========================================================== (80 characters) =====

     ____                           ____
    |    |                         |    |  
    | |\ |  _   _  _    _    _     | |\ |   _    _  _   ___    _     _    _ _
    | | \| | | | \| |  / \  | |    | | \|  / \  | \| | |   |  / \   / \  | | |
    | |_   | | |  | | | | | | |    | |_   | | | |  | |  | |  | | | | |\| |   |
    |  _|  | | |    | | | | | |    |  _|  | | | |    |  | |  | | |  \ \   | |
    | |    | | | |  | |   | | |_   | |    |   | | |  |  | |  |   | |\| |  | |
    | |    |_| |_|\_| |_|_| |___|  | |    |_|_| |_|\_|  |_|  |_|_|  \_/   |_|
    | |                            | |
    |/                             |/

                                  _    _    _
                                 | |  | |  | |
                                 | |  | |  | |
                                 | |  | |  | |
                                 | |  | |  | |
                                 | |  | |  | |
                                  \ \/ /   | |
                                   \__/    |_|

        __      ____    __    __      __      ____    __    ____  ________
       /  \    |    \  |  |  |  |    /  \    |    \  |  |  /  __) \    ___)
      /    \   | |\  | |  |  |  |   /    \   |  |\ \ |  | |  /     |  (__ 
     /  ()  \  | | ) | |  |  |  |  /  ()  \  |  | \ \|  | | |      |   __)
    |   __   | | |/  |  \  \/  /  |   __   | |  |  \    | |  \__   |  (___
    |__(  )__| |____/    \____/   |__(  )__| |__|   \___|  \____) /_______)



                                /y+--- /+:         s+: :/ :--::-
                                +dyy//:--          doyy++:sdo+ -
                                +dhdhho            dshy   ymmdd+
                                +mhoyhdo ------    dshy   ymssmo
                v0.9.1          +dhydmdmsmmddddy/osdshd+--y+  -
                               /ymddmmmmmdmddhhmmdmdyhmddhhs-
                              +dmmdmmhhmyddhmmdmNmdhyhhdmNN+
                          ///dmmmmdhdddhmdddmmddNNmmdddmmdhs-
                       :ydmmmmddmmddhdddNddddmddmmmddmddmy/-
                      odmdmmmNdmmmmddNNmmddmddhyhdmmmdmdmdd/
                   - ommmmddhhdmmNmdmmmmmmmhyyhdmmmmdddhhhs-
                  -h/mmmdddhyyosshdddddddmhyyydmydhNdhhdmmh/
                  -s/mmmddhydhyysssyyhhdddysshNmdhddNmmdmmmhy/
                    -+dddddhhyyssyyhhhdmmmhsymmmmdmmdmmmmmmdhhh
                      -+hmNmNmdysyyhhdddNNmNmmdmmhmdmmhdmhyydd/
                --+++/--+dNmmhdyyhdddhdmmymmdddmmmmhmdymhohhmms/
             -+ossysyyyhddmmNmhddddmmyhmNdNmhhddmddysshdhyd+/sm/
            /yss/osyyyydmmmmmhhmmNddyssmmmmmdysssssyyyhdddd/  :
           -ydmmhss+syhdmmdys+/+ohhooohNmmdds////+yhdhymdo-
       -/+yhddddhhd+hdhmmyhhho/::/+ohNMMMNdhs++ooyyshmmdo
     +yyhhhhhyyydmmydmmmNmmmmmmysshNMMMMMmhddddddhy+dhmh/
     myhdsshhmmNNMNmmmmmmmmmdddmNNMMMMMMMmyhmmmydmmomdy-
     mhNdsdNNMMMMMMNmmddddhdddmmNNMMMMMMNhohmmssdNNdmh-
     mddmdNMMMMMNmmddmmmmmhdmNNmdmNMMMMNhoydmsshmmmmm:
     hd:NmNNmmdyyysosyydmmddNNdsydhNNNNyoymmsshmdddhdd:
     /o+mNNdhhhossyyyhdmmNmmNNmdmmmNNNy:hmmo+hmmdmmmmmds:
     :::::::ossssmmmmmNNNNNNNNNNNNNNNN:ymmh/dddhyssyhmmms
                 -----/ssssmmmmNNNNNNNommddsdhyso++oydmd/
                              -oooohmNhNmdmhdysso+/yhdh/
                                     /y+oddhhhhhhhs++



                F I N A L   F A N T A S Y   V I   A D V A N C E

                         F A Q / W A L K T H R O U G H

Copyright 2005-2006, Action (R Jackson)
Email: actionjman (dot) faqs (at) gmail (dot) com
Version: 0.9.1
All rights reserved

Hey everyone. Feel free to download this FAQ, but only AFTER you read the
Copyrights, Disclaimers, etc. section [COPYRIGHT] before downloading this. For
legal purposes and stuff.

                         The ancient War of the Magi ...
                      When its flames at last receded, only
                      the charred husk of a world remained.
                       Even the power of magic was lost ...

                      In the thousand years that followed,
                       iron, gunpowder, and steam engines
                    took the place of magic, and life slowly
                         returned to the barren land ...

                       Yet there now stands one who would
                        reawaken the magic of ages past,
                       and use its dread power as a means
                      by which to conquer all the world ...

                             ... Could anyone truly
                                be foolish enough
                             to repeat that mistake?


The following sites may use this FAQ without consulting me (but they usually
do because they're courteous like that):

[http://www.gamefaqs.com] ............................................ GameFAQs*
[http://www.1up.com] ....................................................... 1UP
[http://www.ign.com] ....................................................... IGN
[http://www.neoseeker.com] ........................................... Neoseeker
[http://www.supercheats.com] ...................................... Super Cheats

If you see this FAQ anywhere else, please let me know at my email, which can be
found above. Keep in mind that GameFAQs is THE place to find the latest version
of this FAQ since I usually don't update them regularly.

*GameFAQs has affiliates that are allowed to use this FAQ freely. GameSpot is
one of those affiliates, as is all of CNet. If you see this FAQ on a CNet site,
don't bother telling me about it, since (technically) they are allowed to use
this document freely.

**************************************************
* WARNING! READ BEFORE CONTINUING!               *
**************************************************

First off, this document will contain a lot of <SPOILERS>. And major ones at
that. I try to keep my FAQs as spoiler-free as possible, but I WILL tell you
when a certain character leaves and when you should unequip them. Just keep in
mind that you WILL run into at least one SPOILER in this FAQ. You have been
forewarned.

Last, if you have an email to send me, please be sure to put "FF6 Walkthrough"
or something like that in the Subject line. I'll probably end up deleting it
otherwise because I'm paranoid like that. And my GMail is set up that way. Not
to mention that I have a FF2 FAQ, FF4 FAQ and a FF1 FAQ as well, so it'll keep
them seperate. Lastly, please include your screen name so I know who to give
credit to, should I place new information inside. :)






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |_   _|  O-------------------------------------------------------------------O
|   | |    | I N T R O D U C T I O N                                           |
|   | |    O-------------------------------------------------------------------O
|   | |    |
|  _| |_   | Version 0.9.1 - This version fixes a few problems that have quite
| |_____|  |  literally plagued my previous versions. Seraph is a big one,
|          |  since you can't get it until the Magitek Research Facility, and
O----------O  the new version retools this accordingly. Another large problem
              was with the Flametounge over at the Imperial Observation Post.
It's in there, finally. @_@

0.9.1 - Completed: 
    -






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |_   _|  O-------------------------------------------------------------------O
|   | |    | I N T R O D U C T I O N                                           |
|   | |    O-------------------------------------------------------------------O
|   | |    | Font Spacing Check                                                |
|  _| |_   O-------------------------------------------------------------------O
| |_____|  |
|          |
O----------O

Check please if the numbers and dots align. If not, then switch to a monospaced
font to properly view this document.

1234567890
..........

The default Wordpad font (Courier New) is most suited for viewing this
FAQ.  However, I used Notepad, with the same font, while writing this FAQ.
There's really no significant difference between the two programs when viewing
this FAQ. Although I find the Courier New font to be much easier to read than
Courier.






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |_   _|  O-------------------------------------------------------------------O
|   | |    | I N T R O D U C T I O N                                           |
|   | |    O-------------------------------------------------------------------O
|   | |    | Keyword System                                                    |
|  _| |_   O-------------------------------------------------------------------O
| |_____|  |
|          |
O----------O

A good friend of mine, Arctic (best known for his sweet FF7 FAQ), used the
Keyword System in Version 1.1 of his FAQ and has used it ever since.  Its sole
purpose is to allow you (the user) to search for anything in this FAQ with the
greatest of ease.

Utilizing the Find function (Ctrl+F) that can be used in both Notepad and
Wordpad, the keyword system is used at the start of each chapter and
subsection.  When reading the Table of Contents, you'll see the following by
a certain section:

[Keyword]

Press Ctrl+F and type in the following:

^[Keyword]

And you'll immediately be brought to the corresponding section after you press
Enter.  Make sure you don't drop the ^ or you'll end up back in the Table of
Contents.






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |_   _|  O-------------------------------------------------------------------O
|   | |    | I N T R O D U C T I O N                                           |
|   | |    O-------------------------------------------------------------------O
|   | |    | Anti Plagiarism Format                                            |
|  _| |_   O-------------------------------------------------------------------O
| |_____|  |
|          |
O----------O

I believe I've nearly perfected my Anti Plagiarism Format. It's embedded into
the FAQ itself, so anyone who tries to steal it would have to basically
rewrite a very large portion of the document. I also decided to drop the dummy
tags since they were too obvious a trick (and a thief would have to be totally
stupid to fall for them). Besides, the REAL format is far better that the tags
could ever be. I know the formula for it and you don't. Oh yeah ... and I have
documentation in case a court of law ever needs it.






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |     |  O-------------------------------------------------------------------O
| |/| |\|  | T A B L E  O F   C O N T E N T S                                  |
|   | |    O-------------------------------------------------------------------O
|   | |    |
|   | |    |
|   |/     |
|          |
O----------O

  -> FINAL FANTASY VI Mechanics ............................. [MECH.001]
    -> Controls ............................................. [MECH.002]
    -> Battle System ........................................ [MECH.003]
    -> Main Menu ............................................ [MECH.004]
    -> Status Effects ....................................... [MECH.005]
    -> Magic Setup .......................................... [MECH.006]

  -> Travel Notes ........................................... [TIPS.001]
                                                 (for any FF player) ^
  -> Walkthrough
    -> World of Balance
      -> Prologue ........................................... [WALK.000]
        -> Narshe ........................................... [WALK.001]
        -> Narshe (aftermath) ............................... [WALK.002]
        -> Narshe Area ...................................... [WALK.003]
        -> Figaro Castle .................................... [WALK.004]
        -> South Figaro Cave ................................ [WALK.005]
        -> South Figaro ..................................... [WALK.006]
        -> South Figaro Area ................................ [WALK.007]
        -> Duncan's Cabin ................................... [WALK.008]
        -> Mt. Kolts ........................................ [WALK.009]

      -> The Returners ...................................... [WALK.050]
        -> Returner Hideout ................................. [WALK.051]
        -> Lethe River ...................................... [WALK.052]
        -> Locke's Scenario ~ South Figaro .................. [WALK.053]
        -> South Figaro Cave ................................ [WALK.054]
        -> Sabin's Scenario ~ Cabin ......................... [WALK.055]
        -> Doma Area ........................................ [WALK.056]
        -> Imperial Camp & Doma Castle ...................... [WALK.057]
        -> Phantom Forest ................................... [WALK.058]
        -> Phantom Train .................................... [WALK.059]
        -> Cave to Baren Falls .............................. [WALK.060]
        -> Mobliz ........................................... [WALK.061]
        -> The Veldt ........................................ [WALK.062]
        -> Crescent Mountain Cave ........................... [WALK.063]
        -> Serpent Trench ................................... [WALK.064]
        -> Nikeah ........................................... [WALK.065]
        -> Terra's Scenario ~ Lethe River ................... [WALK.066]
        -> Narshe Mines ..................................... [WALK.067]
        -> Battle at Narshe ................................. [WALK.068]

      -> The Search for Terra ............................... [WALK.100]
        -> Narshe ........................................... [WALK.101]
        -> Figaro Castle .................................... [WALK.102]
        -> Kohlingen ........................................ [WALK.103]
        -> Kohlingen Area ................................... [WALK.104]
        -> Dragon's Neck Cabin .............................. [WALK.105]
        -> Jidoor ........................................... [WALK.106]
        -> Zozo ............................................. [WALK.107]
        -> Jidoor ........................................... [WALK.108]
        -> Opera House ...................................... [WALK.109]
        -> Blackjack ........................................ [WALK.110]
        -> Albrook .......................................... [WALK.111]
        -> Albrook Area ..................................... [WALK.112]
        -> Maranda (optional) ............................... [WALK.113]
        -> Vector ........................................... [WALK.114]
        -> Magitek Research Facility ........................ [WALK.115]
        -> Magitek Research Facility Escape ................. [WALK.116]
        -> Zozo ............................................. [WALK.117]

      -> The Esper World .................................... [WALK.150]
        -> Narshe ........................................... [WALK.151]
        -> Tzen (optional) .................................. [WALK.152]
        -> Jidoor (optional) ................................ [WALK.153]
        -> The Veldt (optional) ............................. [WALK.154]
        -> Thamasa (optional) ............................... [WALK.155]
        -> Imperial Observation Post ........................ [WALK.156]
        -> Cave to the Sealed Gate .......................... [WALK.157]
        -> Maranda .......................................... [WALK.158]
        -> Vector ........................................... [WALK.159]
        -> Vector - Imperial Banquet ........................ [WALK.160]
        -> Imperial Observation Post ........................ [WALK.161]
        -> Albrook .......................................... [WALK.162]
        -> Thamasa .......................................... [WALK.163]
        -> Thamasa Area ..................................... [WALK.164]
        -> Esper Caves ...................................... [WALK.165]
        -> Thamasa .......................................... [WALK.166]

      -> The Floating Continent ............................. [WALK.200]
        -> Narshe (optional) ................................ [WALK.201]
        -> Overworld (optional) ............................. [WALK.202]
        -> Lore Hunting (optional) .......................... [WALK.203]
        -> Rage Hunting (optional) .......................... [WALK.204]
        -> Dance Lessons (optional) ......................... [WALK.205]
        -> Doma Castle (optional) ........................... [WALK.206]
        -> Floating Continent Preparations .................. [WALK.207]
        -> Floating Continent Ascent ........................ [WALK.208]
        -> Floating Continent ............................... [WALK.209]
        -> Floating Continent Escape ........................ [WALK.210]

    -> World of Ruin
      -> Stranded ........................................... [WALK.250]
        -> Solitary Island .................................. [WALK.251]
        -> Albrook .......................................... [WALK.252]
        -> Tzen ............................................. [WALK.253]
        -> Tzen Area ........................................ [WALK.254]
        -> Nikeah Area ...................................... [WALK.255]
        -> Nikeah ........................................... [WALK.256]
        -> South Figaro ..................................... [WALK.257]
        -> South Figaro Area ................................ [WALK.258]
        -> South Figaro Cave ................................ [WALK.259]
        -> Figaro Castle .................................... [WALK.260]
        -> Figaro Castle Aftermath .......................... [WALK.261]
        -> Kohlingen ........................................ [WALK.262]
        -> Kohlingen Area ................................... [WALK.263]
        -> Darill's Tomb .................................... [WALK.264]

      -> Finding Friends .................................... [WALK.300]
        -> Cyan ~ Maranda ................................... [WALK.301]
        -> Cyan ~ Zozo ...................................... [WALK.302]
        -> Cyan ~ Mt. Zozo .................................. [WALK.303]
        -> Gau ~ The Veldt .................................. [WALK.304]
        -> Terra ~ Mobliz ................................... [WALK.305]
        -> Relm ~ Jidoor .................................... [WALK.306]
        -> Relm ~ Owzer's Mansion ........................... [WALK.307]
        -> Strago ~ Cultists' Tower ......................... [WALK.308]
        -> Mog ~ Narshe ..................................... [WALK.309]
        -> Umaro ~ Narshe ................................... [WALK.310]
        -> Umaro ~ Yeti's Cave .............................. [WALK.311]
        -> Shadow ~ Cave on the Veldt ....................... [WALK.312]
        -> Shadow ~ Dragon's Neck Coliseum .................. [WALK.313]
        -> Locke ~ Phoenix Cave ............................. [WALK.314]
        -> Gogo ~ Zone Eater's Belly ........................ [WALK.315]

      -> Magicite Hunting & Loose Ends ...................... [WALK.350]
        -> Quetzalli ~ Solitary Island ...................... [WALK.351]
        -> Alexander ~ Doma Castle .......................... [WALK.352]
        -> Odin ~ Ancient Castle ............................ [WALK.353]
        -> Raiden ~ Ancient Castle .......................... [WALK.354]
        -> Bahamut ~ Overworld .............................. [WALK.355]
        -> Ragnarok ~ Narshe ................................ [WALK.356]
        -> Leviathan ~ The Sea .............................. [WALK.357]
        -> Cactuar ~ Maranda Desert ......................... [WALK.358]
        -> Gilgamesh ~ The Coliseum ......................... [WALK.359]
        -> Cultists' Tower .................................. [WALK.360]
        -> Sabin ~ Phantom Rush ............................. [WALK.361]
        -> Gau ~ Gau's Father ............................... [WALK.362]
        -> Strago ~ Thamasa ................................. [WALK.363]
        -> Strago ~ Ebot's Rock ............................. [WALK.364]
        -> Shadow ~ Shadow's Dreams ......................... [WALK.365]
        -> Monster Hunting .................................. [WALK.366]
        -> Dinosaur Forest .................................. [WALK.367]
        -> Dragon Hunting ................................... [WALK.368]

      -> The Final Battle ................................... [WALK.400]
        -> Kefka's Tower Preparation ........................ [WALK.401]
        -> Kefka's Tower .................................... [WALK.402]
        -> The Final Battle ................................. [WALK.403]
        -> Epilogue ......................................... [WALK.404]

  -> Bestiary ............................................... [BEST.000]

  -> Appendix Index ......................................... [APPX.000]
    -> Appendix A: Items .................................... [APPX.001]
    -> Appendix B: Weapons .................................. [APPX.002]
    -> Appendix C: Armor .................................... [APPX.003]
    -> Appendix D: Relics ................................... [APPX.004]
    -> Appendix E: Espers ................................... [APPX.005]
    -> Appendix F: Magic .................................... [APPX.006]
    -> Appendix G: Bushido .................................. [APPX.007]
    -> Appendix H: Blitz .................................... [APPX.008]
    -> Appendix I: Lore ..................................... [APPX.009]
    -> Appendix J: Rage ..................................... [APPX.010]
    -> Appendix K: Dance .................................... [APPX.011]
    -> Appendix L: Shop List (World of Balance) ............. [APPX.012]
    -> Appendix M: Shop List (World of Ruin)................. [APPX.013]

  -> Full Update History ...................................... [UPDATE]

  -> Copyrights, Disclaimers, etc. ......................... [COPYRIGHT]






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-------------------------------------------------O---------------O
| | | \/ | | |                                                 |  ^[MECH.001]  |
| | |    | | |                                                 O---------------O
| |_|    |_| |
|            |
O------------O

This section details the mechanics of FINAL FANTASY VI Advance. It will help
you navigate through the basics. Use this menu if you don't want to return to
the Table of Contents.

  -> FINAL FANTASY VI Mechanics ...... [MECH.001]
    -> Controls ...................... [MECH.002]
    -> Battle System ................. [MECH.003]
    -> Main Menu ..................... [MECH.004]
    -> Status Effects ................ [MECH.005]
    -> Magic Setup ................... [MECH.006]

When using the Find system, don't forget the carat (^).






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-----------------------------------------------------------------O
| | | \/ | | | C O N T R O L S                                                 |
| | |    | | O-------------------------------------------------O---------------O
| |_|    |_| |                                                 |  ^[MECH.002]  |
|            |                                                 O---------------O
O------------O

If you have the manual, you should RTFM. If you need to ask what it means, you
shouldn't be asking in the first place.

If you're using an emulator, shame on you. Pirating is bad, etc. At any rate,
here's the controls. Normally I'd use some ASCII, but if you REALLY can't
figure out where these buttons are on the GBA (or DS), you're probably too damn
stupid to own one anyways.


 Overworld / Town / Dungeon
-----------------------------
 -> D-Pad .............. Move around
 -> A button ........... Examine / Talk / Confirm choice
 -> B button ........... Cancel choice / Move faster (hold to activate,)
                                                   (doesn't work on overworld)
 -> L button ........... Not used
 -> R button ........... Not used
 -> Start .............. Bring up Status Screen
 -> Select ............. Switch teams (only when teams are available)

 Menu / Battle
---------------
 -> D-Pad .............. Move cursor
 -> A button ........... Confirm choice
 -> B button ........... Cancel choice / Move back one screen
 -> L button ........... Switch characters left (menu) / Attack all (battle)
 -> R button ........... Switch characters right (menu) / Attack all (battle)
 -> Start .............. Pause
 -> Select ............. Skip character's turn (does not reset their ATB bar)






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-----------------------------------------------------------------O
| | | \/ | | | B A T T L E   S Y S T E M                                       |
| | |    | | O-------------------------------------------------O---------------O
| |_|    |_| |                                                 |  ^[MECH.003]  |
|            |                                                 O---------------O
O------------O

When you enter a battle (and some of the best FF battle music starts playing),
you'll see the following screen.

Figure NOT drawn to scale:

 _____________________________________________________________________________
|  _________________________________________________________________________  |
| |                                 [1]                                     | |
| |_________________________________________________________________________| |
|                                                                             |
|                                   [2]                                       |
|                                                                             |
|-----.       ,----------.                  ,-------------.         ,---------|
|      \_____/            \                /               \_______/          |
|                          \______________/                                   |
|                                                                             |
|                                                            O                |
|                                                          .(.)               |
|    (>`_`)>   (>`_`)>   (>`_`)>                             \\        [5]    |
|                                                            ==               |
|                                                                             |
|                                                                  O          |
|    (>`_`)>   (>`_`)>   (>`_`)>                                 .(.)         |
|                                                                  \\         |
|                                                                  ==         |
|                                                                             |
|    (>`_`)>   (>`_`)>   (>`_`)>                                     O        |
|                                                                  .(.)       |
|                [3]                                                 \\       |
|                                                                    ==       |
|                                                                             |
|                                                                      O      |
|                                                                    .(.)     |
|                                                                      \\     |
|                                                                      ==     |
|                                                                             |
|                ________________                                             |
| ______________|                |______________________________B_Back_______ |
|/              | -> Attack  [9] |                                           \|
|  Kirby    9   |                |  Celes  [------------]  9999/9999    999   |
|               |    Runic  [10] |                                            |
|   [4]         |                |  Edgar  [----------  ]  9999/9999    999   |
|               |    Magic  [11] |                                            |
|               |                |  Locke  [-------     ]  9999/9999    999   |
|               |    Items  [12] |                                            |
|               |                |  Terra  [---         ]  9999/9999    999   |
|               |                |                         [6]   [7]    [8]   |
`---------------'________________|--------------------------------------------'
  ,-,  ,-,
 | <  | <  [13]
  `-`  `-`

[1]  : Battle Message - Instructions or descriptions can be found here
[2]  : Background - There's really nothing going on here, it's just the
       background
[3]  : BG's (bad-guys) - Kill them!
[4]  : Enemies Names - All the enemies names and how many there are can be
       seen here
[5]  : Teammates - Your team is here. Use these guys to kill everyone at #3
[6]  : Current HP - Current HP of your team
[7]  : Max HP - You can't get more HP than this
[8]  : Current MP - How much MP you have to cast spells
[9]  : Attack - Use the current weapon to attack physically
[10] : Runic - For other characters, this ability will vary; this is where
       each character's special skill will be.
[11] : Magic - Use a magic spell to help your team or hurt the other
[12] : Items - Use an item
[13] : Pac-Man - Go play it. Now. Although it'll keep you from Final Fantasy
       VI and nobody wants that.

In case you're wondering ... this IS the same ASCII that I use in my Final
Fantasy II Mechanics section. It just works well for this game as well. :)






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-----------------------------------------------------------------O
| | | \/ | | | M A I N   M E N U                                               |
| | |    | | O-------------------------------------------------O---------------O
| |_|    |_| |                                                 |  ^[MECH.004]  |
|            |                                                 O---------------O
O------------O

The Menu Screen is accessed by pressing Start. When you access it, you'll be
shown a lot of information: your characters' HP and MP, their formation, your
location, play time, steps taken and Gil obtained. You'll also be able to
select from the following items:

 ITEMS
 -----
This menu allows you to view and use items, equipment and Relics you have
obtained throughout the course of the game. In addition, you can see the Rare
Items you have obtained.

For a complete listing of items available, check section [APPX.001]
For a complete listing of equipment available, check sections [APPX.002] and
  [APPX.003]
For a complete listing of Relics available, check section [APPX.003]


 ABILITIES
 ---------
This menu allows you to view any abilities that a party member possesses. This
includes the option of using/viewing Magic and equipping Espers.

When you want to equip an Esper, select the Esper menu and then press A twice
on the Esper you wish to equip. To unequip an Esper, simply select a blank spot
and press A twice to unequip any Esper you have equipped.

When viewing the Magic menu, spells you can use outside of battle will be
displayed in white text (with their respective color sphere next to it). Spells
you cannot use outside of battle will appear to be grayed out. Spells you are
learning will have a percentage counter next to them, denoting how much of the
spell you have learned.

When viewing other skills, it pays to note that the character in question is
able to USE those skills to begin with. For example, Setzer can't Rage, so
don't try and view his Rages because you can't.


 EQUIP
 -----
This menu allows you to view and/or change the equipment that a party member
currently has equipped.

Inside the menu, select EQUIP to change their equipment manually; select
OPTIMIZE to have the game select your equipment for you; select REMOVE to
remove a lone piece of equipment or select REMOVE ALL to simply remove all your
equipment.

It's worthy to note that when you select OPTIMIZE, it doesn't always select the
best equipment. It just selects the stuff that gives you the best Attack and
Defense. For example, the Diamond Armor has a higher defense than the Force
Armor, but it doesn't provide the Magic Defense that the Force Armor does. The
OPTIMIZE option will give you the Diamond Armor over the Force Armor, but if
you want the Magic Defense and Evasion, you'll have to manually equip the Force
Armor.

Lastly, your "best" equipment will change depending on what Relics you have
equipped.

For a complete listing of equipment available, check sections [APPX.002] and
  [APPX.003]


 RELICS
 ------
This menu allows you to view and/or change the Relics that a party member
currently has equipped.

For a complete listing of Relics available, check section [APPX.003]


 STATUS
 ------
This menu allows you view a party member's status. It will show you your
Current EXP, EXP required for the next level, all your stats as well as the
commands available to the character. Pressing A will switch the view so that
you can view the equipment the character has equipped, including Relics and the
Esper they have equipped, if any.


 FORMATION
 ---------
This menu allows you to change the lineup of your team. It will allow you to
either change the position of your characters or allow you to change their row
formation (simply press the A button twice).

It's also important to note that you can also configure your formation by
pressing the left directional button from anywhere on the main menu.


 CONFIG
 ------
This menu allows you to change the configuration of the game. Inside this menu,
you can configure the following:

Battle Mode: Set it to Active or Wait, this will determine whether or not the
  battle will progress if you are inside a menu

Battle Speed: Lower numbers will result in faster speeds during battle

Battle Messages: Lower numbers will result in battle messages being displayed
  for less time

Command Settings: Default is standard, Shortcut will create a different style
  menu (see in-game instructions for details)

ATB Gauge: Toggles Active Time Battle gauge display

Reequip: Determines how your characters will be reequiped after you change
  their Relics

Cursor Position: Determines the behavior of the menu cursor when entering or
  exiting menus

Auto-Dash: A new feature to Final Fantasy VI, it will allow you to dash
  automatically or manually (by holding the B button); this feature is always
  available, whether or not you have the Sprint Shoes Relic equipped

Magic Order: Determines the order that Magic will apprear on all your menus

Window Pattern: If you choose to change the window pattern, this is where you
  would do so

Font Color: Allows you to change the font color

Window Colors: Allow you to change all the colors available in a window

Bestiary: Opens the Bestiary; new entires will have three stars by them


 QUICKSAVE
 ---------
Quicksaving will save the game and then quit. This is useful if you are running
low on battery power or need to shut off the system quickly (like if you need
to leave for work or something). Once you reload the quicksave, it will be
deleted.

A QUICKSAVE IS NOT THE SAME AS AN ACTUAL SAVE. Just keep that in mind.


 SAVE
 ----
This option can only be used on the overworld or on Save Points. It allows you
to create a hard save of your game. You will return to the last place you saved
if you are defeated in battle.






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-----------------------------------------------------------------O
| | | \/ | | | S T A T U S   E F F E C T S                                     |
| | |    | | O-------------------------------------------------O---------------O
| |_|    |_| |                                                 |  ^[MECH.005]  |
|            |                                                 O---------------O
O------------O

This section will detail the status effects you can see inside and outside of
battle. Each status will go over the name of the effect, the effect itself, its
signs and how to cure it (if you want to cure it).


Status: Poison
Effect: Character is poisoned and steadily loses HP based on their Stamina stat
Signs: Character drops to their knee and green bubbles appear over their head
Cure: Antidote item, Poisona spell, Esuna spell
Notes: None


Status: Darkness
Effect: Character is blinded and physical attacks miss far more often
Signs: Character appears to have black sunglasses on
Cure: Eye Drops item, Esuna spell
Notes: None


Status: Sleep
Effect: Character falls asleep and cannot act
Signs: The character drops to their knee and little Z's appear above their
  head
Cure: Any physical attack directed at the character will nullify the effect
Notes: None


Status: Confusion
Effect: Character becomes confused and attacks allies
Signs: Character twirls around and has a green swirl above their head
Cure: Any physical attack directed at the character will nullify the effect
Notes: None


Status: Silence
Effect: Character becomes unable to cast magic
Signs: A small gray bubble will appear over the character's head
Cure: Echo Screen item, Esuna spell
Notes: None


Status: Imp
Effect: Character cannot use special skills and magic
Signs: Character turns into a small green imp
Cure: Green Cherry, Imp spell
Notes: The Imp status has its own perks since there is Imp-only equipment in
  the game


Status: Doom
Effect: Character is KO'd when the counter reaches zero
Signs: A counter appears over the character's head
Cure: Only a Relic that protects against instant-Death attacks will work; only
  a Safety Bit or Memento Ring, but you can cast Reraise as a preventive
  measure
Notes: You can KO the character and cast Arise on them, but that isn't a great
  "cure" for it


Status: Berserk
Effect: Character performs physical attacks on every turn
Signs: Character turns red and appears to have steam coming from their head
Cure: Only a Relic that protects against Berserk will work; the Peace Ring is
  the only Relic that protects against Berserk
Notes: 



Status: Invisibility
Effect: Physical attacks always miss but spells always hit
Signs: Character turns invisible and you can only see their outline
Cure: Any spell will connect with your character and remove the status
Notes: You really don't want to get rid of this status effect since it comes in
  handy


Status: Zombie
Effect: Character attacks friends and foes alike
Signs: Character's skin turns greenish, HP drops to 0 and character is still
  performing moves
Cure: Holy Water
Notes: A character under the Zombie influence still counts as KO'ed and WILL
  end a game if they are the only character left "alive"


Status: Reflect
Effect: Spells are Reflected away from the target
Signs: Character is outlined in blue
Cure: Cast a Dispel spell onto the target
Notes: Reflected spells are Reflected once, not twice; Lore spells cannot be
  Reflected; the Dispel spell will automatically get rid of Reflect AND it
  ignores the Reflect status


Status: Protect
Effect: Defense is increased
Signs: Character is outlined in yellow
Cure: Why would you want to cure something that protects you from harm? It
  wears off eventually anyways
Notes: Protect is a good status effect, there's no need to worry about it, it's
  just here for completion purposes (it IS a status effect after all)


Status: Shell
Effect: Magic defense is increased
Signs: Character is outlined in green
Cure: Why would you want to cure something that protects you from harm? It
  wears off eventually anyways
Notes: Shell is a good status effect, there's no need to worry about it, it's
  just here for completion purposes (it IS a status effect after all)


Status: Haste
Effect: Speed is increased
Signs: Character is outlined in red
Cure: A Slow spell will reverse the effect and hit the target with Slow instead
Notes: Haste and Slow are opposites from each other so you either have one
  status or the other


Status: Slow
Effect: Speed is decreased
Signs: Character is outlined in white
Cure: A Haste spell will reverse the effect and hit the target with Haste
  instead
Notes: Haste and Slow are opposites from each other so you either have one
  status or the other

Status: Stop
Effect: Speed is stopped and character cannot act
Signs: Character is outlined in pink/purple
Cure: None, let it wear off
Notes: Stop status is unaffected by both Slow and Haste






O------------O-----------------------------------------------------------------O
|  __    __  | F I N A L   F A N T A S Y   V I                                 |
| |  \  /  | O-----------------------------------------------------------------O
| |   \/   | | G A M E   M E C H A N I C S                                     |
| | |\  /| | O-----------------------------------------------------------------O
| | | \/ | | | M A G I C   S E T U P                                           |
| | |    | | O-------------------------------------------------O---------------O
| |_|    |_| |                                                 |  ^[MECH.006]  |
|            |                                                 O---------------O
O------------O

This section will show you the order of every spell in the game. This section
will use the Healing/Attack/Effect setup (the game's default setup).

          Cure               Cura
          Curaga             Raise
          Arise              Poisona
          Esuna              Regen
          Reraise

          Fire               Blizzard
          Thunder            Poison
          Drain              Fira
          Blizzara           Thundara
          Bio                Firaga
          Blizzaga           Thundaga
          Break              Death
          Holy               Flare
          Gravity            Graviga
          Banish             Meteor
          Ultima             Quake
          Tornado            Meltdown
          Flood              Gravija

          Libra              Slow
          Rasp               Silence
          Protect            Sleep
          Confuse            Haste
          Stop               Berserk
          Float              Imp
          Reflect            Shell
          Vanish             Hastega
          Slowga             Osmose
          Teleport           Quick
          Dispel             Valor






O----------O-------------------------------------------------------------------O
|  _____   | F I N A L   F A N T A S Y   V I                                   |
| |     |  O-------------------------------------------------------------------O
| |/| |\|  | W A L K T H R O U G H                                             |
|   | |    O-------------------------------------------------------------------O
|   | |    | T R A V E L  N O T E S                                            |
|   | |    O---------------------------------------------------O---------------O
|   |/     |                                                   |  ^[TIPS.001]  |
|          |                                                   O---------------O
O----------O

In case you're new to the Final Fantasy world, there are a few things you
should ALWAYS be aware of. As a matter of fact, I'm so confident in these notes,
I'm going to say they apply to just about every Final Fantasy game in existance.

1. SAVE!!!!! I cannot emphasize this enough. Save early, safe often, SAVE
    BEFORE ENTERING A BIG BATTLE. AND FOR THE LOVE OF GOD, SAVE ON DIFFERENT
    FILES!! Through the process of saving, you'll save yourself a LOT of
    headache and a LOT of lost time (like your entire game if you save on one
    file and somehow royally mess it up). Whether you save at a Save Sphere
    (FFX) or at an Inn (FF1), you should save whenever you can. In FF4 Advance,
    you can ONLY SAVE on save points (you'll get a pop-up window that informs
    you that you can use a Tent or Cottage) and you'll probably want to save on
    these points about 99% of the time. Trust me on this, even the BEST FF
    players can mess up every once in a while and lose their entire party every
    once in a while. And don't rely on your "Quicksave" since I can personally
    tell you it's not a 100% guarantee. Rely on your cold hard saves if you're
    ever in doubt.

2. TALK TO EVERYONE!! They'll (usually) give you clues as to where you should
    go, who to talk to, etc. Plus, some of them even blurt out funny quotes,
    like the infamous "This guy are sick", or perhaps they'll provide clues to
    hidden treasures. Who knows? All you gotta do is talk to them.

3. LEVEL UP!! Unless you're doing a low-level game, you (probably) want to make
    your characters more powerful than the guys they fight. It's not smart to
    take your 500 HP characters into a battle against an enemy with 900,000 HP
    and an attack of 30,000, and it doesn't matter how high your evasion is.
    To do this, just fight the majority of your battles instead of running away
    all the time. If you find yourself getting your ass handed to you each and
    every battle, then yeah, you might want to backtrack and beat up weaker
    enemies until you level up a few levels.

4. CURE IS YOUR BEST FRIEND! Seriously here, Cure/Cura/Curaga/Curaja will most
    likely be used more than all your other spells combined. Once you learn the
    higher-level Cure spell, you'll probably want to put it close to the top of
    your magic list.

5. BUY LOW ... AND KEEP IT! Although it's really odd for an FF game, it hardly
    pays to sell off old equipment. You'll find that weaker equipment can carry
    odd properties that own the hell out of your enemies. Strange, but true, at
    least in this game. Given, you should sell REALLY old stuff like Bucklers
    and Leather Armor, but most of the time you should inspect your equipment
    thoroughly before attempting to sell it.

6. ROCK OUT WITH RELICS! Seriously, Relics are quite possibly THE best and most
    effective form of attack and/or defense. It really pays to inspect your
    Relics as soon as you get them and try to find new ways to pair them up so
    they can kick even more ass than they would alone. A Ribbon coupled with
    a Safety Bit makes your character immune to just about every status effect
    in the game (the Ribbon protects against a ton of status effects and the
    Safety Bit covers the ones that the Ribbon does not). There are literally
    TONS of possible combinations, so play around a bit and see what you can
    cook up.

7. RELICS CAN OWN YOU! On the same note, make sure that your Relics aren't
    cancelling each other out. For example, equipping a Genji Glove (which
    allows one weapon in each hand) with a Gauntlet (which allows one weapon to
    be held with both hands) will cancel each other out, making the Genji
    Glove's ability useless. Pay attention to what Relics you're sticking on
    your characters to make sure you're not doing something terribly wrong.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | P R O L O G U E                                                   |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.000]  |
|          |                                                   O---------------O
O----------O

Here we are, the beginning of your adventure. Everything you need to start your
game should be in order ... snacks, drinks, etc. ... oh yeah, and your game
cartridge might come in handy as well. Note that this walkthrough ought to be
with you (almost) every step of the way, unless you're one of the types who
only use it when you're stuck, but that's fine too.. At any rate, once you've
fired up your GBA (or SP/Micro/DS/DS Lite), watch the scenes and get ready to
start the game (you can skip the scene and the credits by pressing A).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.001]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | ??????           |
O-----------------------------O-----------------------------O Wedge            |
                                                            | Biggs            |
                                                            O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  006  Bandit               35      0   19   90     25     25  Poison
___  001  Guard                40     15   16  100     48     48  Poison
___  003  Megalodoth          115     30  110   75     90     50  Fire
___  002  Silver Lobo          27      5   20   80     30     37  Fire
___  004  Wererat              24      0   13  100     22     21  Fire

Once in Narshe, head north. You'll face off against some Guards and some Silver
Lobos, but nothing should pose a threat considering you're in Magitek Armor.

These first few battles will give you a basic crash course of battle encounters
(for example, the game will put you in a pincer attack, but you'll be fine).
Simply use the Magitek option every time and use its Healing Force if you need.

Continue north into the mine. Once inside, you'll see a glowing light, so step
on it and learn about Save Points if you need. I also suggest using it right
now (since you should have read Travel Note #1). After that, continue north and
let Biggs do his work. You might want to have ?????? use some MP to Cure your
team so that you're prepared for:

O------------------------------------------------------------------------------O
| MINIBOSS - Ymir                                                  #276 & #277 |
O--------------------------O---------------------------------------------------O
|  Level .............. 6  |   Immune To               Type                    |
|  HP .............. 1600  |    ---                     ---                    |
|  MP .............. 1000  |                                                   |
|  Attack ............ 22  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 155  |    ---                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep                  |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Hi-Potion             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

If you actually read the description given before the battle even starts,
you'll know to attack the monster itself and leave the shell alone. Attacking
the shell (which has 50,000 HP and shouldn't even concern you) will cause it to
retaliate with Megavolt, which can cause serious damage to one character or
attack the entire team. Ymir also has a Slime attack, which just causes Slow on
a character and is nothing to be scared of. It also has a main attack which
causes terrible damage (it only did 10-12 damage on me).

The biggest thing to make sure of is that you're not sending attack commands
when Ymir's head goes into its shell. If you input three Attack commands before
the first one is executed, you could run into problems. Make it simple and let
each character finish their attack before executing another. Also, you should
avoid ??????'s Magitek attacks that target the entire group, like Bio Blast and
Confuser; I should also note that Banisher doesn't even work but Magitek
Missile caused some serious damage. You might want keep your HP close to
maximum just in case you mess up and end up feeling the wrath of a Megavolt.

Attack when Ymir's head is out of its shell. Heal when its head is inside the
shell. Ymir is pretty simple and will go down easily. This battle is more of a
boss tutorial than anything.

---

Once Ymir goes down, continue north and watch the scene. I think it's a rather
eerie scene, so yeah. Enjoy it.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E   -   ( A F T E R M A T H )                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.002]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Terra            |
| ____ Ether                  O-----------------------------O Locke            |
| ____ Elixer                 |                             O------------------O
| ____ Phoenix Down *         |
| ____ Sleeping Bag           |
| ____ Sleeping Bag *         |
O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  006  Bandit               35      0   19   90     25     25  Poison
___  001  Guard                40     15   16  100     48     48  Poison
___  003  Megalodoth          115     30  110   75     90     50  Fire
___  002  Silver Lobo          27      5   20   80     30     37  Fire
___  005  Spritzer             15      0   13   95     29     23  Fire, Holy
___  004  Wererat              24      0   13  100     22     21  Fire

* Final Fantasy VI works differently than most other games. The chests you find
that contain these items will actually change much later in the game. In case
you want to know, the Phoenix Down changes to a Pod Bracelet and the Sleeping
Bag changes to an Elixer. It's up to you as to whether or not you decide to
take them now or later.

Talk to the man and he'll explain everything. Name the girl (for the purposes
of this FAQ, I use all the default names). After the old man tells you to
leave, don't do so quite yet. Examine the clock on the west side of this room
to find an ELIXER. Head outside and start going west, right into the cave.

Inside the cave, you'll be presented with a fairly linear path. Take it and
you'll eventually run into a Save Point. Head north and you'll see a stairway
to an upper ledge. Take it and nab the PHOENIX DOWN in the chest. Go back down
the stairs and take the pathway west to find another chest with a SLEEPING BAG.
Continue following the path to encounter a scene (don't worry, you can't avoid
it) and then watch some of Terra's backstory.

The next scene should bring on a familiar face to any fan of Final Fantasy VI.
It's everyone's favorite "treausre hunter" and he's here to save the day ...
well ... sort of.

As Locke arrives on the scene, you'll be introduced to a new type of battle.

                           O---------------------------O
                          /  G R O U P   B A T T L E  /
                         O---------------------------O

Here's the scoop ... you have three teams at your disposal. Use them to defeat
the leader before his goons reach Terra. If they manage to get to her, the
battle is lost.

               O---------------O---------------O---------------O
               | TEAM 1        | TEAM 2        | TEAM 3        |
               O---------------O---------------O---------------O
               | Locke         | Mog           | Mogsy         |
               | Moglin        | Molulu        | Mogwin        |
               | Mogret        | Moghan        | Mugmug        |
               | Moggie        | Moguel        | Cosmog        |
               O---------------O---------------O---------------O

These teams are already laid out for you, so there's no need to worry about
character placement right now. However, it'll give you a good idea of what to
expect.

Team 3 is actually the most balanced of all three teams. Team 1 has a lower
average (since Locke started out at Lv. 6 for me) and Team 2 has a very large
handicap (Molulu starts at Lv. 2). With that said, I used Team 3 for the bulk
of the battle, used Team 2 as backup and Team 1 to take on the boss. However,
you can use Team 2 (with Mog's Dance ability leading the way) to take on the
boss.

You can either kill all the enemies and take on the boss, or you can do it a
much simpler way by avoiding all the enemies and going straight at the boss.
Either way is fine but you will miss out on the Gil and items from the enemies
you defeat.

Also, it's important to note that you can nab Mog's Mythril Shield either now
or duing the miniboss battle. It's a 1200 Gil shield that you can get now, so
I suggest getting it straight away. While you're at it, take his Mythril Spear
as well.

At any rate, once you get to the boss, prepare to face off against:

O------------------------------------------------------------------------------O
| MINIBOSS - Guard Leader                                                 #278 |
O--------------------------O---------------------------------------------------O
|  Level .............. 8  |   Immune To               Type                    |
|  HP ............... 420  |    ---                     Humanoid               |
|  MP ............... 150  |                                                   |
|  Attack ............ 60  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison                 |
|  Magic .............. 9  |   Weak Against                                    |
|  Magic Defense .... 140  |    Poison                                         |
|  Magic Evasion ...... 0  |                                                   |
|  Gil .............. 350  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Mythril Knife         |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Hi-Potion             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

The Guard Leader comes with two Silver Lobos and they can get rather annoying.
Dispose of them ASAP and then concentrate on the Guard Leader.

The Guard Leader has a rather nasty physical attack that can do 50+ damage. He
can also use his Charge move, which can easily do 100+ damage.

Hammer away at him as fast as you can. And don't be afraid at all to use a
Potion or Hi-Potion on those Moogles if you need to! They're definitely your
buddies, so you should treat them accordingly.

If you went with Team 2 and have Mog for this fight, try using his Dusk Requiem
Dance for great damage (thanks to The n00b Avenger for this one). You can also
remove Mog's Mythril Spear/Shield during this fight if you want to keep it.

If you can manage to Steal the Mythril Knife, consider it a worthwhile
investment. It costs 300 Gil later on, so you'll be saving that much Gil for
other important purchasing needs.

---

After defeating the Guard Leader, watch the scene and you'll find yourself out
in front of Narshe. Slightly to the northwest you'll find the school for the
beginning adventurer. In case you're new to the Final Fantasy world, or just to
this game, you should head on inside and listen to everything they have to say.

Actually ... scratch what I just said. No matter how experienced you are, you
should go inside and at least grab the free POTION in the west room, the free
SLEEPING BAG in the center room and the free ETHER in the east room. Also, you
should fight the Monster-in-a-Box in the east room for potential Steal and Drop
items. You can heal yourself in the main hallway by talking to the bucket.

Once you're all set, head south and outside of Narshe.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E   A R E A                                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.003]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Narshe and Figaro areas.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  010  Alacran              87     15   20   80     94     37  Ice, Water
___  008  Darkwind             34      0   13   55     41     28  Fire
___  007  Leaf Bunny           33      0   13   60     45     24  Fire, Water
___  009  Sand Ray             67     10   20  110     54     41  Ice, Water






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F I G A R O   C A S T L E                                         |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.004]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Terra            |
| ____ Phoenix Down           O-----------------------------O Locke            |
| ____ Antidote               |                             | Edgar            |
| ____ Gold Needle            |                             O------------------O
O-----------------------------O

O-----------------------------O-----------------------------O------------------O
| Item Shop (east)            | Item Shop (west)            | Inn         Free |
O-----------------------------O-----------------------------O------------------O
| Auto Crossbow ......... 250 | Potion ................. 50 |
| Noiseblaster .......... 500 | Ether ................ 1500 |
| Bioblaster ............ 750 | Antidote ............... 50 |
O-----------------------------O Gold Needle ........... 200 |
                              | Echo Screen ........... 120 |
                              | Phoenix Down .......... 500 |
                              | Sleeping Bag .......... 500 |
                              | Tent ................. 1200 |
                              O-----------------------------O

Figaro Castle is located southwest of Narshe. It's in the middle of the desert,
so expect to take a long walk there.

When you first enter Figaro Castle, there's really not a whole ton to do except
go and talk to the King, who's straight north from the entrance. He'll
introduce himself as Edgar, and then he and Locke will both ditch you for more
important matters, leaving you alone to loot the castle. >:)

From where you regain control of Terra, head south and out of the throne room.
Head around and then north through the doorways and take the PHOENIX DOWN from
the chest. Head back south into the room you were just in. About halfway down
the room you'll see two doors on the sides of the room. Inside the east room
you'll find a POTION and an ANTIDOTE. Talk to the man inside this room and he
will allow you to purchase Tools (which will be used by Edgar later on). You
can skip the Auto Crossbow since you were given one the moment you talked to
Edgar in the first place. I think it's worth your while to get the Noiseblaster
and Bioblaster, but only if you can afford them.

The west room contains a GOLD NEEDLE and an Item Shop with the mainstream
items. I suggest purchasing some more Potions and a few more Phoenix Downs,
especially if you've run out since you left Narshe or didn't have any to begin
with. Once you're done, head out to the main room, then south to the outside.

Outside, go south and you'll find two doors that were previously blocked off
that are now open. Take the west door (there's nothing to the east) and head
north to find the Inn (free of charge, use it if you want). Head down the
stairs and out the door. You'll be outside again, so head northwest and into
that door. Inside you'll find an old woman; talk to her to learn about Edgar's
twin brother. You'll then learn about Sabin and get a chance to name him.

Head back to the throne room and talk to Edgar. Watch the scene (a rather
tickling scene if I do say so myself) and then bring Edgar down to talk to
Kefka. After listening to Kefka and his bullcrap, head back up and talk to
Locke. You'll regain control of Terra, so follow Locke and talk to him when he
stops in the east wing of the castle.

When you regain control, you'll be in control of Edgar. Talk to Kefka if you
want, but the Chancellor is who you really need to talk to. He's waiting up
north, so talk to him and watch the scene. Get ready to fight:

O------------------------------------------------------------------------------O
| BOSS - Magitek Armor (x2)                                               #279 |
O--------------------------O---------------------------------------------------O
|  Level .............. 8  |   Immune To               Type                    |
|  HP ............... 210  |    ---                     ---                    |
|  MP ............... 250  |                                                   |
|  Attack ............ 18  |                                                   |
|  Defense ........... 30  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 130  |    Lightning                                      |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Hi-Potion             |    ---                                            |
|    Potion                |                                                   |
|  Drops                   |                                                   |
|    Hi-Potion             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

There's two of these guys, AND your team starts off in the back row. What a way
to start a fight. However, you can deal with this.

The Magitek Armors like to use their Metal Kick a lot; it does crap for damage
but they can perform this attack quite a few times in succession. They also
have their Magitek Laser attack, which can cause some considerable damage.

On the upside, they don't have that much HP and their Defense is rather low.
In addition, you have TWO ways to attack both of them at once (even if you
didn't buy Edgar's additional Tools). Edgar can use his Auto Crossbow and Terra
can case Fire on both enemies by pressing the R button.

Just for fun, if Terra uses Magic at any time during this battle, Edgar and
Locke will talk about it ... right in the middle of battle. The middle of a
battle really doesn't seem like the time to talk about something like that, but
it's fun to watch nonetheless.

---

At any rate, after the battle is over, you'll watch a scene and then wind up on
a Chocobo. DO NOT press the B button or else you'll have to walk the rest of
the way. Head south and you'll find a small alcove surrounded by mountains. Get
off there and you should be in front of the South Figaro Cave.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S O U T H   F I G A R O   C A V E                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.005]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Ether *                | None                        | Terra            |
| ____ Ether *                O-----------------------------O Locke            |
| ____ Phoenix Down *         |                             | Edgar            |
O-----------------------------O                             O------------------O

In case you missed the boat, the South Figaro Cave is located, well, south from
Figaro Castle. Head to the south of the desert and then search for a small
alcove with a cave entrance in it. That's where you need to be.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  011  Foper               119     10   13  100     80     53  Fire
___  012  Hornet               92      0   16  100     64     48  Fire
___  013  Urok                122      0   13   45    120     71  Fire

* Final Fantasy VI works differently than most other games. The chests you find
that contain these items will actually change much later in the game. Here's
the changes that will take place:

1st Ether     -> Thunder Rod
2nd Ether     -> Ether
Phoenix Down  -> X-Potion

It's up to you as to whether you decide to take these chests now or later.

Upon entering the cave, you'll find a recovery spring and will automatically
use it. Head east into the next area.

In this area, go south until you reach a split. Head west and then north into
the door. Follow the path until you reach an ETHER. Backtrack to the split and
take the east path. Follow it around the cave until you reach an east-south
split. Head east to pick up another ETHER, then go south, skip the first
stairway and take the second. Follow the path to find a PHOENIX DOWN. Backtrack
to the first stairway and take it. Follow the only path there to exit the cave.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S O U T H   F I G A R O                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.006]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Terra            |
| ____ Potion                 O-----------------------------O Locke            |
| ____ Potion                 |                             | Edgar            |
| ____ Antidote               |                             O------------------O
| ____ Eye Drops              |
| ____ Gold Needle            |
| ____ Green Cherry           |
| ____ Teleport Stone         |
O-----------------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn       80 Gil |
O-----------------------------O-----------------------------O------------------O
| Dagger ................ 150 | Buckler ............... 200 |
| Mythril Knife ......... 300 | Heavy Shield .......... 400 |
| Mythril Sword ......... 450 | Hairband .............. 150 |
| Great Sword ........... 800 | Plumed Hat ............ 250 |
| Noiseblaster .......... 500 | Cotton Robe ........... 200 |
| Bioblaster ............ 750 | Kenpo Gi .............. 250 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Potion ................. 50 | Sprint Shoes ......... 1500 |
| Antidote ............... 50 | Silver Spectacles ..... 500 |
| Gold Needle ........... 200 | Star Pendant .......... 500 |
| Eye Drops .............. 50 | Jeweled Ring ......... 1000 |
| Echo Screen ........... 120 | Knight's Code ........ 1000 |
| Phoenix Down .......... 500 O-----------------------------O
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

South Figaro is located southeast from the exit of the South Figaro Cave. It's
on the south coast.

* Final Fantasy VI works differently than most other games. The chests you find
that contain these items will actually change much later in the game (in the
World of Ruin). Here's the changes that will take place:

Potion          -> Holy Water
Green Cherry    -> Tent
Gold Needle     -> Elixer
Eye Drops       -> Remedy
Antidote        -> Tent
Potion          -> X-Potion
Potion          -> Potion
Teleport Stone  -> Phoenix Down

It's up to you as to whether you decide to take these chests now or later.

As you enter, check the north barrel to the west of the Chocobo Stable for a
POTION. Circle around the stable and check the middle crate for a GREEN CHERRY.
Go to the southwest corner and check a crate there for a GOLD NEEDLE. Go south-
east and check the northern crate for an EYE DROPS. Check the barrel just north
of it for an ANTIDOTE. Look in between the Weapon and Armor Shops for a POTION.
Head south from the Armor Shop and you'll see a small path that looks like it
leads into a wall. Walk into it and head all the way east and check the bucket
for yet another POTION. In the northwest corner, on the ledge above, you'll
see three barrels; check the bottom-right one (hug the ledge to get to it) for
a TELEPORT STONE.

Right now, you probably don't have superb equipment. I'd suggest getting two
Great Swords (one for Terra and the other for Edgar) and then giving Edgar's
Mythril Sword to Locke. I suggest getting Heavy Shields for everyone, as well
as Plumed Hats. Terra could make use of a Cotton Robe right now and Locke could
probably benefit from a Kenpo Gi.

In addition, you'll find your first Relic Shop here. You'll get a crash course
about Relics, then you can purchase some relics for your characters. To be
honest, I'd suggest getting all six available relics since they all give some
nice benefits. Yes, even the Sprint Shoes, which you can invoke by simply
pressing the B button. Try equipping the Sprint Shoes AND holding B ... your
onscreen character can literally cruise.

On the floor above the Relic Shop you'll find the Inn. South of the Inn you'll
find the Pub ... as well as a shadowy character on the east side of the pub,
next to the counter. Talk to him if you want to learn his name.

There's nothing else to do in South Figaro except restock and rest. Head out
when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S O U T H   F I G A R O   A R E A                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.007]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the South Figaro area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  014  Belmodar            232    100   25  100    186    246  ---
___  016  Mu                  119    100   11  100     80     59  ---
___  015  Unseelie            132    100   15  100    256     53  Poison






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | D U N C A N ' S   C A B I N                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.008]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Terra            |
O-----------------------------O-----------------------------O Locke            |
                                                            | Edgar            |
                                                            O------------------O

Duncan's Cabin is located almost directly north of South Figaro.

Upon entering, Edgar seems to smell something familiar. You can poke around
since nobody's home and even sleep in the beds (sure beats 80 Gil at South
Figaro). There's a free POTION lying in one of the pots and I don't think it
changes later on. After thoroughly inspecting everything, leave and talk to the
old man outside to learn where you should go next (or just read on).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M T .   K O L T S                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.009]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Tent                   | ____ Main Gauche            | Terra            |
| ____ Tent                   | ____ Gigas Glove            | Locke            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            O------------------O

Mt. Kolts is far to the northeast from South Figaro and is almost directly east
from Duncan's Cabin (although you'll have to circle around the mountains from
Duncan's Cabin). If you don't see it, look closer since the entrance blends in
with the mountain itself.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  020  Cirpius             134    100   13   80    102     82  ---
___  019  Gorgias             270    100   28  100    102    163  Fire
___  018  Trillium            147    100   13  102    134     97  Fire
___  017  Zaghrem             137    100   14  100     87     79  Ice

Mt. Kolts is a fairly linear area, so you won't have to divert much attention
to obtain most of the nifty treasures inside here. From the entrance, enter
the cave in front of you. Inside, take the stairs and exit out the southeast
passage. Head east (there's nothing to the south path) and enter the cave.
Inside, head south, then east, past a small crack in the wall and take the
south path out to find a MAIN GAUCHE. Put it on Locke since it's better than
the Mythril Sword. Backtrack a bit but before you head north across the bridge,
you can find a small path to the east. Follow it and you'll eventually find a
free GIGAS GLOVE. Backtrack back onto the main path, head north across the
bridge and then out the door.

Outside, what you want to do is follow the path around the back of the cliff.
After doing so, follow the path and take the first cave in. Follow the path and
you'll come back outside to where you can pick up a TENT. Backtrack to the main
path and continue west, taking the second door instead.

Inside this new cave, take the only path that you are able and follow it to the
northeast corner. Outside, follow the path north, then across the bridge and
into the cave. Inside you'll find a Save Point and I highly suggest using it to
rest and save. After doing so, take the east path out. Outside, you'll really
only have one path to follow, so take it. Before talking to the character at
the end, heal up, because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Vargas                                                           #280 |
O--------------------------O---------------------------------------------------O
|  Level ............. 12  |   Immune To               Type                    |
|  HP ............. 11600  |    ---                     ---                    |
|  MP ............... 220  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense ........... 85  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    Poison                  Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Mythril Claws         |    ---                                            |
|    Potion                |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Vargas comes with two Ipoohs, which are dangerous in their own right. What's
more annoying is the fact that you can't even touch Vargas without taking care
of his Ipoohs first (this includes Edgar's Auto Crossbow AND Terra's Fire
spell).

All three can attack you physically and the Ipoohs can use a Claw attack for
extra damage. On top of it all, Vargas can perform his Gale Cut maneuver, which
attacks all three of your characters for some hefty damage.

Locke seemed to have a problem with dying on me, so I stuck him in the back
row and had him Steal every round, or double up on healing duty if I needed.
Terra was on permanent Cure-all duty and Edgar used his Auto Crossbow all the
time.

After the Ipoohs go down, hit Vargas with everything you've got, especially
since he can attack twice on each turn (although he usually only attacks once).
Keep Edgar on with his Auto Crossbow since it'll usually do more damage (unless
you've begun to powerlevel already). Terra can switch to either attacking
Vargas or casting Fire on him (either is fine, but you may want to conserve
your MP).

After Vargas takes so much damage, he'll talk to you and threaten to kill you
all on the spot. However, a friend shows up before he can. Watch the text and
then Vargas will use his Blizzard Fist technique to blow the party away, except
for Sabin.

KEEP IN MIND THAT IF SABIN FALLS, THE GAME IS OVER.

Now then, with Sabin as your only character, you can do any of the following:

1) Die
2) Attack enough for the game to teach you the first Blitz
3) Read Action's FAQ and save yourself the time and HP

* To learn more about how to perform Blitzes, try using Yoshi6400's Blitz FAQ,
found on GameFAQs.

I suggest #3, but that's just me. To perform the Raging Fist Blitz, select
'Blitz' from the battle menu, press A, press Left, Right, Left on the control
pad and then hit A again. If you've done it right, Vargas will go down in one	
hit.

---

After the battle ends, watch the scene and continue on through the door.

NOTE: Sabin joined me at Lv. 9 so he already had the Aura Cannon Blitz
learned. If he joins you at lower than Lv. 6, he'll learn Aura Cannon at Lv. 6.

Inside the cave, bank south and take the TENT. Follow the path and out the
cave. Outside, it's just a straight shot to exit.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   R E T U R N E R S                                         |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.050]  |
|          |                                                   O---------------O
O----------O

The Returners are dedicated to fighting the Ghestalian Empire, who is using
Magitek in their quest to take over the world. All that stands in their way is
a few measely towns and the Returners. Let's take a look at what quest items
you should have right now. Otherwise you might have to go back later and pick
them up or simply miss out on them.

Here is a list of what my FAQ has led you to so far:

O-------------------O
| Bestiary          |
O-------------------O
| #001 - #020       |
| #276 - #281       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore              | Rage              | Dance            |
O-------------------O-------------------O-------------------O------------------O
| N/A               | N/A               | N/A               | N/A              |
O-------------------O-------------------O-------------------O------------------O






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | R E T U R N E R   H I D E O U T                                   |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.051]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Hi-Potion              | ____ Air Knife              | Terra            |
| ____ Ether                  | ____ Knight's Code          | Edgar            |
| ____ Phoenix Down           O-----------------------------O Sabin            |
| ____ Antidote               |                             O------------------O
| ____ Green Cherry           |
O-----------------------------O

O-----------------------------O------------------O
| Returner Shop               | Inn         Free |
O-----------------------------O------------------O
| Eye Drops .............. 50 |
| Potion ................. 50 |
| Hi-Potion ............. 300 |
| Ether ................ 1500 |
| Echo Screen ........... 120 |
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
| Sprint Shoes ......... 1500 |
O-----------------------------O

The Returner Hideout is just north of where you exit Mt. Kolts. It's about
halfway up the valley on the east side. It's like the entrance of Mt. Kolts;
it's hidden in the mountain, so scour closely to find it.

Upon entering the Returner Hideout, talk to the guard in front and he'll lead
you to a door, which you should enter. There's a Save Point inside the room,
but the real reason you're here is to talk to the man at the south end of the
room and he'll be introducted to you as Banon. Watch the scene here.

Once you regain control, you'll be in control of Terra. You're free to talk to
anyone you like, but all I'll do is lead you to the treasures.

From where you regain control, open the chest to the east and take the PHOENIX
DOWN. Exit the room on the south side and then jag west and then head north,
right into another area. Head north and you'll find three treasure chests which
contain a KNIGHT'S CODE, PHOENIX DOWN and an AIR KNIFE. Before leaving, check
the bucket to the north to pick up an ANTIDTOE and check the pot to find an
ETHER. Exit to the south and then head to the southeast corner of the Hideout.
Go slightly north and you'll see a suit of armor and a pot beside it; check the
pot for a GREEN CHERRY. Head north farther to find Banon's room again. Inside
you'll find a HI-POTION inside a chest.

After ransacking everything here, exit out the southwest corner of the area by
talking to the guard.

Before talking to Banon, keep in mind that there's two Relics to obtain here
and you will gain them according to your answers.


Before talking to Banon, keep in mind that you can get one of two Relics based
on what answers you give him. If at any time you say "Yes", Banon will give you
a Gauntlet. It allows you to hold one weapon with two hands, but it's also an
easily obtained item later on.

If you answer "No" three times, you'll see a different scene than if you chose
"Yes". If you answer "Yes" before the third time, Banon will give you the
Gauntlet Relic. You can then go to the back storeroom and get the Genji Glove
Relic from one of the Returners. You'll also see an additional scene in Banon's
room.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | L E T H E   R I V E R                                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.052]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Terra            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            | Banon            |
                                                            O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  023  Exocite             196    100   19  100    153    162  Fire, Lit
___  021  Lesser Lopros       380     70   25   65    325    464  Fire
___  022  Nautiloid           236    100   18  100    173    216  Fire, Lit

Once you regain control head south and outside. Before boarding the raft, you
should probably put Banon in the back row. Even though he had significantly
better Defense and Magic Defense than my other party members, he's the main
focal point of this entire jaunt (not to mention his level and HP are much
lower). If he's KO'd then it's all over for you. By placing him in the back row
you cut his physical damage in half.

Also, Banon comes with this sweet special technique called "Pray". It heals the
entire party for 0 MP. Feel free to abuse this ability every single turn since
I did the exact same.

Lastly, there are enemies that can inflict Darkness on your characters. This
isn't a problem if you either have a lot of Eye Drops on hand or the Silver
Spectacles Relic equipped on them. If you only have two of them, leave Sabin
unequipped since his Blitzes seem to ignore the Darkness status.

On the river, you'll be posed with splits in the path. For the first split, it
doesn't matter which way you go since you'll always pass by the Save Point.
However, I think it's important to note that you face less battles if you
choose "Left" the first time.

After passing by the Save Point (which you should use), you'll be posed with
another path, either Up or Left. Choosing "Up" will bring you back around and
right back to the same path, so choose "Left" instead. The path will bring you
to another Save Point, (which I suggest using as well). After jumping back on
the raft, you'll have to heal up in-battle because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Ultros                                                           #282 |
O--------------------------O---------------------------------------------------O
|  Level ............. 13  |   Immune To               Type                    |
|  HP .............. 3000  |    ---                     ---                    |
|  MP ............... 640  |                                                   |
|  Attack ............ 15  |                                                   |
|  Defense ........... 40  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 140  |    Fire       Lightning    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Ultros can be a very lage pain. He can blast one character with his Ink attack
(that can also cause Darkness). He can also attack your entire crew with his
Tentacle attack. He'll also attack certain characters with his Tentacle attack
based upon what he says beforehand.

Edgar: Ultros never attacked Edgar. Seriously.

Terra: "Oh, that one's a tasty morsel! I'd love to get my tentacles around
    her...*sluuuuuurp*!"

Sabin: "Muscle heads? Hate 'em!"

Banon: "Your ugly mug gives me the creeps!"

Hopefully you have Banon in the back row. Otherwise you might as well turn off
your system after Ultros says his pre-Banon attack. However, sometimes Ultros
will simply get two lucky hits on Banon. In which case there's really nothing
you can do except restart the game and face him again.

To counter this assault, have Edgar use any Tool, Sabin use either Blitz (Aura
Cannon does more damage than Raging Fist), Terra should either use Cure or
Fire, depending on how bad the team's health is and how close Banon is to
getting a turn. Banon should use Pray every round.

If you keep it up, Ultros will submerge after a while and a scene will occur.
After that, Sabin will leave the party (but don't worry, he's not gone for
good).

