TALES OF THE WORLD: NARIKIRI DUNGEON 3
FAQ/WALKTHROUGH
by yangxu (jyanglaststar@gmail.com)

****************
TABLE OF CONTENT
****************

1. Introduction/Updates
2. Town Map
3. Menu Options
4. Character Information
5. Walkthrough
6. Optional Quests
7. Costume List
8. Cheat Codes
9. FAQ
10.Acknowledgements
11.Copyrights


***************************
1. Introduction and Updates
***************************

Tales of the World: Narikiri Dungeon series is more like a spinoff 
from the "official" Tales series, it does not have many stories 
involved with the real Tales games, however, it does have all the 
characters from these games (even hidden characters), and inherits 
different systems from the mainstream (eg. battle system, cooking 
system, etc). But what makes the Narikiri series unique is its 
costume change innovation, the two protagonists from the game can 
change costumes during the course of the game which not only give 
them new looks, but also different skills and abilities. It is 
reasonable to say that Tales of the World: Narikiri Dungeon series is 
very similar to Final Fantasy X-2 where costume change is applied as 
well.

Tales of the World: Narikiri Dungeon 3 is the newest addition to the 
Narikiri Dungeon series, like Tales of the World: Narikiri Dungeon 2, 
both games are on the Game Boy Advanced system. What makes 3 different 
from 2 is its new strategy factor, the game is now played like turn 
based game (eg. Fire Emblem) with battles that still have the Tales 
series' touches. Many people prefer 2's system (which is like an RPG) 
but 3's new elements are also accepted. Personally I would give 3 a 
9/10 because of the new system, tons of new and cool costumes being 
added into the game, as well as hilarious dialogues among the Tales 
characters from different series.

Note: The first game in the Narikiri Dungeon series is actually 
      called Tales of Phantasia: Narikiri Dungeon, NOT Tales of the 
      World: Narikiri Dungeon. The game is on the Game Boy Color 
      system, it has different protagonists, uses semi-turn based 
      Linear Motion Battle system during battles and does not have 
      th cooking system incorporated. Thanks AresInvincible for 
      providing information on this.

***********
version 0.1
***********

January 4, 2005

-introduction, town map, menu, walkthrough for the first 2 missions     
 added

***********
version 0.2
***********

January 5, 2005

-fixed some grammatical errors in the walkthrough, added walkthrough
 for missions 3 to 9, completed the FAQ section, fixed the mistake
 in the introduction section (thanks to Kajitani Eizan)

***********
version 0.3
***********

January 6, 2005

-fixed the mistake in calling "Rengadan" as "Triple Blossom" (thanks
 Chuc for this correction), corrected the major error in Mission 9 
 of the Walkthrough (thanks a000a, mastersord, Hell jirachi and Zero 
 Hiei for the correction, confirmation and explanation), fixed some 
 errors in text format, added walkthrough for missions 10 - 14, 
 added a section regarding Judas/Leon in the FAQ, completed the 
 Costume List (a big thanks to mastersord, all credits go to 
 mastersord, he created the list as well as the hacking guide)

***********
version 0.4
***********

January 10, 2005
-fixed a lot of spelling errors (both Japanese and English), changed 
 Barbatos' skill name (thanks to Maxi for the correction), changed 
 Dhaos' skill name (thanks to a000a for this correction), added some 
 side notes, corrected mistakes in the introduction (thanks 
 AresInvincible and Niu for providing the correct information), added 
 walkthrough for missions 15 to 20

***********
version 0.5
***********

January 21, 2005
-corrected mistake in walkthrough for mission 19, Chelsea and Johnny 
 are the couple that join the battle if Ice Carven was the mission 
 preceeding it (thanks to Cindy for this correction), corrected 
 the information in mission 18a, apparently Valkyrie's costume can be 
 obtained in Ice Carven (thanks Alfred for this correction), changed 
 "Akizamene" to "Akisazame" (thanks a000a for this correction), added 
 walkthrough for mission 21 to 23, added a Cheat Code section (thanks 
 mastersord and others for all the codes), added some information in 
 the Optional Quest section, added explanation regarding the steps of 
 getting Tales characters' costume as well as a list of items that can 
 be stolen from bosses in various stages in the FAQ Section (a big 
 thanks to Alfred), updated the section regarding the English 
 translation for this game in the FAQ

***********
2. Town Map
***********

      Town Library ---- Research Facility ---- Forest Meeting Area
          |                                          |
          |                                          |
          |                                          |
      Osachi Road ------------------------------ Dawn Bridge
          |                                          |
          |                                          |
      Twilight Bridge                               /
          \                                        /
           \                                      /
            \                                    /
      Narikiri Shop ------------------- Security Department
            /                                    \
           /                                      \
      Maho's Grocery --- Minacru Town Square --- Sakura's Restaurant
           \                                       /
            \                                     /
             \                                   /
              \                                 /
               \                               /
                \                             /
                 ------------------- Dreams and People Hotel
                /                            |
               /                             |
              /                              |
      Minami Bridge                          |
            /                                |
           /                                 |
      Lemi Ruin Entrance              Asunaro Mansion

Note: some names are really hard to translate, so I give the 
      general meanings instead.


***************
3. Menu Options
***************

---------
Main Menu
---------

This is the menu that comes up when you press "B" or "Select" Button:

1. Party

   -Add
    -Everyone
    -Males
    -Females
    -Direct Attack
    -Indirect Attack
    -Magic Proficient
    -Map Specials
   
   -Remove
   -Clear
   -Battle Position
   -Status
   -Skill
   -Tactic

2. Information
   
   -Narikiri Catalogue
   -Monster Encyclopedia
   -Character Encyclopedia
   -Stone Tablets
   -Hero's Legend
   -Cooking

3. Skill

4. Status

5. Tactic

6. Item
   
   -New
   -All
   -Recovery/Utility Item
   -Food
   -Loot Costume
   -Accessory
   -Remove Equipments

7. Costume
   
   -Change
   -View Available

8. Custom

9. Save

You can press left or right button on the direction pad anytime to look 
at your parties

Each option in the menu has submenu with a list of options, I'll be 
completing it later

----------------
Preparation Menu
----------------

This is the menu that appears when you have confirmed to go to a 
certain map for battle

1. Start Mission

2. Mini Map

3. Winning/Losing Condition

4. Enemy List

5. Party
   
   -Add
    -Everyone
    -Males
    -Females
    -Direct Attack
    -Indirect Attack
    -Magic Proficient
    -Map Specials
   
   -Remove
   -Clear
   -Battle Position
   -Status
   -Skill
   -Tactic

6. Costume

   -Change
   -View Available

-----------
Battle Menu
-----------

This is the menu that comes up when you select a character on the 
battle map using "A" Button:

1. Move

2. Skill

3. Item
   
   -New
   -All
   -Recovery/Utility Item
   -Food
   -Loot Costume
   -Accessory
   -Remove Equipments

4. Cooking

5. Status

6. Battle Position

7. Tactic

8. Costume
   
   -Change
   -View Available

------------
Command Menu
------------

This is the menu that comes up when you press "B" Button on the battle 
map:

1. End Turn

2. Mini Map

3. Winning Condition

4. Enemy List

5. Retreat

6. Custom

7. End Game

---------
Shop Menu
---------

1. Narikiri Shop:
   
   -Make Costume
   -Enhance Status
   -Buy
   -Sell

2. Maho's Grocery:
   
   -Buy
    -Recovery/Utility Item
    -Food
    -Accessory
    -Loot Costume

   -Sell
    -Recovery/Utility Item
    -Food
    -Accessory
    -Loot Costume

3. Catman's Shop
   
   -Buy
    -Recovery/Utility Item
    -Food
    -Accessory
    -Loot Costume

   -Sell
    -Recovery/Utility Item
    -Food
    -Accessory
    -Loot Costume


************************
4. Character Information
************************

coming soon...


**************
5. Walkthrough
**************

Introduction:

coming soon...

----------------------------------------
Mission 1 - First Encounter in the Ruins
----------------------------------------

Winning Condition: Defeat Elrane
Losing Condition: Party with Narikiri Characters (main characters) 
                  is defeated

Well, well, well, looks like troubles come to find our protagonists. 
Anyway, head to the Research Facility after the scene with Dr. Brown 
and another scene will take place, another professor, Dr. White, who 
apparently comes from the future (100 days later), appears before you 
and introduces characters from Tales of Destiny, Tales of Eternia, and 
Tales of Symphonia to you. You'll be taken to the first mission 
automatically after the conversation. You should recognize this place 
right away, if you've played Tales of Destiny 2 (not the US version), 
this is the ruin where Roni and Kyle first meet Reala.

On the field map, you'll see four characters, each of them represents a
party, the character sprite changes depends on who you set as the
leader of the party. After the winning and losing conditions scroll by, 
Refill will fill you with the basic commands on the map, just select a 
character and a menu should appear on the left side of the screen, 
select the first one, which is "Move", and Refill will talk some more; 
move your selected character to the spot you like within his/her 
movement range (this is shown by dots as you move your character across 
the screen, Red means unreachable destination, Yellow means there are 
obstacles that might block your pathway, and Grey means the character 
can move freely without any concern).

After you moved all your parties, press "B" on your GBA to call out 
the command menu, select the first option "End Turn" to finish your 
turn. If you feel like you need to correct the character's position on 
the map, just select that character and choose "Move" again to assign 
new designation.

Sooner or later, you'll run into enemy, which is represented by the 
black evil thing on the field map, battle will commence and you'll 
have to defeat all of them to win. You shouldn't have any problem at 
all killing those weaklings with Reid or Stahn, if you prefer leveling 
up your main characters, make sure you change their default costumes 
to something else (refer to Battle Menu for more information), for me, 
I changed Frio (male protagonist) into a swordsman and Kyaro (female 
protagonist), into a scholar. With Refill in your party, the battles 
should not be very devastating as she knows when to heal you to keep 
you alive.

There are locked doors with treasure chests behind them on the field 
map, if you want to obtain those items, you can unlock these doors by 
putting Frio into a thief costume and put him right next to the door so 
an exclamation mark appear. When you end the turn, a dialogue with 
"yes/no" option will appear, simply select yes (the green bubble) 
and Frio will use his thief skill to open the door.

Once you've reached a "Y" shaped platform with a staircase connecting 
the bottom part of the map, move your main characters' party to the 
platform (where an exclamation mark appears) and end the turn. If you 
have already assigned the scholar costume to your protagonist, a second 
set of staircase should appear to get you to the boss.

Choose whichever party you like to engage in a boss fight

------------------
BOSS FIGHT: Elrane
------------------

Name: Elrane
HP: 2000
Elemental: Holy/Light
Strong Against: n/a
Weak Against: n/a

Strategy:

Not much to say, I just used my leveled up party (main characters 
party) with Frio as the swordsman to continuously strike her, she 
hardly casts spells so it should be a very easy boss fight.

After the battle, watch the scenes that take place (primarily Tales 
of Destiny 2's plot) and you'll be taken back to the Research 
Facility. The protagonists will rest for a night and will be waken 
up by Dr. Brown, who bursts into the room the next morning telling 
you something terrible happened and asking you to come to the Research 
Facility right away.

Before you do so, make sure you talk to everyone you see in town to 
increase their affections for you so you can obtain their costumes 
later on. Also, buy some recovery items such as apple gels or orange 
gels, they will come in handy when you run out of hp or mp in battles. 
Oh by the way, Refill will give you some costumes when you come out 
from your house, you probably don't have the money to make those right 
now, but you will be able to in the near future.

When you are ready, head for the Research Facility and start the next 
mission.


--------------------------------
Mission 2 - Lemi Ruin Dungeon 1F
--------------------------------

Winning Condition: Rescue Dr. White
Losing Condition: Party with Narikiri Characters (main characters) is 
                  defeated

When you arrive at the Research Facility, Dr. Brown will immediately 
take you to the next mission, so say "yes" to go there.

There is not much to say in this map, Make sure you move your party to 
the stone tablet in the first room, so Refill can get worked up and get 
into her ancient artifact mania mode... you can also move your party to 
those statues in the first corridor to get Refill in her maniac mode 
again... -_-

Kyle's (blonde guy) party is extremely strong, Kyle himself is very 
fast, so he can slash enemies more often than the other people; Roni, 
who accompanies Kyle, is a powerful fighter who also knows healing 
spells. So if you plan to use those two to clear the map, go right 
ahead. As for the protagonists' team, with Refill's healing spell, 
you'll manage to beat all the enemies on the field map without any 
problem, it might take a bit longer than Kyle's party that's all.

Most treasure chests that can be accessed on this map are empty, so 
don't waste your time opening those, the ones behind a wall require 
special key that you will obtain later in the game to break its seal, 
so don't bother with them either.

The mission is over when you defeat the enemies hamburgering Dr. White 
in front of the blue gate, and you will be taken back to town. After 
some conversation and a goodnight sleep, Dr. Brown will burst into your 
room like last time to announce the urgent situation.

When you are out of your home, Refill will tell you that you can now 
arrange your party as you like, this is done in the preparation screen 
before each mission, you can refer to the Preparation Menu section to 
see how to assign members to different parties.

When you are ready, head for the Research Facility and start the next 
mission.


