Table of Contents
The Legend of Zelda: Oracle of Seasons
by TourianTourist (touriantourist[at]gmail[dot]com)
Looking for a specific ring? Want to get all 64 rings? Want to know what the rings do in detail? Then this guide is for you.
In case you don't know, the Oracle games have a total of 64 Magical Rings to collect. When you wear a ring, it provides a specific ability. It may enchance your sword power or lets you collect twice as many Rupees. It's an interesting collectible quest that spans both of the Oracle games.
Rings can be found in chests, gotten from people or won in minigames. Some rings can only be found in either Ages or Seasons. Some rings can only be gotten in a Linked Game. Other rings are also obtained randomly from Gasha Nuts, Maple, minigames or other places. And some can only be gotten on the GameBoy Advance.
The goal of this guide is to provide accurate information how to get all 64 rings. It will not only list all the rings and their locations, but also explain how the random system works in detail and how to transfer your rings between all your save files to complete your collection. Also, the guide tries to explain the actual effects of all the rings, since there's lots of inaccurate information out there about this topic.
What this guide won't do is explaining the basics. It's aimed at advanced players, who want to complete their collection. A certain knowledge of the games is required to understand this guide.
This guide was written after the release of the games on the Nintendo 3DS Virtual Console and will take the digital version into consideration. This version of the guide was written with Oracle of Seasons in mind, but there will be a similar version written for Oracle of Ages, so be sure to check it out.
Some rings can only be found in Oracle of Seasons, while others can only be found in Oracle of Ages. And some rings can only be obtained in a Linked Game. Depending on which game came first, the Linked Game events will be different and you will earn different rings, for example you can only get the Power Ring L-3 in a Linked Game in Seasons and the Armor Ring L-3 only in a Linked Game in Ages. So, needless to say that you can't get all the rings in one playthrough. You need to play through both games at least two times, you need to link all your save files with the Hero's Secret and use the Ring Secret to merge the collections of all your games.
This section explains how the Secrets work and how to use them to get ALL 64 rings in all of your savegames.
After you've beaten your first game or started a game with a Secret, you can go to Vasu and talk with the Red Snake. You can ask for the Ring Secret or you can tell it one. The Ring Secret is a 15 character password that encrypts your an entire ring collection. If you tell the Red Snake your Ring Secret from the other game, both of your collections will merge. Then ask the Red Snake again to get your updated Ring Secret. You can't lose any rings during that process, only win new ones. So, if you tell the Red Snake an inferior Ring Secret, nothing will happen.
If you're playing the original GameBoy Color copies, you can also transfer rings by using a link cable between two systems. Talk to the Blue Snake for this feature. On the Nintendo 3DS this won't work though, the Blue Snake will just ignore you there. You also can't read the blue book for linking instructions.
If you reached the end of a Linked Game, you can only get 60 rings at maximum. And no more. To get the remaining four rings you need to start a game in the other direction by using the Hero's Secret, which is obtained after beating the final boss of a Linked Game.
The Hero's Secret is basically a simple "New Game+". It can be entered in BOTH Oracle games. A game started with the Hero's Secret acts a like a completely new game, but with five "small" differences:
- You keep your name from previous games
- The save file will be marked with a Triforce
- You start with a fourth Heart Container, which otherwise would be missing
- You have the Victory Ring in your inventory (yet to be appraised)
- You can use your previous Ring Secret right from the start
The last point is the most important one. A file started with the Hero's Secret shares the same Ring Secret as the files, where you originally got the Hero's Secret from, and all other files that were started with the same Hero's Secret. It makes it so that you can share rings between all your save files, even though they are not direct linked games. So, let's say you already got 60 rings from your previous playthrough, you can now use them right from the start. And if you happen to find new rings, you can also transfer them to all your previous games.
The wise thing to do is now playing in the other direction. Let's say you originally started with Oracle of Ages and linked it to Oracle of Seasons, which is where you got the Hero's Secret at the end. Now you enter the Hero's Secret in Oracle of Seasons to start a new game, which you'll continue in Ages later on. This gets people confused all the time, but depending on the order of the games all the special Linked Game events will be different. This includes one entire dungeon, the Hero's Cave, which will be completely different when you now play in the other direction. You need to play both ways to get the full Oracle experience and all 64 rings. Which is why you should enter the Hero's Secret in the game, where you first got it.
The Hero's Secret itself doesn't change any ingame events. Only the order of the games does that. The Hero's Secret's only purpose is to share rings between all your save files. That's what it does in a nutshell.
