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Yu-Gi-Oh:Duel Monsters Expert 2006
              aka
Yu-Gi-Oh:Ultimate Masters World Championship Tournament 2006
       
    
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     Yu-Gi-Oh:Duel Monsters Expert 2006     .===|_/@\_|===.
          Card Passwords Lists              '===|Ż\@/Ż|==='
           By:Pinuno (AceJude)                     H
            Copyright 2006                       // \\
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     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ          ||XXX||
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       |  |    |  |    |  |   |  |  |__ |    |  |    |       | |       |
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       |&&|    \&&&&&&&&&&/    \&&&&&&&/  /&&&&&&/   \&&&&&&/  |&&| |&&| 
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
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       "Please use the magic buttons (CTRL+F)   ||XXX||
     to find the specific card password"        ||XXX||
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================== 
Table of Contents
==================
 
1.Introduction
2.Contact Info
3.Copyright
4.Version History
5.Password Lists
   A. Legend of B.E.W.D................#0001
   B. Metal Raiders....................#0002
   C. Pharaoh's Servant................#0003
   D. Pharaonic Guardian...............#0004
   E. Spell Ruler......................#0005
   F. Labyrinth of Nightmare...........#0006
   G. Legacy of Darkness...............#0007
   H. Magician's Force.................#0008
   I. Dark Crisis......................#0009
   J. Invasion of Chaos................#0010
   K. Ancient Sanctuary................#0011
   L. Soul of the Duelist..............#0012
   M. Rise of Destiny..................#0013
   N. Flaming Eternity.................#0014
   O. The Lost Millenium...............#0015
   P. Cybernetic Revolution............#0016
   Q. Elemental Energy.................#0017
   R. Shadow of Infinity...............#0018
6.Contributed Passwords
    S. Cards not in the game
7.Credits
================================================================================
================================================================================


========================================================================
1.Introduction 
     Well as you can see this is the My first time to create a FAQ,And it
 take me too long to write and search for the passwords just for all of you 
Yu-Gi-Oh Gamers out there.As all of you know this game is the new version of 
yu-gi-oh after the release of Yu-gi-oh GX and Yu-gi-oh Double Pack,and im so 
surprise because konami really make a real game of Yu-Gi-Oh that have almost 
all of the cards...^_^
========================================================================
2.Contact Info
      If you have any question or have something to add here that
 i dont know just contact me into this email aaaa12_3@yahoo.com
Do NOT E-Mail me asking to put this FAQ on your website,until further notice
this may not be posted anywhere but GameFAQs.
========================================================================
3.Copyright
        All trademarks and copyrights contained in this document are owned 
by their respective trademarks and copyright holders.This may not be 
reproduces under any circumtances except for personal,private use.It may
 not be placed on any website or otherwise distributed publicly display 
is strictly prohibited, and a violation of copyright and in the law.
    If you want to host my FAQ or put it in other website contact me in my
 email address aaaa12_3@yahoo.com  
At this time this is the only site that I will allow to host this 
FAQ.
    - GameFAQS -
    - NeoSeeker -
========================================================================
4.Version History
  
Version 1.0 -3/18/06- The day i decided to create this FAQ       
Version 1.1 -3/19/06- some of the cards have been missing but it is almost 
complete.
Version 1.2 -3/20/06- This is the day that i submitted this FAQ but 
it was rejected because of some minor problems 
Version 1.3 -3/21/06- I fix all of the problem and deleted some 
Info to minimized the file size
Version 1.4 -3/22/06- The day i will resubmit this FAQ and hope 
it will be accepted.
Version 1.5 -3/27/06- I just added some new codes that i found....
Version 1.6 -3/29/06- Added some new found codes including the newest
powerful card "Dark Dreadroute"<_<
Version 1.7 -4/11/06- ^_^added some new card password
Version 1.8 -5/12/06- Just like before i added some passwords
========================================================================

5.Password Lists 
   "First of all if you have problems finding your specific card password 
just press the magic buttons (CTRL+F)just i said above."

The format of this List is in the form of a Pack 
and the card is format like this......

Pack Number
Name
Password
Text/Description
      
     "But in the Contibuted Password it will be in the different format"
     (Note* Some cards are cannot be played in the game
     but i just added them to complete the set of the packs)

================================================================ 
 A. Legend of B.E.W.D.                               #0001
================================================================ 
LOB-000
 Tri-Horned Dragon
 39111158
 An unworthy dragon with three sharp horns sprouting from its head.
 
LOB-001
 Blue-Eyes White Dragon
 89631139
This legendary dragon is a powerful engine of destruction.Virtually invincible.
 Very few have faced this awesome creature and lived to tell the tale.
 
LOB-002
 Hitotsu-Me Giant
 76184692
 A one-eyed behemoth with thick, powerful arms made for 
delivering punishing blows.
 
LOB-003
 Flame Swordsman
 45231177
 Flame Manipulator + Masaki the Legendary Swordsman
 
LOB-004
 Skull Servant
 32274490
 A skeletal ghost that isn't strong,but can mean trouble in large numbers.
 
LOB-005
 Dark Magician
 46986414
 The ultimate wizard in terms of attack and defense.
 
LOB-006
 Gaia The Fierce Knight
 06367038
 A knight whose horse travels faster than the wind.
 His battle-charge is a force to be reckoned with.
 
LOB-007
 Celtic Guardian
 91152256
 An elf who learned to wield a sword,
 he baffles enemies with lightning-swift attacks.
 
LOB-008
 Basic Insect
 89091579
 Usually found traveling in swarms,
 this creature's ideal environment is in the forest.
 
LOB-009
 Mammoth Graveyard
 40374923
 A mammoth that protects the graves of its pack and
 is absolutely merciless when facing grave-robbers.
 
LOB-010
 Silver Fang
 90357090
 A snow wolf that's beautiful to the eye,
 but absolutely vicious in battle.
 
LOB-011
 Dark Gray
 09159938
 Entirely gray, this beast has rarely been seen by mortal eyes.

LOB-012
 Trial of Nightmare
 77827521
 This fiend passes judgment on enemies that are locked in coffins.
 
LOB-013
 Nemuriko
 90963488
 A child-like creature that controls a sleep fiend
 to beckon enemies into eternal slumber
 
LOB-014
 The 13th Grave
 00032864
 A zombie that suddenly appeared from plot #13 - an empty grave.
 
LOB-015
 Charubin the Fire Knight
 37421579
 Monster Egg + Hinotama Soul
 
LOB-016
 Flame Manipulator
 34460851
 This Spellcaster attacks enemies with fire-related
 spells such as Sea of Flames and Wall of Fire.
 
LOB-017
 Monster Egg
 36121917
 A warrior hidden within an egg that attacks
 enemies by flinging eggshells.
 
LOB-018
 Firegrass
 53293545
 A fire-breathing plant found growing near volcanoes.
 
LOB-019
 Darkfire Dragon
 17881964
 Firegrass + Petit Dragon
 
LOB-020
 Dark King of the Abyss
 83375573
 It's said that this King of the Netherworld
 once had the power to rule over the dark.
 
LOB-021
 Fiend Reflection #2
 02863439
 A bird-beast that summons reinforcements with a hand mirror.
 
LOB-022
 Fusionist
 01641882
 Petit Angel + Mystical Sheep #2
 
LOB-023
 Turtle Tiger
 37313348
 A tiger encased in a protective shell that attacks with razor-sharp fangs.
 
LOB-024
 Petit Dragon
 75356564
 A very small dragon known for its vicious attacks.
 
LOB-025
 Petit Angel
 38142739
 A quick-moving and tiny fairy that's very difficult to hit.
 
LOB-026
 Hinotama Soul
 96851799
 An intensely hot flame creature that rams anything standing in its way.
 
LOB-027
 Aqua Madoor
 85639257
 A wizard of the waters that conjures a liquid wall
 to crush any enemies that oppose him.
 
LOB-028
 Kagemusha of the Blue Flame
 15401633
 Serving as a double for the Ruler of the Blue Flame,
 he's a master swordsman that wields a fine blade.
 
LOB-029
 Flame Ghost
 58528964
 Skull Servant + Dissolve Rock
 
LOB-030
 Two-Mouth Darkruler
 57305373
 A dinosaur with two highly deadly jaws, it stores
 electricity in its horn and releases high voltage bolts
 from the mouth on its back.
 
LOB-031
 Dissolverock
 40826495
 A monster born in the lava pits, it generates 
intense heat that can melt away its enemies.
 
LOB-032
 Root Water
 39004808
 An amphibian capable of calling up a massive
 tidal wave from the dark seas to wipe out enemy monsters.
 
LOB-033
 The Furious Sea King
 18710707
 Grand King of the Seven Seas, he's able to 
summon massive tidal waves to drown the enemy.
 
LOB-034
 Green Phantom King
 22910685
 This youthful king of the forest lives in a green world,
 abundant with trees and wildlife.
 
LOB-035
 Ray & Temperature
 85309439
 The Sun and the North Wind join hands to deliver a 
devastating combination of heat and gale-force winds.
 
LOB-036
 King Fog
 84686841
 A fiend that dwells in a blinding curtain of smoke.
 
LOB-037
 Mystical Sheep #2
 83464209
 A monstrous sheep with a long tail for hypnotizing enemies
 
LOB-038
 Masaki the Legendary Swordsman
 44287299
 Legendary swordmaster Masaki is a veteran of over 100 battles.
 
LOB-039
 Kurama
 85705804
 A vicious bird that attacks from the skies with its whip-like tail.
 
LOB-040
 Legendary Sword
 61854111
 A Warrior-Type monster equipped with this card
 increases its ATK and DEF by 300 points
 
LOB-041
 Beast Fangs
 46009906
 A Beast-Type monster equipped with this card
 increases its ATK and DEF by 300 points.
 
LOB-042
 Violet Crystal
 15052462
 A Zombie-Type monster equipped with this card 
increases its ATK and DEF by 300 points.
 
LOB-043
 Book of Secret Arts
 91595718
 A Spellcaster-Type monster equipped with this card
 increases its ATK and DEF by 300 points.
 
LOB-044
 Power of Kaishin
 77027445
 An Aqua-Type monster equipped with this card 
increases its ATK and DEF by 300 points.
 
LOB-045
 Dragon Capture Jar
 50045299
  As long as this card remains face-up on the field,
 all face-up Dragon-Type monsters are changed to
 Defense Position and cannot change their Battle Position.
 
LOB-046
 Forest
 87430998
 Increases the ATK and DEF of all Insect, Beast,
 Plant, and Beast-Warrior-Type monsters by 200 points.
 
LOB-047
 Wasteland
 23424603
 Increases the ATK and DEF of all Dinosaur, Zombie,
 and Rock-Type monsters by 200 points.
 
LOB-048
 Mountain
 50913601
 Increase the ATK and DEF of all Dragon, Winged-Beast,
 and Thunder-Type monsters by 200 points.
 
LOB-049
 Sogen
 86318356
 Increases the ATK and DEF of all Beast-Warrior 
and Warrior-Type monsters by 200 points.
 
LOB-050
 Umi
 22702055
 Increases the ATK and DEF of all Fish, Sea Serpent,
 Thunder, and Aqua-Type monsters by 200 points.
 Also decreases the ATK and DEF of all Machine 
and Pyro-Type monsters by 200 points.
 
LOB-051
 Yami
 59197169
 Increases the ATK and DEF of all Fiend and Spellcaster-Type
 monsters by 200 points. Also decreases the ATK and DEF 
of all Fairy-Type monsters by 200 points.
 
LOB-052
 Dark Hole
 53129443
 Destroys all monsters on the field.
 
LOB-053
 Raigeki
 12580477
 Destroys all your opponent's monsters on the field.
 
LOB-054
 Red Medicine
 38199696
 Increase your Life Points by 500 points.
 
LOB-055
 Sparks
 76103675
 Inflicts 200 points of Direct Damage to your opponent's Life Points.
 
LOB-056
 Hinotama
 46130346
 Inflicts 500 points of Direct Damage to your opponent's Life Points.
 
LOB-057
 Fissure
 66788016
 Destroys 1 opponent's monster with the lowest ATK.
 
LOB-058
 Trap Hole
 04206964
 If the ATK of a monster summoned by your opponent (excluding Special Summon)
 is 1000 points or more, the monster is destroyed.
 
LOB-059
 Polymerization
 24094653
  Send Fusion Material Monsters that are listed on a Fusion Monster Card
 from your hand or your side of the field to the Graveyard,
 and Special Summon the Fusion Monster from your Fusion Deck.
 
LOB-060
 Remove Trap
 51482758
 Destroys 1 face-up Trap Card on the field.
 
LOB-061
 Two-Pronged Attack
 83887306
 Select and destroy 2 of your monsters and 1 of your opponent's monsters.
 
LOB-062
 Mystical Elf
 15025844
 A delicate elf that lacks offense, 
but has a terrific defense backed by mystical power.
 
LOB-063
 Tyhone
 72842870
 Capable of firing cannonballs from its mouth for long-range attacks,
 this creature is particularly effective in mountain battles.
 
LOB-064
 Beaver Warrior
 32452818
 What this creature lacks in size it makes up for
 in defense when battling in the prairie.
 
LOB-065
 Gravedigger Ghoul
 83542267
  Select up to 2 Monster Card(s) from your opponent's Graveyard.
 Remove the selected card(s) from play.
 
LOB-066
 Curse of Dragon
 28279543
 A wicked dragon that taps into dark forces to 
execute a powerful attack.
 
LOB-067
 Karbonala Warrior
 54541900
 M-Warrior #1 + M-Warrior #2
 
LOB-068
 Giant Soldier of Stone
 13039848
 A giant warrior made of stone. A punch from this 
creature has earth-shaking results.
 
LOB-069
 Uraby
 01784619
 Fast on its feet, this dinosaur rips enemies
 to shreds with its sharp claws.
 
LOB-070
 Red-Eyes B. Dragon
 74677422
 A ferocious dragon with a deadly attack.
 
LOB-071
 Reaper of the Cards
 33066139
  FLIP: Select 1 Trap Card on the field and destroy it.
 If the selected card is Set, pick up and see the card.
If it is a Trap Card, it is destroyed. If it is a Spell Card,
 return it to its original position.
 
LOB-072
 Witty Phantom
 36304921
 Dressed in a night-black tuxedo, this creature presides
 over the darkness.
 
LOB-073
 Larvas
 94675535
 A fast-moving, bird-like creature that strangles
 opposing monsters with its long, thin arms.
 
LOB-074
 Hard Armor
 20060230
 A living suit of armor that attacks enemies with a bone-jarring tackle.
 
LOB-075
 Man Eater
 93553943
 Man-eating plant with poison feelers for attacking enemies.
 
LOB-076
 M-Warrior #1
 20062230
 Specializing in combination attacks, this warrior uses 
magnetism to block an enemy's escape.
 
LOB-077
 M-Warrior #2
 92731455
 Specializing in combination attacks, this warrior 
is equipped with a tough, magnetically coated armor.
 
LOB-078
 Spirit of the Harp
 80770678
 A spirit that soothes the soul with music of its heavenly harp.
 
LOB-079
 Armaill
 53153481
 A strange warrior who manipulates three deadly 
blades with both hands and his tail.
 
LOB-080
 Terra the Terrible
 63308047
 Known as a swamp dweller, this creature is a minion of the dark forces.
 
LOB-081
 Frenzied Panda
 98818516
 A savage beast that carries a big bamboo stick for beating down its enemies.
 
LOB-082
 Kumootoko
 56283725
 A massive, intelligent spider that traps enemies with webbing.
 
LOB-083
 Meda Bat
 76211194
 An eyeball fiend created by a servant of the wicked, 
it uses Dark Blasts to blow away its enemies.
 
LOB-084
 Enchanting Mermaid
 75376965
 A beautiful mermaid that lures voyagers to a watery grave.
 
LOB-085
 Fireyarou
 71407486
 A malevolent creature wrapped in flames that attacks enemies
 with intense fire.
 
LOB-086
 Dragoness the Wicked Knight
 70681994
 Armaill + One-Eyed Shield Dragon
 
LOB-087
 One-Eyed Shield Dragon
 33034347
 This dragon wears a shield not only for its own protection,
 but also for ramming its enemies.
 
LOB-088
 Dark Energy
 04614116
 A Fiend-Type monster equipped with this card increases 
its ATK and DEF by 300 points.
 
LOB-089
 Laser Cannon Armor
 77007920
 A Insect-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-090
 Vile Germs
 39774685
 A Plant-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-091
 Silver Bow and Arrow
 01557499
 A Fairy-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-092
 Dragon Treasure
 01435851
 A Dragon-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-093
 Electro-Whip
 37820550
 A Thunder-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-094
 Mystical Moon
 36607978
 A Beast-Warrior-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-095
 Stop Defense
 63102017
 Select 1 of your opponent's monsters and switch it to Attack Position.
 If the card is face-down, flip it face-up. 
If the card has a flip effect, it is activated immediately.
 
LOB-096
 Machine Conversion Factory
 25769732
 A Machine-Type monster equipped with this card increases 
its ATK and DEF by 300 points.
 
LOB-097
 Raise Body Heat
 51267887
 A Dinosaur-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-098
 Follow Wind
 98252586
 A Winged Beast-Type monster equipped with this card increases
 its ATK and DEF by 300 points.
 
LOB-099
 Goblin's Secret Remedy
 11868825
 Increase your Life Points by 600 Points.
 
LOB-100
 Final Flame
 73134081
 Inflicts 600 points of Direct Damage to your opponent's Life Points.
 
LOB-101
 Swords of Revealing Light
 72302403
 Flip all face-own monsters on your opponent's side of the field face-up.
This card remains face-up on the field for 3 of your opponent's turns.
 As long as this card remains face-up on the field,
 your opponent cannot declare an attack.
 
LOB-102
 Metal Dragon
 09293977
 Steel Ogre Grotto #1 + Lesser Dragon
 
LOB-103
 Spike Seadra
 85326399
 Using the spikes sprouting from its body,
 this creature stabs its opponents and floods them with electricity.
 
LOB-104
 Tripwire Beast
 45042329
 This creature attacks with electromagnetic waves.
 
LOB-105
 Skull Red Bird
 10202894
This monster swoops down and attacks with a rain of knives stored in its wings.

LOB-106
 Armed Ninja
 09076207
  FLIP: Select 1 Spell Card on the field and destroy it.
If the selected card is Set, pick up and see the card.
If it is a Spell Card, it is destroyed.
If it is a Trap Card, return it to its original position.
 
LOB-107
 Flower Wolf
 95952802
 Silver Fang + Darkworld Thorns
 
LOB-108
 Man-Eater Bug
 54652250
FLIP: Destroys one monster on the field (regardless of position).
 
LOB-109
 Sand Stone
 73051941
Appears from underground and attacks with long, snake like tentacles.
 
LOB-110
 Hane-Hane
 07089711
 FLIP: Select 1 Monster Card in the field (regardless of position)
 and return it to its owner's hand.
 
LOB-111
 Misairuzame
 33278416
 A missile-launching fish protected by deadly spikes.
 
LOB-112
 Steel Ogre Grotto #1
 29172562
 A steel idol worshipped in the Land of Machines.
 
LOB-113
 Lesser Dragon
 55444629
 A minor dragon incapable of breathing fire.
 
LOB-114
 Darkworld Thorns
 43500484
 A thorny plant found in the darklands that wraps
 itself around any unwary travelers.
 
LOB-115
 Drooling Lizard
 16353198
 A blood-sucking snake in human form that attacks 
any living being that passes nearby.
 
LOB-116
 Armored Starfish
 17535588
 A bluish starfish with a solid hide capable of fending off attacks.
 
LOB-117
 Succubus Knight
 55291359
 A warrior wizard adept in casting bone-chilling spells.
 
LOB-118
 Monster Reborn
 83764718
 Select 1 monster from either you or your opponent's Graveyard.
 Special Summon the selected monster on your side of the field.
 
LOB-119
 Pot of Greed
 55144522
 Draw 2 cards from your Deck.
 
LOB-120
 Right Leg of the Forbidden One
 08124921
 A forbidden right leg sealed by magic.
 Whosoever breaks this seal will know infinite power.
 
LOB-121
 Left Leg of the Forbidden One
 44519536
 A forbidden left leg sealed by magic.
 Whosoever breaks this seal will know infinite power.
 
LOB-122
 Right Arm of the Forbidden One
 70903634
 A forbidden right arm sealed by magic.
 Whosoever breaks this seal will know infinite power.
 
LOB-123
 Left Arm of the Forbidden One
 07902349
 A forbidden left arm sealed by magic.
 Whosoever breaks this seal will know infinite power.
 
LOB-124
 Exodia the Forbidden One
 33396948
 When you have "Right Leg of the Forbidden One",
 "Left Leg of the Forbidden One", "Right Arm of the Forbidden One"
 and "Left Arm of the Forbidden One" in addition
 to this card in your hand, you win the Duel.
 
LOB-125
 Gaia The Dragon Champion
 66889139
 Gaia The Fierce Knight + Curse of Dragon
 

========================================================================
B. Metal Riders                                               #0002
========================================================================
MRD-000
 Gate Guardian
 25833572
 This monster cannot be Normal Summoned or Set.
This card can only be Special Summoned by Tributing
 "Sanga of the Thunder", "Kazejin" and "Suijin".
 
MRD-001
 Feral Imp 
 41392891
 A playful fiend that lurks in the dark,
 waiting to attack an unwary enemy.
 
MRD-002
 Winged Dragon, Guardian of the Fortress #1
 87796900
 A dragon Cly found guarding mountain fortresses.
 Its signature attack is a sweeping dive from out of the blue.
 
MRD-003
 Summoned Skull 
 70781052
 A fiend with dark powers for confusing the enemy.
 Among the Fiend-Type monsters,
 this monster boasts considerable force.
 
MRD-004
 Rock Ogre Grotto #1
 68846917
 Protected by a solid body of rock, 
this monster throws a bone-shattering punch.
 
MRD-005
 Armored Lizard 
 15480588
 A lizard with a very tough hide and a vicious bite.
 
MRD-006
 Killer Needle
 88979991
 A huge bee with exceptional strength that's particularly 
dangerous in a swarm.
 
MRD-007
 Larvae Moth 
 ????
 This monster cannot be Normal Summoned Set Set.
 This card can only be Special Summoned by offering
 "Petit Moth" as a Tribute on the 2nd of your turns 
after "Petit Moth" has been equipped with "Cocoon of Evolution".
 
MRD-008
 Harpie Lady 
 76812113
 This human-shaped animal with wings is beautiful
 to watch but deadly in battle.
 
MRD-009
 Harpie Lady Sisters
 12206212
 This card can only be Special summoned with
 the Magic Card "Elegant Egotist."
 
MRD-010
 Kojikocy 
 01184620
 A man-hunter with powerful arms that can crush boulders.
 
MRD-011
 Cocoon of Evolution
 ????
  You can equip this card from your hand as an Equip Spell Card
 to a face-up "Petit Moth" on the field. If equipped,
 the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth".
 
MRD-012
 Crawling Dragon 
 67494157
 This weakened dragon can no longer fly,
 but is still a deadly force to be reckoned with.
 
MRD-013
 Armored Zombie 
 20277860
This warrior blindly swings a deadly blade with devastating force.
 
MRD-014
 Mask of Darkness 
 28933734
  FLIP: Select 1 Trap Card from your Graveyard.
 Add the selected card to your hand.
 
MRD-015
 Doma The Angel of Silence 
 16972957
 This fairy rules over the end of existence.
 
MRD-016
White Magical Hat
 15150365
When this card inflicts damage to your opponent's Life Points,
1 card must be discarded randomly from your opponent's hand to the Graveyard.
 
MRD-017
 Big Eye 
 16768387
 FLIP: See the top 5 cards of your Deck,
 arrange them in any order desired, and replace them on top of the Deck.
 
MRD-018
 Black Skull Dragon 
 11901678
 Summoned Skull + Red-Eyes B. Dragon
 
MRD-019
 Masked Sorcerer 
 10189126
 When you inflict damage to your opponent's
 Life Points with this card, draw a card.
 
MRD-020
 Roaring Ocean Snake 
 19066538
 Mystic Lamp + Hyosube
 
MRD-021
 Water Omotics 
 02483611
 Transforms the water overflowing from a jar into attacking dragons.
 
MRD-022
 Ground Attacker Bugroth
 58314394
 A surface battle robot that was once used for sea warfare.
 
MRD-023
 Petit Moth
 58192742
 This small but deadly creature is better off avoided.
 
MRD-024
 Elegant Egotist 
 90219263
 You can only activate this card when there are 1 or more
 "Harpie Lady" on the field. Special Summon 1 "Harpie Lady" 
or "Harpie Lady Sisters" from your hand or Deck.
 
MRD-025
 Sanga of the Thunder 
 25955164
  You can only activate this card's effect during your opponent's
 damage calculation. Make the ATK of a monster attacking this card 0
 during damage calculation. This effect can only be used once as long 
as this card remains face-up on the field.
 
MRD-026
 Kazejin 
 62340868
 You can only activate this card's effect during your opponent's
 damage calculation. Make the ATK of a monster attacking this card 0
 during damage calculation. This effect can only be used once as long
 as this card remains face-up on the field.
 
MRD-027
 Suijin 
 98434877
 You can only activate this card's effect during your opponent's
 damage calculation. Make the ATK of a monster attacking this card 0
 during damage calculation. This effect can only be used once as long
 as this card remains face-up on the field.
 
MRD-028
 Mystic Lamp 
 98149915
 This monster can attack your opponent's Life Points directly.
 
MRD-029
 Steel Scorpion 
 13599884
 A non-Machine-Type monster attacking "Steel Scorpion" will be destroyed
 at the End Phase of your opponent's 2nd turn after the attack.
 
MRD-030
 Ocubeam
 86088138
 Frightening in appearance, this creature uses its large eyes
 and ears to keep track of any movement.
 
MRD-031
 Leghul
 12472242
 This monster may attack your opponent's Life Points directly.
 
MRD-032
 Ooguchi
 58861941
 This monster may attack your opponent's Life Points directly.
 
MRD-033
 Leogun
 10538007
 Huge monster with a lion's mane similar to the King of Beasts.
 
MRD-034
 Blast Juggler 
 70138455
 You can only activate this effect during your Standby Phase.
 Offer this face-up cards as a Tribute to select and destroy
 2 face-up monsters with an ATK of 1000 or les.
 
MRD-035
 Jinzo #7
 32809211
 This monster may attack your opponent's Life Points directly.
 
MRD-036
 Magician of Faith 
 31560081
FLIP: Select 1 Spell Card from your Graveyard.
 Add the selected card to your hand.
 
MRD-037
 Ancient Elf 
 93221206
This elf is rumored to have lived for thousands of years.
 He leads an army of spirits against his enemies.
 
MRD-038
 Deepsea Shark
 28593363
 Bottom Dweller + Tongyo
 
MRD-039
 Bottom Dweller 
 81386177
 This is one sea creature whose wrath is something
 monsters fear to face.
 
MRD-040
 Destroyer Golem
 73481154
 A golem with a massive right hand for crushing its victims.
 
MRD-041
 Kaminari Attack
 09653271
 Ocubeam + Mega Thunderball
 
MRD-042
 Rainbow Flower 
 21347810
 This monster may attack your opponent's Life Points directly.
 
MRD-043
 Morinphen
 55781832
 A strange fiend with long arms and razor-sharp fangs.
 
MRD-044
 Mega Thunderball
 21817254
 Rolls along the ground releasing bolts of
 electricity to attack its enemies.
 
MRD-045
 Tongyo 
 69572024
 This monster captures other fish with its long tongue and
 sucks the energy out of them.
 
MRD-046
 Empress Judge
 15237615
 Queen's Double + Hibikime
 
MRD-047
 Pale Beast 
 21263083
 With skin tinged a bluish-white, this strange creature is
 a fearsome sight to behold.
 
MRD-048
 Electric Lizard
 55875323
 A non-Zombie-Type monster attacking "Electric Lizard"
 cannot attack on its following turn.
 
MRD-049
 Hunter Spider 
 80141480
 This monster feeds on whatsoever it catches in its web.
 
MRD-050
 Ancient Lizard Warrior 
 43230671
 Before the dawn of man, this lizard warrior ruled supreme.
 
MRD-051
 Queen's Double 
 05901497
 This monster may attack your opponent's Life Points directly.
 
MRD-052
 Trent 
 78780140
 A guardian of the woods, this massive tree is believed
 to be immortal.
 
MRD-053
 Disk Magician 
 76446915
 This machine hides in a saucer and only appears when
 executing an attack.
 
MRD-054
 Hyosube 
 02118022
 This amphibian is strong on the attack, 
but leaves much to be desired when defending.
 
MRD-055
 Hibikime
 64501875
Confuses enemies with a noise that is harsh to the ears.
 
MRD-056
 Fake Trap 
 03027001
 You can only activate this card when your opponent uses an
 effect of a Spell, Trap, or Effect monster to destroy
 Trap Card(s) on your side of the field. Destroy this card as
 a substitute of those Trap Card(s) and the other Trap Card(s)
 are not destroyed. If a Set card(s) would have been destroyed,
 pick up and see the Set card(s).
 
MRD-057
 Tribute to The Doomed 
 79759861
 Discard 1 card from your hand to the Graveyard to destroy 1
 Monster Card on the field (regardless of its position).
 
MRD-058
 Soul Release 
 05758500
  Select up to 5 cards from either you or your opponent's
 Graveyard(s) and remove them from play.
 
MRD-059
 The Cheerful Coffin 
 41142615
 You can discard up to 3 Monster Cards from your
 hand to the Graveyard.
 
MRD-060
 Change of Heart 
 04031928
 Select 1 monster on your opponent's side of the field.
 Take control of the selected monster until the End Phase
 of this turn.
 
MRD-061
 Baby Dragon
 88819587
 Much more than just a child, this dragon is gifted with untapped power.
 
MRD-062
 Blackland Fire Dragon
 87564352
 A dragon that dwells in the depths of darkness,
 its vulnerability is its poor eyesight.
 
MRD-063
 Swamp Battleguard
 40453765
 Increase the ATK of this monster by 500 points for
 every face-up "Lava Battleguard" on your side of the field.
 
MRD-064
 Battle Steer 
 18246479
 A bull monster often found in the woods,
 it charges enemy monsters with a pair of deadly horns.
 
MRD-065
 Time Wizard 
 71625222
 Toss a coin and call Heads or Tails. If you call it right,
 your opponent's monsters on the field are destroyed.
 If you call it wrong, your own monsters on the field are destroyed
 and you lose Life Points equal to half the total ATK of the
 destroyed monsters. This card can only be used during
 your turn, once per turn.
 
MRD-066
 Saggi the Dark Clown 
 66602787
 This clown appears from nowhere and executes very
 strange moves to avoid enemy attacks.
 
MRD-067
 Dragon Piper 
 55763552
 FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field.
 If you destroy any, change all face-up Dragon-Type monsters
 on the field to Attack Position.
 
MRD-068
 Illusionist Faceless Mage 
 28546905
 Manipulates enemy attacks with the power of illusions.
 
MRD-069
 Sangan 
 26202165
  When this card is sent from the field to the Graveyard,
 select 1 monster with an ATK of 1500 or less from your Deck,
 show it to your opponent, and add it to your hand.
 Then shuffle your Deck.
 
MRD-070
 Great Moth
 ????
  This monster cannot be Normal Summoned or Set. This card
 can only be Special Summoned by Tributing "Petit Moth" on
 the 4th of your turns after "Petit Moth" has been equipped
 with "Cocoon of Evolution".
 
MRD-071
 Kuriboh 
 40640057
  Discard this card from your hand to make the damage
 inflicted to your Life Points by 1 of your opponent's monster 0.
 This effect can only be activated during your opponent's Battle Phase.
 
MRD-072
 Jellyfish 
 14851496
 An almost invisible, semi-transparent jellyfish that drifts in the sea.
 
MRD-073
 Castle of Dark Illusions 
 00062121
 FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 
200 points. As long as this card remains face-up on the field, the ATK
 and DEF of Zombie-Type monsters continues to increase by 200 points
 during each of your Standby Phases. This effect lasts until
 your 4th turn after the card is activated.
 
MRD-074
 King of Yamimakai 
 69455834
 Wields the power of darkness to destroy its enemies.
 
MRD-075
 Catapult Turtle 
 95727991
  Tribute 1 monster on your side of the field to inflict damage equal
 to half the Tributed monster's ATK to your opponent's Life Points.
 
MRD-076
 Mystic Horseman
 68516705
 Half man and half horse, this monster is known for its extreme speed.
 
MRD-077
 Rabid Horseman
 94905343
 Battle Ox + Mystic Horseman
 
MRD-078
 Crass Clown 
 93889755
 When this card is changed from Defense to Attack Position,
 return 1 monster on your opponent's side of the field to
 the owner's hand.
 
MRD-079
 Pumpking the King of Ghosts 
 29155212
 If "Castle of Dark Illusions" is face-up on the field,
 increase the ATK and DEF of this card by 100 points.
 As long as this "Castle of Dark Illusions" remains face-up
 on the field, the ATK and DEF of this card continues to
 increase by 100 points during each of your Standby Phases.
 This effect continues until your 4th turn after the card is activated.
 
MRD-080
 Dream Clown 
 13215230
 When this card is changed from Attack Position to Defense Position,
 select and destroy 1 monster on your opponent's side of the field.
 
MRD-081
 Tainted Wisdom 
 28725004
 When this card is changed from Attack Position to Defense Position,
 shuffle your own Deck.
 
MRD-082
 Ancient Brain
 42431843
 A fallen fairy that is powerful in the dark.
 
MRD-083
 Guardian of the Labyrinth 
 89272878
 A monster that guards the entrance to the  Netherworld.
 
MRD-084
 Prevent Rat 
 00549481
 This creature is shielded with a tough hide of hair
 and is excellent at defending itself.
 
MRD-085
 The Little Swordsman of Aile 
 25109950
 Offer 1 monster on your side of the field as a Tribute to increase
 this monster's ATK by 700 points until the end of your turn.
 
MRD-086
 Princess of Tsurugi 
 51371017
FLIP: Inflicts 500 points of Direct Damage to your opponent's
 Life Points for each Magic and Trap Card your opponent's has on the field.
 
MRD-087
 Protector of the Throne 
 10071456
 While the king is away, this queen protects
 his throne with a mighty Defense.
 
MRD-088
 Tremendous Fire 
 46918794
 Inflicts 1000 points of Direct Damage to your
 opponent's Life Points and 500 points of Direct Damage to your Life Points.
 
MRD-089
 Jirai Gumo 
 94773007
 When you attack with this card, toss a coin. If you call it right,
 attack normally. If you call it wrong, reduce your
 Life Points by half before attacking.
 
MRD-090
 Shadow Ghoul 
 30778711
 Increase the ATK of this monster by 100 points
 for each monster in your Graveyard.
 
MRD-091
 Labyrinth Tank 
 99551425
 Giga Tech Wolf + Cannon Soldier
 
MRD-092
 Ryu-Kishin Powered 
 24611934
 A gargoyle enhanced by the powers of darkness.
 Very sharp talons make it a worthy opponent.
 
MRD-093
 Bickuribox 
 25655502
 Crass Clown + Dream Clown
 
MRD-094
 Giltia the D. Knight 
 51828629
 Guardian of the Labyrinth + Protector of the Throne
 
MRD-095
 Launcher Spider 
 87322377
 A mechanical spider with rocket launches capable of random fire.
 
MRD-096
 Giga-Tech Wolf
 08471389
 An iron wolf with razor-sharp fangs that can penetrate any armor.
 
MRD-097
 Thunder Dragon 
 31786629
 Discard this card from your hand to the Graveyard to add up to
 2 "Thunder Dragon" cards from your Deck to your hand.
 Your Deck is then shuffled. This effect is activated
 only during a Main Phase.
 
MRD-098
 7 Colored Fish 
 23771716
 A rainbow fish that has never been caught by mortal man.
 
MRD-099
 The Immortal of Thunder 
 84926738
 FLIP: You gain 3000 Life Points. After this card is flipped,
 you lose 5000 Life points when it is sent from the field to the Graveyard.

MRD-100
 Punished Eagle 
 74703140
 Blue-Winged Crown + Niwatori
 
MRD-101
 Insect Soldiers of the Sky 
 07019529
 The ATK of this card increases by 1000 points
 whenever it attacks a WIND monster.
 
MRD-102
 Hoshiningen
 67629977
 As long as this card remains face-up on the field,
 increase the ATK of all LIGHT monsters by 500 points and
 decrease the ATK of all DARK monsters by 400 points.
 
MRD-103
 Musician King 
 56907389
 Witch of the Black Forest + Lady of Faith
 
MRD-104
 Yado Karu 
 29380133
 When this card is changed from Attack Position to Defense Position,
 you may place any number of cards from your hand to the bottom
 of your Deck in any order you desire.
 
MRD-105
 Cyber Saurus 
 89112729
 Blast Juggler + Two-Headed King Rex
 
MRD-106
 Cannon Soldier 
 11384280
  Tribute 1 monster on your side of the field to
 inflict 500 points of damage to your opponent's Life Points.
 
MRD-107
 Muka Muka
 46657337
 Increase the ATK and DEF of this card by 300 points
 for every card in your hand.
 
MRD-108
 The Bistro Butcher 
 71107816
 When this card inflicts Battle Damage to your
 opponent's Life Points, your opponent draws 2 cards from his/her Deck.
 
MRD-109
 Star Boy 
 08201910
 As long as this card remains face-up on the field,
 increase the ATK of all WATER monsters by 500 points
 and decrease the ATK of all FIRE monsters by 400 points.
 
MRD-110
 Milus Radiant 
 07489323
 As long as this card remains face-up on the field,
 increase the ATK of all EARTH monsters by 500 points
 and decrease the ATK of all WIND monsters by 400 points.
 
MRD-111
 Flame Cerebrus 
 60862787
 Known to many as the "Burning Executioner",
 this monster is capable of burning enemies to cinders.
 
MRD-112
 Niwatori 
 07805359
 Swallows enemies whole and uses their essence as energy.
 
MRD-113
 Dark Elf 
 21417692
 This card requires a cost of 1000 of your Life Points to attack.
 
MRD-114
 Mushroom Man #2 
 93900406
 A player controlling this monster loses 300 Life Points during
 each of his/her Standby Phases when this card is face-up on the field.
 Control of this card is shifted to your opponent
 by paying 500 Life Points at your own End Phase.
 
MRD-115
 Lava Battleguard 
 20394040
 Increase the ATK of this card by 500 points for
 each face-up "Swamp Battleguard" on your side of the field.
 
MRD-116
 Witch of the Black Forest 
 78010363
 When this card is sent from the field to the Graveyard,
 select 1 monster with a DEF of 1500 or less from your Deck,
 show it to your opponent, and add it to your hand.
 Then shuffle your Deck.
 
MRD-117
 Little Chimera 
 68658728
 As long as this card remains face-up on the field,
 increase the ATK of all FIRE monsters by 500 points
 and decrease the ATK of all WATER monsters by 400 points.
 
MRD-118
 Bladefly
 28470714
 As long as this card remains face-up on the field,
 increase the ATK of all WIND monsters by 500 points
 and decrease the ATK of all EARTH monsters by 400 points.
 
MRD-119
 Lady of Faith 
 17358176
 Soothes the souls of others by chanting a mysterious spell.
 
MRD-120
 Twin-Headed Thunder Dragon 
 54752875
 Thunder Dragon + Thunder Dragon
 
MRD-121
 Witch's Apprentice 
 80741828
 As long as this card remains face-up on the field,
 increase the ATK of all DARK monsters by 500 points
 and decrease the ATK of all LIGHT monsters by 400 points.
 
MRD-122
 Blue-Winged Crown 
 41396436
 With hair shaped like a crown and a body encased
 in bluish white flames, this bird is a formidable sight.
 
MRD-123
 Skull Knight 
 02504891
 Tainted Wisdom + Ancient Brain
 
MRD-124
 Gazelle the King of Mythical  Beasts 
 05818798
 This monster moves so fast that it looks like
 an illusion to mortal eyes.
 
MRD-125
 Garnecia Elefantis
 79888191
 A monster so heavy that each step rocks the earth.
 
MRD-126
 Barrel Dragon 
 81480460
 Toss a coin 3 times. If 2 out of 3 results are Heads,
 destroy 1 Monster on your opponent's side of the field.
 This card's effect can only be used once per turn.
 
MRD-127
 Solemn Judgment
 41420027
 Pay half of your Life points. Negate an activation of
 a Spell/Trap Card/Normal Summon/Flip Summon/Special Summon
 and destroy the Spell Card, Trap Card, or Summoned monster.
 
MRD-128
 Magic Jammer 
 77414722
 Discard 1 card from your hand to the Graveyard to
 negate the activation of a Magic Card and destroy it.
 
MRD-129
 Seven Tools of the  Bandit 
 03819470
 Pay 1000 Life Points to negate the activation of
 a Trap Card and destroy it.
 
MRD-130
 Horn of Heaven 
 98069388
 Offer 1 of your own monsters on the field as a Tribute
 to negate the summon (including Special Summon)
 of a monster and destroy it.
 
MRD-131
 Shield & Sword 
 52097679
 Switch the original ATK and DEF of all face-up monsters
 on the field until the end of the turn.
 Any additions and subtractions to ATK and/or DEF due
 to card effects are applied to the new ATK and DEF.
 Monsters summoned after this card's activation are excluded.
 
MRD-132
 Sword of Deep-Seated 
 98495314
 A Monster Card equipped with this card increase its ATK and DEF
 by 500 points. When this card is sent to the Graveyard,
 place it on top of your Deck.
 
MRD-133
 Block Attack 
 25880422
 Select 1 of your opponent's monsters and shift
 it to Defense Position.
 
MRD-134
 The Unhappy Maiden 
 51275027
 When this card is sent to the Graveyard as the result
 of a battle, the Battle Phase for that turn ends immediately.
 
MRD-135
 Robbin' Goblin 
 88279736
 Each time 1 monster on your side of the field inflicts
 Battle Damage to your opponent's Life Points,
 your opponent discards 1 card randomly from his/her hand.
 
MRD-136
 Germ Infection 
 24668830
 The ATK of a non-machine-Type monster equipped with
 this card is decreased by 300 points at each of its Standby Phases.
 
MRD-137
 Paralyzing Potion 
 50152549
 A non-Machine-Type monster equipped with this card cannot attack.
 
MRD-138
 Mirror Force 
 44095762
 You can only activate this card when your opponent's monster
 declares an attack. Destroy all Attack Position monsters on your
 opponent's side of the field.
 
MRD-139
 Ring of Magnetism 
 20436034
 You can only equip this card to a monster on your side of the field.
 Decrease the ATK and DEF of a monster equipped with this card by 500 points.
 In addition, all the monster on your opponent's side of the field can
 only attack the monster equipped with this card, if they attack
 
MRD-140
 Share the Pain 
 56830749
 Offer 1 monster on your side of the field as a Tribute.
 Your opponent must select 1 monster on his/her side of
 the field and offer it as Tribute.
 
MRD-141
 Stim-Pack 
 83225447
 A monster equipped with this card increases its ATK by 700 points.
 Its ATK is then decreased by 200 points at each of its Standby Phases.
 
MRD-142
 Heavy Storm 
 19617556
 Destroys all Magic and Trap cards on the field.
 
MRD-143
 Thousand Dragon
 41462083
 Time Wizard + Baby Dragon
 
========================================================================
C. Magic Ruler                                                   #0003
========================================================================
MRL-000
 Blue Eyes Toon Dragon
 53183100
 This card cannot be Normal Summoned or Set. 
This card can only be Special Summoned while "Toon World" is on your
 side of the field. You can Special Summon this monster from your hand,
 but Tributes are required from monsters Level 5 or more. 
This card cannot attack in the turn that it is summoned.
 Unless you pay 500 Life Points, this monster cannot attack.
 When "Toon World" on the field is destroyed,this card is also destroyed.
 If your opponent doesn't control a Toon Monster, this card can attack
 your opponent's Life Points directly. If a face-up Toon Monster
 is on your opponent's side of the field,
 you must select the Toon Monster as an attack target.
 
MRL-001
 Penguin Knight
 36039163
 When this card is sent directly from your Deck to the Graveyard by
 an opponent's card effect, combine your Graveyard cards with your
 own Deck, shuffle them and form a new Deck.
 
