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    FAQ/Walkthrough by Rolent X

    Version: 0.3 | Updated: 10/17/02 | Search Guide | Bookmark Guide

    Pokemon Crystal Walkthrough
    Game Boy Color
    By Justin Ridenour aka Rolent X
    Version 0.3
    10/17/02
    E-mail: RolentoHeat@aol.com
    Copyright 2001 by Justin Ridenour. Do not use this elsewhere without my
    permission. If you do, I'll hunt you down and smack you senseless. Have
    a nice day!
    
    Version 0.1: Up through part of S.S. Aqua, part of Pokedex, Day Siblings,
    In Game Trades, Major Items, Items, Pokeballs, TMs/HMs, Trees, and Moves.
    
    Version 0.2: Updated Walkthrough through end of game, and updated Pokedex.
    
    Version 0.3: Finished the items and Pokemon locations sections.
    
    ----------------------------------------------------------------------
    
    Table of Contents
    	1) Walkthrough
    	2) Breeding
    	3) Pokedex
    	4) Pokemon Locations
    	5) Day Siblings
    	6) In Game Pokemon Trades
    	7) Items
    	8) Trees
    	9) Moves
    
    ======================================================================
    1) Walkthrough
    ======================================================================
    
    **************************
    ***Set Up/New Bark Town***
    **************************
    
    The game starts by asking you if you're a boy or girl. Pick one and then
    set the hour and minutes and start the game. Walk down the stairs and talk
    to your mother. She'll give you your Pokegear and ask you what day of the
    week it is. Set the day and she'll ask you if you know how to use the phone.
    Tell her yes or no and then head off to Professor Elm's laboratory next
    door.
    
    *************************
    ***Professor Elm's Lab***
    *************************
    
    Talk to Professor Elm and he'll ask you to raise one of the Pokemon he has
    just caught so he can further his research. As Elm is talking, he gets an
    e-mail from his friend, Mr. Pokemon. Mr. Pokemon has made a major discovery
    and wants Elm to come see it. Elm decides to send you instead. Now is the
    time to select your Pokemon.
    
    	* Cyndiquil, the Fire Pokemon
    	* Totodile, the Water Pokemon
    	* Chikorita, the Grass Pokemon
    
    Choose wisely and continue on. Elm will inform you that Mr. Pokemon lives
    past Cherrygrove City and to take the west path to get there. Elm now gives
    you his phone number. As you attempt to leave the laboratory, Elm's
    assistant stops you and presents you with a Potion for your errand. Exit
    Elm's lab and head to Route 29.
    
    **************
    ***Route 29***
    **************
    
    You should use Route 29 as a battle area to raise your starting Pokemon
    a few levels. After you get a few Pokeballs, catch some of them and get
    a team ready for Gym battles. Now keep heading east to reach Cherrygrove
    City.
    
    Items: Potion
    
    **********************
    ***Cherrygrove City***
    **********************
    
    Talk to the man at the entrance to the city and he'll show you around the
    place. After he's done, he'll give you the Map Card for your Pokegear. You
    can now use the map option. Like every town, Cherrygrove has a Pokemart
    and a Pokecenter. Buy any items that you might need and heal your Pokemon
    at the center if necessary before heading north to Mr. Pokemon's house.
    
     	*Cherrygrove Pokemart
    		Potion	300
    		Antidote    100
    		Parlyz Heal 200
    		Awakening   250
    
    **************
    ***Route 30***
    **************
    
    Enter the first house you see and talk to the man to receive a Berry. Exit
    and continue north while staying to the right. You will soon reach Mr.
    Pokemon's house.
    
    Items: Antidote
    
    *************************
    ***Mr. Pokemon's House***
    *************************
    
    Mr. Pokemon will give you an egg to take back to Elm to examine. Professor
    Oak then approaches you and gives you a Pokedex. As you leave, Elm calls
    you and tells you to return to his lab immediately. Head back for Elm's
    laboratory in New Bark Town.
    
    **********************
    ***Cherrygrove City***
    **********************
    
    As you try to enter Route 29, the mysterious boy who you saw as you left
    Elm's lab attacks you. His Pokemon will be strong against whichever one
    you picked at the beginning.
    
    Your Pokemon/Rival's Pokemon
    Cyndaquil/Totodile Lv. 5
    Totodile/Chikorita Lv. 5
    Chikorita/Cyndiquil Lv. 5
    
    If you've raised your Pokemon a few levels, he shouldn't be much of a
    problem.....for now. Dispose of this fool and get back to Elm's lab.
    
    ********************************
    ***Professor Elm's Laboratory***
    ********************************
    
    Enter and you'll find Elm talking with a police officer. It seems a red
    headed hoodlum has stolen one of Elm's Pokemon. The officer will ask you
    his name and you will now get to name your rival. After he leaves, talk
    to Elm and he will examine the egg. He will be amazed to find that Oak has
    given you a Pokedex and suggests that you take the Gym Challenge. The closest
    Gym is in Violet City. Elm asks that you talk to your mother before you
    leave. When you try to leave the lab, the assistant will stop you again
    and give you five Pokeballs.
    
    ****************
    ***Your House***
    ****************
    
    Talk to your mother and she'll ask to help on your quest. She wants to save
    money for you. Agree and throughout the game, she will buy decorations for
    your room for you. Now it's time to head for Violet City.
    
    **************
    ***Route 29***
    **************
    
    Enter Route 29 and you'll be stopped by the boy in the grass. He'll ask
    you if you'd like to be shown how to catch Pokemon. Say yes or no, then
    continue on. Head back on through Cherrygrove and to Route 30.
    
    **************
    ***Route 30***
    **************
    
    Take the left path this time and you'll come upon a couple trainers. Their
    Pokemon consist of mainly Pidgey, Rattata, and Caterpie. Defeat them and
    continue north to Route 31.
    
    **************
    ***Route 31***
    **************
    
    Head east and then north through the grassy areas and you'll come upon Dark
    Cave. You can't really find everything until you get Flash. You might want
    to step in though and at least catch a Rock Pokemon to help you out with
    Faulkner. Get the Potion to the left of the cave and continue west. Head
    south when you see the Item Ball and battle the trainer, Wade. Wade has
    only bug Pokemon. Defeat him and then you can register Wades phone number
    now if you like. He'll inform you if he finds anything you might
    like.....like Berries. Continue through the rest of the road and you'll
    find a building. On the other side is Violet City.
    
    *****************
    ***Violet City***
    *****************
    
    When you enter, you can enter the first house and trade Bellsprout for an
    Onix. Now head north and you'll find a Pokecenter and Earl's Pokemon
    Academy. Earl is standing to the left of the Gym. Talk to him and he'll
    take you to the Academy. All the way to the top of the city is the Sprout
    Tower. Don't go there yet, instead go west to the Gym. Before you go, you
    can buy items from the Pokemart if you like.
    
    	*Violet City Pokemart
    		Pokeball	200
    		Potion	300
    		Escape Rope	550
    		Antidote	100
    		Parlyz Heal	200
    		Awakening	250
    		X Defend	550
    		X Attack	500
    		X Speed	350
    		Flower Mail	 50
    
    *********************
    ***Violet City Gym***
    *********************
    
    Enter and fight the trainers on the way to Faulkner. The trainers have only
    bird Pokemon. Defeat them and then take on Faulkner. Like the other
    trainers, Faulkner has only bird Pokemon. Take him down and you will receive
    the Zephyr Badge and TM 31. You can use the Zephyr Badge to use Flash out
    of battle. Leave the Gym and you'll get a phone call from Professor Elm.
    He has found something out about the egg. His assistant is in the Violet
    City Pokecenter. Head over there and talk to him. He'll ask you if you'll
    raise the egg. Agree and take it.
    
    Now it's time to go to the Sprout Tower.
    
    ******************
    ***Sprout Tower***
    ******************
    
    1st Floor
    Not much, just people walking around, take the stairs up.
    
    2nd Floor
    To the right of where you enter is the first trainer. He only has a
    Bellsprout, nothing to worry about. Win and the go up the stairs.
    
    3rd Floor
    Get the Parlyz Heal from the ball and go up and around. You'll be attacked
    by another trainer. He has Bellsprouts too. Past him is the next set of
    stairs.
    
    4th Floor
    Go north first to get a X Accuracy. Turn around and follow the path and
    you'll find another trainer. Just like the others, he only has Bellsprouts.
    Take the stairs.
    
    5th Floor
    
    Get the Potion to the left and then battle the trainers to the north. As
    before, they mainly have Bellsprouts, but one of them also has a Hoothoot.
    Now head north and you'll find your Rival defeating the Elder. He takes
    his prize and leaves. Get the Escape Rope from the ball and battle the Elder.
    The Elder, Sage Li has one Bellsprout and one Hoothoot. Take him down and
    you get HM05, Flash, for winning the battle.
    
    If you'd like, you can go back to Route 31 and enter the Dark Cave. You
    won't get too far yet. Get the Potion and maybe catch a few more Pokemon,
    then leave. Now head back to Violet City and south to Route 32.
    
    **************
    ***Route 32***
    **************
    
    You can go two ways here, you can go either south to Azalea Town, or west
    to the Ruins of Alph. We'll start by going to the ruins.
    
    *******************
    ***Ruins of Alph***
    *******************
    
    There are different puzzles in the area that unlock more areas. Go all the
    way north and we'll start with the first one. It's a Kabuto puzzle. The
    pieces randomly change, so there is no way of giving a solution. After you
    solve it, the floor below you will give away and you will fall into the
    ruins and you can now catch Unowns. Catch some if you want and then head
    back to Route 32. Head south and you'll battle some trainers. They have
    Rattata, Zubat and Nidoran. After you beat the trainers, get the Repel from
    the ball in the grass and continue south. Defeat the next trainer and then
    continue south and get the Great Ball from the grass. Battle another
    trainer. This one will have Wooper.
    
    Further south, some bozo will try to sell you a Slowpoketail for a cool
    million. Blow him off and continue. You see that little path to the right
    of him? Go into the Pokemon Center and heal your Pokemon if need be. Now
    talk to the man inside to get the Old Rod. Further below you'll find another
    trainer. This one has a few birds. Deal with him and then head down into
    the Union Cave.
    
    ****************
    ***Union Cave***
    ****************
    
    Head to the left and get the X Attack from the ball. The first two trainers
    you come to have all Rock Pokemon. Continue on until you come to another
    trainer. Defeat his Koffings and then get the Great Ball and Potion. Take
    the ladder and then get the X Defend to your right. Now go up and get TM
    39 from the ball. Take the ladder again and head to the right. Go down and
    get Awakening. Now go right and defeat the trainer and his Vulpix. Past
    him is the cave exit. It leads to Route 33.
    
    **************
    ***Route 33***
    **************
    
    The tree at the exit has Psncureberry. The trainer to the left has a Machop
    and a Geodude. Past him is Azalea Town.
    
    *****************
    ***Azalea Town***
    *****************
    
    At the start of the town is the Slowpoke Well. Some Team Rocket goon is
    standing guard trying to seem like he is being a good guy. Talk to the man
    past him and you'll find out that Slowpokes are starting to disappear from
    the town. Get supplies from the store if you need them.
    
    	*Azalea Town Pokemart
    		Charcoal	9800
    		Pokeball	 200
    		Potion	 300
    		Super Potion 700
    		Escape Rope  550
    		Repel		 350
    		Antidote	 100
    		Parlyz Heal	 200
    		Flower Mail   50
    
    Continue to the left and you'll find a Pokecenter. Heal your Pokemon and
    then you'll find Kurt's house to the left of that. Behind his house is a
    tree with a Wht Apricorn. Kurt can use them to make specialized Pokeballs
    for you. Go in and try talking to him. He's in no mood to make Pokeballs
    right now because Team Rocket is in the Slowpoke Well chopping the
    Slowpoke's Tails off. He's going to stop them. You better follow.
    
    *******************
    ***Slowpoke Well***
    *******************
    
    Enter and you'll find Kurt at the bottom. It seems when he scared the guy
    guarding the place off, he fell down and hurt his back. It's up to you to
    save the day. Head north and battle the two Team Rocket goons. Team Rocket's
    Pokemon mainly consist of Rattata, Zubat, Koffing and Ekans. Grab the Super
    Potion from the ball and continue to the west. Defeat another TR member
    and then talk to the Slowpoke. He's holding some Mail. Defeat the next one
    and they will run away. Kurt will now run up and congratulate you. He will
    now make Pokeballs for you.
    
    *****************
    ***Azalea Town***
    *****************
    
    You'll go back to Kurt's house and he'll give you a Lure Ball. Give him
    apricorns and he'll make balls out of them. It'll take a day so come back
    the next day after you give him one. Now that you've scared Team Rocket
    away, you can get into the Azalea Gym.
    
    ****************
    ***Azalea Gym***
    ****************
    
    You'll have to take out four trainers before you can get to the Gym Leader.
    No matter if you go left of right, you'll have to deal with three trainers.
    All of them use only bug Pokemon. Take them out and head for Bugsy. Bugsy
    has a Metapod, Kakuna, and Scyther. Only the Scyther should give you much
    trouble. After you win, you'll receive the Hive Badge. With the Hive Badge,
    Pokemon up to Lv 30 will obey you and Pokemon will be able to use Cut out
    of battle. You will also receive TM49.
    
    Leave and head for the west exit of the town. You'll be stopped by your
    rival who wants to battle. His team now consists of Gastly, Zubat and either
    Quilava, Croconaw, or Bayleef. If you have a couple Pokemon around level
    20, he'll be no problem. After he's finished, exit to Ilex Forest.
    
    *****************
    ***Ilex Forest***
    *****************
    
    Follow the path around until you see a man standing around. Talk to him
    and he'll tell you that his Farfetch'd has run off. The Pokemon is just
    a few steps away from you. Chase him around until he runs back to his owner.
    The owner will reward you with HM01 which contains Cut. Go back and get
    the Revive from the ball. Now teach Cut to a Pokemon and use it on the tree
    near the Farfetch'ds owner. Follow the path somemore and get the X Attack.
    Walk around and get the Antidote and Ether. Walk all the way around to the
    right and talk to the guy standing by the trees to get TM02. Now go all
    the way left and defeat the trainer. The exit is just a little past him.
    
    Enter the building and talk to the lady to get TM12. Exit to the north and
    you'll be in Route 34.
    
    **************
    ***Route 34***
    **************
    
    The trainers in this area have an assortment of Pokemon. Normal, Flying,
    and Grass are the main ones. Defeat Picnicker Gina and register her number.
    She'll find items laying around and call you when she does. Head further
    north and you'll see a building on your right. It's the Daycare Center.
    Enter and talk to the old man and he'll give you an egg. Exit and head further
    north. Defeat Camper Todd and you can then register his number. He'll call
    you when they have sales at Goldenrod Department Store. A little further
    north is Goldenrod City.
    
    ********************
    ***Goldenrod City***
    ********************
    
    Go up until you can either go left or right. Heal your Pokemon at the
    Pokecenter to the left. Now go to the Goldenrod Department Store on the
    right. You can pick up all kinds of goodies here.
    
    2nd Floor
    	Potion	  300
    	Super Potion  700
    	Antidote	  100
    	Parlyz Heal	  200
    	Awakening	  250
    	Burn Heal	  250
    	Ice Heal 	  250
    
    	Pokeball	  200
    	Great Ball	  600
    	Escape Rope	  550
    	Repel		  350
    	Revive	 1500
    	Full Heal 	  600
    	Poke Doll	 1000
    	Flower Mail	   50
    
    3rd Floor
    	X Speed	  350
    	X Special	  350
    	X Defend	  350
    	X Attack	  350
    	Dire Hit 	  650
    	Guard Spec.	  700
    	X Accuracy	  950
    
    4th Floor
    	Protein	 9800
    	Iron		 9800
    	Carbos	 9800
    	Calcium	 9800
    	HP Up		 9800
    
    5th Floor
    
    When you enter the 5th floor, talk to the girl to your immediate left and
    she'll enable the Mystery Gift function for you. You now can trade gifts
    with other trainers and with Pokemon Stadium 2. You can also trade an Abra
    to a man on this floor for a Machop. You'll find out from a girl here that
    a woman comes here on Sundays and gives away free TMs.
    
    	TM 41		 3000
    	TM 48	 	 3000
    	TM 33		 3000
    	TM 02		 2000
    
    6th Floor
    
    There are vending machines up here. You can buy drinks for your Pokemon.
    
    	Fresh Water	  200
    	Soda Pop	  300
    	Lemonade	  350
    
    7th Floor
    
    The roof is where they have the sales sometimes. There is also Pokemon Doll
    vending machines (which you can't play.)
    
    Exit and you'll find the Goldenrod Game Center to the top of the Pokecenter,
    but you can't do anything yet until you get a Coin Case.
    Exit and go west and then south until you reach a building. Enter it and
    enter the underground. The trainers at the beginning have Poison and Normal
    Pokemon. Open the ball to get the Coin Case. Defeat two more trainers at
    the top. They have Electric and Water Pokemon. Exit at the top and you'll
    be at a different part of town. The building to the right is the Name Rater.
    He can change your Pokemon's names for you if you like. Further to the right
    is the Goldenrod Gym. Before you enter, go down and to the right. Follow
    the path down to find the Bike Shop. Talk to the man inside and he'll ask
    you to advertise his bikes.
    
    Before you go to the Gym, you can go back to the Game Corner if you like
    now that you have the Coin Case. Talk to the man in the upperleft corner
    and he'll sell you 50 coins for 1000. The prizes at the Corner include:
    
    	TM 25		5500			Abra		  100
    	TM 14		5500			Cubone	  800
    	TM 38		5500			Wobbuffet	 1500
    
    The two games include a slot machine in which you just have to get three
    of the same picture in a row, and the Card Flip in which you have to make
    a bet on an area of the board where you think the card would end up being.
    Have fun for a little and head back to the Gym.
    
    *******************
    ***Goldenrod Gym***
    *******************
    
    There are four trainers here and they all use Normal Pokemon. Try to have
    a good fighting Pokemon or have your party around Lv 25. The Gym Leader,
    Whitney, has only two Pokemon, a Clefairy and a Miltank. If your Pokemon
    are in the 20's they shouldn't have much trouble. After you defeat her,
    she'll go into crying mode. Try to leave and a trainer will stop you and
    tell you she'll stop soon. Talk to her again and she'll give you the Plain
    Badge. With it, Pokemon can use Strength out of battle and it boosts their
    speed. You also receive TM45.
    
    Leave and head for the building to the north. A lady inside will tell you
    about a tree to the north that wiggles when sprayed with a Squirtbottle.
    Talk to the man behind the desk and he'll ask you to take a Pokemon with
    Mail to Rt 31. The man on Rt 31 will give you TM 50 when you bring the Pokemon.
    TM50 is Nightmare.  Exit to the back and you'll be in Route 35.
    
    **************
    ***Route 35***
    **************
    
    There are six trainers in the area. They all have a wide assortment of
    different types of Pokemon. Take them all out and enter the building at
    the top. It will take you to the National Park
    
    *******************
    ***National Park***
    *******************
    
    If you arrive on a Tuesday, Thursday or Saturday, there will be a Bug Hunt
    going on. Enter and you get 20 Park Balls to catch Pokemon with. Try to
    catch a powerful Pinsir, Scyther, Butterfree, or Beedrill to win the top
    prize.
    
    1st Prize: Sun Stone
    2nd Prize: Ever Stone
    3rd Prize: Gold Berry
    All Others: Berry
    
    After they hand out the prizes, exit to the right.
    
    **************
    ***Route 36***
    **************
    
    If you go straight up at the start, you'll find an Ice Berry tree. Go down
    and you'll find a couple trainers. You can register Schoolboy Alan's number
    and he'll tell you when he finds items and he'll give them to you. If you
    go further down, you'll end up back at Route 35. Past Alan you'll find a
    girl standing next to a tree. She thinks it's a Pokemon and runs back to
    her sister's to get a Squirtbottle. Her sister is the girl at the flower
    shop in Goldenrod. If you have a Pokemon that knows Cut from another version
    of the game, take Route 35 by cutting the tree. Defeat Bugcatcher Arnie
    and register his number. He'll call if he sees any cool Pokemon. Now go
    all the way down, a little to the left, and follow the fence up to get TM04,
    Rollout. Now go all the way back to Goldenrod and get the Squirtbottle from
    the flower shop. Talk to her sister first and she'll tell you that her sis
    wouldn't give the Squirtbottle to her until she beats Whitney. Since you've
    already done that, talk to her and she'll give it to you. Go back and use
    it on the tree and it will attack. It's a Sudowoodo. Use a grass type to
    take it out and then go to the right. Talk to the man and he'll give you
    TM08, Rock Smash. If you go further past him you'll find the North entrance
    of the Ruins of Alph and an entrance to Violet City. Go back and north instead
    to Route 37.
    
    **************
    ***Route 37***
    **************
    
    Go up and defeat the two trainers. Go to the east of the second trainer
    and drop down the ledge to find three trees. They have Red, Black, and Blue
    Apricorns. Now go back around and past the trainers again to Ecruteak City.
    
    *******************
    ***Ecruteak City***
    *******************
    
    Go into the first house on the left and talk to the man to get the Itemfinder.
    Further to the left is the Ecruteak Gym. Enter and you'll find that Morty
    isn't there. Then you'll be forced to leave. Go to the right and you'll
    find a Pokecenter. Enter and you'll see a man run to the front. It's Bill
    the guy that holds your Pokemon for you. He's finished his Time Capsule
    and now you can trade Pokemon with Red/Blue/Yellow Pokemon games.
    
    Above the Pokecenter is the Kimono Dance Theater. If you defeat all five
    of the Kimono Girls, the old man inside will give you a prize. Each of the
    girls has one of the Eevee evolutions, so you should use a variety of
    Pokemon. When you win, the old man gives you HM03, Surf.
    
