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        YU-GI-OH! ULTIMATE MASTERS: WORLD CHAMPIONSHIP TOURNAMENT 2006
                          Complete Walkthrough/Guide
         By Devon AKA fotc_devon -- infinite[dot]win[at]gmail[dot]com
                            Ver. 0.83c - 12/01/2010
_______________________________________________________________________________

GAME INFO

Platform: Nintendo Game Boy Advance
Region: United States
Genre: Card Game
Released: 03/14/2006
Developer: Konami
ESRB Rating: E
_______________________________________________________________________________

THE SEARCH FUNCTION

To find each section, copy the search string provided on the right, press Ctrl-
F and paste the search string, adding an asterisk (*) at the end in order to 
skip the Table of Contents itself.
_______________________________________________________________________________

TABLE OF CONTENTS                                                 SEARCH STRING

  1) INTRODUCTION  . . . . . . . . . . . . . . . . . . . . . . . . [INT1000000]
      .1 About the Game  . . . . . . . . . . . . . . . . . . . . . [ATT1010000]
      .2 Controls  . . . . . . . . . . . . . . . . . . . . . . . . [CON1020000]
      .3 Copyright Info  . . . . . . . . . . . . . . . . . . . . . [CPY1030000]
  2) WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . [WKT2000000]
      .1 Before we Begin . . . . . . . . . . . . . . . . . . . . . [BEB2010000]
          .1 Basics of Yu-Gi-Oh! . . . . . . . . . . . . . . . . . [BOY2010100]
          .2 General Dueling Tips  . . . . . . . . . . . . . . . . [GDT2010200]
      .2 Starting a New Game . . . . . . . . . . . . . . . . . . . [SNG2020000]
          .1 Starter Decks . . . . . . . . . . . . . . . . . . . . [STD2020100]
              .1 Dragon's Roar . . . . . . . . . . . . . . . . . . [DRR2020101]
              .2 Zombie Madness  . . . . . . . . . . . . . . . . . [ZBM2020102]
              .3 Blazing Destruction . . . . . . . . . . . . . . . [BZD2020103]
              .4 Fury from the Deep  . . . . . . . . . . . . . . . [FFD2020104]
              .5 Warrior's Triumph . . . . . . . . . . . . . . . . [WRT2020105]
              .6 Spellcaster's Judgement . . . . . . . . . . . . . [SCJ2020106]
          .2 The Trunk . . . . . . . . . . . . . . . . . . . . . . [TNK2020200]
          .3 The Main Menu . . . . . . . . . . . . . . . . . . . . [TMM2020300]
              .1 Deck Edit . . . . . . . . . . . . . . . . . . . . [DED2020301]
              .2 Free Duel . . . . . . . . . . . . . . . . . . . . [FRD2020302]
              .3 Challenge Mode  . . . . . . . . . . . . . . . . . [CHM2020303]
              .4 Get Cards . . . . . . . . . . . . . . . . . . . . [GET2020304]
              .5 Forb/Ltd Card List  . . . . . . . . . . . . . . . [BAN2020305]
              .6 Options . . . . . . . . . . . . . . . . . . . . . [OPT2020306]
      .3 Challenge Mode  . . . . . . . . . . . . . . . . . . . . . [CHL2030000]
          .1 Duel Puzzle . . . . . . . . . . . . . . . . . . . . . [DPZ2030100]
              .1 Warriors of Darkness  . . . . . . . . . . . . . . [WOD2030101]
              .2 Close-Up Conjuring  . . . . . . . . . . . . . . . [CUC2030102]
              .3 Ancient Mechanism . . . . . . . . . . . . . . . . [ACM2030103]
              .4 Open Fire . . . . . . . . . . . . . . . . . . . . [OPF2030104]
              .5 Defeat the Three Phantoms . . . . . . . . . . . . [DTP2030105]
              .6 Achilles Heel . . . . . . . . . . . . . . . . . . [ACH2030106]
              .7 Reinforcement . . . . . . . . . . . . . . . . . . [REF2030107]
              .8 Eternal Flame . . . . . . . . . . . . . . . . . . [ETF2030108]
              .9 Frog Family . . . . . . . . . . . . . . . . . . . [FRF2030109]
              .10 Equip Power  . . . . . . . . . . . . . . . . . . [EQP2030110]
              .11 Eliminate F.G.D. . . . . . . . . . . . . . . . . [FGD2030111]
              .12 Anteater Hunter  . . . . . . . . . . . . . . . . [AEH2030112]
              .13 The Elemental Hero . . . . . . . . . . . . . . . [TEH2030113]
              .14 Fight to the Death . . . . . . . . . . . . . . . [FTD2030114]
              .15 Towards Tomorrow . . . . . . . . . . . . . . . . [TWT2030115]
              .16 Roll Out!  . . . . . . . . . . . . . . . . . . . [RLO2030116]
              .17 To Catch a Sheep . . . . . . . . . . . . . . . . [TCS2030117]
              .18 Wall of Zoa  . . . . . . . . . . . . . . . . . . [WOZ2030118]
              .19 VWXYZ  . . . . . . . . . . . . . . . . . . . . . [XYZ2030119]
              .20 Beginning of the End . . . . . . . . . . . . . . [BOE2030120]
              .21 Wriggle out of That  . . . . . . . . . . . . . . [WOT2030121]
              .22 Commence Counterattack . . . . . . . . . . . . . [CMC2030122]
              .23 Break the Seal . . . . . . . . . . . . . . . . . [BTS2030123]
              .24 Dragon Killer  . . . . . . . . . . . . . . . . . [DGK2030124]
              .25 Battleship Down  . . . . . . . . . . . . . . . . [BSD2030125]
              .26 Indomitable Spirit . . . . . . . . . . . . . . . [IDS2030126]
              .27 A Hero's Welcome . . . . . . . . . . . . . . . . [AHW2030127]
              .28 Summit Showdown  . . . . . . . . . . . . . . . . [SSD2030128]
              .29 A Hero's Farewell  . . . . . . . . . . . . . . . [AHF2030129]
              .30 Trio of Sheep  . . . . . . . . . . . . . . . . . [TOS2030130]
              .31 Splendorous Dance  . . . . . . . . . . . . . . . [SDD2030131]
              .32 Revenge of Shien . . . . . . . . . . . . . . . . [ROS2030132]
              .33 Match Point  . . . . . . . . . . . . . . . . . . [MTP2030133]
              .34 Riddle Challenge . . . . . . . . . . . . . . . . [RCH2030134]
              .35 Interdimensional Invitation  . . . . . . . . . . [INI2030135]
          .2 Limited Duel  . . . . . . . . . . . . . . . . . . . . [LTD2030200]
              .1 All Except Level 4 Forbidden  . . . . . . . . . . [LFF2030201]
              .2 Medium/High Level Forbidden . . . . . . . . . . . [MHF2030202]
              .3 ATK 1400 or More Forbidden  . . . . . . . . . . . [AFF2030203]
              .4 Flip Effects Forbidden  . . . . . . . . . . . . . [FEF2030204]
              .5 Tributes Forbidden  . . . . . . . . . . . . . . . [TBF2030205]
              .6 Traps Forbidden . . . . . . . . . . . . . . . . . [TRF2030206]
              .7 Large Deck A  . . . . . . . . . . . . . . . . . . [LDA2030207]
              .8 Large Deck B  . . . . . . . . . . . . . . . . . . [LDB2030208]
              .9 Sets Forbidden  . . . . . . . . . . . . . . . . . [STF2030209]
              .10 All Monsters Except LV Monsters Forbidden  . . . [ELF2030210]
              .11 All Monsters Except Fairies Forbidden  . . . . . [EFF2030211]
              .12 All Monsters Except Wind Monsters Forbidden  . . [EWF2030212]
              .13 All Cards Except Monsters Forbidden  . . . . . . [EMF2030213]
              .14 Level 3 Or Below Forbidden . . . . . . . . . . . [LTF2030214]
              .15 DEF 1500 or Less Forbidden . . . . . . . . . . . [DFF2030215]
              .16 Effect Monster Forbidden . . . . . . . . . . . . [EMF2030216]
              .17 Spells Forbidden . . . . . . . . . . . . . . . . [SPF2030217]
              .18 Attacks Forbidden  . . . . . . . . . . . . . . . [ATF2030218]
              .19 All Monsters Except Elemental Heroes Forbidden . [EHF2030219]
              .20 All Monsters Except Warriors Forbidden . . . . . [EWF2030220]
              .21 All Monsters Except Dark Monsters Forbidden  . . [EDF2030221]
              .22 All Forbidden/Limited/Semi-Ltd Cards Forbidden . [BLF2030222]
              .23 Refer to the March '05 Forb/Ltd Card List  . . . [MBL2030223]
              .24 Refer to the September '04 Forb/Ltd Card List  . [SBL2030224]
              .25 Low Life Points  . . . . . . . . . . . . . . . . [LLP2030225]
              .26 All Monsters Except Toons Forbidden  . . . . . . [ETF2030226]
              .27 All Monsters Except Spirits Forbidden  . . . . . [ESF2030227]
              .28 All Monsters Except Dragons Forbidden  . . . . . [EDF2030228]
              .29 All Monsters Except Spellcasters Forbidden . . . [ESF2030229]
              .30 All Monsters Except Light Forbidden  . . . . . . [ELF2030230]
              .31 All Monsters Except Fire Forbidden . . . . . . . [EFF2030231]
              .32 Decks With Card Multiples Forbidden  . . . . . . [CMF2030232]
              .33 Special Summons Forbidden  . . . . . . . . . . . [SSF2030233]
              .34 Normal Summons Forbidden . . . . . . . . . . . . [NSF2030234]
              .35 All Monsters Except Zombie Forbidden . . . . . . [EZF2030235]
              .36 All Monsters Except Earth Forbidden  . . . . . . [EEF2030236]
              .37 All Monsters Except Water Forbidden  . . . . . . [EWF2030237]
              .38 Refer to the March '04 Forb/Ltd Card List  . . . [MBL2030238]
              .39 Monsters Forbidden . . . . . . . . . . . . . . . [MSF2030239]
              .40 Refer to the September '05 Forb/Ltd Card List  . [SBL2030240]
              .41 Refer to the September '03 Forb/Ltd Card List  . [SBL2030241]
          .3 Theme Duel  . . . . . . . . . . . . . . . . . . . . . [THM2030300]
              .1 Battle Damage . . . . . . . . . . . . . . . . . . [BTD2030301]
              .2 Deflected Damage  . . . . . . . . . . . . . . . . [DFD2030302]
              .3 Normal Summon . . . . . . . . . . . . . . . . . . [NMS2030303]
              .4 Ritual SUmmon . . . . . . . . . . . . . . . . . . [RTS2030304]
              .5 Special Summon A  . . . . . . . . . . . . . . . . [SPS2030305]
              .6 20x Spell . . . . . . . . . . . . . . . . . . . . [TSP2030306]
              .7 10x Trap  . . . . . . . . . . . . . . . . . . . . [TTR2030307]
              .8 Draw  . . . . . . . . . . . . . . . . . . . . . . [DRW2030308]
              .9 Hand Destruction  . . . . . . . . . . . . . . . . [HND2030309]
              .10 During Opponent's Turn . . . . . . . . . . . . . [DOT2030310]
              .11 Recover  . . . . . . . . . . . . . . . . . . . . [RCV2030311]
              .12 Remove Monsters by Effect  . . . . . . . . . . . [RME2030312]
              .13 Flip Summon  . . . . . . . . . . . . . . . . . . [FPS2030313]
              .14 Special Summon B . . . . . . . . . . . . . . . . [SSB2030314]
              .15 Token  . . . . . . . . . . . . . . . . . . . . . [TKN2030315]
              .16 Union  . . . . . . . . . . . . . . . . . . . . . [UNN2030316]
              .17 10x Quick Spell  . . . . . . . . . . . . . . . . [TQS2030317]
              .18 The Forbidden  . . . . . . . . . . . . . . . . . [TFB2030318]
              .19 20 Turns . . . . . . . . . . . . . . . . . . . . [TTN2030319]
              .20 Deck Destruction . . . . . . . . . . . . . . . . [DDS2030320]
              .21 Victory D  . . . . . . . . . . . . . . . . . . . [VIC2030321]
              .22 The Preventers Fight Back  . . . . . . . . . . . [PFB2030322]
              .23 Huge Revolution  . . . . . . . . . . . . . . . . [HRV2030323]
              .24 Victory in 5 Turns . . . . . . . . . . . . . . . [VFT2030324]
              .25 Moth Grows Up  . . . . . . . . . . . . . . . . . [MGU2030325]
              .26 Magnetic Power . . . . . . . . . . . . . . . . . [MGP2030326]
              .27 Dark Sage  . . . . . . . . . . . . . . . . . . . [DKS2030327]
              .28 Direct Damage  . . . . . . . . . . . . . . . . . [DMG2030328]
              .29 Destroy Monster in Battle  . . . . . . . . . . . [DMB2030329]
              .30 Tribute Summon . . . . . . . . . . . . . . . . . [TBS2030330]
              .31 Special Summon C . . . . . . . . . . . . . . . . [SSC2030331]
              .32 Toon . . . . . . . . . . . . . . . . . . . . . . [TON2030332]
              .33 10x Counter  . . . . . . . . . . . . . . . . . . [TTC2030333]
              .34 Destiny Board  . . . . . . . . . . . . . . . . . [DSB2030334]
              .35 Huge Damage in a Turn  . . . . . . . . . . . . . [HDT2030335]
              .36 V-Z in the House . . . . . . . . . . . . . . . . [VZH2030336]
              .37 Uria, Lord of Searing Flames . . . . . . . . . . [LSF2030337]
              .38 Hamon, Lord of Striking Thunder  . . . . . . . . [LST2030338]
              .39 Raviel, Lord of Phantasms  . . . . . . . . . . . [LOP2030339]
              .40 Make a Chain . . . . . . . . . . . . . . . . . . [MAC2030340]
              .41 The Gatekeeper Stands Tall . . . . . . . . . . . [GST2030341]
              .42 Serious Damage . . . . . . . . . . . . . . . . . [SRD2030342]
              .43 Return Monsters with Effects . . . . . . . . . . [RME2030343]
              .44 Fusion Summon  . . . . . . . . . . . . . . . . . [FSS2030344]
              .45 Big Damage at Once . . . . . . . . . . . . . . . [BDO2030345]
              .46 XYZ in the House . . . . . . . . . . . . . . . . [XYZ2030346]
              .47 Spell Counter  . . . . . . . . . . . . . . . . . [SPC2030347]
              .48 Destroy Monsters with Effects  . . . . . . . . . [DME2030348]
              .49 Plunder  . . . . . . . . . . . . . . . . . . . . [PND2030249]
              .50 Dark Scorpion Combination  . . . . . . . . . . . [DSC2030250]
          .4 Survival Duel . . . . . . . . . . . . . . . . . . . . [SRV2030400]
      .4 Free Duel . . . . . . . . . . . . . . . . . . . . . . . . [FRD2040000]
          .1 Tier 1 Opponents  . . . . . . . . . . . . . . . . . . [ONE2040100]
              .1 Kuriboh . . . . . . . . . . . . . . . . . . . . . [KRB2040101]
              .2 Scapegoat . . . . . . . . . . . . . . . . . . . . [SCG2040102]
              .3 Skull Servant . . . . . . . . . . . . . . . . . . [SRV2040103]
              .4 Watapon . . . . . . . . . . . . . . . . . . . . . [WTP2040104]
              .5 White Magician Pikeru . . . . . . . . . . . . . . [WMP2040105]
          .2 Tier 2 Opponents  . . . . . . . . . . . . . . . . . . [TWO2040200]
              .1 Batteryman C  . . . . . . . . . . . . . . . . . . [BMC2040201]
              .2 Ojama Yellow  . . . . . . . . . . . . . . . . . . [OJY2040202]
              .3 Goblin King . . . . . . . . . . . . . . . . . . . [GBK2040203]
              .4 Des Frog  . . . . . . . . . . . . . . . . . . . . [DES2040204]
              .5 Water Dragon  . . . . . . . . . . . . . . . . . . [WDR2040205]
          .3 Tier 3 Opponents  . . . . . . . . . . . . . . . . . . [THR2040300]
              .1 Red-Eyes Darkness Dragon  . . . . . . . . . . . . [RED2040301]
              .2 Vampire Genesis . . . . . . . . . . . . . . . . . [VPG2040302]
              .3 Inferno Flame Emperor . . . . . . . . . . . . . . [IFE2040303]
              .4 Ocean Dragon Lord - Neo-Daedalus  . . . . . . . . [ODL2040304]
              .5 Helios Duo Magiste  . . . . . . . . . . . . . . . [HDM2040305]
          .4 Tier 4 Opponents  . . . . . . . . . . . . . . . . . . [FOR2040400]
              .1 Gilford the Legend  . . . . . . . . . . . . . . . [GTL2040401]
              .2 Dark Eradicator Warlock . . . . . . . . . . . . . [DEW2040402]
              .3 Guardian Exode  . . . . . . . . . . . . . . . . . [GRD2040403]
              .4 Goldd, Wu-Lord of Dark World  . . . . . . . . . . [GWD2040404]
              .5 Elemental Hero Erikshieler  . . . . . . . . . . . [EHE2040405]
          .5 Tier 5 Opponents  . . . . . . . . . . . . . . . . . . [FIV2040500]
              .1 Raviel, Lord of Phantasms . . . . . . . . . . . . [RLP2040501]
              .2 Horus the Black Flame Dragon LV8  . . . . . . . . [BFD2040502]
              .3 Stronghold  . . . . . . . . . . . . . . . . . . . [STR2040503]
              .4 Sacred Phoenix of Nephthys  . . . . . . . . . . . [SPN2040504]
              .5 Cyber End Dragon  . . . . . . . . . . . . . . . . [CED2040505]
          .6 Special Opponents . . . . . . . . . . . . . . . . . . [SPC2040600]
              .1 Yourself  . . . . . . . . . . . . . . . . . . . . [YRS2040601]
              .2 Copycat . . . . . . . . . . . . . . . . . . . . . [CPY2040602]
  3) DECK BUILDING . . . . . . . . . . . . . . . . . . . . . . . . [DEK3000000]
      .1 Booster List  . . . . . . . . . . . . . . . . . . . . . . [BOO3010000]
          .1 Legend of B.E.W.D.  . . . . . . . . . . . . . . . . . [LOB3010100]
          .2 Metal Raiders . . . . . . . . . . . . . . . . . . . . [MRD3010200]
          .3 Pharaoh's Servant . . . . . . . . . . . . . . . . . . [PSV3010300]
          .4 Pharaonic Guardian  . . . . . . . . . . . . . . . . . [PGD3010400]
          .5 Spell Ruler . . . . . . . . . . . . . . . . . . . . . [SRL3010500]
          .6 Labyrinth of Nightmare  . . . . . . . . . . . . . . . [LNM3010600]
          .7 Legacy of Darkness  . . . . . . . . . . . . . . . . . [LOD3010700]
          .8 Magician's Force  . . . . . . . . . . . . . . . . . . [MFC3010800]
          .9 Dark Crisis . . . . . . . . . . . . . . . . . . . . . [DCR3010900]
          .10 Invasion of Chaos  . . . . . . . . . . . . . . . . . [IOC3011000]
          .11 Ancient Sanctuary  . . . . . . . . . . . . . . . . . [ANS3011100]
          .12 Soul of the Duelist  . . . . . . . . . . . . . . . . [SOD3011200]
          .13 Rise of Destiny  . . . . . . . . . . . . . . . . . . [RDT3011300]
          .14 Flaming Eternity . . . . . . . . . . . . . . . . . . [FME3011400]
          .15 The Lost Millenium . . . . . . . . . . . . . . . . . [TLM3011500]
          .16 Cybernetic Revolution  . . . . . . . . . . . . . . . [CRV3011600]
          .17 Elemental Energy . . . . . . . . . . . . . . . . . . [EEN3011700]
          .18 Shadow of Infinity . . . . . . . . . . . . . . . . . [SOI3011800]
      .2 Special Packs List  . . . . . . . . . . . . . . . . . . . [SPP3020000]
          .1 Game Gift Collection  . . . . . . . . . . . . . . . . [GGC3020100]
          .2 Special Gift Collection . . . . . . . . . . . . . . . [SGC3020200]
          .3 Fairy Collection  . . . . . . . . . . . . . . . . . . [FRC3020300]
          .4 Dragon Collection . . . . . . . . . . . . . . . . . . [DRC3020400]
          .5 Warrior Collection A  . . . . . . . . . . . . . . . . [WCA3020500]
          .6 Warrior Collection B  . . . . . . . . . . . . . . . . [WCB3020600]
          .7 Fiend Collection A  . . . . . . . . . . . . . . . . . [FCA3020700]
          .8 Fiend Collection B  . . . . . . . . . . . . . . . . . [FCB3020800]
          .9 Machine Collection A  . . . . . . . . . . . . . . . . [MCA3020900]
          .10 Machine Collection B . . . . . . . . . . . . . . . . [MCB3021000]
          .11 Spellcaster Collection A . . . . . . . . . . . . . . [SCA3021100]
          .12 Spellcaster Collection B . . . . . . . . . . . . . . [SCB3021200]
          .13 Zombie Collection  . . . . . . . . . . . . . . . . . [ZMC3021300]
          .14 Special Monsters A . . . . . . . . . . . . . . . . . [SMA3021400]
          .15 Special Monsters B . . . . . . . . . . . . . . . . . [SMB3021500]
          .16 Reverse Collection . . . . . . . . . . . . . . . . . [RVC3021600]
          .17 LP Recovery Collection . . . . . . . . . . . . . . . [LRC3021700]
          .18 Special Summon Collection A  . . . . . . . . . . . . [SSA3021800]
          .19 Special Summon Collection B  . . . . . . . . . . . . [SSB3021900]
          .20 Special Summon Collection C  . . . . . . . . . . . . [SSC3022000]
          .21 Equipment Collection . . . . . . . . . . . . . . . . [EQC3022100]
          .22 Continuous Spell/Trap A  . . . . . . . . . . . . . . [STA3022200]
          .23 Continuous Spell/Trap B  . . . . . . . . . . . . . . [STB3022300]
          .24 Quick/Counter Collection . . . . . . . . . . . . . . [QCC3022400]
          .25 Direct Damage Collection . . . . . . . . . . . . . . [DDC3022500]
          .26 Direct Attack Collection . . . . . . . . . . . . . . [DAC3022600]
          .27 Monster Destroy Collection . . . . . . . . . . . . . [MDC3022700]
          .28 All Normal Monsters  . . . . . . . . . . . . . . . . [ANM3022800]
          .29 All Effect Monsters  . . . . . . . . . . . . . . . . [AEM3022900]
          .30 All Fusion Monsters  . . . . . . . . . . . . . . . . [AFM3023000]
          .31 All Traps  . . . . . . . . . . . . . . . . . . . . . [ATP3023100]
          .32 All Spells . . . . . . . . . . . . . . . . . . . . . [ASL3023200]
          .33 All at Random  . . . . . . . . . . . . . . . . . . . [AAR3023300]
      .3 Card Passwords  . . . . . . . . . . . . . . . . . . . . . [CPW3030000]
      .4 The Forbidden/Limited Card List . . . . . . . . . . . . . [BAN3040000]
          .1 September 2003  . . . . . . . . . . . . . . . . . . . [SEP3040100]
          .2 March 2004  . . . . . . . . . . . . . . . . . . . . . [MAR3040200]
          .1 September 2004  . . . . . . . . . . . . . . . . . . . [SEP3040300]
          .2 March 2005  . . . . . . . . . . . . . . . . . . . . . [MAR3040400]
          .1 September 2005  . . . . . . . . . . . . . . . . . . . [SEP3040500]
          .2 March 2006  . . . . . . . . . . . . . . . . . . . . . [MAR3040600]
          .1 September 2006  . . . . . . . . . . . . . . . . . . . [SEP3040700]
          .2 March 2007  . . . . . . . . . . . . . . . . . . . . . [MAR3040800]
      .5 Sample Decks  . . . . . . . . . . . . . . . . . . . . . . [SMP3050000]
          .1 Warrior Ratbox  . . . . . . . . . . . . . . . . . . . [WRB3050100]
          .2 Hand Control  . . . . . . . . . . . . . . . . . . . . [HCT3050200]
          .3 Last Draw Exodia  . . . . . . . . . . . . . . . . . . [LDE3050300]
          .4 A Legendary Ocean . . . . . . . . . . . . . . . . . . [ALO3050400]
          .5 Magical Toon World  . . . . . . . . . . . . . . . . . [MTW3050500]
          .6 Blue-Eyes White Dragon  . . . . . . . . . . . . . . . [BWD3050600]
          .7 Gadgets . . . . . . . . . . . . . . . . . . . . . . . [GDT3050700]
          .8 Guardian Sphinx . . . . . . . . . . . . . . . . . . . [SNX3050800]
          .9 Dark Paladin  . . . . . . . . . . . . . . . . . . . . [DPN3050800]
          .10 Skill Drain Burn . . . . . . . . . . . . . . . . . . [SDB3050900]
  4) MISCELLANEOUS . . . . . . . . . . . . . . . . . . . . . . . . [MSC4000000]
      .1 Frequently Asked Questions  . . . . . . . . . . . . . . . [FAQ4010000]
      .2 Cheat Codes . . . . . . . . . . . . . . . . . . . . . . . [CHC4020000]
      .3 Links and Other Guides  . . . . . . . . . . . . . . . . . [LOG4030000]
      .4 TO Do List  . . . . . . . . . . . . . . . . . . . . . . . [TDL4040000]
      .5 Version Info  . . . . . . . . . . . . . . . . . . . . . . [VER4050000]
      .6 Thanks  . . . . . . . . . . . . . . . . . . . . . . . . . [THX4060000]

===============================================================================

1 - INTRODUCTION                                                  [INT1000000]*

===============================================================================

Hello and welcome to my first ever FAQ, well, first ever FAQ that I feel has a 
chance to actually be submitted. Yu-Gi-Oh! World Championship Tournament 2006 
is one of my most played GBA Carts ever and it still gets gameplay today, even 
though I have my DS and WCT 2008. I guess it really does say something for the 
quality of this game.

This guide will be as in-depth as I can make it. I will be providing Deck 
Lists, strategies, and step-by-step walkthroughs and exploring every nook and 
cranny there is in this game.

So if you have any ideas/corrections/additions/whatever, do not hesitate to 
email me at the address provided. Please make sure to mark the email with "Yu-
Gi-Oh!" or "WCT06" or something like that. I will reply to you as quickly as 
possible. I don't do Messenger programs anymore, so if you need to get in 
touch, email is the way to go! Remember; keep it clean, even though I've seen 
and heard mostly everything, I still don't enjoy getting rude, off-point 
emails. They get binned immediately.

Thank you; please enjoy the rest of this walkthrough!

_______________________________________________________________________________

1.1 - ABOUT THIS GAME                                             [ATT1010000]*
_______________________________________________________________________________

[Credit: wikipedia.org and yugioh.wikia.com]

Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006, known as Yu-Gi-
Oh Duel Monsters Expert 2006 in Japan, and Yu-Gi-Oh World Championship 
Tournament 2006 in Europe is a video game based on the Yu-Gi-Oh! franchise. The 
gameplay involves the player collecting cards in-game and using them to battle 
the computer players. Players may also (upon completing the Free Duel mode) 
battle against decks which they themselves have designed and saved.

Yu-Gi-Oh! Ultimate Masters - World Championship Tournament 2006 contains more 
than 2000 cards, including the first six Structure decks from the Trading Card 
Game as well as cards from the Yu-Gi-Oh! GX universe. This game contains every 
Yu-Gi-Oh card made in English at the time of its release, with the exception of 
Gravekeeper's Chief, My Body as a Shield, Amazoness Spellcaster, Dramatic 
Rescue, Barrel Behind the Door, Dragon Piper, and Spring of Rebirth. Unlike 
previous games, the cards collected from packs have direct correlation to those 
released for the CCG. Players purchase packs from the original Legend of Blue-
Eyes White Dragon all the way up through to the Shadow of Infinity series. 
There are also specialized packs focusing on themes (machines, spellcasters, 
warriors, etc.) and even by card type (all effect monsters, all normal 
monsters, all spells, all traps). Additional packs are unlocked as you progress 
in the game. Elemental Hero Neos is featured in the game prior to his release, 
but is fairly useless without the other neospacians.

As with prior games in the series card passwords printed on TCG cards can be 
entered in order to obtain cards in game you can now get as many copies of each 
card as you want in this way (limited to one in previous games, except WCT 
2005), but you must pay a fixed cost for each card (costs range from a few 
hundred DP to in excess of 10000 DP for Limited and Forbidden cards such as Pot 
of Greed and Black Luster Soldier Envoy of the Beginning).

Also note that although link duels are still possible trading cards between 
games is not.

Also different from the previous videogames, this one does not pit you against 
characters from the cartoons (and their known decks). Instead, you duel against 
the various 'monsters' and decks built around them (Kuriboh, Dark Magician, 
Cyber-Dragon, etc.). The monster duelists are organized into five different 
tiers with each tier getting unlocked as the game progresses. There is also a 
special tier where you can duel yourself (opponent uses your currently selected 
deck), and Copycat (who uses a deck of your choice from one of up to 60 of your 
saved deck builds).

Besides the free dueling, there are also Challenges. These consist of Duel 
Puzzles (winning a duel given certain cards on the board and in hand), Themed 
Duels (full duels based on a certain theme for building your deck), and 
Survival Duels (see how many duels you can win in a row with your Life points 
carrying over from duel to duel). As you complete certain percentages of 
challenges, more packs and Free Duel duelists are unlocked. You can also update 
the Forbidden/Limited List to the current one at the Yu-Gi-Oh! Card Game 
Website.
_______________________________________________________________________________

1.2 - CONTROLS                                                    [CON1020000]*
_______________________________________________________________________________

   ____.---------------------.____    Here are some basic controls:
  /__L_|                     |_R__\   
 |'       _________________       '|  D (D-Pad) - Moves around menu
 |   _   |                 |       |  A - Confirms selection
 | _| |_ |                 |       |  B - Back
 ||_ D _||                 |    [A]|  L - Mode Specific
 |  |_|  |                 |[B]    |  R - Mode Specific
 |       |                 |       |  SEL (Select) - Mode Specific
 |       |_________________|       |  SRT (Start) - Card View
 |                                 |
 \           [SEL] [SRT]           /
  \_______________________________/

Deck Edit-specific controls:

L - Move between Trunk/Main Deck/Side Deck/Fusion Deck
R - Move between Trunk/Main Deck/Side Deck/Fusion Deck
SEL (Select) - Change card view
SRT (Start) - View card details

Duel-specific controls:

A (Hold) - Force a Chain
B (Hold) - Skip activation prompt
L - Move to first card in hand
R - Draw card in Draw Phase, view card text
SRT (Start) - View card details
_______________________________________________________________________________

1.3 - COPYRIGHT INFO                                              [CPY1030000]*
_______________________________________________________________________________

First off, all trademarks and copyrights contained in this document are owned 
by their respective trademark and copyright holders.

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other web 
site or as a part of any public display is strictly prohibited, and a violation 
of copyright.

===============================================================================

2 - SECTION TWO: WALKTHROUGH                                      [WKT2000000]*

===============================================================================

Everything you ever wanted to know about this game is right in this section! 
Opponents, challanges, decks, it's all here!

_______________________________________________________________________________

2.1 - BEFORE WE BEGIN                                             [BEB2010000]*
_______________________________________________________________________________

Before we actually grab our GBAs and plow through the game, I feel that we 
should get through a few basics first. Of course, if you think you're above 
this, then please feel free to move on to the actual walkthrough.
_______________________________________________________________________________

2.1.1 - BASICS OF YU-GI-OH!                                       [BOY2010100]*
_______________________________________________________________________________

If you're totally new to the game, this section is here to help you out. Most 
of this section has been lifted from the Yu-Gi-Oh! Trading Card Game page on 
wikipedia, although I've edited the text a bit to be relevant to the game 
(since 2006, several gameplay mechanics have been implemented and/or modified. 
If you really need to know, check the proper article. The link to that page is 
at the bottom of this Guide). If you're looking at this and wondering "this is 
different from the anime!", that is because the anime likes to take liberties 
with the rules, especially the Duelist Kingdom arc of the first anime. I 
personally learned the basics from the Game Boy game Dark Duel Stories, which 
is probably the worst way to learn. Thank god the anime was able to fish me out 
of it! Eru. yeah, lets just get on with it.

[Credit: wikipedia.org]

RULES

Each player starts with a hand of five cards and a set number of Life Points, 
or LP (the official rules call for 8,000 LP). The objective of the game is to 
defeat the opponent by reducing his LP to 0, by depleting an opponent's deck to 
where he cannot draw, or to use the cards in the deck to satisfy a specific
condition for an automatic victory (like gathering all five Exodia cards in the 
hand, or having all 5 Destiny Board cards on the field, for example).

TYPES OF CARDS

Each deck may contain a minimum of 40 cards and must not have more than 3 
copies of the same card. In the game, there is a limit of 30 cards in the 
fusion deck. The forbidden/limited card list also further limits the number of 
copies a certain card can have in the deck: 

- Semi-Limited: Two copies per deck (including side deck) at most.
- Limited: Only one copy per deck (including side deck).
- Forbidden: This card cannot be used in a duel.

MONSTER CARDS

Monster cards are the creatures players summon to attack their opponent. Each 
monster card has a name, elemental attribute, level, species type, attack 
points, defense points, and description. A player may have up to five monster 
cards in play at one time.

Monster cards can be put into play in three ways. A Normal Summon places the 
creature on the field in attack position, meaning it can declare an attack, but 
will inflict damage on the player if destroyed by a stronger monster. A Set 
monster is played face down and sideways, in defense position. It cannot 
declare an attack, but will not damage the player if it is destroyed. A Special 
Summon can only be done with a card effect, and allows the player to place it 
face-up, even in defense position, activating any effects it might have. Some 
cards cannot be Normal Summoned or Set, and must be Special Summoned in a 
specific fashion. Each player can only perform one Normal Summon per turn, but 
can perform as many Special Summons as they wish. A monster of high level can 
only be Normal Summoned or Set by "Tributing", sending to the graveyard other 
monsters on his side of the field, unless the card says otherwise.

- Level 1-4: No Tributes needed.
- Level 5-6: One Tribute is needed.
- Level 7 and higher: Two Tributes are needed.

On the turns after a monster has been Summoned or Set, the player may flip a 
Set monster into face-up attack position, or change the battle position of a 
face-up monster once per turn.

There are four types of monsters, denoted by the color of the card's frame:

- Normal Monsters: Yellow faced cards. Each has no special effect in game play 
by itself.

- Effect Monsters: Orange faced cards. Each has one or more special effects in 
game play. Some Fusion and Ritual Monsters also have special effects as well.

- Ritual Monsters: Blue faced cards. Can only be Special Summoned by playing a 
Ritual Spell card, and sending to the graveyard from hand or play area a number 
of monsters whose sum of levels are equal or higher than the Ritual Monster in 
question (Examples include Black Luster Soldier and Paladin of White Dragon).

- Fusion Monsters: Violet faced cards. Can only be Special Summoned by playing 
the "Polymerization" spell card (or by an effect that replaces it) and sending 
to the graveyard from hand or play area the specific monsters required to 
summon it. Unlike most other cards, Fusion Monsters are placed in a separate 
fusion deck (Examples include Cyber End Dragon and Blue-Eyes Ultimate Dragon).

SPELL CARDS

Green faced spell cards add special abilities to one's deck. Prior to the 
Magician's Force set, they were called "magic cards". Except Quickplay Spells, 
these cards can only be played, Set, or activated during the player's own Main 
Phases. A player may have up to five spell and/or trap cards on the field at a 
time, excluding any Field Spell cards. There are six types of spells, denoted 
by a circular icon on the card:

- Normal Spell: The spell card is sent to the graveyard after its effect is 
resolved.

