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    FAQ/Walkthrough by Mastersord

    Version: 1.20 | Updated: 06/05/09 | Search Guide | Bookmark Guide

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    3           Summon Night Craft Sword Monogatari: Hajimari no Ishi              2
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    This FAQ is copy write 2006 to Mastersord.  Violations will be subject my
    eternal wrath and will be punished.
    
    Version 1.0 - 8/16/06 - First release
    Version 1.01 - 8/18/06 - some corrections made to ore guide and some side quests
    added
    Version 1.1 - 8/20/06 - Lottery data added.  Clear dungeon side quests
    completed.  More codes added/fixed.  Rank guide added.  Ore guide fixed.
    Version 1.11 - 8/21/06 - added more tables for weapon crafting.
    Version 1.12 - 8/22/06 - added more codes
    Version 1.13 - 8/24/06 - added ForteGSOmega's codes
    Version 1.14 - 8/27/06 - minor corrections
    Version 1.2 - 6/04/09 - Shop data and fishing data added.  Some 'drop farming'
    and money making tips added.  Punctuation and corrections made.
    Contents
    
    I. Introduction
    II. Tips
    III. Walk through
    -Day 00
    -Day 01
    -Day 02
    -Day 03
    -Day 04
    -Day 05
    -Day 06
    -Day 07
    -Day 08
    -Day 09
    -Day 10
    -Day 11
    -Extra material
    IV. New game+
    V. Reference stuff
     a. Ore guide
     b. Crafting guide
    VI. Codes
    VII. FAQ
    VIII. Credits
    
    I. Introduction:
    
    I am making a walk through for this game and it's dungeons.  I'm making up the
    story as I go along because I can't read Japanese.  Consider the walk though
    almost spoiler free in this regard and don't complain about my plot synopsis!
    You dang kids and your Japanese games!  Back in my day games had one language!
    Binary!  1s and 0s!  You try beating a boss with just 1s and 0s!  HA!!
    
    This game is about making weapons.  That is why, as a sentient sword, it is my
    honor to write this walk through.
    
    Even though the title says "Summon night", there are no Pokemon in this game.
    You are a kid.  You work in a weapon forge in a small town in the middle of
    nowhere.  You get a creature to help you called a guardian beast (here on
    referred to as your GB).  You can pick one of 4 creatures to be your GB.  Each
    one has it's own unique skill set.  This is probably one of the only things
    anyone who can read Japanese, and has played this game, will agree with me on in
    terms of the plot.
    
    Controls
    In battle, hit up to jump, A to fight, and B to use a skill (default skill is
    block).  L changes your weapon to one of 3 you can equip.  R changes your
    skills.  After using a skill, Block is automatically selected, so don't worry
    about wasting skills in battle.
    
    Start pauses and select puts you on auto pilot.  Auto pilot is pretty good in
    this game and will make leveling a lot easier.
    
    The red bar is your HP.  The green bar is your weapon's durability, and the
    yellow bar is your weapon's TEC points.  The 6 diamonds represent how many GB
    skills you can use during a battle.  Blocks and weapon special attacks are
    exempt from this limit.
    
    On the map, L and R switch weapons, A uses the weapon, and B makes you run or
    walk depending on what you set your default to.  Start takes you to the menu
    and select lets you talk to your GB.
    
    
    Your start menu has a list of options:
    
    Weapon select
    Skill select
    inventory
    Spells
    Weapons
    Status
    ->
    
    If you go to the last option you get to another list of options:
    
    key items
    craft rank
    weapon secrets
     -sword
     -axe
     -spear
     -knuckle
     -Drill
     -Bow
    Special attacks
    Effects
    Beastiary
    Options
    
    
    
    II. Tips
    
    -You do not win money after battles unless the monster drops some.  The best way
    to get cash is to farm and sell ores or other items.  Crates, trees, drill
    rocks, and grass reset every time you leave the dungeon (except if you teleport
    out).  If you're at a dungeon near the entrance of a town, you can use the town
    to restore health and durability for free.  Better still is if the ore you're
    farming is from a drill rock or crate in the first room of the dungeon.  VBA
    users can just save-state before breaking an object and then just reloading
    until you get the right drop from the object.  Everyone else will just have to
    go back and forth until they accumulate enough ore or items.  Once you get 99 of
    your ore or item, go back to town and sell most of them.  Rinse and repeat.
    I'll point out the good spots!
    
    -Drops are based on a random counter that runs during battle as well as during
    the game (for breakable objects like crates).  This again works in favor of the
    VBA user.  You can use the save-reload trick in battle by saving before placing
    the last hit.  Change the timing and actions of that last hit to change the
    counter and hopefully get it to give you the ore you want.  Everyone else is
    stuck I'm afraid, unless there's an accessory or combo that increases drop
    rates.
    
    -The green rocks sold in the item shops in the later towns are return stones.
    These are crucial to farming ores and will save your hide many times over while
    dungeon crawling and ore farming.
    
    -TEC affects stat transfer on weapons when you break them.  When you break a
    weapon at the forge, the raw weapon you get back gets a certain percentage of
    stats from the previous weapon.  The percentage is based on your rank and the
    TEC you had on the weapon before you broke it.
    
    -If you break a weapon in battle, it is gone forever.  This includes the raw
    weapon.  Don't waste weapons until you get to a shop that sells raw weapons.
    
    -Many rare ores are only gotten a few times per game by breaking the weapons
    of other characters.  My strategies will be primarily geared towards weapon
    breaking opponents, than towards straight out killing them.  Besides, if you
    can weapon break them, you can easily kill them.  Don't worry if you missed
    any, because you have the option of doing a new game+ after beating the game
    (see section at end of walkthrough).
    
    -The bait and block method is used to get characters to attack you while
    blocking.  This reduces the DUR on their weapons so that you can break them.
    All you do is take your finger off block for a split second and put it back on.
    
    -I use north, south, east, and west interchangeably with up, down, left, and
    right.  I do this depending on my mood.
    
    -You can add effects and special attacks to weapons by imbuing them with combo
    items.  You need to imbue certain combinations of these items to get certain
    results.  I don't know what does what, but I know a few good ones:
    
    Push-button - This item will give any weapon a "DUR breaker" special attack.
    DUR breaker does not inflict damage on anything except an opponent's weapon (if
    they have one).
    
    Tool - Some translations refer to this as the "legendary javelin".  I think it
    looks like a tool, so I'll describe it as such.  It gives bow weapons the
    "pierce" effect.  Arrows will pass through and damage all targets in their
    path, instead of just the first target they hit.  You won't think much of a bow
    until you can take out an entire group in just a few shots.
    
    -No matter how much you forge and upgrade a weapon, your rank for that weapon
    type can only go up as high as the highest ore you forged and are currently
    working on.  If my highest ranked weapon is forged with a rank 5 ore, no matter
    how many things I do to this weapon, my rank will only go upto 5.  If you want
    rank 9, forge weapons with rank 9 ore and work on those.
    
    -If you can't get all the ores and items in the FAQ in your first play through,
    don't worry about it.  The important thing is to make a good DUR breaking weapon
    to do it next time in new game+
    
    -If you made a weapon you plan to keep, you should imbue it with ore #40.  This
    ore gives you the following stat bonuses per ore used:
    
    +45 ATK
    +30 DEF
    +10 AGI
    +30 DUR
    
    Remember that you only have 3 imbuement slots.  Make sure your weapon has both
    a special attack and an effect that you want.
    
    -To know if you cleared all the obstacles in a dungeon, The hero will do a
    victory pose and shout "Yatta!" right before you exit the dungeon (works from
    any exit)
    
    -Money making tip from Jackson of GameFAQs:  After beating the game, harvest
    ores from Tram, Jade, and Tier.  Make weapons from these ores.  Rank 9 ores
    sell for 5,000b alone, but forged, ore #39 and #40 weapons sell for 55,000b
    and 65,000b each!
    
    
    
    Now some of my weapon recipes that you might want to aim for:
    
    Muramasa:
    First make a sword with ore #24.  Break it when you're at least rank 5 and
    you got the sword to 255 TEC, then reforge the sword with ore #35.  Your new
    weapon will convert damage to HP and it looks like a samurai sword.  It also
    has a wind-based special attack.  Focus on boosting ATK and DUR since this
    weapon is primarily offensive.
    
    
    DUR breaker bow:
    Start with an ore #28 bow.  If you want, Break it at rank 5 and 255 TEC and
    reforge it with a higher ore.  Then imbue it with a tool combo item for
    "pierce" effect.  Get your bow rank as high as possible and use the middle
    forge option to upgrade your bow's durability.  Around 500 DUR is pretty
    sufficient.  The "pierce" effect makes leveling a lot easier for your bow.
    
    Alternately, make a bow with an ore of your choice and imbue it with a push
    button and a tool combo item.
    
    
    
    
    
    III. Walk through
    
    
    Blond girl - Murno
    Teacher - V. E.
    Blue bird coat man - Jade
    Bow kid - Tier
    Cortez - Bostaph
    albino kid - Lemmy
    dragon summon girl - Anise
    evil woman - Gillan (actually a man)
    Bozo the clown - Pike
    Squinty-eyed guy - Tram
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 00+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    When you start a game, the first thing you name is your main character, and the
    second thing you name is your nick-name (I think).
    
    -------------------
    |Boss - V. E.     |
    |60hp             |
    |drops:           |
    -------------------
    
    After the opening, you start off fighting V.E. with just your hammer.  Beat her
    because it's easy and you need to progress.  Then some other random scene occurs
    where some old guy drops dead in front of you 2 and V.E. gets some wierd
    triangular pendant from his corpse!
    
    When you regain control, go left to the next screen where you see a mine garded
    by a villager.  Go south from here and then in the next screen go right past the
    shop to the next screen.  The shop keeper will stop you and hand you your first
    ore (an ore #1) and your first raw weapon (some refer to these as shape-stones).
    
    
    -------------------------------------
    |Item Shop                          |
    --------------------------------------------------
    |Buy                                |Day unlocked|
    --------------------------------------------------
    |bandage                         75b|   Start    |
    |Kicker potion                  100b|   Start    |
    |Klotzen potion                 200b|     8      |
    |Med kit                       8500b|     11     |
    |Red note pad                    85b|   Start    |
    |return stone                   100b|   Start    |
    |red pendant                    150b|   Start    |
    |charm                          150b|   Start    |
    -------------------------------------------------------------------
    |Forge                                               |Day unlocked|
    -------------------------------------------------------------------
    |Bandage                 30b                         |   Start    |
    |                        1 x leather                 |            |
    |                        1 x leaf                    |            |
    |Red note pad            50b                         |   Start    |
    |                        1x Brown paper              |            |
    |                        1x Stick                    |            |
    |+2 Atk Ring             200b                        |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 1                 |            |
    |+3 +1 DEF Atk Ring      400b                        |     2      |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 3                 |            |
    |+3 ATK +5 DEF Ring      600b                        |     3      |
    |                        2 x Repair Stone slivers    |            |
    |                        1 x ore # 5                 |            |
    |+2 DEF Bracelet         200b                        |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 1                 |            |
    |+1 ATK +3 DEF Bracelet  400b                        |     2      |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 3                 |            |
    |+1 ATK +6 DEF Bracelet  600b                        |     3      |
    |                        2 x Repair Stone slivers    |            |
    |                        1 x ore # 5                 |            |
    |+2 AGL Boot             200b                        |   Start    |
    |                        1 x leather                 |            |
    |                        1 x ore # 1                 |            |
    |+1 DEF +2 AGL Boot      400b                        |     2      |
    |                        1 x leather                 |            |
    |                        1 x ore # 3                 |            |
    |+5 DEF +1 AGL boot      600b                        |     3      |
    |                        1 x Leather                 |            |
    |                        1 x ore # 5                 |            |
    -------------------------------------------------------------------
    
    Continue right.  Here you'll run into Seige and his fellow Brush heads.
    I'll refer to all of them as brush heads because I cannot pick Seige out
    durring battles.  Anyway, after a dialogue, a kid with white hair chases them
    off.  Go right and you'll see V. E. waiting for you at your house.  Go inside
    and go up to the doorway to reach your forge.
    
    You get to make a sword.  Then your GB shows up and runs away.  Follow
    him/her/it into the dungeon north of your house.
    
    Let's talk a little about the first town.  The town has 2 parts.  Your house is
    in the eastern part of town.  the western part has the shop.  you can't buy much
    here and for now it's cheaper to return to bed back at the forge.  Before I
    explain the dungeons and your leveling/grinding that you'll be doing in this
    game, let's continue with the walk through!  In the eastern part of town,
    there's a path to the left of your house which goes north to the outside world.
    Once you made your first sword, you'll want to go up there and start fighting.
    The good news is you'll get to fight.  The bad news is you'll only get to fight
    one slime for now before the dialogues start again (they are fairly long).
    
    After killing the slime, you meet up with a kid dressed as a 19th century
    paperboy with glasses.  A scene follows where your hero gets a closer look and
    discovers the kid is a girl (there was a heart icon in the dialogue.  We'll just
    assume our hero "had a peek" if you will!).  Anyway, you and the kid/girl go
    your separate ways and you head back to town.  She drops what looks like a
    cocoon.  You get a choice here, but i'm not sure if it is relevant to the
    game-play.  Go south into town and go left.
    
    There, you meet up with the brush heads.  They have green hair which makes me
    believe they just wear stiff grass on their heads (maybe it's some form of
    defense or camouflage?).  They knock off the kid's hat and reveal the kid is a
    blond girl named Murno.  After some dialogue, you get another choice here.
    Either option leads to a boss fight.
    
    -------------------
    |Boss - Brush-head|
    |100hp            |
    |sword:    20dur  |
    |drops: ore 1     |
    -------------------
    
    Not much to this fight.  He carries the same sword you have, so he has the same
    ore you start with.  Block his attacks and counter when possible.  If he still
    gives you grief, try and hit him in the air by getting him to jump and slashing
    him before landing.  if you jump, bosses will commonly jump with you.
    
    After that, brush head and his twin brother beat you up.  then for some reason
    you summon your GB (wait, when did it become yours if it was still running wild
    in the canyon?), and your GB fights brush head for you.
    
    -------------------
    |Boss - Brush-head|
    |100hp            |
    |Axe:      40dur  |
    |drops:           |
    -------------------
    
    He doesn't drop anything, so breaking his axe is not worth your trouble.
    Your GB can make short work of this guy.  Just fight him.
    
    After this fight and another scene, you find yourself in your house.  Exit the
    house and talk to V. E.  Choose the first option to fight your GB (Probably
    some taming ritual or something).  HP and stategy vary depending on who you
    picked.  Just make sure you healed up at the forge before the fight (sleep in
    the bed).
    
    After that, another dialogue and the intro cut scene where it introduces all the
    characters.  The 4 of you watch the cut scene and get confused but then shrug it
    off.  V. E. introduces everyone to everyone else and we probably learn here that
    the girl you rescued is Murno.  Then we get a night scene.  Night scenes allow
    you to talk to certain characters.  The choices you make don't really affect
    much, except for the last one.
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 01+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Back at your forge, V. E. gives you another ore to forge.  You have to break
    your sword (second to last option at the forge) and remake it with your GB.
    Then save your game and go upstairs.  Another long dialouge where Murno falls
    out of bed and talks to you and your GB.  Then V. E. comes into the room and
    probably scolds you for being a peeping tom or something (she likes to hit you
    and will do so throughout many dialogues).  When you regain control, go right
    and you will get a scene with the bratty kid.  He'll drop his hammer.
    
    After the scene, go to the shop and go talk to the green man in the upper room.
    After that scene, go west of town to the mine carts.  Here you should see a
    scene with a bratty kid and an albino kid named Lemmy (where you return the
    hammer).  After that scene you should be able to go to the dungeon (left of
    side your house and go north).
    
    Side-quest:
    However, let's get some stuff in town!  Go back to the shop and talk to the guy
    with a yellow hat.  He'll give you a blue stone (wind elemental combo item) for
    an ore #1.  You can pick these up later in the first dungeon if you want.  After
    that, go up past the counter into the next room.  Talk to the man for a
    dialogue.  Now leave.
    
    Side-quest:
    Go to the right and down the stairs.  You should see a man down there.  Talk to
    him and pick the first option to get a raw spear.  he wants a spear forged with
    ore #1.  Give him the spear when you're done and he'll give you an ore #2.
    
    Cat hunt:
    Talk to the woman in the yard to the right of your rival's house.  A cat will
    show up in the dugneon (I'll point out where later on)
    
    
    The first dungeon is up the path to the left of your house
    ----------------------------------------
    |First dungeon - canyon                |
    |Enemies:   1,2,3,4                    |
    |Treasure:  raw axe, 300b              |
    |crates: leather, brown paper, 1b      |
    |grass: leaves, sticks                 |
    |Drill rocks: ore #1, worms,           |
    |             repair stone slivers     |
    |Targets: ore #4                       |
    |ores: #1 (drop from monsters 2 and 3  |
    |           and from drill rocks)      |
    |      #2 (drop from monster 4)        |
    ----------------------------------------
    
    Here is the first point in the game where you can ore-farm.  Enemy 1 (green
    slime) drops repair stone slivers.  You can use them to forge gray sharpening
    stones later on.  Enemies 2 (green armadillo) and 3 (Green spinning saw-bot)
    drop ore #1 commonly.  Monster #4 (purple flying dog) drops ore #2 rarely.
    
    Go up and left of the entrance for a chest with 300b and continue left to the
    2 bridges.
    
    You'll see another Dialogue when you reach 2 bridges to the left of the
    entrance.  Cross one and one of them will collapse.  if you picked the good one,
    you'll be fine.  if you picked the bad one, you'll fall into the mine shaft.
    
    once you get to the other side, you fight a boss.
    
    -------------------
    |Boss - Mecha mage|
    |300hp            |
    |drops: raw drill,|
    |       Fish hook |
    -------------------
    
    This guy is pretty easy.  No weapons to break!  Just use your sword and hit him
    as much as possible.
    
    Either way, you have to go down there for yet another dialogue with bratty kid.
    
    After the dialogue, you can break stuff or leave, it's up to you.  The exit is
    right in the middle of the room.  When you get outside, you'll be on the other
    side of the bridges.  Go back to town and repair/rest before proceeding further.
    Also set your GB spells (Hit start and go to the second option from the top) so
    you can summon your GB for the next fight.
    
    When ready, make your way north and then back to the right where you'll come
    across 2 more bridges.  This time bratty kid falls through the bridge.  After
    the dialogue and creepy music plays, you'll fight another boss.
    
    ------------------------------
    |Boss - Mecha knight         |
    |       300 hp               |
    |drops: raw sword,           |
    |       gray sharpening stone|
    ------------------------------
    
    You can't seem to hit him with ore #1 weapons.  However, your GB can!  If you
    didn't set the summon GB spell (gold person icon in the GB menu), you can die
    and your GB should come save you.  Otherwise, use the gold person spell when you
    get tired of doing 1 DMG to it.  Another boss with no weapons to break.
    
    After the battle, bratty kid comes back up and gives you another dialogue.  Now
    go down the hole in the bridge cause there's treasure down there!
    
    Down the whole you'll be back in the mine shaft.  There's rocks to drill for ore
    (I hope you made a drill from the last boss's raw weapon), a treasure chest with
    a raw axe in it.
    
    When you get back up to the surface, you might have noticed that target above
    the second set of bridges.  When you have a bow weapon, come back here and
    shoot it.  A blue-haired girl will come up to you and present you with an ore
    (in this case, an ore #4).
    
    Go back if you want to farm more ores or make new weapons.  Using the 255 TEC
    trick, you should reforge your weapons twice this way with each new ore you can
    get.  Don't do this with rare ores until the end of the game or until you're
    sure you want to use them.
    
    Now lets go back to where we were!  Cross the second set of bridges and you'll
    come across a blue triangle.  This will restore your health once per dungeon
    visit.  Use it wisely!  Go north from there and face yet another boss.
    
    ------------------------------
    |Boss - Mecha Guard          |
    |450hp                       |
    |drops: raw spear, band-aid  |
    ------------------------------
    
    When he's blue, attack him with your sword.  When he's red, switch to your GB.
    The end!
    
    Moving on, beat this guy and you'll get another dialogue with bratty kid. take
    the fruit off the tree and you'll get yet another dialogue with bratty kid and
    he'll take your fruit (and sometimes gives you a cat mask)!  Back to town!
    
    Side quest:
    If you fought enough, you might have acquired some repair stone slivers.  These
    are thin gray rocks dropped by slimes (monster #1) and found in drill rocks.  If
    you have some, you can trade one with the old lady to the right of the shop, for
    a brown paper.  You can also trade one with the guy at the back of the shop (the
    one we talked to last time for a dialogue), for a green stone combo item which
    imbues wind elemental properties on a weapon.
    
    Cat hunt:
    If you talked to the woman in the yard to the right of your rival's house, you
    can find a cat in the same room as the raw axe.  If not, go talk to her now and
    then go back up there.  It's the second set of bridges you need to go down in
    order to find the cat.  It will be by the waterfall.  Talk to it and it will
    come with you.  Go back to the woman to get a worm as a reward.
    
    Clear dungeon:
    If you cleared every breakable obstacle in the canyon, talk to the old man to
    the left of the shop for an ore #2.  From this point on, each town you visit
    will have one of these old men.  I won't point him out every time because he
    is always in the same place in each town.  After completing a dungeon, you
    can go to the old man in any town and you'll always get the same rewards.
    
    OK, after doing some more farming and upgrading to ore 2 weapons if you want, go
    home and rest.  Then go back to the mine carts (west or left of town) for
    another scene.  This time you fight Lemmy.
    
    ------------------------------
    |Boss - Lemmy                |
    |178hp                       |
    |sword:   70dur              |
    |drops: ore #2               |
    ------------------------------
    
    If you forged and equipped a few weapons and have good HP or even equipped some
    items to your GB skill slots, try to get him to break his sword for an ore #2.
    It will take a long time of course, but the ore is a rare drop and you've
    probably only picked up only 1 or 2 of them if you didn't spend 10 hours farming
    them.  Once the weapon breaks you automatically win!  Just switch weapons when
    your DUR gets low using the L button (you did equip 3 weapons first I hope!).
    
    The fight is over and now bratty kid gives you medicine to give to Murno, so
    let's go back home!  Go upstairs and talk to V. E.  to get another dialogue and
    a night scene.  Anyway, I have no idea what they do except flesh out the plot
    (which is in Japanese which I can'tread!).  Pick an option and a character
    shows up to talk to you.  there's onethat's important, but that's at the end of
    the game and we'll save that one forlater.  Anyway after the night scene
    dialogue, you wake up with your GB in the forge room.  No, you don't literally
    wake up with it next to you!  You guys are sick!  Wha..oh yeah, you end up in
    the forge room and you can make repairs and rest (do so!).  Now go down into the
    main room for another dialogue.  Murno is better and now wearing her signature
    black and white dress.  The hero tells her she looks nice and V. E. gets
    jealous.  More talking ensues and they both leave.  Go out of the house for yet
    another dialogue with bratty kid.  You get a choice at the end.  Pick the top
    option and he leaves and goes north.  Anyway, our next destination is the
    western mine shaft.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 02+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    Note:  At this point, if you're playing a new game+, you can now go back to the
    fishing spot and pick up your transfer weapons.
    
    Speaking of fishing, you can play a fishing mini-game at the fishing hole.  The
    fishing hole is a screen to the right of the mine north of town.
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Pink stone combo item            50p|
    |Red stone combo item             50p|
    |Blue stone combo item           100p|
    |Green stone combo item          100p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    --------------------------------------
    
    Side Quest:
    To the right of your forge house is a small boy.  He'll trade you a dumpling for
    a piece of brown paper.
    
