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                           Return of the Joker
------------------------------------------------------------------------------
Table of Contents
------------------------------------------------------------------------------
1. Controls
2. Walkthrough
3. Equipment
4. Codes
5. Disclaimer

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1. Controls
------------------------------------------------------------------------------
A      - Jump, Glide
B      - Attack
D-Pad  - Move
Start  - Pause
Select - Equipment Screen

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2. Walkthrough
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============================================
Stage 1 - N/A - Gotham Air & Space
============================================
______________________________________________________________________________
[Batman]
I'm getting an emergency signal from Gotham Air & Space.

[Guard]
Who the--? Stay back!

[Woof]
GRRrrr... We're Jokerz, Pal. Say 'G'night'!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
After the dialogue is over you will be able to move around a bit. Move to the
right for more dialogue.
______________________________________________________________________________
[Batman]
Bruce, you read me? Something's going down at the Gotham Air & Space. I'm 
going to check it out. 

[Bruce]
Be careful, Terry. That's strange, that lab is only Research and Development.
There's not much a common theif could do with any of that. 

[Batman]
I guess we'll find out. 
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
With that grab the nunchuks from the top of the screen, don't equip them just
yet. Instead continue to the right and take out the two initial Jokerz. More
will appear on screen. Defeat these ones as well. When Go appears on screen
continue on.

When your reach a door at the top of the screen press up and go through it. 
In the next section take out all the enemies inorder to continue. At the 
electrical current wait for it to stop then grab the armor and go through the
door on the other side of the current.
______________________________________________________________________________
[Jokerz#1]
What's the boss want with this stuff anyways?

[Jokerz#2]
Don't know. But he doesn't pay us to ask questions.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Take out at least four enemies in the next room before moving on. When you 
reach some stacked boxes jump to the highest box then glide across the floor
with the electrical current going through it. On the other side some more 
dialogue will begin.
______________________________________________________________________________
[Jokerz#1]
I heard he's planning to make all of Gotham City into--

[Jokerz#2]
Shh... You never know who might be listening.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Head through the door once on solid ground. In the next room is a crane boss.
In the top right corner of the room is a computer controling the crane that
you will have to destroy while avoiding the crane. Equip the nunchuks that you
picked up earlier.

You will have to lure the crane away to the left and as soon as it lowers run
to the crane controls attack them until the crane moves towards you. Lure the
crane away everytime it gets close to you while attacking the crane controls.
Once the controls are destroyed go through the door.

Stay on the left side of the room before the two electric currents and let 
all on screen enemies come to you. When Go appears on screen wait for the 
electrical currents to go off then run to the right and head to the door for
more dialogue.
______________________________________________________________________________
[Jokerz#1]
How much longer? I'm getting bored just standing around.

[Jokerz#2]
Keep your shirt on. I'll tell you what I do know, this is not like any job 
we've ever done. We're really aiming high this time.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
When ready go through the door. In the next room there will be many pipes that
emit steam. Wait in between two pipes and attack any Jokerz that come near 
until you are able to continue again. Wait for the steam pipe near some crates
to stop then jump onto the crates. 

On the top wait for the steam pipe on the other side to stop then drop down.
Destroy the crate at the top of the screen to get a pair of Jet Boots. Wait 
for the electrical current to stop then run to the other side. Go through the
door at the top of the screen.

In this room you have the option of getting a powerful weapon but it means 
having to go through the room with pipes once more or to go to the next room.
Choice 1 will be if you choose to get the weapon while Choice 2 is moving on 
to the next room, which is where Choice 1 continues on with.

-=Choice 1=-
If you choose to get the weapon go to the left and defeat all enemies here.
There will be a staff above an electric floor. You will have to walk along the
floor to get it. Once you get all the way to the other side go through the 
door. 

Defeat all enemies in this room. Be cautious of the two electrical currents on
the left side of the room. With all the enemies defeated you can explore the
room if you want but it is devoid of anything ineresting. Go to to the door
to the right of the one you came through for some dialogue.
______________________________________________________________________________
[Jokerz#1]
How much longer? I'm getting bored just standing around.

