *~*      +**    |
     |-----------                  ----------     *~*      +**    |
     |-----------                  ----------     *~*      +**    |
     |-----------                  ----------     *~*      +**    |
     | Morale Need                      | Ammo                    |
     | EN Consumption                   | Weapon type             |
     | Weapon Weight                    | Skill type              |
     | Weapon Effectiveness             | Critical Rate       +** |
     -. Morale Need          -> Minimum morale need to use the weapon
     -. EN Consumption       -> EN use/attack
     -. Weapon Weight        -> Minimum weight to load up the weapon 
     -. Weapon effectiveness -> Land, Air, Sea, Space
     -. Ammo                 -> The ammunition obviously
     -. Weapon Type          -> Like Missile, Beam, Gun, Sword, etc
     -. Skill type           -> it's like Fist symbol and (+) symbol
                                type of attack. But now they didn't 
                                use fist and (+), it's KANJI!!>_<.
     -. Critical Rate        -> Chance of critical hit/attack +**%

     The weapon that u can equip/unequip re colored by white, the
     Grey're indicated, it original weapon that exclusive just for
     that unit, there's also an empty slot that u can attach a weapon
     if u have enough empty weight, if u choose them, the screen will
     turn out like this
     |PAGE NUMBER| WEAPON EQUIP | UNIT NAME                       |
     | SLOT USED                                                  |
     |Empty Slot          | Damage Rate                           |
     |Weapon1            $| Range                                 |
     |Weapon2            $| Accuracy                              |
     |Weapon3            $| Ammo                                  |
     |Weapon4            $| Critical Rate                         |
     |--------------------| Morale Need                           |
     | Weapon Weight    --| EN Consumption                        |
     | Unit Capacity   #/*| Weapon Effectiveness                  |
     -. Slot Used -> Describe if it empty slot/available weapon on
                     that slot that u want to change.
     -. $         -> Available Weapon
     -. #         -> Used Weight
     -. *         -> Maximum unit capacity
     I think this information're more than enough for u to modify your
F. Ace Pilot System >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Ace Pilot is a status when your pilot have destroy at least 50 enemy 
unit the advantage of being an Ace is, the pilot will start every 
mission with 105 morale

and there's also new system implemented in OG 2, That's "Ace Bonus" 
that vary between each pilot, here's some list of Ace Bonus ability

Kyousuke Nanbu : 1. Counter +10%
                 2. Melee Attack +10%
Excellen Browning : Defense & Skill Bonus +10%

Lamia Loveless : 1. Ranged Combat +5%
                 2. Accuracy +10%

Seola Schweizer : 1. Ranged Combat +10%
                  2. EXP gain +10%
Arad Balanga : 1. Melee Attack +5%
               2. ?
Zengar Zombolt : Melee Attack +10%
Roesel Feinshumaxkar : Ranged Combat +10%

Ryuusei Date : 1. ?
               2. All Damage +10%
Raydish F Franshutein : 1. Accuracy +10%
                        2. Evasion +10%
Aya Kobayashi : 1. Accuracy +10%
                2. SP + 20
Vieleta Badam : 1. Critical Rate +20%
                2. SP +10

Kusuha Mizuha : 1. Defense +10%
                2. EXP Gain +10
Leona Gerstein : 1. Accuracy +10%
                 2. Evasion +10%
Tasuku Shinguji : 1. Lucky +10%
                  2. Lucky seishin only cost 15 SP

Masaki Ando : 1. All Damage +5%
              2. Accuracy +10% 
Ratouni Shuvota : EXP Gain +20%

G. Upgrading Unit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


THIS FAQ is heavily loaded with enemy tactic and the right formation 
to resolve the skill point objective(there's no stuff on easy mode 
tought:P) that'll spoil every surprise Attack on each stage(but i'll 
not spoil the storyline even a bit and will not tell who join who in 
the end of battle) read at your OWN RISK!!! U have been warned^-^.

STAGE 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Angelgu

Enemy Unit : 1. Lion F (Hp 4200) x8

Friendlly Reinforcement(Defeat 2 enemy): 1. Alteisen
                                         2. WeiBritter
                                         3. Huckebein Mk-II

Skill Point Objective :
Defeat All enemy in 4 Turn

Note :
I can say the 1st stage on OG 1're much more challenging than this, 
all we need is just rush in with Lamia Angelgu and the reinforcement 
will appear on turn 2 enemy phase. I can finish this stage on 3 full 
turn only using Reckless attack because Angelgu "Phantom Phoenix" and 
Alteisen "Revolving Stake" equal to instant kill against Lion.

STAGE 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kalion(Sleigh)
                2. Kalion(Ivys)

Enemy Unit : 1. Lion F         (Hp 4200) x4
             2. Garlion        (fake)    x4
             3. Garlion Custom (Hp 16000)

Enemy Reinforcement(Turn 2 enemy phase): 1. Lion (Hp 4200) x5

Friendly Reinforcement(Turn 3) : 1. Angelgu
                                 2. Alteisen
                                 3. WeiBritter
                                 4. Huckebein Mk-II

Skill Point Objective :
All enemy except Garlion Custom "MUST BE DESTROYED" before turn 4 end

Note :
Well I can't said this stage was hard at first both Kalion have decent
chance against the lion, just cast "Accelerate" and "Concentration" at
Sleigh and give them all u got.
The enemy reinforcement actually replacing the fake Garlion that 
guarded Garlion Custom and when your reinforcement arrive, GIVE THEM 
ALL U GOT and just make sure Alteisen will not be a sitting duck on 
your formation because the unit have the worst weapon range, and all 
the Lion have 6 square effective Atk range. 

Battle Bonus Item:
-. Repair Kit
-. Propellant Tank
-. Screw Module
-. Chaff Grenade

STAGE 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Shirogane
                2. Angelgu
                3. Alteisen
                4. WeiBritter
                5. Huckebein Mk-II

Enemy Unit : 1. Sol Pressa          (Hp 3700)  x5
             2. Fhulgia             (Hp 4200)  x5
             3. Lion F              (Hp 4200)  x5
             4. Garlion Custom Yuuki(Hp 16800)
             5. Garlion Custom Carla(Hp 16000) 
             6. Rhinoceros          (Hp 32000)

Skill Point Objective :
Reduce Rhinoceros Hp below 70% within 4 turn

Note :
Ok i HATE!!! the terrain on this stage>_< those mountain and forest 
area slow down ground unit, i board Alteisen and Huckebein to 
Shirogane and have the unit advance forward guarded only by Angelgu 
and WeiBritter(always have Lamia cast "Lock On" and Excellen cast 
"Concentrate") after killing a few enemy, both unit will be able to 
use it most powerful atk(Phantom Phoenix and Okstan Launcher W Mode) 
and i believe u can take down Rhinoceros in no time and when your unit
being attacked by Garlion Custom, just defend or evade the atk, their 
atk really hurt>.< 1 more thing, don't forget to take advantage of 
Shirogane Command Area.

Bonus for accomplish the skill point objective: 5200 Credit

STAGE 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Huckebein Mk-II.M
                2. Wild Falken
                3. Ghespenst Mk-II.M

Enemy Unit : 1. Lion V              (Hp 5400) x2
             2. Lion F              (Hp 4200) x6
             3. Bare Lion           (Hp 7200) x2
             4. Garlion Custom Yuuki(Hp 17600)
             5. Garlion Custom Carla(Hp 16000)

Friendly Reinforcement(attack Garlion Custom): 1. Shirogane
                                               2. Angelgu
                                               3. Alteisen
                                               4. WeiBritter
                                               5. Huckebein Mk-II

Important Item : 1. Turbo Motor -> Lion V Arad

Skill Point Objective :
All enemy except Garlion Custom "MUST BE DESTROYED" before turn 4 end

Note :
Ok in this stage all u need to do is, move Kai unit(Ghespenst) toward 
Garlion Custom as fast as possible so the reinforcement will appear 
faster and i hardly advice u to equip "Screw Module" that u got 
earlier on Alteisen, so the unit will have better movement rate in 
the water, conserve your Sp to fight Garlion Custom later on after u 
finish the Skill Point Objective, they have amazing evasion rate and 
hit hard u must give it your best shoot to deal with'em, take 
advantage of Shirogane command area(i just can't stress it enough^-^).

Battle Bonus Item :
1. F32VShuvelt Kai
2. Repair Module
3. Ressuplly Module

STAGE 5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Shirogane
                2. 7 more Unit

Enemy Unit : 1. Sol Pressa       (Hp 3700) x5
             2. F32V Shuverlt Kai(Hp 3600) x5
             3. Lion F           (Hp 4200) x5

Enemy Reinforcement(All enemy destroyed) : 1. bare Lion (Hp 7800)x 8

Skill Point Objective :
Defeat All enemy in 4 turn

Note :
Simple stage just advance as fast as possible and give them all u got,
the enemy reinforcement will appear surround Shirogane BUT don't worry 
just receive every attack that Bare Lion deliver to Shirogane, when it 
Hp reach about 50%, Hagane will appear and destroy all the enemy 

STAGE 6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Arbalest
                2. Huckebein Mk-II.M

Enemy Unit : 1. Grngust(Hp 7500)

Enemy Reinforcement(Reduce Grngust Hp below 70%) :
             1. Lion F     (Hp 4200)                 x3
             2. Sol Pressa (Hp 3700)                 x7
             2. Land Glezz (Seola, Hp 8500)
             3. Land Glezz (Yuuki & Carla, Hp 18000) x2

Neutral Reinforcement(Reduce Grngust Hp below 70%) :
             1. Lion V (Arad)

Friendly Reinforcement(Reduce Grngust Hp below 70%) :
             1. Grngust

Important Item : 1. Booster -> Land Gleez Seola

Skill Point Objective:
Alternative 1:
Destroy any of Yuuki(retreat if hp goes below 70%)/Carla
(same as Yuuki)/Seola(retreat if hp goes below 30%) Unit

Alternative 2:
Destroy All enemy except Yuuki/Carla/Seola Unit

Alternative 3:
Do both by destroying all enemy first(u got 1 Skill Point tough :P)

Note :
I'm get sick with Ilm(Grngust pilot) hit rate when he become foes, 
have Ryuusei Cast "Concentration" and "Flash" as necessary and attack 
using G.Rail Gun and G.Revolver to bring down Grngust hp below 70%
(don't over do it on this practice he'll save his remaining hp for the
next real enemy >.<)When the enemy came, move your unit toward the 
base that add 30% accuracy and evasion rate + 20% Hp & En regeneration
/turn when u're being targeted by Yuuki/Carla Land Glezz just block or
evade it(there's no way u can bring them down on this stage without 
assist Atk unless u're replaying the game or worst using cheat :P) 
just focus the atk to Seola unit and bring down her hp as close to 
2650 point and then u can give her finishing blow with Arbalest 
"Blade Tonfa" or Grngust "Final Beam" Or if u have enough confidence 
with your formation, try to grab credit as much as possible, 
"Blade Tonfa" is Combo atk and can instant kill to most of the enemy
in this stage(take advantage of it^-^).

Battle Bonus Item :
1. R2 Powered
2. Chobamb Armor
3. Dual Sensor
4. M950 Machine Gun
5. Mega Beam Riffle

STAGE 7 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. WeiBritter
                3. R2 Powered
                4. 7 more unit

Enemy Unit : 1. Lion F   (Hp 4200) x4
             2. Bare Lion(Hp 7800) x4
             3. Land Gleez         x3
             4. Galion Custom      

enemy Reinforcement(turn 2 enemy Phase):
             1. Einst Grieto   (Hp 6800) x  6
             2. Einst Knockhan (Hp 5000) x 12

Skill Point Objective :
Destroy 4 enemy in 2 turn

Note :
Ok for the skill objective i have all my grounded unit board to Hagane
and moving as fast as possible toward the Lion(they're the closest and
our best chance to accomplish the skill point objective) and attack or
counter attack like mad man when the reinforcement arrive, the 
remaining starting enemy will flee the battlefield and the 
reinforcement appear at... EVERYWHERE -_-" jeez. BUT if u use 
"Concentration" wisely and Refilling Hp as necessary i believe u can 
survive this stage easily, most of them will die in 2 hits and 
probably u can use the 1st combination move "Rampage Ghost" that 
Alteisen and WeiBritter has which is more flashy than before ^o^

STAGE 8 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Huckebein Mk-II.M(Ratouni)
                3. 6 more unit

Enemy Unit : 1. Fhulgia    (Hp 4200) x6
             2. Bare Lion  (Hp 7800) x13
             3. Land Gleez (Hp 20700) x3

Important Item : 1. Dual Sensor -> Bare Lion on center formation

Skill Point Objective :
"Destroy All Enemy" except Seola, Yuuki and Carla unit in 4 turn.