    Side Quest:
    Talk to the girl on the bridge to the right of the shop and she'll sell you a
    battery for 200b.
    
    Side Quest:
    Talk to a girl in back of the shop.  She will trade you a lighter for an ore #3.
    
    Cat hunt:
    Go to the train station to find a girl there.  Talk to her and a cat will appear
    in the mine.  However, you cannot get the cat until later on, because it is
    behind a locked door.  Bring her cat back and she gives you a small bomb.
    
    ----------------------------------------
    |Second dungeon - western mineshaft    |
    |Enemies:   5,6,7,8,9,10,11,12         |
    |Treasure:   raw knuckle, 400b         |
    |crates: leather, brown paper,         |
    |        dumpling,  3b                 |
    |grass: leaves, sticks                 |
    |Drill rocks: ore #3, worms,           |
    |             repair stone slivers     |
    |Targets: ore #4                       |
    |ores: #3 (drop from monster 9 and     |
    |          from drill rocks)           |
    ----------------------------------------
    
    First thing to note is that the door north of you won't open.  It thinks it's a
    wall.   The ore dropping enemy here is the walking chain-chomps (a Super Mario 3
    reference for you youngsters!).  It's enemy 9 in the book.  Let's go left for
    yet another short dialogue with your GB.  Go south in the new area and go down
    the ladder/steps.  To your right you should see 3 drill rocks you can farm for
    ore #3.  Go south from here.  You'll notice a bow target to the right of the
    next ladder you see.  When you get a bow, come back here to practice some
    archery.  Hitting the target gets you some dialogue with some blue-haired girl.
    There's also more drill rocks here.  anyway, go down the ladder and go right
    until you see another ladder, then climb up.  You'll then come to another boss.
    
    ------------------------------
    |Boss - Mecha dog            |
    |500hp                       |
    |drops: yellow potion,       |
    |       gray sharpening stone|
    ------------------------------
    
    Easy yet again! It can shoot and it can pounce.  Attack with any weapon you
    want.  If things get bad switch to GB.
    
    When that's over, go get the chest for a raw knuckle!  Now you can make a
    knuckle weapon.  Now leave the mine.
    
    Before we go on, make note of this place.  You can very easily farm ore #3 here.
    Just go back in and drill the drill rocks, then leave.  Simple!
    
    When you get back out, you meet up with a blue guy dressed in a feather jacket
    (sorta like Squall from Final Fantasy 8).  There's another dialogue and you're
    sent back to town.  Go back home and the blue guy will introduce himself to V.
    E. as Jade.  V. E. will scold you again and talk some more.  Then go outside an
    the brush heads are beating up Murno again, this time over her pendant.  They
    leave and the dialogue goes on.  Go to the house next door for a short dialogue
    where our hero sees Lemmy in the back of the shop.  Go out and you'll run into
    bratty kid for another short dialogue.
    
    Go south of town from here to yet another dungeon, but wait!  What have we here
    A purple circle we can't access due to a guard.  So lets go left!  We have come
    back to the exit of the western mine!!!  It's even easier to farm now!
    
    OK, let's go on!  The guard won't let us pass south or east, so we have to go
    back.  Hmm...  Remember that door that thought it was a wall?  Let's see if it
    changed it's mind!  Go back to the western part of town and back north to the
    mine entrance.  Go inside and go up north in the first room.  Now we can enter
    that door!
    
    Inside the new room, you'll notice some boxes and perhaps another cat (if you
    talked to the girl at the train station) in the upper left corner.  Talk to the
    cat.  Then go right for another short dialogue with Jade.  Go further right and
    open the chest for 400b.  Then go right into the next room and up/north for
    another scene.
    
    It's the brush heads again!  This time they brought a 3rd guy.  After the creepy
    music, they awaken the angry god of dump trucks!  The third guy acts as a
    sacrifice, but our hero won't have that, and challenges the angry sentient
    vehicle to a duel!
    
    ------------------------------------
    |Boss - angry god of dump trucks   |
    |700 hp                            |
    |drops: bomb item                  |
    ------------------------------------
    
    Oh come on!  Another wasted junk heap!  He has 2 attacks: claw jab and a
    drill.  The claw jab can be blocked if you need to.  The drill takes a long
    time to get ready, so you can probably take 50 of his HP off while you wait,
    and then block.
    
    Another dialogue and another choice.  Pick the first option and everyone leaves
    except Jade and brush head #3.  Go back to town and heal up, then talk to brush
    head for another battle:
    
    -------------------
    |Boss - Brush-head|
    |280 hp  / 80 dur |
    |drops: ore #3    |
    -------------------
    
    He has a spear and is a real pain to weapon break.  His spear does a special
    attack that shoots out a water wave.  This costs him a few DUR each time he uses
    it, and it's slow and easy to block.  He also has a bomb attack which he uses
    rarely.  This can do a lot of damage to you.  If you see the bomb, get some
    distance and get ready to jump over it.  Don't bother blocking it.  His normal
    attacks are dangerous if not properly blocked.  He can twirl his spear at will
    for 3-4 hits.  He will not attack if you sit there and block and will not always
    attack you if you just stand there.  The AI is more concerned with countering,
    so the best tactic is to strike once and block immediately.  Also note that his
    spear is of ore #4, yet he drops an ore #3.
    
    After beating him, Leave the mine and go back to the forge house in town for
    another dialogue.  I picked the top option to each question and they left me
    alone.
    
    Clear dungeon:
    If you cleared every breakable obstacle in the mine, talk to the old man to the
    left of the shop for an ore #7.
    
    Cat hunt:
    Go to the train station to find a girl there.  Talk to her and a cat will appear
    in the mine behind the door to the north of the entrance screen.  Bring her cat
    back and she gives you a small bomb.
    
    Side Quest:
    In the shop you'll find an old man who gives you a raw drill he wants an ore #3
    drill.  He gives you a water tank for it.
    
    Go and strengthen your weapons.  Forge and reforge stuff and talk to Jade (the
    blue guy with the feather jacket in case you forget) when you're ready.  He's
    gonna fight you when you pick the first option.
    
    -------------------
    |Boss - Jade      |
    |350 hp           |
    |Knuckle:  80 Dur |
    |Drill:   120 Dur |
    |drops:  ore #4(2)|
    -------------------
    
    Again, beating him is easy, but breaking his weapons is more useful.  Make a
    good drill out of an ore 3.  Reforge it a few times till you get a gold weapon.
    Don't block when he has the drill out.  He can take 5-7 DUR from one of your
    weapons for every DUR he uses with the drill.  Get him to block you with
    constant drill slashes.  If he switches to fist, switch to something else and
    just block him until he switches back, then get away and drill-hit him to get
    him to block.  If/when his HP goes down too low, swap in your GB and just block.
    He should waste a good 20-30 DUR fighting the GB.  If he gets really low on HP,
    give him distance and he should eventually heal himself.
    
    After the fight is a night scene.  Wake up the next morning to fight V. E.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 03+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Blue stone combo item           100p|
    |Green stone combo item          100p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    --------------------------------------
    
    V. E. is waiting for you outside the house.  Talk to her and choose the second
    option to fight her.
    
    -------------------
    |Boss - V. E.     |
    |480 hp           |
    |axe:      86 Dur |
    |Spear:    80 Dur |
    |drops:  ore #6(2)|
    -------------------
    
    You can block her axe for a while with a strong weapon like another axe.  you
    can also try to drill-hit her and get her to block.  Her spear is a pain.  The
    best way to deal with her spear is to block and unblock to bait her into an
    attack, but you need to be quick against the spear twirl attack.  Fighting her
    for just a quick kill is relatively easy.
    
    After this fight, rest/repair and then go to the shop.  You'll stop by the big
    blue sword for a moment.  Check inside the shop and you'll find some new items
    for sale such as a green stone.  These stones aren't ores.  I'm gonna call
    them return stones.  In almost any dungeon or battle ground, you can use one to
    go back to the last town you visited.  To go back to that dungeon talk to the
    green sword and choose the first option.
    
    Side Quest:
    Go left from your house up the stairs and talk to the woman there.  If you have
    any extra dumplings, you can trade her one for a nectar.
    
    Side Quest:
    Buy a kicker potion (the red one) in the shop.  Outside the shop to the right of
    the southern gate is an old woman.  She'll trade you the potion for an ore #6.
    
    At the fishing hole, there is a guy in yellow who will buy leaves at 20b a
    piece.  Take advantage of this if you need cash.
    
    Don't forget to check the fishing hole for new items!
    
    When ready, talk to V. E. and Murno to leave.  They will go with you and you
    will go south of town.
    
    ----------------------------------------
    |Woods south of home town              |
    |Enemies:  10,11,12,13,14,15           |
    |Treasure: raw bow, +10 ATK boot,      |
    |          battery                     |
    |crates: leather, brown paper,         |
    |        dumpling                      |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks                 |
    |Drill rocks: ore #5, worms,           |
    |             repair stone slivers     |
    |Targets: ore #6                       |
    |ores: #5 (drop from monster 13 and    |
    |          from drill rocks)           |
    ----------------------------------------
    
    
    Go right to the purple circle on the ground and hit it with your hammer to
    activate it.  You're back at the exit to the mine btw.  Anyway, now you can go
    south and explore a bit.  You'll come across fruit trees which you can harvest
    with your spear, and tree stumps which you can cut with your axe.  Head south
    down the hill.  Go left then down the ladder.  Go right and down the next
    ladder.  Finally go left into the cave.
    
    Inside you'll meet a girl with a bow.  she introduces herself as Tier.  Pick the
    first option and she'll take 200b and play some kind of game with you to get
    you through the mine.  Go past all the holes on this floor and go to the bottom
    right of the room.  Go Up from there to the top right corner to get a raw bow
    from the chest.  From the chest, go south down the first hole you see and you'll
    see Tier again.  Follow her to the right into the doorway.
    
    She'll be below you to the right, but that's a ways away.  Go south down the
    first hole to reach a boot accessory that will give you +10 ATK when equipped.
    Then go back north and up the ladder to get back up.  Go past the first hole and
    keep going south for a chest with a battery.  Now go past the first hole and
    take the one to the right of it.  You'll meet Tier again and she'll be south of
    you.  You'll be under mine support bars.  Follow her down and to the left into
    another doorway.  In the next room you'll come out next to a door with
    gold-colored rocks.  Go into that doorway to exit the cave.
    
    Outside you'll get another dialogue and then get confronted by a Lion thing.
    Approach it and you'll get to kill it!
    
    -------------------------
    |Boss - 4-eyed lionvark |
    |550 hp                 |
    |drops: shiny red star  |
    -------------------------
    
    Careful, he breathes fire!  When he goes into the air and fills his chest up
    with air, run and get some distance from it!  He'll breathe fire next and it
    will hurt!  his other attack is a small fire breath which does a little damage
    and can be blocked.
    
    After the fight, go right to reach a target for another ore #6. then go back and
    talk to Tier again.
    
    Next you get another dialogue.  Pick either option and the same thing happens.
    you get some time to rest and repair before you get to fight Tier.
    
    -------------------
    |Boss - Tier      |
    |450 hp           |
    |bow:      80 dur |
    |sword:    80 dur |
    |drops: ore #7(2) |
    -------------------
    
    She has ore #7 so weapon break her.  It's very easy to do so.  Just put up a
    strong weapon and block for the entire fight she will constantly attack with bow
    and sword until both or broken or you are dead.  Nothing special other than
    that.
    
    After the fight, you get another dialogue.  Use a stone to go back and heal (you
    did buy return stones right?), or continue on.  Go south to exit and you'll
    reach Tier's town.
    
    
    -------------------------------------
    |Item Shop                          |
    --------------------------------------------------
    |Buy                                |Day unlocked|
    --------------------------------------------------
    |bandage                        100b|   Start    |
    |Kicker potion                  200b|   Start    |
    |Klotzen potion                 300b|     8      |
    |Med kit                       9000b|     11     |
    |Red note pad                   150b|   Start    |
    |return stone                   150b|   Start    |
    |red pendant                    150b|   Start    |
    |charm                          150b|   Start    |
    -------------------------------------------------------------------
    |Forge                                               |Day unlocked|
    -------------------------------------------------------------------
    |Bandage                 30b                         |   Start    |
    |                        1 x leather                 |            |
    |                        1 x leaf                    |            |
    |Kicker potion           60b                         |   Start    |
    |                        2x Berry                    |            |
    |                        1x Medical Grass            |            |
    |Red note pad            50b                         |   Start    |
    |                        1x Brown paper              |            |
    |                        1x Stick                    |            |
    |+3 ATK +5 DEF Ring      600b                        |   Start    |
    |                        2 x Repair Stone slivers    |            |
    |                        1 x ore # 5                 |            |
    |+6 ATK ring             800b                        |    4       |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 8                 |            |
    |+1 ATK +6 DEF Bracelet  600b                        |   Start    |
    |                        2 x Repair Stone slivers    |            |
    |                        1 x ore # 5                 |            |
    |+3 ATK +4 DEF Bracelet  800b                        |    4       |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 8                 |            |
    |+5 DEF +1 AGL boot      600b                        |   Start    |
    |                        1 x Leather                 |            |
    |                        1 x ore # 5                 |            |
    |+3 ATK +3 AGL Boot      800b                        |    4       |
    |                        1x Grey Leather             |            |
    |                        1 x ore # 8                 |            |
    -------------------------------------------------------------------
    
    
    Go into the shop and you'll meet Tier's mom and run into Jade again.  Apparently
    he's prepared a forge room for you here.  Pick the first option during the
    dialogue and Tier runs off.
    
    Let's explore the town!  To the left of the forge and shop house is a gnome
    juggling logs.  He won't say much now.  Keep going left and you'll reach the
    mine train tracks.
    
    Clear dungeon:
    If you cleared every breakable obstacle in the forest, talk to the old man at
    the train to the left of town for an ore #6.  You can also go back to the first
    town and talk to the old guy to the left of the shop to get the prize.
    
    Side quest:
    At the mine tracks is a woman looking for an ore #5 bow.  She'll give you a raw
    bow to make one for her.  Giver it to her for yet another ore #6.
    
    Side quest:
    On the way to the mine tracks you'll pas by a girl on a bridge.  she'll sell you
    a toy key combo item for 350b.
    
    Cat hunt:
    In the forge house/shop, you'll see a man in the bottom right corner.  talk to
    him and you can find a cat behind the next mini boss.  Return it for a raw bow.
    
    Behind the purple house on the bottom right, is a hidden path.  It leads to a
    man who will buy nectars for 50b a piece.
    
    To the east (right) of town is a new area we will explore next!
    
    ----------------------------------------
    |Woods east of Tier's town             |
    |Enemies:  16,17,18,19,20,21,22,23     |
    |Treasure: Pink stone combo item,      |
    |          lighter, green note pad     |
    |crates: leather, brown paper,         |
    |        dumpling                      |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks                 |
    |Drill rocks: ore #5, worms,           |
    |             repair stone slivers     |
    |Targets: ore #7                       |
    |ores: #5 (drop from monster 22 and    |
    |          from drill rocks)           |
    ----------------------------------------
    
    Not much is new here.  The path forks with the southern path leading to a dead
    end and the northern path leading to a target, treasure, and cave.  The treasure
    is a pink gem which will give your weapon a fire property if imbued in it.  The
    chest is also hidden in the trees to the right of the lake.
    
    
    Go into the cave.  Go south and to the right and you'll soon come across a
    doorway.  Go inside and heal at the blue triangle.  go in further to face a
    mini-boss guarding 2 chests (and maybe a cat if you talked to the guy at the
    forge house).
    
    ---------------------------
    |Boss - green giant robot |
    |880 hp                   |
    |drops:                   |
    ---------------------------
    
    His attacks are projectiles, a homing shot and a fish slam into the ground for
    close range.  The key to this battle is staying close range and just attacking.
    when he gets ready to hit the ground, be ready to jump to avoid the shock
    wave.   After that battle get the 2 chests and get out of there.  You get a
    lighter and a green notepad.  Go back to town and rest and reforge.  You're
    gonna need it!
    
    Now go back to the cave and go back to the doorway, but go past the doorway
    instead of going inside.  You'll walk around the pillar where the door is, and
    go back left.  then go up and back to the right to a doorway leading outside.
    Out there you'll find Tier being attacked by 2 guards.  Either choice will
    initiate  a fight.
    
    
    ---------------------
    |Boss - 2x Guards   |
    |Guard A 550hp      |
    |spear:  75 dur     |
    |Guard B 500hp      |
    |bow:    75 dur     |
    |drops: ore #5(2)   |
    ---------------------
    
    These guys are not worth the trouble to weapon break.  They only carry ore #5
    which you should have plenty of by now.  Since bows are ranged, Guard B will
    constantly attack.  Just block until he's broken or isolate him and take him out
    first.  Guard A will almost never block, preferring to counter when possible.
    Your HP should be over 500 by now so you shouldn't have too much trouble if you
    just go in and fight.
    
    After the fight you get another dialogue.  Pick either option and head back to
    town OR you can also return to where the green robot was to fight him again.
    
    ---------------------------
    |Boss - green giant robot |
    |880 hp                   |
    |drops:  Small bomb       |
    ---------------------------
    
    
    Same strategy as before (same monster).  This time you get something for your
    troubles!
    
    OK, now back to town.  First you'll run into Lemmy and bratty kid.  Another
    dialogue and they run into a house below you which you can't go inside.
    
    Clear dungeon:
    Go to the mine tracks in Tier's town and talk to the old man there.  If you
    cleared all the obstacles in the eastern woods, he'll give you an ore #7.
    
    Cat hunt:
    If you talked to the man in the shop here, you may have found cat behind the
    green robot.  Return it for a raw bow.
    
    Go into the forge/store house and you'll get another dialogue with some guy with
    a mushroom hair cut and the rest of your friends.  You approach Murno and do or
    say something which really creeps her out and she leaves.  After the dialogue is
    another night scene.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 04+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    --------------------------------------
    
    Now you can fight the green robot in that cave as much as you want, but you must
    walk back to town to reset him.  Note that return stones do not reset dungeon
    items and/or events.  You have to walk back to town or walk back from town after
    using a stone.
    
    Time to leave town.  This time go south of the store/forge house and enter the
    southern forest.
    
    ----------------------------------------
    |Woods south of Tier's town            |
    |Enemies:  24,25,27,28                 |
    |Treasure:                             |
    |crates: leather, brown paper,         |
    |        dumpling                      |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks, medical grass  |
    |Targets: ore #10                      |
    |ores: #4 (drop from monster #27)      |
    ----------------------------------------
    
    First hit the purple circle.  These circles are teleporters which take you to
    the exit of each town.  Here you can fight monster #27 (green tanks) which drop
    ore #4.  They're a rare drop, so you might have to hunt for a while to get a
    few.
    
    To the left over the lake is a target.  Hit it from the side to get an ore #10.
    
    When you're ready, go south to reach the canyon.
    
    ----------------------------------------
    |Canyon south of Tier's town           |
    |Enemies:  26,29,30,31                 |
    |Treasure:  ticket, button combo item, |
    |           raw knuckle                |
    |crates: grey leather, brown paper,    |
    |        ticket, crayfish              |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks, medical grass  |
    |Drill rocks: ore #8, worms,           |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |ores: #8 (drop from monster 30 and    |
    |          from drill rocks)           |
    ----------------------------------------
    
    Go south down the ladder and east to the next screen.  If you have a knuckle
    weapon, you can move the boulders to get the treasure here.  Move the bottom
    boulder all the way right.  Then go up and move that bolder up into a the
    notch.  Then go right and move that bolder to the right.  Finally go down and
    move that boulder down into the notch.  Get the chest for a ticket and then go
    east from the maze to fight another mini-boss.
    
    
    -----------------------------
    |Boss - evil armor/Dullahan |
    |1100 hp                    |
    |drops: green powder,       |
    |       yellow powder       |
    -----------------------------
    
    This guy is VERY slow.  Just use your sword and keep double slashing (rapidly
    mash B).  I forged a sword with ore #8 at this point.
    
    Behind the boss are 2 chests containing a raw knuckle and a button combo item.
    Button combo items give any weapon you want the DUR breaker special attack.  If
    you have some money to spare later on, forge a good bow with high DUR and use it
    on this weapon by imbuing it.  Imbuing is done with the second option at the
    forge.  You need a certain rank in that weapon type to unlock it.
    
    This guy regenerates so you can fight him as much as you'd like.  Just go back
    to town and walk back.
    
    Go back west to the first screen of the canyon.  Go south down the ladder and
    south to the next screen.  Go south and then east (right) for a scene with
    V. E., Jade, and Tier.  Eventually Tier joins you.  Continue east and then south
    down the ladder.  The next screen is a boss group fight.
    
    -------------------------------
    |Boss - 2x ghost, head ghost  |
    |Ghost:        800 hp         |
    |head ghost:   950hp          |
    |drops: gray sharpening stone,|
    |       500b                  |
    -------------------------------
    
    These annoying little guys can turn almost invisible and have an annoying saw
    blade attack.  The saw blade attack can be blocked and a well placed hit will
    disrupt it.  They can be hit when invisible and can be found by their shadow and
    small hats.  The head ghost can fly higher than the screen at times.
    
    After the battle is a short dialogue and then you're back in control.  Welcome
    to:
    
    ----------------------------------------
    |Woods south of Tier's town Part II    |
    |Enemies:  24,25,26,27,28              |
    |Treasure:                             |
    |crates: leather, brown paper,         |
    |        dumpling                      |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks, medical grass  |
    |ores: #4 (drop from monster #27)      |
    ----------------------------------------
    
    Nothing to harvest here so just go south into the city.
    
