_
|\  |     /   \
| \ |    |     |
|  \|     \ _ /
   _        _       _    _ _     _ _
  / \      /      /       |       |
 /_ _\     \     |        |       |
/     \    _\     \ _    _|_     _|_
   _       __     _ _
  / \     |  \     | 
 /_ _\    |  /     |
/     \   |  \     |
 _ _ _     _       __
|        /   \    |  \
|---    |     |   |  /
|        \ _ /    |  \
           _
\   /    /   \     |     |
  |     |     |    |     |
  |      \ _ /      \ _ /

HTML version{not done yet}:

http://www.lighthead.net/~hsw/GunstarSuperHeroesFAQ.htm

Gunstar Super Heroes FAQ by Ziggle / "HSW" / White Shadow. Copyright J.Y. 2005

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders, obviously. Never claimed ownership
in the first place...

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

^ Boring legal stuff. Basically, you can link to it on forums and keep a copy 
on your HDD, but don't change it or upload it to any other site.

email: zigikooldude {at} hotmail {dot} com

Remove all spaces then replace {at} with @ and {dot} with .

Alternatively, you could make a topic on the Gunstar Super Heroes message
board on GameFAQs:

http://boards.gamefaqs.com/gfaqs/gentopic.php?board=927525

I'll see it and should respond to it without much delay.

Sites that currently have permission to host this FAQ:

Lighthead.net: http://www.lighthead.net

GameFAQs: http://www.gamefaqs.com

1up: http://www.1up.com

GamePlayWorld: http://gameplayworld.com/

This is a full, spoiler-free FAQ / Guide. The only way you could spoil 
yourself while reading this guide is if you actually went out of your way to 
read ahead of where you are in the game, for example scrolling all the way 
past the guide somehow and landing on the script section clearly marked as 
spoilers.

This is also my first FAQ. I think I'm doing pretty well.

Here's the table of contents. Press Ctrl + F, highlight the section you want
to warp to, press Ctrl + C, click on the search box, and press Ctrl + V. 
Internet Explorer users, tap the Enter key.

Firefox users don't need to tap Enter. I'm not sure how other browsers work, 
but surely you've used the search function before, no?

If you're stuck on a specific boss or stage, then type the boss / stage name
into the search box instead. For example, "Moon 1", "Black", or "Seven Force".

- - - - -
Contents
- - - - -

1: Updates / Version History
2: Introduction
3: Controls
4: Weapons
5: Objects
6: Walkthrough
7: Game Script
8: Credits

- - - - - - - - - - - - - - -
1: Updates / Version History
- - - - - - - - - - - - - - -

Pending:

- Manual extract

11/10/05 - Version 1.02. Changing site permissions again. No manual stuff, 
haven't bought the EU version yet...can't say I'll have it soon, either. Also, 
here's something rather important that has nothing to do with GSH, but rather 
the guide itself. I checked my junk e-mail box a few days ago and found some 
messages asking for hosting permission. They'd vanished shortly after I'd 
looked at them and had to get off the computer.

No, I'm NOT joking. I can only assume other messages asking for hosting 
permission were sent before those, directed into the junk box, and purged 
before I saw them. Anyone who has asked for permission to host this file and 
has had no reply, feel free to ask again, because it's likely I didn't see it. 
I apologize for my tardiness. I seriously need to check my junk box more 
often...

01/10/05 - Version 1.01. It's 1am and it's 1up. 1up.com added to the hosting 
permissions. I hope the EU version gets a concrete release date soon...

31/10/05 - Version 1.00. Changed the labels of the sections to support the US 
version, added hard mode notes, did a small rewrite of little things, scrapped 
the Tips, Q&A, and Codes sections since they weren't much more than noise, and 
did a huge spellcheck. I had no idea I made so many typos and misspellings. 
You can expect a manual transcript of some sort{fluff free of course} and 
fixes to anything that's given names in the FAQ and have official names in the 
EU manual once my EU version is delivered. I might even change all the Homings 
to Chasers even though I've always called it Homing...despite Gunstar White{or 
was it Yellow?}'s 
words...oy.

29/10/05 - Version 0.991. Ridiculous number. Not released to public. Added 
strafing to the moves list thanks to Anthony K and changed credits section 
accordingly before I forget about it. Made a few typo fixes too. ...And put 
game script under Q&A.

27/10/05 - Version 0.99 Technically it's the 28th right now cos its 15 minutes 
past midnight in the UK, but I practically operate by the US timezones so meh. 
I spent most of the day noting down the game script for every character and 
difficulty as soon as I got the US version. That was an odd experience...but 
yeah, game script section all done. Woo. I consider this document complete 
now, bar its incompatibility with Hard mode. I'll get to that, probably. 
Anything else like codes or whatever will warrant a version higher than 1.

25/10/05 - Version 0.92. Did a huge linebreak and spellcheck operation 
throughout the entire document. I just happened to set the character width to 
eighty ONE without knowing, so GFAQs didn't accept it and at the time I didn't 
feel like running through the thing and correcting weird pseudo-paragraphs 
that would've popped up as a sideffect from reducing the width. Along the way, 
I found a few more typos and corrected them, too. "yuo ned"? Please. Oh, and I 
fixed some problems with the Moon 4 & 5 guides. I managed to jumble up two 
thirds of the Moon 5 guide into the wrong order...very glad I spotted that 
one. Sheesh.

25/10/05 - Version 0.91. I've beaten it with Red and Blue on Hard, and in turn 
updated the few sections of the FAQ mentioning Hard mode and the FAQ's 
compatibility with it. I also did some minor changes to the copyright, and 
site permissions. I'm about to submit it to GFAQs. The game is released in the 
US today...expect a game script update in a while, possibly some codes, and 
perhaps a Hard mode guide too. Oh, and maybe an update to the Q&A section. I 
hope so, it looks pretty bare at the moment.

24/10/05 - Version 0.90. Back into the mood, yay. Finished G-Arc walkthrough 
and am preparing to note down the script from the pending US version. Did a 
good amount of cleaning and completely reviewed the entire document. Also 
removed the remains of the old Moon 2 guide.

22/10/05 - Version 0.81. Cleaned a few little things, started the G-Arc 
walkthrough, but barely got anywhere. Lost the will to work on the thing so 
abandoned it.

21/10/05 - Version 0.80. Improved on the guides for the spots on Moon 4 that I 
finished yesterday, finished the rest of Moon 4 walkthrough, started and 
finished the Moon 5 walkthrough, and started the G-Arc guide. Yeah, I had to 
get up early again...

20/10/05 - Version 0.65. 5 days until US release. Better start working on this 
regularly again. Got halfway through the dice palace walkthrough today. 
Cleaned stuff up again, btw. :P

15/10/05 - Version 0.60. A few touch-ups, additions to the Q&A section, setup 
the Game Script section, and did the Moon 4 walkthrough up to the start of the 
dice palace. Hell no, I'm not doing all that and the entirety of the neo dice 
palace in one day, especially when I spent most of the day doing theme stuff 
for not one but TWO sites.

14/10/05 - Version 0.50. The chopper section of the Moon 2 walkthrough was 
clearly an unsatisfactory rush job and needed a revamp. I've marked the 
original text with - x - so you can see just how poor it was. Also finished 
the Moon 3 guide, once again cleaned stuff up, and added the pending Game 
Script and Q&A sections. This is going to be a full-blown FAQ / Walkthrough.

13/10/05 - Version 0.40. Added Moon 1 AND Moon 2 walkthroughs, started on
Moon 3 walkthrough, corrected some typos, fixed a few errors, and again,
'cleaned some stuff up'. This is what happens when I'm forced to get out
of bed early.

12/10/05 - Version 0.20. Now that I'm back into the swing of actually touching
the FAQ, I've started on the walkthrough{finished Earth to be precise},
cleaned some stuff up, fiddled with some little things, and added an Objects
section, which meant I had to re-number all the sections for the fifth time.
>_> Also started experimenting with the HTML version. Oh, and I just created a
Codes section. Nothing in it yet, though.

11/10/05 - Version 0.10. Haven't touched the FAQ in a while. Obtained my copy
of the game and have been playing it very sparsely while focusing on my
Japanese copy of Sonic Gems Collection. Corrected incorrect assumptions about
the controls, added Weapons section, revamped Controls, Weapons, and Tips
sections. Essentially deleted the skeleton of the Walkthrough section and set
it out according to actual data.

06/10/05 - Version 0.02. Game has been released in Japan, but I haven't got my
copy yet. Captured data from Gunstar Heroes and made boss sections based on
further speculation from screenshots.

05/10/05 - Version 0.01. Beta stage. Added things about the controls based on
speculation from screenshots and the official Japanese site. Uploaded on
Lighthead.net for testing.

04/10/05 - Version 0.00. Alpha stage. Working on the bare bones of the thing
before the game is released in Japan.

- - - - - - - -
2: Introduction
- - - - - - - -

This game is the sequel to the well-loved, but not so well-known, Gunstar
Heroes game for the Sega Genesis / Mega Drive. Like most Gunstar Heroes
and / or Treasure fans, I could babble on about how great the game is. But,
as you *may* have noticed, this is a Gunstar *Super* Heroes FAQ. So,
enough about that.

People who can remember playing Gunstar Heroes will get a few nostalgia trips, 
but won't have any true advantage. If you like a challenge, then go straight 
for Normal mode. People unfamiliar with Gunstar Heroes, even you masochists 
out there, are better off starting on Easy. Still, this is just advice. Do 
what you want. You could even start on Hard...but that's not recommended. At 
all.

Note that all names for things in this guide are unofficial right now bar the 
names for the stages.

- - - - - -
3: Controls
- - - - - -

Basic Controls:

A: Jump
B: Free Fire
D-Pad: Movement / Aiming
R: Fixed Fire
L: Cycle through weapons

Advanced Maneuvers:

- Grounded -

- - - - - 
Name: Strafing
- - - - -
Command: Hold R, aim, hold B
- - - - -
Use: Haven't bothered to try it out :P
- - - - -

- - - - - 
Name: Gun Star?
- - - - -
Command: Tap R twice, then hold
- - - - -
Use: On bosses. Simple as.
- - - - -

- - - - - 
Name: Sword
- - - - -
Command: B when adjacent to enemy
- - - - -
Use: Enemy in your face? Slice. Dice.
- - - - -

- - - - - 
Name: Uppercut
- - - - -
Command: Up + A
- - - - -
Use: Like a vertical version of the slide.
- - - - -

- - - - - 
Name: Slide
- - - - -
Command: Down + A
- - - - -
Use: Charge through an enemy or obstacle.
- - - - -

- - - - - 
Name: Flip-hang
- - - - -
Command: Down + A while standing on a platform
- - - - -
Use: Flip down and hang. From here, use the hanging maneuvers.
- - - - -

- - - - - 
Name: Flip-drop
- - - - -
Command: Down + A while standing on a platform, hold Down
- - - - -
Use: Flip down and drop below.
- - - - -

- Hanging -

- - - - - 
Name: Flip up
- - - - -
Command: A or Up + A while hanging from a platform
- - - - -
Use: Flip back up onto the platform you're hanging from.
- - - - -

- - - - - 
Name: Drop
- - - - -
Command: Down + A while hanging a platform
- - - - -
Use: Drop to the floor
- - - - -

- - - - - 
Name: Bang bang
- - - - -
Command: B
- - - - -
Use: While hanging, you can shoot in 8 directions.
- - - - -

- Airborne -

- - - - - 
Name: Hang
- - - - -
Command: Jump up to a ceiling and hold Up
- - - - -
Use: Hang from a surface. From here, use the hanging maneuvers.
- - - - -

- - - - - 
Name: Flying Kick
- - -
Command: Direction + A in air
- - - - -
Use: Classic flying kick. Kick some ass.
- - - - -

- - - - - 
Name: Wall-jump
- - - - -
Command: A while in the air and touching a wall
- - - - -
Use: Classic wall-jump. Use to perform an attack or avoid one.
- - - - -

- - - - - -
4: Weapons
- - - - - -

Red and Blue have different primary weapons, but use the same secondary 
weapons.

- - - - -
Name: Force. Red only.
- - - - -
Description: A strong, constant stream of cream-coloured stuff. It's basically
Force / Force from Gunstar Heroes.
- - - - -
Use: It's Red's best all-around weapon, and pretty much the best weapon in the
game. If you're not sure which weapon you should be using in a given 
situation, then use this.
- - - - -
Special: A stream of fireballs pour out. Each ball either does a filthy amount 
of damage, uses up a very small amount of the gauge, or both, because it keeps 
replenishing itself. Use whenever you're in a pinch, because it definitely 
lasts. Also blocks enemy projectiles.
- - - - -

- - - - -
Name: Lightning. Blue only.
- - - - -
Description: Short blue beams. Looks and operates kinda like Lightning from 
Gunstar Heroes.
- - - - -
Use: Like with Red, overall, this is Blue's best weapon. Just keep in mind 
that it has more range than Fire and does a little more damage than Homing. 
Not quite as good as Force.
- - - - -
Special: A constant stream of blue fire that pushes the target backwards and 
blocks all incoming projectiles. Similar to Force special, but not as good.
- - - - -

- - - - -
Name: Fire.
- - - - -
Description: Small projectiles that explode after travelling a short distance.
Looks and operates a little like Fire / Force from Gunstar Heroes.
- - - - -
Use: When the thing you want to get rid of is right in your face.
- - - - -
Special: A huge explosion of fire that drains about half from the gauge.
Good for bosses that have a large area to hit.
- - - - -

- - - - -
Name: Homing.
- - - - -
Description: Green beams the size of the Lightning weapon streak out and home
in on nearby targets. It acts a little like Homing / Lightning from Gunstar 
Heroes.
- - - - -
Use: When you have to be on the move and have no time to aim accurately.
- - - - -
Special: A long green stream of fire snakes around the screen, absorbing all
enemy projectiles and damaging all targets it comes into contact with. This 
is, quite frankly, excellent. However, it drains a helluva lot from the gauge.
- - - - -

- - - - - -
5: Objects
- - - - - -

These are the various things you can interact with in the game that I've given
my own names to. This section is for reference if you don't know what I'm on
about primarily, but you might want to read it before reading the walkthrough
anyway.

  _o_     It's...a man. Ya. Basic goons you see everywhere you go. 
   |      I refer to them as moronic masses, goons, and such.
  / \

  _O_     Large enemies that roll around to attack. I will be referring
  ( )     to them as big guys, rollers or other fairly obvious names.
  / \

   0      These are elite soldiers you rarely see. I'm tempted to call
  / \\    them Phantoms after the Gunstar Heroes elite soldiers, but
  / \     I will settle for referring to them as Commandos.
  _ _
   |      These little things will fly around and fire at you.
  (_)     I've decided to call them Pods.
   _
 /___\    The symbol in the middle is supposed to be heart...not very
| \_/ |   good, I know. They restore health and are primarily dropped
 \ _ /    by enemies. I will refer to them as Vitality Spheres.
   _
 /   \    These globes with green stars in their centres are found inside
|  *  |   containers and such. They give a boost to the special weapon bar.
 \ _ /    I will be referring to them as Star Spheres.

- - - - - - - -
6: Walkthrough
- - - - - - - -

This walkthrough now supports hard mode.

Press Start, fiddle around in Options if you want, then go back and select
either Red or Blue. Red and Blue are essentially the same gameplay wise, but 
Blue's game is slightly harder than Red's because Force > Lightning. Anyway, 
select your difficulty. As I said earlier, you're advised to start on Easy, 
but welcome to choose Normal. Don't expect this guide to be of much help 
if you choose Hard straight away.

- - - - - - - - - - - - - - - - -
Earth: Nakano Station - Sky Port
- - - - - - - - - - - - - - - - -

Ah, here we are - the first section of the stage. Hold B and move forward, and
watch as you mow down the mindless masses of fodder for the first time. After 
a few seconds, you'll reach a big guy. If you keep firing, he'll keep 
flinching, rendering him unable to attack. You could just keep firing until 
his vitality is completely drained, or try out some gunstar actions on him
{listed in the "Advanced Maneuvers" section of "3: Controls"}.