Note :
As usual Fastrack Stage, i use the same tactic as before, to load up 
all grounded unit to Hagane and advance as fast as possible, formation
arrangement is very important here, so u can attack and counter attack
every time u got a chance use "Concentration" etc wisely and make 
sure u didn't give the small fries all u got because on turn 3 Seola 
will go mad and attacking like there's no tomorrow... umm there's no 
tomorrow for your real Robot unit actually because with 150 morale, 
she will instant kill your real robot in a single attack >.< just 
evade or block her attack and finish the skill point objective after 
that, take as many turn as needed to bring down her Hp drop to 10% to 
clear the stage(or get Yuuki/Carla unit hp drop to 50%).

STAGE 9 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hiryuu Kai
                2. Garlion Custom
                3. Geshpenst Mk-II.M(Katsina, Red)
                4. Geshpenst Mk-II.M(Russel, Green)
                5. Giganskuld.Douro

Enemy Unit : 1. Megirooto Kai (Hp 3000)x10 

Enemy Reinforcement (All Megirooto defeated/flee the battlefield):
             1. Megirooto Kai    (Hp 3000) x4
             2. SF-29VRanzen Kai (Hp 3700) x8
             3. Huckebein Mk-II.M(Hp 5800) x8

Important Item :
1. Energy Take -> Megirooto on starting enemy 
2. Thruster Module -> SF-29VRanzen Kai
Skill Point Objective:
Defeat 9 Megirooto Kai and left 1 Megirooto Kai with 5% of hp within 2

Note :
For the skill point objective, just rush the Megirooto Kai and attack 
one of them with Garlion Custom "Buster Rail Gun"(2nd stronggest atk) 
that usually almost kill Megirooto Kai, after u finish with the 
Megirooto, the reinforcement came and the objective is defeat all 
enemy except 1 Huckebein that damaged till it only has 10% of Hp i 
suggest to finish it with Hiiryu Kai strongest weapon with Refina 
"Lock On" and Sean(Hiryuu Kai Sub Commander)"Mercy"(10 sp cost) spell
casted to make thing easy and if any of the Geshpenst unit get 
destroyed, it's GAME OVER.

Battle Bonus Item :
-. A Adapter
-. Booster
-. Repair Module
-. Ressuply Module

After Intermission Screen there's a Split

1st is Ethiopia Route
2nd is Moon Route

STAGE 10 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Angelgu
                3. Huckebein Mk-II.M
                4. 5 more unit

Enemy Unit : 1. Ghespenst Mk-II.M (Hp 6900)x17

Enemy Reinforcement (All the Ghespenst Destroyed) :
             1. Ghespenst Mk-II.M (Hp 6900) x5
             2. Aile Einz.M(Hp 32000) x2

Important Item :
1. Turbo Motor -> Ghespenst on starting enemy
2. Dual Sensor -> Aile Einz(Ekidona)
3. Booster     -> Aile Einz(Ouka)

Skill Point Objective :
Destroy all starting enemy in 6 turn

Note :
In this mission, again i use classic method boarding all my unit to 
hagane, and made it to destroy all the Geshpenst in 4 turn but i 
hardly advice u to conserve your pilot SP, ever since Aile Einz Hit 
VERY HARD! and have amazing evasion rate that'll force any attack to 
miss without "Lock On" casted :P, the Ghespenst at reinforcement will 
appear at south side of the map while Aile Einz in far west i suggest 
u focus the attack on the one that have assist Attack/defense(Ekidona
unit), both unit will flee if their HP goes Below 40%

Starting Unit : 1. Hiryuu Kai
                2. WeiBritter
                3. 5 more unit

Enemy Unit : 1. Einst Grieto(Hp 6800)x 12

Enemy Reinforcement(all starting enemy is defeated) :
             1. Einst Knokhan(Hp 5000) x 9

Enemy Reinforcement 2nd(All enemy is defeated):
             1. Plzein Rijkard(Hp ?????)

Important Item :
1. Energy Drain -> Einst Knokhan

Skill Point Objective:
Destroy all starting enemy in 3 turn

Simple stage, just rush in and arrange your formation, so u can
counter every enemy attack(just give them everything u got), when the
1st reinforcement arrive, i believe u can take them much more easily
than the starting enemy BUT when Alfimi comes, try your best not to be
blown away and because i believe she has around 120000 hp and HP
kaifuku(small) it's something to big to swallow by your team right now
she'll retreat after 3~4 turn.

STAGE 11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Alteisen
                3. 6 more unit

Enemy Unit : 1. Einst Grieto   (Hp 6800) x 4
             2. Einst Knockhan (Hp 5000) x 7

Friendly Npc : 1. F32 Shuuverlt x 3
               2. Lion F        x 3

Enemy Reinforcement(all starting enemy defeated):
                1. Einst Knockhan (Hp 5000)x 6
                2. Plzein Rijkard (HP ?????)

Important Item :
1. Energy Drain -> Einst Knockhan at enemy reinforcement

Skill Point Objective :
Destroy All starting enemy in 3 Turn

Note :
Ok i can say the skill point on this stage isn't as hard as before 
just rush in and smash them hard but don't use any Seishin skill just 
yet, just use Repair Module after u complete the skill point objective
when the reinforcement came at south east area of map, GIVE THEM ALL U
GOT!!! i believe, Plzein Rijkard has at least 120.000 HP all u need is 
reduce it hp drop to about 90%(don't be happy just yet, it wasn't a 
good news X( ) but it will be VERY TOUGH!!! her single attack = 
Instant Kill to Real Robot cast "Flash" and "Lock On" every time u 
attempt to shoot her and her mech have ability HP Kaifuku(Big) i 
suggest u take her down in a single turn. Just pray u got better Fire 
Power than mine, my G-Impact Cannon damage won't exceed 4000 point>.< 
and i'm to afraid using Alteisen "Square Claymore" or "End Salute" 
because it's game over if Kyousuke get blasted.

Battle Bonus Item :
1. Dust Proofing
2. Cartridge
3. Repair Kit
4. Propellant Tank
5. M950 Machine Gun
6. Spirit Take
7. Chaff Grenade

Starting Unit : 1. Hiryuu Kai
                2. R-1
                3. 5 more unit

Enemy Unit : 1. Lion F(Hp 4800)x 13

Enemy Reinforcement(all starting enemy is defeated):
             1. Bare Lion(Hp 8400)x 14

Friendly Reinforcement(All starting enemy is defeated):
             1. Huckebein Mk-II.M
             2. Schutzwald

Enemy Reinforcement 2nd(there's only 9 enemy left on the map):
             1. Garlion(Hp 6200)x 4

Neutral Reinforcement(there's only 9 enemy left on the map):
             1. Wild falken.L

Enemy Reinforcement 3nd(All enemy's defeated):
             1. Galgau(Hp ?????)

Important Item:
1. Turbo Motor -> Lion F
2. Apogee Motor -> Bare Lion V

Skill Point Objective :
Defeat all starting enemy within 5 turn

Well at first just rush in to the enemy garison, the reinforcement
will arrive at North east area of the map, while the second will
arrive at South west area and i suggest to send 1 unit guarding the
north west area of the map, because i doubt Arad on his Red Wild
Falken able to fight those 4 Garion alone(all the enemy at this point
are forbidden to enter the designated area, or will cause Game Over)
When Galgau arrive, take advantage of every assist attack available
and save your pilot SP to fight this monster, eversince u need to
reduce his HP drop to 80% to clear the stage.

Bonus of clearing the stage:
1. Cartridge
2. Repair Kit
3. Propelant Tank
4. M950 Machine Gun
5. Spirit Take
6. Chaff Grenade

STAGE 12 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Huckebein Mk-II
                3. Angelgu
                4. 5 more unit

Enemy Unit : 1. Fhulgia    (Hp 4200) x4
             2. Sol Pressa (Hp 3700) x4
             3. Land Gleez (Hp 8500) x5
             4. Rhinoceros (Hp 32000)x3

Enemy Reinforcement(Destroy 1 Rhinoceros)
             1. Ghespenst Mk-II.M(Hp 7590) x 10
             2. Aile Einz        (Hp 33600)x  2
             3. Land Gleez       (Hp 44000)

Important Item :
1. Chobahm Armor -> Rhinoceros

Skill Point Objective:
Clear the stage in 10 turn

Note :
Hard stage!, trust me, the terrain're bad for any grounded unit, my 
tactic here is focus all attack to Rhinoceros the enemy reinforcement 
will arrive at west side of map and hard to dealing with(high evasion
rate) after  destroying several Ghespenst and event occur, Bullett 
smashing Carla Aile Einz after that, Yuuki will move toward Bullett 
trying to smash his Huckebein down(his fate lie in your hand now :P), 
the Aile Einz and Land Gleez have been powered up ever since our last 
encounter, that mean the battle will be harder than before>.<, Yuuki 
and Ekidona will Flee the battlefield when their unit hp reach 40%

(i guess i'll start upgrading and grab those damn assist attack 
ability from now on>_< JEEZ!!!)

Starting Unit : 1. Shirogane

Friendly NPC : 1. Lion V x 4

Enemy Unit: 1. Sol Pressa (Hp 4070) x 6
            2. Land Gleez (Hp 8500) x 7
            3. Fhulgia x 3
            4. 71Shiki Val'Dong x 5
            5. Rhinoceras x 1

Unfinished route... XD

STAGE 13 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Shirogane
                2. WeiBritter
                3. R-1
                4. Giganskuld.Douro
                5. Ghespenst Mk-II.M(Katsina & Russel) x2
                6. Garlion Custom

Friendly Npc : 1. Bare Lion x4

Enemy Unit : 1. Sol Pressa (Hp 3885)x 4
             2. Sol Pressa (Hp 3700)x 2

Enemy Reinforcement(All starting enemy destroyed) :
             1. Lion V (Hp 5400)x 6
             2. Garlion(Hp 5720)x 2

Enemy Reinforcement 2(All enemy destroyed):
             1. Bare Lion (Hp 8820)x 9

Friendly Reinforcement(1 turn after 2nd enemy reinforcement arrive)
             1. Hagane
             2. All remaining unit

Important Item :
1. Turbo Motor -> Garlion in Enemy reinforcement

Skill Point Objective:
ALL friendly NPC Bare Lion MUST SURVIVE.

Well the main objective is to protect the base and don't let any of 
enemy unit to enter. 
At first just rush to the south and split into 2 attack Group(i 
recommend WeiBritter with R-1 & Garlion Custom with the Ghespenst) 
always use their most powerful attack when it goes crit, it'll 
instant kill when the 1st enemy reinforcement arrive at south west & 
south east side of map, just block their way to slow down their 
movement and always attack or counter with their most powerful attack
, when the 2nd reinforcement arrive, have Tasuku cast "Accelerate" and
head North always attack/counter when u got a chance. Your 
reinforcement will arrive at West side of the map. Just rush in and 
Kill as many enemy Bare Lion as u can.