- Continuous Spell: The spell's effect continues while the card is placed on 
the field. This can last for a set number of turns or indefinitely, depending 
on the card.

- Equip Spell: Modifies a monster's strength or gives it special abilities.

- Field Spell: Activated to alter the properties of the field. Played in the 
Field card zone separately from other spells and traps. Only one can be on the 
field at any time, and if another is played then the current one on the field 
is destroyed.

- Quickplay Spell: Can be played at almost any time on the player's turn. After 
being Set, can be activated during the opponent's turn.

- Ritual Spell: Activated to summon Ritual Monsters. Monsters from the field or 
hand must be offered as Tributes.

TRAP CARDS

Just like spell cards, the purple faced trap cards add special abilities to 
one's deck. These cards must be first Set face down on the field, and cannot be 
activated in the same turn they are Set, unless by a special effect. Trap cards 
can be activated at any time during either player's turn. There are three types 
of traps:

- Normal Trap: Can be activated anytime. Its effects only last once.

- Continuous Trap: Like a Continuous Spell, its effects continue while it 
remains on the field (Examples include Royal Decree and Solemn Wishes)

- Counter Trap: Can be activated only in response to a specific action 
(Examples include Negate Attack and Magic Drain)

TURN STRUCTURE

Each player alternates turns until the end of the duel. Each turn is composed 
of a sequence of phases.

- Draw Phase: The player draws a card from his/her deck. Just like most trading 
card games, if there are no cards in the deck for the player to draw in this 
phase, the opponent automatically wins.

- Standby Phase: The player must wait until every card designed to activate 
between the Draw Phase and Main Phase 1 has resolved.

- Main Phase 1: The player is allowed to Summon monsters, play spells, and Set 
cards on the field before the Battle Phase.

- Battle Phase: Only in this phase may the player use monsters to attack the 
opponent. If there are monsters on the opponent's field, the player must attack 
them instead of attacking the opponent's LP directly, unless a special effect 
allows it. In the first turn of the duel, a player is prohibited from attacking 
the opponent, so that the opponent has a chance to establish defenses. Normally 
each monster can only attack once per turn, and only if it is in attack 
position.

If a monster in attack position attacks a monster also in attack position, 
normally the monster with less ATK points is destroyed and the controller of 
this monster suffers LP damage equal to the difference between the ATK points 
of both monsters. If both monsters have the same ATK, they are destroyed with 
no LP damage to either player.

If a monster in attack position attacks a monster in defense position, normally 
the defender monster is destroyed if its DEF points are lower then the ATK 
points of the attacker. If the opposite occurs, no monster is destroyed, but 
the controller of the attacker monster suffers LP damage equal to the 
difference between the attacker's ATK points and the defender's DEF points. 
Attacking a face-down monster will flip it into face-up defense position.

If a monster manages to attack the opponent directly, the opponent suffers LP 
damage equal to the attacking monster's ATK points.

The outcome of a battle can be altered by the effect of one or more cards used 
by either player.

- Main Phase 2: The player is allowed to Summon monsters, play spells, and Set 
cards on the field before the End Phase.

- End Phase: The player must discard cards in hand if he has more than six, and 
the players must wait until every card designed to activate after Main Phase 2 
has resolved, before the turn is concluded.

- Notes: Each player is allowed only one summon per turn. Therefore if there 
are no summons during the main phase 1, you can summon during the main phase 2. 
But since the battle phase has already taken place, the summoned monster may 
not attack and any monster who has attacked can NOT be sent into defense mode.
_______________________________________________________________________________

2.1.2 - GENERAL DUELING TIPS                                      [GDT2010200]*
_______________________________________________________________________________

Here are a few tips to get you moving along in the game. If you already know a 
thing or two about dueling and are confident in your skills you can move onto 
the main walkthrough. This is pretty much tailored for beginners, really.

- Keep your deck small, with nothing over 41 cards. 40 cards should be the 
target each and every time. Larger decks mean a reduced chance of drawing 
something you really need.

- Your deck should be balanced, with a good ratio of monsters, spell, and trap 
cards. A good ratio of cards would be 5:4:1. That means for every 5 monster 
cards, you will have 4 spell cards and 1 trap card. 5:3:2 is also a safe bet. 
There are exceptions, of course, Magical Explosion Decks being one.

- Do not overextend, by that I mean commit too many cards to the field. It 
sucks to see an elaborate combo being unravelled by a single card, and all that 
is left in your hand is a copy of Winged Kuriboh LV10. You should only 
overextend when:

A) It's the only thing stopping you from losing outright OR
B) Your opponent cannot stop you and you're going to win in that turn anyway.

- Save your best cards for critical moments. It might sound like "Well, duh", 
but it's way too easy to get sucked in to using your Heavy Storm or your Mirror 
Force early, only to regret it later when your opponent manages to get out 
Macro Cosmos or starts blitzing the field after a huge Dimension Fusion. Timing 
is key.

- About timing; try not to submit to knee-jerk reactions. I have an excellent 
example from when a friend and I dueled a while ago. My friend started off 
well; playing A Legendary Ocean, summoning Giga Gagagigo and setting a 
spell/trap card. I attempted to special summon Cyber Dragon, but he stopped it 
with Solemn Judgement. That was a big mistake, as I merely special summoned 
another Cyber Dragon, destroyed his monster with fissure, and brought back my 
other Dragon with Premature Burial for the OTK. If he hadn't panicked and just 
thought things through, he could have:

A) Activated Solemn Judgement when I activated Fissure OR
B) Taken the damage and worked towards the next move.

Either one would have been better then being humiliated like that. I'm not 
naming names, but I'll tell you Megiddo hasn't been that stupid since.
_______________________________________________________________________________

2.2 - STARTING A NEW GAME                                         [SNG2020000]*
_______________________________________________________________________________

Powered up your GBA yet? No? Well get to it, you've gotta start some time. The 
first prompt is your language, which should hopefully be English... Hopefully. 
We are then taken to the title screen, and there should only be 1 option; New 
Game. Once selected we will be asked our name and then be given a selection of 
ugly little anime faces to serve as our avatar. Pick whatever you like, you 
could just change it later if you want. After that gruelling task, you will be 
taken to the Starter Deck Selection screen.    
_______________________________________________________________________________

2.2.1 - STARTER DECKS                                             [STD2020100]*
_______________________________________________________________________________

So here we are... If you're familiar with the real life Structure Decks, then 
these decks shouldn't surprise you in the slightest. We have 6 decks to choose 
from. From left; Dragon's Roar, Zombie Madness, Blazing Destruction, Fury From 
the Deep, Warrior's Triumph, and Spellcaster's Judgement. I'll break down each 
deck for you, with a small blurb outlining cards that can be used outside of 
their original decks.
_______________________________________________________________________________

2.2.1.1 - DRAGON'S ROAR                                           [DRR2020101]*
_______________________________________________________________________________

MONSTERS: 14

1x Red-Eyes Darkness Dragon                  - Theme: Dragons
1x Red-Eyes Black Dragon
2x Armed Dragon LV5                          - Focus: Armed Dragon/Red-Eyes
2x Luster Dragon                             Black Dragon
1x Element Dragon
2x Armed Dragon LV3                          - Useful Cards: Twin-Headed
3x Masked Dragon                             Behemoth, Creature Swap, Heavy
1x Twin-Headed Behemoth                      Storm, Mystical Space Typhoon,
1x Red-Eyes Black Chick                      Nobleman of Crossout, Pot of
                                             Greed, Premature Burial, Snatch
SPELLS: 16                                   Steal, Swords of Revealing Light,
                                             Call of the Haunted, Ceasefire
2x Creature Swap
1x Heavy Storm                               - Perma-Trunk: The Graveyard in
1x Mystical Space Typhoon                    the Fourth Dimension, Reckless
2x Nobleman of Crossout                      Greed
1x Pot of Greed
1x Premature Burial                          - Strengths: Powerful monsters,
2x Reload                                    varied spell lineup
1x Snatch Steal
3x Stamping Destruction                      - Weaknesses: Strongest Monster is
1x Swords of Revealing Light                 a difficult one to summon, Poor
1x The Graveyard in the Fourth Dimension     trap lineup, not enough monsters,
                                             very bad topdecking
TRAPS: 10
                                             - Notes: If you like dragons, or
1x Call of the Haunted                       you're planning on making a better
1x Ceasefire                                 Dragon deck in the future, then
1x Curse of Anubis                           pick this deck. If not, then stay
2x Dragon's Rage                             away, you can get alot of the more
2x Interdimensional Matter Transporter       useful cards through the other
1x Reckless Greed                            starter decks.
1x The Dragon's Bead
1x Trap Jammer
_______________________________________________________________________________

2.2.1.2 - ZOMBIE MADNESS                                          [ZBM2020102]*
_______________________________________________________________________________

MONSTERS: 17

2x Despair From the Dark                     - Theme: Zombies
1x Vampire Genesis
1x Dark Dust Spirit                          - Focus: Field Presence
2x Ryu Kokki
1x Vampire Lord                              - Useful Cards: Double Coston,
1x Master Kyonshee                           Spirit Reaper, Creature Swap,
1x Double Coston                             Giant Trunade, Heavy Storm,
3x Pyramid Turtle                            Mystical Space Typhoon, Nobleman
2x Regenerating Mummy                        of Crossout, Pot of Greed, Snatch
1x Vampire Lady                              Steal, Dust Tornado, Torrential
1x Soul-Absorbing Bone Tower                 Tribute
1x Spirit Reaper
                                             - Perma-Trunk: Master Kyonshee,
SPELLS: 16                                   Regenerating Mummy, Reckless Greed

2x Book of Life                              - Strengths: Will always have at
3x Call of the Mummy                         least one monster on the field,
1x Card of Safe Return                       can quickly swarm from the grave,
2x Creature Swap                             can eliminate spell and traps from
1x Giant Trunade                             the deck with Vampire Lady and
1x Heavy Storm                               Vampire Lord
1x Mystical Space Typhoon
1x Nobleman of Crossout                      - Weaknesses: CPU Opponents rarely
1x Pot of Greed                              use hand destruction, lots of
2x Reload                                    tribute monsters can lead to
1x Snatch Steal                              difficult hands

TRAPS: 7                                     - Notes: This deck needs some good
                                             management in order to get wins,
3x Compulsory Evacuation Device              there could be times when you're
1x Dust Tornado                              stuck with an unplayable hand and
1x Magic Jammer                              you'll just have to grit your
1x Reckless Greed                            teeth and hope for Book of Life or
1x Torrential Tribute                        Call of the Mummy to save you.
_______________________________________________________________________________

2.2.1.3 - BLAZING DESTRUCTION                                     [BZD2020103]*
_______________________________________________________________________________

MONSTERS: 18

1x Infernal Flame Emperor                    - Theme: Fire Attribute
1x Thestalos the Firestorm Monarch
1x Blazing Inpachi                           - Focus: Aggro Burn
1x Great Angus
1x Gaia Soul the Combustible Collective      - Useful Cards: Thestalos the
2x Inferno                                   Firestorm Monarch, Heavy Storm,
1x Molten Zombie                             Level Limit - Area B, Mystical
2x Solar Flare Dragon                        Space Typhoon, Nobleman of
3x UFO Turtle                                Crossout, Pot of Greed, Premature
1x Raging Flame Sprite                       Burial, Snatch Steal, Call of the
2x Ultimate Baseball Kid                     Haunted, Dust Tornado, Jar of
1x Fox Fire                                  Greed
1x Little Chimera
                                             - Perma-Trunk: Great Angus, Little
SPELLS: 15                                   Chimera, Tribute to the Doomed

1x Dark Room of Nightmare                    - Strengths: Can lock up the
1x Heavy Storm                               attack with Solar Flare Dragon,
2x Level Limit - Area B                      Gaia Soul can swing over large
1x Meteor of Destruction                     monsters when needed, Fox Fire can
2x Molten Destruction                        establish his lock, Thestalos is
1x Mystical Space Typhoon                    quality
1x Necklace of Command
1x Nobleman of Crossout                      - Weaknesses: Infernal Flame
1x Pot of Greed                              Emperor, Raging Flame Sprite's
1x Premature Burial                          powerup time, lack of stall
1x Reload
1x Snatch Steal                              - Notes: This deck needs either
1x Tribute to the Doomed                     more stall or more aggro, i don't
                                             think it can do both at the same
TRAPS: 7                                     time. I'd pick stall myself, but
                                             buffing it up for aggro won't hurt
2x Backfire                                  it either.
1x Call of the Haunted
2x Dust Tornado
1x Jar of Greed
1x Spell Shield Type-8
_______________________________________________________________________________

2.2.1.4 - FURY FROM THE DEEP                                      [FFD2020104]*
_______________________________________________________________________________

MONSTERS: 17

1x Ocean Dragon Lord - Neo-Daedalus          - Theme: Water Attribute
1x Levia-Dragon - Daedalus
1x Mobius the Frost Monarch                  - Focus: Field Control
1x 7 Colored Fish
1x Sea Serpent Warrior of Darkness           - Useful Cards: Mobius the Frost
1x Space Mambo                               Monarch, Tribe-Infecting Virus,
1x Amphibious Bugroth MK-3                   Creature Swap, Hammer Shot, Heavy
2x Fenrir                                    Storm, Mystical Space Typhoon, Pot
1x Mermaid Knight                            of Greed, Premature Burial, Snatch
3x Mother Grizzly                            Steal, Call of the Haunted, Dust
1x Tribe-Infecting Virus                     Tornado, Gravity Bind, Torrential
1x Unshaven Angler                           Tribute
1x Creeping Doom Manta
1x Star Boy                                  - Perma-Trunk: Ocean Dragon Lord -
                                             Neo-Daedalus, Space Mambo, Fenrir,
SPELLS: 15                                   Creeping Doom Manta, Star Boy,
                                             Tornado Wall
3x A Legendary Ocean
1x Big Wave Small Wave                       - Strengths: Powerful destruction
1x Creature Swap                             effects, Can slip through Gravity
1x Hammer Shot                               Bind via A Legendary Ocean
1x Heavy Storm
1x Mystical Space Typhoon                    - Weaknesses: Ocean Dragon Lord is
1x Pot of Greed                              too situational to summon, and
1x Premature Burial                          even then, he's almost always not
2x Reload                                    worth the effort, Hammer Shot will
2x Salvage                                   probably destroy your own monster
1x Snatch Steal
                                             - Notes: This deck really should
TRAPS: 8                                     have more copies of Mermaid Knight
                                             or Amphibious Bugroth MK-3. Both 
1x Call of the Haunted                       cards have the ability to set off
1x Dust Tornado                              alarm bells, and the fact that
2x Gravity Bind                              they can potentially ignore
1x Spell Shield Type-8                       Gravity Bind makes them even more
1x Tornado Wall                              cool... Well, at least that's what
1x Torrential Tribute                        I think, anyway.
1x Xing Zhen Hu
_______________________________________________________________________________

2.2.1.5 - WARRIOR'S TRIUMPH                                       [FFD2020105]*
_______________________________________________________________________________

MONSTERS: 19

1x Gilford the Legend                        - Theme: Warriors
1x Gearfried the Swordmaster
1x Swift Gaia the Fierce Knight              - Focus: Toolbox/Equip
1x Dark Blade
1x Armed Samurai Ben-Kei                     - Useful Cards: D.D. Warrior Lady,
1x Command Knight                            Exiled Force, Giant Trunade, Heavy
1x D.D. Warrior Lady                         Storm, Lightning Vortex, Mystical
1x Exiled Force                              Space Typhoon, Reinforcement of
2x Gearfried the Iron Knight                 the Army, Snatch Steal, Call of
1x Goblin Attack Force                       the Haunted, Royal Decree
1x Mystic Swordsman LV4
1x Ninja Grandmaster Sasuke                  - Perma-Trunk: Gilford the Legend,
1x Obnoxious Celtic Guard                    Gearfried the Swordmaster, Swift
1x Warrior Lady of the Wasteland             Gaia the Fierce Knight, Obnoxious
2x Marauding Captain                         Celtic Guard, Release Restraint,
1x Mataza the Zapper                         Blast with Chain
1x Mystical Swordsman LV2
                                             - Strengths: Deck tears through
SPELLS: 17                                   Face-Downs, can search out most
                                             monsters for many situations, can
1x Divine Sword - Phoenix Blade              string together combos to force
1x Fairy of the Spring                       huge damage battle phases
1x Fusion Sword Murasame Blade
1x Giant Trunade                             - Weaknesses: 3 7-Star+ monsters
1x Heavy Storm                               that aren't easy to summon, needs
1x Lightning Blade                           more graveyard recursion to take
1x Lightning Vortex                          advantage of some monsters
1x Mystical Space Typhoon                    effects, slim, ineffective trap
2x Reinforcement of the Army                 lineup
1x Release Restraint
2x Reload                                    - Notes: This starter deck, IMO,
1x Snatch Steal                              benefits from the default Trunk
1x Swords of Concealing Light                the most, so my advice is to
1x The Warrior Returning Alive               switch out a few things as soon as
1x Wicked-Breaking Flamberge - Baou          possible. If you need a clue as to
                                             what you need to switch, take a
TRAPS: 4                                     look at the Perma-Trunk list.
                                             
1x Blast With Chain
1x Call of the Haunted
1x Magic Jammer
1x Royal Decree
_______________________________________________________________________________

2.2.1.6 - SPELLCASTER'S JUDGEMENT                                 [SCJ2020106]*
_______________________________________________________________________________

MONSTERS: 20

1x Dark Magician                             - Theme: Spellcasters
1x Dark Eradicator Warlock
1x Chaos Command Magician                    - Focus: Field Control
1x Chaos Sorcerer
1x Gemini Elf                                - Useful Cards: Chaos Sorcerer,
1x Blast Magician                            Breaker the Magical Warrior, Royal
1x Breaker the Magical Warrior               Magical Library, Tsukuyomi,
1x Mythical Beast Cerberus                   Magician of Faith, Heavy Storm,
1x Rapid-Fire Magician                       Mystical Space Typhoon,
1x Royal Magical Library                     Nobleman of Crossout, Premature
2x Skilled Dark Magician                     Burial, Swords of Revealing Light,
1x Tsukuyomi                                 Call of the Haunted
2x Apprentice Magician
1x Ebon Magician Curran                      - Perma-Trunk: Dark Eradicator
1x White Magician Pikeru                     Warlock, Blast Magician,
3x Magician of Faith                         Rapid-Fire Magician, Mystic Box

SPELLS: 15                                   - Strengths: Has a few built-in
                                             mini-locks that freezes the A.I.,
1x Dark Magic Attack                         Tsukuyomi and Chaos Sorcerer are
1x Diffusion Wave Motion                     two of the best monsters in the
1x Heavy Storm                               game
1x Mage Power
1x Magical Blast                             - Weaknesses: Dark Eradicator
2x Magical Dimension                         Warlock sucks
1x Mystic Box
1x Mystical Space Typhoon                    - Notes: This is probably the best
1x Nightmare's Steelcage                     starter deck in the game, if you
1x Nobleman of Crossout                      can live without Snatch Steal
1x Premature Burial                          (which was easy for me), you
1x Reload                                    should choose this right away,
1x Spell Absorption                          Breaker, Chaos Sorcerer, Tsukuyomi
1x Swords of Revealing Light                 and 3 Magician of Faiths are too
                                             good an opportunity to pass up.
TRAPS: 5

1x Call of the Haunted
1x Divine Wrath
1x Magic Cylinder
1x Pitch-Black Power Stone
1x Spell Shield Type-8
_______________________________________________________________________________

2.2.2 - THE TRUNK                                                 [TNK2020200]*
_______________________________________________________________________________

Once you've selected your deck, you are given a default 40 card trunk. Some of 
the cards are auto-trash that should be ignored, while some are good utility 
that should at least be considered.

MONSTERS: 19

1x Elemental Hero Bladedge
1x Luster Dragon #2
1x Kuriboh
1x Magician of Faith
1x Mirage Dragon
1x Princess of Tsurugi
1x Skelengel
1x Spear Dragon
1x Spirit Caller
1x The Trojan Horse
1x Dark Blade
1x Elemental Hero Avian
1x Elemental Hero Burstinatrix
1x Elemental Hero Clayman
1x Elemental Hero Sparkman
1x Gazelle the King of Mythical Beasts
1x Warrior Dai Grepher
1x Warrior of Zera

SPELLS: 12

1x Black Pendant
1x Brain Control
1x Dark Factory of Mass Production
1x Fissure
1x Gaia Power
1x Heavy Storm
1x Ookazi
1x Premature Burial
1x Red Medicine
1x The Warrior Returning Alive
1x Tribute to the Doomed

TRAPS: 9

1x Castle Walls
1x Cemetary Bomb
1x Compulsory Evacuation Device
1x Dust Tornado
1x Jar of Greed
1x Magic Cylinder
1x Ready for Intercepting
1x Reinforcements
1x Sakuretsu Armor

_______________________________________________________________________________

2.2.3 - THE MAIN MENU                                             [TMM2020300]*
_______________________________________________________________________________

After Selecting your Starter Deck you will be taken to the Main Menu screen, 
which will be your hub for the rest of the game, there are 6 options in this
Menu, they are outlined below.
_______________________________________________________________________________

2.2.3.1 - DECK EDIT                                               [DED2020301]*
_______________________________________________________________________________

THE DECK EDIT SCREEN

Deck Edit allows you to edit your deck. Once selected, you will be taken to the 
Deck Edit screen. The Deck Edit screen may be daunting at first, but after a 
short play in there it becomes easy to navigate.

THE GENERAL MENU

The General Menu situated at the top has 4 options:

- The first option allows you to use cards from your Trunk to edit your Main 
Deck, your Side Deck and your Fusion Deck. It is the first option that allows 
you access to the Card Search Menu.

- The second option adjusts the "love" for your cards, this is handy for 
sorting out the really useful cards from the trash. You can also use the Card 
Search Menu from this option.

- The third option changes your view from full view to compact view, compact 
view allows you to see more cards at the expense of vital information. You can 
also change views by pressing select.

- The fourth option takes you to the Option Screen.

- To the right of the fourth option is the name of the recipe you're using.

THE CARD SEARCH MENU

The menu directly under the General Menu is the Card Search Menu. The Card 
Search Menu is used to filter cards and will become crucial to find cards as 
your trunk gets progressively larger.

- The arrow on the left will take you into the Card Window.

- The second option, the hearts, will only show cards that have a hearts rating 
higher then the one shown, for example, if your Magic Cylinder has 2 stars and 
your Exiled Force has 4 stars, then selecting 3 hearts from the second option 
will make your Exiled Force show, but not your Magic Cylinder.

- The third options, the double arrow with ABC, will change how the cards in 
the deck window are sorted.

- The next seven options are grouped together, they will narrow down your 
search using different parameters.

- The circular arrow resets all parameter changes except the hearts and the 
sorting options.

- The Four squares changes what card types will be viewed, the default is All
Cards, other options are Normal Monsters, Effect Monsters, All Monsters, Fusion
Monsters, Spells, Traps, Spells and Traps, and Ritual.

- The yellow star in the red circle will change what card stars are shown. If 
you change this option the default option, All Stars. the search will also 
eliminate spells and traps. The other options are 1-4 Stars, 5-6 Stars and 7+ 
Stars.

- The six circles shows all monsters that share the selected attribute, If you 
change from the default option, All Attributes, spells and traps will be 
eliminated from the search. The options are Light, Dark, Earth, Water, Fire and 
Wind.

- The purple mugshot shows all monsters that share the selected type. If you 
change from the default option, All Types, spells and traps will be eliminated 
from the search. The options are, from left to right, up to down; Dragon, Aqua, 
Beast, Pyro, Warrior, Beast-Warrior, Rock, Spellcaster, Dinsaur, Winged Beast, 
Fairy, Fish, Plant, Fiend, Sea Serpent, Insect, Zombie, Reptile, Thunder and 
Machine.

- The four white circles show Spell and Trap Icons. If you change from the 
default option, All Icons, Monster cards will automatically be eliminated. The 
options are Counter, Quick-Play, Equip, Ritual, Field, No Icon and Continuous.

- The white star shows the effect type of all cards. The effect type is a way 
to catalogue cards with similar effects, names, or purposes. The default is 
"All Effect Types", other cards are Get control, increase/Decrease ATK/DEF, 
Toon, destroy monster, change card position, pierce, Spirit, destroy 
Spell/Trap, increase draw, cancel out Effect, attack support, Union, hand 
destruction, search deck, Spell Counter, defense support, LV Monsters, deck 
destruction, recover cards from graveyard, gamble, Special Summon, Elemental 
Hero, remove card from play, return card, cannot perform Normal Summon, Fusion 
Material, Attribute, recover Life Points, Flip Effects, Token, Type and Reduce 
Life Points.

THE CARD WINDOW

The card window shows... well... cards. The card Window has two views, Full 
View and Compact View, Full View allows you to see the card picture, card name, 
Card Icon, card copies, level, attack, defense and "love level". Compact View 
restricts you to seeing the name, level attack and defense, although the number 
of cards seen on the screen increases from 4 to 40. The Card Window can view 
the Trunk, Main Deck, Side Deck and Fusion Deck. The tabs below the window 
shows what you're viewing.

- The left, colored yellow, views the Trunk.

- The second tab, colored pinkish-purple, views the Main Deck.

- The third tab, colored green, views the Side Deck.

- The fourth tab, colored violet, views the Fusion Deck.

There is a small summary bar along the top which is consistant throughout each 
deck view. They show, from left to right: Normal Monsters, Effect Monsters, 
Ritual Monsters, Fusion Monsters (only in the fusion deck), 1-4 star monsters, 
5-6 star monsters, 7+ star monsters, spell cards, and trap cards.

That about wraps up the Deck Edit Screen.

OPTIONS SCREEN

Remember the rightmost option on the General Menu? That takes you to the option 
screen, which has 8 options.

- Save Recipe: Save the deck recipe you have made. You have 60 slots, so you 
can save a total of 60 decks. If your deck is written in yellow that means that 
you either have too many limited cards in your deck or you have forbidden cards 
in your deck. The game will force you to make your deck legal if you attempt to 
leave the deck edit screen, and will tell you which cards you are in excess of.

- Read Recipe: Load up a previous deck recipe.

- Change Recipe Name: If you are unhappy with the naming of your recipes or 
you're beginning to find your names confusing, you can change the recipe's name 
with this option.

- Empty Deck: Empties all contents of your Main Deck, your Side Deck and your 
Fusion Deck, allowing you to start a brand new deck.

- Reset Deck: If you've made a gigantic mistake whilst fixing your deck recipe 
(like say, accidentally emptying it), you can restore your recipe to the state
it was last used with.

- Edit Deck to fit Ltd Card Lst: If your deck recipe is written in the 
aforementioned yellow text, you can use this option to remove all the excess 
limited and forbidden cards from your deck, you'll have to replace those 
yourself, however.

- Change Deck Name: Changes the name of the deck you are currently editing.  

- Card Desc. Display Settings: Allows you to change 3 options on for the card 
description on the Deck Edit screen (the first two options only really count 
for Compact View).

  - Card Name: Displays the card name, the default is "on", and I can't think
  of any reason for changing it, to be honest.

  -Type/Attribute:Displays the card type and attribute. The default is "off",
  but I really think you should turn it on, it makes life a little easier if
  you're using compact view.
 
  -Effect Type Icon: Displays the type of effect the card has. The default is
  "off", and I don't really see much reason to turn it on.
_______________________________________________________________________________

2.2.3.2 - FREE DUEL                                               [FRD2020302]*
_______________________________________________________________________________

The meat and potatoes of this game, select your opponent and duel, doesn't get 
any simpler then that. Although I will say that you only start with 5 
opponents, you have to unlock more by dueling and completing challenges.
_______________________________________________________________________________

2.2.3.3 - CHALLENGE MODE                                          [CHM2020303]*
_______________________________________________________________________________

Fun and games to test your dueling smarts and deck-building prowess. Selecting 
it will take you to a sub-menu, where you can pick from four more options.

PUZZLE DUEL

Win in 1 turn! This option gives you 35 different puzzles to solve, each of 
which will be going to in-depth in its own section.

LIMITED DUEL

Test your deck building in 41 different duels! In this mode, you cannot start a 
duel until you meet the restrictions in the title of the challenge, eg. You 
cannot start the "ATK 1500 or More Forbidden" challenge if you have a "Maha 
Vailo" in your deck.

THEME DUEL

These duels adhere to central themes, rather than setting restrictions. Most of 
these duels can be played using any deck you please, however some, such as 
"Dark Sage" or "The Gatekeeper Stands Tall" require specific cards to be in the 
deck before you can duel.

SURVIVAL DUEL

See how far your dueling can take you! Survival Duel is a continuous duel 
gauntlet that will only stop if you lose or give up. Once you defeat an 
opponent, another will randomly take its place. Be careful if you're taking 
this challenge early! You might wind up facing the might of Cyber Dragon, Horus 
the Black Flame Dragon LV8 or Gilford the Legend! Do note that getting a 20-or-
more win record in Survival Duel is the only way to unlock certain Special 
Packs.
_______________________________________________________________________________

2.2.3.4 - GET CARDS                                               [GET2020304]*
_______________________________________________________________________________

Get Cards is where you can... get cards! When you select this option, you will 
get a submenu with two more options.

EXCHANGE DP TO PACK

Buy a bunch of cards from packs! The boosters are based on their real-world 
counterparts, and just like the real world, the cards that you get from them 
are RANDOM. There are, at last count, 51 different packs ranging from 150 DP to 
1500 DP.

PASSWORD

Use the password machine to get cards! In the real world, most cards have an 8-
digit code written in the bottom left-hand corner. Say, for example, the 
Marauding Captain I'm staring at right now has the code "02460565", which can 
be entered into this device and can then be purchased for... 5200 DP?! Yeah, 
while most cards are certainly not worth the price asking for it, it's still a 
good way to get Secret/Ultra Rares that you really can't be bothered scouring 
the packs for. Further down in the guide I will list the passwords (and prices) 
for most of the Secret/Ultra Rares, and then you can decide yourself whether 
you want to give up valuable DP to get them.
_______________________________________________________________________________

2.2.3.5 - FORB/LTD CARD LIST                                      [BAN2020305]*
_______________________________________________________________________________

Lists all the cards on your current banlist, which itself is displayed on the 
top-right hand corner of the screen. The third option from the left will take 
you to a screen displaying all the banlists you can currently switch between, 
whilst the fourth option opens up a daunting password screen in which you can 
use to unlock certain banlists, such as "March 2006", which will be covered 
later on in the guide. If you manage to obtain at least one of every card in 
the game, for one time only the entire banlist will be wiped. Beware though, 
once you select a banlist, this reward will be taken away, so I suggest once 
you achieve this, you treat this option like the plague and stay far, far away.
_______________________________________________________________________________

2.2.3.6 - OPTIONS                                                 [OPT2020306]*
_______________________________________________________________________________

Selecting Options will bring up... yes, another submenu!

YOUR STATUS

Selecting this will bring you to a screen that shows your current avatar, your 
name, your rank, and how much of the game you've completed. You can also change 
your name and avatar from this screen.                                   |

LANGUAGE SELECTION

If you've suddenly decided that you do not actually understand the first 
language that you chose when you started the game, you can come here to change 
to something more appropriate, like German. Du Hast!
_______________________________________________________________________________

2.3 - CHALLENGE MODE                                              [CHL2030000]*
_______________________________________________________________________________

Challange Mode is a fun alternative to straight dueling. Challanges consist of 
Duel Puzzles, Limited Duels, Theme Duels, and Survival Duel. All will be 
explained in their respective sections.
_______________________________________________________________________________

2.3.1 - DUEL PUZZLE                                               [DPZ2030100]*
_______________________________________________________________________________

Duel Puzzles are situational duels. The game will place you in a tough 
situation where you need to win in one turn. The odds are normally stacked 
against you, but with my help, these 35 puzzles will be child's play.
_______________________________________________________________________________

2.3.1.1 - WARRIORS OF DARKNESS                                    [WOD2030101]*
_______________________________________________________________________________

HOW TO UNLOCK

Warriors of Darkness is unlocked right from the start

SOLUTION

- Activate The Cheerful Coffin

- Select Sillva, Warlord of Dark World, Beiige, Vanguard of Dark World, and 
Broww, Huntsman of Dark World

- All 3 Effects will activate, you will draw a card for Broww, and then you 
will summon Sillva and Beiige

- Normal Summon Zure, Knight of Dark World

- Enter Battle Phase

- Attack White Magical Hat with Scarr, Scout of Dark World

- The Effect of White Magical Hat will activate, sending your Goldd, Wu-Lord of 
Dark World to the Graveyard

- The Effect of Goldd, Wu-Lord of Dark World will activate, it will be summoned 
to the field in Attack position, you will be prompted to select 2 monsters to 
destroy, pick both Blue-Eyes White Dragons

- Destroy White Magical Hat with any Monster, then attack directly with 
everything else to win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.2 - CLOSE-UP CONJURING                                      [CUC2030102]*
_______________________________________________________________________________

HOW TO UNLOCK

Close-Up Conjuring is unlocked right from the start

SOLUTION

- Activate Reinforcement of the Army, Select King's Knight.

- Activate the effect of Summon Priest, discarding Monster Reincarnation, and 
summoning Queen's Knight to the field

- Activate Generation Shift, selecting Summon Priest, Summon Priest is sent to 
the graveyard and the Summon Priest from the deck is added to the hand.

- Normal Summon King's Knight, activating his effect to special summon Jack's 
Knight to the field

- Activate Polymerization, selecting Jack's Knight, King's Knight and Queen's 
Knight. Fusion Summon Alkana Knight Joker in attack position

- Activate Premature Burial, selecting Jack's Knight, special summoning him to 
the field in Attack Position

- Enter Battle Phase

- Attack Newdoria with Jack's Knight, when Newdoria's effect activates, negate 
it with Alkana Knight Joker's effect, sending Summon Knight from your hand to 
the graveyard

- Attack directly with Alkana Knight Joker to win!

CLEAR BONUS

200 DP

_______________________________________________________________________________

2.3.1.3 - ANCIENT MECHANISM                                       [ACM2030103]*
_______________________________________________________________________________

HOW TO UNLOCK

Ancient Mechanism is unlocked right from the start

SOLUTION

- Activate Ancient Gear Castle

- Tribute Summon Ancient Gear Beast by tributing Blue-Eyes Ultimate Dragon

- Activate the effect of Ultimate Offering and summon Ancient Gear Soldier in 
Face-Up Attack Position

- Activate the effect of Ultimate Offering, using Ancient Gear Castle's effect 
to summon Ancient Gear Golem in Face-Up attack position

- Enter Battle Phase

- Ram your Ancient Gear Golem into Blue-Eyes White Dragon, Destroying them 
both.

- Attack with Ancient Gear Beast and Ancient Gear Soldier for the win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.4 - OPEN FIRE                                               [OPF2030104]*
_______________________________________________________________________________

HOW TO UNLOCK

Open Fire is unlocked right from the start

SOLUTION

- Enter Battle Phase

- Attack Gadget Soldier with Amazoness Chain Master

- Activate the effect of Amazoness Chain Master, and move Kuriboh to your hand

- Enter Main Phase 2

- Summon Kuriboh in Face-Up Attack position, and then activate Multiply, which 
will tribute Kuriboh and summon 4 Kuriboh tokens to your side of the field in 
Defense Position

- Tribute all 4 tokens to Cannon Soldier's effect, then tribute Cannon Soldier 
for his own effect, you win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.5 - DEFEAT THE THREE PHANTOMS                               [DTP2030105]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat the Three Phantoms is unlocked right from the start

SOLUTION

- Activate Raigeki Break, discarding Aitsu and destroying your own Sangan.

- Chain Michizure, destroy Hamon, Lord of Striking Thunder.