-------------------------------
Mission 3 - Temple of God's Eye
-------------------------------

Winning Condition: Defeat Barbatos
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

After the conversation with the two professors, you are taken to the
preparation screen, in here, you can add/remove party members as you
prefer, I highly suggest that you stick with your default party to
make the game easier to handle.

Choose "yes" when you select "Start Mission" from the Preparation
Menu to launch your next assault.

Several things require your attention in this mission:

First, the grey gates (gates with two doors) can only be opened when
you have your two parties in front of them (both stand at the place
where the exclamation mark appears)

Second, individual doors with treasure boxes behind them can be
opened with a thief in your party, so make either Frio or Kyaro your
thief to gain access to those treasure chests. They contain some
equipments that you can utilize to boost your defense.

When you open the final gate, a short scene will take place, Philia
and Mary will then join as a separate party to help you out. Choose
the party you prefer and walk up to Barbatos to trigger a boss fight.

--------------------
BOSS FIGHT: Barbatos
--------------------

Name: Barbatos Goetia
HP: 3000
Elemental: Dark
Strong Against: n/a
Weak Against: Light/Holy

If you played Tales of Destiny 2, you probably had a taste of how
cheap this guy can get, fortunately, this battle is not as crazy as
the one in the original story; however, this is still no walk in 
the park.

Barbatos has two particular spells he casts often, one is called
"Negative Gate", which creates a dark energy aura around your 
character and damages them multiple times; the other one is called 
"Bomb Strike", where several fireballs are summoned to strike those 
in range. The one you really need to watch for is the first spell,
because Barbatos can cast it even if you strike him during
his chanting, and if you heal yourself at any time using healing
spells, he is more likely to counter this with his "Negative Gate" 
and reduce your hp to a even lower number. But do heal yourself 
when necessary, use items such as apple gels and orange gels to
replenish your hp and mp (don't tell me you didn't stock up before
you came here...).

In terms of physical combat, Barbatos does quite a lot of damage
using his huge axe, but a downfall to his attack is his speed,
so use this as an advantage and go nuts with your normal attacks
and skills. If you have Farah's costume available, let Kyaro wear
it, it'll reduce the battle time for you before your finger gets
soar.

A scene will take place after you defeated Barbatos, and you will
be taken back to town again.

Dr. Brown will burst into your room the next morning yelling
the terrible things that he discovered, so let's get going. When
you are on the town map, make sure you visit every house and talk
to everyone you see. If you go to the Town Library, Refill should
be there giving you some information on her discovery, and you
should receive "unicorn" from her, an item that will transform
your female scholar to Refill!

Be sure to stock up enough healing items, when you are ready, head 
for the Research Facility.


----------------------------------------
Mission 4 - Sacred Palace Blessed by God
----------------------------------------

Winning Condition: Defeat demons infesting this palace
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

Dr. Brown will brief you on your mission and you'll be taken into
the preparation screen. Make sure to add Mary to Kyle's party, it
will come in handy when you battle enemies in this stage. If you
prefer Philia over Refill, you can add her to your main party.

Take a look at the map when the mission starts, what do you see?
TREASURE CHESTS!! And they are not locked behind those annoying
doors/seals (dance around if you want to celebrate)... BUT, wait
a minute, how do you reach the two on the platform with no
connection to the outer land? Sorry to disappoint you, but at the
current state, you cannot reach these two, so ignore them and 
grab the ones you can open.

About half way through the map, a short scene will take place,
you'll see Collet and Lloyd head into the room where the boss is
located, worry about them later. Clear the ordinary enemies on
the map to gain some exp. One thing worth mentioning is, you will
face silver hooded enemies from now on, they are stronger than
the black hooded ones, so fight them with more caution.

When you are done with your treasure hunting and clean sweeping,
heal up and head for the room where the boss sits. You will see
Collet and Lloyd blocking your path, apparently they are being
controlled by Thanatos, so you'll need to give them a good knock
on the head to get them back to normal.

----------------------------
BOSS FIGHT: Lloyd and Collet
----------------------------

Name: Lloyd Irving
HP: 2200
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Collet Brunel
HP: 1900
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

This battle is quite hard if your characters' levels are low, Lloyd 
is fast with his blades and Collet is annoying with her constant long 
range attacks. I suggest you take your time with Lloyd before moving 
onto Collet, as he is the one doing most damage to your party. I have 
a swordsman and a fighter in my party, with Refill casting healing 
spell to restore hp. Try NOT to use healing items such as apple gels 
or orange gels, because there is another boss fight coming up, and 
you need those to keep you alive in the next battle.

For the swordsman, I use "Majinken" from far away to interrupt Lloyd, 
giving my fighter a chance to deal some damage to him, from time to 
time, I rush to the frontline with my fighter for a good physical 
combat. With enough patience and proper healing, Lloyd should go down 
eventually.

With the main threat gone, Collet should be a piece of cake, just
pummel her with normal attacks and she should fall soon after.

Another short scene follows, and you'll have to face the second boss,
Thanatos.

--------------------
BOSS FIGHT: Thanatos
--------------------

Name: Thanatos
HP: 4000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Oh no, another boss fight right after the first one, they don't even
allow you to heal before the battle begins... well, that's Namco for
you. Anyway, Thanatos can be quite cheap at times, if you are hit
with his spikey hair, it might render your character fainting for a
short while, and if he happens to connect that with "Freeze Lancer"
or some other spell, you can say good-bye to your party.

And did I mention he can teleport? If you hit him enough times, he'll
teleport away from you and start to chant his spell, so keep an eye 
on that and hit him as soon as possible to break his chanting. 
Sometimes he uses his "Dragon Tail" attack right after his 
teleportation, this is one devastating attack and is very hard to 
evade, multiple spikes emerge from ground and strike you, causing 
severe damage; use your healing items would be a good idea. My friend 
Maxi also points out that "do not use moves that have a long recovery 
time (eg. Kyle's "Chirihakareha")" against this boss, because you 
will be wide open to his attacks.

I have yet to find a good strategy against Thanatos, I used normal
attacks combined with skills to pawn him down, and it works out okay. 
If you have any effective strategy against this boss, feel free to
mail me and I will credit your contribution here.

After the battle, Thanatos disappears with the return of Lloyd and 
Collet, who have regained their senses. You'll be taken back to town
for a goodnight sleep. THE END. No, no that's not what I mean. As
you might have expected, Dr. Brown rushes into your room AGAIN to bug
you about the upcoming mission, so dress up and get going.

Talk to everyone in town to raise their affections, then stock up 
your inventory with healing items and go to the Research Facility.

  
---------------------------------------
Mission 5 - Castle's Underground Prison
---------------------------------------

Winning Condition: Defeat Dhaos to rescue Klarth
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or Arche is defeated

After Dr. Brown's babbling, make another party of three in the
preparation screen, I put Lloyd, Collet and Philia together. Start
the mission when you are ready to go.

On the field map, you should see many switches near the folded 
bridges, you must position the characters in front of these switches 
to make the bridges appear. This is a very easy puzzle, so I will not
go in details on which switch you should hit exactly, just hit them
all once if you want.

The prison doors in this stage can be unlocked by your thief or the
normal keyset, if you have any. To be more economic, simply set one 
of your protagonists to dress in a thief costume to obtain your
treasures. When you reach a prison with a pink haired girl (Arche) 
inside, you MUST unlock the door with your thief, otherwise she'll 
just stay there forever. As soon as you set Arche free, you can use
her to travel across the river on her broom to hit the switch near 
the boss. The bridge should then fall, choose your best party to 
engage in the next boss fight.

-----------------
BOSS FIGHT: Dhaos
-----------------

Name: Dhaos
HP: 4500
Elemental: n/a
Strong Against: Natural, Dark, Light/Holy, Earth, Water, Wind, Fire
Weak Against: Thunder/Lightning

The infamous boss from Tales of Phantasia returns, but his power is
reduced significantly.

Rest assured for those who played Narikiri Dungeon 2, the Dhaos in 
this particular battle does not use Dhaos Laser. From what I've seen,
his only skill is "Tetra Assault", which doesn't do much damage and
can be stopped if you hit him from behind.

I used Kyle's party to fight Dhaos, the reason being that Roni and
Mary (if you followed my advice to put her in) both have lightning
elemental skills, which do two times the damage to Dhaos, together
with Kyle, who swings his sword faster than the others, the trio can
finish Dhaos in two to three minutes.

Dhaos will fade after you win, and Klarth, who's locked up in the 
prison behind Dhaos will come out to thank you, he'll then join your 
force along with Arche.

You'll return to town to rest, in the morning, Dr. Brown wakes you up
with his passionate screaming about the terrible discovery he made.
As always, talk to everyone and stock up your items before you visit
the Research Facility.


--------------------------------
Mission 6 - Lemi Ruin Dungeon 2F
--------------------------------

Winning Condition: Reach the deepest region on the field map
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

You are asked to pay another visit to Lemi Ruin Dungeon, except this
time, you can go a floor deeper than your last visit. The mission
starts you off on 1F, so make your way to 2F by moving one of your
parties to the staircase located at the top right corner of the map.

Again, the treasure chests on 1F and 2F behind those walls require 
special keys to unseal them, so ignore those for now. Your ultimate
goal is to reach the room where Dhaos and Elrane stand. Battle your
way through and you'll be greeted by these two.

----------------------------
BOSS FIGHT: Dhaos and Elrane
----------------------------

Name: Dhaos
HP: 3500
Elemental: n/a
Strong Against: Natural, Dark, Light/Holy, Earth, Water, Wind, Fire
Weak Against: Thunder/Lightning

Name: Elrane
HP: 3200
Elemental: Light/Holy
Strong Against: Natural, Light/Holy
Weak Against: n/a

Tough battle. You are now facing two powered up bosses in one fight, 
so don't attack so openly like the last battle with Dhaos.

Elrane becomes quite powerful in this battle, her normal attack does
80 to 100 damage to your character while her "Prism Sword" does 350
damage to anyone it strikes. But she's not the one you need to worry
the most, the person that could eliminate your entire party is no
other than Dhaos.

Dhaos is no joke in this fight, aside from his "Tetra Assault" skill,
he has some powerful moves that can instantly cut your hp by half, one 
is his "Dhaos Corridor" skill, which he punches the ground to create 
an impact that damages everyone around it; another one is a spell move 
called "Tetra Spell", which he casts four elemental spells 
consecutively, dealing damage to those in range. I have not seen the
infamous "Dhaos Laser", but DHAOSLASAH has confirmed its existance:
"In the second battle with Dhaos I have confermed he DOES use Dhaos 
Laser... though it took me 45 minuets to get him to use it.. he 
obviously uses it as a last resort when his health is REALLY low. I had 
him at aproximently 20[hp] maybe..." So watch out for that if Dhaos' 
hp approaches critical, and give DHAOSLASAH a round of applause for his 
hard work :)

Since Elrane and Dhaos tend to stay close together, I recommand moving 
your male/female behind and attack their backs, if you can pincer the 
two bosses between your party, the battle becomes fairly easy. I used 
my main characters' party in this fight, like I said, I used my male 
swordsman to sneak behind the two bosses and strike from their backs, 
while my female fighter keeps them busy with her fists. Be warned that 
Dhaos is still capable of doing his "Dhaos Corridor" if he finds his 
chance, so prepare to heal when necessary.

If you succeed in beating them, the two bosses will leave and will
never return again. So pat yourself on the back for winning a tough
battle. You'll be transported back to town to rest, and before you
know it, Dr. Brown will be in your room again with his angry face 
saying something that has to do with your next mission.

Do your daily routine (eg. talk to people, buy items, etc) and prepare 
to go to the next mission. Note that Narikiri Shop and Maho's Grocery 
are selling new root costumes, buy two of each type for your two
protagonists if you have the money.


--------------------------------
Mission 7 - Blown Away in Time 1
--------------------------------

Winning Condition: Save the two heroes within 30 turns
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or 30 turns run out

After the briefing from the two professors, make sure you have Kyle 
and Mary in your active parties and off you go.

The goal in this mission is to let Mary have a chat with Rutee and
let Kyle have a chat with Reala. If you use characters other than the
correct ones to contact with the two heroes, you'll engage battles 
with them, it's not a big deal, if they are defeated, they'll just 
appear in a new location. Note that the maze has no border, meaning 
that it is repeated when you scroll left to right or up to down; note
also that there is turn limit, if you cannot convince the two heroes
with the corresponding characters in your party within 30 turns, your 
mission fails. But don't panic because 30 turns is more than enough
to get your treasures, pawn the enemies and rescue the heroes.

Once the mission is over, you are back in town. One night of sleep
might not be sufficient to restore your tired bodies, but that's not
what Dr. Brown thinks, bursting into your room to wake you up with
his stylish yelling is certainly something for a morning call. In 
any case, talk to everyone in town and stock up your items. If you 
talk with Roni, you should receive his costume. Also, if you pay a 
visit to Maho's Grocery, there are several new healing items available 
for sale, these include: lemon gel, pine gel, life bottle, and so on. 
Buy a few of each if you got extra cash (remember, you don't have to 
head on with the next mission, you can always revisit places you've
been to for exp and gald.)


