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    FAQ/Walkthrough by Courante

    Version: 2.1 | Updated: 07/02/06 | Printable Version | Search This Guide

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    (contributed by GhostofLegault)
    
    By Tom Xia (dark_gta201)
    =========================
    
    Version 2.0
    ============
    
    Email: dark_gta201@hotmail.com
    =============================== 
    
     Introduction
    \==============/
    
    Hello all! This is my second FAQ/Walkthrough so I am still pretty new to this.
    This guide will cover all necessary tasks in the game, including the main
    walkthrough and additional side quests. (like Lunar Ruins) This FAQ is still
    under construction so bear with me. I am making the FAQ for all the people 
    who are having troubles with this game. I hope all you people enjoy it just
    as much as I had writing it.
    
     Contents
    \========/
    
    1.0...About the author                            
                                                      
    2.0...Copyright stuff                             
                                                      
    3.0...Version History
    
    4.0...Controls
    
    5.0...Walkthrough
    5.1...Return to Baron
    5.2...Mist Cave
    5.3...New friends, new foes.  
    5.4...Destruction of Damycan            
    5.5...Mt Hobs.                                                 
    5.6...Fabul Castle                      
    5.7...The earth demon                  
    5.8...Devil's road and beyond              
    5.9...Fight for the Earth Crystal      
    6.0...Tower of Zot                     
    6.1...The first glance of Underworld   
    6.2...Tower of Babel                                                           
    6.3...Eblan Residents                   
    6.4...The devil of fire.                                                     
    6.5...Sylvan Cave                                                    
    6.6...Land of Summons                                                   
    6.7...Extra stuff                      
    6.8...Final Crystal                                                
    6.9...Quest for Excalibur                                                 
    7.0...Crystal Palace                         
    7.1...Cave of Bahamut                        
    7.2...Giant of Babel                   
    7.3...Cave of Trials                          
    7.4...Deep within the moon            
    
    8.0...Characters
    8.1...Cecil
    8.2...Kain
    8.3...Rydia
    8.4...Tellah
    8.5...Edward
    8.6...Rosa
    8.7...Yang
    8.8...Palom
    8.9...Porom
    9.0...Cid                                 {EVERYTHING COMPLETE!}
    9.1...Edge
    9.2...FuSoYa
    
    10.0...Items                              
    10.1...Battle Items                    
    10.2...Help Items                      
    10.3...Key Items                               
    
    11.0...Magic
    11.1...White Magic
    11.2...Black Magic
    11.3...Summons
    11.4...Ninjutsu
    
    12.0...Special Abillites
    
    13.0...Weapons
    13.1...Swords  
    13.2...Bows
    13.3...Rods
    13.4...Lances
    13.5...Instruments
    13.6...Claws
    13.7...Katanas
    13.8...Staves
    13.9...Hammers
    14.0...Whips
    14.1...Boomerangs
    14.2...Axes
    14.3...Knives
    14.4...Darts
    14.5...Arrows                                               
                                           
    15.0...Armor                           
    15.1...Body area                       
    15.2...Shields                         
    15.3...Head area                       
    15.4...Gloves                          
    
    16.0...Bestiary                       
    
    17.0...Bosses
    
    18.0...Lunar Ruins                     
    
    19.0...Tips and Tricks
    
    20.0...FAQ
    
    21.0...Acknoledgements
    
    22.0...My final words...(of wisdom)
    
    -------------------------------------------------
    
     1.0 About the Author
    \====================/
    
    My name is Tom Xia and I am 15 years old. I am currently playing FFIV and 
    enjoying it thoroughly. I am making this FAQ for all the people who play this
    game and are having troubles. I hope it helps you.
    
    -------------------------------------------------
    
     2.0 Copyright stuff
    \===================/
    
    This guide was created and is owned by me. This guide is Copyright 2005 Tom
    Xia. If anyone tries to reproduce it, profit from it, take credit for the info
    or post it on their website without my permission I will take legal action and
    sue you. If you want to ask my permission to host this guide on your website, 
    email me at dark_gta201@hotmail.com 
    Seriously, just ask. It's more than likely that I will say yes, unless I have
    a really good reason not to. I will check my email as often as possible. 
    
    Here are a list of websites allowed to host my guide:
    
    www.gamefaqs.com
    www.supercheats.com
    
    If you find another site hosting this guide other than the ones above contact
    me at once.
    
    -------------------------------------------------
    
     3.0 Version History
    \===================/
    
    Version 1.0, 28/12/05 - I started this FAQ today. Finished first four sections
                            characters section, magic section, special abillites 
                            section, bosses section, FAQ section, Acknoledgemnts
                            and final section.
    
    Version 1.1, 29/12/05 - Completed the beginning of the walkthrough today.
    
    Version 1.2, 30/12/05 - Did more of the walkthrough today. Nothing much.
    
    Version 1.3, 1/1/06 - Happy new years all! Bored today from yesterday's action
                          so did more of this. Completed more of the Walkthrough 
                          and also completed Weapons section.
    
    Version 1.4, 8/1/06 - Had a nice week's break. But now I'm starting again! Did
                          more walkthrough. It is really shaping up now.
    
    Version 1.5, 10/1/06 - Big update today. Started and finished the armor and 
                           items section. Also finished part of the walkthrough.
    
    Version 1.6, 14/1/06 - I'm almost finished! Today, I did more of the
                           walkthrough.
    
    Version 1.7, 16/1/06 - Finished everything to the Cave of Trials.
    
    Version 1.8, 17/1/06 - FINISHED THE WALKTHROUGH!!! Whoopee! Also fixed a few
                           mistakes in the Walkthrough.
    
    Version 1.9, 18/1/06 - Started the Lunar Ruins today. Finished everything up
                           to Rosa's Trial. About to begin Edge's Trial soon.
    
    Version 2.0, 23/1/06 - Finished the Lunar Ruins, and also finished Bestiary.
                           (took a friggin long time!) With everything complete,
                           I decided to make a new section called "Tips and
                           Tricks" Now, I just have to wait for the emails to
                           come through!
    
    Version 2.1, 3/7/06  - Finally had some time to update this.  Added an ASCII
                           art (courtesy of GhostofLegualt) and also added some
                           more info. 
    
    -------------------------------------------------
    
     4.0 Controls
    \============/
    
    I really hate writing the controls. I know it is necessary for a FAQ, but if
    you have this game then why don't you just look at the manual that comes with 
    it? I don't even know if people look at this, I certainly don't. Oh well, here
    they are.
    
    On foot
    -------
    
    A Button - Action Button (talk, look etc)
    
    B Button - Cancel
    
    L and R Button - Fast things up in Bestiary and switch characters
    
    Start Button - Brings up Menu
    
    Select Button - Not used (at least to my knowledge)
    
    D-Pad - Walk around
    
    On Vehicle
    -----------
    
    D-pad - drive, fly, hover
    
    A button - Action Button (pick up hovercraft, drill) and get out of vehicle
    
    -------------------------------------------------
    
     5.0 Walkthrough
    \===============/
    
    This is the big part. This is the main section of this guide. It is now 
    complete (and about time too!). 
    
    NOTE: For convenience, press Ctrl + F and type in the code for the section you
          want to read. eg. If you want to read the "Giant of Babel" secion then
          type in 7.2
    
    NOTE: Everything I tell you to do in this guide is for preparation for the
          Lunar Ruins. After I finish the main walkthrough, I will begin the Lunar
          Ruins. If you plan to tackle the Lunar Ruins after the walkthrough, this
          is the perfect guide for you. If you don't, ignore my level
          recommendations. Other than that, it's still a great walkthrough.
    
    NOTE: I will also list what it says in cutscenes. Even if you don't have the
          game, it can act as a "Cutscene Script" walkthrough.
    
    ============================================================================== 
    
     5.1 Return to Baron
    \====================/
    
    Monsters: Goblin, Helldiver, Floating Eyeball, Sword Rat
    New Characters: Kain
    Bosses: None
    
    Once you start a new game, a cutscene will occur.
    
    *NOTE: Sometimes, they may contain spoilers. Only read if you're REALLY stuck*
    
    Crewman: Captain, we will arrive at Baron shortly.
    Cecil: ...Very well.
    Crewman: The captain seems kinda down.
    Crewman: After what we did, who wouldn't be? Orders are orders, but killing
             innocent people to get Crystals isn't right.
    Crewman: The Red Wings are supposed to protect people, not harm them!
    Cecil: That's enough!
    Crewman: But, Captain!
    Crewman: Surely you don't condone what we've done?
    Cecil: All of you, listen well. The raid on Mysidia was imperative. His
           majesty and his council concluded that the Mysidians, and their broad
           knowledge of the Crystals, posed a serious threat to our kingdom. For
           Baron to prosper, we need the Crystals. As soldiers of the Royal Air
           Force, we must achieve this by whatever means necessary.
    Crewman: Captain...
    Crewman: Captain! Monsters sighted dead ahead!
    Cecil: Prepare for Battle!
    
    You don't control this battle. You just watch what happens. It's quite
    entertaining. After the first battle...
    
    Crewman: Ugh...
    Cecil: Are you alright!?
    Crewman: We've got more hostiles!
    Cecil: Damnation!
    
    The second battle will occur. Cecil will finish of the monster easily.
    
    Cecil: Is everyone okay?
    Crewman: All accounted for, sir.
    Crewman: We've been encountering a surprising number of monsters lately...
    Cecil: Could it be...some kind of omen?
    Crewman: Captain, we are now over Baron.
    Cecil: Very well. Prepare for landing.
    
    The airships will land. Cecil will automatically stand at the entrance of the
    castle. Baigan, a loyal soldier to the king, will come to get you.
    
    Baigan: Well done! So the Crystal is now ours.
    Cecil: The Mysidians put up no resistance. In fact, they were completely
           helpless.
    Baigan: Is this pity I perceive? Hmph! Come, captain. His Majesty awaits.
    
    Baigan will lead you inside the castle. In the room before the throne room
    Baigan will stop.
    
    Baigan: If you'll excuse me, Captain, I must speak to His Majesty in private.
            Please wait here.
    
    Baigan will enter the throne room.
    
    Baigan: Your Majesty, I am afraid Cecil can no longer be trusted. He clearly
            questions your authority. 
    King: I suspected as much. It matters not, so long as I obtain the Crystals.
          Send him in.
    Baigan: Yes, Your Majesty. Captain! His Majesty summons you.
    King: The Kingdom of Baron hails your return. May I have the Crystal?
    Cecil: Yes, Your Majesty.
    King: So this is the Crystal. What splendor...You are dismissed, Cecil.
    Cecil: Your Majesty!
    King: Yes?
    Baigan: Captain, what is it?
    Cecil: Your Majesty, forgive me, but what are your intentions? My men are 
           confused and displeased.
    King: And you? Do you question my command?
    Cecil: No! I only ask...
    King: Silence! Dissension only leads to treason, and that I will not tolerate.
          I hereby relieve you of your command of the Red Wings.
    Cecil: Your Majesty!
    King: Now I charge you with another duty. Slay the Phantom beast that infects
          Mist Valley, and deliver this bomb ring to the village of Mist. You
          leave tomorrow, at first light.
    
    A new person steps in. This is Kain, Cecil's best friend.
    
    Kain: Your Majesty, I beg you to reconsider. Cecil has done no wrong.
    King: You insolent cur! How dare you barge in here! If you are so concerned
          about him, you may accompany him! Now take the ring and begone!
    Cecil: Your Majesty!
    
    Cecil and Kain step outside.
    
    Cecil: I'm sorry, Kain.
    Kain: Once we have completed the mission, the king is bound to forgive us both
          We will rejoin the Red Wings in no time.
    Cecil: ...
    
    Kain: Get some rest. Leave tomorrow's preparation for me.
    
    You finally gain control of Cecil. Talk to Kain and he'll tell you about his
    past. Then go down the stairs. Go down and right. Talk to the soldier and
    he'll say to press the button for treasures. Press the button on the west 
    side of the wall. The door opens. Get the 480 Gil, Ether and Tent. Go up
    the stairs to the south-west. Head down the stairs on the other side. As
    you walk down Rosa will interrupt you. She says she'll meet you later.
    Go through the door. If you want you can walk through the west door and talk
    to the prisoners there. Once your done step outside and head north. As you
    walk on the tile before the door Cid will talk to you from the ledge above.
    If you have the time, go inside the door which Cid came from and talk to the
    individual Red Wings men. Once your done proceed up the tower. Head up the 
    stairs and talk to the women there. She'll leave. Head up to Cecil's quaters.
    Walk to your bed. Cecil will lie down. A cutscene will occur.
    
    Cecil: What's happened to the king? He covets the Crystals as though he's 
           possessed. And he'll resort to any means to get them. Nevertherless, I
           can't defy him. How could I cross the man who raised Kain and me like 
           his very own? The chivalrous knight whom I've adored and admired since
           childhood? I will not betray him. I can't.
    
    Rosa will come inside your room.
    
    Rosa: Cecil! What's going on? You just returned from Mysidia, and now you must
          journey afar to battle this phantom beast. You're acting very strange.
    Cecil: Nothing's wrong. Everything's fine.
    Rosa: Cecil, look at me. 
    Cecil: ...In Mysidia, we killed innocent people to steal their crystal. It was
           horrible. I suppose this is my fate as a dark knight. Soon, I won't
           even feel remorse for my actions. 
    Rosa: You and I both know that will never happen.
    Cecil: Still, I can't defy the king... I'm a hopeless coward.
    Rosa: The Cecil I know would never whimper like this! The Cecil I love...
          You leave for Mist early tomorrow, right?
    Cecil: Yes, but don't worry. Kain's coming too.
    Cecil: I'll be fine. Trust me.
    Rosa: Please come back to me in one piece.
    Cecil: Thank you, Rosa... Though as a dark knight, you know we can never be
           together...
    
    The scene will change. Cecil is coming to the entrance of the castle. Kain
    is waiting for him.
    
    Kain: So, are you ready for some real combat?
    Cecil: Always. 
    Kain: Lead the way.
    
    You'll appear on the world map. I recommend to do some training. It'll make
    the next dungeon a whole lot easier. Both Kain and Cecil are on Lv 10. I would
    raise them to Lv 15. After the training is done, go to the inn in the city of
    Baron. It's 50 gil for one night. Go up the stairs. Press A on the sword to 
    open up a door. Enter it to get Eye Drops, Tent and Dwarven Beard. Also,
    before you leave, Press A on the lonely south pot just left of the inn
    counter for a Potion. Exit.
    
    The Items shop is just left of the inn. Here is what is sells:
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       | 30   |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Maidens Kiss | 60   |
    |Eye Drops    | 30   |
    |Antidote     | 40   |
    |Tent         | 100  |
    |Gysahl Greens| 50   |
    ======================
    
    Stock up on some items. Leave the shop. Go north and you see those four pots? 
    The south one contains a potion. Unfortunately, the Weapons and Armor shop is
    closed, so everything of importance is done. Leave Baron.
    
    For those who can't be bothered walking to Mist Cave and fighting all the
    enemies, there is a Chocobo forest south-west of your location. Enter the 
    middle of the forest and you'll be inside. Talk to one of the yellow chocobos
    and he/she will give you a lift. No monsters will attack you when you're on 
    the chocobo.
    
    Follow the path across the first bridge, but DON'T cross the second. It'll
    lead straight back to Baron. Instead go north-west, surrounded by mountains.
    At the end of the path, you'll see a cave. This is Mist Cave.
    
    ==============================================================================
    
     5.2 Mist Cave
    \=============/
    
    Monsters: Goblin, Sword Rat
    New Characters: None
    Bosses: Mist Dragon
    
    Welcome to your first dungeon! First off, let me just say that the "dungeons"
    in FFIV are a complete joke. They are VERY straightforward, and the monsters
    are easy as long as you have trained right. These dungeons are nothing 
    compared to the dungeons of...say Legend of Zelda and Golden Sun. Their 
    dungeons are actual dungeons.
    
    Follow the path. Once you reach a some stairs climb them. Follow the path
    down the stairs and then go a bit west and back up the stairs. As you attempt
    to climb the stairs to the north, a voice will say TURN BACK. Freakish. Go up
    the stairs to get a Potion in a chest. Go back down and turn right and cross
    the bridge. Go up the first stairs you see and follow the path left to another
    chest which contains Eye Drops. Go back down the stairs and proceed south. Gp
    down the stairs and down another pair. Follow the path to another chest with a
    Tent in it. Follow the path back up the stairs but don't go back up the second
    pair. Head east, down the narrow passage and get the chest along the way with 
    a potion. Go north across the Bridge and the voice again will say LEAVE AT 
    ONCE. Kain will say it's probably the beast of Mist valley that's saying it.
    Head up the next pair of stairs and the voice will say KNIGHTS OF BARON. LEAVE
    NOW, OR SUFFER THE CONSEQUENCES. YOU CHOOSE TO IGNORE MY WARNING? A yes or no
    panel will appear. If you say no, then it'll leave you alone and you can go
    back to Baron or train inside Mist Cave. If you say yes, prepare for your
    first and easy boss battle!
    
    ==============================================================================
     Mist Dragon
    \===========/
    
    HP - 465
    Strength - 16
    Defense - 5
    Magic - 10
    Magic Defense - 31
    Gil - 200
    Experience - 700
    Treasure - None
    Type - None
    
    Battle Stradegy: Let Cecil attack and Kain jump. When the dragon turns into 
                     mist don't attack it, just defend. When it returns to its
                     dragon form redo the cycle.  
    
    Difficulty: 2/10
    
    ==============================================================================
    
    Congrats! You have conquered the first dungeon in the game! There is only like
    20 more dungeons left :) Exit the cave. Proceed east and pretty soon you'll
    reach the town of Mist.
    
    ==============================================================================
    
     5.3 New friends, new foes
    \=========================/
    
    Monsters: Desert Sahagin, Flying Eyes, Insectus, Hundlegs, Sandworm, Goblin,
              Killer Fish, Vile Shell, Water Bug, Zombie, Gigantoad, Sahagin, Tiny
              Mage, Red Mousse, Alligator  
    New Characters: Rydia, Tellah
    Bosses: Octomammoth
    
    As soon as you enter, walk right and a cutscene will occur.
    
    Cecil: The ring is glowing!
    
    The bomb ring will destroy the village.
    
    Kain: What...?
    Cecil: ...This is it? This is why he sent us here?
    Kain: We've destroyed the entire village...
    Cecil: Why would he make us do this?
    Unknown voive: Nooo! Mommy!
    Cecil: !?
    Girl: My mom's dragon died...and because of that, my mom...my mom died too...
    Cecil: What!?
    Kain: I've heard of people with the power to summon monsters... Summoners,
          they are called.
    Cecil: Then we are the ones responsible for killing her mother by killing the
           dragon.
    Girl: YOU killed my mom's dragon!?
    Cecil: We...we didn't know that would happen...
    Kain: So that was the king's wish...to annihilate every summoner in this
          village.
    Cecil: That can't be...
    Kain: I'm afraid it's true. I'm also afraid we're going to have to get rid of 
          the girl.
    Cecil: WHAT!?
    Kain: We have to obey the king's orders.
    Cecil: But she's just a child!
    Kain: You intend to defy the king?
    Cecil: I refuse to continue any more slaughter in the king's name!
    Kain: I'd knew you'd say that. But don't worry, I'm on your side.
    Cecil: You are?
    Kain: I owe the king so much, but I can't disgrace the dragoons.
    Cecil: So you'll join me?
    Kain: Yes. But we will need allies if we are to oppose the mightiet kingdom
          in the land. We have to do it for Rosa as well.
    Cecil: Thankyou, Kain.
    Kain: Save it. This isn't for your sake.
    Cecil: ...
    Kain: This place is dangerous. We'd better get going. What about the girl?
    Cecil: We can't leave her. We'll have to take her with us.
    
    Cecil approaches the girl.
    
    Cecil: It's alright. We won't hurt you. You're going to have to come with us,
           okay?
    Girl: No!
    Kain: Come on! We have to go now!
    Girl: No! Go away!
    Cecil: Wait!
    Girl: I hate you! You killed my mom!
    
    An unwinnable battle will occur when the girl summons Titan. Titan starts an
    earthquake, and Cecil and the girl appear in the middle of nowhere. Kain is 
    gone.
    
    Walk north. You'll end up in a desert. Walk to the center of the desert. There
    is an Oasis city. Enter. A cutscene will immediately occur.
    
    Cecil: I have to find her a place to rest. 
    
    Cecil would walk to the inn.
    
    Innkeeper: Welcome!...Oh! She looks very pale. Is she alright? Get her to a
               bed quickly! She can rest here, free of charge. 
    Cecil: Thankyou. 
    
    Cecil would put the girl onto a bed and she'll wake up. 
    
    Cecil: Hey. Are you alright?
    Girl: ...
    Cecil: My name is Cecil. What's yours?
    Girl: ...
    Cecil: I'm sorry about your mother. I understand if you can't forgive me. Will
           you at least let my protect you?
    Girl: ...
    
    Cecil would give up and sleep. Pretty soon Baron troops will step into the inn
    and a general would talk to Cecil.
    
    General: Cecil! I've finally found you!
    Girl: !
    Cecil: Wait!
    General: I am here on the King's orders. All summoners from Mist must be 
             annihilated. Hand over the girl, now!
    Girl: !
    Cecil: Never!
    General! Then you shall die!
    
    A battle will occur. This battle really isn't a boss battle. As long as you
    raised Cecil to over Level 15 this battle will be a breeze. Attack General 
    twice and then use dark. All dead.
    
    Girl: Are you okay?
    Cecil: Yes. Don't worry about me. I won't let anyone hurt you. 
    Girl: ...Promise?
    Cecil: I promise.
    Girl: ...I'm Rydia.
    Cecil: Rydia...
    
    Rydia will join your party.
    
    In the morning get out of bed and head right. From that moment on to rest in
    the inn you need 50 gil.
    
    The item shop is right inside the inn. It's to your right. 
    Here's what it sells.
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       | 30   |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Maidens Kiss | 60   |
    |Eye Drops    | 30   |
    |Antidote     | 40   |
    |Tent         | 100  |
    |Gysahl Greens| 50   |
    ======================
    
    It's exactly the same as the Baron one. There's nothing worth looking upstairs
    so head outside.
    
    Head east and you'll see two pots next to a house with no door. The top one
    contains Ether. There is a weapon shop south of your position. Head inside.
    This is what's available.
    
    ======================
    | Weapon     |  Cost |
    |=====================
    |Rod         |  100  |
    |Staff       |  160  |
    |Bow         |  220  |
    |Iron Arrow  |   10  |
    ======================
    
    Buy Rydia a staff or bow and iron arrows. Exit.
    
    The Armor shop is north-west of you. Head there right now. Inside, here is 
    what it sells.
    
    ======================
    | Armor      |  Cost |
    |=====================
    |Leather Cap |  100  |
    |Clothes     |   50  |
    |Leather Garb|  200  |
    |Iron Ring   |  100  |
    ======================
    
    You don't need to buy anything from here. Namingway is here to if you want to
    change your name. Exit and head to the north-eastenmost house. Go up and 
    you'll see Rosa in a bed. You'll talk to Rosa and Rosa will tell Cecil to be
    careful. Careful of what? Talk to the man to find out. Apparently, Rosa has
    something called "desert fever". To cure it, you need a Sand Ruby found in 
    a "cave where an antlion dwells." We don't know any caves where an antilion
    dwells yet. Exit and say byebye to Kaipo.
    
    I would suggest to train Rydia to at least Level 15. By then Cecil would be 
    like level 20 or something. But you need to because otherwise Rydia will 
    constantly die in the next dungeon.
    
    Once your confident in your skills go north-east to a cave. This is the
    South Waterway.
    
    First proceed north across the bridge and head north. Get the Potion and 
    Maiden's Kiss from the two chests. Go back to the entrance of the cave and go
    west. Follow the path and cross the bridges. You'll find a man named Tellah.
    Apparently his daughter escaped with some bard to Damycan. How romantic. But
    Tellah thinks otherwise. He needs your help, which is why he joins you now.
    
    I would suggest to go back to Kaipo and buy a Lether Cap and Iron Ring for
    Tellah. Raise him up a couple of levels. Once you're done go back inside 
    the Waterway and go back to where Tellah was standing. Go up and cross the
    bridge to your right. Cross another one then walk down the stairs. Swim up the
    waterfall and get the Iron Ring. Go back down the waterfall and proceed to the
    center waterfall. Swim up it to reach a hidden chamber. Three treasure chests
    are there containing Phoenix Down, X-Potion and Dry Ether.
    
    Go back up to the first bridge and go up the stairs and then go up another 
    pair of stairs.
    
    You'll be in a completely different room. Follow the path north and go down
    the stairs. Go up the first stairs you see. Go up to get a potion. Then head
    south and go up a long pair of stairs. Go west to get an Ether. Go back east
    and cross the bridge to your south. Follow the path and cross another bridge.
    Follow the path north and enter through the door. A cutscene will occur.
    
    Tellah: We'll rest here.
    
    Tellah will stand on the circle in the middle of the room.
    
    Tellah: This magic field repels all monsters. You can save and use a tent or 
            cottage in here. Let's use my tent to rest and prepare for the
            upcoming battle. 
    
    The scene will change. Tellah, Cecil and Rydia are beside a fire. Rydia is 
    asleep.
    
    Tellah: The girl's asleep already. She must have been exhausted. Who is she?
    Cecil: A summoner from the Village of Mist.
    Tellah: She holds great potential. With proper training, she'll be able to 
            master many spells. Look at her. What a cute face. She reminds me of
            Anna at that age...
    Cecil: Who is Anna?
    Tellah: My daughter. She eloped with a bard to Damycan because... I didn't
            consent to their union. What business have you in Damycan?
    Cecil: A friend of mine suffers from Desert fever. 
    Tellah: Ah. So you came for the Sand Ruby. It won't be easy to obtain.
    Cecil: Tell me more about the monster we must face.
    Tellah: A vicious creature with eight huge tentacles. We must kill it and 
            reach Damycan...before it is too late.
    Cecil: Too late for what?
    Tellah: I don't know. I only pray my instincts are wrong...
    
    Once you regain control of Cecil head up the stairs. Cross the bridge and head
    north to the treasure. It has Ice Rod. Give it to Rydia. Go down the stairs. 
    Head east and then up to the door. Cross the bridge and then the bridge to 
    your RIGHT. Ignore the left one. Cross another bridge and get the treasure 
    there. 580 gil. Cross the west bridge to another treasure chest containing
    a Bomb Fragment. Go back to the bridge I told you to ignore. Cross it and
    go up the stairs to a door. Go up and get the potion inside the chest. Go 
    up the stairs. Go north and then down the stairs. Get the two treasure 
    chests there containing Ether and Antarctic Wind. Cross the bridge to the east
    and and go down the stairs. The two treasure chests there contain Hourglass
    and Shadow Blade. Equip the Shadow Blade on Cecil. Go back up the stairs and
    another pair of stairs and you'll be outside again.
    
    If your health is low use a Tent. You're about to face a boss. When you're
    ready, go inside the cave.
    
    Step down and you'll be sucked down the waterfall. Go up the stairs and 
    follow the path and go down. Get the Hades Helm and Hades gloves from the
    chest. Equip them on Cecil. 
    
    Cross the bridge and enter the door. Cross the eastern bridge and get the
    Hades Armor and Hermes shoes. Equip Hades Armor on Cecil. Cross the 
    northern bridge and go down the stairs. Go near the waterfall and approach 
    the tentacles for a boss battle.
    
    ==============================================================================
     Octomammoth
    \===========/
    
    HP - 2350
    Strength - 22
    Defense - 0
    Magic - 0
    Magic Defense - 25
    Gil - 500
    Experience - 1200
    Treasure - None
    Type - None
    
    Battle Stradegy: This thing has eight legs and is a mammoth. Why the hell would
                     it look like a circus clown then? It doesn't matter though. 
                     Let Cecil loose and attack it with brute force. Have Tellah
                     cast Thunder and Rydia summon Chocobo. It is very possible
                     Tellah needn't heal at all, but if he does then heal. This
                     battle is extremely easy.
    
    Difficulty: 3/10
    
    ==============================================================================
    
    After the battle step inside the waterfall and you'll be back outside again. 
    Proceed up north and you'll see Damycan. However as you approach it...
    
    ==============================================================================
    
     5.4 Destruction of Damycan
    \==========================/
    
    Monsters: Goblin, Sandworm, Hundlegs, Desert Sahagin, Flying Eyes, Insectus,
              Yellow Jelly, Adamantoise, Basalisk, Leshy 
    New Characters: Edward
    Bosses: Antlion
    
    Baron's Red Wings airships destroy it. It is now nothing but ruins. Quickly
    go inside Damycan.
    
    As you can see the damage is pretty severe. The man in front of you is dead.
    The second man is also dead. The castle is still on fire! Walk through the
    door. 
    
    The two people here ain't dead. Finally! Talk to them and they'll say that
    they took the Crystal, and the bombardment was too much. Go up the stairs.
    Four people. Two alive. Thirteen treasure chests. One unopened. Get the tent
    from inside and then go up the stairs to your south. As you walk north, a 
    cutscene occurs in a room full of dead bodies.
    
    Tellah: Is that...? It is! Anna!
    
    A man walks in.
    
    Tellah: You! You're that bard! Anna ran away because of your treachery!
    
    Tellah will engage the bard into a fight. It's pretty entertaining, since
    Tellah misses most of the time. Anna stops the battle.
    
    Tellah: Oh Anna! I'm so glad to see you again!
    Anna: Father, Edward is the prince of Damycan. Forgive me, Father, for running
          away...but I love Edward. Still, I knew I couldn't find happiness...
          without your consent. I was on my way home when...
    Edward: We were attacked by Baron's Red Wings, led by Golbez.
    Cecil: I've never heard of Golbez before. Who is he?
    Edward: I don't know. All I know is that his powers were beyond words.
    Cecil: But why did he attack Damycan?
    Edward: They wanted the Crystal, and they spared no one to get it. My mother,
            my father...even Anna shielded me from their arrows.
    Tellah: You love him so much to give up your own life...?
    Anna: Father...forgive me...
    Edward: ...I love you...
    
    Anna dies.
    
    Edward: Anna!
    Tellah: Anna!? Anna! Damn you Golbez! Who is this monster, anyway!? What do
            you know about him!?
    Edward: He came to Baron one day and became the new leader of the Red Wings.
            He *sob* He leads them in their mission to plunder the Crystals...
            *sniff*
    Tellah: Stop your simpering. That won't bring Anna back! Golbez of Baron... I
            shall take his life with my own two hands!
    Cecil: Tellah, wait! You can't possibly go alone! 
    Tellah: I will kill Golbez on my own. I don't need your help.I don't need
            anyone's help!
    
    Tellah left the party. :)
    
    Edward: Anna! *sob*
    Rydia: Stop crying! You're a grownup! You're not supposed to cry! I lost my
           mum, but I'm not gonna cry anymore. 
    Cecil: Rydia...
    Edward: I don't care. Leave me alone! I'm staying here with Anna. I will never
            leave her side.
    
    Cecil goes to Edward and whacks him on the head.
    
    Cecil: That's enough! You're now the rightful ruler of Damycan, so start 
           acting like it! You owe it to your people, and you owe it to Anna. Your
           Majesty, my name is Cecil, and I need your help.
    Edward: What?
    Cecil: My friend is suffering from desert fever in Kaipo. I need to get the 
           Sand Ruby to save her. Can you help me?
    Edward: What is her name?
    Cecil: Rosa.
    Edward: She is very dear to you, isn't she? Like Anna was to me...
            You can find the Sand Ruby in Antlion cave, which lies to the east. 
            The ruby forms from the fluid that the antlion secretes when it lays
            eggs. We must cross the shallows with our hovercraft to reach the cave
            After we acquire the Sand ruby, we can cross the shallows to reach 
            Kaipo. Let us be on our way.
    
    Prince Edward has joined the party. 
    
    Edward: Goodbye, Anna...
    
    Is it just me or does Edward look a lot like Elphin from Fire Emblem 6?
    They're both bards, both have blonde hair, and both have that sad expression
    on their faces. Looks like twins.
    
    You'll appear on the world map in the hovercraft. Edward is only level 5. I 
    suggest training him up to around level 10-15. There are healing pots
    upstairs in the same room Anna died. All the dead bodies are now gone.
    They just vanished in thin air I suppose. So unrealistic. Oh well.
    From the entrance of Damycan castle, go around the outside of the castle
    eastward to reach a chamber. This is the Damycan dungeon. Enter it. A man is 
    blocking your way. He's final words are to stop you from taking the treasure
    and then he dies. What a pitiful way to spend his final moments of his life.
    Press the switch on which the guy was leaning on and a door will open. Go 
    through the door and get the three chests. Then go back to the place where the
    man died and proceed west. Go down the stairs and get all six chests there.
    Three of the pots contain arrows. Leave the castle.
    
    At that point in the game my characters levels were...
    
    Cecil - Level 23 D.Knight
    
    Rydia - Level 20 Summoner
    
    Edward - Level 15 Prince
    
    I think this is a bit overleveled so don't fret if you aren't as strong as me.
    My friend beat the whole game with Cecil only Level 38! so don't worry at all.
    
    Ride the Hovercraft north of where Damycan and onto the shallows. Keep heading
    west until you hit land. Follow the path south and you should see the cave.
    This is Antlion cave.
    
    The first room is absolutely full of treasure! Where to start? Head west and
    collect the Spider's Silk. Go down the stairs and then go north to get a 
    Potion. Head south down the stairs and follow the path to get both a Tent
    and another Potion. Go back to the entrance. Go down the stairs then go 
    east up the stairs and unto that platform. Cross the bridge and walk north
    to get a Gold Needle. Go down the long pair of stairs but don't go down 
    the any farther! Head west then north to obtain yet another potion. We're
    finished in this room. Go down the stairs on the south-east corner of the room
    
    Follow the path down and get the Antarctic Wind from the chest. Ignore the 
    door for now. Go west near those rocks and then go up the stairs. Go up and
    to another set of stairs. Follow the path and go through the door. You've
    reached a safe area! If you want you can use a tent. Get the three chests 
    before you leave. Go back through the door and stairs. Go north and up those
    stairs to get a potion. Go back down and cross the bridge to get Spider's
    Silk. Now go through the door I told you to ignore before. There is a 
    Lamia Harp in here. Equip it on Edward. The reason I told you to ignore the 
    door at first was because...um...to have fun. Yeah, that's why. Fun.
    
    Go down the stairs at the south of the room. You know how to get there.
    You'll be in the Antlion Nest. Go down and prepare for a boss battle. 
    
    ==============================================================================
     Antlion
    \=======/
    
    HP - 1100
    Strength - 11
    Defense - 3
    Magic - 0
    Magic Defense - 11
    Gil - 800
    Experience - 1500
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil attack physically and Rydia summon Chocobo. Edward
                     should also attack except when he needs to heal the party.
                     The Antlion isn't too hard and this battle should be over in
                     a minute.
    
    Difficulty: 2/10
    
    ============================================================================== 
    
    Now exit the cave. I don't care how you do. Use the Emergency Exit if you're 
    low on health. Just get out.
    
    Ride the hovercraft back to Damycan. From there, hover to the shallows to the
    south-west. Use them to get back to Kaipo.
    
    First rest at the inn. Then go back to the north-easternmost house and talk to
    Rosa. Use the Sand Ruby. A cutscene occurs.
    
    Rosa: ...Oh! cecil! You're alive! Thank goodness!
    Cecil: How do you feel?
    Rosa: I'm fine. But I thought I'd lost you. They told me you died in Mist when
          the earthquake hit.
    Cecil: I'm sorry to worry you. Do you know anything on Golbez?
    Rosa: He's the new captain of the Red Wings, appointed by the king himself. 
          But the king has been acting...strangely. I believe Golbez is
          manipulating him to collect the Crystals for himself. With Mysidia's
          Water Crystal in hand, he'll surely go after the others, which are the
          Fire Crystal of Damycan, the Wind Crystal of Fabul, and the Earth
          Crystal of Troia.
    Edward: The Fire Crystal has already fallen into his hands.
    Cecil: Ah, let me introduce you. Edward is the prince of Damycan. Rydia is a
           summoner from Mist. I wouldn't have been able to get the Sand Ruby and
           cure your fever without their help.
    Rydia: Hi there.
    Rosa: Hello, Rydia. Thank you both so much. Cecil, after Damycan, Fabul must
          be their next target. We must...*cough cough*
    Cecil: You have to rest now. Don't worry. We'll go to Fabul.
    Edward: But to reach Fabul, we must traverse Mt. Hobs, and the trail is
            blocked by thick ice.
    Rosa: Rydia, can you cast fire?
    Rydia: ...No.
    Rosa: Fire is the most elementary of black magic spells. As a summoner, you...
          *cough cough*
    Cecil: Rosa, stop! You're not coming with us in that condition!
    Rosa: I'll be alright, really. As a white mage, I promise I won't be a burden.
    Edward: Rosa only wishes to be with you, Cecil.
    Cecil: ...Alright. We'll go together. Make sure you get plenty of rest
           tonight. 
    Rosa: ...I thank you.
    
    White Mage Rosa has joined your party.
    
    That night, Edward steps out of the house and he plays his harp. A monster
    appears out of nowhere and attacks Edward. He is just an ordinary Sahagin. The
    battle won't take long. Just keep on attacking. It took three hits for me to 
    kill it. Edward will talk to Anna.
    
    Edward: Anna!? This can't be!
    Anna: I must leave this world...I must go on to a better place.
    Edward: No! Don't go! I can't live without you!
    Anna: You musn't let Golbez have the Crystals. Fight for your people! Care for
          them as you did for me...
    Edward: Yes, I'll do it! I'll fight! ...But how could I stop him? I don't know
            what I should do...
    
    In the morning you'll be good ol' Cecil. Rosa is only Level 10 so raise her a
    to around Level 20. Yes Level 20. If you can't be bothered, raise her to 15 
    that's still good. Once that is done go back across the shallows to Damycan
    and then cross the shallows as you would to Antlion Cave, except this time 
    head east. You see that path in the mountain? Enter it. 
    
    =========================================================================-=-==
    
     5.5 Mt.Hobs
    \===========/
    
    Monsters: Skeleton, Gargoyle, Bomb, Cockatrice, Grey Bomb, Spirit, Domovoi,
              Gatlinger, Goblin, 
    New Characters: Yang
    Bosses: Mom Bomb
    
    These were the levels I were when I first entered Mt. Hobs.
    
    Cecil - Level 26 D.Knight
    
    Rosa - Level 20 W.Mage
    
    Rydia - Level 24 Summoner
    
    Edward - Level 22 Prince
    
    As you go north a cutscene will start.
    
    Rosa: Rydia, can you try chanting the fire spell?
    Rydia: ...
    Edward: What's wrong?
    Rosa: Give it a try. I know you can do it.
    Rydia: ...No
    Rosa: ?
    Rydia: I...I hate fire.
    Cecil: That's right. Her village was destroyed by fire when...
    Rosa: Rydia, you're the only one who can melt this ice.
    Rydia: ...
    Rosa: If we can't get through to Fabul, more people will be in danger. Please,
          Rydia.
    Edward: Rydia... You've helped me, you've helped Cecil, you've helped Rosa...
            and you have the power to help many more people. Please, we need your
            strength and courage. 
    Cecil: ...
    Rydia: ... Fire!
    
    Rydia has learnt fire!
    
    Edward: Rydia, that was incredible. 
    Rydia: Hee hee!
    Rosa: I knew you could do it!
    Cecil: Thankyou, Rydia.
    
    This mountain is as linear and straighforward as it can get. Continue walking
    north. You'll end up near two doors. Enter the left one. There is a safe 
    area and four treasure chests containing Tent, Potion, Gold Needle and 960
    Gil. Go back outside and go through the right door. You'll be on the summit.
    
    Get the Holy Arrow within the chest to the east and walk north. As you walk
    near the steps you'll see a man fighting enemies. After he kills all but one,
    you'll face a boss.
    
    
    ==============================================================================
     Mom Bomb
    \========/
    
    HP - 11000
    Strength - 30
    Defense - 1
    Magic - 5
    Magic Defense - 9
    Gil - 1200
    Experience - 1900
    Treasure - None
    Type - None
    
    Battle Stradegy: Let Cecil and Edward attack it normally. Have Rosa heal when
                     someone is low on health. Let Yang pummel this beast with
                     Power. Let Rydia summon Chocobo. If the Mom Bomb turns into
                     separate pieces, destroy them as quickly as possible. Let   
                     Yang use kick when that happens.
    
    Difficulty: 4/10
    
    ==============================================================================
    
    After the battle Yang will say a few words.
    
    Monk: You have my gratitude. Yang is my name. I am the high monk of Fabul. I 
          came here to train with my men, but all were killed by a swarm of
          beasts... They were fabul's finest monks...
    Cecil: My name is Cecil. We bring urgent news to Fabul.
    Rosa: A villain named Golbez is abusing Baron's authority to seize the world's
          crystals. 
    Yang: Then he covets our wind crystal as well.
    Edward: There is no doubt. He easily seized the Crystal a few days ago.
    Yang: Then the odds are against us. The only monks left in the castle are
          students. They stand little chance against Baron's forces.
    Rosa: I'd assume Golbez was behind the monster attacks that killed your men.
          And almost killed you.
    Yang: ...Then the attack is imminent. I must go.
    Cecil: We will follow you to Fabul. We would like to help.
    Yang: I am grateful. However, this matter does not concern you.
    Cecil: But it does.
    Edward: ...For I am the prince of Damycan.
    Cecil: Rosa and I are citizens of Baron, and this girl is one of many victims
           of our kingdom's recent attacks...which I personally led.
    Yang: I see...then I humbly accept your assistance.
    Cecil: Let's go. We haven't much time.
    Yang: Fabul lies to the east of these mountains. 
    
    High Monk Yang has joined the party.
    
    Leave Mt. Hobs and walk to the east. Follow the path through forest and
    mountains until you reach Fabul. Don't enter it however, as you may have
    noticed Yang is only a level 10. Train him up to around Level 15-20. The
    monsters around Fabul Castle ain't that tough. You'll easily be able to
    kill them. If you're low on health, get Rosa to heal the party or go to the
    inn inside the castle.
    
    ==============================================================================
    
     5.6 Fabul Castle
    \================/
    
    Monsters: Leshy, Sahagin, Domovoi, Captain, Baron Soldier, Gargoyle
    New Characters: None
    Bosses: None
    
    Enter the castle. Continue walking north. If you talk to the monks they'll
    say that the king wishes to see Yang. Inside, you'll see an inn on your left
    and a Weapons shop at your right. The inn also houses the items shop. The inn
    charges 100 gil for one night. Do so. Here's what the items shop
    sells.
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       | 30   |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Maidens Kiss | 60   |
    |Eye Drops    | 30   |
    |Antidote     | 40   |
    |Tent         | 100  |
    |Gysahl Greens| 50   |
    ======================
    
    The weapons and armors shop sells this.
    
    ======================
    | Weapon      | Cost |
    ======================
    |Fire Claw    | 350  |
    |Ice Claw     | 450  |
    |Thunder Claw | 550  |
    |Demon Helm   | 980  | 
    |Demon Armor  | 3000 | 
    |Demon Gloves | 800  |
    ======================
    
    You should be able to afford everything if you've been keeping up with the FAQ
    Buy Ice claw and Thunder Claw for Yang to equip. By all the demon stuff and 
    equip it on Cecil. Go back outside and up the stairs. Instead of going north
    to the throne room go south and through the door. Go up the west tower. Of 
    those two north pots the west one contains Rage of Zeus. Open up every
    treasure chest to obtain potion, antarctic wind and bomb fragment. If you want
    you can ask Namingway to change your name on the upper floor, and on the third
    floor is Yang's quarters. His wife is there. Exit the west tower.
    
    Enter the east tower. Go to the second floor. This is the Fabul's pub. Check
    the south pot there for a Bacchus's Cider. Go up a floor. This it the King's
    quarters. Obtain the tent from the treasure chest and go to the throne room.
    A cutscene occurs.
    
    King: Yang, at last.
    Yang: Sire, we must prepare for battle. Baron will attack us at any second to
          steal out Crystal.
    King: How do you know this?
    Yang: These two are citizens of Baron. They came to warn us. 
    King: And these others?
    Cecil: Sir, we haven't much time. The castle's defenses must be tightened 
           immediately. 
    King: Yang, can we trust this dark knight and his companions?
    Yang: Yes, they risked their lives to help me.
    Cecil: We must hurry!
    Rosa: Please!
    Edward: It is an honour to see you again.
    King: Prince Edward!
    Edward: Sire, Baron's fleet decimated Damycan and claimed our Crystal not long
            ago. Many died, including my parents and my beloved. Damycan's tradegy
            must not be repeated!
    King: Forgive me for my suspicions. Yang, mobilize the men for battle. Prince
          Edward, dark knight, will you help us defend Babul?
    
    A yes and no panel will pop up. If you say no then you'll have to go through
    the cutscene again, so just say yes.
    
    Yang: They have already offered to help, sire. We will join the forward guards
          by the main gate.
    King: Very well. Will the ladies assist out medic?
    Rosa: Yes, sire.
    King: Fabul's fate rests in your hands. May we be victorious.
    Yang: We will assemble at the main gate.
    Rosa: Cecil...
    Cecil: Rydia, take care of Rosa for me.
    
    Yang, Edward and Cecil will assemble at the main gate will other monks. The 
    first battle will start. It is against a Captain and two Baron soldiers. If
    you've been taking my suggestions for leveling up this battle will be a 
    breeze. Have Cecil attack the Captain once. Then let Edward attack the 
    Captain. It should confuse him. Then let Yang attack a normal Baron Soldier
    and it should kill him. Let Cecil attack another Baron Solder. Edward can 
    finish off the Captain.
    
    After the battle the Red Wings will attempt to destroy the castle. Cecil and
    the others will retreat within the castle. You'll be thrown into your second
    battle. This time it's a Leshy, Sahagin and a Domovoi. This battle is easy.
    Have Cecil attack Leshy. Dead. Have Edward attack Domovoi. Dead. Have Yang
    attack Sahagin. All dead.
    
    More monsters will come in and will kill the two monks guarding the inn and
    weapons shop. Cecil and everyone will fall back farther. They will retreat to
    the room before the throne room. Prepare for the third battle. It is again
    a Captain and two Baron Soldiers. Use the same stradegy as you did for the
    first time on them. After the battle even more monsters will come. Everyone
    will retreat to the throne room. 
    
    Yang will say that the door is locked. The monsters can't get in. *sigh of
    relief*. But it's not over. The monk unlocks the door and turns into a
    monster! Fourth battle commence! It is merely gargoyle. Let Cecil, Edward and
    Yang attack as hard as they can. Straight after the fourth battle more 
    monsters come in and attack you. These are just Leshy, Sahagin and Domovoi. 
    Use the same stradegy as before to kill them.
    
    Yang will suggest to withdraw to the Crystal Room. However, Edward  trips and
    monsters surround him. Cecil and Yang attack. It it just a Captain and Baron 
    Soldiers. You should know how to kill them by now.
    
    After the battle they will retreat to the Crystal Room. Kain will come in. A
    cutscene will take place.
    
    Kain: It's been a while.
    Cecil: Kain! You're alive!
    Kain: So it would seem.
    Cecil: Wel'll talk later. For now, we have some fighting to do.
    Kain: Indeed. Are you ready to face me, Cecil?
    Cecil: What...?
    Kain: Ready your sword!
    Cecil: Kain!?
    Kain: Ready your sword, fool!
    
    An unwinnable battle will start. You can't win so it's fruitless to try. After
    the battle...
    
    Cecil: You must be under Golbez's spell!
    Kain: Have you any final words?
    Yang: Stop!
    Unknown voice: No!
    Kain: Rosa!
    Rosa: Kain, you of all people...
    Kain: No, I...
    Unknown voice: Why do you hesitate, Kain?
    Edward: Golbez!
    Cecil: So you're Golbez!
    Golbez: Cecil, I presume? Never hesitate to kill, Kain. Now see how it is done!
    Edward: Cecil!
    Yang: No!
    Golbez: Silence!
    
    Golbez will unleash a magic attack that knocks Yang and Edward unconcious.
    
    Golbez: Get the Crystal.
    Kain: Yes, sire.
    Rosa: Kain, please!
    Cecil: No, Rosa!
    Kain: !
    Cecil: Rosa, no...
    Golbez: So you cherish this woman? Then I shall take her with me to raise the
            stakes. Until next time.
    Kain: And you won't be so lucky next time.
    Cecil: Wait... arrrgh...
    
    Golbez and Kain with Rosa leave.
    
    Rydia: Cure! Feeling better?
    Edward: I thank you, Rydia, but...
    Yang: The crystal is gone! I have failed.
    Cecil: And now Rosa is gone, too.
    Rydia: So come on! We have to go help Rosa, and bring back the Crystal, too!
    Edward: She's right. We have no time for moping. We must get back Rosa and the
            Crystal.
    Yang: Cecil. It is out turn to assist you. For now, let us heal our wounds.
    Cecil: Thankyou.
    
    After the cutscene go back to the throne room. Talk to the man there and he'll
    say that the King is resting in his quarters. You should know where that is
    by now don't you? Top of the eastern tower? But before you go walk to the 
    north-east of the throne room. Press that switch in the little corner. Follow
    the path to three chests containing Spider's Silk, Demon Shield and Ether. 
    Equip Demon's shield on Cecil. Now go to the inn. Go near the innkeeper and 
    Cecil and the others will automatically go near the beds. A cutscene occurs.
    
    Edward: How will we go about the rescue?
    Cecil: To fight Golbez, we need an airship. But Baron is the only kingdom that
           has them. 
    Yang: Then we must sneak into Baron and borrow one ourselves.
    Cecil: Baron's main force is the Red Wings, so its sea power is relatively 
           weak. We might be able to slip in by boat. 
    Yang: I will ask the king for a ship tomorrow.
    Cecil: Thankyou, Yang.
    Yang: Who was that dragoon?
    Cecil: His name is Kain. He used to be my best friend. But I don't know what
           happened to him.
    Yang: Perhaps you will find your answers in Baron.
    
    In the morning at the King's quarters.
    
    King: I see. I will arrange for a ship right away. Yang, accompany and assist
          Cecil. Cecil, take this sword. It belonged to a dark knight who came to
          Fabul many years ago. The sword exudes tremendous force, but it is still
          a weapon of darkness. Darkness can never prevail over true evil. I have
          faith that you will slay Golbez. Or perhaps it is a mere wish... Go to 
          the harbour to the east as soon as you are prepared. A ship shall await
          you there. Golbez must be stopped. If he acquires all crystals, the 
          world will be thrust into an unprecedented crisis. I am counting on you.
    
    Equip Deathbringer on Cecil. It will increases both attack and defense rapidly
    so do so. Sell your shadow blade for some gil. If you want you can do some
    training but you don't really need to. My levels were...
    
    Cecil - Level 28 D.Knight
    
    Rydia - Level 26 Summoner
    
    Edward - Level 25 Prince
    
    Yang - Level 20 Monk
    
    Now board the ship. A cutscene will start.
    
    Yang's wife: Good luck to all of you! Take care of yourselves and kick some
                backside for me! Keep your chin up, Cecil. You'll get her back in
                no time!
    Cecil: We'll do out best.
    Yang: I trust you will look after everything in my stead. 
    Yang's wife: You bet. I love you, you big lunkhead!
    
    Cecil and the others will board the ship.
    
    Captain: You're Cecil, I reckon? I heard you smacked the hell out of those
             Baron lovelies. Sit back, mate, and enjoy the ride. Anchors aweigh!
    Crew: Aye-aye, Captain!
    
    The ship will leave the harbour. Along the voyage... 
    
    Yang: What will we do once we arrive at Baron?
    Cecil: We have to meed Cid, Baron's chief airship engineer. He'll help us.
    Yang: I only hope the man you speak of is safe.
    Edward: ...
    Rydia: Are you cold? You're shaking.
    Edward: I'm fine. It...it's nothing...
    
    Sit back and watch the ship sail by. After a few more moments...
    
    Cecil: What's going on!?
    Sailor: Shiver timbers!
    Sailor: Holy Mackerel!
    Sailor: The lord of the sea!
    Sailor: Is that...?
    Captain: Yes! It's Leviathan! Change course!
    Rydia: Ahhhh!
    
    Rydia falls overboard.
    
    Yang: Rydia!
    
    Yang dives in to try and rescue Rydia.
    
    Cecil: Rydia! Yang!
    Edward: Argh!
    Cecil: Edward!
    
    The ship gets sucked into the whirlpool. Cecil is on the shore of an island.
    Yang, Edward and Rydia are nowhere to be found.
    
    Cecil: ...Oh...ugh... Where am I? Rydia! Edward! Yang! Where is everyone...?
    
    You'll be on the world map. Head east to reach Mysidia. 
    
    ==============================================================================
    
     5.7 The earth demon
    \====================/
    
    Monsters: Zu, Goblin, Sword Rat, Tiny Mage, Gatlinger, Domovoi, Cockatrice,
              Spirit, Skeleton, Bloodbones, Zombie, Ghoul, Revenant, Soul, Lilith
               
    New Characters: Parom, Polom, Tellah
    Bosses: Scarmiglione
    
    If you payed attention to the prologue then you'll know that Mysidia was the
    first town the Red Wings attacked to acquire the Crystal. You'll also remember
    that Cecil led the Red Wings himself. The Mysidians have good memory. Don't
    talk to anyone; I know for a fact that the Black Mage near the entrance will
    put Toad on you and the Black mage in the pub will give you a poison drink.
    You can talk to the White Mages if you wish. The items shop is right next to
    the inn. Here's what it sells.
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       |  30  |
    |Hi-Potion    | 150  |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Echo Herbs   |  50  |
    |Antidote     |  40  |
    |Tent         | 100  |
    |Cottage      | 500  |
    ======================
    
    If you're rich then buy a few Hi-Potions and some Cottages. They will prove
    handy in the dungeons to come. 
    