Once he's been dispatched, he will drop a vitality sphere. Press Down + B to
collect it quickly before it disappears, and then you have a choice. Either
move on into the room that the go sign points at, or turn around and face the
chopper that's appeared, along with it's infinite supply of soldiers. It will
give you a good amount of points and could be a nice playground for trying out 
the gunstar attacks. Do what you will...

The next room has you being viewed by a commando and some grunts. Just hold B
and plow through. Next, go right and hop onto the lift. From here, either take
accurate aim with Fixed Fire{R button}, or run around using Free Fire to dodge
the beams from the pods while assaulting them. Homing is a good weapon for
this situation. 

After the attack has ceased and the lift has stopped, go right into Spot B, 
the
"Head Room".

- - - - - - - - - - - - - - - -
Earth: 3YE Base - Head Quarters
- - - - - - - - - - - - - - - -

You have two options here. The "Safe Action" and the "Gunstar's Action".

The Safe Action:

Wait for the big roly-poly dude to roll from offscreen to where you are and
dispatch him. Then carefully walk forward and, from the cover of the Little 
box, fire diagonally upwards at the gunner, safely taking him out. Then jump 
over the box, move forward dispatching any goons in your way and safely take 
out the other gunner from below.

The Gunstar's Action:

Quickly jumpkick over the box, through any soldiers in your way, and destroy
anything in your path in a frantic chain of uppercuts and kicks.

Gunstar's Action was what I did when I first played the game, and though I
looked cool, I got hit...which admittedly dampened the cool alot. Anyway, use
whichever one you want. It's possible to do the Gunstar's Action without being
hit. And yes, I did get Gunstar's Action from Gunstar Green.

After that, gun your way up the stairs and waste no time whatsoever in dashing
to the left and jumping up onto the box before the third human snorlax
steamrollers over you. From there, you can use Fixed Fire to take him out for
another vitality sphere if you want. Drop down and collect it quickly, then 
get back on the box and jump up. See the gap? 

Move accordingly while airborne to land on the next level. See the crates? You
can destroy them for star and vitality spheres. Don't use the slide though...
while the slide is a very good move, destroying a crate beneath another using
the slide will cause you to be a sitting duck when the one above it succumbs 
to gravity. You'll actually take damage.

After collecting the goodies from the crates on the left, go to the right, 
jump into the gap and destroy those crates too, pilfering the spheres along 
the way. Once you fall through the surface the crates themselves made, go 
right 
to initiate a cutscene. You may have to distance yourself from [plot element] 
a certain amount for the cutscene to deliver. After the scene, go right, and 
come out of Spot D...

- - - - - - - - - - - - - - - -
Earth: 3YE Base - Rescue Yellow
- - - - - - - - - - - - - - - -

Continue right and prepare to be bombarded with pods again. Run around with 
the homing weapon on Free Fire or whatever you did at Spot B{the lift with the 
pods}. Once at the top, keep going right and find yourself in the monitored 
room again. From here, dash forward without delay and slide into the vehicle 
in your way before it uses it's wave attack no you. If you manage it, you'll 
get 3 free vitality spheres for your blitzing.

If you got hit once, it's no matter. The vitality spheres will make up for it.
Either way, after collecting them, continue right, plow through more soldiers,
and find yourself back where you started...but with no Yellow. Where is she?
Oh, there she is! And she's got a new friend! Say hi and prepare to die.

- - - - - - - - -
Boss: Golem thing
- - - - - - - - -

Vitality: 500

Difficulty: 1

Best Weapon: Gunstar Actions

It's the first and easiest boss in the game. Good luck...you won't need it.
He starts off by using Yellow as a weapon, and if you don't want a hard time, 
then he'll finish off using her as a weapon, too.

Easy method: Jump ontop of Yellow's ship and stay there, attacking his head
whenever he exposes it to you.

Hard method: Constantly fire at his hands while avoiding Yellow's ship as he
tries to smash you with it. With persistence, he will let go of the ship. Your
reward? Intangible gratitude from Yellow, two vitality spheres, a star sphere,
and a pissed off golem. He will now smash the ground with his fists and fire
projectiles from his gob. Use Free Fire + Homing while avoiding said hazards
and you're done.

Walk into the tractor beam to finish the first stage. That was easy, wasn't 
it? It's a smooth start to a bumpy ride...

From here, you get a choice. You can do the moons in any order you like. The
walkthrough will cover them in order, though. If you ask me the only one worth
skipping because of difficulty would be Moon 3, in favour of Moon 4. This was
the same situation in Gunstar Heroes. Anyway, onto the blue gem.

- - - - - - - - - - - - - - -
Moon 1: Sky Road - Air Drift
- - - - - - - - - - - - - - -

So, here you are, riding Yellow's ship and defending it from attacks. Doesn't
the thing have it's own guns? >_> It'd save us from this annoying section. Oh
well. It starts with a chopper firing stuff at you. It's quite difficult to
avoid them, but it's possible. You use left / right to rotate the ship. Don't
worry about the ship getting hit, it takes no damage. Just worry about number
one. Also, they only do one damage each, so don't be concerned if you find
them impossible to avoid.

Next comes a load of ships / robots / whatevertheyare. All you really need to
do here is hold up, select homing, and fire. Seriously. The homing lasers
destroy the robots and the projectiles they fire. 

Speaking of which, the 'missiles' or whatever the choppers shoot at you are
also destructible, but by the time the they reach you, you only have to worry
about them if they're right behind you, so...

There's not much more help I can give for this section. It just repeats itself
over and over.

- - - - - - - - - - - - - - - - - - - -
Moon 1: Cobit Village - Save the Cobits
- - - - - - - - - - - - - - - - - - - -

Soon, the ship will touch down. From here, move right, gunning down everything
in your way. That's all there is to this section - but there are a few hazards
around, so don't go completely berserk.

Shortly after moving, you will come across a house. You can uppercut to the
higher level and destroy the house at the top for a vitality sphere. Continue
across the rooftops, destroying the second upper level house for another
vitality sphere, while being careful of the pods and soldiers.

You might be eager to jump to the next one, but be careful - there's a gunner
on the floor. Either take him out or ignore him, then jump to the next rooftop
for another vitality sphere. From here, jump across to the next roof for yet
more health and another gunner on the lower floor.

This is where the cycle ends and you jump off to find yourself on the ground.
There's a gunner not too far away from you. Either rush him, which risks 
taking damage, or jump over him and then take him out. After that, suddenly...

- - - - - - - - - -
Boss: Papaya Dance
- - - - - - - - - -

Vitality: 500

Difficulty: 2

Best Weapon: Fire

Asif the cobits and houses weren't nostalgic enough...uh, right. Kill. Well,
all it does is spit little seeds which do little damage, and big seeds that
turn out to be BOMBS. Yeah. The bombs are actually less harmful than the small
seeds though, because you can slash them to turn them into health. Oh, and 
bugs pop up. They do nothing but crawl across the screen, eventually squishing 
you against the edge of the screen if you don't move.

So, just shoot at the big..seed..thing..with the Fire gun. It has the least
range so logically it does the most damage, right? 

If you can see an easy blind spot you can jot to to avoid getting struck by a
small seed, then you're welcome to, but I'd just stay put and fire fire fire.
If a big seed is dropping down near you, however, priority is given to using
the sword on it. Keep this up and you will actually come out with a surplus
of vitality once the fight is over. If a bug appears, either shoot at it for a
while, slide it, kick it, or jump over it. Simple as.

Once you've defeated this thing, there's actually another way to get health
from it. See the lingering seed? Slash it. Again. And again. And again. Nifty,
huh? When you're done, head right to the most annoying section of the stage.

- - - - - - - - - - - - - - - - - - - -
Moon 1: Cobit Village - Save the Chicks
- - - - - - - - - - - - - - - - - - - -

I dislike this section. The idea is, you move, the stage moves. Weird. The
object is to pick the chicks up and place them into the 'EXIT' door you start
at. The number and chick on your HUD represent how many chicks are currently
unrescued. The orange..uh..bubbles protruding from the surface represent
irritating monsters that squirm out and attack you. Doesn't sound too
irritating? Well, get this: You lose all the chicks you have on you when you
take damage. Annoying, it is.

I'm not giving a step-by-step guide to this section. Too irritating. Just pick
up small amounts of chicks at a time and go back to exit carefully. If you get
stuck under a gap, wall-kick. You can get lost, but it's not very hard to find
your own way. I did it on my own while severely pissed off.

Oh, and as for the little enemies lying around at the start? Just snipe them
with Homing. Once you're done with that...

- - - - - - - - - - - - - - - - - -
Moon 1: Pyramid - Waterfall Stairs
- - - - - - - - - - - - - - - - - -

...You end up out here. From here on, the stage is a walk in the park. If you
have more than 25 vitality left, you're fine so long as you don't get cocky.
You have to make your way up the pyramid, which is as simple as it looks.
Jump your way up, but don't rush. Keep an eye out for gunners overhead and
shoot / uppercut them away. For extra fun, try to kick them right off the
edge of the pyramid. Once you reach the summit...

- - - - - - - - -
Boss: Bravoo Man
- - - - - - - - -

Vitality: 400

Difficulty: 0

Best Weapon: Gunstar Actions

I'm sorry, did I say the golem was the easiest boss? No no no, my friend, THIS
is the easiest boss. It's entirely possible to dispatch it before it even gets
a chance to reach one end of the screen, even on Hard mode. Just shoot it when
it first appears, or if you're feeling brave, jumpkick / slide through it.

I've never even seen the thing attack. I wonder if it HAS attacks... o_O

...

I just checked. Even if you jump up and down inside of it, you take no damage
at all. Jeez...I guess this was just yet another little piece of nostalgia for
the Gunstar Heroes fans...It might have been appropriate if the next boss was
actually challenging...

- - - - - - - - - - - - - - - - -
Moon 1: Pyramid - Hunter's Attack
- - - - - - - - - - - - - - - - -

You can fire at the debris as you fall if you want, but all it does is give 
you points. It's not necessary. Once you land...

- - - - - - - -
Boss: Pink Crab
- - - - - - - -

Vitality: 500

Difficulty: 1

Best Weapon: Gunstar Actions

Wait for an opportunity to slide under the walking claws, or wait for it to
jump. Once you're outside of it's legs instead of under the cockpit, Jump up 
to said cockpit and attack with a flurry of kicks and slides. Done and dusted.

In contrast to everything you've previously done in this game, you're now
sitting right on top of a difficulty spike, and it's quite sharp. Hope you 
have a robust rear...if you ask me, the difficulty goes:

Moon 3 > Moon 4 > > > Moon 2 > > > > > > Moon 1 > > Earth

Sorry for the multiple greater than signs, but it represents the gap.

- - - - - - - - - - - - - - - - - - - - - -
Moon 2: Unblinking City - Lightning Strike
- - - - - - - - - - - - - - - - - - - - - -

From the start, go forward. A is missiles, and B is gunfire. The missiles are 
used for targets on the ground / in the sea, and the gunfire is for airborne 
targets. Hold B and mash A at all times just in case, alright?

You'll meet a small squadron of choppers first. Plow through. You'll see a 
group of...things on the ground next. They'll fire at you. However, if you 
just go forward right from the start and never stop, you'll skim past them 
without taking damage.

Soon after, you'll see an orange structure off to the left. From here on was 
where I really started to hate this section, but I've discovered a very safe 
route that keeps you safe until the boss.

Go right. right is right! Yeah. skim inbetween the two buildings, then go to 
the far right and keep going straight. Once you come out, you'll have to go 
left a bit to skim between the buildings. From here continue forward until you 
see water - here you STOP.

~ ~ ~ ~ ~ ~ ~ ~
Hard mode notes
~ ~ ~ ~ ~ ~ ~ ~

This section is even more absurd on hard mode. The path detailed above is 
still the safest, but the turret underneath the chopper fires at you now. It 
will chop off anything from 20-70 vitality. Just rush through it as best you 
can.

Keep right as usual. When you get near the boss, a ship may be waiting for 
you. 
Shift to the center and rush it just like you would the boss, and your 
vitality should stay the same. Speaking of the boss, the normal mode strategy 
works just as good for hard mode. It's just...harder. Yeah. Good luck.

- - - - - - - - -
Boss: Evil Thing
- - - - - - - - -

Vitality: 300

Difficulty: 5

Best Weapon: ...

Position yourself in the center of the opening that leads to the wide open 
sea. From here, prepare yourself, then RUSH forward, mashing A. Anticipate the 
sub right infront of you's destruction and veer to the right just before it 
explodes and just in time to avoid being shot by it. Keep the missiles going 
and destroy the sub that's now infront of you, then zoom straight forward 
right into the center of the boss, not stopping for a nanosecond, constantly 
firing your guns, and destroying the sub right at the back with missile fire 
as you do.

It's own side-lasers will protect you from the majority of the fire, though it 
wouldn't have protected you from the subs you just destroyed. Using this 
method, you can come out with a healthy 140 to 100 vitality depending on 
execution and luck. 70 to 1 for hard mode. >_>

- - - - - - - - - - - - - - - - - -
Moon 2: Iron Ship - Fight in Storm
- - - - - - - - - - - - - - - - - -

Better. Yellow beams you out of the ship and you're assaulted by goons, ships,
bombs and barrels. ACTION!

At first, there's just a few goons to deal with, but they drop bombs almost
immediately. Go all out here - in this situation, offense is the best defense.
Take the ships out by uppercutting as soon as they appear and fire at the 
goons as soon as you see them. If you keep up the pace, you won't get hit. 
There's also the option of staying back and avoiding everything they do incase 
you get hit just before you kill the targets while blitzing, but I prefer 
blitzing.

Once you're high enough {or jump up early}, You'll land on the ship. Move to
the right, destroying all in your way. Once you get to the edge of the screen,
3 manned turrets will pop up. Quickly slide into the first two and collect the
vitality spheres they drop. Wait for the third to pop up again and destroy it
like you did the first two, picking the health up afterwards.

Continue right, sliding your way through everything. It's just an effortless
vitality fest here. It's asif it's making up for the sadistic chopper
section. Anyway, when you get to the far end, you hear an evil laugh...

- - - - - - -
Boss: Orange
- - - - - - -

Vitality: 100

Difficulty: 5

Best Weapon: Personal

If you're Blue, you're in luck. You can get a lot of free damage at the start
if you have the Lightning, Blue's personal weapon. Just hold up and B as the
ship flies up. This will reduce him to a measly 50-60 vitality.

Once he starts dumping stuff on you, veer around to avoid it and jump on the
ship - but be ready to jump again immediately, because he'll ram you. Shoot
at him from a distance with your personal weapon and be prepared to jump at
all times. If your personal weapon's special bar is half full or above that,
try using it on him. It's great at pushing him off the edge, which does a
good amount of damage. Above all, don't get in his face. He'll destroy you. 

Also, bear in mind that while flashing white, he's invulnerable, and that 
falling off the edge won't kill him if he's at low vitality - just reduce it 
to 1.

- - - - - - - - - - - - - - - - - - -
Moon 3: Force Canyon - Running Fight
- - - - - - - - - - - - - - - - - - -

Hoo boy...This ain't easy. If you have alot of difficulty, consider trying
for the red gem first. If you follow this guide to the letter, you shouldn't 
have too many problems.

As soon as the stage begins, start firing forward with Personal / Fire, but 
don't move. Wait until you hear the sound that is made when an enemy drops a 
vitality sphere, then keep firing until you hear that sound again, while 
edging forward. Immediately dash towards the vitality spheres and scoop them 
up.

Move backwards to your original position and keep firing at anyone around
you until the screen is covered up by the shaft. Once you can see again,
start firing forward immediately and do the exact same thing you did before.
Destroy the two enemies and collect the vitality spheres they relinquish.