So, if you want to go for the 64 ring collection, you should take one of these routes:
a) Ages (New Game) -> Seasons (Holodrum Secret) -> Seasons (Hero's Secret) -> Ages (Hero's Labrynna Secret)
b) Seasons (New Game) -> Ages (Labrynna Secret) -> Ages (Hero's Secret) -> Seasons (Hero's Holodrum Secret)
(People prefer the first variant, because in a new game without any secret you will be permanently missing one Heart Container. And if you play Ages first, there's one spot on the overworld map, which cannot be visited. By using Ages as your starting point, you can keep both of these flaws in one save file.)
You can use the Hero's Secret to start more than one new game. You can use it anytime in both games. And as soon as you complete your ring collection, it basically lets you create a new game with all 64 rings from the get-go. Actually if you've played the games on the GameBoy Color, you can transfer all your rings to the Nintendo 3DS using the Hero's and Ring Secrets.
Certain rings can only be found in one Oracle game, but not the other. Per game there's a total of 12 exclusives that can only be gotten there.
Oracle of Ages:
- Armor Ring L-1
- Armor Ring L-3 (Linked Game)
- Blue Ring
- GBA Time Ring (only on GBA)
- Pegasus Ring
- Light Ring L-1
- Light Ring L-2
- Bomber's Ring
- Gold Luck Ring
- Snowshoe Ring (Mamamu Secret)
- Gold Joy Ring
- Spin Ring (Plen Secret)
Oracle of Seasons:
- Power Ring L-3 (Linked Game)
- Armor Ring L-2
- Red Ring
- Blast Ring
- Rang Ring L-1
- Steadfast Ring
- Heart Ring L-1 (Temple Secret)
- Swimmer's Ring (Diver Secret)
- Green Joy Ring
- Subrosian Ring
- GBA Nature Ring (only on GBA)
- Sign Ring
You can't get any of these in the other game, unless you transfer them via the Ring Secret. In a new game without any Secrets you can only get 47 rings.
Here are the rings that can only be found in a specific Linked Game:
Seasons to Ages (Labrynna Secret):
- Armor Ring L-3 (found in Labrynna's Hero's Cave)
- Heart Ring L-1 (Temple Secret)
- Swimmer's Ring (Diver Secret)
Ages to Seasons (Holodrum Secret):
- Power Ring L-3 (found in Holodrum's expended Hero's Cave)
- Snowshoe Ring (Mamamu Secret)
- Spin Ring (Plen Secret)
The Blue Joy Ring is also exclusive to Linked Games, but you can get it both ways. Additionally the Victory Ring can only be gotten in a game started with the Hero's Secret.
In Horon Village there's a special shop right next to the Know-It-All Birds' Hut, the so called 100 Rupee Advance Shop. Unless you play the game on a GameBoy Advance (or a GameBoy Player), this shop will remain closed. Sadly this also applies to the Virtual Console version on the Nintendo 3DS. Per game there's one exclusive ring available in the shop. In Oracle of Seasons that's the GBA Nature Ring. While the ring itself doesn't have any effect, it will be missing from your collection unless Nintendo decides to fix this oversight. However, you can use old passwords, password manipulation or the password generator to get the rings on the Virtual Console.
If you've played the GameBoy Color versions on the GameBoy Advance, you can use your old Secrets to transfer the rings on your Nintendo 3DS. You need your old Hero's Secret to start a new game on the Nintendo 3DS, then simply tell the Red Snake your old Ring Secret to get all your old rings including the GBA exclusives.
If you want to use the password generator, which can be found online (just search for it), you need to select "Hero's Secret (New Game)", chose your name and check "15. GBA Time Ring" and "52. GBA Nature Ring" in the list for the rings. The password generator then provides you with an Hero's Secret and a Ring Secret. Use the Hero's Secret to start a new game, where you can tell the Red Snake the Ring Secret to get both rings right from the start.
The previous methods only work with a new game started by an Hero's Secret, not with any already started games. If you're in the middle of a game, password manipulation is the only way. For this you need to change the fifth and fourteenth characters of your Ring Secret. That's where the GBA rings are handled. The following list (made by banjo kazooie) shows you how to replace the characters, so you only get the GBA rings (and nothing else):
|5th Old||5th New||14th Old||14th New|
When you're done you need to change the last character, which acts as a checksum, until the Ring Secret gets accepted. But don't worry, you don't have to check all 64 characters, only the first 16 (from B to R including the symbols). One of these will work.
Unless you started your game with a Secret, you can't do this before the end of the game. Because otherwise the Red Snake won't let you enter any Secrets.
31 rings in the games can be found randomly. They are divided in five different classes. If you're looking for a specific ring that can only be found randomly, you need to know its class, because different spots yield different classes.
