_____ _             _   _____           _                    _____ _      _
 |  ___(_)_ __   __ _| | |  ___|_ _ _ __ | |_ __ _ ___ _   _  |_   _| \    / /
 | |_  | | '_ \ / _` | | | |_ / _` | '_ \| __/ _` / __| | | |   | |  \ \  / /
 |  _| | | | | | (_| | | |  _| (_| | | | | || (_| \__ \ |_| |  _| |_  \ \/ /
 |_|   |_|_| |_|\__,_|_| |_|  \__,_|_| |_|\__\__,_|___/\__, | |_____|  \__/
                                                       |___/
                      _       _
                     / \   __| |_    ____ _ _ __   ___  ___
                    / ^ \ / _` | \  / / _` | '_ \ / __|/ _ \
                   / ___ \ (_| |\ \/ / (_| | | | | (__|  __/
                  /_/   \_\__,_| \__/ \__,_|_| |_|\___|\___|


                  O---------------------------------------O
                  |        Final Fantasy IV Advance       |
                  |           An FAQ/Walkthrough          |
                  |             By KeyBlade999            |
                  |                                       |
                  |          File Size: ~1,032 KB         |
                  |         Current Version: Final        |
                  |   Time of Update: 12:25 AM 2/5/2012   |
                  O---------------------------------------O

-1. Donations********************************FF-1****************************
While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          keyblade999.faqs@gmail.com

0. Contents****************************FF0***********************************
   _________________________________________________________________________
  /                                                  |                      \
 |                   Section Title                   |      CTRL+F Tag       |
 |                                                   |                       |
  >-------------------------------------------------< >---------------------<
 |      -1. Donations                                |       **FF-1**        |
 |       0. Contents                                 |       **FF0**         |
 |       1. Intro                                    |       **FF1**         |
 |       2. Version History                          |       **FF2**         |
 |       3. Legalities                               |       **FF3**         |
  >-------------------------------------------------< >---------------------<
 |       4. Walkthrough                              |       **FF4**         |
 |         I- Delivering the Bomb Ring               |       **FF41**        |
 |         II- Rosa and the Sand Rubies              |       **FF42**        |
 |         III- The Wind Crystal                     |       **FF43**        |
 |         IV- To be a Paladin                       |       **FF44**        |
 |         V- We Need An Airship!                    |       **FF45**        |
 |         VI- The Earth Crystal                     |       **FF46**        |
 |         VII- The Dark Crystals                    |       **FF47**        |
 |         VIII- Some Sidetracking                   |       **FF48**        |
 |         IX- The Final Crystal                     |       **FF49**        |
 |         X- Shooting the Moon!                     |       **FF410**       |
 |         XI- Final Boss Prep: Cave of Trials       |       **FF411**       |
 |         XII- The Endgame                          |       **FF412**       |
 |         XIII- The Lunar Ruins                     |       **FF413**       |
  >-------------------------------------------------< >---------------------<
 |       5. Enemy Bestiary                           |       **FF5**         |
 |       6. Boss FAQ/Walkthrough                     |       **FF6**         |
  >-------------------------------------------------< >---------------------<
 |       7. Items Listings                           |       **FF7**         |
 |                                                   |                       |
 |       8. Weaponry Listings                        |       **FF8**         |
 |         I- Notices                                |       **FF81**        |
 |         II- Claws                                 |       **FF82**        |
 |         III- Rods                                 |       **FF83**        |
 |         IV- Staves                                |       **FF84**        |
 |         V- Dark Swords                            |       **FF85**        |
 |         VI- Other Swords                          |       **FF86**        |
 |         VII- Spears                               |       **FF87**        |
 |         VIII- Ninja Swords                        |       **FF88**        |
 |         IX- Daggers                               |       **FF89**        |
 |         X- Whips                                  |       **FF810**       |
 |         XI- Axes                                  |       **FF811**       |
 |         XII- Thrown Weapons                       |       **FF812**       |
 |         XIII- Harps                               |       **FF813**       |
 |         XIV- Hammers                              |       **FF814**       |
 |         XV- Bows and Arrows                       |       **FF815**       |
 |                                                   |                       |
 |       9. Armor Listings                           |       **FF9**         |
 |         I- Notices                                |       **FF91**        |
 |         II- Dark Shields                          |       **FF92**        |
 |         III- Other Shields                        |       **FF93**        |
 |         IV- Dark Headgear                         |       **FF94**        |
 |         V- Other Headgear                         |       **FF95**        |
 |         VI- Dark Torso Gear                       |       **FF96**        |
 |         VII- Other Torso Gear                     |       **FF97**        |
 |         VIII- Dark Arm Gear                       |       **FF98**        |
 |         IX- Other Arm Gear                        |       **FF99**        |
  >-------------------------------------------------< >---------------------<
 |       10. Magic Listings                          |       **FF10**        |
  \__________________________________________________|______________________/


1. Intro****************************FF1**************************************
I truly have been expanding my GBA FAQ profile these past few months, haven't
I? This FAQ is actually the first major FAQ of mine in a few months that was
not on Pokemon (since September, in fact). This is also the first time I've
covered any mainstream Final Fantasy game, unless you count Tactics on the
GBA.

But that's all another story. This is the 80th FAQ for this prolific author of
GameFAQs. It is on one of my favorite Final Fantasy games, Final Fantasy IV's
remake for the GBA. I hope you find this useful, and enjoy.

2. Version History****************************FF2****************************
v0.10 - Laid down the general format and completed the Contents, Intro, and
        Legal. Working on the walkthrough now - finished with Section I, and
        beginning to leave the Kaipo town in Section II.  11:58 PM 10/26/2011
v0.25 - Finished Sections II and III of the walkthrough.  12:01 AM 10/29/2011
v0.40 - Finished Section IV. Working on the optional section at the end of
        Section V (at Eblan Castle). This FAQ is now 142 KB large.
        11:56 PM 10/30/2011
v0.50 - Finished Sections V and VI. Oh - happy Halloween, all!
        11:31 PM 10/31/2011
v0.60 - Finished Section VII. This FAQ is 243 KB large.  11:30 PM 11/2/2011
v0.70 - Finished Section VIII. Mostly through Section IX - lack the last two
        sidequests at the end. This FAQ is 309 KB large.  12:04 AM 11/4/2011
v0.80 - Finished Sections IX and X. Starting the Cave of Trials in Section XI.
        12:56 AM 11/5/2011
v0.90 - The Alabama-LSU football game ran late - until 10:30 P.M. for me, in
        fact! As such, less than usual was done. I finished Section XI, and am
        about halfway through Section XII. This FAQ is 411 KB large.
        12:03 AM 11/6/2011
v1.20 - Finished Section XII, thereby making this the first submittable version
        I can produce. As with my previous 79 FAQs, I'll wait until I'm done.
        Started on Section XIII - finished Yang's and Edward's trials.
        11:24 PM 11/6/2011
v2.00 - Finished the Lunar Ruins, now. I am starting work on the Bestiary now.
        I laid the format for the 253 entries, which took up over 12,000 lines
        of text. So, for a while, it'll be a bunch of filling in the blanks.
        >_>  This FAQ is now 633 KB large. (That means the format in the
        Bestiary is 200+ KB.)  12:11 AM 11/8/2011
v2.01 - 114/253 (~45%) of the Bestiary entries completed.  11:30 PM 11/8/2011
v2.10 - Bestiary 100% completed.  12:13 AM 11/10/2011
v2.30 - Finished the Items Listings and the Weaponry Listings. This FAQ is now
        my largest ever - 768 KB. Man, it is going to be hellish uploading
        this, eh? (I have dial-up...)  12:46 AM 11/11/2011
Final - Finished the Armor listings and the Magic listings. Did some changing
        around, notably alphabetizing the Treasure Checklists and changing
        "Elixir" to "Elixer" and "Megalixir" to "Megalixer", so as to
        correspond with the game's spelling. Long story short, this FAQ is, at
        long last, complete!
          ~~ Start-End Time: 17 days.
          ~~ File Size     : 912 KB.
          ~~ Time of Update: 1:02 AM 11/12/2011.
      - Added a Boss FAQ/Walkthrough.  9:20 PM 12/22/2011
      - Sub-divisions and CTRL+F codes added for weaponry and armor listings.
        12:25 AM 2/5/2012

3. Legalities****************************FF3*********************************
This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

İ 2011-2012 Daniel Chaviers (aka KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs
message boards.

O-----------------------------------O    O------------------------------------O
|     Allowed sites for my FAQs     |    |        Forever-Banned Sites        |
O-----------------------------------O    O------------------------------------O
|    GameFAQs (www.gamefaqs.com)    |    |      CheatCC (www.cheatcc.com)     |
|   Neoseeker (www.neoseeker.com)   |    |       www.cheat-database.com       |
| SuperCheats (www.supercheats.com) |    |  Cheat Index (www.cheatindex.com)  |
|                                   |    | Cheat Search (www.cheatsearch.com) |
|                                   |    |    www.panstudio.com/cheatstop     |
|                                   |    | Game Express (www.gameexpress.com) |
|                                   |    |             Mega Games             |
|                                   |    |  Cheats Guru (www.cheatsguru.com)  |
O-----------------------------------O    O------------------------------------O


4. Walkthrough****************************FF4********************************

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section I- Delivering the Bomb Ring                    **FF41**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

You'll essentially begin by watching the intro, which consists of some
cutscenes. In them, you learn that Cecil, a Dark Knight of the kingdom of
Baron, has taken one of the Elemental Crystals, the Water Crystal, from
Mysidia because the King of Baron has decided that they know too much of the
Crystal. No one stood a chance again Cecil and his dark blade...

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Castle Baron
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  480 Gil .............................................................. []  |
|  Bomb Ring ............................................................ []  |
|  Ether ................................................................ []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|

Once you begin to gain control of Cecil, you'll ... well, get to move around.

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  For the majority of this FAQ, you probably should assume that "you" means  |
|  whoever you are currently controlling. Characters are referred to by their |
|  DEFAULT names when applicable. You know - general stuff.                   |
|                                                                             |
O=============================================================================O

Once you get control, go south into the next room. Ignore the staircases to
find some chests blocked by a door. Open the door. You do this by standing next
to and facing the switch to the left of the door, then pressing A. Through the
door is an Ether, a Tent, and 480 Gil. That will do it for the east part of the
castle.

Go west part of it and upstairs. Continue along this path and Rosa will stop
you. After a quick conversation, go south and through the door. You'll find a
northbound path. Take it. Cid will soon stop you and converse with you. After
this, take the door right above you. (The one Cid left yields nothing.)

Go up the stairs into bed to continue.

Upon awakening, Cecil and Kain, a friend of Cecil's and a Dragoon, will leave
Castle Baron on a task. We'll begin by being in the town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Baron
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Dwarven Bread ........................................................ []  |
|  Eye Drops ............................................................ []  |
|  Gold Needle .......................................................... []  |
|  Hourglass ............................................................ []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Tent ................................................................. []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|

In the castle town of Baron, when you first enter, go three steps north and
east. When you bump into the pot, examine it to find a Potion. (Ahhh... just
like Pokemon.)

Go north of the Inn to find four pots. Examine them all; one of them will yield
a Potion. Then get onto the dirt path and follow it northeast to run into a
dancer, and a path into the water nearby. Follow it to find a Tent and an
Hourglass in the southeastern corner of the town.

Return to the dancer to find a woman to her right. Go over to her and into the
trees. A small hidden area inside the trees (try heading east) will lead to an
open, grassy area where you'll find two Phoenix Downs and a Gold Needle.

Next, head over to the Inn. Southwest of the Innkeeper, examine the pot to find
a Potion. Go north of the Inn itself to find an enclosed area with three chests
within. Face the swords on the wall and press A to open a door. The items you
get are an Eye Drops, Tent, and a Dwarven Bread.

North of the Item Shop is a path to the Devil's Road, something we'll use at
another point in time; for now, it is inaccessible. Go downstairs to find the
Training Room, which is good for first-timers to this game. You'll also find
the mystical Namingway here - he can change your name.

Head on over to the Item Shop. Grab another Phoenix Down or two, and maybe a
few Potions. Take whatever else you need, then leave.

And so, a journey begins...

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Baron Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

The above table should be obvious, but I'll explain anyhow.

- Monster: The name of a monster you'll find in this area.
- HP: The health (Hit Points) of this monster.
- STR: The offensive power (Strength) of this monster.
- DEF: The monster's ability to resist pain (Defense).
- MAG: The monster's magical strength (Magic).
- Gil: Money awarded per enemy of this species after a battle.
- EXP.: Experience points awarded per enemy of this species after battling it.

This part is simple, though. Head northwest. Nothing notable on the way.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Mist Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Eye Drops ............................................................ []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|_____________________|________|_______|_______|_______|_________|____________|

Fairly linear path at the start. I think you can manage that much.

Soon enough, you'll reach a divergence in the path between some steps to the
north, with a bridge to the east. Go along the stairway to find a Potion.
Across the bridge, go up the steps and east to find some Eye Drops. Go south,
down the stairs, and west, along the path, to find a Tent.

Return to the part where you when down the two staircases. Go east between them
and along the path to find a Potion.

Let's get ready for your first boss battle!
 _____________________
|  BOSS: Mist Dragon  \
|______________________\______________________________________________________
|  HP            - 465      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 16       |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 10       |  Absorptions:      |                            |
|  Magic Defense - 31       |  - None            |                            |
|  Gil Earned    - 200      |                    |                            |
|  EXP. Earned   - 700      |  Type: None        |                            |
|=============================================================================|
|  The Mist Dragon will only attack with two moves - a physical attack and    |
|  Cold Mist. For most turns, it will use its physical attack, and that is    |
|  weaker than all of the generic monsters you've seen thus far.              |
|                                                                             |
|  The real problem, though, will be noticeable when the Mist Dragon turns    |
|  into its mist form. During this, it will use Cold Mist as a counterattack, |
|  a fairly powerful one at that, but ONLY as a counterattack resulting from  |
|  one of your attacks.                                                       |
|                                                                             |
|  In short, attack for all turns while the boss is in its dragon form, and   |
|  use the mist form turns for healing or defensive maneuvers.                |
|_____________________________________________________________________________|

After beating up the Mist Dragon, exit the cavern to the north.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Baron Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

While you're out here, you really should de-equip Kain. Just do it.

Further east is the town of Mist. Let's go on in.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                     Mist
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Once you enter Mist, a scene will occur. Oh boy...

You'll end up being thrust into an un-winnable battle. I'm not joking - I have
hacked the game and you wouldn't believe the HP this thing has. Anyhow, in
other words, just don't use any of your items.

Once Cecil wakes up, Kain will be missing, and you're stuck with this girl.
For a while, Cecil will be a lone fighter, so be a bit more cautious.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Kaipo Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________
|  Regional Monster Bestiary  \  Grassy Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 _____________________________________________
|  Regional Monster Bestiary  \  Desert Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|_____________________|________|_______|_______|_______|_________|____________|

Still a fairly linear path. Go along this green path until you hit the harsh
desert. Go north about a dozen steps, then east. You'll find Kaipo, another
town, soon enough.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Kaipo
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

When you enter town, you'll head straight to the Inn. After a cutscene, you
will be thrust into a boss battle.
 _____________________________________
|  BOSS: General, Baron Soldier (x3)  \
|______________________________________\______________________________________
|                              General Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 221      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 26       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 12       |  - None            |                            |
|  Gil Earned    - 80       |                    |                            |
|  EXP. Earned   - 398      |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                           Baron Soldier Bestiary                            |
 >--------------------------+--------------------+---------------------------<
|  HP            - 27       |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 20       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 4        |  - None            |                            |
|  Gil Earned    - 54       |                    |                            |
|  EXP. Earned   - 157      |  Type: None        |                            |
|=============================================================================|
|  As you can quite well tell, the three Baron Soldiers are very weak, like   |
|  one-hit kill weak. Should you kill them first? ...................... NO.  |
|                                                                             |
|  Why? Well, the General retreats if his crew is dead. You'll only get about |
|  HALF of the usual EXP. and only about 65% of the usual Gil. The Baron      |
|  Soldiers are still weak, nevertheless. You'll want to avoid the Dark       |
|  command, as well.                                                          |
|                                                                             |
|  So, basically, kill two Baron Soldiers and then wail on the General. If    |
|  you keep up with the numbers, you might be able to try taking down the     |
|  last Baron Soldier and the General (with low HP) in the same Dark move.    |
|_____________________________________________________________________________|

After the battle, the girl from Mist you've been traveling with will introduce
herself as Rydia, a child summoner, and join your party.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section II- Rosa and the Sand Rubies                   **FF42**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Kaipo
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Ether ................................................................ []  |
|_____________________________________________________________________________|

Okay, so Rydia is now in your party, correct? Now, here is the problem.

She starts with a mere 30 HP. 30 HP. That is almost as bad as the Baron
Soldiers from five minutes ago. GET HER OUT OF THE FRONT ROW. You will also
want to try and give her the optimal defensive equipment you can - she will
need it.

Okay, on to business.
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Rod ............................................................. 100 Gil  |
|  Staff ........................................................... 160 Gil  |
|  Bow ............................................................. 220 Gil  |
|  Iron Arrow ....................................................... 10 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Leather Cap ..................................................... 100 Gil  |
|  Clothes .......................................................... 50 Gil  |
|  Leather Garb .................................................... 200 Gil  |
|  Iron Ring ....................................................... 100 Gil  |
|_____________________________________________________________________________|

Okay, exit the Inn and head to the northeastern corner of town. Enter the
standalone building here. Inside is Rosa. She has been afflicted with the
desert fever and is currently delusional. And yet, we cannot do anything.

*sigh*

Anyhow, exit the building and go to the doorless building to the southwest.
Examine the pots next to it - one has an Ether in it.

Now, we have some shopping to do. Not for Rydia, though - she pretty much has
the best stuff she can have right now. (Save for the Staff, but it is more of
a waste to me.) However, be sure to get a Leather Cap and an Iron Ring for
another party member you'll be getting soon - he will be POORLY equipped.

Okay, finish up your business and leave town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Kaipo Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________
|  Regional Monster Bestiary  \  Grassy Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 _____________________________________________
|  Regional Monster Bestiary  \  Desert Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|_____________________|________|_______|_______|_______|_________|____________|

While you're out here, level Rydia up several times. As you do, she can get a
few spells, as well as the standard stats.

Anyhow, head due north of Kaipo when you're done. You'll soon find a cave in
the mountains; go inside it.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                             Underground Waterway
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  580 Gil .............................................................. []  |
|  Antarctic Wind ....................................................... []  |
|  Bomb Fragment ........................................................ []  |
|  Dry Ether ............................................................ []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Feathered Cap ........................................................ []  |
|  Hourglass ............................................................ []  |
|  Ice Rod .............................................................. []  |
|  Iron Ring ............................................................ []  |
|  Maiden's Kiss ........................................................ []  |
|  Phoenix Down ......................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Shadow Blade ......................................................... []  |
|  Tent ................................................................. []  |
|  X-Potion ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Red Mousse         |  35    |  15   |  254  |  0    |  36     |  134       |
|  Gigantoad          |  47    |  11   |  2    |  0    |  24     |  89        |
|  Zombie             |  52    |  13   |  2    |  0    |  31     |  112       |
|  Vile Shell         |  58    |  11   |  1    |  0    |  28     |  101       |
|  Toadgre            |  59    |  11   |  1    |  0    |  34     |  127       |
|  Sahagin            |  64    |  18   |  2    |  0    |  38     |  136       |
|  Killer Fish        |  65    |  11   |  1    |  0    |  30     |  119       |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Water Bug          |  125   |  16   |  3    |  0    |  76     |  225       |
|  Alligator          |  175   |  22   |  2    |  0    |  95     |  236       |
|_____________________|________|_______|_______|_______|_________|____________|

When you enter, go north to find both a Potion and Maiden's Kiss available for
grabbing. Return to the entrance and go west, across the bridge there. Go south
afterwards to find a Tent. Go north and across the bridge to find an old man.
Speak with him to learn that this sage, Tellah, will end up joining your quest.

If you have ever played Final Fantasy (Tactics, especially), you'll know that
Sages (ie. Tellah) are primarily useful for casting magic spells; therefore,
you'll want to put Tellah into the back row. Additionally, if you got the Iron
Ring and Leather Cap earlier like I said, you can also put them on Tellah - 
they are better than his current equipment (*cough* nothing *cough*).

After re-equipping Tellah, go north some. When you see the eastbound bridge,
get onto it and go along the path to end up swimming. Once you begin to do so,
go up the waterfall and open the chest, an Iron Ring. Return back down the
small waterfall and west to another waterfall, about three tiles wide. Go INTO
the middle of it to find an X-Potion, Dry Ether, and Phoenix Down.

Just as a note, the latter two of these items are EXTREMELY RARE at this time.
Take this for instance - X-Potions heal all of your HP, and Dry Ethers heal
about 500 MP, if I remember correctly.

Okay then. Return back to where Tellah joined you. Go north and through the
doorway.

Go north and across the bridge. Go down and into the water, then go southwest
and upstairs to obtain a Potion. Get back to swimming and go south and up the
stairs. Go west to find an Ether, then head south, across the bridge and
through the doorway.

Here, Tellah will explain above Save Points to you. Basically, these are those
places where you can permanent saves, not those temporal Quicksaves you may
have already used once or twice. You can also use Tents and Cottages here for
HP/MP restoration. Your party will rest here for now, courtesy of one of
Tellah's Tents.

After you exit the room, go east. Cross the bridge and head north to find the
Ice Rod. Go south and into the water, then go east and up into the door.

Here, simply follow the path for a bit. Once you hit the fork in the road, go
along the east path to find 580 Gil and a Bomb Fragment. Return to the fork and
go along the western path to find a doorway.

Go through it and head north. Grab the Potion and continue northward. When you
are ONE SPACE SOUTH of the steps, head west and into the wall to find a
Feathered Cap at the end of the that path. Return out of the wall and go into
the next area.

Here, follow the path northward. Go down the western staircase to find an Ether
and an Antarctic Wind, then return and cross the bridge. Don't head into the
next area just yet, though. Go south to find an Hourglass and the Shadow
Blade, a better weapon for Cecil. Backtrack and continue on into the next area.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Kaipo Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________
|  Regional Monster Bestiary  \  Grassy Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 _____________________________________________
|  Regional Monster Bestiary  \  Desert Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|_____________________|________|_______|_______|_______|_________|____________|

Yeah, the next area is outside.

Remember, the Overworld is basically one super-sized Save Point. Use a Tent
and Save if you desire, then go north to the cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Sunken Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Hades Armor .......................................................... []  |
|  Hades Gloves ......................................................... []  |
|  Hades Helm ........................................................... []  |
|  Hermes Shoes ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Red Mousse         |  35    |  15   |  254  |  0    |  36     |  134       |
|  Gigantoad          |  47    |  11   |  2    |  0    |  24     |  89        |
|  Zombie             |  52    |  13   |  2    |  0    |  31     |  112       |
|  Vile Shell         |  58    |  11   |  1    |  0    |  28     |  101       |
|  Toadgre            |  59    |  11   |  1    |  0    |  34     |  127       |
|  Sahagin            |  64    |  18   |  2    |  0    |  38     |  136       |
|  Killer Fish        |  65    |  11   |  1    |  0    |  30     |  119       |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Water Bug          |  125   |  16   |  3    |  0    |  76     |  225       |
|  Alligator          |  175   |  22   |  2    |  0    |  95     |  236       |
|_____________________|________|_______|_______|_______|_________|____________|

What you enter, you'll find a waterfall. As the saying goes, what goes up, must
come down. Painfully, it seems.

Anyhow, when you land, follow the path around some. You'll eventually find a
staircase. Go down them to find a Hades Helm and the Hades Gloves. Good - two
more items for Cecil. Return upstairs and continue going along the path and
through the door.

Here, go east to find a Hades Armor and Hermes' Shoes, which is actually an
ten that causes Haste; the former should go on Cecil. When you're ready, go
along the path, north and around. When you find it, go towards the waterfall
for your boss.
 _____________________
|  BOSS: Octomammoth  \
|______________________\______________________________________________________
|  HP            - 2,350    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 22       |  - Lightning       |  - None.                   |
|  Defense       - 0        |  - Darkness        |                            |
|  Magic         - 0        |                    |                            |
|  Magic Defense - 25       |  Absorptions:      |                            |
|  Gil Earned    - 500      |  - Holy            |                            |
|  EXP. Earned   - 1,200    |                    |                            |
|                           |  Type: None        |                            |
|=============================================================================|
|  The Octomammoth actually only has one attack, its physical attack. This    |
|  still can become a problem, as it has the highest Strength stat in this    |
|  area (unless you count the tie with Alligators). It is also rather fast.   |
|                                                                             |
|  The general strategy lies along Tellah and Rydia using Thunder, or Cure    |
|  when needed, and Cecil simply dicing this beast up. Fairly simple.         |
|_____________________________________________________________________________|

After the battle, exit by going through the waterfall to the north, where the
tentacles were.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Damcyan Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|_____________________|________|_______|_______|_______|_________|____________|

Once you exit the Waterway, simply head north. You'll watch a scene of some
airships bombing the Damcyan Castle. Continue north and into the castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Damcyan Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Antidote ............................................................. []  |
|  Crossbow ............................................................. []  |
|  Ether ................................................................ []  |
|  Eye Drops ............................................................ []  |
|  Feathered Cap ........................................................ []  |
|  Gold Needle .......................................................... []  |
|  Holy Arrows (x10) .................................................... []  |
|  Holy Arrows (x10) .................................................... []  |
|  Iron Arrows (x10) .................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Potion ............................................................... []  |
|  Ruby Ring ............................................................ []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|

When you arrive, go into the castle and up the stairs to the north. Repeat this
on the ground floor.

On 2F, go north and grab the Tent. Go to the southern end of the room and go on
upstairs. While you are here, unequip Tellah - he'll be leaving shortly.

O=============================================================================O
|                            GLITCH NOTIFICATION:                             |
|                                                                             |
|  Assuming you have the North American (NA) or v1.0 of the Japanese (JP)     |
|  games, you will want to move Tellah into the front row. This is because    |
|  Tellah will be forced to do a certain number of hits in the following      |
|  fight.                                                                     |
|                                                                             |
|  In the European (EU) and v1.1 Japanese (JP) versions, this glitch is       |
|  fixed to where the scene advances after a certain number of attacks, and   |
|  therefore, you can choose to ignore the above.                             |
|                                                                             |
O=============================================================================O

On 3F, go north to watch a scene - basically, Tellah tries to beat the living
crap out of Prince Edward of Damcyan, or, as Tellah refers to him, "You spoony
bard!", who Tellah's daughter, Anna, is infatuated with. Long story short,
there's a mutual disliking.

Anyhow, at the end of this scene, you'll outside of the castle. Press A to get
out of the Hovercraft and head into the castle once more. Before going into the
castle walls, step outside and follow the east wall to a small building. Enter
it and speak with the guard, who will disappear. To the west of the guard is a
switch in the wall. Use it and go through the doorway that opens to find a
Ruby Ring, Crossbow, and Feathered Cap. Exit the dungeon area, but not the room
yet. Take the southwestern stairway.

Here, you'll find a Potion, an Ether, a Phoenix Down, an Antidote, some Eye
Drops, ten Iron Arrows, and twenty Holy Arrows.

Exit the Castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Damcyan Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|_____________________|________|_______|_______|_______|_________|____________|

Get into the Hovercraft (which prevents random battling) and head northeast of
the Castle. You'll find some small rocks in the water off the northeastern
coast. The Hovercraft can go over these, so do so, heading about 10 ~ 12 spaces
east, then south. Go along the path to a cave in the mountains.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Antlion Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Antarctic Wind ....................................................... []  |
|  Emergency Exit ....................................................... []  |
|  Ether ................................................................ []  |
|  Gold Needle .......................................................... []  |
|  Lamia Harp ........................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Sand Ruby ............................................................ []  |
|  Spider's Silk ........................................................ []  |
|  Spider's Silk ........................................................ []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Yellow Jelly       |  55    |  16   |  254  |  0    |  33     |  144       |
|  Basilisk           |  90    |  15   |  2    |  0    |  30     |  110       |
|  Leshy              |  130   |  18   |  2    |  144  |  42     |  157       |
|  Adamantoise        |  190   |  20   |  1    |  0    |  46     |  234       |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

Go west and across the small bridge to find the Spider's Silk. Use the nearby
staircase and head east to find a Potion. Go south, while hugging the western
wall, and go around to find a Potion and a Tent. Then return to the entrance
of the cavern.

Return to the entrance, go southeast, then go up some stairs. Go across the
bridge and head north to find the Gold Needle. Go south and downstairs, then
go north using the middle path to find a Potion.

Then go south and downstairs.

<== B2F ==>

Go south and follow the path to the Antarctic Wind. There is a doorway to the
west of this item. Go in there to find a Lamia Harp, which is a weapon for
Edward. Equip it - it is more powerful and can confuse the enemy.

Exit the room and go north along the path. Return to B1F when you hit the
doorway.

<== B1F ==>

Go along the path and into the door. Here, you'll find a Save Point, as well as
an Ether, a Phoenix Down, and an Emergency Exit. Use a Tent if needed and save.

Return to B2F.

<== B2F ==>

Go west and upstairs to find a Potion. Then head west to find a Spider's Silk.
Next, go southward and down the stairs, and continue this to B3F.

<== B3F ==>

Go south for your boss.
 _________________
|  BOSS: Antlion  \
|__________________\__________________________________________________________
|  HP            - 1,100    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 11       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 800      |                    |                            |
|  EXP. Earned   - 1,500    |  Type: None        |                            |
|=============================================================================|
|  The Antlion is by no means powerful at all - especially versus some of the |
|  generic enemies from recent dungeons. Its Defenses are fairly average.     |
|  The only thing worth mentioning, attack-wise, is that it will counter by   |
|  using Counter Horn on a random character, regardless of the attacker.      |
|                                                                             |
|  Now, Cecil's Dark Wave will not trigger a counter, nor will Rydia's        |
|  Chocobo Summon. Since you will be using Dark Wave a few times, you may     |
|  prefer to use "the spoony bard" as your healer (via Potions or Heal), with |
|  him also attacking in the meantime.                                        |
|_____________________________________________________________________________|

After the battle, you will obtain the Sand Ruby.

Assuming you actually grabbed the Emergency Exit from earlier, use it. If not,
backtrack and grab it.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Damcyan Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|_____________________|________|_______|_______|_______|_________|____________|

Okay, we finally have the Sand Ruby to cure Rosa's fever. Now ... how to get
back?

We could go through the cave. Oh, yeah, the waterfall... Well, return to
Damcyan Castle and head southwest from there. You'll find some more rocks
to cross over, which will lead you towards the general area of Kaipo.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Kaipo Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________
|  Regional Monster Bestiary  \  Grassy Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 _____________________________________________
|  Regional Monster Bestiary  \  Desert Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|_____________________|________|_______|_______|_______|_________|____________|

Simply head towards Kaipo, which is southeast of you.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Kaipo
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Rod ............................................................. 100 Gil  |
|  Staff ........................................................... 160 Gil  |
|  Bow ............................................................. 220 Gil  |
|  Iron Arrow ....................................................... 10 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Leather Cap ..................................................... 100 Gil  |
|  Clothes .......................................................... 50 Gil  |
|  Leather Garb .................................................... 200 Gil  |
|  Iron Ring ....................................................... 100 Gil  |
|_____________________________________________________________________________|

When you enter, switch Edward to the front row. Just do it.

Finally, shop up some and do whatever. Once you're ready to continue the game,
go into the northeasternmost house, where Rosa still is. Speak with her and
hand over the Sand Ruby. Shortly thereafter, Rosa, a White Mage, will join your
quest.

Later that evening, Edward will have troubles of his own. He'll walk outside
and encounter a stronger version of the Sahagin. The main goal of the battle is
to simply keep attacking, but there's more to the battle than meets the eye.
Anyhow, you'll get 100 Gil for winning, and Edward gets 800 EXP. Sweet.

The next morning, you'll want to keep all of your party, except Cecil, in the
back row. Equip Rosa with a Feathered Cap and the Ruby Ring. Refresh your
supplies and leave.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section III- The Wind Crystal                          **FF43**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Kaipo
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Rod ............................................................. 100 Gil  |
|  Staff ........................................................... 160 Gil  |
|  Bow ............................................................. 220 Gil  |
|  Iron Arrow ....................................................... 10 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Leather Cap ..................................................... 100 Gil  |
|  Clothes .......................................................... 50 Gil  |
|  Leather Garb .................................................... 200 Gil  |
|  Iron Ring ....................................................... 100 Gil  |
|_____________________________________________________________________________|

Now that you have Rosa and all that stuff, refresh your supplies and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Kaipo Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________
|  Regional Monster Bestiary  \  Grassy Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 _____________________________________________
|  Regional Monster Bestiary  \  Desert Area  \
|______________________________\_______________\______________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Insectus           |  28    |  20   |  1    |  0    |  8      |  49        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Flying Eyes        |  40    |  21   |  3    |  0    |  18     |  74        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|_____________________|________|_______|_______|_______|_________|____________|

Get into the Hovercraft now. Head northwest and across the rocks to reach the
Damcyan area.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Damcyan Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Desert Sahagin     |  20    |  20   |  0    |  0    |  17     |  70        |
|  Hundlegs           |  60    |  11   |  3    |  0    |  20     |  79        |
|  Sand Worm          |  75    |  16   |  2    |  10   |  22     |  82        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|_____________________|________|_______|_______|_______|_________|____________|

Next, head over to the Castle, but continue northeast, as if you're going back
to the Antlion Cave. Instead of turning south to reach the cave as you did
before, simply continue eastward to find a path going into the mountain. Well,
land and go onto the mountain.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Mount Hobs
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  960 Gil .............................................................. []  |
|  Gold Needle .......................................................... []  |
|  Holy Arrow (x10) ..................................................... []  |
|  Potion ............................................................... []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Adamantoise        |  190   |  20   |  1    |  0    |  46     |  234       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Spirit             |  86    |  25   |  1    |  6    |  5      |  28        |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Skeleton           |  135   |  26   |  1    |  0    |  126    |  238       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Bloodbones         |  210   |  34   |  3    |  0    |  169    |  315       |
|_____________________|________|_______|_______|_______|_________|____________|

Oh, good. At the entrance, Rydia gets to learn Fire.

<== Mt. Hobs - West ==>

Anyhow, after the scene, go north and west from the ice, then upstairs and
through the door.

<== Station Five ==>

Follow the path around. You'll soon come up to a Save Point. Use it and
continue along to a Potion, Tent, Gold Needle, and 960 Gil. Backtrack to the
door.

<== Mt. Hobs - West ==>

Go east and through the doorway.

<== Summit ==>

Go east to find a Holy Arrow. Grab and go north. Edward will notice one of the
monks of Fabul, Yang, and he happens to be in trouble. Well, it looks like you
will have to help him out, so...
 _____________________________________________
|  BOSS: Mom Bomb, Bomb (x3), Gray Bomb (x3)  \
|______________________________________________\______________________________
|                             Mom Bomb Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 11,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - Darkness        |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 5        |  Absorptions:      |                            |
|  Magic Defense - 9        |  - None            |                            |
|  Gil Earned    - 1,200    |                    |                            |
|  EXP. Earned   - 1,900    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Bomb Bestiary                                 |
 >--------------------------+--------------------+---------------------------<
|  HP            - 55       |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 19       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 15       |  - None            |                            |
|  Gil Earned    - 76       |                    |                            |
|  EXP. Earned   - 361      |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Gray Bomb Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 111      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 36       |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 25       |  - None            |                            |
|  Gil Earned    - 105      |                    |                            |
|  EXP. Earned   - 445      |  Type: None        |                            |
|=============================================================================|
|  For the most part, the Mom Bomb (the only enemy at the start) has a fairly |
|  powerful physical attack, easily get 50+ damage on you per hit.            |
|                                                                             |
|  Cecil should be flat-out physically attacking. Yang should use his Power   |
|  ability for the double damage. Rydia should use her Chocobo Summon. Rosa   |
|  and Edward should be the primary healers; otherwise, they should attack.   |
|  Note that Edward's Sing is worthless here.                                 |
|                                                                             |
|  After a while, the Mom Bomb will explode, heavily damaging you and leaving |
|  three Bombs and three Gray Bombs behind. The above strategy should still   |
|  apply, although Cecil's Dark Wave would help out some here.                |
|_____________________________________________________________________________|

After the battle, go north to the next area.

<== Mt. Hobs - East ==>

Go along this linear path to the Fabul region.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Fabul Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|

Fabul is to the east of here, with a Chocobo Forest to its northeast. Head to
the latter if you need to store items (you'll need some Gysahl Greens).

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Fabul
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Antarctic Wind ....................................................... []  |
|  Bacchus's Cider ...................................................... []  |
|  Bomb Fragment ........................................................ []  |
|  Potion ............................................................... []  |
|  Rage of Zeus ......................................................... []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________________
|  Weapon & Armor Shop  \
|________________________\____________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Claw ....................................................... 350 Gil  |
|  Ice Claw ........................................................ 450 Gil  |
|  Thunder Claw .................................................... 550 Gil  |
|  Demon Helm ...................................................... 980 Gil  |
|  Demon Armor ................................................... 3,000 Gil  |
|  Demon Gloves .................................................... 800 Gil  |
|_____________________________________________________________________________|

When you first arrive, go north and into the castle.

On the first floor, you'll find the Item Shop and the Inn to the west; to the
east, the Weapon and Armor Shop. Use what you need, then head on to the second
floor. There, go exit using the door at the southern end of the room.

Go west and through the door. In here, you'll find a Potion, Antarctic Wind,
and a Bomb Fragment in the various chests. Check the pots - one has a Rage of
Zeus in it. On the second floor of this West Tower is Namingway; the third,
Yang's wife.

Leave here when done and go into the East Tower. On the second floor, you'll
find a Bacchus's Cider in a pot; on the third, a Tent in a chest. Leave the
East Tower and go back to the Castle's second floor.

Now, de-equip Rosa, as she will be leaving your party soon.

Go north into the throne room, in which you'll find the King of Fabul at the
northern end. You'll be given the option to help defend Fabul. Answer "No" if
you need more time; otherwise, answer "Yes" to continue on.

In these next six battles, you'll only have Cecil, Edward, and Yang to fight
with. Keep this in mind. These six battles are against some basic enemies, with
short scenes in-between them. I'll just list the enemies and let you take your
pick at the strategy (me, I generally strike with Cecil and Yang, letting
Edward be the healer).

- Battle #1: Captain, Baron Warrior (x2)
- Battle #2: Domovai, Leshy, Sahagin
- Battle #3: Captain, Baron Warrior (x2)
- Battle #4: Gargoyle
- Battle #5: Domovai, Leshy, Sahagin
- Battle #6: Captain, Baron Warrior (x2)

After this, you'll have one more battle. However, much like that battle back in
Mist, it is unwinnable. So, yeah, just lose and get it over with.

After this, Golbez will kidnap Rosa. Greeeat...

After the cutscene is over, and you regain control of Cecil, return to the
throne room to the south. Here, examine the southwestern pot to find a Hermes'
Shoes. Go to the east side of the room. Step on the switch and go along the
newly-opened path to find an Ether, a Spider's Sild, and a Demon Shield.

Return to the first floor and head west, into the Inn. You'll get one free
night's stay at the Inn. Woo. I just saved 100 Gil. After this stay at the Inn,
you'll reappear in the King's room in the East Tower. Some conversing occurs
and you get the Deathbringer sword.

After this, de-equip ALL of your party members, save for Cecil. Stock up some
items if you wish, then leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Fabul Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|

Okay, now that you've de-equipped everyone (except Cecil), head northeast into
the Chocobo Forest and store your items, if you think you'll be too tempted to
sell them in the meantime. Or you can keep them and give them to some future
party members.

Anyhow, when you're ready to proceed, go onto the boat east of Fabul.

After your little "incident" on the ship...


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section IV- To be a Paladin                            **FF44**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

When you regain control, head east into Mysidia.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mysidia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Echo Herbs ....................................................... 50 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Rod ......................................................... 220 Gil  |
|  Flame Rod ....................................................... 380 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wizard's Hat .................................................... 700 Gil  |
|  Gaia Gear ....................................................... 500 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|  Light Shield .................................................... 700 Gil  |
|  Light Helm .................................................... 4,000 Gil  |
|  Knight's Armor ................................................ 8,000 Gil  |
|  Gauntlets ..................................................... 3,000 Gil  |
|_____________________________________________________________________________|

Remember back when Cecil invaded Mysidia? Remember how he killed many residents
of this town? You'll probably want to avoid speaking to anyone at all - a few
people will put various statuses on you - unless otherwise stated, because the
residents are still harboring a grudge against you.

When you enter the town, go due north to the Village Elder. Speak with him and
you'll learn of your next task - go to Mount Ordeals and become a pupil in the
way of the Paladin. Only then can you be trusted. For help, the Elder will
give you two mages, Palom (Black Mage) and Porom (White Mage), to help you
out.

When you regain control, make sure Palom and Porom are in the back row. Then
head on over to the shops. I recommend buying the following:

- Wizard's Hat (x3)   = 2,100 Gil
- Gaia Gear (x3)      = 1,000 Gil
- Silver Armlet (x3)  = 1,950 Gil
- Flame Rod (x2)      = 760 Gil
- Healing Staff (x1)  = 480 Gil
- Light Shield (x1)   = 700 Gil
- Light Helm (x1)     = 4,000 Gil
- Knight's Armor (x1) = 8,000 Gil
- Gauntlets (x1)      = 3,000 Gil
- TOTAL COST          = 21,990 Gil

Please note that the last four items are for Cecil later on. If you don't have
enough money to burn, you can get rid of one Wizard's Hat, Gaia Gear, Silver
Armlet, and Flame Rod - they're just for a later member. As for the remaining
items, Porom gets the Healing Staff; Palom gets the Flame Rod. They each get
one of the remaining.

ALSO NOTE THAT POROM WILL NOT BE ALLOWED TO ATTACK ENEMIES PHYSICALLY AS THEY
WILL GET HEALED.
         ŻŻŻŻŻŻ
Anyhow, finish your business here and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

Your destination, Mount Ordeals, is quite the walk to the east of Mysidia.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Mount Ordeals
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Sword of Legend ...................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Zombie             |  52    |  13   |  2    |  0    |  31     |  112       |
|  Spirit             |  86    |  25   |  1    |  6    |  5      |  28        |
|  Skeleton           |  135   |  26   |  2    |  0    |  126    |  238       |
|  Bloodbones         |  210   |  34   |  3    |  0    |  169    |  315       |
|  Soul               |  200   |  28   |  3    |  0    |  165    |  460       |
|  Ghoul              |  222   |  32   |  3    |  0    |  179    |  505       |
|  Revenant           |  250   |  36   |  1    |  0    |  186    |  575       |
|  Lilith             |  466   |  46   |  3    |  0    |  272    |  2,703     |
|  Skullnant          |  200   |  42   |  1    |  0    |  100    |  50        |
|_____________________|________|_______|_______|_______|_________|____________|

<== Entryway ==>

As you go along the path, you'll find some fire blocking you. Palom takes care
of it, with Porom giving him a nice whack on the head soon thereafter.

Anyhow, after the scene, go along the path. Skip the stairs and continue along
to find a Potion. Return to and ascend these stairs to find a Potion further
along the path eastward. Continue going on to the next area.

<== Station Three ==>

Further along the path, you'll find Tellah. After another whack on the head
from Porom, Tellah will rejoin the party. As before, you'll want to keep him
in the back row. You'll also want to re-equip him with some of the weaponry
from Mysidia.

Go east into the next area.

<== Station Seven ==>

Go west, ignoring the first northbound path, and continue along to find an
Ether. Return to and go along the northbound path up two staircases. Go on
westward, but don't forgot to go south when possible to find another Ether.
Then head into the next area.

<== Summit ==>

Head northward, but be sure to sidetrack to the east to find a Save Point. Go
further north for a boss battle.
 ______________________________________
|  BOSS: Scarmiglione, Skullnant (x4)  \
|_______________________________________\_____________________________________
|                           Scarmiglione Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,500    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 19       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 15       |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 2,000    |                    |                            |
|  EXP. Earned   - 3,200    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Skullnant Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 200      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 42       |  - Fire            |  - None.                   |
|  Defense       - 1        |  - Holy            |                            |
|  Magic         - 0        |                    |                            |
|  Magic Defense - 5        |  Absorptions:      |                            |
|  Gil Earned    - 100      |  - None            |                            |
|  EXP. Earned   - 50       |                    |                            |
|                           |  Type: Undead      |                            |
|=============================================================================|
|  Scarmiglione mainly will use Thunder to damage you, and it can be either   |
|  as regular attack or in an attempt to counter. He can also yell at the     |
|  Skullnants to attack you viciously.                                        |
|                                                                             |
|  Now, seeing as the Skullnants are weak to Fire, make Tellah and Palom      |
|  scorch them with Fire/Fira. After the four Skullnants are dead, Tellah and |
|  Palom should continue this fiery rain against Scarmiglione.                |
|                                                                             |
|  Cecil should simply use his physical attack against Scarmiglione. Porom    |
|  should be the healer for this battle.                                      |
|_____________________________________________________________________________|

After the battle, go into the menu and switch Cecil to the back row and every
other character to the front. Just do it, okay? You can also return to and use
the Save Point from earlier.

Once you're done, continue west across the bridge to do this again.
 ______________________
|  BOSS: Scarmiglione  \
|_______________________\_____________________________________________________
|  HP            - 3,523    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 46       |  - Fire            |  - None.                   |
|  Defense       - 1        |  - Holy            |                            |
|  Magic         - 31       |  - Throw           |                            |
|  Magic Defense - 22       |                    |                            |
|  Gil Earned    - 2,500    |  Absorptions:      |                            |
|  EXP. Earned   - 3,600    |  - Ice             |                            |
|                           |                    |                            |
|                           |  Type: Undead      |                            |
|=============================================================================|
|  You start this battle in the "back attack" formation, which basically will |
|  switch the rows of your characters. Therefore, if you switched before the  |
|  battle, you'll be in the more desirable position.                          |
|                                                                             |
|  Anyhow, Scarmiglione has a physical attack that has a chance of poisoning  |
|  whoever it hits, so I hope you have some Antidotes. You'll probably also   |
|  need some Potions - he is more than 2.42x stronger physically than before! |
|                                                                             |
|  As per usual, keep Palom using Fire/Fira. Tellah should be used primarily  |
|  for Esuna if you lack Antidotes; otherwise, keep his flame burning strong. |
|  When not healing, Porom can also use Cure/Cura AGAINST Scarmiglione (the   |
|  Undead get damaged from restorative spells), but only when everyone is in  |
|  good health. Cecil, as before, should physically attack.                   |
|_____________________________________________________________________________|

After the battle, de-equip Cecil of all his equipment. Every last bit of it.
Go west and into the large stone structure.

After a short scene, a battle will begin. Attempting an attack yields little
damage and the words "A true paladin ... will sheathe his sword." In other
words, you are intended to win this battle by simply doing nothing - defend of
heal and Dark Cecil will dissipate into nothingness. You CAN actually defeat
him, but that's nearly impossible - it takes a while, even when you've hacked
the game. It doesn't exactly yield anything, either.

After the battle, Tellah will suddenly remember his spells, which consist of
all of the Black Magic spells, including the devastating Meteor. Unfortunately,
you cannot use it - Tellah is likely to lack the proper amount of MP.

Cecil is also transformed into a Paladin and given the Sword of Legend. He can
no longer equip the same stuff he had as a Dark Knight, either.

Now might be a good time to reswitch the rows of your party.

Okay, then, head east, across the bridge, and south. Use the Save Point if you
need to, and continue south to Station Seven.

<== Station Seven ==>

Go east and downstairs, then south to the next area.

<== Station Three ==>

Go along the linear path southwest into the next area.

<== Entrance ==>

Go along the linear and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

As before, but in opposite, you can follow a fairly linear path westward back
to Mysidia. You can either walk or go south into the Chocobo Forest to ride a
Chocobo back there, which will prevent any random encounter.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mysidia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Echo Herbs ....................................................... 50 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Rod ......................................................... 220 Gil  |
|  Flame Rod ....................................................... 380 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wizard's Hat .................................................... 700 Gil  |
|  Gaia Gear ....................................................... 500 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|  Light Shield .................................................... 700 Gil  |
|  Light Helm .................................................... 4,000 Gil  |
|  Knight's Armor ................................................ 8,000 Gil  |
|  Gauntlets ..................................................... 3,000 Gil  |
|_____________________________________________________________________________|

Well, now that you are a Paladin, everyone in Mysidia will trust you again and
refrain from trying to hurt you ... well, except the dancer on the ground floor
of the Inn.

Anyhow, when you arrive in Mysidia, go to the shops and refuel on supplies,
and get Cecil the Light equipment if you didn't do so earlier.

When you're done, go and speak with the Elder to be told of the Mysidian
legend. He'll also open up the Devil's Road, which ends up leading you straight
to Baron. Go north of the Inn to find it.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section V- We Need An Airship!                         **FF45**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Baron
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  1,000 Gil ............................................................ []  |
|  2,000 Gil ............................................................ []  |
|  Baron Key ............................................................ []  |
|  Rage of Zeus ......................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Thunder Rod ..................................................... 700 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Fire Claw ....................................................... 350 Gil  |
|  Ice Claw ........................................................ 450 Gil  |
|  Thunder Claw .................................................... 550 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Twist Headband .................................................. 450 Gil  |
|  Kenpogi ....................................................... 4,000 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|_____________________________________________________________________________|

After arriving in Baron, let's just head on inside the Inn. There, you'll find
someone you know quite well. When you try to speak to Yang, he'll sic some
enemies on you. O_o   Anyhow, they'll go there fairly easily. You'll then fight
Yang right after that. He's a bit stronger, so you'll probably want to be able
to heal and use Bio on him.

After the battle, Yang will rejoin the party, and you will get a free night's
stay at the Inn. After this, there will be a scene and you'll end up receiving
the Baron Key.

Anyhow, when you regain control, make sure Cecil and Yang are in the front row
and everyone else is in the back row. With the Baron Key, you can now go inside
the Weapon and Armor Shop. Here, if you to the southeastern table, you can go
one tile south of it and go around to the chests behind the counters, which do
contain a Rage of Zeus and 2,000 Gil. Buy Yang some Claws up here if you feel
like it, and try to get a Kenpogi for him.

Finally, let's head to that lone door on the western side of the town. Unlock
the door with the Baron Key and go in. Before heading downstairs, though, go
into the alcove in the eastern wall and head further east to find 1,000 Gil.

Then head downstairs.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                             Underground Waterway
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Ancient Sword ........................................................ []  |
|  Ether ................................................................ []  |
|  Hermes' Shoes ........................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hourglass ............................................................ []  |
|  Rage of Zeus ......................................................... []  |
|  Spider's Silk ........................................................ []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Vile Shell         |  58    |  11   |  1    |  0    |  28     |  101       |
|  Killer Fish        |  65    |  11   |  1    |  0    |  30     |  119       |
|  Alligator          |  175   |  22   |  2    |  0    |  95     |  236       |
|  Splasher           |  180   |  30   |  3    |  0    |  145    |  430       |
|  Hydra              |  257   |  44   |  2    |  0    |  209    |  607       |
|  Baron Guard        |  280   |  40   |  3    |  26   |  230    |  710       |
|  Electrofish        |  284   |  40   |  2    |  0    |  214    |  640       |
|  Gigas Gator        |  292   |  38   |  2    |  0    |  218    |  660       |
|  Death Shell        |  380   |  42   |  2    |  0    |  165    |  460       |
|  Flood Worm         |  638   |  42   |  0    |  0    |  219    |  690       |
|_____________________|________|_______|_______|_______|_________|____________|

<== B4F ==>

Go south and along the path for a bit. Once you reach the fork, go south to
find a Hi-Potion, an Ether, and a Rage of Zeus. Return to the normal path and
go north, ignoring the steps descending to the water. Continue to the next
area.

<== B3F ==>

Continue along the path to what you may THINK is a dead end. However, you can
walk into the south wall to find another area and an Hourglass. Here, hit the
south again and continue hugging it until you reach the Spider's Silk waiting
for you - it is north you where you come out.

From the square in which you get said Spider's Silk, go one step south and one
east. You should get into the southeastern area. Go into the water and into
the southeastern wall to emerge in the northern room.

Here, go up the stairs and grab the Hermes' Shoes. Return to the water and go
northeast to a set of rocks. They'll make a "path" into the wall. Go along it
to the other side of the wall. Continue north to B2F.

<== B2F ==>

Ignore the giant rock structure nearby and go along the path and upstairs.
Don't go into the next area, yet, however. To your west, you'll find a chest.
Go into the wall and follow the path around to grab the Ether. Backtrack and
go into the next area.