    To the right of the Kimono Dance Theater is the Pokemart.
    
    	Pokeball	  200
    	Great Ball	  600
    	Potion	  300
    	Super Potion  700
    	Antidote	  100
    	Parlyz Heal	  200
    	Awakening	  250
    	Burn Heal	  250
    	Ice Heal	  250
    	Revive	 1500
    
    At the top of the town is the Tin Tower. You can't enter without the Ecruteak
    Gym Badge. Further to the west is the Burned Tower.
    
    ******************
    ***Burned Tower***
    ******************
    
    Inside you'll meet a boy named Eusine that's on the trail of a Pokemon named
    Suicine. Morty is in the tower with him looking for the Legendary Pokemon,
    so it's up to you to find them so you can get your badge. Go the left route
    to the center of the room and you'll find that punk rival of yours. He has
    a Haunter, Magnemite, Zubat, and the second evolution of the Pokemon he
    started with. After the battle, you'll fall through a hole in the floor.
    The forms of the three Legendary Beasts will come to life and run away.
    Talk to Eusine and he will thank you for helping him find Suicine. He leaves
    to track him. Go back upstairs by taking the same ladder as Eusine. Leave
    and head for Ecruteak Gym.
    
    *******************
    ***Ectruteak Gym***
    *******************
    
    All of the trainers here use Ghost Pokemon. It's impossible to avoid the
    trainers in this Gym. An invisible floor lies between you and Morty and
    the path will take you right in the trainers way. Here is the path:
    
    Up one, Right three, Up four, Left three, Up two, Right three, Up two, Left
    one, and then all the way up to meet Morty. His party consists of all members
    of the Gastly family, so make sure you use Pokemon with more than Normal
    attacks. For winning, you get the Fog Badge. With it, Pokemon up to level
    50 will obey you and you can use Surf out of battle. Morty also gives you
    TM30, Shadow Ball. Take the left exit of town to Route 38.
    
    **************
    ***Route 38***
    **************
    
    There are a lot of trainers on this route. If you defeat Dana, you can
    register her phone number. She'll share items with you that the guys give
    her after battles. You should really register her number because she'll
    give you great gifts like Stones to evolve your Pokemon. If you beat Chad,
    you can register his number and talk about Professor Oak. You can go three
    ways: top, middle, or bottom. The top has the most trainers while the bottom
    has the least. Soon you should come to Route 39.
    
    **************
    ***Route 39***
    **************
    
    Defeat the trainer and head for the house to the west. You can get a Mint
    Berry from the tree to the right of it. Go inside and you'll find that the
    Miltank is sick. Start feeding it Berries. Head south and defeat a few
    trainers. A little further south is Olivine City.
    
    ******************
    ***Olivine City***
    ******************
    
    When you enter the city, the first building you'll come to is the Gym. Your
    rival will come out and tell you that the Gym Leader is at the lighthouse
    tending to a sick Pokemon. He decides not to bother with you and leaves.
    Go into the house directly to the south and talk to the man inside to get
    the Good Rod. Now you can catch some fish Pokemon.
    
    Further to the right is the Pokemart.
    
    	Great Ball	  600
    	Super Potion  700
    	Hyper Potion 1200
    	Antidote	  100
    	Parlyz Heal	  200
    	Awakening	  250
    	Ice Heal	  250
    	Super Repel	  500
    	Surf Mail	   50
    
    Go down and to the left and you'll find the Pokecenter. Further to the left
    of that is the Cafe. Go inside and talk to the man at the table and he'll
    give you HM04, Strength. To the far right of the town is the Lighthouse.
    
    ****************
    ***Lighthouse***
    ****************
    
    1st Floor
    Not too much here. You'll get warned that the Lighthouse holds a lot of
    trainers.
    
    2nd Floor
    There is only a couple trainers on this floor. If you beat Huey, you can
    register his number so you can fight later. Behind him is the stairs.
    
    3rd Floor
    There are only two trainers here. Deal with them and move on.
    
    4th Floor
    Defeat the first trainer and jump down the hole past her. You'll fall to
    the third floor. Defeat another trainer and get the Ether from the ball.
    Climb the stairs and defeat the next trainer. Get Super Repel from the ball
    and climb more stairs.
    
    5th Floor
    Here you'll find Jasmine with the Ampharos that powers the lighthouse. He's
    ill and Jasmine asks you to go to Cianwood and get some medicine for her.
    Grab the Super Potion from the left side of the room.
    
    Now fall down the hole in this room and defeat the trainer to the far left.
    Get TM34 from the ball. Go down the stairs, defeat a trainer, and go all
    the way down and out of the lighthouse. Teach Surf to a water Pokemon and
    use it to swim southwest to Route 40.
    
    **************
    ***Route 40***
    **************
    
    First, sail to the land mass to the west and enter the building. When you
    come out on the other side, you can enter the Battle Tower.
    
    ******************
    ***Battle Tower***
    ******************
    
    The rules here are simple:
    1) You can only use 3 Pokemon
    2) They must all be different
    3) They cannot hold the same items
    4) You cannot use items in battle
    5) There are level restrictions on some Pokemon
    
    You can challenge four levels: Lv 10, 20, 30, 40.
    
    **************
    ***Route 40***
    **************
    
    There are a lot of trainers here. You can avoid a lot of them. Keep going
    south until you reach Route 41.
    
    **************
    ***Route 41***
    **************
    
    Keep going to the south and when you reach the bottom, go to the west. You'll
    eventually reach Cianwood.
    
    *******************
    ***Cianwood City***
    *******************
    
    Heal your Pokemon at the Pokecenter at the entrance to the city. Talk to
    the man in the building to the left and you'll find out that your rival
    has taken a Pokemon from him. He'll trust you with his Shuckle. Go to the
    house at the bottom of the town and talk to the man there. He'll give you
    the Secret Potion to cure the Ampharos back at Olivine. Go to the north
    part of town and you'll find a Photographer. He can print pictures using
    the Game Boy Printer. Go further north and you'll see Suicine. The Pokemon
    will run away on the waves. Eusine will appear and challenge you to a battle
    to earn Suicine's respect. After you win, go to the Gym in the lower left
    of town. Fight your way to the boulders and use Strength to push the left
    and right ones up, and the center one to the left or right. Battle one more
    trainer and then fight Chuck. He only has two Pokemon, Primeape and
    Poliwrath. After you win, you get the Storm Badge. With it, Pokemon up to
    level 70 will obey you and you can use Fly out of battle. He also gives
    you TM01, Dynamic-Punch. Now go outside and talk to the girl to get HM02,
    Fly. Teach it to a Pokemon and fly back to Olivine.
    
    ******************
    ***Olivine City***
    ******************
    
    Take the Special Potion to Jasmine at the lighthouse. After Ampharos is
    cured, she'll head back to the Gym. Now you should head for there yourself.
    
    *****************
    ***Olivine Gym***
    *****************
    
    Jasmine uses all Steel Pokemon. Try to have a good fire and a good water
    Pokemon in your party. After you win, she will give you the Mineral Badge
    which raises your Pokemon's defense. She will also award you with TM23,
    Iron Tail.
    
    Now it's time to head for Mahogany Town. Fly to Ecruteak and then take the
    right exit of town.
    
    **************
    ***Route 42***
    **************
    
    Get the Ultra Ball from the ball and continue on. There is an entrance to
    Mt Mortar, but don't go in yet. Surf across the water and get the Super
    Potion on the other side. Surf again and you'll fight a trainer. After
    defeating Tully, if you register his number, he'll inform you when he finds
    items. Defeat a few more trainers and then enter Mahogany Town.
    
    *******************
    ***Mahogany Town***
    *******************
    
    It seems that Team Rocket is causing trouble. Step into the store and you'll
    find items that wouldn't normally be selling.
    
    	Tinymushroom	  500
    	Slowpoke Tail	 9800
    	Poke Ball		  200
    	Potion		  300
    
    Below the store is the Gym. You can't enter yet and the guy standing in
    front of it suggests that you go see the Lake of Rage to the north. You
    can heal your Pokemon at the Pokecenter to the right of the Gym. You can
    buy Rage Candy Bars from the man standing outside the house to the right
    of the store for 300. Now go through the building at the northend of town
    and take Route 43 to the lake.
    
    **************
    ***Route 43***
    **************
    
    Defeat a trainer and then enter the building. Once inside you'll be
    assaulted by Team Rocket. They'll force you to pay 1000 to get through,
    the punks. Outside, deal with a couple more trainers and then you'll arrive
    at the Lake of Rage.
    
    ******************
    ***Lake of Rage***
    ******************
    
    It seems that Magikarp are being forced to evolve into Gyarados. Surf out
    to the center of the lake and battle the Red Gyarados. It is one of the
    very rare shiny Pokemon. You'll rarely ever come upon them in the game.
    Defeat/Capture it and you'll get the Red Scale. Surf back down and talk
    to the man by the sign. His name is Lance and he is here to stop the evolutions
    from happening. He tells you that a broadcast in Mahogany is the cause and
    asks for your help. Head back to Mahogany.
    
    *******************
    ***Mahogany Town***
    *******************
    
    Head for the store. Inside you'll find Lance roughing up Team Rocket. It
    seems that the broadcast is coming from underneath the store. Lance goes
    first and then you'll enter the underground.
    
    1st Floor
    When you stand in front of the statue, an alarm will go off and you'll be
    attacked by two Team Rocket members. You must flip a secret switch to turn
    them off. Go a little to the left and then follow down to the scientist
    by the computer. Defeat him and then use his comp to turn off the security.
    Get the Guard Spec from the ball and then go up and to the right. Get the
    Hyper Potion from the ball and follow the path down to find a Nugget. Further
    to the left are two traps. The tile will teleport you to the start if you
    step on it and the dark tiles are Pokemon traps. Take the stairs to the
    next floor.
    
    2nd Floor
    Talk to Lance and he'll heal your Pokemon. Head to the right and fight a
    Team Rocket member. Defeat him and his buddy and head down the stairs.
    
    3rd Floor
    You'll find out from Lance that there are two passwords. Defeat the Team
    Rocket member at the top of the computer room to get the first password,
    Slowpoketail. Go and defeat the two trainers to the left. The second one
    has the other password, Raticate Tail. Behind him is X Accuracy and Protein.
    You can also get Ice Heal at the top of the computer room and Full Heal
    to the right of it. Take the stairs at the upper right corner of the room.
    
    2nd Floor
    Defeat the Team Rocket member and head down to the password door. You'll
    be stopped by that rival of yours. He'll whine, moan and complain about
    getting beat by Lance and then he runs off. You can get an Ultra Ball from
    the ball. Enter the passwords and enter Giovanni's office. He isn't here,
    but battle the executive inside. After winning, he runs off to warn the
    rest of Team Rocket. Talk to the Murkrow and he'll give you the password
    to the machine, Hail Giovanni. Take the bottom stairs.
    
    3rd Floor
    Get TM46 from the ball. It contains Thief. Exit and follow all the way back
    to the start of the 2nd floor. Enter the password and you'll be attacked
    by two Team Rocket executives. Lance then appears to back you up. After
    you win, Lance can't find how to turn the machine off. The two of you must
    knock out the six Electrodes running the machine. You only need to knock
    out three and Lance will do the rest. After knocking them all out, Lance
    will give you HM06, Whirlpool.
    
    Now it's time to hit the Gym.
    
    ******************
    ***Mahogany Gym***
    ******************
    
    The Gym itself has an ice floor which makes it difficult to get to Pryce.
    Here's the way to get there. Stand next to the left wall and go up twice,
    right once, down once, left once, up once, and right once to stand in front
    of him. He has all Ice Pokemon, so use Fire and Lightning to take him out.
    Your victory rewards you with the Glacier Badge. It raises the Special Stats
    of your Pokemon and lets you use Whirlpool out of battle. He also gives
    you TM16, Icy Wind.
    
    After leaving, Professor Elm calls you and informs you that Team Rocket
    has taken over the radio broadcasts. Fly back to Goldenrod City and enter
    the Radio Tower.
    
    *****************
    ***Radio Tower***
    *****************
    
    1st Floor
    Not much here, just defeat the Rocket member and head upstairs.
    
    2nd Floor
    Defeat the four Rockets and head upstairs.
    
    3rd Floor
    Defeat the three Rockets and talk to the girl. You'll find out that only
    the Director has the password to open the door. Head upstairs.
    
    4th Floor
    Defeat the two goons and continue on.
    
    5th Floor
    The director is an imposter. He will tell you where the real director is
    if you can beat him. After winning, he'll tell you that the director is
    in the basement. He'll give you the Basement Key. Exit and go into the
    underground by using the entrance to the north of the Tower.
    
    *****************
    ***Underground***
    *****************
    
    Go into the narrow passage and use the key to open the basement door. Go
    down the stairs. When you enter the basement, here comes that fool rival
    of yours again to challenge you. He has Golbat, Magnemite, Haunter, Sneasel,
    and the second form of his starting Pokemon. Defeat the three Rockets so
    you'll have access to all of the switches. Turn the 3rd one on, then the
    2nd, and then the 1st. Go down, defeat the trainer, and get the Smoke Ball.
    Battle the next Rocket and then flip the Emergency Switch. Enter the
    basement and get the Ultra Ball. Defeat the Rocket and then get the Max
    Ether. Defeat two more Rockets and then you'll find the Director. He gives
    you the Card Key to open the door in the Tower. Get the TM35 that's near
    him and head out. Climb the stairs and get the Amulet Coin. Take the elevator
    to the first floor and head back to the Tower.
    
    *****************
    ***Radio Tower***
    *****************
    
    3rd Floor
    Use the Card Key to open the door and fight the Rocket. Take the stairs.
    
    2nd Floor
    Defeat the two Rockets and head down to the 1st Floor.
    
    1st Floor
    Defeat the two Executives and their leader will disband Team Rocket. The
    Director enters and gives you the Clear Bell. It seems that Team Rocket
    was whispering about something at the Tin Tower. Maybe you should check
    it out. Get the Ultra Ball from behind the desk and go upstairs. Get the
    Pink Bow from Mary and climb the stairs. Talk to the girl with green hair,
    and she'll give you TM11, Sunny Day. Go down and talk to Buena to get your
    Blue Card. Listen to the Password program on the radio and tell her the
    Password to get points. You can use them to trade for gifts.
    
    	Ultra Ball		2
    	Full Restore	2
    	Nugget		3
    	Rare Candy		3
    	Protein		5
    	Iron			5
    	Carbos		5
    	Calcium		5
    	HP Up			5
    
    Go downstairs and talk to the lady at the desk to take the quiz to win a
    Radio Card.
    
    1) Pokemon that only appears in mornings: Yes
    2) Can't buy Berry at a mart: Yes
    3) Does HM01 contain Flash: No
    4) Is Faulkner the Violet Gym Leader: Yes
    5) Does Goldenrod's slots have Charmander on the reel: No
    
    Now you get the Radio Card.
    
    Fly back to Ecruteak City and enter the building at the top. Now that you
    have the Clear Bell, the man will let you pass. Go up two sets of stairs
    and you'll have to battle three trainers to prove your worth. Defeat them
    and you man pass to the Tin Tower.
    
    ***************
    ***Tin Tower***
    ***************
    
    When you enter, you'll see Raikou, Entei and Suicine. Raikou and Entei will
    run away but Suicine will attack. Weaken him and then I suggest using Ultra
    Balls and Level Balls to capture him. You can also just be lazy like me
    and use a Master Ball to capture him and skip the battle. After you win,
    the three sages and Eusine come in and congratulate you on winning. Now
    it's time to head for the next Gym. Exit and Fly to Mahogany Town and then
    take the right exit to Route 44.
    
    **************
    ***Route 44***
    **************
    
    Defeat the trainer and get the Max Repel from the ball. The tree holds Burnt
    Berry. Take the top route and fight another trainer. Register his number
    and he'll call you when he finds items while fishing. Defeat another
    trainer, get the Ultra Ball, and defeat the trainer next to the cave. You
    can get his number to challenge him to more battles later. Head into the
    cave.
    
    **************
    ***Ice Path***
    **************
    
    This is pretty much straightforward until you get to the big ice field with
    the rocks. Go up, left, up, left, down, left, up, left, down, right, down,
    and right to get past it. Head to the ice field to your right and get HM07,
    Waterfall from the other side. Take the ladder and then push the four
    boulders into the holes. Take the ladder in the upper right corner of the
    room. Get the Max Potion in the upper left corner of the room and then use
    the boulders to get to the center land of the ice path. Get the Full Heal
    and then take the ladder. Use Rock Smash on the rock and get Nevermeltice.
    Take the ladder and then go down to the area of land you can jump off of.
    Stand on the second space from the left and jump off. You can now reach
    TM44, Rest. Take the ladder to the next room. Go down to the ice and there
    are two paths. If you can get to the bottom, you can get an Iron. Take the
    top to the next ladder. In the next room, go straight up to get a Protein.
    Stand next to the left wall and go down to get a PP Up. Take the right way
    down to get to the exit.
    
    *********************
    ***Blackthorn City***
    *********************
    
    In the first house on the left, you can trade a female Dragonair for a Dodrio.
    A little to the south is the Pokecenter and Pokemart.
    
    	Great Ball	  600
    	Ultra Ball	 1200
    	Hyper Potion 1200
    	Max Potion	 2500
    	Full Heal 	  600
    	Revive	 1500
    	Max Repel	  700
    	X Defend	  550
    	X Attack	  500
    
    The house to the south is the Move Deleter. He can delete any move that
    your Pokemon has learned, even a HM. To the far north of town is the
    Blackthorn Gym.
    
    ********************
    ***Blackthorn Gym***
    ********************
    
    All of the trainers here use Dragon-type, so you should use Ice. Defeat
    the first trainer and go upstairs. Drop a boulder in the hole and then defeat
    the trainer to the south. Defeat another trainer at the top of the room
    and then push the boulder in the hole to the right of him. Push a final
    boulder into the other hole to the south of that one and then go down the
    stairs. Fight two more trainers and then battle Clair. After you defeat
    her, she won't give you the badge yet. You mush go to the Dragon's Den behind
    the Gym and prove yourself. Exit the gym and use Surf to reach the Den.
    
    ******************
    ***Dragon's Den***
    ******************
    
    Enter and go down the ladder. Defeat the trainer and then Surf around the
    left side of the rocks. Use Whirlpool to get rid of the whirlpool and enter
    the Den. You'll be tested inside. Answer the questions like a good trainer
    and you should pass with no problem. Clair then will come in and after a
    little arguing, she will fork over the Rising Badge. It allows your Pokemon
    to use Waterfall and all Pokemon will obey you. When you try to leave, Clair
    will apologize and give you TM24, Dragonbreath. After she leaves, go back
    in and talk to the man again and he will give you a Dratini that knows Extreme
    Speed. Exit the cave and Professor Elm will call you. He has something for
    you back at his lab.
    
    Fly back to New Bark Town and head for Elm's lab. He will give you the Master
    Ball. Now it's time to head for Indigo Plateau. Go to the far right side
    of New Bark Town and Surf onto Route 27.
    
    **************
    ***Route 27***
    **************
    
    Pretty straightforward. Surf to the other side and you'll enter Kanto. Enter
    Tohjo Falls.
    
    *****************
    ***Tohjo Falls***
    ******************
    
    Surf and go all the way left to find a Moon Stone. Go back to the start
    and use Waterfall to climb the waterfall. Head right and down the next
    waterfall to find the exit.
    
    **************
    ***Route 27***
    **************
    
    As soon as you exit the falls, you're attacked by a trainer. Defeat her
    and then Surf to the next area. Battle the two trainers and then surf down
    to the whirlpool. Use whirlpool and then follow the path. Defeat Jose and
    you can register his number. He'll call if his Farfetch'd finds gifts.
    Inside the ball is TM22, Solarbeam. Go back to the path and fight another
    trainer. You can register Reena's number for future battles. Continue on
    to Route 26.
    
    **************
    ***Route 26***
    **************
    
    Fight a couple trainers and then follow the grassy area north to a house.
    Enter and the girl inside will heal your Pokemon. The tree behind the house
    has Ice Berry. When you exit, go left and then south to find the Day Siblings
    house. Read their book and you'll find where they are each day. Head north
    and you'll battle a couple more trainers. You can register both of their
    numbers for later battles. When you see the gift ball on the other side
    of the wall, it's Max Elixer. You can get it by going around to the top
    of the wall and jumping down to it. Enter the building at the top and you'll
    enter Victory Road.
    
    ******************
    ***Victory Road***
    ******************
    
    When you enter, go north until you reach a fork in the path. Go right and
    down the stairs. Follow the path up and you'll find two gift balls. They
    contain Full Heal and Max Revive. Go back to the fork in the path and go
    left. Take the ladder to the next floor. Go up the stairs and then to the
    right. Go down the stairs and get the HP Up from the gift ball to your left.
    Follow around to the right and go north to the ladder. Follow around to
    the bottom of the area and climb down the ladder to find a Full Restore.
    Go back up and to the top of the area and drop down the hole do the left
    to find TM26, Earthquake. Jump down to the right and go back up the ladder.
    Go up and you'll find the exit. Your rival will challenge you to a battle.
    His Pokemon are Golbat, Magneton, Sneasel, Kadabra, Haunter, and the final
    evolution of his starting Pokemon. Exit through the door to Route 23.
    
    **************
    ***Route 23***
    **************
    
    Nothing much here. It's pretty much just a path to Indigo Plateau.
    
    ********************
    ***Indigo Plateau***
    ********************
    
    Finally, the Pokemon League HQ. There is a Pokemart and Pokecenter inside
    of the building. If you talk to the man standing in front of the Pokecenter
    desk, his Abra can teleport you home to Kanto. He will disappear after you
    defeat the Elite Four.
    