---------------------------------
Mission 8 - The Palace of Despair
---------------------------------

Winning Condition: Rescue Farah and Keele
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

In the preparation screen before the mission, you can rearrange your 
parties with new characters available, namely Reala and Rutee. I 
recommand putting Rutee, Klarth and Reala together, and replace Philia 
with Arche if you have her in any of your teams. Reala is a powerful 
magic caster who has higher class healing spells as well as offensive 
spells, Rutee is a fast sword user, she also knows healing and ice 
elemental spells, and Arche is a half-elf who is undoubtly the 
strongest spell caster in this game, she knows most of the high class 
offensive magics that deal more than 4000 damage to enemies on screen, 
so train her up if you want easier boss fights later ;)

Ah... the musics, the backgrounds, the demons' faces... doesn't this
place look familiar to those who have played Tales of Eternia? Yes, 
you guessed it right, it's Shizel's Castle, but Namco decides to give 
it a new name. Anyway...

In this mission, your goal is to defeat enemies that hold Farah and 
Keele as hostages. However, if you come in contact with them, Farah 
and Keele are forced to attack you along with the enemies, so make 
sure you heal up before you approach them. The enemies move around 
on those moving platforms, you might want to predict where they are 
going before chasing them, it'll save your time.

When you finished battling those demons that held our heroes as 
hostages, Farah and Keele magically appear before the sealed gate, and 
if you approach them, they attack you! What kind of friends are they!? 
An eye for an eye, let's kick some butt.

---------------------------
BOSS FIGHT: Farah and Keele
---------------------------

Name: Farah Oersted
HP: 3300
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Keele Zeibel
HP: 2300
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

This battle is not exactly hard, but you can die easily if you aren't 
careful.

Let me start with Keele, since he's the weaker of the two, 2300 hp 
should not be a problem (An hp less than a normal enemy? Common...), 
so have your swordsman attack him first in order to stop those 
annoying spells like "Aqua Edge", "Wind Cutter", and "Fire Ball" from 
damaging you. Keele can cast those low level magics very quickly, be 
sure to constantly strike him to interrupt his chanting.

Farah is probably going to be the one that causes most problems, she 
uses skills such as "Shouteiha" ("Palm Strike" if you want the 
official translation from the US version) and "Rengadan" ("Sonic Fist" 
in US) constantly, which deal at most, 400 damage to your characters. 
Try your best to defend against these attacks (the "L" Button), if you 
are low on hp, don't wait for spell casters to replenish it for you, 
use an item, it's much much faster.

For this battle, I used Kyle's party (Kyle, Roni and Mary). Because 
all three are swordsmen (axemen for Roni and Mary), I don't have to 
worry about them being attacked, they can defend themselves 
reasonablely well. My Roni can cast "Heal" extremely fast, so the 
healing is not a problem for me. I control Kyle myself, and I go nuts 
on Keele first to take him down. Farah is kept busy by Mary and Roni, 
when I finished Keele, I backtrack her and give her some good slashes 
to end the fight.

Our Tales of Eternia "heroes" decide to run away after the battle, 
chase them! And when you reach the top, something interesting happens, 
we have clones of Farah and Keele. Isn't this amazing? The two 
villains who stole the time machine laughed at your stupidity because 
the ones you fought were merely people dressed in Farah and Keele's 
costumes, the ones on the ground are the true heroes need to be 
rescued. The four villains run away leaving our injured friends 
behind, let's give them a hand and go home.

Sleep, waken up by Dr. Brown, daily routine, yes, yes... you know what 
to do after each mission now. Head for the Research Facility when you 
are ready, and you'll be given a choice to choose which side of the 
gate to assault.


----------------------------
Mission 9 - Gate of Rebirth
----------------------------

Winning Condition: Rescue the three heroes
Losing Condition:
-if you choose to assault east gate: Party with Narikiri Characters 
                                     (main characters) is defeated
                                     or Judas is defeated
-if you choose to assault west gate: Party with Narikiri Characters
                                     (main characters) is defeated
                                     or Leon is defeated

As you can see from the losing conditions, the choice given to you has 
something to do with which side of the gate you want to attack, the 
only difference between the two is the character that'll come to your 
aid during this stage. If you want Leon (from Tales of Destiny), pick
the lower choice (assaulting west gate), if you want Judas (from Tales 
of Destiny 2), select the upper choice. One thing you need to keep in 
mind is, whoever you choose to help you in this mission will leave 
once the mission's over, and you'll get the one locked in the cage 
instead. For example, if you choose Leon to help you during this 
stage, Judas will join your force later and vice versa. If you have 
troubles understanding what I wrote, please refer to the FAQ section, 
Hell jirachi and ZeroHiei both provided simpler and easier explanation 
regarding this issue. 

I guess you're probably thinking "who's the better of the two, Judas 
or Leon?". Personally, I prefer Judas, he has more powerful moves than 
Leon (including a secret desperation move, but it's only executable 
when his hp is red). This doesn't mean Leon isn't strong, his "Marian" 
does insane damage at level 65. I guess it's just personal preference, 
choose the one that looks cooler in your opinion :)

Watch the scene when mission starts, then assign your four parties 
to attack enemies at the four corners on the map (don't forget to grab 
your treasures along the way), some NPCs are being held as hostages, 
too. When you defeat the enemies before them, they'll thank you and 
leave.

See those round panels on each of the four corners? If you move your 
parties near them, exclamation marks appear indicating they are 
interactive, so let your characters step on them to turn off the 
electric barrier that's locking the three heroes at the centre of the 
screen. Note that when the panel is triggered, an enemy will appear 
near you, if you can't step on all four panels in one turn, enemies 
that appear will attack you from behind, leaving you in a pincered 
position. If you move around after stepping on the panel, you'll need 
to reactivate it again, which causes another enemy to appear.

After you released the three heroes from the cage, an enemy will 
ambush you, Leon and Judas will jump out to take care of it, and a 
battle ensures. There's a message before the battle starts saying that 
you must not let any of the two characters die in this fight, so watch 
their healths when you attack, it should be a very quick battle. As a
side note, do you notice the change in BGM? That's right, it's the BGM 
played during the last battle against Leon in Tales of Destiny, it's 
called "Leon - Victim of Fate". Some scenes follow when the battle's 
over, Leon/Judas, Dymlos and Atwight will then leave, and Leon/Judas 
will join your force. Mission complete!


---------------------------------
Mission 10 - Lemi Ruin Dungeon 3F
---------------------------------

Winning Condition: Reach the deepest region on the field map and 
                   capture Honey and Klait
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

Do your daily routine after the babbling from Dr. Brown, then head to 
the Research Facility for your next mission. Be sure to put Judas into 
one of your parties, he is arguablely one of the strongest swordsmen 
in this game.

Here we are again, in the Lemi Ruin Dungeon. Nothing much to say, make 
your way to the third floor, and ignore those treasure chests on the 
way. 

A scene takes place when you reach the third floor, Honey and Klait 
used some trick to make ordinary enemies to look like their clones, 
Since we nailed so many of them on our way, who cares if they look 
like Honey and Klait or not, let's roll! Some of the enemies are 
fairly strong, try to use parties with characters capable of healing 
when you engage in battles with them. There are treasure chests 
lying on this floor, but one of them is a Pandora's Box, so attack 
with your skills and magics to destroy it. When you defeated all the 
fake "copies" of the two villains, the real couple will appear, and a 
short scene will follow soon after. Honey and Klait then retreat to the 
room behind the gate and leave a whole bunch of traps in front of them. 
I haven't found a way to dispose these traps safely, so I just make one 
party the white mouse to clear them from blocking the way and move the 
other party toward these two cowards for revenge.

---------------------------
BOSS FIGHT: Honey and Klait
---------------------------

Name: Honey
HP: 2000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Klait
HP: 3000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

This boss fight is pathetic, I don't know how to describe these two, 
not exactly bosses if you ask me. The battle is probably here for 
comic relief or something because it ended before I even had the 
chance to take down all of their skills.

Honey seems to have a move called the "Sexy Dynamite", which causes 
massive explosion around her if enough time is given, this may be 
the only attack that's considered devastating to your party, as it 
deals 1000 or more damage. But that's only if you stand there and 
refuse to attack, she has absolutely no chance of successfully 
performing this skill if you constantly strike her with your 
characters. Another skill she uses is the "Poison Kiss". As the name
suggests, her noxious kiss poisons one of your party members (I 
guess it's not hard to imagine that -___-b)

Klait appears to be even weaker than his teammate, he has a skill  
known as "Lion Kick", which hardly does any damage, and a move that 
never succeeds: "Skunk Finger", which he attacks and poisons you at 
the same time. Sounds like Hercule from Dragon Ball Z...

I don't think you need a strategy to beat this couple, just follow 
the attack pattern you normally use on ordinary enemies and they 
should go down quickly. You should receive Klait's costume for your 
victory.

Once the battle's over, the couple will be sent to jail in the 
security department in town, be sure to pay them a visit and laugh at 
their faces. ^_^

Do your daily routine the next morning, there are some new costumes 
offered at the two shops in town, buy them if you have the cash. If 
you happened to make trickster and dancer's costumes in the Narikiri 
Shop, you should be able to further upgrade them to Genius and 
Collet's costumes. Let's go to the Research Facility for our next 
mission.


----------------------------
Mission 11 - Mayor's Mansion
----------------------------

Winning Condition: Disable the two copy machines
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or Harold is defeated

There are three new missions given by Dr. Brown, it doesn't matter 
which one you choose to play first, you'll have to finish all three 
anyway. This walkthrough will cover each mission in order, from the 
bottom mission to the top one.

As soon as the mission starts, you'll see a scene with a girl chasing 
her malfunctioning robot around, after a few laps, the robot decides 
to attack her, so she hides behind you for protection, a battle will 
then take place. Just hack this metal junk a few times and it'll 
collapse. It Feels good to be the hero that saves the girl, right? 
What do you think you'll get in return? A kiss? A present? One night 
together in a hotel? Na... you get a punch, that's right, a punch from 
the very girl you saved. Want a reason? Because you destroyed her 
precious machine, it looks like she loves her machine more than she 
loves you. Anyway, the girl introduces herself as Harold, the genius 
who invented a whack load of bizzare stuff.

She tells you that in this mansion, the two copy machines have gone 
harvoc and she needs to stop them with her smart brain (more like 
oversize... pfff), but there are enemies around, so you need to 
accompany her as her bodyguards to get rid of anyone in her way. You 
got your objective, let's move.

There are six rooms with the copy machines, only two contain the real 
ones, the other four have duplicated copies only. Here are the 
locations for the two real machines:

1. Loacted in the room at the top left corner of the map, it should be 
   the second machine (cylindrical thing with electricity) from the 
   left you need to disable.

2. Located in the room at the bottom right corner of the map, it
   should be the one on the right in the first row (top)

WARNING: When you put Harold in front of the machine for deactivation, 
         as soon as you end your turn, two enemies will pop up near 
         the entrance of that room, make sure one of your parties is 
         guarding that position; furthermore, it takes two to three 
         turns to completely disable the machine, don't move Harold 
         during these turns, there will be two more enemies appearing 
         near the entrance during the the second and third turn of 
         deactivation, make sure your party is still there protecting 
         Harold.

Have you noticed the distinctive figure standing at the centre of the 
map? That's the boss of this stage, let's fight her.

------------------
BOSS FIGHT: Shizel
------------------

Name: Shizel
HP: 5200
Elemental: Dark
Strong Against: Dark
Weak Against: Light/Holy

Shizel is not a particularly strong boss, but she has some annoying 
moves. For one, she forms this ball-like object in her hand and pushes 
it towards you, and it doesn't disappear when it hits, meaning that it 
will go across the screen damaging your entire party. The damage 
ranges from 150 to 180, and may it hit multiple times. If that's not 
enough for you, She also has a move similar to the first one, except 
this time, she casts lightning (doesn't require chanting) and pushes 
that towards you, it doesn't go across the entire screen, but it does 
hit you multiple times. This causes around 160 to 180 damage to the 
characters that it hits.

For the spell portion of this boss battle, Shizel can cast "Fire Ball" 
relatively fast, but it doesn't do much damage. The spell you need to 
watch for is her "Indignation", which is a high class lightning attack 
that can probably kill your characters if you are within its range, so 
make sure you strike her as soon as you see her doing her chanting.

This battle shouldn't last too long, I already have Kyle's costume 
made by now, together with my female fighter and Keele, I finished her 
off with normal and skill attacks in less than three minutes, so I 
don't think you'll have any trouble pawning her, either.

If you defeated Shizel and disabled the two machines, a scene offering 
Meredy will take place, she'll join your force along with Harold! Time 
to go home and rest.

Do your daily routine and head to the Research Facility for your next 
assignment.


---------------------------
Mission 12 - Catmen Village
---------------------------

Winning Condition: Defeat all enemies
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or enemies have reached elder's house

Remember Tales of Eternia's Catmen Village? It is in this game, too. 
Before the protagonists can have a good look at the village, the 
village chief appears and tells you that enemies are coming to take 
over the village. As heroes, it's your duty to protect the helpless 
village from disaster. To help you end the battles faster, the elder 
provides some traps for you so you can lay them on or near the village 
paths where the enemies might walk on. There are two types of traps, 
the animal trap and the bomb, it doesn't matter which one you choose. 
I recommand putting them on the four staircases outside the village, 
this way, it's certain that enemies will step on them before they 
fight you. When you are done with that, let the show begin!

