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    FAQ/Walkthrough by fotc_devon

    Version: 0.83c | Updated: 11/11/08 | Printable Version | Search This Guide

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            YU-GI-OH! ULTIMATE MASTERS: WORLD CHAMPIONSHIP TOURNAMENT 2006
                              Complete Walkthrough/Guide
             By Devon AKA fotc_devon -- infinite[dot]win[at]gmail[dot]com
                                Ver. 0.83c - 12/01/2010
    _______________________________________________________________________________
    
    GAME INFO
    
    Platform: Nintendo Game Boy Advance
    Region: United States
    Genre: Card Game
    Released: 03/14/2006
    Developer: Konami
    ESRB Rating: E
    _______________________________________________________________________________
    
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    _______________________________________________________________________________
    
    TABLE OF CONTENTS                                                 SEARCH STRING
    
      1) INTRODUCTION  . . . . . . . . . . . . . . . . . . . . . . . . [INT1000000]
          .1 About the Game  . . . . . . . . . . . . . . . . . . . . . [ATT1010000]
          .2 Controls  . . . . . . . . . . . . . . . . . . . . . . . . [CON1020000]
          .3 Copyright Info  . . . . . . . . . . . . . . . . . . . . . [CPY1030000]
      2) WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . [WKT2000000]
          .1 Before we Begin . . . . . . . . . . . . . . . . . . . . . [BEB2010000]
              .1 Basics of Yu-Gi-Oh! . . . . . . . . . . . . . . . . . [BOY2010100]
              .2 General Dueling Tips  . . . . . . . . . . . . . . . . [GDT2010200]
          .2 Starting a New Game . . . . . . . . . . . . . . . . . . . [SNG2020000]
              .1 Starter Decks . . . . . . . . . . . . . . . . . . . . [STD2020100]
                  .1 Dragon's Roar . . . . . . . . . . . . . . . . . . [DRR2020101]
                  .2 Zombie Madness  . . . . . . . . . . . . . . . . . [ZBM2020102]
                  .3 Blazing Destruction . . . . . . . . . . . . . . . [BZD2020103]
                  .4 Fury from the Deep  . . . . . . . . . . . . . . . [FFD2020104]
                  .5 Warrior's Triumph . . . . . . . . . . . . . . . . [WRT2020105]
                  .6 Spellcaster's Judgement . . . . . . . . . . . . . [SCJ2020106]
              .2 The Trunk . . . . . . . . . . . . . . . . . . . . . . [TNK2020200]
              .3 The Main Menu . . . . . . . . . . . . . . . . . . . . [TMM2020300]
                  .1 Deck Edit . . . . . . . . . . . . . . . . . . . . [DED2020301]
                  .2 Free Duel . . . . . . . . . . . . . . . . . . . . [FRD2020302]
                  .3 Challenge Mode  . . . . . . . . . . . . . . . . . [CHM2020303]
                  .4 Get Cards . . . . . . . . . . . . . . . . . . . . [GET2020304]
                  .5 Forb/Ltd Card List  . . . . . . . . . . . . . . . [BAN2020305]
                  .6 Options . . . . . . . . . . . . . . . . . . . . . [OPT2020306]
          .3 Challenge Mode  . . . . . . . . . . . . . . . . . . . . . [CHL2030000]
              .1 Duel Puzzle . . . . . . . . . . . . . . . . . . . . . [DPZ2030100]
                  .1 Warriors of Darkness  . . . . . . . . . . . . . . [WOD2030101]
                  .2 Close-Up Conjuring  . . . . . . . . . . . . . . . [CUC2030102]
                  .3 Ancient Mechanism . . . . . . . . . . . . . . . . [ACM2030103]
                  .4 Open Fire . . . . . . . . . . . . . . . . . . . . [OPF2030104]
                  .5 Defeat the Three Phantoms . . . . . . . . . . . . [DTP2030105]
                  .6 Achilles Heel . . . . . . . . . . . . . . . . . . [ACH2030106]
                  .7 Reinforcement . . . . . . . . . . . . . . . . . . [REF2030107]
                  .8 Eternal Flame . . . . . . . . . . . . . . . . . . [ETF2030108]
                  .9 Frog Family . . . . . . . . . . . . . . . . . . . [FRF2030109]
                  .10 Equip Power  . . . . . . . . . . . . . . . . . . [EQP2030110]
                  .11 Eliminate F.G.D. . . . . . . . . . . . . . . . . [FGD2030111]
                  .12 Anteater Hunter  . . . . . . . . . . . . . . . . [AEH2030112]
                  .13 The Elemental Hero . . . . . . . . . . . . . . . [TEH2030113]
                  .14 Fight to the Death . . . . . . . . . . . . . . . [FTD2030114]
                  .15 Towards Tomorrow . . . . . . . . . . . . . . . . [TWT2030115]
                  .16 Roll Out!  . . . . . . . . . . . . . . . . . . . [RLO2030116]
                  .17 To Catch a Sheep . . . . . . . . . . . . . . . . [TCS2030117]
                  .18 Wall of Zoa  . . . . . . . . . . . . . . . . . . [WOZ2030118]
                  .19 VWXYZ  . . . . . . . . . . . . . . . . . . . . . [XYZ2030119]
                  .20 Beginning of the End . . . . . . . . . . . . . . [BOE2030120]
                  .21 Wriggle out of That  . . . . . . . . . . . . . . [WOT2030121]
                  .22 Commence Counterattack . . . . . . . . . . . . . [CMC2030122]
                  .23 Break the Seal . . . . . . . . . . . . . . . . . [BTS2030123]
                  .24 Dragon Killer  . . . . . . . . . . . . . . . . . [DGK2030124]
                  .25 Battleship Down  . . . . . . . . . . . . . . . . [BSD2030125]
                  .26 Indomitable Spirit . . . . . . . . . . . . . . . [IDS2030126]
                  .27 A Hero's Welcome . . . . . . . . . . . . . . . . [AHW2030127]
                  .28 Summit Showdown  . . . . . . . . . . . . . . . . [SSD2030128]
                  .29 A Hero's Farewell  . . . . . . . . . . . . . . . [AHF2030129]
                  .30 Trio of Sheep  . . . . . . . . . . . . . . . . . [TOS2030130]
                  .31 Splendorous Dance  . . . . . . . . . . . . . . . [SDD2030131]
                  .32 Revenge of Shien . . . . . . . . . . . . . . . . [ROS2030132]
                  .33 Match Point  . . . . . . . . . . . . . . . . . . [MTP2030133]
                  .34 Riddle Challenge . . . . . . . . . . . . . . . . [RCH2030134]
                  .35 Interdimensional Invitation  . . . . . . . . . . [INI2030135]
              .2 Limited Duel  . . . . . . . . . . . . . . . . . . . . [LTD2030200]
                  .1 All Except Level 4 Forbidden  . . . . . . . . . . [LFF2030201]
                  .2 Medium/High Level Forbidden . . . . . . . . . . . [MHF2030202]
                  .3 ATK 1400 or More Forbidden  . . . . . . . . . . . [AFF2030203]
                  .4 Flip Effects Forbidden  . . . . . . . . . . . . . [FEF2030204]
                  .5 Tributes Forbidden  . . . . . . . . . . . . . . . [TBF2030205]
                  .6 Traps Forbidden . . . . . . . . . . . . . . . . . [TRF2030206]
                  .7 Large Deck A  . . . . . . . . . . . . . . . . . . [LDA2030207]
                  .8 Large Deck B  . . . . . . . . . . . . . . . . . . [LDB2030208]
                  .9 Sets Forbidden  . . . . . . . . . . . . . . . . . [STF2030209]
                  .10 All Monsters Except LV Monsters Forbidden  . . . [ELF2030210]
                  .11 All Monsters Except Fairies Forbidden  . . . . . [EFF2030211]
                  .12 All Monsters Except Wind Monsters Forbidden  . . [EWF2030212]
                  .13 All Cards Except Monsters Forbidden  . . . . . . [EMF2030213]
                  .14 Level 3 Or Below Forbidden . . . . . . . . . . . [LTF2030214]
                  .15 DEF 1500 or Less Forbidden . . . . . . . . . . . [DFF2030215]
                  .16 Effect Monster Forbidden . . . . . . . . . . . . [EMF2030216]
                  .17 Spells Forbidden . . . . . . . . . . . . . . . . [SPF2030217]
                  .18 Attacks Forbidden  . . . . . . . . . . . . . . . [ATF2030218]
                  .19 All Monsters Except Elemental Heroes Forbidden . [EHF2030219]
                  .20 All Monsters Except Warriors Forbidden . . . . . [EWF2030220]
                  .21 All Monsters Except Dark Monsters Forbidden  . . [EDF2030221]
                  .22 All Forbidden/Limited/Semi-Ltd Cards Forbidden . [BLF2030222]
                  .23 Refer to the March '05 Forb/Ltd Card List  . . . [MBL2030223]
                  .24 Refer to the September '04 Forb/Ltd Card List  . [SBL2030224]
                  .25 Low Life Points  . . . . . . . . . . . . . . . . [LLP2030225]
                  .26 All Monsters Except Toons Forbidden  . . . . . . [ETF2030226]
                  .27 All Monsters Except Spirits Forbidden  . . . . . [ESF2030227]
                  .28 All Monsters Except Dragons Forbidden  . . . . . [EDF2030228]
                  .29 All Monsters Except Spellcasters Forbidden . . . [ESF2030229]
                  .30 All Monsters Except Light Forbidden  . . . . . . [ELF2030230]
                  .31 All Monsters Except Fire Forbidden . . . . . . . [EFF2030231]
                  .32 Decks With Card Multiples Forbidden  . . . . . . [CMF2030232]
                  .33 Special Summons Forbidden  . . . . . . . . . . . [SSF2030233]
                  .34 Normal Summons Forbidden . . . . . . . . . . . . [NSF2030234]
                  .35 All Monsters Except Zombie Forbidden . . . . . . [EZF2030235]
                  .36 All Monsters Except Earth Forbidden  . . . . . . [EEF2030236]
                  .37 All Monsters Except Water Forbidden  . . . . . . [EWF2030237]
                  .38 Refer to the March '04 Forb/Ltd Card List  . . . [MBL2030238]
                  .39 Monsters Forbidden . . . . . . . . . . . . . . . [MSF2030239]
                  .40 Refer to the September '05 Forb/Ltd Card List  . [SBL2030240]
                  .41 Refer to the September '03 Forb/Ltd Card List  . [SBL2030241]
              .3 Theme Duel  . . . . . . . . . . . . . . . . . . . . . [THM2030300]
                  .1 Battle Damage . . . . . . . . . . . . . . . . . . [BTD2030301]
                  .2 Deflected Damage  . . . . . . . . . . . . . . . . [DFD2030302]
                  .3 Normal Summon . . . . . . . . . . . . . . . . . . [NMS2030303]
                  .4 Ritual SUmmon . . . . . . . . . . . . . . . . . . [RTS2030304]
                  .5 Special Summon A  . . . . . . . . . . . . . . . . [SPS2030305]
                  .6 20x Spell . . . . . . . . . . . . . . . . . . . . [TSP2030306]
                  .7 10x Trap  . . . . . . . . . . . . . . . . . . . . [TTR2030307]
                  .8 Draw  . . . . . . . . . . . . . . . . . . . . . . [DRW2030308]
                  .9 Hand Destruction  . . . . . . . . . . . . . . . . [HND2030309]
                  .10 During Opponent's Turn . . . . . . . . . . . . . [DOT2030310]
                  .11 Recover  . . . . . . . . . . . . . . . . . . . . [RCV2030311]
                  .12 Remove Monsters by Effect  . . . . . . . . . . . [RME2030312]
                  .13 Flip Summon  . . . . . . . . . . . . . . . . . . [FPS2030313]
                  .14 Special Summon B . . . . . . . . . . . . . . . . [SSB2030314]
                  .15 Token  . . . . . . . . . . . . . . . . . . . . . [TKN2030315]
                  .16 Union  . . . . . . . . . . . . . . . . . . . . . [UNN2030316]
                  .17 10x Quick Spell  . . . . . . . . . . . . . . . . [TQS2030317]
                  .18 The Forbidden  . . . . . . . . . . . . . . . . . [TFB2030318]
                  .19 20 Turns . . . . . . . . . . . . . . . . . . . . [TTN2030319]
                  .20 Deck Destruction . . . . . . . . . . . . . . . . [DDS2030320]
                  .21 Victory D  . . . . . . . . . . . . . . . . . . . [VIC2030321]
                  .22 The Preventers Fight Back  . . . . . . . . . . . [PFB2030322]
                  .23 Huge Revolution  . . . . . . . . . . . . . . . . [HRV2030323]
                  .24 Victory in 5 Turns . . . . . . . . . . . . . . . [VFT2030324]
                  .25 Moth Grows Up  . . . . . . . . . . . . . . . . . [MGU2030325]
                  .26 Magnetic Power . . . . . . . . . . . . . . . . . [MGP2030326]
                  .27 Dark Sage  . . . . . . . . . . . . . . . . . . . [DKS2030327]
                  .28 Direct Damage  . . . . . . . . . . . . . . . . . [DMG2030328]
                  .29 Destroy Monster in Battle  . . . . . . . . . . . [DMB2030329]
                  .30 Tribute Summon . . . . . . . . . . . . . . . . . [TBS2030330]
                  .31 Special Summon C . . . . . . . . . . . . . . . . [SSC2030331]
                  .32 Toon . . . . . . . . . . . . . . . . . . . . . . [TON2030332]
                  .33 10x Counter  . . . . . . . . . . . . . . . . . . [TTC2030333]
                  .34 Destiny Board  . . . . . . . . . . . . . . . . . [DSB2030334]
                  .35 Huge Damage in a Turn  . . . . . . . . . . . . . [HDT2030335]
                  .36 V-Z in the House . . . . . . . . . . . . . . . . [VZH2030336]
                  .37 Uria, Lord of Searing Flames . . . . . . . . . . [LSF2030337]
                  .38 Hamon, Lord of Striking Thunder  . . . . . . . . [LST2030338]
                  .39 Raviel, Lord of Phantasms  . . . . . . . . . . . [LOP2030339]
                  .40 Make a Chain . . . . . . . . . . . . . . . . . . [MAC2030340]
                  .41 The Gatekeeper Stands Tall . . . . . . . . . . . [GST2030341]
                  .42 Serious Damage . . . . . . . . . . . . . . . . . [SRD2030342]
                  .43 Return Monsters with Effects . . . . . . . . . . [RME2030343]
                  .44 Fusion Summon  . . . . . . . . . . . . . . . . . [FSS2030344]
                  .45 Big Damage at Once . . . . . . . . . . . . . . . [BDO2030345]
                  .46 XYZ in the House . . . . . . . . . . . . . . . . [XYZ2030346]
                  .47 Spell Counter  . . . . . . . . . . . . . . . . . [SPC2030347]
                  .48 Destroy Monsters with Effects  . . . . . . . . . [DME2030348]
                  .49 Plunder  . . . . . . . . . . . . . . . . . . . . [PND2030249]
                  .50 Dark Scorpion Combination  . . . . . . . . . . . [DSC2030250]
              .4 Survival Duel . . . . . . . . . . . . . . . . . . . . [SRV2030400]
          .4 Free Duel . . . . . . . . . . . . . . . . . . . . . . . . [FRD2040000]
              .1 Tier 1 Opponents  . . . . . . . . . . . . . . . . . . [ONE2040100]
                  .1 Kuriboh . . . . . . . . . . . . . . . . . . . . . [KRB2040101]
                  .2 Scapegoat . . . . . . . . . . . . . . . . . . . . [SCG2040102]
                  .3 Skull Servant . . . . . . . . . . . . . . . . . . [SRV2040103]
                  .4 Watapon . . . . . . . . . . . . . . . . . . . . . [WTP2040104]
                  .5 White Magician Pikeru . . . . . . . . . . . . . . [WMP2040105]
              .2 Tier 2 Opponents  . . . . . . . . . . . . . . . . . . [TWO2040200]
                  .1 Batteryman C  . . . . . . . . . . . . . . . . . . [BMC2040201]
                  .2 Ojama Yellow  . . . . . . . . . . . . . . . . . . [OJY2040202]
                  .3 Goblin King . . . . . . . . . . . . . . . . . . . [GBK2040203]
                  .4 Des Frog  . . . . . . . . . . . . . . . . . . . . [DES2040204]
                  .5 Water Dragon  . . . . . . . . . . . . . . . . . . [WDR2040205]
              .3 Tier 3 Opponents  . . . . . . . . . . . . . . . . . . [THR2040300]
                  .1 Red-Eyes Darkness Dragon  . . . . . . . . . . . . [RED2040301]
                  .2 Vampire Genesis . . . . . . . . . . . . . . . . . [VPG2040302]
                  .3 Inferno Flame Emperor . . . . . . . . . . . . . . [IFE2040303]
                  .4 Ocean Dragon Lord - Neo-Daedalus  . . . . . . . . [ODL2040304]
                  .5 Helios Duo Magiste  . . . . . . . . . . . . . . . [HDM2040305]
              .4 Tier 4 Opponents  . . . . . . . . . . . . . . . . . . [FOR2040400]
                  .1 Gilford the Legend  . . . . . . . . . . . . . . . [GTL2040401]
                  .2 Dark Eradicator Warlock . . . . . . . . . . . . . [DEW2040402]
                  .3 Guardian Exode  . . . . . . . . . . . . . . . . . [GRD2040403]
                  .4 Goldd, Wu-Lord of Dark World  . . . . . . . . . . [GWD2040404]
                  .5 Elemental Hero Erikshieler  . . . . . . . . . . . [EHE2040405]
              .5 Tier 5 Opponents  . . . . . . . . . . . . . . . . . . [FIV2040500]
                  .1 Raviel, Lord of Phantasms . . . . . . . . . . . . [RLP2040501]
                  .2 Horus the Black Flame Dragon LV8  . . . . . . . . [BFD2040502]
                  .3 Stronghold  . . . . . . . . . . . . . . . . . . . [STR2040503]
                  .4 Sacred Phoenix of Nephthys  . . . . . . . . . . . [SPN2040504]
                  .5 Cyber End Dragon  . . . . . . . . . . . . . . . . [CED2040505]
              .6 Special Opponents . . . . . . . . . . . . . . . . . . [SPC2040600]
                  .1 Yourself  . . . . . . . . . . . . . . . . . . . . [YRS2040601]
                  .2 Copycat . . . . . . . . . . . . . . . . . . . . . [CPY2040602]
      3) DECK BUILDING . . . . . . . . . . . . . . . . . . . . . . . . [DEK3000000]
          .1 Booster List  . . . . . . . . . . . . . . . . . . . . . . [BOO3010000]
              .1 Legend of B.E.W.D.  . . . . . . . . . . . . . . . . . [LOB3010100]
              .2 Metal Raiders . . . . . . . . . . . . . . . . . . . . [MRD3010200]
              .3 Pharaoh's Servant . . . . . . . . . . . . . . . . . . [PSV3010300]
              .4 Pharaonic Guardian  . . . . . . . . . . . . . . . . . [PGD3010400]
              .5 Spell Ruler . . . . . . . . . . . . . . . . . . . . . [SRL3010500]
              .6 Labyrinth of Nightmare  . . . . . . . . . . . . . . . [LNM3010600]
              .7 Legacy of Darkness  . . . . . . . . . . . . . . . . . [LOD3010700]
              .8 Magician's Force  . . . . . . . . . . . . . . . . . . [MFC3010800]
              .9 Dark Crisis . . . . . . . . . . . . . . . . . . . . . [DCR3010900]
              .10 Invasion of Chaos  . . . . . . . . . . . . . . . . . [IOC3011000]
              .11 Ancient Sanctuary  . . . . . . . . . . . . . . . . . [ANS3011100]
              .12 Soul of the Duelist  . . . . . . . . . . . . . . . . [SOD3011200]
              .13 Rise of Destiny  . . . . . . . . . . . . . . . . . . [RDT3011300]
              .14 Flaming Eternity . . . . . . . . . . . . . . . . . . [FME3011400]
              .15 The Lost Millenium . . . . . . . . . . . . . . . . . [TLM3011500]
              .16 Cybernetic Revolution  . . . . . . . . . . . . . . . [CRV3011600]
              .17 Elemental Energy . . . . . . . . . . . . . . . . . . [EEN3011700]
              .18 Shadow of Infinity . . . . . . . . . . . . . . . . . [SOI3011800]
          .2 Special Packs List  . . . . . . . . . . . . . . . . . . . [SPP3020000]
              .1 Game Gift Collection  . . . . . . . . . . . . . . . . [GGC3020100]
              .2 Special Gift Collection . . . . . . . . . . . . . . . [SGC3020200]
              .3 Fairy Collection  . . . . . . . . . . . . . . . . . . [FRC3020300]
              .4 Dragon Collection . . . . . . . . . . . . . . . . . . [DRC3020400]
              .5 Warrior Collection A  . . . . . . . . . . . . . . . . [WCA3020500]
              .6 Warrior Collection B  . . . . . . . . . . . . . . . . [WCB3020600]
              .7 Fiend Collection A  . . . . . . . . . . . . . . . . . [FCA3020700]
              .8 Fiend Collection B  . . . . . . . . . . . . . . . . . [FCB3020800]
              .9 Machine Collection A  . . . . . . . . . . . . . . . . [MCA3020900]
              .10 Machine Collection B . . . . . . . . . . . . . . . . [MCB3021000]
              .11 Spellcaster Collection A . . . . . . . . . . . . . . [SCA3021100]
              .12 Spellcaster Collection B . . . . . . . . . . . . . . [SCB3021200]
              .13 Zombie Collection  . . . . . . . . . . . . . . . . . [ZMC3021300]
              .14 Special Monsters A . . . . . . . . . . . . . . . . . [SMA3021400]
              .15 Special Monsters B . . . . . . . . . . . . . . . . . [SMB3021500]
              .16 Reverse Collection . . . . . . . . . . . . . . . . . [RVC3021600]
              .17 LP Recovery Collection . . . . . . . . . . . . . . . [LRC3021700]
              .18 Special Summon Collection A  . . . . . . . . . . . . [SSA3021800]
              .19 Special Summon Collection B  . . . . . . . . . . . . [SSB3021900]
              .20 Special Summon Collection C  . . . . . . . . . . . . [SSC3022000]
              .21 Equipment Collection . . . . . . . . . . . . . . . . [EQC3022100]
              .22 Continuous Spell/Trap A  . . . . . . . . . . . . . . [STA3022200]
              .23 Continuous Spell/Trap B  . . . . . . . . . . . . . . [STB3022300]
              .24 Quick/Counter Collection . . . . . . . . . . . . . . [QCC3022400]
              .25 Direct Damage Collection . . . . . . . . . . . . . . [DDC3022500]
              .26 Direct Attack Collection . . . . . . . . . . . . . . [DAC3022600]
              .27 Monster Destroy Collection . . . . . . . . . . . . . [MDC3022700]
              .28 All Normal Monsters  . . . . . . . . . . . . . . . . [ANM3022800]
              .29 All Effect Monsters  . . . . . . . . . . . . . . . . [AEM3022900]
              .30 All Fusion Monsters  . . . . . . . . . . . . . . . . [AFM3023000]
              .31 All Traps  . . . . . . . . . . . . . . . . . . . . . [ATP3023100]
              .32 All Spells . . . . . . . . . . . . . . . . . . . . . [ASL3023200]
              .33 All at Random  . . . . . . . . . . . . . . . . . . . [AAR3023300]
          .3 Card Passwords  . . . . . . . . . . . . . . . . . . . . . [CPW3030000]
          .4 The Forbidden/Limited Card List . . . . . . . . . . . . . [BAN3040000]
              .1 September 2003  . . . . . . . . . . . . . . . . . . . [SEP3040100]
              .2 March 2004  . . . . . . . . . . . . . . . . . . . . . [MAR3040200]
              .1 September 2004  . . . . . . . . . . . . . . . . . . . [SEP3040300]
              .2 March 2005  . . . . . . . . . . . . . . . . . . . . . [MAR3040400]
              .1 September 2005  . . . . . . . . . . . . . . . . . . . [SEP3040500]
              .2 March 2006  . . . . . . . . . . . . . . . . . . . . . [MAR3040600]
              .1 September 2006  . . . . . . . . . . . . . . . . . . . [SEP3040700]
              .2 March 2007  . . . . . . . . . . . . . . . . . . . . . [MAR3040800]
          .5 Sample Decks  . . . . . . . . . . . . . . . . . . . . . . [SMP3050000]
              .1 Warrior Ratbox  . . . . . . . . . . . . . . . . . . . [WRB3050100]
              .2 Hand Control  . . . . . . . . . . . . . . . . . . . . [HCT3050200]
              .3 Last Draw Exodia  . . . . . . . . . . . . . . . . . . [LDE3050300]
              .4 A Legendary Ocean . . . . . . . . . . . . . . . . . . [ALO3050400]
              .5 Magical Toon World  . . . . . . . . . . . . . . . . . [MTW3050500]
              .6 Blue-Eyes White Dragon  . . . . . . . . . . . . . . . [BWD3050600]
              .7 Gadgets . . . . . . . . . . . . . . . . . . . . . . . [GDT3050700]
              .8 Guardian Sphinx . . . . . . . . . . . . . . . . . . . [SNX3050800]
              .9 Dark Paladin  . . . . . . . . . . . . . . . . . . . . [DPN3050800]
              .10 Skill Drain Burn . . . . . . . . . . . . . . . . . . [SDB3050900]
      4) MISCELLANEOUS . . . . . . . . . . . . . . . . . . . . . . . . [MSC4000000]
          .1 Frequently Asked Questions  . . . . . . . . . . . . . . . [FAQ4010000]
          .2 Cheat Codes . . . . . . . . . . . . . . . . . . . . . . . [CHC4020000]
          .3 Links and Other Guides  . . . . . . . . . . . . . . . . . [LOG4030000]
          .4 TO Do List  . . . . . . . . . . . . . . . . . . . . . . . [TDL4040000]
          .5 Version Info  . . . . . . . . . . . . . . . . . . . . . . [VER4050000]
          .6 Thanks  . . . . . . . . . . . . . . . . . . . . . . . . . [THX4060000]
    
    ===============================================================================
    
    1 - INTRODUCTION                                                  [INT1000000]*
    
    ===============================================================================
    
    Hello and welcome to my first ever FAQ, well, first ever FAQ that I feel has a 
    chance to actually be submitted. Yu-Gi-Oh! World Championship Tournament 2006 
    is one of my most played GBA Carts ever and it still gets gameplay today, even 
    though I have my DS and WCT 2008. I guess it really does say something for the 
    quality of this game.
    
    This guide will be as in-depth as I can make it. I will be providing Deck 
    Lists, strategies, and step-by-step walkthroughs and exploring every nook and 
    cranny there is in this game.
    
    So if you have any ideas/corrections/additions/whatever, do not hesitate to 
    email me at the address provided. Please make sure to mark the email with "Yu-
    Gi-Oh!" or "WCT06" or something like that. I will reply to you as quickly as 
    possible. I don't do Messenger programs anymore, so if you need to get in 
    touch, email is the way to go! Remember; keep it clean, even though I've seen 
    and heard mostly everything, I still don't enjoy getting rude, off-point 
    emails. They get binned immediately.
    
    Thank you; please enjoy the rest of this walkthrough!
    
    _______________________________________________________________________________
    
    1.1 - ABOUT THIS GAME                                             [ATT1010000]*
    _______________________________________________________________________________
    
    [Credit: wikipedia.org and yugioh.wikia.com]
    
    Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006, known as Yu-Gi-
    Oh Duel Monsters Expert 2006 in Japan, and Yu-Gi-Oh World Championship 
    Tournament 2006 in Europe is a video game based on the Yu-Gi-Oh! franchise. The 
    gameplay involves the player collecting cards in-game and using them to battle 
    the computer players. Players may also (upon completing the Free Duel mode) 
    battle against decks which they themselves have designed and saved.
    
    Yu-Gi-Oh! Ultimate Masters - World Championship Tournament 2006 contains more 
    than 2000 cards, including the first six Structure decks from the Trading Card 
    Game as well as cards from the Yu-Gi-Oh! GX universe. This game contains every 
    Yu-Gi-Oh card made in English at the time of its release, with the exception of 
    Gravekeeper's Chief, My Body as a Shield, Amazoness Spellcaster, Dramatic 
    Rescue, Barrel Behind the Door, Dragon Piper, and Spring of Rebirth. Unlike 
    previous games, the cards collected from packs have direct correlation to those 
    released for the CCG. Players purchase packs from the original Legend of Blue-
    Eyes White Dragon all the way up through to the Shadow of Infinity series. 
    There are also specialized packs focusing on themes (machines, spellcasters, 
    warriors, etc.) and even by card type (all effect monsters, all normal 
    monsters, all spells, all traps). Additional packs are unlocked as you progress 
    in the game. Elemental Hero Neos is featured in the game prior to his release, 
    but is fairly useless without the other neospacians.
    
    As with prior games in the series card passwords printed on TCG cards can be 
    entered in order to obtain cards in game you can now get as many copies of each 
    card as you want in this way (limited to one in previous games, except WCT 
    2005), but you must pay a fixed cost for each card (costs range from a few 
    hundred DP to in excess of 10000 DP for Limited and Forbidden cards such as Pot 
    of Greed and Black Luster Soldier Envoy of the Beginning).
    
    Also note that although link duels are still possible trading cards between 
    games is not.
    
    Also different from the previous videogames, this one does not pit you against 
    characters from the cartoons (and their known decks). Instead, you duel against 
    the various 'monsters' and decks built around them (Kuriboh, Dark Magician, 
    Cyber-Dragon, etc.). The monster duelists are organized into five different 
    tiers with each tier getting unlocked as the game progresses. There is also a 
    special tier where you can duel yourself (opponent uses your currently selected 
    deck), and Copycat (who uses a deck of your choice from one of up to 60 of your 
    saved deck builds).
    
    Besides the free dueling, there are also Challenges. These consist of Duel 
    Puzzles (winning a duel given certain cards on the board and in hand), Themed 
    Duels (full duels based on a certain theme for building your deck), and 
    Survival Duels (see how many duels you can win in a row with your Life points 
    carrying over from duel to duel). As you complete certain percentages of 
    challenges, more packs and Free Duel duelists are unlocked. You can also update 
    the Forbidden/Limited List to the current one at the Yu-Gi-Oh! Card Game 
    Website.
    _______________________________________________________________________________
    
    1.2 - CONTROLS                                                    [CON1020000]*
    _______________________________________________________________________________
    
       ____.---------------------.____    Here are some basic controls:
      /__L_|                     |_R__\   
     |'       _________________       '|  D (D-Pad) - Moves around menu
     |   _   |                 |       |  A - Confirms selection
     | _| |_ |                 |       |  B - Back
     ||_ D _||                 |    [A]|  L - Mode Specific
     |  |_|  |                 |[B]    |  R - Mode Specific
     |       |                 |       |  SEL (Select) - Mode Specific
     |       |_________________|       |  SRT (Start) - Card View
     |                                 |
     \           [SEL] [SRT]           /
      \_______________________________/
    
    Deck Edit-specific controls:
    
    L - Move between Trunk/Main Deck/Side Deck/Fusion Deck
    R - Move between Trunk/Main Deck/Side Deck/Fusion Deck
    SEL (Select) - Change card view
    SRT (Start) - View card details
    
    Duel-specific controls:
    
    A (Hold) - Force a Chain
    B (Hold) - Skip activation prompt
    L - Move to first card in hand
    R - Draw card in Draw Phase, view card text
    SRT (Start) - View card details
    _______________________________________________________________________________
    
    1.3 - COPYRIGHT INFO                                              [CPY1030000]*
    _______________________________________________________________________________
    
    First off, all trademarks and copyrights contained in this document are owned 
    by their respective trademark and copyright holders.
    
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other web 
    site or as a part of any public display is strictly prohibited, and a violation 
    of copyright.
    
    ===============================================================================
    
    2 - SECTION TWO: WALKTHROUGH                                      [WKT2000000]*
    
    ===============================================================================
    
    Everything you ever wanted to know about this game is right in this section! 
    Opponents, challanges, decks, it's all here!
    
    _______________________________________________________________________________
    
    2.1 - BEFORE WE BEGIN                                             [BEB2010000]*
    _______________________________________________________________________________
    
    Before we actually grab our GBAs and plow through the game, I feel that we 
    should get through a few basics first. Of course, if you think you're above 
    this, then please feel free to move on to the actual walkthrough.
    _______________________________________________________________________________
    
    2.1.1 - BASICS OF YU-GI-OH!                                       [BOY2010100]*
    _______________________________________________________________________________
    
    If you're totally new to the game, this section is here to help you out. Most 
    of this section has been lifted from the Yu-Gi-Oh! Trading Card Game page on 
    wikipedia, although I've edited the text a bit to be relevant to the game 
    (since 2006, several gameplay mechanics have been implemented and/or modified. 
    If you really need to know, check the proper article. The link to that page is 
    at the bottom of this Guide). If you're looking at this and wondering "this is 
    different from the anime!", that is because the anime likes to take liberties 
    with the rules, especially the Duelist Kingdom arc of the first anime. I 
    personally learned the basics from the Game Boy game Dark Duel Stories, which 
    is probably the worst way to learn. Thank god the anime was able to fish me out 
    of it! Eru. yeah, lets just get on with it.
    
    [Credit: wikipedia.org]
    
    RULES
    
    Each player starts with a hand of five cards and a set number of Life Points, 
    or LP (the official rules call for 8,000 LP). The objective of the game is to 
    defeat the opponent by reducing his LP to 0, by depleting an opponent's deck to 
    where he cannot draw, or to use the cards in the deck to satisfy a specific
    condition for an automatic victory (like gathering all five Exodia cards in the 
    hand, or having all 5 Destiny Board cards on the field, for example).
    
    TYPES OF CARDS
    
    Each deck may contain a minimum of 40 cards and must not have more than 3 
    copies of the same card. In the game, there is a limit of 30 cards in the 
    fusion deck. The forbidden/limited card list also further limits the number of 
    copies a certain card can have in the deck: 
    
    - Semi-Limited: Two copies per deck (including side deck) at most.
    - Limited: Only one copy per deck (including side deck).
    - Forbidden: This card cannot be used in a duel.
    
    MONSTER CARDS
    
    Monster cards are the creatures players summon to attack their opponent. Each 
    monster card has a name, elemental attribute, level, species type, attack 
    points, defense points, and description. A player may have up to five monster 
    cards in play at one time.
    
    Monster cards can be put into play in three ways. A Normal Summon places the 
    creature on the field in attack position, meaning it can declare an attack, but 
    will inflict damage on the player if destroyed by a stronger monster. A Set 
    monster is played face down and sideways, in defense position. It cannot 
    declare an attack, but will not damage the player if it is destroyed. A Special 
    Summon can only be done with a card effect, and allows the player to place it 
    face-up, even in defense position, activating any effects it might have. Some 
    cards cannot be Normal Summoned or Set, and must be Special Summoned in a 
    specific fashion. Each player can only perform one Normal Summon per turn, but 
    can perform as many Special Summons as they wish. A monster of high level can 
    only be Normal Summoned or Set by "Tributing", sending to the graveyard other 
    monsters on his side of the field, unless the card says otherwise.
    
    - Level 1-4: No Tributes needed.
    - Level 5-6: One Tribute is needed.
    - Level 7 and higher: Two Tributes are needed.
    
    On the turns after a monster has been Summoned or Set, the player may flip a 
    Set monster into face-up attack position, or change the battle position of a 
    face-up monster once per turn.
    
    There are four types of monsters, denoted by the color of the card's frame:
    
    - Normal Monsters: Yellow faced cards. Each has no special effect in game play 
    by itself.
    
    - Effect Monsters: Orange faced cards. Each has one or more special effects in 
    game play. Some Fusion and Ritual Monsters also have special effects as well.
    
    - Ritual Monsters: Blue faced cards. Can only be Special Summoned by playing a 
    Ritual Spell card, and sending to the graveyard from hand or play area a number 
    of monsters whose sum of levels are equal or higher than the Ritual Monster in 
    question (Examples include Black Luster Soldier and Paladin of White Dragon).
    
    - Fusion Monsters: Violet faced cards. Can only be Special Summoned by playing 
    the "Polymerization" spell card (or by an effect that replaces it) and sending 
    to the graveyard from hand or play area the specific monsters required to 
    summon it. Unlike most other cards, Fusion Monsters are placed in a separate 
    fusion deck (Examples include Cyber End Dragon and Blue-Eyes Ultimate Dragon).
    
    SPELL CARDS
    
    Green faced spell cards add special abilities to one's deck. Prior to the 
    Magician's Force set, they were called "magic cards". Except Quickplay Spells, 
    these cards can only be played, Set, or activated during the player's own Main 
    Phases. A player may have up to five spell and/or trap cards on the field at a 
    time, excluding any Field Spell cards. There are six types of spells, denoted 
    by a circular icon on the card:
    
    - Normal Spell: The spell card is sent to the graveyard after its effect is 
    resolved.
    
    - Continuous Spell: The spell's effect continues while the card is placed on 
    the field. This can last for a set number of turns or indefinitely, depending 
    on the card.
    
    - Equip Spell: Modifies a monster's strength or gives it special abilities.
    
    - Field Spell: Activated to alter the properties of the field. Played in the 
    Field card zone separately from other spells and traps. Only one can be on the 
    field at any time, and if another is played then the current one on the field 
    is destroyed.
    
    - Quickplay Spell: Can be played at almost any time on the player's turn. After 
    being Set, can be activated during the opponent's turn.
    
    - Ritual Spell: Activated to summon Ritual Monsters. Monsters from the field or 
    hand must be offered as Tributes.
    
    TRAP CARDS
    
    Just like spell cards, the purple faced trap cards add special abilities to 
    one's deck. These cards must be first Set face down on the field, and cannot be 
    activated in the same turn they are Set, unless by a special effect. Trap cards 
    can be activated at any time during either player's turn. There are three types 
    of traps:
    
    - Normal Trap: Can be activated anytime. Its effects only last once.
    
    - Continuous Trap: Like a Continuous Spell, its effects continue while it 
    remains on the field (Examples include Royal Decree and Solemn Wishes)
    
    - Counter Trap: Can be activated only in response to a specific action 
    (Examples include Negate Attack and Magic Drain)
    
    TURN STRUCTURE
    
    Each player alternates turns until the end of the duel. Each turn is composed 
    of a sequence of phases.
    
    - Draw Phase: The player draws a card from his/her deck. Just like most trading 
    card games, if there are no cards in the deck for the player to draw in this 
    phase, the opponent automatically wins.
    