<== B1F ==>

Go north and take the west path. Go into the room and you'll find what merely
looks like a Save Point. Go ahead and use it. Also check out those rocks to the
right. Go into the wall north of them, then walk east to find an Ancient Sword.
It is weaker than the Sword of Legend, but it can curse the opponent, so it is
your choice.

Exit the area and east to find another northbound path, which takes you outside
the Castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Baron Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

And so, you are in the castle's moat. From where you emerge, go west and
south. In the southwestern corner, go through the small entrance through the
wall.

Next up, go into the West Tower, where Cecil's room is. You can rest in the
bed here for a whopping NOTHING. Woo.

Next, let's head into the castle and make your way towards the center. You'll
soon meet Baigan, who soon betrays you. You know what we do to backstabbers in
my FAQs?

We analyze and obliterate them.
 _____________________________________
|  BOSS: Baigan, Left Arm, Right Arm  \
|______________________________________\______________________________________
|                              Baigan Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,444    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 4,800    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Left Arm Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 444      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 10       |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Right Arm Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 444      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 10       |  Type: None        |                            |
|=============================================================================|
|  The Left and Right Arms will do most of the dirty work (and shut up, I     |
|  know what you're thinking) as far as damaging goes. Baigan can also do a   |
|  bit of attacking, and will cast Reflect on himself after being hit with    |
|  magic.                                                                     |
|                                                                             |
|  You should begin by focusing on Baigan. Cecil and Yang should simply       |
|  attack, with the latter using Power. Tellah and Porom should be the        |
|  healers. Palom should charge Bluff a few times and hit Baigan with Bio.    |
|  After that, Palom also should remain in healing duty (remember, the "Twin" |
|  ability WILL ALSO BE REFLECTED).                                           |
|                                                                             |
|  After this, simply switch over to the extremely weak Arms and you're done. |
|_____________________________________________________________________________|

After the battle, you'll probably want to heal back in Cecil's Room. Once you
do, return to where you fought against Baigan. Remove all of Palom's and
Porom's equipment - they will end up fighting the next boss without equipment,
but they will leave soon thereafter, with no controlling period in-between.

Anyhow, head into the throne room and speak with the "King", who really is...
 __________________
|  BOSS: Cagnazzo  \
|___________________\_________________________________________________________
|  HP            - 5,312    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 44       |  - Ice             |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 29       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: None        |                            |
|=============================================================================|
|  Cagnazzo can use the basic physical attack, one that is somewhat strong.   |
|  He can also create torrents of water from the ground to guard himself,     |
|  soon after which he'll use Tsunami, which can hit for 250+ damage with     |
|  ease. Finally, he can also use Haste.                                      |
|                                                                             |
|  Whenever the water torrents appear, you'll need to use a Thunder spell     |
|  (regular Thunder is preferred to MP conservation; Thunder Claws will NOT   |
|  work). After this, you'll want Palom and Tellah to use their strongest     |
|  Blizzard-based spells (when there are no torrents). Cecil should do his    |
|  basic phyiscal attacks; Yang, Power; and Porom should be on healing duty.  |
|_____________________________________________________________________________|

And so, there are some scenes. During them, you will lose Palom and Porom, gain
Cid as a team member, and you get an airship.

Now, we are going to do a fair deal of optional stuff. Good, useful stuff, but
all still optional. Search for FF46 in the CTRL+F menu if you want to skip
this - be sure to add the surrounding **.

Anyhow, Overworld time.

###############################################################################
                    THE LONG OPTIONAL SECTION BEGINS HERE!
###############################################################################

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Baron Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

Our first stop shall be Mist. It is due north from Baron.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                     Mist
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Bomb Fragment ........................................................ []  |
|  Bomb Fragment ........................................................ []  |
|  Bomb Fragment ........................................................ []  |
|  Clothes .............................................................. []  |
|  Gold Hairpin ......................................................... []  |
|  Rod of Change ........................................................ []  |
|  Ruby Ring ............................................................ []  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Whip .......................................................... 3,000 Gil  |
|  Dancing Dagger ................................................ 5,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Bard's Tunic ..................................................... 70 Gil  |
|_____________________________________________________________________________|

From the entrance of the town, go to where you saw Rydia. Go into the house to
the north and into the fireplace. When you hit the wall, go east to find a Gold
Hairpin, some Clothes, and a Ruby Ring. That's not it in this house, however.
Go east, through the wall, along the path to find a Rod of Change south of the
chests from earlier.

Return to where you met Rydia again, then go east to find a Bomb Fragment in
the bushes.

Head on over to the Armor and Weapon shop in the southern portion of Mist. To
the east are some trees leading to a dead end ... or so you think. Go into the
trees and further on to find two Bomb Fragments.

Leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|

Return southward to Baron. There, continue going south to find an island with a
town and mountain on it.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Agart
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Antarctic Wind ....................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Rod ............................................................. 100 Gil  |
|  Staff ........................................................... 160 Gil  |
|  Spear ............................................................ 60 Gil  |
|  Boomerang ..................................................... 3,000 Gil  |
|  Bow ............................................................. 220 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Iron Arrow ....................................................... 10 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Iron Shield ..................................................... 100 Gil  |
|  Iron Helm ....................................................... 150 Gil  |
|  Iron Armor ...................................................... 600 Gil  |
|  Iron Gloves ..................................................... 130 Gil  |
|  Iron Ring ....................................................... 100 Gil  |
|_____________________________________________________________________________|

From the entrance, go up the path to the left of the giant staircase. Once you
hit the grass, go its southeastern corner to find an Antarctic Wind.

Nothing else of importance here, really. Finish up any business you may have
and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|
 ______________________________________________________________
|  Regional Monster Bestiary  \  Mythril Region - Destination  \
|______________________________\________________________________\_____________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Treant             |  335   |  52   |  1    |  2    |  148    |  687       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Death Flower       |  440   |  24   |  2    |  0    |  210    |  650       |
|_____________________|________|_______|_______|_______|_________|____________|

Return northward to Baron. There, get approximately halfway between Baron and
Mist, then head east to a small set of islands, one which has the town,
Mythril, on it. Land there and enter the town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mythril
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  5,000 Gil ............................................................ []  |
|  Mythril Knife ........................................................ []  |
|  Mythril Staff ........................................................ []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 30 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Mythril Staff ................................................. 4,000 Gil  |
|  Mythril Knife ................................................. 3,000 Gil  |
|  Mythril Hammer ................................................ 8,000 Gil  |
|  Mythril Sword ................................................. 6,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Mythril Shield ................................................ 1,000 Gil  |
|  Mythril Helm .................................................. 3,000 Gil  |
|  Mythril Armor ................................................ 17,000 Gil  |
|  Mythril Gloves ................................................ 2,000 Gil  |
|_____________________________________________________________________________|

Don't go shopping just yet. Go to the eastern side of town and go into the
grass. In there, you can find a Mythril Staff for Tellah. In the grass to the
north is 5,000 Gil (west) and a Mythril Knife (east). You're welcome - you just
earned and/or saved a total 12,000 Gil.

As for shopping now, you'll want to upgrade your equipment. Basically, give
everyone stuff that is better than what they have - however, keep in mind that
Cid cannot use a Shield with a Hammer.

Finish up any other business you may have here and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ________________________________________________________
|  Regional Monster Bestiary  \  Mythril Region - Start  \
|______________________________\__________________________\___________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Treant             |  335   |  52   |  1    |  2    |  148    |  687       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Death Flower       |  440   |  24   |  2    |  0    |  210    |  650       |
|_____________________|________|_______|_______|_______|_________|____________|

Go west and south to Baron again. Then go south to Agart and west to a huge
tower, the Tower of Babel. Go southeast of there somewhat, then south to find
Eblan Castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Eblan Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  10,000 Gil ........................................................... []  |
|  Alarm Clock .......................................................... []  |
|  Alarm Clock .......................................................... []  |
|  Bacchus's Cider ...................................................... []  |
|  Blood Lance .......................................................... []  |
|  Bomb Core ............................................................ []  |
|  Coeurl's Whisker ..................................................... []  |
|  Cottage .............................................................. []  |
|  Emergency Exit ....................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Hermes' Shoes ........................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Mute Arrow ........................................................... []  |
|  Silver Apple ......................................................... []  |
|  Silver Hourglass ..................................................... []  |
|  Sleep Blade .......................................................... []  |
|  Unicorn Horn ......................................................... []  |
|  Unicorn Horn ......................................................... []  |
|_____________________________________________________________________________|

O=============================================================================O
|                               MAJOR NOTICE!                                 |
|                                                                             |
|  Inside Eblan Castle are three trap chests. These chests contain enemies    |
|  that are extremely powerful compared to you at this point in the game. You |
|  can fight them at your own risk - I WILL NOT COVER THEM. I will denote the |
|  chests in which these monsters can be found.                               |
|                                                                             |
|  By the way, if you do think you can fight them, at least save beforehand.  |
|  The Hourglass/Silver Hourglass items do help out dramatically as well.     |
|                                                                             |
O=============================================================================O

When you arrive, go north into the middle of the castle. There, go north and
stop once you can see the chest. Go into the wall to find a Hi-Potion, then go
to the second floor. There, go into the throne room.

Inside the throne room, direct your character to the throne. As will be
disclosed later in the game, Eblan has a King and Queen, but there's only one
throne. Anyhow, head east and through the wall to find some stairs.

Grab the nearby Alarm Clock and Unicorn Horn from the two easily-accessible
chests. As for the third, slip into the south wall next to the chest and go
along the wall to find a Cottage. Then return upstairs.

Return to the throne and go through the west wall to find another Unicorn Horn
and another Alarm Clock. Return upstairs and exit the throne room to the south.
Return to the first floor and go south, out of the castle.

Go east and downstairs, then north to the East Tower. On its ground floor, hit
the northern wall and head west into the wall. Go around to find a Coeurl's
Whisker. Then head upstairs.

Go one step east and hit the switch, thereby opening the door. Go one step
south and go through the door. Grab the Hi-Potion and Emergency Exit from the
chests; examine the easternmost pot to find a Hermes' Shoes. Continue on to get
another Hi-Potion from a chest.

Next, go east from the pots and into the wall. Follow this path to a chest
containing the first of the strong beasts' battles, a Lamia and two Coeurls.
Good luck, soldier! Drop down into the hole to advance (no pun intended on the
title).

Grab the nearby Silver Hourglass. Go south and down the hidden staircase.

Okay, you'll need to follow the path for a bit. You'll come to three chests in
a moment. If, and only if, I remember correctly, the two chests near each other
contain Ethers, one each. As for the other one, it is another strong beast
fight versus three Mad Ogres.

Continue along the path to end up outside. Return into the castle and go along
the west path to reach the West Tower. Take two steps south and go east to find
the third and final beast fight versus a Steel Golem and four Skuldiers. Return
to the entrance of the room afterwards and go to the second floor.

Here, go west to find a "dead end" that has a hidden staircase. Grab the Bomb
Core and return upstairs. Examine the pots, next - one has a Bacchus's Cider.
Go south and look - you'll find a gap between some of them. Go into the wall
there and along the hidden path to a Mute Arrow and a whopping 10,000 Gil.

And so, you may exit.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ____________________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

Go to Baron and go just a bit further along in the text to continue the game.


###############################################################################
                     THE LONG OPTIONAL SECTION ENDS HERE!
###############################################################################


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section VI- The Earth Crystal                          **FF46**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Troia Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Treant             |  335   |  52   |  1    |  2    |  148    |  687       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Death Flower       |  440   |  24   |  2    |  0    |  210    |  650       |
|_____________________|________|_______|_______|_______|_________|____________|

Once you have returned to Baron, go due north to a large set of rocks in the
water (like those the Hovercraft could hover over). There, go west to a giant
waterfall, a town, and a castle. Land here and head into the castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Troia Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Bacchus's Cider ...................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Ruby Ring ............................................................ []  |
|  Ruby Ring ............................................................ []  |
|  Tent ................................................................. []  |
|  Tent ................................................................. []  |
|  Twin Harp ............................................................ []  |
|_____________________________________________________________________________|

Go north towards the castle, following the red carpet. However, don't go up
the stairs yet. Take the eastern door and follow the path around outside and
into another door. You'll come to three staircases.

Take the middle one and examine a pot to find a Bacchus's Cider. As for the
right staircase, you'll come to a switch and four doors. Press the switch in
the middle of the room to open up a door where you'll find two tents. The
remaining items on the list above, save for the Twin Harp, are found in the
next rooms.

Return to the red carpet area and take the western door. Go around and into the
door to meet up with an old friend. *cough* Spoony bard. *cough*

Anyhow, speak with Edward and in the resulting scene, you'll be given the Twin
Harp. You will need this soon enough, believe me. Return to the red carpet area
and go north to meet the eight Clerics who inform you of the situation.

Exit the castle and head into the town of Troia.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Troia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  1,000 Gil ............................................................ []  |
|  Decoy ................................................................ []  |
|  Dry Ether ............................................................ []  |
|  Ether ................................................................ []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wooden Hammer .................................................... 80 Gil  |
|  Great Bow ..................................................... 2,000 Gil  |
|  Fire Arrow ....................................................... 30 Gil  |
|  Ice Arrow ........................................................ 30 Gil  |
|  Thunder Arrow .................................................... 30 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Leather Cap ..................................................... 100 Gil  |
|  Feathered Cap ................................................... 300 Gil  |
|  Clothes .......................................................... 50 Gil  |
|  Leather Garb .................................................... 200 Gil  |
|  Ruby Ring ..................................................... 1,000 Gil  |
|_____________________________________________________________________________|

When you arrive, head on over to the Inn. Go east from there and into the
water. From the "entrance" to the water, take the path westward and head north.
You'll soon come to another staircase leading to a dead end. Follow it into the
trees and go around. You'll soon come to a meadow with the four treasures
listed above in it.

Okay, we need to seriously get prepped for our next dungeon, Magnetic Cave.
As per its name, there is a strong magnetic force in the cave - anyone with
metal equipment will practically become useless.

Here is an unaltered, sample list of the metallic/non-metallic items from
Action's FAQ/Walkthrough. This should encompass most of the equipment you can
have at this point in time. Thank you, Action.


 Metallic                    Non-metallic
----------                  --------------
 Mythril Staff               Fire Claw
 Mythril Sword               Thunder Claw
 Sword of Legend             Rod of Change
 Mythril Hammer              Healing Staff
 Mythril Shield              Wooden Hammer
 Mythril Helm                Great Bow
 Mythril Armor               All Arrows (except Iron Arrows)
 Mythril Gloves              Feathered Cap
 Silver Armlet               Wizard's Hat
 Iron Armlet                 Gold Hairpin
 Knight's Armor              Leather Garb
 Iron Arrows                 Gaia Gear
 Dancing Dagger              Kenpogi
                             Ruby Ring
                             ALL equipment sold in Troia
                             Clothes


(To note on the above: all of Yang's Claws are non-metallic.)

Anyhow, what if you lack non-metallic equipment? You can use a Wooden Hammer or
Bow for Cid. Cecil can also use a Bow.

Okay, that's pretty much it - leave town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Troia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Treant             |  335   |  52   |  1    |  2    |  148    |  687       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Death Flower       |  440   |  24   |  2    |  0    |  210    |  650       |
|_____________________|________|_______|_______|_______|_________|____________|

When you leave Troia, head north, FAR north, to a forest chunk shaped like a
right triangle or a trapezoid - regardless, it is near the northern coast and
separated from the rest of the forest.

This is a Chocobo Forest. If you find your MP running low, you can press A on
a White Chocobo to restore said MP. You'll then want to press A on one of the
Black Chocobos.

Shockingly enough, the Black Chocobo can fly (a sad fact removed in FF7, I
think) with all of you on it. Go south some, then east onto the island. You
will need to go there using the forest route. You'll find a cave at the end
of this path. Land your Black Chocobo in the forest and enter the cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Magnetic Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  2,000 Gil ............................................................ []  |
|  Earth Crystal ........................................................ []  |
|  Emergency Exit ....................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Fairy Claw ........................................................... []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hourglass ............................................................ []  |
|  Spider's Silk ........................................................ []  |
|  Unicorn Horn ......................................................... []  |
|  Unicorn Horn ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Draculady          |  270   |  38   |  2    |  21   |  195    |  810       |
|  Cave Naga          |  285   |  40   |  3    |  5    |  201    |  740       |
|  Mind Flyer         |  300   |  44   |  3    |  0    |  232    |  1,000     |
|  Cave Bat           |  334   |  42   |  3    |  0    |  151    |  598       |
|  Ogre               |  865   |  60   |  2    |  0    |  240    |  800       |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                               MAJOR NOTICE!                                 |
|                                                                             |
|  Now is undoubtedly the last chance to remove your metallic equipment. In a |
|  battle, ANY character wearing ANY metallic equipment (doesn't matter if it |
|  takes one or five slots) will be rendered impossible to use in battles. As |
|  such, if all of your party members have metallic equipment and go into a   |
|  battle, IT WILL BE AN INSTANT GAME OVER. There is no middle ground -       |
|  de-equip all of your metallic equipment or this will get a lot harder.     |
|                                                                             |
O=============================================================================O

<== B1F ==>

When you enter, go east and across the bridge. Go as far east as you can to
find a Hi-Potion. Backtrack across the bridge and go south. Continue following
the path. Soon, you'll reach another area with a chest nearby; open it to get a
Unicorn Horn. Head down the staircase nearby.

<== B2F ==>

Go west and you'll eventually come to a fork in the path. Take the northern
path to another fork. Take the western fork here to find an Ether. Return to
the bridge and go north. After getting off the bridge, go east and into the
door.

In the chests nearby, you'll find an Ether and 2,000 Gil. Exit and go west to
another staircase. Descend.

<== B3F ==>

Southwest of where you enter, you'll be able to reach a room in which you can
use a Save Point. Use it as necessary, then exit and go south. Go across the
bridge and you'll soon find another door. Go into it to find three chests with
a Hi-Potion, Spider's Silk, and an Hourglass.

Leave this area and go west. At the next area, go north, between the pillars,
and into the door.

Go north to find a Fairy Claw. Head southwest to find some stairs to descend.

<== B4F ==>

Take the bridge to the west. When you reach the area with the torches, go east
to find another Save Point. Use it if you need to.

After this, go to the torch area and head north. Don't go into the door just
yet, however. See that chest to your west? You'll need to move around
counter-clockwise to reach it. Inside is an Emergency Exit. NOW go into the
door.

<== Crystal Room ==>

Head north to face the Dark Elf - and fail. If you didn't talk with Edward at
Troia, you also just got hit with a Game Over.

If you DID speak with Edward and received the Twin Harp, you'll see a scene.
Your party will back up a step, allowing you to re-equip your party properly.
I don't exactly remember whether you can equip the metallic equipment, though.
Your choice, I guess.

Speak to the Dark Elf again to fight.
 __________________
|  BOSS: Dark Elf  \
|___________________\_________________________________________________________
|  HP            - 23,890   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 18       |  - Holy            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 1        |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
|=============================================================================|
|  The Dark Elf can put a Pig status on you and use Tornado, in addition to a |
|  physical attack, I think. The strategy here is fairly simple - avoid using |
|  MP; just use physical attacks and Power until the next fight. You'll need  |
|  it.                                                                        |
|_____________________________________________________________________________|

After having dealt enough damage, the real boss emerges...
 _____________________
|  BOSS: Dark Dragon  \
|______________________\______________________________________________________
|  HP            - 3,926    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 80       |  - Holy            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 15       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 5,000    |                    |                            |
|  EXP. Earned   - 6,000    |  Type: None        |                            |
|=============================================================================|
|  This boss can hit fairly hard, being 1.3x as strong as the strongest enemy |
|  in the Magnetic Cave, with its physical attack. It also has a team-wide    |
|  Dark Breath that is quite powerful, usually dealing 150 ~ 200 damage.      |
|                                                                             |
|  Cecil and Cid, as per usual, should use their basic physical attacks, with |
|  Yang using Power. As for Tellah, it is tough to say. The Dark Dragon's     |
|  Magic Defense is far too high, probably, so I guess you should stick him   |
|  to simply healing.                                                         |
|                                                                             |
|  Of course, the Tornado spell from Tellah is also a good way to start to    |
|  finish it fast. :)                                                         |
|_____________________________________________________________________________|

The Dark Elf has been defeated; the Earth Crystal is now yours for the taking.
Grab it and use the Teleport spell or an Emergency Exit to leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                           Overworld - Troia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Twin Snake         |  108   |  46   |  0    |  0    |  222    |  720       |
|  Treant             |  335   |  52   |  1    |  2    |  148    |  687       |
|  Cait Sith          |  342   |  50   |  2    |  0    |  252    |  820       |
|  Hell Needle        |  398   |  40   |  3    |  0    |  220    |  700       |
|  Death Flower       |  440   |  24   |  2    |  0    |  210    |  650       |
|_____________________|________|_______|_______|_______|_________|____________|

Outside, take your Black Chocobo to the forest, then return south to Troia
Castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Troia Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Dry Ether ............................................................ []  |
|  Dry Ether ............................................................ []  |
|  Echo Herbs ........................................................... []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Fire Arrow ........................................................... []  |
|  Fire Arrow ........................................................... []  |
|  Great Bow ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Ice Arrow ............................................................ []  |
|  Ice Arrow ............................................................ []  |
|  Remedy ............................................................... []  |
|  Remedy ............................................................... []  |
|  Silver Apple ......................................................... []  |
|  Thunder Arrow ........................................................ []  |
|_____________________________________________________________________________|

Return to the room with the eight Clerics to have a scene. Speak with them and
one will say that you can take the treasures from their old dungeon. Remember
the room with the three staircases?

Go there and take the left staircase. Speak with the guard down there to be
given access to many items - all of them on the list above, in fact!!

You can also go to Edward to watch another scene.

Well, you're done here. Exit the castle. If you want to, restock in Troia.
When you're ready, rise up in the Enterprise to automatically be brought to...

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Tower of Zot
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Flame Mail ........................................................... []  |
|  Flame Shield ......................................................... []  |
|  Flame Sword .......................................................... []  |
|  Gaia Hammer .......................................................... []  |
|  Hell Claw ............................................................ []  |
|  Sage's Surplice ...................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  Puppet             |  256   |  56   |  3    |  15   |  180    |  800       |
|  Sorceress          |  350   |  50   |  2    |  47   |  329    |  1,551     |
|  Black Knight       |  360   |  64   |  2    |  0    |  175    |  840       |
|  Centaur Knight     |  380   |  58   |  2    |  0    |  172    |  860       |
|  Gremlin            |  410   |  56   |  3    |  31   |  275    |  1,221     |
|  Soldieress         |  425   |  60   |  3    |  0    |  200    |  1,050     |
|  Puppeteer          |  473   |  56   |  3    |  35   |  195    |  1,000     |
|  Ice Lizard         |  480   |  62   |  2    |  0    |  289    |  1,331     |
|  Cold Beast         |  520   |  64   |  2    |  3    |  276    |  1,441     |
|  Hell Turtle        |  700   |  72   |  4    |  0    |  224    |  920       |
|_____________________|________|_______|_______|_______|_________|____________|

<== 1F ==>

Once you regain control, go northwest and along the path. At the top of the
area, go west to find a Flame Mail. Then head east to 2F.

<== 2F ==>

Go south and to the fork. There, head west and along the path. Eventually, you
will come to a small break in the wall to the south - it is before the north
path. Take this south path to the bottom of the area. Go west and north when
first possible. You'll soon come to a chest, with contains a Fiery Hound. You
can defeat it easily with some Blizzard-based spells.

For defeating it, you'll get the Flame Sword. Go southward, then west and north
to the next area.

<== 3F ==>

Go south to find a fork. Go along the south part to the easternmost portion of
the area, then head north to the next area.

<== 4F ==>

This floor is fairly linear for a bit. At the fork, take the northern path and
you will find three doors. Take the left one.

<== 5F ==>

Go east to find the Hell Claw, then head west and follow the path. You will
soon come along another chest, this one yielding the Fire Shield.

Return to 4F.

<== 4F ==>

From the fork, take the central door.

<== 5F ==>

Grab the Gaia Hammer and leave.

<== 4F ==>

Take the eastern door.

<== 5F ==>

Take the Sage's Surplice and leave.

<== 4F ==>

Head back south and east. Soon, you'll get onto 5F once more.

<== 5F ==>

Here, go south and keep an eye out for a door. Go through said door to reach a
Save Point. Use it and leave, continuing along to fight the Magus Sisters.
 _____________________________
|  BOSS: Sandy, Cindy, Mindy  \
|______________________________\______________________________________________
|                               Sandy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 2,591    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 11       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Cindy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,599    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 36       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 11       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Mindy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 2,590    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 10       |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
|=============================================================================|
|  Sandy will begin by casting Reflect on Cindy, with Mindy then using a      |
|  "-ara" spell on Cindy, thereby Reflecting it onto you. Next turn, a        |
|  Reflect will hit Cindy, thereby Reflecting it onto you, thereby making     |
|  healing via magic a true pain. Also note that Cindy can revive her allies. |
|                                                                             |
|  As such, your main target should start by being Cindy. If you can manage,  |
|  try to have Tellah squeeze off a Firaga against Cindy before the Reflect   |
|  hits. After that, though, it should all be physical attacking against      |
|  Cindy - Tellah needs to remain as healer (whether it be through magic or   |
|  items). After Cindy falls, just finish the other two off as before, but    |
|  Tellah can use offensive magic on the opponents, so long as they are not   |
|  Reflected yet.                                                             |
|_____________________________________________________________________________|

After the battle, head back to the Save Point and use it at your leisure. Then
return to where you fought the Magus Sisters and head north to 6F.

<== 6F ==>

Now would be a good time to de-equip Tellah.

Watch the following, mathematically-odd, scene. How is it mathematically odd?
Well, Tellah had 90 MP. He used Bio, Firaga, Thundaga, Blizzaga, and_Meteor, in
that order, without using any items. That totals 214 MP, exactly 2.37x times
his max MP.

I think he's been hiding some items from us. >_>

Anyhow, Tellah's gone. Speak with Kain because the door is locked. Eventually,
Kain and Rosa will rejoin your party. IMMEDIATELY re-equip them as good as you
can. Put Kain and Rosa in the back row (Kain's Jump is not affected by row).

Head south for another boss.
 _____________________
|  BOSS: Barbariccia  \
|______________________\______________________________________________________
|  HP            - 8,636    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 82       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 63       |  Absorptions:      |                            |
|  Magic Defense - 12       |  - None            |                            |
|  Gil Earned    - 5,500    |                    |                            |
|  EXP. Earned   - 9,000    |  Type: None        |                            |
|=============================================================================|
|  Barbariccia is fairly basic in her normal form, similar to Cagnazzo. Also  |
|  like him, she can create a protective whirlwind. During this time, she can |
|  use Tornado, Ray (Slow Petrification), or both. This is only dispelled by  |
|  Kain's Jump (miss or hit).                                                 |
|                                                                             |
|  During the time Barbariccia is not in her whirlwind form, have Cecil and   |
|  Cid attack normally, and Yang should use Power. (Wow, so new. </sarcasm>)  |
|  As for Kain, he should use Jump. Rosa should be on healing duty.           |
|_____________________________________________________________________________|

And so, you return to Baron.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Baron Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Bacchus's Cider ...................................................... []  |
|  Bacchus's Cider ...................................................... []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Hermes' Shoes ........................................................ []  |
|  Hermes' Shoes ........................................................ []  |
|  Magma Rock ........................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Tent ................................................................. []  |
|  Tent ................................................................. []  |
|  Unicorn Horn ......................................................... []  |
|  Unicorn Horn ......................................................... []  |
|_____________________________________________________________________________|

Back in Baron Castle, Kain will hand over the Magma Rock. It obviously has some
kind of importance; unfortunately, Kain doesn't know what.

Return to where you met Baigan. Go east, downstairs, and south. Hit the switch
on the wall and go through the door. Follow the path to six chests: two Ethers,
two Phoenix Downs, and two Unicorn Horns.

Return to where you found the switch and head south, outside. Go north and into
the East Tower. On the first floor are four chests: two Bacchus's Ciders and
two Hermes' Shoes - the far left chest requires descending and re-ascending the
stairs. Then take the stairs down.

Here, you'll find an Elixer in a pot. Continue onwards to reach a throne with a
message from the true King of Baron, who died long ago. Return to the first
floor and go up.

Here, you'll find two Hi-Potions. Continue up to find two Tents and an Ether,
with another Ether in a pot.

Leave the castle to find the Enterprise nearby.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section VII- The Dark Crystals                         **FF47**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|

From Baron, head south to find an island with a town and mountain on it. The
town is your destination - Agart.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Agart
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Rod ............................................................. 100 Gil  |
|  Staff ........................................................... 160 Gil  |
|  Spear ............................................................ 60 Gil  |
|  Boomerang ..................................................... 3,000 Gil  |
|  Bow ............................................................. 220 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Iron Arrow ....................................................... 10 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Iron Shield ..................................................... 100 Gil  |
|  Iron Helm ....................................................... 150 Gil  |
|  Iron Armor ...................................................... 600 Gil  |
|  Iron Gloves ..................................................... 130 Gil  |
|  Iron Ring ....................................................... 100 Gil  |
|_____________________________________________________________________________|

From the town entrance, go north and into the area with the well. Examine said
well and you'll be prompted to throw an item. Go ahead and throw something -
you'll lose it forever, and get no reward - almost no item has an effect.

The one item that DOES is the Magma Rock. Throw it down there and the
Underworld opens up. Exit the town, get into the Enterprise, and "land" in the
Underworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

After a quick scene, you'll be near a castle in the Underworld; said castle is
a few steps to the west. However, do not do anything yet. De-equip Cid
completely, Save if you need to, THEN go into the castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Dwarf Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                             Moving Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                           Stationary Shopkeeper                             |
 >---------------------------------------------------------------------------<
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|

When you arrive, head on over to the Inn for some restoration if you need it -
some Hi-Potions wouldn't hurt, either.

When you're ready, go north from the entrance and you'll soon find King Giott,
the ruler of the Underworld. In the ensuing scene, Cid will leave your party.

After speaking with Giott, a scene occurs, followed by a series of bosses.
 ________________________________
|  BOSS: Calco (x3), Brina (x3)  \
|_________________________________\___________________________________________
|                               Calco Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 1,369    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 54       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 500      |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Brina Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 369      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 54       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 500      |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
|=============================================================================|
|  Okay, fair enough - more of a miniboss than anything. The general idea is  |
|  to have everyone, except Rosa, attack. Yang should be specifically using   |
|  Power; Kain, Jump if he is still in the back row; Rosa, healing duty, with |
|  intermittent attacks.                                                      |
|                                                                             |
|  If you don't beat all six - in other words, you defeat all of a doll type, |
|  or five altogether - your next boss...                                     |
|_____________________________________________________________________________|
 ____________________
|  BOSS: Calcobrena  \
|_____________________\_______________________________________________________
|  HP            - 5,315    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 106      |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 41       |  Absorptions:      |                            |
|  Magic Defense - 25       |  - None            |                            |
|  Gil Earned    - 5,000    |                    |                            |
|  EXP. Earned   - 12,000   |  Type: None        |                            |
|=============================================================================|
|  For a doll, this thing can really hit hard - very hard, being about 1.2x   |
|  as strong as Barbariccia. These attacks can also Confuse and Paralyze you, |
|  so keep at eye on the statuses and your HP.                                |
|                                                                             |
|  Cecil should do his regular attack; Yang, Power; Kain, normal attack (or   |
|  Jump from back row); and Rosa, healing duty with intermittent offense. It  |
|  wouldn't be too bad an idea to use Hi-Potions for healing, too.            |
|_____________________________________________________________________________|

After that boss, a scene and ANOTHER boss.
 _______________________________
|  BOSS: Golbez, Shadow Dragon  \
|________________________________\____________________________________________
|                              Golbez Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
 >--------------------------+--------------------+---------------------------<
|                           Shadow Dragon Bestiary                            |
 >--------------------------+--------------------+---------------------------<
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
|=============================================================================|
|  This fight will begin with your previous party, except that all, save for  |
|  Cecil, are KO'ed. You don't actually have to do any reviving - but you     |
|  can if you're on a low-level playthrough or something. Obviously, Rosa is  |
|  the first you should bring back.                                           |
|                                                                             |
|  Soon enough, a dramatically-different Rydia shows up. She has lost all of  |
|  her White Magic, but now has more Summons. Anyhow, have Cecil Attack;      |
|  Yang, Power; Kain, Jump/Attack; Rosa, healing duty; Rydia, Bio.            |
|_____________________________________________________________________________|

And so, Golbez has finally been obliterated ... or has he? Amazingly enough, a
mere hand remains and it steals your Crystal. O_o

After this, King Giott comes up with a plan - sneak into the Tower of Babel and
snatch the seven Crystals Golbez has already taken.

Anyhow, time to update some listings here...

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Dwarf Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  5,000 Gil ............................................................ []  |
|  Bacchus's Cider ...................................................... []  |
|  Black Belt ........................................................... []  |
|  Cottage .............................................................. []  |
|  Cottage .............................................................. []  |
|  Cottage .............................................................. []  |
|  Dwarf Axe ............................................................ []  |
|  Elixer ............................................................... []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Gysahl Greens ........................................................ []  |
|  Gysahl Greens ........................................................ []  |
|  Gysahl Greens ........................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Magazine ............................................................. []  |
|  Power Armlet ......................................................... []  |
|  Silver Hourglass ..................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                             Moving Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                           Stationary Shopkeeper                             |
 >---------------------------------------------------------------------------<
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Dwarf Axe .................................................... 15,000 Gil  |
|  Great Bow ..................................................... 2,000 Gil  |
|  Dark Arrow ....................................................... 40 Gil  |
|  Flame Sword .................................................. 14,000 Gil  |
|  Fire Lance ................................................... 11,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Shield ................................................... 1,250 Gil  |
|  Flame Mail ................................................... 30,000 Gil  |
|  Sage's Miter .................................................. 2,000 Gil  |
|  Sage's Surplice ............................................... 1,200 Gil  |
|  Rune Armlet ................................................... 2,000 Gil  |
|_____________________________________________________________________________|

Heal up at the Inn, then head to the first floor. Go east and upstairs.

Here, you'll find the weapon and armor stores. You can go between the two shops
to find the Lali Ho Pub. In the corner of it is a crack - head east and through
the wall for the 1991 Final Fantasy IV Development Team Office (as in the
original FF4 release). Here, you can hang with the developers, speak around,
and even randomly battle a few! You'll also find a staircase here to the Break
Room, in which you can get a Magazine by examining the bookcase. What does it
do?

Try it and see. ^_^

Anyhow, finish up here and return to the second floor with the shops. Go east
and use the staircase to reach the East Tower.

At the north end of the room is a Dwarf Axe. Grab it and go upstairs. There,
examine the pots to find a Bacchus's Cider - go to the southern path, west into
the wall, and examine the pots. Head upstairs.

On 3F, head to the far west to find a Power Armlet. Take two steps east and go
north. Once you hit the wall, go east, taking the Ether as you go. Go two steps
east, three south, then east to find a Silver Hourglass. Go west three steps,
south one, and circle around the steps to get the Elixer at the bottom of the
area. Then return to the area south of the throne room.

Go west and upstairs. Use the Inn and item shops as needed. Also check the
pot near the item shop to receive 5,000 Gil. Then use the southwestern stairway
to reach the West Tower.

Get to its second floor. Here, go to the southwestern corner and slip into the
wall next to the pot. One of the pots in the new area you find has a Bacchus's
Cider. Then go up to the third floor.

On the third floor of the West Tower, go four steps west to find a Hi-Potion.
Go two steps east, north three, west three, and follow the path. In the
northeastern corner, go three steps south, then head west to find an Elixer.
Go one step east, back into the wall, one step south, then go east along the
path. You'll find an Ether and Namingway. On the tile to his south, go one tile
west, south four, east four (picking up the Black Belt as you go), and go on
back to the first chest.

Return to the area with the Inn and item shops. Take the northeastern staircase
to find B1F. The first place you will find is the (currently useless)
infirmary. East of this infirmary is a dwarf in front of a bookcase - he'll let
you through to the next area. However, go east to find a large empty area. A
Fat Chocobo is here. If you need some Gysahl Greens, go east and look in the
pots to find a total of three sets.

Speak with the dwarf in front of the bookcase and follow the path northward,
then west and downstairs. Go along the path until you reach the eastbound path,
which you should follow. You'll come along three Cottages. Return to the fork
and go towards the southwestern corner. Use the stairs. Down here is a pot
that will restore your HP and MP (it is far to the west). Take the stairs to
its south to leave the castle.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Erm... Seeing as the Enterprise is unavailable to you and all, you'll simply
have to follow the path to the northwest. It is quite linear - if you get lost,
just use the Sight spell.

You'll know that you are close to your destination, the Towel of Babel, once
you begin to see the tanks.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Tower of Babel
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Antarctic Wind ....................................................... []  |
|  Arctic Wind .......................................................... []  |
|  Cat Claw ............................................................. []  |
|  Dr. Lugae's Key ...................................................... []  |
|  Dry Ether ............................................................ []  |
|  Ether ................................................................ []  |
|  Green Beret .......................................................... []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Ice Armor ............................................................ []  |
|  Ice Arrow ............................................................ []  |
|  Ice Arrow ............................................................ []  |
|  Ice Brand ............................................................ []  |
|  Ice Lance ............................................................ []  |
|  Ice Shield ........................................................... []  |
|  Killer Bow ........................................................... []  |
|  Phoenix Down ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Puppeteer          |  473   |  56   |  3    |  35   |  195    |  1,000     |
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Mystery Egg        |  1     |  ???  |  ???  |  ???  |  ???    |  ???       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Naga               |  320   |  66   |  4    |  5    |  150    |  1,118     |
|  Evil Doll          |  388   |  64   |  3    |  0    |  269    |  1,408     |
|  Medusa             |  490   |  64   |  4    |  0    |  225    |  1,208     |
|  Fiery Knight       |  579   |  76   |  4    |  0    |  300    |  1,708     |
|  Chimera            |  700   |  80   |  3    |  0    |  228    |  1,708     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|  Security Eye       |  1,425 |  112  |  0    |  0    |  380    |  2,008     |
|  Stone Golem        |  2,560 |  84   |  4    |  0    |  238    |  2,908     |
|_____________________|________|_______|_______|_______|_________|____________|

<== 1F ==>

Go north towards the fork. When you reach said fork, go west to find an Ice
Arrow, with another to its south. Return to the fork and take the path around
to an Ether. Return to the fork once more and head north to the second floor.

<== 2F ==>

Go west to find a Green Beret. Further south of that, you'll find a door. Go
through it and defeat the monsters in the chest to find the Ice Brand.

Leave the room and go northeast. Go through the door you find, and defeat the
monsters inside the chest to find the Ice Lance.

Exit this room and go northwest to the third floor.

<== 3F ==>

Go northwest to find the Cat Claw. Return to where you enter the floor and go
east. You'll find a chest to the southeast; go north and around to this
Hi-Potion. Head around to the door west of you, being sure to grab the Phoenix
Down to the southwest before heading on in.

<== 4F ==>

Go west and get the Killer Bow, then east for the Antarctic Wind. Return to
where you entered the floor and return to 3F.

<== 3F ==>

Go north as much as possible, then head west. Continue along to another door.

<== 4F ==>

When you arrive, take the western door to find a Save Point. Use it as needed.

After that, exit and go north and along the path. Go east, across the bridge,
then south. Go through the first door to find some battling and an Ice Armor.
Return to the small bridge and you'll find a door to the east. Go inside to
find another monster-filled chest that yields an Ice Shield when the battle
ends.

Finish it and exit. Go north and along the small path, then west to 5F.

<== 5F ==>

Head southeast, taking the path north when possible to find an Arctic Wind.
After that, return to the main path and continue east. Ignore the northbound
path (although note it for later), continuing east.

On the east side, go north, along the green-colored tiles, and still
southeast some more to find a Hi-Potion. Backtrack and go north to find the
exit to 6F.

<== 6F ==>

Go west and through the door.

<== 7F ==>

Head east and into the room there for a Save Point. Use it and return to the
7F entrance, going south as far as possible, then west, to find a Dry Ether.
Then head east to 8F.

<== 8F ==>

Continue along the path to find Dr. Loogie -- erm... Dr. LUGAE, who just so
happens to be part of your next boss.
 __________________________
|  BOSS: Doctor, Barnabas  \
|___________________________\_________________________________________________
|                              Doctor Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,936    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 18       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 2,000    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Barnabas Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,832    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 86       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 2,500    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: Mech        |                            |
|=============================================================================|
|  Begin the battle by focusing on Barnabas. This is because of his brute     |
|  strength, as well as the fact that taking out the Doctor will yield no     |
|  Gil, EXP., or Bestiary entries.                                            |
|                                                                             |
|  Begin by fighting Barnabas. Cecil and Kain should attack normally; Yang,   |
|  Power; Rydia, Bio (just go with it); and Rosa, healing with intermittent   |
|  offense. After defeating Barnabas, leave the Doctor alone for a bit...     |
|_____________________________________________________________________________|
 ____________________
|  BOSS: Barnabas-Z  \
|_____________________\_______________________________________________________
|  HP            - 4,518    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 114      |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 5        |  - None            |                            |
|  Gil Earned    - 2,500    |                    |                            |
|  EXP. Earned   - 20       |  Type: None        |                            |
|=============================================================================|
|  For this opponent, go all-out. Barnabas-Z will eventually use              |
|  Self-Destruct to very heavily damage a character. Everyone should attack   |
|  (except Rydia - she needs Bio) - don't even worry about healing.           |
|                                                                             |
|  Eventually, you'll finally finish this boss chain...                       |
|_____________________________________________________________________________|
 ___________________
|  BOSS: Dr. Lugae  \
|____________________\________________________________________________________
|  HP            - 9,321    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 86       |  - None            |  - Dr. Lugae's Key.        |
|  Defense       - 1        |                    |                            |
|  Magic         - 7        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 10,101   |  Type: Mech        |                            |
|=============================================================================|
|  And so, Dr. Lugae shows his true self. He can use Sleeping Gas and Poison  |
|  Gas to affect members of your party with the respective status. He'll also |
|  use Beam for moderate damage to one person, Flame Thrower for moderate     |
|  damage to all, and Laser for heavy damage to one. Amazingly, he actually   |
|  can use "Panacea" to heal your team's statuses! O_O                        |
|                                                                             |
|  As per usual, have Cecil and Kain attack; Yang use Power; Rosa as healer   |
|  with intermittent offense; and Rydia for Bio.                              |
|_____________________________________________________________________________|

Finally. Now that you have the Key, we'll need to stop the cannons.
Return south and northeast to 7F.

<== 7F ==>

Go southwest and north to the next level. Use the Save Point as needed, and
continue to 6F.

<== 6F ==>

Here, de-equip Yang of all of his equipment.

Then go east to 5F.

<== 5F ==>

Go south and west. Take the northbound path from earlier. Go up to the center
door and use Dr. Lugae's Key to open it up. Defeat the three Goblin Captains
(I swear, if you lose, I must ask - how did you get THIS far?).

Anyhow, defeat them and watch the scene. After that, head south, then northwest
to the exit.

<== 4F ==>

Go east, across the bridge, south, west across the bridge, and take the west
door (if you need the Save Point), then the east door.

<== 3F ==>

Go west and around to the center of the room.

<== 2F ==>

Head southwest, then door to the door.

<== 1F ==>

Head south for a scene, after which you'll get the Enterprise and some more
scenes.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

Head north and enter Castle Baron.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Baron Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Go to the east side of the castle and speak with Cid's men - the ones in the
blue outfits - to watch a scene, in which you get a hook attached to the
Enterprise. Therefore, you can now use the Enterprise to pick up the
Hovercraft.

Now, we're going to find the Hovercraft.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

First up, we need to find the Hovercraft. You'll need to head northeast to Mt.
Hobs - it is just outside of there. Use Sight to locate it more precisely.

Once you have the Hovercraft, head north to Mysidia, then west to find the
Tower of Babel. Eblan is nearby.

Land the Hovercraft near the water rocks, with the Enterprise also nearby. Get
into the Hovercraft and go west, across the rocks, to a cave - the Cave of
Eblan.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Cave of Eblan
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Blood Sword .......................................................... []  |
|  Bomb Core ............................................................ []  |
|  Cottage .............................................................. []  |
|  Dry Ether ............................................................ []  |
|  Elixer ............................................................... []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Gold Needle .......................................................... []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Potion ............................................................... []  |
|  Potion ............................................................... []  |
|  Remedy ............................................................... []  |
|  Shuriken ............................................................. []  |
|  Shuriken ............................................................. []  |
|  Silver Hourglass ..................................................... []  |
|  Spider's Silk ........................................................ []  |
|  Tent ................................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Bloodbones         |  210   |  34   |  3    |  0    |  169    |  315       |
|  Cave Bat           |  334   |  42   |  3    |  0    |  151    |  598       |
|  Steel Golem        |  1,950 |  86   |  4    |  0    |  445    |  703       |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Bloody Bat         |  439   |  56   |  3    |  0    |  262    |  1,977     |
|  Skuldier           |  740   |  74   |  3    |  0    |  116    |  1,577     |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

Go south, across the bridge, and continue to the south. Don't go down the
southwest path yet when you get to it. Instead, go northeast, across two
bridges, and south for a Vampire Fang. Then go north and into the water.
Continue going north, then west into the wall. Grab the Shuriken and go into
eastern wall to find a Remedy. Return to the stairs that you had skipped
earlier. Use them.

<== B2F ==>
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Power Staff ................................................... 2,000 Gil  |
|  Ice Brand .................................................... 26,000 Gil  |
|  Ice Lance .................................................... 21,000 Gil  |
|  Kunai ......................................................... 4,000 Gil  |
|  Boomerang ..................................................... 3,000 Gil  |
|  Killer Bow .................................................... 3,000 Gil  |
|  Poison Arrow ..................................................... 70 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Shield ................................................... 10,000 Gil  |
|  Ice Armor .................................................... 35,000 Gil  |
|  Black Robe ................................................... 10,000 Gil  |
|_____________________________________________________________________________|

Here, you'll find the Eblan people's settlement - they're because ... well, you
went to the castle earlier, didn't you? Anyhow, do some shopping, use the Inn,
and so on.

Once you're done, head west, into the westernmost door. There are two pots in
here that contain Potions. Grab them, backtrack some, and go north.

<== Path to the Tower of Babel ==>

Go along the path, grabbing the Ether as you go, as well as the Tent at the
northern end of the area. You'll notice a little zig-zag thing in the wall. Go
into it and along the path. Once you exit, grab the Hi-Potion to the south,
then return to the main path and go north.

Continue northward to a grouping of rocks, then proceed in a more northeasterly
manner, up some steps, and open the chest to find a Bomb Core. Go back south,
stopping at the rock group. Go into the southeastern wall and follow it to find
a Shuriken. Backtrack through the wall and go south.

Here, go east and into the wall. Open the two chests, each with one Elixer,
and return through the wall to open up some more chests - two Hi-Potions and a
Cottage. Go southeast to a fork in the path; go west to grab the Spider's Silk,
then east to two Phoenix Downs and a Silver Hourglass. Continue northward.

Go into the room east of the entrance to find a Save Point. Use it, then
remain in the room shortly. Enter the gap in the northeastern corner and go
through the wall. Open the chest, defeat the monsters, and grab the Blood
Sword. Exit the room.

Go northwest to find a chest (Gold Needle), then return to the entrance of this
area. Go north to find Edge, the royal prince of Eblan, battling Rubicante, the
Fire Elemental Lord. Watch the scene.

After this, go to the south wall and west to find a Dry Ether, then go north to
find the...

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Tower of Babel
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  82,000 Gil ........................................................... []  |
|  Ahura ................................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Kiss of Lilith ....................................................... []  |
|  Ogrekiller ........................................................... []  |
|  Silver Hourglass ..................................................... []  |
|  Unicorn Horn ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Mystery Egg        |  1     |  ???  |  ???  |  ???  |  ???    |  ???       |
|  Coeurl             |  593   |  72   |  3    |  0    |  345    |  2,759     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Sorcerer           |  1,000 |  82   |  4    |  50   |  272    |  2,359     |
|  Ghost Knight       |  1,050 |  76   |  4    |  0    |  211    |  2,559     |
|  Lamia Matriarch    |  1,100 |  74   |  4    |  0    |  247    |  2,859     |
|  Lamia              |  1,200 |  72   |  4    |  0    |  143    |  2,059     |
|  Grudger            |  1,400 |  76   |  4    |  0    |  149    |  2,459     |
|  Mad Ogre           |  2,000 |  86   |  4    |  53   |  270    |  2,359     |
|  Mythril Golem      |  2,900 |  92   |  3    |  0    |  383    |  3,659     |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

Head north and you'll get inside, thanks to Edge's ninja skills. From where you
regain control, go northwest to find the Unicorn Horn, then south and along the
path. At the door, go east and along the path to the Silver Hourglass. THEN go
into the door.

<== B2F ==>

Go east and along the path. On the northern side of the room, watch for a
southbound bridge. Take it, defeat the monsters in the chest at the end, and
you'll find the Ogrekiller.

Return to the main path and follow it to a door.

<== B3F ==>

Follow the path and ignore the first door. You'll soon come to a Kiss of
Lilith. Grab it, THEN go through the door.

<== B4F ==>

Head east and along the path, picking up the Ahura as you go. Follow the path
west into the next place.

<== B3F ==>

Head east and along the path. You'll notice an orb to the south; just ignore
it. Further east are two doors. The first is a Save Point room; the other goes
to B4F.

<== B4F ==>

Take the western door.

<== B5F ==>

You'll quickly come across a fork. Take the western path to the three bridges
to the north. The middle one yields a WHOPPING 82,000 Gil. Take the northbound
path from earlier northward.

There will be a battle. The main goal of it is mainly to survive until the
enemies get self-control and speak with Edge.

Watch the scene and speak to Rubicante, who then heals your party before the
fight commences.
 ___________________
|  BOSS: Rubicante  \
|____________________\________________________________________________________
|  HP            - 34,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 80       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 16       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - Fire            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 10,101   |  Type: None        |                            |
|=============================================================================|
|  Rubicante's magic attacks are just absolutely disgraceful. His Fira, for   |
|  example, will be lucky to get above 75 damage. His physical attack is a    |
|  BIT more problematic, as it will hurt some more.                           |
|                                                                             |
|  The general strategy is to have Cecil and Kain attack normally (hopefully  |
|  with their Ice Brand/Lance); Edge with Flood; Rydia attack with            |
|  Blizzara/Blizzaga; and Rosa should, as usual, be the healer, with some     |
|  intermittent offense.                                                      |
|                                                                             |
|  Please note that the spells should be cast with the cloak open - it will   |
|  heal him otherwise.                                                        |
|_____________________________________________________________________________|

After the battle, head north into the Crystal Room.

<== Crystal Room ==>

"It's a trap!" -- Admiral Ackbar

<== 8F ==>

Just HOW does one fall from B5F to 8F (13 floors UP)? Seriously, that is what
the game claims. O_o

Anyhow, go north to find a Hi-Potion, then south to the next area.

<== 7F ==>

Linear path = you can do it!

<== 6F ==>

Go along the path to the fork. At said fork, go east to find a Hi-Potion
further along the path. Go west to the next area.

Here, you'll hijack an enemy airship, which Edge christens the "Falcon". It's
a pretty cool name, in my opinion.

Anyhow, we're back to the Underworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Head on over to the Dwarf Castle, to the southeast. Remember, the Falcon still
cannot fly over lava.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Dwarf Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Luca's Necklace ...................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                             Moving Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                           Stationary Shopkeeper                             |
 >---------------------------------------------------------------------------<
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Dwarf Axe .................................................... 15,000 Gil  |
|  Great Bow ..................................................... 2,000 Gil  |
|  Dark Arrow ....................................................... 40 Gil  |
|  Flame Sword .................................................. 14,000 Gil  |
|  Fire Lance ................................................... 11,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Shield ................................................... 1,250 Gil  |
|  Flame Mail ................................................... 30,000 Gil  |
|  Sage's Miter .................................................. 2,000 Gil  |
|  Sage's Surplice ............................................... 1,200 Gil  |
|  Rune Armlet ................................................... 2,000 Gil  |
|_____________________________________________________________________________|

Back at the Dwarf Castle, you should use the shops and/or Inn as needed. Head
on over to the infirmary to find Cid! Cid will put some Mythril on the Falcon,
thereby allowing you to fly over (but not into) lava.

After this, head on over to the throne room and speak with King Giott. In the
resulting scene, you'll obtain Luca's Necklace, the key to the Sealed Cavern.