[Jokerz#2]
Keep your shirt on. I'll tell you what I do know, this is not like any job 
we've ever done. We're really aiming high this time.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You should have seen this dialogue already once before. Anyways head through 
the door to be back in the room with the pipes that emit steam. Make your way
to the right side of the room and you can break the crate for another pair 
of Boots. Go through the door to be back in the room with the Staff.

-=Choice 2=-
From the entry of the room with the staff go to the right. Defeat enough 
enemies inorder to continue on. Wait for an electrical current to go out then
glide over the electric floor. Go through the door at the top of the room.
Head to the right to encounter some enemies.

Defeat them then avoid the two electrical currents. Stand in between the 
currents when they are active and wait until they go out before continuing 
across the room. On the other side go through the door at the top of the 
screen. 

In the next room grab the two health pick ups and go through the door at the
top of the screen on the other side of the room. There are no enemies to worry
about in this room but make sure you have any weapons or protection equiped 
before going through the door, because its time for a boss fight.
______________________________________________________________________________
[Jokerz]
Holy Cow! It's Batman! What do we do?

[Bonk]
Calm down. I'll take care of Batman. Keep working! You got a death wish,
Batman? Come on, just try and stop us!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If you have the Staff this fight is very easy. If not you're not completely 
out of luck. Bonk has two attacks, the first and main one is when he slams his
foot down creating waves of energy. This attack is easily avoided at a 
distance. 

Bonk's second attack is a punch move. The only way to avoid Bonk's attacks are
to stay at a distance. But move in and punch him every chance you get. It 
takes about two punches to send him flying to the ground. When the fight is
over you will get more dialogue.
______________________________________________________________________________
[Jokerz]
Uh-oh, Bonk. We busted the console. 

[Bonk]
Wh-What?! You're useless! You blew it! 

[Jokerz]
Well, we got the memory board...

[Bonk]
I guess that'll have to do. Let's get out of here.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
[Bruce]
Rough night?

[Batman]
You know the Jokerz are going in for Splicing now? A crazy Hyena-boy nearly
took a bite out of me.

[Bruce]
Well, it seems like the Jokerz have a new boss.

[Terry]
Third time this month they stole high-tech components. What are they up to?

[Bruce]
It's the Jokerz so they can only be up to no good.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
[Chucko]
Batman showed up so we had to ditch.

[Joker]
Uh-huh. And? 

[Chucko]
We busted the console so we had to leave it. But we got the console's memory
board. I know it's not much but--

[Joker]
It's not much? It's nothing! You losers. Now old Joker will have to try. I'll
stage a comeback at the Wayne Enterprises building and distract security while
you steal what we need. It'll be a blast!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
============================================
Stage 2 - LZNL1CT - Wayne Enterprises
============================================
______________________________________________________________________________
[Bruce]
Ladies and Gentlemen, it's a pleasure to see you all again. As you know, I've
resumed the leadership of Wayne Eneterprises and I hope to--

[Joker]
Hello, Gotham City! Joker's back in town!

[Bruce]
Joker?! It can't be!

[Joker]
Oh, no, your old eyes do not deceive you, Brucie. After all, who'd know me
better than you?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
From the starting point after all the dialogue wait for the turret to stop 
firing and then walk past it and further into the room for some more dialogue 
to occur.
______________________________________________________________________________
[Terry]
Bruce! Can you hear me? He's not answering. I've got to get him out of there.

[Barara]
Terry, can you hear me? It's Barabara.

[Terry]
Barbara, Bruce is in trouble.

[Barbara]
I know. I've moved all the guests to safety. But the Joker has Bruce. Hurry!

[Terry]
I'm on my way!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Head all the way to the right and past the turret to find some robotic sentries
and Bully until you can continue to the right to break open a crate for a 
discus. When ready ride the elevator in the middle of the floor up. Both 
elevators lead to different floors but both will eventually lead to the exit.

For the purpose of beating this level take the elevator on the left. Wait for 
the turret to stop firing then proceed further into the room. Fight a bunch 
of Bull-ies and some Robot Sentries until you can continue to the right. Use 
the wall next to the turret for protection.