(there's no turn limit on this stage BUT the skill point objective 
force you to kill all enemy unit as fast as possible>.<) 

Battle Bonus Item :
1. Chobahm Armor
2. Apogee Motor

STAGE 14 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Lion F

Enemy Unit : 1. Sol Pressa(Hp 3700)x 3

Friendly Reinforcenment(Turn 2) : 1. Hagane
                                  2. R-2
                                  3. Huckebein Mk-II.M
                                  4. 11 more unit

Enemy Reinforcement(Turn 2) : 1. Lion F   (Hp 4200) x  6
                              2. Garlion  (Hp 6200) x  2
                              3. Garlion  (Hp 5800) x  4 
                              3. Bare Lion(Hp 7800) x 12
                              4. Aile Einz(Hp 40000)

Important Item:
1. Spider Net -> Garlion(Hp 6200)

Skill Point Objective :
Destroy At least 15 enemy in 4 turn other than Aile Einz

Note :
Bad Stage and even worst objective, your main power will start at turn
2 and really don't have time to load all grounded unit to Hagane, the 
Lion will start at North west side of map, i suggest u moving toward 
south east where your main army will appear(the lion only have 1680 hp
, i suggest healing him first with the pilot seishin and evade all 
the attack targeted to him) equip all the booster u have and always 
cast "Accelerate" and "Concentration" on your Ace in this  battle(i 
use Leona Garlion Custom to rush in and have extremely good result,
her unit can counter every attack and does serious damage to the enemy
unit while almost being killed with Garlion "Buster Rail Gun" critical
^-^), i guess if u're lucky and trigger many critical hit, the skill 
point objective isn't to hard XD, and 1 more thing DON'T EVER ENTER 
the one that i recommend to use it. The Stage will be over when u 
destroy all enemy except Aile Einz or Reduce Aile Einz Hp below 24000
Or move Hagane toward Lion F.

STAGE 15 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hiryuu Kai
                2. Valcione
                3. Ghespenst Mk-II.R
                4. Ghespenst

Friendly Npc : 1. Peregurin(Hp 35000)x 4
               2. Albatros (Hp 50000)x 2

Enemy Unit : 1. Peregurin        (Hp 35000)x 2
             2. Megirooto Kai    (Hp 3300) x 6
             3. Huckebein Mk-II.M(Hp 6670) x 6
             4. SF-29V Ranzen Kai(Hp 4255) x 6

Enemy Reinforcement(Destroy 5 enemy):
             1. Gold Gruyter(Hp ?????)
             2. Silver Wind (Hp ?????)
             3. Gold Drew   (Hp ?????)

Important Item :
1. Chobahm Armor -> Huckebein Mk-II.M

Skill Point Objective :
Destroy at least 15 enemy in 4 turn

.... For the skill point,.... TO EASY, move Vieletta Ghespenst to the 
south enemy, Gilliam to South East and Ryuune Valcione to the east 
enemy, cast "Concentrate" as necessary.... i finish it in 2 turn :P 
BUT!!!! when the reinforcement arrive >.< ALWAYS!!! cast "Concentrate"
& "Flash" and evade their attack, ever since single hit to any of the
3 = Game Over, if the enemy targeting Hiryuu Kai, just Block the 
attack and use Refina healing spell as necessary or if needed, have 
Sean cast "Iron Wall"(30 sp)to reduce the damage done to Hiryuu Kai,
the objective here is to have all the unit flee the map to east side

STAGE 16 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Schutzwalt

Enemy Unit : 1. Gansekuto(Hp 4000) x6

Friendly Reinforcement(Turn 2):
             1. Huckebein Mk-II.M

Enemy Reinforcement(All enemy Defeated):
             1. Huckebein Mk-II.M(Hp 5800)x 15

Friendly Reinforcement 2(All enemy defeated):
             1. Huckebein
             2. AM Gunner

Neutral NPC(All enemy defeated):
             1. Tuzent Fassler

Enemy Reinforcement 2(Tuzent Fassler move for the 3rd times):
             1. Gold Gruyter(Hp ?????)

Important Item :
1. Turbo Motor -> Huckebein Mk-II.M

Skill Point Objective:
Tuzent Fassler MUSN'T RECEIVE ANY DAMAGE before the enemy 
reinforcement 2 arrive

Note :
To be honest, for the skill point on this stage, I CAN'T FIND ANY 
effective tactics ever since the mass product enemy Huckebein have
1~7 effective sniping range>.< i play this stage by saving and
resetting if something doesn't go as my plan(Critical HIT!!! with 
Arad "Boost Hammer" that'll instantly kill for any normal enemy on
this stage).

That's all for the skill point objective, the enemy 1st reinforcement
will arrive at south side of map, i suggest to rush in and destroy 
anything come close to Tuzent Fassler, while the 2nd reinforcement 
will arrive near Tuzent Fassler, u need to hold him for a few turn 
till some event take place(thought the mission objective is to 
demolish all the enemy but! Gold Gruyter 150000 hp and single hit to 
any of your unit = Game Over is something too big to eat by those 

STAGE 17 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kalion(Sleigh)
                2. Grngust Nishiki

Enemy Unit : 1. Gansekuto(Hp 4000)x 12

Friendly Reinforcement(All starting enemy defeated) : 
             1. Huckebein Mk-III.T
             2. Kalion(Ivys)

Friendly Npc(All starting enemy defeated) :
             1. Tuzent Fassler

enemy Reinforcement(all starting enemy defeated):
              1. Galgau           (Hp ?????)
              2. Bare Lion        (Hp 8400)x 4
              3. Huckebein Mk-II.M(Hp 5800)x 6
              4. F32 Shuvelt      (Hp 3500)x 4
              5. Gansekuto        (Hp 4000)x 4
              6. 71Shiki Val'Dong (Hp 2900)x 4

Skill Point Objective:
Defeat all starting enemy in 3 turn

Note :
The skill point in this stage is easy to get, just rush in to north 
east. If Kalion "Sonic Breaker" goes Crit, it'll instant kill for 
gansekuto. The enemy reinforcement will appear surround the base and 
your reinforcement will appear at south side of the base, the 
objective is having Tuzent Fassler to escape the map to the south east
, if his HP got critical, have Ivys use "Full Heal"(30 sp cost)on the 
unit. it's Game Over if any of your unit/Tuzent Fassler get destroyed.

Battle Bonus Item :
1. Big Generator
2. Solar Panel
3. Hybrid Armor
4. Tesla Drive
5. Rectangle Launcher
6. M13 Shotgun
7. Mind Blast

STAGE 18 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kalion(Ivys)

Enemy Unit : 1. Kalion(Sleigh)

Friendly Reinforcement(Ivys Kalion is destroyed):
             1. Tuzent Fassler
             2. Huckebein Mk-III.T
             3. Grngust Nishiki

Enemy Reinforcement(Ivys Kalion is destroyed):
             1. Garlion          (Hp 5460)x 9
             2. F32V Shuuvelt Kai(Hp 3900)x 9

Friendly Reinforcement 2(destroy 6 enemy):
             1. Cybuster

Skill Point Objective:
Destroy all enemy in 4 turn

Note :
.... Just rush in and destroy your unit by attacking Sleigh Kalion, 
afterward all the reinforcement arrive, i suggest the Huckebein take 
the enemy at the south side of map while Grngust eat the enemy on the 
west side of map and make sure "Concentrate"/"Lock On"/"Iron Wall" 
always being casted, there's no more surprise on this stage, so give 
them all u got^-^.

STAGE 19 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Angelgu
                2. Arbalest

Enemy Unit : 1. Gheshpenst Mk-II.M(Hp 8280) x5
             2. Wild Falken       (Hp 34000)

Enemy Reinforcement(Attack/Counter Attack Wild Falken):
             1. Ghespenst Mk-II.M (Hp 6900)x 12
             2. Aile Einz         (Hp 7600)x 12
             3. Land Gleez       (Hp 44000)

Friendly Reinforcement(Turn 5/have lamia attack Axel Land Gleez):
             1. Hagane
             2. Shirogane
             3. Hiryuu Kai
             4. Alteisen
             5. WeiBritter
             6. 10 more unit

Enemy Reinforcement(Turn 5/have lamia attack Axel Land Gleez):
             1. Zwei Zargein(Hp ?????)

Important Item :
1. Dual Sensor -> Ghespenst Mk-II.M(on startting enemy unit)

Skill Point Objective:
Destroy all enemy EXCEPT "Zwei Zargein"

Hmm u start with Lamia and Arad, have both cast seishin spell as 
When your reinforcement arrive have all unit to rush in and destroying
every enemy mech that they encounter as fast as possible cast all the 
seishin spell to increase their performance and don't even bother with
Zwei Zargein! when his morale reach 150, his attack is instant kill to
most mech that u have at this point just block his attack or evade it
if u want to gamble(but, his accuracy're nuts!!!).

After the Intermission Screen there's another split.

1st Hagane Route
2nd Hiryuu Kai Route

ps: i've hard time translating the kanji, give me a break ok?^-^"

STAGE 20 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. 7 more unit

Enemy Unit : 1. Bare Lion V (Hp 8600) x  3
             2. Sol Pressa  (Hp 4400) x  3
             3. Land Gleez  (Hp 9350) x 10
             4. Lion V      (Hp 5400) x  2
             5. Fhulgia     (Hp 4830) x  4
             5. Rhinoceros  (Hp 32000)x  3
             6. Killer Whale(Hp 32000)
             7. Aile Einz   (Hp 32000)x  2
             8. Rhinoceros  (Archibald, Hp 42000)

Friendly Reinforcement(All the Land Gleez is destroyed):
             1. R-1
             2. R-2 Powered
             3. Fair Lion S
             4. Fair Lion G

Enemy Reinforcement(All the Land Gleez is destroyed):
             1. Aile Einz x 7
             2. Bare Lion V x 2

Skill Point Objective :
Destroy All Land Gleez that located inside the castle in 4 turn

Note :
On This stage i use the usual tactic to load up all grounded unit to 
Hagane and advance toward the castle as fast as possible(just block 
all the enemy attack ok^_^") but do not rush in, it's Game Over if any
of your unit infiltrate the palace the Land Gleez have 1~7 effective 
sniping range, just make sure your unit were equipped with long range 
riffle or cannon, i believe u can take them down in full 4 turn after 
that, your reinforcement will arrive at north west area of map and i 
believe, they can swept all the enemy reinforcement including dealing
with Yuuki/Carla Aile Einz and Archibald Rhinoceros, because they 
start with 140 morale^-^.

Battle Bonus Item:
1. Hachimaki
2. Busted Riffle
3. 20000 Credit

STAGE 21 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Shirogane

Enemy Unit : 1. Rhinoceros(Hp 32000) x 2

Enemy Reinforcement(Shirogane is 7 square away from Rhinoceros):
             1. Land Gleez       (Hp 10200)x 5
             2. Sol Pressa       (Hp 4400) x 2
             3. Fhulgia          (Hp 5040) x 2
             4. Ghespenst Mk-II.M(Hp 8510) x 6
             5. Aile Einz.M      (Hp 8360) x 5
             6. Kalion           (Sleigh, Hp 20000)
             7. Laz Anggrif      (Ekidona, Hp 44000)

Friendly reinforcement(Shirogane is 7 square away from Rhinoceros):
             1. Astelion

Friendly Reinforcement 2(Sleigh Hp goes critical)
             2. Hagane
             3. 10 more unit

Important Item :
1. Bio Sensor -> Laz Anggrif(retreat if Hp goes below 30%)

Skill Point Objective :
Destroy/force retreat Ekidona Laz Anggrif in 8 turn

Note :
Ok, the skill point objective on this stage're really pain in the ass 
just move Shirogane as fast as possible toward the Rhinoceros(i 
believe u'll need 3 turn) then do the same with Ivys Astelion, move 
toward Sleigh Kalion and finish her off as soon as possible cast 
"Lock On" if necessary after that your 2nd reinforcement arrive at 
starting point, just load up all grounded unit to Hagane and rush into
enemy spot as fast as possible and focus all attack to Laz Anggrif. 
She and the other remaining enemy will retreat if her Hp drop below 
30%. In order to destroy her u need a very powerful attack 
"Hot Blood" pumped and assist attack(i have Ilm Grngust equiped with 
Screw Module and manage to damage her for over 12000 point on 136 
morale and his most powerful Ougi on lv 3 upgrade :P)

STAGE 22 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Lion F

Enemy Unit : 1. Wild Falken(Hp 34000)

Enemy Reinforcement(Wild Falken Hp reduced to 90%): 
             1. Garlion   (Hp 6200) x 4
             2. Sol Pressa(Hp 4440) x 5
             3. Land Gleez(Hp 10200)x 5
             4. bare Lion (Hp 8400) x 4
             5. Aile Einz (Hp 38400)

Friendly Reinforcement(Wild Falken Hp reduced to 90%):
             1. Hagane
             2. R-1
             3. R-2 Powered
             4. Astelion
             5. Fair Lion S
             6. Fair Lion G
             7. Wild Wurger 
             8. 5 more unit

Important Item :
1. High Performance Radar -> Aile Einz

Skill point Objective:
Clear the stage in 5 turn!!!>.<

Note :
U will start an extremely difficult stage. 1st always have Arad cast 
"Flash" and "Lock On" and always Attack and Counterattack Wild Falken,
so your reinforcement and the enemy will appear faster. After that i 
suggest u to focus all attack to the main enemy force(watch out with 
Arad Wild Wurger and Ratouni Fair Lion S, it's game over if any of 
them get destroyed>.<) when targeting Aile Einz/Wild falken, always 
have "Lock On" casted, their evasion rate is horrible>.<.
To be honest i don't know any good tactic to handle this situation 
other than already have decent upgrade on your unit, otherwise u will
feel this stage, HARD LIKE HELL.