You'll be allowed to save and/or choose a scenario. You're free to do these
scenarios in any order. For the purposes of this document, I'll be going in the
order of Locke ... Sabin ... Terra/Edgar/Banon.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | L O C K E ' S   S C E N A R I O   ~   S O U T H   F I G A R O     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.053]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Great Sword            | Locke            |
| ____ Hi-Ether               | ____ Heavy Shield           | Celes            |
| ____ Elixer                 | ____ Iron Armor             O------------------O
| ____ Phoenix Down           | ____ Earring                |
| ____ 500 Gil                | ____ Hyper Wrist            |
| ____ 1000 Gil               | ____ Hermes Sandals         |
| ____ 1500 Gil               | ____ Ribbon                 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn       80 Gil |
O-----------------------------O-----------------------------O------------------O
| Dagger ................ 150 | Buckler ............... 200 |
| Mythril Knife ......... 300 | Heavy Shield .......... 400 |
| Mythril Sword ......... 450 | Hairband .............. 150 |
| Great Sword ........... 800 | Plumed Hat ............ 250 |
| Noiseblaster .......... 500 | Cotton Robe ........... 200 |
| Bioblaster ............ 750 | Kenpo Gi .............. 250 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Potion ................. 50 | Sprint Shoes ......... 1500 |
| Antidote ............... 50 | Silver Spectacles ..... 500 |
| Gold Needle ........... 200 | Star Pendant .......... 500 |
| Eye Drops .............. 50 | Jeweled Ring ......... 1000 |
| Echo Screen ........... 120 | Knight's Code ........ 1000 |
| Phoenix Down .......... 500 O-----------------------------O
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  024  Heavy Armor         495    150   53  150    195     80  Lit, Water

It seems that Locke has stalled the Empire long enough and now needs to get the
hell out of South Figaro.

FIRST THING YOU SHOULD DO ... is equip Locke. His equipment was removed when he
left the party so you should take the time to re-equip him with the best stuff
you have in your inventory. You should also put some Relics on him.

SECOND THING YOU SHOULD DO ... NEVER TALK TO THE ARMORED GUARDS. They'll
engage in a fight and totatlly pwn the hell out you. You'll then reapprear back
where you started. Even if you were totally overpowered and managed to beat
one, they don't move anyways. The only reason you MIGHT want to fight one is
for Bestiary purposes.

Lastly ... if you didn't open the chests in South Figaro before, continue to
neglect them now. They don't change yet but they will when you return here in
the World of Ruin. There are other chests that I'll direct you to that (to my
knowledge) do not change.

At any rate, from the start, head west and take both sets of stairs up. Go into
the Item Shop and talk to the merchant standing beside the clock to initiate a
battle. You can easily beat him but what you really want to do is Steal from
him, which will result in you stealing his attire as well.

With the Merchant clothes on, exit the Item Shop and head south and into the
house halfway down the stairs. Inside, go downstairs and talk to the kid; he'll
let a merchant pass.

Outside, head north and up the stairs. Follow the pathway all the way around
South figaro and you'll eventually run into three barrels and a soldier in a
green uniform. Talk to him and Steal from him (it took me a few times before
Steal succeeded). Now then, circle back around and make your way to the large
mansion (it's just southeast of where you fought the green guard). Talk to the
soldier by the crates and he'll leave.

Head into the Pub and go downstairs. You'll see a door with a merchant behind
it. Talk to the merchant and Steal his clothes. You'll automatically take the
Cider, which you should bring to the old man (his grandson is the one you
talked to earlier in merchant clothing). You'll find the old man upstairs from
where his grandson is. Head downstairs, use the password "Courage" and the kid
will open up the secret passage for you. Head down the stairs and you'll find
yourself in a different area.

In this area, check the clock for an ELIXER. Head up the stairs and outside.
Outside, you won't see yourself, but head east and you'll pop up from behind
the building. Check the bottom barrel for a PHOENIX DOWN. Head inside and west
to go up the stairs. Upstairs, head east and into the first door. You can talk
to the man inside, but you really want to just step behind the bookcase and
head down the stairs.

Downstairs, you have the option to remove your clothes or leave them on. It
makes no difference. Head straight south, into the wall and then head east.
You'll find yourself in another area with two dungeon cells. The left cell
contains a chest with a HYPER WRIST Relic inside. The right cell's chest
contains a HERMES SANDALS Relic. Return to the previous floor and head east
along the hallway, only to be stopped by a scene.

NOTE: If you've played previous versions of FFVI, you know what's missing here.
Before anyone goes and blames Nintendo for this, I'd like to point out that
board users have cited a very different reason for it. I don't know the finer
details, so don't bother asking me. Anyways, it seems that in Japan, two
students were kidnapped and beaten, which led to SquareEnix removing the scene
from FFVI Advance. The scene was never re-incorporated for the North American
version (be it laziness or forgetfulness), which is precisely the reason you
don't see it.

After watching the scene, head inside the room and talk to Celes. Since her
hands are bound ... >=)

No, but seriously, remove her bindings. She'll respond based upon what clothing
you're wearing. After talking to Celes and regaining control, speak to the
sleeping guard and take the key (seriously ... stealing is wrong?). Before
moving on, take a moment to equip Celes since (apparently) she has nothing on
except for a Hairband. After she was fully equipped, Celes had a Mythril Sword,
Heavy Shield, Plumed Hat and Leather Armor. I also gave her the Hyper Wrist
and Hermes Sandals I recently sent you to find.

Head outside and use the second door if you want to save. Go into the third
door and take the 500 GIL, 1000 GIL and 1500 GIL from the chests (for some
reason, the fouth chest is empty). Check the clock next to the northern pot and
wind it to reveal a new passageway. Enter it and keep in mind that you can now
run into random battles. There are also plenty of false walls that look like
they'll stop you, but you can pass right through.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  025  Commander           102     50   13  100    153     85  Poison
___  026  Vector Hound        166     10   14   80     83    128  Fire

Head around and east until you pass the black overhead wall. Go south and pick
up an IRON ARMOR from a chest. You could probably make use of this on Celes if
you're stuck with Leather Armor like I was. Backtrack to the north and start
heading east. When you reach a path to the north, take it, circle around and
take the GREAT SWORD and HEAVY SHIELD from the chests. Now then, backtrack, but
while you're heading south, go straight into the wall and you'll pass through
it.

LISTEN CAREFULLY! While heading south, you'll lose sight of your character.
Take three steps into the south wall and then head west three steps. If you did
this right, you can head south and down a stairwell, which houses three chests,
containing an X-POTION and HI-ETHER. The third chest is hidden on the wall
south of the X-Potion. The chest is directly south, but if you hug the south
wall and search around, you can find a RIBBON (which is one of the best Relics
in the game). Backtrack all the way and continue heading south into the wall.

You'll run into a path to the east. Skip it and skip the second path to the
east. Take the first west path to find yourself an EARRING. Backtrack and take
the second path east to find some stairs (ignore the other set of stairs to the
south, you can only get there from Duncan's House in South Figaro and even then
it's a dead-end). Take the door out and exit South Figaro.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S O U T H   F I G A R O   C A V E                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.054]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            O------------------O

Hopefully you remember how to backtrack? The South Figaro Cave is located to
the northwest from South Figaro.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  028  Acrophies           145      0   13   50    115     90  Lit
___  027  Cartagra            150     20   11   90    135    105  ---
___  029  Gold Bear           275     10   13   40    185    160  ---

Remember the chests you may or may not have left behind the last time? They've
changed now. If you decide to leave them yet again, they'll change in the World
of Ruin:

1st Ether     -> Thunder Rod  -> Hero's Ring
2nd Ether     -> Ether        -> Hi-Ether
Phoenix Down  -> X-Potion     -> X-Potion

From the entrance (previously an exit), head north and around. In the next
area, circle around the east and head north, then jag west and take the path
north. In the next area, use the recovery spring because when you try to exit,
you'll be attacked:

O------------------------------------------------------------------------------O
| BOSS - Tunnel Armor                                                     #283 |
O--------------------------O---------------------------------------------------O
|  Level ............. 16  |   Immune To               Type                    |
|  HP .............. 1300  |    ---                     ---                    |
|  MP ............... 900  |                                                   |
|  Attack ............ 10  |                                                   |
|  Defense ........... 29  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkess     Poison     |
|  Magic ............. 15  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 145  |    Lightning  Water        Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil .............. 250  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Bioblaster            |    ---                                            |
|    Air Knife             |                                                   |
|  Drops                   |                                                   |
|    Elixer                |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Celes recommends that you use her Runic Blade technique. I suggest following
her orders and I really hope you have a Runic-capable weapon equipped on her.
Tunnel Armor can deal out some nasty damage with its lowest level spells. It
also has a physical attack that can deal some hefty damage as well, but nowhere
near the damage its spells can cause. Tunnel Armor also has a Drill attack,
which shouldn't be able to one-hit either character if you keep them near max
health.

With Celes using Runic, the only real problem that Tunnel Armor poses is
through its physical attack (and the occassional Drill). Keep in mind that
Runic only works once and once Celes does something else (even Defend),
Runic's effect is nullified, which means you have to use it again and again to
get Runic's full effects.

I suggest having Celes use Runic all the time and Locke attacking (after he
Steals the Air Knife from Tunnel Armor). You can also use Locke to heal with a
Potion or Hi-Potion if Tunnel Armor's physical attack leaves you hanging on a
limb.

Keep up the pattern of Celes using Runic and Locke attacking/healing. Tunnel
Armor will die off soon enough. If you really want to do some damage, stick the
Genji Glove on Locke and have him whipping around two weapons (you can even
equip the Air Knife you can steal off of Tunnel Armor).

After the battle ends, the scenario will end and you'll have to choose another.
Or you can skip ahead to section [WALK.029] and continue on in the story if
Locke's scenario was your last.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S A B I N ' S   S C E N A R I O   ~   C A B I N                   |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.055]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Sabin            |
O-----------------------------O-----------------------------O Shadow           |
                                                            O------------------O

O-----------------------------O------------------O
| Wandering Merchant          | Inn         Free |
O-----------------------------O------------------O
| Potion ................. 50 |
| Phoenix Down .......... 500 |
| Tent ................. 1200 |
| Plumed Hat ............ 250 |
| Shuriken ............... 30 |
| Invisibility Scroll ... 200 |
| Shadow Scroll ......... 400 |
| Sprint Shoes ......... 1500 |
O-----------------------------O

The Cabin is located just east of where Sabin ends up on the Overworld.

Talk to Shadow, who's standing right by the well. You can take him along if you
wish, but keep in mind that he can leave after any given battle and he's
guaranteed to leave at a certain point. Despite that, he's a valuable asset in
this time of having only one character, so I suggest bringing him along.
Besides, it's not like he's charging you or anything. However, keep in mind
that Shadow CAN leave after any random battle after you complete the Imperial
Camp events, so it's in your best interest to not fight that many battles
unless you have to. Once you're on the Phantom Train, Shadow can't leave, so
feel free to fight any and all random battles on there.

Shadow comes with ... well, not much equipment. You can either leave what he
has or upgrade it. In addition, you should also buy some Shurikens and Scrolls
from the Wandering Merchant since Shadow's Throw ability allows him to use
these items for some handsome damage or effects.

Inside the Cabin you'll find an old (crazed) geezer. Sleep in the bed for a
freebie Inn stay if you ever need it.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | D O M A   A R E A                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.056]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Doma area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  033  Aepyornis           290     30   12   80    135    108  Fire
___  035  Chippirabbit        135     40    9   70    110     53  Water
___  034  Nettlehopper        243     80   10   50    145     89  Fire, Wind
___  032  Stray Cat           156     30    9   10     90     42  ---






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | I M P E R I A L   C A M P   &   D O M A   C A S T L E             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.057]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Remedy                 | ____ Green Beret            | Sabin            |
O-----------------------------O ____ Star Pendant           | Shadow           |
                              | ____ Mythril Glove          | Cyan             |
                              O-----------------------------O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  037  Imperial Soldier    100     15   12   80     48      0  Poison
___  038  Templar             205     50   16   50     96      0  Poison
___  039  Satellite *        1800    250   20  120      0      0  Lit, Water

*Only found in a Monster-in-a-Box encounter

~ Kefka! Wait! ~ Sabin
~ "Wait," he says ... Do I look like a waiter? ~ Kefka

The Imperial Camp is located on the way to Doma. From the Cabin, head southeast
until you hit some mountains. Follow the west side of the mountains until you
see a small patch of desert. Walk on it and go towards the bridge to find the
Imperial Camp.

Try walking into the camp and you'll automatically hide. Watch the scene and
the scene will shift. You'll also get to name Cyan, and then you'll take
control of him to face off against a Captain. You can fight the Imperial
Soldiers if you want, but there's really no point to it since you're forced to
get their Bestiary entires later. At any rate, I'd normally put an enemy like
the Captain in its own miniboss section, but the Captain is easy enough to
defeat without any real strategy whatsoever. Just attack it or use Cyan's
Bushido Lv 1 Skill: Fang. His Lv 2 Skill: Sky works as well, but it works as a
counter-attack. Besides, the Captain only has 456 HP.

After winning the battle, the scene shifts back to Sabin. From the entrance,
enter the right tent and open the chest on the right. You can either kick it,
hit it or leave it. Hitting it will result in a scene but kicking it will
result in a fight with three Dobermans (which apparently have no Bestiary
entries). In both cases, open the chest again to recieve a STAR PENDANT.

The soldiers in the Imperial Camp ... well .. let's just say they'd do pretty
horribly in a Metal Gear Solid game. They won't attack you until you talk to
them, so you can feel free to wander around as you please.

Head south from the first two tents to see a scene with General Leo. After it
completes, try heading south again to see another scene. You'll then face off
against Kefka! However, it's not a real battle since it doesn't name him. Just
attack him once and watch the scene that follows. Chase after him and battle
him again. After the battle is through, don't give chase quite yet. Head north
and into a tent where you'll find a GREEN BERET (guarded by a Monster-in-a-Box)
and a MYTHRIL GLOVE. Now head back to where Kefka is and talk to him again.
Fight the Templars and Imperial Soldiers and watch the scene that follows.

"Hee-hee ... Nothing beats the sweet music of hundreds of voices screaming in
unison!" - Kefka

When you regain control, you'll be in control of Cyan. Head north into the door
and down the stairs. You'll automatically go to the Throne Room. Watch the
scene in there. The next place you need to be is just east of the Throne Room,
but there's treasures to be had in here, so let's get moving! Okay, so there's
only one, but you might as well get it anyways.

South of the Throne Room you'll find two doors. Take the east one and check the
pot to find a REMEDY. Return to the Throne Room and take the door just east of
the Throne Room door. Watch the scene in here and Cyan will attack the Imperial
Camp.

You regain control of Sabin so go up and talk to Cyan. If you get between Cyan
and his attackers, he'll knock you out of the way. At any rate, the next few
fights are easy, even though you can't control Cyan's moves. After the battles
have finished, you'll ... err ... "liberate" a few sets of Magitek Armor. After
watching the scene, head east. After the second battle, go north and then exit
this area.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | P H A N T O M   F O R E S T                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.058]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Sabin            |
O-----------------------------O-----------------------------O Shadow           |
                                                            | Cyan             |
                                                            O------------------O

The Phantom Forest is located south of the Imperial Camp and east from Doma
Castle. To get there from the Imperial Camp, cross the bridge, head south and
cross the second bridge. You'll find the entrance to the forest surrounded by
mountains.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  040  Ghost               226     70    1  105     75     48  Fire, Holy
___  041  Poplium             145     25   13   55     55     55  Fire, Holy

From the entrance, head east all the way and then take the path north. On the
next screen you'll find a recovery spring. Head east and take the south path.
Here you'll be posed with a path to the northeast and one to the southeast.
Take the northeast one (the southeast path leads outside) and follow it until
you see another sign pointing north. Take it and you'll find yourself at:






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | P H A N T O M   T R A I N                                         |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.059]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Phoenix Down           | ____ Sniper Eye             | Sabin            |
| ____ Phoenix Down           | ____ Earring                | Shadow           |
O-----------------------------O ____ Hyper Wrist            | Cyan             |
                              O-----------------------------O------------------O

O-----------------------------O
| Ghost Merchant              |
O-----------------------------O
| Potion ................. 50 |
| Hi-Potion ............. 300 |
| Antidote ............... 50 |
| Green Cherry .......... 150 |
| Phoenix Down .......... 500 |
| Sleeping Bag .......... 500 |
| Shuriken ............... 30 |
O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  043  Angel Whisper       230     90   12   85    125     42  Fire, Holy
___  047  Apparition *       1500  10000   15  120      0      0  Fire, Holy
___  045  Bomb                160     50   10   90     80     35  Ice, Water
___  042  Cloud               120    100    5  110    101     35  Holy
___  040  Ghost               226     70    1  105     75     48  Fire, Holy
___  046  Living Dead         200     84   10  100    135     54  Fire, Holy
___  044  Oversoul            390    190   12   55    228     65  Fire, Holy
___  048  Siegfried *         100      5    1   50      1      0  ---

*Only found in a Monster-in-a-Box encounter, Siegfried attacks on an encounter
  to a chest

Head inside the train by heading west. Inside, you'll hear one of my personal
favorite tracks in FFVI. You also learn your new destination: the engine cabin.

Start by heading east. It's not the way to the engine room, but you'll find a
Save Point inside the room in the next car. Also, you can talk to the Conductor
and learn more about the Phantom Train. But the real point of coming back here
is to recruit the Ghost. He may not look like much but he can use the Possess
skill, which can instantly defeat most enemies on the train; the only cost is
all of its HP and then it leaves your party. However, there are multiple
Ghosts on the train, so if you need to, you can re-recruit one. Now then, start
heading back west.

In the car where you started, there are now some more visitors. Believe it or
not, one of them is selling items, which you might want to stock up on. Also,
there's a Ghost to recruit if you need, but keep in mind that there are others
who will flat out attack you. Continue on to the next car.

In the next car ... you'll find the same setup as the last car. The merchant is
here with his wares and there's a Ghost to recruit. Continue on.

The next car will seem like a dead end since you can't advance to the next car.
Enter the car from the front and advance slightly. A ghost will move in place
of the door. Talk to it and either fight or run from the battle. Watch the
scene that ensues. Head up the ladder and then head west as far as you can.
Watch the scene and you'll find yourself two cars forward.

Head inside the car you land on and you'll see a lever on the north side. Flip
it and you'll see a scene. Flip it again and a path will open. Use the Save
Point if need be and then advance to the next car.

This car is supposed to be a dining cart. Have a seat if you wish; the food the
Phantom Train serves is nothing short of the healthiest delicacies. Believe it
or not, the food will restore all your HP and MP as well as nullify any status
effects. If you're done, then exit the car and circle around front. However,
head into the west side of the car to find a chest with an EARRING inside. Move
out and along.

The next car is different than the others. Equip the Black Belt on someone if
you have it since it works rather well. In the first room, you'll see a chest
but before you can nab it, Siegfried will drop down and battle you. If you have
the Black Belt on a character, they'll usually counter-attack when Siegfried
attacks them, which will usually end the battle instantly. Siegfried will also
steal the treasure (for the record, there was nothing in that chest, it's put
there simply for the sake of completing Siegfried's Bestiary entry). The second
room in this car has nothing inside, so move on.

The next car has nothing in the first room. However, in the second room you'll
find a HYPER WRIST (guarded by a Monster-in-a-Box), PHOENIX DOWN, SNIPER EYE,
and another PHOENIX DOWN. Head on out and up to the next car.

You can only enter this car from the front. It houses a Save Point, which I
highly suggest using. Head on forward to the next car.

This is it ... the engine room. If you read the manual in the northwest corner,
you'll realize that you should flip the first and third switches, then head
outside and flip the switch by the smokestack. Heal up before you throw the
switch by the smokestack, because you're going to face:

O------------------------------------------------------------------------------O
| BOSS - Phantom Train                                                    #284 |
O--------------------------O---------------------------------------------------O
|  Level ............. 14  |   Immune To               Type                    |
|  HP .............. 1900  |    ---                     Undead                 |
|  MP ............... 350  |                                                   |
|  Attack ............ 10  |                                                   |
|  Defense ........... 30  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkess     Poison     |
|  Magic .............. 5  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 210  |    Fire       Lightning    Silence     Berserk    |
|  Magic Evasion ...... 0  |    Holy                    Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Poison                                         |
|                          |                                                   |
|  Drops                   |                                                   |
|    Tent                  |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Unless you've changed your rows, your characters will default to the back row
since the Phantom Train is on the right side of the screen and you're on the
left side. However, it's actually better if your characters are in the new
"back" row since they'll take less physical damage.

The Phantom Train has a plethora of attacks, including its normal physical
attack, a Wheel attack, in which it sends a wheel at you. It also has an Acid
Rain attack, which causes the Sap status, which will slowly drain your HP.
Lastly is the Diabolic Whistle, which causes various status effects, which can
include anything as minor as Poison to something as major as Death.

Hopefully you've stocked up on Hi-Potions since you have no way of healing your
team via magic. Use them to heal your teammates quickly and effectively.

Any character who needs healing should be healed, no matter whose turn is next.
I suggest that if your HP is lower than 100, heal the character. Other than
that, use Sabin's Blitzes (Raging Fist and Aura Cannon are both effective),
Shadow should throw Shurikens (come on ... they're only 30 Gil) and Cyan's
Bushido skills (Fang works wonders, believe it or not). With constant attacks
and healing when necessary, the Phantom Train's 1900 HP will whittle down to
nothing.

If you really want to be cheap (or just suck that badly), use a Phoenix Down
for a quick win.

After you beat the Phantom Train and watch the scene afterwards, head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | C A V E   T O   B A R E N   F A L L S                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.060]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            O------------------O

UNEQUIP SHADOW. HE WILL LEAVE THE PARTY SOON.

The entrance to the Cave to Baren Falls is located east from the exit of the
Phantom Forest. However, you have to head south and circle around to reach the
entrance.

Upon entering, simply head north and you'll reach Baren Falls. Shadow will
leave if you still have him, so make sure to ransack his equipment so that you
don't lose anything you might have given him. Simply jump off the ledge when
prompted and prepare for a fight:

O------------------------------------------------------------------------------O
| MINIBOSS - Opinicus Fish                                                #049 |
O--------------------------O---------------------------------------------------O
|  Level .............. 9  |   Immune To               Type                    |
|  HP ................ 10  |    ---                     ---                    |
|  MP ................ 60  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify                |
|  Magic Defense .... 150  |    Lightning                                      |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Poison                                         |
|                          |                                                   |
|  Drops                   |                                                   |
|    Potion                |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

The Opinicus Fish isn't dangerous on its own; the fact that you face so many of
them is what might kill you. I faced four different groups. The first contained
two Fish and the others contained three fish each. The battles themselves are
rather easy; just Blitz and Bushido your way through them, or even simply
attacking will do. However, after a few rounds of Fish, you'll have to face:

O------------------------------------------------------------------------------O
| BOSS - Rhizopas                                                         #285 |
O--------------------------O---------------------------------------------------O
|  Level ............. 13  |   Immune To               Type                    |
|  HP ............... 775  |    ---                     ---                    |
|  MP ................ 39  |                                                   |
|  Attack ............ 14  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 175  |    Lightning               Silence                |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    Remedy                |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Rhizopas has a rather large array of attacks, including Bite, which causes 50-
60 damage, Megavolt, which causes about 90-100 damage; Blizzard which causes
90-100 damage. However, the attack that will really kill you is El Nino, which
can easily take out both characters if their HP is lower than 250. In the case
of a lower-level team, you could be in real trouble. My team was Lv. 11 and I
had to redo the battle a few times before finishing it.

Keep your team at max HP if at all possible to avoid El Nino's devestating
effects. Or you can finish the battle quickly to simply avoid El Nino; Rhizopas
only has 775 HP, so it shouldn't take too many attacks to finish it off. The
biggest thing is to keep your team ALIVE.

After you win, watch the scene that follows and head south once you regain
control.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M O B L I Z                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.061]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Elixer                 | ____ Tintinnabulum          | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      100 Gil |
O-----------------------------O-----------------------------O------------------O
| Mythril Knife ......... 300 | Buckler ............... 200 |
| Mythril Sword ......... 450 | Heavy Shield .......... 400 |
| Mythril Claws ......... 800 | Plumed Hat ............ 250 |
| Kotetsu ............... 800 | Magus Hat ............. 600 |
O-----------------------------O Bandana  .............. 800 |
                              | Iron Helm ............ 1000 |
                              | Kenpo Gi .............. 250 |
                              | Iron Armor ............ 700 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Dried Meat ............ 150 | Sprint Shoes ......... 1500 |
| Potion ................. 50 | White Cape ........... 5000 |
| Hi-Potion ............. 300 O-----------------------------O
| Eye Drops .............. 50 |
| Green Cherry .......... 150 |
| Phoenix Down .......... 500 |
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

Sabin and Cyan could both probably benefit from upgrades in Mobliz. If Sabin is
still using his Metal Knuckles, he'll benefit from a Mythril Claws. Cyan most
likely is still using his Ashura and will benefit from the Kotetsu. In
addition, probably everyone could benefit from the armor available in Mobliz.
The White Cape in the Relic Shop is also a new item as well.

In the Item Shop, the Dried Meat is first for a reason. Buy a few because you
WILL need at least one to advance in the game. However, I highly suggest buying
at least 4-5 in case you mess up the first time.

The Inn costs 100 Gil, but you can save the cash if you go to the Relic Shop
and step into the bed in the back.

Lastly, there's a few random acts of kindness you can perform, but it'll cost
some Gil. Talk to the wounded soldier (found in an unmarked house on the north-
eastern side of Mobliz). Bring him his letter and he'll wish that he could send
out a letter. Talk to the man inside the carrier pigeon house (located in the
center of the town; it has the pigeons by it) and he'll ask for 500 Gil to send
the message out. Inside the house, you can also pick up the ELIXER found in the
clock by the man.

It doesn't end there. If you want to, you can even get a Tintinnabulum Relic
from that man. There's six sets of events, but to activate the next one, you
have to perform a certain event, such as sleeping at an Inn or talking to any
Shop Keeper. Then you can go back to the injured man and complete another set
of events. Keep doing this and after so many series of events, he'll fork over
the TINTINNABULUM.

With all that done, head out and back onto the Veldt.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   V E L D T                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.062]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            | Gau              |
                                                            O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
 All monsters on the Veldt are ones that you have encountered before

Here's how to recruit Gau. Go into any battle and defeat the enemies. If Gau
appears, DO NOT ATTACK HIM or he will run away. With Gau as the "opponent", use
a Dried Meat on him and he'll join you. After a rather tickling scene, of
course. You'll also learn how to build Gau's skills.

One thing to note is that after Gau Leaps, he'll show up again later. All you
need to do to regain him is to ... well ... nothing. As long as you don't
attack him by accident, Gau will rejoin your party, potentially with some new
skills.

Here's the way Leap works. If you see an enemy whose Rage you want, Leap on
it. Then keep fighting on the Veldt and Gau will come back. Don't attack him
and he'll rejoin your party. The monster(s) that Gau Leaped on and the
monster(s) that you fought on Gau's returning battle will all be added to your
Rage list. All the battles in between those two are irrelevant.

You can fight enemies on the Veldt if you wish to build up Gau's Rage skills.
If you do, so be it; if not, so be it. The choice is entirely up to you. You'll
gain magic AP on the Veldt, but not EXP, so the Veldt is a good place to level
up spells if you don't want the EXP that normally comes with it.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | C R E S C E N T   M O U N T A I N   C A V E                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.063]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            | Gau              |
                                                            O------------------O

Crescent Mountain is located on the south end of the Veldt. It gets its name
from the fact that it's, well, shaped like a crescent. The entrance to the cave
is located in the inner part of the crescent.

Crescent Mountain Cave is nice because you can explore around without any enemy
encounters. So feel free to walk around.

Gau forgets where his "shiny shiny" object is, which forces you to wander
around like a fool until Gau finds it. From the entrance, head north to see a
scene, then west onto the edge for Gau to find a POTION. Head northeast and up
the ledge for a rather hilarious scene, but keep in mind that you'll lose 500
Gil in the process (I say it's worth it just to see it). Continue northeast to
follow a path where Gau will find his "shiny shiny". After doing so, your party
will immediately jump into:






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | S E R P E N T   T R E N C H                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.064]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Green Beret            | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            | Gau              |
                                                            O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  052  Actinian            230     98   13  100    125     57  Fire, Lit
___  050  Anguiform           315    150   14   80    358     96  Lit
___  051  Aspiran             220    330    2  100    115     48  Fire

You'll fight a series of battles in the Serpent Trench. You can also pick up a
few items in here. Hang a right at the first split and you'll find an X-POTION.
Head outside and at the next turn, hang another right to hit another cave. Head
north from the entrance and into the next area. Then head south and step on a
switch to lower the water level, which will allow you to jump down and head
north to find a GREEN BERET. Exit through the south to continue.

Healing in the Serpent Trench can be difficult since you can't do it outside of
battle. However, you can do it inside of battle and you now have three
characters to heal with, so it shouldn't be too tough. I fought anywhere
between 3-6 battles during all the times I ran through the Serpent Trench.

Eventually you'll get through the Serpent Trench and reach:






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N I K E A H                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.065]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Green Beret            | Sabin            |
O-----------------------------O-----------------------------O Cyan             |
                                                            | Gau              |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      150 Gil |
O-----------------------------O-----------------------------O------------------O
| Mythril Claws ......... 800 | Heavy Shield .......... 400 | Chocobo   80 Gil |
| Kotetsu ............... 800 | Plumed Hat ............ 250 O------------------O
| Mythril Spear ......... 800 | Magus Hat ............. 600 |
O-----------------------------O Bandana  .............. 800 |
                              | Iron Helm ............ 1000 |
                              | Kenpo Gi .............. 250 |
                              | Silk Robe ............. 600 |
                              | Iron Armor ............ 700 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Potion ................. 50 | Silver Spectacles ..... 500 |
| Hi-Potion ............. 300 | Star Pendant .......... 500 |
| Echo Screen ........... 120 | White Cape ........... 5000 |
| Smoke Bomb ............ 300 | Fairy Ring ........... 1500 |
| Green Cherry .......... 150 O-----------------------------O
| Phoenix Down .......... 500 |
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

Technically speaking, you don't have to do a thing in Nikeah. You can circle
around and take the ferry to South Figaro. However, you'll be missing out on
some good stuff in Nikeah if you do.

First off, go into the Pub and talk to the girl for a funny scene with Cyan.
Then go into the Inn (to the far north of the town) and check the clock in the
northeast corner for an ELIXER. After that, everything else is entirely up to
you.

The Weapon Shop has the Mythril Spear, which is useful for Edgar and other
characters you'll acquire later; for now, just get it for Edgar at the very
least. The Item Shop has a new item: the Smoke Bomb. Very useful for escaping
battles, it's a must-have if you intend to do a low-level game.

Once you're done with your purchases, head to the south end of town and get on
the boat and head to South Figaro. This ends Sabin's scenario, so choose
another if you need to. Or you can skip ahead to section [WALK.029] and
continue on in the story if Sabin's scenario was your last.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T E R R A ' S   S C E N A R I O   ~   L E T H E   R I V E R       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.066]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Terra            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Banon            |
                                                            O------------------O

IF BANON FALLS IN BATTLE, THE GAME IS OVER. In case you thought it might change
in the past few hours or whatever.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  023  Exocite             196    100   19  100    153    162  Fire, Lit
___  021  Lesser Lopros       380     70   25   65    325    464  Fire
___  022  Nautiloid           236    100   18  100    173    216  Fire, Lit

There's really only one path to take and you're forced to take it anyways. Take
it and you'll appear southeast from Narshe.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E   M I N E S                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.067]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ___ Rune Blade              | Terra            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Banon            |
                                                            O------------------O

Narshe is just northwest from the exit of the Lethe River.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  006  Bandit               35      0   19   90     25     25  Poison
___  003  Megalodoth          115     30  110   75     90     50  Fire
___  002  Silver Lobo          27      5   20   80     30     37  Fire
___  005  Spritzer             15      0   13   95     29     23  Fire, Holy
___  030  Valeor              180     25   13   55    112    117  Poison
___  004  Wererat              24      0   13  100     22     21  Fire
___  031  Wild Rat            160     10   10   85    135    135  Fire

If you try to walk into Narshe, they'll dump you right out. However, that's not
the only way into Narshe, if you remember. Head west from Narshe's entrance and
inspect the jag into the northern wall. It'll open up, so head inside.

Inside, head back up the path that Locke initially took you down. You'll find
yourself outside of a cave after following the path. Head west and up the
stairs and into the cave.

Inside, follow the path and into the next door you'll find. You'll then find a
maze and a light path. If you deviate from the path, you'll trip the search
light. If you can select the orange light, you'll be fine, but if you mess up,
you'll be attacked by some Darkside enemies (which seem to have no Bestiary
entry). Here's a map with the path you need to take:

                   | F |
                   |   |
                   | ^ |
             o-----o   o--------------o
             |       <  ^             |    A rather good (not to mention
             |   o----o   o-------o   |    accurate) drawing if I do say so
             |   |    | ^ |       |   |    myself ... anyways, each arrow on
             |   |    |   |       |   |    this map corresponds to one step you
             |   |    | ^ o-------o   |    should take.
    o--------o   |    | <  <  <  <  ^ |
    |   o----o   |    |    o------o   |    In case you're confused, the (E)
    |   |    |   o----o    |      | ^ |    denotes the Entrance to this area
    |   |    | ^  >  >  >  |      |   |    and the (F) denotes the Finish line.
    |   |    |   o----o V  |      | ^ |    To reach the Finish while remaining
    |   |    | ^ |    |    |      |   |    unscathed, take two steps north, one
    |   |    |   |    | V  |      | ^ |    step west, one step north, four
    |   o----o ^ o----o    o------o   |    steps west, three steps north, three
    | ^  >  >  >        V  >        ^ |    steps east, three steps north, three
    |   o-------o   o----o V o----o   |    steps east, three steps south, three
    | ^ |       |   |    |   |    | ^ |    steps east, seven steps north, four
    |   |       |   |    | V |    |   |    steps west, three steps north, one
    | ^ o-------o   |    |   o----o ^ |    step west, one step north and you'll
    | <  <  <  <  ^ o----o V  >  >  > |    be at the Finish. Take the door and
    o-----------o            o--------o    continue on.
                | <  ^       |
                o--o   o-----o
                   | ^ |
                   | E |

After passing through the door, head on up the path and you'll pass by a door.
Enter it and you'll find that you're in the first multi-party battle area. Go
to the back of the room and go through the door. You'll find a room full of
Moogles, but that's not what you came here for. Go to the northwest corner of
the room and circle around to find a RUNE BLADE. Follow the path to the east
and you'll find yourself back on the path you want. Follow it to the southeast
and head out the cave.

From here, I think you can make your way back to Arvis' house. I mean ... it's
not like the beginning of the game was THAT far back.

This concludes Terra's scenario, so choose another if you need to. Or you can
proceed to section [WALK.029] and continue on in the story if Terra's scenario
was your last (which it should be if you've been following this FAQ).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | B A T T L E   A T   N A R S H E                                   |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.068]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Terra            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Banon            |
                                                            O------------------O

~ There's a reason "oppose" rhymes with "dispose" ... If they get in your way,
  kill them! ~ Kefka

Watch the scene and prepare yourself for battle!

Before the battle begins, you'll be in control of Terra. You can use her to
save using the Save Point above, equip her with anything you want or use her to
switch out to another character and do the same with them. Terra's going to
leave the party after the battle and you won't have a chance to take her
equipment away, so I highly suggest unequipping her and using her gear for
other characters.

Once you're ready to go, talk to Banon.

                           O---------------------------O
                          /  G R O U P   B A T T L E  /
                         O---------------------------O

      ~ Defeat Kefka before his men reach Banon, or the battle is lost! ~

               O---------------O---------------O---------------O
               | TEAM 1        | TEAM 2        | TEAM 3        |
               O---------------O---------------O---------------O
               | Celes         | Cyan          | Terra         |
               | Locke         | Gau           |               |
               | Sabin         |               |               |
               | Edgar         |               |               |
               O---------------O---------------O---------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  054  Corporal            255     60   15  100     96     90  Poison
___  053  Fidor               355     80   25   55    180    160  Fire
___  024  Heavy Armor         495    150   53  150    195     80  Lit, Water
___  286  Hell's Rider       1300    170   48  120   1290    400  Fire, Poison
___  055  Hunting Hound       285     50   16   75     55    115  Fire

Yes, you read those teams right. I highly suggest putting your hardest hitters
in one team (Locke had the Genji Glove equipped, so he got two weapons instead
of just one). The reason for this is simple: you can use Team 1 to attack
anyone in your way to Kefka and use Teams 2 and 3 as backup. Cyan and Gau are
both formidable enough to handle themselves and Terra shouldn't even have to
battle if you play your cards right. She's leaving soon anyways, so I try to
keep her equipment as generic as possible or strip her completely if you want
to see her nekkid (okay, you really don't).

If you like Cyan and/or Gau better than someone in Team 1, by all means replace
them. The point is to make the team that works best for you.

Once the attack begins, immediately move Teams 2 and 3 right beside Banon. That
way, if you manage to mess up and a group of enemies gets too close, they'll be
forced to fight before they can reach Banon.

Fight your way through the enemies until you reach:

O------------------------------------------------------------------------------O
| BOSS - Kefka                                                            #287 |
O--------------------------O---------------------------------------------------O
|  Level ............. 18  |   Immune To               Type                    |
|  HP .............. 3000  |    ---                     Humanoid               |
|  MP .............. 3000  |                                                   |
|  Attack ............ 25  |                                                   |
|  Defense ........... 55  |                           Status Immunity         |
|  Evasion ........... 30  |                            Darkness    Poison     |
|  Magic .............. 9  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 160  |    ---                     Death       Silence    |
|  Magic Evasion ..... 30  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep                  |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|    Hi-Ether              |                                                   |
|  Drops                   |                                                   |
|    Peace Ring            |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Kefka has an assortment of magic attacks, including Blizzara, Drain, Lightning,
Poison and Confuse. However, if you brought Celes along for your attack team,
Runic should prove all these spells useless. Simply have her Runic every turn
and you'll only have to face Kefka's physical attack, which isn't very
intimidating at all.

Since Celes is the only teammate (other than Terra, who shouldn't be in your
attack party) who can use Magic, your other teammates are free to do as they
please. If you brought Locke/Edgar/Sabin along, have Locke Steal a treasure off
of Kefka and have Edgar use any Tool and Sabin Blitz.

Any teammate who needs healing should receive it ASAP. So you should divert any
character to healing duty EXCEPT CELES. Keep her Runic status up so that Kefka
doesn't blast you with a spell while she's healing. As long as you keep Kefka's
spells away from your team, life is good. Have your other teammates attack and
heal and Kefka will eventually flee, ending the battle.

Watch the scene that follows.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   S E A R C H   F O R   T E R R A                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.100]  |
|          |                                                   O---------------O
O----------O

It seems that Terra has reacted to the esper in Narshe and has flown off into
the distance; Celes mentions that Terra herself looked like ... an Esper????
Left behind is the rest of her teammates, wondering what the hell is going on
and wondering moreso about her well-being. It seems that Terra has flown off
far to the west, in the direction of Kohlingen and Jidoor. Assemble the forces
and head out to search for her!

Here is a list of what my FAQ has led you to so far:

O-------------------O
| Bestiary          |
O-------------------O
| #001 - #055       |
| #276 - #287       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore              | Rage *            | Dance            |
O-------------------O-------------------O-------------------O------------------O
| N/A               | N/A               | #001 - #052       | N/A              |
O-------------------O-------------------O-------------------O------------------O

* Even though you have Bestiary entries up to #055, you can't have the last
three since you just battled them after your encounter on the Veldt. Also, #036
(Captain), #048 (Siegfried) and #049 (Opinicus Fish) have no Rage entries.
Also, even though you can obtain Rages for some bosses, none are available at
this moment in time.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.101]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Elixer                 | ____ Thief's Knife          | Locke            |
| ____ 5000 Gil               | ____ Earring                | Celes            |
O-----------------------------O ____ Thief's Bracer         | Edgar            |
                              | ____ Hyper Wrist            | Sabin            |
                              | ____ Reflect Ring           O------------------O
                              O-----------------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Great Sword ........... 800 | Mythril Shield ....... 1200 |
| Mythril Claws ......... 800 | Magus Hat ............. 600 |
| Kotetsu ............... 800 | Iron Helm ............ 1000 |
| Mythril Spear ......... 800 | Silk Robe ............. 600 |
| Air Knife ............. 950 | Iron Armor ............ 700 |
| Chain Flail .......... 2000 O-----------------------------O
| Moonring Blade ....... 2500 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Potion ................. 50 | Sprint Shoes ......... 1500 |
| Hi-Potion ............. 300 | Jeweled Ring ......... 1000 |
| Ether ................ 1500 | Fairy Ring ........... 1500 |
| Gold Needle ........... 200 | Barrier Ring .......... 500 |
| Phoenix Down .......... 500 | Mythril Glove ......... 700 |
| Smoke Bomb ............ 300 | Knight's Code ........ 1000 |
| Sleeping Bag .......... 500 O-----------------------------O
| Tent ................. 1200 |
O-----------------------------O

I suggest bringing the four characters you see along. Locke's Steal ability can
help beef up your Potion/Hi-Potion reserves; right now, Celes is your ONLY
magic user; Edgar's Tools work wonders in almost any situation and Sabin's
Blitzes can do some massive damage.

Gau can do some major damage in his own right. However, you have to have built
his Rages up on the Veldt, which I did not (I usually wait until after I have
Espers to build up stats after level ups).

Cyan can deal out some nice damage on his own right. Especially if you give him
some good Relics. Hell, he can even dish out the damge without them. Bring him
along in place of someone else if you like.

No matter who you choose, make sure the lineup works for you. As I've said
before, that's the biggest thing your team should entail. If you want to change
characters later, you'll have to return to Arvis' house in Narshe to do so.

Keep in mind that this guide will be written with my team of choice in mind.
With different characters, your strategy will have to change, but it shouldn't
be that hard.

Without further ado ... let's go ransack Narshe. :)

---

From Arvis' house, head directly south (don't go down the stairs) and you'll
find a lone house (okay, it's a warehouse). Enter it to find a HYPER WRIST,
THIEF'S BRACER, REFLECT RING, THIEF'S KNIFE, EARRING and 5000 GIL. The seventh
chest cannot be opened at this time, so forget about it.

Head to the Elder's house, located on the far west side of Narshe (not counting
the mines). You'll have to go up some stairs and around the back, but you can
eventually enter his house and take the ELIXER in his clock.

The Weapon Shop has a few items you've never been able to buy before. The Chain
Flail and Moonring Blade can be used from the back row for full power. If you
want to keep Locke in the back row, I suggest picking these items up. Also, in
the Weapon Shop, you can circle around and go into the south room and rest for
free.

The Mythril Shield in the Armor Shop will probably be useful for everyone. If
you can afford it, purchase one for anyone in your current party who uses a
shield (Genji Gloves characters being the exception).

In the Relic Shop, you'll find the new Barrier Ring, which casts Shell when a
character is critically injured. It's up to you as to whether or not you want
to get it. I personally wouldn't buy it because more often than not, if you're
planning on using Shell, you're using it right off the bat and you'll most
likely watch the Shell status like a hawk.

Once you're done shopping, upgrading and restocking, head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F I G A R O   C A S T L E                                         |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.102]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Item Shop (east)            | Item Shop (west)            | Inn         Free |
O-----------------------------O-----------------------------O------------------O
| Auto Crossbow ......... 250 | Hi-Potion ............. 300 |
| Noiseblaster .......... 500 | Ether ................ 1500 |
| Bioblaster ............ 750 | Phoenix Down .......... 500 |
| Flash ................ 1000 | Holy Water ............ 300 |
| Drill ................ 3000 | Antidote ............... 50 |
O-----------------------------O Eye Drops .............. 50 |
                              | Gold Needle ........... 200 |
                              | Tent ................. 1200 |
                              O-----------------------------O

Um ... I hope you remember where Figaro Castle is. Just southwest from Narshe.

All you NEED to do here is talk to the man downstairs (to the left as you enter
the castle) and he'll take you across the mountains and near Kohlingen.
However, if you advance forward and have Sabin and Edgar in your party, you can
see some additional scenes (one with Sabin as you enter the castle, take a nap
anywhere in Figaro Castle for another scene).

While you're here, take this time to purchase the Flash and Drill Tools for
Edgar. They're both very useful and will serve you well.

I read in another FAQ that you get a 50% discount at all stores here if Edgar
is in your party. This is PARTIALLY true; you need to have Edgar as your lead
party member for this discount to happen. If you have Edgar in slot 2, 3 or 4,
you'll have to pay full price for everything. You should stock up because by
now you should have quite a bit of Gil lying around and Hi-Potions easily out-
perform regular Potions. Also, I highly suggest getting a few Holy Water items.
The desert around Figaro Castle (after arriving near Kohlingen) contains a
deadly monster called the Fossil Dragon. It can hit one character with Zombie
status, so you'll want a few Holy Waters along to take care of that.

Once you're ready to go, talk to the man downstairs and head over to the next
desert (this really makes me wonder how an entire castle can move freely with
just the flip of a switch, but whatever). Once you've arrived, leave Figaro
Castle. For the record, you can also talk to the man again and move Figaro
Castle back; in case you want to go back to Narshe.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | K O H L I N G E N                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.103]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Elixer                 | ____ Green Beret            | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Air Knife ............. 950 | Mythril Shield ....... 1200 |
| Chain Flail .......... 2000 | Magus Hat ............. 600 |
| Moonring Blade ....... 2500 | Bandana ............... 800 |
| Shuriken ............... 30 | Twist Headband ....... 1600 |
| Flame Scroll .......... 500 | Iron Helm ............ 1000 |
| Water Scroll .......... 500 | Silk Robe ............. 600 |
| Lightning Scroll ...... 500 | Iron Armor ............ 700 |
| Invisibility Scroll ... 200 O-----------------------------O
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Sprint Shoes ......... 1500 |
| Ether ................ 1500 | Jeweled Ring ......... 1000 |
| Holy Water ............ 300 | Fairy Ring ........... 1500 |
| Antidote ............... 50 | Barrier Ring .......... 500 |
| Green Cherry .......... 150 | Mythril Glove ......... 700 |
| Phoenix Down .......... 500 | Knight's Code ........ 1000 |
| Sleeping Bag .......... 500 O-----------------------------O
| Tent ................. 1200 |
O-----------------------------O

Hey, guess what? Shadow's here and you can recruit him if you have an open
character slot. If you do, that's great. If not, don't worry about it, it has
no rammifications on the game.

If you do recruit Shadow, then you can make use of the various Throw items that
you can purchase in Kohlingen. The Twist Headband is the only new item here,
and Shadow can use that as well. The Item Shop has nothing new, but you can
pick up some stuff if you forgot to earlier.

If you have Locke in your party, head to the northwest corner house to see a
scene. If you don't have Locke, just go there and pick up the ELIXER in the
clock. Head to the northwest corner house and enter it from its hidden back
door to pick up the GREEN BERET inside the chest behind the armor. Circle
around to the front and head downstairs (with Locke in the party) and talk to
the old man for another scene. Having Celes along will add to the scene.

Talk to everyone to learn your next destination. It seems that the bright light
(that's Terra in case that fact didn't smack you upside the head) headed south,
towards Jidoor. Once you're done shopping and scene-seeing, head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | K O H L I N G E N   A R E A                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.104]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Kohlingen and Jidoor areas.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  010  Alacran              87     15   20   80     94     37  Ice, Water
___  059  Bloodfang           325     20   13   95    185    135  ---
___  056  Fossil Dragon      1399    219   25  100   1870    380  Fire, Ice,
                                                                  Holy, Water
___  058  Iron Fist           333     65   13   75    249    144  ---
___  061  Paraladia           492    100   13  125    365    219  Fire
___  060  Rock Wasp           290    100   14  105    168    128  Fire, Wind
___  009  Sand Ray             67     10   20  110     54     41  Ice, Water
___  057  Vulture             412     60   13  100    485    160  Wind






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | D R A G O N ' S   N E C K   C A B I N                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.105]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Hero's Ring            | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

The Dragon's Neck Cabin is located far to the north from Kohlingen. It may not
seem like much now, but you can take the HERO'S RING out of the pot to the left
of the entrance inside the building. Also, make a note of this place because it
will become very important later on.

Other than the Hero's Ring, there's nothing else to find here.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | J I D O O R                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.106]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Ether                  | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      250 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Mythril Shield ....... 1200 | Chocobo  250 Gil |
| Kaiser Knuckles ...... 1000 | Twist Headband ....... 1600 O------------------O
| Kodachi .............. 1200 | Mythril Vest ......... 1200 |
| Moonring Blade ....... 2500 | Ninja Gear ........... 1100 |
| Flame Scroll .......... 500 | White Dress .......... 2200 |
| Water Scroll .......... 500 O-----------------------------O
| Lightning Scroll ...... 500 |
| Shadow Scroll ......... 400 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Peace Ring ........... 3000 |
| Ether ................ 1500 | Barrier Ring .......... 500 |
| Antidote ............... 50 | Mythril Glove ......... 700 |
| Gold Needle ........... 200 | Earring .............. 5000 |
| Holy Water ............ 300 | Knight's Code ........ 1000 |
| Phoenix Down .......... 500 | Sniper Eye ........... 3000 |
| Echo Screen ........... 120 O-----------------------------O
| Tent ................. 1200 |
O-----------------------------O

Jidoor is located far to the south of Kohlingen. To get there, you have to
follow the west side of the mountains south of Kohlingen, fighting along the
way, and then make your way to the small town (you can see the dot on the map
if you need help).

As you enter, talk to the guy who claims that Jidoor is the westernmost town on
the world map. That man is LYING because according to the minimap, the
westernmost town is actually Zozo. But that's besides the point.

The only treasure I found in the city was an ETHER in the pot inside Owzer's
Mansion (which is the giant mansion at the far north end of town). The pot
itself is in the northeast corner.

The Weapon Shop has some nice new gear for Sabin, Shadow and Cyan. If you have
any of them in your party, make use of the weapons available. The Armor Shop
has some rather nice new additions to it as well, such as the Ninja Gear and
White Dress.

Talking to the denizens of Jidoor will reveal the next destination: Zozo. If
you have 250 Gil, you may want to make your journey shorter and take a Chocobo
to get there. Taking a Chocobo has its penalties though: you could miss out on
monsters that you didn't get before (although section [WALK.104] covers them
all, including the ones on the way to Zozo), you could miss out on Gil and EXP
that you need to survive. However, riding a Chocobo is the fastest and safest
way to get to Zozo unscathed. The choice is up to you. Head out with whatever
form of transportation you plan on using.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | Z O Z O                                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.107]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Hi-Potion              | ____ Burning Fist           | Locke            |
| ____ X-Potion               | ____ Chainsaw Tool          | Celes            |
| ____ Ether                  | ____ Brigand's Glove        | Edgar            |
| ____ Ramuh Magicite         | ____ Hermes Sandals         | Sabin            |
| ____ Kirin Magicite         O-----------------------------O------------------O
| ____ Siren Magicite         |
| ____ Cait Sith Magicite     |
O-----------------------------O

~ Zozo? Never heard of it! ~ Zozo denizen

Zozo is located about halfway between Jidoor and Kohlingen. To get there you
have to head northeast from Jidoor and then around the mountain bend and back
south to get to Zozo.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  064  Gobbledygook        350     20   13   85    126    104  Poison
___  062  Harvester           428     85   13  105    314    291  Poison
___  063  Hill Gigas         1200     60   18  125    600    550  Poison
___  065  Veil Dancer         392    120   13  115    296    224  Poison

Zozo and all its puzzles become much easier once you realize that every single
person you talk to is lying to you.

From the entrance, head east and enter the building marked "Pub". Head north
and up the stairs. When faced with a split, head east and out the door. Go up
the stairs and use the east door (you'll return to the west one later) to find
an ETHER. Backtrack outside, head north and enter the building marked "Inn".

Inside the "Inn" is a clock that has stopped. If you enter the correct time, a
path will open and you can grab the CHAINSAW from a chest. The Chainsaw is a
rather nifty tool for Edgar. It can deal massive damage or deal out an instant
death move. If you REALLY want to figure out the puzzle yourself, I suggest
doing it; I think it's a fun puzzle and I also think it's rather funny to
listen to all the lies you'll recieve. If you really want to wuss out or are
simply too stupid/lazy to think for yourself, take a look at the bottom of the
section and you'll see the time you should set. Once you get the Chainsaw, head
out of the Inn and head southwest. Enter the building marked with the "Relic"
signpost.

Inside the Relic Shop, you can talk to the person in here to find out that
there is definitely not a girl at the top floor of this building. You know what
that means. Head up the stairs and outside. Out here, head up the stairs and
into the next door.

In here, you'll find a lot of guys walking in a set path. You can talk to them
and eliminate a lot of the clock times if you stand there and talk to a lot of
them. Head north and outside.

Out here, you'll see a crane. It will give you instant access to the bottom of
the building should you need it. Besides, you can't get back the way you came
in. Head up the stairs and skip the open door and continue on up the stairs to
find a closed door. Enter it to find a BRIGAND'S GLOVE. Head back to the open
door and head west to jump across the buildings, a la Spiderman. Enter the
next door.

Inside, skip the first path west and take the northern path west. After heading
up the stairs, check the top two pots for an ETHER and HI-POTION. Head south
and outside.

Out here (back in the rain), head upstairs and do some more window jumping. Go
up the stairs and into the door. Inside, head up the stairs and out the next
door. Back outside, head back up the stairs and into the next door, where you
can nab a BURNING FIST (it's a Fire-based weapon for Sabin). Backtrack outside
and head farther up. Before talking to the guy here, heal up, because you're
about to face:

O------------------------------------------------------------------------------O
| BOSS - Dadaluma                                                         #288 |
O--------------------------O---------------------------------------------------O
|  Level ............. 22  |   Immune To               Type                    |
|  HP .............. 3270  |    ---                     Humanoid               |
|  MP .............. 1005  |                                                   |
|  Attack ............ 12  |                                                   |
|  Defense ........... 85  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Berserk    |
|  Magic .............. 3  |   Weak Against             Confusion              |
|  Magic Defense .... 143  |    Poison                                         |
|  Magic Evasion ..... 10  |                                                   |
|  Gil ............. 1210  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Thief's Bracer        |    ---                                            |
|    Jeweled Ring          |                                                   |
|  Drops                   |                                                   |
|    Thief's Knife         |                                                   |
|    Twist Headband        |                                                   |
O--------------------------O---------------------------------------------------O

Dadaluda has an array of attacks, including his Shockwave and Sweepkick. He also
has his Dagger attack, which can instantly KO a character who has less than
450-550 HP; he can also do this twice in a row, which can instantly KO two
characters. Dadaluma can also summon two Iron Fists to fight alongside him. In
addition, Dadaluma will occassionally use either Potions or Hi-Potions on
himself and cast Protect on himself. Also, if you have Locke Steal, Dadaluma
will perform a Steal maneuver himself, usually stealing Gil (at least he always
did for me).

First thing you should do is have Locke Steal a treasure off of Dadaluma. Even
though he'll Steal something from you, you'll get it back after the battle.
Have Edgar use his best Tool (the Chainsaw works wonders if you got it before
facing Dadaluma) and Sabin use any Blitz. Celes should either attack or use
magic after Dadaluma casts Protect.

If any character needs healing, you should divert someone to do so. Keep in
mind that Celes can also Cure everyone, so you can use that if you need. Also,
after Dadaluma uses his Dagger attack, your team will either be left half-KO'ed
or seriously hurting. The remaining characters should revive and heal the ones
who need it ASAP.

If you keep up the special attacks, Dadaluma will go down soon enough. After
Dadaluma dies, head up the stairs and into the room.

While heading north in this room, you'll find paths to the east and west. Take
them to find a HERMES SANDALS and an X-POTION. Talk to Terra, who's lying on
the bed and watch the scene.

After this scene ends, you'll obtain four magicite: RAMUH, KIRIN, SIREN and
CAIT SITH. Head south to find your remaining teammates. After that, you'll have
to create a new party that includes Locke and Celes. I bring along (again)
Edgar and Sabin. You'll have to head back to Narshe to change party members.

After Celes and Locke talk, speak to the ghost and learn more about magicite.
I equip Kirin (for the Cura spell) on Locke, Ramuh on Edgar, Siren on Celes and
Cait Sith on Sabin. Head out when you're ready and go back to Jidoor.

The time you should set to the clock in Zozo is 6:10:50.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | J I D O O R                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.108]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      250 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Mythril Shield ....... 1200 | Chocobo  250 Gil |
| Kaiser Knuckles ...... 1000 | Twist Headband ....... 1600 O------------------O
| Kodachi .............. 1200 | Mythril Vest ......... 1200 |
| Moonring Blade ....... 2500 | Ninja Gear ........... 1100 |
| Flame Scroll .......... 500 | White Dress .......... 2200 |
| Water Scroll .......... 500 O-----------------------------O
| Lightning Scroll ...... 500 |
| Shadow Scroll ......... 400 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Peace Ring ........... 3000 |
| Ether ................ 1500 | Barrier Ring .......... 500 |
| Antidote ............... 50 | Mythril Glove ......... 700 |
| Gold Needle ........... 200 | Earring .............. 5000 |
| Holy Water ............ 300 | Knight's Code ........ 1000 |
| Phoenix Down .......... 500 | Sniper Eye ........... 3000 |
| Echo Screen ........... 120 O-----------------------------O
| Tent ................. 1200 |
O-----------------------------O

Hopefully you remember how to get back to Jidoor from Zozo? Just circle around
the mountain and head back.

Nothing has changed in Jidoor. Except for one thing. Head to the giant mansion
on the northern end of the town and you'll see Owzer's Mansion. Talk to the
Impresario inside and a scene will occur. Head out ... but wait ... seems the
Impresario dropped something. Read it and suddenly you have a way to your next
destination.

Head out when you're ready. There's really nothing more to be found for the
moment.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | O P E R A   H O U S E                                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.109]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

~ H-hold on here! I'm a former general, not some opera floozy! ~ Celes

The Opera House is located south of Jidoor. There's really only one path to
it since the Opera House is located on a penninsula, so head on inside.

Talk to the Impresario and a scene will occur. Looks like you now have a means
and a method to get to where you need to be.

Now you'll have to complete the Opera scene, one of the better parts of the
story if you ask me. After the initial opening scene, you'll gain control of
Locke, so head to the southeast or southwest corner to exit this area. In the
lobby, head to the east side and into the dressing room (no, you don't get to
see Celes changing). Talk to the girl in front of you for a small scene.

You'll gain control of Celes. Locke suggests you check the score. I suggest you
do so as well. ESPECIALLY if you've memorized the SNES version like I did. @_@
At any rate, walk to the north room and out onto the stage.

NOTE: If you mess up, you'll lose the entire scene. If you mess up three times
total, you get a game over. For the record, messing up was a lot funnier on
the SNES version, but yeah, whatever.

Luckily for you, you have all the lines here:

  Line 1 -> O my hero ...
  Line 2 -> I'm the darkness ...
  Line 3 -> Must my ...

After Line 3, you'll have to go up to Draco and "dance" with him. After doing
so, he'll drop a boquet of flowers, which you should take and advance to the
balcony. There's a slight catch ... you have to do this somewhat quickly before
the next interlude starts otherwise you'll fail. It's not an ultra-intensive
task, but it's not something you can dink around on.

You'll regain control of Locke, so head back through the dressing room ... but
wait ... there's something on the ground. Read it and go tell the Impresario.
After the scene in the opera unfolds, you have 5 minutes to stop the opera
disruption. If this 5 minutes passes and you are unable to stop the disruption,
you'll fail the scene.

~ Neither Draco nor Ralse wil win Celes's hand! It is I, Locke, the world's
  premier adventurer, who shall take her as my wife! ~ Locke

~ Hmm ... Might as well make the most of this. MUSIC! ~ Impresario

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  067  Goetia              499     40   20  120    235    145  Ice
___  066  Stunner             299     20   13  110    156    108  Fire

From the start, head to the northeast corner and talk to the stage manager.
Flip the switch on the far right (flipping other switches will result in other
... worse things happening that only waste time). After flipping that switch,
backtrack and head to the northwest corner of the balcony. Head inside the door
and fight your way across the girders. Make your way to Ultros and heal up
before speaking to him. The reason is because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Ultros                                                           #289 |
O--------------------------O---------------------------------------------------O
|  Level ............. 19  |   Immune To               Type                    |
|  HP .............. 2550  |    ---                     ---                    |
|  MP ............... 500  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 105  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 4  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    Fire       Lightning    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 2  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Ultros can use Acid Rain (which causes Sap), Ink (which causes Darkness), Lv. 3
Confuse (causes Confusion if your level is divisible by 3), Imp Song (which
causes Imp) and Drain (which takes a character's HP and transfers it to
Ultros).

Ultros starts this battle off with the cards stacked against him. He's in a
pincer attack, which means you can attack him from both sides, and you'll do
double damage if you attack his back. Take advantage of this and do all the
damage you can. Sabin's Blitzes, Edgar's Tools (the Chainsaw works well, but
it'll try to use the insta-death move a lot, which Ultros is immune to; I used
the Drill a lot) and Locke's regular attack (I had the Genji Glove on him) will
win you the battle soon enough.

The attacks that Ultros has are rather nasty, so try to keep your HP high or
max. Ultros should go down with little to no problems. Feel free to use your
Espers as well if you need to. Ramuh alone can dish out some rather impressive
damage.

After Ultros goes down, watch the scene.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | B L A C K J A C K                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.040]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O------------------O
| Blackjack's Merchant        | Inn         Free |
O-----------------------------O------------------O
| Hi-Potion ............. 300 |
| Ether ................ 1500 |
| Holy Water ............ 300 |
| Phoenix Down .......... 500 |
| Remedy ............... 1000 |
| Smoke Bomb ............ 300 |
| Teleport Stone ........ 700 |
| Tent ................. 1200 |
O-----------------------------O

~ My life's a chip in your pile! Ante up! ~ Setzer

Watch the scene here.  Once you regain control, talk to Setzer. He'll agree to
help you. Once you regain control, you'll be outside the Blackjack, but you can
go back inside and purchase items that you might need. The newest and greatest
item available is the Remedy, which will cure all status ailments except Zombie
and KO. With that said, all you really need in this game is a ton of Remedies,
some Holy Water and Phoenix Downs (aside from all the Potions and Ethers and
such). In addtion, the Teleport Stone is another new item and can be rather
useful for escaping dungeons if you accidentally neglect to bring along vital
items like Phoenix Downs, Ethers, Hi-Potions, you name it.

Before you just waltz out, take a moment to re-equip Celes. After you do that
and you're good to go, exit the Blackjack via the south end.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | A L B R O O K                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.111]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Hi-Potion              | None                        | Locke            |
| ____ Ether                  O-----------------------------O Celes            |
| ____ Elixer                 |                             | Edgar            |
O-----------------------------O                             | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      300 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Twist Headband ....... 1600 |
| Venom Claws .......... 2500 | Priest's Miter ....... 3000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Sakura ............... 3200 | Ninja Gear ........... 1100 |
| Shuriken ............... 30 | White Dress .......... 2200 |
| Flame Scroll .......... 500 O-----------------------------O
| Water Scroll .......... 500 |
| Lightning Scroll ...... 500 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Silver Spectacles ..... 500 |
| Ether ................ 1500 | Peace Ring ........... 3000 |
| Eye Drops .............. 50 | Earring .............. 5000 |
| Remedy ............... 1000 | Sniper Eye ........... 3000 |
| Holy Water ............ 300 | Reflect Ring ......... 6000 |
| Phoenix Down .......... 500 | Amulet ............... 5000 |
| Tent ................. 1200 O-----------------------------O
| Teleport Stone ........ 700 |
O-----------------------------O

As you enter, head up the stairs and into the Pub. Follow it along and you'll
eventually reach a suit of armor and a clock that holds an ELIXER inside. In
the Weapon Shop (found on the southwest side of the city), you'll find a pot
that contains an ETHER. The Armor Shop has two chests, but they're empty, so
don't bother. On the very far west side of town, you'll find a set of barrels
west of the Inn. Check the bottom one (the only one you can access) for a HI-
POTION.

You'll find quite a few items for sale in Albrook. The Venom Claws are an
improvement over the Kaiser Knuckles, but if you have the Burning Fist, the
Venom Claws probably aren't worth the money. Unless you want the chance to
inflict Poison on an enemy, the Burning Fist is a better deal.

The Priest's Miter is an improvement over anything you (should) have so far and
it provides a Max MP boost, which any spellcasting character can use. Purchase
a few if you want to boost your MP a bit.

The Amulet found in the Relic Shop protects you from Poison, Darkness and
Zombie, which you could probably use. Grab a few if you have some spare Gil.

There isn't much to do in Albrook besides restock and rest. The guards here
will keep you from going too far, so head out when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | A L B R O O K   A R E A                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.112]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Albrook area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  074  Bug                 310     20   13  120    210    165  Ice, Water
___  070  Don                 620     10   14  135    345    255  ---
___  056  Fossil Dragon      1399    219   25  100   1870    380  Fire, Ice,
                                                                  Holy, Water
___  072  Grasswyrm           480     20   13  115    234    278  Fire, Wind
___  069  Joker               467     90   13  125    320    194  Lit, Poison
___  068  Litwor Chicken      545    155   11  150    279    190  Ice
___  071  Wyvern              892     95   15  140    434    484  Ice

For all of you looking for #073 (Grenade), stop. I've heard from multiple
sources that the easiest place to get that monster is on the Veldt, in the
forest to the west of the Veldt. Even then, it's a 1/16 chance encounter.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M A R A N D A                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.113]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Holy Water             | None                        | Locke            |
| ____ Remedy                 O-----------------------------O Celes            |
O-----------------------------O                             | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Mythril Spear ......... 800 | Priest's Miter ....... 3000 |
| Trident .............. 1700 | Green Beret .......... 3000 |
| Venom Claws .......... 2500 | Mythril Helm ......... 2000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Boomerang ............ 4500 | Mythril Mail ......... 3500 |
O-----------------------------O-----------------------------O

Maranda is located far to the west of Albrook. It's another Empire-occupied
town. To get there, you actually have to go out of your way from Vector (which
is located northwest from Albrook) and then go west from Vector, following the
path until you get to Maranda.

Maranda is completely optional, but it has some new Weapons and Armor for you
to purchase, if you want to.

From the entrance, head west and check the south box for a HOLY WATER. On the
southeast side of town, you'll find two more crates; the southern one holding
a REMEDY.

The Boomerang is finally available, and it's here, in Maranda. It's a great
weapon to replace the Moonring Blade if you have that equipped on anyone.