Continue to the right and ride the elevator on the right up. Run past the 
turret and into the room. Again use the wall to prevent back attacks and take 
out all on screen enemies. When ready continue to the right. Stop before the
turret and fight any enemies that come on screen.

When all clear wait for the turret to stop firing then continue to the left.
Break open the crate for a discus. Get on the elevator all the way to the left.
Avoid the turret on the next floor then take out all enemies. Run to the right
and get on the elevator on the right.

On the next floor same deal. Take out all the enemies then go to all the way to
the left and get on the next elevator on the left. As soon as you get of the
elevator there will be some enemies. Run to the right while avoiding turrets.
When you reach a crate destroy it for some health.

Proceed to the right and avoid the turret fire on the way there. Once you reach 
a dead end you will have to fight Bull-ies and Robot Sentries until you can 
continue. With all the enemies defeated approach the door at the top of the
screen for some dialogue.
______________________________________________________________________________
[Joker]
The building is ours! I'm king of the world! Ha ha ha!

[Jokerz]
Everything is proceeding as planned, Joker. 
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Afterwards proceed through the door. In the next room grab the Shield then 
take out all enemies. Walk past a turret and then take out some enemies. Go 
past another turret and take out some more enemies. When all clear break open
the crate for a discus then approcach the door.
______________________________________________________________________________
[Joker]
How's the other team doing? They better do the job right this time.

[Jokerz#2]
They've disabled the security system. Anything Wayne Enterprises has is ours 
for the taking. Chucko will get what you need, count on it.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
When ready go through the door for a miniboss fight. This is a relatively 
simple fight. Just get close to the Clown-Bot and punch him until his health 
bar goes all the way down. His two attacks are a tackle attack and a wide beam
attack.

With the Clown-Bot destroyed ride the elevator on the far right up to the next
floor. When you get off the elevator you will encounter enemies right away.
Take them out then head to the left. Destroy a crate along the way to get 
health.

The screen will soon stop and you will need to defeat some more enemies. With
the area cleared continue to the right and destroy a second crate for a discus.
Go all the way to the left to fight one more wave of enemies then destroy the
crate for health. Head on through the door for a scene.
______________________________________________________________________________
[Joker]
So you're the new Batboy, eh? I heard you stopped my boys last time. It won't 
be so easy now.

[Woof]
Grrrr!

[Joker]
Woof, he's all yours! Keep him busy until Chucko gets the part we need.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Time for a boss fight. Equip any weapons you have, nunchuks would work the best
for this fight. Woof runs around the screen throwing spikes and rolling into 
you. Try to get close to him and pummel him with attacks until he is defeated.
Once he has been tamed some dialogue will occur.
______________________________________________________________________________
[Chucko]
Boss, I got the component.

[Joker]
All righty then! Let's go, boys! As for you, Batfake, I guess you win the grand
prize: old Brucie Wayne himself! Ta-ta!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
[Terry]
Heck of a night, eh, Bruce? The Joker looks pretty spry for a guy who's gotta 
be in his mid-eighties.

[Bruce]
...

[Terry]
Bruce? Did you hear me? 

[Bruce]
I heard you. 

[Terry]
What's on your mind? Any theories? 

[Bruce]
Drop it. Just drive, Terry.

[Terry]
Yes, SIR.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
============================================                                 
Stage 3 - QVJL8CP - Arkham Asylum
============================================
As the level begins you will be in Arkham Asylum. Walk to the right along the 
bottom of the screen for some dialogue to appear.
______________________________________________________________________________
[Bruce]
Where are you Terry?

[Terry]
In Arkham Asylum, Bruce. When you were Batman, you put all the worst criminals
here, right?

[Bruce]
Terry, that was a million years ago, there's nothing left there now. Get back
to the cave.

[Terry]
The Joker spent years here. I may find some clues--

[Bruce]
Terry, get back here NOW!

[Terry]
Okay, okay, but this place is a wreck there's no threat here.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Be cautious through out the whole level for spots on the wall where it is a 
darker brown as these are loose rocks that could fall and injure you. Walk 
along the bottom of the screen to encounter some punks and dragon heads. Defeat
all onscreen enemies then break open the present for some jet boots.