STAGE 23 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Wild Wurger
                3. Fair Lion S
                4. 8 more unit

Enemy Unit : 1. Bare Lion V     (Hp 9900) x 8
             2. Land Gleez      (Hp 9350) x 8
             3. 71Shiki Val'Dong(Hp 3480) x 6
             4. Garlion         (Hp 6820) x 4
             5. Rhinoceros      (Hp 32000)x 3

Enemy Reinforcement(Destroy 15 enemy):
             1. Bare Lion(Hp 9660) x 4
             2. Garlion(Hp 7130) x 2
             3. Land Gleez(Hp 10200) x 4
             4. Fhulgia (Hp 5040)x 4

Enemy Reinforcement 2(All enemy defeated):
             1. Lapierserj(Hp +/- 125000)

Enemy Reinforcement 3(Reduce Hp Lapierserj to 70%):
             1. Bergermil(HP 110000)

Skill Point Objective:
Destroy at least 15 enemy in 3 turn

Ok, at first this stage still looks like classic rush and destroy like
most of previous, BUT! CONSERVE your SP in the 1st quarter of this 
stage. Just equip all your unit with decent long range weapon(at this 
point most of my Ace have learn SP Kaifuku that very useful on long 
term battle) and split into 2 group, 1 heading north and the other 
heading south, when enemy reinforcement arrive, TAKE YOUR TIME as much
as needed to Repairing or Ressuplying your unit and Conserve your 
pilot SP, Ouka on her Lapierserj will appear at north side near the
Rhinoceros location. 
The Bad news is, she ALWAYS cast "Lock On", "Concentration" and 
"Flash" every turn (as if it doesn't enough, even without Flash all my 
pilot still have 0% chance to hit her without "Lock On" >.<), from now
on always cast "Lock On" and "Flash" before attacking her for those 
who doesn't have "Lock On" have Raada cast it on them(she has a spell 
who allow Lock On casted to another pilot that cost 35 Sp), another 
thing to remember, Ouka "O.O Launcher" is Instant Kill even if your 
Real Robot unit blocking the attack, their hp will go critical.
When Fighting Surisas Bergermil still do the same tactic as before but
u only need to reduce his HP drop to 80% to end this stage(there's a 
chance u'll blow up 1 or 2 of your real robot. i block with R-1 and 
his attack reach 6000!!! O_o bye bye RyuuseiT-T).

Battle Bonus Item:
1. Big Generator
2. Apogee Motor
3. Mega Booster
4. Armor Breaker

After the battle u'll regroup with the other team.

STAGE 24 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. WeiBritter

Enemy Unit : 1. Einst Knokhan(Hp 5000)

Enemy Reinforcement(Starting enemy unit is destroyed):
             1. Eisnt Knokhan (Hp 5000)x 4

Enemy Reinforcement 2(All enemy Destroyed):
             1. Einst Grieto(Hp 6800)x 4

Enemy Reinforcement 3(All enemy destroyed):
             1. Einst Gemyuuto(Hp 10000)x 4

Enemy Reinforcement 4(All enemy destroyed):
             1. Einst Eisen   (Hp 9000)  x 7
             2. Plzein Rijkard(Hp 125000)

Friendly Reinforcement(2 turn after enemy reinforcemen 4 appear):
             1. Alteisen
             2. Astelion
             3. Cybuster
             4. Valcione

Skill Point Objective:
Destroy All Einst Eisen in 7 Turn

Important Item :
1. Weapon Breaker -> Einst Gemyuuto

Hard stage, because not much tactic variation can be done here BUT 
that's makes things simple all the enemy reinforcement will appear 
near your team then, dish them as fast as possible, cast 
"Concentration" as necessary but conserve your pilot SP because u 
need to reduce Alfimi Plzein Rijkard hp drop below 60% to end the 
For skill point objective, take advantage of Cybuster "Deus Cutter" 
Combo skill or if u have enough morale Cybuster and Valcione Map 
attack will come in handy^-^, if any of your unit get destroyed, it is
game over and as usual major enemy, Alfimi HIT HARD!!! XD.

STAGE 25 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Hiryuu Kai
                3. R-1
                4. R-2 Powered
                5. R-3 Powered
                6. Huckebein Boxer
                7. 9 more unit

Enemy Unit : 1. Einst Eisen(Hp 9000)x 14
             2. Einst Gemyuuto(Hp 10000) x 5
             3. Einst Grieto(Hp 7480) x 5
             4. Einst Knokhan(Hp 5500) x 5

Enemy Reinforcement(Destroy 12 enemy):
             1. Einst Knokhan(Hp 5000)x 5
             2. Einst Grieto (Hp 6800)x 6

Enemy Reinforcement 2(There's only 17 enemy left on the map):
             1. Einst Knokhan(Hp 5000)x 5
             2. Einst Grieto (Hp 6800)x 6

Enemy Reinforcement 3(There's only 17 enemy left on the map):
             1. Einst Eisen x 3
             2. Einst Gemyuuto x 3

Enemy Reinforcement 4(All enemy're defeated):
             1. Einst Rejiseia(Hp +/-200000) 
                -> use full heal when hp lower than 75%
Friendlly Reinforcement 1(Einst Rejiseia Hp reduced by 25%):
             1. SRX
Friendlly Reinforecement 2
(einst Rejiseia Hp reduced by 25% for the 2nd time):
             1. R-GUN Powered

Skill Point Objective :
Clear the stage in 9 turn

Note :
At first, your team will be trapped in the middle by the Einst, i 
suggest to split into 2 attack team, the main force rush to the north
while, the 2nd who have decent Fire Power go to the south, most of 
enemy reinforcement will apear at north area and the middle of the map
(in short, everywhere XD), take them down as soon as possible, take 
advantage of EVERY Combo attack and Map weapon available BUT don't 
give'em all u got just yet, the big one will arrive near the end of 
stage, take advantage of Hagane and Hiryuu Kai Command area, Einst 
Rejiseia hit very hard but the difficulty rating fighting him isn't 
as hard as Fighting Ouka in her Lapierserj on previous mission. he'll 
use "Full Heal" every time u reduce his hp by 25% but when R-Gun
Arrive, that mean, u already won the stage.
So... give him all u got eversince he's arrive. 

Battle Bonus Item:
1. Hybrid Armor
2. Multi Sensor
3. AB Field
4. Hyper Beam Cannon
5. Rectangle Launcher
6. Energy Take+
7. Energy Drain+
8. 80000 Credit

STAGE 26 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Hiryuu Kai
                3. Alteisen
                4. WeiBritter
                5. 13 more unit

Enemy Unit : 1. Land Gleez       (Hp 9350)x 8
             2. Ghespenst Mk-II.M(Hp 7935)x 8
             3. Aile Einz        (Hp 8360)x 8
             4. Laz Anggrif      (Hp 44000)
             5. Sledgermil       (Hp ?????)

Skill Point Objective:
Destroy ALL enemy except Sledgermil and Laz Anggrif in 3 Turn

Ok, the enemy're located quite far from your starting point and the 
terrain're bad for any mech u have right now(except Ryu Jinki, but 
she's useless unless she have 120+++ morale >.<) i already have 
decent upgrade on most of my unit right now and rushing all the way 
toward the enemy frontline and give'em all i got. Just watch out with 
Sledgermil and Laz Anggrif attack, they may instant kill any of your 
real robot mech right now and always cast "Concentrate" or "Lock On" 
when Fighting Aile Einz^-^".

STAGE 27 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Huckebein Mk-II.M/Wild Wurger.L

Enemy Unit : 1. Garlion     (Hp 6200)x 10
             2. Killer Whale(Hp 32000)

Enemy Reinforcement(Destroy 5 garlion/Mai unit goes critical/Turn 5):
             1. Lapierserj(Hp 120000)

Friendly Reinforcement
(Destroy 5 Garlion/Mai unit goes critical/Turn 5):
             1. R-1
             2. R-3 Powered
             3. Wild Wurger
             4. Fair Lion S

Friendly Reinforcement 2nd(Destroy All the Garlion):
             1. SRX
             2. R-GUN Powered

Enemy Reinforcement 2nd(Destroy All the Garlion):
             1. Bare Lion V(Hp 10350)x 8
             2. Garlion    (Hp 7130) x 8
             3. Wild Falken(Hp 34000)-> retreat if hp goes 
                                        lower than 30%

Friendly Reinforcement 3rd(Destroy 9 enemy):
             1. Hagane
             2. Hiryuu Kai
             3. 9 more unit

Important Item :
1. High Performance Radar -> Wild Falken

Skill Point Objective:
Destroy 9 enemy except Killer Whale, Wild Falken & Lapierserj in 2 
turn when your 2nd reinforcement arrive.

Note :
OK, u only have Mai on Mass product Huckebein to start the stage and 
destroy 5 enemy Garlion(thing will come worse than this, trust me XD),
always have her cast "Concentration" and evade an attack that have 50%
chance to hit her after a while she'll gain 150 morale and everything 
will become much easier, when the enemy reinforcement arrive... well 
we will start real battle now always cast "Concentration" & 
"Accelerate"(if they has it) on all of your unit and evade unnecessary 
encounter with Wild Falken/Lapierserj(their attack HURTS!!!) have All
your unit to rush in and SRX as the front line, ALWAYS!!! counter each
enemy attack. If SRX eat them with "Dominion Ball", it'll kill any of 
them on Critical hit and always use "Heaven and Hell Sword Ougi" when
attacking Bare Lion V to allow single hit kill, watch out with Wild 
Wurger, the unit have the worst weapon range and Bare Lion V tend to 
shoot him down like a sitting duck(unless u equip him with a decent 
long ranged weapon that i hardly recommend it), after the Skill Point
Objective're finished have all your Repairing and Ressuplying unit to 
repair and load up the ammo of your 1st frontline, then deal with Ouka
Lapierserj and Seola Wild Falken.
The Stage will end when u reduce Lapierserj Hp down to 50%, then i 
suggest to deal with Wild Falken 1st, bring her Hp down to about 
10200 point, then destroy her with "Hot Blood","Lock On" casted and 
assist attack. 

Battle Bonus Item :
*. Wild Wurger.L(if all the condition meet)
1. Repair Kit
2. Super Repair Kit
3. SP Drink

STAGE 28 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Angelgu/Vysaga

Enemy Unit : 1. Ghespenst Mk-II.M(Hp 7590) x 6
             2. Aile Einz.M      (Hp 8360) x 5
             3. Fhulgia          (Hp 4830) x 5
             4. Rhinoceros       (Hp 42000)
             5. Shirogane        (Hp ?????)
             6. Soul Gain        (Hp 150000)

Friendly Reinforcement(Turn 3):
             1. Ghespenst 
             2. Huckebein Mk-III.T
             3. Grngust Sanshiki

Enemy Reinforcement(15 enemy has been destroyed):
             1. Aile Einz.M(Hp 8360)x 18

Friendly Reinforcement(Turn 7):
             1. Hagane
             2. Hiryuu Kai
             3. Alteisen
             4. 12 more unit

Important Item :
1. Bio Sensor -> Aile Einz.M(on enemy reinforcement)
2. High Performance Thruster -> Rhinoceros

Skill Point Objective :
In the end of turn 6, destroy at least 15 unit

Note :
Well 1st i suggest u move Lamia Angelgu(glad that she didn't actually 
dead^-^) toward the base that add Defense, Evasion by 30% and Hp/En 
regen by 20%/Turn and start shooting the Ghespenst/Aile Einz. 
When your first reinforcement arrive, just rush in and destroy as many
enemy as fast as possible but conserve your pilot SP, the hardest are
yet to come. After u finish the objective go into defensive tactic and
try not to accidentally destroy any of your unit, after your
reinforcement arrive just make a clearance first with the Aile Einz 
and deal with Axel Soul Gain afterward(by now he alreaddy have 150 
morale i believe and can instant kill Zengar Grngust Sanshiki). 
The unit have HP & SP Kaifuku(Big) that'll recover 30% of his HP/EN 
every turn and to end the stage u need to reduce his hp below 50% i 
suggest to do it in a single turn because of Soul Gain HP recover is
@#$%!!!! and don't let any of Lamia, Giliam, Roesel, Zengar and 
Kyousuke unit get destroyed or game over.