Take out any fodder left and focus your attention on the train. Tap A
to position your vehicle in the middle of the screen, edge over to the
right side of the screen, and fire backwards. Doing this should eliminate
all threat from the turrets.

You'll now find yourself plummeting downwards, and soon in a situation much
like the beginning of the second section in Orange's stage - there's lots
of flying goons dropping bombs in your general direction. What I do here
is equip Homing, keep R and Up held down, and basically just tap A whenever a 
bomb is falling towards my location. Works for me.

Once you're going horizontal again, equip your Personal / Fire weapon and 
assume the same position you had at the start, and once again fire froward at 
the turreteer and the big guy, taking the vitality spheres they drop. As soon 
as you've managed this, hover at the middle of the screen and place yourself
at the far right, firing backwards to combat the turrets like before.

Once you've defeated the turreteers, back up to the left side of the screen
and start firing forward. If you're brave, use Fire and get a little close. 
It'll make things go faster, but you run the slight risk of taking damage. 
Once 
the train is gone, prepare yourself...

- - - - - - - - - - - - - - - - -
Moon 3: Burning Pit - Seven Force
- - - - - - - - - - - - - - - - -

OH YEAH. Now THIS is what I call a boss fight. Quite challenging compared to 
the motley crew you've gone up against so far, mm? As the name implies,
it has 7 forms, so I'm going to do a section for each form individually.
Descriptions are there so you know which is which.

General tips:

- When it's transforming, watch it take form closely so you can position 
yourself away from it before it forms. If you're making contact when it 
finishes forming, you'll take damage, and that's no good.

- If there's something coming your way, tap A. Twice, if need be.

- If there's something flashy or fiery heading for you, then it will likely 
explode on contact with any surface, including the edge of the screen. If 
you're in range of the blast, you'll still take damage.

- Use your weapon specials. Do not outright waste them, but use them. They're 
there to be used, and every little helps with this boss. Be prepared to drain 
all of your special meters, if necessary.

- - -
Name: Bow Force
- - -
Description: Black.
- - -
Difficulty: 1
- - -
Best Weapon: Personal
- - -

It looks rather cool, but is definitely the least dangerous of all the Forces. 
Just tap A while it aims. It can't hit you that way once you get into the 
rhythm.

Since it's so easy, it's a good opportunity to charge the weapon bars you've 
used up until now. Oh, speaking of which, it's immune to Blue's Lightning 
special. I have no idea why, but it just is. No loss, really - you shouldn't 
be 
using specials on it anyway.

- - -
Name: Crab Force
- - -
Description: Orange.
- - -
Difficulty: 5
- - -
Best Weapon: Personal
- - -

This can be quite hard because for the walls it fires out, you always need to 
tap A twice to avoid them unless you're hovering in the middle, which you 
won't be, because of the fire it spits. If you get desperate, use any specials 
you have spare. They're all effective, but Personal has the potential to 
destroy the walls and block the fire.

On the other hand, the walls have equal potential to block your own fire. It's 
just routine "tap A once or twice if something is coming at you and hold R + 
direction". Beware that if you're lingering on the very edge of the screen, 
the blasts from the fireballs can still damage you.

After undertaking a sword-only challenge against Seven Force offered by 
Shearie on the GFAQs forums, I've found out Crab Force can be defeated easily 
by hanging on the ceiling at the start, going right up to it, lingering t just 
the right distance from it, and continuously slashing. You'll receive no 
damage if you're at the perfect distance and keep the slashes consistent.

- - -
Name: Eagle Force
- - -
Description: Blue, big, flaps limbs asif they were wings.
- - -
Difficulty: 3
- - -
Best Weapon: Fire
- - -

Even when lingering on the bottom of the screen, Fire still hits it. So, 
that's your first objective. Sink to the bottom of the screen, hover in the 
middle, and hold R + Up with Fire selected. Once it fires a blast at you, tap 
A. when it drops things at you, tap A. Repeat.

If it lives long enough, it'll have a chance to use it's flame ring attack. If 
it hits both sides of the shaft at once, a large ring will spiral down at you. 
Shift into the middle of the screen to avoid it. If it hits the left side, 
quickly jut over to the right side, and vice-versa. Simple, once you know how.

- - -
Name: Soldier Force
- - -
Description: Bipedal and green.
- - -
Difficulty: 5
- - -
Best Weapon: Homing / Personal
- - -

Position yourself on the opposite end of the screen, hover in the middle and 
fire your personal weapon above it's legs. It will start of by firing many 
little blue beams. Counter them with a short burst of your personal weapon's 
special. If you stay in ceiling / hover mode, which you should, you won't be 
affected when it kicks a ball. If it flies at you, immediately drop to the 
floor and continue firing. The bombs are poor really, you should give priority 
to damaging the Force itself.

If it fires hands at you, stay slightly to the right of the screen, hovering 
in the middle. They should circle you, and spin. When they stop spinning, 
they'll fly again. Be prepared to move out of the way. If it fires a whole arm 
at you, you should drop the the floor or rise to the ceiling after it lowers 
to 
the middle of the screen on it's way back.

This fight only gets hard when he starts using these attacks in random 
combinations. For example, if he fires an arm and two hands at you, or an arm 
and a ball at you, etc, you're in trouble, because it's very difficult / 
impossible to dodge. Unfortunately, surviving Soldier Force can require some 
luck. Hang in there, and don't be afraid to use all your specials if you get 
desperate.

- - -
Name: Tails Force
- - -
Description: Brown, with a large, distinctive, lethal tail.
- - -
Difficulty: 3
- - -
Best Weapon: Personal / Homing
- - -

At first this form may seem hard, but it's actually quite easy. When it's 
spitting green projectiles, shoot at it from below the line of fire. When it 
gets near the bottom, you can still avoid being hit by sinking to the very 
bottom of the screen.

It's secondary attack is conjuring fireballs from the bottom of the screen. 
Position yourself in the middle of the screen to the left side, fire, and use 
the sword whenever a fireball is about to hit you. If you're feeling 
dangerous, you could hover right in the center of the screen and constantly 
tap B instead.

- - -
Name: Tiger Force
- - -
Description: Golden cat with a short turret-tail.
- - -
Difficulty: 2 - 5 depending on whether you use the "Fire Ceiling" strategy
- - -
Best Weapon: Fire
- - -

If you don't stick to the ceiling directly above it and fire downwards using 
the Fire weapon, this form can be pretty lethal. Otherwise, it's a piece of 
cake. Watch out for the pretty little blue stars - they explode on contact 
with any surface. If you don't use the Fire method, it'll have a chance to use 
it's deadly acrobatics on you. You have been warned.

- - -
Name: Urchin Force
- - -
Description: Spikeball.
- - -
Difficulty: 2
- - -
Best Weapon: Personal / Homing
- - -

Shoot at it while keeping your distance. If it spins at you, move out of the 
way. The little bombs are hardly a threat. Simple as...

- - - - - - - - - - - - - - - - - -
Moon 4: Black City - Fortress Raid
- - - - - - - - - - - - - - - - - -

First off, turn around, drop of the ship, and collect the three vitality 
spheres. Then, jump up, wallkick back onto the ship and then jump right onto 
the start of the stage.

Start firing and running. Once you drop off a cliff, keep going and you'll 
soon be presented with a miniboss.

- - - - - - -
Boss: Gunner
- - - - - - -

Vitality: 500

Difficulty: 2

Best Weapon: Uppercut

You have a choice here. Either fire from a distance with Personal / Homing and 
watch the revolving guns closely to dodge when a line of fire is coming your 
way, get closer and use Fire while still being watchful, or run up to it and 
go absolutely berserk with gunstar actions. Up to you. Fairly easy whatever 
you do. Uppercut spam = instant win.

Go forward. You're presented with a choice again. The high path is risk and 
reward free, while the low path...isn't. If you ask me, low path isn't worth 
it, but it's up to you.

High path:

Hop across the choppers and into the shaft in the wall. Follow the go signs. 
Simple.

Low path:

Drop down, turn around, and hop over the green beams to net yourself another 3 
vitality spheres. Hop over the beams again and make your way over to the other 
side. You're greeted by one of the Commandos. Finally, you get to fight one.

- - - - - - - -
Boss: Commando
- - - - - - - -

Vitality: 200

Difficulty: 4

Best Weapon: Depends on your style.

He'll almost certainly fire at you when you meet. Dodge it or block it with 
personal special. Next is yet another choice. Go berserkus melee on him, or 
snip him. Up to you. You'll probably end up taking damage either way because 
of the annoying goons pestering you with bombs and his nasty sword. 
Personally, I tend to use a combo of Fire / Slide / Jumpkick, or I avoid the 
bottom path entirely.

After that, Proceed cautiously. See the flame turrets? You can either snipe 
them with Homing or run in there and gun them down. Either way, proceed 
upwards. This is where the two paths meet.

Go across, start firing downward, and slowly make your way down. Flame 
turrets. Destroy them from afar and continue down. Soon you'll be standing on 
a lift, and thus we dive into the real meat of this stage...hoo boy. This'll 
take quite a bit of work to get done...

- - - - - - - - - - - - - - - - - -
Moon 4: Fortress Game - On the Board
- - - - - - - - - - - - - - - - - -

The dice palace. Arguably the most complete part of the game. You press A to 
stop the dice selector. After the first roll, the 4 gets replaced with a back, 
making the 5 an even riskier choice.

A general guide is to get to the two item sections with as little fights as 
possible and to drop out of / avoid the high difficulty ones. I'll do a little 
section for each spot like with Seven Force. Do NOT overshoot the boss.

~ ~ ~ ~ ~ ~ ~ ~
Hard mode notes
~ ~ ~ ~ ~ ~ ~ ~

All the strategies still work. Black is also harder, naturally. All I will do 
is give you the safest path to take.

Start -> Roll a 5. This takes you to what I would like to call "Bubble and 
Go!" >_> regardless of whether you make the time or not, it has health and you 
receive no penalty for failing.

Bubbles -> Roll a 3. This takes you to the first item room.

Item -> Roll a 3. This takes you to Smash Daisaku, who is fairly easy, 
although he does drop more bombs on hard mode, it's still possible to come out 
with a surplus of vitality. Speaking of vitality...

Smash Daisaku -> Roll a 1. This takes you to the second item room.

Item -> Roll a 2. Boss.

I understand that it's not easy to land the dice on what you want, especially 
later on, but that's still the best path if you know what you're doing, which 
you should if you're playing on hard.

- Floor 1 -

Get to the item spot. At said item spot there will be 3 special spheres, and 
there may be a few along the way there depending on your dice timing. Because 
of this, you should feel free to use all your specials up. It's a waste if you 
don't.

- - -
Name: Valviton
- - -
Description: Long yellow snake
- - -
Difficulty: 3
- - -
Best Weapon: Any
- - -

Just shoot the head. No difficulty involved here, just patience. If you find 
yourself on the body, the electric pulse will damage you. Jump to avoid it. 
That's it, really. Might want to avoid it coiling around you tightly and 
preventing your water access, because it'll be harder to avoid the discharge 
that way.

- - -
Name: Timeron
- - -
Description: Clockhead.
- - -
Difficulty: 3
- - -
Best Weapon: Fire
- - -

It's within the Fire weapon's range 90% of the time so use that or the 
uppercut if you're daring. WATCH OUT FOR TEH LITTLE ORBS. Stay away from them 
at all times. If you do, you should be fine. If not...

- - -
Name: Super Gondola
- - -
Description: Array of guns on the ceiling
- - -
Difficulty: 4 - 0 depending on whether you drop or not
- - -
Best Weapon: Fire
- - -

No matter what you want to do, equip Fire. This is important later on.

Fire at the turrets. Once the thing starts rotating, watch as bombs are 
dropped. Slide under a bomb into a hole in the floor to skip this damage deal 
and drop into something even more deadly...

- - -
Name: Minion Soldier
- - -
Description: Little green man...
- - -
Difficulty: 5
- - -
Best Weapon: Specials / Sword / Slide
- - -

USE YOUR FIRE WEAPON SPECIAL IMMEDIATELY!!!

This will, like, HALVE his vitality, and make the fight much, much easier. Now 
onto the original guide...

Little [censored]s. This is an evil one, aye. Take the annoying red ones out 
if you feel like it, but they'll keep respawning. Your target is the green 
one. If he does his spinny glowy attack, you must sword or shoot him with 
acute precision. If you manage to get him up against a wall, he's all yours. 
Just slide repeatedly.

BTW, if you slash the bullets the annoying red ones shoot at you, you get 
special spheres.

- - -
Name: Bubbles
- - -
Description: Bubbles! Timer! Go!
- - -
Difficulty: 1
- - -
Best Weapon: The Gunstar's Action
- - -

Just use Gunstar Actions to navigate through the bubbles. This is a good, fun 
section. Enjoy it.

However, if you're having trouble, then I've developed a step-by-step guide:

Uppercut upwards and wallkick your way up the shaft. Once you're at the top, 
jumpkick / slide your way through the passageway until you see a bottleneck 
you can drop down that's left of a vitality sphere. Pick the health up if you 
want and jumpkick downwards.

Go left, and up the shaft using the usual methods. You must take the turret 
out. I can't give an accurate guide for this because I just rush it as I don't 
want to waste any time and don't care if I lose a bit of health in the 
process.

Go right. Up. Right. Down. Once you land in the little hole with a special 
sphere, you have a choice. If you have less than 10 seconds left, then I would 
advise to rush to the right ignoring everything and drop into the hole at the 
far right with the portal in it. If you have the time, hop into each hole and 
collect each sphere.

If you're a masochist, then instead uppercut upwards into the bubbles above 
the portal and into the turret room. Once inside, refer to the next section 
for a guide.

- - -
Name: Turret
- - -
Description: Turret. Bubbles.
- - -
Difficulty: 2
- - -
Best Weapon: Fire / Uppercut
- - -

At first, watch the times when the turret fires and when it doesn't instead of 
shooting. Once you've got that down, you can do this easily without taking 
damage. Uppercuts are safe while it isn't firing. If it is, just shoot.

The basic jist of it is fire upwards from the start, then as the beam gets 
close, run up the right side of the wall and uppercut to avoid the beam and 
repeat.

- - -
Name: Vortex Base
- - -
Description: Orange...so very orange. And brown.
- - -
Difficulty: 4
- - -
Best Weapon: Fire
- - -

Fire at the yellow orb at the base. Watch the red orbs glow. A beam will 
travel from the yellow orb to the first orb that glows, then second, etc. 
Watch this patten and try to avoid accordingly. You could just fire at it 
nonstop and hope for the best...

- - -
Name: Abreanu Gel
- - -
Description: Water. Gel.
- - -
Difficulty: 3
- - -
Best Weapon: Personal
- - -

Immediately jump up to the left and land on dry ground. From here, start 
firing with your personal weapon and await an attack. When it fires the swirly 
beam thing, jumpkick over it and the gel itself. From here, you have a choice: 
Either spam Gunstar Attacks up it's rear or go all the way to the right side 
and start firing again.

The former risks being hit by the little gels' explosions, but gets the job 
done faster.

- - -
Name: Item!
- - -
Description: No enemies.
- - -
Difficulty: -5
- - -
Best Weapon: Gunstar Actions
- - -

Yay! Health!

Go right, destroy the blocks, and collect the vitality sphere. Back up a bit, 
fire upwards, uppercut, and jumpkick up the platform just below the special 
spheres. Destroy the blocks and collect the vitality sphere. Next, jumpkick up 
to where the special spheres are. Fill up your weapon gages, then jump back 
out to the shaft and jumpkick all the way up.

Once you're up, move right a little and flipdrop down twice to the vitality 
sphere. Make your way back, go left, destroy a few blocks, then make your way 
DOWN. Not up. Use the downward jumpkick. Once you land on the lift, it'll take 
you all the way to the top, no hassle. Jump over and wallkick to the portal.

- Level 2 -

It gets more and more dangerous from here on. Save your specials now instead 
of using them.

