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    Card List by NickWhiz1

    Version: Final | Updated: 04/15/02 | Search Guide | Bookmark Guide

    ----------------------------------------------------------------
    ------POKEMON TRADING CARD GAME CARD LIST-----------------------
    ------Written by NickWhiz1 (NickWhiz1@buckeye-express.com)------
    ------Version FINAL---------------------------------------------
    ----------------------------------------------------------------
    Last Updated: April 15, 2002
    Happy Tax Day Everyone!
    
    1. Introduction/History
    2. Credits
    3. Key
    4. Colusseum
    5. Evolution
    6. Mystery
    7. Laboratory
    8. Promotional
    9. Copyright
    
    ---------------------------------------------------------------------------
    1. INTRODUCTION/HISTORY----------------------------------------------------
    ---------------------------------------------------------------------------
    
    4/15/02: Fixed up section dividers.
    
    Version FINAL(3/1/02): Finally finished the entire 228 card list.
    
    ---------------------------------------------------------------------------
    2. CREDITS-----------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    *GameFAQs (www.gamefaqs.com)
     Hosting this and my other FAQs
    
    *NickWhiz1 (NickWhiz1@buckeye-express.com)
     Who do you think wrote this? :P
    
    *You (yourmail@yourmail.com)
     Who do you think is reading this? :P
    
    ---------------------------------------------------------------------------
    3. KEY---------------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    When mentioned, the types of energy are:
    
    C: Colorless
    F: Fighting
    G: Grass
    L: Lightning
    P: Psychic
    R: Fire
    W: Water
    
    Set-Up:
    
    ===========================================================================
    PXX: Venusaur
    ===========================================================================
    (*1)LV: 64
    (*2)HP: 100
    (*3)Evolution: Stage 2-Evolves from Ivysaur
    (*4)Rarity: Rare
    (*5)Set: GB only
    
    (*6)Type: Grass
    (*7)Retreat Cost: CC
    (*8)Weakness: R
    (*9)Resistance:
    
    (*10)Pokemon Power: Solar Power
    
    Once during your turn (before you attack), you may use this power.  Your Active
    Pokemon and the Defending Pokemon are no longer Asleep, Confused, Paralyzed, or
    Poisoned.  This power can't be used if Venusaur is Asleep, Confused, or
    Paralyzed.
    
    (*11)GGGG Mega Drain (40)
    
    Remove a number of damage counters from Venusaur equal to half the damage done
    to the Defending Pokemon (after applying Weakness and Resistance) (rounded up
    to the nearest 10).  If Venusaur has fewer damage counters than that, remove
    all of them.
    
    1: Pokemon's level
    2: Pokemon's Hit Points
    3: Where it is in its evolution (Basic, Stage 1, Stage 2)
    4: How rare it is (Common, Uncommon, Rare), if any
    5: What set it's in in real life, if any
    6: Its type
    7: How much it costs to retreat, if any
    8: Weakness, if any
    9: Resistance, if any
    10: Pokemon Power, if any
    11: Attack
    
    I left out the Pokedex info at the end.  It's a waste of space and cuts down on
    the time needed to type this up :).
    
    
    For promo cards, it's:
    
    ===========================================================================
    P17: Imakuni?
    ===========================================================================
    (*1)Rarity:
    (*2)Set: Promo (Japanese)
    
    (*3)Description:
    Your Active Pokemon is now Confused.  Imakuni wants you to play him as a Basic
    Pokemon, but you can't.  A mysterious creature not listed in the Pokedex, he
    asks kids around the world, "Who is cuter-Pikachu or me?"
    
    1. Rarity, if any
    2. Set in real-life, if any
    3. What the trainer card does.
    
    ---------------------------------------------------------------------------
    4. COLUSSEUM---------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    ===========================================================================
    A01: Nidoran M
    ===========================================================================
    LV: 20
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    G Horn Hazard (30)
    
    Flip a coin.  If tails, this attack does nothing.
    
    ===========================================================================
    A02: Nidorino
    ===========================================================================
    LV: 25
    HP: 60
    Evolution: Stage 1-Evolves from Nidoran M
    Rarity: Uncommon
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    GCC Double Kick (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    GGCC Horn Drill (50)
    
    ===========================================================================
    A03: Tangela
    ===========================================================================
    LV: 12
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: GB only
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    G Stun Spore (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GGC Poison Whip (10)
    
    The Defending Pokemon is now Poisoned.
    
    ===========================================================================
    A04: Scyther
    ===========================================================================
    LV: 25
    HP: 70
    Evolution: Basic
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost:
    Weakness: R
    Resistance: F (-30)
    
    G Swords Dance
    
    During your next turn, Scyther's Slash attack's base damage is doubled.
    
    CCC Slash (30)
    
    ===========================================================================
    A05: Pinsir
    ===========================================================================
    LV: 24
    HP: 60
    Evolution: Basic
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    GG Irongrip (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GGCC Guillotine (50)
    
    ===========================================================================
    A06: Charmander
    ===========================================================================
    LV: 10
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    C Scratch (10)
    
    RC Ember (30)
    
    Discard 1 R energy attached to Charmander in order to use this attack.
    
    ===========================================================================
    A07: Charmeleon
    ===========================================================================
    LV: 32
    HP: 80
    Evolution: Stage 1-Evolves from Charmander
    Rarity: Uncommon
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CCC Slash (30)
    
    RRC Flamethrower (50)
    
    Discard 1 R energy attached to Charmeleon in order to use this attack.
    
    ===========================================================================
    A08: Growlithe
    ===========================================================================
    LV: 18
    HP: 60
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    RC Flare (20)
    
    ===========================================================================
    A09: Arcanine
    ===========================================================================
    LV: 45
    HP: 100
    Evolution: Stage 1-Evolves from Growlithe
    Rarity: Uncommon
    Set: Base
    
    Type: Fire
    Retreat Cost: CCC
    Weakness: W
    Resistance:
    
    RRC Flamethrower (50)
    
    Discard 1 R energy attached to Arcanine in order to use this attack.
    
    RRCC Take Down (80)
    
    Arcanine does 30 damage to itself.
    
    ===========================================================================
    A10: Ponyta
    ===========================================================================
    LV: 10
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CC Smash Kick (20)
    
    RR Flame Tail (30)
    
    ===========================================================================
    A11: Magmar
    ===========================================================================
    LV: 24
    HP: 50
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Fire
    Retreat Cost: CC
    Weakness: W
    Resistance:
    
    RR Fire Punch (30)
    
    RRC Flamethrower (50)
    
    Discard 1 R energy attached to Magmar in order to use this attack.
    
    ===========================================================================
    A12: Seel
    ===========================================================================
    LV: 12
    HP: 60
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    W Headbutt (10)
    
    ===========================================================================
    A13: Dewgong
    ===========================================================================
    LV: 42
    HP: 80
    Evolution: Stage 1-Evolves from Seel
    Rarity: Uncommon
    Set: Base
    
    Type: Water
    Retreat Cost: CCC
    Weakness: L
    Resistance:
    
    WWC Aurora Beam (50)
    
    WWCC Ice Beam (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    A14: Goldeen
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Water
    Retreat Cost:
    Weakness: L
    Resistance:
    
    W Horn Attack (10)
    
    ===========================================================================
    A15: Seaking
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 1-Evolves from Goldeen
    Rarity: Uncommon
    Set: Jungle
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    W Horn Attack (10)
    
    WC Waterfall (30)
    
    ===========================================================================
    A16: Staryu
    ===========================================================================
    LV: 15
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    W Slap (20)
    
    ===========================================================================
    A17: Magikarp
    ===========================================================================
    LV: 8
    HP: 30
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    C Tackle (10)
    
    W Flail (10x)
    
    Does 10 damage times the number of damage counters on Magikarp.
    
    ===========================================================================
    A18: Gyarados
    ===========================================================================
    LV: 41
    HP: 100
    Evolution: Stage 1-Evolves from Magikarp
    Rarity: Rare
    Set: Base
    
    Type: Water
    Retreat Cost: CCC
    Weakness: G
    Resistance: F (-30)
    
    WWW Dragon Rage (50)
    
    WWWW Bubblebeam (40)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    A19: Pikachu
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Lightning
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    C Gnaw (10)
    
    LC Thunder Jolt (30)
    
    Flip a coin.  If tails, Pikachu does 10 damage to itself.
    
    ===========================================================================
    A20: Raichu
    ===========================================================================
    LV: 40
    HP: 80
    Evolution: Stage 1-Evolves from Pikachu
    Rarity: Rare
    Set: Base
    
    Type: Lightning
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    LCC Agility (20)
    
    Flip a coin.  If heads, during your opponent's next turn, prevent all effects
    of attacks, including damage, done to Raichu.
    
    LLLC Thunder (60)
    
    Flip a coin.  If tails, Raichu does 30 damage to itself.
    
    ===========================================================================
    A21: Magnemite
    ===========================================================================
    LV: 13
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Lightning
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    L Thunder Wave (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    LC Selfdestruct (40)
    
    Does 10 damage to each Pokemon on each player's bench.  (Don't apply Weakness
    and Resistance for benched Pokemon.)  Magnemite does 40 damage to itself.
    
    ===========================================================================
    A22: Magneton
    ===========================================================================
    LV: 28
    HP: 60
    Evolution: Stage 1-Evolves from Magnemite
    Rarity: Rare
    Set: Basic
    
    Type: Lightning
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    LLC Thunder Wave (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    LLCC Selfdestruct (80)
    
    Does 20 damage to each Pokemon on each player's bench.  (Don't apply Weakness
    and Resistance for benched Pokemon.)  Magneton does 80 damage to itself.
    
    ===========================================================================
    A23: Electabuzz
    ===========================================================================
    LV: 35
    HP: 70
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Lightning
    Retreat Cost: CC
    Weakness: F
    Resistance:
    
    L Thundershock (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    LC Thunderpunch (30+)
    
    Flip a coin.  If heads, this attack does 30 damage plus 10 more damage.  If
    tails, this attack does 30 damage and Electabuzz does 10 damage to itself.
    
    ===========================================================================
    A24: Zapdos
    ===========================================================================
    LV: 64
    HP: 90
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Lightning
    Retreat Cost: CCC
    Weakness:
    Resistance: F (-30)
    
    LLLC Thunder (60)
    
    Flip a coin.  If tails, Zapdos does 30 damage to itself.
    
    LLLL Thunderbolt (100)
    
    Discard all energy cards attached to Zapdos in order to use this attack.
    
    ===========================================================================
    A25: Diglett
    ===========================================================================
    LV: 8
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fighting
    Retreat Cost:
    Weakness: G
    Resistance: L (-30)
    
    F Dig (10)
    
    FF Mud Slap (30)
    
    ===========================================================================
    A26: Dugtrio
    ===========================================================================
    LV: 36
    HP: 70
    Evolution: Stage 1-Evolves from Diglett
    Rarity: Rare
    Set: Base
    
    Type: Fighting
    Retreat Cost: CC
    Weakness: G
    Resistance: L (-30)
    
    FFC Slash (40)
    
    FFFF Earthquake (70)
    
    Does 10 damage to each of your own benched Pokemon.  (Don't apply Weakness or
    Resistance for benched Pokemon.)
    