    The weapons and armor shops are just to the west. Here's what the weapon shop
    sells.
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Ice Rod      | 220  |
    |Flame Rod    | 380  |
    |Healing Staff| 480  |
    |Crossbow     | 700  |
    |Holy Arrow   |  20  |
    ======================
    
    There is nothing worth noticing here. The armor shop sells:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Wizard's Hat | 700  |
    |Gaia Gear    | 500  |
    |Silver Armlet| 650  |
    |Light Shield | 700  |
    |Light Helm   |4000  |
    |Knights Armor|8000  |
    |Gauntlet     |3000  |
    ======================
    
    Currently, Cecil can't equip any of these weapons, but remeber this place for
    later. Exit and proceed to the northernmost house. This is the Manor of
    Prayers. Talk to the elder to start a cutscene.
    
    Elder: You are that boy from before. Why have you returned?
    Cecil: My name is Cecil. I am the former commander of the Red Wings. Before, I
           did not have the courage to go against the king's orders...
    Elder: Apologizing won't bring back those who have already died.
    Cecil: ...
    Elder: However...I see that you have changed. Perhaps it would not be a waste
           of my time to hear what you have to say.
    Cecil: We are currently fighting against a man named Golbez, who presently 
           holds power in Baron. However, my friends were attacked by Leviathan on
           our way to rescue someone who had been captured by Golbez...
    Elder: ...Perhaps this is a test and you must prove yourself worthy. However,
           you have come to rely too much on your dark sword. This will only lead
           to the darkening of your sould. If you wish to fight with purity, you 
           must head to Mt. Ordeals to the east. There, you may find, is where
           your fate lies.
    Cecil: But my friends are in danger! We can't waste any time!
    Elder: I see your friends mean much to you. But you musn't be impatient. You 
           are destined to a great fate. You must go to Mt. Ordeals and transform
           that dark sword you carry into one of light. Those who accept the holy
           night will become paladins. However, many have journeyed to Mt. Ordeals
           but none have returned...Do you wish to go?
    Cecil: Yes. But I have little confidence I can do this on my own. 
    Elder: I thought as much. I shall call upon some mages to help you. Palom! 
           Porom!
    Girl: You called for us?
    Elder: Where is Palom?
    Girl: Palom! Come out this minute!
    Boy: I can't believe I'm helping this sleaze. Be grateful that Mysidia's
         prodigy, Palom, will assist you!
    Cecil: Are they the mages...?
    Elder: Yes. This is Palom and Porom. Although still apprentices, they should
           be of great help. 
    Palom: I'm the greatest mage in all of Mysidia! You should be thankful I'm 
           helping you out!
    Elder: Palom! I hope you behave yourself on this journey...
    Porom: My name is Porom. I'm pleased to help you, sir. Palom! Greet him
           properly!
    Palom: Hey, nice to meetcha.
    
    Black mage Palom and white mage Porom have joined the party.
    
    Elder: Now go to Mt. Ordeals. You two, do everything in your power to assist
           Cecil.
    
    Go back to the weapon's shop and buy a Flame Rod for Palom and a Healing staff
    for Porom. Go to the armor's shop and buy two wizard hats, two Gaia gears and
    two Silver Armlets for the twins. You should have more than enough money.
    Palom and Porom come underlevelled. Train them to around Level 20 and then 
    proceed.
    
    On the world map follow the path east. Follow the shiny green path. Head north
    and you'll be in a thick forest. In the middle of this forest is Mt. Ordeals.
    
    As you approach a fire, a cutscene will start.
    
    Porom: Well, what are you waiting for?
    Palom: Yeah, yeah. Keep your hat on! Blizzard! Ha! Too easy!
    
    Porom whacks Palom on the head.
    
    Porom: Palom! The elder taught us not to submit to arrogance! Please forgive
           him for his antics. 
    
    Meanwhile...
    
    Golbez: Come forth, Scarmiglione!
    Scarmiglione: Scarmiglione of Earth, at your command.
    Golbez: Cecil aspires too much. He ascends Mt. Ordeals as we speak. I shall
            clip his wings now.
    Scarmiglione: So he desires to become a paladin...
    Golbez: Dispose of him. His dark sword should be all but useless against your
            undead.
    Scarmiglione: I shall return with his head.
    
    Scarmiglione dissapears.
    
    Golbez: This is getting interesting, wouldn't you say, Kain?
    Kain: Cecil might still prove to be quite a formidable opponent.
    Golbez: You dare question my judgement?
    Kain: No, sire!
    Golbez: Scarmiglion is one of the four Elemetal Lords. He will not fail. Rosa
            will bear witness as well.
    Kain: Sire, please grant me a second chance! Instead of Scarmiglione, allow me
          the task of slaying him!
    Golbez: Just be grateful I let you live after that blunder.
    Kain: ...
    Rosa: Cecil...
    
    You will regain control of Cecil. Follow the path, getting the tresure along
    the way. Once at the top go through the door. As you go north you'll meet an
    old friend. And when I say old, I mean old. Hi Tellah! A cutscene!
    
    Cecil: Tellah!
    Tellah: Cecil? What brings you here? Wait...you seek Meteor as well?
    Cecil: Meteor?
    Porom: You know about Meteor!?
    Palom: That means you're Tellah! Hey, old man, am I right?
    Porom: Don't be rude! You stand before the great sage himself! It is an honor
           to meet you. We came here from Mysidia under orders of our elder.
    Palom: Yeah, we're spying on...
    
    Porom whacks Palom on the head.
    
    Porom: ...Excuse me. As I was saying, we're just serving as guides for Sir 
           Cecil. My name is Porom.
    Palom: And I'm Palom, Mysidia's most exalted mage! I've heard a lot about you!
    Tellah: Kids from Mysidia, eh? Cecil, where are Rydia and Edward?
    Cecil: We were attacked by Leviathan on our way to Baron, and...
    Tellah: What? They aren't dead, are they!?
    Cecil: I'm afraid so... On top of that, Golbez has captured Rosa. 
    Palom: I betcha that's his girlfriend!
    Porom: Hush!
    Cecil: I thought you'd headed straight to Baron to confront Golbez.
    Tellah: Against the likes of Golbez, my spells still lack power. I've come
            here to seek the legendary spell, Meteor. I sense a strong aura on 
            this mountain. I believe it holds what I am looking for.
    Porom: But that spell is much too dangerous! It requires tremendous vitality!
           For a man you age...
    Tellah: I admit I am old. But I will make Golbez pay, even if it costs me my
            life!
    Cecil: ...
    Palom: Geez. Why are adults so pigheaded?
    Porom: You don't understand because you're still a kid! Now hush!
    Tellah: Cecil, you have yet to answer my question. Why did you come here?
    Cecil: I came here in hopes of becoming a Paladin. I cannot defeat Golbez with
           the dark sword...and I have longed to renounce this hateful thing.
    Palom: Who's Golbez?
    Porom: Don't you know anything!? He's the one controlling Baron.
    Tellah: Not just an ordinary man, but a powerful sorcerer, brimming with evil.
            So, you've come here to become a paladin? Then this mountain must hold
            some secret, just as I suspected. I shall accompany you.
    
    Sage Tellah has joined your party.
    
    Tellah comes with a high level so there's no need to train him. Continue forth 
    and go through the door which Tellah came out. Ignore the path going up and
    continue east and go up a stairs to a chest with Ether within. Go back up the
    path I told you to ignore and continue up. Go up the stairs and follow the 
    path to a door. Instead of going through, head south and get the chest. Go 
    through the door now. You'll be on the summit. Something will go Sssrrr and
    Porom will think it's Palom. There is a safe area. Use it. Then go up the 
    stairs. Something will go Sssrrr again. Climb the stairs and approach the
    bridge. Scarmiglione will appear, and a boss battle will start.
    
    ==============================================================================
     Scarmiglione (first form)
    \========================/
    
    HP - 3500
    Strength - 19
    Defense - 2
    Magic - 15
    Magic Defense - 0
    Gil - 2000
    Experience - 3200
    Treasure - None
    Type - None
    
    Battle Stradegy: This form is so pathetically easy this you can have the most
                     idiotic stradegy and still win. Have the twins use twin magic
                     Cecil should attack normally and Tellah should heal. Easy.
    
    Difficulty: 2/10
    
    ==============================================================================
    
    After the first battle, you might want to go back to the Safe area if you low
    on health and MP. If you're confident, cross the bridge. Scarmiglione will 
    appear in his true form.
    
    ==============================================================================
     Smarmiglion (true form)
    \=======================/
    
    HP - 3523
    Strength - 46
    Defense - 1
    Magic - 31
    Magic Defense - 22
    Gil - 2500
    Experience - 3600
    Treasure - None
    Type - Undead
    
    Battle Stradegy: His true form is even easier than the last form because their
                     are no monsters to help him. Use the same stradegy as in his
                     first form and it should be just as easy.
    
    Difficulty: 2/10
    
    ==============================================================================
    
    Scarmiglione will fall of the bridge to his doom. Heal Cecil with cure.
    Approach the chamber and a cutscene takes place.
    
    Unknown voice: My son, I...
    Cecil: "Son"!? Just who are you!?
    Unknown voice: Through much sorrow have I longed for your coming. I shall now
                   entrust you with my power. By doing so, my pain will only grow.
                   But there is no other way...
    
    A sword appears. Cecil holds it and turns into a paladin.
    
    Unknown voice: Break from your past and overcome your darkness. only then,
                   will you receive the holy power. You must fight...against the
                   dark knight you wish to rid yourself of!
    
    A Dark Knight Cecil would appear.
    
    Tellah: !?
    Palom: What's going on!?
    Porom: There are two of them!
    Tellah: Cecil!
    Palom: Hey!
    Porom: Look out!
    Cecil: Stay back! This is my battle, to atone for my wrongs.
    
    Another battle will commence, but this is easy. Keep on defending, don't 
    attack at all. If you're low on health use Cure; you have the abillity to use
    white magic now. After three dark attacks the battle will end.
    
    Unknown voice: You have done well...Now recieve my spirit as light. My soul,
                   my light... With this, you must top Golbez. Farewell, my son.
    Cecil: Please, wait!
    
    Cecil has become a paladin.
    
    Porom: Are you alright?
    Palom: You must be...
    Porom: Palom! Enough!
    Cecil: This feeling...I can't explain it. It feels...so familiar. That 
           voice...
    Tellah: ...I've got it!
    Porom: Master Tellah?
    Tellah: My spells! I remember them now!
    
    Tellah remebered all of his spells.
    
    Tellah: !? Me...teor...? That light! Somehow, it broke the seal upon Meteor!
    
    Tellah has learned Meteor.
    
    Porom: He is indeed a great sage.
    Palom: Hey, Porom...I kinda think...
    
    Palom and Porom will decide something.
    
    Porom: Er, Cecil?
    Palom: We have to tell you something. We're actually...
    Tellah: I am ready to face Golbez! I am doom itself! Come, Cecil! To Baron!
    Cecil: Yes...to Baron. That light...Why did it call me "Son"?
    Palom: Hey, wait up!
    Porom: Are you coming?
    Cecil: ...Yes.
    
    Cecil is only a level 1 paladin. However, you'll be surprised how quickly he
    raises level when you descend the mountain. If you look at his equipment 
    you'll notice that his dark sword has been replaced by the "Sword of Legend"
    and all that Demon stuff you bought for him has disappeared, and replaced with
    clothes. 
    
    Head all the way back to Mysidia. Go to the armor shop and buy two Wizard's
    hats for Cecil and Tellah, and then buy the Light stuff, Knight's Armor and
    Gauntlets to equip on Cecil. Exit.
    
    You'll notice that a lot of people change what they say about you.  Go to the
    inn and pay 200 gil to restore all HP. Then go back to the northernmonst house
    and talk to the elder. A cutscene will take place.
    
    Elder: Unbelievable! You've succeded!
    Porom: Sir Cecil fought brilliantly. 
    Palom: I'll say. he passed with flying colours.
    Cecil: Come again?
    Elder: Forgive me. I assigned them to spy on you.
    Palom: That pretty sums it up.
    Porom: I fell awful having decieved you. I'm so sorry.
    Cecil: I had suspected that was why. I deserved it, after what I did...
    Elder: The most important thing is that you have become a paladin and have
           shed yourself of the darkness you once held...That sword...! Where did 
           you obtain it?
    Cecil: It was given to me on the mountain's peak.
    Elder: Is this...? Yes, it is! This sword holds the word of an ancient 
           Mysidian legend!
    Cecil: A legend?
    
    One born of a dragon,
    bearing darkness and light,
    shall rise to the heavens,
    over the still land.
    The moon's light eternal
    brings a promise to Earth
    with bounty and grace.
    
    Cecil: The light at Ordeals called me "Son." What was that light?
    Elder: You ask a valid question, to which I do not know the answer. The legend
           has never been unveiled. For generations, we Mysidians have been told 
           pray for the full fulfillment of this legend and to believe in the one
           with the sacred light. Perhaps you might be the one.
    Tellah: Enough chatter! We must go and defeat Golbez!
    Elder: Tellah?
    Tellah: It's been a while.
    Porom: We met him at Mt. Ordeals.
    Palom: And guess what? The old man learned to cast Meteor!
    Elder: What!? Meteor, the legendary spell, unsealed? What is happening to this
           world...?
    Tellah: I care not about the world's troubles. I solely wish to avenge Anna!
    Elder: Anna, your daughter?
    Tellah: Golbez took her life. And I shall use Meteor to slay him.
    Elder: Tellah, you must not fight with hatred. Moreover, you are in no
           condition to use Meteor. 
    Tellah: If I die, so be it! Golbez must die at any cost!
    Elder: Still stubborn as a mule, I see. 
    Tellah: Ha! Like you're one to talk.
    Elder: Nevertheless, with your spells and Cecil's newfound power, you may be
           able to defeat Golbez.
    Cecil: In any case, we must return to Baron to command an airship first.
    Elder: Very well. I shall grant you access to the Devil's Road. As a paladin,
           I am certain you can safely travel the bedeviled path. Now it is time
           for me to retire to the Tower of Worship. I shall pray for your success
    Cecil: We thank you.
    Elder: Palom, Porom, return to your studies.
    Porom: Elder, please allow us to accompany him.
    Palom: Yeah, you're the one who said we should help him any way we can.
    Elder: ...Very well. You have both overcome the trials of Ordeals and returned
           alive. Perhaps this is your fate. Please look after them.
    Cecil: But, I...uh...
    Palom: Are you saying you don't want us tagging along?
    Porom: I'm sure we can still be of assistance.
    Tellah: Don't worry old friend. I will look after them.
    Cecil: Very well, so be it. I'm counting on all of you.
    Palom: Alright!
    Porom: Palom, this isn't going to be some kind of picnic.
    Elder: The entrance to the Devil's Road lies to the east of town. Palom, Porom
           train well and return safely. Good luck to you all.
    
    Exit the house and proceed to the house which was formerly guarded by a black
    mage. Step on the white circle to be transported to Baron.
    
    ==============================================================================
     
     5.8 Devils Road and beyond
    \==========================/
    
    Monsters: Gigas Gator, Electrofish, Splasher, Death Shell, Alligator, Vile
              Shell, Flood Worm, Hydra, Baron Guard
    New Characters: Yang
    Bosses: Baigan, Cagnazzo
    
    You'll hear church music on your way to Baron. Once you arrive go outside. 
    If you'll talk to the residents of Baron, they'll say that the king has gone
    mad. Stop at the inn. Go up and you'll meet an old friend. Oh Yang, what has
    come over you? Talk to him and you'll be thrown into battle with two Baron
    Soldiers. Well, they're easy enough. Continue attacking them with as much
    force as you can muster! Yang proves to be much more of a formidable opponent.
    He has a lot more HP then he normally would and he's stronger too. Let Palom
    use Bio on him. Tellah should cast Thundaga and Osmose and Curaga when 
    necessary. Let Cecil attack physically. Porom should always heal.
    
    After the battle a cutscene will take place.
    
    Yang: Cecil! What just happened? After Leviathan attacked us... I cannot
          remember anything! 
    Tellah: Obviously, you suffered a slight case of amnesia and were being used
            by Baron. 
    Cecil: Where are Rydia and Edward?
    Yang: Rydia was...swallowed by Leviathan.
    Cecil: !
    Yang: Edward...I don't know. Where are we?
    Cecil: In Baron. Let's go elsewhere so we can discuss everything in private.
    
    High Monk Yang has joined the party! Oh Yeah!
    
    Everyone will walk to the innkeeper.
    
    Innkeeper: Thanks for taking care of those soldiers. You're more than welcome
               to spend the night here.
    
    Everyone will assemble near the beds. Palom will go to the nearest bed and go
    to sleep.
    
    Cecil: Yang, this is Tellah. His daughter and Edward were...
    Tellah: My daughter loved him enough to sacrifice her life for him.
    Yang: I am sorry for your loss. I am Yang of Fabul.
    
    Palom will wake up.
    
    Palom: I'm the prodigy of Mysidia! My name's Palom!
    Porom: Feel free to ignore my twin brother. I am Porom.
    Palom: I can't believe you were oblivious to so much!
    Porom: Palom! Apologize!
    Yang: No, he is right. Forgive my actions.
    Cecil: Well, first things first. We have to find Cid.
    Tellah: Sneaking into the castle won't be easy.
    Yang: Hm? What is this?
    Cecil: This is the Baron Key! Of course! They must've given it to you when 
           they gave you command of thoes guards. With this key, I believe we'll
           be able to find Cid.
    
    In the morning you will regain control of Cecil. The Weapon and Armor shop
    is now available! Just use the Baron Key. Here's what the weapon shop sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Thunder Rod  | 700  |
    |Healing Staff| 480  |
    |Fire Claw    | 350  |
    |Ice Claw     | 550  |
    |Thunder Claw | 550  |
    ======================
    
    Buy two thunder rods for Tellah and Palom and a ice and thunder claw for Yang.
    Here's what the armor shop sells.
    
    =======================
    |  Armor       | Cost |
    =======================
    |Twist Headband| 450  |
    |Kenpogi       |4000  |
    |Silver Armlet | 650  |
    =======================
    
    Buy a twist headband, kenpogi and silver armlet for Yang. If you want you can
    buy a kenpogi for Tellah. DON'T BUY ANYTHING FOR THE TWINS! The reason is 
    pretty obvious. And while you're there, sell anything you don't need like
    Leather Garb. Exit.
    
    Walk to the westernmost building. Unlock it with the Baron Key. Before you go
    down the stairs, go through the east wall for a treasure chest containing 1000
    gil. Handy if you've gone broke. You shouldn't have if you've been following
    this guide.
    
    Before you progress much farther, it would be a good idea to train up Cecil.
    He's only at most a Level 10 something so train him up to Level 20. Once
    you do so you'll find all dungeons just become significantly easier. Remember,
    the game does not expect you to train so much, it expects you to tackle the
    dungeon with a level 10 Cecil, so training a lot is good. Here was my party
    when I finished leveling up Cecil.
    
    Cecil - Level 20 Paladin
    
    Tellah - Level 31 Sage
    
    Palom - Level 25 B.Mage
    
    Yang - Level 29 Monk
    
    Porom - Level 25 W.Mage
    
    If you've been following the guide you should have these levels too, or
    somewhere around them. Now, go back to the inn and rest, then come back.
    Follow the path down to three chests containing Hi-Potion, Ether and Rage of
    Zeus. Walk north and cross the many bridges to land. Go up the stairs.
    
    This room has a number of chests to obtain. First, follow the path to that 
    little pond of water. Go SOUTH and follow the path to a chest with Hourglass.
    Continue going south and follow the path to yet another chest. Go back to the
    entrance of the room. Go to that little pond and this time go EAST. There's 
    another hidden wall to the east. Go through it and follow it to a big place.
    Get the Herme's shoes from on top of that platform. Go south through another
    hidden passage and come out the EAST side. Follow the path, swim up the 
    waterfalls, and and go up the stairs to a completely different room. Before
    going up, go east on top of that platform that leads you to that chest 
    containing Ether.
    
    You're almost out of the Waterway! In the room just in front of you is a safe
    area. Use it if you're health is low. Go east and up the stairs. Welcome back
    to Castle Baron! Go WEST and follow the path down to some stairs and an 
    entrance back to the main building. You should know where to go now. But once
    your on the first floor and step out Baigan will turn up. You'll have to 
    battle him in his Monster form! 
    
    ==============================================================================
     Baigan
    \======/
    
    HP - 4444
    Strength - 58
    Defense - 1
    Magic - 9
    Magic Defense - 11
    Gil - 3000
    Experience - 4800
    Treasure - None
    Type - None
    
    Battle Stradegy: This battle isn't too hard. Have Cecil attack the body and
                     Yang use Power on the body. Tellah should use his best black
                     Magic on all three parts at once and let the twins use twin 
                     magic. The battle should be over pretty quickly.
    
    Difficulty: 4/10
    
    ==============================================================================
    
    If you're low on health I suggest you go back to that Safe Area and recover. 
    Another boss fight is going to take place...a fight harder than all you've
    had so far. Talk to the King to start the battle. It turns out that the King 
    was actually one of the four elemental lords...the water lord Cagnazzo!
    
    ==============================================================================
     Cagnazzo
    \========/
    
    HP - 5312
    Strength - 44
    Defense - 2
    Magic - 29
    Magic Defense - 48
    Gil - 4000
    Experience - 5500
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil attack physically. Have Tellah cast Haste on
                     himself, Palom and Yang to speed things up. Let Porom cast
                     Berserk on all characters. Yang should have the Thunder Claw
                     equipped and use Power every single round. Tellah and Palom
                     should cast any sorts of Thunder on this wicked beast to bring
                     down that water shield. After a few minutes this battle would
                     be over.
    
    Difficulty: 6/10
    
    ==============================================================================
    
    A cutscene will start as soon as beat Cagnazzo.
    
    Unknown voice: You swine!
    
    Cid comes into view.
    
    Cid: Someone's gonna get a complimentary face-beating for locking me up in 
         that sty! ...Eh?
    Cecil: Cid!
    Cid: Cecil? You're alive! You had me worried!
    Cecil: I'm sorry...
    Cid: Where's Rosa? She went after you, convinced that you were still alive.
    Cecil: Golbez has taken her...
    Cid: What!? How could you let that happen? First my airship, now my Rosa!
    Tellah: And she's still in trouble, so stop your jabbering and take us to your
            airship!
    Cid: Who is this snippy octogenarian?
    Tellah: I could say the same thing to you!
    Cid: What!? I'm half your age, and then some!
    Porom: Please! This is not the time. Sir, this it the great Sage Tellah. This
           is Master Yang, the high monk of Fabul. I am Porom, an apprentice mage
           from Mysidia.
    Palom: So now we'll have another geezer on board.
    Porom: That repulsive brat is my twin brother, Palom.
    Palom: You goody two-shoes!
    Yang: Pleased to meet you.
    Cid: Well, you sure are a mannerly fellow. 
    Cecil: Cid, where is your new airship?
    Cid: Heh heh. Where nobody would suspect.
    Tellah: We must hurry! Rosa's life is in danger.
    Cid: I know, I know! You don't have to shout, we're not deaf like you. 
         Everyone, follow me!
    
    As you leave the room into the narrow passage...
    
    Unknow voice: Hahahaha... You have defeated me, but you have not heard the
                  last of Cagnazzo! Now join me in the netherworld!
    
    The walls will close in on the party.
    
    Cid: It's locked!
    Tellah: This side is locked, too!
    Cecil: Palom! Porom!
    Palom: I guess there's only one thing to do.
    Porom: Cecil, I'm glad we were able to become friends.
    Tellah: What are you going to do!?
    Palom: We're not going to let you die!
    Porom: We thank you for everything you've taught us, Sage Tellah.
    Palom: Ready?
    Porom: Yes!
    Cecil: No!
    Palom and Porom: Break!
    
    Palom and Porom turns to stone with the walls.
    
    Tellah: Hold on! Esuna!
    
    The spell has no effect, as the twins have become stone of their own will.
    
    Tellah: You fools! I am an old man! It was my duty, not yours!
    Yang: Forgive me, you two...
    Tellah: I will avenge you both. I swear it!
    Cid: It's time for some payback! To the Enterprise!
    Cecil: I'll get you...Golbez!
    
    Meanwhile...
    
    Golbez: He defeated Cagnazzo. His power continues to grow.
    Kain: Sire, regarding the last Crystal...
    Golbez: I know. That place remains a problem.
    Kain: Then, by all means, let's have Cecil get it for us.
    Golbez: Hmm...
    Kain: I'm certain he will comply. After all, we have Rosa. We can exchange her
          for the last Crystal.
    Golbez: A primitive idea, but it might just work. And I will destroy him at 
            the time of the exchange.
    Kain: I shall go to convey your terms to him.
    Rosa: Kain!
    Kain: Rosa, you'll see soon enough that I am superior to Cecil.
    
    Back to Baron...
    
    Cecil: I never knew about this.
    Cid: It's been here all along!
    
    Everyone boards the airship.
    
    Yang: Amazing...
    Cid: Ain't she a beaut? Let's get the Enterprise on-line!
    
    The airship will rise into the air.
    
    Cid: Battle stations! Time to unleash the power of the Enterprise!
    Cecil: Wait!
    Yang: What is that?
    Tellah: It's a white flag.
    
    Another airship will fly right beside the Enterprise and connect to each
    other.
    
    Cecil: Kain!
    Kain: Heh! So you're still among the living.
    Cid: Kain! You little maggot!
    Cecil: Where's Rosa?
    Kain: If you want her back, bring me the Earth Crystal.
    Cecil: What!?
    Tellah: You shameless dog!
    Kain: I will come to you once you have the Crystal in your possession. And if
          Rosa means anything to you, you'll get that Crystal.
    Yang: Why, you...!
    Cecil: Wake up, Kain!
    Kain: I have nothing else to say to you.
    
    Kain's airship departs.
    
    Yang: Cecil.
    Cid: That dirty scumbag...
    Cecil: Cid, set a course northwest...to Troia.
    
    You have now access to everywhere in the overworld. Before we go on farther
    let's take care of a few things shall we? Go to Mist which is just a bit 
    north from Baron.
    
    Go to the north-easternmost house. Go through the fireplace for three chests
    cointaining Gold Haipin, Clothes and Ruby Ring. Go farther east for another
    hidden passage to a chest with Rod of Change. Give it to Tellah. There is also
    a weapon and armor shop. The weapon shop sells:
    
    =======================
    |  Weapon      | Cost |
    =======================
    |Whip          | 3000 |
    |Dancing Dagger| 5000 |
    =======================
    
    And the Armor shop.
    
    ======================
    |  Armor      | Cost |
    ======================
    |Bard's Tunic |  70  |
    ======================
    
    There's a path east of the shop that leads to two Bomb Fragments. A third bomb
    fragment can be found in the grassy area at the north-eastern part of town.
    
    Now let's go to Agart. Agart is just a little way south of Baron. The weapons
    and armors shop is north of town. The weapon's shop sells this.
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Rod          | 100  |
    |Staff        | 160  |
    |Spear        |  60  |
    |Boomerang    |3000  |
    |Bow          | 220  |
    |Crossbow     | 700  |
    |Iron Arrow   |  10  |
    |Holy Arrow   |  20  |
    ======================
    
    The armor shop sells:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Iron Shield  | 100  |
    |Iron Helm    | 150  |
    |Iron Armor   | 600  |
    |Iron Gloves  | 130  |
    |Iron Ring    | 100  |
    ======================
    
    The item shop sells:
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       | 30   |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Maidens Kiss | 60   |
    |Eye Drops    | 30   |
    |Antidote     | 40   |
    |Tent         | 100  |
    |Gysahl Greens| 50   |
    ======================
    
    You can also find an Antarctic Wind in the grass at the north-west of time. 
    Leave the town.
    
    There is one more town we must go to before Troia. It is the town of Mythril,
    which is located north-east of Agart, or directly south from Fabul.
    
    The town of Mythril is swarming with people with status changes. Some are pigs
    some are toads, some are mini people. The weapon shop and armor shop is north
    of town. Weapon shop:
    
    =======================
    |  Weapon      | Cost |
    =======================
    |Mythril Staff | 4000 |
    |Mythril Knife | 3000 |
    |Mythril Hammer| 8000 |
    |Mythril Sword | 6000 |
    =======================
    
    And the armor shop:
    
    =======================
    |  Weapon      | Cost |
    =======================
    |Mythril Shield| 1000 |
    |Mythril Helm  | 3000 |
    |Mythril Armor | 17000|
    |Mytrhil Gloves| 2000 |
    =======================
    
    The items shop:
    
    ======================
    |  Item       | Cost |
    ======================
    |Maiden's Kiss|  60  |
    |Mallet       |  80  |
    |Diet Food    | 100  |
    ======================
    
    If you're rich buy some stuff. Only if you're rich. Go outside. There is a 
    Mythril Knife in the grass to the north-east. There is 5000 gil in the grass
    just north of the weapon and armor shop. There is also a Mythril staff to the
    south-east of town. Now leave Mythril.
    
    It's finally time to go to Troia. Go north-west from Baron. You'll see a lot
    of forest. This is a good sign. Go SLOWLY. Troia is VERY easy to miss cause it
    blends so well with the forest. Once you found Troia, land on that patch of 
    land that isn't forest and enter the peaceful town.
    
    ==============================================================================
    
     5.9 Fight for the Earth Crystal
    \===============================/
    
    Monsters: Hell Needle, Treant, Twin Snake, Death Flower, Cait Sith,
              Mind Flayer, Ogre, Cave Naga, Draculady, Cave bat
    New Characters: None
    Bosses: Dark Elf
    
    I suggest to do another touch of training. The next dungeon can be annoying,
    so I recommend that you train your lowest-level unit to around Level 25-30,
    which is most likely Cecil. The monsters around these parts are pretty 
    annoying, but, if you're need of healing, just go inside Troia and to the inn.
    It's 400 gil.
    
    The weapon's shop is south-west of the town and the armor shop is right beside
    it. The weapon shop sells this:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Wooden Hammer|  80  |
    |Great Bow    |2000  |
    |Fire Arrow   |  30  |
    |Ice Arrow    |  30  |
    |Thunder Arrow|  30  |
    ======================
    
    The armor shop sells:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Leather Cap  |  100 |
    |Feathered Cap|  330 |
    |CLothes      |   50 |
    |Leather Garb |  200 |
    |Ruby Ring    | 1000 |
    ======================
    
    The items shop is right next to the inn. Here's what it sells.
    
    ======================
    | Item        | Cost |
    ======================
    |Potion       | 30   |
    |Phoenix Down | 100  |
    |Gold Needle  | 400  |
    |Maidens Kiss | 60   |
    |Eye Drops    | 30   |
    |Antidote     | 40   |
    |Tent         | 100  |
    |Gysahl Greens| 50   |
    ======================
    
    Stock up. You'll need it for the next dungeon. My party was follows:
    
    Cecil - Level 31 Paladin
    
    Tellah - Level 35 Sage
    
    Cid - Level 30 Engineer
    
    Yang - level 35 Monk
    
    Head inside Troia Castle. To the north is the 8 clerics. Talk to them if you
    must. To the east is a treasure cavern...literally. Three stairs. The middle
    leads to nothing. The right one leads to a...a...a hell lot of treasure! I'm
    too lazy to list them all. The left stairs also lead to more treasure,
    although we can't get them yet.
    
    The west tower holds a surprise...an old friend. EDWARD!!! CUTSCENE!!!
    
    Cecil: Edward!
    Edward: Cecil...? You are alive... I am so relieved. I wish to join you again.
    Tellah: You cannot help us in that condition, though. You'd only burden us!
    Edward: Tellah...I can't begin to ask for your forgiveness. Anna died because
            of me...
    Tellah: ...
    Edward: I can never atone for that.
    Yang: Edward, your health should be your greatest concern now. You should get
          your rest.
    Edward: Yang... So we all survived... Where is Rydia?
    Yang: ...
    Edward: ...I see. I wish I had been there to help you out during your 
            battles...
    Cid: Hey, I heard you took mighty good care of Cecil and Rosa! I appreciate 
         it! Let me repay you. With me and my Enterprise, we can rise above 
         anything!
    Edward: You must be Cid, the airship engineer. ...Wait! Does this mean we have
            an airship!? Cecil, whatever became of Rosa!?
    Cecil: Golbez proposed a trade. He will return Rosa in return for Troia's 
           Crystal. But the Crystal lies in hands of the Dark Elf.
    Edward: The Dark Elf... Cecil, you must take this.
    Cecil: What is it?
    Edward: This is the only way I can be of any help right now.
    
    Edward gives you Twin Harp.
    
    Edward: Cecil, please save Rosa.
    
    Let's fufill Edward's wishes shall we?
    
    I've just realised, Fire Emblem's monks use magic yet Final Fantasy monks
    attack with their palms. I'm sorta confused now... :(.
    
    And for the next dungeon you need "non-metalic" weapons. This is a big problem
    and which is the reason I dub Magnectic Cavern as the most annoying dungeon. 
    Equip Cecil with a Healing Staff or a Bow. The Rod of Change for Tellah is 
    fine. Wooden Hammer for Cid and Yang's weapons are unaffected. Make sure to
    note to unequip all armor from Cecil, the Silver Armlet for Tellah, Ruby Ring
    from Cid and Kenpogi and Silver Armlet from Yang. There is no reason to buy 
    replacements; they aren't worth much. When you're ready, head north from
    Troia.
    
    Head to the top patch of grass. It is actually another Chocobo village. Let
    Cecil and Tellah heal everyone and talk to the white chocobo to recover lost
    MP. Then talk to "black?" which I think looks more like a dark blue Chocobo.
    He'll fly...so fly east to the Magnectic Cavern.
    
    Welcome to Living Hell! First, head east across the bridge to a chest with Hi-
    Potion. Next head south from the bridge and follow the path across several
    bridges to another platform of land. Obtain the Unicorn Hair from the chest
    and proceed down the stairs.
    
    Follow the path west and north to another chest containing Ether. Head north
    and go inside the door. There is a chest with Ether on the right side and 2000
    gil on the left. Exit the room.
    
    Head west and down the staircase. The room next to you is a safe area. Use it 
    if you're low on health. From that point when I used a Tent I noticed Cecil's
    MP hadn't recovered fully. I wonder if your party is over Level 30 Tents won't
    recover all HP and MP anymore?
    
    Exit the room and go south across the bridge. You'll appear in a room with a
    Hi-Potion, Spider's Silk and Hourglass. Leave the room and proceed west. Go 
    within the structure thingy and go through the door. Just above is a chest
    containing Fairy Claw. If you want equip it on Yang. Head west down more 
    stairs.
    
    Follow the path across the bridge until you hit land. Head east across the
    bridges and to a door. It is another Safe Area. Use it if you must. Exit and
    head north. Get the chest with Emergency Exit and go through the final door of
    this dungeon. I know it wasn't long...but without any good weapons and with
    all those annoying monsters...
    
    You'll appear in the Crystal Room. Walk north to meet the Dark Elf.
    
    Prepare for the hardest battle in history! Why? For the sole reason that 
    winning is impossible. I'm so sorry to break the truth to you...but wait! 
    Edward saves your backs! He plays the twin harps and revives everyone! And if
    that wasn't enough, he also depleted the magnectic field in this dungeon. 
    You can use swords again!
    
    Equip the best of everything for all your characters. Talk to the Dark Elf
    again. The real battle is just beginning...
    
    ==============================================================================
     Dark Elf
    \========/
    
    HP - 23890
    Strength - 18
    Defense - 0
    Magic - 1
    Magic Defense - 254
    Gil - 4000
    Experience - 1000
    Treasure - None
    Type - None
    
    Battle Stradegy: It is surprising how many times "Dark Elf" is a boss in games.
                     Hmmmmm...well anyway have Cecil attack as best he can. Let
                     Yang use Power and Cid attack as hard he can. Let Tellah
                     heal the party, or otherwise cast some of his best spells.
                     Once someone has changed into the Pig status have Tellah use
                     Esuna. This battle is quite easy.
    
    Difficulty: 4/10
    
    ==============================================================================
    
    Once he is defeated claim the Earth Crystal for yourself. Oh oh, here comes 
    trouble... Ha! Just joking! Use your emergency exit or walk out of the dreaded
    Magnectic Cavern. (is it still?)
    
    Get back on the black Chocobo. He'll automatically tranport you back to the
    chocobo forest. Head south back to Troia. Head inside Troia Castle and go back
    to the room of the 8 clerics. They will surround you and excalim how 
    flabbergasted they are...before Kain's voice tells you to give them the Earth
    Crystal. 
    
    Head to the east tower. You can now obtain the treasure from the left stairs.
    Talk to the cleric and answer yes. She'll open up the passage to... *faints*.
    
    Now go to the west tower. Head to the chamber of Edward. A cutscene occurs.
    
    Edward: You have returned.
    Cecil: Thank you for your help, Edward.
    Edward: There is no need to thank me.
    Cid: What I don't understand is how that worked...
    Edward: I first heard that melody back when I travelled as a minstrel. I
            recall it being a song to remonstrate elves and I thought it might
            work...
    Yang: We owe you our lives.
    Edward: No, I only...Ugh...
    Cecil: Edward!
    Tellah: I have long wondered what Anna saw in you. But now I can see it myself
            Courage, rising from integrity. She was fortunate to have your love.
    Edward: ...
    Tellah: Now be silent and heal your wounds. I promise you I shall avenge Anna 
            for the both of us.
    Edward: Thank you...
    Cecil: Edward, I look forward to fighting alongside you again.
    Edward: ...Anna, now I think I understand why you did what you did.
    
    Now leave Troia Castle and heal at the inn. As soon as you enter the
    Enterprise you'll be thrown into yet anoter cutscene.
    
    A red airship flies towards the Enterprise. They connect to each other.
    
    Kain: Where is the Earth Crystal?
    Cecil: Here. Where's Rosa?
    Kain: In the Tower of Zot. Follow me.
    
    Cecil and his friends will be transported to the Tower of Zot. Kain has
    disappeared.
    
    Cecil: Kain!
    Cid: Come out!
    Kain: Now now. First, Master Golbez would like a word.
    Tellah: Golbez!
    Golbez: Well done, Cecil. You have exceeded even my expectations.
    Tellah: Wretch! Show yourself!
    Golbez: Rosa stands beside me at the top of this tower. Bring the Crystal here
            and we will make the trade.
    Cecil: She had better be safe!
    
    (sick music begins...)
    
    Golbez: You had best hurry. Or something...unfortunate might happen to her. 
    
    ==============================================================================
    
     6.0 Tower of Zot
    \================/
    
    Monster: Centaur Knight, Puppeteer, Puppet, Gremlin, Cold Beast, Hell Turtle,
             Fiery Hound, Black Knight, Soldieress
    Bosses: Mindy-Sandy-Cindy, Barbariccia
    New Characters: Kain, Rosa
    
    You will regain control of Cecil. Something of notice: it would be quite
    lovely to equip your team with some thunder weapons, since you'll notice a lot
    of the mosters here are of the water element.
    
    And another thing: The monsters located here are even more annoying than the
    monster from the Magnetic Cavern. It wouldn't hurt to do a bit more levelling
    up. However, if you've been following the guide and doing what I said, your
    party's weakest member must be around Level 32. My Cid was Level 32 when I 
    entered the Tower of Zot. The monsters I encounted in the Magnectic Cavern was
    unimaginable. Oh well...
    
    And one more thing: (I like copying stuff from TV shows) If you ever want to 
    go back to Troia step on the tile surrounded by the blue orbs. Whenever you
    want to re-enter the Tower of Zot enter the Enterprise. It'll automatically
    take you to the Tower of Zot.
    
    Finally! Head north. There is a chest on the north-west side with Flame Mail
    within. Equip on Cecil. Head east to the door on the north-east side.
    
    Walk south and then west. Continue following the path. (there is only one way
    to go) You'll eventaully spot a chest. It holds monsters. It's just an
    ordinary Fiery Hound so it won't do much damage. After the battle you'll
    obtain the fiery Flame Sword! Whooopeee! Equip on Cecil. You'll notice it
    packs A HELL LOT of more punch then the tiny Sword of Legend. Go through the
    door.
    
    For your troubles of getting here you are greeted with even more dangerous
    monsters. (****) :( I'm serious. The monsters on this floor are more deadly
    than the ones before it. 
    
    I don't care what route you take. It'll still lead to the same place; the door
    on the north-west side. 
    
    You are now on the fourth floor of this tower. Follow the path until you reach
    a fork. Head north. Yoyu have now three rooms to choose from. Meh. First the
    left one. Obtain the Hell Claw just to your right and equip it on Yang, making
    sure to have Thunder Claw and Hell Claw equipped. Now follow the path south
    to a Fire Shield. Exit this room and go through the middle room.
    
    Go left to get a Gaia Hammer within the chest. Equip on Cid. Now go through
    the right door. All it has is a Sage's Surplice. Equip on Tellah.
    
    Go back to the fork. Go east this time and follow the path to the door. Follow
    the path and enter the door. It is a safe area. *sigh with relief*. Even at 
    Level 30+ this tower is annoying...
    
    Heal and save no matter what. You'll have to face a boss battle soon. As soon
    as you try to walk past the western door the three sisters will appear. 
    Apparently they serve the Lord of Wind, Babraccia. Meh. Let's kill them.
    
    ==============================================================================
     Mindy, Sandy and Cindy
    \======================/
    
    HP - Mindy 2590 Sandy 2591 Cindy 4599
    Strength - Mindy 30 Sandy 30 Cindy 36
    Defense - Mindy 1 Sandy 1 Cindy 2
    Magic - Mindy 10 Sandy 11 Cindy 11
    Magic Defense - Mindy 0 Sandy 11 Cindy 11
    Gil - 9000 
    Experience - 7500
    Treasure - None
    Type - Mages
    
    Battle Stradegy: Kill Cindy first with all your most powerful attacks and
                     spells. Then kill any of the others in any order you wish.
                     have Tellah heal when necessary and cecil, Cid and Yang
                     should attack as hard as they can.
    
    Difficulty: 5/10
    
    ==============================================================================
    
    Just so you know the door which they were guarding is the highest floor of
    this tower. You know what that means right? Yup, go back to the safe area and
    heal. I think you know why.
    
    NOTE: Unequip EVERYTHING from Tellah. I think you're smart enough to know why.
    
    Walk up and you'll see Golbez with Kain. A cutscene starts.
    
    Golbez: Welcome.
    Tellah: Golbez!
    Cecil: Where's Rosa?
    Golbez: First, the Crystal.
    Cid: She'd better be alright!
    Golbez: Hand over the Crystal now or she dies.
    Cecil: Here, take it!
    
    Cecil gives Golbez the Crystal.
    
    Cecil: There, now where's Rosa?
    Golbez: Rosa? Whomever are you talking about?
    Cecil: What!?
    Cid: You two-timing cur!
    Tellah: Return her this minute!
    Golbez: Ignorant dotard. Have you any idea whom you are dealing with?
    Tellah: How could I ever forget the monster who killed my daughter!?
    
    Tellah knocks Cecil out of the way and engages Golbez.
    
    Tellah: Vengeance will be mine!
    
    The battle that follows is VERY entertaining. I can't believe Tellah can use
    all those spells; he only has 90MP. And Tellah unleashes a spell far over his
    MP limit. You can guess it right? I'm not going to say because it would spoil
    it for you. After the battle Tellah collapses.
    
    Golbez: Uh...How could he know Meteor...? (whoops...damnit)
    Cecil: Tellah!
    Golbez: It matters not. The Crystal is mine. Kain!
    Kain: ...
    Golbez: So Meteor broke my spell over him. So be it. He no longer serves any
            purpose. Mark my words, Cecil. Someday, I will destroy you.
    
    Golbez turns to leave.
    
    Cecil: !
    Golbez: Impudent fool!
    
    Golbez strikes Cecil with a spell which knocks Cecil onto the floor.
    
    Golbez: ...?
    Cecil: Ugh...Why don't...you finish me...?
    Golbez: You...
    Cecil: ?
    Golbez: What is going on? Ugh...Agggh!
    Cecil: !?
    Golbez: We will settle this the next time we meet!
    
    Golbez leaves.
    
    Yang: Cecil!
    Cid: Are you okay?
    Cecil: Yeah...Meteor must have awakened him. Tellah! Are you okay!?
    Tellah: ...I failed...
    Cid: Keep still!
    Tellah: I'm such a fool...I lost myself...in my own hatred. Avenge my
            daughter...for me...I beg of you...
    
    Tellah dies.
    
    Cecil: Tellah!
    Yang: !
    Tellah: ......
    Cid: Get up, you old geezer!
    Tellah: ...
    Yang: Tellah...
    Cid: ...I bet your daughter's real proud of you. You did good.
    Cecil: Tellah, Anna...I swear on my life...we will avenge you!
    
    Talk to Kain to continue the cutscene.
    
    Cecil: Kain! Kain!
    Kain: Cecil...I...I'm so sorry...What have I done?
    Cecil: Don't blame yourself. YOu had no control over your actions.
    Kain: But...a part of me inside was awake and yet, I just stood by and
          watched...
    Cecil: ! Where's Rosa?
    Kain: Beyond those doors. We must hurry!
    
    Kain unlocks the door and everyone steps through. Inside is...
    
    Rosa: Cecil!
    
    Cecil unties the ropes binding her.
    
    Cecil: Rosa...
    Rosa: I knew you'd come.
    
    Oooohhhh...love birds. Oh! I'm not typing that because of what they said. It's
    what they're doing right now. Oooooooohhh. O_o And you'll also notice that 
    Kain is determindely looking away. JEALOUS!
    
    Cecil: I missed you so much...And I realised...I...
    Rosa: Cecil...
    Kain: ...
    Cid: You realised what!? Be a man! Spit it out!
    Rosa: Wait, is that Kain?
    Cecil: He's okay now. Tellah's Meteor broke Golbez's spell.
    Kain: But I was still aware. And yet... Rosa...I wanted to keep you close at
          any cost!
    Rosa: Kain... 
    Kain: ...
    Cecil: ...
    Rosa: Let's fight together, Kain.
    Kain: After all that I've done... It's too late.
    Cecil: ...
    Cid: Hey! Save the corny drama for later! We gotta scram!
    Cecil: Let's go, Kain.
    Kain: ...
    Cecil: We need your help more than ever.
    Kain: Cecil...Rosa...Thank you.
    
    White Mage Rosa and Dragoon Kain have joined your party!
    
    Walk one tile down and the cutscene continues.
    
    Unknown voice: Hahahaha! It seems Master Golbez has underestimated you.
    Kain: The Lord of Wind, Barbariccia!
    Barbarriccia: You dissapoint me, Kain. Submitting to a weak imbecile, despite
                  all your powers.
    Kain: I've simply come to my senses. I've grown sick of siding with animals
          like you! (you should mean ****ing hot chicks :)
    Barbariccia: You snotty little wretch. I'll enjoy killing you all! (I'll enjoy
                 r**ing you...and then killing you...mwhahahaha) With the old man
                 and his Meteor gone, you stand no chance. 
    Kain: Let's see about that.
    
    OMG! You're about to fight the hottest chick in the game! Oooooh, she is so
    exposed. She's basically half naked. It's is a pity you don't get to see more
    of her upper thigh...well never mind my sick mind. Let's kill her!
    
    ==============================================================================
     Barbariccia
    \===========/
    
    HP - 8636
    Strength - 82
    Defense - 0
    Magic - 63
    Magic Defense - 12
    Gil - 5500
    Experience - 9000
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil and Cid attack physically, let Kane Jump on her
                     every round, let Yang attack either with Power or just 
                     normally it doesn't really matter. Rosa should always heal the
                     party when needed. This battle shouldn't take too long.
    
    Difficulty: 7/10
    
    ==============================================================================
    
    Barbariccia: It's not over...The last Elemental Lord still remains!
                 Regardless, you'll never leave here alive! Hahahahaha!
    Cecil: It's collapsing!
    Kain: Dammit!
    Cid: That bastard!
    Rosa: Hold on to me! Teleport!
    
    You'll appear in Cecil's quaters back at good old Baron.
    
    Cecil: This is...?
    Rosa: Yes, it's your room in Baron. 
    Cid: Now that we've taken care of the fake king, there's nothing to worry 
         about.
    Kain: Cecil, there is something I must tell you...
    Cid: What is it?
    Kain: It's about the Crystals.
    Cecil: Well, we've lost Troia's Earth Crystal to Golbez, which means he now
           holds all the Crystals.
    Kain: Not quite. He only has four.
    Rosa: You mean there are more?
    Cid: Of course! So the legends are true after all!
    Kain: Yes...The Dark Crystals.
    Cid: Alright, listen up. The Crystals of this world are called "Light
         Crystals." That means there's a whole other set of...
    Cecil: ...Dark Crystals?
    Kain: Exactly. So you see, he only has half of the Crystals.
    Cid: Well, we now know they exist, but how would we go about findin them?
    Kain: They lie under the surface of the earth...in the underworld.
    Cid: Underground? Are you sure about this?
    Kain: That is what I overheard Golbez say. He also said that when all of the 
          Crystals of light and darkness are gathered, the path of the moon will
          open.
    Cecil: A path to the moon?
    Kain: I'm not sure exactly what it is, but this is the key for unlocking it.
          Here, you keep it.
    
    Kain gives you the Magma Rock.
    
    Cecil: So this is the key...
    Kain: This is to be used...somewhere, to open a path to the underworld.
    Yang: But where?
    Rosa: Yes, where do we use it?
    Kain: I wish I knew...
    Cid: Ah, no worries! We'll just fly around the world on the Enterprise till we
         find something.
    Cecil: But we lost the airship near the Tower of Zot.
    Cid: Pshaw! my baby's equipped with auto-pilot. I'll bet she's flown back 
         already.
    Rosa: Cid, what would we do without you?
    Cid: Heh heh. Alright, we leave tomorrow morning. Let's rest up for our
         journey to the underworld!
    Cecil: I still don't understand. Why didn't Golbez finish me off at the tower?
    Rosa: Cecil?
    Cecil: Oh, I was just thinking aloud. Come on, let's get some rest.
    
    Next morning, you'll regain control of Cecil. You'll notice that the soldiers
    and the citizens of Baron say different lines now. Let's now continue with the
    game. The airship is just outside of Baron. Board it and fly south until you
    reach Agart. We've been here before. You remember that well? Drop that Magma
    Rock inside of it. The mountain of Agart will crack and reveal a hole. I
    wonder where that leads? Hmmmmm...
    
    Press A over the hole. You'll automaticaly appear in the underworld.  
    
    ==============================================================================
    
     6.1 The first glance of underworld
    \==================================/
    
    Monsters: Armadillo, Magma Tortoise, Goblin Captain, Black Lizard
    Bosses: Calcobrena, Golbez
    New Characters: Rydia
    
    The airship will automatically fly over the land. Along the way you should
    spot the a tower which looks vaguely familiar.
    
    After some flying you'll be thrown into a cutscene.
    
    Cecil: !?
    Kain: The Red Wings!
    
    The airship is right inbetween the Red Wings and some tanks. It appears that
    the Red Wings are fighting someone. Too bad you're right in the centre. Any
    airship would be ripped to shreds by the onsluaght of fire.
    
    Yang: They must have beaten us here.
    Cecil: Who are they fighting?
    Cid: I'm gonna bust through the line! Hang on!
    
    The Enterprise would recieve a lot of damage.
    
    Cid: She won't hold together!
    Cecil: We're going down!
    
    The airship will recieve a lot of fire.
    
    Rosa: Cecil!
    Cecil: Rosa! Is everyone alright?
    Cid: Yeah...But my ship...We have to land. It's too risky in this condition.
    Cecil: We have no choice. Let's take her down.
    
    How convenient. You land right next to a castle. Do what anyone what do right
    now. JUMP OFF A CLIFF! Nah, I'm joking. Enter the castle.
    
    Most of the castle is blocked by Dwarfs. The items shop is up the west 
    staircase.
    
    ======================
    |  Item       | Cost |
    ======================
    |Gold Needle  | 400  |
    |Maiden's Kiss|  60  |
    |Mallet       |  80  |
    |Diet Food    | 100  |
    |Echo Herbs   |  50  |
    |Eye Drops    |  30  |
    |Antidote     |  40  |
    |Cross        | 100  |
    |Phoenix Down | 100  |
    |Potion       |  30  |
    |Hi-Potion    | 150  |
    |Tent         | 100  |
    |Cottage      | 500  |
    |Dwarven Bread| 100  |
    |Gysahl Greens|  50  |
    |Remedy       | 5000 |
    ======================
    
    Quite a list huh? Everywhere else in this castle is blocked by dwarves, so
    head up the central staircase to meet the King of Dwarves: King Giott. Be sure
    to note: You have to face a boss battle, so if you're hurt for any reason heal
    at the inn.
    
    Another cutscene begins.
    