    -------------------------------------
    |Weapon Shop                        |
    --------------------------------------------------
    |Buy                                |Day unlocked|
    --------------------------------------------------
    |Any raw weapon                1500b|   Start    |
    |Grey shaperning stone          200b|   Start    |
    |Blue Sharpening Stone          600b|     8      |
    |Yellow Sharpening Stone       1000b|     11     |
    -------------------------------------------------------------------
    |Forge                                               |Day unlocked|
    -------------------------------------------------------------------
    |Grey Sharpening stone   50b                         |     5      |
    |                        2 x pink repair stone sliver|            |
    |                        2 x Repair Stone slivers    |            |
    |Blue Sharpening stone   200b                        |     8      |
    |                        5 x pink repair stone sliver|            |
    |                        5 x Repair Stone slivers    |            |
    |Yellow Sharpening stone 333b                        |   Final    |
    |                        1 x Grey Sharpening stone   |  Dungeon   |
    |                        1 x Blue Sharpening stone   |            |
    |Small bomb              150b                        |   Start    |
    |                        2 x lighter combo item      |            |
    |                        1 x brown bag               |            |
    |bomb                    300b                        |     8      |
    |                        2 x lighter combo item      |            |
    |                        1 x Small bomb              |            |
    |Big bomb                300b                        |     11     |
    |                        2 x Small bomb              |            |
    |Green Bomb              400b                        |     8      |
    |                        1 x Nectar                  |            |
    |                        1 x Bomb                    |            |
    |                        1 x Green Powder            |            |
    |Yellow Bomb             400b                        |     8      |
    |                        1 x Nectar                  |            |
    |                        1 x Bomb                    |            |
    |                        1 x Yellow Powder           |            |
    |Blue Bomb               400b                        |     8      |
    |                        1 x Nectar                  |            |
    |                        1 x Bomb                    |            |
    |                        1 x Blue Powder             |            |
    |red Bomb                400b                        |     8      |
    |                        1 x Nectar                  |            |
    |                        1 x Bomb                    |            |
    |                        1 x Red Powder              |            |
    |Ore # 9                 500b                        |   Start    |
    |                        5 x ore # 1                 |            |
    |Ore # 12                600b                        |     5      |
    |                        1 x ore # 10                |            |
    |                        1 x ore # 11                |            |
    |Ore # 22                960b                        |     8      |
    |                        1 x ore # 8                 |            |
    |                        1 x ore # 14                |            |
    |                        1 x ore # 20                |            |
    |Ore # 24                1040b                       |     9      |
    |                        1 x ore # 22                |            |
    |                        1 x ore # 23                |            |
    |Ore # 32                1600b                       |   Final    |
    |                        1 x ore # 30                |  Dungeon   |
    |                        1 x Blue Glasses combo item |            |
    |-1 ATK -1 DEF -1 AGL                                |            |
    |  ring #1               5000b                       |     5      |
    |                        1 x +2 ATK ring             |            |
    |                        2 x Yellow Powder           |            |
    |-1 ATK -1 DEF -1 AGL                                |            |
    |  ring #2               5000b                       |     5      |
    |                        1 x +3 ATK +1 DEF ring      |            |
    |                        2 x Blue Powder             |            |
    |-1 ATK -1 DEF -1 AGL                                |            |
    |  ring #3               5000b                       |     5      |
    |                        1 x +3 ATK +5 DEF ring      |            |
    |                        2 x Green Powder            |            |
    |-1 ATK -1 DEF -1 AGL                                |            |
    |  ring #4               5000b                       |     5      |
    |                        1 x +6 ATK ring             |            |
    |                        2 x red Powder              |            |
    -------------------------------------------------------------------
    
    
    -------------------------------------
    |Item Shop                          |
    --------------------------------------------------
    |Buy                                |Day unlocked|
    --------------------------------------------------
    |bandage                        100b|   Start    |
    |Kicker potion                  200b|   Start    |
    |Klotzen potion                 300b|     8      |
    |Egg                            500b|     8      |
    |Curry                          800b|     9      |
    |Plate of rice                 1200b|     11     |
    |MedKit                        9000b|   Final    |
    |                                   |  Dungeon   |
    |Red note pad                   150b|   Start    |
    |return stone                   200b|   Start    |
    |red pendant                    150b|   Start    |
    |charm                          150b|   Start    |
    -------------------------------------------------------------------
    |Forge                                               |Day unlocked|
    -------------------------------------------------------------------
    |Bandage                 30b                         |   Start    |
    |                        1 x leather                 |            |
    |                        1 x leaf                    |            |
    |Kicker potion           60b                         |   Start    |
    |                        2 x Berry                   |            |
    |                        1 x Medical Grass           |            |
    |Klotzen potion          75b                         |     8      |
    |                        1 x Gold Berry              |            |
    |                        1 x Medical Grass           |            |
    |                        1 x Brown Nectar            |            |
    |Egg                     120b                        |     8      |
    |                        1 x Blue potion             |            |
    |                        1 x gold egg                |            |
    |Curry                   180b                        |     9      |
    |                        1 x White bag               |            |
    |                        1 x Blue potion             |            |
    |                        1 x gold egg                |            |
    |Plate of rice           240b                        |     11     |
    |                        1 x Brown bag               |            |
    |                        1 x White bag               |            |
    |                        1 x Blue potion             |            |
    |Medkit                  3000b                       |   Final    |
    |                        2 x plum                    |  Dungeon   |
    |                        1 x White paper             |            |
    |                        2 x Blue potion             |            |
    |Red note pad            50b                         |   Start    |
    |                        1 x Brown paper             |            |
    |                        1 x Stick                   |            |
    |Red Pendant             50b                         |     5      |
    |                        1 x White paper             |            |
    |                        1 x Garlic                  |            |
    |                        1 x Nectar                  |            |
    |Charm                   50b                         |     5      |
    |                        1 x White paper             |            |
    |                        1 x Brown nectar            |            |
    |                        1 x blue potion             |            |
    |+6 ATK ring             800b                        |   Start    |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 8                 |            |
    |+7 ATK +2 DEF +1 AGL                                |            |
    |  Ring                  1000b                       |     5      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 11                |            |
    |+17 ATK +8 DEF Ring     1600b                       |     8      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 20                |            |
    |+20 ATK -5 DEF +2 AGL                               |            |
    |  Ring                  1800b                       |     9      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 23                |            |
    |+25 ATK  Ring           2000b                       |     11     |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 27                |            |
    |+30 ATK  Ring           2200b                       |   Final    |
    |                        2 x pink repair stone sliver|  Dungeon   |
    |                        1 x ore # 30                |            |
    |+3 ATK +4 DEF Bracelet  800b                        |   Start    |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 8                 |            |
    |+2 ATK +7 DEF +1 AGL                                |            |
    |  Bracelet              1000b                       |     5      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 11                |            |
    |+8 ATK +17 DEF                                      |            |
    |  Bracelet              1600b                       |     8      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 20                |            |
    |-5 ATK +20 DEF +2 AGL                               |            |
    |  Bracelet              1800b                       |     9      |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 23                |            |
    |+25 DEF  Bracelete      2000b                       |     11     |
    |                        2 x pink repair stone sliver|            |
    |                        1 x ore # 27                |            |
    |+30 DEF  Bracelete      2200b                       |   Final    |
    |                        2 x pink repair stone sliver|  Dungeon   |
    |                        1 x ore # 30                |            |
    |+3 ATK +3 AGL Boot      800b                        |   Start    |
    |                        1 x Grey Leather            |            |
    |                        1 x ore # 8                 |            |
    |+1 ATK +3 DEF +5 AGL                                |            |
    |  Boot                  1000b                       |     5      |
    |                        1 x Grey Leather            |            |
    |                        1 x ore # 11                |            |
    |+2 ATK +3 DEF +5 AGL                                |            |
    |  Boot                  1600b                       |     8      |
    |                        1 x Gold Leather            |            |
    |                        1 x ore # 20                |            |
    |-2 ATK -5 DEF +7 AGL                                |            |
    |  Boot                  1800b                       |     9      |
    |                        1 x Gold Leather            |            |
    |                        1 x ore # 23                |            |
    |+10 AGL  boot           2000b                       |     11     |
    |                        1 x Gold Leather            |            |
    |                        1 x ore # 27                |            |
    |+15 AGL  Boot           2200b                       |   Final    |
    |                        1 x Gold Leather            |  Dungeon   |
    |                        1 x ore # 30                |            |
    -------------------------------------------------------------------
    
    Note that there is a weapon shop here that sells raw weapons at 1500b a piece.
    Some ores are more profitable when forged into weapons.  You can sell weapons at
    weapon shops by chosing the second option and the second option from there.  An
    ore # 8 sells for 200b, but an ore #8 sword sells for 2000b.  Subtract the cost
    of the raw sword, and that's 500b profit.
    
    Go down to the star intersection and you'll run into bratty kid again. You can
    only go west and south from here for the time being.  West of here is the train
    tracks again.  These trains are non-functional for the entire game btw.
    
    If you picked up any grey leathers, you can sell them to the man here for 100b
    a piece.
    
    Go south instead and then go west to the castle for another dialogue
    
    Inside you'll meet some new characters.  Some long-haired guy with glasses I'll
    refer to as the professor and Lemmy's mother are here to greet your party.
    Later you'll be transported to your new quarters where you'll meet a big
    dark-skinned guy.  Try to leave and his daughter comes down the stairs and talks
    to your GB.  After the scene, you'll be free to explore the town.
    
    Clear dungeon:
    Talk to the green old man at the bottom right of town, next to a blue house.
    He'll give you a four-leaf clover combo item if you cleared all the breakable
    objects in the forest north of town.  You can complete this earlier if you stop
    and go back before the cutscenes above.
    
    Side Quest:
    Before you leave, talk to jade to get an envelope.  he wants a weapon with over
    35 ATK.  Easy enough to do!  Go to the weapon shop and buy a raw axe for 1500b
    and forge it with ore #8 or better.  Give that to him for a red medal combo
    item.
    
    Side quest:
    There's a blue house above the bell tower in the lower right corner of town.  In
    here, there is a man who will trade a button combo item for a red pendant charm.
    you can buy the pendant charm in the shop to the right of the lottery place.
    The woman wants you to make her an ore #8 knuckle.  She'll give you a switch
    combo item.
    
    Cat hunt:
    In the lower right corner of town by the stairs is a red house with an old woman
    inside.  Talk to her.  Then go back to where you fought Dullahan.  Fight him
    again, and get the cat.  Bring it back to her for a syringe combo item.
    
    Side quest:
    Outside the lottery is a girl who will sell you a button combo item for 800b.
    
    Side quest:
    Go to the southern gate.  In that park area on the left side is a young girl
    who'll give you a gray leather for a nectar.
    
    Let's start with where we are now because this place is a bit bigger than we're
    used to.  Your house is in the north-east corner of town.  the house next door
    is where Lemmy is set up, but you will not see him and you can't really do
    anything there yet.
    
    South of this section is the shopping area.  You'll find a weapons shop, a
    lottery house, and your standard item shop.  The weapon shop has a sword sign
    next to it.  The lottery house has a wheel sign next to it, and the item shop is
    next to that building.
    
    ----------------------------------
    |Lottery                         |
    |1st ore #10                 (1x)|
    |2nd Push button combo item  (2x)|
    |3rd red powder              (3x)|
    |4th Klotzen potion          (4x)|
    |5th rotten fruit           (10x)|
    ----------------------------------
    
    
    The lottery is a good place to get free items.  I won some button combo items,
    powders, fruit, sticks, and even an ore #10 from it.  One day someone will have
    a complete list of items.  Remember those yellow tickets you found in the crates
    in the last dungeon?  Those tickets can be exchanged for random items here.
    
    West of the shopping area is the castle.  A few screens south of the castle is
    another canyon dungeon which I haven't named yet.  South of that is the southern
    town entrance.
    
    East of the shopping area is the town mine.  We'll be heading here next.
    
    ----------------------------------------
    |eastern city mine                     |
    |Enemies:  32,33,34,35,36,37,38        |
    |Treasure:  raw axe, bomb,             |
    |           +6 ATK ring accessory,     |
    |           Toy key combo item,        |
    |           Syringe                    |
    |crates: gray leather, brown paper,    |
    |        ticket, crayfish              |
    |Stumps: Sticks, leather, worms        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar                   |
    |grass: leaves, sticks, medical grass  |
    |Drill rocks: ore #8, worms,           |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |Targets: ore #10                      |
    |ores: #8 (drop from monster 38 and    |
    |          from drill rocks)           |
    ----------------------------------------
    
    First thing you'll notice is that there are 2 doors:  one open one that leads
    outside and a closed one that will remain closed for a while.  There's only one
    choice obviously!
    
    Outside, go all the way right first and get the chest for a raw axe.  Next, go
    down the ladder then go right again and down the other ladder.  Eventually
    you'll see a bridge on your left.  Cross it and get the chest for a bomb item.
    Go back across and further down.  Then go left and up.  Eventually you run back
    into your old friends the brush heads!
    
    -----------------------
    |Boss - 2x brush heads|
    |brush head A 560hp   |
    |knuckle:     70 dur  |
    |brush head B 580hp   |
    |spear:       80 dur  |
    |drops: ore #9(2)     |
    -----------------------
    
    Keep some strong and durable weapons handy cause these guys are easier to kill
    than they are to weapon break.  For the first round, just block and the guy with
    the knuckle will wear himself out.  Next is the guy with the spear.  As a spear
    guy, you have to bait and block him to get him to attack.  If you don't want the
    ores, you can just finish them off manually.
    
    To the left of the cave is a target.  Hit it for an ore #10.
    
    Recover if you need to and go up into the cave.  Inside, go right and get the
    chest for a +6 ATK ring accessory.  Then go down the ladder and south to the
    next room.
    
    Here you'll meet Bozo the clo..I mean Pike.  Pike is apparently evil.  After
    pike walks away, Tier comes down and laughs at him because clowns are funny.
    
    Anyway, take out your drill and drill the wall where the rocks are discolored,
    to find 2 chests with a toy key and a syringe.  Now go back out and go down and
    to the right to face Pike in the next room.
    
    -------------------
    |Boss - Pike      |
    |700 hp           |
    |axe:      95 dur |
    |sword:    80 dur |
    |drops: ore #10(2)|
    -------------------
    
    He's just a big meat-headed attacker.  Just keep some good high durability
    weapons on hand and a good healing spell equipped.  Then just sit back and block
    until each of your weapons are dulled to less than 10.  If you can last that
    long, you'll get 2 ore #10s for your trouble.  Watch out for his paralysis
    bombs!
    
    After that battle, you get to meet the rest of the evil cast.  Bostaph is the
    crazy guy with an evil black mustache.  Gillan is the evil older woman, and
    Anise is the evil purple-haired girl.  We'll see more of them when they give us
    more cool ores to work with!  Hehehehe!!
    
    Anyway move along people!  There's nothing to see here!  Time to go back to the
    city.
    
    clear dungeon:
    Talk to the green old man at the bottom right of town, next to a blue house.
    He'll give you a pair of shoes combo item if you cleared all the breakable
    objects in the eastern mine.
    
    You'll get another dialogue and a night scene when you get back to your forge
    house.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 05+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Light bulb Combo Item           250p|
    |Key combo item                  250p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    --------------------------------------
    ----------------------------------
    |Lottery                         |
    |1st -10 DEF ring            (1x)|
    |2nd red medal combo item    (2x)|
    |3rd Blue medal combo item   (3x)|
    |4th Gold medal combo item   (4x)|
    |5th stick                  (10x)|
    ----------------------------------
    
    Side quest:
    Find the girl outside your forge house and she'll give you a tool combo item for
    1000b.  This item gives bows a piercing effect which makes arrows go through
    multiple targets if in range.  Imbue this item to a bow of your choice.
    
    Cat hunt:
    Talk to the old lady in the orange house again.  Her cat is lost in the woods
    we'll be going to soon, at a part of the woods where your path is obsured by
    trees and you'll find 2 chests.  Return the cat for a blue book combo item.
    
    Side quest:
    Go back to your home town and play the fishing game to the right of the mine.
    Get 250 points (don't worry, points accumulate after each round) and buy a light
    bulb from the guy for 250 points.  Then go all the way back to the city and look
    for a green guy in the item shop.  Talk to him and he'll trade you another ore
    #6 for the light bulb.
    
    *Mansion job:
    Go to the mansion and talk to the Lemmy's mom on the left.  In the woods,
    find a demon monster thing that's red and blue (monster #46) and kill it.  Then
    go back to her for a pink star combo item.
    
    *If you want this job, DON'T TALK TO THE MAN AT THE FRONT DESK BEFORE TALKING
    TO HER!
    
    Next go to the item shop and talk to the clerk.  Your GB will get a package.
    When you leave the shop you'll get another brief dialogue.  Head back to the
    forge house for another scene.  V. E. runs off.  Go back to the shopping area
    and you'll run into the professor for another dialogue.  From here, go to the
    southern entrance.
    
    
    
    ----------------------------------------
    |southern forest                       |
    |Enemies:  39,40,41,42,43,44,45,46     |
    |Treasure: Med kit, green bomb, 500b   |
    |crates: gray leather, brown paper,    |
    |        ticket, lobster, blue potion, |
    |        White paper                   |
    |Stumps: Sticks, leather, worms,       |
    |        garlic                        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar, brown Nectar     |
    |grass: leaves, garlic, medical grass, |
    |       sticks                         |
    |Targets: ore #12                      |
    |ores: #7 (drop from monster 43)       |
    |      #11 (drop from monster 46)      |
    ----------------------------------------
    
    Hit the purple circle with your hammer and head south.  On the next screen
    you'll meet some trolls.
    
    --------------------------
    |Boss - 3x trolls        |
    |blue:   700hp           |
    |red:    900hp           |
    |yellow: 800hp           |
    |drops: button, red sand,|
    |       Yellow bomb      |
    --------------------------
    
    These guys are a bit tough.  I just went right in and started wailing on them
    with my sword.  When you can, jump away to get some space and try not to get
    surrounded.  Once you kill one of them, it gets easier and you can get some
    time to heal.  They each have some type of special power.  The red one goes
    berserk and the blue one heals.  I guess the yellow one casts status spells but
    I cannot be sure.
    
    This dungeon has 3 different encounter areas.  The first screen only has
    enemies 39, 40, and 41.  The next 3 screens have  39, 40, 41, 42, 43, and 44.
    The area right outside Death's cave
    
    Go east from here and smash the crates, cut the grass, chop the tree stumps,
    clean your room, do the dishes...you get the idea!  Anyway, take a moment and do
    some hunting.  Look out for monster #43 (the blue wolf).  His rare drop is ore
    #7 which you can also get from fighting Tier.  I'm not sure what it's special
    effect is, but it has one!
    
    East of here you'll see a treasure chest near some fruit trees.  You'll also run
    into another scene where your group has caught the 2 brush heads that ambushed
    you earlier.  Lemmy wants to kill them, but Jade persuades him not to.  Keep
    going south but before you leave the screen, notice the 2 stumps blocking a path
    leading into the trees.  Go up into the trees to reach the chest for a med
    kit.
    
    Now we'll leave the screen from the south.  In the next screen are more
    tree-hidden paths and 2 chests containing a green bomb and 500b.  Follow the
    left dirt path to get them.  Take the right path to leave the screen.
    
    Another dialogue.  Tier appears hurt.  V. E. wants revenge!  They leave.
    Continue south.  Hit the target by standing on the ladder and shooting from the
    side.  you'll get an ore #12 for your troubles.  Also hunt for a blue and red
    demon thing (monster #46) for some ore #11.  The demon seems to only spawn at
    the Death's cave entrance.
    
    You should go back to town if you want to finish some side quests.
    
    Side quest:
    Talk to the bratty kid and make him a weapon with over 30 DEF.  If you have some
    ore #10, you can forge a drill with it, or you can use that ore #12 from the
    target shoot to make him an axe.  ore #10 is rare.  You can also get ore #11 for
    a drill in the next dungeon and then make the trip back.  The reward for giving
    him the weapon is a red scroll combo item.
    
    Side quest:
    If you found some ore #11 by now (kill a few monster #46 or go ahead into the
    cave and hunt for some), Go to the market area and talk to the man by the statue
    left and below the weapon shop.  Buy a raw sword and forge him an ore #11 sword
    for a coil combo item.
    
    You can finish the cat side quest and the monster job side quest (if you found a
    monster #46 and killed it in the woods)
    
    Clear Dungeon:
    Talk to the old man in the city again (the same guy you tslked to after clearing
    the last dungeon).  If you cleared everything in the southern woods, he'll give
    you a green book combo item
    
    *Mansion Job:
    If you finished the monster job, you can take on another job.  Talk to the man
    at the front desk of the mansion.  He'll give you a job to kill 10 slime
    monsters in Death's cave.  Slime monsters here are monster #51.  Your reward is
    a pink tag combo item.
    
    *If you talked to the man at the front desk before taking on the demon killing
    job, you have to finish this job before you can take on the demon killing job
    
    At this point you can make ore #12 at the weapon shop by fusing ore #11 with ore
    #10.  you can also make ore #9 with 5 ore #8
    
    Then go down into the cave!
    
    
    ----------------------------------------
    |Death's cave                          |
    |Enemies:  46,47,48,49,50,51,52,53,54  |
    |Treasure:  ticket,  300b, egg,        |
    |           purple star combo item,    |
    |           pink tag combo item        |
    |crates: gray leather, brown paper,    |
    |        ticket, lobster, blue potion, |
    |        White paper                   |
    |Stumps: Sticks, leather, worms,       |
    |        garlic                        |
    |Fruit trees: rotten fruit, cherries,  |
    |             nectar, brown nectar     |
    |grass: leaves, garlic, medical grass, |
    |       sticks                         |
    |Drill rocks: ore #11, worms,          |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |Targets: ore #12                      |
    |ores: #11 (drop from monster 46, 54   |
    |            and from drill rocks)     |
    ----------------------------------------
    
    Here's a good spot to do some leveling.  You got new ores, new monsters, and
    best of all they regenerate every time you leave an enter the cave!  I spent a
    day leveling here in order to get my sword and drill up.  I'm now 20,000b
    richer, and I filled up on return stones, potions, and gray sharpening stones!
    a good tip is not to sell your gray leathers in the normal shops.  There's a guy
    at the train station that will buy all of your gray leathers for 100b a piece!
    
    Anyway, once you're leveled up nicely in the early to mid 20s, Head south down
    the ladder.  You'll notice the path splits.  Now follow my instructions VERY
    carefully!  Take the right path first.  When you see the discolored wall, drill
    through it for a blue healing triangle and a chest with a ticket inside.
    Continue going right from here and go down south.  You'll come across another
    discolored wall you can drill through.  Inside you'll get a purple star and
    300b.  Hit the target inside as well for an ore #12.  Go south from the wall
    before continuing right.  If you end up going north a screen and hit another
    path split, GO BACK!
    
    Before we venture into the next dialogue, let me tell you why I call this place
    death's cave.  Inside is a very special mini-boss that to my knowledge requires
    a special trick to beat.  To date, nothing I have hit him with has done anything
    more than 1 dmg per hit.  That includes elements and spells.  He's a much harder
    version of a boss found in the first bonus dungeon of Summon night: Sword craft
    story 2.  If you insist on fighting him, save first and then go back to the
    entrance of the cave but this time take the left fork and follow the path down
    and to the right.  You may want to take a blindfold and a cigarette with you
    because I have no strategy for this guy as of yet!
    
    Update:  I figured it out!
    
    -------------------
    |Boss - Death     |
    |2000 hp          |
    |drops: blue bomb |
    -------------------
    
    Before taking this guy, make sure you can summon your GB in battle.  Your GB can
    hit him.  It might be necessary to wait until you have the powered up form of
    your GB first, but I don't think it's necessary.  Anyway, summon your GB and
    attack with it.  Keep the GB alive so you can summon it as many times as
    necessary to beat this guy (or at least bring him down to under 100 HP).
    
    After the battle get the chests for an egg and a pink tag.  Also keep in mind
    that this guy re spawns every time you leave and enter the dungeon from town.
    
    Anyway, if you followed my directions from the previous sections, you should
    reach another dialogue.  The evil gang has captured Murno.  You and the GB say
    some stuff to distract them long enough for Murno to escape.  Anise and Pike go
    after her and Gillan stays to fight you.
    
    -------------------
    |Boss - Gillan    |
    |900 hp           |
    |Claw:     75 dur |
    |bow:      70 dur |
    |drops: ore #12(2)|
    -------------------
    
    Sit and block her until she breaks both weapons.  Just watch out for her poison
    bomb attack.  She'll run away or try and gain some distance before using it
    usually.  You'll have to jump to avoid it.  You can also bait and block her to
    hurry the wearing down of her weapons.
    
    After the fight Lemmy charges in and is angry with you (who's side is he on
    anyway?)  Then they both leave.  Go back to town and repair/heal up.
    
    Clear dungeon:
    If you managed to clear this dungeon of all obstacles (check by going back to
    the entrance and leaving), go back to one of the old men and you'll get a blue
    glasses combo item for your troubles.
    
    Then go down south from here where Murno ran off.  She's caught again it seems.
    Anise summons her fire dragon.  Pick the first option and the thing shoots a
    fireball at you and you teleport to the other side of the dragon.  Now you get
    to fight Anise.
    
    -------------------
    |Boss - Anise     |
    |950 hp           |
    |spear:    90 dur |
    |sword:    85 dur |
    |drops: ore #13(2)|
    -------------------
    
    Now this drop is more like it!  She doesn't have a bomb attack, and her dragon
    attack, though insanely powerful, is easily avoided.  Just get enough space to
    get under the dragon's head or even behind it's neck when it shows up.  In the
    meantime, block and bait her and she'll easily waste her time and DUR.
    