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  It is at this point that the walkthrough splits up. Section VIII will be   |
|  covering some optional stuff for you to do before starting the Sealed      |
|  Cavern, which is the majority of Section IX. If you would not wish to go   |
|  and do the optional stuff, CTRL+F the "word" FF49 with the ** surrounding  |
|  it. I recommend this because Section VIII is a bit long. Otherwise, let's  |
|  continue!                                                                  |
|                                                                             |
O=============================================================================O


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section VIII- Some Sidetracking                        **FF48**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Head southwest of the Castle and go into Tomra.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Tomra
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  2,000 Gil ............................................................ []  |
|  Antarctic Wind ....................................................... []  |
|  Bestiary ............................................................. []  |
|  Bomb Fragment ........................................................ []  |
|  Dry Ether ............................................................ []  |
|  Rage of Zeus ......................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                              Right Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                              Left Shopkeeper                                |
 >---------------------------------------------------------------------------<
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ahura ......................................................... 7,000 Gil  |
|  Chain Whip .................................................... 6,000 Gil  |
|  Ogrekiller ................................................... 45,000 Gil  |
|  Killer Bow .................................................... 3,000 Gil  |
|  Mute Arrow .................................................... 3,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Diamond Shield ............................................... 15,000 Gil  |
|  Diamond Helm ................................................. 10,000 Gil  |
|  Diamond Armor ................................................ 40,000 Gil  |
|  Diamond Gloves ................................................ 5,000 Gil  |
|  Gold Hairpin ................................................. 20,000 Gil  |
|  Diamond Armlet ................................................ 4,000 Gil  |
|_____________________________________________________________________________|

Shop up here some - the armor is exceptional here.

Anyhow, when you're done with that, go to the northwestern corner of town to
find a warehouse. Inside said warehouse are things. These things are items.
These items can be taken. Therefore, you can take all of the items above.

Finish up any other business you have here and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Head to the northeastern corner of the Underworld to find our next destination,
Sylvan Cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Sylvan Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  1,000 Gil ............................................................ []  |
|  2,000 Gil ............................................................ []  |
|  3,000 Gil ............................................................ []  |
|  Angel Arrow .......................................................... []  |
|  Avenger .............................................................. []  |
|  Bestiary ............................................................. []  |
|  Bestiary ............................................................. []  |
|  Blue Fang ............................................................ []  |
|  Bomb Core ............................................................ []  |
|  Cat Claw ............................................................. []  |
|  Cottage .............................................................. []  |
|  Elixer ............................................................... []  |
|  Elven Bow ............................................................ []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Fairy Rod ............................................................ []  |
|  Fire Arrow ........................................................... []  |
|  Full Moon ............................................................ []  |
|  Hell Claw ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Ice Arrow ............................................................ []  |
|  Mage Masher .......................................................... []  |
|  Maiden's Kiss ........................................................ []  |
|  Maiden's Kiss ........................................................ []  |
|  Maiden's Kiss ........................................................ []  |
|  Medusa Arrow ......................................................... []  |
|  Red Fang ............................................................. []  |
|  Remedy ............................................................... []  |
|  Thunder Arrow ........................................................ []  |
|  White Fang ........................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Undergrounder      |  655   |  76   |  5    |  3    |  342    |  2,714     |
|  Tiny Toad          |  600   |  19   |  5    |  47   |  335    |  1,841     |
|  Bog Witch          |  2,960 |  98   |  4    |  223  |  598    |  3,441     |
|  Evil Dreamer       |  2,800 |  100  |  3    |  11   |  362    |  3,141     |
|  Mammon             |  3,900 |  104  |  3    |  74   |  525    |  5,041     |
|  Malboro            |  4,200 |  112  |  3    |  0    |  458    |  5,461     |
|_____________________|________|_______|_______|_______|_________|____________|

Please note that the usage of Float to avoid damage from the ground is highly
recommended.

<== B1F ==>

Take the path to the east. Eventually, you'll find three chests, only two of
which you can actually take. Take those two to get a Bestiary and the Angel
Arrow. Go south to the next area.

<== B2F ==>

Go around to the north side into the next area.

<== B3F ==>

Upon entering, do not yet move. Head west through the wall to go on through.
Upon emerging from the wall, go north to find a Fairy Rod, Maiden's Kiss, and
Hi-Potion. For the Fairy Rod, note that you need to slip through the wall and
grab it from behind.

Return to the B3F entrance and head east and north. Hug the east wall by
pressing into it every now and then and you should, at one point, slip on
through. Ascend the stairs here to find the next area.

<== B2F ==>

Follow the path to four chests. They yield 2,000 Gil, 3,000 Gil, a Bomb Core,
and a Remedy.

Further on are five more chests. You'll find one Bestiary, one Emergency Exit,
one Ether, and two Maiden's Kisses. Head into the hole in the ground.

<== B3F ==>

Go north. When possible, head west onto the teleporter.

<== ??? ==>

Here are six chests, each guarded by monsters - fortunately, these monsters
are regulars to this dungeon. Altogether, you'll get a Blue Fang, a Red Fang,
a White Fang, the Full Moon, the Avenger, and a Medusa Arrow.

Head east, onto the teleporter, and re-enter the cave.

<== B1F ==>

Go south to B2F.

<== B2F ==>

Go south and west to B1F again.

<== B1F ==>

Head east, then north from the Save Point, which you should use if you have
reason to. You'll soon come to a dead-end ... or so you think! Walk into the
wall and go north to find a Elven Bow.

Return to the entrance and go west. Ignore the exit to B2F for now; instead,
go west and north from there to find 1,000 Gil and a Cottage. THEN go to B2F.

<== B2F ==>

Go north to the fork in the path, then east to the next area.

<== B1F ==>

Go north to find five items - an Ether, a Hi-Potion, a Fire Arrow, an Ice
Arrow, and a Thunder Arrow - in the treasure chests. Return back to B2F.

<== B2F ==> 

Go north towards the B3F stairway. When you reach it, start trying to run into
the eastern wall. Go southeast to a Mage Masher (you'll have to fight for it).
THEN go to B3F.

<== B3F ==>

You might think that you cannot reach that chest without getting damaged or
Floating over it. You're wrong. Go into the wall and you'll be able to get to
the chest unharmed.

From there, go along the path to a small building. Inside is Yang, unconscious.
You'll find the Hell Claw and Cat Claw nearby. Go upstairs and onto the
teleporter to leave.

(Yeah, we can't do anything about Yang ... yet.)

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Return to and head west from Dwarf Castle. As you do, watch for a cave on an
island - that is your destination, the Cave of Summons.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Cave of Summons
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  5,000 Gil ............................................................ []  |
|  6,000 Gil ............................................................ []  |
|  Bestiary ............................................................. []  |
|  Bestiary ............................................................. []  |
|  Bestiary ............................................................. []  |
|  Cottage .............................................................. []  |
|  Defender ............................................................. []  |
|  Dry Ether ............................................................ []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Kikuichimonji ........................................................ []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Poison Axe ........................................................... []  |
|  Yoichi Arrow ......................................................... []  |
|  Yoichi's Bow ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Hell Flapper       |  900   |  74   |  4    |  0    |  312    |  3,114     |
|  Belphegor          |  2,200 |  108  |  5    |  0    |  484    |  4,088     |
|  Bloody Eye         |  2,400 |  100  |  4    |  0    |  465    |  3,444     |
|  Warrior            |  2,900 |  104  |  4    |  0    |  575    |  4,288     |
|  Mini Satana        |  3,480 |  102  |  5    |  79   |  650    |  6,388     |
|  Summoner           |  3,600 |  104  |  5    |  60   |  475    |  3,688     |
|  Arachne            |  3,650 |  102  |  3    |  10   |  585    |  5,388     |
|  Thunder Dragon     |  7,600 |  124  |  4    |  0    |  342    |  2,714     |
|_____________________|________|_______|_______|_______|_________|____________|

_______________________________________________________________________________
===============================================================================
------------------------------ Cave of Summons --------------------------------
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Please note that the usage of Float to avoid damage from the ground is highly
recommended.

<== B1F ==>

Head east and north upon entering. Go along to and open up the treasure chest
to obtain a Phoenix Down. Then go east, through the wall, to find an Ether.
Return to the location of the Phoenix Down and go to the far south to find a
Hi-Potion. Go west and along the path to the next floor.

<== B2F ==>

Head eastward towards the fork. Once you reach it, go to the southeast to find
another Hi-Potion. Return to the fork and take the north/northwest path across
the lava to find a Cottage. Backtrack some and take the path northward to the
next floor.

<== B3F ==>

Head west into the next room and south into the next room. This room has a
secret passage to the west. Get into it and go south to find three chests
yielding a Hi-Potion, the Kikuichimonji (dang, what a mouthful), and the Poison
Axe.

Slip back into the wall and follow it around to the eastern side of the area.
Go west to find a Phoenix Down and a Bestiary. Between the two chests that
yielded these items, you can go north. Do so, but don't touch the teleporter.
Instead, slip into the eastern wall and head north to find a chest. Open it,
defeat the monsters within, and you'll obtain the Defender.

Return to and step onto the teleporter.

<== B4F ==>

The one floor lacking a need for Float, as well as the one floor lacking any
random encounters. Head south and east to find 6,000 Gil in a chest. From said
chest, go north and look for a discolored square - step on it...

<== B6F ==>

... and you'll find four chests ripe for the picking (of locks). Anyhow, open
them to find a Dry Ether, an Elixer, a Yoichi's Bow, and a Yoichi Arrow.

Next, ignore the discolored tile from earlier; instead, get onto the teleporter
nearby.

<== B4F ==>

Go east and north to find a chest holding 5,000 Gil. Follow the path and you
will eventually find another teleporter. Ignore it for the moment and continue
further along the path to find a Bestiary, with an Ether further along.

Return to the teleporter and you'll notice a chest to the southwest. Step onto
the pad, then step onto the one you exit. You'll then be able to go south to
find the Rat Tail. Get back on the teleporter and you will arrive in the ...

_______________________________________________________________________________
===============================================================================
------------------------------ Land of Summons --------------------------------
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                             Moving Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                           Stationary Shopkeeper                             |
 >---------------------------------------------------------------------------<
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Whip .......................................................... 3,000 Gil  |
|  Chain Whip .................................................... 6,000 Gil  |
|  Blitz Whip ................................................... 10,000 Gil  |
|  Kotetsu ...................................................... 11,000 Gil  |
|  Fairy Rod ..................................................... 5,000 Gil  |
|  Kinesis Staff ................................................. 7,000 Gil  |
|  Angel Arrow ..................................................... 110 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Aegis Shield ................................................. 20,000 Gil  |
|  Light Robe ................................................... 30,000 Gil  |
|_____________________________________________________________________________|

Head to the northeastern corner of the area to find a house lacking a sign. Go
into it to find two chests - a Phoenix Down and a Bestiary - in addition to a
Save Point.

In all honesty, just head on over to the Item Shop and buy a Cottage. The Inn
is actually more expensive than the Cottage - and the shop for it and the Save
Point are right here. I wonder what Square Enix was thinking...?

Anyhow, be sure to Save and head into the Library in the middle of the area.
Read up on some of the Summons here at your leisure. When you're ready, go
downstairs. Here, you'll find a teleporter. Step onto it.

You'll then find Queen Asura and King Leviathan in front of you. Speak to Asura
to begin the fight.
 _______________
|  BOSS: Asura  \
|________________\____________________________________________________________
|  HP            - 31,005   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 134      |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 69       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 20,000   |  Type: Mage        |                            |
|=============================================================================|
|  Asura has several different heads that can cast several different spells.  |
|  The blue one, Life; the red one, Protect; the tan-ish one, Cure or such.   |
|  You'll want to therefore put Reflect on her - please note, though, that    |
|  this prevents your offensive magic from working. Nevertheless, Asura can   |
|  also attack physically, often via countering, so keep Rosa on healing      |
|  duty. When she isn't healing, have her "Blink" the various members of your |
|  party.                                                                     |
|                                                                             |
|  What if you lack Reflect? Well, I hope you have the Mage Masher or some    |
|  Mute Arrows to try and induce a Silence. This can be preferable to the     |
|  above if you want offensive magic.                                         |
|                                                                             |
|  Cecil and Edge should attack as normal; Kain should Jump or attack; Rosa   |
|  should remain on defensive duty with intermittent offense AFTER casting    |
|  Blink on everyone; Rydia should also help with the healing. You can also   |
|  have Rosa Reflect a party member so Rydia can cast magic onto the party    |
|  member to Reflect it to Asura. Just FYI.                                   |
|_____________________________________________________________________________|

After the battle, Rydia will be allowed to use the Asura Summon spell. Head
back to the Save Point, use a Cottage, and Save. Return to where you fought
Asura and speak to Leviathan for another battle.
 ___________________
|  BOSS: Leviathan  \
|____________________\________________________________________________________
|  HP            - 50,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - Lightning       |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 28,000   |  Type: None        |                            |
|=============================================================================|
|  Leviathan is significantly easier than Asura. He can use Blizzara, which   |
|  will deal a mere 200 ~ 400 damage. He can also physically attack, and use  |
|  a party-wide Tidal Wave, which might require a Curaga for the weaker       |
|  members of your party.                                                     |
|                                                                             |
|  Cecil and Edge should attack; Kain should Jump (it lets him avoid the      |
|  Tidal Wave); Rydia should use Thundaga; and Rosa should be on healing duty |
|  with, as usual, intermittent offense.                                      |
|_____________________________________________________________________________|

Use Teleport or an Emergency Exit to exit - we are done here.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Underworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________________________________________
|  Regional Monster Bestiary  \  Dwarf Castle Region - Start  \
|______________________________\_______________________________\______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|
 ______________________________________________________________________
|  Regional Monster Bestiary  \  "Three-Step Peninsula" - Destination  \
|______________________________\________________________________________\_____
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Gloomwing          |  1,580 |  100  |  4    |  0    |  510    |  2,837     |
|  Gorgon             |  2,250 |  134  |  4    |  0    |  248    |  3,003     |
|  Mystery Egg        |  1     |  ???  |  ???  |  ???  |  ???    |  ???       |
|  Medusa             |  490   |  64   |  4    |  0    |  225    |  1,208     |
|  Coeurl             |  593   |  72   |  3    |  0    |  345    |  2,759     |
|  Green Dragon       |  2,200 |  88   |  3    |  3    |  368    |  4,759     |
|  Stone Golem        |  2,560 |  84   |  4    |  0    |  238    |  2,908     |
|  Crawler            |  1,855 |  100  |  4    |  0    |  538    |  3,437     |
|  Tarantula          |  2,315 |  110  |  5    |  5    |  598    |  2,744     |
|_____________________|________|_______|_______|_______|_________|____________|

What is the "Three-Step Peninsula", you may be asking? It is a set of three
traversable tiles northwest of the Cave of Summons. Here, you can find a bunch
of enemies that are much rarer in other area. You also can only walk north and
south on it - just so you know.

If the Bestiary completion doesn't convince you to go here, this will. The
enemies in the majority of the Underworld (elsewhere) average about 1663.75
EXP. a pop. As for those on the Three-Step Peninsula, they average around
2,956.875 EXP. each -- that is ~1.777x more EXP. on average per battle!

The Gil is also better. Elsewhere, you average 129 Gil per battle. On the
Three-Step Peninsula, you average 383.75 Gil per battle. On average, you will
therefore average ~2.975x more Gil per battle.

Of course, the enemies are also almost twice as powerful, Strength-wise, so
just watch it.

Okay then - head back to the Dwarf Castle. We are done here.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section IX- The Final Crystal                          **FF49**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

To find the Sealed Cavern, our next canonical destination, go southwest from
the Dwarf Castle to find Tomra. Use the stuff there if you desire, then go
northwest somewhat to find the Sealed Cavern. Enter.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Sealed Cavern
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Bell of Silence ...................................................... []  |
|  Bestiary ............................................................. []  |
|  Bestiary ............................................................. []  |
|  Black Cowl ........................................................... []  |
|  Dark Crystal ......................................................... []  |
|  Dry Ether ............................................................ []  |
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Ether ................................................................ []  |
|  Fuma Shuriken ........................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Kotetsu .............................................................. []  |
|  Kotetsu .............................................................. []  |
|  Light Curtain ........................................................ []  |
|  Light Sword .......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  Phoenix Down ......................................................... []  |
|  X-Potion ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Evil Bat           |  1,014 |  94   |  3    |  0    |  355    |  2,306     |
|  Screamer           |  1,400 |  90   |  4    |  0    |  205    |  3,082     |
|  King Naga          |  1,480 |  88   |  3    |  0    |  238    |  3,582     |
|  Miss Vamp          |  2,375 |  88   |  4    |  31   |  188    |  3,582     |
|  Yellow Dragon      |  3,100 |  108  |  4    |  0    |  1,500  |  28,000    |
|  Chimera Brain      |  3,400 |  114  |  3    |  0    |  1,200  |  28,000    |
|  Trap Door          |  5,000 |  88   |  3    |  0    |  4,500  |  30,000    |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

Go south and go across the rope. At the end, you'll find a Trap Door. Defeat
it and go inside to find a Kotetsu and an Ether. Leave and go southwest to find
a Bestiary.

Go west across the rope. Defeat the Trap Door to head to the next area. There,
go north some to find a Hi-Potion, and then east to find an Ether. Go south and
exit.

<== B2F ==>

Take the western rope to find a Bestiary. Go across, get it, and return. Go
east and continue along the small path, grabbing the Phoenix Down as you go.
Eventually, you'll come to a set of (all Trap) Doors. As you are heading west,
the second door you find yields a Light Sword; the third, an Elixer, a Fuma
Shuriken, and a Light Curtain; the fifth, a Save Point; and the sixth, a Black
Cowl and a Kotetsu.

Continue westward along the path, grabbing the Ether as you go along. Continue
to the next area. There, go east to find a Phoenix Down and a Hi-Potion,
then take the southern door.

<== B3F ==>

Go south, across the bridge, and east, ignoring the rope for the moment. Go
eastward to find the Bell of Silence inside a chest. Go across the rope (it is
not broken).

Once you do, go east and defeat the Trap Door. Go into the room to find a Dry
Ether and an X-Potion. Return to the rope - don't cross it - and head northwest
to B4F.

<== B4F ==>

Use the Save Point here if you need to, then go south to the next area.

Ignore the ropes here - instead, go along the path either way to find the
exit.

<== B5F ==>

Go north, defeat the Trap Door, and go into the next room.

<== Crystal Room ==>

Okay, go ahead and grab the fourth and final Dark Crystal...

"Nothing's ... happening?" -- MegaMan as quoted in MegaMan Legends

Hmmm... I don't know about this. Well, we have to walk back. Exit the room.

<== B5F ==>

Once you start to cross the bridge, you'll find the boss.
 ____________________
|  BOSS: Demon Wall  \
|_____________________\_______________________________________________________
|  HP            - 28,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 84       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 79       |  Absorptions:      |                            |
|  Magic Defense - 20       |  - None            |                            |
|  Gil Earned    - 8,000    |                    |                            |
|  EXP. Earned   - 23,000   |  Type: None        |                            |
|=============================================================================|
|  This battle is simply a race against time, more or less. Everyone, even    |
|  Rosa, should primarily be on the offensive (Rosa is more like partially).  |
|  Cecil and Edge should attack; Kain, Jump or attack; Rydia, "-aga" spells;  |
|  and Rosa should first speed up the team, slow down the boss, heal when it  |
|  is ONLY ABSOLUTELY needed, and attack when there's nothing left to do.     |
|     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                                         |
|  The Demon Wall only can hit for very low damage, and may attack with a     |
|  Slowing Petrify status. However, if you actually manage to let it go too   |
|  long alive, it will use Crush (instant-KO). So, yeah, work fast.           |
|_____________________________________________________________________________|

After the battle, go back south to B4F.

<== B4F ==>

Go back around to north side and go back to B3F. Be sure to use the Save Point
if you need to. More or less, I will just meet you back at the entrance.

BE SURE TO DE-EQUIP KAIN BEFORE ENTERING B1F!!

<== B1F ==>

After a short scene, Kain leaves and you lose the Dark Crystal.

Crap.

Exit - we're going to report to King Giott.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Go southeast to Tomra and then northeast to the Dwarf Castle. Enter.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Dwarf Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|                             Moving Shopkeeper                               |
 >---------------------------------------------------------------------------<
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Phoenix Down .................................................... 100 Gil  |
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Dwarven Bread ................................................... 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|  Remedy ........................................................ 5,000 Gil  |
|                                                                             |
 >---------------------------------------------------------------------------<
|                           Stationary Shopkeeper                             |
 >---------------------------------------------------------------------------<
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Mallet ........................................................... 80 Gil  |
|  Diet Food ....................................................... 100 Gil  |
|  Echo Herbs ....................................................... 30 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Cross ........................................................... 100 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Dwarf Axe .................................................... 15,000 Gil  |
|  Great Bow ..................................................... 2,000 Gil  |
|  Dark Arrow ....................................................... 40 Gil  |
|  Flame Sword .................................................. 14,000 Gil  |
|  Fire Lance ................................................... 11,000 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Shield ................................................... 1,250 Gil  |
|  Flame Mail ................................................... 30,000 Gil  |
|  Sage's Miter .................................................. 2,000 Gil  |
|  Sage's Surplice ............................................... 1,200 Gil  |
|  Rune Armlet ................................................... 2,000 Gil  |
|_____________________________________________________________________________|

Head into the shops and the Inn, using them as you need to. Then head into the
throne room to speak with King Giott. After this scene, you'll have a drill put
onto the Falcon.

Let's use this thingamajig!

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Go to the northeastern corner of the Underworld and ascend to drill your way
into the overworld.

Now, we are going to do a fair deal of optional stuff. Good, useful stuff, but
all still optional. Search for FF410 in the CTRL+F menu if you want to skip
this - be sure to add the surrounding **.

Anyhow, Overworld time.

###############################################################################
                    THE LONG OPTIONAL SECTION BEGINS HERE!
###############################################################################

Knowing the length of this section, you may want to input these CTRL+F codes
to find the specific quest you want. Remember to add the surrounding **.

Getting Yang Back --> !@#
The Excalibur ------> $%^
The Knight, Odin ---> ~&$

_______________________________________________________________________________
===============================================================================
----------------------------- Getting Yang Back ----------------------- **!@#**
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Fabul Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  To complete this sidequest that starts here, you must have "spoken" with   |
|  the unconscious Yang in the Sylvan Cave in the Underworld, covered in      |
|  Section VIII. CTRL+F code - FF48 (remember the surrounding **).            |
|                                                                             |
O=============================================================================O

Okay, go to Fabul, using the Sight spell to find it if you cannot remember
where it is.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Fabul
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Frying Pan ........................................................... []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________________
|  Weapon & Armor Shop  \
|________________________\____________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Claw ....................................................... 350 Gil  |
|  Ice Claw ........................................................ 450 Gil  |
|  Thunder Claw .................................................... 550 Gil  |
|  Demon Helm ...................................................... 980 Gil  |
|  Demon Armor ................................................... 3,000 Gil  |
|  Demon Gloves .................................................... 800 Gil  |
|_____________________________________________________________________________|

Enter the area and go to the West Tower. There, head to the third floor and
speak with the woman there, Yang's wife. Speaking with her will yield the
Frying Pan and instructions on how to use it.

Okay, let's return to the Overworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Fabul Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|

Return back to Agart, which is south of Baron. Then go back into the Underworld
once more.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Head to the northeastern corner of the Underworld to find Sylvan Cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Sylvan Cave
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Undergrounder      |  655   |  76   |  5    |  3    |  342    |  2,714     |
|  Tiny Toad          |  600   |  19   |  5    |  47   |  335    |  1,841     |
|  Bog Witch          |  2,960 |  98   |  4    |  223  |  598    |  3,441     |
|  Evil Dreamer       |  2,800 |  100  |  3    |  11   |  362    |  3,141     |
|  Mammon             |  3,900 |  104  |  3    |  74   |  525    |  5,041     |
|  Malboro            |  4,200 |  112  |  3    |  0    |  458    |  5,461     |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  For those who failed to remember the way to go to find Yang, here you go,  |
|  complete with the item sidetracking.                                       |
|                                                                             |
O=============================================================================O

Please note that the usage of Float to avoid damage from the ground is highly
recommended.

<== B1F ==>

Take the path to the east. Eventually, you'll find three chests, only two of
which you can actually take. Take those two to get a Bestiary and the Angel
Arrow. Go south to the next area.

<== B2F ==>

Go around to the north side into the next area.

<== B3F ==>

Upon entering, do not yet move. Head west through the wall to go on through.
Upon emerging from the wall, go north to find a Fairy Rod, Maiden's Kiss, and
Hi-Potion. For the Fairy Rod, note that you need to slip through the wall and
grab it from behind.

Return to the B3F entrance and head east and north. Hug the east wall by
pressing into it every now and then and you should, at one point, slip on
through. Ascend the stairs here to find the next area.

<== B2F ==>

Follow the path to four chests. They yield 2,000 Gil, 3,000 Gil, a Bomb Core,
and a Remedy.

Further on are five more chests. You'll find one Bestiary, one Emergency Exit,
one Ether, and two Maiden's Kisses. Head into the hole in the ground.

<== B3F ==>

Go north. When possible, head west onto the teleporter.

<== ??? ==>

Here are six chests, each guarded by monsters - fortunately, these monsters
are regulars to this dungeon. Altogether, you'll get a Blue Fang, a Red Fang,
a White Fang, the Full Moon, the Avenger, and a Medusa Arrow.

Head east, onto the teleporter, and re-enter the cave.

<== B1F ==>

Go south to B2F.

<== B2F ==>

Go south and west to B1F again.

<== B1F ==>

Head east, then north from the Save Point, which you should use if you have
reason to. You'll soon come to a dead-end ... or so you think! Walk into the
wall and go north to find a Elven Bow.

Return to the entrance and go west. Ignore the exit to B2F for now; instead,
go west and north from there to find 1,000 Gil and a Cottage. THEN go to B2F.

<== B2F ==>

Go north to the fork in the path, then east to the next area.

<== B1F ==>

Go north to find five items - an Ether, a Hi-Potion, a Fire Arrow, an Ice
Arrow, and a Thunder Arrow - in the treasure chests. Return back to B2F.

<== B2F ==> 

Go north towards the B3F stairway. When you reach it, start trying to run into
the eastern wall. Go southeast to a Mage Masher (you'll have to fight for it).
THEN go to B3F.

<== B3F ==>

You might think that you cannot reach that chest without getting damaged or
Floating over it. You're wrong. Go into the wall and you'll be able to get to
the chest unharmed.

From there, go along the path to a small building. Inside is Yang, unconscious.
You'll find the Hell Claw and Cat Claw nearby. Grab then and speak with Yang.
Smack him over the head with Frying Pan (I swear, I almost laughed at that for
some reason when I typed it) and Yang will awaken. Rydia can also use the Sylph
summon.

Anyhow, use the teleporter upstairs to leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Return to the Overworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Fabul Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|

Okay, go to Fabul, using the Sight spell to find it if you cannot remember
where it is.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                    Fabul
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Knife ................................................................ []  |
|_____________________________________________________________________________|
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Maiden's Kiss .................................................... 60 Gil  |
|  Eye Drops ........................................................ 30 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Gysahl Greens .................................................... 50 Gil  |
|_____________________________________________________________________________|
 _______________________
|  Weapon & Armor Shop  \
|________________________\____________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Fire Claw ....................................................... 350 Gil  |
|  Ice Claw ........................................................ 450 Gil  |
|  Thunder Claw .................................................... 550 Gil  |
|  Demon Helm ...................................................... 980 Gil  |
|  Demon Armor ................................................... 3,000 Gil  |
|  Demon Gloves .................................................... 800 Gil  |
|_____________________________________________________________________________|

Enter the area and go to the West Tower. There, head to the third floor and
speak with Yang's wife to return the Frying Pan. In return, you get the Knife,
a Throw item for Edge that easily does 9,000 damage.

Good, but, if I remember correctly, wasn't it a Spoon in the 1991 game? Hmm...

_______________________________________________________________________________
===============================================================================
------------------------------- The Excalibur ------------------------- **$%^**
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Fabul Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Bomb               |  55    |  19   |  2    |  0    |  76     |  361       |
|  Gray Bomb          |  111   |  36   |  4    |  0    |  105    |  445       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gargoyle           |  160   |  28   |  2    |  0    |  90     |  315       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|_____________________|________|_______|_______|_______|_________|____________|
 ______________________________________________________________
|  Regional Monster Bestiary  \  Mysidia Region - Destination  \
|______________________________\________________________________\_____________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  To complete this sidequest that starts here, you must have obtained the    |
|  item "Rat Tail" in the Cave of Summons in the Underworld, covered in       |
|  Section VIII. CTRL+F code - FF48 (remember the surrounding **).            |
|                                                                             |
O=============================================================================O

Our next stop will be the town of Mythril. It is east of Mysidia, then north of
Mount Ordeals. Be sure to bring the Hovercraft with you.

When you hit Mythril, land and take the Hovercraft to the southeast to find the
Adamant Grotto.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Adamant Grotto
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Adamantite ........................................................... []  |
|_____________________________________________________________________________|

Inside the cave, go up to the man and he'll speak of wanting a Rat's Tail Well,
hand him yours and he'll hand over the hardest metal of all the Final Fantasy
worlds - Adamantite.

Okaaay... I probably shouldn't ask, but WHY does this guy so desire a rat's ...
rump appendage (that has probably slightly rotted) so badly?

Anyhow, leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ________________________________________________________
|  Regional Monster Bestiary  \  Mysidia Region - Start  \
|______________________________\__________________________\___________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|

Go to Agart (south of Baron) and into the Underworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

Go due south to find Kokkol's Smithy, our destination.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Kokkol's Smithy
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Excalibur ............................................................ []  |
|  Remedy ............................................................... []  |
|  Soma Drop ............................................................ []  |
|_____________________________________________________________________________|

Inside the smithy, go east and upstairs to find a man asleep. Awaken him and
hand over the Adamantite and your Sword of Legend. He shall now work on making
the legendary holy sword Excalibur.

He won't have it for a while, assuming you've been following this walkthrough
thus far (ie. haven't gone to Section X); it won't be finished until you get
the Lunar Whale and then return. Just remember this.

Examine the pots to find a Remedy, and examine the second floor bookcase to
find a Soma Drop.

_______________________________________________________________________________
===============================================================================
------------------------------ The Knight, Odin ----------------------- **~&$**
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                       Underworld - Dwarf Castle Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Captain     |  199   |  56   |  0    |  0    |  45     |  1,930     |
|  Armadillo          |  325   |  58   |  4    |  0    |  194    |  1,555     |
|  Magma Tortoise     |  435   |  70   |  3    |  0    |  234    |  1,666     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,504     |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  To complete this sidequest that starts here, you must have obtained Asura  |
|  and Leviathan in the Cave of Summons in the Underworld, covered in         |
|  Section VIII. CTRL+F code - FF48 (remember the surrounding **).            |
|                                                                             |
O=============================================================================O

One more quest to go - go north to the Overworld.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Agart Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Roc Baby           |  50    |  60   |  2    |  0    |  81     |  1,004     |
|  Roc                |  500   |  66   |  3    |  0    |  150    |  1,404     |
|  Mors               |  695   |  60   |  4    |  0    |  253    |  1,504     |
|  Ironback           |  100   |  74   |  4    |  0    |  233    |  1,077     |
|  Black Lizard       |  792   |  64   |  4    |  16   |  43     |  1,298     |
|  Fiery Hound        |  1,221 |  68   |  3    |  0    |  244    |  1,708     |
|_____________________|________|_______|_______|_______|_________|____________|
 ____________________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Destination  \
|______________________________\______________________________\_______________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|

Simply go north to Baron.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                 Baron Castle
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Remember earlier in the game when the Water Elemental Lord, Cagnazzo, was
pretending to be the King of Baron? And yet, Cecil still believes that the
real King raised him and Kain as if they were his own.

Where did the king go?

Not too far, actually. The King has long passed, but he still resides in the
basement of the East Tower. He will help you; however, he must test you first.
And so, SAVE and let the fight against Odin begin!
        ŻŻŻŻ
(Random trivia: In Norse mythology, Odin is the king of the gods.)
 ______________
|  BOSS: Odin  \
|_______________\_____________________________________________________________
|  HP            - 20,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - Lightning       |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 95       |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 18,000   |  Type: None        |                            |
|=============================================================================|
|  Odin is very powerful, yet not as powerful as Leviathan, who you beat      |
|  earlier. So, should you be worried? Very much so. When Odin raises his     |
|  weapon, he is about to use Zantetsuken. This move is extremely powerful,   |
|  and will often deal over 5,000 damage to you at even the highest levels.   |
|  In other words, you want to kill Odin as soon as bloody possible.          |
|                                                                             |
|  So, this is how it goes. Cecil should attack normally, as should Edge.     |
|  Rydia should be using Thundaga by now. Rosa should heal ONLY when someone  |
|  is KO'ed. Only then. If you get in trouble, come back later with FuSoYa.   |
|_____________________________________________________________________________|

For winning, you'll be allowed to freely Summon Odin!


###############################################################################
                     THE LONG OPTIONAL SECTION ENDS HERE!
###############################################################################


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section X- Shooting the Moon!                         **FF410**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 ______________________________________________________
|  Regional Monster Bestiary  \  Baron Region - Start  \
|______________________________\________________________\_____________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Helldiver          |  18    |  21   |  0    |  0    |  5      |  40        |
|  Floating Eyeball   |  20    |  20   |  0    |  0    |  9      |  42        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|_____________________|________|_______|_______|_______|_________|____________|
 ______________________________________________________________
|  Regional Monster Bestiary  \  Mysidia Region - Destination  \
|______________________________\________________________________\_____________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

And so, our next destination is Mysidia again. If you skipped the Section IX
sidequests, exit the Underworld and head north to Baron. From Baron, go north
to find Mysidia.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mysidia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Echo Herbs ....................................................... 50 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Rod ......................................................... 220 Gil  |
|  Flame Rod ....................................................... 380 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wizard's Hat .................................................... 700 Gil  |
|  Gaia Gear ....................................................... 500 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|  Light Shield .................................................... 700 Gil  |
|  Light Helm .................................................... 4,000 Gil  |
|  Knight's Armor ................................................ 8,000 Gil  |
|  Gauntlets ..................................................... 3,000 Gil  |
|_____________________________________________________________________________|

When you enter Mysidia and meet with the Elder, you'll be told the prophecy of
the "one born of a dragon". The Elder and his mages will then pray and,
shortly thereafter, the Lunar Whale arises from the depths of the ocean for
your own usage! The Elder will tell you some stuff about it.

Leave Mysidia.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

Enter the Lunar Whale.

The Lunar Whale is completely and unequivocally the best method of transport in
the whole of Final Fantasy in general. Inside, you can actually find a place to
rest, much like an Inn, but FREE! You'll even find a Fat Chocobo at the south
end of the ship, no Gysahl Greens/Whistle required! And, most importantly of
all, it can fly over to the moon and still be a method for transport!

Examine the Crystal to head to the moon.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

When you arrive here, you'll be in the northeastern portion of the map. Head
south to a cave, the Cave of Bahamut, which we will visit later. Before this,
however, go west towards the Hummingway Home.

The Hummingway home is our destination. However, also note that to the north is
the Crystal Palace, with the Lunar Path to its northwest.

Anyhow, enter the Hummingway Home.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Hummingway Home
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Ether ........................................................ 10,000 Gil  |
|  Dry Ether .................................................... 50,000 Gil  |
|  Elixer ...................................................... 100,000 Gil  |
|  Cottage ......................................................... 500 Gil  |
|  Bestiary ........................................................ 980 Gil  |
|  Gysahl Whistle ............................................... 20,000 Gil  |
|_____________________________________________________________________________|

Long story short, this a shop, the only one on the moon. And, of course, you
can easily see the costliness. It would take ~103 average Lunar Overworld
battles just to buy one Elixer, for example.

FYI, you'll save about 20,000 Gil by buying three Ethers rather than one Dry
Ether.

Stock up and leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Upon exiting the Hummingway Home, re-enter the Lunar Whale and go north to the
large, blue structure, the Crystal Palace. You are go inside, yet you cannot
enter the entrance cave to its south - it is too rocky down there. Instead, go
northwest to find an entrance to the Lunar Path. You'll need to land on the
gray ledge near the cave, go down to the ground, and then enter the cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Golden Apple ......................................................... []  |
|  Lunar Curtain ........................................................ []  |
|  Stardust ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

When you enter the cave, go northeast, ignoring the northwestern pathway. Go
along the path and to the chest. Defeat the monsters inside said chest to find
the ever-rare Golden Apple, which increases your Max HP by 100 (1.0001% of the
overall max). Sweet, indeed. (I won't go into the literal sweetness of the
apple caused by fructose. Wait...)

*coughs*  Anyhow, return to and go along the northwestern pathway towards the
exit. Ignore it for the moment and go east to find the Stardust and the Lunar
Curtain. Then exit.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go east and south, along the pathway, to find the Lunar Path once again.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go along the path west and south to find the exit. Yep, that linear.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Head west and northwest, along the path, to find your destination, the Crystal
Palace, nearby. Go inside.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Crystal Palace
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Go north to find an old man. This man, FuSoYa, is actually a Lunarian, a
resident of the Moon. He can explain about Golbez's actions towards you, and
Cecil's own mysterious past.

FuSoYa then joins the party. FuSoYa is probably the best mage you have at
this point, knowing all of the Black and White Magic. Keep him in the back
row, obviously.

Once again, we are splitting up the FAQ. Assuming you have become able to
summon Asura and Leviathan, and want to get Bahamut, read on. Otherwise, go
to the next "Crystal Palace" section.

Leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go east to the Lunar Path.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go north and east to find the outside.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Head north and west, back inside the Lunar Path.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go generally south to the exit.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Get back into the Lunar Whale. Go south to the Hummingway Home, then east to
the Cave of Bahamut. Land the Whale and go into the cave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Cave of Bahamut
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Genji Armor .......................................................... []  |
|  Genji Gloves ......................................................... []  |
|  Genji Helm ........................................................... []  |
|  Genji Shield ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Selene Guardian    |  4,000 |  122  |  3    |  0    |  3,500  |  13,000    |
|  Dark Sage          |  5,100 |  90   |  5    |  47   |  2,400  |  17,003    |
|  Silver Dragon      |  7,500 |  124  |  4    |  95   | 19,000  |  25,000    |
|  Gold Dragon        |  8,200 |  128  |  54   |  30   | 23,000  |  30,000    |
|  Bone Dragon        | 12,000 |  142  |  3    |  0    |  6,750  |  14,000    |
|  Giant Warrior      | 14,000 |  122  |  4    |  57   |  7,000  |  18,500    |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

When you enter the cavern, go south to find the Genji Gloves. Go back north,
towards the entrance, and east. Instead of going down the southern path when
given the option, go northeast, through the wall, to find a Genji Shield.

Return to and go south along the southern path from earlier into the next area.

<== B2F ==>

Go west and north, along the path, and you'll soon find the Genji Armor. Go
farther east to find the Genji Helm. Return to the middle and take the narrow
northbound path. Be careful - you'll run into a...
 __________________
|  BOSS: Behemoth  \
|___________________\_________________________________________________________
|  HP            - 23,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 154      |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 63       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 57,000   |  Type: None        |                            |
|=============================================================================|
|  Ohhh... This is so fun. </sarcasm>                                         |
|                                                                             |
|  But, in all honesty, this can be easily handled. For the first turns of    |
|  the fight, have Rosa and FuSoYa use Blink, and Edge use Image if possible, |
|  to raise your evasion. Attack as you wish at this point. However, please   |
|  note the massive Magic Defense of this beast - no one really has any point |
|  to try to cast magic at it. So, yes, Rydia is useless. Keep Cecil and Edge |
|  dealing damage; Rosa and FuSoYa can heal and maintain Blink via magic, and |
|  Rydia heals with items, all of them attacking when there is nothing else   |
|  to do.                                                                     |
|_____________________________________________________________________________|

Go north and into the next floor.

<== B3F ==>

Go south to battle another Behemoth in the first small path. Keep following
this path to the north to face another one. (Yes, you just got 195,000 Gil for
a mere three battles. This will occur more in the Lunar Subterrane, too!)

Go further north and restore your HP and MP. Save and speak with Bahamut, the
figure atop the stairs, to begin the battle.
 _________________
|  BOSS: Bahamut  \
|__________________\__________________________________________________________
|  HP            - 45,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 17       |  Absorptions:      |                            |
|  Magic Defense - 4        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 35,000   |  Type: None        |                            |
|=============================================================================|
|  This battle can be very easily handled. As is obvious, Bahamut has a       |
|  countdown from 5 to 1; after it hits one, he'll fire Mega Flare on the     |
|  next turn, much like that boss from FFX. This attack is very powerful and  |
|  can easily kill the majority of your party, if not all of them.            |
|                                                                             |
|  So, how does one counter this? Put Reflect on each member of your party    |
|  during the countdown. This can be done via spells (Rosa and FuSoYa), or    |
|  through Light/Lunar Curtains (items). This will Reflect the Mega Flare for |
|  the Reflected person back at Bahamut, which often results in major pain,   |
|  especially if you got in all five Reflects.                                |
|                                                                             |
|  After this, use Phoenix Downs, Life, or Full-Life on those who got KO'ed   |
|  and put Reflect on those who lack it. Then have everyone attack - Rydia    |
|  probably can attack with magic this whole time, with Cecil and Edge using  |
|  normal attacks. Rosa should be your full-time healer, with FuSoYa being    |
|  the intermittent healer-offensive (via magic) person.                      |
|_____________________________________________________________________________|

After this, you have won Bahamut's support and can use him as one of Rydia's
summons. Congratulations!

Use Teleport or an Emergency Exit to leave.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Upon exiting the Cave of Bahamut, re-enter the Lunar Whale and interact with
the Crystal to return to the planet.

There, after a scene, go into the Giant of Babel.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Giant of Babel
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Elixer ............................................................... []  |
|  Ether ................................................................ []  |
|  Hi-Potion ............................................................ []  |
|  Shuriken ............................................................. []  |
|  Silver Apple ......................................................... []  |
|  Siren ................................................................ []  |
|  Soma Drop ............................................................ []  |
|  Yoichi Arrow ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Beamer             |  3,000 |  88   |  4    |  0    |  890    |  3,199     |
|  Centaurion         |  3,500 |  126  |  5    |  0    |  1,220  |  9,699     |
|  Mech Soldier       |  4,900 |  118  |  3    |  0    |  985    |  7,999     |
|  Searcher           |  5,500 |  138  |  4    |  0    |  900    |  15,004    |
|  Last Arm           |  9,500 |  138  |  5    |  0    |  338    |  8,703     |
|  Giant Soldier      | 10,000 |  128  |  4    |  0    |  1,500  |  31,000    |
|  Mech Dragon        | 18,000 |  138  |  4    |  56   |  2,550  |  41,400    |
|_____________________|________|_______|_______|_______|_________|____________|

<== Mouth of the Giant ==>

Go north and around to find the teleporter. Get onto it.

<== Neck of the Giant ==>

Go south and onto the teleporter.

<== Chest of the Giant ==>

Go south and west to find a Shuriken. Continue to follow this fairly linear
path. North of the path you're on is a Hi-Potion. Further along, an Ether.

Eventually, you'll reach a west/northeast fork in the path. Go northeast to
find the Yoichi Arrow. Return to the fork and go west, ignoring the northern
path, to find a Siren. Backtrack and go along the northern path to the next
area.

<== Stomach of the Giant ==>

I thought the stomach was an organ of the digestive system in organisms, not
machines. Wait - does that mean acid is about to fall...?

Go north to find a Silver Apple. Go back to the entrance and east to a fork.
Take the eastern path to find the Soma Drop. Return and go north from the fork
and go along the path to the Inner Path.

<== Inner Path of the Giant ==>

Go along the linear path. Be sure to grab the chest with the Elixer (note that
it induces a battle).

Further along the path, you'll find a west/north fork. Go west to find a Save
Point. Use it, return to the fork, and go north.

<== Stairwell of the Giant ==>

Go north and a scene will occur, after which you'll fight the four Elemental
Lords.
 _____________________________
|  BOSS: The Elemental Lords  \
|______________________________\______________________________________________
|              Boss Weaknesses:                   |        HP Totals          |
|-------------------------------------------------+---------------------------|
|  - Scarmiglione:          - Cagnazzo:           |  Scarmiglione & Rubicante:|
|    - Fire                   - Lightning         |  - 60,000 HP              |
|    - Holy (not the spell)                       |                           |
|  - Rubicante:             - Barbariccia:        |  Cagnazzo & Barbariccia:  |
|    - Ice                    - Holy (the spell)  |  - 50,000 HP              |
|=============================================================================|
|  As you can guess, there is no Bestiary section for this boss. Therefore,   |
|  I was limited to what the Bestiary (the item) yielded - this is the above. |
|                                                                             |
|  Anyhow, you will have to defeat all four Lords sequentially: Scarmiglione, |
|  Rubicante, Cagnazzo, and Barbariccia. There are no breaks in-between the   |
|  fights. The battle totals 110,000 HP, just so you know.                    |
|                                                                             |
|  First is Scarmiglione. Blast him with Firaga and Curaga/Curaja from Rydia, |
|  Rosa, and/or FuSoYa. DO NOT USE THE SPELL "HOLY" - it will heal him.       |
|                                                                             |
|  Next is Rubicante. Blast him with Blizzaga and move on.                    |
|                                                                             |
|  Then there is Cagnazzo. Zap him with Thundaga and continue.                |
|                                                                             |
|  Barbariccia will be most trouble, being able to use Ray to cause Slowing   |
|  Petrification, as well as Maelstrom (all characters go to very low HP).    |
|  If you have the MP remaining, try to cast Holy a few times to rid yourself |
|  of her. Otherwise, use your most powerful "-aga" spells or Flare or such.  |
|_____________________________________________________________________________|

After the boss, go back to the Save Point and heal up. Then go to the CPU.

<== CPU of the Giant ==>

De-equip FuSoYa before proceeding north to defeat the boss.
 ________________________________________
|  BOSS: CPU, Attack Node, Defense Node  \
|_________________________________________\___________________________________
|                                CPU Bestiary                                 |
 >--------------------------+--------------------+---------------------------<
|  HP            - 30,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 127      |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 10,333   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                            Attack Node Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,000    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 47       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 0        |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                           Defense Node Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,000    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 47       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 0        |  Type: None        |                            |
|=============================================================================|
|  The Defense Node will be healing the CPU, making it your primary target.   |
|  You'd then probably try to go against the Attack Node next - don't or the  |
|  CPU will use an instant-KO move (Globe 199) and restore BOTH nodes.        |
|                                                                             |
|  Long story short, defeat the Defense Node, the CPU, and the Attack Node in |
|  that order. Stick strictly to physical attacks unless you KNOW that the    |
|  target lacks Reflect, because it can occur. Cecil and Edge should be your  |
|  main attackers. Rosa and FuSoYa should be the main supports, with them and |
|  Rydia attacking whenever there is nothing to do at the time. Otherwise,    |
|  Rydia can either wait around or help with the supporting process.          |
|_____________________________________________________________________________|

After the boss, watch the scene that occurs after the battle. Basically, you
will be allowed to switch your characters for your party at the Hall of
Prayers in the town of Mysidia - it is behind the Crystal Room. Kain will also
rejoin the team. Basically, keep this party and put Kain in the front row.

You'll be back on the moon, southwest of the Crystal Palace, after the battle.
However, we have one last great aid in our journey to do. If you do not wish to
do it, skip to Section XII; otherwise, head to the planet in the Lunar Whale
and continue to read in Section XI.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section XI- Final Boss Prep: Cave of Trials           **FF411**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

Once you get to the planet, go to the Mysidian region of the Overworld and go
into the town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mysidia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Echo Herbs ....................................................... 50 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Rod ......................................................... 220 Gil  |
|  Flame Rod ....................................................... 380 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wizard's Hat .................................................... 700 Gil  |
|  Gaia Gear ....................................................... 500 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|  Light Shield .................................................... 700 Gil  |
|  Light Helm .................................................... 4,000 Gil  |
|  Knight's Armor ................................................ 8,000 Gil  |
|  Gauntlets ..................................................... 3,000 Gil  |
|_____________________________________________________________________________|

When you arrive, go into the Hall of Prayers behind the Crystal Room in the
northernmost building. Switch your characters if you do not wish to conform to
the default party given to you after winning against the Giant of Babel.

As you try to leave, a mage arrives, telling the Elder of a dark, sinister
cloud hovering over Mount Ordeals. According to the Elder, whenever a path
appears on Mount Ordeals, it means that it is time to endure a new trial.
Luckily, it is for you, and for the characters not in your main party (Yang,
Palom, Porom, Edward, and Cid).

Okay, now, how it works is this - basically, you go into the Cave of Trials.
There, you'll get to eventually fight a boss based upon the characters in your
party listed above. Since Cecil cannot be switched out, go with everyone there
but Edward the first time; then choose a party, including Cecil and Edward, for
his trial. For winning trials, you get excellent weapons and armor for the
characters.

Anyhow, exit the town.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                          Overworld - Mysidia Region
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin             |  6     |  19   |  0    |  0    |  5      |  28        |
|  Sword Rat          |  30    |  21   |  0    |  0    |  13     |  66        |
|  Tiny Mage          |  69    |  19   |  2    |  3    |  63     |  132       |
|  Domovai            |  37    |  15   |  0    |  0    |  48     |  184       |
|  Cockatrice         |  149   |  24   |  1    |  0    |  82     |  275       |
|  Gatlinger          |  115   |  28   |  2    |  0    |  53     |  335       |
|  Zu                 |  941   |  32   |  0    |  0    |  489    |  432       |
|_____________________|________|_______|_______|_______|_________|____________|

Fly east to Mount Ordeals.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Mount Ordeals
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Zombie             |  52    |  13   |  2    |  0    |  31     |  112       |
|  Spirit             |  86    |  25   |  1    |  6    |  5      |  28        |
|  Skeleton           |  135   |  26   |  2    |  0    |  126    |  238       |
|  Bloodbones         |  210   |  34   |  3    |  0    |  169    |  315       |
|  Soul               |  200   |  28   |  3    |  0    |  165    |  460       |
|  Ghoul              |  222   |  32   |  3    |  0    |  179    |  505       |
|  Revenant           |  250   |  36   |  1    |  0    |  186    |  575       |
|  Lilith             |  466   |  46   |  3    |  0    |  272    |  2,703     |
|  Skullnant          |  200   |  42   |  1    |  0    |  100    |  50        |
|_____________________|________|_______|_______|_______|_________|____________|

<== Entryway ==>

When you enter the area, a new path will open up here. Go into the cave that
appears.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Cave of Trials
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Apollo's Harp ........................................................ []  |
|  Cat Hood ............................................................. []  |
|  Coronet .............................................................. []  |
|  Cottage .............................................................. []  |
|  Courageous Suit ...................................................... []  |
|  Dry Ether ............................................................ []  |
|  Funny Mask ........................................................... []  |
|  Grand Armor .......................................................... []  |
|  Grand Helm ........................................................... []  |
|  Hand of the Gods ..................................................... []  |
|  Lord's Robe .......................................................... []  |
|  Megalixer ............................................................ []  |
|  Megalixer ............................................................ []  |
|  Phoenix Down ......................................................... []  |
|  Red Cap .............................................................. []  |
|  Red Jacket ........................................................... []  |
|  Remedy ............................................................... []  |
|  Remedy ............................................................... []  |
|  Remedy ............................................................... []  |
|  Sage's Miter ......................................................... []  |
|  Sage's Robe .......................................................... []  |
|  Seraphim's Mace ...................................................... []  |
|  Siren ................................................................ []  |
|  Siren ................................................................ []  |
|  Thor's Hammer ........................................................ []  |
|  Triton's Dagger ...................................................... []  |
|  X-Potion ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Evil Dreamer       |  2,800 |  100  |  3    |  11   |  362    |  3,141     |
|  Mammon             |  3,900 |  104  |  3    |  74   |  525    |  5,041     |
|  Malboro            |  4,200 |  112  |  3    |  0    |  458    |  5,461     |
|  Belphegor          |  2,200 |  108  |  5    |  0    |  484    |  4,088     |
|  Bloody Eye         |  2,400 |  100  |  4    |  0    |  465    |  3,444     |
|  Warrior            |  2,900 |  104  |  4    |  0    |  575    |  4,288     |
|  Mini Satana        |  3,480 |  102  |  5    |  79   |  650    |  6,388     |
|  Summoner           |  3,600 |  104  |  5    |  60   |  475    |  3,688     |
|  Arachne            |  3,650 |  102  |  3    |  10   |  585    |  5,388     |
|  Thunder Dragon     |  7,600 |  124  |  4    |  0    |  342    |  2,714     |
|  Evil Bat           |  1,014 |  94   |  3    |  0    |  355    |  2,306     |
|  Screamer           |  1,400 |  90   |  4    |  0    |  205    |  3,082     |
|  King Naga          |  1,480 |  88   |  3    |  0    |  238    |  3,582     |
|  Miss Vamp          |  2,375 |  88   |  4    |  31   |  188    |  3,582     |
|  Yellow Dragon      |  3,100 |  108  |  4    |  0    |  1,500  |  28,000    |
|  Chimera Brain      |  3,400 |  114  |  3    |  0    |  1,200  |  28,000    |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                                  NOTICE:                                    |
|                                                                             |
|  For the boss sections, I will assume that you have Cecil, Palom, Porom,    |
|  Yang, and Cid for all but the Gigas Worm boss. For that boss, I'll assume  |
|  you have Cecil, Edward, Rydia, Kain, and Rosa.                             |
|                                                                             |
O=============================================================================O

<== B1F ==>

Go north to find an X-Potion. Go ahead and backtrack a few steps, then head
into the eastern wall by going between the two rocks. You'll eventually go
north to a portion of the area that contains a Red Jacket.