Go all the way to the right and take out all enemies here, then break open 
another gift box for nun chakus. Now head up the stairs to the left. At the top
break open the present for some health then go through the non barricaded door
to reach the next section.

Jump over the two sections of the floor covered in spikes until you reach 
Dragon Heads. You know the drill, take out all the enemies necessary until you
can go. Climb up the stairs to the right. At the top you will have to fight 
more enemies and avoid another floor of spikes, then go through the door.
______________________________________________________________________________
[Jokerz#1]
What's the boss want in a spooky place like this?

[Jokerz#2]
Memories, I guess. He used to live here.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Go all the way to the right in the next hall defeating the two waves of enemies
on the way. At the end of the halllway go through the door. Jump over the part
of the floor with spikes on it and avoid the falling debris. Hop onto the 
platform and a wave of enemies will appear.

On the other side glide over the floor of spikes and stay along the bottom of
the screen to fight some more enemies. Break open another gift box for some 
health. You can use your jet boots here to reach a gift box or go on the right
side of the ledge and climb the stairs.

Once at the gift box, break it open for health. Continue to climb the stairs.
At the top go all the way to the right. Defeat all the enemies and break open
the box for some more health. Then go through the hole in the wall to reach
the next section.

Time for the level miniboss. This is relatively simple, theres a machine in the
center of the room creating icicles to drop from the ceiling. Avoid them and 
move in and punch the machine. Keep moving around to avoid being hit and get 
some hits in on the machine. With it destroyed go through the door.

In the next hall go to the right and defeat all enemies when you get halfway
down the hall. Defeat any enemies that appear until you are able to continue
on. Continue to the right and head towards the end of the hallway. Go through
the door for some dialogue.
______________________________________________________________________________
[Jokerz#1]
Man, I don't understand what went on in the heads of those crazy oldtime 
villains.

[Jokerz#2]
Me neither. But we can sure use some of the stuff around here to take care of
the Bat.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In the next room you will notice right away a bunch of question marks adorning
this room. Take out all enemies in here then break open the box for some jet 
boots. Then go through the hole in the wall. You will be in another hallway.
Go to the right and through the door at the end, fighting enemies as you go.

Go to the right and drop down at the first chance you get by while falling
glide to the left to land on a platform with a gift box. Break it open for some
jet boots. Drop down from the platform to the left and go through the hole in 
the wall.

This is another hallway room. Make your way to the right while avoiding the 
acid pits. You will also have to fight enemies on the way. When you reach a 
gift box break it open for a pair of jet boots. At the end of the hall go 
through the hole in the wall.

Run to the right while avoiding the parts of the floor covered with spikes,
you will also need to take out the waves of enemies. When you reach the 
staircase climb up it to the top and take out the lone punk. Then go through
the door.
______________________________________________________________________________
[Jokerz#1]
So when does the boss start the fireworks?

[Jokerz#2]
Maybe there's still a component missing.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In this room there are two gift boxes and two waves of enemies to take out.
Both boxes are at the top of the scren. The first contains a health pickup and
the second contains a discus. When ready head through the door on the far 
right.

Run to the right while avoiding the laser beams from the statues. Jump the 
part of the floor with spikes and then fight a wave of enemies. Climb up the
stairs to the right. At the top run and jump to the left to reach another 
platform.

Run past the statue that shoots laser beams from its fricken eyes and you'll
have to fight another wave of badies. When clear climb the stairs to the left.
At the top run and jump to the platform on the right. This hall has a line of
statues that shoot lasers and parts of the floor with spikes.

When you reach the first wave of enemies take them out then jump and run past
the last set of spikes and statue and go through the door. You will now have 
reached a boss fight. Before you can fight though some dialogue is mixed 
between Batman and the Joker.
______________________________________________________________________________
[Joker]
You again, Batfake? Don't bother me, kid, I'm reminiscing. I have such fond 
memories of this place. In fact, I BECAME a memory here.

[Batman]
What do you mean by that? What are you up to, Joker?