The Armor Shop has some rather expensive but fairly worthwhile items. The
Mythril Helm has better defense, but lacks in the Evasion bonus that the Green
Beret has (not to mention the HP boost). The Mythril Mail has better defense
as well but lacks the other stat bonuses that other armor carries. However,
both items can be useful, so purchase them if you feel the need.

Also, remember the injured soldier in Mobliz who was writing to his girlfriend
in Maranda? She's here, in the house on the east side of town. You can talk to
her if you want, but there's nothing too important to say.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | V E C T O R                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.114]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn     1000 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Twist Headband ....... 1600 |
| Venom Claws .......... 2500 | Priest's Miter ....... 3000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Sakura ............... 3200 | Ninja Gear ........... 1100 |
O-----------------------------O White Dress .......... 2200 |
                              O-----------------------------O

Vector is where you need to be. From Albrook, head northwest and take the path
through the mountains. You'll be right on top of Vector before you know it.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  077  Belzecue            615     45   13  220    343    228  Lit, Water
___  075  Onion Knight        250     50   13  200    100    115  Lit, Water
___  078  Proto Armor         670    125   12  230    296    499  Lit
___  076  Sergeant            580     35   13  210    273    252  Lit, Water

Ahh, Vector. Home town of the Empire. Too bad nobody here is willing to give
you a real warm welcome.

DO NOT STAY AT THE INN. The Innkeeper will give you a free night, but he'll
come and swipe 1000 Gil from you while you're sleeping. A much better (and less
costly) alternative is to talk to the woman inside the small building to the
west, say "No", fight the battle (it's an easy one) and have her heal you for
free.

The shops in Vector really offer nothing new, especially if you went to Maranda
and Tzen. Purchase if you really want to.

The soldiers to the north will recognize you as Returners and attack if you
allow them to get too close. The railway to the east leads to the Magitek
Research Facility, but it's blocked. Talk to the man hiding behind the box to
trigger a scene. He'll discuss his plan beforehand and allow you to get
through. If you manage to head south from where you regain control ... then
you're not too bright.

Head north and into the Facility.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M A G I T E K   R E S E A R C H   F A C I L I T Y                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.115]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Ether                  | ____ Flametongue            | Locke            |
| ____ X-Potion               | ____ Thunder Blade          | Celes            |
| ____ Remedy                 | ____ Golden Shield          | Edgar            |
| ____ Tent                   | ____ Golden Helm            | Sabin            |
| ____ Ifrit Magicite         | ____ Dragoon Boots          O------------------O
| ____ Shiva Magicite         O-----------------------------O
| ____ Unicorn Magicite       |
| ____ Maduin Magicite        |
| ____ Catoblepas Magicite    |
| ____ Phantom Magicite       |
| ____ Carbuncle Magicite     |
| ____ Bismarck Magicite      |
O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  077  Belzecue            615     45   13  220    343    228  Lit, Water
___  082  Destroyer           800     35   13  200    400    592  ---
___  080  Flan                255    110   13   13    120    160  Fire
___  081  General             650     30   13  155    308    232  Poison
___  083  Lenergia            470     63   13  170    250    438  ---
___  075  Onion Knight        250     50   13  200    100    115  Lit, Water
___  078  Proto Armor         670    125   12  230    296    499  Lit
___  076  Sergeant            580     35   13  210    273    252  Lit, Water
___  079  Trapper             555     80   13  180    200    235  Lit, Water

The Magitek Research Facility is a large ... well, research facility. It seems
the Empire is extracting magical energy from Espers here. It's up to you to
disrupt the operation. Oh yeah ... for the record, this track is my FAVORITE
track in the entire game. Just in case you felt like knowing. :)

From the entrance head west and down the sets of stairs. Enter the pipe and
you'll jump to the far west side of the room. Take the FLAMETONGUE out of the
chest and use the crane to get back over. Head east and take the right tube to
drop down and grab an ETHER. Backtrack through the tube and take the left one.

Once you dismount from the conveyor belt, grab the X-POTION out of the chest.
You can use the tube next to it to backtrack, but there's no need. Head east,
across another conveyor belt and pick up the THUNDER BLADE in a chest and a
REMEDY south of that. Jump on the conveyor belt and advance.

After you drop off, ignore the east conveyor belt for now and head southwest.
You'll see some stairs to the west, but don't take them. Go south of the stairs
to find a DRAGOON BOOTS relic, which gives you the Jump command. Now take the
stairs and follow them through the north door. Take the GOLDEN SHIELD from the
chest and take the elevator down. Head north, then east, then south, then
slightly west and you'll find yourself right back where you were a few minutes
ago.

Take the east conveyor belt and follow it. Once you step off, head south to see
a scene. The first thing you might want to do is follow the Espers, but don't
do so yet. Take the elevator east of the conveyor belt, then head south and
take the TENT from the chest. Take the stairs down (yes, it's important) and
follow the path west. On the far west side of this area, you'll see a door to
the south. Take it and pick up the GOLDEN HELM. Head north and then northeast.
You should recognize this area by now. Take the conveyor belt and NOW feel free
to follow the Espers.

Down here, don't talk to them quite yet. Head through the left door and use the
Save Point to heal up (and probably save). Once you're done, go talk to the
left Esper and prepare to face:

O------------------------------------------------------------------------------O
| BOSS - Ifrit                                                            #290 |
O--------------------------O---------------------------------------------------O
|  Level ............. 21  |   Immune To               Type                    |
|  HP .............. 3300  |    Lightning  Poison       ---                    |
|  MP ............... 600  |    Wind       Holy                                |
|  Attack ............ 25  |    Earth      Water                               |
|  Defense .......... 215  |                           Status Immunity         |
|  Evasion ........... 20  |                            Poison      Imp        |
|  Magic .............. 7  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 115  |    Ice                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Shiva                                                            #291 |
O--------------------------O---------------------------------------------------O
|  Level ............. 21  |   Immune To               Type                    |
|  HP .............. 3000  |    Lightning  Poison       ---                    |
|  MP ............... 500  |    Wind       Holy                                |
|  Attack ............ 15  |    Earth      Water                               |
|  Defense .......... 200  |                           Status Immunity         |
|  Evasion ........... 20  |                            Poison      Imp        |
|  Magic .............. 7  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 110  |    Fire                    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Ifrit starts the battle alone. He'll use Fire-based spells in conjunction with
his physical attacks. If you do enough damage, he'll summon Shiva and fade
away, but not for good. Shiva will use Ice-based spells in conjunction with her
physical attacks. Do enough damage and she'll switch back to Ifrit.

Keep in mind one thing. Even though Ifrit and Shiva are weak to Ice and Fire
(respectively) elements, using spells against them will result in them counter-
attacking you with their own (more powerful) spells. To avoid this, stick with
physical attacks.

Celes' Runic couldn't come in more handy. With it, she renders all of the
Esper's spells USELESS. Abuse Runic right now and keep your healing to item-
based healing. Have Locke either heal or attack, Edgar use a Tool (the Chainsaw
works rather well, or the Drill) and Sabin use his Raging Fist Blitz (since
Aura Cannon is magic-based, it does 0 damage).

After dealing enough damage, the espers will stop the fight. They'll then tell
you more about other espers trapped inside the facility. Pick up the IFRIT and
SHIVA magicites and equip them if you want. I suggest equipping Celes with
Shiva and Ifrit on whoever you want. Head back and save so that you don't lose
any of what you just did. Then head into the left door and advance.

Head straight up all the stairs and into the next room. In the next room,
you'll see giant glass containers. Pass all of them by and advance to the west.
Head north here and heal up before facing:

O------------------------------------------------------------------------------O
| BOSS - Number 024                                                       #292 |
O--------------------------O---------------------------------------------------O
|  Level ............. 24  |   Immune To               Type                    |
|  HP .............. 4777  |    ???                     Humanoid               |
|  MP ............... 777  |                                                   |
|  Attack ............ 20  |                                                   |
|  Defense .......... 170  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 100  |    ???                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Blood Sword           |    ???                                            |
|    Rune Blade            |                                                   |
|  Drops                   |                                                   |
|    Flametongue           |                                                   |
|    Icebrand              |                                                   |
O--------------------------O---------------------------------------------------O

Number 024 has a nasty physical attack and can cure itself from time to time.
Other than that ... it really didn't attack me much. However, Number 024 can
use his Barrier Change move to change his own elemential weakness.

The easiest way to attack is simple ... don't use magic. I had Celes and Locke
healing, Edgar using his Tools (Chainsaw or Drill) and Sabin using his Raging
Fist (and who says low-level techs aren't useful?).

Number 024's elemential strengths can't even defend against physical attacks.
Which makes them the most sure-fire way to deal damage. Attack and heal and the
battle will be over before you know it. But before you finish off Number 024,
try to Steal one of its treasures.

After defeating Number 024, head north and into the next room.

UNEQUIP CELES. SHE WILL LEAVE THE PARTY SOON.

Head to the far north and flip the switch. Watch the scene that ensues. You'll
obtain the UNICORN, MADUIN, CATOBLEPAS, PHANTOM, CARBUNCLE and BISMARCK
magicite.

NOTE: Okay ... this scene STILL confuses the hell out of me. Kefka's lying and
Celes doesn't even try to refute anything he's saying. What the hell? Given,
she DOES help out, but what good is that when your image is tarnished?

After regaining control, head east and jump on the elevator.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M A G I T E K   R E S E A R C H   F A C I L I T Y   E S C A P E   |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.116]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            O------------------O

First things first. Save at the Save Point. Next thing, assess your Esper
situation. I suggest equipping Kirin for the healing properties and then two
attack Espers, like Shiva, Ifrit, Ramuh or Maduin.

Talk to Cid when you're ready to go and you'll face off against a hoarde of
enemies.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  086  Chaser             1202    140   13  200    380    691  Lit, Water
___  084  Magna Roader        420    100   12   25    277    232  Fire
___  085  Magna Roader        250    100   10   20    300    198  Ice
___  079  Trapper             555     80   13  180    200    235  Lit, Water

After a few battles (I fought 5 battles), you'll face off against:

O------------------------------------------------------------------------------O
| BOSS - Number 128                                                       #293 |
O--------------------------O---------------------------------------------------O
|  Level ............. 23  |   Immune To               Type                    |
|  HP .............. 3276  |    ---                     ---                    |
|  MP ............... 810  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 120  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 125  |    ---                     Silence     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Stop       |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Kazekiri              |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Tent                  |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Number 128 comes with buddies: his Left Blade and Right Blade. All three have
a physical attack, and each part of his body has special attacks to go with it.
Number 128 has a Net attack (which Stops its target), Blizzard and Blood Feast
(which Drains HP from a character). His Left Blade can Slash you or use its
Shamshir attack, which can be directed at one character or everyone. The Right
Blade only used Rapier on me (as well as its physical attack).

If you (somehow) have Protect learned, now's probably the best time to use it.
Also, healing might be hard if you haven't brought along a lot of Hi-Potions.
Those things saved my ass many times. Your attack pattern should vary; keep in
mind you only have three characters now, so healing should take priority over
everything else. When not healing, I had Edgar use his Drill (I found that more
often than not, Chainsaw would try its instant-death attack, which doesn't work
at all), Sabin use any Blitz (except Meteor Strike since that doesn't work) and
Locke should attack or Steal the Kazekiri off of Number 128. The Blades don't
have anything to steal, so don't bother.

This battle was tricky and I had to use a few Phoenix Downs, but trust me, it's
definitely possible to beat him. Once you do, you'll appear outside of the
Magitek Research Facility, so head south and heal up! After meeting with
Setzer, you'll face off against:

O------------------------------------------------------------------------------O
| BOSS - Crane (left)                                                     #296 |
O--------------------------O---------------------------------------------------O
|  Level ............. 23  |   Immune To               Type                    |
|  HP .............. 1800  |    ---                     ---                    |
|  MP ............... 447  |                                                   |
|  Attack ............ 14  |                                                   |
|  Defense .......... 145  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 4  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    Water                   Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Noiseblaster          |    Lightning                                      |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Crane (right)                                                    #297 |
O--------------------------O---------------------------------------------------O
|  Level ............. 24  |   Immune To               Type                    |
|  HP .............. 2300  |    ---                     ---                    |
|  MP ............... 447  |                                                   |
|  Attack ............ 14  |                                                   |
|  Defense .......... 125  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 4  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    Lightning  Water        Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Debilitator           |    Fire                                           |
|    Hi-Potion             |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

You start off this battle in a pincer attack, which puts you at a disadvantage
from the start. However, you have gained a fourth character, Setzer, in the
process.

The cranes can attack you with Lightning spells, as well as their physical
attacks. Also, the right crane can hit the left crane with a Lightning spell,
which will result in the left crane healing itself and also hitting you harder
with another Lightning spell. The left crane can do the same to the right.
After fully "charging" up, either crane will unleash a strong magic attack
against you. Needless to say, you DON'T want this to happen.

Focus all your attacks on one crane (I went after the right one first). Even
though the other crane will be able to hit you in the back, focusing on one
crane will alleviate the charging that the cranes do to each other, as well as
taking out one potential attacking side. After you take out one side, the other
one is free pickings.

One character (with a Cure spell) should use it or Hi-Potions at all times.
I got lucky and never had anyone KO'ed, but you might want to keep an eye out.
The biggest thing is to take out one crane. If you need some extra healing
power, just use Setzer's Slot and get some odd combination and Setzer will heal
the entire party.

Overall, this battle isn't too hard as long as you can take out one crane and
then focus on the other.

You'll automatically return to Zozo and watch a scene.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | Z O Z O                                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.117]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | None             |
O-----------------------------O-----------------------------O------------------O

You'll return to Zozo and watch a scene with Terra. You'll then find yourself
in a flashback scene in the Esper World ...

When you regain control, head south and outside. Go outside of the fence and
head north to talk to the person lying at the entrance. Return with her and
watch the scene. When you can, go talk to her. When you regain control, head
outside and back to the northern path. Talk to the esper in the way and then
continue north. Talk to Madeline (not Madonna anymore, eh?) and then watch.

When you regain control, head southwest and talk to the Elder. After that, try
to go outside and talk to the esper in your way. Once you regain control, go
south and hang a left when the path outside does. Make your way north and then
head towards the outside. Talk to Madeline and watch the scene.

NOTE: Anyone who remembers the old sound effect can probably relate when I say
it didn't sound right back then (it sounded more like a bludgeon rather than a
stab). Now it sounds much better.

Upon returning from the flashback, Terra will return to you, and in (almost)
full control of her powers.

You'll gain control of the Blackjack and Setzer will give you a course on how
to pilot it. PAY ATTENTION TO WHAT HE SAYS and you'll be fine. Narshe is where
you need to be and I hope you know the world well enough by now to get there
on your own.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   E S P E R   W O R L D                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.150]  |
|          |                                                   O---------------O
O----------O

All of your work up until now was to get Terra back to normal; it looks like
your mission was a success. Seems that Terra is half-human and half-esper,
which explains her transformation and her natural magical power. However, the
war against the Empire is just beginning. Everyone should return to Narshe so
the Returners can plan their next move.

Here is a list of what my FAQ has led you to so far:

O-------------------O
| Bestiary          |
O-------------------O
| #001 - #072       |
| #074 - #086       |
| #276 - #297       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore              | Rage              | Dance            |
O-------------------O-------------------O-------------------O------------------O
| Ramuh             | N/A               | #001 - #052 *     | N/A              |
| Kirin             O-------------------O-------------------O------------------O
| Siren             |
| Cait Sith         |  * Even though you have Bestiary entries up to #086 (with
| Ifrit             |    the exception of #073 (Grenade) since it's found on
| Shiva             |    the Veldt), you haven't had a chance to get back there
| Unicorn           |    yet to grab the remaining ones. Also, this listing
| Maduin            |    doesn't include the possible Boss entries because you
| Catoblepas        |    haven't been able to return to the Veldt.
| Phantom           |
| Carbuncle         |
| Bismarck          |
O-------------------O

One thing to note. From here on, I'll only include required party members in
the "Party Members" sections. You can bring along anyone else you like after
including the required characters.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.151]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

While on the Blackjack, you can take along anyone you wish. Upon entering
Narshe, you'll be brought to the Elder's house. Your next objective will also
be spelled out for you.

There's nothing more to do in Narshe for the moment. However, before you head
to your next destination, there's something new you can do.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T Z E N                                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.152]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Seraph Magicite        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      350 Gil |
O-----------------------------O-----------------------------O------------------O
| Air Knife ............. 950 | Priest's Miter ....... 3000 |
| Moonring Blade ....... 2500 | Mythril Helm ......... 2000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Boomerang ............ 4500 | Ninja Gear ........... 1100 |
O-----------------------------O White Dress .......... 2200 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Earring .............. 5000 |
| Ether ................ 1500 | Hermes Sandals ....... 7000 |
| Eye Drops .............. 50 | Black Belt ........... 5000 |
| Green Cherry .......... 150 | Amulet ............... 5000 |
| Echo Screen ........... 120 O-----------------------------O
| Holy Water ............ 300 |
| Phoenix Down .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

Tzen is much easier to get to compared to Maranda was. Tzen is actually due
north of Vector. From Vector, head northeast until you see the path in the
mountains, then head north and eventually you'll hit Tzen.

I looked all over Tzen and couldn't find any hidden treasures whatsoever. On
the other hand, I did see a man hidden in the trees far to the north. He'll
sell you the Seraph magicite for 3000 Gil. I highly suggest purchasing it. If
you wait until the World of Ruin, you can get Seraph for 10 Gil, but by then
you'll have MUCH better espers at your disposal, making Seraph worth about 10
Gil. However, in the World of Balance, Seraph is one of the best espers
available.

Tzen has most of the same stuff as previous towns you've visited. Nothing in
the Weapon or Armor Shops is new. However, the Relic Shop has some really nice
Relics for sale. The Hermes Sandals and Black Belt were previously only
available as items you found or items that were dropped/stolen from enemies.
Now you can simply buy them.

There's not a whole lot to do in Tzen, so head out whenever you're done
shopping.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | J I D O O R                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.153]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      250 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Mythril Shield ....... 1200 | Chocobo  250 Gil |
| Kaiser Knuckles ...... 1000 | Twist Headband ....... 1600 O------------------O
| Kodachi .............. 1200 | Mythril Vest ......... 1200 |
| Moonring Blade ....... 2500 | Ninja Gear ........... 1100 |
| Flame Scroll .......... 500 | White Dress .......... 2200 |
| Water Scroll .......... 500 O-----------------------------O
| Lightning Scroll ...... 500 |
| Shadow Scroll ......... 400 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Peace Ring ........... 3000 |
| Ether ................ 1500 | Barrier Ring .......... 500 |
| Antidote ............... 50 | Mythril Glove ......... 700 |
| Gold Needle ........... 200 | Earring .............. 5000 |
| Holy Water ............ 300 | Knight's Code ........ 1000 |
| Phoenix Down .......... 500 | Sniper Eye ........... 3000 |
| Echo Screen ........... 120 O-----------------------------O
| Tent ................. 1200 |
O-----------------------------O

Something new is available in Jidoor ... the Auction House. You can purchase
some good stuff there, for a price. You'll also have to compete against other
auction-goers tooth and nail for everything you get. It's a good place to go,
if you have the Gil or the skillz to back up your purchases. Here's some of the
stuff I got there:

  Jidoor Auction House
 ----------------------                  * There are some "red herring" items
  Angel Ring                               available at the Auction House. The
  Angel Wings                              Talkabo is one of them. You can't
  Talkabo *                                buy it ... at all. Ever. Period.
  Zona Seeker magicite (10,000 Gil)
  Golem magicite (20,000 Gil)

After the magicite, I placed the prices I bought them for. If you can get them
for less, that's good. I tried the Auction House quite a few times and only
obtained those items. After you're done, head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   V E L D T                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.154]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Gau              |
O-----------------------------O-----------------------------O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  045  Bomb                160     50   10   90     80     35  Ice, Water
___  073  Grenade            3000    500   13    0    500    190  Ice, Water

In the forest west of the Veldt, you'll find Monster #073 (Grenade). If you
want it for Gau or just for its Bestiary entry, this is the place to get it.

On the Veldt itself, you can fight to your heart's content. Head over to the
Rage Appendix (section [APPX.009], don't forget the carat ^) and start checking
off everything below #086, with the exception of #036, #048 and #049. You can
also check off #278, #279 and #296.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H A M A S A                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.155]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

O------------------O
| Inn     1500 Gil |
O------------------O

Thamasa is located on the far east end of the world, just east of the Veldt.

There's (almost) nothing to do in Thamasa until later. However, you can loot
the treasures inside. Also ... don't stay at the Inn; it's a total ripoff
for now.

Check the barrels east of the Item Shop. The middle one contains an EYE DROPS.
Head east and check the bottom barrel that's east of the Relic Shop to find a
GOLD NEEDLE. Head north of the Relic Shop and slightly northwest from the giant
mansion; check the barrel to find a GREEN CHERRY. Head west and up the hill and
then check the upper barrel next to the house to find an ECHO SCREEN. That's
the only treasures I could find here.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | I M P E R I A L   O B S E R V A T I O N   P O S T                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.156]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Terra            |
O-----------------------------O-----------------------------O------------------O

The Imperial Observation Post is east from Albrook. On the southern continent,
you'll find a small bridge connecting the mainland to the other island. Land on
the west side and enter the Outpost.

Everything worth obtaining in this area is locked off for now. So from the
entrance, head north and up the stairs. Go east and down the stairs, then
continue east and leave.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | C A V E   T O   T H E   S E A L E D   G A T E                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.157]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Assassin's Dagger      | Terra            |
| ____ Hi-Ether               | ____ Kazekiri               O------------------O
| ____ Hi-Ether               | ____ Ultima Weapon          |
| ____ Hi-Ether               | ____ Genji Glove            |
| ____ Elixer                 | ____ Heiji's Jitte          |
| ____ Gold Nedle             O-----------------------------O
| ____ Magicite Shard         |
| ____ Magicite Shard         |
| ____ Magicite Shard         |
| ____ Tent                   |
| ____ Water Scroll           |
| ____ Invisibility Scroll    |
| ____ 293 Gil                |
O-----------------------------O

The Cave to the Sealed Gate is immediately east from the Imperial Observation
Post.

NOTE: A lot of the enemies in here fall under the "Undead" type. Using a simple
Phoenix Down will instantly kill them. :)

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  090  Antares             480     15   20  120    270    290  Ice
___  091  Lich                590     90    1   50    350    374  Holy
___  087  Outcast            1100     50   18  110    442    740  Holy, Water
___  088  Provoker            781     60   17  110    300    415  Ice, Holy
___  089  Zombie Dragon      1991    160   29  150    309   1072  Fire, Holy

= ENTRANCE =
From the entrance, head around and start going south, but jag east and pick up
an ASSASSIN'S DAGGER. Head south through the door.

= B1F =
Head south and take the left path to pick up a KAZEKIRI, then take the right
path to advance.

= B2F =
This area will flip its paths on a set basis. The key is to find a spot on both
sets that doesn't change, meaning that you can step on it without fear of
falling into the lava (which just kicks you back to the stairs). Keep in mind
that there are actually two sets of bridges that flip, one on the west side
and the other on the east side.

From the path to the left, head east and stand on the south bridge. Once it
flips, head south and then east onto the solid rock. Wait for the bridge to
flip and then head south and take the first path west. Continue west and you'll
gain access to a chest containing the HEIJI'S JITTE Relic. Don't stand on the
platform too long or it'll change.

From the Heiji's Jitte, make your way back east and then north onto the solid
rock. Wait until you get a path, then head north and stand on the bridge that
is seperate from the others (watch a few times if you need help). Once the
bridge flips, head east onto a large rock section with an X-POTION on it.

From the X-Potion, head south on the bridge and stand on the bottom section.
Once the bridge flips, head south and then west. Once the bridge flips again,
hurry to the east side and then rest on the south portion. Wait for another
flip and then advance to the door.

= B3F =
From the entrance, head east and follow the path to reach a chest containing a
HI-ETHER. Backtrack to the entrance and head south. Once you hit the cave,
fiddle your way around and you'll pop out northeast of where you entered. Go
south and up the stairs and cross the bridge. Hit the switch in the middle and
you'll fall below. Go west to find a chest with a GENJI GLOVE. Backtrack and
head east and up the stairs. Go north to find two switches. The left one opens
a hidden doorway, the right one initiates a battle.

NOTE: Took me a while to figure this one out. After you beat the Ninja, he
says:

~ And I was just about to claim all the treasure buried in the ground beneath
  the big stairway for my own ... ~

Flip the left switch here and enter the room for a Save Point and a TENT. Use
that Tent if you need (I highly suggest saving as well). Head back outside and
head east across the bridge. Flip the switch while on the bridge to open up a
stairway ... hold up ... a big stairway. Follow it until you reach the bottom.

Now then, listen carefully. Once you're off the stairway (so that your leader
isn't even standing on the steps), take one step west and hit A to find an
INVISIBILITY SCROLL. From here, take four steps east and two steps south and
hit A to find a WATER SCROLL. From here, take four steps west and four steps
south to find a GOLD NEEDLE. Now then, go to the chest and pick up the HI-
ETHER inside. Stand on the square north of the chest and take three steps
north and hit A to find 293 GIL. You're done here, so head into the cave
just east of you.

Inside the east cave, you'll lose sight of yourself. What you want to do is
head as far north as you can, then east, then north, then west, then north,
then east, then north and finally east. If you've fiddled your way around in
the dark, you'll find yourself in a totally new area.

Head south and take the ELIXER, then go east and ignore both stepping switches
(from what I've seen, they do nothing). Head south, then west and you'll find
a stepping switch that you should step on. It'll open a doorway that contains
four chests: MAGICITE SHARD, HI-ETHER, MAGICITE SHARD and the ULTIMA WEAPON.
For the record, equipping the Ultima Weapon right now is totatlly useless since
none of your characters should have over 1000 HP.

Go outside and head all the way east, then go north across the two bridges and
hit the switch. Head east and then north (don't bother with the switch). You'll
see a chest just north that contains a MAGICITE SHARD. Head southeast and then
through the door. Inside, circle around and head north and through the next
cave.

You'll see the Sealed Gate. Watch a scene but prepare for a battle. You'll have
to hold off Kefka until Terra can open the gate, so just stall him for a round
or two (for me, the door opened before I could launch a single attack).

Watch the scene, then head straight south. You'll notice a new doorway that
wasn't there before, so take it and you'll pop out just outside the entrance.
Backtrack through the Imperial Observation Post and you'll encounter one of
your teammates who explains what happened. Watch the scenes that develop and
once you regain control, exit the Blackjack.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | M A R A N D A                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.158]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Mythril Spear ......... 800 | Priest's Miter ....... 3000 |
| Trident .............. 1700 | Green Beret .......... 3000 |
| Venom Claws .......... 2500 | Mythril Helm ......... 2000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Boomerang ............ 4500 | Mythril Mail ......... 3500 |
O-----------------------------O-----------------------------O

Maranda is just northwest of where the Blackjack crashed.

If you skipped section [WALK.113], you'll probably find the treasures that I
listed there. Otherwise, there's not much to do in Maranda except stock up,
rest and talk to the citizens. Even though you could do all that back on the
Blackjack.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | V E C T O R                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.159]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Locke            |
O-----------------------------O-----------------------------O Celes            |
                                                            | Edgar            |
                                                            | Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn         None |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Twist Headband ....... 1600 |
| Venom Claws .......... 2500 | Priest's Miter ....... 3000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Sakura ............... 3200 | Ninja Gear ........... 1100 |
O-----------------------------O White Dress .......... 2200 |
                              O-----------------------------O

From Maranda, Vector is located northeast. To get there, travel north from
Maranda and then east, through the mountains and finally to Vector. Or you can
just use the hidden Chocobo Stable to the southeast (it's closer to the
Blackjack than it is Maranda).

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  054  Corporal            255     60   15  100     96     90  Poison
___  093  Mega Armor         1000     50   19  120      0    350  Lit, Water

Inside, you'll find the Returners and the Narshe Guards. Talk to them if you
want, but your real goal is to head all the way north and to the Imperial
Palace. The Emperor wants to see you, so follow the red guard and he'll take
you to the front door of the Emperor.

Go inside and talk to Gestahl. Cid will appear and assign you to talk to all
the soldiers. You'll now have to talk to all the soldiers you can (there's 24
of them total and you have to fight some of them). Hopefully you have the
Sprint Shoes equipped so you can zoom around quickly.

SPECIAL NOTE: In order to get a fight to count for your Guard Total, you must
DEFEAT the guard, not just encounter them. This means you have to allocate
enough time to actually speak to all the guards and kick some of their asses
too.

---

From where you start, go south to the next room. Go south and talk to two
soldiers, then south to talk to two more. Go out the door and you'll find
yourself outside. Go down the east stairs and talk to the guard, then go west
and fight the guard in the Magitek Armor, then talk to the guard to the south-
west. Head back inside. (7 guards total)

Inside, go west and enter the door. Skip the door on the first floor and take
the door on the second floor. There's six guards inside here, and you'll fight
one of them. Go into the north door and fight the guard inside the potty. (14
guards total)

Backtrack and head up the stairs and into the top level door. You'll find yet
another guard on the way to the outside. (15 guards total)

Outside, you'll find a Magitek guard and a regular one to the west. Go east
and take the stairs north to find two Magitek guards. Head inside the room to
fight another guard. Backtrack outside and down the stairs and talk to a guard
east from there. Head inside the door. (21 guards total)

Go down the stairs and into the door. Take the stairs down and enter the door.
Inside you'll find a guard and a red guard (he counts too!). Go into the south
room and locate another guard. (24 guards total).

I was able to fight and talk to every guard in a little under 3 minutes. My
characters were Lv. 15, 16, 16 and 17. The GBA version even easier than the
SNES version because with the Sprint Shoes and Auto-Dash, you can move a
helluva lot faster in the GBA version than you ever could in the SNES version.
d(^_^)b

Once the timer runs out, it's dinner time! For the characters, not for you
(well, maybe for you too).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | V E C T O R   -   I M P E R I A L   B A N Q U E T                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.160]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Gale Hairpin           | Terra            |
| ____ Ether                  | ____ Alarm Earring          | Locke            |
| ____ Holy Water             | ____ Tintinnabulum          O------------------O
O-----------------------------O ____ Ward Bangle            |
                              O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  092  Imperial Elite      700     20   13  100      0    200  Poison

Yep, that's right. I thought highly enough of this section to give it its own
section. I'm a FAQ writer and I can do that. :)

Your team will be seated on one side and Gestahl and his cronies on the other.
Cid takes the fifth seat (which brings up just WHY Banon isn't there ...
y'know, considering he's the leader of the Returners and all).

Gestahl's banquet is like hitting on a hot girl at the bar ... you can either
do well and get some ... or you can **** up and get your face slapped. However,
unlike the bar, you actually have a guide to prevent complete and total
failure ... now if only girls had one too ...

I'm kidding here ladies. Here's hoping I don't get hate mail from all the
females who read this and think I'm sexist.

In all seriousness, you'll get gifts depending on how many guards you talked to
and how you answer in the Banquet. Luckily for you ... you have this guide.

Gestahl: To what shall we raise our glasses?
  -> To our homelands.

Gestahl: What shall we do with him?
  -> Leave him in jail.

Gestahl: No one dreamed Kefka would use poison.
  -> That was inexcusable.

Gestahl: By the way ... With regard to General Celes ...
  -> Celes was one of us!

Gestahl: Was there anything else you wanted to ask?
  -> Why did you start the war? (you can ask any question you like, I just
     use this one because it's easier to remember later)

Gestahl: With your permission, I'd like to move on to discussing the espers ...
 (you can ask questions from the previous set without any rammifications, but
  make sure you don't ask the same one twice)
  -> Okay

Gestahl: They're just too powerful ... If we don't do something, they'll tear
         the world apart!
  -> They have gone a bit too far ...

Gestahl: By the way ... what was that first question you asked me a minute ago?
  -> Why did you start the war? (or whatever question you asked first)

Cid: You must be getting tired ... Why don't we take a short break?
  -> (Take a break.)

After taking a break, you can talk to the red guards on Gestahl's side of the
table. They'll challenge you to beat them within two minutes, which should be
more than enough time to do so. I suggest doing so since it'll benefit you
later on. Have a seat where your first character was to resume your
conversation.

Gestahl: Is there anything you really want to hear me say?
  -> That your war is truly over.

Gestahl: Would you please go on board?
  -> Yes

If you have Sabin or Cyan along, you'll get some extra dialogue.

Locke and Terra will go to Albrook. It'll only be those two (for now). Upon
exiting, you'll be greeted by a red guard. Depending on your performance, you
will gain some prizes. If you followed this guide, you should get the following
rewards:

-> All Imperial troops will be withdrawn from South Figaro immediately.

-> In addition, Imperial forces will be withdrawn from the kingdom of Doma.

-> We will also unlock the armory at the Imperial Observation Post to the east.
   You are welcome to any of the weapons and armor within.

-> TINTINNABULUM Relic

-> WARD BANGLE Relic

Slick, eh? If you didn't get one of the last two items, you may have missed a
guard along the way or you might've gotten your first question wrong.

Now then ... the Imperial Palace is open for the picking, so let's have at it.

---

From where you meet Edgar, head south and west. Enter the door and then enter
the door at the bottom of the stairs. You'll find an ALARM EARRING and an X-
POTION. Head out and up the stairs and into the second floor room. There's a
chest with an ETHER inside. Exit this room, descend the stairs and head out
the south door, then all the way east and into the door there. Skip the first
floor door and take the second floor door. Next to the bedstand, you'll find a
GALE HAIRPIN. Go south into the bathroom (with red carpet) and take the HOLY
WATER from the chest.

That's all the treasures in the palace. You'll find all your teammates if you
wander around the Imperial Palace and Vector long enough ... except for Setzer.
If you really want to see Setzer (and a rather funny/enlightening scene), he's
actually back at the Blackjack, busy repairing it. However, the scene is
completely optional and really only adds to Setzer's backstory and nothing
else. Go see it if you really want to.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | I M P E R I A L   O B S E R V A T I O N   P O S T                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.161]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Alarm Earring          | Terra            |
| ____ Hi-Ether               | ____ Angel Wings            | Locke            |
| ____ Elixer                 | ____ Reflect Ring           O------------------O
| ____ 8000 Gil               | ____ Angel Ring             |
| ____ 13000 Gil              | ____ Hermes Sandals         |
| ____ 20000 Gil              | ____ Flametounge            |
O-----------------------------O-----------------------------O

In case you forgot, the Imperial Observation Post is east from Albrook. Albrook
is southeast from Vector.

Enter the building in the middle via the door on its south side. Inside, go
down the stairs and enter the room that was locked before. You'll find plenty
of treasures inside, including: X-POTION, ANGEL WINGS, 8000 GIL, HI-ETHER,
REFLECT RING, 13000 GIL, HERMES SANDALS, ELIXER, 20000 GIL, ANGEL RING, ALARM
EARRING and FLAMETOUNGE. Sack the treasures and then head to Albrook.

NOTE: I know a lot of readers out there informed me about the Flametounge
that's stuffed away in the stove, but there was one lone user who informed me
about it within days of my FAQs original release.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | A L B R O O K                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.162]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Teleport Stone         | None                        | Terra            |
O-----------------------------O-----------------------------O Locke            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      300 Gil |
O-----------------------------O-----------------------------O------------------O
| Kiku-ichimonji ....... 1200 | Twist Headband ....... 1600 |
| Venom Claws .......... 2500 | Priest's Miter ....... 3000 |
| Bastard Sword ........ 3000 | Mythril Vest ......... 1200 |
| Sakura ............... 3200 | Ninja Gear ........... 1100 |
| Shuriken ............... 30 | White Dress .......... 2200 |
| Flame Scroll .......... 500 O-----------------------------O
| Water Scroll .......... 500 |
| Lightning Scroll ...... 500 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Silver Spectacles ..... 500 |
| Ether ................ 1500 | Peace Ring ........... 3000 |
| Eye Drops .............. 50 | Earring .............. 5000 |
| Remedy ............... 1000 | Sniper Eye ........... 3000 |
| Holy Water ............ 300 | Reflect Ring ......... 6000 |
| Phoenix Down .......... 500 | Amulet ............... 5000 |
| Tent ................. 1200 O-----------------------------O
| Teleport Stone ........ 700 |
O-----------------------------O

~ Bleeeuuuugh!!! ~ Locke

In case you forgot where Albrook is, it's southeast from Vector or southwest
from the Imperial Observation Post.

If you looted all the treasures as directed in section [WALK.041], then you
have one thing to find (you couldn't get to the port before, but that's where
the item was). Nothing has really changed since you were last here. You may
want to stock up on Scrolls since you-know-who-uses-them is coming back to the
party soon.

All you need to do is head south to the port (next to the Armor Shop) and talk
to General Leo. He'll introduce you to his fellow crewmates and then send you
to the Inn to get some rest. On your way out of the port, check the box just
north of the soldier to find a TELEPORT STONE. Go to the Inn and it'll be free
for the night. Watch the scene that occurs after that. After you regain
control, go back to the ship and talk to Leo.

Once you regain control again, go talk to Leo and then watch the scene that
occurs after that (it gets a lot funnier when Locke appears). Once you regain
control of Terra, talk to Leo and then Locke.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H A M A S A                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.163]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Teleport Stone         | None                        | Terra            |
O-----------------------------O-----------------------------O Locke            |
                                                            | Shadow           |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn     1500 Gil |
O-----------------------------O-----------------------------O------------------O
| Mythril Rod ..........  500 | Golden Shield ........ 2500 |
| Flame Rod ............ 3000 | Tiger Mask ........... 2500 |
| Ice Rod .............. 3000 | Tiara ................ 3000 |
| Thunder Rod .......... 3000 | Golden Helm .......... 4000 |
| Morning Star ......... 5000 | Mystery Veil ......... 5500 |
| Hawkeye .............. 6000 | Power Sash ........... 5000 |
| Heavy Lance ......... 10000 | Gaia Gear ............ 6000 |
| Darts ............... 10000 | Golden Armor ........ 10000 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Potion ................. 50 | Earring .............. 5000 |
| Hi-Potion ............. 300 | Sniper Eye ........... 3000 |
| Ether ................ 1500 | Hermes Sandals ....... 7000 |
| Remedy ............... 1000 | Reflect Ring ......... 6000 |
| Teleport Stone ........ 700 | Black Belt ........... 5000 |
| Holy Water ............ 300 | Dragoon Boots ........ 9000 |
| Phoenix Down .......... 500 | Sprint Shoes ......... 1500 |
| Tent ................. 1200 O-----------------------------O
O-----------------------------O

Thamasa is located northeast of where you land. Shouldn't be too hard to find
considering it's the eastern-most dot on the entire map.

Finally, the people in Thamasa will start selling you their wares. For a large
price, that is. Nearly everything in Thamasa's Weapon and Armor Shops is new,
and for a price you can upgrade your entire party. The Relics aren't new, but
some of them are available in stores for the first time in Thamasa, so pick
some up if you want them.

The real objective here is the house on the northeast side of town. Not the
mansion, but the smaller house. Inside you'll find an old man in a red cloak.
Talk to him and he'll introduce himself as Strago; you'll also meet his grand-
daughter, Relm. Watch the scene and then UNEQUIP SHADOW since he's leaving the
party soon. Go stay at the Inn (for a whopping ONE GIL!!) when you're ready.

In the middle of the night, you'll be interrupted by Strago. Go to the giant
mansion and talk to Strago there. After the scene, you'll be inside the house.

---

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  098  Balloon             555     80   11   20    300    369  Ice, Water

The first thing you'll want to do is give Strago some new gear. He can use a
Gaia Gear, a Priest's Miter and a Morning Star. I also gave him a Gale Hairpin
and an Alarm Earring. Also, you'll most likely want to put an esper on him (I
put Bismarck on him so that Strago could learn the basic attack spells, after
that you can put any esper you like on him).

Strago comes with three Lores: Aqua Breath, Revenge Blast and Stone. Aqua
Breath will come in handy during this area, so use it liberally, but only if
you have enough Ethers to restore his MP.

The flames here act as enemies. Coming in contact with them will result in a
battle.

Now then ... from the entrance, head north into the next room. Then head north
again into the next room. In the next room, head west, then north and skip the
left door and enter the right door. Inside, take the right door and inspect the
chest to find a FLAME ROD. Back out and enter the left door. Advance north and
you'll see a flame in the middle of the room. Before stepping forward, heal up
your HP and MP because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Flame Eater                                                      #298 |
O--------------------------O---------------------------------------------------O
|  Level ............. 24  |   Immune To               Type                    |
|  HP .............. 8400  |    Lightning  Poison       ---                    |
|  MP ............... 480  |    Holy       Earth                               |
|  Attack ............ 13  |                                                   |
|  Defense .......... 105  |                           Status Immunity         |
|  Evasion ........... 20  |                            Darkness    Poison     |
|  Magic .............. 7  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 150  |    Ice                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Flametongue           |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Flame Eater has a Bomblet attack that summons up to four Balloons to fight with
him. He can also cast Fira against you, which is enough to instantly KO a
character with less than 400-450 HP. After taking enough damage, Flame Eater
will cast Protect and Reflect on himself, rendering himself immune to magic and
protected against physical attacks. Lastly, I saw the Flame Eater summon a
Grenade, so be extra careful!

The Balloons are more annoying than anything and can be deadly if you allow
them to get in free hits. Hit them with a Blizzard/Blizzara/Aqua Breath attack
before they get too out of hand. If Fira KO's anyone, revive them and bring
them back to full health.

After Flame Eater casts Protect and Reflect, he'll start reflecting Fira off
of himself and hitting you with it. You'd think that there's no way to get at
him unless you attack, but you'd be wrong.

Aqua Breath can hit Flame Eater, even through his Reflect status, for full
damage. You can also have Terra Trance and attack for a lot more damage than
normal. Soon enough, Flame Eater will go down.

Watch the scenes afterwards. Once you regain control, head downstairs and out-
side. Shadow leaves the party now, so hopefully you unequipped him. Head out
when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H A M A S A   A R E A                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.164]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Thamasa area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  094  Briareus            750    100   17  110    458    465  ---
___  096  Chimera            2237    100   25  100    760   1144  ---
___  095  Devourer            420    100   10  100    280    214  Lightning






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | E S P E R   C A V E S                                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.165]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Healing Rod            | Terra            |
O-----------------------------O ____ Tabby Suit             | Locke            |
                              | ____ Chocobo Suit           | Strago           |
                              O-----------------------------O------------------O

The Esper Caves are located west of Thamasa. To get there, you have to circle
around the mountains to the south and then head north to see the entrance to
the caves.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  101  Adamankary         1305     50   22  225    189   1450  ---
___  099  Bonnacon            505     20   12   50    270    232  Fire
___  100  Land Grillon        977     80   15  115    410    292  Fire, Wind
___  102  Mandrake           1150    104   16  115    450    378  Fire
___  103  Venobennu           860     82   16  125    525    485  ---

From the entrance, head northwest, but divert your attention towards the
HEALING ROD just off the path. Continue to the north, but when you're posed
with a split in the path, don't go north or south (they lead back to each
other). Instead, head east and through the doorway. Outside, follow the path
until you're led back inside. Inside, there's not a whole lot to do except
follow the path and ... see a familiar face? At any rate, continue on and walk
up towards the three statues to see a scene. Before heading back out, heal up
because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Ultros                                                           #299 |
O--------------------------O---------------------------------------------------O
|  Level ............. 25  |   Immune To               Type                    |
|  HP ............. 22000  |    ---                     ---                    |
|  MP ............... 750  |                                                   |
|  Attack ............ 22  |                                                   |
|  Defense ........... 95  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 7  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 155  |    Fire      Lightning     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 3  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    White Cape            |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

This guy again? He seriously needs a hobby or something ...

Ultros uses his usual repertoire of attacks ... Ink, Tentacle, the works. There
are differences though. After you attack him with so many magic attacks, he'll
change into a red color and back, and a message will appear on the screen. I
suggest you follow its directions and STOP using all elemential magic because
Ultros will counter-attack with an even bigger elemential spell (you cast Fira,
he'll cast Firaga). Needless to say, it hurts. Ultros also has his Hailstone
attack, which drops ice boulders on your head. Lastly, Ultros can throw a Stone
at you and Confuse a character.

First off, I suggest attacking Ultros with all the Fira and Thundara spells you
can get until he turns red and the message pops up. After that, hit him with
all the physical attacks you can muster. I had dual Hawkeyes on Locke and he
could do anywhere between 500-1600 damage per turn. Strago's Lores didn't help
me that much, but he was still useful as a healer and/or revival unit. Terra
was easily capable of healing virtually all of the damage Ultros could do (it's
worth noting that both Terra and Locke had the Cura and Cure spells). Also, I
managed to get a Stop spell to hit Ultros, which stalled Ultros from turning
red. A

After dealing so much damage to Ultros, Relm will show up and a scene will
occur (yes, mid battle). After the scene, you have one of two choices: to beat
Ultros the easy way or beat Ultros the hard way. If you want to end the battle
quickly, simply have Relm Sketch Ultros. Once it connects, the battle will end,
but you won't get any EXP or Gil (all 3 Gil). If you choose to do it the hard
way, just kill Ultros by hacking his HP. You get the Bestiary entry either way,
so I suggest using Relm.

After the battle ends, the first thing you'll want to do is re-equip Relm with
better armor and an Esper. When you're done, head east, follow the path and
exit through the door. Use the Save Point here if you wish and then descend the
stairs onto the floor below. There's three floor panels you can step on to drop
down below. Take the east one first. Once you drop, head east and out through
the door and pick up the X-POTION. Backtrack and jump off the broken section of
the bridge and make your way to the southeast corner. Follow the path and
you'll eventually find yourself back to the three floor panels.

Take the north path this time. After you drop, head north and out the cave to
pick up a CHOCOBO SUIT. Re-enter and take the southern path and head out the
cave to pick up a TABBY SUIT. Re-enter the cave and jump down the bridge
section to the southeast. Make your way back up the path. Take the southern
panel. Once you drop down, head east and follow the bridge and out the cave.

Outside, follow the path west and into the cave. After entering, follow the
path and you'll encounter a scene. You'll automatically be brought back to
Thamasa.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H A M A S A                                                     |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.166]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Terra            |
O-----------------------------O-----------------------------O Locke            |
                                                            | Strago           |
                                                            | Relm             |
                                                            O------------------O

Watch the scene here. It looks like all is well, but an unexpected guest shows
his ugly mug. After regaining control, go to Kefka and talk to him.

In the battle that follows, Leo's Shock will do massive damage (and his
equipment ROCKS ... too bad you can't take it OR keep Leo in your party for the
rest of the game). Seriously ... Shock will win the battle; just keep using it
and not worrying about anything that happens to Leo (he's got enough HP and
sufficient equipment to survive anything Kefka can throw at him).

After Kefka fades (it takes about 4-6 Shock blasts), watch the scenes that
follow. When you regain control, enter the airship and watch the scenes that
take place.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | T H E   F L O A T I N G   C O N T I N E N T                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.200]  |
|          |                                                   O---------------O
O----------O

Certainly the situation at the moment is grim. Everything Gestahl fed you at
the banquet was a flat out lie. Leo is dead; Kefka and Gestahl have their own
magicite and are now in control of the Warring Triad. Everything you've worked
so hard to achieve has been trashed in the blink of an eye. So now it's time to
pay back both Gestahl AND Kefka for their deceit and lies!

Here is a list of what you are capable of having at this point in time (I've
led you to less entries, but more are possible):

O-------------------O
| Bestiary *        |
O-------------------O
| #001 - #103       |
| #276 - #297       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore *            | Rage *            | Dance            |
O-------------------O-------------------O-------------------O------------------O
| Ramuh             | Roulette          | #001 - #103       | N/A              |
| Kirin             | Aqua Breath       | #278              O------------------O
| Siren             | Revenge Blast     | #279              |
| Cait Sith         | White Wind        | #296              |
| Ifrit             | Traveler          O-------------------O
| Shiva             | Dischord          |
| Unicorn           | Transfusion       |
| Maduin            | Stone             |
| Catoblepas        | Self Destruct     |
| Phantom           O-------------------O
| Carbuncle         |
| Bismarck          |
| Golen             |
| Zona Seeker       |
| Seraph            |
O-------------------O

* In order for you to have Bestiary/Rage #073 (Grenade), you must not have been
  following this guide. In addition, in order for you to have all the Lores
  listed, you must not have been following my guide. Of course, I'll lead you
  to them, but I simply haven't yet.

The following Bestiary entires have no Rage Entries:

#036 Captain
#048 Siegfried
#078 Proto Armor
#093 Mega Armor






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | N A R S H E                                                       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.201]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Gold Hairpin *         | Any              |
O-----------------------------O-----------------------------O------------------O

* Depends on the choice you make.

Remember the warehouse you ransacked earlier? Go back there and you'll find a
thief called Lone Wolf in the middle of burgling the final locked chest. He'll
run off, so head outside (you can open the chest if you REALLY want to) and up
north. Head down the stairs and go towards the mines. You'll see Lone Wolf
along the way, indicating that you're on the right track. Head inside the mines
and take the first right path. Follow it south to the next room, then northeast
to the outside. Head west across the bridge, then north and into the cave. You
basically need to follow the path until you reach the esper that you fought for
earlier.

Up where the esper is, you'll encounter Lone Wolf holding a moogle hostage. If
you try to approach Lone Wolf, he'll stop you. Just stand there and wait and
eventually the moogle will start to fidget. Soon after, you have the option to
either save the moogle or take Lone Wolf's treasure. The Gold Hairpin halves MP
needed to cast a spell, but you'll be giving up a new party member.

I highly suggest saving the moogle. He'll introduce himself as Mog. After that,
if you have an open slot, he'll join the party; otherwise he'll go back to the
Blackjack.

That's all there is in Narshe. Leave when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | O V E R W O R L D                                                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.202]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  008  Darkwind             34      0   13   55     41     28  Fire
___  007  Leaf Bunny           33      0   13   60     45     24  Fire, Water

The real objective here is the small triangular island on the northeast corner
of the world map. Upon landing on it, SAVE YOUR GAME. You should definitely
have the Stop spell on at least two characters (for insurance). I was also told
that Slow works in conjunction with Stop.

If you want Magic AP for the spells, go to the Veldt (if you don't want to gain
any EXP) or the forest around Vector (for about 2-3 AP per battle).

Walking around this triangular island will result in a bunch of smaller
battles. However, eventually you'll run into:

O------------------------------------------------------------------------------O
| BOSS - Intangir                                                         #097 |
O--------------------------O---------------------------------------------------O
|  Level ............. 26  |   Immune To               Type                    |
|  HP ............. 32000  |    ---                     ---                    |
|  MP ............. 16000  |                                                   |
|  Attack ............ 25  |                                                   |
|  Defense .......... 150  |                           Status Immunity         |
|  Evasion ........... 50  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 150  |    ---                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep                  |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Magicite Shard        |    Fire       Ice                                 |
|                          |    Lightning  Poison                              |
|  Drops                   |    Wind       Holy                                |
|    Antidote              |    Earth      Water                               |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Intangir has no attacks. Just counter-attacks. He absorbs all magic elements
and starts the battle in a Vanish state. If you attack with a non-elemential
attack, he'll counter with Meteor. If you nullify his Vanish state (via any
magic spell) and attack him physically, he'll counter with Meteor.

Honstly ... Ingtangir is MUCH easier once you get the Reraise spell. However,
you're in the battle now, so you might as well make the most of this.

Cast Stop on Intangir. Since he's not immune to it, it'll Stop him so that you
can attack without fear of retaliation. Also, if you cast Slow after casting
Stop, you'll spend a large time frame with a Slower Intangir. Eventually you'll
have to re-cast Slow, but it's a small price to pay for having those extra
turns.

Your team can follow a pattern depending on a few things: your ATB speed and
status, whether or not you have Slow inflicted on Intangir and how quick you
are able to pull off your attacks. I managed to get around 10-12 attacks in
between Stop castings. I also cast Slow once during those 10-12 attacks just
for extra insurance that Slow was still on Intangir.

Depending on your teammates, your attack pattern will differ. I had Terra,
Locke, Edgar and Sabin along for the ride. If you have Gau built up, he'll most
likely have some nice Rages to attack with (Stray Cat comes to mind). Whoever
you bring, make sure they're capable of your most powerful attacks. Attack
Intangir with your strongest attacks after casting Stop and Slow on him.

This battle is tricky but not impossible. It may take a few times for you to
take down Intangir, but if you do, you'll have the Bestiary entry and the
chance to find Intangir on the Veldt.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | L O R E   H U N T I N G                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.203]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Strago           |
O-----------------------------O-----------------------------O Relm             |
                                                            | Gau (sometimes)  |
                                                            O------------------O

For this section, all you need is Strago (hopefully this should be obvious).
Strago comes with Aqua Breath, Revenge Blast and Stone. Before heading to the
Floating Continent, you can also find Doom, Roulette, White Wind, Lv. 5 Death,
Lv. 4 Flare, Lv. 3 Confuse, Traveler, Dischord, Transfusion and Self Destruct.
Upon entering the Floating Continent, you can also learn 1000 Needles.

Oh yeah ... it HELPS if you have Relm along. Her Sketch ability is crucial or
extremely helpful for obtaining many of Strago's Lores. Gau is optional, but he
makes obtaining a few Lores a thousand times easier.

Doom
  If you fought a Zombie Dragon on the Veldt and Gau has its Rage, you can go
into battle with Gau and Strago and have Gau use that Rage.

Roulette
  You can learn Roulette from the Onion Knight, which can be found inside
Vector and the Magitek Research Facility. Since you go to both places and lose
access to all enemies inside before you recruit Strago, you have to find the
Onion Knight on the Veldt. Sketch it for Roulette.

White Wind
  The Venobennu enemy can teach Strago the White Wind Lore. Simply Defend for
a few rounds and it'll cast White Wind on its teammates. It only has enough
MP for one casting, so use an Ether if Strago isn't around (KO'd or under a
bad status effect) or simply have Strago around the first time.

Lv. 5 Death
  The Trapper is found in the Magitek Research Facility. However, you lose
access to the enemies there before gaining Strago. You'll have to find the
Trapper on the Veldt. Sketch it until it uses Lv. 5 Death.

Lv. 4 Flare
  Same story as Lv. 5 Death. Trapper on the Veldt or Apocrypha on the Floating
Continent. Try casting Confuse on the Trapper if Sketch doesn't work.

Lv. 3 Confuse
  Same story as Lv. 5 Death. Trapper on the Veldt or Apocrypha on the Floating
Continent. Sketch the Trapper and it might use Lv. 3 Confuse on you.

Traveler
  The easiest way is to find an Unseelie and cast Confuse on it. You can find
an Unseelie between Mt. Kolts and the Returner base.

Dischord
  The Satellite enemy (provided you fought it in the Imperial Camp) will appear
only on the Veldt. Defend for a few turns and it'll eventually use Dischord.

Transfusion
  Gau. Intangir. Rage. I think you get the picture. Just make sure Strago and
Gau are both in your party.

Self Destruct
  Self Destruct is the signature finishing move of Bomb-type enemies in ANY
Final Fantasy game. Find some Bombs and/or Grenades in the forest west of the
Veldt. Try Sketching one if you're having troubles. Relm will be KO'ed but
Strago will learn the Lore; nothing a Phoenix Down and a Tent can't fix.

For now, that's it.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | R A G E   H U N T I N G                                           |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.204]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Gau              |
O-----------------------------O-----------------------------O------------------O

If you have every monster possible so far, you can get the following Rages on
the Veldt:

#001 - #103 *                            * #036 Captain      HAVE NO RAGE
#112 Ninja                                 #048 Siegfried    ENTRIES
#278 Guard Leader                          #078 Proto Armor
#279 Magitek Armor                         #093 Mega Armor
#286 Hell's Rider

Jump on down to Appendix I: Rage (section [APPX.010] and don't forget the
carat!) and start checking off your Rages.





O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | D A N C E   L E S S O N S                                         |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.205]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Mog              |
O-----------------------------O-----------------------------O------------------O

Mog learns dances quite easily. All you have to do is fight a battle on any
patch of land. If you fight on a certain patch of land, Mog has a chance of
gaining a new dance. Luckily for you, Action's guide is filled with the areas
you need to dance on to get more dances. :)

Wind Rhapsody
  Fight around Narshe in any grassland area (you'll see why I suggested Narshe
very soon).

Forest Nocturne
  Fight in the forest south of Narshe.

Desert Lullaby
  Fight in the desert between Narshe and Figaro Castle.

Love Serenade
  Head to Zozo and fight inside the city to learn this Dance.

Earth Blues
  Go to Mt. Kolts or the South Figaro Cave. In the entrance, walk back and
forth until you hit a random battle. You have to actually be outside of the
cave (being inside would net you the Twilight Requiem Dance).

Water Harmony
  This one is trickier. In the World of Balance, you can ONLY get the Water
Harmony Dance via the Serpent Trench, which is in Crescent Mountain on the
Veldt. Fight your way through there (use section [WALK.025] if you didn't get
the treasures the last time around) and make your way to Nikeah.

Getting back is the tricky part. Before you couldn't walk back to the Veldt.
Now there's a bridge so you can get there with the greatest of ease. Pick up a
Chocobo from Nikeah (located in the northwest corner of town) and head north
from Nikeah, then east across the bridge, then north to the mountains. Hug the
mountains as you head east; you'll eventually run into another bridge. Head
north and you'll see the Cabin that Sabin first ran into. Hopefully you can
find your way back to the Veldt from here. Go to Doma Castle, then the Phantom
Forest, then stop at Baren Falls and get off the chocobo (with the chocobo, you
can simply pass over the Phantom Forest). At Baren Falls, jump down and you'll
reappear on the Veldt.

Twilight Requiem
  Mog comes with this one already. If you really want to know, you can find it
inside any cave. Not the outside area of the cave (like with the Earth Blues
Dance), but inside it.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | D O M A   C A S T L E                                             |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.206]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Hi-Ether               | ____ Prayer Beads           | Any              |
| ____ X-Potion               O-----------------------------O------------------O
| ____ Elixer                 |
| ____ Phoenix Down           |
| ____ Remedy                 |
O-----------------------------O

Even though Doma Castle is abandoned and you can't get Cyan's Dream sequence
until the World of Ruin, you can still go and ransack it. Best of all? There's
no enemies inside.

In case you don't know where Doma Castle is, it's northwest of the Veldt.

From the entrance, head north and into the doors, then northwest and into the
next set of doors.

Inside the castle, take the west door and then the door directly north of that.
You'll find six beds inside here, along with a clock and a chest. The chest
contains a HI-ETHER and the clock contains an ELIXER. Go outside and take the
door to the east and rest here if you want. Go back outside and head east and
check the pot to find a REMEDY. After this, go outside the southern door and
head up the stairs.

Instead of going into the Throne Room, go northeast and take the door. Inside,
you'll find a chest containing an X-POTION. Go outside and take the south door.
Outside, head south and follow the path until you reach a door. Go inside and
check the two chests for a PHOENIX DOWN and a PRAYER BEADS.

That's all the treasures I found. Head out when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F L O A T I N G   C O N T I N E N T   P R E P A R A T I O N       |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.207]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

Before heading to the Floating Continent, there's a few things you should know.
First off, determine who will be in your party. I bring along Celes, Edgar and
Setzer and/or Locke. You can only bring along three party members, so make sure
you're bringing along your most powerful characters.

Secondly, level up some spells. I highly suggest having every spell that Maduin
and Seraph can teach (Fira, Blizzara, Thundara, Raise, Cura, Cure, Regen,
Esuna). I suggest (for the time being) to equip Ramuh on someone for his
Judgement Bolt attack, which can be useful in the first few battles. I also
highly suggest equipping Golem and Zona Seeker on the other two characters
(their esper attacks are the easiest way to beef up your defense and magic
defense).

Third, bring along all the Hi-Potions and Ethers you can afford. You can buy
both in Thamasa, Albrook, Tzen, Jidoor, etc.

Lastly, you may want to equip Relics that prevent Silence. The enemies on the
way to the Floating Continent can slap you with it, making healing all that
much harder.

Once you're ready to head out, go to the wheel of the Blackjack and pick (Head
to the Floating Continent).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F L O A T I N G   C O N T I N E N T   A S C E N T                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.208]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

~ No, really! This is our last battle! Honest! ~ Ultros

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  104  Sky Armor           900    170   16  150    400    350  Lit, Wind
___  105  Spitfire           1400    180   17  155    300    550  Lit, Wind

Seems the Imperial Air Force is out to get you, so prepare to fight!

You'll fight all the battles in the "Surrounded" formation, so keep on your
toes. The biggest things to remember are to attack each unit individually. By
doing so, you'll do more damage per turn (say 1200 damage to one unit as
opposed to 600 damage to two units). The Spitfire enemy has an Absolute Zero
attack, which can do anywhere between 200-350 damage. This can be lethal to
lower level characters (mine were 16-17) since one or two attacks like these
can wipe out your entire team. Taking out the Spitfire enemy first (it's the
orange colored one) will prevent it from using the Absolute Zero attack.

After each battle, you get a momentary silence where you can hit the START
button and heal up. I highly suggest exploiting this to its fullest. After a
few battles, you'll notice that "Something strange is coming this way", so
fight a few more battles and you'll notice something hopping on the back of the
Blackjack. Walk up to it and prepare to face:

O------------------------------------------------------------------------------O
| BOSS - Ultros                                                           #301 |
O--------------------------O---------------------------------------------------O
|  Level ............. 26  |   Immune To               Type                    |
|  HP ............. 17000  |    ---                     ---                    |
|  MP .............. 8000  |                                                   |
|  Attack ............ 10  |                                                   |
|  Defense ........... 20  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 3  |   Weak Against             Petrify     Death      |
|  Magic Defense ..... 10  |    Fire       Poison       Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Dried Meat            |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Seriously ... Ultros needs a new gig. He doesn't do too much this time around,
but he can hit you with his Octopus Ink (ick!) to inflict Darkness and he has
the standard physical attack. If you cast Fira on him a few times and he'll
call in reinforcements:

O------------------------------------------------------------------------------O
| BOSS - Typhon                                                           #300 |
O--------------------------O---------------------------------------------------O
|  Level ............. 26  |   Immune To               Type                    |
|  HP ............. 10000  |    ---                     ---                    |
|  MP ............. 40000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense ..... 55  |    Ice        Water        Confusion              |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Dagger                |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Ultros never used his Tentacle attack until after he called Typhon. Typhon also
has a Fireball attack, which works like Meteor, only it does less damage.
Ultros and Typhon can work off each other's attacks, which doesn't work well
for you since they can wipe out your team if you leave them alone for too long.

I suggest focusing Fira spells on Ultros. You had to hurt him some to get
Typhon on the scene, so you might as well finish the job. In addition, taking
Ultros out of the picture will make Typhon easier. After you beat Ultros,
focus your assault on Typhon (using Blizzara spells).

The battle isn't too hard, especially if you take them out one at a time. Upon
death, Typhon will use his Snort attack, which knocks all your characters off
the screen. It's unavoidable and unblockable, so you'll just have to accept it.

After Typhon goes down, you'll immediately be thrust into another battle with:

O------------------------------------------------------------------------------O
| BOSS - Air Force                                                        #302 |
O--------------------------O---------------------------------------------------O
|  Level ............. 25  |   Immune To               Type                    |
|  HP .............. 8000  |    ---                     ---                    |
|  MP ............... 750  |                                                   |
|  Attack ............ 10  |                                                   |
|  Defense .......... 150  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 12  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    Lightning  Water        Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Princess Ring         |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Although you may think that Air Force's 8000 HP doesn't really equate to much,
keep in mind that its Magic Defense is double that of Typhon's ... and Air
Force doesn't travel alone. The Laser Gun (the light blue head on the right
side) has 3300 HP and the Missile Bay (the red head on the bottom) has 3000 HP.
In addition, Air Force can launch a Bit, which absorbs all magic. After a short
time, Air Force will start a countdown. If it gets to 0, Air Force will use his
Hyperwave Cannon attack.

The Laser Gun will attack you with its Diffractive Laser, which damages all
teammates. The Missile Bay will attack you with its Missile, which causes Sap
on the character it hits. Air Force can also attack you with its own Magitek
Laser.

You can defeat them all one by one. However, it's more logical to simply attack
Air Force with your Thundara spells. You'll still get the Bestiary entries for
all the Air Force allies (Air Force, Laser Gun, Missile Bay and Bit) if you
simply beat Air Force by itself.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F L O A T I N G   C O N T I N E N T                               |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.209]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Beret                  | Any              |
O-----------------------------O ____ Murasame               O------------------O
                              O-----------------------------O

~ Run! Run! Or you'll be well done! ~ Kefka

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  108  Apocrypha          1900    195   18   80    525   1200  Lit, Holy,
                                                                   Water
___  111  Behemoth           5800    180   25  100      0   2055  Ice
___  106  Brainpan           1300   1000   24  120    600    550  Fire, Lit,
                                                                   Holy
___  109  Dragon             7000    850   45  130      0   2931  Lit
___  306  Gigantos           6000   1120   20    1      0   7550  Poison
___  107  Misfit             1750    140   26  105    786    750  Fire, Holy
___  112  Ninja              1650    130   22  135    520    694  Lit, Holy
___  110  Platinum Dragon    2802    200   35  150   1300    895  ---

Immediately upon falling, you'll find a Save Point and ... Shadow? Talk to him
and he'll (reluctantly) join the party. Use the Save Point to heal up (since
Air Force probably left you hurting) and head out.

Note ... if you have Locke along, you can try and Steal a Genji Glove from the
Dragon enemy.

From the Save Point, head east and up the stairs, which will clear for you
automatically. Continue east and then follow the path south; a new path will
open for you that heads northeast. Follow it and head east, but detour to the
north to find a blue orb. Talk to it to find a MURASAME. Continue east and
you'll open a path to the south, leading to a Monster-in-a-box encounter with a
Gigantos (a rather nasty enemy), but you can get a Sasuke knife drop from it.
Backtrack a bit and enter a small jag in a northern wall to open up a new path.
Follow it and go into the center of the upper platform to transport yourself to
another area.

After emerging, go south and take a set of stairs down. To the east, step on a
switch to open a new path to the southeast. Follow it and take the stairs
south. Follow the path (skip the second set of stairs) and follow the path east
until you find another transport platform. Step on it.

Upon emerging, head south and take the west platform. After emerging, head
southwest and step on the switch, then head north and up the stairs, then step
on the switch there to create a shortcut. Take it and follow the path south.
Take the first stairs down, then the second stairs down. Follow the path a ways
until you reach a switch and a path to the southeast. Step on the switch, but
don't take the path it opens quite yet. Head east and pick up a blue orb
containing a BERET. Then go south and onto the platform to find a Save Point.
Once you're ready, step onto the north platform.

You can return to the Blackjack if you need to restock or change party members.
Keep in mind that Shadow will stay behind. Luckily, he'll rejoin you when you
come back AND he'll retain his equipment.