- - -
Name: Melon Bread
- - -
Description: Blue fire.
- - -
Difficulty: 2
- - -
Best Weapon: Personal / Homing
- - -

This can seem hard at first, but is actually the easiest of the bunch 
depending on your patience. You see, it only moves when you fire at it, and 
only moves in the direction it's facing unless it's at the edge of the screen. 
So you can avoid all damage by using careful, singular shots.

Just don't use Fire. The multiple hits confuse it and make it unpredictable. 
I've also managed to beat it doing nothing but holding fire with Homing 
selected and jumping straight up now and then.

- - -
Name: Troops
- - -
Description: Toops...
- - -
Difficulty: 4
- - -
Best Weapon: Fire?
- - -

You start off in a room infested with goons occupied by 2 commandos. The 
commandos are tough, and sport a sword, acrobatics, and a powerful laster 
blast that knocks you back far. Gunstar Actions are good, but you might be 
countered by their swords. Avoiding their lasers is top priority...and watch 
out for those damn bombs.

Once you're done, go left and plow your way upwards while being careful of the 
gunfire. Go left a little bit more, and take a little look at what's ahead. 
You'll need to hang on that rail and be careful not to fall. If you fall, 
you'll drop straight back down into Level 1. That's no good.

Strafe along the rail while firing at the goons. If you want, drop down to 
the center and tire instead. I wouldn't because your movement is limited and 
if you get hit it's an instant drop. Once Go appears, carry on to the left. 
Here's another choice. Jump over the lift and into the portal. If not, refer 
to the next section.

- - -
Name: Smash Daisaku
- - -
Description: Roly poly.
- - -
Difficulty: 2
- - -
Best Weapon: Fire
- - -

Jump up and hang on the rail. Wait. Fire down at the human snorlax as he rolls 
near you. Collect vitality sphere. Move on.

So, here's the ruined GSH version of Smash Daisaku. You'll have met him 
already if you chose Moon 3 before this. Just fire at him while he's airborne 
and watch out for the bombs. It's not very easy to avoid being hit just once, 
but possible. Finish him off when he lands to use his inferior new laugh.

- - -
Name: Item 2
- - -
Description: Blocks again.
- - -
Difficulty: 0
- - -
Best Weapon: Gunstar Actions
- - -

This one is difficulty 0 instead of a negative difficulty because there are 
actually hazards this time around. Namely pits. Guess what happens if you 
fall? That's right, back down the Level 1. Be very careful.

From the start, do not fire at the blocks on the floor. Ever. Instead, go 
left, hop up / jumpkick up to the shaft at the right. Break through, collect 
the health, and make your way back, and go left until you can't anymore 
without 
jumping. From here you must fire downward, minimally, on the block beneath 
you. if you fire too much, you'll destroy the ones under them and doom 
yourself. Even collecting the vitality sphere will blow a few, so be careful.

Go back up and continue left. Blast through the blocks and keep pushing left 
for a special sphere. If you don't want it / after you've got it, fire 
downwards. Don't worry, no risk of falling into a pit yet.

Once you land, there is a vitality sphere below you, sitting on a moving 
platform. It's not very easy to get, and I don't recommend it, but if you want 
it, flipdrop, hang, and land on the platform. Collect it then jump back up to 
where you were.

Go left a little. You can see two special spheres inside the blocks, but 
inbetween them there's a vitality sphere at the top. Fire and jump to reveal 
it, then edge forward and observe the final bit of this spot.

Not too hard...might look quite hard though. Carefully tiptoe to the end of 
the floor, getting rid of every last block. Wait for the one closest to you to  
reach it's peak and for the one further away to reach it's lowest point. Now, 
go! Jump inbetween them, wallkick up them, and jumpkick to the left, falling 
into the portal.

- Level 3 -

DO NOT OVERSHOOT THE BOSS.

- - -
Name: Junk Town
- - -
Description: Teddy bear! Aaaaw!! ...Oh...wait.
- - -
Difficulty: 5
- - -
Best Weapon: Fire / Personal
- - -

You must hit it square in the head to damage it. Watch out for the vehicles 
and keep your distance or it's curry-and-rice-esque dance will damage you. If 
it fires a fireball off, it will skim over your head and explode when it hits 
the edge of the screen. Thus, if you are near the edge of the screen, it will 
still damage you. Be careful and note that sliding under it's legs will do you 
no harm and is particularly good for dodging - as long as you don't slide into 
a vehicle. Tricky.

- - -
Name: THE ALMIGHTY FILE CRASHER
- - -
Description: DOOM
- - -
Difficulty: 999
- - -
Best Weapon: YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME
- - -

You're on your own. Have fun!

- - - - - -
Boss: Black
- - - - - -

Vitality: 500

Difficulty: 5

Best Weapon: Any

A remake of the Black Stepper? Well, it certainly steps...

When the left legs lift up, quickly scoot under them around to the other side 
of the area to find yourself under Black's head. This is the only weak spot 
the 
boss has. Shoot him, uppercut him, do whatever, just watch out for the 
missiles, and know that they're susceptible to uppercuts and the sword. Once 
he retreats, go around again - but watch out. This time, he has lasers. 
Predict their path from watching them power up and move accordingly. Use all 
the specials you desire to - no holding back.

Once you deplete his vitality to 100, he'll start rolling around. Run away and 
repeatedly jumpkick / slide to move faster and end up behind him. From here, 
fire at it with Homing. If it gets out of range, you'll have to jumpkick a few 
times again. Once his machine is destroyed, He'll sit there. He's obviously 
been sniffing way too much laughing gas. Repeatedly sword him, but be alert. 
Gunstar Heroes players will have an idea of what to expect. ;3 Once he gives, 
enter the tractor beam as usual.

BTW, you can make him fly around and even sit on the ship. I'll let you figure 
out exactly how.

Once you've beaten Earth and Moons 1 - 4, Moon 5 becomes available.

- - - - - - - - - - - - - - - - - - -
Moon 5: Giga Polis - Enemy Path
- - - - - - - - - - - - - - - - - - -

Airborne goons dropping bombs on you. You know the drill from the other moons. 
STACK 'M.

Once you land, head right. Right right right. Gun down the armada, obviously, 
and watch the ground closely. See the circles that look different? They're 
turrets. Either time it so that you can run / slide across all of them 
inbetween shots, use fixed fire diagonally down to destroy them, or just stand 
there with Homing on auto fire. Keep going, and you'll reach the "boss" of 
this 
section...

- - - - - - - -
Boss: Commando
- - - - - - - -

Vitality: 200

Difficulty: 2

Best Weapon: Anything works

You know how to deal with these guys by now. Note that you can slide under his 
lasers - didn't know that until I tested this particular fight for the FAQ.

- - - - - - - - - - - - - - -
Moon 5: G-Arc - Space Strike
- - - - - - - - - - - - - - -

B is fire. Use L and R to rotate the screen and thus your line of fire. Left 
and right make you hold back a bit or go forward until you can't anymore. A 
doesn't seem to do anything.

Hold B at all times, like in the chopper section of Moon 2.

Destroy the debris and ships heading your way by doing nothing but holding B. 
Keep going. After about a minute of idle flying you could get hurt by a ship 
colliding into the bottom of yours if you haven't moved at all yet. So after 
30 seconds or so, be ready to start actually moving. After a bit of turning 
and stuff, the warning text will pop up:

- - - - - - - -
Boss: El Gunno
- - - - - - - -

Vitality: 200

Difficulty: 2 - 0

If you can't see it, keep rotating and after a while you'll hopefully catch 
sight of it. Hopefully...anyway, shoot at it diagonally from the lower side. 
The lasers won't hit you, and neither will the pellet-things. Once it's blown, 
continue on. ...Or rather, wait for the stage to make you continue on. Keep 
firing as usual and watch out for the ships. Remember that he spider-like 
ships are only vulnerable on their undersides and that you can hold backwards 
or forwards to go faster or slower.
                                                        _
Alternatively, wedge yourself into the upper outlet{the _| shape}, tilt 
diagonally, and fire into the cannon. You can't be hit while in this position.

When you get to the row of lasers firing at you that's apparently supposed to 
be a challenge, don't even bother adjusting your velocity.  If you don't move, 
your path keeps in-line with the safe straight. Weird. Continue, continue, 
continue...then...

- - - - - - - - - - - -
Boss: Escape pod hatch
- - - - - - - - - - - -

Vitality: 300

Difficulty: 2 - 0

Same drill as before, but with no laser threat. Instead, all you need to look 
out for is the little yellow projectiles and get out of the way when they 
appear.

Alternatively, like before, you can just wedge yourself into the corner by 
holding up + right and you'll be out of the way of the yellow things, yet 
still 
able to fire at the target.


- - - - - - - - - - - - - - - - - - -
Moon 5: Imperial Moon - Sign of Ruin
- - - - - - - - - - - - - - - - - - -

Another standing-on-the-ship-and-shooting section. Ironically, this is easier 
than the first of it's kind that you had to do on Moon 1, so I'm not bothering 
to walk you through it. Why should I? It's basically just holding up, 
selecting Homing, and holding B.

- - - - - - - - - - - - - - - -
Moon 6: Last Stage - Big Fight
- - - - - - - - - - - - - - - -

So...here we are. Go forward until you meet a ledge and can see the stars. 
From here, drop down 2 steps, collect the vitality sphere, and drop down one 
more step. Observe the laser turret beneath you. Just across to drop down two 
steps. Don't be afraid; just hold right for a second or so until you're 
standing on another vitality sphere. Repeat until you're at the bottom.

Sit in the hole in the floor for a moment, watch the laser's rhythm. After if 
fires, quickly run / slide into the next pit, wait, and move again. Repeat 
until the warning pops up.

- - - - - -
Boss: Pink
- - - - - -

Vitality: 250

Difficulty: 5 - 0

Best Weapon: Sword / Fire

Lackies:

- - -
Name: Lanky dude {Kain}
- - -
Vitality: 150
- - -
Difficulty: 1
- - -

- - -
Name: Short dude {Kotaro}
- - -
Vitality: 80?
- - -
Difficulty: -50
- - -

Ignore Pink at first. Your prime target is the lanky guy in the gun. Equip the 
Fire weapon, stand with your head just below the barrel of the gun, and fire. 
When the short guy drops those things on down and one lands right next to you, 
slash it, collect the vitality sphere, dispatch the gunner, take his vitality 
sphere, then go right a bit into the middle pit of the area.

Position yourself right in the middle carefully. If you do it right, Pink's 
beams will not touch you. From there, you can just slash away at the orbs that 
are dropped down and max your vitality out to 300. This makes the fight really 
easy and is why the short guy gets a big, fat, negative difficulty rating. 
Bless him.

Whether you chose to milk the short guy or not, next thing on the list is 
Pink. It's very difficult and time-consuming to kill Pink before the short guy 
because of the nature of his wobbly vehicle. All you have to do its shoot up 
and obviously, whether you chose to lap all the health up or not, you'll have 
to slash the bombs anyway.

After the fight, move right cautiously until you come to a familiar green 
laser turret. Wait for it to fire, skim across it, wait for the next one to 
fire, move, etc. Don't let your guard down while getting into the rhythm, 
though, because the fifth laser is there to catch you out. Jump over it after 
it fires, and prepare for another boss fight.

- - - - - - -
Boss: Orange
- - - - - - -

Vitality: 100

Difficulty: 7 - 0

Best Weapon: Slide / Homing

This is another one of those bipolar boss fights. The AI has critical flaws, 
and if you chose to exploit them, you can beat it with no difficulty. If not, 
you're in for a rough ride.

Cheap method one: Run up to him and slide repeatedly. END.

Cheap method two: Hang from the rail and use Homing. END.

If you want to try and beat him legitimately, the joist is keep your distance 
and time your movements correctly so that you won't have to make contact with 
his fire trail. Get close and he'll crush you; go near the flames and they'll 
devastate you. Also note that slashing the flames makes them relinquish 
spheres.

- - - - - -
Boss: Black
- - - - - -

Vitality: 100

Difficulty: 2

Best Weapon: Patience

This fight, unlike the others, has no gaping hole-like weakness. Instead, it's 
weak overall. Oops.

Sliding is more effective than shooting Black's little pod, but since there's 
no point in rushing in this fight, use it to charge all your weapons up. All 
you have to do at the start is shoot at Black and keep running under the rows 
of platforms before they reach the top.

Once his vitality is reduced to 200, lasers will appear beneath the spot he 
last popped up from. In addition, electrically charged rods sparsely appear. 
Top priority is given to destroying these rods before they descend too far. To 
destroy them efficiently, you will need to be on the far left or far right of 
the platform and fire upwards.

All you need to do is keep shooting him, but now you have to be careful of the 
lasers, and, more importantly, the rods. Always keep an eye out for those. Pay 
attention and you'll do fine.

Once he's done for, guess who's next. Yeah...that's right. Prepare yourself. 
And I mean REALLY prepare yourself. This fight is like none other in the game.

- - - - - -
Boss: Green
- - - - - -

Vitality: 1000

Difficulty: 10 - 0

Best Weapon: Form-dependant

Jump through the door and run forward while firing your personal weapon. Stop 
about two inches from him and keep firing. This should chop off 100-odd 
vitality. Soon he will either slide into you or jump up and throw some kunais 
at you. If you are exactly the right distance from him, he will jump, throw 
kunais, but the lowest one will graze your hair, so you'll take no damage. I 
wouldn't worry if you get hit by him really, it's a damage tradeoff.

This battle features Green constantly switching between Seven Force forms and 
dashing around inbetween. Speaking of which...see the 0 on the difficulty? 
Yeah, there's a loophole in this guy's AI too. He'll only invoke Seven Force 
when you have your back to him for a whole second. If you keep turning and 
firing while he's dashing, he won't do a thing. Takes very long to kill him 
this way though, and it's no fun, obviously.

The forces he calls upon are completely random. There's no pattern at all as 
far as I can see. A general guide is to stay away from him when he's switching 
forces and that most of the time you can stay close enough to them for Fire 
to be a better choice than Personal without being in too much danger. Now that 
that's said and done, I'ma set this out like I did the last Green fight.

- - -
Name: Bow Force
- - -
Description: Black.
- - -
Difficulty: 5
- - -
Best Weapon: Homing / Uppercut / Jumpkick
- - -

Unlike the last fight, this is arguably the most dangerous of the forces this 
time. It will shoot arrows just like before, but now turns to aim at you with 
deadly accuracy. You can try aiming and firing with personal and homing if you 
want, but it's really not an option. Run back and forth and watch closely as 
it gets closer to the ground. Eventually it'll be so close that it will 
actually damage you via contact. So, when it gets low, slide away.

Alternatively, you could go crazy with uppercuts linked to jumpkicks. They can 
mess his aiming up badly but are very risky.

- - -
Name: Crab Force
- - -
Description: Orange.
- - -
Difficulty: 1
- - -
Best Weapon: Fire
- - -

Gone from one of the most dangerous to one of the weakest. Use Fire and move a 
little when he drops a fireball. Simple.

- - -
Name: Eagle Force
- - -
Description: Blue, big, flaps limbs asif they were wings.
- - -
Difficulty: 2
- - -
Best Weapon: Personal
- - -

He will immediately fire a wave of tiny weak projectiles, like Soldier Force 
on Moon 3 but harder to bypass. Fire your Personal Special at it immediately 
to block them. Right after that, he fires a constant, slow-moving blue stream 
at you. Move away from it, and if the need arises, jump if you're getting 
pinned by it.

- - -
Name: Soldier Force
- - -
Description: Bipedal and green.
- - -
Difficulty: 2
- - -
Best Weapon: FLEEE
- - -

If you're near him when he pulls this one out, it's time for a home run. He 
quite literally boots you. No way of avoiding it if you're too close.

- - -
Name: Tails Force
- - -
Description: Brown, with a large, distinctive, lethal tail.
- - -
Difficulty: 2
- - -
Best Weapon: Personal
- - -

Not quite as dangerous as before. If you find yourself under him or within 
range of his tail, get out of there and snipe. Not much different from Tiger 
Force strat, really.