- Cursed Ring
- Blue Luck Ring
- Green Holy Ring*
- Blue Holy Ring
- Red Holy Ring*
- Octo Ring*
- Moblin Ring*
- Like Like Ring
- Maple's Ring
- Toss Ring
- Roc's Ring
- Quicksand Ring*
- Red Luck Ring
- Whisp Ring
- Zora Ring
- Fist Ring
- Power Ring L-2
- Heart Ring L-2
- Red Joy Ring
- Gasha Ring
- Peace Ring
- Whimsical Ring
- Protection Ring
- Expert's Ring
- Charge Ring
- First Gen Ring
- Bombproof Ring
- Energy Ring
- Dbl. Edged Ring
- Green Ring
- Rang Ring L-2
Rings marked with * can also be found in a chest or won in a minigame in Oracle of Seasons. All the others can only be gotten randomly and nowhere else. There are various possibilities for farming random rings, which will be covered in the following sections.
Planting Gasha Seeds is the best way to obtain all the random rings. They cover all five classes and are also the only option for getting class 4 or 5 rings. Plant a Gasha Seed and start killing enemies to make it grow. The tree will appear after 20 slain foes, the Gasha Nut spawns after 40. Using the Gasha Ring you can half these requirements, so the tree will grow in 10 and the Gasha Nut in 20. Killing more enemies will alternate the result, so will changing screens before harvesting the Gasha Nut.
Gasha Seeds can be found in various locations. If you run out, you can still win them in minigames or buy them at Syrup's Potion Shop (300 Rupees) or the Subrosia Market (100 Ore Chunks, 20 Scent Seeds).
A Gasha Spot only produces rings in a range of two or three different classes. Never more. The following table tells you, which Gasha Spot produces what random classes.
|Horon Village, Mayor Ruul's Residence||1-2|
|North Horon, above Impa's Refuge||1-2|
|Woods of Winter||1-2|
|Temple Remains, entrance||1-3|
|Holodrum Plain, riverside||1-3|
|Spool Swamp, near the Floodgate||1-2|
|Spool Swamp, southwest corner||1-3|
|Eyeglass Lake, next to Unicorn's Cave||2-4|
|Holodrum Plain, small island||1-3|
|Goron Mountain base, close to Temple Remains||3-5|
|Mt. Cucco base||1-2|
|Mt. Cucco (Autumn), near the Flying Rooster||2-4|
|Western Coast, below the Graveyard||1-2|
As you can see, there are only two Gasha Spots offering class 5 rings. You can reach the Gasha Spot at Goron Mountain after getting the Zora's Flippers. If you've got Dimitri's Flute, you can get there even before Level 3 (Poison Moth's Lair) by crossing the Natzu River. But the best Gasha Spot in the game is arguably the one at Tarm Ruins. There's a Gale Seeds Tree nearby, so you can easily reach it by warping. Also, the endless Like Likes at Lost Woods can be used to farm many enemies in a short time. These two spots are also very good to get class 4 rings, since the probability to get them here is higher than in a spot, which also includes class 2.
Note: You won't always get a ring. You might also receive Hearts, a Fairy, a Magic Potion, 200 Rupees or the one time only Piece of Heart. The Piece of Heart requires a Gasha Spot of either class 4 or 5 to appear.
It's best to rely on Gasha Nuts to get all rings, but there are other options for obtaining random rings. But only the lower classes will be available and some of the spots work only for one time. Check the following table to know what rings you can get from where:
|Chest Game: three consecutive chests||1|
|Chest Game: four consecutive chests||2|
|Chest Game: five consecutive chests||3|
|Subrosia Market (30 Ore Chunks)||1|
|Subrosia Market (40 Ore Chunks)||1|
|Subrosia Market (50 Ore Chunks)||1|
|Subrosia Market (70 Ore Chunks)||2|
|100 Rupee Advance Shop (second ring)||3|
|Spool Swamp, buried by Vasu||1-2|
|Subrosian Wilds, buried||2|
Maple is probably the second most common source for getting random rings. You meet her after slaying 30 enemies (15 enemies with Maple's Ring). Bump into her and she will drop various items, which sometimes includes a Seed Ring. Use Pegasus Seeds and/or the Roc's Feather, as well as the Magical Boomerang to get the items before she does. Similar to Gasha Nuts you can alter the outcome of the meeting by slaying more enemies or changing screens beforehand. But as you can see, she will only drop rings of class 2 or 3.