    King: Welcome.
    Cecil: You are...?
    King: I am King Giott, ruler of the underworld. State your business.
    Cecil: We've come in search of the Dark Crystals.
    Giott: Ah, I see. You are like the others. But from what I have witnessed, I
           see you are not on their side.
    Kain: Where are the Dark Crystals? Have they been taken?
    Giott: They have stripped us of two. Now only two remain.
    Yang: One step too late.
    Giott: The castle's crystal is still safe. Our tanks fought them off.
    Rosa: Yes, we saw your tanks battling the airships on our way here.
    Giott: "Airships," you call them? The overworld creates many incredible
            wonders. Our tanks have taken quite a beating. Can you help us with
            your airship?
    Cid: Honestly, we need to repair her first. The attack really busted her good.
    Giott: We will do anything in our power to help you repair your airship.
    Cid: Ahh, she won't last in the heat of this lava, anyway. I'll make temporary
         fixes for now, then fly back to the surface and gather me some mythril to
         armor her better.
    Cecil: Cid!
    Cid: Just button up and relax. I'll be back before you know it!
    Rosa: Be careful, Cid.
    Cid: Heh heh. No worries! I'm a tough old man!
    
    Cid has left the party.
    
    Cecil: King Giott, where is the Crystal?
    Giott: In the safest place in the castle...Hidden behind my throne.
    Yang: !
    Cecil: Yang? What's wrong?
    Yang: Someone is spying on us.
    Giott: What?
    
    The screen shows a doll on the other side of the throne; behind the wall.
    
    Cecil: Perhaps it was your imagination.
    Yang: I wish it were so...but I definetely sense a presence.
    Giott: Open the door!
    Dwarf: Yes, sire!
    
    A door appears and Cecil and his friends go through it. They'll appear in a 
    Crystal room. The door just locked itself.
    
    Kain: It's locked!
    Dolls: Yip-ho-ho!
    Cecil: ?
    Rosa: Dolls?
    
    The dolls do some sort of dance.
    
    Dolls: Geuss who? Calcobrenas! We're cute. And we're scary! We love to kill! 
           Let's take their heads! Yeah! A gift for Golbez! Yippy ho!
    
    At first, this battle is just six dolls. Kill them. After some time they'll 
    unite to form...
    
    ==============================================================================
     Calcobrena
    \==========/
    
    HP - 5315
    Strength - 106
    Defense - 2
    Magic - 41
    Magic Defense - 25
    Gil - 5000
    Experience - 12000
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Rosa cast Berserk on Cecil and watch him let loose the
                     the beast inside of him. Yang should use power every round and
                     Kain jump. Rosa should heal when necessary. This battle is 
                     very easy. Just watch out when it confuses you. You don't 
                     want it to confues Cecil when he has Berserk upon him!
    
    Difficulty: 5/10
    
    ==============================================================================
    
    Dolls: Owww! Big bully! But now Golbez knows about this place! He's gonna
           getcha! Sir Golbez!
    
    The dolls disappear.
    
    Cecil: !?
    Unknown voice: Our paths cross again...
    
    Golbez appears from the top.
    
    Cecil: Golbez!
    Golbez: I commend you for finding your way to the underworld. To reward your 
            efforts, I shall tell you why I am collecting the Crystals. The Eight
            Crystals of light and dark are the keys to reactivating the Tower of
            Babel, which leads to the moon. Legends say the moon possesses power
            beyond our comprehension. I need only one more Crystal to materialize
            my dream. You have been of great aid to my quest. Now prepare for your
            final reward!
    
    ==============================================================================
     Golbez
    \======/
    
    HP - ?
    Strength - ?
    Defense - ?
    Magic - ?
    Magic Defense - ?
    Gil - ?
    Experience - ?
    Treasure - ?
    Type - ?
    
    Battle Stradegy: Once Golbez kills all of you, Rydia will show up. She's all
                     grown up now! Hurry and revive everyone with Phoenix Downs,
                     and then absolutely slaughter him with your attacks. This 
                     battle should be over pretty quickly.
    
    Difficulty: 6.5/10
    
    ==============================================================================
    
    Cecil: We did it! We've beat Golbez!
    Rosa: Rydia...!
    Cecil: What happened to you?
    Rydia: Leviathan took me to the Land of Summons, a world of the summoned
           monsters. We became friends during my stay. I learned a lot there. I
           can't use White Magic anymore, but I've grown strong as a summoner.
           Time flows differently there, so I may have aged quite a bit.
    Rosa: That explains why your appearance has changed.
    Kain: Cecil, who is she?
    Cecil: It's the girl we found in Mist.
    Yang: Fortune favours us indeed.
    Cecil: Rydia, we owe you our lives. Thank you.
    Rydia: You don't have to thank me. The queen of the Land of Summons said to
           me... "A great force is secretely at work. We must confront it
           together." 
    
    Summoner Rydia has joined your party.
    
    Unknown voice: I...cannot perish!
    
    This bit is actually quite spooky. The "dead body" of Golbez turns into an arm
    and hand. It seems it is looking for the Crystal. WHY ARE YOU JUST LOOKING AT
    IT CECIL! DO SOMETHING! Of course, since it is an RPG, Cecil wouldn't do
    anything. The baddies always win the battle. Remember that. The hand snatches
    the Crystal and disappears.
    
    Cecil: The Crystal!
    
    Back in the throne room...
    
    Cecil: Forgive me. Golbez has taken the Crystal.
    Giott: One Crystal left...We must protect it at all costs.
    Rosa: Yes. Where can we find it?
    Giott: In the Sealed Cavern to the south-west, where Golbez is heading. Do not
           worry. He cannot enter without the key. I have a request.
    Cecil: We will do anything. It was our fault the Crystal was stolen...
    Giott: I want you to retrieve the seven Crystals at the Tower of Babel.
    Yang: I presume it will be fortified.
    Kain: ...by Golbez's forces, yes. It won't be easy.
    Giott: I have a plan. You will sneak in and seize the Crystals while our tanks
           distract them. This plan must be executed immediately before Golbez 
           returns from the Sealed Cavern.
    Kain: What do you think?
    Rydia: A large force might be waiting.
    Rosa: It's a risk.
    Yang: As they say, "Nothing ventured, nothing gained."
    Kain: As His Majesty says, now might be our only chance.
    Cecil: Alright. We'll go to the tower to reclaim the Crystals.
    
    You have now access to everything in this castle. First of all, DON'T heal at
    the inn. First of all, leave the throne room and go up the eastern staircase.
    You'll find both the weapon's and armor's shop here.
    
    The weapon's shop sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Dwarf Axe    | 15000|
    |Great Bow    |  2000|
    |Dark Arrow   |    40|
    |Flame Sword  | 14000|
    |Fire Lance   | 11000|
    ======================
    
    I recommend buying a Fire Lance for Kain. Now go right to the armor shop.
    
    ========================
    |  Armor        | Cost |
    ========================
    |Fire Shield    |  1250|
    |Flame Mail     | 30000|
    |Sage's Miter   |  2000|
    |Sage's Surplice|  1200|
    |Rune Armlet    |  2000|
    ========================
    
    Buy a Flame Mail for Kain, a Sage's Miter and Surplice for Rydia and three
    Rune Armlets for Rosa, Rydia and Yang. Now go down the north-west staircase.
    
    Look in those pots north of you for three Gysahl Greens. There is a
    Fat Chocobo in the room. I think it is obvious enough where it is located.
    Use a Gysahl Green and deposit any useless items inside.
    
    Go back to the weapon's and armor room. Here, go up the north-east staircase.
    Get all the treasure here and on the floors above. It isn't too hard to know
    how to get all the treasures. Sell any you don't need.
    
    Go back to the Weapon's and Armor's room. Go between the two counters. You'll
    appear in a pub. Talk to the dwarf there to see a pretty cool dance. Now, you
    see the crack in the ground on the right wall? Go through it, follow the path
    and go down the stairs. You'll be in the Dev team office. Talk and fight with
    the maker's of this game. Go down the stairs to the break room. In here, Press
    A on the left side of the bookshelf to get a Magazine. I have so far found no
    use of this object. If you find it's use email me at dark_gta201@hotmail.com
    You'll recieve a lot of credit for it!
    
    Now leave the place. It is time to empty the western tower. Keep on heading
    west and up staircases. Get all the treasure. Phew! We're done here! 
    
    Finally go to the room of the Big Fat Chocobo. Talk to the guy next to the
    bench there. He'll open up a passage. Go through it and follow the path. Once
    you reach a fork go right and empty those treasure chests which contain three
    cottages. Sweet. Follow the path and go down the stairs.
    
    Walk left. ...Kindly pick your jaw up from the floor please. All those 
    treasure chests...emptied? I feel like going to kill someone. Follow the path.
    Talk to the dwarfs if you must. They will give you some great information on
    what you have to do.
    
    Before you leave Press A on the pot near the exit. Restored all HP and MP. 
    Sickness mate! Free healing, **** the inn, this is great!
    
    When I say great, I mean great for training. The Tower of Babel is a lot like
    the Tower of Zot. You'll need the EXP. Train until your weakest character
    (which is most likely Cecil) to Lv 40 before you progress. You'll notice how
    easy the monsters are around here and how much EXP they give so it shouldn't
    take a lot of time. It'll also give you more cash; 
    free healing + leveling up = A HELL A LOT OF MONEY
    
    And another thing, you'll notice you'll be recieving a lot of Mythril Weapons.
    Sell them all. It would nick you some pretty nice sum of cash.
    
    Here was my team when I set off for the Tower of Babel:     
    
    Cecil - Level 40 Paladin
    
    Rosa - Level 42 W.Mage
    
    Rydia - Level 41 Summoner
    
    Yang - Level 41 Monk
    
    Kain - Level 44 Dragoon
    
    And now the good bit. The bit where I show you how much money I have. I assure
    you if you've been following the guide you should have around the same money
    as I have.
    
    419,231 gil. 
    
    That is what you call riches! Enough talking. Walk west and keep following the
    path. Walk north when you have to and just keep on following the path.
    Eventaully you'll reach the area where the Tower of Babel rests. The tanks are
    packing quite a punch! Enter the tower.
     
    ==============================================================================
    
     6.2 Tower of Babel
    \==================/
    
    Monsters: Mystery Egg, Black Lizard, Magma Tortoise, Security Eye, Chimera
              Stone Golem, Fiery Hound, Fiery Knight, Naga, 
    Bosses: Dr.Lugae and Barnabas, Dr.Lugae (monster form)
    New Characters: None
    
    First some important notices: Many monsters found in this tower are weak 
    against ice, so if you have an ice rod, ice arrows or ice claw use it. It will
    come handy in this Tower. Now let's continue with the main walkthrough.
    
    In the first room go up and left for some Ice Arrows and right for an Ether.
    Go through the northern door. Get the Green Beret from the chest in this floor
    and then head south. Go through the first door you see.
    
    In here is a single chest. However it contains a security eye. Destroy it
    before it alerts nearby monsters and claim the Ice Brand for yourself. Equip
    on Cecil.
    
    Exit the room and head east. There are two doors. Which one? Well, first go
    into the right door. It is exactly like the room before; It has one lone
    chest. Again, destroy the security eye before it brings monsters. After the
    match, you will obtain the Ice Lance. Equip on Kain. 
    
    Exit the room and head west the the left door. From here, go left and obtain
    the Cat Claw from within the chest. Equip on Yang along with Ice Claw.
    
    Go around and get all the chests you find, which have Hi-Potion and Phoenix 
    Down in them. Now go to the south-eastern door. It has a Killer Bow and an
    Antarctic Wind for you to grab. Now go all the way around to the south-western
    door. The door next to you is a safe area. Use it if you're low on HP and MP.
    
    Follow the path across the bridge and then walk south. Here are two doors. The
    left one is a room we are too familiar with; a small room with one chest. 
    Again the chest is guarded with a security eye. Claim the Ice Armor after the
    battle. Equip on either Cecil or Kain it doesn't really matter. Exit.
    
    Just so you know, the right door contains nothing so head north. You see that
    door? I'm not bothering to explain what's inside of it. All you need to know
    is that the chest holds an Ice Shield. Exit and head north across the bridge 
    and go through the door.
    
    Follow the path south and when you reach a fork go up, which leads to a chest
    with Arctic Wind. Go back to the fork and go right. Once you hit another fork
    go right; the path leading up leads to a locked door. Remember this place.
    
    Get the chest with a Hi-Potion, and then go through the northern door. Here,
    follow the only path west and through another door. Go right to a safe area.
    HEAL AND SAVE! 
    
    Exit and follow the path south to a chest with Dry Ether. Then head right and
    up and through the door. CONGRATULATIONS! Your on the top of the Tower of 
    Babel! Or so it seems...
    
    Follow the path and as you attempt to cross the bridge a cutscene starts.
    
    Doctor: Have a safe trip, Master Rubicante.
    Rubicante: Not to worry. Eblan has been decimated along with its ninjas. Take
               care of things until I return.
    
    Rubicante will be teleported away. The Doctor will start dancing with joy.
    
    Doctor: Heh heh! Golbez and Rubicante are gone! I'm in charge now!
    Rydia: What's with him?
    Rosa: Shhh.
    Doctor: Who's there!?
    Cecil: !
    Doctor: Cecil! How did you get up here!?
    Kain: Caught you at a bad time, eh? With Rubicante away, what are you going to
          do?
    Doctor: How dare you disrespect me! Fools! I may not be an Elemental Lord, but
            I, Dr. Lugae, am the brains of Golbez's operation. On my honour, I 
            will protect this tower!
    Kain: That's a laugh!
    Doctor: I've heared enough out of you! My great creation will shut you up soon
            enough!
    
    ==============================================================================
     Dr. Lugae and Barnabas
    \======================/
    
    HP - 4832
    Strength - 86
    Defense - 0
    Magic - 31
    Magic Defense - 11
    Gil - 2500
    Experience - 5500
    Treasure - None
    Type - Mech
    
    Battle Stradegy: Kill Barnabas first and then Dr. Lugae.
                     Have Cecil and Kain use their most powerful attacks. Yang 
                     should use Power every single round and Rydia summon or 
                     cast her most powerful spells. Rosa should heal occasionally.
    
    Difficulty: 3/10
    
    Tip: i just wanna tell you that if you kill barnabas first and wait about 3 
    turns, the docter will go off screen and pop back on in a manual controlled 
    barnabas. This barnabas is called Barnabas-Z. it's stats are as follows: 
    
    HP: 4518 
    strength: 114 
    Defense: 1 
    Magic: 0 
    Magic Def.: 5 
    
    (just a warning, the docter asks himself " what's this button do?" when he 
    does that, he's about to self-destruct) 
    
    (submitted by Timothy)
    
    ==============================================================================
    
    Doctor: How dare you...! Face my true evil!
    
    ==============================================================================
     Dr. Lugae (monster form)
    \========================/
    
    HP - 9321
    Strength - 86
    Defense - 1
    Magic - 7
    Magic Defense - 11
    Gil - 4000
    Experience - 10101
    Treasure - Dr. Lugae's Key
    Type - Mech
    
    Battle Stradegy: This Boss is so easy you don't even need to heal! Have Cecil
                     and Yang attack normally and Kain jump. Rosa should only heal
                     when needed, which is not.
    
    Difficulty: 2/10
    
    ==============================================================================
    
    Doctor: You're too late. The Tower of Babel connects to the underworld and the
            overworld, and Rubicante has already taken all the Crystals to the 
            surface. The dwarves will be annihilated with my cannons. Victory is
            mine! Mwahahahaha!
    
    The doctor disappears.
    
    Rydia: The dwarves are in danger!
    Yang: We've got to stop the cannons!
    Kain: What are we waiting for? Let's go!
    
    Now backtrack all the way to the place I told you to remember. It isn't too
    far from there. If you're hurt bad, go back to the safe area and heal.
    
    With Dr. Lugae's key unlock the door. Enter the room. A cutscene starts.
    
    Monsters: Hahahaha! Killing dwarves is fun!
    Cecil: You cowards!
    Monsters: You! How did you get in here!? Kill them!
    
    A battle starts. The monsters are just three Goblin Captains. Kill them with
    ease. After the battle...
    
    Monsters: Ugh...D-Destroy the controls.
    
    The three monsters will destroy the controls.
    
    Monsters: Nothing can stop the cannons now!
    
    The monsters die.
    
    Cecil: !
    Kain: Damnit!
    
    Yang walks out of the group.
    
    Cecil: Yang!
    Rosa: What are you doing!?
    Yang: Leave this to me! Go! Get out of here!
    Rydia: No!
    Cecil: It's going to explode!
    Yang: Go now!
    
    Yang punches Cecil and the group out of the room. Cecil is back outside and
    is approaching the door.
    
    Cecil: Yang!
    Yang: Cecil, everyone, I thank you.
    Kain: Open the door!
    Rydia: Yang!
    Rosa: Please don't do this!
    Yang: Tell my wife......I will always be with her.
    Cecil: Yang!!!
    Yang: Farewell.
    
    The room explodes.
    
    Cecil: Yang!
    
    Once again, the death music starts. Now it's the time to get the hell outta 
    here! Go out the same way you came in. On the way out when you're on the 
    bridge...
    
    Unknown voice: You never cease to amuse me...
    Cecil: Golbez!
    Golbez: When the cat is away, the mice will play. The game ends now.
    
    The bridge is caught on fire. Cecil runs for his life. Luckily, Cid's airship
    arrives just in time to rescue everyone.
    
    Cid: Whoa! Doesn't get closer than that!
    Rosa: Cid!
    Cid: Where's Yang?
    Rydia: *sob sob*
    Cid: ...We've lost another good man. And who is she?
    Cecil: Rydia. She's a summoner from Mist.
    Cid: Damn! They're still on me!
    
    The screen will show the Enterprise being chased by one of the Red Wings. The
    Red Wings is certainly much faster than the Enterprise.
    
    Kain: Can we lose them!?
    Cid: I don't know. They've definetely upgraded the Red Wings.
    
    The screen will revert back to the Enterprise getting chased.
    
    Rydia: They're catching up!
    Cid: Come on, baby, you can do it!
    
    Again, it shows the chase.
    
    Cid: The engine's not gonna last! Cecil, take over!
    Rosa: Cid!
    Cecil: Where are you going?
    Cid: Once she flies outta here to the surface, I'm gonna seal the entrance 
         with this bomb!
    Rosa: Wait!
    Cid: Oh yeah, head on back to Baron afterward and talk to my men.
    Rosa: Cid!
    Cid: Cecil, take good care of Rosa. Treat her well!
    Cecil: No! There has to be another way!
    Rydia: Cid, please don't!
    Cid: Hey, that's Uncle Cid to you! Remember! Head for Baron immediately!
    
    Cid jumps off the Enterprise.
    
    Cid: Now that is what I call going out with a bang! Haw haw haw!
    
    BOOM!
    
    Back on the surface...
    
    Rosa: Cid...
    Rydia: Why...?
    Kain: Everyone chooses death too quickly...
    Cecil: Let's head to Baron.
    
    Welcome back to Agart. Fly north to reach Baron. Enter the castle. Oh, and
    something I haven't told you to do so far, go to the East Tower and collect
    all the treasure there. Now do as Cid said and meet his men! They are just
    outside the East Tower. How convenient. It seems Cid wanted to attach a hook
    to the Enterprise. Wait for them to do their job and then you'll regain 
    control of the Enterprise. Now go to wherever you placed your hovercraft. Hook
    onto it by pressing A when directly above it. Now with the Hovercraft attached
    go to the island where you see part of the Tower of Babel which is just 
    south-west of Baron. Lower the Hovercraft and head south. Here is the castle
    of Eblan.
    
    ==============================================================================
    
     6.3 Eblan Residents
    \===================/
    
    Monsters: Skuldier, Ironback, Cave Bat, Vampire Bat, Bloodbones, Mystery Egg,
              Lamia, Steel Golem, Armadillo
    Bosses: None
    New Characters: Edge
    
    First collect all the treasure from the West and East towers. There basically
    the same so I'm not going to bother writing how to get the treasures. Then 
    head to the throne room collecting al the treasure along the way.
    Huh? Empty? I wonder where everybody went? There are hidden passages along the
    north-western and north-eastern to the treasure chests below. Once that is 
    done exit the castle.
    
    Walk over to your hovercraft and step on it. You see the shallows right next
    to the Eblan Castle? Follow the to a cave. this is the Eblan Cave. 
    
    Head east through the passage to the chest containing Shuriken. Now walk east
    through the wall to get a Remedy. Now go back to the first treasure chest
    and head east. Walk down the waterfall. Head up the stairs and follow the path
    which leads to a chest with a Vampire Fang in it. That's all the treasure in 
    this area. Proceed to the stairs in the south-western side.
    
    So THIS is where the Eblan residents are. Talk to the people here and the
    survivors in the room the far west. It appears a monster appeared and 
    obliterated all the ninjas and the kingdom. Nasty.
    
    The items shop is located through the easternmost door. Here's what it sells:
    
    ======================
    |  Item       | Cost |
    ======================
    |Gold Needle  |  400 |
    |Maiden's Kiss|   60 |
    |Mallet       |   80 |
    |Diet Food    |  100 |
    |Echo Herbs   |   50 |
    |Eye Drops    |   30 |
    |Antidote     |   40 |
    |Cross        |  100 |
    ======================
    
    The inn is right next to it. It's 700 gil per night. Meh, you should be filthy
    rich by now so just rest.
    
    Exit the room and enter the room right next to this one. It is the weapon's
    and armor's shop. Here's what the weapon's shop sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Power Staff  |  2000|
    |Ice Brand    | 26000|
    |Ice Lance    | 21000|
    |Kunai        |  4000|
    |Boomerang    |  3000|
    |Killer Bow   |  3000|
    |Poison Arrow |    70|
    ======================
    
    And the armor shop:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Ice shield   | 10000|
    |Ice Armor    | 35000|
    |Black Robe   | 10000|
    ======================
    
    Buy an ice armor for Kain and a Black Robe for Rydia IF YOU HAVE THE MONEY. I
    have no idea if you've been following this guide or not, just buy them if you
    have the money to. As you can see they are quite expensive.
    
    Now go up the staircase on the north-western side. Get the chest along the
    way. Get the tent from the chest near the staircase. Don't go up it yet! Go
    down through the wall and you'll end up near a chest with Hi-Potion. Now go up
    the staircase.
    
    Follow the path north and when you reach a fork go up the right stairs to a
    chest with Bomb Core in it. Go back down again and you see the east wall? You
    can go through the northern bit of it to a chest with Shuriken. Now go back
    through the hidden passage and head south. Go down the staircase.
    
    TREASURE GALORE! Collect all the treasure and to get to those other two chests
    on the east side, there's a hidden passage at the northern part of the east 
    wall. They contain Elixirs. Very useful.
    
    Follow the path south. Collect all the treasure along the way, which includes
    a Spider's Silk, Silver Hourglass and two Phoenix Downs. Follow the path north
    to another staircase.
    
    The door to the right is a safe area. If you're hurt bad use it. There is also
    a hidden passage through the east wall to a chest with Blood Sword. Beware, it
    contains 2 steel golems. However, with your ice weapons it should be easy
    to defeat. Go up the WESTERN stairs to a chest with Gold Needle. Follow the 
    eastern path north and you'll see someone with Rubicante. A cutscene begins.
    
    Man: Rubicante! At last...!
    Rubicante: Am I supposed to know who you are?
    Man: I am Edge, prince of Eblan!
    Rubicante: Eblan? I don't believe I've heard that name before.
    Edge: It doesn't matter, because you're about to meet your demise.
    
    A battle starts. Edge loses pretty quickly.
    
    Edge: Agh!
    Rubicate: I must say I'm quite impressed. Continue your training. I look
              forward to our next meeting.
    
    Rubicante disappears.
    
    Edge: Come back!
    
    Edge collapses.
    
    Cecil: Are you alright!?
    Edge: I can't believe I lost......Who are you all?
    Rydia: We're after Rubicante, too.
    Edge: Stay out of this! He's mine!
    Kain: Well, you obviously don't know who you're dealing with. He's one of the
          four Elemental Lords.
    Edge: Hah, you take me for some sissy prince? I'm the rightful heir to the
          throne of Eblan, famed for its ninjutsu for generations. Leave! I can
          take care of myself!
    Rydia: Stop it!
    
    Everyone looks at Rydia.
    
    Rydia: Tellah, Yang, Cid...They're all gone...Please, no more...*sob*
    Edge: Hey...
    Rosa: Rydia...
    Rydia: *sob sob*
    Cecil: Rubicante is the strongest of the four lords. The odds might be against
           us, but somehow we must recover the Crystals.
    Edge: Alright, I'll let you all in on this. I can't bear to see a pretty girl
          cry.
    Kain: He's got quite a mouth...Rosa, give him a hand.
    Rosa: Cure! (shouldn't it be Life?)
    Edge: Thanks! Two charming girls! Maybe this won't be so bad after all.
          Alright, let's do this!
    Rydia: Gee, I don't know about him...
    
    Ninja Edge has joined the party.
    
    Now then there's a hidden passage at the south of the west wall. Go through it
    to get a Dry Ether from the chest.
    
    Edge is only Lv 25. I would recommend to go back to the Eblan people and use
    the inn for some training to Edge. Raise him to Level 30, that's enough. Then
    head back here and, just so you know, beyond that staircase is the Tower of
    Babel.
    
    Here was my team when I set foot in the Tower of Babel:
    
    Cecil - Level 43 Paladin
    
    Rosa - Level 45 W.Mage
    
    Rydia - Level 44 Summoner
    
    Edge - Level 30 Ninja
    
    Kain - Level 47 Dragoon
    
    And the amount of gil:
    
    523,454
    
    Woohoo! Now let's continue with the walkthrough! The Tower of Babel...once 
    again!
    
    ==============================================================================
    
     6.4 The Devil of Fire
    \=====================/
    
    Monsters: Balloon, Sorcerer, Ghost Knight, Mad Ogre, Coeurl, Mystery Egg, 
              Lamia, Grudger, Lamia Matriach, Mythril Golem, 
    Bosses: Rubicante
    New Characters: None
    
    Welcome! It's back to the Tower of Babel! Walk north across the bridge. At the
    end Cecil won't know how to get in. Edge saves the day with some fancy
    ninjutsu. Go up and get the Unicorn Hair from the chest. Follow the path west
    until you reach a door. Don't go through it yet, get the chest with a Silver
    Hourglass just a bit farther on. Now go through.
    
    Walk east and follow the path. When you come to a bridge cross it. It leads to
    a chest with MONSTERS! Collect the Orge Killer after the battle. Now go back
    across the bridge and continue west. Go through the door at the end.
    
    You should have noticed by now that we're not going up the Tower of Babel, but
    rather going DOWN. Down back to the underworld. Follow the path. When you
    reach a door don't go through it, bu go beyond it to a chest with the Kiss of
    Lilith. Now go through the door.
    
    Walk RIGHT. Don't go left it leads to a dead end. Follow the path and get the
    Ahura along the way. Equip it on Edge. Continue west along the path to a door.
    
    Head UP and just go where the path goes. When you reach a bridge ignore it, it
    leads to a blue orb but it's not a safe area. Proceed east and the first door
    you reach IS a safe area. If you're hurt bad use it. Exit and go through the
    second door.
    
    Here, go through the door just to the left of you. You'll appear near two 
    bridges. Go across the LEFT one.  When you reach another bridge ignore it,
    go left and you see those three bridges? Go across the middle on to get 
    82000 gil. WOW! now go across the bridge I told you to ignore. A cutscene
    occurs.
    
    The King and Queen of Eblan appear.
    
    King: Edge...
    Edge: Father! Mother!
    Queen: Thank heavens...You're alright...
    Edge: You're...alive?
    Queen: Come with us, Edge.
    King: Yes...Come with us...
    Edge: Where?
    Queen: TO HELL! (I'm not joking, that's what she says!)
    Cecil: !!!
    
    You'll be thrown into a battle against the King and Queen. They look so
    friggin' awesome! Just defend if you want. After some time the REAL King and
    King will appear (inside of those hideous bodies) and talk to Edge. 
    After the battle...
    
    Edge: ...
    Rosa: Edge...
    
    Rubicante appears.
    
    Rubicante: Lugae...How dare he...?
    Edge: Rubicante! You sick bastard!
    Rubicante: It was Lugae who turned your parents into monsters. I am sorry for
               your loss. My only wish is to battle you fairly.
    Edge: To hell with your self-righteous blabbering!
    Rubicante: I admire your spirit. BUt anger never bears true strength, and it
               blinds you from what you truly need to see.
    Edge: Shut up! I'll show you the power of rage!
    
    Anger evoked Edge's dormant powers. Edge has learned Flood and Blitz.
    
    Rubicante: Well, this is interesting. Still, nothing can penetrate my Cloak of
               Flame, not even ice!
    
    Talk to Rubicante. He'll restore you to full health. What a chivalrous man! 
    Prepare to battle the most powerful Elemental Lord.
    
    ==============================================================================
     Rubicante
    \=========/
    
    HP - 34000
    Strength - 80
    Defense - 3
    Magic - 16
    Magic Defense - 37
    Gil - 7000
    Experience - 18000
    Treasure - None
    Type - None
    
    Battle Stradegy: Basically what you need to do is to use ice attacks. However,
                     don't use any ice attacks if Rubicante is in his cloak 
                     or otherwise it will simply heal him. Let Cecil and Kain
                     let loose the beast inside of them, and Rydia should either
                     summon Shiva or Blizzaga, while Edge uses Flood.
    
    Difficulty: 6/10
    
    ==============================================================================
    
    Rubicante: Even the weak become strong when they gather. I am most impressed.
               Until we meet again...
    
    Rubicante disappears.
    
    Edge: ...Father...Mother. You can rest in peace now.
    Unknown voice: Your Highness!
    Edge: Gramps!
    Gramps: Pray, let us fight with you! Where is that devil, Rubicante!?
    Edge: We got him. It's over.
    Gramps: Splendid!
    Edge: They helped me out. So who's this Golbez?
    Kain: Rubicante's master. He plans to gather the Crystals to reach the moon.
    Edge: Why the moon?
    Cecil: We don't know exactly. He seeks some great power there.
    Rydia: We have to stop him!
    Edge: So he's the mastermind behind all this. I'm going with you.
    Gramps: But, Your Highness, Eblan needs you.
    Edge: That can wait! We've gotta stop this guy before it's too late!
    Gramps: But...
    Edge: Ahh, stop worrying and go home. I'll be fine.
    Gramps: Very well...Everyone, please take good care of our prince.
    All: Good fortune, Your Highness!
    Edge: Thank you, everyone!
    
    Gramps and his guards leave.
    
    Edge: Okay, let's go get Golbez!
    Rydia: We need to get the Crystals first.
    Edge: Right, right. Lead the way!
    
    Now go through the door that Rubicante was guarding. You'll be in the Crystal
    Room. When you walk forward however, Cecil falls down a hole, and realize it's
    a trap.
    
    When you land go up to a chest with Hi-Potion. Now go down and through the 
    door. Follow the path and go through the door. Follow the path and when you 
    reach a fork go right which leads to a chest with Hi-Potion. Now go left and
    up the stairs. You'll find an empty airship. Edge and everyone gets on it.
    Edge calls it the Falcon.
    
    Fly to Dwarven Castle. Heal using the Healing pot. Then go to the infimary 
    which is the room within the Fat Chocobo room. Walk forward and a cutscene
    starts.
    
    Cid: Hey, where's my food?
    Cecil: Cid!
    Rosa: I can't believe it!
    Kain: How did you...?
    Cid: Heh heh. 
    Edge: Who's this geezer?
    Cid: Geezer!? Who's this snot-nosed kid!?
    Edge: Watch your mouth. windbag! I'm Edge, prince of Eblan!
    Kain: It's hard to believe, but it's true.
    Edge: I'm also handsome and really skilled!
    Rydia: Stop that! He's in no condition to argue!
    Cid: Heh heh, Rydia's got you whipped, eh, kid?
    Edge: Shut up! Geez!
    Cid: So what of Golbez?
    Cecil: He still holds all of the Crystals except one.
    Rosa: We can't go after the last Crystal, since we left the Enterprise at the
          surface.
    Kain: We've taken an enemy airship, but it can't fly over the magma in these
          parts.
    Cid: I guess it's time for me to shine! You're all hopeless without me.
    
    Cid will jump out of bed.
    
    Dwarf: Back to bed!
    Dwarf: Wait till you heal!
    Cid: Ahh, can it and give me a hand!
    
    With the help of two dwarfs, Cid leaves the room.
    
    Rosa: I think he's fine.
    Cecil: Yeah...
    
    The screen changes to the Falcon. It's pretty amusing what's happening. Edge
    is reluctant to help. Back at the room...
    
    Cid: Now you can fly over anything.
    Rosa: Thank you!
    Cid: ...
    Kain: Cid!?
    
    Is Cid dead?
    
    Cid: Zzz... (nope!)
    Rydia: He must be pooped.
    Rosa: He's overworked himself again.
    Cecil: Thanks, Cid.
    
    Now go to the throne room. The King will give you Luca's Necklace. It is the
    key to unlocking the Sealed Cavern. Exit the caslte and board the Falcon. Fly
    south-west of the Dwarven Castle to reach a cave surrounded by cliff. This is
    the Sealed Cavern. However, we have some side quests to accomplish; if you 
    want to skip the Side Quest section press Ctrl + F and type in 6.8
    
    ==============================================================================
    
     6.5 Sylvan Cave
    \===============/
    
    Monsters: Malboro, Evil Dreamer, Mammon, Tiny Toad, Bog Witch, Toad,
              Undergrounder
    Bosses: None
    New Characters: None
    
    Since these "side quests" are long and have terrible monsters...you guessed 
    it. Training. Remember the great training spot? It's just outside the Dwarven
    Cave. It have easy monsters and a free healing pot inside the cave. Go there
    and level Edge up to level 35. It won't take long. Once you're done, head to
    the north-west corner of the map. That cave is the Sylvan Cave.
    
    About this cave. A LOT of the monsters found in this cave can change status
    ailments so it would be a good idea to buy some items.
    
    First, before any "reunions" let's get all the treasure from this cave shall
    we? And before you do anything, have Rosa cast Float on everyone to avoid the
    poison underneath. You have to do this when you land on another floor too. 
    Annoying huh? Well, let's get started.
    
    And another thing. This cave's ONLY annoying monster is the Malboro. Bad
    breath inflicts ALL status ailments on a party member. If that happens, simply
    use Esuna or a Remedy. DO NOT use five different items to cure them all.
    
    First, head east and get the Bestiary and Angel Arrow. Leave the other chest
    for now. Follow the path south to some stairs. 
    
    Follow the path north and down more stairs. There is no need for Float on this
    floor; there is only a tiny bit of poison. Follow the path north and get the
    Hi-potion and Maiden's Kiss from the chests. Now go east from the bottom chest
    fo find a hidden path to the top one which contains a Fairy Rod. Equip on 
    Rydia. Now go back down south and you that inlet? The little bit of poison
    sticking out? It's a hidden path. Follow it to another set of stairs.
    
    Follow the path south. Get those four chests for 3000 gil, Bomb Core, Remedy
    and 2000 gil. Continue walking south and you'll see nine chests, five 
    unopened, just screaming for you to open them. Open up all the chests for two
    Maiden's Kiss, an Ether, Bestiary and Emergency Exit. Now fall down the black
    hole.
    
    Go north and when you reach a fork walk west. You'll be inbetween the chests
    we saw before. Step on the portal thingy in the midle of the room.
    
    SIX CHESTS! But you have to earn the treasures inside. What do I mean? I mean
    there are FULL OF MONSTERS inside; one even including FOUR MALBOROS! 
    MOTHER****ER!!!!!
    
    In the end, you'll get Red Fang, Full Moon, Avenger, Blue Fang, Medusa Arrow
    and White Fang. Step on the portal to the east to be teleported out.
    
    Unfortunately, that's only half of what we meant to do in this dreaded cave.
    But don't worry! The next half is easy! First off use a cottage and heal.  
    Even with high level'd units this dungeon. Now you know why I told you to
    train heh?
    
    Go back inside the Sylvan Cave and head south to the staircase. Head south 
    from there to reach another staircase. Go up and to the right is a safe area.
    I doubt you'll need it since we just used a cottage before, but head there
    anyway. Go north and there's a hidden passage to the top of the east wall.
    Follow it to get to a chest we couldn't get to before. It has Elven Bow
    inside. Now follow the path back to the entrance but continue going left. When
    you reach another set of stairs ignore it, and continue to two chests with 
    Cottage and 1000 gil. Now go down the steps.
    
    Don't worry. We're almost finished. Go up and go up the first set of stairs
    you see. Head up and get the chests which include Thunder, Ice and Fire arrows
    Ether and Hi-Potion. Head back south and down the stairs.
    
    Proceed north. Don't go down the stairs yet, there's a hidden passage at the
    bottom of the east wall. Follow it to reach a chest. Go back through the 
    hidden passage and down the stairs. Get the chest with Elixir in it and go 
    south to a building. Enter it. Finally! Civilization! Actually...it's just a
    house. But what a surprise! YANG! You're ALIVE!!!! The chests contain
    whatever claws Yang was wearing at the moment. MAKE SURE TO TALK TO EVERY 
    ONE OF THOSE CREATURES AND YANG BEFORE LEAVING! Go up the stairs and step on
    the platform to leave this hell cave!
    
    Before we depart for the even worse Land of Summons let's go back to the
    Dwarven Castle and use the pot to heal. From there, head directly west from
    the Dwarven Castle to a remote island surrounded by magma. Enter the cave 
    there.
    
    ==============================================================================
    
     6.6 Land of Summons
    \===================/
    
    Monsters: Bloody Eye, Summoner, Thunder Dragon, Hell Flapper, Arachne, Warrior
              Mini Satana, Belphegor
    Bosses: Asura, Leviathan
    New Characters:
    
    The monsters are easier, the dungeon is shorter, then why is this worse? I'll
    tell you. Because at the end, you'll have to face TWO HARD bosses. And those
    bosses are worse than 100 Malboros (well, maybe not...)
    
    Follow the path north-east and get the Phoenix Down from the chest. Go
    direclt left and get the Ether at the end of the hidden passage. Go back east
    and follow the path south to a chest with Hi-Potion. Now follow the cave west
    and go down the staircase.
    
    Walk along the path and when you reach a fork go down. Get the Hi-Potion from
    the chest and then proceed north. When you reach another fork go left to get
    a cottage from a chest. Then continue right to another set of stairs.
    
    Follow the path until you reach a chest which contains a Phoenix Down. Then
    walk east to another chest with Bestiary. Instead of going north to a warp,
    proceed directly east to enter a hidden catwalk sort of thing. Follow the path
    south and when you see three chests go through the eastern wall right in the
    middle. The three chests have Hi-Potion, Poison Axe and Kikuichimonji. Equip
    it on Edge. 
    
    NOw go back to the warp. Instead of stepping on it, go east through another
    hidden passage and follow the path north to a chest. Beware. It have five
    warriors. THe chest contains Defender. Equip it on Cecil. Now go back and step
    onto the warp.
    
    You are now in Civilization! Enjoy the triumph while you can. Do a whole
    circle of this area to get Ether, Bestiary, 5000 gil, 6000 gil and Rat Tail.
    You'll need that Rat Tail in order to get the Exaclibur. After step on the
    portal near where you got the Rat Tail to teleport to the floor below.
    
    It seems the monsters here missed Rydia. The inn is right inside the items
    shop. Talk to the yellow chocobos for the item list.
    
    ======================
    |  Item       | Cost |
    ======================
    |Phoenix Down |  100 |
    |Potion       |   30 |
    |Hi-Potion    |  150 |
    |Tent         |  100 |
    |Cottage      |  500 |
    |Dwarven Bread|  100 |
    |Gysahl Greens|   50 |
    |Remedy       | 5000 |
    |Gold Needle  |  400 |
    |Maiden's Kiss|   60 |
    |Mallet       |   80 |
    |Diet Food    |  100 |
    |Echo Herbs   |   50 |
    |Eye Drops    |   30 |
    |Antidote     |   40 |
    |Cross        |  100 |
    ======================
    
    The inn charges 1200 gil. Just use the safe area in the house right next to 
    inn and use a cottage that costs 500 gil. You can save 700 gil!
    
    The safe area house has also two chests. The left one contains a Bestiary and
    the right one contains Phoenix Down. Exit and head south.
    
    The first house you see which a chocobo is standing next to is the library. 
    Remember this place. But first, let's get some weapons. The weapons shop is
    right underneath the house. Here is what it sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Whip         | 3000 |
    |Chain Whip   | 6000 |
    |Blitz Whip   |10000 |
    |Kotetsu      |11000 |
    |Fairy Rod    | 5000 |
    |Kinesis Staff| 7000 |
    |Angel Arrow  |  110 |
    ======================
    
    Buy a Blitz Whip for Rydia, a Kotetsu for Edge and a Kinesis Staff for Rosa.
    
    The armor shop is a bit east of the weapon's shop. It sells:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Aegis Shield | 20000|
    |Light Robe   | 30000|
    ======================
    
    You should have enough money to buy these. Buy two Aegis shield's for Cecil 
    and Kain and buy two Light Robes for Rosa and Rydia.
    
    If you haven't healed already, heal now. You're about to face two hard bosses.
    Once you're done, head into the library. Go down the stairs and step on the
    portal. You'll be in the royal chamber. Talk to the queen and she'll initiate
    a battle. 
    
    ============================================================================== 
     Asura
    \=====/
    
    HP - 31005
    Strength - 134
    Defense - 3
    Magic - 69
    Magic Defense - 37
    Gil - 0
    Experience - 20000
    Treasure - None
    Type - Mage
    
    Battle Stradegy: Cecil should attack as hard as he can, along with Kain and
                     Edge with their best weapons. Rydia should summon titan and
                     attack Asura with her best black magic. Rosa should cast 
                     Reflect on Asura so everytime she uses curaga it reflects
                     onto one of your people. She has a lot of HP so be prepared
                     for a long fight.
    
    Difficulty: 6/10
    
    ==============================================================================
    
    Once that battle is over Rydia will be able to summon Asura. HEAL! Go back to
    the inn or safe area and HEAL!!! You'll need to if you have any hope of
    defeating Leviathan. Once that's done go back to the Royal Chamber and talk to
    the "old man." He is the King of Summons, the one who swallowed Rydia, the one
    who bested Poseidon, the legendary Leviathan.
    
    ==============================================================================
     Leviathan
    \=========/
    
    HP - 50001
    Strength - 174
    Defense - 5
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 28000
    Treasure - None
    Type - None
    
    Battle Stradegy: This battle is going to take a very long time. Relax and just
                     follow these patterns. Have Cecil attack normally. Rydia should
                     cast Thundaga or Titan every single round. Let Rosa cast
                     healing spells on everyone when needed or cast Berserk on
                     everyone. Let Kain jump every turn. It will sometimes enable
                     him to dodge the Tsunami attack from the Leviathan.
                     Edge should use Blitz every round. After what seems like 10
                     mins, this long battle will be over.
    
    Difficulty: 8.5/10
    
    ==============================================================================
    
    After that tedious battle Rydia will learn to summon Leviathan! THREE CHEERS!
    WOOHOOO!!!!!! Ok, one cheer. Nevertheless, we've finished our business here.
    Use an emergency exit or the spell teleport. 
    
    NOTE: I saw treasure chests at the bottom floor of the Land of Summons, but I
          have no idea how to get there. If you know, email me at 
          dark_gta201@hotmail.com
    
    Go to the lower level, or the level you first arrived on when you entered the
    land of summons.?Go all the way south, and in an upper corner you will see a 
    square that is faintly outlined.?Go ahead and step on it.?You will be 
    instantly transported to the lowest level.?If you look behind you there is 
    another faintly outilined square.?DO NOT STEP ON IT. It is a transport to 
    outside the cave of summons.?If you go forward you will find the treasure 
    chests. 
    
    (submitted by d.n.a12)
    
    In your walkthrough for Final Fantasy IV: Advance, at the very end of section
    6.6 you say you cannot reach the 4 treasure chests beneath the Summons town. 
    After you defeat Leviathan, on one of the levels of the town there is a hidden
    teleporter, it is raised up like other teleporters, but it is camoflaouged the
    same bricklike texture as the rest of the ground. Sorry I can't remember which
    floor it was on, maybe the first floor(I guess you could call that town as
    having floors).
    
    (submitted by hellgiver)
    
    ==============================================================================
    
     6.7 Extra Stuff
    \===============/
    
    Monsters: None
    Bosses: None
    New Characters: None
    
    NOTE: This section does not involve dungeons or monsters. It's merely some 
          places you can go in this underworld.
    
    Before we do anything, head over to the Dwarven Castle which is directly east
    of your position. Heal with the healing pot. I love that pot. It would be nice
    to train your Edge to Level 40 at least, if you Edge wasn't Level 40 already.
    
    We have a few extra towns to visit. Fist, head south from the Dwarven Castle
    to reach Kokkol's Smithy. Just so you know this is the place where you get
    King Arthur's Blade, Excalibur, but don't worry about that yet. Talk to the
    dwarves and look through the pots for some treasure.
    
    Head back inside the Falcon. Fly south-west from the Dwarven Castle to reach
    a dwarf town named Tomra. The items shop is just left of the entrance to the
    town. Here's what it sells:
    
    ======================
    |  Item       | Cost |
    ======================
    |Phoenix Down |  100 |
    |Potion       |   30 |
    |Hi-Potion    |  150 |
    |Tent         |  100 |
    |Cottage      |  500 |
    |Dwarven Bread|  100 |
    |Gysahl Greens|   50 |
    |Remedy       | 5000 |
    |Gold Needle  |  400 |
    |Maiden's Kiss|   60 |
    |Mallet       |   80 |
    |Diet Food    |  100 |
    |Echo Herbs   |   50 |
    |Eye Drops    |   30 |
    |Antidote     |   40 |
    |Cross        |  100 |
    ======================
    
    The inn is right of the entrance. It's 300 gil per night. Thats pretty cheap.
    Considering the cost for the Land of Summons.
    
    The Weapon's and armor shop are north of the entrance. They are of the same
    building but in separate rooms. Here's what the weapon shop sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Ahura        |  7000|
    |Chain Whip   |  6000|
    |Ogrekiller   | 45000|
    |Killer Bow   |  3000|
    |Mute Arrow   |   100|
    ======================
    
    There's nothing really worth noticing here. Head into the armor shop next
    door. It sells:
    
    =======================
    |  Armor       | Cost |
    =======================
    |Diamond Shield| 15000|
    |Diamond Helm  | 10000|
    |Diamond Armor | 40000|
    |Diamond Gloves|  5000|
    |Gold Haipin   | 20000|
    |Diamond Armlet|  4000|
    =======================
    
    To be honest, there really is no point buying better armor for everyone. But,
    if you're filthy rich, go ahead, I won't stop you.
    
    Before you leave, go to the north-western house. Look into the pots and the
    chests for Antarctic Wind, Rage of Zeus, Bomb Fragment, 2000 gil, Dry Ether, 
    and Bestiary. Everything's done. Leave.
    
    Go back to Dwarven Castle and use the healing pot to heal. Then head to the
    Sealed Cavern. It is only a bit north-west from Tomra. Land inbetween the
    mountains step inside the cave. Use Luca's Neclace to open the door for you.
    
    ==============================================================================
    , 
     6.8 Final Crystal
    \=================/
    
    Monsters: Trap Door, Evil Bat, Miss Vamp
    Bosses: Demon Wall
    New Characters: None
    
    First off, I would like to say that this dungeon is a joke. It is so
    straightforward and if you completed the Sylvan Cave you'll realize what I'm
    talking about.
    
    Second off, basically all the doors in this dungeon is actually a trap door.
    They OHKO you...but takes a LONG time at that. I've noticed an easy way to
    kill them. Have Rosa cast reflect on whoever the Trap Door has searched on and
    wait for the Trap Door to kill itself. 
    
    Third off, FIGHT EVERY DOOR! They gave 6000 whooping EXP to EVERY character
    and they don't do any damage at all! (If you took my tip before, see above ^)
    
    Head south from the entrance and climb down the rope. Head south from there
    and press A on the door. It is the first trap door of many. Use my tip and
    you'll easily kill it. If you have High-leveled units, which you should have
    by now, you can just kill it offensively. Use either tactic and walk through
    the defeated door and get the Kotetsu at the left side and the Ether at the
    right. Exit.
    
    Head south to reach another chest with Bestiary. Now walk north-west to a
    rope. Climb up and defeat the door and go through. Head up and get the
    Hi-Potion from the chest. Head east and get the Ether from a chest. You'll see
    two doors. Defeat both for EXP; they both lead to nothing. Head south to some
    stairs.
    
    Climb down the rope direclty south of you and follow the path to get a
    Bestiary from the chest. Climb back up the rope and get the chest which
    contains Phoenix Down. Proceed north. WOW! Six doors! Kill them all for EXP.
    The first door leads to nothing. The second leads to a chest with Light Sword.
    The third one leads to three chests with Fuma Shuriken, Elixir and Light 
    Curtain. Fourth one leads to nothing. Fifth one is a safe area. If you've been
    following this guide then I doubt you'll need a safe area in this easy
    dungeon. I'm not stopping you though. Sixth door and final door leads to two
    chests with Kotetsu and Black Cowl. Phew! Exit.
    
    Follow the path south from there until you reach a door. Defeat it and go
    through it. Walk through the structure thingy and get the chest with Ether in
    it. Then walk down the stairs at the south-west part of the room.
    
    First defeat the door on the left side for EXP. It leads to nothing. On the
    right side of the room is two chests which hold Phoenix Down and Hi-Potion. 
    Now exit from the south of this room. 
    
    Cross the bridge and head east. First get the chest which contains Bell of
    Silence and then fight the door for EXP. Like many other door, it leads to
    absolute nothing. Now climb down the rope in the center. It's actually a long
    rope. Walk east and fight the door. Go through it and claim a Dry Ether and a
    X-Potion. Exit and go down the stairs on the far west side.
    
    This room is another safe area. Use it if you must, I didn't but I saved. Now
    exit from the south of the room. Use either path to make it to the center, I'm
    not fussed. At the center climb down the stairs.
    
    Head north across the bridge and fight the door. You'll be in the Crystal 
    Room. Whoopee! And look! Security sucks! They do, there's no-one home. Claim
    the Dark Crystal and exit.
    
    It is a pity you can't use an Emergency Exit or Teleport. As you walk down the
    start walking across the bridge, the walls start closing in on you...or 
    should I say the north wall closing in on you. It is the Demon Wall. Prepare
    for a boss battle.
    
    ==============================================================================
     Demon Wall
    \==========/
    
    HP - 28000
    Strength - 84
    Defense - 3
    Magic - 79
    Magic Defense - 29
    Gil - 8000
    Experience - 23000 
    Treasure - None
    Type - None
    
    Battle Stradegy: This wall will get closer and closer and when it does it'll
                     kill off your team so act quickly and fast! Cecil should
                     attack it physically and Edge should throw weapons. Have Rosa
                     cast Berserk and Haste on everybody and also heal when needed.
                     Have Rydia summon Leviathan every single round.
    
    Difficulty: 5/10
    
    ==============================================================================
    
    After that battle, it's time for you to exit the Sealed Cavern. Use the same
    route you took to come in to get out. At the final room, the entrance room
    shall we say, a cutscene occurs.
    
    Everything becomes dark.
    
    Cecil: What...?
    Unknown voice: Kain...You belong to me, Kain. Bring me the Crystal.
    Cecil: Golbez!
    
    Everyone looks at Kain.
    
    Cecil: Kain!
    Rosa: Get ahold of yourself!
    Kain: I'm...alright. I'm no longer under his control!
    
    Kain punches Cecil.
    
    Cecil: Ugh...
    
    The Dark Crystal was seized.
    
    Kain leaves. Just before he steps out the cave...
    
    Edge: What!?
    Rosa: Kain!
    Golbez: Now I can restore the Tower of Babel. At last, I shall reach the moon!
    Cecil: Kain! Wake up!
    Kain: ...
    Rosa: Please! Kain!
    Kain: With all the crystals in hand, the way to the moon will open!
    Edge: Stop!
    
    Kain leaves.
    
    Golbez: Mwahahahaha!
    
    Edge: Damn!
    Cecil: ...
    
    Now exit the cave and board the falcon. Fly north-east back to the Dwarven
    Castle. Remember to use the healing pot! Go to the throne room. Cutscene time.
    
    Giott: You have returned! Where is the Crystal?
    Cecil: Actually...
    Giott: You did not succeed in retrieving it? So now they hold all the
           Crystals. There's nothing we can do now...That is, unless the legend of
           the Lunar Whale is true...
    Cecil: The Lunar Whale?
    Giott: A huge ship spoken of in legend. "One born of a dragon..."
    Cecil: The Mysidian Legend!
    Giott: You know of Mysidia?
    Cecil: It's the home of the mages in the overworld.
    Giott: Mysidia truly exists!?
    Cecil: I've met the elder of Mysidia, who prays tirelessly in a tower.
    Giott: He prays you say?
    Cecil: ?
    Giott: Perhaps he prays for the Lunar Whale! You must hurry to Mysidia!
    Rosa: BUt the exit is sealed.
    Edge: We can't get near the Tower of Babel, either.
    Unknown voice: Then dig you way out.
    
    Cid appears.
    
    Cecil: Cid!
    Cid: I'll attach a drill to the Falcon's bow.
    Rosa: Shouldn't you be in bed?
    Cid: Naw, no worries.
    Edge: Can you really do it?
    Cid: Easier'n falling off a bike! Okay! Let's get to work!
    
    The screen turns back to the Falcon. Edge is trying to get out of work to 
    impress the girls. Rydia steps in front of him and Cid hawls Edge back to 
    work!  After it's finished, Cid collapses.
    
    Cecil: Cid!
    
    The screen reverts back to the infimary. Cid is in bed.
    