Before you advance, you might want to bring Strago back to learn the 1000
Needles Lore. You can also learn Gau's Rages for the enemies you just fought,
if you REALLY want to. However, use it ONLY if you need because the entire
Floating Continent will be reset (except the treasures) and you'll have to
restart from the beginning.

At any rate, from where you are able to drop back down to the Blackjack, head
west and follow the path. Heal up because you're going to face:

O------------------------------------------------------------------------------O
| BOSS - Ultima Weapon                                                    #307 |
O--------------------------O---------------------------------------------------O
|  Level ............. 37  |   Immune To               Type                    |
|  HP ............. 24000  |    ---                     ---                    |
|  MP .............. 5000  |                                                   |
|  Attack ............ 45  |                                                   |
|  Defense .......... 142  |                           Status Immunity         |
|  Evasion ........... 20  |                            Poison      Imp        |
|  Magic .............. 5  |   Weak Against             Petrify     Death      |
|  Magic Defense ..... 97  |    ---                     Silence     Berserk    |
|  Magic Evasion ..... 10  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ribbon                |    ---                                            |
|    Elixer                |                                                   |
|  Drops                   |                                                   |
|    Elixer                |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

If you have Locke along, feel free to try and Steal a Ribbon (it's a rare steal
though) from Ultima Weapon. :)

If Ultima Weapon looks intimidating ... you'd be right. Until now, Ultima
Weapon is about as scary as they come. His physical attack alone can deal some
massive damage (anywhere between 400-600). He can cast Flare, a massive spell
in its own right. He can also cast Blaze on one or all characters. Lastly ...
Ultima Weapon might cast Meteor, which can easily annihilate a party that's
unprepared. I also saw Ultima use Fira, Quake, Rasp, Tornado, a Full Power
attack (which deals MASSIVE damage) and a Mind Blast attack (which causes
random negative status effects). After a while, he'll focus his energy (you'll
see the onscreen message) and a few turns later he'll use Flare Star.

There is no EASY way to beat Ultima Weapon. However, with its lower Magic
Defense, all spells should deal decent damage. In addition, all of Shadow's
Scrolls (I used Fire Scrolls a lot) can consistently deal over 1000 damage.
Shuriken's don't work as well as Scrolls, so I suggest against using them. Your
team's health should be a priority since KO'ed teammates can't deal damage. You
can also cast Slow on Ultima.

If you brought along Celes, you might be tempted to Runic Ultima's spells.
However, I suggest against doing so simply for the reason that Ultima's
physical attack alone can be enough to give you a lot of trouble. Ultima will
eventually go down, but not without putiing up major resistance. I only managed
to beat him with ONE character standing with 150 HP.

When Ultima is defeated, you can technically go back to the Blackjack. But what
you really want to do is advance north and watch the scenes.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   B A L A N C E                                   |
| | |_/ /  O-------------------------------------------------------------------O
| | | \ \  | F L O A T I N G   C O N T I N E N T   E S C A P E                 |
| | |_/ /  O---------------------------------------------------O---------------O
| |____/   |                                                   |  ^[WALK.210]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Elixer                 | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  113  Naude              3000    195   11  115      0      0  Fire, Lit,
                                                                   Holy

You only have six minutes to escape, so get to it!

Start by heading southeast. Once stopped, go north and follow the path east,
skipping the first path south and taking the next path with stairs south. Don't
head east immediately or the floor will break and you'll be cut off from the
ELIXER in the chest. Instead, go south and around, then head up and approach
the chest from the east side.

You'll run into a glowing star that initiates a battle:

O------------------------------------------------------------------------------O
| BOSS - Nelapa                                                           #308 |
O--------------------------O---------------------------------------------------O
|  Level ............. 26  |   Immune To               Type                    |
|  HP .............. 2800  |    Poison     Wind         Humanoid               |
|  MP ............... 280  |    Earth      Water                               |
|  Attack ............ 11  |                                                   |
|  Defense .......... 105  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 150  |    Ice        Lightning    Silence     Sleep      |
|  Magic Evasion ...... 0  |    Holy                    Slow                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Nelapa will start the battle by casting Doom on your entire team. In addition,
Nelapa starts the battle in Reflect status, meaning all spells directed towards
it will be reflected back at you. However, you can defeat Nelapa far easier
than Ultima considering Nelapa only has 2800 HP. A few well-placed physical
attacks are more than enough to do in Nelapa, even considering the severe time
constraints that Doom places on you.

Between Edgar's Tools and everyone else's physical attacks, Nelapa should pose
no threat to you or your team. If you have someone with a Genji Glove, it'll
only make the battle easier.

Continue east and you'll see the airship below. You can jump, but you INSTANTLY
LOSE ACCESS TO SHADOW FOR THE REST OF THE GAME. WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!
WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT! WAIT!

In case you didn't get the message here, you should Wait when prompted.

To get Shadow later, simply wait around by the exit. It takes a LONG time, but
if you wait until 0:05, Shadow will pop up and the timer will disappear. He'll
jump off with you. Watch the scenes that ensue.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S T R A N D E D                                                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.250]  |
|          |                                                   O---------------O
O----------O

Kefka ... won? Even though Kefka betrayed Gestahl and changed the face of the
entire planet in the process, Kefka seems to have won. Facing off did no good,
although it's not like you really had the chance to battle him. Killing Leo,
poisoning Doma and defacing the planet ... seems Kefka has a high list of
crimes to account for. At any rate, the Blackjack is toast and the entire team
is seperated ... it's time to really get the lead out.

Here is a list of what you are capable of having at this point in time
(although you probably won't have all the Lores listed unless you brought
Strago along for the whole Floating Continent ride):

O-------------------O
| Bestiary          |
O-------------------O
| #001 - #113       |
| #276 - #308       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore              | Rage              | Dance            |
O-------------------O-------------------O-------------------O------------------O
| Ramuh             | Doom              | #001 - #112       | Wind Rhapsody    |
| Kirin             | Roulette          | #278              | Forest Nocture   |
| Siren             | Aqua Breath       | #279              | Desert Lullaby   |
| Cait Sith         | 1000 Needles      | #296              | Love Serenade    |
| Ifrit             | Revenge Blast     | #306              | Earth Blues      |
| Shiva             | White Wind        O-------------------O Water Harmony    |
| Unicorn           | Lv. 5 Death       |                   | Twilight Requiem |
| Maduin            | Lv. 4 Flare       |                   O------------------O
| Catoblepas        | Lv. 3 Confuse     |
| Phantom           | Traveler          |
| Carbuncle         | Dischord          |
| Bismarck          | Transfusion       |
| Golen             | Stone             |
| Zona Seeker       | Self Destruct     |
| Seraph            O-------------------O
O-------------------O






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S O L I T A R Y   I S L A N D                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.251]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Celes is your only character here. And now you're charged with saving Cid's
life through the only means possible: feeding him fish.

I've been running through Djibriel's guide on this scenario and the mechanics
have not changed. Check his guide on the SNES Final Fantasy III game board for
more details.

However, for the purposes of this document, I'll only give you the vital
details:

There are four types of fish; they appear under your Rare Items screen.

  Fish - A delicious fish
  Fish - An ordinary fish
  Fish - A fish
  Fish - A foul-tasting fish

The first two types of fish will heal Cid. The other two types will kill him.
Whether or not you kill Cid has no giant impact on final outcome of the game. I
personally kill him every time because I like the scene better. However, if you
REALLY want to save Cid, feel free to do so.

No matter what happens, when you return to the cottage, you'll find either a
letter from Cid or himself. Take the stairway and use the item there to head
out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | A L B R O O K                                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.252]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      300 Gil |
O-----------------------------O-----------------------------O------------------O
| Flametongue .......... 7000 | Golden Shield ........ 2500 |
| Icebrand ............. 7000 | Priest's Miter ....... 3000 |
| Thunder Blade ........ 7000 | Green Beret .......... 3000 |
O-----------------------------O Golden Helm .......... 4000 |
                              | Golden Armor ........ 10000 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Sprint Shoes ......... 1500 |
| Ether ................ 1500 | Gigas Glove .......... 5000 |
| Phoenix Down .......... 500 | Earring .............. 5000 |
| Holy Water ............ 300 | Barrier Ring .......... 500 |
| Remedy ............... 1000 | Mythril Glove ......... 700 |
| Sleeping Bag .......... 500 | Knight's Code ........ 1000 |
| Smoke Bomb ............ 300 | Reflect Ring ......... 6000 |
| Teleport Stone ........ 700 | Jeweled Ring ......... 1000 |
O-----------------------------O-----------------------------O


Albrook is located northwest of where you land. Circle around to the north and
enter.

There's nothing new in Albrook this time around, except for the Gigas Glove,
which is (more or less) a beefed up version of the Hyper Wrist; however, they
enhance different stats.

At any rate, talk to the townspeople. You'll learn about someone who was asking
for someone with Celes' exact description. You'll also learn that this person
went north, to Tzen.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | T Z E N                                                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.253]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      300 Gil |
O-----------------------------O-----------------------------O------------------O
| Kaiser Knuckles ...... 1000 | Golden Shield ........ 2500 |
| Venom Claws .......... 2500 | Beret ................ 3500 |
| Flametongue .......... 7000 | Tiger Mask ........... 2500 |
| Icebrand ............. 7000 | Golden Helm .......... 4000 |
| Thunder Blade ........ 7000 | Power Sash ........... 5000 |
| Burning Fist ........ 10000 | Golden Armor ........ 10000 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Dragoon Boots ........ 9000 |
| Ether ................ 1500 | Thief's Bracer ....... 3000 |
| Green Cherry .......... 150 | Black Belt ........... 5000 |
| Phoenix Down .......... 500 | Alarm Earring ........ 7000 |
| Echo Screen ........... 120 | Sniper Eye ........... 3000 |
| Holy Water ............ 300 | Peace Ring ........... 3000 |
| Sleeping Bag .......... 500 | Jeweled Ring ......... 1000 |
| Super Ball .......... 10000 | Amulet ............... 5000 |
O-----------------------------O-----------------------------O

Tzen is located far north and slightly west of Albrook. You'll pass by a large
tower along the way, but this place is irrelevant for now since you can't enter
it from the ground.

SAVE BEFORE ENTERING TZEN.

Upon entering the city, you'll find that a house is falling. And it's up to you
to save the child inside! The house is on the northwest corner of town, and
when you get there, you'll run into Sabin. Head inside the house after you're
done talking to him. You only have 6:00 to find the child and get out.

---

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  124  Nightwalker *       256    190    9  140    491    258  Fire, Holy
___  125  Scorpion            290     19   10    5    336    199  ---
___  123  Zokka               305     35    5  150    400    267  Water

* Found only in a Monster-in-a-box encounter

From the entrance, head straight north and take the HEALING ROD from the chest.
Head southwest into the room and take the HOLY ROD from the chest. Head outside
the room and go straight west to pick up the ETHER from the chest. Go to the
southwest corner to find a HYPER WRIST. That's all there is on this floor, so
go downstairs.

Downstairs, there's a chest to the west that contains a BLOOD SWORD. Far to the
northeast corner lies a MAGICITE SHARD. You'll find the child located above the
fireplace (which brings up the question of why he's there, considering how hot
it would most likely be). With the child in hand, you can escape as soon as you
like.

I finished getting all the chests and fighting all the monster chests in under
two minutes. You should have no problems doing the same in six.

Upon exiting, the house will crash down and you'll recruit Sabin. :)

WIth Sabin on your team, you can feel free to explore the city at your own
leisure. You can purchase a Burning Fist (or two if you like the Genji Glove)
for Sabin, but the real new item here is the Super Ball. The name may sound
silly, but I assure you, the damage it's capable of doing is anything BUT
silly.

At any rate, with two characters, random battles suddenly become much less
deadly than they were with one character. Head out when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | T Z E N   A R E A                                                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.254]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Tzen and Albrook areas.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  121  Black Dragon       4000    600   14  102    502    780  Fire, Holy
___  114  Fafnir             1112    130   13  110    456    459  Ice
___  118  Gigantoad           458     20   11  100    340    235  Ice
___  115  Killer Mantis      1412    110   16  115    756    559  Fire
___  119  Land Ray              1     18    6    5      0      1  Water
___  120  Luna Wolf           582     25   13  155    247    308  ---
___  117  Murussu            1111     60   13  140    356    321  Lit
___  116  Peeper                1     19    7    5      0      2  Ice, Water
___  122  Rukh                850    100   12  105    596    249  Ice






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | N I K E A H   A R E A                                             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.255]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Nikeah and Mobliz areas.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  121  Black Dragon       4000    600   14  102    502    780  Fire, Holy
___  126  Delta Beetle        612     80   11  220    211    288  Fire
___  129  Devoahan           2252    218   15  100    458    562  Fire, Water
___  128  Lizard             1280     70   14  102    356    297  Ice
___  127  Vampire Thorn        12    400   13  254    896    510  Fire






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | N I K E A H                                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.256]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Sabin            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      150 Gil |
O-----------------------------O-----------------------------O------------------O
| Rune Blade ........... 7500 | Diamond Shield ....... 3500 |
| Flametongue .......... 7000 | Priest's Miter ....... 3000 |
| Icebrand ............. 7000 | Green Beret .......... 3000 |
| Thunder Blade ........ 7000 | Diamond Helm ......... 8000 |
| Enhancer ............ 10000 | Gaia Gear ............ 6000 |
O-----------------------------O Power Sash ........... 5000 |
                              | Diamond Vest ........ 12000 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | White Cape ........... 5000 |
| Ether ................ 1500 | Angel Wing ........... 8000 |
| Gold Needle ........... 200 | Zephyr Cloak ......... 7000 |
| Phoenix Down .......... 500 | Gale Hairpin ......... 8000 |
| Holy Water ............ 300 | Hyper Wrist .......... 8000 |
| Remedy ............... 1000 | Prayer Beads ......... 4000 |
| Sleeping Bag .......... 500 | Amulet ............... 5000 |
| Tent ................. 1200 | Princess Ring ........ 3000 |
O-----------------------------O-----------------------------O

Nikeah is located far north of Tzen. To get there, head east from Tzen. You'll
run into a bridge leading to the long stretch of land. Once on the long
stretch of land, head straight north. You'll pass by a tower encased by the
mountains, so forget about that. Nikeah is north from there.

There's quite a few new items available in Nikeah. Diamond gear is available
here, for a price. I suggest getting at least one Diamond everything for Celes
and a Diamond Vest for Sabin. The Enhancer is a pretty nice sword, but only if
you can spare the 10000 Gil to purchase it. The Zephyr Cloak is also new, the
Angel Ring is available for the first time here, as is the Princess Ring and
the Prayer Beads. If you're going to get Prayer Beads, skip them and spend the
3000 Gil you need to get the Zephyr Cloak instead, it's much better overall.

The real objective is to visit the Pub. Talk to the bandit sitting at the table
and he'll exit, so follow him outside. Once outside, go north and you'll see a
strangely familiar figure, who will introduce himself as Gerad. He'll move, so
follow him and continue talking to him when he stops. It should be pretty
stinkin' obvious who Gerad really is. If it's not obvious, I'd wonder how you
got this far in the game.

Celes will eventually stow away on Gerad's ship after you stalk and talk to
him enough.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S O U T H   F I G A R O                                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.257]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | None                        | Celes            |
| ____ X-Potion               O-----------------------------O Sabin            |
| ____ Elixer                 |                             O------------------O
| ____ Phoenix Down           |
| ____ Holy Water             |
| ____ Remedy                 |
| ____ Tent                   |
| ____ Tent                   |
O-----------------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn       80 Gil |
O-----------------------------O-----------------------------O------------------O
| Trident .............. 1700 | Diamond Shield ....... 3500 |
| Heavy Lance ......... 10000 | Priest's Miter ....... 3000 |
| Enhancer ............ 10000 | Green Beret .......... 3000 |
| Golden Spear ........ 12000 | Diamond Helm ......... 8000 |
O-----------------------------O Gaia Gear ............ 6000 |
                              | Diamond Vest ........ 12000 |
                              | Diamond Armor ....... 15000 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Silver Spectacles ..... 500 |
| Ether ................ 1500 | Star Pendant .......... 500 |
| Eye Drops .............. 50 | Fairy Ring ........... 1500 |
| Echo Screen ........... 120 | Amulet  .............. 5000 |
| Phoenix Down .......... 500 | Hermes Sandals ....... 7000 |
| Holy Water ............ 300 | Reflect Ring ......... 6000 |
| Remedy ............... 1000 | Angel Ring ........... 8000 |
| Tent ................. 1200 | Princess Ring ........ 3000 |
O-----------------------------O-----------------------------O

Good news everybody! If you left the treasures in South Figaro, most of them
have upgraded. Take a look:

From the west entrance, check the north barrel to the west of the Chocobo
Stable for a HOLY WATER. Circle around the stable and check the middle crate
for a TENT. Go to the southwest corner and check a crate there for an ELIXER.
Go southeast and check the northern crate for an REMEDY. Check the barrel just
north of it for an TENT. Look in between the Weapon and Armor Shops for an X-
POTION. Head south from the Armor Shop and you'll see a small path that looks
like it leads into a wall. Walk into it and head all the way east and check the
bucket for a POTION. In the northwest corner, on the ledge above, you'll see
see three barrels; check the bottom-right one (hug the ledge to get to it) for
a Phoenix Down.

The Golden Spear is new here and it's more powerful than the other spears
available. I suggest buying at least one for Edgar ... I mean, Gerad, when he
joins your party. In addition, the Diamond Armor is new as well. If you've
been saving your Gil, Diamond Armor is where the fun's at.

Inside the Inn you'll find Gerad. Talk to him and he'll leave. So now you ought
to follow him.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S O U T H   F I G A R O   A R E A                                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.258]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the South Figaro area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  131  Cancer              952    100   15  110    576    360  Ice, Lit,
                                                                   Water
___  133  Desert Hare          75    200    7  100      0      0  Water
___  132  Oceanus            1700    100   15  125    971    612  Lit
___  130  Sandhorse          1025    100   15  135    726    475  Ice, Water






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S O U T H   F I G A R O   C A V E                                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.259]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Hero's Ring            | Celes            |
| ____ Hi-Ether               O-----------------------------O Sabin            |
O-----------------------------O                             O------------------O

South Figaro Cave is much easier to find this time around. It's just southwest
from South Figaro. Circle around and enter.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  135  Cruller            1334    100   11  110    797    419  Fire, Holy
___  138  Dante              1945    200   17  105    712   1150  Poison
___  134  Humpty              800    100    8  145    326    421  Fire, Holy
___  137  Neck Hunter        1334    150    5  102   1330    588  Poison

Inside, you'll see a man blocking your path. Don't listen to his directions;
just head on in. The layout here hasn't changed, so if you've picked up all the
previous chests, forget this section and just advance to where you fought
Tunnel Armor. However, if you left the chests, follow along.

When you get to the main area, head west and up the stairs; it'll lead to an
X-POTION. Head all the way east and pick up a HI-ETHER. Head to the northwest
corner and into the doorway. It leads to a HERO'S RING. Head towards the exit
of the cave and you'll see the bandits going through a secret entrance. Follow
them by jumping across the turtle (press A when the turtle is in your path).

After following them into the cave, head west into the next area, and then west
again. You'll see a small doorway on the southwest corner of the wall. Enter it
and you'll find yourself in Figaro Castle.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | F I G A R O   C A S T L E                                         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.260]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Soul Sabre             | Celes            |
| ____ Hi-Ether               | ____ Gravity Rod            | Edgar            |
O-----------------------------O ____ Royal Crown            | Sabin            |
                              | ____ Crystal Helm           O------------------O
                              O-----------------------------O

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  135  Cruller            1334    100   11  110    797    419  Fire, Holy
___  138  Dante              1945    200   17  105    712   1150  Poison
___  136  Dropper            1000     80    6  100    427    398  Lit, Water
___  134  Humpty              800    100    8  145    326    421  Fire, Holy
___  137  Neck Hunter        1334    150    5  102   1330    588  Poison

From where you enter (one of the jail cells), exit the cell and head up the
stairs. Since you can't go outside, head west and down both sets of stairs.

= B2F =
There's only one path to take. Head north and down the stairs.

= B3F =
Go straight south and into the next room. In the next room, go south and take
the CRYSTAL HELM and GRAVITY ROD out of the chests. Head into the west room and
take the X-POTION and HI-ETHER out of those chests. Head north from between the
last two chests and go up the stairs.

= B2F =
Head into the north door and take the ROYAL CROWN. Head back downstairs.

= B3F =
In the area with all the chests, take the middle door. In the next room, simply
head north.

= ENGINE ROOM =
Heal up before talking to Gerad! You're about to face:

O------------------------------------------------------------------------------O
| BOSS - Tentacle (lower-right)                                           #310 |
O--------------------------O---------------------------------------------------O
|  Level ............. 31  |   Immune To               Type                    |
|  HP .............. 7000  |    ---                     ---                    |
|  MP ............... 800  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 102  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Death      |
|  Magic .............. 8  |   Weak Against             Berserk     Confusion  |
|  Magic Defense .... 153  |    Ice        Water        Stop                   |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Tentacle (upper-right)                                           #311 |
O--------------------------O---------------------------------------------------O
|  Level ............. 33  |   Immune To               Type                    |
|  HP .............. 5000  |    ---                     ---                    |
|  MP ............... 600  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 102  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Death      |
|  Magic .............. 8  |   Weak Against             Berserk     Confusion  |
|  Magic Defense .... 153  |    ---                     Stop                   |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Lightning  Water                               |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Tentacle (lower-left)                                            #312 |
O--------------------------O---------------------------------------------------O
|  Level ............. 32  |   Immune To               Type                    |
|  HP .............. 6000  |    ---                     ---                    |
|  MP ............... 700  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 102  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic .............. 8  |   Weak Against             Silence     Berserk    |
|  Magic Defense .... 153  |    Fire                    Confusion   Sleep      |
|  Magic Evasion ...... 0  |                            Stop                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice        Water                               |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Tentacle (upper-left)                                            #313 |
O--------------------------O---------------------------------------------------O
|  Level ............. 34  |   Immune To               Type                    |
|  HP .............. 4000  |    ---                     ---                    |
|  MP ............... 500  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 102  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 8  |   Weak Against             Imp         Death      |
|  Magic Defense .... 153  |    ---                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Earth      Water                               |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Well, I thought about it and the only logical way to do this section was to
give each tentacle its own Boss section. :/

Each of the Tentacles has its own physical attack and from my experience, they
like to gang up on lone team members. Each Tentacle can also Stun or Entwine a
character, but both attacks usually missed for me. I also saw them cast Bio.
Lastly, it's possible that a Tentacle will Grab one of your characters. It
will drain their HP, so you'll have to either let them KO that character or
defeat the Tentacle quickly.

I think the easiest way to defeat them is to reduce their numbers. Use their
own ganging-up technique and take out the upper-left Tentacle first. It only
has 4000 HP, so between Edgar's Chainsaw and Celes casting strong magic, it
should go down within a few turns. After that, I suggest going against the
lower-left Tentacle since it's weak to Fire. You can use Sabin's Rising Phoenix
Blitz and some well-placed Fira spells to make short work of it. You'll be
healing the lower-right Tentacle, but it won't matter if you haven't done any
damage to it. Once you take out two Tentacles, it's almost free pickings
between the last two.

The biggest thing to NOT do is accidentally cast an elemential spell on a
Tentacle that absorbs that element. Casting Blizzara on the lower-left Tentacle
isn't really a good idea. Concentrate on their weaknesses (which I've so
graciously given you) and exploit them. You can also hit them up with a few
status effects (like Slow) if any tentacle in particular starts giving you
trouble.

With Celes alone, this battle might be hard, but with Sabin along you shouldn't
have too much trouble. Once the Tentacles die off, watch the scenes that ensue.
However, before leaving, take some time out of your day to go inside the
treasure room and take the SOUL SABRE from the suit of armor.

Also ... before you leave, if you're a Bestiary perfectionist, you'll find
#136 (Dropper) in the Engine Room. It's also the only place I found it, so keep
that in mind.

You have to walk your way back to the first floor (hell no .. can't use a
simple Teleport Stone ... that would be too easy), so walk there at your own
leisure.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | F I G A R O   C A S T L E   A F T E R M A T H                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.261]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Sabin            |
                                                            | Edgar            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Item Shop (east)            | Item Shop (west)            | Inn         Free |
O-----------------------------O-----------------------------O------------------O
| Auto Crossbow ......... 250 | Hi-Potion ............. 300 |
| Noiseblaster .......... 500 | Ether ................ 1500 |
| Bioblaster ............ 750 | Antidote ............... 50 |
| Flash ................ 1000 | Eye Drops .............. 50 |
| Debilitator .......... 5000 | Echo Screen ........... 120 |
| Drill ................ 3000 | Phoenix Down .......... 500 |
O-----------------------------O Remedy ............... 1000 |
                              | Tent ................. 1200 |
                              O-----------------------------O

Once you're back up top, the good news is that Figaro Castle has resurfaced.
Even better? That annoying old man won't prevent THE KING from entering the
basement of his own castle. The bad news? Well ... you still have no airship.

However ... Figaro Castle is back in action! You should take some time to
restock your supplies. If you don't have at least one of every Tool available,
GET THEM HERE.

The castle is yours for the viewing. Wander around like a fool if you wish, but
the real objective here is to move Figaro Castle over to Kohlingen.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | K O H L I N G E N                                                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.262]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Sabin            |
                                                            | Edgar            |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Darts ............... 10000 | Diamond Shield ....... 3500 |
| Dice ................. 5000 | Priest's Miter ....... 3000 |
| Viper Darts ......... 13000 | Green Beret .......... 3000 |
| Enhancer ............ 10000 | Diamond Helm ......... 8000 |
| Golden Spear ........ 12000 | Diamond Vest ........ 12000 |
O-----------------------------O Diamond Armor ....... 15000 |
                              O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | None                        |
| Ether ................ 1500 O-----------------------------O
| Antidote ............... 50 |
| Phoenix Down .......... 500 |
| Holy Water ............ 300 |
| Remedy ............... 1000 |
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

From where Figaro Castle emerges, Kohlingen is northwest. You'll see two dots
in that general area and Kohlingen is the one to the northeast.

There's some nice items in Kohlingen. However, you've seen everything in the
Armor Shop before. The Dice and Viper Darts are new though. You might be
tempted to go with the cheaper Dice; however, from my experience, they're far
inferior when compared to the Viper Darts. Unless you're feeling extremely
lucky, I'd go with the Viper Darts any day of the week.

Setzer's in the Pub. Talk to him and he'll show you your next destination ...
and he'll join the party to boot.

Head out of Kohlingen when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | K O H L I N G E N   A R E A                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.263]  |
|          |                                                   O---------------O
O----------O

This section covers monsters found in the Kohlingen area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  139  Bogy               1318    100   15  102   1200    532  ---
___  131  Cancer              952    100   15  110    576    360  Ice, Lit,
                                                                   Water
___  141  Deepeye            1334    100   14  100    485    385  Fire
___  140  Marchosias         1418    100   19  102    909    449  Wind
___  142  Mousse              900    100   11  110    287    189  ---
___  130  Sandhorse          1025    100   15  135    726    475  Ice, Water






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | D A R I L L ' S   T O M B                                         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.264]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Man-Eater              | Celes            |
O-----------------------------O ____ Genji Helm             | Edgar            |
                              | ____ Regal Gown             | Sabin            |
                              | ____ Crystal Mail           | Setzer           |
                              | ____ Growth Egg             O------------------O
                              O-----------------------------O

Darill's Tomb is located southwest from Kohlingen. Setzer even shows you where
it's at when you talk to him.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  143  Borghese           1584    250   45  105    716    510  Fire, Holy
___  145  Cloudwraith        2058    360   13  145    385    485  Fire, Holy
___  146  Exoray             1200    112   13  105    370    449  Fire, Holy
___  144  Malboro            2900    980   20   95   2292    780  Fire
___  147  Skeletal Horror    1584    143   45  115    542    770  Fire, Holy

Upon entering, Setzer will open the entrance. Head inside when you're good and
ready. It's a good idea to wear Relics that prevent Zombie status, since some
enemies inside can slap you with it. Also, if you have a lot of Phoenix Downs,
you can instantly kill every enemy in here except for the Malboro.

= B1F =
Head straight south and into the next room.

= B2F =
Head south and the path will split. Go east and south into the next room to nab
a GENJI HELM. Backtrack to the split and head southwest and into the next room.
You'll find a CRYSTAL MAIL and a stairway you should take.

= B3F =
Take the REGAL GOWN from the chest and head north into the next room. You'll
find a switch that you should throw. After doing so, backtrack up to B2F and
back to the split.

= B2F =
Back at the split, take the northeast door. Inside, talk to the gravestone and
enter the room behind it. Throw the switch in the far back and return to the
split.

Back at the split, take the middle door to the south. Hop on the turtle inside
and go to the next room. In the next room, go all the way south and into the
next room. Inside you'll find four gravestones with four different carvings on
them. Just read them all and return to the split.

Back at the split, take the northwest door and talk to the gravestone. You'll
be prompted to carve the letters you just got into this gravestone. Start by
selecting WEHT, then select DLRO, then select QSSI and ERAU will fill itself
in. Read the message backwards and you'll see that the world is square,
although you and I both know that it's technically impossible for any world to
be in a square formation, or cubical for that matter. At any rate, the
tombstone will tell you the location of a new relic. Head south and down to
B3F.

= B3F =
Head all the way east and straight into the eastern wall. If you're having
trouble, stand just south of the chest, then take one more step south and head
straight east. Once you can't move, head north and take the GROWTH EGG from the
chest. Return to the split back on B2F.

= B2F =
Take the southern door and retake the turtle express. Once you emerge, hit the
switch to raise the water and take the second turtle across. Enter the doorway.
Inside, you'll see a Save Point. I highly recommend saving on this Save Point,
especially if you're planning on opening either of the chests just north of it.
The left chest contains a Monster-in-a-box with an Angler Whelk (much like the
Ymir you faced at the beginning of the game). I don't intend to give the Angler
Whelk its own Boss section because it's not immune to Death, meaning Edgar's
Chainsaw can make instant mincemeat out of the shell section. The right chest
contains a MAN-EATER. Take the door into the next room.

In here, walk up to the purple gravestone, but don't talk to it quite yet. Heal
up your HP and MP. You may also want to stick a Hermes Sandals on Celes. When
you talk to the gravestone, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Dullahan                                                         #316 |
O--------------------------O---------------------------------------------------O
|  Level ............. 37  |   Immune To               Type                    |
|  HP ............. 23450  |    ---                     ---                    |
|  MP .............. 1721  |                                                   |
|  Attack ............ 55  |                                                   |
|  Defense .......... 130  |                           Status Immunity         |
|  Evasion ........... 10  |                            Poison      Imp        |
|  Magic .............. 7  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 160  |    Fire                    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Genji Glove           |    Ice                                            |
|    X-Potion              |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Dullahan will start the battle by casting Lv. ? Holy. The ? is the last digit
of your Gil, so if it's anything less than a 5, you might want to go gain some
Gil. My number was a 9, which means there's almost no chance that I'd get hit,
especially considering my levels were 21-22.

The first thing you'll probably want to do is slap Dullahan with some status
effects. Slow works great (if you can get it to conect), as does Darkness.
Slow can be achieved via its spell and Darkness can be attained by using
Edgar's Flash Tool.

Dullahan's physical attack can deal some nasty damage; however, it can only be
directed towards one character. Dullahan will also cast Blizzara, Blizzaga and
Holy. Dullahan will also try to heal himself via Cura. I also saw a Northern
Cross attack that acted exactly like Blizzara and a Morning Star attack that
simply caused physical damage. Dullahan can also (rarely) use Absolute Zero,
hitting everyone for at least 400-500+ damage.

You can go about this battle two ways. You can try pounding the hell out of
Dullahan with Fira spells. However, this tactic falls flat due to the fact that
Dullahan's HP will last long enough for his spells to damage you (and most
likely kill you). Which leads me to my tactic:

This battle is actually fairly easy, if you can time your actions right. Have
Celes Runic and absorb Dullahan's first spell. After she does, have your other
three (or two if you skipped Sabin) characters cast Fira on Dullahan. Once
Celes gains her next turn, have her Runic again. Wait for Dullahan to cast his
next spell. After he does, have your other characters cast Fira. Then have
Celes Runic once again. If you need to heal, wait until Celes Runics one of
Dullahan's spells, then cast Cura on whoever you need (or the entire team if
you need).

If you follow this strategy and have both Slow and Darkness on Dullahan, his
threat level diminishes quite quickly. Having Haste on Celes also helps a lot
(which is why I suggested having a Hermes Sandals on her).

There's a few things I should point out. There are many ways to bypass Runic
and still deal damage to Dullahan.. You can use any of Edgar's Tools (I suggest
the Drill over the Chainsaw since the Chainsaw tends to use its insta-kill
move that Dullahan is immune to), any of Sabin's Blitzes can bypass Runic and
Rising Phoenix is even fire-based, Sabin's Chakra Blitz can heal you or even
Setzer's Mysidian Rabbit (get any odd Slot combination) can heal you for small
amounts of HP. Don't forget that you CAN use items for healing as well! Hi-
Potions and Phoenix Downs saved my ass a few times while running through
Dullahan.

Dullahan is tricky but definitely beatable. Once he dies, a room will open
behind Darill's Tomb. Go through it and descend the stairs, watching the scenes
along the way if you wish (I always do because I think they rock). After the
scenes, you'll find yourself with a spiffy new (and faster) airship. However,
the FIRST thing you want to do after obtaining the Falcon is to land it and
save because there's a chance you'll run into the powerful Deathgaze enemy,
which can probably kick the crap out of your team right now.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | F I N D I N G   F R I E N D S                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.300]  |
|          |                                                   O---------------O
O----------O

The time has come ... you finally have your wings back and the world is yours
for the taking. In case you couldn't figure it out, your team is scattered
across the ... err ... square. Delivering justice to Kefka should be a
priority, but it's significantly harder to do so with only four (or three)
characters. Until you can put up a fight, you shouldn't go making one with
Kefka. So without further ado, let's get off to find our friends and beef up
our power!

NOTE: I (personally) consider Celes to be the main party member. After all,
she's the one who started gathering everyone. So if you see Celes, she's not
always mandatory, but I always bring her along.

NOTE: You can actually perform these recruitment missions in any order you
wish. However, for certain missions you'll be required to have certain members
in your team or certain team parameters. I'll outline them in each section.

Here is a list of what you are capable of having at this point in time:

O-------------------O
| Bestiary          |
O-------------------O
| #001 - #147       |
| #276 - #316       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers            | Lore *            | Rage *            | Dance *          |
O-------------------O-------------------O-------------------O------------------O
| Ramuh             | Doom              | #001 - #112       | Wind Rhapsody    |
| Kirin             | Roulette          | #278              | Forest Nocture   |
| Siren             | Tsunami           | #279              | Desert Lullaby   |
| Cait Sith         | Aqua Breath       | #296              | Love Serenade    |
| Ifrit             | 1000 Needles      | #306              | Earth Blues      |
| Shiva             | Revenge Blast     O-------------------O Water Harmony    |
| Unicorn           | White Wind        |                   | Twilight Requiem |
| Maduin            | Lv. 5 Death       |                   O------------------O
| Catoblepas        | Lv. 4 Flare       |
| Phantom           | Lv. 3 Confuse     |
| Carbuncle         | Traveler          |
| Bismarck          | Dischord          |
| Golen             | Transfusion       |
| Zona Seeker       | Stone             |
| Seraph            | Self Destruct     |
O-------------------O-------------------O

* Unless you've been doing some serious tinkering with your game, you shouldn't
  even have Strago, Gau OR Mog back in your party yet. Besides, the fun is just
  beginning.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | C Y A N   ~   M A R A N D A                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.301]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            | Setzer           |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      200 Gil |
O-----------------------------O-----------------------------O------------------O
| Gravity Rod ......... 13000 | Crystal Shield ....... 7000 |
| Swordbreaker ........ 16000 | Crystal Helm ........ 10000 |
| Falchion ............ 17000 | Oath Veil ............ 9000 |
| Flame Scroll .......... 500 | Black Garb .......... 13000 |
| Water Scroll .......... 500 | Magus Robe .......... 13000 |
| Lightning Scroll ...... 500 | Crystal Mail ........ 17000 |
| Invisibility Scroll ... 200 O-----------------------------O
| Shadow Scroll ......... 400 |
O-----------------------------O

The pigeon you just saw leads to Maranda. Which is a good a place as any to
start, unless you totally hate Cyan. In which case you ought to skip ahead. Fly
the Falcon towards Maranda and enter it (after landing the airship, of course).

Nearly everything available in Maranda is new for purchase. I highly suggest
purchasing Falchions for Celes and Edgar and Crystal equipment for anyone who
can equip it. Also, Sabin can't equip Crystal stuff, but he can make use out of
the Black Garb available. Unless you have Gil to burn, skip the rest of the
stuff for now since you have nobody who can use it.

The real objective here is Lola, who resides in the house on the east end of
town. She'll tell you all about her boyfriend in Mobliz (which was destroyed
in case you forgot). Read her letter and attach her reply to the carrier pigeon
outside. Watch the pigeon's path and follow it in the Falcon.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | C Y A N   ~   Z O Z O                                             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.302]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            | Setzer           |
                                                            O------------------O

Boy ... of all the places you DON'T want to be, why Zozo? Anyways, Zozo is
located on the same continent as Maranda, but it's the northern-most white dot
on the continent. If you go to the middle one, you'll end up in Jidoor.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  064  Gobbledygook        350     20   13   85    126    104  Poison
___  062  Harvester           428     85   13  105    314    291  Poison
___  063  Hill Gigas         1200     60   18  125    600    550  Poison
___  065  Veil Dancer         392    120   13  115    296    224  Poison

Inside Zozo, talk to the carrier pigeon and watch where it flies. You want to
enter the "Pub" building just to the southwest, but the door you need to pass
through is rusted shut. Oh bother.

However, talk to the guy next to the "Inn" and he'll sell you some Rust-Rid
(what a name) for 1000 Gil. Hopefully you have it, otherwise fight some enemies
to get the Gil you need. Once you have the Rust-Rid (it's a Rare Item), go to
the top of the Pub and use it on the rusted door.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | C Y A N   ~   M T .   Z O Z O                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.303]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O Edgar            |
                                                            | Sabin            |
                                                            | Setzer           |
                                                            O------------------O

~ Oh ... ! Must thou embarrass me so!? ~ Cyan

NOTE: The enemies in Mt. Zozo have an abnormally high Evasion stat. A Sniper
Eye Relic puts all your fears to rest. When used with a Genji Glove, any one of
your characters becomes a killing machine here. In addition, Edgar's Chainsaw
works well here, as do Sabin's Blitzes. Or you could just stick two Earrings on
Celes and have her use magic; with her already high Magic stat, she'll be able
to pwn pretty much anything in your path. Lastly, if you have Super Balls (the
ones you could buy in Tzen for 10000 Gil), they really work well here since
they can easily deal thousands of damage with just a few smashes.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  149  Devil Fist         1759     68   10  125   2000    797  ---
___  152  Glasya Labolas     4771    590   23  150   2500   2953  Poison
___  150  Luridan            2079    122   12  210   1000    707  Fire, Wind
___  148  Mugbear            2409     74   15  165   2000    882  Fire
___  151  Punisher           2191    136   28  100   3000   1242  Posion

From the entrance, head northwest and farther west to pick up an ICE SHIELD. Go
down the stairs and southeast to pick up a RED CAP. Head south and follow the
path, which is straightforward. You'll follow it around and pick up a THUNDER
SHIELD from the chest in the light. Head up the stairs and north through the
doorway. You'll pass by a chest with an AEGIS SHIELD inside. You'll see a door-
way to the northwest of you; take it and nab the GOLD HAIRPIN from the chest.
Re-enter the doorway and head northeast to find another path outside.

Outside, head west and into the next entrance. Inside, head west and look for
the switch. You can actually step over towards that direction by using a small
obscure path to the west (before you go down the stairs). Use the Save Point
hidden in the light and go step on the switch. Now just get in the path of the
dragon (after healing up) to face:

O------------------------------------------------------------------------------O
| BOSS - Storm Dragon                                                     #341 |
O--------------------------O---------------------------------------------------O
|  Level ............. 74  |   Immune To               Type                    |
|  HP ............. 42000  |    ---                     ---                    |
|  MP .............. 1250  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 9  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    Lightning               Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Wind                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    Force Armor           |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Storm Dragon, as you might suspect, has a small but brutal array of wind-based
attacks, including Wind Slash, Leaf Swirl and its physical attack.

Unfortunately, you can't cast Silence or anything like that on Storm Dragon.
However, you can hit it with Darkness via Edgar's Flash Tool.

Since Storm Dragon is weak to Thunder, you really should use all your Thunder-
based spells against it (I hope this would be obvious). Have one person
dedicated to healing (or two if you need) and the other characters casting
Thundara spells. Also, it's worthy to note that Edgar's Tools can deal some
nifty damage, as do Sabin's Blitzes.

Storm Dragon is tricky but should be beatable with your current party. After
you defeat it, you'll see a message that there's 7 dragons remaining.

Once Storm Dragon is dead, reuse the Save Point and then follow the path south,
down the stairs and onward until you reach a path outside. Follow the path east
and back inside.

Inside, you'll find plenty of flowers, a note and a chest. Head out the east
doorway and watch the scene with Cyan. After the scene, head out the east door
and you'll see a SHINY SHINY SHINY (okay, enough of Gau) thing lying on the
ground. Pick it up and you'll get the key to Cyan's treasure chest. Go open
Cyan's treasure chest to find ... err ... Bushido in the Bedroom?

*ahem* Time to leave. Use a Teleport Stone and you'll find yourself outside of
Zozo. If you don't have a Teleport Stone ... shame on you. Walk out now.

NOTE: If you talk to Lola with Cyan in your party, a small scene will occur. In
addition, if you talk to Lola's letter, Cyan will replace it with a different
one.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | G A U   ~   T H E   V E L D T                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.304]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

The Veldt has changed a lot since you last visited it. For starters, it's now
located on the northeast end of the world, east of Nikeah. You shouldn't have
any troubles finding it. Just listen for the Veldt music after landing. If you
don't hear it, you're in the wrong area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
 All monsters on the Veldt are ones that you have encountered before

As if Cyan didn't spell out your next objective by saying "Sir Gau blah blah
blah, on the Veldt, etc. etc." Gau's simple to find. Just land on the Veldt,
fight a battle and hope that he appears. Oh yeah, MAKE SURE YOU HAVE AN OPEN
SLOT IN YOUR CURRENT PARTY. As long as you don't smack Gau accidentally, he'll
join your party after defeating a random encounter on the Veldt.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | T E R R A   ~   M O B L I Z                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.305]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Mobliz is located due south from the Veldt. It's the eastern-most town on the
map.

Since you just picked up Gau on the Veldt, you might as well pick up Terra,
considering she's practically next door to Gau.

Upon entering Mobliz, you'll be barked at by dogs. Follow the child into the
house he enters. Go downstairs and into the door there. Watch the scene and
then exit. Terra will be forced into a fight, but don't worry, you can't beat
Humbaba with her alone. Luckily, your crew will come back and take on Humbaba.
All you need to do is cause enough damage to make Humbaba Flee. Afterwards,
Terra will decide to stay behind.

Exit and a child will give you the FENRIR magicite. Exit Mobliz ... but turn
around and head right back in. Since you have the Falcon, the second series of
events is automatically set to go right after you complete the first (which you
just did).

Seems Duane, Katarin and Terra have all gone missing. You'll find Duane in the
far west house. And it seems that safe sex doesn't exist in the World of Ruin
because Katarin's pregnant and Duane's lamenting like a damn fool. But just as
everything starts going right ... Humbaba attacks again. Doesn't he have
anything better to do?

Before heading outside, take some time to equip your Aegis Shield and Thunder
Shield on two characters. Humbaba uses Thundaga, so using anti-Lightning
equipment (or in the case of the Aegis Shield, magic repelling equipment) works
to your advantage. You can also equip some Reflect Rings as well to protect
your teammates, although you'll most likely heal Humbaba in the process.
However, the amount that Humbaba heals himself for (via Thunder spells) is
nothing compared to a well-placed Bio spell.

O------------------------------------------------------------------------------O
| BOSS - Humbaba                                                          #309 |
O--------------------------O---------------------------------------------------O
|  Level ............. 31  |   Immune To               Type                    |
|  HP ............. 26000  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 15  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 6  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 130  |    Poison                  Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Slow       |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Lightning                                      |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Humbaba likes to use Thundara and Thundaga. If you have the Thunder Shield
equipped, the character will absorb the attack and restore HP (a major plus).
Humbaba also has a Solar Plexus attack, which works just like a stronger
physical attack. For the most part, Humbaba will stick to those three attacks
(Thundara, Thundaga and Solar Plexus, occasionally a normal physical attack).
I didn't see Humbaba use anything else.

If you have Bio learned, it works wonders against Humbaba. Poison simply pales
in comparison to it. You can also try and cast Sleep on Humbaba, but it's only
effective if your level is high enough. If you don't have Bio, you just
increased the time for this battle by at least 200%. Seriously, Bio kicks
Humbaba in the ass like there's no tomorrow.

If you have Reflect Rings on anyone, healing them becomes harder since you're
limited to Hi-Potions. However, with a Reflect Ring, the only threat to them
is a physical attack or the Solar Plexus attack. About 2-3 Hi-Potions will cure
most anything Humbaba throws their way. A character with the Aegis Shield won't
need a Reflect Ring, but they will need small amounts of healing since the
Aegis Shield diminishes most but not all of a spell's damage.

After Humbaba's HP drops significantly, he'll use a Humbaba Breath attack to
boot two characters out of the battle. After that, Terra will join in with the
remaining two characters.

After Terra joins, keep up your strategy of Bio and healing. Humbaba can also
gain a few extra attacks, including 1000 Needles. The battle is harder since
Humbaba has a wider array of attacks to bite through a Reflect status and seems
to use them more often. It's also harder because you're down two characters
(who might have Bio) and gain Terra (who may or may not have Bio). However,
Terra's already Morphed and stays that way for the remainder of the battle,
meaning her physical attack can easily do over 1000 damage.

As long as  one character has Bio, you should be able to deal out enough damage
to do Humbaba in. You might have to eat through a few Phoenix Downs and Hi-
Potions, but the battle can be won with enough determination (and a little
luck).

Once Humbaba goes down, watch the scene as Terra is added to your roster.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | R E L M   ~   J I D O O R                                         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.306]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn      250 Gil |
O-----------------------------O-----------------------------O------------------O
| Man-Eater ........... 11000 | Circlet .............. 7000 | Chocobo  250 Gil |
| Partisan ............ 13000 | Black Cowl ........... 7500 O------------------O
| Crystal Sword ....... 15000 | Crystal Helm ........ 10000 |
| Sniper .............. 15000 | Black Garb .......... 13000 |
O-----------------------------O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Princess Ring ........ 3000 |
| Ether ................ 1500 | Protect Ring ......... 5000 |
| Phoenix Down .......... 500 | Gigas Glove .......... 5000 |
| Holy Water ............ 300 | Angel Wings .......... 6300 |
| Remedy ............... 1000 O-----------------------------O
| Teleport Stone ........ 700 |
| Sleeping Bag .......... 500 |
| Tent ................. 1200 |
O-----------------------------O

NOTE: If you've followed my FAQ, Shadow is alive and well, meaning that you
can get Relm here. If you ****ed up and killed him off, proceed to slap
yourself repeatedly. Then go to section [WALK.127] and complete that section,
then come back here.

Jidoor is located on the middle-west side of the map. This time, Jidoor really
IS the westernmost city on the map.

If you've been following my FAQ, there's not much here that can benefit you.
The Sniper could be effective if you have Locke, but I don't have him (yet).
The Falchion is a better sword than the Crystal Sword, the Partisan is the most
powerful spear available right now, but it's overshadowed by the Falchion (and
the Crystal Sword) and is only useful if you have the Dragoon Boots Relic
equipped. The Man-Eater is a decent Knife if you have the Gil to get it. The
Relic Shop has Protect Rings, which have been unavailable for purchase until
now. Pick up a few if you wish.

Remember the Auction House? It's back in business and new items are up for
sale! Here's what I managed to find and the prices I paid for them:

  Jidoor Auction House
 ----------------------                  * Remember the "red herring" items I
  Hero's Ring (50,000 Gil)                 spoke of last time? They're back.
  Excalipoor (500,000 Gil) **              Speaking of which ... where does
  Zephyr Cloak (10,000 Gil)                that guy keep getting one million
  A 1/1200 scale airship *                 Gil?
  Robotic Imp *

** To get the Excalipoor (required for an esper later on), you need to talk to
the man outside of the Auction House, who will tell you about the Excalipoor.
Then you have a chance of obtaining the item inside the Auction House.

The biggest thing you should do before advancing is to restock your supplies.
Hi-Potions, Ethers and Phoenix Downs should be a priority before going to ...






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | R E L M   ~   O W Z E R ' S   M A N S I O N                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.307]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Potion                 | ____ Moogle Suit            | Celes            |
| ____ Ether                  | ____ Lich Ring              O------------------O
| ____ Gold Needle            O-----------------------------O
| ____ 293 Gil                |
| ____ Lakshmi Magicite       |
O-----------------------------O

Owzer's Mansion is located at the north end of Jidoor. You came here earlier
and met the Impresario.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  161  Blade Dancer       2539    100    1   60    769   1531  Poison
___  162  Caladrius           885     87   14  100    497    653  Fire
___  159  Coeurl Cat         1115     78   17  100    416    701  Fire, Water
___  160  Crusher            2095    340   13  145    577    788  Fire
___  156  Misty              3580    500    1  110   1260   1151  Poison
___  157  Rafflesia          2200    305   13  110    767    872  Fire
___  158  Still Life         4889    390   13  150   1574   2331  Fire

Before traversing too far into Owzer's Mansion, I suggest equipping Relics that
can defend against Confuse and Silence.

= ENTRYWAY =
Try and go up the west stairs (found to the north) and you'll be pushed down.
If you do this a few more times, Owzer's Diary will appear. Read it and you'll
find out how to go up the stairs (flip the lights at the bottom of the stairs).

Go up the stairs. For the Rafflesia Bestiary entry (and Rage opportunity),
inspect the flower painting south from the top of the stairs. Afterwards, go to
the southwest end and inspect the picture of a lady to initiate a fight with
two Misty enemies. After defeating them, a doorway will appear. Enter it and
take the stairs down.

= BASEMENT =
Head south and west. If you inspect the chair painting, you'll initiate a
battle with a Blade Dancer and Coeurl Cat. Head north up the western path and
take the left door; inside you'll find a MOOGLE SUIT. Exit and take the right
door.

Head north and you'll see three doors that alternate openings. If you circle
around behind them and search the end of the hallway, you'll find a LICH RING.
Return to the three doors and take the left one when you can (taking either of
the other two will send you back towards the beginning of this floor). Once you
emerge, take the left door and continue forward.

You'll find yourself in a large room with floating chests in the air. If you
step on their shadows, you'll be forced into battles, but you can pick up 293
GIL, a POTION, an ETHER and a GOLD NEEDLE. Inspect the suit of armor painting
to initiate a random battle with the Still Life enemy (it's weak to Fire, just
to let you know). After defeating it, a door will appear, so take it.

In the next room, I highly suggest using the Save Point that's practically
handed to you. After doing so, take the upper-right door. Advance and go up the
stairs and you'll see Owzer (who really needs to work out some more) and a
young girl you should recognize (as if the title of this section didn't spell
it out for you).

Before talking to Owzer, heal your team (if you didn't do so at the Save Point)
because you're about to face:

O------------------------------------------------------------------------------O
| BOSS - Chadarnook (Lakshmi form)                                        #319 |
O--------------------------O---------------------------------------------------O
|  Level ............. 37  |   Immune To               Type                    |
|  HP ............. 56000  |    ---                     ---                    |
|  MP .............. 9400  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 140  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    Fire                    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Holy       Water                               |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Chadarnook (Chadarnook form)                                     #319 |
O--------------------------O---------------------------------------------------O
|  Level ............. 41  |   Immune To               Type                    |
|  HP ............. 30000  |    ---                     ---                    |
|  MP .............. 7600  |                                                   |
|  Attack ............ 18  |                                                   |
|  Defense .......... 135  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 130  |    Fire       Holy         Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Lightning                                      |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Even though Chadarnook's 2nd form isn't classified as "Undead", it should be
when you look at its weaknesses; they're standard Undead weaknesses.

Chadarnook will repeatedly switch forms on you and its attacks will change
depending on what form is in play. The Lakshmi form tends to use status effect
attacks, such as Lullaby (causing Sleep), Entice (causing a Confusion-like
status since the character will attack teammates or help the enemy),
Poltergeist (causing Sap) and Last Kiss (causing Doom). The Chadarnook form
resorts to attack spells, particularly (aka mostly) Thundara and Thundaga. Both
forms have their physical attack as well.

Attacking the Lakshmi form is useless, plain and simple. She regenerates if you
deplete her HP, so forget about trying to kill her. Besides, the REAL target is
the Chadarnook form, and that form has lower HP. Cast your highest-level Fire
spells at the Chadarnook form and use the time during the Lakshmi form to heal
your team and/or boost your magic defenses.

If your HP is below 1000, a Thundaga spell can instantly KO a character. You
can soften this blow by casting Shell on a character or using Zona Seeker's
esper attack. If you can't soften the blow enough, just Raise or Phoenix Down
that character and heal them back as soon as you can.

If you haven't been following my Walkthrough and have some other magicite, like
Bahamut or Phoenix, feel free to use those as well (especially Bahamut because
that esper attack kicks ass).

Chadarnook is tough but will go down with enough time. Afterwards, Owzer
explains his situation and will give you the LAKSHMI magicite. Relm will join
your crew and you'll find yourself outside Owzer's Mansion. That's all there is
to do here, so head back to the airship when you're done in Jidoor.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S T R A G O   ~   C U L T I S T S '   T O W E R                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.308]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Relm             |
O-----------------------------O-----------------------------O------------------O

~ Did you really think I was gonna check out before you, you old geezebag!?
  Ha-ha-ha... ~ Relm, to Strago

The Cultists' Tower is located on the neck of the Serpent Trench (y'know, on
the way to Nikeah?). It's about as close to the center of the map as you can
get and it's surrounded by mountains, but you can land on the ground inside.

Strago is easy. Just go in with Relm as a member of the active party. She'll
slap him upside the head and whip some sense into him. Well ... less with the
slapping upside the head and more with the whipping some sense into the "old
geezebag". :)

Take it from me, unless you have a good 90% of the spells in this game (like
Ultima, for example), you'll want to skip out of here IMMEDIATELY after getting
Strago back. You can only use magic and esper attacks in the Cultists' Tower
and if you've been following THIS walkthrough, you DON'T have what it takes ...
yet.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | M O G   ~   N A R S H E                                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.309]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Elixer                 | ____ Guard Bracelet         | Celes            |
O-----------------------------O-----------------------------O------------------O

Narshe is located on the northern-middle continent and is located on the west
side of the continent. You can see the dot on the map but you'll have to keep
an eye out for the actual entrance (it's a white opening in the middle of the
mountains).

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  188  Garm               1510    110   10  155    412    687  ---
___  184  Lukhavi            1877    100   13  145    298    697  Fire
___  185  Magna Roader       1777    100   13  115    352    621  ---
___  186  Magna Roader       1380     70   14  105    284    647  ---
___  187  Psychos             900     55   14  165    275    347  Ice
___  182  Test Rider         3100    220   27  135    520   1947  Poison
___  183  Wizard             1677    200   13   50    388    587  Lit, Poison

I highly suggest bringing THREE of your strongest characters, not FOUR. The
reason for this is that bringing three characters will allow Mog to enter your
party immediately, making the next character (Umaro) much easier to recruit
since you MUST have Mog in your party to recruit him in the first place. If you
bring four characters, you have to go back to the Falcon and switch out someone
and replace them with Mog.

At any rate, Narshe is empty, with a few exceptions (the Training School, for
example, is always open). Upon entering, you'll meet up with Lone Wolf, who
gives you the scoop on Narshe.

Head to Arvis' house, located in the northeast part of town. Inside his house,
exit to the back and follow the path that you took earlier with Terra. Enter
the cave at the end of the bridge.

NOTE: If you STILL haven't gotten the treasures in here, now's the time to do
so. You can obtain a GUARD BRACELET and an ELIXER.

When you reach the area that Terra became cornered in, take the doorway to the
southwest. Inside, head to the back of the room (you should recognize this
room) and enter the back door. You'll find yourself in the moogle area, and a
certain moogle is waiting for you in the back. Mog will rejoin the party!

Before leaving, inspect the wall where Mog was standing. You'll find Molulu's
Charm, which nullifies any and all random encounters. Sweet.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | U M A R O   ~   N A R S H E                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.310]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Valigarmanda Magicite  | None                        | Mog              |
O-----------------------------O-----------------------------O------------------O

NOTE: If you wait until Lv. 99, you can recruit Umaro then and he'll start at
Lv. 99. If you're lazy (like me) and want him now, go for it.

If you got Mog in your party already, that's great. If not, head back to the
Falcon and put him in your party.

Also, before heading out, I suggest having Curaga on every teammate (except Mog
since you just got him, unless you want him to have it, in which case you need
to go train him). In addition, Fira is a must-have, and you might want to
equip your best espers available.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  188  Garm               1510    110   10  155    412    687  ---
___  184  Lukhavi            1877    100   13  145    298    697  Fire
___  185  Magna Roader       1777    100   13  115    352    621  ---
___  186  Magna Roader       1380     70   14  105    284    647  ---
___  187  Psychos             900     55   14  165    275    347  Ice
___  182  Test Rider         3100    220   27  135    520   1947  Poison
___  183  Wizard             1677    200   13   50    388    587  Lit, Poison

From the entrance of Narshe, head straight north and right into the Narshe
Mines. Once inside, take the first path east and follow it around until you
turn up outside. Follow the bridge west, take the stairs north and into the
cave, then outside the cave.

Head up the mountain path (learn Mog's Snowman Rondo dance if you need) and
heal up. If you let the blue enemy on the mountain get too close, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Ice Dragon                                                       #340 |
O--------------------------O---------------------------------------------------O
|  Level ............. 74  |   Immune To               Type                    |
|  HP ............. 24400  |    ---                     ---                    |
|  MP .............. 9000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 10  |   Weak Against             Sleep       Stop       |
|  Magic Defense .... 150  |    Fire                                           |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Force Shield          |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

As the name implies, the Ice Dragon is weak to Fire and absorbs Ice. Also, the
Ice Dragon has a ton of ice-based attacks, like Absolute Zero, Northern Cross,
Avalanche, as well as its physical attack.

If you let Ice Dragon get out of hand, it'll kick the crap out of you with its
ice-based attacks. However, the Ice Dragon has a few significant weaknesses:
status effects.

Status effects can literally make or break this fight. Confuse can work wonders
since it'll cause the Ice Dragon to attack itself (I always saw it use Hit for
2000-2500+ damage to itself). You can also hit it with Slow, Darkness, Berserk
(and subsequently Darkness). Confuse in itself can literally win this fight for
you it pwns that much.

Of course, it goes without saying that healing should be a priority as well.
However, if you play your cards right and keep enough status effects on Ice
Dragon, you might not even have to heal.

Once Ice Dragon goes down, you'll see a message that there's only 6 dragons
remaining (don't worry, I'll lead you to the other ones). Advance to the north
and use the Save Point if you wish.

To the north on the next screen, heal your HP and MP because you're about to
enter another fight.

O------------------------------------------------------------------------------O
| BOSS - Valigarmanda                                                     #320 |
O--------------------------O---------------------------------------------------O
|  Level ............. 74  |   Immune To               Type                    |
|  HP ............. 30000  |    Lightning  Poison       ---                    |
|  MP ............. 50000  |    Wind       Holy                                |
|  Attack ............ 19  |    Earth      Water                               |
|  Defense .......... 254  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 4  |   Weak Against             Petrify     Death      |
|  Magic Defense ..... 70  |    Fire                    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Valigarmanda isn't quite as easy as Ice Dragon; you can't just cast Confuse and
have the enemy kill itself for you. However, take a look at Valigarmanda's
Magic Defense, you'll notice that it's significantly lower than most enemies.
Meaning that even a simple Fire spell in the right hands can do significant
damage. Fira spells work even better; capable of doing 2500+ damage per spell.
If you have Firaga ... then you've haven't been following my guide because I
haven't directed you to the Phoenix esper yet. :)

Valigarmanda usually attacks with Blizzaga and Rasp. Both spells can be deadly,
especially Rasp since it's defeating your only real mode of attacking: magic.
Blizzaga is nothing to laugh at either. However, with Valigarmanda's Magic
rating of 4, you shouldn't have to worry too much. Valigarmanda also has a
Freezing Dust attack, which freezes a character. Cast Fire on them to un-freeze
them.

I had Celes along, meaning that Valigarmanda's only real method of attack
becomes nothing more than MP for her. Healing wasn't that much of a priority
since Valigarmanda's attacks weren't as deadly as Ice Dragon's.

This battle is more of an endurance test rather than a life-threatening battle.
However, keep your guard up and your senses sharp and you'll win this battle
with little resistance. You'll recieve the VALIGARMANDA magicite and a hole
will open in the cliff. Hop into it and you'll find yourself in ...






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | U M A R O   ~   Y E T I ' S   C A V E                             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.311]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Ether                | ____ Gauntlet               | Mog              |
| ____ Midgardsormr Magicite  O-----------------------------O------------------O
O-----------------------------O

In here, you might notice parts of the floor that are colored darker than the
surrounding floor. These darker colored tiles will drop you down to the lower
level, so DON'T STEP ON THEM.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  191  Anemone            2000    100   10  115    550   1000  Fire
___  192  Illuyankas         2000    100   10  130    850   1000  Fire
___  193  Knotty             1000    100    5  120    350    800  Fire
___  190  Onion Dasher       2000    100   10  150    150    500  Lit, Water
___  189  Tonberry           8000  15500   13  150   3333   1200  Fire, Lit
___  194  Tzakmaqiel         2000    100   10  105    750   1000  Ice

The Tonberry enemy is a pain in the anus. It'll use Traveler, which can do
anywhere between 1500-2500 damage, depending on how many steps you've taken.
In addition, it'll counter with Knife to just about everything you can throw at
it. The key to defeating it is to cast Imp on it, nullifying virtually all of
its attacks. Instead the Tonberry will proceed to use critical attacks all the
time instead, which is easily cleared by using Vanish on your team.

From where you fall, take the door slightly to the northwest of you.

Before opening the chest here, I suggest you have Firaga on every character.
This time it's not up to debate ... you almost NEED Firaga (and a few thousand
HP) to survive this battle. In addition, Curaga is a must, as well as Silence,
Slow and Vanish. I highly suggest bringing Edgar along (and his Flash Tool,
sold at Figaro Castle for 1000 Gil). If your level is anything lower than 30,
you might just want to skip this box for now. Skip ahead to the *CONTINUE*
marker if you opt for avoiding them (for now). Once you open the chest, you'll
find a Monster- in-a-box with:

O------------------------------------------------------------------------------O
| BOSS - Tonberries                                                       #320 |
O--------------------------O---------------------------------------------------O
|  Level ............. 99  |   Immune To               Type                    |
|  HP ............. 14001  |    ---                     ---                    |
|  MP ............. 11000  |                                                   |
|  Attack ............. 5  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion .......... 150  |                            Petrify     Death      |
|  Magic .............. 1  |   Weak Against             Berserk     Confusion  |
|  Magic Defense .... 150  |    Fire                    Sleep       Stop       |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Minerva Bustier       |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    Minerva Bustier       |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

No joke. These guys are damn tough. Out of all the bosses I've written for thus
far, I'd say these guys take the cake. If you try and take these guys head on,
you'll lose. Plain and simple. They're the most ruthless and relentless bosses
I've faced so far. Oh yeah, and EACH Tonberry in the pack has 14001 HP.

The Tonberries each step a little bit and attack you; attacking with a spell
causes them to retaliate with Holy. If you let them get too close, they'll use
Knife, an attack that can easily KO anyone with less than 3000-4000 HP.
However, after using Knife, they'll teleport back to the left side of the
screen, meaning they won't use Knife again until they slowly step back 

Despite all this, you can turn the tables on the Tonberries, and it's not as
hard as you might think. First priority is to hit them with Darkness; Edgar's
Flash Tool does the trick for that. Second thing to do is cast Silence on them.
Third thing you want to do is cast Slow on them. Lastly, use Vanish on your
teammates to make the physical attacks of the Tonberries null and void
(although you can't dodge Knife with Vanish alone).

If you have the status effects in place (Darkness/Silence/Slow on the enemies
and Vanish on your team), you've made this battle 100% easier; however, you're
not out of the water yet. Even with those status effects, the Tonberries can
still be pretty deadly with their Knife attack (which instantly KO's a team-
mate).

If you have Vanish on your team, you won't need to worry about healing anyone
until a Knife connects with them. If they're KO'd, then revive them, heal them
up and cast Vanish on them.

Focus all your Firaga spells on one Tonberry until it dies. Then focus all your
spells on another Tonberry. Chances are that at least one (or even two) of them
will get close enough to use Knife. With Darkness on them, it's possible that
they can miss or your character will defend against it.

This battle IS hard, make no mistake (my characters were Lv. 27-28 and I had to
redo it a few times). However, the Tonberries are not invincible and WILL die
with enough patience and enough healing items/spells.

Once the Tonberries die, you'll have a chance to get the Minerva Bustier, an
excellent piece of armor for Celes and/or Terra that provides a 25% increase in
Max MP AND boosts most other stats. It's an excellent piece of equipment that
really makes this battle worth fighting. Whether or not you get it, head back
through the door (heading north drops you down a floor) and back to where you
first fell through the floor.

*CONTINUE*

Back at the spot where you started, head to the northeast door (the closer one)
and enter it. Follow the path and take the first west path to find an X-ETHER.
From here, head northeast and take the path downstairs.

Downstairs, you'll find a small stairway that leads to an upper ledge. Take it
and follow the path to the southwest, picking up the GAUNTLET along the way.
Follow the path east, then north and up the stairs.

Upstairs, follow the path east, skipping the first switch and flipping the
second one. You'll fall into a new area. Head north and inspect the bone statue
to find the MIDGARDSORMR magicite. You'll then be attacked by:

O------------------------------------------------------------------------------O
| BOSS - Yeti                                                             #322 |
O--------------------------O---------------------------------------------------O
|  Level ............. 33  |   Immune To               Type                    |
|  HP ............. 17000  |    ---                     Humanoid               |
|  MP .............. 6990  |                                                   |
|  Attack ............ 25  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 11  |   Weak Against             Death       Silence    |
|  Magic Defense .... 150  |    Fire       Poison       Confusion   Sleep      |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ............... 10  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

The Yeti can deal out major damage with its Tackle ability, hit your team with
its Snowstorm and Avalanche attacks. In addition, the Yeti can Jump (yes, Jump
as in Dragoon Boots Jump), but it doesn't do massive damage since the Yeti
doesn't have a Polearm-type weapon equipped. Lastly, the Yeti will use a Green
Cherry on itself and energize itself, increasing its Defense, Magic Defense,
Speed and Healing.