    	Ultra Ball	 	 1200
    	Max Repel	  	  700
    	Hyper Potion 	 1200
    	Max Potion		 2500
    	Full Restore 	 3000
    	Revive	 	 1500
    	Full Heal	  	  600
    
    Now it's time to head upstairs and battle the Elite Four. Most of their
    Pokemon are in the in the 40-50 range so make sure your Pokemon are in the
    50's. You should take some good Water, Fire, Psychic, Lightning, and
    possibly a Dragon-type with you. First up is Will who uses Psychic Pokemon.
    Second is Koga who uses Poison Pokemon. Third is Bruno who uses Fighting.
    Karen uses the Dark type. Finally you face Lance who uses the Dragon type
    Pokemon. After you defeat Lance, Professor Oak and Mary come up to interview
    you. Lance pulls you away and you register your Pokemon. Now the credits
    roll, but the game isn't over yet. Start again and you're back in New Bark
    Town.
    
    *******************
    ***New Bark Town***
    *******************
    
    As soon as you continue your game, Professor Elm calls you and tells you
    that he has something for you. Go to his laboratory and he gives you the
    S.S. Ticket. You can now sail back to Kanto and get access to the rest of
    the areas there. Fly to Olivine City to find the ship, the S.S. Aqua. When
    you arrive, go south and go down the stairs. Go up another set and follow
    the dock to the boat. Show the man your ticket and enter the ship.
    
    ***************
    ***S.S. Aqua***
    ***************
    
    Inside, an old man will run into you. His granddaughter has run off and
    he's trying to find her. The far left cabin on the top is yours. You can
    heal your Pokemon there if you need to. There's nothing really important
    in any of the cabins here, just some trainers. Defeat them and then take
    the stairs in the lower right corner. Talk to the sailor and he'll ask you
    to look for his buddy. Go back upstairs and enter the cabin to the right
    of yours to find him. Defeat him and he'll go back to work. Head back down
    the stairs and defeat a few more trainers. Go down the next set of stairs
    and enter the captain's quarters where you'll find the little girl pestering
    the captain. Talk to her and she'll head back to Grandpa. He'll give you
    the Metal Coat for bringing her back to him. After he gives it to you, the
    captain announces that the boat has docked at Vermillion City. If you want
    to sail back to Johto, the ship sails on Wednesday and Sundays. Exit and
    follow the dock to the stairs. Go up the next set of stairs and exit to
    Vermilion City.
    
    ********************
    ***Vermilion City***
    ********************
    
    Follow the dock up to the main city. The first building you come to is the
    Pokemart.
    
    	Ultra Ball		 1200
    	Super Potion	  700
    	Hyper Potion	 1200
    	Revive	  	 1500
    	Parlyz Heal	  	  200
    	Awakening		  250
    	Burn Heal	 	  250
    	Litebluemail	   50
    
    A couple houses over from the mart is the Poke Fan Club. Talk to the leader
    to get a Rare Candy. Exit and cut the tree to the south to gain access to
    the Vermilion Gym.
    
    *******************
    ***Vermilion Gym***
    *******************
    
    The three trainers inside and Lt Surge all use Lighting-type Pokemon. Use
    a Rock-type and take them down. After winning, you get the Thunder Badge.
    
    At the top of the city is the Pokecenter. Head north and you'll reach Route
    6.
    
    *************
    ***Route 6***
    *************
    
    Just defeat the two trainers and then talk to the people a little further
    north. You'll find out that the Power Plant is not working. Enter Saffron
    City.
    
    ******************
    ***Saffron City***
    ******************
    
    The Pokecenter is to your left when you enter the city. To the right is
    Mr. Psychic's house. Talk to him and he'll give you TM29, Psychic. The Silph
    Co. Headquarters is on the next street up. Enter and talk to the guard to
    get the Upgrade. On the next street up, you'll find Copycat's house on the
    left and the Pokemart on the right.
    
    	Great Ball		 600
    	Ultra Ball		1200
    	Hyper Potion	1200
    	Max Potion		2500
    	Full Heal		 600
    	X Attack		 500
    	X Defend		 550
    	Flower Mail		  50
    
    Further up, you'll find two Gyms. The left Gym is the unused Fighting Gym.
    Go inside and you'll find a Focus Band in the back. Now head to the Saffron
    Gym next door.
    
    *****************
    ***Saffron Gym***
    *****************
    
    The trainers here use Psychic Pokemon, so use a good Dark Pokemon to take
    them out. To get to the Gym Leader, Sabrina, you must go through a maze
    of warp pads. From the start, take the first pad, then take the upper right
    pad, lower right pad, lower left pad, and another lower left pad to reach
    her. Victory gets you the Marshbadge. Exit and head to the west side of
    the city and go through the building to Route 4.
    
    *************
    ***Route 4***
    *************
    
    Not much here, just a path to Celadon City.
    
    ******************
    ***Celadon City***
    ******************
    
    The first building you come to is the Pokecenter. The building after that
    is Celadon Mansion which is home to the company that made the game. After
    dark, go to the back door of the mansion and climb to the top of the building
    and talk to the man to get a gift. The Celadon Department Store is to the
    left of the mansion.
    
    1st Floor
    
    	Nothing here.
    
    2nd Floor
    
    	Pokeball		 200
    	Great Ball		 600
    	Ultra Ball		1200
    	Escape Rope		 550
    	Full Heal		 600
    	Antidote		 100
    	Burn Heal		 250
    	Ice Heal		 250
    	Awakening		 250
    	Parlyz Heal		 200
    
    	Potion		 300
    	Super Potion	 700
    	Hyper Potion	1200
    	Max Potion		2500
    	Revive		1500
    	Super Repel		 500
    	Max Repel		 700
    
    3rd Floor
    
    	TM 10			3000
    	TM 11			2000
    	TM 17			3000
    	TM 18			2000
    	TM 37			2000
    
    4th Floor
    
    	Poke Doll		1000
    	Lovely Mail		  50
    	Surf Mail		  50
    
    5th Floor
    
    	X Accuracy		 950
    	Guard Spec.		 700
    	Dire Hit 		 650
    	X Attack		 500
    	X Defend		 550
    	X Speed		 350
    	X Special		 350
    
    	HP Up			9800
    	Protein		9800
    	Iron			9800
    	Carbos		9800
    	Calcium 		9800
    
    6th Floor
    
    	Fresh Water		 200
    	Soda Pop		 300
    	Lemonade		 350
    
    Head south and you'll find the Game Corner. You can get 50 Coins for 1000
    or 500 Coins for 10000. The games here are the same as in Goldenrod's Game
    Corner.
    
    The Prizes are:
    
    	TM 32		1500
    	TM 29		3500
    	TM 15		7500
    
    	Pikachu	2222
    	Porygon	5555
    	Larvitar	8888
    
    In one of the buildings to the south is the Restaurant. Search the trash
    can inside to find Leftovers. Now exit and cut the tree to the south. Follow
    the path to the Gym.
    
    *****************
    ***Celadon Gym***
    *****************
    
    There are four trainers between you and Erika, and they use only Grass-type
    Pokemon. Use a strong Fire-type to take them down. Erika shouldn't be much
    trouble if you use a fire-type on her. Your prize is the Rainbow Badge and
    TM 19 Giga Drain. Now go back to Saffron and take Route 5.
    
    *************
    ***Route 5***
    *************
    
    Not much here. If you enter the house and talk to the old lady, she'll give
    you the Cleanse Tag. Head further north to Cerulean City.
    
    *******************
    ***Cerulean City***
    *******************
    
    You'll find the Pokemart as soon as you enter the city.
    
    	Great Ball		 600
    	Ultra Ball		1200
    	Super Potion	 700
    	Super Repel	 	 500
    	Full Heal		 600
    	X Defend		 550
    	X Attack		 500
    	Dire Hit 		 650
    	Surf Mail		  50
    
    The Pokecenter should be a little further north right by the Gym. Misty
    is not in the Gym, so you'll need to go look for her. You won't be able
    to find her until you fix the machinery at the Power Plant. Go east to Route
    9.
    
    *************
    ***Route 9***
    *************
    
    Battle some trainers here and try to stay on the top path. When you reach
    the open area at the end, surf on the water to reach Route 10.
    
    **************
    ***Route 10***
    **************
    
    Continue surfing until you reach the end of the water. The building you
    see is the Power Plant.
    
    *****************
    ***Power Plant***
    *****************
    
    The plant workers will inform you that someone has stolen an important piece
    of the machinery and that is why the plant is down. Go over and talk to
    the manager. He's furious that this is happening. When you try to leave,
    a member of security will get a phone call. It seems a shady character has
    been seen in Cerulean City. Fly back there immediately.
    
    *******************
    ***Cerulean City***
    *******************
    
    Enter the Gym and a member of Team Rocket will run into you. He'll apologize
    and run away. Head north to the Cape and you'll find him again. This time
    he'll battle you. Defeat him and he tells you that the stolen piece is in
    the water at the Gym. Enter the Gym and surf into the square of water in
    the middle of the path. Search the lower left corner to find the Machine
    Piece. Go back the Power Plant.
    
    *****************
    ***Power Plant***
    *****************
    
    Give the Machine Piece to the manager and you'll receive TM07, Zap Cannon.
    Fly back to Cerulean and head back to the Cape.
    
    **************
    ***Route 24***
    **************
    
    Not much here, just hightail it to Route 25 further north.
    
    **************
    ***Route 25***
    **************
    
    Once on the route, you'll have to battle six trainers to win a prize. After
    you defeat the six of them you'll find a seventh trainer trying to take
    advantage of you being weak from the past battles. Defeat him and talk to
    the next man to get your prize, a Nugget. Cut the tree and open the gift
    ball to get a Protein. Keep going and you'll find Misty on a date. She'll
    see your badges and go back to the Gym. The house there belongs to Bill's
    Grandfather. Show him the Pokemon he asks for to get gifts.
    
    ******************
    ***Cerulean Gym***
    ******************
    
    There are three trainers between you and Misty. They use all Water Pokemon
    so use a Plant or Lightning-type. Misty uses all Water-type too. Lightning
    will take all of hers out except her Quagsire. Try using a different type
    for it. Winning rewards you with the Cascade Badge.
    
    Head back to the area where you Surf to the Power Plant and walk south
    instead. Heal yourself at the Pokecenter and then enter the cave.
    
    *****************
    ***Rock Tunnel***
    *****************
    
    Walk over to the ladder to the east and use it. Walk to the far west on
    the bottom and you'll find an Iron. Follow the path to the upper right corner
    of the room to find another ladder. Follow the next path around to another
    ladder. Go north to find a Revive. To the south is a PP Up. Take the ladder
    in the upper left corner of the room and head west. Climb the stairs and
    open the ball to get TM47, Steel Wing. An Elixer is in the ball do your
    left. To the south is the exit.
    
    **************
    ***Route 10***
    **************
    
    Defeat two trainers and head south to Lavender Town.
    
    *******************
    ***Lavender Town***
    *******************
    
    The big building to the right when you enter town is the Lavender Town Radio
    Tower. Enter and talk to the man at the top to get the Expn Card. With it,
    you can listen to radio programs in Kanto. To the left of this building
    is the Pokecenter and the Pokemart.
    
    	Great Ball		 600
    	Potion		 300
    	Super Potion	 700
    	Max Repel		 700
    	Antidote		 100
    	Parlyz Heal		 200
    	Awakening		 250
    	Burn Heal		 250
    
    To the south is Mr. Fuji's house and to the south of the Radio Tower is
    the Soul House. The Name Rater's house is below Mr. Fuji's. He can change
    the names of your Pokemon. After you're done here, head south to Route 12.
    
    **************
    ***Route 12***
    **************
    
    Battle trainers until you come to a house. Talk to the fisherman inside
    to get the Super Rod. Continue and cut the tree to the south to get Calcium.
    Further south is Route 13.
    
    **************
    ***Route 13***
    **************
    
    Defeat the trainers on the path and head for Route 14. Some of the trainers
    walk towards you and block the path. You'll have to walk around to continue.
    
    **************
    ***Route 14***
    **************
    
    Cut a tree to the south and then walk north and cut another one. Talk to
    the girl there about a Pokemon trade. Continue south to Route 15.
    
    **************
    ***Route 15***
    **************
    
    There are two paths here, the bottom has a lot of trainers, and the top
    has none. The top path will net you a PP Up. On the other side of the building
    to your left is Fuchsia City.
    
    ******************
    ***Fuchsia City***
    ******************
    
    You'll find a Burnt Berry tree and the Pokemart in the upper left corner
    of town.
    
    	Great Ball		 600
    	Ultra Ball		1200
    	Super Potion	 700
    	Hyper Potion	1200
    	Full Heal		 600
    	Max Repel		 700
    	Flower Mail 	  50
    
    Now go to the far left part of town and then go south to find the access
    to the Gym. You will also find the Pokecenter in this area.
    
    *****************
    ***Fuchsia Gym***
    *****************
    
    There are invisible walls in this Gym and all of the trainers are imitating
    Janine to fool you. Follow the parameter of the room following the right
    wall around. You'll find Janine standing next to the left wall. Everyone
    here uses Poison-type so you better use Rock or Psychic-types. Winning gets
    you the Soul Badge and TM09, Toxic.
    
    Now Fly back to Vermilion City and go up to the Snorlax. Find the Poke Flute
    station on your Pokegear and use it to wake up the Snorlax. After it's out
    of your way, enter the Diglett Cave.
    
    ******************
    ***Diglett Cave***
    ******************
    
    Not much, just a path to Route 2.
    
    *************
    ***Route 2***
    *************
    
    If you go south, you can get a Max Potion, Dire Hit and find a Psncureberry
    tree. Cut the tree to the right and enter the building to meet Professor
    Oak's assistant. Exit to the north and enter the next house. Talk to the
    man inside and he'll give you a Nugget. Exit and follow the trees to the
    right to find a Carbos. Now head north to Pewter City.
    
    *****************
    ***Pewter City***
    *****************
    
    The first building you come too is the Pokecenter. Talk to the man at the
    far right of town to get the Silver Wing. The Pokemart is to the left of
    him.
    
    	Great Ball		 600
    	Super Potion	 700
    	Super Repel		 500
    	Antidote		 100
    	Parlyz Heal		 200
    	Awakening		 250
    	Burn Heal		 250
    
    In the upper right of the city are Ice Berry and Mint Berry trees. To the
    left of there is the closed Museum. Go south to the Pewter Gym.
    
    ****************
    ***Pewter Gym***
    ****************
    
    The trainers here use Rock-type so you should use a good Grass or Water-type.
    There is only one trainer between you and Brock. Defeating Brock gets you
    the Boulder Badge. Now go east to Route 3.
    
    *************
    ***Route 3***
    *************
    
    Defeat trainers along this route until you reach Mt. Moon.
    
    **************
    ***Mt. Moon***
    **************
    
    As soon as you enter, your rival challenges you to a battle. He now has
    Magneton, Gengar, Sneasel, Alakazam, Golbat and the final form of his
    starting Pokemon. If you walk over to the ladder and exit the cave, you'll
    find a Pokemart.
    
    	Pokedoll		1000
    	Fresh Water		 200
    	Soda Pop		 300
    	Lemonade		 350
    	Repel			 350
    	Portrait Mail	  50
    
    Now fly back to Pewter City and take Route 2 to Viridian City.
    
    *******************
    ***Viridian City***
    *******************
    
    The Gym is to your right when you enter the city, but no one is there at
    the moment. To the south is a Trainer House. You can battle once a day inside
    of it. The person you battle will usually have a few Lv. 50 Pokemon, but
    if you did Mystery Gift with someone that day, you'll battle their party.
    The Pokemart and Pokecenter are in the southeast part of town.
    
    	Ultra Ball		1200
    	Hyper Potion	1200
    	Full Heal		 600
    	Revive		1500
    	Antidote		 100
    	Parlyz Heal		 200
    	Awakening		 250
    	Burn Heal		 250
    	Flower Mail		  50
    
    Cut the tree in the lower left corner of town and talk to the man to get
    TM42, Dream Eater. Now head south to Route 1.
    
    *************
    ***Route 1***
    *************
    
    If you take the left side of the route, you'll find a Bitter Berry tree.
    Battle trainers as you head south to Pallet Town.
    
    *****************
    ***Pallet Town***
    *****************
    
    The house to the left when you enter is Red's house. The house to the right
    is Blue's house. Go to Blue's house between 3 and 4 to get your Pokemon
    groomed by Blue's sister. Professor Oak's lab is right below Blue's house.
    He'll grade your Pokedex and ask you to come back after you get all eight
    Kanto badges. Go to the water in the lower left of town and Surf down to
    Route 21.
    
    **************
    ***Route 21***
    **************
    
    Surf down and battle any trainers that get in your way. You'll eventually
    reach Cinnabar Island.
    
    *********************
    ***Cinnabar Island***
    *********************
    
    Get onto the island and talk to Blue. He'll teleport back to Viridian City.
    Heal your Pokemon at the Pokecenter and then Surf off of the bottom of the
    island. Surf to the east until you get to the Seafoam Islands. Enter to
    battle Blaine. He uses all Fire-type so you should use Water-type. Winning
    gets you the Volcano Badge.
    
    Fly back to Viridian City and battle Blue. He uses a variety of Pokemon
    so you should too. Winning here gets you the Earth Badge. Now go back to
    Pallet Town and talk to Professor Oak. He'll let you go to Mt. Silver now.
    Go back to Viridian and take the west exit of town to Route 22.
    
    **************
    ***Route 22***
    **************
    
    No trainers here, just follow the route to the building at the end. Enter
    it and take the exit at the left side of the building to Route 28.
    
    **************
    ***Route 28***
    **************
    
    Follow the bottom path on the Route to Silver Cave.
    
    *****************
    ***Silver Cave***
    *****************
    
    Follow the path up to the Pokecenter. Go right and cut the two trees to
    reach the house behind them. Talk to the lady inside to get TM47, Steel
    Wing. Now go back and get healed at the Pokecenter. Now it's time to enter
    the cave itself.
    
    Follow around on the left side and get the Escape Rope. Climb the stairs
    to the right to get a Protein. Take the stairs behind that and follow around
    until you can climb down. Open the ball to get an Ultra Ball. Climb the
    next stairs and go all the way up. You can go either left or right at the
    top. Go left to get a Max Elixir and right to get to the next area.
    
    If you Surf to the left and Waterfall when you enter, you can get to a room
    containing Max Revive. Now go back and climb the three sets of stairs and
    head to the top. You can use Surf to reach another room containing Full
    Restore. Now go back and enter the door to reach the final room and the
    final battle with Red. Red uses Pikachu, Snorlax, Espeon, Charizard,
    Venusaur, and Blastoise. Choose your Pokemon to attack their weaknesses
    and you shouldn't have too much trouble.
    
    Congratulations! You're now a Pokemon Master Trainer.
    
    ======================================================================
    2) Breeding
    ======================================================================
    
    In Pokemon Crystal, there is a Pokemon Daycare to the south of Goldenrod
    City. If you leave two Pokemon there that are part of the same Egg Group,
    they will have an egg.
    
    Other important things to know about eggs:
    
    1) If the Pokemon in the egg can learn a TM move and its male parent knows
    the same move, the baby will be born with that move.
    
    2) If the Pokemon in the egg can learn a certain move by leveling up and
    both parents know the same move, the baby will be born with that move already
    learned.
    
    3) If four or more moves can be inherited, moves the Pokemon would normally
    learn before Level 5 will be forgotten, started with the one learned at
    the oldest.
    
    4) Incidentally, a Pokemon that comes from an egg will be hatched as a
    completely unevolved form of the female parent.
    