The first wave of enemies will appear on the bottom left corner, just 
wait till they enter the village then send your parties to fight them. 
When you finished the first wave of attack, the second wave 
immediately starts, four enemies on the bottom right corner and... 
four beside the elder's house to the left!!! Looks like the enemies 
know how to ambush to surprise you. But worry no more, because Max 
(Fog in Japanese) is here, with a blast of energy from his cannon, Max 
finished two enemies alone, amazing! Two catmen will join Max's party, 
and you can continue with your game. Go ahead and fight the enemies 
near the elder's house with Max if you want, I prefer using some other 
party because you don't want the two NPCs in his party to get exp, do 
you? 

When the second wave of attack is over, a scene will follow, and 
another surprise is waiting for you, Max will then join your force. 
Be sure to train him up sometime, as his "Elemental Master" can pawn 
any boss with ease.

Stock up your healing items in town and go to the Research Facility 
for the next mission.


--------------------------
Mission 13 - Elven Village
--------------------------

Winning Condition: Defeat all enemies
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

If you played Tales of Phantasia or Tales of Symphonia, you'd know 
that half-elves are banned from Elven Village, therefore, Genius, 
Refill and Arche will be removed automatically at the preparation 
screen if you have them in any of your parties. Stick Meredy, Keele or 
Max in if you have a party of two because of this.

At the start of this mission, Cless, Stahn, Nanaly, and Mint will join 
your force, but only the first three will fight as a party, Mint will 
stay behind to treat injured villagers or teammates. Note if you place 
your party beside Mint, she'll cast "Nurse" and it'll restore your 
party's hp.

This mission is extremely simple, simply defeat the enemies you see, 
save the two hostages and you're done with the task.

The two hostages and the village chief will thank you for your kind 
help and they offer you items in their treasure storage room... four 
in total! However, the last item obtained from the treasure chest is 
a bit...... see for yourself -___-b

There is now a catman sales person in the Forest Meeting Area in town 
that sells rare items and costumes, be sure to buy them. Finally, head 
to theResearch Facility for the next mission.


------------------------
Mission 14 - Human Ranch
------------------------

Winning Condition: Disable all copy machines
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or Zelos and Sheena are defeated

Remember the good ol'times in Tales of Symphonia when you faced the 
nasty bosses that take advantages of the people with EX spheres 
in those Human Ranches? Well, the ranch made its return to Narikiri 
Dungeon 3, but the machineries that turn people into EX spheres are 
gone, they are replaced by those copy machines you saw Mission 11 
instead. And this time, they are not making copies of themselves, 
rather, they make copies of Zelos and Sheena! If 90% of world's 
populations consists of only Zelos and Sheena, that would be quite 
boring, so let's disable those evil copy machines once and for all.

When the mission starts, the "real" Zelos and Sheena will join your 
force as an extra party, they are quite strong, so go ahead and 
use them in battles if you want.

The treasure chests' doors can be unlocked by thieves or normal 
keysets, but be ware of Pandora's Box. 

Four more enemies will appear at random turns, you can deal with 
them first to level up your characters or you can head directly 
into those rooms to fight the cloned Zelos and Sheena. Because 
enemies seem to pop up indefinitely, If you think you have enough 
healing items, repeatedly fighting cloned enemies is a good way to 
level your characters up (they give 30 to 40 exp per battle).

----------------------------
BOSS FIGHT: Zelos and Sheena
----------------------------

Name: Zelos Wilder
HP: 3500
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Sheena
HP: 3200
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Not exactly a boss fight, but you'll be facing clones of these two 
over and over again in this stage, so I think it's better to give you 
some information about them.

If you think your Zelos is strong, wait till you see the clone. The 
cloned version can do practically anything your Zelos can perform, he 
can cast spells like "Air Thrust", he can use skills such as 
"Raijinken" ("Lightning Blade" from Tales of Symphonia's English 
version), "Majiken Souga" ("Double Demon Fang"), and "Fuuraijinken" 
("Super Lightning Blade"), and he can heal. Zelos can connect his 
normal attacks with a skill, they should do about 300 to 400 damage.

Similarly, Sheena's clone can do pretty much everything the "real" 
Sheena does, besides her normal "Sanrikifu" ("Power Seal") and 
"Sakurikifu" ("Pyre Seal"), she can also summon Corrine to deal heavy 
damage to your characters.

You should have at least one Tales character's costume by now, if you 
have Kyle or Stahn's costume made, put it on Frio and use skills like 
"Shishisenkou" ("Beast"), "Renkuuzen" ("Tempest") or "Koushouken" 
constantly. If you have Farah or Mary's costume, put it on Kyaro and 
make her use "Rengadan" ("Sonic Fist") or "Shishisenkou" ("Beast") 
repeatedly. This way, you can keep the two opponents busy and deal 
some damage at the same time; this methid will also give your magic 
caster enough time to cast whatever spell she/he has. Use items to 
heal if your healing spell doesn't arrive in time, if you wait for 
your spell caster to finish chanting, you are probably in heaven 
already as Zelos is a fast swordplayer.

An easier way to deal with these two is sending the "real" Zelos and 
Sheena to fight them, make Zelos use "Majiken Souga" ("Double Demon 
Fang") continuously and make Sheena summon "Undine" or "Corrine" one 
after another will grant you quick victory. 

When you disabled all the copy machines except for the last one, a 
conversation between the "real" and cloned Zelos will occur and you'll 
need to make a choice to decide which one is real. Regardless of what 
you choose, you'll engage in a battle with Zelos and Sheena, use the 
same strategy above to defeat them.

A scene happens after you defeat the last pair of clone, the "real" 
Zelos and Sheena then leave, Frio disables the copy machine and... 
another Zelos and Sheena appear!? And they claim that THEY are the 
REAL Zelos and Sheena... errr, if the ones standing before you 
are the originals, then who are the people that helped you just now? 
The question is for you to figure out :P

Go home, rest, stock up, talk to people in town and get ready for your 
upcoming mission.


-------------------------------
Mission 15 - Traitor's Fortress
-------------------------------

Winning Condition: Defeat all heroes that become your enemies
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated or 30 turns run out

The mission title should tell you something about your party members, 
yes, some of them become your enemies in this stage. For what reason? 
We'll soon find out.

Make sure you replace any character that's missing in your party with 
other members in the preparation screen, also, take out any spell 
casters in your party, because they won't be able to cast anything in 
the next stage, head out when you're ready.

It looks like Klarth, Harold, Philia, Refill, Genius, Kratos and Keele 
are being tricked into thinking that your parties are enemies 
disguised as humans. So much for trust and friendship -__- (an unknown 
voice: "Trust only in your cards... you can do it, Yug-....!"). Okay, 
whatever. Unlike the "Blown Away in Time" mission, this map has its 
borders, so you should create a plan to divide your parties in order 
to take on each hero individually.

I've broken the character battles into sections, depending on the 
hero you face, you can look at the corresponding section for 
strategies against him/her.

---------------------------------------
SECTION 1: Battle Against Spell Casters
---------------------------------------

This section refers to heroes that are mainly spell casters, namely 
Klarth, Harold, Refill, Genius, and Keele.

Name: Klarth F. Lester/Harold
HP: 3300
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Keele Zeibel
HP: 3200
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Genius Sage/Refill Sage
HP: 3400
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Narikiri Girl/Narikiri Boy (Swordsman)
HP: 3600
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

The female Narikiri bodyguards are a pain in the butt, not only are 
they strong and fast, they are also very proficient at using their 
skills to make combos that leave you unable to counterattack. From 
what I've seen, their skills include "Majinken" ("Sonic Blade"), 
"Aksazame" ("Swarm"), "Kourenken" ("Burning Sword"), "Shinkuuhazan" 
and "Senkuureppa". The last two are extremely powerful attacks, and 
can be life threatening if the heroes cast spells in between. The male 
swordsmen are somewhat less pushy than the females, they seem to stick 
with just one skill - "Raijinken" ("Lightning Blade"), so it shouldn't 
be hard to deal with them.

Speaking of heroes, they are not as active and fast as the swordsmen 
accompanying them. If there is a spell casting hero you need to watch 
for, it's Klarth (not exactly a spell caster, he's a summoner). Klarth 
may not appear to be that strong when he's in your team, but when he 
becomes your enemy, one single summon could potentially eliminate your 
party members that have hp below 800. Therefore, when you encounter 
Klarth's party, use the character you control to destroy him first, be 
it normal attacks or skill, as long as you attack him, he won't have a 
chance to summon the spirits. 

Keele, Genius and Harold are magic users that hardly do anything 
devastating, Keele has "Fire Ball", "Aqua Edge" and "Freeze Lancer" 
which he uses often; these don't do much damage, but as I said, if he 
casts anything when his swordsman attacks, it can be deadly. Genius 
usually chants "Aqua Edge", "Fire Ball", and sometimes "Aqua Laser"; 
Harold doesn't seem to use magic much, because her primary skills are 
lightning elemental combat skills, but she does cast "Cure". When you 
encounter any one of these heroes, focus on the swordsman first, if 
you can pull some combo on him/her and take him/her out, the major 
threat is gone. Magic caster is nothing but a piece of dead meat when 
no one is fighting in the frontline.

Refill is probably the easiest hero you'll face primarily because she 
is a healer. Although her swordsman constantly pulls of "Raijinken" 
("Lightning Blade"), with the three swordsmen in my party, we pawn 
them like there's no tomorrow.

-----------------------------------
SECTION 2: Battle Against Swordsmen
-----------------------------------

This section refers to heroes that are mainly swordsmen, namely Kratos 
and Philia.

Name: Kratos Aurion
HP: 3800
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Philia Philis
HP: 3500
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Narikiri Boy (Swordsman)
HP: 3600
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

Name: Narikiri Girl (Witch)
HP: 3100
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

These two battles are relatively harder compare to the battles in 
Section 1. What makes the fights difficult is the fact that both 
heroes know sword skills as well as spells, and when they are combined 
with the two nameless Narikiri guys, they can harm your party members 
severely within a short period of time.

Kratos and his witch make a deadly combo. He can keep you far away 
from his witch to allow her spells to be casted. The witch knows "Fire 
Ball", "Wind Cutter" and "Aqua Edge", they are simple spells, but they 
inflict heavy damage (around 180 to 200 per hit). Kratos himself has 
skills like "Fuuraijinken" ("Sonic Lightning Blade") and "Majinken 
Souga" ("Double Demon Fang"), he also knows "First Aid" and "Healing 
Wind", if he uses any of his offensive skills while you are recovering 
from the witch's spells, you are toast. 

Philia and her swordsman are not as devastating as Kratos' party. She 
hardly uses any skill other than her "Philia Bomb". The swordsman 
accompanying her, however, attacks with many types of swordplays, 
including "Majinken" ("Sonic Blade"), "Akisazame" ("Swarm") and so on.

My strategy against these two heroes is blitzkrieg. Rush them, don't 
give them any chance to fight back, if you have three swordsmen in 
your party, let the computer handle the heroes while you take on their 
apprentices. The witch has low hp, and you can run pass Kratos to 
directly assault her, so focus everything you have on her, then come 
back to attack Kratos. For Philia, just keep using your skills to push 
her back into her swordsman, if the other two people in your party 
connect their attacks well, you should be able to damage Phila and her 
swordsman at the same time. 

When you've defeated every hero on this map, watch the conversation 
with the two Narikiri heroes from the future, and you are done with 
this stage. Whew...

Stock up and head on with the next assignment after a goodnight sleep.


-------------------------------------------
Mission 16 - Lemi Ruin Dungeon Bottom Floor
-------------------------------------------

Winning Condition: Reach the deepest region on the field map 
Losing Condition: Frio and Kyaro are defeated

You'll notice that as soon as the preparation screen shows up, some 
message will appear on the bottom saying that you must have only Frio 
and Kyaro in the main party and no one else. You'll also notice that 
it's mandatory to dismiss any other active parties available... Sounds 
like a special mission. Excited? Then let's get going.

Yeah yeah yeah, I know you are getting bored visiting the same crappy 
dungeon over and over again, so am I. But this time, we are on a 
special mission, so rub your eyes and get ready to see what event will 
happen on the last floor.

Your only party in this stage is Frio's party, but you'll have to face 
an enormous amount of enemies... I know what you are thinking, "That 
is so NOT fair!!" Well let me tell you something lads, life is never 
fair... just kidding. It's true that you'll be encountering endless 
enemies throughout the dungeon, but they are simple battles (at least 
for the first three floors). How simple? Have you ever gone back to 
the location where Mission 1 takes place? If you go there when you are 
level 20 or higher, the enemies will seem like a bunch of losers to 
you, because they are too weak; one or two slashes and they are down. 
That's what you'll be facing in this stage, so if there's someone that 
needs to cry out how the game is unfair and all, it's the enemy in 
this mission.