    - Standby Phase: The player must wait until every card designed to activate 
    between the Draw Phase and Main Phase 1 has resolved.
    
    - Main Phase 1: The player is allowed to Summon monsters, play spells, and Set 
    cards on the field before the Battle Phase.
    
    - Battle Phase: Only in this phase may the player use monsters to attack the 
    opponent. If there are monsters on the opponent's field, the player must attack 
    them instead of attacking the opponent's LP directly, unless a special effect 
    allows it. In the first turn of the duel, a player is prohibited from attacking 
    the opponent, so that the opponent has a chance to establish defenses. Normally 
    each monster can only attack once per turn, and only if it is in attack 
    position.
    
    If a monster in attack position attacks a monster also in attack position, 
    normally the monster with less ATK points is destroyed and the controller of 
    this monster suffers LP damage equal to the difference between the ATK points 
    of both monsters. If both monsters have the same ATK, they are destroyed with 
    no LP damage to either player.
    
    If a monster in attack position attacks a monster in defense position, normally 
    the defender monster is destroyed if its DEF points are lower then the ATK 
    points of the attacker. If the opposite occurs, no monster is destroyed, but 
    the controller of the attacker monster suffers LP damage equal to the 
    difference between the attacker's ATK points and the defender's DEF points. 
    Attacking a face-down monster will flip it into face-up defense position.
    
    If a monster manages to attack the opponent directly, the opponent suffers LP 
    damage equal to the attacking monster's ATK points.
    
    The outcome of a battle can be altered by the effect of one or more cards used 
    by either player.
    
    - Main Phase 2: The player is allowed to Summon monsters, play spells, and Set 
    cards on the field before the End Phase.
    
    - End Phase: The player must discard cards in hand if he has more than six, and 
    the players must wait until every card designed to activate after Main Phase 2 
    has resolved, before the turn is concluded.
    
    - Notes: Each player is allowed only one summon per turn. Therefore if there 
    are no summons during the main phase 1, you can summon during the main phase 2. 
    But since the battle phase has already taken place, the summoned monster may 
    not attack and any monster who has attacked can NOT be sent into defense mode.
    _______________________________________________________________________________
    
    2.1.2 - GENERAL DUELING TIPS                                      [GDT2010200]*
    _______________________________________________________________________________
    
    Here are a few tips to get you moving along in the game. If you already know a 
    thing or two about dueling and are confident in your skills you can move onto 
    the main walkthrough. This is pretty much tailored for beginners, really.
    
    - Keep your deck small, with nothing over 41 cards. 40 cards should be the 
    target each and every time. Larger decks mean a reduced chance of drawing 
    something you really need.
    
    - Your deck should be balanced, with a good ratio of monsters, spell, and trap 
    cards. A good ratio of cards would be 5:4:1. That means for every 5 monster 
    cards, you will have 4 spell cards and 1 trap card. 5:3:2 is also a safe bet. 
    There are exceptions, of course, Magical Explosion Decks being one.
    
    - Do not overextend, by that I mean commit too many cards to the field. It 
    sucks to see an elaborate combo being unravelled by a single card, and all that 
    is left in your hand is a copy of Winged Kuriboh LV10. You should only 
    overextend when:
    
    A) It's the only thing stopping you from losing outright OR
    B) Your opponent cannot stop you and you're going to win in that turn anyway.
    
    - Save your best cards for critical moments. It might sound like "Well, duh", 
    but it's way too easy to get sucked in to using your Heavy Storm or your Mirror 
    Force early, only to regret it later when your opponent manages to get out 
    Macro Cosmos or starts blitzing the field after a huge Dimension Fusion. Timing 
    is key.
    
    - About timing; try not to submit to knee-jerk reactions. I have an excellent 
    example from when a friend and I dueled a while ago. My friend started off 
    well; playing A Legendary Ocean, summoning Giga Gagagigo and setting a 
    spell/trap card. I attempted to special summon Cyber Dragon, but he stopped it 
    with Solemn Judgement. That was a big mistake, as I merely special summoned 
    another Cyber Dragon, destroyed his monster with fissure, and brought back my 
    other Dragon with Premature Burial for the OTK. If he hadn't panicked and just 
    thought things through, he could have:
    
    A) Activated Solemn Judgement when I activated Fissure OR
    B) Taken the damage and worked towards the next move.
    
    Either one would have been better then being humiliated like that. I'm not 
    naming names, but I'll tell you Megiddo hasn't been that stupid since.
    _______________________________________________________________________________
    
    2.2 - STARTING A NEW GAME                                         [SNG2020000]*
    _______________________________________________________________________________
    
    Powered up your GBA yet? No? Well get to it, you've gotta start some time. The 
    first prompt is your language, which should hopefully be English... Hopefully. 
    We are then taken to the title screen, and there should only be 1 option; New 
    Game. Once selected we will be asked our name and then be given a selection of 
    ugly little anime faces to serve as our avatar. Pick whatever you like, you 
    could just change it later if you want. After that gruelling task, you will be 
    taken to the Starter Deck Selection screen.    
    _______________________________________________________________________________
    
    2.2.1 - STARTER DECKS                                             [STD2020100]*
    _______________________________________________________________________________
    
    So here we are... If you're familiar with the real life Structure Decks, then 
    these decks shouldn't surprise you in the slightest. We have 6 decks to choose 
    from. From left; Dragon's Roar, Zombie Madness, Blazing Destruction, Fury From 
    the Deep, Warrior's Triumph, and Spellcaster's Judgement. I'll break down each 
    deck for you, with a small blurb outlining cards that can be used outside of 
    their original decks.
    _______________________________________________________________________________
    
    2.2.1.1 - DRAGON'S ROAR                                           [DRR2020101]*
    _______________________________________________________________________________
    
    MONSTERS: 14
    
    1x Red-Eyes Darkness Dragon                  - Theme: Dragons
    1x Red-Eyes Black Dragon
    2x Armed Dragon LV5                          - Focus: Armed Dragon/Red-Eyes
    2x Luster Dragon                             Black Dragon
    1x Element Dragon
    2x Armed Dragon LV3                          - Useful Cards: Twin-Headed
    3x Masked Dragon                             Behemoth, Creature Swap, Heavy
    1x Twin-Headed Behemoth                      Storm, Mystical Space Typhoon,
    1x Red-Eyes Black Chick                      Nobleman of Crossout, Pot of
                                                 Greed, Premature Burial, Snatch
    SPELLS: 16                                   Steal, Swords of Revealing Light,
                                                 Call of the Haunted, Ceasefire
    2x Creature Swap
    1x Heavy Storm                               - Perma-Trunk: The Graveyard in
    1x Mystical Space Typhoon                    the Fourth Dimension, Reckless
    2x Nobleman of Crossout                      Greed
    1x Pot of Greed
    1x Premature Burial                          - Strengths: Powerful monsters,
    2x Reload                                    varied spell lineup
    1x Snatch Steal
    3x Stamping Destruction                      - Weaknesses: Strongest Monster is
    1x Swords of Revealing Light                 a difficult one to summon, Poor
    1x The Graveyard in the Fourth Dimension     trap lineup, not enough monsters,
                                                 very bad topdecking
    TRAPS: 10
                                                 - Notes: If you like dragons, or
    1x Call of the Haunted                       you're planning on making a better
    1x Ceasefire                                 Dragon deck in the future, then
    1x Curse of Anubis                           pick this deck. If not, then stay
    2x Dragon's Rage                             away, you can get alot of the more
    2x Interdimensional Matter Transporter       useful cards through the other
    1x Reckless Greed                            starter decks.
    1x The Dragon's Bead
    1x Trap Jammer
    _______________________________________________________________________________
    
    2.2.1.2 - ZOMBIE MADNESS                                          [ZBM2020102]*
    _______________________________________________________________________________
    
    MONSTERS: 17
    
    2x Despair From the Dark                     - Theme: Zombies
    1x Vampire Genesis
    1x Dark Dust Spirit                          - Focus: Field Presence
    2x Ryu Kokki
    1x Vampire Lord                              - Useful Cards: Double Coston,
    1x Master Kyonshee                           Spirit Reaper, Creature Swap,
    1x Double Coston                             Giant Trunade, Heavy Storm,
    3x Pyramid Turtle                            Mystical Space Typhoon, Nobleman
    2x Regenerating Mummy                        of Crossout, Pot of Greed, Snatch
    1x Vampire Lady                              Steal, Dust Tornado, Torrential
    1x Soul-Absorbing Bone Tower                 Tribute
    1x Spirit Reaper
                                                 - Perma-Trunk: Master Kyonshee,
    SPELLS: 16                                   Regenerating Mummy, Reckless Greed
    
    2x Book of Life                              - Strengths: Will always have at
    3x Call of the Mummy                         least one monster on the field,
    1x Card of Safe Return                       can quickly swarm from the grave,
    2x Creature Swap                             can eliminate spell and traps from
    1x Giant Trunade                             the deck with Vampire Lady and
    1x Heavy Storm                               Vampire Lord
    1x Mystical Space Typhoon
    1x Nobleman of Crossout                      - Weaknesses: CPU Opponents rarely
    1x Pot of Greed                              use hand destruction, lots of
    2x Reload                                    tribute monsters can lead to
    1x Snatch Steal                              difficult hands
    
    TRAPS: 7                                     - Notes: This deck needs some good
                                                 management in order to get wins,
    3x Compulsory Evacuation Device              there could be times when you're
    1x Dust Tornado                              stuck with an unplayable hand and
    1x Magic Jammer                              you'll just have to grit your
    1x Reckless Greed                            teeth and hope for Book of Life or
    1x Torrential Tribute                        Call of the Mummy to save you.
    _______________________________________________________________________________
    
    2.2.1.3 - BLAZING DESTRUCTION                                     [BZD2020103]*
    _______________________________________________________________________________
    
    MONSTERS: 18
    
    1x Infernal Flame Emperor                    - Theme: Fire Attribute
    1x Thestalos the Firestorm Monarch
    1x Blazing Inpachi                           - Focus: Aggro Burn
    1x Great Angus
    1x Gaia Soul the Combustible Collective      - Useful Cards: Thestalos the
    2x Inferno                                   Firestorm Monarch, Heavy Storm,
    1x Molten Zombie                             Level Limit - Area B, Mystical
    2x Solar Flare Dragon                        Space Typhoon, Nobleman of
    3x UFO Turtle                                Crossout, Pot of Greed, Premature
    1x Raging Flame Sprite                       Burial, Snatch Steal, Call of the
    2x Ultimate Baseball Kid                     Haunted, Dust Tornado, Jar of
    1x Fox Fire                                  Greed
    1x Little Chimera
                                                 - Perma-Trunk: Great Angus, Little
    SPELLS: 15                                   Chimera, Tribute to the Doomed
    
    1x Dark Room of Nightmare                    - Strengths: Can lock up the
    1x Heavy Storm                               attack with Solar Flare Dragon,
    2x Level Limit - Area B                      Gaia Soul can swing over large
    1x Meteor of Destruction                     monsters when needed, Fox Fire can
    2x Molten Destruction                        establish his lock, Thestalos is
    1x Mystical Space Typhoon                    quality
    1x Necklace of Command
    1x Nobleman of Crossout                      - Weaknesses: Infernal Flame
    1x Pot of Greed                              Emperor, Raging Flame Sprite's
    1x Premature Burial                          powerup time, lack of stall
    1x Reload
    1x Snatch Steal                              - Notes: This deck needs either
    1x Tribute to the Doomed                     more stall or more aggro, i don't
                                                 think it can do both at the same
    TRAPS: 7                                     time. I'd pick stall myself, but
                                                 buffing it up for aggro won't hurt
    2x Backfire                                  it either.
    1x Call of the Haunted
    2x Dust Tornado
    1x Jar of Greed
    1x Spell Shield Type-8
    _______________________________________________________________________________
    
    2.2.1.4 - FURY FROM THE DEEP                                      [FFD2020104]*
    _______________________________________________________________________________
    
    MONSTERS: 17
    
    1x Ocean Dragon Lord - Neo-Daedalus          - Theme: Water Attribute
    1x Levia-Dragon - Daedalus
    1x Mobius the Frost Monarch                  - Focus: Field Control
    1x 7 Colored Fish
    1x Sea Serpent Warrior of Darkness           - Useful Cards: Mobius the Frost
    1x Space Mambo                               Monarch, Tribe-Infecting Virus,
    1x Amphibious Bugroth MK-3                   Creature Swap, Hammer Shot, Heavy
    2x Fenrir                                    Storm, Mystical Space Typhoon, Pot
    1x Mermaid Knight                            of Greed, Premature Burial, Snatch
    3x Mother Grizzly                            Steal, Call of the Haunted, Dust
    1x Tribe-Infecting Virus                     Tornado, Gravity Bind, Torrential
    1x Unshaven Angler                           Tribute
    1x Creeping Doom Manta
    1x Star Boy                                  - Perma-Trunk: Ocean Dragon Lord -
                                                 Neo-Daedalus, Space Mambo, Fenrir,
    SPELLS: 15                                   Creeping Doom Manta, Star Boy,
                                                 Tornado Wall
    3x A Legendary Ocean
    1x Big Wave Small Wave                       - Strengths: Powerful destruction
    1x Creature Swap                             effects, Can slip through Gravity
    1x Hammer Shot                               Bind via A Legendary Ocean
    1x Heavy Storm
    1x Mystical Space Typhoon                    - Weaknesses: Ocean Dragon Lord is
    1x Pot of Greed                              too situational to summon, and
    1x Premature Burial                          even then, he's almost always not
    2x Reload                                    worth the effort, Hammer Shot will
    2x Salvage                                   probably destroy your own monster
    1x Snatch Steal
                                                 - Notes: This deck really should
    TRAPS: 8                                     have more copies of Mermaid Knight
                                                 or Amphibious Bugroth MK-3. Both 
    1x Call of the Haunted                       cards have the ability to set off
    1x Dust Tornado                              alarm bells, and the fact that
    2x Gravity Bind                              they can potentially ignore
    1x Spell Shield Type-8                       Gravity Bind makes them even more
    1x Tornado Wall                              cool... Well, at least that's what
    1x Torrential Tribute                        I think, anyway.
    1x Xing Zhen Hu
    _______________________________________________________________________________
    
    2.2.1.5 - WARRIOR'S TRIUMPH                                       [FFD2020105]*
    _______________________________________________________________________________
    
    MONSTERS: 19
    
    1x Gilford the Legend                        - Theme: Warriors
    1x Gearfried the Swordmaster
    1x Swift Gaia the Fierce Knight              - Focus: Toolbox/Equip
    1x Dark Blade
    1x Armed Samurai Ben-Kei                     - Useful Cards: D.D. Warrior Lady,
    1x Command Knight                            Exiled Force, Giant Trunade, Heavy
    1x D.D. Warrior Lady                         Storm, Lightning Vortex, Mystical
    1x Exiled Force                              Space Typhoon, Reinforcement of
    2x Gearfried the Iron Knight                 the Army, Snatch Steal, Call of
    1x Goblin Attack Force                       the Haunted, Royal Decree
    1x Mystic Swordsman LV4
    1x Ninja Grandmaster Sasuke                  - Perma-Trunk: Gilford the Legend,
    1x Obnoxious Celtic Guard                    Gearfried the Swordmaster, Swift
    1x Warrior Lady of the Wasteland             Gaia the Fierce Knight, Obnoxious
    2x Marauding Captain                         Celtic Guard, Release Restraint,
    1x Mataza the Zapper                         Blast with Chain
    1x Mystical Swordsman LV2
                                                 - Strengths: Deck tears through
    SPELLS: 17                                   Face-Downs, can search out most
                                                 monsters for many situations, can
    1x Divine Sword - Phoenix Blade              string together combos to force
    1x Fairy of the Spring                       huge damage battle phases
    1x Fusion Sword Murasame Blade
    1x Giant Trunade                             - Weaknesses: 3 7-Star+ monsters
    1x Heavy Storm                               that aren't easy to summon, needs
    1x Lightning Blade                           more graveyard recursion to take
    1x Lightning Vortex                          advantage of some monsters
    1x Mystical Space Typhoon                    effects, slim, ineffective trap
    2x Reinforcement of the Army                 lineup
    1x Release Restraint
    2x Reload                                    - Notes: This starter deck, IMO,
    1x Snatch Steal                              benefits from the default Trunk
    1x Swords of Concealing Light                the most, so my advice is to
    1x The Warrior Returning Alive               switch out a few things as soon as
    1x Wicked-Breaking Flamberge - Baou          possible. If you need a clue as to
                                                 what you need to switch, take a
    TRAPS: 4                                     look at the Perma-Trunk list.
                                                 
    1x Blast With Chain
    1x Call of the Haunted
    1x Magic Jammer
    1x Royal Decree
    _______________________________________________________________________________
    
    2.2.1.6 - SPELLCASTER'S JUDGEMENT                                 [SCJ2020106]*
    _______________________________________________________________________________
    
    MONSTERS: 20
    
    1x Dark Magician                             - Theme: Spellcasters
    1x Dark Eradicator Warlock
    1x Chaos Command Magician                    - Focus: Field Control
    1x Chaos Sorcerer
    1x Gemini Elf                                - Useful Cards: Chaos Sorcerer,
    1x Blast Magician                            Breaker the Magical Warrior, Royal
    1x Breaker the Magical Warrior               Magical Library, Tsukuyomi,
    1x Mythical Beast Cerberus                   Magician of Faith, Heavy Storm,
    1x Rapid-Fire Magician                       Mystical Space Typhoon,
    1x Royal Magical Library                     Nobleman of Crossout, Premature
    2x Skilled Dark Magician                     Burial, Swords of Revealing Light,
    1x Tsukuyomi                                 Call of the Haunted
    2x Apprentice Magician
    1x Ebon Magician Curran                      - Perma-Trunk: Dark Eradicator
    1x White Magician Pikeru                     Warlock, Blast Magician,
    3x Magician of Faith                         Rapid-Fire Magician, Mystic Box
    
    SPELLS: 15                                   - Strengths: Has a few built-in
                                                 mini-locks that freezes the A.I.,
    1x Dark Magic Attack                         Tsukuyomi and Chaos Sorcerer are
    1x Diffusion Wave Motion                     two of the best monsters in the
    1x Heavy Storm                               game
    1x Mage Power
    1x Magical Blast                             - Weaknesses: Dark Eradicator
    2x Magical Dimension                         Warlock sucks
    1x Mystic Box
    1x Mystical Space Typhoon                    - Notes: This is probably the best
    1x Nightmare's Steelcage                     starter deck in the game, if you
    1x Nobleman of Crossout                      can live without Snatch Steal
    1x Premature Burial                          (which was easy for me), you
    1x Reload                                    should choose this right away,
    1x Spell Absorption                          Breaker, Chaos Sorcerer, Tsukuyomi
    1x Swords of Revealing Light                 and 3 Magician of Faiths are too
                                                 good an opportunity to pass up.
    TRAPS: 5
    
    1x Call of the Haunted
    1x Divine Wrath
    1x Magic Cylinder
    1x Pitch-Black Power Stone
    1x Spell Shield Type-8
    _______________________________________________________________________________
    
    2.2.2 - THE TRUNK                                                 [TNK2020200]*
    _______________________________________________________________________________
    
    Once you've selected your deck, you are given a default 40 card trunk. Some of 
    the cards are auto-trash that should be ignored, while some are good utility 
    that should at least be considered.
    
    MONSTERS: 19
    
    1x Elemental Hero Bladedge
    1x Luster Dragon #2
    1x Kuriboh
    1x Magician of Faith
    1x Mirage Dragon
    1x Princess of Tsurugi
    1x Skelengel
    1x Spear Dragon
    1x Spirit Caller
    1x The Trojan Horse
    1x Dark Blade
    1x Elemental Hero Avian
    1x Elemental Hero Burstinatrix
    1x Elemental Hero Clayman
    1x Elemental Hero Sparkman
    1x Gazelle the King of Mythical Beasts
    1x Warrior Dai Grepher
    1x Warrior of Zera
    
    SPELLS: 12
    
    1x Black Pendant
    1x Brain Control
    1x Dark Factory of Mass Production
    1x Fissure
    1x Gaia Power
    1x Heavy Storm
    1x Ookazi
    1x Premature Burial
    1x Red Medicine
    1x The Warrior Returning Alive
    1x Tribute to the Doomed
    
    TRAPS: 9
    
    1x Castle Walls
    1x Cemetary Bomb
    1x Compulsory Evacuation Device
    1x Dust Tornado
    1x Jar of Greed
    1x Magic Cylinder
    1x Ready for Intercepting
    1x Reinforcements
    1x Sakuretsu Armor
    
    _______________________________________________________________________________
    
    2.2.3 - THE MAIN MENU                                             [TMM2020300]*
    _______________________________________________________________________________
    
    After Selecting your Starter Deck you will be taken to the Main Menu screen, 
    which will be your hub for the rest of the game, there are 6 options in this
    Menu, they are outlined below.
    _______________________________________________________________________________
    
    2.2.3.1 - DECK EDIT                                               [DED2020301]*
    _______________________________________________________________________________
    
    THE DECK EDIT SCREEN
    
    Deck Edit allows you to edit your deck. Once selected, you will be taken to the 
    Deck Edit screen. The Deck Edit screen may be daunting at first, but after a 
    short play in there it becomes easy to navigate.
    
    THE GENERAL MENU
    
    The General Menu situated at the top has 4 options:
    
    - The first option allows you to use cards from your Trunk to edit your Main 
    Deck, your Side Deck and your Fusion Deck. It is the first option that allows 
    you access to the Card Search Menu.
    
    - The second option adjusts the "love" for your cards, this is handy for 
    sorting out the really useful cards from the trash. You can also use the Card 
    Search Menu from this option.
    
    - The third option changes your view from full view to compact view, compact 
    view allows you to see more cards at the expense of vital information. You can 
    also change views by pressing select.
    
    - The fourth option takes you to the Option Screen.
    
    - To the right of the fourth option is the name of the recipe you're using.
    
    THE CARD SEARCH MENU
    
    The menu directly under the General Menu is the Card Search Menu. The Card 
    Search Menu is used to filter cards and will become crucial to find cards as 
    your trunk gets progressively larger.
    
    - The arrow on the left will take you into the Card Window.
    
    - The second option, the hearts, will only show cards that have a hearts rating 
    higher then the one shown, for example, if your Magic Cylinder has 2 stars and 
    your Exiled Force has 4 stars, then selecting 3 hearts from the second option 
    will make your Exiled Force show, but not your Magic Cylinder.
    
    - The third options, the double arrow with ABC, will change how the cards in 
    the deck window are sorted.
    
    - The next seven options are grouped together, they will narrow down your 
    search using different parameters.
    
    - The circular arrow resets all parameter changes except the hearts and the 
    sorting options.
    
    - The Four squares changes what card types will be viewed, the default is All
    Cards, other options are Normal Monsters, Effect Monsters, All Monsters, Fusion
    Monsters, Spells, Traps, Spells and Traps, and Ritual.
    
    - The yellow star in the red circle will change what card stars are shown. If 
    you change this option the default option, All Stars. the search will also 
    eliminate spells and traps. The other options are 1-4 Stars, 5-6 Stars and 7+ 
    Stars.
    
    - The six circles shows all monsters that share the selected attribute, If you 
    change from the default option, All Attributes, spells and traps will be 
    eliminated from the search. The options are Light, Dark, Earth, Water, Fire and 
    Wind.
    
    - The purple mugshot shows all monsters that share the selected type. If you 
    change from the default option, All Types, spells and traps will be eliminated 
    from the search. The options are, from left to right, up to down; Dragon, Aqua, 
    Beast, Pyro, Warrior, Beast-Warrior, Rock, Spellcaster, Dinsaur, Winged Beast, 
    Fairy, Fish, Plant, Fiend, Sea Serpent, Insect, Zombie, Reptile, Thunder and 
    Machine.
    
    - The four white circles show Spell and Trap Icons. If you change from the 
    default option, All Icons, Monster cards will automatically be eliminated. The 
    options are Counter, Quick-Play, Equip, Ritual, Field, No Icon and Continuous.
    
    - The white star shows the effect type of all cards. The effect type is a way 
    to catalogue cards with similar effects, names, or purposes. The default is 
    "All Effect Types", other cards are Get control, increase/Decrease ATK/DEF, 
    Toon, destroy monster, change card position, pierce, Spirit, destroy 
    Spell/Trap, increase draw, cancel out Effect, attack support, Union, hand 
    destruction, search deck, Spell Counter, defense support, LV Monsters, deck 
    destruction, recover cards from graveyard, gamble, Special Summon, Elemental 
    Hero, remove card from play, return card, cannot perform Normal Summon, Fusion 
    Material, Attribute, recover Life Points, Flip Effects, Token, Type and Reduce 
    Life Points.
    
    THE CARD WINDOW
    
    The card window shows... well... cards. The card Window has two views, Full 
    View and Compact View, Full View allows you to see the card picture, card name, 
    Card Icon, card copies, level, attack, defense and "love level". Compact View 
    restricts you to seeing the name, level attack and defense, although the number 
    of cards seen on the screen increases from 4 to 40. The Card Window can view 
    the Trunk, Main Deck, Side Deck and Fusion Deck. The tabs below the window 
    shows what you're viewing.
    
    - The left, colored yellow, views the Trunk.
    
    - The second tab, colored pinkish-purple, views the Main Deck.
    
    - The third tab, colored green, views the Side Deck.
    
    - The fourth tab, colored violet, views the Fusion Deck.
    
    There is a small summary bar along the top which is consistant throughout each 
    deck view. They show, from left to right: Normal Monsters, Effect Monsters, 
    Ritual Monsters, Fusion Monsters (only in the fusion deck), 1-4 star monsters, 
    5-6 star monsters, 7+ star monsters, spell cards, and trap cards.
    
    That about wraps up the Deck Edit Screen.
    
    OPTIONS SCREEN
    
    Remember the rightmost option on the General Menu? That takes you to the option 
    screen, which has 8 options.
    
    - Save Recipe: Save the deck recipe you have made. You have 60 slots, so you 
    can save a total of 60 decks. If your deck is written in yellow that means that 
    you either have too many limited cards in your deck or you have forbidden cards 
    in your deck. The game will force you to make your deck legal if you attempt to 
    leave the deck edit screen, and will tell you which cards you are in excess of.
    
    - Read Recipe: Load up a previous deck recipe.
    
    - Change Recipe Name: If you are unhappy with the naming of your recipes or 
    you're beginning to find your names confusing, you can change the recipe's name 
    with this option.
    
    - Empty Deck: Empties all contents of your Main Deck, your Side Deck and your 
    Fusion Deck, allowing you to start a brand new deck.
    
    - Reset Deck: If you've made a gigantic mistake whilst fixing your deck recipe 
    (like say, accidentally emptying it), you can restore your recipe to the state
    it was last used with.
    
    - Edit Deck to fit Ltd Card Lst: If your deck recipe is written in the 
    aforementioned yellow text, you can use this option to remove all the excess 
    limited and forbidden cards from your deck, you'll have to replace those 
    yourself, however.
    
    - Change Deck Name: Changes the name of the deck you are currently editing.  
    
    - Card Desc. Display Settings: Allows you to change 3 options on for the card 
    description on the Deck Edit screen (the first two options only really count 
    for Compact View).
    
      - Card Name: Displays the card name, the default is "on", and I can't think
      of any reason for changing it, to be honest.
    
      -Type/Attribute:Displays the card type and attribute. The default is "off",
      but I really think you should turn it on, it makes life a little easier if
      you're using compact view.
     
      -Effect Type Icon: Displays the type of effect the card has. The default is
      "off", and I don't really see much reason to turn it on.
    _______________________________________________________________________________
    
    2.2.3.2 - FREE DUEL                                               [FRD2020302]*
    _______________________________________________________________________________
    
    The meat and potatoes of this game, select your opponent and duel, doesn't get 
    any simpler then that. Although I will say that you only start with 5 
    opponents, you have to unlock more by dueling and completing challenges.
    _______________________________________________________________________________
    
    2.2.3.3 - CHALLENGE MODE                                          [CHM2020303]*
    _______________________________________________________________________________
    
    Fun and games to test your dueling smarts and deck-building prowess. Selecting 
    it will take you to a sub-menu, where you can pick from four more options.
    
    PUZZLE DUEL
    
    Win in 1 turn! This option gives you 35 different puzzles to solve, each of 
    which will be going to in-depth in its own section.
    
    LIMITED DUEL
    
    Test your deck building in 41 different duels! In this mode, you cannot start a 
    duel until you meet the restrictions in the title of the challenge, eg. You 
    cannot start the "ATK 1500 or More Forbidden" challenge if you have a "Maha 
    Vailo" in your deck.
    
    THEME DUEL
    
    These duels adhere to central themes, rather than setting restrictions. Most of 
    these duels can be played using any deck you please, however some, such as 
    "Dark Sage" or "The Gatekeeper Stands Tall" require specific cards to be in the 
    deck before you can duel.
    
    SURVIVAL DUEL
    
    See how far your dueling can take you! Survival Duel is a continuous duel 
    gauntlet that will only stop if you lose or give up. Once you defeat an 
    opponent, another will randomly take its place. Be careful if you're taking 
    this challenge early! You might wind up facing the might of Cyber Dragon, Horus 
    the Black Flame Dragon LV8 or Gilford the Legend! Do note that getting a 20-or-
    more win record in Survival Duel is the only way to unlock certain Special 
    Packs.
    _______________________________________________________________________________
    
    2.2.3.4 - GET CARDS                                               [GET2020304]*
    _______________________________________________________________________________
    
    Get Cards is where you can... get cards! When you select this option, you will 
    get a submenu with two more options.
    
    EXCHANGE DP TO PACK
    
    Buy a bunch of cards from packs! The boosters are based on their real-world 
    counterparts, and just like the real world, the cards that you get from them 
    are RANDOM. There are, at last count, 51 different packs ranging from 150 DP to 
    1500 DP.
    
    PASSWORD
    
    Use the password machine to get cards! In the real world, most cards have an 8-
    digit code written in the bottom left-hand corner. Say, for example, the 
    Marauding Captain I'm staring at right now has the code "02460565", which can 
    be entered into this device and can then be purchased for... 5200 DP?! Yeah, 
    while most cards are certainly not worth the price asking for it, it's still a 
    good way to get Secret/Ultra Rares that you really can't be bothered scouring 
    the packs for. Further down in the guide I will list the passwords (and prices) 
    for most of the Secret/Ultra Rares, and then you can decide yourself whether 
    you want to give up valuable DP to get them.
    _______________________________________________________________________________
    
    2.2.3.5 - FORB/LTD CARD LIST                                      [BAN2020305]*
    _______________________________________________________________________________
    
    Lists all the cards on your current banlist, which itself is displayed on the 
    top-right hand corner of the screen. The third option from the left will take 
    you to a screen displaying all the banlists you can currently switch between, 
    whilst the fourth option opens up a daunting password screen in which you can 
    use to unlock certain banlists, such as "March 2006", which will be covered 
    later on in the guide. If you manage to obtain at least one of every card in 
    the game, for one time only the entire banlist will be wiped. Beware though, 
    once you select a banlist, this reward will be taken away, so I suggest once 
    you achieve this, you treat this option like the plague and stay far, far away.
    _______________________________________________________________________________
    
    2.2.3.6 - OPTIONS                                                 [OPT2020306]*
    _______________________________________________________________________________
    
    Selecting Options will bring up... yes, another submenu!
    
    YOUR STATUS
    
    Selecting this will bring you to a screen that shows your current avatar, your 
    name, your rank, and how much of the game you've completed. You can also change 
    your name and avatar from this screen.                                   |
    
    LANGUAGE SELECTION
    
    If you've suddenly decided that you do not actually understand the first 
    language that you chose when you started the game, you can come here to change 
    to something more appropriate, like German. Du Hast!
    _______________________________________________________________________________
    
    2.3 - CHALLENGE MODE                                              [CHL2030000]*
    _______________________________________________________________________________
    
    Challange Mode is a fun alternative to straight dueling. Challanges consist of 
    Duel Puzzles, Limited Duels, Theme Duels, and Survival Duel. All will be 
    explained in their respective sections.
    _______________________________________________________________________________
    
    2.3.1 - DUEL PUZZLE                                               [DPZ2030100]*
    _______________________________________________________________________________
    
    Duel Puzzles are situational duels. The game will place you in a tough 
    situation where you need to win in one turn. The odds are normally stacked 
    against you, but with my help, these 35 puzzles will be child's play.
    _______________________________________________________________________________
    
    2.3.1.1 - WARRIORS OF DARKNESS                                    [WOD2030101]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Warriors of Darkness is unlocked right from the start
    
    SOLUTION
    
    - Activate The Cheerful Coffin
    
    - Select Sillva, Warlord of Dark World, Beiige, Vanguard of Dark World, and 
    Broww, Huntsman of Dark World
    
    - All 3 Effects will activate, you will draw a card for Broww, and then you 
    will summon Sillva and Beiige
    
    - Normal Summon Zure, Knight of Dark World
    
    - Enter Battle Phase
    
    - Attack White Magical Hat with Scarr, Scout of Dark World
    
    - The Effect of White Magical Hat will activate, sending your Goldd, Wu-Lord of 
    Dark World to the Graveyard
    
    - The Effect of Goldd, Wu-Lord of Dark World will activate, it will be summoned 
    to the field in Attack position, you will be prompted to select 2 monsters to 
    destroy, pick both Blue-Eyes White Dragons
    
    - Destroy White Magical Hat with any Monster, then attack directly with 
    everything else to win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.2 - CLOSE-UP CONJURING                                      [CUC2030102]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Close-Up Conjuring is unlocked right from the start
    
    SOLUTION
    
    - Activate Reinforcement of the Army, Select King's Knight.
    
    - Activate the effect of Summon Priest, discarding Monster Reincarnation, and 
    summoning Queen's Knight to the field
    
    - Activate Generation Shift, selecting Summon Priest, Summon Priest is sent to 
    the graveyard and the Summon Priest from the deck is added to the hand.
    
    - Normal Summon King's Knight, activating his effect to special summon Jack's 
    Knight to the field
    
    - Activate Polymerization, selecting Jack's Knight, King's Knight and Queen's 
    Knight. Fusion Summon Alkana Knight Joker in attack position
    
    - Activate Premature Burial, selecting Jack's Knight, special summoning him to 
    the field in Attack Position
    
    - Enter Battle Phase
    
    - Attack Newdoria with Jack's Knight, when Newdoria's effect activates, negate 
    it with Alkana Knight Joker's effect, sending Summon Knight from your hand to 
    the graveyard
    
    - Attack directly with Alkana Knight Joker to win!
    
    CLEAR BONUS
    
    200 DP
    
    _______________________________________________________________________________
    
    2.3.1.3 - ANCIENT MECHANISM                                       [ACM2030103]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Ancient Mechanism is unlocked right from the start
    
    SOLUTION
    
    - Activate Ancient Gear Castle
    
    - Tribute Summon Ancient Gear Beast by tributing Blue-Eyes Ultimate Dragon
    
    - Activate the effect of Ultimate Offering and summon Ancient Gear Soldier in 
    Face-Up Attack Position
    
    - Activate the effect of Ultimate Offering, using Ancient Gear Castle's effect 
    to summon Ancient Gear Golem in Face-Up attack position
    
    - Enter Battle Phase
    
    - Ram your Ancient Gear Golem into Blue-Eyes White Dragon, Destroying them 
    both.
    
    - Attack with Ancient Gear Beast and Ancient Gear Soldier for the win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.4 - OPEN FIRE                                               [OPF2030104]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Open Fire is unlocked right from the start
    
    SOLUTION
    
    - Enter Battle Phase
    
    - Attack Gadget Soldier with Amazoness Chain Master
    
    - Activate the effect of Amazoness Chain Master, and move Kuriboh to your hand
    
    - Enter Main Phase 2
    
    - Summon Kuriboh in Face-Up Attack position, and then activate Multiply, which 
    will tribute Kuriboh and summon 4 Kuriboh tokens to your side of the field in 
    Defense Position
    
    - Tribute all 4 tokens to Cannon Soldier's effect, then tribute Cannon Soldier 
    for his own effect, you win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.5 - DEFEAT THE THREE PHANTOMS                               [DTP2030105]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat the Three Phantoms is unlocked right from the start
    
    SOLUTION
    
    - Activate Raigeki Break, discarding Aitsu and destroying your own Sangan.
    
    - Chain Michizure, destroy Hamon, Lord of Striking Thunder.
    
    - Due to the effect of Sangan, move Koitsu from your deck to your hand.
    
    - Flip summon Dimension Jar, selecting 3 Traps from your opponent's graveyard. 
    These Traps will be Removed from Play.
    
    - Tribute summon Koitsu in attack position by tributing Charcoal Impachi and 
    Dimension Jar. A Phantasm Token will be summoned to your opponent's side of the 
    field in defense position.
    
    - Activate Metamorphosis, tributing Koitsu to Special Summon Cyber End Dragon.
    
    - Enter Battle Phase
    
    - Attack either Uria, Lord of Searing Flames or the Phantasm Token for the win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.6 - ACHILLES HEEL                                           [ACH2030106]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Achilles Heel is unlocked right from the start
    
    SOLUTION
    
    - Activate The Forces of Darkness, selecting Goldd, Wu-Lord of Dark World and 
    Sillva, Warlord of Dark World. Both monsters will be added from the graveyard 
    to your hand.
    
    - Flip Summon Magician of Faith, selecting The Cheerful Coffin. The Cheerful 
    Coffin will be added from the graveyard to your hand.
    
    - Activate Magician's Unite, selecting The Unhappy Girl
    
    - Tribute Summon White Horns D. in attack position by tributing Magician of 
    Faith, activating his effect to Remove from Play all spells from your 
    opponent's graveyard
    
    - Activate The Cheerful coffin and send Goldd, Wu-Lord of Dark World and 
    Sillva, Warlord of Dark World to the graveyard
    
    - Both effects will activate, and both monsters will be Special Summoned to the 
    field in Face-Up Attack Position
    
    - Enter Battle Phase
    
    - Attack Elemental Hero Tempest with White Horns D.
    