    ===========================================================================
    A27: Machop
    ===========================================================================
    LV: 20
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fighting
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    F Low Kick (20)
    
    ===========================================================================
    A28: Hitmonchan
    ===========================================================================
    LV: 33
    HP: 70
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Fighting
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    F Jab (20)
    
    FFC Special Punch (40)
    
    ===========================================================================
    A29: Abra
    ===========================================================================
    LV: 10
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Psychic
    Retreat Cost:
    Weakness: P
    Resistance:
    
    P Psyshock (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    A30: Kadabra
    ===========================================================================
    LV: 38
    HP: 60
    Evolution: Stage 1-Evolves from Abra
    Rarity: Uncommon
    Set: Base
    
    Type: Psychic
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    PP Recover
    
    Discard 1 P energy card from Kadabra in order to use this attack.  Remove all
    damage counters from Kadabra.
    
    PPC Super Psy (50)
    
    ===========================================================================
    A31: Rattata
    ===========================================================================
    LV: 9
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Colorless
    Retreat Cost:
    Weakness: F
    Resistance: P (-30)
    
    C Bite (20)
    
    ===========================================================================
    A32: Raticate
    ===========================================================================
    LV: 41
    HP: 60
    Evolution: Stage 1-Evolves from Rattata
    Rarity: Uncommon
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Bite (20)
    
    CCC Super Fang
    
    Does damage to the Defending Pokemon equal to half the Defending Pokemon's
    remaining HP (rounded up to the nearest 10).
    
    ===========================================================================
    A33: Jigglypuff
    ===========================================================================
    LV: 14
    HP: 60
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Lullaby
    
    The Defending Pokemon is now asleep.
    
    CC Pound (20)
    
    ===========================================================================
    A34: Wigglytuff
    ===========================================================================
    LV: 36
    HP: 80
    Evolution: Stage 1-Evolves from Jigglypuff
    Rarity: Rare
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CC
    Weakness: F
    Resistance: P (-30)
    
    C Lullaby
    
    The Defending Pokemon is now Asleep.
    
    CCC Do the Wave (10+)
    
    Does 10 damage plus 10 more damage for each of your benched Pokemon.
    
    ===========================================================================
    A35: Meowth
    ===========================================================================
    LV: 14
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Promo
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    CC Cat Punch
    
    Does 20 damage to 1 of your opponent's Pokemon chosen at random.  Don't apply
    Weakness or Resistance for this attack.  (Any other effects that would happen
    after applying Weakness and Resistance still happen.)
    
    ===========================================================================
    A36: Chansey
    ===========================================================================
    LV: 55
    HP: 120
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    CC Scrunch
    
    Flip a coin.  If heads, prevent all damage done to Chansey during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    CCCC Double-Edge (80)
    
    Chansey does 80 damage to itself.
    
    ===========================================================================
    A37: Kangaskhan
    ===========================================================================
    LV: 40
    HP: 90
    Evolution: Basic
    Rarity: Rare
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CCC
    Weakness: F
    Resistance: P (-30)
    
    C Fetch
    
    Draw a card.
    
    CCCC Comet Punch (20x)
    
    Flip 4 coins.  This attack does 20 damage times the number of heads.
    
    ===========================================================================
    A38: Snorlax
    ===========================================================================
    LV: 20
    HP: 90
    Evolution: Basic
    Rarity: Rare
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CCCC
    Weakness: F
    Resistance: P (-30)
    
    Pokemon Power: Thick Skinned
    
    Snorlax can't become Asleep, Confused, Paralyzed, or Poisoned.  This power
    can't be used if Snorlax is already Asleep, Confused, or Paralyzed.
    
    CCCC Body Slam (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    A39: Professor Oak
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Discard your hand, then draw 7 cards.
    
    ===========================================================================
    A40: Bill
    ===========================================================================
    Rarity: Common
    Set: Base
    
    Description:
    Draw 2 cards.
    
    ===========================================================================
    A41: Switch
    ===========================================================================
    Rarity: Common
    Set: Base
    
    Description:
    Switch 1 of your benched Pokemon with your Active Pokemon.
    
    ===========================================================================
    A42: Poke Ball
    ===========================================================================
    Rarity: Common
    Set: Jungle
    
    Description:
    Flip a coin.  If heads, you may search your deck for any Basic Pokemon or
    Evolution card.  Show that card to your opponent, then put it into your hand.
    Shuffle your deck afterward.
    
    ===========================================================================
    A43: Scoop Up
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Choose 1 of your Pokemon in play and return its Basic Pokemon card to your
    hand.  (Discard all cards attached to that card.)
    
    ===========================================================================
    A44: Computer Search
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Discard 2 of the other cards from your hand in order to search your deck for
    any card and put it into your hand.  Shuffle your deck afterward.
    
    ===========================================================================
    A45: Pluspower
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Attach Pluspower to your Active Pokemon.  At the end of your turn, discard
    Pluspower.  If this Pokemon's attack does damage to any Active Pokemon (after
    applying Weakness and Resistance), the attack does 10 more damage to that
    active Pokemon.
    
    ===========================================================================
    A46: Defender
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Attach Defender to 1 of your Pokemon.  At the end of your opponent's next turn,
    discard Defender.  Damage done to that Pokemon by attacks is reduced by 20
    (after applying Weakness and Resistance).
    
    ===========================================================================
    A47: Item Finder
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Discard 2 of the other cards from your hand in order to put a Trainer card from
    your discard pile into your hand.
    
    ===========================================================================
    A48: Potion
    ===========================================================================
    Rarity: Common
    Set: Base
    
    Description:
    Remove 2 damage counters from 1 of your Pokemon.  If that Pokemon has fewer
    damage counters than that, remove all of them.
    
    ===========================================================================
    A49: Full Heal
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Your Active Pokemon is no longer Asleep, Confused, Paralyzed, or Poisoned.
    
    ===========================================================================
    A50: Revive
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Put 1 Basic Pokemon from your discard pile onto your bench.  Put damage
    counters on that Pokemon equal to half its HP (rounded down to the nearest 10).
     (You can't play Revive if your bench is full.)
    
    ===========================================================================
    E01: Grass Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 G energy.
    
    ===========================================================================
    E02: Fire Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 R energy.
    
    ===========================================================================
    E03: Water Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 W energy.
    
    ===========================================================================
    E04: Lightning Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 L energy.
    
    ===========================================================================
    E05: Fighting Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 F energy.
    
    ===========================================================================
    E06: Psychic Energy
    ===========================================================================
    Rarity:
    Set: Base
    
    Description:
    Provides 1 P energy.
    
    ---------------------------------------------------------------------------
    5. EVOLUTION---------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    ===========================================================================
    B01: Bulbasaur
    ===========================================================================
    LV: 13
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    GG Leech Seed (20)
    
    Unless all damage from this attack is prevented, you may remove 1 damage
    counter from Bulbasaur.
    
    ===========================================================================
    B02: Ivysaur
    ===========================================================================
    LV: 20
    HP: 60
    Evolution: Stage 1-Evolves from Bulbasaur
    Rarity: Uncommon
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    GCC Vine Whip (30)
    
    GGG Poisonpowder (20)
    
    The Defending Pokemon is now Poisoned.
    
    ===========================================================================
    B03: Venusaur
    ===========================================================================
    LV: 67
    HP: 100
    Evolution: Stage 2--Evolves from Ivysaur
    Rarity: Rare
    Set: Base
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    Pokemon Power: Energy Trans
    
    As often as you like during your turn (before your attack), you may take 1 G
    energy attached to 1 of your Pokemon and attach it to a different one.  This
    power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
    
    GGGG Solarbeam (60)
    
    ===========================================================================
    B04: Caterpie
    ===========================================================================
    LV: 13
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G String Shot (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    B05: Metapod
    ===========================================================================
    LV: 21
    HP: 70
    Evolution: Stage 1-Evolves from Caterpie
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    CC Stiffen
    
    Flip a coin.  If heads, prevent all damage done to Metapod during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    GG Stun Spore (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    B06: Butterfree
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 2-Evolves from Metapod
    Rarity: Uncommon
    Set: Jungle
    
    Type: Grass
    Retreat Cost:
    Weakness: R
    Resistance: F (-30)
    
    CC Whirlwind (20)
    
    If your opponent has any benched Pokemon, he or she chooses 1 of them and
    switches it with the Defending Pokemon.  (Do the damage before switching the
    Pokemon.)
    
    GGGG Mega Drain (40)
    
    Remove a number of damage counters from Butterfree equal to half the damage
    done to the Defending Pokemon (after applying Weakness and Resistance)(rounded
    up to the nearest 10).
    
    ===========================================================================
    B07: Weedle
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Poison Sting (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    ===========================================================================
    B08: Kakuna
    ===========================================================================
    LV: 23
    HP: 80
    Evolution: Stage 1-Evolves from Weedle
    Rarity: Uncommon
    Set: Base
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    CC Stiffen
    
    Flip a coin.  If heads, prevent all damage done to Kakuna during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    GG Poisonpowder (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    ===========================================================================
    B09: Beedrill
    ===========================================================================
    LV: 32
    HP: 80
    Evolution: Stage 2-Evolves from Kakuna
    Rarity: Rare
    Set: Base
    
    Type: Grass
    Retreat Cost:
    Weakness: R
    Resistance: F (-30)
    
    CCC Twineedle (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    GGG Poison Sting (40)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    ===========================================================================
    B10: Nidoking
    ===========================================================================
    LV: 48
    HP: 90
    Evolution: Stage 2-Evolves from Nidorino
    Rarity: Rare
    Set: Base
    
    Type: Grass
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    GCC Thrash (30+)
    
    Flip a coin.  If heads, this attack does 30 damage plus 10 more damage.  If
    tails, this attack does 30 damage and Nidoking does 10 damage to itself.
    
    GGG Toxic (20)
    
    The Defending Pokemon is now Poisoned.  It now takes 20 Poison damage instead
    of 10 after each player's turn (even if it was already Poisoned).
    
    ===========================================================================
    B11: Bellsprout
    ===========================================================================
    LV: 11
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Vine Whip (10)
    
    G Call for Family
    
    Search your deck for a basic Pokemon named Bellsprout and put it onto your
    bench.  Shuffle your deck afterward.  (You can't use this attack if your bench
    is full.)
    
    ===========================================================================
    B12: Weepinbell
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 1-Evolves from Bellsprout
    Rarity: Uncommon
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Poisonpowder (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GG Razor Leaf (30)
    
    ===========================================================================
    B13: Victreebel
    ===========================================================================
    LV: 42
    HP: 80
    Evolution: Stage 2-Evolves from Weepinbell
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    G Lure
    
    If your opponent has any benched Pokemon, choose 1 of them and switch it with
    his or here Active Pokemon.
    