STAGE 29 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Cybuster
                2. Astelion
                3. Valcione
                4. R-3 Powered

Enemy unit : 1. F32V Shuvelt Kai (Hp 8500)x 6
             2. Garlion          (Hp 7130)x 3
             3. Huckebein Mk-II.M(Hp 4500)x 9
             4. Bare Lion V      (Hp 9900)x 6

Neutral Reinforcement(Destroy 1 Bare Lion V):
             1. Kalion Sleigh

Friendly Reinforcement(Masaki/Ivys reach the designated point):
             1. Hagane
             2. Hiryuu Kai
             3. 14 more unit

Enemy Reinforcement
(Hagane/Hiryuu Kai position is 9 square away from designated point):
             1. Lion V       (Hp 7200)x 10
             2. Megirooto Kai(Hp 3900)x  8

Skill Point Objective:
Reach the destination point with Masaki Cybuster/Ivys Astelion in 4
turn or less

Another simple stage all u need is to advance north with Cybuster/
Astelion as(transform Cybuster into Cybird to move faster or equip all
the Booster unit u have on it)fast as possible and i hope u already 
have decent upgrade of both unit to makes thing easier, the barelion 
guarding the destination point have assist defense BUT u can take 
them down easily with Cybuster "Deus Cutter" combo attack. 
Cast Concentration as necessary and there's not many surprise on this
stage just bring Hagane/Hiryuu Kai into the designated point or defeat
all the enemy to clear the stage.

STAGE 30 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Huckebein Mk-III.T
                2. Grngust Sanshiki

Enemy Unit : 1. Gansekuto        (Hp 5200) x 4
             2. Huckebein Mk-II.M(Hp 8160) x 6
             3. Bare Lion V      (Hp 9900) x 6
             4. bare Lion V      (Hp 10350)x 2

Enemy Reinforcement(Any of your unit reach the designated point):
             1. Megirooto Kai    (Hp 3900)x 3
             2. Garlion          (Hp 7440)x 4
             3. Huckebein Mk-II.M(Hp 8160)x 6
             4. Gargau 

Neutral Reinforcement(Zengar Hp reduced by 50%/turn 7):
             1. Sledgermil

Friendly Reinforcement(next turn after neutral reinforcement arrive):
             1. Dygenguar

Friendly Reinforcement 2(2 turn after Dygenguar apear):
             1. Aussen Seiter
             2. Hagane
             3. Hiryuu Kai
             4. 15 other unit

Skill Point Objective:
Reach the designated point in 4 turn or less with any of your unit.

Ok u have a very decent unit to start the stage just rush in and cast
"Concentrate" or "Iron Wall" as necessary and always have Roesel to 
cast "Accelerate" to move faster, when your unit counter the Bare Lion
that guarded the designated point i suggest u to focus the attack on 
northern most Bare Lion which didn't have any assist partner and if 
needed cast "HOT BLOOD" >.< because the area which the Bare Lion make
stand will recover 20% of it's Hp and En.
After u complete the skill point objective, just do anything u like>.<
, because the neutral actually fighting for your sake. 
When your last reinforcement arrive then u start taking control of 
the game again, STILL with 150 morale and awfully STRONG new unit
(not to mention Zengar and Roesel is a VEEEEERY!!! GOOD pilot), i 
don't think any of u need more spoilers here :P

Battle Bonus Item :
1.  One Hit Kill Technique
2.  Nejiri Hachimaki
3.  Dust Proofing
3.  Tesla Drive S
4.  Mega Generator
5.  G-Wall
6.  Repair Kit
7.  Propellant Tank
8.  Cartridge
9.  Super Repair Kit
10. SP Drink

STAGE 31 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Hagane
                2. Hiryuu Kai
                3. Cybuster
                4. 16 more unit

Enemy Unit : 1. Megirooto Kai    (Hp 3900) x 4
             2. Killer Whale     (Hp 32000)x 2
             3. Huckebein Mk-II.M(Hp 8500) x 5
             4. Land Gleez       (Hp 18000)x 7
             5. Rhinoceros       (Hp 42000)x 4
             6. Aile Einz        (Hp 32000)x 4
             7. Silver Wind      (Hp 110000)

Enemy Reinforcement(Attack/Counter Attack Silver Wind 2x):
             1. Gold Drew(Hp 190000)

Important Item :
High Efficiency Targeter -> Silver Wind

Skill Point Objective:
Destroy ALL enemy and all unit must escape the map due south east 
in 9 turn

The Skill Point in this stage is OVERKILL!!! jeez 9 turn!!! i barely 
made it by giving all i got since the beginning and pure luck, i save
my allowance and already have full status(i left the weapon because 
short of fund :P) upgrade for both Dygenguar and Aussen Seiter and
have both Pilot learn SP kaifuku, equipping Dygenguar with Mega 
Generator and Aussen Seiter with Tesla Drive S that we get on previous
stage then have Zengar cast "Motivate"(45 sp cost. add 30 to pilot 
morale), Roesel cast "Accelerate" and "Concentration" and rushing 
into enemy frontline since the beginning of the game, While both unit
rampage the enemy supported by few flying unit, i route both Hagane 
and Hiryuu Kai to south east area of the map(with a few non flying 
unit in it) after manage to land safelly, i use blitzkrieg tactic
(it's reckless attack and we may destroy 2~3 our Real Robot unit with
poor upgrade if we're not lucky enough>.<) the enemy reinforcement 
will arrive near your Mothership and will attack both mothership into
critical Hp, i suggest putting 1 Repairing unit near your mothership 
after that CHOOSE which one between Silver Wind or Gold Drew that u 
want to fight till they have only 30% of their HP to flee the battle, 
both unit have a skill that allow them to absorb any Beam type of 
attack to refill their HP, Silver Wind has better accuracy than 
Gold Drew and his evasion rate is horrible + Bunshin/After Image 
Ability on 130 morale >.< .
While Gold Drew are Heavily Armored and have Hp almost twice as much
as Silver Wind :P.

And, if Masaki Cybuster get destroyed,... it's Game Over :P

STAGE 32 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Lion V x 4
                2. Rhinoceros
                3. Laz Anggrif(Yuuki)
                4. Land Gleez(Carla)

Enemy Unit : 1. Bare Lion        (Hp 8400) x 4
             2. Ghespenst Mk-II.M(Hp 9250) x 6
             3. Aile Einz.M      (Hp 9500) x 6
             4. Bare Lion V      (Hp 10800)x 3
             5. Galgau           (Hp ?????)
             6. Gold Gruyter     (Hp ?????)

Friendly Reinforcement(Turn 3):
             1.  Hiryuu Kai
             2.  Hagane
             3.  Alteisen
             4.  WeiBritter
             5.  Angelgu
             6.  Valcione
             7.  Ko Ryuu Ou(Tiger Dragon King)
             8.  Dygenguar
             9.  Ghespenst
             10. 9 more unit

Enemy reinforcement(All starting enemy except Galgau & Gold Gruyter 
is defeated):1. Ash Saber.M (Hp 9680) x 11
             2. Ash Saber   (Hp ?????)
             3. Laz Anggrif (Hp 48400)
             4. Sladegermil (Hp ?????)
             5. Soul Gain   (Hp ?????)
             6. Shirogane   (Hp ?????)

Important Item:
1. High Eficiency Radar -> Laz Anggrif

Skill Point Objective:
All starting enemy except Galgau and Gold Gruyter must be destroyed
within 5 Turn

Strange stage, in one way, it's incredibly difficult and the other
Way incredibly simple :P, i suggest to give the enemy all u got from 
When your reinforcement arrive, cast all the "Accelerate",
"Concentration", "Lock On" or "Flash" spell available and rush in 
destroying all the small fries. 
As usual Aile Einz evasion rate're horrible without Lock On most of
the pilot u have right now will miss the attack, after u finish the 
skill point objective then we will enter the real battle and because
of the skill point objective i believe your formation is quite a mess
and caused the enemy reinforcement looks to appear everywhere and 
because of some event, all your unit will loss 75% of it remaining HP
..... I know it's bad with those loads of enemy reinforcement, we're 
fight loosing battle here :P BUT don't worry, if u're lucky enough
(I SAID "IF..." probably u'll replay the stage a few times before
actually manage to finish it) and have several strong unit that still
active, i recommend u to cast all the "Lock On", "Flash" and 
"Hot Blood" Spell and focus all attack to Ekidona Laz Anggrif, the 
stage will be over when she loss 50% of her full Hp.
And if any of Yuuki/Carla/Bullett/Kusuha/Kyousuke/Excellen/Lamia/
Zengar unit get destroyed, it's GAME OVER.  

STAGE 33 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Wild Wurger
                2. Fair Lion S
                3. Fair Lion G

Enemy Unit : 1. Ghespenst Mk-II.M(Hp 7400) x 6
             2. Aile Einz.M      (Hp 7600) x 5
             3. Wild Falken      (Hp 34000)

Enemy Reinforcement(Wild Falken Hp reduced to 30%):
             1. Aile Einz.M       (Hp 9120)  x 15
             2. Bergermil Surisas (Hp 110000) 
             3. Bergermil Ansas   (Hp ??????)
             4. Lapierserj

Friendly Reinforcement(3 turn after enemy reinforcement arrive):
             1. Wild Falken
             2. Hiryuu Kai
             3. 15 more unit

Important Item:
1. Big Generator -> North Most Aile Einz on enemy reinforcement

Skill Point Objective:
Destroy all enemy except Wild Falken within 4 turn

TO BE HONEST i can't tell much about this stage because i already have
full upgrade(including their main weapon) on Wild Wurger, and both 
Fair Lion :P, and even, Arad and Ratouni already became Ace pilot
(Ok maybe u'll ask what kind of person who abandon WeiBritter upgrade
and upgrading weird mech with cute pilot in it? lolita complex? NO!!! 
god damn it i've my own reason later on, in the FAQ section >.<) all i
did is casting "Concentration"/"Lock On" as necessary(i already told u
how useful "SP Kaifuku" is^-^)and rush into enemy. All of them will
die in 2 hit :P that makes 4 turn is to much for me+_+, after that
deal with Falken, take advantage of Ratouni/Shine Assist ability i 
believe u'll take her down(to 30% of her full HP make sure u're not 
destroy her:P)in no time.
After that the enemy reinforcement will arrive. Just try not to
destroy any of your unit by this point ok^-^. 
When your reinforcement arrive, i suggest u move all the 4 unit
(Wurger, Falken and both fair Lion) to regroup with the main force and
smash any 1 of Surisas/Ansas Bergermil to 50% of their full HP so they
will flee the battle and makes sure "Lock On" and "Flash" always being
casted, both unit have Bunshin/After Image ability that become real 
pain in the ass if they manage to reach 130 morale. 
After that destroy all the remaining enemy to clear the stage.