    - Attack Elemental Hero Rampart Blaster with The Unhappy Girl
    
    - Attack directly with Goldd, Wu-Lord of Dark World and Sillva, Warlord of Dark 
    World for the win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.7 - REINFORCEMENT                                           [REF2030107]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Reinforcement is unlocked right from the start
    
    SOLUTION
    
    - Activate the effect of Cybernetic Magician, selecting any Spirit Reaper and 
    discarding a monster, Spirit Reaper's effect will activate, destroying it
    
    - Activate Cybernetic Magician's effect again, discarding the other monster, 
    the second Spirit Reaper's effect will activate, and that too will destroy it
    
    - Activate Scapegoat, 4 Sheep Tokens will be special summoned to the field in 
    Defense Position
    
    - Turn Cybernetic Magician to Defense Position
    
    - Activate Backup Soldier, selecting Blade Skater, Harpie Girl and Battle 
    Footballer, adding these cards to your hand
    
    - Activate Zero Gravity, all monsters will be turned to Attack Position
    
    - Activate Cybernetic Magician's effect 3 times, discarding the 3 monsters and 
    selecting 3 Sheep Tokens
    
    - Enter Battle Phase
    
    - Attack directly with Cybernetic Magician and 3 Sheep Token to win!
    
    CLEAR BONUS
    
    200 DP
    _______________________________________________________________________________
    
    2.3.1.8 - ETERNAL FLAME                                           [ETF2030108]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Eternal Flame is unlocked right from the start
    
    SOLUTION
    
    - Turn Throwstone Unit to Attack Position
    
    - Enter Battle Phase
    
    - Attack Newdoria with Throwstone Unit
    
    - Chain Option Hunter to the destruction of Throwstone Unit
    
    - Attack Newdoria with Ancient Gear Soldier
    
    - Go to Main Phase 2
    
    - Activate Tremendous Fire
    
    - Chain Serial Spell for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.9 - FROG FAMILY                                             [FRF2030109]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Frog Family is unlocked right from the start
    
    SOLUTION
    
    - Activate Excavation of Mage Stones, discarding T.A.D.P.O.L.E. and Treeborn 
    Frog from your hand, and then selecting Polymerization, adding it from your 
    graveyard to your hand
    
    - Tribute Summon Des Frog in Attack Position by Tributing Treeborn Frog. Des 
    Frog's effect will activate, select the Des Frog from the deck, this Des Frog 
    will be special summoned in Attack Position
    
    - Activate Polymerization, selecting the three Des Frogs. Fusion Summon D.3.S 
    Frog to the field in face-up attack position
    
    - Activate Double Attack, discarding Koitsu, and selecting D.3.S. Frog
    
    - Enter Battle Phase
    
    - Attack directly with D.3.S. Frog twice for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.10 - EQUIP POWER                                            [EQP2030110]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Equip Power is unlocked right from the start
    
    SOLUTION
    
    - Tribute Summon Gilford the Legend in Attack Position by Tributing Armed 
    Samurai - Ben Kei and Gearfried the Iron Knight. Gilford the Legend's effect 
    will activate, and equip both Fusion Sword Murasame Blade and Divine Sword - 
    Phoenix Blade to Hayabusa Knight
    
    - Enter Battle Phase
    
    - Attack Despair from the Dark with Hayabusa Knight
    
    - Attack directly with Hayabusa Knight and Gilford the Legend for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.11 - ELIMINATE F.G.D.                                       [FGD2030111]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Eliminate F.G.D. is unlocked after dueling 5 times in Free Duel
    
    SOLUTION
    
    - Set Soul Release
    
    - Activate Giant Trunade, Soul Release will be sent from your field to you 
    hand, Giant Trunade will be Removed From Play
    
    - Activate Soul Release, select one of your opponent's monsters (red), two D.D 
    Dynamites and two D.D. Assailants from your graveyard (blue)
    
    - Normal Summon The Ancient Sun Helios in Attack Position
    
    - Special Summon Helios Duo Megiste in Attack Position
    
    - Turn Banisher of the Light to Attack Position
    
    - Enter Battle Phase
    
    - Attack Needle Worm with Helios Duo Magiste
    
    - Attack F.G.D. with Homunculus Gold
    
    - Attack directly with Banisher of the Light for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.12 - ANTEATER HUNTER                                        [AEH2030112]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Anteater Hunter is unlocked after dueling 10 times in Free Duel
    
    SOLUTION
    
    - Activate Generation Shift, selecting Disciple of the Forbidden Spell, 
    Disciple of the Forbidden Spell will be destroyed and another copy will be 
    added to your hand
    
    - Special Summon Anteatereatingant by tributing Next to be Lost and The 
    Forceful Sentry
    
    - Activate the effect of Anteatereaterant's effect to destroy the opponent's 
    Mirror Force
    
    - Normal Summon Disciple of the Forbidden Spell. Disciple of the Forbidden 
    Spell's effect will be activated, select Dark for its effect
    
    - Enter Battle Phase
    
    - Attack Spirit Reaper with Disciple of the Forbidden Spell
    
    - Attack directly with Chainsaw Insect and Divine Dragon - Excelion for the 
    win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.13 - THE ELEMENTAL HERO                                     [TEH2030113]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    The Elemental Hero is unlocked after dueling 15 times in Free Duel
    
    SOLUTION
    
    - Activate the effect of King of the Swamp, sending it to the graveyard to add 
    a Polymerization from your deck to your hand
    
    - Normal Summon Wroughtweiler in Attack Position
    
    - Activate Polymerization, selecting Elemental Hero Avian and Elemental Hero 
    Burstinatrix. Fusion Summon Elemental Hero Flame Wingman in face-up attack 
    position
    
    - Activate the other Polymerization, selecting Elemental Hero Flame Wingman and 
    Elemental Hero Sparkman. Fusion Summon Elemental Hero Shining Flare Wingman in 
    face-up attack position
    
    - Activate Premature Burial, equipping it to King of the Swamp. King of the 
    Swamp will be special summoned from the graveyard in attack position
    
    - Enter Battle Phase
    
    - Attack Blue-Eyes Ultimate Dragon with Elemental Hero Shining Flare Wingman
    
    - Attack directly with King of the Swamp and Wroughtweiler for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.14 - FIGHT TO THE DEATH                                     [FTD2030114]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Fight to the Death is unlocked after dueling 20 times in Free Duel
    
    SOLUTION
    
    - Set Fissure
    
    - Normal Summon Elemental Hero Wildheart in Attack Position
    
    - Turn Blue-Eyes White Dragon to Defense Position
    
    - Activate Cyclone Boomerang, equipping it to Elemental Hero Wildheart
    
    - Activate Stop Defense, selecting Yomi Ship and turning it to Attack Position
    
    - Enter Battle Phase
    
    - Attack Yomi Ship with Elemental Hero Wildheart
    
    - Yomi Ship's effect will activate, destroying Elemental Hero Wildheart
    
    - Cyclone Boomerang's effect will activate, destroying four spell and trap 
    cards, inflicting 400 Life Points damage for the win!
    
    CLEAR BONUS
    
    400 DP
    _______________________________________________________________________________
    
    2.3.1.15 - TOWARDS TOMORROW                                       [TWT2030115]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Towards Tomorrow is unlocked after dueling 25 times in Free Duel
    
    SOLUTION
    
    - Flip Summon Hiita the Fire Charmer. Hiita the Fire Charmer's effect will 
    activate, and select the opponent's Fox Fire
    
    - Special Summon Familiar-Possessed - Hiita from your deck
    
    - Flip Summon Aussa the Earth Charmer. Aussa the Earth Charmer's effect will 
    activate, and select the opponent's Archfiend Marmot of Nefariousness
    
    - Special Summon Familiar-Possessed - Aussa from your deck
    
    - Flip Summon Wynn the Wind Charmer. Wynn the Wind Charmer's effect will 
    activate, and select the opponent's Petit Dragon
    
    - Special Summon Familiar-Possed - Wynn from your deck
    
    - Flip Summon Eria the Water Charmer. Eria the Water Charmer's effect will 
    activate, and select the opponent's Gigobyte
    
    - Activate Spiritual Water Art - Aoi, tributing Gigobyte to discard Kuriboh 
    from the opponent's hand to his graveyard
    
    - Enter Battle Phase
    
    - Attack Marshmallon with Familiar-Possessed Wynn
    
    - Activate Spiritual Wind Art - Miyabi, tributing Familiar-Possessed Wynn to 
    return Marshmallon from the Field to the top of his deck
    
    - Attack directly with Eria the Water Charmer, Familiar-Possessed Aussa and
    Familiar-Possessed Hiita
    
    - Activate Spiritual Earth Art - Kurogane, tributing Familiar-Possessed Aussa 
    to Special Summon Aussa the Earth Charmer from your graveyard to your field in
    Attack Position
    
    - Attack directly with Aussa the Earth Charmer
    
    - Activate Spiritual Fire Art - Kurenai, tributing Familiar-Possessed Hiita to 
    inflict 1850 Life Points worth of damage for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.16 - ROLL OUT!                                              [RLO2030116]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Roll Out! is unlocked after dueling 30 times in Free Duel
    
    SOLUTION
    
    - Normal Summon Decayed Commander, activating his effect to Special Summon 
    Zombie Tiger
    
    - Activate Zombie Tiger's effect, equipping it to Decayed Commander
    
    - Enter Battle Phase
    
    - Attack Element Valkyrie with Decayed Commander
    
    - Activate Roll Out!, equipping Zombie Tiger to Decayed Commander
    
    - Activate Combination Attack, Special Summoning Zombie Tiger to the field in 
    Attack Position
    
    - Attack directly with Zombie Tiger
    
    - Activate Formation Union, equipping Zombie Tiger to Decayed Commander
    
    - Attack directly with Decayed Commander for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.17 - TO CATCH A SHEEP                                       [TCS2030117]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    To Catch a Sheep is unlocked after dueling 35 times in Free Duel
    
    SOLUTION
    
    - Activate the effect of Armed Dragon LV7, discarding Soul Tiger to destroy the 
    Sheep Tokens
    
    - Flip Summon Magician of Faith, selecting Creature Swap. Creature Swap will be 
    added from your Graveyard to your hand
    
    - Tribute Summon The Creator by tributing Magician of Faith and Man-Eater Bug
    
    - Activate the effect of The Creator, selecting Soul Tiger and discarding 
    Tsukuyomi. Soul Tiget will be summoned in face-up attack position
    
    - Activate Creature Swap, selecting Soul Tiger
    
    - Enter Battle Phase
    
    - Attack Soul Tiger with Elemental Hero Erikshieler
    
    - Attack directly with Armed Dragon LV7 and The Creator for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.18 - WALL OF ZOA                                            [WOZ2030118]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Wall of Zoa is unlocked after dueling 40 times in Free Duel
    
    SOLUTION
    
    - Activate Back to Square One, discard Hysteric Fairy and select a Divine 
    Dragon - Excelion
    
    - Activate Tribute to the Doomed, discard Dark Hole and select a Divine Dragon 
    - Excelion
    
    - Activate Next to be Lost, selecting Divine Dragon - Excelion from your deck 
    and discarding it to your graveyard
    
    - Activate Monster Reincarnation, discarding Premature Burial and selecting 
    Divine Dragon - Excelion. Divine Dragon - Excelion is added from your graveyard 
    to your hand.
    
    - Tribute Summon Divine Dragon - Excelion by tributing Divine Dragon - 
    Excelion, the effect of Divine Dragon - Excelion will be activated, and you can 
    choose two effects. Pick the first and third effects.
    
    - Enter Battle Phase
    
    - Attack any Metalzoa with Divine Dragon - Excelion
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.19 - VWXYZ                                                  [XYZ2030119]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    VWXYZ is unlocked after dueling 45 times in Free Duel
    
    SOLUTION
    
    - Activate Call of the Haunted, selecting W-Wing Catapult. W-Wing Catapult will 
    be Special Summoned from the graveyard in attack position
    
    - Activate Premature Burial, selecting Summon D.D.M. - Different Dimension 
    Master. D.D.M. - Different Dimension Master will be Special Summoned from the 
    graveyard in attack position
    
    - Normal Summon V-Tiger Jet in attack position
    
    - Special Summon VW-Tiger Catapult by removing V-Tiger Jet and W-Wing Catapult 
    from play
    
    - Activate Giant Trunade, sending all spell and traps back to the hand
    
    - Special Summon VWXYZ-Dragon Catapult Cannon by removing VW-Tiger Catapult and 
    XYZ-Dragon Cannon from play
    
    - Activate the effect of D.D.M. - Different Dimension Master, discarding 
    Premature Burial to select XYZ-Dragon Cannon. XYZ-Dragon Cannon will be Special 
    Summoned to the field in attack position
    
    - Activate the effect of XYZ-Dragon Cannon, discarding Call of the Haunted to 
    destroy Lord of D.
    
    - Activate XYZ-Dragon Cannon's effect again, discarding Polymerization to 
    destroy a Blue-Eyes Ultimate Dragon
    
    - Activate the effect of VWXYZ-Dragon Catapult Cannon, removing the other Blue-
    Eyes White Dragon from play.
    
    - Enter Battle Phase
    
    - Attack Big Shield Gardna with VWXYZ-Dragon Catapult Cannon, activating its 
    effect to turn Big Shield Gardna to Attack Position
    
    - Attack directly with XYZ-Dragon Cannon and D.D.M. - Different Dimension
    Master for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.20 - BEGINNING OF THE END                                   [BOE2030120]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Beginning of the End is unlocked after dueling 50 times in Free Duel
    
    SOLUTION
    
    - Normal Summon Petit Moth in attack position
    
    - Activate Multiplication of Ants, Special Summoning 2 Army Ant Tokens
    
    - Activate End of the World, selecting Demise, King of Armageddon and tributing 
    the two Army Ant Tokens. Demise, King of Armageddon will be Ritual Summoned in 
    Attack Position
    
    - Flip Summon Spirit Caller, selecting Elemental Hero Avian, Elemental Hero 
    Avian will be special summoned in attack position
    
    - Flip Summon Magician of Faith, selecting End of the World. End of the World 
    will be added from your graveyard to your hand
    
    - Activate End of the World, selecting Ruin, Queen of Oblivion and tributing 
    Kozaky from your hand, Magician of Faith, Spirit Caller and Elemental Hero 
    Avian from your field. Ruin, Queen of Oblivion will be Ritual Summoned in 
    Attack Position
    
    - Enter Battle Phase
    
    - Attack Mystical Elf with Ruin, Queen of Oblivion, activating its effect
    
    - Attack directly with Ruin, Queen of Oblivion and Demise, King of Armageddon
    
    - Activate Ojama Trio, three Ojama Tokens will be special summoned to your 
    opponent's side of the field
    
    - Activate Mystic Wok, tributing Ruin, Queen of Oblivion, choosing either 
    parameter
    
    - Enter Main Phase 2
    
    - Activate the effect of Demise, King of Armageddon, destroying the field and 
    activating the effect of the Ojama Tokens for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.21 - WRIGGLE OUT OF THAT                                    [WOT2030121]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Wriggle out of That is unlocked after dueling 60 times in Free Duel
    
    SOLUTION
    
    - Set Statue of the Wicked
    
    - Activate Premature Burial, selecting Breaker the Magical Warrior. Breaker the 
    Magical Warrior will be Special Summoned to the field in face-up attack 
    position
    
    - Activate Multiplication of Ants, Special Summoning 2 Army Ant Tokens
    
    - Activate Book of Taiyou, selecting the opponent's Magical Plant Mandragola
    
    - Magical Plant Mandragola will be flipped into face-up attack position, 
    activating its effect and placing a spell counter on your Breaker the Magical 
    Warrior
    
    - Activate the effect of Breaker the Magical Warrior, destroying your Statue of 
    the Wicked, the effects of Statue of the Wicked will activate, Special 
    Summoning a Wicked Token to your side of the field in attack position
    
    - Normal Summon Parasitic Ticky in face-up attack position
    
    - Activate Opti-Camouflage Armor, equipping it to your Parasitic Ticky
    
    - Enter Battle Phase
    
    - Attack Cobra Jar with an Army Ant Token, Cobra Jar's effect will activate, 
    special summoning a Poisonous Snake Token to his side of the field in defense 
    position
    
    - Attack Magical Plant Mandragola with Breaker the Magical Warrior
    
    - Activate Ojama Trio, three Ojama Tokens will be Special Summoned to your 
    opponent's side of the field
    
    - Attack directly with Parasitic Ticky for the win!
    
    CLEAR BONUS
    
    600 DP
    _______________________________________________________________________________
    
    2.3.1.22 - COMMENCE COUNTERATTACK                                 [CMC2030122]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Commence Counterattack is unlocked after dueling 70 times in Free Duel
    
    SOLUTION
    
    - Activate Swords of Revealing Light
    
    - Activate Dust Tornado, destroying Bottomless Trap Hole, chain Emergency 
    Provisions, sending Swords of Revealing Light, Book of Taiyou and Dust Tornado 
    from the Field to the Graveyard
    
    - Activate Brain Control, selecting Chiron the Mage. Chiron the Mage will be 
    shifted to your side of the field.
    
    - Flip Summon Magician of Faith, select Brain Control. Skull Descovery Knight's 
    effect will activate, and you have to chain Divine Wrath's effect to its 
    activation, discard Luminous Soldier, and then activate the effect of Dark 
    Ruler Vandalgyon
    
    - The effect of Dark Ruler Vandalgyon will activate, Special Summoning Luminous 
    Soldier to your side of the field in attack position
    
    - Activate Brain Control, selecting Ancient Gear Golem. Ancient Gear Golem will 
    be shifted to your side of the field
    
    - Activate System Down, Removing from Play all Machine-type monsters on your 
    opponent's field and in his graveyard
    
    - Activate the effect of Chiron the Mage, destroying the opponent's set 
    Sakuretsu Armor
    
    - Enter Battle Phase
    
    - Attack directly with Ancient Gear Golem, Dark Ruler Vandalgyon, Magician of 
    Faith, Chiron the Mage and Luminous Soldier for the win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.23 - BREAK THE SEAL                                         [BTS2030123]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Break the Seal is unlocked after dueling 80 times in Free Duel
    
    SOLUTION
    
    - Normal Summon Emissary of the Afterlife in face-up attack position
    
    - Equip Mistic Tomato with Axe of Despair
    
    - Enter Battle Phase
    
    - Attack Mine Golem with Emissary of the Afterlife
    
    - Attack Summoned Skill with Mystic Tomato, do not activate Mystic Tomato's 
    effect
    
    - Axe of Despair's effect will activate, sacrifice Emissary of the Afterlife,
    
    - Activate Backup Soldier, selecting Left Arm of the Forbidden One, Right Arm 
    of the Forbidden One, and Left Leg of the Forbidden One. Left Arm of the 
    Forbidden One, Right Arm of the Forbidden One and Left Leg of the Forbidden One 
    will be added from your graveyard to your hand, giving you the win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.24 - DRAGON KILLER                                          [DGK2030124]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Dragon Killer is unlocked after dueling 90 times in Free Duel
    
    SOLUTION
    
    - Activate Mystic Plasma Zone
    
    - Activate Raigeki Break, discard Penumbral Soldier Lady and destroy the 
    opponent's Gravity Bind
    
    - Activate Mystical Space Typhoon, destroying your own United we Stand
    
    - Equip a Master of Dragon Soldier with Horn of the Unicorn
    
    - Tribute Summon Gilford the Legend by tributing Mystic Swordsman LV4 and 
    Zombrya the Dark. Gilford the Legend's effect will activate, equipping United 
    we Stand on Cliff the Trap Remover and the two Twin Swords of Flashing Light - 
    Tryce on Amazoness Swords Woman
    
    - Enter Battle Phase
    
    - Attack the Master of Dragon Soldier equipped with Horn of the Unicorn twice 
    with Amazoness Swords Woman twice for the win
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.25 - BATTLESHIP DOWN                                        [BSD2030125]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Battleship Down is unlocked after dueling 100 times in Free Duel
    
    SOLUTION
    
    - Activate A Legendary Ocean
    
    - Activate Stop Defense, selecting B.E.S. Tetran. B.E.S. Tetran will be turned 
    to face-up attack position
    
    - Activate Book of Moon, selecting Big Core, Big Core will be flipped to face-
    down defense position
    
    - Activate Monster Reincarnation, discarding Nobleman of Crossout and selecting 
    Armed Samurai - Ben Kei. Armed Samurai - Ben Kei will be added from your 
    graveyard to your hand
    
    - Normal Summon Armed Samurai - Ben Kei in face-up attack position
    
    - Equip Axe of Despair to Armed Samurai - Ben Kei
    
    - Equip Mage Power to Armed Samurai - Ben Kei
    
    - Enter Battle Phase
    
    - Attack B.E.S. Tetran with Armed Samurai - Ben Kei three times to win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.26 - INDOMITABLE SPIRIT                                     [IDS2030126]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Indomitable Spirit is unlocked after dueling 110 times in Free Duel
    
    SOLUTION
    
    - Activate Acid Trap Hole, selecting Giant Soldier of Stone. Giant Soldier of 
    Stone is destroyed
    
    - Activate Shield Crash, selecting Sand Moth. Sand Moth is destroyed
    
    - Special Summon Sand Moth in Attack Position
    
    - Enter Battle Phase
    
    - Attack Millenium Scorpion with Sand Moth
    
    - Activate Rope of Life
    
    - Attack directly with Sand Moth
    
    - Activate Call of the Haunted, selecting Berserk Gorilla. Berserk Gorilla will 
    be Special Summoned to your side of the field in attack position
    
    - Attack directly with Berserk Gorrila for the win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.27 - A HERO'S WELCOME                                       [AHW2030127]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    A Hero's Welcome is unlocked after dueling 120 times in Free Duel
    
    SOLUTION
    
    - Normal Summon Elemental Hero Avian in face-up attack position
    
    - Activate Double Attack, discarding Elemental Hero Neo Bubbleman and selecting 
    Elemental Hero Avian
    
    - Set all spell cards on to the field
    
    - Special Summon Elemental Hero Bubbleman in face-up attack position
    
    - Activate Giant Trunade, sending all spells and traps back to the hand
    
    - Activate The Warrior Returning Alive and select Elemental Hero Neo Bubbleman. 
    Elemental Hero Neo Bubbleman will be added from your graveyard to your hand
    
    - Special Summon Elemental Hero Neo Bubbleman by sending Metamorphosis from 
    your hand and Elemental Hero Bubbleman from your field
    
    - Equip Bubble Blaster to Elemental Hero Neo Bubbleman
    
    - Enter Battle Phase
    
    - Attack Perfectly Ultimate Great Moth with Elemental Hero Neo Bubbleman, the 
    effect of Bubble Blaster will be activated and Bubble Blaster will be 
    destroyed. The effect of Elemental Hero Neo Bubbleman will be activated, 
    destroying Perfectly Ultimate Great Moth
    
    - Attack directly with Elemental Hero Avian twice to win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.28 - SUMMIT SHOWDOWN                                        [SSD2030128]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Summit Showdown is unlocked after dueling 130 times in Free Duel
    
    SOLUTION
    
    - Activate the effect of Cyber Laser Dragon, select itself. Cyber Laser Dragon 
    will be destroyed
    
    - Special Summon Cyber Dragon in face-up attack position
    
    - Normal Summon Proto-Cyber Dragon in face-up attack position
    
    - Activate Photon Generator Unit, summoning Cyber Laser Dragon in face-up 
    attack position
    
    - Activate the effect of Cyber Laser Dragon, select Master of Dragon Soldier. 
    Master of Dragon Soldier will be destroyed
    
    - Activate Call of the Haunted, selecting Proto-Cyber Dragon, Proto-Cyber 
    Dragon will be Special Summoned in face-up attack position
    
    - Chain Inferno Reckless Summon, selecting Proto-Cyber Dragon. Two Cyber 
    Dragon's will be summoned in face-up attack position
    
    - Activate Power Bond, selecting Proto-Cyber Dragon and the two Cyber Dragons. 
    Fusion Summon Cyber End Dragon in face-up attack position
    
    - Enter Battle Phase
    
    - Attack Blue-Eyes Shining Dragon with Cyber End Dragon
    
    - Attack directly with Cyber Laser Dragon for the win!
    
    CLEAR BONUS
    
    800 DP
    _______________________________________________________________________________
    
    2.3.1.29 - A HERO'S FAREWELL                                      [AHF2030129]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    A Hero's Farewell is unlocked after dueling 140 times in Free Duel
    
    SOLUTION
    
    - Activate Monster Reincarnation, discarding Full Salvo and selecting Elemental 
    Hero Burstinatrix. Elemental Hero Burstinatrix will be added from the graveyard 
    to the hand
    
    - Activate Polymerization, selecting Elemental Hero Avian and Elemental Hero 
    Burstinatrix. Fusion Summon Elemental Hero Flame Wingman in face-up attack 
    position
    
    - Normal Summon Elemental Hero Sparkman in face-up attack position
    
    - Set Chthonian Blast and Giant Trunade
    
    - Special Summon Elemental Hero Bubbleman in face-up attack position
    
    - Activate Giant Trunade, sending all spells and traps back to the hand
    
    - Flip Summon Magician of Faith, selecting Bubble Illusion. Bubble Illusion 
    will be added from the graveyard to the hand
    
    - Activate Bubble Illusion
    
    - Enter Battle Phase
    
    - Attack Cyber Blader with Elemental Hero Flame Wingman
    
    - Activate Chthonian Blast, selecting Marshmallon. Marshmallon will be 
    destroyed.
    
    - Attack directly with Elemental Hero Sparkman and Elemental Hero Bubbleman
    
    - Enter Main Phase 2
    
    - Activate Thunder Crash to win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.30 - TRIO OF SHEEP                                          [TOS2030130]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Trio of Sheep is unlocked after dueling 150 times in Free Duel
    
    SOLUTION
    
    - Activate Lightning Vortex, discarding Markyura the Destructor
    
    - Activate Ultimate Offering, do not activate its effect
    
    - Activate Monster Reincarnation, discarding Maju Garzett and selecting Makyura 
    the Destructor. Makyura the Destructor will be added from the graveyard to your 
    hand
    
    - Normal Summon Makyura the Destructor in face-up attack position and change 
    Gear Golem the Moving Fortess to attack position
    
    - Enter Battle Phase
    
    - Attack directly with Makyura the Destructor, Servant of Catabolism and Gear 
    Golem the Moving Fortess
    
    - Activate Ojama Trio, three Ojama Tokens will be Special Summoned to your 
    opponent's side of the field.
    
    - Enter Main Phase 2
    
    - Activate the effect of Ultimate Offering. Tribute Summon Crush D. Gandra, 
    tributing any two monsters.
    
    - Activate the effect of Crush D. Gandra, destroy all monsters on the field for 
    the win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.31 - SPLENDOROUS DANCE                                      [SDD2030131]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Splendorous Dance is unlocked after dueling 160 times in Free Duel
    
    SOLUTION
    
    - Activate Mystical Space Typhoon, destroying Mirror Force
    
    - Flip Summon Apprentice Magician and Lady Ninja Yae
    
    - Enter Battle Phase
    
    - Attack Troop Dragon with Lady Ninja Yae
    
    - Attack Troop Dragon with Apprentice Magician, activating its effect to 
    Special Summon Hurricail.
    
    - Activate Spiritual Wind Art - Miyabi, tributing Lady Ninja Yae to return 
    Skill Drain from the field to the bottom of the opponent's deck.
    
    - Activate Desert Sunlight
    
    - The effect of Wynn the Wind Charmer will activate, select Troop Dragon. Troop 
    Dragon will be switched to your side of the field.
    
    - Attack directly with Wynn the Wind Charmer, Hurricail, and Troop Dragon for 
    the win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.32 -REVENGE OF SHIEN                                        [ROS2030132]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Revenge of Shien is unlocked after dueling 170 times in Free Duel
    
    SOLUTION
    
    - Flip Summon Iron Blacksmith Kotetsu, selecting Chthonian Alliance. Chthonian 
    Alliance will be added from the deck to the hand
    
    - Flip Summon the other Iron Blacksmith Kotetsu, selecting Salamandra. 
    Salamandra will be added from the deck to the hand
    
    - Activate Shien's Spy, selecting an Iron Blacksmith Kotetsu
    
    - Flip Summon Kageningen
    
    - Activate The League of Uniform Nomenclature, selecting Kageningen. Two 
    Kageningen will be Special Summoned to your side of the field in face-up attack 
    position
    
    - Tribute Summon Metal Armored Bug in face-up attack position by tributing Iron 
    Blacksmith Kotetsu and a Kageningen
    
    - Activate A Rival Appears! and select Blue-Eyes White Dragon. Special Summon 
    Tyrant Dragon in face-up attack position 
    
    - Activate Book of Moon and select Blue-Eyes White Dragon. Blue-Eyes White 
    Dragon will be flipped to face-down defense position
    
    - Activate Molten Destruction
    
    - Equip Salamandra to Tenkabito Shien
    
    - Equip Chthonian Alliance to a Kageningen
    
    - Enter Battle Phase
    
    - Attack Blue-Eyes White Dragon with Tenkabito Shien
    
    - Attack Obnoxious Celtic Guard with Tyrant Dragon
    
    - Attack Iron Blacksmitch Kotetsu with Tyrant Dragon
    
    - Attack directly with Metal Armored Bug and both Kageningen for the win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.33 -MATCH POINT                                             [MTP2030133]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Match Point is unlocked after dueling 180 times in Free Duel
    
    SOLUTION
    
    - Flip Summon Tornado Bird, selecting your opponent's Sakuretsu Armor and 
    Bottomless Trap Hole, Sakuretsu Armor and Bottomless Trap Hole will be sent 
    back to the opponent's hand
    
    - Your opponent will activate Trap Hole, destroying Tornado Bird
    
    - Activate Collapse, selecting your opponent's Gogiga Gagagigo
    
    - Activate White Dragon Ritual, tributing Tyrant Dragon from your hand. Ritual 
    Summon Paladin of White Dragon in face-up attack position
    
    - Activate Premature Burial, equipping it to Goblin Attack Force. Goblin Attack 
    Force will be special summoned from the graveyard in attack position
    
    - Activate Mystic Wok, tributing Goblin Attack Force, choosing its attack
    
    - Normal Summon Harpie Girl in face-up attack position
    
    - Enter Battle Phase
    
    - Attack Stone Statue of the Aztecs with Harpie Girl
    
    - Chain Damage Condenser, discarding Ancient Gear Golem to Special Summon 
    Tyrant Dragon in attack position
    
    - Attack Ultimate Obediant Fiend with Paladin of White Dragon
    
    - Activate Windstorm of Etaqua
    
    - Attack Stone Statue of the Aztecs with Tyrant Dragon
    
    - Attack Gogiga Gagagigo with Tyrant Dragon
    
    - Attack directly with Blade Knight for the win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.34 -RIDDLE CHALLENGE                                        [RCH2030134]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Riddle Challenge is unlocked after dueling 190 times in Free Duel
    
    SOLUTION
    
    - Normal Summon Bladefly in attack position
    
    - Enter Battle Phase
    
    - Attack Neo Bug with Jinzo
    
    - Enter Main Phase 2
    
    - Flip Penguin Soldier, selecting Jinzo. Jinzo is returned from the field to 
    your hand
    
    - Activate the effect of Ultimate Offering. Normal Summon Little Chimera in 
    attack position
    
    - Activate Fuh-Rin-Ka-Zan, drawing 2 cards
    
    - Activate Mystic Wok, tributing Little Chimera, selecting it's attack
    
    - Activate the effect of Ultimate Offering, Tribute Summon Catapult Turtle in 
    attack position by tributing Bladefly
    
    - Activate the effect of Great Spirit, flipping it into face-down defense 
    position
    
    - Flip Summon Great Spirit, selecting itself
    
    - Activate the effect of Ultimate Offering. Normal Summon Milus Radiant in 
    attack position
    
    - Activate the effect of Catapult Turtle, selecting Great Spirit
    
    - Activate the effect of Ultimate Offering. Normal Summon Star Boy in attack 
    position
    
    - Activate the effect of Ultimate Offering. Tribute Summon Jinzo by tributing 
    Milus Radiant
    
    - Activate the effect of Catapult Turtle, selecting Jinzo
    
    - Activate the effect of Catapult Turtle, selecting Penguin Soldier
    
    - Activate the effect of Catapult Turtle, selecting Star Boy
    
    - Activate the effect of Catapult Turtle, selecting itself for the win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.1.35 -INTERDIMENSIONAL INVITATION                             [INI2030135]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Interdimensional Invitation is unlocked after dueling 200 times in Free Duel
    
    SOLUTION
    
    - Activate Mystical Space Typhoon, destroying Mirror Force
    
    - Activate Dust Tornado, destroying Skill Drain
    
    - Flip summon Hiro's Shadow Scout
    
    - Activate Mystic Wok, tributing Double Coston, selecting it's attack
    
    - Tribute Summon Ancient Gear Beast, tributing Hiro's Shadow Scout
    
    - Activate the effect of Ultimate Offering. Normal Summon Zolga in face-up 
    attack position
    
    - Activate the effect of Ultimate Offering. Normal Summon The Ancient Sun 
    Helios in face-up attack position
    
    - Activate the effect of Ultimate Offering. Tribute Summon Dark Magician of 
    Chaos by tributing Zolga and The Ancient Sun Helios. The effect of Dark 
    Magician of Chaos will activate, selecting Mystical Space Typhoon. Mystical 
    Space Typhoon will be added from the graveyard to your hand
    
    - Activate Mystical Space Typhoon, destroying Widespread Ruin
    
    - Activate Card Destruction
    
    - Activate the effect of Ultimate Offering, Tribute Summoning Helios Duo
    Megiste by tributing Banisher of the Light
    
    - Enter Battle Phase
    
    - Attack Nobleman-Eater Bug with Ancient Gear Beast
    
    - Attack Mechanical Hound with Dark Magician of Chaos
    
    - Attack directly with Helio Duo Megistre and Elemental Hero Bladedge for the 
    win!
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.2 - LIMITED DUEL                                              [LTD2030200]*
    _______________________________________________________________________________
    
    Limited Duels limit your deck in specific ways, and you'll have to build your 
    deck around these limitations. There are 41 challenges here for you to 
    complete.
    
    I'm assuming you will be using the September 2005 banlist, if you're using 
    anything else, you'll have to adjust these decklists to fit.
    _______________________________________________________________________________
    
    2.3.2.1 - ALL EXCEPT LEVEL 4 FORBIDDEN                            [LFF2030201]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 30% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    Goblin Attack Force
    
    OPPONENT'S DECK
    
    LV4 Only Deck
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.2.2 - MEDIUM/HIGH LEVEL FORBIDDEN                             [MHF2030202]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Monsters with 5 stars of more cannot be used
    
    OPPONENT
    
    Giant Kozaky
    
    OPPONENT'S DECK
    
    LV4 and under Deck
    
    OPPONENT'S TACTICS
    
    Basically the opponent will attempt to stall you out and get the effect damage 
    from his cards to pile up. Occasionally he'll bring out a big monster to attack 
    you
    
    DECK SUGGESTION
    
    I've created a funky little Deck that will hopefully render Giant Kozaky's 
    plays useless.
    
    MONSTERS: 20
    
    1x Breaker the Magical Warrior
    1x Cyber Jar
    1x D.D. Warrior Lady
    3x Des Wombat
    1x Exiled Force
    3x Magician of Faith
    3x Mirage Dragon
    1x Morphing Jar
    3x Mystic Swordsman LV2
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 17
    
    3x Fissure
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Nobleman of Crossout
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    3x The Warrior Returning Alive
    
    TRAPS: 3
    
    3x Royal Decree
    
    This deck is designed to combat the opponent's reliance on stall and burn 
    tactics, Mystic Swordsman LV2 cuts down almost any monster Kozaky will place on 
    the field, and whatever he can't cut, Exiled Force and Tribe-Infecting Virus 
    will. Tsukuyomi can also force his aggressive monsters into a position for 
    Mystic Swordsman LV2. The warriors in the deck should always be ready for 
    action, especially with Exiled Force limited at one, so I maxed out on both The 
    Warrior Returning Alive and Reinforcement of the Army. 3 Royal Decree rounds 
    out the trap hate.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.3 - ATK 1500 OR MORE FORBIDDEN                              [AFF2030203]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 5 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Monsters with an attack of 1500 or more cannot be used
    
    OPPONENT
    
    Big Shield Gardna
    
    OPPONENT'S DECK
    
    Cast Aside the Iron Curtain
    
    OPPONENT'S TACTICS
    
    His monsters are devided between high defense defenders and attackers which 
    have effects that helps him out during attacks. His big hammer is Great Maju 
    Garzett, which, with his deck can have anywhere between 200 and 3000 Attack 
    points, be careful.
    
    DECK SUGGESTION
    
    With the defense of his monsters being so high, why attack? Let's see who 
    laughs after the Last Turn is played...
    
    MONSTERS: 19
    
    3x A Cat of Ill Omen
    1x Cyber Jar
    3x Jowgen the Spiritualist
    3x Jowls of Dark Demise
    3x Magician of Faith
    3x Mask of Darkness
    1x Morphing Jar
    1x Sangan
    1x Tsukuyomi
    
    SPELLS: 16
    
    1x Dark Hole
    2x Level Limit - Area B
    1x Lightning Vortex
    3x Magical Mallet
    1x Mystical Space Typhoon
    3x Nightmare's Steelcage
    1x Pot of Greed
    1x Scapegoat
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 5
    
    3x Wall of Revealing Light
    2x Last Turn
    
    I don't think you'd have too much trouble stalling out Big Shield Gardna. It's 
    really just a matter of getting all your peices together; Last Turn, Wall of 
    Revealing Light and Jowls of Dark Demise/Jowgen the Spiritualist.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.4 - FLIP EFFECTS FORBIDDEN                                  [FEF2030204]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 3 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Flip Effect Monsters cannot be used
    
    OPPONENT
    
    Silent Magician LV4
    
    OPPONENT'S DECK
    
    Technical Attack
    
    OPPONENT'S TACTICS
    
    The opponent is playing a Spellcasters deck with particular focus on Silent 
    Magician. One thing to note is that he tends to overextend the opening hand.
    
    DECK SUGGESTION
    
    Too many effects! We're going to have to sort to that!
    
    MONSTERS: 17
    
    3x Fusilier Dragon, the Dual-Mode Beast
    3x Apprentice Magician
    1x Exiled Force
    3x Giant Germ
    3x Goblin Attack Force
    1x Sangan
    3x Zombrya the Dark
    
    SPELLS: 13
    
    1x Card Destruction
    1x Dark Hole
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    3x Reasoning
    2x Reinforcement of the Army
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 10
    
    1x Call of the Haunted
    1x Crush Card
    1x Deck Devastation Virus
    3x Magic Drain
    3x Skill Drain
    1x Torrential Tribute
    
    With Skill Drain up the only effect that the opponent can force through would 
    be Exiled Force, so you've pretty much locked up the monster side of it, 
    provided you can keep Silent Magician LV4's spells and traps locked up. If you 
    manage to get both Crush Card and Deck Devastation Virus off at the same time, 
    you should be home free.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.5 - TRIBUTES FORBIDDEN                                      [TBF2030205]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Monsters cannot be used in Tribute for Tribute Summons or to pay costs
    
    OPPONENT
    
    Chaos Sorcerer
    
    OPPONENT'S DECK
    
    A Tribute Too Far
    
    OPPONENT'S TACTICS
    
    The opponent will be gunning to Special Summon Chaos Sorcerer, he has a lot of 
    Light and Dark attribute monsters, most are aggro cards, but he has some stall 
    cards such as Marshmallon and Spirit Reaper.
    