- Due to the effect of Sangan, move Koitsu from your deck to your hand.

- Flip summon Dimension Jar, selecting 3 Traps from your opponent's graveyard. 
These Traps will be Removed from Play.

- Tribute summon Koitsu in attack position by tributing Charcoal Impachi and 
Dimension Jar. A Phantasm Token will be summoned to your opponent's side of the 
field in defense position.

- Activate Metamorphosis, tributing Koitsu to Special Summon Cyber End Dragon.

- Enter Battle Phase

- Attack either Uria, Lord of Searing Flames or the Phantasm Token for the win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.6 - ACHILLES HEEL                                           [ACH2030106]*
_______________________________________________________________________________

HOW TO UNLOCK

Achilles Heel is unlocked right from the start

SOLUTION

- Activate The Forces of Darkness, selecting Goldd, Wu-Lord of Dark World and 
Sillva, Warlord of Dark World. Both monsters will be added from the graveyard 
to your hand.

- Flip Summon Magician of Faith, selecting The Cheerful Coffin. The Cheerful 
Coffin will be added from the graveyard to your hand.

- Activate Magician's Unite, selecting The Unhappy Girl

- Tribute Summon White Horns D. in attack position by tributing Magician of 
Faith, activating his effect to Remove from Play all spells from your 
opponent's graveyard

- Activate The Cheerful coffin and send Goldd, Wu-Lord of Dark World and 
Sillva, Warlord of Dark World to the graveyard

- Both effects will activate, and both monsters will be Special Summoned to the 
field in Face-Up Attack Position

- Enter Battle Phase

- Attack Elemental Hero Tempest with White Horns D.

- Attack Elemental Hero Rampart Blaster with The Unhappy Girl

- Attack directly with Goldd, Wu-Lord of Dark World and Sillva, Warlord of Dark 
World for the win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.7 - REINFORCEMENT                                           [REF2030107]*
_______________________________________________________________________________

HOW TO UNLOCK

Reinforcement is unlocked right from the start

SOLUTION

- Activate the effect of Cybernetic Magician, selecting any Spirit Reaper and 
discarding a monster, Spirit Reaper's effect will activate, destroying it

- Activate Cybernetic Magician's effect again, discarding the other monster, 
the second Spirit Reaper's effect will activate, and that too will destroy it

- Activate Scapegoat, 4 Sheep Tokens will be special summoned to the field in 
Defense Position

- Turn Cybernetic Magician to Defense Position

- Activate Backup Soldier, selecting Blade Skater, Harpie Girl and Battle 
Footballer, adding these cards to your hand

- Activate Zero Gravity, all monsters will be turned to Attack Position

- Activate Cybernetic Magician's effect 3 times, discarding the 3 monsters and 
selecting 3 Sheep Tokens

- Enter Battle Phase

- Attack directly with Cybernetic Magician and 3 Sheep Token to win!

CLEAR BONUS

200 DP
_______________________________________________________________________________

2.3.1.8 - ETERNAL FLAME                                           [ETF2030108]*
_______________________________________________________________________________

HOW TO UNLOCK

Eternal Flame is unlocked right from the start

SOLUTION

- Turn Throwstone Unit to Attack Position

- Enter Battle Phase

- Attack Newdoria with Throwstone Unit

- Chain Option Hunter to the destruction of Throwstone Unit

- Attack Newdoria with Ancient Gear Soldier

- Go to Main Phase 2

- Activate Tremendous Fire

- Chain Serial Spell for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.9 - FROG FAMILY                                             [FRF2030109]*
_______________________________________________________________________________

HOW TO UNLOCK

Frog Family is unlocked right from the start

SOLUTION

- Activate Excavation of Mage Stones, discarding T.A.D.P.O.L.E. and Treeborn 
Frog from your hand, and then selecting Polymerization, adding it from your 
graveyard to your hand

- Tribute Summon Des Frog in Attack Position by Tributing Treeborn Frog. Des 
Frog's effect will activate, select the Des Frog from the deck, this Des Frog 
will be special summoned in Attack Position

- Activate Polymerization, selecting the three Des Frogs. Fusion Summon D.3.S 
Frog to the field in face-up attack position

- Activate Double Attack, discarding Koitsu, and selecting D.3.S. Frog

- Enter Battle Phase

- Attack directly with D.3.S. Frog twice for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.10 - EQUIP POWER                                            [EQP2030110]*
_______________________________________________________________________________

HOW TO UNLOCK

Equip Power is unlocked right from the start

SOLUTION

- Tribute Summon Gilford the Legend in Attack Position by Tributing Armed 
Samurai - Ben Kei and Gearfried the Iron Knight. Gilford the Legend's effect 
will activate, and equip both Fusion Sword Murasame Blade and Divine Sword - 
Phoenix Blade to Hayabusa Knight

- Enter Battle Phase

- Attack Despair from the Dark with Hayabusa Knight

- Attack directly with Hayabusa Knight and Gilford the Legend for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.11 - ELIMINATE F.G.D.                                       [FGD2030111]*
_______________________________________________________________________________

HOW TO UNLOCK

Eliminate F.G.D. is unlocked after dueling 5 times in Free Duel

SOLUTION

- Set Soul Release

- Activate Giant Trunade, Soul Release will be sent from your field to you 
hand, Giant Trunade will be Removed From Play

- Activate Soul Release, select one of your opponent's monsters (red), two D.D 
Dynamites and two D.D. Assailants from your graveyard (blue)

- Normal Summon The Ancient Sun Helios in Attack Position

- Special Summon Helios Duo Megiste in Attack Position

- Turn Banisher of the Light to Attack Position

- Enter Battle Phase

- Attack Needle Worm with Helios Duo Magiste

- Attack F.G.D. with Homunculus Gold

- Attack directly with Banisher of the Light for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.12 - ANTEATER HUNTER                                        [AEH2030112]*
_______________________________________________________________________________

HOW TO UNLOCK

Anteater Hunter is unlocked after dueling 10 times in Free Duel

SOLUTION

- Activate Generation Shift, selecting Disciple of the Forbidden Spell, 
Disciple of the Forbidden Spell will be destroyed and another copy will be 
added to your hand

- Special Summon Anteatereatingant by tributing Next to be Lost and The 
Forceful Sentry

- Activate the effect of Anteatereaterant's effect to destroy the opponent's 
Mirror Force

- Normal Summon Disciple of the Forbidden Spell. Disciple of the Forbidden 
Spell's effect will be activated, select Dark for its effect

- Enter Battle Phase

- Attack Spirit Reaper with Disciple of the Forbidden Spell

- Attack directly with Chainsaw Insect and Divine Dragon - Excelion for the 
win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.13 - THE ELEMENTAL HERO                                     [TEH2030113]*
_______________________________________________________________________________

HOW TO UNLOCK

The Elemental Hero is unlocked after dueling 15 times in Free Duel

SOLUTION

- Activate the effect of King of the Swamp, sending it to the graveyard to add 
a Polymerization from your deck to your hand

- Normal Summon Wroughtweiler in Attack Position

- Activate Polymerization, selecting Elemental Hero Avian and Elemental Hero 
Burstinatrix. Fusion Summon Elemental Hero Flame Wingman in face-up attack 
position

- Activate the other Polymerization, selecting Elemental Hero Flame Wingman and 
Elemental Hero Sparkman. Fusion Summon Elemental Hero Shining Flare Wingman in 
face-up attack position

- Activate Premature Burial, equipping it to King of the Swamp. King of the 
Swamp will be special summoned from the graveyard in attack position

- Enter Battle Phase

- Attack Blue-Eyes Ultimate Dragon with Elemental Hero Shining Flare Wingman

- Attack directly with King of the Swamp and Wroughtweiler for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.14 - FIGHT TO THE DEATH                                     [FTD2030114]*
_______________________________________________________________________________

HOW TO UNLOCK

Fight to the Death is unlocked after dueling 20 times in Free Duel

SOLUTION

- Set Fissure

- Normal Summon Elemental Hero Wildheart in Attack Position

- Turn Blue-Eyes White Dragon to Defense Position

- Activate Cyclone Boomerang, equipping it to Elemental Hero Wildheart

- Activate Stop Defense, selecting Yomi Ship and turning it to Attack Position

- Enter Battle Phase

- Attack Yomi Ship with Elemental Hero Wildheart

- Yomi Ship's effect will activate, destroying Elemental Hero Wildheart

- Cyclone Boomerang's effect will activate, destroying four spell and trap 
cards, inflicting 400 Life Points damage for the win!

CLEAR BONUS

400 DP
_______________________________________________________________________________

2.3.1.15 - TOWARDS TOMORROW                                       [TWT2030115]*
_______________________________________________________________________________

HOW TO UNLOCK

Towards Tomorrow is unlocked after dueling 25 times in Free Duel

SOLUTION

- Flip Summon Hiita the Fire Charmer. Hiita the Fire Charmer's effect will 
activate, and select the opponent's Fox Fire

- Special Summon Familiar-Possessed - Hiita from your deck

- Flip Summon Aussa the Earth Charmer. Aussa the Earth Charmer's effect will 
activate, and select the opponent's Archfiend Marmot of Nefariousness

- Special Summon Familiar-Possessed - Aussa from your deck

- Flip Summon Wynn the Wind Charmer. Wynn the Wind Charmer's effect will 
activate, and select the opponent's Petit Dragon

- Special Summon Familiar-Possed - Wynn from your deck

- Flip Summon Eria the Water Charmer. Eria the Water Charmer's effect will 
activate, and select the opponent's Gigobyte

- Activate Spiritual Water Art - Aoi, tributing Gigobyte to discard Kuriboh 
from the opponent's hand to his graveyard

- Enter Battle Phase

- Attack Marshmallon with Familiar-Possessed Wynn

- Activate Spiritual Wind Art - Miyabi, tributing Familiar-Possessed Wynn to 
return Marshmallon from the Field to the top of his deck

- Attack directly with Eria the Water Charmer, Familiar-Possessed Aussa and
Familiar-Possessed Hiita

- Activate Spiritual Earth Art - Kurogane, tributing Familiar-Possessed Aussa 
to Special Summon Aussa the Earth Charmer from your graveyard to your field in
Attack Position

- Attack directly with Aussa the Earth Charmer

- Activate Spiritual Fire Art - Kurenai, tributing Familiar-Possessed Hiita to 
inflict 1850 Life Points worth of damage for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.16 - ROLL OUT!                                              [RLO2030116]*
_______________________________________________________________________________

HOW TO UNLOCK

Roll Out! is unlocked after dueling 30 times in Free Duel

SOLUTION

- Normal Summon Decayed Commander, activating his effect to Special Summon 
Zombie Tiger

- Activate Zombie Tiger's effect, equipping it to Decayed Commander

- Enter Battle Phase

- Attack Element Valkyrie with Decayed Commander

- Activate Roll Out!, equipping Zombie Tiger to Decayed Commander

- Activate Combination Attack, Special Summoning Zombie Tiger to the field in 
Attack Position

- Attack directly with Zombie Tiger

- Activate Formation Union, equipping Zombie Tiger to Decayed Commander

- Attack directly with Decayed Commander for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.17 - TO CATCH A SHEEP                                       [TCS2030117]*
_______________________________________________________________________________

HOW TO UNLOCK

To Catch a Sheep is unlocked after dueling 35 times in Free Duel

SOLUTION

- Activate the effect of Armed Dragon LV7, discarding Soul Tiger to destroy the 
Sheep Tokens

- Flip Summon Magician of Faith, selecting Creature Swap. Creature Swap will be 
added from your Graveyard to your hand

- Tribute Summon The Creator by tributing Magician of Faith and Man-Eater Bug

- Activate the effect of The Creator, selecting Soul Tiger and discarding 
Tsukuyomi. Soul Tiget will be summoned in face-up attack position

- Activate Creature Swap, selecting Soul Tiger

- Enter Battle Phase

- Attack Soul Tiger with Elemental Hero Erikshieler

- Attack directly with Armed Dragon LV7 and The Creator for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.18 - WALL OF ZOA                                            [WOZ2030118]*
_______________________________________________________________________________

HOW TO UNLOCK

Wall of Zoa is unlocked after dueling 40 times in Free Duel

SOLUTION

- Activate Back to Square One, discard Hysteric Fairy and select a Divine 
Dragon - Excelion

- Activate Tribute to the Doomed, discard Dark Hole and select a Divine Dragon 
- Excelion

- Activate Next to be Lost, selecting Divine Dragon - Excelion from your deck 
and discarding it to your graveyard

- Activate Monster Reincarnation, discarding Premature Burial and selecting 
Divine Dragon - Excelion. Divine Dragon - Excelion is added from your graveyard 
to your hand.

- Tribute Summon Divine Dragon - Excelion by tributing Divine Dragon - 
Excelion, the effect of Divine Dragon - Excelion will be activated, and you can 
choose two effects. Pick the first and third effects.

- Enter Battle Phase

- Attack any Metalzoa with Divine Dragon - Excelion

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.19 - VWXYZ                                                  [XYZ2030119]*
_______________________________________________________________________________

HOW TO UNLOCK

VWXYZ is unlocked after dueling 45 times in Free Duel

SOLUTION

- Activate Call of the Haunted, selecting W-Wing Catapult. W-Wing Catapult will 
be Special Summoned from the graveyard in attack position

- Activate Premature Burial, selecting Summon D.D.M. - Different Dimension 
Master. D.D.M. - Different Dimension Master will be Special Summoned from the 
graveyard in attack position

- Normal Summon V-Tiger Jet in attack position

- Special Summon VW-Tiger Catapult by removing V-Tiger Jet and W-Wing Catapult 
from play

- Activate Giant Trunade, sending all spell and traps back to the hand

- Special Summon VWXYZ-Dragon Catapult Cannon by removing VW-Tiger Catapult and 
XYZ-Dragon Cannon from play

- Activate the effect of D.D.M. - Different Dimension Master, discarding 
Premature Burial to select XYZ-Dragon Cannon. XYZ-Dragon Cannon will be Special 
Summoned to the field in attack position

- Activate the effect of XYZ-Dragon Cannon, discarding Call of the Haunted to 
destroy Lord of D.

- Activate XYZ-Dragon Cannon's effect again, discarding Polymerization to 
destroy a Blue-Eyes Ultimate Dragon

- Activate the effect of VWXYZ-Dragon Catapult Cannon, removing the other Blue-
Eyes White Dragon from play.

- Enter Battle Phase

- Attack Big Shield Gardna with VWXYZ-Dragon Catapult Cannon, activating its 
effect to turn Big Shield Gardna to Attack Position

- Attack directly with XYZ-Dragon Cannon and D.D.M. - Different Dimension
Master for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.20 - BEGINNING OF THE END                                   [BOE2030120]*
_______________________________________________________________________________

HOW TO UNLOCK

Beginning of the End is unlocked after dueling 50 times in Free Duel

SOLUTION

- Normal Summon Petit Moth in attack position

- Activate Multiplication of Ants, Special Summoning 2 Army Ant Tokens

- Activate End of the World, selecting Demise, King of Armageddon and tributing 
the two Army Ant Tokens. Demise, King of Armageddon will be Ritual Summoned in 
Attack Position

- Flip Summon Spirit Caller, selecting Elemental Hero Avian, Elemental Hero 
Avian will be special summoned in attack position

- Flip Summon Magician of Faith, selecting End of the World. End of the World 
will be added from your graveyard to your hand

- Activate End of the World, selecting Ruin, Queen of Oblivion and tributing 
Kozaky from your hand, Magician of Faith, Spirit Caller and Elemental Hero 
Avian from your field. Ruin, Queen of Oblivion will be Ritual Summoned in 
Attack Position

- Enter Battle Phase

- Attack Mystical Elf with Ruin, Queen of Oblivion, activating its effect

- Attack directly with Ruin, Queen of Oblivion and Demise, King of Armageddon

- Activate Ojama Trio, three Ojama Tokens will be special summoned to your 
opponent's side of the field

- Activate Mystic Wok, tributing Ruin, Queen of Oblivion, choosing either 
parameter

- Enter Main Phase 2

- Activate the effect of Demise, King of Armageddon, destroying the field and 
activating the effect of the Ojama Tokens for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.21 - WRIGGLE OUT OF THAT                                    [WOT2030121]*
_______________________________________________________________________________

HOW TO UNLOCK

Wriggle out of That is unlocked after dueling 60 times in Free Duel

SOLUTION

- Set Statue of the Wicked

- Activate Premature Burial, selecting Breaker the Magical Warrior. Breaker the 
Magical Warrior will be Special Summoned to the field in face-up attack 
position

- Activate Multiplication of Ants, Special Summoning 2 Army Ant Tokens

- Activate Book of Taiyou, selecting the opponent's Magical Plant Mandragola

- Magical Plant Mandragola will be flipped into face-up attack position, 
activating its effect and placing a spell counter on your Breaker the Magical 
Warrior

- Activate the effect of Breaker the Magical Warrior, destroying your Statue of 
the Wicked, the effects of Statue of the Wicked will activate, Special 
Summoning a Wicked Token to your side of the field in attack position

- Normal Summon Parasitic Ticky in face-up attack position

- Activate Opti-Camouflage Armor, equipping it to your Parasitic Ticky

- Enter Battle Phase

- Attack Cobra Jar with an Army Ant Token, Cobra Jar's effect will activate, 
special summoning a Poisonous Snake Token to his side of the field in defense 
position

- Attack Magical Plant Mandragola with Breaker the Magical Warrior

- Activate Ojama Trio, three Ojama Tokens will be Special Summoned to your 
opponent's side of the field

- Attack directly with Parasitic Ticky for the win!

CLEAR BONUS

600 DP
_______________________________________________________________________________

2.3.1.22 - COMMENCE COUNTERATTACK                                 [CMC2030122]*
_______________________________________________________________________________

HOW TO UNLOCK

Commence Counterattack is unlocked after dueling 70 times in Free Duel

SOLUTION

- Activate Swords of Revealing Light

- Activate Dust Tornado, destroying Bottomless Trap Hole, chain Emergency 
Provisions, sending Swords of Revealing Light, Book of Taiyou and Dust Tornado 
from the Field to the Graveyard

- Activate Brain Control, selecting Chiron the Mage. Chiron the Mage will be 
shifted to your side of the field.

- Flip Summon Magician of Faith, select Brain Control. Skull Descovery Knight's 
effect will activate, and you have to chain Divine Wrath's effect to its 
activation, discard Luminous Soldier, and then activate the effect of Dark 
Ruler Vandalgyon

- The effect of Dark Ruler Vandalgyon will activate, Special Summoning Luminous 
Soldier to your side of the field in attack position

- Activate Brain Control, selecting Ancient Gear Golem. Ancient Gear Golem will 
be shifted to your side of the field

- Activate System Down, Removing from Play all Machine-type monsters on your 
opponent's field and in his graveyard

- Activate the effect of Chiron the Mage, destroying the opponent's set 
Sakuretsu Armor

- Enter Battle Phase

- Attack directly with Ancient Gear Golem, Dark Ruler Vandalgyon, Magician of 
Faith, Chiron the Mage and Luminous Soldier for the win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.23 - BREAK THE SEAL                                         [BTS2030123]*
_______________________________________________________________________________

HOW TO UNLOCK

Break the Seal is unlocked after dueling 80 times in Free Duel

SOLUTION

- Normal Summon Emissary of the Afterlife in face-up attack position

- Equip Mistic Tomato with Axe of Despair

- Enter Battle Phase

- Attack Mine Golem with Emissary of the Afterlife

- Attack Summoned Skill with Mystic Tomato, do not activate Mystic Tomato's 
effect

- Axe of Despair's effect will activate, sacrifice Emissary of the Afterlife,

- Activate Backup Soldier, selecting Left Arm of the Forbidden One, Right Arm 
of the Forbidden One, and Left Leg of the Forbidden One. Left Arm of the 
Forbidden One, Right Arm of the Forbidden One and Left Leg of the Forbidden One 
will be added from your graveyard to your hand, giving you the win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.24 - DRAGON KILLER                                          [DGK2030124]*
_______________________________________________________________________________

HOW TO UNLOCK

Dragon Killer is unlocked after dueling 90 times in Free Duel

SOLUTION

- Activate Mystic Plasma Zone

- Activate Raigeki Break, discard Penumbral Soldier Lady and destroy the 
opponent's Gravity Bind

- Activate Mystical Space Typhoon, destroying your own United we Stand

- Equip a Master of Dragon Soldier with Horn of the Unicorn

- Tribute Summon Gilford the Legend by tributing Mystic Swordsman LV4 and 
Zombrya the Dark. Gilford the Legend's effect will activate, equipping United 
we Stand on Cliff the Trap Remover and the two Twin Swords of Flashing Light - 
Tryce on Amazoness Swords Woman

- Enter Battle Phase

- Attack the Master of Dragon Soldier equipped with Horn of the Unicorn twice 
with Amazoness Swords Woman twice for the win

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.25 - BATTLESHIP DOWN                                        [BSD2030125]*
_______________________________________________________________________________

HOW TO UNLOCK

Battleship Down is unlocked after dueling 100 times in Free Duel

SOLUTION

- Activate A Legendary Ocean

- Activate Stop Defense, selecting B.E.S. Tetran. B.E.S. Tetran will be turned 
to face-up attack position

- Activate Book of Moon, selecting Big Core, Big Core will be flipped to face-
down defense position

- Activate Monster Reincarnation, discarding Nobleman of Crossout and selecting 
Armed Samurai - Ben Kei. Armed Samurai - Ben Kei will be added from your 
graveyard to your hand

- Normal Summon Armed Samurai - Ben Kei in face-up attack position

- Equip Axe of Despair to Armed Samurai - Ben Kei

- Equip Mage Power to Armed Samurai - Ben Kei

- Enter Battle Phase

- Attack B.E.S. Tetran with Armed Samurai - Ben Kei three times to win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.26 - INDOMITABLE SPIRIT                                     [IDS2030126]*
_______________________________________________________________________________

HOW TO UNLOCK

Indomitable Spirit is unlocked after dueling 110 times in Free Duel

SOLUTION

- Activate Acid Trap Hole, selecting Giant Soldier of Stone. Giant Soldier of 
Stone is destroyed

- Activate Shield Crash, selecting Sand Moth. Sand Moth is destroyed

- Special Summon Sand Moth in Attack Position

- Enter Battle Phase

- Attack Millenium Scorpion with Sand Moth

- Activate Rope of Life

- Attack directly with Sand Moth

- Activate Call of the Haunted, selecting Berserk Gorilla. Berserk Gorilla will 
be Special Summoned to your side of the field in attack position

- Attack directly with Berserk Gorrila for the win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.27 - A HERO'S WELCOME                                       [AHW2030127]*
_______________________________________________________________________________

HOW TO UNLOCK

A Hero's Welcome is unlocked after dueling 120 times in Free Duel

SOLUTION

- Normal Summon Elemental Hero Avian in face-up attack position

- Activate Double Attack, discarding Elemental Hero Neo Bubbleman and selecting 
Elemental Hero Avian

- Set all spell cards on to the field

- Special Summon Elemental Hero Bubbleman in face-up attack position

- Activate Giant Trunade, sending all spells and traps back to the hand

- Activate The Warrior Returning Alive and select Elemental Hero Neo Bubbleman. 
Elemental Hero Neo Bubbleman will be added from your graveyard to your hand

- Special Summon Elemental Hero Neo Bubbleman by sending Metamorphosis from 
your hand and Elemental Hero Bubbleman from your field

- Equip Bubble Blaster to Elemental Hero Neo Bubbleman

- Enter Battle Phase

- Attack Perfectly Ultimate Great Moth with Elemental Hero Neo Bubbleman, the 
effect of Bubble Blaster will be activated and Bubble Blaster will be 
destroyed. The effect of Elemental Hero Neo Bubbleman will be activated, 
destroying Perfectly Ultimate Great Moth

- Attack directly with Elemental Hero Avian twice to win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.28 - SUMMIT SHOWDOWN                                        [SSD2030128]*
_______________________________________________________________________________

HOW TO UNLOCK

Summit Showdown is unlocked after dueling 130 times in Free Duel

SOLUTION

- Activate the effect of Cyber Laser Dragon, select itself. Cyber Laser Dragon 
will be destroyed

- Special Summon Cyber Dragon in face-up attack position

- Normal Summon Proto-Cyber Dragon in face-up attack position

- Activate Photon Generator Unit, summoning Cyber Laser Dragon in face-up 
attack position

- Activate the effect of Cyber Laser Dragon, select Master of Dragon Soldier. 
Master of Dragon Soldier will be destroyed

- Activate Call of the Haunted, selecting Proto-Cyber Dragon, Proto-Cyber 
Dragon will be Special Summoned in face-up attack position

- Chain Inferno Reckless Summon, selecting Proto-Cyber Dragon. Two Cyber 
Dragon's will be summoned in face-up attack position

- Activate Power Bond, selecting Proto-Cyber Dragon and the two Cyber Dragons. 
Fusion Summon Cyber End Dragon in face-up attack position

- Enter Battle Phase

- Attack Blue-Eyes Shining Dragon with Cyber End Dragon

- Attack directly with Cyber Laser Dragon for the win!

CLEAR BONUS

800 DP
_______________________________________________________________________________

2.3.1.29 - A HERO'S FAREWELL                                      [AHF2030129]*
_______________________________________________________________________________

HOW TO UNLOCK

A Hero's Farewell is unlocked after dueling 140 times in Free Duel

SOLUTION

- Activate Monster Reincarnation, discarding Full Salvo and selecting Elemental 
Hero Burstinatrix. Elemental Hero Burstinatrix will be added from the graveyard 
to the hand

- Activate Polymerization, selecting Elemental Hero Avian and Elemental Hero 
Burstinatrix. Fusion Summon Elemental Hero Flame Wingman in face-up attack 
position

- Normal Summon Elemental Hero Sparkman in face-up attack position

- Set Chthonian Blast and Giant Trunade

- Special Summon Elemental Hero Bubbleman in face-up attack position

- Activate Giant Trunade, sending all spells and traps back to the hand

- Flip Summon Magician of Faith, selecting Bubble Illusion. Bubble Illusion 
will be added from the graveyard to the hand

- Activate Bubble Illusion

- Enter Battle Phase

- Attack Cyber Blader with Elemental Hero Flame Wingman

- Activate Chthonian Blast, selecting Marshmallon. Marshmallon will be 
destroyed.

- Attack directly with Elemental Hero Sparkman and Elemental Hero Bubbleman

- Enter Main Phase 2

- Activate Thunder Crash to win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.30 - TRIO OF SHEEP                                          [TOS2030130]*
_______________________________________________________________________________

HOW TO UNLOCK

Trio of Sheep is unlocked after dueling 150 times in Free Duel

SOLUTION

- Activate Lightning Vortex, discarding Markyura the Destructor

- Activate Ultimate Offering, do not activate its effect

- Activate Monster Reincarnation, discarding Maju Garzett and selecting Makyura 
the Destructor. Makyura the Destructor will be added from the graveyard to your 
hand

- Normal Summon Makyura the Destructor in face-up attack position and change 
Gear Golem the Moving Fortess to attack position

- Enter Battle Phase

- Attack directly with Makyura the Destructor, Servant of Catabolism and Gear 
Golem the Moving Fortess

- Activate Ojama Trio, three Ojama Tokens will be Special Summoned to your 
opponent's side of the field.

- Enter Main Phase 2

- Activate the effect of Ultimate Offering. Tribute Summon Crush D. Gandra, 
tributing any two monsters.

- Activate the effect of Crush D. Gandra, destroy all monsters on the field for 
the win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.31 - SPLENDOROUS DANCE                                      [SDD2030131]*
_______________________________________________________________________________

HOW TO UNLOCK

Splendorous Dance is unlocked after dueling 160 times in Free Duel

SOLUTION

- Activate Mystical Space Typhoon, destroying Mirror Force

- Flip Summon Apprentice Magician and Lady Ninja Yae

- Enter Battle Phase

- Attack Troop Dragon with Lady Ninja Yae

- Attack Troop Dragon with Apprentice Magician, activating its effect to 
Special Summon Hurricail.

- Activate Spiritual Wind Art - Miyabi, tributing Lady Ninja Yae to return 
Skill Drain from the field to the bottom of the opponent's deck.

- Activate Desert Sunlight

- The effect of Wynn the Wind Charmer will activate, select Troop Dragon. Troop 
Dragon will be switched to your side of the field.

- Attack directly with Wynn the Wind Charmer, Hurricail, and Troop Dragon for 
the win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.32 -REVENGE OF SHIEN                                        [ROS2030132]*
_______________________________________________________________________________

HOW TO UNLOCK

Revenge of Shien is unlocked after dueling 170 times in Free Duel

SOLUTION

- Flip Summon Iron Blacksmith Kotetsu, selecting Chthonian Alliance. Chthonian 
Alliance will be added from the deck to the hand

- Flip Summon the other Iron Blacksmith Kotetsu, selecting Salamandra. 
Salamandra will be added from the deck to the hand

- Activate Shien's Spy, selecting an Iron Blacksmith Kotetsu

- Flip Summon Kageningen

- Activate The League of Uniform Nomenclature, selecting Kageningen. Two 
Kageningen will be Special Summoned to your side of the field in face-up attack 
position

- Tribute Summon Metal Armored Bug in face-up attack position by tributing Iron 
Blacksmith Kotetsu and a Kageningen

- Activate A Rival Appears! and select Blue-Eyes White Dragon. Special Summon 
Tyrant Dragon in face-up attack position 

- Activate Book of Moon and select Blue-Eyes White Dragon. Blue-Eyes White 
Dragon will be flipped to face-down defense position

- Activate Molten Destruction

- Equip Salamandra to Tenkabito Shien

- Equip Chthonian Alliance to a Kageningen

- Enter Battle Phase

- Attack Blue-Eyes White Dragon with Tenkabito Shien

- Attack Obnoxious Celtic Guard with Tyrant Dragon

- Attack Iron Blacksmitch Kotetsu with Tyrant Dragon

- Attack directly with Metal Armored Bug and both Kageningen for the win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.33 -MATCH POINT                                             [MTP2030133]*
_______________________________________________________________________________

HOW TO UNLOCK

Match Point is unlocked after dueling 180 times in Free Duel

SOLUTION

- Flip Summon Tornado Bird, selecting your opponent's Sakuretsu Armor and 
Bottomless Trap Hole, Sakuretsu Armor and Bottomless Trap Hole will be sent 
back to the opponent's hand

- Your opponent will activate Trap Hole, destroying Tornado Bird

- Activate Collapse, selecting your opponent's Gogiga Gagagigo

- Activate White Dragon Ritual, tributing Tyrant Dragon from your hand. Ritual 
Summon Paladin of White Dragon in face-up attack position

- Activate Premature Burial, equipping it to Goblin Attack Force. Goblin Attack 
Force will be special summoned from the graveyard in attack position

- Activate Mystic Wok, tributing Goblin Attack Force, choosing its attack

- Normal Summon Harpie Girl in face-up attack position

- Enter Battle Phase

- Attack Stone Statue of the Aztecs with Harpie Girl

- Chain Damage Condenser, discarding Ancient Gear Golem to Special Summon 
Tyrant Dragon in attack position

- Attack Ultimate Obediant Fiend with Paladin of White Dragon

- Activate Windstorm of Etaqua

- Attack Stone Statue of the Aztecs with Tyrant Dragon

- Attack Gogiga Gagagigo with Tyrant Dragon

- Attack directly with Blade Knight for the win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.34 -RIDDLE CHALLENGE                                        [RCH2030134]*
_______________________________________________________________________________

HOW TO UNLOCK

Riddle Challenge is unlocked after dueling 190 times in Free Duel

SOLUTION

- Normal Summon Bladefly in attack position

- Enter Battle Phase

- Attack Neo Bug with Jinzo

- Enter Main Phase 2

- Flip Penguin Soldier, selecting Jinzo. Jinzo is returned from the field to 
your hand

- Activate the effect of Ultimate Offering. Normal Summon Little Chimera in 
attack position

- Activate Fuh-Rin-Ka-Zan, drawing 2 cards

- Activate Mystic Wok, tributing Little Chimera, selecting it's attack

- Activate the effect of Ultimate Offering, Tribute Summon Catapult Turtle in 
attack position by tributing Bladefly

- Activate the effect of Great Spirit, flipping it into face-down defense 
position

- Flip Summon Great Spirit, selecting itself

- Activate the effect of Ultimate Offering. Normal Summon Milus Radiant in 
attack position

- Activate the effect of Catapult Turtle, selecting Great Spirit

- Activate the effect of Ultimate Offering. Normal Summon Star Boy in attack 
position

- Activate the effect of Ultimate Offering. Tribute Summon Jinzo by tributing 
Milus Radiant

- Activate the effect of Catapult Turtle, selecting Jinzo

- Activate the effect of Catapult Turtle, selecting Penguin Soldier

- Activate the effect of Catapult Turtle, selecting Star Boy

- Activate the effect of Catapult Turtle, selecting itself for the win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.1.35 -INTERDIMENSIONAL INVITATION                             [INI2030135]*
_______________________________________________________________________________

HOW TO UNLOCK

Interdimensional Invitation is unlocked after dueling 200 times in Free Duel

SOLUTION

- Activate Mystical Space Typhoon, destroying Mirror Force

- Activate Dust Tornado, destroying Skill Drain

- Flip summon Hiro's Shadow Scout

- Activate Mystic Wok, tributing Double Coston, selecting it's attack

- Tribute Summon Ancient Gear Beast, tributing Hiro's Shadow Scout

- Activate the effect of Ultimate Offering. Normal Summon Zolga in face-up 
attack position

- Activate the effect of Ultimate Offering. Normal Summon The Ancient Sun 
Helios in face-up attack position

- Activate the effect of Ultimate Offering. Tribute Summon Dark Magician of 
Chaos by tributing Zolga and The Ancient Sun Helios. The effect of Dark 
Magician of Chaos will activate, selecting Mystical Space Typhoon. Mystical 
Space Typhoon will be added from the graveyard to your hand

- Activate Mystical Space Typhoon, destroying Widespread Ruin

- Activate Card Destruction

- Activate the effect of Ultimate Offering, Tribute Summoning Helios Duo
Megiste by tributing Banisher of the Light

- Enter Battle Phase

- Attack Nobleman-Eater Bug with Ancient Gear Beast

- Attack Mechanical Hound with Dark Magician of Chaos

- Attack directly with Helio Duo Megistre and Elemental Hero Bladedge for the 
win!

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.2 - LIMITED DUEL                                              [LTD2030200]*
_______________________________________________________________________________

Limited Duels limit your deck in specific ways, and you'll have to build your 
deck around these limitations. There are 41 challenges here for you to 
complete.

I'm assuming you will be using the September 2005 banlist, if you're using 
anything else, you'll have to adjust these decklists to fit.
_______________________________________________________________________________

2.3.2.1 - ALL EXCEPT LEVEL 4 FORBIDDEN                            [LFF2030201]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 30% of the game total

DESCRIPTION



OPPONENT

Goblin Attack Force

OPPONENT'S DECK

LV4 Only Deck

OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.2.2 - MEDIUM/HIGH LEVEL FORBIDDEN                             [MHF2030202]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Monsters with 5 stars of more cannot be used

OPPONENT

Giant Kozaky

OPPONENT'S DECK

LV4 and under Deck

OPPONENT'S TACTICS

Basically the opponent will attempt to stall you out and get the effect damage 
from his cards to pile up. Occasionally he'll bring out a big monster to attack 
you

DECK SUGGESTION

I've created a funky little Deck that will hopefully render Giant Kozaky's 
plays useless.