    After the fight, Murno tries to commit suicide by jumping into the waterfall.
    You catch her and plunge to your deaths while everyone watches.
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 06+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Eventually you wake up in prison.  Try to leave and you'll get another dialogue.
    Choose the first option to speak to Murno and the second option to speak to
    your GB.  Next morning you get escorted out.  A guard zaps your GB with a stun
    gun.  Then you meet the warden and his squinty-eyed assistant (no really, he has
    small eyes that he closes quite often).  Seems Anise framed you for something (I
    always knew she was a rat, look at how she dresses like Mickey Mouse!)  After
    some talking, the warden takes you into a new forge house.  It looks like some
    kind of penal colony, so I'll call this town the penal colony.
    
    According to others, the squinty-eyed assistant is named Tram.  I will call him
    that throughout this FAQ.
    
    Anyway, now we must answer a few questions.  The answers are:
    
    1) 3rd option
    2) 2nd option
    3) 3rd option
    
    Then he gives you something and tells you to go make something at the forge.
    you just have to talk to the forge and you'll automatically forge whatever it is
    and give it to him.  You never get to see it.  Instead, you get thrown back in
    your cells.
    
    After some yelling and screaming, you check the door to your cell and find that
    someone left it open and clobbered the guard!  Go to the right cell and you'll
    find it's empty.  Murno WAS there.  Now go to the left cell and you find it's
    locked.  Well we don't see any obvious keys anywhere and you can't use any
    weapons here.  You're gonna be scratching you head on this one for a while!
    When you're ready, the answer is a little cryptic.  Go to the bottom left corner
    and you'll see a pot object on top of a box.  Go up to it and examine it to take
    it.  Now go back to the left cell and you'll get your hammer out of the stew
    pot, and open the cell door.  Inside is your GB!  Now lets leave this place!
    
    Guards are everywhere watching you!  Don't worry, they don't move so it's not a
    stealth puzzle or anything serious like that.  There are just certain ways
    you're not allowed to go.  From the prison, go right and north.  In the next
    screen, go north and you can only take the left fork, so just keep going north
    until you reach a house.  Inside the house is a forge room.  Remember this spot!
    Go inside and rest and repair/reforge your weapons.  Then go back outside and
    continue right and north to the next screen.
    
    ----------------------------------------
    |Water Tower                           |
    |Enemies:  55,56,57,58,59,60,61,62     |
    |Treasure:  ore#14, red bomb,          |
    |           blue bomb, ore #15 (2x),   |
    |           Gray coil combo item,      |
    |           Egg, gold scallop,         |
    |           Blue star combo item,      |
    |           450b,                      |
    |           -10 ATK -10 DEF +5 AGL     |
    |           boot accessory             |
    |crates: gray leather, brown paper,    |
    |        stick, gold scallop,          |
    |        pink repair stone slivers,    |
    |        gray repair stone slivers,    |
    |        ore #14                       |
    |ores: #14 (drop from monster 60, 62,  |
    |            and from crates)          |
    |      #10 (drop from monster 62)      |
    ----------------------------------------
    
    
    First thing to notice are the 3 buttons.  You have to hit them with your hammer
    to activate them.  Hit the green button to get at 5 crates.  Go back and forth
    from this dungeon to harvest some ore #14 and improve your weapons a bit.
    
    Enemies here can inflict a rust condition on your weapons.  Just like poison it
    only lasts as long as the battle, but instead of affecting HP it affects DUR.
    Also, return stones do not work here.
    
    When you're equipped, hit the yellow triangle button to the right to get across
    the pond.  When you're across, hit the pink button on the other side to get the
    chest for another ore #14.  Then go north into the door.  The doors are hard to
    see in this dungeon, so keep a close eye on the walls.
    
    Inside you'll run across Tier.  Pick the first option and you'll be sent back
    to the beginning of the dungeon.  Pick the second option to fight her.
    
    -------------------
    |Boss - Tier clone|
    |1040 hp          |
    |bow:      85 dur |
    |drops: ore #16   |
    -------------------
    
    Bait and block for this battle.  All she has is a bow, but her AI is less
    aggressive than Tier's previous one.
    
    When you're done with this battle, continue north through the door.  Now you'll
    reach the infamous ice puzzle that has stumped many a GameFAQs poster.  If you
    run on the ice, you always slide either up, down, left, or right.  However, you
    can walk diagonally on ice.  You have to "walk" and not run.  you can change
    your default animation in the settings, or you can hit whatever button it is
    that changes your walking speed.  If you speed up, then your default is already
    set to walking, and your finger might be getting cramped on the button to run.
    If you slow down, then your default is running.
    
    Okay, first slide up to the top right corner of the ice platform.  Then walk
    diagonally towards the clear spot down and to the left.  If you slide over to
    the left from that spot and go down, you realize you could've just taken the
    left path and slid right to get to that spot.  We went this way to practice
    diagonal sliding techniques.  From that space, go to the bottom right tile and
    walk diagonally up and left from there to reach the northern path.
    
    From that pathway, slide over the ice to the right first to get a red bomb from
    the chest.  Then go north and to the left to the other ice patch.  Slide down to
    the left corner of the patch and walk diagonally up and to the right to get the
    chest with a blue bomb.  Go north through the door.
    
    Inside the room is clear, but just as you're about to leave, your GB stops you
    and tells you to go back.  Suddenly you see Jade and V. E..  Talk to them and
    choose the second option to fight them.  Before fighting however, make sure your
    weapons are at full DUR and your spells are good and charged.
    
    --------------------------
    |Boss - 2x V. E. and Jade|
    |       clones           |
    |Jade         1100hp     |
    |knuckle:     80  dur    |
    |V. E.        1000hp     |
    |Axe:         100 dur    |
    |drops: ore #16(2)       |
    --------------------------
    
    Take 2 strong high DUR weapons to this fight and just block.  Get distance when
    you need to heal or change weapons, by jumping over them.  They have aggressive
    AIs which will attack you mercilessly no matter what.  Summon your GB to help
    wear them down.
    
    Continue north to enter anther room with a switch puzzle.  First hit the green
    switch to get the crates, then go up and find your way to the second group of
    switches.  There, hit the pink button and make your way back around and up for a
    chest with an ore #15.  From here go north to the next screen.
    
    Another ice puzzle!  First go to the top of the ice patch and slide right.  Then
    slide down and follow the clear path to the right, underneath the divider.  Get
    the 3 chests for a gray coil, an egg, and a gold scallop.  From there, slide
    back to the left onto the ice-free spot and walk diagonally up and to the right
    to reach the path to the next ice patch.
    
    On this ice patch, slide left and then up and to the right to reach a chest with
    a blue star item inside.  Then go back left, down, right, and to the right
    again.  from the right side of the patch, slide up and left to reach the door.
    
    In this room, you meet with Murno.  You have 2 possible fights here.  For the
    first question pick the second option like usual, then you'll eventually get
    another choice to make.  For the second choice, pick the first one to face a
    clone of your GB, or pick the second one to face a clone of yourself.
    
    -------------------
    |Boss - GB clone  |
    |hp varies        |
    |drops: ore #16   |
    -------------------
    
    Fights just like your GB would.  Your GB starts the fight off, and if he/she/it
    cannot finish in time, or gets defeated, you get sent in.
    
    -------------------
    |Boss - Hero clone|
    |1150 hp          |
    |sword:    80 dur |
    |Spear:    90 dur |
    |drops: ore #16(2)|
    -------------------
    
    For his sword, just keep bait and blocking and it will wear itself down.  It's
    spear is tough, but bait and blocking is still effective.
    
    In the next room is another switch puzzle.  First hit the green button and make
    your way down to the bottom platform.  To the left of that platform is a chest
    with 450b.  Go back and hit the pink button and follow the path to another set
    of buttons.  hit the yellow button and make your way as far down as possible,
    and then to the left under the divider for 2 chests.  One is empty and the other
    contains a boot accessory that adds +5 to AGL and -10 to both ATK and DEF.  Then
    go back up and go north.
    
    You're gonna start running into a big fish enemy occasionally.  This is monster
    #62.  it drops the common ore #14 and the rare ore #10.  If you have some
    recovery items and sharpening stones, you might want to hunt them a bit.
    
    This ice puzzle is pretty simple.  Take the right path and slide up and then
    left.  Go to the bottom left corner on the clear patch you end up on, and slide
    back right to hit the notch.  Then slide up.  From here, slide right and go to
    the bottom right corner of the clear patch you end up on and then slide left and
    up.
    
    Now for another ice puzzle.  First go all the way to the right.  If you slide
    up, you'll notice a narrow path leading to a chest.  To get it, you should line
    yourself up so you're on the right side of the hole in the ice and almost
    touching that side as you slide up.  In the chest is an ore #15.  Now go back
    down and notice the clover-shaped stain on the ice.  Line up with it and slide
    up.  You should hit the bottom of an ice hole.  From there slide left an then
    up.  Now find and go through the door and prepare for another boss fight.
    
    Inside you'll run into Anise and Tram.  Tram will summon a blue
    dragon.  Pick either option and your GB will transform into his/her/its super
    form!  Then your new GB starts the battle.
    
    -----------------------
    |Boss - water dragon  |
    |3000 hp              |
    |drops: ore #16       |
    -----------------------
    
    He's BIG!  Don't let his HP scare you though.  Just keep attacking his head.
    He has a few attacks to watch out for.  His water breath attack can be viscious,
    but if you stand under his head and just keep jumping and hitting, you'll avoid
    that just fine.  His water vortex attack is a spell, so watch for the screen to
    get dark.  His head will come down in the middle of the field  and roar first,
    then his claws will show up.  Get to the edge of the field and keep running in
    that direction so you don't get pulled in.  His last attack is him jumping up
    and diving down, and then flying up.  If you see it, just stand where his head
    used to be, and when it's over, go over to the other side and attack his head
    again.  I was able to finish him off with the GB doing 96 DMG per hit.  If you
    lose, you can finish him yourself anyway.
    
    My stats were 1029 HP and lvl 28.  My GB had 1005 HP and lvl 28 at this point.
    
    After the fight you get another night scene, and then get sent back to the forge
    house.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 07+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    -------------------------------------
    |Item Shop                          |
    --------------------------------------------------
    |Buy                                |Day unlocked|
    --------------------------------------------------
    |All Raw weapons               1500b|   Start    |
    |bandage                        100b|   Start    |
    |Kicker potion                  200b|   Start    |
    |Klotzen Potion                 300b|   Start    |
    |Med kit                       9000b|     11     |
    |Sharpening Stone               200b|   Start    |
    |Red note pad                   150b|   Start    |
    |red pendant                    150b|   Start    |
    |charm                          150b|   Start    |
    |Green bomb                    1600b|   Start    |
    |Yellow bomb                   2400b|   Start    |
    |Blue bomb                     1600b|   Start    |
    |Red bomb                      2400b|   Start    |
    -------------------------------------------------------------------
    |Forge                                               |Day unlocked|
    -------------------------------------------------------------------
    |Bandage                 30b                         |   Start    |
    |                        1 x leather                 |            |
    |                        1 x leaf                    |            |
    |Kicker potion           60b                         |   Start    |
    |                        2 x Berry                   |            |
    |                        1 x Medical Grass           |            |
    |Red note pad            50b                         |   Start    |
    |                        1x Brown paper              |            |
    |                        1x Stick                    |            |
    |Red Pendant             50b                         |   Start    |
    |                        1 x White paper             |            |
    |                        1 x Garlic                  |            |
    |                        1 x Nectar                  |            |
    |Charm                   50b                         |   Start    |
    |                        1 x White paper             |            |
    |                        1 x Brown nectar            |            |
    |                        1 x blue potion             |            |
    |+10 Atk +5 DEF Ring     1200b                       |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 14                |            |
    |+15 Atk Ring            1400b                       |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 12                |            |
    |+5 Atk +10 DEF Bracelet 1200b                       |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 14                |            |
    |+15 DEF Bracelet        1400b                       |   Start    |
    |                        2 x repair stone slivers    |            |
    |                        1 x ore # 12                |            |
    |+5 DEF +5 AGL Boot      1200b                       |   Start    |
    |                        1 x Grey leahter            |            |
    |                        1 x ore # 14                |            |
    |+7 AGL Boot             1400b                       |   Start    |
    |                        1 x Grey leahter            |            |
    |                        1 x ore # 12                |            |
    -------------------------------------------------------------------
    
    
    
    You're still stuck in the penal colony, but now you have access to a shop
    and some houses.  The shop is in your forge house and it sells raw weapons, gray
    sharpening stones, healing items, save items, and bomb items.  There's also a
    guy in front of an old broken house who will buy your gold scallops for 200b a
    piece!
    
    Side quest:
    Talk to the guy in the lobby of the forge house and he'll trade you another ore
    #13 for one of your ore #15s.
    
    Side quest:
    Talk to the kid outside the forge house and trade him a gray leather for a blue
    vial.
    
    Cat hunt:
    Go to the house in the north east corner of town.  There's a woman outside the
    house.  Go inside and talk to the kid.  Now go to the southwest corner of town
    and look for a circle of trees with a cat in the middle.  Return the cat for an
    ore #13.
    
    Side quest:
    Go to the south entrance to town (by the prison) and talk to a man there.  He
    wants an ore #17 axe.  He'll give you another ore #13
    
    Go back up north to the water temple area and you'll run into the warden and
    Tram.  Murno goes with them to the upper entrance.  Follow them to reach the
    fire tower.
    
    ----------------------------------------
    |fire tower                            |
    |Enemies:  63,64,65,66,67,68,69,70     |
    |Treasure:  ore #17, blue bomb,        |
    |           Gray bomb, egg(2x),        |
    |           ore #15, ore #17, 500b,    |
    |           green scroll combo item,   |
    |           ore #18, ore #13,          |
    |           blue scroll combo item,    |
    |           red star combo item,       |
    |           -10 DEF bracelet accessory |
    |crates: gray leather, brown paper,    |
    |        stick,                        |
    |        pink repair stone slivers,    |
    |        gray repair stone slivers,    |
    |        ore #17                       |
    |ores: #17 (drop from monster 68, 69,  |
    |            70, and from crates)      |
    ----------------------------------------
    
    The main puzzle of this place is the button-guided platform.  You'll come
    across arrow buttons which move one or more floating platforms in many rooms
    here.  For the first puzzle, just hit the right button to move the platforms
    right.  Go up to the next button set and hit the left button to move them back
    left.  Then go up to the door.  You'll notice it won't open, but on either side
    is a sword icon panel.  Hit each panel with your sword and the door can then be
    opened.
    
    In the next room, you can harvest crates for ore #17.  You may need to make a
    few trips here.  Also, return stones don't work here.
    
    When you're ready, go up to the 4 buttons and hit the left button.  Take the
    left path for a chest with an ore #17.  Then go back and hit the buttons in this
    order:  Right, right, up, right.  Now you can go up from the buttons and into
    the next room.
    
    This puzzle is a little tricky.  you have to align all 3 platforms by using the
    walls.  This is another point in the game where the average player will want to
    crush his cartridge.  Here's the solution:  Hit the right button 3 times and the
    left button twice.  All 3 platforms should align.  if they don't, you'll need to
    leave the dungeon and return to reset this puzzle.
    
    When you've got it down, go up and to the right.  You'll see a door with 2 more
    icon panels.  The left one needs a knuckle weapon and the other needs a drill
    weapon to open.  Hit the panels with the right weapons and the door will open.
    Inside you can get 2 chests with a blue bomb and another gray bomb.  when ready,
    go back out and take the left path.
    
    Inside you'll meet up with Tram, Murno, and the warden.  After talking,
    unequip all your weapons except for your sword.  Now talk to the warden and pick
    the first option to fight Tram.
    
    -----------------------
    |Boss - Tram          |
    |1200 hp              |
    |spear: 100 dur       |
    |drops: ore #18       |
    -----------------------
    
    I think you'll be able to find ore #18 later, but you might as well get it from
    him.  I forged an ore #17 sword and used this primarily.  Since he uses a spear,
    you should bait and block him.  You should also slash him every once in a while
    so he blocks.  Watch his HP bar and make sure it doesn't get too low.  He's very
    weak and i was hitting him for over 130 DMG per hit and 13 DMG per hit when
    blocking.  I use both methods to break him.
    
    After the fight, they go up to the next floor.  Follow them up through the door
    to the next room.  To get the barrels on the island, use your spear to reach
    them.  In here, first take the left path for a chest with an egg inside.  Next
    take the right-most path and go under the divider for 2 chests containing an
    ore #15 and an ore #17.  Finally take the middle path for a dialogue.  You feel
    a tremor and everyone runs off, so go down to the next room.
    
    Another platform puzzle >yay<.  Hit the right button 3 times and go down to get
    the chest for a green scroll.  Then hit left twice and go down that path to the
    bottom, but don't go into the door!  Instead lets get the other chests by first
    hitting left twice (on the bottom set of buttons) and going up for another egg.
    Then hit left twice again and go up for an ore #18.  Now you can go down into
    the next room.
    
    Here most of the monsters drop ore #17, so if you didn't stock up on enough,
    hunt for them here.
    
    To get this chest, hit the buttons in this order first: Left, up, up, up, right.
    Then cross to the island in the middle.  On the island buttons hit right 4 times
    and hit down twice.  Get the chest for a blue scroll and then go back and hit
    right 5 times.  You can now cross from the path at the right.  Go down to the
    next room.
    
    Hit the right button 4 times to reach the chest for a red star.  then go back
    and hit left twice to cross to the other side.  Hit left 5 times and go up.
    Hit the left panel next to the door with a sword and the right panel with a bow.
    Inside are 3 chests containing a -10 DEF bracelet, an ore #13, and 500b.  Hit
    the left arow button twice to reach a chest with an ore #18.  Hit the right
    button twice and go down.  Take the left path to reach the exit.
    
    Inside you'll meet up with Murno and Tram along with that fire dragon again.
    After the dialogue, you can trek all the way back and go back to farming ores in
    either dungeon.  If you think you have enough ores, talk to Murno to get sent
    out of the dungeon.  Both dungeons will be locked, and the town is pretty much
    abandoned.  Go back to the prison and open the middle cell to release Anise.
    She controls the fire dragon, so she can call it off.  After she slaps you in
    the face, she comes with you.  Go back to the tower and the fire dragon will
    break free and shoot Tram.  Tram summons the water dragon and a fight
    ensues.
    
    -----------------------
    |Boss - Fire dragon   |
    |32000 hp             |
    |drops:               |
    -----------------------
    
    You have control over a big powerful dragon, and what does he do?  He plays
    patty cake!  You have 2 power shots to use during this battle, so use them
    first to take off 4500 DMG each.  The general strategy is to slap him and block.
    Just make sure he hits you while blocked.
    
    After that you're congratulated and set free.  You can now leave the penal
    colony by going left of the prison and up through the gate.  You get a blue
    scale key item before leaving. Also make sure to hit the purple circle here.
    Otherwise you'll have to go back through death's cave to get back here.  Now go
    up past the waterfalls and you'll be back in Death's cave.
    
    When you get out of the cave, you'll get a scene with V. E. and Jade.  Then
    Lemmy interrupts and challenges you to a duel.
    
    -----------------------
    |Boss - Lemmy         |
    |1320 hp              |
    |sword: 100 dur       |
    |Bow:    80 dur       |
    |drops: ore #19(2)    |
    -----------------------
    
    Just block till he wears out his sword.  then bait and block to wear out his
    bow.  Another aggressive AI.
    
    After the battle Lemmy runs off (probably crying) now leave and go back to the
    city.  On the way back you get another night scene.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 08+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Light bulb Combo Item           250p|
    |Syringe Combo item              400p|
    |Key combo item                  250p|
    |Clover combo item               400p|
    |Blue note pad combo item        400p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    |Secret lottery letter          1000p|
    --------------------------------------
    ----------------------------------
    |Lottery                         |
    |1st coil combo item         (1x)|
    |2nd sun glasses combo item  (2x)|
    |3rd green scroll combo item (3x)|
    |4th blue scroll combo item  (4x)|
    |5th brown paper            (10x)|
    ----------------------------------
    
    You can go back to the fishing spot and get the secret lottery letter for 1000
    points.  the secret lottery is by the eastern mine
    
    --------------------------------------
    |Secret Lottery                      |
    |1st -20 DEF ring                (1x)|
    |2nd pink tag combo item         (1x)|
    |3rd pink star combo item        (1x)|
    |4th red tag combo item          (1x)|
    |5th red star combo item         (1x)|
    --------------------------------------
    
    Next morning you're back at the city forge house.  Go outside for another
    dialogue.  Lemmy sneaks back to his forge next door.  The rest of you go to the
    mansion for a round table discussing Murno's pendant.  Bostaph shows up and says
    something evil.  Anyway, afterwards the western dungeon is now open!
    
    Wait, I lied!  Apparently you you have to go back to the forge house to drop off
    Murno.  Outside you'll get another dialogue with Tier and bratty kid.  Then they
    run off.
    
    Before we go on, there's a few things to do.  Go to the train station to sell
    your gray leathers for more cash.  Next go to the shop and notice that you can
    now make some new ores under the third option.  Saddly we're still missing an
    ingredient to make ore #22.
    
    If you managed to stay and farm some extra ore #14 and #17, now is a good time
    to make some cash.  Ore #14 swords sell for 5,000b and ore #17 swords sell for
    6,500b.  That's 3,500b and 5,000b profit respectively.  At this point you can
    make over 100,000b relatively quickly.  You'll need that cash for later, but
    don't worry if you missed out because money will get even more ridiculously
    easy later on.
    
    The shops have gotten some new things here as well:
    
    The weapon shop now sells blue sharpening stones which recover 150 DUR each.
    
    All the item shops have Klotzen potions for sale now.
    
    Side quest:
    Go to the weapon shop and trade one of your syringes for an ore #19.  The
    syringe gives you an HP regeneration effect, but the one you get from an ore #24
    weapon is better.  If you really want another syringe, you can get some from the
    fishing mini-game at this point.
    
    Side quest:
    Go up the street left of the weapon shop and talk to the kid to trade him a blue
    potion for a ring that gives you +15 ATK.  The blue potions can be found in
    crates south of the city if you need one.
    
    Cat hunt:
    Talk to the old lady in the red house towards the south east of town again.  Her
    cat is in the west gate dungeon.  Return it for another ore #19.
    
    Clear dungeon:
    Talk to the green old man in the same area as the red house.  He'll give you
    blue sun glasses if you cleared all the breakable objects in Death's cave.
    
    Side quest:
    Talk to the man in the blue house above the bell tower.  He wants an ore #20
    sword.  Give him one for another ore #19.
    
    *You can only do one of these jobs at a time, so complete one before taking the
    other.
    
    Mansion job:
    Talk to the professor in the mansion twice.  He'll give you a job to do.  In the
    next dungeon, kill a blue rock golem (monster #78).  The reward is a green
    scroll combo item.
    
    Mansion Job:
    Talk to the man at the desk in the mansion.  He'll ask you to kill 20 puppets
    (monster #72).  The reward is a blue scroll combo item.
    
    NOW we can go to the new dungeon!
    
    
    ----------------------------------------
    |West gate dungeon                     |
    |Enemies:  71,72,73,74,75,76,77,78     |
    |Treasure:  Gruel, -10 DEF bracelet,   |
    |           ore #21,                   |
    |           blue tag combo item,       |
    |           ore #22                    |
    |crates: gold leather, brown paper,    |
    |        50b, gold scallop,            |
    |        white paper, blue potion,     |
    |        ticket                        |
    |grass: leaves, medical grass,         |
    |       brown egg, gold berry, sticks, |
    |Drill rocks: ore #20, worms,          |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |Targets: ore #21                      |
    |ores: #15 (drop from monster 76)      |
    |      #20 (drop from monster 77, 78   |
    |            and from drill rocks)     |
    ----------------------------------------
    
    Go left and inside the cave.  This is a good spot for farming ore #20.  Make
    sure to go back to town in order to reset this dungeon.  If you collected a few
    extra ore # 8 from the dungeon between Tier's town and the city, and ore #17
    from the last dungeon, you can now make ore #22 at the weapon shop with the ore
    #20 you'll find here.
    