    DECK SUGGESTION
    
    We'll be playing a similar deck here, but with a drastic difference in tactic: 
    As well as summoning Chaos Sorcerer, I'll be looking to stop HIM from bringing 
    it out as well.
    
    MONSTERS: 20
    
    3x Chaos Sorcerer
    3x Cyber Dragon
    1x Breaker the Magical Warrior
    1x D.D. Warrior Lady
    3x Dimensional Warrior
    3x Kycoo the Ghost Destroyer
    3x Magician of Faith
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 15
    
    1x Confiscation
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    2x Nobleman of Crossout
    3x Nobleman of Extermination
    1x Pot of Greed
    2x Reinforcement of the Army
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Divine Wrath
    1x Torrential Tribute
    
    This deck should be able to answer any moves your opponent makes. Whether it's 
    Copycat duping the attack of your strongest, or Reflect Bounder freezing your 
    aggression, these plays just can't hold you back. Marshmallon stalling you out? 
    Smash into it with Dimensional Warrior. The impossible happens and Chaos 
    Sorcerer is released? No problem, just bait the opponent in and counter his 
    effect with Divine Wrath. With this deck, you're prepared for your opponent, 
    which is more than you can say for him.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.6 - TRAPS FORBIDDEN                                         [TRF2030206]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Traps cannot be used
    
    OPPONENT
    
    Dark Magician of Chaos
    
    OPPONENT'S DECK
    
    Artificial Seal
    
    OPPONENT'S TACTICS
    
    Dark Magician of Chaos will attempt to lock you down whilst bombarding you with 
    spell cards.
    
    DECK SUGGESTION
    
    We'll want to lock him down faster then he can lock us down. Traps are already 
    forbidden, so we'll want to make both Spell Cards and Effect Cards useless.
    
    MONSTERS: 23
    
    2x Horus the Black Flame Dragon LV8
    2x Dark Ruler Ha Des
    3x Horus the Black Flame Dragon LV6 
    1x Breaker the Magical Warrior
    1x D.D. Warrior Lady
    2x Dandylion
    3x Horus the Black Flame Dragon LV4
    3x Magician of Faith
    1x Sangan
    3x Skull Descovery Knight
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 18
    
    2x Brain Control
    3x Cold Wave
    1x Confiscation
    1x Dark Hole
    1x Heavy Storm
    3x Level Up!
    1x Mystical Space Typhoon
    2x Nobleman of Crossout
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    If you can pull off some super summoning, this deck should be able to take care 
    of 3/4 of your opponent's deck, that's making 30 cards useless. Your first big 
    task should be to bring out Horus the Black Flame Dragon LV8, and then Dark 
    Ruler Ha Des, 3 copies of Cold Wave should freeze your opponent up enough to 
    get these monsters out. Once they're out, you can use Dark Ruler Ha Des and 
    Skull Descovery Knight to clean out the opposition's Monsters and use the 
    Horus' to attack directly. Dark Magician of Chaos should fall quickly to this 
    assault.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.7 - LARGE DECK A                                            [LDA2030207]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Duel with 60 or more cards in your Deck
    
    OPPONENT
    
    Morphing Jar #2
    
    OPPONENT'S DECK
    
    Embrace Your Potential
    
    OPPONENT'S TACTICS
    
    Morphing Jar #2 seems to be able to bring out a monster every single turn. Most 
    of these monsters he brings out are able to search the deck for other monsters, 
    so it's best to be careful here.
    
    DECK SUGGESTION
    
    Trying to go toe-to-toe with your opponent will only end up with you getting 
    destroyed. Instead, you should be looking into building a foundation of effect 
    negation. If he can't get anything off, he's just a sitting duck.
    
    MONSTERS: 23
    
    1x D.D. Warrior Lady
    3x Dimensional Warrior
    1x Exiled Force
    3x Gravekeeper's Spear Soldier
    3x Gravekeeper's Spy
    3x Hydrogeddon
    3x Mystic Swordsman LV2
    1x Sangan
    3x Skull Descovery Knight
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 25
    
    1x Confiscation
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    3x Magical Mallet
    1x Mystical Space Typhoon
    3x Necrovalley
    2x Nobleman of Crossout
    3x Nobleman of Extermination
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    1x Snatch Steal
    1x Swords of Revealing Light
    3x Terraforming
    
    TRAPS: 12
    
    1x Call of the Haunted
    1x Ceasefire
    3x Divine Wrath
    3x Royal Command
    3x Solemn Judgement
    1x Torrential Tribute
    
    A bit slim on the monsters I know, but this deck does well at searching as 
    well, the main concern from me was the flip effect monsters of Morphing Jar #2, 
    which are mostly taken care of with Skull Descovery Knight, Royal Command, and 
    Divine Wrath, as you can tell I don't have any tribute monsters in this deck, I 
    figured that a 60-card deck would run into topdecking quite a bit, and if I'm 
    topdecking, I'd want the monster I drew to be summonable.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.8 - LARGE DECK B                                            [LDB2030208]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    DESCRIPTION
    
    Duel with 80 or more cards in your deck
    
    OPPONENT
    
    Cyber Jar
    
    OPPONENT'S DECK
    
    Embrace Your Potential B
    
    OPPONENT'S TACTICS
    
    Think Embrace Your Potential A but with more cards. Zombies, Warriors, pretty 
    much anything that searches and thins the deck, really.
    
    DECK SUGGESTION
    
    80 cards is a hell of an amount. I'm going to suggest to try and run as many 
    things in 3s as possible. We need the highest percentage possible for crucial 
    cards.
    
    MONSTERS: 40
    
    3x Curse of Vampire
    3x Ryu Kokki
    3x Apprentice Magician
    1x Cyber Jar
    3x Giant Rat
    3x Goblin Zombie
    3x Green Gadget
    3x Magician of Faith
    3x Mystic Tomato
    3x Old Vindictive Magician
    3x Pyramid Turtle
    3x Red Gadget
    3x Spirit Reaper
    3x Yellow Gadget
    
    SPELLS: 25
    
    3x Book of Life
    3x Card of Safe Return
    1x Dark Hole
    3x Fissure
    3x Last Will
    1x Lightning Vortex
    2x Nobleman of Crossout
    1x Pot of Greed
    1x Premature Burial
    3x Shield Crash
    1x Snatch Steal
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 15
    
    1x Call of the Haunted
    1x Crush Card
    3x Divine Wrath
    3x Drop Off
    3x Solemn Judgment
    3x Time Seal
    1x Torrential Tribute
    
    This deck kills me. You've got to pray that you don't get a bad hand, luckily 
    half of the monsters in this deck are searchers, and the tribute monsters in 
    here can be summoned with Pyramid Turtle and brought to the hand with Goblin 
    Zombie, at least that makes them managable. I picked Curse of Vampire over 
    Vampire Lord mainly for power reasons; I find that the opponent perfers battle 
    and would use attack changing cards like Collapse over monster destruction.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.9 - SETS FORBIDDEN                                          [STF2030209]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Cards cannot be Set during the duel
    
    OPPONENT
    
    Dark Paladin
    
    OPPONENT'S DECK
    
    No Holds Barred
    
    OPPONENT'S TACTICS
    
    The opponent CAN set cards, which really, really sucks. He plays a Dragon deck 
    which attempts to get the cards needed to Fusion Summon Dark Paladin.
    
    DECK SUGGESTION
    
    We'll be fighting against a lot of power, and both flip effect monsters AND 
    trap cards are basically frozen, if Dark Paladin ever gets out, you can say 
    goodbye to spells as well.
    
    FUSION: 6
    
    3x Cyber End Dragon
    3x Cyber Twin Dragon
    
    MONSTERS: 23 
    
    2x Horus the Black Flame Dragon LV8
    3x Cyber Dragon
    3x Horus the Black Flame Dragon LV6
    1x Breaker the Magical Warrior
    1x D.D. Warrior Lady
    1x Exiled Force
    3x Horus the Black Flame Dragon LV4
    1x Sangan
    3x Skull Descovery Knight
    3x The Light - Hex-Sealed Fusion
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 17
    
    3x Collapse
    1x Confiscation
    1x Dark Hole
    1x Heavy Storm
    3x Level Up!
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    2x Power Bond
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    Horus the Black Flame Dragon LV8 is crucial to this decks success. Getting it 
    out should be a high priority. Another high priority is checking yourself. Make 
    sure you NEVER set a card, EVER. It can become mechanical at times to set a 
    monster and a facedown, or set when you're topdecking, however this will make 
    you auto-lose this challenge. I cannot stress it enough: DO.NOT.SET.ANY.CARDS.
    
    CLEAR BONUS
    
    500 DP
    _______________________________________________________________________________
    
    2.3.2.10 - ALL MONSTERS EXCEPT LV MONSTERS FORBIDDEN              [ELF2030210]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    DESCRIPTION
    
    Only cards whose name contains "LV" can be included in your Deck
    
    OPPONENT
    
    Silent Swordsman LV3
    
    OPPONENT'S DECK
    
    Evolution of Monsters
    
    OPPONENT'S TACTICS
    
    Well, Silent Swordsman LV3 is using a Level deck, that's for sure. He seems to 
    be aiming towards the negation of your spell cards.
    
    DECK SUGGESTION
    
    We're going to focus on two Level series for this deck; Horus the Black Flame
    Dragon and Mystic Swordsman
    
    MONSTERS: 17
    
    1x Horus the Black Flame Dragon LV8
    2x Horus the Black Flame Dragon LV6
    3x Mystic Swordsman LV6
    3x Dark Mimic LV3
    3x Horus the Black Flame Dragon LV4
    2x Mystic Swordsman LV2
    3x Mystic Swordsman LV4
    
    SPELLS: 18
    
    3x Collapse
    1x Dark Hole
    1x Heavy Storm
    2x Level Modulation
    3x Level Up!
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    2x Rush Recklessly
    1x Swords of Revealing Light
    
    TRAPS: 5
    
    1x Call of the Haunted 
    3x Mirror Wall
    1x Torrential Tribute
    
    Defeating your opponent in battle is very important here, because in most 
    situations, winning a battle is levelling up the winning monster. And that is 
    why I have added 3 Mirror Walls, they act as an extra 3 Collapses, and you do 
    not have to pay the costs the turn after if you don't want to.
    
    CLEAR BONUS
    
    1000 LP
    _______________________________________________________________________________
    
    2.3.2.11 - ALL MONSTERS EXCEPT FAIRIES FORBIDDEN                  [EFF2030211]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    DESCRIPTION
    
    Only Fairies can be included in your Deck
    
    OPPONENT
    
    Shinato, King of a Higher Plane
    
    OPPONENT'S DECK
    
    Fairy Paradise
    
    OPPONENT'S TACTICS
    
    Shinato, King of a Higher Plane will be looking to Ritual Summon himself, and 
    considering he has the largest attack of any fairy monster in the game, his 
    summoning could be a really bad thing for you.
    
    DECK SUGGESTION
    
    A Fairies only deck sounds tough, and it is. Fairies aren't known for their 
    blistering attack, that's for sure.
    
    MONSTERS: 16
    
    3x Winged Kuriboh LV10
    3x Spirit of the Harp
    1x Marshmallon
    3x Shining Angel
    3x Skelengel
    3x Winged Kuriboh
    
    SPELLS: 20
    
    1x Dark Hole
    2x Level Limit - Area B
    2x Messenger of Peace
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    3x The Flute of Summoning Kuriboh
    3x Transcendent Wings
    3x Wave-Motion Cannon
    
    TRAPS: 4
    
    1x Call of the Haunted
    2x Gravity Bind
    2x Solemn Judgement
    1x Torrential Tribute
    
    Tiny fairies mixed with a bit of stall. If the opponent manages to break 
    through he could be looking at Winged Kuriboh LV10 and huge amounts of damage. 
    Solemn Judgement should only be used for spell destruction, and I've only seen 
    Shinato, King of a Higher Plane use Heavy Storm and Dust Tornado.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.2.12 - ALL MONSTERS EXCEPT WIND MONSTERS FORBIDDEN            [EWF2030212]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 30% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    Ultimate Insect LV7
    
    OPPONENT'S DECK
    
    Windy City
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.2.13 - ALL CARDS EXCEPT MONSTERS FORBIDDEN                    [EMF2030213]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 30% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    Zombrya the Dark
    
    OPPONENT'S DECK
    
    LV4 and Over Deck
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.2.14 - LEVEL 3 OR BELOW FORBIDDEN                             [LTF2030214]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 10 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Monsters with 3 stars or less cannot be used
    
    OPPONENT
    
    Zombrya the Dark
    
    OPPONENT'S DECK
    
    LV4 and Over Deck
    
    OPPONENT'S TACTICS
    
    A basic beatdown deck with a twist of gadgets in there. He also tends to power 
    his monsters up during the battle phase.
    
    DECK SUGGESTION
    
    Aww, crap. Alot of my favorite monsters are under level 4. Oh well.
    
    MONSTERS: 19
    
    2x Horus the Black Flame Dragon LV8
    3x Horus the Black Flame Dragon LV6
    1x Jinzo
    3x Blast Sphere
    1x Breaker the Magical Warrior
    1x D.D. Warrior Lady
    3x Horus the Black Flame Dragon LV4
    3x Skull Descovery Knight
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 14
    
    3x Brain Control
    1x Dark Hole
    1x Heavy Storm
    3x Level Up!
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 7
    
    3x Bottomless Trap Hole
    1x Call of the Haunted
    2x Solemn Judgement
    1x Torrential Tribute
    
    One thing I like about this deck is that it punishes overaggression. I think 
    the only cards that Zombrya the Dark uses that aren't affected by Bottomless 
    Trap Hole are the Gadgets, and even they can be sorted fairly easily. The main 
    problems come with his spell lineup, so it's crucial to deal with that first. 
    After that, everything else should come crashing down.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.2.15 - DEF 1500 OR LESS FORBIDDEN                             [DFF2030215]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents 5 times
    
    DESCRIPTION
    
    Monsters with a DEF of less than 1500 cannot be used
    
    OPPONENT
    
    Panther Warrior
    
    OPPONENT'S DECK
    
    Gathering of the Great
    
    OPPONENT'S TACTICS
    
    This is not a defensive deck; Panther Warrior uses big attacking monsters that 
    just so happen to have big defense as well.
    
    DECK SUGGESTION
    
    The Light-attributes are more inclined to attack whilst the Dark-attributes are 
    more inclined to defend.
    
    FUSION MONSTERS: 6
    
    3x Cyber End Dragon
    3x Cyber Twin Dragon
    
    MONSTERS: 18
    
    3x Chaos Sorcerer
    3x Cyber Dragon
    1x D.D. Warrior Lady
    3x Des Koala
    2x Gravekeeper's Guard
    3x Gravekeeper's Spy
    3x The Light - Hex-Sealed Fusion
    
    SPELLS: 15
    
    3x Collapse
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    2x Power Bond
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 7
    
    1x Call of the Haunted
    2x Divine Wrath
    3x Solemn Judgement
    1x Torrential Tribute
    
    Once you get your Cyber Dragon fusions out, it's all but over. You should be 
    able to quickly push through large amounts of damage before the opponent is 
    able to recover with his Chaos Sorcerers, and even then it's not a given that 
    the Sorcerers will be able to clean up the mess thanks to Divine Wrath and 
    Solemn Judgement.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.2.16 - EFFECT MONSTER FORBIDDEN                               [EMF2030216]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.17 - SPELLS FORBIDDEN                                       [SPF2030217]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.18 - ATTACKS FORBIDDEN                                      [ATF2030218]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents 5 times
    
    DESCRIPTION
    
    Monsters cannot be used in battle
    
    OPPONENT
    
    Stealth Bird
    
    OPPONENT'S DECK
    
    No Man's Land
    
    OPPONENT'S TACTICS
    
    Can you say burn? This deck is just burn, burn, burn, burn. Oh yeah, he can 
    attack too.
    
    DECK SUGGESTION
    
    Ugh, just like that stupid set challenge, your opponent isn't held back by the 
    same restrictions as you are. Oh well, may as well screw with his gameplan.
    
    MONSTERS: 15
    
    2x Chiron the Mage
    3x Cure Mermaid
    3x Dancing Fairy
    3x Des Wombat
    3x Fire Princess
    1x Tribe-Infecting Virus
    
    SPELLS: 15
    
    1x Dark Hole
    3x Dian Keto the Cure Master
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    3x Mystik Wok
    3x Poison of the Old Man
    1x Pot of Greed
    1x Premature Burial
    
    TRAPS: 10
    
    1x Call of the Haunted
    2x Light of Intervention
    3x Solemn Judgement
    3x Solemn Wishes
    1x Torrential Tribute
    
    Now, chances are you're going to get hurt, not that it matters mind you. I 
    don't think I've seen the opponent use anything over 1500 attack, so anything 
    that can withstand that, which is your entire monster lineup, should be fine. 
    I'm pretty sure you'll be healing faster then the opponent can burn you, 
    meaning this challenge isn't really that daunting.
    
    CLEAR BONUS
    
    1500 DP
    _______________________________________________________________________________
    
    2.3.2.19 - ALL MONSTERS EXCEPT ELEMENTAL HEROES FORBIDDEN         [EHF2030219]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents twice
    
    DESCRIPTION
    
    Only monster cards whose names begin with "Elemental Hero" can be included in 
    your Deck
    
    OPPONENT
    
    Elemental Hero Flame Wingman
    
    OPPONENT'S DECK
    
    Element Square
    
    OPPONENT'S TACTICS
    
    Well, it's an E-Hero deck. He's going to get his game on, throw down a face-
    down and do something.
    
    DECK SUGGESTION
    
    Ugh, building decks like this makes me puke.
    
    FUSION MONSTERS: 27
    
    3x Elemental Hero Erikshieler
    3x Elemental Hero Flame Wingman
    3x Elemental Hero Madballman
    3x Elemental Hero Rampart Blaster
    3x Elemental Hero Shining Flare Wingman
    3x Elemental Hero Steam Healer
    3x Elemental Hero Tempest
    3x Elemental Hero Thunder Giant
    3x Elemental Hero Wildedge
    
    MONSTERS: 17
    
    2x Elemental Hero Bladedge
    2x Elemental Hero Avian
    2x Elemental Hero Burstinatrix
    3x Elemental Hero Clayman
    3x Elemental Hero Sparkman
    2x Elemental Hero Bubbleman
    3x Elemental Hero Wildheart
    
    SPELLS: 18
    
    2x Brain Control
    2x Collapse
    1x Dark Hole
    2x Fusion Gate
    1x Heavy Storm
    1x Lightning Vortex
    3x Miracle Fusion
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    2x Skyscraper
    1x Snatch Steal
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Hero Signal
    1x Torrential Tribute
    
    Now this, this duel is pretty stupid. Chances are you'll be having a 1-on-1 
    dogfight for most of the duel, just summoning monsters to beat the opponent's 
    monsters until someone decides to set an Elemental Hero Clayman. As you can 
    see, I haven't got any Skyscrapers in this deck. Since your opponent has a 
    Skyscraper and you both can use the effect, it really seems like a waste of 
    space to me. Instead I have replaced it with two Fusion Gates.
    
    CLEAR BONUS
    
    1500 DP
    _______________________________________________________________________________
    
    2.3.2.20 - ALL MONSTERS EXCEPT WARRIORS FORBIDDEN                 [EWF2030220]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.21 - ALL MONSTERS EXCEPT DARK MONSTERS FORBIDDEN            [EDF2030221]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.22 - ALL FORBIDDEN/LIMITED/SEMI-LTD CARDS FORBIDDEN         [BLF2030222]* 
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.23 - REFER TO THE MARCH '05 FORB/LTD CARD LIST              [MBL2030223]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.24 - REFER TO THE SEPTEMBER '04 FORB/LTD CARD LIST          [SBL2030224]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.25 - LOW LIFE POINTS                                        [LLP2030225]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 15 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Start with 2000 Life Points
    
    OPPONENT
    
    Rapid-Fire Magician
    
    OPPONENT'S DECK
    
    Burning Bridges
    
    OPPONENT'S TACTICS
    
    Between his burn and huge attack monsters, you are in a fight for you life, and 
    considering you don't have much of that, you may find the going real tough
    
    DECK SUGGESTION
    
    2000 Life Points is not much but it will be enough to hold us out until we get 
    our winning combination.
    
    MONSTERS: 18
    
    3x A Cat of Ill Omen
    3x Blast Sphere
    1x D.D. Warrior Lady
    3x Jowgen the Spiritualist
    1x Marshmallon
    1x Morphing Jar
    1x Reflect Bounder
    1x Sangan
    3x Spirit Reaper
    1x Tribe-Infecting Virus
    
    SPELLS: 7
    
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Scapegoat
    1x Swords of Revealing Light
    
    TRAPS: 15
    
    1x Call of the Haunted
    1x Crush Card
    3x Dimension Wall
    2x Last Turn
    1x Magic Cylinder
    3x Minor Goblin Official
    3x Solemn Judgement
    1x Torrential Tribute
    
    You have two win conditions for this deck; Burn and Last Turn. You should pick 
    the option that best suits your predicament. I suggest only having 1 monster on 
    the field at a time, even if your opponent pulls out some special summoning 
    shenanigans you could still hold the line thanks to your Dimension Walls. Even 
    though you only have a quarter of your normal life points, you have to play 
    slow and don't overextend, it doesn't take much to completely ruin your day.
    
    CLEAR BONUS
    
    1500 DP
    _______________________________________________________________________________
    
    2.3.2.26 - ALL MONSTERS EXCEPT TOONS FORBIDDEN                    [ETF2030226]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents twice
    
    DESCRIPTION
    
    Only Toon monsters can be included in your Deck
    
    OPPONENT
    
    Blue-Eyes Toon Dragon
    
    OPPONENT'S DECK
    
    Toon Box
    
    OPPONENT'S TACTICS
    
    Well, he's using toons. Nothing much to really add.
    
    DECK SUGGESTION
    
    This is another rotten challenge, but IMO it's easier to manage then the 
    Elemental Hero one.
    
    MONSTERS: 15
    
    3x Toon Dark Magician
    3x Toon Summoned Skull
    3x Toon Cannon Soldier
    3x Toon Gemini Elf
    3x Toon Goblin Attack Force
    
    SPELLS: 20
    
    3x Brain Control
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Storm
    1x Mage Power
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    3x Toon Table of Content
    3x Toon World
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Sakuretsu Armor
    1x Torrential Tribute
    
    Just Toon 'em. Heh.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.2.27 - ALL MONSTERS EXCEPT SPIRITS FORBIDDEN                  [ESF2030227]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents 5 times
    
    DESCRIPTION
    
    Only Spirit monsters can be included in your Deck
    
    OPPONENT
    
    Tsukuyomi
    
    OPPONENT'S DECK
    
    Wandering Spirits
    
    OPPONENT'S TACTICS
    
    Spirits themselves don't really have that much of a common strategy, so to 
    speak. Tsukuyomi WILL be trying to dispose of your monsters though, and will 
    generally use her entire hand up to do so.
    
    DECK SUGGESTION
    
    A big hand is what is needed here. Because once you activate Spiritual Energy 
    Settle Machine, you're going to be dumping cards from your hand to keep it up.
    
    MONSTERS: 16
    
    2X Hino-Kagu-Tsuchi
    1x Yamata Dragon
    3x Asura Priest
    1x Fushi No Tori
    3x Inaba White Rabbit
    2x Maharaghi
    3x Susa Soldier
    1x Tsukuyomi
    
    SPELLS: 17
    
    2x Brain Control
    1x Dark Hole
    3x Fengsheng Mirror
    3x Fiend's Sanctuary
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Snatch Steal
    2x Spiritual Energy Settle Machine
    1x Swords of Revealing Light
    
    TRAPS: 7
    
    3x Corpse of Yata-Garasu
    3x Sakuretsu Armor
    1x Torrential Tribute
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.2.28 - ALL MONSTERS EXCEPT DRAGONS FORBIDDEN                  [EDF2030228]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.29 - ALL MONSTERS EXCEPT SPELLCASTERS FORBIDDEN             [ESF2030229]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 20 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Only Spellcasters can be included in your Deck
    
    OPPONENT
    
    Sorcerer of Dark Magic
    
    OPPONENT'S DECK
    
    Magician's Hearth
    
    OPPONENT'S TACTICS
    
    Spellcaster-based aggro shenanigans, with a couple Chaos Sorcerers thrown in.
    
    DECK SUGGESTION
    
    I hope you got the Spellcaster's Judgement starter deck! Heh, heh. LET'S GO 
    DARK MAGICIAN!
    
    MONSTERS: 20
    
    3x Dark Magician
    1x Dark Magician of Chaos
    3x Dark Magician Girl
    3x Apprentice Magician
    3x Magician of Faith
    3x Old Vindictive Magician
    3x Skilled Dark Magician
    1x Tsukuyomi
    
    SPELLS: 14
    
    2x Brain Control
    1x Dark Hole
    2x Dark Magic Curtain
    1x Heavy Storm
    3x Magical Dimension
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 6
    
    1x Call of the Haunted
    1x Crush Card
    3x Magician's Circle
    1x Torrential Tribute
    
    This was a very fun duel. Hopefully you'll be able to pull off moves like 
    stealing your opponent's Skilled Dark Magician to summon your own Dark 
    Magician, or using a Magician's Circle to pull out an Apprentice Magician, 
    getting a counter for Skilled Dark Magician and then tributing it off for Crush 
    Card. This deck is full of crazy plays, and it can actually win, too.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.2.30 - ALL MONSTERS EXCEPT LIGHT FORBIDDEN                    [ELF2030230]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 5 times
    
    DESCRIPTION
    
    Only Light monsters can be included in your Deck
    
    OPPONENT
    
    Cyber Dragon
    
    OPPONENT'S DECK
    
    Flash of Light
    
    OPPONENT'S TACTICS
    
    Cyber Dragon plays a rather standard Light deck with a couple of quirky picks. 
    He leans towards the aggro side, as he uses the Cyber Dragon fusions.
    
    DECK SUGGESTION
    
    CAN YOU SEE THE LIGHT?! This deck is going to combine Blue-Eyes White Dragon 
    with Cyber Dragon in order to out-aggro your opponent.
    
    FUSION MONSTERS: 9
    
    3x Blue-Eyes Ultimate Dragon
    3x Cyber End Dragon
    3x Cyber Twin Dragon
    
    MONSTERS: 20
    
    3x Paladin of White Dragon
    3x Blue-Eyes White Dragon
    3x Cyber Dragon
    1x D.D. Warrior Lady
    2x Kaiser Sea Horse
    3x Manju of the Ten Thousand Hands
    1x Marshmallon
    2x Shining Angel
    2x The Light - Hex-Sealed Fusion
    
    SPELLS: 14
    
    2x Brain Control
    1x Dark Hole
    1x Dragon's Mirror
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    3x White Dragon Ritual
    
    TRAPS: 6
    
    2x Bottomless Trap Hole
    1x Call of the Haunted
    2x Sakuretsu Armor
    1x Torrential Tribute
    
    It's amazes me how easy it is to get out a Blue-Eyes White Dragon with this 
    deck. Of course, once that happens you're pretty much home free. The opponent 
    will have to use Power Bond in order to get a monster out to stop you, and even 
    then you should be prepared, "should" being the keyword here.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.2.31 - ALL MONSTERS EXCEPT FIRE FORBIDDEN                     [EFF2030231]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 5 times
    
    DESCRIPTION
    
    Only Fire monsters can be included in your Deck
    
    OPPONENT
    
    Thestalos the Firestorm Monarch
    
    OPPONENT'S DECK
    
    Fire's Red Tongue
    
    OPPONENT'S TACTICS
    
    We're looking at fire-based beatdown here. Not really that much stall and burn.
    
    DECK SUGGESTION
    
    It's time to get hot! While your opponent IS packing power, as usual you'll be 
    able to pack in more power than him.
    
    MONSTERS: 19
    
    2x Horus the Black Flame Dragon LV8
    3x Horus the Black Flame Dragon LV6
    3x Thestalos the Firestorm Monarch
    3x Horus the Black Flame Dragon LV4
    2x Raging Flame Sprite
    3x UFO Turtle
    3x Ultimate Baseball Kid
    
    SPELLS: 14
    
    3x Collapse
    1x Dark Hole
    1x Heavy Storm
    2x Level Up!
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 7
    
    1x Call of the Haunted
    2x Divine Wrath
    3x Solemn Judgement
    1x Torrential Tribute
    
    FI-YAHHH! This deck was built for pain, get a couple Ultimate Baseball Kid's 
    out and clean house! Heh. Yes, Horus is in here again. He's just too strong to 
    ignore, although beware of Hiita the Fire Charmer.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.2.32 - DECKS WITH CARD MULTIPLES FORBIDDEN                    [CMF2030232]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 3 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.2.33 - SPECIAL SUMMONS FORBIDDEN                              [SSF2030233]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 5 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.2.34 - NORMAL SUMMONS FORBIDDEN                               [NSF2030234]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.35 - ALL MONSTERS EXCEPT ZOMBIE FORBIDDEN                   [EZF2030235]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.36 - ALL MONSTERS EXCEPT EARTH FORBIDDEN                    [EEF2030236]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.37 - ALL MONSTERS EXCEPT WATER FORBIDDEN                    [EWF2030237]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.38 - REFER TO THE MARCH '04 FORB/LTD CARD LIST              [MBL2030238]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.39 - MONSTERS FORBIDDEN                                     [MSF2030239]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.40 - REFER TO THE SEPTEMBER '05 FORB/LTD CARD LIST          [SBL2030240]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.2.41 - REFER TO THE SEPTEMBER '03 FORB/LTD CARD LIST          [SBL2030241]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3 - THEME DUEL                                                [THM2030300]*
    _______________________________________________________________________________
    
    Theme Duels, unlike Limited Duels, do not have any limitations on their decks.
    However, some challenges require you to have a certain card in your deck that 
    you must activate/summon. There are 50 Theme Duels to complete, although it's 
    actually 49 since the Huge Revolution challenge is bugged out.
    
    I'm assuming you will be using the September 2005 banlist, if you're using 
    anything else, you'll have to adjust these decklists to fit.
    _______________________________________________________________________________
    
    2.3.3.1 - BATTLE DAMAGE                                           [BTD2030301]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Cause 10,000 or more points of Battle Damage during a duel
    
    OPPONENT
    
    Exarion Universe
    
    OPPONENT'S DECK
    
    Healing Universe
    
    OPPONENT'S TACTICS
    
    An LP Gain deck. This should be simple to get the required amount of damage, 
    provided you can damage your opponent faster then they can heal!
    
    DECK SUGGESTION
    
    With this challange you can kinda take the foot of the accelerator and allow 
    your opponents LP to climb. I mean, it doesn't really matter anyway.
    
    MONSTERS: 19
    
    3x Cyber Dragon
    1x Breaker the Magical Warrior
    1x Cyber Jar
    1x Exiled Force
    3x Hydrogeddon
    3x Magician of Faith
    1x Morphing Jar
    1x Sangan
    3x Skull Descovery Knight
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 15
    
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    3x Soul Taker
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 6
    
    3x Bad Reaction to Simochi
    1x Call of the Haunted
    1x Ceasefire
    1x Torrential Tribute
    
    What more can I say? Smash him if you feel like it, really. Just keep a pen and 
    pencil ready to record how much damage you're making. I actually screwed up big 
    time in my first attempt at this, only being able to make 9900 points worth of 
    damage.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.2 - DEFLECTED DAMAGE                                        [DFD2030302]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 32% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.3 - NORMAL SUMMON                                           [NMS2030303]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.4 - RITUAL SUMMON                                           [RTS2030304]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 3 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Perform 10 Ritual Summons during a duel
    
    OPPONENT
    
    Relinquished
    
    OPPONENT'S DECK
    
    Eternal Contract
    
    OPPONENT'S TACTICS
    
    The opponent is just going to beat your face in, nothing too complicated. He 
    has big normals which he'll use to push through when you're attempting to 
    establish your field, and he has bigger Rituals, which you'll need to be 
    careful with.
    
    DECK SUGGESTION
    
    This challenge really sucks. 5 Rituals is hard enough, but 10? Oh well. Looks 
    like we'll have to struggle on. This challenge takes some mental preperation, 
    and wear a hat while you do it; it might save you from tearing your hair out.
    
    MONSTERS: 20
    
    3x Paladin of White Dragon
    3x Relinquished
    3x Magician of Faith
    3x Manju of the Ten Thousand Hands
    1x Sangan
    3x Senju of the Thousand Hands
    2x Treeborn Frog
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 18
    
    3x Black Illusion Ritual
    1x Dark Hole
    1x Heavy Storm
    2x Monster Reincarnation
    3x Nightmare's Steelcage
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    3x White Dragon Ritual
    
    TRAPS: 2
    
    1x Call of the Haunted
    1x Torrential Tribute
    
    I know what you're thinking... How am I going to win with this deck?! The 
    answer? Deckout! Yes, by using the Faith-Tsuku-Swords lock you can recycle 
    through your graveyard with Pot of Avarice and Relinquished will never get an 
    attack in. The key to getting off constant Ritual Summons is Monster 
    Reincarnation and Magician of Faith, replacing the Rituals you have on the 
    field. Speaking of which, the Ritual Lineup is very focused, but chosen out of 
    necessity. Paladin of White Dragon is face-down hate, and can take down 
    Relinquished's defenders or anything Tsukuyomi flips. Paladin of White Dragon 
    is also useful for if you need space for a summon, as it could tribute itself 
    off the field to make room. Relinquished sucks up the giants, pure and simple. 
    No huge 8 star rituals are needed, not when you have a 10 ritual goal to get 
    to.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.5 - SPECIAL SUMMON A                                        [SPS2030305]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Perform 10 Special Summons during a duel
    
    OPPONENT
    
    Manticore of Darkness
    
    OPPONENT'S DECK
    
    Mr. Unique
    
    OPPONENT'S TACTICS
    
    Manticore of Darkness concentrates solely on field presence, he has quite a lot 
    of monsters that summons a duplicate from the deck, and they are all Beasts. 
    Manticore of Darkness does have a nasty surprise in the Sphinx monsters, 
    however most of the times, ie non-topdeck situations, they're not much to worry 
    about.
    
    DECK SUGGESTIONS
    
    Beasts have strong special summon abilities, and we'll be taking advantage of 
    that with this deck.
    
    FUSION MONSTERS: 19
    3x Dark Balter the Terrible
    3x Dark Blade the Dragon Knight
    3x Fiend Skull Dragon
    3x Ojama King
    3x Reaper on the Nightmare
    3x Ryu Senshi
    1x Thousand-Eyes Restrict
    
    MONSTERS: 18
    
    3x Cyber Dragon
    2x Manticore of Darkness
    3x Giant Rat
    3x Nimble Momonga
    2x Outstanding Dog Marron
    3x Rescue Cat
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 16
    
    1x Dark Hole
    3x Dark World Lightning
    1x Heavy Storm
    1x Lightning Vortex
    1x Metamorphosis
    1x Mystical Space Typhoon
    2x Nobleman of Crossout
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 6
    
    1x Call of the Haunted
    1x Ceasefire
    3x Metal Reflect Slime
    1x Torrential Tribute
    
    Lots of special summoning here! Manticore of Darkness is well known for it's 
    Special Summoning loop, and it should be put to good use to get the Special 
    Summon count up high, Rescue Cats are to search for the Marrons, which can then 
    be used for Metamorphosis, it's crazy what you can do with this deck. Just 
    remember that the game is counting the number of times you're Special 
    Summoning, not the amount of monsters you're summoning. So the 2 Marrons you're 
    getting with Rescue Cat is only 1 special summon... I think.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.6 - 20X SPELL                                               [TSP2030306]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 32% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.7 - 10X TRAP                                                [TTR2030307]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Activate 10 Traps during a duel
    
    OPPONENT
    
    Mask of Darkness
    
    OPPONENT'S DECK
    
    Writhing in the Darkness
    
    OPPONENT'S TACTICS
    
    Uhhh... beats me. He doesn't actually have that many traps and he seems to rely 
    more on fusion summoning, I guess. I can't quite gauge this deck proper, sorry.
    
    DECK SUGGESTION
    
    This deck may seem thin on monsters, but with so much draw power it doesn't 
    really matter.
    
    MONSTERS: 14
    
    3x Dark Ruler Vandalgyon
    1x Breaker the Magical Warrior
    1x Cyber Jar
    1x D.D. Warrior
    1x Exiled Force
    3x Mask of Darkness
    1x Morphing Jar
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 4
    
    1x Dark Hole
    1x Heavy Storm
    1x Pot of Greed
    1x Premature Burial
    
    TRAPS: 22
    
    1x Call of the Haunted
    3x Corpse of Yata-Garasu
    2x Divine Wrath
    3x Jar of Greed
    3x Magic Drain
    3x Negate Attack
    3x Solemn Judgement
    1x Torrential Tribute
    3x Trap Dustshoot
    
    Draw, draw, draw. You need to draw consistantly to get those Dark Ruler 
    Vandalgyon's into your hand. You also need to manage your Solemn Judgement's 
    well too, as it's only that and Divine Wrath that has a great chance of 
    summoning your biggest monster. Magic Drain is awesome, and even if they 
    discard to go through with the effect it's still a disadvantage for the 
    opponent, but don't rely on it to get your Dragon out. In short: Don't give him 
    breathing space, but at the same time don't destroy yourself.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.8 - DRAW                                                    [DRW2030308]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    End the duel in a draw
    
    OPPONENT
    
    Yamata Dragon
    
    OPPONENT'S DECK
    
    Spirits or Yore
    
    OPPONENT'S TACTICS
    
    Your opponent uses a Spirit-based beatdown deck that's very straightforward.
    
    DECK SUGGESTION
    
    Ever heard of a card called Self-Destruct Button? Well, if you haven't then 
    it's time to look it up because that's what we're basing our deck on!
    