    ************************
    ***Pokemon Egg Groups***
    ************************
    
    *****************
    ***Plant Group***
    *****************
    
    Chikorita, Bayleef, Maganium, Bellsprout, Weepinbell, Victreebel, Hoppip,
    Skiploom, Jumpluff, Paras, Parasect, Oddish, Gloom, Vileploom, Bellossom,
    Sunkern, Sunflora, Exeggcute, Exeggutor, Tangela, Bulbasaur, Ivysaur,
    Venusaur
    
    
    ***************
    ***Bug Group***
    ***************
    
    Caterpie, Metapod, Butterfree, Weedle, Kakuna, Beedrill, Ledyba, Ledian,
    Spinarak, Ariados, Paras, Parasect, Pineco, Forretress, Yanma, Venonat,
    Venomoth, Scyther, Scizor, Pinsir, Heracross, Shuckle, Gligar
    
    ******************
    ***Flying Group***
    ******************
    
    Pidgey, Pidgeotto, Pidgeot, Spearow, Fearow, Hoothoot, Noctowl, Zubat,
    Goldbat, Crobat, Togetic, Farfetch'd, Natu, Xatu, Skarmory, Doduo, Dodrio,
    Murkrow, Aerodactyl
    
    **********************
    ***Humanshape Group***
    **********************
    
    Drowzee, Hypno, Abra, Kadabra, Alakazam, Machop, Machoke, Machamp,
    Himonlee, Mitmonchan, Magmar, Jynx, Electabuzz, Mr. Mime
    
    *******************
    ***Mineral Group***
    *******************
    
    Geodude, Graveler, Golem, Onix, Steelix, Sudowoodo
    
    *******************
    ***Monster Group***
    *******************
    
    Chikorita, Bayleef, Meganium, Totodile, Croconaw, Feraligatr, Mareep,
    Flaaffy, Ampharos, Slowpoke, Slowbro, Slowking, Nidoran (both), Nidorino,
    Nidoking, Lickitung, Cubone, Marowak, Kangaskhan, Rhyhorn, Rhydon, Lapras,
    Snorlax, Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon, Charizard,
    Squirtle, Wartortle, Blastoise, Larvitar, Pupitar, Tyranitar
    
    *****************
    ***Fairy Group***
    *****************
    
    Pikachu, Raichu, Clefairy, Clefable, Jigglypuff, Wigglytuff, Togetic,
    Hoppip, Skiploom, Jumpluff, Snubbull, Granbull, Marill, Azumarill,
    Chansey, Blissey
    
    ******************
    ***Dragon Group***
    ******************
    
    Ekans, Arbok, Magikarp, Gyarados, Horsea, Seadra, Kingdra, Charmander,
    Charmeleon, Charizard, Dratini, Dragonair, Dragonite
    
    *************************
    ***Indeterminate Group***
    *************************
    
    Gastly, Haunter, Gengar, Wobbuffet, Koffing, Weezing, Grimer, Muk, Slugma,
    Magcargo, Misdreavus
    
    ******************
    ***Ground Group***
    ******************
    
    Cyndaquil, Quilava, Typhlosion, Rattata, Raticate, Sentret, Furret,
    Pikachu, Raichu, Sandshrew, Sandslash, Ekans, Arbok, Dunsparce, Mareep,
    Flaaffy, Ampharos, Wooper, Quagsire, Nidoran (both), Nidorino, Nidoking,
    Aipom, Snubbull, Granbull, Vulpix, Ninetales, Growlithe, Arcanine,
    Stantler, Diglett, Dugtrio, Mankey, Primeape, Meowth, Persian, Psyduck,
    Golduck, Girafarig, Tauros, Miltank, Smeargle, Farfetch'd, Seel, Dewgong,
    Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Delibird, Swinub,
    Pilowine, Teddiursa, Ursaring, Phanpy, Donphan, Ponyta, Rapidash, Rhyhorn,
    Rhydon, Houndour, Houndoom, Sneasel
    
    *******************
    ***Water Group 1***
    *******************
    
    Totodile, Croconaw, Feraligatr, Wooper, Quagsire, Poliwag, Poliwhirl,
    Poliwrath, Politoed, Slowpoke, Slowbro, Slowking, Marill, Azumarill,
    Psyduck, Golduck, Corsola, Remoraid, Octillery, Seel, Dewgong, Horsea,
    Seadra, Kingdra, Delibird, Mantine, Lapras, Omanyte, Omastar, Kabuto,
    Kabutops, Squirtle, Wartortle, Blastoise, Dratini, Dragonair, Dragonite
    
    *******************
    ***Water Group 2***
    *******************
    
    Magikarp, Gyarados, Goldeen, Seaking, Qwilfish, Remoraid, Octillery,
    Chinchou, Lanturn
    
    *******************
    ***Water Group 3***
    *******************
    
    Tentacool, Tentacruel, Krabby, Kingler, Shellder, Cloyster, Corsola,
    Omanyte, Omastar, Kabuto, Kabutops
    
    **************************
    ***Gender Unknown Group***
    **************************
    
    Magnemite, Magneton, Voltorb, Electrode, Staryu, Starmie, Porygon,
    Porygon2
    
    *****************
    ***Ditto Group***
    *****************
    
    Ditto, All Pokemon listed in the other groups
    
    *******************
    ***No Eggs Group***
    *******************
    
    Pichu, Cleffa, Igglybuff, Togepi, Unown, Nidorina, Nidoqueen, Tyrogue,
    Magby, Smoochum, Elekid, Articuno, Zapdos, Moltres, Raikou, Entei,
    Suicune, Lugia, Ho-Oh, Mewtwo, Mew, Celebi
    
    ======================================================================
    3) Pokedex
    ======================================================================
    
    No 001	Bulbasaur
    		Seed
    		Ht 2'04"
    		Wt 15.0lb
    		Type: Grass/Poison
    
    While it is young, it uses the nutrients that are stored in the seeds on
    its back in order to grow.
    
    ***********
    ***Moves***
    ***********
    
    Tackle		---
    Growl			---
    Leech Seed		Lv 7
    Vine Whip		Lv 10
    Poison Powder 	Lv 15
    Sleep Powder	Lv 15
    Razor Leaf		Lv 20
    Sweet Scent		Lv 25
    Growth		Lv 32
    Synthesis		Lv 39
    Solarbeam		Lv 46
    
    ********************
    ***Breeding Moves***
    ********************
    
    Light Screen, Skull Bash, Safeguard, Razor Wind, Petal Dance
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 3, 8, 10, 20, 21, 31, 33, 34, 50
    GSC TMs: 2, 3, 6, 10, 11, 12, 13, 17, 19, 20, 21, 22, 27, 31, 32, 34,
    	   35, 40, 44, 45, 49
    GSC HMs: 1, 5
    
    
    ----------------------------------------------------------------------
    
    No 002	Ivysaur
    		Seed
    		Ht 3'03"
    		Wt 29.0lb
    		Type: Grass/Poison
    		Evolves from No 001 Bulbasaur (Lv 16)
    
    The bulb on its back grows as it absorbs nutrients. The bulb gives off a
    pleasant aroma when it blooms.
    
    ***********
    ***Moves***
    ***********
    
    Razor Leaf		Lv 22
    Sweet Scent		Lv 29
    Growth		Lv 38
    Synthesis		Lv 47
    Solarbeam		Lv 56
    
    ----------------------------------------------------------------------
    
    No 003	Venusaur
    		Seed
    		Ht 6'07"
    		Wt 221.0lb
    		Type: Grass/Poison
    		Evolves from No 002 Ivysaur (Lv 32)
    
    As it warms itself and absorbs the sunlight, its flower petals release a
    pleasant fragrance.
    
    ***********
    ***Moves***
    ***********
    
    Growth		Lv 41
    Synthesis		Lv 53
    Solarbeam 		Lv 65
    
    ----------------------------------------------------------------------
    
    No 004	Charmander
    		Lizard
    		Ht 2'00"
    		Wt 19.0lb
    		Type: Fire
    
    If it's healthy, the flame on the tip of its tail will burn vigorously,
    even if it gets a bit wet.
    
    ***********
    ***Moves***
    ***********
    
    Scratch		---
    Growl			---
    Ember			Lv 7
    Smokescreen		Lv 13
    Leer			Lv 15 (RYB)
    Rage			Lv 19
    Scary Face		Lv 25
    Flamethrower	Lv 31
    Slash			Lv 37
    Dragon Rage		Lv 43
    Fire Spin		Lv 49
    
    ********************
    ***Breeding Moves***
    ********************
    
    Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethower
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 1, 3, 5, 8, 9, 10, 17, 18, 19, 20, 23, 31, 33, 34, 40, 50
    GSC TMs: 1, 2, 3, 6, 8, 10, 11, 13, 17, 20, 21, 23, 24, 27, 31, 32,
    	   34, 35, 38, 39, 40, 44, 45, 48, 49
    GSC HMs: 1, 4
    
    ----------------------------------------------------------------------
    
    No 005	Charmeleon
    		Flame
    		Ht 3'07"
    		Wt 42.0lb
    		Type: Fire
    		Evolves from No 004 Charmander (Lv 16)
    
    If it becomes agitated during battle, it spouts intense flames,
    incinerating its surroundings.
    
    ***********
    ***Moves***
    ***********
    
    Rage			Lv 20
    Scary Face		Lv 27
    Flamethrower	Lv 34
    Slash			Lv 41
    Dragon Rage		Lv 48
    Fire Spin		Lv 55
    
    ********************
    ***Breeding Moves***
    ********************
    
    Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethrower
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38,
    39, 40, 44, 50
    
    GSC TMs: 1, 2, 3, 6, 8, 10, 11, 13, 17, 20, 21, 23, 24, 27, 28, 31, 32,
    34, 35, 38, 39, 40, 44, 45, 48, 49
    
    GSC HMs: 1, 4
    
    ----------------------------------------------------------------------
    
    No 006	Charizard
    		Flame
    		Ht 5'07"
    		Wt 200.0lb
    		Type: Fire/Flying
    		Evolves from No 005 Charmeleon (Lv 36)
    
    It uses its wings to fly high. The temperature of its fire increases as
    it gains experience in battle.
    
    ***********
    ***Moves***
    ***********
    
    Wing Attack		Lv 36
    Slash			Lv 44
    Dragon Rage		Lv 54
    Fire Spin		Lv 64
    
    ********************
    ***Breeding Moves***
    ********************
    
    Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethrower
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 1, 3, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 23, 26, 27, 28, 31, 32,
    33, 34, 38, 39, 40, 44, 50
    
    GSC TMs: 1, 2, 3, 5, 6, 8, 10, 11, 13, 15, 17, 20, 21, 23, 24, 26, 27, 28,
    31, 32, 34, 35, 37, 38, 39, 40, 44, 45, 47, 48, 49
    
    GSC HMs: 1, 2, 4
    
    ----------------------------------------------------------------------
    
    No 007	Squirtle
    		Tiny Turtle
    		Ht 1'08"
    		Wt 20.0lb
    		Type: Water
    
    When it feels threatened, it draws its legs inside its shell and sprays
    water from its mouth.
    
    ***********
    ***Moves***
    ***********
    
    Tackle		---
    Tail Whip		---
    Bubble		Lv 7
    Withdraw		Lv 10
    Water Gun		Lv 13
    Bite			Lv 18
    Rapid Spin		Lv 23
    Protect		Lv 28
    Rain Dance		Lv 33
    Skull Bash		Lv 40
    Hydro Pump		Lv 47
    
    ********************
    ***Breeding Moves***
    ********************
    
    Mirror Coat, Haze, Mist, Confusion, Foresight, Flail, Ice Beam
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 1, 5, 8, 9, 10, 11, 12, 13, 17, 18, 19, 20, 31, 33, 34, 40, 50
    GSC TMs: 1, 2, 3, 4, 6, 8, 10, 13, 14, 16, 17, 18, 20, 21, 23, 27, 28,
    	   31, 32, 33, 34, 35, 40, 44, 45
    GSC HMs: 3, 4, 6, 7
    
    ----------------------------------------------------------------------
    
    No 008	Wartortle
    		Turtle
    		Ht 3'03"
    		Wt 50.0lb
    		Type: Water
    		Evolves from No 007 Squirtle (Lv 16)
    
    Its long, furry tail is a symbol of longevity, making it quite popular among
    older people.
    
    ***********
    ***Moves***
    ***********
    
    Bite			Lv 19
    Rapid Spin		Lv 25
    Protect		Lv 31
    Rain Dance 		Lv 37
    Skull Bash		Lv 45
    Hydro Pump		Lv 53
    
    ----------------------------------------------------------------------
    
    No 009	Blastoise
    		Shellfish
    		Ht 5'03"
    		Wt 189.0lb
    		Type: Water
    		Evolves from No 008 Wartortle (Lv 36)
    
    It firmly plants its feet on the ground before shooting water from the jets
    on its back.
    
    ***********
    ***Moves***
    ***********
    
    Rain Dance		Lv 42
    Skull Bash		Lv 55
    Hydro Pump		Lv 68
    
    ----------------------------------------------------------------------
    
    No 010	Caterpie
    		Worm
    		Ht 1'00"
    		Wt 6.0lb
    		Type: Bug
    
    It crawls into foliage where it camouflages itself among leaves that are
    the same color as its body.
    
    ***********
    ***Moves***
    ***********
    
    Tackle		---
    String Shot		---
    
    ----------------------------------------------------------------------
    
    No 011	Metapod
    		Cocoon
    		Ht 2'04"
    		Wt 22.0lb
    		Type: Bug
    		Evolves from No 010 Caterpie (Lv 7)
    
    This is its pre-evolved form. At this stage, it can only harden so it remains
    motionless to avoid attack.
    
    ***********
    ***Moves***
    ***********
    
    Harden		Lv 7
    
    ----------------------------------------------------------------------
    
    No 012	Butterfree
    		Butterfly
    		Ht 3'07"
    		Wt 71.0lb
    		Type: Bug/Flying
    		Evolves from No 011 Metapod (Lv 10)
    
    It flits from flower to flower, collecting honey. It can even identify
    distant flowers in bloom.
    
    ***********
    ***Moves***
    ***********
    
    Confusion		Lv 10
    Poisonpowder	Lv 13
    Stun Spore		Lv 14
    Sleep Powder 	Lv 15
    Supersonic		Lv 18
    Whirlwind		Lv 23
    Gust			Lv 28
    Psybeam		Lv 34
    Safeguard		Lv 40
    
    **************
    ***TM Moves***
    **************
    
    RBY TM's: 2, 4, 9, 10, 20, 21, 30, 33, 34, 46, 50
    GSC TM's: 3, 6, 10, 11, 12, 13, 15, 17, 19, 20, 21, 22, 27, 29, 32,
    	    34, 35, 39, 44, 45, 50
    GSC HM's: 5
    
    ----------------------------------------------------------------------
    
    No 013	Weedle
    		Hairy Bug
    		Ht 1'00"
    		Wt 7.0lb
    		Type: Bug/Poison
    
    The barb on top of its head secretes a strong poison. It uses this toxic
    barb to protect itself.
    
    ***********
    ***Moves***
    ***********
    
    Poison Sting	---
    String Shot		---
    
    ----------------------------------------------------------------------
    
    No 014 	Kakuna
    		Cocoon
    		Ht 2'00"
    		Wt 22.0lb
    		Type: Bug/Poison
    		Evolves from No 013 Weedle (Lv 7)
    
    Nearly incapable of movement, it leans against stout trees while waiting
    for its evolution.
    
    ***********
    ***Moves***
    ***********
    
    Harden		Lv 7
    
    ----------------------------------------------------------------------
    
    No 015 	Beedrill
    		Poison Bee
    		Ht 3'03"
    		Wt 65.0lb
    		Type: Bug/Poison
    		Evolves from No 014 Kakuna (Lv 10)
    
    It uses sharp, poisonous stings to defeat prey, then takes the victim back
    to its nest for food.
    
    ***********
    ***Moves***
    ***********
    
    Fury Attack		Lv 10
    Focus Energy	Lv 15
    Twineedle		Lv 20
    Rage			Lv 25
    Pursuit		Lv 30
    Pin Missile		Lv 35
    Agility		Lv 40
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 3, 9, 10, 20, 21, 31, 33, 34, 40, 50
    GSC TMs: 3, 6, 10, 11, 12, 13, 15, 17, 19, 20, 21, 27, 32, 34, 35, 36,
    	   39, 44, 45, 49
    GSC HMs: 1
    
    ----------------------------------------------------------------------
    
    No 016	Pidgey
    		Tiny Bird
    		Ht 1'00"
    		Wt 4.0lb
    		Type: Normal/Flying
    
    It rapidly flaps its wings in the grass, stirring up a dust cloud that drives
    insect prey out into the open.
    
    ***********
    ***Moves***
    ***********
    
    Tackle		---
    Sand Attack		Lv 5
    Gust			Lv 9
    Quick Attack	Lv 15
    Whirlwind		Lv 21
    Wing Attack		Lv 29
    Agility		Lv 37
    Mirror Move		Lv 47
    
    ********************
    ***Breeding Moves***
    ********************
    
    Pursuit, Faint Attack, Foresight
    
    **************
    ***TM Moves***
    **************
    
    RBY TMs: 2, 4, 9, 10, 20, 31, 33, 34, 43, 50
    GSC TMs: 3, 6, 10, 11, 13, 17, 20, 21, 27, 31, 32, 34, 35, 39, 43, 44,
    	   45, 46, 47
    GSC HMs: 2
    
    ----------------------------------------------------------------------
    
    No 017	Pidgeotto
    		Bird
    		Ht 3'07"
    		Wt 66.0lb
    		Type: Normal/Flying
    		Evolves from No 016 Pidgey
    
    It slowly flies in a circular pattern, all the while keeping a sharp lookout
    for prey.
    
    ----------------------------------------------------------------------
    
    No 018	Pidgeot
    		Bird
    		Ht 4'11"
    		Wt 87.0lb
    		Type: Normal/Flying
    		Evolves from No 017 Pidgeotto
    
    Its outstanding vision allows it to spot splashing Magikarp, even while
    flying at 3300 feet.
    
    ----------------------------------------------------------------------
    
    No 019	Rattata
    		Rat
    		Ht 1'00"
    		Wt 8.0lb
    		Type: Normal
    
    This Pokemon's impressive vitality allows it to live anywhere. It also
    multiplies very quickly.
    
    ----------------------------------------------------------------------
    
    No 020	Raticate
    		Rat
    		Ht 2'04"
    		Wt 41.0lb
    		Type: Normal
    		Evolves from No 019 Rattata
    
    The webs on its hind legs enable it to cross rivers. It searches wide areas
    for food.
    
    ----------------------------------------------------------------------
    
    No 021	Spearow
    		Little Bird
    		Ht 1'00"
    		Wt 4.0lb
    		Type: Normal/Flying
    
    To protect its territory, it flies around ceaselessly, making high-pitched
    cries.
    
    ----------------------------------------------------------------------
    
    No 022	Fearow
    		Beak
    		Ht 3'11"
    		Wt 84.0lb
    		Type: Normal/Flying
    		Evolves from No 21 Spearow
    
    It uses its long beak to attack. It has a surprisingly long reach, so it
    must be treated with caution.
    
    ----------------------------------------------------------------------
    
    No 023	Ekans
    		Snake
    		Ht 6'07"
    		Wt 15.0lb
    		Type: Poison
    
    It flutters the tip of its tongue to seek out the scent of prey, then swallows
    the prey whole.
    
    ----------------------------------------------------------------------
    
    No 024	Arbok
    		Cobra
    		Ht 11'06"
    		Wt 143.0lb
    		Type: Poison
    		Evolves from No 23 Ekans
    
    To intimidate foes, it spreads its chest wide and makes eerie sounds be
    expelling air from its mouth.
    
    ----------------------------------------------------------------------
    
    No 025	Pikachu
    		Mouse
    		Ht 1'04"
    		Wt 13.0lb
    		Type: Electric
    		Evolves from No 172 Pichu
    
    When it is angered, it immediately discharges the energy stored in the
    pouches in its cheeks.
    
    ----------------------------------------------------------------------
    
    No 026	Raichu
    		Mouse
    		Ht 2'07"
    		Wt 66.0lb
    		Type: Electric
    		Evolves from No 25 Pikachu
    
    If its electric pouches run empty, it raises its tail to gather electricity
    from the atmosphere.
    
    ----------------------------------------------------------------------
    
    No 027 	Sandshrew
    		Mouse
    		Ht 2'00"
    		Wt 26.0lb
    		Type: Ground
    
    It prefers dry, sandy places because it uses the sand to protect itself
    when threatened.
    
    ----------------------------------------------------------------------
    
    No 028	Sandslash
    		Mouse
    		Ht 3'03"
    		Wt 65.0lb
    		Type: Ground
    		Evolves from No 027 Sandshrew
    
    Adept at climbing trees, it rolls into a spiny ball, then attacks its enemies
    from above.
    
    ----------------------------------------------------------------------
    
    No 029	Nidoran (female)
    		Poison Pin
    		Ht 1'04"
    		Wt 15.0lb
    		Type: Poison
    
    Small and very docile, it protects itself with its small, poisonous horn
    when attacked.
    
    ----------------------------------------------------------------------
    
    No 030	Nidorina
    		Poison Pin
    		Ht 2'07"
    		Wt 44.0lb
    		Type: Poison
    		Evolves from No 029 Nidoran (female)
    
    It has a docile nature. If it is threatened with attack, it raises the barbs
    that are all over its body.
    
    ----------------------------------------------------------------------
    
    No 031	Nidoqueen
    		Drill
    		Ht 4'03"
    		Wt 132.0lb
    		Type: Poison/Ground
    		Evolves from No 030 Nidorina (Moon Stone)
    
    The hard scales that cover its strong body serve as excellent protection
    from any attack.
    
    ----------------------------------------------------------------------
    
    No 032	Nidoran (Male)
    		Poison Pin
    		Ht 1'08"
    		Wt 20.0lb
    		Type: Poison
    
    It constantly moves its large ears in many directions in order to detect
    danger right away.
    
    ----------------------------------------------------------------------
    
    No 033	Nidorino
    		Poison Pin
    		Ht 2'11"
    		Wt 43.0lb
    		Type: Poison
    		Evolves from No 032 Nidoran (Male)
    
    It is easily agitated and uses its horn for offense as soon as it notices
    an attacker.
    
    ----------------------------------------------------------------------
    
    No 034	Nidoking
    		Drill
    		Ht 4'07"
    		Wt 137.0lb
    		Type: Poison/Ground
    		Evolves from No 033 Nidorino (Moon Stone)
    
    It uses its thick arms, legs and tail to attack forcefully. Melee combat
    is its specialty.
    
    ----------------------------------------------------------------------
    
    No 035	Clefairy
    		Fairy
    		Ht 2'00"
    		Wt 17.0lb
    		Type: Normal
    		Evolves from No 173 Cleffa
    
    Though rarely seen, it becomes easier to spot, for some reason, on the night
    of a full moon.
    
    ----------------------------------------------------------------------
    
    No 036	Clefable
    		Fairy
    		Ht 4'03"
    		Wt 88.0lb
    		Type: Normal
    		Evolves from No 035 Clefairy (Moon Stone)
    
    Said to live in quiet, remote mountains, this type of fairy has a strong
    aversion to being seen.
    
    ----------------------------------------------------------------------
    
    No 037	Vulpix
    		Fox
    		Ht 2'00"
    		Wt 22.0lb
    		Type: Fire
    
    As its body grows larger, its six warm tails become more beautiful, with
    a more luxurious coat of fur.
    
    ----------------------------------------------------------------------
    
    No 038	Ninetales
    		Fox
    		Ht 3'07"
    		Wt 44.0lb
    		Type: Fire
    		Evolves from No 037 Vulpix (Fire Stone)
    
    It is said to live a thousand years, and each of its tails is loaded with
    supernatural powers.
    
    ----------------------------------------------------------------------
    
    No 039	Jigglypuff
    		Balloon
    		Ht 1'08"
    		Wt 12.0lb
    		Type: Normal
    
    It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts
    anyone who hears it to sleep.
    