Return to the X-Potion and go southwest. At the fork, go north and east to
B2F.

<== B2F ==>

Go northwest to find a Remedy. Backtrack and go upstairs, then down the next
set of stairs. Then go west and down another set. You'll find the exit to the
south; ignore it for the moment and go up the two staircases to the west to
find a Phoenix Down. To its southwest, you'll find a small path in the wall,
above the rock, that leads to a Coronet.

Leave here when ready.

<== B3F ==>

Ignore the chest for now and head south - not southwest - and you'll come to
an indentation on the wall. Go into and follow it to reach a new area, in which
you'll find the Cat Hood. Backtrack some and begin to go southwest. Upon
banging into the south wall, go west and north along the path.

Grab the Remedy and head northeast. Further along the path, you'll find a rock,
above which is a path leading to the Funny Mask. Return to the location of the
Remedy and go west and south to B4F.

<== B4F ==>

Go east and downstairs, then as far south as possible. In one of the unshadowed
corners lies a Red Cap on the other side of the hidden path on the west side of
the wall.

From where you slipped through the wall, go east to find a Cottage. Make an
"L"-turn (with you heading to the top-left) and then head southeast to return
almost to where you previously were. Go east and north to find a Siren. Go
south and northwest and up the stairs.

Before exiting the floor, go east and into the wall. Go along the path to soon
find the Courageous Suit. Return to the exit and go downstairs.

<== B5F ==>

Go west for a while to find a Siren. Return to the entrance and go north. Go
up the first staircase to find a Remedy. Go west and upstairs once more, then
east and up another staircase. Go west and north to find a discolored shadow in
the wall - this leads to the Lord's Robe.

Go back through the wall and go south to find another discolored shadow, with
this one leading to the Sage's Robe. Go east and to the next floor.

<== B6F ==>

Follow this very long and linear path. Upon hitting the northwestern corner,
stop for a moment. Look at the west wall - you'll probably notice a
discoloring of the shadows there. Go into the wall and follow the path to the
Grand Helm. Go southeast from there to find the Grand Armor. Go back through
the wall.

Head southeast to the north/south fork. Go south to find the Dry Ether; north
to find the B7F stairway.

<== B7F ==>

Head east and go upstairs twice to find a Megalixer. Go back to the floor
entrance and go west and upstairs twice to find another Megalixer. Then go to
the entrance and north to find B8F.

<== B8F ==>

And so, nearby, are two Save Point-esque things in the center of the room.
The western one is a Save Point; the eastern one returns you to the surface.

Now, here is the general layout of the room. This names the boss at that point
and the character needed for the battle.


                               Porom <-> T-Rex

   Palom <-> Master Flan      [Save Point/Exit]       Cid <-> Death Mech

   Edward <-> Gigas Worm                            Yang <-> Storm Dragon


The bosses will be covered in a clockwise manner, starting with the T-Rex.
 _______________
|  BOSS: T-Rex  \
|________________\____________________________________________________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 148      |  - None            |  - Seraphim's Mace         |
|  Defense       - 3        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Insect      |                            |
|=============================================================================|
|  It would be a nice idea to have Float upon your entire team before the     |
|  battle begins to avoid the T-Rex's powerful Earthquake move. It has a mean |
|  physical and magical repertoire, and will counter ELEMENTAL spells with    |
|  Flame, Lightning, or Ice Storm.                                            |
|                                                                             |
|  Cecil and Cid should attack normally; Yang should use Power; Porom should  |
|  be your main healer; Palom should be using powerful, non-elemental (if at  |
|  all possible) spells. Note that, whatever you may think, the T-Rex is not  |
|  at all Undead, and WILL BE HEALED by any Cure-based spells that are cast   |
|  upon it.                                                                   |
|_____________________________________________________________________________|
 ____________________
|  BOSS: Death Mech  \
|_____________________\_______________________________________________________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 135      |  - None            |  - Thor's Hammer           |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Mech        |                            |
|=============================================================================|
|  The Death Mech can become quite the powerful adversary. It can use the     |
|  instant-KO attacks Laser and Globe 199, as well as the party-wide Flame    |
|  Piercing Laser.                                                            |
|                                                                             |
|  For this, Cecil and Cid should attack regularly; Yang with Power; Palom    |
|  should be using his most powerful spells; Porom should, if possible, cast  |
|  Berserk on Cid, then remain on healing duty.                               |
|_____________________________________________________________________________|
 ______________________
|  BOSS: Storm Dragon  \
|_______________________\_____________________________________________________
|  HP            - 40,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 139      |  - Ice             |  - Hand of the Gods        |
|  Defense       - 4        |                    |                            |
|  Magic         - 22       |  Absorptions:      |                            |
|  Magic Defense - 33       |  - Fire            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Dragon      |                            |
|=============================================================================|
|  The Storm Dragon is rather strong, being able to hit twice for decent      |
|  pain. It can also use the moves Maelstrom and Tornado, which will easily   |
|  bring you into the critical-HP levels.                                     |
|                                                                             |
|  Cecil and Cid should be physically attacking; Yang needs Power; Palom      |
|  should be constantly using Blizzaga; and Porom is on permanent healing     |
|  duty.                                                                      |
|_____________________________________________________________________________|
 ____________________
|  BOSS: Gigas Worm  \
|_____________________\_______________________________________________________
|  HP            - 55,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 155      |  - None            |  - Apollo's Harp           |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 44       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: None        |                            |
|=============================================================================|
|  The Gigas Worm has a few powerful physical attacks, among which you'll     |
|  find Vampire, but often sticks with its generic physical attack.           |
|                                                                             |
|  Have Cecil and Kain be your main physical attackers; Edward and Rosa need  |
|  to be healing with intermittent offense; and Rydia should be using her     |
|  Summons/Black Magic (take your pick).                                      |
|_____________________________________________________________________________|
 _____________________
|  BOSS: Master Flan  \
|______________________\______________________________________________________
|  HP            - 35,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 135      |  - None            |  - Triton's Dagger         |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: None        |                            |
|=============================================================================|
|  Just so you know, the Master Flan is accompanied by two Black Flans and    |
|  two White Mousses, which are truly generic and basic enemies by this point |
|  in the game. You will want to take out THREE of the enemies (not all four) |
|  so they won't regenerate. Additionally, remember that the Master Flan has  |
|  a wide variety of high-level spells (ie. Flare) and will constantly be in  |
|  a Reflect state.                                                           |
|                                                                             |
|  For this battle, Cecil and Cid should regularly attack; Yang needs to use  |
|  Power; Palom and Porom should be your healers (with the former using items |
|  to do so) while being intermittently offensive.                            |
|_____________________________________________________________________________|

Well, that's it here. Exit and get ready ... for the final battle.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section XII- The Endgame                              **FF412**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                   Mysidia
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________
|  Item Shop  \
|______________\______________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Potion ........................................................... 30 Gil  |
|  Hi-Potion ....................................................... 150 Gil  |
|  Phoenix Down .................................................... 100 Gil  |
|  Gold Needle ..................................................... 400 Gil  |
|  Echo Herbs ....................................................... 50 Gil  |
|  Antidote ......................................................... 40 Gil  |
|  Tent ............................................................ 100 Gil  |
|  Cottage ......................................................... 500 Gil  |
|_____________________________________________________________________________|
 _______________
|  Weapon Shop  \
|________________\____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Ice Rod ......................................................... 220 Gil  |
|  Flame Rod ....................................................... 380 Gil  |
|  Healing Staff ................................................... 480 Gil  |
|  Crossbow ........................................................ 700 Gil  |
|  Holy Arrow ....................................................... 20 Gil  |
|_____________________________________________________________________________|
 ______________
|  Armor Shop  \
|_______________\_____________________________________________________________
|  Item Name .......................................................... Cost  |
|=============================================================================|
|  Wizard's Hat .................................................... 700 Gil  |
|  Gaia Gear ....................................................... 500 Gil  |
|  Silver Armlet ................................................... 650 Gil  |
|  Light Shield .................................................... 700 Gil  |
|  Light Helm .................................................... 4,000 Gil  |
|  Knight's Armor ................................................ 8,000 Gil  |
|  Gauntlets ..................................................... 3,000 Gil  |
|_____________________________________________________________________________|

And so, the time has come. The time has come to head to the Moon and end the
nefarious schemes of the evil Lunarian Zemus.

For this battle of epic proportions, you will need to be fully equipped. For
example, get the Excalibur, Edge's Knife, and all of the major summons, like
Bahamut, most notably. Stock up on items - you'll definitely need Hi-Potions
and Ethers.

Finally, we need to produce a good party. My preferred party is actually the
same as was MANDATORY in the SNES version of Final Fantasy IV: Cecil, Kain,
Edge, Rydia, and Rosa. Choose your own party as you wish, but this FAQ will
make references to this party.

Enter the Lunar Whale and go to the moon.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go to the central area, the Crystal Palace, then northwest and into the Lunar
Path.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go along the northwestern path to the exit.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go east and south, along the pathway, to find the Lunar Path once again.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                  Lunar Path
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Go along the path west and south to find the exit.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                               Lunar Overworld
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Purple Bavarois    |  105   |  52   |  254  |  0    |  50     |  750       |
|  White Mousse       |  298   |  66   |  254  |  0    |  384    |  1,808     |
|  Balloon            |  697   |  72   |  4    |  0    |  315    |  2,459     |
|  Lunar Virus        |  980   |  102  |  5    |  0    |  1,100  |  3,237     |
|  Eukaryote          |  1,700 |  116  |  5    |  0    |  1,560  |  6,999     |
|  Prokaryote         |  2,600 |  120  |  5    |  0    |  1,850  |  7,999     |
|  Abyss Worm         |  7,000 |  128  |  4    |  15   |  310    |  6,303     |
|  Black Flan         |  1,357 |  116  |  254  |  0    |  1,300  |  3,044     |
|  Dark Grenade       |  1,820 |  108  |  4    |  0    |  630    |  2,644     |
|_____________________|________|_______|_______|_______|_________|____________|

Head west and northwest, along the path, to find your destination, the Crystal
Palace, nearby. Go inside.

)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
                                Crystal Palace
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Go to the back of the room here to find another doorway. Go into the this
room and you'll find the eight Lunar Crystals. Speak with them if you so desire
to, then go into the central glass square to reach ...

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                               Lunar Subterrane
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Artemis Arrow ........................................................ []  |
|  Artemis Arrow ........................................................ []  |
|  Black Garb ........................................................... []  |
|  Crystal Gloves ....................................................... []  |
|  Crystal Helm ......................................................... []  |
|  Crystal Mail ......................................................... []  |
|  Crystal Shield ....................................................... []  |
|  Dragon Gloves ........................................................ []  |
|  Dragon Helm .......................................................... []  |
|  Dragon Mail .......................................................... []  |
|  Dragon Shield ........................................................ []  |
|  Elixer ............................................................... []  |
|  Elixer ............................................................... []  |
|  Fire Whip ............................................................ []  |
|  Fuma Shuriken ........................................................ []  |
|  Fuma Shuriken ........................................................ []  |
|  Fuma Shuriken ........................................................ []  |
|  Fuma Shuriken ........................................................ []  |
|  Golden Apple ......................................................... []  |
|  Gysahl Whistle ....................................................... []  |
|  Holy Lance ........................................................... []  |
|  Masamune ............................................................. []  |
|  Minerva's Plate ...................................................... []  |
|  Murasame ............................................................. []  |
|  Protect Ring ......................................................... []  |
|  Protect Ring ......................................................... []  |
|  Ragnarok ............................................................. []  |
|  Red Fang ............................................................. []  |
|  Ribbon ............................................................... []  |
|  Ribbon ............................................................... []  |
|  Sage's Staff ......................................................... []  |
|  Stardust Rod ......................................................... []  |
|  White Fang ........................................................... []  |
|  X-Potion ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Selene Guardian    |  4,000 |  122  |  3    |  0    |  3,500  |  13,000    |
|  Dark Sage          |  5,100 |  90   |  5    |  47   |  2,400  |  17,003    |
|  Silver Dragon      |  7,500 |  124  |  4    |  95   | 19,000  |  25,000    |
|  Gold Dragon        |  8,200 |  128  |  54   |  30   | 23,000  |  30,000    |
|  Bone Dragon        | 12,000 |  142  |  3    |  0    |  6,750  |  14,000    |
|  Dinozombie         | 12,000 |  132  |  4    |  0    |  8,100  |  15,000    |
|  Li'l Murderer      | 12,000 |  174  |  3    |  143  | 10,700  |  20,000    |
|  Giant Warrior      | 14,000 |  122  |  4    |  57   |  7,000  |  18,500    |
|  Blue Dragon        | 15,000 |  144  |  4    |  0    | 40,200  |  36,000    |
|  Red Dragon         | 15,000 |  162  |  4    |  79   | 65,000  |  41,500    |
|  Ahriman            | 25,000 |  114  |  5    |  0    | 65,200  |  33,333    |
|  Behemoth           | 23,000 |  154  |  4    |  63   | 65,000  |  57,000    |
|  Wicked Mask        | 37,000 |  128  |  4    |  18   | 65,000  |  50,000    |
|  Zemus's Mind       | 20,000 |  130  |  254  |  99   | 50,000  |  65,000    |
|  Zemus's Breath     | 40,000 |  154  |  0    |  99   | 50,000  |  60,000    |
|  Flan Princess      | 20,000 |  154  |  5    |  127  | 55,000  |  10,000    |
|_____________________|________|_______|_______|_______|_________|____________|

<== B1F ==>

When you enter, go north and east some. You'll eventually find an indentation
in the wall. Use it to penetrate the wall and you'll soon find a Black Garb.
Return to the entrance and head west. You'll be able go through another wall
to find a teleporter to another room, in which you go simply go north and to
B2F.

<== B2F ==>

Go north to find the Sage's Staff. Go along the path westward to the teleporter
to find yourself in another room. Go south to the southern wall, then west
through the door.

Restore your HP/MP and cast Float onto your party. Go on around and interact
with the sword, the Murasame, and you'll battle the ...
 ______________________
|  BOSS: White Dragon  \
|_______________________\_____________________________________________________
|  HP            - 32,700   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 156      |  - None            |  - Murasame                |
|  Defense       - 5        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - Fire            |                            |
|  Gil Earned    - 0        |  - Ice             |                            |
|  EXP. Earned   - 55,000   |  - Lightning       |                            |
|                           |                    |                            |
|                           |  Type: Dragon      |                            |
|=============================================================================|
|  The White Dragon has a fairly wide repertoire of attacks, mostly using in  |
|  countering. If you use a physical attack, it uses Slow. If you use a magic |
|  spell, it uses Glare. As for Summons, it uses Earthquake. It also uses     |
|  Maelstrom and Glare for quick critical-HP in addition to its basic attack. |
|                                                                             |
|  For this, you'll need Kain to Jump as much as possible. Cecil and Edge     |
|  should execute their regular attacks. Rosa should be healing every single  |
|  turn; if there is no need to, she should maintain Float and Blink spells.  |
|  Rydia needs to be summoning Bahamut (which results in Earthquake, which is |
|  nullified by Float).                                                       |
|_____________________________________________________________________________|

After the battle, use an Emergency Exit or Teleport to exit the dungeon, then
re-enter.

<== B1F ==>

Go south and through the doorway.

<== B2F ==>

Go along the linear and hit the wall. Head north, but take notice of the chest
to the west. Once you get level with it, go west and around to find the Fire
Whip. Return to the main path afterwards and continue northward. Once you bash
into the wall, go west to another wall. Take the Dragon Shield, then go through
the doorway.

<== B3F ==>

Go south until you hit the dead end. You'll be able to notice an indentation in
the wall - penetrate the wall and go along the path to find a Dragon Helm. Go
into the eastern wall and go along the path to find a Dragon Mail and Dragon
Gloves to the west of it.

Return the entrance room and go south of the entrance to the exit.

<== B4F ==>

Go east, but not south when given the option. Further east will be the Artemis
Arrow. Then go south and west to run into room with the Elixer inside.

Head east and south, then through the door at the bottom of the stairs. Go
north and around to the find the White Fang. Then head southwest to find an
X-Potion. Go east and into the wall, via the indentation in the south wall, to
exit. Grab the Stardust Rod from the chest, then go downstairs.

<== B5F ==>

Go along the path, ignoring the doorway as you go further west to find a
Crystal Shield. THEN go into and through the door.

Go north, along the path, and into the wall. Grab the Protect Ring and go
eastward. Upon emerging, go south and outside. Grab the Crystal Mail and go
back into the door. Go north and outside of the northern entrance. Go east to
find the Crystal Gloves, then west into the westernmost door. Circle around
to find a White Robe.

Go into the northern door, then west to find the Crystal Helm. Go east, but
not yet downstairs. Go into the door to find a Red Fang.

In this room, use a Siren. If you do so, you'll quite likely fight the Flan
Princess, which might drop the Pink Tail. If this happens, you can actually
get the legendary Adamant Armor at the Adamant Grotto (where you got the
Adamantite for the Excalibur in Section VIII).

Exit the room when you're done and go downstairs.

<== B6F ==>

Go east to find a Fuma Shuriken, and west for an Artemis Arrow. You'll find
two staircases in this area. Take the left one for the moment to find a
Cottage. You'll also see a bit of land heading west. Go along it, across the
darkness below, and continue to make your way northwest. At the corner, go east
and south to another area. South of there is the Golden Apple.

Go east and onto the teleporter. Then go north.

<== B5F ==>

Go further north to find the Protect Ring. Continue north and onto the teleport
pad.

Save your game and restore your HP/MP. Go outside and interact with the sword,
the legendary Ragnarok, to battle Dark Bahamut for it.
 ______________________
|  BOSS: Dark Bahamut  \
|_______________________\_____________________________________________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 160      |  - None            |  - Ragnarok                |
|  Defense       - 5        |                    |                            |
|  Magic         - 8        |  Absorptions:      |                            |
|  Magic Defense - 52       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 64,000   |  Type: Dragon      |                            |
|=============================================================================|
|  At the very start of the battle, Dark Bahamut will unleash a Mega Flare on |
|  you. If you are that badly under-leveled, you just had a Game Over.        |
|                                                                             |
|  After this, he can resort to a physical attack, a self-Reflect with a      |
|  later Flare, and the Mega Flare countdown.                                 |
|                                                                             |
|  Right after the initial Mega Flare, revive the survivors while Rosa (once  |
|  revived, if needed) starts to put Reflect on everyone. Once Rydia is       |
|  revived, keep her on Asura for healing (but it IS chancy). You'll need to  |
|  be able to heal with items, as well. Make sure everyone is Reflected - as  |
|  such, Mega Flare will be Reflected to Dark Bahamut for mass damage. All of |
|  party should be ready to heal at any moment; otherwise, keep them          |
|  attacking Dark Bahamut - Rydia, ironically, should use Bahamut.            |
|_____________________________________________________________________________|

Return to the Save Point and use it, then return to the teleporter. Upon
emerging, go south, onto the teleporter, to B6F.

<== B6F ==>

Upon entering the floor, go south onto another teleporter. After warping, go
west and upstairs. Then go east across the abyss to find a dual staircase.

From the stairs, take the eastern set and go along the path to find a doorway.
Go through to find the Minerva's Plate on the left, with the exit on the right.

<== B7F ==>

Go south and through the westernmost doorway. There should be a Save Point in
there. Heal AND Save there, then go into the room to the east to find a lance.
Interact with the Holy Lance to battle...
 ________________
|  BOSS: Plague  \
|_________________\___________________________________________________________
|  HP            - 33,333   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 146      |  - Throw           |  - Holy Lance              |
|  Defense       - 5        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 550      |                    |                            |
|  EXP. Earned   - 31,108   |  Type: Dragon      |                            |
|=============================================================================|
|  The Plague has a fairly small repertoire of magic at its disposal, but     |
|  what it can use will be fatal - for example, a PARTY-WIDE Doom! It often   |
|  uses this, making the battle a race against the clock.                     |
|                                                                             |
|  So, how to do this... Well, weirdly enough, coming into the battle with a  |
|  KO'ed member, then reviving said member after the Doom count is low, is    |
|  a fair idea. Then let that member (or members, if you prefer) work on      |
|  reviving everyone else while those just-revived attack. This cycle can     |
|  easily continue fairly well.                                               |
|                                                                             |
|  Cecil, Kain, and Edge should use their regular attacks; Rydia should be    |
|  blasting her most powerful spells; Rosa should probably be the KO'ed       |
|  member with one of the others. By the way, Edge's Throw is pretty much     |
|  unneeded in this battle - you can use it if you need to, though.           |
|_____________________________________________________________________________|

Return to and use the Save Point after getting the Holy Lance, then go into the
room two east from the Save Point room. Inside are two Ribbon-holding chests,
guarded by...
 _______________________
|  BOSS: Lunasaur (x2)  \
|________________________\____________________________________________________
|  HP            - 23,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 144      |  - Fire            |  - Ribbon (x2)             |
|  Defense       - 4        |                    |                            |
|  Magic         - 54       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 29,500   |  Type: Undead      |                            |
|                           |        Dragon      |                            |
|=============================================================================|
|  The Lunasaurs are quite annoying. One will cast Reflect on the both of     |
|  them, and then use a spell off of them onto you via Reflect. They have a   |
|  fair set of spells, Bad Breath (multi-statusing move), and Flame. They can |
|  Restore some HP to each other, and use a basic, powerful phyiscal attack.  |
|                                                                             |
|  Begin by having Rosa put Reflect on your strongest party member (because   |
|  he/she won't be magically healed afterwards). With this, Rydia and Rosa    |
|  can cast their spells (remember, Rosa can use Curaja for damage!) onto a   |
|  Lunasaur for damage. Be sure to keep this up for the whole fight.          |
|                                                                             |
|  Aside from that, Cecil, Edge, and Kain should remain as regular attackers. |
|  Rydia should be Reflecting Firaga or using Bahamut, and Rosa should be     |
|  healing while intermittently Reflecting Curaja.                            |
|_____________________________________________________________________________|

After that battle, grab the two Ribbons and return, once more, to the Save
Point. Use it and leave that room, heading east. Go along the path north and
around, then downstairs and to the left of the stairs to find the exit.

<== B8F ==>

Go east and downstairs. Head west to find a Fuma Shuriken, then head southeast.
When the path splits to the south, go along it and examine the Masamune to
battle...
 _________________
|  BOSS: Ogopogo  \
|__________________\__________________________________________________________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 150      |  - None            |  - Masamune                |
|  Defense       - 4        |                    |                            |
|  Magic         - 127      |  Absorptions:      |                            |
|  Magic Defense - 40       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 61,000   |  Type: None        |                            |
|=============================================================================|
|  Ogopogo is capable of double-attacking. In this, it can use a devastating  |
|  double Tidal Wave, which is more often than not devastating. It can also   |
|  counter magic with its own, often using Blaze and Whirl. As per usual, it  |
|  also can use a basic, but powerful, physical attack.                       |
|                                                                             |
|  Cecil and Edge should be constantly attacking; Kain should Jump a bunch to |
|  avoid any Tidal Waves; Rydia should be casting Bahamut; and Rosa should be |
|  casting Curaja almost every turn - yes, Ogopogo can hurt you that bad.     |
|_____________________________________________________________________________|

After the battle, return to the main path, go around, and downstairs.

<== B9F ==>

Head southeast and downstairs. Grab the Elixer and head west, downstairs, and
east to find a free Gysahl Whistle. Continue east to the teleporter.

<== B10F ==>

Head west and downstairs, then east and downstairs once more. Head east to
find another Fuma Shuriken, with yet another to the far west. Then head
southeast to B11F.

<== B11F ==>

Follow the path to B12F.

<<< B12F >>>

And so, we have come to the end of a long, arduous, and epic journey. One last
battle awaits us, against the nefarious Zemus. Let us go forth, and watch the
scene, in which we will receive the Crystal before our fight.

In this fight, basically get Cecil to use the Crystal. Before doing so, it can
be helpful to Haste, Shell, Protect, etc., but not Reflect, everyone. It is
quite helpful.

After using the Crystal, the real fight begins...
 _________________
|  BOSS: Zeromus  \
|__________________\__________________________________________________________
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
|=============================================================================|
|  Zeromus has a bunch of nasty attacks under his belt. Most notable is the   |
|  Big Bang, which, as per the astronomical idea, will heavily damage you for |
|  ~2,500 HP each. Unfortunately, a glitch in the game might let him somehow  |
|  "loop" it for about half a dozen times. o_o;;  He also can use Black Hole, |
|  which thankfully does NOT stick to reality, as it only removes positive    |
|  status effects from the team.                                              |
|                                                                             |
|  Additionally, he has many counterattacks. Notable are those against any    |
|  Black Magic/Ninjitsu (Flare), Holy (Whirl), and Summons (Bio for the whole |
|  party). He may use a basic attack, but that's rather rare (for me). And,   |
|  lastly, he'll use the deadly party-wide Meteor occasionally when he is     |
|  near death.                                                                |
|                                                                             |
|  So, how to go about THIS... Cecil should be mainly attacking. Kain can do  |
|  better as a Jumper. Let Edge throw all of his Fuma Shurikens and such, but |
|  only the Knife if you ABSOLUTELY NEED to, before mainly attacking. Rydia   |
|  should be Summoning Bahamut/Asura/Sylph, depending on whether you want to  |
|  do damage but have it on yourself, or just for healing. Rosa should be     |
|  basically casting Curaja practically every round.                          |
|                                                                             |
|  Some final notes. Do not be afraid to use those Megalixers you've found    |
|  throughout your journey - the same goes with the other items, as long as   |
|  the situation is appropriate (ie. don't use a Dry Ether when a regular     |
|  Ether, or Osmose even, could properly do the job). Whenever a need for an  |
|  item arises, let the next character in the ATB turn system use it - odds   |
|  are, it is quite the immediate need.                                       |
|_____________________________________________________________________________|

After the battle, you can watch the ending.

After it, save the game and load that file to be able to find the Lunar Ruins.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                         ++
++     Section XIII- The Lunar Ruins                         **FF413**     ++
++                                                                         ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Within the Lunar Ruins, you'll find these trials for your characters. These
trials can give your characters some challenge and some great rewards. To be
allowed into these trials, the respective character must be in your party
when you defeat Zeromus. You can defeat Zeromus repeatedly, you know! FYI, only
one twin needs to be in the party for Porom and Palom's trial. Then that same
character will need to be with you in the Lunar Ruins for their trial. Got it?

Now, here's the thing - long story short, the Lunar Ruins is fairly long. I
will only cover the trials. Here is a general overview of the Lunar Ruins:


Starting Floors - They are somewhat like the Lunar Path. Be sure to look around
                  for treasures!!

Trials - What the bulk of this section is.

Puzzle Floors - These have a fairly easy puzzle for you.

Floor of Rememberance - As per the name, these resemble, quite shockingly, some
                        previously-visited areas. Go along the original path
                        and you'll be okay.


For the record, you'll face the trials in this order, and you'll also find them
in this order in the walkthrough:

- Yang
- Edward
- Rydia
- Cecil
- Rosa
- Edge
- Cid
- Kain
- Palom and Porom

After ending a trial, you will reappear outside the just-completed trial. You
can't just go back into it a second time; no, that only happens after you use
the Grimoire you receive as an award. If you DO do that, you'll still need to
re-enter the ruins later on. Once you complete a trial, or reach one you are
currently unable to do for whatever reason, go north and into the door to go
to the next area.

Finally, after I cover the trials, we'll cover two other things - basically,
they're bosses - Brachioraidos (on a random floor) and Zeromus EG (at the end).

Are we clear so far?

No?

Too bad. Here we go!

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Yang's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Discipline Armlet .................................................... []  |
|  Grimoire LT .......................................................... []  |
|  Silver Apple ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Soldier Monk       |  6,000 |  140  |  3    |  0    |  5,000  |  15,000    |
|  Super Monk         |  8,000 |  145  |  3    |  0    |  8,000  |  18,000    |
|  Drillmaster        | 10,000 |  150  |  3    |  0    | 10,000  |  20,000    |
|_____________________|________|_______|_______|_______|_________|____________|

When you enter, you'll fight eight Soldier Monks. Hit them hard and fast -
they can hit quite hard, and there's EIGHT of them.

Go north some more for another eight Soldier Monks.

Go further north for eight Super Monks. After this battle, if possible, put
Float on all of your party for a boss in the near future.

Go further north for eight more Super Monks. After defeating them, you'll fight
eight Drillmasters, then another eight.

Long story short, here's the cumulative stats:

~ 384,000 HP
~ 368,000 Gil
~ 848,000 EXP.

After the final set of Drillmasters, you'll fight the Lunar Titan.
 _____________________
|  BOSS: Lunar Titan  \
|______________________\______________________________________________________
|  HP            - 120,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 196      |  - None            |  - Grimoire LT             |
|  Defense       - 2        |                    |                            |
|  Magic         - 35       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  The Lunar Titan (obviously) has a painful physical attack. He can also use |
|  Earthquake (the reason for the Float prior to the fights), Gaze (for a     |
|  Slow Petrify), Stone Gaze (instant Petrify), and Crush (instant-KO).       |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Flare or Bahamut (for Rydia,   |
|  if you wish).                                                              |
|_____________________________________________________________________________|

For winning the first time, you'll also get the Discipline Armlet. As for the
second, you get a Silver Apple.

Also after the first time, Yang's Power becomes Deadly, in which it acts in a
very similar manner, but with triple, not double, the power!


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                Edward's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Gold Hourglass ....................................................... []  |
|  Grimoire LS .......................................................... []  |
|  Harmonious Ring ...................................................... []  |
|  Requiem Harp ......................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Specter            | 23,511 |  158  |  4    |  33   |  0      |  0         |
|_____________________|________|_______|_______|_______|_________|____________|

When you enter this trial, you'll watch a scene and obtain the Requiem Harp.
Soon following this is another scene - remember what occurs here. Also equip
the Requiem Harp.

Next, you need to go around and free the souls. To do this, have all of your
characters, save for Edward, attack. Edward should be Singing until Requiem
appears, which frees the soul of the Specter.

Go into the castle and free the two souls. Go upstairs and free this one. Go
to the third floor to find another two souls - you'll also find two HP/MP
restoring pots.

Return to the first floor and go to far northern corner to find another soul.
Free it for a scene.

In this area, you'll find a north path, a south path, and one going to the
water. Take the north path to the far eastern corner, then south for a soul.
Continue along the path, ignoring the first bridge and going along the second,
to find another soul.

Go around, in a )-shaped manner, and west into the wall. On the other side, go
north and west for another soul. Go along the path to find another soul. Then
follow the path, ignoring the bridge, and going north at the first fork. At the
second fork, go south to the final soul for this area. Return to the area where
you went north and go east, along the path, into the next area.

Here, unequip the Requiem Harp and put something else on Edward. Go north to
fight the icy...
 _____________________
|  BOSS: Lunar Shiva  \
|______________________\______________________________________________________
|  HP            - 100,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 173      |  - Fire            |  - Grimoire LS             |
|  Defense       - 2        |                    |                            |
|  Magic         - 36       |  Absorptions:      |                            |
|  Magic Defense - 55       |  - Ice             |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Shiva has some basic Blizzard-based attacks: Blizzaga, Ice Storm,    |
|  and Blaze among them. She, in fact, may use Blizzaga for self-healing (one |
|  my favorite techniques in FFX). Lunar Shiva also has a powerful basic      |
|  attack.                                                                    |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Firaga.                        |
|_____________________________________________________________________________|

After finishing the fight, you'll get the Harmonious Ring for Edward. Also,
Edward's Sing ability becomes Chant, which attempts to put Protect and Shell
on the team! ^_^

For winning the second time, you get the Gold Hourglass. v_v


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                Rydia's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Grimoire LD .......................................................... []  |
|  Mist Ring ............................................................ []  |
|  Soma Drop ............................................................ []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Mist Eagle         | 10,290 |  152  |  3    |  22   | 12,000  |  12,000    |
|  Mist Kraken        | 12,512 |  157  |  3    |  31   | 18,000  |  18,000    |
|  Mist Summoner      | 15,920 |  155  |  4    |  54   | 25,000  |  25,000    |
|_____________________|________|_______|_______|_______|_________|____________|

When you enter this trial, watch the scene. Rydia will transform back into a
child and lose a few summons: Ifrit, Shiva, Ramuh, and Titan. Your current
goal is to go around get them back.

Go north to an open area. This area will be referred to as the "center" of the
area, though it quite likely isn't.

Go northwest from the center to find a fork in the path. Go along the west
branch to find Titan. Cast Float on your team and speak with Titan to fight.
 _______________
|  BOSS: Titan  \
|________________\____________________________________________________________
|  HP            - 75,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 180      |  - None            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 28       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - None            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Titan has a few attacks. He can use Quake and Earthquake for a fair bit of |
|  damage if you forgot to use Float - otherwise, it will do nothing. He also |
|  has a powerful physical attack, but it's nothing that a quick Curaja from  |
|  Rosa can't handle.                                                         |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|

After defeating Titan, he'll rejoin Rydia's Summon repertoire. Return to the
center and go southwest. Further along the path is Ifrit. Speak with him to
fight.
 _______________
|  BOSS: Ifrit  \
|________________\____________________________________________________________
|  HP            - 70,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 177      |  - Ice             |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 36       |  Absorptions:      |                            |
|  Magic Defense - 44       |  - Fire            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Ifrit can use Fira, which is a fairly weak spell by now. He can use a      |
|  painful physical attack that may deal upwards of 1,000 damage. When he     |
|  glows red, he'll be casting Flame soon, which hits the party for about 600 |
|  or more HP a piece.                                                        |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Blizzaga.                      |
|_____________________________________________________________________________|

After the battle, Ifrit will rejoin the Summon list. Return to the center and
go southeast to find Shiva along this path.
 _______________
|  BOSS: Shiva  \
|________________\____________________________________________________________
|  HP            - 64,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 172      |  - Fire            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 50       |  Absorptions:      |                            |
|  Magic Defense - 52       |  - Ice             |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Shiva has the basic, but very powerful, physical attack. She also has a    |
|  standard Blizzara - not exactly painful (~750 damage). But the real issue  |
|  lies with Ice Storm. It can very easily do over 1,500 damage to each       |
|  member of your party.                                                      |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Firaga.                        |
|_____________________________________________________________________________|

After the battle, Shiva returns to the party, leaving us with one more Summon
to go. Return to the center and go north. Once you see the fog (which you can't
yet go through), go east and along the path to the shocking Ramuh.
 _______________
|  BOSS: Ramuh  \
|________________\____________________________________________________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 170      |  - None            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 41       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Ramuh is probably the weakest of the bunch. His Thundara, Blitz, and       |
|  Lightning (only the last is party-wide) deal some paltry damage. Your only |
|  threat would be he rather powerful, but not excessively, physical attack.  |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|

After the battle, the last member of Rydia's Summoning repertoire returns to
her. Return to the center, but, as you pass the fog, heal your HP/MP and head
into the fog. There, you'll find your next boss...
 ______________________
|  BOSS: Lunar Dragon  \
|_______________________\_____________________________________________________
|  HP            - 105,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 180      |  - None            |  - Grimoire LD             |
|  Defense       - 2        |                    |                            |
|  Magic         - 254      |  Absorptions:      |                            |
|  Magic Defense - 44       |  - Holy            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  The Lunar Dragon is somewhat reminiscent of the Mist Dragon. It can change |
|  from a Mist to Dragon form rather quickly. It can hit the team with Poison |
|  Gas to Poison them. In the Mist form, it can also use Slow. It has a harsh |
|  physical attack, and can use Restore to heal 9,999 of its HP.              |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|

For winning the first time, you'll get the Mist Ring for Rydia; the second time
yields a Soma Drop.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                Cecil's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Grimoire LO .......................................................... []  |
|  Lightbringer ......................................................... []  |
|  Lunar Curtain ........................................................ []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Giant Warrior      | 14,000 |  122  |  4    |  57   |  7,000  |  18,500    |
|  Bandit             | 14,651 |  144  |  4    |  22   |      0  |       0    |
|_____________________|________|_______|_______|_______|_________|____________|

This trial is actually a set of sub-trials, designed to test how much of a
Paladin Cecil truly is. Of these trials below, you will be given five of them.
Depending on how many you pass/fail, you'll receive different items at the end
before fighting Lunar Odin.

-------------------------------------------------------------------------------
                                   Trial #1
-------------------------------------------------------------------------------

Cecil will notice a vase nearby. Examine said vase and it will shatter. A man
will come in soon thereafter, asking if you broke the vase.

[PASS] - Tell him that you did it.
[FAIL] - Lie to the man.

-------------------------------------------------------------------------------
                                   Trial #2
-------------------------------------------------------------------------------

You'll be asked to guard a chest.

[PASS] - Just sit there and do nothing whatsoever. Get a drink or something.
[FAIL] - Try leaving or try opening the chest.

-------------------------------------------------------------------------------
                                   Trial #3
-------------------------------------------------------------------------------

You'll find a pig being bullied.

[PASS] - Speak to the lone child near the entrance, then the four bullies.
[FAIL] - Leave before speaking with all five of the children.

-------------------------------------------------------------------------------
                                   Trial #4
-------------------------------------------------------------------------------

You'll enter a battleground with soldiers fighting Giant Warriors.

[PASS] - Go around defeat all three Giant Warriors.
[FAIL] - Leave before defeating all five Giant Warriors.

-------------------------------------------------------------------------------
                                   Trial #5
-------------------------------------------------------------------------------

You'll be asked to cover for a soldier, and not to so much as move or speak
with anyone.

[PASS] - Don't do anything. No talking, no moving. Set the game down, if you
         must.
[FAIL] - Move or speak with someone nearby.

-------------------------------------------------------------------------------
                                   Trial #6
-------------------------------------------------------------------------------

Atop a mountain, you'll find an old man leaving a Megalixer near a gravestone.

[PASS] - Leave without taking the Megalixer. (Tempting, though, isn't it?)
[FAIL] - Leave while taking the Megalixer.

-------------------------------------------------------------------------------
                                   Trial #7
-------------------------------------------------------------------------------

In a village, you'll find a child drowning!

[PASS] - Go to the child and press A to save him.
[FAIL] - Leave without saving him.

-------------------------------------------------------------------------------
                                   Trial #8
-------------------------------------------------------------------------------

You'll find a thief stealing items from the chests.

[PASS] - Tell the Bandit "No" and defeat him in battle.
[FAIL] - Tell the Bandit "Yes".

-------------------------------------------------------------------------------
                                   Trial #9
-------------------------------------------------------------------------------

Inside a home, you are listening to an old man's story when he falls asleep,
leaving his treasure chest unguarded.

[PASS] - Leave without taking the treasure chest.
[FAIL] - Try taking the treasure chest.

-------------------------------------------------------------------------------
                                  Trial #10
-------------------------------------------------------------------------------

You'll be asked to round up a girl's Chocobos because she cannot leave.

[PASS] - Gather all five Chocobos by speaking with them.
[FAIL] - Leave before gathering up all five Chocobos.

-------------------------------------------------------------------------------
                                  Trial #11
-------------------------------------------------------------------------------

Speak with the Goblin nearby and you'll fight it. Inside the battle, it will
beg for mercy.

[PASS] - Don't attack; let it live.
[FAIL] - Chop it into bits; kill it.


After the five trials, you'll find a king on his throne. He'll reward you with
some treasure, depending on how many trials you passed:

       O=====================O=====================O=================O
       |  Trials You Passed  |  Trials You Failed  |  Item Received  |
       O=====================O=====================O=================O
       |          0          |          5          |   Scrap Metal   |
       O---------------------O---------------------O-----------------O
       |          1          |          4          |   Dark Sword    |
       O---------------------O---------------------O-----------------O
       |          2          |          3          |  Shadow Blade   |
       O---------------------O---------------------O-----------------O
       |          3          |          2          |    Caliburn     |
       O---------------------O---------------------O-----------------O
       |          4          |          1          |    Flandango    |
       O---------------------O---------------------O-----------------O
       |          5          |          0          |  Lightbringer   |
       O=====================O=====================O=================O

After you open the chest, equip the item (but only if it is the Lightbringer).
Speak with Lunar Odin to begin.
 ____________________
|  BOSS: Lunar Odin  \
|_____________________\_______________________________________________________
|  HP            - 95,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 172      |  - Lightning       |  - Grimoire LO             |
|  Defense       - 5        |                    |                            |
|  Magic         - 50       |  Absorptions:      |                            |
|  Magic Defense - 52       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  A user, divinedragonslayer, has an incredibly simple strategy for this.    |
|                                                                             |
|  Begin by using Slow as soon as you can. If your White Mage dies from the   |
|  initial Zantetsuken, revive her and then cast Slow. Keep Cecil healed to   |
|  protect the weakened characters. Continue to keep up Curaja so at least    |
|  three are alive after the second Zantetsuken on Lunar Odin's fourth turn.  |
|  Two turns later, he will cast Holy. Begin to have your Black Mage, be it   |
|  Rydia or Palom, cast a Thunder-based spell on him. With good timing, you   |
|  will hit him when the message "Lightning courses through Odin!" appears on |
|  the screen. If he is hit with a Thunder-based spell, it is an instant win. |
|_____________________________________________________________________________|

For winning the second time around, you'll be given a Lunar Curtain rather than
another one of the above items.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Rosa's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Grimoire LA .......................................................... []  |
|  Perseus Arrow ........................................................ []  |
|  White Ring ........................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Metamorpha         | 21,231 |  161  |  4    |  30   | 30,000  |  30,000    |
|_____________________|________|_______|_______|_______|_________|____________|

Once you enter this trial, you'll watch a scene. After this scene, you'll need
to go around and heal everyone's status ailments - critical HP, Mini,
Petrified, Pig, and Toad.

From the start, go west and speak with the guy. After the dialogue, some orbs
will begin to circle you and you are being timed.

Now, go west and heal the pig. Go north, skipping this pig, and go north. Heal
the man on the ground, then go northwest for another healing.

Circle back around and go north to the petrified man. Heal him and head
southeast to heal a pig. Circle back around and go east, healing the child
afflicted with Mini, then go across the southern bridge.

Across the bridge, skip the pig and the person to the southwest. Go east from
the Inn and skip the woman there. Go southwest to find a petrified person. Heal
this one, but skip the nearby person afflicted with Mini.

Go east and heal the man on the ground. Go north and east from the Inn. Cure
the guy to the north, then go south and restore the Toad. Go south to find a
pig; heal it and go into the water.

Heal the Toad here, then head northwest and along the waterway. You'll come
across a final person. Heal this person.

After healing all of the people, or if time runs out, you'll battle...
 _____________________
|  BOSS: Lunar Asura  \
|______________________\______________________________________________________
|  HP            - 130,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 183      |  - None            |  - Grimoire LA             |
|  Defense       - 3        |                    |                            |
|  Magic         - 55       |  Absorptions:      |                            |
|  Magic Defense - 40       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Asura enjoys casting the "-aga" spells a lot. Of course, she often   |
|  will use status-inflicters - Mini and Toad, for example. In general, her   |
|  spells can cause quite the problem - put Reflect on yourself if needed.    |
|  She can also use Curaga and Restore on herself. Then there is the basic    |
|  physical attack. Globe 199 is also used, and it is an instant-KO move.     |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. As a side  |
|  note, you'll probably be doing less healing in this battle, so it might be |
|  a fair idea to let Porom and Rosa use Holy when there's time.              |
|_____________________________________________________________________________|

After the battle, the townspeople will reward with an item, the quality of
which is determined by the number of villagers you rescued (excluding the first
one).

            O==================================O=================O
            |  How Many Villagers You Rescued  |  Item Received  |
            O==================================O=================O
            |               0, 1               |     Nothing     |
            |             2, 3, 4              |    X-Potion     |
            |             5, 6, 7              |    Dry Ether    |
            |             8, 9, 10             |     Elixer      |
            |              11, 12              |    Megalixer    |
            |                13                |   White Ring    |
            O==================================O=================O

Additionally, Rosa's "Pray" becomes "Miracle". Miracle heals more HP and cures
status effects.

If you complete this trial a second time and cure all thirteen villagers, you
will get a Perseus Arrow.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Edge's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Grimoire LI .......................................................... []  |
|  Hanzo Gloves ......................................................... []  |
|  Key .................................................................. []  |
|  Magazine ............................................................. []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Goblin Prince      |  8,929 |  132  |  3    |   0   | 12,000  |  22,000    |
|  Lamia Queen        | 10,330 |  144  |  3    |  35   | 25,000  |  35,000    |
|  Palace Guard       | 10,633 |  151  |  4    |  38   | 28,000  |  38,000    |
|_____________________|________|_______|_______|_______|_________|____________|

This place is filled with Palace Guards, the most powerful enemy (for random
encounters, anyhow) her. Defeating them yields a Key, which is used to open
doors in the trial. Anyhow, watch the initial scene.

Once you regain control, go west and north by the pillar. Hug the western wall
(BEFORE passing by the pillar) and you'll be able to penetrate the wall, which
leads to two doors. Take the western one.

Here, hit the switch to the east (and the western one, if you want a fight).
Go to the next area to find three switches - use the westernmost one and go
through the door. Examine the pot to the left to refill your MP, then head up
the eastern staircase.

Here, go upstairs once more. In the area, speak with the "lord" of this castle
to take a nice fall.

Here, hit the right switch and go through. Then hit the westernmost switch and
continue on. Use the pot, go upstairs, and you'll find a fiery barrier. Go into
the cracked wall for another nice fall.

Here, you'll find some slightly-cracked tiles and very-cracked tiles. The
former will become the latter if stepped on; the latter, when stepped on, make
you fall through. Sort of a more-advanced version of the Sky Pillar in Pokemon
Ruby, Sapphire, and Emerald, to use a familiar comparison to some. Long story
short - don't fall.

Okay, hit the red switch and go through the red door. Go all of the way north
and around east - don't go upstairs - and go south. You'll find a sign reading
"Down 1, Right 2, Down 2, Right 1." Follow these directions to find another
sign reading "Right 3, Up 4, Left 4, Up 8, Right 5." 

Follow those instructions and head south, ignoring the staircase, and go over
the slightly-cracked tile to find a purple switch. Use it, then go south and
into the door. Return to the previous room, go back over the cracks, and into
the door. Press the green switch and go on down the hole. Weee~!

Here, go south and onto the teleporter pad. You'll be outside of a purple
door - go inside the room. Go left six, up eight (ignoring the green door), and
right five. Ignore the stairs and go into the open green door, then upstairs.

Here, ignore the door. Head to the southeastern corner, then go south and into
the wall. Exit on the west side, then go in once more via the dent in the wall.
Go south as far as possible, west two steps, south further, and exit to the
west. Go north, west, south, and west to reappear outside, on a blue portion.
Go along the path south, west, and into the Key-needing door.

Inside, go north, west, south, and west. Ignore the door and head north and
east. You'll find a pot to the east that heals your MP.

Follow the carpet until it breaks. Go northeast and penetrate the wall. Use a
Key to go through the door. You'll find an unshadowed western wall - go inside,
then go north to emerge. Go into the northeastern corner and into the wall
again. Head east, then north to a blank spot. Outside, go north and into the
door to find the "lord" again to finally face...
 _____________________
|  BOSS: Lunar Ifrit  \
|______________________\______________________________________________________
|  HP            - 110,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 198      |  - Ice             |  - Grimoire LI             |
|  Defense       - 2        |                    |                            |
|  Magic         - 40       |  Absorptions:      |                            |
|  Magic Defense - 35       |  - Fire            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Ifrit will mainly use two attacks - a gnarly physical attack and a   |
|  painful Flame on everyone. If he is hit with a Blizzard-based spell or     |
|  Shiva, Glare will be used as a counter. He may use Fira and Firaga, though |
|  they're quite rare and not exactly as impressive.                          |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|

After the battle, you can go over to the throne to find the Hanzo Gloves, which
increases Edge's Magic Defense and Magic Evasion stats. His "Steal" also will
become "Plunder", which is Steal with a better success rate.

Complete the trial a second time to get the Magazine. ^_^


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Kain's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Abel's Lance ......................................................... []  |
|  Dragoon Gloves ....................................................... []  |
|  Grimoire LB .......................................................... []  |
|  Megalixer ............................................................ []  |
|_____________________________________________________________________________|

I swear, of all the things in Final Fantasy IV Advance, this is probably the
thing I like the most - Kain's Lunar Ruins trial. I love the hell out of it.
It has quite the plot within it, so I'll spoil as little as possible.

Anyhow, after you get control after speaking with Cecil and Rosa, speak with
the soldier talking to the shopkeeper, then the soldier speaking with the
woman, and then the one speaking with Cecil. Go into the Inn and speak with
the Innkeeper to hit the hay.

Upon reawakening, grab the item to the left and exit. After the scene, speak
with the solider talking with the shopkeeper. Converse with the woman, then
Cecil, then the soldier from earlier. Watch the scene.

Upon regaining control, go north of the Item Shop, into the Training Room and
downstairs. Speak with the northeasternmost person there, then exit. Go into
the house north of the Inn and speak with Rosa's mother. Return to the Inn and
turn in for the day.

After awakening, go outside and speak with Cecil. Go to the northern side of
town, and towards Rosa's house. Speak with Cecil, go into Rosa's house, and
speak with Cecil once more. Go to the Inn and hit the hay.

Next, go into Rosa's house and listen to her. Speak with Cecil, then go to the
northern side of town, examining the spot where you found Rosa earlier. Return
to the Inn and watch the scene. After it, speak with the guard at the door.

Go to the Inn's doorway and head outside. Follow the black-hooded person into
Rosa's house, then follow him west. Go into the Inn and towards the bed. Grab
the item and watch the scene.

Follow Cecil and, when prompted, choose "No" (or "Yes" for quite the
disturbing scene and a loss of your work).

You'll enter a battle. Do nothing and you'll find your real opponent:
 _______________________
|  BOSS: Lunar Bahamut  \
|________________________\____________________________________________________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 213      |  - None            |  - Grimoire LB             |
|  Defense       - 2        |                    |                            |
|  Magic         - 18       |  Absorptions:      |                            |
|  Magic Defense - 24       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Bahamut is a pain. He has one main attack - the Mega Flare with the  |
|  countdown of 3, 2, 1, then the attack itself. Any move you use it is       |
|  countered with a near-fatal (sometimes) physical attack.                   |
|                                                                             |
|  There are a few strategies. I prefer to use a Light/Lunar Curtain to help  |
|  Reflect the Mega Flare back at Lunar Bahamut. I will attack in the         |
|  meantime, healing when needed.                                             |
|                                                                             |
|  Another strategy is to use a Hermes' Shoes. Use it and you'll get ~3 turns |
|  per Mega Flare. Heal on the first two and Jump for the third.              |
|_____________________________________________________________________________|

For winning the first time, you'll get Abel's Lance and the Dragoon's Gloves.

The second time yields a Megalixer.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Cid's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Fiery Hammer ......................................................... []  |
|  Grimoire LR .......................................................... []  |
|  Stardust ............................................................. []  |
|_____________________________________________________________________________|

For this trial, you'll be flying people around the Overworld of the planet.

And you're timed. Sweeeet... </sarcasm>

Your first person wants to go to Mysidia in one minute, thirty seconds. Go
south to Mount Ordeals, then west to Mysidia. Land the Enterprise and go into
Mysidia to drop him off.

Your second person wants to go to Troia in one minute. Go west to the mountain
chain, then due north. At the river, go west and you'll be near Troia. Go into
the TOWN of Troia to drop her off.

Your third person wants to go to Fabul in forty-five seconds. Go east and, once
you hit the THIRD desert, go north to find your destination.

Person number four wants Kaipo in thirty-five seconds. Go west to Damcyan, then
due south. Kaipo is that town in the middle of the desert. You will need to go
north of the town, land, and walk south quickly to the town.

Person number five wants to get to Agart in thirty seconds. Quickly exit the
town, go north to the Enterprise, ascend, go west to the end of the desert,
and due south to find Agart.