So make you way to the last floor and look around: treasure chests 
enclosed by those stupid sealed walls again. Interestingly, I got the 
keys to unseal these walls for some reason (probably off the enemies I 
fought), if you stand near the seal and a "yes/no" option pops up, 
congratulations, you got the special keys as well. But don't rush and 
unseal whatever you see, because the keys are quite rare at this 
time. Instead, from the staircase, move left to the third treasure 
chest on the bottom row (or, the second treasure counting from the 
LEFT), unseal the wall blocking your path and open the treasure chest, 
what do you get? KOS-MOS' costume!! Cheer for five seconds and make
your way to where the blue and pink screws are standing (Oh, my bad, 
they are humans wearing the futuristic hats...). Anyway, watch the 
model show these two have prepared for you and you are done with this 
mission.

Get some rest, buy whatever you need, and head for the Research 
Facility.


---------------------------------------------
Mission 17 - Magic Technology Research Centre
---------------------------------------------

Winning Condition: Obtain the Key of Light
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

Your next mission aims to obtain the Key of Light from the enemies in 
the MagiTech research Centre (reminds me of Final Fantasy 6 somehow), 
so "Take Up The Cross" and move out! Oh, be sure to put all your 
characters back in your active parties, if you don't, you'll be 
fighting tough enemies with Frio and Kyaro alone, and that's not fun.

At the start of the mission, we see an automated magic cannon firing 
at our heroes, Frio dodged it in time because Kyaro yelled at him to 
watch out, but the beam striked our cute Suzu (boo for Namco, bullying 
an eleven-year-old girl). Fortunately, she's okay (amazing defense!). 
I'm sure you want to get revenge at those jerks that control the 
cannons. Apparently, they are laughing on the platforms. So charge at
them!

Move your cursor to the top of the field map, then scroll it from left 
to right, you should see four magic cannons. Right now, these cannons 
are grey in color, one turn later, the cannons' colors will change to 
yellow, after that turn, red, and in the next turn, the cannons fire 
their beams that damage anything in their paths, and the cycle repeats 
until you finish the mission. You can move freely when the cannons are 
charging (grey and yellow colors), but don't put yourself in the line 
of fire when the cannons are ready to shoot after you end your turn 
(red color). It may take some turns before you are out of the cannons' 
firing ranges, if your parties are in the middle of the corridor and 
you see the colors turn red, check your sides to see if there are 
dents, if the dents are available, move your parties there to avoid 
being hit, if they aren't available, don't panic, let the beams strike 
you, they'll probably reduce your hp, but they certainly won't kill 
you (the maximum damage for these cannons is reduce your current hp to 
1), if you have a healer in your party, just let him/her cast "Nurse" 
or something to restore your lost hp.

The wooden doors can be unlocked by thieves or normal keysets, so grab 
the treasures if you have time. 

When you reach the end of the second corridor, a scene will take place, 
one of the people guarding the Key of Light reveals himself as Frio 
from the future and turns on some switch that makes the cannons go 
out of control, the people around him run away, but Frio decides to 
stay and watch the fun. Due to the triggering of that forbidden switch, 
the cannons firing rate has been altered, they now take only two turns 
to release their beams. At the current location (where you are 
standing), this shouldn't affect you because a wall's stopping the 
beams for you, but you do need to take caution as you approach closer 
to their range of fire.

From time to time, enemy parties may be eliminated if they cannot 
avoid the beams in time; however, enemy reinforcements also appear 
randomly in those chambers. Take this chance to level up your parties, 
as each battle gives around 50 to 60 exp, it's a great place to train.

Make your way up to the staircase leading up to the platform where 
Frio's future version is standing. As you lay your feet on the stairs, 
Frio (future) grabs the Key of Light from the treasure chest besides 
him and escapes. Great, all these works for nothing, it's the enemy 
that gets the last laugh...... or is it? Suzu shows up and stops Frio 
(future), she's quite determined to retrieve the key, and it seems 
like Suzu will stake her life on that item. Frio (future) is somewhat 
shocked by this, so he hands her the key and leaves. Suzu then joins 
your force! Yay! Another mission well done.

Be sure to stock up enough healing items for the next mission, you 
will be given a choice to choose your next destination, however, both 
missions' maps are not something  you'd want to stay and enjoy.

------------------------
Mission 18a - Ice Carven
------------------------

Winning Condition: Find the exit
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

When you reach the Research Facility, Dr. White gives you some 
additional information regarding the objective of the next mission, 
and you are given a choice to choose between the two areas: Ice 
Carven or Burning Maze. You can probably tell the obvious difference 
between the two stages: one relates to ice, one relates to fire. Note 
that if you choose one route, the other will disappear once you 
complete the mission, I don't have a particular preference for any of 
them, so pick the one you like. 

On the preparation screen, be sure to put someone that has spell 
capable of healing the entire team (eg. Keele, Harold, Mint, etc) in 
each of your party. The reason is because when you walk a certain 
distance in Burning Maze or when you end your turn in Ice Carven, you 
will be harmed from the intense heat or ice storm unless you have 
water mants (for Burning Maze ) or fire mants (for Ice Carven) 
equipped on all of your party members. I don't suggest equipping 
those because they are a waste of accessory slot. 

If you choose Ice Carven to play, follow this section of the 
walkthrough, if you choose Burning Maze instead, follow Mission 18b 
for explanation.

Ice Carven is just a map with connected pathways, those leading to 
treasure chests are often blocked by huge boulders, if you wish to 
break them down, make one of your protagonists a fighter and place 
him/her in front of the boulder to activate the special skill that 
breaks it. I highly suggest that you ignore this, as most treasures 
are nothing but items that you can buy from town shops, getting all 
the treasures on this map is highly inefficient and time consuming. 
Plus some boulders explode, you can hurt yourself if you break them, 
it's very likely that your hp will reduce to 1 after this. Despite 
all that, there is Valkyrie's costume located on the bottom right 
hand corner of this map (you can buy her costume in the town shops 
after you complete the game), thanks to Alfred who provided this 
important piece of information.

Take a minute and look at the map, trace the route that'll lead you 
to the next screen. It's not complicated so I won't draw the map here. 
When you reach the next screen, you find Woodrow lying on the ground, 
he doesn't seem like he's hurt, but before you could have a proper 
conversation with him, Celsius appears and you are forced to battle 
her.

-------------------
BOSS FIGHT: Celsius
-------------------

Name: Celsius
HP: 4500
Elemental: Water
Strong Against: Water
Weak Against: Fire

It's nice to have "Battle of the Spirit" back as this boss' BGM. 
Anyway, Celsius is accompanied by two ice birds, but they shouldn't 
be much of a problem. This battle is nothing like the battle from 
Narikiri Dungeon 2 (I remembered using two "Elemental Masters" to 
bring her down in that game...), Celsius is weak and her defense is 
low, she'll make a good punching bag for you.

Celsius uses "Shishisenkou" ("Beast") A LOT, and it does do heavy 
damage to those it strikes, so strike her constantly to make sure she 
doesn't throw this skill at you. If you have some one that can use 
"Fire Ball", "Eruption" and "Fire Storm", cast them by all means, they 
will bring Celsius down faster than melee combat.

After the battle, Celsius goes back to sleep and Woodrow leaves to 
look for Chelsea, you'll be taken to Mission 19 automatically with the 
same parties in this mission (that's right, you don't return to town, 
that's why I tell you to stock up your healing items). Scroll down 
to Mission 19 for details.


--------------------------
Mission 18b - Burning Maze
--------------------------

Winning Condition: Find the exit
Losing Condition: Party with Narikiri Characters (main characters)
                  is defeated

When you reach the Research Facility, Dr. White gives you some 
additional information regarding the objective of the next mission, 
and you are given a choice to choose between the two areas: Ice 
Carven or Burning Maze. You can probably tell the obvious difference 
between the two stages: one relates to ice, one relates to fire. Note 
that if you choose one route, the other will disappear once you 
complete the mission, I don't have a particular preference for any of 
them, so pick the one you like. 

On the preparation screen, be sure to put someone that has spell 
capable of healing the entire team (eg. Keele, Harold, Mint, etc) in 
each of your party. The reason is because when you walk a certain 
distance in Burning Maze or when you end your turn in Ice Carven, you 
will be harmed from the intense heat or ice storm unless you have 
water mants (for Burning Maze ) or fire mants (for Ice Carven) 
equipped on all of your party members. I don't suggest equipping 
those because they are a waste of accessory slot.

If you want to grab extra treasures in Burning Maze, be sure to put 
your female protagonist in a witch costume and put either her or 
Arche as a party's leader, that way, you can fly over hot lava 
surrounding the pathways. Be ware that one of the treasure chests is 
a Pandora's Box.

The Burning Maze has no challenge in terms of map design, despite the 
fact that they call it a maze, it's extremely straight forward. Make 
your way to the chamber where a girl's lying on the floor unconscious 
to trigger the next event.

One thing to note is that directly down from where that girl is lying 
is another chamber with two treasure chests, the one on the left 
encloses Celsius' costume, be sure to grab that if you want it right 
now (you can buy it from town shops after you beat the game).

When you are near the pink haired girl, she wakes up and wonders where 
she is, Kyaro recognizes that she's Chelsea, but Valkyrie interrupts 
before you open your mouth for the next phrase, and she attacks you!

--------------------
BOSS FIGHT: Valkyrie
--------------------

Name: Valkyrie
HP: 4600
Elemental: Light/Holy
Strong Against: Light/Holy
Weak Against: Dark

If you wish to steal Valkyrie's costume in this battle, be sure to put 
someone with the "Item Steal" (eg. Collet) in your party. Thanks to 
a000a and Alfred who confirmed this.

Too easy a battle. I have Reid, Nanaly and Keele in my party and I 
take her down before she could even use a single skill. This is 
disappointing because back in Narikiri Dungeon 2, I was struggling to 
survive from her "Valkyrie Strike" and "Ray".

If you have Reid in your party, use his "Senkousouhazan"; if you have 
Kyle in your party, use his "Chirihakareha"; if you have Stahn or a 
fighter in your party, use "Shishisenkou" ("Beast"); if you use 
characters other than these people, use whatever skills you think are 
the strongest and aid them with magics from your spell caster (Fire, 
Ice, Wind and Rock elemental spells all do good damage to her). 

This battle should take less than a minute to finish.

Once the fight is over, Valkyrie apologizes and leaves, Chelsea thanks 
you and runs off to look for Woodrow. This mission is finished, but 
you cannot go back to town, yet. Since the mission is fairly short, 
Namco decides to throw you into the next mission to lengthen the 
play time, so scroll down and get ready for Mission 19!


----------------------------
Mission 19 - Arena Challenge
----------------------------

Primary Winning Condition: Defeat Kongman
Primary Losing Condition: Party with Narikiri Characters (main 
                          characters) is defeated

Since you are taken to this stage right after Mission 18, there is no 
time to change your party members, but rest assured, the battles in 
this stage are not hard. What you do need to watch for are the 
objectives of this mission, they change as you progress through the 
stage.

Kongman wants to challenge you with some fights, if you can defeat him 
fair and square, he will hand over the Tabidachi Key to you along with 
some other treasures as prizes. You know you are strong, so fight to 
claim your prizes!

You start on either the bottom left (if you picked Burning Tower) or 
bottom right (if you picked Ice Carven) corner of the map; regardless 
of what position you begin with, move two of your parties to the 
opposite direction of your starting location and initiate your attacks 
at the enemies on this map.

There are two Pandora's Boxes in this stage, and you cannot access to 
those treasures in the four rooms at the top, so don't bother drooling 
over those :P

Move your one of your parties in the central corridor to the throne and 
challenge the baldy.

-------------------
BOSS FIGHT: Kongman
-------------------

Name: Kongman
HP: 6000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

This guy looks bulky and all, but he is just a rabbit compare to you, 
so chew him alive! Just kidding. Kongman punches hard and uses skills 
such as "Ronbu Shoulder", "Great Upper" and "Heruzuhariken", but a 
downside to all of that is, he is SLOW. Use that as your advantage 
and slash him as much as you can, then end your attacks with a skill 
that can temporarily leave him open for the next chain of attacks. If 
you listened to me before the last mission, you should have a healer 
that's capable of chanting magics that cure the entire party, so your 
healing problems in this battle should be solved. It might take you 
a while to bring him down, but since it's a 3 on 1 fight, winning it 
shouldn't be a piece of cake, right?

When the battle concludes, some events involving Frio (future) happen 
again. Apparently he recruits some thieves and bandits to help him 
obtain the Tabidachi Key, along with the treasures in the rooms. But 
since these are your prizes, you better protect them till you defeat 
all of Frio's (future) henchmen.

Secondary Winning Condition: Obtain the Tabidachi Key
Secondary Losing Condition: Enemies steal the key or party with 
                            Narikiri Characters is defeated

Before you continue with the second part of this mission, you are 
asked to lay traps on enemies' pathways again, so lay them wherever 
you feel it's necessary. I recommand you putting two on the fourth 
staircase on each side of the central corridor. Since the enemies are 
aiming for the rooms where your prizes are located, they must pass 
that fourth staircase before they go any further.

Your four parties are all placed near the throne, because you need to 
protect these treasures inside the rooms, you have to divide your 
parties into two groups, one that protects the left section and one 
that protects the right. Try to move your parties as far as possible, 
since your enemies proceed relatively quickly, if you cannot defeat 
them before they open the treasures, you lose the mission.