    ----------------------------------------------------------------------
    
    No 040	Wigglytuff
    		Balloon
    		Ht 3'03"
    		Wt 26.0lb
    		Type: Normal
    		Evolves from No 039 Jigglypuff (Moon Stone)
    
    The rich, fluffy fur that covers its body feels so good that anyone who
    feels it can't stop touching it.
    
    ----------------------------------------------------------------------
    
    No 041	Zubat
    		Bat
    		Ht 2'07"
    		Wt 17.0lb
    		Type: Poison/Flying
    
    During the day, it gathers with others and hangs from the ceilings of old
    buildings and caves.
    
    ----------------------------------------------------------------------
    
    No 042	Golbat
    		Bat
    		Ht 5'03"
    		Wt 121.0lb
    		Type:
    		Evolves from No 041 Zubat
    
    When it plunges its fangs into its prey, it instantly draws and gulps down
    more than ten ounces of blood.
    
    ----------------------------------------------------------------------
    
    No 043	Oddish
    		Weed
    		Ht 1'08"
    		Wt 12.0lb
    		Type: Grass/Poison
    
    During the day, it stays in the cold underground to avoid the sun. It grows
    by bathing in moonlight.
    
    ----------------------------------------------------------------------
    
    No 044	Gloom
    		Weed
    		Ht 2'07"
    		Wt 19.0lb
    		Type: Grass/Poison
    		Evolves from No 043 Oddish
    
    The smell from its drool-like syrup and the pollen on its petals is so bad,
    it may make opponents faint.
    
    ----------------------------------------------------------------------
    
    No 045	Vileplume
    		Flower
    		Ht 3'11"
    		Wt 41.0lb
    		Type:	Grass/Poison
    		Evolves from No 044 Gloom (Leaf Stone)
    
    By shaking its big petals, it scatters toxic pollen into the air, turning
    the air yellow.
    
    ----------------------------------------------------------------------
    
    No 046	Paras
    		Mushroom
    		Ht 1'00"
    		Wt 12.0lb
    		Type: Bug/Grass
    
    The tochukaso growing on this Pokemon's back orders it to extract juice
    from tree trunks.
    
    ----------------------------------------------------------------------
    
    No 047	Parasect
    		Mushroom
    		Ht 3'03"
    		Wt 65.0lb
    		Type: Bug/Grass
    		Evolves from No 046 Paras
    
    When nothing's left to extract from the bug, the mushrooms on its back leave
    spores on the bug's egg.
    
    ----------------------------------------------------------------------
    
    No 048	Venonat
    		Insect
    		Ht 3'03"
    		Wt 66.0lb
    		Type: Bug/Poison
    
    The small bugs it eats appear only at night, so it sleeps in a hole in a
    tree until night falls.
    
    ----------------------------------------------------------------------
    
    No 049	Venomoth
    		Poison Moth
    		Ht 4'11"
    		Wt 28.0lb
    		Type: Bug/Poison
    		Evolves from No 048 Venonat
    
    The scales it scatters will paralyze anyone who touches them, making that
    person unable to stand.
    
    ----------------------------------------------------------------------
    
    No 050	Diglett
    		Mole
    		Ht 0'08"
    		Wt 2.0lb
    		Type: Ground
    
    It digs underground and chews on tree roots, sticking its head out only
    when the sun isn't bright.
    
    ----------------------------------------------------------------------
    
    No 051	Dugtrio
    		Mole
    		Ht 2'04"
    		Wt 73.0lb
    		Type: Ground
    		Evolves from No 050 Diglett
    
    These Diglett triplets dig over 60 miles below sea level. No one knows what
    it's like underground.
    
    ----------------------------------------------------------------------
    
    No 052	Meowth
    		Scratchcat
    		Ht 1'04"
    		Wt 9.0lb
    		Type: Normal
    
    It loves things that sparkle. When it sees a shiny object, the gold coin
    on its head shines too.
    
    ----------------------------------------------------------------------
    
    No 053	Persian
    		Classy Cat
    		Ht 3'03"
    		Wt 71.0lb
    		Type:
    		Evolves from No 052 Meowth
    
    Behind its lithe, elegant appearance lies a barbaric side. It will tear
    apart its prey on a mere whim.
    
    ----------------------------------------------------------------------
    
    No 054	Psyduck
    		Duck
    		Ht 2'07"
    		Wt 43.0lb
    		Type: Water
    
    The only time it can use its psychic power is when its sleeping brain cells
    happen to wake.
    
    ----------------------------------------------------------------------
    
    No 055	Golduck
    		Duck
    		Ht 5'07"
    		Wt 169.0lb
    		Type: Water
    		Evolves from No 054 Psyduck
    
    It swims gracefully along on the quiet, slow-moving rivers and lakes of
    which it is so fond.
    
    ----------------------------------------------------------------------
    
    No 056	Mankey
    		Pig Monkey
    		Ht 1'08"
    		Wt 62.0lb
    		Type:
    
    
    It lives in groups in the treetops. If it loses sight of its group, it becomes
    infuriated by its loneliness.
    
    ----------------------------------------------------------------------
    
    No 057	Primeape
    		Pig Monkey
    		Ht 3'03"
    		Wt 71.0lb
    		Type:
    		Evolves from No 056 Mankey
    
    
    It will beat up anyone who makes it mad, even if it has to chase them until
    the end of the world.
    
    ----------------------------------------------------------------------
    
    No 058	Growlithe
    		Puppy
    		Ht 2'04"
    		Wt 42.0lb
    		Type:
    
    
    It controls a big territory. If it detects an unknown smell, it roars loudly
    to force out the intruder.
    
    ----------------------------------------------------------------------
    
    No 059	Arcanine
    		Legendary
    		Ht 6'03"
    		Wt 342.0lb
    		Type:
    		Evolves from No 058 Growlithe (Fire Stone)
    
    
    An ancient picture scroll shows that people were attracted to its movement
    as it ran through prairies.
    
    ----------------------------------------------------------------------
    
    No 060	Poliwag
    		Tadpole
    		Ht 2'00"
    		Wt 27.0lb
    		Type:
    
    
    The swirl on its belly is its insides showing through the skin. It looks
    clearer after it eats.
    
    ----------------------------------------------------------------------
    
    No 061	Poliwhirl
    		Tadpole
    		Ht 3'03"
    		Wt 44.0lb
    		Type:
    		Evolves from No 060 Poliwag
    
    
    Though it is skilled at walking, it prefers to live underwater where there
    is less danger.
    
    ----------------------------------------------------------------------
    
    No 062	Poliwrath
    		Tadpole
    		Ht 4'03"
    		Wt 119.0lb
    		Type:
    		Evolves from No 061 Poliwhirl (Water Stone)
    
    
    It can use its well-developed arms and legs to run on the surface of the
    water for a split second.
    
    ----------------------------------------------------------------------
    
    No 063	Abra
    		Psi
    		Ht 2'11"
    		Wt 43.0lb
    		Type:
    
    
    It hypnotizes itself so that it can teleport away when it senses danger,
    even if it is asleep.
    
    
    ----------------------------------------------------------------------
    
    No 064	Kadabra
    		Psi
    		Ht 4'03"
    		Wt 125.0lb
    		Type:
    		Evolves from No 063 Abra
    
    
    When it closes its eyes, twice as many alpha particles come out of the
    surface of its body.
    
    ----------------------------------------------------------------------
    
    No 065	Alakazam
    		Psi
    		Ht 4'11"
    		Wt 106.0lb
    		Type:
    		Evolves from No 064 Kadabra (Trade Evolution)
    
    
    It has an IQ of 5000. It calculates many things in order to gain the edge
    in every battle.
    
    ----------------------------------------------------------------------
    
    No 066	Machop
    		Superpower
    		Ht 2'07"
    		Wt 43.0lb
    		Type:
    
    
    It trains by lifting rocks in the mountains. It can even pick up a Graveler
    with ease.
    
    ----------------------------------------------------------------------
    
    No 067	Machoke
    		Superpower
    		Ht 4'11"
    		Wt 155.0lb
    		Type:
    		Evolves from No 066 Machop
    
    
    This tough Pokemon always stays in the zone. Its muscles become thicker
    after every battle.
    
    ----------------------------------------------------------------------
    
    No 068	Machamp
    		Superpower
    		Ht 5'03"
    		Wt 287.0lb
    		Type:
    		Evolves from No 067 Machoke (Trade Evolution)
    
    
    With four arms that react more quickly than it can think, it can execute
    many punches at once.
    
    ----------------------------------------------------------------------
    
    No 069 	Bellsprout
    		Flower
    		Ht 2'04"
    		Wt 9.0lb
    		Type:
    
    
    If it notices anything that moves, it immediately flings its vine at the
    object.
    
    ----------------------------------------------------------------------
    
    No 070	Weepinbell
    		Flycatcher
    		Ht 3'03"
    		Wt 14.0lb
    		Type:
    		Evolves from No 069 Bellsprout
    
    
    When it's hungry, it swings its razor-sharp leaves, slicing up any unlucky
    object nearby for food.
    
    ----------------------------------------------------------------------
    
    No 071	Victreebel
    		Flycatcher
    		Ht 5'07"
    		Wt 34.0lb
    		Type:
    		Evolves from No 070 Weepinbell (Leaf Stone)
    
    
    Once ingested into this Pokemon's body, even the hardest object will melt
    into nothing.
    
    ----------------------------------------------------------------------
    
    No 072	Tentacool
    		Jellyfish
    		Ht 2'11"
    		Wt 100.0lb
    		Type:
    
    
    As it floats along on the waves, it uses its toxic feelers to stab anything
    it touches.
    
    ----------------------------------------------------------------------
    
    No 073	Tentacruel
    		Jellyfish
    		Ht 5'03"
    		Wt 121.0lb
    		Type:
    		Evolves from No 072 Tentacool
    
    
    When its 80 feelers absorb water, it stretches to become like a net to
    entangle its prey.
    
    ----------------------------------------------------------------------
    
    No 074	Geodude
    		Rock
    		Ht 1'04"
    		Wt 44.0lb
    		Type:
    
    
    Proud of their sturdy bodies, they bash against each other in a contest
    to prove who is harder.
    
    ----------------------------------------------------------------------
    
    No 075	Graveler
    		Rock
    		Ht 3'03"
    		Wt 232.0lb
    		Type:
    		Evolves from No 074 Geodude
    
    
    It travels by rolling on mountain paths. If it gains too much speed, it
    stops by running into huge rocks.
    
    ----------------------------------------------------------------------
    
    No 076	Golem
    		Megaton
    		Ht 4'07"
    		Wt 662.0lb
    		Type:
    		Evolves from No 077 Graveler (Trade Evolution)
    
    
    Its rock-like body is so durable, even high-powered dynamite blasts fail
    to scratch its rugged hide.
    
    ---------------------------------------------------------------------
    
    No 077	Ponyta
    		Fire Horse
    		Ht 3'03"
    		Wt 66.0lb
    		Type:
    
    
    Training by jumping over grass that grows longer every day has made it a
    world-class jumper.
    
    ----------------------------------------------------------------------
    
    No 078	Rapidash
    		Fire Horse
    		Ht 5'07"
    		Wt 209.0lb
    		Type:
    		Evolves from No 077 Ponyta
    
    
    It just loves to gallop. The faster it goes, the longer the swaying flames
    of its mane will become.
    
    ----------------------------------------------------------------------
    
    No 079	Slowpoke
    		Dopey
    		Ht 3'11"
    		Wt 79.0lb
    		Type:
    
    
    It is always so absent-minded that it won't react, even if its flavorful
    tail is bitten.
    
    ----------------------------------------------------------------------
    
    No 081	Magnemite
    		Magnet
    		Ht 1'00"
    		Wt 13.0lb
    		Type:
    
    
    The electricity emitted by the units on each side of its body cause it to
    become a strong magnet.
    
    ---------------------------------------------------------------------
    
    No 082	Magneton
    		Magnet
    		Ht 3'03"
    		Wt 132.0lb
    		Type:
    		Evolves from No 081 Magnemite
    
    
    When many Magneton gather together, the resulting magnetic storm disrupts
    radio waves.
    
    ----------------------------------------------------------------------
    
    No 083	Farfetch'd
    		Wild Duck
    		Ht 2'07"
    		Wt 33.0lb
    		Type:
    
    
    In order to prevent their extinction, more people have made an effort to
    breed these Pokemon.
    
    ----------------------------------------------------------------------
    
    No 084	Doduo
    		Twin Bird
    		Ht 4'07"
    		Wt 86.0lb
    		Type:
    
    
    It lives on a grassy plain where it can see a long way. If it sees an enemy,
    it runs way at 60 mph.
    
    ----------------------------------------------------------------------
    
    No 085	Dodrio
    		Triplebird
    		Ht 5'11"
    		Wt 188.0lb
    		Type:
    		Evolves from No 084 Doduo
    
    
    An enemy that takes its eyes off any of the three heads--even for a
    second--will get pecked severely.
    
    ----------------------------------------------------------------------
    
    No 086 	Seel
    		Sea Lion
    		Ht 3'07"
    		Wt 198.0lb
    		Type:
    
    
    The light blue fur that covers it keeps it protected against the cold. It
    loves iceberg-filled oceans.
    
    ----------------------------------------------------------------------
    
    No 088	Grimer
    		Sludge
    		Ht 2'11"
    		Wt 66.0lb
    		Type:
    
    
    When two of these Pokemon's bodies are combined together, new poisons are
    created.
    
    ----------------------------------------------------------------------
    
    No 089	Muk
    		Sludge
    		Ht 3'11"
    		Wt 66.0lb
    		Type:
    		Evolves from No 88 Grimer
    
    
    As it moves, a very strong poison leaks from it, making the ground thee
    barren for three years.
    
    ----------------------------------------------------------------------
    
    No 090	Shellder
    		Bivalve
    		Ht 1'00"
    		Wt 9.0lb
    		Type:
    
    
    Clamping on to an opponent reveals its vulnerable parts, so it uses this
    move only as a last resort.
    
    ----------------------------------------------------------------------
    
    No 091	Cloyster
    		Bivalve
    		Ht 4'11"
    		Wt 292.0lb
    		Type:
    		Evolves from No 090 Shellder (Water Stone)
    
    
    Even a missile can't break the spikes it uses to stab opponents. They're
    even harder than its shell.
    
    ----------------------------------------------------------------------
    
    No 092	Gastly
    		Gas
    		Ht 4'03"
    		Wt 0.2lb
    		Type:
    
    
    It wraps its opponent in its gas-like body, slowly weakening its prey by
    poisoning it through the skin.
    
    ----------------------------------------------------------------------
    
    No 093	Haunter
    		Gas
    		Ht 5'03"
    		Wt 0.2lb
    		Type:
    		Evolves from No 092 Gastly
    
    
    It hides in the dark, planning to take the life of the next living thing
    that wanders close by.
    
    ----------------------------------------------------------------------
    
    No 094	Gengar
    		Shadow
    		Ht. 4'11"
    		Wt 89lb
    		Type:
    		Evolves from No 093 Haunter (Trade Evolution)
    
    
    Hiding in people's shadows at night, it absorbs their heat. The chill it
    causes makes the victims shake.
    
    ----------------------------------------------------------------------
    
    No 095	Onix
    		Rock Snake
    		Ht 28'10"
    		Wt 463.0lb
    		Type:
    
    
    As it digs through the ground, it absorbs many hard objects. This is what
    makes its body so solid.
    
    ----------------------------------------------------------------------
    
    No 096	Drowzee
    		Hypnosis
    		Ht 3'03"
    		Wt 71.0lb
    		Type:
    
    
    When it twitches its nose, it can tell where someone is sleeping and what
    that person is dreaming about.
    
    ----------------------------------------------------------------------
    
    No 097	Hypno
    		Hypnosis
    		Ht 5'03"
    		Wt 167.0lb
    		Type:
    		Evolves from No 096 Drowzee
    
    
    The longer it swings its pendulum, the longer the effects of its hypnosis
    last.
    
    ----------------------------------------------------------------------
    
    No 098	Krabby
    		River Crab
    		Ht 1'04"
    		Wt 14.0lb
    		Type:
    
    
    If it is unable to find food, it will absorb nutrients by swallowing a
    mouthful of sand.
    
    ----------------------------------------------------------------------
    
    No 099	Kingler
    		Pincer
    		Ht 4'03"
    		Wt 132lb
    		Type:
    		Evolves from No 098 Krabby
    
    
    Its oversized claw is very powerful, but when it's not in battle, the claw
    just gets in the way.
    
    ---------------------------------------------------------------------
    
    No 100	Voltorb
    		Ball
    		Ht 1'08"
    		Wt 23.0lb
    		Type:
    
    
    During the study of this Pokemon, it was discovered that its components
    are not found in nature.
    
    ----------------------------------------------------------------------
    
    No 101	Electrode
    		Ball
    		Ht 3'11"
    		Wt 147.0lb
    		Type:
    		Evolves from No 100 Voltorb
    
    
    The more energy it charges up, the faster it gets. But this also makes it
    more likely to explode.
    
    ----------------------------------------------------------------------
    
    No 102	Exeggcute
    		Egg
    		Ht 1'04"
    		Wt 6.0lb
    		Type:
    
    
    If even one is separated from the group, the energy bond between the six
    will make them rejoin instantly.
    
    ----------------------------------------------------------------------
    
    No 104	Cubone
    		Lonely
    		Ht 1'04"
    		Wt 14.0lb
    		Type:
    
    
    It lost its mother after its birth. It wears its mother's skull never
    revealing its true face.
    
    ----------------------------------------------------------------------
    
    No 105	Marowak
    		Bonekeeper
    		Ht 3'03"
    		Wt 99.0lb
    		Type:
    		Evolves from No 104 Cubone
    
    
    Somewhere in the world is a cemetery just for Marowak. It gets its bones
    from those graves.
    
    ----------------------------------------------------------------------
    
    No 106	Hitmonlee
    		Kicking
    		Ht 4'11"
    		Wt 110.0lb
    		Type:
    		Evolves from No 236 Tyrogue
    
    
    It is also called the Kick Master. It uses its elastic legs to execute every
    known kick.
    
    ----------------------------------------------------------------------
    
    No 107	Hitmonchan
    		Punching
    		Ht 4'07"
    		Wt 111.0lb
    		Type:
    		Evolves from No 236 Tyrogue
    
    
    To increase the strength of all its punch moves, it spins its arms just
    before making contact.
    
    ----------------------------------------------------------------------
    
    No 108	Lickitung
    		Licking
    		Ht 3'11"
    		Wt 144.0lb
    		Type:
    
    
    IT has a tongue that is over 6'6" long. It uses this long tongue to lick
    its body clean.
    
    ----------------------------------------------------------------------
    
    No 109	Koffing
    		Poison Gas
    		Ht 2'00"
    		Wt 2.0lb
    		Type:
    
    
    If one gets close enough to it when it expels poisonous gas, the gas swirling
    inside it can be seen.
    
    ----------------------------------------------------------------------
    
    No 110	Weezing
    		Poison Gas
    		Ht 3'11"
    		Wt 21.0lb
    		Type:
    		Evolves from No 109 Koffing
    
    
    When it inhales poisonous gases from garbage, its body expands, and its
    insides smell much worse.
    
    ----------------------------------------------------------------------
    
    No 111	Rhyhorn
    		Spikes
    		Ht 3'03"
    		Wt 254.0lb
    		Type:
    
    
    It can remember only one thing at a time. Once it starts rushing, it forgets
    why it started.
    
    ----------------------------------------------------------------------
    
    No 112	Rhydon
    		Drill
    		Ht 6'03"
    		Wt 265.0lb
    		Type:
    		Evolves from No 111 Rhyhorn
    
    
    By lightly spinning its drill-like horn, it can easily shatter even a
    diamond in the rough.
    
    ----------------------------------------------------------------------
    
    No 113	Chansey
    		Egg
    		Ht 3'07"
    		Wt 76.0lb
    		Type:
    
    
    People try to catch it for its extremely nutritious eggs, but it can rarely
    be found.
    
    ----------------------------------------------------------------------
    
    No 114	Tangela
    		Vine
    		Ht 3'03"
    		Wt 77.0lb
    		Type:
    
    
    During battle, it constantly moves the vines that cover its body in order
    to annoy its opponent.
    
    ----------------------------------------------------------------------
    
    No 115	Kangaskhan
    		Parent
    		Ht 7'03"
    		Wt 176.0lb
    		Type:
    
    
    To avoid crushing the baby it carries in its pouch, it always sleeps standing
    up.
    
    ----------------------------------------------------------------------
    
    No 116	Horsea
    		Dragon
    		Ht 1'04
    		Wt 18.0lb
    		Type:
    
    
    When they're in a safe location, they can be seen playfully tangling their
    tails together.
    
    ----------------------------------------------------------------------
    
    No 117	Seadra
    		Dragon
    		Ht 3'11"
    		Wt 55.0lb
    		Type:
    		Evolves from No 116 Horsea
    
    
    The male raises the young. If it is approached, it uses its toxic spikes
    to fend off the intruder.
    
    ----------------------------------------------------------------------
    
    No 118	Goldeen
    		Goldfish
    		Ht 2'00"
    		Wt 33.0lb
    		Type:
    
    
    During spawning season, they swim gracefully in the water, searching for
    their perfect mate.
    
    ----------------------------------------------------------------------
    
    No 119	Seaking
    		Goldfish
    		Ht 4'03"
    		Wt 86.0lb
    		Type:
    		Evolves from No 118 Goldeen
    
    
    When autumn comes, the males patrol the areas around their nests in order
    to protect their offspring.
    
    ----------------------------------------------------------------------
    
    No 120	Staryu
    		Starshape
    		Ht 2'07"
    		Wt 76.0lb
    		Type:
    
    
    When the stars twinkle at night, it floats up from the sea floor, and its
    body center core flickers.
    