[Joker]
Ask the old man, Batboy. But you're intruding, brat. Young people have no 
manners these days. Ghoul, teach him some manners.

[Ghoul]
School's in session, Batman! Today's lesson is about PAIN.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ghoul moves very quickly in this fight and fires of three mini-fireballs. You
will have to move in quickly and punch him before he can hit you. After about
three hits you will knock him on the ground. When he falls move in quick to
attack again before he can hit you.
______________________________________________________________________________
[Joker]
Ooops, I guess Ghoul is the one who needs more education.

[Batman]
Now it's your turn, Joker!

[Joker]
'Fraid not, Batfake. I just wanted to visit my final resting place before I 
burn everything to ashes.

[Batman]
What do you mean, "ashes"?

[Joker]
You'll find out soon, Brat, but not soon enough, I'm afraid! Ha ha ha!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
[Terry]
Bruce, I'm back. Bruce, you here? BRUCE! What happened? Who did this?
-------
[Terry]
Thanks for coming, Barbara. I didn't know who else to call.

[Barbara]
Did you say you went to Arkham?

[Terry]
Yes. Joker was there. He called it his "final resting place" and to ask Bruce
why. Obviously I can't now.

[Barbara]
He said that?

[Terry]
Yes. Bruce has been acting very strange since Joker reappeared. What happened
between them?

[Barbara]
Some hurts never go away. You deserve to know the truth. It was forty years
ago...
------
[Barbara]
Robin was out alone one night when he fell into a trap. When we realized he 
was missing Bruce and I scoured the city. We pressed every underworld 
connection, but there was no word on Robin. Then one night we were sent an 
invitation by the Joker-- -- to the runied Arkham Asylum. Joker had Robin.
Bruce and I were able to save him, but it was too late. Robin was never the
same. Joker had altered Robin's personality, creating a hideous "Joker 
Junior." It took a year but we were able to recover his memory, restore his
sanity. Bruce blamed himself for what happened. He forbade Tim to be Robin 
again. Tim didn't like it. He felt he had earned that right to make that 
decision for himself. Tim left soon after that.
------
[Barbara]
Tim now leads an ordinary life. He's a top-level communications engineer.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
============================================
Stage 4 - 4WMG4F(White Circle) - Office
============================================
This is a relatively straight foward level. Make it all the way to the right
side of the room, but on the way you must destroy two turrets for the first
room. Then the door will open. Head on through to enter the next room. Same
deal here. 

Only there will also be a movig turret. Take out all the turrets at the top of
the room then the door at the far right side of the room will be unlocked.
Enter through this door as well. You will now have come face to face with Tim
Drake.
______________________________________________________________________________
[Batman]
Mr. Tim Drake? I need to ask you a few questions regarding the Joker. Joker
has stolen several components from Gotham Air & Space and Wayne Enterprises.
I was hoping as an communication engineer you could tell me what he might be
able to do with them. Mr. Drake? Sir? He's a hologram!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is an easy section run and hit every turret along the top of the screen
all the way to the right. Avoid the mini rockets and keep making your way to 
the right. With all of the turrets destroyed head through the door for some
dialogue.
______________________________________________________________________________
[Joker]
Good work, Batfake! You tracked me down! The disgruntled Tim Drake is indeed
in my employ. 

[Batman]
What's your crazy scheme, Joker? 

[Joker]
Wouldn't you like to know? I guess it can't hurt to tell a caged bat what else
is flying tonight.
------
[Joker]
This is one of Uncle Sam's orbiting defense satellites. A handy little laser
gadget for shooting down missles -- or giving someone a world-class hotfoot!

[Batman]
You gained control of it with a computer you built with the parts you stole!

[Joker]
Ding! Ding! Correct answer, brat! Tell him what he's won Johnny! A sneak peek
at the giant smiley face I'm going to laser-carve into Gotham city!

[Batman]
You're crazy, Joker. I'll never let you get away with that.

[Joker]
You're too late, Batman. Drake has already provided me with the communication
codes. Just stay right there and you can be the first cinder on the block! 
ha ha!