Once you get into the air with Enterprise once more, you'll be ambushed by...
 _____________________
|  BOSS: Lunar Ramuh  \
|______________________\______________________________________________________
|  HP            - 90,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 178      |  - None            |  - Grimoire LR             |
|  Defense       - 2        |                    |                            |
|  Magic         - 44       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - Lightning       |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Ramuh has a few Lightning attacks. They include Thundaga and Blitz   |
|  for single targets, and Lightning for the party. He also has a fairly      |
|  painful physical attack. He'll counter with Thundaga if you hit him with a |
|  physical move, and Blitz against magic.                                    |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|

For winning, if all three people arrived on time, you'll get the Fiery Hammer.
Otherwise, you'll receive a whopping nothing.

If you succeed the second time around, you'll get a Stardust.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                           Palom and Porom's Trial
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Golden Apple ......................................................... []  |
|  Grimoire LL .......................................................... []  |
|  Silver Apple ......................................................... []  |
|  Twin Stars ........................................................... []  |
|  Twin Stars ........................................................... []  |
|_____________________________________________________________________________|
 _____________________________
|  Regional Monster Bestiary  \
|______________________________\______________________________________________
|      Monster        |   HP   |  STR  |  DEF  |  MAG  |   Gil   |    EXP.    |
|---------------------+--------+-------+-------+-------+---------+------------|
|  Flying Eyes        |   40   |  21   |  3    |   0   |   18    |     74     |
|  Gigantoad          |   47   |  11   |  2    |   0   |   24    |     89     |
|  Toadgre            |   59   |  11   |  1    |   0   |   34    |    127     |
|  Tiny Mage          |   69   |  19   |  2    |   0   |   63    |    132     |
|  Tiny Toad          |  600   |  19   |  5    |  47   |  335    |  1,841     |
|_____________________|________|_______|_______|_______|_________|____________|

O=============================================================================O
|                               MAJOR NOTICE:                                 |
|                                                                             |
|  This trial in-depthly involves status effects. You are NOT to remove them  |
|  unless otherwise stated. Understood?                   ŻŻŻ                 |
|                                                                             |
O=============================================================================O

From where Cecil begins, go left or right to speak to Palom or Porom,
respectively. You'll eventually go back to Palom automatically.

<== Palom ==>

Hit the switch to the left. Switch to Porom.

<== Porom ==>

Go east and hit the switch, then go through the door on the left. Inside, step
onto the yellow panel to get Mini'd. Go to the far east side of the room to get
Float cast on you. Go south, over the cracked floor, and hit the switch. Switch
to Palom.

<== Palom ==>

Go east and into the door. Here, go west to find a toad going into a small
crack. Go to the west and step on the green panel to become a Toad yourself.
Go into the small hole. Bop the switch to the north, then exit this area. Go
north and into the next room, then switch to Porom.

<== Porom ==>

Go back across the cracked floor and through the door. Here, go north and into
the crack. Go northeast and hit the switch. Go to the northwestern corner of
this room and step on the Pig-inflicting panel. Go north, into the next room.
Here, you'll find a crack. Ignore it and go further west and hit the switch.
Go through the crack and stop outside of the closed door. Switch to Palom.

<== Palom ==>

Go inside. Take the northwestern door and step on the Pig panel if you need to.
In the next room, go east and onto the Float panel. Go across the crack-riddled
floor. Follow the path to a southbound doorway. Take it and hit the switch to
open a door for Palom if you need another Mini panel.

Go into the door further to the east. Here, step onto the Toad panel and go
north through two cracks. Follow the path east to the green switch.

Watch the scene in which the twins reunite with Cecil, completely unstatused.
Heal your HP/MP if needed, then go north to face...
 _________________________
|  BOSS: Lunar Leviathan  \
|__________________________\__________________________________________________
|  HP            - 135,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 205      |  - Lightning       |  - Grimoire LL             |
|  Defense       - 3        |                    |                            |
|  Magic         - 38       |  Absorptions:      |                            |
|  Magic Defense - 51       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Leviathan is much similar to his non-Lunar counterpart in the Cave   |
|  of Summons. He can use Tidal Wave, Maelstrom, Blizzaga, etc., - nothing    |
|  new.                                                                       |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Thundaga.                      |
|_____________________________________________________________________________|

For winning the first time, you'll get two Twin Stars. When Palom and Porom
equip these, they use Twin to cast Double Meteor.

Winning a second time yields a Silver Apple and a Golden Apple (+150 max HP
overall).


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                              Brachioraidos Boss
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
 _______________________
|  Treasures Checklist  \
|________________________\____________________________________________________
|  Hero's Shield ........................................................ []  |
|_____________________________________________________________________________|

The floor on which you'll find Brachioraidos is quite random - there are times
that you can go through the Lunar Ruins and never find the proper floor. The
floor is characterized by the man on the floor, near the entrance, warning of
a dangerous dragon. Further along the floor, you'll find it.
 _______________________
|  BOSS: Brachioraidos  \
|________________________\____________________________________________________
|  HP            - 180,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 225      |  - None            |  - Hero's Shield           |
|  Defense       - 5        |                    |                            |
|  Magic         - 212      |  Absorptions:      |                            |
|  Magic Defense - 125      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: Dragon      |                            |
|=============================================================================|
|  You're just going to love this one. Brachioraidos has a wide repertoire of |
|  magic. For instance, its Glare is a near-9999 damage move. It can use the  |
|  "-aga" level spells, in addition to Holy, Flare, and Bio. It can use some  |
|  protective spells, Protect and Reflect, on itself. And, of course, that    |
|  physical attack is fatal. Watch out for the countdown, too - if you attack |
|  in that time period, Brachioraidos will counter with Globe 199, which is   |
|  an instant KO.                                                             |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. You may    |
|  even need to use a Grimoire from the Lunar Ruins; some of the equipment    |
|  earned here, primarily Abel's Lance, will be great aides.                  |
|_____________________________________________________________________________|

For winning, you'll FOR SURE get the Hero's Shield. This mighty shield will
help you to absorb elemental attacks!

_____________________________________________________________________________
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                              Zeromus EG Boss
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
At the end of the fifty-floor dungeon, you'll find a Save Point. For goodness
sake, use it - you will need it very much. Go further north to find the boss of
bosses, Zeromus EG!

(By the way, put Float on your party before the battle.)
 ____________________
|  BOSS: Zeromus EG  \
|_____________________\_______________________________________________________
|  HP            - 200,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 225      |  - None            |  - None                    |
|  Defense       - 3        |                    |                            |
|  Magic         - 46       |  Absorptions:      |                            |
|  Magic Defense - 202      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Zeromus EG's battle is similar to that against Zeromus. He has Big Bang,   |
|  that powerful physical attack, and Black Hole (I think) to get rid of good |
|  statuses. He can use Drain and Osmose to steal from your HP/MP,            |
|  respectively. He can deal some statuses, such as Toad and Mini.            |
|                                                                             |
|  Then you'll find Whirl and Tornado (mass damage to a character or the      |
|  whole party). Flare is also there, as is Reflect. He can use Flame, Tidal  |
|  Wave, Lightning, and Earthquake. Finally, there is Absorb (basically, it   |
|  is Drain).                                                                 |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. You will   |
|  likely want to use a Grimoire from the Lunar Ruins. Some of the awards in  |
|  the Lunar Ruins (Kain's Double Jump and Abel's Lance, Yang's Deadly, etc.) |
|  will make a severe difference here, too.                                   |
|_____________________________________________________________________________|

And so, after beating Zeromus EG, he will disappear and a panel appears nearby.

Really? That's it? >_>

Guess it is time for this, then...

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                    CONGRATULATIONS! YOU HAVE FULLY BEATEN
                          FINAL FANTASY IV ADVANCE!!
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~


5. Enemy Bestiary****************************FF5*******************************
Here, you'll find a quick-reference list of all the enemies in the Bestiary for
Final Fantasy IV Advance. More often than not, CTRL+F'ing the number will bring
up the desired monster. Below this list is the in-depth Bestiary.

#001 -- Goblin           
#002 -- Helldiver        
#003 -- Floating Eyeball 
#004 -- Sword Rat        
#005 -- Insectus         
#006 -- Desert Sahagin   
#007 -- Flying Eyes      
#008 -- Hundlegs         
#009 -- Sand Worm        
#010 -- Red Mousse       
#011 -- Gigantoad        
#012 -- Zombie           
#013 -- Vile Shell       
#014 -- Toadgre          
#015 -- Sahagin          
#016 -- Killer Fish      
#017 -- Tiny Mage        
#018 -- Water Bug        
#019 -- Alligator        
#020 -- Baron Soldier    
#021 -- General          
#022 -- Domovoi          
#023 -- Yellow Jelly     
#024 -- Basilisk         
#025 -- Leshy            
#026 -- Adamantoise      
#027 -- Bomb             
#028 -- Spirit           
#029 -- Gray Bomb        
#030 -- Skeleton         
#031 -- Cockatrice       
#032 -- Gargoyle         
#033 -- Bloodbones       
#034 -- Gatlinger        
#035 -- Baron Warrior    
#036 -- Captain          
#037 -- Zu               
#038 -- Soul             
#039 -- Ghoul            
#040 -- Revenant         
#041 -- Lilith           
#042 -- Skullnant        
#043 -- Splasher         
#044 -- Hydra            
#045 -- Baron Guard      
#046 -- Electrofish      
#047 -- Gigas Gator      
#048 -- Death Shell      
#049 -- Flood Worm       
#050 -- Twin Snake       
#051 -- Treant           
#052 -- Cait Sith        
#053 -- Hell Needle      
#054 -- Death Flower     
#055 -- Draculady        
#056 -- Cave Naga        
#057 -- Mind Flayer      
#058 -- Cave Bat         
#059 -- Ogre             
#060 -- Purple Bavarois  
#061 -- Puppet           
#062 -- Sorceress        
#063 -- Black Knight     
#064 -- Centaur Knight   
#065 -- Gremlin          
#066 -- Soldieress       
#067 -- Puppeteer        
#068 -- Ice Lizard       
#069 -- Cold Beast       
#070 -- Hell Turtle      
#071 -- Roc Baby         
#072 -- Blood Flower     
#073 -- Roc              
#074 -- Mors             
#075 -- Steel Golem      
#076 -- Goblin Captain   
#077 -- Armadillo        
#078 -- Magma Tortoise   
#079 -- Undergrounder    
#080 -- Hell Flapper     
#081 -- Chrysalis        
#082 -- Gloomwing        
#083 -- Gorgon           
#084 -- Mystery Egg      
#085 -- Ironback         
#086 -- White Mousse     
#087 -- Naga             
#088 -- Evil Doll        
#089 -- Medusa           
#090 -- Fiery Knight     
#091 -- Coeurl           
#092 -- Balloon          
#093 -- Chimera          
#094 -- Black Lizard     
#095 -- Sorcerer         
#096 -- Ghost Knight     
#097 -- Lamia Matriarch  
#098 -- Lamia            
#099 -- Grudger          
#100 -- Fiery Hound      
#101 -- Security Eye      
#102 -- Mad Ogre          
#103 -- Green Dragon      
#104 -- Stone Golem       
#105 -- Mythril Golem     
#106 -- Bloody Bat        
#107 -- Skuldier          
#108 -- Tiny Toad         
#109 -- Bog Witch         
#110 -- Evil Dreamer      
#111 -- Mammon            
#112 -- Malboro           
#113 -- Belphegor         
#114 -- Bloody Eye        
#115 -- Warrior           
#116 -- Mini Satana       
#117 -- Summoner          
#118 -- Arachne           
#119 -- Thunder Dragon    
#120 -- Evil Bat          
#121 -- Screamer          
#122 -- King Naga         
#123 -- Miss Vamp         
#124 -- Yellow Dragon     
#125 -- Chimera Brain     
#126 -- Trap Door         
#127 -- Lunar Virus       
#128 -- Eukaryote         
#129 -- Crawler           
#130 -- Prokaryote        
#131 -- Abyss Worm        
#132 -- Black Flan        
#133 -- Dark Grenade      
#134 -- Tarantula         
#135 -- Beamer            
#136 -- Centaurion        
#137 -- Mech Soldier      
#138 -- Searcher          
#139 -- Last Arm          
#140 -- Giant Soldier     
#141 -- Mech Dragon       
#142 -- Great Malboro     
#143 -- Golden Toad       
#144 -- Selene Guardian   
#145 -- Dark Sage         
#146 -- Silver Dragon     
#147 -- Gold Dragon       
#148 -- Bone Dragon       
#149 -- Dinozombie        
#150 -- Li'l Murderer     
#151 -- Giant Warrior     
#152 -- Blue Dragon       
#153 -- Red Dragon        
#154 -- Ahriman
#155 -- Behemoth
#156 -- Wicked Mask
#157 -- Zemus's Mind
#158 -- Zemus's Breath
#159 -- Flan Princess
#160 -- Goblin Prince
#161 -- Echidna
#162 -- Lamia Queen
#163 -- Sahagin Prince
#164 -- King Bomb
#165 -- Palace Guard
#166 -- Coeurl Regina
#167 -- Crystal Dragon
#168 -- Magic Dragon
#169 -- Chaotic Knight
#170 -- Stratoavis
#171 -- Golden Flan
#172 -- Dust Mousse
#173 -- Worst Malboro
#174 -- Chimerageist
#175 -- Catoblepas
#176 -- Iron Giant
#177 -- King Behemoth
#178 -- Gilgamesh
#179 -- Proto Phase
#180 -- Mist Eagle
#181 -- Mist Kraken
#182 -- Mist Summoner
#183 -- Metamorpha
#184 -- Specter
#185 -- Platinum Toad
#186 -- Grudge Puppet
#187 -- Death Puppet
#188 -- Brachioraidos
#189 -- Soldier Monk
#190 -- Super Monk
#191 -- Drillmaster
#192 -- Bandit
#193 -- Octomammoth
#194 -- Antlion
#195 -- Mom Bomb
#196 -- Baigan
#197 -- Right Arm
#198 -- Left Arm
#199 -- Dark Elf
#200 -- Dark Dragon
#201 -- Sandy
#202 -- Cindy
#203 -- Mindy
#204 -- Calco
#205 -- Brina
#206 -- Calcobrena
#207 -- Golbez
#208 -- Shadow Dragon
#209 -- Doctor
#210 -- Barnabas
#211 -- Dr. Lugae
#212 -- Barnabas-Z
#213 -- Scarmiglione
#214 -- Scarmiglione
#215 -- Cagnazzo
#216 -- Barbariccia
#217 -- Rubicante
#218 -- Demon Wall
#219 -- Defense Node
#220 -- Attack Node
#221 -- CPU
#222 -- Storm Dragon
#223 -- Gigas Worm
#224 -- Master Flan
#225 -- T-Rex
#226 -- Death Mech
#227 -- Lunasaur
#228 -- Plague
#229 -- White Dragon
#230 -- Ogopogo
#231 -- Dark Bahamut
#232 -- Zemus
#233 -- Zeromus
#234 -- Zeromus
#235 -- Mist Dragon
#236 -- Ifrit
#237 -- Shiva
#238 -- Titan
#239 -- Ramuh
#240 -- Odin
#241 -- Leviathan
#242 -- Bahamut
#243 -- Asura
#244 -- Lunar Bahamut
#245 -- Lunar Leviathan
#246 -- Lunar Odin
#247 -- Lunar Asura
#248 -- Lunar Titan
#249 -- Lunar Dragon
#250 -- Lunar Ifrit
#251 -- Lunar Ramuh
#252 -- Lunar Shiva
#253 -- Zeromus EG

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#000 -- Section Format

Stats:
~ HP             : The numerical measure of the monster's health.
~ Strength       : The numerical measure of the monster's physical strength.
~ Defense        : The numerical measure of the monster's physical resistance.
~ Magic          : The numerical measure of the monster's magical power.
~ Magic Defense  : The numerical measure of the monster's magical resistance.
~ Gil Earned     : The amount of money earned for defeating one of these.
~ EXP. Earned    : The amount of experience earned for defeating one of these.
~ Monster Type(s): Helps determine weaponry strengths.

Treasures: Potential awards given after battle.

Elemental/Status Data:
~ Weaknesses: What kinds of attacks will do extra damage?
~ Resistances: What does the monster resist?
~ Absorptions: What will heal the monster?

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#001 -- Goblin 

Stats:
~ HP             : 6
~ Strength       : 19
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 5
~ EXP. Earned    : 28
~ Monster Type(s): None.

Treasures:
~ Potion
~ Tent
~ Hourglass
~ Goblin

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#002 -- Helldiver

Stats:
~ HP             : 18
~ Strength       : 21
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 5
~ EXP. Earned    : 40
~ Monster Type(s): None.

Treasures:
~ Phoenix Down
~ Gold Needle
~ Cockatrice

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#003 -- Floating Eyeball 

Stats:
~ HP             : 20
~ Strength       : 20
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 9
~ EXP. Earned    : 42
~ Monster Type(s): None.

Treasures:
~ Eye Drops
~ Phoenix Down
~ Alarm Clock
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Toad
  - Mini
  - Sleep
  - Berserk
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#004 -- Sword Rat

Stats:
~ HP             : 30
~ Strength       : 21
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 13
~ EXP. Earned    : 66
~ Monster Type(s): None.

Treasures:
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#005 -- Insectus 

Stats:
~ HP             : 28
~ Strength       : 20
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 4
~ Gil Earned     : 8
~ EXP. Earned    : 49
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#006 -- Desert Sahagin 

Stats:
~ HP             : 20
~ Strength       : 20
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 4
~ Gil Earned     : 17
~ EXP. Earned    : 70
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Echo Herbs
~ Cross
~ Tent

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#007 -- Flying Eyes

Stats:
~ HP             : 40
~ Strength       : 21
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 5
~ Gil Earned     : 18
~ EXP. Earned    : 74
~ Monster Type(s): None.

Treasures:
~ Eye Drops
~ Phoenix Down
~ Alarm Clock
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Blind
  - Pig
  - Toad
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#008 -- Hundlegs 

Stats:
~ HP             : 60
~ Strength       : 11
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 4
~ Gil Earned     : 20
~ EXP. Earned    : 79
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Blind
  - Mini
  - Toad
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#009 -- Sand Worm

Stats:
~ HP             : 75
~ Strength       : 16
~ Defense        : 2
~ Magic          : 10
~ Magic Defense  : 7
~ Gil Earned     : 22
~ EXP. Earned    : 82
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion
~ Remedy
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Blind
  - Mini
  - Sleep
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#010 -- Red Mousse 

Stats:
~ HP             : 35
~ Strength       : 15
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 7
~ Gil Earned     : 36
~ EXP. Earned    : 134
~ Monster Type(s): Pudding.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Confuse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#011 -- Gigantoad

Stats:
~ HP             : 47
~ Strength       : 11
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 6
~ Gil Earned     : 24
~ EXP. Earned    : 89
~ Monster Type(s): Insect.

Treasures:
~ Maiden's Kiss

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#012 -- Zombie 

Stats:
~ HP             : 52
~ Strength       : 13
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 9
~ Gil Earned     : 31
~ EXP. Earned    : 112
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Poison
  - Mini
  - Pig
  - Toad
  - Sleep
  - Darkness
  - Death
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#013 -- Vile Shell 

Stats:
~ HP             : 58
~ Strength       : 11
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 8
~ Gil Earned     : 28
~ EXP. Earned    : 101
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#014 -- Toadgre

Stats:
~ HP             : 59
~ Strength       : 11
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 7
~ Gil Earned     : 34
~ EXP. Earned    : 127
~ Monster Type(s): Insect.

Treasures:
~ Maiden's Kiss

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#015 -- Sahagin

Stats:
~ HP             : 64
~ Strength       : 18
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 7
~ Gil Earned     : 38
~ EXP. Earned    : 136
~ Monster Type(s): Insect.

Treasures: None.

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#016 -- Killer Fish

Stats:
~ HP             : 65
~ Strength       : 11
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 7
~ Gil Earned     : 30
~ EXP. Earned    : 119
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Mini
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#017 -- Tiny Mage

Stats:
~ HP             : 69
~ Strength       : 19
~ Defense        : 2
~ Magic          : 3
~ Magic Defense  : 38
~ Gil Earned     : 63
~ EXP. Earned    : 132
~ Monster Type(s): Mage.

Treasures:
~ Rod
~ Silver Armlet
~ Ether
~ Dry Ether

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#018 -- Water Bug

Stats:
~ HP             : 125
~ Strength       : 16
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 76
~ EXP. Earned    : 225
~ Monster Type(s): None.

Treasures:
~ Antidote
~ Echo Herbs
~ Cross
~ Tent

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#019 -- Alligator

Stats:
~ HP             : 175
~ Strength       : 22
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 10
~ Gil Earned     : 95
~ EXP. Earned    : 236
~ Monster Type(s): None.

Treasures:
~ Leather Cap
~ Leather Garb
~ Hi-Potion
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#020 -- Baron Soldier

Stats:
~ HP             : 27
~ Strength       : 20
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 4
~ Gil Earned     : 54
~ EXP. Earned    : 157
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Confuse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#021 -- General

Stats:
~ HP             : 221
~ Strength       : 26
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 80
~ EXP. Earned    : 398
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#022 -- Domovoi

Stats:
~ HP             : 37
~ Strength       : 15
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 7
~ Gil Earned     : 48
~ EXP. Earned    : 184
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#023 -- Yellow Jelly 

Stats:
~ HP             : 55
~ Strength       : 16
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 33
~ EXP. Earned    : 144
~ Monster Type(s): Pudding.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Confuse 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#024 -- Basilisk 

Stats:
~ HP             : 90
~ Strength       : 15
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 9
~ Gil Earned     : 30
~ EXP. Earned    : 110
~ Monster Type(s): Insect.

Treasures:
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#025 -- Leshy

Stats:
~ HP             : 130
~ Strength       : 18
~ Defense        : 2
~ Magic          : 144
~ Magic Defense  : 10
~ Gil Earned     : 42
~ EXP. Earned    : 157
~ Monster Type(s): Ghoul.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#026 -- Adamantoise

Stats:
~ HP             : 190
~ Strength       : 20
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 10
~ Gil Earned     : 46
~ EXP. Earned    : 234
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Echo Herbs
~ Cross
~ Tent

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#027 -- Bomb 

Stats:
~ HP             : 55
~ Strength       : 19
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 15
~ Gil Earned     : 76
~ EXP. Earned    : 361
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Toad
  - Mini
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#028 -- Spirit 

Stats:
~ HP             : 86
~ Strength       : 25
~ Defense        : 1
~ Magic          : 6
~ Magic Defense  : 9
~ Gil Earned     : 5
~ EXP. Earned    : 28
~ Monster Type(s): Ghoul.

Treasures:
~ Potion
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Poison
  - Petrify
  - Blind
  - Death
  - Slowing Petrify
  - Sleep
  - Paralyze
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#029 -- Gray Bomb

Stats:
~ HP             : 111
~ Strength       : 36
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 25
~ Gil Earned     : 105
~ EXP. Earned    : 445
~ Monster Type(s): None.

Treasures: None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#030 -- Skeleton 

Stats:
~ HP             : 135
~ Strength       : 26
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 8
~ Gil Earned     : 123
~ EXP. Earned    : 238
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Cure
  - Darkness
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#031 -- Cockatrice 

Stats:
~ HP             : 149
~ Strength       : 24
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 82
~ EXP. Earned    : 275
~ Monster Type(s): None.

Treasures:
~ Phoenix Down
~ Gold Needle
~ Cockatrice

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#032 -- Gargoyle 

Stats:
~ HP             : 160
~ Strength       : 28
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 90
~ EXP. Earned    : 315
~ Monster Type(s): Insect.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Holy
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Death 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#033 -- Bloodbones 

Stats:
~ HP             : 210
~ Strength       : 34
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 169
~ EXP. Earned    : 315
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Poison
  - Silence
  - Mini
  - Death
  - Confuse
  - Paralyze
  - Darkness
  - Blind
  - Pig
  - Toad
  - Berserk
  - Sleep
  - Curse 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#034 -- Gatlinger

Stats:
~ HP             : 115
~ Strength       : 28
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 8
~ Gil Earned     : 53
~ EXP. Earned    : 335
~ Monster Type(s): None.

Treasures:
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#035 -- Baron Warrior

Stats:
~ HP             : 65
~ Strength       : 28
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 4
~ Gil Earned     : 100
~ EXP. Earned    : 400
~ Monster Type(s): Ghoul.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Confuse
  - Darkness
  - Holy
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#036 -- Captain

Stats:
~ HP             : 320
~ Strength       : 36
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 152
~ EXP. Earned    : 600
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#037 -- Zu 

Stats:
~ HP             : 941
~ Strength       : 32
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 489
~ EXP. Earned    : 432
~ Monster Type(s): None.

Treasures:
~ Feathered Cap
~ Hi-Potion
~ Cottage
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#038 -- Soul 

Stats:
~ HP             : 200
~ Strength       : 28
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 10
~ Gil Earned     : 165
~ EXP. Earned    : 460
~ Monster Type(s): Ghoul.

Treasures:
~ Potion
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Poison
  - Blind
  - Petrify
  - Death
  - Sleep
  - Paralyze
  - Slowing Petrify 
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#039 -- Ghoul

Stats:
~ HP             : 222
~ Strength       : 32
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 179
~ EXP. Earned    : 505
~ Monster Type(s): Undead. (Hypocritical, in my opinion.)

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Poison
  - Pig
  - Mini
  - Toad
  - Death
  - Sleep
  - Paralyze
  - Darkness
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#040 -- Revenant 

Stats:
~ HP             : 250
~ Strength       : 36
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 186
~ EXP. Earned    : 575
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Holy
  - Fire
~ Resistances: 
  - Poison
  - Pig
  - Mini
  - Toad
  - Sleep
  - Darkness
  - Death
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#041 -- Lilith 

Stats:
~ HP             : 466
~ Strength       : 46
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 13
~ Gil Earned     : 272
~ EXP. Earned    : 2,703
~ Monster Type(s): Insect/Undead.

Treasures:
~ Kiss of Lilith
~ Silver Apple
~ Rod of Lilith 

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Death
  - Sleep
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#042 -- Skullnant

Stats:
~ HP             : 200
~ Strength       : 42
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 5
~ Gil Earned     : 100
~ EXP. Earned    : 50
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Holy
  - Fire
~ Resistances: 
  - Poison
  - Silence
  - Mini
  - Death
  - Confuse
  - Paralyze
  - Darkness
  - Blind
  - Pig
  - Toad
  - Berserk
  - Sleep
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#043 -- Splasher 

Stats:
~ HP             : 180
~ Strength       : 30
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 10
~ Gil Earned     : 145
~ EXP. Earned    : 430
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#044 -- Hydra

Stats:
~ HP             : 257
~ Strength       : 44
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 14
~ Gil Earned     : 209
~ EXP. Earned    : 607
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Unicorn Horn
~ Poison Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Pig
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#045 -- Baron Guard

Stats:
~ HP             : 280
~ Strength       : 40
~ Defense        : 3
~ Magic          : 26
~ Magic Defense  : 14
~ Gil Earned     : 230
~ EXP. Earned    : 710
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#046 -- Electrofish

Stats:
~ HP             : 284
~ Strength       : 40
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 13
~ Gil Earned     : 214
~ EXP. Earned    : 640
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini 
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#047 -- Gigas Gator

Stats:
~ HP             : 292
~ Strength       : 38
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 15
~ Gil Earned     : 218
~ EXP. Earned    : 660
~ Monster Type(s): None.

Treasures:
~ Leather Cap
~ Leather Garb
~ Hi-Potion
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: 
  - Ice 
~ Resistances: 
  - Pig
  - Mini 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#048 -- Death Shell

Stats:
~ HP             : 380
~ Strength       : 42
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 19
~ Gil Earned     : 165
~ EXP. Earned    : 460
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#049 -- Flood Worm 

Stats:
~ HP             : 638
~ Strength       : 42
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 219
~ EXP. Earned    : 690
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion
~ Remedy
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Blind
  - Pig
  - Sleep
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#050 -- Twin Snake 

Stats:
~ HP             : 108
~ Strength       : 46
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 222
~ EXP. Earned    : 720
~ Monster Type(s): None.

Treasures:
~ Antidote
~ Unicorn Horn
~ Poison Arrow 

Elemental/Status Data:
~ Weaknesses: 
  - Ice
  - Holy
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#051 -- Treant 

Stats:
~ HP             : 335
~ Strength       : 52
~ Defense        : 1
~ Magic          : 2
~ Magic Defense  : 15
~ Gil Earned     : 148
~ EXP. Earned    : 687
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Pig
  - Toad
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#052 -- Cait Sith

Stats:
~ HP             : 342
~ Strength       : 50
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 16
~ Gil Earned     : 252
~ EXP. Earned    : 820
~ Monster Type(s): None.

Treasures:
~ Unicorn Horn
~ Coeurl's Whisker
~ Cat Claw

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#053 -- Hell Needle

Stats:
~ HP             : 398
~ Strength       : 40
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 220
~ EXP. Earned    : 700
~ Monster Type(s): None.

Treasures:
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#054 -- Death Flower 

Stats:
~ HP             : 440
~ Strength       : 24
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 17
~ Gil Earned     : 210
~ EXP. Earned    : 650
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Blind
  - Mini
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#055 -- Draculady

Stats:
~ HP             : 270
~ Strength       : 38
~ Defense        : 2
~ Magic          : 21
~ Magic Defense  : 15
~ Gil Earned     : 195
~ EXP. Earned    : 810
~ Monster Type(s): Undead.

Treasures:
~ Vampire Fang
~ Kiss of Lilith

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Death
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#056 -- Cave Naga

Stats:
~ HP             : 285
~ Strength       : 40
~ Defense        : 3
~ Magic          : 5
~ Magic Defense  : 12
~ Gil Earned     : 201
~ EXP. Earned    : 740
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Unicorn Horn
~ Poison Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#057 -- Mind Flayer

Stats:
~ HP             : 330
~ Strength       : 44
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 232
~ EXP. Earned    : 1,000
~ Monster Type(s): None.

Treasures:
~ Hi-Potion
~ Unicorn Horn
~ Golden Hourglass
~ Mind Flayer

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Paralyze
  - Death
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#058 -- Cave Bat 

Stats:
~ HP             : 334
~ Strength       : 42
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 151
~ EXP. Earned    : 598
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Holy
  - Throw
~ Resistances: 
  - Mini
  - Pig
  - Toad
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#059 -- Ogre 

Stats:
~ HP             : 865
~ Strength       : 60
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 240
~ EXP. Earned    : 800
~ Monster Type(s): Giant.

Treasures:
~ Bacchus's Cider
~ Twist Headband
~ Power Armlet
~ Giant's Gloves

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#060 -- Purple Bavarois

Stats:
~ HP             : 105
~ Strength       : 52
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 9
~ Gil Earned     : 50
~ EXP. Earned    : 750
~ Monster Type(s): Pudding.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Confuse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#061 -- Puppet 

Stats:
~ HP             : 256
~ Strength       : 56
~ Defense        : 3
~ Magic          : 15
~ Magic Defense  : 16
~ Gil Earned     : 180
~ EXP. Earned    : 800
~ Monster Type(s): None.

Treasures:
~ Decoy

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#062 -- Sorceress

Stats:
~ HP             : 350
~ Strength       : 50
~ Defense        : 2
~ Magic          : 47
~ Magic Defense  : 12
~ Gil Earned     : 329
~ EXP. Earned    : 1,551
~ Monster Type(s): Mage.

Treasures:
~ Rod
~ Silver Armlet
~ Ether
~ Dry Ether

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#063 -- Black Knight 

Stats:
~ HP             : 360
~ Strength       : 64
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 19
~ Gil Earned     : 175
~ EXP. Earned    : 840
~ Monster Type(s): Undead.

Treasures:
~ Tent
~ Cottage

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Death
  - Darkness
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#064 -- Centaur Knight 

Stats:
~ HP             : 380
~ Strength       : 58
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 18
~ Gil Earned     : 172
~ EXP. Earned    : 860
~ Monster Type(s): None.

Treasures:
~ Tent
~ Cottage

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#065 -- Gremlin

Stats:
~ HP             : 410
~ Strength       : 56
~ Defense        : 3
~ Magic          : 31
~ Magic Defense  : 15
~ Gil Earned     : 275
~ EXP. Earned    : 1,221
~ Monster Type(s): Mage.

Treasures:
~ Bell of Silence
~ Unicorn Horn
~ Hourglass
~ Ether

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#066 -- Soldieress 

Stats:
~ HP             : 425
~ Strength       : 60
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 15
~ Gil Earned     : 200
~ EXP. Earned    : 1,050
~ Monster Type(s): None.

Treasures:
~ Tent
~ Cottage

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#067 -- Puppeteer

Stats:
~ HP             : 473
~ Strength       : 56
~ Defense        : 3
~ Magic          : 35
~ Magic Defense  : 17
~ Gil Earned     : 195
~ EXP. Earned    : 1,000
~ Monster Type(s): Mage.

Treasures:
~ Healing Staff
~ Rune Armlet
~ Rune Staff
~ Grimoire

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#068 -- Ice Lizard 

Stats:
~ HP             : 480
~ Strength       : 62
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 14
~ Gil Earned     : 289
~ EXP. Earned    : 1,331
~ Monster Type(s): Insect.

Treasures:
~ Ice Arrow
~ Antarctic Wind
~ Arctic Wind
~ White Fang

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: 
  - Ice

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#069 -- Cold Beast 

Stats:
~ HP             : 520
~ Strength       : 64
~ Defense        : 3
~ Magic          : 3
~ Magic Defense  : 13
~ Gil Earned     : 276
~ EXP. Earned    : 1,441
~ Monster Type(s): None.

Treasures:
~ Ice Arrow
~ Antarctic Wind
~ Arctic Wind
~ White Fang

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: 
  - Ice

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#070 -- Hell Turtle

Stats:
~ HP             : 700
~ Strength       : 72
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 14
~ Gil Earned     : 224
~ EXP. Earned    : 920
~ Monster Type(s): Insect.

Treasures:
~ Mythril Shield
~ Mythril Hammer
~ Hi-Potion
~ X-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#071 -- Roc Baby 

Stats:
~ HP             : 50
~ Strength       : 60
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 9
~ Gil Earned     : 81
~ EXP. Earned    : 1,004
~ Monster Type(s): None.

Treasures:
~ Phoenix Down
~ Gold Needle
~ Cockatrice

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Mini
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#072 -- Blood Flower 

Stats:
~ HP             : 370
~ Strength       : 62
~ Defense        : 2
~ Magic          : 0
~ Magic Defense  : 6
~ Gil Earned     : 32
~ EXP. Earned    : 1,204
~ Monster Type(s): None.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Blind
  - Mini
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#073 -- Roc

Stats:
~ HP             : 500
~ Strength       : 66
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 18
~ Gil Earned     : 150
~ EXP. Earned    : 1,404
~ Monster Type(s): None.

Treasures:
~ Feathered Cap
~ Hi-Potion
~ Cottage
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#074 -- Mors 

Stats:
~ HP             : 695
~ Strength       : 60
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 253
~ EXP. Earned    : 1,504
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#075 -- Steel Golem

Stats:
~ HP             : 1,950
~ Strength       : 86
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 21
~ Gil Earned     : 445
~ EXP. Earned    : 703
~ Monster Type(s): Giant.

Treasures:
~ Gaia Hammer
~ Giant's Gloves

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Mini
  - Toad
  - Death
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#076 -- Goblin Captain 

Stats:
~ HP             : 199
~ Strength       : 56
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 45
~ EXP. Earned    : 1,930
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#077 -- Armadillo

Stats:
~ HP             : 325
~ Strength       : 58
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 194
~ EXP. Earned    : 1,555
~ Monster Type(s): None.

Treasures:
~ Mythril Shield
~ Mythril Hammer
~ Hi-Potion
~ X-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#078 -- Magma Tortoise 

Stats:
~ HP             : 435
~ Strength       : 70
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 17
~ Gil Earned     : 234
~ EXP. Earned    : 1,666
~ Monster Type(s): None.

Treasures:
~ Mythril Shield
~ Mythril Hammer
~ Hi-Potion
~ X-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#079 -- Undergrounder

Stats:
~ HP             : 655
~ Strength       : 76
~ Defense        : 5
~ Magic          : 3
~ Magic Defense  : 29
~ Gil Earned     : 342
~ EXP. Earned    : 2,714
~ Monster Type(s): None.

Treasures:
~ Spider's Silk
~ Gaia Drum
~ Siren

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Blind
  - Mini
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#080 -- Hell Flapper 

Stats:
~ HP             : 900
~ Strength       : 74
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 18
~ Gil Earned     : 312
~ EXP. Earned    : 3,114
~ Monster Type(s): None.

Treasures:
~ Eye Drops
~ Phoenix Down
~ Alarm Clock
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Blind
  - Mini
  - Pig
  - Toad
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#081 -- Chrysalis

Stats:
~ HP             : 986
~ Strength       : 72
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 17
~ Gil Earned     : 39
~ EXP. Earned    : 2,822
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#082 -- Gloomwing

Stats:
~ HP             : 1,580
~ Strength       : 100
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 510
~ EXP. Earned    : 2,837
~ Monster Type(s): None.

Treasures:
~ Ether
~ Stardust
~ Lunar Curtain
~ Artemis Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#083 -- Gorgon 

Stats:
~ HP             : 2,550
~ Strength       : 134
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 40
~ Gil Earned     : 248
~ EXP. Earned    : 3,003
~ Monster Type(s): None.

Treasures:
~ Medusa Arrow
~ Gorgon Blade

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#084 -- Mystery Egg

Stats:
~ HP             : 1
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : 0
~ EXP. Earned    : 0
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: ???
~ Resistances: ???
~ Absorptions: ???

Notes:
- Once the Mystery Egg is hit with an attack, it reveals another enemy.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#085 -- Ironback 

Stats:
~ HP             : 100
~ Strength       : 74
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 15
~ Gil Earned     : 233
~ EXP. Earned    : 1,077
~ Monster Type(s): None.

Treasures:
~ Mythril Shield
~ Mythril Hammer
~ Hi-Potion
~ X-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#086 -- White Mousse 

Stats:
~ HP             : 298
~ Strength       : 66
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 384
~ EXP. Earned    : 1,808
~ Monster Type(s): Pudding.

Treasures:
~ Potion 
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Confuse 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#087 -- Naga 

Stats:
~ HP             : 320
~ Strength       : 66
~ Defense        : 4
~ Magic          : 5
~ Magic Defense  : 14
~ Gil Earned     : 150
~ EXP. Earned    : 1,118
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Unicorn Horn
~ Poison Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#088 -- Evil Doll

Stats:
~ HP             : 388
~ Strength       : 64
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 13
~ Gil Earned     : 269
~ EXP. Earned    : 1,408
~ Monster Type(s): None.

Treasures:
~ Decoy

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#089 -- Medusa 

Stats:
~ HP             : 490
~ Strength       : 64
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 14
~ Gil Earned     : 225
~ EXP. Earned    : 1,208
~ Monster Type(s): None.

Treasures:
~ Medusa Arrow
~ Gorgon Blade

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#090 -- Fiery Knight 

Stats:
~ HP             : 579
~ Strength       : 76
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 19
~ Gil Earned     : 300
~ EXP. Earned    : 1,708
~ Monster Type(s): None.

Treasures:
~ Fire Lance
~ Flame Sword
~ Fire Shield
~ Flame Mail

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: None.
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#091 -- Coeurl 

Stats:
~ HP             : 593
~ Strength       : 72
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 17
~ Gil Earned     : 345
~ EXP. Earned    : 2,759
~ Monster Type(s): None.

Treasures:
~ Unicorn Horn
~ Coeurl's Whisker
~ Cat Claw

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#092 -- Balloon

Stats:
~ HP             : 697
~ Strength       : 72
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 19
~ Gil Earned     : 315
~ EXP. Earned    : 2,459
~ Monster Type(s): None.

Treasures:
~ Bomb Fragment
~ Antarctic Wind
~ Bomb Core
~ Bomb

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Poison
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#093 -- Chimera

Stats:
~ HP             : 700
~ Strength       : 80
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 18
~ Gil Earned     : 228
~ EXP. Earned    : 1,708
~ Monster Type(s): None.

Treasures:
~ Fire Arrow
~ Bomb Fragment
~ Bomb Arm
~ Red Fang

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
  - Death
  - Sleep
  - Paralyze
~ Absorptions: 
  - Fire
  - Ice
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#094 -- Black Lizard 

Stats:
~ HP             : 792
~ Strength       : 64
~ Defense        : 4
~ Magic          : 16
~ Magic Defense  : 15
~ Gil Earned     : 43
~ EXP. Earned    : 1,504
~ Monster Type(s): Insect.

Treasures:
~ Medusa Arrow
~ Gorgon Blade

Elemental/Status Data:
~ Weaknesses: 
  - Ice 
~ Resistances: 
  - Pig
  - Mini 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#095 -- Sorcerer 

Stats:
~ HP             : 1,000
~ Strength       : 82
~ Defense        : 4
~ Magic          : 50
~ Magic Defense  : 22
~ Gil Earned     : 272
~ EXP. Earned    : 2,359
~ Monster Type(s): Mage.

Treasures:
~ Healing Staff
~ Rune Armlet
~ Rune Staff
~ Grimoire

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#096 -- Ghost Knight 

Stats:
~ HP             : 1,050
~ Strength       : 76
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 19
~ Gil Earned     : 211
~ EXP. Earned    : 2,559
~ Monster Type(s): Ghoul.

Treasures:
~ Tent 
~ Cottage

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#097 -- Lamia Matriarch

Stats:
~ HP             : 1,100
~ Strength       : 74
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 31
~ Gil Earned     : 247
~ EXP. Earned    : 2,859
~ Monster Type(s): Insect.

Treasures:
~ Lamia Harp
~ Ruby Ring
~ Light Curtain
~ Angel Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Sleep
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#098 -- Lamia

Stats:
~ HP             : 1,200
~ Strength       : 72
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 16
~ Gil Earned     : 143
~ EXP. Earned    : 2,059
~ Monster Type(s): Insect.

Treasures:
~ Lamia Harp
~ Ruby Ring
~ Light Curtain
~ Angel Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Sleep
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#099 -- Grudger

Stats:
~ HP             : 1,400
~ Strength       : 76
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 149
~ EXP. Earned    : 2,459
~ Monster Type(s): None.

Treasures:
~ Thunder Arrow
~ Rage of Zeus
~ Rage of the Gods
~ Blue Fang

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: None.
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#100 -- Fiery Hound

Stats:
~ HP             : 1,221
~ Strength       : 68
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 244
~ EXP. Earned    : 1,708
~ Monster Type(s): None.

Treasures:
~ Fire Arrow
~ Bomb Fragment
~ Bomb Arm
~ Red Fang

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Mini
  - Toad 
~ Absorptions: 
  - Fire 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#101 -- Security Eye

Stats:
~ HP             : 1,425
~ Strength       : 112
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 380
~ EXP. Earned    : 2,008
~ Monster Type(s): Mech.

Treasures:
~ Siren

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Silence
  - Mini
  - Toad
  - Petrify
  - Berserk
  - Death
  - Confuse
  - Sleep
  - Paralyze
  - Slowing Petrify
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#102 -- Mad Ogre

Stats:
~ HP             : 2,000
~ Strength       : 86
~ Defense        : 4
~ Magic          : 53
~ Magic Defense  : 254
~ Gil Earned     : 270
~ EXP. Earned    : 2,359
~ Monster Type(s): Giant/Mage.

Treasures:
~ Bacchus's Cider
~ Twist Headband
~ Power Armlet
~ Giant's Gloves

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#103 -- Green Dragon

Stats:
~ HP             : 2,200
~ Strength       : 88
~ Defense        : 3
~ Magic          : 3
~ Magic Defense  : 18
~ Gil Earned     : 368
~ EXP. Earned    : 4,759
~ Monster Type(s): Dragon.

Treasures:
~ Blue Fang
~ Siren
~ Silver Apple 

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Sleep
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#104 -- Stone Golem 

Stats:
~ HP             : 2,560
~ Strength       : 84
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 238
~ EXP. Earned    : 2,908
~ Monster Type(s): Giant.

Treasures:
~ Hi-Potion
~ X-Potion
~ Medusa Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Mini
  - Petrify
  - Death
  - Silence
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#105 -- Mythril Golem 

Stats:
~ HP             : 2,900
~ Strength       : 92
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 20
~ Gil Earned     : 383
~ EXP. Earned    : 3,659
~ Monster Type(s): Giant.

Treasures:
~ Mythril Knife
~ Mythril Shield
~ Mythril Armor
~ Mythril Sword

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Blind
  - Death
  - Mini
  - Poison
  - Toad
  - Silence 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#106 -- Bloody Bat

Stats:
~ HP             : 439
~ Strength       : 56
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 16
~ Gil Earned     : 262
~ EXP. Earned    : 1,977
~ Monster Type(s): None. 

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad 
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#107 -- Skuldier

Stats:
~ HP             : 740
~ Strength       : 74
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 18
~ Gil Earned     : 116
~ EXP. Earned    : 1,577
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy 
~ Resistances: 
  - Poison
  - Pig
  - Blind
  - Silence
  - Mini
  - Toad
  - Death
  - Berserk
  - Confuse
  - Curse
  - Sleep
  - Paralyze
  - Darkness
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#108 -- Tiny Toad 

Stats:
~ HP             : 600
~ Strength       : 19
~ Defense        : 5
~ Magic          : 47
~ Magic Defense  : 37
~ Gil Earned     : 335
~ EXP. Earned    : 1,841
~ Monster Type(s): Insect/Mage.

Treasures:
~ Maiden's Kiss

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Pig
  - Mini
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#109 -- Bog Witch 

Stats:
~ HP             : 2,960
~ Strength       : 98
~ Defense        : 4
~ Magic          : 223
~ Magic Defense  : 0
~ Gil Earned     : 598
~ EXP. Earned    : 3,441
~ Monster Type(s): Mage.

Treasures:
~ Maiden's Kiss
~ Dry Ether
~ Soma Drop
~ Ribbon

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Sleep
  - Paralyze
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#110 -- Evil Dreamer

Stats:
~ HP             : 2,800
~ Strength       : 100
~ Defense        : 3
~ Magic          : 11
~ Magic Defense  : 23
~ Gil Earned     : 362
~ EXP. Earned    : 3,141
~ Monster Type(s): None.

Treasures:
~ Potion 
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Paralyze
  - Death
  - Petrify
  - Sleep 
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#111 -- Mammon

Stats:
~ HP             : 3,900
~ Strength       : 104
~ Defense        : 3
~ Magic          : 74
~ Magic Defense  : 38
~ Gil Earned     : 525
~ EXP. Earned    : 5,041
~ Monster Type(s): Mage.

Treasures:
~ Diet Food
~ Mallet
~ Maiden's Kiss
~ Remedy

Elemental/Status Data:
~ Weaknesses: 
  - Fire 
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#112 -- Malboro 

Stats:
~ HP             : 4,200
~ Strength       : 112
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 23
~ Gil Earned     : 458
~ EXP. Earned    : 5,461
~ Monster Type(s): None.

Treasures:
~ Remedy
~ Bacchus's Cider
~ Yoichi Arrow
~ Soma Drop

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Death
  - Mini 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#113 -- Belphegor 

Stats:
~ HP             : 2,200
~ Strength       : 108
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 12
~ Gil Earned     : 484
~ EXP. Earned    : 4,088
~ Monster Type(s): None.

Treasures:
~ Potion 
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: 
  - Holy
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Death 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#114 -- Bloody Eye

Stats:
~ HP             : 2,400
~ Strength       : 100
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 38
~ Gil Earned     : 465
~ EXP. Earned    : 3,444
~ Monster Type(s): None.

Treasures: (a little bit of irony, no?)
~ Eye Drops
~ Phoenix Down
~ Alarm Clock
~ Gold Needle

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
  - Sleep
  - Berserk
  - Paralyze 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#115 -- Warrior 

Stats:
~ HP             : 2,900
~ Strength       : 104
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 26
~ Gil Earned     : 575
~ EXP. Earned    : 4,288
~ Monster Type(s): None.

Treasures:
~ Tent
~ Cottage

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#116 -- Mini Satana 

Stats:
~ HP             : 3,480
~ Strength       : 102
~ Defense        : 5
~ Magic          : 79
~ Magic Defense  : 43
~ Gil Earned     : 650
~ EXP. Earned    : 6,388
~ Monster Type(s): Mage.

Treasures:
~ Bell of Silence
~ Unicorn Horn
~ Hourglass
~ Ether

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#117 -- Summoner

Stats:
~ HP             : 3,600
~ Strength       : 104
~ Defense        : 5
~ Magic          : 60
~ Magic Defense  : 39
~ Gil Earned     : 475
~ EXP. Earned    : 3,688
~ Monster Type(s): Mage.

Treasures:
~ Healing Staff
~ Rune Armlet
~ Rune Staff
~ Grimoire

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Toad
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#118 -- Arachne 

Stats:
~ HP             : 3,650
~ Strength       : 102
~ Defense        : 3
~ Magic          : 10
~ Magic Defense  : 18
~ Gil Earned     : 585
~ EXP. Earned    : 5,388
~ Monster Type(s): None.

Treasures:
~ Spider's Silk
~ Gaia Drum
~ Siren

Elemental/Status Data:
~ Weaknesses: 
  - Ice
  - Throw
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#119 -- Thunder Dragon

Stats:
~ HP             : 7,600
~ Strength       : 124
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 342
~ EXP. Earned    : 2,714
~ Monster Type(s): Dragon.

Treasures:
~ Rage of the Gods
~ Gold Hourglass
~ Gold Hairpin
~ Golden Apple

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Blind
  - Silence
  - Pig
  - Toad
  - Petrify
  - Mini
  - Curse
  - Confuse
  - Death
  - Paralyze
  - Sleep
  - Slowing Petrify 
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#120 -- Evil Bat

Stats:
~ HP             : 1,014
~ Strength       : 94
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 25
~ Gil Earned     : 355
~ EXP. Earned    : 2,306
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: 
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#121 -- Screamer

Stats:
~ HP             : 1,400
~ Strength       : 90
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 22
~ Gil Earned     : 205
~ EXP. Earned    : 3,082
~ Monster Type(s): Mech/Giant.

Treasures:
~ Thunder Arrow
~ Rage of Zeus
~ Rage of the Gods
~ Blue Fang

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#122 -- King Naga 

Stats:
~ HP             : 1,480
~ Strength       : 88
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 26
~ Gil Earned     : 238
~ EXP. Earned    : 3,582
~ Monster Type(s): Insect.

Treasures:
~ Antidote
~ Unicorn Horn
~ Poison Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#123 -- Miss Vamp 

Stats:
~ HP             : 2,375
~ Strength       : 88
~ Defense        : 4
~ Magic          : 31
~ Magic Defense  : 24
~ Gil Earned     : 188
~ EXP. Earned    : 3,582
~ Monster Type(s): Undead/Mage.

Treasures:
~ Vampire Fang
~ Kiss of Lilith

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#124 -- Yellow Dragon 

Stats:
~ HP             : 3,100
~ Strength       : 108
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 37
~ Gil Earned     : 1,500
~ EXP. Earned    : 28,000
~ Monster Type(s): Dragon.

Treasures:
~ Blue Fang
~ Silver Apple
~ Siren

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Sleep
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#125 -- Chimera Brain 

Stats:
~ HP             : 3,400
~ Strength       : 114
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 38
~ Gil Earned     : 1,200
~ EXP. Earned    : 28,000
~ Monster Type(s): None.

Treasures:
~ Fire Arrow
~ Bomb Fragment
~ Bomb Arm
~ Red Fang

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Paralyze
  - Sleep
  - Mini
  - Toad
  - Death 
~ Absorptions: 
  - Fire
  - Ice
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#126 -- Trap Door 

Stats:
~ HP             : 5,000
~ Strength       : 88
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 38
~ Gil Earned     : 4,500
~ EXP. Earned    : 30,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#127 -- Lunar Virus 

Stats:
~ HP             : 980
~ Strength       : 102
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 43
~ Gil Earned     : 1,100
~ EXP. Earned    : 3,237
~ Monster Type(s): None.

Treasures:
~ Ether
~ Stardust
~ Lunar Curtain
~ Artemis Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#128 -- Eukaryote 

Stats:
~ HP             : 1,700
~ Strength       : 116
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 44
~ Gil Earned     : 1,560
~ EXP. Earned    : 6,999
~ Monster Type(s): None.

Treasures:
~ Stardust
~ Lunar Curtain

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#129 -- Crawler 

Stats:
~ HP             : 1,855
~ Strength       : 100
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 24
~ Gil Earned     : 538
~ EXP. Earned    : 3,437
~ Monster Type(s): None.

Treasures:
~ Potion
~ Hi-Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#130 -- Prokaryote

Stats:
~ HP             : 2,600
~ Strength       : 120
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 54
~ Gil Earned     : 1,850
~ EXP. Earned    : 7,999
~ Monster Type(s): None.