    ----------------------------------------------------------------------
    
    No 121	Starmie
    		Mysterious
    		Ht 3'07"
    		Wt 176.0lb
    		Type:
    		Evolves from No 120 Staryu (Water Stone)
    
    
    It is said that it uses the seven-colored core of its body to send electric
    waves into outer space.
    
    ----------------------------------------------------------------------
    
    No 122	Mr. Mime
    		Barrier
    		Ht 4'03"
    		Wt 120.0lb
    		Type:
    
    
    It uses the mysterious power it has in its fingers to solidify air into
    an invisible wall.
    
    ----------------------------------------------------------------------
    
    No 123	Scyther
    		Mantis
    		Ht 4'11"
    		Wt 123.0lb
    		Type:
    
    
    It's very proud of its speed. It moves so fast that its opponent doesn't
    even know what knocked it down.
    
    ----------------------------------------------------------------------
    
    No 124	Jynx
    		Human Shape
    		Ht 4'07"
    		Wt 90.0lb
    		Type:
    
    
    It has several different cry patterns, each of which seems to have its own
    meaning.
    
    ----------------------------------------------------------------------
    
    No 125	Electabuzz
    		Electric
    		Ht 3'07"
    		Wt 66.0lb
    		Type:
    		Evolves from No 239 Elekid
    
    
    When two Electabuzz touch, they control the electric currents to
    communicate their feelings.
    
    ----------------------------------------------------------------------
    
    No 126	Magmar
    		Spitfire
    		Ht 4'03"
    		Wt 98.0lb
    		Type:
    		Evolves from No 240 Magby
    
    
    It moves more frequently in hot areas. It can heal itself by dipping its
    wound into the lava.
    
    ----------------------------------------------------------------------
    
    No 127	Pinsir
    		Stagbeetle
    		Ht 4'11"
    		Wt 121.0lb
    		Type:
    
    
    When the temperature drops at night, it sleeps on treetops or among roots
    where it is well hidden.
    
    ----------------------------------------------------------------------
    
    No 128	Tauros
    		Wild Bull
    		Ht 4'07"
    		Wt 195.0lb
    		Type:
    
    
    These violent Pokemon fight with other members of their herd in order to
    prove their strength.
    
    ----------------------------------------------------------------------
    
    No 129	Magikarp
    		Fish
    		Ht 2'11"
    		Wt 22.0lb
    		Type:
    
    
    This weak and pathetic Pokemon gets easily pushed along rivers when there
    are strong currents.
    
    ----------------------------------------------------------------------
    
    No 130	Gyarados
    		Atrocious
    		Ht 21'04"
    		Wt 518.0lb
    		Type:
    		Evolves from No 129 Magikarp
    
    
    It appears whenever there is world conflict, burning down any place it
    travels through.
    
    ---------------------------------------------------------------------
    
    No 131	Lapras
    		Transport
    		Ht 8'02"
    		Wt 485.0lb
    		Type:
    
    
    This gentle Pokemon loves to give people rides and provides a very
    comfortable way to get around.
    
    ---------------------------------------------------------------------
    
    No 132	Ditto
    		Transform
    		Ht 1'00"
    		Wt 9.0lb
    		Type:
    
    
    When it encounters another Ditto, it will move faster than normal to
    duplicate that opponent exactly.
    
    ----------------------------------------------------------------------
    
    No 133	Eevee
    		Evolution
    		Ht 1'00"
    		Wt 14.0lb
    		Type:
    
    
    Its ability to evolve into many forms allows it to adapt smoothly and
    perfectly to any environment.
    
    ----------------------------------------------------------------------
    
    No 135	Jolteon
    		Lightning
    		Ht 2'07"
    		Wt 54.0lb
    		Type:
    		Evolves from No 133 Eevee (Thunder Stone)
    
    
    The negatively charged ions generated in its fur create a constant sparking
    noise.
    
    ----------------------------------------------------------------------
    
    No 137	Porygon
    		Virtual
    		Ht 2'07"
    		Wt 80.0lb
    		Type:
    
    
    An artificial Pokemon created due to extensive research, it can perform
    only what it in its program.
    
    ----------------------------------------------------------------------
    
    No 138	Omanyte
    		Spiral
    		Ht 1'04"
    		Wt 17.0lb
    		Type:
    
    
    In prehistoric times, it swam on the sea floor, eating plankton. Its fossils
    are sometimes found.
    
    ----------------------------------------------------------------------
    
    No 139	Omastar
    		Spiral
    		Ht 3'03"
    		Wt 77.0lb
    		Type:
    		Evolves from No 138 Omanyte
    
    
    Its heavy shell allowed it to reach only nearby food. This could be the
    reason it is extinct.
    
    ----------------------------------------------------------------------
    
    No 142	Aerodactyl
    		Fossil
    		Ht 5'11"
    		Wt 130.0lb
    		Type:
    
    
    In prehistoric times, this Pokemon flew freely and fearlessly through the
    skies.
    
    ----------------------------------------------------------------------
    
    No 143	Snorlax
    		Sleeping
    		Ht 6'11"
    		Wt 1014.0lb
    		Type:
    
    
    This Pokemon's stomach is so strong, even eating moldy or rotten food will
    not affect it.
    
    ----------------------------------------------------------------------
    
    No 144	Articuno
    		Freeze
    		Ht 5'07"
    		Wt 122.0lb
    		Type:
    
    
    Legendary bird Pokemon. As it flies through the sky, it cools the air,
    causing snow to fall.
    
    ----------------------------------------------------------------------
    
    No 145	Zapdos
    		Electric
    		Ht 5'03"
    		Wt 116.0lb
    		Type:
    
    
    Legendary bird Pokemon. They say lightning caused by the flapping of its
    wings causes summer storms.
    
    ----------------------------------------------------------------------
    
    No 146	Moltres
    		Flame
    		Ht 6'07"
    		Wt 132.0lb
    		Type:
    
    
    Legendary bird Pokemon. It is said to migrate from the south along with
    the spring.
    
    ----------------------------------------------------------------------
    
    No 147	Dratini
    		Dragon
    		Ht 5'11"
    		Wt 7.0lb
    		Type:
    
    
    It sheds many layers of skin as it grows larger. During this process, it
    is protected by a rapid waterfall.
    
    ----------------------------------------------------------------------
    
    No 148	Dragonair
    		Dragon
    		Ht 13'01"
    		Wt 35.0lb
    		Type:
    		Evolves from No 147 Dratini
    
    
    It is called the divine Pokemon. When its entire body brightens slightly,
    the weather changes.
    
    ----------------------------------------------------------------------
    
    No 150	Mewtwo
    		Genetic
    		Ht 6'07"
    		Wt 269.0lb
    		Type: Psychic
    		 N/A (B/R/Y)
    
    Said to rest quietly in an undiscovered cave, this Pokemon was created
    solely for battling.
    
    Confuse		***
    Disable		***
    Barrier		Lv. 11
    Swift			Lv. 22
    Psych Up		Lv. 33
    Future Sight 	Lv. 44
    Mist			Lv. 55
    Psychic 		Lv. 66
    Amnesia		Lv. 77
    Recover		Lv. 88
    Safeguard		Lv. 99
    
    ----------------------------------------------------------------------
    
    No 151 	Mew
    		New Specie
    		Ht 1'04"
    		Wt 9.0lb
    		Type:
    
    
    Because it can learn any move, some people began research to see if it is
    the ancestor of all Pokemon.
    
    ----------------------------------------------------------------------
    
    No 152 	Chikorita
    		Leaf
    		Ht 2'11"
    		Wt 14.0lb
    		Type: Grass
    		 Professor Elm's Laboratory
    
    It loves to bask in the sunlight. It uses the leaf on its head to seek out
    warm places.
    
    Moves: Tackle	  	 ---
    	 Growl	 	 ---
    	 Razor Leaf 	Lv. 8
    	 Reflect		Lv. 12
    	 Poisonpowder	Lv. 15
    	 Synthesis	 	Lv. 22
    
    ----------------------------------------------------------------------
    
    No 153	Bayleef
    		Leaf
    		Ht 3'11"
    		Wt 35.0lb
    		Type:
    		Evolves from No 152 Chikorita
    
    
    The scent that wafts from the leaves on its neck causes anyone who smells
    it to become energetic.
    
    ----------------------------------------------------------------------
    
    No 154	Meganium
    		Herb
    		Ht 5'11"
    		Wt 222.0lb
    		Type:
    		Evolves from No 153 Bayleef
    
    
    Anyone who stands beside it becomes refreshed, just as if they were relaxing
    in a sunny forest.
    
    ----------------------------------------------------------------------
    
    No 157	Typhlosion
    		Volcano
    		Ht 5'0"
    		Wt 175lb
    		Type: Fire
    		Evolves from No 156 Quilava
    		 N/A
    
    When heat from its body causes the air around it to shimmer, this is a sign
    that it is ready to battle.
    
    ----------------------------------------------------------------------
    
    No 158	Totodile
    		Big Jaw
    		Ht 2'00"
    		Wt 21.0lb
    		Type:
    
    
    This rough critter chomps at any moving object it sees. Turning your back
    on it is not recommended.
    
    ----------------------------------------------------------------------
    
    No 159	Croconaw
    		Big Jaw
    		Ht 3'07"
    		Wt 55.0lb
    		Type:
    		Evolves from No 158 Totodile
    
    
    The tips of its fangs are slanted backward. Once those fangs clamp down,
    the prey has no hope of escape.
    
    ----------------------------------------------------------------------
    
    No 160	Feraligatr
    		Big Jaw
    		Ht 7'07"
    		Wt 196.0lb
    		Type:
    		Evolves from No 159 Croconaw
    
    
    Although it has a massive body, its powerful hind legs enable it to move
    quickly, even on the ground.
    
    ----------------------------------------------------------------------
    
    No 161	Sentret
    		Scout
    		Ht 2'07"
    		Wt 13.0lb
    		Type:
    
    
    When acting as a lookout, it warns others of danger by screeching and hitting
    the ground with its tail.
    
    ----------------------------------------------------------------------
    
    No 162	Furret
    		Long Body
    		Ht 5'11"
    		Wt 72.0lb
    		Type:
    		Evolves from No 161 Sentret
    
    
    It lives in narrow burrows that fit its slim body. The deeper the nests
    go, the more maze-like the become.
    
    ----------------------------------------------------------------------
    
    No 163	Hoothoot
    		Owl
    		Ht 2'04"
    		Wt 47.0lb
    		Type: Normal/Flying
    		 Route 29, 30, 31, 32, Ilex Forest, 34, 35, National
    		Park, 36, 37, 38, 39, 43, Lake of Rage, 26, 27, 1,
    		2, 25, 5
    
    It begins to hoot at the same time every day. Some trainers use them in
    place of clocks.
    
    Moves: Tackle		 ---
    	 Growl		 ---
    
    ----------------------------------------------------------------------
    
    No 164	Noctowl
    		Owl
    		Ht 5'03"
    		Wt 90.0lb
    		Type:
    		Evolves from No 163 Hoothoot
    
    
    Its extremely soft feathers make no sound in flight. It silently sneaks
    up on prey without being detected.
    
    ----------------------------------------------------------------------
    
    No 165	Ledyba
    		Five Star
    		Ht 3'03"
    		Wt 24.0lb
    		Type:
    
    
    It is timid and clusters together with others. The fluid secreted by its
    feet indicates its location.
    
    ----------------------------------------------------------------------
    
    No 166	Ledian
    		Five Star
    		Ht 4'07"
    		Wt 78.0lb
    		Type:
    		Evolves from No 165 Ledyba
    
    
    In the daytime when it gets warm, it curls up inside a big leaf and drifts
    off into a deep slumber.
    
    ----------------------------------------------------------------------
    
    No 167	Spinarak
    		Stringspit
    		Ht 1'08"
    		Wt 19.0lb
    		Type:
    
    
    If prey becomes ensnared in its nest of spun string, it waits motionlessly
    until it becomes dark.
    
    ----------------------------------------------------------------------
    
    No 168	Ariados
    		Long Leg
    		Ht 3'07"
    		Wt 74.0lb
    		Type:
    		Evolves from No 167 Spinarak
    
    
    Rather than making a nest in one specific spot, it wanders in search of
    food after darkness falls.
    
    ----------------------------------------------------------------------
    
    No 169	Crobat
    		Bat
    		Ht 5'11"
    		Wt 165.0lb
    		Type:
    
    
    As a result of its pursuit of faster, yet more silent flight, a new set
    of wings grew on its hind legs.
    
    ----------------------------------------------------------------------
    
    No 170	Chinchou
    		Angler
    		Ht 1'08"
    		Wt 26.0lb
    		Type:
    
    
    Its antennae, which evolved from a fin, have both positive and negative
    charges flowing through them.
    
    ----------------------------------------------------------------------
    
    No 171	Lanturn
    		Light
    		Ht 3'11"
    		Wt 50.0lb
    		Type:
    		Evolves from No 170 Chinchou
    
    
    This Pokemon uses the bright part of its body, which changed from a dorsal
    fin, to lure prey.
    
    ----------------------------------------------------------------------
    
    No 172	Pichu
    		Tiny Mouse
    		Ht 1'00"
    		Wt 4.0lb
    		Type:
    
    
    It is unskilled at storing electric power. Any kind of shock causes it to
    discharge energy spontaneously.
    
    ----------------------------------------------------------------------
    
    No 173	Cleffa
    		Starshape
    		Ht 1'00"
    		Wt 7.0lb
    		Type:
    
    
    If the impact site of a meteorite is found, this Pokemon is certain to be
    within the immediate area.
    
    ----------------------------------------------------------------------
    
    No 175	Togepi
    		Spike Ball
    		Ht 1'00"
    		Wt 3.0lb
    		Type:
    
    
    It is considered to be a symbol of good luck. Its shell is said to be filled
    with happiness.
    
    ----------------------------------------------------------------------
    
    No 176	Togetic
    		Happiness
    		Ht 2'00"
    		Wt 7.0lb
    		Type:
    		Evolves from No 175 Togepi (Happiness)
    
    
    Although it does not flap its wings very much, it can stay up in the air
    as it tags along after its trainer.
    
    ----------------------------------------------------------------------
    
    No 177	Natu
    		Little Bird
    		Ht 0'08"
    		Wt 4.0lb
    		Type:
    
    
    It is extremely good at climbing tree trunks and likes to eat the new sprouts
    on the trees.
    
    ----------------------------------------------------------------------
    
    No 178	Xatu
    		Mystic
    		Ht 4'11"
    		Wt 33.0lb
    		Type:
    		Evolves from No 177 Natu
    
    
    Once it begins to meditate at sunrise, the entire day will pass before it
    will move again.
    
    ----------------------------------------------------------------------
    
    No 179	Mareep
    		Wool
    		Ht 2'00"
    		Wt 17.0lb
    		Type:
    
    
    It stores lots of air in its soft fur, allowing it to stay cool in summer
    and warm in winter.
    
    ----------------------------------------------------------------------
    
    No 180	Flaaffy
    		Wool
    		Ht 2'07"
    		Wt 29.0lb
    		Type:
    		Evolves from No 179 Mareep
    
    
    Because of its rubbery, electricity-resistant skin, it can store lots of
    electricity in its fur.
    
    ----------------------------------------------------------------------
    
    No 181	Ampharos
    		Light
    		Ht 4'07"
    		Wt 136.0lb
    		Type:
    		Evolves from No 180 Flaaffy
    
    
    When it gets dark, the light from its bright, shiny tail can be seen from
    far away on the ocean's surface.
    
    ----------------------------------------------------------------------
    
    No 182	Bellossum
    		Flower
    		Ht 1'04"
    		Wt 13.0lb
    		Type:
    
    
    When these dance together, their petals rub against each other, making
    pretty, relaxing sounds.
    
    ----------------------------------------------------------------------
    
    No 183	Marill
    		Aquamouse
    		Ht 1'04"
    		Wt 19.0lb
    		Type:
    
    
    The fur on its body naturally repels water. It can stay dry, even when it
    plays in the water.
    
    ----------------------------------------------------------------------
    
    No 184	Azumarill
    		Aquarabbit
    		Ht 2'07"
    		Wt 63.0lb
    		Type:
    		Evolves from No 183 Marill
    
    
    The bubble-like pattern on its stomach helps it camouflage itself when it's
    in the water.
    
    ----------------------------------------------------------------------
    
    No 185	Sudowoodo
    		Imitation
    		Ht 3'11"
    		Wt 84.0lb
    		Type:
    
    
    If a tree branch shakes when there is no wind, it's a Sudowoodo, not a tree.
    It hides from the rain.
    
    ----------------------------------------------------------------------
    
    No 186	Politoed
    		Frog
    		Ht 3'07"
    		Wt 75.0lb
    		Type:
    		Evolves from No 061 Poliwhirl (King's Rock)
    
    
    When it expands its throat to croak out a tune, nearby Poliwag and Poliwhirl
    gather immediately.
    
    ----------------------------------------------------------------------
    
    No 187	Hoppip
    		Cottonweed
    		Ht 1'04"
    		Wt 1.0lb
    		Type:
    
    
    It can be carried away on even the gentlest breeze. It may even float all
    the way to the next town.
    
    ----------------------------------------------------------------------
    
    No 188	Skiploom
    		Cottonweed
    		Ht 2'00"
    		Wt 2.0lb
    		Type:
    		Evolves from No 187 Hoppip
    
    
    As soon as it rains, it closes its flower and hides in the shade of a tree
    to avoid getting wet.
    
    ----------------------------------------------------------------------
    
    No 189	Jumpluff
    		Cottonweed
    		Ht 2'07"
    		Wt 7.0lb
    		Type:
    		Evolves from No 188 Skiploom
    
    
    Even in the fiercest wind, it can control its fluff to make its way to any
    place in the world it wants.
    
    ----------------------------------------------------------------------
    
    No 190	Aipom
    		Long Tail
    		Ht 2'07"
    		Wt 25.0lb
    		Type:
    
    
    It uses its tail to hang on to tree branches. It uses its momentum to swing
    from one branch to another.
    
    ----------------------------------------------------------------------
    
    No 191	Sunkern
    		Seed
    		Ht 1'00"
    		Wt 4.0lb
    		Type:
    
    
    It is very weak. Its only mean of defense is to shake its leaves desperately
    at its attacker.
    
    ----------------------------------------------------------------------
    
    No 192	Sunflora
    		Sun
    		Ht 2'07"
    		Wt 19.0lb
    		Type:
    		Evolves from No 191 Sunkern (Sun Stone)
    
    
    As the hot season approaches, the petals on this Pokemon's face become more
    vivid and lively.
    
    ----------------------------------------------------------------------
    
    No 193	Yanma
    		Clear Wing
    		Ht 3'11"
    		Wt 84.0lb
    		Type:
    
    
    It can see in all directions without moving its big eyes, helping it spot
    attackers and food right away.
    
    ----------------------------------------------------------------------
    
    No 194	Wooper
    		Water Fish
    		Ht 1'04"
    		Wt 19.0lb
    		Type:
    
    
    A mucous membrane covers its body. Touching it barehanded will cause a
    shooting pain.
    
    ----------------------------------------------------------------------
    
    No 195	Quagsire
    		Water Fish
    		Ht 4'07"
    		Wt 165.0lb
    		Type:
    		Evolves from No 194 Wooper
    
    
    Its body is always slimy. It often bangs its head on the river bottom as
    it swims but seems not to care.
    
    ----------------------------------------------------------------------
    
    No 196 	Espeon
    		Sun
    		Ht 2'11"
    		Wt 58.0lb
    		Type:
    
    
    The tip of its forked tail quivers when it is predicting its opponent's
    next move.
    
    ----------------------------------------------------------------------
    
    No 198	Murkrow
    		Darkness
    		Ht 1'08"
    		Wt 5.0lb
    		Type:
    
    
    It hides any shinky object it finds in a secret location. Murkrow and Meowth
    loot one another's stashes.
    
    ----------------------------------------------------------------------
    
    No 199	Slowking
    		Royal
    		Ht 6'07"
    		Wt 175.0lb
    		Type:
    		Evolves from No 079 Slowpoke (King's Rock)
    
    
    Every time it yawns, Shellder injects more poison into it. The poison makes
    it more intelligent.
    
    ----------------------------------------------------------------------
    
    No 200	Misdreavus
    		Screech
    		Ht 2'04"
    		Wt 2.0lb
    		Type:
    
    
    It loves to watch people it's scared. It frightens them by screaming loudly
    or appearing suddenly.
    
    ----------------------------------------------------------------------
    
    No 201	Unown
    		Symbol
    		Ht 1'08"
    		Wt 11.0lb
    		Type:
    
    
    Because different types of Unown exist, it is said that they must have a
    variety of abilities.
    
    ----------------------------------------------------------------------
    
    No 202	Wobbuffet
    		Patient
    		Ht 4'03"
    		Wt 63.0lb
    		Type:
    
    
    In order to conceal its black tail, it lives in a dark cave and only moves
    about at night.
    
    ----------------------------------------------------------------------
    
    No 203	Girafarig
    		Long Neck
    		Ht 4'11"
    		Wt 91.0lb
    		Type:
    
    
    When it is in danger, its tail uses some sort of mysterious powers to drive
    away the enemy.
    
    ----------------------------------------------------------------------
    
    No 206	Dunsparce
    		Land Snake
    		Ht 4'11"
    		Wt 31.0lb
    		Type:
    
    
    It hides deep in caves where no light ever reaches it and remains virtually
    motionless there.
    
    Moves:	Rage			---
    		Defense Curl	Lv 5
    
    ----------------------------------------------------------------------
    
    No 207	Gligar
    		Flyscorpio
    		Ht 3'07"
    		Wt 143.0lb
    		Type:
    
    
    It builds its nest on a steep cliff. When it is done gliding, it hops along
    the ground back to its nest.
    
    ----------------------------------------------------------------------
    
    No 208	Steelix
    		Iron Snake
    		Ht 30'02
    		Wt 882.0lb
    		Type:
    
    
    The many small metal particles that cover this Pokemon's body reflect bright
    light well.
    