    Notice that there is a door here (up and to the right of the entrance) that
    cannot be opened yet.  Xmas will be coming soon!  When you're ready, leave this
    cave and go back outside.
    
    Go south and cross the bridge to the left.  Go north and into the cave.  There's
    a target next to the entrance you might want to shoot for an ore #21.  Anyway,
    inside, go right and north.  Follow this path around to another cave, but go
    left past it for now.  Keep going left and then north to doorway #3.  Inside
    you'll find 4 chests containing gruel, a -10 DEF bracelet, an ore #21, and a
    blue tag combo item (to the right of the entrance is a cat if you spoke to the
    old woman in the red house).  Now go back down and to the right to the doorway I
    told you to pass before.  Go inside of course!
    
    Outside again, you'll see a bolder puzzle. Push the south bolder, left to the
    wall, then up to the wall, and finally left again so you can go up to the next
    bolder.  Push the next bolder to the right and the next bolder to the left.
    Drill the collapsed mine shaft to get a chest with a ticket.  Get out and push
    the bolder to the left.
    
    At this point, go back to town and finish your side quests.  Also drop back by
    the penal colony.  You can get there the same way you went in Death's cave.
    
    Side quest:
    Go back to the water and fire towers and climb the steps to find a kid.  talk to
    her and she'll sell you a bandanna and a yellow medal combo item for 1200b.
    These can be used on knuckle weapons for a special attack.
    
    Use the purple circle to head back to the city.  When ready, go back to the west
    gate dungeon and continue on.
    
    The path splits here, and the fight changes depending on which way you go.
    
    Left path:
    
    To the left you'll notice a soldier and a cave man doing something.  Suddenly
    they'll leave going north.  Before we follow them, go left and drill the
    collapsed mine shaft for a chest with an ore #22.  Now you can either push the
    bolder to the left and go north, or go back down and go up the path we didn't
    take.  Either way will lead us to the boss.
    
    Clear dungeon:
    Find the old man again.  This time he'll give you a motor combo item for
    clearing all obstacles in the west gate dungeon.
    
    
    Keep going north until you come across Anise, Gillan, Chuckles, the soldier and
    the cave man.  You get to fight the cave man AND the soldier >lucky you<.
    
    
    -------------------------------
    |Boss - Cave man and soldier  |
    |Cave man    2100hp           |
    |soldier     1400hp           |
    |bow:        80  dur          |
    |spear:      100 dur          |
    |drops: ore #22(2), 800b      |
    -------------------------------
    
    These guys aren't worth the trouble.  Just beat them up with your sword.  The
    cave man has an electric eel attached to it and can cast lightning.  it also has
    a laser attack.  Both can be avoided by running away.  Once he's down, the guard
    is pretty weak.  Just be sure to avoid his red bombs or you'll get rusted. Ore
    #22 can be made in the shop, and fetching the materials is far easier unless you
    have a DUR breaker weapon.
    
    Right path:
    Note that this may have to do with timing instead of which path you take
    
    First you run into the caveman alone.
    
    -------------------------------
    |Boss - Cave man              |
    |2100hp                       |
    |drops: ore #20(2)            |
    -------------------------------
    
    kill it and continue north.  Ahead you'll run into 2 soldiers.
    
    -------------------------------
    |Boss - Soldiers              |
    |SoldierA:   1200hp           |
    |Fist:        90 dur          |
    |SoldierB:   1200hp           |
    |Drill:      115 dur          |
    |drops: ore #20(2)            |
    -------------------------------
    
    These guys are fairly tough to weapon break, but not worth the trouble.  Just
    kill them and move on.  Ore #20 is plentiful in the dungeon anyway.
    
    Both paths:
    
    Afterwards, The soldier(s) run(s) away and Gillan hugs you.  Actually, she/he
    tricks you and handcuffs you (I know what YOU'RE thinking, but no).  You wake up
    in a cave.  Gillan is smacking you around.  "It" points to the bomb ready to
    blow up the cave if you move.  Then Anise is ready to kill you with a spear
    while revealing their evil plans.  Suddenly Lemmy comes in and zaps Anise.  He
    chases them off and frees you.  Finally he gives you back your stuff and
    disables the bomb.  Go to the right to get your GB.  Then heal and repair your
    stuff.  When you're ready, head north for another boss battle.
    
    Up ahead you'll see Lemmy.  just before you can thank him, he gets attacked by a
    giant bat.  Get ready to fight the bat!
    
    -----------------------
    |Boss - Giant bat     |
    |5000 hp              |
    |drops: ore #22       |
    -----------------------
    
    Watch out for his drill attacks and sleep ray attack, but he's pretty easy to
    beat up.
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 09+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Light bulb Combo Item           250p|
    |Syringe Combo item              400p|
    |Key combo item                  250p|
    |Clover combo item               400p|
    |Switch combo item               800p|
    |Blue note pad combo item        400p|
    |Motor combo item                800p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    |Secret lottery letter          1000p|
    --------------------------------------
    ----------------------------------
    |Lottery                         |
    |1st Yellow tag combo item   (1x)|
    |2nd tool set combo item     (2x)|
    |3rd bandana combo item      (3x)|
    |4th green book combo item   (4x)|
    |5th Garlic                 (10x)|
    ----------------------------------
    
    --------------------------------------
    |Secret Lottery                      |
    |1st -5 DEF ring                 (1x)|
    |2nd blue tag combo item         (1x)|
    |3rd blue star combo item        (1x)|
    |4th green tag combo item        (1x)|
    |5th green star combo item       (1x)|
    --------------------------------------
    
    You wake up and the alarm bell sounds.  Go outside for another dialogue.
    
    Cat hunt:
    Talk to the old lady in the red house towards the south east of town again.  Her
    cat is in the wind cave.  Return it for another ore #21.
    
    Side quest:
    Talk to the woman in the blue house above the bell tower.  She wants an ore #23
    spear.  Give her one for another ore #21.
    
    Side quest:
    If you got that +15 ATK ring the day before, look for a green guy between the
    weapon shop and lottery.  He'll give you an ore #22 for the ring.
    
    *You can only do one of these jobs at a time, so complete one before taking the
    other.
    
    Mansion job:
    Talk to the professor in the mansion.  He'll give you a job to do.  In the next
    dungeon, kill a green fighter (monster #84).  The reward is a love letter combo
    item.
    
    Mansion job:
    Talk to the man at the desk in the mansion.  He'll ask you to kill 30 lizards
    (monster #83).  The reward is a tool combo item.
    
    Make a trip back to the penal colony as well.
    
    Side quest:
    to the left of the forge house is a girl.  talk to her and she'll sell you a
    bamboo combo item for 1500b.  This gives you a slightly better healing effect
    than the syringe, but the ore #24 weapon is still better.
    
    When you're ready, head for the eastern mine.  V. E., Jade, and Tier will show
    you that the locked door is now open.  Proceed to the next dungeon.
    
    
    ----------------------------------------
    |Wind cave                             |
    |Enemies:  79,80,81,82,83,84,85,86     |
    |Treasure:  ore #23(2), big bomb(2),   |
    |           500b, ore #24,             |
    |           green star combo item,     |
    |           green tag combo item,      |
    |           red tag combo item         |
    |crates: gold leather, brown paper,    |
    |        gold scallop, white paper,    |
    |        blue potion, white bag,       |
    |        ticket                        |
    |grass: leaves, medical grass,         |
    |       gold egg, gold berry, sticks,  |
    |Drill rocks: ore #23, worms,          |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |Targets: ore #19                      |
    |ores: #18 (drop from monster 85)      |
    |      #23 (drop from monster 84, 86   |
    |            and from drill rocks)     |
    ----------------------------------------
    
    Monster #85:  Green wind birds.  Occasionally drop gold eggs and ore #18.
    Farm them in the second half of the dungeon.
    
    Monster #84:  Green fighters.  Occasionally drop ore #23.  Watch out for their
    gale punches!  It's easier to farm that ore from drill rocks.
    
    Monster #86:  Green Tengus.  These guys are a rare spawn with fairly high HP.
    They aren't frequent enough to note.
    
    Monster #83:  Green lizards.  They're fast but not too tough unless they show
    up with Green clouds (monster #80), in which case, try not to get put to sleep
    or you'll end up with criticals from these guys.  Some times they can sleep you
    without green clouds!
    
    Go up north and you'll meet up with V. E. following a soldier.  Keep going north
    and you'll run into a wind puzzle.  The small columns carry you up and the big
    columns push you down.  Go up and go to the right and up again to reach the
    bolder.  Push it left to block the wind column.  Now go left and get the chest
    here for an ore #23.  You'll need these to forge another ore in town.
    
    Go left into the next room and you'll see V. E. is being attacked by robots.
    you get to fight one of them.
    
    ------------------------
    |Boss - Giant red robot|
    |5000 hp               |
    |drops: big bomb(2)    |
    ------------------------
    
    If you have a good sword, just run up and keep slashing it.  I was doing 101 DMG
    per hit at this point, but my sword also had a few AGL points modded to it.
    when he's low on HP he starts a 10 second timer.  Kill him before it goes up.
    
    After the scene, bratty kid and Tier come running in.  They go back to town.
    Hit the target up north for another ore #19 then head to the next room so go
    left.
    
    Go up to get a chest with a big bomb inside.  Get the cat south of the chest (if
    you talked to the old lady).  Go to the big column to go down the ledge and get
    some crates then go back up using the small column.  If you haven't noticed yet,
    you can't solve this puzzle from here!  This part baffled me for almost a week.
    I eventually used a code just to see if it was a bug or something.  No matter
    what, you eventually end up stuck here and ready to smash your cartridge or
    computer.
    
    Well, It took a while, but I did figure it out.  Let's go back to town and I'll
    explain.
    
    Back in town, heal up and restock.  Now go to the west gate dungeon again.
    Remember that door that wouldn't open?  Yeah, that's where we're headin!
    Anyway, you'll meet up with Tier at the gate.  Then go in and you'll see that
    bratty kid got attacked.  Then Tier and bratty kid run off again.  Go inside the
    first cave and you'll run into The Joker again.  Get ready for a fight!
    
    -------------------
    |Boss - Pike      |
    |1700 hp          |
    |axe:      120dur |
    |sword:    100dur |
    |drops: ore #24(2)|
    -------------------
    
    Just sit back and block.  At least one of your weapons should be over 200 DUR by
    now.  If not, go back and bring your tech to 255, then reforge with ore #23.  I
    had a sword at 267 DUR and a drill at 129 DUR.  Watch out for his paralysis
    bombs and heal when needed.  If you want to, you can forge ore #24 later on, but
    you'll need ore #22 and ore #23 to do it.
    
    Anyway, after the fight, V. E. beats up Pike and he runs away through the door.
    Go back to town and heal up using a return stone, then head back and go up into
    the newly opened door.
    
    We're in a different part of the wind cave now.  You can bash some crates for
    goodies if you wish.  Get the chest to the left for another ore #23.  Go up the
    ladder and into the next room.
    
    This is also a great place to farm ore #23 (and some ore #18 if you're lucky).
    Ore #23 weapons sell for 10,000b a piece (8,500b profit).  Use the door between
    the western mine and the wind cave to reset the crates and drill rocks.
    
    Around this point you might start seeing a few monsters to make note of.  The
    green birds (monster #85) drop gold eggs and occasionally drop ore #18.  The
    green animal fighter things (monster #84) and the green Tengu-looking things
    (monster #86) drop ore #23.
    
    If you go back to town, you can make a few new ores:
    
    ore #9  - 5x ore #8
    ore #12 - 1x ore #10 + 1x ore #11
    ore #22 - 1x ore #8 + 1x ore #14 + 1x ore #20
    ore #24 - 1x ore #22 + 1x ore #23
    
    Ore #24 gives weapons a good healing effect.  You win a few in the game, but if
    you need more, you now know how to get them.
    
    Another boulder puzzle awaits you here but first go up and to the right into the
    next room.  We're now on the other side of the impossible puzzle.  Go up and
    push the boulders into the wind columns.  Go to the scrape marks of the middle
    columns and go down to get the 2 chests for a green star and an ore #24.  Now
    leave back out to the left.
    
    First take the middle path and push the boulder up.  Then take the upper path
    and push the boulder left into the column.  Go down the scrape marks and go all
    the way left and down for 2 chests containing 500b and a big bomb.  go back up
    to the middle path and to the left to the next room.
    
    Get ready for a boss fight.  Go back to town and heal up if you need to, then
    proceed north up the ladder or column.  V. E. got captured by Gillan and Pike.
    Jade comes to the rescue and you have to fight Gillan.
    
    -------------------
    |Boss - Gillan    |
    |1680 hp          |
    |knuckle:  95 dur |
    |bow:      90 dur |
    |drops: ore #24(2)|
    -------------------
    
    Same as last time.  Beware her poison bomb attacks and her knuckle throw attack.
    Block till her sword is broke and then bait and block till her bow is spent.
    Heal if necessary.  If you miss, you can make ore #24 later anyway.
    
    After the fight, V. E. knocks Gillan out briefly.  Then they all run off north.
    Go back to town and heal, then head north with them.  In this room, go north and
    left to reach a boulder.  Go under the boulder and push it up, then push it
    right into the column.  Go right to get 2 chests with a green tag and a red tag.
    Go left to the next room.
    
    Go north and up the ladder.  Keep going north into the next room.  At this
    point, If you have the money, buy some red bombs and equip them to a GB skill
    slot.  you'll need them later.  6 of them should be enough.
    
    Clear dungeon:
    Find the old man again.  If you cleared the wind cave of all obstacles, you get
    an orange pendant combo item.
    
    Keep going north until you reach the door.  You'll see a scene.  Soldiers
    captured Murno and her father.  Anise Attacks the hero and tries to kill him
    again, but Tier fires a shot and at the last second, Murno's father moves
    everyone out of the way and takes the hit.  Then Anise summons her fire dragon
    again.  We get to fight Anise again!
    
    -------------------
    |Boss - Anise     |
    |1780 hp          |
    |spear:    100dur |
    |sword:    100dur |
    |drops: ore #25(2)|
    -------------------
    
    Block until her sword is gone.  When she has her spear, run around and keep some
    distance.  She'll use her special attack a few times and will waste a lot of DUR
    (assuming you know enough to run away from a slow moving fire ball).  Her dragon
    attack is the same as last time.  When her spear is at 30 DUR or less, take some
    swipes at her to get her to block, and attack her while she's blocking.  You'll
    need some DUR and HP for the next battle.
    
    After her defeat, the fire dragon tries to fry you again, but you teleport to
    the side.  Now you fight the dragon again.
    
    -----------------------
    |Boss - Fire dragon   |
    |6000 hp              |
    |drops:  ore #24      |
    -----------------------
    
    He has a few attacks.  Here's a strategy for them:
    
    Fire breath - He opens his mouth.  If you're under his head and jump slashing
    him, you're OK.
    
    Tail slap - He'll rear back and disappear.  Stay on the side his head was at!
    Wait a few seconds for his tail to come down.  Then go to the other side to
    slash his head again.
    
    Claw - if you see a flame come out of the corner of his mouth, run away and wait
    for it.  Mid-field is a safe spot to wait, as long as you can see the claw
    without it hitting you.
    
    Dragon breath - The background goes dark.  Run to mid-field.  It will take
    50-60% of your life if you get caught!
    
    After this fight, Anise puts the dragon away and Tier gives you a hug.  Then we
    get a night scene.  This one determines who you get to fight as a bonus battle
    and who you meet in the end of the game.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 10+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Murno:
    If you picked her, she asks you to make her a sword.  You do so next morning.
    Unequip all weapons but your sword and choose the first option when you talk to
    her outside.  you'll start to duel, but she'll lose control of the sword and
    throw it in the air.  It will land next to her.  Your GB will attack you.  HP
    and strategy vary.
    
    GB:
    Next morning, unequip all but one weapon and talk to your GB outside and it will
    challenge you.
    
    V. E.:
    Next morning she'll give you a raw axe to make for her.  Go to the forge and you
    will forge it.  Unequip all but 1 weapon and talk to her and she will challenge
    you.
    
    -------------------
    |Boss - V. E.     |
    |1800 hp          |
    |axe:      120dur |
    |drops: ore #26   |
    -------------------
    
    If you have red bombs, use them.  They can knock off a good 40 DUR at minimal HP
    damage.  When she's standing around, slash her once to get her to block. then
    attack her while she blocks to take out her DUR.  Do this till she reaches about
    20 DUR, then if your HP is above 500, sit back and block till she breaks it.
    
    Lemmy:
    He'll challenge you outside his house next door.  After the scene, talk to him
    at the north entrance to town to fight him.
    
    -------------------
    |Boss - Lemmy     |
    |1750 hp          |
    |sword:    105dur |
    |bow:      95 dur |
    |drops: ore #26(2)|
    -------------------
    
    This guy is tough!  On the bright side, there's no weapon restriction, but on
    the downside, he has 2 weapons and you have no healing items unless you bought
    some and equipped them to a GB slot previously.  Healing items would make the
    battle a lot easier.  if you were smart enough to get some red bombs, use them.
    Basic tactics are bait and block as well slash him when he's standing around in
    order to get him to block.  His bow has a powerful attack which you have block
    at just the right moment or it takes over 100 HP from you.
    
    Jade:
    Next morning unequip all but 1 weapon and talk to him outside to challenge him
    
    -------------------
    |Boss - Jade      |
    |1700 hp          |
    |knuckle:  100dur |
    |drops: ore #26   |
    -------------------
    
    Pretty easy.  Just make sure you have a high DUR weapon and a lot of HP.  then
    sit back and block.  If you equipped any heal items or red bombs to your GB
    skills, you probably won't need them unless things get bad.
    
    Tier:
    Next morning Tier asks if you want to go back to her town.  Pick the first
    option and you'll be teleported to her mother's shop.  After the dialogue, go
    upstairs and heal/repair.  Then meet her at the eastern entrance of town.
    
    -------------------
    |Boss - Tier      |
    |1300 hp          |
    |bow:      95 dur |
    |sword:    105dur |
    |drops: ore #26(2)|
    -------------------
    
    Use red bombs if you have them and try to get her to wear herself down.  Be
    careful if you try to get her to block.  Her AI is aggressive and prefers to
    attack and counter.  Red bombs are most effective if she has her sword out, so
    use them then.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++Day 11+++++++++++++++++++++++++++++++++++++
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Light bulb Combo Item           250p|
    |Syringe Combo item              400p|
    |Key combo item                  250p|
    |Bandana Combo item             1200p|
    |Clover combo item               400p|
    |Switch combo item               800p|
    |Blue note pad combo item        400p|
    |Motor combo item                800p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    |Secret lottery letter          1000p|
    --------------------------------------
    --------------------------------------
    |Lottery                             |
    |1st Tool combo item             (1x)|
    |2nd Sharpening stone combo item (2x)|
    |3rd shoes combo item            (3x)|
    |4th green powder combo item     (4x)|
    |5th shrimp                     (10x)|
    --------------------------------------
    
    --------------------------------------
    |Secret Lottery                      |
    |1st -5 ATK bracelet             (1x)|
    |2nd love letter combo item      (1x)|
    |3rd block switch combo item     (1x)|
    |4th Yellow powder combo item    (1x)|
    |5th blue powder combo item      (1x)|
    --------------------------------------
    
    
    After the fight, you come back to the forge house in the city and meet up with
    everyone.  Murno and her dad go upstairs to their room.  You go upstairs to your
    room.  When you Wake up, V. E. informs you that they were kidnapped again!  Heal
    up and repair.  Check the lottery if you have any extra tickets.
    
    Side quest:
    Man left of weapon shop wants an ore #28 drill.  He'll give you an ore #25 for
    it.
    
    Side quest:
    Man outside mansion will trade you a switch combo item for an ore #22.
    
    Side quest:
    Go down one flight of stairs from the mansion and go right to find a girl.
    She'll sell you a blue book for 2000b.
    
    Cat hunt:
    Talk to the old lady in the red house towards the south east of town again.  Her
    cat is in the Electric woods.  Return it for an ore #26.
    
    Side quest:
    Talk to woman above bell tower (she's outside this time).  She wants a plum and
    she'll give you an ore #26 for it.
    
    *You can only do one of these jobs at a time, so complete one before taking the
    other.
    
    Mansion job:
    Talk to the woman in the mansion.  She'll give you a job to do.  In the wind
    dungeon, kill a green Tengu (monster #86).  The reward is a sharpening stone
    combo item.
    
    Mansion Job:
    Talk to the man at the desk in the mansion.  He'll ask you to kill 50 Gremlins
    (monster #82) in the wind cave.  The reward is a tool kit combo item.
    
    When you're ready, head back to the wind dungeon.  Go all the way back to where
    we fought the fire dragon.  You'll find that Murno and her Dad got captured
    again by those soldiers.  After the dialogue they go into the door and to the
    electric woods.
    
    ----------------------------------------
    |Electric woods                        |
    |Enemies:  87,88,89,90,91,92,93,94     |
    |Treasure:  ore #27,                   |
    |           gold tag combo item,       |
    |           pink tag combo item,       |
    |           500b,                      |
    |           sun glasses combo item     |
    |crates: gold leather, brown paper,    |
    |        gold scallop, white paper,    |
    |        blue potion, brown bag,       |
    |        100b                          |
    |Fruit trees: rotten fruit, plum,      |
    |             nectar                   |
    |Stumps: Sticks, leather, worms, garlic|
    |grass: leaves, medical grass,         |
    |       gold egg, sticks               |
    |Targets:  ore #28                     |
    |ores: #27 (drop from monster 89, 90,  |
    |           93, and 94)                |
    ----------------------------------------
    
    You can hunt for ore #27 a bit near the beginning, but be careful not to go up
    and trigger the next event until you're ready!  When you are, go up and the
    prisoners will be escorted into the teleporter.  You then get captured by the
    soldiers, but jade helps you trick them and you go into the teleporter following
    Murno and her dad.  Go back to town if you need to heal up.  Make sure your GB
    has it's skills set up again.  When ready, go up and face 2 guards.
    
    -----------------------
    |Boss - 2x Soldiers   |
    |Soldier A   1500hp   |
    |sword:      110 dur  |
    |Soldier B   1520hp   |
    |spear:      120 dur  |
    |drops: ore #27(2)    |
    -----------------------
    
    Monsters drop ore #27 around here.  You can get a few by hunting in the
    beginning of the dungeon.  Just throw everything you got at these guys.  They
    don't give you much breathing room.  You can wear out the sword guy by just
    blocking.  Then kill the other guy however you feel like.
    
    After the battle, take the teleporter to the right to find the cat.  You'll have
    to go up from that area into another teleporter before you can actually reach
    the cat.  The cat will only appear if you talked to the old lady in the city.
    Take the north teleporter if you want to move on.
    
    Eventually you'll be in a section with 2 fruit trees.  Take the left teleporter.
    From there go left, hit the target for an ore #28, and take the teleporter.
    You'll find yourself in a section with a crystal below you.  Go up and around
    the wall.  To the right are 2 chests with a pink and a gold tag.  Below you is a
    chest with an ore #27.  After taking them, go up to the next section.
    
    Here, you'll see another crystal to your right.  Go up to the fork and then go
    right for 2 more chests containing 500b and sun glasses.  Take the right fork
    for a mini-boss.
    
    ---------------------------
    |Boss - Giant yellow robot|
    |6500 hp                  |
    |drops: gray bomb         |
    ---------------------------
    
    Just keep hitting him with your sword.  He's slow.
    