    GG Acid (20)
    
    Flip a coin.  If heads, the Defending Pokemon can't retreat during your
    opponent's next turn.
    
    ===========================================================================
    B14: Charizard
    ===========================================================================
    LV: 76
    HP: 120
    Evolution: Stage 2-Evolves from Charmeleon
    Rarity: Rare
    Set: Base
    
    Type: Fire
    Retreat Cost: CCC
    Weakness: W
    Resistance: F (-30)
    
    Pokemon Power: Energy Burn
    
    As often as you like during your turn (before your attack), you may turn all
    energy attached to Charizard into R energy for the rest of the turn.  This
    power can't be used if Charizard is Asleep, Confused, or Paralyzed.
    
    RRRR Fire Spin (100)
    
    Discard 2 energy cards attached to Charizard in order to use this attack.
    
    ===========================================================================
    B15: Rapidash
    ===========================================================================
    LV: 33
    HP: 70
    Evolution: Stage 1-Evolves from Ponyta
    Rarity: Uncommon
    Set: Jungle
    
    Type: Fire
    Retreat Cost:
    Weakness: W
    Resistance:
    
    CC Stomp (20+)
    
    Flip a coin.  If heads, this attack does 20 damage plus 10 more damage.  If
    tails, this attack does 20 damage.
    
    RRC Agility (30)
    
    Flip a coin.  If heads, during your opponent's next turn, prevent all effects
    of attacks, including damage, done to Rapidash.
    
    ===========================================================================
    B16: Flareon
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Rare
    Set: Jungle
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CC Quick Attack (10+)
    
    Flip a coiin.  If heads, this attack does 10 damage plus 20 more damage.  If
    tails, this attack does 10 damage.
    
    RRCC Flamethrower (60)
    
    Discard 1 R energy card attached to Flareon in order to use this attack.
    
    ===========================================================================
    B17: Squirtle
    ===========================================================================
    LV: 8
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    W Bubble (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    WC Withdraw
    
    Flip a coin.  If heads, prevent all damage done to Squirtle during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    ===========================================================================
    B18: Wartortle
    ===========================================================================
    LV: 22
    HP: 70
    Evolution: Stage 1-Evolves from Squirtle
    Rarity: Uncommon
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    WC Withdraw
    
    Flip a coin.  If heads, prevent all damage done to Wartortle during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    WCC Bite (40)
    
    ===========================================================================
    B19: Blastoise
    ===========================================================================
    LV: 52
    HP: 100
    Evolution: Stage 2-Evolves from Wartortle
    Rarity: Rare
    Set: Base
    
    Type: Water
    Retreat Cost: CCC
    Weakness: L
    Resistance:
    
    Pokemon Power: Rain Dance
    
    As often as you like during your turn (before your attack), you may attach 1 W
    energy to 1 of your W Pokemon.  (This doesn't use up your 1 energy card
    attachment for the turn.)  This power can't be used if Blastoise is Asleep,
    Confused, or Paralyzed.
    
    WWW Hydro Pump (40+)
    
    Does 40 damage plus 10 more damage for each W energy attached to Blastoise but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    ===========================================================================
    B20: Krabby
    ===========================================================================
    LV: 20
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost: CC
    Weakness: L
    Resistance:
    
    W Call for Family
    
    Search your deck for a basic Pokemon named Krabby and put it onto your bench.
    Shuffle your deck afterward.  (You can't use this attack if your bench is
    full.)
    
    WC Irongrip (20)
    
    ===========================================================================
    B21: Kingler
    ===========================================================================
    LV: 27
    HP: 60
    Evolution: Stage 1-Evolves from Krabby
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost: CCC
    Weakness: L
    Resistance:
    
    W Flail (10x)
    
    Does 10 damage times the number of damage counters on Kingler.
    
    WWC Crabhammer (40)
    
    ===========================================================================
    B22: Starmie
    ===========================================================================
    LV: 28
    HP: 60
    Evolution: Stage 1-Evolves from Staryu
    Rarity: Common
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    WW Recover
    
    Discard 1 W energy attached to Starmie in order to use this attack.  Remove all
    damage counters from Starmie.
    
    ===========================================================================
    B23: Vaporeon
    ===========================================================================
    LV: 42
    HP: 80
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Rare
    Set: Jungle
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    CC Quick Attack (10+)
    
    Flip a coin.  If heads, this attack does 10 damage plus 20 more damage.  If
    tails, this attack does 10 damage.
    
    WWC Water Gun (30+)
    
    Does 30 damage plus 10 more damage for each W energy attached to Vaporeon but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    ===========================================================================
    B24: Jolteon
    ===========================================================================
    LV: 29
    HP: 70
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Rare
    Set: Jungle
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    CC Quick Attack (10+)
    
    Flip a coin.  If heads, this attack does 10 damage plus 20 more damage.  If
    tails, this attack does 10 damage.
    
    LLC Pin Missile (20x)
    
    Flip 4 coins.  This attack does 20 damage times the number of heads.
    
    ===========================================================================
    B25: Sandshrew
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance: L (-30)
    
    F Sand-Attack (10)
    
    If the Defending Pokemon tries to attack during your opponent's next turn, your
    opponent flips a coin.  If tails, that attack does nothing.
    
    ===========================================================================
    B26: Sandslash
    ===========================================================================
    LV: 33
    HP: 70
    Evolution: Stage 1-Evolves from Sandshrew
    Rarity: Uncommon
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance: L (-30)
    
    CC Slash (20)
    
    FF Fury Swipes (20x)
    
    Flip 3 coins.  This attack does 20 damage times the number of heads.
    
    ===========================================================================
    B27: Machoke
    ===========================================================================
    LV: 40
    HP: 80
    Evolution: Stage 1-Evolves from Machop
    Rarity: Uncommon
    Set: Base
    
    Type: Fighting
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    FFC Karate Chop (50-)
    
    Does 50 damage minus 10 damage for each damage counter on Machoke.
    
    FFCC Submission (60)
    
    Machoke does 20 damage to itself.
    
    ===========================================================================
    B28: Machamp
    ===========================================================================
    LV: 67
    HP: 100
    Evolution: Stage 2-Evolves from Machoke
    Rarity: Rare
    Set: Base
    
    Type: Fighting
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    Pokemon Power: Strikes Back
    
    Whenever your opponent's attack damages Machamp (even if Machamp is knocked
    out), this power does 10 damage to the attacking Pokemon.  (Don't apply
    Weakness and Resistance.)  This power can't be used if Machamp is Asleep,
    Confused, or Paralyzed when your opponent attacks.
    
    FFFC Seismic Toss (60)
    
    ===========================================================================
    B29: Geodude
    ===========================================================================
    LV: 16
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    FC Stone Barrage (10x)
    
    Flip a coin until you get tails.  This attack does 10 damage times the number
    of heads.
    
    ===========================================================================
    B30: Graveler
    ===========================================================================
    LV: 29
    HP: 60
    Evolution: Stage 1-Evolves from Geodude
    Rarity: Uncommon
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: CC
    Weakness: G
    Resistance:
    
    FF Harden
    
    During your opponent's next turn, whenever 30 or less damage is done to
    Graveler (after applying Weakness and Resistance), prevent that damage.  (Any
    other effects of attacks still happen.)
    
    FFC Rock Throw (40)
    
    ===========================================================================
    B31: Golem
    ===========================================================================
    LV: 36
    HP: 80
    Evolution: Stage 2-Evolves from Graveler
    Rarity: Uncommon
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: CCCC
    Weakness: G
    Resistance:
    
    FFFC Avalanche (60)
    
    FFFF Selfdestruct (100)
    
    Does 20 damage to each Pokemon on each player's bench.  (Don't apply Weakness
    and Resistance for Benched Pokemon.)  Golem does 100 damage to itself.
    
    ===========================================================================
    B32: Cubone
    ===========================================================================
    LV: 13
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance: L (-30)
    
    C Snivel
    
    If the Defending Pokemon attacks Cubone during your opponent's next turn, any
    damage done by the attack is reduced by 20 (after applying Weakness and
    Resistance).  (Benching or evolving either Pokemon ends this effect.)
    
    FF Rage (10+)
    
    Does 10 damage plus 10 more damage for each damage counter on Cubone.
    
    ===========================================================================
    B33: Marowak
    ===========================================================================
    LV: 32
    HP: 70
    Evolution: Stage 1-Evolves from Cubone
    Rarity: Uncommon
    Set: GB only
    
    Type: Fighting
    Retreat Cost: CC
    Weakness: G
    Resistance: L (-30)
    
    FC Bone Attack (10)
    
    Flip a coin.  If heads, the Defending Pokemon can't attack during your
    opponent's next turn.
    
    FFF Wail
    
    Each player fills his or her bench with Basic Pokemon chosen at random from his
    or her deck.  If a player has fewer Basic Pokemon than that in his or her deck,
    he or she chooses all of them.  Each player shuffles his or her deck afterward.
    
    ===========================================================================
    B34: Gastly
    ===========================================================================
    LV: 8
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Psychic
    Retreat Cost:
    Weakness:
    Resistance: F (-30)
    
    P Sleeping Gas
    
    Flip a coin.  If heads, the Defending Pokemon is now asleep.
    
    PC Destiny Bond
    
    Discard 1 P Energy Card attached to Gastly in order to use this attack.  If a
    Pokemon knocks out Gastly during your opponent's next turn, knock out that
    Pokemon.
    
    ===========================================================================
    B35: Haunter
    ===========================================================================
    LV: 22
    HP: 60
    Evolution: Stage 1-Evolves from Gastly
    Rarity: Uncommon
    Set: Base
    
    Type: Psychic
    Retreat Cost: C
    Weakness:
    Resistance: F (-30)
    
    P Hypnosis
    
    The Defending Pokemon is now Asleep.
    
    PP Dream Eater (50)
    
    You can't use this attack unless the Defending Pokemon is asleep.
    
    ===========================================================================
    B36: Gengar
    ===========================================================================
    LV: 38
    HP: 80
    Evolution: Stage 2-Evolves from Haunter
    Rarity: Rare
    Set: Fossil
    
    Type: Psychic
    Retreat Cost: C
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Curse
    
    Once during your turn (before your attack), you may move 1 damage counter from
    one of your opponent's Pokemon to another (even if it would knock out the other
    Pokemon).  This power can't be used if Gengar is Asleep, Confused, or
    Paralyzed.
    
    PPP Dark Mind (30)
    
    If your opponent has any benched Pokemon, choose 1 of them and this attack does
    10 damage to it.  (Don't apply Weakness and Resistance for benched Pokemon.)
    
    ===========================================================================
    B37: Jynx
    ===========================================================================
    LV: 23
    HP: 70
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Psychic
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    P Doubleslap (10x)
    
    Flip 2 coins.  This attack does 10 damage times the number of heads.
    
    PPC Meditate (20+)
    
    Does 20 damage plus 10 more damage for each damage counter on the Defending
    Pokemon.
    