Ps: I already have plan to make both Fair Lion as my permanent 
    Repairing/Ressuplly unit, That makes Repair Module and Healing
    module is a must have :P......
    And take a look at that Chibi Okstan Riffle Falken has^-^ it's 
    REEEEEEEALY Cute^_^" 

Battle Bonus Item :
1. Thruster Module
2. Orihalconium
3. Super Repair Kit
4. Repair Kit
5. SP Drink
6. Spirit Take +
7. Spirit Drain
8. Armor Breaker
*. Hero Symbol ->available on replay games
*. Metal Soul  ->available on replay games

After the intermission screen, there's another split
1st Earth Cradle Route
2nd Space Route

STAGE 34 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Laz Anggrif
                3. Land Gleez
                4. 14 more unit

Enemy Unit : 1. Land Gleez(Hp 10625) x 4
             2. Fhulgia(Hp 5250) x 3
             3. Bare Lion V(Hp 11250) x 6
             4. Rhinoceros(Hp 48300)

Neutral Enemy : 1. Einst Grieto x 3
                2. Einst Knokhan (Hp 5500) x 3
                3. Einst Gemyuuto(Hp 10000)x 3 

Neutral Reinforcement(Kurogane location is 10 square away from 
designated point, and there's at least 1 enemy unit on the map):
                1. Einst Eisen   (Hp 9000) x 8 
                2. Einst Gemyuuto(Hp 10000)x 4

Neutral Reinforcement 2(Destroy 2 unit on 1st neutral reinforcement)
                1. Einst Eisen   (Hp 9000) x 6 
                2. Einst Gemyuuto(Hp 10000)x 6
                3. Einst Grieto  (Hp 6800) x 6

Skill Point Objective:
Reach the designated point in 6 turn with Kurogane

OK, this is another insanely hard skill point objective. 
Kurogane need exactly 6 turn to reach the designated point SO MAKE
SURE there's no unit blocking his path. 
In the beginning of the stage, just rush in and cast "Concentration"/
"Lock On" as needed(CONSERVE your SP!!!) the 1st neutral reinforcement
will appear surround Kurogane, at this point immediately destroy 2 
unit of it(which is incredibly hard because all they do is guard your
attack and focusing attack on Kurogane) after that the second neutral
reinforcement will arrive at the designated point. 
By this time rush all your Mech that equipped with Map weapon cast 
"Hot Blood","Concentration", etc and NUKE them as hard as possible
(makes sure you didn't blow your own unit)Map weapon is the only way
for your unit to make clearance of the neutral in 2 turn ever since my
Dygenguar only do 5000~6000 damage with "ZanKanTou Light Ougi" and 
it's my most powerful unit>.<

BUT have i said this is one good stage to do "Game Over" Tactic if u
didn't manage to get the skill point, just wait till turn 8 and 
tadaa^-^...(The Rhinoceros and other heavy armored unit give decent 
credit here) 

STAGE 35 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Dygenguar
                3. Aussen Seiter
                4. 14 more unit

Enemy Unit : 1. Aile Einz.M(Hp 9120) x 2
             2. Garlion    (Hp 7440) x 3
             3. Bare Lion V(Hp 10320)x 7
             4. Land Gleez (Hp 10200)x 6
             5. Rhinoceros (Hp 42000)x 3

Neutral Unit : 1. Einst Gemyuuto(Hp 12000)x 2
               2. Einst Grieto(Hp 8160) x 2
               3. Einst Eisen(Hp 10800) x 3

Enemy Reinforcement(destroy 11 unit):
               1. Sladegearmil(Hp 160000)

Important Item:
1. Hybrid Armor -> East Rhinoceros 
2. Bio Sensor   -> West Rhinoceros

Skill Point Objective :
Destroy at least 11 neutral/enemy unit in 3 turn(must do it with your
own hand)

Ok, as usual, just rush in and destroy the nearest unit to get the 
skill point the enemy and the neutral tend to shoot each other(which 
is a good news)the bad news is u must clear the stage within 10 turn
and Sladegearmil will appear at the designated point(replacing all
those Bare Lion V) from when u encounter him, SAVE and try to reduce
his hp as fast as possible to 60%(do it in 1 turn because he have
HP/EN kaifuku that can ruin our plan)... it's not over yet after that
smash him with your strongest attack "Hot Blooded"(preferable 
strongest Synchro Attack) and assist attack(makes sure it's not
Dygenguar Tatsumaki ZanKanTou and the unit still active) after that 
there's some event Dygenguar attacking Sladegearmil and when u see 
Sladegearmill hp is only 50~54k let's continue if not reset and 
continue from your last save point and repeat the procedure :P After
this Zengar decided to do single duel with Wolfgang Sladegearmil, u 
need to destroy him in 3 turn(if u not made it, the story still
continue) here's my Status, i have my Zengar at lv 35 with addition
"SP Kaifuku", "Attacker" ability and zero upgrade on weaponry :P
here is my sure win tactic:

round 1: Cast Lock On,Flash,Hot Blood after that end turn and Counter
         Sladegearmill attack(by this point even tough i have full
         upgrade on Dygenguar status and equiping Orihalconium, 
         Sladegearmil ZanKanTou still do 10000+ damage on it>.< i
         barely survive the attack) with Dygenguar strongest attack
         and BOOM 24000++ damage

Round 2: Cast Lock On, Flash end turn and counter his attack again and
         boom 10000++(normal)~13000(Critical) damage

round 3: SAVE cast "Lock On" and "Hot Blood" and attack Sladegearmill
         and if he is activated his "Counter" ability, throw your gba 
         away,........ just kidding^-^ reset and continue and attack
         him again till u get the 1st initiate attack and BOOM he's

STAGE 36 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Aussen Seiter
                3. Wild Wurger
                4. Wild Falken
                5. R-2 Powered
                6. Schutzwald
                7. Fair Lion S
                8. 9 more unit

Enemy Unit : 1. Fhulgia(Hp 5250)     x 3
             2. Land Gleez (Hp 10625)x 9
             3. Aile Einz.M(Hp 9500) x 6
             4. Rhinoceros(Hp 42000)

Enemy Reinforcement(Rhinoceros is defeated):
             1. Ash Saber.M(Hp 8800)  x 12 
             2. Ash Saber  (Hp 115000)
             3. Lapierserj (Hp ?????)

Enemy Reinforcement 2(Convince Ouka in lapierserj using Ratouni/reduce
more HP of Archibald Ash Saber unit):
             1. Surisas Bergermil(Hp 110000)
             2. Ansas Bergermil  (Hp 125000)
             3. Laz Anggrif      (Hp 44000)
             4. Rhinoceros       (Hp 42000)

Friendly Reinforcement(Reduce Archibald Ash Saber HP to 40%):
             1. Lapierserj

Important Item:
1. Mega Generator -> Rhinoceros
2. solar Panel    -> Ash Saber
3. Hyper Jammer   -> Surisas Bergermil
4. T-Link Sensor  -> Rhinoceros on enemy reinforcement
5. S-Adapter      -> Ansas Bergermil

Skill point Objective:
Destroy the Rhinoceros within 5 turn

I would expect harder skill point objective after i finished last
mission (BUT what to came is going to be bloody hell^-^)as usual i
rush in with Aussen Seiter and attacking/counter attack every time i
got a chance, the Aile Einz have assist attack and defense, but it
won't be a big problem with SRX "Blade Kick" combo attack^-^", when
the Ash Saber and Lapierserj come i suggest u dealing with the mass
product first, casting "Concentration"/"Lock On"/"Flash" as necessary
then reduce Ash Saber Hp, drop to 80% to disable Lapierserj and then
have Ratouni to use "Convince"(new command that she got when his unit
is side by side with Lapierserj) on lapierserj. 
When the enemy reinforcement came, i suggest dealing with Ash Saber
1st after that Surisas Bergermil that come toward u BUT conserve your
sp and, there's still 1 Behemoth to take care off >.<(use "Armor 
Breaker" to make more significant damage on Bergermil before starting
a round). Both Bergermil have Bunshin/After Image ability also 
annoying HP(medium, 20%/turn) and EN(Big, 30%/turn) Kaifuku that can
make the battle extremely long BUT as long as u have 2 Repair/
Ressuply unit and most of your Ace already learn SP Kaifuku, i believe
u can take care of them after a while, and Bergermil "Six Slave"
Attack is sure kill for every Real Robot u have here.

Battle Bonus Item:
1. Alteisen Riese 

STAGE 37 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit: 1. Kurogane
               2. Hiryuu Kai
               3. Alteisen Riese

Enemy unit : 1. Einst Eisen    (Hp 9000)  x 8
             2. Rein WeiBritter(Hp 140000)

Enemy Reinforcement(Rein WeiBritter Hp're reduced below 80%):
             1. Einst Grieto  (Hp 7820)  x 6
             2. Einst Knokhan (Hp 5000)  x 4
             3. Einst Gemyuuto(Hp 11500) x 9
             4. Plzein Rijkard(HP 135000) ->Retreat if hp goes lower
                                            than 20%

Friendly Reinforcement(Rein WeiBritter Hp're reduced below 80%):
             1. Ryu Jinki
             2. Angelgu
             3. 16 more unit

Important Item :
1. High Performance Thruster -> Plzein Rijkard

Skill Point Objective:
Reduce rein WeiBritter hp below 80% within 5 turn

Well at first have Alteisen Riese Equip all the Mega Booster u have, 
and Rush to Rein WeiBritter directly cast "Concentration" and
"Lock On" as necessary and always attack and counter Rein WeiBritter
attack(maybe u'll need a "Hot Blood" with "Aerial Claymore" to makes
thing faster and to save Alteisen ammo :P). When the reinforcement
came just rush all your unit to clear the small fries and gain some
Watch out with Alfimi and Excellen attack they always focus their
attack to Alteisen just block or evade their attack. When dealling 
with Plzein Rijkard... well she didn't have heavy armor and max morale
:P but her unit Bunshin/After Image ability is annoying>.<.
If u want to grab the High Performance Thruster that she have i
suggest u use "Hot Blooded" Synchro Attack with assist when her Hp
near critical(my Tatsumaki ZanKanTou only do 26000+ damage and she
will flee when her hp lower than 27000>.<), when fighting Rein 
WeiBritter, do the same tactic as u fighting Alfimi BUT makes sure u
DIDN'T KILL her, just reduce her Hp below 5% to end the stage.

Last thing... Take advantage of Kurogane and Hiryuu Kai Command 

STAGE 38 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Hiryuu Kai
                3. Cybuster
                4. Grngust
                5. Huckebein
                6. 16 more unit

Enemy Unit : 1. Megirooto   (Hp 3300)  x 6
             2. Garlion     (Hp 6820)  x 4
             3. Garlion     (Hp 7130)  x 3
             4. Bare Lion V (Hp 9000)  x 4
             5. Bare Lion V (Hp 10350) x 3
             6. Albatros    (Hp 50000) x 2
             7. Gold Gruyter(Hp 150000) -> retreat will all remaining 
                                           enemy if hp goes lower
                                           than 20%

Enemy Reinforcement(There's only 8 enemy unit on the map):
             1. Aile Einz.M(Hp 9120)x 8
             2. Huckebein.M(Hp 6960)x 7 

Enemy Reinforcement 2(Destroy 1 albatros):
             1. Ash Saber.M(Hp 8800)x 12

Important Item:
1. Bio Sensor -> Albatros(west)
2. G.Teritory -> Gold Gruyter

Skill Point Objective:
Destroy Gold Gruyter

Note :
At first, just rush in and destroy everything insight, when the 1st 
and 2nd reinforcement arrive, they have decent accuracy and evasion
rate, just cast "Lock On"/"Concentration" as needed, when u finish
with the small fries, then fight Gold Gruyter as usual way fighting
major enemy, just watch out with his map attack(it may be tickles for
super robot unit such as Dygenguar etc but it may instant kill poorly
upgrade real robot such as Astelion)reduce his HP as close to 30000 
point and destroy him with your stronggest Synchro Attack 
"Hot Blooded" + assist attack(i believe it's Tatsumaki ZanKanTou or 
Heaven and Earth Mega Cannon :P)Gold Gruyter have "Beam Absorb" that
will absorb every beam type attack to recover his HP(that makes almost
all Rein WeiBritter weapon useless except for Howling Launcher mode B
and Rampage Ghost :P).  