You can use status effects against the Yeti just like you could against the
Tonberries. Darkness (via Edgar's Flash Tool), Slow and even Stop will work
against it.

Use your highest level Fire spells for dealing damage. You can get some lucky
critical attacks in, but using magic is a far more reliable method of attack.
You shouldn't need to concentrate on healing lone characters as much since a
lot of the Yeti's attacks will hit everyone.

The Yeti isn't a huge challenge. After you defeat it, talk to it and Mog will
convince Umaro to join the team. Once you're ready, take the exit to the north.
Or you could just use a Teleport Stone or the Teleport spell to exit right
away.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S H A D O W   ~   C A V E   O N   T H E   V E L D T               |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.312]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Ichigeki               | Celes            |
O-----------------------------O ____ Berserker Ring         O------------------O
                              O-----------------------------O

NOTE: IF YOU WANT SHADOW, YOU MUST HAVE SAVED HIM BACK IN THE WORLD OF
BALANCE. SEE SECTION [WALK.210] FOR DETAILS. IF YOU DID NOT WAIT FOR SHADOW,
RELM WILL BE HERE IN HIS PLACE.

The Cave on the Veldt, as you might suspect, is located on the Veldt. It's the
cave on the southwestern corner of the Veldt.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  155  Death Warden       8000   8000   13  140      0      0  Fire, Holy
___  153  Gorgimera          7191    354   40  150   1889   4928  ---
___  154  Twinscythe         2500    187   21  125    726   1753  Fire, Wind

Upon entering, you'll see Interceptor. Follow him to the north and take the
doorway to the east. On the next screen, go east and you'll find a small group
of men who talk about a boy dressed in hides. Well, you already have Gau so
forget about it. Pick up the BERSERKER RING to the northwest of the men and
then go through the door. On the other side, head down the small stairway and
to the west via the cave doorway.

If you head all the way west, you'll see a chest. To get to it, backtrack east
two steps and then go south. Inside the chest you'll find the Death Warden, who
has a chance of dropping the Tigerfang Claw (for Sabin). Backtrack from here
back into the cave so that you can't see yourself. Position yourself above the
middle entrance and head south. Continue into the doorway and south in the next
room.

There's only one path to follow in the next room, so take it. In the next area,
go through the south door and throw the switch. Before heading back through the
door, go south and pick up the ICHIGEKI (which you require to get Shadow back).
Backtrack through the door and go through the newly opened passage. Follow the
path, passing by Shadow (you can't get to him yet) and north into the next
area.

Follow the path and use the Save Point if you want. I suggest doing so because
when you go through the door, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Behemoth King                                                    #317 |
O--------------------------O---------------------------------------------------O
|  Level ............. 33  |   Immune To               Type                    |
|  HP ............. 19000  |    ---                     ---                    |
|  MP .............. 1600  |                                                   |
|  Attack ............ 11  |                                                   |
|  Defense .......... 120  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Petrify    |
|  Magic .............. 9  |   Weak Against             Silence     Berserk    |
|  Magic Defense .... 130  |    Fire       Poison       Confusion   Sleep      |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Murasame              |    Ice                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Behemoth Suit         |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Behemoth King has a small array strong magic spells, including Holy, Blizzara
and Blizzaga. His physical attack isn't extremely strong either.

You can hit him with any number of status effects, such as Slow and Stop, and
then proceed to wail on him with your strongest Fire spells. Since you now have
the Valigarmanda esper, you might have Firaga on your side, which you should
exploit to the fullest after either casting Slow or Stop on Behemoth King.

This boss is NOT that hard, and you shouldn't have troubles with it. However,
once you kill it, another one will apear behind you:

O------------------------------------------------------------------------------O
| BOSS - Behemoth King                                                    #318 |
O--------------------------O---------------------------------------------------O
|  Level ............. 33  |   Immune To               Type                    |
|  HP ............. 19000  |    ---                     Undead                 |
|  MP .............. 9999  |                                                   |
|  Attack ............ 27  |                                                   |
|  Defense .......... 105  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Silence    |
|  Magic Defense .... 150  |    Fire       Holy         Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Slow       |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Poison                                         |
|                          |                                                   |
|  Drops                   |                                                   |
|    Behemoth Suit         |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

This Behemoth King is much harder than the last one you faced. It can hit you
with Sleeping Gas, Death and Meteor, not to mention its physical attack, which
is significantly stronger than the previous Behemoth King's.

I highly suggest casting Shell on your party since it'll soften the blow from
Meteor. Death can only hit one character, so you can quickly revive them and
heal them back to full health as you go.

Work quickly: the Behemoth King is immune to all status effects (meaning you
can't use Slow on him) and hits hard (especially with Meteor). Firaga becomes
your best friend in this fight (and Holy if you haven't been following this
guide and have the Holy spell).

If you're having a ton of trouble (which is possible since it took me a few
times to beat him legit), you could just win the cheap way and use a Phoenix
Down on Behemoth King. Since he's Undead, a Phoenix Down will instantly kill
him.

Either way, you'll find yourself back at Thamasa after winning the battle.
Watch the scene, then head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S H A D O W   ~   D R A G O N ' S   N E C K   C O L I S E U M     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.313]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

NOTE: IF YOU WANT SHADOW, YOU MUST HAVE SAVED HIM BACK IN THE WORLD OF
BALANCE. SEE SECTION [WALK.210] FOR DETAILS.

The Dragon's Neck Coliseum is located on the northwest corner of the map. From
Thamasa, just fly southeast and you'll find yourself back at the northwest end
of the map.

Inside, talk to the man in front of the large double door. Bet the Ichigeki you
just found earlier and choose a fighter. They'll fight automatically, but when
you beat Shadow, you'll watch a scene and Shadow will join your party (and you
even get the Ichigeki back too).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | L O C K E   ~   P H O E N I X   C A V E                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.314]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Valiant Knife          | Celes            |
| ____ X-Ether                | ____ Wing Edge              O------------------O
| ____ Elixer                 | ____ Flame Shield           |
| ____ Phoenix Down           | ____ Dragon Horn            |
| ____ Teleport Stone         | ____ Ribbon                 |
| ____ Phoenix Magicite       O-----------------------------O
O-----------------------------O

The Phoenix Cave is located on the northern penninsula of the southern
continent (the one with Albrook and Tzen). Fly high in the air and you'll see a
small green spot in the middle of the mountain range. Land there and you'll
enter the Phoenix Cave.

NOTE: You'll bring two parties into the Phoenix Cave. You CAN put Mog and
Molulu's Charm in one party and use that as an actual party. For the purposes
of this section, I'll be using the labels "Party A" and "Party B" to denote who
does what. The actual characters you place in these parties is entirely up to
you. As long as both parties can survive, then all is well.

NOTE: You can use the crane outside the entrance to return to the Falcon if you
need to restock or resupply. As long as you go back with one party, the other
one will automatically go back as well.

NOTE: You'll notice a lot of chests turning out to be empty. In case you didn't
notice by the title of this section, Locke is here and he's a professional
treasure hunter. Don't be surprised by any empty chests because he already got
the items inside. However, there's still a few chests that hold treasure and
I'll be leading you to them. I suggest opening all the chests you come across
anyways since it's (almost) always beneficial to do so.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  170  Chaos Dragon       9013   1300   13    5   1000   4881  Ice
___  169  Clymenus           3815   9900   13  120    826   1698  Holy
___  164  Face               4550   1700   11  105    890   2600  Ice
___  167  Galypdes           6013    820   13  120    906   2781  Ice
___  163  Ouroboros            50    760   13  252    390   1780  Ice
___  168  Necromancer        3525    900   13  100    791   1510  Fire, Holy
___  166  Seaflower          4200    200   13  135    670   1315  Ice, Lit
___  165  Zeveak             2077    500   13   80    674   1620  Ice

The Galypdes enemy is extremely rare, just to let you know. The Chaos Dragon
is another rare enemy, but Galypdes is far rarer.

= PARTY A =
Head north into the cave and step on the switch.

= PARTY B =
Head north into the cave and go through the door. Go up the stairs and east,
then south and through the door to step on the switch.

= PARTY A =
Go through the newly opened door and step on the switch to the north.

= PARTY B =
Head north across the spikes, then east and south to press the switch.

= PARTY A =
Head southeast, but don't take the stairs yet. Go east, then south and you'll
find a chest with a TELEPORT STONE inside. Backtrack to the stairs and take
them. Down in the lava area, head northwest and step on the switch. Backtrack
to the stairs and head south. Follow the path until you're stopped by a giant
cliff in the way.

= PARTY B =
Head all the way west and down the stairs. Start by heading south and up a
different set of stairs. Upstairs, step on the switch and go across the walkway
to pick up the WING EDGE. Backtrack to the lava area (where you originally
entered) and head east across the walkway. Jump across both sets of rocks and
step on the switch, then step off of the switch.

= PARTY A =
Head north and into the next area. Then circle around and step on the switch
you find.

= PARTY B =
Head north through the opening and into the next area. Follow the path, but jag
north and step on the switch.

= PARTY A =
Head back north and make your way west across the spikes (now down). Head south
and into the doorway. In the next area, head west across the rocks, then south,
then east. Upon landing, head farther east and take the path north (the other
path leads to an empty chest). Head into the doorway. Inside, pull the lever.

= PARTY B =
Head south and use the Save Point if you wish. Head northwest and step on the
switch.

= PARTY A =
Head south across the newly opened path and head farther south. If you get
close to the red dragon, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Red Dragon                                                       #337 |
O--------------------------O---------------------------------------------------O
|  Level ............. 67  |   Immune To               Type                    |
|  HP ............. 30000  |    ---                     Undead                 |
|  MP .............. 1780  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 10  |   Weak Against             Death       Silence    |
|  Magic Defense .... 150  |    Ice        Water        Berserk     Sleep      |
|  Magic Evasion ...... 0  |                            Stop                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    Murakumo              |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

The Red Dragon, as its name might suggest, is fire-based and uses fire-based
spells and attacks such as Fireball, Fira, Lv. 4 Flare (which isn't Fire-based
but still a deadly spell nonetheless) and Flare Star.

Slow should definitely be used since it'll give you more time to act or react.
Darkness and Poison can be used, but they're not overly important (Red Dragon
never used its physical attack that much and the Poison damage was negligible).
For some extra fun, try inflicting Confuse on Red Dragon.

Any Ice or Water-based attack will work well against Red Dragon. Blizzaga, Aqua
Breath, Water Scrolls, etc. Healing isn't top priority because most of Red
Dragon's attacks will go after the entire team. As long as your HP is over 1000
or so, you should be just fine. Occasionally Red Dragon can KO a character by
directing a Fira spell at one character, but he doesn't do it constantly, which
means you can revive them, heal them up quickly and continue your assault. If
you find that you're having trouble against the spells, try casting Shell on
the character in question.

Red Dragon isn't too hard and should go down with relatively few problems.
After you defeat it, you could get a Murakamo, and you'll get a message about
the 5 dragons that remain.

After you win, take the DRAGON HORN from the chest and backtrack, going up the
stairs and stepping on the switch to the northwest.

= PARTY B =
Head south down the stairs and west across the passage. Follow the path until
you reach some stairs. Downstairs, head south and take the RIBBON from the
chest. After that, head northwest and up the stairs.

Upstairs, follow the path around and to the south. Jump across the rocks and
you'll find yourself reunited with your partner. Head south and step on one of
the switches.

= PARTY A =
Head south and step on the second switch. Head south and take the stairs.
Follow the path and you'll meet up with Locke.

Watch the scenes that follow. You'll find yourself back in Kohlingen. After
watching the scenes (some of the best in the game if you ask me), Locke will
give you the treasues he managed to procure from the Phoenix Cave: an X-POTION,
PHOENIX DOWN, X-ETHER, ELIXER, FLAME SHIELD and VALIANT KNIFE. Locke will also
have the PHOENIX magicite with him as well.

If you go back to the Phoenix Cave, you'll find a red star to the east of where
you found Locke. It looks like a Save Point, but it'll return you to the
Falcon.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | G O G O   ~   Z O N E   E A T E R ' S   B E L L Y                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.315]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Hi-Ether               | ____ Pinwheel               | Celes            |
O-----------------------------O ____ Magical Brush          O------------------O
                              | ____ Thunder Shield         |
                              | ____ Red Jacket             |
                              | ____ Genji Armor            |
                              | ____ Fake Mustache          |
                              | ____ Zephyr Cloak           |
                              | ____ Hero's Ring            |
                              O-----------------------------O

NOTE: If you wait until Lv. 99 to recruit Gogo, he/she will come with Lv. 99
stats. If you recruit Gogo at a lower level, Gogo will come with lower stats.
The choice is up to you.

Your destination is the northeast corner of the map. There's a small island
located there. Land the Falcon and wander around. Eventually you'll run into an
enemy called the Zone Eater (#195). You can kill it, but the real point is to
let it Inhale your team. You'll fall into a new area.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  203  Amduscias          4452    270   13  105    526   1727  Poison
___  204  Baalzephon         3609    300   17  105    826   1385  Fire
___  199  Covert             4530    240   25  100   1768   1757  Holy
___  200  Kamui              4211    219   19  100    869   1583  Lit, Poison
___  198  Purusa             3300    188   13  115    773   1396  ---
___  202  Shambling Corpse   3850    185   13  105    826   1399  Fire, Holy
___  201  Wartpuck           3559    330   15  120   1169   1595  Fire

You might want to equip Relics that prevent the Zombie status.

From where you land, if you go north, you'll end up outside. Head south and on
the next screen, go west. You have to jump platforms by facing the direction
you want to go and pressing A. If you bump into the guys on the platforms,
they'll slap you back down to the lower level. You might want to get slapped
once just so you can land and pick up the HI-ETHER and RED JACKET. Go east and
step on the switch to head back up.

At any rate, on the platforms, make your way west. Slip by the guys so that you
can pick up the GENJI ARMOR and MAGICAL BRUSH. Farther west, you have to slip
by two guys to pick up the FAKE MUSTACHE. On the main path, head east and take
the stairs south. In the next room, USE THE FREAKING SAVE POINT. I cannot
stress this time enough since you can instantly Game Over if you're off by even
a single step. Before going into the next room, I suggest equipping the Sprint
Shoes and holding the B Button (or have Auto-Dash set to "On").

In the next room, wait until the rock falls, then as soon as you can, run to
the chest and stand before it, picking up the ZEPHYR CLOAK in the process. Wait
for the rock to rise and then rush to the next chest you see. Stand in front of
it and pick up the HERO'S RING. Wait for the rock to rise, then rush five steps
to the west and two (or three) steps south. Wait for the rock again and then
rush west. DON'T WORRY ABOUT THE CHEST, JUST MAKE SURE YOU RUSH WEST AND SOUTH.
Get to the door, then backtrack for the PINWHEEL if you want, but don't even
read the text; just get it and get out! The rock's timer counts the time it
takes you to read the text and will immediately fall if you dink around for too
long. Head south, past the small room and into a much larger one.

In the larger room, head south and across the chest onto another platform. Go
north, then circle around and jump onto the platform with the switch. Step on
it to open up new paths. Head back onto the main path, then west all the way.
You'll find a THUNDER SHIELD in the chest. Go back to the central platform and
go north, this time continue on the main path and into the door.

Inside the door, talk to Gogo, standing on the platform. He/she will agree to
join you. There's nothing else to do, so use a Teleport Stone or Smoke Bomb to
warp out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | M A G I C I T E   H U N T I N G   &   L O O S E   E N D S         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.350]  |
|          |                                                   O---------------O
O----------O

Finally, all your teammates are reunited. It's time to take on Kefka ... or is
it? Remember ... even though you have full teams, you might still want to go
find the remaining magicite. It will help you in the final fight with Kefka.
Only thing is ... the magicite is hidden far and wide across the world map. Now
then, without further ado, let's get to it!

NOTE: These sections can be completed in any order. I'll just be going in the
orde that the magicite appears on your list. If you've been following my
walkthrough, you should have Fenrir, Valigarmanda, Midgarsormr, Lakshmi and
Phoenix, in addition to everything before Seraph. After obtaining every
magicite, I'll lead you to other loose odds and ends available to you.

Here is a list of what my FAQ has led you to so far:

O-------------------O
| Bestiary *        |
O-------------------O
| #001 - #170       |
| #182 - #195       |
| #199 - #204       |
| #276 - #316       |
O-------------------O

O-------------------O-------------------O-------------------O------------------O
| Espers *          | Lore *            | Rage *            | Dance *          |
O-------------------O-------------------O-------------------O------------------O
| Ramuh             | Doom              | #001 - #112       | Wind Rhapsody    |
| Kirin             | Roulette          | #278              | Forest Nocture   |
| Siren             | Tsunami           | #279              | Desert Lullaby   |
| Cait Sith         | Aqua Breath       | #296              | Love Serenade    |
| Ifrit             | 1000 Needles      | #306              | Earth Blues      |
| Shiva             | Revenge Blast     O-------------------O Water Harmony    |
| Unicorn           | White Wind        |                   | Twilight Requiem |
| Maduin            | Lv. 5 Death       |                   O------------------O
| Catoblepas        | Lv. 4 Flare       |
| Phantom           | Lv. 3 Confuse     |
| Carbuncle         | Traveler          |
| Bismarck          | Dischord          |
| Golen             | Transfusion       |
| Zona Seeker       | Stone             |
| Seraph            | Self Destruct     |
| Fenrir            O-------------------O
| Valigarmanda      |
| Midgardsormr      |
| Lakshmi           |
| Phoenix           |
O-------------------O

* Yeah yeah ... I know more stuff is fully available, but this is just what
  I've led you to so far. Don't worry friends, you'll be getting all the other
  CRAP available out there in the world.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | Q U E T Z A L L I   ~   S O L I T A R Y   I S L A N D             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.351]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Quetzalli Magicite     | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Return to the island where you met Cid (it's the ONLY island on the southwest
corner of the map) and go back into the Cabin. You can either find Cid (if you
left him alive) or his note (if you were a bastard and killed him off). Like
anyone could even move his note anyways.

*ahem* Anyways, go to the beach. You'll find the QUETZALLI magicite washed up
on the beach. It's yours for the taking!






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | A L E X A N D E R   ~   D O M A   C A S T L E                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.352]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Masamune               | Cyan             |
| ____ Alexander Magicite     | ____ Flame Shield           O------------------O
O-----------------------------O ____ Ice Shield             |
                              | ____ Genji Glove            |
                              O-----------------------------O

NOTE: In case you weren't paying attention, you NEED Cyan in order to even do
this section. Considering it's his dream sequence and all. I'd hope that this
would be a given, but judging by some posts on the message board, some users
didn't quite get it that you need Cyan for Cyan's Dream Sequence. @_@

NOTE: Before attempting this section, you may want to bring along a full stock
of Hi-Potions and Ethers. In addition, you may feel like bringing a few Smoke
Bombs or Teleport Stones. You could possibly fight a few battles with one or
two characters, so unless you're prepared, you might want to just run from
them until your team of three is reassembled.

Doma Castle is located east from Nikeah (Nikeah is on the head of the Serpent
Trench) and just west from the Veldt. Doma Castle is isolated on a small island
all by itself. Land the Falcon and bring your three strongest characters (in my
case, I brought Celes, Locke and Edgar, in that order) and Cyan into Doma
Castle.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  206  Al Jabr            2722    180   13  110    485    890  Ice, Holy,
                                                                   Water
___  211  Alluring Rider     1200    330   13  125    531   1323  ---
___  214  Coco               3062    198   13  100    631   1410  Poison
___  215  Io                 7862   1550   13  110   1995   3253  Lit, Holy,
                                                                   Water
___  212  Pandora            1522    350   13  140    461    622  Fire, Holy
___  213  Parasite           1000    230    1  140    461    455  Fire
___  210  Pluto Armor        2850    220   13  105    629    853  Lit, Water
___  205  Samurai            3000    500   13   10    791   1545  Poison
___  209  Schmidt            3262    200   13  105    441   1253  Lit, Wind,
                                                                   Water
___  207  Suriander          2912    228   13  105    435   1150  Holy
___  208  Weredragon         3000    300   10  105    731    953  Fire, Holy

Each section of the Dream Sequence has its own set of Bestiary entries (which
will be listed for you in its own section). The listing here details all the
entries you should have by the time you leave Doma Castle.

Inside Doma Castle, take the left door, then the right door. You'll have the
option of resting for a bit. Do so and you'll watch a scene, then enter Cyan's
mind.

---

= CYAN'S DREAM SEQUENCE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  211  Alluring Rider     1200    330   13  125    531   1323  ---
___  214  Coco               3062    198   13  100    631   1410  Poison
___  213  Parasite           1000    230    1  140    461    455  Fire
___  212  Pandora            1522    350   13  140    461    622  Fire, Holy
___  208  Weredragon         3000    300   10  105    731    953  Fire, Holy

I started out with the third character on my list (in my case, Edgar). Use the
Save Point if you wish and then head north and along the path. When you're
faced with three doors, take the left one to find your first character (in my
case, this was Celes). Talk to them to bring them back to your party. Head
north and into the door.

When you reappear, head north and into the northern door. Then go into the
right-hand door. You'll see your second teammate (in my case, Locke). Talk to
them and you'll have your entire team reassembled. Head northwest and into the
door.

When you reappear, you can head into the door directly north of you to go back
to the Save Point, or you can go west to find another door, which you should go
through. If you opt to go back to the Save Point, take the middle door to
reappear to this location, then go west to find the door you need to advance
through.

From here, head south, but before heading into the door, heal up and equip your
most powerful espers. Also, you'll want to put on equipment that defends or
absorbs elemential attacks (the Minerva Bustier, Thunder Shield, Force Shield,
Flame Shield, etc.) When you attempt to go through the door, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Curlax                                                           #323 |
O--------------------------O---------------------------------------------------O
|  Level ............. 47  |   Immune To               Type                    |
|  HP ............. 15000  |    ---                     Humanoid               |
|  MP .............. 2000  |                                                   |
|  Attack ............. 1  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 4  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 110  |    Ice        Water        Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Slow       |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Laragorn                                                         #324 |
O--------------------------O---------------------------------------------------O
|  Level ............. 47  |   Immune To               Type                    |
|  HP ............. 10000  |    ---                     Humanoid               |
|  MP .............. 2000  |                                                   |
|  Attack ............. 2  |                                                   |
|  Defense ........... 90  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 5  |   Weak Against             Petrify     Berserk    |
|  Magic Defense .... 120  |    Fire                    Sleep       Stop       |
|  Magic Evasion ...... 0  |                                                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice        Wind                                |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

O------------------------------------------------------------------------------O
| BOSS - Moebius                                                          #325 |
O--------------------------O---------------------------------------------------O
|  Level ............. 47  |   Immune To               Type                    |
|  HP ............. 12500  |    ---                     Humanoid               |
|  MP .............. 2000  |                                                   |
|  Attack ............. 4  |                                                   |
|  Defense ........... 80  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 6  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 130  |    ---                     Silence     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Stop       |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Lightning                                      |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Curlax is on top, Laragorn is on the left and Moebius is on the right. In case
you never played the SNES version, they were called Larry, Curly and Moe, as
reference to the actual Three Stooges (get it? Dream Stooges? Ha ha ... okay,
enough of that).

Curlax usually cast spells that attack your party, both Black magic spells
such as Fira and Firaga or Gray magic spells such as Slow and Silence. He can
also cast Arise should any of his brothers fall and I saw him cast Reflect on
himself. Moebius casts spells that help his brothers, such as Shell or Haste.
I saw him retaliate with Thundara and Thundaga and cure his brothers with Cura.
Laragorn will usually attack physically. However, he can retaliate if you
attack him (he used Blizzara against me when I used Fira against him). For
whatever odd reason, I never saw Laragorn use Blizzaga (considering Curlax AND
Moebius both use -ga level spells); however, I have been informed that Laragorn
can pull a disappearing act (he'll reappear after a while unless you end the
battle) *.

* thanks to The n00b Avenger for helping me out on Laragorn's disappearing act.

Any one of the three Dream Stooges can initiate the Delta Attack, which causes
Petrify on one character. The only way they can pull this off is if all three
of them are present.

I suggest going after Curlax first, mostly for his Arise spell, which can
really drag the battle out. Attack him with Blizzaga and Blizzara, but watch
out because he might cast Reflect on himself. He might have the most HP, but
his Magic Defense is also the lowest, so a powerful magic character (like Celes
or Terra) with a Blizzaga spell will make quick work of him within a few turns.

After Curlax goes down, the other Stooges lose their biggest attack: the Delta
Attack. They'll go after you with Blizzara and Thundara, but you should have
no problems dealing with that. With Curlax dead, you can either attack Laragorn
with Blizzard attacks or attack Moebius with anything except Thunder. They'll
go down easily enough without their third cohort.

Once you defeat the Dream Stooges, enter the door.

---

= PHANTOM TRAIN SEQUENCE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  206  Al Jabr            2722    180   13  110    485    890  Ice, Holy,
                                                                   Water
___  214  Coco               3062    198   13  100    631   1410  Poison
___  213  Parasite           1000    230    1  140    461    455  Fire
___  212  Pandora            1522    350   13  140    461    622  Fire, Holy
___  205  Samurai            3000    500   13   10    791   1545  Poison
___  207  Suriander          2912    228   13  105    435   1150  Holy


Start out by heading west. Use the Save Point inside the first car if you wish.
Continue west and once you see a chest and a pink/purple switch, throw the
switch twice and pick up the GENJI GLOVE. Continue west and you'll see a chest
that is blocked by an open one. Pick up the Lump of Metal found in the far west
chest and then talk to the open chest that blocks the FLAME SHIELD behind it.
You'll see six open chests here. Flip the switch and remember the positions of
the open and closed ones. Continue west.

In the next car, head north and around and flip the first switch. Before going
to the open path, pick up the X-POTION in the hidden chest to the south. Follow
the path, picking up the ICE SHIELD along the way, and then hit the third
switch. Backtrack and hit the first switch, then go flip the second switch.
Return and hit the first switch, then the third switch. If you've done this
correctly, you should have an open path on the bottom end of the screen. If you
messed up, make sure the first and second switches are down and the third one
is up. Proceed west and you'll find a fourth switch. Before flipping it, talk
to the right chest on the top row and the left and center chests on the bottom
row. Flip the fourth switch and you'll open up a new path. Head west and out of
the car.

In the next car to the west, you'll find a Save Point. As always, I suggest
using it, especially if you're running low on anything.

In the next car, you'll be inside the train itself. Hopefully you remembered
which switches you threw last time. Well, if you didn't, shame on you. It's the
first and third switches. Throw them (don't worry about their position) and
exit. (for the record, I don't think it matters if you throw any of the
switches)

---

= CAVE SEQUENCE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  205  Io                 7862   1550   13  110   1995   3253  Lit, Holy,
                                                                   Water
___  210  Pluto Armor        2850    220   13  105    629    853  Lit, Water
___  209  Schmidt            3262    200   13  105    441   1253  Lit, Wind,
                                                                   Water

You'll find yourself in Magitek Armor. Watch the scene to see Cyan, so follow
him south. If you continue following the path counter-clockwise, you'll get
nowhere very quickly.

Once you exit, turn right back around and start circling around clockwise.
Eventually you'll see Cyan again, so follow him and you'll fall off the bridge.

---

= DOMA CASTLE SEQUENCE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  206  Al Jabr            2722    180   13  110    485    890  Ice, Holy,
                                                                   Water
___  214  Coco               3062    198   13  100    631   1410  Poison
___  205  Samurai            3000    500   13   10    791   1545  Poison
___  207  Suriander          2912    228   13  105    435   1150  Holy

Watch the scene that ensues when you first enter. Use the Save Point and then
exit the room. There's nothing to do in Doma Castle except face Wrexsoul, who
can be found in the Throne Room. However, if you go to Cyan's Room (just east
of the Throne Room), you can see a small flashback scene with Cyan. Just in
case you want to go see it. :)

Once you enter the Throne Room, heal up any injuries you have. When you proceed
north, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Wrexsoul                                                         #325 |
O--------------------------O---------------------------------------------------O
|  Level ............. 47  |   Immune To               Type                    |
|  HP ............. 23066  |    ---                     ---                    |
|  MP .............. 5066  |                                                   |
|  Attack ............ 27  |                                                   |
|  Defense ........... 70  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 5  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 220  |    Ice                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Memento Ring          |    Fire       Holy                                |
|                          |                                                   |
|  Drops                   |                                                   |
|    Guard Bracelet        |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Wrexsoul starts the fight by using Fury to possess a character.

Wrexsoul comes with two Soul Savers to begin with. They'll be revived right
after you defeat them. I suggest defeating one just to get the Bestiary entry
for it.

If you want to win the cheap way ... just use the Banish spell for an instant
win. Seriously, it's that simple. @_@

If you want to win the hard way, it's a simple but deadly process. KO any
character and if Wrexsoul is inside them, he'll reappear. If he isn't inside
them, revive that character, heal them up and try again. The entire time
you'll be at the mercy of the Soul Savers attacks, which include Blizzaga and
Reflect (on themselves) and Cure (when Wrexsoul is with them).

Once Wrexsoul comes back, you'll have to pound away at him (preferably with
Blizzaga) until he uses Fury and reposesses a character. You'll then have to
repeat the entire process all over again. If you have Edgar with a Chainsaw,
Sabin with a Phantom Rush or any other strong physical attack, it's worthy to
note that they can do excellent damage as well.

Wrexsoul isn't that easy when you're doing it the hard way, but you can
definitely do it with some patience and a good set of spells or attacks at your
disposal. It's also worthy to note that the only way I could get the Guard
Bracelet was to beat Wrexsoul the hard way.

After winning, watch the scene. Cyan's Bushido skills will max out at this
point, no matter what level you're at and he'll obtain the MASAMUNE katana. The
only thing left to do in Doma Castle is to go back to the Throne Room and take
the ALEXANDER magicite. There's nothing else do to here, so head out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | O D I N   ~   A N C I E N T   C A S T L E                         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.353]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ X-Potion               | ____ Punisher               | Celes            |
| ____ Hi-Ether               | ____ Wing Edge              O------------------O
| ____ Magicite Shard         | ____ Death Tarot            |
| ____ Odin Magicite          | ____ Gold Hairpin           |
O-----------------------------O ____ Blizzard Orb           |
                              O-----------------------------O

The Ancient Castle is hard to find on the world map. That's because you won't
be finding it on the world map at all. To get there, fly to Figaro Castle
(which should still be sitting near Kohlingen if you've been following my FAQ)
and talk to the guy who transfers you between the Kohlingen and Figaro areas.
Head to Figaro and you'll bump into something. Stop the castle, head over to
the prison section and exit via the right-most prison cell.

= CAVE TO THE ANCIENT CASTLE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  219  Devil              5555   1150   18   70    960   2189  Holy
___  220  Enuo               4635    280   13   50    968   1429  Holy
___  218  Figaro Lizard      4220    140   29   90    554   1219  Ice

Head straight east and then south to pick up a HI-ETHER. Head into the door
just east from this chest and you'll find another chest that contains a
Monster-in-a-box encounter with:

O------------------------------------------------------------------------------O
| BOSS - Master Tonberry                                                  #328 |
O--------------------------O---------------------------------------------------O
|  Level ............. 73  |   Immune To               Type                    |
|  HP ............. 22000  |    ???                     ---                    |
|  MP .............. 1200  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 100  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic .............. 6  |   Weak Against             Death       Silence    |
|  Magic Defense .... 165  |    ???                     Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Stop                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Megalixer             |    ???                                            |
|    Elixer                |                                                   |
|  Drops                   |                                                   |
|    Gladius               |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Tonberry enemies are extremely tricky and the Master Tonberry is no exception.
It's immune to all the stuff you could use before (like Imp and Silence) and
what's worse is that it has the Barrier Change ability, making its weakness
unknown to you (until you use the Libra spell on it). Master Tonberry will also
attack you physically (with a strong attack) and can also use the Knife
ability once it gets too close. It can also use Traveler, which can do massive
damage.

Master Tonberry is vulnerable to some different but vital status ailments. Try
slapping it with Slow and Sleep. After doing so, cast Libra on it and then use
that element on it. In addition, you can also use non-elemential spells like
Flare and Ultima, if you have them. You might want to cast Vanish on yourself
to avoid Master Tonberry's physical attacks.

With Master Tonberry sleeping, attack with elemential spells (the element that
you saw with Libra). Magic won't cause it to wake up, but physical attacks
will cause it to wake up. Additionally, it's possible that the Master Tonberry
will wake up on its own, which means you'll have to cast Sleep again.

If you're quick enough and have -ga level spells at your disposal, you can kill
the Master Tonberry with one casting of Sleep. After winning, you'll most
likely obtain the Gladius knife.

After defeating the Master Tonberry, head back north, then head all the way
west that you can. Go south and you'll see a chest that contains a WING EDGE.
Take the door next to this chest and follow the path to eventually reach a
DEATH TAROT. Backtrack a bit and you'll see a very small path in the west wall.
Take it and then head northwest. You'll see a jut in the northwestern wall.
Walk into it and you'll pop up on another screen.

On the next screen, you need to go down the stairs, but don't neglect the X-
POTION to the southwest of the stairs and the MAGICITE SHARD far to the south.
Descend the stairs and you'll find a Save Point. Use it if you want and then go
up the next set of stairs. You'll find a city; watch the scene.

= ANCIENT CASTLE =

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  216  Armored Weapon     9200   1956   18  190   1189   5848  Lit, Water
___  214  Coco               3062    198   13  100    631   1410  Poison
___  219  Devil              5555   1150   18   70    960   2189  Holy
___  218  Figaro Lizard      4220    140   29   90    554   1219  Ice
___  217  Lunatys            4020    105   13   90    465   1504  Holy
___  205  Samurai            3000    500   13   10    791   1545  Poison
___  207  Suriander          2912    228   13  105    435   1150  Holy

Before entering the castle, stand in front of the entrance and you'll see two
black doors to the west of the main ones. Enter one and you'll find a Monster-
in-a-box encounter with:

O------------------------------------------------------------------------------O
| BOSS - Samurai Soul                                                     #329 |
O--------------------------O---------------------------------------------------O
|  Level ............. 61  |   Immune To               Type                    |
|  HP ............. 37620  |    ---                     Humanoid               |
|  MP .............. 7400  |                                                   |
|  Attack ............ 25  |                                                   |
|  Defense .......... 115  |                           Status Immunity         |
|  Evasion ........... 20  |                            Imp         Petrify    |
|  Magic ............. 11  |   Weak Against             Death       Silence    |
|  Magic Defense .... 175  |    Poison                  Berserk     Sleep      |
|  Magic Evasion ...... 0  |                            Slow        Stop       |
|  Gil ............ 30000  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Murakumo              |    ---                                            |
|    Murasame              |                                                   |
|  Drops                   |                                                   |
|    Master's Scroll       |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Samurai Soul has a number of attacks, including Gale Cut, Shockwave and 1000
Needles. Samurai Soul can also throw a Flame Scroll, Water Scroll and Lightning
Scroll. Lastly, Samurai Soul can also pump himself up and increase his power,
but it only seems to affect the next few physical attacks.

If you cast Confuse at the beginning of the battle, Samurai Soul will have a
chance of using Assassin Blade on itself, instantly ending the battle. You'll
still get the 5 magic AP and the Master's Scroll that you'd get normally. This
tactic makes the battle all that much easier, so I suggest using it.

If you don't have Confuse ... shame on you. Use your strongest spells and don't
bother with trying to Vanish your team. Also, any strong physical attacks will
work as well. Have one character (preferably with a strong Magic rating)
concentrate on healing and you should be able to bring down Samurai Soul with
little to no troubles.

After defeating the Samurai Soul, backtrack outside and don't enter the main
doors quite yet. You'll see a small opening to the east of the doors, so enter
it and pick up the PUNISHER. NOW backtrack to the main doors and enter them.
Head north until you find Odin, who's turned to stone. Before you talk to him,
head east and enter the left black door. Inside you'll find a BLIZZARD ORB and
a GOLD HAIRPIN. Head back and talk to Odin's statue and you'll obtain the ODIN
magicite. Don't leave quite yet though ...






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | R A I D E N   ~   A N C I E N T   C A S T L E                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.354]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Raiden Magicite        | ____ X-Ether                | Celes            |
O-----------------------------O-----------------------------O------------------O

Yes, I know, you're going out of order on the esper list. However, you're here
so you might as well make the most of it.

From where you obtained Odin, you'll see two thrones slightly to the north.
Stand in front of the right one (the Queen's Throne) and step south FOUR steps.
If you stand ON the throne itself, you'll step south FIVE steps. Either way,
you should be standing on a set of steps. Press A and you should hear a passage
opening somewhere. Head to the east side of this room and you'll see a small
opening to the southwest. Enter it and you'll find the Queen's Room.

You can read the book on her shelf if you want, but before you head down the
stairs, check the bucket for a free X-ETHER. Now go down the stairs and heal
up. You'll find a Dragon down here:

O------------------------------------------------------------------------------O
| BOSS - Blue Dragon                                                      #338 |
O--------------------------O---------------------------------------------------O
|  Level ............. 65  |   Immune To               Type                    |
|  HP ............. 26900  |    ---                     ---                    |
|  MP .............. 3800  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 10  |   Weak Against             Death       Silence    |
|  Magic Defense .... 150  |    Lightning               Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Stop       |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    Zantetsuken           |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Blue Dragon can attack with a small assortment of water-based attacks, like
Tsunami (if you have Strago along without this Lore, he can get it here), Acid
Rain and Aqua Breath as well as its physical attack.

You should definitely cast Slow on it since Acid Rain and Tsunami can both be
pretty harsh (and Acid Rain causes the Sap status as well). Other than that,
you COULD hit it with Darkness and Poison, but those won't make or break the
outcome of this battle.

Thundaga is your greatest friend in this battle. I had Celes with dual Earrings
and Thundaga hit for 5000-6000 damage (and she was at Lv. 31). This battle is
short and sweet, so just kill the dragon and you'll see that 4 dragons remain.

After victory, head north and you'll see the Queen (who looks surprisingly
similar to Maria and Celes), turned to stone. Talk to her and your Odin
magicite will turn into the RAIDEN magicite. Yes, you lose Odin, but you can
get the spell that Odin taught you (Meteor) from another magicite and the esper
bonus that Odin gave you (Speed +1) from another magicite as well (at an even
better rate of Speed +2). Not to mention Raiden teaches a better spell, has a
Strength +2 bonus AND has the same esper attack that Odin did.

Normally I'd say "Use a Teleport Stone and leave", but that would be too easy.
Not to mention you can't use a Teleport Stone. You have to WALK all the way
back to the Cave, then to Figaro Castle. After reaching Figaro Castle, you have
to restart the engines to reach the Figaro area, then go back to Kohlingen to
get back to the Falcon.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | B A H A M U T   ~   O V E R W O R L D                             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.355]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Bahamut Magicite       | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Before attempting to get this Magicite, I highly suggest that every member of
your fighting party know Firaga and/or Holy. In addition, I suggest you go in
with a full supply of Hi-Potions and Phoenix Downs. Also, it's smart to have
Relics that prevent instant-death.

To fight the boss, simply land the airship so that it's aligned perpendicular
to the rest of the northern end of the map. Re-board the airship and turn it
a few degrees left or right (just tap the control pad in either direction).
Now speed ahead. If you've done this right, you'll find that you're moving up
the map but you're covering every square on the map.

This tactic sounds like a time consuming process ... and it is. However, the
only real alternative is to fly around like a damn fool, which really doesn't
go to far considering Deathgaze's position is fixed on the map.

At any rate, after circling the world for a while, you'll eventually run into:

O------------------------------------------------------------------------------O
| BOSS - Deathgaze                                                        #309 |
O--------------------------O---------------------------------------------------O
|  Level ............. 31  |   Immune To               Type                    |
|  HP ............. 55555  |    ---                     ---                    |
|  MP ............. 38000  |                                                   |
|  Attack ............ 35  |                                                   |
|  Defense .......... 150  |                           Status Immunity         |
|  Evasion ........... 30  |                            Darkness    Poison     |
|  Magic .............. 8  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 170  |    Fire       Holy         Death       Silence    |
|  Magic Evasion ..... 30  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Ice        Poison                              |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Before we begin the strategy here, there's one thing you should keep in the
front of your mind. DEATHGAZE CANNOT HEAL HIMSELF BETWEEN BATTLES. Meaning that
you WILL beat him eventually if you hunt him down, unless he manages to kick
the crap out of your team with one battle.

Deathgaze starts the battle by casting Lv. 5 Death. After that, Deathgaze will
assault you with his physical attack (which does insane damage), Blizzaga,
Death and its Flee ability.

While Deathgaze pounds away at you with his spells and physical attacks, do the
same to him via Firaga and/or Holy spells. I suggest not worrying about healing
your team until after the battle ends. I suggest this because after Deathgaze
runs off, finding him again becomes a major pain, meaning that your top
priority should be defeating Deathgaze ASAP (you probably won't be able to do
so in one battle, but dealing more damage per battle will result in less times
you have to go find Deathgaze).

Eventually, Deathgaze WILL use his Flee ability and run off. Deathgaze then
positions himself on at a new fixed position on the map. Revive/heal your team
and repeat the strategy for finding him (listed above).

If you deal more damage per battle, you should be able to defeat Death Gaze
within 3-5 battles. If you do it in less, that's awesome; if you need more
battles, then don't worry too much about it, just calm yourself and go after
him again.

After Deathgaze dies, the BAHAMUT magicite will land on the deck of the Falcon.
Congratulations!






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | R A G N A R O K   ~   N A R S H E                                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.356]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Ragnarok Magicite      | ____ Cursed Shield          | Locke            |
O-----------------------------O-----------------------------O------------------O

Narshe hasn't moved if you already have Mog. It's still located on the north-
middle continent and is located on the west side of the continent. You can see
the dot on the map but you'll have to keep an eye out for the actual entrance
(it's a white opening in the middle of the mountains).

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  188  Garm               1510    110   10  155    412    687  ---
___  184  Lukhavi            1877    100   13  145    298    697  Fire
___  185  Magna Roader       1777    100   13  115    352    621  ---
___  186  Magna Roader       1380     70   14  105    284    647  ---
___  187  Psychos             900     55   14  165    275    347  Ice
___  182  Test Rider         3100    220   27  135    520   1947  Poison
___  183  Wizard             1677    200   13   50    388    587  Lit, Poison

With Locke in your party, all the locked doors in Narshe are child's play. If
you've been following my FAQ from beginning to end, you should have most of the
stuff in Narshe already (like the treasures in the warehouse on the southeast
end of town).

The real objective here is the Weapon Shop, located just to the west of the
main path. Have Locke unlock the door, go to the hidden entrance east of the
main one (inside the shop) and talk to the man there. He'll offer you a new
magicite, or he'll offer to grind it down and make a new sword for you.

The Ragnarok sword is a real nice piece of work, but the magicite annihilates
it in every way, shape and form. GET THE MAGICITE. YOU CAN GET MORE RAGNAROK
SWORDS ELSEWHERE but if you lose that magicite, you lose it FOREVER. Ragnarok
as magicite teaches you THE most powerful spell in the game, Ultima. With
Ultima at your disposal, there's really not a whole lot that stands in your way
since it'll cut through virtually everything in your path for massive damage.
With magicite in hand (if you really got the sword, proceed to kick yourself
repeatedly and then reset your game), you're good to go. Also, it's worthy to
note that Metamorphose is actually an excellent esper ability, as you can
obtain a lot of nifty equipment through Metamorphose (see Lufia_Maxim's
Bestiary FAQ for more details on what enemies Metamorphose into what items).

Head to an unmarked house, located directly north of the Weapon Shop. Inside
you'll find a man who will give you the CURSED SHIELD. The Cursed Shield is a
terrible shield, but if you equip it and fight 255 battles, it'll turn into the
Paladin Shield, which is one of the best shields in the game. The Cursed Shield
will make its equipper weak to all elements and actually REDUCES your stats
(Strength, Speed, Stamina, Magic) by 7. It also comes with some inherent status
effects, including Confuse, Berserk, Sap, Silence and Doom.

If you equip the Cursed Shield, you'll want to equip them with the Ribbon (to
negate Confuse, Berserk, Sap and Silence) and the Lich Ring so they can't be
KO'd (they'll be a Zombie, so they can't really be KO'd). If and when you turn
the Cursed Shield into the Paladin Shield, it will teach the character Ultima
at a rate of 1x so it's definitely worth it. In addition, your character
becomes immune to pretty much every element (the Paladin Shield absorbs some
elements and nullifies others) AND has a nice increase to their Defense, Magic
Defense and Magic Evade. On top of that, it even teaches Ultima at a rate of
1x. Trust me, it's well worth your time to uncurse the Cursed Shield.

There's nothing else to do in Narshe. Head out when you're ready.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | L E V I A T H A N   ~   T H E   S E A                             |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.357]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Leviathan Magicite     | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Yeah yeah, I know. Crusader is next on the list. However, you can't get that
magicite until you defeat all 8 dragons. I've only directed you to three of
them. So until then, you can't get Crusader.

Leviathan is lurking on the high seas. Unfortunately, you don't have a ship (a
rarity in any FF game, considering you normally get a ship and then an airship)
so getting Leviathan is more of a chore. Head to South Figaro or Nikeah to use
the ship available in either port.

Before you head out, make sure you have any Water-absorbing and/or deflecting
equipment equipped. The Tortoise Shield, Reed Cloak and Saucer are all your
newest best friends for this battle. If you need any of the items listed, try
morphing Cactuars (use the Ragnarok's esper attack on Cactuars, which are found
in the desert by Maranda). Let me emphasize that you NEED one of these items on
all of your characters in order to not get your behind kicked. Unless you're
facing him at Lv. 60 or higher, in which case there's no good reason for you to
lose.

In addition, if you need Mog's Water Harmony Dance or want Strago's Tsunami
Lore, you can get them from the Leviathan battle. I also suggest having a few
thousand HP before trying to fight Leviathan. Most likely you'll want at least
2000-2500 HP since Leviathan's attacks can be extremely devestating to anything
less than that. Given, you CAN beat him with significantly less HP, but it's
much harder. Lastly, equip Fenrir on any character. You'll see just why after
the battle begins.

Board the ship at either port and watch yourself as you go. Eventually you'll
run into:

O------------------------------------------------------------------------------O
| BOSS - Leviathan                                                        #346 |
O--------------------------O---------------------------------------------------O
|  Level ............. 65  |   Immune To               Type                    |
|  HP ............. 32000  |    ---                     ---                    |
|  MP .............. 7000  |                                                   |
|  Attack ............ 22  |                                                   |
|  Defense .......... 140  |                           Status Immunity         |
|  Evasion ........... 20  |                            Darkness    Poison     |
|  Magic ............. 14  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    ---                     Death       Silence    |
|  Magic Evasion ..... 20  |                            Berserk     Confusion  |
|  Gil ............ 10000  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

I found it puzzling too, but Leviathan ISN'T weak against Lightning.

Leviathan has very few but very devestating attacks, including Tsunami, El Nino
and Aqua Breath. Each one can cause over 1000 damage to your entire team, so
you should be well-prepared with Curaga. In addition, Leviathan's physical
attack is extremely devestating and can instantly KO any character with less
than 1400-1500 HP. Unfortunately, Leviathan can't be hit with ANY status
effects, nor is he weak against any element in particular.

With any Water-absorbing equipment on a character, that character becomes a
GOD in the face of Tsunami, El Nino and Aqua Breath. The only threat they face
is Leviathan's physical attack. Use Fenrir's esper attack to create illusionary
images of the party, which will allow you to evade Leviathan's physical attack.
You might think that Vanish does the job as well, but Vanish is cancelled by a
magical attacks, and all three of Leviathan's water attacks qualify as such.

You can't hit Leviathan with any status effects, nor is it weak against any
element. So feel free to smack it with anything that's not water-based and
you'll be fine. Try casting Hastega to make your team's turns come faster, and
if you have Holy and/or Flare, use either one. Leviathan might counter with a
water-based attack, so laugh as your teammates absorb the magic being sent
their way.

Leviathan can be deadly, but with the proper equipment, espers and a little
luck, you should have no problems taking it down. After you defeat Leviathan,
a piece of magicite will pop up on the deck and you'll recieve the LEVIATHAN
magicite. Use the ship again to get back to the Falcon.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | C A C T U A R   ~   M A R A N D A   D E S E R T                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.358]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Cactuar Magicite       | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

SAVE BEFORE TRYING TO OBTAIN THIS MAGICITE. Should be a given, really.

NOTE: Before attempting to obtain this esper, you should have the Reraise
spell, you might also want Quick, Curaga and most likely Ultima as well. In
addition, I highly suggest having at LEAST 2000+ HP on every team member. If
you refuse to have (or simply can't fulfill) this setup, you MUST have at least
one character with both the Dragoon Boots & Dragon Horn equipped. You MUST also
have the Quetzalli esper equipped.

Maranda, in case you forgot, is located on the western continent, on the south-
east end of the continent.

Inside Maranda, you'll find a man who talks about the cactuar. Listen to what
he says because it's important. And you need to talk to him before you can get
this esper. After talking to the man, go out and fight 10 cactuars. If you
defeat 10 of them (be it via actual winning or using Ragnarok, they all count),
walk around the southwest corner of the desert and you'll eventually run into:

O------------------------------------------------------------------------------O
| BOSS - Gigantuar                                                        #345 |
O--------------------------O---------------------------------------------------O
|  Level ............. 91  |   Immune To               Type                    |
|  HP ............. 30000  |    Fire                    ---                    |
|  MP .............. 4500  |                                                   |
|  Attack ............ 15  |                                                   |
|  Defense .......... 200  |                           Status Immunity         |
|  Evasion .......... 200  |                            Darkness    Poison     |
|  Magic ............. 18  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 200  |    ---                     Death       Silence    |
|  Magic Evasion .... 200  |                            Berserk     Confusion  |
|  Gil ............. 1111  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Water                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Gigantuar comes with the typical 1000 Needles attack ... but it can use it many
times in a row (twice every turn and four times every third turn). It can also
counter-attack with Knockdown, which can instantly KO a character (I saw it do
over 7000 damage). The real attack to watch out for is Gigantaur's final attack
... 10,000 Needles, in which Gigantaur uses 1000 Needles ten times in a row. If
you can't survive this, you're not going to win the battle, let alone obtain
the magicite. Keep in mind that 10,000 Needles can operate through everything,
so if you're in the middle of a Quick casting, you will be interrupted.

If you intend to win (which I really hope you do), you'll either want to
survive the 10,000 Needles attack or have a character up in the air while the
10,000 Needles attack is being executed.

The first strategy is simple. Cast Reraise on everyone and keep their HP filled
by the time you deplete Gigantaur's HP. In the meanwhile, you'll have to keep
their HP filled since Gigantaur will be attacking with 1000 Needles constantly.
The catch for this strategy is that your HP has to be high enough to survive
the 10,000 Needles, which (at a minimum) would require Reraise status on every
character as well as the ability for three characters to survive two attacks
(aka 1001 HP minimum); the fourth one only has to survive one attack (therefore
they can have 1000 HP or less).

The second strategy is trickier, but necessary if you can't fulfill the
requirements of the first strategy. It's trickier due to the fact that you have
to keep an EXTREMELY close eye on Gigantuar's HP. However, if you have Ultima
and cast it three times for 9999 damage, you can be sure that Gigantuar will
only have 3 HP left. Even if Gigantuar ends up with more HP after three Ultima
castings, you should know exactly how much HP Gigantuar has left. Upon bringing
Gigantuar close to death (I'd say within 500-1000 HP), have the person equipped
with the Dragoon Boots & Dragon Horn Jump and then use Quetzalli's esper
attack. Your entire team will be in the air and when the first character comes
down, they should be (hopefully) be able to kill Gigantuar as they land. Once
they do, Gigantuar will start casting 10,000 Needles, but three characters will
be in the air. By the time Gigantuar finishes the 10,000 Needles attack, there
should be at least one character in the air. Meaning that even if your other
characters are KO'd, you should still win the battle.

If you choose to use the second strategy, you may even want to cast Reraise on
your team before heading into the air, just for added insurance.

No matter what method you use, you can definitely win this battle, but it's
definitely one of the trickier battles that I've fought. After you win, you
will recieve the CACTUAR magicite. Given, it's not the same Gigantuar you just
faced (too bad, that thing would probably pwn with its esper attack), but the
Cactuar magicite can kick some ass in its own right.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | G I L G A M E S H   ~   T H E   C O L I S E U M                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.359]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| ____ Gilgamesh Magicite     | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

The Dragon's Neck Coliseum (which didn't fit in the title, which is why you see
the shortened name) is located on the far northwest corner of the world. It's
on the northern end of the northwest continent.

SAVE BEFORE GOING IN. SERIOUSLY.

Before attempting to get this esper, you require the Excalipoor, found in the
Auction House in Jidoor (section [WALK.121], go there now if you need it). If
you have it, feel free to proceed. If not, head on over to Jidoor and look at
section [WALK.121].

You'll benefit from some pre-battle preparation. I suggest putting Hermes Shoes
on a few characters, perhaps a Gold Hairpin or two and you might want Relics
that increase evasion (Prayer Beads or Zephyr Cloak). In addition, you'll want
to put on your most powerful equipment and any shields that can absorb or are
immune to magic. You might aslo want to equip espers like Golem, Zona Seeker
and Fenrir; their esper attacks will boost your defenses and help you against
the coming battle. Lastly, you might want to bring Locke along for his Steal
ability.

Go up to the north door and talk to the man there. Bet the Excalipoor and
you'll fight an Onion Dasher, which is easily dispatched. However, after you
complete the battle (doesn't matter if you win or lose, but you'll get a Merit
Award if you win), you'll face:

O------------------------------------------------------------------------------O
| BOSS - Gilgamesh                                                        #347 |
O--------------------------O---------------------------------------------------O
|  Level ............. 97  |   Immune To               Type                    |
|  HP ............. 38000  |    ---                     Humanoid               |
|  MP .............. 3200  |                                                   |
|  Attack ............ 51  |                                                   |
|  Defense .......... 173  |                           Status Immunity         |
|  Evasion ........... 45  |                            Darkness    Poison     |
|  Magic .............. 8  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 212  |    ---                     Death       Silence    |
|  Magic Evasion ..... 30  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Genji Shield          |    ---                                            |
|    Genji Glove           |                                                   |
|  Drops                   |                                                   |
|    Genji Armor           |                                                   |
|    Genji Helm            |                                                   |
O--------------------------O---------------------------------------------------O

Gilgamesh has an impressive array of attacks, including Aero, 1000 Needles,
Stone, Revenge Blast, Aqua Breath, Dischord (Strago could have a field day if
you don't have these Lores); spells like Meteor, Haste, Protect and Shell, as
well as his physical attack, which is rather brutal in its own right.

I suggest Stealing one of the sweet treasures Gilgamesh carries. They rock,
plain and simple.

Since Gilgamesh is not weak to any status effect or any element, you should
instead focus on beefing up your own defenses. If you equipped Golem, Zona
Seeker or Fenrir, proceed to use them ASAP. After doing so, have at Gilgamesh
using your absolute strongest spells.

Even though Gilgamesh's stats are higher, he seems to be an easier boss overall
as compared to Gigantuar due to the fact that Gilgamesh's primary attack ISN'T
1000 Needles and Gilgamesh doesn't counter with anything upon death.

After dying, Gilgamesh will give you his own magicite. Mission accomplished.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | C U L T I S T S '   T O W E R                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.360]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | ____ Kagenui                | Celes            |
O-----------------------------O ____ Genji Shield           O------------------O
                              | ____ Force Armor            |
                              | ____ Air Anchor             |
                              | ____ Soul of Thamasa        |
                              | ____ Safety Bit             |
                              O-----------------------------O

NOTE: YOU CAN ONLY USE MAGIC IN HERE. KEEP THAT IN MIND. YOU'LL ALSO WANT TO 
SAVE BEFORE ATTEMPTING THIS AREA. I've heard of people who cannot fight the
boss of this area, Magic Master. They'll pick up the Soul of Thamasa (the main
treasure here) and then Magic Master will simply not appear. I've been told
that this happens if you recurit Umaro and then complete this area. It's
important to note that this is just a theory and isn't set in stone.

NOTE: Unless you have massive amounts of HP (6000+ HP), you should have the
Reraise spell. Even if you DO have massive amounts of HP, I suggest having the
Reraise spell anyways, just for added insurance.

The Cultists' Tower is located on the neck of the Serpent Trench (y'know, on
the way to Nikeah?). It's about as close to the center of the map as you can
get and it's surrounded by mountains, but you can land on the ground inside. In
case you forgot, you got Strago back from here.

If you've been following my walkthrough, you have all the magicite except
Crusader and Diabolos, which are completely unattainable at this point in time.
You need to defeat the eight Dragons to get either one and if you've been
following this document, you've only defeated three.

Before heading up the tower, do some prep work on your characters. A character
with a Gold Hairpin equipped works wonders (even better if you have more than
one). Any Ribbons or Safety Bits will work well for you. However, you'll really
want Reflect Rings on your characters. Since all of the monsters here use
magic, the Reflect Ring will probably work more for you rather than against
you. In addition, any equipment that deflects or absorbs magic (like the Force
Shield or any elemential shield) should be equipped at this point. Lastly, you
might want to cast Float on your team before heading up the tower; you might
run into the occassional Quake spell, which could potentially whoop your team.

---

Monsters encountered *
 X    #   Monster             HP     MP  MAG  MDEF  MEV  Gil  EXP  Weakness
--------------------------------------------------------------------------------
___  222  Level 10 Magic    1000    300   22   150    0    0    0  Fire, Holy
___  223  Level 20 Magic    2000    500   21   145    0    0    0  ---
___  224  Level 30 Magic    3000    700   20   140    0    0    0  Poison
___  225  Level 40 Magic    4000   1000   19   135    0    0    0  Lit
___  226  Level 50 Magic    5000   2000   18   130    0    0    0  Fire, Holy
___  227  Level 60 Magic    6000   5000   17   125    0    0    0  Fire
___  228  Level 70 Magic    7000   3000   16   120    0    0    0  Ice, Water
___  229  Level 80 Magic    8000   2800   15   115    0    0    0  Poison
___  230  Level 90 Magic    9000   9000   14   110    0    0    0  ---
___  221  Magic Urn          100  10000   35   190    0    0    0  ---

* This section is set up differently. You can't even attack enemies in here and
their primary attacks are not physical. Therefore it's illogical to simply give
you their defense and attack ratings. I've sqeezed everything relevant to fit,
but I could've just dropped the Magic Evade, Gil and EXP values since they're
all 0's anyways.

Head up the tower until you see the first door. Head on inside and get the
SAFETY BIT from the chest. Before you leave, remember how the thieves in
Maranda talked about something to the right of the chest? Go to the right of
this chest and hit the A button. Exit this room and head down the stairs into
the new room to pick up the AIR ANCHOR. Head out and continue up the tower.

* The Air Anchor (when you get around to using it) rocks more than any other
Tool and most spells. It casts instant-death, but there's a slight catch. It'll
allow the enemy one more turn before it dies. Oh, and did I mention that it
NEVER MISSES? The only way it won't work is if the enemy is immune to the Death
status effect, but you'll know which enemies haven't been defeated since the
tell-tale "Miss" icon will pop up on enemies that are Death-immune. Focus on
those enemies with your attacks and you'll be in business.

In the second section of the tower, you'll find another room with a GENJI
SHIELD. You may want to equip it right away since it has a fairly good Magic
Defense and Magic Evasion boost. Continue up the tower.

In the third section of the tower, you'll find a room with a KAGENUI knife and
a dragon to fight:

O------------------------------------------------------------------------------O
| BOSS - Holy Dragon                                                      #344 |
O--------------------------O---------------------------------------------------O
|  Level ............. 97  |   Immune To               Type                    |
|  HP ............. 18500  |    ---                     ---                    |
|  MP ............. 12000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 9  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    ---                     Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep                  |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Holy Lance            |    Holy                                           |
|    X-Potion              |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Bad news. You can't attack the Holy Dragon, which is too bad since it has a
terrible Defense rating. Good news is that you can exploit some status effects
AND its Magic Defense and Magic Evasion are terrible, meaning you can hit it
with any spell and it can't even evade it.

Holy Dragon, as you might guess, uses Holy and can use it up to three times in
a turn. In addition, Holy Dragon can also cast Dispel. Other than that, I
didn't see Holy Dragon cast any other spells.

With Reflect Rings on your characters, Holy Dragon's only form of attack (Holy)
becomes nothing more than a small heal for it. Which leaves you to pummel it
with your strongest spells. Hell, you don't even have to cast any status
effects on it unless you want to.

Simply kill it with your hardest spells and you'll see that 3 dragons remain.
Continue up the tower.

In the fourth section of the tower, you'll find a room containing a FORCE
ARMOR. If you need some extra Magic Defense or Magic Evasion, equip it straight
away. Continue up the tower.

In the fifth section of the tower you'll simply find a doorway leading into a
small room. Enter it and take the SOUL OF THAMASA. Head outside and you'll be
surrounded by fanatics. Soon after, you'll be attacked by:

O------------------------------------------------------------------------------O
| BOSS - Magic Master                                                     #330 |
O--------------------------O---------------------------------------------------O
|  Level ............. 68  |   Immune To               Type                    |
|  HP ............. 50000  |    ???                     Humanoid               |
|  MP ............. 50000  |                                                   |
|  Attack ............. 1  |                                                   |
|  Defense .......... 250  |                           Status Immunity         |
|  Evasion .......... 100  |                            Darkness    Poison     |
|  Magic ............. 25  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 100  |    ???                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Crystal Orb           |    ???                                            |
|    Elixer                |                                                   |
|  Drops                   |                                                   |
|    Megalixer             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Magic Master, as his name might imply, is a master of magic. His repitoire of
spells include: Fira, Firaga, Blizzara, Blizzaga, Thundara, Thundaga, Bio,
Silence and Death. In addition, Magic Master will cast Barrier Change every
time you hit him with a spell.

If you have Reflect Rings on, you can literally let Magic Master destory
himself. He'll try to attack you with his spells, all of which can be Reflected
back at him.

If you don't have any Reflect Rings, you can make this battle significantly
easier by simply casting Berserk on Magic Master. Magic Master will start
attacking you physically; since Magic Master's attack rating sucks, you won't
have to worry too much about healing.

This battle is rather easy, unless you've completely screwed the pooch and
don't have Reflect Rings OR the Berserk spell. In which case you need to simply
attack Magic Master with your strongest spells (non-elemential works best, but
if you need, cast Libra and then hit Magic Master with his weak element).

Upon dying, Magic Master will cast Ultima against your team. I suggest casting
Reraise on your team (or at least one character) since Ultima will more than
likely KO your team. After Magic Master casts Ultima (and your team hopefully
survives or is Reraised), you'll have to walk down (of course, using a Teleport
Stone would be far too easy) all the way to the bottom of the tower.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S A B I N   ~   P H A N T O M   R U S H                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.361]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Sabin            |
O-----------------------------O-----------------------------O------------------O

Duncan's House is located northeast of Narshe. You won't find a house, but you
will find five trees in a cross formation. Land the Falcon and head inside.

Attempt to go inside the house and Duncan will appear. He'll teach Sabin the
final Blitz, the Phantom Rush.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | G A U   ~   G A U ' S   F A T H E R                               |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.362]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Gau              |
O-----------------------------O-----------------------------O Sabin            |
                                                            O------------------O

Remember the crotchety old man who's constantly looking for a repaiman? His
house is located east from Narshe on the northeast continent (not the
triangular .

Inside, talk to him (you can't talk to him from the side or else it won't work)
and then a scene will occur. I won't go into the details, but I'll just say
that it's one of the funniest and saddest scenes in the game.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S T R A G O   ~   T H A M A S A                                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.363]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Strago           |
O-----------------------------O-----------------------------O Relm             |
                                                            O------------------O

O-----------------------------O-----------------------------O------------------O
| Weapon Shop                 | Armor Shop                  | Inn        1 Gil |
O-----------------------------O-----------------------------O------------------O
| Da Vinci Brush ....... 7000 | Mystery Veil ......... 5500 |
| Gravity Rod ......... 13000 | Circlet .............. 7000 |
| Holy Rod ............ 12000 | Black Cowl ........... 7500 |
| Viper Darts ......... 13000 | Luminous Robe ....... 11000 |
| Golden Spear ........ 12000 | Diamond Vest ........ 12000 |
| Man-Eater ........... 11000 O-----------------------------O
| Shuriken ............... 30 |
| Fuma Shuriken ......... 500 |
O-----------------------------O

O-----------------------------O-----------------------------O
| Item Shop                   | Relic Shop                  |
O-----------------------------O-----------------------------O
| Hi-Potion ............. 300 | Barrier Ring .......... 500 |
| Ether ................ 1500 | Fairy Ring ........... 1500 |
| Phoenix Down .......... 500 | Reflect Ring ......... 6000 |
| Holy Water ............ 300 | Jeweled Ring ......... 1000 |
| Remedy ............... 1000 | Princess Ring ........ 3000 |
| Smoke Bomb ............ 300 | Protect Ring ......... 5000 |
| Sleeping Bag .......... 500 | Peace Ring ........... 3000 |
| Tent ................. 1200 | Angel Ring ........... 8000 |
O-----------------------------O-----------------------------O

Thamasa is located on the far southeast corner of the world. It's on an island
all by itself. Head on inside and you'll watch a scene with Strago, Relm and
Strago's old friend, Gungho.

Thamasa shouldn't offer any new equipment for you, or rather, Thamasa shouldn't
offer any BETTER equipment than the stuff you've found so far. If you DO manage
to find something better, go ahead and buy it. Otherwise, just restock and move
out.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S T R A G O   ~   E B O T ' S   R O C K                           |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.364]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Strago           |
O-----------------------------O-----------------------------O Relm             |
                                                            O------------------O

NOTE: I hope this would be obvious, but you need Strago to complete this area.
I bring Relm along because you all know she keeps the old fart in line.

Ebot's Rock is located just north of Thamasa. You can't get there by foot so
you have to take the Falcon there.

Ebot's Rock is a maze of caves and you can only see a small area around you.
Luckily for you, you now know the way (with a small amount of help from me).

