Question from Diabolosis

In depth explanation on how "steal" works?

Simply put, it seems downright impossible to steal an item like, for example, The Ribbon that Ultima Weapon (GBA FFVI) has when almost every fight you end up stealing an Elixir FIRST and then it says "The enemy doesnt have more items" after subsecuent attempts on the same monster ON the same battle.

Does that mean that i have to pray to the Gods of the Random Number JUST to make sure that the monster i am about to steal has ONLY the rare item and not the common one, so i can try stealing it until i get it?

How does the algorith of the game works? does the game decide what item is being guarded by the monster as soon you enter the battle OR its decided on the spot when you use the "steal" command? if the latter is true, does that mean that all i have to do is to load a previous state in the battle until i FINALLY get the item i want?

Is this a problem for the Advance release or the game was always like that ? i know that there is more chance of stealing a common item than a rare one, but i was under the impresion that BOTH items are there on the same monster and was just a matter of time for me to get both of its items, not just one and the other one lost forever.

Top Voted Answer

VeryFunTimes answered:

NOTE: Formulas are from Terri senshii's Algorithm FAQ.

Before I go into detail about that, let's first see if we even have a chance
of stealing at all:

1. Stealrate = Your Level + 50 - Monster's Level

2. Now, if your Stealrate < 0, you automatically fail. If your
Stealrate >= 128, you automatically steal.

3. If you have the Thief's Bracer Relic equipped, multiply the Stealrate by 2.

4. The game then picks a random number between 0 and 99.
a. If Stealrate < Random Number, you fail
b. If Stealrate >= Random Number, you succeed

So to sum it all up: The higher your level, and the lower the enemy's level,
the better chance of a successful steal. Luck still plays a factor, though.

Once you get past all that, you look at the monster's items.
1. You now have a 1/8 or 12.5% chance of stealing the Rare Steal item
2. On the contrary, you have 7/8 or 87.5% chance of stealing the Common Steal
item

Note: If the monster doesn't have *any* items you steal, you obviously fail.

I have also read that you can only steal from an enemy once.
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Answers

enigmatiq answered:

-Simply put, it seems downright impossible to steal an item like, for example, The Ribbon that Ultima Weapon (GBA FFVI) has when almost every fight you end up stealing an Elixir FIRST and then it says "The enemy doesn't have more items" after subsequent attempts on the same monster ON the same battle.
-It is possible. It might take patience or luck.
-Does that mean that i have to pray to the Gods of the Random Number JUST to make sure that the monster i am about to steal has ONLY the rare item and not the common one, so i can try stealing it until i get it?
-Paradoxically, the enemy has both. I will refer you to Schroedinger's cat.The RNG will allow you to steal one of them, so pray if you think it will help your case. After you have successfully stolen an item, whichever it is, the enemy will no longer hold anything in either slot.
-How does the algorithm of the game works?
-VeryFunTimes has provided an answer.
-Does the game decide what item is being guarded by the monster as soon you enter the battle OR its decided on the spot when you use the "steal" command?
-The latter.
-If the latter is true, does that mean that all i have to do is to load a previous state in the battle until i FINALLY get the item i want?
-Yes, you can do that.
-Is this a problem for the Advance release or the game was always like that?
-This is the normal behaviour of the game, no matter the release.
-I know that there is more chance of stealing a common item than a rare one, but i was under the impression that BOTH items are there on the same monster and was just a matter of time for me to get both of its items, not just one and the other one lost forever.
-You were wrong. Schroedinger's cat can be considered both alive and dead, but once you open the box, it can only be either alive or dead, not both.
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