Treasures:
~ Stardust
~ Lunar Curtain

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#131 -- Abyss Worm

Stats:
~ HP             : 7,000
~ Strength       : 128
~ Defense        : 4
~ Magic          : 15
~ Magic Defense  : 54
~ Gil Earned     : 310
~ EXP. Earned    : 6,303
~ Monster Type(s): None.

Treasures:
~ Arctic Wind
~ Ether

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Blind
  - Sleep
  - Mini
  - Pig 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#132 -- Black Flan

Stats:
~ HP             : 1,357
~ Strength       : 116
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 0
~ Gil Earned     : 1,300
~ EXP. Earned    : 3,044
~ Monster Type(s): Pudding.

Treasures:
~ Ether
~ Stardust
~ Lunar Curtain
~ Artemis Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Confuse 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#133 -- Dark Grenade

Stats:
~ HP             : 1,820
~ Strength       : 108
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 37
~ Gil Earned     : 630
~ EXP. Earned    : 2,644
~ Monster Type(s): Undead/Mage.

Treasures:
~ Bomb Fragment
~ Antarctic Wind
~ Bomb Core
~ Bomb

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Poison
  - Pig
  - Mini
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#134 -- Tarantula 

Stats:
~ HP             : 2,315
~ Strength       : 110
~ Defense        : 5
~ Magic          : 5
~ Magic Defense  : 37
~ Gil Earned     : 598
~ EXP. Earned    : 2,744
~ Monster Type(s): None.

Treasures:
~ Spider's Silk
~ Gaia Drum
~ Siren

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: None.
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#135 -- Beamer

Stats:
~ HP             : 3,000
~ Strength       : 88
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 41
~ Gil Earned     : 890
~ EXP. Earned    : 3,198
~ Monster Type(s): Mech.

Treasures:
~ Tent
~ Rage of the Gods

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#136 -- Centaurion

Stats:
~ HP             : 3,500
~ Strength       : 126
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 43
~ Gil Earned     : 1,220
~ EXP. Earned    : 9,699
~ Monster Type(s): Mech.

Treasures:
~ Tent
~ Cottage

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#137 -- Mech Soldier

Stats:
~ HP             : 4,900
~ Strength       : 118
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 40
~ Gil Earned     : 985
~ EXP. Earned    : 7,999
~ Monster Type(s): Mech.

Treasures:
~ Thunder Arrow
~ Rage of Zeus
~ Rage of the Gods
~ Blue Fang

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#138 -- Searcher

Stats:
~ HP             : 5,500
~ Strength       : 138
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 52
~ Gil Earned     : 900
~ EXP. Earned    : 15,004
~ Monster Type(s): Mech.

Treasures:
~ Siren

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#139 -- Last Arm

Stats:
~ HP             : 9,500
~ Strength       : 138
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 47
~ Gil Earned     : 338
~ EXP. Earned    : 8,703
~ Monster Type(s): Mech.

Treasures:
~ Siren

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#140 -- Giant Soldier 

Stats:
~ HP             : 10,000
~ Strength       : 128
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 38
~ Gil Earned     : 1,500
~ EXP. Earned    : 31,000
~ Monster Type(s): Mech/Giant.

Treasures:
~ Cottage
~ Ogrekiller
~ Poison Axe
~ Rune Axe

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Sleep
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#141 -- Mech Dragon 

Stats:
~ HP             : 18,000
~ Strength       : 138
~ Defense        : 4
~ Magic          : 56
~ Magic Defense  : 38
~ Gil Earned     : 2,550
~ EXP. Earned    : 41,400
~ Monster Type(s): Dragon.

Treasures:
~ Rage of the Gods
~ Gold Hourglass
~ Gold Hairpin
~ Golden Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#142 -- Great Malboro 

Stats:
~ HP             : 12,180
~ Strength       : 132
~ Defense        : 3
~ Magic          : 20
~ Magic Defense  : 254
~ Gil Earned     : 20,000
~ EXP. Earned    : 22,000
~ Monster Type(s): None.

Treasures:
~ Remedy
~ Bacchus's Cider
~ Soma Drop
~ Megalixer

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Death 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#143 -- Golden Toad 

Stats:
~ HP             : 7,777
~ Strength       : 136
~ Defense        : 254
~ Magic          : 112
~ Magic Defense  : 254
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): Insect.

Treasures:
~ Gold Hourglass
~ Golden Apple
~ Megalixer

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: 
  - Fire
  - Ice
  - Lightning
  - Darkness
  - Throw
  - Holy

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#144 -- Selene Guardian 

Stats:
~ HP             : 4,000
~ Strength       : 122
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 3,500
~ EXP. Earned    : 13,000
~ Monster Type(s): None.

Treasures:
~ Artemis Arrow
~ Lunar Curtain
~ Minerva's Plate
~ Artemis Bow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#145 -- Dark Sage 

Stats:
~ HP             : 5,100
~ Strength       : 80
~ Defense        : 5
~ Magic          : 47
~ Magic Defense  : 41
~ Gil Earned     : 2,400
~ EXP. Earned    : 17,003
~ Monster Type(s): Mage.

Treasures:
~ Maiden's Kiss
~ Dry Ether
~ Soma Drop
~ Ribbon

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Toad 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#146 -- Silver Dragon 

Stats:
~ HP             : 7,500
~ Strength       : 124
~ Defense        : 4
~ Magic          : 95
~ Magic Defense  : 44
~ Gil Earned     : 19,000
~ EXP. Earned    : 25,000
~ Monster Type(s): Dragon.

Treasures:
~ Stardust
~ Light Curtain
~ Lunar Curtain
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Blind
  - Silence
  - Pig
  - Toad
  - Petrify
  - Death
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#147 -- Gold Dragon 

Stats:
~ HP             : 8,200
~ Strength       : 128
~ Defense        : 54
~ Magic          : 30
~ Magic Defense  : 39
~ Gil Earned     : 23,000
~ EXP. Earned    : 30,000
~ Monster Type(s): Dragon.

Treasures:
~ Rage of Zeus
~ Rage of the Gods
~ Blue Fang
~ Silver Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Blind
  - Silence
  - Pig
  - Toad
  - Petrify
  - Death
  - Paralyze
  - Curse
  - Slowing Petrify 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#148 -- Bone Dragon 

Stats:
~ HP             : 12,000
~ Strength       : 142
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 6,750
~ EXP. Earned    : 14,000
~ Monster Type(s): Undead/Dragon.

Treasures:
~ Red Fang
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Death
  - Berserk
  - Darkness
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#149 -- Dinozombie

Stats:
~ HP             : 12,000
~ Strength       : 132
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 8,100
~ EXP. Earned    : 15,000
~ Monster Type(s): Undead/Dragon.

Treasures:
~ Red Fang
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Death
  - Berserk
  - Darkness
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#150 -- Li'l Murderer 

Stats:
~ HP             : 12,000
~ Strength       : 174
~ Defense        : 3
~ Magic          : 143
~ Magic Defense  : 0
~ Gil Earned     : 10,700
~ EXP. Earned    : 20,000
~ Monster Type(s): None.

Treasures:
~ Potion
~ Tent
~ Hourglass
~ Goblin

Elemental/Status Data:
~ Weaknesses: 
  - Thunder
~ Resistances: None.
~ Absorptions: None.

Notes:
- I would rather NOT use the weakness. It yields simply horrible results.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#151 -- Giant Warrior 

Stats:
~ HP             : 14,000
~ Strength       : 122
~ Defense        : 4
~ Magic          : 57
~ Magic Defense  : 39
~ Gil Earned     : 7,000
~ EXP. Earned    : 18,500
~ Monster Type(s): Giant.

Treasures:
~ Cottage
~ Ogrekiller
~ Poison Axe
~ Rune Axe

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#152 -- Blue Dragon 

Stats:
~ HP             : 15,000
~ Strength       : 144
~ Defense        : 4
~ Magic          : 0
~ Magic Defense  : 47
~ Gil Earned     : 40,200
~ EXP. Earned    : 36,000
~ Monster Type(s): Dragon.

Treasures:
~ White Fang
~ Shuriken
~ Dragon's Whisker
~ Wyvern Lance

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: 
  - Fire
  - Ice
  - Lightning
  - Holy
  - Darkness
  - Throw

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#153 -- Red Dragon

Stats:
~ HP             : 15,000
~ Strength       : 162
~ Defense        : 4
~ Magic          : 79
~ Magic Defense  : 39
~ Gil Earned     : 65,000
~ EXP. Earned    : 41,500
~ Monster Type(s): Dragon.

Treasures:
~ Red Fang
~ Dragon Gloves
~ Wyvern Lance
~ Crystal Ring

Elemental/Status Data:
~ Weaknesses:
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#154 -- Ahriman

Stats:
~ HP             : 25,000
~ Strength       : 144
~ Defense        : 5
~ Magic          : 0
~ Magic Defense  : 38
~ Gil Earned     : 65,200
~ EXP. Earned    : 33,333
~ Monster Type(s): None.

Treasures:
~ Eye Drops
~ Elixer
~ Gold Hourglass
~ Protect Ring

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#155 -- Behemoth

Stats:
~ HP             : 23,000
~ Strength       : 154
~ Defense        : 4
~ Magic          : 63
~ Magic Defense  : 254
~ Gil Earned     : 65,000
~ EXP. Earned    : 57,000
~ Monster Type(s): None.

Treasures:
~ Twist Headband
~ Power Armlet
~ Power Sash
~ Avenger

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#156 -- Wicked Mask

Stats:
~ HP             : 37,000
~ Strength       : 128
~ Defense        : 4
~ Magic          : 18
~ Magic Defense  : 18
~ Gil Earned     : 65,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ Light Curtain
~ X-Potion
~ Elixer
~ Glass Mask

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#157 -- Zemus's Mind

Stats:
~ HP             : 20,000
~ Strength       : 130
~ Defense        : 254
~ Magic          : 99
~ Magic Defense  : 0
~ Gil Earned     : 50,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#158 -- Zemus's Breath

Stats:
~ HP             : 40,000
~ Strength       : 154
~ Defense        : 0
~ Magic          : 99
~ Magic Defense  : 254
~ Gil Earned     : 50,000
~ EXP. Earned    : 60,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#159 -- Flan Princess

Stats:
~ HP             : 20,000
~ Strength       : 154
~ Defense        : 5
~ Magic          : 127
~ Magic Defense  : 22
~ Gil Earned     : 55,555
~ EXP. Earned    : 10,000
~ Monster Type(s): Pudding.

Treasures:
~ Dry Ether
~ Elixer
~ Fuma Shuriken
~ Pink Tail

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Berserk
  - Slowing Petrify
  - Sleep
  - Paralyze
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#160 -- Goblin Prince

Stats:
~ HP             : 8,929
~ Strength       : 132
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 1
~ Gil Earned     : 12,000
~ EXP. Earned    : 22,000
~ Monster Type(s): None.

Treasures:
~ X-Potion
~ Gold Hourglass
~ Goblin

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Pig
  - Toad
  - Mini 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#161 -- Echidna

Stats:
~ HP             : 9,130
~ Strength       : 142
~ Defense        : 4
~ Magic          : 28
~ Magic Defense  : 33
~ Gil Earned     : 24,000
~ EXP. Earned    : 34,000
~ Monster Type(s): Undead/Insect.

Treasures:
~ X-Potion
~ Vampire Fang
~ Kiss of Lilith
~ Assassin Vest

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#162 -- Lamia Queen

Stats:
~ HP             : 10,330
~ Strength       : 144
~ Defense        : 3
~ Magic          : 35
~ Magic Defense  : 32
~ Gil Earned     : 25,000
~ EXP. Earned    : 35,000
~ Monster Type(s): Insect.

Treasures:
~ Dry Ether
~ Kiss of Lilith
~ Rod of Lilith
~ Perseus Arrow

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Sleep
  - Toad
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#163 -- Sahagin Prince

Stats:
~ HP             : 12,902
~ Strength       : 160
~ Defense        : 4
~ Magic          : 20
~ Magic Defense  : 26
~ Gil Earned     : 28,000
~ EXP. Earned    : 40,000
~ Monster Type(s): Insect.

Treasures:
~ X-Potion
~ Cottage
~ Bestiary
~ Battle Gear

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Ice 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#164 -- King Bomb

Stats:
~ HP             : 11,000
~ Strength       : 154
~ Defense        : 2
~ Magic          : 27
~ Magic Defense  : 34
~ Gil Earned     : 32,000
~ EXP. Earned    : 40,000
~ Monster Type(s): None.

Treasures:
~ Bomb Fragment
~ Bomb Arm
~ Bomb Core
~ Bomb

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Toad
  - Mini
  - Pig
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#165 -- Palace Guard

Stats:
~ HP             : 10,633
~ Strength       : 151
~ Defense        : 4
~ Magic          : 38
~ Magic Defense  : 44
~ Gil Earned     : 28,000
~ EXP. Earned    : 38,000
~ Monster Type(s): None.

Treasures:
~ X-Potion
~ Fuma Shuriken
~ Minerva's Plate
~ Golden Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#166 -- Coeurl Regina

Stats:
~ HP             : 15,935
~ Strength       : 154
~ Defense        : 4
~ Magic          : 36
~ Magic Defense  : 51
~ Gil Earned     : 33,000
~ EXP. Earned    : 51,000
~ Monster Type(s): None.

Treasures:
~ Unicorn Horn
~ Coeurl's Whisker
~ Cat Claw
~ Tabby Suit

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Silence
  - Pig
  - Toad
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#167 -- Crystal Dragon

Stats:
~ HP             : 18,120
~ Strength       : 192
~ Defense        : 4
~ Magic          : 42
~ Magic Defense  : 45
~ Gil Earned     : 34,000
~ EXP. Earned    : 46,000
~ Monster Type(s): Dragon.

Treasures:
~ White Fang
~ Dragon Shield
~ Wyvern Lance
~ Crystal Ring

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Sleep
  - Paralyze
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#168 -- Magic Dragon

Stats:
~ HP             : 20,830
~ Strength       : 160
~ Defense        : 4
~ Magic          : 41
~ Magic Defense  : 48
~ Gil Earned     : 35,000
~ EXP. Earned    : 47,000
~ Monster Type(s): Dragon.

Treasures:
~ White Fang
~ Dragon Shield
~ Wyvern Lance
~ Crystal Ring

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Confuse
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#169 -- Chaotic Knight

Stats:
~ HP             : 21,019
~ Strength       : 152
~ Defense        : 2
~ Magic          : 68
~ Magic Defense  : 45
~ Gil Earned     : 42,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ Remedy
~ Cottage
~ Assassin Dagger

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#170 -- Stratoavis

Stats:
~ HP             : 24,458
~ Strength       : 184
~ Defense        : 2
~ Magic          : 13
~ Magic Defense  : 55
~ Gil Earned     : 50,000
~ EXP. Earned    : 55,000
~ Monster Type(s): None.

Treasures:
~ Phoenix Down
~ Cottage
~ Silver Apple
~ Chocobo Suit

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#171 -- Golden Flan

Stats:
~ HP             : 12,384
~ Strength       : 155
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 245
~ Gil Earned     : 40,000
~ EXP. Earned    : 42,000
~ Monster Type(s): Pudding.

Treasures:
~ Dry Ether
~ Stardust
~ Lunar Curtain
~ Golden Apple

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Toad
  - Confuse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#172 -- Dust Mousse

Stats:
~ HP             : 10,882
~ Strength       : 155
~ Defense        : 254
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 40,000
~ EXP. Earned    : 42,000
~ Monster Type(s): Undead/Pudding.

Treasures:
~ Dry Ether
~ Elixer
~ Fuma Shuriken
~ Soma Drop

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Toad
  - Confuse
~ Absorptions: 
  - Darkness

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#173 -- Worst Malboro

Stats:
~ HP             : 18,428
~ Strength       : 155
~ Defense        : 2
~ Magic          : 22
~ Magic Defense  : 23
~ Gil Earned     : 54,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ Remedy
~ Soma Drop
~ Ribbon

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Death
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#174 -- Chimerageist

Stats:
~ HP             : 24,415
~ Strength       : 164
~ Defense        : 4
~ Magic          : 24
~ Magic Defense  : 55
~ Gil Earned     : 57,000
~ EXP. Earned    : 58,000
~ Monster Type(s): None.

Treasures:
~ Red Fang
~ White Fang
~ Blue Fang
~ Cursed Ring

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Toad
  - Mini
  - Death
  - Paralyze
  - Sleep
~ Absorptions: 
  - Fire
  - Ice
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#175 -- Catoblepas

Stats:
~ HP             : 30,556
~ Strength       : 198
~ Defense        : 4
~ Magic          : 30
~ Magic Defense  : 54
~ Gil Earned     : 62,000
~ EXP. Earned    : 62,000
~ Monster Type(s): Insect.

Treasures:
~ Gold Needle
~ Medusa Arrow
~ Aegis Shield
~ Gorgon Blade

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Pig
  - Mini
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#176 -- Iron Giant

Stats:
~ HP             : 29,818
~ Strength       : 171
~ Defense        : 3
~ Magic          : 22
~ Magic Defense  : 60
~ Gil Earned     : 63,000
~ EXP. Earned    : 64,000
~ Monster Type(s): Giant.

Treasures:
~ Ogrekiller
~ Poison Axe
~ Rune Axe
~ Gigant Axe

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Throw
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#177 -- King Behemoth

Stats:
~ HP             : 29,834
~ Strength       : 190
~ Defense        : 5
~ Magic          : 10
~ Magic Defense  : 254
~ Gil Earned     : 63,500
~ EXP. Earned    : 64,000
~ Monster Type(s): None.

Treasures:
~ Power Armlet
~ Power Sash
~ Avenger
~ Tiger Fang

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Holy
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#178 -- Gilgamesh

Stats:
~ HP             : 30,710
~ Strength       : 175
~ Defense        : 6
~ Magic          : 101
~ Magic Defense  : 254
~ Gil Earned     : 62,500
~ EXP. Earned    : 63,000
~ Monster Type(s): Insect.

Treasures:
~ X-Potion
~ Bestiary
~ Lunar Curtain
~ Maximilian

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#179 -- Proto Phase

Stats:
~ HP             : 31,415
~ Strength       : 169
~ Defense        : 3
~ Magic          : 23
~ Magic Defense  : 24
~ Gil Earned     : 62,000
~ EXP. Earned    : 62,000
~ Monster Type(s): Mech.

Treasures:
~ Light Curtain
~ X-Potion
~ Lunar Curtain
~ Glass Mask

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#180 -- Mist Eagle

Stats:
~ HP             : 10,290
~ Strength       : 152
~ Defense        : 3
~ Magic          : 22
~ Magic Defense  : 22
~ Gil Earned     : 12,000
~ EXP. Earned    : 12,000
~ Monster Type(s): None.

Treasures:
~ Phoenix Down
~ Gold Needle
~ Cockatrice

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#181 -- Mist Kraken

Stats:
~ HP             : 12,512
~ Strength       : 157
~ Defense        : 3
~ Magic          : 31
~ Magic Defense  : 30
~ Gil Earned     : 18,000
~ EXP. Earned    : 18,000
~ Monster Type(s): None.

Treasures:
~ Unicorn Horn
~ Gold Hourglass
~ Mind Flayer

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Mini
  - Toad
  - Paralyze
  - Death 
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#182 -- Mist Summoner

Stats:
~ HP             : 15,920
~ Strength       : 155
~ Defense        : 4
~ Magic          : 54
~ Magic Defense  : 36
~ Gil Earned     : 25,000
~ EXP. Earned    : 25,000
~ Monster Type(s): Mage.

Treasures:
~ Healing Staff
~ Rune Armlet
~ Rune Staff
~ Grimoire

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#183 -- Metamorpha

Stats:
~ HP             : 21,231
~ Strength       : 161
~ Defense        : 4
~ Magic          : 30
~ Magic Defense  : 38
~ Gil Earned     : 30,000
~ EXP. Earned    : 30,000
~ Monster Type(s): Mage.

Treasures:
~ Perseus Arrow

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Pig
  - Mini
  - Toad
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#184 -- Specter

Stats:
~ HP             : 23,511
~ Strength       : 158
~ Defense        : 4
~ Magic          : 33
~ Magic Defense  : 44
~ Gil Earned     : 0
~ EXP. Earned    : 0
~ Monster Type(s): Ghoul.

Treasures:
~ Phoenix Down

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#185 -- Platinum Toad

Stats:
~ HP             : 11,111
~ Strength       : 150
~ Defense        : 60
~ Magic          : 123
~ Magic Defense  : 254
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): Insect.

Treasures:
~ Megalixer

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#186 -- Grudge Puppet

Stats:
~ HP             : 18,929
~ Strength       : 160
~ Defense        : 5
~ Magic          : 32
~ Magic Defense  : 45
~ Gil Earned     : 20,000
~ EXP. Earned    : 32,000
~ Monster Type(s): None.

Treasures:
~ Decoy

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Berserk
  - Confuse
  - Sleep
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#187 -- Death Puppet

Stats:
~ HP             : 60,702
~ Strength       : 185
~ Defense        : 6
~ Magic          : 57
~ Magic Defense  : 92
~ Gil Earned     : 63,000
~ EXP. Earned    : 64,000
~ Monster Type(s): None.

Treasures:
~ Potion

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Berserk
  - Confuse
  - Sleep
  - Curse
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#188 -- Brachioraidos

Stats:
~ HP             : 180,000
~ Strength       : 225
~ Defense        : 8
~ Magic          : 212
~ Magic Defense  : 125
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): Dragon.

Treasures:
~ Hero's Shield

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#189 -- Soldier Monk

Stats:
~ HP             : 6,000
~ Strength       : 140
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 5,000
~ EXP. Earned    : 15,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#190 -- Super Monk

Stats:
~ HP             : 8,000
~ Strength       : 145
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 8,000
~ EXP. Earned    : 18,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses:
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#191 -- Drillmaster

Stats:
~ HP             : 10,000
~ Strength       : 150
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 254
~ Gil Earned     : 10,000
~ EXP. Earned    : 20,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#192 -- Bandit

Stats:
~ HP             : 14,651
~ Strength       : 144
~ Defense        : 4
~ Magic          : 22
~ Magic Defense  : 33
~ Gil Earned     : 0
~ EXP. Earned    : 0
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#193 -- Octomammoth

Stats:
~ HP             : 2,350
~ Strength       : 22
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 25
~ Gil Earned     : 500
~ EXP. Earned    : 1,200
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
  - Darkness
~ Resistances
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Holy

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#194 -- Antlion

Stats:
~ HP             : 1,100
~ Strength       : 11
~ Defense        : 3
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 800
~ EXP. Earned    : 1,500
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#195 -- Mom Bomb

Stats:
~ HP             : 11,000
~ Strength       : 30
~ Defense        : 1
~ Magic          : 5
~ Magic Defense  : 9
~ Gil Earned     : 1,200
~ EXP. Earned    : 1,900
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Darkness
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#196 -- Baigan

Stats:
~ HP             : 4,444
~ Strength       : 58
~ Defense        : 1
~ Magic          : 9
~ Magic Defense  : 11
~ Gil Earned     : 3,000
~ EXP. Earned    : 4,800
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#197 -- Right Arm

Stats:
~ HP             : 444
~ Strength       : 58
~ Defense        : 2
~ Magic          : 9
~ Magic Defense  : 0
~ Gil Earned     : 0
~ EXP. Earned    : 10
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#198 -- Left Arm

Stats:
~ HP             : 444
~ Strength       : 58
~ Defense        : 2
~ Magic          : 9
~ Magic Defense  : 0
~ Gil Earned     : 0
~ EXP. Earned    : 10
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#199 -- Dark Elf

Stats:
~ HP             : 23,890
~ Strength       : 18
~ Defense        : 0
~ Magic          : 1
~ Magic Defense  : 254
~ Gil Earned     : 4,000
~ EXP. Earned    : 1,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#200 -- Dark Dragon

Stats:
~ HP             : 3,927
~ Strength       : 80
~ Defense        : 1
~ Magic          : 15
~ Magic Defense  : 254
~ Gil Earned     : 5,000
~ EXP. Earned    : 6,000
~ Monster Type(s): Dragon.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Holy
~ Resistances: 
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#201 -- Sandy

Stats:
~ HP             : 2,591
~ Strength       : 30
~ Defense        : 1
~ Magic          : 11
~ Magic Defense  : 11
~ Gil Earned     : 3,000
~ EXP. Earned    : 2,500
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#202 -- Cindy

Stats:
~ HP             : 4,599
~ Strength       : 36
~ Defense        : 2
~ Magic          : 11
~ Magic Defense  : 11
~ Gil Earned     : 3,000
~ EXP. Earned    : 2,500
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#203 -- Mindy

Stats:
~ HP             : 2,590
~ Strength       : 30
~ Defense        : 1
~ Magic          : 10
~ Magic Defense  : 0
~ Gil Earned     : 3,000
~ EXP. Earned    : 2,500
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#204 -- Calco

Stats:
~ HP             : 1,369
~ Strength       : 54
~ Defense        : 0
~ Magic          : 31
~ Magic Defense  : 11
~ Gil Earned     : 500
~ EXP. Earned    : 1,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: None.
~ Absorptions: None

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#205 -- Brina

Stats:
~ HP             : 369
~ Strength       : 54
~ Defense        : 1
~ Magic          : 31
~ Magic Defense  : 11
~ Gil Earned     : 500
~ EXP. Earned    : 1,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#206 -- Calcobrena

Stats:
~ HP             : 5,315
~ Strength       : 106
~ Defense        : 2
~ Magic          : 41
~ Magic Defense  : 25
~ Gil Earned     : 5,000
~ EXP. Earned    : 12,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#207 -- Golbez

Stats:
~ HP             : ???
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : ???
~ EXP. Earned    : ???
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: 
  - ???
~ Resistances: 
  - ???
~ Absorptions: 
  - ???

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#208 -- Shadow Dragon

Stats:
~ HP             : ???
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : ???
~ EXP. Earned    : ???
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: 
  - ???
~ Resistances: 
  - ???
~ Absorptions: 
  - ???
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#209 -- Doctor

Stats:
~ HP             : 4,936
~ Strength       : 18
~ Defense        : 0
~ Magic          : 0
~ Magic Defense  : 11
~ Gil Earned     : 2,000
~ EXP. Earned    : 5,500
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#210 -- Barnabas

Stats:
~ HP             : 4,832
~ Strength       : 86
~ Defense        : 0
~ Magic          : 31
~ Magic Defense  : 11
~ Gil Earned     : 2,500
~ EXP. Earned    : 5,500
~ Monster Type(s): Mech.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#211 -- Dr. Lugae

Stats:
~ HP             : 9,321
~ Strength       : 86
~ Defense        : 1
~ Magic          : 7
~ Magic Defense  : 11
~ Gil Earned     : 4,000
~ EXP. Earned    : 10,101
~ Monster Type(s): Mech.

Treasures:
~ Dr. Lugae's Key

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#212 -- Barnabas-Z

Stats:
~ HP             : 4,518
~ Strength       : 114
~ Defense        : 1
~ Magic          : 0
~ Magic Defense  : 5
~ Gil Earned     : 2,500
~ EXP. Earned    : 20
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#213 -- Scarmiglione

Stats:
~ HP             : 3,500
~ Strength       : 19
~ Defense        : 2
~ Magic          : 15
~ Magic Defense  : 0
~ Gil Earned     : 2,000
~ EXP. Earned    : 3,200
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#214 -- Scarmiglione

Stats:
~ HP             : 3,523
~ Strength       : 46
~ Defense        : 1
~ Magic          : 31
~ Magic Defense  : 22
~ Gil Earned     : 2,500
~ EXP. Earned    : 3,600
~ Monster Type(s): Undead.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
  - Holy
  - Throw
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Ice

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#215 -- Cagnazzo

Stats:
~ HP             : 5,312
~ Strength       : 44
~ Defense        : 2
~ Magic          : 29
~ Magic Defense  : 48
~ Gil Earned     : 4,000
~ EXP. Earned    : 5,500
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#216 -- Barbariccia

Stats:
~ HP             : 8,636
~ Strength       : 82
~ Defense        : 0
~ Magic          : 63
~ Magic Defense  : 12
~ Gil Earned     : 5,500
~ EXP. Earned    : 9,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#217 -- Rubicante

Stats:
~ HP             : 34,000
~ Strength       : 80
~ Defense        : 3
~ Magic          : 16
~ Magic Defense  : 37
~ Gil Earned     : 7,000
~ EXP. Earned    : 18,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#218 -- Demon Wall

Stats:
~ HP             : 28,000
~ Strength       : 84
~ Defense        : 3
~ Magic          : 79
~ Magic Defense  : 29
~ Gil Earned     : 8,000
~ EXP. Earned    : 23,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#219 -- Defense Node

Stats:
~ HP             : 3,000
~ Strength       : 116
~ Defense        : 5
~ Magic          : 47
~ Magic Defense  : 11
~ Gil Earned     : 0
~ EXP. Earned    : 0
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#220 -- Attack Node

Stats:
~ HP             : 3,000
~ Strength       : 116
~ Defense        : 5
~ Magic          : 47
~ Magic Defense  : 11
~ Gil Earned     : 5,500
~ EXP. Earned    : 9,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#221 -- CPU

Stats:
~ HP             : 30,000
~ Strength       : 174
~ Defense        : 4
~ Magic          : 127
~ Magic Defense  : 38
~ Gil Earned     : 10,333
~ EXP. Earned    : 50,000
~ Monster Type(s): 

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#222 -- Storm Dragon

Stats:
~ HP             : 40,000
~ Strength       : 139
~ Defense        : 4
~ Magic          : 22
~ Magic Defense  : 33
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): Dragon.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#223 -- Gigas Worm

Stats:
~ HP             : 55,000
~ Strength       : 155
~ Defense        : 4
~ Magic          : 34
~ Magic Defense  : 44
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#224 -- Master Flan

Stats:
~ HP             : 35,000
~ Strength       : 130
~ Defense        : 4
~ Magic          : 34
~ Magic Defense  : 38
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#225 -- T-Rex

Stats:
~ HP             : 60,000
~ Strength       : 148
~ Defense        : 3
~ Magic          : 34
~ Magic Defense  : 54
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): Insect.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#226 -- Death Mech

Stats:
~ HP             : 50,000
~ Strength       : 135
~ Defense        : 4
~ Magic          : 34
~ Magic Defense  : 54
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): Mech.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#227 -- Lunasaur

Stats:
~ HP             : 23,000
~ Strength       : 144
~ Defense        : 4
~ Magic          : 54
~ Magic Defense  : 254
~ Gil Earned     : 0
~ EXP. Earned    : 29,500
~ Monster Type(s): Undead/Dragon.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#228 -- Plague

Stats:
~ HP             : 32,700
~ Strength       : 156
~ Defense        : 5
~ Magic          : 31
~ Magic Defense  : 48
~ Gil Earned     : 0
~ EXP. Earned    : 55,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Throw
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Fire
  - Ice
  - Lightning

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#229 -- White Dragon

Stats:
~ HP             : 55,000
~ Strength       : 155
~ Defense        : 4
~ Magic          : 34
~ Magic Defense  : 44
~ Gil Earned     : 0
~ EXP. Earned    : 32,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#230 -- Ogopogo

Stats:
~ HP             : 50,000
~ Strength       : 150
~ Defense        : 4
~ Magic          : 127
~ Magic Defense  : 40
~ Gil Earned     : 0
~ EXP. Earned    : 61,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#231 -- Dark Bahamut

Stats:
~ HP             : 60,000
~ Strength       : 160
~ Defense        : 5
~ Magic          : 8
~ Magic Defense  : 52
~ Gil Earned     : 0
~ EXP. Earned    : 64,000
~ Monster Type(s): Dragon.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#232 -- Zemus

Stats:
~ HP             : ???
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : ???
~ EXP. Earned    : ???
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: 
  - ???
~ Resistances: 
  - ???
~ Absorptions: 
  - ???

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#233 -- Zeromus

Stats:
~ HP             : ???
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : ???
~ EXP. Earned    : ???
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: 
  - ???
~ Resistances: 
  - ???
~ Absorptions: 
  - ???

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#234 -- Zeromus

Stats:
~ HP             : ???
~ Strength       : ???
~ Defense        : ???
~ Magic          : ???
~ Magic Defense  : ???
~ Gil Earned     : ???
~ EXP. Earned    : ???
~ Monster Type(s): ???

Treasures:
~ ???

Elemental/Status Data:
~ Weaknesses: 
  - ???
~ Resistances: 
  - ???
~ Absorptions: 
  - ???

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#235 -- Mist Dragon

Stats:
~ HP             : 465
~ Strength       : 16
~ Defense        : 2
~ Magic          : 10
~ Magic Defense  : 31
~ Gil Earned     : 200
~ EXP. Earned    : 700
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Holy

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#236 -- Ifrit

Stats:
~ HP             : 70,000
~ Strength       : 177
~ Defense        : 5
~ Magic          : 36
~ Magic Defense  : 44
~ Gil Earned     : 45,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
  - Fire
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#237 -- Shiva

Stats:
~ HP             : 64,000
~ Strength       : 172
~ Defense        : 5
~ Magic          : 50
~ Magic Defense  : 52
~ Gil Earned     : 45,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
  - Ice
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#238 -- Titan

Stats:
~ HP             : 75,000
~ Strength       : 180
~ Defense        : 5
~ Magic          : 28
~ Magic Defense  : 48
~ Gil Earned     : 45,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#239 -- Ramuh

Stats:
~ HP             : 60,000
~ Strength       : 170
~ Defense        : 5
~ Magic          : 41
~ Magic Defense  : 54
~ Gil Earned     : 45,000
~ EXP. Earned    : 50,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
  - Lightning
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#240 -- Odin

Stats:
~ HP             : 20,001
~ Strength       : 116
~ Defense        : 5
~ Magic          : 95
~ Magic Defense  : 38
~ Gil Earned     : 0
~ EXP. Earned    : 18,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#241 -- Leviathan

Stats:
~ HP             : 50,001
~ Strength       : 174
~ Defense        : 5
~ Magic          : 34
~ Magic Defense  : 54
~ Gil Earned     : 0
~ EXP. Earned    : 28,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#242 -- Bahamut

Stats:
~ HP             : 45,001
~ Strength       : 174
~ Defense        : 1
~ Magic          : 17
~ Magic Defense  : 4
~ Gil Earned     : 0
~ EXP. Earned    : 35,000
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#243 -- Asura

Stats:
~ HP             : 31,005
~ Strength       : 134
~ Defense        : 3
~ Magic          : 69
~ Magic Defense  : 37
~ Gil Earned     : 0
~ EXP. Earned    : 20,000
~ Monster Type(s): Mage.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#244 -- Lunar Bahamut

Stats:
~ HP             : 50,000
~ Strength       : 213
~ Defense        : 2
~ Magic          : 18
~ Magic Defense  : 24
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LB

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#245 -- Lunar Leviathan

Stats:
~ HP             : 135,000
~ Strength       : 205
~ Defense        : 3
~ Magic          : 38
~ Magic Defense  : 51
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LL

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#246 -- Lunar Odin

Stats:
~ HP             : 95,000
~ Strength       : 191
~ Defense        : 2
~ Magic          : 95
~ Magic Defense  : 48
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LO

Elemental/Status Data:
~ Weaknesses: 
  - Lightning
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#247 -- Lunar Asura

Stats:
~ HP             : 130,000
~ Strength       : 183
~ Defense        : 3
~ Magic          : 55
~ Magic Defense  : 40
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LA
 
Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#248 -- Lunar Titan

Stats:
~ HP             : 120,000
~ Strength       : 196
~ Defense        : 2
~ Magic          : 35
~ Magic Defense  : 37
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LT

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#249 -- Lunar Dragon

Stats:
~ HP             : 105,000
~ Strength       : 180
~ Defense        : 2
~ Magic          : 254
~ Magic Defense  : 44
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LD

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Holy

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#250 -- Lunar Ifrit

Stats:
~ HP             : 110,000
~ Strength       : 198
~ Defense        : 2
~ Magic          : 40
~ Magic Defense  : 35
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LI

Elemental/Status Data:
~ Weaknesses: 
  - Ice
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Fire

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#251 -- Lunar Ramuh

Stats:
~ HP             : 90,000
~ Strength       : 178
~ Defense        : 2
~ Magic          : 44
~ Magic Defense  : 48
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LR

Elemental/Status Data:
~ Weaknesses: None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#252 -- Lunar Shiva

Stats:
~ HP             : 100,000
~ Strength       : 173
~ Defense        : 2
~ Magic          : 36
~ Magic Defense  : 55
~ Gil Earned     : 65,000
~ EXP. Earned    : 65,000
~ Monster Type(s): None.

Treasures:
~ Grimoire LS

Elemental/Status Data:
~ Weaknesses: 
  - Fire
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: 
  - Ice

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#253 -- Zeromus EG

Stats:
~ HP             : 200,000
~ Strength       : 225
~ Defense        : 3
~ Magic          : 45
~ Magic Defense  : 202
~ Gil Earned     : 0
~ EXP. Earned    : 0
~ Monster Type(s): None.

Treasures:
~ None.

Elemental/Status Data:
~ Weaknesses: 
  - None.
~ Resistances: 
  - Poison
  - Blind
  - Silence
  - Pig
  - Mini
  - Toad
  - Petrify
  - Death
  - Berserk
  - Confuse
  - Sleep
  - Paralyze
  - Curse
  - Slowing Petrify
~ Absorptions: None.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

6. Boss FAQ/Walkthrough**********************FF6*******************************
This section was designed solely for boss walkthroughs. You will find basically
the generalized boss data (the specifics are in the Enemy Bestiary), and a
method to beat the boss. The method is appropriate for the time of first
encountering the boss, and not designed for those hacking, for good or bad. The
bosses are arranged in a semi-chronological order based on the walkthrough.

I guess it would be more appropriate to actually list the order, so here it is.
Note that a "+" means these are multiple separate bosses just listed together 
because one can immediately go to the other.

-- Mist Dragon
-- General, Baron Soldier (x3)
-- Octomammoth
-- Antlion
-- Mom Bomb, Bomb (x3), Gray Bomb (x3)
-- Scarmiglione, Skullnant (x4)
-- Scarmiglione
-- Baigan, Left Arm, Right Arm
-- Cagnazzo
-- Dark Elf
-- Dark Dragon
-- Sandy, Cindy, Mindy
-- Barbariccia
-- Calco (x3), Brina (x3) + Calcobrena
-- Golbez, Shadow Dragon
-- Doctor, Barnabas + Barnabas-Z + Doctor Lugae
-- Rubincante
-- Asura
-- Leviathan
-- Demon Wall
-- Odin
-- Behemoth
-- Bahamut
-- The Elemental Lords
-- CPU, Attack Node, Defense Node
-- T-Rex
-- Death Mech
-- Storm Dragon
-- Gigas Worm
-- Master Flan
-- White Dragon
-- Dark Bahamut
-- Plague
-- Lunasaur (x2)
-- Ogopogo
-- Zeromus
-- Lunar Titan
-- Lunar Shiva
-- Titan
-- Ifrit
-- Shiva
-- Ramuh
-- Lunar Dragon
-- Lunar Odin
-- Lunar Asura
-- Lunar Ifrit
-- Lunar Bahamut
-- Lunar Ramuh
-- Lunar Leviathan
-- Brachioraidos
-- Zeromus EG


###############################################################################
###############################################################################