- - -
Name: Tiger Force
- - -
Description: Golden cat with a short turret-tail.
- - -
Difficulty: 2
- - -
Best Weapon: Personal
- - -

He will use the lethal somersaults on you. Slide away if you're under him, and 
snipe him from far away. Just keep your distance in general and you'll be 
fine.

- - -
Name: Urchin Force
- - -
Description: Spikeball.
- - -
Difficulty: 2
- - -
Best Weapon: Personal / Homing
- - -

As soon as you see it, run away for a second, jump to full height, and 
jumpkick in the opposite direction you're running. It should carry you 
straight over it.

- - - - - - - - - - - - - - - - -
Moon 6: Golden Silver - Dead End
- - - - - - - - - - - - - - - - -

If you have any specials saved up...now would be the time to use them 
recklessly. Apart from Personal.

Vitality: 999

Difficulty: 2

Best Weapon: Personal

Okay...this is fairly simple. From the start, equip your personal weapon, move 
just left of the right edge of the screen, and fire upward. Watch the other 
end of the screen as you do. When the red gem flies down and starts firing, go 
right to the edge of your side and fire the personal special at it. Note the 
blue gem above you rotating and firing. As it's line of fire arcs down toward 
you, hold up to block that too. After a few seconds, stop, and fire normally 
again.

Once the red gem drops down again, repeat the cycle. After a while your 
special bar will be quite depleted if you're using Blue, making this strategy 
less effective. It doesn't matter, though, because all you need to remember is 
that Golden Silver's Homing special does no damage, his Lightning and Fire 
specials do little damage, and the Force special from the red gem is the only 
one that does decent damage. As long as you avoid being hit by that, you 
should be fine.

- - -

Congratulations, you got a Game Over. :P

You can now play the other modes for slightly different stories. Even the easy 
modes have different dialog, but the actual plot changes only occur in Blue: 
Normal and but hard modes.
             _     __          _ _           _
\        /  / \   |  \  |\  |   |   |\  |  /
 \  /\  /  /_ _\  |  /  | \ |   |   | \ | |  - -
  \/  \/  /     \ |  \  |  \|  _|_  |  \|  \ _ /

- - - - - - - -
7: Game Script
- - - - - - - -
             _     __          _ _           _
\        /  / \   |  \  |\  |   |   |\  |  /
 \  /\  /  /_ _\  |  /  | \ |   |   | \ | |  - -
  \/  \/  /     \ |  \  |  \|  _|_  |  \|  \ _ /

THIS SECTION CONTAINS SPOILERS!!!

You have been warned by the almighty ASCII lettering itself. DO NOT PASS GO.

It's split up into Red and Blue, and then Easy, Normal, Hard. To zoom to the 
one you want, use Ctrl + F. For example, "Blue: Hard" would get you to the 
dialog found in Blue's Hard mode.

- - - - - - - - -
Intro / Flashback
- - - - - - - - -

Red / Blue: We have to stop him!

Smash Daisaku: Your journey ends here!

Red / Blue: Where is he? That light! It's too late!

Yellow: No...the Earth...under one person's power...

In the past...two heroes fought against the terrible destructor. These two 
noble heroes were known as the Gunstar Heroes. But nothing else was known 
about them. 

*a picture of Golden Silver exploding appears*

They beat the destructor in an epic battle on the moon. The destructor 
exploded, resulting in a genesis.

*a picture of the moons around Earth represented by the gems appears*

A genesis of 4 new moons that orbited the Earth. As time passed, a 
development occurred in the 4 moons. It was a prosperous era; Then a 5th moon 
appeared. This moon served as an ominous omen.

*a picture of the satellite appears*

A huge enemy sattelite...Created by the Empire.

*a picture of the empire pops up: Gray, soldiers, Pink, Kain & Kotaro, Orange, 
Black, Green, and Seven Force.*

It plans to resurrect the destructor, God of Ruin. Its obsession since the 
find 
of a relic, Megalith. But the Empire's grab for power hasn't gone unnoticed.

*a picture of the 3YE logo appears*

The 3YE force on Earth has created a unit to stop it. This elite unit has been 
given the codename...

*picture of Red and Blue appears*

Gunstar Super Heroes

- - - - -
Red: Easy
- - - - -

- - -
Earth
- - -

Yellow: This is Yellow! The 3YE office is under attack by the Empire. Move 
out, Gunstars!

Red: Roger!

- When you reach Gray -

Gray: Greetings! I am General Gray. You're too late. I already acquired the 
data I needed. Now I shall awaken the God of Ruin, Golden Silver.

Red: The Destructor?

Yellow: Gunstars! I need your help! The empire's robot...

Gray: Ha ha ha ha! I'm sure we'll meet again, Gunstars!

Red: Shoot, we've got to get back to Yellow!

- Stage Clear -

Yellow: The stolen data says each of the 4 moons has a gem. Golden Silver will 
awaken if all the gems are obtained. Gunstars, Go to the 4 moons and get these 
Treasure Gems!

Red: Roger!

- - - -
Moon 1
- - - -

Yellow: A Treasure Gem should be buried under the pyramid. But watch out for 
the hired merc, Pink and her gang.

Blue: Here they come, Red. Take care of them!

Red: Roger!

- When Papaya Dance appears -

Red: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

Red: We won't let the empire win!

Pink: Well, lady luck's on your side. We have to pull out. But remember, we'll 
get the gems sooner or later. Kain, Kotaro, let's go! Until next time. Ho ho 
ho. Absilio Mundus!

Red: So you say. I say the Gunstars will prevail!

*picture of the blue gem appears*

And so the blue Treasure Gem was acquired! Its sparkle...could it be trying to 
communicate?

- - - -
Moon 2
- - - -

Yellow: Hurry! the Treasure Gem is already on a huge warship. And the 
warship's on its way to the Empire!

Red: Roger!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

Red: Evil will never prevail! Why don't you give up?

Orange: Gunstars, remember this! I shall have my revenge! Absilio Mundus!

Red: Wait-!

*picture of the yellow gem appears*

And so the yellow Treasure Gem was acquired! But what of the terrifying and 
powerful empire? Who is the man behind all this? Why is it that we cannot all 
live together in peace? Treasure Gem sparkling...is it trying to communicate?

- - - -
Moon 3
- - - -

Yellow: A Treasure Gem is buried deep under the mine. Be careful! The Empire's 
dug up the Seven Force here. This relic allows the user to transform himself.

Red: Roger!

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

Red: Green! Gunstar Green? Why're you working with the Empire?

Green: I cannot discuss this now..Til we meet again! Farewell! Absilio Mundus!

Red: Green! Wait! Yellow's been...

*green gem appears*

And so the green Treasure Gem was acquired! But Green, Yellow's brother, was 
gone. What could cause Green to work for the Empire?

- - - -
Moon 4
- - - -

Yellow: The casino boss, Black, has a hidden Treasure Gem! It's in his 
mysterious Black Fortress. I'll bet there are plenty or traps there. So be 
careful!

Red: Roger!

- Boss -

Black: Care to bet on Black?

- Stage Clear -

Black: Impressive. You survived my Megalith powered fortress.

Red: Megalith? What is it?

Black: Sorry my dear. It's not on the cards for you. Bye! Absilio Mundus!

Red: Wait! You coward!

*red gem picture appears*

And so the red Treasure Gem was acquired! Who is the mysterious enemy behind 
all this? What is the Megalith and what are its powers? Treasure Gem 
sparkling...Is it trying to communicate?

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain all 
the gems. But I've acquired Yellow, and her fate is in my hands. Bring the 
Treasure Gems to me. Assuming you can get here in one piece. Ha ha ha.

Yellow: Don't come, Gunstars!

Blue: Darn it! What are we going to do?

Red: You need to ask? We've got to rescue Yellow!

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Red: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you both to hell!

Red: What?! That's not fair!

Blue: *drops down, blowing Smash Daisaku and Gray off the ship* Don't forget 
about me, Gunstar Blue!

Gray: Bah, I don't need anything but the gems! So long! *flees laughing*

Smash Daisaku: G...General Gray! *flee*

Red: Yellow! Am I glad that you're safe now!

Yellow: Sorry, but we've got to go to the Empire's main base. The body of the 
Destructor lies in waiting there.

Red: What?

Yellow: With the 4 gems, the God of Ruin will be resurrected. Get in, 
Gunstars! We've got to go after them!

Red: Roger!

- After G-Arc launches -

Yellow: We've got to beat Gray by going straight for the base!

Red: Let me get my spacesuit on, I'll cut a path for us.

- - -
G-Arc
- - -

Yellow: We landed successfully, but the enemies keep coming!

Blue: I'll take care of things from here. Take off, okay? 

Red: Thanks, guys.

*cut to hall room with Gray at the stage*

Gray: I am General Gray! Now that we have all 4 gems, it is time. Time to 
reawaken the God of Ruin, our light crusader! And then the world shall be 
under 
the Empire's control! Long live the Empire! Long live the God of Ruin! *crowd 
cheers* Wow...

- When you meet Pink, Orange, and Black -

Red: Bring it on!

- After you defeat Green -

Gray: Heh heh heh. Looks like you've finally made it. But you're too late! I 
shall reawaken the Destructor now! Time to Rise, Golden Silver! Rise God of 
Ruin! Destroy those not worthy in your eyes with your power!

Red: No! Stop!

Gray: Arise Golden Silver! No. No! What are you doing to me? *glows yellow and 
looks like he's in pain*

Golden Silver: I am Golden Silver. I will destroy everything!

Red: This had better be the last boss! Okay, let's go!

- Golden Silver Defeated -

Golden Silver: You...Gunstar...

Red: W-What?

Golden Silver: I shall blow up the Earth. *flee*

Yellow: This is Yellow! What's going on? Something's heading toward the Earth.

Red: It's the God of Ruin! We've got to stop it!

Blue: Get on board quickly. We'll chase it with our ship!

Red: Roger!

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

*picture of Golden Silver piercing the atmosphere is shown*

Red: There it is! The God of Ruin!

Blue: No! We're not going to make it in time. The Earth...

Yellow: Wait! There's something else approaching. What is it?

I'm sorry that I've brought trouble upon you all.

Red: That voice...

Green: I am sorry, Gunstars! I made a wrong decision...Now I intend to pay in 
full! It is the price I must pay!

*a picture of Green about to slam Seven Force into Golden Silver pops up*

Yellow: Brother!

*picture of an explosion pops up*

The God of Ruin has been destroyed again. Through the ultimate sacrifice or 
Green. The world is saved. But mysteries still linger. What was the Megalith? 
What were the Treasure Gems? Are there also other unknown facts that await 
unveiling?

*cut to credits*

- - - - - -
Blue: Easy
- - - - - -

Yellow: This is Yellow! The 3YE office is under attack by the Empire. Get over 
there, Gunstars!

Blue: Yeah, yeah. Moving out!

- When you reach Gray -

Gray: Greetings, I am General Gray. You're too late. I already acquired the 
data I needed. Now I shall awaken the God of Ruin, Golden Silver.

Blue: Golden Silver?

Yellow: Gunstars! I need your help! The empire's robot...

Blue: Not now, Yellow!

Gray: Ha ha ha ha! I'm sure we'll meet again, Gunstars!

Blue: Shoot! We screwed up!

- Stage Clear -

Yellow: The stolen data says each of the 4 moons has a gem. Golden Silver will 
awaken if all the gems are obtained. Gunstars, Go to the 4 moons and get these 
Treasure Gems!

Blue: Yeah, yeah. Moving out!

- - - -
Moon 1
- - - -

Yellow: A Treasure Gem should be buried under the pyramid. But watch out for 
the hired merc, Pink and her gang.

Red: Looks like they're already here. Blue, fight them off!

Blue: Man, what a pain!

- When Papaya Dance appears -

Blue: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

Blue: Get out of my way grandma! Can't you see I'm busy?

Pink: Grandma?! Why you insolent little boy...

Blue: Sorry. That's too nice. You're an just insolent old witch.

Pink: You're lucky I'm too much a lady to respond as I should. But I AM a lady 
of action, and I'll see you spanked. But just not yet, boy. For now, we must 
go! Ho ho ho! Absilio Mundus!

Blue: Hmm, witch isn't the right word either... Ah, it's...

*picture of the blue gem appears*

And so the blue Treasure Gem was acquired! And alas, poor Pink. What should 
she be called? Treasure Gem sparkling...is it trying to communicate?

- - - -
Moon 2
- - - -

Yellow: Hurry! the Treasure Gem is already on a huge warship. And the 
warship's on its way to the Empire!

Blue: Man, what a pain!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

Blue: Old man, it's good that you keep in shape, but you really aren't using 
your head, are you? Shouldn't you be using your ship instead of your fists?

Orange: Nonsense! My body is my pride. Absilio Mundus!

Blue: Running away, again?! Heh.

*picture of the yellow gem appears*

And so the yellow Treasure Gem was acquired! Now I wonder if Orange gets cold 
in that outfit...And why do so many military men like Mohican haircuts? 
Treasure Gem sparkling...is it trying to communicate?

- - - -
Moon 3
- - - -

Yellow: A Treasure Gem is buried deep under the mine. Be careful! The Empire's 
dug up the Seven Force here. The owner has the ability to transform into 7 
forms.

Blue: 7 different forms? Sheesh, 2 is more than enough!

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

Blue: Gunstar Green?! How can you be working for the Empire?!

Green: I cannot discuss this now..Til we meet again! Farewell! Absilio Mundus!

Blue: Shoot, they're retreating!

*green gem appears*

And so the green Treasure Gem was acquired! But Green, Yellow's brother, was 
gone. What could cause Green to work for the Empire?

- - - -
Moon 4
- - - -

Yellow: The casino boss, Black, has a hidden Treasure Gem! It's in his 
mysterious Black Fortress. I'll bet there are plenty or traps there. So be 
careful!

Blue: Man, what a pain!

- Boss -

Black: Care to bet on Black?

- Stage Clear -

Black: The odds were in my favor...Alas, how could you beat me?

Blue: Geez, what a windbag!

Black: You idiot. I speak how a real man should speak. But you'll never 
understand, kid! Absilio Mundus!

Blue: Hey! We're not done yet! Come back here!

*red gem picture appears*

And so the red Treasure Gem was acquired! Wasn't that fortress amazing? Think 
of all the work that must've gone into it. Treasure Gem sparkling...Is it 
trying to communicate?

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain all 
the gems. But I've acquired Yellow, and her fate is in my hands. Bring the 
Treasure Gems to me. Assuming you can get here in one piece. Ha ha ha.

Yellow: Don't come, Gunstars!

Red: We've got to rescue Yellow!

Blue: Man, am I ever going to get a break?

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Blue: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you both to hell!

Blue: Hmm, you deceitful...

Red: *drops down, blowing Smash Daisaku and Gray off the ship* Hey Gunstar 
Blue! Did you forget about me?

Gray: Y, you! Bah, I don't need anything but the gems! So long! *flees 
laughing*

Smash Daisaku: G...General Gray! *flee*

Blue: Yellow! Am I glad that you're safe now!

Yellow: Sorry, but we've got to go to the Empire's main base. The body of the 
Destructor lies in waiting there.

Blue: What?

Yellow: With the 4 gems, the God of Ruin will be resurrected. Get in, 
Gunstars! We've got to go after them!

Blue: Boy, are we looking for trouble! Let's go!

- After G-Arc launches -

Yellow: We've got to beat Gray by going straight for the base!

Blue: Okay, got my spacesuit on. Let's do it!

- - -
G-Arc
- - -

Yellow: We landed successfully, but the enemies keep coming!

Red: We'll move on. You go take off, okay? 

Blue: I guess that leaves everything to me!

*cut to hall room with Gray at the stage*

Gray: I am General Gray! Now that we have all 4 gems, it is time. Time to 
reawaken the God of Ruin, our light crusader! And then the world shall be 
under 
the Empire's control! Long live the Empire! Long live the God of Ruin! *crowd 
cheers* Wow...