THEEEEEEEEE.....
------
[Batman]
You counted me out too soon, Joker, but I'm not the Batman you know-- as 
you'll soon find out. The jelly bean jar the Joker had was from the Jolly Jack
Candy Factory. That's got to be where's he's set up his headquarters.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
============================================
Stage 5 - NB3F6FJ - Jolly Jack Candy Factory
============================================
______________________________________________________________________________
[Terry]
Bruce, can you hear me? I've located Joker's hideout.

[Bruce]
Be careful, Terry. He'll have plenty of deadly traps set for you.

[Terry]
I know, but I can't let him set fire to the city. I'm going in.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Climb to the top of the crates in the beginning of the level. At the top wait
for the steam to stop coming out of the pipe then jump across to the next 
platform. Keep going to the right while avoiding the steam. When you reach a
part with a ladder ignore it and jump over the drop to the right.

On the next platform will be two strips of spikes. Jump both and go all the way
to the right. Drop into the small area with a ladder in the background. Some
enemies will appear, take them out then climb the ladder. At the top avoid the
steam and drop down to the right.

Jump the two strips of spikes and go all the way to the right to reach a door
and an enemy. Take out the goon and more will arrive. Defeat all enemies until
you can head through the door. In the next room climb the long ladder to the 
top.

At the top break open the crate for a health pick up then dispose of any 
enemies that appear on screen. Avoid the acid dripping machine and run to the
right. Destroy another crate for a staff then jump to gap and break open 
another crate for some health. 

Continue to the right for an enslaught of enemies. After disposing of them
make your way past the spikes to the right to encounter some more enemies.
After clearing out the area of enemies continue on and climb down the ladder 
on the far right. At the bottom go to the second clown face and press up.
______________________________________________________________________________
[Jokerz#1]
Does Joker have full control of the satellite?

[Jokerz#2]
He's working on it. The computer that he built is amazing.

[Jokerz#1]
Yeah, and Batman'll never get deep enough into the factory to stop him. Ha ha
ha.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Continue to the left to reach a series of clown faces. Go to the middle one and
to the right of it is a circular switch on the wall. Approach it and press it
for a door to open in the clown's mouth. Go through the door to reach a new 
area.

Avoid the machine dropping spikes and jump onto the crates. Climb the ladder to
the top and run past the two steam pipes on the right. Take out any enemies 
here then climb another ladder. At the top break open the crate for a discus
then go to the right to find another crate.

Break it open for a discus. Then drop off the ledge towards the bottom of the
screen for yet another crate. Smash it open for jet boots. Go to the right to
fight another hoard of enemies. Go to the right and drop from this ledge. At
the bottom avoid the spike making machines and go through the door.
______________________________________________________________________________
[Chucko]
Leave Batman to me. You'll only slow me down. 

[Jokerz]
Okay, Chucko, he's all yours.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In the next room you will be faced with Chucko. He will roll around the room
attempting to smash into you. He reminds me of the fat kid from Peter Pan that
rolled into enemies, he was also in the game on the first level. Anyways punch
him to send him backwards, then move in to hit him before he can move.

When the battle is over go through the door. Jump over the pit of acid and on 
the other side climb the ladder. At the top break open the crate for some 
health then fight a few enemies. When the area is cleared break open another
crate for health. 

Drop down to the bottom. It is easier to jump over the pits of acid and avoid
the steam pipes to the right. Once you reach solid ground go to the right and
avoid the gas machine. Hit the switch on the right of the machine then climb
the ladder to the left of it.

At the top you will have to fight some enemies. When the area is clear break 
open the crate for a staff. Run to the right to fight some more enemies. Then
head through the door. You will have to fight some enemies while on the 
conveyor belt. This will require a lot of moving around.

When you can go continue to the right. Make your way to the far right and you
will have to fight some more enemeis. Go through the door when the area is 
clear. Pick up the nunchaku and then go to the right to encounter an enemy.
Take out all on screen enemies then go through the door. 
______________________________________________________________________________
[Jokerz#1]
Batman is coming this way! How's the satellite coming? 

[Jokerz#2]
No problem. Gotham City's goose is almost cooked!

[Jokerz#1]
The police are surrounding the factory!