MRL-002
 Axe of Despair
 40619825
 A monster equipped with this card increases its ATK by 1000 points.
 When this card is sent from the field to the Graveyard, you can
 offer 1 monster from the field as a Tribute to place it on
 top of your Deck.
 
MRL-003
 Black Pendant
 95169794
 A monster equipped with this card increases its ATK by 500 points.
 When this card is sent from the field to the Graveyard, inflict 500
 points of Direct Damage to your opponent's Life Points.
 
MRL-004
 Horn of Light
 38552107
 A monster equipped with this card increases its DEF by 800 points.
 When this card is sent from the field to the Graveyard,
 you can pay 500 Life Points to place it on top of your Deck.
 
MRL-005
 Malevolent Nuzzler
 99597615
 A monster equipped with this card increases its ATK by 700 points.
 When this card is sent from the field to the Graveyard,
 you can pay 500 Life Points to place it on top of your Deck.
 
MRL-006
 Spellbinding Circle
 18807108
 Select 1 monster. As long as this card remains face-up on the field,
 the selected monster cannot attack or change its battle position.
 When the selected monster is destroyed, this card is also destroyed.
 
MRL-007
 Metal Fish
 55998462
 A metal fish with a razor-sharp caudal fin.
 
MRL-008
 Electric Snake
 11324436
 When this card is discarded from your hand to the Graveyard by
an effect controlled by your opponent, draw 2 cards from your Deck.
 
MRL-009
 Queen Bird
 73081602
 This monster attacks enemies using its huge beak.
 
MRL-010
 Ameba
 95174353
When this card is face-up on the field and control shifts to
 your opponent, inflict 2000 points of Direct Damage to your 
opponent's Life Points. This effect can only be used once as
 long as this card remains face-up on the field.
 
MRL-011
 Peacock
 20624263
 A large peacock that launches its feathers in a lethal attack.
 
MRL-012
 Maha Vailo
 93013676
 Increase the ATK of this card by 500 points for
 each Equip Card equipped to this card.
 
MRL-013
 Guardian of the Throne Room
 47879985
 A robot built to protect throne rooms,
 it is armed with homing missiles.
 
MRL-014
 Fire Kraken
 46534755
 A squid that thrives on fire and heat.
 
MRL-015
 Minar
 32539892
 When this card is sent directly from your hand to the
 Graveyard by your opponent's card effect,
 inflict 1000 points of Direct Damage to your opponent's Life Points.
 
MRL-016
 Griggle
 95744531
 When this card is face-up on the field and control shifts
 to your opponent, you gain 3000 Life Points. This effect can
 only by used once as long as this card remains face-up on the field.
 
MRL-017
 Thyone #2
 56789759
 A crimson dragon that spits fireballs to create a blazing sea of fire.
 
MRL-018
 Ancient One of the Deep Forest
 14015067
 This creature adopts the form of a white goat living in the forest,
 but is actually a Forest Elder.
 
MRL-019
 Dark Witch
 35565537
 A popular creature in mythology that
 delivers fatal attacks with a sharp spear.
 
MRL-020
 Weather Report
 72053645
 FLIP: Destroys all opponent's face-up "Swords of Revealing Light"
 on the field. If "Swords of Revealing Light" is destroyed,
 you can perform your Battle Phase twice this turn
 (or your next turn if activated during opponent's turn).
 
MRL-021
 Mechanical Snail
 34442949
 A cyborg snail that still travels at a slow place.
 
MRL-022
 Giant Turtle Who Feeds On Flames
 96981563
 A crimson-shelled tortoise that feeds on flames.
 
MRL-023
 Liquid Beast
 93108297
 A liquid life form that thrives on water.
 
MRL-024
 Hiro's Shadow Scout
 81863068
 FLIP: Your opponent draws 3 cards. Both players look at the cards.
 If there are any Spell Cards among them, discard all
 those Spell Card(s) to the Graveyard.
 
MRL-025
 High Tide Gyojin
 54579801
 A very agile half-fish warrior known for its relentless attacks.
 
MRL-026
 Invader of the Throne
 3056267
 FLIP: Select 1 opponent's monster and switch control of it
 with this card. This effect cannot be used during the Battle Phase.
 
MRL-027
 Whiptail Crow
 91996584
 Attacks from the skies with a whip-like tail.
 
MRL-028
 Slot Machine
 3797883
 The machine's ability is said to vary according to its slot results.
 
MRL-029
 Relinquished
 63519819
 Select 1 monster on your opponent's side of the field and
 equip it to this card (this effect can only be used once per turn
 and you can only equip 1 monster at a time to this card).
 The ATK and DEF of this card become the same amounts as the monster
 equipped to this card. If this card is destroyed as a result of battle,
 the equipped monster is destroyed instead, and any battle damage you
 received from the battle is also inflicted to your opponent's Life Points.
 
MRL-030
 Red Archery Girl
 65570596
 A mermaid archer that hides in a protective shell,
 waiting for the right moment to strike.
 
MRL-031
 Gravekeeper's Servant
 16762937
 Unless your opponent sends 1 card from the top of his/her Deck
 to the Graveyard, he/she cannot declare and attack.
 
MRL-032
 Curse of Fiend
 12470447
 Changes the Battle positions of all Attack Position monsters on
 the field to Defense position and vice-versa. These positions cannot
 be changed during the turn this card is activated except by the effects
 of a Magic, Trap, or Effect Monster Card. You can activate this card
 only during your Standby Phase.
 
MRL-033
 Upstart Goblin
 70368879
 Draw 1 card from your Deck. Your opponent gains 1000 Life Points.
 
MRL-034
 Toll
 82003859
  Each player must pay 500 Life Points to declare an attack.
 
MRL-035
 Final Destiny
 18591904
 Discard 5 cards from your hand. Destroy all the cards on the field.
 
MRL-036
 Snatch Steal
 45986603
 Take control of a monster on your opponent's side of the field that
 is equipped with this card. Increase your opponent's Life Points
 by 1000 points during each of his/her Standby Phases.
 
MRL-037
 Chorus of Sanctuary
 81380218
 Increases the DEF of all Defense Position monsters by 500 points.
 
MRL-038
 Confiscation
 17375316
 Pay 1000 Life Points. Look at your opponent's hand,
 select 1 card among them and discard it to the Graveyard.
 
MRL-039
 Delinquent Duo
 44763025
 Pay 1000 Life Points. Your opponent randomly selects and
 discards 1 card from his/her hand and then selects and
 discards another card from his/her hand.
 
MRL-040
 Darkness Approaches
 80168720
 Discard 2 cards from your hand. Select 1 face-up monster and
 flip it face-down, but do not change its battle position.
 
MRL-041
 Fairy's Hand Mirror
 17653779
 Switch the opponent's Magic Card effect that specifically
 designates 1 monster as a target to another correctly targeted monster.
 
MRL-042
 Tailor of the Fickle
 43641473
 Switch  1 Equip Card equipped to a monster to another correct target.
 
MRL-043
 Rush Recklessly
 70046172
 Increase 1 monster's ATK by 700 points
 during the turn this card is activated.
 
MRL-044
 The Reliable Guardian
 16430187
 Increase 1 monster's DEF by 700 points
 during the turn this card is activated.
 
MRL-045
 The Forceful Sentry
 42829885
 Look at your opponent's hand. Select 1 card among them and
 return it to his/her Deck. The Deck is then shuffled.
 
MRL-046
 Chain Energy
 79323590
 Each player must pay 500 Life Points per card to normal Summon,
 Special Summon, Set, or activate cards from his/her respective hand.
 
MRL-047
 Mystical Space Typhoon
 5318639
 Destroys 1 Magic or Trap card on the field.
 
MRL-048
 Giant Trunade
 42703248
 Returns all Magic and Trap cards on the field
 to the respective owner's hands.
 
MRL-049
 Painful Choice
 74191942
 Select 5 cards from your Deck and show them to your opponent.
 Your opponent selects 1 card among them.
 Add that card to your hand and discard
 the remaining to the Graveyard.
 
MRL-050
 Snake Fang
 596051
 Decrease 1 face-up monster's DEF by 500 points
 until the end of this turn
 
MRL-051
 Black Illusion Ritual
 41426869
 This card is used to Ritual Summon "Relinquished".
 You must also offer monsters whose total 
Level Stars equal 1 or more from the field
 or your hand as a Tribute.
 
MRL-052
 Octoberser
 74637266
 With the head of a fish and the legs of an octopus,
 this strange creature attacks enemies by flinging spears.
 
MRL-053
 Psychic Kappa
 7892180
 An amphibian with a myriad of powers
 to shield it from enemy attacks.
 
MRL-054
 Horn of the Unicorn
 64047146
 A monster equipped with this card increases its 
ATK and DEF by 700 points. When this card is sent
 from the field to the Graveyard,
 it returns to the top of your Deck.
 
MRL-055
 Labyrinth Wall
 67284908
 These walls form a labyrinth with no exit for enemies.
 
MRL-056
 Wall Shadow
 63162310
  This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by Tributing
 "Labyrinth Wall" equipped with "Magical Labyrinth".
 
MRL-057
 Twin Long Rods #2
 29692206
 An amphibious creature with two whip-like tails.
 
MRL-058
 Stone Ogre Grotto
 15023985
 A behemoth shaped by giant boulders.
 
MRL-059
 Magical Labyrinth
 64389297
 Equip "Labyrinth Wall" with this card.
 If you offer "Labyrinth Wall" equipped with this
 card as a Tribute, you can Special Summon
 "Wall Shadow" from your Deck.
 
MRL-060
 Eternal Rest
 95051344
 Destroy all monsters equipped with Equip Cards.
 
MRL-061
 Megamorph
 22046459
 If your Life Points are lower than your opponent's,
 the original ATK of a monster equipped with this card is doubled.
 If your Life Points are higher, the original ATK is halved.
 
MRL-062
 Commencement Dance
 43417563
 This card is used to Ritual Summon "Performance of Sword".
 You must also offer monsters whose total Level Stars equal 6
 or more from the field or your hand as a Tribute.
 
MRL-063
 Hamburger Recipe
 80811661
 This card is used to Ritual Summon "Hungry Burger".
 You must also offer monsters whose total Level Stars equal 6
 or more from the field or your hand as a Tribute.
 
MRL-064
 House of Adhesive Tape
 15083728
 If the DEF of a monster summoned by your opponent
(excluding Special Summon) is 500 or less, the monster is destroyed.
 
MRL-065
 Eatgaboon
 42578427
 If the ATK of a monster summoned by your opponent
(excluding Special Summon) is 500 or less, the monster is destroyed.
 
MRL-066
 Turtle Oath
 76806714
 This card is used to Ritual Summon "Crab Turtle".
 You must also offer monsters whose total Level Stars 
equal 8 or more from the field or your hand as a Tribute.
 
MRL-067
 Performance of Sword
 04849037
 This monster can only by Ritual Summoned with the
 Ritual Magic Card, "Commencement Dance". You must offer
 monsters whose total Level Stars equal 6 or more as a 
Tribute from the field or you hand.
 
MRL-068
 Hungry Burger
 30243636
 This monster can only by Ritual Summoned with the Ritual Magic Card,
 "Hamburger Recipe". You must offer monsters whose total Level Stars
 equal 6 or more as a Tribute from the field or you hand.
 
MRL-069
 Crab Turtle
 91782219
 This monster can only by Ritual Summoned with the Ritual Magic Card,
 "Turtle Oath". You must offer monsters whose total Level Stars equal
 8 or more as a Tribute from the field or you hand.
 
MRL-070
 Ryu-Ran
 2964201
 A vicious little dragon sheltered in an egg that
 looks deceptively harmless.
 
MRL-071
 Manga Ryu-Ran
 38369349
 This card cannot be Normal Summoned or Set. This card can only be
 Special Summoned while "Toon World" is on your side of the field.
 You can Special Summon this monster from your hand,
but Tributes are required from monsters Level 5 or more.
This card cannot attack in the turn that it is summoned. 
Unless you pay 500 Life Points, this monster cannot attack. 
When "Toon World" on the field is destroyed,this card is also destroyed.
If your opponent doesn't control a Toon Monster, this card can attack
 your opponent's Life Points directly. If a face-up Toon Monster is on
 your opponent's side of the field, you must select the Toon Monster as
 an attack target.
 
MRL-072
 Toon Mermaid
 65458948
 This card cannot be Normal Summoned or Set. This card can only be
 Special Summoned while "Toon World" is on your side of the field.
 You can Special Summon this monster from your hand, but Tributes are
 required from monsters Level 5 or more. This card cannot attack in the
 turn that it is summoned. Unless you pay 500 Life Points, this monster 
cannot attack. When "Toon World" on the field is destroyed,
 this card is also destroyed. If your opponent doesn't control a Toon Monster,
 this card can attack your opponent's Life Points directly.
 If a face-up Toon Monster is on your opponent's side of the field,
 you must select the Toon Monster as an attack target.
 
MRL-073
 Toon Summoned Skull
 91842653
 This card cannot be Normal Summoned or Set.
This card can only be Special Summoned while "Toon World" is on your side
 of the field. You can Special Summon this monster from your hand, but
 Tributes are required from monsters Level 5 or more. This card cannot
 attack in the turn that it is summoned. Unless you pay 500 Life Points,
 this monster cannot attack. When "Toon World" on the field is destroyed,
 this card is also destroyed.If your opponent doesn't control a Toon Monster,
 this card can attack your opponent's Life Points directly.
If a face-up Toon Monster is on your opponent's side of the field,
 you must select the Toon Monster as an attack target.
 
MRL-074
 Jigen Bakudan
 90020065
 FLIP: After this card is flipped, offer it as a Tribute during your
 Standby Phase to destroy all monsters on your side of the field and
 inflict Direct Damage equal to half the total ATK of the destroyed cards
 (excluding this monster) to your opponent's Life Points.
 
MRL-075
 Hyozanryu
 62397231
 A dragon created from a massive diamond that sparkles with blinding light.
 
MRL-076
 Toon World
 15259703
 This card is activated by paying 1000 of your Life Points.
 
MRL-077
 Cyber Jar
 34124316
  FLIP: Destroy all monsters on the field. Both players then pick up 5 cards
 from the top of their respective Deck and Special Summon all Level 4 or
 lower Monster Cards among them on the field in face-up Attack position or
 face-down Defense Position. The rest of the cards picked up are added to
 their respective hands.
 
MRL-078
 Banisher of the Light
 61528025
 As long as this card remains face-up on the field,
 any card sent to the Graveyard is removed from play.
 
MRL-079
 Giant Rat
 97017120
 When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 EARTH monster with an ATK of 1500 in face-up
 Attack Position from your Deck. Then shuffle the Deck.
 
MRL-080
 Sengu of the Thousand Hands
 23401839
 When this card is summoned to the field (excluding Special Summon),
 you may move 1 Ritual monster card from your Deck to your hand.
 
MRL-081
 UFO Turtle
 30806437
  When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 FIRE monster with an ATK of 1500 in face-up
 Attack Position from your Deck. Then shuffle the Deck.
 
MRL-082
 Flash Assailant
 96890582
 Decrease the ATK and DEF of this card by 400 points
 for every card in your hand.
 
MRL-083
 Karate Man
 23289281
 You can double the ATK of this card once per turn.
 If you used this effect, destroy this card during the End Phase.
 
MRL-084
 Dark Zebra
 59784896
 If this is the only Monster Card in your control during
 your Standby Phase, it is changed to Defense Position.
 You cannot change the position of this card during the same turn.
 
MRL-085
 Giant Germ
 95178994
 When this card is sent to the Graveyard as a result of battle,
 inflict 500 points of Direct Damage to your opponent's Life Points.
 You can also Special Summon up to 2 "Giant Germ" cards from your
 Deck to your side of the field in face-up Attack position.
 Then shuffle your Deck.
 
MRL-086
 Nimble Momonga
 22567609
 When this card is sent to the Graveyard as a result of battle,
 increase your Life Points by 1000 points.
 You can also Special Summon up to 2 "Nimble Momonga"
 cards from your Deck to your side of the field in face-down
 Defense Position. Then shuffle your Deck.
 
MRL-087
 Spear Cretin
 58551308
 FLIP: After this card is flipped, when it is sent to the Graveyard,
 both you and your opponent select 1 monster from your respective
 Graveyards and Special Summon it to the field in face-up Attack
 Position or face-down Defense Position
 (no Tribute is required from monsters of Level 5 or more).
 
MRL-088
 Shining Angel
 95956346
 When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 LIGHT monster with an ATK of 1500 in
 face-up Attack Position from your Deck. Then shuffle the Deck.
 
MRL-089
 Boar Soldier
 21340051
 If this card is Normal Summoned, destroy this card. If your
 opponent controls 1 or more monsters,
 decrease the ATK of this card by 1000 points.
 
MRL-090
 Mother Grizzly
 57839750
 When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 WATER monster with an ATK of 1500 in
 face-up Attack Position from your Deck. Then shuffle the Deck.
 
MRL-091
 Flying Kamakiri #1
 84834865
 When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 WIND monster with an ATK of 1500 in
 face-up Attack Position from your Deck. Then shuffle the Deck.
 
MRL-092
 Ceremonial Bell
 20228463
 As long as this card remains face-up on the field,
 you and your opponent must show your respective hands to each other.
 
MRL-093
 Sonic Bird
 5761718
 When this card is summoned (excluding Special Summon) you may move
 1 Ritual Magic Card from your Deck to your hand.
 The Deck is then shuffled.
 
MRL-094
 Mystic Tomato
 83011277
  When this card is sent to the Graveyard as a result of battle,
 you can Special Summon 1 DARK monster with an ATK of 1500 in
 face-up Attack Position from your Deck. Then shuffle the Deck.
 
MRL-095
 Kotodama
 19406822
  As long as this card remains face-up on the field,
 more than 1 monster with the same name cannot exist
 face-up on the field. If a monster with the same name as a
 face-up monster on the field is Normal Summoned, Flip Summoned,
 Special Summoned, or flipped face-up, it is destroyed.
 (If monsters with the same name are Summoned or
 flipped face-up at the same time, they are all destroyed.)
 
MRL-096
 Gaia Power
 56594520
 Increase the ATK of all EARTH monsters by 500 points
 and decrease their DEF by 400 points.
 
MRL-097
 Umiiruka
 82999629
 Increase the ATK of all WATER monsters by
 500 points and decrease their DEF by 400 points.
 
MRL-098
 Molten Destruction
 19384334
 Increase the ATK of all FIRE monsters by
 500 points and decrease their DEF by 400 points.
 
MRL-099
 Rising Air Current
 45778932
 Increase the ATK of all WIND monsters by
 500 points and decrease their DEF by 400 points.
 
MRL-100
 Luminous Spark
 81777047
 Increase the ATK of all LIGHT monsters by
 500 points and decrease their DEF by 400 points.
 
MRL-101
 Mystic Plasma Zone
 18161786
 Increase the ATK of all DARK monsters by
 500 points and decrease their DEF by 400 points.
 
MRL-102
 Messenger of Peace
 44656491
 Neither player can declare an attacks with face-up
 monsters with an ATK of 1500 or more. Pay 100 Life Points
 during each of your Standby Phase.
 if you do not, destroy this card.
 
MRL-103
 Serpent Night Dragon
 66516792
 A dragon created from the soul of a wicked knight.

========================================================================
D. Pharaoh's Servant                                            #0004
========================================================================
PSV-000
 Jinzo
 77585513
 As long as this card remains face-up on the field, all Trap Cards cannot
 be activated. The effects of all face-up Trap Cards are also negated.
 
PSV-001
 Steel Ogre Grotto #2
 90908427
 A mechanized iron doll with tremendous strength.
 
PSV-002
 Three-Headed Geedo
 78423643
 A three-headed nocturnal monster that
 is absolutely ruthless when fighting.
 
PSV-003
 Parasite Paracide
 27911549
 FLIP: Put this card face-up in your opponent's Deck and shuffle it.
 When your opponent draws this card, it is Special Summoned on your
 opponent's side of the field in face-up Defense position and inflicts
 1000 points of damage to your opponent's Life Points. Then all face-up 
monsters on your opponent's side of the field become Insect-Type as long
 as this card remains face-up on the field.
 
PSV-004
 7 Completed
 86198326
 A Machine-Type monster equipped with this card increases either its
 ATK or DEF by 700 points. You cannot change your choice as long as
 this card remains face-up on the field.
 
PSV-005
 Lightforce Sword
 49587034
 Select 1 card randomly from your opponent's hand and remove it from
 play face-down. Keep it out of play for 3 of your opponent's turns.
 During your opponent's Standby Phase of the 4th turn,
 the card is returned to his/her hand.
 
PSV-006
 Chain Destruction
 01248895
 You can activate this card when a monster with an ATK 2000 or less
 is Normal Summoned, Flip Summoned or Special Summoned. Destroy all
 monsters with the same name in the summoning player's hand and Deck.
 The Deck is then shuffled.
 
PSV-007
 Time Seal
 35316708
 Your opponent skips the Draw Phase of his/her next turn.
 
PSV-008
 Graverobber
 61705417
 Select 1 Spell Card from your opponent's Graveyard. You can use it
 as your hand until the end of the turn. 
If you use it, you take 2000 points of damage.
 
PSV-009
 Gift Of The Mystical Elf
 98299011
 Increase your Life Points by 300 points for
 each monster on the field, regardless of position.
 
PSV-010
 The Eye Of Truth
 34694160
 As long as this card remains face-up on the field,
 your opponent must show his/her hand. Your opponent increases
 his/her Life Points by 1000 points at each of his/her Standby
 Phases if he/she has a Magic Card in his/her hand.
 
PSV-011
 Dust Tornado
 60082869
 Destroy 1 Magic or Trap Card on your opponent's side of the field.
 You can then Set a Card from your hand.
 
PSV-012
 Call of the Haunted
 97077563
 Select 1 monster from your Graveyard and Special Summon it in
 face-up Attack Position. When this card is destroyed or
 removed from the field, the summoned monster is destroyed. If the
 summoned monster is destroyed, this card is also destroyed.
 
PSV-013
 Solomon's Lawbook
 23471572
 Skip your next Standby Phase.
 
PSV-014
 Earthshaker
 60886627
 Select 2 Monster Card Attributes. Your opponent then selects 1 of
 the 2 Attributes and destroys all face-up
 monsters with that Attribute on the field.
 
PSV-015
 Enchanted Javelin
 96355986
 Increase your Life points by the ATK of 1 attacking monster.
 
PSV-016
 Mirror Wall
 22359980
 Halve the ATK of all your opponent's attacking monsters.
 You must pay 2000 Life Points during each of your Standby Phases.
 If you cannot, this card is destroyed.
 
PSV-017
 Gust
 73079365
 You can activate this card when 1 or more of your Magic Cards are
 destroyed and sent from the field to the Graveyard by a card effect
 your opponent controls. Destroy 1 Magic or Trap Card on the field.
 
PSV-018
 Driving Snow
 00473469
 You can activate this card when 1 or more of your Trap Cards are
 destroyed and sent from the field to the Graveyard by a card effect
 your opponent controls. Destroy 1 Magic or Trap Card on the field.
 
PSV-019
 Armored Glass
 36868108
 You can only activate this card when a monster is equipped with
 an Equip Card. Negate the effects of all Equip Cards on the field
 during the turn this card is activated.
 
PSV-020
 World Suppression
 12253117
 You can activate this card when a Field Magic Card is activated.
 Negate the Field Magic Card during the turn this card is activated.
 
PSV-021
 Mystic Probe
 49251811
 You can activate this card when a Continuous Magic Card is activated.
 Negate all Continuous Magic Cards during the turn this card is activated.
 
PSV-022
 Metal Detector
 75646520
 You can activate this card when a Continuous Trap Card is activated.
 Negate all Continuous Magic Cards during the turn this card is activated.
 
PSV-023
 Numinous Healer
 02130625
 You can activate this card when you take damage to your Life Points.
 Increase your Life Points by 1000 points. In addition, increase your
 Life Points by 500 points per card if there are additional
 "Numinous Healer" cards in your Graveyard.
 
PSV-024
 Appropriate
 48539234
 You can activate this card when your opponent draws a card outside
 his/her Draw Phase. Each time your opponent draws cards outside
 his/her Draw Phase, you draw 2 cards.
 
PSV-025
 Forced Requisition
 74923978
 You can activate this card when you discard from your hand.
 After that, each time your discard from your hand, your opponent
 must also discard the same number of cards from his/her hand.
 
PSV-026
 DNA Surgery
 74701381
 When you activate this card, declare 1 Type of monster.
 As long as this card remains face-up on the field,
 all face-up monsters become the Type you declared.
 
PSV-027
 The Regulation Of Tribe
 00296499
 Declare 1 Type of monster. monsters of the declared Type
 cannot attack. tribute 1 monster from your side of the field during
 each of your Standby Phase. If you do not, this card is destroyed.
 
PSV-028
 Backup Soldier
 36280194
 You can activate this card when there are 5 or more Monster Cards
 in your Graveyard. Take up to 3 Monster cards 
(except monsters with effect) with an ATK of 1500
 points or less from your Graveyard and add them to your hand.
 
PSV-029
 Major Riot
 09074849
 You can activate this card when 1 or more of your monsters are
 returned from the field to your hand by your opponent's card effect.
 Return all Monster Cards on the field to your respective hands.
 Both you and your opponent then Special Summon from your hand
 the same number of Monster Cards on the field in face-down Defense Position.
 
PSV-030
 Ceasefire
 36468556
 Flip all face-down Defense Position monsters on the field face-up
 Flip Effects are not activated at this time. Inflict 500 points of
 Direct Damage to your opponent's Life Points 
for each Effect Monster on the field.
 
PSV-031
 Light of Intervention
 62847251
Monster Cards cannot be Set face-down.
Monsters Set in Defense Position are Normal Summon in face-up Defense Position.
 
PSV-032
 Respect Play
 08951260
During their respective turns,
 each player must show their opponent their hand.
 
PSV-033
 Magical Hats
 81210420
 Select 2 non-Monster Cards from your Deck and
 1 of your Monster Cards on the field, then shuffle your Deck.
 Shuffle the 3 selected cards and Set them on the
 field in face-down Defense Position. The 2 cards selected from your
 Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end
 of the Battle Phase. You can only use this effect
 during your opponent's Battle Phase.
 
PSV-034
 Nobleman of Crossout
 71044499
 Destroy 1 face-down Monster Card and remove it from play.
If the monster is a Flip Effect Monster, both players must check their
 respective Decks and remove all monsters of the same name from play. 
Then shuffle the Decks.
 
PSV-035
 Nobleman of Extermination
 17449108
 Destroy 1 face-down Spell or Trap Card and remove it from play.
 If the card is a Trap Card, both players check their respective Decks
 and remove all cards of the same name from play. Then shuffle the Decks.
 
PSV-036
 The Shallow Grave
 43434803
 Each player takes 1 Monster Card from his/her respective Graveyards
 and Special Summons them on the field in face-down Defense Position.
 
PSV-037
 Premature Burial
 70828412
 Pay 800 Life Points. Select 1 Monster Card from your Graveyard,
 Special Summon it to the field in face-up Attack Position,
and equip it with this card. When this card is destroyed,
 the monster is also destroyed.
 
PSV-038
 Inspection
 16227556
 During your opponent's Standby Phase, you can pay 500 Life Points
 to randomly select 1 card in your opponent's hand and look at it.
 
PSV-039
 Prohibition
 43711255
 When you play this card, declare the name of 1 card. 
As long as this card remains on the field, 
the declared card cannot be played. The cards which are already 
on the field before the card's activation are excluded.
 
PSV-040
 Morphing Jar #2
 79106360
 FLIP: Return all Monster Cards on the field to their respective 
Decks and shuffle them. You and your opponent then pick up cards
 until you both have the same number of monster Cards that were 
returned to each Deck. Special Summon the Level 4 or lower monsters to 
the field in face-down Defense Position. The rest of the cards 
picked up are discarded to the Graveyard.
 
PSV-041
 Flame Champion
 42599677
 A warrior protected by a flaming shield that nullifies any attack.
 
PSV-042
 Twin-Headed Fire Dragon
 78984772
 Two dragons fused as one from the effects of the Big Bang.
 
PSV-043
 Darkfire Soldier #1
 05188481
 An explosive expert from a special elite force.
 
PSV-044
 Mr. Volcano
 31477025
 This seemingly mild-mannered creature has an extremely volatile temper.
 
PSV-045
 Darkfire Soldier #2
 78861134
 A warrior who gained immeasurable power from the heart of a volcano.
 
PSV-046
 Kiseitai
 04266839
When your opponent's monster attacks this card in 
face-down Defense Position,this card becomes an Equip Spell Card 
equipped to the attacking monster (no damage calculation is conducted)
During each of your opponent's Standby Phases,
increase your Life points by half of
the ATK of the monster equipped with this card. 
 
PSV-047
 Cyber Falcon
 30655537
 A jet-powered hawk that travels at the speed of sound.
 
PSV-048
 Flying Kamakiri #2
 03134241
 A flying mantis that feeds primarily on insects.
 
PSV-049
 Harpie's Brother
 30532390
 With eyes like a hawk and a flying speed exceeding Mach 5,
 this monster is a master of the sky.
 
PSV-050
 Buster Blader
 78193831
Increase the ATK of this card by 500 points for each Dragon-Type
monster on your opponent's side of the field 
and in your opponent's Graveyard.
 
PSV-051
 Michizure
 37580756
 You can activate this card when a monster is sent from the
 field to your Graveyard. Destroy 1 monster on the field.
 
PSV-052
 Minor Goblin Official
 01918087
You can activate this card when your opponent's 
Life Points are 3000 or less. Inflict 500 points of Direct Damage
to your opponent's Life Points during each of his/her Standby Phases.
 
PSV-053
 Gamble
 37313786
 You can activate this card when your opponent's hand has 6 or more
 cards and your hand contains 2 or less. Toss a coin and call it.
 If you call it right, draw until your hand has 5 cards.
 If you call it wrong, skip your next turn.
 
PSV-054
 Attack And Receive
 63689843
 You can only activate this card when you take damage to
 your Life Points. Inflict 700 points of Direct Damage to your
 opponent's Life Points. Also, inflict 300 points of Direct Damage
 to your opponent's Life Points for each
 "Attack and Receive" card in your Graveyard.
 
PSV-055
 Solemn Wishes
 35346968
 You gain 500 Life Points when you draw a card (or cards).
 
PSV-056
 Skull Invitation
 98139712
 Every time a card is sent to the Graveyard, inflict 300 points
 of Direct Damage to its owner's Life Points per card.
 
PSV-057
 Bubonic Vermin
 06104968
 FLIP: You can take 1 "Bubonic Vermin" card from your Deck and
 Special Summon it on the field in face-down Defense Position.
 The Deck is then shuffled.
 
PSV-058
 Dark Bat
 67049542
 Bats from the nether world that use their hyper senses
 to detect their enemies.
 
PSV-059
 Oni Tank T-34
 66927994
 An armored tank possessed by a fiend that will pursue
 enemies until they're crushed.
 
PSV-060
 Overdrive
 02311603
 An all-terrain armored vehicle armed with a
 heavy-duty machine gun.
 
PSV-061
 Burning Land
 24294108
 Destroy all Field Magic Cards on the field. Inflict 500 points
 of Direct Damage to each player's Life Points
 during his/her Standby Phase.
 
PSV-062
 Cold Wave
 60682203
 This card can only be activated at the start of your Main Phase 1.
 Until your next turn, neither you nor your opponent can play or
 Set any Magic or Trap Cards. 

PSV-063
 Fairy Meteor Crush
 97687912
 When a monster equipped with this card attacks with an ATK that is
 higher than the DEF of a Defense Position monster, inflict the 
difference as Battle Damage to your opponent's Life Points.
 
PSV-064
 Limiter Removal
 23171610
 Double the ATK of all face-up Machine-Type monsters that are on
 your side of the field when you activate this card. During the
 End Phase, destroy all Monster Cards that were affected by this effect.
 
PSV-065
 Rain Of Mercy
 66719324
 Increases the Life Points of both players by 1000 points.
 
PSV-066
 Monster Recovery
 93108433
 Unite 1 of your own monsters on your side of the field and your hand
 with your Deck and then shuffle it. Draw the same number of cards that
 were in your hand from the Deck. (You cannot activate this card if you
 have your opponent's card in your hand.)
 
PSV-067
 Shift
 59560625
 You can activate this card when your opponent designates a monster on
 your side of the field as the target of a Magic, Trap, or battle attack.
 Change the target to a different monster on your side of the field.
 
PSV-068
 Insect Imitation
 96965364
 Offer 1 monster on your side of the field as a Tribute.
 Select 1 Insect-Type monster from your Deck that is 1 Level higher that
 the Tribute monster and Special Summon it on the field in face-up Attack
 Position or face-down Defense Position. The Deck is then shuffled.
 
PSV-069
 Dimension Hole
 22959079
Remove 1 monster on your side of the field from play until your next
Standby Phase. The card still counts towards the 5-card Monster Zone limit.
 
PSV-070
 Ground Collapse
 90502999
 Select 2 Monster Card Zones on the field. Neither player can use the
 selected zones. You cannot select a zone that is occupied by a Monster Card.
 
PSV-071
 Magic Drain
 59344077
You can activate this card when your opponent activates a Spell Card.
Your opponent can discard 1 Spell Card from his/her hand to negate the effect
of this card. if your opponent does not, negate the activate of the Spell
Card of your opponent and destroy it.
 
PSV-072
 Infinite Dismissal
 54109233
Level 3 or lower monsters are destroyed during the End Phase of the turn
that they are Normal Summoned or Flip Summoned.
 
PSV-073
 Gravity Bind
 85742772
 All Level 4 or higher monsters on the field cannot attack.
 
PSV-074
 Type Zero Magic Crusher
 21237481
 Discard 1 Spell Card from your hand to inflict 500 points of damage
 to your opponent's Life Points.
 
PSV-075
 Shadow Of Eyes
 58621589
 You can only activate this card when your opponent Sets a Monster Card in
 Defense Position. Change it to face-up Attack position.
 If the Monster Card has a Flip Effect, it is not activated.
 
PSV-076
 The Legendary Fisherman
 03643300
 As long as "Umi" is face-up on the field, this card is unaffected
 by Spell Cards. Monsters on your opponent's side of the field 
cannot select this card as an attack target.
 
PSV-077
 Sword Hunter
 51345461
 A monster destroyed by this card as a result of battle becomes an
 Equip Card at the end of the Battle Phase that
 increases the ATK of this card by 200 points.
 
PSV-078
 Drill Bug
 88733579
 When this card inflicts damage to your opponent's Life Points,
 you may take 1 "Parasite Paracide" card from your Deck, shuffle the Deck,
 and place the "Paracite Paracide" face-down on top of the Deck.
 
PSV-079
 Deepsea Warrior
 24128274
 As long as "Umi" is face-up on the field,
 this card is unaffected by any Spell Cards.
 
PSV-080
 Bite Shoes
 50122883
 FLIP: Change the battle position of 1 face-up monster on the field.
 
PSV-081
 Spikebot
 87511987
 A mechanized soldier created by a wicked sorcerer,
 it attacks with the two steel balls attached to its arms.
 
PSV-082
 Invitation To A Dark Sleep
 52675689
 When this monster is summoned (excluding Special Summon),
 select 1 of your opponent's monsters. As long as this card remains
 face-up on the field, the selected monster cannot attack.
 
PSV-083
 Thousand-Eyes Idol
 27125110
 A wicked entity that controls the hearts of men, 
its thousand eyes are able to see and expand the negative
 influences in an individual's soul.
 
PSV-084
 Thousand-Eyes Restrict
 63519819
 Relinquished + Thousand-Eyes Idol As long as this card
 remains face-up on the field, other monsters cannot change their
 battle positions or attack. Select 1 monster on your opponent's side
 of the field and equip it to this card this effect can only be used
 once per turn and you can only equip 1 monster at a time to this card).
 The ATK and DEF of this card become the same amounts as the monster
 equipped to this card. if this cards is destroyed as a result
 of battle, the equipped monster is destroyed instead.
 
PSV-085
 Girochin Kuwagata
 84620194
 Despite its small size, this monster has
 powerful jaws that can rip metal to shreds.
 
PSV-086
 Hayabusa Knight
 21015833
 This monster can attack twice during the same Battle Phase.
 
PSV-087
 Bombardment Beetle
 57409948
 FLIP: Pick up and see 1 face-down Defense Position Monster Card
 on your opponent's side of the field. If it is an Effect Monster,
 destroy it (its Flip Effect is not activated),
 and if the card is not, return it to its original position.
 
PSV-088
 4-Starred Ladybug of Doom
 83994646
 FLIP: Destroys all face-up Level 4 monsters on
 your opponent's side of the field.
 
PSV-089
 Gradius
 10992251
 A high-performance jet fighter with
 power capsules for variable attack capabilities.
 
PSV-090
 Red Moon Baby
 56387350
 You can Special Summon to your side of the field a monster
 destroyed and sent to the Graveyard as a result of battle by
 this card at the end of the Battle Phase. 
 
PSV-091
 Mad Sword Beast
 79870141
 When this card attacks with an ATK that is higher that the
 DEF of your opponent's Defense Position monster, inflict the
 difference as Battle Damage to your opponent's Life Points.
 
PSV-092
 Skull Mariner
 05265750
 A pirate ship that appears out of the mist
 and sinks any seagoing vessels.
 
PSV-093
 The All-Seeing White Tiger
 32269855
 A proud ruler of the jungle that some fear and
 others respect.
 
PSV-094
 Goblin Attack Force
 78658564
 When this card attacks, it is changed to Defense Position
 at the end of the Battle Phase. 
This position cannot be changed during your next turn.
 
PSV-095
 Island Turtle
 04042268
 A huge turtle that is often mistaken for an island.
 
PSV-096
 Wingweaver
 31447217
 A six-winged fairy who prays for peace and hope.
 
PSV-097
 Science Soldier
 67532912
 Soldiers equipped with state-of-the-art weaponry
 to face unknown creatures.
 
PSV-098
 Souls Of The Forgotten
 04920010
 A wicked spirit created by the hateful souls of those
 who fell in battle. It grows by assimilating 
the souls of its enemies.
 
PSV-099
 Dokuroyaiba
 30325729
 A boomerang with brains that will pursue a
 target to the ends of the earth.
 
PSV-100
 The Fiend Megacyber
 66362965
 You can Special Summon this card from your hand if your
 opponent has at least 2 more monsters on the field than you do.
 
PSV-101
 Gearfried The Iron Knight
 00423705
 When an Equip Spell Card is equipped to this card,
 destroy he Equip Spell Card.
 
PSV-102
 Insect Barrier
 23615409
 Your opponent's Insect-Type monsters cannot attack as long as
 this card remains face-up on the field.
 
PSV-103
 Beast Of Talwar
 11561845
 Only the master of the sword among the Fiend-Type monsters
 is permitted to hold the Talwar.
 
PSV-104
 Imperial Order
 61740673
 As long as this card remains face-up on the field,
 negate the effects of all Spell Cards on the field.
 Pay 700 Life Points during each of your Standby Phases.
 If you do not, this card is destroyed.
 
========================================================================
E. Labyrinth of Nightmare                                         #0005
========================================================================
LON-000
Gemini Elf
69140098
Elf twins that alternate their attacks.

LON-001
The Masked Beast
49064413
This monster can only be Special Summoned with the Ritual Magic Card,
 "Curse of the Masked Beast." You must also offer monsters whose
 total Level Stars equal 8 or more as a Tribute from the field
 or your hand.

LON-002
Swordsman of Landstar
03573512
An amateur with a sword, this fairy warrior relies 
on its mysterious powers.

LON-003
Humanoid Slime
46821314
This slime apparently has some human genes in it genetic makeup.

LON-004
Worm Drake
73216412
Once this monster wraps itself around a victim, there is no escape.

LON-005
Humanoid Worm Drake
05600127
Worm Drake + Humanoid Slime

LON-006
Revival Jam
31709826
When this card is sent to the Graveyard as a result of battle,
 you card pay 1000 Life Points. Then, Special Summon this card 
in face-up Defense Position during your next Standby Phase.

LON-007
Flying Fish
31987274
Three wishes are granted to those fortunate enough
 to see this monster in flight.

LON-008
Amphibian Beast
67371383
On land or in the sea, the speed of this monster is unmatchable.

LON-009
Shining Abyss
87303357
This monster employs the powers of both Light and Darkness.

LON-010
Gadget Soldier
86281779
A rust-free machine warrior born to battle.

LON-011
Grand Tiki Elder
13676474
A masked monster that wields the most deadly of curses.

LON-012
Melchid the Four-Face Beast
86569121
This monster has four different masks for four different attacks.

LON-013
Nuvia the Wicked
12953226
If this monster is Normal Summoned, destroy this card. 
If your opponent controls any monster, decrease the ATK of
 this card by 200 points for each monster
 on your opponent's side of the field.

LON-014
Chosen One
21888494
Select 1 Monster Card and 2 non-Monster Cards from your hand.
 Your opponent randomly selects 1 of the 3 cards.
 If it is the Monster Card, it is immediately Special Summoned
 in face-up Attack or Defense Position and the remaining 2 cards
 are sent to the Graveyard. If it is not a Monster Card,
 all 3 cards are sent to the Graveyard.

LON-015
Mask of Weakness
57882509
Decrease the ATK of 1 attacking monster by
 700 points until the end of the turn.

LON-016
Curse of the Masked Beast
94377247
This card is used to Ritual Summon "The Masked Beast".
 You must offer monsters whose total Level Stars equal 8 or
 more as a Tribute from the field or your hand.

LON-017
Masked of Dispel
20765752
Select 1 face-up Magic Card on the field. The controller of the
 Magic Card must take damage of 500 Life Points during each of
 your Standby Phases. When the selected card is destroyed or
 removed from the field, this card is also destroyed.

LON-018
Masked of Ristrict
26549364
 Neither player can Tribute any monster under any conditions.

LON-019
Masked of the Accursed
56948373
The monster equipped with this card cannot attack. In addition,
 the player controlling the equipped monster must take damage 
of 500 Life Points during each of your Standby Phases.

LON-020
Mask of Brutality
82432018
A monster equipped with this card increases its ATK by 1000
points and decreases its DEF by 1000 points. Pay 1000 Life Points during
each of your Standby Phases. If you cannot, this card is destroyed

LON-021
Return of the Doomed
19827717
Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your
 monsters that is destroyed as a result of battle and sent to the
 Graveyard during this turn to your hand at the end of the turn.

LON-022
Lightning Blade
55226821
This card can only be equipped to Warrior-Type monsters. Increase the
 ATK of the equipped monster by 800 points and decrease the ATK of all
 WATER monsters on the field by 500 points.

LON-023
Tornado Wall
18605135
This card can only be activated when "Umi" is active on the field. As
 long as "Umi" remains face-up on the field, any damage from attacking
 monsters to your Life Points becomes 0. When "Umi" is destroyed or
 removed from the field, this card is also destroyed.

LON-024
Fairy Box
21598948
Each time a monster on your opponent's side of the field attacks, toss
a coin and call Heads or Tails. If you call it right, the attacking
monster's ATK becomes 0 during the Battle Phase. Pay 500 Life Points
during each of your Standby Phases. If you cannot, this card is destroyed.

LON-025
Torrential Tribute 
53582587
You can activate this card when a monster is Summoned
 (including Flip Summon and Special Summon). 
Destroy all monsters on the field.

LON-026
Jam Breeding Machine
21770260
During each of your Standby Phases, Special Summon 
1 "Slime Token" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack
 Position to your side of the field. As long as this card remains face-up
 on the field, you cannot Normal Summon, Flip Summon,
 or Special Summon any other monster (except Slime Tokens).

LON-027
Infinite Cards
94163677
As long as this card remains face-up on the field, there is no
 limit to the number of cards in both player's hands.

LON-028
Jam Defender
21558682
Each time a monster on your opponent's side of the field attacks a
 monster on your side of the field and you have "Revival Jam" face-up
 on the field, you can change the attack target to "Revival Jam".

LON-029
Card of Safe Return
57953380
When a monster is Special Summoned to the field from your Graveyard,
 you can draw 1 card from your Deck.

LON-030
Lady Panther
38480590
Offer this face-up monster as a Tribute to return 1 of your monster
 destroyed in battle during this turn to the top of your Deck.

LON-031
The Unfriendly Amazon
65475294
Tribute 1 of your monsters on the field (excluding this monster)
during each of your Standby Phases. If you do not, this card is destroyed.