    MONSTERS: 17
    
    3x A Cat of Ill Omen
    1x Breaker the Magical Warrior
    3x Burning Algae
    1x D.D. Warrior Lady
    2x Magician of Faith
    1x Morphing Jar
    1x Sangan
    3x Spirit Reaper
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 11
    
    1x Dark Hole
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Snatch Steal
    3x Soul Taker
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 12
    
    1x Call of the Haunted
    1x Crush Card
    3x Self-Destruct Button
    3x Solemn Judgement
    1x Torrential Tribute
    3x Wall of Revealing Light
    
    Getting a 7000 Life Point gap is as easy as setting Wall of Revealing Light, A 
    Cat of Ill Omen should be searching for Self-Destruct Buttons before Walls, and 
    Wall should only be activate after the opponent's battlephase. You should never 
    attack, even with an empty field, unless you won't be dealing damage. It's 
    entirely possible to have this wrapped up on the 3rd turn.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.9 - HAND DESTRUCTION                                        [HND2030309]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This challenge is unlocked right from the start.
    
    DESCRIPTION
    
    Make your opponent discard 20 cards from his/her hand
    
    OPPONENT
    
    Spirit Reaper
    
    OPPONENT'S DECK
    
    Visitor From Beyond
    
    OPPONENT'S TACTICS
    
    Spirit Reaper will pretty much just use a normal Zombie deck. Nothing unique to 
    it at all.
    
    DECK SUGGESTION
    
    20 cards?! Sounds like a job for... THE PREVENTERS~! No, i'm not joking. The 
    Ojama gang can lock this deck up quick smart. The only other thing to do would 
    be to smash it up with JINZO... #7. I'm not joking about that one either.
    
    MONSTERS: 15
    
    3x A Cat of Ill Omen
    1x Cyber Jar
    3x Jinzo #7
    3x Magician of Faith
    1x Morphing Jar
    3x Nightmare Horse
    1x Tsukuyomi
    
    SPELLS: 12
    
    1x Card Destruction
    1x Dark Hole
    2x Tribute to the Doomed
    1x Heavy Storm
    2x Level Limit - Area B
    3x Messenger of Peace
    1x Mystical Space Typhoon
    1x Pot of Greed
    
    TRAPS: 13
    
    2x Gravity Bind
    3x Ojama Trio
    1x Reversal of Graves
    3x Robbin' Goblin
    3x Spacial Collapse
    1x Torrential Tribute
    
    Here's how this deck works: Stall, Restrict, Attack Directly. It is crucial to 
    establish your stall in the first two turns. If you manage to start second and 
    have both Ojama Trio and Spacial Collapse you've pretty much sorted your stall, 
    Spirit Reaper has a habit of starting with a set card in both zones After 
    establishing that, you need to fortify with Gravity Bind, Level Limit - Area B 
    or Messenger of Peace. Your last move should be to summon a direct attacker. 
    Keep 1 zone free just in case; if he has Solemn Wishes Face-Up you're not going 
    to get anywhere, and if he tribute summons Patrician of Darkness you bet he'll 
    be making you smash into Ojama tokens. Only use your 5 zones when you are 
    certain he's locked down.
    
    CLEAR BONUS
    
    1000 DP
    _______________________________________________________________________________
    
    2.3.3.10 - DURING OPPONENT'S TURN                                 [DOT2030310]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 34% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.11 - RECOVER                                                [RCV2030311]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 20% of the game total
    
    DESCRIPTION
    
    Restore 20,000 or more Life Points during a duel
    
    OPPONENT
    
    Princess Curran
    
    OPPONENT'S DECK
    
    Crime and Punishment
    
    OPPONENT'S TACTICS
    
    She's going for burn, this one. She'll be attempting to destroy your life 
    points faster then you'll be restoring them
    
    DECK SUGGESTION
    
    The direction you want your life points to go is up. Trying to get it to go up 
    whilst your opponent is trying to make it go down is counter-productive. So 
    we're just going to have to stop Princess Curran from making it go down. Sounds 
    rather simple, doesn't it?
    
    MONSTERS: 19
    
    2x Guardian Angel Joan
    1x Airknight Parshath
    1x Breaker the Magical Warrior
    2x Dandylion
    3x Des Wombat
    3x Nimble Momonga
    1x Sangan
    2x Shining Angel
    3x The Agent of Force - Mars
    1x Tribe-Infecting Virus
    
    SPELLS: 16
    
    2x Brain Control
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    3x Mystik Wok
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Swords of Revealing Light
    3x The Sanctuary in the Sky
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Draining Shield
    1x Torrential Tribute
    
    Des Wombat is crucial to this deck, especially as Mystik Wok's only target is 
    going to be The Agent of Force - Mars. To put it into perspective, if The Agent 
    of Force - Mars had 4000 ATK, then one Mystik Wok will add 4000 Life Points, if 
    the next Agent of Force - Mars had 8000 ATK, the next will add 8000, the third 
    is going to add another 16000 making it an easy 28000 Life Point gain. Of 
    course, we're not counting any of the other gains we're getting here. As long 
    as you keep Princess Curran's burn under control, which is easy to do, you 
    should do fine.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.3.12 - REMOVE MONSTERS BY EFFECT                              [RME2030312]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.13 - FLIP SUMMON                                            [FPS2030313]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 34% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.14 - SPECIAL SUMMON B                                       [SSB2030314]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents 5 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.15 - TOKEN                                                  [TKN2030315]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 5 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Special Summon 15 Tokens during a duel
    
    OPPONENT
    
    Insect Queen
    
    OPPONENT'S DECK
    
    Deep in the Forest
    
    OPPONENT'S TACTICS
    
    Insect Queen uses Insect Monsters and Multiplication of Ants to swarm (heh) and 
    eventually overpower you. She will generally get her stronger monsters hooked 
    up with Big Bang Shot or Fairy Meteor Crush, and will use Swarm of Locusts to 
    destroy your monsters in stall situations.
    
    DECK SUGGESTION
    
    Tokens are generally weak and pathetic, so we will need to stop the opponent in 
    their tracks to make sure we don't get smacked.
    
    MONSTERS: 18
    
    3x Cobra Jar
    3x Dandylion
    3x Magician of Faith
    3x Mystic Swordsman LV2
    1x Sangan
    3x Cannon Soldier
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 20
    
    1x Dark Hole
    3x Fiend's Sanctuary
    1x Heavy Storm
    1x Mystical Space Typhoon
    3x Nightmare's Steelcage
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    3x Stray Lambs
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 2
    
    1x Call of the Haunted
    1x Torrential Tribute
    
    Set up your lock, start summoning Tokens and knocking them down with Cannon 
    Soldier, get Magician of Faith to get back your Token spells, and do it all 
    again! If you get the Faith-Tsuku-Swords lock in early, you'll win easily. 
    However, if you struggle to get the peices and Insect Queen manages to get 
    Saber beetle out, you might as well start again.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.3.16 - UNION                                                  [UNN2030316]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents 5 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.17 - 10X QUICK SPELL                                        [TQS2030317]*
    _______________________________________________________________________________
    
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents twice
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.18 - THE FORBIDDEN                                          [TFB2030318]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Exodia the Forbidden One", "Left Arm of The Forbidden One", "Right Arm of 
    The Forbidden One", "Left Leg of The Forbidden One", and "Right Leg of The 
    Forbidden One" in your Trunk. You must have these cards in your deck to attempt 
    this challenge.
    
    DESCRIPTION
    
    Win a duel using the Effects of "Exodia the Forbidden One"
    
    OPPONENT
    
    Exodia Necross
    
    OPPONENT'S DECK
    
    Resurrection of the Summoned Lord
    
    OPPONENT'S TACTICS
    
    The opponent will be dumping his Exodia Peices into the graveyard to prepare 
    for the summoning of Exodia Necross, it's not rare for him to set his Exodia 
    peices for you to destroy. He has a couple of cards to get aggro with, but he 
    doesn't seem to want to pull the trigger.
    
    DECK SUGGESTION
    
    Exodia decks need to be fast, really fast. This is my attempt at a fast deck.
    
    MONSTERS: 18
    
    1x Left Arm of the Forbidden One
    1x Left Leg of the Forbidden One
    1x Right Arm of the Forbidden One
    1x Right Leg of the Forbidden One
    3x Des Lacooda
    3x Emissary of the Afterlife
    1x Exodia of the Forbidden One
    2x Magician of Faith
    1x Sangan
    3x Toon Cannon Soldier
    1x Tsukuyomi
    
    SPELLS: 20
    
    3x Card of Safe Return
    1x Dark Hole
    1x Heavy Storm
    3x Magical Mallet
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    3x The Shallow Grave
    3x Toon Table of Contents
    2x Upstart Goblin
    
    TRAPS: 2
    
    1x Call of the Haunted
    1x Torrential Tribute
    
    NEVER ATTACK. You could be sending peices to his graveyard. Use Toon cannon 
    Soldier to send your searchers to the grave, search out your peices. Use your 
    drawing cards, reuse your drawing cards. Don't be afraid to put your Des 
    Lacoodas on the field unprotected, I doubt Exodia Necross will even attempt to 
    attack you. Chances are, you'll win this and win this easily.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.3.19 - 20 TURNS                                               [TTN2030319]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Final Countdown" in your Trunk. You must have this card in your deck to 
    attempt this challenge.
    
    DESCRIPTION
    
    Win a duel using the Effects of "Final COuntdown"
    
    OPPONENT
    
    Demise, King of Armageddon
    
    OPPONENT'S DECK
    
    Fading Fate
    
    OPPONENT'S TACTICS
    
    He is going to destroy you as quickly as possible, and that's about it. Demise 
    wants you dead and he can't wait 20 turns.
    
    DECK SUGGESTION
    
    You stop the summoning of Demise and you win. Simple as that.
    
    MONSTERS: 18
    
    3x Horus the Black Flame Dragon LV8
    3x Horus the Black Flame Dragon LV6
    3x Jinzo
    1x Cyber Jar
    3x Horus the Black Flame Dragon LV4
    1x Morphing Jar
    3x Nimble Momonga
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 20
    
    1x Dark Hole
    3x Final Countdown
    1x Heavy Storm
    2x Level Modulation
    3x Level Up!
    2x Magical Mallet
    1x Mystical Space Typhoon
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    2x Upstart Goblin
    
    TRAPS: 2
    
    1x Call of the Haunted
    1x Torrential Tribute
    
    Don't back down from Demise; unless he gets himself out first turn, you have 
    total control over this. Get out your Horus the Black Flame Dragon first, level 
    him up and sit there. You don't even have to summon anything else, really. 
    Demise really doesn't have anything that can answer to a fully levelled Horus 
    the Black Flame Dragon, so use that to your advantage.
    
    CLEAR BONUS
    
    2000 DP
    _______________________________________________________________________________
    
    2.3.3.20 - DECK DESTRUCTION                                       [DDS2030320]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 34% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.21 - VICTORY D.                                             [VIC2030321]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Victory D." in your Trunk. You must have this card in your deck to 
    attempt this challenge.
    
    DESCRIPTION
    
    Win using the effect of "Victory D."
    
    OPPONENT
    
    Victory D.
    
    OPPONENT'S DECK
    
    Dragon's Paradise
    
    OPPONENT'S TACTICS
    
    Victory D. uses his dragons to inflict peircing damage in an attempt to get him 
    closer to using the effect of... err... himself. He also has cards that replace 
    themselves when destroyed, making it easier to get the summoning conditions for 
    Victory D.
    
    DECK SUGGESTION
    
    This deck is going to be ugly. Having to tribute 3 monsters for something like 
    Victory D. is always going to be difficult, and quite frankly, if it wasn't for 
    this challenge nobody would bother to do it.
    
    MONSTERS: 20
    
    3x Victory D.
    1x Cyber Jar
    3x Masked Dragon
    3x Mirage Dragon
    1x Morphing Jar
    3x Spear Dragon
    1x Tribe-Infecting Virus
    3x Troop Dragon
    1x Tsukuyomi
    
    SPELLS: 15
    
    3x Brain Control
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    2x Stamping Destruction
    1x Swords of Revealing Light
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Dragon's Rage
    1x Torrential Tribute
    
    Life becomes a lot easier if you can manage to Control your opponent's Dragon 
    to use for Victory D. because getting 3 monsters out on your opponent is really 
    difficult. Even keeping Victory D. on the field is a struggle unto itself, but 
    with this deck I actually managed to summon 2 Victory Ds (albeit not at the 
    same time) so, even with the difficulty in actually achieving the goal, it is 
    still achievable. Don't give up.
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.22 - THE PREVENTERS FIGHT BACK                              [PFB2030322]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Ojama Black", "Ojama Yellow", "Ojama Green" and "Ojama Delta Hurricane!!" 
    in your Trunk. You must have these cards in your deck to attempt this 
    challenge.
    
    DESCRIPTION
    
    Successfully activate and maintain the Effect of "Ojama Delta Hurricane!!" and 
    win the duel
    
    OPPONENT
    
    Ojama Trio
    
    OPPONENT'S DECK
    
    Battle of the Preventers
    
    OPPONENT'S TACTICS
    
    Most of the Trio's monster lineup consists of Level 3 and below Normal Monsters 
    with a bit of tech slotted in here and there. Their deck is hardly what you 
    would call a preventers deck, however.
    
    DECK SUGGESTION
    
    The Ojamas have 0 Attack Points and 1000 Defense Points, they have a grand 
    total of 0 effects between them, but they have an insanely powerful support 
    card, which we'll be using more than once.
    
    MONSTERS: 16
    
    3x Ojama Black
    3x Ojama Green
    3x Ojama Yellow
    1x Cyber Jar
    3x Magician of Faith
    1x Morphing Jar
    1x Sangan
    1x Tsukuyomi
    
    SPELLS: 19
    
    1x Dark Hole
    2x Enchanting Fitting Room
    2x Ground Collapse
    1x Heavy Storm
    1x Mystical Space Typhoon
    3x Nightmare's Steelcage
    3x Ojama Delta Hurricane!!
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    3x Wave-Motion Cannon
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Ojama Trio
    1x Torrential Tribute
    
    Ojama Delta Hurricane!! took out 8 cards the first time I used it, I then 
    flipped Magician of Faith, got it back, and had it take another 3 cards next 
    turn. I know people like talking about 2-for-1 trades, but 11-for-2 is insane! 
    Tsukuyomi will be attacking for 1100 each turn, and each Battle Phase will have 
    a clean slate on the other side. Can't ask for much more then that. 
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.23 - HUGE REVOLUTION                                        [HRV2030323]*
    _______________________________________________________________________________
    
    This challenge is bugged up. I don't recommend trying it, however if you still 
    want to have a go...
    
    HOW TO UNLOCK
    
    Have "People Running About", "Oppressed People", "United Resistance" and "Huge 
    Revolution" in your Trunk. You must have these cards in your deck to attempt 
    this challenge.
    
    DESCRIPTION
    
    Successfully activate and maintain the Effect of "Huge Revolution" and win the 
    duel
    
    OPPONENT
    
    People Running About
    
    OPPONENT'S DECK
    
    Cry of the People
    
    OPPONENT'S TACTICS
    
    The People are trying to get out huge revolution too!
    
    DECK SUGGESTION
    
    MONSTERS: 18
    
    3x Charcoal Inpachi
    3x Oppressed People
    3x People Running About
    3x United Resistance
    1x Cyber Jar
    3x Magician of Faith
    1x Sangan
    1x Tsukuyomi
    
    SPELLS: 17
    
    1x Dark Hole
    3x Enchanting Fitting Room
    1x Heavy Storm
    1x Mystical Space Typhoon
    3x Nightmare's Steelcage
    1x Pot of Greed
    1x Premature Burial
    2x Silent Fiend
    1x Swords of Revealing Light
    3x Wave-Motion Cannon
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Huge Revolution
    1x Torrential Tribute
    
    You're home free once you activate Huge Revolution, which has some hefty 
    requirements for activating, but that's what the support is there for. Cyber 
    Jar and Enchanting Fitting Room scours the deck for the peices, you can stall 
    for time, or if your field clogs up let your opponent smash some of your 
    monsters to clear room. Wave-Motion Cannon is the win condition, let it build 
    up until you're in a position to win immediately after activating Huge 
    Revolution. It's only fitting that once The People revolt, everything will be 
    destroyed.
    
    CLEAR BONUS
    
    No idea, seeing as you auto-lose even though you clear the requirements. My 
    guess is 3000 DP.
    _______________________________________________________________________________
    
    2.3.3.24 - VICTORY IN 5 TURNS                                     [VFT2030324]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 37% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.25 - MOTH GROWS UP                                          [MGU2030325]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Petit Moth", "Perfectly Ultimate Great Moth" and "Cocoon of Evolution" in 
    your Trunk. You must have these cards in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Perfectly Ultimate Great Moth" and win the duel.
    
    OPPONENT
    
    Perfectly Ultimate Great Moth
    
    OPPONENT'S DECK
    
    King of the Forest Deck
    
    OPPONENT'S TACTICS
    
    He's going to be hitting you as hard as he can, he has big attack monsters as 
    well as field control cards such as the Swarm cards to attempt to keep your 
    field clean, he can punish stall easily if you're not careful.
    
    DECK SUGGESTION
    
    The Opponent has effects that can mess your goal up bad, so we're going to stop 
    that.
    
    MONSTERS: 23
    
    2x Perfectly Ultimate Great Moth
    2x Doom Dozer
    3x Girochin Kuwagata
    3x Insect Knight
    3x Neo Bug
    3x Howling Insect
    3x Petit Moth
    3x Cocoon of Evolution
    1x Sangan
    
    SPELLS: 13
    
    1x Card Destruction
    2x Heart of the Underdog
    2x Last Will
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 4
    
    1x Call of the Haunted
    3x Skill Drain
    
    Play careful with this deck, if you activate Skill Drain too early you run the 
    risk of the opponent's Jurai Gumo running wild, if you activate it too late, 
    you could find yourself at the mercy of the two Swarms. Skill Drain is very 
    effective; the only monsters that can get their effects off would be the 
    searchers and the random Exiled Force, while his searchers aren't too helpful, 
    they're just more obsticles that need eliminating. Skill Drain works in your 
    favor as your monsters effects activate in the hand and the graveyard, while 
    Cocoon of Evolution's effect is applied as a Spell Card. You should be able to 
    simply overpower your opponent.
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.26 - MAGNETIC POWER                                         [MGP2030326]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Alpha the Magnet Warrior", "Beta the Magnet Warrior", "Gamma the Magnet 
    Warrior" and "Valkyrion the Magna Warrior" in your Trunk. You must have these 
    cards in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Valkyrion the Magnetic Power" and win the duel.
    
    OPPONENT
    
    Valkyrion the Magna Warrior
    
    OPPONENT'S DECK
    
    Balance of Power
    
    OPPONENT'S TACTICS
    
    The Opponent plays a defensive-based deck, relying on Fault Zone to punish 
    overaggression. He also has countermeasures for when your Valkyrion eventually 
    hits the field.
    
    DECK SUGGESTION
    
    The Magnets are all Normal Monsters, so we're going to jam this deck full of 
    yellows to get out our Magnet Warriors as fast as possible.
    
    MONSTERS: 21
    
    2x Valkyrion the Magna Warrior
    3x Alpha the Magnet Warrior
    3x Battle Footballer
    3x Beta the Magnet Warrior
    3x Gamma the Magnet Warrior
    3x Giant Soldier of Stone
    3x Giant Rat
    1x Sangan
    
    SPELLS: 15
    
    1x Confiscation
    1x Dark Hole
    3x Heart of the Underdog
    1x Heavy Storm
    1x Lightning Vortex
    2x Monster Reincarnation
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 4
    
    1x Call of the Haunted
    2x Light of Intervention
    1x Torrential Tribute
    
    Valkyrion the Magna Warrior is actually pretty easy to summon, in fact I 
    managed to summon two copies in the same duel. It wasn't too difficult to 
    figure out where the focus should be in this deck, I mean we already have 9 
    Normal Monsters. It was tempting to add Skill Drain, but considering the 
    opponent's deck is defensive-based where the effects are useless anyway and 
    Exiled Force's effect would still go through I figured it would be a waste of 
    space, so I replaced them with Light of Intervention, it's great for making 
    sure you don't smash into Moai Interceptor Cannons for a big loss and it 
    renders Golem Sentry's effect useless (just like Skill Drain, but more useful).
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.27 - DARK SAGE                                              [DKS2030327]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Time Wizard", "Dark Magician" and "Dark Sage" in your Trunk. You must 
    have these cards in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Dark Sage" and win the duel.
    
    OPPONENT
    
    Dark Sage
    
    OPPONENT'S DECK
    
    Greatest Knowledge
    
    OPPONENT'S TACTICS
    
    Another Dark Magician deck, but more in line with actually getting Dark 
    Magician out, he has a lot of attack support as well as monster destruction.
    
    DECK SUGGESTION
    
    Dark Sage has a ridiculous summoning requirement, and an effect that isn't 
    really worth the heart problems. With that out of the way, it's time to deal 
    with it.
    
    MONSTERS: 19
    
    3x Dark Magician
    1x Dark Sage
    2x Apprentice Magician
    1x Breaker the Magical Warrior
    1x Cyber Jar
    2x Magician of Faith
    1x Sangan
    3x Skilled Dark Magician
    3x Time Wizard
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 16
    
    2x Brain Control
    1x Dark Hole
    1x Dark Magic Curtain
    1x Heavy Storm
    1x Lightning Vortex
    3x Magical Dimension
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    2x Second Coin Toss
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 5
    
    1x Call of the Haunted
    1x Crush Card
    2x Magician's Circle
    1x Torrential Tribute
    
    Your entire challenge basically boils down to 1 (perhaps 2) coin flips, which 
    really sucks. If you can manage to steal your opponent's Dark Magician, it 
    would make your failure a little easier to swallow, and once you manage to get 
    out Dark Sage, you can start smashing face and using those Time Wizards the way 
    there were supposed to be used; as trash discards for Tribe-Infecting Virus' 
    effect.
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.28 - DIRECT DAMAGE                                          [DMG2030328]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 10 monsters or more in Survival Duel
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.29 - DESTROY MONSTERS IN BATTLE                             [DMB2030329]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 3 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.30 - TRIBUTE SUMMON                                         [TBS2030330]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents twice
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.31 - SPECIAL SUMMON C                                       [SSC2030331]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 5 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.32 - TOON                                                   [TON2030332]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 5 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.33 - 10X COUNTER                                            [TTC2030333]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 15 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Counter your opponent's Spells, Traps, Effects, Attacks and Summons 10 times 
    during a duel
    
    OPPONENT
    
    Dark Ruler Vandalgyon
    
    OPPONENT'S DECK
    
    Roar of Pluto
    
    OPPONENT'S TACTICS
    
    He'll be attempting to counter everything you try, including stopping 
    recursion, getting around Bottomless Trap Hole
    
    DECK SUGGESTION
    
    I'm not quite sure the computer counts Solemn Judgement or Divine Wrath on a 
    destroyed monsters effect, when I completed this challenge I counted that I had 
    used traps 15 times, but only 10 were counted. I didn't count the traps that 
    were negated.
    
    MONSTERS: 10
    
    3x Dark Ruler Vandalgyon
    1x Cyber Jar
    1x Marshmallon
    2x Mask of Darkness
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 5
    
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Pot of Greed
    1x Premature Burial
    
    TRAPS: 25
    
    3x Bottomless Trap Hole
    1x Call of the Haunted
    2x Divine Wrath
    3x Magic Jammer
    3x Negate Attack
    3x Sakuretsu Armor
    3x Solemn Judgement
    1x Torrential Tribute
    3x Trap Hole
    3x Widespread Ruin
    
    Work at it, deplete his LP, then sit there and counter everything he throws at 
    you until your almost out of cards, that's the only way to make sure you'll get 
    more then ten, especially when I can't figure out why my 15 is the computer's 
    10.
    
    CLEAR BONUS
    
    3000 DP
    _______________________________________________________________________________
    
    2.3.3.34 - DESTINY BOARD                                          [DSB2030334]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Destiny Board", "Spirit Message "A"", "Spirit Message "I"", "Spirit 
    Message "L"" and "Spirit Message "N"" in your Trunk. You must have these cards 
    in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Win a duel using the effects of "Destiny Board"
    
    OPPONENT
    
    Dark Necrofear
    
    OPPONENT'S DECK
    
    Forbidden Necromancy
    
    OPPONENT'S TACTICS
    
    Dark Necrofear plays a Fiend deck. Her fiends vary in effects, but they're all 
    pretty small. Well, they have to be if she wants to activate Crush Card. Heh.
    
    DECK SUGGESTION
    
    I don't think Dark Necrofear has any way to stop you getting Destiny Board's 
    effect off. The only thing stopping that is pretty much you.
    
    MONSTERS: 17
    
    3x A-Team Trap Disposal Unit
    1x Breaker the Magical Warrior
    3x Kycoo the Ghost Destroyer
    2x Magician of Faith
    1x Marshmallon
    1x Morphing Jar
    1x Sangan
    3x Spirit Reaper
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 16
    
    1x Dark Hole
    3x Fissure
    1x Lightning Vortex
    1x Mystical Space Typhoon
    3x Nobleman of Extermination
    1x Pot of Greed
    1x Spirit Message "A"
    1x Spirit Message "I"
    1x Spirit Message "L"
    1x Spirit Message "N"
    2x Upstart Goblin
    
    TRAPS: 7
    
    3x Destiny Board
    3x Time Seal
    1x Torrential Tribute
    
    Oh how I yearn to use these cards to spell "FAIL". This deck features alot of 
    monster-based stall. I also felt that I needed spell and trap cards that could 
    be triggered easily, rather than waiting for something specific to happen. 
    Kycoo stops Necrofear from ever becoming a problem, and Nobleman of 
    Extermination is there to sort out traps (and hopefully nail Crush Card, even 
    though only 5 cards out of this deck can be hurt by it). If you get Destiny 
    Board early, you've probably won this.
    
    CLEAR BONUS
    
    4000 DP
    _______________________________________________________________________________
    
    2.3.3.35 - HUGE DAMAGE IN A TURN                                  [HDT2030335]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3.36 - V-Z IN THE HOUSE                                       [VZH2030336]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "V-Tiger Jet", "W-Wing Catapult", "X-Head Cannon", "Y-Dragon Head", "Z-
    Metal Tank", "VW-Tiger Catapult", "XYZ-Dragon Cannon" and "VWXYZ-Dragon 
    Catapult Cannon" in your Trunk. You must have these cards in your deck to 
    attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "VWXYZ-Dragon Catapult Cannon" and win the duel.
    
    OPPONENT
    
    VWXYZ-Dragon Catapult Cannon
    
    OPPONENT'S DECK
    
    Machine 5 Deck
    
    OPPONENT'S TACTICS
    
    He's generally trying to do the same thing. Of course, he's going to be doing 
    it less efficiently.
    
    DECK SUGGESTION
    
    These are vital monsters in the deck of one Chazz Princeton, premier "angry 
    guy" in the Yu-Gi-Oh! GX Anime.
    
    FUSION MONSTERS: 9
    
    3x VW-Tiger Catapult
    3x VWXYZ-Dragon Catapult Cannon
    3x XYZ-Dragon Cannon
    
    MONSTERS: 21
    
    3x V-Tiger Jet
    3x X-Head Cannon
    2x Freed the Brave Wanderer
    1x Sangan
    3x Shining Angel
    3x W-Wing Catapult
    3x Y-Dragon Head
    3x Z-Metal Tank
    
    SPELLS: 15
    
    1x Dimension Fusion
    3x Frontline Base
    2x Last Will
    1x Lightning Vortex
    1x Limiter Removal
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 4
    
    1x Call of the Haunted
    2x Return From the Different Dimension
    1x Torrential Tribute
    
    VWXYZ-Dragon Catapult Cannon is an awesome monster, free removal that can 
    attack on the same turn, with 3000 ATK and a scapegoat-hating effect. As you 
    move along fusing your monsters, if they have destruction effects I recommend 
    activating them. Even VW-Tiger Catapult's Card Shifting effect is worth the 
    discard if your opponent has the Sheep Tokens out. Dimension Fusion and Return 
    From a Different Dimension makes sure that you can get out multiple copies of 
    this monster.
    
    CLEAR BONUS
    
    4000 DP
    _______________________________________________________________________________
    
    2.3.3.37 - URIA, LORD OF SEARING FLAMES                           [LSF2030337]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Uria, Lord of Searing Flames" in your Trunk. You must have this card in 
    your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Uria, Lord of Searing Flames" and win the duel.
    
    OPPONENT
    
    Uria, Lord of Searing Flames
    
    OPPONENT'S DECK
    
    Flames of Purgatory
    
    OPPONENT'S TACTICS
    
    He's going to make this duel as difficult as possible. He uses a large range of 
    Continuous Traps that disrupt the battle phase. He also adds a little 
    Gravekeepers action.
    
    DECK SUGGESTION
    
    We're going for HUGE attack here. Hopefully you'll be able to pull off the W in 
    Turn 3, like I did.
    
    MONSTERS: 4
    
    1x Dark Magician of Chaos
    3x Uria, Lord of Striking Flames
    
    SPELLS: 6
    
    1x Pot of Greed
    3x Reasoning
    2x Upstart Goblin
    
    TRAPS: 30
    
    2x Last Turn
    3x Magical Thorn
    3x Metal Reflect Slime
    2x Needle Wall
    3x Nightmare Wheel
    3x Ordeal of a Traveller
    3x Robbin' Goblin
    3x Robbin' Zombie
    2x Shadow Spell
    3x Skull Zoma
    3x Wall of Revealing Light
    
    Finally, a crazy One-Turn Kill deck! You have to play safe with that Reasoning, 
    Activate 2 of them and your entire deck is gone, leaving you with one attack. 
    At full power Uria is at 28,000 ATK, of course, you only need to power him up 
    once to start smashing things.
    
    CLEAR BONUS
    
    4000 DP
    _______________________________________________________________________________
    
    2.3.3.38 - HAMON, LORD OF STRIKING THUNDER                        [LST2030338]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Hamon, Lord of Striking Thunder" in your Trunk. You must have this card 
    in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Hamon, Lord of Striking Thunder" and win the duel.
    
    OPPONENT
    
    Hamon, Lord of Striking Thunder
    
    OPPONENT'S DECK
    
    Rumble of Thunder
    
    OPPONENT'S TACTICS
    
    The opponent is going to capitalise on the power of Heart of the Underdog, and 
    as such he will almost always have field presence.
    
    DECK SUGGESTION
    
    Yellow is the way to go on this challenge. We'll be looking to dominate the 
    field with high ATK power and beneficial spell effects.
    
    MONSTERS: 19
    
    3x Hamon, Lord of Striking Thunder
    3x Archfiend Soldier
    3x Gemini Elf
    3x Luster Dragon
    3x Mad Dog of Darkness
    3x Vorse Raider
    3x Tribe-Infecting Virus
    
    SPELLS: 16
    
    1x Dark Hole
    3x Dust Barrier
    3x Ground Collapse
    3x Heart of the Underdog
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    3x Spell Absorption
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Bottomless Trap Hole
    1x Torrential Tribute
    
    Dust Barrier is a useful card; it makes all of the opponents spells that affect 
    you useless, which is great because he seems to always have a Fissure at the 
    right time. This deck is basically "smash opponent", so if you don't know what 
    to do with it, you shouldn't be playing this game.
    
    CLEAR BONUS
    
    4000 DP
    _______________________________________________________________________________
    
    2.3.3.39 - RAVIEL, LORD OF PHANTASMS                              [LOP2030339]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Raviel, Lord of Phantasms" in your Trunk. You must have this card in your 
    deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Raviel, Lord of Phantasms" and win the duel.
    
    OPPONENT
    
    Raviel, Lord of Phantasms
    
    OPPONENT'S DECK
    
    Illusory Darkness
    
    OPPONENT'S TACTICS
    
    Raviel, Lord of Phantasms uses a wide range of Fiend monsters that has many 
    different effects to suit most situations.
    
    DECK SUGGESTION
    
    Only the best Fiends will do for the Lord of Phantasms, so that's what we're 
    going to add!
    
    MONSTERS: 19
    
    3x Raviel, Lord of Phantasms
    3x Goldd, Wu-Lord of Dark World
    1x Cyber Jar
    3x Giant Germ
    3x Newdoria
    1x Sangan
    3x Skull Descovery Knight
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 14
    
    2x Brain Control
    1x Card Destruction
    1x Dark Hole
    3x Dark World Lightning
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 7
    
    3x Bottomless Trap Hole
    1x Call of the Haunted
    1x Ceasefire
    1x Crush Card
    1x Torrential Tribute
    
    A little bit of that sweet Dark World tops off the Fiend pudding. The monster 
    line-up allows you to ease up on the opponent while gathering the peices for a 
    big push. Dark World Lightning should almost always be targeting a spell/trap 
    just before the big Raviel summon, and ceasefire should be the same, 1500 
    damage plus Raviel is devastating.
    
    CLEAR BONUS
    
    4000 DP
    _______________________________________________________________________________
    
    2.3.3.40 - MAKE A CHAIN                                           [MAC2030340]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents 3 times
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.41 - THE GATEKEEPER STANDS TALL                             [GST2030341]*
    _______________________________________________________________________________
    
    Have "Kazejin", "Suijin", "Sanga of the Thunder" and "Gate Guardian" in your 
    Trunk. You must have these cards in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully Summon "Gate Guardian" and win the duel
    
    OPPONENT
    
    Gate Guardian
    
    OPPONENT'S DECK
    
    Guardian of the Door Deck
    
    OPPONENT'S TACTICS
    
    I don't think his goal of summoning Gate Guardian is as important to him as his 
    other goal; making you throw your GBA through a window.
    
    DECK SUGGESTION
    
    This challange has to be the only way to get people to add Gate Guardian and 
    all of his peices to a deck.
    
    MONSTERS: 20
    
    1x Gate Guardian
    2x Kazejin
    2x Sanga of the Thunder
    2x Suijin
    1x Cyber Jar
    3x Dandylion
    1x Marshmallon
    3x Nimble Momonga
    1x Sangan
    3x Spirit Reaper
    1x Tribe-Infecting Virus
    
    SPELLS: 18
    
    3x Brain Control
    1x Card Destruction
    1x Dark Hole
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    3x Soul Exchange
    3x The Shallow Grave
    2x Upstart Goblin
    
    TRAPS: 2
    
    1x Call of the Haunted
    1x Torrential Tribute
    
    Good luck with this, you're gonna need it. Stall, steal cards for the Tributes, 
    and hit as hard as you can. I'm not going to talk about this challenge anymore; 
    I promised myself that I'll just complete it and move on.
    
    CLEAR BONUS
    
    5000 DP
    _______________________________________________________________________________
    
    2.3.3.42 - SERIOUS DAMAGE                                         [SRD2030342]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 20 monsters or more in Survival Duel
    
    DESCRIPTION
    
    Cause 50,000 or more points worth of damage during a duel
    
    OPPONENT
    
    Princess Pikeru
    
    OPPONENT'S DECK
    
    Rest & Relaxation
    
    OPPONENT'S TACTICS
    
    Princess Pikeru is quite harmless, but if you allow her to bring out Guardian 
    Angel Joan without precaution, things can get a little out of hand.
    
    DECK SUGGESTION
    
    Now, this deck may seem random, but there is a method to this madness.
    
    FUSION MONSTERS: 3
    
    3x F.G.D.
    
    MONSTERS: 20
    
    1x Armed Dragon LV10
    2x Armed Dragon LV7
    3x Armed Dragon LV5
    3x Armed Dragon LV3
    3x Masked Dragon
    3x Mirage Dragon
    3x Spear Dragon
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 12
    
    1x Dark Hole
    2x Dragon Mirror
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Premature Burial
    1x Snatch Steal
    3x Soul Taker
    2x Upstart Goblin
    
    TRAPS: 8
    
    1x Call of the Haunted
    3x Dragon's Rage
    1x Reversal of Graves
    2x The Eye of Truth
    1x Torrential Tribute
    
    The method? Get out Armed Dragon LV7 or 10 and sit there. Summon stuff in face-
    up attack and only then, allow Princess Pikeru to summon Guardian Angel Joan. 
    Feed her, get her LP up, and then turn on the attack. Once you start attacking 
    she really can't do a thing about it.
    
    CLEAR BONUS
    
    5000 DP
    _______________________________________________________________________________
    
    2.3.3.43 - RETURN MONSTERS WITH EFFECTS                           [RME2030343]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 40% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.44 - FUSION SUMMON                                          [FSS2030344]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3.45 - BIG DAMAGE AT ONCE                                     [BDO2030345]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 47% of the game total
    
    DESCRIPTION
    
    
    
    OPPONENT
    
    
    
    OPPONENT'S DECK
    
    
    
    OPPONENT'S TACTICS
    
    
    
    DECK SUGGESTION
    
    
    
    CLEAR BONUS
    
    
    _______________________________________________________________________________
    
    2.3.3.46 - XYZ IN THE HOUSE                                       [XYZ2030346]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "X-Head Cannon", "Y-Dragon Head", "Z-Metal Tank", "XY-Dragon Cannon",
    "XZ-Tank Cannon", "YZ-Tank Dragon" and "XYZ-Dragon Cannon" in your Trunk. You
    must have these cards in your deck to attempt this challenge.
    
    DESCRIPTION
    
    Summon every card in the XYZ series and win the duel
    
    OPPONENT
    
    XYZ-Dragon Cannon
    
    OPPONENT'S DECK
    
    Laws of Fission and Fusion
    
    OPPONENT'S TACTICS
    
    Uses a light-based deck with Union Support to bring out and contact fuse his 
    XYZ series cards
    
    DECK SUGGESTION
    
    Well, this is very similar to VWXYZ, except we need to bring out 4 fusions 
    instead of 3.
    
    FUSION MONSTERS: 12
    
    XYZ-Dragon Cannon
    XY-Dragon Cannon
    XZ-Tank Cannon
    YZ-Tank Dragon
    
    MONSTERS: 20
    
    3x X-Head Cannon
    1x Breaker the Magical Warrior
    1x Cyber Jar
    3x Magician of Faith
    1x Morphing Jar
    1x Sangan
    3x Shining Angel
    1x Tsukuyomi
    3x Y-Dragon Head
    3x Z-Metal Tank
    
    SPELLS: 13
    
    1x Dark Hole
    2x Frontline Base
    1x Heavy Storm
    1x Lightning Vortex
    1x Limiter Removal
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 7
    
    3x Bottomless Trap Hole
    1x Call of the Haunted
    2x Return from the Different Dimension
    1x Torrential Tribute
    
    Take note of what Fusions you've brought out. You don't want to win only to 
    find out you have forgotten to summon YZ-Tank Dragon or something. You will 
    probably be fighting toe-to-toe with your opponent, so eliminate his pieces 
    with Bottomless Trap Hole, don't let him get stronger fusions out.
    