    Cecil: Cid.
    Rosa: You've overworked yourself yet again.
    Cid: I guess I need to step out of the action for a while. Other than messing
         with airships, I'm not much use anymore.
    Edge: My hat's off to you, old man. You're really something.
    Rydia: Get well, okay?
    
    Cid looks at Edge.
    
    Cid: Look after Cecil and Rosa.
    Edge: Don't worry. Just get some rest.
    
    Cid turns to Cecil.
    
    Cid: Take care of yourselves, you hear?
    Rosa: You too.
    Cid: Alright. Get outta here.
    Cecil: Thanks for everything.
    
    Exit the room and let's call the Fat Chocobo! Deposit anything you don't need.
    Exit the castle and board the Falcon. Fly to the north-east section of the
    underworld. Press A on the crater area. You'll drill your way out of the 
    underworld and you'll appear in Agart. Fly to Mysidia which is just east of
    Agart. 
    
    From there, walk forward into town and the elder will appear. A cutscene 
    begins.
    
    Elder: We knew you would return. Please join us at the Tower of Worship.
    
    One born of a dragon,
    bearing darkness and light,
    shall rise to the heavens
    over the still land.
    The moon's light eternal
    brings a promise to Earth
    with bounty and grace.
    
    Eveyone's in the Tower of Worship. Four black mages and white mages are
    praying.
    
    Elder: Everyone, let us pray. Now is the time to make the legend come true!
    
    There's a whirlpool near the Mysidian waters. 
    
    Elder: Look! Our prayers...Our prayers have been answered!
    
    A ship floats out of the whirlpool.
    
    Elder: There is no doubt. That is the glorious ship...The Lunar Whale! A 
           strange voice addressed me during our prayers. You are to fly to the
           moon. Someone awaits you there.
    Cecil: But how can we possibly get there?
    Elder: The Lunar Whale is from the moon. According to the old Mysidian 
           documents, there is a Crystal inside the ship that controls navigation
           between here and the moon. You must communicate with it.
    Cecil: I will see what I can do.
    
    You'll appear out of Mysidia. The Lunar Whale is right beside you.
    
    ==============================================================================
    
     6.9 Quest for Excalibur
    \=======================/
    
    Monsters: None
    Bosses: Odin
    New Characters: None
    
    NOTE: Make sure you have the Sword of Legend in your pack!
    
    The title for this section is inaccurate. It should read "Quest for Excalibur
    and additional stuff" or something like that. Anyways, first of all let's get
    the legendary blade Excalibur. Board the Falcon and fly over to the wherever 
    the Enterprise is. If you pass the Tower of Babel you'll notice that it's 
    changing colours frequently. That can't be a good sign. Oh well, once you 
    board the Enterprise hook on to the hovercraft. Then fly to Mythril.
    
    once there unhook the hovercraft and take control of it. Head over the 
    shallows to that little cave. Don't worry! This isn't a dungeon! Talk to the
    man at the top of the "pyramid thing" and he'll tell you to beat it unless you
    have a tail. We do have a tail. Give him the rat tail. You'll recieve some
    Adamantite in return. 
    
    There's one more thing to do before we go back to the underworld to get the
    Excalibur. Go to Fabul which is just north of Mythril. Head to the west tower
    and onto the top floor. This is Yang's quarters if you don't know already. 
    Talk to Yang's wife. She'll give you a Frying Pan to "smack that no-good on 
    the noggin!." Let's do as she says...after we get the Exaclibur.
    
    Go back to the underworld on either the Enterprise or the Falcon, it doesn't
    matter. Go to Kokkol's Smithy on the south-east corner of the map. Enter the
    building and go upstairs. Talk to the man sleeping and give him the Exalibur.
    He'll leap out of bed in great impersonation of Cid it's frightening. Go 
    downstairs and talk to the man again. He'll give you the one-and-only 
    Excalibur!
    
    There's only one more thing to do here. Go to Sylvan Cave for the LAST time!
    After this, we never have to set foot in that dreaded cave again! You should
    be on a higher level than you were last time, so it should be a bit easier.
    Visit Yang. I'll guide you to him. Don't forget to cast Float on everyone on
    each floor!
    
    At the entrance head south to a set of stairs. Head south again to another set
    of stairs. From there, head left and down yet another staircase. Follow the 
    path north to a another staircase. 
    
    YAY! No more staircases! Follow the path south to the Sylph home. Use the 
    Frying Pan on Yang. A cutscene occurs.
    
    Sylph: Hey! Stop...
    
    *Whack*
    
    Yang: ... Is it time for training? Allow me to sleep a little more...Cecil!?
    Cecil: Yang!
    Rydia: I'm so glad!
    Yang: The Sylphs saved my life.
    Rosa: Just as you saved us by destroying the cannons.
    Yang: I shall join you once again.
    Sylph: You must rest!
    Yang: I cannont rest while you risk your lives.
    Edge: Just take it easy.
    Yang: You are...
    Edge: I'm Edge of Eblan. Don't worry. I can cover for you.
    Yang: Eblan. So you are a ninja. But I must...
    Sylph: No! We'll fight in your place instead.
    Yang: ?
    Sylph: She's a summoner, correct? Please call upon us at any time.
    Rydia: Thank you.
    
    Rydia has learned Sylph.
    
    Yang: I am most grateful. 
    
    Now get out of here Sylvan Cave. So byebye to this place FOREVER! (unless
    you want to come back here for any reason) Go back to the overworld by
    pressing A on the crater thing. Go back to Yang's quarters. Give Yang's wife
    back the Frying Pan. She'll give you the Knife in its place. There is only one
    more thing to do. Go to Baron Castle. Go to the east tower and then to the
    basement. The King will appear and he'll challenge you...to a duel!
    
    ==============================================================================
     Odin
    \====/
    
    HP - 20001
    Strength - 116
    Defense - 5
    Magic - 95
    Magic Defense - 38
    Gil - 0
    Experience - 18000
    Treasure - None
    Type - None
    
    Battle Stradegy: The King will end all of you in a couple of rounds so act fast
                     like a vulture. Rosa should cast Berserk on everyone and heal
                     heal when necessary. Let Cecil attack as strong as he can and
                     let Edge use Blitz or throw any weapons. Let Rydia summon
                     Leviathan over and over again. Following these patterns will 
                     ensure victory.
                    
    Difficulty: 5/10
    
    ==============================================================================
    
    Well that's everything. Rydia will learn to summon Odin, a summon that can
    OHKO all monsters on the field!!! Unfortunately, it can't be used on tough
    bosses and later monsters. Now fly the Enterprise back to the LUnar Whale.
     
    ==============================================================================
    
     7.0 Crystal Palace
    \==================/
    
    Monsters: Lunar Virus, Black Flan, Prokaryote, Eukaryote, Purple Bavarois, 
              White Mousse, Dark Grenade, Abyss Worm, 
    Bosses: None
    New Characters: FuSoYa
    
    The Lunar Whale is the coolest ship ever! The chairs near the bottom work
    as inns and heal your party completely. At the bottom is a Fat Chocobo so
    deposit any unnessesary items. The Crystal in the center will fly you to the
    moon and back to Earth. You can control where the ship goes by the controls at
    the front of the ship. The greatest ship ever built by the hands of...um...
    moon people. Yup, moon people.
    
    Fly to the moon. Once you're there, DO SOME TRAINING!!! Seriously, before we
    get five party members again, which makes training so much harder, train Edge
    to up to Level 50. Here were my levels after the training.
    
    Cecil - Level 55 Paladin
    
    Rosa - Level 55 W.Mage
    
    Rydia - Level 53 Summoner
    
    Edge - Level 50 Ninja
    
    You need to level up a lot more if you wish to tackle the Lunar Ruins after!
    
    We have a town to visit before we go to the Crystal Palace. Head south from
    the great icy structure (which, obviously IS the Crystal Palace) and land the
    Lunar Whale within the mountains with a cave. Enter the cave.
    
    *gasp* ALL THE NAMINGWAYS! You'll find out soon that they're Humminways and
    that Namingway was a Hummingway who made a ship to Earth. One of the many 
    Hummingway's before you is Namingway. Another one sells things to you. They
    are both located at the south-east side. Here's what the Hummingway sells to
    you.
    
    =======================
    |  Items       | Cost |
    =======================
    |Hi-Potion     |   150|
    |Phoenix Down  |   100|
    |Ether         | 10000|
    |Dry Ether     | 50000|
    |Elixir        |100000|
    |Cottage       |   500|
    |Bestiary      |   980|
    |Gysahl Whistle| 20000|
    =======================
    
    Expensive huh? Buy whatever you need. The number of gil I had at that point
    was 1,107,426. I recommend to buy 5 elixirs ONLY if you're planning to try
    and conquer the Lunar Ruins afterwards. Now exit the town.
    
    Now fly back to the Crystal Palace and land just a bit west on the mountain.
    Head down the stairs and into the cave. Don't worry, Lunar Path is not a
    dungeon. When you reach a fork go right to a chest with MONSTERS! Claim the
    fabled Golden Apple after. Use it on Rydia. Continue west until you reach 
    another fork. Go right to obtain Lunar Curtain and Stardust. Go up the stairs.
    
    You'll be back outside the moon. Walk right then down and into another cave. 
    This is another section of the Lunar Path. Just follow the path south and out
    the cave. From there, you can head west to the Crystal Palace.
    
    Follow the path left to reach a tile that'll heal everyone and rid everyone of
    any status ailments. Follow the path right to reach a tile that'll restore MP
    to everyone. Then head up the northern path. A cutscene occurs.
    
    Unknown voice: Welcome!
    
    A star descends onto the platform and a man appears. He looks a lot like
    Dumbledore from Harry Potter.
    
    Cecil: You are...?
    Elder: I am FuSoYa. My duty is to protect the slumber of the lunarians.
    Cecil: The lunarians?
    FuSoYa: Many, many years ago, a small planet between Mars and Jupiter was on 
            the verge of destruction. Species of the planet escaped on a ship to
            the blue planet, Earth. However, the species was still evolving, and
            created another moon where they could sleep a long, long slumber.
    Edge: So that's where Lunarians come from...
    FuSoYa: However, there was one who refused to sleep. Instead, he wished to 
            raze everything on the blue planet and create a new home there.
    Rydia: How awful...
    FuSoYa: I was able to seal him with my powers and force him to sleep. However,
            during his deep sleep, he channeled his evil to the corrupt ones on 
            your planet. And now he uses them to gather the Crystals.
    Cecil: Then he must be the one behind Golbez's actions!
    Edge: Who is "he"?
    FuSoYa: His name is Zemus. He is gathering the Crystals, our energy source, to
            run the dimensional elevator in the Giant of Babel. With it, he'll
            destroy everything on your planet.
    Rosa: No!
    FuSoYa: However, many lunarians feel we can come to an understanding with 
            people. They are merely sleeping and waiting for people to reach their
            level of evolution.
    Cecil: What about the Lunar Whale?
    FuSoYa: That was built by my younger brother, KluYa, years ago, as
            transportation to the blue planet. He had always dreamed of visiting 
            unknown lands. This is how the Devil's Road and air flight technology
            were introduced. On the blue planet, KluYa fell in love and had many
            children. (*cough cough* ahem *cough cough*) You...are one of his
            children.
    Cecil: Me!? ...Then the voice I heard on Mt.Ordeals was...
    FuSoYa: The voice came from the soul of KluYa, your father. I see it now...
            You resemble him when he was your age.
    Cecil: That was the voice...of my father!
    FuSoYa: You have received power from KluYa to stop Zemus and his evil plan.
            You must do it for you planet! For all lunarians! You must hurry to
            the Tower of Babel in Eblan!
    Edge: The Tower of Babel? How will we get around it's barrier?
    FuSoYa: I should be able to enter. We cannot let the Giant of Babel reach the
            blue planet! I will join you on your journey.
    
    Lunarian FuSoYa has joined the party. 
    
    The one good thing about FuSoYa is that he knows all white magic and black
    magic. Besides that, he's worse than Tellah. Don't bother training him, if he
    dies, he dies. He will leave your party soon anyway so don't buy him anything.
    
    The room above contains the Crystals of the moon. In the middle is a seal that
    will take you to the Lunar Subterrane. However, we can't get there yet so 
    leave. There is one more side quest before we challenge the ultimate Giant of 
    Babel! I assure you it will help a lot, and help a lot in the Lunar Ruins.
    
    Go back to the Lunar Whale. Heal using the chairs and fly just a bit west.
    Land on the mountain, head down the stairs and enter the cave. This is the
    Cave of Bahamut.
    
    ==============================================================================
    
     7.1 Cave of Bahamut
    \===================/
    
    Monsters: Giant Warrior, Dark Sage, Selene Guardian, Bone Dragon,
              Silver Dragon, 
    Bosses: Bahamut
    New Characters: None
    
    Welcome to the Cave of Bahamut! Although not as annoying as the Sylvan Cave,
    this cave still houses some terrible monsters! You should be over Level 50 
    now, so you should be ok.
    
    From the entrance head south to reach a chest with Genji Gloves. In this cave
    you'll receive a lot of Genji stuff. Immediately equip it on Cecil when you 
    find one. Go back north and head east. Go up that wall and go east; following
    the path. You'll end up at a chest with Genji Shield.
    
    Go back through the hidden passage and follow the past east and south to a set
    of stairs. Go down and follow the path until you reach a chest with Genji
    Armor. When you reach a fork walk right to a chest with Genji Helm. Then go 
    back to the narrow passage. Along the way you'll face your first of three 
    battles with a Behemoth. These things aren't jokes! They are seriosly tough.
    At such a high level you should subdue them though. Cecil should attack 
    normally, Rosa should heal every round, Rydia should summon Leviathan as often
    as possible, Edge should either attack normally or throw Shurikens and have
    FuSoYa cast Regen. If the Behemoth uses Maelstorm cast Curaja or summon Asura
    IMMEDIATELY! Now go up and go down the staircase.
    
    Watch out! There are two more Behemoth's on that narrow passage. The 
    Behemoth's are evil, foul creatures...even moreso than the Malboro. At the end
    of the narrow passage lies Bahamut, the God of Summons. Talk to him to 
    initiate a battle.
    
    ==============================================================================
     Bahamut
    \=======/
    
    HP - 45001
    Strength - 174
    Defense - 1
    Magic - 17
    Magic Defense - 4
    Gil - 0
    Experience - 35000
    Treasure - None
    Type - None
    
    Battle Stradegy: This is the easiest battle in the whole friggin' game...if you
                    know how to win. Here is the secret. Bahamut will start a
                    countdown from 5. Once he reaches 0 he'll attack with Mega
                    Flare, an attack that will guarantee to kill all in your team.
                    So how to win? Easy. Get Rosa and FuSoYa to cast Reflect on 
                    every single person in the team. The others can just attack
                    normally it doesn't matter. Rosa and FuSoYa can easily 
                    cast reflect on everyone on your team before Bahamut reaches
                    zero. If not then use some Light or Lunar curtains. When
                    Bahamut reaches zero he'll attack everybody with Mega Flare
                    and it'll rebound on him! 9999 damage! Either keep on
                    attacking him or just sit there like I did and wait for him to
                    kill himself.
    
    Difficulty: 1/10
    
    ==============================================================================
    
    After that battle use teleport and get the hell outta there!
    
    Board the Whale and use the chairs to heal everyone. My FuSoYa was on 50 HP
    left! 
    
    Okay, here's the thing. When you touch the Crystal, you'll be instantly
    tranported to the Tower of Babel. A cutscene occurs, and you'll be inside the
    Giant of Babel. Before that happens it's time for some training. A LOT OF 
    TRAINING! You'll understand why soon. No, it's not because of the Giant of
    Babel. You'll be surprised how easy the Giant of Babel is. No, once again, 
    it's because of the Lunar Ruins, and partly because of the Cave of Trials that
    we'll have to face after the Giant of Babel. So train Edge to Level 60. Yup.
    Pick that jaw off the floor, you heard me quite correctly.  Don't worry, train
    in the Cave of Bahamut and it won't take too long. Stuff FuSoYa. Let him die.
    He's going to leave you soon enough anyway.
    
    Here were my levels when I finished:
    
    Cecil - Level 63 Paladin
    
    Rosa - Level 62 W.Mage
    
    Rydia - Level 60 Summoner
    
    Edge - Level 60 Ninja
    
    FuSoYa - Level 57 Lunarian 
    
    After that touch the Crystal. You'll see what awaits you.
    
    ==============================================================================
    
     7.2 Giant of Babel
    \==================/
    
    Monsters: Giant Soldier, Mech Soldier, Searcher, Beamer, Centaurion,
              Mech Dragon, Last Arm,
    Bosses: CPU
    New Characters: Everyone you've had before except Tellah
    
    The Lunar Whale will land right next to the Tower of Babel. The ground shakes.
    
    Rydia: Ahhh!
    Cecil: The tower!
    FuSoYa: We are too late!
    Edge: What do you mean, "too late"!?
    FuSoYa: The Giant of Babel will come forth!
    
    A giant appears. With every two steps, it destroys everything in its path with
    some fire destruction thing.
    
    Rydia: No!
    Edge: Dammit!
    Rydia: Is there nothing else we can do?
    Cecil: What's that!?
    
    Tanks appear. They look oddly familiar...
    
    Giott: Dwarven Tanks, ready to fire! We will fight along with you for the
           land, our home!
    Dwarves: Lali ho!
    
    In a different tank...
    
    Yang: I couldn't sit still and leave you the responsibility of fighting alone!
    
    Airships arrive. They also fight the giant.
    
    Cid: You can relax now! With my help, this'll be a cinch! All engines to full
         power!
    Crewman: Yes, sir!
    
    In a different airship...
    
    Palom: Hey, all! Miss me!?
    Porom: The elder restored us.
    Elder: This battle is not yours alone! Everyone must fight for the sake of
           survival!
    
    And in another different airship...
    
    Edward: I will fight with you, Cecil, with the courage you have given me!
    
    The tanks and airships bombard the giant with an onslaught of their cannons
    and fire.
    
    Cecil: Thankyou!
    Rosa: The giant looks confused!
    FuSoYa: Now is our chance to enter the Giant of Babel!
    Edge: I get it! We're going for the core, right? Its heart!
    Cecil: Cid!
    
    Everyone jumps on to Cid's airship.
    
    FuSoYa: Approach its mouth.
    Cid: Who is he?
    Cecil: FuSoYa, Guardian of the Lunarians.
    Cid: A lunarian?
    FuSoYa: Can you do this or not?
    Cid: Ahh, keep your beard on. There's nothing I can't do!
    FuSoYa: Now!
    Cid: Hang on!
    
    The airship will land near the mouth and Cecil and everyone jumps in. The 
    airship leaves.
    
    You have now officially set foot into the Giant of Babel. Walk north and step
    on the portal. Head south to the next portal. Follow the path and get the
    Shuriken from the chest. Follow the path until you reach another chest with 
    Hi-Potion. Continue along and you'll see a chest with Ether. Walk north and
    when you reach a fork go right to a chest with Yoichi Arrow. Walk back west
    and obtain the Siren from the chest. Walk up to the portal.
    
    Walk directly up to a chest with Silver Apple. Head back south and go west and
    proceed up the right staircase to a chest with Soma Drop. Then proceed up the
    center path to a portal.
    
    Follow the path to another chest with MONSTERS! Claim the Elixir afterwards.
    Continue along until you reach a fork. Left is a safe area and up is a portal.
    DON'T USE THE SAFE AREA!!! You're going to face a boss battle, but you're 
    going to be healed automatically by a boss. Who is it you say? Hmmm...
    
    As you go up a cutscene starts.
    
    Rubicante: You come at last.
    Barbarricia: You cannot stop the Giant of Babel.
    Cagnazzo: Hahaha...Now is the time...
    Scarmiglione: ...for the death of you all!
    Cecil: The Elemental Lords!
    Scarmiglione: Indeed.
    Cagnazzo: Master Zemus blessed us with a second life.
    Barbarricia: Prepare to die.
    Rubicante: I shall enjoy fighting you again. You have taught us the power of
               joining forces. That is what we'll do. Now, allow me to restore 
               your strength. This time, we shall prevail!
    
    You'll fight them all over again. Remember, Scarmiglione is weak against fire,
    Cagnazzo is weak against thunder, Barbarricia is weak against Holy and
    Rubicante is weak against ice. Use these to your advantage. They're not that
    hard. In fact, you'll be surprised how easy they are. After the battle...
    
    Scarmiglione: Master Zemus!
    Cagnazzo: Please, one last chance...
    Barbarricia: We have failed again...
    Rubicante: Farewell, valiants.
    
    Go back to the safe area and heal. You have another boss battle coming up. 
    Once that's done go up from the room which you defeated the Elemental Lords.
    Walk forward and a cutscene starts.
    
    FuSoYa: So this is the core of the giant! This is its CPU!
    Edge: Whoa...
    FuSoYa: We have to destroy the Defense Node first, because it can heal the 
            CPU! 
    
    ==============================================================================
     CPU
    \===/
    
    HP - 30000
    Strength - 174
    Defense - 4
    Magic - 127
    Magic Defense - 38
    Gil - 10333
    Experience - 50000
    Treasure - None
    Type - None
    
    Battle Stradegy: Never, and I mean never, ever, ever and EVER kill the attack
                     node. Doing this CPU will use some fancy magic attack and
                     will kill one of your people instantly. Destroy the Defense
                     Node first and then focus upon CPU. Also, don't use any magic
                     on CPU. He will very frequently use Reflect and it'll reflect
                     upon you! Let Cecil and Edge attack as hard as they can, with
                     the help of Rydia, FuSoYa and Rosa, except when they are
                     healing to keep the team in tip-top shape.
     
    Difficulty: 7/10
    
    ==============================================================================
    
    Cecil: Alright!
    Edge: We stopped it!
    Unknown voice: Why, you...!
    
    Golbez will come into view.
    
    Golbez: How dare you destroy the giant!
    FuSoYa: You!
    Golbez: Do I know you?
    FuSoYa: You have to look deep inside yourself! You have to realize who you
            really are!
    Golbez: Stop it!
    FuSoYa: You must wake up!
    
    FuSoYa casts some magic spell that awakens Golbez.
    
    Golbez: What came over me? Why was I filled...with so much hatred?
    FuSoYa: ...You have regained your true self. Now, do you remember your
            father's name? 
    Golbez: My father...is KluYa.
    Cecil: What!?
    Rosa: Then you must be Cecil's...
    Edge: You two are brothers!?
    Cecil: My brother...?
    FuSoYa: You were Zemus's puppet in his plan. He was using you with his 
            hypnotic powers. You were chosen because you have the blood of KluYa, 
            a lunarian, coursing through your body, which made it easier for you
            to be controlled. But to make you fight against your own flesh and
            blood...
    Edge: That's enough!	
    Cecil: I was fighting...against my own brother? All of this hate...is against
           my own flesh and blood?
    Golbez: You're my...?
    Cecil: I wonder why you were chosen. It easily could've been me, as I also
           have lunarian blood.
    Golbez: I was chosen...because of the seeds of evil that lay inside me. Zemus
            saw that evil...and he helped it grow...
    
    Golbez turns to leave.
    
    Cecil: Where are you going!?
    Golbez: To find Zemus! I'll settle this!
    FuSoYa: Wait! I, too, am a lunarian, just like Zemus. I will join you!
    Golbez: Goodbye, Cecil.
    
    Golbez and FuSoYa leave.
    
    Edge: Is this what you want, Cecil? Cecil?
    Rosa: Golbez is never coming back...You know that, right?
    Cecil: ...
    Rydia: Aren't you going to do anything? He's your brother!
    Cecil: My...brother...
    Rydia: Yes!
    Cecil: ...
    
    The giant rumbles.
    
    Edge: We might be in trouble...
    Rydia: We have to get out of here!
    Rosa: Cecil!
    Cecil: ...
    Edge: What are you doing!?
    Rydia: We have to find a way out!
    Unknown voice: This way!
    Rosa: Kain!
    Edge: Oh no, we're not falling for that again!
    Kain: We can talk later! Right now, we have to get out of here!
    Rosa: Hurry!
    
    Back at the Lunar Whale...
    
    Kain: Finally, I was able to regain my true self... I don't expect you to
          forgive me, after all I've done...
    Edge: Of course we're not gonna to forgive you! The giant was practically your
          doing!
    Rosa: Stop it!
    Kain: Rosa...
    Rosa: It's not Kain's fault! You saw how Zemus had control even over Golbez!
    Kain: Golbez too? 
    Rosa: Golbez is...Cecil'l older brother...A lunarian named Zemus was
          controlling Golbez, taking advantage of the lunarain blood he carries.
    Rydia: Golbez and FuSoYa went to the moon to destroy Zemus.
    Kain: Golbez is Cecil's...brother?
    Kain: Thenk I, too, should follow them to give Zemus what he deserves!
    Edge: I hope you don't end up betraying us again.
    Kain: If that happens, kill me as well.
    Edge: I'll go, too! I want to give this guy a piece of my mind!
    Kain: Edge...
    Cecil: ...I'll go. I'll go too! To the moon!
    Rosa: Cecil...
    Cecil: Rosa, Rydia. You two stay here. The three of us will go. I can't put 
           you in this kind of danger.
    Rosa: But Cecil!
    Rydia: That's not fair!
    Cecil: Please, you have to get off the Lunar Whale.
    
    Rosa leaves. 
    
    Edge: You kids won't be much help, anyway.
    Rydia: Who're you calling kids!?
    
    Rydia leaves.
    
    Edge: Just stay put. Okay?
    Kain: Cecil...
    Cecil: Kain! Edge!
    
    The three surround the Crystal and head to the moon. At the moon...
    
    Cecil: Let's go!
    
    The three turn to leave. Just at the exit, Rosa appears.
    
    Kain: Rosa!
    Rosa: ...
    Cecil: Get out of the way, Rosa.
    Rosa: No! You have to take me with you! Otherwise, I'm not moving!
    Cecil: Why are you doing this...?
    Rosa: I want to be with you. I don't care what happens, as long as I'm with
          you.
    Cecil: Rosa...
    Kain: I guess we have no choice.
    Edge: Well aren't you a ladies' man!
    Cecil: Alright...Rosa, I'll protect you with my life.
    
    Rosa and Cecil kiss.
    
    Unknown voice: It worked!
    
    Rydia appears.
    
    Edge: What!? You!
    Rydia: I told you before that this is everyone's war! Besides, I'm the only 
           one who can summon creatures to help us!
    Cecil: Rydia, you too...? Alright. Let's all go! After all, this is everyone's
           war!
    
    Cecil and the others exit the Lunar Whale. A hummingway enters.
    
    Hummingway: You may now change party members at the Hall of Prayers in 
                Mysidia.
    
    Before we enter the core of the moon, go back to Earth and go to Mysidia. 
    Go to the Crysatl Room and enter the room beyond it. This is the Tower of
    Worship. You can also find all characters you have before excluding Tellah
    (yes!) and FuSoYa (double yes!). Depending on what level you are, each  
    character will be of different level. Here were my character's levels.
    
    Yang - Level 62 Monk
    
    Cid - Level 61 Engineer
    
    Porom - Level 64 W.Mage
    
    Palom - Level 64 B.Mage
    
    Edward - Level 64 Prince
    
    That' why I told you to train Edge to Level 60. The higher level you are, the
    higher level they are. This will make the next dungeon, Cave of Trials, and 
    the Lunar Core much easier. And of course, the Lunar Ruins...
    
    As you try to leave, a white mage says a sinister cloud is over Mt.Ordeals. 
    The elder will tell you about a legend that says when someone's worty, a trial
    appears in Mt.Ordeals. He'll ask Cecil whether he's up to the challenge. Cecil
    accepts. The Cave of Trials is located just on the first part of Mt.Ordeals.
             	
    ==============================================================================
    
     7.3 Cave of Trials
    \==================/
    
    Monsters: King Naga, Evil Bat, Belphegor, Yellow Dragon, Arachne, Miss Vamp,
              Chimera Brain, Evil Dreamer, Summoner, Warrior, Mini Satana, Thunder
              Dragon, Great Malboro, Golden Toad, 
    Bosses: Master Flan, T-Rex, Storm Dragon, Death Mech, Gigas Worm
    New Characters: None
    
    You'll need to beat the Cave of Trials twice to obtain everything inside. Yes,
    it will take long, but this is like a Tutorial compared to the Lunar Ruins.
    
    NOTE: The weapons that you get at the end are for the characters that were in
          the Tower of Worship, not Cecil, Rosa, Rydia, Edge and Kain. Also, to
          obtain a weapon at the end for the character you NEED the character.
          For example, if you want Yang's weapon, bring Yang along.
    
    The first time I played through the Cave of Trials I had this party:
    
    Cecil - Level 63 Paladin
    
    Porom - Level 64 W.Mage
    
    Palam - Level 64 B.Mage
    
    Yang - Level 62 Monk
    
    Kain - Level 65 Dragoon
    
    The second time:
    
    Cecil - Level 63 Paladin
    
    Rosa - Level 63 W.Mage
    
    Rydia - Level 61 Summoner
    
    Cid - Level 61 Engineer
    
    Edward - Level 64 Prince
    
    Those are my recommendations. It really doesn't matter who you have, just make
    sure to have one White Mage (Rosa or Porom) and one Black Mage (Rydia or
    Palom) Other than that you can choose who else you want.
    
    Now it's time for the Cave of Trials. Fly or walk to Mt.Ordeals it doesn't 
    matter. When you first enter Mt.Ordeals the whole place is dark. Then thunder
    stucks and it becomes light again. Follow the usual path up the mountain until
    you hit a new door. Enter it.
    
    At first, it appears to be a dead end. But then lighting stucks again and the
    front wall reveals a hole to go through. Prepare yourself. This is the Cave of
    Trials.
    
    First, head up and get the chest with X-Potion. Then walk inbetween the two
    rocks against the east wall to a chest with Red Jacket. Walk back through the
    hidden passage and head up the many stairs to a staircase.
    
    From there head left to a chest with Remedy. Walk back right and up the
    stairs. Follow the path up and down staircases. Pretty soon you'll reach a
    staircase to the next floor. Don't go down it yet! Go up the stairs and onto
    continue north to a chest with Phoenix Down. Then go back south and go through
    the hidden passage at the south-eastern wall. Follow it to reach a chest with
    Coronet. Now go to the next floor.
    
    Head south and walk to the bottom of the east wall; in that little gap there.
    It is a hidden passage and it'll lead you to a chest with Cat Hood. Go back
    through the hidden passage and walk south. Follow the path to reach a chest
    with Remedy. Then, head to the top of the eastern wall there for a hidden
    passage to a chest with Funny Mask. Go back through the hidden passage and go
    all the way left and then down to a staircase.
    
    Ignore the route heading south; it leads to a dead end. Go east and down the
    stairs. Walk south, hugging the western wall, and near the bottom there's a
    hidden passage along the western wall to a chest with Red Cap. Head east from
    there to a chest with Cottage. Then follow the path back north and east. Don't
    go up the stairs yet, stay on the floor and follow the path and up some stairs
    to a chest with Siren. Then go up the stairs I told you not to go up and go up
    the staircase of this floor.
    
    From there head west to a chest with Siren. Then go back east and up the 
    stairs. Circle the rocks for a chest with Remedy. Follow the path up the many
    stairs until you see the staircase to the next floor. Don't go up it just yet,
    there is still some treasure on this floor. Head east and the hidden passages
    are accessible on the bits of the western wall that ISN'T shaded. That's one 
    one the top area and one down the stairs. The top one leads to a Lord's Robe,
    the bottom one leads to a Sage's Robe. Now go up the staircase to the next
    floor.
    
    This floor is very linear indeed. Follow the path up many stairs. There's a
    hidden passage at the top-left platform at the non-shaded bit. Follow it to a
    Grand Helm. Go back through the hidden passage and follow the path east. At 
    the end, go south to a chest with Dry Ether. Next, go up to the staircase of
    this floor.
    
    The left and right staircases lead to two chests with Megalixir respectively.
    After you collect the Magalixirs get the hell outta there! Go north to the 
    final chamber of the Cave of Trials.
    
    Just note that no monsters are in this chamber. PHEW!!! At the center of this
    room, there is a safe area at the left and a warp out of this dungeon at the
    right. Heal and save. At the south-east section is a platform containing 
    Yang's weapon. Here's it's boss.
    
    ==============================================================================
     Storm Dragon
    \============/
    
    HP - 40000
    Strength - 139
    Defense - 4
    Magic - 22
    Magic Defense - 33
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. All White 
                     Magic users should heal when necessary. Black Magic users 
                     should use Blizzaga. If Rydia is there summon Shiva. Use Ice
                     weapons such as Ice Sword, Ice Lance and Ice Claw. If you 
                     perform these necessary tasks then you will win for sure.
    
    Difficulty: 7/10
    
    ==============================================================================
    
    You'll receive the Hand of the Gods after the battle. Equip it on Yang. It
    increases defense.
    
    At the south-west corner is a platform containing Edward's weapon. Here's its
    boss.
    
    ==============================================================================
     Gigas Worm
    \==========/
    
    HP - 55000
    Strength - 155
    Defense - 4
    Magic - 34
    Magic Defense - 44
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - None
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Let Edward
                     attack him normally and only heal if critical. Cecil should
                     aslo attack normally and only heal if severe. Any White Magic
                     users should consistently use Berserk on everybody and Curaga
                     when needed. Black Magic users should just sit back and let
                     burn Firaga and any other powerful spell. All offensive 
                     attackers just attack with the strongest attack.
    
    Difficulty: 7.5/10
    
    ==============================================================================
    
    You'll receive the Apollo's Harp after the battle. Equip it on Edward. It
    increases attack.
    
    At the eastern section is a platform containing Cid's weapon. Here's its boss.
    
    ==============================================================================
     Death Mech
    \==========/
    
    HP - 50000
    Strength - 135
    Defense - 4
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Mech
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Any Magic
                     user should heal your team as often has possible. Black Mages
                     should attack it with he/she's most devastating spells. Let
                     all the White Mages cast Berserk on everybody. All offensive 
                     users attack as most and hard as they can.
    
    Difficulty: 5/10
    
    ==============================================================================
    
    You'll receive the Thor's Hammer after the battle. Equip it on Cid. It 
    increases attack.
    
    At the western corner is a platform containing Palom's weapon. Here's its 
    boss.
    
    ==============================================================================
     Master Flan
    \===========/
    
    HP - 35000
    Strength - 130
    Defense - 4
    Magic - 34
    Magic Defense - 38
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Mage
    
    Battle Stradegy: I found it impossible to attack Master Flan when all the other
                     flans were there. I hated them. All Magic users heal the party
                     when necessary and all black magic users attack it with your
                     most powerful spells. Have Cecil and all other offensive 
                     people attack normally. This shouldn't take too long.
    
    Difficulty: 7/10
    
    ==============================================================================
    
    You'll receive the Triton's Dagger after the battle. Equip it on Palom. It 
    increases attack.
    
    At the northern section is a platform containing Porom's weapon. Here's its
    boss.
    
    ==============================================================================
     T-Rex
    \=====/
    
    HP - 60000
    Strength - 148
    Defense - 3
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Insect
    
    Battle Stradegy: Depending on whoever is on your team it may vary. If anyone 
                     on your team knows float then use it. It will save you from
                     T-Rex's devastating Earthquake attack. White Mages heal if
                     necessary, Black Mages use their most powerful spells, and 
                     everyone else attack normally. This boss is a cinch.
    
    Difficulty: 4/10
    
    ==============================================================================
    
    You'll receive the Seraphim's Mace after the battle. Equip it on Porom. It
    increases attack.
    
    That's everything inside the Cave of Trials! Now prepare for the last dungeon
    in the game. Buy some elixir's, stock up on items, make sure everyone's got 
    the best of everything equipped. Once that's done, go back to Mysidia and
    switch to your best characters, or characters you want to be with. Here are my
    recommendations:
    
    Cecil
    Rosa
    Rydia     1st
    Edge
    Kain
    
    Cecil
    Porom
    Palom     2nd
    Yang
    Edge
    
    Cecil
    Rosa
    Cid       3rd
    Rydia
    Edward 
    
    Those are merely my recommendations. Remember, higher level does not 
    necessary mean better. It's who you want to be with. I, personally like the
    original party, but that doesn't mean you have to. Go with who you think is
    the best. 
    
    Your party should have...
    
    Two healers.
    Three offensive attackers.
    One or two black magic or ninjutsu users.
    One Metoer caster.
    
    Cecil and Rosa/Porom will fill the first requiment.
    Cecil and Edge/Kain/Yang/Cid/Edward will fill the second requirment.
    Rydia/Edge/Palom will fill the third requiment.
    Rydia/Palom will fill the last requirment.
    
    Also, if you bring Palom or Porom along make sure you bring his/her twin along
    too.
    
    When you're ready board the Lunar Whale and fly to the moon to begin the final
    dungeon of this game! (besides the Lunar Ruins)
    
    ==============================================================================
    
     7.4 Deep within the moon
    \========================/
    
    Monsters: Dark Sage, Selene Guardian, Giant Warrior, Silver Dragon, Bone 
              Dragon, Gold Dragon, Blue Dragon, Red Dragon, Dinozombie, Ahriman,
              Wicked Mask, Behemoth, Zemus's Mind, Zemus's Breath,
    Bosses: White Dragon, Dark Bahamut, Plague, Lunasaurs, Ogopogo, Zeromus
    New Characters: None
    
    *NOTE: The cutscenes here are for the first team.*
    
    Go back to the Crystal Palace via the Lunar Path. Go to the Crystal Room. Step
    on the center tile to be automatically tranported to the Lunar Subterrane.
    
    It's time for a touch of last minute training! Yes, I know it's tedious and I
    know you've just groaned, but it's necessary for the last dungeon. Don't
    worry, it's only a little bit. Train your lowest-level unit to Level 65. My 
    Rydia at that point was Level 62 so it won't take long. Seriously.
    
    Here were my levels when I finished training:
    
    Cecil - Level 68 Paladin
    
    Rosa - Level 67 W.Mage
    
    Rydia - Level 65 Summoner
    
    Edge - Level 66 Ninja
    
    Kain - Level 69 Dragoon
    
    Of course, you may not have this party, but just train the lowest-level unit
    to Level 65. After that, let's continue with the dungeon!
    
    Let's start! At the beginning, there is a hidden passage at the eastern wall.
    Circle around the path and you'll end up with a chest with MONSTERS! Claim the
    Black Garb after the battle. Return to the entrance.
    
    This time find a hidden passage along the western wall that'll lead you to a
    warp. Go north to the staircase. Circle the room, getting the MONSTERS
    infected chest with Sage's Staff. Step on the warp.
    
    Walk south there and to a staircase. Follow the path to the hovering sword.
    Press A on it to start a battle for the Marusame!
    
    ==============================================================================
     White Dragon
    \============/
    
    HP - 32700
    Strength - 156
    Defense - 5
    Magic - 31
    Magic Defense - 48
    Gil - 0
    Experience - 55000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. If anyone
                     on your team knows float then use it. It will save you from
                     White Dragon's devastating Earthquake attack. White Mages
                     heal if necessary, Black Mages use their most powerful 
                     spells and everyone else attack normally. If Rydia is there
                     summon Bahamut. It does a lot.
    
    Difficulty: 7/10
    
    ==============================================================================
    
    You'll obtain the Marusame after that battle. Equip it on Edge if he's there.
    Now walk or teleport all the way back to the entrance of this dungeon. Go back
    to the Crystal Palace and heal and save. Then go back to the Lunar Subterrane.
    
    It's time to continue down. Head south and into the staircase. Follow the path
    and into the hidden passage. To get that chest, you have to go west and circle
    around it. It contains a Fire Whip. Now go back around east and continue 
    north. Walk through the wall and get the Dragon Shield from the chest before
    you go down the staircase. Equip it on Cecil.
    
    Walk south past the staircase. Continue all the way south and go through the
    hidden passage located at the eastern wall. Follow it to reach a Dragon Helm.
    Equip it on Cecil. Beyond that, go east to another hidden passage and follow
    it to reach Dragon Mail. Equip on Cecil. Continue west to another chest with
    Dragon Gloves. Congrats! You have now obtained full dragon. Go back to the
    staircase I mentioned before. Go down.
    
    Walk east to find a chest with Artemis Arrow. Go back a bit and go south down
    the stairs. This section can be quite confusing. I'll do the best I can. 
    First, go to the left door and get the Elixir from the chest within. Exit that
    room. Head right until you reach another set of stairs. Go down it and enter
    the door you see. There is a chest at the top-right hand side with White Fang
    and one at the bottom-left containing X-Potion. Head south there and exit.
    
    The chest there on the platform contains MONSTERS! I love saying that. It
    contains a BEHEMOTH!!!! NO!!!!!! I hate those fiends. Kill it. Oh, how I 
    wanted to hear its cry of pain when it died...the chest contains Stardust Rod.
    Now go east and down the stairs.
    
    Follow the path down and before entering the door get the chest with MONSTERS!
    After the battle you'll get Crystal Shield. Equip it on Cecil and equip the 
    Dragon Shield on Kain. Go inside the door now and follow the path and go 
    through the wall. The chest holds a Protect Ring. Continue east and then 
    south out of the door. On this platform there's a chest with MONSTERS! 
    BEHEMOTH!!! *faints*
    
    I'm back...I'm back...so where was I? Oh yes. Get the chest with MONSTERS! 
    BEHEMOTH!!! *faints again*
    
    Okay...okay...now I'm...pre-pared...now...yes...the chest...kill the Behemoth
    within it and obtain a Crystal Mail. Equip it on Cecil and give the Dragon 
    Mail to Kain. Do this every time you get a Crystal item okay? Good. 
    
    Head back inside the room. This time, go north and down the staircase. Go east
    and get the MONSTERS! Crystal Gloves. You know what to do. Now go back west
    and through the western door. Go up...and back down to a White Robe. Now go
    through the northern staircase.
    
    Follow the path west to a chest with MONSTERS Crystal Helm. Congratulations!
    Cecil now has full Crystal and Kain should have full Dragon! Now go back east
    and go up the staircase right beside the one you came down. In here is a 
    single chest with Red Fang. Now exit the room and go down the stairs.
    
    In here, get the chests on either side. The left one contains Artemis Arrow
    and the right one Fuma Shuriken. Go down the LEFT steps to a chest with
    Cottage. Now you see that
    
    ----------      ---------------
    
    ----------      ---------------
    
               /  \
              |    |
              |    |
              |    |          (forgive the poor art)
              |    | 
              |    |
              |    |
    
    You can walk across the top two planks. Continue along the path and there's a
    hidden passage at the top of the wall. Follow the path to a warp.
    
    From here, get the chest which contains a Golden Apple. Use it on Rydia if you
    have her. If you don't then save it. Now follow the path east to a warp. Go up
    the steps to another warp. Walk up even more steps to a chest with MONSTERS!
    BEHEMOTH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (not going to faint this 
    time) KILL IT!!!!!!! (to obtain a Protect Ring) 
    
    Wow! Even with so high leveled units this dungeon is hard. But then again, 
    this is the final dungeon. Go up more steps to a warp.
    
    *sigh with relief* A safe area! Glorious God! A safe area! Heal and save! 
    You'll need to, because a boss battle is coming up... Go south to the door
    and go east to see another hovering sword. Boss battle time!
    
    ==============================================================================
     Dark Bahamut
    \============/
    
    HP - 60000
    Strength - 160
    Defense - 5
    Magic - 8
    Magic Defense - 52
    Gil - 0
    Experience - 64000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Any Magic 
                     user should heal the party when needed and NOT use ANY 
                     Black Magic except for Bahamut; its good side. Let the 
                     offensive attackers attack Dark Bahamut with all they have
                     got. Oh, and any White Mage should cast Berserk on all the 
                     offensive attackers when you start off.
    
    Difficulty: 8/10
    
    ==============================================================================
    
    You'll obtain the legendary sword Ragnarok after the battle! Equip it on Cecil
    and WOW! Such a big difference in attack and defense when the Ragnarok is
    equipped! Kokkol, you've failed me...nah I'm joking. Thanks for the Excalibur.
    You rock!
    
    Go back to the safe area. Use a cottage and SAVE! Now, return to the invisible
    bridge area. Go back up the left bridge and now go down the RIGHT bridge. Go
    down the staircase and go left. The chest here contains MONSTERS Minerva's
    plate. Now go down the right staircase.
    
    Head south along the path. The first staircase you see leads to a safe area.
    I doubt you'll need it, but if you do then go ahead. The second staircase
    is another "Sacred Weapon" as I like to call them. And like before, another
    monster is guarding it. 
    
    ==============================================================================
     Plague
    \======/
    
    HP - 33333
    Strength - 146
    Defense - 5
    Magic - 0
    Magic Defense - 38
    Gil - 550
    Experience - 31108
    Treasure - None
    Type - None
    
    Battle Stradegy: Plague will start a countdown of doom at the beginning of the
                     battle. The countdown will start at 10 to ALL party members 
                     so act FAST! Forget about healing, let all White Mages attack 
                     with all their might! Black Mages use their most powerful 
                     spells. If Rydia is there summon Bahamut. Cecil and all other
                     offensive attackers just do what they do best.
    
    Difficulty: 5/10
    
    ==============================================================================
    
    You'll receive the Holy Lance after the battle. It doesn't take a genius to
    figure out which character can use it.
    
    You shouldn't have been hurt at all during that battle. Prepare for another
    boss battle in the next staircase. As you walk into the room a boss battle
    starts.
    
    ==============================================================================
     Lunasaurs
    \=========/
    
    HP - 23000
    Strength - 144
    Defense - 4
    Magic - 54
    Magic Defense - 254
    Gil - 0
    Experience - 29500
    Treasure - None
    Type - Dragon, Undead
    
    Battle Stradegy: As long as Cecil has Ragnorok this battle will be over in less
                     than a minute literally! Ragnorok will deal 9999 damage with 
                     each hit, so just sit back and watch it pummel the two
                     dragons. Anyone else on the team can just heal and defend 
                     if they want. If someone can't heal then just help Cecil 
                     attack.    
    
    Difficulty: 3/10
    
    ==============================================================================
    
    You can now collect what's inside of those two chests. They both contain
    Ribbons. Exit this room.
    
    Before we continue to the Lunar Core (yes the Lunar Core, the dungeon is 
    almost finished!) go back to the safe area and heal and save. The Lunar Core's
    "monsters" are probably as strong as each of the Elemental Lords, possibly
    stronger!
    
    Follow the eastern path until you hit stairs going down. Go down and through
    the door.
    
    You have now step foot officially into the Lunar Core. From the start, walk
    east. Follow the path and get the chest with Fuma Shuriken. After that, go
    down the stairs.
    
    Follow the path south to another hovering sword. This is the legendary 
    Masamune, the feared and cursed sword of the 1800's!
    
    ==============================================================================
     Ogopogo
    \=======/
    
    HP - 50000
    Strength - 150
    Defense - 4
    Magic - 127
    Magic Defense - 40
    Gil - 0
    Experience - 61000
    Treasure - None
    Type - None
    
    Battle Stradegy: Depending on who's in your team it may vary. If Rydia is
                     there summon Bahamut to show Ogopogo what he deserves. Cecil
                     and every other offensive attacker should show Ogopogo their
                     might! White Mages should use Curaja every single round. 
                     Ogopogo has some devastating attacks. Black magic users 
                     should annihilate Ogopogo with their strongest Black Magic.
                     Overall, it's just a harder Leviathan.
    
    Difficulty: 8/10
    
    ==============================================================================
    
    You'll obtain the Masamune after the battle. Again, equip it on Edge if he's
    there. Now go up the path and down the stairs.
    
    Walk down the stairs. Circle around the path to get the chest with Elixir. Now
    head down the stairs and follow the path and down more stairs. The chest there
    contains a Gysahl Whistle. Walk west to the warp.
    
    Go west down the stairs and follow the path east. The chest there contains 
    Fuma Shuriken. Follow the path west to a chest with another Fuma Shuriken. 
    Now proceed south to the next warp.
    
    Follow the path wherever it goes. Eventually, you'll HAVE to face a Zemus's
    Mind and Breath. Zemus's Mind will constantly cast Protect on itself so cast
    Black Magic to fend it off. Zemus's Breath won't attack, but "Report to Master
    Zemus HP and weaknesses" Since it won't retaliate just pummel it with 
    offensive attacks and it'll go down. Both Mind and Breath will give you some
    idea of what Zemus looks like. Step on the warp at the south-west corner to
    meet the horrific Zemus.
    
    Walk up and a cutscene begins.
    
    Cecil: Golbez, FuSoYa!
    
    Golbez and FuSoYa engage in a fight with Zemus. Man does he look like Lord
    Voldemort. Golbez and FuSoYa will cast a variety of spells, ending with Double
    Meteor. 
    
    Zemus: The body dies. But the spirit lives one...
    
    Zemus collapses.
    
    Golbez: We did it...
    FuSoYa: You have much strength. It is a shame Zemus had control of your 
            powers.
    Edge: Alright!
    FuSoYa: All of you have come!
    Edge: We were one second too late. I was supposed to take care of him!
    Golbez: Cecil...
    Cecil: ...
    Rosa: Cecil...
    
    Zemus's body turns into a yellow flame sort of thing.
    
    Yellow flame: We are...evil...We are...the...hatred of Zemus...We are 
                  Zeromus...We loathe...all...!
    
    Zermous unleashes a devastating attack (possibly Meteor) which knocks out 
    Cecil and everyone else except FuSoYa Golbez.
    
    FuSoYa: His death caused him to double his power? We've intensified his evil!
    Golbez: Zemus...No, now you are Zeromus! This time I will see to it that you
            are completely destroyed!
    FuSoYa: It is time for you...to disappear!
    
    Zeromus looks like a tangle of blue wires. Again, Golbez and FuSoYa will 
    engage in fight. They will both cast Meteor at the beginning of the battle. It
    replenishes Zeromus' health by 9999. Oh oh. Golbez tries to use the Crystal,
    but it doesn't work. Zeromus states that one of an evil heart will can never
    use the Crystal. Zeromus then attacks with Meteor which kills Golbez and
    FuSoYa.
    
    Zeromus: Suffer...Die...Our hatred...will continue...until all...is
             destroyed...It is your turn...Come...Join us...in hell!
    
    Back at the Tower of Worship...
    
    Porom: Elder!
    Palom: Cecil and the others are in danger!
    Elder: So I see...Now is the time to pray for them! Pray with them and this 
           Earth! Palom, Porom! We must pray hard to send our prayers to Cecil!
    Yang: Cecil...
    Edward: Please...take my strength...!
    Cid: I'm gonna kill the whole lot of you if you don't come back safe!
    Cid's employees: Please return to us safely!
    Giott: Do it for this land!
    Luca: We are supporting you!
    Clerics: We will pray as well!
    Palom: Come on!
    Porom: Sir Cecil, everyone!
    Elder: Moon, I call out to you! Please accept our prayers!
    
    Back to the Lunar Core...Cecil stands up.
    
    Cecil: G-Golbez!
    Golbez: You must...use this!
    
    Cecil will receive the Crystal.
    
    Cecil: Zeromus! I can't lose! I...just...can't!
    
    You'll engage in battle. Don't worry, this Zeromus can't attack. If it could
    you're fish bait; Cecil's on 1HP and everyone else is down. However, everyone
    at the Tower of Worship restores all to full health, and you'll also sneak a
    glimpse at Tellah once again. Now, prepare for the fight of your life!!!
    
    ==============================================================================
     Zeromus
    \=======/
    
    HP - ?
    Strength - ?
    Defense - ?
    Magic - ?
    Magic Defense - ?
    Gil - ?
    Experience - ?
    Treasure - ?
    Type - ?
    
    Battle Stradegy: This dude is tough! Get Edge to steal the Dark Matter off him
                     and then use the Crystal Golbez gave you. White Magic users 
                     will need to cast Curuja EVERY SINGLE ROUND. That's every
                     single one of them. If they are low on HP heal them with
                     Elixir. If Kain is there jump. If Yang is there Power. If
                     Cid is there just attack normally. If Edge is there pummel
                     Zeromus with Fuma Shurikens and if Edward is there Heal 
                     everyone. For an easy win someone needs to know Meteor. That
                     would be Palom and Rydia. Cast Meteor as often as possible.
                     This boss might take a while. Watch out for his Big Bang and
                     Whirl attack. Both will seriously hurt you. Oh, and you lose
                     around 2-3HP every 2 seconds which just complicates the 
                     difficulty of this boss. If you aren't at least Lv 55 when
                     facing this boss you WILL have troubles.
    
    Difficulty: 9.5/10
    ==============================================================================
    
    Zeromus: We...cannot perish...As long...as evil...exists in the hearts...of 
             the living...Graaah!
    
    Zeromus gets destroyed.
    
    FuSoYa: Well done! You hold much more power than I had expected...The race of
            the blue planet may have already evolved past us lunarians...
    Edge: Yeah, you might be right! You saw how strong we were!
    Kain: Zeromus's last words bother me, though...
    Rosa: As long as evil exists...
    FuSoYa: True evil will never die. Every living creature has at least a touch 
            evil in its heart, along with goodness. It is as sure as there is 
            light and darkness, the overworld and the underworld. However,
            goodness exists because evil exists. It is that goodness you hold
            which destroyed Zemus.
    Edge: Oh, stop it, already! There was nothing to it!
    Rydia: What are you talking about!? I was surprised Zemus didn't try to 
           control you! I'm sure you have enough evil inside!
    Edge: Nope! My heart is filled with goodness all the way!
    FuSoYa: Well, it is time for me to return to my home. What about everyone 
            else?
    Cecil: We will return home as well.
    Rosa: Yes, there are people worried about us!
    FuSoYa: I see. I'm glad you have such wonderful friends. I look forward to the
            day we meet again!
    