    When ready, take the left fork.  Go up and hit the purple circle, then proceed
    north to the next section.
    
    Note that you may want to hunt for some ores here.  In addition, there's a
    monster here that drops return stones.  It's a big green skeleton and it's quite
    common (monster #93).  The giant red and white hat things (monster #89) and the
    drum/scare crow looking thing (monster #90) as well as the giant plug-tanks
    (monster #94) drop ore #27.
    
    How convenient!  There's a town here..er WAS here.  At least the forge house
    still works.  Repair here and get ready for another boss battle.  This time you
    fight both Pike AND Gillan.  When ready go up north for another scene and the
    fight.
    
    --------------------------
    |Boss - Pike and Gillan  |
    |Pike        1900hp      |
    |axe:        126 dur     |
    |Gillan      1520hp      |
    |bow:        101 dur     |
    |drops: ore #28(2)       |
    --------------------------
    
    These guys are easy if your HP and DUR are fairly high.  I had around 1700 HP at
    this point (level 43).  I used a low DUR drill (169 DUR) to break Pike's axe.
    Gillan has a bow, so block till she gets to around 50 DUR, then bait and block
    until she's broken.
    
    After the fight, V. E., Jade, and Tier show up to take them to prison.  Go north
    into the teleporter and keep going into the teleporters you see along the way,
    until you reach a cave.  That cave is the next dungeon.
    
    Clear dungeon:
    Before you go, go back to the city and find the old man south and to the right
    of the bell tower.  He'll give you an ore #25 for clearing the electric woods.
    
    
    ----------------------------------------
    |Castle of sealed sword                |
    |Enemies:  95,96,97,98,99,100,101,102  |
    |Treasure:  ore #30(2), ore #26,       |
    |           green star combo item,     |
    |           blue star combo item,      |
    |           pink star combo item,      |
    |           red star combo item,       |
    |           Plate of rice(2), 500b(2), |
    |           red tag combo item,        |
    |           pink tag combo item,       |
    |           green tag combo item,      |
    |           blue tag combo item,       |
    |           yellow tag combo item,     |
    |           gray coil combo item,      |
    |           ore #32                    |
    |crates: ore #30, brown bag, 200b,     |
    |        white bag                     |
    |ores: #30 (drop from monster 100, 101,|
    |           102, and from crates)      |
    ----------------------------------------
    Here's a good place to do some leveling if you have a good supply of return
    stones.  You should have a high enough rank by now to unlock the middle option
    at the forge for your weapon of choice.  If you found a weapon you like by now,
    use the middle option to upgrade it's stats every 255 TEC.  My sword has these
    stats right now:
    
    ATK 152
    DEF 115
    AGL 18
    DUR 322
    
    I'm at lvl 50 right now with 1997 max HP.  You don't have to level this far and
    you could level farther if you want.  Anyway, here's what you can run into:
    
    #96 Pink dinosaurs - These guys love to inflict paralysis.  Don't fight them if
    you don't have to.
    
    #98 Blue centaurs - They drop return stones.  Fight them whenever possible.
    
    #99 Pink robots - They drop blue sharpening stones.  Not a bad drop!
    
    #100 Green giant spiders - They drop Curry and ore #30.  They also inflict
    poison and sleep, as well as pair with pink dinosaurs.
    
    #101 Giant robot crabs - they drop ore #30 and blue sharpening stones.
    
    #102 Giant fish - they drop ore #30 and plates of rice.  The ore is nice, but
    the plates heal 1000HP
    
    There's another boss fight coming up, so you may want to make sure you're
    repaired and healed up.  When ready, go north and you'll see Murno and her
    father in a big circle thing with Anise.  She'll summon her useless fire dragon
    again and then fight you.
    
    -------------------
    |Boss - Anise     |
    |1880 hp          |
    |spear:    122dur |
    |sword:    112dur |
    |drops: ore #29(2)|
    -------------------
    
    She takes a long time, but block until her sword is done, then bait and block to
    get her spear to break.  Occasionally slash at her to get her to block with her
    spear.
    
    Anise calls her dragon back.  Then Bostaph shows up and takes Murno and her
    father deeper into the castle.  You decide to follow by taking the teleporter
    in the circle.
    
    Go back to town and go to the city for a few side quests.
    
    --------------------------------------
    |Fishing                             |
    --------------------------------------
    |Battery Combo item              150p|
    |Pink stone combo item            50p|
    |Lighter Combo item              150p|
    |Red stone combo item             50p|
    |Water tank combo item           200p|
    |Blue stone combo item           100p|
    |Green tile combo item           200p|
    |Green stone combo item          100p|
    |Light bulb Combo Item           250p|
    |Syringe Combo item              400p|
    |Key combo item                  250p|
    |Bandana Combo item             1200p|
    |Clover combo item               400p|
    |Switch combo item               800p|
    |Blue note pad combo item        400p|
    |Motor combo item                800p|
    |Red Medal combo item           2000p|
    |Blue Medal combo item          2000p|
    |Yellow Medal combo item        2000p|
    |blue Glasses combo item        1600p|
    |Good Rod                        500p|
    |Super Rod                      2000p|
    |Secret lottery letter          1000p|
    --------------------------------------
    --------------------------------------
    |Lottery                             |
    |1st Green bamboo combo item     (1x)|
    |2nd block switch combo item     (2x)|
    |3rd orange pendant combo item   (3x)|
    |4th fish plate                  (4x)|
    |5th crayfish                   (10x)|
    --------------------------------------
    
    --------------------------------------
    |Secret Lottery                      |
    |1st -30 DEF ring                (1x)|
    |2nd ore #25                     (1x)|
    |3rd ore #26                     (1x)|
    |4th ore #18                     (1x)|
    |5th ore #19                     (1x)|
    --------------------------------------
    
    Mansion job:
    Talk to the woman on the left in the mansion.  She wants you to kill one
    plug tank (monster #94).  the reward is an ore #25.
    
    Mansion job:
    Talk to the guy at the front desk.  He wants you to kill 99 spirits (monster
    #88).  The reward is an ore #29.
    
    If you've been collecting ores, ore #27 weapons sell for 14,000b and ore #30
    weapons sell for 17,000b.
    
    I've written 2 paths to get through this dungeon.  If you haven't beaten the
    mid-boss and/or you want all the treasures, take the long way.  If you did beat
    the mid-boss and you got all the treasures, or don't want them, take the short
    way.
    
    ----------
    |Long way|
    ----------
    
    In this first room, you cannot use the return stone, but you can when you enter
    the door south and to the right of you.  When you get there, you'll run into
    some controller-platform puzzles (just like the ones we saw in the fire temple).
    Hit the right arrow button in the first group, 3 times to get the platform
    across to form the bridge.  The door up ahead requires you to hit the left
    panel with a sword and the right panel with an axe.  We saw the same panel
    doors in the fire temple.
    
    The next room is an ice puzzle.  Remember what I said about ice puzzles last
    time?  Good!  Now go up to the path opening and slide up, then left, then down,
    then right, then up, then right, then down, then left, then down, then right,
    and finally up.  Go up the path and to the left for a chest with an ore #30
    inside.  Then head right into the door at the top.
    
    In here, go up to the button group and hit up twice, then hit right 5 times,
    and finally hit down once.  Go across to the right to get some chests for a
    green star, blue star and pink star.  Go up into the door and go up the right
    fork for some crates.  If you take the icy path, you'll end up back in the
    previous room at the upper path we didn't take.  You can go smash the crates
    there and slide back up if you want.  Take the upper door and let's move on.
    
    Go left and up to get a chest with an ore #26.  Take the right fork for another
    button group. hit the buttons down once, left 4 times, up once, right 5 times,
    down once, and finally left 4 times.  Go up and to the left for a chest with a
    plate of rice (this is a good heal item and is rarely dropped by monster #102
    which looks like a giant fish).  At the door, use a spear on the left panel and
    a bow on the right panel to open it.
    
    Inside is another boss battle.  Bostaph hits Anise with an axe.  She loses
    control over the fire dragon, and you have to fight it as she runs off.  You
    summon the water dragon again.
    
    -----------------------
    |Boss - Fire dragon   |
    |32000 hp             |
    |drops:               |
    -----------------------
    
    It's another dragon battle.  Actually, it's the exact same dragon battle as last
    time.  Just use all your wave attacks for 4500 DMG each and swipe and block.
    His fire breath attack is unavoidable and unblockable, but if you keep fighting,
    you'll win eventually.
    
    The next room has more platform puzzles. Go to the first group and hit the
    buttons up 5 times and right once to get to the next group.  Hit the buttons of
    the second group left twice, up once, then left once to get the crates.  Go
    back to the second group of buttons and hit right twice, down once, and right 7
    times to get the chests on the right side for a red tag and a pink tag.  At the
    button group again, hit down once and right once to reach some more crates on
    the right side near the top.  Go back to the buttons and hit left 3 times, up
    once, left 5 times, down once, and left once to reach 2 chests on the left side
    near the top for a green tag and a blue tag.  Back at the buttons hit right
    twice, up once, and right 3 times to reach the door.  Hit the left panel with a
    knuckle weapon and the right panel with a drill to open the door.
    
    This next room has an ice patch on either side of the room.  Go to the right
    wall and go up to the ice patch without sliding.  To get a chest with another
    ore #30, you need to walk diagonally up and to the left from that point.  Go
    back down and now align yourself so you're standing in the middle of the second
    floor tile from the right wall.  You should have a dark spec of gravel or dirt
    on either side of you, and you should be facing the one tile off-shoot of the
    blue peninsula in the middle of the ice patch.  Slide up from there to reach a
    chest with 500b. Go back down and to the left side.  Align yourself by looking
    for a T-shaped tile and standing on a crack in the left inside corner of the "T"
    tile and slide up to reach the door.
    
    When you're ready to leave, go down to the control buttons.  Hit left twice and
    down 3 times to reach 2 chests containing a yellow tag and a gray coil.  go to
    the control button group on the bottom right and hit right 5 times, up once,
    and right once.  Then head right and up to the door.  Hit the left panel with a
    bow and the right panel with a drill.
    
    In here, are a bunch of ice paths.  I'll number them 1-5 starting from the left.
    Go left and take path one for 2 chests containing another plate of rice and a
    red star.   Go back down and take path 5 to the right for 2 chests containing
    another 500b and an ore #32.  Go back and take path 3 to reach the door.
    
    In here, take the left path to reach the door.  You can also save here at the
    sword.
    
    In the room with the save sword, spend some time hunting.  The giant crabs
    (#101) and giant fish (#102) spawn most frequently in this room.  Use return
    stones to heal up and repair, and you should amass a good amount of ore #30
    and maybe a few Rice plates.
    
    -----------
    |Short way|
    -----------
    
    Heal at the blue triangle if you need to, and go up to the big circle
    teleporter.  Use it and go down and to the right, into the door.  In the next
    room, hit the platform buttons with your hammer and hit right 3 times to line up
    the platform and cross.  hit the left panel with a sword and the right panel
    with an axe to open the door.
    
    On the ice patch, go up to the path opening and slide up, then left, then down,
    then right, then up, then right, then down, then left, then down, then right,
    and finally up.  Head right into the door at the top.
    
    In this room, head up to the control buttons and hit up twice and then right
    twice.  In the next room, slide up the path and heal at the triangle.  Then go
    into the next room.
    
    In here, hit the buttons down once, left 4 times, up once, right 5 times, down
    once, and finally left 4 times.  At the door, use a spear on the left panel and
    a bow on the right panel to open it.  Go inside, go up past where the dragon
    battle was, and go up into that door to reach yet another platform puzzle.
    
    For the first control group, hit up 5 times and hit right once.  Go up to the
    next group and hit left once.  Hit the left panel with a knuckle weapon and the
    right panel with a drill to open the door.
    
    In this room are 2 ice patches on either side of you.  Go to the left side.
    Align yourself by looking for a T-shaped tile and standing on a crack in the
    left inside corner of the "T" tile and slide up to reach the door.  Go up to the
    next room.
    
    In this room, go down to the control buttons.  Hit left twice and down 3 times.
    Go to the control button group on the bottom right and hit right 5 times, up
    once, and right once.  Then head right and up to the door.  Hit the left panel
    with a bow and the right panel with a drill.
    
    In the next room are a bunch of ice paths.  I'll number them 1-5 starting from
    the left.  Take path 3 to reach the door.  In here, take the left path to reach
    the door.  You can also save here at the sword.
    
    In the room with the save sword, spend some time hunting.  The giant crabs
    (#101) and giant fish (#102) spawn most frequently in this room.  Use return
    stones to heal up and repair, and you should amass a good amount of ore #30
    and maybe a few Rice plates.
    
    In this next room is a boss fight.  You'll see a huge sword and a chain in the
    middle of the room.  Murno is atop a throne of some sort.  Bostaph is there and
    Lemmy runs in to take him down, only to be met with a blow from his axe.  Now
    you get to fight Bostaph!
    
    -------------------
    |Boss - Bostaph   |
    |2000 hp          |
    |drill:    136dur |
    |axe:      131dur |
    |drops: ore #31(2)|
    -------------------
    
    Swipe to get him to block when he has his drill out.  Make sure you have some
    durable weapons and that you did some upgrading before hand.  His drill has a
    powerful tornado attack that will suck you in and hit you repeatedly in the air.
    To avoid it, run away by double tapping in the opposite direction of the storm.
    
    After the fight, Your GB looses control and you have to fight it.
    
    -------------------
    |Boss - GB        |
    |1775 hp          |
    |drops:           |
    -------------------
    
    Strategy varies, but make sure you don't take too much damage because you have
    to fight another boss.  ME!!
    
    You'll get a choice after this battle.  Select the first option to go back to
    your menu and use stuff to recover and repair, as well as set back up all your
    GB spells.
    
    -----------------------
    |Boss - Master sword  |
    |4000 hp              |
    |drops: Medkit        |
    -----------------------
    
    MWAAAHAHAHAHAHAHA!!!!!  I'm invincible!  Actually, most of my cool attacks were
    nerfed.  I'm left with a red force field and a few beam attacks.  Just keep
    slashing with a good sword and I die pretty easily
    
    I can't believe they took out my cool full-screen Nuke attack which did 9999
    damage to all on screen!  There was this move where I'd throw myself across the
    screen and decapitate you!  They didn't even keep that!  I'll have my day
    Banpresto!!!
    
    Anyway, after that battle you get a scene where you rescue Murno and then Anise
    makes a run for the sword.  You get there and get transported to a new room.
    Leave the room through the door to the right of you.  Go back to town by going
    down and leaving the room, then using a return stone.
    
    Back in ghost town, you'll meet a strange man who acts as a weapon and item
    shop.  In his weapon shop menu, you can make ore #32 if you wish, however we
    don't have the last ingredient for it.
    
    When you're done, go back up into the room where we fought.  While everyone is
    partying, the librarian grabs the sword and opens a portal.  You get to fight
    another boss.
    
    -----------------------
    |Boss - lava monster  |
    |10000 hp             |
    |drops:               |
    -----------------------
    
    Just keep slashing at him.  He has 2 devastating attacks.  In hand form, he will
    pull away and leave the screen, before collapsing on half the battle field.  In
    puddle form, you can hit the eyes, but when his mouth shows up, run off the
    puddle before you get eaten.  That attack will most likely kill you.  On top of
    that, you only have 2 minutes to kill this boss.  I was probably doing around
    200 dmg to this guy per sword hit at this point btw.  50 slashes and he's done.
    With a sword, you can accomplish this in under 60 seconds .  You should be able
    to do 150 dmg with a sword at this point at least.
    
    
    After the fight, librarian can't control the sword, so I get to posses him and
    suck you guys into my sub-dimension.  Inside, you get to face me as the dark
    swordsman!
    
    -----------------------
    |Boss - Dark swordsman|
    |3200 hp              |
    |Sword: 300 dur       |
    |drops:               |
    -----------------------
    
    You'll first find him fairly weak, but once his hp is down to 0, you find that
    he does not die.  You have to destroy his sword to destroy him.  He has a few
    nasty attacks to watch out for.  He casts a spell where he uses some DUR to
    create a fireball that does minor but repeated damage.  He then cuts the
    fireball with his sword, and if you are in range when this happens, you'll lose
    some major HP.  His other attack rarely occurs if you hit him enough.  He can
    turn his cape into a large set of jaws that do some major damage when they snap
    shut.  Every time he gets down to 0 HP, he leaves his sword exposed for a few
    rounds.  I did this 4 times to defeat him.
    
    You get to make a choice at the end of who leaves the sub-dimension.  You or
    your GB.  Pick the first option to leave your GB behind or the second option to
    send the GB home.  Your choice, so watch the credits and the ending.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>> Extra material >>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    After the ending, you wake up back in your room in your home town.  After
    repairing and re-forging, you can go out and challenge V. E..  She's right
    outside the door.
    
    -------------------
    |Boss - V. E.     |
    |4500 hp          |
    |axe:      300dur |
    |spear:    235dur |
    |drops: ore #34(2)|
    -------------------
    
    You'll probably die a few times and you'll definitely want at least 2 high stat
    weapons for this fight.  Mainly high DUR and high DEF.  Hit her and hope she
    blocks.  This is easier with her axe than it is with her spear because of that
    twirl attack.  I said you'll probably die a few times right?  Well, there's a
    reason for that.  Her axe has a devastating spell which will hit you repeatedly
    for over 400 damage per hit (if you're unlucky enough to get caught, and don't
    have a healing spell set as your GB support spell).  She also has bombs which
    can kill you instantly.  The fight alone is worth it.  She gives over 200,000
    EXP depending on your current level, as a bonus if you break both weapons (I
    think.  I could be wrong about the conditions).
    
    Side quest:
    If you have 1,000,000b, talk to VE and she'll sell you a ring with gives you +20
    to ATK and DEF.  However, if you imbue something with it, it gives a weapon 100
    to ATK, DEF, and DUR.  You can only get one per play through.  In my opinion, it
    isn't worth the trouble.  In the time it takes to get one of these rings, you'll
    probably max out the stats of a weapon, making the bonus useless.
    
    Keep in mind that no matter what happens, these battles can be re-challenged
    again at any time.  If you go to the mine train area, you can challenge Lemmy
    and his GB.
    
    -------------------
    |Boss - Lemmy     |
    |3800 hp          |
    |bow:      250dur |
    |sword:    300dur |
    |drops: ore #33(2)|
    -------------------
    
    Ore #28 sword has a special attack that breaks weapon DUR at the cost of 5 DUR.
    Quite nice if you upgrade DUR enough on this weapon.  As a sword, it looks more
    like a standard sword and less like a giant paddle with fancy carvings.  His GB
    is annoying.  It has an electro-shock spell, a healing spell, and a stat
    boosting spell.  The stat-booster is the worst of the 3 and makes it very
    difficult to get Lemmy to block since he can withstand any number of hits and
    still get a swipe or combo through to you.  When he has his sword out, strike
    him and get him to block.  You'll take off more DUR this way than if he hits
    you.
    
    You can also battle a Brush head.  Go around the back of Lemmy's forge house
    (the house with the gold stamp to the left of your forge house).
    [Location submitted by Net_wanderer from gameFAQs]
    
    -------------------
    |Boss - Seige     |
    |3200 hp          |
    |axe:      250dur |
    |knuckle:  200dur |
    |drops: ore #37(2)|
    -------------------
    
    Either use DUR breaker or block until he's worn out.
    
    Side quest:
    Outside the shop in your home town, a woman will give you an ore #28 for a
    switch combo item.
    
    Cat hunt finale:
    If you did all the cat finding side quests, go to the fishing area and talk to
    the girl with a cat.  She'll give you an ore #36
    
    Side quest:
    Talk to the girl by the counter in the weapon shop.  she'll unlock characters
    for every weapon you get to rank 9.
    
         - Swords:    Can use Remi
         - Axes:      Can use V.E.
         - Spears:    Can use Anise
         - Knuckles:  Can use Jade
         - Drills:    Can use Bostaf
         - Bows:      Can use Tier
         - Max out all forging ranks:  Can use Rob
         - Complete all formulas:  Voice Collection
    
    Let's go to Tier's town.  Go to the purple circle south of town and pick the
    second option.  When you get there, go up to get to the town, and find Tier in
    the flower garden.  Talk to her for a match.
    
    -------------------
    |Boss - Tier      |
    |3500 hp          |
    |bow:      300dur |
    |sword:    250dur |
    |drops: ore #40(2)|
    -------------------
    
    Tier is a pain pure and simple.  If you have a DUR breaking weapon like an ore
    #28 sword, don't go into this fight with less than 500 DUR.  She also has large
    bombs, so you can't sit there and block unless you have a healing spell in GB
    support.
    
    OK, next stop is the penal colony.  Take the purple teleport circle and choose
    the third option to go there.  By the teleport sword you'll find our old friend
    Tram.  Let's challenge him!
    
    Clear dungeon (finale):
    If you cleared the obstacles from all the dungeons in the game and got all the
    clear dungeon rewards, talk to the old man to the left of the fence below the
    teleporter.  He'll unlock one of the special battle modes in omake mode
    (Dragon battle)
    
    ---------------------
    |Boss - Tram        |
    |3000 hp            |
    |spear #35:  250dur |
    |spear #39:  100dur |
    |drops: ore #35,    |
    |       ore #39     |
    ---------------------
    
    DUR breaker and a high durability weapon make this battle simple (if you want
    only one of the 2 ores.  Prepare an extra DUR breaker weapon if you want both
    ores, because he will hurt you.
    
    Finally, let's go back to the city (the 3rd town we visited).  Inside the forge
    house, you can fight Jade.
    
    
    The lotteries have some new stuff if you have the tickets for it
    --------------------------------------
    |Lottery                             |
    |1st Love letter combo item      (1x)|
    |2nd Green bamboo combo item     (2x)|
    |3rd Tool combo item             (3x)|
    |4th Med kit                     (4x)|
    |5th scallop                    (10x)|
    --------------------------------------
    
    --------------------------------------
    |Secret Lottery                      |
    |1st Vacuum tube combo item      (1x)|
    |2nd ore #33                     (1x)|
    |3rd ore #31                     (1x)|
    |4th ore #29                     (1x)|
    |5th ore #28                     (1x)|
    --------------------------------------
    
    
    ---------------------
    |Boss - Jade        |
    |4000 hp            |
    |knuckle:    300dur |
    |Drill:      250dur |
    |drops: ore #39(2)  |
    ---------------------
    
    Use DUR breaker if you have it.  Otherwise, strike him when his drill is out to
    get him to block and strike his drill since it can do the most damage.  Make
    sure you have plenty of high DUR weapons.
    
    side quest:
    If you hit all the bow targets, there will be a blue haired girl on the bell
    tower waiting for you.  she'll give you a pair of blue glasses, a head band, a
    red medal, a blue scroll, and a green scroll.
    
    While here, you can also make these ores at the weapon shop
    
    ore #9  - 5x ore #8
    ore #12 - 1x ore #10 + 1x ore #11
    ore #22 - 1x ore #8 + 1x ore #14 + 1x ore #20
    ore #24 - 1x ore #22 + 1x ore #23
    ore #32 - 1x ore #30 + 1x blue glasses
    
    
    
    If you save and reset, you can go into the omake menu (last option I think).
    Once there, press "R Left L Right Down B Up Select B B B Start".  if done right,
    the game should freeze for a few seconds and/or you'll here a female voice say
    something in Japanese.  This will unlock a bunch of extra stuff, including the
    option to fight Murno.  Go to the ghost town and you'll find her and her dad
    there.  Talk to her to face her.
    [Submitted by Net_wanderer from GameFAQs]
    
    ---------------------
    |Boss - Murno       |
    |3200 hp            |
    |sword:      300dur |
    |Bow:        250dur |
    |drops: ore #36(2)  |
    ---------------------
    
    Have some high DUR weapons on hand (including a DUR breaking weapon).  When she
    pulls out the sword, just block and heal when necessary.  Don't let your HP fall
    below 1000 or else she might use a blue sleep bomb and then a high damage attack
    to wake you.  Her bow heals DUR very slowly, so just make sure you keep bringing
    it down in DUR.  Here is where you use your DUR breaker again.
    