LON-032
Amazon Archer
91869203
Tribute 2 monsters on your side of the field to inflict 1200 points
 of damage to your opponent's Life Points.

LON-033
Crimson Sentry
28358902
Offer this face-up card as a Tribute to return 1 of your monsters
 destroyed in battle this turn to the bottom of your Deck.

LON-034
Fire Princess
64752646
Inflict 500 points of Direct Damage to your opponent's Life Points
 each time you increase your own Life Points.

LON-035
Lady Assailant of Flames
90147755
FLIP: Remove 3 cards from the top of your Deck from play to inflict
 800 points of Direct Damage to your opponent's Life Points.

LON-036
Fire Sorcerer
27132350
FLIP: Randomly select 2 cards from your hand and remove them from
play to inflict 800 points of Direct Damage to your opponent's Life Points.

LON-037
Spirit of the Breeze
53530069
As long as this card remains in face-up Attack Position on your side of
 the field, increase your Life Points by 1000 points
 during each of your Standby Phases.

LON-038
Dancing Fairy
90925163
As long as the card remains on your side of the field in face-up
 Defense Position, increase your Life Points by 1000 points during
 each of your Standby Phases.

LON-039
Fairy Guardian
22419772
Offer this face-up card as a Tribute to return 1 Magic Card sent to your
 Graveyard by your opponent during this turn to the bottom of your Deck.

LON-040
Empress Mantis
58818411
Queen of an army of giant mantises whose command moves legions.

LON-041
Cure Mermaid
85802526
As long as this card remains on your side of the field,
 increase your Life Points by 800 points during each of your Standby Phases.

LON-042
Hysteric Fairy
21297224
Tribute 2 monsters on your side of the field to
 increase your Life Points by 1000 points.

LON-043
Bio-Mage
58696829
A mysterious priest created as a result 
of the latest advances in biotechnology.

LON-044
The Forgiving Maiden
84080938
Offer this face-up monster as a Tribute to return 1 of your
 monsters destroyed in battle during this turn to your hand.

LON-045
St. Joan
21175632
The Forgiving Maiden + Marie the Fallen One

LON-046
Marie the Fallen One
57579381
As long as this card exists in your Graveyard,
increase your Life Points by 200 points during each of your Standby Phases.

LON-047
Jar of Greed
83968380
Draw 1 card from your Deck.

LON-048
Scroll of Bewitchment
10352095
Select1 Attribute when you activate this card.
 Change the Attribute of the equipped monster to the one you select.

LON-049
United We Stand
56747793
For every face-up monster you control,
 increase the ATK and DEF of the equipped monster by 800 points.

LON-050
Mage Power
83746708
For every Magic and Trap Card on your side of the field,
 increase the ATK and DEF of the equipped monster by 500 points.

LON-051
Offerings to the Doomed
19230407
Destroys 1 face-up monster. Skip your next Draw Phase.

LON-052
The Portrait's Secret
32541773
A portrait cursed by the artist,
 it is said to bring ill fortune to anyone who owns it.

LON-053
The Gross Ghost of Fled Dreams
68049471
This monster feds on the dreams of an unwary sleeper,
 dragging the victim into eternal slumber.

LON-054
Headless Knight
05434080
A haunted spirit of a falsely accused knight
 who wanders in search of truth and justice.

LON-055
Earthbound Spirit
67105242
A vengeful creature formed by the spirits of fallen warriors,
 it drags anyone who dares approach it
 into the deepest bowels of the earth.

LON-056
The Earl of Demise
66989694
This gentlemanly creature is extremely wicked,
 feared by man and fiend alike.

LON-057
Boneheimer
98456117
This monster wanders the seas,
 sucking dry any creatures it may encounter.

LON-058
Flame Dancer
12883044
This monster moves while swinging its burning eyes.

LON-059
Spherous Lady
52121290
Many have been deceived by the beauty of this vampire.

LON-060
Lightning Conger
27671321
This massive eel generates huge charges of
 electricity and unleashes them as thunderbolts.

LON-061
Jowgen the Spiritualist
41855169
Randomly discard 1 card from you hand to the Graveyard
 to destroy all Special Summoned monsters on the field.
 In addition, as long as this card remains face-up on the field,
 no monsters can be Special Summoned.

LON-062
Kycoo The Ghost Destroyer
88240808
Each time this card inflicts battle damage to your
 opponent's Life Points, you can remove from play up to
 2 monster cards in your opponent's Graveyard. As long as 
 this card remains face-up on the field,
 your opponent cannot remove from play any cards in either Graveyard.

LON-063
Summoner of Illusions
14644902
FLIP: Offer 1 monster on your side of the field as a Tribute
 (excluding this monster). Special Summon 1 Fusion Monster Card
 from your Fusion Deck. The Fusion Monster is destroyed at the end
 of the turn this card is activated.

LON-064
Bazoo The Soul-Eater
40133511
You can remove up to 3 Monster Cards in your Graveyard from play to
 increase the ATK of this monster by 300 points for each card removed
 from play until the end of your opponent's next turn.
 This effect can only be used once during your turn.

LON-065
Dark Necrofear
31829185
This card cannot be Normal Summoned or Set. This card can only be
 Special Summoned by removing from play 3 Fiend-Type monsters in
 your Graveyard. If this card is destroyed as a result of battle or
 by your opponent's card effect while it is a Monster Card, it is
 treated as an Equip Card during the End Phase of this turn, and 
equip 1 of your opponent's monsters with this card. As long as it
 is equipped with this card, you control the equipped monster.

LON-066
Soul of Purity and Light
77527210
This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by removing from play
 2 LIGHT monsters in your Graveyard. As long as this card remains
 face-up on the field, decrease the of ATK all monsters on your
 opponent's side of the field by 300 points during their Battle Phase.

LON-067
Spirit of Flames
13522325
This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by removing 1 FIRE monsters
 in your Graveyard from play. Increase the ATK of this monster
 by 300 points during your Battle Phase.

LON-068
Aqua Spirit
40916023
 This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by removing 1 WATER monsters
 in your Graveyard from play. During each of your opponent's Standby
 Phases, you can change the battle position of 1 of your opponent's
 face-up Monster Cards. Once changed, the monster must remain in
 this position for the rest of the turn.

LON-069
The Rock Spirit
76305638
This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by removing 1 EARTH monsters
 in your Graveyard from play. Increase the ATK of this monster by
 300 points during your opponent's Battle Phase.

LON-070
Garuda the Wind Spirit
12800777
This card cannot be Normal Summoned or Set.
 This card can only be Special Summoned by removing 1 WIND monsters
 in your Graveyard from play. As long as this card remains face-up
 on the field, you may change the battle position of 1 of your
 opponent's face-up Monster Cards at
 each End Phase of your opponent's turn.

LON-071
Gilasaurus
45894482
You may treat the Normal Summon of this card as a Special Summon.
 If you select Special Summon, your opponent may select a Monster
 Card from his/her Graveyard and
 Special Summon the monster to the field.

LON-072
Tornado Bird
71283180
FLIP: Return 2 Magic or Trap Cards on the field 
to the hands of their owner.

LON-073
Dreamsprite
08687195
When attacked by your opponent's monster, 
select another 1 of your Monster Cards and
 designate it as the attack's target, then calculate damage.

LON-074
Zombyra the Dark
88472456
This card cannot attack a player directly.
 Each time this card destroys a monster in battle,
 decrease the ATK of this card by 200 points.

LON-075
Supply
44072894
FLIP: Return 2 Fusion Material monsters that were sent to the
 Graveyard as a result of a Fusion Summon to your hand.

LON-076
Maryokutai
71466592
You can only activate this card's effect during your
 opponent's turn. When your opponent activates a Spell Card,
 Tribute this face-up card to negate the activation
 of the Spell Card and destroy it.

LON-077
The Last Warrior From Another Planet
86099788
Zombyra the Dark + Markyokutai When this card is Special Summoned,
 destroy all monsters on your side of the field except this card.
 As long as this card remains face-up on the field,
 both players cannot Summon 
(including Flip Summon and Special Summon) any monster.

LON-078
Collected Power
07565547
Select 1 face-up monster on the field.
 Equip this monster with all face-up Equip Cards on the field.
 If the target of the Equip Card is not correct,
 destroy the Equip Card.

LON-079
Dark Spirit of the Silent
93599951
This card can only be activated during your opponent's Battle Step.
 Negate the attack of 1 monster and select another 1 of
 your opponent's face-up monsters and have it attack.
 If the new targeted attacking monster is in face-up Defense Position,
 change it to Attack Position.

LON-080
Royal Command
33950246
Negate the activation and effects of all Flip Effect monsters'effects.

LON-081
Riryoku Field
70344351
Negate the activation of a Magic Card that designates 1 monster 
as a target and destroys the Magic Card.

LON-082
Skull Lair
06733059
 Remove any number of Monster Cards in your Graveyard from play.
 Destroy 1 face-up monster on the field whose Level Stars 
are equal to the number of the cards you removed from play.

LON-083
Graverobber's Retribution
33737664
During each of your Standby Phases,
 inflict 100 points of Direct Damage to your opponent's Life Points
 for each of your opponent's Monster Cards
 that have been removed from play.

LON-084
Deal of Phantom
69122763
Select 1 monster face-up on the field. 
Increase the selected monster's ATK by 100 points for each monster
 in your Graveyard during the turn this card is activated.
 The number of monsters is applied when this card is activated.

LON-085
Destruction Punch
05616412
When the ATK of an attacking monster on your opponent's side
 of the field is lower than the DEF of the attacked Defense Position
 monster on your side of the field, destroy the attacking monster.
 Damage calculation is applied normally.

LON-086
Blind Destruction
32015116
During you Standby Phase, roll 1 six-sided die once.
 Destroy any monster whose Level Stars are equal to the number rolled.
 If the number is "6", 
destroy all face-up Level 6 or higher monsters on the field.

LON-087
The Emperor's Holiday
68400115
Negate the effects of all Equip Magic Cards.

LON-088
Destiny Board
94212438
At the end of each of your opponent's turns,
 place 1 "Spirit Message" card from your hand or your Deck face-up
 to the field. If it is from your Deck, then shuffle your Deck.
 If "Spirit Message" cards "I", "N", "A", and "L" are all on your side
 of the field in their proper order, you are declared the winner.
 If any your "Spirit Message" cards or "Destiny Board" are removed 
from the field, all your "Spirit Message" cards an "Destiny Board" on
 the field are sent to your Graveyard immediately.

LON-089
Spirit Message I
31893528
This card can only be placed on the field by the effect of "Destiny Board".

LON-090
Spirit Message N
67287533
This card can only be placed on the field by the effect of "Destiny Board".

LON-091
Spirit Message A
94772232
This card can only be placed on the field by the effect of "Destiny Board".

LON-092
Spirit Message L
30170981
This card can only be placed on the field by the effect of "Destiny Board".

LON-093
The Dark Door
30606547
Both players can only attack with 1 monster during
 their respective Battle Phases.

LON-094
Spiritualism
15866454
Return 1 Magic or Trap Card on your opponent's side of the field.
 This card's activation and effect cannot be negated by any other card.

LON-095
Cyclon Laser
05494820
You can only equip this card to "Gradius".
 Increase the ATK of "Gradius" by 300 points.
 When the equipped "Gradius" attacks with an ATK that is higher than the
 DEF of a Defense Position monster, inflict the difference as Battle
 Damage to your opponent's Life Points.

LON-096
Bait Doll
07165085
Force the activation of 1 face-down Trap Card.
 If the timing of the activation of the Trap Card is incorrect,
 negate the effect and destroy it. If it is not a Trap Card,
 it is returned to its original position. After this card is activated,
 it is placed into the Deck (not the Graveyard). Then shuffle the Deck.

LON-097
De-Fusion
95286165
Return 1 Fusion Monster Card on the field to the Fusion Deck.
 In addition, if all the Fusion Material Monsters that were used for
 the Fusion Summon of that Fusion Monster are in your Graveyard,
 you can Special Summon them all to the field.

LON-098
Fusion Gate
33550694
As long as this card remains face-up on the field, a Fusion Monster
 can be Fusion Summoned without using "Polymerization".
 The Fusion Material Monsters used in the Fusion Summon are not 
sent to the Graveyard, but are removed from play.

LON-099
Ekibyo Drakmord
69954399
A monster equipped with this card cannot attack. Destroy the
 equipped monster at the end of the 2nd turn of the player controlling
 the monster. At this time, this card is returned to the owner's hand.

LON-100
Miracle Dig
06343408
If there are 5 or more of your monsters that have been removed from
 play in the current Duel, return 3 of them to the Graveyard.

LON-101
Dragonic Attack
32437102
This card can only be used to equip Warrior-Type monsters.
 The equipped monster is treated as Dragon-Type and increases the
 ATK and DEF of the equipped monster by 500 points.

LON-102
Spirit Elimination
69832741
When monsters in the Graveyard are removed from play,
 remove monsters on your side of the field as substitutes.
 This card remains active until the end of the turn 
that it is activated. The substitutes remain removed from play.

LON-103
Vengeful Bog Spirit
95220856
All monsters on the field cannot attack in the same turn that they
 are summoned (includes Flip Summon and Special Summon).

LON-104
Magical Cylinder
62279055
Negate the attack of 1 of your opponent's monsters and inflict
 Direct Damage equal to the attacking monster's ATK to
 your opponent's Life Points.


========================================================================
F. Legacy Of Darkness                                           #0006
========================================================================
LOD-000
 Yata-Garasu
 03078576
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of the turn
 that it is Normal Summoned, Flip Summoned or flipped face-up. When this
 card inflicts Battle Damage to your opponent's Life Points, your 
opponent skips his/her next Draw Phase.
 
LOD-001
 Dark Ruler Ha Des
 53982768
 As long as this card remains face-up on the field, negate the effects
 of Effect Monsters destroyed by Fiend-Type monsters on your side of
 the field in battle.
 This card cannot be Special Summoned from the Graveyard.
 
LOD-002
 Dark Balter the Terrible
 80071763
 Possessed Dark Soul + Frontier Wiseman This monster can only be Fusion
Summoned by the above Fusion Material Monsters. When a Normal Magic Card
 is activated, negate the effect by paying 1000 Life Points. Also, 
negate the effect of an Effect Monster 
that is destroyed by this monster in battle.
 
LOD-003
 Lesser Fiend
 16475472
 As long as this monster remains face-up on the field, 
monsters destroyed by this monster in battle are removed from play
 instead of being sent to the Graveyard.
 
LOD-004
 Possessed Dark Soul
 52860176
 Offer this face-up card as a Tribute to take control of all face-up
 Level 3 or lower monsters on your opponent's side of the field 
until they are destroyed or removed from the field.
 
LOD-005
 Winged Minion
 89258225
 Tribute this face-up card. Select 1 face-up Fiend-Type monster 
on the field.Increase the ATK and DEF of the monster by 700 points as
 long as it remains face-up on the field.
 
LOD-006
 Skull Knight #2
 15653824
 If you Tribute Summon a Fiend-Type monster by offering this monster 
as a Tribute, Special Summon 1 "Skull Knight #2" from your Deck in 
face-up Attack or Defense Position. Your Deck is then shuffled.
 
LOD-007
 Ryu-Kishin Clown
 42647539
 When this card is Summoned (including Flip Summon and Special Summon),
 select 1 face-up monster on the field and change its battle position.
 
LOD-008
 Twin-Headed Wolf
 88132637
 When there is another face-up Fiend-Type monster on your side
 of the field, negate the effect of Flip Effect monsters 
destroyed by this card.
 
LOD-009
 Opticlops
 14531242
 A one-eyed giant that serves the "Dark Ruler Ha Des",
 it skewers its enemies with its sharp horn, shattering them to pieces.
 
LOD-010
 Bark of Dark Ruler
 41925941
 You can activate this card during the Damage Step of the Battle Phase
 that a Fiend-Type monster on your side of the field attacks
 or is attacked. Pay your Life Points (in multiples of 100 points) to
 decrease 1 of your opponent's monster's ATK and DEF by the same amount
 of points until the End Phase of that turn.
 
LOD-011
 Fatal Abacus
 77910045
 As long as this card remains face-up on the field, each time 1 Monster
 Card is sent from the field to the Graveyard, inflict 500 points of
 Direct Damage per card to the respective card owner's Life Points.
 
LOD-012
 Life Absorbing Machine
 14318794
 As long as this card remains face-up on the field, during your Standby
 Phase increase your Life Points by an amount equal to half of the
 total Life Points you have paid in your last turn.
 
LOD-013
 The Puppet Magic of Dark Ruler
 40703393
 Select 1 Fiend-Type monster from your Graveyard. Remove monsters on
 your side of the field from play whose total Level Stars exactly
 equal the Level of the selected Fiend-Type monster. Then Special
 Summon the selected monster from your Graveyard.
 
LOD-014
 Soul Demolition
 76297408
 You can activate this card's effect when you have a Fiend-Type monster
 on your side of the field. You must pay 500 Life Points to use this effect.
 Both player's select 1 Monster Card from their opponent's
 Graveyard and remove them from play.
 
LOD-015
 Double Snare
 03682106
 Select 1 face-up card on the field that has the effect that
 negates Trap Cards' effects and destroy it.
 
LOD-016
 Freed the Matchless General
 49681811
 Negate the effect of a Magic Card that specifically designates this card
 as a target and destroy it. As long as this card remains face-up on
 the field, you can add 1 Level 4 or lower Warrior-Type monster from your
 Deck to your hand per turn instead of drawing 1 card during you Draw Phase.
 Your Deck is then shuffled.
 
LOD-017
 Throwstone Unit
 76075810
 Tribute 1 Warrior-Type monster on your side of the field to destroy 1 
face-up monster on the field whose DEF is equal to or less than the ATK
 of "Throwstone Unit".
 
LOD-018
 Marauding Captain
 02460565
 As long as this monster remains face-up on the field, your opponent cannot
 select another face-up Warrior-Type monster on your side of the field as
 an attack target. When this monster is Normal Summoned, you can Special
 Summon 1 Level 4 or lower monster from your hand.
 
LOD-019
 Ryu Senshi
 49868263
 "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster
 can only be conducted with the above Fusion Material Monsters.
 Negate the effect of a Normal Trap Card by paying 1000 Life Points.
 Also negate the effects of a Spell Card that targets and destroy it.
 
LOD-020
 Warrior Dai Grepher
 75953262
 The warrior who can manipulate dragons. Nobody knows his mysterious past.
 
LOD-021
 Mysterious Guard
 01347977
 FLIP: Return 1 face-up monster on the field to the top of its owner's Deck.
 At the same time, if there is a face-up Warrior-Type monster on the field,
 you can return another face-up monster to its owner's hand.
 
LOD-022
 Frontier Wiseman
 38742075
 As long as this card remains face-up on your side of the field,
 it negates the effects of Magic Cards that designate Warrior-Type monsters
 on your side of the field as targets and destroys the Magic Card.
 
LOD-023
 Exiled Force
 74131780
 Tribute this face-up card. Destroy 1 monster on the field.
 
LOD-024
 The Hunter With 7 Weapons
 01525329
 When this card is Normal Summoned, declare 1 Type of monster.
 When battling that Type of monster, increase the ATK of this card by 1000
 points during Damage Calculations.
 
LOD-025
 Shadow Tamer
 37620434
 FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side
 of the field until the end of the turn.
 
LOD-026
 Dragon Manipulator
 63018132
 FLIP: Take control of 1 face-up Dragon-Type monster on your 
opponent's side of the field until the end of the turn.
 
LOD-027
 The A. Forces
 00403847
 For every face-up Warrior-Type and Spellcaster-Type monster on your
 side of the field, increase the ATK of all Warrior-Type monsters on your
 side of the field by 200 points.
 
LOD-028
 Reinforcement of the Army
 32807846
 Move 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
 Your Deck is then shuffled.
 
LOD-029
 Array of Revealing Light
 69296555
 Declare 1 Type of monster. Any monster of the selected Type cannot attack
 during the turn it is Summoned (including Flip Summon and Special Summon).
 
LOD-030
 The Warrior Returning Alive
 95281259
 Select 1 Warrior-Type monster in your Graveyard and return it to your hand.
 
LOD-031
 Ready For Intercepting
 31785398
 Flip 1 face-up Warrior or Spellcaster-Type monster on the field
 into face-down Defense Position.
 
LOD-032
 A Feint Plan
 68170903
 A player cannot attack face-down monsters during this turn.
 
LOD-033
 Emergency Provisions
 53046408
 Send Magic or Trap Cards on your side of the field to the Graveyard to
 increase your Life Points by 1000 points per card. This card is excluded.
 
LOD-034
 Tyrant Dragon
 94568601
 When there is a monster on your opponent's side of the field after the
 first attack of your Battle Phase, this monster can attack once again 
during the same Battle Phase. In addition, negate the effects of a
 Trap Card that specifically designated this card as a target and destroy it.
 If this monster is Special Summoned from the Graveyard, you must offer
 1 Dragon-Type monster on your side of the field as a Tribute.
 
LOD-035
 Spear Dragon
 31553716
 If this card attacks with an ATK that is higher than the DEF of your
 opponent's Defense Position monster, inflict the difference as Battle
 Damage to your opponent's Life Points. When this card attacks, it is changed
 to Defense Position at the end of the Damage Step.
 
LOD-036
 Spirit Ryu
 67957315
 You can only activate this effect during your Battle Step if this card
 battles during your turn. Discard 1 Dragon-Type monster from your hand to the
 Graveyard to increase the ATK and DEF of this card
 by 1000 points until the End Step.
 
LOD-037
 The Dragon Dwelling in the Cave
 93346024
 A huge dragon dwelling in a cave. It is horrible when it gets angry,
 although it is equally quiet.
 It is said to preserve certain treasures.
 
LOD-038
 Lizard Soldier
 20831168
 A beast soldier derived from dragons, it is small for a Dragon-Type.
 Moving very quickly, this monster is an excellent strategist.
 
LOD-039
 Fiend Skull Dragon
 66235877
 Cave Dragon + Lesser Fiend This monster can only be Fusion Summoned by the
 above Fusion Material Monsters. As long as this card remains
 face-up on the field, negate all Flip Effect Monster effects.
 In addition, negate the effects of a Trap Card that specifically
 designates this card as a target and destroy it.

LOD-040
 Cave Dragon
 93220472
 If there is a monster on your side of the field,
 you cannot Normal Summon this monster. In addition, if there are no
 Dragon-Type monsters except this card on your side of the field,
 this monster cannot attack.
 
LOD-041
 Gray Wing
 29618570
 Discard 1 card from your hand during Main Phase 1.
 This monster can attack twice during the
 Battle Phase of any turn this effect is used.
 
LOD-042
 Troop Dragon
 55013285
 When this card is destroyed and sent to the Graveyard
 as a result of battle, Special Summon "Troop Dragon" from
 your Deck to the field. Then shuffle your Deck.
 
LOD-043
 The Dragon's Bead
 92408984
 Discard 1 card from your hand to negate the effects of a
 Trap Card that specifically designates 1 face-up
 Dragon-Type monster as a target and destroy it.
 
LOD-044
 A Wingbeat of Giant Dragon
 28596933
 Return 1 face-up Level 5 or higher Dragon-Type monster
 on your side of the field to the owner's hand and
 destroy all Magic and Trap Cards on the field.
 
LOD-045
 Dragon's Gunfire
 55991637
 You can activate this card only when you have a face-up
 Dragon-Type monster on your side of the field.
 Select and activate 1 of the following effects:
 -Inflict 800 points of Direct Damage to your opponent's Life Points;
 -Destroy 1 face-up monster with DEF of 800 or less.
 
LOD-046
 Stamping Destruction
 81385346
 You can activate this card only when you have a face-up
 Dragon-Type monster on your side of the field.
 Destroy one Magic or Trap Card on the field to inflict 500 points
 of Direct Damage to the card's controller.
 
LOD-047
 Super Rejuvenation
 27770341
 During the End Phase of the turn this card is activated,
 draw 1 card for each Dragon-Type monster discarded from your hand
 and/or offered as a Tribute during this turn.
 
LOD-048
 Dragon's Rage
 54178030
 As long as this card remains face-up on the field,
 when Dragon-Type monsters on your side of the field attack with
 an ATK that is higher than the DEF of your opponent's Defense
 Position monster, inflict the difference as Battle Damage
 to your opponent's Life Points.
 
LOD-049
 Burst Breath
 80163754
 Offer 1 Dragon-Type monster on your side of the field as a
 Tribute to destroy all face-up monsters on the field whose
 DEF is equal to or lower than the ATK of the Tribute monster.
 
LOD-050
 Luster Dragon #2
 17658803
 This dragon feeds on emerald.
 Enchanted by this monster even when attacked,
 few people live to tell of its beauty.
 
LOD-051
 Robotic Knight
 44203504
 The Commander of the Machine-Types,he serves the Machine King.
 He is famous for the way  he controls his troops.
 
LOD-052
 Wolf Axwielder
 56369281
 Once it has started battle,
 this monster attacks fiercely and cannot stop.
 
LOD-053
 The Illusory Gentleman
 83764996
 Wearing odd fashions, this gentleman is very fickle.
 He sometimes saves people and at other times commits crimes.
 
LOD-054
 Robolady
 92421852
 A warrior fully covered with metal.
 It upgrades by fusing with "Roboyarou".
 
LOD-055
 Roboyarou
 38916461
 A warrior fully covered with metal.
 It upgrades by fusing with "Robolady".
 
LOD-056
 Fiber Jar
 78206415
 FLIP: Both players unite all their respective cards on the field,
 in their hands, and in their Graveyards with their respective
 Decks and shuffle them.
 Then both players draw 5 cards from their shuffled Decks.
 
LOD-057
 Serpentine Princess
 71829750
 If this face-up card is returned directly from the field
 to your Deck, Special Summon 1 Level 3 or
 lower monster from your Deck.
 
LOD-058
 Patrician of Darkness
 19153634
 As long as this monster remains face-up on the field,
 the controller of this card selects the
 targets of his/her opponent's attacks.
 
LOD-059
 Thunder Nyan Nyan
 70797118
 If there is a non-LIGHT monster on your side of the field,
 this face-up card is immediately destroyed.
 
LOD-060
 Gradius' Option
 14291024
 This card cannot be Normal Summoned or Set.
 This monster can only be Special Summoned by selecting
 1 face-up "Gradius" on your side of the field. The ATK and DEF
 of this monster is becomes the same as the ATK and DEF of the
 selected "Gradius". If the selected "Gradius" is removed from
 the field, destroy this card.
 
LOD-061
 Woodland Sprite
 06979239
 Send an Equip Card equipped to this monster to the Graveyard
 to inflict 500 points of damage per Equip Card 
to your opponent's Life Points.
 
LOD-062
 Airknight Parshath
 18036057
 When this card attacks with an ATK higher than the DEF 
of your opponent's Defense Position monster, 
inflict the difference as Battle Damage 
to your opponent's Life Points. When this card inflicts
 Battle Damage to your opponent's Life Points,
 draw 1 card from your Deck.
 
LOD-063
 Twin-Headed Behemoth
 43586926
 If this monster is destroyed and sent to the Graveyard,
 this monster is Special Summoned with an ATK and DEF of
 1000 points during the End Phase of the turn.
 This effect can be used only once during the current Duel.
 
LOD-064
 Maharaghi
 40695128
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the
 End phase of the turn that this card is Normal Summoned,
 Flip Summoned, or flipped face-up. 
If this card is Normal Summoned, Flip Summoned,
 or flipped face-up, see 1 card on the top of your Deck during your
 next Draw Phase before you draw and return the card
 to the top or bottom of your Deck.
 
LOD-065
 Inaba White Rabbit
 77084837
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of
 the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up. This monster attacks your
 opponent's Life Points directly.
 
LOD-066
 Susa Soldier
 40473581
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of
 the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up. The Battle Damage this card inflicts to
 your opponent's Life Points is halved.
 
LOD-067
 Yamata Dragon
 76862289
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of
 the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up. When this card inflicts Battle Damage to your
 opponent's Life Points, draw card from your Deck until
 you have 5 cards in your hand.
 
LOD-068
 Great Long Nose
 02356994
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of
 the turn that this card is Normal Summoned, Flip Summoned, or
 flipped face-up. If this card inflicts Battle Damage to your
 opponent's Life Points, 
your opponent skips his/her next Battle Phase.
 
LOD-069
 Otohime
 39751093
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase of
 the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up.If this card is Normal Summoned, Flip Summoned,
 or flipped face-up, you can change the battle position of
 1 monster on your opponent's side of the field.
 
LOD-070
 Hino-Kagu-Tsuchi
 75745607
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase
 of the turn that this card is Normal Summoned,
 Flip Summoned, or flipped face-up. If this card inflicts 
Battle Damage to your opponent's Life Points, your opponent must
 discard all cards in his/her hand
 during the next Draw Phase before they draw.
 
LOD-071
 Asura Priest
 02134346
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase
 of the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up. This card can attack all monsters on your
 opponent's side of the field. You cannot attack your opponent
 directly if you attack any monster first.
 
LOD-072
 Fushi No Tori
 38538445
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase
 of the turn that this card is Normal Summoned, Flip Summoned,
 or flipped face-up. When this card inflicts Battle Damage to
 your opponent's Life Points, increase your Life Points by
 an amount equal to the Battle Damage.
 
LOD-073
 Super Robolady
 75923050
 Robolady + Roboyarou You can Special Summon "Super Roboyarou"
 by returning this card from the field to the Fusion Deck.
 You cannot use this effect during the same turn this monster
 is Special Summoned. In addition, increase the ATK of this monster
 by 1000 points during your Damage Step when this monster
 inflicts Direct Damage to your opponent's Life Points.
 
LOD-074
 Super Roboyarou
 01412158
 Roboyarou + Robolady You can Special Summon "Super Robolady"
 by returning this card from the field to the Fusion Deck.
 You cannot use this effect during the same turn this monster
 is Special Summoned. In addition, increase the ATK of this monster
 by 1000 points during your Damage Step 
when this monster battles with a monster.
 
LOD-075
 Fengsheng Mirror
 37406863
 Look at your opponent's hand. Select and discard 1 Spirit monster
 to the Graveyard if Spirit monsters exist in his/her hand.
 
LOD-076
 Spring of Rebirth
 94425169
 Increase your Life Points by 500 points every time monsters
 return from the field to the owner's hand.
 
LOD-077
 Heart of Clear Water
 64801562
 If the equipped monster's ATK is 1300 or higher,
 this card is automatically destroyed. The monster equipped with
 this card is not destroyed in battle or by the effects of a card that
 specifically designates a target. Battle Damage is calculated normally.
 
LOD-078
 A Legendary Ocean
 00295517
 This card's name is treated as "Umi".
 Downgrade all Water monsters in both player's hands and on the field by
 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.
 
LOD-079
 Fusion Sword Murasame Blade
 37684215
 This card can only be equipped to Warrior-Type monsters.
 A monster equipped with this card increases its ATK by 800 points.
 This card cannot be destroyed by effects that destroy Magic Cards.
 
LOD-080
 Smoke Grenade of the Thief
 63789924
 When this Equip Magic Card is active and destroyed due to a card effect,
 look at your opponent' hand. 
Select 1 card from his/her hand and discard it to the Graveyard.
 
LOD-081
 Creature Swap
 31036355
 Both players select 1 monster on their respective fields and 
switch control of them to each other. The battle positions of these
 cards cannot change during the turn this card is activated.
 
LOD-082
 Spiritual Energy Settle Machine
 99173029
 As long as this card remains face-up on the field, all Spirit monsters
 remain face-up on the field and do not return to their owner's hand
 during the End Phase even if they are Summoned or flipped face-up.
 Discard 1 card from your hand to the Graveyard during each of your
 End Phases to keep this card's effect active. If you cannot discard,
 this card is destroyed. If this card is destroyed or removed from the field,
 all face-up Spirit monsters must return to the owner's hand immediately.
 
LOD-083
 Second Coin Toss
 36562627
 As long as this card remains face-up on the field,
 you can negate the effects of a card requiring a coin toss 
once per turn and redo the coin toss.
 
LOD-084
 Convulsion of Nature
 62966332
 As long as this card remains face-up on the field,
 both players must turn their respective Decks upside down 
and continue the current Duel.
 
LOD-085
 The Secret of the Bandit
 99351431
 This card can only be activated during Main Phases 1.
 Select 1 monster on the field. Each time the selected monster 
inflicts Battle Damage, your opponent must discard 1 card randomly 
during the turn this card is activated.
 
LOD-086
 After the Strugle
 25345186
 This card can only be activated during Main Phase 1.
 All monsters on both sides of the field that have been involved in damage
 calculations are destroyed during the End Step of the turn.
 
LOD-087
 Magic Reflector
 61844784
 Select 1 Magic Card that remains face-up on your side of the field and 
put 1 counter on it. If the selected card is destroyed, the counter is 
removed instead of the card being destroyed.
 
LOD-088
 Blast with Chain
 98239899
 After activation, this card is treated as an Equip Card. Select 1 
monster you control and equip it with this card to increase the ATK of
 the selected monster by 500 points. When this card is destroyed by the
 effect of another card while it is an Equip Card, select 1 card on the
 field and destroy it.
 
LOD-089
 Disappear
 24623598
 Select 1 card from your opponent's Graveyard and remove it from play.
 
LOD-090
 Bubble Crash
 61622107
 This card can only be activated when any player has more that 6 cards
 on the field and/or in their hand. The player(s) must then select and
 send to their respective Graveyards until the amounts remaining on
 the field and in their hand is 5.
 
LOD-091
 Royal Oppression
 93016201
 Pay 800 Life Points to negate the Special Summon of a monster and the
 effect of a card that Special Summons a monster and destroy it. Both
 you and your opponent can use this effect as long
 as this card remains face-up on the field.
 
LOD-092
 Bottomless Trap Hole
 29401950
 When your opponent Normal Summons, Flip Summons, or Special Summons a
 monster with an ATK of 1500 or more,
 the monster is destroyed and removed from play.
 
LOD-093
 Bad Reaction to Simochi
 40633297
 As long as this card remains face-up on the field, the effect of
 increasing your opponent's Life Points is negated and changed to
 inflict the same amount of points of
 Direct Damage to your opponent's Life Points.
 
LOD-094
 Ominous Fortunetelling
 56995655
 During your Standby Phase, select 1 card randomly from your
 opponent's hand and call the Type of the card (Monster, Magic, or Trap).
 If you call it right, inflict 700 points of Direct Damage to your
 opponent's Life Points. You can only use this effect once per turn.
 
LOD-095
 Spirit's Invitation
 92394653
 Each time your Spirit monster returns to your hand, select 1 monster
 on your opponent' side of the field and return it to its owner's hand.
 Pay 500 Life Points during each of your Standby Phases.
 If you cannot, this card is destroyed.
 
LOD-096
 Nutrient Z
 29389368
 This card can only be activated during your opponent's Damage Step.
 During this turn, if you take Battle Damage of 2000 points or more,
 increase your Life Points by 4000 points before the damage is
 subtracted from your Life Points.
 
LOD-097
 Drop Off
 55773067
 This card can only be activated during your opponent's Draw Phase.
 Your opponent must discard the card he/she draws to the Graveyard
 from their hand immediately.
 
LOD-098
 Fiend Comedian
 81172176
 Toss a coin and call it. If you call it right, all your opponent's
 cards in the Graveyard are removed from play immediately. If you call
 it wrong, send a number of cards equal to the cards in your
 opponent's Graveyard from your Deck to your Graveyard.
 
LOD-099
 Last Turn
 28566710
 This card can only be activated during your opponent's turn when
 your Life Points are 1000 or less. Select 1 monster on your side of
 the field and send all other cards on the field and in their respective
 owner's hands to their respective Graveyards.
 
LOD-100
 Injection Fairy Lily
 29575620
 This card's effect can be activated only during the Damage Step of either
 player's turn. Pay 2000 Life Points to increase the ATK of this monster
 by 3000 points only during the Damage Step.
 

========================================================================
G. Pharaonic Guardian                                           #0007
========================================================================
 PGD-000
 Ring of Destruction
 83555666
 Destroy 1 face-up Monster Card and inflict Direct Damage equal to the
 destroyed card's ATK to the Life Points of both you and your opponent.
 
PGD-001
 Molten Behemoth
 17192817
 A giant born from magma, it attacks with a magma punch.
 
PGD-002
 Shapesnatch
 04035199
 A bow tie with horrible power,
 it attacks an opponent by controlling others.
 
PGD-003
 Souleater
 31242786
 A living wonder of mystery.
 
PGD-004
 King Tiger Wanghu
 83986578
 As long as this card remains face-up on the field, all monsters with
 an ATK equal to 1400 or less that are Normal Summoned or
 Special Summoned (excluding Flip Summon) are automatically destroyed.
 
PGD-005
 Birdface
 45547649
 When this card is sent the Graveyard as a result of battle, you can
 add 1 "Harpie Lady" from your Deck to your hand.
 
PGD-006
 Kryuel
 82642348
 When this card is sent to the Graveyard as a result of battle, toss
 a coin and call it. If you call it right, destroy 1 monster on your
 opponent's side of the field.
 
PGD-007
 Arsenal Bug
 42364374
 If there are no face-up Insect-Type monsters (except this monster)
 on your side of the field,
 both the ATK and DEF of this monster become 1000 points.
 
PGD-008
 Maiden of the Aqua
 17214465
 As long as this card remains face-up on the field, the field is
 treated as "Umi". However, there is no increasing or decreasing
 the ATK/DEF due to "Umi"'s effect. If there is an active Field Magic
 Card on the field, this effect is not applied.
 
PGD-009
 Jowls of Dark Demise
 05157687
 FLIP: Take control of 1 monster on your opponent's side of the field
 until the end of the turn that this card's effect is activated. When
 the controlled monster attacks,
 it may attack your opponent's Life Points directly.
 
PGD-010
 Timeater
 44913552
 If this monster destroys a monster on your opponent's side of the
 field in battle, your opponent skips his/her next Main Phase 1.
 
PGD-011
 Mucus Yolk
 70307656
 This card may attack your opponent's Life Points directly. Each time
 this card inflicts damage to your opponent's Life Points, increase
 the ATK of this card by 1000 points during your next Standby Phase.
 The ATK increase lasts as long as this card remains face-up on the field.
 
PGD-012
 Servant of Catabolism
 02792265
 This monster may attack your opponent's Life Points directly.
 
PGD-013
 Moisture Creature
 75285069
 If you Tribute Summon this monster by offering 3 monsters on the
 field as a Tribute,
 destroy all Magic and Trap Cards on your opponent's side of the field.
 
PGD-014
 Gora Turtle
 80233946
 As long as this card remains face-up on the field,
 monsters with an ATK equal to 1900 or more cannot attack.
 
PGD-015
 Sasuke Samurai
 16222645
 When this monster attacks a face-down Defense Position monster,
 destroy the face-down monster immediately with this card's 
effect without flipping it face-up or damage calculations.
 
PGD-016
 Poison Mummy
 43716289
 FLIP: Inflict 500 points of Direct Damage 
to your opponent's Life Points.
 
PGD-017
 Dark Dust Spirit
 89111398
 This card cannot be Special Summoned.
 This card returns to the owner's hand during the End Phase 
of the turn that this card is Normal Summoned, Flip Summoned 
or flipped face-up. If this card is Normal Summoned, Flip Summoned 
or flipped face-up, 
destroy all monsters except this monster on the field.
 
PGD-018
 Royal Keeper
 16509093
 You can flip this card into face-down Defense Position once 
per turn during your Main Phase. When this card is flipped face-up,
 increase the ATK and DEF of this card by 300 points until the end
 of the turn that this card is flipped face-up.
 
PGD-019
 Wandering Mummy
 42994702
 You can flip this card into face-down Defense Position once per turn
 during your Main Phase. After you use this effect, shuffle all
 face-down Defense Position monsters on your side of the field and
 return them in face-down Defense Position to your side of the field.
 
PGD-020
 Great Dezard
 88989706
 When this monster destroys the following number of monsters in battle,
 the following effects are activated in order:
 One- As long as this card remains face-up on the field,
 negate the activation and effects of all Magic and Trap Cards that
 specifically designated this card as a target and destroy them;
 Two- You can Special Summon 1 "Fushioh Richie" from your hand or your
 Deck by offering this card as a Tribute during your Main Phase.
 
PGD-021
 Swarm of Scarabs
 15383415
 You can flip this card into face-down Defense Position once per turn
 during your Main Phase. When this card is Flip Summoned,
 destroy 1 monster on your opponent's side of the field.
 
PGD-022
 Swarm of Locusts
 41872150
 You can flip this card into face-down Defense Position once per turn
 during your Main Phase. When this card is Flip Summoned,
 destroy 1 Magic or Trap Card on your opponent's side of the field.
 
PGD-023
 Giant Axe Mummy
 78266168
 You can flip this card into face-down Defense Position once per
 turn during your Main Phase. When the ATK of a monster on your
 opponent's side of the field that attacks this card in face-down
 Defense Position is lower than the DEF of this monster,
 the attacking monster is destroyed.
 
PGD-024
 8-Claws Scorpion
 14261867
 You can flip this card into face-down Defense Position 
once per turn during your Main Phase. When this card targets a
 face-down Defense Position monster on your opponent's side of the
 field in battle, the ATK of this card becomes 2400
 during that damage calculation only.
 
PGD-025
 Guardian Sphinx
 40659562
 You can flip this card into face-down Defense Position
 once per turn during your Main Phase. When this card is Flip Summoned,
 return all monsters on your opponent's side
 of the field to the owner's hand.
 
PGD-026
 Pyramid Turtle
 77044671
 When this card is sent to the Graveyard as the result of battle,
 you may select 1 Zombie-Type monster with a DEF of 2000 or less
 from your Deck and Special Summon it to the field in face-up
 Attack or Defense Position 
(no Tribute is required for monster of Level 5 or more).
 The Deck is then shuffled.
 
PGD-027
 Dice Jar
 03549275
 FLIP: Both players roll a six-sided die once.
 The player with the lowest result takes Direct Damage equal 
to his/her opponent's result X 500 Life Points.
 However, if the winner's result is 6, the loser takes 6000 points
 of Direct Damage. If the results are the same,
 both players roll again.
 
PGD-028
 Dark Scorpion Burglars
 40933924
 When this card inflicts Battle Damage to your
 opponent's Life Points, your opponent selects 1 Magic Card
 from his/her Deck and sends it to the Graveyard.
 The Deck is then shuffled.
 
PGD-029
 Don Zaloog
 76922029
 When this card inflicts Battle Damage to your opponent's Life Points,
 you can select and activate 1 of the following effects:
 - Select 1 card from your opponent's hand randomly and discard it
 to the Graveyard;
 - Send 2 cards from the top of your opponent's Deck to the Graveyard.
 
PGD-030
 Des Lacooda
 02326738
 You can flip this card into face-down Defense Position once
 per turn during your Main Phase.
 When this card is Flip Summoned, you draw 1 card from you Deck.
 
PGD-031
 Fushioh Richie
 39711336
 This card can only be Special Summoned from your
 hand or your Deck by offering 1 "Great Dezard" that has
 fulfilled the condition as a Tribute. You can flip this card into
 face-down Defense Position once per turn during your Main Phase.
 As long as this monster remains face-up on the field,
 negate the activation and effects of all Magic or Trap Cards that
 specifically designate this card as a target and destroy them.
 When this card is flipped face-up, you can Special Summon 1 
Zombie-Type monster from your Graveyard in face-up
 Attack or Defense Position.
 
PGD-032
 Cobraman Sakuzy
 75109441
 You can flip this card into face-down Defense Position once 
per turn during your Main Phase. When this card is flipped face-up,
 look at all Set Magic and Trap Cards on your opponent's side of
 the field and then return them to their original position.
 
PGD-033
 Book of Life
 02204140
 Special Summon 1 Zombie-Type monster from your Graveyard in
 face-up Attack or Defense Position and remove 1 monster
 in your opponent's Graveyard from play.
 
PGD-034
 Book of Taiyou
 38699854
 Flip 1 face-down monster on the field into face-up Attack Position.
 
PGD-035
 Book of Moon
 14087893
 Flip 1 face-up monster on the field into face-down Defense Position. 
 
PGD-036
 Mirage of Nightmare
 41482598
 During your opponent's Standby Phase,
 draw cards until your hand has 4 cards. During your Standby Phase,
 randomly discard the same number of cards you draw with this
 card's effect to the Graveyard.
 