    Golbez walks towards FuSoYa.
    
    Golbez: May I...May I come along too?
    FuSoYa: You wish to come...?
    Golbez: Yes...I cannot return home, after all I've done. I would very much 
            like to meet my father's people as well.
    FuSoYa: Ah, yes. Lunarian blood flows in your veins...Very well, come along. 
            But you must be ready for a long, long sleep.
    Golbez: Yes. Thank you.
    
    Golbez turns to Cecil.
    
    Golbez: You sounded very worried when you called my name...Does that mean 
            you've forgiven me? ...How foolish of me, of course not, after all 
            I've done...
    FuSoYa: We are off to spend many years in slumber. We pray that the blue 
            planet will be peaceful, for a long, long time. Come.
    Golbez: Yes.
    
    Just before FuSoYa and Golbez exit...
    
    Rosa: Cecil...
    Kain: Are you certain you want to part this way?
    Rydia: He's your brother!
    Golbez: Goodbye, everyone.
    Edge: Cecil!
    
    Cecil approaches Golbez.
    
    Cecil: ......Goodbye! Goodbye, my brother!
    Golbez: Thankyou...Cecil...!
    
    The screen again changes to the legend. But this time, a new verse is
    introduced. I'll write the new verse.
    
    After brief pause, the moon
    travels forth, seeking another
    in search of its radiance.
    Though of the same blood, one
    Earth and one moon, time's march
    alone keeps the two far apart.
    
    ***NOTE: From this moment on is the Epilogue.***
    
    At Mysidia...
    --------------
    
    Elder: We shall begin today's training.
    Porom: Yes, sir.
    Elder: Hm? Where's Palom?
    Porom: Oh no, not again!
    
    Porom leaves to look for Palom. Palom is over at the water edge talking to a
    child.
    
    Palom: ...And then, I cast Blizzard at the creatures that we encountered at
           Mt.Ordeals...
    
    Porom appears. She gives Palom a nice *whack*
    
    Palom: Owww!
    Porom: How many times are you going to be late for training!? The elder is
           really angry!
    
    Porom drags Palom back to the elder.
    
    Elder: How many times do I have to scold you!? It will be years before you are
           even half the sage Tellah is! As punishment, you must train twice as
           hard as your sister today!
    Palom: That's not fair!
    Porom: I think it's very fair!
    
    At Eblan Castle...
    -------------------
    
    Gramps: When will you come to realize that you have responsibilities!? You are
            a prince!
    Edge: I know, I know! Geez!
    
    Edge turns to leave. Gramps stops him.
    
    Gramps: You say you know, but your actions say otherwise!
    Edge: Yeah, yeah.
    Gramps: The correct words here would be "Yes, sir!"
    
    Edge turns to leave again. At the exit, he turns back.
    
    Edge: Alright, I'll shape up. *sigh* I can't but help thinking about Rydia, 
          though...*sigh*
    
    You know exactly what Edge is thinking then becuase a Love Heart just appeared
    over him. He wants to *ahem* with Rydia.
    
    Gramps: Your Highness! Have you been listening to anything I said!?
    
    Edge leaves and Gramps follows him.
    
    At the Land of Summons...
    --------------------------
    
    Leviathan: What a courageous little girl.
    Asura: Yes, I never thought she would really come back.
    Unknown voice: Rydia!
    
    A thing appears.
    
    Beast Child: Rydia, why do I have fangs and you don't? I wish I didn't have
                 fangs so I could be like you! How can I be like you?
    Rydia: What are you talking about? We're all living creatures. We're all the
           same!
    Asura: I cannot wait to see what the future holds for the Land of Summons.
    Leviathan: I cannot wait to see what kind of beauty the girl will grow up to
               be!
    Rydia: The important thing is what you're like on the inside, not outside.
           Isn't that right, Cecil...?
    
    At Fabul Castle...
    -------------------
    
    Yang's wife: Honey...
    Yang: You're a queen now! Try calling me "my king" instead of "honey.
    Yang's wife: I know...But I can't stand being so formal!
    Yang: Oh no! It's time for my training! Let's go!
    Monks: Hyaa!
    Yang's wife: Hon! Come back!
    Former King: Do not say that. I think Yang will create a wonderful kingdom.
    
    At Damycan Castle...
    ---------------------
    
    Unknown voice: Your Highness!
    
    A couple of kids appear.
    
    Kids: I hope you play your paladin song again for us sometime!
    Edward: I will. But only after I've finished my work. You want the castle back
            the way it was, right?
    Kids: Yeah! That's a promise right?
    
    The kids leave.
    
    Edward: Anna...I hope you're watching over me. I'm helping the people of 
            Damycan. I'm caring for other people, as I'd cared for you...like you
            said I should. I hope you and Tellah are having a fine time 
            together...
    
    At Dwarven Castle...
    ---------------------
    
    Dwarves: Lali-ho!
    Giott: We need to repair the castle with great haste!
    Dwarf: Your Majesty! We don't have enough materials!
    Giott: Take apart the tanks and remove any useful pieces! There's no need to
           worry about war anymore!
    Luca: Father. I wonder how Cecil and his friends are doing...
    Giott: I almost forgot to tell you! It seems Sir Cecil and Lady Rosa...are the
           new king and queen of Baron!
    Luca: Oh my!
    Giott: I have also been notified that we have been invited to the coronation
           ceremony!
    Luca: How lovely!
    Dwarf: Your Majesty! You're not helping to fix the castle at all!
    Giott: I'm the king! I can do whatever I want! Now go take apart some tanks!
    Dwarves: Lali-ho!
    
    At Mt.Hobs?Ordeals?
    --------------------
    
    Kain: Cecil...Rosa...I cannot bring myself to face you both. Not yet. I must
          test myself as you did, Cecil, at Mt.Ordeals. I will train until I have
          surpassed my father as a dragoon...When that time comes...Then I shall
          return to Baron.
    
    At Agart...
    ------------
    
    Man: Oh!
    Corio: What is it?
    Man: You have to see this! The moon...!
    
    You'll see the same scene as before but without the legend.
    
    At Cecil's quarters...
    -----------------------
    
    (Now there are two beds lined up with each other on the left side of the room)
    
    Cecil: ...!
    Rosa: What's wrong, Cecil?
    Cecil: I thought...I thought I heard my brother's voice...
    Rosa: Really?
    Cecil: I couldn't tell for sure, but...Forget it. It was probably my 
    imagination.
    
    Cid appears.
    
    Cid: Hey, you two! Why aren't you getting ready!? It's your big day!
    Rosa: We may have lost track of time.
    Cid: You two can do whatever you want later! Come on, Rosa! Uh, er, Your
         Majesty!
    Rosa: Please, just call me Rosa.
    Cid: Rosa, we've got to get you dressed! And get some makeup on you! The bride
         can't keep people waiting! Come on! We haven't got all day! 
    Rosa: I'll be right there!
    
    Cid leaves.
    
    Rosa: I can't wait to see everyone again! It's been so long...Cecil, are you
          ready?
    Cecil: Yes, I'm ready.
    
    Rosa leaves.
    
    Cecil: It wasn't my imagination...I heard my brother's voice say......so long.
    
    The scene changes to the throne room. Everyone steps in one at a time. It 
    really is entertaining, even without words. Palom jumping onto the throne 
    chair and staring at a dwarf when his sister drags to line. Absolutely
    hilarious. ENJOY THE CREDITS!!! (heh heh heh) :)
    
    ==============================================================================
    
    If you remember what I said in section 6.1, that "Baddies always win the
    battle", it's true. However, that is only half the sentence. Here's what I
    meant to say:
    
    "Baddies always win the battle, but always lose the war."
    
    Congratualtions! You have just beaten the main walkthrough! Continue playing
    if you want to tackle the dreaded Lunar Ruins, a 50 floor dungeon with just
    the most horrible and powerful monsters ever.
    
    -------------------------------------------------
    
     8.0 Characters
    \==============/
    
    This section is devoted to all the PLAYABLE characters like Cecil and Rosa. It
    does not cover unplayable characers like Golbez. If you want them, go to the 
    Bestiary.
    
    *NOTE: This section contains SPOILERS. Read on at your own risk.*
    
     8.1 Cecil
    \=========/
    
    Dark Knight and Paladin
    
    Cecil is the main character of this game. He will always be with you, fighting
    or healing whatever. At the start you get him as a dark knight. His stats are
    pretty good as a dark knight and he has a wicked special abillity Dark. At the
    cost of some HP he can damage all enemies! You will not have this abillity 
    forever however. Pretty soon in the game he becomes a paladin, and he loses 
    the abillity Dark for some White Magic and Cover. In my opinion they are 
    nothing compared to dark, and I liked Cecil better as a dark knight. But
    Cecil as a Paladin is still exceptionally good and he can use the some
    of the best weapons in the game.
    
    Overall score: Dark Knight 9/10 Paladin 8/10
    
     8.2 Kain
    \========/
    
    Dragoon
    
    Kain is Cecil's best friend and has a secret crush on Rosa. (does he?). He 
    comes just as good as Cecil in the beginning, but then disappears and 
    reappears as one of the evildoers. Once you get him again he will most
    probably be your best character. He has awesome stats and great speed and
    power. He will be one of your best offensive attackers.
    
    Overall score: 9/10
    
     8.3 Rydia
    \=========/
    
    Summoner
    
    You burned her home and killed her mom and she still follows you on your
    quest, and lucky she did, because she will turn out to be one of the best
    characters in the game. When you first get her as a kid around 8 years old
    she will be one great healer and magic girl. Later in the game she gets 
    swallowed by the Leviathan and the next time you see her she is around 20 
    years old! She has forgotten how to perform white magic and has learned
    a hell a lot of summons in its place!! At level 60 she can learn Meteor, the 
    best magic attack, and she can learn to summon Leviathan and Bahamut, both of
    which are awesome summons! The only thing that really lets her down is her
    HP and defense. Give her some Apples and she will turn out just as good as
    Cecil and Kain.
    
    Overall score: 9/10
    
     8.4 Tellah
    \==========/
    
    Sage
    
    This guy is one crooked old man. He is a sage and loves revenge. He loves it
    so much he dies avenging his own daughter! When you get him first he seems
    to be the best character, you're easily mistaken. In my opinion he's one of
    the WORST characters in the game and was quite happy when he died. He can only
    use Meteor once, and that was against Golbez in a cutscene, he only has 90MP
    which is pitiful for a sage, and is no good at offensive attacks. You have
    Rosa for healing and Rydia for Black Magic so Tellah is quite useless except
    for the beginning.
    
    Overall score: 4/10
    
     8.5 Edward
    \==========/
    
    Bard
    
    This bard is the prince of Damycan and Tellah's daughter's boyfriend. He looks
    like a young girl in my opinion; he sure talks like one! Edward is ok with
    offensive attacks and he can heal the party. If he's hurt badly you can hide
    him. Overall, he's ok and is someone worth noticing.
    
    Overall score: 7/10
    
     8.6 Rosa
    \========/
    
    White Mage
    
    Cecil's girlfriend, this hottie is a white mage. She has great HP and MP and
    is great with a bow. This girl is ok in all areas except defense like all
    magic users and is certainly better than Tellah! Always have her on the back 
    line, and on really tough bosses always have her to heal the party. She is
    extremely helpful.
    
    Overall score: 8/10
    
     8.7 Yang
    \========/
    
    Monk
    
    The highest monk in Fabul, there is a reason why he is the highest. He has 
    great offensive attacks and his special abillities just make him so much
    better. Equip him with the Cat and Hell Claws and watch him put his enemies to
    sleep and confuse them. He is a great character and be sure to buy him the
    best of everything!
    
    Overall score: 8.5/10
    
     8.8 Palom
    \=========/
    
    Black Mage
    
    One of the black mages in Mysidia; this guy is great with Black Magic. His
    offensive stats let him down though and so does his defense and HP. 
    However, with his twin sister Porom and twin magic he can create some really
    heavy damage! It's a shame you get him for such a short time though. He is the
    prime offensive attack machine in Mt.Ordeals.
    
    Overall score: With Porom 8/10 Without Porom 6/10 
    
     8.9 Porom
    \=========/
    
    White Mage
    
    One of the white mages of Mysidia; this girl is really well mannered and
    always whacks Palom on the head whenever he's being stupid. (every 5mins)
    She is a great white mage but unfortunately can't look after herself. Have 
    Cecil cover for her regularly to keep her alive and in the game. She can be 
    really useful as all White Mages are and it was sad seeing them turned into
    stone.
    
    Overall score: With Palom 8/10 Without Palom 5/10
    
     9.0 Cid
    \=======/
    
    Engineer
    
    A guy with a really long beard, he is very energetic and loves to build
    airships. He likes to use hammers which are powerful but inaccurate. He is a
    bit like Yang, offensive attacker with good HP and defense. His speed lets
    him down though. His special abillity is helpful and he is a great 
    character.
    
    Overall score: 8/10
    
     9.1 Edge
    \========/
    
    Ninja
    
    The prince of Eblan, this guy has one nasty temper. He doesn't know when to 
    shut up and he has a crush on Rydia. This guy is a ninja and is exceptionally
    fast. His attack is great and his special abillites just make him so much
    better. Raise him up to around level 50 and he will be an unstoppable beast.
    
    Overall score: 9/10
    
     9.2 FuSoYa
    \==========/
    
    Lunarian
    
    Remember how I said that Tellah was one of the worst characters in the game?
    Well, I should have said second worst. FuSoYa is THE WORST. He is a joke
    when you get him at Level 50. At that point you have Rosa for White Magic 
    and Rydia for Black Magic. He is useless. His defence is pathetic even for a
    Magic user and sucks in offensive attacks. Put him in the back line and let
    him summon his strongets attacks including Meteor. Even with Meteor he sucks.
    
    Overall score: 3/10
    
    -------------------------------------------------
    
     10.0 Items
    \==========/
    
    Items are used for all types of things. They can help you in battle, cure you
    and sometimes you need them to progress through the game. Here is an 
    alphabetical order of items.
    
    NOTE: The descriptions are my own, not the games. (Although some are from the
          games)
    
    ==============================================================================
    
     10.1 Battle Items
    \=================/
    
    NOTE: All of these can be found in chests except the Dark Matter which is
          can only be obtained by stealing it from Zeromus. Some are obtained from
          battle. I'll list where from.
    
    Alarm Clock
    ------------
    What it does: Wakes people up from sleep status.
    Location: Chest
    
    Antarctic Wind
    ---------------
    What it does: Same effect as Blizzard.
    Location: Chest
    
    Arctic Wind
    ------------
    What it does: Same effect as Blizzara.
    Location: Chest
    
    Bacchus's Cider
    ----------------
    What it does: Allows the user to attack stronger.
    Location: Chest
    
    Bell of Silence
    ----------------
    What it does: Same effect as silence.
    Location: Chest
    
    Bestiary
    ---------
    What it does: Locks in on the enemy's HP and weakness.
    Location: Chest
    
    Bomb Arm
    ---------
    What it does: Same effect as Firaga
    Location: Chest
    
    Bomb Fragment 
    --------------
    What it does: Same effect as Fira
    Location: Chest
    
    Bomb Core
    ----------
    What it does: Kill user, inflicting the HP on enemy.
    Location: Chest
    
    Blue Fang
    ----------
    What it does: Causes a LOT of electric elemental damage.
    Locatoin: Chest
    
    Coeul's Whisker
    ----------------
    What it does: Same effect as Death.
    Location: Chest
    
    Dark Matter
    ------------
    What it does: Protects you against Zeromus' attacks.
    Location: Zeromus
    
    Decoy
    ------
    What it does: Makes it harder to hit.
    Location: Chest
    
    Gaia Drum
    ----------
    What it does: Causes some earth elemental damage.
    Location: Battle
    
    Gold Hourglass
    --------------
    What it does: Stops enemies from attacking for a long time.
    Location: Battle
    
    Grimoire
    ---------
    What it does: Summons phantoms.
    Location: Battle
    
    Hermes' Shoes
    --------------
    What it does: Increases Speed
    Location: Chest
    
    Hourglass
    ---------
    What it does: Stops enemies from attacking for a short time.
    Location: Chest
    
    Kiss of Lilith
    ---------------
    What it does: Absorbs MP.
    Location: Chest
    
    Light Curtain
    --------------
    What it does: Same effect as Reflect.
    Location: Chest
    
    Lunar Curtain
    --------------
    What it does: Same effect as Reflect.
    Location: Chest
    
    Silver Hourglass
    -----------------
    What it does: Stops enemies from attacking for some time.
    Location: Chest
    
    Spider's Silk
    -------------
    What it does: Slows down enemies
    Location: Chest
    
    Stardust
    ---------
    What it does: Causes a lot of damage.
    Location: Chest
    
    Rage of Zeus
    -------------
    What it does: Same effect as Thunder.
    Location: Chest
    
    Red Fang
    ---------
    What it does: Causes a LOT of fire elemental damage.
    Location: Chest
    
    Unicorn Horn
    -------------
    What it does: Cures battle effects.
    Location: Chest
    
    Vampire Fang
    -------------
    What it does: Sucks away enemy's HP.
    Location: Chest
    
    White Fang
    -----------
    What it does: Causes a LOT of ice elemental damage.
    Location: Chest
    
    ==============================================================================
    
     10.2 Help Items
    \===============/
    
    NOTE: Nearly all of these can be bought, of which I'll list the cost. Some can
          be one in battle, and some found in chests. 
    
    Antidote
    --------
    What it does: Cures Poison Status
    Cost/Location: 40
    
    Bomb
    -----
    What it does: Enables Rydia to summon Bomb
    Cost/Location: Battle
    
    Cottage
    --------
    What it does: Restore HP and MP to all characters. Can only be used in
                  overworld and safe area.
    Cost/Location: 500
    
    Cockatrice
    ----------
    What it does: Enables Rydia to summon Cockatrice
    Cost/Location: Battle
    
    Cross
    ------
    What it does: Cures Curse status.
    Cost/Location: 100
    
    Diet Food
    ----------
    What it does: Cures Pig status.
    Cost/Location: 100
    
    Dry Ether
    ---------
    What it does: Restores some MP to a party member.
    Cost/Location: 50,000
    
    Dwarven Bread
    -------------
    What it does: Zooms out. Can only be used in overworld.
    Cost/Location: Chest
    
    Echo Herbs
    -----------
    What it does: Cures Silence status.
    Cost/Location: 50
    
    Elixir
    -------
    What it does: Fully restores HP and MP to a party member.
    Cost/Location: 100,000
    
    Emergency Exit
    ---------------
    What it does: Escapes from dungeons. *excluding Towers*
    Cost/Location: Chest
    
    Ether
    -----
    What it does: Restores a little MP to a party member.
    Cost/Location: 10,000
    
    Eye Drops
    ----------
    What it does: Cures Darkness status.
    Cost/Location: 30
    
    Goblin
    -------
    What it does: Enables Rydia to summon Goblin.
    Cost/Location: Battle
    
    Golden Apple
    -------------
    What it does: Increases MAX HP by 100
    Cost/Location: Chest
    
    Gold Needle
    -----------
    What it does: Cures Petrify status.
    Cost/Location: 400
    
    Gysahl Greens
    --------------
    What it does: Locates invisible Fat Chocobos.
    Cost/Location: 50
    
    Gysahl Whistle
    ---------------
    What it does: Summons a Fat Chocobo to you.
    Cost/Location: 20,000
    
    Hi-Potion
    ----------
    What it does: Recovers some HP to a party member.
    Cost/Location: 150
    
    Maiden's Kiss
    --------------
    What it does: Cures Toad status.
    Cost/Location: 60
    
    Mallet
    ------
    What it does: Cures Mini status.
    Cost/Location: 80
    
    Megalixir
    ----------
    What it does: Fully recovers HP and MP to all party members.
    Cost/Location: Chest
    
    Mind Flayer
    ------------
    What it does: Enables Rydia to summon Mind Flayer.
    Cost/Location: Battle
    
    Phoenix Down
    -------------
    What it does: Revives a down'd party member.
    Cost/Location: 100
    
    Potion
    -------
    What it does: Restores a little HP to a party member.
    Cost/Location: 30
    
    Remedy
    -------
    What it does: Cures all status ailments.
    Cost/Location: 5000
    
    Silver Apple
    -------------
    What it does: Increases MAX HP by 50. 
    Cost/Location: Chest
    
    Siren
    ------
    What it does: Calls a monster.
    Cost/Location: Chest
    
    Soma Drop
    ----------
    What it does: Increases MAX MP by 10.
    Cost/Location: Chest
    
    Tent
    ----
    What it does: Restores all? HP and MP to all party members. Can only be used
                  in the overworld.
    Cost/Location: 100
    
    X-Potion
    ---------
    What it does: Restore a LOT of HP to a party member.
    Cost/Location: Chest
     
    ==============================================================================
     
     10.3 Key Items
    \==============/
    
    NOTE: You can't sell Key Items. They allow you to continue the main
          walkthrough and sometimes can give you rewards.
    
    Adamantite
    -----------
    What it does: Present to Kokkol with Sword of Legend to transform it to the
                  legendary Excalibur.
    Where do you get it from: The grotto guy.
    
    Baron Key
    ----------
    What it does: Unlock doors in Baron.
    Where do you get it from: Yang in Baron.
    
    Crystal
    --------
    What it does: Changes Zeromus.
    Where do you get it from: Golbez in Lunar Core
    
    Dark Crystal
    -------------
    What it does: Nothing.
    Where do you get it from: Sealed Cavern
    
    Earth Crystal
    --------------
    What it does: Get Rosa back.
    Where do you get it from: Magnectic Cavern
    
    Frying Pan
    -----------
    What it does: Wakes Yang up.
    Where do you get it from: Yang's wife in Fabul
    
    Luca's Necklace
    ----------------
    What it does: Unlocks the Sealed Cavern.
    Where do you get it from: Luca from Dwarven Castle
    
    Lugae's Key
    ------------
    What it does: Unlocks a door in the Tower of Babel.
    Where do you get it from: After you beat Dr. Lugae
    
    Magazine
    ---------
    What it does: ??? (if anyone knows email me at dark_gta201@hotmail.com)
    Where do you get it from: The Dev team office in the Dwarven Castle
    
    Magma Rock
    -----------
    What it does: Enables you to enter the underworld.
    Where do you get it from: Kain gives it to you when he rejoins you.
    
    Membership Pass
    ----------------
    What it does: Allows you to watch a dance.
    Where do you get it from: Buy it at Troia.
    
    Pink Tail
    ----------
    What it does: Trade to the grotto guy to get Adamant Armor.
    Where do you get it from: Battle in Lunar Subterrane
    
    Rat Tail
    ---------
    What it does: Trade to the grotto guy to get Adamantite.
    Where do you get it from: Cave of Summons
    
    Sand Ruby
    ----------
    What it does: Cures Desert Fever
    Where do you get it from: Antlion Cave
    
    Twin Harp
    ----------
    What it does: Decrease Dark Elf's strenght and destroy magnectic barrier.
    Where do you get it from: Edward in Troia.
    
    -------------------------------------------------
    
     11.0 Magic
    \==========/
    
    Magic is the most useful thing in any FF game. It heals you and attacks. I
    just simply love magic and its helpfulness. Here is a list of all
    Magic attacks.
    
    ==============================================================================
    
     11.1 White Magic
    \================/
    
    Berserk
    --------
    What it does: Increases Attack Power
    MP: 18
    
    Blink
    -----
    What it does: Increases Evade
    MP: 8
    
    Confuse
    --------
    What it does: Confuses target, enabling it to attack enemies
    MP: 10
    
    Cure
    -----
    What it does: Restores a small amount of HP
    MP: 3
    
    Cura
    -----
    What it does: Restores a medium amount of HP
    MP: 9
    
    Curaga
    ------
    What it does: Restores a large amount of HP
    MP: 18
    
    Curuja
    -------
    What it does: Restores a huge amount of HP
    MP: 40
    
    Dispel
    -------
    What it does: Removes status increasing spells
    MP: 12
    
    Esuna
    -----
    What it does: Cures all status problems
    MP: 20
    
    Float
    -----
    What it does: Causes target to float, evade earth attacks
    MP: 8
    
    Full-Life
    ----------
    What it does: Restores life with full HP
    MP: 52
    
    Haste
    -----
    What it does: Increases speed
    MP: 25
    
    Hold
    ----
    What it does: Stuns enemy, paralyzes them
    MP: 5
    
    Holy
    ----
    What it does: Creates a large amount of divine damage
    MP: 46
    
    Life
    -----
    What it does: Restores life with minimal HP
    MP: 8
    
    Mini
    ----
    What it does: Causes and cures Mini stat
    MP: 6
    
    Protect
    -------
    What it does: Increases defense
    MP: 9
    
    Reflect
    --------
    What it does: Reflects magic to opponent
    MP: 30
    
    Silence
    -------
    What it does: Silences target, disabling the use of spells
    MP: 6
    
    Scan
    ----
    What it does: Views target's HP and weakness
    MP: 1
    
    Shell
    -----
    What it does: Increases magical defense 
    MP: 10
    
    Sight
    -----
    What it does: Shows the world map
    MP: 2
    
    Slow
    ----
    What it does: Decreases speed of target
    MP: 14
    
    Teleport
    ---------
    What it does: Warp automatically out of a dungeon
    MP: 10
    
    ==============================================================================
    
     11.2 Black Magic
    \================/
    
    Bio
    ---
    What it does: Causes a large amount of poison elemental damage
    MP: 20
    
    Blizzard
    --------
    What it does: Causes a small amount of ice elemental damage
    MP: 5
    
    Blizzara
    --------
    What it does: Causes a medium amount of ice elemental damage
    MP: 15
    
    Blizzaga
    --------
    What it does: Causes a large amount of ice elemental damage
    MP: 30
    
    Break
    -----
    What it does: Causes petrification
    MP: 15
    
    Death
    -----
    What it does: Causes death
    MP: 35
    
    Drain
    ------
    What it does:Absorb target's HP
    MP: 18
    
    Fire
    ----
    What it does: Causes a small amount of fire elemental damage
    MP: 5
    
    Fira
    ----
    What it does: Causes a medium amount of fire elemental damage
    MP: 15
    
    Firaga
    ------
    What it does: Causes a large amount of fire elemental damage
    MP: 30
    
    Flare
    -----
    What it does: Causes a very large amount of fire damage
    MP: 50
    
    Meteor
    ------
    What it does: Causes a hell a lot of damage to all enemies
    MP: 99
    
    Osmose
    ------
    What it does: Absorbs MP
    MP: 0
    
    Pig
    ---
    What it does: Causes target to turn into a pig to decrease speed
    MP: 1
    
    Poison
    ------
    What it does: Causes a small amount of poison damage
    MP: 2
    
    Quake
    -----
    What it does: Causes earth elemental damage to ground targets
    MP: 30
    
    Sleep
    -----
    What it does: Causes target to fall asleep
    MP: 12
    
    Stop
    ----
    What it does: stops enemies, can't attack
    MP: 15
    
    Thunder
    -------
    What it does: Causes a small amount of electric elemental damage
    MP: 5
    
    Thundara
    --------
    What it does: Causes a medium amount of electric elemental damage
    MP: 15
    
    Thundaga
    --------
    What it does: Causes a large amount of electric elemental damage
    MP: 30
    
    Toad
    ----
    What it does: Turns target into toad
    MP: 7
    
    Tornado
    -------
    What it does: Does heavy damage to a unit
    MP: 25
    
    Warp
    ----
    What it does: Warps back to the last floor you've been on in a dungeon
    MP: 4
     
    ==============================================================================
    
     11.3 Summons
    \============/
    
    Asura
    -----
    What it does: Casts a random curative spell
    MP: 50
    
    Bahamut
    -------
    What it does: Causes a very large amount of fire damage to all enemies
    MP: 60
    
    Bomb
    ----
    What it does: Causes a large amount of damage
    MP: 10
    
    Chocobo
    -------
    What it does: Causes a small amount of damage to one target
    MP: 7
    
    Cockatrice
    -----------
    What it does: Causes Petrification
    MP:15
    
    Dragon
    ------
    What it does: Causes a medium amount of fire damage to all enemies
    MP: 20
    
    Goblin
    ------
    What it does: Causes a very small amount of damage to one target
    MP: 1
    
    Ifrit
    -----
    What it does: Causes a medium amount of fire elemental damage to all enemies
    MP: 30
    
    Leviathan
    ---------
    What it does: Causes a large amount of water damage to all enemies
    MP: 50
    
    Mind Flayer
    -----------
    What it does: Causes a medium amount of damage to all enemies
    MP: 18
    
    Odin
    ----
    What it does: Kills all enemies
    MP: 45
    
    Ramuh
    -----
    What it does: Causes a medium amount of electrical elemental damage
    MP: 30
    
    Shiva
    -----
    What it does: Causes a medium amount of ice elemental damage
    MP: 30
    
    Sylph
    ----- 
    What it does: Absorbs HP
    MP: 25
    
    Titan
    -----
    What it does: Causes a large amount of earth elemental damage to all enemies
    MP: 40
    
     11.4 Twin Magic
    \===============/
    
    Comet
    -----
    What it does: Causes a medium amount of damage to all enemies
    MP: 20
    
    Pyro
    ----
    What it does: Causes a medium amount of fire damage
    MP: 10
    
    ==============================================================================
    
     11.5 Ninjutsu
    \=============/
    
    Blitz
    -----
    What it does: Causes electrical elemental damage to all enemies
    MP: 25
    
    Flame
    -----
    What it does: Causes fire elemental damage to all enemies
    MP: 15
    
    Flood
    -----
    What it does: Causes water elemental damage to all enemies
    MP: 20
    
    Image
    -----
    What it does: Increases Evade
    MP: 6 
    
    Pin
    ---
    What it does: Stuns enemy
    MP: 5
    
    Smoke
    -----
    What it does: Enables party to run away.
    
    -------------------------------------------------
    
     12.0 Special Abillities
    \=======================/
    
    Special Abillites can get you out of a pretty tight spot. Basically all
    characters have special abillities and here they are.
    
      Dark
    \======/
    
    Used by: Cecil
    
    Desc: When it is used, it sucks away some HP from Cecil and attacks all foes
          never missing. It is a strong attack and can be used to get out of a
          tight spot.
    
    Score: 9/10
    
      Cover
    \=======/
    
    Used by: Cecil
    
    Desc: When it is used on someone, whenever an enemy attacks them, Cecil would
          take the hit for them. Recommended to use on characters like Porom.
    
    Score: 6/10
    
      Jump
    \======/
    
    Used by: Kain
    
    Desc: When it is used, Kain will jump after a few rounds, wait a few rounds,
          then hit an enemy straight doing a lot of damage. It can also be used
          to dodge attacks like Big Bang from Zeromus.
    
    Score: 8/10
    
     Recall
    \======/
    
    Used by: Tellah
    
    Desc: When it is used, Tellah will recall one of his spells randomly.
          This abillity is NOT recommended.
    
    Score: 4/10
    
      Sing
    \======/
    
    Used by: Edward
    
    Desc: When it is used, there is a chance that the enemy it is used upon would
          change its status. This is random.
    
    Score: 7/10
    
      Heal
    \======/
    
    Used by: Edward
    
    Desc: When it is used, the party will gain a little HP back. It is not a very
          good healing thing though and it requires potions.
    
    Score: 4/10
    
      Hide
    \======/
    
    Used by: Edward
    
    Desc: When it is used, Edward will run away and completely dissapear from the 
          battle screen. After a a round you'll have the choice of having him to
          appear or not.
    
    Score: 5/10
    
      Power
    \=======/
    
    Used by: Yang
    
    Desc: Charge power up for a few rounds then unleash them. VERY powerful. Highly
          recommended for bosses like Mom Bomb.
    
    Score: 8/10
    
      Kick
    \======/
    
    Used by: Yang
    
    Desc: Wait a few rounds then kicks all enemies on the field, doing damage to
          them. Useful when there is a lot of enemies.
    
    Score: 7/10
    
      Gird
    \======/
    
    Used by: Yang
    
    Desc: This increases defense power for Yang. Not that good.
    
    Score: 4/10
    
      Pray
    \======/
    
    Used by: Rosa
    
    Desc: Wait a few rounds, and then pray to a god or somebody to heal everyone 
          on the team. If successful then all team members will recover some HP,
          if not successful it'll do nothing. Curaja is a better choice then Pray.
    
    Score: 4/10
    
      Aim
    \=====/
    
    Used by: Rosa
    
    Desc: When it is used it increases attack power for Rosa. This command will
          only work if Rosa is equipped with bows and arrows. Always use this
          special abillity if you have bows.
    
    Score: 8/10
    
      Twin
    \======/
    
    Used by: Palom and Porom
    
    Desc: When it is used, after a few rounds a random devastating attack will
          damage all enemies on the field A LOT! This is very useful on 
          Scarmiglione and Cagnozza and all enemies. The only thing bad about
          it is that it's too slow.
    
    Score: 9.5/10
    
      Cry
    \=====/
    
    Used by: Porom
    
    Desc: When it is used, there will be a higher chance of fleeing from the
          battle. Only use this if you're desperate to run away.
    
    Score: 5/10
    
     Bluff
    \======/
    
    Used by: Palom
    
    Desc: When it is used it'll increase Palom's magic power. Use this and then
          twin magic for some destructive damage to enemies. Otherwise then it's
          useless.
    
    Score: 5/10
    
      Regen
    \=======/
    
    Used by: FuSoYa
    
    Desc: When it is used the team will gradually recover HP. It works very slowly
          and is not recommended.
    
    Score: 4/10
    
      Study
    \=======/
    
    Used by: Cid
    
    Desc: A bit like scan. When it is used it shows an enemies HP and weakness. If
          you're worried about how much HP an enemy has this is your best friend.
    
    Score: 6/10
    
      Throw
    \=======/
    
    Used by: Edge
    
    Desc: When it is used, Edge will throw a weapon at your choice at an enemy. 
          This can do some serious damage and can be very helpful. The only
          downside is that the item you throw is gone forever. (so don't throw
          weapons like Excalibur!)
    
    Score: 7.5/10
    
      Steal
    \=======/
    
    Used by: Edge
    
    Desc: When it is used, Edge will attempt to steal any items an enemy might
          carry. Most of the time Edge will get detected and lose around 2HP,
          but if you're lucky you might just get a rare item.
    
    Score: 5.5/10
    
    -------------------------------------------------
    
     13.0 Weapons
    \============/
    
    Here are the weapons of this game. Weapons include swords, bows, rods, lances,
    instruments, claws, katanas, staves, hammers, whips, boomerangs, axes, knives 
    darts and arrows. Here is a full list of weapons in alphabetical order:
    
    *NOTE: The descriptions are my own. They are not what the game says. Also, 
           these do NOT include weapons obtained at the Lunar Ruins*
    
    ==============================================================================
    
     13.1 Swords
    \===========/
    
    Ancient Sword
    --------------
    
    Location: Old Waterway
    Desc: A powerful sword fused with ancient power.
    Abillity: Put foes to sleep
    
    Avenger
    -------
    
    Location: Sylvan Cave
    Desc: A great sword which anges the wielder.
    Abillity: Casts berserk on the user
    
    Blood Sword
    ------------
    
    Location: Cave of Eblan
    Desc: A sword which lowers defense for dark powers.
    Abillity: Damage absorbed to restore HP
    
    Dark Sword
    -----------
    
    Location: You start out with this sword
    Desc: A powerful dark sword used by dark knights.
    Abillity: None
    
    Deathbringer
    ------------
    
    Location: The King of Fabul gives it to you.
    Desc: The most powerful dark sword.
    Abillity: KO foes
    
    Defender
    --------
    
    Location: Cave of Summons
    Desc: A holy sword used by musketeers.
    Abillity: None
    
    Excalibur
    ---------
    
    Location: Kokkol's Smithy
    Desc: King Arthur used this sword himself.
    Abillity: None
    
    Flame Sword
    ------------
    
    Location: Tower of Zot, can be bought in Dwarven Castle for 14000 gil.
    Desc: A sword combined with the elements of fire.
    Abillity: Fire element
    
    Ice Brand
    ---------
    
    Location: Tower of Babel, Cave of Eblan
    Desc: A sword fused with the elements of ice.
    Abillity: Ice element
    
    Light Sword
    ------------
    
    Location: Sealed Cavern
    Desc: A sword immersed with the shine of light.
    Abillity: None
    
    Mythril Sword
    -------------
    
    Location: Can be brought in Mythril for 6000 gil.
    Desc: A sword made from Mythril.
    Abillity: None
    
    Ragnarok
    --------
    
    Location: Lunar Subterrane
    Desc: One of the most powerful holy blades in the game.
    Abillity: None
    
    Shadow Blade
    ------------
    
    Location: Underground Waterway
    Desc: The power of darkness is found within this shadow blade.
    Abillity: None
    
    Sleep Blade
    -----------
    
    Location: Eblan Castle
    Desc: A blade with the abillity to put foes to sleep.
    Abillity: Put foes to sleep
    
    Sword of Legend
    ----------------
    
    Location: You get this sword automatically when Cecil turns into a paladin.
    Desc: The sword mentioned in the Mysidian legend.
    Abillity: None
    
    ==============================================================================
    
     13.2 Bows
    \=========/
    
    Bow
    ---
    
    Location: Can be bought from Kaipo and Agart for 220 gil.
    Desc: The weakest bow, it merely does what it is.
    Abillity: None
    
    Crossbow
    --------
    
    Location: Can be bought from Agart, Mysidia and Damycan for 700 gil.
    Desc: A stronger weapon than the original bow; nothing too special.
    Abillity: None
    
    Elven Bow
    ---------
    
    Location: Sylvan Cave
    Desc: A gift from the elves to the humans; a great weapon.
    Abillity: None
    
    Great Bow
    ---------
    
    Location: Can be bought from Troia for 2000 gil and Dwarven Castle.
    Desc: It's name.
    Abillity: None
    
    Killer Bow
    ----------
    
    Location: Can be bought from Tomra for 3000 gil, Cave of Eblan, Tower of Babel
    Desc: One of the best bows in the game.
    Abillity: None
    
    Yoichi's Bow
    ------------
    
    Location: Land of Summons
    Desc: Another great bow in this game.
    Abillity: None
    
    ==============================================================================
    
     13.3 Rods
    \=========/
    
    Fairy Rod
    ---------
    
    Location: Can be bought from the land of summons for 5000 gil, Sylvan Cave.
    Desc: A rod brought from fairies.
    Abillity: None
    
    Flame Rod
    ---------
    
    Location: Can be bought from Mysidia for 380 gil.
    Desc: A rod fused with the element of fire.
    Abillity: Fire element
    
    Ice Rod
    -------
    
    Location: Can be bought from Mysidia for 220 gil, Underground Waterway.
    Desc: A rod combined with the element of ice.
    Abillity: Ice element
    
    Rod
    ---
    
    Location: Can be bought from Agart and Kaipo for 100 gil.
    Desc: The weakest rod in the game.
    Abillity: None
    
    Rod of Change
    --------------
    
    Location: Mist.
    Desc: A powerful rod with the power of change.
    Abillity: None
    
    Stardust Rod
    -------------
    
    Location: Lunar Subterrane.
    Desc: A rod full of stardust.
    Abillity: None
    
    Thunder Rod
    -----------
    
    Location: Can be bought from Baron for 700 gil.
    Desc: A rod immersered with the element of thunder.
    Abillity: Thunder elemental.
    
    ==============================================================================
    
     13.4 Lances
    \===========/
    
    Blood Lance
    ------------
    
    Location: Eblan Castle.
    Desc: Lowers defense to absorb blood!
    Abillity: Absorbs HP to user
    
    Fire Lance
    -----------
    
    Location: Can be bought from Dwarven Castle for 11000 gil.
    Desc: A lance fused with the element of fire.
    Abillity: Fire element.
    
    Gungnir
    -------
    
    Location: Automatically equipped on Kain when you get him.
    Desc: One of the most powerful lances in this game.
    Abillity: None
    
    Holy Lance
    -----------
    
    Location: Lunar Subterrane.
    Desc: A lance immersed with holy magic!
    Abillity: None
    
    Ice Lance
    ----------
    
    Location: Can be bought from Cave of Eblan for 21000 gil, Tower of Babel
    Desc: A lance combinded with the element of ice.
    Abillity: Ice element
    
    Spear
    -----
    
    Location: Can be bought from Agart for 60 gil.
    Desc: A piece of ****ing sh** IMO.
    Abillity: None
    
    Wind Spear
    ----------
    
    Location: Automatically equipped on Kain when you get him.
    Desc: A spear of winds, reasonably powerful.
    Abillity: None
    
    Wyvern Lance
    -------------
    
    Location: the wyvern Lance is dropped from the Red and/or blue dragon in the 
    last cave.
    
    (submitted by ilpalazzo)
    
    third most powerful lance
    Desc: Um...a lance for wyverns?
    Abillity: Maybe affective against dragon creatures?
    
    ==============================================================================
    
     13.5 Instruments
    \================/
    
    Apollo's Harp
    --------------
    
    Location: Cave of Trials.
    Desc: The best harp with the element of fire.
    Abillity: Fire element
    
    Dreamer's Harp
    ---------------
    
    Location: Automatically equiped on Edward when you get him.
    Desc: A harp that can put the foe into a dull sleep.
    Abillity: Put foes to sleep.
    
    Lamia's Harp
    -------------
    
    Location: Antlion Cave
    Desc: A harp to confuse the foe.
    Abillity: Confuse enemies.
    
    ==============================================================================
    
     13.6 Claws
    \==========/
    
    Cat Claws
    ----------
    
    Location: Tower of Babel.
    Desc: It's name.
    Abillity: Put foes to sleep.
    
    Fairy Claw
    -----------
    
    Location: Magnectic Cavern.
    Desc: It's name.
    Abillity: Confuse enemies
    
    Fire Claw
    ----------
    
    Location: Can be bought from Baron and Fabul for 350 gil.
    Desc: A claw combined with the element of fire.
    Abillity: Fire element
    
    Hand of the Gods
    -----------------
    
    Location: Cave of Trials
    Desc: It's name. The most powerful and dangerous claw.
    Abillity: None
    
    Hell Claw
    ----------
    
    Location: Tower of Zot.
    Desc: A claw from hell.
    Abillity: Poison targets.
    
    Ice Claw
    ---------
    
    Location: Can be bought from Baron and Fabul for 450 gil.
    Desc: A claw fused with the element of ice.
    Abillity: Ice elemnet.
    
    Thunder Claw
    -------------
    
    Location: Can be bought from Baron and Fabul for 550 gil.
    Desc: A claw immersered with the element of thunder.
    Abillity: Thunder element.
    
    ==============================================================================
    
     13.7 Katanas
    \============/
    
    Ahura
    -----
    
    Location: Can be bought at Tomra for 7000 gil, Tower of Babel.
    Desc: A very slicy katana.
    Abillity: None
    
    Kikuichimonji
    -------------
    
    Location: Cave of Summons.
    Desc: A short-bladed samurai sword.
    Abillity: None
    
    Kotetsu
    --------
    
    Location: Can be bought at Land of Summons for 11000 gil, Sealed Cavern.
    Desc: A nice katana, it is effective.
    Abillity: None
    
    Kunai
    -----
    
    Location: Can be bought at Cave of Eblan for 4000 gil.
    Desc: A cool katana, it is pretty powerful.
    Abillity: None
    
    Masamune
    ---------
    
    Location: Lunar Core
    Desc: A very-old fashioned but fast and deadly samurai sword.
    Abillity: None
    
    Marasume
    --------
    
    Location: Lunar Subterrane
    Desc: The twin of the Masamune, it is more faster and deadlier than its bro.
    Abillity: None
    
    ==============================================================================
    
     13.8 Staves
    \===========/
    
    Healing Staff
    --------------
    
    Location: Can be bought from Baron and Mysidia for 480 gil.
    Desc: A normal healing staff.
    Abillity: None
    
    Kinesis Staff
    --------------
    
    Location: Can be bought from the Land of Summons for 7000 gil.
    Desc: A pretty good offensive attacking staff.
    Abillity: None
    
    Mythril Staff
    --------------
    
    Location: Can be bought from Mythril for 4000 gil.
    Desc: Staff made of mythril.
    Abillity: None.
    
    Power Staff
    ------------
    
    Location: Can be bought from Cave of Eblan for 2000 gil.
    Desc: A staff used for battle.
    Abillity: None
    
    Sage's Staff
    -------------
    
    Location: ? (If anyone knows plz tell me!)
    Desc: Well...it's er...staff...and er...for sages!
    Abillity: Don't know if there is I haven't got it! (If anyone knows tell me!)
    
    Staff
    ------
    
    Location: Can be bought from Agart and Kaipo for 160 gil.
    Desc: Just and ordinary stuff and piece of ****
    Abillity: None
    
    ==============================================================================
    
     13.9 Hammers
    \============/
    
    Gaia Hammer
    -----------
    
    Location: Tower of Zot.
    Desc: A really powerful hammer with the power of earth within.
    Abillity: None
    
    Mythril Hammer
    --------------
    
    Location: Can be brought from Mythril for 8000 gil. 
    Desc: A hammer made from Mythril.
    Abillity: None
    
    Thor's Hammer
    -------------
    
    Location: Cave of Trials
    Desc: A hammer fused with the element of thunder.
    Abillity: Thunder element.
    
    Wooden Hammer
    -------------
    
    Location: Automatically equipped on Cid when you get him. Troia for 80 gil.
    Desc: Just a plain old wooden hammer.
    Abillity: None
    
    ==============================================================================
    
     14.0 Whips
    \==========/
    
    Blitz Whip
    -----------
    
    Location: Can be bought from the Land of summons for 10000 gil.  
    Desc: A whip of blitz.
    Abillity: None
    
    Chain Whip
    -----------
    
    Location: Can be bought from Land of Summons and Tomra for 6000 gil.
    Desc: What do you think?
    Abillity: None
    
    Fire Whip
    ----------
    
    Location: Lunar Subterrane
    Desc: A whip immersed with the element of fire in it.
    Abillity: Fire element
    
    Whip
    ----
    
    Location: Can be bought from Mist for 3000 gil.
    Desc: A whip that can stun enemies.
    Abillity: Paralyze foes
    
    ==============================================================================
    
     14.1 Boomerangs
    \===============/
    
    Boomerang
    ----------
    
    Location: Can be bought from Agart and Cave of Eblan for 3000 gil.
    Desc: A boomerang. What else?
    Abillity: None
    
    Full Moon
    ---------
    
    Location: Sylvan Cave
    Desc: A boomerang shaped as full moon (not!)
    Abillity: None
    
    ==============================================================================
    
     14.2 Axes
    \=========/
    
    Dwarf Axe
    ----------
    
    Location: Can be bought from Dwarven Castle for 15000 gold.
    Desc: An axe made for dwarves.
    Abillity: None
    
    Ogrekiller
    ----------
    
    Location: Can be bought from Tomra for 45000 gil, Tower of Babel. 
    Desc: An axe to kill ogre's with.
    Abillity: Affective against giants.
    
    Poison Axe
    -----------
    
    Location: Cave of Summons.
    Desc: An axe to poison people with.
    Abillity: Poison enemies
    
    ==============================================================================
    
     14.3 Knives
    \===========/
    
    Dancing Dagger
    --------------
    
    Location: Can be bought from Mist for 5000 gil.
    Desc: A dagger used in dancers.
    Abillity: None
    
    Mage Masher
    -----------
    
    Location: Sylvan Cave.
    Desc: A knife for mages.
    Abillity: None
    
    Mythril Knife
    -------------
    
    Location: Can be bought from Mythril for 3000 gil. 
    Desc: A knife made of Mythril.
    Abillity: None
    
    Triton's Dagger
    ----------------
    
    Location: Cave of Trials.
    Desc: A dagger used by Triton himself.
    Abillity: None
    
    ==============================================================================
    
     14.4 Darts
    \==========/
    
    Fuma Shuriken
    -------------
    
    Location: Sealed Cavern, Lunar Core and Subterrane, Kokkol's Smithy.
    Desc: A very powerful dart used by Edge.
    Abillity: None
    
    Knife
    ------
    
    Location: Yang's wife in Fabul. 
    Desc: The most powerful dart, always deal 9999 damage.
    Abillity: None
    
    Shuriken
    --------
    
    Location: Giant of Babel, Cave of Eblan, Kokkol's Smithy.
    Desc: Weaker version of Fuma Shuriken,
    Abillity: None
    
    ==============================================================================
    
     14.5 Arrows
    \===========/
    
    Angel Arrows
    ------------
    
    Location: Can be brought from Land of Summons for 110 gil, Sylvan Cave.
    Desc: Arrows from heaven.
    Abillity: None
    
    Artemis Arrows
    --------------
    
    Location: Lunar Subterrane.
    Desc: Arrows with supernatural features.
    Abillity: None
    
    Dark Arrows
    ------------
    
    Location: Can be bought from Dwarven Castle for 40 gil.
    Desc: Arrows with dark powers.
    Abillity: None
    
    Fire Arrows
    -----------
    
    Location: Can be bought from Troia for 30 gil, Troia Castle and Sylvan cave.
    Desc: Arrows fused with the element of fire.
    Abillity: Fire element.
    
    Holy Arrows
    ------------
    
    Location: Can be bought from Mysidia for 20 gil, Damycan, Agart, Mt. Hobs.
    Desc: Arrows with the holy power.
    Abillity: None
    
    Ice Arrows
    ----------
    
    Location: Can be bought from Troia for 30 gil, Troia Castle, Tower of Babel.
    Desc: Arrows combined with the element of ice.
    Abillity: Ice element.
    
    Iron Arrows
    -----------
    
    Location: Can be bought from Agart and Kaipo for 10 gil.
    Desc: Plain iron arrows which are not worth noticing.
    Abillity: None
    
    Poison Arrows
    --------------
    
    Location: Can be bought from the Cave of Eblan for 70 gil.
    Desc: Poisonous arrows that poison foes.
    Abillity: Poison enemies.
    
    Silence Arrows
    ---------------
    
    Location: Can be brought from Tomra for 100 gil, Eblan Castle
    Desc: Arrows that can cause the status ailment silence.
    Abillity: Silences foes.
    
    Thunder Arrows
    ---------------
    
    Location: Can be bought from Troia for 30 gil, Troia Castle and Sylvan Cave.
    Desc: Arrows immersed with the element of thunder.
    Abillity: Thunder element.
    
    Yoichi Arrows
    --------------
    
    Location: Can be bought from Land of Summons and Kokkol's Smithy for 140 gil.
    Desc: The most powerful arrows in the game.
    Abillity: None.
    
    -------------------------------------------------
    
     15.0 Armor
    \==========/
    
    The Armor each character wears to enhance defense and magic defense.
    Armor includes the body area, shields, head area and gloves.
    
    *NOTE: These do NOT include the armor obtained at the Lunar Ruins*
    
    ==============================================================================
    
     15.1 Body area
    \==============/
    
    Adamant Armor
    --------------
    
    Location: Trade Pink Tail with the Grotto guy.
    Desc: The best armor in this whole game; made of adamantite.
    Defense: 100
    Magic Defense: 20
    Abillity: No status ailments, resistant against fire, thunder and ice.
    
    Bard's tunic
    -------------
    
    Location: Can be bought from Mist for 70 gil.
    Desc: A regular tunic for Edward.
    Defense: 2
    Magic Defense 1
    Abillity: None
    
    Black Garb
    -----------
    
    Location: Lunar Subterrane
    Desc: Exactly what its name is.
    Defense: 14
    Magic Defense: 5
    Abillity: None
    
    Black Robe
    ----------
    
    Location: Can be bought from the Cave of Eblan for 10,000 gil.
    Desc: A black robe for magic users.
    Defense: 8
    Magic Defense: 7
    Abillity: None
    
    Black Belt
    -----------
    
    Location: Dwarven Castle
    Desc: A black belt, used in Karate.
    Defense: 12
    Magic Defense: 3
    Abillity: None
    
    Clothes
    --------
    
    Location: Can be bought from Mist, Kaipo and Troia for 50 gil.
    Desc: Let's just say tat 50 gil is too much for this.
    Defense: 1
    Magic Defense: 0
    Abillity: None
    
    Corageous suit
    ---------------
    
    Location: Cave of Trias
    Desc: A suit worn by corageous heros!
    Defense: 22
    Magic Defense: 8
    Abillity: None
    
    Crystal Mail
    -------------
    
    Location: Lunar Subterrane
    Desc: Armor made from Crystal.
    Defense: 25
    Magic Defense: 10
    Abillity: None
    
    Dark Armor
    -----------
    
    Location: Automatically equipped on Cecil at the beginning of the game
    Desc: Armor possessed with dark powers. Used by Dark Knights.
    Defense: 5
    Magic Defense: 1
    Abillity: None
    
    Demon Armor
    -----------
    
    Location: Can be bought from Fabul for 3000 gil
    Desc: Armor said to have been made by demons.
    Defense: 9
    Magic Defense: 3
    Abillity: None
    
    Diamond Armor
    --------------
    
    Location: Can be bought from Tomra for 40,000 gil.
    Desc: Armor made out of diamond.
    Defense: 19
    Magic Defense: 4
    Abillity: None
    
    Dragon Mail
    ------------
    
    Location: Lunar Subterrane
    Desc: Mail made out of dragon scales.
    Defense: 23
    Magic Defense: 8
    Abillity: None
    
    Flame Mail
    -----------
    
    Location: Can be bought from Dwarven Castle for 30,000 gil. Tower of Zot.
    Desc: Mail fused with the element of fire.
    Defense: 15
    Magic Defense: 4
    Abillity: Resistant against ice.
    