[Jokerz#2]
Don't worry. The boss has things under control. They'll never reach us!
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is a straight forward area. Run all the way to the right while jumping 
over the platforms and spikes. Climb the ladder at the far right and at the top
you will have to fight some enemies. Go all the way to the right then drop from
the ledge. Go through the door down here. 

Boss fight time, this is really a unique fight. No weapons will hurt the twins,
instead you must lure them onto the spikes. Just stand on one side of the 
spikes and let them run into them. Keep doing this until they are both
defeated. Then head through the door and into the next room.

Run to about the middle of this room and you will have to fight a wave of 
enemies. With the area clear continue to the right right side of the room.
There will be a shield here and you will have to fight another wave of 
enemies. When the area is cleared head on through to the other side. 
______________________________________________________________________________
[Joker] 
Ha ha ha! Now I control the satellite. There's no need for Mr. Tim Drake 
anymore! 

[Tim]
Wh-What are you doing? Ughnnnnnn...

[Joker]
Now the fun begins! Ha ha ha ha! 

---

[Batman]
Drake! Where's the Joker? 

[Tim]
Joker? What are you talking about? 

[Batman]
Snap out of it, Drake!

[Tim]
Drake? Joker? ...Oh no...

---

[Batman]
Drake, YOU'RE the Joker? 

[Joker]
Not quite, Batman! I'm here in his brain and he doesn't even know it! 
Utilizing top-of-the-line genetics technology, I encoded my DNA on a microchip
and set it into Tim Drake's brain forty years ago. It took decades to rewrite
his cellular makeup, but now Mr. Drake is Mr. J! And my comeback party is going
to set the town on fire, Batfake! Do you think you're BatMAN enough to stop 
me?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Joker has two main attacks in the fight. He uses a "Bang" gun that shoots out
a needle and throws several greneades. Get close to him and just start punching
him. Make sure thay you have your shield equipped as well. When the fight is
over the day is saved.
______________________________________________________________________________
DOOO...........M!!
Z............Z...............Z....................
[Barbara]
The laser beam has stopped! Go! Go! Storm the factory! 

---

[Tim]
The nightly news reported that I was hurt helping to put an end to the Joker's
plan. And that both the joker and Batman have disappeared. But you and I know
the truth, Barbara. 

[Barbara]
It'll remain our little secret, Tim. No one but the team will know. 

[Tim]
Terry, I owe you big-time. Bruce couldn't have chosen anyone better to put on
the mask. 

[Terry]
Coming from you that means a lot.

---

[Terry]
Hey, what are you doing here? 

[Bruce]
It's where I should be. You saved something precious to me, Terry. Thank you.

[Terry]
What can I say? Being Batman gives me a chance to make a difference. 

[Bruce]
It's not being Batman that makes you worthwhile, Terry. It's the other way 
around. Never tell yourself anything different.

---

[Bruce]
Hello, Tim.

[Tim]
Hi, old man. 
                                  The End
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
------------------------------------------------------------------------------
3. Equipment
------------------------------------------------------------------------------
[Unarmed]
No Gadget

[Nun Chaku]
Versatlie Weapon And Tool

[Discus]
Throw At A Distant Enemy

[Shield]
Protection From Enemy Attack

[Staff]
Powerful Attack Weapon

[Boots]
Use Jet Boots To Fly

------------------------------------------------------------------------------
4. Codes
------------------------------------------------------------------------------
Stage 2 - LZNL1CT
Stage 3 - QVJL8CP
Stage 4 - 4WMG4F(White Circle)
Stage 5 - NB3F6FJ

------------------------------------------------------------------------------
5. Disclaimer
------------------------------------------------------------------------------
Copyright (c) 2006 to Patrick Greaney. This is the work of Patrick Greaney
and International Copyright law protects this FAQ/Walkthrough. You can not
sell, change, post on a website as your own. You can post it on your website
as long as I receive full credit for it. If you do post it on a website I want
an e-mail from you first so I can give you the go ahead. Unless I don't tell
you to then you are not allowed to post it on your website. I will only update
the FAQ/Walkthroughs I have on http://www.GameFAQs.com