- When you meet Pink, Orange, and Black -

Red: Bring it on!

- After you defeat Green -

Gray: Heh heh heh. Looks like you've finally made it. But you're too late! I 
shall reawaken the Destructor now! Time to Rise, Golden Silver! Rise God of 
Ruin! Destroy those not worthy in your eyes with your power!

Blue: This isn't very cool!

Gray: Arise Golden Silver! No. No! What are you doing to me? *glows yellow and 
looks like he's in pain*

Golden Silver: I am Golden Silver. I will destroy everything!

Blue: It figures it'd come down to this!

- Golden Silver Defeated -

Golden Silver: You...Gunstar...

Blue: What do you think you're doing?

Golden Silver: I shall blow up the Earth. *flee*

Yellow: This is Yellow! What's going on? Something's heading toward the Earth.

Blue: It's the God of Ruin! It's headed toward the Earth!

Red: Get on board the ship and we'll go after it!

Blue: Man, so typical!

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

*picture of Golden Silver piercing the atmosphere is shown*

Blue: There it is! The God of Ruin!

Red: No! We're not going to make it in time. The Earth...

Yellow: Wait! There's something else approaching. What is it?

I'm sorry that I've brought trouble upon you all.

Blue: That voice...

Green: I am sorry, Gunstars! I made a wrong decision...Now I intend to pay in 
full! It is the price I must pay!

*a picture of Green about to slam Seven Force into Golden Silver pops up*

Yellow: Brother!

*picture of an explosion pops up*

The God of Ruin has been destroyed again. Through the ultimate sacrifice or 
Green. The world is saved. But mysteries still linger. What were the Treasure 
Gems? Are there also other unknown facts that await unveiling?

*cut to credits*

- - - - - -
Red: Normal
- - - - - -

- - -
Earth
- - -

Yellow: Please respond headquarters. This is Yellow. Respond 3YE! 
Communication blackout! But our defense system...Go investigate, Gunstars! And 
be careful!

Red: Roger!

- When you reach Gray -

Gray: Greetings, I am General Gray. You're too late. I already got what I 
wanted.

Red: Where are the guards? What have you done to them?

Gray: Ah, I erased them! I used the power of the Megalith.

Red: Megalith... What the heck is a Megalith?

Yellow: Yellow here. I require help. I'm under attack!

Red: What? There was no earning. Where did it come from?

Gray: Hmph. You cannot the power of the Megalith. Soon, everyone will bow to 
the power of the Empire. Absilio Mundus!

Red: Shoot, we've got to get back to Yellow!

- Stage Clear -

Yellow: 3YE seems to have vanished. But it's so hard to believe. Excluding us, 
3YE no longer exists in any form.

Red: No longer exists? What does that mean?

Yellow: I don't know. But the stolen data may provide a clue. It says each of 
the 4 moons has a Treasure Gem.

Red: T-the legendary gems to call forth the God of Ruin?

Blue: But weren't they destroyed along with the Destructor?

Yellow: Yes, but I recall how 4 moons appeared after that battle. I think 
these gems have been regenerating in the moons. And now they've "awakened."

Red: If so, then they must have some purpose...

Yellow: To awaken the God of Ruin, Golden Silver, again.

Blue: So history repeats itself once more...

Yellow: Now we know what the Empire wants. They were aptly named. Somehow, I 
have a feeling of deja vu.

Blue: Will we meet Pink, Orange and Smash? What irony...

Yellow: Well, we better get to the 4 moons before the Empire.

Red: Roger!

- - - -
Moon 1
- - - -

Yellow: A Treasure Gem should be underneath this pyramid. But the Empire's 
ready. It's hired mercs to deal with us. Pink and her gang are also expecting 
us, so be careful.

Blue: It looks like the Empire's here already. Get ready!

Red: Roger!

- When Papaya Dance appears -

Red: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

Red: We won't let the empire win!

Pink: The Empire already controls all the moons, silly girl. And 3YE is gone. 
Why continue fighting?

Red: Because we're Gunstars!

Pink: So be it. May the moons be you burial ground. Kain, Kotaro, let's go! Ho 
ho ho! Absilio Mundus!

*picture of the blue gem appears*

And so the blue Treasure Gem was acquired! Its sparkle...could it be trying to 
communicate?

- - - -
Moon 2
- - - -

Yellow: Hurry, the Empire's already acquired the Treasure Gem! It's on a 
warship that's about to leave the moon! If it reaches space, we won't be able 
to catch it.

Red: Understood!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

Red: Stop your foolish plan. What do you hope to accomplish? Think of the 
consequences if you reawaken the Destructor.

Orange: We have. We know how to control the God of Ruin.

Red: What? What do you mean?

Orange: With the power of the great Megalith in our hands...It will be 
glorious once we awaken Golden Silver again. Absilio Mundus!

Red: Wait!

*picture of the yellow gem appears*

And so the yellow Treasure Gem was acquired! But can the Megalith control the 
legendary God of Ruin? The Treasure Gems quietly sparkle... holding the key.

- - - -
Moon 3
- - - -

Yellow: A Treasure Gem is buried deep beneath the mine, here.

Red: Wasn't;t this where Green was last seen? If only...

Yellow: Don't talk about my brother! Focus on the mission.

Red: I'm sorry.

Yellow: I've prepared a Force Mecha to transverse the mine. It'll change 
position when you press the jump button. Be careful. The Empire has control 
over the mine. And they've uncovered the Seven Force, a powerful relic.

Red: Understood!

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

Red: Green! Why are you working with the Empire?

Green: Because of the Megalith!

Red: The Megalith...Just what is the Megalith?

Green: Someday you might find out. Good bye! Absilio Mundus!

Red: Wait, Green! Yellow's been...

*green gem appears*

And so the green Treasure Gem was acquired! But why would Green agree to work 
for the Empire? Treasure Gem sparkling...What mysteries does it hold?

- - - -
Moon 4
- - - -

Yellow: The casino here is popular, run by a man named Black. However, it's 
also an Empire fortress filled with traps.

Red: One of the Treasure Gems must be in there.

Yellow: Keep your eyes open, and your trigger finger ready.

Red: Understood. It'll be a piece of cake.

- Boss -

Black: Care to bet on Black?

- Stage Clear -

Black: Impressive. You survived my Megalith powered fortress.

Red: Again!? Come on, tell me what the Megalith is.

Black: Ha ha ha. Remember the alien soldiers you fought here? They were 
brought here by the power of the Megalith. But that's just a portion of its 
power. Wait until we have both the Megalith and the Treasure Gems. Then, 
you'll see something truly spectacular! Absilio Mundus!

Red: Wait!

*red gem picture appears*

And so the red Treasure Gem was acquired! So, the Megalith can be used to 
cross dimensions. But how does this relate to the Treasure Gems? Its silent 
sparkle... the Treasure Gems say nothing...

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain all 
the gems. But I've acquired Yellow, and her fate is in my hands. Come to me, 
Gunstars! I'll give you Yellow when I receive the Treasure Gems.

Yellow: Don't come, Gunstars!

Blue: Darn it! What are we going to do?

Red: You need to ask? We've got to rescue Yellow!

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Red: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you all to hell!

Red: What?! That's not fair!

Blue: *drops down, blowing Smash Daisaku and Gray off the ship* Don't forget 
about me, Gunstar Blue!

Gray: Y, you! Bah, I don't need anything but the gems! So long! *flees 
laughing*

Smash Daisaku: Your excell... General! *flee*

Red: Yellow! Am I glad that you're safe now!

Yellow: Sorry, but we've got to go to the Empire's main base. The body of the 
Destructor lies in waiting there.

Red: What?

Yellow: With the 4 gems, the God of Ruin will be resurrected. Get in, 
Gunstars! We've got to go after them!

Red: Roger!

- After G-Arc launches -

Yellow: Look, they're heading there. Let's go straight in!

Red: Let me get my spacesuit on, then we'll take them!

- - -
G-Arc
- - -

Yellow: We landed successfully, but the enemies keep coming!

Blue: Yellow and I will handle things here. Now go! 

Red: Thanks.

*cut to hall room with Gray at the stage*

Gray: I am General Gray! Listen to me! Our time is now at hand. We now have 
the 4 gems. We will reawaken the God of Ruin and control it. Using the 
Megalith, it will become our messiah. The Earth government will no longer 
oppress us. We will establish a new world order, a new empire. *crowd cheers* 
Wow...

- When you meet Pink, Orange, and Black -

Red: Bring it on!

- After you defeat Green -

Gray: Heh heh heh. Looks like you've finally made it. But you're too late! The 
destructor is waking up now!

Red: How can you believe Golden Silver to be the messiah? Have you forgotten? 
It nearly destroyed our world!

Gray: We haven't forgotten. It's exactly what we want. We must have fear and 
death before the new order!

Red: What?!

Gray: With the Megalith, we shall manipulate the Destructor. We'll use it to 
cleanse humanity. The fires of judgment will leave only the pure alive. And 
that is when we will create a new ideal world!

Red: An ideal world? And toss our lives aside as trash?!

Gray: And what's wrong with that? Can you save humanity? Humanity cannot save 
itself. See the wars being fought. Look at out overpopulation. We need to be 
cleansed. And so it shall be done, by the Megalith's power. Awaken, Golden 
Silver! No. No!

Golden Silver: I am Golden Silver.

Gray: W-What are you doing? Obey me! *glows yellow and is in pain*

Golden Silver: Foolish mortal, I listen to no one! I am a god! I am Golden 
Silver. I will give you a god's peace. The peace of death. To all humans, 
equally.

- Golden Silver Defeated -

Golden Silver: I... am a god. I grant the wish of death. My mercy...

Red: What's going on? It looks like it's burning up.

Golden Silver: I am... mortal. The... Earth... My... *flee*

Yellow: This is Yellow! What's going on? We saw a large energy force headed 
toward the Earth!

Red: It's the God of Ruin! We've got to stop it!

Blue: Not now! I've got my hands full with these guys!

Red: Forget them! We've got to get to the Earth!

Blue: Man, I hate leaving in the middle of a battle!

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

*picture of Golden Silver piercing the atmosphere is shown*

Red: There it is! The God of Ruin!

Blue: No! We're not going to make it in time. The Earth...

Yellow: Wait! There's something else approaching. What is it?

I'm sorry that I've brought trouble upon you all.

Red: That voice...

Green: My revenge... To actualize my father's wish. But it seems I went down 
the wrong path. Words cannot express my regret. But I shall pay with my 
actions. And pay them in full!

*a picture of Green about to slam Seven Force into Golden Silver pops up*

Yellow: Brother!

*picture of an explosion pops up*

The God of Ruin has been destroyed again. Through the ultimate sacrifice or 
Green. The world is saved. But mysteries still linger. We know the Megalith 
could open other dimensions. And it apparently controlled Gray to do his 
bidding. But where did Gray find the Megalith? Green's words: His revenge?, 
his father's wish? It looks like there are still some mysteries.

*a picture of the 4 gems appears*

The 4 Treasure Gems sparkle, as if they have the answers.

*cut to credits*

- - - - - - -
Blue: Normal
- - - - - - -

- - -
Earth
- - -

Yellow: This is Yellow! Respond HQ. Respond 3YE. It's no use! This could've 
only happened if someone betrayed us! Go Gunstars!get in before things get 
worse for 3YE!

Blue: Yeah, yeah. Moving out!

- When you reach Gray -

Gray: Greetings, I am General Gray. You're too late, Gunstar. I have the data.

Blue: What do you hope to gain by this?

Gray: Only to free the moons from the Earth's oppression. With this data, 
we'll gather the 4 Treasure Gems. Once we have them, we'll call forth the God 
of Ruin!

Blue: What kind of utter nonsense is this?

Yellow: This is Yellow! I need support!

Blue: That's the latest Earth military technology. How...

Gray: Don't you see? We also have support on Earth as well! Soon you'll learn 
the truth. The Earth shall pay for its crimes on the moons. Absilio Mundus!

Blue: Man, I failed!

- Stage Clear -

Yellow: It's impossible, but I can't hear any 3YE communications. It's as if 
3YE never existed.

Blue: Well, let's let the Earth army deal with this.

Red: What! Blue! How can you call yourself a Gunstar?

Blue: Gunstar?! Isn't that just a codename? We're not heroes! What can the 
three of use possibly do?

Red: Blue, you...

Yellow: Stop it, Red! I believe that the Empire can't win under normal 
conditions. But if they can revive the God of Ruin, they'll win. 

Blue: Right, so let those who want to fight, fight.

Yellow: But think about why the 3YE was created. If the Earth army fights, 
It'll be an all out war. Many innocents will die regardless of the outcome. 
We've got to try. For their sake.

Red: Okay, Yellow. Whatever. You're a Gunstar, so act like one.

Blue: *Sigh* I wish I could be as simple-minded as you!

Red: Do you really dislike this job so much, Blue?

Blue: Oh boy, please don't make that face. I'll go, okay?

- - - -
Moon 1
- - - -

Yellow: Apparently, the gems were symbols of native tribes. Through 
generations, they appeared on burial sites. It explains why there's one inside 
the pyramid.

Blue: Hey, I didn't sign up for an archeology lecture.

Red: You're right. Enemy aircraft are approaching. Get ready!

Blue: Okay, let me get ready, then kick in the afterburner!

- When Papaya Dance appears -

Blue: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

Blue: Learned your lesson? Why don't you leave now?

Pink: Gunstar! Are you willing to listen to the truth? Look at this moon! Its 
beauty and the inhabitants. A paradise... But only for Earthlings... While 
we're confined to homes in the desert. With no choice but to watch the rich 
enjoy themselves. Yes, I was born on this moon, too. And the only vocation I 
has was to be a bounty hunter.

Blue: stop your whining. Your makeup's going to come off.

Pink: I'll see you again, boy! Absilio Mundus!

*picture of the blue gem appears*

And so the blue Treasure Gem was acquired! Even in the future, conflict cannot 
be avoided. What does this mean for mankind? The Treasure Gem sparkles 
silently...

- - - -
Moon 2
- - - -

Yellow: No! The Empire's already acquired the Treasure Gem. It's on a warship 
that's about to leave! We'll run into anti-aircraft fire, so watch out!

Blue: Anti-aircraft fire? Why is the moon helping the Empire?

Yellow: Since 3YE's disappearance, the Empire's gained support.

Red: Why? The Empire's acts of violence hurt everyone.

Blue: But some believe conflict is the only answer. Especially those who live 
on the moon.

Red: Man, all this talk is driving me nuts!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

Blue: Hey, old man. Do you really want to continue fighting? The Earth's 
willing to fight to control the moons. Isn't it better to have peace than 
provoke them?

Orange: Are you joking? We've suffered under their rule. Why should I believe 
they'll act any differently now? Besides the Empire, I can trust no one. I 
shall only remain as a color, the color Orange. But Gunstars, I curse your 
blindness. Absilio Mundus!

Red: Blue, is what we're doing meaningless? I see the determination in his 
eyes, and I wonder...Are we doing the right thing?

Blue: It's not something you should worry about, Red. I'll make sure we do the 
right thing.

*picture of the yellow gem appears*

And so the yellow Treasure Gem was acquired! The Empire threatens Earth to 
save the moons...Is there such a thing as true justice? Gunstars... The 
Treasure Gems continues to sparkle in silence.

- - - -
Moon 3
- - - -

Yellow: We believe the Treasure Gem is inside the Force Mine. The mineshaft is 
200 km in length. So don't get lost.

Blue: Also, 7 Force, a machine life form, was buried here. I'm surprised you 
have so much data on the mines.

Yellow: I've prepared a Force Mecha for you. It'll change position when you 
press the Jump Button. The Empire already control the mine, but there's more. 
They dug up the Seven Force, a powerful relic. Be careful!

Blue: Hmph. Always easier said than done.