 _____________________________________________
|  BOSS: Mist Dragon  \  Location: Mist Cave  \
|______________________\_______________________\______________________________
|  HP            - 465      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 16       |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 10       |  Absorptions:      |                            |
|  Magic Defense - 31       |  - None            |                            |
|  Gil Earned    - 200      |                    |                            |
|  EXP. Earned   - 700      |  Type: None        |                            |
|=============================================================================|
|  The Mist Dragon will only attack with two moves - a physical attack and    |
|  Cold Mist. For most turns, it will use its physical attack, and that is    |
|  weaker than all of the generic monsters you've seen thus far.              |
|                                                                             |
|  The real problem, though, will be noticeable when the Mist Dragon turns    |
|  into its mist form. During this, it will use Cold Mist as a counterattack, |
|  a fairly powerful one at that, but ONLY as a counterattack resulting from  |
|  one of your attacks.                                                       |
|                                                                             |
|  In short, attack for all turns while the boss is in its dragon form, and   |
|  use the mist form turns for healing or defensive maneuvers.                |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________________
|  BOSS: General, Baron Soldier (x3)  \  Location: Kaipo  \
|______________________________________\___________________\__________________
|                              General Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 221      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 26       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 12       |  - None            |                            |
|  Gil Earned    - 80       |                    |                            |
|  EXP. Earned   - 398      |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                           Baron Soldier Bestiary                            |
 >--------------------------+--------------------+---------------------------<
|  HP            - 27       |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 20       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 4        |  - None            |                            |
|  Gil Earned    - 54       |                    |                            |
|  EXP. Earned   - 157      |  Type: None        |                            |
|=============================================================================|
|  As you can quite well tell, the three Baron Soldiers are very weak, like   |
|  one-hit kill weak. Should you kill them first? ...................... NO.  |
|                                                                             |
|  Why? Well, the General retreats if his crew is dead. You'll only get about |
|  HALF of the usual EXP. and only about 65% of the usual Gil. The Baron      |
|  Soldiers are still weak, nevertheless. You'll want to avoid the Dark       |
|  command, as well.                                                          |
|                                                                             |
|  So, basically, kill two Baron Soldiers and then wail on the General. If    |
|  you keep up with the numbers, you might be able to try taking down the     |
|  last Baron Soldier and the General (with low HP) in the same Dark move.    |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________
|  BOSS: Octomammoth  \  Location: Sunken Cave  \
|______________________\_________________________\____________________________
|  HP            - 2,350    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 22       |  - Lightning       |  - None.                   |
|  Defense       - 0        |  - Darkness        |                            |
|  Magic         - 0        |                    |                            |
|  Magic Defense - 25       |  Absorptions:      |                            |
|  Gil Earned    - 500      |  - Holy            |                            |
|  EXP. Earned   - 1,200    |                    |                            |
|                           |  Type: None        |                            |
|=============================================================================|
|  The Octomammoth actually only has one attack, its physical attack. This    |
|  still can become a problem, as it has the highest Strength stat in this    |
|  area (unless you count the tie with Alligators). It is also rather fast.   |
|                                                                             |
|  The general strategy lies along Tellah and Rydia using Thunder, or Cure    |
|  when needed, and Cecil simply dicing this beast up. Fairly simple.         |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ____________________________________________
|  BOSS: Antlion  \  Location: Antlion Cave  \
|__________________\__________________________\_______________________________
|  HP            - 1,100    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 11       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 800      |                    |                            |
|  EXP. Earned   - 1,500    |  Type: None        |                            |
|=============================================================================|
|  The Antlion is by no means powerful at all - especially versus some of the |
|  generic enemies from recent dungeons. Its Defenses are fairly average.     |
|  The only thing worth mentioning, attack-wise, is that it will counter by   |
|  using Counter Horn on a random character, regardless of the attacker.      |
|                                                                             |
|  Now, Cecil's Dark Wave will not trigger a counter, nor will Rydia's        |
|  Chocobo Summon. Since you will be using Dark Wave a few times, you may     |
|  prefer to use "the spoony bard" as your healer (via Potions or Heal), with |
|  him also attacking in the meantime.                                        |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ____________________________________________________________________
|  BOSS: Mom Bomb, Bomb (x3), Gray Bomb (x3)  \  Location: Mt. Hobs  \
|______________________________________________\______________________\_______
|                             Mom Bomb Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 11,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - Darkness        |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 5        |  Absorptions:      |                            |
|  Magic Defense - 9        |  - None            |                            |
|  Gil Earned    - 1,200    |                    |                            |
|  EXP. Earned   - 1,900    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Bomb Bestiary                                 |
 >--------------------------+--------------------+---------------------------<
|  HP            - 55       |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 19       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 15       |  - None            |                            |
|  Gil Earned    - 76       |                    |                            |
|  EXP. Earned   - 361      |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Gray Bomb Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 111      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 36       |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 25       |  - None            |                            |
|  Gil Earned    - 105      |                    |                            |
|  EXP. Earned   - 445      |  Type: None        |                            |
|=============================================================================|
|  For the most part, the Mom Bomb (the only enemy at the start) has a fairly |
|  powerful physical attack, easily get 50+ damage on you per hit.            |
|                                                                             |
|  Cecil should be flat-out physically attacking. Yang should use his Power   |
|  ability for the double damage. Rydia should use her Chocobo Summon. Rosa   |
|  and Edward should be the primary healers; otherwise, they should attack.   |
|  Note that Edward's Sing is worthless here.                                 |
|                                                                             |
|  After a while, the Mom Bomb will explode, heavily damaging you and leaving |
|  three Bombs and three Gray Bombs behind. The above strategy should still   |
|  apply, although Cecil's Dark Wave would help out some here.                |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________________________
|  BOSS: Scarmiglione, Skullnant (x4)  \  Location: Mount Ordeals  \
|_______________________________________\___________________________\_________
|                           Scarmiglione Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,500    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 19       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 15       |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 2,000    |                    |                            |
|  EXP. Earned   - 3,200    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Skullnant Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 200      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 42       |  - Fire            |  - None.                   |
|  Defense       - 1        |  - Holy            |                            |
|  Magic         - 0        |                    |                            |
|  Magic Defense - 5        |  Absorptions:      |                            |
|  Gil Earned    - 100      |  - None            |                            |
|  EXP. Earned   - 50       |                    |                            |
|                           |  Type: Undead      |                            |
|=============================================================================|
|  Scarmiglione mainly will use Thunder to damage you, and it can be either   |
|  as regular attack or in an attempt to counter. He can also yell at the     |
|  Skullnants to attack you viciously.                                        |
|                                                                             |
|  Now, seeing as the Skullnants are weak to Fire, make Tellah and Palom      |
|  scorch them with Fire/Fira. After the four Skullnants are dead, Tellah and |
|  Palom should continue this fiery rain against Scarmiglione.                |
|                                                                             |
|  Cecil should simply use his physical attack against Scarmiglione. Porom    |
|  should be the healer for this battle.                                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________
|  BOSS: Scarmiglione  \  Location: Mount Ordeals  \
|_______________________\___________________________\_________________________
|  HP            - 3,523    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 46       |  - Fire            |  - None.                   |
|  Defense       - 1        |  - Holy            |                            |
|  Magic         - 31       |  - Throw           |                            |
|  Magic Defense - 22       |                    |                            |
|  Gil Earned    - 2,500    |  Absorptions:      |                            |
|  EXP. Earned   - 3,600    |  - Ice             |                            |
|                           |                    |                            |
|                           |  Type: Undead      |                            |
|=============================================================================|
|  You start this battle in the "back attack" formation, which basically will |
|  switch the rows of your characters. Therefore, if you switched before the  |
|  battle, you'll be in the more desirable position.                          |
|                                                                             |
|  Anyhow, Scarmiglione has a physical attack that has a chance of poisoning  |
|  whoever it hits, so I hope you have some Antidotes. You'll probably also   |
|  need some Potions - he is more than 2.42x stronger physically than before! |
|                                                                             |
|  As per usual, keep Palom using Fire/Fira. Tellah should be used primarily  |
|  for Esuna if you lack Antidotes; otherwise, keep his flame burning strong. |
|  When not healing, Porom can also use Cure/Cura AGAINST Scarmiglione (the   |
|  Undead get damaged from restorative spells), but only when everyone is in  |
|  good health. Cecil, as before, should physically attack.                   |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________________
|  BOSS: Baigan, Left Arm, Right Arm  \  Location: Baron Castle  \
|______________________________________\__________________________\___________
|                              Baigan Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,444    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 4,800    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Left Arm Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 444      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 10       |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Right Arm Bestiary                              |
 >--------------------------+--------------------+---------------------------<
|  HP            - 444      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 58       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 9        |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 10       |  Type: None        |                            |
|=============================================================================|
|  The Left and Right Arms will do most of the dirty work (and shut up, I     |
|  know what you're thinking) as far as damaging goes. Baigan can also do a   |
|  bit of attacking, and will cast Reflect on himself after being hit with    |
|  magic.                                                                     |
|                                                                             |
|  You should begin by focusing on Baigan. Cecil and Yang should simply       |
|  attack, with the latter using Power. Tellah and Porom should be the        |
|  healers. Palom should charge Bluff a few times and hit Baigan with Bio.    |
|  After that, Palom also should remain in healing duty (remember, the "Twin" |
|  ability WILL ALSO BE REFLECTED).                                           |
|                                                                             |
|  After this, simply switch over to the extremely weak Arms and you're done. |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________
|  BOSS: Cagnazzo  \  Location: Baron Castle  \
|___________________\__________________________\______________________________
|  HP            - 5,312    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 44       |  - Ice             |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 29       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: None        |                            |
|=============================================================================|
|  Cagnazzo can use the basic physical attack, one that is somewhat strong.   |
|  He can also create torrents of water from the ground to guard himself,     |
|  soon after which he'll use Tsunami, which can hit for 250+ damage with     |
|  ease. Finally, he can also use Haste.                                      |
|                                                                             |
|  Whenever the water torrents appear, you'll need to use a Thunder spell     |
|  (regular Thunder is preferred to MP conservation; Thunder Claws will NOT   |
|  work). After this, you'll want Palom and Tellah to use their strongest     |
|  Blizzard-based spells (when there are no torrents). Cecil should do his    |
|  basic phyiscal attacks; Yang, Power; and Porom should be on healing duty.  |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ______________________________________________
|  BOSS: Dark Elf  \  Location: Magnetic Cave  \
|___________________\___________________________\_____________________________
|  HP            - 23,890   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 18       |  - Holy            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 1        |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
|=============================================================================|
|  The Dark Elf can put a Pig status on you and use Tornado, in addition to a |
|  physical attack, I think. The strategy here is fairly simple - avoid using |
|  MP; just use physical attacks and Power until the next fight. You'll need  |
|  it.                                                                        |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________
|  BOSS: Dark Dragon  \  Location: Magnetic Cave  \
|______________________\___________________________\__________________________
|  HP            - 3,926    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 80       |  - Holy            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 15       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 5,000    |                    |                            |
|  EXP. Earned   - 6,000    |  Type: None        |                            |
|=============================================================================|
|  This boss can hit fairly hard, being 1.3x as strong as the strongest enemy |
|  in the Magnetic Cave, with its physical attack. It also has a team-wide    |
|  Dark Breath that is quite powerful, usually dealing 150 ~ 200 damage.      |
|                                                                             |
|  Cecil and Cid, as per usual, should use their basic physical attacks, with |
|  Yang using Power. As for Tellah, it is tough to say. The Dark Dragon's     |
|  Magic Defense is far too high, probably, so I guess you should stick him   |
|  to simply healing.                                                         |
|                                                                             |
|  Of course, the Tornado spell from Tellah is also a good way to start to    |
|  finish it fast. :)                                                         |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________
|  BOSS: Sandy, Cindy, Mindy  \  Location: Tower of Zot  \
|______________________________\__________________________\___________________
|                               Sandy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 2,591    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 11       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Cindy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,599    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 36       |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 11       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Mindy Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 2,590    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 30       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 10       |  Absorptions:      |                            |
|  Magic Defense - 0        |  - None            |                            |
|  Gil Earned    - 3,000    |                    |                            |
|  EXP. Earned   - 2,500    |  Type: Mage        |                            |
|=============================================================================|
|  Sandy will begin by casting Reflect on Cindy, with Mindy then using a      |
|  "-ara" spell on Cindy, thereby Reflecting it onto you. Next turn, a        |
|  Reflect will hit Cindy, thereby Reflecting it onto you, thereby making     |
|  healing via magic a true pain. Also note that Cindy can revive her allies. |
|                                                                             |
|  As such, your main target should start by being Cindy. If you can manage,  |
|  try to have Tellah squeeze off a Firaga against Cindy before the Reflect   |
|  hits. After that, though, it should all be physical attacking against      |
|  Cindy - Tellah needs to remain as healer (whether it be through magic or   |
|  items). After Cindy falls, just finish the other two off as before, but    |
|  Tellah can use offensive magic on the opponents, so long as they are not   |
|  Reflected yet.                                                             |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________
|  BOSS: Barbariccia  \  Location: Tower of Zot  \
|______________________\__________________________\___________________________
|  HP            - 8,636    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 82       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 63       |  Absorptions:      |                            |
|  Magic Defense - 12       |  - None            |                            |
|  Gil Earned    - 5,500    |                    |                            |
|  EXP. Earned   - 9,000    |  Type: None        |                            |
|=============================================================================|
|  Barbariccia is fairly basic in her normal form, similar to Cagnazzo. Also  |
|  like him, she can create a protective whirlwind. During this time, she can |
|  use Tornado, Ray (Slow Petrification), or both. This is only dispelled by  |
|  Kain's Jump (miss or hit).                                                 |
|                                                                             |
|  During the time Barbariccia is not in her whirlwind form, have Cecil and   |
|  Cid attack normally, and Yang should use Power. (Wow, so new. </sarcasm>)  |
|  As for Kain, he should use Jump. Rosa should be on healing duty.           |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ___________________________________________________________
|  BOSS: Calco (x3), Brina (x3)  \  Location: Dwarf Castle  \
|_________________________________\__________________________\________________
|                               Calco Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 1,369    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 54       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 500      |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                               Brina Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 369      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 54       |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 500      |                    |                            |
|  EXP. Earned   - 1,000    |  Type: None        |                            |
|=============================================================================|
|  Okay, fair enough - more of a miniboss than anything. The general idea is  |
|  to have everyone, except Rosa, attack. Yang should be specifically using   |
|  Power; Kain, Jump if he is still in the back row; Rosa, healing duty, with |
|  intermittent attacks.                                                      |
|                                                                             |
|  If you don't beat all six - in other words, you defeat all of a doll type, |
|  or five altogether - your next boss...                                     |
|_____________________________________________________________________________|
 _______________________________________________
|  BOSS: Calcobrena  \  Location: Dwarf Castle  \
|_____________________\__________________________\____________________________
|  HP            - 5,315    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 106      |  - None            |  - None.                   |
|  Defense       - 2        |                    |                            |
|  Magic         - 41       |  Absorptions:      |                            |
|  Magic Defense - 25       |  - None            |                            |
|  Gil Earned    - 5,000    |                    |                            |
|  EXP. Earned   - 12,000   |  Type: None        |                            |
|=============================================================================|
|  For a doll, this thing can really hit hard - very hard, being about 1.2x   |
|  as strong as Barbariccia. These attacks can also Confuse and Paralyze you, |
|  so keep at eye on the statuses and your HP.                                |
|                                                                             |
|  Cecil should do his regular attack; Yang, Power; Kain, normal attack (or   |
|  Jump from back row); and Rosa, healing duty with intermittent offense. It  |
|  wouldn't be too bad an idea to use Hi-Potions for healing, too.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________________
|  BOSS: Golbez, Shadow Dragon  \  Location: Dwarf Castle  \
|________________________________\__________________________\_________________
|                              Golbez Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
 >--------------------------+--------------------+---------------------------<
|                           Shadow Dragon Bestiary                            |
 >--------------------------+--------------------+---------------------------<
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
|=============================================================================|
|  This fight will begin with your previous party, except that all, save for  |
|  Cecil, are KO'ed. You don't actually have to do any reviving - but you     |
|  can if you're on a low-level playthrough or something. Obviously, Rosa is  |
|  the first you should bring back.                                           |
|                                                                             |
|  Soon enough, a dramatically-different Rydia shows up. She has lost all of  |
|  her White Magic, but now has more Summons. Anyhow, have Cecil Attack;      |
|  Yang, Power; Kain, Jump/Attack; Rosa, healing duty; Rydia, Bio.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________________
|  BOSS: Doctor, Barnabas  \  Location: Tower of Babel  \
|___________________________\____________________________\____________________
|                              Doctor Bestiary                                |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,936    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 18       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 2,000    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                             Barnabas Bestiary                               |
 >--------------------------+--------------------+---------------------------<
|  HP            - 4,832    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 86       |  - None            |  - None.                   |
|  Defense       - 0        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 2,500    |                    |                            |
|  EXP. Earned   - 5,500    |  Type: Mech        |                            |
|=============================================================================|
|  Begin the battle by focusing on Barnabas. This is because of his brute     |
|  strength, as well as the fact that taking out the Doctor will yield no     |
|  Gil, EXP., or Bestiary entries.                                            |
|                                                                             |
|  Begin by fighting Barnabas. Cecil and Kain should attack normally; Yang,   |
|  Power; Rydia, Bio (just go with it); and Rosa, healing with intermittent   |
|  offense. After defeating Barnabas, leave the Doctor alone for a bit...     |
|_____________________________________________________________________________|
 _________________________________________________
|  BOSS: Barnabas-Z  \  Location: Tower of Babel  \
|_____________________\____________________________\__________________________
|  HP            - 4,518    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 114      |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 5        |  - None            |                            |
|  Gil Earned    - 2,500    |                    |                            |
|  EXP. Earned   - 20       |  Type: None        |                            |
|=============================================================================|
|  For this opponent, go all-out. Barnabas-Z will eventually use              |
|  Self-Destruct to very heavily damage a character. Everyone should attack   |
|  (except Rydia - she needs Bio) - don't even worry about healing.           |
|                                                                             |
|  Eventually, you'll finally finish this boss chain...                       |
|_____________________________________________________________________________|
 ________________________________________________
|  BOSS: Dr. Lugae  \  Location: Tower of Babel  \
|____________________\____________________________\___________________________
|  HP            - 9,321    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 86       |  - None            |  - Dr. Lugae's Key.        |
|  Defense       - 1        |                    |                            |
|  Magic         - 7        |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 10,101   |  Type: Mech        |                            |
|=============================================================================|
|  And so, Dr. Lugae shows his true self. He can use Sleeping Gas and Poison  |
|  Gas to affect members of your party with the respective status. He'll also |
|  use Beam for moderate damage to one person, Flame Thrower for moderate     |
|  damage to all, and Laser for heavy damage to one. Amazingly, he actually   |
|  can use "Panacea" to heal your team's statuses! O_O                        |
|                                                                             |
|  As per usual, have Cecil and Kain attack; Yang use Power; Rosa as healer   |
|  with intermittent offense; and Rydia for Bio.                              |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________
|  BOSS: Rubicante  \  Location: Tower of Babel  \
|____________________\____________________________\___________________________
|  HP            - 34,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 80       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 16       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - Fire            |                            |
|  Gil Earned    - 4,000    |                    |                            |
|  EXP. Earned   - 10,101   |  Type: None        |                            |
|=============================================================================|
|  Rubicante's magic attacks are just absolutely disgraceful. His Fira, for   |
|  example, will be lucky to get above 75 damage. His physical attack is a    |
|  BIT more problematic, as it will hurt some more.                           |
|                                                                             |
|  The general strategy is to have Cecil and Kain attack normally (hopefully  |
|  with their Ice Brand/Lance); Edge with Flood; Rydia attack with            |
|  Blizzara/Blizzaga; and Rosa should, as usual, be the healer, with some     |
|  intermittent offense.                                                      |
|                                                                             |
|  Please note that the spells should be cast with the cloak open - it will   |
|  heal him otherwise.                                                        |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________
|  BOSS: Asura  \  Location: Land of Summons  \
|________________\_____________________________\______________________________
|  HP            - 31,005   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 134      |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 69       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 20,000   |  Type: Mage        |                            |
|=============================================================================|
|  Asura has several different heads that can cast several different spells.  |
|  The blue one, Life; the red one, Protect; the tan-ish one, Cure or such.   |
|  You'll want to therefore put Reflect on her - please note, though, that    |
|  this prevents your offensive magic from working. Nevertheless, Asura can   |
|  also attack physically, often via countering, so keep Rosa on healing      |
|  duty. When she isn't healing, have her "Blink" the various members of your |
|  party.                                                                     |
|                                                                             |
|  What if you lack Reflect? Well, I hope you have the Mage Masher or some    |
|  Mute Arrows to try and induce a Silence. This can be preferable to the     |
|  above if you want offensive magic.                                         |
|                                                                             |
|  Cecil and Edge should attack as normal; Kain should Jump or attack; Rosa   |
|  should remain on defensive duty with intermittent offense AFTER casting    |
|  Blink on everyone; Rydia should also help with the healing. You can also   |
|  have Rosa Reflect a party member so Rydia can cast magic onto the party    |
|  member to Reflect it to Asura. Just FYI.                                   |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________
|  BOSS: Leviathan  \  Location: Land of Summons  \
|____________________\_____________________________\__________________________
|  HP            - 50,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - Lightning       |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 28,000   |  Type: None        |                            |
|=============================================================================|
|  Leviathan is significantly easier than Asura. He can use Blizzara, which   |
|  will deal a mere 200 ~ 400 damage. He can also physically attack, and use  |
|  a party-wide Tidal Wave, which might require a Curaga for the weaker       |
|  members of your party.                                                     |
|                                                                             |
|  Cecil and Edge should attack; Kain should Jump (it lets him avoid the      |
|  Tidal Wave); Rydia should use Thundaga; and Rosa should be on healing duty |
|  with, as usual, intermittent offense.                                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________
|  BOSS: Demon Wall  \  Location: Sealed Cavern  \
|_____________________\___________________________\___________________________
|  HP            - 28,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 84       |  - None            |  - None.                   |
|  Defense       - 3        |                    |                            |
|  Magic         - 79       |  Absorptions:      |                            |
|  Magic Defense - 20       |  - None            |                            |
|  Gil Earned    - 8,000    |                    |                            |
|  EXP. Earned   - 23,000   |  Type: None        |                            |
|=============================================================================|
|  This battle is simply a race against time, more or less. Everyone, even    |
|  Rosa, should primarily be on the offensive (Rosa is more like partially).  |
|  Cecil and Edge should attack; Kain, Jump or attack; Rydia, "-aga" spells;  |
|  and Rosa should first speed up the team, slow down the boss, heal when it  |
|  is ONLY ABSOLUTELY needed, and attack when there's nothing left to do.     |
|     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                                         |
|  The Demon Wall only can hit for very low damage, and may attack with a     |
|  Slowing Petrify status. However, if you actually manage to let it go too   |
|  long alive, it will use Crush (instant-KO). So, yeah, work fast.           |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________
|  BOSS: Odin  \  Location: Baron Castle  \
|_______________\__________________________\__________________________________
|  HP            - 20,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - Lightning       |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 95       |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 18,000   |  Type: None        |                            |
|=============================================================================|
|  Odin is very powerful, yet not as powerful as Leviathan, who you beat      |
|  earlier. So, should you be worried? Very much so. When Odin raises his     |
|  weapon, he is about to use Zantetsuken. This move is extremely powerful,   |
|  and will often deal over 5,000 damage to you at even the highest levels.   |
|  In other words, you want to kill Odin as soon as bloody possible.          |
|                                                                             |
|  So, this is how it goes. Cecil should attack normally, as should Edge.     |
|  Rydia should be using Thundaga by now. Rosa should heal ONLY when someone  |
|  is KO'ed. Only then. If you get in trouble, come back later with FuSoYa.   |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________________________________
|  BOSS: Behemoth  \  Location: Cave of Bahamut & some random encounters  \
|___________________\______________________________________________________\__
|  HP            - 23,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 154      |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 63       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 57,000   |  Type: None        |                            |
|=============================================================================|
|  Ohhh... This is so fun. </sarcasm>                                         |
|                                                                             |
|  But, in all honesty, this can be easily handled. For the first turns of    |
|  the fight, have Rosa and FuSoYa use Blink, and Edge use Image if possible, |
|  to raise your evasion. Attack as you wish at this point. However, please   |
|  note the massive Magic Defense of this beast - no one really has any point |
|  to try to cast magic at it. So, yes, Rydia is useless. Keep Cecil and Edge |
|  dealing damage; Rosa and FuSoYa can heal and maintain Blink via magic, and |
|  Rydia heals with items, all of them attacking when there is nothing else   |
|  to do.                                                                     |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________
|  BOSS: Bahamut  \  Location: Cave of Bahamut  \
|__________________\_____________________________\____________________________
|  HP            - 45,001   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - None            |  - None.                   |
|  Defense       - 1        |                    |                            |
|  Magic         - 17       |  Absorptions:      |                            |
|  Magic Defense - 4        |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 35,000   |  Type: None        |                            |
|=============================================================================|
|  This battle can be very easily handled. As is obvious, Bahamut has a       |
|  countdown from 5 to 1; after it hits one, he'll fire Mega Flare on the     |
|  next turn, much like that boss from FFX. This attack is very powerful and  |
|  can easily kill the majority of your party, if not all of them.            |
|                                                                             |
|  So, how does one counter this? Put Reflect on each member of your party    |
|  during the countdown. This can be done via spells (Rosa and FuSoYa), or    |
|  through Light/Lunar Curtains (items). This will Reflect the Mega Flare for |
|  the Reflected person back at Bahamut, which often results in major pain,   |
|  especially if you got in all five Reflects.                                |
|                                                                             |
|  After this, use Phoenix Downs, Life, or Full-Life on those who got KO'ed   |
|  and put Reflect on those who lack it. Then have everyone attack - Rydia    |
|  probably can attack with magic this whole time, with Cecil and Edge using  |
|  normal attacks. Rosa should be your full-time healer, with FuSoYa being    |
|  the intermittent healer-offensive (via magic) person.                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________________
|  BOSS: The Elemental Lords  \  Location: Giant of Babel  \
|______________________________\____________________________\_________________
|              Boss Weaknesses:                   |        HP Totals          |
|-------------------------------------------------+---------------------------|
|  - Scarmiglione:          - Cagnazzo:           |  Scarmiglione & Rubicante:|
|    - Fire                   - Lightning         |  - 60,000 HP              |
|    - Holy (not the spell)                       |                           |
|  - Rubicante:             - Barbariccia:        |  Cagnazzo & Barbariccia:  |
|    - Ice                    - Holy (the spell)  |  - 50,000 HP              |
|=============================================================================|
|  As you can guess, there is no Bestiary section for this boss. Therefore,   |
|  I was limited to what the Bestiary (the item) yielded - this is the above. |
|                                                                             |
|  Anyhow, you will have to defeat all four Lords sequentially: Scarmiglione, |
|  Rubicante, Cagnazzo, and Barbariccia. There are no breaks in-between the   |
|  fights. The battle totals 110,000 HP, just so you know.                    |
|                                                                             |
|  First is Scarmiglione. Blast him with Firaga and Curaga/Curaja from Rydia, |
|  Rosa, and/or FuSoYa. DO NOT USE THE SPELL "HOLY" - it will heal him.       |
|                                                                             |
|  Next is Rubicante. Blast him with Blizzaga and move on.                    |
|                                                                             |
|  Then there is Cagnazzo. Zap him with Thundaga and continue.                |
|                                                                             |
|  Barbariccia will be most trouble, being able to use Ray to cause Slowing   |
|  Petrification, as well as Maelstrom (all characters go to very low HP).    |
|  If you have the MP remaining, try to cast Holy a few times to rid yourself |
|  of her. Otherwise, use your most powerful "-aga" spells or Flare or such.  |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________________________
|  BOSS: CPU, Attack Node, Defense Node  \  Location: Giant of Babel  \
|_________________________________________\____________________________\______
|                                CPU Bestiary                                 |
 >--------------------------+--------------------+---------------------------<
|  HP            - 30,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 174      |  - None            |  - None.                   |
|  Defense       - 4        |                    |                            |
|  Magic         - 127      |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 10,333   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                            Attack Node Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,000    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 47       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 0        |  Type: None        |                            |
 >--------------------------+--------------------+---------------------------<
|                           Defense Node Bestiary                             |
 >--------------------------+--------------------+---------------------------<
|  HP            - 3,000    |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 116      |  - None            |  - None.                   |
|  Defense       - 5        |                    |                            |
|  Magic         - 47       |  Absorptions:      |                            |
|  Magic Defense - 11       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 0        |  Type: None        |                            |
|=============================================================================|
|  The Defense Node will be healing the CPU, making it your primary target.   |
|  You'd then probably try to go against the Attack Node next - don't or the  |
|  CPU will use an instant-KO move (Globe 199) and restore BOTH nodes.        |
|                                                                             |
|  Long story short, defeat the Defense Node, the CPU, and the Attack Node in |
|  that order. Stick strictly to physical attacks unless you KNOW that the    |
|  target lacks Reflect, because it can occur. Cecil and Edge should be your  |
|  main attackers. Rosa and FuSoYa should be the main supports, with them and |
|  Rydia attacking whenever there is nothing to do at the time. Otherwise,    |
|  Rydia can either wait around or help with the supporting process.          |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ____________________________________________
|  BOSS: T-Rex  \  Location: Cave of Trials  \
|________________\____________________________\_______________________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 148      |  - None            |  - Seraphim's Mace         |
|  Defense       - 3        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Insect      |                            |
|=============================================================================|
|  It would be a nice idea to have Float upon your entire team before the     |
|  battle begins to avoid the T-Rex's powerful Earthquake move. It has a mean |
|  physical and magical repertoire, and will counter ELEMENTAL spells with    |
|  Flame, Lightning, or Ice Storm.                                            |
|                                                                             |
|  Cecil and Cid should attack normally; Yang should use Power; Porom should  |
|  be your main healer; Palom should be using powerful, non-elemental (if at  |
|  all possible) spells. Note that, whatever you may think, the T-Rex is not  |
|  at all Undead, and WILL BE HEALED by any Cure-based spells that are cast   |
|  upon it.                                                                   |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________
|  BOSS: Death Mech  \  Location: Cave of Trials  \
|_____________________\____________________________\__________________________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 135      |  - None            |  - Thor's Hammer           |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Mech        |                            |
|=============================================================================|
|  The Death Mech can become quite the powerful adversary. It can use the     |
|  instant-KO attacks Laser and Globe 199, as well as the party-wide Flame    |
|  Piercing Laser.                                                            |
|                                                                             |
|  For this, Cecil and Cid should attack regularly; Yang with Power; Palom    |
|  should be using his most powerful spells; Porom should, if possible, cast  |
|  Berserk on Cid, then remain on healing duty.                               |
|_____________________________________________________________________________|


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###############################################################################

 ___________________________________________________
|  BOSS: Storm Dragon  \  Location: Cave of Trials  \
|_______________________\____________________________\________________________
|  HP            - 40,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 139      |  - Ice             |  - Hand of the Gods        |
|  Defense       - 4        |                    |                            |
|  Magic         - 22       |  Absorptions:      |                            |
|  Magic Defense - 33       |  - Fire            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: Dragon      |                            |
|=============================================================================|
|  The Storm Dragon is rather strong, being able to hit twice for decent      |
|  pain. It can also use the moves Maelstrom and Tornado, which will easily   |
|  bring you into the critical-HP levels.                                     |
|                                                                             |
|  Cecil and Cid should be physically attacking; Yang needs Power; Palom      |
|  should be constantly using Blizzaga; and Porom is on permanent healing     |
|  duty.                                                                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _________________________________________________
|  BOSS: Gigas Worm  \  Location: Cave of Trials  \
|_____________________\____________________________\__________________________
|  HP            - 55,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 155      |  - None            |  - Apollo's Harp           |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 44       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: None        |                            |
|=============================================================================|
|  The Gigas Worm has a few powerful physical attacks, among which you'll     |
|  find Vampire, but often sticks with its generic physical attack.           |
|                                                                             |
|  Have Cecil and Kain be your main physical attackers; Edward and Rosa need  |
|  to be healing with intermittent offense; and Rydia should be using her     |
|  Summons/Black Magic (take your pick).                                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________
|  BOSS: Master Flan  \  Location: Cave of Trials  \
|______________________\____________________________\_________________________
|  HP            - 35,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 135      |  - None            |  - Triton's Dagger         |
|  Defense       - 4        |                    |                            |
|  Magic         - 34       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 32,000   |  Type: None        |                            |
|=============================================================================|
|  Just so you know, the Master Flan is accompanied by two Black Flans and    |
|  two White Mousses, which are truly generic and basic enemies by this point |
|  in the game. You will want to take out THREE of the enemies (not all four) |
|  so they won't regenerate. Additionally, remember that the Master Flan has  |
|  a wide variety of high-level spells (ie. Flare) and will constantly be in  |
|  a Reflect state.                                                           |
|                                                                             |
|  For this battle, Cecil and Cid should regularly attack; Yang needs to use  |
|  Power; Palom and Porom should be your healers (with the former using items |
|  to do so) while being intermittently offensive.                            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________
|  BOSS: White Dragon  \  Location: Lunar Subterrane  \
|_______________________\______________________________\______________________
|  HP            - 32,700   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 156      |  - None            |  - Murasame                |
|  Defense       - 5        |                    |                            |
|  Magic         - 31       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - Fire            |                            |
|  Gil Earned    - 0        |  - Ice             |                            |
|  EXP. Earned   - 55,000   |  - Lightning       |                            |
|                           |                    |                            |
|                           |  Type: Dragon      |                            |
|=============================================================================|
|  The White Dragon has a fairly wide repertoire of attacks, mostly using in  |
|  countering. If you use a physical attack, it uses Slow. If you use a magic |
|  spell, it uses Glare. As for Summons, it uses Earthquake. It also uses     |
|  Maelstrom and Glare for quick critical-HP in addition to its basic attack. |
|                                                                             |
|  For this, you'll need Kain to Jump as much as possible. Cecil and Edge     |
|  should execute their regular attacks. Rosa should be healing every single  |
|  turn; if there is no need to, she should maintain Float and Blink spells.  |
|  Rydia needs to be summoning Bahamut (which results in Earthquake, which is |
|  nullified by Float).                                                       |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________
|  BOSS: Dark Bahamut  \  Location: Lunar Subterrane  \
|_______________________\______________________________\______________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 160      |  - None            |  - Ragnarok                |
|  Defense       - 5        |                    |                            |
|  Magic         - 8        |  Absorptions:      |                            |
|  Magic Defense - 52       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 64,000   |  Type: Dragon      |                            |
|=============================================================================|
|  At the very start of the battle, Dark Bahamut will unleash a Mega Flare on |
|  you. If you are that badly under-leveled, you just had a Game Over.        |
|                                                                             |
|  After this, he can resort to a physical attack, a self-Reflect with a      |
|  later Flare, and the Mega Flare countdown.                                 |
|                                                                             |
|  Right after the initial Mega Flare, revive the survivors while Rosa (once  |
|  revived, if needed) starts to put Reflect on everyone. Once Rydia is       |
|  revived, keep her on Asura for healing (but it IS chancy). You'll need to  |
|  be able to heal with items, as well. Make sure everyone is Reflected - as  |
|  such, Mega Flare will be Reflected to Dark Bahamut for mass damage. All of |
|  party should be ready to heal at any moment; otherwise, keep them          |
|  attacking Dark Bahamut - Rydia, ironically, should use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________
|  BOSS: Plague  \  Location: Lunar Subterrane  \
|_________________\______________________________\____________________________
|  HP            - 33,333   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 146      |  - Throw           |  - Holy Lance              |
|  Defense       - 5        |                    |                            |
|  Magic         - 0        |  Absorptions:      |                            |
|  Magic Defense - 38       |  - None            |                            |
|  Gil Earned    - 550      |                    |                            |
|  EXP. Earned   - 31,108   |  Type: Dragon      |                            |
|=============================================================================|
|  The Plague has a fairly small repertoire of magic at its disposal, but     |
|  what it can use will be fatal - for example, a PARTY-WIDE Doom! It often   |
|  uses this, making the battle a race against the clock.                     |
|                                                                             |
|  So, how to do this... Well, weirdly enough, coming into the battle with a  |
|  KO'ed member, then reviving said member after the Doom count is low, is    |
|  a fair idea. Then let that member (or members, if you prefer) work on      |
|  reviving everyone else while those just-revived attack. This cycle can     |
|  easily continue fairly well.                                               |
|                                                                             |
|  Cecil, Kain, and Edge should use their regular attacks; Rydia should be    |
|  blasting her most powerful spells; Rosa should probably be the KO'ed       |
|  member with one of the others. By the way, Edge's Throw is pretty much     |
|  unneeded in this battle - you can use it if you need to, though.           |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ______________________________________________________
|  BOSS: Lunasaur (x2)  \  Location: Lunar Subterrane  \
|________________________\______________________________\_____________________
|  HP            - 23,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 144      |  - Fire            |  - Ribbon (x2)             |
|  Defense       - 4        |                    |                            |
|  Magic         - 54       |  Absorptions:      |                            |
|  Magic Defense - 254      |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 29,500   |  Type: Undead      |                            |
|                           |        Dragon      |                            |
|=============================================================================|
|  The Lunasaurs are quite annoying. One will cast Reflect on the both of     |
|  them, and then use a spell off of them onto you via Reflect. They have a   |
|  fair set of spells, Bad Breath (multi-statusing move), and Flame. They can |
|  Restore some HP to each other, and use a basic, powerful phyiscal attack.  |
|                                                                             |
|  Begin by having Rosa put Reflect on your strongest party member (because   |
|  he/she won't be magically healed afterwards). With this, Rydia and Rosa    |
|  can cast their spells (remember, Rosa can use Curaja for damage!) onto a   |
|  Lunasaur for damage. Be sure to keep this up for the whole fight.          |
|                                                                             |
|  Aside from that, Cecil, Edge, and Kain should remain as regular attackers. |
|  Rydia should be Reflecting Firaga or using Bahamut, and Rosa should be     |
|  healing while intermittently Reflecting Curaja.                            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________
|  BOSS: Ogopogo  \  Location: Lunar Subterrane  \
|__________________\______________________________\___________________________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 150      |  - None            |  - Masamune                |
|  Defense       - 4        |                    |                            |
|  Magic         - 127      |  Absorptions:      |                            |
|  Magic Defense - 40       |  - None            |                            |
|  Gil Earned    - 0        |                    |                            |
|  EXP. Earned   - 61,000   |  Type: None        |                            |
|=============================================================================|
|  Ogopogo is capable of double-attacking. In this, it can use a devastating  |
|  double Tidal Wave, which is more often than not devastating. It can also   |
|  counter magic with its own, often using Blaze and Whirl. As per usual, it  |
|  also can use a basic, but powerful, physical attack.                       |
|                                                                             |
|  Cecil and Edge should be constantly attacking; Kain should Jump a bunch to |
|  avoid any Tidal Waves; Rydia should be casting Bahamut; and Rosa should be |
|  casting Curaja almost every turn - yes, Ogopogo can hurt you that bad.     |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________
|  BOSS: Zeromus  \  Location: Lunar Subterrane  \
|__________________\______________________________\___________________________
|  HP            - ???      |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - ???      |  - ???             |  - ???                     |
|  Defense       - ???      |                    |                            |
|  Magic         - ???      |  Absorptions:      |                            |
|  Magic Defense - ???      |  - ???             |                            |
|  Gil Earned    - ???      |                    |                            |
|  EXP. Earned   - ???      |  Type: ???         |                            |
|=============================================================================|
|  Zeromus has a bunch of nasty attacks under his belt. Most notable is the   |
|  Big Bang, which, as per the astronomical idea, will heavily damage you for |
|  ~2,500 HP each. Unfortunately, a glitch in the game might let him somehow  |
|  "loop" it for about half a dozen times. o_o;;  He also can use Black Hole, |
|  which thankfully does NOT stick to reality, as it only removes positive    |
|  status effects from the team.                                              |
|                                                                             |
|  Additionally, he has many counterattacks. Notable are those against any    |
|  Black Magic/Ninjitsu (Flare), Holy (Whirl), and Summons (Bio for the whole |
|  party). He may use a basic attack, but that's rather rare (for me). And,   |
|  lastly, he'll use the deadly party-wide Meteor occasionally when he is     |
|  near death.                                                                |
|                                                                             |
|  So, how to go about THIS... Cecil should be mainly attacking. Kain can do  |
|  better as a Jumper. Let Edge throw all of his Fuma Shurikens and such, but |
|  only the Knife if you ABSOLUTELY NEED to, before mainly attacking. Rydia   |
|  should be Summoning Bahamut/Asura/Sylph, depending on whether you want to  |
|  do damage but have it on yourself, or just for healing. Rosa should be     |
|  basically casting Curaja practically every round.                          |
|                                                                             |
|  Some final notes. Do not be afraid to use those Megalixers you've found    |
|  throughout your journey - the same goes with the other items, as long as   |
|  the situation is appropriate (ie. don't use a Dry Ether when a regular     |
|  Ether, or Osmose even, could properly do the job). Whenever a need for an  |
|  item arises, let the next character in the ATB turn system use it - odds   |
|  are, it is quite the immediate need.                                       |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________________
|  BOSS: Lunar Titan  \  Location: Lunar Ruins, Yang's Trial  \
|______________________\_______________________________________\______________
|  HP            - 120,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 196      |  - None            |  - Grimoire LT             |
|  Defense       - 2        |                    |                            |
|  Magic         - 35       |  Absorptions:      |                            |
|  Magic Defense - 37       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  The Lunar Titan (obviously) has a painful physical attack. He can also use |
|  Earthquake (the reason for the Float prior to the fights), Gaze (for a     |
|  Slow Petrify), Stone Gaze (instant Petrify), and Crush (instant-KO).       |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Flare or Bahamut (for Rydia,   |
|  if you wish).                                                              |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________________________
|  BOSS: Lunar Shiva  \  Location: Lunar Ruins, Edward's Trial  \
|______________________\_________________________________________\____________
|  HP            - 100,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 173      |  - Fire            |  - Grimoire LS             |
|  Defense       - 2        |                    |                            |
|  Magic         - 36       |  Absorptions:      |                            |
|  Magic Defense - 55       |  - Ice             |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Shiva has some basic Blizzard-based attacks: Blizzaga, Ice Storm,    |
|  and Blaze among them. She, in fact, may use Blizzaga for self-healing (one |
|  my favorite techniques in FFX). Lunar Shiva also has a powerful basic      |
|  attack.                                                                    |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Firaga.                        |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________
|  BOSS: Titan  \  Location: Lunar Ruins, Rydia's Trial  \
|________________\________________________________________\___________________
|  HP            - 75,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 180      |  - None            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 28       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - None            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Titan has a few attacks. He can use Quake and Earthquake for a fair bit of |
|  damage if you forgot to use Float - otherwise, it will do nothing. He also |
|  has a powerful physical attack, but it's nothing that a quick Curaja from  |
|  Rosa can't handle.                                                         |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________
|  BOSS: Ifrit  \  Location: Lunar Ruins, Rydia's Trial  \
|________________\________________________________________\___________________
|  HP            - 70,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 177      |  - Ice             |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 36       |  Absorptions:      |                            |
|  Magic Defense - 44       |  - Fire            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Ifrit can use Fira, which is a fairly weak spell by now. He can use a      |
|  painful physical attack that may deal upwards of 1,000 damage. When he     |
|  glows red, he'll be casting Flame soon, which hits the party for about 600 |
|  or more HP a piece.                                                        |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Blizzaga.                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________
|  BOSS: Shiva  \  Location: Lunar Ruins, Rydia's Trial  \
|________________\________________________________________\___________________
|  HP            - 64,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 172      |  - Fire            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 50       |  Absorptions:      |                            |
|  Magic Defense - 52       |  - Ice             |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Shiva has the basic, but very powerful, physical attack. She also has a    |
|  standard Blizzara - not exactly painful (~750 damage). But the real issue  |
|  lies with Ice Storm. It can very easily do over 1,500 damage to each       |
|  member of your party.                                                      |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Firaga.                        |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ________________________________________________________
|  BOSS: Ramuh  \  Location: Lunar Ruins, Rydia's Trial  \
|________________\________________________________________\___________________
|  HP            - 60,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 170      |  - None            |  - None                    |
|  Defense       - 5        |                    |                            |
|  Magic         - 41       |  Absorptions:      |                            |
|  Magic Defense - 54       |  - None            |                            |
|  Gil Earned    - 45,000   |                    |                            |
|  EXP. Earned   - 50,000   |  Type: None        |                            |
|=============================================================================|
|  Ramuh is probably the weakest of the bunch. His Thundara, Blitz, and       |
|  Lightning (only the last is party-wide) deal some paltry damage. Your only |
|  threat would be he rather powerful, but not excessively, physical attack.  |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________________________
|  BOSS: Lunar Dragon  \  Location: Lunar Ruins, Rydia's Trial  \
|_______________________\________________________________________\____________
|  HP            - 105,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 180      |  - None            |  - Grimoire LD             |
|  Defense       - 2        |                    |                            |
|  Magic         - 254      |  Absorptions:      |                            |
|  Magic Defense - 44       |  - Holy            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  The Lunar Dragon is somewhat reminiscent of the Mist Dragon. It can change |
|  from a Mist to Dragon form rather quickly. It can hit the team with Poison |
|  Gas to Poison them. In the Mist form, it can also use Slow. It has a harsh |
|  physical attack, and can use Restore to heal 9,999 of its HP.              |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________________
|  BOSS: Lunar Odin  \  Location: Lunar Ruins, Cecil's Trial  \
|_____________________\________________________________________\______________
|  HP            - 95,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 172      |  - Lightning       |  - Grimoire LO             |
|  Defense       - 5        |                    |                            |
|  Magic         - 50       |  Absorptions:      |                            |
|  Magic Defense - 52       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  A user, divinedragonslayer, has an incredibly simple strategy for this.    |
|                                                                             |
|  Begin by using Slow as soon as you can. If your White Mage dies from the   |
|  initial Zantetsuken, revive her and then cast Slow. Keep Cecil healed to   |
|  protect the weakened characters. Continue to keep up Curaja so at least    |
|  three are alive after the second Zantetsuken on Lunar Odin's fourth turn.  |
|  Two turns later, he will cast Holy. Begin to have your Black Mage, be it   |
|  Rydia or Palom, cast a Thunder-based spell on him. With good timing, you   |
|  will hit him when the message "Lightning courses through Odin!" appears on |
|  the screen. If he is hit with a Thunder-based spell, it is an instant win. |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________________
|  BOSS: Lunar Asura  \  Location: Lunar Ruins, Rosa's Trial  \
|______________________\_______________________________________\______________
|  HP            - 130,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 183      |  - None            |  - Grimoire LA             |
|  Defense       - 3        |                    |                            |
|  Magic         - 55       |  Absorptions:      |                            |
|  Magic Defense - 40       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Asura enjoys casting the "-aga" spells a lot. Of course, she often   |
|  will use status-inflicters - Mini and Toad, for example. In general, her   |
|  spells can cause quite the problem - put Reflect on yourself if needed.    |
|  She can also use Curaga and Restore on herself. Then there is the basic    |
|  physical attack. Globe 199 is also used, and it is an instant-KO move.     |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. As a side  |
|  note, you'll probably be doing less healing in this battle, so it might be |
|  a fair idea to let Porom and Rosa use Holy when there's time.              |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _____________________________________________________________
|  BOSS: Lunar Ifrit  \  Location: Lunar Ruins, Edge's Trial  \
|______________________\_______________________________________\______________
|  HP            - 110,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 198      |  - Ice             |  - Grimoire LI             |
|  Defense       - 2        |                    |                            |
|  Magic         - 40       |  Absorptions:      |                            |
|  Magic Defense - 35       |  - Fire            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Ifrit will mainly use two attacks - a gnarly physical attack and a   |
|  painful Flame on everyone. If he is hit with a Blizzard-based spell or     |
|  Shiva, Glare will be used as a counter. He may use Fira and Firaga, though |
|  they're quite rare and not exactly as impressive.                          |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________________________
|  BOSS: Lunar Bahamut  \  Location: Lunar Ruins, Kain's Trial  \
|________________________\_______________________________________\____________
|  HP            - 50,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 213      |  - None            |  - Grimoire LB             |
|  Defense       - 2        |                    |                            |
|  Magic         - 18       |  Absorptions:      |                            |
|  Magic Defense - 24       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Bahamut is a pain. He has one main attack - the Mega Flare with the  |
|  countdown of 3, 2, 1, then the attack itself. Any move you use it is       |
|  countered with a near-fatal (sometimes) physical attack.                   |
|                                                                             |
|  There are a few strategies. I prefer to use a Light/Lunar Curtain to help  |
|  Reflect the Mega Flare back at Lunar Bahamut. I will attack in the         |
|  meantime, healing when needed.                                             |
|                                                                             |
|  Another strategy is to use a Hermes' Shoes. Use it and you'll get ~3 turns |
|  per Mega Flare. Heal on the first two and Jump for the third.              |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ____________________________________________________________
|  BOSS: Lunar Ramuh  \  Location: Lunar Ruins, Cid's Trial  \
|______________________\______________________________________\_______________
|  HP            - 90,000   |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 178      |  - None            |  - Grimoire LR             |
|  Defense       - 2        |                    |                            |
|  Magic         - 44       |  Absorptions:      |                            |
|  Magic Defense - 48       |  - Lightning       |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Ramuh has a few Lightning attacks. They include Thundaga and Blitz   |
|  for single targets, and Lightning for the party. He also has a fairly      |
|  painful physical attack. He'll counter with Thundaga if you hit him with a |
|  physical move, and Blitz against magic.                                    |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut.            |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 __________________________________________________________________________
|  BOSS: Lunar Leviathan  \  Location: Lunar Ruins, Palom & Porom's Trial  \
|__________________________\________________________________________________\_
|  HP            - 135,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 205      |  - Lightning       |  - Grimoire LL             |
|  Defense       - 3        |                    |                            |
|  Magic         - 38       |  Absorptions:      |                            |
|  Magic Defense - 51       |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Lunar Leviathan is much similar to his non-Lunar counterpart in the Cave   |
|  of Summons. He can use Tidal Wave, Maelstrom, Blizzaga, etc., - nothing    |
|  new.                                                                       |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom and Rydia use Thundaga.                      |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 _______________________________________________________________
|  BOSS: Brachioraidos  \  Location: Lunar Ruins, random floor  \
|________________________\_______________________________________\____________
|  HP            - 180,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 225      |  - None            |  - Hero's Shield           |
|  Defense       - 5        |                    |                            |
|  Magic         - 212      |  Absorptions:      |                            |
|  Magic Defense - 125      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: Dragon      |                            |
|=============================================================================|
|  You're just going to love this one. Brachioraidos has a wide repertoire of |
|  magic. For instance, its Glare is a near-9999 damage move. It can use the  |
|  "-aga" level spells, in addition to Holy, Flare, and Bio. It can use some  |
|  protective spells, Protect and Reflect, on itself. And, of course, that    |
|  physical attack is fatal. Watch out for the countdown, too - if you attack |
|  in that time period, Brachioraidos will counter with Globe 199, which is   |
|  an instant KO.                                                             |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. You may    |
|  even need to use a Grimoire from the Lunar Ruins; some of the equipment    |
|  earned here, primarily Abel's Lance, will be great aides.                  |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

 ___________________________________________________________
|  BOSS: Zeromus EG  \  Location: Lunar Ruins, final floor  \
|_____________________\______________________________________\________________
|  HP            - 200,000  |  Weaknesses:       |  Treasures Awarded:        |
|  Strength      - 225      |  - None            |  - None                    |
|  Defense       - 3        |                    |                            |
|  Magic         - 46       |  Absorptions:      |                            |
|  Magic Defense - 202      |  - None            |                            |
|  Gil Earned    - 65,000   |                    |                            |
|  EXP. Earned   - 65,000   |  Type: None        |                            |
|=============================================================================|
|  Zeromus EG's battle is similar to that against Zeromus. He has Big Bang,   |
|  that powerful physical attack, and Black Hole (I think) to get rid of good |
|  statuses. He can use Drain and Osmose to steal from your HP/MP,            |
|  respectively. He can deal some statuses, such as Toad and Mini.            |
|                                                                             |
|  Then you'll find Whirl and Tornado (mass damage to a character or the      |
|  whole party). Flare is also there, as is Reflect. He can use Flame, Tidal  |
|  Wave, Lightning, and Earthquake. Finally, there is Absorb (basically, it   |
|  is Drain).                                                                 |
|                                                                             |
|  Cecil, Edge, Kain, Cid, and/or Yang should be physically attacking or, in  |
|  the case of Yang, using Power. Edward, Rosa, and Porom should be healing   |
|  (Edward via items). Let Palom use Flare, and Rydia use Bahamut. You will   |
|  likely want to use a Grimoire from the Lunar Ruins. Some of the awards in  |
|  the Lunar Ruins (Kain's Double Jump and Abel's Lance, Yang's Deadly, etc.) |
|  will make a severe difference here, too.                                   |
|_____________________________________________________________________________|


###############################################################################
###############################################################################

7. Items Listings****************************FF7*******************************

[item name]

~ Effect: [effect]

=============================================================================

Potion

~ Effect: Heals some HP. (Tested to be ~0.9% on a character with 9,999 HP.)

=============================================================================

Hi-Potion

~ Effect: Heals some HP. (Tested to be ~4.8% on a character with 9,999 HP.)

=============================================================================

X-Potion

~ Effect: Heals some HP. (Tested to be ~19.2% on a character with 9,999 HP.)

=============================================================================

Ether

~ Effect: Heals some MP. (Tested to be ~4.8% on a character with 999 MP.)

=============================================================================

Dry Ether

~ Effect: Heals some MP. (Tested to be ~14.4% on a character with 999 MP.)

=============================================================================

Elixer

~ Effect: Fully restores HP and MP.

=============================================================================

Megalixer

~ Effect: Fully restores the party's HP and MP.

=============================================================================

Phoenix Down

~ Effect: Revives a character from KO. Restored HP tested to be approximately
          ~3.45% to ~4.95% of the character's max HP (when tested on four
          9,999 HP characters).

=============================================================================

Remedy

~ Effect: Cures all statuses except KO.

=============================================================================

Gold Needle

~ Effect: Cures Petrification status.

=============================================================================

Maiden's Kiss

~ Effect: Cures Toad status.

=============================================================================

Mallet

~ Effect: Cures Mini status.

=============================================================================

Diet Food

~ Effect: Cures Pig status.

=============================================================================

Echo Herbs

~ Effect: Cures Silence status.

=============================================================================

Eye Drops

~ Effect: Cures Darkness status.

=============================================================================

Antidote

~ Effect: Cures Poison status.

=============================================================================

Cross

~ Effect: Cures Curse status.

=============================================================================

Bomb Fragment

~ Effect: The item version of using Fire.

=============================================================================

Bomb Arm

~ Effect: The item version of using Fira.

=============================================================================

Antarctic Wind

~ Effect: The item version of using Blizzard.

=============================================================================

Arctic Wind

~ Effect: The item version of using Blizzara.

=============================================================================

Rage of Zeus

~ Effect: The item version of using Thunder.

=============================================================================

Rage of the Gods

~ Effect: The item version of using Thundara.

=============================================================================

Stardust

~ Effect: The item version of using Comet.

=============================================================================

Kiss of Lilith

~ Effect: The item version of using Osmose.

=============================================================================

Vampire Fang

~ Effect: The item version of using Drain.

=============================================================================

Bacchus's Cider

~ Effect: The item version of using Berserk.

=============================================================================

Hermes' Shoes

~ Effect: The item version of using Haste.

=============================================================================

Hourglass

~ Effect: The item version of using Stop; short lifespan.

=============================================================================

Silver Hourglass

~ Effect: The item version of using Stop; moderate lifespan.

=============================================================================

Gold Hourglass

~ Effect: The item version of using Stop; long lifespan.

=============================================================================

Spider's Silk

~ Effect: The item version of using Slow.

=============================================================================

Decoy

~ Effect: The item version of using Blink.

=============================================================================

Red Fang

~ Effect: Deals Fire-based damage to all enemies.

=============================================================================

White Fang

~ Effect: Deals Blizzard-based damage to all enemies.

=============================================================================

Blue Fang

~ Effect: Deals Thunder-based damage to all enemies.

=============================================================================

Light Curtain

~ Effect: The item version of using Reflect.

=============================================================================

Bomb Core

~ Effect: Deals damage while KO'ing the user.

=============================================================================

Lunar Curtain

~ Effect: The item version of using Reflect.

=============================================================================

Bell of Silence

~ Effect: The item version of using Silence.

=============================================================================

Gaia Drum

~ Effect: The item version of using Earthquake.

=============================================================================

Coeurl's Whisker

~ Effect: The item version of using Death.

=============================================================================

Grimoire

~ Effect: Summons a random monster.

=============================================================================

Bestiary

~ Effect: The item version of using Scan - shows monster stats.

=============================================================================

Alarm Clock

~ Effect: Cures all allies of Sleep.

=============================================================================

Unicorn Horn

~ Effect: Cures all allies of Sleep, Paralysis, Confusion, and Berserk.

=============================================================================

Shuriken

~ Effect: Throwing weapon for Edge.

=============================================================================

Fuma Shuriken

~ Effect: Throwing weapon for Edge.

=============================================================================

Knife

~ Effect: Throwing weapon for Edge. It actually has an attack value of 255.
          In most, if not ALL, cases, it will deal over 9,000 damage.

=============================================================================

Scrap Metal

~ Effect: Throwing weapon for Edge.

=============================================================================

Siren

~ Effect: Causes a random monster encounter.

=============================================================================

Silver Apple

~ Effect: Increases max HP by 50 points.

=============================================================================

Golden Apple

~ Effect: Increases max HP by 100 points.

=============================================================================

Soma Drop

~ Effect: Increases max MP by 10 points.

=============================================================================

Tent

~ Effect: Restores 1,000 HP and 100 MP to the party.

=============================================================================

Cottage

~ Effect: Full restoration of the party's HP and MP.

=============================================================================

Magazine

~ Effect: Let's use it, shall we...?

=============================================================================

Emergency Exit

~ Effect: Immediately exits a dungeon; works like Teleport.

=============================================================================

Dwarven Bread

~ Effect: See the world map; works like Sight.

=============================================================================

Goblin

~ Effect: Teaches the Goblin Summon to Rydia.

=============================================================================

Bomb

~ Effect: Teaches the Bomb Summon to Rydia.

=============================================================================

Cockatrice

~ Effect: Teaches the Cockatrice Summon to Rydia.

=============================================================================

Mind Flayer

~ Effect: Teaches the Mind Flayer Summon to Rydia.

=============================================================================

Gysahl Greens

~ Effect: Summons a Fat Chocobo where it smells of one.

=============================================================================

Membership Pass

~ Effect: Proof of membership at the King's Pub.

=============================================================================

Gysahl Whistle

~ Effect: Immediately calls a Fat Chocobo, wherever you may be.

=============================================================================

Bomb Ring

~ Effect: Item you are to deliver to Mist early in the game.

=============================================================================

Baron Key

~ Effect: Item that opens doors in Baron.

=============================================================================

Sand Ruby

~ Effect: Medicinal item that cures desert fevers.

=============================================================================

Earth Crystal

~ Effect: Crystal that brings blessings upon the earth.

=============================================================================

Magma Rock

~ Effect: Stone that unlocks the Underworld.

=============================================================================

Luca's Necklace

~ Effect: Used to open the Sealed Cavern.

=============================================================================

Twin Harp

~ Effect: Item key for the Dark Elf boss.

=============================================================================

Dark Crystal

~ Effect: One of four Crystals found in the Underworld.

=============================================================================

Rat Tail

~ Effect: Used to trade for the Adamantite.

=============================================================================

Adamantite

~ Effect: Used to transform the Sword of Legend into the Excalibur.

=============================================================================

Frying Pan

~ Effect: *whack*  Used to awaken Yang in Sylvan Cave.

=============================================================================

Pink Tail

~ Effect: Used to trade for the Adamant Armor.

=============================================================================

Dr. Lugae's Key

~ Effect: Key opening a certain door in the Tower of Babel.

=============================================================================

Crystal

~ Effect: Used to truly begin the final plot related boss.

=============================================================================

Dark Matter

~ Effect: ???

=============================================================================

Grimoire LO

~ Effect: Summons Lunar Odin.

=============================================================================

Grimoire LL

~ Effect: Summons Lunar Leviathan.

=============================================================================

Grimoire LA

~ Effect: Summons Lunar Asura.

=============================================================================

Grimoire LS

~ Effect: Summons Lunar Shiva.

=============================================================================

Grimoire LI

~ Effect: Summons Lunar Ifrit.

=============================================================================

Grimoire LR

~ Effect: Summons Lunar Ramuh.

=============================================================================

Grimoire LT

~ Effect: Summons Lunar Titan.

=============================================================================

Grimoire LB

~ Effect: Summons Lunar Bahamut.

=============================================================================

Grimoire LD

~ Effect: Summons Lunar Dragon.

=============================================================================

Clear Water

~ Effect: Pure, translucent water...

=============================================================================

Muddy Water

~ Effect: Black, murky water...

=============================================================================

Honey

~ Effect: Bears' favorite food...

=============================================================================

Firewood

~ Effect: It is firewood. Therefore...

=============================================================================

Torch

~ Effect: A torch set aflame can be used to...

=============================================================================

Doll

~ Effect: A cute doll...

=============================================================================

Raggedy Doll

~ Effect: Something an old man would have...

=============================================================================

Key

~ Effect: Unlocks doors.

=============================================================================

Bld-Skd Lance

~ Effect: A lance, soaked in blood.

=============================================================================

None

~ Effect: An item you find using the GameShark code "Access All Items" in the
          Fat Chocobo, where these items are found. No known effect.

=============================================================================

8. Weaponry Listings****************************FF8**************************

O=============================================================================O
|                                  NOTICES:                         **FF81**  |
|                                                                             |
|  (1) Some equipment's stats can be slightly various.                        |
|  (2) Some equipment will seem to upgrade an unlisted stat. This is not a    |
|      typo here - it is increasing another stat that consequentially affects |
|      another. For example, more Stamina = more Defense, though I only list  |
|      the Stamina change.                                                    |
|  (3) Most of the weapons here were tested with Lv. 1 characters via a       |
|      GameShark. Sometimes, I'll use the notation "at least" or something    |
|      similar. This is because ... well, let me give an example. A character |
|      at Level 1 with no weapon has a precision of 50%. 99% is the max. As   |
|      such, a precision change of "+49 (at least)" indicates that the bonus  |
|      can possibly be higher, but it not known to be as such.                |
|  (4) Be aware of other notes specific to the various weaponry types.        |
|  (5) Double + bars divide weapon types; single = bars divide individual     |
|      weapons.                                                               |
|                                                                             |
O=============================================================================O

[Section Format]

Stat Changes: 
~~ Attack +/-            : Change how much damage is dealt.
~~ Precision +/-         : Change in how accurate you are.
~~ (Physical) Defense +/-: Change in physical damage you receive.
~~ Magic Defense +/-     : Change in received magical damage.
~~ (Physical) Evasion +/-: Change in the chance of dodging physical attacks.
~~ Magic Evasion +/-     : Change in the chance of dodging magical attacks.
~~ Strength +/-          : Change in the Strength stat.
~~ Agility +/-           : Change in the Agility stat.
~~ Stamina +/-           : Change in the Stamina stat.
~~ Intelligence +/-      : Change in the Intelligence stat.
~~ Spirit +/-            : Change in the Spirit stat.
~~ HP (Hit Points) +/-   : Change in the max HP stat.
~~ MP (Magic Points) +/- : Change in the max MP stat.

Equippable By:
~~ A list of the characters that can equip this.

Miscellaneous
~~ Weapon Element         : Does the weapon do Fire-based damage, for example?
~~ Statuses Inflicted     : Does the weapon occasionally inflict a status?
~~ Monster Type Advantages: Does the weapon do better against certain monsters?
~~ Notes                  : Anything to note.
~~ Locations              : -- Where you can find the weapon.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                  CLAWS                          **FF82**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

O=============================================================================O
|                                  NOTICES:                                   |
|                                                                             |
|  Precision bonuses do not add when two Claws are used. Instead, the average |
|  of the two bonuses is added to your no-weapon precision.                   |
|                                                                             |
O=============================================================================O

===============================================================================

Hand of the Gods

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Ghouls; Undead
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials. Defeat the Storm Dragon.

===============================================================================

Dragon Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Dragon
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on the Floor of Remembrance prior
                               to Rosa's trial, behind a few secret pathways.

===============================================================================

Tiger Fang

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy from the second town in the Lunar Ruins.
                            -- Drop from King Behemoth.

===============================================================================

Cat Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Sleep
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 3F.
                            -- Sylvan Cave, in the house.
                            -- Drop from Cait Sith.
                            -- Drop from Coeurl.
                            -- Drop from Coeurl Regina.

===============================================================================

Hell Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +3
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Poison
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 5F, through the southwestern door
                               on 4F.
                            -- Sylvan Cave, in the house.

===============================================================================

Fairy Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +3
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Confuse
~~ Monster Type Advantages: Giants
~~ Notes                  : None.
~~ Locations              : -- Magnetic Cave, B3F

===============================================================================

Fire Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang
~~ Edge

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Yang's starting weapon.
                            -- Fabul Shop.
                            -- Baron Shop.

===============================================================================

Ice Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang
~~ Edge

Miscellaneous
~~ Weapon Element         : Ice
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Fabul Shop.
                            -- Baron Shop.

===============================================================================

Thunder Claw

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge
~~ Yang

Miscellaneous
~~ Weapon Element         : Lightning
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : None.
~~ Locations              : -- Fabul Shop.
                            -- Baron Shop

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                   RODS                          **FF83**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Asura's Rod

Stat Changes: 
~~ Attack +/-            : +75
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, floor before Cecil's trial with the
                               visible monsters in the secret pathways.

===============================================================================

Stardust Rod

Stat Changes: 
~~ Attack +/-            : +45
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B4F.

===============================================================================

Fairy Rod

Stat Changes: 
~~ Attack +/-            : +30
~~ Precision +/-         : +5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +10
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Sylvan Cave, B3F.
                            -- Buy in the Land of Summons.