PGD-037
 Secret Pass to the Treasures
 77876207
 Select 1 face-up monster with an ATK equal to 1000 points or
 less on your side of the field.
 During the turn this card is activated,
 the selected monster can attack your
 opponent's Life Points directly.
 
PGD-038
 Call of the Mummy
 04861205
 If there is no monster on your side of the field,
 you can Special Summon 1 Zombie-Type monster from your hand.
 You can use this card's effect once per turn.
 
PGD-039
 Timidity
 40350910
 Both players cannot destroy Set Magic and/or Trap Cards
 on the field until your opponent's next End Phase.
 
PGD-040
 Pyramid Energy
 78754619
 You can select and activate 1 of the following effects:
 -Increase the ATK of all face-up monsters on your side
 of the field by 200 points until the End Phase of the turn this
 card is activated;
 -Increase the DEF of all face-up monsters on your side of the
 field by 500 points until the End Phase of the
 turn this card is activated.
 
PGD-041
 Tutan Mask
 03109764
 Negate the activation and effect of a Magic or Trap Card
 that specifically designates 1 face-up Zombie-Type monster
 as a target and destroy it.
 
PGD-042
 Ordeal of a Traveler
 39537362
 You can activate this card's effect when your opponent attacks.
 Your opponent randomly selects 1 card in your hand and calls the
 type of the card (Monster, Magic, or Trap).
 If your opponent calls it wrong,
 the attacking monster is returned to its owner's hand.
 
PGD-043
 Bottomless Shifting Sand
 76532077
 At the end of your opponent's turn,
 destroy the face-up monster(s) with the highest ATK on the field.
 During your own Standby Phase,
 if you have 4 or less cards in your hand, this card is destroyed.
 
PGD-044
 Curse of Royal
 02916176
 Negate the activation of a Spell or Trap Card that
 includes the effect of destroying
 1 Spell or Trap Card and destroy it.
 
PGD-045
 Needle Ceiling
 38411870
 You can activate this card only when there are 4 or more
 monsters on the field.
 Destroy all face-up monsters on the field.
 
PGD-046
 Statue of the Wicked
 65810489
 When this face-down card is destroyed and sent to the Graveyard,
 Special Summon 1 "Wicked Token"
 (Fiend-Type/DARK/4 Stars/ATK 1000/DEF 1000)
 in Attack or Defense Position of your side of the field.
 
PGD-047
 Dark Coffin
 01804528
 When this card is destroyed and sent to the Graveyard,
 your opponent must select and execute 1 of the following effects:
 - Discard 1 card in his/her hand at random;
 - Select 1 monster on his/her side of the field and destroy it.
 
PGD-048
 Needle Wall
 38299233
 During your Standby Phase,
 roll a six-sided die once.
 Treat your opponent's Monster Card Zone as
 # 1-5, counting from your right.
 Destroy the monster that is in the same Monster Card Zone
 as the die result. If the result is 6, roll again.
 
PGD-049
 Trap Dustshoot
 64697231
 You can activate this card only when your opponent has
 4 or more cards in his/her hand. Look at your opponent's hand,
 then select 1 Monster Card and return it to its owner's Deck.
 The Deck is then shuffled.
 
PGD-050
 Pyro Clock of Destiny
 01082946
 Move the turn count forward by 1 turn.
 The turn in which this card is activated continues as normal.
 
PGD-051
 Reckless Greed
 37576645
 Draw 2 cards from your Deck and skip your next 2 Draw Phases.
 
PGD-052
 Pharaoh's Treasure
 63571750
 After activation, put this card face-up in your Deck and shuffle it.
 When your draw this card, it is immediately sent to the Graveyard.
 Then add 1 card in your Graveyard (except this card) to your hand.
 
PGD-053
 Master Kyonshee
 24530661
 A wandering Kyonshee searching for a strong rival to defeat.
 They say he was known as the master of all martial arts.
 
PGD-054
 Kabazauls
 51934376
 A huge monster in the shape of a hippopotamus.
 The sneezing from his gigantic body is so fierce
 that people mistake it for a hurricane.
 
PGD-055
 Inpachi
 97923414
 A log that attacks lost travelers in the forest.
 Originally a big tree,
 it was cut down and possessed by a wicked spirit.
 
PGD-056
 Dark Jeroid
 90980792
 When this monster is Normal Summoned,
 Flip Summoned, or Special Summoned,
 select 1 face-up monster on the field
 and decrease its ATK by 800 points.
 The effect lasts until the selected card
 is destroyed or removed from the field.
 
PGD-057
 Newdoria
 04335645
 When this card is sent to the Graveyard as a result of battle,
 select 1 monster on the field and destroy it.
 
PGD-058
 Helpoemer
 76052811
 When this card has been sent to the Graveyard as a result of battle,
 this card's effect is activated.
 As long as this card exists in the Graveyard,
 your opponent discards 1 card randomly from his/her hand
 at the end of his/her Battle Phase.
 Neither player can Special Summon this card from the Graveyard.
 
PGD-059
 Gravekeeper's Spy
 24317029
 FLIP: Select 1 monster that includes "Gravekeeper's" in its
 card name with an ATK of 1500 or less from your Deck 
and Special Summon it in face-up Attack or Defense Position.
 The Deck is then shuffled.
 
PGD-060
 Gravekeeper's Curse
 50712728
 When this monster is Normal Summoned,
 Flip Summoned,
 or Special Summoned,
 inflict 500 points of Direct Damage
 to your opponent's Life Points.
 
PGD-061
 Gravekeeper's Guard
 37101832
 FLIP: Select 1 Monster Card on your opponent's side of the field
 (regardless of position) and return it to its owner's hand.
 
PGD-062
 Gravekeeper's Spear Soldier
 63695531
 When this card attacks with an ATK that is higher than the DEF of
 your opponent's Defense Position monster,
 inflict the difference as Battle Damage
 to your opponent's Life Points.
 
PGD-063
 Gravekeeper's Vassal
 99690140
 The Battle Damage this card inflicts to your
 opponent's Life Points is treated as the Effect Damage of this card.
 
PGD-064
 Gravekeeper's Watcher
 26084285
 When your opponent activates a card that includes
 the effect of making your opponent discard from his/her hand
 (this does not include the cost of discarding cards),
 you can activate this card by discarding this card
 from your hand to the Graveyard.
 Negate the activation on the card and destroy it.
 
PGD-065
 Gravekeeper's Chief
 62473983
 You can only have 1 face-up "Gravekeeper's Chief" on your side
 of the field at any time. As long as this card remains
 face-up on the field, your Graveyard is not affected by
 "Necrovalley". When you Tribute Summon this monster, you can
 Special Summon 1 monster that includes "Gravekeeper's" in its
 name from your Graveyard.
 
PGD-066
 Gravekeeper's Cannonholder
 99877698
 Offer 1 monster that includes "Gravekeeper's" in its card name on
 your side of the field as a Tribute to inflict 700 points of
 Direct Damage to your opponent's Life Points.
 However, you cannot offer this card or another
 "Gravekeeper's Cannonholder" with this card's effect.
 Monsters used from Tribute Summon or that are offered as
 Tributes due to other cards effects are excluded.
 
PGD-067
 Gravekeeper's Assailant
 25262697
 You can activate this card's effect only when "Necrovalley"
 is activate on the field. When this card attacks,
 you can change the battle position of 1 face-up monster
 on your opponent's side of the field.
 
PGD-068
 A Man With Wdjat
 51351302
 When you Normal Summon this monster and
 during each of your following Standby Phases
 as long as this card remains face-up on the field,
 select 1 Set card on your opponent's side of the field and see it.
 Return the card to its original position.
 
PGD-069
 Mystical Knight of Jackal
 89745000
 When this card destroys 1 monster on your opponent's side
 of the field and sends it to your opponent's
 Graveyard as a result of battle, you can then return the card
 to the top of your opponent's Deck.
 
PGD-070
 A Cat of Ill Omen
 24140059
 FLIP: Select 1 Trap Card from your Deck and place
 it on top of your Deck. If "Necrovalley" is active,
 you can add the selected card to your hand.
 
PGD-071
 Yomi Ship
 51534754
 When this card is sent to the Graveyard as a result of battle,
 destroy the monster that destroyed this monster.
 
PGD-072
 Winged Sage Falcos
 87523462
 You can return your opponent's own monster that is sent to the
 Graveyard by this monster as a result
 of battle to the top of his/her Deck.
 
PGD-073
 An Owl of Luck
 23927567
 FLIP: Select 1 Field Magic Card from your Deck and place it on
 top of your Deck. If "Necrovalley" is active on the field,
 you can add the selected card to your hand.
 
PGD-074
 Charm of Shabti
 50412166
 Discard this card from your hand. 
Until the End Phase, make the Battle Damage to monsters
 that include "Gravekeeper's" in their card name 0.
 
PGD-075
 Cobra Jar
 86801871
  FLIP: Special Summon 1 "Poisonous Snake Token"
 (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200).
 When the "Poisonous Snake Token" is destroyed 
as a result of battle, inflict 500 points of damage
 to your opponent's Life Points.
 
PGD-076
 Spirit Reaper
 23205979
 This monster is not destroyed as a result of battle at any time,
 although damage calculation is applied normally.
 When this card is specifically designated as a target of the
 effect of a Magic, Trap, or Effect Monster Card, this card is
 immediately destroyed. When this card attacks your
 opponent's Life Points directly, 1 card is randomly selected
 from your opponent's hand and discarded to the Graveyard.
 
PGD-077
 Nightmare Horse
 59290628
 This monster can attack your opponent's Life Points directly
 even if there is a monster on your opponent's side of the field.
 
PGD-078
 Reaper of the Nightmare
 85684223
 Spirit Reaper + Nightmare Horse 
 This monster is not destroyed
 as a result of battle at any time, although damage calculation
 is applied normally. When this card is specifically designated as
 a target of the effect of a Magic, Trap, or Effect Monster Card,
 this card is immediately destroyed. This monster can attack your
 opponent's Life Points directly even if there is a monster on your
 opponent's side of the field. When this card attacks your opponent's
 Life Points directly, 1 card is randomly selected from your
 opponent's hand and discarded to the Graveyard.
 
PGD-079
 Dark Designator
 78053598
 Declare 1 Monster Card name.
 If the declared card is in your opponent's Deck,
 add 1 of that card to your opponent's hand.
 
PGD-080
 Card Shuffle
 12183332
 Pay 300 Life Points to shuffle either you or your opponent's Deck.
 You can use this effect during your turn, once per turn.
 
PGD-081
 Reasoning
 58577036
 Your opponent calls a Monster Card Level. You then pick up
 (not draw) cards from the top of your Deck until a monster
 is picked up. If that monster is the same Level as the one
 called by your opponent, all picked up cards are sent to 
the Graveyard. If not, Special Summon the monster that was picked
 up in face-up Attack or Defense Position and send the remaining cards
 that were picked up to the Graveyard.
 
PGD-082
 Dark Room of Nightmare
 85562745
 Each time damage, except Battle Damage,
 in inflicted to your opponent's Life Points,
 inflict 300 points of damage to your opponent's Life Points.
 This card's effect is not
 applied to the effect of "Dark Room of Nightmare".
 
PGD-083
 Different Dimension Capsule
 11961740
 After this card is activated,
 it remains face-up on the field until your 2nd Standby Phase.
 Select 1 card from your Deck, then shuffle your Deck.
 Remove it from play and place face face-down.
 During your 2nd Standby Phase,
 destroy this card and add the removed card to your hand.
 
PGD-084
 Necrovalley
 47355498
 As long as this card remains face-up on the field,
 negate the effects of Spell, Trap, and Monster Cards that
 affect card(s) in the Graveyard,
 and neither player can remove cards in the Graveyards from play.
 Also, as long as this card remains on the field increase the ATK
 and DEF of all monsters that include "Gravekeeper's"
 in their card name by 500 points.
 
PGD-085
 Buster Rancher
 84740193
 Only a monster with an ATK equal to 1000 or less can be equipped
 with this card. During damage calculations, increase the ATK of
 the monster equipped with this card by 2500 points only when the
 opponent's monster that battle is in Attack Position and its ATK 
if equal to 2500 or more OR when the opponent's monster that battle
 is in Defense Position and its DEF is equal to 2500 or more.
 
PGD-086
 Hieroglyph Lithograph
 10248192
 Pay 1000 of your own Life Points. During the current Duel,
 the limit of your hand at your End Phase becomes 7 cards.
 
PGD-087
 Dark Snake Syndrome
 47233801
 Inflict Direct Damage to you and your opponent's Life Points
 during each of your Standby Phases. The first damage begins at
 200 points and is doubled following each of your Standby Phases.
 
PGD-088
 Terraforming
 73628505
 Add 1 Field Magic Card from your Deck to your hand.
 Then shuffle your Deck.
 
PGD-089
 Banner of Courage
 10012614
 During your Battle Phase only, increase the ATK of all
 monsters on your side of the field by 200 points.
 
PGD-090
 Metamorphosis
 46411259
 Offer 1 monster on your side of the field as a Tribute to
 Special Summon 1 Fusion Monster of the Same Level in face-up
 Attack or Defense Position from your Fusion Deck. Monsters used
 for a Tribute Summon or that are offered as Tribute due to offer
 card's effect are excluded.
 
PGD-091
 Royal Tribute
 72405967
 This card can only be activated when your "Necrovalley" is
 active on the field. Both players must discard all monster cards
 in their hand to the Graveyard.
 
PGD-092
 Reversal Quiz
 05990062
 Send all cards in your hand and on your side of the field
 to the Graveyard. Call the Type of card (Monster, Magic, or Trap)
 on top of your Deck. If you call it right, exchange your current
 Life Points with your opponent's ones.
 
PGD-093
 Coffin Seller
 65830223
 Each time Monster Card(s) are sent to the your opponent's Graveyard,
 inflict 300 points of damage to your opponent's Life Points.
 
PGD-094
 Curse of Aging
 41398771
 Discard 1 card from your hand. Decrease the ATK and DEF of all monsters
 on your opponent's side of the field by 500 points until the end of the
 turn this card is activated.
 
PGD-095
 Barrel Behind the Door
 78783370
 You can only activate this card when an effect that inflicts damage
 to your Life Points is activated (except Battle Damage). 
Switch the Effect Damage you receive to your opponent's Life Points.
 
PGD-096
 Raigeki Break
 04178474
Discard 1 card from your hand to the Graveyard to destroy 1 card on the field.

PGD-097
 Narrow Pass
 40172183
 This card can only be activated when both players have 2 monsters
 or less on their respective sides of the field.
 Both players can only Normal Summon up to 2 additional
 monsters on their side of the field.
 
PGD-098
 Disturbance Strategy
 77561728
 Your opponent puts all cards in his/her hand back into
 his/her Deck. The Deck is then shuffled. You opponent then draws
 the same number of cards that he/she just put on top of his/her Deck.
 
PGD-099
 Trap of the Board Eraser
 03055837
 When an effect that inflicts damage to Life Points is activated
 (except Battle Damage), negate the damage to your Life Points.
 Your opponent than selects 1 card from his/her hand and discards
 it to his/her Graveyard.
 
PGD-100
 Rite of Spirit
 30450531
 Select 1 Monster Card that includes "Gravekeeper's" in its card name
 from your Graveyard and Special Summon it in face-up Attack or
 Defense Position. This card's activation and effect is not
 affected by "Necrovalley".
 
PGD-101
 Non Aggression Area
 76848240
 You can only activated this card during your Standby Phase.
 Discard 1 card from your hand to the Graveyard. Your opponent
 cannot Normal Summon, Set, and/or Special Summon during the next turn.

PGD-102
 D. Tribe
 02833249
 All monsters on your side of the field are treated as
 Dragon-Type monsters until the end of the turn this card is activated.
 
PGD-103
 Byser Shock
 17597059
 When this card is Normal Summoned, Flip Summoned,
 or Special Summoned, return all Set cards on the field
 to their owner's respective hands.
 
PGD-104
 Question
 38723936
 When activating this card, your opponent cannot check cards
 in the Graveyard. Your opponent calls the name of the first monster
 found at the bottom of your Graveyard. If he/she calls it right,
 the monster is removed from play. If he/she call it wrong,
 the monster is Special Summoned on your side of the field in
 face-up Attack or Defense Position.
 
PGD-105
 Rope of Life
 93382620
 When 1 of your monsters is sent to the Graveyard as a result
 of battle, discard your entire hand to activate this card.
 Special Summon the monster to the field, increasing the ATK
 of the monster by 800 points.
 
PGD-106
 Nightmare Wheel
 54704216
 Select 1 monster on your opponent's side of the field.
 As long as this card remains face-up on the field, the selected
 monster cannot attack or change its battle position. During each of
 your Standby Phases, this card inflicts 500 points of damage to your
 opponent's Life Points. When the selected monster is removed from the
 field, destroy this card.
 
PGD-107
 Lava Golem
 00102380
 This card cannot be Normal Summoned or Set. This monster can
 only be Special Summoned by Tributing 2 monsters on your
 opponent's side of the field, and is Special Summoned to your
 opponent's side of the field. This card inflicts 1000 points of damage
 to the Life Points of this card's controller during each of his/her
 Standby Phases. If you Special Summon this monster, you cannot Normal
 Summon or Set a monster during the same turn.
 

========================================================================
H. Magician's Force                                              #0008
========================================================================
MFC-000
Dark Magician Girl
36033121
Increase the ATK of this monster by 300 points for each
 "Dark Magician" or "Magician of Black Chaos" 
in either player's Graveyard.

MFC-001
People Running About
12143771
Although they always suffer in silence,
 they swear an oath to inevitable revolt.

MFC-002
Oppressed People
58538870
They are oppressed, but believe they will have their freedom someday.

MFC-003
United Resistance
85936485
The people that gather to swear to fight their oppressors.
 A revolution is coming.

MFC-004
X-Head Cannon
62651957
A monster with a mighty cannon barrel,
 it is able to integrate its attacks.
 It attacks in many ways by combing and separating with other monsters.

MFC-005
Y-Dragon Head
65622692
Once per turn during your Main Phase,
 if you control this monster on the field,
 you can equip it to your "X-Head Cannon" as an Equip Spell Card
 OR unequip the Union equipment and Special Summon this card in
 face-up Attack Position. While equipped to a monster by
 this card's effect, that monster's ATK/DEF is increased by 400 points.
 (1 monster can only be equipped with 1 Union Monster at a time.
 If the equipped monster is destroyed as a result of battle,
 destroy this card instead.)

MFC-006
Z-Metal Tank
64500000
Once per turn during your Main Phase, if you control this
 monster on the field, you can equip it to your "X-Head Cannon" 
or "Y-Dragon Head" as an Equip Spell Card OR unequip the Union equipment
 and Special Summon this card in face-up Attack Position.
 While equipped to a monster by this card's effect, that monster's
 ATK/DEF is increased by 600 points. (1 monster can only be equipped 
with 1 Union Monster at a time. If the equipped monster is destroyed 
as a result of battle, destroy this card instead.)

MFC-007
Dark Blade
11321183
They say he is a dragon-manipulating warrior from the dark world.
 His attack is tremendous, using his great swords with vicious power.

MFC-008
Pitch-Dark Dragon
47415292
Once per turn, during your Main Phase, if you control this
 card on the field, you can equip it to your "Dark Blade" as an
 Equip Card OR unequip the Union equipment and Special Summon this
 card in face-up Attack Position. While equipped to a monster by this
 card's effect, increase the ATK/DEF of the
 equipped monster by 400 points. When it attacks with an ATK
 that is higher than the DEF of a Defense Position monster,
 inflict the difference as Battle Damage to your opponent's Life Points.
 (1 monster can only be equipped with 1 Union Monster at a time. 
If the equipped monster is destroyed as a result of battle, 
destroy this card instead.)

MFC-009
Kiryu
84814897
 Once per turn during your Main Phase, 
if you control this monster on the field, you can equip it to 
your "Dark Blade" as an Equip Spell Card OR unequip the 
Union equipment and Special Summon this card in face-up 
Attack Position. While equipped to a monster by this card's effect,
 increase the ATK/DEF of the equipped monster by 900 points,
 and you can Tribute this card to allow the equipped monster
 to attack your opponent's Life Points directly this turn. 
(1 monster can only be equipped with 1 Union Monster at a time. 
If the equipped monster is destroyed as a result of battle, 
destroy this card instead.)

MFC-010
Decayed Commander
10209545
When this monster is Normal Summoned successfully, 
you can Special Summon 1 "Zombie Tiger" from your hand. 
When this card attacks your opponent's Life Points directly,
 1 card is randomly selected from your opponent's hand 
and discarded to the Graveyard.

MFC-011
Zombie Tiger
47693640
Once per turn during your Main Phase, if you control this 
monster on the field, you can equip it to your "Decayed Commander" 
as an Equip Spell Card OR unequip the Union equipment and Special Summon 
this card in face-up Attack Position. 
While equipped to a monster by this card's effect,
 increase the ATK/DEF of the equipped monster by 500 points, and each time
 it destroys 1 of your opponent's monsters, your opponent
 discards 1 card randomly from his/her hand. (1 monster can only be
 equipped with 1 Union Monster at a time. If the equipped monster is
 destroyed as a result of battle, destroy this card instead.)

MFC-012
Giant Orc
73698349
When this card attacks, it is changed to Defense Position at the end 
of the Battle Phase. This position cannot be changed until the end 
of your next turn.

MFC-013
Second Goblin
19086954
Once per turn during your Main Phase, if you control this 
monster on the field, you can equip it to your "Giant Orc" as 
an Equip Spell Card OR unequip the Union equipment and Special Summon
 this card in face-up Attack Position. While equipped to a monster by
 this card's effect, you can change the equipped monster's battle
 position once per turn. (1 monster can only be equipped
 with 1 Union Monster at a time. If the equipped monster 
is destroyed as a result of battle, destroy this card instead.)

MFC-014
Vampire Orchis
46571052
When this monster is Normal Summoned Successfully,
 you can Special Summon 1 "Des Dendle" from your hand.

MFC-015
Des Dendle
12965761
Once per turn during your Main Phase, 
if you control this monster on the field, 
you can equip it to your "Vampire Orchis" as an 
Equip Spell Card OR unequip the Union equipment and 
Special Summon this card in face-up Attack Position. 
While equipped to a monster by this card's effect, each time
 the equipped monster destroys 1 of your opponent's monsters,
 Special Summon 1 "Wicked Plant Token"
 (Plant-Type/EARTH/1 Star/ATK 800/DEF 800)
 (1 monster can only be equipped with 1 Union Monster at a time.
 If the equipped monster is destroyed as a result of battle,
 destroy this card instead.)

MFC-016
Burning Beast
59364406
Once per turn during your Main Phase, if you control this monster on
 the field, you can equip it to your "Freezing Beast" as an Equip Card
 OR unequip the Union equipment and Special Summoned this card in
 face-up Attack Position. While equipped to a monster by
 this card's effect, each time that monster inflicts Battle Damage
 to your opponent, destroy 1 face-up Spell or Trap Card on the field.
 (1 monster can only be equipped with 1 Union Monster at a time.
 If the equipped monster is destroyed as a result of battle,
 destroy this card instead.)

MFC-017
Freezing Beast
85359414
Once per turn during your Main Phase, if you control this
 monster on the field, you can equip it to your "Burning Beast"
 as an Equip Spell Card OR unequip the Union equipment and
 Special Summon this card in face-up Attack Position. While equipped
 to a monster by this card's effect, each time the equipped monster
 inflicts Battle Damage to your opponent, destroy 1 face-down Spell
 or Trap Card on the field.. (1 monster can only be equipped with 1
 Union Monster at a time. If the equipped monster is destroyed as a
 result of battle, destroy this card instead.)

MFC-018
Union Rider
11743119
You can take a Union Monster that is currently a monster on your
 opponent's side of the field, and equip it to this card. This monster
 can only be equipped with 1 Union Monster at a time. The Union Monster
 that is equipped to this card cannot be changed back to a monster by
 its own effect.

MFC-019
D. D. Crazy Beast
48148828
A monster destroyed by this card in battle is removed from play.

MFC-020
Spell Canceller
84636823
As long as this card remains face-up on the field, all Spell Cards
 cannot be activated. The effects of all face-up Spell Cards are
 also negated.

MFC-021
Neko Mane King
11021521
 During you opponent's turn, when this card is sent to the Graveyard
 by the effect of your opponent's Spell, Trap, or Monster Card,
 your opponent's turn ends.
 
MFC-022
 Helping Robo for Combat
 47025270
 Each time this monster destroys 1 of your opponent's monsters
 in battle, you draw 1 card and then select and return 1 card from
 your hand to the bottom of your Deck.
 
MFC-023
 Dimension Jar
 43414375
 FLIP: Both players can remove from play up to 3 monsters from 
their opponent's Graveyard.
 
MFC-024
 Great Phantom Thief
 10809984
 Each time this card inflicts Battle Damage to your 
opponent's Life Points, declare the name of 1 card. 
Then see your opponent's hand and discard all copies of the 
declared card in his/her hand to the Graveyard.
 
MFC-025
 Roulette Barrel
 46303688
 Once per turn, during your Main Phase, you can roll a
 six-sided die twice. Select one result and destroy 1 face-up
 monster on the field whose Level Stars equal to the result.
 
MFC-026
 Paladin of White Dragon
 73398797
 This monster can only be Ritual Summoned with the
 Ritual Spell Card "White Dragon Ritual". You must also offer
 monsters whose total Level Stars equal 4 or more as a Tribute
 from the field or your hand. When this monster attacks a
 face-down Defense Position monster, destroy the face-down monster
 immediately with this card's effect without flipping it face-up
 or damage calculation. You can Special Summon 1
 "Blue-Eyes White Dragon" from your hand or your Deck by offering
 this face-up card as a Tribute during your Main Phase.
 (Blue-Eyes White Dragon cannot attack during that turn.)
 
MFC-027
 White Dragon Ritual
 09786492
 This card is used to Ritual Summon "Paladin of the White Dragon".
 You must also offer monsters whose total Level Stars equal 4 or
 more as a Tribute from the field or your hand.
 
MFC-028
 Frontline Base
 46181000
 Once per turn, during your Main Phase, you can
 Special Summon 1 Union Monster of Level 4 or lower from your hand.
 
MFC-029
 Demotion
 27575145
 Downgrade the monster equipped with this card by 2 Levels.
 
MFC-030
 Combination Attack
 08964854
 During a Battle Phase, you can use this effect on
 1 monster that has attacked this turn and is equipped with
 a Union Monster. Change the Union Monster back to a monster
 in face-up Attack or Defense Position. Also, the monster that
 was equipped with the Union Monster may attack again this turn.
 
MFC-031
 Kaiser Coliseum
 35059553
 When there is 1 or more monsters on the field of the controller
 of this card, his/her opponent cannot place a monster on the 
field if the opponent would then have more monsters on the field
 than the controller of this card.
 
MFC-032
 Autonomous Action Unit
 71453557
 Pay 1500 Life Points. Select 1 Monster Card from your opponent's
 Graveyard. Special Summon it on your side of the field in face-up
 Attack Position, and equip it with this card. When this card is
 destroyed or removed from the field,
 the equipped monster is destroyed.
 
MFC-033
 Poison of the Old Man
 08842266
 Select and activate 1 of the following effects:
 -Increase your Life Points by 1200 points;
 - Inflict 800 points of Direct Damage to your opponents Life Points.

MFC-034
 Ante
 34236961
 Each Player selects 1 card from his/her hand, then sees the
 Level Stars of the selected cards. The card with more Level Stars
 then the other returns to the hand of the player who selected it.
 The player who selected the card with fewer Level Stars takes 1000
 Life Points damage and sends the card he/she selected to the Graveyard.
 Selected cards that are not Monster Cards are treated as Level 0.
 If both players chose cards with equal Level Stars, return both
 cards to the hands of the player who selected them.
 
MFC-035
 Dark Core
 70231910
 Discard 1 card from your hand to the Graveyard to
 remove 1 face-up Monster Card on the field from play.
 
MFC-036
 Raregold Armor
 07625614
 As long as you control the monster equipped with this card,
 your opponent cannot attack other monsters other than the
 equipped monster.
 
MFC-037
 Metalsilver Armor
 33114323
 As long as you control the monster equipped with this card,
 your opponent cannot use the effects of a Spell, Trap,
 or Monster Card in the Graveyard, other than the equipped
 monster as a target.
 
MFC-038
 Kishido Spirit
 60519422
 Monsters on your side of the field cannot be destroyed
 in a battle if the monster's ATK are equal.
 
MFC-039
 Tribute Doll
 02903036
 Tribute 1 monster on your side of the field to activate this card.
 Special Summon 1 Level 7 monster that can be Normal Summoned from your hand.
 That monster cannot attack this turn.

MFC-040
 Wave Motion Cannon
 38992735
 Send this card on the field to the Graveyard during your Main Phase.
 Inflict Direct Damage to your opponent's Life Points equal to the number 
of your Standby Phases that have passed after this card was
 played X 1000 points.
 
MFC-041
 Huge Revolution
 65396880
 This card can only be activated during your Main Phase when 
"People Running About", "Oppressed People", and "United Resistance" are 
face-up on your side of the field. Send all cards in your opponent's hand 
to the Graveyard and destroy all cards your opponent controls on the field.
 
MFC-042
 Thunder of Ruler
 91781589
 You can only activate this card during your opponent's Standby Phase.
 During the turn this card is activated, your opponent cannot
 perform his/her Battle Phase.
 
MFC-043
 Spell Shield Type-8
 38275183
 Select and activate 1 of the following effects:
 - Negate the activation and the effect of a Spell Card that designates
 1 monster on the field as a target and destroy the Spell Card;
 - Discard 1 Spell Card from your hand to the Graveyard to negate the
 activation and the effect of a Spell Card and destroy it.
 
MFC-044
 Meteorain
 64274292
 During this turn, when your monsters attack with an ATK that is higher
 than the DEF of your opponent's Defense Position monster,
inflict the difference as Battle Damage to your opponent's Life Points.
 
MFC-045
 Pineapple Blast
 90669991
 You can only activate this card when you Normal Summon a
 monster successfully. If there are more monsters on your opponent's
 side of the field than your side, destroy your opponent's monsters so
 that your opponent controls the same number of monsters as you.
 Your opponent selects which monsters are destroyed.
 
MFC-046
 Secret Barrel
 27053506
 Inflict Direct Damage to your opponent's Life Points equal to the
 total number of cards on your opponent's side of the field and in your
 opponent's hand X 200 points.
 
MFC-047
 Physical Double
 63442604
 You can only activate this card during your opponent's turn.
 Select 1 monster on your opponent's side of the field and
 Special Summon 1 "Mirage Token" in face-up Attack or Defense Position
 on your side of the field. The "Mirage Token" has the same Level,
 Type, Attribute, ATK, and DEF as the selected monster.
 Destroy the "Mirage Token" at the end of the turn.
 
MFC-048
 Rivalry of Warlords
 90846359
 Each player sends monsters from his/her side of the field to the
 Graveyard so that he/she only controls 1 Type of monster.
 As long as this card remains on the field, each player can only
 have 1 Type of monster on the field.
 
MFC-049
 Formation Union
 26931058
 Select and activate 1 of the following effects:
 - Equip 1 Union Monster on your side of the field to an appropriate
 monster on your side of the field as a Equip Spell Card;
 - Change 1 equipped Union Monster on your side of the field
 back into a monster in face-up Attack Position.
 
MFC-050
 Adhesion Trap Hole
 62325062
 You can only activate this card when your opponent successfully
 Normal Summons, Flip Summons, or Special Summons a monster.
 As long as that monster remains face-up on the field,
 the original ATK of that monster is halved.
 
MFC-051
 XY-Dragon Cannon
 02111707
 Z-Head Cannon + Y-Dragon Head This card cannot be Special Summoned
 except by removing from play the above monsters on your side field;
 then you can Special Summon this card from your Fusion Deck
 (You do not use "Polymerization"). Discard 1 card from your hand
 to destroy 1 face-up Spell Card or Trap Card on your opponent's
 side of the field.
 
MFC-052
 XYZ-Dragon Cannon
 91998119
 X-Head Cannon + Y-Dragon Head + Z-Metal Tank This card cannot be
 Special Summoned except by removing from play the above monsters
 on your side field; then you can Special Summon this card from
 your Fusion Deck ( You do not use "Polymerization"). Discard 1 card
 from your hand to destroy 1 card on your opponent's side of the field.

MFC-053
 XZ-Tank Cannon
 99724761
 X-Head Cannon + Z-Metal Tank This card cannot be Special Summoned
 except by removing from play the above monsters on your side field;
 then you can Special Summon this card from your Fusion Deck
 ( You do not use "Polymerization"). Discard 1 card from your hand
 to destroy 1 face-down Spell Card or Trap Card on your opponent's
 side of the field.
 
MFC-054
 YZ-Tank Dragon
 25119460
 Y-Dragon Head + Z-Metal Tank This card cannot be Special Summoned
 except by removing from play the above monsters on your side field;
 then you can Special Summon this card from your Fusion Deck
 ( You do not use "Polymerization"). Discard 1 card from your hand
 to destroy 1 face-down Monster Card on your opponent's side of the field.

MFC-055
 Great Angus
 11813953
 A very violent beast, it is always berserk.
 People say that they have never seen it silent.
 
MFC-056
 Aitsu
 48202661
 He seems to be very unreliable, but he might have incredible potential.
 
MFC-057
 Sonic Duck
 84696266
 A duck which can walk at a sonic speed. Sometime,
 he cannot deal with his incredible speed and loses control.
 
MFC-058
 Luster Dragon
 11091375
 A very beautiful dragon covered with sapphire.
 It does not like fights, but has incredibly high attack power.
 
MFC-059
 Amazoness Paladin
 47480070
 Increase the ATK of the monster by 100 points for
 each monster on your side of the field that includes
 "Amazoness" in its card name or is named "Amazon Archer".
 
MFC-060
 Amazoness Fighter
 55821892
 All Battle Damage to this card's controller that he/she
 takes from a battle involving this monster become 0.
 
MFC-061
 Amazoness Swords Woman
 94004268
 The opponent takes all Battle Damage to this card's
 controller that he/she takes from a battle involving this monster.
 
MFC-062
 Amazoness Blowpiper
 73574678
 Select 1 face-up monster on your opponent's side of the
 field during each of your Standby Phases. Decrease the ATK
 of the selected monster by 500 points until the end of this turn.
 
MFC-063
 Amazoness Tiger
 10979723
 Only 1 "Amazoness Tiger" can exist on your side of
 the field at a time. Increase the ATK of this monster by 400
 points for each monster on your side of the field that includes
 "Amazoness" in its name, or is named "Amazon Archer". As long as
 this card remains face-up on the field, your opponent cannot
 select another monster on your side of the field that includes
 "Amazoness" in its name, or is named "Amazon Archer",
 as an attack target.
 
MFC-064
 Skilled White Magician
 46363422
 Each time you or your opponent activates 1 Spell Card,
 put 1 Spell Counter on this card (Max. 3). You can Special Summon
 1 "Buster Blader" From your hand, Deck, or Graveyard in face-up
 Attack or Defense Position by offering this monster with 3 Spell
 Counters as a Tribute during your Main Phase.
 
MFC-065
 Skilled Dark Magician
 73752131
 Each time you or your opponent activates 1 Spell Card,
 put 1 Spell Counter on this card (max. 3). You can Special Summon
 1 "Dark Magician" From your hand, Deck, or Graveyard in face-up
 Attack or Defense Position by offering this monster with 3 Spell
 Counters as a Tribute during your Main Phase.
 
MFC-066
 Apprentice Magician
 09156135
 When this card is successfully Normal Summoned, Flip Summoned,
 or Special Summoned, put 1 Spell Counter on a face-up card on the
 field that you can put a Spell Counter on. If this card is destroyed
 in battle, you can select 1 Spellcaster-Type monster Level 2 or lower
 from your Deck and Special Summon it on the field in
 face-down Defense Position.
 
MFC-067
 Old Vindictive Magician
 45141844
 FLIP: Destroy 1 monster on your opponent's side of the field.
 
MFC-068
 Chaos Command Magician
 72630549
 Negate the effects of a monster that specifically designates
 this 1 card as a target.
 
MFC-069
 Magical Marionette
 08034697
 Each time you or your opponent activates 1 Spell Card,
 put 1 Spell Counter on this card. Increase the ATK of this monster
 by 200 points for each Spell Counter on this card. Also, you can
 remove 2 Spell Counters from this card to destroy 1 monster on the field.
 
MFC-070
 Pixie Knight
 35429292
 When this card is sent to the Graveyard as a result of battle,
 your opponent selects 1 Spell Card from your Graveyard, 
and that card is put on top of your Deck.
 
MFC-071
 Breaker the Magical Warrior
 71413901
 When this card is successfully Normal Summoned,
 put 1 Spell Counter on it (max. 1). Increase the ATK of this monster
 by 300 points for each Spell Counter on this card. Also,
 you can remove 1 Spell Counter from this card to destroy 1 Spell or
 Trap Card on the field.
 
MFC-072
 Magical Plant Mandragola
 07802006
 FLIP: Put 1 Spell Counter on each face-up card on the field that
 you can put a Spell Counter on.
 
MFC-073
 Magical Scientist
 34206604
 Pay 1000 Life Points to Special Summon 1 Level 6 or lower
 Fusion Monster from your Fusion Deck in face-up Attack or
 Defense Position. That Fusion Monster cannot attack your opponent's
 Life Points directly, and is returned to your Fusion Deck at
 the end of the turn.
 
MFC-074
 Royal Magical Library
 70791313
 Each time you or your opponent activates 1 Spell Card,
 put 1 Spell Counter on this card (max. 3). You can remove 3
 Spell Counters from this card to draw 1 card from your Deck.
 
MFC-075
 Armor Exe
 07180418
 This card cannot attack in the same turn it is Normal Summoned,
 Flip Summoned, or Special Summoned. During each of you and your
 opponent's Standby Phases, remove 1 Spell Counter on your
 side of the field. If you do not do so, this card is destroyed.
 
MFC-076
 Tribe-Infecting Virus
 33184167
 Discard 1 card from your hand and declare 1 Type of monster to
 destroy all face-up monsters of the declared Type on
 both sides of the field.
 
MFC-077
 Des Koala
 69579761
 FLIP: Inflict 400 points of Direct Damage to your opponent's
 Life Points for each card in your opponent's hand.
 
MFC-078
 Cliff the Trap Remover
 06967870
 When this card inflicts Battle Damage to your opponent's
 Life Points, you can select and activated 1 of the following effects:
 -Destroy 1 Spell or Trap Card on the field; 
- Send 2 cards from the top of your opponent's Deck to his/her Graveyard.

MFC-079
 Magical Merchant
 32362575
 FLIP: Pick up (not Draw) cards from the top of your Deck until a
 Spell or Trap Card is picked up. Add that card your hand.
 Any other cards picked up are sent to the Graveyard.
 
MFC-080
 Koitsu
 69456283
 Once per turn during your Main Phase,
 if you control this monster on the field, you can equip it to your
 "Aitsu" as an Equip Spell Card OR unequip the Union equipment
 and Special Summon this card in face-up Attack Position.
 While equipped to a monster by this card's effect,
 increase the ATK of the equipped monster by 3000 points.
 When it attacks with an ATK that is higher than the DEF of your
 a Defense Position monster, inflict the difference as Battle Damage
 to your opponent's Life Points. (1 monster can only be equipped
 with 1 Union Monster at a time. If the equipped monster is
 destroyed as a result of battle, destroy this card instead.)
 
MFC-081
 Cat's Ear Tribe
 95841282
 During the Damage Step of your opponent's turn, the original
 ATK of his/her monster(s) that attack this monster becomes 200 points.

MFC-082
 Ultimate Obedient Fiend
 32240937
 This card can only attack when there are no other cards on
 your side of the field, and you also have no hand.
 Negate the effects of Effect Monsters destroyed by this card.
 
MFC-083
 Dark Cat with White Tail
 08634636
 FLIP: Select 2 Monster Cards on your opponent's side of the field
 and 1 Monster Card on your side of the field and return them
 to their owners' hands.
 
MFC-084
 Amazoness Spellcaster
 81325903
 Until the end of this turn, switch the original ATK of 1 face-up
 monster on your side of the field that includes "Amazoness" in
 its card name, or is called "Amazon Archer", with the original ATK
 of 1 face-up monster on your opponent's side of the field.
 
MFC-085
 Continuous Destruction Punch
 68057622
 When the ATK of an attacking monster on your opponent's side of
 the field is lower than the DEF of the attacked Defense Position
 monster on your side of the field, destroy the attacking monster.
 Damage calculation is applied normally.
 
MFC-086
 Big Bang Shot
 61127349
 Increase the ATK of a monster equipped with this card by 400
 points. When the equipped monster attacks with an ATK that is higher
 than the DEF of your opponent's Defense Position monster, inflict
 the difference as Battle Damage to your opponent's Life Points.
 When this card is removed from the field, remove the equipped
 monster from play.
 
MFC-087
 Gather Your Mind
 07512044
 Add 1 "Gather Your Mind" card from your Deck to your hand.
 Your Deck is then shuffled. You can only use
 1 "Gather Your Mind" per turn.
 
MFC-088
 Mass Driver
 34906152
 Offer 1 monster on your side of the field as a Tribute to
 inflict 400 points of Direct Damage to your
 opponent's Life Points.
 
MFC-089
 Senri Eye
 60391791
 During each of your Standby Phases, you can see 1 card on
 the top of your opponent's Deck and return it to its
 original position by paying 100 Life Points.
 Your opponent cannot see the card.
 
MFC-090
 Emblem of Dragon Destroyer
 06390406
 Add 1 "Buster Blader" from your Deck or your Graveyard to
 your hand.
 
MFC-091
 Jar Robber
 33784505
 You can activate this card when "Pot of Greed" is activated.
 Negate the effect of the "Pot of Greed".
 You draw 1 card from your Deck.
 
MFC-092
 My Body as a Shield
 69279219
 When your opponent activates a card that has the effect
 that destroys 1 or more monsters on the field, pay 1500
 Life Points to negate the activation of the card and
 destroy it.
 
MFC-093
 Pidgeonholding Books of Spell
 96677818
 Pick up the top 3 cards of your Deck and return those cards
 to the top of the Deck. Your opponent cannot look
 at the cards.
 
MFC-094
 Mega Ton Magical Cannon
 32062913
 Remove 10 Spell Counter on your side of the field.
 Destroy all cards on your opponent's side of the field.
 
MFC-095
 Pitch-Black Power Stone
 34029630
 After activation, put 3 Spell Counters on this card. 
During each of your turns, you can move 1 of this card's
 Spell Counters to another face-up card on the field that
 you can put a Spell Counter on. When there are no Spell Counters
 on this card, this card is destroyed.
 
MFC-096
 Amazoness Archers
 67987611
 This card can only be activated when your opponent attacks
 and you control a monster on your side of the field that includes
 "Amazoness" in its card name, or is names "Amazon Archer". All monster
 on your opponent's side of the field become face-up Attack Position
 (Flip Effects are not activated) and as long as they remain face-up
 on the field, decrease their ATK by 500 points. Your opponent must
 attack with all of these monsters this turn.
 
MFC-097
 Dramatic Rescue
 80193355
 You can only activate this card when a monster on your side of the
 field that includes "Amazoness" in its card name, or is named
 "Amazon Archer", is specifically designated as a target by a card.
 Return the target Monster Card to its owner's hand and Special
 Summon another monster from your hand in face-up Attack or
 Defense Position.
 
MFC-098
 Exhausting Spell
 95451366
 Remove all Spell Counters on both sides of the field.
 
MFC-099
 Hidden Book of Spell
 21840375
 You can only activate this card during your turn. Select
 2 Spell Cards from your Graveyard and add them to your Deck. 
Your Deck is then shuffled.
 
MFC-100
 Miracle Restoring
 68334074
 Remove 2 Spell Counters on your side of the field.
 Special Summon 1 "Dark Magician" or "Buster Blader" 
from your Graveyard in face-up Attack or Defense Position.
 
MFC-101
 Remove Brainwashing
 94739788
 As long as this card remains face-up on the field,
 the control of all monsters returns to the original owners.
 
MFC-102
 Disarmament
 20727787
 Destroy all Equip Cards on the field.
 