    CLEAR BONUS
    
    5000 DP
    _______________________________________________________________________________
    
    2.3.3.47 - SPELL COUNTER                                          [SPC2030347]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3.48 - DESTROY MONSTERS WITH EFFECTS                          [DME2030348]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3.49 - PLUNDER                                                [PND2030249]*
    _______________________________________________________________________________
    
    _______________________________________________________________________________
    
    2.3.3.50 - DARK SCORPION COMBINATION                              [DSC2030250]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Have "Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the 
    Yellow", "Dark Scorpion - Gorg the Strong", "Dark Scorpion - Maenae the Thorn" 
    and "Dark Scorpion Combonation" in your Trunk. You must have these cards in 
    your deck to attempt this challenge.
    
    DESCRIPTION
    
    Successfully activate and maintain the Effect of "Dark Scorpion Combination" 
    and win the duel.
    
    OPPONENT
    
    Don Zaloog
    
    OPPONENT'S DECK
    
    Black Scorpion Deck
    
    OPPONENT'S TACTICS
    
    The opponent will use spell cards that change ATK to inflict damage and take 
    advantage of the powerful effects of the Dark Scorpions, so beware.
    
    DECK SUGGESTION
    
    The graverobbers themselves! The Dark Scorpions are known for their great 
    effects and terrible stats, here's hoping I can make something out of all that 
    potential.
    
    MONSTERS: 19
    
    2x Dark Scorpion - Gorg the Strong
    2x Cliff the Trap Remover
    1x Cyber Jar
    2x Dark Scorpion - Chick the Yellow
    3x Dark Scorpion - Meanae the Thorn
    3x Don Zaloog
    1x Morphing Jar
    3x Mystic Tomato
    1x Sangan
    1x Tribe-Infecting Virus
    
    SPELLS: 13
    
    3x Collapse
    1x Heavy Storm
    2x Mustering of the Dark Scorpions
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 8
    
    1x Call of the Haunted
    1x Crush Card
    2x Dark Scorpion Combination
    3x Mirror Wall
    1x Torrential Tribute
    
    This challenge can be relatively easy or extremely difficult. Sometimes the 
    opponent will get defensive and will not react at all to your summonings and 
    sometimes he will be doing everything he can to destroy you. Keep in mind that 
    Mirror Wall is not intended to be on the field for more then one turn. It's 
    generally used for 1-turn comebacks or as last ditch defense.
    
    CLEAR BONUS
    
    5000 DP
    _______________________________________________________________________________
    
    2.3.4 - SURVIVAL DUEL                                             [SRV2030400]*
    _______________________________________________________________________________
    
    Aha, Survival Duel. If you're familiar with Survival Mode in fighting games 
    this shouldn't need explaining. However for the rest of you: Survival Duel is a 
    continuous dueling challange. You can use any deck you want. An opponent is 
    chosen randomly from the Free Duel opponent pool (everyone except Copycat and 
    You, even opponents you haven't unlocked are there, so be careful) and you 
    duel. The first duel is normal, both start at 8000 LP, although after you win, 
    your Life Points will carry over, meaning if you won your first duel with only 
    900 Life Points remaining, your second duel will have you start off with 900 
    Life Points. Between each duel you can choose to quit if the heat is getting 
    too hot.
    
    DECK SUGGESTION
    
    Let's take advantage of the whole "Life Points carrying over" thing, shall we?
    
    MONSTERS: 20
    
    3x The Agent of Judgement - Saturn
    3x Magician of Faith
    1x Marshmallon
    1x Morphing Jar
    3x Nimble Momonga
    1x Sangan
    3x The Agent of Force - Mars
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 17
    
    1x Dark Hole
    1x Heavy Storm
    3x Last Will
    3x Mystic Wok
    1x Pot of Greed
    1x Premature Burial
    1x Swords of Revealing Light
    3x Terraforming
    3x The Sanctuary in the Sky
    
    TRAPS: 4
    
    1x Call of the Haunted
    3x Draining Shield
    
    The Agents are awesome cards. The Agent of Judgement - Saturn's effect can go 
    off before most cards can stop it, and The Agent of Force - Mars' effect allows 
    it to potentially become huge targets for Mystik Wok. This deck has the 
    potential to go on a FTK spree, and you could rack up those 20 wins fairly 
    quickly.
    _______________________________________________________________________________
    
    2.4 - FREE DUEL                                                   [FRD2040000]*
    _______________________________________________________________________________
    
    Free Duel is where you'll be spending most of your time, I bet. Free Duel is 
    divided into 5 normal tiers, each with 5 duelists, and 1 special tier, with 2 
    duelists. The difficulty increases as you move through the tiers.
    _______________________________________________________________________________
    
    2.4.1 - TIER 1 OPPONENTS                                          [ONE2040100]*
    _______________________________________________________________________________
    
    Tier 1 Opponents aren't difficult, but when you're first starting out they 
    present somewhat of a challenge. Once you start working your way past them, 
    however, they become easy.
    _______________________________________________________________________________
    
    2.4.1.1 - KURIBOH                                                 [KRB2040101]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Kuriboh is unlocked right from the start
    
    OPPONENT'S DECK
    
    Kuriboh & Friends
    
    OPPONENT'S TACTICS
    
    This is a straight aggro deck. Kuriboh will use high attack monsters to destroy 
    your monsters in battle. He will occasionally use equip spell cards to power 
    his monsters up.
    _______________________________________________________________________________
    
    2.4.1.2 - SCAPEGOAT                                               [SCG2040102]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Scapegoat is unlocked right from the start
    
    OPPONENT'S DECK
    
    Adversity Monsters
    
    OPPONENT'S TACTICS
    
    A high-powered aggro deck with a nasty twist; Scapegoat likes to get past his 
    overpowered monsters drawbacks with Skill Drain. If your deck employs a lot of 
    effect monsters, it's best to be cautious.
    _______________________________________________________________________________
    
    2.4.1.3 - SKULL SERVANT                                           [SRV2040103]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Skull Servant is unlocked right from the start
    
    OPPONENT'S DECK
    
    Skull Servant Kingdom
    
    OPPONENT'S TACTICS
    
    Skull Servant relies on powering up his King of the Skull Servants, he 
    basically surrounds his Skull Servants with weenie monsters which either packs 
    great effects or huge defense.
    _______________________________________________________________________________
    
    2.4.1.4 - WATAPON                                                 [WTP2040104]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Watapon is unlocked right from the start
    
    OPPONENT'S DECK
    
    Shining Power
    
    OPPONENT'S TACTICS
    
    Watapon uses a Light Deck that features many different effects, but could be 
    treated as an aggro deck. He has a focus on Fairies.
    _______________________________________________________________________________
    
    2.4.1.5 - WHITE MAGICIAN PIKERU                                   [WMP2040105]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    White Magician Pikeru is unlocked right from the start
    
    OPPONENT'S DECK
    
    Friends From the Magic Land
    
    OPPONENT'S TACTICS
    
    A spellcasters deck. White Magician Pikeru seems to focus more on the females. 
    She has a bunch of rather nasty effects in there, and Injection Fairy Lily is 
    always a threat. Although she tends to leave The Unhappy Girl out on its own, 
    and while the stall effect is nice, it would get her into deep trouble if you 
    were to pull off a good card rotation.
    _______________________________________________________________________________
    
    2.4.2 - TIER 2 OPPONENTS                                          [TWO2040200]*
    _______________________________________________________________________________
    
    Tier 2 Opponents start employing more advanced tactics. Stall is a big feature 
    of this tier, as is special summoning. To me at least, this tier always seems 
    to remain a challenge, even as you start making your way through the fourth and 
    fifth tiers.
    _______________________________________________________________________________
    
    2.4.2.1 - BATTERYMAN C                                            [BMC2040201]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 Opponents once
    
    OPPONENT'S DECK
    
    Full Charge Deck
    
    OPPONENT'S TACTICS
    
    Batterman C employs Machine-type monsters. They tend to power themselves up and 
    the attack bonuses can quickly become overwhelming. In turn 2 it's not rare to 
    see him push hard by summoning a Cyber Dragon and following it up with another 
    monster.
    _______________________________________________________________________________
    
    2.4.2.2 - OJAMA YELLOW                                            [OJY2040202]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 Opponents three times
    
    OPPONENT'S DECK
    
    Preventers Deck
    
    OPPONENT'S TACTICS
    
    Ojama Yellow is trying to lock you up bad, in such a way that you can't do 
    anything when he starts burning your Life Points away with Bowganian, Solar 
    Flare Dragon and Stealth Bird.
    _______________________________________________________________________________
    
    2.4.2.3 - GOBLIN KING                                             [GBK2040203]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 Opponents three times
    
    OPPONENT'S DECK
    
    Dark Feast Deck
    
    OPPONENT'S TACTICS
    
    Goblin King tries to swarm the field in order to power up his Goblin King, he 
    has a lot of support monsters that clear the way for it, and traps that protect 
    it from being destroyed.
    _______________________________________________________________________________
    
    2.4.2.4 - DES FROG                                                [DES2040204]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 Opponents five times
    
    OPPONENT'S DECK
    
    Frog Warning Deck
    
    OPPONENT'S TACTICS
    
    This deck is more of an aggro deck despite the control tendancies. Umiiruka 
    powers his monsters up huge, and salvage recycles his monsters. Beware if he 
    gets his T.A.D.P.O.L.E.'s in the graveyard and starts bringing out his Beelze 
    Frogs, things could get messy fairly quickly.
    _______________________________________________________________________________
    
    2.4.2.5 - WATER DRAGON                                            [WDR2040205]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 Opponents five times
    
    OPPONENT'S DECK
    
    Elixir Deck
    
    OPPONENT'S TACTICS
    
    Just like Des Frog, only the monsters here are inheritly stronger. He likes to 
    play very aggressively, and setting smaller monsters here is probably just 
    provocation for him to start summoning Hydrogeddons. Beware of his Levia-Dragon 
    - Daedalus. When it drops it can be a bit of a surprise, although more often 
    then not Water Dragon will pass on its effect.
    _______________________________________________________________________________
    
    2.4.3 - TIER 3 OPPONENTS                                          [THR2040300]*
    _______________________________________________________________________________
    
    Tier 3 is when your opponent starts turning up the power. Each of your 
    opponents have "Boss" type monsters (with the arguable exception of Helios Duo 
    Megiste) that can dominate the field on arrival.
    _______________________________________________________________________________
    
    2.4.3.1 - RED-EYES DARKNESS DRAGON                                [RED2040301]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents once
    
    OPPONENT'S DECK
    
    Pride of Dragons
    
    OPPONENT'S TACTICS
    
    This opponent packs power that could be very surprising if you're not prepared. 
    Red-Eyes Darkness Dragon enjoys nothing more then smashing your face into the 
    ground, and if he manages to level up his Armed Dragon (easily done if you 
    destroy his Masked Dragon during the battle phase) you could be in for a very 
    hard duel.
    _______________________________________________________________________________
    
    2.4.3.2 - VAMPIRE GENESIS                                         [VPG2040302]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents three times
    
    OPPONENT'S DECK
    
    The Resurrected
    
    OPPONENT'S TACTICS
    
    Zombies always come back, and this deck is no exception. Zombies have arguably 
    the best searcher/summoner in Pyramid Turtle, which can bring out almost 
    anything, really. Vampire Genesis is not summoned often, however when he comes 
    out he will always bring back the Vampire Lord that was used to summon him. It 
    doesn't really matter to Vampire Genesis if you send his monsters to the 
    graveyard, because he has so many options to bring them back.
    _______________________________________________________________________________
    
    2.4.3.3 - INFERNO FLAME EMPEROR                                   [IFE2040303]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents three times
    
    OPPONENT'S DECK
    
    Ring of Fire
    
    OPPONENT'S TACTICS
    
    Infernal Flame Emperor loves nothing more then locking you up and sitting there 
    while your Life Points go down the drain. You can't really get too comfortable 
    with your monsters on the field because it's entirely possible for him to take 
    out your Spirit Reaper and Magician of Faith and replace it with Lava Golem, 
    which really sucks when you're staring down at two Solar Flare Dragons.
    _______________________________________________________________________________
    
    2.4.3.4 - OCEAN DRAGON LORD - NEO-DAEDALUS                        [ODL2040304]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents five times
    
    OPPONENT'S DECK
    
    Deep Blue
    
    OPPONENT'S TACTICS
    
    If you thought thatr Water Dragon's deck was daunting, then this deck will make 
    you melt. Ocean Dragon Lord - Neo-Daedalus takes advantage of A Legendary 
    Ocean's level reducing effect, packing in 2 copies of the 5-star behemoth Giga 
    Gagagigo, as well as many level 4 monsters that sneaks under the gravity binds 
    he has. Also, don't forget about that Levia-Dragon - Daedalus, although it's 
    rare for him to actually use his effect, it doesn't mean he won't.
    _______________________________________________________________________________
    
    2.4.3.5 - HELIOS DUO MEGISTE                                      [HDM2040305]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 Opponents five times
    
    OPPONENT'S DECK
    
    Final Frontier
    
    OPPONENT'S TACTICS
    
    Helios Duo Megiste wants as many cards removed from play as possible, and he 
    doesn't care who actually owns the cards. This deck generally hates searchers 
    like Sangan and Mystic Tomato, as their effects are negated if removed from 
    play. Be careful when attempting to recover cards from the graveyard, as Helios 
    Duo Megiste may activate Big Burn and remove every monster from both  
    graveyards.
    _______________________________________________________________________________
    
    2.4.4 - TIER 4 OPPONENTS                                          [FOR2040400]*
    _______________________________________________________________________________
    
    The advanced techniques all start coming into play here, special summoning, 
    swarming, destroying by effects, all that and more are extremely prominent 
    here. This is when you have to bring your "A" game.
    _______________________________________________________________________________
    
    2.4.4.1 - GILFORD THE LEGEND                                      [GTL2040401]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents once
    
    OPPONENT'S DECK
    
    Past Platoons
    
    OPPONENT'S TACTICS
    
    Gilford the Legend uses a Warrior Toolbox focused more on aggro then counter 
    effects. He carries a bunch of equip spell cards and because of this, things 
    could get very problematic if he manages to bring himself out. Also, play 
    carefully with traps, as he uses Royal Decree quite a bit.
    _______________________________________________________________________________
    
    2.4.4.2 - DARK ERADICATOR WARLOCK                                 [DEW2040402]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents three times
    
    OPPONENT'S DECK
    
    The Mage's Successor
    
    OPPONENT'S TACTICS
    
    This is pretty much a basic spellcaster deck. But even basic spellcaster decks 
    are extremely dangerous so you should use caution. Magical Dimension is always 
    something you need to keep an eye on, they can easily change the entire face of 
    the field.
    _______________________________________________________________________________
    
    2.4.4.3 - GUARDIAN EXODE                                          [GRD2040403]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents three times
    
    OPPONENT'S DECK
    
    The Driving Force
    
    OPPONENT'S TACTICS
    
    Guardian Exode has incredible defense. So it's best to only attack when you 
    know you can destroy something or if Golem Sentry/Guardian Sphinx is out and 
    you need to halt its effect. Things can get a little out of control if you 
    allow your opponent to summon random Sphinx monsters, and they generally have 
    effects that boost Guardian Sphinx's return ability.
    _______________________________________________________________________________
    
    2.4.4.4 - GOLDD, WU-LORD OF DARK WORLD                            [GWD2040404]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents five times
    
    OPPONENT'S DECK
    
    Logic of the Underworld
    
    OPPONENT'S TACTICS
    
    If you didn't know, the Dark World Archetype involves effects that discard Dark 
    World Monsters from the hand to the graveyard. This either activates an effect 
    or special summons a Dark World monster. Cards to look out for include Card 
    Destruction, Dark World Lightning and Dark Deal.
    _______________________________________________________________________________
    
    2.4.4.5 - ELEMENTAL HERO ERIKSHIELER                              [EHE2040405]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 Opponents five times
    
    OPPONENT'S DECK
    
    High-Rise Hero
    
    OPPONENT'S TACTICS
    
    If you're familiar with the Yu-Gi-Oh! GX anime, you should be very familiar 
    with this deck. Elemental Hero Erikshieler focuses on fusion summoning strong 
    Elemental Heroes using Polymerization and Miracle Fusion. There are times where 
    he'll start a duel with a Fusion Summon, so be careful there.
    _______________________________________________________________________________
    
    2.4.5 - TIER 5 OPPONENTS                                          [FIV2040500]*
    _______________________________________________________________________________
    
    Tier 5 is SUPER SERIAL. Some of the biggest monster cards are here waiting for 
    you, packed with game-changing plays and effects.
    _______________________________________________________________________________
    
    2.4.5.1 - RAVIEL, LORD OF PHANTASMS                               [RLP2040501]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents five times
    
    OPPONENT'S DECK
    
    Spell King Rising
    
    OPPONENT'S TACTICS
    
    Raviel, Lord of Phantasms uses strong fiends to attempt to overrun the field in 
    anticipation of summoning himself. I actually think this deck is weaker then 
    the one he runs in the Raviel, Lord of Phantasms Theme Duel Challenge. If you 
    have already completed that, you'll probably find this one a lot easier.
    _______________________________________________________________________________
    
    2.4.5.2 - HORUS THE BLACK FLAME DRAGON LV8                        [BFD2040502]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 Opponents five times
    
    OPPONENT'S DECK
    
    Blaze of the Black Flames
    
    OPPONENT'S TACTICS
    
    This deck is a beatdown deck that focuses around the summoning of the Horus 
    Series. Like you'd expect, this deck frowns upon traps, and if you let him, 
    Horus the Black Flame Dragon could easily negate both your spell and your 
    traps, effectively cutting off half of your deck.
    _______________________________________________________________________________
    
    2.4.5.3 - STRONGHOLD                                              [STR2040503]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 60% of the game total
    
    OPPONENT'S DECK
    
    Deus Ex Machina
    
    OPPONENT'S TACTICS
    
    Summon, summon and summon. He will be attempting to start a summoning series 
    that you won't be able to keep up with. He'll be looking to stop you from 
    summoning or destroying his monsters so he'll keep a higher monster count. Be 
    cautious.
    _______________________________________________________________________________
    
    2.4.5.4 - SACRED PHOENIX OF NEPHTHYS                              [SPN2040504]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 70% of the game total
    
    OPPONENT'S DECK
    
    Flight of the Phoenix
    
    OPPONENT'S TACTICS
    
    This is a zombie-centered deck with a bit of tech slotted in here and there. 
    Sacred Phoenix of Nephthys itself is a dangerous monster that can actually be 
    summoned fairly easily, so don't forget; you must get rid of it by battle or by 
    removing it from play. This deck is still very strong even without the Sacred 
    Phoenix.
    _______________________________________________________________________________
    
    2.4.5.5 - CYBER END DRAGON                                        [CED2040505]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 80% of the game total
    
    OPPONENT'S DECK
    
    Cyberdragons
    
    OPPONENT'S TACTICS
    
    This opponent gets extremely difficult if allowed to bring out the big fusions, 
    which is alarmingly easy for him. It's not rare to see Cyber Dragon pushing 
    2000-4000 damage a turn and you really need to have quick wits and a good 
    instinct to stop that from happening.
    _______________________________________________________________________________
    
    2.4.6 - SPECIAL OPPONENTS                                         [SPC2040600]*
    _______________________________________________________________________________
    
    Woohoo! The Special Tier! This is basically where you can test your decks, 
    although it isn't certain that these opponents will use the tactics you have 
    thought up for it.
    _______________________________________________________________________________
    
    2.4.6.1 - YOURSELF                                                [YRS2040601]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 90% of the game total
    
    Yourself plays the exact same deck you have, so duel him if you want to have a 
    mirror match.
    _______________________________________________________________________________
    
    2.4.6.2 - COPYCAT                                                 [CPY2040602]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 95% of the game total
    
    Copycat is able to use any deck recipe you have saved. If you want easy DP 
    (which shouldn't be a problem if you've gotten up to Copycat) just make a 
    completely useless deck with like 3 Sparks in it or something and give it to 
    him.
    
    ===============================================================================
    
    3 - DECK BUILDING                                                 [DEK3000000]*
    
    ===============================================================================
    
    Everything you ever wanted to know about deckbuilding is right here! Boosters, 
    Special Packs, The Forbidden and Limited Lists, and even some sample decks are 
    right here for you to try!
    _______________________________________________________________________________
    
    3.1.1 - BOOSTER LIST                                              [BOO3010000]*
    _______________________________________________________________________________
    
    The Booster Packs are based on their real-life counterparts, including the 
    rarity. Ultimate Rares are not included, however. The Booster list starts from 
    Legend of Blue-Eyes White Dragon and continues on to Shadow of Infinity.
    
    I won't be listing the entire contents of the boosters, I'll just be listing 
    cards that could be of interest. That means that some packs may not even have a 
    commons list, heh.
    _______________________________________________________________________________
    
    3.1.1.1 - LEGEND OF B.E.W.D.                                      [LOB3010100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Legend of B.E.W.D. is unlocked right from the start
    
    PACK COST
    
    150 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    106
    
    SECRET RARE
    
    Alternate Art Blue-Eyes White Dragon
    Raigeki
    
    ULTRA RARE
    
    Blue-Eyes White Dragon
    Dark Hole
    Alternate Art Dark Magician
    Monster Reborn
    
    SUPER RARE
    
    Exodia the Forbidden One
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Swords of Revealing Light
    
    RARE
    
    Fissure
    Polymerization
    Pot of Greed
    _______________________________________________________________________________
    
    3.1.1.2 - METAL RAIDERS                                           [MRD3010200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Metal Raiders is unlocked right from the start
    
    PACK COST
    
    150 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    114
    
    SECRET RARE
    
    Change of Heart
    Mirror Force
    Witch of the Black Forest
    
    ULTRA RARE
    
    Barrel Dragon
    Sangan
    
    SUPER RARE
    
    Horn of Heaven
    Magic Jammer
    Seven Tools of the Bandit
    Solemn Judgment
    
    RARE
    
    Cannon Soldier
    Catapult Turtle
    Heavy Storm
    Kuriboh
    Magician of Faith
    Mask of Darkness
    Robbin' Goblin
    Thunder Dragon
    _______________________________________________________________________________
    
    3.1.1.3 - PHARAOH'S SERVANT                                       [PSV3010300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Pharoah's Servant is unlocked right from the start
    
    PACK COST
    
    200 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    92
    
    SECRET RARE
    
    Imperial Order
    
    ULTRA RARE
    
    Call of the Haunted
    Jinzo
    Limiter Removal
    Premature Burial
    Thousand-Eyes Restrict
    
    SUPER RARE
    
    Backup Soldier
    Ceasefire
    Gravity Bind
    Mirror Wall
    Nobleman of Extermination
    Nobleman of Crossout
    
    RARE
    
    Dust Tornado
    Fairy Meteor Crush
    Gearfried the Iron Knight
    Goblin Attack Force
    Morphing Jar #2
    The Shallow Grave
    
    COMMON
    
    Cold Wave
    Ground Collapse
    Magic Drain
    _______________________________________________________________________________
    
    3.1.1.4 - PHARAONIC GUARDIAN                                      [PGD3010400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Pharaonic Guardian is unlocked right from the beginning
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    91
    
    SECRET RARE
    
    Mirage of Nightmare
    
    ULTRA RARE
    
    Metamorphosis
    
    SUPER RARE
    
    Book of Moon
    Don Zaloog
    Guardian Sphinx
    Necrovalley
    Pyramid Turtle
    
    RARE
    
    Book of Life
    Gravekeeper's Guard
    Gravekeeper's Spear Soldier
    Spirit Reaper
    
    COMMON
    
    A Cat of Ill Omen
    Dark Dust Spirit
    Different Dimension Capsule
    Gravekeeper's Spy
    King Tiger Wanghu
    Reasoning
    Terraforming
    Trap Dustshoot
    _______________________________________________________________________________
    
    3.1.1.5 - SPELL RULER                                             [SRL3010500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Spell Ruler is Unlocked right from the Beginning
    
    PACK COST
    
    200 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    88
    
    SECRET RARE
    
    Delinquent Duo
    Painful Choice
    The Forceful Sentry
    
    ULTRA RARE
    
    Confiscation
    Cyber Jar
    Mystical Space Typhoon
    Snatch Steal
    
    SUPER RARE
    
    Banisher of the Light
    Megamorph
    Relinquished
    Upstart Goblin
    
    RARE
    
    Black Illusion Ritual
    Black Pendant
    Giant Germ
    Giant Trunade
    Messenger of Peace
    Mystic Tomato
    Nimble Momonga
    Senju of the Thousand Hands
    Shining Angel
    Toon World
    
    COMMON
    
    Giant Rat
    Gravekeeper's Servant
    Mother Grizzly
    Rush Recklessly
    Sonic Bird
    Spear Cretin
    UFO Turtle
    _______________________________________________________________________________
    
    3.1.1.6 - LABYRINTH OF NIGHTMARE                                  [LNM3010600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Labyrinth of Nightmare is unlocked right from the start
    
    PACK COST
    
    250 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    96
    
    ULTRA RARE
    
    Mage Power
    Magic Cylinder
    Torrential Tribute
    United We Stand
    
    SUPER RARE
    
    Dark Necrofear
    Destiny Board
    Spirit Message "A"
    Spirit Message "I"
    Spirit Message "L"
    Spirit Message "N"
    
    RARE
    
    Card of Safe Return
    Fusion Gate
    Jar of Greed
    
    COMMON
    
    Bazoo the Soul-Eater
    Fire Princess
    Jowgen the Spiritualist
    Kycoo the Ghost Destroyer
    The Dark Door
    Vengeful Bog Spirit
    _______________________________________________________________________________
    
    3.1.1.7 - LEGACY OF DARKNESS                                      [LOD3010700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Legacy of Darkness is unlocked right from the start
    
    PACK COST
    
    250 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    92
    
    SECRET RARE
    
    Fiber Jar
    Yata-Garasu
    
    ULTRA RARE
    
    Creature Swap
    Exiled Force
    Injection Fairy Lily
    
    SUPER RARE
    
    A Legendary Ocean
    Asura Priest
    Dark Ruler Ha Des
    Marauding Captain
    Reinforcement of the Army
    
    RARE
    
    Airknight Parshath
    Bottomless Trap Hole
    Fiend Skull Dragon
    Last Turn
    Spear Dragon
    
    COMMON
    
    Dark Balter the Terrible
    Dragon's Rage
    Drop Off
    Freed the Matchless General
    Ready for Intercepting
    Stamping Destruction
    The Warrior Returning Alive
    Twin-Headed Behemoth
    _______________________________________________________________________________
    
    3.1.1.8 - MAGICIAN'S FORCE                                        [MFC3010800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Magician's Force is unlocked right from the start
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    92
    
    SECRET RARE
    
    Magical Scientist
    
    ULTRA RARE
    
    Breaker the Magical Warrior
    Dark Magician Girl
    Paladin of White Dragon
    Tribe-Infecting Virus
    
    SUPER RARE
    
    Royal Magical Library
    XZ-Tank Cannon
    XY-Dragon Cannon
    XYZ-Dragon Cannon
    YZ-Tank Dragon
    
    RARE
    
    Apprentice Magician
    Big Bang Shot
    Des Koala
    Skilled Dark Magician
    Wave-Motion Cannon
    White Dragon Ritual
    X-Head Cannon
    Y-Dragon Head
    Z-Metal Tank
    
    COMMON
    
    Giant Orc
    Magical Merchant
    Old Vindictive Magician
    Poison of the Old Man
    Secret Barrel
    Spell Shield Type-8
    _______________________________________________________________________________
    
    3.1.1.9 - DARK CRISIS                                             [DCR3010900]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Dark Crisis is unlocked right from the start
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    101
    
    SECRET RARE
    
    Butterfly Dagger - Elma
    
    ULTRA RARE
    
    D.D. Warrior Lady
    Reflect Bounder
    Tsukuyomi
    Vampire Lord
    
    SUPER RARE
    
    Great Maju Garzett
    
    RARE
    
    Final Countdown
    Sakuretsu Armor
    Skill Drain
    
    COMMON
    
    Ojama Trio
    Outstanding Dog Marron
    _______________________________________________________________________________
    
    3.1.1.10 - INVASION OF CHAOS                                      [IOC3011000]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Invasion of Chaos is unlocked right from the start
    
    PACK COST
    
    350 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    107
    
    SECRET RARE
    
    Black Luster Soldier - Envoy of the Beginning
    Chaos Emperor Dragon - Envoy of the End
    
    ULTRA RARE
    
    Chaos Sorcerer
    Dark Magician of Chaos
    Manju of the Ten Thousand Hands
    Manticore of Darkness
    
    SUPER RARE
    
    Amphibious Bugroth MK-3
    Levia-Dragon - Daedalus
    Smashing Ground
    
    RARE
    
    Berserk Gorilla
    Heart of the Underdog
    Ryu Kokki
    Stealth Bird
    
    COMMON
    
    Black Tyranno
    Compulsory Evacuation Device
    D. D. Scout Plane
    Dedication through Light and Darkness
    Dimension Fusion
    Enraged Battle Ox
    Freed the Brave Wanderer
    Giga Gagagigo
    Reload
    Salvage
    Strike Ninja
    _______________________________________________________________________________
    
    3.1.1.11 - ANCIENT SANCTUARY                                      [ANS3011100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Ancient Sanctuary is unlocked right from the start
    
    PACK COST
    
    350 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    103
    
    ULTRA RARE
    
    Zaborg the Thunder Monarch
    
    SUPER RARE
    
    Blowback Dragon
    Enemy Controller
    Level Limit - Area B
    The Agent of Judgment - Saturn
    The Sanctuary in the Sky
    Wall of Revealing Light
    
    RARE
    
    Double Coston
    Gear Golem the Moving Fortress
    King of the Swamp
    Monster Gate
    The Agent of Force - Mars
    Vampire Lady
    
    COMMON
    
    Emissary of the Afterlife
    Legendary Jujitsu Master
    Night Assailant
    Protector of the Sanctuary
    Solar Flare Dragon
    _______________________________________________________________________________
    
    3.1.1.12 - SOUL OF THE DUELIST                                    [SOD3011200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 1 opponents 3 times
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    57
    
    ULTRA RARE
    
    Armed Dragon LV7
    Horus the Black Flame Dragon LV6
    Horus the Black Flame Dragon LV8
    
    
    SUPER RARE
    
    Horus the Black Flame Dragon LV4
    Mobius the Frost Monarch
    
    RARE
    
    Armed Dragon LV5
    Dark Mimic LV3
    Hammer Shot
    Mystic Swordsman LV2
    Ninja Grandmaster Sasuke
    Ojama King
    
    COMMON
    
    Armed Dragon LV3
    Level Up!
    Masked Dragon
    _______________________________________________________________________________
    
    3.1.1.13 - RISE OF DESTINY                                        [RDT3011300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 2 monsters once
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    59
    
    ULTRA RARE
    
    The Creator
    
    SUPER RARE
    
    Divine Wrath
    Thestalos the Firestorm Monarch
    
    RARE
    
    Dark Blade the Dragon Knight
    Dekoichi the Battlechanted Locomotive
    Fusilier Dragon, the Dual-Mode Beast
    Machine Duplication
    
    COMMON
    
    Fox Fire
    Mirage Dragon
    Nightmare Penguin
    The Creator Incarnate
    _______________________________________________________________________________
    
    3.1.1.14 - FLAMING ETERNITY                                       [FME3011400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 3 monsters once
    
    PACK COST
    
    450 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    58
    
    ULTRA RARE
    
    Sacred Phoenix of Nephthys
    
    SUPER RARE
    
    A Feather of the Phoenix
    Deck Devastation Virus
    Granmarg the Rock Monarch
    King Dragun
    Lightning Vortex
    
    RARE
    
    Chiron the Mage
    Phoenix Wing Wind Blast
    
    COMMON
    
    Good Goblin Housekeeping
    Hand of Nephthys
    Rescue Cat
    The Dark - Hex-Sealed Fusion
    The Earth - Hex-Sealed Fusion
    The Light - Hex-Sealed Fusion
    Threatening Roar
    _______________________________________________________________________________
    
    3.1.1.15 - THE LOST MILLENIUM                                     [TLM3011500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat each Tier 3 monster 3 times
    
    PACK COST
    
    450 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    58
    
    ULTRA RARE
    
    Ancient Gear Golem
    Elemental Hero Flame Wingman
    Elemental Hero Thunder Giant
    
    SUPER RARE
    
    Brain Control
    Hieracosphinx
    Winged Kuriboh
    
    RARE
    
    Criosphinx
    D.D. Survivor
    _______________________________________________________________________________
    
    3.1.1.16 - CYBERNETIC REVOLUTION                                  [CRV3011600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat each Tier 4 monster once
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    59
    
    ULTRA RARE
    
    Cyber End Dragon
    Power Bond
    
    SUPER RARE
    
    Cyber Dragon
    Cyber Twin Dragon
    Cybernetic Magician
    Goblin Elite Attack Force
    Skyscraper
    
    RARE
    
    Dimension Wall
    Magical Explosion
    Miracle Fusion
    System Down
    
    COMMON
    
    Dragon's Mirror
    Drillroid
    Spiritual Earth Art - Kurogane
    _______________________________________________________________________________
    
    3.1.1.17 - ELEMENTAL ENERGY                                       [EEN3011700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat all Tier 4 monsters 3 times
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    57
    
    ULTRA RARE
    
    Elemental Hero Rampart Blaster
    Elemental Hero Shining Flare Wingman
    Elemental Hero Tempest
    Elemental Hero Wildedge
    
    SUPER RARE
    
    Elemental Hero Bladedge
    Goldd, Wu-Lord of Dark World
    Pot of Avarice
    VWXYZ-Dragon Catapult Cannon
    
    RARE
    
    Broww, Huntsman of Dark World
    Brron, Mad King of Dark World
    Sillva, Warlord of Dark World
    
    COMMON
    
    Dark World Lightning
    Elemental Hero Wildheart
    Hydrogeddon
    V-Tiger Jet
    VW-Tiger Catapult
    W-Wing Catapult
    _______________________________________________________________________________
    
    3.1.1.18 - SHADOW OF INFINITY                                     [SOI3011800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat each Tier 4 monster 5 times
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    58
    
    ULTRA RARE
    
    Hamon, Lord of Striking Thunder
    Raviel, Lord of Phantasms
    Uria, Lord of Searing Flames
    
    SUPER RARE
    
    Demise, King of Armageddon
    
    RARE
    
    Adhesive Explosive
    Doom Dozer
    Proto-Cyber Dragon
    Treeborn Frog
    
    COMMON
    
    Anteatereatingant
    End of the World
    _______________________________________________________________________________
    
    3.1.2 SPECIAL PACKS LIST                                          [SPP3020000]*
    _______________________________________________________________________________
    
    Special Packs are unique in that they can carry cards that are not in regular 
    boosters, they may also contain cards that have reduced rarity from their 
    booster counterpart. Some packs are even type and attribute specific, even 
    going up to the superpacks that have all spells, traps, fusions etc.
    _______________________________________________________________________________
    
    3.1.2.1 - GAME GIFT COLLECTION                                    [GGC3020100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 15 monsters or more in Survival Duel
    
    PACK COST
    
    1000 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    82
    
    SECRET RARE
    
    Graceful Charity
    Sinister Serpent
    
    ULTRA RARE
    
    Helios Duo Megiste
    Helios Tris Megiste
    Ring of Destruction
    
    SUPER RARE
    
    D.D. Assailant
    Slate Warrior
    The Ancient Sun Helios
    
    RARE
    
    Abyss Soldier
    Magician's Unite
    Toon Dark Magician Girl
    Widespread Ruin
    
    COMMON
    
    Card Destruction
    Excavation of Mage Stones
    Foolish Burial
    Goblin Zombie
    Kaiser Sea Horse
    Magical Mallet
    Negate Attack
    Satellite Cannon
    Soul Exchange
    Waboku
    _______________________________________________________________________________
    
    3.1.2.2 - SPECIAL GIFT COLLECTION                                 [SGC3020200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 20 monsters or more in Survival Duel
    
    PACK COST
    
    1000 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    72
    
    SECRET RARE
    
    Harpie's Feather Duster
    
    ULTRA RARE
    
    Blue-Eyes Ultimate Dragon
    Dark Dreadroute
    Elemental Hero Neos
    Reversal of Graves
    
    SUPER RARE
    
    Blue-Eyes White Dragon
    Dandylion
    
    RARE
    
    Copycat
    Crush Card
    Curse of Vampire
    Elemental Hero Flame Wingman
    Scapegoat
    Stronghold
    White Horns D.
    
    COMMON
    
    Blast Sphere
    Kuriboh
    Makyura the Destructor
    Nightmare's Steelcage
    Sixth Sense
    _______________________________________________________________________________
    
    3.1.2.3 - FAIRY COLLECTION                                        [FRC3020300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 60% of all Challenges
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    68
    
    ULTRA RARE
    
    Marshmallon
    
    SUPER RARE
    
    Asura Priest
    The Agent of Force - Mars
    The Agent of Judgment - Saturn
    Winged Kuriboh
    
    RARE
    
    Airknight Parshath
    Banisher of the Light
    Manju of the Ten Thousand Hands
    Senju of the Thousand Hands
    Shining Angel
    Skelengel
    
    COMMON
    
    Silpheed
    _______________________________________________________________________________
    
    3.1.2.4 - DRAGON COLLECTION                                       [DRC3020400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 60% of all Challenges
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    76
    
    SECRET RARE
    
    Chaos Emperor Dragon - Envoy of the End
    
    ULTRA RARE
    
    Blue-Eyes White Dragon
    
    SUPER RARE
    
    Armed Dragon LV7
    Dark Ruler Vandalgyon
    F.G.D.
    Horus the Black Flame Dragon LV8
    
    RARE
    
    Armed Dragon LV5
    Fiend Skull Dragon
    Horus the Black Flame Dragon LV6
    King Dragun
    Paladin of White Dragon
    White Horns D.
    