    ===========================================================================
    B38: Pidgey
    ===========================================================================
    LV: 8
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: L
    Resistance: F (-30)
    
    CC Whirlwind (10)
    
    If your opponent has any benched Pokemon, he or she chooses 1 of them and
    switches it with the Defending Pokemon.  (Do the damage before switching the
    Pokemon.)
    
    ===========================================================================
    B39: Pidgeotto
    ===========================================================================
    LV: 36
    HP: 60
    Evolution: Stage 1-Evolves from Pidgey
    Rarity: Rare
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: L
    Resistance: F (-30)
    
    CC Whirlwind (20)
    
    If your opponent has any benchd Pokemon, he or she chooses 1 of them and
    switches it with the Defending Pokemon.  (Do the damage before switching the
    Pokemon.)
    
    CCC Mirror Move
    
    If Pidgeotto was attacked last turn, do the final result of that attack on
    Pidgeotto to the Defending Pokemon.
    
    ===========================================================================
    B40: Pidgeot
    ===========================================================================
    LV: 40
    HP: 80
    Evolution: Stage 2-Evolves from Pidgeotto
    Rarity: Rare
    Set: Jungle
    
    Type: Colorless
    Retreat Cost:
    Weakness: L
    Resistance: F (-30)
    
    CC Wing Attack (20)
    
    CCC Hurricane (30)
    
    Unless this attack knocks out the Defending Pokemon, return the Defending
    Pokemon and all cards attached to it to your opponent's hand.
    
    ===========================================================================
    B41: Jigglypuff
    ===========================================================================
    LV: 13
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: GB only
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Friendship Song
    
    Flip a coin.  If heads, put a Basic Pokemon card chosen at random from your
    deck onto your bench.  (You can't use this attack if your bench is full.)
    
    CC Expand (10)
    
    All damage done to Jigglypuff during your opponent's next turn is reduced by 10
    (after applying Weakness and Resistance).
    
    ===========================================================================
    B42: Eevee
    ===========================================================================
    LV: 12
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Tail Wag
    
    Flip a coin.  If heads, the Defending Pokemon can't attack Eevee during your
    opponent's next turn.  (Benching or evolving either Pokemon ends this effect.)
    
    CC Quick Attack (10+)
    
    Flip a coin.  If heads, this attack does 10 damage plus 20 more damage.  If
    tails, this attack does 20 damage.
    
    ===========================================================================
    B43: Pokemon Trader
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Trade 1 of the Basic Pokemon or Evolution cards in your hand for 1 of the Basic
    Pokemon or Evolution cards from your deck.  Show both cards to your opponent. 
    Shuffle your deck afterwards.
    
    ===========================================================================
    B44: Pokemon Breeder
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Put a Stage 2 Evolution card from your hand on the matching Basic Pokemon.  You
    can only play this card when you would be allowed to evolve that Pokemon
    anyway.
    
    ===========================================================================
    B45: Clefairy Doll
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Play Clefairy Doll as if it were a Basic Pokemon.  While in play, Clefairy Doll
    counts as a Pokemon (instead of a trainer card).  Clefairy Doll has no attacks,
    can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned.  If
    Clefairy Doll is knocked out, it doesn't count as a knocked out Pokemon.  At
    any time during your attack, you may discard Clefairy Doll.  (Use Gameboy
    Pokemon Power menu option to do this.)
    
    ===========================================================================
    B46: Energy Retrieval
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Trade 1 of the other cards in your hand for up to 2 Basic Energy cards from
    your discard pile.
    
    ===========================================================================
    B47: Energy Search
    ===========================================================================
    Rarity: Common
    Set: Fossil
    
    Description:
    Search your deck for a Basic Energy card and put it into your hand.  Shuffle
    your deck afterward.
    
    ===========================================================================
    B48: Gust of Wind
    ===========================================================================
    Rarity: Common
    Set: Base
    
    Description:
    Choose 1 of your opponent's Benched Pokemon and switch it with his or her
    Active Pokemon.
    
    ===========================================================================
    B49: Super Potion
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Discard 1 Energy Card attached to 1 of your own Pokemon in order to remove 4
    damage counters from that Pokemon.  If the Pokemon has fewer damage counters
    than that, remove all of them.
    
    ===========================================================================
    B50: Pokemon Flute
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Choose 1 Basic Pokemon card from your opponent's discard pile and put it onto
    his or her bench.  (You can't play Pokemon Flute if your opponent's bench is
    full.)
    
    ---------------------------------------------------------------------------
    6. MYSTERY-----------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    ===========================================================================
    C01: Nidoran (F)
    ===========================================================================
    LV: 13
    HP: 60
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    G Fury Swipes (10x)
    
    Flip 3 coins.  This attack does 10 damage times the number of heads.
    
    GG Call for Family
    
    Search your deck for a Basic Pokemon named Nidoran (F) or Nidoran (M) and put
    it onto your bench.  Shuffle your deck afterward.  (You can't use this attack
    if your bench is full.)
    
    ===========================================================================
    C02: Nidorina
    ===========================================================================
    LV: 24
    HP: 70
    Evolution: Stage 1-Evolves from Nidoran (F)
    Rarity: Uncommon
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    G Supersonic
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    GCC Double Kick (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    ===========================================================================
    C03: Nidoqueen
    ===========================================================================
    LV: 43
    HP: 90
    Evolution: Stage 2-Evolves from Nidorina
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    GC Boyfriends (20+)
    
    Does 20 damage plus 20 more damage for each Nidoking you have in play.
    
    GGCC Mega Punch (50)
    
    ===========================================================================
    C04: Oddish
    ===========================================================================
    LV: 8
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Stun Spore (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GG Sprout
    
    Search your deck for a Basic Pokemon named Oddish and put it onto your bench. 
    Shuffle your deck afterward.  (You can't use this attack if your bench is
    full.)
    
    ===========================================================================
    C05: Gloom
    ===========================================================================
    LV: 22
    HP: 60
    Evolution: Stage 1-Evolves from Oddish
    Rarity: Uncommon
    Set: Grass
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Poisonpowder
    
    The Defending Pokemon is now Poisoned.
    
    GG Foul Odor (20)
    
    Both the Defending Pokemon and Gloom are now confused (after doing damage).
    
    ===========================================================================
    C06: Vileplume
    ===========================================================================
    LV: 35
    HP: 80
    Evolution: Stage 2-Evolves from Gloom
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    Pokemon Power: Heal
    
    Once during your turn (before your attack), you may flip a coin.  If heads,
    remove 1 damage counter from 1 of your Pokemon.  This power can't be used if
    Vileplume is Asleep, Confused, or Paralyzed.
    
    GGG Petal Dance (40x)
    
    Flip 3 coins.  This attack does 40 damage times the number of heads.  Vileplume
    is now Confused (after doing damage).
    
    ===========================================================================
    C07: Paras
    ===========================================================================
    LV: 8
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    CC Scratch (20)
    
    GG Spore
    
    The Defending Pokemon is now Asleep.
    
    ===========================================================================
    C08: Parasect
    ===========================================================================
    LV: 28
    HP: 60
    Evolution: Stage 1-Evolves from Paras
    Rarity: Uncommon
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    GG Spore
    
    The Defending Pokemon is now Asleep.
    
    CCC Slash (30)
    
    ===========================================================================
    C09: Exeggcute
    ===========================================================================
    LV: 14
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    P Hypnosis
    
    The Defending Pokemon is now Asleep.
    
    GG Leech Seed (20)
    
    Unless all damage from this attack is prevented, you may remove 1 damage
    counter from Exeggcute.
    
    ===========================================================================
    C10: Exeggutor
    ===========================================================================
    LV: 35
    HP: 80
    Evolution: Stage 1-Evolves from Exeggcute
    Rarity: Uncommon
    Set: Grass
    
    Type: Grass
    Retreat Cost: CCC
    Weakness: R
    Resistance:
    
    P Teleport
    
    Switch Exeggutor with 1 of your benched Pokemon.
    
    C Big Eggsplosion (20x)
    
    Flip a number of coins equal to the number of energy attached to Exeggutor. 
    This attack does 20 damage times the number of heads.
    
    ===========================================================================
    C11: Vulpix
    ===========================================================================
    LV: 11
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    RR Confuse Ray (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    ===========================================================================
    C12: Ninetails
    ===========================================================================
    LV: 32
    HP: 80
    Evolution: Stage 1-Evolves from Vulpix
    Rarity: Rare
    Set: Base
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CC Lure
    
    If your opponent has any benched Pokemon, choose 1 of them and switch it with
    the Defending Pokemon.
    
    RRRR Fire Blast (80)
    
    Discard 1 R Energy Card attached to Ninetales in order to use this attack.
    
    AUTHORS NOTE: Yes, I know the spellings are different.  But that's the way the
    game has it.
    
    ===========================================================================
    C13: Flareon
    ===========================================================================
    LV: 22
    HP: 60
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Uncommon
    Set: GB only
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CCC Bite (30)
    
    CCC Rage (10+)
    
    Does 10 damage plus 10 more damage for each damage counter on Flareon.
    
    ===========================================================================
    C14: Moltres
    ===========================================================================
    LV: 35
    HP: 70
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Fire
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    R Wildfire
    
    You may discard any number of R Energy Cards attached to Moltres when you use
    this attack.  If you do, discard that many cards from the top of your
    opponent's deck.
    
    RRRR Dive Bomb (80)
    
    Flip a coin.  If tails, this attack does nothing.
    
    ===========================================================================
    C15: Shellder
    ===========================================================================
    LV: 8
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    W Supersonic
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    W Hide in Shell
    
    Flip a coin.  If heads, prevent all damage done to Shellder during your
    opponent's next turn.  (Any other effects of attacks still happen.)
    
    ===========================================================================
    C16: Cloyster
    ===========================================================================
    LV: 25
    HP: 50
    Evolution: Stage 1-Evolves from Shellder
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost: CC
    Weakness: L
    Resistance:
    
    WW Clamp (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.  If tails, this
    attack does nothing (not even damage).
    
    WW Spike Cannon (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    ===========================================================================
    C17: Lapras
    ===========================================================================
    LV: 31
    HP: 80
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Water
    Retreat Cost: CC
    Weakness: L
    Resistance:
    
    W Water Gun (10+)
    
    Does 10 damage plus 10 more damage for each W energy attached to Lapras but not
    used to pay for this attack's energy cost.  You can't add more than 20 damage
    in this way.
    
    WW Confuse Ray (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    ===========================================================================
    C18: Vaporeon
    ===========================================================================
    LV: 29
    HP: 60
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Uncommon
    Set: GB only
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    C Focus Energy
    
    During your next turn, Vaporeon's Bite attack's base damage is doubled.
    
    CCC Bite (30)
    
    ===========================================================================
    C19: Omanyte
    ===========================================================================
    LV: 19
    HP: 40
    Evolution: Stage 1-Evolves from Mysterious Fossil
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    Pokemon Power: Clairvoyance
    
    Your opponent plays with his or her hand face up.  This power stops working
    while Omanyte is Asleep, Confused, or Paralyzed.
    