    When you're done with these guys and you have enough ores, we're going to move
    on to the bonus dungeons.  To do this, go back to the ghost town by going to a
    purple circle and going to the last option.  Then go up into the town, heal up
    and go up from there.  Just keep following the teleporters until you reach the
    entrance.
    
    Heal at the blue triangle if you need to, and go up to the big circle
    teleporter.  Use it and go down and to the right, into the door.  In the next
    room, hit the platform buttons with your hammer and hit right 3 times to line up
    the platform and cross.  hit the left panel with a sword and the right panel
    with an axe to open the door.
    
    On the ice patch, go up to the path opening and slide up, then left, then down,
    then right, then up, then right, then down, then left, then down, then right,
    and finally up.  Head right into the door at the top.
    
    In this room, head up to the control buttons and hit up twice and then right
    twice.  In the next room, slide up the path and heal at the triangle.  Then go
    into the next room.
    
    In here, hit the buttons down once, left 4 times, up once, right 5 times, down
    once, and finally left 4 times.  At the door, use a spear on the left panel and
    a bow on the right panel to open it.  Go inside, go up past where the dragon
    battle was, and go up into that door to reach yet another platform puzzle.
    
    For the first control group, hit up 5 times and hit right once.  Go up to the
    next group and hit left once.  Hit the left panel with a knuckle weapon and the
    right panel with a drill to open the door.
    
    In this room are 2 ice patches on either side of you.  Go to the left side.
    Align yourself by looking for a T-shaped tile and standing on a crack in the
    left inside corner of the "T" tile and slide up to reach the door.  Go up to the
    next room.
    
    In this room, go down to the control buttons.  Hit left twice and down 3 times.
    Go to the control button group on the bottom right and hit right 5 times, up
    once, and right once.  Then head right and up to the door.  Hit the left panel
    with a bow and the right panel with a drill.
    
    In the next room are a bunch of ice paths.  I'll number them 1-5 starting from
    the left.  Take path 3 to reach the door.  In here, take the left path to reach
    the door.  You can also save here at the sword.
    
    Now we're back at the place we fought the final boss, but the room is empty this
    time!  Go to the right and take the door into the next room.  This was the place
    you got teleported to after beating me.  Go down to the bottom and leave going
    south south.
    
    In here is another purple circle.  Hit it with your hammer so we don't have to
    go through that castle again!  You should see a bunch of green teleporters.
    these lead to new dungeons, but only one is active right now.  Got to the
    flashing green teleporter to start bonus dungeon 1
    
    
    ----------------------------------------
    |bonus dungeon 1:  Water tower part 2  |
    |Enemies:  103,104,105,106,107,108,109,|
    |          110,                        |
    |Treasure:  800b, ore #21, ore #31,    |
    |           Tool set combo item,       |
    |           Plate of rice, ore #29,    |
    |           blue tag combo item,       |
    |           blue star combo item       |
    |crates: gray leather, brown paper,    |
    |        stick, gold scallop,          |
    |        pink repair stone slivers,    |
    |        gray repair stone slivers,    |
    |        ore #14                       |
    |ores: #14 (drop from crates)          |
    |      #28 (drop from monster #110)    |
    ----------------------------------------
    
    Some monsters to look out for
    
    #105 red ghost puppet - drops blue crystals.  comes in groups with #106 red axe
    monster.
    
    #107 Green jelly thing - drops blue crystals for water element properties.
    Comes in groups with nautilus and/or #109 Big red merman.
    
    #108 Shark with trident on cloud - drops water tanks.  Sometimes comes in groups
    of 2.
    
    #110 Giant fish - drops ore #28 and white gas can.  Attacks like other giant
    fish from the first water tower.
    
    In the first room, go up into the second room.  In here, hit the green button
    first.  Cross over the bridge and hit the next green button.  Go down and right
    to get a chest for 800b.  Go back to that button set and hit the pink button to
    get a chest with a tool set.  Go back and hit the green button again.  Now go to
    the right to find the third button set.  Hit the yellow button and go up to the
    top.  Before entering the door, hit the green button to reach a chest for an ore
    #21.  Now go up into the next room.
    
    In here, take the right ice path down to the bottom door.  Before you leave, go
    up to the wall the door is on, and slide right to get under the divider and get
    the chest for an ore #31.  Go back and enter the door to the next room.
    
    In here, go left and hit the yellow button to reach a chest for a plate of rice.
    Hit the green button to move on.  go up to the next button set and hit the
    yellow button to reach a chest with an ore #29 inside.  Hit the pink button to
    move on.  Go right to reach the 3rd button set and hit the green button.  Go up
    to the 4th set and hit the pink button.  Go left and down the ice patch, and
    then go right to reach the formerly unreachable chest for a blue tag.  Go back
    and hit the yellow button.  Go down the clear path and slide right across the
    ice to reach a chest with a blue star.  Go up into the door to the next room and
    fight a boss monster.
    
    ------------------------
    |Boss - Yellow Golem   |
    |12000 hp              |
    |drops: ore #34        |
    ------------------------
    
    He's slow but deadly.  Run under him in the opposite direction when he flies or
    else he'll sit on you for tremendous damage.  Get some distance when he raises
    his fist cause he'll make spikes shoot up from the floor.  Don't get too close
    when attacking or he'll box your head for a few hundred HP.
    
    Beat him and leave the dungeon.  Use a return stone.  Heal up and go south to a
    purple circle and go back to the dungeon room (last option).  Now bonus dungeon
    2 is available!
    
    ----------------------------------------
    |bonus dungeon 2:  Fire tower part 2   |
    |Enemies:  111,112,113,114,115,116,117,|
    |          118,                        |
    |Treasure:  love letter, med kit,      |
    |           ore #29, 1500b, blue bomb, |
    |           red star combo item,       |
    |           Yellow tag combo item,     |
    |           ore #31, ticket key item   |
    |crates: gray leather, brown paper,    |
    |        stick,                        |
    |        pink repair stone slivers,    |
    |        gray repair stone slivers,    |
    |        ore #17                       |
    |ores: #17 (drop from crates)          |
    ----------------------------------------
    
    Some monsters to look out for:
    
    #112 Dragon bird - Drops fire crystals for fire element properties.  Comes in
    groups.
    
    #115 Blue guy with bolo - Drops red crystals for fire element properties.
    
    #116 Fire minotaur on cloud - Drops lighters.
    
    #117 Blue gorilla demon - Drops bombs.  Sometimes comes in groups of 2.
    
    #118 Gray dragons - Drop lighters.  Their flame attack travels as a wave instead
    of a fire breath.
    
    In the second room, take the top middle path to get a chest containing a love
    letter.  Go to the left and you'll come across 2 paths leading to the weapon
    panels needed to open one of the doors in the room.  The left-most path leads
    to a knuckle panel and the second left most path leads to a bow panel.  Hit
    them and go to the right to find the path to the open door.
    
    In this room, you have a platform puzzle again.  Go to the buttons and hit right
    3 times.  Cross over and go to the second group of buttons.  Hit left for times
    and up once to cross over to the other side of the divider.  Go up to get a
    med kit, an ore #29, and 1500b from the chests.  Go back to the other side of
    the divider and go up into the door.
    
    Go left under the divider to get a blue bomb in this room.  Go up to reach a
    chest with a red star.  Then go back down and back out into the previous room.
    
    Back here, go down to the control buttons and hit left once and up once to go
    back across the divider.  Now go down into the room before this one.  You'll be
    on the platform with those 2 doors you couldn't reach previously.  Go left into
    the other door.  Now go up into the next room.
    
    Go up until you reach a moving platform and 2 buttons.  Hit right twice and go
    up.  Go to the next button set and hit left twice.  Go down and get the yellow
    tag from the chest.  Go back and hit right twice.  go down to the first button
    set and hit right twice again.  Cross over the divider and go up to get a chest
    with an ore #31.  Hit left twice on the first button set and go up to the door.
    Hit the left panel with an axe and the right panel with a spear and go up into
    the next room.
    
    In here you get to fight the shrine monkey.  You remember him from Summon night
    2 don't you?
    
    ------------------------
    |Boss - Shrine monkey  |
    |15000 hp              |
    |drops: ore #35        |
    ------------------------
    
    Not hard at all.  His only attack is his necklace which at this point can do
    300-400 damage.  He's fairly slow, so just hit him.
    
    Get the chest for a ticket key item, and leave this dungeon.  go back and
    heal/repair, then go back to the portal room.  Bonus dungeon 3 is available now!
    
    ----------------------------------------
    |bonus dungeon 3:  wind cave part 2    |
    |Enemies:  119,120,121,122,123,124,125,|
    |          126                         |
    |Treasure:  Gray bar combo item,       |
    |           green star combo item,     |
    |           green tag combo item,      |
    |crates: gold leather, brown paper,    |
    |        gold scallop, white paper,    |
    |        blue potion, white bag,       |
    |        ticket                        |
    |grass: leaves, medical grass,         |
    |       gold egg, gold berry, sticks,  |
    |Drill rocks: ore #23, worms,          |
    |             repair stone slivers,    |
    |             pink repair stone slivers|
    |ores: #23 (drop from drill rocks)     |
    ----------------------------------------
    
    Some monsters to look out for here:
    
    #121 cloud ring monsters - Drop green crystals for wind elemental properties
    
    #122 Blue devils - Drop blue bombs.  Usually group with cloud monsters which
    inflict sleep, so be careful!
    
    #123 Orange blizzards - Drop green crystals for wind elemental properties
    
    #124 Blue fighters - Drop green bombs.  Block their wind attacks!
    
    #125 Red birds - drop a green tile item.  They love to run away, which makes
    them less aggressive than most of the other things here.
    
    #126 Blue Tengus - Also drop green tiles.
    
    Go up to the second room.  Go up the ladder and find the boulder.  go around the
    boulder and down the wind column by taking the upper path.  Puch the boulder up
    to the upper path by taking the right ladder and getting underneath the boulder.
    Go back down and to the left to get a chest with a gray bar inside.  Go back
    around by taking the bottom wind column down.  Now go back up to the boulder and
    push it into the top wind column to the left.  Go left from the scrape mark and
    up to reach the next room.
    
    Go up the wind columns until you can only go down one. Follow the columns and
    ladders until you reach a point where you can either go up or down.  At this
    point go up the wind column and go up to leave this room.
    
    In this room, go up the ladder to the right of the wind column.  At the top,
    take the wind column down and go dwon the ladder to reach the boulder.  Push the
    boulder left to seal the wind column.  Go down to the scrape marks and go left
    from them to reach a ladder on the far left side.  Go up and get the 2 chests
    for a green star and a green tag.  Go to the right and up to face the boss.
    
    ------------------------
    |Boss - Scorpion bird  |
    |20000 hp              |
    |drops: ore #37        |
    ------------------------
    
    Jump and slash to beat this thing if you use a sword.  You'll take more damage
    if you stand there and slash.
    
    You know the drill, warp out and move on when ready.
    
    ---------------------------------------------
    |bonus dungeon 4:  electric woods part 2    |
    |Enemies:  127,128,129,130,131,132,133,134  |
    |Treasure:  ore #31,                        |
    |           Gray glasses combo item,        |
    |           Switch key item,                |
    |           Vacuum tube combo item,         |
    |           ticket key item                 |
    |crates: gold leather, brown paper,         |
    |        gold scallop, white paper,         |
    |        blue potion, brown bag,            |
    |        100b                               |
    |Fruit trees: rotten fruit, plum,           |
    |             nectar                        |
    |Stumps: Sticks, leather, worms, garlic     |
    |grass: leaves, medical grass,              |
    |       gold egg, sticks                    |
    |ores:                                      |
    ---------------------------------------------
    
    Some monsters to look out for:
    
    #129 gray pointy hat robot - drops pink stones for lightning elemental
    properties.  Comes with #128 dark spirit, which are dangerous lightning
    monsters.
    
    #130 Blue drum guy - Drops batteries.  Comes with #132 blue electric
    cavemen.
    
    #131 Blue electric lion - Drops pinks stones for lightning elemental properties.
    Can come with dark spirits and/or as a group of 2.
    
    #132 Blue electric caveman - Drops red bombs.  His laser breath is deadly!
    
    #133 purple skeleton - Drops light bulbs.  Hit them and run.  They come in 2s
    and/or with blue electric cavemen. Once you single one of them out, hit it as it
    raises it's sickle to interrupt his attack.
    
    #134 Pink plug monster - Drops batteries.  Comes in groups of 2.  If
    you have the AGI, jump over them and attack from the back.  They are slow.
    
    Go up to the second room and take the teleporter at the far right.  From there,
    go up and get a chest for an ore #31.  Go back down until you reach a
    teleporter.  Take that back to the beginning where you'll end up in the middle
    row of the second room.
    
    Back here again, go all the way right this time and take the right-most
    teleporter.  Go up and to the left avoiding the first teleporter you see.  In
    the next room, you should reach a chest with gray glasses inside.  Take the
    bottom teleporter.
    
    In this room, go up and get the 2 chests for a switch key item, and a vacuum
    tube.  Take the teleporter to the next room.
    
    Here, just go up to the boss when ready.  Take the teleporter in case you missed
    anything.  It will take you back to the chest with the ore #31 and from there,
    you can go back to the second room.
    
    When ready, you get to fight 3 monsters at once!
    
    ------------------------------
    |Boss - Knights of the dead  |
    |Captain           10000hp   |
    |knight(2)         7000 hp   |
    |drops: ore #38              |
    ------------------------------
    
    Get to the sides of the screen and slash away.  Heal when necessary.  Their
    spinning attack is almost unavoidable.
    
    Get the chest for the ticket, and get out.  Let's go back for the final bonus
    dungeon.
    
    ---------------------------------------------
    |bonus dungeon 5:  Boss Castle              |
    |Enemies:  None                             |
    |Treasure:                                  |
    |ores:                                      |
    ---------------------------------------------
    
    
    Go up to the second room to face:
    ----------------------------------
    |Boss - Mecha mage and Mecha mage|
    |Mecha knight       13000hp      |
    |Mecha Mage         11000hp      |
    |drops:  1000b                   |
    ----------------------------------
    
    The mage can be killed with weapons, while the knight can only be killed with a
    GB.  Get the mage away from the knight before taking it out.  The knight has a
    deadly axe swing what can take 1500-2000 of your HP.
    
    Heal and repair, then go up to the next room to face:
    
    ------------------------------
    |Boss - Mecha Guard          |
    |25000hp                     |
    |drops:                      |
    ------------------------------
    
    Jump towards him and slash, then jump back.  Don't approach if he raises his
    fists because he's casting his electric wall attack which does 5-7 hits at over
    200 HP per hit if you get caught in it close to him.  If he raises his ball and
    chain, run up to him and hit him a few times, then run back.  Around 12000 HP,
    he changes form to his red form.  You can only hit him with your GB at this
    point, so do so.
    
    Go up to the next room to face:
    
    ------------------------------------
    |Boss - angry god of dump trucks   |
    |30000 hp                          |
    |drops:   bomb                     |
    ------------------------------------
    
    Same strategy as before.  All his attacks have juiced up damage potentials, but
    are still slow.
    
    Next up is:
    
    -------------------------
    |Boss - 4-eyed lionvark |
    |35000 hp               |
    |drops: red bomb        |
    -------------------------
    
    His fire breath is gigantic and deadly at over 400 HP per hit.  if you have a
    good special attack (like sword #35's tornado attack), you can wipe the floor
    with this guy.
    
    Next is:
    
    -------------------------------
    |Boss - 2x ghost, head ghost  |
    |Ghost:        10000hp        |
    |head ghost:   16000hp        |
    |drops: 3000b                 |
    -------------------------------
    
    These guys are not hard if your weapon has a good special attack, but they like
    to turn invisible and sneak up on you.  Be careful!
    
    Next is:
    
    --------------------------
    |Boss - 3x trolls        |
    |blue:   10000hp         |
    |red:    15000hp         |
    |yellow: 12000hp         |
    |drops:                  |
    --------------------------
    
    You NEED a good special attack on your weapon for this battle.  The blue guy
    heals 10000hp, so kill it first.  They love to run around and mob you.  Try and
    single them out by running around.
    
    Next up:
    
    -----------------------
    |Boss - Giant bat     |
    |38000 hp             |
    |drops:  blue bomb    |
    -----------------------
    
    Summoning your GB to soften him up a bit is a good idea.  He's resistant to wind
    attacks.  Use the same strategy as before.
    
    Next is:
    
    ------------------------
    |Boss - Giant red robot|
    |40000 hp              |
    |drops:  10000b        |
    ------------------------
    
    He's easy until he drops under 10000 HP.  Get him to as close to 10000HP as
    possible without going under it.  Then step back and use your GB's strongest
    attacks, then just keep firing off special attacks and pray that you kill him
    before the timer goes up!
    
    Here's how I beat him:
    Fight Tram and break his black spear for an ore #35.  Make a sword with it and
    maybe upgrade the DUR on it.
    
    Equip your GB's most powerful attack and get the robot down to as close to
    10,000hp as possible without actually hitting 10,000 or going under 10,000.  Use
    the GB's attack which should take off around 3,000hp.  Then use the special
    attack of that sword on him which does around 1000hp per hit.  Just hit R and
    block to produce the tornado attack.
    
    Next up:
    
    
    -------------------------
    |Boss - Dark fire dragon|
    |45000 hp               |
    |drops:  ore #39        |
    -------------------------
    
    Wind attacks are best here.  Use the same strategy as the fire dragon.
    
    And finally:
    
    --------------------------
    |Boss - Dark water dragon|
    |55000 hp                |
    |drops:  ore #40         |
    --------------------------
    
    Same strategy as the water dragon.  It's just gonna take longer and he can do
    more damage.
    
    
    
    IV. New game+
    
    Before we start a new game+, go through your ores and forge any new weapons you
    don't have yet.  Then imbue any combo items you haven't imbued yet.  Finally,
    sell everything else except the weapons you want to keep.
    
    You can only transfer over 6 weapons.  When you picked out your 6, go back to
    your home town and go the fishing area.  At the top right corner you'll find a
    guy who will store your 6 weapons.  Choose the first option and pick a line to
    deposit a weapon.
    
    Finally, save and reset the game.  Choose the top menu option to start a new
    game+, then select your save file
    
    A good tip if you want to carry over any ores, accessories, items, or
    materials:  Get your rank up to 9 on a weapon type of your choice, and make a
    new weapon of that type.  Imbue it with whatever you want to carry over (you
    have 3 slots per weapon).  When you start a New Game+ and get your stuff back,
    take out your imbued weapon and get it's TEC up to 255 by running around an
    easy dungeon and killing stuff.  Go back to the forge and back to the imbuement
    option.  Pick the second option to remove your imbued stuff.  If all goes well,
    you will get your imbued items back.
    
    What gets transferred over:
    
    Weapon Secrets
    Special Attack List
    Effect List
    Beastiary
    
    Money
    Weapon Ranks
    Mini Game Data
    Fishing Points
    Weapons kept by that guy at the fishing hole
    
    
    
    V. Reference stuff
    
    a. Ore guide
    
    ore#    # per game  Locations
    ------  ----------  ----------
    
    ore #1  infinite    -First dungeon: drill rocks and monsters #2 and #3
                         Brush-head first battle (1x)
    ore #2  infinite    -First dungeon: monster #4
                         Lemmy first battle (1x)
    ore #3  infinite    -Second dungeon: drill rocks and monster #9
                         Day 02 side quest in home town(1x)
                         Brush-head third battle (1x)
    ore #4  infinite    -Targets in first and second dungeons (2x)
                         Jade first battle (2x)
                         Woods south of Tier's town: Monster #27
    ore #5  infinite    -Woods south of home town: drill rocks and monster #13
                         Woods east of Tier's town: drill rocks and monster #22
                         Day 03 2x Guards battle (2x)
    ore #6  7           -V. E. Second battle (2x)
                         Target in woods south of home town(1x)
                         Day 03 side quest in home town (1x)
                         Day 03 side quest in Tier's town (2x)
                         Day 05 side quest in city (1x)
    ore #7  infinite    -Day 02 side quest home town(1x)
                         Tier first battle (2x)
                         Target in woods east of Tier's town(1x)
                         Clear woods east of Tier's house and talk to old man in
                         Tier's town (1x)
                         Southern forest: monster #43
    ore #8  infinite    -Canyon south of Tier's town: drill rocks and monster #30
                         Eastern city mine: drill rocks and monster #38
    ore #9  infinite    -Brush-head fourth battle (2x)
                         Make with ore #5 and ore #8 at city weapon shop on day 05
                         and up
    ore #10 infinite    -Targets in Woods south of Tier's town and eastern city mine
                         (2x)
                         Lottery day 4 (1x)
                         Pike first battle (2x)
                         Water tower: monster #62
    ore #11 infinite    -Southern forest: monster #46
                         Death's cave: monsters #46, #54, and from drill rocks
    ore #12 infinite    -Target in southern forest (1x)
                         Gillan first battle (2x)
                         Make with ore #10 and ore #11 at city weapon shop on day 9
                         and up
    ore #13 6           -Anise first battle (2x)
                         Day 07 side quests (3x)
                         Fire tower: treasure (1x)
    ore #14 infinite    -Water tower: crates and monsters #60 and #62
                         bonus dungeon 1:  Water tower part 2: crates
    ore #15 infinite    -Water tower: treasure (2x)
                         Fire tower: treasure (1x)
                         West gate dungeon: monster #76
    ore #16 6           -Water tower: Tier clone, Jade clone, V. E. clone, GB clone,
                         hero clone, and water dragon (5x if you fight GB clone, 6x
                         if you fight hero clone)
    ore #17 infinite    -Fire tower: crates and monsters #68, #69, and #70
                         bonus dungeon 2:  Fire tower part 2: crates
    ore #18 infinite    -fire tower: treasure (1x)
                         Tram first battle (1x)
                         Fire tower: Treasure (1x)
                         Wind cave: monster #85
                         Day 11 Secret lottery part 2 (1x)
    ore #19 8           -Lemmy second battle (2x)
                         Day 08 side quests in city (4x)
                         Target in wind cave (1x)
                         Day 11 Secret lottery part 2 (1x)
    ore #20 infinite    -West gate dungeon: monsters #77 and #78 and from drill
                         rocks
    ore #21 5           -West gate dungeon: treasure (1x)
                         Target at west gate dungeon (1x)
                         Day 09 side quests in city (2x)
                         bonus dungeon 1:  Water tower part 2: treasure (1x)
    ore #22 infinite    -Make with ore #8, ore #14, and ore #20 in city weapon shop
                         on day 08 and up
                         West gate dungeon: treasure (1x)
                         Caveman and soldier battle (2x)
                         Giant Bat battle (1x)
                         Day 09 side quest in city (1x)
                         Day 11 side quest in city (1x)
    ore #23 infinite    -Wind cave: Treasure (2x)
                         Wind cave: drill rocks and monsters #84 and #86
                         bonus dungeon 3:  wind cave part 2: Drill rocks
    ore #24 infinite    -Wind cave :treasure (1x)
                         Pike second battle (2x)
                         Make with ore #22 and ore #23 in city weapon shop on day 09
                         and up
                         Gillan second battle (2x)
                         Fire dragon vs hero battle (1x)
    ore #25 6           -Anise second battle (2x)
                         Day 11 side quest in city (2x)
                         Day 11 Secret lottery part 2 (1x)
                         Day 11 side quest in city part 2 (1x)
    ore #26 6           -Day 10 special battle: V. E. (1x), Jade (1x), Tier (2x),
                         Lemmy (2x)
                         Day 11 side quests in city (2x)
                         Day 11 Secret lottery part 2 (1x)
                         Castle of sealed sword: treasure (1x)
    ore #27 infinite    -Electric woods: Treasure (1x)
                         Electric woods: monsters #89, #90, #93, and #94
    ore #28 infinite    -Electric woods: target (1x)
                         Pike and Gillan battle (2x)
                         Post game side quest in home town (1x)
                         bonus dungeon 1:  Water tower part 2: monster #110
                         Secret lottery post game (1x)
    ore #29 6           -Anise third battle (2x)
                         bonus dungeon 1:  Water tower part 2: Treasure (1x)
                         bonus dungeon 2:  Fire tower part 2 : Treasure (1x)
                         Day 11 side quest in city part 2 (1x)
                         Secret lottery post game (1x)
    ore #30 infinite    -Castle of sealed sword: Treasure (2x)
                         Castle of sealed sword: Crates and monsters #100, #101, and
                         #102
    ore #31 6           -Bostaph battle (2x)
                         bonus dungeon 1:  Water tower part 2: treasure (1x)
                         bonus dungeon 2:  Fire tower part 2 : Treasure (1x)
                         bonus dungeon 4:  electric woods part 2: Treasure (1x)
                         Secret lottery post game (1x)
    ore #32 infinite    -Castle of sealed sword: Treasure (1x)
                         Make with ore #30 and blue glasses in city weapon shop post
                         game.  Buy blue glasses at fishing mini game for 1600 pts
    ore #33 infinite    -Lemmy battle post game (repeatable)
                         Secret lottery post game (1x)
    ore #34 infinite    -V. E. battle post game (repeatable)
                         Yellow golem in bonus dungeon 1 (repeatable)
    ore #35 infinite    -Tram batle post game (repeatable)
                         Shrine monkey in bonus dungeon 2 (repeatable)
    ore #36 infinite    -Complete all cat side quests and talk to woman in fishing
                         area (1x)
                         Shrine monkey in bonus dungeon 2 (repeatable) (rare drop)
                         Murno battle post game (repeatable) (requires button code)
    ore #37 infinite    -Siege battle post game (repeatable)
                         Scorpion bird in bonus dungeon 3 (repeatable)
    ore #38 infinite    -Knights of the dead in bonus dungeon 4 (repeatable)
    ore #39 infinite    -Tram batle post game (repeatable)
                         Jade batle post game (repeatable)
                         Dark fire dragon in bonus dungeon 5 (repeatable)
    ore #40 infinite    -Tier battle post game (repeatable)
                         Dark water dragon in bonus dungeon 5 (repeatable)
    
    
    
    b. Crafting guide
    
    Jackson from GameFAQs posted this handy guide.  I slightly modified it.
    