    Gaia Gear
    ----------
    
    Location: Can be bought from Mysidia for 500 gil.
    Desc: Clothes combined with earth elemtal power.
    Defense: 3
    Magic Defense: 3
    Abillity: None
    
    Genji Armor
    ------------
    
    Location: Cave of Bahamut
    Desc: Very strong armor used by the strong.
    Defense: 21
    Magic Defense: 7
    Abillity: None
    
    Grand Armor
    ------------
    
    Location: Cave of Trials
    Desc: Armor for the rich and powerful.
    Defense: 28
    Magic Defense: 10
    Abillity: Resistant against thunder.
    
    Hades Armor
    ------------
    
    Location: Underground waterway
    Desc: Armor from hell.
    Defense: 7
    Magic Defense: 2
    Abillity: None
    
    Ice Armor
    ----------
    
    Location: Can be bought from Cave of Eblan for 36000 gil. Tower of Babel
    Desc: Armor made out of ice.
    Defense: 17
    Magic Defense: 4
    Abillity: None
    
    Kenpogi
    -------
    
    Location: Can be bought from baron for 4000 gil
    Desc: An old fashioned but great armor. 
    Defense: 5
    Magic Defense: 2
    Abillity: None
    
    Knight's Armor
    ---------------
    
    Location: Can be bought from Mysidia for 8000 gil
    Desc: Armor worn by the most chivalrous of knights.
    Defense: 11
    Magic Defense: 2
    Abillity: None
    
    Leather Garb
    -------------
    
    Location: Can be bought from Troia and Kaipo for 200 gil
    Desc: What it's name fool?
    Defense: 2
    Magic Defense: 1
    Abillity: None
    
    Light Robe
    -----------
    
    Location: Can be bought from the Land of Summons for 30,000 gil
    Desc: A robe infused with light magic.
    Defense: 12
    Magic Defense: 9
    Abillity: None
    
    Lord's Robe
    ------------
    
    Location: Lord's Robe
    Desc: A robe worn by lords.
    Defense: 19
    Magic Defense: 18
    Abillity: Resistant against Ice, Fire and Thunder
    
    Minerva's Plate
    ----------------
    
    Location: Lunar Subterrane
    Desc: A plate worn by chicks.
    Defense: 28
    Magic Defense: 5
    Abillity: None
    
    Red Jacket
    -----------
    
    Location: Cave of Trials
    Desc: A red jacket.
    Defense: 21
    Magic Defense: 12
    Abillity: Resistant against fire
    
    Sage's Robe
    ------------
    
    Location: Cave of Trials
    Desc: A robe worn by the best of sages.
    Defense: 19
    Magic Defense: 15
    Abillity: None
    
    Sage's Surplice
    ----------------
    
    Location: Can be bought from Dwarven Castle for 1200 gil. Tower of Zot
    Desc: A sage's surplice.
    Defense: 5
    Magic Defense: 5
    Abillity: None
    
    White Robe
    -----------
    
    Location: Lunar Subterrane
    Desc: A white robe.
    Defense: 18
    Magic Defense: 10
    Abillity: None
    
    ==============================================================================
    
     15.2 Shields
    \============/
    
    Aegis Shield
    -------------
    
    Location: Can be bought from the Land of Summons for 20,000 gil
    Desc: A shield of Aegis.
    Defense: 4
    Magic Defense: 5
    Abillity: None
    
    Crystal Shield
    ---------------
    
    Location: Lunar Subterrane
    Desc: A shield made of Crystal.
    Defense: 7
    Magic Defense: 4
    Abillity: None
    
    Dark Shield
    ------------
    
    Location: Automatically equipped on Cecil at the beginning of the game.
    Desc: A shield with dark powers. It is used by Dark Knights.
    Defense: 1
    Magic Defense: 0
    Abillity: None
    
    Demon Shield
    -------------
    
    Location: Fabul
    Desc: A shield made by demons.
    Defense: 2
    Magic Defense: 0
    Abillity: None
    
    Diamond Shield
    ---------------
    
    Location: Can be bought from Tomra for 15,000 gil
    Desc: A shield made from Diamond.
    Defense: 4
    Magic Defense: 2
    Abillity: None
    
    Dragon Shield
    --------------
    
    Location: Lunar Subterrane
    Desc: A shield made from Dragon hide.
    Defense: 6
    Magic Defense: 3
    Abillity: None
    
    Fire Shield
    ------------
    
    Location: Can be bought from the Dwarven Castle for 1250 gil. Tower of Zot
    Desc: A shield combined with the element of fire.
    Defense: 3
    Magic Defense: 2
    Abillity: Resistant against ice
    
    Genji Shield
    -------------
    
    Location: Cave of Bahamut
    Desc: Genji. Whatever that is.
    Defense: 5
    Magic Defense: 3
    Abillity: None
    
    Ice Shield
    -----------
    
    Location: Can be bought from the Cave of Eblan for 10,000
    Desc: An ice shield.
    Defense: 3
    Magic Defense: 2
    Abillity: Resistant against fire
    
    Iron Shield
    ------------
    
    Location: Can be bought from Agart for 100 gil
    Desc: A shield made of iron.
    Defense: 1
    Magic Defense: 0
    Abillity: None
    
    Light Shield
    -------------
    
    Location: Can be bought from Mysidia for 700 gil
    Desc: A shield immersed with light magic.
    Defense: 2
    Magic Defense: 1
    Abillity: None
    
    ==============================================================================
    
     15.3 Head Area
    \==============/
    
    Black Cowl
    ----------
    
    Location: Sealed Cavern
    Desc: It's name.
    Defense: 6
    Magic Defense: 1
    Abillity: None
    
    Cat Hood
    ---------
    
    Location: Cave of Trials
    Desc: A hood made of cat skin.
    Defense: 7
    Magic Defense: 18
    Abillity: None
    
    Coronet
    --------
    
    Location: Cave of Trials
    Desc: A nice hood against magic.
    Defense: 7
    Magic Defense: 16
    Abillity: None
    
    Crystal Helm
    -------------
    
    Location: Lunar Subterrane
    Desc: A helm made of crystal.
    Defense: 12
    Magic Defense: 8
    Abillity: None
    
    Dark Helm
    ----------
    
    Location: Automatically equipped on Cecil at the beginning of the game
    Desc: A helm haunted by the power of darkness.
    Defense: 4
    Magic Defense: 1
    Abillity: None
    
    Demon Helm
    -----------
    
    Location: Can be bought from Fabul for 980 gil
    Desc: A helm made from Demons.
    Defense: 6
    Magic Defense: 1
    Abillity: None
    
    Diamond Helm
    -------------
    
    Location: Can be bought from Tomra for 10,000 gil
    Desc: A diamond helm.
    Defense: 9
    Magic Defense: 2
    Abillity: None
    
    Dragon Helm
    ------------
    
    Location: Lunar Subterrane
    Desc: A helm made from dragon scales.
    Defense: 11
    Magic Defense: 7
    Abillity: None
    
    Feathered Cap
    --------------
    
    Location: underground Waterway, Troia and Damycan
    Desc: A Cap with feathers.
    Defense: 2
    Magic Defense: 3
    Abillity: None
    
    Genji Helm
    -----------
    
    Location: Cave of Bahamut
    Desc: I HAVE NO IDEA WHAT GENJI IS! HOW AM I SUPPOSED TO GIVE A DESC?
    Defense: 10
    Magic Defense: 6
    Abillity: None
    
    Gold Hairpin
    -------------
    
    Location: Can be bought from Tomra for 20,000 gil 
    Desc: A lot of these descriptions are its name.
    Defense: 7
    Magic Defense: 10
    Abillity: None
    
    Grand Helm
    -----------
    
    Location: Cave of Trials
    Desc: An ancient helm used in battle.
    Defense: 14
    Magic Defense: 10
    Abillity: Resistant against thunder.
    
    Green Beret
    ------------
    
    Location: Tower of Babel
    Desc: Used by Green Berets.
    Defense: 6
    Magic Defense: 1
    Abillity: None
    
    Hades Helm
    -----------
    
    Location: underground Waterway
    Desc: A helm from hell. 
    Defense: 5
    Magic Defense: 1
    Abillity: None
    
    Iron Helm
    ----------
    
    Location: Can be bought from Agart for 150 gil
    Desc: A helm made of iron.
    Defense: 3
    Magic Defense: 0
    Abillity: None
    
    Leather Cap
    ------------
    
    Location: Can be bought from Troia and Kaipo for 100 gil
    Desc: A leather cap. Exacly like its name.
    Defense: 1
    Magic Defense: 1
    Abillity: None
    
    Light Helm
    -----------
    
    Location: Can be bought from Mysidia for 4000 gil
    Desc: A helm for paladins.
    Defense: 7
    Magic Defense: 2
    Abillity: None
    
    Mysterious Mask
    ----------------
    
    Location: Cave of Trials
    Desc: It's name.
    Defense: 8
    Magic Defense: 3
    Abillity: None
    
    Red Cap
    --------
    
    Location: Cave of Trials
    Desc: It's name.
    Defense: 10
    Magic Defense: 12
    Abillity: Resistant against fire
    
    Ribbon
    -------
    
    Location: Lunar Subterrane
    Desc: A nice, red ribbon.
    Defense: 9
    Magic Defense: 11
    Abillity: No status ailments
    
    Sage's Miter
    -------------
    
    Location: Can be bought from Dwarven Castle for 2000 gil
    Desc: Something for the sages.
    Defense: 5
    Magic Defense: 7
    Abillity: None
    
    Twist Headband
    ---------------
    
    Location: Can be bought from Baron for 450 gil
    Desc: A headband that's twisty.
    Defense: 1
    Magic Defense: 1
    Abillity: None
    
    Wizard's Hat
    -------------
    
    Location: Can be bought from Mysidia for 700 gil.
    Desc: A hat for a wizard.
    Defense: 3
    Magic Defense: 5 
    Abillity: None
    
    ==============================================================================
    
     15.4 Gloves
    \===========/
    
    Crytal Gloves
    --------------
    
    Location: Lunar Subterrane
    Desc: Gloves made out of Crystal.
    Defense: 10
    Magic Defense: 7
    Abillity: None
    
    Dark Gloves
    ------------
    
    Location: Automatically equipped on Cecil at the beginning of this game.
    Desc: Gloves worn by the darkest of creatures.
    Defense: 2
    Magic Defense: 0
    Abillity: None
    
    Demon Gloves
    -------------
    
    Location: Can be bought from Fabul for 800 gil
    Desc: Gloves made by demons.
    Defense: 4
    Magic Defense: 0
    Abillity: None
    
    Diamond Gloves
    ---------------
    
    Location: Can be bought at Tomra for 5000 gil
    Desc: Globes made of diamonds.
    Defense: 7
    Magic Defense: 3
    Abillity: None
    
    Dragon Gloves
    --------------
    
    Location: Lunar Subterrane
    Desc: Gloves made from Dragon hide.
    Defense: 9
    Magic Defense: 6
    Abillity: None
    
    Gauntlets
    ----------
    
    Location: Can be bought from Mysidia for 3000 gil
    Desc: Things you wear on your hands.
    Defense: 5
    Magic Defense: 1
    Abillity: None
    
    Genji Gloves
    -------------
    
    Location: Cave of Bahamut
    Desc: You give one to me.
    Defense: 8
    Magic Defense: 5
    Abillity: None
    
    Hades Gloves
    -------------
    
    Location: Underground Waterway
    Desc: Gloves from hell.
    Defense: 3
    Magic Defense: 0
    Abillity: None
    
    Iron Gloves
    ------------
    
    Location: Can be bought from Agart for 130 gil
    Desc: Its name.
    Defense: 2
    Magic Defense: 0
    Abillity: None
    
    Iron Armlet
    ------------
    
    Location: Can be bought from Kaipo for 100 gil
    Desc: Something that covers your arms that's made of iron.
    Defense: 2
    Magic Defense: 1
    Abillity: None
    
    Power Armlet
    -------------
    
    Location: Dwarven Castle
    Desc: An armlet full of power.
    Defense: 2
    Magic Defense: 2
    Abillity: Raises power
    
    Protect Ring
    -------------
    
    Location: Lunar Subterrane
    Desc: A ring that's SUPPOSED to protect you (but doesn't)
    Defense: 17
    Magic Defense: 12
    Abillity: None
    
    Ruby Ring
    ----------
    
    Location: Can be bought from Troia and Mist for 1000 gil. 
    Desc: A ring made from Ruby.
    Defense: 0
    Magic Defense: 3
    Abillity: None
    
    Rune Armlet
    ------------
    
    Location: Can be bought at Dwarven Castle for 2000 gil
    Desc: An armlet made of runes.
    Defense: 5
    Magic Defense: 8
    Abillity: None
    
    Silver Armlet
    --------------
    
    Location: Can be bought at Baron and Mysidia for 650 gil
    Desc: An armlet made or silver.
    Defense: 4
    Magic Defense: 4
    Abillity: None
    
    -------------------------------------------------
    
     16.0 Bestiary
    \=============/
    
    Since I finished everthing else in this guide, I thought I might as well start
    this. To be honest, when I first started this guide I thought I'll never ever
    finish, and now look! The last section to finish! Done!
    
    =================================================
    
    1. Goblin
    ----------
    
    HP: 6
    Strength: 19
    Defense: 0
    Magic: 0
    Magic Defense: 0
    
    Gil: 5
    EXP: 28
    
    Treasure: Potion
              Tent
              Hourglass
              Goblin 
    
    Type: None
    
    =================================================
    
    2. Helldiver
    ------------
    
    HP: 18
    Strength: 21
    Defense: 0
    Magic: 0
    Magic Defense: 0
    
    Gil: 5
    EXP: 40
    
    Treasure: Phoenix Down
              Gold Needle
              Cockatrice 
    
    Type: None
    
    =================================================
    
    3. Floating Eyeball
    --------------------
    
    HP: 20	
    Strength: 20
    Defense: 0
    Magic: 0
    Magic Defense: 0
    
    Gil: 9
    EXP: 42
    
    Treasure: Eye Drops
              Phoenix Down
              Alarm Clock
              Gold Needle
    
    Type: None
    
    =================================================
    
    4. Sword Rat
    -------------
    
    HP: 30
    Strength: 21
    Defense: 0
    Magic: 0
    Magic Defense: 11
    
    Gil: 13
    EXP: 66
    
    Treasure: Gold Needle
    
    Type: None
    
    =================================================
    
    5. Insectus
    ------------
    
    HP: 28
    Strength: 20
    Defense: 1
    Magic: 0
    Magic Defense: 4
    
    Gil: 8
    EXP: 49
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    6. Desert Sahagin
    ------------------
    
    HP: 20
    Strength: 20
    Defense: 0
    Magic: 0
    Magic Defense: 4
    
    Gil: 17
    EXP: 70
    
    Treasure: Antidote
              Echo Herbs
              Cross
              Tent
    
    Type: Insect
    
    =================================================
    
    7. Flying Eyes
    ---------------
    
    HP: 40
    Strength: 21
    Defense: 3
    Magic: 0
    Magic Defense: 5
    
    Gil: 18
    EXP: 74
    
    Treasure: Eye Drops
              Phoenix Down
              Alarm Clock
              Gold Needle
    
    Type: None
    
    =================================================
    
    8. Hundlegs
    ------------
    
    HP: 60
    Strength: 11
    Defense: 3
    Magic: 0
    Magic Defense: 4
    
    Gil: 20
    EXP: 79
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    9. Sand Worm
    -------------
    
    HP: 75
    Strength: 16
    Defense: 2
    Magic: 10
    Magic Defense: 7
    
    Gil: 22
    EXP: 82
    
    Treasure: Potion
              Hi-Potion
              Remedy
              Silver Apple
    
    Type: None
    
    =================================================
    
    10. Red Mousse
    ---------------
    
    HP: 35
    Strength: 15
    Defense: 254
    Magic: 0
    Magic Defense: 7
    
    Gil: 36
    EXP: 134
    
    Treasure: Potion
              Hi-Potion
    
    Type: Pudding
    
    =================================================
    
    11. Gigantoad
    ---------------
    
    HP: 47
    Strength: 11
    Defense: 2
    Magic: 0
    Magic Defense: 6
    
    Gil: 24
    EXP: 89
    
    Treasure: Maiden's Kiss
    
    Type: Insect
    
    =================================================
    
    12. Zombie
    -----------
    
    HP: 52
    Strength: 13
    Defense: 2
    Magic: 0
    Magic Defense: 9
    
    Gil: 31
    EXP: 112
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    13. Vile Shell
    ---------------
    
    HP: 58
    Strength: 11
    Defense: 1
    Magic: 0
    Magic Defense: 8
    
    Gil: 28
    EXP: 101
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    14. Toadgre
    ------------
    
    HP: 59
    Strength: 11
    Defense: 1
    Magic: 0
    Magic Defense: 7
    
    Gil: 34
    EXP: 127
    
    Treasure: Maiden's Kiss
    
    Type: Insect
    
    =================================================
    
    15. Sahagin
    ------------
    
    HP: 64
    Strength: 18
    Defense: 2
    Magic: 0
    Magic Defense: 7
    
    Gil: 38
    EXP: 136
    
    Treasure: None
    
    Type: Insect
    
    =================================================
    
    16. Killer Fish
    ----------------
    
    HP: 65
    Strength: 11
    Defense: 1
    Magic: 0
    Magic Defense: 7
    
    Gil: 30
    EXP: 119
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    17. Tiny Mage
    --------------
    
    HP: 69
    Strength: 19
    Defense: 2
    Magic: 3
    Magic Defense: 38
    
    Gil: 63
    EXP: 132
    
    Treasure: Rod
              Silver Armlet
              Ether
              Dry Ether
    
    Type: Mage
    
    =================================================
    
    18. Water Bug
    --------------
    
    HP: 125
    Strength: 16
    Defense: 3
    Magic: 0
    Magic Defense: 11
    
    Gil: 79
    EXP: 225
    
    Treasure: Antidote
              Echo Herbs
              Cross
              Tent
    
    Type: None
    
    =================================================
    
    19. Alligator
    --------------
    
    HP: 175
    Strength: 22
    Defense: 2
    Magic: 0
    Magic Defense: 10
    
    Gil: 95
    EXP: 236
    
    Treasure: Leather Cap
              Leather Garb
              Hi-Potion
              Silver Apple
    
    Type: None
    
    =================================================
    
    20. Baron Soldier
    ------------------
    
    HP: 27
    Strength: 20
    Defense: 0
    Magic: 0
    Magic Defense: 4
    
    Gil: 54
    EXP: 157
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    21. General
    ------------
    
    HP: 221
    Strength: 26
    Defense: 2
    Magic: 0
    Magic Defense: 12
    
    Gil: 80
    EXP: 398
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    22. Domovoi
    ------------
    
    HP: 37
    Strength: 15
    Defense: 0
    Magic: 0
    Magic Defense: 7
    
    Gil: 48
    EXP: 184
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    23. Yellow Jelly
    -----------------
    
    HP: 55
    Strength: 16
    Defense: 254
    Magic: 0
    Magic Defense: 12
    
    Gil: 33
    EXP: 144
    
    Treasure: Potion
              Hi-Potion
    
    Type: Pudding
    
    =================================================
    
    24. Basilisk
    -------------
    
    HP: 90
    Strength: 15
    Defense: 2
    Magic: 0
    Magic Defense: 9
    
    Gil: 30
    EXP: 110
    
    Treasure: Gold Needle
    
    Type: Insect
    
    =================================================
    
    25. Leshy
    ----------
    
    HP: 130
    Strength: 18
    Defense: 2
    Magic: 144
    Magic Defense: 10
    
    Gil: 42
    EXP: 157
    
    Treasure: None
    
    Type: Ghoul
    
    =================================================
    
    26. Adamantoise
    -----------------
    
    HP: 190
    Strength: 20
    Defense: 1
    Magic: 0
    Magic Defense: 10
    
    Gil: 46
    EXP: 234
    
    Treasure: Antidote 
              Echo Herbs
              Cross
              Tent
    
    Type: Insect
    
    =================================================
    
    27. Bomb
    ---------
    
    HP: 55
    Strength: 19
    Defense: 2
    Magic: 0
    Magic Defense: 15
    
    Gil: 76
    EXP: 361
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    28. Spirit
    -----------
    
    HP: 86
    Strength: 24
    Defense: 1
    Magic: 6
    Magic Defense: 9
    
    Gil: 122
    EXP: 278
    
    Treasure: Potion
              Cursed Ring
    
    Type: Ghoul
    
    =================================================
    
    29. Gray Bomb
    --------------
    
    HP: 111
    Strength: 36
    Defense: 4
    Magic: 0
    Magic Defense: 25
    
    Gil: 105
    EXP: 445
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    30. Skeleton
    -------------
    
    HP: 135
    Strength: 26
    Defense: 2
    Magic: 0
    Magic Defense: 8
    
    Gil: 126
    EXP: 238
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    31. Cockatrice 
    ---------------
    
    HP: 149
    Strength: 24
    Defense: 1
    Magic: 0
    Magic Defense: 11
    
    Gil: 82
    EXP: 275
    
    Treasure: Phoenix Down
              Gold Needle
              Cockatrice 
    Type: None
    
    =================================================
    
    32. Gargoyle
    -------------
    
    HP: 160
    Strength: 28
    Defense: 2
    Magic: 0
    Magic Defense: 12
    
    Gil: 90
    EXP: 315
    
    Treasure: None
    
    Type: Insect
    
    =================================================
    
    33. Bloodbones
    ---------------
    
    HP: 210
    Strength: 34
    Defense: 3
    Magic: 0
    Magic Defense: 12
    
    Gil: 169
    EXP: 315
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    34. Gatlinger
    --------------
    
    HP: 115
    Strength: 28
    Defense: 2
    Magic: 0
    Magic Defense: 8
    
    Gil: 53
    EXP: 335
    
    Treasure: Gold Needle
    
    Type: None
    
    =================================================
    
    35. Baron Warrior
    ------------------
    
    HP: 65
    Strength: 28
    Defense: 2
    Magic: 0
    Magic Defense: 4
    
    Gil: 100
    EXP: 400
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    36. Captain
    ------------
    
    HP: 320
    Strength: 36
    Defense: 2
    Magic: 0
    Magic Defense: 11
    
    Gil: 152
    EXP: 600
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    37. Zu
    -------
    
    HP: 941
    Strength: 32
    Defense: 0
    Magic: 0
    Magic Defense: 0
    
    Gil: 489
    EXP: 432
    
    Treasure: Feathered Cap
              Hi-Potion
              Cottage
              Silver Apple
    
    Type: None
    
    =================================================
    
    38. Soul
    ---------
    
    HP: 200
    Strength: 28
    Defense: 3
    Magic: 0
    Magic Defense: 10
    
    Gil: 165
    EXP: 460
    
    Treasure: Potion
              Cursed Ring
    
    Type: Ghoul
    
    =================================================
    
    39. Ghoul
    ----------
    
    HP: 222
    Strength: 32
    Defense: 3
    Magic: 0
    Magic Defense: 11
    
    Gil: 179
    EXP: 505
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    40. Revenant
    -------------
    
    HP: 250
    Strength: 36
    Defense: 1
    Magic: 0
    Magic Defense: 12
    
    Gil: 186
    EXP: 575
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    41. Lilith 
    -----------
    
    HP: 466
    Strength: 46
    Defense: 3
    Magic: 0
    Magic Defense: 13
    
    Gil: 262
    EXP: 2703
    
    Treasure: Kiss of Lilith
              Silver Apple
              Rod of Lilith
    
    Type: Insect, Undead
    
    =================================================
    
    42. Skullnant
    --------------
    
    HP: 200
    Strength: 42
    Defense: 1
    Magic: 0
    Magic Defense: 5
    
    Gil: 100
    EXP: 50
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    43. Splasher
    -------------
    
    Location: Old Waterway
    
    HP: 180
    Strength: 30
    Defense: 3
    Magic: 0
    Magic Defense: 10
    
    Gil: 145
    EXP: 430
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    44. Hydra
    ----------
    
    HP: 257
    Strength: 44
    Defense: 2
    Magic: 0
    Magic Defense: 14
    
    Gil: 209
    EXP: 670
    
    Treasure: Antidote
              Unicorn Horn
              Poison Arrow
    
    Type: Insect
    
    =================================================
    
    45. Baron Guard
    ----------------
    
    HP: 280
    Strength: 40
    Defense: 3
    Magic: 26
    Magic Defense: 14
    
    Gil: 230
    EXP: 710
    
    Treasure: None
    
    Type: Mage
    
    =================================================
    
    46. Electrofish
    ----------------
    
    HP: 284
    Strength: 40
    Defense: 2
    Magic: 0
    Magic Defense: 13
    
    Gil: 214
    EXP: 640
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    47. Gigas Gator
    ----------------
    
    HP: 292
    Strength: 38
    Defense: 2
    Magic: 0
    Magic Defense: 15
    
    Gil: 218
    EXP: 660
    
    Treasure: Leather Cap
              Leather Garb
              Hi-Potion
              Silver Apple
    
    Type: None
    
    =================================================
    
    48. Death Shell
    ----------------
    
    HP: 380
    Strength: 42
    Defense: 2
    Magic: 0
    Magic Defense: 19
    
    Gil: 262
    EXP: 1030
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    49. Flood Worm
    ---------------
    
    HP: 638
    Strength: 42
    Defense: 0
    Magic: 0
    Magic Defense: 22
    
    Gil: 219
    EXP: 690
    
    Treasure: Potion
              Hi-Potion
              Remedy
              Silver Apple
    
    Type: None
    
    =================================================
    
    50. Twin Snake
    ---------------
    
    HP: 108
    Strength: 46
    Defense: 0
    Magic: 0
    Magic Defense: 22
    
    Gil: 222
    EXP: 720
    
    Treasure: Antidote
              Unicorn Horn
              Poison Arrow
    
    Type: None
    
    =================================================
    
    51. Treant
    ------------
    
    HP: 335
    Strength: 52
    Defense: 1
    Magic: 2
    Magic Defense: 15
    
    Gil: 148
    EXP: 687
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    52. Cait Sith
    --------------
    
    HP: 342
    Strength: 50
    Defense: 2
    Magic: 0
    Magic Defense: 16
    
    Gil: 252
    EXP: 820
    
    Treasure: Unicorn
              Coeurl's Whisker
              Cat Claw
    
    Type: None
    
    =================================================
    
    53. Hell Needle
    ----------------
    
    HP: 398
    Strength: 40
    Defense: 3
    Magic: 0
    Magic Defense: 12
    
    Gil: 220
    EXP: 700
    
    Treasure: Gold Needle
    
    Type: None
    
    =================================================
    
    54. Death Flower
    -----------------
    
    HP: 440
    Strength: 24
    Defense: 2
    Magic: 0
    Magic Defense: 17
    
    Gil: 210
    EXP: 650
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    55. Draculady
    --------------
    
    HP: 270
    Strength: 38
    Defense: 2
    Magic: 21
    Magic Defense: 15
    
    Gil: 195
    EXP: 810
    
    Treasure: Vampire Fang
              Kiss of Lilith
    
    Type: Undead
    
    =================================================
    
    56. Cave Naga
    --------------
    
    HP: 285
    Strength: 40
    Defense: 3
    Magic: 5
    Magic Defense: 12
    
    Gil: 201
    EXP: 740
    
    Treasure: Antidote
              Unicorn Horn
              Poison Arrow
    
    Type: Insect
    
    =================================================
    
    57. Mind Flayer
    ---------------
    
    HP: 300
    Strength: 44
    Defense: 3
    Magic: 0
    Magic Defense: 22 
    
    Gil: 232
    EXP: 1000
    
    Treasure: Hi-Potion
              Unicorn Horn
              Golden Hourglass
              Mind Flayer 
    
    Type: None
    
    =================================================
    
    58. Cave Bat
    -------------
    
    HP: 334
    Strength: 42 
    Defense: 3
    Magic: 0
    Magic Defense: 12
    
    Gil: 151
    EXP: 598
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    59. Ogre
    ---------
    
    HP: 865
    Strength: 60
    Defense: 2
    Magic: 0
    Magic Defense: 12
    
    Gil: 240
    EXP: 800
    
    Treasure: Bacchus's Cider
              Twist Headband
              Power Armlet
              Giant's Gloves
    
    Type: Giant
    
    =================================================
    
    60. Purple Bavarois
    --------------------
    
    HP: 105
    Strength: 52
    Defense: 254
    Magic: 0
    Magic Defense: 9
    
    Gil: 50
    EXP: 750
    
    Treasure: Potion
              Hi-Potion
    
    Type: Pudding
    
    =================================================
    
    61. Puppet
    -----------
    
    HP: 256
    Strength: 56
    Defense: 3
    Magic: 15
    Magic Defense: 16
    
    Gil: 180
    EXP: 800
    
    Treasure: Decoy
    
    Type: None
    
    =================================================
    
    62. Sorceress
    --------------
    
    HP: 350
    Strength: 50
    Defense: 2
    Magic: 47
    Magic Defense: 12
    
    Gil: 329
    EXP: 1551
    
    Treasure: Rod
              Silver Armlet
              Ether
              Dry Ether
    
    Type: Mage
    
    =================================================
    
    63. Black Knight
    -----------------
    
    HP: 360
    Strength: 64
    Defense: 2
    Magic: 0
    Magic Defense: 19
    
    Gil: 175
    EXP: 840
    
    Treasure: Tent
              Cottage
    
    Type: Undead
    
    =================================================
    
    64. Centaur Knight
    -------------------
    
    HP: 380
    Strength: 58
    Defense: 2
    Magic: 0
    Magic Defense: 18
    
    Gil: 172
    EXP: 860
    
    Treasure: Tent
              Cottage
    
    Type: None
    
    =================================================
    
    65. Gremlin
    ------------
    
    HP: 410
    Strength: 56
    Defense: 3
    Magic: 31 
    Magic Defense: 15 
    
    Gil: 275
    EXP: 1221
    
    Treasure: Bell of Silence
              Unicorn Horn
              Hourglass
              Ether
    
    Type: Mage
    
    =================================================
    
    66. Soldieress
    ---------------
    
    HP: 425
    Strength: 60
    Defense: 3
    Magic: 0
    Magic Defense: 15
    
    Gil: 200
    EXP: 1050
    
    Treasure: Tent
              Cottage
    
    Type: None
    
    =================================================
    
    67. Puppeteer
    --------------
    
    HP: 473
    Strength: 56
    Defense: 3
    Magic: 35
    Magic Defense: 17
    
    Gil: 195
    EXP: 1000
    
    Treasure: Healing Staff
              Rune Armlet
              Rune Staff
              Grimoire
    
    Type: Mage
    
    =================================================
    
    68. Ice Lizard
    ----------------
    
    HP: 480
    Strength: 62
    Defense: 2
    Magic: 2
    Magic Defense: 14
    
    Gil: 289
    EXP: 1331
    
    Treasure: Ice Arrow
              Antarctic Wind
              Arctic Wind
              White Fang
    
    Type: Insect
    
    =================================================
    
    69. Cold Beast
    ---------------
    
    HP: 520
    Strength: 64
    Defense: 3
    Magic: 3
    Magic Defense: 13
    
    Gil: 276
    EXP: 1441
    
    Treasure: Ice Arrow
              Antarctic Wind
              Arctic Wind
              White Fang
    
    Type: None
    
    =================================================
    
    70. Hell Turtle
    ----------------
    
    Location: Tower of Zot, Lunar Ruins
    
    HP: 700
    Strength: 72
    Defense: 4
    Magic: 0
    Magic Defense: 14
    
    Gil: 224
    EXP: 920
    
    Treasure: Mythril Shield
              Mythril Hammer
              Hi-Potion
              X-Potion
    
    Type: Insect
    
    =================================================
    
    71. Roc Baby
    -------------
    
    HP: 50
    Strength: 60
    Defense: 2
    Magic: 0
    Magic Defense: 9
    
    Gil: 81
    EXP: 1004
    
    Treasure: Phoenix Down
              Gold Needle
              Cockatrice 
    
    Type: None
    
    =================================================
    
    72. Blood Flower
    -----------------
    
    HP: 370
    Strength: 62
    Defense: 2
    Magic: 0
    Magic Defense: 6
    
    Gil: 32
    EXP: 1204
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: None
    
    =================================================
    
    73. Roc
    --------
    
    HP: 500
    Strength: 66
    Defense: 3
    Magic: 0
    Magic Defense: 18
    
    Gil: 150
    EXP: 1404
    
    Treasure: Feathered Cap
              Hi-Potion
              Cottage
              Silver Apple
    
    Type: None
    
    =================================================
    
    74. Mors
    ---------
    
    HP: 695
    Strength: 60
    Defense: 4
    Magic: 0
    Magic Defense: 22
    
    Gil: 253
    EXP: 1504
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    75. Steel Golem
    ----------------
    
    HP: 1950
    Strength: 86
    Defense: 4
    Magic: 0
    Magic Defense: 21
    
    Gil: 445
    EXP: 703
    
    Treasure: Gaia Hammer
              Giant's Gloves
    
    Type: Giant
    
    =================================================
    
    76. Goblin Captain 
    --------------------
    
    HP: 199
    Strength: 56
    Defense: 0
    Magic: 0
    Magic Defense: 0
    
    Gil: 45
    EXP: 1930
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    77. Armadillo
    ---------------
    
    HP: 325
    Strength: 58
    Defense: 4
    Magic: 0
    Magic Defense: 12
    
    Gil: 194
    EXP: 1555
    
    Treasure: Mythril Shield
              Mythril Hammer
              Hi-Potion
              X-Potion
    
    Type: None
    
    =================================================
    
    78. Magma Tortoise
    -------------------
    
    HP: 435
    Strength: 70
    Defense: 3
    Magic: 0
    Magic Defense: 17
    
    Gil: 234
    EXP: 1666
    
    Treasure: Mythril Shield
              Mythril Hammer
              Hi-Potion 
              X-Potion
    
    Type: Insect
    
    =================================================
    
    79. Undergrounder
    ------------------
    
    HP: 655
    Strength: 76
    Defense: 5
    Magic: 3
    Magic Defense: 29
    
    Gil: 342
    EXP: 2714
    
    Treasure: Spider's Silk
              Gaia Drum
              Siren
    
    Type: None
    
    =================================================
    
    80. Hell Flapper
    -----------------
    
    HP: 900
    Strength: 74
    Defense: 4
    Magic: 0
    Magic Defense: 18
    
    Gil: 312
    EXP: 3114
    
    Treasure: Eye Drops
              Phoenix Down
              Alarm Clock
              Gold Needle
    
    Type: None
    
    =================================================
    
    81. Chrysalis
    --------------
    
    HP: 986
    Strength: 72
    Defense: 3
    Magic: 0
    Magic Defense: 17
    
    Gil: 39
    EXP: 2822
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    82. Gloomwing
    --------------
    
    HP: 1580
    Strength: 100
    Defense: 4
    Magic: 0
    Magic Defense: 254
    
    Gil: 510
    EXP: 2837
    
    Treasure: Ether
              Stardust
              Lunar Curtain
              Artemis Arrow
    
    Type: None
    
    =================================================
    
    83. Gorgon
    -----------
    
    HP: 2550
    Strength: 134
    Defense: 4
    Magic: 0
    Magic Defense: 40
    
    Gil: 248
    EXP: 3003
    
    Treasure: Medusa Arrow
              Gorgon Blade
    
    Type: None
    
    =================================================
    
    84. Mystery Egg
    ----------------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ? 
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    85. Ironback
    -------------
    
    HP: 100
    Strength: 74
    Defense: 4
    Magic: 0
    Magic Defense: 15 
    
    Gil: 233
    EXP: 1077
    
    Treasure: Mythril Shield
              Mythril Hammer
              Hi-Potion
              X-Potion
    
    Type: None
    
    Weakness: None
    
    Resistance: Mini, Toad
    
    Absorb: None
    
    =================================================
    
    86. White Mousse
    -----------------
    
    HP: 298
    Strength: 66
    Defense: 254
    Magic: 0
    Magic Defense: 12
    
    Gil: 384
    EXP: 1808
    
    Treasure: Potion
              Hi-Potion
    
    Type: Pudding
    
    =================================================
    
    87. Naga
    ---------
    
    HP: 320
    Strength: 66
    Defense: 4
    Magic: 5
    Magic Defense: 14
    
    Gil: 150
    EXP: 1118
    
    Treasure: Antidote
              Unicorn Horn
              Poison Arrow
    
    Type: Insect
    
    =================================================
    
    88. Evil Doll
    --------------
    
    HP: 388
    Strength: 64
    Defense: 3
    Magic: 0
    Magic Defense: 13
    
    Gil: 269
    EXP: 1408
    
    Treasure: Decoy
    
    Type: None
    
    =================================================
    
    89. Medusa
    -----------
    
    HP: 490
    Strength: 64
    Defense: 4
    Magic: 0
    Magic Defense: 14
    
    Gil: 225
    EXP: 1208
    
    Treasure: Medusa Arrow
              Gorgon Blade
    
    Type: None
    
    =================================================
    
    90. Fiery Knight
    -----------------
    
    HP: 579
    Strength: 76
    Defense: 4
    Magic: 0
    Magic Defense: 19
    
    Gil: 300
    EXP: 1708
    
    Treasure: Fire Lance
              Flame Sword
              Fire Shield
              Flame Mail
    
    Type: None
    
    =================================================
    
    91. Coeurl
    -----------
    
    HP: 593
    Strength: 72
    Defense: 3
    Magic: 0
    Magic Defense: 17
    
    Gil: 345
    EXP: 2759
    
    Treasure: Unicorn
              Coeurl's Whisker
              Cat Claw
    
    Type: None
    
    =================================================
    
    92. Balloon
    -------------
    
    HP: 697
    Strength: 72
    Defense: 4
    Magic: 0
    Magic Defense: 19
    
    Gil: 315
    EXP: 2459
    
    Treasure: Bomb Fragment
              Antarctic Wind
              Bomb Core
              Bomb 
    
    Type: None
    
    =================================================
    
    93. Chimera
    ------------
    
    HP: 700
    Strength: 80
    Defense: 3
    Magic: 0
    Magic Defense: 18
    
    Gil: 228
    EXP: 1708
    
    Treasure: Fire Arrow
              Bomb Fragment
              Bomb Arm
              Red Fang
    
    Type: None
    
    =================================================
    
    94. Black Lizard
    -----------------
    
    HP: 792
    Strength: 64
    Defense: 4
    Magic: 16
    Magic Defense: 15
    
    Gil: 43
    EXP: 1298
    
    Treasure: Medusa Arrow
              Gorgon Blade
    
    Type: Insect
    
    =================================================
    
    95. Sorcerer
    -------------
    
    HP: 1000
    Strength: 82
    Defense: 4
    Magic: 50
    Magic Defense: 22
    
    Gil: 272
    EXP: 2359
    
    Treasure: Healing Staff
              Rune Armlet
              Rune Staff
              Grimoire
    
    Type: Mage
    
    =================================================
    
    96. Ghost Knight
    ----------------
    
    HP: 1050
    Strength: 76
    Defense: 4
    Magic: 0
    Magic Defense: 19
    
    Gil: 211
    EXP: 2559
    
    Treasure: Tent
              Cottage
    
    Type: Ghoul
    
    =================================================
    
    97. Lamia Matriarch
    --------------------
    
    HP: 1100
    Strength: 74
    Defense: 4
    Magic: 0
    Magic Defense: 31
    
    Gil: 247
    EXP: 2859
    
    Treasure: Lamia Harp
              Ruby Ring
              Light Curtain
              Angel Arrow
    
    Type: Insect
    
    =================================================
    
    98. Lamia
    ----------
    
    HP: 1200
    Strength: 72
    Defense: 4
    Magic: 0
    Magic Defense: 16
    
    Gil: 143
    EXP: 2059
    
    Treasure: Lamia Harp
              Ruby Ring
              Light Curtain 
              Angel Arrow
    
    Type: Insect
    
    =================================================
    
    99. Grudger
    ------------
    
    HP: 1400
    Strength: 76
    Defense: 4
    Magic: 0
    Magic Defense: 22
    
    Gil: 149
    EXP: 2459
    
    Treasure: Thunder Arrow
              Rage of Zeus
              Rage of the Gods
              Blue Fang
    
    Type: None
    
    =================================================
    
    100. Fiery Hound
    -----------------
    
    HP: 1221
    Strength: 68
    Defense: 3
    Magic: 0
    Magic Defense: 22
    
    Gil: 244
    EXP: 1708
    
    Treasure: Fire Arrow
              Bomb Fragment
              Bomb Arm
              Red Fang
    
    Type: None
    
    =================================================
    
    101. Security Eye
    ------------------
    
    HP: 1425
    Strength: 112
    Defense: 0
    Magic: 0
    Magic Defense: 254
    
    Gil: 380
    EXP: 2008
    
    Treasure: Siren
    
    Type: Mech
    
    =================================================
    
    102. Mad Ogre
    --------------
    
    HP: 2000
    Strength: 86
    Defense: 4
    Magic: 53
    Magic Defense: 254 
    
    Gil: 270
    EXP: 2359
    
    Treasure: Bacchus's Cider
              Twist Headband
              Power Armlet
              Giant's Gloves
    
    Type: Giant, Mage
    
    =================================================
    
    103. Green Dragon
    ------------------
    
    HP: 2200
    Strength: 88
    Defense: 3
    Magic: 3
    Magic Defense: 18
    
    Gil: 368
    EXP: 4759
    
    Treasure: Blue Fang
              Siren
              Silver Apple
    
    Type: Dragon
    
    =================================================
    
    104. Stone Golem
    -----------------
    
    HP: 2560
    Strength: 84
    Defense: 4
    Magic: 0
    Magic Defense: 254
    
    Gil: 238
    EXP: 2908
    
    Treasure: Hi-Potion 
              X-Potion
              Medusa Arrow
    
    Type: Giant
    
    =================================================
    
    105. Mythril Golem
    -------------------
    
    HP: 2900
    Strength: 92
    Defense: 3
    Magic: 0
    Magic Defense: 20
    
    Gil: 383
    EXP: 3659
    
    Treasure: Mythril Knife
              Mythril Shield
              Mythril Armor
              Mythril Sword
    
    Type: Giant
    
    =================================================
    
    106. Bloody Bat
    ----------------
    
    HP: 439
    Strength: 56
    Defense: 3
    Magic: 0
    Magic Defense: 16
    
    Gil: 262
    EXP: 1977
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    107. Skuldier
    --------------
    
    HP: 740
    Strength: 74
    Defense: 3
    Magic: 0
    Magic Defense: 18
    
    Gil: 116
    EXP: 1577
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    108. Tiny Toad
    ----------------
    
    HP: 600
    Strength: 19
    Defense: 5
    Magic: 47
    Magic Defense: 37
    
    Gil: 335
    EXP: 1841
    
    Treasure: Maiden's Kiss
    
    Type: Insect, Mage
    
    =================================================
    
    109. Bog Witch
    ---------------
    
    HP: 2960
    Strength: 98
    Defense: 4
    Magic: 223
    Magic Defense: 0
    
    Gil: 598
    EXP: 3441
    
    Treasure: Maiden's Kiss
              Dry Ether
              Soma Drop
              Ribbon
    
    Type: Mage
    
    =================================================
    
    110. Evil Dreamer
    ------------------
    
    HP: 2800
    Strength: 100
    Defense: 3
    Magic: 11
    Magic Defense: 23
    
    Gil: 362
    EXP: 3141
    
    Treasure: Potion
              Cursed Ring
    
    Type: None
    
    =================================================
    
    111. Mammon
    ------------
    
    HP: 3900
    Strength: 104
    Defense: 3
    Magic: 74
    Magic Defense: 38
    
    Gil: 525
    EXP: 5041
    
    Treasure: Diet Food
              Mallet
              Maiden's Kiss
              Remedy
    
    Type: Mage
    
    =================================================
    
    112. Malboro
    -------------
    
    HP: 4200
    Strength: 112
    Defense: 3
    Magic: 0
    Magic Defense: 23
    
    Gil: 458
    EXP: 5641
    
    Treasure: Remedy
              Bacchus's Cider
              Yoichi Arrow
              Soma Drop
    
    Type: None
    
    =================================================
    
    113. Belphegor
    ---------------
    
    HP: 2200
    Strength: 108
    Defense: 5
    Magic: 0
    Magic Defense: 12
    
    Gil: 484
    EXP: 4088
    
    Treasure: Potion
              Cursed Ring
    
    Type: Ghoul
    
    =================================================
    
    114. Bloody Eye
    ----------------
    
    HP: 2400
    Strength: 100
    Defense: 4
    Magic: 0
    Magic Defense: 38
    
    Gil: 465
    EXP: 3444
    
    Treasure: Eye Drops
              Phoenix Down
              Alarm Clock
              Gold Needle
    
    Type: None
    
    =================================================
    
    115. Warrior
    ------------
    
    HP: 2900
    Strength: 104
    Defense: 4
    Magic: 0
    Magic Defense: 26
    
    Gil: 575
    EXP: 4288
    
    Treasure: Tent
              Cottage
    
    Type: None
    
    =================================================
    
    116. Mini Satana
    -----------------
    
    HP: 3480
    Strength: 102
    Defense: 5
    Magic: 79
    Magic Defense: 43
    
    Gil: 650
    EXP: 6388
    
    Treasure: Bell of Silence
              Unicorn Horn
              Hourglass
              Ether
    
    Type: Mage
    
    =================================================
    
    117. Summoner
    --------------
    
    HP: 3600
    Strength: 104
    Defense: 5
    Magic: 60
    Magic Defense: 39
    
    Gil: 475
    EXP: 3688
    
    Treasure: Healing Staff
              Rune Armlet
              Rune Staff
              Grimoire
    
    Type: Mage
    
    =================================================
    
    118. Arachne
    -------------
    
    HP: 3650
    Strength: 102
    Defense: 3
    Magic: 10
    Magic Defense: 18
    
    Gil: 585
    EXP: 4388
    
    Treasure: Spider's Silk
              Gaia Drum
              Siren 
    
    Type: None
    
    =================================================
    
    119. Thunder Dragon
    --------------------
    
    HP: 7600
    Strength: 124
    Defense: 4
    Magic: 0
    Magic Defense: 254
    
    Gil: 900
    EXP: 7777
    
    Treasure: Rage of the Gods
              Gold Hourglass
              Gold Hairpin
              Golden Apple
    
    Type: Dragon
    
    =================================================
    
    120. Evil Bat
    --------------
    
    HP: 1014
    Strength: 94
    Defense: 3
    Magic: 0
    Magic Defense: 25
    
    Gil: 355
    EXP: 2306
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    121. Screamer
    --------------
    
    HP: 1400
    Strength: 90
    Defense: 4
    Magic: 0
    Magic Defense: 22
    
    Gil: 205
    EXP: 3082
    
    Treasure: Thunder Arrow
              Rage of Zeus
              Rage of the Gods
              Blue Fang
    
    Type: Mech, Giant
    
    =================================================
    
    122. King Naga
    ---------------
    
    HP: 1480
    Strength: 88
    Defense: 3
    Magic: 0
    Magic Defense: 26
    
    Gil: 238
    EXP: 3582
    
    Treasure: Antidote
              Unicorn Horn
              Poison Arrow
    
    Type: Insect
    
    =================================================
    
    123. Miss Vamp
    ---------------
    
    HP: 2375
    Strength: 88
    Defense: 4
    Magic: 31
    Magic Defense: 24
    
    Gil: 188
    EXP: 3582
    
    Treasure: Vampire Fang
              Kiss of Lilith
    
    Type: Mage, Undead
    
    =================================================
    
    124. Yellow Dragon
    -------------------
    
    HP: 3100
    Strength: 108
    Defense: 4
    Magic: 0
    Magic Defense: 37
    
    Gil: 1500
    EXP: 28000
    
    Treasure: Blue Fang
              Siren
              Silver Apple
    
    Type: Dragon
    
    =================================================
    
    125. Chimera Brain
    -------------------
    
    HP: 3400
    Strength: 114
    Defense: 3
    Magic: 0
    Magic Defense: 38
    
    Gil: 1200
    EXP: 28000
    
    Treasure: Fire Arrow
              Bomb Fragment
              Bomb Arm
              Red Fang
    
    Type: None
    
    =================================================
    
    126. Trap Door
    ---------------
    
    HP: 5000
    Strength: 88
    Defense: 3
    Magic: 0
    Magic Defense: 38
    
    Gil: 4500
    EXP: 30000
    
    Treasure: 
    
    Type: None
    
    =================================================
    
    127. Lunar Virus
    -----------------
    
    HP: 980
    Strength: 102
    Defense: 5
    Magic: 0
    Magic Defense: 43
    
    Gil: 1100
    EXP: 3237
    
    Treasure: Ether
              Stardust
              Lunar Curtain
              Artemis Arrow
    
    Type: None
    
    =================================================
    
    128. Eukaryote
    ---------------
    
    HP: 1700
    Strength: 116
    Defense: 5
    Magic: 0
    Magic Defense: 44
    
    Gil: 1560
    EXP: 6999
    
    Treasure: Stardust
              Lunar Curtain
    
    Type: None
    
    =================================================
    
    129. Crawler
    -------------
    
    HP: 1855
    Strength: 100
    Defense: 4
    Magic: 0
    Magic Defense: 24
    
    Gil: 538
    EXP: 3437
    
    Treasure: Potion
              Hi-Potion
    
    Type: None
    
    =================================================
    
    130. Prokaryote
    ----------------
    
    HP: 2600
    Strength: 120
    Defense: 5
    Magic: 0
    Magic Defense: 54
    
    Gil: 1850
    EXP: 7999
    
    Treasure: Stardust
              Lunar Curtain
    
    Type: None
    
    =================================================
    
    131. Abyss Worm
    ----------------
    
    HP: 7000
    Strength: 128
    Defense: 4
    Magic: 15
    Magic Defense: 54
    
    Gil: 310
    EXP: 6303
    
    Treasure: Arctic Wind
              Ether
    
    Type: None
    
    =================================================
    
    132. Black Flan
    ----------------
    
    HP: 1357
    Strength: 116
    Defense: 254
    Magic: 0
    Magic Defense: 0
    
    Gil: 1300
    EXP: 3044
    
    Treasure: Ether
              Stardust
              Lunar Curtain
              Artemis Arrow
    
    Type: Pudding
    
    =================================================
    
    133. Dark Grenade
    ------------------
    
    HP: 1820
    Strength: 108
    Defense: 4
    Magic: 0
    Magic Defense: 37
    
    Gil: 630
    EXP: 2644
    
    Treasure: Bomb Fragment
              Antarctic Wind
              Bomb Core
              Bomb 
    
    Type: None
    
    =================================================
    
    134. Tarantula 
    ---------------
    
    HP: 2315
    Strength: 110
    Defense: 5
    Magic: 5
    Magic Defense: 37
    
    Gil: 598
    EXP: 2744
    
    Treasure: Spider's Silk
              Gaia Drum
              Siren
    
    Type: None
    
    =================================================
    
    135. Beamer
    -------------
    
    HP: 3000
    Strength: 88
    Defense: 4
    Magic: 0
    Magic Defense: 41
    
    Gil: 890
    EXP: 3199
    
    Treasure: Tent
              Rage of the Gods
    
    Type: Mech
    
    =================================================
    
    136. Centaurion
    ---------------
    
    HP: 3500
    Strength: 126
    Defense: 5
    Magic: 0
    Magic Defense: 43
    
    Gil: 1220
    EXP: 9699
    
    Treasure: Tent
              Cottage
    
    Type: Mech
    
    =================================================
    
    137. Mech Soldier
    ------------------
    
    HP: 4900
    Strength: 118
    Defense: 3
    Magic: 0
    Magic Defense: 40
    
    Gil: 985
    EXP: 7999
    
    Treasure: Thunder Arrow
              Rage of Zeus
              Rage of the Gods
              Blue Fang
    
    Type: Mech
    
    =================================================
    
    138. Searcher
    --------------
    
    HP: 5500
    Strength: 138
    Defense: 4
    Magic: 0
    Magic Defense: 52
    
    Gil: 900
    EXP: 15004
    
    Treasure: Siren
    
    Type: Mech
    
    =================================================
    
    139. Last Arm
    --------------
    
    HP: 9500
    Strength: 128
    Defense: 5
    Magic: 0
    Magic Defense: 47
    
    Gil: 338
    EXP: 8703
    
    Treasure: Siren
    
    Type: Mech
    
    =================================================
    
    140. Giant Soldier
    
    HP: 10000
    Strength: 128
    Defense: 4
    Magic: 0
    Magic Defense: 38
    
    Gil: 1500
    EXP: 31000
    
    Treasure: Cottage
              Ogrekiller
              Poison Axe
              Rune Axe
    
    Type: Mech, Giant
    
    =================================================
    
    141. Mech Dragon
    -----------------
    
    HP: 18000
    Strength: 138
    Defense: 4
    Magic: 56
    Magic Defense: 38
    
    Gil: 2550
    EXP: 41400
    
    Treasure: Rage of the Gods
              Gold Hourglass
              Gold Hairpin
              Golden Apple
    
    Type: Dragon
    
    =================================================
    
    142. Great Malboro
    -------------------
    
    HP: 12180
    Strength: 132
    Defense: 3
    Magic: 20
    Magic Defense: 254
    
    Gil: 20000
    EXP: 22000
    
    Treasure: Remedy
              Bacchus's Cider
              Soma Drop
              Megalixir
    