    COMMON
    
    Armed Dragon LV3
    Axe Dragonute
    Horus the Black Flame Dragon LV4
    Masked Dragon
    Mirage Dragon
    Rancer Dragonute
    Spear Dragon
    Twin-Headed Behemoth
    _______________________________________________________________________________
    
    3.1.2.5 - WARRIOR COLLECTION A                                    [WCA3020500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 2 monster once
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    82
    
    RARE
    
    Command Knight
    Gearfried the Iron Knight
    Goblin Attack Force
    _______________________________________________________________________________
    
    3.1.2.6 - WARRIOR COLLECTION B                                    [WCB3020600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 65% of all Challenges
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    85
    
    SECRET RARE
    
    Black Luster Soldier - Envoy of the Beginning
    Makyura the Destructor
    
    ULTRA RARE
    
    D.D. Warrior Lady
    Exiled Force
    
    SUPER RARE
    
    D.D. Assailant
    Freed the Matchless General
    Holy Knight Ishzark
    
    RARE
    
    Don Zaloog
    Freed the Brave Wanderer
    Marauding Captain
    Ninja Grandmaster Sasuke
    
    COMMON
    
    D.D. Survivor
    Mystic Swordsman LV2
    Ryu Senshi
    Sasuke Samurai
    Strike Ninja
    The Creator Incarnate
    Toon Goblin Attack Force
    Warrior Lady of the Wasteland
    _______________________________________________________________________________
    
    3.1.2.7 - FIEND COLLECTION A                                      [FCA3020700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat each Tier 1 monster 3 times
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    67
    
    ULTRA RARE
    
    Sangan
    
    SUPER RARE
    
    Kuriboh
    Mask of Darkness
    
    RARE
    
    Wall of Illusion
    _______________________________________________________________________________
    
    3.1.2.8 - FIEND COLLECTION B                                      [FCB3020800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 55% of all Challenges
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    87
    
    SECRET RARE
    
    Yata-Garasu
    
    ULTRA RARE
    
    Dark Dreadroute
    Demise, King of Armageddon
    Protector of the Sanctuary
    Raviel, Lord of Phantasms
    
    SUPER RARE
    
    Goldd, Wu-Lord of Dark World
    Night Assailant
    
    RARE
    
    Dark Necrofear
    Dark Ruler Ha Des
    Goblin Elite Attack Force
    Lava Golem
    Skull Descovery Knight
    Slate Warrior
    
    COMMON
    
    Broww, Huntsman of Dark World
    Brron, Mad King of Dark World
    Dark Balter the Terrible
    Emissary of the Afterlife
    Giant Orc
    Great Maju Garzett
    Sillva, Warlord of Dark World
    _______________________________________________________________________________
    
    3.1.2.9 - MACHINE COLLECTION A                                    [MCA3020900]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 1 monster 3 times
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    53
    
    ULTRA RARE
    
    Jinzo
    Reflect Bounder
    
    SUPER RARE
    
    Cyber-Stein
    Gear Golem the Moving Fortress
    Satellite Cannon
    
    RARE
    
    Blast Sphere
    Cannon Soldier
    Toon Cannon Soldier
    UFO Turtle
    
    _______________________________________________________________________________
    
    3.1.2.10 - MACHINE COLLECTION B                                   [MCB3021000]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 55% of all Challenges
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    68
    
    ULTRA RARE
    
    Cyber End Dragon
    Cyber Twin Dragon
    XYZ-Dragon Cannon
    
    SUPER RARE
    
    VWXYZ-Dragon Catapult Cannon
    XY-Dragon Cannon
    XZ-Tank Cannon
    YZ-Tank Cannon
    
    RARE
    
    Blowback Dragon
    Cyber Dragon
    Fusilier Dragon, the Dual-Mode Beast
    Green Gadget
    Proto-Cyber Dragon
    Red Gadget
    VW-Tiger Catapult
    X-Head Cannon
    Yellow Gadget
    
    COMMON
    
    Adhesive Explosive
    Amphibious Bugroth MK-3
    Dekoichi the Battlechanted Locomotive
    Drillroid
    V-Tiger Jet
    W-Wing Catapult
    Y-Dragon Head
    Z-Metal Tank
    _______________________________________________________________________________
    
    3.1.2.11 - SPELLCASTER COLLECTION A                               [SCA3021100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 2 monster once
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    63
    
    SECRET RARE
    
    Witch of the Black Forest
    
    ULTRA RARE
    
    Alternate Art Dark Magician
    Injection Fairy Lily
    Thousand-Eyes Restrict
    
    SUPER RARE
    
    Dark Magician
    Exodia the Forbidden One
    Magician of Faith
    
    RARE
    
    Copycat
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Lord of D.
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    _______________________________________________________________________________
    
    3.1.2.12 - SPELLCASTER COLLECTION B                               [SCB3021200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 65% of all Challenges
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    70
    
    SECRET RARE
    
    Magical Scientist
    
    ULTRA RARE
    
    Breaker the Magical Warrior
    Chaos Sorcerer
    Tsukuyomi
    
    SUPER RARE
    
    Dark Magician of Chaos
    The Tricky
    
    RARE
    
    Apprentice Magician
    Gravekeeper's Spear Soldier
    Magician's Valkyrie
    Old Vindictive Magician
    Royal Magical Library
    Skilled Dark Magician
    Toon Dark Magician Girl
    Toon Gemini Elf
    
    COMMON
    
    Cybernetic Magician
    Gravekeeper's Guard
    Gravekeeper's Spy
    Hand of Nephthys
    Kycoo the Ghost Destroyer
    _______________________________________________________________________________
    
    3.1.2.13 - ZOMBIE COLLECTION                                      [ZMC3021300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 65% of all Challenges
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    66
    
    ULTRA RARE
    
    Vampire Lord
    
    SUPER RARE
    
    Curse of Vampire
    Ryu Kokki
    Vampire Lady
    
    RARE
    
    Dark Dust Spirit
    Double Coston
    Pyramid Turtle
    Reaper on the Nightmare
    Spirit Reaper
    
    COMMON
    
    Goblin Zombie
    _______________________________________________________________________________
    
    3.1.2.14 - SPECIAL MONSTERS A                                     [SMA3021400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 1 monster 3 times
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    55
    
    SECRET RARE
    
    Yata-Garasu
    
    ULTRA RARE
    
    Toon Dark Magician Girl
    Tsukuyomi
    
    SUPER RARE
    
    Toon World
    
    RARE
    
    Corpse of Yata-Garasu
    Dark Dust Spirit
    Toon Cannon Soldier
    Toon Gemini Elf
    Toon Goblin Attack Force
    Toon Table of Contents
    Y-Dragon Head
    
    COMMON
    
    Aitsu
    Asura Priest
    Giant Orc
    V-Tiger Jet
    W-Wing Catapult
    X-Head Cannon
    Z-Metal Tank
    _______________________________________________________________________________
    
    3.1.2.15 - SPECIAL MONSTERS B                                     [SMB3021500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 55% of all Challenges
    
    PACK COST
    
    1000 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    62
    
    ULTRA RARE
    
    Elemental Hero Erikshieler
    Elemental Hero Neos
    Elemental Hero Shining Flare Wingman
    Horus the Black Flame Dragon LV8
    
    SUPER RARE
    
    Armed Dragon LV7
    Elemental Hero Flame Wingman
    Elemental Hero Necroshade
    Elemental Hero Thunder Giant
    
    RARE
    
    Armed Dragon LV5
    Elemental Hero Madballman
    Elemental Hero Rampart Blaster
    Elemental Hero Steam Healer
    Elemental Hero Tempest
    Elemental Hero Wildedge
    Elemental Hero Wildheart
    Miracle Fusion
    Skyscraper
    
    COMMON
    
    Armed Dragon LV3
    Elemental Hero Bladedge
    Horus the Black Flame Dragon LV4
    Horus the Black Flame Dragon LV6
    Level Up!
    Mystic Swordsman LV2
    _______________________________________________________________________________
    
    3.1.2.16 - REVERSE COLLECTION                                     [RVC3021600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 30% of all Challenges
    
    PACK COST
    
    450 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    71
    
    SECRET RARE
    
    Fiber Jar
    
    ULTRA RARE
    
    Cyber Jar
    Morphing Jar #2
    Night Assailant
    Slate Warrior
    
    SUPER RARE
    
    Des Koala
    Magician of Faith
    Mask of Darkness
    Nobleman of Crossout
    Penguin Soldier
    
    RARE
    
    A Cat of Ill Omen
    Gravekeeper's Guard
    Gravekeeper's Spy
    Old Vindictive Magician
    
    COMMON
    
    Dekoichi the Battlechanted Locomotive
    Magical Merchant
    Morphing Jar
    Needle Worm
    Spear Cretin
    _______________________________________________________________________________
    
    3.1.2.17 - LP RECOVERY COLLECTION                                 [LRC3021700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 20% of all Challenges
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    56
    
    ULTRA RARE
    
    Elemental Hero Steam Healer
    Snatch Steal
    Upstart Goblin
    
    SUPER RARE
    
    Fire Princess
    Poison of the Old Man
    
    RARE
    
    Nimble Momonga
    Solemn Wishes
    Soul Taker
    _______________________________________________________________________________
    
    3.1.2.18 - SPECIAL SUMMON COLLECTION A                            [SSA3021800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 1 monster 3 times
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    86
    
    ULTRA RARE
    
    Call of the Haunted
    Metamorphosis
    Morphing Jar #2
    Scapegoat
    
    SUPER RARE
    
    Cyber Jar
    Dark Necrofear
    Lava Golem
    Marauding Captain
    
    RARE
    
    Cyber-Stein
    Giant Germ
    Nimble Momonga
    Pyramid Turtle
    
    COMMON
    
    Dark Magic Curtain
    Giant Rat
    Gravekeeper's Spy
    Last Will
    Monster Reborn
    Mother Grizzly
    Mystic Tomato
    Polymerization
    Shining Angel
    Spear Cretin
    UFO Turtle
    Y-Dragon Head
    Z-Metal Tank
    _______________________________________________________________________________
    
    3.1.2.19 - SPECIAL SUMMON COLLECTION B                            [SSB3021900]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Defeat every Tier 4 monster 5 times
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    85
    
    SECRET RARE
    
    Black Luster Soldier - Envoy of the Beginning
    Chaos Emperor Dragon - Envoy of the End
    Magical Scientist
    
    ULTRA RARE
    
    Chaos Sorcerer
    
    SUPER RARE
    
    Manticore of Darkness
    Metal Reflect Slime
    Paladin of White Dragon
    The Tricky
    
    RARE
    
    Armed Dragon LV5
    Horus the Black Flame Dragon LV6
    Skilled Dark Magician
    Stronghold
    
    COMMON
    
    Armed Dragon LV3
    Dimension Fusion
    Fiend's Sanctuary
    Horus the Black Flame Dragon LV4
    Level Up!
    Magical Dimension
    Masked Dragon
    Monster Gate
    Mystic Swordsman LV2
    Return from the Different Dimension
    Silpheed
    _______________________________________________________________________________
    
    3.1.2.20 - SPECIAL SUMMON COLLECTION C                            [SSC3022000]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 85% of all Challenges
    
    PACK COST
    
    1000 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    93
    
    SECRET RARE
    
    Hamon, Lord of Striking Thunder
    Raviel, Lord of Phantasms
    Uria, Lord of Searing Flames
    
    ULTRA RARE
    
    Dark Ruler Vandalgyon
    Sacred Phoenix of Nephthys
    
    SUPER RARE
    
    Cyber Dragon
    Dandylion
    Helios Duo Megiste
    Helios Tris Megiste
    Power Bond
    The Creator
    
    RARE
    
    Goldd, Wu-Lord of Dark World
    Hand of Nephthys
    Hydrogeddon
    King Dragun
    Magician's Circle
    Miracle Fusion
    The Blockman
    The Creator Incarnate
    
    COMMON
    
    Anteatereatingant
    Curse of Vampire
    Doom Dozer
    Dragon's Mirror
    Fox Fire
    Rescue Cat
    Sillva, Warlord of Dark World
    Spiritual Earth Art - Kurogane
    The Dark - Hex-Sealed Fusion
    The Earth - Hex-Sealed Fusion
    The Light - Hex-Sealed Fusion
    Treeborn Frog
    W-Wing Catapult
    Warrior Lady of the Wasteland
    _______________________________________________________________________________
    
    3.1.2.21 - EQUIPMENT COLLECTION                                   [EQC3022100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 8 monsters or more in Survival Duel
    
    PACK COST
    
    400 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    74
    
    SECRET RARE
    
    Butterfly Dagger - Elma
    
    ULTRA RARE
    
    Premature Burial
    Snatch Steal
    
    RARE
    
    Fairy Meteor Crush
    
    COMMON
    
    Black Pendant
    _______________________________________________________________________________
    
    3.1.2.22 - CONTINUOUS SPELL/TRAP A                                [STA3022200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 8 monsters or more in Survival Duel
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    74
    
    SECRET RARE
    
    Imperial Order
    Mirage of Nightmare
    
    ULTRA RARE
    
    Call of the Haunted
    Gravity Bind
    Messenger of Peace
    Royal Decree
    
    SUPER RARE
    
    Destiny Board
    Mirror Wall
    
    RARE
    
    Cathedral of Nobles
    Ground Collapse
    Robbin' Goblin
    Spirit Message "A"
    Spirit Message "I"
    Spirit Message "L"
    Spirit Message "N"
    Toon World
    Ultimate Offering
    
    COMMON
    
    Card of Safe Return
    Gravekeeper's Servant
    _______________________________________________________________________________
    
    3.1.2.23 - CONTINUOUS SPELL/TRAP B                                [STB3022300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 12 monsters or more in Survival Duel
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    3
    
    TOTAL AMOUNT OF CARDS
    
    80
    
    SECRET RARE
    
    Hamon, Lord of Striking Thunder
    Uria, Lord of Searing Flames
    
    ULTRA RARE
    
    Level Limit - Area B
    Metal Reflect Slime
    
    SUPER RARE
    
    Skill Drain
    Wall of Revealing Light
    Wave-Motion Cannon
    
    RARE
    
    Heart of the Underdog
    Skyscraper
    _______________________________________________________________________________
    
    3.1.2.24 - QUICK/COUNTER COLLECTION                               [QCC3022400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 20 monsters or more in Survival Duel
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    66
    
    ULTRA RARE
    
    Book of Moon
    Limiter Removal
    Mystical Spave Typhoon
    Scapegoat
    
    SUPER RARE
    
    Collapse
    Divine Wrath
    Enemy Controller
    Magic Jammer
    Seven Tools of the Bandit
    
    RARE
    
    Magic Drain
    Magical Dimension
    Negate Attack
    Poison of the Old Man
    Solemn Judgment
    Spell Shield Type-8
    
    COMMON
    
    Horn of Heaven
    Reload
    Rush Recklessly
    _______________________________________________________________________________
    
    3.1.2.25 - DIRECT DAMAGE COLLECTION                               [DDC3022500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 12 monsters or more in Survival Duel
    
    PACK COST
    
    600 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    107
    
    SECRET RARE
    
    Chaos Emperor Dragon - Envoy of the End
    Hamon, Lord of Striking Thunder
    
    ULTRA RARE
    
    Cyber End Dragon
    Elemental Hero Bladedge
    Vampire Lord
    
    SUPER RARE
    
    Airknight Parshath
    Dark Ruler Vandalgyon
    Thestalos the Firestorm Monarch
    
    RARE
    
    Big Bang Shot
    Cannon Soldier
    Fairy Meteor Crush
    Fire Princess
    Gravekeeper's Spear Soldier
    Kycoo the Ghost Destroyer
    Lava Golem
    Robbin' Goblin
    Stealth Bird
    Vampire Lady
    
    COMMON
    
    Black Pendant
    Dark Blade the Dragon Knight
    Dark Driceratops
    Dragon's Rage
    Enraged Battle Ox
    Giant Germ
    Just Desserts
    Rancer Dragonute
    Solar Flare Dragon
    Spear Dragon
    Stamping Destruction
    Toon Cannon Soldier
    _______________________________________________________________________________
    
    3.1.2.26 - DIRECT ATTACK COLLECTION                               [DAC3022600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Get a record total of 15 monsters or more in Survival Duel
    
    PACK COST
    
    500 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    49
    
    SECRET RARE
    
    Magical Scientist
    
    ULTRA RARE
    
    Elemental Hero Rampart Blaster
    Toon Dark Magician Girl
    
    SUPER RARE
    
    Gear Golem the Moving Fortress
    Spirit Reaper
    
    RARE
    
    Amphibious Bugroth MK-3
    Reaper on the Nightmare
    Toon Cannon Soldier
    Toon Gemini Elf
    Toon Goblin Attack Force
    Zombyra the Dark
    
    COMMON
    
    Black Tyranno
    _______________________________________________________________________________
    
    3.1.2.27 - MONSTER DESTROY COLLECTION                             [MDC3022700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 75% of all Challenges
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    5
    
    TOTAL AMOUNT OF CARDS
    
    130
    
    SECRET RARE
    
    Black Luster Soldier - Envoy of the Beginning
    Dark Hole
    Hamon, Lord of Striking Thunder
    Raigeki
    Ring of Destruction
    
    ULTRA RARE
    
    Call of the Haunted
    Crush Card
    Deck Devastation Virus
    Exiled Force
    Nobleman of Crossout
    Premature Burial
    
    SUPER RARE
    
    Elemental Hero Shining Flare Wingman
    Hammer Shot
    Sakuretsu Armor
    Smashing Ground
    Zaborg the Thunder Monarch
    
    RARE
    
    Armed Dragon LV5
    Bottomless Trap Hole
    Elemental Hero Flame Wingman
    Elemental Hero Steam Healer
    Paladin of White Dragon
    Shield Crash
    Skull Descovery Knight
    YZ-Tank Dragon
    
    COMMON
    
    Adhesive Explosive
    Blast Sphere
    Drillroid
    Fissure
    Freed the Brave Wanderer
    Hydrogeddon
    King Tiger Wanghu
    Magical Dimension
    Mystic Swordsman LV2
    Ninja Grandmaster Sasuke
    Old Vindictive Magician
    Ryu Kokki
    Soul Taker
    Widespread Ruin
    _______________________________________________________________________________
    
    3.1.2.28 - ALL NORMAL MONSTERS                                    [ANM3022800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 10% of all Challenges
    
    PACK COST
    
    300 DP
    
    CARDS PER PACK
    
    5
    
    NOTES
    
    All Cards in this pack are Commons
    _______________________________________________________________________________
    
    3.1.2.29 - ALL EFFECT MONSTERS                                    [AEM3022900]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 70% of all Challenges
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    3
    
    NOTES
    
    All cards in this pack are Commons
    _______________________________________________________________________________
    
    3.1.2.30 - ALL FUSION MONSTERS                                    [AFM3023000]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 70% of all Challenges
    
    PACK COST
    
    800 DP
    
    CARDS PER PACK
    
    3
    
    NOTES
    
    All cards in this pack are Commons
    _______________________________________________________________________________
    
    3.1.2.31 - ALL TRAPS                                              [ATP3023100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 80% of all Challenges
    
    PACK COST
    
    1200 DP
    
    CARDS PER PACK
    
    3
    
    NOTES
    
    All cards in this pack are Commons
    _______________________________________________________________________________
    
    3.1.2.32 - ALL SPELLS                                             [ASL3023200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 90% of all Challenges
    
    PACK COST
    
    1200 DP
    
    CARDS PER PACK
    
    3
    
    NOTES
    
    All cards in this pack are Commons
    _______________________________________________________________________________
    
    3.1.2.33 - ALL AT RANDOM                                          [AAR3023300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    Complete 100% of all Challenges
    
    PACK COST
    
    1500 DP
    
    CARDS PER PACK
    
    5
    
    NOTES
    
    - All cards in this pack are Commons
    
    - This pack cannot be unlocked in normal circumstances thanks to the Huge
    Revolution bug.
    _______________________________________________________________________________
    
    3.1.3 - CARD PASSWORDS                                            [CPW3030000]*
    _______________________________________________________________________________
    
    In the Get Cards section of the menu you might have seen the PASSWORDS option. 
    Passwords are 8-digit identifiers that are found on the bottom left-hand corner 
    of real life Yu-Gi-Oh! cards. If you were to enter in any of these numbers into 
    the Password machine you'd actually have the opportunity to purchase that card. 
    Unfortunately, the cards are extremely expensive, and you really have to weigh 
    up whether it is actually worth it to purchase the card, and that's what this 
    section is here for. Instead of listing every card password, I'll just be 
    listing the Secret and Ultra Rare cards from each booster and special pack. 
    I'll also note down the price, just so you don't have a stroke when the game 
    springs it up on you.
    
    CARD NAME                                       RARITY       PASSWORD     PRICE
    
    Alkana Knight Joker                             Ultra Rare   06150044   2600 DP
    Ancient Gear Golem                              Ultra Rare   83104731   3900 DP
    Archlord Zerato                                 Ultra Rare   18378582   5200 DP
    Armed Dragon LV7                                Ultra Rare   73879377   5200 DP
    
    Barrel Dragon                                   Ultra Rare   81480460   4680 DP
    Black Luster Soldier - Envoy of the Beginning   Secret Rare  72989439  13000 DP
    Blue-Eyes Shining Dragon                        Ultra Rare   53347303   6500 DP
    Blue-Eyes Toon Dragon                           Ultra Rare   53183600   4680 DP
    Blue-Eyes Ultimate Dragon                       Ultra Rare   23995346   7800 DP
    Blue-Eyes White Dragon                          Ultra Rare   89631139   7800 DP
    Book of Moon                                    Ultra Rare   14087893   9100 DP
    Breaker the Magical Warrior                     Ultra Rare   71413901   9100 DP
    Buster Blader                                   Ultra Rare   78193831   4680 DP
    Butterfly Dagger - Elma                         Secret Rare  69243953  13000 DP
    
    Call of the Haunted                             Ultra Rare   97077563   9100 DP
    Change of Heart                                 Secret Rare  04031928  13000 DP
    Chaos Emperor Dragon - Envoy of the End         Secret Rare  82301904  13000 DP
    Chaos Sorcerer                                  Ultra Rare   09596126   5200 DP
    Confiscation                                    Ultra Rare   17375316   9100 DP
    Creature Swap                                   Ultra Rare   31036355   6500 DP
    Crush Card                                      Ultra Rare   57728570   9100 DP
    Cyber Barrier Dragon                            Ultra Rare   68774379   3900 DP
    Cyber End Dragon                                Ultra Rare   01546123   7800 DP
    Cyber Jar                                       Ultra Rare   34124316   9100 DP
    Cyber Laser Dragon                              Ultra Rare   04162088   4940 DP
    Cyber Twin Dragon                               Ultra Rare   74157028   6500 DP
    
    D.D. Warrior Lady                               Ultra Rare   07572887   9100 DP
    Dark Dreadroute                                 Ultra Rare   62180201   5200 DP
    Dark Hole                                       Ultra Rare   53129443   9100 DP
    Dark Eradicator Warlock                         Ultra Rare   29436665   5200 DP
    Dark Magician of Chaos                          Ultra Rare   40737112   9100 DP
    Dark Paladin                                    Ultra Rare   98502113   6500 DP
    Dark Ruler Vandalgyon                           Ultra Rare   24857466   3900 DP
    Dark Sage                                       Ultra Rare   92377303   3900 DP
    Deck Devastation Virus                          Ultra Rare   35027493   9100 DP
    Delinquent Duo                                  Secret Rare  44763025  13000 DP
    Demise, King of Armageddon                      Ultra Rare   72426662   3900 DP
    
    Elemental Hero Bladedge                         Ultra Rare   59793705   3640 DP
    Elemental Hero Erikshieler                      Ultra Rare   29343734   3770 DP
    Elemental Hero Flame Wingman                    Ultra Rare   35809262   4550 DP
    Elemental Hero Neos                             Ultra Rare   89943723   3120 DP
    Elemental Hero Rampart Blaster                  Ultra Rare   47737087   5460 DP
    Elemental Hero Shining Flare Wingman            Ultra Rare   25366484   5200 DP
    Elemental Hero Steam Healer                     Ultra Rare   81197327   3640 DP
    Elemental Hero Tempest                          Ultra Rare   83121692   4940 DP
    Elemental Hero Thunder Giant                    Ultra Rare   61204971   4550 DP
    Elemental Hero Wildedge                         Ultra Rare   10526791   4680 DP
    Emergency Provisions                            Ultra Rare   53046408   6500 DP
    Exiled Force                                    Ultra Rare   74131780   9100 DP
    
    Fushioh Richie                                  Ultra Rare   39711336   3640 DP
    
    Gate Guardian                                   Ultra Rare   25833572   5200 DP
    Gatling Dragon                                  Ultra Rare   87751584   5200 DP
    Gearfried the Swordmaster                       Ultra Rare   57046845   5200 DP
    Graceful Charity                                Secret Rare  79571449  13000 DP
    Gravity Bind                                    Ultra Rare   85742772   6500 DP
    Great Dezard                                    Ultra Rare   88989706   4680 DP
    
    Hamon, Lord of Striking Thunder                 Ultra Rare   32491822   6500 DP
    Harpie's Feather Duster                         Secret Rare  18144506  13000 DP
    Helios Duo Megiste                              Ultra Rare   80887952   3640 DP
    Helios Tris Megiste                             Ultra Rare   17286057   4160 DP
    Helpoemer                                       Ultra Rare   76052811   4160 DP
    Horus the Black Flame Dragon LV6                Ultra Rare   11224103   5200 DP
    Horus the Black Flame Dragon LV8                Ultra Rare   48229808   5200 DP
    
    Imperial Order                                  Secret Rare  61740673  13000 DP
    Inaba White Rabbit                              Ultra Rare   77084837   2600 DP
    Inferno Fire Blast                              Ultra Rare   52684508   3900 DP
    Injection Fairy Lily                            Ultra Rare   79575620   9100 DP
    
    Jinzo                                           Ultra Rare   77585513   9100 DP
    
    Level Limit - Area A                            Ultra Rare   54976796   3380 DP
    Level Limit - Area B                            Ultra Rare   03136426   6500 DP
    Limiter Removal                                 Ultra Rare   23171610   9100 DP
    
    Mage Power                                      Ultra Rare   83746708   9100 DP
    Magic Cylinder                                  Ultra Rare   62279055   9100 DP
    Magical Scientist                               Secret Rare  34206604  13000 DP
    Makyura the Destructor                          Secret Rare  21593977  13000 DP
    Manju of the Ten Thousand Hands                 Ultra Rare   95492061   2600 DP
    Manticore of Darkness                           Ultra Rare   77121851   6500 DP
    Marshmallon                                     Ultra Rare   31305911   9100 DP
    Master of Dragon Soldier                        Ultra Rare   62873545   5200 DP
    Messenger of Peace                              Ultra Rare   44656491   3640 DP
    Metal Reflect Slime                             Ultra Rare   26905245   5200 DP
    Metalzoa                                        Ultra Rare   50705071   2600 DP
    Metamorphosis                                   Ultra Rare   46411259   9100 DP
    Mirage of Nightmare                             Secret Rare  41482598  13000 DP
    Mirror Force                                    Secret Rare  44095762  13000 DP
    Monster Reborn                                  Ultra Rare   83764718  13000 DP
    Morphing Jar #2                                 Ultra Rare   79106360   5200 DP
    Mystic Swordsman LV4                            Ultra Rare   74591968   4550 DP
    Mystic Swordsman LV6                            Ultra Rare   60482781   5200 DP
    Mystical Space Typhoon                          Ultra Rare   05318639   9100 DP
    
    Night Assailant                                 Ultra Rare   16226786   9100 DP
    Nobleman of Crossout                            Ultra Rare   71044499   6500 DP
    
    Painful Choice                                  Secret Rare  74191942  13000 DP
    Paladin of White Dragon                         Ultra Rare   73398797   4290 DP
    Perfect Machine King                            Ultra Rare   18891691   5200 DP
    Power Bond                                      Ultra Rare   37630732   5200 DP
    Premature Burial                                Ultra Rare   70828912   9100 DP
    Protector of the Sanctuary                      Ultra Rare   24221739   9100 DP
    
    Raigeki                                         Secret Rare  12580477  13000 DP
    Raviel, Lord of Phantasms                       Ultra Rare   69890967   6500 DP
    Red-Eyes Black Metal Dragon                     Ultra Rare   64335804   2600 DP
    Reflect Bounder                                 Ultra Rare   02851070   9100 DP
    Reshef the Dark Being                           Ultra Rare   62420419   5200 DP
    Reversal of Graves                              Ultra Rare   17484499   9100 DP
    Ring of Destruction                             Ultra Rare   83555666  13000 DP
    Ruin, Queen of Oblivion                         Ultra Rare   46427957   3900 DP
    
    Sacred Phoenix of Nephthys                      Ultra Rare   61441708   9100 DP
    Sanga of the Thunder                            Ultra Rare   25955164   3900 DP
    Sangan                                          Ultra Rare   26202165   9100 DP
    Scapegoat                                       Ultra Rare   73915051   9100 DP
    Silent Swordsman LV3                            Ultra Rare   01995985   4500 DP
    Silent Swordsman LV5                            Ultra Rare   74388798   4500 DP
    Sinister Serpent                                Secret Rare  08131171  13000 DP
    Slate Warrior                                   Ultra Rare   78636495   5200 DP
    Snatch Steal                                    Ultra Rare   45986603   9100 DP
    Sorcerer of Dark Magic                          Ultra Rare   88619463   3900 DP
    Spirit of the Pharaoh                           Ultra Rare   25343280   4680 DP
    Summoned Skull                                  Ultra Rare   70781052   5200 DP
    
    The Creator                                     Ultra Rare   61505339   5200 DP
    The End of Anubis                               Ultra Rare   65403020   5200 DP
    The Forceful Sentry                             Secret Rare  42829885  13000 DP
    The Last Warrior From Another Planet            Ultra Rare   86099788   3640 DP
    Thousand-Eyes Restrict                          Ultra Rare   63519819   9100 DP
    Tribe-Infecting Virus                           Ultra Rare   33184167   9100 DP
    Toon Dark Magician Girl                         Ultra Rare   90960358   4160 DP
    Torrential Tribute                              Ultra Rare   53582587   9100 DP
    Tsukuyumi                                       Ultra Rare   34853266   9100 DP
    
    UFOroid Fighter                                 Ultra Rare   32752319   4550 DP
    United We Stand                                 Ultra Rare   56747793   9100 DP
    Upstart Goblin                                  Ultra Rare   70368879   6500 DP
    Uria, Lord of Searing Flames                    Ultra Rare   06007213   6500 DP
    
    Vampire Genesis                                 Ultra Rare   22056710   5200 DP
    Vampire Lord                                    Ultra Rare   53839837   5200 DP
    Victory D.                                      Ultra Rare   44910027   5200 DP
    
    Winged Kuriboh LV10                             Ultra Rare   98585345   4550 DP
    Witch of the Black Forest                       Secret Rare  78010363  13000 DP
    
    XYZ-Dragon Cannon                               Ultra Rare   91998119   3900 DP
    
    Yata-Garasu                                     Secret Rare  03078576  13000 DP
    
    Zaborg the Thunder Monarch                      Ultra Rare   51945556   5200 DP
    Zoa                                             Ultra Rare   24311372   2600 DP
    _______________________________________________________________________________
    
    3.1.4 - THE FORBIDDEN/LIMITED CARD LIST                           [BAN3040000]*
    _______________________________________________________________________________
    
    There are cards in Yu-Gi-Oh! that have been proven to be too powerful (Raigeki, 
    Harpie's Feather Duster, Delinquent Duo) and must therefore be regulated. This 
    is done with The Forbidden/Limited Card List. The Forbidden/Limited card list 
    is updated twice a year to fit in with the current metagame, trends, and 
    results. Cards are either Forbidden, Limited, or Semi-Limited depending on use, 
    combos, and effects.
    
    - Forbidden: No cards from this category can be used in your deck. These cards 
    generally have amazing effects that can turn the tide of a duel in an instant. 
    A few of these cards, such as Magical Scientist, are used as One-Turn Kill 
    peices, while others, such as Harpies Feather Duster, offers powerful effects 
    without cost to the person activating it, a free card, so to speak.
    
    - Limited: Only one card from this category can be used in your deck. Limited 
    cards are powerful cards with good effects that may mean trouble if more copies 
    were allowed in decks. Limited Cards are generally made as such because banning 
    them outright wouldn't be seen as fair because their effects aren't as extreme 
    as other banned cards. Some Limited Cards will probably never leave the Limited 
    Card section, such as the Peices of Exodia or Scapegoat.
    
    - Semi-Limited: Only two cards from this category can be used in your deck. 
    Semi-Limited cards are generally strong, but not too powerful. Cards in this 
    section may be placed here to stymie easy One-Turn Kills, or could be placed in 
    here because of high use in tournaments, or to balance effects.
    _______________________________________________________________________________
    
    3.1.4.1 - SEPTEMBER 2003                                          [SEP3040100]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    
    
    CARD LIST
    
    - Forbidden
    
    There are no Forbidden Cards
    
    - Limited
    
    Breaker the Magical Warrior
    Butterfly Dagger - Elma
    Call of the Haunted
    Card Destruction
    Ceasefire
    Change of Heart
    Chaos Emperor Dragon - Envoy of the End
    Confiscation
    Cyber Jar
    Dark Hole
    Delinquent Duo
    Exchange of the Spirit
    Exiled Force
    Exodia the Forbidden One
    Fiber Jar
    Graceful Charity
    Harpie's Feather Duster
    Heavy Storm
    Imperial Order
    Injection Fairy Lily
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Mage Power
    Magic Cylinder
    Mirage of Nightmare
    Monster Reborn
    Morphing Jar
    Painful Choice
    Pot of Greed
    Premature Burial
    Raigeki
    Reckless Greed
    Reflect Bounder
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Destruction
    Sangan
    Sinister Serpent
    Snatch Steal
    Swords of Revealing Light
    The Forceful Sentry
    Tribe-Infecting Virus
    Twin-Headed Behemoth
    United We Stand
    Upstart Goblin
    Vampire Lord
    Witch of the Black Forest
    Yata-Garasu 
    
    - Semi-Limited
    
    Creature Swap
    Last Turn
    Makyura the Destructor
    Manticore of Darkness
    Marauding Captain
    Morphing Jar #2
    Nobleman of Crossout
    Reinforcement of the Army 
    _______________________________________________________________________________
    
    3.1.4.2 - MARCH 2004                                              [MAR3040200]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    
    
    CARD LIST
    
    - Forbidden
    
    Change of Heart
    Cyber Jar
    Delinquent Duo
    Fiber Jar
    Harpie's Feather Duster
    Imperial Order
    Injection Fairy Lily
    Painful Choice
    Raigeki
    Yata-Garasu 
    
    - Limited
    
    Black Luster Soldier - Envoy of the Beginning
    Breaker the Magical Warrior
    Butterfly Dagger - Elma
    Call of the Haunted
    Card Destruction
    Ceasefire
    Chaos Emperor Dragon - Envoy of the End
    Confiscation
    Dark Hole
    Dark Magician of Chaos
    Exchange of the Spirit
    Exiled Force
    Exodia the Forbidden One
    Graceful Charity
    Heavy Storm
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Mage Power
    Magic Cylinder
    Magical Scientist
    Mirage of Nightmare 
    Monster Reborn
    Pot of Greed
    Premature Burial
    Reckless Greed
    Reflect Bounder
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Destruction
    Sangan
    Sinister Serpent
    Snatch Steal
    Swords of Revealing Light
    The Forceful Sentry
    Torrential Tribute
    Tribe-Infecting Virus
    Twin-Headed Behemoth
    United We Stand
    Upstart Goblin
    Vampire Lord
    Witch of the Black Forest 
    
    - Semi-Limited
    
    Creature Swap
    Last Turn
    Makyura the Destructor
    Manticore of Darkness
    Morphing Jar
    Nobleman of Crossout
    Reinforcement of the Army 
    _______________________________________________________________________________
    
    3.1.4.3 - SEPTEMBER 2004                                          [SEP3040300]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    
    
    CARD LIST
    
    - Forbidden
    
    Chaos Emperor Dragon - Envoy of the End
    Dark Hole
    Delinquent Duo
    Graceful Charity
    Harpie's Feather Duster
    Imperial Order
    Mirror Force
    Monster Reborn
    Raigeki
    Sangan
    United We Stand
    Witch of the Black Forest
    Yata-Garasu 
    
    - Limited
    
    Black Luster Soldier - Envoy of the Beginning
    Breaker the Magical Warrior
    Butterfly Dagger - Elma
    Call of the Haunted
    Card Destruction
    Ceasefire
    Change of Heart
    Confiscation
    Crush Card
    Cyber Jar
    Dark Magician of Chaos
    Exchange of the Spirit
    Exiled Force
    Exodia the Forbidden One
    Fiber Jar
    Heavy Storm
    Injection Fairy Lily
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Mage Power
    Magic Cylinder
    Magical Scientist
    Mirage of Nightmare
    Morphing Jar
    Mystical Space Typhoon
    Painful Choice
    Pot of Greed
    Premature Burial
    Protector of the Sanctuary
    Reckless Greed
    Reflect Bounder
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Destruction
    Sinister Serpent
    Sixth Sense
    Snatch Steal
    Swords of Revealing Light
    The Forceful Sentry
    Torrential Tribute
    Tribe-Infecting Virus
    Twin-Headed Behemoth
    Vampire Lord 
    
    - Semi-Limited
    
    Creature Swap
    Last Turn
    Makyura the Destructor
    Manticore of Darkness
    Marauding Captain
    Morphing Jar #2
    Nobleman of Crossout
    Reinforcement of the Army
    _______________________________________________________________________________
    
    3.1.4.4 - MARCH 2005                                              [MAR3040400]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    
    
    CARD LIST
    
    Forbidden
    
    Butterfly Dagger - Elma
    Change of Heart
    Chaos Emperor Dragon - Envoy of the End
    Confiscation
    Dark Hole
    Fiber Jar
    Harpie's Feather Duster
    Imperial Order
    Magical Scientist
    Makyura the Destructor
    Mirage of Nightmare
    Monster Reborn
    Painful Choice
    Raigeki
    Sixth Sense
    The Forceful Sentry
    Witch of the Black Forest
    Yata-Garasu 
    
    [edit] Limited
    
    Black Luster Soldier - Envoy of the Beginning
    Breaker the Magical Warrior
    Call of the Haunted
    Card Destruction
    Ceasefire
    Crush Card
    Cyber Jar
    Dark Magician of Chaos
    Deck Devastation Virus
    Delinquent Duo
    Exchange of the Spirit
    Exiled Force
    Exodia the Forbidden One
    Graceful Charity
    Heavy Storm
    Injection Fairy Lily
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Lightning Vortex
    Mage Power
    Magic Cylinder
    Marshmallon
    Mirror Force
    Morphing Jar
    Mystical Space Typhoon
    Pot of Greed
    Premature Burial
    Protector of the Sanctuary
    Reckless Greed
    Reflect Bounder
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Destruction
    Sacred Phoenix of Nephthys
    Sangan
    Sinister Serpent
    Snatch Steal
    Swords of Revealing Light
    Torrential Tribute
    Tribe-Infecting Virus
    Twin-Headed Behemoth
    United We Stand 
    
    - Semi-Limited
    
    Abyss Soldier
    Creature Swap
    Dark Scorpion - Chick the Yellow
    Emergency Provisions
    Good Goblin Housekeeping
    Gravity Bind
    Last Turn
    Level Limit - Area B
    Manticore of Darkness
    Marauding Captain
    Night Assailant
    Nobleman of Crossout
    Reinforcement of the Army
    Upstart Goblin
    Vampire Lord 
    _______________________________________________________________________________
    