    Rank 1: First imbuement slot open
    Rank 2: Second imbuement slot open
    Rank 3: Enhance a weapon's stat directly (1 point)
    Rank 4: Third imbuement slot open
    Rank 5: Disassembling Modified (you can preserve special attacks and effects
            by breaking a weapon at 255 TEC at the forge)
    Rank 6: Imbued items can be removed at 255 TEC
    Rank 7: Enhance a weapon's stat directly (2 point)
    Rank 8: Enhance a weapon's stat directly (3 points)
    Rank 9: Enhance a weapon's stat directly (4 points)
    
    
    
    Stat transfer from weapon breakage at forge by rank
    
    255 TEC
    Rank 1 = 10% all stats
    Rank 2 = 15% all stats
    Rank 3 = 20% all stats
    Rank 4 = 25% all stats
    Rank 5 = 30% all stats Specials preserved
    Rank 6 = 35% all stats Specials Preserved
    Rank 7 = 40% all stats Specials Preserved
    Rank 8 = 45% all stats Specials Preserved
    Rank 9 = 50% all stats Specials Preserved
    
    
    200 TEC
    Rank 1 = 3% all stats
    Rank 2 = 8% all stats
    Rank 3 = 12% all stats
    Rank 4 = 17% all stats
    Rank 5 = 21% all stats
    Rank 6 = 26% all stats
    Rank 7 = 30% all stats
    Rank 8 = 35% all stats
    Rank 9 = 39% all stats
    
    
    100 TEC
    Rank 1 = 1% all stats
    Rank 2 = 6% all stats
    Rank 3 = 8% all stats
    Rank 4 = 13% all stats
    Rank 5 = 15% all stats
    Rank 6 = 20% all stats
    Rank 7 = 22% all stats
    Rank 8 = 27% all stats
    Rank 9 = 29% all stats
    
    
    0 TEC
    Rank 1 = 0% ATK, DEF, and AGL.  1% DUR
    Rank 2 = 5% all stats
    Rank 3 = 5% all stats
    Rank 4 = 10% all stats
    Rank 5 = 10% all stats
    Rank 6 = 15% all stats
    Rank 7 = 15% all stats
    Rank 8 = 20% all stats
    Rank 9 = 20% all stats
    
    
    
    Ores by rank
    
    Rank 1 = 1,2,3
    Rank 2 = 4,5,6,7
    Rank 3 = 8,9,10,11,12,13
    Rank 4 = 14,15,16,17,18,19
    Rank 5 = 20,21,22
    Rank 6 = 23,24,25
    Rank 7 = 26,27,28,29
    Rank 8 = 30,31,32,33
    Rank 9 = 34,35,36,37,38,39,40
    
    
    
    
    VI. Codes
    
    Possible Enable Code
    00001822 000A
    100B70CC 0007
    
    Possible Enable Code
    00001822 000A
    1000EF50 0007
    
    
    Max stats all 30 weapons (you can carry up to 30 weapons in this game)
    420010EC 03E7
    0000001E 001C
    420010EE 03E7
    0000001E 001C
    420010F0 03E7
    0000001E 001C
    420010FA 03E7
    0000001E 001C
    420010F2 03E7
    0000001E 001C
    420010F4 03E7
    0000001E 001C
    420010F6 03E7
    0000001E 001C
    420010F8 03E7
    0000001E 001C
    420010FC 03E7
    0000001E 001C
    
    *Press start to regenerate all breakable objects (crates, grass, drill rocks,
    etc) (works with any screen change)
    420006A4 0000
    00000006 0002
    
    *Does not work with targets
    
    Press start to clear obstacles in dungeon
    74000130 03F7
    420006A4 FFFF
    00000006 0002
    
    *Does not work with targets
    
    
    9,999,999 EXP after battle
    820034BC 967F
    820034BE 0098
    
    9,999,999 Bonus EXP after battle
    820034C0 967F
    820034C2 0098
    
    9999 Stat points at level up
    820036BA 270F
    
    9999 points applied to ATK
    820036BE 270F
    
    9999 points applied to DEF
    820036C2 270F
    
    9999 points applied to AGL
    820036C6 270F
    
    Infinite points fishing game
    820015D6 FFFF
    
    X position modifier (press start to activate)
    74000130 03F7
    8200EAB8 xxxx
    
    Y position modifier (press start to activate)
    74000130 03F7
    8200EABA xxxx
    
    You'll have to experiment with the numbers yourself.  They are the XY
    coordinates of your character sprite on the map (XY coordinates, think back to
    high school math and graphing).  It's easier to use with an emulator because you
    can see your relative position in the memory viewer.  Otherwise, just plug in
    numbers until you get somewhere, then increment until you are at a point you
    want (i.e. behind that @#$! wind stream that I couldn't pass).
    
    
    Temporary unlock of omake menu (5 options)
    43000488 FFFF
    0000000C 0002
    
    
    All items imbued
    4200154A FFFF
    0000000D 0002
    
    
    Weapon data block
    
    Weapon 1:
    320010E5 00xx = weapon ID
    00-27 = swords
    28-4F = Axes
    50-77 = Spears
    78-9F = knuckles
    A0-C7 = Drills
    C8-EF = Bows
    F0 = blank sword
    F1 = Blank axe
    F2 = Blank spear
    F3 = Blank knuckle
    F4 = Blank drill
    F5 = Blank bow
    F6 = Hammer
    F7 = Demon sword
    320010E6 00xx = Effect
    320010E7 00xx = Special Attack
    320010E8 00xx = Additive item/material 1
    320010E9 00xx = Additive item/material 2
    320010EA 00xx = Additive item/material 3
    320010EB 00xx = TEC points
    820010EC xxxx = Total ATK
    820010EE xxxx = Total DEF
    820010F0 xxxx = Total AGL
    820010F2 xxxx = Base ATK
    820010F4 xxxx = Base DEF
    820010F6 xxxx = Base AGL
    820010F8 xxxx = Current DUR
    820010FA xxxx = Max DUR
    820010FC xxxx = Base DUR
    320010FE 000x = (0=normal, 1=gold glow)
    
    Weapon 2:
    32001101 00xx = weapon ID
    00-27 = swords
    28-4F = Axes
    50-77 = Spears
    78-9F = knuckles
    A0-C7 = Drills
    C8-EF = Bows
    F0 = blank sword
    F1 = Blank axe
    F2 = Blank spear
    F3 = Blank knuckle
    F4 = Blank drill
    F5 = Blank bow
    F6 = Hammer
    F7 = Demon sword
    32001102 00xx = Effect
    32001103 00xx = Special Attack
    32001104 00xx = Additive item/material 1
    32001105 00xx = Additive item/material 2
    32001106 00xx = Additive item/material 3
    32001107 00xx = TEC points
    82001108 xxxx = Total ATK
    8200110A xxxx = Total DEF
    8200110C xxxx = Total AGL
    8200110E xxxx = Base ATK
    82001110 xxxx = Base DEF
    82001112 xxxx = Base AGL
    82001114 xxxx = Current DUR
    82001116 xxxx = Max DUR
    82001118 xxxx = Base DUR
    3200111A 000x = (0=normal, 1=gold glow)
    
    Weapon 3:
    3200111D 00xx = weapon ID
    00-27 = swords
    28-4F = Axes
    50-77 = Spears
    78-9F = knuckles
    A0-C7 = Drills
    C8-EF = Bows
    F0 = blank sword
    F1 = Blank axe
    F2 = Blank spear
    F3 = Blank knuckle
    F4 = Blank drill
    F5 = Blank bow
    F6 = Hammer
    F7 = Demon sword
    3200111E 00xx = Effect
    3200111F 00xx = Special Attack
    32001120 00xx = Additive item/material 1
    32001121 00xx = Additive item/material 2
    32001122 00xx = Additive item/material 3
    32001123 00xx = TEC points
    82001124 xxxx = Total ATK
    82001126 xxxx = Total DEF
    82001128 xxxx = Total AGL
    8200112A xxxx = Base ATK
    8200112C xxxx = Base DEF
    8200112E xxxx = Base AGL
    82001130 xxxx = Current DUR
    82001132 xxxx = Max DUR
    82001134 xxxx = Base DUR
    32001136 000x = (0=normal, 1=gold glow)
    
    Weapon 4:
    32001139 00xx = weapon ID
    00-27 = swords
    28-4F = Axes
    50-77 = Spears
    78-9F = knuckles
    A0-C7 = Drills
    C8-EF = Bows
    F0 = blank sword
    F1 = Blank axe
    F2 = Blank spear
    F3 = Blank knuckle
    F4 = Blank drill
    F5 = Blank bow
    F6 = Hammer
    F7 = Demon sword
    3200113A 00xx = Effect
    3200113B 00xx = Special Attack
    3200113C 00xx = Additive item/material 1
    3200113D 00xx = Additive item/material 2
    3200113E 00xx = Additive item/material 3
    3200113F 00xx = TEC points
    82001140 xxxx = Total ATK
    82001142 xxxx = Total DEF
    82001144 xxxx = Total AGL
    82001146 xxxx = Base ATK
    82001148 xxxx = Base DEF
    8200114A xxxx = Base AGL
    8200114C xxxx = Current DUR
    8200114E xxxx = Max DUR
    82001150 xxxx = Base DUR
    32001152 000x = (0=normal, 1=gold glow)
    
    
    Weapons are in order by when you obtain their blanks.  Add 1C to each address
    to get addresses for the next weapon, or figure out which slot you want and
    use the formula ((n-1)*1C) and add that to the addresses for weapon 1.
    
    Max value for all stats (except TEC) is 7FFF though it only displays upto 999
    and in some places 9999.  Anything higher than that gives you negative stats
    starting at -9999 or -999 depending on display.  It counts upward from there.
    Whether the game actually counts stats that high remains to be seen
    
    This is gonna be confusing to many of you, but this is a trick I've only seen in
    class.  I think the process is called "bit parity".  In order to represent
    negative numbers in binary, the range of values can be split in half, with the
    first half being read as positive and the second half read as negative.
    
    Normally, 0000-FFFF is counted as 0 - 65,535 respectively.  In this game,
    0000-FFFF is counted as 0 - -1.  Weird huh?  Well now where are all the positive
    numbers?  Well, 0-7FFF is counted as 0-32,767 and 8000-FFFF is counted as
    -32,767 - -1 and when you add 1 to FFFF it rolls back to 0000 which counts as 0.
    
    The advantage is you can do math with negative numbers in this manner without
    doing any fancy formulas to convert your values every time you change from
    negative to positive and visa versa.  Putting in special special formulas would
    require more memory and processing instructions to be run, and if they aren't
    run properly, the game could become confused and crash.  The downside is you
    sacrifice half your value range, but that's fine if your game can only display
    upto 4 digits when reading that address.
    
    Upon further research, I found that the maximum values cap at 999 anyway (03E7
    or 3E7 in hexadecimal).  Hence why my max stats for all weapons set stats to
    999.
    
    The following were converted from data found on
    http://bbs.newwise.com/archiver/?tid-229230.html
    
    All key items
    42001512 0101
    00000015 0002
    3200153C 0001
    
    99/99 of all GB skills
    42001092 6363
    00000015 0004
    
    Skill modifiers for GB
    32001090 00xx
    32001094 00xx
    32001098 00xx
    3200109C 00xx
    320010A0 00xx
    320010A4 00xx
    320010A8 00xx
    320010AC 00xx
    320010B0 00xx
    320010B4 00xx
    320010B8 00xx
    320010BC 00xx
    320010C0 00xx
    320010C4 00xx
    320010C8 00xx
    320010CC 00xx
    320010D0 00xx
    320010D4 00xx
    320010D8 00xx
    320010DC 00xx
    320010E0 00xx
    
    Values for xx are from 00-62
    
    All usable items
    4200144A 6363
    00000018 0002
    3200147A 0063
    
    All materials
    4200147C 6363
    00000014 0002
    
    All combo items
    420014AE 6363
    00000018 0002
    
    All accessories
    420014E0 6363
    00000019 0002
    
    99 of all inventory
    4200144A 6363
    00000018 0002
    3200147A 0063
    4200147C 6363
    00000014 0002
    420014AE 6363
    00000018 0002
    420014E0 6363
    00000019 0002
    
    These codes were done by Hiei-YYH of www.cmgsccc.com
    
    ===================
    Battle Codes
    ===================
    
    Boss Enable (Select+A)(Use this code in Boss Battle for the Bellow codes work)
    74000130 03FA
    320001C0 002F
    
    Summon Enable (Select+B)(Same as above, but for Summon Battles)
    74000130 03F9
    320001C0 002E
    
    Infinite HP Battle (Normal)
    720001C0 002F
    430009B4 C350
    00000002 0004
    720001C0 002F
    830009C0 C350
    
    Infinite HP Battle (Summon)
    720001C0 002E
    42003840 C350
    00000002 0004
    720001C0 002E
    8200384C C350
    
    Infinite Time? (Summon Battle)
    720001C0 002E
    42003854 7500
    00000002 0002
    
    Infinite DP
    720001C0 002F
    430009CC 4E20
    00000003 0018
    720001C0 002F
    430009D0 4E20
    00000003 0018
    
    Max/infinite TEC
    720001C0 002F
    430009D4 639C
    00000003 0018
    
    Infinite Summon Magics
    720001C0 002F
    43000A22 6363
    00000002 0002
    
    Infinite Summons
    720001C0 002F
    33000985 0007
    
    Fast Summon Recover
    720001C0 002F
    43000A28 0258
    00000008 0002
    
    Fast Summoning (Normal)
    720001C0 002F
    3300095A 0000
    
    Fast Summoning (Summon)
    720001C0 002E
    3300095A 0000
    
    Press Select+UP to Enemy HP 1
    74000130 03BB
    43000D44 0001
    00000004 0390
    
    Press Select+Down to Enemy DP 1
    74000130 037B
    43000D5C 0001
    00000004 0390
    
    Press Select+Left to Enemy TEC 0
    74000130 03DB
    43000D64 0000
    00000004 0390
    
    ===================
    Normal Codes
    ===================
    
    Walk Through Walls [Hold R]
    74000130 02EF
    E200EAB8 0010
    74000130 02AF
    E200EAB8 0010
    74000130 02AF
    E200EABA FFF0
    74000130 026F
    E200EAB8 0010
    74000130 026F
    E200EABA 0010
    74000130 02DF
    E200EAB8 FFF0
    74000130 029F
    E200EAB8 FFF0
    74000130 029F
    E200EABA FFF0
    74000130 025F
    E200EAB8 FFF0
    74000130 025F
    E200EABA 0010
    74000130 02BF
    E200EABA FFF0
    74000130 027F
    E200EABA 0010
    
    ===================
    Weapons in Map
    ===================
    
    Press L+UP for Sword
    74000130 01BF
    3200FEC7 0001
    
    Press L+Down for Axe
    74000130 017F
    3200FEC7 0002
    
    Press L+Left for Lance
    74000130 01DF
    3200FEC7 0003
    
    Press L+Right for Knuckle
    74000130 01EF
    3200FEC7 0004
    
    Press L+R for Drill
    74000130 00FF
    3200FEC7 0005
    
    Press L+A for Bow
    74000130 01FE
    3200FEC7 0006
    
    
    enemy modifier codes
    
    Enemy 1
    73000C52 FFFF
    83000C50 00??
    
    Enemy 2
    73000FE2 FFFF
    83000FE0 00??
    
    Enemy 3
    73001372 FFFF
    83001370 00??
    
    Enemy 4
    73001702 FFFF
    83001700 00??
    
    Always 4 Enemy Encounter
    320003A2 0004
    
    
    The first 4 codes determine the species of the monster in slots 1-4.  You
    can fight upto 4 monsters at a time.  The last code "Always 4 Enemy
    Encounter" makes it so you alwys run into 4 enemies durring a random
    battle.
    
    The Following are from ForteGSOmega from www.cmgsccc.com
    
    Play as... Mod (kind of..)
    830008C0 XXXX
    *It's much more complicated this time, the only area where the code really
    works is the omake mode. Unlock the thing where you can fight all the bosses
    again by beating the game, After killing the first boss but before fighting
    the second, activate the code and set a value, you'll be that person/monster
    in the next battle. I'm trying to find a way around this..
    
    Note from dragonexo:
    start with:830008C0 XXXX
    play as: the heroin:0001
    the girl with red hair:0002
    the guy with the green hair and yellow suit:0003
    the guy with the sulver blue/silver hair(the rival i think):0005
    the guy with dark-blue hair:0007
    the archer girl (small, glasses):0009
    
    the girl with purple hair who can summon the dragon:0010
    the hero:0014
    the guy with closed eyes:0016
    one of the thugs with purple hats you fight near the end of the game:0018
    the creepy guy who probably think's he's a girl:0025
    the final boss:0028
    closed eyes guy:0031
    drunk looking guy with afro and red nose:0033
    
    there is probably a hell of a lot more. You just try, I'll figure more out
    
    NOTE: they have the exact same characteristic as the real guys, you can still
    choose their weapons and all, but dont put them with weapons they don't like,
    you'll find out soon why, don't worry, no game freeze, but dont try to summon
    with characters who can't, some of them can't use the spells and will make a
    weird attack.
    
    note 2, everything after 38 is a blackout of the screen, i didnm't post some
    numbers because they are the same result of characters.
    
    
    Have All Items
    4200144A 6363
    00000064 0002
    
    Remove all dummy items from above code (if they bother you...)
    3200147D 0000
    420014A4 0000
    00000005 0002
    820014DE 0000
    *The key items seem to be in the upper code, but since I can't tell which
    item IS a key item, you'll have to live with them
    
    Mastersord's note:  Remove "have all items" code before using this one.
    Otherwise you'll have a conflict, or the dummy items will return.
    
    
    Monster/Weapon/s.o. database complete
    42001564 FFFF
    00000025 0002
    
    Max. Rank for each weapon
    42001002 0909
    00000003 0002
    
    Max. Money
    820015AC 423F
    820015AE 000F
    
    No Random Battles
    8200FFB0 FFFF
    
    Inf./Max. DUR for the three equipped weapons
    420010F8 00FF
    00000003 0054
    420010FA 00FF
    00000003 0054
    
    Max. Tec points on the three equipped weapons
    420010EB 00FF
    00000003 0054
    
    In-Battle Codes
    
    One-hit kills
    74000130 03FE
    43000D44 0001
    00000004 0390
    
    Set opponent's DUR to 1 on both weapons
    (press A to activate in battle)
    74000130 03FE
    83000D5C 0001
    74000130 03FE
    83000D74 0001
    
    instant break both oponent's weapons (press A to activate in battle)
    74000130 03FE
    83000D5C 0000
    74000130 03FE
    83000D74 0000
    
    Inf./Max. HP Hero
    830009B4 270F
    82001024 270F
    
    Inf./Max. HP Guardian Beast
    82003840 270F
    82001074 270F
    
    Instant Spell Cast
    3300095A 0000
    
    Always 6 stones (5 visually..)
    33000985 0006
    
    Inf. Guardian Beast Summon Time
    82003854 FFFF
    
    Lotsa EXP after battle
    820034BC FFFF
    
    Inf. Status points when level up
    820036BA 270F
    
    
    VII. FAQ
    
    Q: Can I use your FAQ on my site?
    A: Only if you credit both me and GameFAQs, AND you present it in an unaltered
       format.
    
    Q: You got the plot all wrong!
    A: I can't read Japanese.  This FAQ is just so you can play the game and get
       through it.
    
    Q: Can I submit corrections and tips anyway?
    A: You can submit these things, but you have to post a re-write of the
       section(s) you are correcting.
    
    Q: Where can I submitt this stuff?
    A: Post it on the message board at gameFAQs.com
    
    Q: Your FAQ seems perfect.  What other information are you looking for?
    A: I'd like a translation of the special attacks and effects lists, as well as
       what each one does in battle.
    
    Q: Are you single?
    A: I'm male.  Age: 2,703 years (give or take a few decades).  I enjoy long walks
       in the woods, rock climbing, and commanding legions of eternally cursed souls
       to do my bidding.  Potential dates must have a good life insurance policy,
       and be able to handle sharp objects.  Like to play video games a plus!
    
    Q: Why don't you post an e-mail address?
    A: 1) Spammers fish e-mails out of text files.  This happened to my hotmail
          account which I can no longer use
       2) I don't plan to do many updates or corrections to this guide
    
    
    
    
    VIII. Credits
    
    
    Nintendo - Obviously
    Banpresto - For making this game
    GameFAQs - for hosting my FAQ
    Japan - For making this game
    
    posters from gameFAQs which I'd like to thank.
    Net_Wanderer - Location of Siege in post game, unlocking Murno in post game.
    Pentarou - Information on most of the game's side quests
    Jackson - Complete list of new game+ carry over data.  Various corrections and
              other data
    
    Posters from www.cmgsccc.com which I'd like to thank
    Hiei-YYH - Contributing codes
    ForteGSOmega - Contributing codes
    

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