    Type: None
    
    =================================================
    
    143. Golden Toad
    --------------------
    
    HP: 7777
    Strength: 136
    Defense: 254
    Magic: 112
    Magic Defense: 254
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Gold Hourglass
              Golden Apple
              Megalixir
    
    Type: Insect
    
    =================================================
    
    144. Selene Guardian
    ---------------------
    
    HP: 4000
    Strength: 122
    Defense: 3
    Magic: 0
    Magic Defense: 254
    
    Gil: 3500
    EXP: 13000
    
    Treasure: Artemis Arrow
              Lunar Curtain
              Minerva's Plate
              Artemis's Bow
    
    Type: None
    
    =================================================
    
    145. Dark Sage
    ---------------
    
    HP: 5100
    Strength: 80
    Defense: 5
    Magic: 47
    Magic Defense: 41
    
    Gil: 2400
    EXP: 17003
    
    Treasure: Maiden's Kiss
              Dry Ether
              Soma Drop
              Ribbon
    
    Type: Mage
    
    =================================================
    
    146. Silver Dragon
    ------------------
    
    HP: 7500
    Strength: 124
    Defense: 4
    Magic: 95
    Magic Defense: 44
    
    Gil: 19000
    EXP: 25000
    
    Treasure: Stardust
              Light Curtain
              Lunar Curtain
              Silver Apple
    
    Type: Dragon
    
    =================================================
    
    147. Gold Dragon
    -----------------
    
    HP: 8200
    Strength: 128
    Defense: 54
    Magic: 30
    Magic Defense: 39
    
    Gil: 23000
    EXP: 30000
    
    Treasure: Rage of Zeus
              Rage of the Gods
              Blue Fang
              Silver Apple
    
    Type: Dragon
    
    =================================================
    
    148. Bone Dragon
    
    HP: 12000
    Strength: 142
    Defense: 3
    Magic: 0
    Magic Defense: 254
    
    Gil: 6750
    EXP: 14000
    
    Treasure: Red Fang
              Cursed Ring
    
    Type: Dragon, Undead
    
    =================================================
    
    149. Dinozombie
    ----------------
    
    HP: 12000
    Strength: 132
    Defense: 4
    Magic: 0
    Magic Defense: 254
    
    Gil: 8100
    EXP: 15000
    
    Treasure: Red Fang
              Cursed Ring
    
    Type: Dragon, Undead
    
    =================================================
    
    150. L'il Murderer
    -------------------
    
    HP: 12000
    Strength: 174
    Defense: 3
    Magic: 143
    Magic Defense: 0
    
    Gil: 10700
    EXP: 20000
    
    Treasure: Potion
              Tent
              Hourglass
              Goblin 
    
    Type: None
    
    =================================================
    
    151. Giant Warrior
    -------------------
    
    HP: 14000
    Strength: 122
    Defense: 4
    Magic: 57
    Magic Defense: 39
    
    Gil: 7000
    EXP: 18500
    
    Treasure: Cottage
              Ogrekiller
              Poison Axe
              Rune Axe
    
    Type: Giant
    
    =================================================
    
    152. Blue Dragon
    -----------------
    
    HP: 15000
    Strength: 144
    Defense: 4
    Magic: 0
    Magic Defense: 47
    
    Gil: 40200
    EXP: 36000
    
    Treasure: White Fang
              Shuriken
              Dragon's Whisker
              Wyvern Lance
    
    Type: Dragon
    
    =================================================
    
    153. Red Dragon
    ----------------
    
    HP: 15000
    Strength: 162
    Defense: 4
    Magic: 79
    Magic Defense: 39
    
    Gil: 65000
    EXP: 41500
    
    Treasure: Red Fang
              Dragon Gloves
              Wyvern Lance
              Crystal Ring
    
    Type: Dragon
    
    =================================================
    
    154. Ahriman
    -------------
    
    HP: 25000
    Strength: 144
    Defense: 5
    Magic: 0
    Magic Defense: 38
    
    Gil: 65200
    EXP: 33333
    
    Treasure: Eye Drops
              Elixir
              Gold Hourglass
              Protect Ring
    
    Type: None
    
    =================================================
    
    155. Behemoth
    --------------
    
    HP: 23000
    Strength: 154
    Defense: 4
    Magic: 63
    Magic Defense: 254
    
    Gil: 65000
    EXP: 57000
    
    Treasure: Twist Headband
              Power Armlet
              Power Sash
              Avenger
    
    Type: None
    
    =================================================
    
    156. Wicked Mask
    ----------------
    
    HP: 37000
    Strength: 128
    Defense: 4
    Magic: 18
    Magic Defense: 19
    
    Gil: 65000
    EXP: 50000
    
    Treasure: Light Curtain
              X-Potion
              Elixir
              Glass Mask
    
    Type: Mech
    
    =================================================
    
    157. Zemus's Mind
    ------------------
    
    HP: 20000
    Strength: 130
    Defense: 254
    Magic: 99
    Magic Defense: 0
    
    Gil: 50000
    EXP: 65000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    158. Zemus's Breath
    
    HP: 40000
    Strength: 154
    Defense: 0
    Magic: 99
    Magic Defense: 254
    
    Gil: 50000
    EXP: 60000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    159. Flan Princess
    -------------------
    
    HP: 20000
    Strength: 154
    Defense: 5
    Magic: 127
    Magic Defense: 22
    
    Gil: 55555
    EXP: 10000
    
    Treasure: Dry Ether
              Elixir
              Fuma Shuriken
              Pink Tail
    
    Type: Pudding
    
    =================================================
    
    160. Goblin Prince
    -------------------
    
    HP: 8929
    Strength: 132
    Defense: 3
    Magic: 0
    Magic Defense: 1
    
    Gil: 12000
    EXP: 22000
    
    Treasure: X-Potion
              Gold Hourglass
              Goblin 
    
    Type: None
    
    =================================================
    
    161. Echidna
    -------------
    
    HP: 9130
    Strength: 142
    Defense: 4
    Magic: 28
    Magic Defense: 33
    
    Gil: 24000
    EXP: 34000
    
    Treasure: X-Potion
              Vampire Fang
              Kiss of Lilith
              Assassin Vest
    
    Type: Insect, Undead
    
    =================================================
    
    162. Lamia Queen
    -----------------
    
    HP: 10330
    Strength: 144
    Defense: 3
    Magic: 35
    Magic Defense: 32
    
    Gil: 25000
    EXP: 35000
    
    Treasure: Dry Ether
              Kiss of Lilith
              Rod of Lilith
              Perseus Arrow
    
    Type: Insect
    
    =================================================
    
    163. Sahagin Prince
    --------------------
    
    HP: 12902
    Strength: 160
    Defense: 4
    Magic: 20
    Magic Defense: 26
    
    Gil: 28000
    EXP: 40000
    
    Treasure: X-Potion
              Cottage
              Bestiary
              Battle Gear
    
    Type: Insect
    
    =================================================
    
    164. King Bomb
    ---------------
    
    HP: 11100
    Strength: 154
    Defense: 2
    Magic: 27
    Magic Defense: 34
    
    Gil: 32000
    EXP: 40000
    
    Treasure: Bomb Fragment
              Bomb Arm
              Bomb Core
              Bomb 
    
    Type: None
    
    =================================================
    
    165. Palace Guard
    ------------------
    
    HP: 10633
    Strength: 151
    Defense: 4
    Magic: 38
    Magic Defense: 44
    
    Gil: 28000
    EXP: 38000
    
    Treasure: X-Potion
              Fuma Shuriken
              Minerva's Plate
              Golden Apple
    
    Type: None
    
    =================================================
    
    166. Coeurl Regina
    -------------------
    
    HP: 15935
    Strength: 154
    Defense: 4
    Magic: 36
    Magic Defense: 51
    
    Gil: 33000
    EXP: 42000
    
    Treasure: Unicorn Horn
              Coeurl's Whisker
              Cat Claw
              Tabby Suit
    
    Type: None
    
    =================================================
    
    167. Crystal Dragon
    --------------------
    
    HP: 18120
    Strength: 162
    Defense: 4
    Magic: 42
    Magic Defense: 45
    
    Gil: 34000
    EXP: 46000
    
    Treasure: White Fang
              Dragon Shield
              Wyvern Lance
              Crystal Ring
    
    Type: Dragon
    
    =================================================
    
    168. Magic Dragon
    ------------------
    
    HP: 20830
    Strength: 160
    Defense: 4
    Magic: 41
    Magic Defense: 48
    
    Gil: 35000
    EXP: 47000
    
    Treasure: Blue Fang
              Dragon's Whisker
              Protect Ring
              Rising Sun
    
    Type: Dragon
    
    =================================================
    
    169. Chaotic Knight
    --------------------
    
    HP: 21019
    Strength: 152
    Defense: 2
    Magic: 68
    Magic Defense: 45
    
    Gil: 42000
    EXP: 50000
    
    Treasure: Remedy
              Cottage
              Assassin's Dagger
    
    Type: None
    
    =================================================
    
    170. Stratoavis
    ----------------
    
    HP: 24458
    Strength: 184
    Defense: 2
    Magic: 13
    Magic Defense: 55
    
    Gil: 50000
    EXP: 55000
    
    Treasure: Phoenix Down
              Cottage
              Silver Apple
              Chocobo Suit
    
    Type: None
    
    =================================================
    
    171. Golden Flan
    -----------------
    
    HP: 12384
    Strength: 155
    Defense: 254
    Magic: 0
    Magic Defense: 245
    
    Gil: 40000
    EXP: 42000
    
    Treasure: Dry Ether
              Stardust
              Lunar Curtain
              Golden Apple
    
    Type: Pudding
    
    =================================================
    
    172. Dust Mousse
    -----------------
    
    HP: 10882
    Strength: 155
    Defense: 254
    Magic: 0
    Magic Defense: 254
    
    Gil: 40000
    EXP: 42000
    
    Treasure: Dry Ether
              Elixir
              Fuma Shuriken
              Soma Drop
    
    Type: Pudding, Undead
    
    =================================================
    
    173. Worst Malboro
    --------------------
    
    HP: 18428
    Strength: 155
    Defense: 2
    Magic: 22
    Magic Defense: 23
    
    Gil: 54000
    EXP: 50000
    
    Treasure: Remedy
              Soma Drop
              Ribbon
    
    Type: None
    
    =================================================
    
    174. Chimerageist
    ------------------
    
    HP: 24415
    Strength: 164
    Defense: 4
    Magic: 24
    Magic Defense: 55
    
    Gil: 57000
    EXP: 58000
    
    Treasure: Red Fang
              White Fang
              Blue Fang
              Cursed Ring
    
    Type: None
    
    =================================================
    
    175. Catoblepas
    ----------------
    
    HP: 30556
    Strength: 168
    Defense: 4
    Magic: 30
    Magic Defense: 54
    
    Gil: 62000
    EXP: 62000
    
    Treasure: Gold Needle
              Medusa Arrow
              Aegis Shield
              Gorgon Blade
    
    Type: Insect
    
    =================================================
    
    176. Iron Giant
    ----------------
    
    HP: 29818
    Strength: 171
    Defense: 3
    Magic: 22
    Magic Defense: 60
    
    Gil: 63000
    EXP: 64000
    
    Treasure: Ogrekiller
              Poison Axe
              Rune Axe
              Gigant Axe
    
    Type: Giant
    
    =================================================
    
    177. King Behemoth
    -------------------
    
    HP: 29834
    Strength: 190
    Defense: 5
    Magic: 10
    Magic Defense: 254
    
    Gil: 63500
    EXP: 64000
    
    Treasure: Power Armlet
              Power Sash
              Avenger
              Tiger Fang
    
    Type: None
    
    =================================================
    
    178. Gilgamesh
    ----------------
    
    HP: 30710
    Strength: 175
    Defense: 6
    Magic: 101
    Magic Defense: 254
    
    Gil: 62500
    EXP: 63000
    
    Treasure: X-Potion
              Bestiary
              Lunar Curtain
              Maximilian
    
    Type: Insect
    
    =================================================
    
    179. Proto Phase
    -----------------
    
    HP: 31415
    Strength: 169
    Defense: 3
    Magic: 23
    Magic Defense: 24
    
    Gil: 62000
    EXP: 62000
    
    Treasure: Light Curtain
              X-Potion
              Lunar Curtain
              Glass Mask
    
    Type: Mech
    
    =================================================
    
    180. Mist Eagle
    ----------------
    
    HP: 10290
    Strength: 152
    Defense: 3
    Magic: 22
    Magic Defense: 22
    
    Gil: 12000
    EXP: 12000
    
    Treasure: Phoenix Down
              Gold Needle
              Cockatrice 
    
    Type: None
    
    =================================================
    
    181. Mist Kraken
    ------------------
    
    HP: 12512
    Strength: 157
    Defense: 3
    Magic: 31
    Magic Defense: 30
    
    Gil: 18000
    EXP: 18000
    
    Treasure: Unicorn Horn
              Gold Hourglass
              Mind Flayer 
    
    Type: None
    
    =================================================
    
    182. Mist Summoner
    -------------------
    
    HP: 15920
    Strength: 155
    Defense: 4
    Magic: 54
    Magic Defense: 36
    
    Gil: 25000
    EXP: 25000
    
    Treasure: Healing Staff
              Rune Armlet
              Rune Staff
              Grimoire
    
    Type: Mage
    
    =================================================
    
    183. Metamorpha
    -----------------
    
    HP: 21231
    Strength: 161
    Defense: 4
    Magic: 30
    Magic Defense: 38
    
    Gil: 30000
    EXP: 30000
    
    Treasure: Perseus Arrow
    
    Type: Mage
    
    =================================================
    
    184. Specter
    ------------
    
    HP: 23511
    Strength: 158
    Defense: 4
    Magic: 33
    Magic Defense: 44
    
    Gil: 0
    EXP: 0
    
    Treasure: Phoenix Down
    
    Type: Ghoul
    
    =================================================
    
    185. Platinum Toad
    -------------------
    
    HP: 11111
    Strength: 150
    Defense: 60
    Magic: 123
    Magic Defense: 254
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Megalixir
    
    Type: Insect
    
    =================================================
    
    186. Grudge Puppet
    -------------------
    
    HP: 18929
    Strength: 160
    Defense: 5
    Magic: 32
    Magic Defense: 45
    
    Gil: 20000
    EXP: 32000
    
    Treasure: Decoy
    
    Type: None
    
    =================================================
    
    187. Death Puppet
    ------------------
    
    HP: 60702
    Strength: 185
    Defense: 6
    Magic: 57
    Magic Defense: 62
    
    Gil: 63000
    EXP: 64000
    
    Treasure: Potion
    
    Type: None
    
    =================================================
    
    188. Brachioraidos
    -------------------
    
    HP: 180000
    Strength: 225
    Defense: 5
    Magic: 212
    Magic Defense: 125
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Hero's Shield
    
    Type: Dragon
    
    =================================================
    
    189. Soldier Monk
    ------------------
    
    HP: 6000
    Strength: 140
    Defense: 3
    Magic: 0
    Magic Defense: 254
    
    Gil: 5000
    EXP: 15000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    190. Super Monk
    ----------------
    
    HP: 8000
    Strength: 145
    Defense: 3
    Magic: 0
    Magic Defense: 254
    
    Gil: 8000
    EXP: 18000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    191. Drillmaster
    -----------------
    
    HP: 10000
    Strength: 150
    Defense: 3
    Magic: 0
    Magic Defense: 254
    
    Gil: 10000
    EXP: 20000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    192. Bandit
    ------------
    
    HP: 14651
    Strength: 144
    Defense: 4
    Magic: 22
    Magic Defense: 33
    
    Gil: 0
    EXP: 0
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    193. Octomammoth
    -----------------
    
    HP: 2350
    Strength: 22
    Defense: 0
    Magic: 0
    Magic Defense: 25
    
    Gil: 500
    EXP: 1200
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    194. Antlion
    -------------
    
    HP: 1100
    Strength: 11
    Defense: 3
    Magic: 0
    Magic Defense: 11
    
    Gil: 800
    EXP: 1500
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    195. Mom Bomb
    --------------
    
    HP: 11000
    Strength: 30
    Defense: 1
    Magic: 5
    Magic Defense: 9
    
    Gil: 1200
    EXP: 1900
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    196. Baigan
    ------------
    
    HP: 4444
    Strength: 58
    Defense: 1
    Magic: 9
    Magic Defense: 11
    
    Gil: 3000
    EXP: 4800
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    197. Right Arm
    ---------------
    
    HP: 444
    Strength: 58
    Defense: 2
    Magic: 9
    Magic Defense: 0
    
    Gil: 0
    EXP: 10
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    198. Left Arm
    --------------
    
    HP: 444
    Strength: 58
    Defense: 2
    Magic: 9
    Magic Defense: 0
    
    Gil: 0
    EXP: 10
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    199. Dark Elf
    --------------
    
    HP: 23890
    Strength: 18
    Defense: 0
    Magic: 1
    Magic Defense: 254
    
    Gil: 4000
    EXP: 1000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    200. Dark Dragon
    -----------------
    
    HP: 3927
    Strength: 80
    Defense: 1
    Magic: 15
    Magic Defense: 254
    
    Gil: 5000
    EXP: 6000
    
    Treasure: None
    
    Type: Dragon
    
    =================================================
    
    201. Sandy
    -----------
    
    HP: 2591
    Strength: 30
    Defense: 1
    Magic: 11
    Magic Defense: 11
    
    Gil: 3000
    EXP: 2500
    
    Treasure: None
    
    Type: Mage
    
    =================================================
    
    202. Cindy
    -----------
    
    HP: 4599
    Strength: 36
    Defense: 2
    Magic: 11
    Magic Defense: 11
    
    Gil: 3000
    EXP: 2500
    
    Treasure: None
    
    Type: Mage
    =================================================
    
    203. Mindy
    -----------
    
    HP: 2590
    Strength: 30
    Defense: 1
    Magic: 10
    Magic Defense: 0
    
    Gil: 3000
    EXP: 2500
    
    Treasure: None
    
    Type: Mage
    
    =================================================
    
    204. Calco
    -----------
    
    HP: 1369
    Strength: 54
    Defense: 0
    Magic: 31
    Magic Defense: 11
    
    Gil: 500
    EXP: 1000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    205. Brina
    -----------
    
    HP: 369
    Strength: 54
    Defense: 1
    Magic: 31
    Magic Defense: 11
    
    Gil: 500
    EXP: 1000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    206. Calcobrena
    ----------------
    
    HP: 5315
    Strength: 106
    Defense: 2
    Magic: 41
    Magic Defense: 25
    
    Gil: 5000
    EXP: 12000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    207. Golbez
    ------------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ?
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    208. Shadow Dragon
    -------------------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ?
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    209. Doctor
    -----------
    
    HP: 4936
    Strength: 18
    Defense: 0
    Magic: 0
    Magic Defense: 11
    
    Gil: 2000
    EXP: 5500
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    210. Barnabas
    --------------
    
    HP: 4832
    Strength: 86
    Defense: 0
    Magic: 31
    Magic Defense: 11
    
    Gil: 2500
    EXP: 5500
    
    Treasure: None
    
    Type: Mech
    
    =================================================
    
    211. Dr. Lugae
    ---------------
    
    HP: 9321
    Strength: 86
    Defense: 1
    Magic: 7
    Magic Defense: 11
    
    Gil: 4000
    EXP: 10101
    
    Treasure: Dr. Lugae's Key
    
    Type: Mech
    
    =================================================
    
    212. Barnabas-Z
    -----------------
    
    HP: 4518
    Strength: 114
    Defense: 1
    Magic: 0
    Magic Defense: 5
    
    Gil: 2500
    EXP: 20
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    213. Scarmiglione
    -------------------
    
    HP: 3500
    Strength: 19
    Defense: 2
    Magic: 15
    Magic Defense: 0
    
    Gil: 2000
    EXP: 3200
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    214. Scarmiglione (true form)
    ------------------------------
    
    HP: 3523
    Strength: 46
    Defense: 1
    Magic: 31
    Magic Defense: 22
    
    Gil: 2500
    EXP: 3600
    
    Treasure: None
    
    Type: Undead
    
    =================================================
    
    215. Cagnazzo
    --------------
    
    HP: 5312
    Strength: 44
    Defense: 2
    Magic: 29
    Magic Defense: 48
    
    Gil: 4000
    EXP: 5500
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    216. Barbariccia
    -----------------
    
    HP: 8636
    Strength: 82
    Defense: 0
    Magic: 63
    Magic Defense: 12
    
    Gil: 5500
    EXP: 9000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    217. Rubicante
    ---------------
    
    HP: 34000
    Strength: 80
    Defense: 3
    Magic: 16
    Magic Defense: 37
    
    Gil: 7000
    EXP: 18000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    218. Demon Wall
    ----------------
    
    HP: 28000
    Strength: 84
    Defense: 3
    Magic: 79
    Magic Defense: 29
    
    Gil: 8000
    EXP: 23000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    219. Defense Node
    ------------------
    
    HP: 3000
    Strength: 116
    Defense: 5
    Magic: 47
    Magic Defense: 11
    
    Gil: 0
    EXP: 0
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    220. Attack Node
    -----------------
    
    HP: 3000
    Strength: 116
    Defense: 5
    Magic: 47
    Magic Defense: 11
    
    Gil: 0
    EXP: 0
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    221. CPU
    ---------
    
    HP: 30000
    Strength: 174
    Defense: 4
    Magic: 127
    Magic Defense: 38
    
    Gil: 10333
    EXP: 50000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    222. Storm Dragon
    ------------------
    
    HP: 40000
    Strength: 139
    Defense: 4
    Magic: 22
    Magic Defense: 33
    
    Gil: 0
    EXP: 32000
    
    Treasure: None
    
    Type: Dragon
    
    =================================================
    
    223. Gigas Worm
    ----------------
    
    HP: 55000
    Strength: 155
    Defense: 4
    Magic: 34
    Magic Defense: 44
    
    Gil: 0
    EXP: 32000
    
    Treasure: 
    
    Type: None
    
    =================================================
    
    224. Master Flan
    -----------------
    
    HP: 35000
    Strength: 130
    Defense: 4
    Magic: 34
    Magic Defense: 38
    
    Gil: 0
    EXP: 32000
    
    Treasure: None
    
    Type: Mage
    
    =================================================
    
    225. T-Rex
    -----------
    
    HP: 60000
    Strength: 148
    Defense: 3
    Magic: 34
    Magic Defense: 54
    
    Gil: 0
    EXP: 32000
    
    Treasure: None
    
    Type: Insect
    
    =================================================
    
    226. Death Mech
    ----------------
    
    HP: 50000
    Strength: 135
    Defense: 4
    Magic: 34
    Magic Defense: 54
    
    Gil: 0
    EXP: 32000
    
    Treasure: None
    
    Type: Mech
    
    =================================================
    
    227. Lunasaur
    --------------
    
    HP: 23000
    Strength: 144
    Defense: 4
    Magic: 54
    Magic Defense: 254
    
    Gil: 0
    EXP: 29500
    
    Treasure: None
    
    Type: Dragon, Undead
    
    =================================================
    
    228. Plague
    ------------
    
    HP: 33333
    Strength: 146
    Defense: 5
    Magic: 0
    Magic Defense: 38
    
    Gil: 550
    EXP: 31108
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    229. White Dragon
    -------------------
    
    HP: 32700
    Strength: 156
    Defense: 5
    Magic: 31
    Magic Defense: 48
    
    Gil: 0
    EXP: 55000
    
    Treasure: None
    
    Type: Dragon
    
    =================================================
    
    230. Ogopogo
    -------------
    
    HP: 50000
    Strength: 150
    Defense: 4
    Magic: 127
    Magic Defense: 40
    
    Gil: 0
    EXP: 61000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    231. Dark Bahamut
    ------------------
    
    HP: 60000
    Strength: 160
    Defense: 5
    Magic: 8
    Magic Defense: 52
    
    Gil: 0
    EXP: 64000
    
    Treasure: None
    
    Type: Dragon
    
    =================================================
    
    232. Zemus
    -----------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ?
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    233. Zeromus
    -------------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ?
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    234. Zeromus (true form)
    --------------------------
    
    HP: ?
    Strength: ?
    Defense: ?
    Magic: ?
    Magic Defense: ?
    
    Gil: ?
    EXP: ?
    
    Treasure: ?
    
    Type: ?
    
    =================================================
    
    235. Mist Dragon
    -----------------
    
    HP: 465
    Strength: 16
    Defense: 5
    Magic: 10
    Magic Defense: 31
    
    Gil: 200
    EXP: 700
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    236. Ifrit
    ------------
    
    HP: 70000
    Strength: 177
    Defense: 5
    Magic: 36
    Magic Defense: 44 
    
    Gil: 45000
    EXP: 50000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    237. Shiva
    -----------
    
    HP: 64000
    Strength: 172
    Defense: 5
    Magic: 50
    Magic Defense: 52
    
    Gil: 45000
    EXP: 50000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    238. Titan
    -----------
    
    HP: 75000
    Strength: 180
    Defense: 5
    Magic: 28
    Magic Defense: 48
    
    Gil: 45000
    EXP: 50000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    239. Ramuh
    -----------
    
    HP: 60000
    Strength: 170
    Defense: 5
    Magic: 41
    Magic Defense: 54
    
    Gil: 45000
    EXP: 50000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    240. Odin 
    ----------
    
    HP: 20001
    Strength: 116
    Defense: 5
    Magic: 95
    Magic Defense: 38
    
    Gil: 0
    EXP: 18000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    241. Leviathan
    ---------------
    
    HP: 50001
    Strength: 174
    Defense: 5
    Magic: 34
    Magic Defense: 54
    
    Gil: 0
    EXP: 28000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    242. Bahamut
    --------------
    
    HP: 45001
    Strength: 174
    Defense: 1
    Magic: 17
    Magic Defense: 4
    
    Gil: 0
    EXP: 35000
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    243. Asura 
    -----------
    
    HP: 31005
    Strength: 134
    Defense: 3
    Magic: 69
    Magic Defense: 37
    
    Gil: 0
    EXP: 20000
    
    Treasure: None
    
    Type: Mage
    
    =================================================
    
    244. Lunar Bahamut
    -------------------
    
    HP: 50000
    Strength: 213
    Defense: 2
    Magic: 18
    Magic Defense: 24
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LB
    
    Type: None
    
    =================================================
    
    245. Lunar Leviathan
    ---------------------
    
    HP: 135000
    Strength: 205
    Defense: 3
    Magic: 38
    Magic Defense: 51
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LL
    
    Type: None
    
    =================================================
    
    246. Lunar Odin
    -----------------
    
    HP: 95000
    Strength: 191
    Defense: 2
    Magic: 95
    Magic Defense: 48
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LO
    
    Type: None
    
    =================================================
    
    247. Lunar Asura
    -----------------
    
    HP: 130000
    Strength: 183
    Defense: 3
    Magic: 55
    Magic Defense: 40
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LA
    
    Type: None
    
    =================================================
    
    248. Lunar Titan
    -----------------
    
    HP: 120000
    Strength: 196
    Defense: 2
    Magic: 35
    Magic Defense: 37
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LT
    
    Type: None
    
    =================================================
    
    249. Lunar Dragon
    ------------------
    
    HP: 105000
    Strength: 180
    Defense: 2
    Magic: 254
    Magic Defense: 44
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LD
    
    Type: None
    
    =================================================
    
    250. Lunar Ifrit
    -----------------
    
    HP: 110000
    Strength: 198
    Defense: 2
    Magic: 40
    Magic Defense: 35
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LI
    
    Type: None
    
    =================================================
    
    251. Lunar Ramuh
    ------------------
    
    HP: 90000
    Strength: 178
    Defense: 2
    Magic: 44
    Magic Defense: 48
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LR
    
    Type: None
    
    =================================================
    
    252. Lunar Shiva
    -----------------
    
    HP: 100000
    Strength: 173
    Defense: 2
    Magic: 36
    Magic Defense: 55
    
    Gil: 65000
    EXP: 65000
    
    Treasure: Grimoire LS
    
    Type: None
    
    =================================================
    
    253. Zeromus EG
    ----------------
    
    HP: 200000
    Strength: 225
    Defense: 3
    Magic: 45
    Magic Defense: 202
    
    Gil: 0
    EXP: 0
    
    Treasure: None
    
    Type: None
    
    =================================================
    
    *sigh with relief* X 1,000,000
    
    That was HARD to write. Man, I'm going to probably jump with joy now that I've
    finished that section. I took that thing from the game itself. OMG that took
    ages...If you want a better detailed and better Bestiary, check AUNAO's guide.
    I've had a look at it and it's 100 times better than mine.
    
    -------------------------------------------------
    
     17.0 Bosses
    \===========/
    
    The Bosses of the game in full detail just like they are in the FAQ. This is
    primely for convenience; for those people who are too lazy to look it up in 
    the FAQ themselves. Well, here they are!
    
    *NOTE: The bosses here don't include Lunar Ruin bosses*
    
    ==============================================================================
     Antlion
    \=======/
    
    HP - 1100
    Strength - 11
    Defense - 3
    Magic - 0
    Magic Defense - 11
    Gil - 800
    Experience - 1500
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil attack physically and Rydia summon Chocobo. Edward
                     should also attack except when he needs to heal the party.
                     The Antlion isn't too hard and this battle should be over in
                     a minute.
    
    Difficulty: 2/10
    
    ============================================================================== 
     Asura
    \=====/
    
    HP - 31005
    Strength - 134
    Defense - 3
    Magic - 69
    Magic Defense - 37
    Gil - 0
    Experience - 20000
    Treasure - None
    Type - Mage
    
    Battle Stradegy: Cecil should attack as hard as he can, along with Kain and
                     Edge with their best weapons. Rydia should summon titan and
                     attack Asura with her best black magic. Rosa should cast 
                     Reflect on Asura so everytime she uses curaga it reflects
                     onto one of your people. She has a lot of HP so be prepared
                     for a long fight.
    
    Difficulty: 6/10
    
    ==============================================================================
     Bahamut
    \=======/
    
    HP - 45001
    Strength - 174
    Defense - 1
    Magic - 17
    Magic Defense - 4
    Gil - 0
    Experience - 35000
    Treasure - None
    Type - None
    
    Battle Stradegy: This is the easiest battle in the whole friggin' game...if you
                    know how to win. Here is the secret. Bahamut will start a
                    countdown from 5. Once he reaches 0 he'll attack with Mega
                    Flare, an attack that will guarantee to kill all in your team.
                    So how to win? Easy. Get Rosa and FuSoYa to cast Reflect on 
                    every single person in the team. The others can just attack
                    normally it doesn't matter. Rosa and FuSoYa can easily 
                    cast reflect on everyone on your team before Bahamut reaches
                    zero. If not then use some Light or Lunar curtains. When
                    Bahamut reaches zero he'll attack everybody with Mega Flare
                    and it'll rebound on him! 9999 damage! Either keep on
                    attacking him or just sit there like I did and wait for him to
                    kill himself.
    
    Difficulty: 1/10
    
    ==============================================================================
     Baigan
    \======/
    
    HP - 4444
    Strength - 58
    Defense - 1
    Magic - 9
    Magic Defense - 11
    Gil - 3000
    Experience - 4800
    Treasure - None
    Type - None
    
    Battle Stradegy: This battle isn't too hard. Have Cecil attack the body and
                     Yang use Power on the body. Tellah should use his best black
                     Magic on all three parts at once and let the twins use twin 
                     magic. The battle should be over pretty quickly.
    
    Difficulty: 4/10
    
    ==============================================================================
     Barbariccia
    \===========/
    
    HP - 8636
    Strength - 82
    Defense - 0
    Magic - 63
    Magic Defense - 12
    Gil - 5500
    Experience - 9000
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil and Cid attack physically, let Kane Jump on her
                     every round, let Yang attack either with Power or just 
                     normally it doesn't really matter. Rosa should always heal the
                     party when needed. This battle shouldn't take too long.
    
    Difficulty: 7/10
    
    ==============================================================================
     Cagnazzo
    \========/
    
    HP - 5312
    Strength - 44
    Defense - 2
    Magic - 29
    Magic Defense - 48
    Gil - 4000
    Experience - 5500
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Cecil attack physically. Have Tellah cast Haste on
                     himself, Palom and Yang to speed things up. Let Porom cast
                     Berserk on all characters. Yang should have the Thunder Claw
                     equipped and use Power every single round. Tellah and Palom
                     should cast any sorts of Thunder on this wicked beast to bring
                     down that water shield. After a few minutes this battle would
                     be over.
    
    Difficulty: 6/10
    
    ==============================================================================
     Calcobrena
    \==========/
    
    HP - 5315
    Strength - 106
    Defense - 2
    Magic - 41
    Magic Defense - 25
    Gil - 5000
    Experience - 12000
    Treasure - None
    Type - None
    
    Battle Stradegy: Have Rosa cast Berserk on Cecil and watch him let loose the
                     the beast inside of him. Yang should use power every round and
                     Kain jump. Rosa should heal when necessary. This battle is 
                     very easy. Just watch out when it confuses you. You don't 
                     want it to confues Cecil when he has Berserk upon him!
    
    Difficulty: 5/10
    
    ==============================================================================
     CPU
    \===/
    
    HP - 30000
    Strength - 174
    Defense - 4
    Magic - 127
    Magic Defense - 38
    Gil - 10333
    Experience - 50000
    Treasure - None
    Type - None
    
    Battle Stradegy: Never, and I mean never, ever, ever and EVER kill the attack
                     node. Doing this CPU will use some fancy magic attack and
                     will kill one of your people instantly. Destroy the Defense
                     Node first and then focus upon CPU. Also, don't use any magic
                     on CPU. He will very frequently use Reflect and it'll reflect
                     upon you! Let Cecil and Edge attack as hard as they can, with
                     the help of Rydia, FuSoYa and Rosa, except when they are
                     healing to keep the team in tip-top shape.
     
    Difficulty: 7/10
    
    ==============================================================================
     Dark Bahamut
    \============/
    
    HP - 60000
    Strength - 160
    Defense - 5
    Magic - 8
    Magic Defense - 52
    Gil - 0
    Experience - 64000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Any Magic 
                     user should heal the party when needed and NOT use ANY 
                     Black Magic except for Bahamut; its good side. Let the 
                     offensive attackers attack Dark Bahamut with all they have
                     got. Oh, and any White Mage should cast Berserk on all the 
                     offensive attackers when you start off.
    
    Difficulty: 8/10
    
    ==============================================================================
    
     Dark Elf
    \========/
    
    HP - 23890
    Strength - 18
    Defense - 0
    Magic - 1
    Magic Defense - 254
    Gil - 4000
    Experience - 1000
    Treasure - None
    Type - None
    
    Battle Stradegy: It is surprising how many times "Dark Elf" is a boss in games.
                     Hmmmmm...well anyway have Cecil attack as best he can. Let
                      Yang use Power and Cid attack as hard he can. Let Tellah
                     heal the party, or otherwise cast some of his best spells.
                     Once someone has changed into the Pig status have Tellah use
                     Esuna. This battle is quite easy.
    
    Difficulty: 4/10
    
    ==============================================================================
     Death Mech
    \==========/
    
    HP - 50000
    Strength - 135
    Defense - 4
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Mech
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Any Magic
                     user should heal your team as often has possible. Black Mages
                     should attack it with he/she's most devastating spells. Let
                     all the White Mages cast Berserk on everybody. All offensive 
                     users attack as most and hard as they can.
    
    Difficulty: 5/10
    
    ==============================================================================
     Demon Wall
    \==========/
    
    HP - 28000
    Strength - 84
    Defense - 3
    Magic - 79
    Magic Defense - 29
    Gil - 8000
    Experience - 23000 
    Treasure - None
    Type - None
    
    Battle Stradegy: This wall will get closer and closer and when it does it'll
                     kill off your team so act quickly and fast! Cecil should
                     attack it physically and Edge should throw weapons. Have Rosa
                     cast Berserk and Haste on everybody and also heal when needed.
                     Have Rydia summon Leviathan every single round.
    
    Difficulty: 5/10
    
    ==============================================================================
     Dr. Lugae and Barnabas
    \======================/
    
    HP - 4832
    Strength - 86
    Defense - 0
    Magic - 31
    Magic Defense - 11
    Gil - 2500
    Experience - 5500
    Treasure - None
    Type - Mech
    
    Battle Stradegy: Kill Barnabas first and then Dr. Lugae.
                     Have Cecil and Kain use their most powerful attacks. Yang 
                     should use Power every single round and Rydia summon or 
                     cast her most powerful spells. Rosa should heal occasionally.
    
    Difficulty: 3/10
    
    Tip: i just wanna tell you that if you kill barnabas first and wait about 3 
    turns, the docter will go off screen and pop back on in a manual controlled 
    barnabas. This barnabas is called Barnabas-Z. it's stats are as follows: 
    
    HP: 4518 
    strength: 114 
    Defense: 1 
    Magic: 0 
    Magic Def.: 5 
    
    (just a warning, the docter asks himself " what's this button do?" when he 
    does that, he's about to self-destruct) 
    
    (submitted by Timothy)
    
    ==============================================================================
     Dr. Lugae (monster form)
    \========================/
    
    HP - 9321
    Strength - 86
    Defense - 1
    Magic - 7
    Magic Defense - 11
    Gil - 4000
    Experience - 10101
    Treasure - Dr. Lugae's Key
    Type - Mech
    
    Battle Stradegy: This Boss is so easy you don't even need to heal! Have Cecil
                     and Yang attack normally and Kain jump. Rosa should only heal
                     when needed, which is not.
    
    Difficulty: 2/10
    
    ==============================================================================
     Gigas Worm
    \==========/
    
    HP - 55000
    Strength - 155
    Defense - 4
    Magic - 34
    Magic Defense - 44
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - None
    
    Battle Stradegy: Depending on whoever is on your team it may vary. Let Edward
                     attack him normally and only heal if critical. Cecil should
                     aslo attack normally and only heal if severe. Any White Magic
                     users should consistently use Berserk on everybody and Curaga
                     when needed. Black Magic users should just sit back and let
                     burn Firaga and any other powerful spell. All offensive 
                     attackers just attack with the strongest attack.
    
    Difficulty: 7.5/10
    
    ==============================================================================
     Golbez
    \======/
    
    HP - ?
    Strength - ?
    Defense - ?
    Magic - ?
    Magic Defense - ?
    Gil - ?
    Experience - ?
    Treasure - ?
    Type - ?
    
    Battle Stradegy: Once Golbez kills all of you, Rydia will show up. She's all
                     grown up now! Hurry and revive everyone with Phoenix Downs,
                     and then absolutely slaughter him with your attacks. This 
                     battle should be over pretty quickly.
    
    Difficulty: 6.5/10
    
    ==============================================================================
     Leviathan
    \=========/
    
    HP - 50001
    Strength - 174
    Defense - 5
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 28000
    Treasure - None
    Type - None
    
    Battle Stradegy: This battle is going to take a very long time. Relax and just
                     follow these patterns. Have Cecil attack normally. Rydia should
                     cast Thundaga or Titan every single round. Let Rosa cast
                     healing spells on everyone when needed or cast Berserk on
                     everyone. Let Kain jump every turn. It will sometimes enable
                     him to dodge the Tsunami attack from the Leviathan.
                     Edge should use Blitz every round. After what seems like 10
                     mins, this long battle will be over.
    
    Difficulty: 8.5/10
    
    ==============================================================================
     Lunasaurs
    \=========/
    
    HP - 23000
    Strength - 144
    Defense - 4
    Magic - 54
    Magic Defense - 254
    Gil - 0
    Experience - 29500
    Treasure - None
    Type - Dragon, Undead
    
    Battle Stradegy: As long as Cecil has Ragnorok this battle will be over in less
                     than a minute literally! Ragnorok will deal 9999 damage with 
                     each hit, so just sit back and watch it pummel the two
                     dragons. Anyone else on the team can just heal and defend 
                     if they want. If someone can't heal then just help Cecil 
                     attack.    
    
    Difficulty: 3/10
    
    ==============================================================================
     Master Flan
    \===========/
    
    HP - 35000
    Strength - 130
    Defense - 4
    Magic - 34
    Magic Defense - 38
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Mage
    
    Battle Stradegy: I found it impossible to attack Master Flan when all the other
                     flans were there. I hated them. All Magic users heal the party
                     when necessary and all black magic users attack it with your
                     most powerful spells. Have Cecil and all other offensive 
                     people attack normally. This shouldn't take too long.
    
    Difficulty: 7/10
    
    ==============================================================================
     Mindy, Sandy and Cindy
    \======================/
    
    HP - Mindy 2590 Sandy 2591 Cindy 4599
    Strength - Mindy 30 Sandy 30 Cindy 36
    Defense - Mindy 1 Sandy 1 Cindy 2
    Magic - Mindy 10 Sandy 11 Cindy 11
    Magic Defense - Mindy 0 Sandy 11 Cindy 11
    Gil - 9000 
    Experience - 7500
    Treasure - None
    Type - Mages
    
    Battle Stradegy: Kill Cindy first with all your most powerful attacks and
                     spells. Then kill any of the others in any order you wish.
                     have Tellah heal when necessary and cecil, Cid and Yang
                     should attack as hard as they can.
    
    Difficulty: 5/10
    
    ==============================================================================
     Mist Dragon
    \===========/
    
    HP - 465
    Strength - 16
    Defense - 5
    Magic - 10
    Magic Defense - 31
    Gil - 200
    Experience - 700
    Treasure - None
    Type - None
    
    Battle Stradegy: Let Cecil attack and Kain jump. When the dragon turns into 
                     mist don't attack it, just defend. When it returns to its
                     dragon form redo the cycle.  
    
    Difficulty: 2/10
    
    ==============================================================================
     Mom Bomb
    \========/
    
    HP - 11000
    Strength - 30
    Defense - 1
    Magic - 5
    Magic Defense - 9
    Gil - 1200
    Experience - 1900
    Treasure - None
    Type - None
    
    Battle Stradegy: Let Cecil and Edward attack it normally. Have Rosa heal when
                     someone is low on health. Let Yang pummel this beast with
                     Power. Let Rydia summon Chocobo. If the Mom Bomb turns into
                     separate pieces, destroy them as quickly as possible. Let   
                     Yang use kick when that happens.
    
    Difficulty: 4/10
    
    ==============================================================================
     Octomammoth
    \===========/
    
    HP - 2350
    Strength - 22
    Defense - 0
    Magic - 0
    Magic Defense - 25
    Gil - 500
    Experience - 1200
    Treasure - None
    Type - None
    
    Battle Stradegy: This thing has eight legs and is a mammoth. Why the hell would
                     it look like a circus clown then? It doesn't matter though. 
                     Let Cecil loose and attack it with brute force. Have Tellah
                     cast Thunder and Rydia summon Chocobo. It is very possible
                     Tellah needn't heal at all, but if he does then heal. This
                     battle is extremely easy.
    
    Difficulty: 3/10
    
    ==============================================================================
     Odin
    \====/
    
    HP - 20001
    Strength - 116
    Defense - 5
    Magic - 95
    Magic Defense - 38
    Gil - 0
    Experience - 18000
    Treasure - None
    Type - None
    
    Battle Stradegy: The King will end all of you in a couple of rounds so act fast
                     like a vulture. Rosa should cast Berserk on everyone and heal
                     heal when necessary. Let Cecil attack as strong as he can and
                     let Edge use Blitz or throw any weapons. Let Rydia summon
                     Leviathan over and over again. Following these patterns will 
                     ensure victory.
                    
    Difficulty: 5/10
    
    ==============================================================================
     Ogopogo
    \=======/
    
    HP - 50000
    Strength - 150
    Defense - 4
    Magic - 127
    Magic Defense - 40
    Gil - 0
    Experience - 61000
    Treasure - None
    Type - None
    
    Battle Stradegy: Depending on who's in your team it may vary. If Rydia is
                     there summon Bahamut to show Ogopogo what he deserves. Cecil
                     and every other offensive attacker should show Ogopogo their
                     might! White Mages should use Curaja every single round. 
                     Ogopogo has some devastating attacks. Black magic users 
                     should annihilate Ogopogo with their strongest Black Magic.
                     Overall, it's just a harder Leviathan.
    
    Difficulty: 8/10
    
    ==============================================================================
     Plague
    \======/
    
    HP - 33333
    Strength - 146
    Defense - 5
    Magic - 0
    Magic Defense - 38
    Gil - 550
    Experience - 31108
    Treasure - None
    Type - None
    
    Battle Stradegy: Plague will start a countdown of doom at the beginning of the
                     battle. The countdown will start at 10 to ALL party members 
                     so act FAST! Forget about healing, let all White Mages attack 
                     with all their might! Black Mages use their most powerful 
                     spells. If Rydia is there summon Bahamut. Cecil and all other
                     offensive attackers just do what they do best.
    
    Difficulty: 5/10
    
    ==============================================================================
     Rubicante
    \=========/
    
    HP - 34000
    Strength - 80
    Defense - 3
    Magic - 16
    Magic Defense - 37
    Gil - 7000
    Experience - 18000
    Treasure - None
    Type - None
    
    Battle Stradegy: Basically what you need to do is to use ice attacks. However,
                     don't use any ice attacks if Rubicante is in his cloak 
                     or otherwise it will simply heal him. Let Cecil and Kain
                     let loose the beast inside of them, and Rydia should either
                     summon Shiva or Blizzaga, while Edge uses Flood.
    
    Difficulty: 6/10
    
    ==============================================================================
     Scarmiglione (first form)
    \========================/
    
    HP - 3500
    Strength - 19
    Defense - 2
    Magic - 15
    Magic Defense - 0
    Gil - 2000
    Experience - 3200
    Treasure - None
    Type - None
    
    Battle Stradegy: This form is so pathetically easy this you can have the most
                     idiotic stradegy and still win. Have the twins use twin magic
                     Cecil should attack normally and Tellah should heal. Easy.
    
    Difficulty: 2/10
    
    ==============================================================================
     Smarmiglion (true form)
    \=======================/
    
    HP - 3523
    Strength - 46
    Defense - 1
    Magic - 31
    Magic Defense - 22
    Gil - 2500
    Experience - 3600
    Treasure - None
    Type - Undead
    
    Battle Stradegy: His true form is even easier than the last form because their
                     are no monsters to help him. Use the same stradegy as in his
                     first form and it should be just as easy.
    
    Difficulty: 2/10
    
    ==============================================================================
     Storm Dragon
    \============/
    
    HP - 40000
    Strength - 139
    Defense - 4
    Magic - 22
    Magic Defense - 33
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. All White 
                     Magic users should heal when necessary. Black Magic users 
                     should use Blizzaga. If Rydia is there summon Shiva. Use Ice
                     weapons such as Ice Sword, Ice Lance and Ice Claw. If you 
                     perform these necessary tasks then you will win for sure.
    
    Difficulty: 7/10
    
    ==============================================================================
     T-Rex
    \=====/
    
    HP - 60000
    Strength - 148
    Defense - 3
    Magic - 34
    Magic Defense - 54
    Gil - 0
    Experience - 32000
    Treasure - None
    Type - Insect
    
    Battle Stradegy: Depending on whoever is on your team it may vary. If anyone 
                     on your team knows float then use it. It will save you from
                     T-Rex's devastating Earthquake attack. White Mages heal if
                     necessary, Black Mages use their most powerful spells, and 
                     everyone else attack normally. This boss is a cinch.
    
    Difficulty: 4/10
    
    ==============================================================================
     White Dragon
    \============/
    
    HP - 32700
    Strength - 156
    Defense - 5
    Magic - 31
    Magic Defense - 48
    Gil - 0
    Experience - 55000
    Treasure - None
    Type - Dragon
    
    Battle Stradegy: Depending on whoever is on your team it may vary. If anyone
                     on your team knows float then use it. It will save you from
                     White Dragon's devastating Earthquake attack. White Mages
                     heal if necessary, Black Mages use their most powerful 
                     spells and everyone else attack normally. If Rydia is there
                     summon Bahamut. It does a lot.
    
    Difficulty: 7/10
    
    ==============================================================================
     Zeromus
    \=======/
    
    HP - ?
    Strength - ?
    Defense - ?
    Magic - ?
    Magic Defense - ?
    Gil - ?
    Experience - ?
    Treasure - ?
    Type - ?
    
    Battle Stradegy: This dude is tough! Get Edge to steal the Dark Matter off him
                     and then use the Crystal Golbez gave you. White Magic users 
                     will need to cast Curuja EVERY SINGLE ROUND. That's every
                     single one of them. If they are low on HP heal them with
                     Elixir. If Kain is there jump. If Yang is there Power. If
                     Cid is there just attack normally. If Edge is there pummel
                     Zeromus with Fuma Shurikens and if Edward is there Heal 
                     everyone. For an easy win someone needs to know Meteor. That
                     would be Palom and Rydia. Cast Meteor as often as possible.
                     This boss might take a while. Watch out for his Big Bang and
                     Whirl attack. Both will seriously hurt you. Oh, and you lose
                     around 2-3HP every 2 seconds which just complicates the 
                     difficulty of this boss. If you aren't at least Lv 55 when
                     facing this boss you WILL have troubles.
    
    Difficulty: 9.5/10
    ==============================================================================
    
    ------------------------------------------------- 
    
     18.0 Lunar Ruins
    \================/
    
    NOTE: If you did follow my guide recommendations and beaten Zeromus three 
          times with different characters, then all your characters would be over
          Level 70. If you're not over Level 70, then I recommend to do a lot of
          training.
    
    NOTE: The Lunar Ruins is very complicated with many different floors. My guide
          is not very precise since the floors before and after the trials are
          mostly random. However, the "Trials" section for each character I have
          written is very accurate, which basically is the point of the Lunar
          Ruins.
    
    This hell is found on the moon near the face structure once you beat the game.
    This 50 floor dungeon is the hardest dungeon in this game. (well duh) You need
    to have beat the game with every character to play this dungeon with all 
    characters. What I mean by this is that you have to beat Zeromus with every
    single character, which means you'll have to tackle the Lunar Core THREE TIMES
    before all characters can enter the Lunar Ruins.
    
    For the first playthrough you have to have this party:
    
    Cecil
    Rosa
    Rydia
    Yang
    Edward
    
    The second playthrough:
    
    Cecil
    Rosa
    Edge
    Cid
    Kain
    
    The third playthrough:
    
    Cecil
    Porom
    Palom
    Edge
    Kain
    
    That's right. You have to face this dungeon AT LEAST three times.
    
    Now let me explain to you how the Lunar Ruins works:
    
    The first three floors of the dungeon is completely random. On the fourth 
    floor is a trial for each of the characters. The trials are in this order:
    
    Yang, Edward, Rydia, Cecil, Rosa, Edge, Kain, Cid, Palom and Porom
    
    After one trial, you'll have to, again, go down three floors before the next
    trial. Some are random, some are not. I'll list the ones that are.
    
    I will list the monsters you will encounter before a trial unless it's a Floor
    of Remembrance.
    
    ==============================================================================
    
    *BEFORE YANG'S TRIAL* (random)
    -------------------------------
    
    Monsters: Goblin Prince, Echidna, Lamia Queen, Red Dragon, Wicked Mask, Gold
              Dragon, Great Malboro, Black Flan, Giant Soldier, Behemoth, Giant
              Warrior,
    
    *YANG'S TRIAL*
    ---------------
    
    You'll hear the Fabul theme. There is a safe area at the bottom-left corner
    and a warp out of this dungeon at the bottom-right corner. When you're ready,
    go inside the door to begin the first trial in this dungeon!
    
    When you're ready head inside the door. Proceed up the stairs and you'll be
    attacked by A HELL OF A LOT soldier monks. When I say A HELL OF A LOT I MEAN
    A HELL OF A LOT! Everyone attack, even White Mages; you can heal after the
    battle.
    
    HEAL!!! That was nothing compared to what you're about to face next! Continue
    walking north and you'll again face a few soldier monks. Heal. Get used to
    healing after the battle. Walk north and you'll be surrounded by Super Monks!
    They're a bit stronger than the weak Soldier Monks. BE ON YOUR GUARD!!! Have
    Rydia summon Bahamut or use Meteor to kill them.
    
    Always heal after a monk battle, okay? Walk north and you'll be bombarded with
    a lot of Super Monks. After that, you'll immediately be thrown into a battle
    with Drillmasters. ROSA USE CURAJA!!! I'm serious. Have Rydia summon Bahamut
    and let Yang, Edward and Cecil attack them ferociously. After that, you'll
    automatically start another battle with another 20 drillmasters! :( 
    
    You don't even get a rest and you'll have to immediately face the boss of this
    trial: The Lunar Titan.
    
    *YANG'S TRIAL'S BOSS*
    ----------------------
    
    Have Rosa cast float on everyone THE INSTANT IT's HER ROUND! Cecil and Edward
    just attack normally. Yang should either attack normally or use power, it's up
    to you. Rydia should summon Bahamut or cast Flare. When The Lunar Titan 
    changes position you'll know he's about to unleash a devastating attack,  
    EARTHQUAKE...which won't do anything if Rosa has cast float. Watch out for his
    OHKO move, Crush. Have Rosa cast Full-Life if that happens. Continue repeating
    the cycle and you'll eventually win. You'll obtain the Discipline Armlet.
    
    You have now conquered Yang's trial! Are you proud of yourself? Pat yourself
    on the back, and walk up to the stairs. Remeber to equip Yang the Discipline
    Armlet.
    
    You'll be back at the entrance of the trial. Use the safe area if you must and
    proceed up past the trial door. Go down the stairs and you'll appear in the
    Floor of Remembrance.
    