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

Blue: Green! Why are you working with the Empire?

Green: And why are you working for the Earth government? Did you know all the 
resources were taken here? The Earth took everything and left the colonists. 
They had nothing, and were left a sterile land. A now lifeless husk of a moon.

Blue: But why join the Empire? Their acts are just as evil.

Green: Perhaps in time, you will understand. Farewell! Absilio Mundus!

Blue: Wait! I still have questions!

*green gem appears*

And so the green Treasure Gem was acquired! So a former Gunstar is now part of 
the Empire...What truth is there in conflict? The Treasure Gem remains 
silent...

- - - -
Moon 4
- - - -

Yellow: The casino here is popular, run by a man named Black. He was once a 
scientist. Now he works for the Empire. I think he expects us at his fortress.

Blue: It was likely funded by the money from the casino.

Yellow: Given his nature, be careful of his weird traps.

Blue: Hm... I'm not a betting man. I'll be careful.

- Boss -

Black: Care to bet on Black?

- Stage Clear -

Black: So, you survived my first trial, Gunstar.

Blue: First trial? This place isn't much of a challenge.

Black: Well, this was once a lab, create by Dr. Shadow Light. 15 years ago, we 
uncovered the Megalith and its power. It could pull beings from other 
dimensions. It was supposed to be able to reawaken the Destructor. Oh doctor, 
why was I left alive? Then the Empire came. With that power hungry Gray! Now 
the Empire's objective is to defeat the Earth. And I was left all alone. Stuck 
in this barren place.

Blue: What? Who's this doctor that you're talking about?

Black: You'll know soon enough. And perhaps the doctor's wish...Absilio 
Mundus!

*red gem picture appears*

And so the red Treasure Gem was acquired! Rumors say that Gray created the 
Empire 10 years ago. Before then, no one knew of the Empire and General Gray. 
And who is Dr. Shadow Light? The Treasure Gem sparkles...With a silent answer.

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain all 
the gems. But I've acquired Yellow, and her fate is in my hands. Come to me, 
Gunstars! I'll give you Yellow when I receive the Treasure Gems.

Yellow: Don't come, Gunstars!

Red: We've got to rescue Yellow!

Blue: Man, why'd she have to get herself captured?

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Red: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you all to hell!

Blue: Hmm, you deceitful...

Green: *descends from above the screen in a flurry of explosions, knocking 
Daisaku off the ship. Scene shift to Green standing ominously above a defeated 
Gray.*

Gray: Green?! Have you lost your mind?

Green: No. I have suffered enough under your orders. Look upon me. My true 
name is Green Shadow Light. I am the son of the man you killed, heir to the 
Empire.

Gray: I-it can't be!

*scene shift back to where you last were in gameplay. Gray is barely keeping 
himself kneeled on the ground.*

Smash Daisaku: Oh no! *flee*

Green: Yellow! Leave the Earth! I will fulfill our father's wish! I shall 
control the Empire and create an ideal world. Take care.

Yellow: Brother!

Blue: Yellow! I'm glad that you're safe now!

Yellow: I'm sorry, but my brother's in trouble. He's going to fulfill our 
dad's wish to reawaken...

Blue: What?

Yellow: We can't allow my brother to get to the main base. Get in, Gunstars! 
We'll use this ship to get to him!

Blue: Okay!

- After G-Arc launches -

Yellow: Look, that small craft is headed toward that planet.

Blue: Man, looks like we've got to follow it. Let me get ready!

- - -
G-Arc
- - -

Yellow: We landed successfully, but the enemies keep on coming!

Red: Yellow and I will take care of things here. Go on! 

Blue: I guess that leaves everything to me!

*cut to hall room with Green at the stage*

Green: I am Green... Shadow Light. The Empire shall follow me. I am the son of 
the Empire's first governor. The Empire was created to reawaken humanity. But 
it was used by Gray after my Father's death. His only objective was to rule 
all the moons. I hid myself in the Empire to eliminate this scrouge. Now with 
the General gone, I claim that which is mine. Men, let use bring the Empire 
back on its original path. I shall use the Megalith to fulfill my father's 
wish. I shall awaken humanity. And bring about my father's ideal World. 
Absilio 
Mundus! *crowd cheers* Wow!

- When you meet Pink, Orange, and Black -

Blue: Bring it on!

- After you defeat Green -

Green: *in what could be described as a leader's clothing* I see you're 
finally arrived, Gunstars. If you wish to stop me, you're too late.

Blue: But why? Why would you want to reawaken the God of Ruin?

Green: What if I said Golden Silver is not the God of Ruin? Have you 
considered why it appears and destroys things?

Blue: What are you implying?

Green: My father found a mysterious relic in space 15 years ago. This was the 
Megalith. It told him something amazing. Golden Silver is the consciousness of 
humankind. But it's been awakened incorrectly by the 4 gems.

Blue: Are you saying Golden Silver is some kind of savior?

Green: Yes. It only acted warlike to out mistakes. The Megalith is the 5th gem 
to give it true awareness. Gray only wanted Golden Silver for his own desires. 
I only wish to awaken it to aid humankind. It'll open us new worlds, to new 
resources, a new era. No more conflict between the Earth and its moons...That 
was my father's wish. Absilio Mundus! Now awaken, Golden Silver! No. No!

Golden Silver: I am Golden Silver.

Green: What are you doing? *glows yellow and looks like he's in pain*

Golden Silver: Yes, I am the savior of humankind. I am human...But you are 
impure. You must be destroyed!

Blue: What are you saying? You're still the Destructor!

Golden Silver: I represent humankind. Those impure, must be destroyed.

- Golden Silver Defeated -

Golden Silver: I...am... humankind. Death for all... Humans...

Blue: I-It looks like it's burning up!

Golden Silver: I am humankind... All else must be destroyed. Earth... *flee*

Green: *normal outfit again* Uh oh! It's headed towards Earth. Blue, come on!

Yellow: This is yellow! What's going on?

Green: The God of Ruin is headed toward Earth. We'll stop it.

Yellow: No! Stop! The only one who can stop it is...

Green: Just bail out with Red! Blue, do you hear me?!

Blue: Don't order me around. I've got a job to do.

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

*picture of Golden Silver piercing the atmosphere is shown*

Blue: There! The God of Ruin!

Green: No! We can't catch up. It's headed toward Earth.

Red: This is Red! Yellow went after it, alone!

Green: What?

Blue: There's another high energy object approaching! Is it...

Yellow: I'm sorry, brother. This is the only way to stop it. The Seven Force 
was meant for me. I can use its power. Father prepared it for me in case of 
this...I know you've watched over me in the past. Now it's my time. Thank you! 
And...Good bye!

*usual picture of Seven Force about to collide with Golden Silver*

Green: Yellow!

*explosion picture again*

The God of Ruin has been stopped again. A brave Gunstar...Sacrificed her life.  
The world's been saved. But questions remain unanswered. With the Megalith, 
Golden Silver was to truly awaken. Yet it stood as before, the dreadful God of 
Ruin. Is the Megalith a fifth Treasure Gem? What did Dr. Shadow Light see in 
space 15 years ago? It looks like there are still some mysteries. The 4 
Treasure Gems sparkle, as if they have the answers.

*cut to credits*

- - - - - -
Red: Hard
- - - - - -

- - -
Earth
- - -

Yellow: This is Yellow! Respond HQ. Please respond. It's no use! How could 
someone overwhelm our HQ? We have over 300...Go investigate, Gunstars! Use 
extreme caution.

Red: Roger!

- When you reach Gray -

Gray: Greetings, I am General Gray. You're too late. I've already got what I 
wanted.

Red: Where are the guards? What have you done to them?

Gray: Ah, I erased them! I used the power of the Megalith.

Red: Megalith... What the heck is a Megalith?

Yellow: Yellow here. I require help. I'm under attack!

Red: What? There was no earning. Where did it come from?

Gray: Hmph. You cannot the power of the Megalith. Soon, everyone will bow to 
the power of the Empire. Absilio Mundus!

Red: Shoot, we've got to get back to Yellow!

- Stage Clear -

Yellow: 3YE seems to have vanished. But it's so hard to believe. Excluding us, 
3YE no longer exists in any form.

Red: No longer exists? What does that mean?

Yellow: I don't know. But the stolen data may provide a clue. It says each of 
the 4 moons has a Treasure Gem.

Red: T-the legendary gems to call forth the God of Ruin?

Blue: But weren't they destroyed along with the Destructor?

Yellow: Yes, but I recall how 4 moons appeared after that battle. I think 
these gems have been regenerating in the moons. And now they've "awakened."

Red: If so, then they must have some purpose...

Yellow: To awaken the God of Ruin, Golden Silver, again.

Blue: So history repeats itself once more...

Yellow: Now we know what the Empire wants. They were aptly named. Somehow, I 
have a feeling of deja vu.

Blue: Will we meet Pink, Orange and Smash? What irony...

Yellow: Well, we better get to the 4 moons before the Empire.

Red: Roger!

- - - -
Moon 1
- - - -

Yellow: A Treasure Gem should be underneath this pyramid. But the Empire's 
ready. It's hired mercs to deal with us. Pink and her gang are also expecting 
us, so be careful.

Blue: It looks like the Empire's here already. Get ready!

Red: Roger!

- When Papaya Dance appears -

Red: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

*picture of the blue gem appears*

The blue Treasure Gem touches your mind. I am the first gem, Satoa, from a 
different Earth. Red, I will endow you with my history. On my Earth, war and 
death were the only two constants. Humans never evolved, and were always in 
conflict. I was created to help stop humankind from extinction. But in the 
end, I failed. Man was too savage. All my efforts could not stop man's 
conflict. Yet despite this, I still loved humankind.

I vowed to prevent this from happening again. I evolved, and was able to 
travel through dimensions. That was when I learned of a horrifying power. An 
ulterior force also able to travel dimensions. Its intent: The destruction of 
all living things. It is only known as Outside Space. I am here to try and 
prevent it from succeeding. Find my comrades, and you shall learn more, Red. 
But be quick. Your Earth is in danger.

- - - -
Moon 2
- - - -

Yellow: Hurry, the Empire's already acquired the Treasure Gem! It's on a 
warship that's about to leave the moon! If it reaches space, we won't be able 
to catch it.

Red: Understood!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

*picture of the yellow gem appears*

The Yellow Treasure Gem touches your mind. I am the 2nd gem, Ruks, from a 
different Earth. Red, I will endow you with my vision. I see that your soul is 
linked to a different world. On my Earth, people like you were often heroes. 
Yet, some lacked real honor, and left after their task. I cannot see whether 
you are a true hero or not. But we must rely on you. We cannot directly 
interfere.

We believe you will do what must be done. Outside Space attempts to invade 
once again. You are the only hope for this Earth. Yet by saving your Earth, 
you will save others. We are glad that we have found you. Be brave, and look 
to the future. Look beyond the task and become a hero. We will be watching...

- - - -
Moon 3
- - - -

Yellow: A Treasure Gem is buried deep beneath the mine, here.

Red: Wasn't;t this where Green was last seen? If only...

Yellow: Don't talk about my brother! Focus on the mission.

Red: I'm sorry.

Yellow: I've prepared a Force Mecha to transverse the mine. It'll change 
position when you press the jump button. Be careful. The Empire has control 
over the mine. And they've uncovered the Seven Force, a powerful relic.

Red: Understood!

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

*green gem appears*

The Green Treasure Gem touches your mind. I am the 3rd gem, Alioto, from a 
different Earth. Red, I will endow you with my history. On my Earth, the 
environment was harsh. So humans learned to manipulate genes. But by doing so, 
hey lost their humanity. They were monstrosities that fought over everything. 
Born into this world, I fought for my humanity.

But that was when I found another horror. It was a horror from another 
dimension. It was something that would endanger all our Earths. This was 
Outside Space. a vile evil entity. It was then that I had a new goal, to 
preserve humanity. I searched for help in this upcoming battle. That is why I 
am here. You must help us save our Earths. Save humanity. Red, we're counting 
on you.

- - - -
Moon 4
- - - -

Yellow: The casino here is popular, run by a man named Black. However, it's 
also an Empire fortress filled with traps.

Red: One of the Treasure Gems must be in there.

Yellow: Keep your eyes open, and your trigger finger ready.

Red: Understood. It'll be a piece of cake.

- Boss -

Black: Care to bet on Black?

- Stage Clear -


*red gem picture appears*

The Red Treasure Gem touches your mind. I am the 4th gem, Miko, from a  
different Earth. Red, I will endow you with my history. The Earth was torn 
apart by war. That's when I was born. Created as a peacemaker, I was able to 
save my Earth. But then I lost my consciousness. Yet during this time, I 
evolved. It was then that I learned of other dimensions. I learned that there 
were many other Earths.

I also discovered the horror known as Outside Space. Able to travel 
dimensions, 
it threatens all our Earths. Yes, your Earth is in danger as well. While it 
cannot directly engage is, it's aware of us. Soon, it will strike, and attempt 
to destroy us all. It has already planted its seed here. Some have already 
been misled. You must recognize this false savior and use it. Red, keep your 
courage. It allows us to speak to you. Destroy the false savior with your two 
hands!

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain ll 
the gems. But I've acquired Yellow, and her fate is in my hands. Come to me, 
Gunstars! I'll give you Yellow when I receive the Treasure Gems.

Yellow: Don't come, Gunstars!

Blue: Darn it! What are we going to do?

Red: You need to ask? We've got to rescue Yellow!

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Red: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you all to hell!

Green: *descends from above the screen in a flurry of explosions, knocking 
Daisaku off the ship. Scene shift to Green standing ominously above a defeated 
Gray.*

Gray: Green? What are you doing here? Where are my men?

Green: You fool. I am about to usurp your control.

Gray: W-What? How can you do this to me? Why?

Green: Does my real name help? It's Shadow Light. And Pink, Orange, and Black 
have agreed to follow me.

Gray: No! It can't be!

Smash Daisaku: Oh no! *flee*

Green: Yellow! I am truly sorry. I gave the order to have you captured, to 
trap Gray. So my revenge is complete. Now, for my father's wish...Don't worry, 
you'll always be in my heart!

Yellow: Brother!

Red: Yellow! I'm glad that you're safe now!

Yellow: Sorry, but my brother's in trouble. He's going to fulfill our dad's 
wish. To reawaken...

Red: What?

Yellow: We can't allow my brother to get to the main base. Get in, Gunstars! 
We'll use this ship to get to him!

Red: Roger!

- After G-Arc launches -

Yellow: Look, they're heading there. Let's go straight in!

Red: Let me get my spacesuit on, then we'll take them!

- - -
G-Arc
- - -

Yellow: We landed successfully, but the enemies keep coming!

Blue: Yellow and I will handle things here. Now go! 

Red: Thanks.

*cut to hall room with Gray at the stage*

Green: I am Green... Shadow Light. The Empire shall follow me. I am the son of 
the Empire's first governor. The Empire was created to reawaken humanity. But 
it was used by Gray after my Father's death. His only objective was to rule 
all the moons. I hid myself in the Empire to eliminate this scrouge. Now with 
the General gone, I claim that which is mine. Men, let use bring the Empire 
back on its original path. I shall use the Megalith to fulfill my father's 
wish. I shall awaken humanity. And bring about my father's ideal World. 
Absilio 
Mundus! *crowd cheers* Wow!

- When you meet Pink, Orange, and Black -

Red: Bring it on!

- After you defeat Green -

*a picture of all four gems appears*

We are glad to see that you made it here. But you must not stop the God of 
ruin from awakening.

Red: What? What do you mean?

Gems: The God of Ruin is the power of humanity. It is the only thing that can 
stop Outside Space. If destroyed, we will all lose. You must not destroy the 
God of Ruin. Like a child, the God of Ruin will destroy. But eventually it 
will shut down.

Red: But... But that's not fair! What about all the people that will die? I-I 
don't know what to do. I can't handle this. Please. Is there any other 
alternative?

Gems: We see the compassion in your heart, but...