At the end of the second turn, more enemies appear on the bottom left 
corner. Kyaro complains that it's unfair to face so many enemies at 
the same time. Fortunately Woodrow and his faithful follower come to 
your aid (Woodrow's subordinate varies depending on the previous 
mission you played, if you choose Ice Carven, Chelsea will be his 
helper, if you choose Burning Maze, Johnny will accompany Woodrow). 
All that's left now is to clean up the enemies on this map, so fight 
your best.

The treasures will be opened one by one when you finished your task, 
and you'll obtain the Tabidachi Key. Frio (future) then comes and 
challenges you for another competition and leaves. 

Kongman will join your force along with Woodrow/Chelsea/Johnny, 
mission complete!

When you return to town, try to make some of the special costumes you 
received from the Tales characters, then stock up your items and move 
to the Research Facility.


---------------------------------
Mission 20 - Blown Away in Time 2
---------------------------------

Winning Condition: Obtain the Key of Future within 30 turns
Losing Condition: Enemies obtain the Key of Future before you or 30 
                  turns run out

Well, your next mission requires going back to that repetitive maze 
with heroes to convince again. Except this time, your main objective 
is to grab the Key of Future rather than to convince the heroes. But 
with 30 turns on your hand, you should have enough time to complete 
both tasks simutaneously.

Begin by putting Woodrow or Chelsea (whoever you have) and Genius in 
your active parties at the preparation screen. Frio (future) will 
then explain the rules when you reach your destionation. You should 
hear two short melodies played during his speech, the first one 
represents your success rate in obtaining the key while the second one 
represents his. Obviously you don't what to hear the second melody, so 
when the competition begins, move the parties with Woodrow/Chelsea and 
Genius to look for heroes on this map while split your other parties 
to grab treasures and fight enemies (one of them should have the key). 
You should act fast, I finished this tage on the 25th turn, I've seen 
people failing this mission because they cannot find the key before 
Frio (future). 

Now, to recruit the lost heroes on this map, if you have Chelsea in 
your party, use her to convince Woodrow; if you have Woodrow instead, 
use him to convince Chelsea. Presea can be convinced with Genius. If 
for some reason, you obtained the key before you could have a chat 
with these heroes, don't throw your precious console on the floor and 
start trashing it, you can always revisit this stage and convince them 
again.

When you win the competition, Frio (future) comes over and complains 
that he runs out of energy when searching for the key, he says you 
are quite strong and should be able to defeat the evil Jababa. Who is 
this Jababa? Is it something similar to Mojojojo in The Power Puff 
Girls? That will be revealed when the seal is broken on the 100th 
day.

Anyway, Suzu visits you the next morning and says that she wants to 
be in your party in the next mission, the reason? You'll find out 
soon enough.


----------------------------------
Mission 21 - Advanced Ancient City
----------------------------------

Winning Condition: Explore the deepest area of this map
Losing Condition: Frio's team is defeated

Make sure you have healing items stocked up to full, then head for the 
Research Facility. Your next two missions involve two divisions each 
led by Frio and Kyaro, the reason Suzu requests to join Frio's team 
is because Kyaro needs to lead her division, leaving an empty spot in 
Frio's team. Go ahead and put her in, if you don't want Suzu to be 
your female partner, you can choose someone else. But be sure that you 
don't add your strongest characters to only Frio's division, you'll 
need to save some of them for Kyaro's division as well.

When you are ready, launch for your next destination: The Advanced 
Ancient City (also known as Abyss of Thor from Tales of Phantasia). 

Observe the field map, see those round portals with green lights where 
some of the enemies are standing on? As you advance deeper into the 
map, more enemies will pop up randomly on those things as a result of 
the first defense mechanism in this city. Well, if there's a first 
defense mechanism, there must be a second one as well. What is it you 
ask? Electric barriers. When you reach the middle portion of the map, 
electric barriers will be activated, blocking certain pathways. When 
that happens, look for another route to proceed. Namco likes trio, it 
appears everywhere, your team is made up of three characters, Tales of 
Rebirth's Black Wing/Claw/Teeth/etc is made up of three members, so 
the creators decide to stick the third defense mechanism to make this 
a trio, too. This is activated when you are just about to reach the 
deepest area on this map. It's nothing surprising, just a few more 
enemies that pop up and some extra electric barriers that prevent you 
from going over certain routes. Your destination is that blonde guy 
standing on the top left corner of the map, so just trace the correct 
path that leads you there after you've triggered all three defense 
systems.

I don't think this blonde guy is unfamiliar to you, unless you've 
never played Tales of Symphonia. Yes, he's the weakest final boss of 
all Tales series, Yggdrasil; and today, you will be pawning him again 
to get back the pride you had back when you defeated him in Tales of 
Symphonia.

----------------------
BOSS FIGHT: Yggdrasill
----------------------

Name: Yggdrasill
HP: 12000
Elemental: Light/Holy
Strong Against: Light/Holy
Weak Against: n/a

Don't hesitate because of his 12000 hp, compare to his original 
version in Tales of Symphonia, Yggdrasil appears to be even weaker. 
He has "Holy Lance", which is a magic that strikes a party member 
multiple times; "Auto Burst", which is pretty much like "Dhaos 
Corridor", except this time it's Yggdrasil hitting the ground to 
create an impact damaging those around him; and "Des Nel" (need 
confirmation for this skill's proper name), which is an improved 
version of "Auto Burst" where several beams are created after 
Yggdrasil punches the ground. "Des Nel" is probably the only attack 
you should be ware of, because this skill does not require chanting, 
does not stop when hit, it strikes multiple times and has a wide 
attack range.

Having said all that, Yggdrasill is hardly devastating. As always, keep 
attacking him so he doesn't use his skills as often, this will give 
your spell casters a good chance to chant the necessary magics. 

For me, I have Reid, Keele and Meredy in my party. I use Reid's 
"Mokourengekiha" ("Omega Demon Hammer") to keep Yggdrasil busy, while 
I manually command Meredy to cast "Rock Grave" ("Stalagmite") and Keele 
to cast "Freeze Lancer", about two minutes into the battle, Yggdrasill 
is taken care of.

Congratulations! You just finished the first part of this double 
mission quest, now you'll need to control Kyaro and her parties to 
complete the second part.


---------------------------------------
Mission 22 - Floating Fortress of Death
---------------------------------------

Winning Condition: Explore the deepest area of this map
Losing Condition: Kyaro's team is defeated

Make sure to restock your healing items in town, and head for the 
Research Facility to begin your mission. Assemble your teams at the 
preparation screen, it's best to put a character that can heal in 
each of your teams so you can always replenish your hp before, 
during or after the battle. (I highly suggest you assemble a team 
with Zelos, Kratos and Woodrow in it, you will see why later)

Note: the following mission requires a team that has a witch as the 
      leader, if you didn't make a witch's costume for Kyaro, be sure 
      to put Arche as one of your team's leader.

Floating Fortress of Death is somewhat similar to the Magic Technology 
Research Centre, it has those magic cannons ready to fire at you, 
but aside from that, it also has panels you must activate to open 
bridges and turn off electric barriers. 

Take a look at the map before you start moving your characters, the 
red square panels are what you must activate. You'll need to fly over 
the river with your witch's broom to trigger the first set. When you 
do so, the second defense mechanism starts (the first one has already 
begun at the beginning of the mission), it basically alters the firing 
rate of the cannons and make them shoot faster. Some enemies will pop 
up from time to time, but they are not much threat to you. Move your 
witch's team to activate the switch behind the second river, it will 
build a bridge for you but at the same time, trigger the third defense 
mechanism, which causes the cannons to fire on every other turn.

Take the left path when you cross the bridge (the other two are 
blocked by electric barriers) and step on the red panel near the top 
of the map to disable one of the electric barriers. Step on the next 
panel will remove the final electric barrier and clear the path that 
leads to the boss for you. Choose your best team and move close to the 
blue haired guy for a boss fight.

--------------------
BOSS FIGHT: Barbatos
--------------------

Name: Barbatos Goetia
HP: 12000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a

The cheap version of Barbatos has returned, along with his cheap 
skills such as "Negative Gate", "Bloody Cross", "Execution", "Bomb 
Strike" and "Genocide Braver". The first four are often casted to 
counter your spells, but they are not as devastating as "Genocide 
Braver", the reason is that "Genocide Braver" requires no chanting 
process and cannot be interrupted no matter how hard you pound him, 
and it does quite the damage to eliminate your party. If you are not 
lucky, he may connect "Genocide Braver" right after he casted "Bloody 
Cross", which really get on people's nerves.

Despite all that, winning this battle is not impossible, but it is a 
test for your patience and skill. My strategy for fighting Barbatos 
is to use long range quick attacks. If you followed my suggestion at 
the beginning of this mission, you should have the same party as mine: 
Zelos, Woodrow and Kratos. This combination should grant you quick 
victory.

While Woodrow and Kratos are chasing after Barbatos to deal melee 
damages, I just stay where I am and use "Majinken Souga" ("Double 
Demon Fang") continuously. Sounds kind of cheap? Well, when you are 
facing against a boss that's cheap, you have to be cheaper. I leave 
Barbatos no chance to cast any magic with Zelos' "Majinken Souga" 
("Double Demon Fang") and the battle basically concludes with this 
skill and normal attacks.

Once you defeated him, you will see a familiar face, some 
conversations will take place and you will be joined up with Frio's 
division. Your prize for finishing these two missions is the Key of 
Hope... (I was hoping for some special costumes along with that, 
but...) Grab the key and let's head home.


-------------------------------------------
Mission 23 - Lemi Ruin Dungeon Bottom Floor
-------------------------------------------

Primary Winning Condition: Reach the deepest region of the field map
Primary Losing Condition: Any one of the four teams is defeated

Some events happen when you return to town, apparently Frio (future) 
and Kyaro (future) stole your Key of Hope and they requested that you 
come to the bottom floor of Lemi Ruin Dungeon for their final 
challenge alone. Big deal. Talk to the Tales characters in town and 
listen to their brave declarations before the final mission. Yes, this 
is the final mission... for now, at least. Stock up your items if you 
need any, and let's get this mission done with grace, elegance and 
beauty...

At the preparation screen, you need to assemble three teams with any 
Tales characters, for your main characters' team, you can only have 
Frio and Kyaro in it, you cannot stick another Tales character in, 
you won't be able to start the mission if you do that. If you think 
your main characters' levels are too low, I suggest you train up in 
Advanced Ancient City before you move on, otherwise, let the final 
mission begin!

I don't think I need to tell you what to do, just keep heading down 
until you reach the bottom floor. At each staircase, you are asked 
to leave one team behind to guard your back, which means, on the final 
floor, you will only have Frio's party left. The enemies there are 
somewhat strong for a two-member party, but if you fight with caution, 
these battles should be a piece of cake. Note that the objective 
changes as you enter the last floor.

Secondary Winning Condition: Defeat evil Frio and evil Kyaro
Secondary Losing Condition: Frio and Kyaro are defeated

Make your way to the inner room, after some conversations with the two 
future versions of the protagonists, the competition begins. You will 
have to fight them three times, after each fight, you are allowed to 
heal and change costumes, so utilize that to your advantage.

When you are given the "yes/no" option, choose "yes" to initiate the 
battle.

--------------------------
BOSS FIGHT: Frio and Kyaro
--------------------------
 
Name: Frio (future)
HP: 5000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Black Narikiri Fighter

Name: Kyaro (future)
HP: 5000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Black Narikiri Swordsman

Remember the battle against the heroes that betrayed you? This is 
basically the same thing except you are now facing two apprentices 
with no hero. Still, the battle can get tedious if you have the wrong 
costume selected. I highly suggest you use Reid's costume for Frio 
and Valkyrie's costume for Kyaro. If you don't have any of the two, 
Stahn or Kyle's costume, Farah or Arche's costume will also do, but 
the battle will be longer.

Frio (future) loves to use "Houhoutenkuu" ("Rising Phoenix"), and 
Kyaro (future) loves to use "Majinken" ("Sonic Blade"). DO NOT 
disregard her "Majinken" ("Sonic Blade"), not only does it deal heavy 
damage if you refuses to defend, it will also leave you vulnerable to 
Frio's (future) attacks. Never rely on the computer during this 
situation, manually control the character the computer is responsible 
for and select whatever necessary to help you out.

Just stick with "Mokourengekiha" ("Omega Demon Hammer") if you use 
Reid, this move will basically take care of everything in this and the 
next two battles. With Valkyrie, stick with her "Valkyrie Strike" and 
accompany that with your male character's strongest skill. For Stahn, 
his "Shishisenkou" ("Beast") can knock away your enemies to buy your 
spell caster some time, Kyle's "Chirihakareha" can serve similar 
purpose. Be sure to equip a mystic symbol on Kyaro if you plan to use 
Arche's costume, it will shorten the chanting time for spells. Kyaro's 
level should be high enough to allow her to cast high level magics 
such as "God Breath", "Indignation", "Fire Storm" and "Black Hole"; 
any of the above magics work fantastically well against the two.

A "yes/no" option will pop up following a short conversation after 
this battle, if you want to heal up or change your costumes, choose 
"no", when you fix up your injuries, just move Frio's party toward 
the couple and end your turn; another "yes/no" option will appear, 
choose "yes" to proceed on.