MFC-103
 Anti-Spell
 53112492
 Remove 2 Spell Counters on your side of the field.
 Negate the activation of a Spell Card and destroy it.
 
MFC-104
 The Spell Absorbing Life
 99517131
 Flip all face-down Defense Position 
Monster Cards on the field face-up. Flip Effects are
 activated at this time. Increase your Life Points by 400 points
 for each Effect Monster Card on the field.
 
MFC-105
 Dark Paladin
 98502113
 Dark Magician + Buster Blader This monster can only be 
Special Summoned by a Fusion Summon. As long as this card remains
 face-up on the field, you can negate the activation of 1 Spell Card
 and destroy the Spell Card by discarding 1 card from your hand.
 The ATK of this card increase by 500 points for every Dragon-Type
 monster on the field and in either player's Graveyard.
 
MFC-106
 Double Spell
 24096228
 Discard 1 Spell Card from your hand. Select 1 Spell Card
 from your opponent's Graveyard and activate it from the Graveyard
 as your Spell Card.
 
MFC-107
 Diffusion Wave-Motion
 87880531
 Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type
 monster on your side of the field. During this turn, only the selected
 monster can attack and it attacks all monsters on your opponent's
 die of the field. The effects of Effect Monsters destroyed by the
 selected monster in battle cannot be activated.


========================================================================
I. Dark Crisis                                                  #0009
========================================================================
DCR-000
Vampire Lord
53839837
Each time this card inflicts Battle Damage to your opponent,
 declare 1 card type (Monster, Spell, or Trap).
 Your opponent selects 1 card of that type from his/her Deck
 and sends it to the Graveyard. Also, when this card is destroyed
 and sent to your Graveyard by your opponent's card effect,
 it is Special Summoned to the field during your next Standby Phase.

DCR-001
Battle Footballer
48094997
A cyborg with high defense power. Originally it was
 invented for a football machine.

DCR-002
Nin-Ken Dog
11987744
A Ninja dog who has learned extreme Ninjitsu. Through hard training,
 it learned the technique to metamorphose into a human being.

DCR-003
Acrobat Monkey
47372349
An autonomous monkey type robot which was developed with
 cutting-edge technology. It moves very acrobatically.

DCR-004
Arsenal Summoner
85489096
FLIP: Select 1 card that includes "Guardian" in its card name from
 your Deck and add it to your hand. You cannot select 
"Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1",
 "Winged Dragon, Guardian of the Fortress #2",
 "Guardian of the Labyrinth", or "The Reliable Guardian".

DCR-005
Guardian Elma
74367458
This card can only be Normal Summoned, Flip Summoned,
 or Special Summoned when there is a
 "Butterfly Dagger - Elma" on your side of the field.
 When this card is Normal Summoned or
 Special Summoned successfully, you can select 1 appropriate Equip
 Spell Card in your Graveyard and equip it to this card.

DCR-006
Guardian Ceal
10755153
This card can only be Normal Summoned,
 Flip Summoned, or Special Summoned when there is a
 "Shooting Star Bow - Ceal" on your side of the field.
 Send an Equip Card on your side of the field equipped to this card
 to the Graveyard to destroy 1 monster on your
 opponent's side of the field.

DCR-007
Guardian Grarl
47150851
This card can only be Normal Summoned,
 Flip Summoned, or Special Summoned when there is a
 "Gravity Axe - Grarl" on your side of the field.
 If this is the only card in your hand,
 you can Special Summon it without offering Tribute.

DCR-008
Guardian Baou
73544866
This card can only be Normal Summoned, Flip Summoned,
 or Special Summoned when there is a "Wicked Breaking Flamberge - Baou"
 on your side of the field. Each time 1 of your opponent's
 monsters is destroyed and sent to the Graveyard in battle by
 this monster, increase the ATK of this card by 1000 points. Also,
 negate the effect of an Effect Monster that is destroyed by this monster.

DCR-009
Guardian Kay-est
09633505
This card can only be Normal Summoned, Flip Summoned,
 or Special Summoned when there is a "Rod of Silence - Kay'est"
 on your side of the field. This card is unaffected by any Spell(s)
 and cannot be attacked by your opponent's monsters.

DCR-010
Guardian Tryce
46037213
This card can only be Normal Summoned, Flip Summoned, or Special
 Summoned when there is a "Twin Swords of Flashing Light - Tryce"
 on your side of the field. When this card is destroyed and sent
 to the Graveyard, Special Summon the monster that was offered as
 a Tribute for this card.

DCR-011
Cyber Raider
39978267
When this card is Normal Summoned, Flip Summoned,
 or Special Summoned successfully, select and
 activate 1 of the following effects:
 - Select 1 equipped Equip Spell Card and destroy it;
 - Select 1 equipped Equip Spell Card and equip it to this card.

DCR-012
Reflect Bounder
02851070
When this face-up Attack Position card is attacked by a monster
 on your opponent's side of the field, before damage calculation
 is resolved in the Damage Step, this card inflicts damage to your
 opponent's Life Points equal to the ATK of the attacking monster.
 Then, after damage calculation is resolved, this card is destroyed.

DCR-013
Little-Winguard
90790253
Once during each of your End Phases, you can change
 the battle position of this card.

DCR-014
Des Feral Imp
81985784
FLIP: Select 1 card from your Graveyard and add it to your Deck.
 Then shuffle your Deck.

DCR-015
Different Dimension Dragon
50939127
The effect of a Spell or Trap Card cannot destroy this card
 unless the Spell or Trap Card specifically designates a target.
 This card is not destroyed as a result of battle when this card
 battle with a monster with an ATK of 1900 or less.

DCR-016
Shinato, King of a Higher Plane
86327225
This card can only be Ritual Summoned with the Ritual
 Spell Card "Shinato's Ark". You must also offer monster whose
 total Level Stars equal 8 or more as a Tribute from
 the field or your hand. When a Defense Position monster on your
 opponent's side of the field is destroyed and sent to the Graveyard
 by this card as a result of battle, inflict damage to your
 opponent's Life Points equal to the original ATK of the
 destroyed monster.

DCR-017
Dark Flare Knight
13722870
Dark Magician + Flame Swordsman Any damage to the controller
 of this card from battle involving this monster becomes 0.
 When this card is destroyed and sent to the Graveyard as a result
 of battle, Special Summon 1 "Mirage Knight" from your hand or Deck.

DCR-018
Mirage Knight
49217579
This card cannot be Normal Summoned or Set. This card cannot be
 Special Summoned except by the effect of "Dark Flare Knight".
 When this card battles another monster, during damage calculation
 increase the ATK of this card by the original ATK of the
 opponent's monster. During the End Phase after this card was
 involved in battle, remove this card from play.

DCR-019
Berserk Dragon
85605684
This card cannot be Normal Summoned or Set. This card cannot be
 Special Summoned except by the effect of
 "A Deal with the Dark Ruler". This card can attack all monsters
 on your opponent's side of the field once each. Decrease the ATK of
 this card by 500 points during each of your Standby Phases.

DCR-020
Exodia Necross
12600382
This card cannot be Normal Summoned or Set. This card cannot be
 Special Summoned except by the effect of "Contract with Exodia".
 This card is not destroyed as a result of battle or by the effects
 of Spell or Trap Cards, and during each of your Standby Phases,
 increase the ATK of this card by 500 points. This card is destroyed
 when any of "Exodia the Forbidden one",
 "Right Arm of the Forbidden One", "Left Arm of the Forbidden One",
 "Right Leg of the Forbidden One", "Left Leg of the Forbidden One"
 is not in your Graveyard.
 
DCR-021
 Gyaku-Gire Panda
 09817927
 The ATK of this card increases by 500 points for every monster
 on your opponent's side of the field. When this card attacks with an
 ATK that is higher than the DEF of your opponent's Defense
 Position monster, inflict the difference as Battle Damage to your
 opponent's Life Points.
 
DCR-022
 Blindly Loyal Goblin
 35215622
 As long as this card remains face-up on the field, control
 of this card cannot switch.
 
DCR-023
 Despair from the Dark
 71200730
 When this card is sent directly from your hand or Deck to your
 Graveyard by your opponent's card effect, Special Summon this
 card to your side of the field.
 
DCR-024
 Maju Garzett
 08794435
 The ATK of this card becomes equal to the combined original ATK
 of the 2 monsters you offered as a Tribute to Tribute Summon this card.
 
DCR-025
 Fear from the Dark
 34193084
 When this card is sent directly from your hand or Deck to your
 Graveyard by your opponent's card effect, Special Summon this
 card to your side of the field.
 
DCR-026
 Dark Scorpion - Chick the Yellow
 61587183
 When this card inflicts Battle Damage to your opponent's Life Points,
 you can select and activate 1 of the following effects:
 - Return 1 card on the field to its owner's hand;
 - See 1 card on the top of your opponent's Deck.
 Your opponent does not see the card. Then return it to the top
 or the bottom of your opponent's Deck.
 
DCR-027
 D. D. Warrior Lady
 07572887
 When this card battles another monster,
 after Damage Calculation you can remove the opponent's monster
 and this card from play.
 
DCR-028
 Thousand Needles
 33977496
 When this Defense Position card is attacked and the ATK of
 the attacking monster is lower than the DEF of this card,
 after Damage Calculation destroy the attacking monster.
 
DCR-029
 Shinato's Ark
 60365591
 This card is used to Ritual Summon
 "Shinato, King of a Higher Plane". You must also offer monsters
 whose total Level Stars equal 8 or more as a Tribute from the field
 or your hand.
 
DCR-030
 A Deal With Dark Ruler
 06850209
 You can only activate this card during a turn in which a monster
 with 8 or more Level Stars on your side of the field was sent
 to the Graveyard. Special Summon 1 "Bersek Dragon" from your
 hand or Deck.
 
DCR-031
 Contract With Exodia
 33244944
 You can only activate this card when you have
 "Exodia the Forbidden one", "Right Arm of the Forbidden One",
 "Left Arm of the Forbidden One", "Right Leg of the Forbidden One",
 and "Left Leg of the Forbidden One" in your Graveyard.
 Special Summon 1 "Exodia Necross" from your hand.
 
DCR-032
 Butterfly Dagger - Elma
 69243953
 A monster equipped with this card increases its ATK by 300 points.
 When this card is destroyed and sent to the Graveyard while equipped
 to a monster, this card can be returned to the owner's hand.
 
DCR-033
 Shooting Star Bow - Ceal
 95638658
 A monster equipped with this card decreases its ATK by 1000 points.
 A monster equipped with this card can attack your opponent's
 Life Points directly.
 
DCR-034
 Gravity Axe - Grarl
 32022366
 A monster equipped with this card increases its ATK by 500 points.
 As long as this card remains face-up on the field, monsters on your
 opponent's side of the field cannot change their battle position.
 
DCR-035
 Wicked-Breaking Flamberge - Baou
 68427465
 You must send 1 card from your hand to your Graveyard when you
 activate this card. A monster equipped with this card decreases
 its ATK by 500 points. When a monster equipped with this card
 destroys a monster with an effect on your opponent's side of the
 field in battle, negate the effect of that monster.
 
DCR-036
 Rod of Silence - Kay'est
 95515060
 A monster equipped with this card increases its DEF by 500 points.
 Negate the effect of a Spell Card (excluding this card) that
 specifically designates a monster equipped with this card as a
 target and destroy it.
 
DCR-037
 Twin Swords of Flashing Light - Tryce
 21900719
 You must send 1 card from your hand to your Graveyard when you
 activate this card. A monster equipped with this card decreases
 its ATK by 500 points. A monster equipped with this card can
 attack twice during the same Battle Phase.
 
DCR-038
 Precious Card from Beyond
 68304813
 When you successfully Tribute Summon or Set a monster that
 required 2 or more Tributes, draw 2 cards from your Deck.
 
DCR-039
 Rod of the Mind's Eye
 94793422
 When a monster equipped with this card inflicts Battle Damage
 to your opponent, the damage becomes 1000 points.
 
DCR-040
 Fairy of the Spring
 20188127
 Select 1 Equip Spell Card from your Graveyard and add
 it to your hand. You cannot activate that Equip Spell Card this turn.
 
DCR-041
 Token Thanksgiving
 57182235
 Destroy all tokens on the field. Increase your Life Points by
 the number of tokens destroyed X 800 points.
 
DCR-042
 Morale Boost
 93671934
 Each time a player equips an Equip Spell Card, that player's Life
 Points increase by 1000 points. Each time an Equip Spell Card is
 destroyed or removed from the field, inflict 1000 damage to the
 Life Points of the controller of that Equip Spell Card.
 
DCR-043
 Non-Spellcasting Area
 20065549
 All face-up Monster Cards on the field, except for Effect Monsters,
 are unaffected by any Spell Card (excluding this card).
 
DCR-044
 Different Dimension Gate
 56460688
 Select 1 Monster Card each from you and your opponent's sides of
 the field and remove them from play. When this card is destroyed
 and sent to the Graveyard, return those monsters to the field in
 the same battle position as when they were removed from play.
 
DCR-045
 Final Attack Orders
 52503575
 As long as this card remains face-up on the field, all face-up
 monsters on the field are changed to Attack Position and their
 battle position cannot be changed.
 
DCR-046
 Staunch Defender
 92854392
 You can only activate this card when your opponent
 declares an attack. Select 1 face-up monster on your side
 of the field. During the turn this card is activated, your
 opponent can only attack the monster your selected. Your opponent
 must attack the selected monster with all face-up monsters
 on his/her side of the field.
 
DCR-047
 Ojama Trio
 29843091
 Special Summon 3 "Ojama Tokens"
 (Beast-Type/LIGHT/2 Stars/ATK 0/DEF 1000) in Defense Position
 on your opponent's side of the field. These tokens cannot be used
 as a Tribute for a Tribute Summon. When an "Ojama Token"
 is destroyed, inflict 300 points of damage to the controller's
 Life Points.
 
DCR-048
 Arsenal Robber
 55348096
 Your opponent selects 1 Equip Card from his/her Deck and
 sends it to the Graveyard.
 
DCR-049
 Skill Drain
 82732705
 Pay 1000 Life Points. As long as this card remain
s face-up on the field, negate the effects of all face-up
 Effect Monsters on the field.
 
DCR-050
 Really Eternal Rest
 28121403
 Destroy all monsters equipped with Equip Spell Cards.
 
DCR-051
 Kaiser Glider
 52824910
 This card is not destroyed as a result of battle when
 this card battles with a monster with the same ATK. When this
 card is destroyed and sent to the Graveyard, return 1 monster
 on the field to its owner's hand.
 
DCR-052
 Interdimensional Matter Transporter
 36261276
 Select 1 face-up monster on your side of the field and remove
 it from play until the End Phase of the turn this card is activated.
 
DCR-053
 Cost Down
 23265313
 Discard 1 card from your hand . Downgrade all Monster Cards
 in your hand by 2 Levels until the End Phase of the turn this card
 is activated.
 
DCR-054
 Gagagigo
 49003308
 This young evildoer used to have an evil heart, but by meeting
 a special person, he discovered justice.
 
DCR-055
 D. D. Trainer
 86498013
 A poor goblin that was sucked into a different dimension.
 However, he's doing his best with his new destiny.
 
DCR-056
 Ojama Green
 12482652
 He's one of the Ojama Trio. It's said that he butts in by any
 means necessary. It's also said that when the three are
 together, something happens.
 
DCR-057
 Archfiend Soldier
 49881766
 An expert at battle who belongs to a crack diabolical unit.
 He's famous because he always gets the job done.
 
DCR-058
 Pandemonium Watchbear
 75375465
 As long as this card remains face-up on your side of the field,
 "Pandemonium" on your side of the field cannot be destroyed by
 your opponent's card effect.
 
DCR-059
 Sasuke Samurai #2
 11760174
 Once per turn during your Main Phase, you can pay 800 Life Points.
 If you do this, until the End Phase, Spell and Trap Cards
 cannot be activated.
 
DCR-060
 Dark Scorpion - Gorg the Strong
 48768179
 When this card inflicts Battle Damage to your opponent's
 Life Points, you can select and activate 1 of the following effects:
 - Return 1 Monster Card on your opponent's side of the field
 to the top of its owner's Deck; 
- Send 1 card from the top of your opponent's Deck to the Graveyard.
 
DCR-061
 Dark Scorpion - Meanae the Thorn
 74153887
 When this card inflicts Battle Damage to your opponent's Life Points,
 you can select and activate 1 of the following effects:
 - Select 1 card that includes "Dark Scorpion" in its card name,
 or is named "Cliff the Trap Remover", from your Deck and
 add it to your hand;
 - Select 1 card that includes "Dark Scorpion" in its card name,
 or is named "Cliff the Trap Remover", from your Graveyard and
 add it to your hand.
 
DCR-062
 Outstanding Dog Marron
 11548522
 When this card is sent to your Graveyard, it is returned to your Deck.
 You Deck is then shuffled.
 
DCR-063
 Great Maju Garzett
 47942531
 The ATK of this card becomes twice the original ATK of the
 Tribute Monster you used to Tribute Summon this card.
 
DCR-064
 Iron Blacksmith Kotetsu
 73431236
 FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.

DCR-065
 Goblin of Greed
 00425934
 As long as this card remains face-up on your side of the field,
 neither player can discard from his/her hand as a cost.
 
DCR-066
 Mefist the Infernal General
 46820049
 When this card attacks with an ATK that is higher than the DEF
 of your opponent's Defense Position monster, inflict the difference
 as Battle Damage to your opponent's Life Points. When this card
 inflicts Battle Damage to your opponent's Life Points, select
 1 card from your opponent's hand randomly and discard it.
 
DCR-067
 Vilepawn Archfiend
 73219648
 The controller of this card pays 500 Life Points during each of
 his/her Standby Phases (this is not optional). When this card is
 targeted by the effect of a card controlled by your opponent,
 when resolving the effect, roll a six-sided die. If the result is 3,
 negate the effect and destroy the opponent's card. As long as this
 card remains face-up on the field, your opponent cannot attack any
 Archfiend Monster Card on your side of the field except
 "Vilepawn Archfiend".
 
DCR-068
 Shadowknight Archfiend
 09603356
 The controller of this card pays 500 Life Points during each of
 his/her Standby Phases (this is not optional). When this card is
specifically designated as a target of the effect of a card controlled
 by your opponent, when resolving the effect,
 roll a six-sided die. If the result is 3, negate the effect
 and destroy the opponent's card. The Battle Damage this card
 inflicts to your opponent's Life Points is halved.
 
DCR-069
 Darkbishop Archfiend
 35798491
 The controller of this card pays 500 Life Points during
 each of his/her Standby Phases (this is not optional). When an
 Archfiend Monster Card on your side of the field is specifically
 designated as a target of the effect of a card controlled by your
 opponent, when resolving the effect, roll a six-sided die. If
 the result is 1,3, or 6, negate the effect and destroy the
 opponent's card.
 
DCR-070
 Desrook Archfiend
 72192100
 The controller of this card pays 500 Life Points during each
 of his/her Standby Phases (this is not optional). When this card
 is specifically designated as a target of the effect of a card
 controlled by your opponent, when resolving the effect, roll
 a six-sided die. If the result is 3, negate the effect and
 destroy the opponent's card. When a "Terrorking Archfiend" on
 your side of the field is destroyed and sent to the Graveyard,
 you can send this card from your hand to the Graveyard to
 Special Summon the "Terrorking Archfiend".
 
DCR-071
 Infernalqueen Archfiend
 08581705
 The controller of this card pays 500 Life Points during each of
 his/her Standby Phases (this is not optional). When this card
 targeted by the effect of a card controlled by your opponent,
 when resolving the effect, roll a six-sided die. If the result
 is 2 or 5, negate the effect and destroy the opponent's card.
 As long as this card remains face-up on the field, during each
 Standby Phase increase the ATK of 1 Archfiend monster by 1000 points
 until the End Phase.
 
DCR-072
 Terrorking Archfiend
 35975813
 You cannot Normal Summon or Flip Summon this card unless you have
 an Archfiend Monster Card on your side of the field. The controller
 of this card pays 800 Life Points during each of his/her Standby
 Phases (this is not optional). When this card is specifically
 designated as a target of the effect of a card controlled by your
 opponent, when resolving the effect, roll a six-sided die. If the
 result is 2 or 5, negate the effect and destroy the opponent's card.
 Also negate the effect of an Effect Monster that is destroyed
 by this monster in battle.
 
DCR-073
 Skull Archfiend of Lightning
 61370518
 The controller of this card pays 500 Life Points during each of
 his/her Standby Phases (this is not optional). When this card is
 specifically designated as a target of the effect of a card controlled
 by your opponent, when resolving the effect, roll a six-sided die.
 If the result is 1, 3, or 6, negate the effect and destroy the
 opponent's card.
 
DCR-074
 Metallizing Parasite - Lunatite
 07369217
 Once per turn, during your Main Phase, if you control this
 monster on the field, you can equip it to a face-up monster on your
 side of the field as an Equip Card, OR unequip the Union equipment
 and Special Summon this card in face-up Attack Position. While
 equipped to a monster by this card's effect, that monster will not be
 affected by the effects of Spell Cards controlled by your opponent.
 (1 monster can only be equipped with 1 Union Monster at a time.
 If the equipped monster is destroyed as a result of battle,
 destroy this card instead.)
 
DCR-075
 Tsukuyumi
 34853266
 This card cannot be Special Summoned. This card returns to
 the owner's hand during the End Phase of the turn that it
 is Normal Summoned, Flip Summoned or flipped face-up. When
 this card is Normal Summoned, Flip Summoned or flipped face-up,
 flip 1 face-up monster on the field into face-down Defense Position.
 
DCR-076
 Mudora
 82108372
 The ATK of this card increases by 200 points for every
 Fairy-Type monster in your Graveyard.
 
DCR-077
 Keldo
 80441106
 When this card is destroyed and sent to the Graveyard as a
 result of battle, select 2 cards from your opponent's Graveyard
 and return them to your opponent's Deck. Your opponent then
 shuffles his/her Deck.
 
DCR-078
 Kelbek
 54878498
 Any monster that attacks this card is returned to its owner's hand.
 Damage calculation is applied normally.
 
DCR-079
 Zolga
 16268841
 The controller of this card increases his/her Life Points by
 2000 points when this monster is offered as a Tribute for a
 successfully Tribute Summon or Set.
 
DCR-080
 Agido
 16135253
 When this card is destroyed and sent to the Graveyard as a
 result of battle, roll a six-sided die. You can Special Summon 1
 Fairy-Type monster from your Graveyard whose Level Stars are
 equal to the number rolled. If the result is 6, you can Special
 Summon a Level 6 or higher monster.
 
DCR-081
 Legendary Flame Lord
 60258960
 This card can only be Ritual Summoned with the Ritual Spell Card
 "Incandescent Ordeal". You must also offer monsters whose
 total Level Stars equal 7 or more as a Tribute from the field
 or your hand. Each time you or your opponent activates
 1 Spell Card, put 1 Spell Counter on this card.
 Remove 3 Spell Counters from this card to destroy all
 monsters on the field except this card.
 
DCR-082
 Dark Master - Zorc
 97642679
 This card can only be Ritual Summoned with the Ritual Spell Card,
 "Contract with the Dark Master". You must also offer monsters
 whose total Level Stars equal 8 or more as a Tribute from
 the field or your hand. During your turn you can roll 1 six-sided die.
 If the result is 1 or 2, destroy all monsters on your
 opponent's side of the field. If the result is 3, 4, or 5,
 destroy 1 monster on your opponent's side of the field. 
If the result is 6, destroy all monsters on your side of the field.
 
DCR-083
 Spell Reproduction
 29228529
 Send 2 Spell Cards from your hand to the Graveyard.
 Select 1 Spell Card from your Graveyard and add it to your hand.
 
DCR-084
 Dragged Down into the Grave
 16435215
 You and your opponent look at each other's hands,
 select 1 card from each other's hands and discard them
 to the Graveyard, and each draw 1 card.
 
DCR-085
 Incandescent Ordeal
 33031674
 This card is used to Ritual Summon "Legendary Flame Lord".
 You must also offer monster whose total Level Stars equal 7 or
 more as a Tribute from the field or your hand.
 
DCR-086
 Contract With the Abyss
 69035382
 This card is used to Ritual Summon any DARK Ritual Monster.
 You must also offer Tribute monsters from the field or your hand 
whose total Level Stars equal the Level Stars of the Ritual
 Monster you are Ritual Summoning.
 
DCR-087
 Contract with the Dark Master
 96420087
 This card is used to Ritual Summon "Dark Master - Zorc".
 You must also offer monster whose total Level Stars equal 8
 or more as a Tribute from the field or your hand.
 
DCR-088
 Falling Down
 32919136
 Destroy this card if there is no Archfiend card on your
 side of the field. Take control of 1 of your opponent's 
monsters that is equipped with this card. You take 800 points of
 damage to your Life Points during each of your opponent's 
Standby Phases.
 
DCR-089
 Checkmate
 69313735
 Offer 1 Archfiend monster on your side of the field as a Tribute.
 During the turn this card is activated, 1 "Terrorking Archfiend"
 on your side of the field can attack your opponent's Life Points
 directly.
 
DCR-090
 Cetus of Dagala
 28106077
 This card can only be equipped to a Fairy-Type monster.
 A monster equipped with this card increases its ATK by 500 points.
 When this card inflicts Battle Damage to your opponent's Life Points,
 increase your Life Points by an equal amount.
 
DCR-091
 Final Countdown
 95308449
 Pay 2000 Life Points. After 20 turns have passed after you
 activate this card (counting the turn you
 activate this card as the 1st turn), you win the Duel.
 
DCR-092
 Archfiend's Oath
 22796548
 Once per turn you can pay 500 Life Points to declare 1 card name.
 Pick up the top card from your Deck and if the card is the one
 you declared, add it to your hand. If not, send the card you picked
 up to the Graveyard.
 
DCR-093
 Mustering of the Dark Scorpions
 68191243
 You can only activate this card when you have "Don Zaloog",
 face-up on your side of the field. You can Special Summon any
 of the cards from your hand that include "Dark Scorpion" in
 their card name, or are named "Cliff the Trap Remover".
 You cannot Special Summon 2 cards with the same card
 name by the effect of this card.
 
DCR-094
 Pandemonium
 94585852
 Neither player has to pay Life Points during the
 Standby phase for Archfiend monsters. Each time a player's 
Archfiend Monster Card(s) are destroyed and sent to the Graveyard,
 except as a result of battle, that player can select
 1 Archfiend Monster Card from his/her Deck that has fewer
 Level Stars than the destroyed card and add it to his/her hand.
 
DCR-095
 Altar for Tribute
 21070956
 Select 1 monster on your side of the field and send it
 to the Graveyard. Increase your Life Points by an amount
 equal to the original ATK of the monster.
 
DCR-096
 Frozen Soul
 57069605
 You can only activate this card when your opponent 's
 Life Points are at least 2000 points higher than yours.
 Your opponent skips his/her next Battle Phase.
 
DCR-097
 Battle-Scarred
 94463200
 Select 1 Archfiend Monster on your side of the field when
 you activate this card. When the monster's controller pays
 Life Points during the Standby Phase for the selected monster,
 that player's opponent must also pay equal Life Points. If this
 card is destroyed or removed from play, destroy the selected monster.
 When the selected monster is destroyed or removed from play,
 this card is also destroyed.
 
DCR-098
 Dark Scorpion Combination
 20858318
 You can only activate this card when you have "Don Zaloog",
 "Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow",
 "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn"
 face-up on your side of the field. During the turn this card
 is activated, any of these 5 cards can attack your opponent's
 Life Points directly. In that case, the Battle Damage inflicted
 by each of those cards (that attack your opponent's Life
 Points directly) becomes 400 points.
 
DCR-099
 Archfiend's Roar
 56245017
 Pay 500 Life Points to activate this card. Special Summon
 1 Archfiend Monster Card from your Graveyard. This monster
 cannot be offered as a Tribute under any condition and is destroyed
 during the End Phase of this turn.
 
DCR-100
 Dice Re-Roll
 83241722
 After this card is activated, for the rest of the turn you can negate
 1 six-sided die roll and re-roll it.
 
DCR-101
 Spell Vanishing
 29735721
 Discard 2 cards from your hand to negate the activation of a
 Spell Card and destroy it. Also, check your opponent's hand and Deck
 and if your find any Spell Cards of the same name as the destroyed
 Spell Card, send all of them to the Graveyard.
 
DCR-102
 Sakuretsu Armor
 56120475
 You can only activate this card when your opponent declares an attack.
 Destroy the attacking monster.
 
DCR-103
 Ray of Hope
 82529174
 Select 2 LIGHT monsters from your Graveyard and add them to your Deck.
 Then shuffle your Deck.
 
DCR-104
 Blast Held By a Tribute
 89041555
 You can only activate this card when your opponent declares an attack
 with a monster on his/her side of the field that has been
 Tribute Summoned or Set. Destroy all face-up Attack Position monsters
 on your opponent's side of the field and inflict 1000 points of
 damage to your opponent's Life Points.
 
DCR-105
 Judgment of Anubis
 55256016
 Discard 1 card from your hand to negate the activation and the effect
 of a Spell Card controlled by your opponent that includes the effect
 of destroying Spell and/or Trap Card(s) on the field and destroy it.
 Then, you can destroy 1 face-up monster on your opponent's side of
 the field and inflict damage to your opponent equal to the ATK of
 the destroyed monster.
 

========================================================================
J. Invasion Of Chaos                                             #0010
========================================================================
IOC-000
 Chaos Emperor Dragon - Envoy of the End
 82301904
 This card can only be Special Summoned by removing one LIGHT
 and one DARK monster from your Graveyard from play.
 Pay 1000 of your Life Points to send all cards in both players 
hands and in play to the Graveyard. Inflict 300 points of
 Direct Damage to your opponent's Life Points
 for each card that is sent to the Graveyard by this effect.
 
IOC-001
 Ojama Yellow
 42941100
 He's one of the Ojama Trio. It's said that
 he butts in by any means necessary. It's also said that
 when the three are together, something happens.
 
IOC-002
 Ojama Black
 79335209
 He's one of the Ojama Trio. It's said that he butts in by any
 means necessary. It's also said that when the three are
 together, something happens.
 
IOC-003
 Soul Tiger
 15734813
 The soul of a tiger that is said to devour human souls.
 He is a famous soul that you wouldn't want to run into
 in a dark alley.
 
IOC-004
 Big Koala
 42129512
 A species of huge Des Koala. He's meek, but people are
 afraid of him because he's very powerful.
 
IOC-005
 Des Kangaroo
 78613627
 When the ATK of a monster that attacks this monster
 is lower that the DEF of this monster, destroy the attacking monster.
 Damage calculation is applied normally.
 
IOC-006
 Crimson Ninja
 14618326
 FLIP: Select 1 Trap Card on the field and destroy it.
 If the selected card is Set, pick it up and see the card.
 If it is a Trap Card, it is destroyed. If it is a Spell Card,
 return it to its original position.
 
IOC-007
 Strike Ninja
 41006930
 You can remove this card from play until the End Phase of this
 turn by removing 2 DARK monsters in your Graveyard from play.
 You can use this effect during either player's turn.
 You can only use this effect once per turn.
 
IOC-008
 Gale Lizard
 77491079
 FLIP: Select 1 Monster Card on your opponent's side of the
 field and return it to its owner's hand.
 
IOC-009
 Spirit of the Pot of Greed
 04896788
 When this card is in face-up Attack Position on the field,
 if a player activates "Pot of Greed", he/she can
 draw 1 more card.
 
IOC-010
 Chopman the Desperate Outlaw
 40884383
 When this card if Flip Summoned successfully, you can equip 1
 Equip Sell Card in your Graveyard to this card.
 
IOC-011
 Sasuke Samurai #3
 77379481
 When this card inflicts Battle Damage to your opponent's
 Life Points, your opponent draws cards until his/her hand
 has 7 cards.
 
IOC-012
 D. D. Scout Plane
 03773196
 If this card is removed from play, Special Summon this card in
 face-up Attack Position on your side of the field during the
 End Phase of this turn.
 
IOC-013
 Berserk Gorilla
 39168895
 If this card is in face-up Defense Position on the field,
 destroy this card. The controller of this card must attack
 with this card when possible.
 
IOC-014
 Freed the Brave Wanderer
 16556849
 Remove 2 LIGHT monsters in your Graveyard from play to destroy 1
 face-up monster on the field with higher ATK than this card.
 You can only use this effect once per turn.
 
IOC-015
 Coach Goblin
 42541548
 As long as this card remains face-up on the field, you can
 return 1 Normal Monster Card in your hand to the bottom of your
 Deck during your End Phase to draw 1 card from your Deck.
 You can only use this effect once per turn.
 
IOC-016
 Witch Doctor of Chaos
 75946257
 FLIP: Select 1 Monster Card from you or your opponent's Graveyard.
 Remove it from play.
 
IOC-017
 Chaos Necromancer
 01434352
 The ATK of this card becomes the number of Monster Cards
 in your Graveyard X 300 points.
 
IOC-018
 Chaosrider Gutaph
 47829960
 You can remove 2 Spell Cards in your Graveyard from play to
 increase the ATK of this monster by 300 points for each card
 removed from play until the end of your opponent's next turn.
 This effect can only be used once during your turn.
 
IOC-019
 Inferno
 74823665
 This card can only be Special Summoned by removing 1 FIRE monster
 in your Graveyard from play. When this card destroys an opponent's
 monster and sends it to the Graveyard as the result of battle,
 inflict 1500 points of damage to your opponent's Life Points.
 
IOC-020
 Fenrir
 00218704
 This card may only be Special Summoned by removing 2 WATER monsters
 in your Graveyard from play. When this card destroys an opponent's
 monster as a result of battle, your opponent skips his/her next
 Draw Phase.
 
IOC-021
 Gigantes
 47606319
 This card can only be Special Summoned by removing 1 EARTH
 monster in your Graveyard from play. When this card is destroyed
 and sent to the Graveyard as a result of battle, destroy all
 Spell and Trap Cards on the field.
 
IOC-022
 Silpheed
 73001017
 This card can only be Special Summoned by removing 1 WIND monster
 in your Graveyard from play. When this card is destroyed and sent
 to the Graveyard as a result of battle, your opponent discards
 1 card randomly from his/her hand.
 
IOC-023
 Chaos Sorcerer
 09596126
 This card can only be Special Summoned by removing 1 LIGHT and
 1 DARK monster in your Graveyard from play. Once during each of
 your turns, you can remove 1 face-up monster on the field from play.
 If you activate this effect, this card cannot attack during this turn.

IOC-024
 Gren Maju Da Eiza
 36584821
 The ATK and DEF of this card become the number of cards
 removed from play X 400 points.
 
IOC-025
 Black Luster Soldier - Envoy of the Beginning
 72989439
 This card can only be Special Summoned by removing 1 LIGHT
 and 1 DARK monster in your Graveyard from play. Once during each
 of your turns, you can select and activate 1 of the
 following effects:
 - Remove 1 monster on the field from play. If you 
activate this effect, this card cannot attack during this turn;
 - If this card destroyed your opponent's monster as
 a result of battle, it can attack once again in a row.
 
IOC-026
 Drillago
 99050989
 When there are only face-up monsters with ATK 1600 or more
 on your opponent's side of the field, this monster can
 attack your opponent's Life Points directly.
 
IOC-027
 Lekunga
 62543393
 Remove 2 WATER monsters in your Graveyard from play to
 Special Summon 1 "Lekunga Token"
 (Plant-Type/WATER/2 Stars/ATK 700/DEF 700) in Attack
 Position on your side of the field.
 
IOC-028
 Lord Poison
 40320754
 When this card is destroyed and sent to the Graveyard
 as a result of battle, Special Summon 1 Plant-Type monster
 in your Graveyard except "Lord Poison" on your side of the field.

IOC-029
 Bowganian
 52090844
 During each of your Standby Phases, inflict 600 points
 of damage to your opponent's Life Points.
 
IOC-030
 Granadora
 13944422
 When this monster is Normal Summoned, Flip Summoned or
 Special Summoned successfully, increase your Life Points
 by 1000 points. When this card is destroyed and sent to
 the Graveyard, you take 2000 points of damage.
 
IOC-031
 Fuhma Shuriken
 09373534
 This card can only be used to equip a monster that
 includes "Ninja" in its card name. A monster equipped
 with this card increases its ATK by 700 points. When this
 card is sent from the field to the Graveyard, inflict
 700 points of damage to your opponent's Life Points.
 
IOC-032
 Heart of the Underdog
 35762283
 During your Draw Phase, when you draw a Normal
 Monster Card(s), you can draw 1 more card by showing
 it to your opponent.
 
IOC-033
 Wild Nature's Release
 61166988
 Increase the ATK of 1 face-up Beast-Type or
 Beast-Warrior-Type Monster on the field by an amount equal
 to its DEF. Destroy the monster during the End Phase.
 
IOC-034
 Ojama Delta Hurricane!!
 08251996
 You can only activate this card when "Ojama Green",
 "Ojama Yellow" and "Ojama Black" are face-up on your
 side of the field. Destroy all cards on your opponent's
 side of the field.
 
IOC-035
 Stumbling
 34646691
 As long as this card remains face-up on the field,
 any monster that is Normal Summoned, Flip Summoned or
 Special Summoned successfully is changed to Defense Position.
 
IOC-036
 Chaos End
 61044390
 You can only activate this card when 7 or more of
 your cards are removed from play. Destroy all Monster
 Cards on the field.
 
IOC-037
 Yellow Luster Shield
 04542651
 Increase the DEF of all monsters on your side of the field by 300 points.
 
IOC-038
 Chaos Greed
 97439308
 You can only activate this card when 4 or more of your
 cards are removed from play and there are no cards
 in your Graveyard. Draw 2 cards from your deck.
 
IOC-039
 D. D. Designator
 33423043
 Declare 1 card name. Look at your opponent's hand, and
 if he/she has the declared card in his/her hand, remove
 that 1 card from play. If he/she doesn't have the declared
 card in his/her hand, remove 1 random card in your
 hand from play.
 
IOC-040
 D. D. Borderline
 60912752
 When there are no Spell Cards in your Graveyard, neither
 player can conduct a Battle Phase.
 
IOC-041
 Recycle
 96316857
 During your Standby Phase, pay 300 Life Points to select 1
 non-Monster Card in your Graveyard and return it to the bottom
 of your Deck.
 
IOC-042
 Primal Seed
 23701465
 You can only activate this card when there is a 
"Black Luster Soldier - Envoy of the Beginning" or
 "Chaos Emperor Dragon - Envoy to the End" on the field.
 Add 2 of your cards that are removed from play to your hand.
 
IOC-043
 Thunder Crash
 69196160
 Destroy all monsters on your side of the field.
 Inflict damage to your opponent's Life Points equal
 to the number of monsters destroyed X 300 points.
 
IOC-044
 Dimension Distortion
 95194279
 You can only activate this card when there are no
 cards in your Graveyard. Select 1 monster that
 is removed from play
 and Special Summon it on your side of the field.
 
IOC-045
 Reload
 22589918
 Add your hand to your Deck and shuffle it.
 Then draw the same number of cards
 that you added to your Deck.
 
IOC-046
 Soul Absorption
 68073522
 Each time a card is removed from play,
 the controller of this card increase
 his/her Life Points by 500 points.
 
IOC-047
 Big Burn
 95472621
 You can only activate this card when your opponent
 activates a card that specifically designates a monster
 in the Graveyard as a target.
 Remove all monsters in both player's Graveyards from play.
 
IOC-048
 Blasting the Ruins
 21466326
 You can only activate this card if there are 30 or more
 cards in your Graveyard. Inflict 3000 points 
of damage to your opponent's Life Points.
 
IOC-049
 Cursed Seal of the Forbidden Spell
 58851034
 Discard 1 Spell Card from your hand to negate the activation
 and the effect of a Spell Card and destroy it. Your opponent
 cannot activate Spell Cards of the same name (including the
 Spell Card that is destroyed by this card's effect) during
 the rest of this Duel.
 
IOC-050
 Tower of Babel
 94256039
 Each time you or your opponent activates a Spell Card,
 put 1 Spell Counter on this card. When the 4th Spell Counter
 it put on this card, destroy this card and inflict 3000 points of
 damage to the player that activated the Spell Card at that time.
 
IOC-051
 Spatial Collapse
 20644748
 You can only activate this card when both you and your opponent
 each have 5 or less cards on the field. As long as this card
 remains face-up on the field, the total number of cards
 that each player can have on the field is 5.
 
IOC-052
 Chain Disappearance
 57139487
 You can activate this card when a monster with an ATK 1000
 or less is Normal Summoned, Flip Summoned or Special Summoned.
 Remove the monster from play and your opponent removes
 all monsters of the same name in his/her hand and Deck from play.
 His/her Deck is then shuffled.
 
IOC-053
 Zero Gravity
 83133491
 Change the battle positions of all face-up monsters on
 you and your opponent's side of the field.
 
IOC-054
 Dark Mirror Force
 20522190
 You can only activate this card when your opponent's monster
 declares an attack. Remove all monsters in Defense Position
 on your opponent's side of the field from play.
 
IOC-055
 Energy Drain
 56916805
 Select 1 face-up monster on your side of the field.
 Increase the ATK and DEF of the monster by an amount equal
 to the number of cards in your opponent's hand X 200 points
 until the End Phase.
 
IOC-056
 Giga Gagagigo
 43793530
 In order to fight tremendous evil, he gained formidable power
 through body reconstruction, but lost his heart and his redemption.
 
IOC-057
 Mad Dog of Darkness
 79182538
 He used to be a normal dog who played around in a park,
 but was corrupted by the powers of darkness.
 
IOC-058
 Neo Bug
 16587243
 A huge bug-like monster said to come from another planet.
 It gathers in swarms.
 
IOC-059
 Sea Serpent Warrior of Darkness
 42071342
 A warrior who defends the world of the Sea of Darkness.
 He prides himself on his fighting prowess both on
 the ground and, of course, in the water.
 
IOC-060
 Terrorking Salmon
 78060096
 A fearer salmon, master of the Sea of Darkness.
 Its roe is the best delicacy in the World of Darkness.
 
IOC-061
 Blazing Inpachi
 05464695
 A wicked wooden spirit now burning in flames.
 Its fire attack is powerful, but it will soon be nothing but ashes.
 
IOC-062
 Burning Algae
 41859700
 When this card is sent to the Graveyard, increase your
 Life Points by 1000 points.
 
IOC-063
 The Thing in the Crater
 78243409
 When this card is destroyed and sent from the field
 to the Graveyard, you can Special Summon 1 Pyro-Type Monster
 from your hand.
 
IOC-064
 Molten Zombie
 04732017
 When this card is Special Summoned from the Graveyard,
 the controller of this card draws 1 card.
 
IOC-065
 Dark Magician of Chaos
 40737112
 When this card is Normal Summoned or Special Summoned successfully,
 you can add 1 Spell card from your hand from your
 Graveyard to your hand. A monster that is destroyed by
 this monster as the result of a battle is removed from play 
instead of going to the Graveyard. When this monster is destroyed
 or removed from the field, it is removed from play.
 
IOC-066
 Gora Turtle of Illusion
 42868711
 Negate the effect of Spell and Trap Cards controlled by your
 opponent that specifically designates this face-up card on
 the field as a target.
 
IOC-067
 Manticore of Darkness
 77121851
 During the End Phase of the turn this card is sent to the
 Graveyard, send 1 Beast, Beast-Warrior or Winged Beast-Type
 Monster Card from your hand or your side of the field to the
 Graveyard to Special Summon this card from the Graveyard.
 
IOC-068
 Stealth Bird
 03510565
 You can flip this card into face-down Defense Position once
 per turn during your Main Phase. When this card is Flip
 Summoned successfully, inflict 1000 points of damage to your
 opponent's Life Points.
 
IOC-069
 Sacred Crane
 30914564
 When this card is Special Summoned, the controller of this
 card draws 1 card.
 
IOC-070
 Enraged Battle Ox
 76909279
 As long as this card remains face-up on your side of the field,
 when Beast, Beast-Warrior and Winged Beast-Type monsters on
 your side of the field attacks with an ATK that is higher
 than the DEF of your opponent's Defense Position monster,
 inflict the difference as Battle Damage to your
 opponent's Life Points.
 
IOC-071
 Don Turtle
 03493978
 When this card is Normal Summoned or Flip Summoned
 successfully, you can Special Summon any number of
 "Don Turtle's" from your hand.
 