MONSTERS: 20

1x Breaker the Magical Warrior
1x Cyber Jar
1x D.D. Warrior Lady
3x Des Wombat
1x Exiled Force
3x Magician of Faith
3x Mirage Dragon
1x Morphing Jar
3x Mystic Swordsman LV2
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 17

3x Fissure
1x Heavy Storm
1x Mystical Space Typhoon
2x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light
3x The Warrior Returning Alive

TRAPS: 3

3x Royal Decree

This deck is designed to combat the opponent's reliance on stall and burn 
tactics, Mystic Swordsman LV2 cuts down almost any monster Kozaky will place on 
the field, and whatever he can't cut, Exiled Force and Tribe-Infecting Virus 
will. Tsukuyomi can also force his aggressive monsters into a position for 
Mystic Swordsman LV2. The warriors in the deck should always be ready for 
action, especially with Exiled Force limited at one, so I maxed out on both The 
Warrior Returning Alive and Reinforcement of the Army. 3 Royal Decree rounds 
out the trap hate.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.3 - ATK 1500 OR MORE FORBIDDEN                              [AFF2030203]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 5 monsters or more in Survival Duel

DESCRIPTION

Monsters with an attack of 1500 or more cannot be used

OPPONENT

Big Shield Gardna

OPPONENT'S DECK

Cast Aside the Iron Curtain

OPPONENT'S TACTICS

His monsters are devided between high defense defenders and attackers which 
have effects that helps him out during attacks. His big hammer is Great Maju 
Garzett, which, with his deck can have anywhere between 200 and 3000 Attack 
points, be careful.

DECK SUGGESTION

With the defense of his monsters being so high, why attack? Let's see who 
laughs after the Last Turn is played...

MONSTERS: 19

3x A Cat of Ill Omen
1x Cyber Jar
3x Jowgen the Spiritualist
3x Jowls of Dark Demise
3x Magician of Faith
3x Mask of Darkness
1x Morphing Jar
1x Sangan
1x Tsukuyomi

SPELLS: 16

1x Dark Hole
2x Level Limit - Area B
1x Lightning Vortex
3x Magical Mallet
1x Mystical Space Typhoon
3x Nightmare's Steelcage
1x Pot of Greed
1x Scapegoat
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 5

3x Wall of Revealing Light
2x Last Turn

I don't think you'd have too much trouble stalling out Big Shield Gardna. It's 
really just a matter of getting all your peices together; Last Turn, Wall of 
Revealing Light and Jowls of Dark Demise/Jowgen the Spiritualist.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.4 - FLIP EFFECTS FORBIDDEN                                  [FEF2030204]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 3 monsters or more in Survival Duel

DESCRIPTION

Flip Effect Monsters cannot be used

OPPONENT

Silent Magician LV4

OPPONENT'S DECK

Technical Attack

OPPONENT'S TACTICS

The opponent is playing a Spellcasters deck with particular focus on Silent 
Magician. One thing to note is that he tends to overextend the opening hand.

DECK SUGGESTION

Too many effects! We're going to have to sort to that!

MONSTERS: 17

3x Fusilier Dragon, the Dual-Mode Beast
3x Apprentice Magician
1x Exiled Force
3x Giant Germ
3x Goblin Attack Force
1x Sangan
3x Zombrya the Dark

SPELLS: 13

1x Card Destruction
1x Dark Hole
1x Heavy Storm
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
3x Reasoning
2x Reinforcement of the Army
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 10

1x Call of the Haunted
1x Crush Card
1x Deck Devastation Virus
3x Magic Drain
3x Skill Drain
1x Torrential Tribute

With Skill Drain up the only effect that the opponent can force through would 
be Exiled Force, so you've pretty much locked up the monster side of it, 
provided you can keep Silent Magician LV4's spells and traps locked up. If you 
manage to get both Crush Card and Deck Devastation Virus off at the same time, 
you should be home free.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.5 - TRIBUTES FORBIDDEN                                      [TBF2030205]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Monsters cannot be used in Tribute for Tribute Summons or to pay costs

OPPONENT

Chaos Sorcerer

OPPONENT'S DECK

A Tribute Too Far

OPPONENT'S TACTICS

The opponent will be gunning to Special Summon Chaos Sorcerer, he has a lot of 
Light and Dark attribute monsters, most are aggro cards, but he has some stall 
cards such as Marshmallon and Spirit Reaper.

DECK SUGGESTION

We'll be playing a similar deck here, but with a drastic difference in tactic: 
As well as summoning Chaos Sorcerer, I'll be looking to stop HIM from bringing 
it out as well.

MONSTERS: 20

3x Chaos Sorcerer
3x Cyber Dragon
1x Breaker the Magical Warrior
1x D.D. Warrior Lady
3x Dimensional Warrior
3x Kycoo the Ghost Destroyer
3x Magician of Faith
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 15

1x Confiscation
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
2x Nobleman of Crossout
3x Nobleman of Extermination
1x Pot of Greed
2x Reinforcement of the Army
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 5

1x Call of the Haunted
3x Divine Wrath
1x Torrential Tribute

This deck should be able to answer any moves your opponent makes. Whether it's 
Copycat duping the attack of your strongest, or Reflect Bounder freezing your 
aggression, these plays just can't hold you back. Marshmallon stalling you out? 
Smash into it with Dimensional Warrior. The impossible happens and Chaos 
Sorcerer is released? No problem, just bait the opponent in and counter his 
effect with Divine Wrath. With this deck, you're prepared for your opponent, 
which is more than you can say for him.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.6 - TRAPS FORBIDDEN                                         [TRF2030206]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Traps cannot be used

OPPONENT

Dark Magician of Chaos

OPPONENT'S DECK

Artificial Seal

OPPONENT'S TACTICS

Dark Magician of Chaos will attempt to lock you down whilst bombarding you with 
spell cards.

DECK SUGGESTION

We'll want to lock him down faster then he can lock us down. Traps are already 
forbidden, so we'll want to make both Spell Cards and Effect Cards useless.

MONSTERS: 23

2x Horus the Black Flame Dragon LV8
2x Dark Ruler Ha Des
3x Horus the Black Flame Dragon LV6 
1x Breaker the Magical Warrior
1x D.D. Warrior Lady
2x Dandylion
3x Horus the Black Flame Dragon LV4
3x Magician of Faith
1x Sangan
3x Skull Descovery Knight
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 18

2x Brain Control
3x Cold Wave
1x Confiscation
1x Dark Hole
1x Heavy Storm
3x Level Up!
1x Mystical Space Typhoon
2x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

If you can pull off some super summoning, this deck should be able to take care 
of 3/4 of your opponent's deck, that's making 30 cards useless. Your first big 
task should be to bring out Horus the Black Flame Dragon LV8, and then Dark 
Ruler Ha Des, 3 copies of Cold Wave should freeze your opponent up enough to 
get these monsters out. Once they're out, you can use Dark Ruler Ha Des and 
Skull Descovery Knight to clean out the opposition's Monsters and use the 
Horus' to attack directly. Dark Magician of Chaos should fall quickly to this 
assault.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.7 - LARGE DECK A                                            [LDA2030207]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Duel with 60 or more cards in your Deck

OPPONENT

Morphing Jar #2

OPPONENT'S DECK

Embrace Your Potential

OPPONENT'S TACTICS

Morphing Jar #2 seems to be able to bring out a monster every single turn. Most 
of these monsters he brings out are able to search the deck for other monsters, 
so it's best to be careful here.

DECK SUGGESTION

Trying to go toe-to-toe with your opponent will only end up with you getting 
destroyed. Instead, you should be looking into building a foundation of effect 
negation. If he can't get anything off, he's just a sitting duck.

MONSTERS: 23

1x D.D. Warrior Lady
3x Dimensional Warrior
1x Exiled Force
3x Gravekeeper's Spear Soldier
3x Gravekeeper's Spy
3x Hydrogeddon
3x Mystic Swordsman LV2
1x Sangan
3x Skull Descovery Knight
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 25

1x Confiscation
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
3x Magical Mallet
1x Mystical Space Typhoon
3x Necrovalley
2x Nobleman of Crossout
3x Nobleman of Extermination
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
1x Snatch Steal
1x Swords of Revealing Light
3x Terraforming

TRAPS: 12

1x Call of the Haunted
1x Ceasefire
3x Divine Wrath
3x Royal Command
3x Solemn Judgement
1x Torrential Tribute

A bit slim on the monsters I know, but this deck does well at searching as 
well, the main concern from me was the flip effect monsters of Morphing Jar #2, 
which are mostly taken care of with Skull Descovery Knight, Royal Command, and 
Divine Wrath, as you can tell I don't have any tribute monsters in this deck, I 
figured that a 60-card deck would run into topdecking quite a bit, and if I'm 
topdecking, I'd want the monster I drew to be summonable.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.8 - LARGE DECK B                                            [LDB2030208]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

DESCRIPTION

Duel with 80 or more cards in your deck

OPPONENT

Cyber Jar

OPPONENT'S DECK

Embrace Your Potential B

OPPONENT'S TACTICS

Think Embrace Your Potential A but with more cards. Zombies, Warriors, pretty 
much anything that searches and thins the deck, really.

DECK SUGGESTION

80 cards is a hell of an amount. I'm going to suggest to try and run as many 
things in 3s as possible. We need the highest percentage possible for crucial 
cards.

MONSTERS: 40

3x Curse of Vampire
3x Ryu Kokki
3x Apprentice Magician
1x Cyber Jar
3x Giant Rat
3x Goblin Zombie
3x Green Gadget
3x Magician of Faith
3x Mystic Tomato
3x Old Vindictive Magician
3x Pyramid Turtle
3x Red Gadget
3x Spirit Reaper
3x Yellow Gadget

SPELLS: 25

3x Book of Life
3x Card of Safe Return
1x Dark Hole
3x Fissure
3x Last Will
1x Lightning Vortex
2x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
3x Shield Crash
1x Snatch Steal
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 15

1x Call of the Haunted
1x Crush Card
3x Divine Wrath
3x Drop Off
3x Solemn Judgment
3x Time Seal
1x Torrential Tribute

This deck kills me. You've got to pray that you don't get a bad hand, luckily 
half of the monsters in this deck are searchers, and the tribute monsters in 
here can be summoned with Pyramid Turtle and brought to the hand with Goblin 
Zombie, at least that makes them managable. I picked Curse of Vampire over 
Vampire Lord mainly for power reasons; I find that the opponent perfers battle 
and would use attack changing cards like Collapse over monster destruction.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.9 - SETS FORBIDDEN                                          [STF2030209]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Cards cannot be Set during the duel

OPPONENT

Dark Paladin

OPPONENT'S DECK

No Holds Barred

OPPONENT'S TACTICS

The opponent CAN set cards, which really, really sucks. He plays a Dragon deck 
which attempts to get the cards needed to Fusion Summon Dark Paladin.

DECK SUGGESTION

We'll be fighting against a lot of power, and both flip effect monsters AND 
trap cards are basically frozen, if Dark Paladin ever gets out, you can say 
goodbye to spells as well.

FUSION: 6

3x Cyber End Dragon
3x Cyber Twin Dragon

MONSTERS: 23 

2x Horus the Black Flame Dragon LV8
3x Cyber Dragon
3x Horus the Black Flame Dragon LV6
1x Breaker the Magical Warrior
1x D.D. Warrior Lady
1x Exiled Force
3x Horus the Black Flame Dragon LV4
1x Sangan
3x Skull Descovery Knight
3x The Light - Hex-Sealed Fusion
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 17

3x Collapse
1x Confiscation
1x Dark Hole
1x Heavy Storm
3x Level Up!
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
2x Power Bond
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

Horus the Black Flame Dragon LV8 is crucial to this decks success. Getting it 
out should be a high priority. Another high priority is checking yourself. Make 
sure you NEVER set a card, EVER. It can become mechanical at times to set a 
monster and a facedown, or set when you're topdecking, however this will make 
you auto-lose this challenge. I cannot stress it enough: DO.NOT.SET.ANY.CARDS.

CLEAR BONUS

500 DP
_______________________________________________________________________________

2.3.2.10 - ALL MONSTERS EXCEPT LV MONSTERS FORBIDDEN              [ELF2030210]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

DESCRIPTION

Only cards whose name contains "LV" can be included in your Deck

OPPONENT

Silent Swordsman LV3

OPPONENT'S DECK

Evolution of Monsters

OPPONENT'S TACTICS

Well, Silent Swordsman LV3 is using a Level deck, that's for sure. He seems to 
be aiming towards the negation of your spell cards.

DECK SUGGESTION

We're going to focus on two Level series for this deck; Horus the Black Flame
Dragon and Mystic Swordsman

MONSTERS: 17

1x Horus the Black Flame Dragon LV8
2x Horus the Black Flame Dragon LV6
3x Mystic Swordsman LV6
3x Dark Mimic LV3
3x Horus the Black Flame Dragon LV4
2x Mystic Swordsman LV2
3x Mystic Swordsman LV4

SPELLS: 18

3x Collapse
1x Dark Hole
1x Heavy Storm
2x Level Modulation
3x Level Up!
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
2x Rush Recklessly
1x Swords of Revealing Light

TRAPS: 5

1x Call of the Haunted 
3x Mirror Wall
1x Torrential Tribute

Defeating your opponent in battle is very important here, because in most 
situations, winning a battle is levelling up the winning monster. And that is 
why I have added 3 Mirror Walls, they act as an extra 3 Collapses, and you do 
not have to pay the costs the turn after if you don't want to.

CLEAR BONUS

1000 LP
_______________________________________________________________________________

2.3.2.11 - ALL MONSTERS EXCEPT FAIRIES FORBIDDEN                  [EFF2030211]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

DESCRIPTION

Only Fairies can be included in your Deck

OPPONENT

Shinato, King of a Higher Plane

OPPONENT'S DECK

Fairy Paradise

OPPONENT'S TACTICS

Shinato, King of a Higher Plane will be looking to Ritual Summon himself, and 
considering he has the largest attack of any fairy monster in the game, his 
summoning could be a really bad thing for you.

DECK SUGGESTION

A Fairies only deck sounds tough, and it is. Fairies aren't known for their 
blistering attack, that's for sure.

MONSTERS: 16

3x Winged Kuriboh LV10
3x Spirit of the Harp
1x Marshmallon
3x Shining Angel
3x Skelengel
3x Winged Kuriboh

SPELLS: 20

1x Dark Hole
2x Level Limit - Area B
2x Messenger of Peace
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
3x The Flute of Summoning Kuriboh
3x Transcendent Wings
3x Wave-Motion Cannon

TRAPS: 4

1x Call of the Haunted
2x Gravity Bind
2x Solemn Judgement
1x Torrential Tribute

Tiny fairies mixed with a bit of stall. If the opponent manages to break 
through he could be looking at Winged Kuriboh LV10 and huge amounts of damage. 
Solemn Judgement should only be used for spell destruction, and I've only seen 
Shinato, King of a Higher Plane use Heavy Storm and Dust Tornado.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.2.12 - ALL MONSTERS EXCEPT WIND MONSTERS FORBIDDEN            [EWF2030212]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 30% of the game total

DESCRIPTION



OPPONENT

Ultimate Insect LV7

OPPONENT'S DECK

Windy City

OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.2.13 - ALL CARDS EXCEPT MONSTERS FORBIDDEN                    [EMF2030213]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 30% of the game total

DESCRIPTION



OPPONENT

Zombrya the Dark

OPPONENT'S DECK

LV4 and Over Deck

OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.2.14 - LEVEL 3 OR BELOW FORBIDDEN                             [LTF2030214]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 10 monsters or more in Survival Duel

DESCRIPTION

Monsters with 3 stars or less cannot be used

OPPONENT

Zombrya the Dark

OPPONENT'S DECK

LV4 and Over Deck

OPPONENT'S TACTICS

A basic beatdown deck with a twist of gadgets in there. He also tends to power 
his monsters up during the battle phase.

DECK SUGGESTION

Aww, crap. Alot of my favorite monsters are under level 4. Oh well.

MONSTERS: 19

2x Horus the Black Flame Dragon LV8
3x Horus the Black Flame Dragon LV6
1x Jinzo
3x Blast Sphere
1x Breaker the Magical Warrior
1x D.D. Warrior Lady
3x Horus the Black Flame Dragon LV4
3x Skull Descovery Knight
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 14

3x Brain Control
1x Dark Hole
1x Heavy Storm
3x Level Up!
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 7

3x Bottomless Trap Hole
1x Call of the Haunted
2x Solemn Judgement
1x Torrential Tribute

One thing I like about this deck is that it punishes overaggression. I think 
the only cards that Zombrya the Dark uses that aren't affected by Bottomless 
Trap Hole are the Gadgets, and even they can be sorted fairly easily. The main 
problems come with his spell lineup, so it's crucial to deal with that first. 
After that, everything else should come crashing down.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.2.15 - DEF 1500 OR LESS FORBIDDEN                             [DFF2030215]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents 5 times

DESCRIPTION

Monsters with a DEF of less than 1500 cannot be used

OPPONENT

Panther Warrior

OPPONENT'S DECK

Gathering of the Great

OPPONENT'S TACTICS

This is not a defensive deck; Panther Warrior uses big attacking monsters that 
just so happen to have big defense as well.

DECK SUGGESTION

The Light-attributes are more inclined to attack whilst the Dark-attributes are 
more inclined to defend.

FUSION MONSTERS: 6

3x Cyber End Dragon
3x Cyber Twin Dragon

MONSTERS: 18

3x Chaos Sorcerer
3x Cyber Dragon
1x D.D. Warrior Lady
3x Des Koala
2x Gravekeeper's Guard
3x Gravekeeper's Spy
3x The Light - Hex-Sealed Fusion

SPELLS: 15

3x Collapse
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
2x Power Bond
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 7

1x Call of the Haunted
2x Divine Wrath
3x Solemn Judgement
1x Torrential Tribute

Once you get your Cyber Dragon fusions out, it's all but over. You should be 
able to quickly push through large amounts of damage before the opponent is 
able to recover with his Chaos Sorcerers, and even then it's not a given that 
the Sorcerers will be able to clean up the mess thanks to Divine Wrath and 
Solemn Judgement.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.2.16 - EFFECT MONSTER FORBIDDEN                               [EMF2030216]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.17 - SPELLS FORBIDDEN                                       [SPF2030217]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.18 - ATTACKS FORBIDDEN                                      [ATF2030218]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents 5 times

DESCRIPTION

Monsters cannot be used in battle

OPPONENT

Stealth Bird

OPPONENT'S DECK

No Man's Land

OPPONENT'S TACTICS

Can you say burn? This deck is just burn, burn, burn, burn. Oh yeah, he can 
attack too.

DECK SUGGESTION

Ugh, just like that stupid set challenge, your opponent isn't held back by the 
same restrictions as you are. Oh well, may as well screw with his gameplan.

MONSTERS: 15

2x Chiron the Mage
3x Cure Mermaid
3x Dancing Fairy
3x Des Wombat
3x Fire Princess
1x Tribe-Infecting Virus

SPELLS: 15

1x Dark Hole
3x Dian Keto the Cure Master
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
3x Mystik Wok
3x Poison of the Old Man
1x Pot of Greed
1x Premature Burial

TRAPS: 10

1x Call of the Haunted
2x Light of Intervention
3x Solemn Judgement
3x Solemn Wishes
1x Torrential Tribute

Now, chances are you're going to get hurt, not that it matters mind you. I 
don't think I've seen the opponent use anything over 1500 attack, so anything 
that can withstand that, which is your entire monster lineup, should be fine. 
I'm pretty sure you'll be healing faster then the opponent can burn you, 
meaning this challenge isn't really that daunting.

CLEAR BONUS

1500 DP
_______________________________________________________________________________

2.3.2.19 - ALL MONSTERS EXCEPT ELEMENTAL HEROES FORBIDDEN         [EHF2030219]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents twice

DESCRIPTION

Only monster cards whose names begin with "Elemental Hero" can be included in 
your Deck

OPPONENT

Elemental Hero Flame Wingman

OPPONENT'S DECK

Element Square

OPPONENT'S TACTICS

Well, it's an E-Hero deck. He's going to get his game on, throw down a face-
down and do something.

DECK SUGGESTION

Ugh, building decks like this makes me puke.

FUSION MONSTERS: 27

3x Elemental Hero Erikshieler
3x Elemental Hero Flame Wingman
3x Elemental Hero Madballman
3x Elemental Hero Rampart Blaster
3x Elemental Hero Shining Flare Wingman
3x Elemental Hero Steam Healer
3x Elemental Hero Tempest
3x Elemental Hero Thunder Giant
3x Elemental Hero Wildedge

MONSTERS: 17

2x Elemental Hero Bladedge
2x Elemental Hero Avian
2x Elemental Hero Burstinatrix
3x Elemental Hero Clayman
3x Elemental Hero Sparkman
2x Elemental Hero Bubbleman
3x Elemental Hero Wildheart

SPELLS: 18

2x Brain Control
2x Collapse
1x Dark Hole
2x Fusion Gate
1x Heavy Storm
1x Lightning Vortex
3x Miracle Fusion
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
2x Skyscraper
1x Snatch Steal

TRAPS: 5

1x Call of the Haunted
3x Hero Signal
1x Torrential Tribute

Now this, this duel is pretty stupid. Chances are you'll be having a 1-on-1 
dogfight for most of the duel, just summoning monsters to beat the opponent's 
monsters until someone decides to set an Elemental Hero Clayman. As you can 
see, I haven't got any Skyscrapers in this deck. Since your opponent has a 
Skyscraper and you both can use the effect, it really seems like a waste of 
space to me. Instead I have replaced it with two Fusion Gates.

CLEAR BONUS

1500 DP
_______________________________________________________________________________

2.3.2.20 - ALL MONSTERS EXCEPT WARRIORS FORBIDDEN                 [EWF2030220]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.21 - ALL MONSTERS EXCEPT DARK MONSTERS FORBIDDEN            [EDF2030221]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.22 - ALL FORBIDDEN/LIMITED/SEMI-LTD CARDS FORBIDDEN         [BLF2030222]* 
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.23 - REFER TO THE MARCH '05 FORB/LTD CARD LIST              [MBL2030223]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.24 - REFER TO THE SEPTEMBER '04 FORB/LTD CARD LIST          [SBL2030224]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.25 - LOW LIFE POINTS                                        [LLP2030225]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 15 monsters or more in Survival Duel

DESCRIPTION

Start with 2000 Life Points

OPPONENT

Rapid-Fire Magician

OPPONENT'S DECK

Burning Bridges

OPPONENT'S TACTICS

Between his burn and huge attack monsters, you are in a fight for you life, and 
considering you don't have much of that, you may find the going real tough

DECK SUGGESTION

2000 Life Points is not much but it will be enough to hold us out until we get 
our winning combination.

MONSTERS: 18

3x A Cat of Ill Omen
3x Blast Sphere
1x D.D. Warrior Lady
3x Jowgen the Spiritualist
1x Marshmallon
1x Morphing Jar
1x Reflect Bounder
1x Sangan
3x Spirit Reaper
1x Tribe-Infecting Virus

SPELLS: 7

1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Scapegoat
1x Swords of Revealing Light

TRAPS: 15

1x Call of the Haunted
1x Crush Card
3x Dimension Wall
2x Last Turn
1x Magic Cylinder
3x Minor Goblin Official
3x Solemn Judgement
1x Torrential Tribute

You have two win conditions for this deck; Burn and Last Turn. You should pick 
the option that best suits your predicament. I suggest only having 1 monster on 
the field at a time, even if your opponent pulls out some special summoning 
shenanigans you could still hold the line thanks to your Dimension Walls. Even 
though you only have a quarter of your normal life points, you have to play 
slow and don't overextend, it doesn't take much to completely ruin your day.

CLEAR BONUS

1500 DP
_______________________________________________________________________________

2.3.2.26 - ALL MONSTERS EXCEPT TOONS FORBIDDEN                    [ETF2030226]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents twice

DESCRIPTION

Only Toon monsters can be included in your Deck

OPPONENT

Blue-Eyes Toon Dragon

OPPONENT'S DECK

Toon Box

OPPONENT'S TACTICS

Well, he's using toons. Nothing much to really add.

DECK SUGGESTION

This is another rotten challenge, but IMO it's easier to manage then the 
Elemental Hero one.

MONSTERS: 15

3x Toon Dark Magician
3x Toon Summoned Skull
3x Toon Cannon Soldier
3x Toon Gemini Elf
3x Toon Goblin Attack Force

SPELLS: 20

3x Brain Control
1x Dark Hole
1x Heavy Storm
1x Lightning Storm
1x Mage Power
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light
3x Toon Table of Content
3x Toon World

TRAPS: 5

1x Call of the Haunted
3x Sakuretsu Armor
1x Torrential Tribute

Just Toon 'em. Heh.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.2.27 - ALL MONSTERS EXCEPT SPIRITS FORBIDDEN                  [ESF2030227]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents 5 times

DESCRIPTION

Only Spirit monsters can be included in your Deck

OPPONENT

Tsukuyomi

OPPONENT'S DECK

Wandering Spirits

OPPONENT'S TACTICS

Spirits themselves don't really have that much of a common strategy, so to 
speak. Tsukuyomi WILL be trying to dispose of your monsters though, and will 
generally use her entire hand up to do so.

DECK SUGGESTION

A big hand is what is needed here. Because once you activate Spiritual Energy 
Settle Machine, you're going to be dumping cards from your hand to keep it up.

MONSTERS: 16

2X Hino-Kagu-Tsuchi
1x Yamata Dragon
3x Asura Priest
1x Fushi No Tori
3x Inaba White Rabbit
2x Maharaghi
3x Susa Soldier
1x Tsukuyomi

SPELLS: 17

2x Brain Control
1x Dark Hole
3x Fengsheng Mirror
3x Fiend's Sanctuary
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Snatch Steal
2x Spiritual Energy Settle Machine
1x Swords of Revealing Light

TRAPS: 7

3x Corpse of Yata-Garasu
3x Sakuretsu Armor
1x Torrential Tribute

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.2.28 - ALL MONSTERS EXCEPT DRAGONS FORBIDDEN                  [EDF2030228]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.29 - ALL MONSTERS EXCEPT SPELLCASTERS FORBIDDEN             [ESF2030229]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 20 monsters or more in Survival Duel

DESCRIPTION

Only Spellcasters can be included in your Deck

OPPONENT

Sorcerer of Dark Magic

OPPONENT'S DECK

Magician's Hearth

OPPONENT'S TACTICS

Spellcaster-based aggro shenanigans, with a couple Chaos Sorcerers thrown in.

DECK SUGGESTION

I hope you got the Spellcaster's Judgement starter deck! Heh, heh. LET'S GO 
DARK MAGICIAN!

MONSTERS: 20

3x Dark Magician
1x Dark Magician of Chaos
3x Dark Magician Girl
3x Apprentice Magician
3x Magician of Faith
3x Old Vindictive Magician
3x Skilled Dark Magician
1x Tsukuyomi

SPELLS: 14

2x Brain Control
1x Dark Hole
2x Dark Magic Curtain
1x Heavy Storm
3x Magical Dimension
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 6

1x Call of the Haunted
1x Crush Card
3x Magician's Circle
1x Torrential Tribute

This was a very fun duel. Hopefully you'll be able to pull off moves like 
stealing your opponent's Skilled Dark Magician to summon your own Dark 
Magician, or using a Magician's Circle to pull out an Apprentice Magician, 
getting a counter for Skilled Dark Magician and then tributing it off for Crush 
Card. This deck is full of crazy plays, and it can actually win, too.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.2.30 - ALL MONSTERS EXCEPT LIGHT FORBIDDEN                    [ELF2030230]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 5 times

DESCRIPTION

Only Light monsters can be included in your Deck

OPPONENT

Cyber Dragon

OPPONENT'S DECK

Flash of Light

OPPONENT'S TACTICS

Cyber Dragon plays a rather standard Light deck with a couple of quirky picks. 
He leans towards the aggro side, as he uses the Cyber Dragon fusions.

DECK SUGGESTION

CAN YOU SEE THE LIGHT?! This deck is going to combine Blue-Eyes White Dragon 
with Cyber Dragon in order to out-aggro your opponent.

FUSION MONSTERS: 9

3x Blue-Eyes Ultimate Dragon
3x Cyber End Dragon
3x Cyber Twin Dragon

MONSTERS: 20

3x Paladin of White Dragon
3x Blue-Eyes White Dragon
3x Cyber Dragon
1x D.D. Warrior Lady
2x Kaiser Sea Horse
3x Manju of the Ten Thousand Hands
1x Marshmallon
2x Shining Angel
2x The Light - Hex-Sealed Fusion

SPELLS: 14

2x Brain Control
1x Dark Hole
1x Dragon's Mirror
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
3x White Dragon Ritual

TRAPS: 6

2x Bottomless Trap Hole
1x Call of the Haunted
2x Sakuretsu Armor
1x Torrential Tribute

It's amazes me how easy it is to get out a Blue-Eyes White Dragon with this 
deck. Of course, once that happens you're pretty much home free. The opponent 
will have to use Power Bond in order to get a monster out to stop you, and even 
then you should be prepared, "should" being the keyword here.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.2.31 - ALL MONSTERS EXCEPT FIRE FORBIDDEN                     [EFF2030231]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 5 times

DESCRIPTION

Only Fire monsters can be included in your Deck

OPPONENT

Thestalos the Firestorm Monarch

OPPONENT'S DECK

Fire's Red Tongue

OPPONENT'S TACTICS

We're looking at fire-based beatdown here. Not really that much stall and burn.

DECK SUGGESTION

It's time to get hot! While your opponent IS packing power, as usual you'll be 
able to pack in more power than him.

MONSTERS: 19

2x Horus the Black Flame Dragon LV8
3x Horus the Black Flame Dragon LV6
3x Thestalos the Firestorm Monarch
3x Horus the Black Flame Dragon LV4
2x Raging Flame Sprite
3x UFO Turtle
3x Ultimate Baseball Kid

SPELLS: 14

3x Collapse
1x Dark Hole
1x Heavy Storm
2x Level Up!
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 7

1x Call of the Haunted
2x Divine Wrath
3x Solemn Judgement
1x Torrential Tribute

FI-YAHHH! This deck was built for pain, get a couple Ultimate Baseball Kid's 
out and clean house! Heh. Yes, Horus is in here again. He's just too strong to 
ignore, although beware of Hiita the Fire Charmer.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.2.32 - DECKS WITH CARD MULTIPLES FORBIDDEN                    [CMF2030232]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 3 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.2.33 - SPECIAL SUMMONS FORBIDDEN                              [SSF2030233]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 5 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.2.34 - NORMAL SUMMONS FORBIDDEN                               [NSF2030234]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.35 - ALL MONSTERS EXCEPT ZOMBIE FORBIDDEN                   [EZF2030235]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.36 - ALL MONSTERS EXCEPT EARTH FORBIDDEN                    [EEF2030236]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.37 - ALL MONSTERS EXCEPT WATER FORBIDDEN                    [EWF2030237]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.38 - REFER TO THE MARCH '04 FORB/LTD CARD LIST              [MBL2030238]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.39 - MONSTERS FORBIDDEN                                     [MSF2030239]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.40 - REFER TO THE SEPTEMBER '05 FORB/LTD CARD LIST          [SBL2030240]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.2.41 - REFER TO THE SEPTEMBER '03 FORB/LTD CARD LIST          [SBL2030241]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3 - THEME DUEL                                                [THM2030300]*
_______________________________________________________________________________

Theme Duels, unlike Limited Duels, do not have any limitations on their decks.
However, some challenges require you to have a certain card in your deck that 
you must activate/summon. There are 50 Theme Duels to complete, although it's 
actually 49 since the Huge Revolution challenge is bugged out.

I'm assuming you will be using the September 2005 banlist, if you're using 
anything else, you'll have to adjust these decklists to fit.
_______________________________________________________________________________

2.3.3.1 - BATTLE DAMAGE                                           [BTD2030301]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Cause 10,000 or more points of Battle Damage during a duel

OPPONENT

Exarion Universe

OPPONENT'S DECK

Healing Universe

OPPONENT'S TACTICS

An LP Gain deck. This should be simple to get the required amount of damage, 
provided you can damage your opponent faster then they can heal!

DECK SUGGESTION

With this challange you can kinda take the foot of the accelerator and allow 
your opponents LP to climb. I mean, it doesn't really matter anyway.

MONSTERS: 19

3x Cyber Dragon
1x Breaker the Magical Warrior
1x Cyber Jar
1x Exiled Force
3x Hydrogeddon
3x Magician of Faith
1x Morphing Jar
1x Sangan
3x Skull Descovery Knight
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 15

1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal
3x Soul Taker
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 6

3x Bad Reaction to Simochi
1x Call of the Haunted
1x Ceasefire
1x Torrential Tribute

What more can I say? Smash him if you feel like it, really. Just keep a pen and 
pencil ready to record how much damage you're making. I actually screwed up big 
time in my first attempt at this, only being able to make 9900 points worth of 
damage.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.2 - DEFLECTED DAMAGE                                        [DFD2030302]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 32% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.3 - NORMAL SUMMON                                           [NMS2030303]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.4 - RITUAL SUMMON                                           [RTS2030304]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 3 monsters or more in Survival Duel

DESCRIPTION

Perform 10 Ritual Summons during a duel

OPPONENT

Relinquished

OPPONENT'S DECK

Eternal Contract

OPPONENT'S TACTICS

The opponent is just going to beat your face in, nothing too complicated. He 
has big normals which he'll use to push through when you're attempting to 
establish your field, and he has bigger Rituals, which you'll need to be 
careful with.

DECK SUGGESTION

This challenge really sucks. 5 Rituals is hard enough, but 10? Oh well. Looks 
like we'll have to struggle on. This challenge takes some mental preperation, 
and wear a hat while you do it; it might save you from tearing your hair out.

MONSTERS: 20

3x Paladin of White Dragon
3x Relinquished
3x Magician of Faith
3x Manju of the Ten Thousand Hands
1x Sangan
3x Senju of the Thousand Hands
2x Treeborn Frog
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 18

3x Black Illusion Ritual
1x Dark Hole
1x Heavy Storm
2x Monster Reincarnation
3x Nightmare's Steelcage
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
3x White Dragon Ritual

TRAPS: 2

1x Call of the Haunted
1x Torrential Tribute

I know what you're thinking... How am I going to win with this deck?! The 
answer? Deckout! Yes, by using the Faith-Tsuku-Swords lock you can recycle 
through your graveyard with Pot of Avarice and Relinquished will never get an 
attack in. The key to getting off constant Ritual Summons is Monster 
Reincarnation and Magician of Faith, replacing the Rituals you have on the 
field. Speaking of which, the Ritual Lineup is very focused, but chosen out of 
necessity. Paladin of White Dragon is face-down hate, and can take down 
Relinquished's defenders or anything Tsukuyomi flips. Paladin of White Dragon 
is also useful for if you need space for a summon, as it could tribute itself 
off the field to make room. Relinquished sucks up the giants, pure and simple. 
No huge 8 star rituals are needed, not when you have a 10 ritual goal to get 
to.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.5 - SPECIAL SUMMON A                                        [SPS2030305]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Perform 10 Special Summons during a duel

OPPONENT

Manticore of Darkness

OPPONENT'S DECK

Mr. Unique

OPPONENT'S TACTICS

Manticore of Darkness concentrates solely on field presence, he has quite a lot 
of monsters that summons a duplicate from the deck, and they are all Beasts. 
Manticore of Darkness does have a nasty surprise in the Sphinx monsters, 
however most of the times, ie non-topdeck situations, they're not much to worry 
about.

DECK SUGGESTIONS

Beasts have strong special summon abilities, and we'll be taking advantage of 
that with this deck.