--------------------------
BOSS FIGHT: Frio and Kyaro
--------------------------
 
Name: Frio (future)
HP: 6000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Leon 

Name: Kyaro (future)
HP: 3000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Mint

This is an easy battle. Take out Mint if you can, she has very little 
hp. Mint often casts "Barrier", "Picohan" and "Acid Rain", she can 
also cast "Nurse" and "Cure" if you ignore her and focus on Leon, 
which is not a bad strategy if you can finish him off quickly. Leon 
can cast "Grave" and "Dark Lance" if give him enough time, he also 
uses skills such as "Kogahazan" ("Demon Hammer") and "Kuushuuken" 
("Air Strike") and "Hienrenkyaku".

Like I said in the last battle, you don't have to worry if you use 
Reid's "Mokourengekiha" ("Omega Demon Hammer"); Valkyrie's "Valkyrie 
Strike" and Kyle's "Chirihakareha" have similar effects, except they 
strike less. 

This battle should end in about a minute or so, after that, 
another short conversation takes place followed by the "yes/no" 
option; again, choose "no" if you want to heal and change costume, 
when you are done, move Frio's party toward the bosses and select 
"yes" to begin the last round.

--------------------------
BOSS FIGHT: Frio and Kyaro
--------------------------
 
Name: Frio (future)
HP: 10000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Yggdrasill 

Name: Kyaro (future)
HP: 10000
Elemental: n/a
Strong Against: n/a
Weak Against: n/a
Costume: Shizel

This is probably the hardest battle of all three (obviously -__-), 
the reason being that both bosses can cast extremely powerful spells 
with very little chanting. Yggdrasill can use "Grand Dasher", "Volt 
Arrow", "Holy Lance" and "Auto Burst"; Shizel can use "Indignation", 
"Fire Ball", "Prism Sword" and "Spark Wave", she also has that ball 
or thunder pushing move. All of the above spells have the potential to 
instantly KO your characters. 

So what do you do? "Mokourengekiha" ("Omega Demon Hammer") for Reid, 
"Valkyrie Strike" for Valkyrie, "Chirihakareha" for Kyle and 
"Shishisenkou" for Stahn? Probably. But in this battle, I recommand 
a swordsman, spell caster combination. Namely, any one of the above 
swordsmen (preferablely Reid) plus Arche. The reason? Like I said, 
if your enemies are cheap, you have to be cheaper. Arche has spells 
powerful enough to take out the two bosses in two turns provided that 
you buy her enough time for her chantings. My Kyaro is level 49, and 
when she's put into Arche's costume, she can cast "Meteor Swarm", 
which damages all enemies on screen for a good 500+ times 8. If you 
can pull off two of that, the bosses are toast.

If you manage to overcome this battle, then CONGRATULATIONS, you have 
beaten the game! Frio (future) and Kyaro (future) will hand over some 
items to you and fade away, watch the hilarious dialogue between 
Jababa and the protagonists, then head back to town.

Talk to all the Tales characters in town and they will disappear one 
by one. When everyone has left, go to the Research Facility for some 
final scenes. Watch the staff roll and save your game.

You can now load your saved game and do some optional quests to unlock 
more Tales characters and costumes. Look into the Optional Quests 
section for more details.


******************
6. Optional Quests
******************

The optional quests in this game allows you to explore new maps, 
unlock new characters and costumes, and face the new final boss after 
you've completed the game once. I will explain them one by one in 
detail here.

---------------------------------------------
Optional Quest - Blown Away in Time 1 Revisit
---------------------------------------------

Winning Condition: Save the lost hero within 30 turns
Losing Condition: Party with Narikiri Characters (main characters) is 
                  defeated or 30 turns run out

When you go to the Research Facility, choose this mission from the 
list and put Cless or Arche in your active party at the preparation 
screen, you should see a blue haired archer (Chester) when you enter 
the dungeon, bring the party with Cless or Arche to him and Chester 
should join you.


---------------------------------------------
Optional Quest - Blown Away in Time 2 Revisit
---------------------------------------------

Winning Condition: Save the lost heroes within 30 turns
Losing Condition: Party with Narikiri Characters (main characters) is 
                  defeated or 30 turns run out

Go to the Research Facility and choose this mission from the list, put 
Presea, Meredy and Farah in your active party at the preparation 
screen. When you first enter the dungeon, you should see Chat and Rass 
on the field map. Bring the party with Meredy to Chat and bring the 
party with Farah to Rass to convince them. Regal should appear when 
you convince either Rass or Chat, bring Presea to him will get him to 
you.


--------------------------------------------
Optional Quest - Battle Spirits of Colloseum
--------------------------------------------

Winning Condition: Defeat all heroes
Losing Condition: Frio and Kyaro are defeated

This is not a field map mission, all you have to do here is to defeat 
heroes from various Tales games to earn you prize. The people you will 
be facing are listed in order:

Name: Cless Alvein
HP: 8000

Name: Stahn Aileron
HP: 8500

Name: Reid Hershel
HP: 9000

Name: Kyle Dynamis
HP: 7000

Name: Lloyd Irving
HP: 10000

Name: Lilith Aileron
HP: 12000

All of them have the same stats:

Elemental: n/a
Strong Against: Nature, Dark, Light/Holy, Lightning/Thunder, Earth, 
                Water, Wind, Fire
Weak Against: n/a

Isn't this cool? You get to battle protagonists from various Tales 
titles. The fights are fun and challenging, be sure that you are 
at least level 55 before you enter the tournament.

I have several strategies against these people, you could devise your 
own, otherwise, read on :)

1. Gil and KOS-MOS combo
   Basically the cheapest combo out there. Use this if you want quick 
   victory (less than one minute per battle). Just apply Gil's "Shield 
   Bashou" and KOS-MOS' "R Drill" continuously, and you will be done 
   in no time. KOS-MOS' "R Drill" pauses everything on screen when it 
   initiates, so even if your enemy is attacking, he will be countered 
   by this, which allows the person receiving damage from the enemy to 
   get a chance to recover using healing items.

2. Reid and Arche combo
   This combo is cheap, but has some challenge. As long as you can buy 
   Arche enough time to cast "Black Hole" or "Meteor Swarm", no one 
   can stand before you for long. Here comes the challenge, heroes 
   such as Lloyd, Stahn and Reid all know a skill called "Reikuuzan" 
   ("Tempest"), which acts as an anti-air move from afar, knocking 
   down anyone within its range. If Arche's interrupted by this while 
   she's chanting, she will have to start over again. Use Reid's 
   "Mokourengekiha" ("Omega Demon Hammer") to keep your opponents away 
   from her.

3. Reid and Valkyrie
   Very effective team, both are swordsmen and both have chain attacks 
   that can render your opponents unable to counterattack. "Valkyrie 
   Strike" and "Mokourengekiha" ("Omega Demon Hammer") are your top 
   priorities for skill executions, I highly recommand that you choose 
   the skill for the person you are not controlling constantly so that 
   he/she doesn't slack off during these battles.

4. Collet and Fighter/Swordsman (Thanks OverTheRainbow for this easy 
   strategy)
   This pair has flexibility, the fighter/swordsman stands for anyone 
   (be it Tales heroes or just your normal costumes) that has high 
   attack powers. Have Collet cast "Holy Song" on your party and start 
   hacking your opponents. My recommandations for fighter/swordsman 
   include: Barbatos, Dhaos and Gil. Barbatos' "Genocide Braver" is 
   quite strong even without the attack/defense boosts from "Holy 
   Song", but when "Holy Song" is casted, "Genocide Braver" can do 
   about 1.5x its normal damage, killing anyone in less than four 
   rounds. One thing to note is that after using "Genocide Braver", 
   Barbatos cannot attack for two seconds, just defend against the 
   incoming attacks from your opponents and you should be fine.

**********************************************************************


***************
7. Costume List
***************

coming soon...

*************
8. Cheat Code
*************

This section is created for mastersord's cheat codes, who hacked 
almost everything in this game, and provided the codes, it's 
absolutely amazing!

A big thanks to mastersord, he's the one that composed the complete 
Costume List with not only the numbering of each costume, but also the 
hex codes for those who want to use cheat. If you want to thank 
someone for this awesome list, thank mastersord, he's the man!

-----------------
Costume List Hack
-----------------

Generally speaking, you only need two generic codes to obtain costumes 
for the two protagonists.

For Frio:  32003160 00xx
For Kyaro: 32003180 00xx

where xx = 00 to 5F

Which xx suits which costume is listed under the Hex Code column, use 
it at your own risk, according to mastersord, "changing the gender of 
Frio or Karo to the opposite (For example, turning Frio into Mary 
costume), will make it so you cannot change your costume again until 
you chage the code back to the proper gender". Therefore, don't play 
with the code too much if you don't want your game to mess up.

Costume #          Costume Name                               Hex Code

   1               Narikiri(M)                                   2C
   2               Narikiri(F)                                   2D
   3               Swordsman(M)                                  2E
   4               Swordsman(F)                                  2F
   5               Fighter(M)                                    30
   6               Fighter(F)                                    31
   7               Archer(M)                                     32
   8               Archer(F)                                     33
   9               Priest                                        34
   10              Priestess                                     35
   11              Ninja(M)                                      36
   12              Ninja(F)                                      37
   13              Sorceror(M)                                   38
   14              Witch(F)                                      39
   15              Merchant(M)                                   3A
   16              Merchant(F)                                   3B
   17              Dancer(F)                                     3D
   18              Wonder Chef(M)                                3E
   19              Wonder Chef(F)                                3F
   20              Carouser(M)                                   40
   21              Carouser(F)                                   41
   22              Doctor                                        42
   23              Nurse                                         43
   24              Musician(M)                                   44
   25              Musician(F)                                   45
   26              Scholar(M)                                    46
   27              Scholar(F)                                    47
   28              Catman(M)                                     48
   29              Catman(F)                                     49
   30              Magician(M)                                   4A
   31              Model(F)                                      4B
   32              Thief(M)                                      4E
   33              Thief(F)                                      4F
   34              Cless                                         01
   35              Chester                                       02
   36              Mint                                          03
   37              Klarth                                        04 
   38              Arche                                         05
   39              Suzu                                          06
   40              Stahn                                         07
   41              Rutee                                         08
   42              Leon                                          09
   43              Philia                                        0A
   44              Woodrow                                       0B
   45              Chelsea                                       0C
   46              Mary                                          0D
   47              Kongman                                       0E
   48              Johnny                                        0F
   49              Reid                                          10
   50              Farah                                         11
   51              Keele                                         12
   52              Meredy                                        13
   53              Max/Fog                                       14
   54              Chat                                          15
   55              Rass                                          16
   56              Kyle                                          17
   57              Roni                                          18
   58              Reala                                         19
   59              Judas                                         1A
   60              Nanaly                                        1B
   61              Harold                                        1C
   62              Lloyd                                         1D
   63              Genius                                        1E
   64              Collet                                        1F
   65              Rain/Refill                                   20
   66              Sheena                                        21
   67              Zelos                                         22
   68              Presea                                        23
   69              Regal                                         24
   70              Kratos                                        25
   71              Dhaos                                         26
   72              Lilith                                        27
   73              Celsius                                       28
   74              Amy                                           2A
   75              Shizel                                        50
   76              Barbatos                                      51
   77              Elrane                                        52
   78              Yggdrasill                                    53
   79              Thanatos                                      54
   80              Honey                                         55
   81              Klait                                         56
   82              Wadakatsu                                     58
   83              Wadadon                                       59
   84              Gil                                           5A
   85              Kai                                           5B
   86              KOS-MOS                                       5C
   87              Duragua                                       5D
   88              Valkyrie                                      4C
   89              Mr. Driller                                   4D
   S1              Mirald                                        29
   S2              Dymlos                                        2B
   S3              Gambler(M)                                    3C
   S4              Jababa                                        57
   S5              Black Narikiri(M)                             5E
   S6              Black Narikiri(F)                             5F

Note S1 to S6 are special costumes, 89 + 6 = 95 costumes in total!

------------------------
Chanting Time Shortening
------------------------

Press B after starting spell to cast it

74000130 03FD
82010E7C 0000
74000130 03FD
82010FD0 0000
74000130 03FD
82011124 0000
74000130 03FD
82011278 0000

It may be missing lines. This should work for any and all characters.
It affects enemies as well if any are spell casters. Sorry, but it's
unavoidable because the game assigns casting time for each character
on screen to the same addresses in memory, almost randomly. My advice
is to either balance your team, or button-mash B frantically in hopes
of avoiding slaughter.

This code should shorten casting time by a lot >D

-------
9999 TP
-------

start every battle with 9999 TP
42002C86 270F
00000027 0020
82003166 270F
82003186 270F

Note 1: I only included 39 of the addresses because the full slider
covers 41 addresses and I'm not sure what the other 2 addresses are
for.  They could be bosses and we wouldn't want that!

Note 2: You don't need to use this code with the max stats codes. TP
and HP are already covered in that code set.