IOC-072
 Balloon Lizard
 39892082
 Put 1 counter on this card during each of your Standby Phases.
 When this card is destroyed, inflict damage equal to the
 number of counters X 400 points to the controller of the
 card that destroyed this card.
 
IOC-073
 Dark Driceratops
 65287621
 When this card attacks with an ATK that is higher that the
 DEF of your opponent's Defense Position monster, inflict
 the difference as Battle Damage to your opponent's Life Points.
 
IOC-074
 Hyper Hammerhead
 02671330
 When this monster battles an opponent's monster, if the
 opponent's monster is not destroyed as a result of the battle,
 the opponent's monster is returned to its owner's hand at
 the end of the Damage Step.
 
IOC-075
 Black Tyranno
 38670435
 If the only cards on your opponent's side of the field are
 Defense Position Monster Cards, this card can attack your 
opponent's Life Points directly.
 
IOC-076
 Anti-Aircraft Flower
 65064143
 Offer 1 Insect-Type monster on your side of the field as a
 Tribute to inflict 800 points of Direct Damage to your
 opponent's Life Points.
 
IOC-077
 Prickle Fairy
 91559748
 Your opponent cannot attack Insect-Type monsters unless
 he/she destroys this card first. The Battle Position of
 a monster that battle with this card is changed to Defense
 Position at the end of the Damage Step.
 
IOC-078
 Pinch Hopper
 26185991
 When this card on your side of the field is sent to the
 Graveyard, you can Special Summon 1 Insect-Type Monster
 from your hand.
 
IOC-079
 Skull-Mark Ladybug
 64306248
 When this card is sent to the Graveyard, increase your Life
 Points by 1000 points.
 
IOC-080
 Insect Princess
 37957847
 As long as this card remains face-up on the field, battle
 positions of all face-up Insect-Type monsters on your opponent's
 side of the field are changed into Attack Position. Each time
 this card destroys an Insect-Type monster in battle, increase
 the ATK of this card by 500 points.
 
IOC-081
 Amphibious Bugroth MK-3
 64342551
 As long as "Umi" remains face-up on the field, this card
 can attack your opponent's Life Points directly.
 
IOC-082
 Torpedo Fish
 90337190
 As long as "Umi" remains face-up on the field, this card
 is unaffected by any Spell Cards.
 
IOC-083
 Levia-Dragon - Daedalus
 37721209
 Send "Umi" on your side of the field to the Graveyard to
 destroy all cards on the field except this card.
 
IOC-084
 Orca Mega-Fortress of Darkness
 63120904
 Offer 1 "Torpedo Fish" on your side of the field as a Tribute
 to destroy 1 monster on the field. 
Offer 1 "Cannonball Spear Shellfish" on your side of the field 
as a Tribute to destroy 1 Spell or Trap Card on the field.
 
IOC-085
 Cannonball Spear Shellfish
 95614612
 As long as "Umi" remains face-up on the field, this card is
 unaffected by any Spell Cards.
 
IOC-086
 Mataza the Zapper
 22609617
 This monster can attack twice during the same Battle Phase.
 As long as this card remains face-up on the field, control of
 this card cannot switch.
 
IOC-087
 Guardian Angel Joan
 68007326
 When this card destroys a monster and sends it to the Graveyard
 as a result of battle, increase your Life Points by an amount
 equal to the original ATK of the destroyed monster.
 
IOC-088
 Manju of the Ten Thousand Hands
 95492061
 When this card is Normal Summoned or Flip Summoned,
 you can select 1 Ritual Monster Card or 1 Ritual Spell Card
 from your Deck and add it to your hand.
 
IOC-089
 Getsu Fuhma
 21887179
 If a monster that battles with this monster is a Fiend or
 Zombie-Type monster, destroy that monster at the end of the
 Damage Step.
 
IOC-090
 Ryu Kokki
 57281778
 If a monster that battles with this monster is a Warrior or
 Spellcaster-Type monster, destroy that monster at the end
 of the Damage Step.
 
IOC-091
 Gryphon's Feather Duster
 34370473
 Destroy all Spell and Trap Cards on your side of the field.
 Increase your Life Points by the number of
 destroyed cards X 500 points.
 
IOC-092
 Stray Lambs
 60764581
 When you activate this card, you cannot Normal Summon,
 Flip Summon or Special Summon during this turn.
 Special Summon 2 "Lamb Tokens" 
(Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on
 your side of the field.
 
IOC-093
 Smashing Ground
 97169186
 Destroy 1 monster with the highest DEF on your opponent's
 side of the field.
 
IOC-094
 Dimension Fusion
 23557835
 Pay 2000 Life Points. Both players Special Summon as many of
 their monsters as possible that have been removed from play.
 
IOC-095
 Dedication Through Light and Darkness
 69542930
 You can only activate this card by offering "Dark Magician"
 on your side of the field as a Tribute. Select 1 
"Dark Magician of Chaos" from your hand, your Graveyard or
 your Deck and Special Summon it.
 
IOC-096
 Salvage
 96947648
 Add 2 WATER monsters with an ATK of 1500 or less each
 in your Graveyard to your hand.
 
IOC-097
 Ultra Evolution Pill
 22431243
 Offer 1 Reptile-Type monster on your side of the field
 as a Tribute. Special Summon 1 Dinosaur-Type monster
 from your hand.
 
IOC-098
 Multiplication of Ants
 22493811
Offer 1 Insect-Type Monster on your side of the field as a Tribute.
 Special Summon 2 "Army Ant Tokens"
 (Insect-Type/EARTH/4 Stars/ATK 500/DEF 1200) on your
 side of the field. The tokens cannot be used as a Tribute
 for a Tribute Summon.

IOC-099
 Earth Chant
 59820352
 This card is used to Ritual Summon any EARTH monster.
 You must also offer monsters from the field or your hand
 whose total Level Stars equal the Level Stars of the Ritual
 Monster you are attempting to Ritual Summon.
 
IOC-100
 Jade Insect Whistle
 95214051
 Your opponent selects 1 Insect-Type Monster from his/her Deck.
 After shuffling the Deck, place the card on top of the Deck.
 
IOC-101
 Destruction Ring
 21219755
 Destroy 1 face-up monster on your side of the field to
 inflict 1000 points of damage to both player's Life Points.
 
IOC-102
 Fiend's Hand Mirror
 58607704
 Switch the opponent's Spell Card effect that specifically
 designates 1 Spell or Trap Card as a target to another correct
 target.
 
IOC-103
 Compulsory Evaculation Device
 94192409
 Return 1 monster on the field to its owner's hand.
 
IOC-104
 A Hero Emerges
 21597117
 When your opponent declares an attack, he/she randomly selects
 1 card from your hand. If it is a Monster Card, Special Summon it
 on your side of the field. If not, send it to the Graveyard.
 
IOC-105
 Self-Destruct Button
 57585212
 You can only activate this card when your Life Points are lower
 than your opponent's Life Points and the difference is 7000 points
 or more. Both player's Life Points become 0.
 
IOC-106
 Curse of Darkness
 84970821
 Each time a Spell Card is activated, the controller of that
 Spell Card takes 1000 points of damage.
 
IOC-107
 Begone, Knave!
 20374520
 When a monster inflicts Battle Damage to a player,
 return the monster to its owner's hand.
 
IOC-108
 DNA Transplant
 56769674
 Declare 1 Attribute when you activate this card.
 As long as this card remains face-up on the field,
 the Attribute of all face-up monsters on the field becomes
 the one you declared.
 
IOC-109
 Robbin' Zombie
 83258273
 Each time 1 monster on your side of the field inflicts
 Battle Damage to your opponent's Life Points, your opponent
 sends 1 card from the top of his/her Deck to the Graveyard.
 
IOC-110
 Trap Jammer
 19252988
 You can only activate this card when your opponent activates a
 Trap Card during the Battle Phase. Negate the activation of the
 Trap Card and destroy it.
 
IOC-111
 Invader of Darkness
 56647036
 As long as this card remains face-up on the field, your
 opponent cannot activate Quick-Play Magic cards.
 

========================================================================
K. Ancient Sanctuary                                             #0011
========================================================================
AST-000
 The End of Anubis
 65403020
 While this card is face-up on the Field, all Spell, Trap, and
 Monster Effects that target cards in the Graveyard or activate
 in the Graveyard are negated.
 
AST-001
 Gogiga Gagagigo
 39674352
 His soul long-since collapsed, his body recklessly continues onward,
 driven by a lust for more power. He no longer resembles his
 former self&#8230;
 
AST-002
 Warrior of Zera
 66073051
 A wandering warrior who seeks the sanctuary where he can gain the
 power of the Archlords. To escape the temptation of evil fiends,
 he fights solo day by day.
 
AST-003
 Sealmaster Meisei
 02468169
 One of the few people who have a good command of Talismans.
 His history is a mystery.
 
AST-004
 Mystical Shine Ball
 39552864
 A soul of light covered by mystical shine. When you see its
 beautiful shape, your dreams will come true.
 
AST-005
 Metal Armored Bug
 65957473
 A gigantic insect-like creature covered by thick armor.
 Everything in his path is destroyed.
 
AST-006
 The Agent of Judgment - Saturn
 91345518
 If your Life Points are higher than your opponent's Life Points,
 activate this card's effect by offering this card as a Tribute from
 your side of the field. Inflict damage to your opponent's Life Points
 equal to the difference between you and your opponent's Life Points. 
If "The Sanctuary in the Sky" in not on your side of the field, this
 effect is not applied. When you activate this effect, you cannot conduct
 your Battle Phase this turn.

AST-007
 The Agent of Wisdom - Mercury
 38730226
 When you have no cards in your hand during your opponent's End Phase,
 draw 1 card from your Deck during your next Standby Phase.
 
AST-008
 The Agent of Creation - Venus
 64734921
 Pay 500 Life Points to select 1 "Mystical Shine Ball" from your hand
 or Deck and Special Summon it to your side of the field.
 
AST-009
 The Agent of Force - Mars
 91123920
 This card is unaffected by any Spell Cards. If there is
 "The Sanctuary in the Sky" on your side of the field, and your
 Life Points are higher than your opponent's Life Points, increase
 the ATK and DEF of this card by the difference between your and
 your opponent's Life Points.
 
AST-010
 The Unhappy Girl
 27618634
 As long as this card remains face-up on the field, this card is
 not destroyed as a result of battle at any time, although damage
 calculation is applied normally. A monster that battles with this
 card cannot change its Battle Position or attack as long as this
 card remains face-up in Attack Position on the field.
 
AST-011
 Soul-Absorbing Bone Tower
 63012333
 This card cannot be attacked if there is another Zombie-Type monster
 on your side of the field. Each time a Zombie-Type monster is
 Special Summoned successfully, send 2 cards from the top of your
 opponent's Deck to the Graveyard.
 
AST-012
 The Kick Man
 90407382
 When this card is Special Summoned successfully, you can equip 1
 appropriate Equip Spell Card from your Graveyard to this card.
 
AST-013
 Vampire Lady
 26495087
 Each time this card inflicts Battle Damage to your opponent's
 Life Points, declare 1 card type (Monster, Spell, or Trap).
 Your opponent selects 1 card of that type from his/her Deck 
and sends it to the Graveyard.
 
AST-014
 Stone Statue of the Aztecs
 31812496
 Any Battle Damage your opponent takes when he/she attacks this
 monster is doubled.
 
AST-015
 Rocket Jumper
 53890795
 If the only cards on your opponent's side of the field are Defense
 Position monsters, this card can attack your opponent's
 Life Points directly.
 
AST-016
 Avatar of the Pot
 99284890
 Send 1 "Pot of Greed" from your hand to the Graveyard
 to draw 3 cards from your Deck.
 
AST-017
 Legendary Jujitsu Master
 25773409
 A monster that battle with this Defense Position card is
 returned to the top of the owner's Deck at the end of
 the Damage Step.
 
AST-018
 Gear Golem the Moving Fortress
 30190809
 Pay 800 Life Points. During this turn, this card can attack your
 opponent's Life Points directly.
 
AST-019
 KA-2 Des Scissors
 52768103
 When this card destroys a monster and sends it to the Graveyard
 as a result of battle, inflict damage to your opponent's Life
 Points equal to the Level of the destroyed monster X 500 points.
 
AST-020
 Needle Burrower
 98162242
 When this card destroys a monster and sends it to the Graveyard
 as a result of battle, inflict damage to your opponent's 
Life Points equal to the Level of the destroyed monster X 500 points.
 
AST-021
 Sonic Jammer
 84550200
 FLIP: Your opponent cannot activate any Spell Cards until the
 end of the End Phase of the next turn.
 
AST-022
 Blowback Dragon
 25551951
 Toss a coin 3 times. If at least 2 of the results are Heads,
 select 1 card on your opponent's side of the field and destroy it.
 This effect can only be used once per turn during your Main Phase.
 
AST-023
 Zaborg the Thunder Monarch
 51945556
 When this card is Tribute Summoned successfully, destroy 1 monster
 on the field.
 
AST-024
 Atomic Firefly
 87340664
 When this face-up card on the field attacks or is attacked and
 it is destroyed as a result of battle, the player who destroyed
 it takes 1000 points of damage.
 
AST-025
 Mermaid Knight
 24435369
 As long as "Umi" remains face-up on the field, this card can
 attack twice during the same Battle Phase.
 
AST-026
 Piranha Army
 50823978
 When this card is sent from the field to the Graveyard, each
 player selects 1 Level 3 or lower Normal Monster from his/her Deck,
 and adds it to his/her hand after showing it to the opponent.
 The Decks are then shuffled.
 
AST-027
 Two Thousand Needles
 83228073
 When this Defense Position card is attacked and the ATK of
 the attacking monster is lower than the DEF of this card,
 after Damage Calculation destroy the attacking monster.
 
AST-028
 Disc Fighter
 19612721
 If this card attacks a Defense Position monster with DEF
 2000 or more, destroy the monster with this card's effect
 without applying Damage Calculation.
 
AST-029
 Arcane Archer of the Forest
 55001420
 This card cannot be attacked if there is a Plant-Type monster
 on your side of the field. Offer 1 Plant-Type monster on your
 side of the field as a Tribute to destroy 1 Spell or Trap Card
 on the field.
 
AST-030
 Lady Ninja Yae
 82005435
 Discard 1 WIND monster from your hand to the Graveyard.
 Return all Spell and Trap Cards on your opponent's side
 of the field to the owner's hand.
 
AST-031
 Goblin King
 18590133
 This card cannot be attacked if there is another Fiend-Type
 monster on your side of the field. The ATK and DEF of this
 card become the number of Fiend-Type monsters on the field
 (excluding this card) X 1000 points.
 
AST-032
 Solar Flare Dragon
 45985838
 This card cannot be attacked if there is another Pyro-Type
 monster on your side of the field. This card inflicts 500
 points of damage to your opponent's Life Points during the
 End Phase of your turn.
 
AST-033
 White Magician Pikeru
 81383947
 During your Standby Phase, increase your Life Points by 400
 points for each monster on your side of the field.
 
AST-034
 Archlord Zerato
 18378582
 This card cannot be Normal Summoned or Set. This card cannot be
 Special Summoned except by offering 1 face-up "Warrior of Zerra"
 on your side of the field as a Tribute while
 "The Sanctuary in the Sky" is on the field. If
 "The Sanctuary in the Sky" is on your side of the field, discard
 1 LIGHT Monster Card from your hand to the Graveyard to destroy 
all monsters on your opponent's side of the field.
 
AST-035
 Opti-Camaflauge Armor
 44762290
 This card can only be equipped to a Level 1 monster. A monster
 equipped with this card can attack your opponent's Life Points
 directly.
 
AST-036
 Mystic Wok
 80161395
 Offer 1 monster on your side of the field as a Tribute. Select
 the ATK or DEF of the Tributed monster, and increase your Life
 Points by the same amount.
 
AST-037
 Enemy Controller
 98045062
 Select and activate 1 of the following effects: -Change the Battle
 Position of 1 face-up monster on your opponent's side of the field;
 -Offer 1 monster on your side of the field as a Tribute. Select 1
 face-up monster on your opponent's side of the field.Take control of
 the selected card until the End Phase of the turn this card
 is activated.
 
AST-038
 Burst Stream of Destruction
 17655904
 You can only activate this card when there is a face-up
 "Blue-Eyes White Dragon" on your side of the field. Destroy all
 monsters on your opponent's side of the field.
 "Blue-Eyes White Dragon" cannot attack during the
 turn you activate this card.
 
AST-039
 Monster Gate
 43040603
 Offer 1 monster on your side of the field as a Tribute.
 Pick up cards from your Deck until you pick up a monster
 that can be Normal Summoned, and Special Summon it.
 Send any other cards picked up to the Graveyard.
 
AST-040
 Amplifier
 00303660
 This card can only be equipped to "Jinzo". As long
 as this card is equipped, the effect of Trap Cards controlled
 by the equipped monster's controller are not negated by the
 effect of the equipped monster. When this card is removed
 from the field, the equipped monster is destroyed.
 This card's activation and effect cannot be negated by
 any other card.
 
AST-041
 Weapon Change
 10035717
 You can pay 700 Life Points only once per turn during your
 Standby Phase to activate this card's effect. Switch the
 ATK and DEF of 1 Warrior-Type or Machine-Type monster on your
 side of the field until the end of your opponent's next
 End Phase. When this card is destroyed, the effect is negated.
 
AST-042
 The Sanctuary in the Sky
 56433456
 Battle Damage to the controller of a Fairy-Type monster from
 a battle involving that Fairy-Type monster becomes 0.
 
AST-043
 Earthquake
 82828051
 All face-up monsters on the field are changed to Defense Position.
 
AST-044
 Talisman of Trap Sealing
 19312169
 You can only activate this card when there is a face-up
 "Sealmaster Meisei" on your side of the field. As long as this
 card remains face-up on the field, Trap Cards cannot be
 activated and the effects of face-up Trap Cards on the
 field are negated. When "Sealmaster Meisei" is removed
 from the field, destroy this card.
 
AST-045
 Goblin Thief
 45311864
 Inflict 500 points of damage to your opponent's Life
 Points and increase your Life Points by 500 points.
 
AST-046
 Backfire
 82705573
 When a FIRE monster on your side of the field is destroyed
 and sent to the Graveyard, inflict 500 points of damage
 to your opponent's Life Points.
 
AST-047
 Micro-Ray (Micro Ray)
 18190572
 The DEF of 1 face-up monster on the field becomes 0
 until the end of the End Phase.
 
AST-048
 Light of Judgment
 44595286
 Activate this card by discarding 1 LIGHT Monster Card from
 your hand to the Graveyard while "The Sanctuary in the Sky"
 is on the field. Select 1 card on the field controlled by
 your opponent or 1 card in your opponent's hand, and send
 it to the Graveyard.
 
AST-049
 Talisman of Spell Sealing
 71983925
 You can only activate this card when there is a face-up
 "Sealmaster Meisei" on your side of the field. As long as this
 card remains face-up on the field, Spell Cards cannot be
 activated and the effects of face-up Spell Cards on the field
 are negated. When "Sealmaster Meisei" is removed from the field,
 destroy this card.
 
AST-050
 Wall of Revealing Light
 17078030
 When you activate this card, pay any multiple of 1000 Life Points.
 None of your opponent's monsters with an ATK equal to or less
 than the Life Points you paid can attack.
 
AST-051
 Solar Ray
 44472639
 Inflict 600 points of damage to your opponent's Life Points
 for each face-up LIGHT monster on your side of the field.
 
AST-052
 Ninjitsu Art of Transformation
 70861343
 Activate this card by offering 1 face-up monster on your
 side of the field that includes "Ninja" in its card name
 as a Tribute. Special Summon 1 Beast-Type, Winged Beast-Type,
 or Insect-Type monster with a Level equal to or less than
 the Level of the selected card + 3 from your hand or Deck to
 your side of the field. When this card is removed from your
 side of the field, destroy the monster.
 
AST-053
 Beckoning Light
 16255442
 Discard all the cards in your hand to the Graveyard,
 then select a number of LIGHT monsters from your Graveyard
 equal to the number of cards you discarded, and add
 them to your hand.
 
AST-054
 Draining Shield
 43250041
 Negate the attack of 1 of your opponent's monsters and increase
your Life Points by an amount equal to the attacking monster's ATK.
 
AST-055
 Armor Break
 79649195
 Negate the activation of an Equip Spell card and destroy it.
 
AST-056
 Gigobyte
 53776525
 He has a tranquil soul, but carries a destiny
 that one day his heart shall be tainted by evil
 
AST-057
 Mokey Mokey
 27288416
 An outcast angel. Nobody knows what he is thinking at all.
 Sometimes he gets mad and that is dreadful.
 
AST-058
 Kozaky
 99171160
 A workaholic fiend who devoted everything to his research
 into the languages of Dark World.
 His mind has collapsed because of working too hard.
 
AST-059
 Fiend Scorpion
 26566878
 A huge scorpion inhabited by the soul of a fiend.
 Usually it holds back, but has untapped potential.
 
AST-060
 Pharaoh's Servant
 52550973
 An apparition of those said to formerly serve the Pharaoh.
 It has tremendous loyalty that does not waiver.
 
AST-061
 Pharonic Protector
 89959682
 The mummy of a soldier that has been guarding the royal family
 for thousands of years. Even now,
 its spirit does not allow anybody to trespass.
 
AST-062
 Spirit of the Pharaoh
 25343280
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summoned except by the effect
 of "The First Sarcophagus". When this card is Special Summoned
 successfully, you can Special Summon up to 4 Level
 2 or Lower Zombie-Type monsters from your Graveyard.
 
AST-063
 Theban Nightmare
 51838385
 While there are no cards in the hand and in the Spell & Trap
 Card Zone of this card's controller,
 increase the ATK of this card by 1500 points.
 
AST-064
 Aswan Apparition
 88236094
 When this card inflicts Battle Damage to your
 opponent's Life Points, you can return 1 Trap
 or Spell Card from your Graveyard to the top of your Deck.
 
AST-065
 Protector the the Sanctuary
 24221739
 As long as this card remains face-up on the field,
 your opponent cannot draw a card(s) except during Draw Phases.
 
AST-066
 Nubian Guard
 51616747
 When this card inflicts Battle Damage to your
 opponent's Life Points,
 you can return 1 Continuous Spell Card
 from your Graveyard to the top of your Deck.
 
AST-067
 Legacy Hunter
 87010442
 When this card attacks a face-down Defense Position
 monster and destroys it and sends it to the Graveyard
 as a result of battle, your opponent returns 1 random card
 from his/her hand to his/her Deck. His/her Deck is
 then shuffled.
 
AST-068
 Desertapir
 13409151
 FLIP: Flip 1 face-up monster on the field into face-down
 Defense Position. You cannot select "Desertapir".
 
AST-069
 Sand Gambler
 50593156
 Toss a coin 3 times. If all 3 results are Heads, destroy 
all monsters on your opponent's side of the field. If all 3 results
 are Tails, destroy all monsters on your side of the field.
 This effect can only be used once per turn during your Main Phase.
 
AST-070
 3-Hump Lacooda
 86988864
 If there are 3 face-up "3-Hump Lacooda" cards on your
 side of the field, offer 2 of them as Tributes to draw 3 cards.
 
AST-071
 Ghost Knight of Jackal
 13386503
 You can Special Summon an opponent's monster that is destroyed
 and sent to the Graveyard by this monster as a result of battle
 to your side of the field in face-up Defense Position
 
AST-072
 Absorbing Kid From the Sky
 49771608
 When this card destroys a monster and sends it to the Graveyard
 as a result of battle, increase your Life Points by the
 Level of the destroyed monster X 300 points.
 
AST-073
 Elephant Statue of Blessing
 85166216
 When this card is sent directly from your hand to the Graveyard
 by an effect of a card controlled by your opponent,
 increase your Life Points by 2000 points.
 
AST-074
 Elephant Statue of Disaster
 12160911
 When this card is sent directly from your hand to the Graveyard
 by an effect of a card controlled by your opponent,
 inflict 2000 points of damage to your opponent's Life Points.
 
AST-075
 Spirit Caller
 48659020
 FLIP: You can Special Summon 1 Level 3 or lower Normal
 Monster from your Graveyard to your side of the field.
 
AST-076
 Emissary of the Afterlife
 75043725
 When this card is sent from the field to the Graveyard,
 each player selects 1 Level 3 or lower Normal Monster
 from his/her Deck, and adds it to his/her hand after
 showing it to the opponent. The Decks are then shuffled.
 
AST-077
 Grave Protector
 11448373
 As long as this card remains face-up on the field,
 monsters that are destroyed as a result of battle are
 returned to the owner's Deck instead of being sent
 to the Graveyard. The Deck is then shuffled
 
AST-078
 Double Coston
 44436472
 If you Tribute Summon a DARK monster, you can treat
 this 1 monster as 2 Tribute Monsters for the Tribute Summon.
 
AST-079
 Regenerating Mummy
 70821187
 When this card is sent directly from your hand to the
 Graveyard by an effect controlled by your opponent,
 return this card from the Graveyard to your hand.
 
AST-080
 Night Assailant
 16226786
 FLIP: Select 1 monster on your opponent's side of
 the field and destroy it. When this card is sent directly
 from your hand to the Graveyard, return 1 Flip Effect
 Monster from your Graveyard to your hand.
 
AST-081
 Man-Thro' Tro'
 43714890
 Offer 1 Normal Monster (except a Token) on your
 side of the field as a Tribute to inflict 800
 points of damage to your opponent's Life Points.
 
AST-082
 King of the Swamp
 79109599
 You can substitute this card for any 1
 Fusion-Material Monster. When you do this,
 the other Fusion-Material Monster(s)
 must be the correct one(s). Discard this
 card from your hand to the Graveyard
 to add a "Polymerization" Spell Card from
 your Deck to your hand. The Deck is then shuffled.
 
AST-083
 Emissary of the Oasis
 06103294
 As long as a face-up Level 3 or lower Normal
 Monster remains on your side of the field, your
 opponent cannot select this card as an attack target.
 As long as this card remains on your side of the field,
 any Battle Damage to the controller of this card
 from battle involving a Level 3 or lower Normal
 Monster becomes 0.
 
AST-084
 Special Hurricane
 53698242
 Discard 1 card from your hand. Destroy all
 Special Summoned monsters on the field.
 
AST-085
 Order to Charge
 78986941
 Select 1 face-up Normal Monster (except a Token)
 on your side of the field when you activate this card.
 When this card resolves, offer the selected Normal
 Monster as a Tribute and destroy 1
 monster on your opponent's side of the field.
 
AST-086
 Sword of the Soul Eater
 05371656
 You can only equip this card to a Level 3 or
 lower Normal Monster on your side of the field. When you activate
 this card, offer all Normal Monsters (except Tokens) on
 your side of the field, except this equipped monster,
 as Tributes. Increase the ATK of the equipped monster
 by 1000 points for each Normal Monster that you
 offered as a Tribute.
 
AST-087
 Dust Barrier
 31476755
 Face-up Normal Monsters on the field are unaffected
 by your opponent's Spell Cards. This card is destroyed
 during your second Standby Phase after activation.
 
AST-088
 Soul Reversal
 78864369
 Return 1 Flip Effect Monster from your Graveyard to
 the top of your Deck.
 
AST-089
 Spell Economics
 04259068
 You do not have to pay any Life Points to activate a
 Spell Card.
 
AST-090
 Blessings of the Nile
 30653113
 Each time card(s) are discarded from your hand
 to the Graveyard by the effect of a card controlled by
 your opponent, increase your Life Points by 1000 points.
 
AST-091
 7
 67048711
 When there are 3 face-up "7" cards on your side of
 the field, draw 3 cards from your Deck. Then destroy
 all "7" cards. When this card is sent directly from
 the field to your Graveyard, increase your Life
 Points by 700 points.
 
AST-092
 Level Limit - Area B
 03136426
 All face-up Level 4 or higher monsters on the
 field are changed to Defense Position and remain
 in Defense Position as long as this card is active.
 
AST-093
 Enchanting Fitting Room
 30531525
 Pay 800 Life Points. Pick up 4 cards from the top
 of your Deck and Special Summon the Level 3 or lower
 Normal Monsters among the picked-up cards to your side of
 the field. Return all the other cards to your Deck and the
 Deck is then shuffled.
 
AST-094
 The Law of the Normal
 66926224
 You can only activate this card when there are 5
 face-up Level 2 or Lower Normal Monsters on your
 side of the field. Both players discard all cards
 in their hands, and destroy all cards on
 the field except Level 2 or lower Normal Monsters.
 
AST-095
 Dark Magic Attack
 02314238
 You can only activate this card when there is
 a face-up "Dark Magician" on your side of the field.
 Destroy all Spell and
 Trap Cards on your opponent's side of the field.
 
AST-096
 Delta Attacker
 39719977
 You can only activate this card when there are 3 Normal
 Monsters of the same name (except Tokens) on your
 side of the field. The 3 Normal Monsters of the
 same name can attack your opponent's Life Points
 Directly during the turn this card is activated.
 
AST-097
 Thousand Energy
 05703682
 Increase the original ATK and DEF of all face-up Level
 2 Normal Monsters (except Tokens) on your
 side of the field by 1000 points. Destroy all Level 2
 Normal Monsters on your side of the field during the End Phase.
 
AST-098
 Triangle Power
 32298781
 Increase the original ATK and DEF of all face-up Level 1
 Normal Monsters (except Tokens) on your side of the field
 by 2000 points. Destroy all Level 1 Normal Monsters on your
 side of the field during the End Phase.
 
AST-099
 The Third Sarcophagus
 78697395
 This card can only be placed on the
 field by the effect of "The First Sarcophagus".
 
AST-100
 The Second Sarcophagus
 04081094
 This card can only be placed
 on the field by the effect of "The First Sarcophagus".
 
AST-101
 The First Sarcophagus
 31076103
 During each of your opponent's End Phases,
 place 1 card face-up on your side of the field
 from your hand or Deck in this order:
 "The Second Sarcophagus",
 "The Third Sarcophagus".
 If 1 Sarcophagus card is removed from your side
 of the field, all of them on your side of the
 field are sent to the Graveyard.
 When you have all 3 Sarcophagus cards on your side
 of the field, send all Sarcophagus cards on your side of the
 field to the Graveyard to Special Summon
 1 "Spirit of the Pharaoh" from your hand or Deck.
 
AST-102
 Dora of Fate
 67464807
 You can only activate this card during your
 opponent's turn. Select 1 face-up monster on your
 opponent's side of the field. When you successfully Normal Summon
 a monster that is 1 Level lower than the selected monster
 during your next turn, inflict damage to your opponent's
 Life Points equal to the Level
 of the selected monster X 500 points.
 
AST-103
 Judgement of the Desert
 04869446
 The Battle Positions of face-up monsters that are
 flipped face-up after activation of this card cannot be changed.
 
AST-104
 Human-Wave Tactics
 30353551
 During the End Phase of each turn,
 select a number of Level 2 or lower Normal
 Monsters from your Deck equal to the number of your Level 2 or
 lower Normal Monsters destroyed as a result of battle during
 that turn, and Special Summon them to your side of the field.
 The Deck is then shuffled.
 
AST-105
 Curse of Anubis
 66742250
 All face-up Effect Monsters on the field are changed
 to Defense Position. During the turn this card is activated,
 the original DEF of those Effect Monsters becomes 0 and 
their Battle Positions cannot be changed.
 
AST-106
 Desert Sunlight
 93747864
 All monsters on your side of the field are changed
 to face-up Defense Position.
 
AST-107
 Des Counterblow
 39131963
 Destroy any monster that inflicts Battle Damage
 to a player's Life Points by attacking directly.
 
AST-108
 Labyrinth of Nightmare
 66526672
 During the End Phase of each turn, change the Battle
 Positions of all face-up monsters on the turn player'
 side of the field.
 
AST-109
 Soul Resurrection
 92924317
 Special Summon 1 Normal Monster from your
 Graveyard in Defense Position. When this card is removed
 from the field, the monster is destroyed. When the monster
 is destroyed, this card is also destroyed.
 
AST-110
 Order to Smash
 39019325
 Select 1 face-up Level 2 or lower Normal Monster (except a Token)
 on your side of the field when you activate this card.
 When this card resolves, you can offer the selected
 Normal Monster as a Tribute and destroy 1 or 2 Spell or
 Trap Cards on your opponent's side of the field.
 
AST-111
 Mazera DeVille
 06133894
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summoned except by offering
 1 face-up "Warrior of Zera" on your side of the field as
 a Tribute while "Pandemonium" is on the field.
 If "Pandemonium" is on your side of the field when
 you Special Summon this card successfully,
 your opponent discards 3 random cards from his/her hand.

 
========================================================================
L. Soul Of the Duelist                                          #0012
========================================================================
SOD-EN001
 Charcoal Inpachi
 13179332
 A wicked wooden spirit that has burned out.
 The barbecue grilled with this charcoal is so
 awesome that everybody thinks it's priceless.
 
SOD-EN002
 Neo Aqua Madoor
 49563947
 The true nature of this wizard, who rules all water.
 It defends itself with a vast, impenetrable wall of ice.
 
SOD-EN003
 Skull Dog Marron
 86652646
 A lost dog that wondered off 1000 years ago.
 He's still waiting for his master to come for him.
 
SOD-EN004
 Goblin Calligrapher
 12057781
 A Goblin who devotes himself to mastering perfect
 calligraphy of the word "False". He gives his all to each stroke.
 
SOD-EN005
 Ultimate Insect LV1
 49441499
 As long as this card remains face-up on your side of
 the field, it is unaffected by any Spell Cards.
 During your Standby Phase, send this face-up card to the
 Graveyard to Special Summon 1 "Ultimate Insect LV3"
 from your hand or Deck. (You cannot activate this effect
 the turn this card is Normal Summoned, Special Summoned,
 or flipped face-up.)
 
SOD-EN006
 Horus the Black Flame Dragon LV4
 75930094
 As long as this card remains face-up on your side of
 the field, control of this card cannot switch. During
 the End Phase of a turn that this card destroyed a monster
 as a result of battle, send this card to the Graveyard to
 Special Summon 1 "Horus the Black Flame Dragon LV6" from
 your hand or Deck.
 
SOD-EN007
 Horus the Black Flame Dragon LV6
 11224103
 As long as this card remains face-up on your side of the field,
 it is unaffected by any Spell Cards. During the End Phase of
 a turn that this card destroys a monster as a result of battle,
 send this card to the Graveyard to Special Summon 1 
"Horus the Black Flame Dragon LV8" from your hand or Deck.
 
SOD-EN008
 Horus the Black Flame Dragon LV8
 48229808
 This card cannot be Normal Summoned or Set. This
 card cannot be Special Summoned except by the effect of
 "Horus the Black Flame Dragon LV6". As long as this card
 remains face-up on your side of the field, you can negate
 the activation and effect of any Spell Cards and destroy them.
 
SOD-EN009
 Dark Mimic LV1
 74713514
 FLIP: Draw 1 card from your Deck. Also, during your Standby
 Phase, send this face-up card to the Graveyard
 to Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
 
SOD-EN010
 Dark Mimic LV3
 01102515
 If this card is sent to the Graveyard as a result of battle,
 the controller of this card draws 1 card
 from his/her Deck. If this card was Special Summoned
 by the effect of "Dark Mimic LV1", he/she draws 2 cards instead.
 
SOD-EN011
 Mystic Swordsman LV2
 47507260
 If this card attacks a face-down Defense Position monster,
 destroy the monster immediately with this card's effect
 without flipping it face-up or applying damage calculation.
 During the End Phase of a turn that this card destroyed
 a monster as a result of battle, send this card to the
 Graveyard to Special Summon 1 "Mystic Swordsman LV4"
 from your hand or Deck.
 
SOD-EN012
 Mystic Swordsman LV4
 74591968
 If you Normal Summon this card, you must place it in
 face-down Defense Position. If this card attacks a
 face-down Defense Position monster, destroy the monster
 immediately with this card's effect without flipping it face-up
 or applying damage calculation. During the End Phase of a turn
 that this card destroyed a monster as a result of battle,
 send this card to the Graveyard to Special Summon 1
 "Mystic Swordsman LV6" from your hand or Deck.
 
SOD-EN013
 Armed Dragon LV3
 00980973
 During your Standby Phase, send this face-up card to the
 graveyard to Special Summon 1 "Armed Dragon LV5" from
 your hand or Deck.
 
SOD-EN014
 Armed Dragon LV5
 46384672
 Send 1 Monster Card from your hand to the Graveyard
 to destroy 1 face-up monster on your opponent's side
 of the field with an ATK equal to or less than the ATK 
of the sent monster. During the End Phase of a turn that
 this card destroyed a monster as a result of battle, send
 this card to the graveyard to Special Summon 1
 "Armed Dragon LV7" from your hand or Deck.
 
SOD-EN015
 Armed Dragon LV7
 73879377
 This card cannot be Normal Summoned or Set. This
 card cannot be Special Summoned except by the effect of
 "Armed Dragon LV5". Send 1 Monster Card from your hand to
 the Graveyard to destroy all face-up monsters on your
 opponent's side of the field with an ATK equal to or less
 than the ATK of the sent monster.
 
SOD-EN016
 Horus' Servant
 00264485
 As long as this card remains face-up on your side of the field,
 your opponent cannot designate "Horus the Black Flame Dragon" 
(of any LV) as the target of a Spell, Trap, or Monster Card.
 
SOD-EN017
 Red-Eyes B. Chick
 36262024
 Send this face-up card on your side of the field to
 the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" 
from your hand.
 
SOD-EN018
 Malice Doll of Demise
 72657739
 If this card is sent from the field to the Graveyard by the 
effect of a Continuous Spell Card, Special Summon this card from
 the Graveyard during the Standby Phase of your turn.
 
SOD-EN019
 Ninja Grandmaster Sasuke
 04041838
 If this card attacks a face-up Defense Position monster,
 destroy the monster with this card's effect without
 applying damage calculation.
 
SOD-EN020
 Rafflesia Seduction
 31440542
 FLIP: Take control of 1 face-up monster on your opponent's
 side of the field until the end of the turn.
 
SOD-EN021
 Ultimate Baseball Kid
 57934141
 Increase the ATK of this card by 1000 points for each
 FIRE monster on the field other than this card. Send
 a FIRE monster other than this card to the Graveyard 
to inflict 500 points of damage to your opponent's Life Points.
 
SOD-EN022
 Mobius the Frost Monarch
 04929256
 When this card is Tribute Summoned successfully,
 you can destroy up to 2 Spell or Trap Cards on the field.
 
SOD-EN023
 Element Dragon
 30314994
 This monster gets the following effect(s) while
 there is a monster(s) with the following Attribute(s) on the field:
 - FIRE: Increase the ATK of this card by 500 points;
 - WIND: If this card destroyed your opponent's monster as
 a result of battle,
 it can attack once again in a row.
 
SOD-EN024
 Element Soldier
 66712593
 This monster gets the following effect(s) while 
there is a monster(s) with the following Attribute(s) on the field:
 - WATER: Control of this card cannot switch; 
- EARTH: Negate the effect of an Effect Monster that is destroyed by
 this monster as a result of battle.
 
SOD-EN025
 Howling Insect
 93107608
 When this card is destroyed and sent to the Graveyard 
as a result of battle, you can Special Summon 1 Insect-Type monster
 with an ATK of 1500 or less to your side of the field from your Deck.
 Then shuffle your Deck.

SOD-EN026
 Masked Dragon
 39191307
 When this card is destroyed and sent to the Graveyard
 as a result of battle, you can Special Summon 1 Dragon-Type
 monster with an ATK of 1500 or less to your side of the
 field from your Deck. Then shuffle your Deck.
 
SOD-EN027
 Mind on Air
 66690411
 As long as this card remains face-up on the field,
 your opponent must continue to show his/her hand.
 
SOD-EN028
 Unshaven Angler
 92084010
 If you Tribute Summon a WATER monster, you can treat
 this 1 monster as 2 Tribute Monsters for the Tribute Summon.
 
SOD-EN029
 The Trojan Horse
 38479725
 If you Tribute Summon an EARTH monster, you can treat
 this 1 monster as 2 Tribute Monsters for the Tribute Summon.
 
SOD-EN030
 Nobleman-Eater Bug
 65878864
 FLIP: Destroy 2 monsters on the field.
 
SOD-EN031
 Enraged Muka Muka
 91862578
 Increase the ATK and DEF of this card by
 400 points for each card in your hand.
 
SOD-EN032
 Hade-Hade
 28357177
 FLIP: You can return up to 3 monsters on the
 field to the owner's hand.
 
SOD-EN033
 Penumbral Soldier Lady
 64751286
 If this card battles with a LIGHT monster,
 increase the ATK of this card by 1000 points during the Damage Step.
 
SOD-EN034
 Ojama King
 90140980
 "Ojama Green" + "Ojama Yellow" + "Ojama Black"
 Select up to 3 of your opponent's Monster Card Zones.
 As long as this card remains face-up on the field,
 the selected zones cannot be used.
 
SOD-EN035
 Master of Oz
 27134689
 "Big Koala" + "Des Kangaroo"
 
SOD-EN036
 Sanwitch
 53539634
 "Sangan" + "Witch of the Black Forest"
 
SOD-EN037
 Dark Factory of Mass Production
 90928333
 Select 2 Normal Monsters from your Graveyard and
 add them to your hand.
 
SOD-EN038
 Hammer Shot
 26412047
 Destroy 1 face-up Attack Position monster with the
 highest ATK on the field.
 
SOD-EN039
 Mind Wipe
 52718046
 You can only activate this card if your opponent has 3
 or less cards in his/her hand. Your opponent adds his/her hand
 to the Deck and shuffles it, then draws the same number of
 cards he/she added to the Deck.
 
SOD-EN040
 Abyssal Designator
 89801755
 Pay 1000 Life Points. Declare a Type and an Attribute.
 Your opponent must send 1 monster with both the Type and
 Attribute declared from his/her hand or Deck to the Graveyard.
 
SOD-EN041
 Level Up!
 25290459
 Send 1 face-up monster on your side of the field that has
 "LV" in its card name to the Graveyard to activate this card.
 Special Summon the monster that is written in the card text of
 that monster from your hand or Deck, ignoring the
 Summoning conditions.
 
SOD-EN042
 Inferno Fire Blast
 52684508
 Select 1 face-up "Red-Eyes B. Dragon" on your side of the
 field to activate this card. Inflict damage to your opponent's
 Life Points equal to the original ATK of the selected
 "Red-Eyes B. Dragon". "Red-Eyes B. Dragon" cannot attack
 during the turn you use this card.
 
SOD-EN043
 Ectoplasmer
 97342942
 Only once during each player's End Phase, the turn player
 Tributes 1 face-up monster on his/her side of the field and
 inflicts damage to the opponent's Life Points equal to half
 of the original ATK of the Tributed Monster.
 
SOD-EN044
 The Graveyard in the Fourth Dimension
 88089103
 Add 2 monsters in your Graveyard that have "LV" in
 their card name to your Deck and shuffle it.
 
SOD-EN045
 Two-Man Cell Battle
 25578802
 During each player's End Phase, the turn player
 can Special Summon 1 Level 4 Normal Monster from his/her hand.
 
SOD-EN046
 Big Wave Small Wave
 51562916
 Destroy all face-up WATER monster on your side of the field.
 Then your can Special Summon WATER monsters from your hand, 
up to the same number of monster destroyed by this effect.
 
SOD-EN047
 Fusion Weapon
 27967615
 This card can only be equipped to a Fusion Monster of Level 6 or less.
 Increase the ATK and DEF of the equipped monster by 1500 points.
 
SOD-EN048
 Ritual Weapon
 54351224
 This card can only be equipped to a Ritual Monster of Level 6 or less.
 Increase the ATK and DEF of the equipped monster by 1500 points.
 
SOD-EN049
 Taunt
 90740329
 During your opponent's Main Phase 1, select 1 monster on your side of the
 field to activate this card. As long as the selected card
 remains on the field, if your opponent attacks with a monster(s)
 this turn, he/she must select the selected monster as the attack target.
 
SOD-EN050
 Absolute End
 27744077
 You can only activate this card during your opponent's turn.
 This turn, the attacks from your opponent's monster
 become direct attacks to your Life Points.
 
SOD-EN051
 Spirit Barrier
 53239672
 As long as a monster(s) remain(s) on your side of the field,
 battle damage to the controller of this card becomes 0.
 