FUSION MONSTERS: 19
3x Dark Balter the Terrible
3x Dark Blade the Dragon Knight
3x Fiend Skull Dragon
3x Ojama King
3x Reaper on the Nightmare
3x Ryu Senshi
1x Thousand-Eyes Restrict

MONSTERS: 18

3x Cyber Dragon
2x Manticore of Darkness
3x Giant Rat
3x Nimble Momonga
2x Outstanding Dog Marron
3x Rescue Cat
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 16

1x Dark Hole
3x Dark World Lightning
1x Heavy Storm
1x Lightning Vortex
1x Metamorphosis
1x Mystical Space Typhoon
2x Nobleman of Crossout
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 6

1x Call of the Haunted
1x Ceasefire
3x Metal Reflect Slime
1x Torrential Tribute

Lots of special summoning here! Manticore of Darkness is well known for it's 
Special Summoning loop, and it should be put to good use to get the Special 
Summon count up high, Rescue Cats are to search for the Marrons, which can then 
be used for Metamorphosis, it's crazy what you can do with this deck. Just 
remember that the game is counting the number of times you're Special 
Summoning, not the amount of monsters you're summoning. So the 2 Marrons you're 
getting with Rescue Cat is only 1 special summon... I think.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.6 - 20X SPELL                                               [TSP2030306]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 32% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.7 - 10X TRAP                                                [TTR2030307]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Activate 10 Traps during a duel

OPPONENT

Mask of Darkness

OPPONENT'S DECK

Writhing in the Darkness

OPPONENT'S TACTICS

Uhhh... beats me. He doesn't actually have that many traps and he seems to rely 
more on fusion summoning, I guess. I can't quite gauge this deck proper, sorry.

DECK SUGGESTION

This deck may seem thin on monsters, but with so much draw power it doesn't 
really matter.

MONSTERS: 14

3x Dark Ruler Vandalgyon
1x Breaker the Magical Warrior
1x Cyber Jar
1x D.D. Warrior
1x Exiled Force
3x Mask of Darkness
1x Morphing Jar
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 4

1x Dark Hole
1x Heavy Storm
1x Pot of Greed
1x Premature Burial

TRAPS: 22

1x Call of the Haunted
3x Corpse of Yata-Garasu
2x Divine Wrath
3x Jar of Greed
3x Magic Drain
3x Negate Attack
3x Solemn Judgement
1x Torrential Tribute
3x Trap Dustshoot

Draw, draw, draw. You need to draw consistantly to get those Dark Ruler 
Vandalgyon's into your hand. You also need to manage your Solemn Judgement's 
well too, as it's only that and Divine Wrath that has a great chance of 
summoning your biggest monster. Magic Drain is awesome, and even if they 
discard to go through with the effect it's still a disadvantage for the 
opponent, but don't rely on it to get your Dragon out. In short: Don't give him 
breathing space, but at the same time don't destroy yourself.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.8 - DRAW                                                    [DRW2030308]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

End the duel in a draw

OPPONENT

Yamata Dragon

OPPONENT'S DECK

Spirits or Yore

OPPONENT'S TACTICS

Your opponent uses a Spirit-based beatdown deck that's very straightforward.

DECK SUGGESTION

Ever heard of a card called Self-Destruct Button? Well, if you haven't then 
it's time to look it up because that's what we're basing our deck on!

MONSTERS: 17

3x A Cat of Ill Omen
1x Breaker the Magical Warrior
3x Burning Algae
1x D.D. Warrior Lady
2x Magician of Faith
1x Morphing Jar
1x Sangan
3x Spirit Reaper
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 11

1x Dark Hole
1x Heavy Storm
1x Mystical Space Typhoon
1x Pot of Greed
1x Snatch Steal
3x Soul Taker
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 12

1x Call of the Haunted
1x Crush Card
3x Self-Destruct Button
3x Solemn Judgement
1x Torrential Tribute
3x Wall of Revealing Light

Getting a 7000 Life Point gap is as easy as setting Wall of Revealing Light, A 
Cat of Ill Omen should be searching for Self-Destruct Buttons before Walls, and 
Wall should only be activate after the opponent's battlephase. You should never 
attack, even with an empty field, unless you won't be dealing damage. It's 
entirely possible to have this wrapped up on the 3rd turn.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.9 - HAND DESTRUCTION                                        [HND2030309]*
_______________________________________________________________________________

HOW TO UNLOCK

This challenge is unlocked right from the start.

DESCRIPTION

Make your opponent discard 20 cards from his/her hand

OPPONENT

Spirit Reaper

OPPONENT'S DECK

Visitor From Beyond

OPPONENT'S TACTICS

Spirit Reaper will pretty much just use a normal Zombie deck. Nothing unique to 
it at all.

DECK SUGGESTION

20 cards?! Sounds like a job for... THE PREVENTERS~! No, i'm not joking. The 
Ojama gang can lock this deck up quick smart. The only other thing to do would 
be to smash it up with JINZO... #7. I'm not joking about that one either.

MONSTERS: 15

3x A Cat of Ill Omen
1x Cyber Jar
3x Jinzo #7
3x Magician of Faith
1x Morphing Jar
3x Nightmare Horse
1x Tsukuyomi

SPELLS: 12

1x Card Destruction
1x Dark Hole
2x Tribute to the Doomed
1x Heavy Storm
2x Level Limit - Area B
3x Messenger of Peace
1x Mystical Space Typhoon
1x Pot of Greed

TRAPS: 13

2x Gravity Bind
3x Ojama Trio
1x Reversal of Graves
3x Robbin' Goblin
3x Spacial Collapse
1x Torrential Tribute

Here's how this deck works: Stall, Restrict, Attack Directly. It is crucial to 
establish your stall in the first two turns. If you manage to start second and 
have both Ojama Trio and Spacial Collapse you've pretty much sorted your stall, 
Spirit Reaper has a habit of starting with a set card in both zones After 
establishing that, you need to fortify with Gravity Bind, Level Limit - Area B 
or Messenger of Peace. Your last move should be to summon a direct attacker. 
Keep 1 zone free just in case; if he has Solemn Wishes Face-Up you're not going 
to get anywhere, and if he tribute summons Patrician of Darkness you bet he'll 
be making you smash into Ojama tokens. Only use your 5 zones when you are 
certain he's locked down.

CLEAR BONUS

1000 DP
_______________________________________________________________________________

2.3.3.10 - DURING OPPONENT'S TURN                                 [DOT2030310]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 34% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.11 - RECOVER                                                [RCV2030311]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 20% of the game total

DESCRIPTION

Restore 20,000 or more Life Points during a duel

OPPONENT

Princess Curran

OPPONENT'S DECK

Crime and Punishment

OPPONENT'S TACTICS

She's going for burn, this one. She'll be attempting to destroy your life 
points faster then you'll be restoring them

DECK SUGGESTION

The direction you want your life points to go is up. Trying to get it to go up 
whilst your opponent is trying to make it go down is counter-productive. So 
we're just going to have to stop Princess Curran from making it go down. Sounds 
rather simple, doesn't it?

MONSTERS: 19

2x Guardian Angel Joan
1x Airknight Parshath
1x Breaker the Magical Warrior
2x Dandylion
3x Des Wombat
3x Nimble Momonga
1x Sangan
2x Shining Angel
3x The Agent of Force - Mars
1x Tribe-Infecting Virus

SPELLS: 16

2x Brain Control
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
3x Mystik Wok
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Swords of Revealing Light
3x The Sanctuary in the Sky

TRAPS: 5

1x Call of the Haunted
3x Draining Shield
1x Torrential Tribute

Des Wombat is crucial to this deck, especially as Mystik Wok's only target is 
going to be The Agent of Force - Mars. To put it into perspective, if The Agent 
of Force - Mars had 4000 ATK, then one Mystik Wok will add 4000 Life Points, if 
the next Agent of Force - Mars had 8000 ATK, the next will add 8000, the third 
is going to add another 16000 making it an easy 28000 Life Point gain. Of 
course, we're not counting any of the other gains we're getting here. As long 
as you keep Princess Curran's burn under control, which is easy to do, you 
should do fine.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.3.12 - REMOVE MONSTERS BY EFFECT                              [RME2030312]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.13 - FLIP SUMMON                                            [FPS2030313]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 34% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.14 - SPECIAL SUMMON B                                       [SSB2030314]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents 5 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.15 - TOKEN                                                  [TKN2030315]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 5 monsters or more in Survival Duel

DESCRIPTION

Special Summon 15 Tokens during a duel

OPPONENT

Insect Queen

OPPONENT'S DECK

Deep in the Forest

OPPONENT'S TACTICS

Insect Queen uses Insect Monsters and Multiplication of Ants to swarm (heh) and 
eventually overpower you. She will generally get her stronger monsters hooked 
up with Big Bang Shot or Fairy Meteor Crush, and will use Swarm of Locusts to 
destroy your monsters in stall situations.

DECK SUGGESTION

Tokens are generally weak and pathetic, so we will need to stop the opponent in 
their tracks to make sure we don't get smacked.

MONSTERS: 18

3x Cobra Jar
3x Dandylion
3x Magician of Faith
3x Mystic Swordsman LV2
1x Sangan
3x Cannon Soldier
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 20

1x Dark Hole
3x Fiend's Sanctuary
1x Heavy Storm
1x Mystical Space Typhoon
3x Nightmare's Steelcage
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Scapegoat
3x Stray Lambs
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 2

1x Call of the Haunted
1x Torrential Tribute

Set up your lock, start summoning Tokens and knocking them down with Cannon 
Soldier, get Magician of Faith to get back your Token spells, and do it all 
again! If you get the Faith-Tsuku-Swords lock in early, you'll win easily. 
However, if you struggle to get the peices and Insect Queen manages to get 
Saber beetle out, you might as well start again.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.3.16 - UNION                                                  [UNN2030316]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents 5 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.17 - 10X QUICK SPELL                                        [TQS2030317]*
_______________________________________________________________________________


HOW TO UNLOCK

Defeat all Tier 3 Opponents twice

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.18 - THE FORBIDDEN                                          [TFB2030318]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Exodia the Forbidden One", "Left Arm of The Forbidden One", "Right Arm of 
The Forbidden One", "Left Leg of The Forbidden One", and "Right Leg of The 
Forbidden One" in your Trunk. You must have these cards in your deck to attempt 
this challenge.

DESCRIPTION

Win a duel using the Effects of "Exodia the Forbidden One"

OPPONENT

Exodia Necross

OPPONENT'S DECK

Resurrection of the Summoned Lord

OPPONENT'S TACTICS

The opponent will be dumping his Exodia Peices into the graveyard to prepare 
for the summoning of Exodia Necross, it's not rare for him to set his Exodia 
peices for you to destroy. He has a couple of cards to get aggro with, but he 
doesn't seem to want to pull the trigger.

DECK SUGGESTION

Exodia decks need to be fast, really fast. This is my attempt at a fast deck.

MONSTERS: 18

1x Left Arm of the Forbidden One
1x Left Leg of the Forbidden One
1x Right Arm of the Forbidden One
1x Right Leg of the Forbidden One
3x Des Lacooda
3x Emissary of the Afterlife
1x Exodia of the Forbidden One
2x Magician of Faith
1x Sangan
3x Toon Cannon Soldier
1x Tsukuyomi

SPELLS: 20

3x Card of Safe Return
1x Dark Hole
1x Heavy Storm
3x Magical Mallet
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
3x The Shallow Grave
3x Toon Table of Contents
2x Upstart Goblin

TRAPS: 2

1x Call of the Haunted
1x Torrential Tribute

NEVER ATTACK. You could be sending peices to his graveyard. Use Toon cannon 
Soldier to send your searchers to the grave, search out your peices. Use your 
drawing cards, reuse your drawing cards. Don't be afraid to put your Des 
Lacoodas on the field unprotected, I doubt Exodia Necross will even attempt to 
attack you. Chances are, you'll win this and win this easily.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.3.19 - 20 TURNS                                               [TTN2030319]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Final Countdown" in your Trunk. You must have this card in your deck to 
attempt this challenge.

DESCRIPTION

Win a duel using the Effects of "Final COuntdown"

OPPONENT

Demise, King of Armageddon

OPPONENT'S DECK

Fading Fate

OPPONENT'S TACTICS

He is going to destroy you as quickly as possible, and that's about it. Demise 
wants you dead and he can't wait 20 turns.

DECK SUGGESTION

You stop the summoning of Demise and you win. Simple as that.

MONSTERS: 18

3x Horus the Black Flame Dragon LV8
3x Horus the Black Flame Dragon LV6
3x Jinzo
1x Cyber Jar
3x Horus the Black Flame Dragon LV4
1x Morphing Jar
3x Nimble Momonga
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 20

1x Dark Hole
3x Final Countdown
1x Heavy Storm
2x Level Modulation
3x Level Up!
2x Magical Mallet
1x Mystical Space Typhoon
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
2x Upstart Goblin

TRAPS: 2

1x Call of the Haunted
1x Torrential Tribute

Don't back down from Demise; unless he gets himself out first turn, you have 
total control over this. Get out your Horus the Black Flame Dragon first, level 
him up and sit there. You don't even have to summon anything else, really. 
Demise really doesn't have anything that can answer to a fully levelled Horus 
the Black Flame Dragon, so use that to your advantage.

CLEAR BONUS

2000 DP
_______________________________________________________________________________

2.3.3.20 - DECK DESTRUCTION                                       [DDS2030320]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 34% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.21 - VICTORY D.                                             [VIC2030321]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Victory D." in your Trunk. You must have this card in your deck to 
attempt this challenge.

DESCRIPTION

Win using the effect of "Victory D."

OPPONENT

Victory D.

OPPONENT'S DECK

Dragon's Paradise

OPPONENT'S TACTICS

Victory D. uses his dragons to inflict peircing damage in an attempt to get him 
closer to using the effect of... err... himself. He also has cards that replace 
themselves when destroyed, making it easier to get the summoning conditions for 
Victory D.

DECK SUGGESTION

This deck is going to be ugly. Having to tribute 3 monsters for something like 
Victory D. is always going to be difficult, and quite frankly, if it wasn't for 
this challenge nobody would bother to do it.

MONSTERS: 20

3x Victory D.
1x Cyber Jar
3x Masked Dragon
3x Mirage Dragon
1x Morphing Jar
3x Spear Dragon
1x Tribe-Infecting Virus
3x Troop Dragon
1x Tsukuyomi

SPELLS: 15

3x Brain Control
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
2x Stamping Destruction
1x Swords of Revealing Light

TRAPS: 5

1x Call of the Haunted
3x Dragon's Rage
1x Torrential Tribute

Life becomes a lot easier if you can manage to Control your opponent's Dragon 
to use for Victory D. because getting 3 monsters out on your opponent is really 
difficult. Even keeping Victory D. on the field is a struggle unto itself, but 
with this deck I actually managed to summon 2 Victory Ds (albeit not at the 
same time) so, even with the difficulty in actually achieving the goal, it is 
still achievable. Don't give up.

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.22 - THE PREVENTERS FIGHT BACK                              [PFB2030322]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Ojama Black", "Ojama Yellow", "Ojama Green" and "Ojama Delta Hurricane!!" 
in your Trunk. You must have these cards in your deck to attempt this 
challenge.

DESCRIPTION

Successfully activate and maintain the Effect of "Ojama Delta Hurricane!!" and 
win the duel

OPPONENT

Ojama Trio

OPPONENT'S DECK

Battle of the Preventers

OPPONENT'S TACTICS

Most of the Trio's monster lineup consists of Level 3 and below Normal Monsters 
with a bit of tech slotted in here and there. Their deck is hardly what you 
would call a preventers deck, however.

DECK SUGGESTION

The Ojamas have 0 Attack Points and 1000 Defense Points, they have a grand 
total of 0 effects between them, but they have an insanely powerful support 
card, which we'll be using more than once.

MONSTERS: 16

3x Ojama Black
3x Ojama Green
3x Ojama Yellow
1x Cyber Jar
3x Magician of Faith
1x Morphing Jar
1x Sangan
1x Tsukuyomi

SPELLS: 19

1x Dark Hole
2x Enchanting Fitting Room
2x Ground Collapse
1x Heavy Storm
1x Mystical Space Typhoon
3x Nightmare's Steelcage
3x Ojama Delta Hurricane!!
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
3x Wave-Motion Cannon

TRAPS: 5

1x Call of the Haunted
3x Ojama Trio
1x Torrential Tribute

Ojama Delta Hurricane!! took out 8 cards the first time I used it, I then 
flipped Magician of Faith, got it back, and had it take another 3 cards next 
turn. I know people like talking about 2-for-1 trades, but 11-for-2 is insane! 
Tsukuyomi will be attacking for 1100 each turn, and each Battle Phase will have 
a clean slate on the other side. Can't ask for much more then that. 

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.23 - HUGE REVOLUTION                                        [HRV2030323]*
_______________________________________________________________________________

This challenge is bugged up. I don't recommend trying it, however if you still 
want to have a go...

HOW TO UNLOCK

Have "People Running About", "Oppressed People", "United Resistance" and "Huge 
Revolution" in your Trunk. You must have these cards in your deck to attempt 
this challenge.

DESCRIPTION

Successfully activate and maintain the Effect of "Huge Revolution" and win the 
duel

OPPONENT

People Running About

OPPONENT'S DECK

Cry of the People

OPPONENT'S TACTICS

The People are trying to get out huge revolution too!

DECK SUGGESTION

MONSTERS: 18

3x Charcoal Inpachi
3x Oppressed People
3x People Running About
3x United Resistance
1x Cyber Jar
3x Magician of Faith
1x Sangan
1x Tsukuyomi

SPELLS: 17

1x Dark Hole
3x Enchanting Fitting Room
1x Heavy Storm
1x Mystical Space Typhoon
3x Nightmare's Steelcage
1x Pot of Greed
1x Premature Burial
2x Silent Fiend
1x Swords of Revealing Light
3x Wave-Motion Cannon

TRAPS: 5

1x Call of the Haunted
3x Huge Revolution
1x Torrential Tribute

You're home free once you activate Huge Revolution, which has some hefty 
requirements for activating, but that's what the support is there for. Cyber 
Jar and Enchanting Fitting Room scours the deck for the peices, you can stall 
for time, or if your field clogs up let your opponent smash some of your 
monsters to clear room. Wave-Motion Cannon is the win condition, let it build 
up until you're in a position to win immediately after activating Huge 
Revolution. It's only fitting that once The People revolt, everything will be 
destroyed.

CLEAR BONUS

No idea, seeing as you auto-lose even though you clear the requirements. My 
guess is 3000 DP.
_______________________________________________________________________________

2.3.3.24 - VICTORY IN 5 TURNS                                     [VFT2030324]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 37% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.25 - MOTH GROWS UP                                          [MGU2030325]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Petit Moth", "Perfectly Ultimate Great Moth" and "Cocoon of Evolution" in 
your Trunk. You must have these cards in your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Perfectly Ultimate Great Moth" and win the duel.

OPPONENT

Perfectly Ultimate Great Moth

OPPONENT'S DECK

King of the Forest Deck

OPPONENT'S TACTICS

He's going to be hitting you as hard as he can, he has big attack monsters as 
well as field control cards such as the Swarm cards to attempt to keep your 
field clean, he can punish stall easily if you're not careful.

DECK SUGGESTION

The Opponent has effects that can mess your goal up bad, so we're going to stop 
that.

MONSTERS: 23

2x Perfectly Ultimate Great Moth
2x Doom Dozer
3x Girochin Kuwagata
3x Insect Knight
3x Neo Bug
3x Howling Insect
3x Petit Moth
3x Cocoon of Evolution
1x Sangan

SPELLS: 13

1x Card Destruction
2x Heart of the Underdog
2x Last Will
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 4

1x Call of the Haunted
3x Skill Drain

Play careful with this deck, if you activate Skill Drain too early you run the 
risk of the opponent's Jurai Gumo running wild, if you activate it too late, 
you could find yourself at the mercy of the two Swarms. Skill Drain is very 
effective; the only monsters that can get their effects off would be the 
searchers and the random Exiled Force, while his searchers aren't too helpful, 
they're just more obsticles that need eliminating. Skill Drain works in your 
favor as your monsters effects activate in the hand and the graveyard, while 
Cocoon of Evolution's effect is applied as a Spell Card. You should be able to 
simply overpower your opponent.

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.26 - MAGNETIC POWER                                         [MGP2030326]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Alpha the Magnet Warrior", "Beta the Magnet Warrior", "Gamma the Magnet 
Warrior" and "Valkyrion the Magna Warrior" in your Trunk. You must have these 
cards in your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Valkyrion the Magnetic Power" and win the duel.

OPPONENT

Valkyrion the Magna Warrior

OPPONENT'S DECK

Balance of Power

OPPONENT'S TACTICS

The Opponent plays a defensive-based deck, relying on Fault Zone to punish 
overaggression. He also has countermeasures for when your Valkyrion eventually 
hits the field.

DECK SUGGESTION

The Magnets are all Normal Monsters, so we're going to jam this deck full of 
yellows to get out our Magnet Warriors as fast as possible.

MONSTERS: 21

2x Valkyrion the Magna Warrior
3x Alpha the Magnet Warrior
3x Battle Footballer
3x Beta the Magnet Warrior
3x Gamma the Magnet Warrior
3x Giant Soldier of Stone
3x Giant Rat
1x Sangan

SPELLS: 15

1x Confiscation
1x Dark Hole
3x Heart of the Underdog
1x Heavy Storm
1x Lightning Vortex
2x Monster Reincarnation
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 4

1x Call of the Haunted
2x Light of Intervention
1x Torrential Tribute

Valkyrion the Magna Warrior is actually pretty easy to summon, in fact I 
managed to summon two copies in the same duel. It wasn't too difficult to 
figure out where the focus should be in this deck, I mean we already have 9 
Normal Monsters. It was tempting to add Skill Drain, but considering the 
opponent's deck is defensive-based where the effects are useless anyway and 
Exiled Force's effect would still go through I figured it would be a waste of 
space, so I replaced them with Light of Intervention, it's great for making 
sure you don't smash into Moai Interceptor Cannons for a big loss and it 
renders Golem Sentry's effect useless (just like Skill Drain, but more useful).

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.27 - DARK SAGE                                              [DKS2030327]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Time Wizard", "Dark Magician" and "Dark Sage" in your Trunk. You must 
have these cards in your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Dark Sage" and win the duel.

OPPONENT

Dark Sage

OPPONENT'S DECK

Greatest Knowledge

OPPONENT'S TACTICS

Another Dark Magician deck, but more in line with actually getting Dark 
Magician out, he has a lot of attack support as well as monster destruction.

DECK SUGGESTION

Dark Sage has a ridiculous summoning requirement, and an effect that isn't 
really worth the heart problems. With that out of the way, it's time to deal 
with it.

MONSTERS: 19

3x Dark Magician
1x Dark Sage
2x Apprentice Magician
1x Breaker the Magical Warrior
1x Cyber Jar
2x Magician of Faith
1x Sangan
3x Skilled Dark Magician
3x Time Wizard
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 16

2x Brain Control
1x Dark Hole
1x Dark Magic Curtain
1x Heavy Storm
1x Lightning Vortex
3x Magical Dimension
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
2x Second Coin Toss
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 5

1x Call of the Haunted
1x Crush Card
2x Magician's Circle
1x Torrential Tribute

Your entire challenge basically boils down to 1 (perhaps 2) coin flips, which 
really sucks. If you can manage to steal your opponent's Dark Magician, it 
would make your failure a little easier to swallow, and once you manage to get 
out Dark Sage, you can start smashing face and using those Time Wizards the way 
there were supposed to be used; as trash discards for Tribe-Infecting Virus' 
effect.

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.28 - DIRECT DAMAGE                                          [DMG2030328]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 10 monsters or more in Survival Duel

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.29 - DESTROY MONSTERS IN BATTLE                             [DMB2030329]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 3 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.30 - TRIBUTE SUMMON                                         [TBS2030330]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents twice

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.31 - SPECIAL SUMMON C                                       [SSC2030331]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 5 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.32 - TOON                                                   [TON2030332]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 5 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.33 - 10X COUNTER                                            [TTC2030333]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 15 monsters or more in Survival Duel

DESCRIPTION

Counter your opponent's Spells, Traps, Effects, Attacks and Summons 10 times 
during a duel

OPPONENT

Dark Ruler Vandalgyon

OPPONENT'S DECK

Roar of Pluto

OPPONENT'S TACTICS

He'll be attempting to counter everything you try, including stopping 
recursion, getting around Bottomless Trap Hole

DECK SUGGESTION

I'm not quite sure the computer counts Solemn Judgement or Divine Wrath on a 
destroyed monsters effect, when I completed this challenge I counted that I had 
used traps 15 times, but only 10 were counted. I didn't count the traps that 
were negated.

MONSTERS: 10

3x Dark Ruler Vandalgyon
1x Cyber Jar
1x Marshmallon
2x Mask of Darkness
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 5

1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Pot of Greed
1x Premature Burial

TRAPS: 25

3x Bottomless Trap Hole
1x Call of the Haunted
2x Divine Wrath
3x Magic Jammer
3x Negate Attack
3x Sakuretsu Armor
3x Solemn Judgement
1x Torrential Tribute
3x Trap Hole
3x Widespread Ruin

Work at it, deplete his LP, then sit there and counter everything he throws at 
you until your almost out of cards, that's the only way to make sure you'll get 
more then ten, especially when I can't figure out why my 15 is the computer's 
10.

CLEAR BONUS

3000 DP
_______________________________________________________________________________

2.3.3.34 - DESTINY BOARD                                          [DSB2030334]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Destiny Board", "Spirit Message "A"", "Spirit Message "I"", "Spirit 
Message "L"" and "Spirit Message "N"" in your Trunk. You must have these cards 
in your deck to attempt this challenge.

DESCRIPTION

Win a duel using the effects of "Destiny Board"

OPPONENT

Dark Necrofear

OPPONENT'S DECK

Forbidden Necromancy

OPPONENT'S TACTICS

Dark Necrofear plays a Fiend deck. Her fiends vary in effects, but they're all 
pretty small. Well, they have to be if she wants to activate Crush Card. Heh.

DECK SUGGESTION

I don't think Dark Necrofear has any way to stop you getting Destiny Board's 
effect off. The only thing stopping that is pretty much you.

MONSTERS: 17

3x A-Team Trap Disposal Unit
1x Breaker the Magical Warrior
3x Kycoo the Ghost Destroyer
2x Magician of Faith
1x Marshmallon
1x Morphing Jar
1x Sangan
3x Spirit Reaper
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 16

1x Dark Hole
3x Fissure
1x Lightning Vortex
1x Mystical Space Typhoon
3x Nobleman of Extermination
1x Pot of Greed
1x Spirit Message "A"
1x Spirit Message "I"
1x Spirit Message "L"
1x Spirit Message "N"
2x Upstart Goblin

TRAPS: 7

3x Destiny Board
3x Time Seal
1x Torrential Tribute

Oh how I yearn to use these cards to spell "FAIL". This deck features alot of 
monster-based stall. I also felt that I needed spell and trap cards that could 
be triggered easily, rather than waiting for something specific to happen. 
Kycoo stops Necrofear from ever becoming a problem, and Nobleman of 
Extermination is there to sort out traps (and hopefully nail Crush Card, even 
though only 5 cards out of this deck can be hurt by it). If you get Destiny 
Board early, you've probably won this.

CLEAR BONUS

4000 DP
_______________________________________________________________________________

2.3.3.35 - HUGE DAMAGE IN A TURN                                  [HDT2030335]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3.36 - V-Z IN THE HOUSE                                       [VZH2030336]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "V-Tiger Jet", "W-Wing Catapult", "X-Head Cannon", "Y-Dragon Head", "Z-
Metal Tank", "VW-Tiger Catapult", "XYZ-Dragon Cannon" and "VWXYZ-Dragon 
Catapult Cannon" in your Trunk. You must have these cards in your deck to 
attempt this challenge.

DESCRIPTION

Successfully Summon "VWXYZ-Dragon Catapult Cannon" and win the duel.

OPPONENT

VWXYZ-Dragon Catapult Cannon

OPPONENT'S DECK

Machine 5 Deck

OPPONENT'S TACTICS

He's generally trying to do the same thing. Of course, he's going to be doing 
it less efficiently.

DECK SUGGESTION

These are vital monsters in the deck of one Chazz Princeton, premier "angry 
guy" in the Yu-Gi-Oh! GX Anime.

FUSION MONSTERS: 9

3x VW-Tiger Catapult
3x VWXYZ-Dragon Catapult Cannon
3x XYZ-Dragon Cannon

MONSTERS: 21

3x V-Tiger Jet
3x X-Head Cannon
2x Freed the Brave Wanderer
1x Sangan
3x Shining Angel
3x W-Wing Catapult
3x Y-Dragon Head
3x Z-Metal Tank

SPELLS: 15

1x Dimension Fusion
3x Frontline Base
2x Last Will
1x Lightning Vortex
1x Limiter Removal
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 4

1x Call of the Haunted
2x Return From the Different Dimension
1x Torrential Tribute

VWXYZ-Dragon Catapult Cannon is an awesome monster, free removal that can 
attack on the same turn, with 3000 ATK and a scapegoat-hating effect. As you 
move along fusing your monsters, if they have destruction effects I recommend 
activating them. Even VW-Tiger Catapult's Card Shifting effect is worth the 
discard if your opponent has the Sheep Tokens out. Dimension Fusion and Return 
From a Different Dimension makes sure that you can get out multiple copies of 
this monster.

CLEAR BONUS

4000 DP
_______________________________________________________________________________

2.3.3.37 - URIA, LORD OF SEARING FLAMES                           [LSF2030337]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Uria, Lord of Searing Flames" in your Trunk. You must have this card in 
your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Uria, Lord of Searing Flames" and win the duel.

OPPONENT

Uria, Lord of Searing Flames

OPPONENT'S DECK

Flames of Purgatory

OPPONENT'S TACTICS

He's going to make this duel as difficult as possible. He uses a large range of 
Continuous Traps that disrupt the battle phase. He also adds a little 
Gravekeepers action.

DECK SUGGESTION

We're going for HUGE attack here. Hopefully you'll be able to pull off the W in 
Turn 3, like I did.

MONSTERS: 4

1x Dark Magician of Chaos
3x Uria, Lord of Striking Flames

SPELLS: 6

1x Pot of Greed
3x Reasoning
2x Upstart Goblin

TRAPS: 30

2x Last Turn
3x Magical Thorn
3x Metal Reflect Slime
2x Needle Wall
3x Nightmare Wheel
3x Ordeal of a Traveller
3x Robbin' Goblin
3x Robbin' Zombie
2x Shadow Spell
3x Skull Zoma
3x Wall of Revealing Light

Finally, a crazy One-Turn Kill deck! You have to play safe with that Reasoning, 
Activate 2 of them and your entire deck is gone, leaving you with one attack. 
At full power Uria is at 28,000 ATK, of course, you only need to power him up 
once to start smashing things.

CLEAR BONUS

4000 DP
_______________________________________________________________________________

2.3.3.38 - HAMON, LORD OF STRIKING THUNDER                        [LST2030338]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Hamon, Lord of Striking Thunder" in your Trunk. You must have this card 
in your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Hamon, Lord of Striking Thunder" and win the duel.

OPPONENT

Hamon, Lord of Striking Thunder

OPPONENT'S DECK

Rumble of Thunder

OPPONENT'S TACTICS

The opponent is going to capitalise on the power of Heart of the Underdog, and 
as such he will almost always have field presence.

DECK SUGGESTION

Yellow is the way to go on this challenge. We'll be looking to dominate the 
field with high ATK power and beneficial spell effects.

MONSTERS: 19

3x Hamon, Lord of Striking Thunder
3x Archfiend Soldier
3x Gemini Elf
3x Luster Dragon
3x Mad Dog of Darkness
3x Vorse Raider
3x Tribe-Infecting Virus

SPELLS: 16

1x Dark Hole
3x Dust Barrier
3x Ground Collapse
3x Heart of the Underdog
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
3x Spell Absorption

TRAPS: 5

1x Call of the Haunted
3x Bottomless Trap Hole
1x Torrential Tribute

Dust Barrier is a useful card; it makes all of the opponents spells that affect 
you useless, which is great because he seems to always have a Fissure at the 
right time. This deck is basically "smash opponent", so if you don't know what 
to do with it, you shouldn't be playing this game.

CLEAR BONUS

4000 DP
_______________________________________________________________________________

2.3.3.39 - RAVIEL, LORD OF PHANTASMS                              [LOP2030339]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Raviel, Lord of Phantasms" in your Trunk. You must have this card in your 
deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Raviel, Lord of Phantasms" and win the duel.

OPPONENT

Raviel, Lord of Phantasms

OPPONENT'S DECK

Illusory Darkness

OPPONENT'S TACTICS

Raviel, Lord of Phantasms uses a wide range of Fiend monsters that has many 
different effects to suit most situations.

DECK SUGGESTION

Only the best Fiends will do for the Lord of Phantasms, so that's what we're 
going to add!

MONSTERS: 19

3x Raviel, Lord of Phantasms
3x Goldd, Wu-Lord of Dark World
1x Cyber Jar
3x Giant Germ
3x Newdoria
1x Sangan
3x Skull Descovery Knight
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 14

2x Brain Control
1x Card Destruction
1x Dark Hole
3x Dark World Lightning
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 7

3x Bottomless Trap Hole
1x Call of the Haunted
1x Ceasefire
1x Crush Card
1x Torrential Tribute

A little bit of that sweet Dark World tops off the Fiend pudding. The monster 
line-up allows you to ease up on the opponent while gathering the peices for a 
big push. Dark World Lightning should almost always be targeting a spell/trap 
just before the big Raviel summon, and ceasefire should be the same, 1500 
damage plus Raviel is devastating.

CLEAR BONUS

4000 DP
_______________________________________________________________________________

2.3.3.40 - MAKE A CHAIN                                           [MAC2030340]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents 3 times

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.41 - THE GATEKEEPER STANDS TALL                             [GST2030341]*
_______________________________________________________________________________

Have "Kazejin", "Suijin", "Sanga of the Thunder" and "Gate Guardian" in your 
Trunk. You must have these cards in your deck to attempt this challenge.

DESCRIPTION

Successfully Summon "Gate Guardian" and win the duel

OPPONENT

Gate Guardian

OPPONENT'S DECK

Guardian of the Door Deck

OPPONENT'S TACTICS

I don't think his goal of summoning Gate Guardian is as important to him as his 
other goal; making you throw your GBA through a window.

DECK SUGGESTION

This challange has to be the only way to get people to add Gate Guardian and 
all of his peices to a deck.

MONSTERS: 20

1x Gate Guardian
2x Kazejin
2x Sanga of the Thunder
2x Suijin
1x Cyber Jar
3x Dandylion
1x Marshmallon
3x Nimble Momonga
1x Sangan
3x Spirit Reaper
1x Tribe-Infecting Virus

SPELLS: 18

3x Brain Control
1x Card Destruction
1x Dark Hole
1x Heavy Storm
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
3x Soul Exchange
3x The Shallow Grave
2x Upstart Goblin

TRAPS: 2

1x Call of the Haunted
1x Torrential Tribute

Good luck with this, you're gonna need it. Stall, steal cards for the Tributes, 
and hit as hard as you can. I'm not going to talk about this challenge anymore; 
I promised myself that I'll just complete it and move on.

CLEAR BONUS

5000 DP
_______________________________________________________________________________

2.3.3.42 - SERIOUS DAMAGE                                         [SRD2030342]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 20 monsters or more in Survival Duel

DESCRIPTION

Cause 50,000 or more points worth of damage during a duel

OPPONENT

Princess Pikeru

OPPONENT'S DECK

Rest & Relaxation

OPPONENT'S TACTICS

Princess Pikeru is quite harmless, but if you allow her to bring out Guardian 
Angel Joan without precaution, things can get a little out of hand.

DECK SUGGESTION

Now, this deck may seem random, but there is a method to this madness.

FUSION MONSTERS: 3

3x F.G.D.