The Chest Game is also a nice choice, if you're looking for rings of the classes 1 to 3. In Oracle of Seasons the chest game gets available when you buy the entire stock of the Horon Village Shop's basement (you need the Member's Card from the Subrosia Market to enter it). Stockwell then presents the game. On the Nintendo 3DS you can abuse Restore Points to cheat in the game. Just create a Restore Point before opening the first chest, the sequence will remain the same even after reloading. End the game at the right time to get the ring of your desired class.
The rings bought in shops are an one time deal. You get one random ring and you can't buy any more. The same applies to the two rings buried in the wild, you can only get them once per game.
On the GameBoy Color there was a feature, where you would talk to the Blue Snake and link to a friend's game via Game Link cable to receive so called Ring Fortunes as a "symbol of your friendship". This only worked with two GameBoy Colors and on the Nintendo 3DS this feature is completely missing, but there were no rings exclusive to Ring Fortunes. (It's currently unknown what rings can be gotten from Ring Fortunes, but I plan to update this part of the guide in the future.)
If you're looking for a specific ring, the following table will help you. Some rings can be found in more than one place. Some of the rings, that are normally gotten randomly, can also be found in a chest or won in a minigame other than the Chest Game. Whenever a ring is part of the random pool, the list will tell you its class. Read the previous section to learn everything about getting random rings and their classes. For rings found in Oracle of Ages, look in the Oracle of Ages version of this guide for more details on how to obtain them there.
The table also explains the actual effects of the ring. In some cases the ingame description is not accurate or misleading. As for the damage values, the power of the Fist Ring is used as the base of 1 point of damage. The Wooden Sword and Sword Beams cause a damage of 2, the Noble Sword deals 3 damage and the Master Sword and Biggoron's Sword deal 5 damage. These values will be used as a reference.
|#||Name||Ingame Description||Actual Effect||Random?||Fixed Location in Oracle of Seasons||Ages?|
|01||Friendship Ring||Symbol of a meeting||No effect||-||The first time you talk to Vasu, he will give you this ring as free gift. This also happens in a game started with the Hero's Secret, but not in a Linked Game.||Vasu|
|02||Power Ring L-1||Sword damage +, Damage taken +||Sword damage gets increased by 1, but it adds 1/4 heart of damage to every received hit.||-||In the Explorer's Crypt this ring can be found in the room east of the entrance.||Spirit's Grave|
|03||Power Ring L-2||Sword damage ++, Damage taken ++||Sword damage gets increased by 2, but it adds 1/2 heart of damage to every received hit.||Class 3||-||Crescent Island (past)|
|04||Power Ring L-3||Sword damage +++, Damage taken +++||Sword damage gets increased by 3, but it adds 1 heart of damage to every received hit. Don't get deceived. Only when you use the Wooden Sword, this ring is actually stronger than the Red Ring. With all other swords the Red Ring will be superior.||-||In a Linked Game, the Hero's Cave, where you normally would find the Wooden Sword, looks completely different. It's actually a new challenging bonus dungeon with a series of trials. Get to the end to win this ring. You'll need the Roc's Cape to finish the entire dungeon.||-|
|05||Armor Ring L-1||Sword damage -, Damage taken -||It reduces your received damage by 1/4 heart every second hit. Your sword damage gets reduced by 1.||-||-||Moblin Keep|
|06||Armor Ring L-2||Sword damage --, Damage taken --||It reduces your received damage by 1/4 heart. Contrary to the ingame description, your sword damage only gets reduced by 1.||-||Inside Goron Mountain go to the upper floor of the Goron cave. There's a chest in the upper right corner behind some crumbled rocks. But you'll need the Roc's Cape to get there.||-|
|07||Armor Ring L-3||Sword damage ---, Damage taken ---||It alternately reduces your received damage by 1/2 heart and 1/4 heart (it saves you from 3/4 hearts of damage in two hits). Contrary to the ingame description, your sword damage only gets reduced by 1. Don't get deceived. Only when you receive 1/2 heart of damage, this ring works actually better than the Blue Ring. In all other cases the Blue Ring is simply superior.||-||-||Hero's Cave (Linked Game)|
