======================================

Megaman Battle Network 5 ToC/ToB 

Memory Upgrade Locations FAQ

======================================


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Legal Notice

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Copyright 2005 FOBKID3/noobsmokeowns.

This FAQ is copyright 2005 Andrew Tran. It is only to be posted on
GameFAQS.com and Neoseeker.com and not anywhere else. Users who
want to post my FAQ on their site must have my permission. This
FAQ only may be copied for personal, private use. Copying this guide
in any other way will result in legal action. 

======================================

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Version History

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- 1.0 (July 9, 2005)
Completed the FAQ.

- 1.1 (July 12, 2005)
Added more specific and detailed locations, and submitted FAQ to
GAMEFAQS.com.

- 1.11 (July 13, 2005)
Added some minor details to the FAQ.

- 1.12 (July 16, 2005)
Added the location to find the Regup in the Wind God Comp.

- 1.13 (July 18, 2005)
Added a location I missed before, Doghouse comp.

- 1.2 (July 20, 2005)
Finished all of the locations for the HP Memories.

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Table of Contents

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I. Introduction

II. HP Memory Locations

III. REGup Locations

IV. Sub Memory Locations

V. EXP Memory Locations

VI. Frequently Asked Questions

VII. Credits


===================================

I. Introduction

===================================

Hi, this is my first FAQ I've made. These are the current "known"
locations of HPMemories, REGups, SubMemories, and the two EXPMemories.
This FAQ is for people who want to finish collecting everything in the
game. Let me tell you about them. HPMemories increase your HP by 20
- Your Max HP without NCP upgrades can go to 1000. REGups increase your
regular memory. When you want to preset a chip, you need to have enough
regular memory for that chip. The memory the chip takes up is located near
the chip, when you edit your folder. Say I wanted to preset a
FullCustom *. Then I would need that amount of memory space to preset
it. SubMemory increases your capacity of holding Subchips, and ExpMemory
increases your Navi Customizer memory map. Now, onto the locations!