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  237  Aspidochelon       3210    514   22  135    519   1270  Fire, Holy
___  235  Creature           2470    145   13  110    550    775  Lit
___  232  Mahadeva           3826   1327   13  150    393   1510  Fire, Holy
___  234  Medusa Chicken     2366    185   13  105    422    770  Ice
___  236  Moonform           2444     82   15  115    669    981  Fire, Holy
___  233  Sorath             2600     97   13  125    415    830  Holy
___  231  Warlock            1300   1250   10  180    333    970  Lit, Poison

NOTE: Ebot's Rock is "randomized" and can't really be mapped in any specific
order. So I'll map it out:

E = Entrance to the area (you appear here after stepping on a stone)
S = Step Stone (transfers you to a new area)
C = Treasure chest (contains coral)
X = Treasure chest (send coral here)
P = Save Point
                                                             ___  
        _________                                           | P | 
       |         |                                          |   |__ 
       |    S    |                                        __|      | 
       |__     __|                                       |         |  
          |   |                                          |__     S_|  
          |   |                                             |___| 
        __|   |__                        ___               ____________
       |         |                      | S |__         __|          S |__
       |    E    |                      |      |       |                C |
       |___   ___|                    __|      |       |__                |__
            ^                        |       __|          |                  |
        Entrance                     |__    |             |_____           __|
                                        |   |                   |         |
                                        |   |                   |__     __|
      _____________________             |   |                      |   |
     | S                   |            |   |                      |   |
     |__     C             |          __|   |                      |   |
        |__                |       __|      |_____                 |   |__
           |             __|    __|       C       |__            __|      |
           |          __|      |_____________   E  S |        __|    S    |
           |__       |                       |__   __|       |__  E     __|
              |    __|                          |_|             |      |
              |   |                                             |______|
              |   |                    _____
        ______|   |                 __|     |______
     __|          |________________|      C        |_______
    |    S                          _______________    S   |
    |                     _________|               |__   __|
    |__                __|                            |_|
       |______________|

                                       ___
                                      | S |__
   _________________                  |      |
  | S               |_________________|      |
  |       C     E                          __|
  |__              _______________________|
     |          __|                                     _________
     |__       |                                     __|         |_____
        |    __|                                    |    C             |
        |   |             ___________________       |                  |
        |   |          __| S                 |__    |__     E          |
        |   |         |__      C              __|      |             __|
     ___|   |            |___              __|         |            |
    |       |____            |          __|            |__        __|
    | C          |           |__       |                  |      |
    |            |              |    __|                  |__    |
    |__          |              |   |                        |   |_____
       |_________|              |   |                        |         |
                          ______|   |                      __|         |
                       __|          |____                 | S  C       |
                      |   S              |                |____________|
                      |                  |
     Hidon            |__                |
      | |                |             __|
     |   |               |            |
     |   |               |__        __|
     | X |                  |      |
   __|   |__                |__    |
  |__     __|                  |   |_____
     |   |                     |         |
     |_T_|                   __|         |  Yeah, I know I don't have all the
                            | S  C       |  possible maps, but the objective is
                            |       E  __|  still the same: run around and
                            |_________|     collect coral.

            ___
           | S |__                 ________
           |      |_______________|      S |___
         __|                                 C |
        |       ____________                   |__
        |__    |            |__             ______|
           |   |               |___________|
           |   |
           |   |
           |   |
         __|   |
      __|      |_____
   __|       C       |__
  |_____________   E  S |
                |__   __|
                   |_|

You'll see at chest at point X that demands coral to feed its coral needs
(coral of all things). It'll demand 22 pieces of coral, even though it doesn't
explicitly tell you that. Basically you'll run around like a mofo and collect
coral pieces. Once you have 22 or more pieces of coral, go back to the chest
and it'll let you pass. If you try to feed 21 or less pieces, it'll send you
back AND it'll reduce your coral # back down to 0.

Head straight north and heal up because you'll fight:

O------------------------------------------------------------------------------O
| BOSS - Hidon                                                            #330 |
O--------------------------O---------------------------------------------------O
|  Level ............. 68  |   Immune To               Type                    |
|  HP ............. 25000  |    ---                     Undead                 |
|  MP ............. 12500  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 160  |    Fire       Earth        Death       Silence    |
|  Magic Evasion ...... 0  |    Holy                    Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Thornlet              |    Poison                                         |
|    Teleport Stone        |                                                   |
|  Drops                   |                                                   |
|    Teleport Stone        |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Hidon comes with four Erebus enemies. They each have 3500 HP and are each weak
against different elements. Quickest way to solve your Erebus problem is one
Ultima cast from your strongest mage. No Erebus means no Erebus problem. :)
If you don't have Ultima or let the Erebus come back, none of them can absorb
Earth-type attacks, so have at them with a Quake spell (after casting Float on
your own team).

Hidon comes with an array of odd attacks, but the one to really watch for is
Grand Delta, a Lore for Strago. Hidon can also use Poison, Venomist (which uses
a Poison-type attack against everyone) and Leech (a Drain-type attack). Every
time Hidon is hit with a spell, he'll flash and counter with Grand Delta, so
keep that in the back of your mind.

Hidon isn't really all that terribly difficult. I suppose if you're taking him
on with Strago alone, he MIGHT pose a challenge. However, considering you're in
the latest stages of the game and probably have the most powerful spells at
your disposal, Hidon should be a pushover. Simply kill him and watch the scenes
that ensue.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | S H A D O W   ~   S H A D O W ' S   D R E A M S                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.365]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Shadow           |
O-----------------------------O-----------------------------O------------------O

NOTE: Hopefully this should be obvious, but to obtain any of Shadow's dream
sequences, you need Shadow in the active party.

Go to any Inn in the world and spend the night. You'll have a chance to see one
of Shadow's four dream sequences. These sequences will give you a lot of
insight on Shadow's character and history. Basically you learn Shadow's real
name (Clyde) and learn about Clyde's past and how Shadow came to be.

There's a few catches. I could never get this to work in Thamasa or Figaro
Castle (probably because Thamasa costs 1 Gil and Figaro Castle is free). Some
places with cheap inns and worked are: Nikeah (150 Gil), South Figaro (80 Gil)
and Kohlingen (150 Gil).






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | M O N S T E R   H U N T I N G                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.366]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

Okay, if you're looking at your Bestiary and seeing blank spots, you might be
wondering where those enemies are. Well, this section is dedicated to helping
you find those very enemies.

Here's the ones I haven't led you to yet, and their locations:

Dinosaur Forest (located north of the Veldt) *
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  171  Brachiosaur       46050  51420   55  190      0  14396  Ice
___  172  Tyrannosaur       12770    420   33  125      0   8800  Ice

* See the next section for help on the Dinosaur Forest.

Plains around Dinosaur Forest
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  173  Tumbleweed         6200    600   10  120   1333   2554  Fire
___  178  Sprinter           4500    350   13  100   1420   2293  Lit
___  180  Lyacon              250     20   30  100   1524   1356  Water
___  181  Greater Mantis     4500    420  180  145    501   4612  Fire

Plains & Forest around Maranda
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  174  Leap Frog          3511    220   13  130   2600   1550  Ice
___  177  Crawler            3200    620   13  115   1224   1456  Ice
___  179  Basilisk           5000   1020   13  135   1120   2400  Ice

At this point, I had 76% of the monsters slain. If you have more, that's great.
If you don't ... well ...  yeah.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | D I N O S A U R   F O R E S T                                     |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.367]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

The Dinosaur Forest is located north of the Veldt and east from Gau's Father's
House. Land the Falcon and head into the forest.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
___  171  Brachiosaur       46050  51420   55  190      0  14396  Ice
___  172  Tyrannosaur       12770    420   33  125      0   8800  Ice

Most of the time you'll encounter #172, the Tyrranosaur. However, if you so
happen to encounter #171 ...

O------------------------------------------------------------------------------O
| BOSS - Brachiosaur                                                      #171 |
O--------------------------O---------------------------------------------------O
|  Level ............. 68  |   Immune To               Type                    |
|  HP ............. 46050  |    ---                     ---                    |
|  MP ............. 51420  |                                                   |
|  Attack ............ 55  |                                                   |
|  Defense .......... 190  |                           Status Immunity         |
|  Evasion ........... 70  |                            Darkness    Imp        |
|  Magic ............. 25  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 145  |    Ice                     Silence     Berserk    |
|  Magic Evasion ..... 50  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ............ 14396  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ribbon                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Celestriad            |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Brachiosaur is the cream of the crop. It can use massive attacks such as
Disaster, Meteor, Ultima (yes, as a NORMAL attack)






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | D R A G O N   H U N T I N G                                       |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.368]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

If you've been following my FAQ, you've found and beaten the following dragons:

Red Dragon -> Phoenix Cave (section [WALK.314] )

Blue Dragon -> Ancient Castle (section [WALK.354] )

Ice Dragon -> Narshe (section [WALK.310] )

Storm Dragon -> Mt. Zozo (section [WALK.303] )

Holy Dragon -> Cultists' Tower (section [WALK.360] )

The Gold Dragon and Skull Dragon are both found in Kefka's Tower, which you
shouldn't go to ... yet. However, that still leaves one out there: the Earth
Dragon. It's located at the Opera House, so head there (and you thought it had
no real purpose anymore).

The Opera House is located west of Maranda and south of Jidoor. It's on the
southwest corner of, well, the southwest continent. Head inside and talk to
the Impresario (who amazingly enough hasn't moved too far from the last
position you saw him in) and he'll tell you about the dragon.

Head northeast from the Impresario and you'll see the orchestra playing (which
really raises the question of just WHY they're playing when there's a dragon
smack dab in the middle of the stage). Continue to the northeast room and talk
to the stage manager guy. Toss the third switch from the left (second from the
right) and you'll appear right in front of:

O------------------------------------------------------------------------------O
| BOSS - Earth Dragon                                                     #342 |
O--------------------------O---------------------------------------------------O
|  Level ............. 53  |   Immune To               Type                    |
|  HP ............. 28500  |    ---                     ---                    |
|  MP ............. 16500  |                                                   |
|  Attack ............ 23  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 12  |   Weak Against             Death       Silence    |
|  Magic Defense .... 150  |    Wind       Water        Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Stop                   |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    X-Potion              |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    Magus Rod             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

In case you didn't figure it out, Earth Dragon has a lot of earth-based
attacks, including Landslide, Quake, Magnitude 8 and 50 Gs (which cancels out
Float), Honed Tusk (a stronger physical attack) as well as its normal physical
attack.

The first thing you'll want to do is cast Float and keep it on your team as
much as possible. With Float on your team, you become immune to all of Earth
Dragon's attacks (minus the physical attack) and 50 Gs (which only grounds your
team). You can also hit Earth Dragon with some status effects, including Sleep
and Slow in particular.

If you have either Gau or Strago along, they can both hit hard with their Wind
and/or Water based Rages/Lores. However, if you don't, then you're limited to
Flood as an elemential attack.

Earth Dragon isn't exactly hard (I thought Gigantuar and Brachiosaur were both
significantly harder). Just smack it with your strongest spells or use some
status effects if you're having trouble. Kill it and you'll see that there's
only 2 dragons left.

Of course, you don't get jack crap from the Impresario. What a cheapwad.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | T H E   F I N A L   B A T T L E                                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.400]  |
|          |                                                   O---------------O
O----------O

The time to face Kefka has come. Everything you've worked for up until now has
been helpful in the upcoming fight against Kefka. Remember, when facing off
against someone who's defaced the planet (among many other atrocities), there's
no such thing as a "cheap trick". Rip out all the stops and feel free to use
anything and everything in your magical arsenal, be it Quick, Ultima, Valor,
anything you've got that can put an end to Kefka's reign of terror. All the
world has its eyes on you, so let's get down to business.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | K E F K A ' S   T O W E R   P R E P A R A T I O N                 |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.401]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Celes            |
O-----------------------------O-----------------------------O------------------O

This section is dedicated to your team setup for the next section. Read here
before going to the next section if you're not sure who should be in what team.

Your entire crew is split into three teams. You should break your teams so that
they can fight independently since each team will have to fight a boss on their
own. You should balance your team between physical and magical fighters. Here's
how I formed my teams:

               O---------------O---------------O---------------O
               | TEAM 1        | TEAM 2        | TEAM 3        |
               O---------------O---------------O---------------O
               | Shadow        | Celes         | Setzer        |
               | Relm          | Locke         | Edgar         |
               | Strago        | Terra         | Sabin         |
               | Mog           | Cyan          | Gau           |
               O---------------O---------------O---------------O

This setup focuses on the boss battles you'll face. Team 1 won't face anyone
at first, Team 2 will face Ultima Buster and Gold Dragon, Team 3 will face
Inferno (along with Rahu and Ketu) and Storm Dragon. After the teams split,
my FAQ has Team 1 facing Demon, Team 2 facing Guardian and Goddess and Team
3 facing Fiend.

Strago is one you should keep an eye on. Any Team can find Dark Force, which
uses 19 out of the 24 possible Lores. I suggest bringing Relm along with him
and put a Fake Mustache on her so she can potentially Control the enemies.

Locke can go in any party. However, there's a few things to consider. If you
place him in Team 1, he can Steal a Red Jacket (from Demon) OR he can Steal
a Safety Bit (from Fiend). Place him in Team 2 or 3 and he can Steal a Ribbon
or Force Armor (from Guardian) and a Minerva Bustier (from Goddess). The way
this FAQ is set up, you should put him in Team 2 if you want to face Goddess.

Mog, with Molulu's Charm equipped, keeps away all the random encounters. You
may want to put him in, your weakest party to keep them alive, or your strongest
party so they don't have to dink around with random encounters. Also, it's nice
to note that Mog can kick some major ass in his own right, with the correct
Dragoon setup, of course.

Shadow can really kick some major ass with his elemential Scrolls. Stock up and
stick him in a team that's lacking in magical power. Or you can stick him in a
team that's lacking in levels (and therefore lacking in power).

Everyone else is entirely up to you. You can either go with my setup or go with
your own. I'd like to emphasize that your team setup should work for YOU. This
setup works great for me, but if you like another setup, go with that instead.

At any rate, make sure you go in with a full supply of Hi-Potions, Ethers,
Phoenix Downs, Remedies, Holy Waters and Green Cherries (yes, 99 of each). I
also suggest bringing along 99 of every Scroll Shadow can use, as well as 99
Shurikens and Fuma Shurikens. Unless your levels are obscenely high, you'll
want to be prepared for anything that Kefka can throw your way. In addition,
you'll want a few Tents along (I usually have 50, but that's just me). You may
even want to bring along Super Balls if your characters can't deal thousands
of damage.

Lastly ... BRING AT LEAST ONE TELEPORT STONE. If you REALLY manage to screw the
pooch and need to leave, a Teleport Stone will be your free ticket out of
Kefka's Tower. If all of your teams are stuck with crappy HP, less than 10 MP
and no Ethers, Hi-Potions or Tents, a Teleport Stone is pretty much the only
way you're going to get out of there.

Once you're well prepared, head on down to the next section.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | K E F K A ' S   T O W E R                                         |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.402]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

NOTE: IF YOU NEED TO LEAVE, USE YOUR TELEPORT STONE THAT YOU SHOULD HAVE
BROUGHT ALONG.

NOTE: Doorways in Kefka's Tower kinda blend in with the surrounding area. They
have a small orange block on top with an arrow pointing in. It may take you a
few times to really catch on to what they look like, so keep that in mind.

Kefka's Tower is located on the southern continent, smack dab in the middle of
it. You can tell where it is because it's the only tower-like structure on the
southern continent.

Monsters encountered
 X    #   Monster              HP     MP  ATK  DEF    Gil    EXP  Weakness
--------------------------------------------------------------------------------
~ Kefka's Tower Area ~
___  242  Fiend Dragon      18008  10000   13  110   2700   8500  ---
___  245  Vector Lythos      2800    180   13  110    350   1400  Ice, Water
___  246  Primeval Dragon   10050  12850   15  130   1200   3000  Ice
___  247  Landworm          12000   1300   13   80      0   4600  Ice
___  249  Great Malboro      7000    500   13  115   1320   2800  Fire
___  253  Great Behemoth    11000    700    7   90   2900   4100  ---
___  254  Vector Chimera     7500    880   22  110    900   2900  ---
~ Magitek Area ~
___  239  Yojimbo            7050   2600   13  100   2000   2300  Poison
___  240  Dark Force         8940    700   12  105    600   2950  Holy
___  241  Muud Suud         25000    350   13    5    100   4200  Holy
___  243  Mover               120  10500   20  115      0   1500  ---
___  244  Cherry             8150    900    8  100    700   2200  Poison
___  248  Gamma             27000   9000   13  175      0   9000  Lit, Water
___  250  Outsider           8050    400   15  105   2800   2600  Holy
___  251  Demon Knight       6800   1600   12  110    200   3090  ---
___  252  Duel Armor         7200   1600   13  185    800   2500  Lit, Water
___  255  Fortis             9800    700    5  160    250   3500  Lit, Water
___  256  Junk               2000    200    2  190   1100   2200  Lit, Water
___  257  InnoSent           6600    390   13  155   1950   2400  Lit, Water
___  258  Daedalus          12280    100   13  105      0   3500  Fire, Holy
___  259  Ahriman           10000    300   11  110      0   2820  ---
___  260  Death Machine      6000    550   10  140    670   2300  Lit, Water
___  261  Metal Hitman       2000    800   13   20    700   2000  Lit, Water
___  262  Prometheus        14500   2050   13  170   1300   5200  Lit, Water

This Monsters section is different than the others. It's built to encompass all
the enemies in Kefka's Tower. However, just because you find an enemy in one
section doesn't mean you'll find the enemy with all parties. You have to search
around if you want all the enemies in this area.


= TEAM 1 =
Head south and follow the path north. You'll see a small structure in the wall
but before going through, head north and take the HYPNO CROWN from the chest.
Backtrack south and go west into the door. Inside follow the path around and
into the door.

Continue along the path, picking up the FIXED DICE along the way. The path is
straightforward, so continue on and out the door. Outside, head south down the
path (you'll see some chests, but you can't get them yet). Go into the door and
you'll see a path that you can't go through. Switch to Team 2.


= TEAM 2 =
Follow the path around and into the door. Inside, head around but before
following the path south, head west and pick up the MINERVA BUSTIER. Follow the
path south and when you're faced with two paths, head north and take the
PINWHEEL from the chest, then head south and out that door.

You'll be in a new area that resembles the restroom area in Vector. In the left
stall, heal up and you'll face:

O------------------------------------------------------------------------------O
| BOSS - Ultima Buster                                                    #351 |
O--------------------------O---------------------------------------------------O
|  Level ............. 67  |   Immune To               Type                    |
|  HP ............. 55000  |    ---                     ---                    |
|  MP ............. 19000  |                                                   |
|  Attack ............ 20  |                                                   |
|  Defense ........... 75  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense ..... 70  |    ---                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Crystal Orb           |    Poison     Wind                                |
|    Blood Sword           |    Holy       Earth                               |
|  Drops                   |    Water                                          |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Ultima Buster is no pushover, with attacks such as Northern Cross, Southern
Cross, Thundaga, Blizzaga and Firaga, Ultima Buster can dish out MAJOR damage
in a very short period of time.

The time has come to break out your largest and strongest spells. Don't even
hesitate for a second to break out the mighty Quick + Ultima combo since Ultima
Buster can quickly kick the living crap out of your team. Also, Valor can work
wonders as well, so keep that in mind. You don't even have to worry about
running out of MP since after you defeat Ultima Buster, a Save Point will
appear where Ultima Buster was.

As long as you stick to mainstream elemential spells (Fire, Blizzard, Thunder)
or non-elemential spells (Flare or Ultima), you'll be golden. Have alternating
characters heal (or every third character if you feel you can get by with it)
and Ultima Buster should go down soon enough.

---

Ultima Buster will leave a Save Point where it falls. I highly suggest you use
it. Head south and out the door. You'll drop down to a new area, so head south
and follow the path west, up the stairs and into the door. You'll see two tubes
leading in different directions. Take the left tube (the right one will back-
track you) and follow it.

Outside, head southwest and take the FORCE SHIELD from the chest, then take the
path south and into the nearest door. Take the RIBBON from the chest and then
step on the switch, allowing Team 1 to advance (don't switch to them yet).
Backtrack outside, but before taking the doorway, head west and take the FORCE
ARMOR, then head back east and into the doorway.

Inside, continue north and you'll find yourself in a red carpeted room. Heal up
and talk to the dragon:

O------------------------------------------------------------------------------O
| BOSS - Gold Dragon                                                      #339 |
O--------------------------O---------------------------------------------------O
|  Level ............. 62  |   Immune To               Type                    |
|  HP ............. 32400  |    ---                     ---                    |
|  MP .............. 4000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Imp         Petrify    |
|  Magic ............. 10  |   Weak Against             Death       Silence    |
|  Magic Defense .... 150  |    Water                   Confusion   Sleep      |
|  Magic Evasion ...... 0  |                            Slow        Stop       |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Lightning                                      |
|                          |                                                   |
|  Drops                   |                                                   |
|    Crystal Orb           |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Gold Dragon really isn't a dragon ... it's a recolored Brachiosaur. However,
that's besides the point. Gold Dragon uses Lightning-based attacks, such as
Thunder, Thundara (oddly enough, I never saw Gold Dragon use Thundaga) and a
mega-attack known as Gigavolt.

Anyone with a Thunder Shield becomes invincible to these attacks. Anyone with a
Paladin Shield becomes more or less invincible to these attacks (they might
block some of the attacks and absorb others). Anyone with a Force Shield will
become extremely resistant to these attacks.

Since Gold Dragon is weak to water attacks, any of Strago's Lores that's water-
based will do nicely. Flood works nicely as well. By this point in the game,
you should be able to deal out some hefty physical damage, especially if you
have the Valor spell by now.

Gold Dragon's HP is fairly low compared to most bosses so you shouldn't have
much of a problem defeating it. Take it down and you'll see that you only have
ONE dragon left.

---

After defeating Gold Dragon, exit through the doorway on the left and follow
the path. You'll eventually find yourself outside. Step on the switch far to
the north and switch teams.


= TEAM 3 =
Follow the path south and you'll eventually see a door to your west. Open the
chest next to it and take the RED CAP. Take the door and continue north two
rooms and you'll find yourself in a Magitek Research Facility-type area. Keep
going north to find two chests containing a NUTKIN SUIT and a GAUNTLET.

Backtrack all the way south and continue south to find another door. Enter it
and follow the path west. Inside you'll find a chest with a HERO'S RING and two
paths; one to the north and the other to the west. The west path rolls towards
you, so you can't take it. Head north and into the next area.

Once you reappear, you can take the tube to the west and backtrack, but that's
not what you came here to do. Start heading west and USE THE SAVE POINT because
once you step by the stairs, you'll encounter:

O------------------------------------------------------------------------------O
| BOSS - Inferno                                                          #348 |
O--------------------------O---------------------------------------------------O
|  Level ............. 67  |   Immune To               Type                    |
|  HP ............. 30800  |    ---                     ---                    |
|  MP .............. 9700  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 130  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 10  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 145  |    Lightning               Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ice Shield            |    Fire                                           |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Inferno comes with Ketu (the large claw on the right) and Rahu (the small left
claw), but I'm not including them here because they're not (or rather, should
not be) a huge threat at this point in the game. Inferno uses Atomic Rays,
Thundara, Thundaga, Delta Attack (causing Stone), Sobat, Shockwave and
Gigavolt. Rahu uses Rapier; Ketu uses Metal Cutter and both use a physical
attack. If you kill off Ketu or Rahu, Inferno can use Meteor; kill off both
and Inferno might use Magitek Barrier

Inferno itself can be inflicted with Darkness. However, it's pointless due to
the fact that Inferno doesn't use a physical attack. You can, however, inflict
it with Slow, a defiite plus.

Inferno is weak to Lightning, so Thundaga is your best bet for dealing damage.
You should take out Inferno and forget about its cohorts; you'll still get all
three Bestiary entries. Inferno's HP isn't that high, so a few well-charged
Thundaga spells will do it in.

---

Continue south and into the doorway, then head south and outside. You'll see a
chest to the west, but you can't get to it due to the conveyor belt moving
north. So head south along the right path and pick up the MEGALIXER. Then take
the left path and skip the door. Hit the chest with the sparkle to open up a
new path for another team (Team 1 to be precise) and then take the conveyor
belt north and pick up the RAINBOW BRUSH from the chest. Circle back around and
take the door you skipped.

Inside, head north and into a new area. Before you heal up and face the final
dragon, you should prepare for the battle. Skull Dragon specializes in Death-
based attacks. If you have any Safety Bits or Memento Rings (only Shadow and
Relm can equip the latter), now's the time to equip them. Also, if you want to
protect yourself against Confuse, equip Relics that protect against it (like
a Ribbon or a Peace Ring). Once you're good to go, talk to the dragon waiting
for you:

O------------------------------------------------------------------------------O
| BOSS - Skull Dragon                                                     #343 |
O--------------------------O---------------------------------------------------O
|  Level ............. 62  |   Immune To               Type                    |
|  HP ............. 32800  |    ---                     ---                    |
|  MP .............. 1999  |                                                   |
|  Attack ............ 15  |                                                   |
|  Defense .......... 140  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    Fire       Holy         Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ---                   |    Poison                                         |
|                          |                                                   |
|  Drops                   |                                                   |
|    Muscle Belt           |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

If you've been following my walkthrough, Skull Dragon will be the final dragon
for you to face. It uses Doom, Apparition (causes Confuse), Disaster and Will
'o the Wisp (a basic magic-based attack) and its physical attack.

By all technical specifications, Skull Dragon should be classified as Undead,
due to its weaknesses and skills. However, I was never able to pull off a Death
spell on it, nor did Phoenix Downs or Life spells connect. Even the Assassin's
Dagger and a Sniper Eye did nothing to instantly kill Skull Dragon. Also, I
should note that Cure-based spells will heal it (contradictory to the Undead
type).

With that said, you have to defeat Skull Dragon the hard way. With Firaga or
Holy spells. Even then, the battle isn't overly difficult. Keep up your
strongest spells and Skull Dragon will die off soon enough.

If you've defeated all eight dragons (by following this document), you'll get a
message that you've defeated all eight dragons (a logical conclusion) and
you'll obtain the Crusader magicite. In Final Fantasy VI Advance, you'll gain
another message. A stone tablet will fall to the ground and you'll gain access
to the new Dragon's Den.

Technically, you can Teleport out and go straight to the Dragon's Den right
now. However, you might want to gain the necessary levels in Kefka's Tower
before attempting the Dragon's Den. Just saying ...

---

After defeating Skull Dragon, take the east side exit and follow the path.
You'll eventually find yourself outside. Step on the switch far to the north
and switch teams.


= TEAM 1 =
Head south and continue on. In the next area, continue east and follow the path
until you reach the outside. You'll see Team 3's glowing chest (although it's
no longer glowing), so head north and then west at the split to nab a PINWHEEL.
Then backtrack and head east and follow the path.

You'll find your teammates eventually, but you're cut off from them. With both
teams on the switches, the door will be open. Head north and you'll find
yourself forced to step on a switch. After that, you can head either left or
right.

Before going anywhere, STOP and read this. The left switch will lead to the
Fiend boss (who uses the Force Field Lore, just so you know), the middle switch
leads to the Guardian and Goddess bosses (Goddess is arguably the easiest of the
three) and the right switch leads to Demon (Demon is probably the hardest of the
three main bosses).

I suggest sending Locke down the middle for the potential Ribbon steal from
Goddess 

I suggest sending your strongest team (in my case, Team 1) to the right. It is
impossible for Team 1 to fight Goddess since they can't go down the middle
path. If you sent Team 1 to the right, Team 3 will be forced to go left and
Team 2 will be sent down the middle. If you send Team 1 left, Team 2 will be
forced to go right and Team 3 will go down the middle.

The way my FAQ is set up, I send Team 1 (my second strongest team, but able to
fight on their own) to the right, then Team 3 to the left, then Team 2 (with
Locke) down the middle.

Anyways, have Team 1 (who you should still be in control of) go right. Head all
the way south and move Team 3 out of the way, then have Team 1 send the 4 ton
weight onto the switch. Head all the way north and step on the switch. Switch
to Team 3.


= TEAM 3 =
Have Team 3 head up the stairs and to the north. Step on the switch, then left.
Head all the way south and move Team 2 out of the way, then have Team 3 send
the 4 ton weight onto the switch. Head all the way north and step on the
switch. Switch to Team 2.


= TEAM 2 =
Head north and step on the remaining switch. Then head south on the new path
and step on the switch outside. It will open two new paths for the other teams.
Then head straight north and heal up before advancing into the next room. Also,
you may wish to put Force equipment on some teammates, as well as Thunder
Shields. Inside the next room, you will immediately face:

O------------------------------------------------------------------------------O
| BOSS - Guardian                                                         #352 |
O--------------------------O---------------------------------------------------O
|  Level ............. 62  |   Immune To               Type                    |
|  HP ............. 60000  |    ---                     ---                    |
|  MP .............. 5200  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 150  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 25  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 150  |    Lightning  Water        Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ribbon                |    ---                                            |
|    Force Armor           |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

This Guardian looks like the last one you found in Vector, and from a gameplay
perspective, it should be the same one. However, the actual game data shows
that this Guardian and the last one are actually two different entries (you
don't get a Bestiary entry for the one in Vector, even if you do manage to
somehow beat it). THIS Guardian is the one you want to kick the crap out of.

It's worthy to note that if you have Locke in your party, you should definitely
try to Steal one of the two treasures available. No matter which one you get,
it's worth the free Steal. It's also worthy to note that if you have Celes in
your party, Runic can suck up a LOT of the spells that Guardian tries to use
on you (the deadliest one being Ultima). :)

Guardian has multiple battle programs. Here's the layout and what each battle
program uses (it should go without saying that Guardian can use a physical
attack at any given time):

     Air Force Battle Program                Default Battle Program
    --------------------------              ------------------------
     Diffractive Laser                       Atomic Rays
     Launcher                                Magitek Laser
     Magitek Laser                           Missile
     Wave Cannon Countdown
                                             Ultros Battle Program
     Dadaluma Battle Program                -----------------------
    -------------------------                Ink
     Ashura                                  Entwine
     Hi-Potion                               Stone
     Magitek Barrier                         Tentacle
     Mythril Knife
     Potion                                  Ultima Battle Program
     Shockwave                              -----------------------
                                             Flare
                                             Flare Star
                                             Meteor
                                             Ultima

There's a few dangers to look out for here. The Ultima Battle Program can
potentially use the Ultima spell, dealing out insta-pwnage to your team; this
can be countered with a Reraise spell. The other danger is the Air Force Battle
Program and its Wave Cannon Countdown; the Wave Cannon deals out massive damage
that CAN potentially kill off your team if their HP is less than 2000.

There are more dangers than just those two attacks. Should Guardian focus any
high-level spell (like Flare) on one character, chances are they'll be KO'd,
unless they have enough HP & Magic Defense to survive.

Also, it's worthy to note that some of Guardian's attacks can hit you with
various status effects, the most prominent being Slow. If you want to play that
sort of game, try casting Slow on Guardian and then Haste on yourself.

If you have Force anything equipped, the damage you take from all of Guardian's
magical attacks is significantly reduced. Also, if you have Thunder Shields on
your team, the Wave Cannon is considered Lightning-based, so those characters
will actually gain HP when it is used.

Guardian is weak to Lightning and Water, so use Thundaga and Flood (from what
I've observed, it seems that Thundaga hits harder than Flood and costs 7 less
MP). Also, if you're ever running low on MP, try using Osmose on Guardian; it
works extremely well and can even restore all of a character's MP in one shot.
All you need is 1 MP ... and, of course, the spell itself.

If your find that your magic attacks are doing terrible damage, try casting
Valor on the team, and then having those characters physically attack Guardian
instead of using magic.

Some of Guardian's attacks are fairly vicious, but with the right equipment on
your team, many of Guardian's attacks become less of a threat or helpful to
your characters.

Cast your strongest spells against Guardian and keep your character's HP as
close to full as you can. Guardian is a tricky boss, but hardly impossible to
beat. Take him down with your strongest attacks and move on.

---

A Save Point will appear after beating Guardian. I highly suggest using it.
After doing so, head north and into the next area. In the next area, you can't
head north, so go west and south out the door. Outside, head north and heal up
and equip any fire-absorbing equipment because when you walk up to the statue,
you'll face:

O------------------------------------------------------------------------------O
| BOSS - Demon                                                            #355 |
O--------------------------O---------------------------------------------------O
|  Level ............. 67  |   Immune To               Type                    |
|  HP ............. 58000  |    ---                     ---                    |
|  MP ............. 18900  |                                                   |
|  Attack ............ 15  |                                                   |
|  Defense .......... 180  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic ............. 13  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 145  |    Poison                  Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Red Jacket            |    Fire       Wind                                |
|                          |                                                   |
|  Drops                   |                                                   |
|    Radiant Lance         |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Demon is one of the Warring Triad, and it shows. Demon's stats might not show
it, but as one of the Warring Triad, he can dish out damage with the best of
them.

Demon's attacks include: the physical attack, Blaster, Flare Star, Metal
Cutter, Southern Cross, Tyrfing, Wave Cannon, Aero, Firaga, Meteor and Stop.

In all honesty, Demon is hardly the boss that Guardian is; Demon can be hit by
more status effects including Darkness and Stop, not to mention Slow. I suggest
exploitng Slow (for sure) and Stop (if you're really getting whooped).

Even without an elemential weakness (other than Poison), Demon isn't nearly as
tough as Guardian. Simply take him down with spells and other attacks that
aren't Fire or Wind-based (Firaga, Aero, etc.) and Demon will probably go down
faster than Guardian. Once you defeat him, move on.

---

Move north and use the Save Point. Then drop down the hole just to the north.
Upon landing, you can either head south (it'll backtrack you quite a ways, but
it's pretty pointless) or you can step on the switch and switch to Team 3.


= TEAM 3 =
If you haven't moved, you'll still be standing on the switch. Move south and
out the door. Take the west door and back inside, then head straight north and
into another door. Continue north through yet another door and head north.
Before approaching the statue, heal up and equip any ice-absorbing equipment
because when you get close to the statue, you'll face:

O------------------------------------------------------------------------------O
| BOSS - Fiend                                                            #353 |
O--------------------------O---------------------------------------------------O
|  Level ............. 73  |   Immune To               Type                    |
|  HP ............. 63000  |    ---                     ---                    |
|  MP .............. 4800  |                                                   |
|  Attack ............ 60  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 0  |                            Poison      Imp        |
|  Magic .............. 9  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 160  |    Holy                    Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Safety Bit            |    Ice        Poison                              |
|                          |                                                   |
|  Drops                   |                                                   |
|    Mutsunokami           |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

Fiend is another one of the Warring Triad and has the stats to back it up.

Fiend's attacks include: the physical attack, Absolute Zero, Reverse Polarity,
Targeting, Fiendish Rage, Force Field, Northern Cross and Blizzaga.

Ocassionally Fiend's aura will tremble violently; soon after he'll cast Force
Field and gain an immunity to a random element. After that, he'll cast Force
Field every so often and gain immunity to another element. His immunity of the
first element will eventually go away, but it takes time. With that said, you
probably won't have to worry about more than two or three elements at once. Or
you can just use non-elemential spells to solve that entire problem altogether.

Also, Fiend will sometimes use Targeting and target a character. He will then
use Fiendish Rage against that character. Lastly, there's Reverse Polarity,
which will change the row that every character is in. Unless you have
characters who NEED to be in the back row, I suggest not worrying about it
since you'll probably be using spells anyways, which are not affected by row.

Since Fiend can add to his spell immunities, I suggest using non-elemential
spells like Flare, Meteor or even Ultima. Or you can pay attention to the
elements that Fiend has made himself immune to or absorbs and simply not use
them.

Lastly, it's worthy to note that Fiend's attack stat is higher than most other
enemies, so if you're getting killed by that, try casting Protect or use
Golem's esper attack.

Fiend is probably harder than Demon, but you should be able to stand up to him.
Take him down using your strongest spells and move on.

---

A Save Point will appear where Fiend was, so utilize it and then move into the
pipe behind where Fiend was. Step on the switch inside and switch to Team 1.


= TEAM 1 =
If you haven't moved, you'll still be standing on the switch. Move south and
out the door. Take the east door and back inside, then head straight north and
into another door. Continue north through yet another door and head north.
Before approaching the statue, heal up and equip any lightning-absorbing
equipment and any anti-Zombie Relics. When you get close to the statue, you'll
face:

O------------------------------------------------------------------------------O
| BOSS - Goddess                                                          #354 |
O--------------------------O---------------------------------------------------O
|  Level ............. 68  |   Immune To               Type                    |
|  HP ............. 44000  |    ---                     ---                    |
|  MP ............. 19000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense ........... 85  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 14  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 150  |    ---                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Minerva Bustier       |    Lightning  Holy                                |
|                          |                                                   |
|  Drops                   |                                                   |
|    Excalibur             |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O

IF YOU HAVE LOCKE, HAVE HIM STEAL THE MINERVA BUSTIER! SERIOUSLY!

NOTE: If you see me referring to "squads" in this section, it's because this
battle places Goddess in a pincer attack, meaning your team is split across
the battlefield.

Goddess is the last, but certainly not the least, of the Warring Triad. You do
start this battle out in an attack from both sides. For the record, Goddess'
"front" is the one her hand points towards (the other hand points upwards).

Goddess' attacks include: the phsyical attack, Cloudy Heaven, Entice, Flash
Rain, Lullaby, Overture, Quasar, Thundara and Thundaga.

Since you're fighting this battle from both sides, Goddess can usually only
hit two characters with any given attack (except Quasar and Cloudy Heaven).
This can work to your advantage, but can also work against you as well. Healing
becomes more difficult since you can only heal two characters at once, meaning
you'll have to dedicate more characters to healing.

Entice, as you may have seen in earlier battles, simply causes Confuse on the
character it connects with. Depending on who the skill hits and what spells
they have, you may just want to KO that character and Arise them so that you
don't get a surprise Ultima against your team.

Quasar is a Lore, so you can learn it if you have Strago along.

Goddess is full of nasty attacks. Goddess will potentially use Overture as a
counter-attack when she is physically attacked. Overture does no damage by
itself, but it causes the target to guard Goddess against all physical attacks,
meaning that character will take damage instead of Goddess. The best way to
counter this is to use spells instead of physical attacks.

Cloudy Heaven is a VERY nasty attack to look out for; it causes Doom status to
everyone. However, when the counter reaches zero, it doesn't just KO the
target, it turns them into a Zombie, meaning a Reraise spell won't work at all
(trust me, I tried and was rather surprised when I got a Game Over). The only
real way to counter Cloudy Heaven is to either quickly KO and revive any
character, or wear Relics that prevent Zombie status (note that the Ribbon does
NOT protect against Zombie).

Goddess is significantly weaker to physical attacks than she is to magical
attacks. Unless a character is hit with Overture, I suggest you cast Valor on
both squads and then attack physically; if you time your attacks right, you can
always be striking Goddess' back, effectively dealing more damage than normal.
If a character has been stricken with Overture, you may want to KO them and use
Arise on them, effectively ridding them of Overture's effects. Even without
Valor, your characters should be able to beat Goddess with relatively few
problems.

I think Goddess has the potential to be the easiest boss, or the hardest,
depending on whether or not you let her get her attacks off. Finish the battle
as quickly as you can and the battle is easy. Dink around for a few turns and
she'll potentially become the hardest.

---

No matter how you decide to beat Goddess, she'll disappear and a Save Point
will appear in her place. If you've been following this guide, you'll get a
message at this point. Head north (preferably after using the Save Point).
Before you step on the switch, take a moment to skip ahead and decide what
order you want your team to be in. Also, take a moment to place your best
equipment on everyone.

Once you're absolutely ready to go, step on the switch.

Congratulations! You've finished this part of the Tower!






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | T H E   F I N A L   B A T T L E                                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.403]  |
|          |                                                   O---------------O
O----------O

O-----------------------------O-----------------------------O------------------O
| Item Checklist              | Equipment Checklist         | Party Members    |
O-----------------------------O-----------------------------O------------------O
| None                        | None                        | Any              |
O-----------------------------O-----------------------------O------------------O

~ Bleh! You people make me sick! You sound like lines from a self-help book! ~
  Kefka

This is it! The final battle is at hand! Everyone you brought in your three
teams will be there for the fight. There will be a long string of dialogue and
other scenes, then you'll be prompted to set up your battle participation
order.

The characters you brought along are on the left. Their participation order
is on the right. "Reset" will reset all your settings. "Confirm" will finalize
your order and start the fight.

I suggest placing your medium-strength characters first (slots 1-4), your most
powerful characters more towards the middle (slots 5-10) and your weakest
characters dead last. The reason I suggest this is because the fights get
progressively harder, but most of the time you probably won't end up going
through all 12 characters (unless your levels are extremely low and you end up
getting owned a lot).

Set your lineup according to your own team's specifications. If you only line
up a few characters and then hit "Confirm", the rest of the lineup will auto-
configure as shown on the left (it'll simply go from the top on down, selecting
any character you have not selected already).

A few things to note. The following tie over to the next tier:

- HP & MP
- Status effects (including Sap)
- Esper summons (whether or not you used them)
- A character who has Jumped (or Quetzalli's Sonic Dive status)
- Float status

The following do NOT tie over to the next tier:

- Runic status
- Rage & Dance status
- Doom status (the status itself technically does carry over, but the counter
               will not carry over, so you will not be able to die due to Doom
               if they carry it over to the next tier)

The following will result in a character being switched out:

- They finish the battle in KO status
- They finish the battle in Petrified status
- They finish the battle in Zombie status

Lastly, as with every battle, if any team of four falls in battle (or is
petrified, zombied, etc.), you'll get a Game Over. So be on your guard when
fighting these final battles.

Once your team is set up (you won't have time to heal or re-equip, so I hope
your teams are set up the way you want), select "Confirm" to begin the fight.

Let's get to it!

---

  O-----------------O
  |   T I E R   1   |
  O-----------------O

O------------------------------------------------------------------------------O
| BOSS - Visage                                                           #358 |
O--------------------------O---------------------------------------------------O
|  Level ............. 74  |   Immune To               Type                    |
|  HP ............. 30000  |    Earth                   Humanoid               |
|  MP ............. 10000  |                                                   |
|  Attack ............ 63  |                                                   |
|  Defense .......... 140  |                           Status Immunity         |
|  Evasion ........... 10  |                            Poison      Imp        |
|  Magic ............. 12  |   Weak Against             Petrify     Silence    |
|  Magic Defense .... 140  |    Fire                    Berserk     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Slow       |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Protect                   Haste                     Quake *1                 |
| Dread Gaze *2             Magnitude 8               Reverse Polarity         |
| Sapping Strike *3                                                            |
O------------------------------------------------------------------------------O

*1 - Used as a final attack upon death
*2 - Causes petrification
*3 - Causes Sap


O------------------------------------------------------------------------------O
| BOSS - Long Arm                                                         #357 |
O--------------------------O---------------------------------------------------O
|  Level ............. 73  |   Immune To               Type                    |
|  HP ............. 33000  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 35  |                                                   |
|  Defense .......... 110  |                           Status Immunity         |
|  Evasion ............ 5  |                            Darkness    Poison     |
|  Magic ............. 30  |   Weak Against             Imp         Death      |
|  Magic Defense .... 150  |    Wind                    Silence     Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Slow       |
|  Gil ................ 0  |                            Stop                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Attack                    Shockwave                 Blood Claw *1            |
O------------------------------------------------------------------------------O

*1 - Steals HP from the target

O------------------------------------------------------------------------------O
| BOSS - Short Arm                                                        #356 |
O--------------------------O---------------------------------------------------O
|  Level ............. 68  |   Immune To               Type                    |
|  HP ............. 27000  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 50  |                                                   |
|  Defense .......... 115  |                           Status Immunity         |
|  Evasion ........... 10  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 155  |    Water                   Death       Confusion  |
|  Magic Evasion ...... 0  |                            Sleep       Stop       |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Attack                    Razor Gale *1                                      |
O------------------------------------------------------------------------------O

*1 - Hits for 150% damage    

I suggest casting Float right away to counter Visage's Earth-based attacks
(like Magnitude 8 and Quake). After that, it's up to you as to what you want to
do.

Even though Visage is susceptible to Death, I was never able to get it to
connect. However, I was able to get Break to connect with Long Arm, which will
instantly remove that threat from the battle. Short Arm is immune to Break and
Death, but it can be Slowed, and its HP is also the lowest of the three bosses.

Your attack pattern is really up to you. If you remove Long Arm via Break and
have only Short Arm and Visage to deal with, both their Defense and Magic
Defense stats are the same, meaning it's up to your own stats to determine the
better course of action.

If you decide to attack physically, I suggest adding Valor to your attacks to
boost the damage. If you decide to attack magically, you'll want to use Firaga
on Visage and Flood on Short Arm. If you don't have Flood, you can use any -ga
level spell and have it work well (given your Magic rating is high enough).
Keep in mind that you can also mix up the Strenth and Magic attacks if your
team is mixed in such a fashion.

This tier shouldn't give you a whole lot of trouble. After defeating it, you'll
move on to ...


  O-----------------O
  |   T I E R   2   |
  O-----------------O

O------------------------------------------------------------------------------O
| BOSS - Tiger                                                            #359 |
O--------------------------O---------------------------------------------------O
|  Level ............. 74  |   Immune To               Type                    |
|  HP ............. 30000  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense ........... 85  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Imp        |
|  Magic ............. 14  |   Weak Against             Petrify     Death      |
|  Magic Defense .... 150  |    Ice                     Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    Earth                                          |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Flare Star                Northern Cross            Southern Cross           |
| Zombie Fang *1                                                               |
O------------------------------------------------------------------------------O

*1 - Inflicts Zombie on the target


O------------------------------------------------------------------------------O
| BOSS - Machine                                                          #360 |
O--------------------------O---------------------------------------------------O
|  Level ............. 73  |   Immune To               Type                    |
|  HP ............. 24000  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 13  |                                                   |
|  Defense .......... 105  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic ............. 10  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 153  |    Lightning               Silence     Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Absolute Zero             Atomic Ray                Delta Attack             |
| Diffractive Laser         Gravity Bomb              Magitek Laser            |
| Missile                                                                      |
O------------------------------------------------------------------------------O


O------------------------------------------------------------------------------O
| BOSS - Magic                                                            #361 |
O--------------------------O---------------------------------------------------O
|  Level ............. 72  |   Immune To               Type                    |
|  HP ............. 41000  |    ---                     Humanoid               |
|  MP ............. 10000  |                                                   |
|  Attack ............. 1  |                                                   |
|  Defense .......... 145  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 8  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 155  |    Earth                   Death       Berserk    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                            Slow        Stop       |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Reraise                   Firaga                    Thundaga                 |
| Blizzara                  Blizzaga                  Drain                    |
| Poison                    Bio                       Holy                     |
| Flare                     Graviga                   Rasp                     |
| Silence                   Sleep                     Confuse                  |
| Haste                     Stop                      Imp                      |
| Reflect                   Hastega                   Slowga                   |
| Dispel                                                                       |
O------------------------------------------------------------------------------O


O------------------------------------------------------------------------------O
| BOSS - Power                                                            #362 |
O--------------------------O---------------------------------------------------O
|  Level ............. 73  |   Immune To               Type                    |
|  HP ............. 28000  |    ---                     Humanoid               |
|  MP ............. 10000  |                                                   |
|  Attack ............. 6  |                                                   |
|  Defense .......... 115  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 9  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 153  |    Poison                  Death       Silence    |
|  Magic Evasion ...... 0  |                            Confusion   Sleep      |
|  Gil ................ 0  |                                                   |
|  EXP ................ 0  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Elixer                |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Attack                    10-Hit Combo *1                                    |
O------------------------------------------------------------------------------O

*1 - Used as a final attack, does 150% damage.

Tiger is on the tiger face on the lower-right. Machine is the mechanical thing
just up and to the left from Tiger. Magic is located on the far left side; the
being sticking out. Power is blue and located above Tiger and to the right of
Machine.

This tier can actually be rather brutal, even when given the proper equipment.
I believe Magic is the most dangerous; not by the damage it can dish out, but
by what spells it can use (Reraise, Reflect, Hastega, Slowga, among many
others). I think Tiger and Machine tie for second with their attacks. Power, by
itself, isn't a huge threat.

I suggest taking them down in the following order: Magic, Tiger, Machine and
finally Power. In all four bosses, their Defense is significantly lower than
their Magic Defense, so it's probably worth your while to cast Valor and attack
them physically. However, if your Magic stat is high enough (around 90-100+),
you can use just about any high-level spell and it'll do more damage than a
physical attack (even with Valor factored in), given that the enemy isn't
immune or absorbs the element.

Magic's spells are the ones you need to look out for. Take a quick look at its
spell roster to see the threats you'll have to face. If it uses Reraise on one
of its comrades, you'll have to defeat them twice. If it uses Reflect on
someone, you'll have to use physical attacks on the target and ignore magic
attacks (or use spells that ignore Reflect status). You'll also have to watch
out for spells like Imp and Confuse, among many others. Although a Ribbon will
quickly nullify most of your status effect problems.

There are other threats you should watch out for, like Tiger's Zombie Fang, as
well as Machine's Delta Attack. Zombie Fang (as the name should imply) causes
Zombie, so use a Holy Water (hopefully you brought a few along) on a character
if they become afflicted. Delta Attack will petrify a character it connects
with, so whip out a Gold Needle to fix that right up.

If you leave Power for last, your entire problem is solved by some quick casts
of Vanish, making you immune to his entire lineup of attacks (which is just a
bunch of normal attacks). You can use the time to Osmose some MP from Power or
heal up your team to full health and status. Once you're good to go, simply
kill Power and watch as his final attack hits for, well, nothing (since all his
physical attacks will miss characters who are under the influence of Vanish).
Feel free to giggle like a bastard as you move on to the next tier.


  O-----------------O
  |   T I E R   3   |
  O-----------------O

O------------------------------------------------------------------------------O
| BOSS - Lady                                                             #363 |
O--------------------------O---------------------------------------------------O
|  Level ............. 58  |   Immune To               Type                    |
|  HP .............. 9999  |    ---                     ---                    |
|  MP ............. 10000  |                                                   |
|  Attack ............ 73  |                                                   |
|  Defense .......... 150  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 9  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 156  |    ---                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ragnarok              |    Fire       Ice                                 |
|                          |    Lightning  Poison                              |
|  Drops                   |    Wind       Holy                                |
|    ---                   |    Earth      Water                               |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Arise                     White Wind                Repose *1                |
O------------------------------------------------------------------------------O

*1 - Causes Sleep


O------------------------------------------------------------------------------O
| BOSS - Rest                                                             #364 |
O--------------------------O---------------------------------------------------O
|  Level ............. 71  |   Immune To               Type                    |
|  HP ............. 40000  |    ---                     Humanoid               |
|  MP ............. 10000  |                                                   |
|  Attack ............ 63  |                                                   |
|  Defense .......... 140  |                           Status Immunity         |
|  Evasion ............ 0  |                            Darkness    Poison     |
|  Magic .............. 6  |   Weak Against             Imp         Petrify    |
|  Magic Defense .... 120  |    ---                     Death       Silence    |
|  Magic Evasion ...... 0  |                            Berserk     Confusion  |
|  Gil ................ 0  |                            Sleep       Slow       |
|  EXP ................ 0  |                            Stop                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    Ultima Weapon         |    ---                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ---                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Flare Star                Northern Cross            Southern Cross           |
| Attack                    Meteor                    Tornado                  |
| Meltdown                  Doom                      Trine                    |
| Repose *1                                                                    |
O------------------------------------------------------------------------------O

*1 - Causes Death (different than Lady's Repose)

Before I say anything, I'd like to point out that you can have Locke Steal two
of the rarest weapons in the game (Ragnarok and Ultima Weapon)

Quickly notice that Lady's HP is incredibly low and Rest's HP is significantly
higher. In addition, both their stats indicate that they're both resiliant
against physical attacks, meaning magical attacks will do better damage.

If you have any espers equipped (Zona Seeker in particular), now's as good a
time as any to use them. The Magic Defense boost is the best bonus from using
Zona Seeker right now.

Lady's a support unit and Rest is the main attack unit. Kill off Rest first and
Lady will use Arise; in addition, Lady will constantly be healing both herself
and Rest via White Wind. I suggest killing off Lady first so that Rest's support
becomes nullified. However, if you use spells that hit both enemies, you can
damage them both at once (hopefully at a higher rate than White Wind can heal
for). Oh yes, and don't forget to heal your own team as well.

Lady goes down much faster than Rest and Rest will go down without his support.
After both of them die, you'll move on to ...


  O-----------------O
  |   F I N A L E   |
  O-----------------O

O------------------------------------------------------------------------------O
| BOSS - Kefka                                                            #364 |
O--------------------------O---------------------------------------------------O
|  Level ............ ???  |   Immune To               Type                    |
|  HP ............... ???  |    ???                     ???                    |
|  MP ............... ???  |                                                   |
|  Attack ........... ???  |                                                   |
|  Defense .......... ???  |                           Status Immunity         |
|  Evasion .......... ???  |                            ???                    |
|  Magic ............ ???  |   Weak Against                                    |
|  Magic Defense .... ???  |    ???                                            |
|  Magic Evasion .... ???  |                                                   |
|  Gil .............. ???  |                                                   |
|  EXP .............. ???  |                                                   |
|                          |                                                   |
|  Steal                   |   Absorbs                                         |
|    ???                   |    ???                                            |
|                          |                                                   |
|  Drops                   |                                                   |
|    ???                   |                                                   |
|                          |                                                   |
O--------------------------O---------------------------------------------------O
| Attack Roster                                                                |
O------------------------------------------------------------------------------O
| Attack                    Firaga                    Blizzaga                 |
| Thundaga                  Meteor                    Ultima                   |
| Forsaken                  Havoc Wing                Havoc Wing *1            |
| Heartless Angel *2        Hyperdrive                Trine                    |
| Vengeance                                                                    |
O------------------------------------------------------------------------------O

*1 - Does 4x damage
*2 - Reduces all characters' HP to 1

So ... you've finally reached the final boss. Of course, there's always the
pre-battle speech, and then the fight begins.

Kefka starts off with Heartless Angel, which instantly reduces your team's HP
levels to 1. If someone has the Sap status on them, this is very bad since Sap
will most likely KO them before you can pull off a Curaga spell.

After Heartless Angel (which he will use multiple times throughout the battle),
Kekfa will move on to -ga level spells and Hyperdrive. Hyperdrive is fairly
brutal and can KO any lone character with less than 2500-3000 HP.

Once Kefka's HP gets lower, the message "The end draws near" and the ground
will begin to shake. This means that Kefka is charging up an attack called
Forsaken, which hits everyone for non-elemential damage. However, if your Magic
Defense is high enough, the threat from Forsaken can be eliminated.

The final attack to watch out for is Vengeance, which acts like Dispel, but
only targets the status effects that you would consider "good".

Since this is your final battle, throw EVERY rule out the window. Go ahead and
spam Quick+Utima, use every cheap trick in the book. IT'S THE FINAL BATTLE.
The only thing that matters here is victory.

Use Megalixers if you're in a pinch and need full HP/MP healing; use Osmose if
you just need MP; use Quick+Ultima if you really want to. Use Reraise if you're
worried about falling in battle (or if your HP is low).

Kefka is hard, but shouldn't be impossible. Bring him down and bring justice
back to the world!!






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | W O R L D   O F   R U I N                                         |
| | |_/ /  O-------------------------------------------------------------------O
| |  _ \   | E P I L O G U E                                                   |
| | | \ \  O---------------------------------------------------O---------------O
| |_|  \_\ |                                                   |  ^[WALK.404]  |
|          |                                                   O---------------O
O----------O

After defeating Kefka, you'll see the ending sequences. They depend on who you
recruited (if you've been following this FAQ, you should have all of them).

I'm not going to spell out everything for you. You should see the endings for
yourself. Suffice it to say, the ending in Final Fantasy VI is my personal
favorite and I think you need to see it for yourself. Simply spelling out the
ending doesn't do it justice.

After watching the ending and the credits (a good 20-30 minutes), you'll be
prompted to save your game. SAVE YOUR GAME ON ANY FILE. When you reload it,
you'll be back on the Falcon with Setzer as the only party member. There is NO
New Game+ option in this game.






O----------O-------------------------------------------------------------------O
|  ____    | F I N A L   F A N T A S Y   V I                                   |
| |  _ \   O-------------------------------------------------------------------O
| | | \ \  | B E S T I A R Y                                                   |
| | |_/ /  O---------------------------------------------------O---------------O
| | | \ \  |                                                   |  ^[BEST.000]  |
| | |_/ /  |                                                   O---------------O
| |____/   |
|          |
O----------O

This part of the FAQ contains every single monster in the game. I've also
broken this section into smaller parts, for your viewing convinience. See, I
finally got smart and started doing the Bestiary when I STARTED THE GAME, not
after I finished the FAQ.

If you're looking for locations of all of these monsters, look no further
than Lufia_Maxim's Bestiary FAQ, found on GameFAQs. In addition, his Bestiary
FAQ has more detailed information on every monster as compared to this area.
If you can't find what you're looking for in my FAQ, check his.

Here's a small example of what you'll see for each monster. The tags you see
(1) are also explained.

   Lady (1)                     ____ ^[BEST.999] (2)
 =------------------------=
   Level ............. 58       Immune To (4)            Type (5)
   HP .............. 9999        ---                      ---
   MP ............. 10000
   Attack ............ 73
   Defense .......... 150                                Status Immunity (6)
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 9       Weak Against              Imp         Petrify
   Magic Defense .... 155        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal (3)                    Absorbs
     Ragnarok                    Fire       Ice
                                 Lightning  Poison
   Drops                         Wind       Holy
     ---                         Earth      Water

And a breakdown of the tags:

(1): Monster Name & Stats for the Monster
(2): Monster ID; for use with the Find Feature (the number in the example is
       fake so that you don't confuse its entry with the real Lady entry);
       you can use the space before the ID to mark off whether or not you
       have obtained this entry, in case you've decided to print this
       guide out
(3): What treasures you can Steal from the Monster and what treausres the
       Monster might drop if you defeat it
(4): This area describes all the elements that a Monster is Immune To, Weak
       Against and Absorbs ... you want to use the Weak Against elements and
       avoid any in the Immune To or Absorbs areas
(5): Describes any special type the Monster may be; some attacks are more
       useful against Humanoid or Undead types
(6): Describes what status effects the Monster is immune to

If you're looking for a certain enemy, you can use the Find Function (Ctrl+F)
function here. The layout for each enemy is as follows:

[BEST.XXX]

Where XXX represents the number of the enemy you're looking up. For your
viewing pleasure, here's a (semi) complete list of the Bestiary, sorted by
Enemy ID number)

001 Guard                 129 Devoahan              257 InnoSent
002 Silver Lobo           130 Sandhorse             258 Daedalus
003 Megalodoth            131 Cancer                259 Ahriman
004 Wererat               132 Oceanus               260 Death Machine
005 Spritzer              133 Desert Hare           261 Metal Hitman
006 Bandit                134 Humpty                262 Prometheus
007 Leaf Bunny            135 Cruller               263 Zurvan
008 Darkwind              136 Dropper               264 Vilia
009 Sand Ray              137 Neck Hunter           265 Great Dragon
010 Alacran               138 Dante                 266 Abaddon
011 Foper                 139 Bogy                  267 Dragon Aevis
012 Horner                140 Marchosias            268 Dinozombie
013 Urok                  141 Deepeye               269 Death Rider
014 Belmodar              142 Mousse                270 Shield Dragon
015 Unseelie              143 Borghese              271 Maximera
016 Mu                    144 Marlboro              272 Hexadragon
017 Zaghrem               145 Cloudwraith           273 Magic Dragon
018 Trillium              146 Exoray                274 Armodullahan
019 Gorgias               147 Skeletal Horror       275 Crystal Dragon
020 Cirpius               148 Mugbear               276 Ymir
021 Lesser Lopros         149 Devil Fist            277 Ymir
022 Nautiloid             150 Luridan               278 Guard Leader
023 Exocite               151 Punisher              279 Magitek Armor
024 Heavy Armor           152 Glasya Labolas        280 Vargas
025 Commander             153 Gorgimera             281 Ipooh
026 Vector Hound          154 Twinscythe            282 Ultros
027 Cartagra              155 Death Warden          283 Tunnel Armor
028 Acrophies             156 Misty                 284 Phantom Train
029 Gold Bear             157 Rafflesia             285 Rhizopas
030 Valeor                158 Still Life            286 Hell's Rider
031 Wild Rat              159 Coeurl Cat            287 Kefka
032 Stray Cat             160 Crusher               288 Dadaluma
033 Aepyornis             161 Blade Dancer          289 Ultros
034 Nettlehopper          162 Caladrius             290 Ifrit
035 Chippirabbit          163 Ouroboros             291 Shiva
036 Captain               164 Face                  292 Number 024
037 Imperial Soldier      165 Zeveak                293 Number 128
038 Templar               166 Seaflower             294 Left Blade
039 Satellite             167 Galypdes              295 Right Blade
040 Ghost                 168 Necromancer           296 Crane
041 Poplium               169 Clymenus              297 Crane
042 Cloud                 170 Chaos Dragon          298 Flame Eater
043 Angel Whisper         171 Brachiosaur           299 Ultros
044 Oversoul              172 Tyrannosaur           300 Typhon
045 Bomb                  173 Tumbleweed            301 Ultros
046 Living Dead           174 Leap Frog             302 Air Force
047 Apparition            175 Slagworm              303 Laser Gun
048 Siegfried             176 Cactuar               304 Missile Bay
049 Opinicus Fish         177 Crawler               305 Bit
050 Anguiform             178 Sprinter              306 Gigantos
051 Aspiran               179 Basilisk              307 Ultima Weapon
052 Actinian              180 Lycaon                308 Nelapa
053 Fidor                 181 Greater Mantis        309 Humbaba
054 Corporal              182 Test Rider            310 Tentacle
055 Hunting Hound         183 Wizard                311 Tentacle
056 Fossil Dragon         184 Lukhavi               312 Tentacle
057 Vulture               185 Magna Roader          313 Tentacle
058 Iron Fist             186 Magna Roader          314 Angler Whelk
059 Bloodfang             187 Psychos               315 Angler Whelk
060 Rock Wasp             188 Garm                  316 Dullahan
061 Paraladia             189 Tonberry              317 Behemoth King
062 Harvester             190 Onion Dasher          318 Behemoth King
063 Hill Gigas            191 Anemone               319 Chadarnook
064 Gobbledygook          192 Illuyankas            320 Valigarmanda
065 Veil Dancer           193 Knotty                321 Tonberries
066 Stunner               194 Tzakmaqiel            322 Yeti
067 Goetia                195 Zone Eater            323 Curlax
068 Litwor Chicken        196 Vasegiatta            324 Laragorn
069 Joker                 197 Gloomwind             325 Moebius
070 Don                   198 Purusa                326 Wrexsoul
071 Wyvern                199 Covert                327 Soul Saver
072 Grasswyrm             200 Kamui                 328 Master Tonberry
073 Grenade               201 Wartpuck              329 Samurai Soul
074 Bug                   202 Shambling Corpse      330 Magic Master
075 Onion Knight          203 Amduscias             331 Deathgaze
076 Sergeant              204 Baalzephon            332 Hidon
077 Belzecue              205 Samurai               333 Erebus
078 Proto Armor           206 Al Jabr               334 Erebus
079 Trapper               207 Suriander             335 Erebus
080 Flan                  208 Weredragon            336 Erebus
081 General               209 Schmidt               337 Red Dragon
082 Destroyer             210 Pluto Armor           338 Blue Dragon
083 Lenergia              211 Alluring Rider        339 Gold Dragon
084 Magna Roader          212 Pandora               340 Ice Dragon
085 Magna Roader          213 Parasite              341 Storm Dragon
086 Chaser                214 Coco                  342 Earth Dragon
087 Outcast               215 Io                    343 Skull Dragon
088 Provoker              216 Armored Weapon        344 Holy Dragon
089 Zombie Dragon         217 Lunatys               345 Gigantuar
090 Antares               218 Figaro Lizard         346 Leviathan
091 Lich                  219 Devil                 347 Gilgamesh
092 Imperial Elite        220 Enuo                  348 Inferno
093 Mega Armor            221 Magic Urn             349 Rahu
094 Briareus              222 Level 10 Magic        350 Ketu
095 Devourer              223 Level 20 Magic        351 Ultima Buster
096 Chimera               224 Level 30 Magic        352 Guardian
097 Intangir              225 Level 40 Magic        353 Fiend
098 Balloon               226 Level 50 Magic        354 Goddess
099 Bonnacon              227 Level 60 Magic        355 Demon
100 Land Grillon          228 Level 70 Magic        356 Short Arm
101 Adamankary            229 Level 80 Magic        357 Long Arm
102 Mandrake              230 Level 90 Magic        358 Visage
103 Venobennu             231 Warlock               359 Tiger
104 Sky Armor             232 Mahadeva              360 Machine
105 Spitfire              233 Sorath                361 Magic
106 Brainpan              234 Medusa Chicken        362 Power
107 Misfit                235 Creature              363 Lady
108 Apocrypha             236 Moonform              364 Rest
109 Dragon                237 Aspidochelon          365 Kefka
110 Platinum Dragon       238 Siegfried             366 Plague
111 Behemoth              239 Yojimbo               367 Flan Princess
112 Ninja                 240 Dark Force            368 Neslug
113 Naude                 241 Muud Suud             369 Neslug
114 Fafnir                242 Fiend Dragon          370 Earth Eater
115 Killer Mantis         243 Mover                 371 Gargantua
116 Peeper                244 Cherry                372 Marlboro Menace
117 Murussu               245 Vector Lythos         373 Abyss Worm
118 Gigantoad             246 Primeval Dragon       374 Dark Behemoth
119 Land Ray              247 Landworm              375 Red Dragon
120 Luna Wolf             248 Gamma                 376 Blue Dragon
121 Black Dragon          249 Great Marlboro        377 Gold Dragon
122 Rukh                  250 Outsider              378 Ice Dragon
123 Zokka                 251 Demon Knight          379 Storm Dragon
124 Nightwalker           252 Duel Armor            380 Earth Dragon
125 Scorpion              253 Great Behemoth        381 Skull Dragon
126 Delta Beetle          254 Vector Chimera        382 Holy Dragon
127 Vampire Thorn         255 Fortis                383 Kaiser Dragon
128 Lizard                256 Junk                  384 Omega Weapon

+------------------------------------------------------------------------------+

   Guard                        ____ ^[BEST.001]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 40        ---                      Humanoid
   MP ................ 15
   Attack ............ 16
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic .............. 6       Weak Against
   Magic Defense .... 140        Poison
   Magic Evasion ...... 0
   Gil ............... 48
   EXP ............... 48

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Potion

+------------------------------------------------------------------------------+

   Silver Lobo                  ____ ^[BEST.002]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 27        ---                      ---
   MP ................. 5
   Attack ............ 20
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 ---
   Magic .............. 3       Weak Against
   Magic Defense .... 120        Fire
   Magic Evasion ...... 0
   Gil ............... 30
   EXP ............... 37

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Megalodoth                   ____ ^[BEST.003]
 =------------------------=
   Level .............. 1       Immune To                Type
   HP ............... 115        ---                      ---
   MP ................ 30
   Attack ........... 110
   Defense ........... 75                                Status Immunity
   Evasion ............ 0                                 Sleep
   Magic .............. 0       Weak Against
   Magic Defense .... 160        Fire
   Magic Evasion ...... 0
   Gil ............... 90
   EXP ............... 50