|08||Red Ring||Sword damage x 2||Your sword damage gets doubled. Unless you use the Wooden Sword this ring is even better than the Power Ring L-3. Only the Dbl. Edged Ring can beat this.||-||In North Horon cast Summer and follow the stairs below the entrance to the Gnarled Root Dungeon. You'll find a staircase that leads to an old man in a golden robe. He wants you to slay the four golden beasts, who appear in special places only in a specific season. The first one is a Golden Octorok found in the southwest corner of Spool Swamp at Summer. At the entrance of Snake's Remains you can meet with a Golden Moblin at Autumn. North of the entrance to the Tarm Ruins you can find a Golden Lynel at Winter. And east of the Hero's Cave you can find a Golden Darknut at Spring. They have a lot more health and are also more aggressive than their normal counterparts, so be careful.||-|
|09||Blue Ring||Damage taken = 1/2||All damage taken gets halved. It's the most effective armor ring.||-||-||Sea of No Return|
|10||Green Ring||Sword damage +, Damage taken -||Your sword damage gets increased by 50% and your taken damage gets reduced to 75%. This ring is like a compromise between the Red and Blue Rings.||Class 5||-||-|
|11||Cursed Ring||1/2 Sword Damage, Damage taken x2||Your sword damage gets halved and your received damage gets doubled. This ring should only be used by expert players looking for a challenge.||Class 1||-||-|
|12||Expert's Ring||Punch when not equipped||If there's nothing equipped on A or B, you can perform an explosive punch that does 4 damage.||Class 4||-||-|
|13||Blast Ring||Bomb damage +||It increases the damage of Bombs from 4 to 5, which makes them as powerful as the Master Sword.||-||After you've travelled with the pirates to the Western Coast, you can access a chest right next to the pirate ship.||-|
|14||Rang Ring L-1||Boomerang damage +||It increases the damage of the Magical Boomerang from 2 to 3.||-||In the southeast corner you will spot a chest on the ridge. To get there you need to go two screens to the west and jump into the quicksand hole. Follow the underwater passageway that leads to the chest.||-|
|15||GBA Time Ring||Life Advanced!||No effect, it's a trophy for playing Oracle of Ages on the GameBoy Advance.||-||-||100 Rupee Advance Shop|
|16||Maple's Ring||Maple meetings +||Normally you would meet Maple after beating 30 enemies. This ring lowers this requirement to 15 enemies. It does not have any effect on the enemy counter for Maple though, if you beat 15 enemies and take it off, Maple won't show. So, you don't have to wear it while slaying the monsters, only right before meeting Maple. You can slay 15 monsters without the ring, then eqip the ring and still get to meet her.||Class 2||-||-|
|17||Steadfast Ring||Get knocked back less||It reduces the knockback effect of enemy attacks. Depending on the enemy this might be a disadvantage, because you keep getting hit. But it's useful in areas with holes and other traps, where small enemies like Keese might push you into the abyss.||-||This one is found in the Sword & Shield Maze. After you got the Hyper Slingshot, go back to the entrance, then up one room and follow the stairs to the next room, where you have to shoot all three eye statues at once to make a chest appear.||-|
|18||Pegasus Ring||Lengthen Pegasus Seed effect||The effect of Pegasus Seeds will last twice as long (around 16 seconds).||-||-||Sea of Storms|
|19||Toss Ring||Throwing distance +||You can throw objects twice as far. This includes Bombs.||Class 2||-||Mermaid Cave entrance, Big Bang Game|
|20||Heart Ring L-1||Slowly recover lost Hearts||This ring slowly recovers your hearts while moving around. It's about half a heart every eight seconds. It doesn't work when you stand still, you need to move.||-||You need to continue your game in Oracle of Ages. After beating Wing Dungeon a Great Fairy appears at the ruins of the dungeon in the Fairies' Woods in the present. She tells you the Temple Secret for a Great Fairy in Oracle of Seasons, who lives in the Temple of Seasons. Go back to the room, where you got the Rod of Seasons, and walk through the waterfall. Behind you'll find a secret room with the Great Fairy, who gives you the ring.||-|
|21||Heart Ring L-2||Recover lost Hearts||This ring slowly recovers your hearts while moving around. It's about one heart every eight seconds. It doesn't work when you stand still, you need to move.||Class 3||-||-|
|22||Swimmer's Ring||Swimming speed +||You swim twice as fast as you would normally.||-||You need to continue your game in Oracle of Ages. After beating the Mermaid's Cave you can find the Master Diver's pupil on the beach above Zora Village (present). He tells you the Diver Secret for the Master Diver, who now waits in a house at the entrance of the Sunken City in Oracle of Seasons. Complete the diving minigame to get the ring.||-|
|23||Charge Ring||Spin Attack charges quickly||This charges your Spin Attack almost instantly. Very powerful ring if used right.||Class 4||-||-|