MONSTERS: 20

1x Armed Dragon LV10
2x Armed Dragon LV7
3x Armed Dragon LV5
3x Armed Dragon LV3
3x Masked Dragon
3x Mirage Dragon
3x Spear Dragon
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 12

1x Dark Hole
2x Dragon Mirror
1x Heavy Storm
1x Mystical Space Typhoon
1x Premature Burial
1x Snatch Steal
3x Soul Taker
2x Upstart Goblin

TRAPS: 8

1x Call of the Haunted
3x Dragon's Rage
1x Reversal of Graves
2x The Eye of Truth
1x Torrential Tribute

The method? Get out Armed Dragon LV7 or 10 and sit there. Summon stuff in face-
up attack and only then, allow Princess Pikeru to summon Guardian Angel Joan. 
Feed her, get her LP up, and then turn on the attack. Once you start attacking 
she really can't do a thing about it.

CLEAR BONUS

5000 DP
_______________________________________________________________________________

2.3.3.43 - RETURN MONSTERS WITH EFFECTS                           [RME2030343]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 40% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.44 - FUSION SUMMON                                          [FSS2030344]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3.45 - BIG DAMAGE AT ONCE                                     [BDO2030345]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 47% of the game total

DESCRIPTION



OPPONENT



OPPONENT'S DECK



OPPONENT'S TACTICS



DECK SUGGESTION



CLEAR BONUS


_______________________________________________________________________________

2.3.3.46 - XYZ IN THE HOUSE                                       [XYZ2030346]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "X-Head Cannon", "Y-Dragon Head", "Z-Metal Tank", "XY-Dragon Cannon",
"XZ-Tank Cannon", "YZ-Tank Dragon" and "XYZ-Dragon Cannon" in your Trunk. You
must have these cards in your deck to attempt this challenge.

DESCRIPTION

Summon every card in the XYZ series and win the duel

OPPONENT

XYZ-Dragon Cannon

OPPONENT'S DECK

Laws of Fission and Fusion

OPPONENT'S TACTICS

Uses a light-based deck with Union Support to bring out and contact fuse his 
XYZ series cards

DECK SUGGESTION

Well, this is very similar to VWXYZ, except we need to bring out 4 fusions 
instead of 3.

FUSION MONSTERS: 12

XYZ-Dragon Cannon
XY-Dragon Cannon
XZ-Tank Cannon
YZ-Tank Dragon

MONSTERS: 20

3x X-Head Cannon
1x Breaker the Magical Warrior
1x Cyber Jar
3x Magician of Faith
1x Morphing Jar
1x Sangan
3x Shining Angel
1x Tsukuyomi
3x Y-Dragon Head
3x Z-Metal Tank

SPELLS: 13

1x Dark Hole
2x Frontline Base
1x Heavy Storm
1x Lightning Vortex
1x Limiter Removal
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 7

3x Bottomless Trap Hole
1x Call of the Haunted
2x Return from the Different Dimension
1x Torrential Tribute

Take note of what Fusions you've brought out. You don't want to win only to 
find out you have forgotten to summon YZ-Tank Dragon or something. You will 
probably be fighting toe-to-toe with your opponent, so eliminate his pieces 
with Bottomless Trap Hole, don't let him get stronger fusions out.

CLEAR BONUS

5000 DP
_______________________________________________________________________________

2.3.3.47 - SPELL COUNTER                                          [SPC2030347]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3.48 - DESTROY MONSTERS WITH EFFECTS                          [DME2030348]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3.49 - PLUNDER                                                [PND2030249]*
_______________________________________________________________________________

_______________________________________________________________________________

2.3.3.50 - DARK SCORPION COMBINATION                              [DSC2030250]*
_______________________________________________________________________________

HOW TO UNLOCK

Have "Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the 
Yellow", "Dark Scorpion - Gorg the Strong", "Dark Scorpion - Maenae the Thorn" 
and "Dark Scorpion Combonation" in your Trunk. You must have these cards in 
your deck to attempt this challenge.

DESCRIPTION

Successfully activate and maintain the Effect of "Dark Scorpion Combination" 
and win the duel.

OPPONENT

Don Zaloog

OPPONENT'S DECK

Black Scorpion Deck

OPPONENT'S TACTICS

The opponent will use spell cards that change ATK to inflict damage and take 
advantage of the powerful effects of the Dark Scorpions, so beware.

DECK SUGGESTION

The graverobbers themselves! The Dark Scorpions are known for their great 
effects and terrible stats, here's hoping I can make something out of all that 
potential.

MONSTERS: 19

2x Dark Scorpion - Gorg the Strong
2x Cliff the Trap Remover
1x Cyber Jar
2x Dark Scorpion - Chick the Yellow
3x Dark Scorpion - Meanae the Thorn
3x Don Zaloog
1x Morphing Jar
3x Mystic Tomato
1x Sangan
1x Tribe-Infecting Virus

SPELLS: 13

3x Collapse
1x Heavy Storm
2x Mustering of the Dark Scorpions
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 8

1x Call of the Haunted
1x Crush Card
2x Dark Scorpion Combination
3x Mirror Wall
1x Torrential Tribute

This challenge can be relatively easy or extremely difficult. Sometimes the 
opponent will get defensive and will not react at all to your summonings and 
sometimes he will be doing everything he can to destroy you. Keep in mind that 
Mirror Wall is not intended to be on the field for more then one turn. It's 
generally used for 1-turn comebacks or as last ditch defense.

CLEAR BONUS

5000 DP
_______________________________________________________________________________

2.3.4 - SURVIVAL DUEL                                             [SRV2030400]*
_______________________________________________________________________________

Aha, Survival Duel. If you're familiar with Survival Mode in fighting games 
this shouldn't need explaining. However for the rest of you: Survival Duel is a 
continuous dueling challange. You can use any deck you want. An opponent is 
chosen randomly from the Free Duel opponent pool (everyone except Copycat and 
You, even opponents you haven't unlocked are there, so be careful) and you 
duel. The first duel is normal, both start at 8000 LP, although after you win, 
your Life Points will carry over, meaning if you won your first duel with only 
900 Life Points remaining, your second duel will have you start off with 900 
Life Points. Between each duel you can choose to quit if the heat is getting 
too hot.

DECK SUGGESTION

Let's take advantage of the whole "Life Points carrying over" thing, shall we?

MONSTERS: 20

3x The Agent of Judgement - Saturn
3x Magician of Faith
1x Marshmallon
1x Morphing Jar
3x Nimble Momonga
1x Sangan
3x The Agent of Force - Mars
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 17

1x Dark Hole
1x Heavy Storm
3x Last Will
3x Mystic Wok
1x Pot of Greed
1x Premature Burial
1x Swords of Revealing Light
3x Terraforming
3x The Sanctuary in the Sky

TRAPS: 4

1x Call of the Haunted
3x Draining Shield

The Agents are awesome cards. The Agent of Judgement - Saturn's effect can go 
off before most cards can stop it, and The Agent of Force - Mars' effect allows 
it to potentially become huge targets for Mystik Wok. This deck has the 
potential to go on a FTK spree, and you could rack up those 20 wins fairly 
quickly.
_______________________________________________________________________________

2.4 - FREE DUEL                                                   [FRD2040000]*
_______________________________________________________________________________

Free Duel is where you'll be spending most of your time, I bet. Free Duel is 
divided into 5 normal tiers, each with 5 duelists, and 1 special tier, with 2 
duelists. The difficulty increases as you move through the tiers.
_______________________________________________________________________________

2.4.1 - TIER 1 OPPONENTS                                          [ONE2040100]*
_______________________________________________________________________________

Tier 1 Opponents aren't difficult, but when you're first starting out they 
present somewhat of a challenge. Once you start working your way past them, 
however, they become easy.
_______________________________________________________________________________

2.4.1.1 - KURIBOH                                                 [KRB2040101]*
_______________________________________________________________________________

HOW TO UNLOCK

Kuriboh is unlocked right from the start

OPPONENT'S DECK

Kuriboh & Friends

OPPONENT'S TACTICS

This is a straight aggro deck. Kuriboh will use high attack monsters to destroy 
your monsters in battle. He will occasionally use equip spell cards to power 
his monsters up.
_______________________________________________________________________________

2.4.1.2 - SCAPEGOAT                                               [SCG2040102]*
_______________________________________________________________________________

HOW TO UNLOCK

Scapegoat is unlocked right from the start

OPPONENT'S DECK

Adversity Monsters

OPPONENT'S TACTICS

A high-powered aggro deck with a nasty twist; Scapegoat likes to get past his 
overpowered monsters drawbacks with Skill Drain. If your deck employs a lot of 
effect monsters, it's best to be cautious.
_______________________________________________________________________________

2.4.1.3 - SKULL SERVANT                                           [SRV2040103]*
_______________________________________________________________________________

HOW TO UNLOCK

Skull Servant is unlocked right from the start

OPPONENT'S DECK

Skull Servant Kingdom

OPPONENT'S TACTICS

Skull Servant relies on powering up his King of the Skull Servants, he 
basically surrounds his Skull Servants with weenie monsters which either packs 
great effects or huge defense.
_______________________________________________________________________________

2.4.1.4 - WATAPON                                                 [WTP2040104]*
_______________________________________________________________________________

HOW TO UNLOCK

Watapon is unlocked right from the start

OPPONENT'S DECK

Shining Power

OPPONENT'S TACTICS

Watapon uses a Light Deck that features many different effects, but could be 
treated as an aggro deck. He has a focus on Fairies.
_______________________________________________________________________________

2.4.1.5 - WHITE MAGICIAN PIKERU                                   [WMP2040105]*
_______________________________________________________________________________

HOW TO UNLOCK

White Magician Pikeru is unlocked right from the start

OPPONENT'S DECK

Friends From the Magic Land

OPPONENT'S TACTICS

A spellcasters deck. White Magician Pikeru seems to focus more on the females. 
She has a bunch of rather nasty effects in there, and Injection Fairy Lily is 
always a threat. Although she tends to leave The Unhappy Girl out on its own, 
and while the stall effect is nice, it would get her into deep trouble if you 
were to pull off a good card rotation.
_______________________________________________________________________________

2.4.2 - TIER 2 OPPONENTS                                          [TWO2040200]*
_______________________________________________________________________________

Tier 2 Opponents start employing more advanced tactics. Stall is a big feature 
of this tier, as is special summoning. To me at least, this tier always seems 
to remain a challenge, even as you start making your way through the fourth and 
fifth tiers.
_______________________________________________________________________________

2.4.2.1 - BATTERYMAN C                                            [BMC2040201]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 Opponents once

OPPONENT'S DECK

Full Charge Deck

OPPONENT'S TACTICS

Batterman C employs Machine-type monsters. They tend to power themselves up and 
the attack bonuses can quickly become overwhelming. In turn 2 it's not rare to 
see him push hard by summoning a Cyber Dragon and following it up with another 
monster.
_______________________________________________________________________________

2.4.2.2 - OJAMA YELLOW                                            [OJY2040202]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 Opponents three times

OPPONENT'S DECK

Preventers Deck

OPPONENT'S TACTICS

Ojama Yellow is trying to lock you up bad, in such a way that you can't do 
anything when he starts burning your Life Points away with Bowganian, Solar 
Flare Dragon and Stealth Bird.
_______________________________________________________________________________

2.4.2.3 - GOBLIN KING                                             [GBK2040203]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 Opponents three times

OPPONENT'S DECK

Dark Feast Deck

OPPONENT'S TACTICS

Goblin King tries to swarm the field in order to power up his Goblin King, he 
has a lot of support monsters that clear the way for it, and traps that protect 
it from being destroyed.
_______________________________________________________________________________

2.4.2.4 - DES FROG                                                [DES2040204]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 Opponents five times

OPPONENT'S DECK

Frog Warning Deck

OPPONENT'S TACTICS

This deck is more of an aggro deck despite the control tendancies. Umiiruka 
powers his monsters up huge, and salvage recycles his monsters. Beware if he 
gets his T.A.D.P.O.L.E.'s in the graveyard and starts bringing out his Beelze 
Frogs, things could get messy fairly quickly.
_______________________________________________________________________________

2.4.2.5 - WATER DRAGON                                            [WDR2040205]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 Opponents five times

OPPONENT'S DECK

Elixir Deck

OPPONENT'S TACTICS

Just like Des Frog, only the monsters here are inheritly stronger. He likes to 
play very aggressively, and setting smaller monsters here is probably just 
provocation for him to start summoning Hydrogeddons. Beware of his Levia-Dragon 
- Daedalus. When it drops it can be a bit of a surprise, although more often 
then not Water Dragon will pass on its effect.
_______________________________________________________________________________

2.4.3 - TIER 3 OPPONENTS                                          [THR2040300]*
_______________________________________________________________________________

Tier 3 is when your opponent starts turning up the power. Each of your 
opponents have "Boss" type monsters (with the arguable exception of Helios Duo 
Megiste) that can dominate the field on arrival.
_______________________________________________________________________________

2.4.3.1 - RED-EYES DARKNESS DRAGON                                [RED2040301]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents once

OPPONENT'S DECK

Pride of Dragons

OPPONENT'S TACTICS

This opponent packs power that could be very surprising if you're not prepared. 
Red-Eyes Darkness Dragon enjoys nothing more then smashing your face into the 
ground, and if he manages to level up his Armed Dragon (easily done if you 
destroy his Masked Dragon during the battle phase) you could be in for a very 
hard duel.
_______________________________________________________________________________

2.4.3.2 - VAMPIRE GENESIS                                         [VPG2040302]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents three times

OPPONENT'S DECK

The Resurrected

OPPONENT'S TACTICS

Zombies always come back, and this deck is no exception. Zombies have arguably 
the best searcher/summoner in Pyramid Turtle, which can bring out almost 
anything, really. Vampire Genesis is not summoned often, however when he comes 
out he will always bring back the Vampire Lord that was used to summon him. It 
doesn't really matter to Vampire Genesis if you send his monsters to the 
graveyard, because he has so many options to bring them back.
_______________________________________________________________________________

2.4.3.3 - INFERNO FLAME EMPEROR                                   [IFE2040303]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents three times

OPPONENT'S DECK

Ring of Fire

OPPONENT'S TACTICS

Infernal Flame Emperor loves nothing more then locking you up and sitting there 
while your Life Points go down the drain. You can't really get too comfortable 
with your monsters on the field because it's entirely possible for him to take 
out your Spirit Reaper and Magician of Faith and replace it with Lava Golem, 
which really sucks when you're staring down at two Solar Flare Dragons.
_______________________________________________________________________________

2.4.3.4 - OCEAN DRAGON LORD - NEO-DAEDALUS                        [ODL2040304]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents five times

OPPONENT'S DECK

Deep Blue

OPPONENT'S TACTICS

If you thought thatr Water Dragon's deck was daunting, then this deck will make 
you melt. Ocean Dragon Lord - Neo-Daedalus takes advantage of A Legendary 
Ocean's level reducing effect, packing in 2 copies of the 5-star behemoth Giga 
Gagagigo, as well as many level 4 monsters that sneaks under the gravity binds 
he has. Also, don't forget about that Levia-Dragon - Daedalus, although it's 
rare for him to actually use his effect, it doesn't mean he won't.
_______________________________________________________________________________

2.4.3.5 - HELIOS DUO MEGISTE                                      [HDM2040305]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 Opponents five times

OPPONENT'S DECK

Final Frontier

OPPONENT'S TACTICS

Helios Duo Megiste wants as many cards removed from play as possible, and he 
doesn't care who actually owns the cards. This deck generally hates searchers 
like Sangan and Mystic Tomato, as their effects are negated if removed from 
play. Be careful when attempting to recover cards from the graveyard, as Helios 
Duo Megiste may activate Big Burn and remove every monster from both  
graveyards.
_______________________________________________________________________________

2.4.4 - TIER 4 OPPONENTS                                          [FOR2040400]*
_______________________________________________________________________________

The advanced techniques all start coming into play here, special summoning, 
swarming, destroying by effects, all that and more are extremely prominent 
here. This is when you have to bring your "A" game.
_______________________________________________________________________________

2.4.4.1 - GILFORD THE LEGEND                                      [GTL2040401]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents once

OPPONENT'S DECK

Past Platoons

OPPONENT'S TACTICS

Gilford the Legend uses a Warrior Toolbox focused more on aggro then counter 
effects. He carries a bunch of equip spell cards and because of this, things 
could get very problematic if he manages to bring himself out. Also, play 
carefully with traps, as he uses Royal Decree quite a bit.
_______________________________________________________________________________

2.4.4.2 - DARK ERADICATOR WARLOCK                                 [DEW2040402]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents three times

OPPONENT'S DECK

The Mage's Successor

OPPONENT'S TACTICS

This is pretty much a basic spellcaster deck. But even basic spellcaster decks 
are extremely dangerous so you should use caution. Magical Dimension is always 
something you need to keep an eye on, they can easily change the entire face of 
the field.
_______________________________________________________________________________

2.4.4.3 - GUARDIAN EXODE                                          [GRD2040403]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents three times

OPPONENT'S DECK

The Driving Force

OPPONENT'S TACTICS

Guardian Exode has incredible defense. So it's best to only attack when you 
know you can destroy something or if Golem Sentry/Guardian Sphinx is out and 
you need to halt its effect. Things can get a little out of control if you 
allow your opponent to summon random Sphinx monsters, and they generally have 
effects that boost Guardian Sphinx's return ability.
_______________________________________________________________________________

2.4.4.4 - GOLDD, WU-LORD OF DARK WORLD                            [GWD2040404]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents five times

OPPONENT'S DECK

Logic of the Underworld

OPPONENT'S TACTICS

If you didn't know, the Dark World Archetype involves effects that discard Dark 
World Monsters from the hand to the graveyard. This either activates an effect 
or special summons a Dark World monster. Cards to look out for include Card 
Destruction, Dark World Lightning and Dark Deal.
_______________________________________________________________________________

2.4.4.5 - ELEMENTAL HERO ERIKSHIELER                              [EHE2040405]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 Opponents five times

OPPONENT'S DECK

High-Rise Hero

OPPONENT'S TACTICS

If you're familiar with the Yu-Gi-Oh! GX anime, you should be very familiar 
with this deck. Elemental Hero Erikshieler focuses on fusion summoning strong 
Elemental Heroes using Polymerization and Miracle Fusion. There are times where 
he'll start a duel with a Fusion Summon, so be careful there.
_______________________________________________________________________________

2.4.5 - TIER 5 OPPONENTS                                          [FIV2040500]*
_______________________________________________________________________________

Tier 5 is SUPER SERIAL. Some of the biggest monster cards are here waiting for 
you, packed with game-changing plays and effects.
_______________________________________________________________________________

2.4.5.1 - RAVIEL, LORD OF PHANTASMS                               [RLP2040501]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents five times

OPPONENT'S DECK

Spell King Rising

OPPONENT'S TACTICS

Raviel, Lord of Phantasms uses strong fiends to attempt to overrun the field in 
anticipation of summoning himself. I actually think this deck is weaker then 
the one he runs in the Raviel, Lord of Phantasms Theme Duel Challenge. If you 
have already completed that, you'll probably find this one a lot easier.
_______________________________________________________________________________

2.4.5.2 - HORUS THE BLACK FLAME DRAGON LV8                        [BFD2040502]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 Opponents five times

OPPONENT'S DECK

Blaze of the Black Flames

OPPONENT'S TACTICS

This deck is a beatdown deck that focuses around the summoning of the Horus 
Series. Like you'd expect, this deck frowns upon traps, and if you let him, 
Horus the Black Flame Dragon could easily negate both your spell and your 
traps, effectively cutting off half of your deck.
_______________________________________________________________________________

2.4.5.3 - STRONGHOLD                                              [STR2040503]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 60% of the game total

OPPONENT'S DECK

Deus Ex Machina

OPPONENT'S TACTICS

Summon, summon and summon. He will be attempting to start a summoning series 
that you won't be able to keep up with. He'll be looking to stop you from 
summoning or destroying his monsters so he'll keep a higher monster count. Be 
cautious.
_______________________________________________________________________________

2.4.5.4 - SACRED PHOENIX OF NEPHTHYS                              [SPN2040504]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 70% of the game total

OPPONENT'S DECK

Flight of the Phoenix

OPPONENT'S TACTICS

This is a zombie-centered deck with a bit of tech slotted in here and there. 
Sacred Phoenix of Nephthys itself is a dangerous monster that can actually be 
summoned fairly easily, so don't forget; you must get rid of it by battle or by 
removing it from play. This deck is still very strong even without the Sacred 
Phoenix.
_______________________________________________________________________________

2.4.5.5 - CYBER END DRAGON                                        [CED2040505]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 80% of the game total

OPPONENT'S DECK

Cyberdragons

OPPONENT'S TACTICS

This opponent gets extremely difficult if allowed to bring out the big fusions, 
which is alarmingly easy for him. It's not rare to see Cyber Dragon pushing 
2000-4000 damage a turn and you really need to have quick wits and a good 
instinct to stop that from happening.
_______________________________________________________________________________

2.4.6 - SPECIAL OPPONENTS                                         [SPC2040600]*
_______________________________________________________________________________

Woohoo! The Special Tier! This is basically where you can test your decks, 
although it isn't certain that these opponents will use the tactics you have 
thought up for it.
_______________________________________________________________________________

2.4.6.1 - YOURSELF                                                [YRS2040601]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 90% of the game total

Yourself plays the exact same deck you have, so duel him if you want to have a 
mirror match.
_______________________________________________________________________________

2.4.6.2 - COPYCAT                                                 [CPY2040602]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 95% of the game total

Copycat is able to use any deck recipe you have saved. If you want easy DP 
(which shouldn't be a problem if you've gotten up to Copycat) just make a 
completely useless deck with like 3 Sparks in it or something and give it to 
him.

===============================================================================

3 - DECK BUILDING                                                 [DEK3000000]*

===============================================================================

Everything you ever wanted to know about deckbuilding is right here! Boosters, 
Special Packs, The Forbidden and Limited Lists, and even some sample decks are 
right here for you to try!
_______________________________________________________________________________

3.1.1 - BOOSTER LIST                                              [BOO3010000]*
_______________________________________________________________________________

The Booster Packs are based on their real-life counterparts, including the 
rarity. Ultimate Rares are not included, however. The Booster list starts from 
Legend of Blue-Eyes White Dragon and continues on to Shadow of Infinity.

I won't be listing the entire contents of the boosters, I'll just be listing 
cards that could be of interest. That means that some packs may not even have a 
commons list, heh.
_______________________________________________________________________________

3.1.1.1 - LEGEND OF B.E.W.D.                                      [LOB3010100]*
_______________________________________________________________________________

HOW TO UNLOCK

Legend of B.E.W.D. is unlocked right from the start

PACK COST

150 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

106

SECRET RARE

Alternate Art Blue-Eyes White Dragon
Raigeki

ULTRA RARE

Blue-Eyes White Dragon
Dark Hole
Alternate Art Dark Magician
Monster Reborn

SUPER RARE

Exodia the Forbidden One
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Swords of Revealing Light

RARE

Fissure
Polymerization
Pot of Greed
_______________________________________________________________________________

3.1.1.2 - METAL RAIDERS                                           [MRD3010200]*
_______________________________________________________________________________

HOW TO UNLOCK

Metal Raiders is unlocked right from the start

PACK COST

150 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

114

SECRET RARE

Change of Heart
Mirror Force
Witch of the Black Forest

ULTRA RARE

Barrel Dragon
Sangan

SUPER RARE

Horn of Heaven
Magic Jammer
Seven Tools of the Bandit
Solemn Judgment

RARE

Cannon Soldier
Catapult Turtle
Heavy Storm
Kuriboh
Magician of Faith
Mask of Darkness
Robbin' Goblin
Thunder Dragon
_______________________________________________________________________________

3.1.1.3 - PHARAOH'S SERVANT                                       [PSV3010300]*
_______________________________________________________________________________

HOW TO UNLOCK

Pharoah's Servant is unlocked right from the start

PACK COST

200 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

92

SECRET RARE

Imperial Order

ULTRA RARE

Call of the Haunted
Jinzo
Limiter Removal
Premature Burial
Thousand-Eyes Restrict

SUPER RARE

Backup Soldier
Ceasefire
Gravity Bind
Mirror Wall
Nobleman of Extermination
Nobleman of Crossout

RARE

Dust Tornado
Fairy Meteor Crush
Gearfried the Iron Knight
Goblin Attack Force
Morphing Jar #2
The Shallow Grave

COMMON

Cold Wave
Ground Collapse
Magic Drain
_______________________________________________________________________________

3.1.1.4 - PHARAONIC GUARDIAN                                      [PGD3010400]*
_______________________________________________________________________________

HOW TO UNLOCK

Pharaonic Guardian is unlocked right from the beginning

PACK COST

300 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

91

SECRET RARE

Mirage of Nightmare

ULTRA RARE

Metamorphosis

SUPER RARE

Book of Moon
Don Zaloog
Guardian Sphinx
Necrovalley
Pyramid Turtle

RARE

Book of Life
Gravekeeper's Guard
Gravekeeper's Spear Soldier
Spirit Reaper

COMMON

A Cat of Ill Omen
Dark Dust Spirit
Different Dimension Capsule
Gravekeeper's Spy
King Tiger Wanghu
Reasoning
Terraforming
Trap Dustshoot
_______________________________________________________________________________

3.1.1.5 - SPELL RULER                                             [SRL3010500]*
_______________________________________________________________________________

HOW TO UNLOCK

Spell Ruler is Unlocked right from the Beginning

PACK COST

200 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

88

SECRET RARE

Delinquent Duo
Painful Choice
The Forceful Sentry

ULTRA RARE

Confiscation
Cyber Jar
Mystical Space Typhoon
Snatch Steal

SUPER RARE

Banisher of the Light
Megamorph
Relinquished
Upstart Goblin

RARE

Black Illusion Ritual
Black Pendant
Giant Germ
Giant Trunade
Messenger of Peace
Mystic Tomato
Nimble Momonga
Senju of the Thousand Hands
Shining Angel
Toon World

COMMON

Giant Rat
Gravekeeper's Servant
Mother Grizzly
Rush Recklessly
Sonic Bird
Spear Cretin
UFO Turtle
_______________________________________________________________________________

3.1.1.6 - LABYRINTH OF NIGHTMARE                                  [LNM3010600]*
_______________________________________________________________________________

HOW TO UNLOCK

Labyrinth of Nightmare is unlocked right from the start

PACK COST

250 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

96

ULTRA RARE

Mage Power
Magic Cylinder
Torrential Tribute
United We Stand

SUPER RARE

Dark Necrofear
Destiny Board
Spirit Message "A"
Spirit Message "I"
Spirit Message "L"
Spirit Message "N"

RARE

Card of Safe Return
Fusion Gate
Jar of Greed

COMMON

Bazoo the Soul-Eater
Fire Princess
Jowgen the Spiritualist
Kycoo the Ghost Destroyer
The Dark Door
Vengeful Bog Spirit
_______________________________________________________________________________

3.1.1.7 - LEGACY OF DARKNESS                                      [LOD3010700]*
_______________________________________________________________________________

HOW TO UNLOCK

Legacy of Darkness is unlocked right from the start

PACK COST

250 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

92

SECRET RARE

Fiber Jar
Yata-Garasu

ULTRA RARE

Creature Swap
Exiled Force
Injection Fairy Lily

SUPER RARE

A Legendary Ocean
Asura Priest
Dark Ruler Ha Des
Marauding Captain
Reinforcement of the Army

RARE

Airknight Parshath
Bottomless Trap Hole
Fiend Skull Dragon
Last Turn
Spear Dragon

COMMON

Dark Balter the Terrible
Dragon's Rage
Drop Off
Freed the Matchless General
Ready for Intercepting
Stamping Destruction
The Warrior Returning Alive
Twin-Headed Behemoth
_______________________________________________________________________________

3.1.1.8 - MAGICIAN'S FORCE                                        [MFC3010800]*
_______________________________________________________________________________

HOW TO UNLOCK

Magician's Force is unlocked right from the start

PACK COST

300 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

92

SECRET RARE

Magical Scientist

ULTRA RARE

Breaker the Magical Warrior
Dark Magician Girl
Paladin of White Dragon
Tribe-Infecting Virus

SUPER RARE

Royal Magical Library
XZ-Tank Cannon
XY-Dragon Cannon
XYZ-Dragon Cannon
YZ-Tank Dragon

RARE

Apprentice Magician
Big Bang Shot
Des Koala
Skilled Dark Magician
Wave-Motion Cannon
White Dragon Ritual
X-Head Cannon
Y-Dragon Head
Z-Metal Tank

COMMON

Giant Orc
Magical Merchant
Old Vindictive Magician
Poison of the Old Man
Secret Barrel
Spell Shield Type-8
_______________________________________________________________________________

3.1.1.9 - DARK CRISIS                                             [DCR3010900]*
_______________________________________________________________________________

HOW TO UNLOCK

Dark Crisis is unlocked right from the start

PACK COST

300 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

101

SECRET RARE

Butterfly Dagger - Elma

ULTRA RARE

D.D. Warrior Lady
Reflect Bounder
Tsukuyomi
Vampire Lord

SUPER RARE

Great Maju Garzett

RARE

Final Countdown
Sakuretsu Armor
Skill Drain

COMMON

Ojama Trio
Outstanding Dog Marron
_______________________________________________________________________________

3.1.1.10 - INVASION OF CHAOS                                      [IOC3011000]*
_______________________________________________________________________________

HOW TO UNLOCK

Invasion of Chaos is unlocked right from the start

PACK COST

350 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

107

SECRET RARE

Black Luster Soldier - Envoy of the Beginning
Chaos Emperor Dragon - Envoy of the End

ULTRA RARE

Chaos Sorcerer
Dark Magician of Chaos
Manju of the Ten Thousand Hands
Manticore of Darkness

SUPER RARE

Amphibious Bugroth MK-3
Levia-Dragon - Daedalus
Smashing Ground

RARE

Berserk Gorilla
Heart of the Underdog
Ryu Kokki
Stealth Bird

COMMON

Black Tyranno
Compulsory Evacuation Device
D. D. Scout Plane
Dedication through Light and Darkness
Dimension Fusion
Enraged Battle Ox
Freed the Brave Wanderer
Giga Gagagigo
Reload
Salvage
Strike Ninja
_______________________________________________________________________________

3.1.1.11 - ANCIENT SANCTUARY                                      [ANS3011100]*
_______________________________________________________________________________

HOW TO UNLOCK

Ancient Sanctuary is unlocked right from the start

PACK COST

350 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

103

ULTRA RARE

Zaborg the Thunder Monarch

SUPER RARE

Blowback Dragon
Enemy Controller
Level Limit - Area B
The Agent of Judgment - Saturn
The Sanctuary in the Sky
Wall of Revealing Light

RARE

Double Coston
Gear Golem the Moving Fortress
King of the Swamp
Monster Gate
The Agent of Force - Mars
Vampire Lady

COMMON

Emissary of the Afterlife
Legendary Jujitsu Master
Night Assailant
Protector of the Sanctuary
Solar Flare Dragon
_______________________________________________________________________________

3.1.1.12 - SOUL OF THE DUELIST                                    [SOD3011200]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 1 opponents 3 times

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

57

ULTRA RARE

Armed Dragon LV7
Horus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV8


SUPER RARE

Horus the Black Flame Dragon LV4
Mobius the Frost Monarch

RARE

Armed Dragon LV5
Dark Mimic LV3
Hammer Shot
Mystic Swordsman LV2
Ninja Grandmaster Sasuke
Ojama King

COMMON

Armed Dragon LV3
Level Up!
Masked Dragon
_______________________________________________________________________________

3.1.1.13 - RISE OF DESTINY                                        [RDT3011300]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 2 monsters once

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

59

ULTRA RARE

The Creator

SUPER RARE

Divine Wrath
Thestalos the Firestorm Monarch

RARE

Dark Blade the Dragon Knight
Dekoichi the Battlechanted Locomotive
Fusilier Dragon, the Dual-Mode Beast
Machine Duplication

COMMON

Fox Fire
Mirage Dragon
Nightmare Penguin
The Creator Incarnate
_______________________________________________________________________________

3.1.1.14 - FLAMING ETERNITY                                       [FME3011400]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 3 monsters once

PACK COST

450 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

58

ULTRA RARE

Sacred Phoenix of Nephthys

SUPER RARE

A Feather of the Phoenix
Deck Devastation Virus
Granmarg the Rock Monarch
King Dragun
Lightning Vortex

RARE

Chiron the Mage
Phoenix Wing Wind Blast

COMMON

Good Goblin Housekeeping
Hand of Nephthys
Rescue Cat
The Dark - Hex-Sealed Fusion
The Earth - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
Threatening Roar
_______________________________________________________________________________

3.1.1.15 - THE LOST MILLENIUM                                     [TLM3011500]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat each Tier 3 monster 3 times

PACK COST

450 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

58

ULTRA RARE

Ancient Gear Golem
Elemental Hero Flame Wingman
Elemental Hero Thunder Giant

SUPER RARE

Brain Control
Hieracosphinx
Winged Kuriboh

RARE

Criosphinx
D.D. Survivor
_______________________________________________________________________________

3.1.1.16 - CYBERNETIC REVOLUTION                                  [CRV3011600]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat each Tier 4 monster once

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

59

ULTRA RARE

Cyber End Dragon
Power Bond

SUPER RARE

Cyber Dragon
Cyber Twin Dragon
Cybernetic Magician
Goblin Elite Attack Force
Skyscraper

RARE

Dimension Wall
Magical Explosion
Miracle Fusion
System Down

COMMON

Dragon's Mirror
Drillroid
Spiritual Earth Art - Kurogane
_______________________________________________________________________________

3.1.1.17 - ELEMENTAL ENERGY                                       [EEN3011700]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat all Tier 4 monsters 3 times

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

57

ULTRA RARE

Elemental Hero Rampart Blaster
Elemental Hero Shining Flare Wingman
Elemental Hero Tempest
Elemental Hero Wildedge

SUPER RARE

Elemental Hero Bladedge
Goldd, Wu-Lord of Dark World
Pot of Avarice
VWXYZ-Dragon Catapult Cannon

RARE

Broww, Huntsman of Dark World
Brron, Mad King of Dark World
Sillva, Warlord of Dark World

COMMON

Dark World Lightning
Elemental Hero Wildheart
Hydrogeddon
V-Tiger Jet
VW-Tiger Catapult
W-Wing Catapult
_______________________________________________________________________________

3.1.1.18 - SHADOW OF INFINITY                                     [SOI3011800]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat each Tier 4 monster 5 times

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

58

ULTRA RARE

Hamon, Lord of Striking Thunder
Raviel, Lord of Phantasms
Uria, Lord of Searing Flames

SUPER RARE

Demise, King of Armageddon

RARE

Adhesive Explosive
Doom Dozer
Proto-Cyber Dragon
Treeborn Frog

COMMON

Anteatereatingant
End of the World
_______________________________________________________________________________

3.1.2 SPECIAL PACKS LIST                                          [SPP3020000]*
_______________________________________________________________________________

Special Packs are unique in that they can carry cards that are not in regular 
boosters, they may also contain cards that have reduced rarity from their 
booster counterpart. Some packs are even type and attribute specific, even 
going up to the superpacks that have all spells, traps, fusions etc.
_______________________________________________________________________________

3.1.2.1 - GAME GIFT COLLECTION                                    [GGC3020100]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 15 monsters or more in Survival Duel

PACK COST

1000 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

82

SECRET RARE

Graceful Charity
Sinister Serpent

ULTRA RARE

Helios Duo Megiste
Helios Tris Megiste
Ring of Destruction

SUPER RARE

D.D. Assailant
Slate Warrior
The Ancient Sun Helios

RARE

Abyss Soldier
Magician's Unite
Toon Dark Magician Girl
Widespread Ruin

COMMON

Card Destruction
Excavation of Mage Stones
Foolish Burial
Goblin Zombie
Kaiser Sea Horse
Magical Mallet
Negate Attack
Satellite Cannon
Soul Exchange
Waboku
_______________________________________________________________________________

3.1.2.2 - SPECIAL GIFT COLLECTION                                 [SGC3020200]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 20 monsters or more in Survival Duel

PACK COST

1000 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

72

SECRET RARE

Harpie's Feather Duster

ULTRA RARE

Blue-Eyes Ultimate Dragon
Dark Dreadroute
Elemental Hero Neos
Reversal of Graves

SUPER RARE

Blue-Eyes White Dragon
Dandylion

RARE

Copycat
Crush Card
Curse of Vampire
Elemental Hero Flame Wingman
Scapegoat
Stronghold
White Horns D.