    W Water Gun (10+)
    
    Does 10 damage plus 10 more damage for each W energy attached to Omanyte but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    ===========================================================================
    C20: Omastar
    ===========================================================================
    LV: 32
    HP: 70
    Evolution: Stage 2-Evolves from Omanyte
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    WC Water Gun (20+)
    
    Does 20 damage plus 10 more damage for each W energy attached to Omastar but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    WW Spike Cannon (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    ===========================================================================
    C21: Articuno
    ===========================================================================
    LV: 35
    HP: 70
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Water
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    WWW Freeze Dry (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    WWWW Blizzard (50)
    
    Flip a coin.  If heads, this attack does 10 damage to each of your opponent's
    Benched Pokemon.  If tails, this attack does 10 damage to each of your own
    Benched Pokemon.  (Don't apply Weakness and Resistance for Benched Pokemon.)
    
    ===========================================================================
    C22: Pikachu
    ===========================================================================
    LV: 14
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    LL Spark (20)
    
    If your opponent has any Benched Pokemon, choose 1 of them and this attack does
    10 damage to it.  (Don't apply Weakness and Resistance for Benched Pokemon.)
    
    ===========================================================================
    C23: Raichu
    ===========================================================================
    LV: 45
    HP: 90
    Evolution: Stage 1-Evolves from Pikachu
    Rarity: Rare
    Set: Fossil
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    LLLL Gigashock (30)
    
    Choose 3 of your opponent's Benched Pokemon and this attack does 10 damage to
    each of them.  (Don't apply Weakness and Resistance for Benched Pokemon.)  If
    your opponent has few than 3 Benched Pokemon, do the damage to each of them.
    
    ===========================================================================
    C24: Voltorb
    ===========================================================================
    LV: 10
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    C Tackle (10)
    
    ===========================================================================
    C25: Electrode
    ===========================================================================
    LV: 42
    HP: 90
    Evolution: Stage 1-Evolves from Voltorb
    Rarity: Rare
    Set: Jungle
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    CC Tackle (20)
    
    LLL Chain Lightning (20)
    
    If the Defending Pokemon isn't Colorless, this attack does 10 damage to each
    Benched Pokemon of the same type as the Defending Pokemon (including your own).
    
    ===========================================================================
    C26: Jolteon
    ===========================================================================
    LV: 24
    HP: 60
    Evolution: Stage 1-Evolves from Eevee
    Rarity: Uncommon
    Set: GB only
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    CC Double Kick (20x)
    
    Flip 2 coins.  This attack does 20 damage times the number of heads.
    
    CCCC Stun Needle (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    C27: Zapdos
    ===========================================================================
    LV: 40
    HP: 80
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Electric
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    LLLL Thunderstorm (40)
    
    For each of your oppponent's Benched Pokemon, flip a coin.  If heads, this
    attack does 20 damage to that Pokemon.  (Don't apply Weakness and Resistance
    for Benched Pokemon.)  Then, Zapdos does 10 damage times the number of tails to
    itself.
    
    ===========================================================================
    C28: Mankey
    ===========================================================================
    LV: 7
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Fighting
    Retreat Cost:
    Weakness: P
    Resistance:
    
    Pokemon Power: Peek
    
    Once during your turn (before your attack), you may look at one of the
    following: The top card of either player's deck, a random card from your
    opponent's hand, or one of either player's prizes.  This power can't be used if
    Mankey is Asleep, Confused, or Paralyzed.
    
    C Scratch (10)
    
    ===========================================================================
    C29: Primeape
    ===========================================================================
    LV: 35
    HP: 70
    Evolution: Stage 1-Evolves from Mankey
    Rarity: Uncommon
    Set: Jungle
    
    Type: Fighting
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    FF Fury Swipes (20x)
    
    Flip 3 coins.  This attack does 20 damage times the number of heads.
    
    FFC Tantrum (50)
    
    Flip a coin.  If tails, Primeape is now Confused (after doing damage).
    
    ===========================================================================
    C30: Rhyhorn
    ===========================================================================
    LV: 18
    HP: 70
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Fighting
    Retreat Cost: CCC
    Weakness: G
    Resistance: L (-30)
    
    C Leer
    
    Flip a coin.  If heads, the Defending Pokemon can't attack Rhyhorn during your
    opponent's next turn.  (Benching or evolving either Pokemon ends this effect.)
    
    FCC Horn Attack (30)
    
    ===========================================================================
    C31: Rhydon
    ===========================================================================
    LV: 48
    HP: 100
    Evolution: Stage 1-Evolves from Rhyhorn
    Rarity: Uncommon
    Set: Jungle
    
    Type: Fighting
    Retreat Cost: CCC
    Weakness: G
    Resistance: L (-30)
    
    FCC Horn Attack (30)
    
    FFFF Ram (50)
    
    Rhydon does 20 damage to itself.  If your opponent has any Benched Pokemon, he
    or she chooses 1 of them and switches it with the Defending Pokemon.  (Do the
    damage before switching the Pokemon.  Switch the Pokemon even if Rhydon is
    knocked out.)
    
    ===========================================================================
    C32: Kabuto
    ===========================================================================
    LV: 9
    HP: 30
    Evolution: Stage 1-Evolves from Mysterious Fossil
    Rarity: Common
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    Pokemon Power: Kabuto Armor
    
    Whenever an attack (even your own) does damage to Kabuto (after applying
    Weakness and Resistance), that attack only does half the damage to Kabuto
    (rounded down to the nearest 10).  (Any other effects of attacks still happen.)
     This power stops working while Kabuto is Asleep, Confused, or Paralyzed.
    
    C Scratch (10)
    
    ===========================================================================
    C33: Kabutops
    ===========================================================================
    LV: 30
    HP: 60
    Evolution: Stage 2-Evolves from Kabuto
    Rarity: Rare
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    FF Sharp Sickle (30)
    
    FFFF Absorb (40)
    
    Remove a number of damage counters from Kabutops equal to half the damage done
    to the Defending Pokemon (after applying Weakness and Resistance) (rounded up
    to the nearest 10).  If Kabutops has fewer damage counters than that, remove
    all of them.
    
    ===========================================================================
    C34: Aerodactyl
    ===========================================================================
    LV: 28
    HP: 60
    Evolution: Stage 1-Evolves from Mysterious Fossil
    Rarity: Rare
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: CC
    Weakness: G
    Resistance: F (-30)
    
    Pokemon Power: Prehistoric Power
    
    No more Evolution cards can be played.  This power stops working while
    Aerodactyl is Asleep, Confused, or Paralyzed.
    
    CCC Wing Attack (30)
    
    ===========================================================================
    C35: Alakazam
    ===========================================================================
    LV: 42
    HP: 80
    Evolution: Stage 2-Evolves from Kadabra
    Rarity: Rare
    Set: Base
    
    Type: Psychic
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    Pokemon Power: Damage Swap
    
    As often as you like during your turn (before your attack), you may move 1
    damage counter from 1 of your Pokemon to another as long as you don't knock out
    that Pokemon.  This power can't be used if Alakazam is Asleep, Confused, or
    Paralyzed.
    
    PPP Confuse Ray (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    ===========================================================================
    C36: Drowzee
    ===========================================================================
    LV: 12
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    C Pound (10)
    
    PP Confuse Ray (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    ===========================================================================
    C37: Mew
    ===========================================================================
    LV: 23
    HP: 50
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    P Psywave (10x)
    
    Does 10 damage times the number of energy cards attahced to the Defending
    Pokemon.
    
    PP Devolution Beam
    
    Choose an Evolved Pokemon (your own or your opponent's), return the highest
    stage Evolution Card on that Pokemon to it's player's hand.)
    
    ===========================================================================
    C38: Clefairy
    ===========================================================================
    LV: 14
    HP: 40
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Sing
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    CCC Metronome
    
    Choose 1 of the Defending Pokemon's attacks.  Metronome copies that attack
    except for its energy costs.  (No matter what type the Defending Pokemon is,
    Clefairy's type is still Colorless.)
    
    ===========================================================================
    C39: Meowth
    ===========================================================================
    LV: 15
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    CC Pay Day (10)
    
    Flip a coin.  If heads, draw a card.
    
    ===========================================================================
    C40: Persian
    ===========================================================================
    LV: 25
    HP: 70
    Evolution: Stage 1-Evolves from Meowth
    Rarity: Uncommon
    Set: Jungle
    
    Type: Colorless
    Retreat Cost:
    Weakness: F
    Resistance: P (-30)
    
    CC Scratch (20)
    
    CCC Pounce (30)
    
    If the Defending Pokemon attacks Persian during your opponent's next turn, any
    damage done by the attack is reduced by 10 (after applying Weaness and
    Resistance).  (Benching or evolving either Pokemon ends this effect.)
    
    ===========================================================================
    C41: Farfetch'd
    ===========================================================================
    LV: 20
    HP: 50
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: L
    Resistance: F (-30)
    
    C Leek Slap (30)
    
    Flip a coin.  If tails, this attack does nothing.  Either way, you can't use
    this attack again as long as Farfetch'd stays in play (even putting Farfetch'd
    on the bench won't let you use it again.)
    
    ===========================================================================
    C42: Lickitung
    ===========================================================================
    LV: 26
    HP: 90
    Evolution: Basic
    Rarity: Uncommon
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CCC
    Weakness: F
    Resistance: P (-30)
    
    C Tongue Wrap (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    CC Supersonic
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    ===========================================================================
    C43: Tauros
    ===========================================================================
    LV: 32
    HP: 60
    Evolution: Basic
    Rarity: Uncommon
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CC
    Weakness: F
    Resistance: P (-30)
    
    CC Stomp (20+)
    
    Flip a coin.  If heads, this attack does 20 damage plus 10 more damage.  If
    tails, this attack does 20 damage.
    
    CCC Rampage (20+)
    
    Does 20 damage plus 10 more damage for each damage counter on Tauros.  Flip a
    coin.  If tails, Tauros is now Confused (after doing damage).
    
    ===========================================================================
    C44: Dratini
    ===========================================================================
    LV: 10
    HP: 40
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness:
    Resistance: P (-30)
    
    C Pound (10)
    
    ===========================================================================
    C45: Dragonair
    ===========================================================================
    LV: 33
    HP: 80
    Evolution: Stage 1-Evolves from Dratini
    Rarity: Rare
    Set: Base
    
    Type: Colorless
    Retreat Cost: CC
    Weakness:
    Resistance: P (-30)
    
    CCC Slam (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    CCCC Hyper Beam (20)
    
    If the Defending Pokemon has any energy cards attached to it, choose 1 of them
    and discard it.
    
    ===========================================================================
    C46: Dragonite
    ===========================================================================
    LV: 45
    HP: 100
    Evolution: Stage 2-Evolves from Dragonair
    Rarity: Rare
    Set: Fossil
    
    Type: Colorless
    Retreat Cost: C
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Step In
    
    Once during your turn (before your attack), if Dragonite is on your bench, you
    may switch it with your Active Pokemon.
    