    ==============================================================================
    
    *BEFORE EDWARD'S TRIAL (random)
    --------------------------------
    
    The Floor or Remembrances are always area you've been before, except with 
    worse and more terrible enemies. It can be any dungeon, like the Tower of Zot,
    Old Waterway and even Mt.Ordeals. There are also more treashure chests, so
    always look for them before going to the next floor. After three floors you'll
    come into Edward's Trial.
    
    *EDWARD'S TRAIL*
    -----------------
    
    Like in Yang's trial, Edward's Trial's entrance is exaclty the same. The safe
    area is at the bottom-left, the warp out of this dungeon is at the 
    bottom-right. Use the safe area if you must and then go inside the door.
    
    You'll appear in a snowing Damycan Castle. Go up and Edward will automatically
    pick up a Requiem Harp! A thing then appears and you'll be thrown into battle.
    It's automatic. You'll see Cecil killing it three times and each time it 
    simply regenerates. After some time Edward will find out that to subdue the
    Specter he has to sing a lullaby. Remember this, as you'll have to face many
    specters here.
    
    First, equip the Requiem Harp on Edward. Then head up into the main castle. On
    this floor there are two specters to defeat. Just let Edward sing to them to
    win. Compared to the last trial, this trial is a piece of cake. Once you have
    beaten both specters, go up to the next floor.
    
    In here there is one more specter. Beat it and progress up a floor. You'll be
    on the top floor. The pots that were in the overworld are still here, and you
    can still use them to recover HP and MP! Beat the two spirits then go back
    down to the second floor. Another specter had spawned here. After the battle
    Edward will guide you to a hidden area of the castle.
    
    There are millions of specters down here...and no monsters!!! There are not
    specters in the water, so just stay on land. Just relax and kill them off one
    at a time. Once all the specters have been taken care of go south to another
    staircase. Have Cecil recover everyone's HP before going down. You'll have to
    face a boss battle soon.
    
    Go north and something will shatter the Requiem Harp. Then something will come
    down and prepare for a boss battle against the Lunar Shiva!
    
    *EDWARD'S TRIAL'S BOSS*
    ------------------------
    
    This boss has some terrible attacks, the worst of which is the Ice Storm. At
    Level 70, it still does around 1500 to every single character! Counter with 
    Curaja or even Asura. Even without Ice Storm Lunar Shiva is hard. She has a
    lot of nice physical attacks that'll still bring a character. Don't hesitate
    to heal when you need to. Also, once she sustains heavy damge, say from 
    Bahamut or Flare, she'll heal herself with Blizzaga. Make sure your attacks
    do more than 2000 or she'll be healing herself and your attacks will be 
    waste. The only thing that's bad about this boss is that it's too slow. It 
    won't do serious damage to you.
    
    Cecil should attack as hard as he can, Rosa should heal as often as possible,
    Rydia should cast Flare or summon Bahamut, let Edward attack and Yang should
    use power. 
    
    After the battle a specter will say thankyou and you'll receive Harmonious
    Ring! Now exit via the northern staircase. 
    
    Use the safe area to SAVE ONLY! Don't waste a Tent or Cottage here; you'll
    find out why soon. Now go past Edward's Trial to the northern staicase.
    
    Tip: Regarding the fight with Lunar Shiva (and any fight where the enemy uses
    mostly elemental based attacks), I have a trick that ensures the entire party 
    can not be wiped out.?I had Palom and Porom in the party, and equipped Porom 
    with a Cursed Ring.?This caused Lunar Shiva's Ice Storm attack and Blizzaga to
    heal Porom.?I have not checked yet, but this would also work using Rosa if
    Rosa can equip the Cursed Ring.?I put it on one of them so that I could still
    toss off the Full-Life spells.?Lunar Shiva's attacks would hit Porom for about
    1000 damage, but she only attacked twice in a row before launching another 
    elemental attack, and Porom had over 3000 hit points at this time. 
    
    (submitted by MasterPingul)
    
    ==============================================================================
    
    *BEFORE RYDIA'S TRIAL* 
    -----------------------
    
    Monsters: None
    
    You'll appear in a city sort of place. Cool. Before going down, go north 
    through the door and you'll meet a Sylph. Talk to it and she'll recover your
    HP and MP. Cool. Now go down the stairs.
    
    How sick is this? A library in the Lunar Ruins? With PEOPLE!? And I thought 
    this was hell. This is awesome!!! 
    
    As you walk left a guy will stop you and ask you to find a book called the
    Mysidian History. He will tell you vital information is you do. Since this is
    an RPG you can't find the way out of this place on your own, so find that 
    book! 
    
    As you walk up you'll notice that finding the book won't be easy...the size of
    this library!!! The location is also random...which just makes it more
    annoying to find. Talk to the people in the library for clues. Once you find
    the book go back to the man. He'll lead you to the next floor. 
    
    Talk to the man there and he'll say 9,0,4,1,7,2,3,5... Hmm...Wonder what 
    that is? You'll soon find out. You have to find the numbers in that order on
    tiles. Step on the tiles in that sequence to unlock the door in front of you.
    Okay, so lets do that. The 9 is located west, past the wall. 0 is just right
    next to your starting position. The 4 is located near the eastern wall. The 
    1 is located at the top-left corner. 7 is situated at the bottom-right corner. 
    2 and 3 are both near the northern wall. 5 is located beyond the west all.
    *click* A door opened somewhere! OMG!!!...you should know where the door is.
    Go through it.
    
    *NOTE: Sometimes you'll get different numbers* 
    
    *RYDIA'S TRIAL*
    ----------------
    
    You should know where everything is in this room now. Go through the door to
    begin Rydia's Trial.
    
    This is the best shot in the game! That looks so friggin cool! As you walk up,
    something even cooler happens. Rydia turns back into a child, and a lot of
    summons leave her. She can still summon Leviathan and Bahamut though :) She 
    can also use White Magic again!
    
    Go up and when the path allows it go east. You'll find a path. Follow it to
    reach Shiva, and old friend. You will be thrown into battle with Shiva. As
    she's a ice monster, fires your best friend. Have Rydia cast Flare on her, and
    everyone else attack. You shouldn't have any problems with this boss, and only
    have Rosa heal if Shiva uses Ice Storm.
    
    Rydia will again learn to summon Shiva. Traverse back through the path and 
    then head all the way west and then head south. Follow the path to a Ifrit. It
    seems he's forgotten Rydia too. Awwww. Well lets get him back! Talk to him and
    prepare for another boss battle!
    
    Ifrit is weakest against ice magic, so let Rydia cast Blizzaga. Cecil and Yang
    attack normally, and Rosa heal if necessary. Edward can't help much, so just 
    let him Chant. It's pretty good actually. Just watch out for one attack, the
    "Flame Charge" attack. I call it that because when he prepares to unleash the
    attack he draws fire around him and looks like he's going to charge at you.
    Just let Rosa heal after that. This will take some time, since Ifrit has a lot
    of HP.
    
    Go back along the path and head up and west. Follow the path and you'll meet
    Titan. Talk to him to start another battle!!!
    
    Titan isn't that hard, as of all earth elemental bosses. To avoid his quake
    and earthquake attack simply cast float. After that, just let everybody 
    attack Titan with all their might! Rydia should either use Flare or Bahamut,
    since they are the strongest magic attack besides Meteor. When Rosa isn't
    healing have her cast Holy. It does a lot! 
    
    After the battle Rydia will learn to summon Titan again. Head back through the
    path and proceed north until you reach thick fog. From there, head right to a
    path leading to Ramuh. Talk to him to start yet anothe boss battle!
    
    The really is not stragedy for this boss. Let Rosa either heal or cast Holy,
    Cecil just attack pysically, Rydia summon Bahamut or use Flare, Edward use
    Chant and Yang attack physically or power. Just watch out for his attacks.
    Blitz does a lot of damage to one unit or all units. Also, when he rises his
    staff to the air and unleashes his attack, IMMEDIATELY let Rosa heal or Rydia
    summon Asura. This battle won't take long.
    
    You have no obtained all Rydia's lost summons. Now you can walk through the
    fog we encountered before. Walk north and you'll be thrown into the final boss
    battle here! The Lunar Dragon!
    
    *RYDIA'S TRIAL'S BOSS*
    -----------------------
    
    Have Cecil and Yang attack physically. Rosa should either cast Curaja every 
    round or use Esuna. Rydia should summon Bahamut or cast Flare. Let Edward keep
    chanting, it'll do him good. 
    
    You notice how the Lunar Dragon looks exactly like the Mist Dragon? They have
    the same battle stradegy. After some time it'll turn to Mist, and that time
    DON'T ATTACK IT! Also, the Lunar Dragon can unleash attacks where either it
    poisons everyone, or puts everyone to sleep. It doesn't matter about the
    poison one, but ALWAYS USE ESUNA OR CLOCK when you've been put to sleep.
    
    To add to the annoyance when it's almost dead it'll start healing itself,
    replenishing 9999 HP everytime. Watch out for it, and counter it only by 
    attacking as hard as you possibly can!
    
    After the battle Rydia will turn big again. She'll also spot something shiny
    on the ground. It's a Mist Ring. Equip it on Rydia. 
    
    You'll appear back in the entrance chamber. Heal using the safe area and then
    save. Proceed up from Rydia's Trial door and go down the staircase.
    
    ==============================================================================
    
    *BEFORE CECIL'S TRIAL*
    -----------------------
    
    Monsters: King Bomb, Gray Bomb, Bomb, Lamia Queen, Spirit, Palace Guard, 
              Gargoyle, Skeleton, Chaotic Knight, Cockatrice, Goblin Prince,
    
    Civilzation!!!...Seriously. This is a city! A city inside the Lunar Ruins? Hm,
    well there already was a Library within the Lunar Ruins, so it's not that 
    surprising. Step into the town. The animals around don't give much useful 
    information, so there is no point talking to them. There is an inn just up 
    from the entrance. It's 1050 gil for one night. I don't know why you would
    bother. There's a weapons and armors shop north of town. Here's what the 
    weapons shop sells:
    
    ======================
    |  Weapon     | Cost |
    ======================
    |Shuriken     | 20000|
    |Fuma Shuriken| 50000|
    |Yoichi Arrow |   140|
    ======================
    
    And the armor shop:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Aegis Shield | 20000|
    |Light Robe   | 30000|
    |Gold Hairpin | 20000|
    ======================
    
    All your characters should have better armor than this. Exit and there's an
    item shop west of town. It sells:
    
    =======================
    |  Item        | Cost |
    =======================
    |Hi-Potion     |   150|
    |Phoenix Down  |   100|
    |Remedy        |  5000|
    |Dry Ether     | 50000|
    |Elixir        |100000|
    |Cottage       |   500|
    |Bestiary      |   980|
    |Gysahl Whistle| 20000|
    =======================
    
    Stock up on Elixirs, you should have enough money by now. At that point, my
    money was:
    
    7,101,716
    
    I am filthy rich man! Stock up on Elixirs. Around 5-10 would be sufficient. 
    When you're done, leave the town from the south side. Awww, I wanted to stay
    in the city!
    
    Doesn't this area remind you of the Cave of Summons? Go down and Press A on
    the beast. Get used to doing this; there are many of those you have to face.
    Continue down and go RIGHT. Fight the two monsters there. Then follow the path
    to a chest with Elixir. Now go LEFT. Fight the two monsters there and again
    follow the path to a chest. Go back to the central area and fight the two
    monsters. Go east and fight another two monsters. Follow the path and go west
    once you get out of the hidden passage. More monsters *yawn* Before going up
    the staircase take out the three monsters and get the Asura's Rod. Now go up
    the stairs.
    
    Back to the fields! Talk to the man up on the platform and he'll tell you 
    that he wants a Platinum Toad and he wants you to find it. If you do find it
    then he'll tell you how to get out of here. Just note that I have no idea if
    the location if random or not. I found it at the north-west corner. However,
    it's much harder than that. When you approach it, it'll start to disappear.
    Quickly press A on it, and you'll be thrown into battle.
    
    This is basically a Golden Toad battle. It uses the exact same stradegy, so
    you just have to time it right and kill it before it does too much damage.
    Once you kill it you'll get a Megalixer...that's what I got anyway. Email
    me if you got something different. 
    
    
    Cure those who have been turned into a toad and bring the Platinum Toad to the
    man. He'll open up the thing right next to him. It's actually a portal. Step 
    on it and you'll be teleported to a room we're too familiar with!
    
    *CECIL'S TRIAL*
    ----------------
    
    Baron's theme. I think that too clearly states that it's Cecil's turn. Heal
    and save if you need to. When you're ready, go inside the door to start 
    Cecil's trial!
    
    NOTE: These are only SOME of the rooms you'll encounter. I got these rooms.
          If you get a different room, just do the thing that's good. Do whatever
          they say. The reward at the end benefits.
    
    This will be a test of goodness. I'm serious. Head up into the chamber and
    Cecil will say what a nice vase. When you press A on it though, it breaks. A
    man comes in and is shocked that he's vase was broken. He'll ask you whether
    you broke it. Answer Yes. Trust me. Then go down to the door, go up to the
    door and to a new chamber.
    
    This area is like a dungeon. Head up and you'll encounter a monster. DON'T
    ATTACK IT THOUGH! Let it talk, and after a while the battle will 
    automatically end. Now go up the staircase and up to a new chamber. 
    
    In this area, talk to the guard at the bottom. The soldier will say that he
    has some errands to tend to, and that can you look after the treasure while
    he's gone. DO NOT PRESS A ON THE TREASURE! YOU WILL NOT RECEIVE A SWORD! Wait
    a couple of moments, have a biscuit and drink. He'll be back before you know
    it. Now go up and up to a new room.
    
    In this room a man will tell you that he had lost a Golden Apple. This time,
    let's be cheeky. Don't worry, one booboo won't do anything! I've checked! Go
    around the room and click on the thing that's sparkly. That's the Golden
    Apple. Don't give it back to the old man, USE IT!!! Seriously, use it. I would
    recommend to use it on Rydia, since her HP isn't that great. Trust me, don't
    give it back to the old man.
    
    Now go to the next room. You should know the routine by now. Here, a girl has
    lost all her chocobos! Oh no! Let's retrieve them for her! Press A on all the
    five chocobos in this room. They can sometimes get annoying. After that, 
    proceed to the final chamber!
    
    If you did everything I told you then you will receive the Light Bringer, a
    sword even stronger than the Ragnarok. Equip it on Cecil and then talk to the
    king. A boss battle starts against the Lunar Odin!
    
    *CECIL'S TRIAL'S BOSS*
    -----------------------
    
    Okay, first off, I want to say how annoying this boss is. At the right
    beginning of the battle, he uses Zantetsuken, which will almost kill off every
    single unit. BE PREPARED! Also, this fight has a time-limit...not expressed in
    time. After some moments, Odin will DOUBLE Zantetsuken which will DEFINETELY
    kill off all your units.
    
    However, besides all that he's a complete joke! Have Cecil attack him with the
    newly-obtained LightBringer. Rosa should always heal, and if not then cast 
    Holy. Rydia cast Thundaga every single round. Edward should chant and Yang
    should use his new special abillity Deadly! You'll soon defeat him.
    
    Once that's over with you'll appear back outside. Use a cottage on the safe
    area and save. After that, walk past the door to the next staircase and to the
    next trial!
    
    ==============================================================================
    
    *BEFORE ROSA'S TRIAL*
    ----------------------
    
    Monsters: King Bomb, Hell Turtle, Cold Beast, Coeul Regina, Soldieress, Palace
              Guard, Lamia Queen, Mind Flayer, Ogre
    
    You'll be back on the Floor or Remembrance. Remember, the Floor of Remembrance
    is made up of random dungeon rooms. Just go through them as you normally would
    have. Also note to get all the chests along the way.
    
    *ROSA'S TRIAL*
    ---------------
    
    Use a cottage and save. This is the last trial before we must switch to more
    characters. Once you're done go within the room to start Rosa's Trial.
    
    You'll step into a city, but Lunar Asura uses some crazy attack that knocks
    out everyone or changes status ailment. I'll guide you through who to save and
    when. 
    
    At the start, go left and save the man. From there, go left and cure the pig.
    The next pig you see is a monster, so don't bother with it. Continue up and
    save the man. Hug the western wall to a kid and cure him. Then head up.
    
    Go north to the stone'd man. Unstone him, then immdiately proceed to the pig
    a little to the right and to the bottom. Continue following the path east and
    cure the mini-man. Go down and that pig you see is a monster. Ignore it. The
    toad to the left is also a monster so ignore it. That stone-d women down
    underneath the pig is also a monster. Quite a lot of monsters.
    
    Walk as fast as you can to the stone-d women at the bottom-left corner. Cure
    her, and ingore the mini-man right of your position. The head right and cure 
    the man. Now go to the north-east corner where a man is. Cure him and proceed
    south. Go down and save the toad. Now go down and cure the pig. Don't worry,
    we're almost done!
    
    Proceed to the red lake (blood lake probably) and save the toad. Then follow
    the river bed all the way across town to the final toad...and person to save!
    You have now saved everyone! Now just wait for Lunar Asura to attack.
    
    *ROSA'S TRIAL'S BOSS*
    ----------------------
    
    Right at the beginning of the battle use Lunar Curtains or have Rosa use 
    Reflect on everyone in the party. Doing this will save you from Lunar Asura's
    devastating black magic attacks. If you can, use Reflect on Lunar Asura too,
    as she can also cast Curaga. Other than that, just pummel her with your more 
    fierce attacks! (not any black magic attacks though, just normal physical 
    attack) As long as you have reflect on everyone, Lunar Asura is practically 
    killing herself! Just watch out for her Globe 199 attack. This automatically
    kills a party member. Just let Rosa use Full-Life after it. 
    
    After the battle, Lunar Asura gets destroyed. A man comes and, depending on
    how many humans you saved, he'll give you three items. If you saved hardly
    any, he'll give you an Elixir. If you did okay, but still not the best, you'll
    get a Megalixir. If you followed my instructions then you would have obtained
    the White Ring! Equip it on Rosa!
    
    Save and now get out here and change to the second team. You won't be able to
    progress to any trials with this team anyway. The only bad thing is that now 
    you'll have to go through ALL of the Lunar Ruins again except the trials
    before arriving back here. Once you've changed characters and is in the same 
    position head down the staircase past the door.
    
    ==============================================================================
    
    *BEFORE EDGE'S TRIAL* (random)
    -------------------------------
    
    Monsters: Lamia, Lamia Matriach, Couerl Regina, Fiery Hound, Ghost Knight, 
              Crystal Dragon, Black Lizard, Green Dragon, Palace Guard, Evil Doll,
              Ironback, Flood Worm, Death Shell, Killer Fish,
    
    Again, with the annoying Floor of Remembrances. They can be anything, so just
    collect all the treasure their normally would have and sometimes extras. After
    going down three floors you'll appear in a *moan*.
    
    *EDGE'S TRIAL*
    ----------------
    
    Edge's trial is probably the most annoying of all trials so prepare for a long
    and tedious time.
    
    Let's start shall we? Watch the scene at the beginning until you regain
    control of everyone. Walk left and follow the path up, right and down. At the
    end you'll see three doors, to opened and one blue locked door. Head through 
    the left-most door.
    
    Here, press the switch TO THE RIGHT! Go through the newly-opened door and now
    press the switch to the FAR LEFT! There's a pot here in this section that
    recovers all MP. Heal everyone and then Press A on it. Now proceed up the
    stairs.
    
    In this room go up the stairs again. You'll appear in the "throne room" in 
    this castle. Talk to the king and he'll initiate a trap that drops everyone
    down to the bottom floor again. You should know by now how to reach him. But
    at the floor before the throne room there is a fire blocking your path. Edge
    tries to bypass it by going through a wall, but instead falls down into a new
    floor.
    
    Go through the SMALL CRACKS in the floor when pressing the red switch. They're
    the ones that aren't dark. Now go through the opened pink door. Follow the
    path making sure you don't step on a crack more than twice. When you reach a
    fork go south. Read the note. It says:
    
    Down 1 Right 2 Down 2 Right 1
    
    Do as it says when going through mid-air. On this platform read the note. It
    says:
    
    Right 3 Up 4 Left 4 Up 8 Right 5
    
    Do as it says and you'll reach another patch of land. There are three
    staircases here. Ignore them all, and proceed south over a crack to a blue
    switch. You're probably wondering how to get back? Easy. Head south through a
    door and go back. Now go through the cracks again and to the blue door. Go
    through it and step on the green switch. Now you have to fall down a hole. Do
    so, and follow the path to a portal to appear back at the entrance.
    
    Go through the blue door near the bottom two doors. You'll appear in mid-air.
    Go Left 6 Up 8 (not through the green door!) Right 5. Again, ignore the three
    staircases and go through the newly-opened green door and up a staircase!
    
    Go to that little corner just right of you and go through the hidden passage.
    Now go through that little bit missing in the wall to another hidden passage.
    Make sure you go south and not west! Go through another hidden passage and
    follow it to the open sky.
    
    There is only one path here! It is protected by some invisible wall. So 
    follow the path to a door. Use a Key found by killing Palace Guards. There is
    a pot nearby to recover all MP. Heal everyone and do so; you're about to fight
    a boss soon. Now go all the way north to a door. Use another key and go 
    through the hidden passage at the western wall. Go north and through the
    hidden passage. Head north and you'll fall down to a huge door. Enter it.
    
    Welcome back to the throne room. Talk to the king again and this time you'll
    have to face a boss battle against the Lunar Ifrit!
    
    *EDGE'S TRIAL'S BOSS*
    ----------------------
    
    Lunar Ifrit is very dangerous, simply because he counterattacks, just like the
    Behemoth. You know I have Behemoth's and every other counterattacker because
    they're deadly. NEVER let Rosa attack. It will do hardly anything and Lunar
    Ifrit will counter with an even deadlier attack.
    
    Ifrit's weakness is ice, however, you cannot use this to your advantage. (well
    sorta) Lunar Ifrit will counter with Glare, a seriously powerful magic attack
    that is almost guaranteed to do more than 3000 to a single party member.
    Always use Curaga afterwards.
    
    Also, Lunar Ifrit can charge to unleash a Flame attack. This attack can do
    anywhere from 500-1500 damage to all units. Remember to heal with Curaga
    afterwards.
    
    Now for the basic stradegy. Cecil should constantly attack. Rosa should heal
    every round. Edge and Cid should attack it with all their might and Kain 
    should jump. Repeat, repeat, repeat...(god the lunar bosses have so much HP!)
    until Lunar Ifrit has been defeated.
    
    After the battle there will be something sparkling on the throne chair. Press
    A on it to receive the Hanzo Gloves. Then, everyone will fall down a hole back
    to the very first room of this castle. Edge wants to stay in this castle and
    change Eblan Castle to imitate it. Cecil will think Edge is crazy. Edge is
    saddened to leave, but leaves nontheless. Whoopeee! We're out of that hell of
    a castle! 
    
    Now use the safe area to heal and save. Go past the trial door to another
    staircase leading to the next trial!
    
    ==============================================================================
    
    *BEFORE KAIN'S TRIAL*
    ----------------------
    
    Monster: Crystal Dragon, Palace Guard, Magic Dragon, Dust Mousse, Black Flan,
             Purple Bavarois, Golden Flan, Red Mousse, Flan Princess
    
    You'll appear back in an area with a strong resemblance to the first couple of
    floors in this dungeon. If you look at the center of this room, you'll notice
    that a thief will be stunned with shock. I mean that there are 12 chests full
    with goodies. There's a hidden passage to it around the wall surrounding the
    chests. Now go south to the door.
    
    You'll appear in a room with a blue door and a red door. Basically the old man
    will ask you questions and you have to answer them. The choices you make will
    determine what prize you obtain at the end. Here's a list:
    
    Athletic + Cures Spells + Attack immediately + Protect ally from attacks =
    Paladin (Megalixir)
    
    Intellectual + Rear Guard + Perform a magic trick + Think carefully before
    attacking = Mage (Dry Ether and Soma Drop)
    
    Athletic + Potions + To train harder = Monk (Golden Apple and Silver Apple)
    
    Intellectual + Front Row + Size them up = Engineer (Alarm Clock and Siren)
    
    Intellectual + Rear Guard + Sing a song = Bard (Gysahl Whistle)
    
    Athlectic + Cure spells + Attack immediately + Defeat an enemy quickly = Ninja
    (Shuriken and Fuma Shuriken)
    
    There are other ways, but just use these for convenience. I would recommend to
    either go the paladin path for a Megalixir (which is VERY useful) or the monk
    path (raising a unit's HP by 150 ain't bad either!) Go through the door at the
    very end.
    
    You'll appear in a dungeon sort of area. Two soldiers will complain that there
    attacks are doing nothing, that they should've brought a mage. Edge is good 
    enough. You'll encounted many different types of flans on this floor. When on
    the first bridge go onto the patch of land near the eastern wall and follow
    the path to a chest with Elixir. Go back to the bridge and follow the path to
    several more bridges.
    
    Before heading up to the door?staircase? out of this place, go north beyond
    and follow a couple of bridges to a chest with Dry Ether. Now go all the way
    north to a chest with Gysahl Whistle. I highly recommend you use it to get
    rid of unnessasary items; my pack was almost full. Now go through the...thing
    to a room of beautiful butterflies and no monsters...okay it's the room before
    a trial. You should know that by now.
    
    *KAIN'S TRIAL*
    ---------------
    
    We finally get an easy trial! Whoopee! First, before you head into the door,
    use the safea area and save. Let Rosa heal Kain, since Kain is the only one
    that's able to go inside the door. Please note that while this is an easy
    trial, this trial is as annoying as Edge's.
    
    Cool. Baron. You'll see Cecil and Rosa as NPC's. Watch the scene. Apparently,
    a soldier was attacked last night and no-one knows who did it. Prepare to step
    into the world of Criminal Investigators! Talk to everyone for clues. This 
    "Grim Reaper" attacked the man. Cecil will talk and just watch the scene. Be
    prepared to watch a lot of scenes in this trial. Still, watching scenes is a
    nice change to finding a way through a demon castle :)
    
    After the scene go to the inn and talk to the innkeeper. Don't worry, it's
    free! In the morning there is a lance near the bed-area. Get it and walk back
    outside. Go up and watch another scene. There's been ANOTHER attack! Go up and
    Kain will say a few words. Talk to everyone there and then talk to Cecil. Then
    talk to the soldier. Kain'll give him the Bload lance. Cecil will state that
    he will sleep at the inn tonight. Cecil and Kain both go to the inn for sleep.
    (That was a quick day!)
    
    In the morning Kain will notice that Cecil is missing. Don't fret! He is right
    outside. Cecil will say that Rosa is missing, and that Kain should look for
    more clues. Go to the Devil's Road room and go downstairs. Talk to everyone
    there and then go to Rosa's house and talk to her mom. Afterwards, go to the
    inn and sleep.
    
    You should have noticed that every night Kain has been experiencing sleep 
    problems with "dreams". Three nightmares in a row? Wow. Go outside. It is 
    still dark. Talk to Cecil and he'll ask you to help him find Rosa. Rosa is at
    the north-eastern corner of town. She is bound by ropes. Kain is about to 
    unbind her when Cecil immediately barges in, unbindes Rosa and kisses her. 
    Kain, predictlably, says nothing. Without even thanking Kain, or even noticing
    he's there, Cecil walks Rosa home. Go down and talk to Cecil. Then go into the
    house and talk to Cecil again. Before going to the inn, go up where Rosa was.
    Go west down the stairs and follow the path to two invisible chests with Tent
    and Hourglass. You'll walk right into the tent; you can tell when you can't 
    walk any farther. The Hourglass is also nearby. Now go to the inn and sleep.
    
    In the morning, go to Rosa's home. Watch the scene and then talk to Cecil. Go
    to where Rosa was. Press A on the sparkly thing twice and then head back to
    the Devil's Road room; the one downstairs. Talk to everyone there. Now go to
    the inn. A scene takes place where, again, the Blood-soaked lance is in the
    room and the captain arrests Kain. When you regain control of Kain talk to the
    guard blocking the door. Kain will then sleep. Kain will have another
    nightmare, but this time it is probably real...
    
    As you can see, the guard at the entrance is dead. Go outside and you'll see
    the boss of this trial. No, you don't get to face him yet. Watch the scene
    over a chase where the thing goes into Rosa's house. Follow it wherever it
    goes. Eventually, Kain will catch the one responsible. It's a...soldier? OMG!
    The captain and everyone will appear, give a full apology and leave. Cecil and
    Rosa will appear and say a few words. Now go to the inn. As you walk to the
    bed area you'll once again see the blood-soaked lance. WTF? I thought the 
    captain had taken it! Press A on it, and a voice will say that it'll never end
    until Cecil is dead. Oh no!
    
    Kain will go outside. Cecil goes to the Devil's Road room. But this time, he
    steps on the portal that will take you to Mysidia. Step on it after him.
    But you won't get teleported to Mysida...
    
    You'll appear in a room with great resemblance to the room where Cecil became
    a paladin. Watch the scene. You'll learn that, deep within Kain, he wanted 
    Cecil "out of the picture" which basically means he wants him dead. The thing
    is merely granting his wish. After the scene, you have a Yes or No panel come
    up, whether or not to attack Cecil. ANSWER NO! If you answer yes, Kain will
    kill Cecil, and get teleported back outside. You'll earn nothing from this
    trial except for a tent and a hourglass, which is not a rewarding trial.
    Answer no to initiate the boss of this trial: Lunar Bahamut
    
    *KAIN'S TRIAL'S BOSS*
    ----------------------
    
    Before you face Lunar Bahamut, however, you'll face Kain's dark side. This is
    practically Cecil and his dark side battle. Defend, just defend. DON'T ATTACK!
    Also make sure to change rows for the next battle. Unlike Cecil's however, you
    have to face the true boss after.
    
    Lunar Bahamut, with Kain, is the reason why this trial is as annoying as 
    Edge's. Be prepare to do this trial many times, or use many elixirs. Lunar
    Bahamut will start a 3 second countdown. When it reaches 0 Bahamut will
    unleash Mega Flare, which will do A LOT of damage to Kain. To avoid it, let
    Kain jump when the countdown reaches 2.
    
    DON'T ATTACK IT. EVER! Besided Jump, never attack it. The reason being is that
    Lunar Bahamut is a counterattacker, and since Kain is the only person on the
    field it makes him a sitting duck. Always jump, and use an elixir when your HP
    gets low; Jumping classifies as an attack also. Just repeat, repeat and 
    repeat. As long as you're in the back row you should be just fine. Use elixirs
    if you're down. Patience is the key to winning this battle. 
    
    After the battle Kain will receive Dragoon Gloves and the Abel Lance. You'll
    appear back at the entrance room. Cecil will be astonished that Kain finished
    so quickly; Cecil says Kain just entered. Kain will say that nothing was in 
    there. Equip the Abel Lance and Dragoon Gloves. Step on the safe area and
    heal then save. Proceed to the staircase north of the door.
    
    ==============================================================================
    
    *BEFORE CID'S TRIAL*
    ---------------------
    
    Monsters: Choatic Knights, Strataovis, Catobelpas, Lamia Queen, Magic Dragon,
              Palace Guard, Goblin Prince, Melt Bomb, Chimerageist, Catoblepas
    
    Go up from the entrance to a chest with a Rainbow Robe. Now walk to the north
    side of the room and down to the next floor.
    
    Civilization! For the second time! This town rocks! I'm serious, this town
    owns all! At the north-east corner is an inn that'll charge 1050 gil for a 
    stay. There's no point for that. To the north-west side is the items shop.
    Here's what's available:
    
    =======================
    |  Item        | Cost |
    =======================
    |Hi-Potion     |   150|
    |Phoenix Down  |   100|
    |Remedy        |  5000|
    |Dry Ether     | 50000|
    |Elixir        |100000|
    |Cottage       |   500|
    |Bestiary      |   980|
    |Gysahl Whistle| 20000|
    |Megalixir     |650000|
    =======================
    
    I couldn't believe my eyes when I saw that Megalixir was for sale! The money I
    had at that particular moment was:
    
    11,510,187
    
    You can call me filthy rich if you want. In total, I could've bought 17 
    Megalixirs but I only bought 1. You need a lot more money to buy everything 
    else that's here!
    
    To the south-west is a weapons shop. It sells:
    
    ========================
    |  Weapon       | Cost |
    ========================
    |Shuriken       | 20000|
    |Fuma Shuriken  | 50000|
    |Rising SUn     |410000|
    |Assassin Dagger|420000|
    |Gigant Axe     |480000|
    |Tiger Fang     |450000|
    |Perseus Arrow  | 20000|
    ========================
    
    Part of the reason I told you to train so hard was to earn a lot of money, and
    to buy this sort of weapons! Bye a Rising Sun for Edge, and a Tiger Fang for
    Yang (although he's not in your party right now) If you want you can buy a
    Gigant Axe for Cid, but I don't recommend you to. It costs a lot of gil and
    you're going to get a weapon for Cid after anyway.
    
    The armor shop is located at the south-east corner of town. Here's what's
    available:
    
    ======================
    |  Armor      | Cost |
    ======================
    |Assassin Vest|530000|
    |Battle Gear  |500000|
    |Maximillian  |520000|
    |Chocobo Suit |550000|
    |Tabby Suit   |560000|
    ======================
    
    As you can see everything here is very expensive. Buy an Assassin Vest for
    Edge and Maximillian for Cid. Now sell anything you don't need. Now exit the
    town via the southern passage.
    
    You'll appear in a "waterway" sort of area. Walk right to the water's edge.
    Press A on it to receive the Clear Water! Now go left to an area with a door
    and a pot. Examine the pot to obtain Firewood. Go up to the door and use the
    Clear Water. Now go through it.
    
    Examine the pot there to receive Honey. Now go to the RIGHT door and use the
    honey. Go through it and Press A on the fire. Your firewood will be lit. Ow ow
    ow! Walk east from there to get a doll. Go south to a hidden passage and then
    another hidden passage just before the chest. Follow it to obtain a Megalixir!
    
    Now go back to the two doors place. Use the newly-obtained Torch to open the
    door. Go up to the next door and use the doll. Now go up to the next trial!
    
    *CID'S TRIAL*
    --------------
    
    Ues the safe area to heal and save. Now go through the door to start Cid's
    Trial. This trial, is in fact very straightforward. All you need to do is to
    play "Crazy Taxi." Board the Enterprise. It seems a man needs you to go to
    Mysidia un 1 minute 20 seconds. That's easy enough. Mysidia is south-west from
    the starting position. Go inside Mysidia and another person immediately needs
    you to go to Troia to deliver medicine. Back to the Enterprise we go!
    
    She needs you to go to Troia in under 60 seconds. Still easy. It's just 
    north-west from Mysidia. After that, a monk immediately asks you to give him a
    lift to Fabul. IN UNDER 40 SECONDS! Okay...
    
    Fabul is just north-west from Troia. Go down and enter the castle. Now, a man
    asks you to fly him to Kaipo 'cause his daughter is getting married. IN 35 
    SECONDS! What kind of a father are yoU!? Well, let's save his reputation.
    
    Kaipo is just south-west from Fabul. Note that you can't land on the desert,
    so you have to land on the patch of grass west of the desert. Enter Kaipo.
    Just as the irresponsible father leaves, a kid appears. He wants you to go to
    Agart to visit his grandmother in 30 seconds. Wow, these are steadily getting
    faster...
    
    Now go all the way back to the airship and fly south to Agart. That sorta ends
    Cid's trial. There is only the boss left. No! He's not the kid! Watch a scene
    and you'll immediately be thrown into a boss battle against the Lunar Ramuh!
    
    *CID'S TRIAL'S BOSS*
    ---------------------
    
    This battle is, in my opinion, one of the hardest bosses in the game. He is
    yet another counterattacker, which all hard bosses are, but he doesn't 
    retaliate with physical attacks. Oh no, he strikes back with friggin THUNDAGA!
    Thundaga does around 1000-3000 damage to a single unit, so NEVER attack with
    Rosa. I don't know why you would anyway. 
    
    Cecil should constantly attack and so should Cid. Kain should always Jump; it
    might save you from Lunar Ramuh's devastating Lighting attack which does
    around 500-1500 damage to all units. Rosa should constantly heal. Edge should
    throw Fuma Shurikens.
    
    Hopefully, with some luck, you'll come out victorious. If so a Fiery Hammer
    comes falling out of the sky. The Enterprise will also fall...fall...fall...
    back to the entrance room. WOOHOO! Everything worked for the best! Equip the
    Fiery Hammer on Cid and save. Warp out of the dungeon now. The next trial is
    Palom's and Porom's; they aren't in your party yet. When your party is the
    third party (Cecil, Porom, Palom, Edge, Kain) proceed back all the way to this
    very position. Now go up the stairs beyond the door.
    
    ==============================================================================
    
    *BEFORE PALOM'S AND POROM'S TRIAL*
    -----------------------------------
    
    Monsters: Ghoul, King Bomb, Magic Dragon, Chaotic Knight, Wicked Mask, Silver
              Dragon, Gold Dragon, Searcher, Beamer, Coeurl Regina, Stratoavis
    
    It's the Floor of Resemblance again...for the final time! Go through these
    three floors just like you would if they were in normal dungeons. Make sure to
    collect all the treasure along the way too! After three floors...*groans*
    
    *PALOM's AND POROM'S TRIAL*
    ----------------------------
    
    Heal everyone and save. Once you're ready, step into the door to start the
    trial. Watch the scene that follows and go down either path. Palom and Porom
    will enter the little holes.
    
    You first take control of Palom. The door in this room is locked, so press the
    swich to the left of the room. Instead of opening up the door in Palom's room,
    it openes up the door in Porom's room. Press R to switch to Porom.
    
    As Porom, press the switch to the right of the room, but don't switch back to
    Palom just yet. Go through the door that Palom opened up. Don't step on the
    Mini tile, go beyond and continue on. Step on the Float tile. Note that the
    pot can heal your MP. Walk south with Float intact and press the switch. Press
    L to switch back to Palom.
    
    As you walk up the path you'll see a toad run into that little hole. We're not
    toads though! No worries, follow the path and you'll eventually reach a toad
    tile. Go through the toad hole and press the switch. Press R now.
    
    As Porom, step on the Mini tile we saw earlier before going through the newly-
    opened door. In this room, you'll see a mini man coming down from that hole 
    and exiting. Go through the hole. Continue right and up. Press the switch. 
    DON'T switch to Porom just yet! Walk directly south to a mini tile. Step on
    it and now go back west to a pig tile. Now walk through the door.
    
    Step on the pig tile to remove the pig affect. Now walk west to "a glowing
    blue thing." Step on it. Now switch back to Palom. 
    
    Walk down and west. Step on the toad tile to change back to human. COntinue
    north and go through the door. Step on the pig tile and follow the path to
    another door. If you aren't in a mini tile yet for any reason, step on the
    mini tile to the left. Now walk up the mini hole. Step on the mini tile to
    revert back to pig. Press the switch there. Don't switch back to Porom just
    yet! Go left to a pig's door. Enter.
    
    Step on the toad tile and step and then continue east to a float tile. Now
    float across the cracked tiles to the right and step on the pig tile to get
    rid of the pig status. Go through the toad hole and follow the path west to
    another blue glowing thing. Switch to Porom.
    
    Walk a bit east and go through the mini hole. Go through the door here.
    There's a pot here for recovering MP. Follow the path west and if you're not
    already in a pig status then step on tile and go through the pig door. Get rid
    of the pig status by stepping on the tile, and then walk east to a float tile.
    Go across the cracked and follow the path down to a door.
    
    Press the switch here and go through the door at the other end. Step on the
    toad tile and make your way across two sets of toad holes and step on the toad
    tile to remove the toad status. Follow the path west to a green switch. Step
    on it and switch to Palom.
    
    Still as toad, go back along the path and through the toad hole. Go across the
    tiles and into the newly-opened door. In here is a mini tile. Step on it and
    make your way back to the toad hole. Go through the mini hole now. Now make
    your way west to another green switch. Watch the scene and Cecil and everyone
    can continue! Whoopeee!
    
    Walk north and until you see an old man. Talk to him to initiate the boss of
    this trial, the Lunar Leviathan!
    
    *PALOM'S AND POROM'S TRIAL'S BOSS*
    -----------------------------------
    
    Lunar Leviathan is very much like his counterpart. He once again unleashes the
    devastating Tidal Wave attack, which does around 1000-3000 damage to all 
    units! Always cast Curaja afterwards. 
    
    However, one thing that does make Lunar Leviathan a hard boss is the fact that
    he can use Maelstorm, which I'm sure you've been used before by. If not, then
    I'll give you a brief down. It basically is Tornado on ALL characters. I'd be
    very surprised if you don't know what Tornado does. Basically, what Lunar
    Leviathan does is this:
    
    Maelstorm + Tidal Wave = All dead
    
    Make sure Porom use Curaja after Maelstorm. If not, then you'll have to face
    the whole trial once again, which I'm sure you don't want.
    
    But, one good thing about Lunar Leviathan is that he can't counterattack. 
    Attack him any way you want. Cecil should constantly attack. Porom will be 
    very busy casting Curaja. If she doesn't need to heal, have her cast Holy.
    Palom should always cast Thundaga which will almost always do 9999 damage.
    Edge should use Blitz and Kain should use his new special abillity Double
    Jump! With some patience, you'll come out victorious.
    
    If you had won, then Congratultions! You have now successfully overcome every
    single trial! You now are also in possession of the glorious Twin Stars! Equip
    them on Palom and Porom respectively. Walk up the staircase to return to the
    entrance room. Use the safe area to heal and save. When you're ready, walk
    north of the door to the final staircase!
    
    ==============================================================================
    
    *BEFORE FINAL BOSS BATTLE*
    ---------------------------
    
    Monsters: Brachioraidos, Grudge Puppet, Death Puppet, Proto Phase, King
              Behemoth 
    
    Before we face the true boss of the Lunar Ruins, we have another three floors
    to pass through. Yes, we do. On the first floor, talk to the old man. He'll
    tell you NOT to fight the dragon located on this floor. So many have met their
    end. Ouch. As you walk east you'll see the dragon. This is the Brachioraidos,
    a monster harder than the final boss. I managed to beat it with two attacks,
    but that was only because Kain unleashed Tornado with the Abel Lance. Tornado
    is a OHKO. If you win, you get a Hero's Shield. Follow the path to a 
    staircase.
    
    This new floor is home to many different types of dolls. And not friendly ones
    either, but deadly and dangerous. Walk north and you'll be attacked by a few
    Grudge puppets and Death Puppet. Kill them of with your most powerful attacks
    and spells.
    
    Now go up and you'll be given a choice of what paths to take. Both paths have
    many Death and Grudge Puppets. You have to kill them all to obtain something
    nice. After you kill them all another doll appear at the top of the screen
    It's just another Death Puppet. Kill it and a chest appears with Nirvana 
    inside. Equip it on Porom.
    
    In this new room you'll see a white and black mage talking about how they 
    can't handle it alone. They should have brought a warrior. Walk up and left
    down the path. Follow the path down and the chest you see has a Blue Fang.
    Continue walking east and go up the stairs to a chest with Ribbon. Continue
    east to a chest with White Fang. As soon as you're done go make your way to
    the door at the east side.
    
    ==============================================================================
    
    *FINAL BOSS BATTLE*
    --------------------
    
    You'll appear in a place just like the final room in the Lunar Core. There's a
    safe area in the middle of the room to save and heal. Make sure you do so! The
    final boss is just around the corner.
    
    Walk up the stairs and you'll meet the final boss of the game...Zermous EG.
    
    Zeromus kicks yo ass! He looks a bit like Zeromus, but WAY cooler. He even has
    a chick stuck on him for some reason. He even has a kick-ass sword! However,
    he is still plain old Zeromus. Right at the beginning he'll use Big Bang. It
    will do around 1000-3000 to all party members. It's not very severe. Just cure
    with Curuja. 
    
    Zeromus' can also use very devastating magic attacks. Zeromus can both use 
    Flare and Glare, both of which can do around 5000-8000 damage to a single 
    unit. Make sure to have Porom heal after.
    
    If you're having troubles you can use the Grimoires. However, if you use one,
    you can never enter the trial which you obtained if from again. So only use
    if you're REALLY stuck.
    
    Cecil should constantly attack this beast. Porom will be very busy healing and
    keeping everyone alive. Palom should cast Flare or Meteor against this beast.
    If Zeromus casts reflect, then have Palom defend or use items to cure status
    ailments that Zeromus EG uses against everyone in the party. Edge should
    either throw Fuma Shurikens or attack physically. Kain should  always Double
    Jump, not to just attack, but to dodge Zeromus's Big Bang attack.
    
    After Zeromus EG's HP is down, he'll start healing himself. Make sure, at this
    point, that you're doing much more damage than he is healing himself, so that
    you're still lowering his HP, and not letting him recover.
    
    If you follow these patterns, and you're at a high level, then you should have
    no problem beating this boss, especially if you've beaten the Brachioraidos
    before.
    
    If you win, Zeromus EG disappears to sleep, and a warp appear behind him. Step
    on it to warp out of the Lunar Ruins, once and for all.
    
    ==============================================================================
    
    Double Congratulations! You have now finished everything this game has to
    offer! However, you have only completed around 80% of the Lunar Ruins. You 
    never know what treasures you have missed. I, myself, is still discovering
    rooms within he Lunar Ruins I haven't encountered before. Remember, there are
    50 rooms within the Lunar Ruins. To get to Zeromus EG, you had to pass 40 
    floors. Also, if you didn't beat the Brachioraidos before, this is the time
    to do so! Or, you can just try to fill everything in your bestiary!
    
    -------------------------------------------------
    
     19.0 Tips and Tricks
    \====================/
    
    Here are some useful tips and tricks. I made this section because everything
    else in the guide was complete.
    
    *NOTE: If you submit a tip or trick, and I feel it is worthy, I will put it
           into this section. If not, I will simply ignore you.
    
    - If you're around anything that can heal MP (white chocobo and pots) then
      have a White Mage heal everyone, then use the chocobo/pot.
    
    - Edge can use Smoke. This is a very handy tool, especially in Cave of Trials,
      Lunar Core and Lunar Ruins. Without any risk of losing gil, you can have
      Edge use smoke for a 100% chance of escape. (if it's a random monster)
    
    - Don't spend ages trying to obtain Summons (like Goblin and Mind Flayer) Just
      continue on with the Walkthrough and eventually you'll receive it. Just 
      don't think about it.
    
    - Potions or any item to aid the team (like Elixir and Mallet) are LAST
      RESORTS! ONLY USE if everyone has no more MP and you're really low on HP or
      have several status ailments, that's when you use the items. The exception
      is, of course with Tents and Cottages.
    
    - If you're facing a monster/boss that always use magic attacks, have your
      White Mage cast Reflect and use Light and Lunar Curtains. Also, when it 
      comes to attacking a monster/boss with magic attacks, have your White Mage
      to cast Reflect on a party member, then unleash the spell on whoever has
      Reflect. It will rebound on the enemy doing more damage.
    
    - When you face a group of enemies, ALWAYS attack the more threatening one
      first. A great example is in the Lunar Ruins. With those weak monsters, have
      your mages to kill, while those strong can be left to Cecil and his physical
      attackers.
    
    - Here is a neat tip to save money. When you reach towns which inns cost OVER
      500 gil, go to the items shop and buy a cottage for 500 gil. Step outside of
      town and use the cottage. I have saved hundreds of gil with this.
    
    - Use all items WISELY. Don't for example, use an elixir when your HP is 
      3232/6000 That is over half. Only use if you're HP is down below 1000.
    
    - Malboro's have a nasty effect called "Bad Breath". This causes ALL status
      ailments (except KO) on a single party member. NEVER use around 5 different
      items to counter it. A single Esuna spell or a Remedy will do the trick.
    
    - SELL EVERYTHING you don't need. This is a very handy way to get money. Say,
      like when Cecil gets the Demon gear then you can sell the Shadow Gear. When
      you replace weapons or armor, sell them. They sometimes can be worth a lot
      of gil.
    
    - If you say "This game is frustrating me so much I want to ****ing kill
      someone (you'll most likely say this in the Lunar Ruins) then one, simple,
      piece of advice. Try again. I've learned, over a series of many different
      types of games, that getting angry at something that can't think for itself
      is just like talking to a bare wall. Try again. Eventually, you will 
      overcome it.
    
    - My sisted is annoying me to hell! No, seriously she is. When a younger
      brother or sister is trying to steal or play your game, say this "Look! It's
      Santa Claus!" and then hide it. I've found this really useful.
    
    - Final tip. White Mages can be VERY sufficient attackers. Once a White Mage 
      is of decent level, she can learn "Holy" which probably does more damage 
      then Cecil with Ragnarok.
    
    And that's all for now, folks!
    
     20.0 FAQ
    \========/
    
    If you have a question and checked the FAQ/Walkthrough 3.6 billion times and 
    couldn't find the answer then email me at dark_gta201@hotmail.com and I
    MIGHT put it here. If I do then you will recieve credit.
    If not then I will simply answer you. 
    If I'm sure it's in the FAQ I won't reply to you at all.
    
    Q. How hard is this game?
    A. This game, in short, unbelievably easy. It is way easier than FF Dawn of
       Souls, which is saying something! First timers shouldn't have trouble with
       this game at all.
    
    Q. How do I unlock the Lunar Ruins?
    A. Beat Zeromus once and it will be unlocked. However, if you want everyone
       to be able to enter it, you need to beat Zeromus with every single 
       character.
    
    Q. Does this game have Class Changes?
    A. Besides Cecil changing into a Paladin and Rydia turning big not really.
    
    Q. Does any playable characters die?
    A. Without revealing too much I would say that while a lot of people SEEM to
       die, only one does.
    
    Q. Approxiametely how long do I have to beat the game?
    A. Well, if you train well and do all the side quests, I'd say a bit over
       24 hours.
    
    Q. Can I link this with my FF Dawn of Souls?
    A. Not to my knowledge no.
    
    Q. Is Cid the same Cid from FF Dawn of Souls?
    A. NO! Final Fantasy simply loves the use of the name Cid. He is the
       judgemaster in FF Tactics Advance, Cid of the airships in FFII and in FFIV.
    
    Q. Inside the Lunar Core I always seem to die and I'm Lv60! This is hard!
    A. That is not even a question. Use cures, elixirs, anything that can save
       you. Or just run away from the monsters!
    
    Q. I step outside of Baron Castle but can't get back inside! Help!
    A. Press the golden switch to the left.
    
    Q. I can't seem to beat Leviathan. Any tips?
    A. Check my bosses section lazy *****.
    
    Q. I did but it still didn't really help. And don't call me that!
    A. Then the conclusion is that you are just simply bad at this game and you
       should give the game back to wherever you got it from.
    
    Q. What's the difference between Cottage and Tent besides the cost?
    A. This may be a glitch, but when I was around Level 30-40 and used the tent
       it did not fully recover my HP and MP although it should. When I used 
       Cottage, however, I recovered fully. I think Tent is for low level people,
       while Cottage recovers high level people.
    
    Q. Is there going to be a FFIII Advance on GBA?
    A. I don't think so, it's on DS but not on GBA.
    
    Q. Is there any good pics on Rosa and Rydia? I really love those two.
    A. Maybe on Google?
    
    Q. I posted some questions but didn't recieve credit! Why?
    A. Me too lazy. Nah I'm joking. I'll post you on soon.
    
    Q. I love your FAQs! What's your next one going to be about?
    A. A competition between Halo, Megaman Battle Network 6 and Castlevania: CoD.
       I will take emails at any times suggesting these and I will put into 
       section 21.0
    
    Q. Hi, Is there a mini-game in FF4 (GBA) as in Dawn of Soul??Please let me 
       know.?Thanks. Vanessa
    A. It depends on what you mean by "mini games." Several trials in the Lunar
       Ruins can be called mini games, like Rosa's Trial. If you're talking about
       the main walkthrough, then not really. 
    
    -------------------------------------------------
    
     21.0 Acknowledgments
    \====================/
    
    GameFaqs.com - Hosting this guide
    GameFaqs.com FFIV boards - Got some useful information there THANKS TO ALL!
    ROMReactor.net - Where I downloaded the game
    Me - for making this FAQ
    d.n.a12 - Telling me how to get to the bottom floor of the Land of Summons
    Hellgiver - Again, how to get to the bottom floor of the Land of Summons
    MasterPingul - Emailing a tip to beat Lunar Shiva.
    Vanessa - Asking a question
    Timothy - Tip on a boss
    SuperCheats.com - Asked permission to host this guide and I granted them 
                      permission.
    GhostofLegualt - Provided me with an ASCII art. Thanks man!
    
    (You'll recieve acknowledgment if you email me and provide useful tips, errors
     submitting GOOD questions and, if possible, some codebreaker or gameshark
     cheats)
    
    -------------------------------------------------
    
     22.0 My final words...(of wisdom)
    \==================================/
    
    Well that is it for now. I hope you enjoyed my second walkthrough. I wonder
    what I should make my third walkthrough on? I've been on Halo and there
    weren't many FAQs there, maybe I can make a legendary walkthrough...
    
    Oh, and for those of you who don't know, this part is like a board. Email me
    with ideas and I'll probably post it here. Ideas for this walkthrough and 
    my third walkthrough and anything that's on your mind that ISN'T idiotic
    and pathetic. Then other readers will post what they think is good and what is
    not. Who knows. Maybe whatever you post will get included in this 
    FAQ/Walkthrough!
    
    Made by Courante (dark_gta201@hotmail.com)
    ---
    Excuse me Moderators, but what is "Self-Deletion"? ~ SegaSonic
    http://s9.invisionfree.com/World_of_Coolness/index.php?act=idx 
    
    EOF
    
    ******************************************************************************