SOD-EN052
 Ninjitsu Art of Decoy
 89628781
 Select 1 face-up monster on your side of the field that
 includes "Ninja" in its card name to activate this card.
 As long as this card remains face-up on the field, the
 selected monster is not destroyed as a result of battle
 (damage calculation is applied normally).
 
SOD-EN053
 Enervating Mist
 26022485
 Your opponent's hand size limit becomes 5.
 
SOD-EN054
 Heavy Slump
 52417196
 You can only activate this card when your opponent has 8 or more
 cards in his/her hand. Your opponent adds his/her hand to the Deck,
 shuffles it, and draws 2 cards.
 
SOD-EN055
 Greed
 89405199
 Each time a player draws cards because of a card effect,
 he/she takes 500 points damage during the End Phase for
 each card drawn by the card effect.
 
SOD-EN056
 Mind Crush
 15800838
 Declare 1 card name. If your opponent has a declared card(s)
 in his/her hand, discard all of the declared card(s)
 to the Graveyard. Otherwise, you randomly discard
 1 card from your hand.
 
SOD-EN057
 Null and Void
 80863132
 You can only activate this card when an effect
 of drawing card(s) is activated. Both players see the
 cards drawn by the effect and send them all to the Graveyard.
 
SOD-EN058
 Gorgon's Eye
 52648157
 Until the end of the End Phase, all effects of
 monster on the field in Defense Position are negated.
 
SOD-EN059
 Cemetery Bomb
 51394546
 Inflict 100 points of damage to your opponent's
 Life Points for each card in his/her Graveyard.
 
SOD-EN060
 Hallowed Life Barrier
 88789641
 Discard 1 card from your hand. During this turn,
 any damage you take from your opponent becomes 0.
 

========================================================================
M. Rise Of Destiny                                               #0013
========================================================================
RDS-EN001 
Woodborg Inpachi 
 35322812
 The new form of the enigmatic Inpachi,
 remodeled by cutting-edge Dark World technology.
 Maneuverability has been sacrificed for strong armor,
 which was considered more important.
 
RDS-EN002 
Mighty Guard
 62327910
 A machine soldier that was developed as a guard. 
It is made of rust-proof metal.

RDS-EN003 
Bokoichi the Freightening Car 
 08715625
 A freight card that is exclusively for Dekoichi.
 It can transport anything, but most cargo arrives broken.

RDS-EN004 
Harpie Girl 
 34100324 
A Harpie chick who aspires to flit about
 beautifully and gorgeously, but attack sharply. 

RDS-EN005
The Creator
 61505339
 Select 1 monster from your Graveyard. Send 1 card
 from your hand to the Graveyard and Special Summon
 the selected monster. You can only use this effect once per turn.
 This card cannot be Special Summoned from the Graveyard. 

RDS-EN006 
The Creator Incarnate 
 97093037
 Tribute this card to Special Summon 1 "The Creator"
 from your hand. 

RDS-EN007 
Ultimate Insect LV3 
 34088136
 If this card was Special Summoned by the effect of 
"Ultimate Insect LV1", as long as this card remains
 on the field, decrease the ATK of all your opponent's
 monsters by 300 points. During your Standby Phase,
 send this face-up card to the Graveyard to Special Summon 1
 "Ultimate Insect LV5" from your hand or Deck. (You cannot
 activate this effect the turn this card is Normal Summoned,
 Special Summoned, or flipped face-up.) 

RDS-EN008
Mystic Swordsman LV6
 60482781
 If you Normal Summon this card, you must place it in face-down
 Defense Position. If this card attacks a face-down Defense position
 monster, destroy the monster immediately with this card's effect
 without flipping it face-up or applying damage calculation.
 You can return the monster destroyed with this effect to
 the top of your opponent's Deck instead of sending it
 to the Graveyard. 

RDS-EN009 
Silent Swordsman LV3
 01995985
 Negate the effects of your opponent's Spell Cards
 that designate this card. During your Standby Phase,
 send this face-up card to the Graveyard to Special Summon 1
 "Silent Swordsman LV5" from your hand or Deck. (You cannot
 activate this effect the turn this card is Normal Summoned,
 Special Summoned, or flipped face-up.) 

RDS-EN010 
Nightmare Penguin
 81306586
 When this card is flipped face-up, return 1 card on your
 opponent's side of the field to the owner's hand. As long as
 this card remains face-up on the field, increase the ATK of
 all WATER monsters on your side of the field by 200 points.

RDS-EN011 
Heavy Mech Support Platform
 23265594
 Once per turn, during your Main Phase, if you control
 this monster on the field, you can equip it to a face-up
 Machine-Type monster on your side of the field as an
 Equip Spell Card, OR unequip the Union equipment and
 Special Summon this card in face-up Attack Position.
 When equipped to a monster by this card's effect,
 that monster's ATK/DEF is increased by 500 points.
 (1 monster can only be equipped with 1 Union Monster
 at a time. If the monster that this card is equipped
 to is destroyed, this card is destroyed instead.) 

RDS-EN012 
Perfect Machine King
 18891691
 Increase the ATK of this card by 500 points for
 each Machine-Type monster on the field other than this card. 

RDS-EN013
 Element Magician
 65260293
 This monster gets the following effect(s) while there
 is a monster(s) with the following Attribute(s) on the field:
 - WATER: Control of this card cannot switch; 
- WIND: If this card destroyed your opponent's monster
 as a result of battle, it can attack once again in a row. 

RDS-EN014 
Element Saurus
 92755808
 This monster gets the following effect(s) while there is 
a monster(s) with the following Attribute(s) on the field:
 - FIRE: Increase the ATK of this card by 500 points;
 - EARTH: Negate the effect of an Effect Monster that
 is destroyed by this monster as a result of battle. 

RDS-EN015 
Roc from the Vallet of Haze
 28143906
 When this card is sent directly from your hand 
to the Graveyard, add this card to the Deck and shuffle it. 

RDS-EN016
Sasuke Samurai #4
 64538655
 If this card battle a monster, toss a coin and
 call heads or tails before damage calculation.
 If you call it right, destroy the opponent's 
monster with this effect.
 
RDS-EN017
 Harpie Lady 1
 91932350
 This card's name is treated as "Harpie Lady".
 As long as this card remains on the field, 
increase the ATK of all WIND monsters by 300 points. 

RDS-EN018
 Harpie Lady 2
 27927359
 This card's name is treated as "Harpie Lady". 
Negate the effects of any Flip Effect Monsters that are 
destroyed by this monster as a result of battle. 

RDS-EN019
 Harpie Lady 3
 54415063
 This card's name is treated as "Harpie Lady". Your 
opponent's monster that battle with this card cannot declare 
an attack for your opponent's next 2 turns. 

RDS-EN020
 Raging Flame Sprite
 90810762
 This card can attack your opponent's Life Points directly. 
Each time this card successfully attacks directly, increase 
the ATK of this card by 1000 points. 

RDS-EN021
Thestalos the Firestorm Monarch
 26205777
 When this card is Tribute Summoned successfully, 
randomly discard 1 card from your opponent's hand to the Graveyard.
 If the discarded card was a Monster Card, inflict damage
 to your opponent's Life Points equal to the Level of the 
monster X 100 points. 

RDS-EN022
 Eagle Eye
 53693416
 When this card is Normal Summoned successfully,
 no Trap Cards can be activated. 

RDS-EN023
 Tactical Espionage Expert
 89698120
 When this card is Normal Summoned successfully,
 no Trap Cards can be activated. 

RDS-EN024
 Invasion of Flames
 26082229
 When this card is Normal Summoned successfully,
 no Trap Cards can be activated. 

RDS-EN025
 Creeping Doom Manta
 52571838
 When this card is Normal Summoned successfully, 
no Trap Cards can be activated. 

RDS-EN026
 Pitch-Black Warwolf
 88975532
 As long as this card remains face-up on your side of the field,
 your opponent cannot activate Trap Cards during the Battle Phase. 

RDS-EN027
 Mirage Dragon
 15960641
 As long as this card remains face-up on your side of the field,
 your opponent cannot activate Trap Cards during the Battle Phase. 

RDS-EN028
 Gaia Soul the Combustible Collective
 51355346
 You can tribute up to 2 Pyro-Type Monsters on your side of the field.
 If you do this, increase the ATK of this monster by the number
 of Tributed monsters X 1000 points. When this card attacks with
 an ATK this is higher than the DEF of your opponent's
 Defense Position monster, inflict the difference as Battle Damage
 to your opponent's Life Points. Destroy this card
 during the End Phase. 

RDS-EN029
 Fox Fire
 88753985
 During the End Phase of a turn when this face-up card was destroyed
 as a result of battle, Special Summon this card from the Graveyard
 to your side of the field. This card cannot be Tributed for
 a Tribute Summon. 

RDS-EN030 
Big Core
 14148099
 Put 3 counters on this card when your Normal Summon it. This card is 
not destroyed as a result of battle. If this card battle a monster,
 remove 1 counter from this card at the end of the Damage Step. If 
this card battle without a counter, destroy this card at the End 
of the Damage Step.

RDS-EN031
 Fusilier Dragon, the Dual-Mode Beast
 51632798
 This card can be Normal Summoned or Set without Tribute. In that
 case, the original ATK/DEF of this card become halved. 

RDS-EN032
 Dekoichi the Battlechanted Locomotive
 87621407
 FLIP: Draw 1 card. If you have face-up 
"Bokoichi, the Freightening Car" card(s) on your side of the field,
 draw an additional card for each of them. 

RDS-EN033
 A-Team: Trap Disposal Unit
 13026402
 This effect can be used during either player' turn. When your 
opponent activates a Trap Card, Tribute this face-up card to negate
 the activateion of the Trap Card and destroy it. 

RDS-EN034
 Homunculus the Alchemic Being
 40410110
 You can change the Attribute of this monster. This effect can
 only be used once per turn. 

RDS-EN035
 Dark Blade the Dragon Knight
 86805855
 "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflcts
 Battle Damage to your opponent you can select up to 3 Monster
 Cards from your opponent's Graveyard and remove them from play. 

RDS-EN036
 Mokey Mokey King
 13803864
 When this card is removed from the field, you can Special 
Summon as many "Mokey Mokey" as possible from your Graveyard. 

RDS-EN037
 Serial Spell
 49398568
 You can only activate this card when you activate one of 
your Normal Spell Cards. Discard all the cards in your hand
 to the Graveyard. The effect of this card becomes
 the same as the Normal Spell Card. 

RDS-EN038
 Harpies' Hunting Ground
 75782277
 When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned
 or Special Summoned to the field, destroy 1 Spell or 
Trap Card on the field. Increase the ATK and DEF of all
 face-up Winged Beast-Type monsters on the field by 200 points. 

RDS-EN039
 Triangle Ecstasy Spark
 12181376
 Until the End Phase of this turn, the ATK of all "Harpie Lady Sisters"
 becomes 2700, your opponent cannot activate any Trap Cards, 
and the effect of every Trap Card on your opponent's side
 of the field is negated. 

RDS-EN040
 Necklace of Command
 48576971
 When a monster on your side of the field equipped with
 this card is destroyed as a result of battle, and this card
 is sent to the Graveyard, select and activate
 1 of the following effects: 
- Draw 1 card from your Deck; 
- Randomly discard 1 card from your opponent's
 hand to the Graveyard. 

RDS-EN041 
Machine Duplication
 63995093
 Select 1 Machine-Type monster with an ATK of 500 or 
less on your side of the field and activate this card. You 
can Special Summon up to 2 cards with the same name
 from your Deck. 

RDS-EN042
 Flint
 75560629
 A monster equipped with this card cannot change its Battle
 Position or attack, and has its ATK decreased by 300 points. 
If the equipped monster is destroyed, select 1 monster on the
 field and equipp this card to that monster. 

RDS-EN043
 Mokey Mokey Smackdown
 01965724
 While a face-up "Mokey Mokey" is on your side of the field, 
if a Fairy-Type monster on your side of the field is destroyed, 
the ATK of all "Mokey Mokey" on your side of the field becomes 
3000 until the End Phase of this turn. 

RDS-EN044
 Back to Square One
 47453433
 Discard 1 card from your hand. Return 1 monster on the field
 to the top of the owner's Deck. 

RDS-EN045 
Monster Reincarnation
 74848038
 Discard 1 card from your hand. Add 1 Monster Card 
from your Graveyard to your hand. 

RDS-EN046
 Ballista of Rampart Smashing
 00242146
 If a monster equipped with this card attack a face-down 
Defense Position monster, increase the ATK of the 
equipped monster by 1500 points. 

RDS-EN047
 Lighten the Load
 37231841
 Add 1 Level 7 or higher monster from your hand to your 
Deck and shuffle it, then draw 1 card. You can 
only use this effect once per turn. 

RDS-EN048 
Malice Dispersion
 13626450
 Discard 1 card from your hand. Destroy all face-up 
Continuous Trap Cards on the field. 

RDS-EN049
 Tradgedy
 35686187
 You can only activate this card when a monster on your
 opponent's side of the field in face-up Attack Position
 is changed to face-up Defense Position. Destroy all Defense
 Position monsters on your opponent's side of the field. 

RDS-EN050
 Divine Wrath
 49010598
 Discard 1 card from your hand. Negate the activate and
 the effect of an Effect Monster and destroy the monster. 

RDS-EN051
 Xing Zhen Hu
 76515293
 Select 2 Set Spell or Trap Cards on the field and
 activate this card. As long as this card remains on the field, 
the selected Spell or Trap Cards cannot be activated. 

RDS-EN052
 Rare Metalmorph
 12503902
 Increase the ATK of 1 Machine-Type monster on the field by
 500 points. Only once, negate the effect of a Spell Card that
 designates the monster. When the selected monster is
 removed from the field, destroy this card. 

RDS-EN053
 Fruits of Kozaky's Studies
 49998907
 Look at the top 3 cards of your Deck and return those
 cards to the top of the Deck in any order. 

RDS-EN054
 Mind Haxorz
 75392615
 Pay 500 Life Points. Look at your opponent's hand
 and all Set cards on his/her side of the field. 

RDS-EN055
 Fuh-Rin-Ka-Zan
 01781310
 You can only activate this card when there are at least 1
 monster each of WIND, WATER, FIRE, AND EARTH Attributes
 face-up on the field. Select and resolve 1 of the
 following effects: 
- Destroy all monsters on your opponent's side of the field;
 - Destroy all Spell and Trap Cards on your opponent's 
side of the field; 
- Randomly discard 2 cards from your opponent's hand; 
- Draw 2 cards. 

RDS-EN056
 Chain Burst
 48276469
 Inflict 1000 points of damage to each player who
 activates a Trap Card. 

RDS-EN057
 Pikeru's Circle of Enchantment
 74270067
 Damage to the controller of this card from card effect
 becomes 0 until the End Phase of this turn. 

RDS-EN058
 Spell Purification
 01669772
 Discard 1 card from your hand. Destroy all face-up
 Continuous Spell Cards on the field. 

RDS-EN059
 Astral Barrier
 37053871
 If your opponent's monster attack a monster on your
 side of the field, you can make the attack a direct
 attack to your Life Points. 

RDS-EN060
 Covering Fire
 74458486
 If your opponent's monster attacks a monster on your
 side of the field, you can activate this card during 
the Damage Step. Increase the ATK of your attacked 
monster by the ATK of 1 other face-up monster on your
 side of the field during the Damage Step. 
 

========================================================================
N. Flaming Eternity                                             #0014
========================================================================
FET-EN001
 Space Mambo
 36119641
 A Space Mambo floating in the cast universe.
This living relic was found in the ruins of a super civilization on Alphard 4. 

FET-EN002
 Divine Dragon Ragnarok
 62113340
 A legendary dragon send by the gods as their instrument.
 Legends say that if provoked, the whole worlds will sink beneath the sea. 

FET-EN003
 Chu-Ske the Mouse Fighter
 08508055
 A fiery mouse, travelling the world to become 
the strongest fighter in the world of mice.
 Be careful not to touch him, or you will get burned. 

FET-EN004
 Insect Knight
 35052053
 Of all Insect fighters,
 he is the paragon of the Indestructible Insect Invaders,
 which only the elite of the elite can join.
 We can no longer ignore their unmatched battle prowess. 

FET-EN005
Sacred Phoenix of Nephthys
 61441708
 If this card is destroyed by a card effect,
 Special Summon this card during your next Standby Phase.
 If you Special Summon this card successfully in this way,
 destroy all Spell and Trap Cards on the field. 

FET-EN006
 Hand of Nephthys
 98446407
 Tribute 2 monsters on your side of the field,
 including this card,
 to Special Summon 1 "Sacred Phoenix of Nephthys"
 from your hand or Deck. 

FET-EN007
 Ultimate Insect LV5
 34830502
 If this card was Special Summoned by the effect of 
"Ultimate Insect LV3", as long as this card remains on the field,
 decrease the ATK of all your opponent's monsters by 500 points.
 During your Standby Phase, send this face-up card to the 
Graveyard to Special Summon 1 "Ultimate Insect LV7" 
from your hand or Deck. 
(You cannot activate this effect the turn this card is 
Normal Summoned, Special Summoned, or flipped face-up.) 

FET-EN008
Silent Swordsman LV5
 74388798
 This card is unaffected by your opponent's Spell Cards.
 If this card successfully attacks your opponent's 
Life Points directly, during your next Standby Phase,
 send this face-up card to the Graveyard to 
Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. 

FET-EN009 
Granmarg the Rock Monarch
 60229110
 When this card is Tribute Summoned successfully,
 destroy 1 face-down card on the field. 

FET-EN010
 Element Valkyrie
 97623219
 This monster gets the following effect(s) 
while there is a monster(s) 
with the following Attribute(s) on the field:
 - FIRE: Increase the ATK of this card by 500 points;
 - WATER: Control of this card cannot switch. 

FET-EN011
 Element Doom
 23118924
 This monster gets the following effect(s)
 while there is a monster(s)
 with the following Attribute(s) on the field:
 - EARTH: Negate the effect of an Effect Monster that is destroyed by
 this monster as a result of battle; 
- WIND: If this card destroyed your opponent's monster as a result
 of battle, it can attack once again in a row. 

FET-EN012
 Maji-Gire Panda
 60102563
 As long as this card remains face-up on the field, each time a
 Beast-Type monster(s) on the field is destroyed,
 increase the ATK of this card by 500 points. 

FET-EN013
 Catnipped Kitty
 96501677
 This card cannot be attacked if there is another Beast-Type monster
 on your side of the field. Make the DEF of 1 monster on your
 opponent's side of the field 0 until the End Phase. 
This effect can only be used once per turn. 

FET-EN014
Behemoth the King of All Animals
 22996376
 This card can be Normal Summoned or Set with 1 Tribute Monster.
 In that case, the original ATK of this card becomes 2000.
 When this card is Tribute Summoned successfully,
 you can return from your Graveyard to the owner's hand a number
 of Beast-Type monsters equal to the number of Tributed monsters. 

FET-EN015
 Big-Tusked Mammoth
 59380081
 As long as this card remains face-up on the field,
 monsters on your opponent's side of the field cannot attack
 during the same turn that they are Normal Summoned,
 Flip Summoned, or Special Summoned. 

FET-EN016
 Kangaroo Champ
 95789089 
A monster that battle with this card is changed to
 Defense Position after damage calculation. 

FET-EN017
 Hyena
 22873798
 When this card is sent to the Graveyard as a result of battle,
 you can Special Summon any "Hyena"(s) from your Deck to the field.
 Then shuffle your Deck. 

FET-EN018
 Blade Rabbit
 58268433
 When this card is changed from Attack Position
 to face-up Defense Position,
 destroy 1 monster on your opponent's side of the field. 

FET-EN019
 Mecha-Dog Marron
 94667532
 When this card on the field is destroyed and sent 
to the Graveyard as a result of battle,
 inflict 1000 points of damage to both players' Life Points.
 When this card on the field is destroyed and sent to the Graveyard
 except as a result of battle,
 inflict 1000 points of damage to your opponent's Life Points. 

FET-EN020
Blast Magician
 21051146
 Each time you or your opponent activates 1 Spell Card,
 put 1 Spell Counter on this card. Remove any number of Spell Counters
 to destroy 1 face-up monster on the field with an ATK equal to or 
less than 700 points X the number of removed Spell Counters. 

FET-EN021
 Chiron the Mage
 16956455
 Discard 1 Spell Card from your hand.
 Destroy 1 Spell or Trap Card on your opponent's side of the field.
 This effect can only be used once per turn. 

FET-EN022
Gearfried the Swordmaster
 57046845
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summoned except by the effect of
 "Release Restraint". When this card is equipped with an
 Equip Spell Card, destroy 1 monster on your opponent's side of the field. 

FET-EN023
 Armed Samurai - Ben Kei
 84430950
 In addition to a normal attack,
 this card can attack during the same Battle Phase as many times as the
 number of Equip Spell Cards equipped to this card. 

FET-EN024
 Shadowslayer
 20939559
 If the only cards on your opponent's Monster Card Zones are Defense
 Position monsters, this card can attack 
your opponent's Life Points directly. 

FET-EN025
 Golem Sentry
 82323207
 You can flip this card into face-down Defense Position once per turn.
 When this card is Flip Summoned successfully,
 return 1 monster on your opponent's side of the field
 to the owner's hand. 

FET-EN026
 Abare Ushioni
 89718302
 Toss a coin and call it. If you call it right,
 inflict 1000 points of damage to your opponent's Life Points.
 If you call it wrong, you take 1000 points of damage.
 You can only use this effect once per turn, during your Main Phase. 

FET-EN027
 The Light - Hex Sealed Fusion
 15717011
 You can substitute this card for any 1 Fusion-Material Monster.
 When you do this, the other Fusion-Material Monster(s)
 must be the correct one(s).
 Tribute Fusion-Material Monsters on the field, including this card,
 to Special Summon 1 LIGHT Fusion Monster from your Fusion Deck. 

FET-EN028
 The Dark - Hex Sealed Fusion
 52101615
 You can substitute this card for any 1 Fusion-Material Monster.
 When you do this, 
the other Fusion-Material Monster(s) must be the correct one(s).
 Tribute Fusion-Material Monsters on the field, including this card,
 to Special Summon 1 DARK Fusion Monster from your Fusion Deck. 

FET-EN029
 The Earth - Hex Sealed Fusion
 88696724
 You can substitute this card for any 1 Fusion-Material Monster.
 When you do this,
 the other Fusion-Material Monster(s) must be the correct one(s).
 Tribute Fusion-Material Monsters on the field, including this card,
 to Special Summon 1 EARTH Fusion Monster from your Fusion Deck. 

FET-EN030
 Whirlwind Prodigy
 15090429
 If you Tribute Summon a WIND monster,
 you can treat this 1 monster as 
2 Tribute Monsters for the Tribute Summon. 

FET-EN031
 Flame Ruler
 41089128
 If you Tribute Summon a FIRE monster,
 you can treat this 1 monster as
 2 Tribute Monsters for the Tribute Summon. 

FET-EN032
 Firebird
 87473172
 As long as this card remains face-up on the field,
 each time a Winged Beast-Type monster(s) on your side
 of the field is destroyed,increase the ATK of this card by 500 points. 

FET-EN033
 Rescue Cat
 14878871
 Send this face-up card on your side of the field to the Graveyard
 to Special Summon 2 Level 3 or lower Beast-Type monsters from
 your Deck to the field. The monster Special Summoned in this
 way are destroyed during the End Phase. 

FET-EN034
 Brain Jacker
 40267580
 FLIP: Equip this card to a monster on your opponent's side
 of the field and treat it as an Equip Card.
 Take control of the monster that is equipped with this card.
 Increase your opponent's Life Points by 500 points during
 each of his/her Standby Phases. 

FET-EN035
Gatling Dragon
 87751584
 "Barrel Dragon" + "Blowback Dragon"
 Toss a coin 3 times.
 Destroy a number of monsters on the field equal to the number of Heads.
 This effect can only be used once per turn, during your Main Phase. 

FET-EN036
King Dragun
 13756293
 "Lord of D." + "Divine Dragon Ragnarok"
 As long as this card remains face-up on the field,
 your opponent cannot target Dragon-Type monsters for the effect
 of a Spell, Trap, or Monster Card. Once per turn, you can Special
 Summon 1 Dragon-Type monster from your hand to your side of the field. 

FET-EN037
A Feather of the Phoenix
 49140998
 Discard 1 card from your hand.
 Select 1 card from your Graveyard and return to the top of your Deck. 

FET-EN038
 Poison Fangs
 76539047
 Each time a Beast-Type monster inflicts Battle Damage to your
 opponent's Life Points,
 inflict 500 points of damage to your opponent's Life Points. 

FET-EN039
 Spell Absorption
 51487927
 Each time a Spell Card is activated,
 increase the Life Points of this card's controller by 500 points. 

FET-EN040
Lightning Vortex
 69162969
 Discard 1 card from your hand.
 Destroy all face-up monsters on your opponent's side of the field. 

FET-EN041
 Meteor of Destruction
 33767325
 Inflict 1000 points of damage to your opponent's Life Points.
 You cannot activate this card if your
 opponent's Life Points are 3000 or less. 

FET-EN042
 Swords of Concealing Light
 12923641
 When you activate this card,
 change all monsters on your opponent's side of the field to
 face-down Defense Position. 
 As long as this card remains face-up on the field,
 monsters on your opponent's side of the field cannot
 change their Battle Positions. Destroy this card during your 
 2nd Standby Phase after activation. 

FET-EN043
 Spiral Spear Strike
 49328340
 When "Gaia the Fierce Knight", "Swift Gaia the Fierce Knight"
 or "Gaia the Dragon Champion" on your side of the field attacks
 a Defense Position monster, if the ATK of that card is higher than
 the DEF of the Defense Position monster, inflict the difference as
 Battle Damage to your opponent's Life Points. 
If "Gaia the Dragon Champion" inflicts Battle Damage with this effect,
 draw 2 cards from your Deck and discard 1 card from your hand. 

FET-EN044
 Release Restraint
 75417459
 Tribute 1 "Gearfried the Iron Knight" on your side of the field to
 Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck. 

FET-EN045
 Centrifugal
01801154
 When a Fusion Monster(s) is destroyed and sent to the Graveyard
 by a card effect, the owner of that Fusion Monster selects 1 of the
 Fusion Material Monsters written in the card text of that Fusion Monster
 from his/her Graveyard and Special Summon it to the field. 

FET-EN046
 Fulfillment of the Contract
 48206762
 Pay 800 Life Points. Select 1 Ritual Monster from your Graveyard,
 Special Summon it you your side of the field and equip it with this card.
 When this card is destroyed, remove the equipped monster from play. 

FET-EN047 
Re-Fusion
 74694807
 Pay 800 Life Points. Select 1 Fusion Monster from your Graveyard,
 Special Summon it you your side of the field and equip it with this card.
 When this card is destroyed, remove the equipped monster from play. 

FET-EN048
 The Big March of Animals
 01689516
 Until the End Phase, increase the ATK of all face-up Beast-Type monsters
 on your side of the field by 200 points for each Beast-Type monster
 on your side of the field. 

FET-EN049
 Cross Counter
 37083210
 If the DEF of an attacked Defense Position monster is higher than the
 ATK of your opponent's attacking monster, the Battle Damage inflicted
 to your opponent is doubled.
 Destroy the attacking monster after damage calculation. 

FET-EN050
 Pole Position
 73578229
 The face-up monster(s) with the highest ATK on the field is
 unaffected by any Spell Cards. When "Pole Position" is removed
 from the field, destroy the face-up monster(s)
 with the highest ATK on the field. 

FET-EN051
 Penalty Game!
 00967928
 When your opponent has 4 cards in his/her hand,
 select and activate 1 of the following effects:
 - Your opponent's cannot draw during his/her next Draw Phase;
 - Your opponent cannot activate any Spell and/or
 Trap Cards during this turn. 

FET-EN052
 Threatening Roar
 36361633
 Your opponent cannot declare an attack during this turn. 

FET-EN053
 Phoenix Wing Wind Blast
 63356631
 Discard 1 card from your hand.
 Return 1 card on your opponent's side of the field
 to the top of the owner's Deck. 

FET-EN054
 Good Goblin Housekeeping
 09744376
 Draw a number of cards from your Deck equal to the number of
 "Good Goblin Housekeeping" cards in your Graveyard +1,
 select 1 card from your hand, and return it to the bottom of your Deck. 

FET-EN055
 Beast Soul Swap
 35149085
 Return to the owner's hand 1 face-up Beast-Type monster on your
 side of the field, and the owner of that card Special Summons
 1 Beast-Type monster that has the same Level 
as the monster that you returned. 

FET-EN056 
Assault on GHQ
 62633180
 Select 1 monster on your side of the field to activate this card.
 Destroy the selected monster and send 2 cards from the 
top of your opponent's Deck to the Graveyard. 

FET-EN057
 D.D. Dynamite
 08628798
 Inflict 300 points of damage to your opponent's Life Points 
for each for your opponent's cards that has been removed from play. 

FET-EN058
Deck Devastation Virus
35027493
 Tribute 1 DARK monster with an ATK of 2000 points or more on your 
side of the field. Check all monsters on your opponent's 
side of the field, your opponent's hand, and all cards he/she draws 
(until the end of your opponent's next 3rd turn after this 
card's activation), and destroy all monsters with an ATK of 1500 or less. 

FET-EN059
 Elemental Burst
 61411502
 Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters on your side 
of the field to activate this card.
 Destroy all cards on your opponent's side of the field. 

FET-EN060
 Forced Ceasefire
 97806240
 Discard 1 card from your hand/ No Trap Cards can be activate 
until the End Phase of this turn.



========================================================================
O. The Lost Milennium                                           #0015
========================================================================
TLM-EN001 
Elemental Hero Avian
 21844576
 A winged Elemental Hero who wheels through the sky and manipulates the wind.
 His signature move, Featherbreak, gives villainy a blow from sky-high. 

TLM-EN002
 Elemental Hero Burstinatrix
 58932615
 A flame manipulator who is the only woman among the Elemental Heroes.
 Her Burstfire burns away villainy. 

TLM-EN003
 Elemental Hero Clayman
 84327329
 An Elemental Hero with a clay body built-to-last.
 He will preserve his Elemental Hero colleagues at an cost. 

TLM-EN004
 Elemental Hero Sparkman
 20721928
 An Elemental Hero and a warrior of light who proficiently
 wields many kinds of armaments. His Shining Surge Flash cuts off
 the path of villainy. 

TLM-EN005
Winged Kuriboh
 57116033
 When this card on the field is destroyed and sent to the Graveyard,
 its effect is activated. After activation, during this turn,
 any Battle Damage that the controller of this card takes becomes 0. 

TLM-EN006
Ancient Gear Golem
 83104731
 This card cannon be Special Summoned. When this card attacks with an ATK
 that is higher than the DEF of a Defense Position monster,
 inflict the difference as Battle Damage to your opponent's Life Points.
 If this card attacks, your opponent cannot activate any Spell or
 Trap Cards until the end of the Damage Step. 

TLM-EN007
 Ancient Gear Beast
 10509340
 This card cannot be Special Summoned.
 The effects of your opponent's Effect Monster that this
 monster destroys as a result of battle are negated.If this card attacks,
 your opponent cannot activate any Spell or
 Trap Cards until the end of the Damage Step. 

TLM-EN008
 Ancient Gear Soldier
 56094445
 If this card attacks, your opponent cannot activate any Spell or
 Trap Cards until the end of the Damage Step. 

TLM-EN009
 Millennium Scorpion
82482194
 Each time this card destroys 1 monster on your opponent's side
 of the field and sends it to the Graveyard as a result of battle,
 increase the ATK of this card by 500 points. 

TLM-EN010
Ultimate Insect LV7
 19877898
 If this card was Special Summoned by the effect of "Ultimate Insect LV5",
 as long as this card remains face-up on your side of the field,
 decrease the ATK and DEF of all your opponent's monsters by 700 points. 

TLM-EN011
 Lost Guardian
 45871897
 The original DEF of this card becomes the number of your
 Rock-Type monsters that are removed from play X 700 points. 

TLM-EN012
Hieracosphinx
 82260502
 As long as this card remains face-up on your side of the field,
 your opponent cannon select a face-down Defense Position
 monster as an attack target. 

TLM-EN013
 Criosphinx
 18654201
 As long as this card remains face-up on your side of the field,
 when a monster is returned from the field to the owner's hand,
 the owner of the returned monster selects and
 sends 1 card in his/her hand to the Graveyard. 

TLM-EN014
 Moai Interceptor Cannons
 45159319
 You can flip this card into face-down Defense Position
 once per turn during your Main Phase. 

TLM-EN015
Megarock Dragon
 71544954
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summoned except by removing from play
 a Rock-Type monster(s) in your Graveyard. The original ATK and DEF
 of this card become the number of Rock-Type monsters you removed
 from play when you Special Summoned this card X 700 points. 

TLM-EN016
 Dummy Golem
 13532663
 FLIP: Your opponent selects 1 monster that he/she controls.
 Switch control of the selected monster and this card. 

TLM-EN017
 Grave Ohja
40937767
 As long as a face-down Defense Position monster(s) remains on
 your side of the field, a player cannon select
 this card as an attack target. Each time a monster on your side
 of the field is Flip Summoned, inflict 300 points of damage
 to your opponent's Life Points. 

TLM-EN018
 Mine Golem
 76321376
 When this card is sent to the Graveyard as a result of battle,
 inflict 500 points of damage to your opponent's Life Points. 

TLM-EN019
 Monk Fighter
 03810071
 Battle Damage to this card's controller that he/she
 takes from a battle involving this card becomes 0. 

TLM-EN020
Master Monk
 49814180
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summoned except by
 Tributing 1 "Monk Fighter" on your side of the field.
 This card can attack twice during the same turn.

TLM-EN021
 Guardian Statue
 75209824
 You can flip this card into face-down Defense Position
 once per turn during your Main Phase. When this card is Flip
 Summoned successfully, return 1 monster on your
 opponent's side of the field to the owner's hand. 

TLM-EN022
 Medusa Worm
 02694423
 You can flip this card in face-down Defense Position
 once per turn during your Main Phase.
 When this card is Flip Summoned successfully,
 destroy 1 monster on your opponent's side of the field.
 
TLM-EN023
 D.D. Survivor
 48092532
 If this face-up card on your side of the field is removed from play,
 this card is Special Summoned to the owner's side
 of the field during the End Phase. 

TLM-EN024
 Mid Shield Gardna
 75487237
 You can flip this card into face-down Defense Position
 once per turn during your Main Phase.
 Negate the activation of a Spell Card that targets
 this 1 face-down monster. At that time,
 flip this card into face-up Defense Position. 

TLM-EN025
 White Ninja
 01571945
 FLIP: Destroy 1 Defense Position monster on the field. 

TLM-EN026
 Aussa the Earth Charmer
 37970940
 FLIP: Take control of 1 EARTH monster on your opponent's side
 of the field for as long as this card
 remains face-up on the field. 

TLM-EN027
 Eria the Water Charmer
 74364659
 FLIP: Take control of 1 WATER monster on your opponent's side
 of the field for as long as this card remains face-up on the field. 

TLM-EN028
 Hita the Fire Charmer
 00759393
 FLIP: Take control of 1 FIRE monster on your opponent's side
 of the field for as long as this card remains face-up on the field. 

TLM-EN029
 Wynn the Wind Charmer
 37744402
 FLIP: Take control of 1 WIND monster on your opponent's
 side of the field for as long
 as this card remains face-up on the field. 

TLM-EN030
 Batteryman AA
 63142001
 If all "Batteryman AA"(s) on your side of the field
 are in Attack Position, increase the ATK of this card 
by 1000 points for each "Batteryman AA" to your side of the field.
 If all "Batteryman AA"(s) on your side of the field are 
in Defense Position, increase the DEF of this card by
 1000 points for each "Batteryman AA" on your side of the field. 

TLM-EN031
 Des Wombat
 09637706
 As long as this card remains face-up on the field,
 any damage by a card effect to the controller of this card becomes 0. 

TLM-EN032
 King of the Skull Servants
 36021814
 The original ATK of this card becomes the number of
 "King of Skull Servants" and "Skull Servant" cards
 in your Graveyard X 1000 points. When this card is destroyed
 and sent to the Graveyard as a result of battle,
 remove from play 1 other "King of Skull Servants" or
 "Skull Servant" card in your Graveyard to Special Summon this card. 

TLM-EN033
 Reshef the Dark Being
 62420419
 This card can only be Ritual Summoned with the Ritual Spell Card,
 "Final Ritual of the Ancients". 
Discard 1 Spell Card from your hand.
 Take control of 1 monster on your opponent's side of the
 field until the End Phase.
 You can only use this effect once per turn. 

TLM-EN034
 Elemental Mistress Doriado
 99414158
 This card can only be Ritual Summoned with the Ritual Spell Card,
 "Dorliado's Blessing".
 The Attribute of this card 
is also treated as WIND, WATER, FIRE, and EARTH. 

TLM-EN035
 Elemental Hero Flame Wingman
 35809262
 "Elemental Hero Avian" + "Elemental Hero Burstiratrix"
 This monster cannot be Special Summoned except by Fusion Summon.
 When this card destroys a monster and sends it to the Graveyard
 as a result of battle, inflict damage to your opponent's
 Life Points equal to the ATK of the destroyed monster. 

TLM-EN036
 Elemental Hero Thunder Giant
 61204971
 "Elemental Hero Sparkman" + "Elemental Hero Clayman"
 This monster cannot be Special Summoned except by Fusion Summon.
 Discard 1 card from your hand to select and destroy 1
 face-up monster on the field with an original ATK less than
 the ATK of this card. You can only use this effect once per turn,
 during your Main Phase. 

TLM-EN037
 Card of Sanctity
 42664939
 Remove all cards in your hand and on your side of the field from play.
 Draw cards until you have 2 cards in your hand. 

TLM-EN038 
Brain Control
 87910978
 Pay 800 Life Points. Select 1 face-up monster on your 
opponent's side of the field. Take control of the selected card
 until the End Phase of the turn this card is activated. 

TLM-EN039
 Gift of the Martyr
 98792570
 Send 1 monster on your side of the field to the Graveyard.
 Select 1 monster on your side of the field.
 Increase the ATK of the selected monster by an amount equal
 to the ATK of the sent monster until the End Phase of the
 turn this card is activated. 

TLM-EN040
 Double Attack
 34187685
 Discard 1 Monster Card from your hand to the Graveyard.
 Select 1 monster on your of the field with a lower Level 
than the discarded monster.
 The selected monster can attack twice this turn. 

TLM-EN041
 Battery Charger
 61181383
 Pay 500 Life Points.
 Special Summon 1 monster from your Graveyard that
 includes "Batteryman" in its card name. 

TLM-EN042
 Kaminote Blow
 97570038
 You can only activate this card if there is at
 least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter",
 or "Master Monk" on your side of the field.
 Destroy the monster(s) that battle with these monsters
 on your side of the field this turn, at the end of each Damage Step. 

TLM-EN043
 Doriado's Blessing
 23965037
 This card is used to Ritual Summon "Elemental Mistress Doriado".
 You must also Tribute monsters whose total Levels equal 3 or more
 from the field or your hand. 

TLM-EN044
 Final Ritual of the Ancients
 60369732
 This card is used to Ritual Summon "Reshef the Dark Being".
 You must also Tribute monsters whose total Levels equal or more
 from the field or your hand. 

TLM-EN045
 Legendary Black Belt
 96438440
 You can only equip this card to "Che-Ske the Mouse Fighter",
 "Monk Fighter", or "Monster Monk".
 When the equipped monster destroys your opponent's monster and sends
 it to the Graveyard as a result of battle,
 inflict damage to your opponent's Life Points equal
 to the DEF of the destroyed monster. 

TLM-EN046
 Nitro Unit
 23842445
 You can only equip this card to a monster on your
 opponent's side of the field. When a monster destroys the equipped
 monster and sends it to the Graveyard as a result of battle,
 inflict damage to your opponent's Life Points equal
 to the ATK of the equipped monster. 

TLM-EN047
 Shifting Shadows
 59237154
 Pay 300 Life Points to rearrange the face-down Defense Position
 monsters on your side of the field, then return them in face-down
 Defense Position. You can only use this effect once per turn. 

TLM-EN048
 Impenetrable Formation
 96631852
 Select 1 monster on your side of the field to activate this card.
 While you have 2 or more monsters on your side of the field,
 and all monsters on your side of the field are in Defense Position,
 increase the DEF of the selected monster by 700 points.
 When the selected monster is removed from the field, destroy this card.

TLM-EN049
 Hero Signal
 22020907
 You can only activate this card when a monster on your 
side of the field is destroyed and sent to the 
Graveyard as a result of battle. Special Summon 1 Level 4 or lower monster
 from your hand or Deck that includes "Elemental Hero" in its card name.

 TLM-EN050
 Pikeru's Second Sight
 58015506
 Until your opponent's second End Phase,
 your opponent shows you all cards that
 he/she draws and then add them to his/her hand.

 TLM-EN051
 Minefield Eruption
 85519211
 Inflict 1000 points of damage to your opponent's Life Points for
 each face-up "Mine Golem" on your side of the field.
 After that, destroy all face-up "Mine Golem"(s) on your side of the field. 

TLM-EN052
 Kozaky's Self-Destruct Button
 21908319
 Inflict 1000 points of damage to the Life Points of the player
 who destroyed this Set card. 

TLM-EN053
 Mispolymerization
 58392024
 You can only activate this card when a Fusion Monster
 is Special Summoned. Return all face-up Fusion Monsters 
on the field to their respective Fusion Decks. 

TLM-EN054
 Level Conversion Lab
 84397023
 Select 1 monster in your hand and show it to your opponent,
 then roll a six-sided die. If the result is 1,
 send the selected monster to the Graveyard.
 If the result is 2-6, the Level of the selected monster becomes
 equal to the result until the End Phase of this turn. 

TLM-EN055
 Rock Bombardment
 20781762
 Select 1 Rock-Type monster in your Deck and send it to the Graveyard.
 Inflict 500 points of damage to your opponent's Life Points.
 Then shuffle your Deck. 

TLM-EN056
 Grave Lure
 57270476
 Turn the top card of your opponent's Deck face-up and your
 opponent shuffles the Deck. When your opponent draws the face-p card,
 immediately send it to the Graveyard.

TLM-EN057
 Token Festevil
 83675475
 You can only activate this card when a Token(s) is Special Summoned.
 Destroy all Tokens on the field, and inflict 300 points of damage
 to your opponent's Life Points for each destroyed Token. 

TLM-EN058
 Spell-Stopping Statute
 10069180
 You can only activate this card when your opponent
 activates a Continuous Spell Card. Negate the activation 
and the effect of the card and destroy it. 

TLM-EN059
 Royal Surrender
 56058888
 You can only activate this card when your opponent activates
 a Continuous Trap Card. Negate the activation and the
 effect of the card and destroy it. 

TLM-EN060
 Lone Wolf
 82452993
 You can only activate this card if there is only 1 monster
 on your side of the field and it is 
"Chu-Ske the Mouse Fighter", "Monk Fighter",
 or "Master Monk". That monster is not destroyed 
as a result of battle, and is unaffected 
by any of your opponent's monster effects.


========================================================================
P. Cybernetic Revolution                                         #0016
========================================================================
CRV-EN001
 Cycroid
 45945685
 The most lovable and friendly of all the Vehicroids.
 It can arm itself with training wheels! 

CRV-EN002
 Soitsu
 60246171
Apparently totally unreliable, he wonders if he has incredible potential. 

CRV-EN003
 Mad Lobster
 97240270
 A gourmet food renowned by the Dark World upper crust.
 It has sensational flavor. 

CRV-EN004
 Jerry Beans Man
 23635815
 Jerry, a bean soldier,believes he is the strongest warrior in the world,
 but his true abilities are still untested. 

CRV-EN005
Winged Kuriboh LV10
 98585345
 This card cannot be Normal Summoned or Set.
 This card cannot be Special Summon except by the effect of
 "Transcendent Wings". Tribute this face-up card on your side of the
 field to destroy all face-up Attack Position monsters on your opponent's
 side of the field and inflict damage to your opponent's Life Points equal
 to the combined original ATK of those destroyed monster(s).
 You can only activate this effect during your opponent's Battle Phase. 