====================================

II. HP MEMORY LOCATIONS

====================================

----------------------------- 
1. Nebula Hole Area 6
-----------------------------
From the entrance of Nebula Hole Area 5, go straight, and turn left at
the second fork. The HP Memory is located there.
-----------------------------
2. Nebula Hole Area 4
-----------------------------
From the entrance of Nebula Hole Area 3, turn right, then up, then turn
left, then go up and follow the path to get to the HP Memory BMD.
-----------------------------
Nebula Hole Area 2 Shop
-----------------------------
3. 20000Z
4. 26000Z
5. 34000Z
6. 50000Z
-----------------------------
7. Factory Comp 3 (NEBULA BASE)
-----------------------------
Ok, you need to have all the gates unlocked to get this HP Memory... Screw
it I'll just tell you how.
1. Have Tomahawk Man go left and smash any doors in his way, then step
on the switch.
2. Have Numberman unlock the door in front of him, then go up, left, and
down, then unlock that door, then go down, then back up, and grab the HP
Memory.
------------------------------
8. Pipe Comp
------------------------------
Don't know where this is? Well I'll tell you. You must be at the end of
the game. Go up to the back entrance of the Nebula base (DO NOT GO IN,
then jack in to the pipe thing, and grab the HP memory.
------------------------------
9. End City
------------------------------
Ok, now for this HP Memory, you must go to the temple and go all the
way to the rooftop. Then you must look behind the left fish to get the
HP Memory.
------------------------------
10. Factory Comp 1 (NEBULA BASE)
------------------------------
Ok, for this HP Memory, you must be also at the end of the game. I'll
describe this one in detail also.
1. Have Knightman turn right and run all the way around and step on the
switch.
2. Have Megaman run up, then run all the way back and up again, then step
on the switch.
3. Have Knightman go back to where Megaman was, then run right and nab
the HP Memory.
------------------------------
11. End City
------------------------------
You need to be at the end of the game to get this one. Run up to the temple
and you should see an official or a scientist(can't remember). They will
give you the HP Memory.
------------------------------
Undernet 3 Shop
------------------------------
12. 10000Z
13. 15000Z
14. 20000Z
15. 30000Z
------------------------------
16. Undernet 1
------------------------------
This one is a little hard to describe. Go all the way through Undernet
1, and then turn back until you get to two ramps. Go on the left one to
get the HP Memory.
------------------------------
17. Higsby's PC
------------------------------
This one is in Higsby's PC at New Mission Control, so it doesn't need
that much of a description.
------------------------------
18. Oran Area 2 (NebulaID required)
------------------------------
From Oran 1, go all the way through the maze until you reach the Nebula
gates, In there is the HP Memory.
------------------------------
19. Gargoyle Comp 1
------------------------------
I expect you beat the ninja story already, so go through the maze until
you reach the ending of Gargoyle Comp 1, then turn left to find a HP
Memory.
------------------------------
20. Gargoyle Comp 2
------------------------------
I expect you beat the ninja story already, so go through the maze until
you pass the SINGLE white ninja trap, and grab the HP Memory.
------------------------------
21. Katana Comp
------------------------------
This shouldn't be too hard, just run to the temple in End city and jack
into one of the katanas. The HP Memory is in there.
------------------------------
22. End Area 3
------------------------------
This HP Memory shouldn't be too hard to find, go though the maze and
go all the way right to find an HP Memory.
------------------------------
End Area 1 Shop
------------------------------
23. 6000Z
24. 10000Z
25. 14000Z
------------------------------
26. Server Comp
------------------------------
Inside Scilab Area 4, there should be a warp that should take you to
Server Comp. The HP Memory is in there.
------------------------------
27. Ship Comp 2
------------------------------
Go underwater and go all the way left, then go down and right to find
the HP Memory.
------------------------------
28. View Comp
------------------------------
Go to the Queen Bohemia and go to where the auction was. Jack in to the
glass thingy and the HP Memory should be there.
------------------------------
29. SciLab Area 2
------------------------------
This one is easy to find, just go left from the start to find the HP
Memory.
------------------------------
30. Squirrel Comp 8
------------------------------
Jack in to the squirrel in ACDC park, then run to Squirrel comp 8 to find
the HP Memory.
------------------------------
31. Drill Comp 1
------------------------------
From the start, turn right and go up the conveyor belt then right again
then up to find the HP Memory.
------------------------------
32. Drill Comp 4
------------------------------
From the start, go left across the conveyor belts, then up 2 conveyor
belts to find the HP Memory.
------------------------------
33. Furnace Comp
------------------------------
First you must turn on the furnace in Yaito's house, and then go to ACDC
3 and warp to the Furnace comp. There should be a HP Memory there.
------------------------------
34. Old Mine 2
------------------------------
Go to Oran Isle and go to Old Mine 2. The HP Memory should be in one
of the crates.
------------------------------
Oran Area 1 Shop
------------------------------
35. 2500Z
36. 6000Z
37. 10000Z
------------------------------
38. Tree Comp
------------------------------
Jack into the tree behind Mayl's house and the HP Memory should be in
there.
------------------------------
39. Sculpture Comp
------------------------------
Jack into the battlechip sculpture at Scilab to find this HP Memory.
------------------------------
ACDC Area 2 Shop
------------------------------
40. 1000Z
41. 3200Z
42. 5000Z
------------------------------
43. Dex's HP
------------------------------
Jack into Dex's HP to find this HP Memory.
------------------------------
44. Main Comp 1
------------------------------
Go to Scilab, up the stairs, and into the door, NOT your dad's
room. Jack into the blue thing. And run around the maze to find
the HP Memory.
------------------------------
45. Nebula Hole Area 2
------------------------------
Go to the first warp then to the last warp, then run down and right
to find the HP Memory.