Green: Red, don't listen to them! They're lying to you! Believe in the 
Megalith. It will change the God of Ruin. Golden Silver will bring about a new 
age of peace.

Gems: You are deceived. Yet we can do nothing. Seal your fate.

Green: I shall. Reawaken Golden Silver!

Red: Noo!

Green: No. No!

Golden Silver: I am Golden Silver, God of Ruin, the Destructor.

Green: What? Megalith, have you deceived me? *glows yellow and is in pain*

Golden Silver: I feel despair... fear... immense hate. You are filled with 
negative emotions. How can you blame me, if you cannot repress them? Your need 
to rely on me only shows your ineptitude.

Red: Green! Darn it!

Golden Silver: I am Golden Silver, a mere silhouette mirage of you. Your 
despair, your fear, I will use to destroy.

- Golden Silver Defeated -

Golden Silver: I am... Golden Silver. A son... revenge... wish...

Red: W-What?

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

Golden Silver: True identity... Earth...Destroy! Destroy! Destroy! *flee*

Gems: The God of ruin is going out of control!

Red: Are we safe? Did we win?

Gems: No. The God of Ruin is an alter ego of you. Its confusion means the 
destruction of Earth.

Red: W-What? Its going to destroy the Earth along with itself? Blue! Yellow! 
Can you hear me? We've got to go! Green, I'm sorry. We'll come back for you 
later!

*picture of Golden Silver piercing the atmosphere is shown*

Red: There it is! The God of Ruin!

Blue: No! We're not going to make it in time. The Earth...

Yellow: There's another high energy reading! What is it?

I'm sorry, everyone.

Red: That voice...

Green: We aren't ready yet to awaken Golden Silver. But as humans, we must 
never give up! Red! Blue! Yellow! Take care of the future! Watch over Golden 
Silver! Help the God of Ruin from its damned destiny. Guide it without the 
gems or the Megalith...Seven Force!

*a picture of Green about to slam Seven Force into Golden Silver pops up as 
usual*

Yellow: Brother!

*the explosion pops up*

Blue: What is that?

Red: The 4 gems!

*a picture appears, depicitng Green floating in space, being orbited by the 4 
gems*

Green, you are the first to pity the God of Ruin. Your concern has taught the 
God of Ruin some humanity. It has begun to evolve, ever so slightly. And so... 
You have been saved by saving the God of Ruin. The God of Ruin in the image of 
humanity. Bear in mind, the Destructor will rise again. What the Destructor 
becomes depends on you. Humanity decides its fate. Farewell Green, child of 
Shadow Light...

*a picture showing Red, Yellow and Blue smiling on their ship appears*

Brother!

Green, you really are a Gunstar!

Correction. We're all truly Gunstars.

Gunstar Super Heroes!

*cut to credits*

- - - - - -
Blue: Hard
- - - - - -

- - -
Earth
- - -

Yellow: This is Yellow! Respond HQ. Nothing's getting through! A spy must've 
infiltrated our system. Go investigate, Gunstar, The Empire's already in 3YE!

Blue: Man, what a pain!

- When you reach Gray -

Gray: Greetings, I am General Gray. You're too late, Gunstar. I have the data.

Blue: What do you hope to gain by this?

Gray: Only to free the moons from the Earth's oppression. With this data, 
we'll gather the 4 Treasure Gems. Once we have them, we'll call forth the God 
of Ruin!

Blue: What kind of utter nonsense is this?

Yellow: This is Yellow! I need support!

Blue: That's the latest Earth military technology. How...

Gray: Don't you see? We also have support on Earth as well! Soon you'll learn 
the truth. The Earth shall pay for its crimes on the moons. Absilio Mundus!

Blue: Man, I failed!

- Stage Clear -

Yellow: It's impossible, but I can't hear any 3YE communications. It's as if 
3YE never existed.

Blue: Well, let's let the Earth army deal with this.

Red: What! Blue! How can you call yourself a Gunstar?

Blue: Gunstar?! Isn't that just a codename? We're not heroes! What can the 
three of use possibly do?

Red: Blue, you...

Yellow: Stop it, Red! I believe that the Empire can't win under normal 
conditions. But if they can revive the God of Ruin, they'll win. 

Blue: Right, so let those who want to fight, fight.

Yellow: But think about why the 3YE was created. If the Earth army fights, 
It'll be an all out war. Many innocents will die regardless of the outcome. 
We've got to try. For their sake.

Red: Okay, Yellow. Whatever. You're a Gunstar, so act like one.

Blue: *Sigh* I wish I could be as simple-minded as you!

Red: Do you really dislike this job so much, Blue?

Blue: Oh boy, please don't make that face. I'll go, okay?

- - - -
Moon 1
- - - -

Yellow: Apparently, the gems were symbols of native tribes. Through 
generations, they appeared on burial sites. It explains why there's one inside 
the pyramid.

Blue: Hey, I didn't sign up for an archeology lecture.

Red: You're right. Enemy aircraft are approaching. Get ready!

Blue: Okay, let me get ready, then I'll take them out!

- When Papaya Dance appears -

Blue: Bring it on!

- When Pink appears -

Pink: Ho ho ho. I'm the bounty hunter known as Pink.

- Stage Clear -

Pink: Well, lady luck's on your side. We have to pull out. But remember, we'll 
get the gems sooner or later. Kain, Kotaro, let's go! Until next time. Ho ho 
ho.

Blue: They left something behind. What is it? It's a data disk. The Shadow 
Light Journal?

Yellow: I wonder what's in here...

Shadow Light Journal 1

Notes from Dr. Shadow Light, Earth science div. Thanks for the Gunstars, the 
God or Ruin was defeated. But 4 new moons were born. What mysteries do they 
hold? Why didn't the matter form rings, instead of moons? How did those moons 
gain an atmosphere and gravity?

I must examine all the data I can obtain. Ah, a clue. The relationship between 
the Earth and moons! The orbit between the moons seems unnatural.  There 
should be a 5th object, a lost planet? This was where the God of Ruin impacted 
our moon! After surveying this area, I found an object. I found the Megalith, 
a 
gem with intelligence!

- - - -
Moon 2
- - - -

Yellow: No! The Empire's already acquired the Treasure Gem. It's on a warship 
that's about to leave! We'll run into anti-aircraft fire, so watch out!

Blue: Anti-aircraft fire? Why is the moon helping the Empire?

Yellow: Since 3YE's disappearance, the Empire's gained support.

Red: Why? The Empire's acts of violence hurt everyone.

Blue: But some believe conflict is the only answer. Especially those who live 
on the moon.

Red: Man, all this talk is driving me nuts!

- When you meet Orange -

Orange: I am Orange! I'll take you down with a single blow of my fists!

- Stage Clear -

Orange: You better watch your back from now on, Gunstars!

Blue: Man, another journal to read?

Shadow Light Journal 2

Notes from Dr. Shadow Light, Earth science div. The Megalith can communicate 
telepathically. But what surprised me more was its story...Apparently, humans 
still haven't evolved much. But if we can develop our intellect, we can be 
reborn. Then we can transcend time and space, like the 4 gems! These 4 gems 
came from different Earths. And they wished to help lead us infantile beings. 
But they had trouble with our savage nature...But the Megalith, the 5th game, 
can aid us. No one will believe me, so I must pursue this alone. I've quit my 
job, and set up a lab on one of the moons. With my assistant, Black, I will 
study the Megalith.

- - - -
Moon 3
- - - -

Yellow: We believe the Treasure Gem is inside the Force Mine. The mineshaft is 
200 km in length. So don't get lost.

Blue: Also, Force, a machine life form, was buried here. I'm surprised you 
have so much data on the mines.

Yellow: I've prepared a Force Mecha for you. It'll change position when you 
press the Jump Button. The Empire already control the mine, but there's more. 
They dug up the Seven Force, a powerful relic. Be careful!

Blue: Hmph. Always easier said than done.

- When Green appears -

Green: I am Green. Seven Force!

- Stage Complete -

Green: I shall leave now! But please give this to Yellow!

Blue: Another data disk? What's in this one?

Shadow Light Journal 3

Today, I witnessed a phenomenal event. We saw a life form emerge from thin 
air!  All this from following the Megalith's instructions...It disappeared, 
but gave us a glimpse of another being. The Megalith says it's just rewriting 
out reality. But what does that imply? Does it mean we're like a piece of code 
in a program? If so, wouldn't the possibilities be endless?

It makes our conflict for resources seem so small. With the Megalith, we can 
enter a new era of humanity. But we'll need more funding to do further 
studies. I need to find someone who believes in this. Gray, a wealthy 
earthman, has agreed to listen to me.

- - - -
Moon 4
- - - -

Yellow: The casino here is popular, run by a man named Black. He was once a 
scientist. Now he works for the Empire. I think he expects us at his fortress.

Blue: It was likely funded by the money from the casino.

Yellow: Given his nature, be careful of his weird traps.

Blue: Hm... I'm not a betting man. I'll be careful.

- Boss -

Black: Care to bet on Black?

- Stage Clear -

Blue: Another journal? How many are there?

Shadow Light Journal 4

I've learned many things, and I'm closer to my goal. The key... Golden Silver. 
It can be used as a portal to other dimensions. We'd be able to explore and 
find new resources. We would no longer need to fight for limited resources. 
But Gray's interest seems to be different than mine. He seems to want power. 
He's inflamed the moon colonists. They believe we'll fight the Earth 
government. What Gray has done is inexcusable.

Even though it may be my work, I must stop him. We must bring humankind to a 
new era of peace. Hence, my slogan, "Absilio Mundus!"...I've given my journals 
to my son and daughter. I pray they will not need to use the information in 
them. But I no longer trust Gray, and I fear for my life. My son, 
daughter...May they live in peaceful times.

Yellow: ...

- - - -
Moon 5
- - - -

Gray: I applaud you, Gunstars. I'm impressed that you were able to obtain ll 
the gems. But I've acquired Yellow, and her fate is in my hands. Come to me, 
Gunstars! I'll give you Yellow when I receive the Treasure Gems.

Blue: Man, the Treasure Gems we've gathered are...

Red: What's this? The 4 gems are radiating!

Blue: What? There's a voice in my head!

Gems: We are the will of different Earths. Learn the truth...

- When you reach her -

Gray: *standing on ship that Yellow is in, Smash Daisaku has a gun to her 
head* All right now. Stay there and throw the Treasure Gems to me.

Blue: Grr...Here you go!

Gray: Ha ha ha! Now the empire shall be invincible. And to thank you, I'll 
send you all to hell!

Blue: What?! That's not fair...

Green: *descends from above the screen in a flurry of explosions, knocking 
Daisaku off the ship. Scene shift to Green standing ominously above a defeated 
Gray.*

Gray: Green? What do you think you're doing? Your face...

Green: You fool. I've only obeyed you to get the gems. I am the son of Dr. 
Shadow Light, heir to the Empire. Now I'll make you pay for killing my father.

Gray: No, it can't be!

*scene shift back to where you last were in gameplay. Gray is barely keeping 
himself kneeled on the ground.*

Smash Daisaku: Oh no! *flee*

Yellow: Brother, I'm so glad you're here!

Green: Thank you for helping me out, sister.

Blue: Yellow, you let yourself get caught, didn't you?

Yellow: Yes. I'm sorry I took advantage of you two. The journals my brother 
left reminded me of my real task. I am Yellow Shadow Light. We must fulfill 
our dad's wish.

Blue: Uh oh!

Red: What should be do? Yellow's now a bad guy!

Blue: It's okay. The 4 gems told me this would happen. They're going to the 
Empire HQ to awaken the Destructor.

Red: W-What?!

Blue: Come on! We'll go after them in this ship!

- After G-Arc launches -

Red: Look, that small craft is headed toward that planet.

Blue: Man, looks like we've got to follow it. Let me get ready!

- - -
G-Arc
- - -

Red: Ouch! Crash landing! Here come some guests! I'll take care of them. You 
go find those two!

Blue: It's always up to m to clean up the mess!

*cut to hall room with Yellow at the stage*

Yellow: Hear me! I am Yellow, Yellow Shadow Light. I'm the daughter of the 
Empire's first governor. My brother and I shall fulfill our father's wish. The 
Empire was born where the destructor was buried. To represent a new era of 
peace, not conflict. We'll open a door of hope to unlimited resources.

We wait upon the God of Ruin to fulfill its role. Now we shall awaken the God 
of Ruin as our savior. With the Megalith, we will complete our father's task! 
We will be the guardian heroes for humanity. May mankind go forth! Absilio 
Mundus! *crowd cheers* Wow!

- When you meet Pink, Orange, and Black -

Blue: Bring it on!

- After you defeat Green -

*a picture of the Megalith appears*

Megalith: Ah, Gunstars, you've finally arrived. I am Megalith. Allow me to 
reveal the truth to you! 

Blue: So, you decided to show yourself!

Yellow: *in royal gear* Please, Blue! Listen to what it says!

Blue: Sorry, but the 4 gems already gave me the story. Megalith! I know what 
your goal is! You aren't the 5th gem! You were sent by Outside Space! Your 
purpose is to use the Destructor to eliminate us!

Yellow: What?

...I only have your word. Why would the gems betray me?

*a picture of many Earths appears, perhaps representing parallel universes*

Shouldn't you know? They only have one objective. Their only concern is to 
protect their "Space." The God of Ruin can be used in either fashion. That's 
why they won't stop it from awakening. They want power, just like I do! 
Neither side cares what happens to the people here. We only care that the God 
of Ruin remains intact.

Yellow: What are you talking about? We're not your puppets!

Green: Megalith! How can you be telling the truth?

Megalith: This farce is over now. Awaken Golden Silver!

Blue: No!

Green: No... No! *glows yellow and is in pain*

Yellow: Arrgh! *glows yellow and is in pain*

Golden Silver: I am Golden Silver. I am power fueled by humanity. I must feed 
myself to become stronger!

Blue: You...You monster!

- Golden Silver Defeated -

Golden Silver: Who... What am I? Why do I exist?

Blue: Look, it's running away!

Golden Silver: I shall... return to the chaos I was born from! *flee*

Blue: Hey, is split! Did you meddle in this, Megalith?

Megalith: No. The 4 gems and I have done nothing. There is no value in 
controlling the God of Ruin. What drives it now is its own hatred toward 
itself. It wishes to destroy itself and that which created it. You will get no 
aid from us. Stop it if you wish. Ha ha ha ha ha!

Blue: Red! We've got to go after the God of Ruin! Come on! Green! Yellow! 
We'll be back to save you. Sorry...

*scene shift to Golden Silver approaching the atmosphere and Red / Blue's ship 
giving chase*

*picture of Golden Silver piercing the atmosphere is shown*

Blue: There's the God of Ruin. But our ship's too slow!

Red: Let's try to crash into it with our ship!

Blue: Red?!

Red: It's the only way to save the Earth. Sorry, Blue! Come on!

*Blue and Red are shown in their ship, close together at the controls*

Blue: Um, Red? I love you!

Red: Yeah... Let's go! We're Gunstars, right?

*shift to Green and Yellow side by side in Seven Force*

Blue! Red! We won't let you go alone! We'll be with you, too! Seven Force!

*usual picture of Seven Force about to collide with Golden Silver*

Pink: Gunstars!

Orange: Green! Yellow!

Black: Doctor! Your children...

*explosion picture*

Absilio Mundus!

*picture of Red floating by the red gem*

Is peace truly just a fantasy?

*picture of Blue floating by the blue gem*

Billions of people on billions of Earths...

*picture of Green floating by the green gem*

Each have their own prayers, their hopes and wishes...All eternal in an 
otherwise ephemeral life...

*picture of Yellow floating by the yellow gem*

That is the power of humans. So conflicted, yet wishing for peace. We shall be 
united once more. Now is the time for a new awakening!

*cut to credits*

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8: Credits
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- Treasure for making the game

- Service Games for publishing the game

- Anthony K for informing me about strafing

- Me for sitting on my arse and writing this document