STAGE 39 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Hiryuu Kai
                3. Alteisen Riese
                4. Rein WeiBritter
                5. Angelgu
                7. 17 other unit

Enemy Unit : 1. Ghespenst Mk-II.M(Hp 8880) x 3
             2. Aile Einz.M(Hp 9120)  x 3
             3. Peregurin  (Hp 45000) x 4
             4. Albatros   (Hp 50000) x 2
             5. Ash Saber  (Hp 9680)  x 3
             6. Soul Gain  (Hp 150000)
             7. Laz Anggrif(Hp 57200)
             8. Shirogane  (Hp 120000)

Neutral Unit : 1. Einst Knokhan(Hp 5750) x 2
               2. Einst Knokhan(Hp 5000) x 2
               3. Einst Grieto (Hp 6800) x 2
               4. Einst Grieto (Hp 7820) x 2
               5. Einst Eisen  (Hp 10350)x 2

Neutral Reinforcement(Soul Gain Hp're reduced bellow 30%):
               1. Einst Knokhan (Hp 6250)  x 5
               2. Einst Grieto  (Hp 8500)  x 5
               3. Einst Gemyuuto(Hp 12500) x 4
               4. Einst Eisen   (Hp 11250) x 4
               5. Plzein Rijkard(Hp 135000)

Important Item :
1. Multi Sensor -> Albatros(north)
2. Mega Booster -> Plzein Rijkard
3. Orihalconium -> Shirogane

Skill Point Objective:
Take Down Soul Gain Hp drop bellow 30% within 5 turn

Note :
Well i can said the skill point on this stage quite tough all we can 
do just rush toward Soul Gain directly and attack him with everything
u got because the unit has HP(Big, 30%/turn)/EN(Big, 30%/turn)Kaifuku
and "Armor Breaker" won't work with him :P smash him with assist 
formation and/or maybe some Hot Blooded Synchro Attack... shortly 
FOCUS ALL ATTACK on him i made it in 4 turn :P with lots of Synchro
and assist attack BUT do not give him everything u got just yet.
There's still 1 monster available to take care off >.< when Fighting
Alfimi, this time she isn't going to hold back, she start with 150
morale and those annoying Bunshin/After Image ability, watch out with
her Map/Combo Attack, just fight her as usual and i believe u can take
her down in 1 turn.

STAGE 40 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Hiryuu Kai
                3. Alteisen Riese
                4. Ghespenst
                5. Angelgu
                6. Cybuster
                7. Valcione
                8. 15 more unit

Enemy unit : 1. Megirooto Kai    (Hp 3450) x 3
             2. Land Gleez       (Hp 9350) x 3
             3. Gansekuto        (Hp 4600) x 4
             4. garlion          (Hp 6820) x 3
             5. Huckebein Mk-II.M(Hp 6380) x 1
             6. Huckebein Mk-II.M(Hp 7480) x 2
             6. Aile Einz.M      (Hp 8360) x 1
             8. Aile Einz.M      (Hp 35200)x 2

Enemy Reinforcement(7 enemy left on the map):
             1. Bare Lion V(Hp 9030)x 12

Enemy Reinforcement 2(Move any unit pass the Bare Lion line):
             1. Ash Saber(Hp 10120) x 8
             2. Soul Gain(Hp 150000)

Enemy Reinforcement 3(Soul Gain is destroyed):
             1. Silver Wind(Hp 110000)
             2. Gold Drew  (Hp 190000)

Enemy Reinforcement 4(Silver Wind and Gold Drew is destroyed):
             1. Di Castes(Hp 300000 WTF!!!)

Neutral Reinforcement(Di Castes Hp're reduced bellow 50%):
             1. Gold Gruyter(Hp 150000)
Important Item :
1. High Performance Thruster -> Soul Gain
2. High Performance Targeter -> Silver Wind
3. Nejiri Hachimaki -> Gold Drew
4. Z.O Armor -> Di Castes

Skill Point Objective:
Destroy at least 20 enemy within 5 turn

Note :
This is going to be a hell tough stage!!!(i hope u follow my advice
to have SP Kaifuku for all of your pilot, if not... well good luck 
^-^") at first just rush in and destroy as many enemy u can, watch out
with the enemy attack, the Electric Shock can disable your unit 
movement for 1 turn>.<, try not getting hit with any attack ok :P the
Bare Lion arrive in a very neat assist formation. SUCK!!? not at all
nuke them with every map/combo attack that u have :) that's for the
skill point.

And Before u pass the Bare Lion Line, i suggest u to take as many turn
needed to repair/ressuply your unit and rearrange formation. Because 
Soul Gain will appear at small gap on west side in assist formation
and again nuke them destroy the Ash Sabers first then deal with Soul
Gain, always cast "Lock On" and "Flash" because, he hit hard. Take 
advantage of your mothership command area and before u finish him off,
u see those 2 Energy Tank square on North West area near your team 
that recover 20% HP/EN each turn? have any unit to occupy the spot so
the next enemy reinforcement that will arrive there wouldn't have 
those 20% HP/EN regen which is very big for their size :P and again
when fighting Silver Wind, always cast "Lock On" and "Flash" he have
Bunshin/After Image ability that we hate so much^-^, and when fighting
Gold Drew thought the unit have lots of hp and armor but his accuracy
and evasion rate is VEEEEEERY bad ^-^, take it easy on him.

After that..... (jeez>.<) there's still 1 more Behemoth which is 
VEEEEERY BIG luckily he will stand still on his ground, take as many
turn as needed to repair and ressuplly your unit and tell him what we
are made off Wendrow will start with 100 morale by this time, his map
attack tickles for your full fledged pilot, BUT when he reach 130+++,
we're talking big trouble here, with 1~7 radius, it's all you team>.<
who will get hit when attacking him, always cast Flash and the unit
have G-Territory, HP Kaifuku(Small), EN Kaifuku(Big), the neutral
were actually helping you BUT not for long. Wendrow will instant kill
Meki Boss when his HP reach 30% :P

last note : i hardly recommend u to use any seishin spell other
            that "Concentrate"/"Flash"/"Lock On" because of the length
            of battle, every point COUNT!

STAGE 41 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Hiryuu Kai
                3. Alteisen Riese
                4. Rein WeiBritter
                5. Ghespenst
                6. Ryuu Jinki
                7. Angelgu
                8. 15 more unit

Enemy Unit : 1. Einst Grieto   (Hp 8160)  x 7
             2. Einst Eisen    (Hp 10800) x 7
             3. Plzein Rijkard (Hp 135000) -> retreat if hp goes lower
                                              than 20%
             4. Einst Rejiseia (Hp 250000)

Enemy Reinforcement(Einst Rejiseia Hp reduced below 40%)
             1. Ash Saber.M (Hp 10560) x 18
             2. Laz Anggrif (Hp 44000) x  4
             3. Ash Saber   (Hp 115000)
             4. Zwei Zargein(Hp 320000)

Important Item:
1. High Performance Thruster -> Plzein Rijkard
2. Giga Generator -> Einst Rejiseia
3. S-Adapter -> Ash Saber
4. High Efficiency ****XD(move+2, Speed+25, Weapon Range+1, Hit+20%)
   -> Zwei Zargein

Skill Point Objective:
Destroy Alfimi unit

Note :
Well this will become another @#$%!!! mission(i drain up all my ammo
here and it's the first time ever :P) at first there's not much enemy
that u'll need for morale boost in order to destroy Alfimi>_<, i 
suggest to deal with the minor einst to gain some morale but becareful
with Plzein Rijkard map attack and combo attack after that deal with 
Alfimi 1st, the unit have HP Kaifuku(small), EN Kaifuku(big) and
Bunshin/After image Ability, conserve your sp with "Flash"/"Lock On"
as needed and finish him with single Hot Blooded attack & assist
(the most powerfull that u can afford, i did it with Alteisen "Aerial
Claymore" and Astelion "Sonic Breaker" thought :P) after that deal
with Einst Rejiseia which is much more easy to handle, when the enemy
reinforcement arrive at your starting point, keep focusing all your
attack to Einst Rejiseia when it's done, then deal with the mass 
produce Ash Sabers using "Lock On" and MAP attack to conserve your
pilot SP>.< after all the minor enemy is defeated, deal with Lemon
Ash Sabers 1st(u fight well enough against all the einst and those 
mass product Ash Sabers & Laz Anggrif i doubt if 1 Ash Saber can
actually finish u off :P) but becarefull with Zwei zargein Map attack
(my ass! it only do 0 damage on my Giganskuld Dourou and 1300 on 
non upgraded Kurogane with Tetsuya on Lv 25 and Vindel Lv is at 48 :)
BUT!!! watch out with his other single and combo attack the Giganskuld
that i proud most for his heavy armor take for over 7000+ in a single
attack non critical >.< and Zwei Zargein have HP Kaifuku(small),
EN Kaifuku(Big) and that annoying Bunshin/After Image ability >.<
but i can say his accuracy are bad ^-^, just take advantage with 
your mothership "Commander Aura" some assist formation with "Lock On"
always casted and quick save before u start a round, i believe u can
take him down in.... 3 turn maybe :)(i can't afford for round 4 T-T).

STAGE 42 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Starting Unit : 1. Kurogane
                2. Hiryuu Kai
                3. 19 other unit

Enemy Unit : 1. Einst Rejiseia(Hp 120000)x 11
             2. Plzein Rijkard(Hp 135000)

Enemy Reinforcement(Plzein Rijkard is destroyed):
             1. Noi Rejiseia

Friendly Reinforcement:
             1. Plzein Rijkard

There is 2 way to to finish the stage 1st is the Hard working type and
the 2nd is Muscle Brain(idiot way and the way that i use :P).

1st way:
Be very patient and destroy every Eisnt Rejiseia 1 by 1 to gain some
morale because Alfimi will stand on her ground not moving at all^_^

2nd :
Rush straight to Plzein Rijkard as if u're Superman(the idiot one i
believe ^_^")

the advantage of doing the 1st is:
1. U gain some morale before fighting the BIG one
2. Extra credit and PP're always welcome^_^"

the disadvantage :
1. The battle'll be very long and there's a little EN and Ammo problem

the advantage of doing the 2nd:
1. Barely NONE!!! XD

the disadvantage:
1. Low morale when fighting the boss
2. 7 Einst Rejiseia will keep smashing your butt while u dealling with
   Noi Rejiseia XD(my butt get cramped for 2 hours after finishing
   the stage, no kidding XD)

Then,... decide your style :), when dealling with Plzein Rijkard,
always have your pilot cast "Lock On" and watch out with her map
attack, when dealling with the Noi Rejiseia(the 4 Rejiseia in the
center will merge to form Noi Rejiseia) i suggest u to hit him hard
with Assisst formation and EN Take/drain to reduce his EN when it hit
0 smash him with every Hot Blooded attack u can afford, if he's still
survive your rampage, repeat the procedure, IF he still survive>.<
repeat once again, IF HE.... smash your gba to the wall or anything
hard, and go outside play soccer etc to cool down your nerve if the
weather is rainy, turn on the TV and watch National Geographic :P....
kidding^-^ restart the stage, because i believe it's imposible to
fight him longer than 4 turn and still winning the game(if any one
ever manage it 4 thumbs up to u :).

.... To be continued(if i have a time XD)


(Alteisen + WeiBritter/Alteisen Riese + Rein WeiBritter)
Morale needed : 120 
Base Attack   : 5670
EN usage/mech : 35
Range         : 1~4/1~5(powered version)
Attack Rating : Sky   -> A
                Land  -> A
                Sea   -> A
                Space -> A

Alteisen and WeiBritter All Open Attack!!!

"R"oyal."H"eart."B"reaker (P)(Fair Lion S + G)
Morale needed : 110
Base Attack   : 5460
EN usage/mech : 25
Range         : 1~4
Attack Rating : Sky   -> S
                Land  -> S
                Sea   -> A
                Space -> S

Description :
Twin Sonic Driver and more(i mean it^-^)Flashy than normal Sonic 

FORMATION R (P)(R-1 + R-2 Powered + R-3 Powered)
Morale needed : 110
Base Attack   : 5646
EN usage/mech : 30
Range         : 1~3
Attack Rating : Sky   -> A
                Land  -> A
                Sea   -> A
                Space -> A
Description :
R-Unit team up Attack that even more dynamic than the last OG^-^.

Available at Stage 27
Morale needed : 130
Base Attack   : 8362
EN usage/mech : 100
Range         : 1~7
Attack Rating : Sky   -> S
                Land  -> S
                Sea   -> A
                Space -> S

Description :
R-GUN Powered mega cannon attack charged with SRX full drive 
Tronium engine.