COMMON

Blast Sphere
Kuriboh
Makyura the Destructor
Nightmare's Steelcage
Sixth Sense
_______________________________________________________________________________

3.1.2.3 - FAIRY COLLECTION                                        [FRC3020300]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 60% of all Challenges

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

68

ULTRA RARE

Marshmallon

SUPER RARE

Asura Priest
The Agent of Force - Mars
The Agent of Judgment - Saturn
Winged Kuriboh

RARE

Airknight Parshath
Banisher of the Light
Manju of the Ten Thousand Hands
Senju of the Thousand Hands
Shining Angel
Skelengel

COMMON

Silpheed
_______________________________________________________________________________

3.1.2.4 - DRAGON COLLECTION                                       [DRC3020400]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 60% of all Challenges

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

76

SECRET RARE

Chaos Emperor Dragon - Envoy of the End

ULTRA RARE

Blue-Eyes White Dragon

SUPER RARE

Armed Dragon LV7
Dark Ruler Vandalgyon
F.G.D.
Horus the Black Flame Dragon LV8

RARE

Armed Dragon LV5
Fiend Skull Dragon
Horus the Black Flame Dragon LV6
King Dragun
Paladin of White Dragon
White Horns D.

COMMON

Armed Dragon LV3
Axe Dragonute
Horus the Black Flame Dragon LV4
Masked Dragon
Mirage Dragon
Rancer Dragonute
Spear Dragon
Twin-Headed Behemoth
_______________________________________________________________________________

3.1.2.5 - WARRIOR COLLECTION A                                    [WCA3020500]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 2 monster once

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

82

RARE

Command Knight
Gearfried the Iron Knight
Goblin Attack Force
_______________________________________________________________________________

3.1.2.6 - WARRIOR COLLECTION B                                    [WCB3020600]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 65% of all Challenges

PACK COST

600 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

85

SECRET RARE

Black Luster Soldier - Envoy of the Beginning
Makyura the Destructor

ULTRA RARE

D.D. Warrior Lady
Exiled Force

SUPER RARE

D.D. Assailant
Freed the Matchless General
Holy Knight Ishzark

RARE

Don Zaloog
Freed the Brave Wanderer
Marauding Captain
Ninja Grandmaster Sasuke

COMMON

D.D. Survivor
Mystic Swordsman LV2
Ryu Senshi
Sasuke Samurai
Strike Ninja
The Creator Incarnate
Toon Goblin Attack Force
Warrior Lady of the Wasteland
_______________________________________________________________________________

3.1.2.7 - FIEND COLLECTION A                                      [FCA3020700]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat each Tier 1 monster 3 times

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

67

ULTRA RARE

Sangan

SUPER RARE

Kuriboh
Mask of Darkness

RARE

Wall of Illusion
_______________________________________________________________________________

3.1.2.8 - FIEND COLLECTION B                                      [FCB3020800]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 55% of all Challenges

PACK COST

600 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

87

SECRET RARE

Yata-Garasu

ULTRA RARE

Dark Dreadroute
Demise, King of Armageddon
Protector of the Sanctuary
Raviel, Lord of Phantasms

SUPER RARE

Goldd, Wu-Lord of Dark World
Night Assailant

RARE

Dark Necrofear
Dark Ruler Ha Des
Goblin Elite Attack Force
Lava Golem
Skull Descovery Knight
Slate Warrior

COMMON

Broww, Huntsman of Dark World
Brron, Mad King of Dark World
Dark Balter the Terrible
Emissary of the Afterlife
Giant Orc
Great Maju Garzett
Sillva, Warlord of Dark World
_______________________________________________________________________________

3.1.2.9 - MACHINE COLLECTION A                                    [MCA3020900]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 1 monster 3 times

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

53

ULTRA RARE

Jinzo
Reflect Bounder

SUPER RARE

Cyber-Stein
Gear Golem the Moving Fortress
Satellite Cannon

RARE

Blast Sphere
Cannon Soldier
Toon Cannon Soldier
UFO Turtle

_______________________________________________________________________________

3.1.2.10 - MACHINE COLLECTION B                                   [MCB3021000]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 55% of all Challenges

PACK COST

600 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

68

ULTRA RARE

Cyber End Dragon
Cyber Twin Dragon
XYZ-Dragon Cannon

SUPER RARE

VWXYZ-Dragon Catapult Cannon
XY-Dragon Cannon
XZ-Tank Cannon
YZ-Tank Cannon

RARE

Blowback Dragon
Cyber Dragon
Fusilier Dragon, the Dual-Mode Beast
Green Gadget
Proto-Cyber Dragon
Red Gadget
VW-Tiger Catapult
X-Head Cannon
Yellow Gadget

COMMON

Adhesive Explosive
Amphibious Bugroth MK-3
Dekoichi the Battlechanted Locomotive
Drillroid
V-Tiger Jet
W-Wing Catapult
Y-Dragon Head
Z-Metal Tank
_______________________________________________________________________________

3.1.2.11 - SPELLCASTER COLLECTION A                               [SCA3021100]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 2 monster once

PACK COST

400 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

63

SECRET RARE

Witch of the Black Forest

ULTRA RARE

Alternate Art Dark Magician
Injection Fairy Lily
Thousand-Eyes Restrict

SUPER RARE

Dark Magician
Exodia the Forbidden One
Magician of Faith

RARE

Copycat
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lord of D.
Right Arm of the Forbidden One
Right Leg of the Forbidden One
_______________________________________________________________________________

3.1.2.12 - SPELLCASTER COLLECTION B                               [SCB3021200]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 65% of all Challenges

PACK COST

600 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

70

SECRET RARE

Magical Scientist

ULTRA RARE

Breaker the Magical Warrior
Chaos Sorcerer
Tsukuyomi

SUPER RARE

Dark Magician of Chaos
The Tricky

RARE

Apprentice Magician
Gravekeeper's Spear Soldier
Magician's Valkyrie
Old Vindictive Magician
Royal Magical Library
Skilled Dark Magician
Toon Dark Magician Girl
Toon Gemini Elf

COMMON

Cybernetic Magician
Gravekeeper's Guard
Gravekeeper's Spy
Hand of Nephthys
Kycoo the Ghost Destroyer
_______________________________________________________________________________

3.1.2.13 - ZOMBIE COLLECTION                                      [ZMC3021300]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 65% of all Challenges

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

66

ULTRA RARE

Vampire Lord

SUPER RARE

Curse of Vampire
Ryu Kokki
Vampire Lady

RARE

Dark Dust Spirit
Double Coston
Pyramid Turtle
Reaper on the Nightmare
Spirit Reaper

COMMON

Goblin Zombie
_______________________________________________________________________________

3.1.2.14 - SPECIAL MONSTERS A                                     [SMA3021400]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 1 monster 3 times

PACK COST

800 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

55

SECRET RARE

Yata-Garasu

ULTRA RARE

Toon Dark Magician Girl
Tsukuyomi

SUPER RARE

Toon World

RARE

Corpse of Yata-Garasu
Dark Dust Spirit
Toon Cannon Soldier
Toon Gemini Elf
Toon Goblin Attack Force
Toon Table of Contents
Y-Dragon Head

COMMON

Aitsu
Asura Priest
Giant Orc
V-Tiger Jet
W-Wing Catapult
X-Head Cannon
Z-Metal Tank
_______________________________________________________________________________

3.1.2.15 - SPECIAL MONSTERS B                                     [SMB3021500]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 55% of all Challenges

PACK COST

1000 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

62

ULTRA RARE

Elemental Hero Erikshieler
Elemental Hero Neos
Elemental Hero Shining Flare Wingman
Horus the Black Flame Dragon LV8

SUPER RARE

Armed Dragon LV7
Elemental Hero Flame Wingman
Elemental Hero Necroshade
Elemental Hero Thunder Giant

RARE

Armed Dragon LV5
Elemental Hero Madballman
Elemental Hero Rampart Blaster
Elemental Hero Steam Healer
Elemental Hero Tempest
Elemental Hero Wildedge
Elemental Hero Wildheart
Miracle Fusion
Skyscraper

COMMON

Armed Dragon LV3
Elemental Hero Bladedge
Horus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV6
Level Up!
Mystic Swordsman LV2
_______________________________________________________________________________

3.1.2.16 - REVERSE COLLECTION                                     [RVC3021600]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 30% of all Challenges

PACK COST

450 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

71

SECRET RARE

Fiber Jar

ULTRA RARE

Cyber Jar
Morphing Jar #2
Night Assailant
Slate Warrior

SUPER RARE

Des Koala
Magician of Faith
Mask of Darkness
Nobleman of Crossout
Penguin Soldier

RARE

A Cat of Ill Omen
Gravekeeper's Guard
Gravekeeper's Spy
Old Vindictive Magician

COMMON

Dekoichi the Battlechanted Locomotive
Magical Merchant
Morphing Jar
Needle Worm
Spear Cretin
_______________________________________________________________________________

3.1.2.17 - LP RECOVERY COLLECTION                                 [LRC3021700]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 20% of all Challenges

PACK COST

300 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

56

ULTRA RARE

Elemental Hero Steam Healer
Snatch Steal
Upstart Goblin

SUPER RARE

Fire Princess
Poison of the Old Man

RARE

Nimble Momonga
Solemn Wishes
Soul Taker
_______________________________________________________________________________

3.1.2.18 - SPECIAL SUMMON COLLECTION A                            [SSA3021800]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 1 monster 3 times

PACK COST

600 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

86

ULTRA RARE

Call of the Haunted
Metamorphosis
Morphing Jar #2
Scapegoat

SUPER RARE

Cyber Jar
Dark Necrofear
Lava Golem
Marauding Captain

RARE

Cyber-Stein
Giant Germ
Nimble Momonga
Pyramid Turtle

COMMON

Dark Magic Curtain
Giant Rat
Gravekeeper's Spy
Last Will
Monster Reborn
Mother Grizzly
Mystic Tomato
Polymerization
Shining Angel
Spear Cretin
UFO Turtle
Y-Dragon Head
Z-Metal Tank
_______________________________________________________________________________

3.1.2.19 - SPECIAL SUMMON COLLECTION B                            [SSB3021900]*
_______________________________________________________________________________

HOW TO UNLOCK

Defeat every Tier 4 monster 5 times

PACK COST

800 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

85

SECRET RARE

Black Luster Soldier - Envoy of the Beginning
Chaos Emperor Dragon - Envoy of the End
Magical Scientist

ULTRA RARE

Chaos Sorcerer

SUPER RARE

Manticore of Darkness
Metal Reflect Slime
Paladin of White Dragon
The Tricky

RARE

Armed Dragon LV5
Horus the Black Flame Dragon LV6
Skilled Dark Magician
Stronghold

COMMON

Armed Dragon LV3
Dimension Fusion
Fiend's Sanctuary
Horus the Black Flame Dragon LV4
Level Up!
Magical Dimension
Masked Dragon
Monster Gate
Mystic Swordsman LV2
Return from the Different Dimension
Silpheed
_______________________________________________________________________________

3.1.2.20 - SPECIAL SUMMON COLLECTION C                            [SSC3022000]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 85% of all Challenges

PACK COST

1000 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

93

SECRET RARE

Hamon, Lord of Striking Thunder
Raviel, Lord of Phantasms
Uria, Lord of Searing Flames

ULTRA RARE

Dark Ruler Vandalgyon
Sacred Phoenix of Nephthys

SUPER RARE

Cyber Dragon
Dandylion
Helios Duo Megiste
Helios Tris Megiste
Power Bond
The Creator

RARE

Goldd, Wu-Lord of Dark World
Hand of Nephthys
Hydrogeddon
King Dragun
Magician's Circle
Miracle Fusion
The Blockman
The Creator Incarnate

COMMON

Anteatereatingant
Curse of Vampire
Doom Dozer
Dragon's Mirror
Fox Fire
Rescue Cat
Sillva, Warlord of Dark World
Spiritual Earth Art - Kurogane
The Dark - Hex-Sealed Fusion
The Earth - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
Treeborn Frog
W-Wing Catapult
Warrior Lady of the Wasteland
_______________________________________________________________________________

3.1.2.21 - EQUIPMENT COLLECTION                                   [EQC3022100]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 8 monsters or more in Survival Duel

PACK COST

400 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

74

SECRET RARE

Butterfly Dagger - Elma

ULTRA RARE

Premature Burial
Snatch Steal

RARE

Fairy Meteor Crush

COMMON

Black Pendant
_______________________________________________________________________________

3.1.2.22 - CONTINUOUS SPELL/TRAP A                                [STA3022200]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 8 monsters or more in Survival Duel

PACK COST

300 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

74

SECRET RARE

Imperial Order
Mirage of Nightmare

ULTRA RARE

Call of the Haunted
Gravity Bind
Messenger of Peace
Royal Decree

SUPER RARE

Destiny Board
Mirror Wall

RARE

Cathedral of Nobles
Ground Collapse
Robbin' Goblin
Spirit Message "A"
Spirit Message "I"
Spirit Message "L"
Spirit Message "N"
Toon World
Ultimate Offering

COMMON

Card of Safe Return
Gravekeeper's Servant
_______________________________________________________________________________

3.1.2.23 - CONTINUOUS SPELL/TRAP B                                [STB3022300]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 12 monsters or more in Survival Duel

PACK COST

500 DP

CARDS PER PACK

3

TOTAL AMOUNT OF CARDS

80

SECRET RARE

Hamon, Lord of Striking Thunder
Uria, Lord of Searing Flames

ULTRA RARE

Level Limit - Area B
Metal Reflect Slime

SUPER RARE

Skill Drain
Wall of Revealing Light
Wave-Motion Cannon

RARE

Heart of the Underdog
Skyscraper
_______________________________________________________________________________

3.1.2.24 - QUICK/COUNTER COLLECTION                               [QCC3022400]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 20 monsters or more in Survival Duel

PACK COST

800 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

66

ULTRA RARE

Book of Moon
Limiter Removal
Mystical Spave Typhoon
Scapegoat

SUPER RARE

Collapse
Divine Wrath
Enemy Controller
Magic Jammer
Seven Tools of the Bandit

RARE

Magic Drain
Magical Dimension
Negate Attack
Poison of the Old Man
Solemn Judgment
Spell Shield Type-8

COMMON

Horn of Heaven
Reload
Rush Recklessly
_______________________________________________________________________________

3.1.2.25 - DIRECT DAMAGE COLLECTION                               [DDC3022500]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 12 monsters or more in Survival Duel

PACK COST

600 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

107

SECRET RARE

Chaos Emperor Dragon - Envoy of the End
Hamon, Lord of Striking Thunder

ULTRA RARE

Cyber End Dragon
Elemental Hero Bladedge
Vampire Lord

SUPER RARE

Airknight Parshath
Dark Ruler Vandalgyon
Thestalos the Firestorm Monarch

RARE

Big Bang Shot
Cannon Soldier
Fairy Meteor Crush
Fire Princess
Gravekeeper's Spear Soldier
Kycoo the Ghost Destroyer
Lava Golem
Robbin' Goblin
Stealth Bird
Vampire Lady

COMMON

Black Pendant
Dark Blade the Dragon Knight
Dark Driceratops
Dragon's Rage
Enraged Battle Ox
Giant Germ
Just Desserts
Rancer Dragonute
Solar Flare Dragon
Spear Dragon
Stamping Destruction
Toon Cannon Soldier
_______________________________________________________________________________

3.1.2.26 - DIRECT ATTACK COLLECTION                               [DAC3022600]*
_______________________________________________________________________________

HOW TO UNLOCK

Get a record total of 15 monsters or more in Survival Duel

PACK COST

500 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

49

SECRET RARE

Magical Scientist

ULTRA RARE

Elemental Hero Rampart Blaster
Toon Dark Magician Girl

SUPER RARE

Gear Golem the Moving Fortress
Spirit Reaper

RARE

Amphibious Bugroth MK-3
Reaper on the Nightmare
Toon Cannon Soldier
Toon Gemini Elf
Toon Goblin Attack Force
Zombyra the Dark

COMMON

Black Tyranno
_______________________________________________________________________________

3.1.2.27 - MONSTER DESTROY COLLECTION                             [MDC3022700]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 75% of all Challenges

PACK COST

800 DP

CARDS PER PACK

5

TOTAL AMOUNT OF CARDS

130

SECRET RARE

Black Luster Soldier - Envoy of the Beginning
Dark Hole
Hamon, Lord of Striking Thunder
Raigeki
Ring of Destruction

ULTRA RARE

Call of the Haunted
Crush Card
Deck Devastation Virus
Exiled Force
Nobleman of Crossout
Premature Burial

SUPER RARE

Elemental Hero Shining Flare Wingman
Hammer Shot
Sakuretsu Armor
Smashing Ground
Zaborg the Thunder Monarch

RARE

Armed Dragon LV5
Bottomless Trap Hole
Elemental Hero Flame Wingman
Elemental Hero Steam Healer
Paladin of White Dragon
Shield Crash
Skull Descovery Knight
YZ-Tank Dragon

COMMON

Adhesive Explosive
Blast Sphere
Drillroid
Fissure
Freed the Brave Wanderer
Hydrogeddon
King Tiger Wanghu
Magical Dimension
Mystic Swordsman LV2
Ninja Grandmaster Sasuke
Old Vindictive Magician
Ryu Kokki
Soul Taker
Widespread Ruin
_______________________________________________________________________________

3.1.2.28 - ALL NORMAL MONSTERS                                    [ANM3022800]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 10% of all Challenges

PACK COST

300 DP

CARDS PER PACK

5

NOTES

All Cards in this pack are Commons
_______________________________________________________________________________

3.1.2.29 - ALL EFFECT MONSTERS                                    [AEM3022900]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 70% of all Challenges

PACK COST

800 DP

CARDS PER PACK

3

NOTES

All cards in this pack are Commons
_______________________________________________________________________________

3.1.2.30 - ALL FUSION MONSTERS                                    [AFM3023000]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 70% of all Challenges

PACK COST

800 DP

CARDS PER PACK

3

NOTES

All cards in this pack are Commons
_______________________________________________________________________________

3.1.2.31 - ALL TRAPS                                              [ATP3023100]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 80% of all Challenges

PACK COST

1200 DP

CARDS PER PACK

3

NOTES

All cards in this pack are Commons
_______________________________________________________________________________

3.1.2.32 - ALL SPELLS                                             [ASL3023200]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 90% of all Challenges

PACK COST

1200 DP

CARDS PER PACK

3

NOTES

All cards in this pack are Commons
_______________________________________________________________________________

3.1.2.33 - ALL AT RANDOM                                          [AAR3023300]*
_______________________________________________________________________________

HOW TO UNLOCK

Complete 100% of all Challenges

PACK COST

1500 DP

CARDS PER PACK

5

NOTES

- All cards in this pack are Commons

- This pack cannot be unlocked in normal circumstances thanks to the Huge
Revolution bug.
_______________________________________________________________________________

3.1.3 - CARD PASSWORDS                                            [CPW3030000]*
_______________________________________________________________________________

In the Get Cards section of the menu you might have seen the PASSWORDS option. 
Passwords are 8-digit identifiers that are found on the bottom left-hand corner 
of real life Yu-Gi-Oh! cards. If you were to enter in any of these numbers into 
the Password machine you'd actually have the opportunity to purchase that card. 
Unfortunately, the cards are extremely expensive, and you really have to weigh 
up whether it is actually worth it to purchase the card, and that's what this 
section is here for. Instead of listing every card password, I'll just be 
listing the Secret and Ultra Rare cards from each booster and special pack. 
I'll also note down the price, just so you don't have a stroke when the game 
springs it up on you.

CARD NAME                                       RARITY       PASSWORD     PRICE

Alkana Knight Joker                             Ultra Rare   06150044   2600 DP
Ancient Gear Golem                              Ultra Rare   83104731   3900 DP
Archlord Zerato                                 Ultra Rare   18378582   5200 DP
Armed Dragon LV7                                Ultra Rare   73879377   5200 DP

Barrel Dragon                                   Ultra Rare   81480460   4680 DP
Black Luster Soldier - Envoy of the Beginning   Secret Rare  72989439  13000 DP
Blue-Eyes Shining Dragon                        Ultra Rare   53347303   6500 DP
Blue-Eyes Toon Dragon                           Ultra Rare   53183600   4680 DP
Blue-Eyes Ultimate Dragon                       Ultra Rare   23995346   7800 DP
Blue-Eyes White Dragon                          Ultra Rare   89631139   7800 DP
Book of Moon                                    Ultra Rare   14087893   9100 DP
Breaker the Magical Warrior                     Ultra Rare   71413901   9100 DP
Buster Blader                                   Ultra Rare   78193831   4680 DP
Butterfly Dagger - Elma                         Secret Rare  69243953  13000 DP

Call of the Haunted                             Ultra Rare   97077563   9100 DP
Change of Heart                                 Secret Rare  04031928  13000 DP
Chaos Emperor Dragon - Envoy of the End         Secret Rare  82301904  13000 DP
Chaos Sorcerer                                  Ultra Rare   09596126   5200 DP
Confiscation                                    Ultra Rare   17375316   9100 DP
Creature Swap                                   Ultra Rare   31036355   6500 DP
Crush Card                                      Ultra Rare   57728570   9100 DP
Cyber Barrier Dragon                            Ultra Rare   68774379   3900 DP
Cyber End Dragon                                Ultra Rare   01546123   7800 DP
Cyber Jar                                       Ultra Rare   34124316   9100 DP
Cyber Laser Dragon                              Ultra Rare   04162088   4940 DP
Cyber Twin Dragon                               Ultra Rare   74157028   6500 DP

D.D. Warrior Lady                               Ultra Rare   07572887   9100 DP
Dark Dreadroute                                 Ultra Rare   62180201   5200 DP
Dark Hole                                       Ultra Rare   53129443   9100 DP
Dark Eradicator Warlock                         Ultra Rare   29436665   5200 DP
Dark Magician of Chaos                          Ultra Rare   40737112   9100 DP
Dark Paladin                                    Ultra Rare   98502113   6500 DP
Dark Ruler Vandalgyon                           Ultra Rare   24857466   3900 DP
Dark Sage                                       Ultra Rare   92377303   3900 DP
Deck Devastation Virus                          Ultra Rare   35027493   9100 DP
Delinquent Duo                                  Secret Rare  44763025  13000 DP
Demise, King of Armageddon                      Ultra Rare   72426662   3900 DP

Elemental Hero Bladedge                         Ultra Rare   59793705   3640 DP
Elemental Hero Erikshieler                      Ultra Rare   29343734   3770 DP
Elemental Hero Flame Wingman                    Ultra Rare   35809262   4550 DP
Elemental Hero Neos                             Ultra Rare   89943723   3120 DP
Elemental Hero Rampart Blaster                  Ultra Rare   47737087   5460 DP
Elemental Hero Shining Flare Wingman            Ultra Rare   25366484   5200 DP
Elemental Hero Steam Healer                     Ultra Rare   81197327   3640 DP
Elemental Hero Tempest                          Ultra Rare   83121692   4940 DP
Elemental Hero Thunder Giant                    Ultra Rare   61204971   4550 DP
Elemental Hero Wildedge                         Ultra Rare   10526791   4680 DP
Emergency Provisions                            Ultra Rare   53046408   6500 DP
Exiled Force                                    Ultra Rare   74131780   9100 DP

Fushioh Richie                                  Ultra Rare   39711336   3640 DP

Gate Guardian                                   Ultra Rare   25833572   5200 DP
Gatling Dragon                                  Ultra Rare   87751584   5200 DP
Gearfried the Swordmaster                       Ultra Rare   57046845   5200 DP
Graceful Charity                                Secret Rare  79571449  13000 DP
Gravity Bind                                    Ultra Rare   85742772   6500 DP
Great Dezard                                    Ultra Rare   88989706   4680 DP

Hamon, Lord of Striking Thunder                 Ultra Rare   32491822   6500 DP
Harpie's Feather Duster                         Secret Rare  18144506  13000 DP
Helios Duo Megiste                              Ultra Rare   80887952   3640 DP
Helios Tris Megiste                             Ultra Rare   17286057   4160 DP
Helpoemer                                       Ultra Rare   76052811   4160 DP
Horus the Black Flame Dragon LV6                Ultra Rare   11224103   5200 DP
Horus the Black Flame Dragon LV8                Ultra Rare   48229808   5200 DP

Imperial Order                                  Secret Rare  61740673  13000 DP
Inaba White Rabbit                              Ultra Rare   77084837   2600 DP
Inferno Fire Blast                              Ultra Rare   52684508   3900 DP
Injection Fairy Lily                            Ultra Rare   79575620   9100 DP

Jinzo                                           Ultra Rare   77585513   9100 DP

Level Limit - Area A                            Ultra Rare   54976796   3380 DP
Level Limit - Area B                            Ultra Rare   03136426   6500 DP
Limiter Removal                                 Ultra Rare   23171610   9100 DP

Mage Power                                      Ultra Rare   83746708   9100 DP
Magic Cylinder                                  Ultra Rare   62279055   9100 DP
Magical Scientist                               Secret Rare  34206604  13000 DP
Makyura the Destructor                          Secret Rare  21593977  13000 DP
Manju of the Ten Thousand Hands                 Ultra Rare   95492061   2600 DP
Manticore of Darkness                           Ultra Rare   77121851   6500 DP
Marshmallon                                     Ultra Rare   31305911   9100 DP
Master of Dragon Soldier                        Ultra Rare   62873545   5200 DP
Messenger of Peace                              Ultra Rare   44656491   3640 DP
Metal Reflect Slime                             Ultra Rare   26905245   5200 DP
Metalzoa                                        Ultra Rare   50705071   2600 DP
Metamorphosis                                   Ultra Rare   46411259   9100 DP
Mirage of Nightmare                             Secret Rare  41482598  13000 DP
Mirror Force                                    Secret Rare  44095762  13000 DP
Monster Reborn                                  Ultra Rare   83764718  13000 DP
Morphing Jar #2                                 Ultra Rare   79106360   5200 DP
Mystic Swordsman LV4                            Ultra Rare   74591968   4550 DP
Mystic Swordsman LV6                            Ultra Rare   60482781   5200 DP
Mystical Space Typhoon                          Ultra Rare   05318639   9100 DP

Night Assailant                                 Ultra Rare   16226786   9100 DP
Nobleman of Crossout                            Ultra Rare   71044499   6500 DP

Painful Choice                                  Secret Rare  74191942  13000 DP
Paladin of White Dragon                         Ultra Rare   73398797   4290 DP
Perfect Machine King                            Ultra Rare   18891691   5200 DP
Power Bond                                      Ultra Rare   37630732   5200 DP
Premature Burial                                Ultra Rare   70828912   9100 DP
Protector of the Sanctuary                      Ultra Rare   24221739   9100 DP

Raigeki                                         Secret Rare  12580477  13000 DP
Raviel, Lord of Phantasms                       Ultra Rare   69890967   6500 DP
Red-Eyes Black Metal Dragon                     Ultra Rare   64335804   2600 DP
Reflect Bounder                                 Ultra Rare   02851070   9100 DP
Reshef the Dark Being                           Ultra Rare   62420419   5200 DP
Reversal of Graves                              Ultra Rare   17484499   9100 DP
Ring of Destruction                             Ultra Rare   83555666  13000 DP
Ruin, Queen of Oblivion                         Ultra Rare   46427957   3900 DP

Sacred Phoenix of Nephthys                      Ultra Rare   61441708   9100 DP
Sanga of the Thunder                            Ultra Rare   25955164   3900 DP
Sangan                                          Ultra Rare   26202165   9100 DP
Scapegoat                                       Ultra Rare   73915051   9100 DP
Silent Swordsman LV3                            Ultra Rare   01995985   4500 DP
Silent Swordsman LV5                            Ultra Rare   74388798   4500 DP
Sinister Serpent                                Secret Rare  08131171  13000 DP
Slate Warrior                                   Ultra Rare   78636495   5200 DP
Snatch Steal                                    Ultra Rare   45986603   9100 DP
Sorcerer of Dark Magic                          Ultra Rare   88619463   3900 DP
Spirit of the Pharaoh                           Ultra Rare   25343280   4680 DP
Summoned Skull                                  Ultra Rare   70781052   5200 DP

The Creator                                     Ultra Rare   61505339   5200 DP
The End of Anubis                               Ultra Rare   65403020   5200 DP
The Forceful Sentry                             Secret Rare  42829885  13000 DP
The Last Warrior From Another Planet            Ultra Rare   86099788   3640 DP
Thousand-Eyes Restrict                          Ultra Rare   63519819   9100 DP
Tribe-Infecting Virus                           Ultra Rare   33184167   9100 DP
Toon Dark Magician Girl                         Ultra Rare   90960358   4160 DP
Torrential Tribute                              Ultra Rare   53582587   9100 DP
Tsukuyumi                                       Ultra Rare   34853266   9100 DP

UFOroid Fighter                                 Ultra Rare   32752319   4550 DP
United We Stand                                 Ultra Rare   56747793   9100 DP
Upstart Goblin                                  Ultra Rare   70368879   6500 DP
Uria, Lord of Searing Flames                    Ultra Rare   06007213   6500 DP

Vampire Genesis                                 Ultra Rare   22056710   5200 DP
Vampire Lord                                    Ultra Rare   53839837   5200 DP
Victory D.                                      Ultra Rare   44910027   5200 DP

Winged Kuriboh LV10                             Ultra Rare   98585345   4550 DP
Witch of the Black Forest                       Secret Rare  78010363  13000 DP

XYZ-Dragon Cannon                               Ultra Rare   91998119   3900 DP

Yata-Garasu                                     Secret Rare  03078576  13000 DP

Zaborg the Thunder Monarch                      Ultra Rare   51945556   5200 DP
Zoa                                             Ultra Rare   24311372   2600 DP
_______________________________________________________________________________

3.1.4 - THE FORBIDDEN/LIMITED CARD LIST                           [BAN3040000]*
_______________________________________________________________________________

There are cards in Yu-Gi-Oh! that have been proven to be too powerful (Raigeki, 
Harpie's Feather Duster, Delinquent Duo) and must therefore be regulated. This 
is done with The Forbidden/Limited Card List. The Forbidden/Limited card list 
is updated twice a year to fit in with the current metagame, trends, and 
results. Cards are either Forbidden, Limited, or Semi-Limited depending on use, 
combos, and effects.

- Forbidden: No cards from this category can be used in your deck. These cards 
generally have amazing effects that can turn the tide of a duel in an instant. 
A few of these cards, such as Magical Scientist, are used as One-Turn Kill 
peices, while others, such as Harpies Feather Duster, offers powerful effects 
without cost to the person activating it, a free card, so to speak.

- Limited: Only one card from this category can be used in your deck. Limited 
cards are powerful cards with good effects that may mean trouble if more copies 
were allowed in decks. Limited Cards are generally made as such because banning 
them outright wouldn't be seen as fair because their effects aren't as extreme 
as other banned cards. Some Limited Cards will probably never leave the Limited 
Card section, such as the Peices of Exodia or Scapegoat.