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Potion

+------------------------------------------------------------------------------+

   Wererat                      ____ ^[BEST.004]
 =------------------------=
   Level .............. 4       Immune To                Type
   HP ................ 24        ---                      ---
   MP ................. 0
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil ............... 22
   EXP ............... 21

   Steal                        Absorbs
     Potion                      Poison

   Drops
     Potion

+------------------------------------------------------------------------------+

   Spritzer                     ____ ^[BEST.005]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 15        ---                      Undead
   MP ................. 0
   Attack ............ 13
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil ............... 29
   EXP ............... 23

   Steal                        Absorbs
     Potion                      Lightning

   Drops
     Potion

+------------------------------------------------------------------------------+

   Bandit                       ____ ^[BEST.006]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 35        ---                      Humanoid
   MP ................. 0
   Attack ............ 19
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 120        Poison
   Magic Evasion ...... 0
   Gil ............... 25
   EXP ............... 25

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Leaf Bunny                   ____ ^[BEST.007]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 33        ---                      ---
   MP ................. 0
   Attack ............ 13
   Defense ........... 60                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire       Water
   Magic Evasion ...... 0
   Gil ............... 45
   EXP ............... 24

   Steal                        Absorbs
     Potion                      Ice

   Drops
     Potion

+------------------------------------------------------------------------------+

   Darkwind                     ____ ^[BEST.008]
 =------------------------=
   Level .............. 5       Immune To                Type
   HP ................ 34        ---                      ---
   MP ................. 0
   Attack ............ 13
   Defense ........... 55                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire
   Magic Evasion ...... 0
   Gil ............... 41
   EXP ............... 28

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Sand Ray                     ____ ^[BEST.009]
 =------------------------=
   Level .............. 6      Immune To                Type
   HP ................ 67        ---                      ---
   MP ................ 10
   Attack ............ 20
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 145        Ice        Water
   Magic Evasion ...... 0
   Gil ............... 54
   EXP ............... 41

   Steal                        Absorbs
     Antidote                    ---

   Drops
     Antidote

+------------------------------------------------------------------------------+

   Alacran                      ____ ^[BEST.010]
 =------------------------=
   Level .............. 6       Immune To                Type
   HP ................ 87        ---                      ---
   MP ................ 15
   Attack ............ 20
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 135        Ice        Water
   Magic Evasion ...... 0
   Gil ............... 94
   EXP ............... 37

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Foper                        ____ ^[BEST.011]
 =------------------------=
   Level .............. 7       Immune To                Type
   HP ............... 119        ---                      ---
   MP ................ 10
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Fire
   Magic Evasion ...... 0
   Gil ............... 80
   EXP ............... 53

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Hornet                       ____ ^[BEST.012]
 =------------------------=
   Level .............. 6       Immune To                Type
   HP ................ 92        ---                      ---
   MP ................. 0
   Attack ............ 16
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil ............... 64
   EXP ............... 48

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Urok                         ____ ^[BEST.013]
 =------------------------=
   Level .............. 7       Immune To                Type
   HP ............... 122        ---                      ---
   MP ................. 0
   Attack ............ 13
   Defense ........... 45                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Fire
   Magic Evasion ...... 0
   Gil .............. 120
   EXP ............... 71

   Steal                        Absorbs
     Remedy                      ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Belmodar                     ____ ^[BEST.014]
 =------------------------=
   Level .............. 8       Immune To                Type
   HP ............... 232        ---                      ---
   MP ............... 100
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Petrify     Slow
   Magic ............. 10       Weak Against              Stop
   Magic Defense .... 155        ---
   Magic Evasion ...... 0
   Gil .............. 186
   EXP .............. 246

   Steal                        Absorbs
     Mythril Claws               Lightning
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Unseelie                     ____ ^[BEST.015]
 =------------------------=
   Level .............. 8       Immune To                Type
   HP ............... 132        ---                      Humanoid
   MP ............... 100
   Attack ............ 15
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Poison
   Magic Evasion ...... 0
   Gil .............. 256
   EXP ............... 53

   Steal                        Absorbs
     Buckler                     ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Mu                           ____ ^[BEST.016]
 =------------------------=
   Level .............. 7       Immune To                Type
   HP ............... 119        ---                      ---
   MP ............... 100
   Attack ............ 11
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Silence
   Magic ............. 10       Weak Against              Berserk
   Magic Defense .... 155        ---
   Magic Evasion ...... 0
   Gil ............... 80
   EXP ............... 59

   Steal                        Absorbs
     Potion                      ---
     Antidote
   Drops
     ---

+------------------------------------------------------------------------------+

   Zaghrem                      ____ ^[BEST.017]
 =------------------------=
   Level .............. 9       Immune To                Type
   HP ............... 137        ---                      Humanoid
   MP ............... 100
   Attack ............ 14
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison
   Magic ............. 10       Weak Against
   Magic Defense ..... 70        Ice
   Magic Evasion ...... 0
   Gil ............... 84
   EXP ............... 79

   Steal                        Absorbs
     Bandana                     Poison

   Drops
     Potion

+------------------------------------------------------------------------------+

   Trillium                     ____ ^[BEST.018]
 =------------------------=
   Level .............. 9       Immune To                Type
   HP ............... 147        ---                      ---
   MP ............... 100
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 170        Fire
   Magic Evasion ...... 0
   Gil .............. 134
   EXP ............... 97

   Steal                        Absorbs
     Remedy                      Water
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Gorgias                      ____ ^[BEST.019]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 270        ---                      ---
   MP ............... 100
   Attack ............ 28
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 135        Fire
   Magic Evasion ...... 0
   Gil .............. 102
   EXP .............. 163

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Gold Needle

+------------------------------------------------------------------------------+

   Cirpius                      ____ ^[BEST.020]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 134        ---                      ---
   MP ............... 100
   Attack ............ 13
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 110        ---
   Magic Evasion ...... 0
   Gil .............. 102
   EXP ............... 82

   Steal                        Absorbs
     Potion                      ---
     Antidote
   Drops
     ---

+------------------------------------------------------------------------------+

   Lesser Lopros                ____ ^[BEST.021]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 380        ---                      ---
   MP ................ 70
   Attack ............ 25
   Defense ........... 65                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 180        Fire
   Magic Evasion ...... 0
   Gil .............. 325
   EXP .............. 464

   Steal                        Absorbs
     Main Gauche                 ---
     Mythril Knife
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Nautiloid                    ____ ^[BEST.022]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 236        ---                      ---
   MP ............... 100
   Attack ............ 18
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire       Lightning
   Magic Evasion ...... 0
   Gil .............. 173
   EXP .............. 216

   Steal                        Absorbs
     Hi-Potion                   Water
     Potion
   Drops
     Eye Drops

+------------------------------------------------------------------------------+

   Exocite                      ____ ^[BEST.023]
 =------------------------=
   Level ............. 11      Immune To                Type
   HP ............... 196        ---                      ---
   MP ............... 100
   Attack ............ 19
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire       Lightning
   Magic Evasion ...... 0
   Gil .............. 153
   EXP .............. 162

   Steal                        Absorbs
     Mythirl Claws               Water
     Potion
   Drops
     Potion

+------------------------------------------------------------------------------+

   Heavy Armor                  ____ ^[BEST.024]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 495        ---                      ---
   MP ............... 150
   Attack ............ 53
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 11       Weak Against              Petrify
   Magic Defense .... 110        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 195
   EXP ............... 80

   Steal                        Absorbs
     Iron Helm                   ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Commander                    ____ ^[BEST.025]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 102        ---                      Humanoid
   MP ................ 50
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Poison
   Magic Evasion ...... 0
   Gil .............. 153
   EXP ............... 85

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Vector Hound                 ____ ^[BEST.026]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 166        ---                      ---
   MP ................ 10
   Attack ............ 14
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil ............... 83
   EXP .............. 128

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Cartagra                     ____ ^[BEST.027]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 150        ---                      ---
   MP ................ 20
   Attack ............ 11
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        ---
   Magic Evasion ...... 0
   Gil .............. 135
   EXP ..............105

   Steal                        Absorbs
     Potion                      ---
     Antidote
   Drops
     ---

+------------------------------------------------------------------------------+

   Acrophies                    ____ ^[BEST.028]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 145        ---                      ---
   MP ................ 10
   Attack ............ 13
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Lightning
   Magic Evasion ...... 0
   Gil .............. 115
   EXP ............... 90

   Steal                        Absorbs
     Potion                      ---
     Eye Drops
   Drops
     ---

+------------------------------------------------------------------------------+

   Gold Bear                    ____ ^[BEST.029]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 275        ---                      ---
   MP ................. 0
   Attack ............ 13
   Defense ........... 40                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 140        ---
   Magic Evasion ...... 0
   Gil .............. 185
   EXP .............. 160

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Valeor                       ____ ^[BEST.030]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 180        ---                      Humanoid
   MP ................ 25
   Attack ............ 13
   Defense ........... 55                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 135        Poison
   Magic Evasion ...... 0
   Gil .............. 112
   EXP .............. 117

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Wild Rat                     ____ ^[BEST.031]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 160        ---                      ---
   MP ................ 10
   Attack ............ 10
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 100        Fire
   Magic Evasion ...... 0
   Gil .............. 135
   EXP .............. 135

   Steal                        Absorbs
     Potion                      Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Stray Cat                    ____ ^[BEST.032]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 156        ---                      ---
   MP ................ 30
   Attack ............. 9
   Defense ........... 10                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 135        ---
   Magic Evasion ...... 0
   Gil ............... 90
   EXP ............... 42

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Aepyornis                    ____ ^[BEST.033]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 290        ---                      ---
   MP ................ 30
   Attack ............ 12
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil .............. 135
   EXP .............. 108

   Steal                        Absorbs
     Hi-Potion                   ---
     Eye Drops
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Nettlehopper                 ____ ^[BEST.034]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 243        ---                      ---
   MP ................ 80
   Attack ............ 10
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Fire       Wind
   Magic Evasion ...... 0
   Gil .............. 145
   EXP ............... 89

   Steal                        Absorbs
     Antidote                    ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Chippirabbit                 ____ ^[BEST.035]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 135        ---                      ---
   MP ................ 40
   Attack ............. 9
   Defense ........... 70                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Water
   Magic Evasion ...... 0
   Gil .............. 110
   EXP ............... 53

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Captain                      ____ ^[BEST.036]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 456        ---                      Humanoid
   MP ................ 20
   Attack ............ 18
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 110        ---
   Magic Evasion ...... 0
   Gil ............... 50
   EXP ................ 0

   Steal                        Absorbs
     ---                         ---

   Drops
     Phoenix Down
     Black Belt

+------------------------------------------------------------------------------+

   Imperial Soldier             ____ ^[BEST.037]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 100        ---                      Humanoid
   MP ................ 15
   Attack ............ 12
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Darkness    Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Poison
   Magic Evasion ...... 0
   Gil ............... 48
   EXP ................ 0

   Steal                        Absorbs
     Potion                      ---
     Hi-Potion
   Drops
     Potion

+------------------------------------------------------------------------------+

   Templar                      ____ ^[BEST.038]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 205        ---                      Humanoid
   MP ................ 50
   Attack ............ 16
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Poison
   Magic Evasion ...... 0
   Gil ............... 96
   EXP ................ 0

   Steal                        Absorbs
     Potion                      ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Satellite                    ____ ^[BEST.039]
 =------------------------=
   Level ............. 14       Immune To                Type
   HP .............. 1800        ---                      ---
   MP ............... 250
   Attack ............ 20
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 13       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     X-Potion                    ---

   Drops
     Green Beret

+------------------------------------------------------------------------------+

   Ghost                        ____ ^[BEST.040]
 =------------------------=
   Level ............. 10       Immune To                Type
   HP ............... 226        ---                      Undead
   MP ................ 70
   Attack ............. 1
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 1       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil ............... 75
   EXP ............... 48

   Steal                        Absorbs
     Potion                      Poison

   Drops
     Potion

+------------------------------------------------------------------------------+

   Poplium                      ____ ^[BEST.041]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 145        ---                      Undead
   MP ................ 25
   Attack ............ 13
   Defense ........... 55                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil ............... 55
   EXP ............... 55

   Steal                        Absorbs
     Hi-Potion                   Poison

   Drops
     Potion

+------------------------------------------------------------------------------+

   Cloud                        ____ ^[BEST.042]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 120        ---                      Humanoid
   MP ............... 100
   Attack ............. 5
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic .............. 7       Weak Against
   Magic Defense .... 150        Holy
   Magic Evasion ...... 0
   Gil .............. 101
   EXP ............... 35

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Angel Whisper                ____ ^[BEST.043]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 230        ---                      Undead
   MP ................ 90
   Attack ............ 12
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 125
   EXP ............... 42

   Steal                        Absorbs
     Hi-Potion                   Poison

   Drops
     Gold Needle

+------------------------------------------------------------------------------+

   Oversoul                     ____ ^[BEST.044]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 390        ---                      Undead
   MP ............... 190
   Attack ............ 12
   Defense ........... 55                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic .............. 7       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 228
   EXP ............... 65

   Steal                        Absorbs
     Hi-Potion                   Poison

   Drops
     Holy Water
     Green Cherry

+------------------------------------------------------------------------------+

   Bomb                         ____ ^[BEST.045]
 =------------------------=
   Level .............. 8       Immune To                Type
   HP ............... 160        ---                      ---
   MP ................ 50
   Attack ............ 10
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic .............. 1       Weak Against              Imp         Petrify
   Magic Defense .... 150        Ice        Water
   Magic Evasion ...... 0
   Gil ............... 80
   EXP ............... 35

   Steal                        Absorbs
     Hi-Potion                   Fire
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Living Dead                  ____ ^[BEST.046]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 200        ---                      Undead      Humanoid
   MP ................ 84
   Attack ............ 10
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0
   Gil .............. 135
   EXP ............... 54

   Steal                        Absorbs
     ---                         Poison

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Apparition                   ____ ^[BEST.047]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP .............. 1500        ---                      Undead
   MP ............. 10000
   Attack ............ 15
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkess     Imp
   Magic .............. 8       Weak Against              Berserk     Confusion
   Magic Defense .... 180        Fire       Holy          Sleep       Slow
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     Hyper Wrist

+------------------------------------------------------------------------------+

   Siegfried                    ____ ^[BEST.048]
 =------------------------=
   Level .............. 7       Immune To                Type
   HP ............... 100        ---                      ---
   MP ................. 5
   Attack ............. 1
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 1                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     ---                         ---

   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Opinicus Fish                ____ ^[BEST.049]
 =------------------------=
   Level .............. 9       Immune To                Type
   HP ................ 10        ---                      ---
   MP ................ 60
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 150        Lightning
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     Potion

+------------------------------------------------------------------------------+

   Anguiform                    ____ ^[BEST.050]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 315        ---                      ---
   MP ............... 150
   Attack ............ 14
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic .............. 6       Weak Against
   Magic Defense .... 150        Lightning
   Magic Evasion ...... 0
   Gil .............. 358
   EXP ............... 96

   Steal                        Absorbs
     Hi-Potion                   Water

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Aspiran                      ____ ^[BEST.051]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 220        ---                      ---
   MP ............... 330
   Attack ............. 2
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkess     Imp
   Magic .............. 2       Weak Against              Silence     Confusion
   Magic Defense .... 150        Fire                     Sleep
   Magic Evasion ...... 0
   Gil .............. 115
   EXP ............... 48

   Steal                        Absorbs
     Potion                      Water

   Drops
     X-Potion

+------------------------------------------------------------------------------+

   Actinian                     ____ ^[BEST.052]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............... 230        ---                      ---
   MP ................ 98
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp         Silence
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 150        Fire       Lightning     Sleep
   Magic Evasion ...... 0
   Gil .............. 125
   EXP ............... 57

   Steal                        Absorbs
     Hi-Potion                   Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Fidor                        ____ ^[BEST.053]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 355        ---                      ---
   MP ................ 80
   Attack ............ 25
   Defense ........... 55                                Status Immunity
   Evasion ............ 0                                 Petrify     Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 170        Fire
   Magic Evasion ...... 0
   Gil .............. 180
   EXP .............. 160

   Steal                        Absorbs
     Hi-Potion                   ---
     Phoenix Down
   Drops
     ---

+------------------------------------------------------------------------------+

   Corporal                     ____ ^[BEST.054]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 255        ---                      Humanoid
   MP ................ 60
   Attack ............ 15
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 125        Poison
   Magic Evasion ...... 0
   Gil ............... 96
   EXP ............... 90

   Steal                        Absorbs
     Mythril Sword               ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Hunting Hound                ____ ^[BEST.055]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 285        ---                      ---
   MP ................ 50
   Attack ............ 16
   Defense ........... 75                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire
   Magic Evasion ...... 0
   Gil ............... 55
   EXP .............. 115

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Fossil Dragon                ____ ^[BEST.056]
 =------------------------=
   Level ............. 20       Immune To                Type
   HP .............. 1399        ---                      Undead
   MP ............... 219
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 3       Weak Against              Imp         Petrify
   Magic Defense .... 165        Fire       Ice           Silence     Berserk
   Magic Evasion ...... 0        Holy       Water         Sleep
   Gil ............. 1870
   EXP .............. 380

   Steal                        Absorbs
     Remedy                      Poison
     Holy Water
   Drops
     ---

+------------------------------------------------------------------------------+

   Vulture                      ____ ^[BEST.057]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 412        ---                      ---
   MP ................ 60
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Wind
   Magic Evasion ...... 0
   Gil .............. 485
   EXP .............. 160

   Steal                        Absorbs
     Phoenix Down                ---
     Hi-Potion
   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Iron Fist                    ____ ^[BEST.058]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 333        ---                      Humanoid
   MP ................ 65
   Attack ............ 13
   Defense ........... 75                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil .............. 249
   EXP .............. 144

   Steal                        Absorbs
     Twist Headband              Poison
     Potion
   Drops
     Mythril Knife

+------------------------------------------------------------------------------+

   Bloodfang                    ____ ^[BEST.059]
 =------------------------=
   Level ............. 14       Immune To                Type
   HP ............... 325        ---                      ---
   MP ................ 20
   Attack ............ 13
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        ---
   Magic Evasion ...... 0
   Gil .............. 185
   EXP .............. 135

   Steal                        Absorbs
     Potion                      ---

   Drops
     Dried Meat

+------------------------------------------------------------------------------+

   Rock Wasp                    ____ ^[BEST.060]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 290        ---                      ---
   MP ............... 100
   Attack ............ 14
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 165        Fire       Wind
   Magic Evasion ...... 0
   Gil .............. 168
   EXP .............. 128

   Steal                        Absorbs
     Potion                      ---
     Gold Needle
   Drops
     Gold Needle

+------------------------------------------------------------------------------+

   Paraladia                    ____ ^[BEST.061]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 492        ---                      ---
   MP ............... 100
   Attack ............ 13
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 125        Fire                     Sleep
   Magic Evasion ...... 0
   Gil .............. 365
   EXP .............. 219

   Steal                        Absorbs
     Remedy                      ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Harvester                    ____ ^[BEST.062]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP ............... 428        ---                      Humanoid
   MP ................ 85
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Slow
   Magic ............. 10       Weak Against              Stop
   Magic Defense .... 150        Poison
   Magic Evasion ...... 0
   Gil .............. 314
   EXP .............. 291

   Steal                        Absorbs
     Dragoon Boots               ---
     Silver Spectacles
   Drops
     Barrier Ring

+------------------------------------------------------------------------------+

   Hill Gigas                   ____ ^[BEST.063]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP .............. 1200        ---                      Humanoid
   MP ................ 60
   Attack ............ 18
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 ---
   Magic .............. 5       Weak Against
   Magic Defense .... 115        Poison
   Magic Evasion ...... 0
   Gil .............. 600
   EXP .............. 550

   Steal                        Absorbs
     Gigas Glove                 Earth

   Drops
     ---

+------------------------------------------------------------------------------+

   Gobbledygook                 ____ ^[BEST.064]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 350        ---                      Humanoid
   MP ................ 20
   Attack ............ 13
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Poison
   Magic Evasion ...... 0
   Gil .............. 126
   EXP .............. 104

   Steal                        Absorbs
     Phoenix Down                ---
     Eye Drops
   Drops
     ---

+------------------------------------------------------------------------------+

   Veil Dancer                  ____ ^[BEST.065]
 =------------------------=
   Level ............. 15       Immune To                Type
   HP ............... 392        ---                      Humanoid
   MP ............... 120
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 145        Poison
   Magic Evasion ...... 0
   Gil .............. 296
   EXP .............. 224

   Steal                        Absorbs
     Thief's Knife               ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Stunner                      ____ ^[BEST.066]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP ............... 299        ---                      ---
   MP ................ 20
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 160        Fire
   Magic Evasion ...... 0
   Gil .............. 156
   EXP .............. 108

   Steal                        Absorbs
     Hi-Potion                   Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Goetia                       ____ ^[BEST.067]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP ............... 499        ---                      ---
   MP ................ 40
   Attack ............ 20
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 190        Ice
   Magic Evasion ...... 0
   Gil .............. 235
   EXP .............. 145

   Steal                        Absorbs
     Antidote                    Poison
     Hi-Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Litwor Chicken               ____ ^[BEST.068]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP ............... 545        ---                      ---
   MP ............... 155
   Attack ............ 11
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 150        Ice                      Silence     Sleep
   Magic Evasion ...... 0
   Gil .............. 279
   EXP .............. 190

   Steal                        Absorbs
     Sleeping Bag                ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Joker                        ____ ^[BEST.069]
 =------------------------=
   Level ............. 17       Immune To                Type
   HP ............... 467        ---                      Humanoid
   MP ................ 90
   Attack ............ 13
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Lightning  Poison
   Magic Evasion ...... 0
   Gil .............. 320
   EXP .............. 194

   Steal                        Absorbs
     Green Beret                 ---
     Potion
   Drops
     Mythril Rod

+------------------------------------------------------------------------------+

   Don                          ____ ^[BEST.070]
 =------------------------=
   Level ............. 17       Immune To                Type
   HP ............... 620        ---                      ---
   MP ................ 10
   Attack ............ 14
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Petrify
   Magic ............. 10       Weak Against
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil .............. 345
   EXP .............. 255

   Steal                        Absorbs
     Tiger Mask                  ---
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Wyvern                       ____ ^[BEST.071]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP ............... 892        ---                      ---
   MP ................ 95
   Attack ............ 15
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Ice
   Magic Evasion ...... 0
   Gil .............. 434
   EXP .............. 484

   Steal                        Absorbs
     Dragoon Boots               ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Grasswyrm                    ____ ^[BEST.072]
 =------------------------=
   Level ............. 17       Immune To                Type
   HP ............... 480        ---                      ---
   MP ................ 20
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Silence     Sleep
   Magic Defense .... 150        Fire       Wind
   Magic Evasion ...... 0
   Gil .............. 234
   EXP .............. 278

   Steal                        Absorbs
     Antidote                    ---

   Drops
     Echo Screen

+------------------------------------------------------------------------------+

   Grenade                      ____ ^[BEST.073]
 =------------------------=
   Level ............. 17       Immune To                Type
   HP .............. 3000        ---                      ---
   MP ............... 500
   Attack ............ 13
   Defense ............ 0                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Ice        Water
   Magic Evasion ...... 0
   Gil .............. 500
   EXP .............. 190

   Steal                        Absorbs
     Flame Scroll                Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Bug                          ____ ^[BEST.074]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP ............... 310        ---                      ---
   MP ................ 20
   Attack ............ 13
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Silence     Sleep
   Magic Defense .... 150        Ice        Water
   Magic Evasion ...... 0
   Gil .............. 210
   EXP .............. 165

   Steal                        Absorbs
     Hi-Potion                   ---
     Gold Needle
   Drops
     ---

+------------------------------------------------------------------------------+

   Onion Knight                 ____ ^[BEST.075]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP ............... 250        ---                      Humanoid
   MP ................ 50
   Attack ............ 13
   Defense .......... 200                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 150        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 100
   EXP .............. 115

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Sergeant                     ____ ^[BEST.076]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP ............... 580        ---                      Humanoid
   MP ................ 35
   Attack ............ 13
   Defense .......... 210                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 145        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 273
   EXP .............. 252

   Steal                        Absorbs
     Mythril Vest                ---
     Tent
   Drops
     Tent

+------------------------------------------------------------------------------+

   Belzecue                     ____ ^[BEST.077]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 615        ---                      ---
   MP ................ 45
   Attack ............ 13
   Defense .......... 220                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 140        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 343
   EXP .............. 228

   Steal                        Absorbs
     Phoenix Down                ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Proto Armor                  ____ ^[BEST.078]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 670        ---                      ---
   MP ............... 125
   Attack ............ 12
   Defense .......... 230                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify
   Magic Defense .... 110        Lightning
   Magic Evasion ...... 0
   Gil .............. 296
   EXP .............. 499

   Steal                        Absorbs
     Mythril Mail                ---
     Hi-Potion
   Drops
     Bioblaster

+------------------------------------------------------------------------------+

   Trapper                      ____ ^[BEST.079]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 555        ---                      ---
   MP ................ 80
   Attack ............ 13
   Defense .......... 180                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 135        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 200
   EXP .............. 235

   Steal                        Absorbs
     Auto Crossbow               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Flan                         ____ ^[BEST.080]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 255        Poison     Wind          ---
   MP ............... 110        Holy       Earth
   Attack ............ 13        Water
   Defense ........... 13                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 135        Fire
   Magic Evasion ...... 0
   Gil .............. 120
   EXP ...............160

   Steal                        Absorbs
     Magicite Shard              ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   General                      ____ ^[BEST.081]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 650        ---                      Humanoid
   MP ................ 30
   Attack ............ 13
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 105        Poison
   Magic Evasion ...... 0
   Gil .............. 308
   EXP .............. 232

   Steal                        Absorbs
     Mythril Shield              ---
     Potion
   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Destroyer                    ____ ^[BEST.082]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 800        ---                      ---
   MP ................ 35
   Attack ............ 13
   Defense .......... 200                                Status Immunity
   Evasion ............ 0                                 Petrify     Death
   Magic ............. 10       Weak Against
   Magic Defense .... 100        ---
   Magic Evasion ...... 0
   Gil .............. 400
   EXP .............. 592

   Steal                        Absorbs
     Flash                       Lightning

   Drops
     ---

+------------------------------------------------------------------------------+

   Lenergia                     ____ ^[BEST.083]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 470        ---                      ---
   MP ................ 63
   Attack ............ 13
   Defense .......... 170                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic .............. 8       Weak Against
   Magic Defense .... 120        ---
   Magic Evasion ...... 0
   Gil .............. 250
   EXP .............. 438

   Steal                        Absorbs
     Hi-Potion                   ---
     Green Cherry
   Drops
     ---

+------------------------------------------------------------------------------+

   Magna Roader                 ____ ^[BEST.084]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP ............... 420        ---                      ---
   MP ............... 100
   Attack ............ 12
   Defense ........... 25                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic .............. 1       Weak Against              Death       Silence
   Magic Defense .... 140        Fire                     Confusion   Sleep
   Magic Evasion ...... 0
   Gil .............. 277
   EXP .............. 232

   Steal                        Absorbs
     Shuriken                    Ice
     Lightning Scroll
   Drops
     Water Scroll

+------------------------------------------------------------------------------+

   Magna Roader                 ____ ^[BEST.085]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP ............... 250        ---                      ---
   MP ............... 100
   Attack ............ 10
   Defense ........... 20                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic .............. 1       Weak Against              Death       Silence
   Magic Defense .... 140        Ice                      Sleep
   Magic Evasion ...... 0
   Gil .............. 300
   EXP .............. 198

   Steal                        Absorbs
     Shuriken                    ---
     Lightning Scroll
   Drops
     Flame Scroll

+------------------------------------------------------------------------------+

   Chaser                       ____ ^[BEST.086]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP .............. 1202        ---                      ---
   MP ............... 140
   Attack ............ 13
   Defense .......... 200                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 8       Weak Against              Petrify
   Magic Defense .... 150        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 380
   EXP .............. 691

   Steal                        Absorbs
     Bioblaster                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Outcast                      ____ ^[BEST.087]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP .............. 1100        ---                      Undead
   MP ................ 50
   Attack ............ 18
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 12       Weak Against              Imp         Petrify
   Magic Defense .... 150        Holy       Water         Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 442
   EXP .............. 740

   Steal                        Absorbs
     Amulet                      Fire       Poison

   Drops
     Holy Water

+------------------------------------------------------------------------------+

   Provoker                     ____ ^[BEST.088]
 =------------------------=
   Level ............. 20       Immune To                Type
   HP ............... 781        ---                      Undead
   MP ................ 60
   Attack ............ 17
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Ice        Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 300                                 Stop
   EXP .............. 415

   Steal                        Absorbs
     Hi-Potion                   Fire       Poison
     Holy Water
   Drops
     Holy Water

+------------------------------------------------------------------------------+

   Zombie Dragon                ____ ^[BEST.089]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP .............. 1991        ---                      Undead
   MP ............... 160
   Attack ............ 29
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 100        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 309
   EXP ............. 1072

   Steal                        Absorbs
     Hi-Potion                   Poison
     Phoenix Down
   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Antares                      ____ ^[BEST.090]
 =------------------------=
   Level ............. 20       Immune To                Type
   HP ............... 480        ---                      ---
   MP ................ 15
   Attack ............ 20
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Silence     Berserk
   Magic Defense .... 130        Ice                      Confusion   Sleep
   Magic Evasion ...... 0
   Gil .............. 270
   EXP .............. 290

   Steal                        Absorbs
     Hi-Potion                   Fire
     Antidote
   Drops
     Antidote

+------------------------------------------------------------------------------+

   Lich                         ____ ^[BEST.091]
 =------------------------=
   Level ............. 20       Immune To                Type
   HP ............... 590        ---                      Undead
   MP ................ 90
   Attack ............. 1
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 190        Holy                     Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 350                                 Stop
   EXP .............. 374

   Steal                        Absorbs
     Poison Rod                  Fire       Poison
     Green Cherry
   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Imperial Elite               ____ ^[BEST.092]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP ............... 700        ---                      Humanoid
   MP ................ 20
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 140        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP .............. 200

   Steal                        Absorbs
     Potion                      ---

   Drops
     Magicite Shard

+------------------------------------------------------------------------------+

   Mega Armor                   ____ ^[BEST.093]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP .............. 1000        ---                      ---
   MP ................ 50
   Attack ............ 19
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 100        Lightning  Water
   Magic Evasion ...... 0
   Gil ................ 0
   EXP .............. 350

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Briareus                     ____ ^[BEST.094]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP ............... 750        ---                      ---
   MP ............... 100
   Attack ............ 17
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison      Death
   Magic ............. 10       Weak Against
   Magic Defense .... 120        ---
   Magic Evasion ...... 0
   Gil .............. 458
   EXP .............. 465

   Steal                        Absorbs
     Gaia Gear                   ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Devourer                     ____ ^[BEST.095]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP ............... 420        ---                      ---
   MP ............... 100
   Attack ............ 10
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic ............. 10       Weak Against              Confusion
   Magic Defense .... 140        Lightning
   Magic Evasion ...... 0
   Gil .............. 280
   EXP .............. 214

   Steal                        Absorbs
     Remedy                      ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Chimera                      ____ ^[BEST.096]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP .............. 2237        ---                      ---
   MP ............... 100
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 110        ---                      Death       Silence
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil .............. 760                                 Slow        Stop
   EXP ............. 1144

   Steal                        Absorbs
     Hyper Wrist                 ---

   Drops
     Golden Armor

+------------------------------------------------------------------------------+

   Intangir                     ____ ^[BEST.097]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............. 32000        ---                      ---
   MP ............. 16000
   Attack ............ 25
   Defense .......... 150                                Status Immunity
   Evasion ........... 50                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     Magicite Shard              Fire       Ice
                                 Lightning  Poison
   Drops                         Wind       Holy
     Antidote                    Earth      Water

+------------------------------------------------------------------------------+

   Balloon                      ____ ^[BEST.098]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP ............... 555        ---                      ---
   MP ................ 80
   Attack ............ 11
   Defense ........... 20                                Status Immunity
   Evasion ............ 0                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 130        Ice        Water
   Magic Evasion ...... 0
   Gil .............. 300
   EXP .............. 369

   Steal                        Absorbs
     Phoenix Down                Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Bonnacon                     ____ ^[BEST.099]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP ............... 505        ---                      ---
   MP ................ 20
   Attack ............ 12
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Silence     Berserk
   Magic Defense ..... 50        Fire                     Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil .............. 270
   EXP .............. 232

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Land Grillon                 ____ ^[BEST.100]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP ............... 977        ---                      ---
   MP ................ 80
   Attack ............ 15
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Silence     Confusion
   Magic Defense .... 155        Fire       Wind          Sleep
   Magic Evasion ...... 0
   Gil .............. 410
   EXP .............. 292

   Steal                        Absorbs
     Echo Screen                 ---

   Drops
     Smoke Bomb

+------------------------------------------------------------------------------+

   Adamankary                   ____ ^[BEST.101]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP .............. 1305        ---                      Humanoid
   MP ................ 50
   Attack ............ 22
   Defense .......... 225                                Status Immunity
   Evasion ............ 0                                 Petrify     Death
   Magic ............. 10       Weak Against              Confusion
   Magic Defense ..... 45        ---
   Magic Evasion ...... 0
   Gil .............. 189
   EXP ............. 1450

   Steal                        Absorbs
     Golden Shield               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Mandrake                     ____ ^[BEST.102]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP .............. 1150        ---                      ---
   MP ............... 104
   Attack ............ 16
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 125        Fire                     Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil .............. 450                                 Sleep
   EXP .............. 378

   Steal                        Absorbs
     Hi-Potion                   Water

   Drops
     Remedy

+------------------------------------------------------------------------------+

   Venobennu                    ____ ^[BEST.103]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP ............... 860        ---                      ---
   MP ................ 82
   Attack ............ 16
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Silence     Sleep
   Magic Defense .... 150        ---
   Magic Evasion ...... 0
   Gil .............. 525
   EXP .............. 485

   Steal                        Absorbs
     Antidote                    ---

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Sky Armor                    ____ ^[BEST.104]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP ............... 900        ---                      ---
   MP ............... 170
   Attack ............ 16
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify
   Magic Defense .... 120        Lightning  Wind
   Magic Evasion ...... 0
   Gil .............. 400
   EXP .............. 350

   Steal                        Absorbs
     Ether                       ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Spitfire                     ____ ^[BEST.105]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP .............. 1400        ---                      Undead
   MP ............... 180
   Attack ............ 17
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 4       Weak Against              Petrify     Slow
   Magic Defense .... 130        Lightning  Wind          Stop
   Magic Evasion ...... 0
   Gil .............. 300
   EXP .............. 550

   Steal                        Absorbs
     Elixer                      ---
     Ether
   Drops
     Ether

+------------------------------------------------------------------------------+

   Brainpan                     ____ ^[BEST.106]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP .............. 1300        ---                      Undead
   MP .............. 1000
   Attack ............ 24
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 110        Fire       Lightning     Berserk     Sleep
   Magic Evasion ...... 0        Holy
   Gil .............. 600
   EXP .............. 550

   Steal                        Absorbs
     Earring                     Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Misfit                       ____ ^[BEST.107]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1750        ---                      Undead
   MP ............... 140
   Attack ............ 26
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 155        Fire         Holy        Berserk     Sleep
   Magic Evasion ...... 0
   Gil .............. 786
   EXP .............. 750

   Steal                        Absorbs
     Alarm Earring               Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Apocrypha                    ____ ^[BEST.108]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1900        ---                      ---
   MP ............... 195
   Attack ............ 18
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Death       Berserk
   Magic Defense .... 150        Lightning  Holy          Confusion
   Magic Evasion ...... 0        Water
   Gil .............. 525
   EXP ............. 1200

   Steal                        Absorbs
     Angel Ring                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Dragon                      ____ ^[BEST.109]
 =------------------------=
   Level ............. 29      Immune To                Type
   HP .............. 7000        ---                      ---
   MP ............... 850
   Attack ............ 45
   Defense .......... 130                                Status Immunity
   Evasion ........... 40                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 110        Lightning                Berserk     Confusion
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ............. 2931

   Steal                        Absorbs
     Genji Glove                 ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Platinum Dragon              ____ ^[BEST.110]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 2802        ---                      ---
   MP ............... 200
   Attack ............ 35
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 115        ---
   Magic Evasion ...... 0
   Gil ............. 1300
   EXP .............. 895

   Steal                        Absorbs
     Dragoon Boots               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Behemoth                     ____ ^[BEST.111]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP .............. 5800        ---                      ---
   MP ............... 180
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 7       Weak Against              Imp         Death
   Magic Defense .... 135        Ice                      Silence     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0                                 Stop
   EXP ............. 2055

   Steal                        Absorbs
     Hermes Sandals              ---

   Drops
     X-Potion

+------------------------------------------------------------------------------+

   Ninja                        ____ ^[BEST.112]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP .............. 1650        ---                      Humanoid
   MP ............... 130
   Attack ............ 22  
   Defense .......... 135                                Status Immunity
   Evasion ........... 50                                 Darkness    Petrify
   Magic .............. 5       Weak Against              Confusion   Sleep
   Magic Defense .... 140        Lightning  Water         Slow        Stop
   Magic Evasion ...... 0
   Gil .............. 520
   EXP .............. 694

   Steal                        Absorbs
     Angel Wings                 Poison

   Drops
     Fuma Shuriken

+------------------------------------------------------------------------------+

   Naude                        ____ ^[BEST.113]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP .............. 3000        Poison     Wind          Humanoid
   MP ............... 195        Earth      Water
   Attack ............ 11
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Death       Berserk
   Magic ............. 10       Weak Against              Confusion   Slow
   Magic Defense .... 145        Fire       Lightning     Stop
   Magic Evasion ...... 0        Holy
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice

   Drops
     ---

+------------------------------------------------------------------------------+

   Fafnir                       ____ ^[BEST.114]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1112        ---                      ---
   MP ............... 130
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Ice
   Magic Evasion ...... 0
   Gil .............. 456
   EXP .............. 459

   Steal                        Absorbs
     Antidote                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Killer Mantis                ____ ^[BEST.115]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1412        ---                      ---
   MP ............... 110
   Attack ............ 16
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic ............. 10       Weak Against              Confusion   Sleep
   Magic Defense .... 140        Fire
   Magic Evasion ...... 0
   Gil .............. 756
   EXP .............. 559

   Steal                        Absorbs
     Venom Claws                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Peeper                       ____ ^[BEST.116]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP ................. 1        ---                      ---
   MP ................ 19
   Attack ............. 7
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 Poison
   Magic ............. 10       Weak Against
   Magic Defense ...... 5        Ice        Water
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 2

   Steal                        Absorbs
     Elixer                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Murussu                      ____ ^[BEST.117]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1111        ---                      ---
   MP ................ 60
   Attack ............ 13
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Petrify     Silence
   Magic ............. 10       Weak Against
   Magic Defense ..... 80        Lightning
   Magic Evasion ...... 0
   Gil .............. 356
   EXP .............. 321

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     Remedy

+------------------------------------------------------------------------------+

   Gigantoad                    ____ ^[BEST.118]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 458        ---                      ---
   MP ................ 20
   Attack ............ 11
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison      Death
   Magic ............. 10       Weak Against
   Magic Defense .... 130        Ice
   Magic Evasion ...... 0
   Gil .............. 340
   EXP .............. 235

   Steal                        Absorbs
     ---                         ---

   Drops
     Sleeping Bag

+------------------------------------------------------------------------------+

   Land Ray                     ____ ^[BEST.119]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP ................. 1        ---                      ---
   MP ................ 18
   Attack ............. 6
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense ...... 5        Water                    Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 1

   Steal                        Absorbs
     Megalixer                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Luna Wolf                    ____ ^[BEST.120]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 582        ---                      ---
   MP ................ 25
   Attack ............ 13
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 Death       Silence
   Magic ............. 10       Weak Against              Sleep
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil .............. 247
   EXP .............. 308

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Black Dragon                 ____ ^[BEST.121]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 4000        ---                      Undead
   MP ............... 600
   Attack ............ 14
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense ..... 20        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 502
   EXP .............. 780

   Steal                        Absorbs
     Holy Water                  Poison

   Drops
     Tent

+------------------------------------------------------------------------------+

   Rukh                         ____ ^[BEST.122]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 850        ---                      ---
   MP ............... 100
   Attack ............ 12
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 120        Ice                      Sleep
   Magic Evasion ...... 0
   Gil .............. 596
   EXP .............. 249

   Steal                        Absorbs
     ---                         ---

   Drops
     Echo Screen

+------------------------------------------------------------------------------+

   Zokka                        ____ ^[BEST.123]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 305        ---                      ---
   MP ................ 35
   Attack ............. 5
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic .............. 5       Weak Against              Petrify     Silence
   Magic Defense ..... 80        Water                    Sleep
   Magic Evasion ...... 0
   Gil .............. 400
   EXP .............. 267

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Nightwalker                  ____ ^[BEST.124]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 265        ---                      Undead
   MP ............... 190
   Attack ............. 9
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 6       Weak Against              Imp         Petrify
   Magic Defense .... 115        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 491
   EXP .............. 258

   Steal                        Absorbs
     X-Potion                    Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Scorpion                     ____ ^[BEST.125]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 290        ---                      ---
   MP ................ 19
   Attack ............ 10
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic .............. 9       Weak Against              Petrify     Silence
   Magic Defense .... 215        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 336
   EXP .............. 199

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Delta Beetle                 ____ ^[BEST.126]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 612        ---                      ---
   MP ................ 80
   Attack ............ 11
   Defense .......... 220                                Status Immunity
   Evasion ............ 0                                 Darkness     Poison
   Magic ............. 10       Weak Against              Imp          Berserk
   Magic Defense ...... 5        Fire                     Confusion
   Magic Evasion ...... 0
   Gil .............. 211
   EXP .............. 288

   Steal                        Absorbs
     Potion                      ---

   Drops
     Sleeping Bag

+------------------------------------------------------------------------------+

   Vampire Thorn                ____ ^[BEST.127]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ................ 12        ---                      Undead
   MP ............... 400
   Attack ............ 13
   Defense .......... 254                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 254        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 896
   EXP .............. 510

   Steal                        Absorbs
     Echo Screen                 Water

   Drops
     Smoke Bomb

+------------------------------------------------------------------------------+

   Lizard                       ____ ^[BEST.128]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 1280        ---                      ---
   MP ................ 70
   Attack ............ 14
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Petrify     Silence
   Magic ............. 10       Weak Against
   Magic Defense .... 153        Ice
   Magic Evasion ...... 0
   Gil .............. 356
   EXP .............. 297

   Steal                        Absorbs
     Blood Sword                 Poison

   Drops
     Gold Needle

+------------------------------------------------------------------------------+

   Devoahan                     ____ ^[BEST.129]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 2252        ---                      ---
   MP ............... 218
   Attack ............ 15
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Petrify     Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire       Water
   Magic Evasion ...... 0
   Gil .............. 458
   EXP .............. 562

   Steal                        Absorbs
     Diamond Vest                ---
     Ether
   Drops
     ---

+------------------------------------------------------------------------------+

   Sandhorse                    ____ ^[BEST.130]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP .............. 1025        ---                      ---
   MP ............... 100
   Attack ............ 15
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 155        Ice        Water         Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil .............. 726
   EXP .............. 475

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Cancer                       ____ ^[BEST.131]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............... 952        ---                      ---
   MP ............... 100
   Attack ............ 15
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 145        Ice        Lightning     Silence     Berserk
   Magic Evasion ...... 0        Water                    Confusion   Sleep
   Gil .............. 576
   EXP .............. 360

   Steal                        Absorbs
     Potion                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Oceanus                      ____ ^[BEST.132]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP .............. 1700        ---                      ---
   MP ............... 100
   Attack ............ 15
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 9       Weak Against              Imp         Berserk
   Magic Defense .... 140        Lightning                Sleep
   Magic Evasion ...... 0
   Gil .............. 971
   EXP .............. 612

   Steal                        Absorbs
     Gaia Gear                   ---

   Drops
     Antidote

+------------------------------------------------------------------------------+

   Desert Hare                  ____ ^[BEST.133]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ................ 75        ---                      ---
   MP ............... 200
   Attack ............. 7
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Death       Silence
   Magic ............. 30       Weak Against              Berserk
   Magic Defense .... 100        Water
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Remedy                      ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Humpty                       ____ ^[BEST.134]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP ............... 800        ---                      Undead
   MP ............... 100
   Attack ............. 8
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 135        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 326
   EXP .............. 421

   Steal                        Absorbs
     Green Cherry                Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Cruller                      ____ ^[BEST.135]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP .............. 1334        ---                      Undead
   MP ............... 100
   Attack ............ 11
   Defense .......... 110                                Status Immunity
   Evasion .......... 100                                 Darkness    Poison
   Magic .............. 4       Weak Against              Imp         Petrify
   Magic Defense ..... 70        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 797                                 Stop
   EXP .............. 419

   Steal                        Absorbs
     Potion                      Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Dropper                      ____ ^[BEST.136]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP .............. 1000        ---                      ---
   MP ................ 80
   Attack ............. 6
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil .............. 427                                 Sleep
   EXP .............. 398

   Steal                        Absorbs
     Ether                       ---

   Drops
     Ether

+------------------------------------------------------------------------------+

   Neck Hunter                  ____ ^[BEST.137]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP .............. 1334        ---                      Humanoid
   MP ............... 150
   Attack ............. 5
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 153        Poison
   Magic Evasion ...... 0
   Gil ............. 1330
   EXP .............. 588

   Steal                        Absorbs
     Black Cowl                  ---

   Drops
     Peace Ring

+------------------------------------------------------------------------------+

   Dante                        ____ ^[BEST.138]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP .............. 1945        ---                      Undead      Humanoid
   MP ............... 200
   Attack ............ 17
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 712
   EXP ............. 1150

   Steal                        Absorbs
     Diamond Helm                ---

   Drops
     Golden Shield

+------------------------------------------------------------------------------+

   Bogy                         ____ ^[BEST.139]
 =------------------------=
   Level ............. 29       Immune To                Type
   HP .............. 1318        ---                      ---
   MP ............... 100
   Attack ............ 15
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Petrify
   Magic ............. 10       Weak Against
   Magic Defense .... 153        ---
   Magic Evasion ...... 0
   Gil ............. 1200
   EXP .............. 532

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Marchosias                   ____ ^[BEST.140]
 =------------------------=
   Level ............. 29       Immune To                Type
   HP .............. 1418        ---                      ---
   MP ............... 100
   Attack ............ 19
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Confusion
   Magic Defense .... 153        Wind                     Sleep       Slow
   Magic Evasion ...... 0                                 Stop
   Gil .............. 909
   EXP .............. 449

   Steal                        Absorbs
     Phoenix Down                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Deepeye                      ____ ^[BEST.141]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP .............. 1334        ---                      ---
   MP ............... 100
   Attack ............ 14
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil .............. 485
   EXP .............. 385

   Steal                        Absorbs
     Eye Drops                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Mousse                       ____ ^[BEST.142]
 =------------------------=
   Level ............. 28       Immune To                Type
   HP ............... 900        Poison     Wind          ---
   MP ............... 100        Holy       Earth
   Attack ............ 11        Water
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 105        ---                      Death       Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil .............. 287
   EXP .............. 189

   Steal                        Absorbs
     Magicite Shard              ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Borghese                  ____ ^[BEST.143]
 =------------------------=
   Level ............. 30       Immune To                Type
   HP .............. 1584        ---                      Undead      Humanoid
   MP ............... 250
   Attack ............ 45
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 140        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 716
   EXP .............. 512

   Steal                        Absorbs
     Amulet                      Poison

   Drops
     Amulet
     Holy Water

+------------------------------------------------------------------------------+

   Malboro                      ____ ^[BEST.144]
 =------------------------=
   Level ............. 30       Immune To                Type
   HP .............. 2900        ---                      ---
   MP ............... 980
   Attack ............ 20
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic ............. 10       Weak Against              Silence     Sleep
   Magic Defense .... 145        Fire
   Magic Evasion ...... 0
   Gil ............. 2292
   EXP .............. 780

   Steal                        Absorbs
     X-Potion                    Poison     Water

   Drops
     Remedy

+------------------------------------------------------------------------------+

   Cloudwraith                  ____ ^[BEST.145]
 =------------------------=
   Level ............. 29       Immune To                Type
   HP .............. 2058        ---                      Undead
   MP ............... 360
   Attack ............ 13
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 140        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 385                                 Stop
   EXP .............. 485

   Steal                        Absorbs
     Diamond Vest                Poison
     Hi-Potion
   Drops
     Amulet
     Holy Water

+------------------------------------------------------------------------------+

   Exoray                       ____ ^[BEST.146]
 =------------------------=
   Level ............. 29       Immune To                Type
   HP .............. 1200        ---                      Undead
   MP ............... 112
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Silence
   Magic Defense .... 105        Fire       Holy          Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 370
   EXP .............. 449

   Steal                        Absorbs
     ---                         Poison

   Drops
     Holy Water

+------------------------------------------------------------------------------+

   Skeletal Horror              ____ ^[BEST.147]
 =------------------------=
   Level ............. 30       Immune To                Type
   HP .............. 1584        ---                      Undead
   MP ............... 143
   Attack ............ 45
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 155        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 542
   EXP .............. 770

   Steal                        Absorbs
     Remedy                      Poison

   Drops
     Holy Water

+------------------------------------------------------------------------------+

   Mugbear                      ____ ^[BEST.148]
 =------------------------=
   Level ............. 34       Immune To                Type
   HP .............. 2409        ---                      ---
   MP ................ 74
   Attack ............ 14
   Defense .......... 165                                Status Immunity
   Evasion .......... 110                                 Poison      Silence
   Magic ............. 10       Weak Against              Confusion
   Magic Defense .... 140        Fire
   Magic Evasion ...... 0
   Gil ............. 2000
   EXP .............. 882

   Steal                        Absorbs
     Thief's Bracer              ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Devil Fist                   ____ ^[BEST.149]
 =------------------------=
   Level ............. 34       Immune To                Type
   HP .............. 1759        ---                      Humanoid
   MP ................ 68
   Attack ............ 10
   Defense .......... 125                                Status Immunity
   Evasion .......... 120                                 Petrify     Death
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil ............. 2000
   EXP .............. 797

   Steal                        Absorbs
     Brigand's Glove             Poison

   Drops
     Air Knife

+------------------------------------------------------------------------------+

   Luridan                      ____ ^[BEST.150]
 =------------------------=
   Level ............. 34       Immune To                Type
   HP .............. 2079        ---                      ---
   MP ............... 122
   Attack ............ 12
   Defense .......... 210                                Status Immunity
   Evasion ........... 25                                 Darkness    Imp
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 125        Fire       Wind          Sleep
   Magic Evasion ...... 0
   Gil ............. 1000
   EXP .............. 707

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Punisher                     ____ ^[BEST.151]
 =------------------------=
   Level ............. 35       Immune To                Type
   HP .............. 2191        ---                      Humanoid
   MP ............... 136
   Attack ............ 28
   Defense .......... 100                                Status Immunity
   Evasion .......... 115                                 Imp         Sleep
   Magic ............. 10       Weak Against              Slow        Stop
   Magic Defense .... 155        Poison
   Magic Evasion ...... 0
   Gil ............. 3000
   EXP ............. 1242

   Steal                        Absorbs
     Bone Club                   ---
     Rising Sun
   Drops
     ---

+------------------------------------------------------------------------------+

   Glasya Labolas               ____ ^[BEST.152]
 =------------------------=
   Level ............. 35       Immune To                Type
   HP .............. 4771        ---                      Humanoid
   MP ............... 590
   Attack ............ 23
   Defense .......... 150                                Status Immunity
   Evasion .......... 105                                 Death       Silence
   Magic ............. 10       Weak Against
   Magic Defense .... 145        Poison
   Magic Evasion ..... 10
   Gil ............. 2500
   EXP ............. 2953

   Steal                        Absorbs
     Muscle Belt                 ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Gorgimera                    ____ ^[BEST.153]
 =------------------------=
   Level ............. 36       Immune To                Type
   HP .............. 7191        ---                      ---
   MP ............... 354
   Attack ............ 40
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 15       Weak Against              Petrify     Death
   Magic Defense .... 160        ---                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion
   Gil ............. 1889
   EXP ............. 4928

   Steal                        Absorbs
     Golden Spear                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Twinscythe                   ____ ^[BEST.154]
 =------------------------=
   Level ............. 36       Immune To                Type
   HP .............. 2500        ---                      ---
   MP ............... 187
   Attack ............ 21
   Defense .......... 125                                Status Immunity
   Evasion ........... 20                                 Darkness    Poison
   Magic ............. 12       Weak Against              Imp         Petrify
   Magic Defense .... 140        Fire       Wind          Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil .............. 726
   EXP ............. 1753

   Steal                        Absorbs
     Poison Rod                  Ice

   Drops
     Poison Rod

+------------------------------------------------------------------------------+

   Death Warden                  ____ ^[BEST.155]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP .............. 8000        ---                      Undead      Humanoid
   MP .............. 8000
   Attack ............ 13
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 55       Weak Against              Silence     Berserk
   Magic Defense .... 160        Fire       Holy          Sleep       Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Potion                   Poison
     Potion
   Drops
     Tigerfang

+------------------------------------------------------------------------------+

   Misty                        ____ ^[BEST.156]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 3850        ---                      Humanoid
   MP ............... 500
   Attack ............. 1
   Defense .......... 110                                Status Immunity
   Evasion ........... 20                                 Darkness    Imp
   Magic .............. 8       Weak Against              Petrify     Death
   Magic Defense .... 145        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ............. 1260
   EXP ............. 1151

   Steal                        Absorbs
     Moogle Suit                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Rafflesia                    ____ ^[BEST.157]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 2200        ---                      ---
   MP ............... 305
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 9       Weak Against              Imp         Petrify
   Magic Defense .... 140        Fire                     Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil .............. 767                                 Sleep       Slow
   EXP .............. 872                                 Stop

   Steal                        Absorbs
     Nutkin Suit                 Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Still Life                   ____ ^[BEST.158]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 4889        ---                      ---
   MP ............... 390
   Attack ............ 13
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire                     Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ............. 1574                                 Sleep       Slow
   EXP ............. 2331                                 Stop

   Steal                        Absorbs
     Fake Mustache               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Coeurl Cat                    ____ ^[BEST.159]
 =------------------------=
   Level ............. 36       Immune To                Type
   HP .............. 1115        ---                      ---
   MP ................ 78
   Attack ............ 17
   Defense .......... 100                                Status Immunity
   Evasion ........... 10                                 Silence
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire       Water
   Magic Evasion ...... 0
   Gil .............. 416
   EXP .............. 701

   Steal                        Absorbs
     Tabby Suit                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Crusher                      ____ ^[BEST.160]
 =------------------------=
   Level ............. 36       Immune To                Type
   HP .............. 2095        ---                      ---
   MP ............... 340
   Attack ............ 13
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic .............. 5       Weak Against              Petrify     Death
   Magic Defense ..... 85        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 577
   EXP .............. 788

   Steal                        Absorbs
     Super Ball                  ---

   Drops
     Super Ball

+------------------------------------------------------------------------------+

   Blade Dancer                 ____ ^[BEST.161]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP .............. 2539        ---                      Humanoid
   MP ............... 100
   Attack ............. 1
   Defense ........... 60                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 30       Weak Against              Death
   Magic Defense .... 170        Poison
   Magic Evasion ...... 0
   Gil .............. 769
   EXP ............. 1531

   Steal                        Absorbs
     Moogle Suit                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Caladrius                    ____ ^[BEST.162]
 =------------------------=
   Level ............. 36       Immune To                Type
   HP ............... 885        ---                      ---
   MP ................ 87s
   Attack ............ 14
   Defense .......... 100                                Status Immunity
   Evasion ........... 90                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil .............. 497
   EXP .............. 653

   Steal                        Absorbs
     Chocobo Suit                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Ouroboros                    ____ ^[BEST.163]
 =------------------------=
   Level ............. 48       Immune To                Type
   HP ................ 50        ---                      ---
   MP ............... 760
   Attack ............ 13
   Defense .......... 252                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Silence
   Magic Defense .... 252        Ice                      Sleep
   Magic Evasion ...... 0
   Gil .............. 390
   EXP ............. 1780

   Steal                        Absorbs
     Phoenix Down                Fire

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Face                         ____ ^[BEST.164]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP .............. 4550        ---                      ---
   MP .............. 1700
   Attack ............ 11
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 150        Ice                      Sleep
   Magic Evasion ...... 0
   Gil .............. 890
   EXP ............. 2600

   Steal                        Absorbs
     Phoenix Down                Fire

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Zeveak                       ____ ^[BEST.165]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP .............. 2077        ---                      Humanoid
   MP ............... 500
   Attack ............ 13
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Silence     Slow
   Magic Defense .... 150        Ice                      Stop
   Magic Evasion ...... 0
   Gil .............. 674
   EXP ............. 1620

   Steal                        Absorbs
     Phoenix Down                Fire

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Seaflower                    ____ ^[BEST.166]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP .............. 4200        ---                      ---
   MP ............... 200
   Attack ............ 13
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 100        Ice        Lightning     Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 670
   EXP ............. 1315

   Steal                        Absorbs
     Phoenix Down                Fire       Water

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Galypdes                   ____ ^[BEST.167]
 =------------------------=
   Level ............. 49       Immune To                Type
   HP .............. 6013        ---                      ---
   MP ............... 820
   Attack ............ 13
   Defense .......... 120                                Status Immunity
   Evasion ........... 30                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Sleep
   Magic Defense .... 145        Ice
   Magic Evasion ...... 0
   Gil .............. 906
   EXP ............. 2781

   Steal                        Absorbs
     Celestriad                  Fire
     Phoenix Down
   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Necromancer                  ____ ^[BEST.168]
 =------------------------=
   Level ............. 48       Immune To                Type
   HP .............. 3525        ---                      Undead      Humanoid
   MP ............... 900
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 7       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 791
   EXP ............. 1510

   Steal                        Absorbs
     Phoenix Down                Poison

   Drops
     Holy Water

+------------------------------------------------------------------------------+

   Clymenus                     ____ ^[BEST.169]
 =------------------------=
   Level ............. 49       Immune To                Type
   HP .............. 3815        ---                      Humanoid
   MP .............. 9900
   Attack ............ 13
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic .............. 7       Weak Against              Death       Silence
   Magic Defense .... 165        Holy                     Confusion   Sleep
   Magic Evasion ...... 0                                 Stop
   Gil .............. 826
   EXP ............. 1698

   Steal                        Absorbs
     Phoenix Down                ---

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Chaos Dragon                 ____ ^[BEST.170]
 =------------------------=
   Level ............. 44       Immune To                Type
   HP .............. 9013        ---                      ---
   MP .............. 1300
   Attack ............ 13
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 Petrify     Death
   Magic ............. 10       Weak Against              Confusion   Sleep
   Magic Defense ..... 85        Ice
   Magic Evasion ...... 0
   Gil ............. 1000
   EXP ............. 4881

   Steal                        Absorbs
     Phoenix Down                Fire

   Drops
     Phoenix Down

+------------------------------------------------------------------------------+

   Brachiosaur                  ____ ^[BEST.171]
 =------------------------=
   Level ............. 77       Immune To                Type
   HP ............. 46050        ---                      ---
   MP ............. 51420
   Attack ............ 55
   Defense .......... 190                                Status Immunity
   Evasion ........... 70                                 Darkness    Imp
   Magic ............. 25       Weak Against              Petrify     Death
   Magic Defense .... 145        Ice                      Silence     Berserk
   Magic Evasion ..... 50                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ............ 14396

   Steal                        Absorbs
     Ribbon                      ---

   Drops
     Celestriad

+------------------------------------------------------------------------------+

   Tyrannosaur                 ____ ^[BEST.172]
 =------------------------=
   Level ............. 57       Immune To                Type
   HP ............. 12770        ---                      ---
   MP ............... 420
   Attack ............ 33
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 16       Weak Against              Imp         Petrify
   Magic Defense .... 160        Ice                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Stop
   EXP ............. 8800

   Steal                        Absorbs
     Reed Cloak                  ---

   Drops
     Impartisan

+------------------------------------------------------------------------------+

   Tumbleweed                    ____ ^[BEST.173]
 =------------------------=
   Level ............. 55       Immune To                Type
   HP .............. 6200        ---                      ---
   MP ............... 600
   Attack ............ 10
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense ..... 90        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ............. 1333
   EXP ............. 2554

   Steal                        Absorbs
     Saucer                      Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Leap Frog                    ____ ^[BEST.174]
 =------------------------=
   Level ............. 52       Immune To                Type
   HP .............. 3511        ---                      ---
   MP ............... 220
   Attack ............ 13
   Defense .......... 130                                Status Immunity
   Evasion ............ 0                                 Poison      Berserk
   Magic .............. 7       Weak Against              Confusion   Sleep
   Magic Defense .... 145        Ice
   Magic Evasion ...... 0
   Gil ............. 2600
   EXP ............. 1550

   Steal                        Absorbs
     Pinwheel                    ---
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Slagworm                   ____ ^[BEST.175]
 =------------------------=
   Level ............. 49       Immune To                Type
   HP ............. 12018        ---                      ---
   MP ............. 10500
   Attack ............ 54
   Defense .......... 130                                Status Immunity
   Evasion ........... 30                                 Imp         Sleep
   Magic ............. 22       Weak Against              Sleep
   Magic Defense ..... 60        Ice        Water
   Magic Evasion ...... 0
   Gil ............ 10000
   EXP ............. 7524

   Steal                        Absorbs
     Remedy                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Cactuar                      ____ ^[BEST.176]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP ................. 3        ---                      ---
   MP ............. 60000
   Attack ............. 1
   Defense .......... 255                                Status Immunity
   Evasion .......... 250                                 Darkness    Poison
   Magic ............. 50       Weak Against              Imp         Petrify
   Magic Defense .... 255        Ice        Water         Death       Silence
   Magic Evasion .... 250                                 Berserk     Confusion
   Gil ............ 10000                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     Gold Needle                 ---

   Drops
     Gold Needle

+------------------------------------------------------------------------------+

   Crawler                      ____ ^[BEST.177]
 =------------------------=
   Level ............. 51       Immune To                Type
   HP .............. 3200        ---                      ---
   MP ............... 620
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Poison
   Magic .............. 8       Weak Against
   Magic Defense .... 150        Ice
   Magic Evasion ...... 0
   Gil ............. 1224
   EXP ............. 1456

   Steal                        Absorbs
     Remedy                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Sprinter                     ____ ^[BEST.178]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP .............. 4500        ---                      ---
   MP ............... 350
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning                Slow        Stop
   Magic Evasion ...... 0
   Gil ............. 1420
   EXP ............. 2293

   Steal                        Absorbs
     ---                         ---

   Drops
     Reed Cloak

+------------------------------------------------------------------------------+

   Basilisk                     ____ ^[BEST.179]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP .............. 5000        ---                      ---
   MP .............. 1020
   Attack ............ 13
   Defense .......... 135                                Status Immunity
   Evasion ........... 10                                 Petrify
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Ice
   Magic Evasion ..... 10
   Gil ............. 1120
   EXP ............. 2400

   Steal                        Absorbs
     Tortoise Shield             ---

   Drops
     Tortoise Shield

+------------------------------------------------------------------------------+

   Lycaon                       ____ ^[BEST.180]
 =------------------------=
   Level ............. 50       Immune To                Type
   HP ............... 250        ---                      ---
   MP ................ 20
   Attack ............ 30
   Defense .......... 100                                Status Immunity
   Evasion ........... 50                                 Death       Silence
   Magic ............. 10       Weak Against
   Magic Defense .... 200        Water
   Magic Evasion ...... 0
   Gil ............. 1524
   EXP ............. 1356

   Steal                        Absorbs
     X-Potion                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Greater Mantis                ____ ^[BEST.181]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP .............. 4500        ---                      ---
   MP ............... 420
   Attack ........... 180
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 100        Fire                     Sleep
   Magic Evasion ...... 0
   Gil .............. 501
   EXP ............. 4612

   Steal                        Absorbs
     Impartisan                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Test Rider                   ____ ^[BEST.182]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 3100        ---                      Humanoid
   MP ............... 220
   Attack ............ 27
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 155        Poison                   Confusion
   Magic Evasion ...... 0
   Gil .............. 520
   EXP ............. 1947

   Steal                        Absorbs
     Partisan                    ---

   Drops
     Heavy Lance

+------------------------------------------------------------------------------+

   Wizard                       ____ ^[BEST.183]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 1677        ---                      Humanoid
   MP ............... 200
   Attack ............ 13
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 160        Lightning  Poison        Berserk     Confusion
   Magic Evasion ...... 0
   Gil .............. 388
   EXP .............. 587

   Steal                        Absorbs
     Ice Rod                     ---
     Thunder Rod
   Drops
     Flame Rod

+------------------------------------------------------------------------------+

   Lukhavi                      ____ ^[BEST.184]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 1877        ---                      ---
   MP ............... 100
   Attack ............ 13
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Death
   Magic ............. 10       Weak Against
   Magic Defense .... 105        Fire
   Magic Evasion ...... 0
   Gil .............. 298
   EXP .............. 697

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Magna Roader                 ____ ^[BEST.185]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 1777        ---                      ---
   MP ............... 100
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Silence
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil .............. 352
   EXP .............. 621

   Steal                        Absorbs
     Shuriken                    ---
     Lightning Scroll
   Drops
     Water Scroll

+------------------------------------------------------------------------------+

   Magna Roader                 ____ ^[BEST.186]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 1380        ---                      ---
   MP ................ 70
   Attack ............ 14
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 150        ---
   Magic Evasion ...... 0
   Gil .............. 284
   EXP .............. 647

   Steal                        Absorbs
     Shuriken                    ---
     Lightning Scroll
   Drops
     Flame Scroll

+------------------------------------------------------------------------------+

   Psychos                      ____ ^[BEST.187]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP ............... 900        ---                      ---
   MP ................ 55
   Attack ............ 14
   Defense .......... 165                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 125        Ice                      Death       Sleep
   Magic Evasion ...... 0
   Gil .............. 275
   EXP .............. 347

   Steal                        Absorbs
     Potion                      Fire

   Drops
     Potion

+------------------------------------------------------------------------------+

   Garm                         ____ ^[BEST.188]
 =------------------------=
   Level ............. 32       Immune To                Type
   HP .............. 1510        ---                      ---
   MP ............... 110
   Attack ............ 10
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 140        ---                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil .............. 412                                 Slow        Stop
   EXP .............. 687

   Steal                        Absorbs
     Potion                      ---

   Drops
     Potion

+------------------------------------------------------------------------------+

   Tonberry                     ____ ^[BEST.189]
 =------------------------=
   Level ............. 27       Immune To                Type
   HP .............. 8000        ---                      ---
   MP ............. 15500
   Attack ............ 13
   Defense .......... 150                                Status Immunity
   Evasion ........... 50                                 Death       Silence
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 180        Fire       Lightning     Sleep       Slow
   Magic Evasion ..... 50                                 Stop
   Gil ............. 3333
   EXP ............. 1200