    ----------------------------------------------------------------------
    
    No 209	Snubbull
    		Fairy
    		Ht 2'00"
    		Wt 17.0lb
    		Type:
    
    
    In truth, it is a cowardly Pokemon. It growls eagerly in order to hide its
    fear from its opponent.
    
    ----------------------------------------------------------------------
    
    No 210	Granbull
    		Fairy
    		Ht 4'07"
    		Wt 107.0lb
    		Type:
    		Evolves from No 209 Snubbull
    
    
    It can make most any Pokemon run away simply by opening its mouth wide to
    reveal its big fangs.
    
    ----------------------------------------------------------------------
    
    No 211	Quilfish
    		Balloon
    		Ht 1'08"
    		Wt 9.0lb
    		Type:
    
    
    When faced with a larger opponent, it swallows as much water as it can to
    match the opponent's size.
    
    ----------------------------------------------------------------------
    
    No 213	Shuckle
    		Mold
    		Ht 2'00"
    		Wt 45.0lb
    		Type:
    
    
    The fluid secreted by its toes carves holes in rocks for nesting and can
    be mixed with berries to make a drink.
    
    ----------------------------------------------------------------------
    
    No 215	Sneasel
    		Sharp Claw
    		Ht 2'11"
    		Wt 62.0lb
    		Type:
    
    
    This cunning Pokemon hides under the cover of darkness, waiting to attack
    its prey.
    
    ----------------------------------------------------------------------
    
    No 217	Ursaring
    		Hibernant
    		Ht 5'11"
    		Wt 277.0lb
    		Type:
    		Evolves from No 216 Teddiursa
    
    
    Although it has a large body, it is quite skilled at climbing trees. It
    eats and sleeps in the treetops.
    
    ----------------------------------------------------------------------
    
    No 220	Swinub
    		Pig
    		Ht 1'04"
    		Wt 14.0lb
    		Type:
    
    
    It uses the tip of its nose to dig for food. Its nose is so tough that even
    frozen ground poses no problem.
    
    ----------------------------------------------------------------------
    
    No 221 	Piloswine
    		Swine
    		Ht 3'07"
    		Wt 123.0lb
    		Type:
    		Evolves from No 220 Swinub.
    
    
    Although its legs are short, its rugged hooves prevent it from slipping,
    even on icy ground.
    
    ----------------------------------------------------------------------
    
    No 222	Corsola
    		Coral
    		Ht 2'00"
    		Wt 11.0lb
    		Type:
    
    
    The points on its head absorb nutrients from clean water. The cannot survive
    in polluted water.
    
    ----------------------------------------------------------------------
    
    No 225	Delibird
    		Delivery
    		Ht 2'11"
    		Wt 35.0lb
    		Type:
    
    
    It always carries its food with it, wherever it goes. If attacked, it throws
    its food at the opponent.
    
    ----------------------------------------------------------------------
    
    No 227	Skarmory
    		Armor Bird
    		Ht 5'07
    		Wt 111.0lb
    		Type:
    
    
    The feathers that it sheds are very sharp. It is said that people once used
    the feathers as swords.
    
    ----------------------------------------------------------------------
    
    No 228	Houndour
    		Dark
    		Ht 2'00"
    		Wt 24.0lb
    		Type:
    
    
    Around dawn, its ominous howl echoes through the area to announce that this
    is its territory.
    
    ----------------------------------------------------------------------
    
    No 229	Houndoom
    		Dark
    		Ht 4'07"
    		Wt 77.0lb
    		Type:
    		Evolves from No 228 Houndour
    
    
    The pungent-smelling flame that shoots from its mouth results from toxins
    burning in its body.
    
    ----------------------------------------------------------------------
    
    No 230	Kingdra
    		Dragon
    		Ht 5'11"
    		Wt 335.0lb
    		Type:
    		Evolves from No 117 Seadra (Dragon Scale)
    
    
    It stores energy by sleeping at underwater depths at which no other life
    forms can survive.
    
    ----------------------------------------------------------------------
    
    No 232	Donphan
    		Armor
    		Ht 3'07"
    		Wt 265.0lb
    		Type:
    		Evolves from No 231 Phanpy
    
    
    Because this Pokemon's skin is so tough, a normal attack won't even leave
    a scratch on it.
    
    ----------------------------------------------------------------------
    
    No 233	Porygon 2
    		Virtual
    		Ht 2'00"
    		Wt 72.0lb
    		Type:
    		Evolves from No 137 Porygon (Upgrade)
    
    
    This manmade Pokemon evolved from the latest technology. It may have
    unprogrammed reactions.
    
    ----------------------------------------------------------------------
    
    No 234	Stantler
    		Big Horn
    		Ht 4'07"
    		Wt 157lb
    		Type:
    
    
    The round balls found on the fallen antlers can be ground into a powder
    that aids in sleeping.
    
    ----------------------------------------------------------------------
    
    No 235	Smeargle
    		Painter
    		Ht 3'11"
    		Wt 128.0lb
    		Type:
    
    
    The color of the mysterious fluid secreted from its tail is predetermined
    for each Smeargle.
    
    ----------------------------------------------------------------------
    
    No 236	Tyrogue
    		Scuffle
    		Ht 2'04"
    		Wt 46.0lb
    		Type:
    
    
    To brush up on its fighting skills, it will challenge anyone. It has a very
    strong competitive nature.
    
    ----------------------------------------------------------------------
    
    No 237	Hitmontop
    		Handstand
    		Ht 4'07"
    		Wt 106.0lb
    		Type:
    		Evolves from No 236 Tyrogue
    
    
    After doing a handstand to throw off the opponents timing, it presents its
    fancy kick moves.
    
    ----------------------------------------------------------------------
    
    No 238	Smoochum
    		Kiss
    		Ht 1'04"
    		Wt 13.0lb
    		Type:
    
    
    The sensitivity of its lips develops most quickly. It uses them to try to
    identify unknown objects.
    
    ----------------------------------------------------------------------
    
    No 239	Elekid
    		Electric
    		Ht 2'00"
    		Wt 52.0lb
    		Type:
    
    
    It loves violent thunder. The space between its horns flickers bluish-white
    when it is charging energy.
    
    ----------------------------------------------------------------------
    
    No 240	Magby
    		Life Coal
    		Ht 2'04"
    		Wt 47.0lb
    		Type:
    
    
    It naturally spits an 1100-degree flame. It is said when many appear, it
    heralds a volcanic eruption.
    
    ----------------------------------------------------------------------
    
    No 241	Miltank
    		Milk Cow
    		Ht 3'11"
    		Wt 166.0lb
    		Type:
    
    
    In order to milk a Miltank, one must have a knack for rhythmically pulling
    up and down on its udders.
    
    ----------------------------------------------------------------------
    
    No 245	Suicune
    		Aurora
    		Ht 6'07"
    		Wt 412.0lb
    		Type:
    
    
    This divine Pokemon blows around the world, always in search of a pure
    reservoir.
    
    ----------------------------------------------------------------------
    
    No 247	Pupitar
    		Hard Shell
    		Ht 3'11"
    		Wt 334.0lb
    		Type:
    		Evolves from No 246 Larvitar
    
    
    It will not stay still, even while it's a pupa. It already has arms and
    legs under its solid shell.
    
    ----------------------------------------------------------------------
    
    No 248	Tyranitar
    		Armor
    		Ht 6'07:
    		Wt 445.0lb
    		Type:
    		Evolves from No 247 Pupitar
    
    
    In just one of its mighty hands, it has the power to make the ground shake
    and mountains crumble.
    
    ----------------------------------------------------------------------
    
    No 249	Lugia
    		Diving
    		Ht 17'01"
    		Wt 476.0lb
    		Type:
    
    
    It has an incredible ability to calm raging storms. It is said that Lugia
    appears when storms start.
    
    Aeroblast		***
    Safeguard		Lv. 11
    Gust			Lv. 22
    Recover		Lv. 33
    Hydro Pump		Lv. 44
    Rain Dance		Lv. 55
    Swift			Lv. 66
    Whirlwind		Lv. 77
    Ancient Power	Lv. 88
    Future Sight	Lv. 99
    
    ----------------------------------------------------------------------
    
    No 251	Celebi
    		Timetravel
    		Ht 2'00"
    		Wt 11.0lb
    		Type:
    
    
    Revered as a guardian of the forest, Celebi appears wherever beautiful
    forests exist.
    
    ======================================================================
    4) Pokemon Locations
    ======================================================================
    
    Johto:
    
    Route 29			Pidgey	MD
    				Rattata	MDN
    				Exeggcute	MDN
    				Sentret	MD
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Hoppip	MD
    				Pineco	MDN
    
    Route 30			Caterpie	MD
    				Weedle	MD
    				Pidgey	MD
    				Zubat		N
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Hoppip	MD
    				Pineco	MDN
    
    Route 31			Caterpie	MD
    				Weedle	MD
    				Pidgey	MD
    				Zubat		N
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Bellsprout	MDN
    				Gastly	N
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Hoppip	MD
    				Pineco	MDN
    
    Route 32			Pidgey	MD
    				Rattata	MDN
    				Ekans		MDN
    				Zubat		N
    				Bellsprout	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Gastly	N
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Hoppip	MD
    				Wooper	N
    				Pineco	MDN
    				Qwilfish	MDN
    
    Route 33			Rattata	MDN
    				Spearow	MDN
    				Ekans		MDN
    				Zubat		N
    				Geodude	MDN
    				Hoppip	MD
    				Aipom		MDN
    				Heracross	MDN
    
    Route 34			Pidgey	MD
    				Rattata	MDN
    				Jigglypuff	MDN
    				Abra		MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Drowzee	N
    				Krabby	MDN
    				Kingler	MDN
    				Exeggcute	MDN
    				Staryu	N
    				Ditto		MDN
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Pineco	MDN
    				Snubbull	MD
    				Corsola	MD
    
    Route 35			Pidgey	MD
    				Jigglypuff	MDN
    				Psyduck	MDN
    				Golduck	MDN
    				Growlithe	MD
    				Poliwag	MDN
    				Abra		MDN
    				Drowzee	N
    				Exeggcute	MDN
    				Ditto		MDN
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Yanma		MDN
    				Pineco	MDN
    				Snubbull	MD
    Route 36			Pidgey	MD
    				Growlithe	MD
    				Bellsprout	MDN
    				Gastly	N
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Ledyba	MDN
    				Spinarak	MDN
    				Sudowoodo	MDN
    				Pineco	MDN
    
    Route 37			Pidgey	MD
    				Pidgeotto	MD
    				Growlithe	MD
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Noctowl	N
    				Ledyba	MDN
    				Ledian	M
    				Spinarak	MDN
    				Ariados	N
    				Pineco	MDN
    				Stantler	N
    
    Route 38			Pidgeotto	MD
    				Rattata	MDN
    				Raticate	MDN
    				Meowth	N
    				Magnemite	MDN
    				Exeggcute	MDN
    				Tauros	MD
    				Hoothoot	MDN
    				Noctowl	N
    				Ledyba	MDN
    				Spinarak	MDN
    				Pineco	MDN
    				Miltank	MD
    
    Route 39			Pidgeotto	MD
    				Rattata	MDN
    				Raticate	MDN
    				Meowth	N
    				Magnemite	MDN
    				Exeggcute	MDN
    				Tauros	MD
    				Hoothoot	MDN
    				Noctowl	N
    				Ledyba	MDN
    				Spinarak	MDN
    				Pineco	MDN
    				Miltank	MD
    
    Route 40			Tentacool	MDN
    				Tentacruel	MDN
    				Krabby	MDN
    				Kingler	MDN
    				Staryu	N
    				Corsola	MD
    				Shuckle	MD
    
    Route 41			Tentacool	MDN
    				Tentacruel	MDN
    				Shellder	MDN
    				Chinchou	MDN
    				Lanturn	D
    				Mantine	MDN
    
    Route 42			Rattata	MDN
    				Raticate	MDN
    				Spearow	MDN
    				Fearow	MD
    				Ekans		MDN
    				Arbok		MD
    				Zubat		N
    				Golbat	N
    				Goldeen	MDN
    				Seaking	MDN
    				Marill	N
    				Aipom		MDN
    				Heracross	MDN
    
    Route 43			Pidgeotto	MD
    				Raticate	MDN
    				Venonat	MDN
    				Venomoth	N
    				Poliwag	MDN
    				Farfetch'd	MD
    				Exeggcute	MDN
    				Sentret	MD
    				Furret	MD
    				Hoothoot	MDN
    				Noctowl	N
    				Pineco	MDN
    
    Route 44			Spearow	MDN
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Bellsprout	MDN
    				Weepinbell	MDN
    				Lickitung	MD
    				Tangela	MDN
    				Aipom		MDN
    				Heracross	MDN
    
    Route 45			Geodude	MDN
    				Graveler	MDN
    				Dratini	MDN
    				Dragonair	MDN
    				Gligar	MDN
    				Skarmory	MD
    				Phanpy	M
    				Donphan	MD
    
    Route 46			Rattata	MDN
    				Spearow	MD
    				Geodude	MDN
    				Phanpy	M
    
    Burned Tower		Rattata	MDN
    				Raticate	MDN
    				Zubat		MDN
    				Koffing	MDN
    				Weezing	MDN
    
    
    Dark Cave			Zubat		MDN
    				Golbat	MDN
    				Geodude	MDN
    				Graveler	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Wobbuffet	N
    				Dunsparce	MDN
    				Teddiursa	M
    				Ursaring	MD
    
    Ice Path			Zubat		MDN
    				Golbat	MDN
    				Krabby	MDN
    				Jynx		MD
    				Shuckle	MD
    				Sneasel	N
    				Swinub	MD
    				Delibird	N
    
    Ilex Forest			Caterpie	MDN
    				Metapod	MDN
    				Butterfree	MDN
    				Weedle	MDN
    				Kakuna	MDN
    				Beedrill	MDN
    				Pidgey	MD
    				Zubat		N
    				Oddish	N
    				Paras		MDN
    				Venonat	N
    				Psyduck	MDN
    				Golduck	MDN
    				Poliwag	MDN
    				Hoothoot	MDN
    				Noctowl	MDN
    				Pineco	MDN
    
    Lake of Rage		Venonat	MDN
    
    Mt. Mortar			Rattata	MDN
    				Raticate	MDN
    				Zubat		MDN
    				Golbat	MDN
    				Machop	MD
    				Machoke	MD
    				Geodude	MDN
    				Graveler	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Marill	MDN
    
    National Park		Caterpie	MDN
    				Metapod	MDN
    				Butterfree	MDN
    				Weedle	MDN
    				Kakuna	MDN
    				Beedrill	MDN
    				Pidgey	MD
    				Nidoran F	MD
    				Nidoran M	MD
    				Paras		MDN
    				Venonat	MDN
    				Psyduck	N
    				Scyther	MDN
    				Pinsir	MDN
    				Hoothoot	N
    				Ledyba	M
    				Spinarak	N
    				Sunkern	D
    
    Ruins of Alph		Poliwag	MDN
    				Natu		MDN
    				Wooper	MDN
    				Quagsire	MDN
    				Unown		MDN
    				Smeargle	MD
    
    Silver Cave			Golbat	MDN
    				Parasect	MDN
    				Golduck	MDN
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Graveler	MDN
    				Onix		N
    				Goldeen	MDN
    				Seaking	MDN
    				Magmar	MD
    				Misdreavus	N
    				Ursaring	MD
    				Larvitar	MD
    				Pupitar	MD
    
    Slowpoke Well		Zubat		MDN
    				Golbat	MDN
    				Slowpoke	MDN
    				Slowbro	MDN
    				Goldeen	MDN
    				Seaking	MDN
    
    Sprout Tower		Rattata	MDN
    				Gastly	N
    
    Tin Tower			Rattata	MDN
    				Gastly	N
    				Suicune	MDN
    				Ho-oh		MDN
    
    Union Cave			Rattata	MDN
    				Raticate	MDN
    				Sandshrew	MD
    				Zubat		MDN
    				Golbat	MDN
    				Tantacool	MDN
    				Tentacruel	MDN
    				Geodude	MDN
    				Onix		N
    				Krabby	MDN
    				Kingler	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Staryu	N
    				Lapras	N	(Fridays)
    				Wooper	MDN
    				Quagsire	MDN
    				Corsola	MD
    
    Whirl Islands		Zubat		MDN
    				Golbat	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Seel		MDN
    				Krabby	MDN
    				Kingler	MDN
    				Horsea	MDN
    				Seadra	MDN
    				Lugia		MDN
    
    Kanto:
    
    Route 1			Pidgey	MD
    				Rattata	MDN
    				Raticate	N
    				Sentret	MD
    				Furret	MD
    				Hoothoot	N
    
    Route 2			Caterpie	MD
    				Butterfree	MD
    				Pidgey	MD
    				Pidgeotto	MD
    				Pikachu	MD
    				Hoothoot	N
    				Noctowl	N
    				Ledyba	M
    				Ledian	M
    				Spinarak	N
    				Ariados	N
    
    Route 3			Rattata	MDN
    				Raticate	MDN
    				Spearow	MD
    				Ekans		MD
    				Arbok		MD
    				Sandshrew	MD
    				Clefairy	N
    				Zubat		N
    
    Route 4			Rattata	MDN
    				Raticate	MDN
    				Spearow	MD
    				Ekans		MD
    				Arbok		MD
    				Sandshrew	MD
    				Clefairy	N
    				Zubat		N
    
    
    Route 5
    
    Route 6 			Rattata	MD
    				Raticate	MDN
    				Jigglypuff	MDN
    				Meowth	N
    				Psyduck	MDN
    				Golduck	MDN
    				Poliwag	MDN
    				Abra		MDN
    				Bellsprout	MDN
    				Magnemite	MDN
    				Drowzee	N
    				Snubbull	MD
    				Grannbull	MD
    
    Route 7			Rattata	MD
    				Raticate	MD
    				Spearow	MD
    				Jigglypuff	MDN
    				Meowth	N
    				Persian	N
    				Murkrow	N
    				Snubbull	MD
    				Houndour	N
    
    Route 8 			Pidgeotto	MD
    				Jigglypuff	MDN
    				Meowth	N
    				Growlithe	MD
    				Abra		MDN
    				Kadabra	MDN
    				Haunter	N
    				Noctowl	N
    				Snubbull	MD
    
    Route 9			Rattata	MDN
    				Raticate	MDN
    				Spearow	MD
    				Fearow	MD
    				Zubat		N
    				Venonat	N
    				Venomoth	N
    				Marowak	MD
    				Goldeen	MDN
    				Seaking	MDN
    
    Route 10			Raticate	MDN
    				Spearow	MD
    				Fearow	MD
    				Zubat		N
    				Venonat	N
    				Venomoth	N
    				Voltorb	MDN
    				Marowak	MD
    				Goldeen	MDN
    				Seaking	MDN
    				Electabuzz	MDN
    
    Route 11			Pidgeotto	MD
    				Rattata	MD
    				Raticate	MDN
    				Meowth	N
    				Magnemite	MDN
    				Drowzee	N
    				Hypno		N
    				Snorlax	MDN
    				Noctowl	N
    				Hoppip	MD
    
    Route 12			Pidgeotto	MD
    				Nidorina	MD
    				Nidorino	MD
    				Venonat	N
    				Venomoth	N
    				Tentacool	MDN
    				Tentacruel	MDN
    				Chansey	MDN
    				Noctowl	N
    				Hoppip	MD
    				Quagsire	N
    				Qwilfish	MDN
    
    Route 13			Pidgeotto	MD
    				Nidorina	MD
    				Nidorino	MD
    				Venonat	N
    				Venomoth	N
    				Tentacool	MDN
    				Tentacruel	MDN
    				Chansey	MDN
    				Noctowl	N
    				Hoppip	MD
    				Quagsire	N
    				Qwilfish	MDN
    
    Route 14			Nidorina	MD
    				Nidorino	MD
    				Venonat	N
    				Venomoth	N
    				Tentacool	MDN
    				Tentacruel	MDN
    				Chansey	MDN
    				Noctowl	N
    				Hoppip	MD
    				Skiploom	MD
    				Quagsire	N
    				Qwilfish	MDN
    
    Route 15			Pidgeotto	MD
    				Nidorina	MD
    				Nidorino	MD
    				Venonat	N
    				Venomoth	N
    				Tentacool	MDN
    				Tentacruel	MDN
    				Chansey	MDN
    				Noctowl	N
    				Hoppip	MD
    				Quagsire	N
    				Qwilfish	MDN
    
    Route 16			Fearow	MD
    				Grimer	MD
    				Muk		MD
    				Murkrow	N
    				Slugma	D
    
    Route 17			Fearow	MD
    				Grimer	MD
    				Muk		MD
    				Slugma	D
    
    
    Route 18			Fearow	MD
    				Grimer	MD
    				Muk		MD
    				Slugma	D
    
    
    Route 19			Rattata	MDN
    				Raticate	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Shellder	MDN
    				Krabby	MDN
    				Kingler	MDN
    				Staryu	N
    				Chinchou	MDN
    				Lanturn	D
    				Corsola	MD
    
    Route 20			Rattata	MDN
    				Raticate	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Shellder	MDN
    				Krabby	MDN
    				Kingler	MDN
    				Staryu	N
    				Chinchou	MDN
    				Lanturn	D
    				Corsola	MD
    
    Route 21			Rattata	MDN
    				Raticate	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Shellder	MDN
    				Tangela	MDN
    				Mr. Mime	MD
    				Chinchou	MDN
    				Lanturn	D
    
    Route 22			Rattata	MDN
    				Spearow	MD
    				Fearow	MD
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Ponyta	MD
    				Doduo		MD
    
    Route 24			Caterpie	MD
    				Metapod	M
    				Butterfree	MD
    				Oddish	N
    				Gloom		N
    				Venonat	N
    				Abra		MDN
    				Bellsprout	MDN
    				Weepinbell	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Sunkern	D
    
    Route 25			Caterpie	MD
    				Metapod	M
    				Butterfree	MD
    				Pidgey	MD
    				Pidgeotto	MD
    				Oddish	N
    				Venonat	N
    				Abra		MDN
    				Bellsprout	MDN
    				Weepinbell	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Hoothoot	N
    
    Route 26			Raticate	MDN
    				Ekans		MDN
    				Arbok		MD
    				Sandslash	MD
    				Tentacool	MDN
    				Tentacruel	MDN
    				Ponyta	MD
    				Doduo		MD
    				Shellder	MDN
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Noctowl	N
    				Chinchou	MDN
    				Lanturn	D
    				Quagsire	N
    				Pineco	MDN
    
    Route 27			Raticate	MDN
    				Ekans		MDN
    				Arbok		MD
    				Tentacool	MDN
    				Tentacruel	MDN
    				Ponyta	MD
    				Doduo		MD
    				Dodrio	MD
    				Shellder	MDN
    				Exeggcute	MDN
    				Hoothoot	MDN
    				Noctowl	N
    				Chinchou	MDN
    				Lanturn	D
    				Quagsire	N
    				Pineco	MDN
    
    Route 28			Arbok		MD
    				Golbat	N
    				Poliwag	MDN
    				Poliwhirl	MDN
    				Ponyta	MD
    				Rapidash	MD
    				Doduo		MD
    				Dodrio	MD
    				Tangela	MDN
    
    Diglett Cave		Diglett	MDN
    				Dugtrio	MDN
    
    Mt. Moon			Sandshrew	MD
    				Clefairy	MDN
    				Zubat		MDN
    				Paras		MDN
    				Geodude	MDN
    
    Rock Tunnel			Zubat		MD
    				Golbat	N
    				Machop	MD
    				Machoke	MD
    				Geodude	MDN
    				Haunter	N
    				Onix		N
    				Cubone	MD
    				Marowak	MD
    				Kangaskhan	MD
    
    Tohjo Falls			Raticate	MDN
    				Ekans		MDN
    				Arbok		MD
    				Zubat		MDN
    				Golbat	MDN
    				Tentacool	MDN
    				Tentacruel	MDN
    				Ponyta	MD
    				Slowpoke	MDN
    				Doduo		MD
    				Shellder	MDN
    				Exeggcute	MDN
    				Goldeen	MDN
    				Seaking	MDN
    				Hoothoot	MDN
    				Noctowl	N
    				Chinchou	MDN
    				Lanturn	D
    				Quagsire	N
    				Pineco	MDN
    
    Victory Road		Sandslash	MD
    				Golbat	MDN
    				Graveler	MDN
    				Onix		N
    				Rhyhorn	MD
    				Rhydon	MD
    
    ======================================================================
    5) Day Siblings
    ======================================================================
    
    On certain days of the week, members of the Day Siblings will be in certain
    places. If you find them and talk to them, they'll give you special items
    that will raise your Pokemon's attacks. Here's the siblings and where they
    are.
    