|24||Light Ring L-1||Sword beams at -2 Hearts||You can shoot Sword Beams even after taking two Hearts of damage. This only works with the Noble and Master Swords though.||-||-||Nuun Highlands|
|25||Light Ring L-2||Sword beams at -3 Hearts||You can shoot Sword Beams even after taking three Hearts of damage. This only works with the Noble and Master Swords though.||-||-||Lynna Village Shooting Gallery|
|26||Bomber's Ring||Set two Bombs at once||You can place two Bombs at the same time.||-||-||Goron Dance (Platinum)|
|27||Green Luck Ring||1/2 damage from traps||Damage from blade traps gets halved. This ring becomes obsolete, when you have the Blue Ring.||-||If you keep playing the minigames at the Subrosian Dance Hall and the Subrosian Treasure Grove, you will win Gasha Seeds and lots of Ore Chunks for the most time. But if you keep trying, there's a one time chance to win a ring, which is either this or the Green Holy Ring. If you get the Green Holy Ring in one of the minigames, the Green Luck Ring can be won in the other game and vice versa. Before you keep trying, keep in mind that it's a lot easier to get this ring in Oracle of Ages.||Mayor Plen's House|
|28||Blue Luck Ring||1/2 damage from beams||Damage from Beamos gets halved. This ring becomes obsolete, when you have the Blue Ring.||Class 1||-||Zora Village (past), Sea of Storms (Linked Game)|
|29||Gold Luck Ring||1/2 damage from falls||Damage from falls gets halved. This ring becomes obsolete, when you have the Blue Ring.||-||-||Ambi's Palace|
|30||Red Luck Ring||1/2 damage from spiked floors||Damage from spiked floors gets halved. This ring becomes obsolete, when you have the Blue Ring.||Class 2||-||Treasure Digging Goron, Lynna Village Shooting Gallery|
|31||Green Holy Ring||No damage from electricity||You don't get damaged when receiving an electrical shock. It's helpful with the Buzz Blobs around North Horon and Holodrum Plains.||Class 1||If you keep playing the minigames at the Subrosian Dance Hall and the Subrosian Treasure Grove, you will win Gasha Seeds and lots of Ore Chunks for the most time. But if you keep trying, there's a one time chance to win a ring, which is either this or the Green Luck Ring. If you get the Green Luck Ring in one of the minigames, the Green Holy Ring can be won in the other game and vice versa. Before you keep trying, keep in mind that it's a lot easier to get this ring in Oracle of Ages or from a Gasha Nut.||Fairies' Woods, Goron Dance (Gold)|
|32||Blue Holy Ring||No damage from Zora's fire||You get shielded from the fire balls shot by River Zoras. It doesn't have any effect on fire balls from any other enemies.||Class 1||-||Lynna Village Shooting Gallery|
|33||Red Holy Ring||No damage from small rocks||You get shielded from the small rocks shot by Octoroks.||Class 1||-||Zora Sea (moving island)|
|34||Snowshoe Ring||No sliding on ice||This prevents you from sliding on ice, you can walk on ice normally. It's useful in Winter and in the Sword & Shield Maze.||-||-||Mamamu Secret|
|35||Roc's Ring||Cracked floors don't crumble||Cracked floors don't crumble, when you stand on them. It's very helpful in the Explorer's Crypt.||Class 2||-||-|
|36||Quicksand Ring||No sinking in quicksand||This prevents quicksand, as well as the conveyor belt like traps in dungeons from moving your position. You can walk on them like normal ground. A must for exploring the Samasa Desert.||Class 2||There's a cave in North Horon that can only be reached in Autumn, because Rock Mushrooms are in the way. Go to Mrs. Ruul's Villa in the Holodrum Plains and one screen to the north, where you can cast Autumn. Then go down the stairs in the east of the house to enter the river. Swim one screen to the east, three screens to the north and one screen to the east to get to the mushrooms. Be careful not to swim east earlier or else the season will be reset.||Big Bang Game|
|37||Red Joy Ring||Beasts drop double Rupees||All Rupees picked up from the ground count double. Contrary to the ingame description this isn't exclusive to Rupees dropped by enemies. It also counts for Rupees found under grass, bushes, rocks, pots or in the ground. This includes the big blue Rupees, that you can randomly dig up, which gives you 200 Rupees instead of 100 when wearing this ring. The ring doesn't work on Rupees found in chests, won in minigames or gotten from persons. This ring becomes obsolete, when you have the Gold Joy Ring.||Class 3||-||-|
|38||Blue Joy Ring||Beasts drop double Hearts||All Hearts picked up from the ground count double. Contrary to the ingame description this isn't exclusive to Hearts dropped by enemies. It also counts for Hearts found under grass, bushes, rocks, pots or in the ground. This ring becomes obsolete, when you have the Gold Joy Ring.||-||In a Linked Game, Zelda will get attacked by the Great Moblin, when you advance in North Horon after beating Level 2. Save her and she will reward you with this ring.||Zelda|