Press B to refill TP to 9999
74000130 03FD
82010EC2 270F
74000130 03FD
82011016 270F
74000130 03FD
8201116A 270F
74000130 03FD
820112BE 270F

Note: This will refill enemy TP as well, but for the most part, you
won't be needing to drain their TP anyway

---------
All Items
---------

42002910 FFFF
0000001F 0002

----------------
Collection Stats
----------------

154/154 Monsters
42002760 FFFF
00000017 0002

95/89 Costumes
42002794 FFFF
00000007 0002

37/37 Cameos
320027A1 00FF
420027A2 FFFF
00000003 0002

All Recipes
8200282E FFFF
82002830 FFFF

All Tablets
82002838 FFFF

All Heroes' Legends
32002720 000F

---------------------
Combo Counter at 255
---------------------

Press "L" to set the Combo Counter to 255

74000130 01FF
3200C6FB 00FF

That will give you a pretty high exp bonus after every battle.

Do not hold while results screen is up or after as it may cause the 
game to crash!

-----------------
Item After Battle
-----------------

Press "L" to set after battle reward item

74000130 01FF
3200C710 00xx

Need english translation to figure out value list. Sorry.

--------------
Costumes Lv 99
--------------

Sets costumes to lvl 99 so they have all skills

Frio:
3200317D 0063

Kyaro:
3200319D 0063

Please test it, because it doesn't quite make sense to me

---------
Max Stats 
---------

For all costumes

Frio:
42003162 270F
00000008 0002
3200317D 0063

Kyaro:
42003182 270F
00000008 0002
3200319D 0063

----------------------
All Missions Available
----------------------

32002720 001F

It may need modification

-------------
Always 1 Turn
-------------

*Credit goes to Phantom Revenge

Always 1 turn (don't use it in the first fight)

8200c720 0001

----------
Money Code
----------

*Credit goes to www.gamefaqs.com

82002758 967f
8200275a 0098


--------------------
All Working Costumes
--------------------

*Credits go to mastersord and Dreamers

37/37 cameos & have all cameo characters
320027A1 00FF
420027A2 FFFF
0000000F 0002

Have all Costumes and working. (doesn't freeze when you scrool down)
32002795 00FC
42002796 FFFF
00000006 0002

----------------------------
Max Stats For All Characters
----------------------------

Here are some max stats codes for all the characters, but not level 99 
codes.

Cless Max Stats
42002c82 270f
00000008 0002
32002C9D 0063

Chester Max Stats
42002ca2 270f
00000008 0002
32002CBD 0063

Mint Max Stats
42002cc2 270f
00000008 0002
32002CDD 0063

Klarth Max Stats
42002ce2 270f
00000008 0002
32002CFD 0063

Arche Max Stats
42002d02 270f
00000008 0002
32002D1D 0063

Suzu Max Stats
42002d22 270f
00000008 0002
32002D3D 0063

Stahn Max Stats
42002d42 270f
00000008 0002
32002D5D 0063

Rutee Max Stats
42002d62 270f
00000008 0002
32002D7D 0063

Leon Max Stats
42002d82 270f
00000008 0002
32002D9D 0063

Philia Max Stats
42002da2 270f
00000008 0002
32002DBD 0063

Woodrow Max Stats
42002dc2 270f
00000008 0002
32002DDD 0063

Chelsea Max Stats
42002de2 270f
00000008 0002
32002DFD 0063

Mary Max Stats
42002e02 270f
00000008 0002
32002E1D 0063

Kongman Max Stats
42002e22 270f
00000008 0002
32002E3D 0063

Johnny Max Stats
42002e42 270f
00000008 0002
32002E5D 0063

Reid Max Stats
42002e62 270f
00000008 0002
32002E7D 0063

Farah Max Stats
42002e82 270f
00000008 0002
32002E9D 0063

Keele Max Stats
42002ea2 270f
00000008 0002
32002EBD 0063

Meredy Max Stats
42002ec2 270f
00000008 0002
32002EDD 0063

Fog Max Stats
42002ee2 270f
00000008 0002
32002EFD 0063

Chat Max Stats
42002f02 270f
00000008 0002
32002F1D 0063

Rass Max Stats
42002f22 270f
00000008 0002
32002F3D 0063

Kyle Max Stats
42002f42 270f
00000008 0002
32002F5D 0063

Roni Max Stats
42002f62 270f
00000008 0002
32002F7D 0063

Reala Max Stats
42002f82 270f
00000008 0002
32002F9D 0063

Judas Max Stats
42002fa2 270f
00000008 0002
32002FBD 0063

Nanaly Max Stats
42002fc2 270f
00000008 0002
32002FDD 0063

Harold Max Stats
42002fe2 270f
00000008 0002
32002FFD 0063

Lloyd Max Stats
42003002 270f
00000008 0002
3200301D 0063

Genius Max Stats
42003022 270f
00000008 0002
3200303D 0063

Collet Max Stats
42003042 270f
00000008 0002
3200305D 0063

Refill Max Stats
42003062 270f
00000008 0002
3200307D 0063

Sheena Max Stats
42003082 270f
00000008 0002
3200309D 0063

Zelos Max Stats
420030a2 270f
00000008 0002
320030BD 0063

Presea Max Stats
420030c2 270f
00000008 0002
320030DD 0063

Regal Max Stats
420030e2 270f
00000008 0002
320030FD 0063

Kratos Max Stats
42003102 270f
00000008 0002
3200311D 0063

---------------
Lv 99 & 999 Exp
---------------

*Credits go to Nomia Karen and ForteGSOmega

Works with all characters, as long as the characters fight

Gain 999 exp after every battle
42002C94 03E7
00000029 0020

Lv 99 after one battle
42002C94 270F
00000029 0020

******
9. FAQ
******

Please read through the FAQ before you email me or post anything on
the forum, we do get tired answering repeated questions over and over 
again, so try to make our lives easier, okay? ^_^

1. Is this game in English?
   No, this game is only available in Japanese, reason being that many
   Tales games have yet to see their releases in North America, so
   it's wise for Namco not to spoil characters and partial stories
   with this game.

2. Is there a fan group translating this game?
   Kajitani Eizan has released his awesome English patch for this game 
   and he will update as more translations are done. Here is his 
   website:
   
   http://www.geocities.com/blade_2187/

3. Where can I find the rom for this game?
   Roms are illegal unless you own the original copy, and I do not
   provide instructions on how to obtain the rom for this game.

4. I can't get the treasure chests behind those doors.
   There are two types of doors, one can be opened by thief, the other
   one can only be opened with a special key. If you couldn't open the
   door with a thief, then you'll probably need the special key,
   which can be obtained from enemies near the end of the game.

5. How do I obtain ______ costume?
   Three methods to obtain costumes:
   
   -buy them in the shops in town
   -obtain them from different Tales characters
   -beat Jababa or other bosses
   -get them from treasure chests
   -steal them from enemies
   
   Regarding acquiring costumes for various Tales characters, Alfred 
   has offered his kind and detailed explanation on this issue, please 
   take a minute to look at this if you wish to learn more about 
   obtaining costumes by talking to characters in town or stealing 
   them from bosses:

   "It's random [as to when a] characters [will] appear [on] the map. 
    The key to getting [his/her] uniform should be getting [him/her] 
    to appear often. You can try completing short missions but leaving 
    the missions without completing them. This will cause the 
    characters on the map to be the same as what it was before you 
    [attempted] the mission. I seldom get Cless on the map, but after 
    many tries and many dialogues he finally bothered to give me his 
    costume.

    I have [two] Philia [costumes], one given by her, another stolen 
    from her in [mission 15]. It's very much random, everyone will 
    come across the process where NPC like Cless, Philia [and] even 
    Kongman who don't [want to] appear (even until the end) because 
    the probability of these NPCs appearing is low. Statistically, the 
    NPCs that [have] given their [costumes] contribute to 37/40 [of 
    the cases]. The final 3/40 chance of appearing will be Cless in 
    most of our games, [or] Philia [and] Kongman in [others people's 
    playthroughs]. 

    Stealing seems to be a good solution even though you need to be 
    levels higher than your enemy to be successful. Get [three] 
    thieves in your party, disable all techniques except ["Steal"], 
    [and] equip half-mp consumption, too. [In] some [occasions] you 
    might even need to use recovery items for HP/MP, [it's] time 
    consuming for hand held GBAs.

    It's is no longer effective to use the characters often, they do 
    not affect their appearance in town."

   Alfred has also sent a list of items that can be stolen from bosses 
   in various missions, please thank him for everything he has done, 
   because it take A LOT of time to discover and write down all this 
   information. We should be grateful that we have helps from Alfred 
   and others who are constantly contributing important discoveries to 
   this FAQ.

   "I would like to add in some stuff, regarding boss steals and drop 
    list:
    
    Mission 1 Elrane: 
            - Stolen: 1/2 mp Consumption Accessory
    
    Mission 3 Babaratos: 
            - Stolen: 1/2 mp Consumption Accessory

    Mission 4 Thanatos: 
            - Stolen: Thanatos' costume

    Mission 5 Dhaos: 
            - Stolen: 1/2 mp Consumption Accessory
 
    Mission 6 Dhaos: 
            - Stolen: Dhaos' Costume 
            - Dropped: Dhaos' Costume

    Mission 6 Elrane: I never got her to drop anything or stole 
                      anything from her successfully

    Mission 10 Klait: 
             - Stolen: Klait's Costume 
             - Dropped: Klait's Costume

    Mission 10 Honey: 
             - Stolen: Honey's Costume 
             - Dropped: Honey's Costume
    
    Mission 11 Shizel: 
             - Stolen: Shizel's Costume 
             - Dropped: Shizel's Costume

   Starting from mission 6, items stolen from bosses are the bosses' 
   costumes."

6. How do I reach Elrane in Mission 1?
   Have a scholar in your main characters' party and move your party
   to the platform with the round switch on it, an event should happen
   and the second set of staircase will appear to lead you to her.

7. What's that stage with repeated maze and some Tales characters?
   Your goal here is to convince the Tales characters within 30 turns. 
   To make it clear, here's a list of characters you can use to 
   convince their friends:
   
   Kyle convinces Reala
   Mary convinces Rutee
   Farah convinces Rass
   Genius convinces Presea
   Presea convinces Regal
   Meredy convinces Chat
   Chelsea convinces Woodrow
   Woodrow convinces Chelsea
   Cless/Arche convinces Chester 

8. How do I get Leon or Judas after Mission 9? Can I get both?
   Hell jirachi and ZeroHiei offered their simple methods for 
   choosing the correct route to obtain the character you want:

   "If you choose the top mission you get Leon. if you choose the 
    bottom mission you get Judas." - Hell jirachi

   "East lets you have Leon, West lets you have Judas. Also, in case 
    you need to check which one you're getting (if you can't read 
    Chinese/Kanji), simply click on the mission and then look at the 
    two pictures of Leon and Judas shown to you. The one that is 
    highlighted will be who you USE for that mission, and the other 
    one will be who you GET." - Zero Hiei
    
   I don't think there is a way to get both of them at the same time, 
   but you can obtain the missing character's costume later in the 
   game. 
   
9. How can I contribute to this FAQ?
   If you saw a mistake in this FAQ or discovered something new,
   please email me with the title "Tales games" so I can distinguish
   your mails from junk mails. I will gladly credit your contribution
   in this FAQ.


********************
10. Acknowledgements
********************

I sincerely thank the following people who helped me making this FAQ:

-Kajitani Eizan, AresInvincible and Niu who correct many mistakes 
 in the Introduction section.

-Chuc for providing the proper English skill name that corresponds 
 to the Japanese one in the walkthrough section relating to Farah

-a000a who provides proper skill names, and correct information 
 regarding the Leon/Judas issue.

-ZeroHiei and Hell jirachi who confirmed the character that will join 
 with the mission offering either Leon or Judas, as well as 
 giving the short and simple answer to this question in the FAQ 
 section

-mastersord who provides correct information on the Leon/Judas issue, 
 as well as making the awesome Costume List

-Maxi who gives numerous corrections regarding the details in the 
 walkthrough, he also helps with the translation for some of the stage 
 titles

-frio0728 for correcting the mistake of how far apart in time the 
 present and the future are related in this game

-Cindy for correcting the characters that join on mission 19 after 
 mission 18a

-Alfred for providing detailed explanation on how to acquire Tales 
 characters' costumes, items that can be stolen from bosses, as well 
 as locations for obtaining Celsius/Valkyrie costumes

-OverTheRainbow who provides information on how to enter Druaga's 
 Tower as well as strategy against Tales characters in the arena

more coming soon...


**************
11. Copyrights
**************

Unpublished work Copyright 2005 by yangxu (jyanglaststar@gmail.com)

This FAQ is meant only for private use, and is protected by US 
Copyright Law. This FAQ may not be changed or referenced without 
permission from myself. Any change made to this FAQ by unauthorized 
personnel will be punished under title 17 Chapter 5 Section 506(d) of 
US Copyright Law.

Tales of Phantasia: Narikiri Dungeon,
Tales of the World: Narikiri Dungeon 2, 
Tales of the World: Narikiri Dungeon 3, 
Tales of Phantasia, 
Tales of Destiny, 
Tales of Eternia, 
Tales of Destiny II, 
Tales of Symphonia, 
Tales of Rebirth, 
and all related names and characters are Copyrights of Namco.