===============================================================================

Rod of Change

Stat Changes: 
~~ Attack +/-            : +15
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Mist, northernmost house, through the walls.

===============================================================================

Rod of Lilith

Stat Changes: 
~~ Attack +/-            : +13
~~ Precision +/-         : -40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Drain
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Drop from Lilith.
                            -- Drop from Lamia Queen.

===============================================================================

Thunder Rod

Stat Changes: 
~~ Attack +/-            : +10
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +3
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Lightning
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Baron.

===============================================================================

Flame Rod

Stat Changes: 
~~ Attack +/-            : +7
~~ Precision +/-         : -5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +3
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Ice Rod

Stat Changes: 
~~ Attack +/-            : +5
~~ Precision +/-         : -5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Ice
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Insect
~~ Notes                  : None.
~~ Locations              : -- Underground Waterway, B2F.
                            -- Palom's starting weapon.
                            -- Buy in Mysidia.

===============================================================================

Rod

Stat Changes: 
~~ Attack +/-            : +3
~~ Precision +/-         : -10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rydia's starting weapon.
                            -- Buy in Kaipo.
                            -- Buy in Agart.
                            -- Drop by Tiny Mage.
                            -- Drop by Sorceress.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                  STAVES                         **FF84**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Nirvana

Stat Changes: 
~~ Attack +/-            : +80
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Porom

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, floor with the many visible
                               monsters. Defeat them all. This is the floor
                               before fighting Zeromus EG.

===============================================================================

Rune Staff

Stat Changes: 
~~ Attack +/-            : +52
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Silence
~~ Monster Type Advantages: Mage
~~ Notes                  : None.
~~ Locations              : -- Drop by Puppeteer.
                            -- Drop by Sorcerer.
                            -- Drop by Summoner.
                            -- Drop by Mist Summoner.

===============================================================================

Seraphim's Mace

Stat Changes: 
~~ Attack +/-            : +50
~~ Precision +/-         : +20
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Porom

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Defeat the T-Rex in the Cave of Trials.

===============================================================================

Sage's Staff

Stat Changes: 
~~ Attack +/-            : +48
~~ Precision +/-         : +15
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B2F.

===============================================================================

Kinesis Staff

Stat Changes: 
~~ Attack +/-            : +36
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons.
                            -- FuSoYa's starting weapon.

===============================================================================

Power Staff

Stat Changes: 
~~ Attack +/-            : +30
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Berserk
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Eblan Cave.

===============================================================================

Mythril Staff

Stat Changes: 
~~ Attack +/-            : +12
~~ Precision +/-         : +5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ Paladin Cecil
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Mythril, hidden on the eastern side of the town.

===============================================================================

Healing Staff

Stat Changes: 
~~ Attack +/-            : +8
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ Paladin Cecil
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.
                            -- Buy in Baron.
                            -- Drop by Puppeteer.
                            -- Drop by Sorcerer.
                            -- Drop by Summoner.
                            -- Drop by Mist Summoner.

===============================================================================

Staff

Stat Changes: 
~~ Attack +/-            : +4
~~ Precision +/-         : -5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ Paladin Cecil
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Kaipo.
                            -- Tellah's starting weapon.
                            -- Porom's starting weapon.
                            -- Buy in Agart.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                               DARK SWORDS                       **FF85**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Deathbringer

Stat Changes: 
~~ Attack +/-            : +30
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : +5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous
~~ Weapon Element         : Darkness
~~ Statuses Inflicted     : Instant-KO (sometimes)
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Fabul; plot reward.

===============================================================================

Shadow Blade

Stat Changes: 
~~ Attack +/-            : +20
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous
~~ Weapon Element         : Darkness
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Underground Waterway, north entrance.
                            -- Lunar Ruins, Cecil's trial, pass 2/5 of the
                               tests.

===============================================================================

Dark Sword

Stat Changes: 
~~ Attack +/-            : +10
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous
~~ Weapon Element         : Darkness
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dark Knight Cecil's starting weapon.
                            -- Lunar Ruins, Cecil's trial, pass 1/5 of the
                               tests.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                               OTHER SWORDS                      **FF86**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Lightbringer

Stat Changes: 
~~ Attack +/-            : +246 (at least)
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : Randomly casts Holy.
~~ Locations              : -- Lunar Ruins, Cecil's trial. Pass 5/5 of the
                               tests.

===============================================================================

Ragnarok

Stat Changes: 
~~ Attack +/-            : +200
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F. Reward for beating Dark
                               Bahamut.

===============================================================================

Excalibur

Stat Changes: 
~~ Attack +/-            : +160
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- First, get the Rat Tail in the Land of Summons.
                               Go to the Adamant Grotto of the Overworld and
                               trade it for the Adamantite. Go to Kokkol's
                               Smithy in the Underworld. Go to and return from
                               the moon, then go to Kokkol's Smithy. The Sword
                               of Legend should now be the Excalibur.

===============================================================================

Piggy's Stick

Stat Changes: 
~~ Attack +/-            : +150
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Pig
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on the Floor of Rememberance prior
                               to Edward's trial, past a secret pathway.

===============================================================================

Defender

Stat Changes: 
~~ Attack +/-            : +105
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Summons, B3F.

===============================================================================

Light Sword

Stat Changes: 
~~ Attack +/-            : +99
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +3
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Sealed Cavern, B2F. It is behind the second Trap
                               Door from the right.

===============================================================================

Avenger

Stat Changes: 
~~ Attack +/-            : +80
~~ Precision +/-         : +45
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : -10
~~ Spirit +/-            : -10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : Wielder is always berserked. Two-handed sword.
~~ Locations              : -- Sylvan Cave, B3F.
                            -- Drop by Behemoth.
                            -- Drop by King Behemoth.

===============================================================================

Gorgon Blade

Stat Changes: 
~~ Attack +/-            : +77
~~ Precision +/-         : +16
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Petrification
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Gorgon.
                            -- Drop by Medusa.
                            -- Drop by Black Lizard.
                            -- Drop by Catoblepas.

===============================================================================

Ice Brand

Stat Changes: 
~~ Attack +/-            : +75
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : Ice
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 2F.
                            -- Buy in Eblan Cave.

===============================================================================

Flame Sword

Stat Changes: 
~~ Attack +/-            : +65
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 2F.
                            -- Buy at Dwarf Castle. 
                            -- Drop by Fiery Knight.

===============================================================================

Flandango

Stat Changes: 
~~ Attack +/-            : +60
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Pudding
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, Cecil's trial. Pass 4/5 of the
                               tests.

===============================================================================

Sleep Blade

Stat Changes: 
~~ Attack +/-            : +55
~~ Precision +/-         : +27
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Sleep
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Eblan Castle, West Tower, first floor. Monster
                               infested chest (Steel Golem x1, Skuldier x4).

===============================================================================

Mythril Sword

Stat Changes: 
~~ Attack +/-            : +50
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Drop by Mythril Golem.

===============================================================================

Blood Sword

Stat Changes: 
~~ Attack +/-            : +45
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : -5
~~ Agility +/-           : -5
~~ Stamina +/-           : -5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : Drain
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Giant, Undead, Pudding. (Heh.)
~~ Notes                  : None.
~~ Locations              : -- Cave of Eblan, B4F. At the end of the secret
                               passage in the Save Point room.

===============================================================================

Sword of Legend

Stat Changes: 
~~ Attack +/-            : +40
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Paladin Cecil's starting weapon.

===============================================================================

Ancient Sword

Stat Changes: 
~~ Attack +/-            : +35
~~ Precision +/-         : +27
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Curse
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Old Waterway, B1F. At the end of the secret path
                               in the eastern wall of the Save Point room.

===============================================================================

Caliburn

Stat Changes: 
~~ Attack +/-            : +1
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, Cecil's trial. Pass 3/5 of the
                               tests.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                  SPEARS                         **FF87**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Abel's Lance

Stat Changes: 
~~ Attack +/-            : +230
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : Randomly casts Tornado.
~~ Locations              : -- Lunar Ruins, Kain's trial.

===============================================================================

Holy Lance

Stat Changes: 
~~ Attack +/-            : +109
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Holy/Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B7F. Reward for defeating the
                               Plague.

===============================================================================

Wyvern Lance

Stat Changes: 
~~ Attack +/-            : +99
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Dragon
~~ Notes                  : None.
~~ Locations              : -- Drop by Blue Dragon.
                            -- Drop by Red Dragon.
                            -- Drop by Crystal Dragon.

===============================================================================

Gungnir

Stat Changes: 
~~ Attack +/-            : +92
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : Just some trivia - Gungnir is the name of the spear
                            wielded by the Norse god, Odin.
~~ Locations              : -- Kain returns to the party with this equipped.

===============================================================================

Blood Lance

Stat Changes: 
~~ Attack +/-            : +88
~~ Precision +/-         : -28
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : -28
~~ Agility +/-           : -28
~~ Stamina +/-           : -28
~~ Intelligence +/-      : -28
~~ Spirit +/-            : -28
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Drain/Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Giant, Undead, Pudding
~~ Notes                  : None.
~~ Locations              : -- Eblan Castle, second floor of the East Tower.

===============================================================================

Ice Lance

Stat Changes: 
~~ Attack +/-            : +77
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Ice/Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 2F.
                            -- Buy in Eblan Cave.

===============================================================================

Fire Lance

Stat Changes: 
~~ Attack +/-            : +66
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Fire/Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Dwarf Castle.
                            -- Drop by Fiery Knight.

===============================================================================

Wind Spear

Stat Changes: 
~~ Attack +/-            : +55
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain returns to the party with this equipped.

===============================================================================

Spear

Stat Changes: 
~~ Attack +/-            : +9
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain's starting weapon.
                            -- Buy in Agart.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                               NINJA SWORDS                      **FF88**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

O=============================================================================O
|                                  NOTICES:                                   |
|                                                                             |
|  The attack changes listed here are for when Edge previouslu was unequipped.|
|  This is because of that the first weapon equipped will have the change     |
|  listed herein. However, the second's bonus equals the second weapon's base |
|  (Attack +/-) stat added to that of the attack you have when no weapon is   |
|  equipped. Additionally, the precision bonus received when equipping two    |
|  weapons is equal to that of the precision values' average (of both of the  |
|  weapons).                                                                  |
|                                                                             |
O=============================================================================O

===============================================================================

Mutsunokami

Stat Changes: 
~~ Attack +/-            : +100
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on the pseudo-Giant of Babel Floor
                               of Rememberance prior to Palom and Porom's
                               trial.

===============================================================================

Sasuke's Katana

Stat Changes: 
~~ Attack +/-            : +95
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, teleporter floor prior to Cecil's
                               trial.

===============================================================================

Masamune

Stat Changes: 
~~ Attack +/-            : +65
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +3
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B8F. Reward for defeating
                               Ogopogo.

===============================================================================

Murasame

Stat Changes: 
~~ Attack +/-            : +55
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : -5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : +5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B3F. Reward for defeating the
                               White Dragon.

===============================================================================

Kikuichimonji

Stat Changes: 
~~ Attack +/-            : +48
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Summons, B3F.

===============================================================================

Kotetsu

Stat Changes: 
~~ Attack +/-            : +40
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons.
                            -- Sealed Cavern, B1F, behind southern Trap Door.
                            -- Sealed Cavern, B2F, behind the northwestern Trap
                               Door.

===============================================================================

Ahura

Stat Changes: 
~~ Attack +/-            : +32
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, B4F.
                            -- Buy in Tomra.

===============================================================================

Kunai

Stat Changes: 
~~ Attack +/-            : +25
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Eblan Cave.
                            -- Edge's starting weapon.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                 DAGGERS                         **FF89**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Assassin Dagger

Stat Changes: 
~~ Attack +/-            : +130
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +15
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Porom

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Death
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town in the Lunar Ruins.
                            -- Drop by Chaotic Knight.

===============================================================================

Assassin Dagger (2)

Stat Changes: 
~~ Attack +/-            : +29
~~ Precision +/-         : +5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Porom
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : See "Locations".
~~ Locations              : -- This weapon is ABSOLUTELY NOT the Assassin's
                               Dagger listed above; they are very different.
                               This one cannot be found in the game. Square
                               Enix left the data in here for it, but took out
                               this specific item. It is only found via a
                               cheating device, such as a GameShark.

===============================================================================

Triton's Dagger

Stat Changes: 
~~ Attack +/-            : +62
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials. Reward for defeating the Master
                               Flan.

===============================================================================

Mage Masher

Stat Changes: 
~~ Attack +/-            : +35
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Porom
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Silence
~~ Monster Type Advantages: Mage
~~ Notes                  : None.
~~ Locations              : -- Sylvan Cave, B2F.

===============================================================================

Dancing Dagger

Stat Changes: 
~~ Attack +/-            : +28
~~ Precision +/-         : +44
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Porom
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mist.

===============================================================================

Mythril Knife

Stat Changes: 
~~ Attack +/-            : +20
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Porom
~~ Edge

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Hidden in the northeastern portion of Mythril.
                            -- Drop by Mythril Golem.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                  WHIPS                         **FF810**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Mist Whip

Stat Changes: 
~~ Attack +/-            : +100
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, in the pseudo-Mist Cave Floor of
                               Rememberance prior to Palom and Porom's trial.

===============================================================================

Dragon's Whisker

Stat Changes: 
~~ Attack +/-            : +55
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: Dragon
~~ Notes                  : None.
~~ Locations              : -- Drop by Blue Dragon.
                            -- Drop by Magic Dragon.

===============================================================================

Fire Whip

Stat Changes: 
~~ Attack +/-            : +50
~~ Precision +/-         : +15
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B2F.

===============================================================================

Blitz Whip

Stat Changes: 
~~ Attack +/-            : +40
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : Lightning
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons. 

===============================================================================

Chain Whip

Stat Changes: 
~~ Attack +/-            : +30
~~ Precision +/-         : +5
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra.
                            -- Buy in the Land of Summons.

===============================================================================

Whip

Stat Changes: 
~~ Attack +/-            : +20
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mist.
                            -- Buy in the Land of Summons.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                   AXES                         **FF811**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Gigant Axe

Stat Changes: 
~~ Attack +/-            : +200
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Poison
~~ Monster Type Advantages: None
~~ Notes                  : Two-handed weapon.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Iron Giant.

===============================================================================

Rune Axe

Stat Changes: 
~~ Attack +/-            : +100
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mage
~~ Notes                  : Two-handed weapon.
~~ Locations              : -- Drop by Giant Soldier.
                            -- Drop by Giant Warrior.
                            -- Drop by Iron Giant. 

===============================================================================

Poison Axe

Stat Changes: 
~~ Attack +/-            : +95
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Poison
~~ Monster Type Advantages: None
~~ Notes                  : Two-handed weapon.
~~ Locations              : -- Cave of Summons, B3F.
                            -- Drop by Giant Soldier.
                            -- Drop by Giant Warrior.
                            -- Drop by Iron Giant.

===============================================================================

Ogrekiller

Stat Changes: 
~~ Attack +/-            : +80
~~ Precision +/-         : +19
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Giant
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, B2F. Monster-filled chest.
                            -- Buy in Tomra.
                            -- Drop by Giant Soldier.
                            -- Drop by Giant Warrior.
                            -- Drop by Iron Giant.

===============================================================================

Dwarf Axe

Stat Changes: 
~~ Attack +/-            : +62
~~ Precision +/-         : +19
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : -5
~~ Stamina +/-           : +5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Dwarf Castle.
                            -- Dwarf Castle, East Tower, first floor.

===============================================================================

Hand Axe

Stat Changes: 
~~ Attack +/-            : +35
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +3
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : See "Locations".
~~ Locations              : -- This Axe cannot be found in the game. It was
                               taken/left out by Square Enix, yet the data is
                               here. The weapon is hackable via a cheating
                               device, such as a GameShark.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              THROWN WEAPONS                    **FF812**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Rising Sun

Stat Changes: 
~~ Attack +/-            : +85
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Magic Dragon.

===============================================================================

Full Moon

Stat Changes: 
~~ Attack +/-            : +40
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Sylvan Cave, B3F.

===============================================================================

Boomerang

Stat Changes: 
~~ Attack +/-            : +20
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Agart.
                            -- Buy in Eblan Cave.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                  HARPS                         **FF813**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Loki's Lute

Stat Changes: 
~~ Attack +/-            : +150
~~ Precision +/-         : +49 (at least)
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : In Norse mythology, Loki was a cunning and evil god
                            believed to lead the titanic struggle of Ragnarok
                            alongside Hel, goddess of the Underworld.
~~ Locations              : -- Lunar Ruins, southeastern corner of the maze
                               floor prior to Kain's trial.

===============================================================================

Requiem Harp

Stat Changes: 
~~ Attack +/-            : +130
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : -5
~~ Agility +/-           : -5
~~ Stamina +/-           : -5
~~ Intelligence +/-      : -5
~~ Spirit +/-            : -5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Usable only during Edward's Lunar Ruins trial.

===============================================================================

Apollo's Harp

Stat Changes: 
~~ Attack +/-            : +98
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Dragon
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials. Reward for defeating the Gigas
                               Worm.

===============================================================================

Lamia Harp

Stat Changes: 
~~ Attack +/-            : +18
~~ Precision +/-         : +40
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Confusion
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Antlion Cave, B2F.
                            -- Drop by Lamia.
                            -- Drop by Lamia Matriarch.

===============================================================================

Dreamer's Harp

Stat Changes: 
~~ Attack +/-            : +8
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Sleep
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Edward's initial weapon.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                                 HAMMERS                        **FF814**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Fiery Hammer

Stat Changes: 
~~ Attack +/-            : +241 (at least)
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : Randomly casts Flare. Two-handed weapon.
~~ Locations              : -- SUCCESSFULLY complete Cid's Lunar Ruins trial.

===============================================================================

Thor's Hammer

Stat Changes: 
~~ Attack +/-            : +190
~~ Precision +/-         : +30
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous
~~ Weapon Element         : Lightning
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials. Reward for defeating the Death
                               Mech.

===============================================================================

Gaia Hammer

Stat Changes: 
~~ Attack +/-            : +65
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 5F.
                            -- Drop by Steel Golem.

===============================================================================

Mythril Hammer

Stat Changes: 
~~ Attack +/-            : +55
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech, Ghoul
~~ Notes                  : Two-handed weapon.
~~ Locations              : -- Buy in Mythril.
                            -- Drop by Hell Turtle.
                            -- Drop by Armadillo.
                            -- Drop by Magma Tortoise.
                            -- Drop by Ironback.

===============================================================================

Wooden Hammer

Stat Changes: 
~~ Attack +/-            : +45
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : Two-handed weapon.
~~ Locations              : -- Cid's initial weapon.
                            -- Buy in Troia.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                             BOWS AND ARROWS                    **FF815**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

O=============================================================================O
|                                  NOTICES:                                   |
|                                                                             |
|  All Bows and Arrows have an automatic +1 attack bonus. The bonus for a     |
|  particular combination depends on what this combo consists of. The arrows  |
|  I used as defaults were the IRON ARROWS. Any and all attack +/- stats are  |
|  after a switch from the IRON ARROWS, not nothing. It is easy to find the   |
|  attack bonus - add the Bow's Attack and the Arrow's Attack. That is a fair |
|  approximation of the general bonus.                                        |
|                                                                             |
|  Additionally, the precision change requires you use Arrows, too. Remember  |
|  that the Arrows go in the dominant hand, and the Bow in the other.         |
|                                                                             |
O=============================================================================O

===============================================================================

Perseus Bow

Stat Changes: 
~~ Attack +/-            : +58
~~ Precision +/-         : +35
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Rosa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, in the treasure-filled floor prior
                               to Kain's trial. You'll need to use the secret
                               path in the northwestern corner of the floor.

===============================================================================

Artemis's Bow

Stat Changes: 
~~ Attack +/-            : +43
~~ Precision +/-         : +20
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : -10
~~ Spirit +/-            : -10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Selene Guardian.

===============================================================================

Yoichi's Bow

Stat Changes: 
~~ Attack +/-            : +33
~~ Precision +/-         : +10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Summons, B6F.

===============================================================================

Elven Bow

Stat Changes: 
~~ Attack +/-            : +28
~~ Precision +/-         : +25
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mage
~~ Notes                  : None.
~~ Locations              : -- Sylvan Cave, B1F.

===============================================================================

Killer Bow

Stat Changes: 
~~ Attack +/-            : +23
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 4F.
                            -- Buy in Tomra.
                            -- Buy in Eblan Cave.

===============================================================================

Great Bow

Stat Changes: 
~~ Attack +/-            : +18
~~ Precision +/-         : -10
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +3
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Troia.
                            -- Buy in Dwarf Castle.
                            -- The treasure room in Troia Castle's B2F.

===============================================================================

Crossbow

Stat Changes: 
~~ Attack +/-            : +13
~~ Precision +/-         : -15
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.
                            -- Buy in Agart.

===============================================================================

Bow

Stat Changes: 
~~ Attack +/-            : +8
~~ Precision +/-         : -20
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Throw
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rosa's initial weapon.
                            -- Buy in Kaipo.
                            -- Buy in Agart.

===============================================================================

Perseus Arrow

Stat Changes: 
~~ Attack +/-            : +90
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Rosa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Lamia Queen.
                            -- Drop by Metamorpha.

===============================================================================

Artemis Arrow

Stat Changes: 
~~ Attack +/-            : +70
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Dragon
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B4F.
                            -- Lunar Subterrane, B6F.
                            -- Drop by Gloomwing.
                            -- Drop by Lunar Virus.
                            -- Drop by Black Flan.
                            -- Drop by Selene Guardian.

===============================================================================

Yoichi Arrow

Stat Changes: 
~~ Attack +/-            : +45
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Summons, B6F.
                            -- Giant of Babel -> Chest of the Giant.
                            -- Buy in Kokkol's Smithy after obtaining the
                               Excalibur.
                            -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Malboro.

===============================================================================

Angel Arrow

Stat Changes: 
~~ Attack +/-            : +35
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Confusion
~~ Monster Type Advantages: Giant
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons.
                            -- Sylvan Cave, B1F.
                            -- Drop by Lamia.
                            -- Drop by Lamia Matriarch.

===============================================================================

Mute Arrow

Stat Changes: 
~~ Attack +/-            : +30
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Silence
~~ Monster Type Advantages: Mage
~~ Notes                  : None.
~~ Locations              : -- Eblan Castle, West Tower, second floor.
                            -- Buy in Tomra.

===============================================================================

Poison Arrow

Stat Changes: 
~~ Attack +/-            : +25
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Poison
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Eblan Cave.
                            -- Drop by Hydra.
                            -- Drop by Twin Snake.
                            -- Drop by Cave Naga.
                            -- Drop by Naga.
                            -- Drop by King Naga.

===============================================================================

Dark Arrow

Stat Changes: 
~~ Attack +/-            : +15
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Darkness
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Dwarf Castle.

===============================================================================

Fire Arrow

Stat Changes: 
~~ Attack +/-            : +10
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Fire
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Troia.
                            -- Treasure room in B2F of Troia Castle.
                            -- Sylvan Cave, B1F.
                            -- Drop by Chimera.
                            -- Drop by Fiery Hound.
                            -- Drop by Chimera Brain.

===============================================================================

Ice Arrow

Stat Changes: 
~~ Attack +/-            : +10
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Ice
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Troia.
                            -- Treasure room in B2F of Troia Castle.
                            -- Tower of Babel, 1F. (Two chests here.)
                            -- Sylvan Cave, B1F.
                            -- Drop by Ice Lizard.
                            -- Drop by Cold Beast.

===============================================================================

Thunder Arrow

Stat Changes: 
~~ Attack +/-            : +10
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Lightning
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Mech
~~ Notes                  : None.
~~ Locations              : -- Buy in Troia.
                            -- Treasure room in B2F of Troia Castle.
                            -- Sylvan Cave, B1F.
                            -- Drop by Grudger.
                            -- Drop by Screamer.
                            -- Drop by Mech Soldier.

===============================================================================

Holy Arrow

Stat Changes: 
~~ Attack +/-            : +5
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : Holy
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: Undead, Ghoul
~~ Notes                  : None.
~~ Locations              : -- Summit of Mt. Hobs.
                            -- Buy in Mysidia.
                            -- Buy in Agart.

===============================================================================

Iron Arrow

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rosa's initial arrow.
                            -- Buy in Kaipo.
                            -- Buy in Agart.

===============================================================================

Medusa Arrow

Stat Changes: 
~~ Attack +/-            : -4
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Edward
~~ Rosa
~~ Palom
~~ Porom
~~ FuSoYa

Miscellaneous
~~ Weapon Element         : None
~~ Statuses Inflicted     : Petrification
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Sylvan Cave, B3F.
                            -- Drop by Medusa.
                            -- Drop by Black Lizard.
                            -- Drop by Stone Golem.
                            -- Drop by Catoblepas.
                            -- Drop by Gorgon.

===============================================================================


9. Armor Listings****************************FF9*****************************

O=============================================================================O
|                                  NOTICES:                         **FF91**  |
|                                                                             |
|  (1) Some equipment's stats can be slightly various.                        |
|  (2) Some equipment will seem to upgrade an unlisted stat. This is not a    |
|      typo here - it is increasing another stat that consequentially affects |
|      another. For example, more Stamina = more Defense, though I only list  |
|      the Stamina change.                                                    |
|  (3) Most of the armor here was tested with Lv. 1 characters via a          |
|      GameShark. Sometimes, I'll use the notation "at least" or something    |
|      similar. This is because ... well, let me give an example. A character |
|      at Level 1 with no weapon has a precision of 50%. 99% is the max. As   |
|      such, a precision change of "+49 (at least)" indicates that the bonus  |
|      can possibly be higher, but it not known to be as such.                |
|  (4) Be aware of other notes specific to the various weaponry types.        |
|  (5) Double + bars divide armor types; single = bars divide individual      |
|      armors.                                                                |
|                                                                             |
O=============================================================================O

[Section Format]

Stat Changes: 
~~ Attack +/-            : Change in how much damage is dealt.
~~ Precision +/-         : Change in how accurate you are.
~~ (Physical) Defense +/-: Change in physical damage you receive.
~~ Magic Defense +/-     : Change in received magical damage.
~~ (Physical) Evasion +/-: Change in the chance of dodging physical attacks.
~~ Magic Evasion +/-     : Change in the chance of dodging magical attacks.
~~ Strength +/-          : Change in the Strength stat.
~~ Agility +/-           : Change in the Agility stat.
~~ Stamina +/-           : Change in the Stamina stat.
~~ Intelligence +/-      : Change in the Intelligence stat.
~~ Spirit +/-            : Change in the Spirit stat.
~~ HP (Hit Points) +/-   : Change in the max HP stat.
~~ MP (Magic Points) +/- : Change in the max MP stat.

Equippable By:
~~ A list of the characters that can equip this.

Miscellaneous:
~~ Armor Element          : Does this help lessen element-based damage?
~~ Status Protection      : Does this help protect you from certain statuses?
~~ Monster Type Advantages: Does this lessen damage from certain monsters?
~~ Notes                  : Anything to note.
~~ Locations              : -- Where you can find the item in question.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                               DARK SHIELDS                      **FF92**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Demon Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +24
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Fabul, past the secret eastbound pathway in the
                               throne room.

===============================================================================

Dark Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +22
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dark Knight Cecil's starting shield.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              OTHER SHIELDS                      **FF93**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Hero's Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +20
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +55
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : All elemental resistances of the wielder become
                            absorptions.
~~ Locations              : -- 100% drop by Brachioraidos.

===============================================================================

Crystal Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: +40
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F.

===============================================================================

Dragon Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +6
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +38
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B2F.
                            -- Drop by Crystal Dragon.

===============================================================================

Genji Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +36
~~ Magic Evasion +/-     : +4
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Bahamut, B1F.

===============================================================================

Aegis Shield

Stat Changes: 
~~ Attack +/-            : +4
~~ Precision +/-         : +5
~~ (Physical) Defense +/-: +34
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +3
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Petrification
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons.
                            -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Catoblepas.

===============================================================================

Diamond Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +32
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra.

===============================================================================

Ice Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +30
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Fire
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 4F.
                            -- Buy in the Cave of Eblan.

===============================================================================

Fire Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +28
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Ice
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 5F.
                            -- Buy in Dwarf Castle.
                            -- Drop by Fiery Knight.

===============================================================================

Mythril Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +26
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Drop by Hell Turtle.
                            -- Drop by Armadillo.
                            -- Drop by Magma Tortoise.
                            -- Drop by Ironback.
                            -- Drop by Mythril Golem.

===============================================================================

Light Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +24
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Iron Shield

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +20
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain's initial shield. 
                            -- Buy in Agart.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              DARK HEADGEAR                      **FF94**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Demon Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Fabul.

===============================================================================

Hades Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Underground Waterway, before fighting 
                               Octomammoth.

===============================================================================

Dark Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dark Knight Cecil's initial helm.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              OTHER HEADGEAR                     **FF95**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Glass Mask

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +30
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Wicked Mask.
                            -- Drop by Proto Phase.

===============================================================================

Grand Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +14
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +7
~~ Strength +/-          : +0
~~ Agility +/-           : +5
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B6F.

===============================================================================

Crystal Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +12
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F.

===============================================================================

Dragon Helm

Stat Changes: 
~~ Attack +/-            : +11
~~ Precision +/-         : +7
~~ (Physical) Defense +/-: -10
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Fire, Ice, lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B3F.

===============================================================================

Red Cap

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +10
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous:
~~ Armor Element          : Fire
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B4F.

===============================================================================

Genji Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +6
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Bahamut, B2F.

===============================================================================

Ribbon

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +9
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +2
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Against all statuses.
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B7F, easternmost room. Defeat
                               two Lunasaurs to get two Ribbons.
                            -- Lunar Ruins, floor where you are to find the
                               Platinum Toad. It's in the grass, hidden.
                            -- Lunar Ruins, center of the room where you fight
                               Proto Phase.
                            -- Lunar ruins, center of a room prior to Zeromus
                               EG.
                            -- Drop by Bog Witch.
                            -- Drop by Dark Sage.
                            -- Drop by Worst Malboro.

===============================================================================

Diamond Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +9
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra.

===============================================================================

Funny Mask

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +8
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +6
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B3F.

===============================================================================

Mythril Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +8
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.

===============================================================================

Cat Hood

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +18
~~ (Physical) Evasion +/-: +8
~~ Magic Evasion +/-     : +16
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Porom

Miscellaneous:
~~ Armor Element          : Ice
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B3F.

===============================================================================

Coronet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +16
~~ (Physical) Evasion +/-: +8
~~ Magic Evasion +/-     : +18
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Mini, Toad, Pig
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B2F.

===============================================================================

Gold Hairpin

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +9
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +10
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Porom

Miscellaneous:
~~ Armor Element          : Thunder
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Mist, northern house, through the secret paths.
                            -- Buy in Tomra.
                            -- Buy in the first town of the Lunar Ruins.
                            -- Drop by Thunder Dragon.
                            -- Drop by Mech Dragon.

===============================================================================

Light Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Sage's Miter

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +7
~~ (Physical) Evasion +/-: -2
~~ Magic Evasion +/-     : +7
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Dwarf Castle.
                            -- FuSoYa's initial helm.

===============================================================================

Black Cowl

Stat Changes: 
~~ Attack +/-            : +5
~~ Precision +/-         : +1
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +3
~~ Agility +/-           : +3
~~ Stamina +/-           : +3
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Sleep
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Sealed Cavern, B2F, behind northwesternmost Trap
                               Door.

===============================================================================

Wizard's Hat

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +5
~~ (Physical) Evasion +/-: -3
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +3
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Green Beret

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +2
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +5
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 2F.
                            -- Edge's initial helm.

===============================================================================

Iron Helm

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain's initial helm.
                            -- Buy in Agart.

===============================================================================

Feathered Cap

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: -4
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Underwater Waterway.
                            -- Edward's initial helm.
                            -- Palom's initial helm.
                            -- Porom's initial helm. 
                            -- Buy in Troia.
                            -- Drop by Zu.
                            -- Drop by Roc.

===============================================================================

Twist Headband

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Confusion
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Baron.
                            -- Drop by Mad Ogre.
                            -- Drop by Ogre.
                            -- Drop by Behemoth.

===============================================================================

Leather Cap

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -5
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rydia's initial helm.
                            -- Buy in Kaipo.
                            -- Rosa's initial helm. 
                            -- Buy in Troia.
                            -- Drop by Alligator.
                            -- Drop by Gigas Gator.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                             DARK TORSO GEAR                     **FF96**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Demon Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +9
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Fabul.

===============================================================================

Hades Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Underground Water/Sunken Lake, B1F.

===============================================================================

Dark Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dark Knight Cecil's initial torso gear.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                             OTHER TORSO GEAR                    **FF97**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Adamant Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +100
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +15
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : Prevents all statuses
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Trade for a Pink Tail in the Adamant Grotto.

===============================================================================

Maximilian

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +35
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +8
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +10
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Gilgamesh.

===============================================================================

Caesar's Plate

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +32
~~ Magic Defense +/-     : +14
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +9
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- In the Lunar Ruins, on the Floor of Rememberance
                               resembling Mt. Ordeals, prior to Palom and
                               Porom's trial. Examine the northwestern grave.

===============================================================================

Dragoon Plate

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +31
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: -20
~~ Magic Evasion +/-     : +10
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on the Floor of Rememberance like
                               the Sealed Cavern, prior to Edge's trial.

===============================================================================

Vishnu Vest

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +30
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: +40
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +10
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on a floor prior to Zeromus EG.

===============================================================================

Assassin Vest

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +29
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +80
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +5
~~ Agility +/-           : +5
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Poison, Petrification, Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Echidna.

===============================================================================

Battle Gear

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +29
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +30
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Pig, Toad, Curse
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Sahagin Prince.

===============================================================================

Tabby Suit

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +28
~~ Magic Defense +/-     : +30
~~ (Physical) Evasion +/-: +30
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +0
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Porom

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Poison
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Coeurl Regina.

===============================================================================

Chocobo Suit

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +28
~~ Magic Defense +/-     : +30
~~ (Physical) Evasion +/-: +25
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +0
~~ Agility +/-           : +15
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Poison
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the second town of the Lunar Ruins.
                            -- Drop by Stratoavis.

===============================================================================

Grand Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +28
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +8
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Cid

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B6F.

===============================================================================

White Dress

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +26
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +23
~~ Magic Evasion +/-     : +18
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Rosa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, on the east side of the waterfall
                               room prior to Rydia's trial.

===============================================================================

Rainbow Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +25
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: +25
~~ Magic Evasion +/-     : +10
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +10
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Ruins, in a room prior to Cid's trial.

===============================================================================

Crystal Mail

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +25
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: *10
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Darkness, Pig, Toad, Berserk, Mini, Silence
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F.

===============================================================================

Black Garb

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +24
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: +60
~~ Magic Evasion +/-     : +8
~~ Strength +/-          : +0
~~ Agility +/-           : +3
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B1F, at the end of a hidden
                               path on the eastern side.

===============================================================================

Dragon Mail

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +23
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B3F.

===============================================================================

Courageous Suit

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +22
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: +55
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +10
~~ Agility +/-           : +10
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Curse
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B4F.

===============================================================================

Red Jacket

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +21
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +20
~~ Magic Evasion +/-     : +4
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous:
~~ Armor Element          : Fire
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B1F.

===============================================================================

Genji Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +21
~~ Magic Defense +/-     : +7
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +4
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid
~~ Edge 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Bahamut, B2F.

===============================================================================

Minerva's Plate

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +20
~~ Magic Defense +/-     : +5
~~ (Physical) Evasion +/-: +30
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +15
~~ Agility +/-           : +15
~~ Stamina +/-           : +15
~~ Intelligence +/-      : -15
~~ Spirit +/-            : -15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Porom

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B6F.
                            -- Drop by Selene Guardian.
                            -- Drop by Palace Guard.

===============================================================================

Lord's Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +19
~~ Magic Defense +/-     : +18
~~ (Physical) Evasion +/-: +5
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +10
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Porom

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B5F.

===============================================================================

Sage's Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +19
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: +5
~~ Magic Evasion +/-     : +18
~~ Strength +/-          : +0
~~ Agility +/-           : +10
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +10
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Silence
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Trials, B5F.

===============================================================================

Diamond Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +19
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra

===============================================================================

White Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +18
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Tellah
~~ Rosa
~~ Porom
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Darkness
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F.

===============================================================================

Ice Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +17
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Fire
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Babel, 4F.
                            -- Buy in the Cave of Eblan.

===============================================================================

Flame Mail

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid 

Miscellaneous:
~~ Armor Element          : Ice
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 1F.
                            -- Buy at Dwarf Castle.
                            -- Drop by Fiery Knight.

===============================================================================

Power Sash

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +15
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Behemoth.
                            -- Drop by King Behemoth.

===============================================================================

Mythril Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +13
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Drop by Mythril Golem.

===============================================================================

Light Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +12
~~ Magic Defense +/-     : +9
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +9
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in the Land of Summons.
                            -- FuSoYa's initial torso gear.
                            -- Buy in the first town of the Lunar Ruins.

===============================================================================

Knight's Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +11
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Black Belt

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +20
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +5
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dwarf Castle, West Tower, 3F.
                            -- Edge's initial torso gear.

===============================================================================

Black Robe

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +8
~~ Magic Defense +/-     : +7
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +7
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +5
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Adult Rydia
~~ Tellah
~~ Palom
~~ FuSoYa 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Eblan Cave.

===============================================================================

Sage's Surplice

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +5
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +5
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +5
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Tower of Zot, 5F.
                            -- Buy in Dwarf Castle.

===============================================================================

Kenpogi

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +10
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +3
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Baron.

===============================================================================

Iron Armor

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain's initial torso gear.
                            -- Buy in Agart.

===============================================================================

Gaia Gear

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Rosa
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Slowing Petrification
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Bard's Tunic

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Silence
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Edward's initial torso gear.
                            -- Buy in Mist.

===============================================================================

Leather Garb

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rydia's initial torso gear.
                            -- Buy in Kaipo.
                            -- Tellah's initial torso gear.
                            -- Rosa's initial torso gear.
                            -- Yang's initial torso gear.
                            -- Palom's initial torso gear.
                            -- Porom's initial torso gear.
                            -- Buy in Troia.
                            -- Drop by Alligator.
                            -- Drop by Gigas Gator.

===============================================================================

Prisoner's Wear

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Sleep
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cid's initial equipment.

===============================================================================

Clothes

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +1
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Kaipo.
                            -- Paladin Cecil's initial torso gear.
                            -- Mist, northern house, through a secret passage.
                            -- Buy in Troia.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              DARK ARM GEAR                      **FF98**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Demon Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Fabul.

===============================================================================

Hades Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +3
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Underground Waterway/Sunken Lake, B1F.

===============================================================================

Dark Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : -10
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dark Knight Cecil's initial arm gear.

===============================================================================


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++                                                                           ++
++                              OTHER ARM GEAR                     **FF99**  ++
++                                                                           ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

===============================================================================

Crystal Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +20
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +5
~~ Magic Evasion +/-     : +10
~~ Strength +/-          : +0
~~ Agility +/-           : +5
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Confuse, Sleep, Paralysis
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Red Dragon.
                            -- Drop by Crystal Dragon.

===============================================================================

Harmonious Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +10
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edward

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Edward's "Sing" becomes "Chant", which can cast
                            Shell and Protect on the party.
~~ Locations              : -- Finish Edward's Lunar Ruins trial.

===============================================================================

Twin Stars

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +10
~~ Magic Evasion +/-     : +12
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Palom
~~ Porom 

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Allows Palom and Porom to use "Twin" to use Double
                            Meteor. Both of them must be wearing this item.
~~ Locations              : -- Finish Palom and Porom's Lunar Ruins trial.

===============================================================================

White Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +20
~~ (Physical) Evasion +/-: +8
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Rosa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Rosa's "Pray" becomes "Miracle", which heals more
                            HP and can cure all statuses, save for KO.
~~ Locations              : -- SUCCESSFULLY finish Rosa's Lunar Ruins trial.

===============================================================================

Mist Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +18
~~ (Physical) Evasion +/-: +8
~~ Magic Evasion +/-     : +15
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Strengthens Rydia's summons. Additionally, her
                            Dragon Summon puts Blink on each character for one
                            hit per member.
~~ Locations              : -- Finish Rydia's Lunar Ruins trial.

===============================================================================

Discipline Armlet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +15
~~ (Physical) Evasion +/-: +6
~~ Magic Evasion +/-     : +10
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Yang

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Yang's "Power" becomes "Deadly", which deals triple
                            the normal damage, versus Power's double.
~~ Locations              : -- Finish Yang's Lunar Ruins trial.

===============================================================================

Dragoon Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +10
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +8
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Kain

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Kain's "Jump" becomes the more powerful "Dbl Jump".
~~ Locations              : -- Finish Kain's Lunar Ruins trial.

===============================================================================

Hanzo Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +15
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Edge's "Steal" becomes "Plunder". It will succeed
                            stealing more often. A physical attack is dealt to
                            the enemy when successful; Edge will take more
                            damage when not successful.
~~ Locations              : -- Finish Edge's Lunar Ruins trial.

===============================================================================

Protect Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +12
~~ (Physical) Evasion +/-: +5
~~ Magic Evasion +/-     : +10
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +15
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F. (Two Protect Rings here.)
                            -- Drop by Ahriman.
                            -- Drop by Magic Dragon.

===============================================================================

Crystal Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +7
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +4
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B5F.

===============================================================================

Giant's Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +10
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +10
~~ Agility +/-           : +0
~~ Stamina +/-           : +10
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Yang
~~ Cid
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Mini
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Drop by Ogre.
                            -- Drop by Steel Golem.
                            -- Drop by Mad Ogre.

===============================================================================

Dragon Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +9
~~ Magic Defense +/-     : +6
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : Fire, Ice, Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Lunar Subterrane, B3F.
                            -- Drop by Red Dragon.

===============================================================================

Genji Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +8
~~ Magic Defense +/-     : +5
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Cid
~~ Kain
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Cave of Bahamut, B1F.

===============================================================================

Diamond Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +7
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +3
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra.

===============================================================================

Diamond Armlet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +6
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +6
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : Lightning
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Tomra.
                            -- FuSoYa's initial arm gear.

===============================================================================

Mythril Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +6
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mythril.
                            -- Edge's initial arm gear.

===============================================================================

Rune Armlet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +8
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +8
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +3
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Edge
~~ Rosa
~~ Edward
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Silence
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Buy in Dwarf Castle.
                            -- Drop by Puppeteer.
                            -- Drop by Sorcerer.
                            -- Drop by Summoner.
                            -- Drop by Mist Summoner.

===============================================================================

Gauntlets

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +5
~~ Magic Defense +/-     : +1
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +3
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Undead
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.

===============================================================================

Silver Armlet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +4
~~ Magic Defense +/-     : +4
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +4
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Edge
~~ Rosa
~~ Edward
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: Ghoul
~~ Notes                  : None.
~~ Locations              : -- Buy in Mysidia.
                            -- Buy in Baron.
                            -- Drop by Tiny Mage.
                            -- Drop by Sorceress.

===============================================================================

Power Armlet

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +5
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Cid
~~ Yang

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Dwarf Castle, East Tower, 3F.
                            -- Drop by Ogre.
                            -- Drop by Mad Ogre.
                            -- Drop by Behemoth.
                            -- Drop by King Behemoth.

===============================================================================

Iron Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +2
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +1
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Child Rydia
~~ Adult Rydia
~~ Edge
~~ Rosa
~~ Edward
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Rydia's initial arm gear.
                            -- Underground Waterway, B1F.
                            -- Rosa's initial arm gear.
                            -- Palom's initial arm gear.
                            -- Porom's initial arm gear. 
                            -- Buy in Agart.

===============================================================================

Iron Gloves

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +2
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Kain
~~ Cid
~~ Edge

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Kain's initial arm gear.
                            -- Buy in Agart.

===============================================================================

Ruby Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +3
~~ (Physical) Evasion +/-: +0
~~ Magic Evasion +/-     : +2
~~ Strength +/-          : +0
~~ Agility +/-           : +0
~~ Stamina +/-           : +0
~~ Intelligence +/-      : +0
~~ Spirit +/-            : +0
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : Pig
~~ Monster Type Advantages: None
~~ Notes                  : None.
~~ Locations              : -- Edward's initial arm gear.
                            -- Troia Castle, B1F.
                            -- Buy in Troia.
                            -- Drop by Lamia.
                            -- Drop by Lamia Matriarch.

===============================================================================

Cursed Ring

Stat Changes: 
~~ Attack +/-            : +0
~~ Precision +/-         : +0
~~ (Physical) Defense +/-: +0
~~ Magic Defense +/-     : +0
~~ (Physical) Evasion +/-: -10
~~ Magic Evasion +/-     : +0
~~ Strength +/-          : -15
~~ Agility +/-           : -15
~~ Stamina +/-           : -15
~~ Intelligence +/-      : -15
~~ Spirit +/-            : -15
~~ HP (Hit Points) +/-   : +0
~~ MP (Magic Points) +/- : +0

Equippable By:
~~ Dark Knight Cecil
~~ Paladin Cecil
~~ Child Rydia
~~ Adult Rydia
~~ Kain
~~ Edge
~~ Rosa
~~ Edward
~~ Cid
~~ Yang
~~ Palom
~~ Porom
~~ Tellah
~~ FuSoYa

Miscellaneous:
~~ Armor Element          : None
~~ Status Protection      : None
~~ Monster Type Advantages: None
~~ Notes                  : Elemental resistances of the wielder become
                            absorptions.
~~ Locations              : -- Drop by Spirit.
                            -- Drop by Soul.
                            -- Drop by Evil Dreamer.
                            -- Drop by Belphegor.
                            -- Drop by Bone Dragon.
                            -- Drop by Dinozombie.
                            -- Drop by Chimerageist.

===============================================================================


10. Magic Listings****************************FF10*****************************

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 White Magic
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Cure

~~ MP Cost: 3 MP
~~ Effect : Restores some HP. Damages the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 2.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : Already learned.
   - Edward           : Never.
   - Rosa             : At Level 10.
   - Palom            : Never.
   - Porom            : At Level 10.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Cura

~~ MP Cost: 9 MP
~~ Effect : Restores a moderate amount of HP. Damages the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 15.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At Level 13.
   - Palom            : Never.
   - Porom            : At Level 13.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Curaga

~~ MP Cost: 18 MP
~~ Effect : Heals a large amount of HP. Damages the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 30.
   - Palom            : Never.
   - Porom            : At Level 33.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Curaja

~~ MP Cost: 40 MP
~~ Effect : Restores an immense amount of HP. Damages the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 38.
   - Palom            : Never.
   - Porom            : At Level 49.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Esuna

~~ MP Cost: 20 MP
~~ Effect : Cures all statuses, except KO.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 24.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At Level 18.
   - Palom            : Never.
   - Porom            : At Level 20.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Life

~~ MP Cost: 8 MP
~~ Effect : Revives from KO with a small amount of HP. Kills the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At Level 11.
   - Palom            : Never.
   - Porom            : At Level 11.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Full-Life

~~ MP Cost: 52 MP
~~ Effect : Revives from KO with full HP. Kills the Undead.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 45.
   - Palom            : Never.
   - Porom            : At Level 56.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Blink

~~ MP Cost: 8 MP
~~ Effect : Raises evasion.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At Level 23.
   - Palom            : Never.
   - Porom            : At Level 23.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Protect

~~ MP Cost: 9 MP
~~ Effect : Reduces damage taken from physical attacks.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 12.
   - Palom            : Never.
   - Porom            : At Level 12.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Shell

~~ MP Cost: 10 MP
~~ Effect : Reduces damage taken from magical attacks. This includes Cure, etc.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 29.
   - Palom            : Never.
   - Porom            : At Level 29.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Reflect

~~ MP Cost: 30 MP
~~ Effect : Reflect magical attacks back to the other side of the field.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 36.
   - Palom            : Never.
   - Porom            : At Level 44.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Float

~~ MP Cost: 8 MP
~~ Effect : Lifts the target off the ground, negating all ground damage from
            the field and in battle.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 35.
   - Palom            : Never.
   - Porom            : At Level 40.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Hold

~~ MP Cost: 5 MP
~~ Effect : Causes paralysis.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 10.
   - Palom            : Never.
   - Porom            : At Level 10.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Silence

~~ MP Cost: 6 MP
~~ Effect : Prohibits the casting of spells.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 15.
   - Palom            : Never.
   - Porom            : At Level 14.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Confuse

~~ MP Cost: 10 MP
~~ Effect : The target attacks its allies and the player loses control.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At Level 24.
   - Palom            : Never.
   - Porom            : At Level 25.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Slow

~~ MP Cost: 14 MP
~~ Effect : Makes the target's turns come slower.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 10.
   - Palom            : Never.
   - Porom            : At Level 10.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Dispel

~~ MP Cost: 12 MP
~~ Effect : Nullifies the effects of magic cast on the target (ie. Haste).

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 31.
   - Palom            : Never.
   - Porom            : At Level 31.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Scan

~~ MP Cost: 1 MP
~~ Effect : Find the target's stats and weaknesses.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 3.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 10.
   - Palom            : Never.
   - Porom            : At Level 10.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Haste

~~ MP Cost: 25 MP
~~ Effect : Increases the frequency of the target's turns.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 33.
   - Palom            : Never.
   - Porom            : At Level 38.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Berserk

~~ MP Cost: 18 MP
~~ Effect : Raises the target's physical power while rendering the player
            unable to control them.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 20.
   - Palom            : Never.
   - Porom            : At Level 18.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Teleport

~~ MP Cost: 10 MP
~~ Effect : Leave a battle, or return to the entrance of a dungeon.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 19.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : At the Tower of Zot.
   - Palom            : Never.
   - Porom            : At Level 19.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Mini

~~ MP Cost: 6 MP
~~ Effect : Causes or cures the status Mini.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 30.
   - Palom            : Never.
   - Porom            : At Level 31.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Sight

~~ MP Cost: 2 MP
~~ Effect : See the map of the surrounding area. Out-of-battle only.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : At Level 3.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 10.
   - Palom            : Never.
   - Porom            : At Level 10.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Holy

~~ MP Cost: 46 MP
~~ Effect : Deals massive damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : ?????
   - Adult Rydia      : Never.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : At Level 55.
   - Palom            : Never.
   - Porom            : At Level 52.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
                                 Black Magic
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Fire

~~ MP Cost: 5 MP
~~ Effect : Deals small amount of Fire-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Mt. Hobs.
   - Adult Rydia      : Already learned.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 10.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Fira

~~ MP Cost: 15 MP
~~ Effect : Deals moderate amount of Fire-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : Never.
   - Adult Rydia      : After returning to the party as an adult.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 12.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Firaga

~~ MP Cost: 30 MP
~~ Effect : Deals large amount of Fire-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 42.
   - Adult Rydia      : At Level 42.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 33.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Blizzard

~~ MP Cost: 5 MP
~~ Effect : Deals small amount of Ice-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : Already learned.
   - Adult Rydia      : Already learned.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 10.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Blizzara

~~ MP Cost: 15 MP
~~ Effect : Deals moderate amount of Ice-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : Never.
   - Adult Rydia      : After returning to the party as an adult.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 11.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Blizzaga

~~ MP Cost: 30 MP
~~ Effect : Deals large amount of Ice-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 39.
   - Adult Rydia      : At Level 39.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 32.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Thunder

~~ MP Cost: 5 MP
~~ Effect : Deals small amount of Lightning-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 4.
   - Adult Rydia      : At Level 4.
   - Tellah           : At Level 20.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 10.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Thundara

~~ MP Cost: 15 MP
~~ Effect : Deals moderate amount of Lightning-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : Never.
   - Adult Rydia      : After returning to the party as an adult.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 13.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Thundaga

~~ MP Cost: 30 MP
~~ Effect : Deals large amount of Lightning-based damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 45.
   - Adult Rydia      : At Level 45.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 34.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Tornado

~~ MP Cost: 25 MP
~~ Effect : Bring's the enemy's HP to critical or near-critical levels.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 51.
   - Adult Rydia      : At Level 51.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 48.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Quake

~~ MP Cost: 30 MP
~~ Effect : Causes a damaging earthquake.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 47.
   - Adult Rydia      : At Level 47.
   - Tellah           : At Mt. Ordeals.
   - Edward           : Never.
   - Rosa             : Never.
   - Palom            : At Level 23.
   - Porom            : Never.
   - Yang             : Never.
   - Edge             : Never.
   - Cid              : Never.
   - FuSoYa           : Already learned.

===============================================================================

Meteor

~~ MP Cost: 99 MP
~~ Effect : Inflicts immense damage.

~~ Learned By:
   - Dark Knight Cecil: Never.
   - Paladin Cecil    : Never.
   - Kain             : Never.
   - Child Rydia      : At Level 60.
   - Adult Rydia      : At Level 60.
   - Tellah