|39||Gold Joy Ring||Find double items||All Rupees, Hearts, Ores, Bombs and Mystical Seeds picked up from the ground count double. This basically combines all other Joy Rings and even adds Bombs and Seeds for your Seed Satchel, making the other Joy Rings obsolete.||-||-||Rolling Ridge (Goron cave)|
|40||Green Joy Ring||Find double Ore Chunks||All Ores picked up from Subrosian grounds count double. This ring becomes obsolete, when you have the Gold Joy Ring.||-||At Mt. Cucco, where you can use the Flying Rooster to reach the top of a mountain with the banana tree, there's another cave. Inside there will be circling platform. Use it to get to the switch on the left side, which will cause a ring to appear on the right side.||-|
|41||Discovery Ring||Sense soft earth nearby||If you enter a screen with a Gasha Spot, it plays the Compass sound similar to hidden keys in dungeons.||-||In the Gnarled Root Dungeon, on your way to the boss you have to cross two rooms full of Floor Masters. There the ring can be found in a chest at the westmost side.||Spririt's Grave|
|42||Rang Ring L-2||Boomerang damage ++||It increases the damage of the Magical Boomerang from 2 to 4.||Class 5||-||-|
|43||Octo Ring||Become an Octorok||You can play as an Octorok. You can't use any items in this state, but Like Likes can't steal your shield.||Class 1||This can also be found in the Holodrum Plains. South of Mrs. Ruul's Villa there's a cave in the water. Inside you'll find a chest with the ring.||Lynna Village Shooting Gallery|
|44||Moblin Ring||Become a Moblin||You can play as a Moblin. You can't use any items in this state, but Like Likes can't steal your shield.||Class 1||East of Snake's Remains there's a cave blocked by Rock Mushrooms. Cast Autumn on top of the hill to enter the cave, where you'll need the Magnetic Glove to reach the chest. If you're at the end of the game, you can only get to the tree stump on top of the hill through the Snake's Remains.||-|
|45||Like Like Ring||Become a Like Like||You can play as a Like Like. You can't use any items in this state, but Like Likes can't steal your shield.||Class 1||-||Jabu Jabu's Belly|
|46||Subrosian Ring||Become a Subrosian||You can play as a Subrosian. You can't use any items in this state, but Like Likes can't steal your shield.||-||On your way to the Dancing Dragon Dungeon there's a cave with Talon sleeping in it. You'll need the Megaphone from the trading sequence to wake him up, so you can open the chest behind him.||-|
|47||First Gen Ring||Become something?||You look like Link in the first Zelda game on the NES. You can't use any items in this state, but Like Likes can't steal your shield.||Class 4||-||-|
|48||Spin Ring||Double Spin Attack||You will spin twice while performing a Spin Attack.||-||-||Plen Secret|
|49||Bombproof Ring||No damage from your own Bombs||You don't take any damage from your own Bombs, similar to Bombs in Link's Awakening.||Class 4||-||Goron Dance (Gold)|
|50||Energy Ring||Beam replaces Spin Attack||If you hold and release your sword, it performs a Sword Beam instead of a Spin Attack.||Class 4||-||-|
|51||Dbl. Edged Ring||Sword damage + but you get hurt||Your sword damage gets increased by 8 points(!), but you take one heart of damage with every landed strike. It's not good for dealing with normal enemies, but it's very lethal on bosses and even exceeds the Red Ring in power. It doesn't have any effect on the Biggoron's Sword or Spin Attacks though.||Class 4||-||-|
|52||GBA Nature Ring||Life Advanced!||No effect, it's a trophy for playing Oracle of Seasons on the GameBoy Advance.||-||You can buy this ring in the 100 Rupee Advance Shop, which is located next to the Know-It-All Birds' Hut in Horon Village. This shop is only open, when you play the game on the GameBoy Advance or the GameBoy Player. On the Nintendo 3DS this shops stays closed and the only way to get this ring is through passwords (see Secrets section).||-|
|53||Slayer's Ring||1000 beasts slain||No effect, it's a trophy for slaying 1000 monsters.||-||You need to kill 1000 enemies in one savegame. Vasu automatically gives you the ring, the next time you talk to him. Remember, you need to do this in one savegame. Your total number of slain monsters doesn't get transferred between the games.||Vasu|