    CCCC Slam (40x)
    
    Flip 2 coins.  This attack does 40 damage times the number of heads.
    
    ===========================================================================
    C47: Mr. Fuji
    ===========================================================================
    Rarity: Uncommon
    Set: Fossil
    
    Description:
    Choose a Pokemon on your bench.  Shuffle it and any cards attached to it into
    your deck.
    
    ===========================================================================
    C48: Mysterious Fossil
    ===========================================================================
    Rarity:
    Set:
    
    Description:
    Play Mysterious Fossil as if it were a Basic Pokemon.  While in play,
    Mysterious Fossil counts as a Pokemon (instead of a trainer card).  Mysterious
    Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed,
    or Poisoned.  If Mysterious Fossil is knocked out, it doesn't count as a
    knocked out Pokemon.  At any time during your attack, you may discard
    Mysterious Fossil.  (Use Gameboy Pokemon Power menu option to do this.)
    
    ===========================================================================
    C49: Energy Removal
    ===========================================================================
    Rarity: Common
    Set: Base
    
    Description:
    Choose 1 Energy Card attached to 1 of your opponent's Pokemon and discard it.
    
    ===========================================================================
    C50: Pokemon Center
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Remove all damage counters from all of your own Pokemon with damage counters on
    them.  Then discard all Energy Cards attached to those Pokemon.
    
    ===========================================================================
    E07: Double Colorless Energy
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Provides CC energy.  (Doesn't count as a Basic Energy Card.)  Colorless energy
    can't be used to pay colored energy costs.  (Any type of energy can be used to
    pay colorless energy costs.)
    
    ---------------------------------------------------------------------------
    7. LABORATORY--------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    ===========================================================================
    D01: Ekans
    ===========================================================================
    LV: 10
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    G Spit Poison
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    GC Wrap (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    D02: Arbok
    ===========================================================================
    LV: 27
    HP: 60
    Evolution: Stage 1-Evolves from Ekans
    Rarity: Uncommon
    Set: Fossil
    
    Type: Grass
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    G Terror Strike (10)
    
    Flip a coin.  If heads and if your opponent has any Benched Pokemon, he or she
    chooses one of them and switches it with the Defending Pokemon.  (Do the damage
    before switching the Pokemon.)
    
    GGC Poison Fang (20)
    
    The Defending Pokemon is now Poisoned.
    
    ===========================================================================
    D03: Zubat
    ===========================================================================
    LV: 10
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Grass
    Retreat Cost:
    Weakness: P
    Resistance: F (-30)
    
    CC Supersonic
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GC Leech Life (10)
    
    Remove a number of damage counters from Zubat equal to the damage done to the
    Defending Pokemon (after applying Weakness and Resistance).  If Zubat has fewer
    damage counters than that, remove all of them.
    
    ===========================================================================
    D04: Golbat
    ===========================================================================
    LV: 29
    HP: 60
    Evolution: Stage 1-Evolves from Zubat
    Rarity: Uncommon
    Set: Fossil
    
    Type: Grass
    Retreat Cost:
    Weakness: P
    Resistance: F (-30)
    
    CCC Wing Attack (30)
    
    GGC Leech Life (20)
    
    Remove a number of damage counters from Golbat equal to the damage done to the
    Defending Pokemon (after applying Weakness and Resistance).  If Golbat has
    fewer damage counters than that, remove all of them.
    
    ===========================================================================
    D05: Venonat
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Grass
    Retreat Cost: C
    Weakness: R
    Resistance:
    
    G Stun Spore (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GC Leech Life (10)
    
    Remove a number of damage counters from Venonat equal to the damage done to the
    Defending Pokemon (after applying Weakness and Resistance).  If Venonat has
    fewer damage counters than that, remove all of them.
    
    ===========================================================================
    D06: Venomoth
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 1-Evolves from Venonat
    Rarity: Rare
    Set: Jungle
    
    Type: Grass
    Retreat Cost:
    Weakness: R
    Resistance: F (-30)
    
    Pokemon Power: Shift
    
    Once during your turn (before your attack), you may change the type of Venomoth
    to the type of any other Pokemon in play other than Colorless.  This power
    can't be used if Venomoth is Asleep, Confused, or Paralyzed.
    
    GG Venom Powder (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused and Poisoned.
    
    ===========================================================================
    D07: Grimer
    ===========================================================================
    LV: 17
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    C Nasty Goo (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    G Minimize
    
    All damage done by attacks to Grimer during your opponent's next turn is
    reduced by 20 (after applying Weakness and Resistance).
    
    ===========================================================================
    D08: Muk
    ===========================================================================
    LV: 34
    HP: 70
    Evolution: Stage 1-Evolves from Grimer
    Rarity: Rare
    Set: Fossil
    
    Type: Grass
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    Pokemon Power: Toxic Gas
    
    Ignore all Pokemon Powers other than Toxic Gases.  This power stops working
    while Muk is Asleep, Confused, or Paralyzed.
    
    GGG Sludge (30)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    ===========================================================================
    D09: Koffing
    ===========================================================================
    LV: 13
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    GG Foul Gas (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.  If tails, it is
    now Confused.
    
    ===========================================================================
    D10: Weezing
    ===========================================================================
    LV: 27
    HP: 60
    Evolution: Stage 1-Evolves from Koffing
    Rarity: Uncommon
    Set: Fossil
    
    Type: Grass
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    GG Smog (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    GGC Selfdestruct (60)
    
    Does 10 damage to each Pokemon on each player's bench.  (Don't apply Weakness
    and Resistance for Benched Pokemon.)  Weezing does 60 damage to itself.
    
    ===========================================================================
    D11: Tangela
    ===========================================================================
    LV: 8
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    GC Bind (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    GGG Poisonpowder (20)
    
    The Defending Pokemon is now Poisoned.
    
    ===========================================================================
    D12: Ninetails
    ===========================================================================
    LV: 35
    HP: 80
    Evolution: Stage 1-Evolves from Vulpix
    Rarity: Rare
    Set: GB only
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    RR Mix-Up
    
    If your opponent has any Basic Pokemon or Evolution Cards in his or her hand,
    your opponent shuffles them into his or her deck.  Then, your opponent puts an
    equal number of Basic Pokemon or Evolution Cards chosen at random from his or
    her deck into his or her hand.  Your opponent shuffles his or her deck
    afterward.
    
    RRR Dancing Embers (10x)
    
    Flip 8 coins.  This attack does 10 damage times the number of heads.
    
    ===========================================================================
    D13: Magmar
    ===========================================================================
    LV: 31
    HP: 70
    Evolution: Basic
    Rarity: Uncommon
    Set: Fossil
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    R Smokescreen (10)
    
    If the Defending Pokemon tries to attack during your opponent's next turn, your
    opponent flips a coin.  If tails, that attack does nothing.
    
    RR Smog (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Poisoned.
    
    ===========================================================================
    D14: Psyduck
    ===========================================================================
    LV: 15
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    P Headache
    
    Your opponent can't play Trainer Cards during his or her next turn.
    
    W Fury Swipes (10x)
    
    Flip 3 coins.  This attack does 10 damage times the number of heads.
    
    ===========================================================================
    D15: Golduck
    ===========================================================================
    LV: 27
    HP: 70
    Evolution: Stage 1-Evolves from Psyduck
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    P Psyshock (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    WWC Hyper Beam (20)
    
    If the Defending Pokemon has any Energy Cards attached to it, choose 1 of them
    and discard it.
    
    ===========================================================================
    D16: Poliwag
    ===========================================================================
    LV: 13
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    W Water Gun (10+)
    
    Does 10 damage plus 10 more damage for each W Energy attached to Poliwag but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    ===========================================================================
    D17: Poliwhirl
    ===========================================================================
    LV: 28
    HP: 60
    Evolution: Stage 1-Evolves from Poliwag
    Rarity: Uncommon
    Set: Base
    
    Type: Water
    Retreat Cost: C
    Weakness: G
    Resistance:
    
    WW Amnesia
    
    Choose 1 of the Defending Pokemon's attacks.  That Pokemon can't use that
    attack during your opponent's next turn.
    
    WWC Doubleslap (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    ===========================================================================
    D18: Poliwrath
    ===========================================================================
    LV: 48
    HP: 90
    Evolution: Stage 2-Evolves from Poliwhirl
    Rarity: Rare
    Set: Base
    
    Type: Water
    Retreat Cost: CCC
    Weakness: G
    Resistance:
    
    WWC Water Gun (30+)
    
    Does 30 damage plus 10 more damage for each W Energy attached to Poliwrath but
    not used to pay for this attack's energy cost.  You can't add more than 20
    damage in this way.
    
    WWCC Whirlpool (40)
    
    If the Defending Pokemon has any energy cards attached to it, choose 1 of them
    and discard it.
    
    ===========================================================================
    D19: Tentacool
    ===========================================================================
    LV: 10
    HP: 30
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost:
    Weakness: L
    Resistance:
    
    Pokemon Power: Cowardice
    
    At any time during your turn (before your attack), you may return Tentacool to
    your hand.  (Discard all cards attached to Tentacool.)  This power can't be
    used the turn you put Tentacool into play or if Tentacool is Asleep, Confused,
    or Paralyzed.
    
    W Acid (10)
    
    ===========================================================================
    D20: Tentacruel
    ===========================================================================
    LV: 21
    HP: 60
    Evolution: Stage 1-Evolves from Tentacool
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost:
    Weakness: L
    Resistance:
    
    W Supersonic
    
    Flip a coin.  If heads, the Defending Pokemon is now Confused.
    
    WW Jellyfish Sting (10)
    
    The Defending Pokemon is now Poisoned.
    
    ===========================================================================
    D21: Horsea
    ===========================================================================
    LV: 19
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Water
    Retreat Cost:
    Weakness: L
    Resistance:
    
    W Smokescreen (10)
    
    If the Defending Pokemon tries to attack during your opponent's next turn, your
    opponent flips a coin.  If tails, that attack does nothing.
    
    ===========================================================================
    D22: Seadra
    ===========================================================================
    LV: 23
    HP: 60
    Evolution: Stage 1-Evolves from Horsea
    Rarity: Uncommon
    Set: Fossil
    
    Type: Water
    Retreat Cost: C
    Weakness: L
    Resistance:
    
    WC Water Gun (20+)
    
    Does 20 damage plus 10 more damage for each W Energy attached to Seadra but not
    used to pay for this attack's energy cost.  You can't add more than 20 damage
    in this way.
    
    WCC Agility (20)
    
    Flip a coin.  If heads, during your opponent's next turn, prevent all effects
    of attacks, including damage, done to Seadra.
    
    ===========================================================================
    D23: Magnemite
    ===========================================================================
    LV: 15
    HP: 40
    Evolution: Basic
    Rarity: Common
    Set: GB only
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    C Tackle (10)
    
    CC Magnetic Storm
    
    Remove all Energy Cards attached to all of your Pokemon.  Then randomly
    reattach each of them.
    