    Sunny of Sunday: Route 37, gives you Magnet.
    Monica of Monday: Route 40, gives you Sharp Beak
    Tuscany of Tuesday: Route 29, gives you Pink Bow.
    Wesley of Wednesday: Lake of Rage, gives you Black Belt.
    Arthur of Thursday: Route 36, gives you Hard Rock.
    Freida  of Friday: Route 32, gives you Poison Barb
    Santos of Saturday: Blackthorn City, gives you Spell Tag
    
    ======================================================================
    6) In Game Pokemon Trades
    ======================================================================
    
    Bellsprout/Onix in Violet City.
    Abra/Machop on the 5th floor of the Goldenrod Department Store.
    Dragonair(female)/Dodrio in Blackthorn City
    Dugtrio/Magneton in the Power Plant
    Chansey/Aerodactyl on Route 14
    Haunter/Xatu in the Pewter City Pokecenter
    
    ======================================================================
    7) Items
    ======================================================================
    
    Can Be Used In Battle
    ---------------------
    
    Berry - A self-restore item (10HP, hold)
    Berry Juice - Restores Pokemon HP by 20.
    Berserk Gene - Boosts Attack but causes confusion.
    Bitter Berry - A self-cure for confusion. (hold)
    Black Belt - Boosts Fighting-type moves. (hold)
    Blackglasses - Powers up Dark-type moves. (hold)
    Bright Powder - Lowers the foe's accuracy. (hold)
    Burnt Berry - A self-cure for freezing. (hold)
    
    Charcoal - Powers up Fire-type moves. (hold)
    
    Dragon Fang - Powers up Dragon-type moves. (hold)
    Dragon Scale - A rare Dragon-type item.
    
    Focus Band - May prevent fainting. (hold)
    
    Gold Berry - A self-restore item. (30HP, hold)
    
    Hard Stone - Powers up Rock-type moves. (hold)
    
    Ice Berry - A self-heal for a burn. (hold)
    
    King's Rock - May make the foe flinch. (hold)
    
    Leftovers - Restores HP during battle. (hold)
    Light Ball- An odd, electrical orb. (hold)
    Lucky Punch - Ups critical hit ratio of Chansey.
    
    Magnet - Boosts Electric-type moves. (hold)
    Metal Coat - Powers up Steel-type moves. (hold)
    Metal Powder - Raises Defense of Ditto. (hold)
    Mint Berry - A self-awakening for sleep. (hold)
    Miracle Seed - Powers up Grass-type moves. (hold)
    Miracleberry - Cures all status problems. (hold)
    Mysteryberry - A self-restore for PP. (hold)
    Mystic Water - Powers up Water-type moves. (hold)
    
    Nevermeltice - Powers up Ice-type moves. (hold)
    
    Pink Bow - Powers up Normal-type moves. (hold)
    Poison Barb - Powers up Poison-type moves. (hold)
    Polkadot Bow - Powers up Normal-type moves. (hold)
    Przcureberry - A self-cure for paralysis. (hold)
    Psncureberry - A self-cure for poison. (hold)
    
    Quick Claw - Raises 1st strike ratio. (hold)
    
    Scope Lens - Raises critical hit ratio. (hold)
    Sharp Beak - Powers up Flying-type moves. (hold)
    Silver Powder - Powers up Bug-type moves. (hold)
    Soft Sand - Raises up Ground-type moves. (hold)
    Spell Tag - Powers up Ghost-type moves. (hold)
    Stick - An ordinary stick. Sell low.
    
    Thick Club - A bone of some sort. Sell low.
    Twistedspoon - Powers up Psychic-type moves. (hold)
    
    TM's/HM's
    ---------
    
    TM 01 Dynamic-Punch
    TM 02 Headbutt
    TM 03 Curse
    TM 04 Rollout
    TM 05 Roar
    TM 06 Toxic
    TM 07 Zap Cannon
    TM 08 Rock Smash
    TM 09 Toxic
    TM 10 Hidden Power
    TM 11 Sunny Day
    TM 12 Sweet Scent
    TM 13 Snore
    TM 14 Blizzard
    TM 15 Hyper Beam
    TM 16 Icy Wind
    TM 17 Protect
    TM 18 Rain Dance
    TM 19 Giga Drain
    TM 20 Endure
    TM 21 Frustration
    TM 22 Solarbeam
    TM 23 Iron Tail
    TM 24 Dragonbreath
    TM 25 Thunder
    TM 26 Earthquake
    TM 27 Return
    TM 28 Dig
    TM 29 Psychic
    TM 30 Shadow Ball
    TM 31 Mud-Slap
    TM 32 Double Team
    TM 33 Ice Punch
    TM 34 Swagger
    TM 35 Sleep Talk
    TM 36 Sludge Bomb
    TM 37 Sandstorm
    TM 38 Fire Blast
    TM 39 Swift
    TM 40 Defense Curl
    TM 41 Thunderpunch
    TM 42 Dream Eater
    TM 43 Detect
    TM 44 Rest
    TM 45 Attract
    TM 46 Thief
    TM 47 Steel Wing
    TM 48 Fire Punch
    TM 49 Fury Cutter
    TM 50 Nightmare
    
    HM 01 Cut: Return the Farfetch'd to its owner in Ilex Forest.
    HM 02 Fly: Get from girl outside Cianwood Gym after beating Chuck.
    HM 03 Surf: Get from the old man after defeating the Kimono Girls.
    HM 04 Strength: Get from the man in the Olivine Cafe.
    HM 05 Flash: Get by defeating the Elder at the top of Sprout Tower.
    HM 06 Whirlpool: Get in the Rocket Underground after knocking out the
    	Electrodes.
    HM 07 Waterfall: Get in the Ice Cave.
    
    Recovery
    --------
    
    Antidote - Cures poisoned Pokemon.
    Awakening - Awakens sleeping Pokemon.
    
    Burn Heal - Heal burned Pokemon.
    
    Elixer - Restores PP of all moves by 10.
    Energy Root - Restores Pokemon HP by 200. Bitter.
    Energy Powder - Restores Pokemon HP by 50. Bitter.
    Ether - Restores PP of one move by 10.
    
    Fresh Water - Restores Pokemon HP by 50.
    Full Heal - Eliminates all status problems.
    Full Restore - Fully restores HP & status.
    
    Heal Powder - Cures all status problems. Bitter.
    Hyper Potion - Restores Pokemon HP by 200.
    
    Ice Heal - Defrosts frozen Pokemon.
    
    Lemonade - Restores Pokemon HP by 80.
    
    Max Elixer - Fully restores the PP of one Pokemon.
    Max Ether - Fully restores PP of one move.
    Max Potion - Fully restores Pokemon HP.
    Max Revive - Fully restores a fainted Pokemon.
    Moomoomilk - Restores Pokemon HP by 100.
    
    Parlyz Heal - Heals paralyzed Pokemon.
    Potion - Restores Pokemon HP by 20.
    
    Ragecandybar - Restores Pokemon HP by 20.
    Revival Herb - Revives fainted Pokemon. Bitter.
    Revive - Restores a fainted Pokemon to 1/2 HP.
    
    Sacred Ash - Fully revives all fainted Pokemon.
    Soda Pop - Restores Pokemon HP by 60.
    Super Potion - Restores Pokemon HP by 50.
    
    Stat Enhancement
    ----------------
    
    Calcium - Ups Special stats of one Pokemon.
    Carbos - Raises Speed of one Pokemon.
    
    Dire Hit - Ups critical hit ratio.
    
    Guard Spec - Prevents stat reduction. (1BTL)
    
    HP Up - Raises the HP of one Pokemon.
    
    Iron - Raises defense of one Pokemon.
    
    PP Up - Raises max PP of a selected move.
    Protein - Raises attack of one Pokemon.
    
    Rare Candy - Raises level of a Pokemon by one.
    
    X Accuracy - Raises accuracy. (1BTL)
    X Attack - Raises attack. (1BTL)
    X Defend - Raises defense. (1BTL)
    X Special - Raises special stats. (1BTL)
    X Speed - Raises speed. (1BTL)
    
    Balls
    -----
    
    Fast Ball - A ball for catching fast Pokemon.
    Friend Ball - A ball that makes Pokemon friendly.
    
    Great Ball - A ball with a decent success rate.
    
    Heavy Ball - A ball for catching heavy Pokemon.
    
    Level Ball - A ball for lower-level Pokemon.
    Love Ball - A ball for catching the opposite gender.
    Lure Ball - A ball for Pokemon hooked by a rod.
    
    Master Ball - The best ball. It never misses.
    Moon Ball - A ball for Moonstone evolvers.
    
    Park Ball - The Bug-Catching Contest ball.
    Poke Ball - An item for catching Pokemon.
    
    Ultra Ball - A ball with a high rate of success.
    
    Important
    ---------
    
    Basement Key - Opens doors.
    Bicycle - A collapsible bike for fast movement.
    Blue Card - The card which keeps points of key-word.
    
    Card Key - Opens shutters in the Radio Tower.
    Clear Bell - Makes gentle ringing.
    Coin Case - Holds up to 9,999 game coins.
    
    Good Rod - A good rod for catching Pokemon.
    
    Itemfinder - Checks for unseen items in the area.
    
    Lost Item - The Pokedoll lost by the Copycat.
    
    Machine Part - A machine part for the Power Plant.
    Mystery Egg - An egg obtained from Mr. Pokemon.
    
    Old Rod - Use by water to fish for Pokemon.
    
    Pass - A ticket for the Magnet Train.
    
    Rainbow Wing - A mystical feather of rainbow colors.
    Red Scale - A scale from the red Gyarados.
    
    S.S. Ticket - A ticket for the S.S. Aqua.
    Secret Potion - Fully heals any Pokemon.
    Silver Wing - A strange, silver-colored feather.
    Squirt Bottle - A bottle used for watering plants.
    Super Rod - The best rod for catching fish.
    
    Other
    -----
    
    Amulet Coin - Doubles monetary earnings. (hold)
    
    Big Mushroom - A rare mushroom. Sell high.
    Big Pearl - A big, beautiful pearl. Sell high.
    Blk Apricorn - A black apricorn.
    Blu Apricorn - A blue apricorn.
    Brick Piece - A rare chunk of brick.
    
    Cleanse Tag - Helps repel wild Pokemon.
    
    Eon Mail - Eevee-print mail. (hold)
    Escape Rope - Use for escaping from caves, etc.
    Everstone - Stops evolution. (hold)
    Exp. Share - Shares battle exp. points. (hold)
    
    Fire Stone - Evolves certain kinds of Pokemon.
    Flower Mail - Flower-print mail. (hold)
    
    Gold Leaf - A strange, gold-colored leaf.
    Gorgeous Box - Open it and see what's inside.
    Grn Apricorn - A green apricorn.
    
    Leaf Stone - Evolves certain kinds of Pokemon.
    Liteblue Mail - Dratini-print mail. (hold)
    Lovely Mail - Heart-print mail. (hold)
    Lucky Egg - Earns extra Exp. points. (hold)
    
    Max Repel - Repels weak Pokemon for 250 steps.
    Moon Stone - Evolves certain types of Pokemon.
    Morph Mail - Ditto-print mail.
    Music Mail - Natu-print mail.
    
    Normal Box - Open it and see what's inside.
    Nugget - Made of pure gold. Sell high.
    
    Pearl - A beautiful pearl. Sell low.
    Pnk Apricorn - A pink apricorn.
    Poke Doll - Use to escape from a wild Pokemon.
    Portrait Mail - Mail featuring the holder's likeness.
    
    Red Apricorn - A red apricorn.
    Repel - Repels weak Pokemon for 100 steps.
    
    Silver Leaf - A strange, silver-colored leaf.
    Slowpoke Tail - Very tasty. Sell high.
    Smoke Ball - Escape from wild Pokemon. (hold)
    Star Piece - A hunk of red gem. Sell very high.
    Stardust - Pretty, red sand. Sell high.
    Sun Stone - Evolves certain kinds of Pokemon.
    Super Repel - Repels weak Pokemon for 200 steps.
    Surf Mail - Lapras-print mail. (hold)
    
    Thunderstone - Evolves certain kinds of Pokemon.
    Tiny Mushroom - An ordinary mushroom. Sell low.
    
    Up-Grade - A mysterious box made by Silph Co.
    
    Water Stone - Evolves certain kinds of Pokemon.
    Wht Apricorn - A white apricorn.
    
    Ylw Apricorn - A yellow apricorn.
    
    ======================================================================
    8) Trees
    ======================================================================
    
    Berry: Routes 29, 30, 38
    Bitter Berry: Routes 31, 1
    Black Apricorn: Routes 37
    Blue Apricorn: Routes 37
    Burnt Berry: Routes 44, Fuchsia City
    Ice Berry: Routes 36, 26, Pewter City
    Mint Berry: Routes 39, Pewter City
    Przcureberry: Violet City, Routes 8
    Psncureberry: Routes 30, 33, 2
    Red Apricorn: Routes 37
    Wht Apricorn: Azalea Town
    
    ======================================================================
    9) Pokemon Moves
    ======================================================================
    
    Absorb: A Grass-type attack. It adds half the HP it drained from the
    	  target to the attackers HP
    
    Acid: A Poison-type attack. Has a one-in-ten chance of lowering the
    	targets Defense.
    
    Acid Armor: Melts the user's body for protection. A move that sharply
    	      raises Defense.
    
    Aeroblast: A powerful Flying-type attack. It often becomes a critical
    	      hit.
    
    Agility: A special move that greatly boosts the user's Speed. Normally
    	   used up to three times.
    
    Amnesia: A move that increases the user's Spcl. Def. stat. It is
    	   usually used up to three times.
    
    Ancient Power: A Rock-type attack. This prehistoric move may boost all
    		   of the user's stats.
    
    Attract: Infatuates targets, making it hard for them to attack foes of
    	   the opposite gender.
    
    Aurora Beam: An Ice-type attack. Has a one-in-ten chance of reducing
    	 the target's Attack power.
    
    Barrage: Several spheres are thrown consecutively at the target to
    	   inflict damage.
    
    Barrier: Instantly forms a barrier between the user and the opponent.
    	   Defense is increased.
    
    Baton Pass: A move that transfers the user's status changes to the
    	next Pokemon when switching.
    
    Beat Up: A Dark-type attack. The user's fellow party Pokemon appear to
    	   pummel the target.
    
    Belly Drum: A move that allows the user to consume half of its own HP
    	in order to maximize its Attack.
    
    Bide: The user waits for several turns. At the end, it returns double
    	the damage it received.
    
    Bind: Traps and squeezes the target over several turns. The target
    	cannot move while under attack.
    
    Bite: A bite made using sharp fangs. This may cause the opponent to
    	flinch , and it might not attack.
    
    Blizzard: The strongest Ice-attack. Has a one-in-ten chance of
    	    freezing the target.
    
    Body Slam: A Normal-type attack. Has a one-in-three chance of
    	     paralyzing the target if it hits.
    
    Bone Club: A physical attack using a bone as a club. If it connects,
    	     it may cause the target to flinch.
    
    Bone Rush: A Ground-type attack. The attacker uses a bone to club the
    	     foe two to five times.
    
    Bonemerang: A boomerang made of bone is thrown to inflict damage
    		twice, on the way out and on return.
    
    Bubble: A Water-type attack. Has a one-in-ten chance of reducing the
    	  target's Speed.
    
    Bubblebeam: A Water-type attack. Has a one-in-ten chance of reducing
    	the target's Speed.
    
    Curse: Raises Attack and Defense at the expense of Speed. It works
    	 differently for the Ghost type.
    
    Defense Curl: Raises the user's Defense. Can normally be used up to
    	  six times in a row.
    
    Dig: The attacker digs underground in the first turn, then pops up in
         the next turn to attack.
    
    Double Team: Creates illusionary copies of the user. They disorient
    	 the enemy, reducing its accuracy.
    
    Dynamicpunch: A Fighting-type attack. Inaccurate but guaranted to
    	  confuse the opponent if it hits.
    
    Extreme Speed: An attack that always strikes first. It can be learned
    	   by only a few Pokemon.
    
    Flame Wheel: A Fire-type attack. Has a one-in-ten chance of inflicting
    		 a burn on the target.
    
    Flash: Blinds the target with a bright flash of light, reducing the
    	 opponent's accuracy.
    
    Future Sight: A special Psychic-type attack. It strikes the target two
    		  turns after it is used.
    
    Glare: Transfixes the enemy with terrifying sharp eyes, frightening it
    	 into paralysis.
    
    Ice Punch: A special Ice-type attack. Has a one-in-ten chance of
    	     freezing the target.
    
    Icy Wind: An Ice-type attack. It is guaranteed to reduce the target's
    	    Speed if it hits.
    
    Kinesis: A special move of bending spoons to confound the enemy. Maks
    	   the user harder to hit.
    
    Leer: A move that lowers the target's Defense. Useful against tough,
    	armored Pokemon.
    
    Mimic: A move for learning on of the opponent's moves, for use during
    	 that battle only.
    
    Protect: Completely foils an opponent's attack. If used consecutively,
    	   its success rate decreases.
    
    Psybeam: A Psychic-type attack. Has a one-in-ten chance of making the
    	   target confused.
    
    Psychic: A Psychic-type attack. Has a one-in-ten chance of lowering
    	   the target's Spcl. Def. rating.
    
    Rain Dance: Summons rain for five turns. While it is raining, the
    	power of Water-type moves increases.
    
    Razor Wind: A two-turn attack witht he wind attack in the second turn.
    		Learned by many Flying types.
    
    Roar: A terrifying roar that drives the target away. The opposing
    	trainer must use a new Pokemon.
    
    Sludge Bomb: A Poison-type attack. Has a one-in-three chance of
    		 leaving the target poisoned.
    
    Spider Web: Sticky strings that prevent the target from escaping until
    		the attacking Pokemon is gone.
    
    Strength: A very powerful Normal-type attack. Also used for moving
    	    obstacles like boulders.
    
    Supersonic: A special Normal-type move. Supersonic sound waves are
    	      used to confuse the target.
    
    Swagger: A move that infuriates and confuses the opponent, but it
    	   increases the target's attack.
    
    Swift: A Normal-type attack. It is highly accurate, so it can be
    	 counted on to inflict damage.
    
    Thief: A Dark-type attack. The attacking Pokemon may steal an item
    	 held by the target.
    
    Toxic: A move that badly poisons the target. The amount of poison
    	 damage increases every turn.
    
    Waterfall: A Water-type attack. Hits with a blow packing the power of
    	     fish traveling up waterfalls.
    
    Zap Cannon: An Electric-type attack. Inaccurate but is guaranteed to
    	cause paralysis if it hits.
    
    
    Thanks to everyone involved in making the great Pokemon games.
    
    Thanks to Jeff "CJayC" Veasey for hosting my guides. You all shall worship
    Gamefaqs.com for the wonderful, wonderful place it is.
    
    
    

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