- Semi-Limited: Only two cards from this category can be used in your deck. 
Semi-Limited cards are generally strong, but not too powerful. Cards in this 
section may be placed here to stymie easy One-Turn Kills, or could be placed in 
here because of high use in tournaments, or to balance effects.
_______________________________________________________________________________

3.1.4.1 - SEPTEMBER 2003                                          [SEP3040100]*
_______________________________________________________________________________

HOW TO UNLOCK



CARD LIST

- Forbidden

There are no Forbidden Cards

- Limited

Breaker the Magical Warrior
Butterfly Dagger - Elma
Call of the Haunted
Card Destruction
Ceasefire
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Confiscation
Cyber Jar
Dark Hole
Delinquent Duo
Exchange of the Spirit
Exiled Force
Exodia the Forbidden One
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Heavy Storm
Imperial Order
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Mage Power
Magic Cylinder
Mirage of Nightmare
Monster Reborn
Morphing Jar
Painful Choice
Pot of Greed
Premature Burial
Raigeki
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sangan
Sinister Serpent
Snatch Steal
Swords of Revealing Light
The Forceful Sentry
Tribe-Infecting Virus
Twin-Headed Behemoth
United We Stand
Upstart Goblin
Vampire Lord
Witch of the Black Forest
Yata-Garasu 

- Semi-Limited

Creature Swap
Last Turn
Makyura the Destructor
Manticore of Darkness
Marauding Captain
Morphing Jar #2
Nobleman of Crossout
Reinforcement of the Army 
_______________________________________________________________________________

3.1.4.2 - MARCH 2004                                              [MAR3040200]*
_______________________________________________________________________________

HOW TO UNLOCK



CARD LIST

- Forbidden

Change of Heart
Cyber Jar
Delinquent Duo
Fiber Jar
Harpie's Feather Duster
Imperial Order
Injection Fairy Lily
Painful Choice
Raigeki
Yata-Garasu 

- Limited

Black Luster Soldier - Envoy of the Beginning
Breaker the Magical Warrior
Butterfly Dagger - Elma
Call of the Haunted
Card Destruction
Ceasefire
Chaos Emperor Dragon - Envoy of the End
Confiscation
Dark Hole
Dark Magician of Chaos
Exchange of the Spirit
Exiled Force
Exodia the Forbidden One
Graceful Charity
Heavy Storm
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Mage Power
Magic Cylinder
Magical Scientist
Mirage of Nightmare 
Monster Reborn
Pot of Greed
Premature Burial
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sangan
Sinister Serpent
Snatch Steal
Swords of Revealing Light
The Forceful Sentry
Torrential Tribute
Tribe-Infecting Virus
Twin-Headed Behemoth
United We Stand
Upstart Goblin
Vampire Lord
Witch of the Black Forest 

- Semi-Limited

Creature Swap
Last Turn
Makyura the Destructor
Manticore of Darkness
Morphing Jar
Nobleman of Crossout
Reinforcement of the Army 
_______________________________________________________________________________

3.1.4.3 - SEPTEMBER 2004                                          [SEP3040300]*
_______________________________________________________________________________

HOW TO UNLOCK



CARD LIST

- Forbidden

Chaos Emperor Dragon - Envoy of the End
Dark Hole
Delinquent Duo
Graceful Charity
Harpie's Feather Duster
Imperial Order
Mirror Force
Monster Reborn
Raigeki
Sangan
United We Stand
Witch of the Black Forest
Yata-Garasu 

- Limited

Black Luster Soldier - Envoy of the Beginning
Breaker the Magical Warrior
Butterfly Dagger - Elma
Call of the Haunted
Card Destruction
Ceasefire
Change of Heart
Confiscation
Crush Card
Cyber Jar
Dark Magician of Chaos
Exchange of the Spirit
Exiled Force
Exodia the Forbidden One
Fiber Jar
Heavy Storm
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Mage Power
Magic Cylinder
Magical Scientist
Mirage of Nightmare
Morphing Jar
Mystical Space Typhoon
Painful Choice
Pot of Greed
Premature Burial
Protector of the Sanctuary
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sinister Serpent
Sixth Sense
Snatch Steal
Swords of Revealing Light
The Forceful Sentry
Torrential Tribute
Tribe-Infecting Virus
Twin-Headed Behemoth
Vampire Lord 

- Semi-Limited

Creature Swap
Last Turn
Makyura the Destructor
Manticore of Darkness
Marauding Captain
Morphing Jar #2
Nobleman of Crossout
Reinforcement of the Army
_______________________________________________________________________________

3.1.4.4 - MARCH 2005                                              [MAR3040400]*
_______________________________________________________________________________

HOW TO UNLOCK



CARD LIST

Forbidden

Butterfly Dagger - Elma
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Confiscation
Dark Hole
Fiber Jar
Harpie's Feather Duster
Imperial Order
Magical Scientist
Makyura the Destructor
Mirage of Nightmare
Monster Reborn
Painful Choice
Raigeki
Sixth Sense
The Forceful Sentry
Witch of the Black Forest
Yata-Garasu 

[edit] Limited

Black Luster Soldier - Envoy of the Beginning
Breaker the Magical Warrior
Call of the Haunted
Card Destruction
Ceasefire
Crush Card
Cyber Jar
Dark Magician of Chaos
Deck Devastation Virus
Delinquent Duo
Exchange of the Spirit
Exiled Force
Exodia the Forbidden One
Graceful Charity
Heavy Storm
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lightning Vortex
Mage Power
Magic Cylinder
Marshmallon
Mirror Force
Morphing Jar
Mystical Space Typhoon
Pot of Greed
Premature Burial
Protector of the Sanctuary
Reckless Greed
Reflect Bounder
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sacred Phoenix of Nephthys
Sangan
Sinister Serpent
Snatch Steal
Swords of Revealing Light
Torrential Tribute
Tribe-Infecting Virus
Twin-Headed Behemoth
United We Stand 

- Semi-Limited

Abyss Soldier
Creature Swap
Dark Scorpion - Chick the Yellow
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Last Turn
Level Limit - Area B
Manticore of Darkness
Marauding Captain
Night Assailant
Nobleman of Crossout
Reinforcement of the Army
Upstart Goblin
Vampire Lord 
_______________________________________________________________________________

3.1.4.5 - SEPTEMBER 2005                                          [SEP3040500]*
_______________________________________________________________________________

HOW TO UNLOCK

This is the default banlist, available from the start of the game

CARD LIST

- Forbidden

Black Luster Soldier - Envoy of the Beginning
Butterfly Dagger - Elma
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Delinquent Duo
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Imperial Order
Magical Scientist
Makyura the Destructor
Mirage of Nightmare
Monster Reborn
Mirror Force
Painful Choice
Raigeki
Ring of Destruction
Sinister Serpent
Sixth Sense
The Forceful Sentry
Witch of the Black Forest
Yata-Garasu 

- Limited

Book of Moon
Breaker the Magical Warrior
Call of the Haunted
Card Destruction
Cathedral of Nobles
Ceasefire
Confiscation
Crush Card
Cyber Jar
D.D. Warrior Lady
Dark Hole
Dark Magician of Chaos
Deck Devastation Virus
Exiled Force
Exodia the Forbidden One
Heavy Storm
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Level Limit - Area B
Lightning Vortex
Limiter Removal
Mage Power
Magic Cylinder
Marshmallon
Mask of Darkness
Metamorphosis
Morphing Jar
Mystical Space Typhoon
Night Assailant
Nobleman of Crossout
Pot of Greed
Premature Burial
Protector of the Sanctuary
Reckless Greed
Reflect Bounder
Reversal of Graves
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Sacred Phoenix of Nephthys
Sangan
Scapegoat
Snatch Steal
Swords of Revealing Light
Thousand-Eyes Restrict
Torrential Tribute
Treeborn Frog
Tribe-Infecting Virus
Tsukuyomi
Twin-Headed Behemoth
United We Stand 

- Semi-Limited

Abyss Soldier
Creature Swap
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Last Turn
Manticore of Darkness
Reinforcement of the Army
Upstart Goblin
_______________________________________________________________________________

3.1.4.6 - MARCH 2006                                              [MAR3040600]*
_______________________________________________________________________________

HOW TO UNLOCK

You can unlock this banlist by inputting the following password at the password 
screen:

v2AQz 8Gfz[Circle] Lup3K
EWQ[Divide by Sign]r mQ=vW GxrMr
pBLea P=rWQ @zWQ=
EWQU7 uMvyn ?f7YG
8-BWg J?D

CARD LIST

- Forbidden

Black Luster Soldier - Envoy of the Beginning
Butterfly Dagger - Elma
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Cyber Jar
Delinquent Duo
Dark Hole
Fiber Jar
Harpie's Feather Duster
Imperial Order
Last Turn
Magical Scientist
Makyura the Destructor
Mirage of Nightmare
Monster Reborn
Painful Choice
Pot of Greed
Raigeki
Reversal of Graves
Ring of Destruction
Sinister Serpent
Sixth Sense
Time Seal
The Forceful Sentry
Tribe-Infecting Virus
Victory D.
Witch of the Black Forest
Yata-Garasu 

- Limited

Book of Moon
Breaker the Magical Warrior
Call of the Haunted
Card Destruction
Cathedral of Nobles
Ceasefire
Confiscation
Crush Card
D.D. Assailant
D.D. Warrior Lady
Dandylion
Dark Magician of Chaos
Drop Off
Excavation of Mage Stones
Exiled Force
Exodia the Forbidden One
Graceful Charity
Heavy Storm
Injection Fairy Lily
Jinzo
Last Will
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Level Limit - Area B
Lightning Vortex
Limiter Removal
Mage Power
Magic Cylinder
Marshmallon
Mask of Darkness
Metamorphosis
Mirror Force
Morphing Jar
Mystical Space Typhoon
Night Assailant
Pot of Avarice
Premature Burial
Protector of the Sanctuary
Reckless Greed
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Sacred Phoenix of Nephthys
Sangan
Scapegoat
Snatch Steal
Swords of Revealing Light
Thousand-Eyes Restrict
Torrential Tribute
Treeborn Frog
Tsukuyomi
Twin-Headed Behemoth
United We Stand 

- Semi-Limited

Apprentice Magician
Creature Swap
Deck Devastation Virus
Emergency Provisions
Good Goblin Housekeeping
Gravity Bind
Magician of Faith
Manticore of Darkness
Nobleman of Crossout
Reflect Bounder
Reinforcement of the Army
Upstart Goblin 
_______________________________________________________________________________

3.1.4.7 - SEPTEMBER 2006                                          [SEP3040700]*
_______________________________________________________________________________

HOW TO UNLOCK

You can unlock this banlist by inputting the following password at the password 
screen:

Vh7Qz 8Gfz[Circle] Lrp2L
AWQ@r 2Q=v# Gx!Mr
pBdia N=rWQ @zWQ=
EWQUz mM8-C %x7uH
Z4m?g 7HEgs Uhe[Divide by Sign][Triangle]
EV[Circle]k4 LcvD

CARD LIST

- Forbidden

Black Luster Soldier - Envoy of the Beginning
Butterfly Dagger - Elma
Cathedral of Nobles
Change of Heart
Chaos Emperor Dragon - Envoy of the End
Chaos Sorcerer
Cyber Jar
Dark Hole
Delinquent Duo
Fiber Jar
Harpie's Feather Duster
Imperial Order
Last Turn
Magical Scientist
Makyura the Destructor
Mirage of Nightmare
Monster Reborn
Painful Choice
Pot of Greed
Raigeki
Reversal of Graves
Sinister Serpent
Sixth Sense
Snatch Steal
The Forceful Sentry
Thousand-Eyes Restrict
Time Seal
Tribe-Infecting Virus
Tsukuyomi
Witch of the Black Forest
Yata-Garasu 

- Limited

Book of Moon
Breaker the Magical Warrior
Call of the Haunted
Card Destruction
Ceasefire
Confiscation
Crush Card
D.D. Assailant
D.D. Warrior Lady
Dandylion
Dark Magician of Chaos
Excavation of Mage Stones
Exodia the Forbidden One
Graceful Charity
Gravity Bind
Heavy Storm
Injection Fairy Lily
Jinzo
Last Will
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Level Limit - Area B
Limiter Removal
Mage Power
Magic Cylinder
Magician of Faith
Marshmallon
Mask of Darkness
Metamorphosis
Mirror Force
Morphing Jar
Mystical Space Typhoon
Night Assailant
Nobleman of Crossout
Pot of Avarice
Premature Burial
Protector of the Sanctuary
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Destruction
Sacred Phoenix of Nephthys
Sangan
Scapegoat
Spirit Reaper
Swords of Revealing Light
Torrential Tribute
Treeborn Frog
Twin-Headed Behemoth
Ultimate Offering
United We Stand
Victory D. 

- Semi-Limited

Apprentice Magician
Creature Swap
Deck Devastation Virus
Exiled Force
Giant Trunade
Good Goblin Housekeeping
Manticore of Darkness
Reckless Greed
Reinforcement of the Army
Upstart Goblin
Wall of Revealing Light 
_______________________________________________________________________________

3.1.4.8 - MARCH 2007                                              [MAR3040800]*
_______________________________________________________________________________

HOW TO UNLOCK

You can unlock this banlist by inputting the following password at the password 
screen:

HXkQz 8Gfz8 LEp2L
NUQMr mQ=v[Triangle] Gx!Mr
pPdiH R=rWQ @vWQ=
EWQU7 uMf[Divide by Sign]V [Star]2k3L
Z4m?g JsH[Triangle]x UheJ?
Dgskm QA

CARD LIST

- Forbidden

Black Luster Ritual
Breaker the Magical Warrior
Armor Breaker
Cathedral of Nobles
Chaos Emperor Dragon - Envoy of the End
Chaos Sorcerer
Cyber Jar
Cyber-Stein
Dark Hole
Delinquent Duo
Fiber Jar
Graceful Charity
Harpie's Feather Duster
Last Turn
Last Will
Magical Scientist
Magician of Faith
Makyura the Destructor
Mirage of Nightmare
Monster Reborn
Painful Choice
Pot of Greed
Raigeki
Reversal of Graves
Sinister Serpent
Sixth Sense
The Forceful Sentry
Thousand-Eyes Restrict
Time Seal
Tribe-Infecting Virus
Tsukuyomi
Victory D.
Witch of the Black Forest
Yata-Garasu 

- Limited

Book of Moon
Call of the Haunted
Card Destruction
Ceasefire
Confiscation
Crush Card Virus
Dimension Fusion
D.D. Warrior Lady
Dandylion
Dark Magician of Chaos
Excavation of Mage Stones
Exodia the Forbidden One
Giant Trunade
Gravity Bind
Heavy Storm
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Level Limit - Area B
Limiter Removal
Mage Power
Magic Cylinder
Marshmallon
Mirror Force
Morphing Jar
Mystical Space Typhoon
Night Assailant
Nobleman of Crossout
Pot of Avarice
Premature Burial
Protector of the Sanctuary
Ring of Destruction
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Sangan
Scapegoat
Snatch Steal
Spirit Reaper
Swords of Revealing Light
Treeborn Frog
Twin-Headed Behemoth
Torrential Tribute
Ultimate Offering
United We Stand 

- Semi-Limited

Apprentice Magician
Creature Swap
D.D. Assailant
Deck Devastation Virus
Good Goblin Housekeeping
Manticore of Darkness
Mask of Darkness
Metamorphosis
Reckless Greed
Reinforcement of the Army
Wall of Revealing Light
_______________________________________________________________________________

3.1.5 - SAMPLE DECKS                                              [SMP3050000]*
_______________________________________________________________________________

If you're having trouble coming up with deck ideas or you just want to steal 
some, here are 10 decks I have created for you to look at and hopefully get 
some ideas from. Most of these decks aren't really that polished, though, so be 
warned. Don't blame me if you copy one of my decks card for card and then find 
yourself being topdecked by Scapegoat, yeah.

All decks are made using the September 2005 Banlist. If you're using a 
different banlist you can adjust these to fit. These decks were all created by 
me, any resemblance to any decks that someone else may have built are purely 
coincidental, I swear.

As usual, i'll just be listing the best cards possible, and you'll have to 
either get them or get substitute cards to fit in.
_______________________________________________________________________________

3.1.5.1 - WARRIOR RATBOX                                          [WRB3050100]*
_______________________________________________________________________________

The toolbox, a decktype that aims to combat any situation, has been a popular 
decktype that has seen its success ebb and flow through the years, the most 
well known toolboxes have been the Warrior Toolbox and the Ratbox. This deck 
aims to merge the two together, to get the best of both worlds.   

MONSTERS: 19

1x Breaker the Magical Warrior
2x Chiron the Mage
1x Cyber Jar
1x D.D. Warrior Lady
3x Elemental Hero Wildheart
1x Exiled Force
3x Giant Rat
1x Injection Fairy Lily
1x Morphing Jar
2x Mystic Swordsman LV2
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 16

3x Brain Control
2x Creature Swap
1x Dark Hole
1x Heavy Storm
1x Mystical Space Typhoon
2x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
2x Reinforcement of the Army
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 4

1x Call of the Haunted
2x Spiritual Earth Art - Kurogane
1x Torrential Tribute

This deck can answer almost any question put forward to it. Face-down monsters,
traps, powerplays, and all of that can be countered with this deck. It's
important to note your LP, Injection Fairy Lily tends to drain Life Points
quickly, so it's important to have a creature swap ready in times like these. 
_______________________________________________________________________________

3.1.5.2 - HAND CONTROL                                            [HCT3050200]*
_______________________________________________________________________________

Hand control is one of the most powerful control strategies in Yu-Gi-Oh! 
Forcing your opponent into topdecking situations early generally means you're 
on the way to a win, which is what we'll be trying to achieve with this deck.

MONSTERS: 19

3x Thestalos the Firestorm Monarch
1x Breaker the Magical Warrior
3x Don Zaloog
3x Mask of Darkness
1x Sangan
3x Spirit Reaper
3x Toon Gemini Elf
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 12

3x Collapse
1x Confiscation
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 9

1x Call of the Haunted
1x Crush Card
3x Time Seal
1x Torrential Tribute
3x Trap Dustshoot

This deck seems almost unfair. You can manage to get in a nasty lock using Time 
Seal and Mask of Darkness but I won't go there. Trap Dustshoot is an awesome 
card in the early game, arguably sending a card back to the deck is a lot more 
devastating then sending it to the graveyard. So activating 1 or 2 during the 
opponent's first turn could render his entire game useless.
_______________________________________________________________________________

3.1.5.3 - LAST DRAW EXODIA                                        [LDE3050300]*
_______________________________________________________________________________

Struggling for DP? Then look no further. This deck aims to get Exodia on the 
last draw, meaning once you draw the final piece, you'll have no more cards in 
your deck. How does that give you heaps of DP, you may ask? Well, an Exodia 
Finish is 1000 DP while the Extremely Low Deck Bonus will get you 1500 DP. If 
you're skilled, you may want to try and get the Extremely Low LP Bonus of 2000 
DP. That's quite a lot of zeroes.

MONSTERS: 13

1x Left Arm of the Forbidden One
1x Left Leg of the Forbidden One
1x Right Arm of the Forbidden One
1x Right Leg of the Forbidden One
3x Des Lacooda
1x Exodia the Forbidden One
3x Magician of Faith
1x Sangan
1x Tsukuyomi

SPELLS: 13

2x Level Limit - Area B
1x Lightning Vortex
3x Messenger of Peace
3x Nightmare's Steelcage
1x Pot of Greed
1x Swords of Revealing Light
2x Upstart Goblin

TRAPS: 14

3x Corpse of Yata-Garasu
2x Good Goblin Housekeeping
2x Gravity Bind
3x Jar of Greed
3x Solemn Judgement
1x Wall of Revealing Light

First thing we're going to do is set up our stall, the Faith-Tsuku-Swords stall 
should do fine. Afterwards, we're going to draw, draw, draw, in that drawing 
frenzy, hopefully we'll be able to get an Exodia peice to the bottom of the 
deck with Good Goblin Housekeeping. Once we do that, the optional goal kicks 
in; it's time to kill ourselves. Solemn Judgement and Wall of Revealing Light 
should take off the bulk of your Life Points, while Messenger of Peace should 
finish it off. After that, all that's left is to get all of your pieces. Also, 
don't forget that once you get a piece of Exodia on the bottom of your deck, 
not to get it shuffled. That means once this is achieved, Sangan is officially 
useless.
_______________________________________________________________________________

3.1.5.4 - A LEGENDARY OCEAN                                       [ALO3050400]*
_______________________________________________________________________________

A Legendary Ocean is basically Umi V2. It has 2 abilities, 1 which doesn't 
matter that much and another which can change the whole dynamic of the duel.

MONSTERS: 19

3x Levia-Dragon - Daedalus
3x Amphibious Bugroth MK-3
1x Cyber Jar
3x Hydrogeddon
3x Mermaid Knight
3x Mother Grizzly
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 15

3x A Legendary Ocean
2x Collapse
1x Dark Hole
1x Heavy Storm
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
2x Salvage
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 6

2x Bottomless Trap Hole
1x Call of the Haunted
2x Gravity Bind
1x Torrential Tribute

A Legendary Ocean reduces the level of all water monsters in the hand and on 
the field by 1, which means that 16 out of 19 monster cards are unaffected by 
the effects of Gravity Bind. Levia-Dragon - Daedalus is the deal-sealer, 
pushing through the last strains of damage. If the summon goes through, Levia-
Dragon - Daedalus is unstoppable save Kuriboh.
_______________________________________________________________________________

3.1.5.5 - MAGICAL TOON WORLD                                      [MTW3050500]*
_______________________________________________________________________________

Toons and Magicians go together quite well, considering 3 of the Toons are 
spellcasters. This deck attempts to merge the two into a cohesive, powerful 
deck.

MONSTERS: 18

3x Toon Dark Magician Girl
1x Breaker the Magical Warrior
1x Cyber Jar
3x Magician of Faith
3x Magician's Valkyrie
3x Toon Gemini Elf
2x Toon Masked Sorcerer
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 17

1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
3x Magical Dimension
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal
1x Swords of Revealing Light
3x Toon Table of Contents
3x Toon World

TRAPS: 5

1x Call of the Haunted
3x Magician's Circle
1x Torrential Tribute

Toon Dark Magician Girl is a great Toon, it is the only Toon that can attack on 
the turn it was special summoned. That means that she is capable of turning the 
tide of a duel with little effort, and multiple Special Summons of Toon Dark 
Magician Girl would generally spell the end of the game for the opponent. Toon 
Gemini Elf is another great Toon, it doesn't need Toon World to function, and 
it can be brought out with Magician's Circle.
_______________________________________________________________________________

3.1.5.6 - BLUE-EYES WHITE DRAGON                                  [BWD3050600]*
_______________________________________________________________________________

Blue-Eyes White Dragon is the signature card of one Seto Kaiba. Although the 
card was extremely rare and powerful in the anime, the dragon doesn't get that 
much love in the real world thanks to it being a vanilla 8-star resource hog, 
kinda like a Dell laptop. Well, I guess it's time to change that...

FUSION MONSTERS: 6

3x Blue-Eyes Ultimate Dragon
3x F.G.D.

MONSTERS: 20

3x Paladin of White Dragon
3x Blue-Eyes White Dragon
1x Cyber Jar
2x Kaiser Sea Horse
3x Manju of the Ten Thousand Hands
3x Masked Dragon
2x Spear Dragon
1x Tribe-Infecting Virus
1x Tsukuyomi
1x Twin-Headed Behemoth

SPELLS: 16

3x Brain Control
1x Dark Hole
2x Dragon's Mirror
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light
3x White Dragon Ritual

TRAPS: 4

1x Call of the Haunted
2x Dragon's Rage
1x Torrential Tribute

"DRAW YOUR LAST PATHETIC CARD", doesn't it make you feel awesome when you say 
that? This deck is built for damage, Blue-Eyes White Dragon + Dragon's Rage 
generally means 'pain' and the big Dragon isn't too difficult to get out thanks 
to the effect of Paladin of White Dragon; Ritual Summon it, clear out the 
defense position monsters, hit Main Phase 2 and tribute that sucker, if you 
can, bring it back out of the graveyard and do it again!
_______________________________________________________________________________

3.1.5.7 - GADGETS                                                 [GDT3050700]*
_______________________________________________________________________________

If you want to be able to summon a card EVERY turn, then the Gadgets are your 
team.

MONSTERS: 17

1x Breaker the Magical Warrior
1x D.D. Warrior Lady
2x Drillroid
1x Exiled Force
3x Green Gadget
2x Kycoo the Ghost Destroyer
3x Red Gadget
1x Tribe-Infecting Virus
3x Yellow Gadget

SPELLS: 18

3x Collapse
1x Dark Hole
3x Fissure
1x Heavy Storm
1x Lightning Vortex
1x Limiter Removal
2x Nobleman of Crossout
2x Pot of Avarice
1x Pot of Greed
1x Premature Burial
1x Scapegoat
1x Snatch Steal

TRAPS: 8

1x Call of the Haunted
3x Sakuretsu Armor
3x Solemn Judgement
1x Torrential Tribute

Gadgets never go away... NEVER. Beat one, another comes along to replace it. As 
long as you can destroy your opponent's monsters you will always be pushing 
through damage, and sooner or later your opponent will be forced into 
topdecking while you'll still be bringing out Gadgets. Although as great as 
they are, they still need a supporting cast that can help out when needed; D.D. 
Warrior Lady can take care of deck searchers or huge monsters, Drillroid can 
take out Defense position monsters and Kycoo can stop the opponent from 
removing your spent Gadgets from play.
_______________________________________________________________________________

3.1.5.8 - GUARDIAN SPHINX                                         [SNX3050800]*
_______________________________________________________________________________

Getting your monster cards sent back to the hand is very frustrating. Having it 
happen over and over again is a pain that cannot be measured, which is the pain 
we are trying to inflict with this deck.

MONSTERS: 19

3x Guardian Sphinx
1x Hieracosphinx
3x Arsenal Summoner
1x Breaker the Magical Warrior
1x Cyber Jar
3x Golem Sentry
3x King Tiger Wanghu
1x Morphing Jar
1x Sangan
1x Tribe-Infecting Virus
1x Tsukuyomi

SPELLS: 12

1x Book of Moon
3x Collapse
1x Dark Hole
1x Heavy Storm
1x Lightning Vortex
1x Mystical Space Typhoon
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 9

1x Call of the Haunted
2x Metal Reflect Slime
2x Robbin' Goblin
3x Solemn Judgement
1x Torrential Tribute

Arsenal Summoner is a funny card, I think when it was created it was only 
supposed to be for the failed "Guardian" series, however they forgot about 
Guardian Sphinx... and then we found an actual use for it. This deck benefits 
from Robbin' Goblin; if the opponent decides to stop Guardian Sphinx's effect 
by attacking it, it will only him in the long run. Collapse was added in case 
the opponent manages to get a 2500+ ATK monster onto the field, that way, the 
opponent will be unable to destroy your Sphinx.
_______________________________________________________________________________

3.1.5.9 - DARK PALADIN                                            [DPN3050900]*
_______________________________________________________________________________

Dark Paladin is a good card that is surprisingly easy to summon. It is easy to 
power-up and has a great spell-negating effect.

FUSION MONSTERS: 6

3x Dark Paladin
3x King Dragun

MONSTERS: 20

2x Dark Magician
2x Buster Blader
1x Cyber Jar
3x King of the Swamp
3x Masked Dragon
2x Mirage Dragon
2x Skilled Dark Magician
2x Skilled White Magician
1x Tribe-Infecting Virus
1x Tsukuyomi
1x Twin-Headed Dragon

SPELLS: 14

1x Dark Hole
2x Dark Magic Curtain
1x Heavy Storm
1x Lightning Vortex
1x Metamorphosis
1x Mystical Space Typhoon
3x Polymerization
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
1x Swords of Revealing Light

TRAPS: 6

1x Call of the Haunted
1x Miracle Restoring
3x Pitch-Black Power Stone
1x Torrential Tribute

We have a lot of ways to get our big fusion out. Between the Skilled Magicians, 
Kings of the Swamp, Dark Magic Curtains and Miracle Restoring we should find 
that getting the spell-hating paladin out is a breeze. Metamorphosis is in here 
to get out King Dragun and make your Paladin even stronger.
_______________________________________________________________________________

3.1.5.10 - SKILL DRAIN BURN                                       [SDB3051000]*
_______________________________________________________________________________

This deck type was once known as Team Odyssey Burn, and was popular in mid-
2007. This build will be a little different because of the card pool available.

MONSTERS: 10

3x Big Shield Gardna
3x Dark Mimic
3x Mystic Tomato
1x Sangan

SPELLS: 10

1x Confiscation
2x Level Limit - Area B
1x Messenger of Peace
1x Pot of Greed
1x Scapegoat
1x Swords of Revealing Light
3x Wave-Motion Cannon

TRAPS: 20

1x Crush Card
2x Gravity Bind
2x Magic Jammer
2x Metal Reflect Slime
3x Skill Drain
3x Solemn Judgement
3x Time Seal
1x Torrential Tribute
2x Trap Dustshoot
1x Wall of Revealing Light

The basic premise is to dominate your opponents effects. Wave-Motion Cannon is 
your win condition, under no circumstances can you let them be destroyed. You 
also cannot let your opponent get an attack in, which is why you have so much 
stall. You have 4 targets for Crush Card, 3 lets you draw and 1 lets you search 
the deck. Every monster is generally unaffected by Skill Drain.

===============================================================================

4 - MISCELLANEOUS                                                 [MSC4000000]*

===============================================================================

Things that don't really fit anywhere else. If you've made it this far down the 
guide, congrats! I hope you've learned something from my Walkthrough.

_______________________________________________________________________________

4.1 - FREQUENTLY ASKED QUESTIONS                                  [FAQ4010000]*
_______________________________________________________________________________

Haha, I actually got a question, wow. Any and all questions can be mailed to 
the email at the top of the guide. Don't forget to mark your mail accordingly, 
so I don't think it's just rubbish spam. Also, any questions that are added to 
this could possibly be edited for grammer (not necessarily spelling).

QUESTION: Will you rate my deck?

- Answer: No. Use the appropriate board for that. If you go ahead and give me a 
deck anyway, I'd probably just make an offhanded comment about it and add you 
to my spam list.

QUESTION: If someone has a different strategy for a Theme or Limited Duel, will 
you put their decks and strategies up?

- Answer: If it works; perhaps. If it works better then my strategy; the chance 
is there. If it's making a deck with Exodia, Heart of the Underdog and yellows; 
no chance. People have been asking why I don't accept that strategy; it's not 
that I don't accept it, it's just that it's so BORRRRRING, and it's not really 
a given it would actually work outside unless you're using an emulator with 
save states.
_______________________________________________________________________________

4.2 - CHEAT CODES                                                 [CHC4020000]*
_______________________________________________________________________________

All Cheat Codes are for the US version.

ACTION REPLAY CODES

[credit: codejunkies.com]

- Master Code

74050976 aaa70689
4dd0446c 4e3c0d2f

- Max/Infinite DP

e293ab84 394204f1

- Instant Win

80c06834 cde02473

GAMESHARK CODES

[credit: gameshark.com]

- Master Code

930F48CCAEB2
B54793A446CC
07D60E693CF3

- Access all Free Duel Opponents

715405EBE11C
F57405CBE15C

- Access all Packs

6AC915BF5526
13728E388AC3

- Have all Cards

9EFA455964DB
68CF85437DFF
21768720EAF3

-Have 50,000 DP

9EFA455964DB
BCBCFB2CDB83

- Maximum DP

9EFA455964DB
43182893B134
9EFA455964DB
5A9864938926

- Infinite LP

E574D5E0FA8C

- Infinite Summons

4A9AED9C6EB2

- Deplete Rivals LP [Sel+Up]

68EB90E79118
DCBEEC2C8AC3

- Draw Again [Sel+Down]

68A1A023819B
ECA7EDEC7EFA
336347324FCB

- Always Pick First

A8CED6EC2EBE
888CE3627C7F

- Receive No Direct Damage

856ED7615CD9
FEE2C93CEAEF

- Inflict Max Direct Damage

C56ED1605EDD
E762DDB8E234

- Duel Puzzles Complete

FEEBC9396CEF
73724131CAC7

- Limited Duels Complete

DCB6F0E598C4
EED24111CA97

- Theme Duels Complete

FEB2ED79F8E3
336347304ECB

- Activate Raigeki [Sel+B]

EC81F0878158
110526E73D62
59CFDB5E72AD
EC81F0878158
EEFAD918CA95
5547C8082FAF
EC81F0878158
B76BDF194C89
0AF24E3882D3
13113313E92D
7146CC8C0E8A

- Monster Reborn [Sel+A]

28A1B6A6831C
4A90A0F6921E
39FAD56692C1
28A1B6A6831C
EEFAD918CA95
5547C8082FAF
28A1B6A6831C
B76BDF194C89
0AF24E3882D3
4884B5024651
7146CC8C0E8A

- Harpies Duster [Sel+R]

68A1B4A78118
71143968FAAD
19B6CDBAE2E3
68A1B4A78118
EEFAD918CA95
5547C8082FAF
68A1B4A78118
B76BDF194C89
0AF24E3882D3
73002C9C2EE2
7146CC8C0E8A

_______________________________________________________________________________

4.3 - LINKS AND OTHER GUIDES                                      [LOG4030000]*
_______________________________________________________________________________

LINKS

http://yugioh.wikia.com - Everything you needed to know about the world of yu-
gi-oh!, everything.

http://www.xerocreative.com - They created Yu-Gi-Oh! Virtual Desktop, a free 
little application which allows you to play Yu-Gi-Oh! online. YVD is up-to-date 
in terms of cards (well, near enough anyway) and features support for the new 
Synchro, Tuner and Psychic cards.

OTHER GUIDES

- If you want more card passwords, you can check Pinuno's Passwords FAQ.

- SSJ2_Gohan's Opponent's Decklist FAQ has what you'd expect.

- c0rps3 has an excellent Pack List FAQ which actually orders the cards in 
rarity.
_______________________________________________________________________________

4.4 - TO DO LIST                                                  [TDL4040000]*
_______________________________________________________________________________

This list is here for my benefit, really. The first thing I do when I open this 
file is scroll down here to see what needs my immediate attention. I bet you 
didn't know the To Do List will also calculate my version number.

SECTION                                    COMPLETED        % COMP.

1 - INTRODUCTION                           4/4              100%

1.1 - About the Game                       1/1              100%
1.2 - Controls                             1/1              100%
1.3 - Copyright Info                       1/1              100%

2 - WALKTHROUGH                            139/185          75%

2.1 - Before we Begin                      3/3              100%
2.2 - Starting a New Game                  16/16            100%
2.3 - Challenge Mode                       85/131           65%
2.4 - Free Duel                            34/34            100%

3 - DECK BUILDING                          75/75            100%

3.1 - Booster List                         19/19            100%
3.2 - Special Packs List                   34/34            100%
3.3 - Card Passwords                       1/1              100%
3.4 - Banlists                             9/9              100%
3.5 - Sample Decks                         11/11            100%

4 - MISCELLANEOUS                          7/7              100%

4.1 - Frequently Asked Questions           1/1              100%
4.2 - Cheat Codes                          1/1              100%
4.3 - Links and Other Guides               1/1              100%
4.4 - TO Do List                           1/1              100%
4.5 - Version Info                         1/1              100%
4.6 - Thanks                               1/1              100%

TOTAL                                      225/271          83%
_______________________________________________________________________________

4.5 - VERSION INFO                                                [VER4050000]*
_______________________________________________________________________________

VERSION 0.83c

- Date: 12/02/2010

- File Size: 331KB

- Sorry to everyone who emailed me and I didn't reply. I've put up a new email
address for people to send questions to. Be warned that 0.83c will quite
possibly be the final version of this FAQ. I've moved on now to the DS, and to
be honest this game hasn't even been in the back of my mind for a while. Do not
hesitate to send me any questions though.

VERSION 0.83b

- Date: 06/16/2009

- File Size: 331KB

- I lost everything on my HDD a few weeks back and it's only now I've managed 
to claw back to reformatting this for Word. While I was at it I thought I'd go 
through this thing looking for grammar and spelling errors. I've also removed 
Metagame from the links list because... well, they're down thanks to Konami 
removing UDE from YGO distribution. Damn.

VERSION 0.83

- Date: 11/12/2008

- File Size: 329KB

- Completed a few more Limited Duels while adding the headings to more Limited 
and Theme Duels, those will get filled in with time. You may notice some of my 
deck explanations becoming a bit more mundane. It's because talking about an 
all-toon deck sucks, and it ruins my entire day.

VERSION 0.79

- Date: 11/06/2008

- File Size: 308KB

- I'm finally comfortable about submitting this now. All Free Duel opponents 
have been completed, although I'll probably add some more stuff in later.

VERSION 0.66

- Date: 11/05/2008

- File Size: 295KB

- Two Thirds of the way through! Completed the Sample Decks. Completed all of 
those damn Duel Puzzles. Happy Birthday to me, and congratulations to one Mr. 
Barrack Obama.

VERSION 0.51

- Date: 11/03/2008

- File Size: 256KB

- Added more subsections to the Forbidden/Limited section before finishing it 
off. Completed more Theme Duels, The Uria challenge rocked hard.

VERSION 0.44

- Date: 10/30/2008

- File Size: 223KB

- Completed more Limited and Theme duels, that Ritual one almost took 4 hours 
to figure out. Added Gameshark Codes.

VERSION 0.40

- Date: 10/29/2008

- Fire Size: 199KB

- HUGE UPDATE! Added in "The Trunk", completed "Booster List" and "Special 
Packs List". Transferred and edited "The Main Menu" from out of my old FAQ. I 
think that is the last thing that needed bringing over. Also completed my 
section welcomes, Card Passwords and Survival Duel.

VERSION 0.14

- Date: 10/28/2008

- File Size: 146KB

- Completed all the starting Limited and Theme Duels, Added some codes 
(although there aren't much to begin with *shrug*), Added links and more thank 
yous, got some information about the game from wikipedia and the yu-gi-oh! 
wikia, and finally, added a brand spanking new ASCii header.

VERSION 0.09

- Date: 10/26/2008

- File Size: 127KB

- Completed 2 more Duel Puzzles, Started up on Limited Duels and Theme Duels, 
these are always fun. Completed 1 of those Limited Duels. Moved Version Info 
from Introduction to Miscellaneous.

VERSION 0.08

- Date: 10/25/2008

- File Size: 122KB

- I had a spare hour so I finished up on the Starter Decks, I also completed a 
couple Duel Puzzles, now DRAW YOUR LAST PATHETIC CARD.

VERSION 0.05

- Date: 10/24/2008

- File Size: 107KB

- Completed Introduction, Controls, Basics of Yu-Gi-Oh!, General Dueling Tips, 
Starting a New Game, and Starter Decks. You might be wondering how I actually 
completed all that this quick... Well, a lot of it was lifted from my old FAQ. 
Anyway, started working through each of the starter decks, specifically the 
deck lists themselves.

VERSION 0.02

- Date: 10/23/2008

- File Size: 86KB

- Completed Table of Contents. Completed all the Section Headings. Put some 
Copyright Info in the appropriate section.

VERSION 0.01

- Date: 10/22/2008

- File Size: 12KB

- Started this FAQ! Well, kinda. I had gotten about 1/8th of the way through 
the old one when I realised I had more chance of getting hit in the face by a 
comet than I did of getting it accepted. So the decision was made to clean 
everything up and get it up to standard.
_______________________________________________________________________________

4.6 - THANKS                                                      [THX4060000]*
_______________________________________________________________________________

Kazuki Takahashi - In case you didn't know, Mr. Takahashi created Yu-Gi-Oh! I 
really can't thank this man enough.

Konami - For creating this game.

GameFAQS - For hosting this guide.

Wikipedia - For information on both the CCG and the video game. Specifically 
the Yu-Gi-Oh! Trading Card Game page and the Yu-Gi-Oh! Ultimate Masters World 
Championship Tournament 2006 page.

Yu-Gi-Oh! Wikia - For additional information on WCT2006. The banlists, mainly.

Pinuno - For the Passwords FAQ

c0rps3 - For the Pack List, a huge thanks for that.

Codejunkies - Some Action Replay Cheats came from this site.

Gameshark.com - Gameshare Cheats came from this site.

And last but not least, this is dedicated to everyone I've ever wiped the floor 
with in YVD since 2003, without you guys, I wouldn't have bothered.