Tatsumaki ZanKanTou(P)(Dygenguar + Aussen Seiter)
Morale needed : 130
Base Attack   : 8032(with Zengar & Roesel Infight/Gunfight Bonus :P)
EN usage/mech : 65
Range         : 1~4
Attack Rating : Sky   -> S
                Land  -> S
                Sea   -> A
                Space -> S

Description :
Very similar to God Gundam "God Finger" on Fuun Saiki.

TWIN BIRD STRIKE(P)(Wild Wurger + Wild Falken)
Morale needed : 115
Base Attack   : -(8062.already have full upgrade on Wild Wurger>.<)
En Usage/mech : 30
Range         : 1~6
Attack Rating : Sky   -> A
                Land  -> A
                Sea   -> B
                Space -> A

Description :
Arad Version:
Arad   : Ikuze Seola!(let's go Seola!)
Seola  : ee!(yes!)
Arad   : Jacket Armor, PURGE!
Seola  : BOOST!
Arad   : EINS! (ONE!)
Seola  : ZWEI! (TWO!)
Arad   : TREI!!(THREE!!)
Seola  : Tsuide Kimeru wayo, ARAD!(decide next, ARAD!)
Arad   : AA!!(YAAH!!)
Seola  : TWIN BIRD!

Seola Version:
Seola  : Chanto tsuite rainaiyo!(PERFECT CHANCE!)
Arad   : Omeekoso, Okuren janeezo!
Arad   : Wing Tenkai! Drive Zenkai(Wing EXPAND! Drive FULL THROTTLE!)
Seola  : Falken, TBS mode!
Arad   : Toramaeta! Egekite, SEOLA!!(GOT U!, ATTACK, SEOLA!!)
Seola  : SyuuuuuuTO!!(SHOOOOOT!!)
Arad   : missing >.<(to hard to translate :P)
Seola  : SPIRAL TURN!!
Arad   : Koitsude kimete yaruu!!(Lets Finish this person!!)
Seola  : TWIN BIRD!

just feel like to translate the dialogue :P

.... Wild Wurger & Falken all open attack
(though they didn't have as many weapon like Alteisen and WeiBritter 

||VI. SECRET  ||
Base Attack : 5000
Range       : 2~8
Accuracy    : +20
Critical    : +10
Morale need : 120
EN Use      :  40
Weight      :  60
Rating      : Sky   -> S
              Land  -> S
              Sea   -> S
              Space -> S

On Stage 6 have Vieletta to KILL all(ALL without exception) the minor
enemy(it's not gonna be easy thought always cast concentration on her
>.<) and then u'll receive this weapon on Stage 15 in her Ghespenst

BOOST HAMMER(Melee Weapon)
Base Attack : 4300
Range       : 1~4
Accuracy    : +40
Critical    : +70
Morale need :   -
EN Use      :   5
Weight      :  50
Rating      : Sky   -> S
              Land  -> S
              Sea   -> S
              Space -> S

On Stage 16 Arad must kill ALL the starting Gansekuto with his own
hand, have Radaa reduce their hp and let Arad do the finishing blow,
u'll receive the weapon when the stage is over.

Shishiou Blade(Melee Weapon)
Base Attack : 4600
Range       : 1
Accuracy    : +50
Critical    : +40
Weight      : 60
Rating      : Sky   -> S
              Land  -> S
              Sea   -> S
              Space -> S

Before the end of stage 14 Bullett need to have at least 45 kills and
be at Lvl 18 or more, the requirement're easier to get if u pick
Ethiopia route on the 1st split.

Wild Wurger.L(RED)
Base Stats:
HP     : 4200
EN     : 150
Sped   : 120
Armor  : 1600
Mov    : 6
Rating : Sky   -> A
         Land  -> A
         Sea   -> B
         Space -> A
Extra Weapon Weight : 140

Limit :
HP,EN,Speed, Armor : 10
Special Upgrade Bonus : Speed, Armor +15%

Weapon :
|no|Name                     |Dmg |Rng|Acc|Crt|EN|Amo|Mrl|  Rnk  |
|1 |Stun Shock               |1800|1~6|+70| +0| -| 1 | - |A A A A|
|2 |3 Join Gattling Cannon   |2900|1~4|+35|+10| -|20 | - |A A B A|
|3 |M90 Assault Machinegun(P)|3400|1~4|+35|+35| -|15 | - |A A B A|
|4 |Colt Metal Knife(P)      |3500|1~2|+40|+40| -| - | - |A A B A|
|5 |Stagbettle Cruncher(P)   |4000| 1 |+30|+45| 5| - | - |A A B A|
|6 |Victim Vik(P)            |4700|1~3|+25|+55|35| - |120|A A B A|

1. On Stage 19, destroy 4 Ghespenst before Seola encounter Arad
   (i sugest u have Arad, play cat and mouse with her^_^")
2. Before Stage 26 end, Arad must have at least 50 kills
   (Hmm... have him do mass killing of the einst in stage 25 :P)
3. At stage 27 Mai will start the stage solo in it, and to keep the
   unit, She need to destroy at least 5 enemy before friendlly 
   Reinforcement arrive

Base Stats:
HP     : 7000
EN     : 250
Sped   : 120
Armor  : 1900
Mov    : 7
Rating : Sky   -> S
         Land  -> S
         Sea   -> A
         Space -> S

1. AB Field
2. Bunshin/After Image
3. Immune to Effect Weapon

Limit :
HP    :  6
EN    :  6
Speed : 10
Armor :  6
Special Upgrade Bonus : Bunshin activation +20% 

Weapon :
|no|Name                       |Dmg |Rng|Acc|Crt|EN|Amo|Mrl|  Rnk  |
|1 |Raging Fire Blade(P)       |3500|2~5|+45| +5| -| 8 | - |S S A S|
|2 |Water Current Fang(P)(C)   |3700| 1 |+40|+25| -| - | - |S S S S|
|3 |?                          |3900|2~7|+15|+30|10| - | - |S S A S|
|4 |Wind Sword Flash(P)        |4500|1~3|+35|+45|20| - |110|S S S S|
|5 |Secret Light Sword Flash(P)|6000|1~4|+20|+50|40| - |130|S S S S|

1. Rekka HA
2. Suiryuu Souga
3. ? :P
4. Kaze Ha Sen
5. Ougi Hikari Ha Sen

1. On Stage 10 Earth route/13 Moon Route, Destroy/force retreat
   Ekidona and move Lamia unit to her last position
2. On Stage 19 have Lamia to get 1!!!(no more, no less) battle 
   encounter with Axel
3. Makes sure Lamia have at least 55 or more kills before stage 24 end

If all the requirement is completed, Lamia'll start Stage 28 with the

Neo.Chakram Shooter & G.Impact Stake(P)(Melee Weapon)
"Neo.Chakram Shooter"
Base Attack : 4300
Range       : 1~7
Accuracy    : +45
Critical    : +25
EN Use      : 15
Weight      : 50
Rating      : Sky   -> S
              Land  -> S
              Sea   -> S
              Space -> S

"G.Impact Stake"
Base Attack : 4900
Range       : 1~3
Accuracy    : +35
Critical    : +70
Ammo        : 6
Weight      : 60
Rating      : Sky   -> S
              Land  -> S
              Sea   -> S
              Space -> S

To get booth weapon, on scenario 30 do not let Zengar do any kills
while on Dygenguar :P, u'll receive the weapon before u start Stage 34

Ghespenst Mk-II.S
Base Stats:
HP     : 4400
EN     : 200
Sped   : 105
Armor  : 1700
Mov    : 8
Rating : Sky   -> S
         Land  -> S
         Sea   -> A
         Space -> S
Extra Weapon Weight : 170

1. AB Field

Limit :
HP    : 10
EN    : 10
Speed :  8
Armor : 10
Special Upgrade Bonus : HP+20%, EN+15%

Weapon :
|no|Name                         |Dmg |Rng|Acc|Crt|EN|Amo|Mrl|  Rnk  |
|1 |Spread Missile               |3000|1~6|+45|+30|- | 20| - |B A A A|
|2 |Mega Blaster Cannon(P)       |4750|1~4|+40|+20|25| - | - |S S A S|
|3 |Ultimate!Ghespenst Kick(C)(P)|5350|1~2|+35|+65|30| - | - |S S A S|

Before the end of stage 33, Kai need to be at level 33 and kills at
least 55 enemy u'll receive the unit at the starting of stage 34
Space route or at the end of stage 36, earth route.

||VII. FAQ  ||
Q: Why do u like Seola THAT MUCH? -_-"
A: FALKEN KAKKOI desu ^_^ and like Tasuku said... She got better Racks
   than Lamia san... wtf i'm talking about that supposed to be secret

Q: Why Fair Lion? XD
A: I hate the Ghespenst... and i run out of good mech(it's personal
   opinion, u may hate me i don't care <3)

A: Dude, on the 1st place i wasn't a writer and don't make money from
   writing this crap... it's just a hobby from a fans(ME) to make note
   and having fun playing the game and hoping this faqs can be a
   little help for those who read it ^-^"

Q: Can i have your faqs on my site? plzzz ^-^
A: NAH.... sry dude i have my own reason ^-^"
Q: U SUCK!!! 
A: i'm not against that ~_~
Q: .... (-_-")


PP Modifier when attacking enemy(turn it off when enemy phase):

Kill Modifier:
Lamia Loveless            :02019822
Kyousuke Nanbu            :02019742
Excellen Browning         :0201977a
Ryuusei Date              :020199e2
Ray F Franshutein         :02019902
Aya Kobayashi             :020197ea
Mai Kobayashi             :02019e0a
Vileta Badam              :02019a1a
Ilmguld Kazahara          :02019a52
Arad Balanga              :02019c82
Seola Schweizer           :02019eea
Brooklyn Racfield(Bullett):020197b2
Kusuha Mizuha             :02019d62
Zengar Zombolt            :02019d9a
Roesel Feishumaxkar       :02019e42
Ivys Douglas              :02019892
Sleigh Presti             : +_+ the bit changed everytime we have
                            control on her
Masaki Andou              :0201985a
Shine Houzen              :02019dd2
Ratouni Zuvota            :1. 0201993a(work at the beginning)
                           2. 02019f22(work when piloting Fair Lion)
Refina Enfield            :02019ac2
Sean Webley               :02019a8a
Tasuku Shinguji           :02019ba2
Leona Gerstein            :02019b6a
Rin Mao                   :02019c12
Katsina Tarasuku          :02019afa
Raada Bairaban            :02019bda
Russel Bergman            :02019b32
Tetsuya Onodera           :02019972
Kai Kitamura              :020198ca
Lee Linshun               :020197ea
Daitetsu Minaze           :020199aa 

||IX. CREDIT  ||
-. to Gundam Totoro, for the copyright section and LOTS OF THING^-^

-. My real life "Paula Cis" for :
   * being so supportive to all my stupid ness
   * Cheering me up when i feel down
   * being "YOU"
   * one last thing "STOP BITTING ME! IT'S HURT, DON'T YOU KNOW THAT?"
     thought it can keep me conscious.

-. to "Bright Noah" for :
   * Kamiyu/Cammile thing
   * Being such a pal as the same Gundam "Freak"!
     (hope our friendship last forever, "VIVA GUNDAM!")
   * one last thing "Mission accomplish sir! The Hyper 
     Bazooka already hit the Center of Zeon Empire
     that cause unrepairable Damage!".

-. My Brother for :
   * Didn't give a damn to what've i write
   * Said my walkthrough was piece of S**T(censored) and useless
   * Follow my advice to buy Deathschyte HC model kit.

-. Gamefaqs Message Board for :
   * I can say everything on the secret section because u guys ROCKS!!
-. "You" for reading my Faq/walkthrough ARIGATOU GOZAIMASTA ^^


Unpublished work Copyright 2002 masa7su

This document is protected by US Copyright Law.  It is meant for 
private use only.  This FAQ may not be referenced or altered without 
permission from myself.  This FAQ is a GAMEFAQS Exclusive and may not 
be hosted elsewhere.
Alteration of this Copyright is punishable under Title 17 Chapter 5 
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"Super Robot Taisen Original Generation 2"/"Super Robot War Original 
 Generation 2" and all related names and character're Copyright of

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