   Steal                        Absorbs
     ---                         Water

   Drops
     Tintinnabulum

+------------------------------------------------------------------------------+

   Onion Dasher                 ____ ^[BEST.190]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 2000        ---                      Humanoid
   MP ............... 100
   Attack ............ 10
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 120        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 150
   EXP .............. 500

   Steal                        Absorbs
     ---                         ---

   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Anemone                      ____ ^[BEST.191]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 2000        ---                      ---
   MP ............... 100
   Attack ............ 10
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 145        Fire                     Sleep
   Magic Evasion ...... 0
   Gil .............. 550
   EXP ............. 1000

   Steal                        Absorbs
     ---                         Lightning  Water

   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Illuyankas                   ____ ^[BEST.192]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 2000        ---                      ---
   MP ............... 100
   Attack ............ 10
   Defense .......... 130                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 150        Fire                     Confusion
   Magic Evasion ...... 0
   Gil .............. 850
   EXP ............. 1000

   Steal                        Absorbs
     ---                          Lightning

   Drops
     White Cape
     Green Cherry

+------------------------------------------------------------------------------+

   Knotty                       ____ ^[BEST.193]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 1000        ---                      ---
   MP ............... 100
   Attack ............. 5
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire
   Magic Evasion ...... 0
   Gil .............. 350
   EXP .............. 800

   Steal                        Absorbs
     ---                         ---

   Drops
     Green Cherry

+------------------------------------------------------------------------------+

   Tzakmaqiel                   ____ ^[BEST.194]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 2000        ---                      ---
   MP ............... 100
   Attack ............ 10
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Silence
   Magic Defense .... 145        Ice
   Magic Evasion ...... 0
   Gil .............. 750
   EXP ............. 1000

   Steal                        Absorbs
     ---                         ---

   Drops
     White Cape
     Green Cherry

+------------------------------------------------------------------------------+

   Zone Eater                   ____ ^[BEST.195]
 =------------------------=
   Level ............. 61       Immune To                Type
   HP .............. 7700        Fire       Lightning     ---
   MP ............. 57000        Poison     Wind
   Attack ............ 23        Earth      Water
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Holy                     Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ............. 2000                                 Sleep       Slow
   EXP ............. 2000                                 Stop

   Steal                        Absorbs
     Teleport Stone              Ice

   Drops
     ---

+------------------------------------------------------------------------------+

   Vasegiatta                   ____ ^[BEST.196]
 =------------------------=
   Level ............. 42       Immune To                Type
   HP .............. 3615        ---                      ---
   MP ............... 233
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Sleep
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil ............. 1221
   EXP ............. 1994

   Steal                        Absorbs
     Phoenix Down                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Gloomwind                    ____ ^[BEST.197]
 =------------------------=
   Level ............. 41       Immune To                Type
   HP .............. 2905        ---                      ---
   MP ............... 175
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Ice                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 421
   EXP ............. 1096

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Purusa                       ____ ^[BEST.198]
 =------------------------=
   Level ............. 41       Immune To                Type
   HP .............. 3300        ---                      ---
   MP ............... 188
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Petrify     Confusion
   Magic ............. 10       Weak Against
   Magic Defense .... 155        ---
   Magic Evasion ...... 0
   Gil .............. 773
   EXP ............. 1396

   Steal                        Absorbs
     Moonring Blade              ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Covert                       ____ ^[BEST.199]
 =------------------------=
   Level ............. 44       Immune To                Type
   HP .............. 4530        ---                      Humanoid
   MP ............... 240
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ........... 50                                 Petrify     Death
   Magic ............. 11       Weak Against              Silence     Confusion
   Magic Defense .... 150        Holy
   Magic Evasion ...... 0
   Gil ............. 1768
   EXP ............. 1757

   Steal                        Absorbs
     Pinwheel                    Poison
     Shuriken
   Drops
     ---

+------------------------------------------------------------------------------+

   Kamui                        ____ ^[BEST.200]
 =------------------------=
   Level ............. 44       Immune To                Type
   HP .............. 4211        ---                      Humanoid
   MP ............... 219
   Attack ............ 19
   Defense .......... 100                                Status Immunity
   Evasion ........... 30                                 Petrify     Death
   Magic ............. 11       Weak Against              Silence     Sleep
   Magic Defense .... 150        Lightning  Poison
   Magic Evasion ..... 30
   Gil .............. 869
   EXP ............. 1583

   Steal                        Absorbs
     Murasame                    ---
     Ashura
   Drops
     Holy Water


+------------------------------------------------------------------------------+

   Wartpuck                     ____ ^[BEST.201]
 =------------------------=
   Level ............. 44       Immune To                Type
   HP .............. 3559        ---                      Humanoid
   MP ............... 330
   Attack ............ 15
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 11       Weak Against              Death       Berserk
   Magic Defense .... 160        Fire                     Confusion   Slow
   Magic Evasion ...... 0                                 Stop
   Gil ............. 1169
   EXP ............. 1595

   Steal                        Absorbs
     Dried Meat                  ---
     Chain Flail
   Drops
     ---

+------------------------------------------------------------------------------+

   Shambling Corpse             ____ ^[BEST.202]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3850        ---                      Undead
   MP ............... 185
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Death       Berserk
   Magic Defense .... 155        Fire       Holy          Confusion   Sleep
   Magic Evasion ...... 0
   Gil .............. 826
   EXP ............. 1399

   Steal                        Absorbs
     Soul Sabre                  Poison
     Mythril Sword
   Drops
     ---

+------------------------------------------------------------------------------+

   Amduscias                    ____ ^[BEST.203]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 4452        ---                      Humanoid
   MP ............... 270
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 11       Weak Against              Imp         Petrify
   Magic Defense .... 150        Poison                   Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 526
   EXP ............. 1727

   Steal                        Absorbs
     Swordbreaker                ---
     Dagger
   Drops
     ---

+------------------------------------------------------------------------------+

   Baalzephon                   ____ ^[BEST.204]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3609        ---                      Humanoid
   MP ............... 300
   Attack ............ 17
   Defense .......... 105                                Status Immunity
   Evasion ........... 20                                 Darkness    Poison
   Magic ............. 11       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Slow        Stop
   Gil .............. 826
   EXP ............. 1385

   Steal                        Absorbs
     Sasuke                      Ice        Lightning
     Kunai                       Poison     Wind
   Drops                         Earth      Water
     ---

+------------------------------------------------------------------------------+

   Samurai                      ____ ^[BEST.205]
 =------------------------=
   Level ............. 40       Immune To                Type
   HP .............. 3000        ---                      Humanoid
   MP ............... 500
   Attack ............ 13
   Defense ........... 10                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense ..... 20        Poison                   Berserk     Confusion
   Magic Evasion ...... 0
   Gil .............. 791
   EXP ............. 1545

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Al Jabr                      ____ ^[BEST.206]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 2722        ---                      Humanoid
   MP ............... 180
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Silence     Berserk
   Magic Defense .... 145        Ice        Holy          Sleep
   Magic Evasion .....30         Water
   Gil .............. 485
   EXP .............. 890

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Suriander                    ____ ^[BEST.207]
 =------------------------=
   Level ............. 40       Immune To                Type
   HP .............. 2912        ---                      ---
   MP ............... 228
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic ............. 10       Weak Against              Berserk     Confusion
   Magic Defense .... 155        Holy                     Slow        Stop
   Magic Evasion ...... 0
   Gil .............. 453
   EXP ............. 1150

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Weredragon                     ____ ^[BEST.208]
 =------------------------=
   Level ............. 38       Immune To                Type
   HP .............. 3000        ---                      ---
   MP ............... 300
   Attack ............ 10
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 3       Weak Against              Imp         Petrify
   Magic Defense ..... 50        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 731
   EXP .............. 953

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Schmidt                     ____ ^[BEST.209]
 =------------------------=
   Level ............. 40      Immune To                Type
   HP .............. 3262        ---                      ---
   MP ............... 200
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 8       Weak Against              Petrify
   Magic Defense .... 150        Lightning  Wind
   Magic Evasion ...... 0        Water
   Gil .............. 441
   EXP ............. 1253

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Pluto Armor                  ____ ^[BEST.210]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 2850        ---                      ---
   MP ............... 220
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 9       Weak Against              Petrify
   Magic Defense .... 150        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 629
   EXP .............. 853

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Alluring Rider               ____ ^[BEST.211]
 =------------------------=
   Level ............. 40       Immune To                Type
   HP .............. 1200        ---                      Humanoid
   MP ............... 330
   Attack ............ 13
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        ---                      Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 531                                 Stop
   EXP ............. 1323

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Pandora                      ____ ^[BEST.212]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 1522        ---                      Undead
   MP ............... 350
   Attack ............ 13
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense ..... 80        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 461
   EXP .............. 622

   Steal                        Absorbs
     ---                         Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Parasite                     ____ ^[BEST.213]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 1000        ---                      ---
   MP ............... 230
   Attack ............. 1
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 1       Weak Against              Imp         Petrify
   Magic Defense ...... 5        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 461
   EXP .............. 455

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Coco                         ____ ^[BEST.214]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 3062        ---                      Humanoid
   MP ............... 198
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 160        Poison                   Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil .............. 631                                 Sleep
   EXP ............. 1410

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Io                           ____ ^[BEST.215]
 =------------------------=
   Level ............. 39       Immune To                Type
   HP .............. 7862        Poison     Wind          ---
   MP .............. 1550        Earth
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 150        Lightning  Holy          Berserk     Confusion
   Magic Evasion ...... 0        Water                    Sleep       Stop
   Gil ............. 1995
   EXP ............. 3253

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Armored Weapon                ____ ^[BEST.216]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP .............. 9200        ---                      ---
   MP .............. 1956
   Attack ............ 18
   Defense .......... 190                                Status Immunity
   Evasion ........... 10                                 Darkness    Poison
   Magic ............. 15       Weak Against              Imp         Petrify
   Magic Defense .... 125        Lightning  Water         Silence     Berserk
   Magic Evasion ..... 10                                 Confusion   Sleep
   Gil ............. 1189
   EXP ............. 5848

   Steal                        Absorbs
     Debilitator                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Lunatys                      ____ ^[BEST.217]
 =------------------------=
   Level ............. 45       Immune To                Type
   HP .............. 4020        ---                      ---
   MP ............... 105
   Attack ............ 13
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 7       Weak Against
   Magic Defense .... 250        Holy
   Magic Evasion ...... 0
   Gil .............. 465
   EXP ............. 1504

   Steal                        Absorbs
     Antidote                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Figaro Lizard                ____ ^[BEST.218]
 =------------------------=
   Level ............. 45       Immune To                Type
   HP .............. 4220        ---                      ---
   MP ............... 140
   Attack ............ 29
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Poison      Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 250        Ice
   Magic Evasion ...... 0
   Gil .............. 554
   EXP ............. 1219

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Devil                        ____ ^[BEST.219]
 =------------------------=
   Level ............. 45       Immune To                Type
   HP .............. 5555        ---                      ---
   MP .............. 1150
   Attack ............ 18
   Defense ........... 70                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic .............. 7       Weak Against              Silence     Berserk
   Magic Defense .... 250        Holy                     Sleep
   Magic Evasion ...... 0
   Gil .............. 960
   EXP ............. 2189

   Steal                        Absorbs
     Mythril Glove               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Enuo                         ____ ^[BEST.220]
 =------------------------=
   Level ............. 46       Immune To                Type
   HP .............. 4635        ---                      ---
   MP ............... 280
   Attack ............ 13
   Defense ........... 50                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Berserk
   Magic Defense .... 250        Holy                     Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil .............. 968
   EXP ............. 1429

   Steal                        Absorbs
     X-Potion                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Magic Urn                    ____ ^[BEST.221]
 =------------------------=
   Level ............. 31       Immune To                Type
   HP ............... 100        ---                      ---
   MP ............. 10000
   Attack ............. 5
   Defense .......... 220                                Status Immunity
   Evasion .......... 100                                 Darkness    Poison
   Magic ............. 35       Weak Against              Imp         Petrify
   Magic Defense .... 190        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Weak Against
     Elixer                      Fire       Ice
     Potion                      Lightning  Poison
   Drops                         Wind       Holy
     ---                         Earth      Water

+------------------------------------------------------------------------------+

   Level 10 Magic               ____ ^[BEST.222]
 =------------------------=
   Level ............. 48       Immune To                Type
   HP .............. 1000        ---                      Undead      Humanoid
   MP ............... 300
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Imp         Death
   Magic ............. 22       Weak Against              Sleep       Slow
   Magic Defense .... 150        Fire       Holy          Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Ether                       Poison

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 20 Magic               ____ ^[BEST.223]
 =------------------------=
   Level ............. 51       Immune To                Type
   HP .............. 2000        ---                      Humanoid
   MP ............... 500
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Imp         Petrify
   Magic ............. 21       Weak Against              Silence     Berserk
   Magic Defense .... 145        ---                      Sleep       Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Ether                       Poison

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 30 Magic               ____ ^[BEST.224]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP .............. 3000        ---                      ---
   MP ............... 700
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Darkness    Imp
   Magic ............. 20       Weak Against              Silence     Confusion
   Magic Defense .... 140        Poison                   Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Ether                       Holy

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 40 Magic               ____ ^[BEST.225]
 =------------------------=
   Level ............. 55       Immune To                Type
   HP .............. 4000        ---                      Humanoid
   MP .............. 1000
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Darkness    Imp
   Magic ............. 19       Weak Against              Death       Berserk
   Magic Defense .... 135        Lightning                Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Ether                       Poison

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 50 Magic               ____ ^[BEST.226]
 =------------------------=
   Level ............. 57       Immune To                Type
   HP .............. 5000        ---                      Undead
   MP .............. 2000
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Darkness    Poison
   Magic ............. 18       Weak Against              Imp         Petrify
   Magic Defense .... 130        Fire       Holy          Berserk     Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Ether                    Poison

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 60 Magic               ____ ^[BEST.227]
 =------------------------=
   Level ............. 58       Immune To                Type
   HP .............. 6000        ---                      Humanoid
   MP .............. 5000
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Darkness    Poison
   Magic ............. 17       Weak Against              Imp         Death
   Magic Defense .... 125        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Ether                    Ice

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 70 Magic               ____ ^[BEST.228]
 =------------------------=
   Level ............. 56       Immune To                Type
   HP .............. 7000        ---                      Humanoid
   MP .............. 3000
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Poison      Imp
   Magic ............. 16       Weak Against              Berserk     Confusion
   Magic Defense .... 120        Ice        Water         Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Ether                    Fire

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 80 Magic               ____ ^[BEST.229]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP .............. 8000        ---                      Humanoid
   MP .............. 2800
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Imp         Silence
   Magic ............. 15       Weak Against              Berserk     Confusion
   Magic Defense .... 115        Poison                   Slow        Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Ether                    ---

   Drops
     Ether

+------------------------------------------------------------------------------+

   Level 90 Magic               ____ ^[BEST.230]
 =------------------------=
   Level ............. 55       Immune To                Type
   HP .............. 9000        Holy       Earth         Humanoid
   MP .............. 9000        Water
   Attack ............ 10
   Defense .......... 200                                Status Immunity
   Evasion .......... 100                                 Imp         Petrify
   Magic ............. 14       Weak Against              Death       Silence
   Magic Defense .... 110        ---                      Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Ether                    Wind

   Drops
     Ether

+------------------------------------------------------------------------------+

   Warlock                      ____ ^[BEST.231]
 =------------------------=
   Level ............. 38       Immune To                Type
   HP .............. 1300        ---                      Humanoid
   MP .............. 1250
   Attack ............ 10
   Defense .......... 180                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 225        Lightning  Poison        Berserk     Confusion
   Magic Evasion ...... 0
   Gil .............. 333
   EXP .............. 970

   Steal                        Absorbs
     Teleport Stone              ---

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Mahadeva                     ____ ^[BEST.232]
 =------------------------=
   Level ............. 38       Immune To                Type
   HP .............. 3826        ---                      Undead
   MP .............. 1327
   Attack ............ 13
   Defense .......... 150                                Status Immunity
   Evasion ........... 30                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 135        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 393
   EXP ............. 1510

   Steal                        Absorbs
     Teleport Stone              Poison

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Sorath                       ____ ^[BEST.233]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 2600        ---                      ---
   MP ................ 97
   Attack ............ 13
   Defense .......... 125                                Status Immunity
   Evasion ........... 20                                 Petrify     Death
   Magic ............. 10       Weak Against              Silence
   Magic Defense .... 145        Holy
   Magic Evasion ..... 10
   Gil .............. 415
   EXP .............. 930

   Steal                        Absorbs
     Teleport Stone              ---

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Medusa Chicken               ____ ^[BEST.234]
 =------------------------=
   Level ............. 38       Immune To                Type
   HP .............. 2366        ---                      ---
   MP ............... 185
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 155        Ice                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusio    Sleep
   Gil .............. 422
   EXP .............. 770

   Steal                        Absorbs
     Teleport Stone              Poison

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Creature                     ____ ^[BEST.235]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 2470        ---                      ---
   MP ............... 145
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ........... 10                                 Imp         Sleep
   Magic ............. 10       Weak Against
   Magic Defense .... 155        Lightning
   Magic Evasion ...... 0
   Gil .............. 550
   EXP .............. 775

   Steal                        Absorbs
     Teleport Stone              ---

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Moonform                     ____ ^[BEST.236]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP .............. 2444        ---                      Undead
   MP ................ 82
   Attack ............ 15
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 160        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil .............. 669                                 Stop
   EXP .............. 981

   Steal                        Absorbs
     Teleport Stone              Poison

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Aspidochelon                 ____ ^[BEST.237]
 =------------------------=
   Level ............. 38       Immune To                Type
   HP .............. 3210        ---                      Undead
   MP ............... 514
   Attack ............ 22
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ..... 20                                 Sleep
   Gil .............. 519
   EXP ............. 1270

   Steal                        Absorbs
     Teleport Stone              Poison

   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Siegfried                    ____ ^[BEST.238]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP ............. 32760        ---                      Humanoid
   MP .............. 6000
   Attack ............ 53
   Defense .......... 160                                Status Immunity
   Evasion ........... 25                                 Petrify     Death
   Magic ............. 25       Weak Against
   Magic Defense .... 150        Fire       Ice
   Magic Evasion ..... 25        Lightning  Poison
   Gil ................ 0        Wind       Holy
   EXP ................ 0        Earth      Water

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Yojimbo                      ____ ^[BEST.239]
 =------------------------=
   Level ............. 59       Immune To                Type
   HP .............. 7050        ---                      Humanoid
   MP .............. 2600
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ........... 40                                 Darkness    Petrify
   Magic .............. 5       Weak Against              Death       Confusion
   Magic Defense .... 180        Poison                   Sleep
   Magic Evasion ...... 0
   Gil ............. 2000
   EXP ............. 2300

   Steal                        Absorbs
     Masamune                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Dark Force                   ____ ^[BEST.240]
 =------------------------=
   Level ............. 55       Immune To                Type
   HP .............. 8940        ---                      Humanoid
   MP ............... 700
   Attack ............ 12
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Imp         Silence
   Magic .............. 7       Weak Against              Berserk     Confusion
   Magic Defense .... 155        Holy                     Sleep       Stop
   Magic Evasion ...... 0
   Gil .............. 600
   EXP ............. 2950

   Steal                        Absorbs
     Crystal Sword               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Muud Suud                    ____ ^[BEST.241]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP ............. 25000        ---                      ---
   MP ............... 350
   Attack ............ 13
   Defense ............ 5                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 15       Weak Against              Imp         Petrify
   Magic Defense ..... 70        Holy                     Death       Silence
   Magic Evasion ...... 0                                 Sleep
   Gil .............. 100
   EXP ............. 4200

   Steal                        Absorbs
     Thunder Shield              ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Fiend Dragon                 ____ ^[BEST.242]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP ............. 18008        ---                      ---
   MP ............. 10000
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 13       Weak Against              Death       Silence
   Magic Defense ..... 90        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ............. 2700                                 Stop
   EXP ............. 8500

   Steal                        Absorbs
     Guard Bracelet              ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Mover                        ____ ^[BEST.243]
 =------------------------=
   Level ............. 51       Immune To                Type
   HP ............... 120        ---                      ---
   MP ............. 10500
   Attack ............ 20
   Defense .......... 115                                Status Immunity
   Evasion .......... 225                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 254        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ............. 1500

   Steal                        Absorbs
     Super Ball                  Poison

   Drops
     Magicite Shard

+------------------------------------------------------------------------------+

   Cherry                       ____ ^[BEST.244]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP .............. 8150        ---                      Humanoid
   MP ............... 900
   Attack ............. 8
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Petrify
   Magic ............. 12       Weak Against              Death       Silence
   Magic Defense .... 155        Poison
   Magic Evasion ...... 0
   Gil .............. 700
   EXP ............. 2200

   Steal                        Absorbs
     Silver Spectacles           ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Vector Lythos                ____ ^[BEST.245]
 =------------------------=
   Level ............. 59       Immune To                Type
   HP .............. 2800        ---                      ---
   MP ............... 180
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 7       Weak Against              Death       Berserk
   Magic Defense .... 150        Ice        Water         Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil .............. 350
   EXP ............. 1400

   Steal                        Absorbs
     Fuma Shuriken               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Primeval Dragon              ____ ^[BEST.246]
 =------------------------=
   Level ............. 50       Immune To                Type
   HP ............. 10050        ---                      ---
   MP ............. 12850
   Attack ............ 15
   Defense .......... 130                                Status Immunity
   Evasion ............ 0                                 Death       Berserk
   Magic ............. 12       Weak Against              Confusion
   Magic Defense .... 110        Ice
   Magic Evasion ...... 0
   Gil ............. 1200
   EXP ............. 3000

   Steal                        Absorbs
     Dried Meat                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Landworm                     ____ ^[BEST.247]
 =------------------------=
   Level ............. 59       Immune To                Type
   HP ............. 12000        ---                      ---
   MP .............. 1300
   Attack ............ 13
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic .............. 8       Weak Against
   Magic Defense .... 120        Ice
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ............. 4600

   Steal                        Absorbs
     X-Potion                    Earth

   Drops
     ---

+------------------------------------------------------------------------------+

   Gamma                        ____ ^[BEST.248]
 =------------------------=
   Level ............. 57       Immune To                Type
   HP ............. 27000        ---                      ---
   MP .............. 9000
   Attack ............ 13
   Defense .......... 175                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 15       Weak Against              Imp         Petrify
   Magic Defense .... 145        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ............. 9000

   Steal                        Absorbs
     Air Anchor                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Great Malboro                ____ ^[BEST.249]
 =------------------------=
   Level ............. 56       Immune To                Type
   HP .............. 7000        ---                      ---
   MP ............... 500
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Darkness    Silence
   Magic .............. 6       Weak Against
   Magic Defense .... 105        Fire
   Magic Evasion ...... 0
   Gil ............. 1320
   EXP ............. 2800

   Steal                        Absorbs
     Teleport Stone              Ice        Lightning
                                 Poison     Wind
   Drops                         Holy       Earth
     ---                         Water

+------------------------------------------------------------------------------+

   Outsider                     ____ ^[BEST.250]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP .............. 8050        ---                      Humanoid
   MP ............... 400
   Attack ............ 15
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 4       Weak Against              Imp         Berserk
   Magic Defense .... 155        Holy                     Confusion   Sleep
   Magic Evasion ...... 0
   Gil ............. 2800
   EXP ............. 2600

   Steal                        Absorbs
     Stoneblade                  Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Demon Knight                 ____ ^[BEST.251]
 =------------------------=
   Level ............. 56       Immune To                Type
   HP .............. 6800        ---                      Humanoid
   MP .............. 1600
   Attack ............ 12
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 14       Weak Against              Death
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil .............. 200
   EXP ............. 3090

   Steal                        Absorbs
     Pinwheel                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Duel Armor                   ____ ^[BEST.252]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP .............. 7200        ---                      ---
   MP .............. 1600
   Attack ............ 13
   Defense .......... 185                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 145        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 800
   EXP ............. 2500

   Steal                        Absorbs
     Chainsaw                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Great Behemoth               ____ ^[BEST.253]
 =------------------------=
   Level ............. 58       Immune To                Type
   HP ............. 11000        ---                      ---
   MP ............... 700
   Attack ............. 7
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Darkness    Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 105        ---                      Silence     Confusion
   Magic Evasion ...... 0
   Gil ............. 2900
   EXP ............. 4100

   Steal                        Absorbs
     Tigerfang                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Vector Chimera               ____ ^[BEST.254]
 =------------------------=
   Level ............. 57       Immune To                Type
   HP .............. 7500        ---                      ---
   MP ............... 880
   Attack ............ 22
   Defense .......... 110                                Status Immunity
   Evasion ........... 30                                 Darkness    Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 150        ---                      Silence     Berserk
   Magic Evasion ..... 30                                 Confusion   Sleep
   Gil .............. 900                                 Slow        Stop
   EXP ............. 2900

   Steal                        Absorbs
     Swordbreaker                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Fortis                       ____ ^[BEST.255]
 =------------------------=
   Level ............. 54       Immune To                Type
   HP .............. 9800        ---                      ---
   MP ............... 700
   Attack ............. 5
   Defense .......... 160                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 150        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 250
   EXP ............. 3500

   Steal                        Absorbs
     Drill                       ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Junk                         ____ ^[BEST.256]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP .............. 2000        ---                      ---
   MP ............... 200
   Attack ............. 2
   Defense .......... 190                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify
   Magic Defense .... 170        Lightning  Water
   Magic Evasion ...... 0
   Gil ............. 1100
   EXP ............. 2200

   Steal                        Absorbs
     Noiseblaster                ---

   Drops
     ---

+------------------------------------------------------------------------------+

   InnoSent                     ____ ^[BEST.257]
 =------------------------=
   Level ............. 52       Immune To                Type
   HP .............. 6600        ---                      ---
   MP ............... 390
   Attack ............ 13
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 12       Weak Against              Petrify     Stop
   Magic Defense .... 155        Lightning  Water
   Magic Evasion ...... 0
   Gil ............. 1950
   EXP ............. 2400

   Steal                        Absorbs
     Bioblaster                  ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Daedalus                     ____ ^[BEST.258]
 =------------------------=
   Level ............. 59       Immune To                Type
   HP ............. 12280        ---                      Undead
   MP ............... 100
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 12       Weak Against              Imp         Petrify
   Magic Defense .... 150        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Stop
   Gil ................ 0
   EXP ............. 3500

   Steal                        Absorbs
     ---                         Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Ahriman                      ____ ^[BEST.259]
 =------------------------=
   Level ............. 51       Immune To                Type
   HP ............. 10000        ---                      ---
   MP ............... 300
   Attack ............ 11
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 17       Weak Against              Death
   Magic Defense .... 145        ---
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ............. 2820

   Steal                        Absorbs
     Earring                     ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Death Machine                ____ ^[BEST.260]
 =------------------------=
   Level ............. 52       Immune To                Type
   HP .............. 6000        ---                      ---
   MP ............... 550
   Attack ............ 10
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 5       Weak Against              Petrify
   Magic Defense .... 140        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 670
   EXP ............. 2300

   Steal                        Absorbs
     Flash                       ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Metal Hitman                 ____ ^[BEST.261]
 =------------------------=
   Level ............. 52       Immune To                Type
   HP .............. 2000        ---                      ---
   MP ............... 800
   Attack ............ 13
   Defense ........... 20                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 25       Weak Against              Petrify
   Magic Defense .... 165        Lightning  Water
   Magic Evasion ...... 0
   Gil .............. 700
   EXP ............. 2000

   Steal                        Absorbs
     Auto Crossbow               ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Prometheus                   ____ ^[BEST.262]
 =------------------------=
   Level ............. 56       Immune To                Type
   HP ............. 14500        ---                      ---
   MP .............. 2050
   Attack ............ 13
   Defense .......... 170                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ............. 1300                                 Sleep       Stop
   EXP ............. 5200

   Steal                        Absorbs
     Debilitator                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Zurvan                       ____ ^[BEST.263]
 =------------------------=
   Level ............. 72       Immune To                Type
   HP ............. 24000        ---                      ---
   MP ............... 300
   Attack ............ 33
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 8       Weak Against              Petrify     Death
   Magic Defense .... 150        Lightning  Water         Berserk     Confusion
   Magic Evasion ...... 0        Water                    Stop
   Gil ............. 5200
   EXP ............. 5000

   Steal                        Absorbs
     X-Potion                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Vilia                        ____ ^[BEST.264]
 =------------------------=
   Level ............. 81       Immune To                Type
   HP ............. 23000        ---                      Humanoid
   MP .............. 1800
   Attack ............ 22
   Defense .......... 100                                Status Immunity
   Evasion ........... 10                                 Darkness    Poison
   Magic ............. 14       Weak Against              Imp         Petrify
   Magic Defense .... 160        Poison                   Death       Silence 
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ............. 3333                                 Sleep       Stop
   EXP ............. 5000

   Steal                        Absorbs
     X-Ether                     ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Great Dragon                 ____ ^[BEST.265]
 =------------------------=
   Level ............. 77       Immune To                Type
   HP ............. 28000        ---                      ---
   MP .............. 2200
   Attack ............ 53
   Defense .......... 155                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 11       Weak Against              Death       Silence
   Magic Defense .... 100        Lightning                Berserk     Confusion
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ............. 5000

   Steal                        Absorbs
     Elixer                      ---
     Phoenix Down
   Drops
     Dragon Horn

+------------------------------------------------------------------------------+

   Abaddon                      ____ ^[BEST.266]
 =------------------------=
   Level ............. 71       Immune To                Type
   HP ............. 25000        ---                      Undead      Humanoid
   MP .............. 8000
   Attack ............ 30
   Defense .......... 160                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 30       Weak Against              Petrify     Death
   Magic Defense .... 180        Fire       Holy          Silence     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0                                 Stop
   EXP ............. 5000

   Steal                        Absorbs
     Hi-Ether                    Poison

   Drops
     Lich Ring

+------------------------------------------------------------------------------+

   Dragon Aevis                 ____ ^[BEST.267]
 =------------------------=
   Level ............. 77       Immune To                Type
   HP ............. 23000        ---                      ---
   MP ............... 500
   Attack ............ 25
   Defense ........... 80                                Status Immunity
   Evasion ........... 50                                 Imp         Petrify
   Magic ............. 15       Weak Against              Death
   Magic Defense .... 180        Fire
   Magic Evasion ..... 20
   Gil ............. 1200
   EXP ............. 5000

   Steal                        Absorbs
     Dragon Horn                 ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Dinozombie                   ____ ^[BEST.268]
 =------------------------=
   Level ............. 60       Immune To                Type
   HP ............. 25000        ---                      Undead
   MP ............... 600
   Attack ............ 25
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Imp
   Magic .............. 3       Weak Against
   Magic Defense .... 150        Fire       Ice
   Magic Evasion ...... 0        Holy       Water
   Gil ............. 3700
   EXP ............. 5000

   Steal                        Absorbs
     Hi-Ether                    Poison
     Holy Water
   Drops
     ---

+------------------------------------------------------------------------------+

   Death Rider                  ____ ^[BEST.269]
 =------------------------=
   Level ............. 76       Immune To                Type
   HP ............. 30000        ---                      Undead      Humanoid
   MP .............. 1200
   Attack ............ 48
   Defense .......... 150                                Status Immunity
   Evasion ........... 20                                 Imp         Petrify
   Magic ............. 19       Weak Against              Death       Confusion
   Magic Defense .... 150        Fire       Poison        Stop
   Magic Evasion ..... 20
   Gil ............. 6600
   EXP ............. 5000

   Steal                        Absorbs
     ---                         ---

   Drops
     Red Jacket

+------------------------------------------------------------------------------+

   Shield Dragon                ____ ^[BEST.270]
 =------------------------=
   Level ............. 71       Immune To                Type
   HP ............. 40000        ---                      ---
   MP ............. 20000
   Attack ............ 22
   Defense .......... 200                                Status Immunity
   Evasion ............ 0                                 Petrify     Death
   Magic ............. 22       Weak Against              Berserk     Confusion
   Magic Defense .... 120        Ice
   Magic Evasion ...... 0
   Gil ............. 6300
   EXP ............. 5000

   Steal                        Absorbs
     ---                         ---

   Drops
     Force Armor

+------------------------------------------------------------------------------+

   Maximera                     ____ ^[BEST.271]
 =------------------------=
   Level ............. 89       Immune To                Type
   HP ............. 32000        ---                      ---
   MP .............. 2000
   Attack ............ 31
   Defense .......... 110                                Status Immunity
   Evasion ........... 30                                 Darkness    Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 150        ---                      Silence     Berserk
   Magic Evasion ..... 30                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ............. 5000

   Steal                        Absorbs
     Hi-Ether                    ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Hexadragon                   ____ ^[BEST.272]
 =------------------------=
   Level ............. 73       Immune To                Type
   HP ............. 26000        ---                      ---
   MP ............... 750
   Attack ............ 55
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 16       Weak Against              Imp         Petrify
   Magic Defense ..... 50        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ............. 1500                                 Stop
   EXP ............. 5000

   Steal                        Absorbs
     X-Potion                    ---
     Remedy
   Drops
     ---

+------------------------------------------------------------------------------+

   Magic Dragon                  ____ ^[BEST.273]
 =------------------------=
   Level ............. 72       Immune To                Type
   HP ............. 18000        ---                      ---
   MP ............. 10000
   Attack ............ 14
   Defense .......... 180                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 18       Weak Against              Death       Berserk
   Magic Defense .... 150        Ice        Water         Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil .............. 950
   EXP ............. 5000

   Steal                        Absorbs
     X-Ether                     ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Armodullahan                ____ ^[BEST.274]
 =------------------------=
   Level ............. 83       Immune To                Type
   HP ............. 35000        ---                      Undead
   MP .............. 2500
   Attack ............ 60
   Defense .......... 140                                Status Immunity
   Evasion ........... 20                                 Poison      Imp
   Magic ............. 22       Weak Against              Petrify     Death
   Magic Defense .... 200        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ............. 5000

   Steal                        Absorbs
     Genji Glove                 Ice

   Drops
     X-Potion

+------------------------------------------------------------------------------+

   Crystal Dragon                ____ ^[BEST.275]
 =------------------------=
   Level ............. 89       Immune To                Type
   HP ............. 32000        ---                      ---
   MP ............. 30000
   Attack ............ 35
   Defense .......... 155                                Status Immunity
   Evasion ........... 30                                 Imp         Petrify
   Magic ............. 26       Weak Against              Death       Silence
   Magic Defense ..... 80        ---                      Berserk     Confusion
   Magic Evasion ..... 10                                 Sleep       Slow
   Gil ............. 7700                                 Stop
   EXP ............. 5000

   Steal                        Absorbs
     Elixer                      ---

   Drops
     X-Ether

+------------------------------------------------------------------------------+

   Ymir (shell)                 ____ ^[BEST.276]
 =------------------------=
   Level .............. 4       Immune To                Type
   HP ............. 50000        ---                      ---
   MP ............... 120
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 5       Weak Against              Imp         Petrify
   Magic Defense .... 155        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning

   Drops
     Ether

+------------------------------------------------------------------------------+

   Ymir                         ____ ^[BEST.277]
 =------------------------=
   Level .............. 6       Immune To                Type
   HP .............. 1600        ---                      ---
   MP .............. 1000
   Attack ............ 22
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 155        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     ---                         ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Guard Leader                 ____ ^[BEST.278]
 =------------------------=
   Level .............. 8       Immune To                Type
   HP ............... 420        ---                      Humanoid
   MP ............... 150
   Attack ............ 60
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison
   Magic .............. 9       Weak Against
   Magic Defense .... 140        Poison
   Magic Evasion ...... 0
   Gil .............. 350
   EXP ................ 0

   Steal                        Absorbs
     Mythril Knife               ---

   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Magitek Armor                ____ ^[BEST.279]
 =------------------------=
   Level .............. 8       Immune To                Type
   HP ............... 210        ---                      ---
   MP ............... 250
   Attack ............ 18
   Defense ........... 30                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 130        Lightning
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Potion                   ---
     Potion
   Drops
     Hi-Potion

+------------------------------------------------------------------------------+

   Vargas                       ____ ^[BEST.280]
 =------------------------=
   Level ............. 12       Immune To                Type
   HP ............. 11600        ---                      Humanoid
   MP ............... 220
   Attack ............ 13
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 150        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Mythril Claws               ---
     Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Ipooh                        ____ ^[BEST.281]
 =------------------------=
   Level ............. 11       Immune To                Type
   HP ............... 360        ---                      ---
   MP ................ 60
   Attack ............ 18
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Poison      Petrify
   Magic ............. 10       Weak Against              Death       Berserk
   Magic Defense .... 150        Fire                     Confusion   Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Hi-Potion                   ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Ultros                       ____ ^[BEST.282]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP .............. 3000        ---                      ---
   MP ............... 640
   Attack ............ 15
   Defense ........... 40                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 140        Fire       Lightning     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Tunnel Armor                 ____ ^[BEST.283]
 =------------------------=
   Level ............. 16       Immune To                Type
   HP .............. 1300        ---                      ---
   MP ............... 900
   Attack ............ 10
   Defense ........... 29                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic ............. 15       Weak Against              Imp         Petrify
   Magic Defense .... 145        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil .............. 250                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     Bioblaster                  ---
     Air Knife
   Drops
     Elixer

+------------------------------------------------------------------------------+

   Phantom Train                ____ ^[BEST.284]
 =------------------------=
   Level ............. 14       Immune To                Type
   HP .............. 1900        ---                      ---
   MP ............... 350
   Attack ............ 10
   Defense ........... 30                                Status Immunity
   Evasion ............ 0                                 Darkess     Poison
   Magic .............. 5       Weak Against              Imp         Petrify
   Magic Defense .... 210        Fire       Lightning     Silence     Berserk
   Magic Evasion ...... 0        Holy                     Confusion   Sleep
   Gil ................ 0                                 Slow        Stop 
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     Tent

+------------------------------------------------------------------------------+

   Rhizopas                     ____ ^[BEST.285]
 =------------------------=
   Level ............. 13       Immune To                Type
   HP ............... 775        ---                      ---
   MP ................ 39
   Attack ............ 14
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 175        Lightning                Silence
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Water

   Drops
     Remedy

+------------------------------------------------------------------------------+

   Hell's Rider                 ____ ^[BEST.286]
 =------------------------=
   Level ............. 14       Immune To                Type
   HP .............. 1300        ---                      Humanoid
   MP ............... 170
   Attack ............ 48
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Imp         Confusion
   Magic ............. 10       Weak Against
   Magic Defense .... 150        Fire       Poison
   Magic Evasion ...... 0
   Gil ............. 1290
   EXP .............. 400

   Steal                        Absorbs
     Elixer                      ---
     Mythril Vest
   Drops
     Remedy

+------------------------------------------------------------------------------+

   Kefka                        ____ ^[BEST.287]
 =------------------------=
   Level ............. 18       Immune To                Type
   HP .............. 3000        ---                      Humanoid
   MP .............. 3000
   Attack ............ 25
   Defense ........... 55                                Status Immunity
   Evasion ........... 30                                 Darkness    Poison
   Magic .............. 9       Weak Against              Imp         Petrify
   Magic Defense .... 160        ---                      Death       Silence
   Magic Evasion ..... 30                                 Berserk     Confusion
   Gil ................ 0                                 Sleep
   EXP ................ 0

   Steal                        Absorbs
     Elixer                      ---
     Hi-Ether
   Drops
     Peace Ring

+------------------------------------------------------------------------------+

   Dadaluma                     ____ ^[BEST.288]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP .............. 3270        ---                      ---
   MP .............. 1005
   Attack ............ 12
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 Poison      Berserk
   Magic .............. 3       Weak Against              Confusion
   Magic Defense .... 143        Poison
   Magic Evasion ..... 10
   Gil ............. 1210
   EXP ................ 0

   Steal                        Absorbs
     Thief's Bracer              ---
     Jeweled Ring
   Drops
     Thief's Knife
     Twist Headband
+------------------------------------------------------------------------------+

   Ultros                       ____ ^[BEST.289]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP .............. 2550        ---                      ---
   MP ............... 500
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 4       Weak Against              Petrify     Death
   Magic Defense .... 150        Fire       Lightning     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 2
   EXP ................ 0

   Steal                        Absorbs
     ---                         Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Ifrit                        ____ ^[BEST.290]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP .............. 3300        Lightning  Poison        ---
   MP ............... 600        Wind       Holy
   Attack ............ 25        Earth      Water
   Defense .......... 215                                Status Immunity
   Evasion ........... 20                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify     Death
   Magic Defense .... 115        Ice                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep 
   Gil ................ 0                                 Stop    
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Shiva                        ____ ^[BEST.291]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP .............. 3000        Lightning  Poison        ---
   MP ............... 500        Wind       Holy
   Attack ............ 15        Earth      Water
   Defense .......... 200                                Status Immunity
   Evasion ........... 20                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify     Death
   Magic Defense .... 110        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep 
   Gil ................ 0                                 Stop    
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice

   Drops
     ---

+------------------------------------------------------------------------------+

   Number 024                   ____ ^[BEST.292]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP .............. 4777        ???                      Humanoid
   MP ............... 777
   Attack ............ 20
   Defense .......... 170                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 100        ???                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Blood Sword                 ???
     Rune Blade
   Drops
     Flametongue
     Icebrand

+------------------------------------------------------------------------------+

   Number 128                   ____ ^[BEST.293]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP .............. 3276        ---                      ---
   MP ............... 810
   Attack ............ 13
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense .... 125        ---                      Silence     Confusion
   Magic Evasion ...... 0                                 Sleep       Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Kazekiri                    Ice

   Drops
     Tent

+------------------------------------------------------------------------------+

   Right Blade                  ____ ^[BEST.294]
 =------------------------=
   Level ............. 21       Immune To                Type
   HP ............... 400        ---                      ---
   MP ............... 150
   Attack ............ 20
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 5       Weak Against              Imp         Silence
   Magic Defense .... 150        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Left Blade                   ____ ^[BEST.295]
 =------------------------=
   Level ............. 22       Immune To                Type
   HP ............... 700        ---                      ---
   MP ............... 470
   Attack ............ 13
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 5       Weak Against              Imp         Silence
   Magic Defense .... 150        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Crane                        ____ ^[BEST.296]
 =------------------------=
   Level ............. 23       Immune To                Type
   HP .............. 1800        ---                      ---
   MP ............... 447
   Attack ............ 14
   Defense .......... 145                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 4       Weak Against              Imp         Petrify
   Magic Defense .... 120        Water                    Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Stop
   EXP ................ 0

   Steal                        Absorbs
     Noiseblaster                Lightning

   Drops
     ---

+------------------------------------------------------------------------------+

   Crane                        ____ ^[BEST.297]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP .............. 2300        ---                      ---
   MP ............... 447
   Attack ............ 14
   Defense .......... 125                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 4       Weak Against              Imp         Petrify
   Magic Defense .... 120        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Stop
   EXP ................ 0

   Steal                        Absorbs
     Debilitator                 Fire
     Hi-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Flame Eater                  ____ ^[BEST.298]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 8400        Lightning  Poison        ---
   MP ............... 480        Holy       Earth
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ........... 20                                 Darkness    Poison
   Magic .............. 7       Weak Against              Imp         Petrify
   Magic Defense .... 150        Ice                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Stop
   EXP ................ 0

   Steal                        Absorbs
     Flametongue                 Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Ultros                       ____ ^[BEST.299]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP ............. 22000        ---                      ---
   MP ............... 750
   Attack ............ 22
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify     Death
   Magic Defense .... 155        Fire       Lightning     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 3
   EXP ................ 0

   Steal                        Absorbs
     White Cape                  Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Typhon                       ____ ^[BEST.300]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............. 10000        ---                      ---
   MP ............. 40000
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense ..... 55        Ice        Water         Confusion
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Dagger                      Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Ultros                       ____ ^[BEST.301]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP ............. 17000        ---                      ---
   MP .............. 8000
   Attack ............ 10
   Defense ........... 20                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Petrify     Death
   Magic Defense ..... 10        Fire       Poison        Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Dried Meat                  Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Air Force                    ____ ^[BEST.302]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP .............. 8000        ---                      ---
   MP ............... 750
   Attack ............ 10
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 12       Weak Against              Imp         Petrify
   Magic Defense .... 120        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Elixer                      ---

   Drops
     Princess Ring

+------------------------------------------------------------------------------+

   Laser Gun                    ____ ^[BEST.303]
 =------------------------=
   Level ............. 24       Immune To                Type
   HP .............. 3300        ---                      ---
   MP ............... 335
   Attack ............ 12
   Defense .......... 130                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 9       Weak Against              Imp         Petrify
   Magic Defense .... 140        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     X-Ether                     ---

   Drops
    ---

+------------------------------------------------------------------------------+

   Missile Bay                  ____ ^[BEST.304]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP .............. 3000        ---                      ---
   MP .............. 7000
   Attack ............ 12
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 8       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Debilitator                 ---

   Drops
    ---

+------------------------------------------------------------------------------+

   Bit                          ____ ^[BEST.305]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP ............... 420        ---                      ---
   MP ............... 285
   Attack ............ 12
   Defense .......... 230                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 8       Weak Against              Imp         Petrify
   Magic Defense .... 160        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Amulet                      ---

   Drops
    ---

+------------------------------------------------------------------------------+

   Gigantos                     ____ ^[BEST.306]
 =------------------------=
   Level ............. 25       Immune To                Type
   HP .............. 6000        ---                      Humanoid
   MP .............. 1120
   Attack ............ 20
   Defense ............ 1                                Status Immunity
   Evasion ............ 0                                 ---
   Magic ............. 10       Weak Against
   Magic Defense ...... 1        Poison
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ............. 7550

   Steal                        Absorbs
     Elixer                      ---
     X-Potion
   Drops
     Sasuke

+------------------------------------------------------------------------------+

   Ultima Weapon                ____ ^[BEST.307]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP ............. 24000        ---                      ---
   MP .............. 5000
   Attack ............ 45
   Defense .......... 142                                Status Immunity
   Evasion ........... 20                                 Poison      Imp
   Magic .............. 5       Weak Against              Petrify     Death
   Magic Defense ..... 97        ---                      Silence     Berserk
   Magic Evasion ..... 10                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Ribbon                      ---
     Elixer
   Drops
     Elixer

+------------------------------------------------------------------------------+

   Nelapa                       ____ ^[BEST.308]
 =------------------------=
   Level ............. 26       Immune To                Type
   HP .............. 2800        Poison     Wind          Humanoid
   MP ............... 280        Earth      Water
   Attack ............ 11
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 140        Ice        Lightning     Silence     Sleep
   Magic Evasion ...... 0        Holy                     Slow
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Humbaba                     ____ ^[BEST.309]
 =------------------------=
   Level ............. 31      Immune To                Type
   HP ............. 26000        ---                      ---
   MP ............. 10000
   Attack ............ 15
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 6       Weak Against              Petrify     Death
   Magic Defense .... 130        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Slow
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning

   Drops
     ---

+------------------------------------------------------------------------------+

   Tentacle                     ____ ^[BEST.310]
 =------------------------=
   Level ............. 31       Immune To                Type
   HP .............. 7000        ---                      ---
   MP ............... 800
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic .............. 8       Weak Against              Berserk     Confusion
   Magic Defense .... 153        Ice        Water         Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Tentacle                     ____ ^[BEST.311]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP .............. 5000        ---                      ---
   MP ............... 600
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic .............. 8       Weak Against              Berserk     Confusion
   Magic Defense .... 153        ---                      Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning  Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Tentacle                     ____ ^[BEST.312]
 =------------------------=
   Level ............. 31       Immune To                Type
   HP .............. 6000        ---                      ---
   MP ............... 700
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic .............. 8       Weak Against              Silence     Berserk
   Magic Defense .... 153        Fire                     Confusion   Sleep
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice        Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Tentacle                     ____ ^[BEST.313]
 =------------------------=
   Level ............. 34       Immune To                Type
   HP .............. 4000        ---                      ---
   MP ............... 500
   Attack ............ 13
   Defense .......... 102                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 8       Weak Against              Imp         Death
   Magic Defense .... 153        ---                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Earth      Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Angler Whelk                 ____ ^[BEST.314]
 =------------------------=
   Level ............. 19       Immune To                Type
   HP .............. 9230        ---                      ---
   MP .............. 1600
   Attack ............ 53
   Defense .......... 160                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 195        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ............. 1000                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice        Lightning
                                 Water
   Drops
     Dragon Claws

+------------------------------------------------------------------------------+

   Angler Whelk                 ____ ^[BEST.315]
 =------------------------=
   Level ............. 31       Immune To                Type
   HP .............. 9485        Poison                   ---
   MP .............. 1600
   Attack ............ 75
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 7       Weak Against              Berserk     Confusion
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil ............. 1000
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice        Lightning
                                 Water
   Drops
     Dragon Claws

+------------------------------------------------------------------------------+

   Dullahan                  ____ ^[BEST.316]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP ............. 23450        ---                      ---
   MP .............. 1721
   Attack ............ 55
   Defense .......... 130                                Status Immunity
   Evasion ........... 10                                 Poison      Imp
   Magic .............. 7       Weak Against              Petrify     Death
   Magic Defense .... 160        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Genji Glove                 Ice
     X-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Behemoth King                ____ ^[BEST.317]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP ............. 19000        ---                      ---
   MP .............. 1600
   Attack ............ 11
   Defense .......... 120                                Status Immunity
   Evasion ............ 0                                 Poison      Petrify
   Magic .............. 9       Weak Against              Silence     Berserk
   Magic Defense .... 130        Fire       Poison        Confusion   Sleep
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Murasame                    Ice

   Drops
     Behemoth Suit

+------------------------------------------------------------------------------+

   Behemoth King                ____ ^[BEST.318]
 =------------------------=
   Level ............. 49       Immune To                Type
   HP ............. 19000        ---                      Undead
   MP .............. 9999
   Attack ............ 27
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Silence
   Magic Defense .... 150        Fire       Holy          Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     Behemoth Suit

+------------------------------------------------------------------------------+

   Chadarnook (Lakshmi form)    ____ ^[BEST.319]
 =------------------------=
   Level ............. 37       Immune To                Type
   HP ............. 56000        ---                      ---
   MP .............. 9400
   Attack ............ 13
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 150        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Holy       Water

   Drops
     ---


   Chadarnook (Chadarnook form)
 =------------------------=
   Level ............. 41       Immune To                Type
   HP ............. 30000        ---                      ---
   MP .............. 7600
   Attack ............ 18
   Defense .......... 135                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 130        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning

   Drops
     ---

+------------------------------------------------------------------------------+

   Valigarmanda                 ____ ^[BEST.320]
 =------------------------=
   Level ............. 74       Immune To                Type
   HP ............. 30000        Lightning  Poison        ---
   MP ............. 50000        Wind       Holy
   Attack ............ 19        Earth      Water
   Defense .......... 254                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 4       Weak Against              Petrify     Death
   Magic Defense ..... 70        Fire                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice

   Drops
     ---

+------------------------------------------------------------------------------+

   Tonberries                   ____ ^[BEST.321]
 =------------------------=
   Level ............. 99       Immune To                Type
   HP ............. 14001        ---                      ---
   MP ............. 11000
   Attack ............. 5
   Defense .......... 100                                Status Immunity
   Evasion .......... 150                                 Petrify     Death
   Magic .............. 1       Weak Against              Berserk     Confusion
   Magic Defense .... 150        Fire                     Sleep       Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Miverva Bustier             Water

   Drops
     Minerva Bustier

+------------------------------------------------------------------------------+

   Yeti                         ____ ^[BEST.322]
 =------------------------=
   Level ............. 33       Immune To                Type
   HP ............. 17000        ---                      Humanoid
   MP .............. 6990
   Attack ............ 25
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 11       Weak Against              Death       Silence
   Magic Defense .... 150        Fire       Poison        Confusion   Sleep
   Magic Evasion ...... 0
   Gil ............... 10
   EXP ................ 0

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Curlax                       ____ ^[BEST.323]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP ............. 15000        ---                      Humanoid
   MP .............. 2000
   Attack ............. 1
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 4       Weak Against              Petrify     Death
   Magic Defense .... 110        Ice        Water         Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Stop
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Laragorn                     ____ ^[BEST.324]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP ............. 10000        ---                      Humanoid
   MP .............. 2000
   Attack ............. 2
   Defense ........... 90                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 5       Weak Against              Petrify     Berserk
   Magic Defense .... 120        Fire                     Sleep       Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice        Wind

   Drops
     ---

+------------------------------------------------------------------------------+

   Moebius                      ____ ^[BEST.325]
 =------------------------=
   Level ............. 47       Immune To                Type
   HP ............. 12500        ---                      Humanoid
   MP .............. 2000
   Attack ............. 4
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 6       Weak Against              Petrify     Death
   Magic Defense .... 130        ---                      Silence     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning

   Drops
     ---

+------------------------------------------------------------------------------+

   Wrexsoul                     ____ ^[BEST.326]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP ............. 23066        ---                      ---
   MP .............. 5066
   Attack ............ 27
   Defense ........... 70                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 5       Weak Against              Petrify     Death
   Magic Defense .... 220        Ice                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ................ 0

   Steal                        Absorbs
     Memento Ring                Fire       Holy

   Drops
     Guard Bracelet

+------------------------------------------------------------------------------+

   Soul Saver                   ____ ^[BEST.327]
 =------------------------=
   Level ............. 41       Immune To                Type
   HP .............. 3066        ---                      Humanoid
   MP ............... 566
   Attack ............ 50
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 3       Weak Against              Silence     Sleep
   Magic Defense .... 175        Ice                      Stop
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire       Holy

   Drops
     ---

+------------------------------------------------------------------------------+

   Master Tonberry               ____ ^[BEST.328]
 =------------------------=
   Level ............. 73       Immune To                Type
   HP ............. 22000        ???                      ---
   MP .............. 1200
   Attack ............ 13
   Defense .......... 100                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic .............. 9       Weak Against              Death       Silence
   Magic Defense .... 165        ???                      Berserk     Confusion
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Megalixer                   ???
     Elixer
   Drops
     Gladius

+------------------------------------------------------------------------------+

   Samurai Soul                 ____ ^[BEST.329]
 =------------------------=
   Level ............. 61       Immune To                Type
   HP ............. 37620        ---                      Humanoid
   MP .............. 7400
   Attack ............ 25
   Defense .......... 115                                Status Immunity
   Evasion ........... 20                                 Imp         Petrify
   Magic ............. 11       Weak Against              Death       Silence
   Magic Defense .... 175        Poison                   Berserk     Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil ............ 30000
   EXP ................ 0

   Steal                        Absorbs
     Murakumo                    ---
     Murasame
   Drops
     Master's Scroll

+------------------------------------------------------------------------------+

   Magic Master                 ____ ^[BEST.330]
 =------------------------=
   Level ............. 68       Immune To                Type
   HP ............. 50000        ???                      Humanoid
   MP ............. 50000
   Attack ............. 1
   Defense .......... 250                                Status Immunity
   Evasion .......... 100                                 Darkness    Poison
   Magic ............. 25       Weak Against              Imp         Petrify
   Magic Defense .... 100        ???                      Death       Silence
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ................ 0

   Steal                        Absorbs
     Crystal Orb                 ???
     Elixer
   Drops
     Megalixer

+------------------------------------------------------------------------------+

   Deathgaze                    ____ ^[BEST.331]
 =------------------------=
   Level ............. 31       Immune To                Type
   HP ............. 55555        ---                      ---
   MP ............. 38000
   Attack ............ 35
   Defense .......... 150                                Status Immunity
   Evasion ........... 30                                 Darkness    Poison
   Magic .............. 8       Weak Against              Imp         Petrify
   Magic Defense .... 170        Fire       Holy          Death       Silence
   Magic Evasion ..... 30                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     ---                         Ice        Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Hidon                        ____ ^[BEST.332]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP ............. 25000        ---                      Undead
   MP ............. 12500
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 160        Fire       Holy          Death       Silence
   Magic Evasion ...... 0        Earth                    Berserk     Confusion
   Gil ................ 0                                 Sleep       Stop
   EXP ................ 0

   Steal                        Absorbs
     Thornlet                    Poison
     Teleport Stone
   Drops
     Teleport Stone

+------------------------------------------------------------------------------+

   Erebus                       ____ ^[BEST.333]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3500        ---                      ---
   MP .............. 1000
   Attack ............ 13
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 Imp         Berserk
   Magic ............. 10       Weak Against              Confusion   Sleep
   Magic Defense .... 150        Earth
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Erebus                       ____ ^[BEST.334]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3500        ---                      ---
   MP .............. 1000
   Attack ............ 13
   Defense .......... 115                                Status Immunity
   Evasion ............ 0                                 Imp         Death
   Magic ............. 10       Weak Against              Silence     Confusion
   Magic Defense .... 120        ---                      Sleep       Slow
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire       Imp
                                 Lightning  Poison
   Drops                         Wind       Holy
     ---                         Water

+------------------------------------------------------------------------------+

   Erebus                       ____ ^[BEST.335]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3500        ---                      Undead
   MP .............. 1000
   Attack ............ 13
   Defense .......... 105                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 130        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     ---

+------------------------------------------------------------------------------+

   Erebus                       ____ ^[BEST.336]
 =------------------------=
   Level ............. 43       Immune To                Type
   HP .............. 3500        ---                      ---
   MP .............. 1000
   Attack ............ 13
   Defense ........... 95                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against
   Magic Defense .... 140        Fire       Ice
   Magic Evasion ...... 0        Lightning  Poison
   Gil ................ 0        Wind       Holy
   EXP ................ 0        Earth      Water

   Steal                        Absorbs
     ---                         ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Red Dragon                   ____ ^[BEST.337]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 30000        ---                      ---
   MP .............. 1780
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 150        Ice        Water         Berserk     Sleep
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Fire

   Drops
     Murakumo

+------------------------------------------------------------------------------+

   Blue Dragon                  ____ ^[BEST.338]
 =------------------------=
   Level ............. 65       Immune To                Type
   HP ............. 26900        ---                      ---
   MP .............. 3800
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 150        Lightning                Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep       Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Water

   Drops
     Zantetsuken

+------------------------------------------------------------------------------+

   Gold Dragon                  ____ ^[BEST.339]
 =------------------------=
   Level ............. 62       Immune To                Type
   HP ............. 32400        ---                      ---
   MP .............. 4000
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Death       Silence
   Magic Defense .... 150        Water                    Confusion   Sleep
   Magic Evasion ...... 0                                 Slow        Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Lightning

   Drops
     Crystal Orb

+------------------------------------------------------------------------------+

   Ice Dragon                   ____ ^[BEST.340]
 =------------------------=
   Level ............. 74       Immune To                Type
   HP ............. 24400        ---                      ---
   MP .............. 9000
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 10       Weak Against              Sleep       Stop
   Magic Defense .... 150        Fire
   Magic Evasion ...... 0
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     ---                         Ice

   Drops
     Force Shield

+------------------------------------------------------------------------------+

   Storm Dragon                 ____ ^[BEST.341]
 =------------------------=
   Level ............. 74       Immune To                Type
   HP ............. 42000        ---                      ---
   MP .............. 1250
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 150        Lightning                Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Wind

   Drops
     Force Armor

+------------------------------------------------------------------------------+

   Earth Dragon                 ____ ^[BEST.342]
 =------------------------=
   Level ............. 53       Immune To                Type
   HP ............. 25800      ---                      ---
   MP ............. 16500
   Attack ............ 23
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Imp         Petrify
   Magic ............. 12       Weak Against              Death       Silence
   Magic Defense .... 150        Wind       Water         Berserk     Confusion
   Magic Evasion ...... 0                                 Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     X-Potion                    ---

   Drops
     Magus Rod

+------------------------------------------------------------------------------+

   Skull Dragon                 ____ ^[BEST.343]
 =------------------------=
   Level ............. 62       Immune To                Type
   HP ............. 32800        ---                      ---
   MP .............. 1999
   Attack ............ 15
   Defense .......... 140                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 120        Fire       Holy          Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Slow        Stop
   EXP ................ 0

   Steal                        Absorbs
     ---                         Poison

   Drops
     Muscle Belt

+------------------------------------------------------------------------------+

   Holy Dragon                  ____ ^[BEST.344]
 =------------------------=
   Level ............. 71       Immune To                Type
   HP ............. 18500        ---                      ---
   MP ............. 12000
   Attack ............ 13
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 150        ---                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Holy Lance                  Holy
     X-Potion
   Drops
     ---

+------------------------------------------------------------------------------+

   Gigantuar                    ____ ^[BEST.345]
 =------------------------=
   Level ............. 91       Immune To                Type
   HP ............. 30000        Fire                     ---
   MP .............. 4500
   Attack ............ 15
   Defense .......... 200                                Status Immunity
   Evasion .......... 200                                 Darkness    Poison
   Magic ............. 18       Weak Against              Imp         Petrify
   Magic Defense .... 200        ---                      Death       Silence
   Magic Evasion .... 200                                 Berserk     Confusion
   Gil ............. 1111                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     ---                         Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Leviathan                    ____ ^[BEST.346]
 =------------------------=
   Level ............. 91       Immune To                Type
   HP ............. 32000        ---                      ---
   MP .............. 7000
   Attack ............ 22
   Defense .......... 140                                Status Immunity
   Evasion ........... 20                                 Darkness    Poison
   Magic ............. 14       Weak Against              Imp         Petrify
   Magic Defense .... 120        ---                      Death       Silence
   Magic Evasion ..... 20                                 Berserk     Confusion
   Gil ............ 10000                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     ---                         Water

   Drops
     ---

+------------------------------------------------------------------------------+

   Gilgamesh                    ____ ^[BEST.347]
 =------------------------=
   Level ............. 97       Immune To                Type
   HP ............. 38000        ---                      Humanoid
   MP .............. 3200
   Attack ............ 51
   Defense .......... 173                                Status Immunity
   Evasion ........... 45                                 Darkness    Poison
   Magic .............. 8       Weak Against              Imp         Petrify
   Magic Defense .... 212        ---                      Death       Silence
   Magic Evasion ..... 30                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     Genji Shield                ---
     Genji Glove
   Drops
     Genji Armor
     Genji Helm

+------------------------------------------------------------------------------+

   Inferno                      ____ ^[BEST.348]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 30800        ---                      ---
   MP .............. 9700
   Attack ............ 13
   Defense .......... 130                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense .... 145        Lightning                Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Ice Shield                  Fire

   Drops
     ---

+------------------------------------------------------------------------------+

   Rahu                         ____ ^[BEST.349]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP .............. 8000        ---                      ---
   MP ............... 770
   Attack ............ 13
   Defense ........... 80                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Silence
   Magic Defense .... 190        Ice                      Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Flame Shield                Lightning

   Drops
     ---


+------------------------------------------------------------------------------+

   Ketu                         ____ ^[BEST.350]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 11000        ---                      ---
   MP .............. 2600
   Attack ............ 13
   Defense ........... 75                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic .............. 7       Weak Against              Imp         Silence
   Magic Defense .... 185        Fire                     Berserk     Confusion
   Magic Evasion ...... 0                                 Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Ice Shield                  Ice

   Drops
     ---

+------------------------------------------------------------------------------+

   Ultima Buster                ____ ^[BEST.351]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 55000        ---                      ---
   MP ............. 19000
   Attack ............ 20
   Defense ........... 75                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 10       Weak Against              Petrify     Death
   Magic Defense ..... 70        ---                      Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Crystal Orb                 Poison    Wind
     Blood Sword                 Holy      Earth
   Drops                         Water
     ---

+------------------------------------------------------------------------------+

   Guardian                     ____ ^[BEST.352]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 60000        ---                      ---
   MP .............. 5200
   Attack ............ 13
   Defense .......... 150                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 25       Weak Against              Imp         Petrify
   Magic Defense .... 150        Lightning  Water         Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Stop
   EXP ................ 0

   Steal                        Absorbs
     Ribbon                      ---
     Force Armor
   Drops
     ---

+------------------------------------------------------------------------------+

   Fiend                        ____ ^[BEST.353]
 =------------------------=
   Level ............. 73       Immune To                Type
   HP ............. 63000        ---                      ---
   MP .............. 4800
   Attack ............ 60
   Defense .......... 110                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic .............. 9       Weak Against              Petrify     Death
   Magic Defense .... 160        Holy                     Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Safety Bit                  Ice        Poison

   Drops
     Mutsunokami

+------------------------------------------------------------------------------+

   Goddess                      ____ ^[BEST.354]
 =------------------------=
   Level ............. 63       Immune To                Type
   HP ............. 44000        ---                      ---
   MP ............. 19000
   Attack ............ 13
   Defense ........... 85                                Status Immunity
   Evasion ............ 0                                 Darkness    Poison
   Magic ............. 14       Weak Against              Imp         Petrify
   Magic Defense .... 150        ---                      Death       Silence
   Magic Evasion ...... 0                                 Berserk     Confusion
   Gil ................ 0                                 Sleep       Slow
   EXP ................ 0                                 Stop

   Steal                        Absorbs
     Minerva Bustier             Lightning  Holy

   Drops
     Excalibur

+------------------------------------------------------------------------------+

   Demon                        ____ ^[BEST.355]
 =------------------------=
   Level ............. 67       Immune To                Type
   HP ............. 58000        ---                      ---
   MP ............. 18900
   Attack ............ 15
   Defense .......... 180                                Status Immunity
   Evasion ............ 0                                 Poison      Imp
   Magic ............. 13       Weak Against              Petrify     Death
   Magic Defense .... 145        Poison                   Silence     Berserk
   Magic Evasion ...... 0                                 Confusion   Sleep
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Red Jacket                  Fire       Wind

   Drops
     Radiant Lance

+------------------------------------------------------------------------------+

   Short Arm                    ____ ^[BEST.356]
 =------------------------=
   Level ............. 73       Immune To                Type
   HP ............. 27000        ---                      ---
   MP ............. 10000
   Attack ............ 50
   Defense .......... 115                                Status Immunity
   Evasion ........... 10                                 Darkness    Poison
   Magic ............. 10       Weak Against              Imp         Petrify
   Magic Defense .... 155        Water                    Death       Confusion
   Magic Evasion ...... 0                                 Sleep       Stop
   Gil ................ 0
   EXP ................ 0

   Steal                        Absorbs
     Elixer                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Long Arm                     ____ ^[BEST.357]
 =------------------------=
   Level ............. 73       Immune To                Type
   HP ............. 33000        ---                      ---
   MP ............. 10000
   Attack ............ 35
   Defense .......... 110                                Status Immunity
   Evasion ............ 5                                 Darkness    Poison
   Magic ............. 30       Weak Against              Imp         Death
   Magic Defense .... 150        Wind                     Silence     Confusion
   Magic Evasion ...... 0                                 Sleep       Slow
   Gil ................ 0                                 Stop
   EXP ................ 0

   Steal                        Absorbs
     Elixer                      ---

   Drops
     ---

+------------------------------------------------------------------------------+

   Visage