    3.1.4.5 - SEPTEMBER 2005                                          [SEP3040500]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    This is the default banlist, available from the start of the game
    
    CARD LIST
    
    - Forbidden
    
    Black Luster Soldier - Envoy of the Beginning
    Butterfly Dagger - Elma
    Change of Heart
    Chaos Emperor Dragon - Envoy of the End
    Delinquent Duo
    Fiber Jar
    Graceful Charity
    Harpie's Feather Duster
    Imperial Order
    Magical Scientist
    Makyura the Destructor
    Mirage of Nightmare
    Monster Reborn
    Mirror Force
    Painful Choice
    Raigeki
    Ring of Destruction
    Sinister Serpent
    Sixth Sense
    The Forceful Sentry
    Witch of the Black Forest
    Yata-Garasu 
    
    - Limited
    
    Book of Moon
    Breaker the Magical Warrior
    Call of the Haunted
    Card Destruction
    Cathedral of Nobles
    Ceasefire
    Confiscation
    Crush Card
    Cyber Jar
    D.D. Warrior Lady
    Dark Hole
    Dark Magician of Chaos
    Deck Devastation Virus
    Exiled Force
    Exodia the Forbidden One
    Heavy Storm
    Injection Fairy Lily
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Level Limit - Area B
    Lightning Vortex
    Limiter Removal
    Mage Power
    Magic Cylinder
    Marshmallon
    Mask of Darkness
    Metamorphosis
    Morphing Jar
    Mystical Space Typhoon
    Night Assailant
    Nobleman of Crossout
    Pot of Greed
    Premature Burial
    Protector of the Sanctuary
    Reckless Greed
    Reflect Bounder
    Reversal of Graves
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Sacred Phoenix of Nephthys
    Sangan
    Scapegoat
    Snatch Steal
    Swords of Revealing Light
    Thousand-Eyes Restrict
    Torrential Tribute
    Treeborn Frog
    Tribe-Infecting Virus
    Tsukuyomi
    Twin-Headed Behemoth
    United We Stand 
    
    - Semi-Limited
    
    Abyss Soldier
    Creature Swap
    Emergency Provisions
    Good Goblin Housekeeping
    Gravity Bind
    Last Turn
    Manticore of Darkness
    Reinforcement of the Army
    Upstart Goblin
    _______________________________________________________________________________
    
    3.1.4.6 - MARCH 2006                                              [MAR3040600]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    You can unlock this banlist by inputting the following password at the password 
    screen:
    
    v2AQz 8Gfz[Circle] Lup3K
    EWQ[Divide by Sign]r mQ=vW GxrMr
    pBLea P=rWQ @zWQ=
    EWQU7 uMvyn ?f7YG
    8-BWg J?D
    
    CARD LIST
    
    - Forbidden
    
    Black Luster Soldier - Envoy of the Beginning
    Butterfly Dagger - Elma
    Change of Heart
    Chaos Emperor Dragon - Envoy of the End
    Cyber Jar
    Delinquent Duo
    Dark Hole
    Fiber Jar
    Harpie's Feather Duster
    Imperial Order
    Last Turn
    Magical Scientist
    Makyura the Destructor
    Mirage of Nightmare
    Monster Reborn
    Painful Choice
    Pot of Greed
    Raigeki
    Reversal of Graves
    Ring of Destruction
    Sinister Serpent
    Sixth Sense
    Time Seal
    The Forceful Sentry
    Tribe-Infecting Virus
    Victory D.
    Witch of the Black Forest
    Yata-Garasu 
    
    - Limited
    
    Book of Moon
    Breaker the Magical Warrior
    Call of the Haunted
    Card Destruction
    Cathedral of Nobles
    Ceasefire
    Confiscation
    Crush Card
    D.D. Assailant
    D.D. Warrior Lady
    Dandylion
    Dark Magician of Chaos
    Drop Off
    Excavation of Mage Stones
    Exiled Force
    Exodia the Forbidden One
    Graceful Charity
    Heavy Storm
    Injection Fairy Lily
    Jinzo
    Last Will
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Level Limit - Area B
    Lightning Vortex
    Limiter Removal
    Mage Power
    Magic Cylinder
    Marshmallon
    Mask of Darkness
    Metamorphosis
    Mirror Force
    Morphing Jar
    Mystical Space Typhoon
    Night Assailant
    Pot of Avarice
    Premature Burial
    Protector of the Sanctuary
    Reckless Greed
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Sacred Phoenix of Nephthys
    Sangan
    Scapegoat
    Snatch Steal
    Swords of Revealing Light
    Thousand-Eyes Restrict
    Torrential Tribute
    Treeborn Frog
    Tsukuyomi
    Twin-Headed Behemoth
    United We Stand 
    
    - Semi-Limited
    
    Apprentice Magician
    Creature Swap
    Deck Devastation Virus
    Emergency Provisions
    Good Goblin Housekeeping
    Gravity Bind
    Magician of Faith
    Manticore of Darkness
    Nobleman of Crossout
    Reflect Bounder
    Reinforcement of the Army
    Upstart Goblin 
    _______________________________________________________________________________
    
    3.1.4.7 - SEPTEMBER 2006                                          [SEP3040700]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    You can unlock this banlist by inputting the following password at the password 
    screen:
    
    Vh7Qz 8Gfz[Circle] Lrp2L
    AWQ@r 2Q=v# Gx!Mr
    pBdia N=rWQ @zWQ=
    EWQUz mM8-C %x7uH
    Z4m?g 7HEgs Uhe[Divide by Sign][Triangle]
    EV[Circle]k4 LcvD
    
    CARD LIST
    
    - Forbidden
    
    Black Luster Soldier - Envoy of the Beginning
    Butterfly Dagger - Elma
    Cathedral of Nobles
    Change of Heart
    Chaos Emperor Dragon - Envoy of the End
    Chaos Sorcerer
    Cyber Jar
    Dark Hole
    Delinquent Duo
    Fiber Jar
    Harpie's Feather Duster
    Imperial Order
    Last Turn
    Magical Scientist
    Makyura the Destructor
    Mirage of Nightmare
    Monster Reborn
    Painful Choice
    Pot of Greed
    Raigeki
    Reversal of Graves
    Sinister Serpent
    Sixth Sense
    Snatch Steal
    The Forceful Sentry
    Thousand-Eyes Restrict
    Time Seal
    Tribe-Infecting Virus
    Tsukuyomi
    Witch of the Black Forest
    Yata-Garasu 
    
    - Limited
    
    Book of Moon
    Breaker the Magical Warrior
    Call of the Haunted
    Card Destruction
    Ceasefire
    Confiscation
    Crush Card
    D.D. Assailant
    D.D. Warrior Lady
    Dandylion
    Dark Magician of Chaos
    Excavation of Mage Stones
    Exodia the Forbidden One
    Graceful Charity
    Gravity Bind
    Heavy Storm
    Injection Fairy Lily
    Jinzo
    Last Will
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Level Limit - Area B
    Limiter Removal
    Mage Power
    Magic Cylinder
    Magician of Faith
    Marshmallon
    Mask of Darkness
    Metamorphosis
    Mirror Force
    Morphing Jar
    Mystical Space Typhoon
    Night Assailant
    Nobleman of Crossout
    Pot of Avarice
    Premature Burial
    Protector of the Sanctuary
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Ring of Destruction
    Sacred Phoenix of Nephthys
    Sangan
    Scapegoat
    Spirit Reaper
    Swords of Revealing Light
    Torrential Tribute
    Treeborn Frog
    Twin-Headed Behemoth
    Ultimate Offering
    United We Stand
    Victory D. 
    
    - Semi-Limited
    
    Apprentice Magician
    Creature Swap
    Deck Devastation Virus
    Exiled Force
    Giant Trunade
    Good Goblin Housekeeping
    Manticore of Darkness
    Reckless Greed
    Reinforcement of the Army
    Upstart Goblin
    Wall of Revealing Light 
    _______________________________________________________________________________
    
    3.1.4.8 - MARCH 2007                                              [MAR3040800]*
    _______________________________________________________________________________
    
    HOW TO UNLOCK
    
    You can unlock this banlist by inputting the following password at the password 
    screen:
    
    HXkQz 8Gfz8 LEp2L
    NUQMr mQ=v[Triangle] Gx!Mr
    pPdiH R=rWQ @vWQ=
    EWQU7 uMf[Divide by Sign]V [Star]2k3L
    Z4m?g JsH[Triangle]x UheJ?
    Dgskm QA
    
    CARD LIST
    
    - Forbidden
    
    Black Luster Ritual
    Breaker the Magical Warrior
    Armor Breaker
    Cathedral of Nobles
    Chaos Emperor Dragon - Envoy of the End
    Chaos Sorcerer
    Cyber Jar
    Cyber-Stein
    Dark Hole
    Delinquent Duo
    Fiber Jar
    Graceful Charity
    Harpie's Feather Duster
    Last Turn
    Last Will
    Magical Scientist
    Magician of Faith
    Makyura the Destructor
    Mirage of Nightmare
    Monster Reborn
    Painful Choice
    Pot of Greed
    Raigeki
    Reversal of Graves
    Sinister Serpent
    Sixth Sense
    The Forceful Sentry
    Thousand-Eyes Restrict
    Time Seal
    Tribe-Infecting Virus
    Tsukuyomi
    Victory D.
    Witch of the Black Forest
    Yata-Garasu 
    
    - Limited
    
    Book of Moon
    Call of the Haunted
    Card Destruction
    Ceasefire
    Confiscation
    Crush Card Virus
    Dimension Fusion
    D.D. Warrior Lady
    Dandylion
    Dark Magician of Chaos
    Excavation of Mage Stones
    Exodia the Forbidden One
    Giant Trunade
    Gravity Bind
    Heavy Storm
    Jinzo
    Left Arm of the Forbidden One
    Left Leg of the Forbidden One
    Level Limit - Area B
    Limiter Removal
    Mage Power
    Magic Cylinder
    Marshmallon
    Mirror Force
    Morphing Jar
    Mystical Space Typhoon
    Night Assailant
    Nobleman of Crossout
    Pot of Avarice
    Premature Burial
    Protector of the Sanctuary
    Ring of Destruction
    Right Arm of the Forbidden One
    Right Leg of the Forbidden One
    Sangan
    Scapegoat
    Snatch Steal
    Spirit Reaper
    Swords of Revealing Light
    Treeborn Frog
    Twin-Headed Behemoth
    Torrential Tribute
    Ultimate Offering
    United We Stand 
    
    - Semi-Limited
    
    Apprentice Magician
    Creature Swap
    D.D. Assailant
    Deck Devastation Virus
    Good Goblin Housekeeping
    Manticore of Darkness
    Mask of Darkness
    Metamorphosis
    Reckless Greed
    Reinforcement of the Army
    Wall of Revealing Light
    _______________________________________________________________________________
    
    3.1.5 - SAMPLE DECKS                                              [SMP3050000]*
    _______________________________________________________________________________
    
    If you're having trouble coming up with deck ideas or you just want to steal 
    some, here are 10 decks I have created for you to look at and hopefully get 
    some ideas from. Most of these decks aren't really that polished, though, so be 
    warned. Don't blame me if you copy one of my decks card for card and then find 
    yourself being topdecked by Scapegoat, yeah.
    
    All decks are made using the September 2005 Banlist. If you're using a 
    different banlist you can adjust these to fit. These decks were all created by 
    me, any resemblance to any decks that someone else may have built are purely 
    coincidental, I swear.
    
    As usual, i'll just be listing the best cards possible, and you'll have to 
    either get them or get substitute cards to fit in.
    _______________________________________________________________________________
    
    3.1.5.1 - WARRIOR RATBOX                                          [WRB3050100]*
    _______________________________________________________________________________
    
    The toolbox, a decktype that aims to combat any situation, has been a popular 
    decktype that has seen its success ebb and flow through the years, the most 
    well known toolboxes have been the Warrior Toolbox and the Ratbox. This deck 
    aims to merge the two together, to get the best of both worlds.   
    
    MONSTERS: 19
    
    1x Breaker the Magical Warrior
    2x Chiron the Mage
    1x Cyber Jar
    1x D.D. Warrior Lady
    3x Elemental Hero Wildheart
    1x Exiled Force
    3x Giant Rat
    1x Injection Fairy Lily
    1x Morphing Jar
    2x Mystic Swordsman LV2
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 16
    
    3x Brain Control
    2x Creature Swap
    1x Dark Hole
    1x Heavy Storm
    1x Mystical Space Typhoon
    2x Nobleman of Crossout
    1x Pot of Greed
    1x Premature Burial
    2x Reinforcement of the Army
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 4
    
    1x Call of the Haunted
    2x Spiritual Earth Art - Kurogane
    1x Torrential Tribute
    
    This deck can answer almost any question put forward to it. Face-down monsters,
    traps, powerplays, and all of that can be countered with this deck. It's
    important to note your LP, Injection Fairy Lily tends to drain Life Points
    quickly, so it's important to have a creature swap ready in times like these. 
    _______________________________________________________________________________
    
    3.1.5.2 - HAND CONTROL                                            [HCT3050200]*
    _______________________________________________________________________________
    
    Hand control is one of the most powerful control strategies in Yu-Gi-Oh! 
    Forcing your opponent into topdecking situations early generally means you're 
    on the way to a win, which is what we'll be trying to achieve with this deck.
    
    MONSTERS: 19
    
    3x Thestalos the Firestorm Monarch
    1x Breaker the Magical Warrior
    3x Don Zaloog
    3x Mask of Darkness
    1x Sangan
    3x Spirit Reaper
    3x Toon Gemini Elf
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 12
    
    3x Collapse
    1x Confiscation
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 9
    
    1x Call of the Haunted
    1x Crush Card
    3x Time Seal
    1x Torrential Tribute
    3x Trap Dustshoot
    
    This deck seems almost unfair. You can manage to get in a nasty lock using Time 
    Seal and Mask of Darkness but I won't go there. Trap Dustshoot is an awesome 
    card in the early game, arguably sending a card back to the deck is a lot more 
    devastating then sending it to the graveyard. So activating 1 or 2 during the 
    opponent's first turn could render his entire game useless.
    _______________________________________________________________________________
    
    3.1.5.3 - LAST DRAW EXODIA                                        [LDE3050300]*
    _______________________________________________________________________________
    
    Struggling for DP? Then look no further. This deck aims to get Exodia on the 
    last draw, meaning once you draw the final piece, you'll have no more cards in 
    your deck. How does that give you heaps of DP, you may ask? Well, an Exodia 
    Finish is 1000 DP while the Extremely Low Deck Bonus will get you 1500 DP. If 
    you're skilled, you may want to try and get the Extremely Low LP Bonus of 2000 
    DP. That's quite a lot of zeroes.
    
    MONSTERS: 13
    
    1x Left Arm of the Forbidden One
    1x Left Leg of the Forbidden One
    1x Right Arm of the Forbidden One
    1x Right Leg of the Forbidden One
    3x Des Lacooda
    1x Exodia the Forbidden One
    3x Magician of Faith
    1x Sangan
    1x Tsukuyomi
    
    SPELLS: 13
    
    2x Level Limit - Area B
    1x Lightning Vortex
    3x Messenger of Peace
    3x Nightmare's Steelcage
    1x Pot of Greed
    1x Swords of Revealing Light
    2x Upstart Goblin
    
    TRAPS: 14
    
    3x Corpse of Yata-Garasu
    2x Good Goblin Housekeeping
    2x Gravity Bind
    3x Jar of Greed
    3x Solemn Judgement
    1x Wall of Revealing Light
    
    First thing we're going to do is set up our stall, the Faith-Tsuku-Swords stall 
    should do fine. Afterwards, we're going to draw, draw, draw, in that drawing 
    frenzy, hopefully we'll be able to get an Exodia peice to the bottom of the 
    deck with Good Goblin Housekeeping. Once we do that, the optional goal kicks 
    in; it's time to kill ourselves. Solemn Judgement and Wall of Revealing Light 
    should take off the bulk of your Life Points, while Messenger of Peace should 
    finish it off. After that, all that's left is to get all of your pieces. Also, 
    don't forget that once you get a piece of Exodia on the bottom of your deck, 
    not to get it shuffled. That means once this is achieved, Sangan is officially 
    useless.
    _______________________________________________________________________________
    
    3.1.5.4 - A LEGENDARY OCEAN                                       [ALO3050400]*
    _______________________________________________________________________________
    
    A Legendary Ocean is basically Umi V2. It has 2 abilities, 1 which doesn't 
    matter that much and another which can change the whole dynamic of the duel.
    
    MONSTERS: 19
    
    3x Levia-Dragon - Daedalus
    3x Amphibious Bugroth MK-3
    1x Cyber Jar
    3x Hydrogeddon
    3x Mermaid Knight
    3x Mother Grizzly
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 15
    
    3x A Legendary Ocean
    2x Collapse
    1x Dark Hole
    1x Heavy Storm
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    2x Salvage
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 6
    
    2x Bottomless Trap Hole
    1x Call of the Haunted
    2x Gravity Bind
    1x Torrential Tribute
    
    A Legendary Ocean reduces the level of all water monsters in the hand and on 
    the field by 1, which means that 16 out of 19 monster cards are unaffected by 
    the effects of Gravity Bind. Levia-Dragon - Daedalus is the deal-sealer, 
    pushing through the last strains of damage. If the summon goes through, Levia-
    Dragon - Daedalus is unstoppable save Kuriboh.
    _______________________________________________________________________________
    
    3.1.5.5 - MAGICAL TOON WORLD                                      [MTW3050500]*
    _______________________________________________________________________________
    
    Toons and Magicians go together quite well, considering 3 of the Toons are 
    spellcasters. This deck attempts to merge the two into a cohesive, powerful 
    deck.
    
    MONSTERS: 18
    
    3x Toon Dark Magician Girl
    1x Breaker the Magical Warrior
    1x Cyber Jar
    3x Magician of Faith
    3x Magician's Valkyrie
    3x Toon Gemini Elf
    2x Toon Masked Sorcerer
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 17
    
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    3x Magical Dimension
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    1x Swords of Revealing Light
    3x Toon Table of Contents
    3x Toon World
    
    TRAPS: 5
    
    1x Call of the Haunted
    3x Magician's Circle
    1x Torrential Tribute
    
    Toon Dark Magician Girl is a great Toon, it is the only Toon that can attack on 
    the turn it was special summoned. That means that she is capable of turning the 
    tide of a duel with little effort, and multiple Special Summons of Toon Dark 
    Magician Girl would generally spell the end of the game for the opponent. Toon 
    Gemini Elf is another great Toon, it doesn't need Toon World to function, and 
    it can be brought out with Magician's Circle.
    _______________________________________________________________________________
    
    3.1.5.6 - BLUE-EYES WHITE DRAGON                                  [BWD3050600]*
    _______________________________________________________________________________
    
    Blue-Eyes White Dragon is the signature card of one Seto Kaiba. Although the 
    card was extremely rare and powerful in the anime, the dragon doesn't get that 
    much love in the real world thanks to it being a vanilla 8-star resource hog, 
    kinda like a Dell laptop. Well, I guess it's time to change that...
    
    FUSION MONSTERS: 6
    
    3x Blue-Eyes Ultimate Dragon
    3x F.G.D.
    
    MONSTERS: 20
    
    3x Paladin of White Dragon
    3x Blue-Eyes White Dragon
    1x Cyber Jar
    2x Kaiser Sea Horse
    3x Manju of the Ten Thousand Hands
    3x Masked Dragon
    2x Spear Dragon
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    1x Twin-Headed Behemoth
    
    SPELLS: 16
    
    3x Brain Control
    1x Dark Hole
    2x Dragon's Mirror
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    3x White Dragon Ritual
    
    TRAPS: 4
    
    1x Call of the Haunted
    2x Dragon's Rage
    1x Torrential Tribute
    
    "DRAW YOUR LAST PATHETIC CARD", doesn't it make you feel awesome when you say 
    that? This deck is built for damage, Blue-Eyes White Dragon + Dragon's Rage 
    generally means 'pain' and the big Dragon isn't too difficult to get out thanks 
    to the effect of Paladin of White Dragon; Ritual Summon it, clear out the 
    defense position monsters, hit Main Phase 2 and tribute that sucker, if you 
    can, bring it back out of the graveyard and do it again!
    _______________________________________________________________________________
    
    3.1.5.7 - GADGETS                                                 [GDT3050700]*
    _______________________________________________________________________________
    
    If you want to be able to summon a card EVERY turn, then the Gadgets are your 
    team.
    
    MONSTERS: 17
    
    1x Breaker the Magical Warrior
    1x D.D. Warrior Lady
    2x Drillroid
    1x Exiled Force
    3x Green Gadget
    2x Kycoo the Ghost Destroyer
    3x Red Gadget
    1x Tribe-Infecting Virus
    3x Yellow Gadget
    
    SPELLS: 18
    
    3x Collapse
    1x Dark Hole
    3x Fissure
    1x Heavy Storm
    1x Lightning Vortex
    1x Limiter Removal
    2x Nobleman of Crossout
    2x Pot of Avarice
    1x Pot of Greed
    1x Premature Burial
    1x Scapegoat
    1x Snatch Steal
    
    TRAPS: 8
    
    1x Call of the Haunted
    3x Sakuretsu Armor
    3x Solemn Judgement
    1x Torrential Tribute
    
    Gadgets never go away... NEVER. Beat one, another comes along to replace it. As 
    long as you can destroy your opponent's monsters you will always be pushing 
    through damage, and sooner or later your opponent will be forced into 
    topdecking while you'll still be bringing out Gadgets. Although as great as 
    they are, they still need a supporting cast that can help out when needed; D.D. 
    Warrior Lady can take care of deck searchers or huge monsters, Drillroid can 
    take out Defense position monsters and Kycoo can stop the opponent from 
    removing your spent Gadgets from play.
    _______________________________________________________________________________
    
    3.1.5.8 - GUARDIAN SPHINX                                         [SNX3050800]*
    _______________________________________________________________________________
    
    Getting your monster cards sent back to the hand is very frustrating. Having it 
    happen over and over again is a pain that cannot be measured, which is the pain 
    we are trying to inflict with this deck.
    
    MONSTERS: 19
    
    3x Guardian Sphinx
    1x Hieracosphinx
    3x Arsenal Summoner
    1x Breaker the Magical Warrior
    1x Cyber Jar
    3x Golem Sentry
    3x King Tiger Wanghu
    1x Morphing Jar
    1x Sangan
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    
    SPELLS: 12
    
    1x Book of Moon
    3x Collapse
    1x Dark Hole
    1x Heavy Storm
    1x Lightning Vortex
    1x Mystical Space Typhoon
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 9
    
    1x Call of the Haunted
    2x Metal Reflect Slime
    2x Robbin' Goblin
    3x Solemn Judgement
    1x Torrential Tribute
    
    Arsenal Summoner is a funny card, I think when it was created it was only 
    supposed to be for the failed "Guardian" series, however they forgot about 
    Guardian Sphinx... and then we found an actual use for it. This deck benefits 
    from Robbin' Goblin; if the opponent decides to stop Guardian Sphinx's effect 
    by attacking it, it will only him in the long run. Collapse was added in case 
    the opponent manages to get a 2500+ ATK monster onto the field, that way, the 
    opponent will be unable to destroy your Sphinx.
    _______________________________________________________________________________
    
    3.1.5.9 - DARK PALADIN                                            [DPN3050900]*
    _______________________________________________________________________________
    
    Dark Paladin is a good card that is surprisingly easy to summon. It is easy to 
    power-up and has a great spell-negating effect.
    
    FUSION MONSTERS: 6
    
    3x Dark Paladin
    3x King Dragun
    
    MONSTERS: 20
    
    2x Dark Magician
    2x Buster Blader
    1x Cyber Jar
    3x King of the Swamp
    3x Masked Dragon
    2x Mirage Dragon
    2x Skilled Dark Magician
    2x Skilled White Magician
    1x Tribe-Infecting Virus
    1x Tsukuyomi
    1x Twin-Headed Dragon
    
    SPELLS: 14
    
    1x Dark Hole
    2x Dark Magic Curtain
    1x Heavy Storm
    1x Lightning Vortex
    1x Metamorphosis
    1x Mystical Space Typhoon
    3x Polymerization
    1x Pot of Greed
    1x Premature Burial
    1x Snatch Steal
    1x Swords of Revealing Light
    
    TRAPS: 6
    
    1x Call of the Haunted
    1x Miracle Restoring
    3x Pitch-Black Power Stone
    1x Torrential Tribute
    
    We have a lot of ways to get our big fusion out. Between the Skilled Magicians, 
    Kings of the Swamp, Dark Magic Curtains and Miracle Restoring we should find 
    that getting the spell-hating paladin out is a breeze. Metamorphosis is in here 
    to get out King Dragun and make your Paladin even stronger.
    _______________________________________________________________________________
    
    3.1.5.10 - SKILL DRAIN BURN                                       [SDB3051000]*
    _______________________________________________________________________________
    
    This deck type was once known as Team Odyssey Burn, and was popular in mid-
    2007. This build will be a little different because of the card pool available.
    
    MONSTERS: 10
    
    3x Big Shield Gardna
    3x Dark Mimic
    3x Mystic Tomato
    1x Sangan
    
    SPELLS: 10
    
    1x Confiscation
    2x Level Limit - Area B
    1x Messenger of Peace
    1x Pot of Greed
    1x Scapegoat
    1x Swords of Revealing Light
    3x Wave-Motion Cannon
    
    TRAPS: 20
    
    1x Crush Card
    2x Gravity Bind
    2x Magic Jammer
    2x Metal Reflect Slime
    3x Skill Drain
    3x Solemn Judgement
    3x Time Seal
    1x Torrential Tribute
    2x Trap Dustshoot
    1x Wall of Revealing Light
    
    The basic premise is to dominate your opponents effects. Wave-Motion Cannon is 
    your win condition, under no circumstances can you let them be destroyed. You 
    also cannot let your opponent get an attack in, which is why you have so much 
    stall. You have 4 targets for Crush Card, 3 lets you draw and 1 lets you search 
    the deck. Every monster is generally unaffected by Skill Drain.
    
    ===============================================================================
    
    4 - MISCELLANEOUS                                                 [MSC4000000]*
    
    ===============================================================================
    
    Things that don't really fit anywhere else. If you've made it this far down the 
    guide, congrats! I hope you've learned something from my Walkthrough.
    
    _______________________________________________________________________________
    
    4.1 - FREQUENTLY ASKED QUESTIONS                                  [FAQ4010000]*
    _______________________________________________________________________________
    
    Haha, I actually got a question, wow. Any and all questions can be mailed to 
    the email at the top of the guide. Don't forget to mark your mail accordingly, 
    so I don't think it's just rubbish spam. Also, any questions that are added to 
    this could possibly be edited for grammer (not necessarily spelling).
    
    QUESTION: Will you rate my deck?
    
    - Answer: No. Use the appropriate board for that. If you go ahead and give me a 
    deck anyway, I'd probably just make an offhanded comment about it and add you 
    to my spam list.
    
    QUESTION: If someone has a different strategy for a Theme or Limited Duel, will 
    you put their decks and strategies up?
    
    - Answer: If it works; perhaps. If it works better then my strategy; the chance 
    is there. If it's making a deck with Exodia, Heart of the Underdog and yellows; 
    no chance. People have been asking why I don't accept that strategy; it's not 
    that I don't accept it, it's just that it's so BORRRRRING, and it's not really 
    a given it would actually work outside unless you're using an emulator with 
    save states.
    _______________________________________________________________________________
    
    4.2 - CHEAT CODES                                                 [CHC4020000]*
    _______________________________________________________________________________
    
    All Cheat Codes are for the US version.
    
    ACTION REPLAY CODES
    
    [credit: codejunkies.com]
    
    - Master Code
    
    74050976 aaa70689
    4dd0446c 4e3c0d2f
    
    - Max/Infinite DP
    
    e293ab84 394204f1
    
    - Instant Win
    
    80c06834 cde02473
    
    GAMESHARK CODES
    
    [credit: gameshark.com]
    
    - Master Code
    
    930F48CCAEB2
    B54793A446CC
    07D60E693CF3
    
    - Access all Free Duel Opponents
    
    715405EBE11C
    F57405CBE15C
    
    - Access all Packs
    
    6AC915BF5526
    13728E388AC3
    
    - Have all Cards
    
    9EFA455964DB
    68CF85437DFF
    21768720EAF3
    
    -Have 50,000 DP
    
    9EFA455964DB
    BCBCFB2CDB83
    
    - Maximum DP
    
    9EFA455964DB
    43182893B134
    9EFA455964DB
    5A9864938926
    
    - Infinite LP
    
    E574D5E0FA8C
    
    - Infinite Summons
    
    4A9AED9C6EB2
    
    - Deplete Rivals LP [Sel+Up]
    
    68EB90E79118
    DCBEEC2C8AC3
    
    - Draw Again [Sel+Down]
    
    68A1A023819B
    ECA7EDEC7EFA
    336347324FCB
    
    - Always Pick First
    
    A8CED6EC2EBE
    888CE3627C7F
    
    - Receive No Direct Damage
    
    856ED7615CD9
    FEE2C93CEAEF
    
    - Inflict Max Direct Damage
    
    C56ED1605EDD
    E762DDB8E234
    
    - Duel Puzzles Complete
    
    FEEBC9396CEF
    73724131CAC7
    
    - Limited Duels Complete
    
    DCB6F0E598C4
    EED24111CA97
    
    - Theme Duels Complete
    
    FEB2ED79F8E3
    336347304ECB
    
    - Activate Raigeki [Sel+B]
    
    EC81F0878158
    110526E73D62
    59CFDB5E72AD
    EC81F0878158
    EEFAD918CA95
    5547C8082FAF
    EC81F0878158
    B76BDF194C89
    0AF24E3882D3
    13113313E92D
    7146CC8C0E8A
    
    - Monster Reborn [Sel+A]
    
    28A1B6A6831C
    4A90A0F6921E
    39FAD56692C1
    28A1B6A6831C
    EEFAD918CA95
    5547C8082FAF
    28A1B6A6831C
    B76BDF194C89
    0AF24E3882D3
    4884B5024651
    7146CC8C0E8A
    
    - Harpies Duster [Sel+R]
    
    68A1B4A78118
    71143968FAAD
    19B6CDBAE2E3
    68A1B4A78118
    EEFAD918CA95
    5547C8082FAF
    68A1B4A78118
    B76BDF194C89
    0AF24E3882D3
    73002C9C2EE2
    7146CC8C0E8A
    
    _______________________________________________________________________________
    
    4.3 - LINKS AND OTHER GUIDES                                      [LOG4030000]*
    _______________________________________________________________________________
    
    LINKS
    
    http://yugioh.wikia.com - Everything you needed to know about the world of yu-
    gi-oh!, everything.
    
    http://www.xerocreative.com - They created Yu-Gi-Oh! Virtual Desktop, a free 
    little application which allows you to play Yu-Gi-Oh! online. YVD is up-to-date 
    in terms of cards (well, near enough anyway) and features support for the new 
    Synchro, Tuner and Psychic cards.
    
    OTHER GUIDES
    
    - If you want more card passwords, you can check Pinuno's Passwords FAQ.
    
    - SSJ2_Gohan's Opponent's Decklist FAQ has what you'd expect.
    
    - c0rps3 has an excellent Pack List FAQ which actually orders the cards in 
    rarity.
    _______________________________________________________________________________
    
    4.4 - TO DO LIST                                                  [TDL4040000]*
    _______________________________________________________________________________
    
    This list is here for my benefit, really. The first thing I do when I open this 
    file is scroll down here to see what needs my immediate attention. I bet you 
    didn't know the To Do List will also calculate my version number.
    
    SECTION                                    COMPLETED        % COMP.
    
    1 - INTRODUCTION                           4/4              100%
    
    1.1 - About the Game                       1/1              100%
    1.2 - Controls                             1/1              100%
    1.3 - Copyright Info                       1/1              100%
    
    2 - WALKTHROUGH                            139/185          75%
    
    2.1 - Before we Begin                      3/3              100%
    2.2 - Starting a New Game                  16/16            100%
    2.3 - Challenge Mode                       85/131           65%
    2.4 - Free Duel                            34/34            100%
    
    3 - DECK BUILDING                          75/75            100%
    
    3.1 - Booster List                         19/19            100%
    3.2 - Special Packs List                   34/34            100%
    3.3 - Card Passwords                       1/1              100%
    3.4 - Banlists                             9/9              100%
    3.5 - Sample Decks                         11/11            100%
    
    4 - MISCELLANEOUS                          7/7              100%
    
    4.1 - Frequently Asked Questions           1/1              100%
    4.2 - Cheat Codes                          1/1              100%
    4.3 - Links and Other Guides               1/1              100%
    4.4 - TO Do List                           1/1              100%
    4.5 - Version Info                         1/1              100%
    4.6 - Thanks                               1/1              100%
    
    TOTAL                                      225/271          83%
    _______________________________________________________________________________
    
    4.5 - VERSION INFO                                                [VER4050000]*
    _______________________________________________________________________________
    
    VERSION 0.83c
    
    - Date: 12/02/2010
    
    - File Size: 331KB
    
    - Sorry to everyone who emailed me and I didn't reply. I've put up a new email
    address for people to send questions to. Be warned that 0.83c will quite
    possibly be the final version of this FAQ. I've moved on now to the DS, and to
    be honest this game hasn't even been in the back of my mind for a while. Do not
    hesitate to send me any questions though.
    
    VERSION 0.83b
    
    - Date: 06/16/2009
    
    - File Size: 331KB
    
    - I lost everything on my HDD a few weeks back and it's only now I've managed 
    to claw back to reformatting this for Word. While I was at it I thought I'd go 
    through this thing looking for grammar and spelling errors. I've also removed 
    Metagame from the links list because... well, they're down thanks to Konami 
    removing UDE from YGO distribution. Damn.
    
    VERSION 0.83
    
    - Date: 11/12/2008
    
    - File Size: 329KB
    
    - Completed a few more Limited Duels while adding the headings to more Limited 
    and Theme Duels, those will get filled in with time. You may notice some of my 
    deck explanations becoming a bit more mundane. It's because talking about an 
    all-toon deck sucks, and it ruins my entire day.
    
    VERSION 0.79
    
    - Date: 11/06/2008
    
    - File Size: 308KB
    
    - I'm finally comfortable about submitting this now. All Free Duel opponents 
    have been completed, although I'll probably add some more stuff in later.
    
    VERSION 0.66
    
    - Date: 11/05/2008
    
    - File Size: 295KB
    
    - Two Thirds of the way through! Completed the Sample Decks. Completed all of 
    those damn Duel Puzzles. Happy Birthday to me, and congratulations to one Mr. 
    Barrack Obama.
    
    VERSION 0.51
    
    - Date: 11/03/2008
    
    - File Size: 256KB
    
    - Added more subsections to the Forbidden/Limited section before finishing it 
    off. Completed more Theme Duels, The Uria challenge rocked hard.
    
    VERSION 0.44
    
    - Date: 10/30/2008
    
    - File Size: 223KB
    
    - Completed more Limited and Theme duels, that Ritual one almost took 4 hours 
    to figure out. Added Gameshark Codes.
    
    VERSION 0.40
    
    - Date: 10/29/2008
    
    - Fire Size: 199KB
    
    - HUGE UPDATE! Added in "The Trunk", completed "Booster List" and "Special 
    Packs List". Transferred and edited "The Main Menu" from out of my old FAQ. I 
    think that is the last thing that needed bringing over. Also completed my 
    section welcomes, Card Passwords and Survival Duel.
    
    VERSION 0.14
    
    - Date: 10/28/2008
    
    - File Size: 146KB
    
    - Completed all the starting Limited and Theme Duels, Added some codes 
    (although there aren't much to begin with *shrug*), Added links and more thank 
    yous, got some information about the game from wikipedia and the yu-gi-oh! 
    wikia, and finally, added a brand spanking new ASCii header.
    
    VERSION 0.09
    
    - Date: 10/26/2008
    
    - File Size: 127KB
    
    - Completed 2 more Duel Puzzles, Started up on Limited Duels and Theme Duels, 
    these are always fun. Completed 1 of those Limited Duels. Moved Version Info 
    from Introduction to Miscellaneous.
    
    VERSION 0.08
    
    - Date: 10/25/2008
    
    - File Size: 122KB
    
    - I had a spare hour so I finished up on the Starter Decks, I also completed a 
    couple Duel Puzzles, now DRAW YOUR LAST PATHETIC CARD.
    
    VERSION 0.05
    
    - Date: 10/24/2008
    
    - File Size: 107KB
    
    - Completed Introduction, Controls, Basics of Yu-Gi-Oh!, General Dueling Tips, 
    Starting a New Game, and Starter Decks. You might be wondering how I actually 
    completed all that this quick... Well, a lot of it was lifted from my old FAQ. 
    Anyway, started working through each of the starter decks, specifically the 
    deck lists themselves.
    
    VERSION 0.02
    
    - Date: 10/23/2008
    
    - File Size: 86KB
    
    - Completed Table of Contents. Completed all the Section Headings. Put some 
    Copyright Info in the appropriate section.
    
    VERSION 0.01
    
    - Date: 10/22/2008
    
    - File Size: 12KB
    
    - Started this FAQ! Well, kinda. I had gotten about 1/8th of the way through 
    the old one when I realised I had more chance of getting hit in the face by a 
    comet than I did of getting it accepted. So the decision was made to clean 
    everything up and get it up to standard.
    _______________________________________________________________________________
    
    4.6 - THANKS                                                      [THX4060000]*
    _______________________________________________________________________________
    
    Kazuki Takahashi - In case you didn't know, Mr. Takahashi created Yu-Gi-Oh! I 
    really can't thank this man enough.
    
    Konami - For creating this game.
    
    GameFAQS - For hosting this guide.
    
    Wikipedia - For information on both the CCG and the video game. Specifically 
    the Yu-Gi-Oh! Trading Card Game page and the Yu-Gi-Oh! Ultimate Masters World 
    Championship Tournament 2006 page.
    
    Yu-Gi-Oh! Wikia - For additional information on WCT2006. The banlists, mainly.
    
    Pinuno - For the Passwords FAQ
    
    c0rps3 - For the Pack List, a huge thanks for that.
    
    Codejunkies - Some Action Replay Cheats came from this site.
    
    Gameshark.com - Gameshare Cheats came from this site.
    
    And last but not least, this is dedicated to everyone I've ever wiped the floor 
    with in YVD since 2003, without you guys, I wouldn't have bothered.