===========================

III. REG UP LOCATIONS

===========================

------------------------------
1. Factory Comp 2 (REGup3)
------------------------------
From the start you must take Megaman up, do not go through the arrow,
left, then down, then up and right to find it.
------------------------------
2. Dex's HP (REGup1)
------------------------------
Jack into Dex's PC to find this Regup.
------------------------------
3. Yai's HP (REGup2)
------------------------------
Jack into Yai's PC to find this Regup.
------------------------------
4. SciLab Trashcan (REGup1)
------------------------------
Go to Scilab, then inside and up the stairs. Examine the trashcan to find
the Regup.
------------------------------
5. Furnace Comp (REGup1)
------------------------------
Go to ACDC 3 and run to the warp to the furnace comp. The Regup is
located there
------------------------------
6. MineCart on Oran Isle (REGup1)
------------------------------
Go to Oran Isle and go to the mine, but do not go inside, instead,
go right and examine the mine cart to get the Regup.
------------------------------
7. Elevator Comp (REGup1)
------------------------------
Go to Oran 1 and up the stairs, then run right and up and that should
take you to the elevator comp. In it is the Regup.
------------------------------
8. Crane Comp (REGup2)
------------------------------
Jack into one of the cranes at Oran Isle to find this Regup. You
must go into the mine first.
------------------------------
9. Squirrel Comp 13 (REGup1)
------------------------------
Jack into the squirrel in ACDC park and go to Squirrel comp 13 to find
this Regup.
------------------------------
10. End Area 1 (REGup2)
------------------------------
From End 2, go down the stairs, and then go up and left to find the
Regup.
------------------------------
11. Ship Comp 2 (REGup3)
------------------------------
From the second ramp, go down all the way then go right to find the
Regup.
------------------------------
12. Dads Comp (REGup2)
------------------------------
Jack into Yuichiro's PC at Scilab and then run up to find the 
Regup.
------------------------------
13. Screw Comp (REGup2)
------------------------------
Go to the Queen Bohemia and go to the engine room. Then jack into one
of the engines then keep going up to get to the screw comp, then
grab the Regup.
------------------------------
14. Wind Case Comp (REGup3)
------------------------------
Sorry for not posting this earlier, but I thought it would be easy to
find... anyway, go to End City, up the stairs to the pagoda, and
get to the place with the little holgram of a man sitting down. There
should be a place where you can jack into, near the stairs, the Regup
is in there somewhere.
-----------------------------------------
15. End City Pagoda Armor Comp (REGup1)
-----------------------------------------
This one is also really easy to find, so I'll let you find it on
your own.
-----------------------------------------
16. Life Jacket on Queen Bohemia (REGup2)
-----------------------------------------
Go to the Queen Bohemia and go to the captain's room, then run left
to find some life jackets, and then examine them to find the Regup.
-----------------------------------------
17. End City Pagoda Helmet Comp (REGup2)
-----------------------------------------
This one is also really easy to find, so I'll let you find it on
your own.
-----------------------------------------
18. Old Terminal Comp (REGup2)
-----------------------------------------
I haven't been able to confirm this location yet, but when I do i will
update it.
-----------------------------------------
19. Old Comp (New Mission Control) (REGup1)
-----------------------------------------
Go to New mission control and jack into one of the PC's to find the 
Regup. Acutally, go to New mission control, there should be a PC
hidden behind one of the crates. Jack in there to find the regup.
-----------------------------------------
20. Gargoyle Comp 3 (REGup2)
-----------------------------------------
I expect you beat the ninja story already, so first you must go up
then you must go ALL THE WAY right, then down to find the Regup.
-----------------------------------------
21. Undernet 2 (REGup3)
-----------------------------------------
Go up, then left and down to then left again, to find the Regup. It
is located in the BMD.
-----------------------------------------
22. Message Comp (REGup3)
-----------------------------------------
Go to undernet 3 and then go left then go all the way up to the
warp, the Regup should be located there, or you could just jack into
the Message board at Nebula's base.
-----------------------------------------
23. SciLab Vision Burst Box (REGup1)
-----------------------------------------
Go to Scilab and go to the vision burst door; the Regup should be
located near the vision burst.
-----------------------------------------
24. SciLab Scientist (REGup2)
-----------------------------------------
Go to Scilab and go up the stairs. Talk to the scientist to get the
Regup.
-----------------------------------------
25. Doghouse Comp
-----------------------------------------
Go to Lan's house and jack in to the doghouse next to it to
find the Regup.

===========================

IV. SUB MEMORY LOCATIONS

===========================

-----------------------------------------
1. Engine Comp
-----------------------------------------
Go to the Queen Bohemia and jack into the engine room. The SubMemory
is located in there.
-----------------------------------------
2. Ship Comp 3
-----------------------------------------
Go down the ramp and go all the way up of the map. The SubMemory is 
located around there.
-----------------------------------------
3. End City (Table outside Pagoda)
-----------------------------------------
Go to end city and examine the counter outside the temple. You
should be able to get a SubMemory.
-----------------------------------------
4. Factory Comp 4
-----------------------------------------
I expect you beat the game, so first go all the way right, then you
must go up to find the SubMemory.

============================

V. EXP MEMORY LOCATIONS

============================

-----------------------------------------
1. Ship Comp 4 (JP versions only)
-----------------------------------------
Go down the ramp and right to find the EXP Memory.
-----------------------------------------
2. Undernet 3 PMD
-----------------------------------------
From undernet 2, go up and down, then right to find a PMD, you must
have an unlocker to get this EXP Memory.

-----------------------------

V. Frequently Asked Questions

-----------------------------

Coming Soon.

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VI. Credits

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You can contact me if you find any errors in this FAQ,
I will be happy to change them and give you credit. Do not spam
me about this FAQ, like emails with "omg!1111!!111 j00r gude
suxx!!!!11elvn!!" 

Email: paintballking2005@yahoo.com

I would like to thank CJayC for making such a awesome website.

Nintendo and Capcom for making a good game... I mean series.

The EXE5 Boards for being such a good resource tool.

Also I would like to thank Raistalin for pointing out some formatting
errors.

------------------------------
Copyright 2005 Andrew Tran.