    ===========================================================================
    D24: Magneton
    ===========================================================================
    LV: 35
    HP: 80
    Evolution: Stage 1-Evolves from Magnemite
    Rarity: Rare
    Set: Fossil
    
    Type: Electric
    Retreat Cost: CC
    Weakness: F
    Resistance:
    
    LC Sonicboom (20)
    
    Don't apply Weakness and Resistance for this attack.  (Any other effects that
    would happen after applying Weakness and Resistance still happen.)
    
    LLLL Selfdestruct (100)
    
    Does 20 damage to each Pokemon on each player's bench.  (Don't apply Weakness
    and Resistance for Benched Pokemon.)  Magneton does 100 damage to itself.
    
    ===========================================================================
    D25: Electrode
    ===========================================================================
    LV: 35
    HP: 70
    Evolution: Stage 1-Evolves from Voltorb
    Rarity: Rare
    Set: GB only
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    LL Sonicboom (30)
    
    Don't apply Weakness and Resistance for this attack.  (Any other effects that
    would happen after applying Weakness and Resistance still happen.)
    
    LLL Energy Spike
    
    Search your deck for a Basic Energy Card and attach it to 1 of your Pokemon. 
    Shuffle your deck afterward.
    
    ===========================================================================
    D26: Onix
    ===========================================================================
    LV: 12
    HP: 90
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Fighting
    Retreat Cost: CCC
    Weakness: G
    Resistance:
    
    F Rock Throw (10)
    
    FF Harden
    
    During your opponent's next turn, whenever 30 or less damage is done to Onix
    (after applying Weakness and Resistance), prevent that damage.  (Any other
    effects of attacks still happen.)
    
    ===========================================================================
    D27: Marowak
    ===========================================================================
    LV: 26
    HP: 60
    Evolution: Stage 1-Evolves from Cubone
    Rarity: Uncommon
    Set: Jungle
    
    Type: Fighting
    Retreat Cost: C
    Weakness: G
    Resistance: L (-30)
    
    FF Bonemerang (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    FFC Call for Friend
    
    Search your deck for a F Basic Pokemon Card and put it onto your bench. 
    Shuffle your deck afterward.  (You can't use this attack if your bench is
    full.)
    
    ===========================================================================
    D28: Hitmonlee
    ===========================================================================
    LV: 30
    HP: 60
    Evolution: Basic
    Rarity: Rare
    Set: Fossil
    
    Type: Fighting
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    FF Stretch Kick
    
    If your opponent has any Benched Pokemon, choose 1 of them and this attack does
    20 damage to it.  (Don't apply Weakness and Resistance for Benched Pokemon.)
    
    FFF High Jump Kick (50)
    
    ===========================================================================
    D29: Slowpoke
    ===========================================================================
    LV: 18
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Fossil
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    C Spacing Out
    
    Flip a coin.  If heads, remove a damage counter from Slowpoke.  This attack
    can't be used if Slowpoke has no damage counters on it.
    
    PP Scavenge
    
    Discard 1 P Energy Card attached to Slowpoke in order to use this attack.  Put
    a trainer card from your discard pile into your hand.
    
    ===========================================================================
    D30: Slowbro
    ===========================================================================
    LV: 26
    HP: 60
    Evolution: Stage 1-Evolves from Slowpoke
    Rarity: Uncommon
    Set: Fossil
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    Pokemon Power: Strange Behavior
    
    As often as you like during your turn (before your attack), you may move 1
    damage counter from 1 of your Pokemon to Slowbro as long as you don't knock out
    Slowbro.  This power can't be used if Slowbro is Asleep, Confused, or
    Paralyzed.
    
    PP Psyshock (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    D31: Gastly
    ===========================================================================
    LV: 17
    HP: 50
    Evolution: Basic
    Rarity: Uncommon
    Set: Fossil
    
    Type: Psychic
    Retreat Cost:
    Weakness:
    Resistance: F (-30)
    
    P Lick (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    PP Energy Conversion
    
    Put up to 2 Energy Cards from your discard pile into your hand.  Gastly does 10
    damage to itself.
    
    ===========================================================================
    D32: Haunter
    ===========================================================================
    LV: 17
    HP: 50
    Evolution: Stage 1-Evolves from Gastly
    Rarity: Rare
    Set: Fossil
    
    Type: Psychic
    Retreat Cost:
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Transparency
    
    Whenever an attack does anything to Haunter, flip a coin.  If heads, prevent
    all effects of that attack, including damage, done to Haunter.  This power
    stops working while Haunter is Asleep, Confused, or Paralyzed.
    
    PC Nightmare (10)
    
    The Defending Pokemon is now Asleep.
    
    ===========================================================================
    D33: Hypno
    ===========================================================================
    LV: 36
    HP: 90
    Evolution: Stage 1-Evolves from Drowzee
    Rarity: Rare
    Set: Fossil
    
    Type: Psychic
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    P Prophecy
    
    Look at up to 3 cards from the top of either player's deck and rearrange them
    as you like.
    
    PPP Dark Mind (30)
    
    If your opponent has any Benched Pokemon, choose 1 of them and this attack does
    10 damage to it.  (Don't apply Weakness and Resistance for Benched Pokemon.)
    
    ===========================================================================
    D34: Mr. Mime
    ===========================================================================
    LV: 28
    HP: 40
    Evolution: Basic
    Rarity: Rare
    Set: Jungle
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    Pokemon Power: Invisible Wall
    
    Whenever an attack (including your own) does 30 or more damage to Mr. Mime
    (after applying Weakness and Resistance), prevent that damage.  (Any other
    effects of attacks still happen.)  This power can't be used if Mr. Mime is
    Asleep, Confused, or Paralyzed.
    
    PC Meditate (10+)
    
    Does 10 damage plus 10 damage for each damage counter on the Defending Pokemon.
    
    ===========================================================================
    D35: Mewtwo
    ===========================================================================
    LV: 53
    HP: 60
    Evolution: Basic
    Rarity: Rare
    Set: Base
    
    Type: Psychic
    Retreat Cost: CCC
    Weakness: P
    Resistance:
    
    PC Psychic (10+)
    
    Does 10 damage plus 10 more damage for each Energy Card attached to the
    Defending Pokemon.
    
    PP Barrier
    
    Discard 1 P Energy Card attached to Mewtwo in order to use this attack.  During
    your opponent's next turn, prevent all effects of attacks, including damage,
    done to Mewtwo.
    
    ===========================================================================
    D36: Pidgeot
    ===========================================================================
    LV: 38
    HP: 80
    Evolution: Stage 2-Evolves from Pidgeotto
    Rarity: Rare
    Set: GB only
    
    Type: Colorless
    Retreat Cost: C
    Weakness: L
    Resistance: F (-30)
    
    CCC Slicing Wind
    
    Does 30 damage to 1 of your opponent's Pokemon chosen at random.  Don't apply
    Weakness and Resistance for this attack.  (Any other effects that would happen
    after applying Weakness and Resistance still happen.)
    
    CCCC Gale (20)
    
    Switch Pidgeot with 1 of your Benched Pokemon chosen at random.  If your
    opponent has any Benched Pokemon, switch the Defending Pokemon with 1 of them
    chosen at random.  (Do the damage before switching the Pokemon.)
    
    ===========================================================================
    D37: Spearow
    ===========================================================================
    LV: 13
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Jungle
    
    Type: Colorless
    Retreat Cost:
    Weakness: L
    Resistance: F (-30)
    
    C Peck (10)
    
    CCC Mirror Move
    
    If Spearow was attacked last turn, do the final result of that attck on Spearow
    to the Defending Pokemon.
    
    ===========================================================================
    D38: Fearow
    ===========================================================================
    LV: 27
    HP: 70
    Evolution: Stage 1-Evolves from Spearow
    Rarity: Uncommon
    Set: Jungle
    
    Type: Colorless
    Retreat Cost:
    Weakness: L
    Resistance: F (-30)
    
    CCC Agility (20)
    
    Flip a coin.  If heads, during your opponent's next turn, prevent all effects
    of attacks, including damage, done to Fearow.
    
    CCCC Drill Peck (40)
    
    ===========================================================================
    D39: Clefable
    ===========================================================================
    LV: 34
    HP: 70
    Evolution: Stage 1-Evolves from Clefairy
    Rarity: Rare
    Set: Jungle
    
    Type: Colorless
    Retreat Cost: CC
    Weakness: F
    Resistance: P (-30)
    
    C Metronome
    
    Choose 1 of the Defending Pokemon's attacks.  Metronome copies that attack
    except for its energy costs.  (No matter what type the Defending Pokemon is,
    Clefable's type is still Colorless.)
    
    CC Minimize
    
    All damage done by attacks to Clefable during your opponent's next turn is
    reduced by 20 (after applying Weakness and Resistance).
    
    ===========================================================================
    D40: Doduo
    ===========================================================================
    LV: 10
    HP: 50
    Evolution: Basic
    Rarity: Common
    Set: Base
    
    Type: Colorless
    Retreat Cost:
    Weakness: L
    Resistance: F (-30)
    
    C Fury Attack (10x)
    
    Flip 2 coins.  This attack does 10 damage times the number of heads.
    
    ===========================================================================
    D41: Dodrio
    ===========================================================================
    LV: 28
    HP: 70
    Evolution: Stage 1-Evolves from Doduo
    Rarity: Uncommon
    Set: Jungle
    
    Type: Colorless
    Retreat Cost:
    Weakness: L
    Resistance: F (-30)
    
    Pokemon Power: Retreat Aid
    
    As long as Dodrio is benched, pay C less to retreat your Active Pokemon.
    
    CCC Rage (10+)
    
    Does 10 damage plus 10 more damage for each damage counter on Dodrio.
    
    ===========================================================================
    D42: Ditto
    ===========================================================================
    LV: 19
    HP: 50
    Evolution: Basic
    Rarity: Rare
    Set: GB only
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Pound (10)
    
    CCC Morph
    
    Remove all damage counters from Ditto.  For the rest of the game, replace Ditto
    with a copy of a Basic Pokemon Card (other than Ditto) chosen at random from
    your deck.  Ditto is no longer Asleep, Confused, Paralyzed, Poisoned, or
    anything else that might be the result of an attack (just as if you had evolved
    it).
    
    ===========================================================================
    D43: Porygon
    ===========================================================================
    LV: 12
    HP: 30
    Evolution: Basic
    Rarity: Uncommon
    Set: Base
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C Conversion 1
    
    If the Defending Pokemon has a Weakness, you may change it to a type of your
    choice other than Colorless.
    
    CC Conversion 2
    
    Change Porygon's Resistance to a type of your choice other than Colorless.
    
    ===========================================================================
    D44: Imposter Professor Oak
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Your opponent shuffles his or her hand into his or her deck, then draws 7
    cards.
    
    ===========================================================================
    D45: Lass
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    You and your opponent show each other your hands, then shuffle all the Trainer
    Cards from your hands into your decks.
    