|54||Rupee Ring||10,000 Rupees collected||No effect, it's a trophy for collecting 10,000 Rupees.||-||You need to collect 10,000 Rupees in one savegame. Vasu automatically gives you the ring, the next time you talk to him. Remember, you need to do this in one savegame. Your total number of collected Rupees doesn't get transferred between the games. The best way of farming Rupees is digging while using either the Red or the Gold Joy Ring. Occasionally you'll unearth a large blue Rupee, which is normally worth 100 Rupees, but with the Joy Ring you get 200 Rupees at once. But every obtained Rupee counts toward your total score, which includes Rupees from chests, people, minigames, even the Rupees from Vasu, when he buys your duplicate rings. All Rupees count, even if your wallet is full at 999 Rupees, they will still count (though it's a good idea to spend all the Rupees on Gasha Seeds in Syrup's Witch Hut).||Vasu|
|55||Victory Ring||The Evil King Ganon defeated||No effect, it's a trophy for defeating Ganon.||-||You need to start a new game using the Hero's Secret, which you get after beating Ganon for the first time. In this new game+ the ring is already in your inventory, waiting to be appraised.||Hero's Secret|
|56||Sign Ring||100 signs broken||No effect, it's a trophy for breaking 100 signs.||-||In the east of Subrosia lives the Sign-Loving Subrosian. He counts the number of signs broken by you and threatens you to stop. Go to the west, where you can find a sign close to the edge of the screen. If you have a stronger sword, this spot is ideal for breaking 100 signs in a short time by quickly switching between screens. As soon as you got 100 signs broken, return to the Sign-Loving Subrosian, who will try to shock you by pretending that the game got reset. You'll see the Nintendo & Capcom screen, which appears when you turn the game on, but don't worry, that's just a trick. He'll give you the ring afterwards as a warning.||-|
|57||100th Ring||100 rings appraised||No effect, it's a trophy for 100 rings appraised.||-||You get this ring from Vasu after appraising 100 rings in one savegame. Your total number of appraised rings doesn't get transferred between the games, so you need to do this in one savegame. The best way to obtain this ring is trying to get all the random rings in one game.||Vasu|
|58||Whisp Ring||No effect from jinxes||With this ring you can't get jinxed by Bubbles.||Class 2||-||-|
|59||Gasha Ring||Grow great Gasha Trees||It halves the requirements for Gasha growth. You only need to beat 10 enemies to grow the tree and 20 enemies to get the Gasha Nut. Unlike the Maple's Ring, however, it directly effects the enemy counter of the Gasha Trees. Slain enemies are counted twice, so you need to wear this ring all the time to have an effect.||Class 3||-||-|
|60||Peace Ring||No explosion if holding Bomb||This disarms bombs as long as you hold them, similar to bombs in Link's Awakening.||Class 3||-||-|
|61||Zora Ring||Dive without breathing||You can dive endlessly without breathing.||Class 2||-||-|
|62||Fist Ring||Punch when not equipped||If there's nothing equipped on A or B, you can perform a punch that does the lowest amount of damage.||Class 2||-||-|
|63||Whimsical Ring||Sword damage -, Sometimes deadly||This reduces your sword damage to the level of the Fist Ring, which is the absolute minimum of damage, but very, very rarely you will perform a one hit kill. But it's so rare that the ring is rather useless. It doesn't have any effect on the Biggoron's Sword or Spin Attacks.||Class 3||-||Zora Sea|
|64||Protection Ring||Damage taken is always one Heart||You will always take one heart of damage. Since there are no normal enemies that deal more than one heart of damage, it's theoretically only useful with bosses dealing larger amounts of damage. But only when you receive more than two hearts of damage, it would have an advantage over the Blue Ring. However, even most bosses don't have such strong attacks. It can be used as a challenge though.||Class 3||-||Goron Dance (Platinum)|
This guide is based on my work on ZeldaEurope.de, where I've already written a complete Ring Guide in German. The majority of this information was gotten from extensive play testing done for the original guide. But I used guides from the following sites for comparison and some additional information:
- zfans.de (for the random ring classes of the Gasha Spots)
- ZeldaWiki.org and zelda.wikia.com (for weapon power, Ring Fortunes, some minigame prizes and comparisons)
- ZeldaUniverse.com (for comparison)
Additional credits go to the following members of the GameFAQs boards:
- banjo kazooie (he made the password manipulation list to get the GBA rings)
- WHATZITUYA (for providing insight on the sword power levels of the rings)
- Alan_00X (he inspired this guide with a topic about random ring classes, did some play testing)
- Cheezeman3000 (for deeper insight in the random mechanics of Maple and Gasha Nuts + help with the Subrosian minigames)
- Golden_Torizo (further support)
- brStalker (additional info about the Ring Secret's encryption)
- Twelfth_Hill & KetsuekiBara (help with Subrosian minigames)
Please do not copy any content of this guide without permission.