CRV-EN006
 Patroid
 71930383
 Pick up and look at 1 Set card on your opponent's side of the field,
 then return it to its original position.
 You can only activate this effect once per turn, during your Main Phase. 

CRV-EN007
 Gyroid
 18325492
 Once per turn, if this card would be destroyed as a result of battle,
 it is not destroyed. (Damage calculation is applied normally). 

CRV-EN008
 Steamroid
 44729197
 If this card attack your opponent's monster,
 increase the ATK of this card by 500 points during the Damage Step only.
 If this card is attacked by your opponent's monster, decrease the ATK of
 this card by 500 points during the Damage Step only. 

CRV-EN009
 Drillroid
 71218746
 If this card attacks a Defense Position monster,
 destroy the monster with this card's effect
 without applying damage calculation. 

CRV-EN010
 UFOroid
 07602840
 When this card is destroyed as a result of battle 
and sent to the Graveyard, you can Special Summon from your 
Deck 1 Machine-Type monster with an ATK of 1500 or less 
in face-up Attack Position. Then shuffle your Deck. 

CRV-EN011
 Jetroid
43697559
 At the time this card is selected as an attack target by
 your opponent's monster, the controller of this card
 can activate Trap Card(s) from their hand. 

CRV-EN012
 Wroughtweiler
 06480253
 When this card is destroyed as a result of battle and sent
 to the Graveyard, add from your Graveyard to your hand 1 card that
 includes "Elemental Hero" in its card name, and 1 "Polymerisation". 

CRV-EN013
 Dark Catapulter
 33875961
 During your Standby Phase, if this card is in Defense Position, put
 1 counter on this card. Remove from play a number of card(s) in your
 Graveyard equal to the number of counters on this card to destroy that
 same number of Spell or Trap Card(s) on the field.
 Then remove all counter(s) from this card. 

CRV-EN014
 Elemental Hero Bubbleman
 79979666
 If this is the only card in your hand, you can Special Summon this
 card from your hand. When this card is Normal Summoned, Flip Summoned
 or Special Summoned successfully, if there are no other cards on your
 side of the field and in your hand, you can draw 2 cards from your Deck. 

CRV-EN015
Cyber Dragon
 70095154
 If there is a monster on your opponent's side of the field
 and there are no monsters on your side of the field,
 you can Special Summon this card from your hand. 

CRV-EN016 
Cybernetic Magician
 59023523
 Discard 1 card from your hand.
 The ATK of 1 face-up monster on the field
 becomes 2000 until the End Phase of this turn. 

CRV-EN017
 Cybernetic Cyclopean
 96428622
 While you have no cards in your hand,
 increase the ATK of this card by 1000 points. 

CRV-EN018
 Mechanical Hound
 22512237
 While you have no cards in your hand,
 your opponent cannot activate Spell Cards.

CRV-EN019
 Cyber Archfiend
 59907935
 At the beginning of your Draw Phase,
 if your have no cards in your hand,
 draw 1 more card in addition to the normal draw.
 During your End Phase,
 if you have 1 or more card(s) in your hand, destroy this card. 

CRV-EN020
 Goblin Elite Attack Force
 85306040
 If this card attacks,
 it is changed to Defense Position
 at the end of the Battle Phase. This card's battle position
 cannot be changed until the end of your next turn,
 except with a card effect. 

CRV-EN021
 B.E.S. Crystal Core
 22790789
 Put 3 counter on this card when you Normal Summon it.
 This card is not destroyed as a result of battle.
 If this card battle a monster, remove 1 counter from this
 card at the end of the Damage Step. If this card battle
 without a counter, destroy this card at the end of the Damage Step.
 Once per turn, during your Main Phase, you can change 1 face-up
 Attack Position monster on your opponent's side of the field
 to face-up Defense Position. 

CRV-EN022
 Giant Kozaky
 58185394
 If there is no face-up "Kozaky" on the field, destroy this card.
 If this face-up card on the field is destroyed,
 inflict damage to the current controller's Life Points equal
 to the original ATK of this card. 

CRV-EN023
 Indomitable Fighter Lei Lei
 84173492
 If this card attacks, it is changed to Defense Position 
at the end of the Battle Phase. This card's battle position cannot
 be changed until the end of your next turn,
 except with a card effect. 

CRV-EN024
 Protective Soul Ailin
 11678191
 Once per turn, during your Main Phase,
 if you control this card on the field,
 you can equip it to your "Indomitable Fighter Lei Lei"
 as an Equip Card, OR unequip the Union equipment and Special Summon
 this card in face-up Attack Position. While equipped to a monster
 by this card's effect, you can change the equipped monster's battle
 position once per turn. (1 monster can only be equipped with
 1 Union Monster at a time. If the equipped monster is destroyed as
 a result of battle, destroy this card instead.) 

CRV-EN025
 Doitsu
 57062206
 Once per turn, during your Main Phase,
 if you control this card on the field, you can equip it to your
 "Soitsu" as an Equip Card, OR unequip the Union equipment and
 Special Summon this card in face-up Attack Position.
 While equipped to a monster by this card's effect, increase the ATK
 of the equipped monster by 2500 points. (1 monster can only be
 equipped with 1 Union Monster at a time. If the equipped monster
 is destroyed as a result of battle, destroy this card instead.) 

CRV-EN026
 Des Frog
 84451804
 When this card is Tribute Summoned successfully,
 you can Special Summon "Des Frog"(s) from your hand or Deck up to
 the same number of "T.A.D.P.O.L.E."(s) in your Graveyard. 

CRV-EN027
 T.A.D.P.O.L.E.
 10456559
 When this card on your side of the field is destroyed as a result
 of battle and sent to your Graveyard, you can add any 
 "T.A.D.P.O.L.E."(s) from your Deck to you hand. 
 Then shuffle your Deck. 

CRV-EN028
 Poison Draw Frog
 56840658
 When this face-up card on the field is sent to the Graveyard
 (unless it was attacked while face-down and destroyed as a
 result of battle), you can draw 1 card from your Deck. 

CRV-EN029
 Tyranno Infinity
 83235263
 The original ATK of this card becomes the number of your 
Dinosaur-Type monsters that are removed from play X 1000 points. 

CRV-EN030
 Batteryman C
 19733961
 If all "Batteryman C"(s) on your side of the field are
 in Attack Position, increase the ATK of all Machine-Type monster
 on your side of the field by 500 points for each 
"Batteryman C" on your side of the field. If all "Batteryman C"(s)
 on your side of the field are in Defense Position, increase the DEF of
 all Machine-Type monster on your side of the field by 500 points for
 each "Batteryman C" on your side of the field. 

CRV-EN031
 Ebon Magician Curran
 46128076
 During your Standby Phase, inflict 300 points of damage to your
 opponent's Life Points for each monster
 on your opponent's side of the field. 

CRV-EN032
 D.D.M. - Different Dimension Master
 82112775
 Discard 1 Spell Card from your hand. Special Summon 1 of your
 monsters that is currently removed from play.
 You can only activate this effect once per turn, during your Main Phase. 

CRV-EN033 
Steam Gyroid
 05368615
 "Gyroid" + "Steamroid" 

CRV-EN034
 UFOroid Fighter
 32752319
 "UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can
 only be conducted with the above Fusion Material Monster. The original
 ATK and DEF of this card become equal to the combined original ATK of
 the 2 Fusion Material Monsters you used for the Fusion Summon of this card. 

CRV-EN035
 Cyber Twin Dragon
 74157028
 "Cyber Dragon" + "Cyber Dragon"
 A Fusion Summon of this card can only be conducted with the above
 Fusion Material Monsters.
 This card can attack twice during the same Battle Phase. 

CRV-EN036
Cyber End Dragon
 01546123
 "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
 A Fusion Summon of this card can only be conducted with the above
 Fusion Material Monsters. During battle between this attacking card
 and a Defense Position monster whose DEF is lower than the ATK of this card,
 inflict the difference as Battle Damage to your opponent's Life Points. 

CRV-EN037
Power Bond
 37630732
 Send, from your hand or your side of the field to the Graveyard,
 Fusion Material Monsters that are listed on a Machine-Type
 Fusion Monster Card, and Special Summon that Fusion Monster
 from your Fusion Deck. 
(This Special Summon is treated as a Fusion Summon).
 Increase the ATK of this Special Summoned Fusion Monster by an amount
 equal to its original ATK. During the End Phase of this turn, the player
 who activated this card takes damage equal to the original ATK 
of the Special Summoned monster. 

CRV-EN038
 Fusion Recovery
 18511384
 Add 1 "Polymerisation", and 1 Fusion Material Monster that was used for a
 Fusion Summon from your Graveyard to your hand. 

CRV-EN039
 Miracle Fusion
 45906428
 Remove from play, from your side of the field or your Graveyard,
 Fusion Material Monsters that are listed on Fusion Monster Card that
 includes "Elemental Hero" in its card name, and Special Summon that
 Fusion Monster from your Fusion Deck.
 (This Special Summon is treated as a Fusion Summon). 

CRV-EN040
 Dragon's Mirror
 71490127
 Remove from play, from your side of the field or your Graveyard,
 Fusion Material Monsters that are listed on a Dragon-Type Fusion
 Monster Card and Special Summon that Fusion Monster
 from your Fusion Deck.
 (This Special Summon is treated as a Fusion Summon). 

CRV-EN041
 System Down
 18895832
 Pay 1000 Life Points. Remove from play all Machine-Type monsters
 on your opponent's side of the field and in their Graveyard. 

CRV-EN042
 Des Croaking
 44883830
 You can only activate this card when there are 3 face-up
 "Des Frog" on your side of the field.
 Destroy all cards on your opponent's side of the field. 

CRV-EN043
 Pot of Generosity
 70278545
 Return 2 cards from your hand to your Deck. Then shuffle your Deck. 

CRV-EN044
 Shien's Spy
 07672244
 Select 1 face-up monster on your side of the field 
to activate this card. Until the End Phase of this turn,
 shift control of the select monster to your opponent. 

CRV-EN045
 Transcendent Wings
 25573054
 Send to the Graveyard 1 "Winged Kuriboh" from your side of the field
 and 2 cards from your hand. 
Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck. 

CRV-EN046
 Bubble Shuffle
 63968753 
You can only activate this card when there is a face-up 
"Elemental Hero Bubbleman" on the field. 
Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on 
your side of the field and 1 monster in face-up Attack Position on 
your opponent's side of the field to Defense Position. 
Tribute the "Elemental Hero Bubbleman" that was changed to Defense 
Position and Special Summon 1 monster from your hand that 
includes "Elemental Hero" in its card name. 

CRV-EN047
 Spark Blaster
 97362768
 You can only equip this card to "Elemental Hero Sparkman".
 During the Main Phase of your turn, you can change the battle 
position of 1 face-up monster. 
After you use this effect 3 times, destroy this card. 

CRV-EN048
 Skyscraper
 63035430
 When a monster that includes "Elemental Hero" 
in its card name attack, if its ATK is lower than the ATK 
of the attack target, increase the ATK of the attacking monster
 by 1000 points during damage calculation only. 

CRV-EN049
 Fire Darts
 43061293
 You can only activate this card when you have no cards in your hand.
 Roll a six-sided die 3 times, and inflict damage to your opponent's
 Life Points equal to the total result of the die rolls X 200 points. 

CRV-EN050
 Spiritual Earth Art - Kurogane
 70156997
 Tribute 1 EARTH monster on your side of the field.
 Special Summon 1 Level 4 or lower EARTH monster
 from your Graveyard, except the Tributed monster. 

CRV-EN051
 Spiritual Water Art - Aoi
 06540606
 Tribute 1 WATER monster on your side of the field.
 Look at your opponent's hand, select 1 card from it,
 and send that card to the Graveyard.

 CRV-EN052
 Spiritual Fire Art - Kurenai
 42945701
 Tribute 1 FIRE monster on your side of the field.
 Inflict damage to your opponent's Life Points equal
 to the original ATK of the Tributed monster. 

CRV-EN053
 Spiritual Wind Art - Miyabi
 79333300
 Tribute 1 WIND monster on your side of the field.
 Select 1 card on your opponent's side of the field,
 and return it to the bottom of the owner's Deck. 

CRV-EN054
 A Rival Appears!
 05728014
 Select 1 face-up monster on your opponent's side of the field.
 Special Summon from your hand 1 monster that
 has the same Level as the selected monster. 

CRV-EN055
 Magical Explosion
 32723153
 You can only activate this card when
 you have no cards in your hand. Inflict 200 points of
 damage to your opponent's Life Points for
 each Spell Card in your Graveyard. 

CRV-EN056
 Rising Energy
 78211862
 Discard 1 card from your hand.
 Increase the ATK of 1 face-up monster on the field
 by 1500 points until the End Phase of this turn. 

CRV-EN057
 D.D. Trap Hole
 05606466
 You can only activate this card when your opponent
 Sets 1 monster in Defense Position. Destroy and remove from
 play the Set monster and 1 monster on your side of the field. 

CRV-EN058
 Conscription
 31000575
 Pick up the top card of your opponent's Deck.
 If the picked-up card can be Normal Summoned, Special Summon
 it to your side of the field. If not,
 add that card to your opponent's hand. 

CRV-EN059
 Dimension Wall
 67095270
 You can only activate this card when your opponent declares
 an attack with a monster. Instead of you, your opponent takes
 the Battle Damage you would have taken as a result of this battle. 

CRV-EN060
 Prepare to Strike Back
 04483989
 Each time your opponent declares an attack on a
 face-up Defense Position monster, toss a coin and call it.
 If you call it right, change the targeted face-up Defense Position
 monster to Attack Position. If you call it wrong, the controller
 of this card takes damage equal to the difference between the ATK
 of the attacking monster and the DEF of the attacked monster.


========================================================================
Q. Elemental Energy                                             #0017
========================================================================
EEN-EN001
 Zure, Knight of Dark World
 07459013
 The name of this illustrious knight is known by all
 residents of Dark World. He never oppresses the commoners. 

EEN-EN002
 V-Tiger Jet
 51638941
 This ace fighter is unbeatable in a dogfight.
 It combines with other monsters to launch an array of encircling attacks. 

EEN-EN003
 Blade Skater
 97023549
 An image of beauty on the ice, this gorgeous warrior rips her opponents
 into pieces with her stylish Accel Slicer attack. 

EEN-EN004
 Queen's Knight
 25652259
 This knight catches her opponents off guard,
 dominating them with swift yet graceful attacks. 

EEN-EN005
 Jack's Knight
 90876561
 A strong master swordsman.
 His loyalty is to justice, his duty to protect the weak. 

EEN-EN006
 King's Knight
 64788463
 While "Queen's Knight" is on your side of the field,
 when this card is Normal Summoned,
 you can Special Summon 1 "Jack's Knight" from your Deck. 

EEN-EN007
 Elemental Hero Bladedge
 59793705
 During battle between this attacking card and a Defense Position
 monster whose DEF is lower than the ATK of this card, inflict the
 difference as Battle Damage to your opponent's Life Points. 

EEN-EN008
 Elemental Hero Wildheart
 86188410
 This card is unaffected by the effects of Trap Cards. 

EEN-EN009
 Reborn Zombie
 23421244
 While you have no cards in your hand,
 this card is not destroyed as a result of battle while
 in Attack Position. (Damage calculation is applied normally.) 

EEN-EN010
 Chthonian Soldier
 50916353
 When this card is destroyed by your opponent's attacking monster
 and sent to the Graveyard, inflict the Battle Damage you took from
 this battle to your opponent's Life Points as well. 

EEN-EN011
 W-Wing Catapult
 96300057
 Once per turn, during your Main Phase, if you control this card
 on the field, you can equip it to your "V-Tiger Jet" as an Equip Card,
 OR unequip the Union equipment and Special Summoned this card in
 face-up Attack Position. While equipped to a monster by this 
card's effect, increase the At and DEF of the equipped monster
 by 400 points. (1 monster can only be equipped with 1 Union 
Monster at a time. If the equipped monster is destroyed as a
 result of battle, destroy this card instead.) 

EEN-EN012
 Infernal Incinerator
 23309606
 This card can only be Normal Summoned or Set by discarding all
 card(s) in your hand to the Graveyard except this card, as well as
 Tributing 1 card with ATK 2000 or higher from your side of the field.
 Increase the ATK of this monster by 200 points for each monster on
 your opponent's side of the field. Decrease the ATK of this card by
 500 points for each monster on your side of the field, except this card. 

EEN-EN013
 Hydrogeddon
 22587018
 When this card destroys an opponent's monster as a result of battle,
 and sends it to the Graveyard,
 you can Special Summon 1 "Hydrogeddon" from your Deck. 

EEN-EN014
 Oxygeddon
 58071123
 When this card is destroyed as a result of battle with a Pyro-Type
 monster and sent to the Graveyard, inflict 800 points of damage to
 both players' Life Points. 

EEN-EN015
Water Dragon
 85066822
 This card cannot be Normal Summoned or Set. This card cannot be
 Special Summoned except by the effect of "Bonding - H2O". While this
 card is face-up on the field, the ATK of FIRE monsters and Pyro-Type
 monsters become 0. When this card is destroyed and sent to the Graveyard,
 you can Special Summon 2 "Hyrogeddon"s and 1 "Oxygeddon" from your Graveyard. 

EEN-EN016
 Etoile Cyber
 11460577
 If this card attacks your opponent's Life Points directly, increase the ATK
 of this card by 500 points during the Damage Step only. 

EEN-EN017
 B.E.S. Tetran
 44954628
 Put 3 counter on this card when you Normal Summon it. This card is not 
destroyed as a result of battle. If this card battles a monster, remove 1 
counter from this card at the end of the Damage Step. If this card battles
 without a counter, destroy this card at the end of the Damage Step. Also,
 by removing 1 counter on this card, destroy 1 Spell or 
Trap Card on the field. You can only use this effect once per turn. 

EEN-EN018
 Nanobreaker
 70948327
 If this card attacks a face-up Level 3 or lower monster, destroy the monster
 with this card's effect without applying damage calculation. 

EEN-EN019
 Rapid-Fire Magician
 06337436
 While this card is face-up on the field, inflict 400 points of damage to
 your opponent's Life Points each time you activate 1 Normal Spell Card. 

EEN-EN020
 Beiige, Vanguard of Dark World
 33731070
 If this card is discarded from the hand to the Graveyard by a card effect,
 Special Summon this card to your side of the field. 

EEN-EN021
 Broww, Huntsman of Dark World
 79126789
 If this card is discarded from the hand to the Graveyard by a card effect,
 draw 1 card from your Deck. If this card is discarded from the hand to
 the Graveyard by your opponent's card effect, 
draw 1 more card from your Deck. 

EEN-EN022
 Brron, Mad King of Dark World
 06214884
 When this card inflicts Battle Damage to your opponent's Life Points,
 you can select 1 card in your hand and discard it to the Graveyard. 

EEN-EN023
 Sillva, Warlord of Dark World
 32619583
 If this card is discarded from the hand to the Graveyard by a card effect,
 Special Summon this card to your side of the field. If this card is
 discarded from the hand to the Graveyard by your opponent's card effect,
 your opponent selects 2 cards in their hand,
 and returns them to the bottom of their Deck in any order. 

EEN-EN024
 Goldd, Wu-Lord of Dark World
 78004197
 If this card is discarded from the hand to the Graveyard by a card effect,
 Special Summon this card to your side of the field.
 If this card is discarded from the hand to the Graveyard by your
 opponent's card effect, you can select up to 2 cards on your opponent's
 side of the field and destroy them. 

EEN-EN025
 Scarr, Scout of Dark World
 05498296
 When this card is destroyed as a result of battle and sent to the
 Graveyard, add 1 Level 4 or lower monster that includes "Dark World"
 in its card name from your Deck to your hand. 

EEN-EN026
 Familiar-Possessed - Aussa
 31887905
 By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your
 side of the field to the Graveyard, you can Special Summon this card
 from your hand or Deck. If you Special Summon this card in this way,
 this card gets the following effect: During battle between this attacking
 card and a Defense Position monster whose DEF is lower than the ATK of
 this card, inflict the difference as Battle Damage
 to your opponent's Life Points. 

EEN-EN027
 Familiar-Possessed - Eria
 68881649
 By sending 1 "Eria the Water Charmer" and 1 WATER monster from
 your side of the field to the Graveyard, you can Special Summon this
 card from your hand or Deck. If you Special Summon this card
 in this way, this card gets the following effect:
 During battle between this attacking card and a Defense Position
 monster whose DEF is lower than the ATK of this card, inflict the
 difference as Battle Damage to your opponent's Life Points. 

EEN-EN028
 Familiar-Possessed - Hiita
 04376658
 By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your
 side of the field to the Graveyard, you can Special Summon this card
 from your hand or Deck. If you Special Summon this card in this way,
 this card gets the following effect: During battle between this attacking
 card and a Defense Position monster whose DEF is lower than the ATK
 of this card, inflict the difference as
 Battle Damage to your opponent's Life Points. 

EEN-EN029
 Familiar-Possessed - Wynn
 31764353
 By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side
 of the field to the Graveyard, you can Special Summon this card from
 your hand or Deck. If you Special Summon this card in this way, this
 card gets the following effect: During battle between this attacking
 card and a Defense Position monster whose DEF is lower than the ATK
 of this card, inflict the difference as
 Battle Damage to your opponent's Life Points. 

EEN-EN030
 VW-Tiger Catapult
 58859575
 "V-Tiger Jet" + "W-Wing Catapult" This card can only be Special
 Summoned from your Fusion Deck by removing from play the above cards
 on your side of the field. (You do not use "Polymerisation").
 By discarding 1 card from your hand, change the battle position of 1
 monster on your opponent's side of the field. 
(Flip Effect are not activated at this time.) 

EEN-EN031
 VWXYZ-Dragon Catapult Cannon
 84243274
 "VW-Tiger Catapult" + "XYZ-Dragon Cannon" This card can only be
 Special Summoned from your Fusion Deck by removing from play the above
 cards on your side of the field. (You do not use "Polymerisation").
 Once Per turn, remove from play 1 card on your opponent's 
side of the field. When this card attacks, you can change the battle
 position of the attack-target monster. 
(Flip Effects are not activate at this time.) 

EEN-EN032
 Cyber Blader
 10248389
 "Etoile Cyber" + "Blader Skater" A Fusion Summon of this card can
 only be conducted with the above Fusion Material Monsters.
 While your opponent controls only 1 monster, this card is not destroyed
 as a result of battle. While your opponent controls only 2 monsters,
 double the ATK of this card. While your opponent controls only
 3 monsters, this card negates the effects of your opponent's Spell,
 Trap, and Effect Monster Cards. 

EEN-EN033
 Elemental Hero Rampart Blaster
 47737087
 "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This monster
 cannot be Special Summoned except by Fusion Summon. While this card is
 in face-up Defense Position, this card can attack your opponent's Life
 Points directly. In that case,
 apply half the ATK of this card for damage calculation. 

EEN-EN034
 Elemental Hero Tempest
 83121692
 "Elemental Hero Avian" + "Elemental Hero Sparkman" +
 "Elemental Hero Bubbleman"
 This monster cannot be Special Summoned except by Fusion Summon. By sending
 1 card (except this card) from your side of the field to the Graveyard,
 select 1 monster on your side of the field. While this card is face-up on
 the field, the selected monster is not destroyed as a result of battle.
 (Damage calculation is applied normally.) 

EEN-EN035
 Elemental Hero Wildedge
 10526791
 "Elemental Hero Wildheart" + "Elemental Hero Bladedge" This monster
 cannot be Special Summoned except by Fusion Summon. This card can attack
 all monsters on your opponent's side of the field once each. 

EEN-EN036
 Elemental Hero Shining Flare Wingman
 25366484
 "Elemental Hero Flame Wingman" + "Elemental Hero Sparkman"
 This monster cannot be Special Summoned except by Fusion Summon.
 Increase the ATK of this card by 300 points for each card in your Graveyard
 that includes "Elemental Hero" in its card name. When this card destroys a
 monster as a result of battle and sends it to the Graveyard, inflict damage
 to your opponent's Life Points equal to the ATK of the destroyed monster. 

EEN-EN037
 Pot of Avarice
 67169062
 Select 5 Monster Cards from your Graveyard, then add them to your Deck and
 shuffle it. After that, draw 2 cards from your Deck. 

EEN-EN038
 Dark World Lightning
 93554166
 Select 1 face-down card on the field and destroy it, and, after that,
 select 1 card from your hand and discard it to the Graveyard. 

EEN-EN039
 Level Modulation
 61850482
 Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard
 that includes "LV" in its card name, ignoring the Summoning conditions.
 The monster that was Special Summoned by this effect cannot attack,
 nor activate or apply its effects this turn. 

EEN-EN040
 Ojamagic
 24643836
 When this card is sent from the hand or the field to the Graveyard,
 add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from
 your Deck to your hand. 

EEN-EN041
 Ojamuscle
 98259197
 Select 1 face-up "Ojama King" on the field.
 Destroy all monster(s) on the field that include "Ojama"
 in their card name, except the selected "Ojama King". Increase the ATK
 of the selected "Ojama King" by 1000 points for each destroyed monster. 

EEN-EN042
 Feather Shot
 19394153
 Select 1 face-up "Elemental Hero Avian" on your side of the field to
 activate this card. This turn, the selected card can attack as many
 times as the number of monster(s) on your side of the field when this
 card resolves. In that case, it cannot attack your opponent's Life
 Points directly, and your other monster(s) cannot attack. 

EEN-EN043
 Bonding - H2O
 45898858
 Tribute 2 "Hydrogeddon"s and 1 "Oxygeddon" on your side of the field.
 Special Summon 1 "ragon" from your hand, Deck, or Graveyard. 

EEN-EN044
 Chthonian Alliance
 46910446
 Increase the ATK of the equipped monster by 800 points for each other
 face-up monster on the field with the same name as the equipped monster. 

EEN-EN045
 Armed Changer
 90374791
 Send 1 Equip Spell Card from your hand to the Graveyard to activate
 this card. If the equipped monster destroys a monster as a
 result of battle, the controller of this Equip Card can add 1 monster
 with ATK equal to or less than the equipped monster
 from their Graveyard to their hand. 

EEN-EN046
 Branch!
 30548775
 When a Fusion Monster on the field is destroyed and sent to
 the Graveyard, you can Special Summon from your Graveyard 1 of the
 Fusion Material Monsters than you used for the Fusion Summon
 of that Fusion Monster. 

EEN-EN047
 Boss Rush
 66947414
 The controller of this card cannot Normal Summon or Set.
 During the End Phase of the turn that a monster on your side of
 the field that includes "B.E.S." in its card name, or is named
 "Big Core", is destroyed and sent to the Graveyard,
 you can Special Summon from your Deck 1 monster that
 includes "B.E.S." in its card name, or is named "Big Core". 

EEN-EN048
 Gateway to Dark World
 93431518 
If you activate this card, you cannot Normal Summon, Flip Summon or
 Special Summon during the turn this card is activate. Special Summon
 from your Graveyard 1 monster that
 includes "Dark World" in its card name. 

EEN-EN049
 Hero Barrier
 44676200
 If there is a face-up monster on your side of the field that
 includes "Elemental Hero" in its card name,
 negate 1 attack from your opponent's monster. 

EEN-EN050
 Chthonian Blast
 18271561
 You can only activate this card when a face-up monster on your side
 of the field is destroyed and sent to the Graveyard.
 Destroy 1 face-up monster with the lowest ATK on the field,
 and both players take damage equal to half its ATK. 

EEN-EN051
 The Forces of Darkness
 29826127
 Return 2 monsters from your Graveyard to your hand that include
 "Dark World" in their card names. 

EEN-EN052
 Dark Deal
 65824822
 You can only activate this card by paying 1000 Life Points when
 your opponent activate a Normal Spell Card. The effect of the
 Normal Spell Card that your opponent activate at that time
 becomes "Your opponent discards 1 random card from their hand". 

EEN-EN053
 Simultaneous Loss
 92219931
 Each player sends the top card from their Deck to the Graveyard. 

EEN-EN054
 Weed Out
 28604635
 Pay 500 Life Points.
 Destroy all Level 3 monsters in face-up Attack Position on the field. 

EEN-EN055
 The League of Uniform Nomenclature
 55008284
 Select 1 face-up Level 2 or lower Normal Monster on your side of the
 field to activate this card. Special Summon from your Deck to your
 side of the field as many cards as possible with the same name
 as the selected monster. 

EEN-EN056
 Roll Out!
 91597389
 Select 1 Union Monster in your Graveyard and equip it to an
 appropriate monster on your side of the field. 

EEN-EN057
 Chthonian Polymer
 72287557
 You can only activate this card when your opponent Fusion Summons
 a Fusion Monster. Tribute 1 monster on your side of the field to
 take control of that Fusion Monster. 

EEN-EN058
 Feather Wind
 71060915
 You can only activate this card if there is a face-up
 "Elemental Hero Avian" on your side of the field.
 Negate the activation of a Spell or Trap Card and destroy it. 

EEN-EN059
 Non-Fusion Area
 27581098
 Neither player can Fusion Summon. 

EEN-EN060
 Level Limit - Area A
 54976796
 All face-up Level 3 or lower monsters on the field are changed to
 Attack Position and remain in Attack Position
 while this card is active.

========================================================================
R. Shadow Of Infinity                                            #0018
========================================================================

(*Note-Sorry for not adding some description because
 i just minimize the file size of this FAQ for the other cards.)


SOI-EN001 
Uria, Lord of Searing Flames
06007213

SOI-EN002
Hamon, Lord of Striking Thunder
32491822

SOI-EN003
Raviel, Lord of Phantasms
69890967

SOI-EN004
Elemental Hero Neo Bubbleman
05285665

SOI-EN005
Hero Kid
32679370

SOI-EN006
Cyber Barrier Dragon
68774379

SOI-EN007
Cyber Laser Dragon
04162088

SOI-EN008
Ancient Gear
31557782

SOI-EN009
Ancient Gear Cannon
80045583

SOI-EN010
Proto-Cyber Dragon
26439287

SOI-EN011
Adhesive Explosive
53828396

SOI-EN012
Machine King Prototype
89222931

SOI-EN013
B.E.S. Covered Core
15317640

SOI-EN014 
D.D. Guide
52702748

SOI-EN015
Chain Thrasher
88190453

SOI-EN016
Disciple of the Forbidden Spell
15595052

SOI-EN017
Tenkabito Shien
41589166

SOI-EN018
Parasitic Ticky
87978805

SOI-EN019
Gokipon
14472500

SOI-EN020
Silent Insect
40867519

SOI-EN021
Chainsaw Insect
77252217

SOI-EN022
Anteatereatingant
13250922

SOI-EN023
Saber Beetle
49645921

SOI-EN024
Doom Dozer
76039636

SOI-EN025
Treeborn Frog
12538374

SOI-EN026
Beelze Frog
49522489 

SOI-EN027
Princess Pikeru
75917088

SOI-EN028
Princess Curan
02316186

SOI-EN029
Memory Crusher
48700891

SOI-EN030
Malice Ascendant
14255590

SOI-EN031
Grass Phantom
41249545

SOI-EN032
Sand Moth
73648243

SOI-EN033
Divine Dragon - Excelion
10032958

SOI-EN034
Ruin, Queen of Oblivion
46427957

SOI-EN035
Demise, King of Armageddon
72426662

SOI-EN036
D.3.S. Frog
09910360

SOI-EN037
Hero Heart
67951831

SOI-EN038
Magnet Circle
94940436

SOI-EN039
Ancient Gear Factory
30435145

SOI-EN040
Ancient Gear Drill
67829249

SOI-EN041
Phantasmal Martyrs
93224848

SOI-EN042
Cyclone Boomerang
29612557

SOI-EN043
Symbol of Heritage
45305419

SOI-EN044
Trial of the Princess
72709014

SOI-EN045
Photon Generator Unit
66607691

SOI-EN046
End of the World
08198712

SOI-EN047
Ancient Gear Castle
92001300

SOI-EN048
Samsara
44182827

SOI-EN049
Super Junior Confrontation
29590905

SOI-EN050
Miracle Kid
55985014

SOI-EN051
Attack Reflector Unit
91989718

SOI-EN052
Damage Condenser
28378427 

SOI-EN053
Karma Cut
71587526

SOI-EN054
Next to be Lost
07076131

SOI-EN055
Generation Shift
34460239

SOI-EN056
Full Salvo
70865988

SOI-EN057
Success Probability 0%
06859683

SOI-EN058
Option Hunter
33248692

SOI-EN059
Goblin out of the Frying Pan
69632396 

SOI-EN060
Malfunction
06137095


========================================================================
6.Contributed Passwords
========================================================================
  
    Well here is the section where all the card passwords were
 contributed and it will be in a different format than the pack list
    (*Note- They are not arranged alphabetically so use
 (CTRL+F)to find the specific card that you want)

  ============                                        ==============
   Card Name                                             Password
  ============                                        ==============     


Helios - The Primordial Sun...................................54493213
Golden Homunculus.............................................27408609
Helios Duo Megistus...........................................80887952
Hero Ring.....................................................26647858
Elemental Hero Necroshade.....................................89252153
Victory D. ...................................................44910027
Curse of Vampire..............................................34294855
Des Volstalph.................................................81059524
Blockman......................................................48115277
Reversal of Graves............................................17484499
Infernal Flame Emperor........................................19847532
Toon Masked Sorcerer..........................................16392422
Elemental Hero Steam Healer...................................81197327
Sinister Serpent .............................................08131171
Graceful Charity .............................................79571449
Blue-Eyes Toon Dragon ........................................53183600
Blue-Eyes Ultimate Dragon ....................................23995346
Master of Dragon Soldier......................................62873545
F.G.D. .......................................................99267150
Alpha the Magnet Warrior .....................................99785935
Beta the Magnet Warrior ......................................39256679
Gamma the Magnet Warrior .....................................11549357
Valkyrion the Magna Warrior ..................................75347539
Teva..........................................................16469012
Helios Tris Megiste...........................................17286057
Elemental Hero Mudballman.....................................52031567
Abyss Soldier.................................................18318842
Inferno Hammer................................................17185260
Kaibaman .....................................................34627841
Silent Swordsman LV7..........................................37267041
Emes the Infinity.............................................43580269
D.D. Assailant................................................70074904
Twinheaded Beast..............................................82035781
Rope of Spirit................................................37383714
Silent Magician LV4...........................................73665146
Silent Magician LV8...........................................72443568
Magician's Unite..............................................36045450
Magician's Circle.............................................00050755
Toon Cannon Soldier ..........................................79875176
Toon Dark Magician Girl ......................................90960358
Toon Gemini Elf ..............................................42386471
Toon Goblin Attack Force .....................................15270883
Toon Table of Contents .......................................89997728
Goblin Zombie.................................................63665875
Elemental Hero Neos...........................................89943723
Kaiser Sea Horse..............................................17444133
Slate Warrior ................................................78636495
Gilford the Lightning.........................................36354007
Great Spirit..................................................92736188
Guardian Exode................................................55737443
White Horn Dragon.............................................73891874
Scapegoat ....................................................73915051
Satellite Cannon .............................................50400231
Stronghold....................................................13955608
Red-Eyes Darkness Dragon .....................................96561011
Red-Eyes Black Metal Dragon ..................................64335804
Sorcerer of Dark Magic........................................88619463
Union Attack..................................................60399954
Ancient Lamp..................................................54912977
La Jinn the Mystical Genie of the Lamp .......................97590747
Hidden Soldier................................................02047519
Blue-Eyes Shining Dragon......................................53347303
Rocket Warrior................................................30860696
Makyura the Destructor........................................21593977
Skull Descovery Knight........................................78700060
Dandylion.....................................................15341821
Dark Magician Knight..........................................50725996
Knight's Title ...............................................87210505
Mind Control..................................................37520316
Maximum Six...................................................30707994
Familiar Knight...............................................89731911
Theinen the Great Sphinx .....................................87997872
Andro Sphinx .................................................15013468
Pyramid of Light .............................................53569894
Meteor Dragon ................................................64271667
Rancer Dragonute..............................................11125718
Marshmallon...................................................31305911
Vampire Genesis...............................................22056710
Cyber-Stein ..................................................69015963
Return from the Different Dimension...........................27174286
Magical Dimension.............................................28553439
Kaiser Dragon ................................................94566432
Kinetic Soldier ..............................................79853073
Total Defense Shogun .........................................75372290
Multiply......................................................40703222
Mystical Beast Serket.........................................89194033
Dark Eradicator Warlock.......................................29436665
Exarion Universe..............................................63749102
Toon Defense..................................................43509019
Hannibal Necromancer .........................................05640330
Big Shield Gardna.............................................65240384
Inferno Reckless Summon.......................................12247206
Inferno Tempest...............................................14391920
Bubble Illusion...............................................80075749
Sword of Dragon's Soul........................................61405855
The Flute of Summoning Dragon.................................43973174
Mythical Beast Cerberus.......................................55424270
Magician's Valkyrie...........................................80304126
Dark Sage ....................................................92377303
Bracchio-Raidus ..............................................16507828
Excavation of Mage Stones.....................................98494543
Alkana Knight Joker...........................................06150044
Axe Dragonute.................................................84914462
The Flute of Summoning Kuriboh................................20065322
Marshmallon Glasses...........................................66865880
Yellow Gadget.................................................13839120
Red Gadget....................................................86445415
Green Gadget..................................................41172955
Dark Ruler Vandalgyon.........................................24857466
Cathedral of Nobles...........................................29762407
Elemental Hero Erikshieler....................................29343734
Shield Crash..................................................30683373
Clay Charge...................................................22479888
Burst Return..................................................27193436
Bubble Blaster................................................53586134
Mistobody.....................................................47529357
Fault Zone....................................................28120197
Summon Priest.................................................00423585
Soul Exchange.................................................68005187
Fairy Meteor Crash............................................97687912
Fiend's Sanctuary.............................................24874630
Blade Knight..................................................39507162
Triage........................................................30888983
Command Knight................................................10375182
Holy Knight Ishzark...........................................57902462
Skull Zoma....................................................79852326
Dark Dreadroute...............................................62180201
Unity.........................................................14731897
Friendship....................................................81332143
Embodiment of Apophis.........................................28649820
Amazoness Chain Master........................................29654737
Archfiend of Gilfer...........................................50287060
Sixth Sense...................................................03280747
Earthbound Spirit's Invitation................................65743242
Crush D. Gandra...............................................64681432
Dangerous Machine Type-6......................................76895648
Collapse......................................................55713623
Morphing Jar..................................................33508719
After the struggle............................................25345186
Dark Magician's Tome of Black Magic...........................67227834
Dark Magic Curtain............................................99789342
Exchange......................................................05556668
Enchanted Arrow...............................................93260132
Fusion Sage...................................................26902560
Fortress Whale's Oath.........................................77454922
Fortress Whale................................................62337487
Garma Sword Oath..............................................78577570
Garma Sword...................................................90844184
Harpie's Feather Duster.......................................18144506
Graceful Dice.................................................74137509
Insect Armor with Laser Cannon................................03492538
Javelin Beetle Pact...........................................41182875
Javelin Beetle................................................26932788
Last Will.....................................................85602018
Magical Blast.................................................91819979
Magical Mallet................................................85852291
Magnet Circle LV2.............................................94940436
Makiu.........................................................27827272
Mask of Dispel................................................20765952
Mesmeric Control..............................................48642904
Mega Ton Magical Cannon.......................................32062913
Mystic Box....................................................25774450
Nightmare's Steelcage.........................................58775978
Novox's Prayer................................................43694075
Skull Guardian................................................03627449 
Owner's Seal..................................................09720537
Overpowering Eye..............................................60577362
Opti-Camouflage Armor.........................................44762290
Restructer Revolution.........................................99518961
Resurrection of Chakra........................................
Chakra........................................................65393205
Revival of Dokurorider........................................
Dokurorider...................................................99721536
Riryoku.......................................................34016756
Salamandra....................................................32268901
Sage's Stone..................................................13604200
Sebek's Blessing..............................................22537443
Silent Fiend..................................................42534368
Soul of the Pure..............................................47852924
Soul Taker....................................................81510157
Thousand Knives...............................................63391643
Triangle Ecstasy Spark........................................12181376
Tricky's Magic 4..............................................75622824
War-Lion Ritual...............................................54539105
Super War-Lion................................................33951077
Zera Ritual...................................................81756897
Zera the Mant.................................................69123138
Anti-Spell Fragrance..........................................58921041
Aqua Chorus...................................................95132338
Calamity of the Wicked........................................01224927
Castle Walls..................................................44209392
Cemetary Bomb.................................................51394546
Corpse of Yata-Garasu.........................................
Crush Card....................................................57728570
De-Spell Germ Weapon..........................................54591086
Monster Relief................................................37507488
Magic-Arm Shield..............................................96008713
Widespread Ruin...............................................77754944
Giant Red Seasnake............................................58831685
The Tricky....................................................14778250
Dunames Dark Witch............................................12493482
Card Destruction..............................................72892473
Compulsory Evacuation Device..................................94192409
Just Desserts.................................................24068492
Magical Thorn.................................................53119267
Metalmorph....................................................68540058
Metal Reflect Slime...........................................26905245
Needle Worm...................................................81843628
Zoa...........................................................24311372
Metalzoa......................................................50705071
Windstorm of Etaqua...........................................59744639
Time Machine..................................................80987696
Shadow Spell..................................................29267084
Legendary Fiend...............................................99747800
Cyber-Tech Alligator..........................................48766543
Mikazukinoyaiba...............................................38277918
Reverse Trap..................................................77622396






There are still quite somewhat cards I couldn't find the codes for. 
If you know the passwords for any of the missing cards,
 mailthroughs would be greatly appreciated.A spot in the Credits
section will be granted if the code works. Also if
you spot a wrong codes that i put just go to the message board
of GAMEFAQS and just FLAME me and it's just Fine With ME^_^.

  If you spot any wrong password or a card you desire didnt stated 
here just go and ask neo_x_gamer at gamefaqs<_<wooottttt
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=
930982&topic=27141312&page=23    <_<that's the link heheheh




==================================================
 S. Cards that are missing or not in the game
==================================================

        *This section is the card that i find that missing or not
included in this game and also i include there passwords but there are
many cards that i still dont know if it is in the game^_^.*


The Inexperienced Spy.........................................81820689
Gate Sword....................................................46211326      
Steel Fan Fighter.............................................13616074
Leopard Girl..................................................49000779
Super Junior Confrontation....................................29590905
Talons of Shurilane...........................................74150658
Pidgeonholding Books of Spell.................................96677818
My Body as a Shield...........................................69279219
Bite Shoes....................................................50122883
Spikebot......................................................87511987
Tiny Guardian.................................................90790253
Ancient Gear Factory..........................................30435145
Space Megatron................................................39171897
Mask of Shine & Dark..........................................25110231
Psycho-Puppet.................................................63459075
Darkness Approaches...........................................80168720
Beckon to Darkness............................................08065530
Goblin Fan....................................................04149689
Bear Trap.....................................................78977532
Eatgaboon.....................................................42578427
Masked Beast Des Gardius......................................48948935
Winged Trumpeter..............................................94939166
Cursebreaker..................................................69666645
Command Angel.................................................????????
Machine Attacker..............................................38116136
Different Dimension Dragon....................................50939127
Leo Wizard....................................................04392470
Swordsman from a Foreign Land.................................????????
Talons of Surline.............................................????????
Spirit's Invitation...........................................92394653
Gravekeeper's Chief...........................................








========================================================================
7. Credits
========================================================================

GameFaqs - For hosting my Faq^_^

neo_x_gamer - for giving me some card passwords

Knives Stampede - for the sword style^_^ 

Kinglink - hey thnx for the website you post in the
 board that help me to build this FAQ

Danbeas - for the dragonute's password

c0rps3 - thnx in your Pack lists it help me alot 

google - nothing is impossible to this site

Myself - heheheheh... nothing 2 say it took me 
a lot of hard work to do this^_^

Konami - for making this  awesome game.....

BoyOfDestiny - for helping me on how to submit this FAQ^_^

BarazTurg - thnx for the E-Hero Codes

Tekken8 - Thx for the Codes^_^

Lupercio Moonstone - thnx 4 some passwords^_^

gatsby - hey  thx 4 the post that i put a wrong password for
Don Zaloog bcuz it's really hard to type until the morning^_^

Mr.Lee Chan - of the neoseeker^_^

Drew Boorman aka chaet_legend - for d cards that been missing<_<

You - for reading this FAQ
========================================================================
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 End Of Document
========================================================================
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