    ===========================================================================
    D46: Super Energy Removal
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Discard 1 Energy Card attached to 1 of your own Pokemon in order to choose 1 of
    your opponent's Pokemon and up to 2 Energy Cards attached to it.  Discard those
    Energy Cards.
    
    ===========================================================================
    D47: Pokedex
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Look at up to 5 cards from the top of your deck and rearrange them as you like.
    
    ===========================================================================
    D48: Devolution Spray
    ===========================================================================
    Rarity: Rare
    Set: Base
    
    Description:
    Choose 1 of your own Pokemon in play and a stage of evolution.  Discard all
    Evolution cards of that stage or higher attached to that Pokemon.
    
    ===========================================================================
    D49: Maintenance
    ===========================================================================
    Rarity: Uncommon
    Set: Base
    
    Description:
    Shuffle 2 of the other cards from your hand into your deck in order to draw a
    card.
    
    ===========================================================================
    D50: Gambler
    ===========================================================================
    Rarity: Common
    Set: Fossil
    
    Description:
    Shuffle your hand into your deck.  Flip a coin.  If heads, draw 8 cards.  If
    tails, draw 1 card.
    
    ===========================================================================
    D51: Recycle
    ===========================================================================
    Rarity: Common
    Set: Fossil
    
    Description:
    Flip a coin.  If heads, put a card in your discard pile on top of your deck.
    
    ---------------------------------------------------------------------------
    8. PROMOTIONAL-------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    ===========================================================================
    P01: Arcanine
    ===========================================================================
    LV: 34
    HP: 70
    Evolution: Stage 1-Evolves from Growlithe
    Rarity:
    Set:
    
    Type: Fire
    Retreat Cost: C
    Weakness: W
    Resistance:
    
    CC Quick Attack (10+)
    
    Flip a coin.  If heads, this attack does 10 damage plus 20 more damage; if
    tails, this attack does 10 damage.
    
    RR Flames of Rage (40+)
    
    Discard 2 R energy cards attached to Arcanine in order to use this attack.
    This attack does 40 damage plus 10 more damage for each damage counter on
    Arcanine.
    
    ===========================================================================
    P02: Moltres
    ===========================================================================
    LV: 37
    HP: 100
    Evolution: Basic
    Rarity: Rare
    Set: GB only
    
    Type: Fire
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Firegiver
    
    When you put Moltres into play during your turn (not during set-up), put from 1
    to 4 (chosen at random) R energy cards from your deck into your hand.  Shuffle
    your deck afterward.
    
    RRR Dive Bomb (70)
    
    Flip a coin.  If tails, this attack does nothing.
    
    ===========================================================================
    P03: Articuno
    ===========================================================================
    LV: 37
    HP: 100
    Evolution: Basic
    Rarity: Rare
    Set: GB only
    
    Type: Water
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Quickfreeze
    
    When you put Articuno into play during your turn (not during set-up), flip a
    coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    WWW Ice Breath
    
    Does 40 damage to 1 of your opponent's Pokemon chosen at random.  Don't apply
    Weakness and Resistance for this attack.  (Any other effects that would happen
    after applying Weakness and Resistance still happen.)
    
    ===========================================================================
    P04: Pikachu
    ===========================================================================
    LV: 16
    HP: 60
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance
    
    C Growl
    
    If the Defending Pokemon attacks Pikachu during your opponent's next turn, any
    damage dome by the attack is reduced by 10 (after applying Weakness and
    Resistance).  (Benching or evolving either Pokemon ends this effect.)
    
    LL Thundershock (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    P05: Pikachu
    ===========================================================================
    LV: 16
    HP: 60
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance
    
    C Growl
    
    If the Defending Pokemon attacks Pikachu during your opponent's next turn, any
    damage dome by the attack is reduced by 10 (after applying Weakness and
    Resistance).  (Benching or evolving either Pokemon ends this effect.)
    
    LL Thundershock (20)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    P06: Flying Pikachu
    ===========================================================================
    LV: 12
    HP: 40
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: C
    Weakness:
    Resistance: F (-30)
    
    L Thundershock (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    CCC Fly (30)
    
    Flip a coin.  If heads, during your opponent's next turn, prevent all effects
    of attacks, including damage, done to Flying Pikachu.  If tails, this attack
    does nothing (not even damage).
    
    ===========================================================================
    P07: Surfing Pikachu
    ===========================================================================
    LV: 13
    HP: 50
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    WW Surf (30)
    
    ===========================================================================
    P08: Surfing Pikachu
    ===========================================================================
    LV: 13
    HP: 50
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: C
    Weakness: F
    Resistance:
    
    WW Surf (30)
    
    ===========================================================================
    P09: Electabuzz
    ===========================================================================
    LV: 20
    HP: 60
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Electric
    Retreat Cost: CC
    Weakness: F
    Resistance:
    
    L Light Screen
    
    Whenever an attack does damage to Electabuzz (after applying Weakness and
    Resistance) during your opponent's next turn, that attack only does half the
    damage to Electabuzz (rounded down to the nearest 10).  (Any other effects of
    attacks still happen.)
    
    CC Quick Attack (10+)
    
    Flip a coin.  If heads, this attack does 10 damage plus 20 more damage; if
    tails, this attack does 10 damage.
    
    ===========================================================================
    P10: Zapdos
    ===========================================================================
    LV: 68
    HP: 100
    Evolution: Basic
    Rarity: Rare
    Set: GB only
    
    Type: Electric
    Retreat Cost: CC
    Weakness:
    Resistance: F (-30)
    
    Pokemon Power: Peal of Thunder
    
    When you put Zapdos into play during your turn (not during set-up), do 30
    damage to a Pokemon other than Zapdos chosen at random.  (Don't apply Weakness
    and Resistance.)
    
    LLL Big Thunder
    
    Choose a Pokemon other than Zapdos at random.  This attack does 70 damage to
    that Pokemon.  Don't apply Weakness or Resistance for this attack.  (Any other
    effects that would happen after applying Weakness and Resistance still happen.)
    
    ===========================================================================
    P11: Slowpoke
    ===========================================================================
    LV: 9
    HP: 40
    Evolution: Basic
    Rarity:
    Set:
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    C Headbutt (10)
    
    PP Amnesia
    
    Choose 1 of the Defending Pokemon's attacks.  That Pokemon can't use that
    attack during your opponent's next turn.
    
    ===========================================================================
    P12: Mewtwo
    ===========================================================================
    LV: 60
    HP: 70
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Psychic
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    P Energy Absorption
    
    Choose up to 2 energy cards from your discard pile and attach them to Mewtwo.
    
    PPC Psyburn (40)
    
    ===========================================================================
    P13: Mewtwo
    ===========================================================================
    LV: 60
    HP: 70
    Evolution: Basic
    Rarity:
    Set: Promo
    
    Type: Psychic
    Retreat Cost: CC
    Weakness: P
    Resistance:
    
    P Energy Absorption
    
    Choose up to 2 energy cards from your discard pile and attach them to Mewtwo.
    
    PPC Psyburn (40)
    
    ===========================================================================
    P14: Mew
    ===========================================================================
    LV: 8
    HP: 40
    Evolution: Basic
    Rarity:
    Set: Promo (Japanese)
    
    Type: Psychic
    Retreat Cost: C
    Weakness: P
    Resistance:
    
    Pokemon Power: Neutralizing Shield
    
    Prevent all effects of attacks, including damage, done to Mew by evolved
    Pokemon (excluding your own).  This power stops working while Mew is Asleep,
    Confused, or Paralyzed.
    
    P Psyshock (10)
    
    Flip a coin.  If heads, the Defending Pokemon is now Paralyzed.
    
    ===========================================================================
    P15: Jigglypuff
    ===========================================================================
    LV: 12
    HP: 50
    Evolution: Basic
    Rarity:
    Set:
    
    Type: Colorless
    Retreat Cost: C
    Weakness: F
    Resistance: P (-30)
    
    C First Aid
    
    Remove 1 damage counter from Jigglypuff.
    
    CCC Double-Edge (40)
    
    Jigglypuff does 20 damage to itself.
    
    ===========================================================================
    P16: Dragonite
    ===========================================================================
    LV: 41
    HP: 100
    Evolution: Stage 2-Evolves from Dragonair
    Rarity: Rare
    Set: GB only
    
    Type: Colorless
    Retreat Cost: CC
    Weakness:
    Resistance: F
    
    Pokemon Power: Healing Wind
    
    When you put Dragonite into play, remove 2 damage counters from each of your
    Pokemon.  If a Pokemon has fewer damage counter than that, remove all of them
    from that Pokemon.
    
    CCC Slam (30x)
    
    Flip 2 coins.  This attack does 30 damage times the number of heads.
    
    ===========================================================================
    P17: Imakuni?
    ===========================================================================
    Rarity:
    Set: Promo (Japanese)
    
    Description:
    Your Active Pokemon is now Confused.  Imakuni wants you to play him as a Basic
    Pokemon, but you can't.  A mysterious creature not listed in the Pokedex, he
    asks kids around the world, "Who is cuter-Pikachu or me?"
    
    ===========================================================================
    P18: Super Energy Retrieval
    ===========================================================================
    Rarity:
    Set:
    
    Description:
    Trade 2 of the other cards in your hand for up to 4 basic energy cards from
    your discard pile.
    
    ===========================================================================
    PXX: Venusaur
    ===========================================================================
    LV: 64
    HP: 100
    Evolution: Stage 2-Evolves from Ivysaur
    Rarity: Rare
    Set: GB only
    
    Type: Grass
    Retreat Cost: CC
    Weakness: R
    Resistance:
    
    Pokemon Power: Solar Power
    
    Once during your turn (before you attack), you may use this power.  Your Active
    Pokemon and the Defending Pokemon are no longer Asleep, Confused, Paralyzed, or
    Poisoned.  This power can't be used if Venusaur is Asleep, Confused, or
    Paralyzed.
    
    GGGG Mega Drain (40)
    
    Remove a number of damage counters from Venusaur equal to half the damage done
    to the Defending Pokemon (after applying Weakness and Resistance) (rounded up
    to the nearest 10).  If Venusaur has fewer damage counters than that, remove
    all of them.
    
    ===========================================================================
    PXX: Mew
    ===========================================================================
    LV: 15
    HP: 50
    Evolution: Basic
    Rarity: Rare
    Set: GB only
    
    Type: Psychic
    Retreat Cost:
    Weakness: P
    Resistance
    
    PC Mystery Attack
    
    Does a random amount of damage to the Defending Pokemon and may cause a random
    effect to the Defending Pokemon.
    
    ---------------------------------------------------------------------------
    9. COPYRIGHT---------------------------------------------------------------
    ---------------------------------------------------------------------------
    
    This document is protected under U.S. and international copyright laws.
    
    This document is 1998-2002 NickWhiz1.  This document is for personal use only.
     Any commercial publishing, reproducing, or selling for profit is prohibited. 
    You may not use it on your site without expressed written permission from the
    author.
    
    As of now, the following sites can legally post this FAQ:
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     _____________________________________________________________________
    |END GUIDE____________________________________________________________|
    

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