Pokemon Crystal Walkthrough
Game Boy Color
By Justin Ridenour aka Rolent X
Version 0.3
10/17/02
E-mail: RolentoHeat@aol.com
Copyright 2001 by Justin Ridenour. Do not use this elsewhere without my
permission. If you do, I'll hunt you down and smack you senseless. Have
a nice day!

Version 0.1: Up through part of S.S. Aqua, part of Pokedex, Day Siblings,
In Game Trades, Major Items, Items, Pokeballs, TMs/HMs, Trees, and Moves.

Version 0.2: Updated Walkthrough through end of game, and updated Pokedex.

Version 0.3: Finished the items and Pokemon locations sections.

----------------------------------------------------------------------

Table of Contents
	1) Walkthrough
	2) Breeding
	3) Pokedex
	4) Pokemon Locations
	5) Day Siblings
	6) In Game Pokemon Trades
	7) Items
	8) Trees
	9) Moves

======================================================================
1) Walkthrough
======================================================================

**************************
***Set Up/New Bark Town***
**************************

The game starts by asking you if you're a boy or girl. Pick one and then
set the hour and minutes and start the game. Walk down the stairs and talk
to your mother. She'll give you your Pokegear and ask you what day of the
week it is. Set the day and she'll ask you if you know how to use the phone.
Tell her yes or no and then head off to Professor Elm's laboratory next
door.

*************************
***Professor Elm's Lab***
*************************

Talk to Professor Elm and he'll ask you to raise one of the Pokemon he has
just caught so he can further his research. As Elm is talking, he gets an
e-mail from his friend, Mr. Pokemon. Mr. Pokemon has made a major discovery
and wants Elm to come see it. Elm decides to send you instead. Now is the
time to select your Pokemon.

	* Cyndiquil, the Fire Pokemon
	* Totodile, the Water Pokemon
	* Chikorita, the Grass Pokemon

Choose wisely and continue on. Elm will inform you that Mr. Pokemon lives
past Cherrygrove City and to take the west path to get there. Elm now gives
you his phone number. As you attempt to leave the laboratory, Elm's
assistant stops you and presents you with a Potion for your errand. Exit
Elm's lab and head to Route 29.

**************
***Route 29***
**************

You should use Route 29 as a battle area to raise your starting Pokemon
a few levels. After you get a few Pokeballs, catch some of them and get
a team ready for Gym battles. Now keep heading east to reach Cherrygrove
City.

Items: Potion

**********************
***Cherrygrove City***
**********************

Talk to the man at the entrance to the city and he'll show you around the
place. After he's done, he'll give you the Map Card for your Pokegear. You
can now use the map option. Like every town, Cherrygrove has a Pokemart
and a Pokecenter. Buy any items that you might need and heal your Pokemon
at the center if necessary before heading north to Mr. Pokemon's house.

 	*Cherrygrove Pokemart
		Potion	300
		Antidote    100
		Parlyz Heal 200
		Awakening   250

**************
***Route 30***
**************

Enter the first house you see and talk to the man to receive a Berry. Exit
and continue north while staying to the right. You will soon reach Mr.
Pokemon's house.

Items: Antidote

*************************
***Mr. Pokemon's House***
*************************

Mr. Pokemon will give you an egg to take back to Elm to examine. Professor
Oak then approaches you and gives you a Pokedex. As you leave, Elm calls
you and tells you to return to his lab immediately. Head back for Elm's
laboratory in New Bark Town.

**********************
***Cherrygrove City***
**********************

As you try to enter Route 29, the mysterious boy who you saw as you left
Elm's lab attacks you. His Pokemon will be strong against whichever one
you picked at the beginning.

Your Pokemon/Rival's Pokemon
Cyndaquil/Totodile Lv. 5
Totodile/Chikorita Lv. 5
Chikorita/Cyndiquil Lv. 5

If you've raised your Pokemon a few levels, he shouldn't be much of a
problem.....for now. Dispose of this fool and get back to Elm's lab.

********************************
***Professor Elm's Laboratory***
********************************

Enter and you'll find Elm talking with a police officer. It seems a red
headed hoodlum has stolen one of Elm's Pokemon. The officer will ask you
his name and you will now get to name your rival. After he leaves, talk
to Elm and he will examine the egg. He will be amazed to find that Oak has
given you a Pokedex and suggests that you take the Gym Challenge. The closest
Gym is in Violet City. Elm asks that you talk to your mother before you
leave. When you try to leave the lab, the assistant will stop you again
and give you five Pokeballs.

****************
***Your House***
****************

Talk to your mother and she'll ask to help on your quest. She wants to save
money for you. Agree and throughout the game, she will buy decorations for
your room for you. Now it's time to head for Violet City.

**************
***Route 29***
**************

Enter Route 29 and you'll be stopped by the boy in the grass. He'll ask
you if you'd like to be shown how to catch Pokemon. Say yes or no, then
continue on. Head back on through Cherrygrove and to Route 30.

**************
***Route 30***
**************

Take the left path this time and you'll come upon a couple trainers. Their
Pokemon consist of mainly Pidgey, Rattata, and Caterpie. Defeat them and
continue north to Route 31.

**************
***Route 31***
**************

Head east and then north through the grassy areas and you'll come upon Dark
Cave. You can't really find everything until you get Flash. You might want
to step in though and at least catch a Rock Pokemon to help you out with
Faulkner. Get the Potion to the left of the cave and continue west. Head
south when you see the Item Ball and battle the trainer, Wade. Wade has
only bug Pokemon. Defeat him and then you can register Wades phone number
now if you like. He'll inform you if he finds anything you might
like.....like Berries. Continue through the rest of the road and you'll
find a building. On the other side is Violet City.

*****************
***Violet City***
*****************

When you enter, you can enter the first house and trade Bellsprout for an
Onix. Now head north and you'll find a Pokecenter and Earl's Pokemon
Academy. Earl is standing to the left of the Gym. Talk to him and he'll
take you to the Academy. All the way to the top of the city is the Sprout
Tower. Don't go there yet, instead go west to the Gym. Before you go, you
can buy items from the Pokemart if you like.

	*Violet City Pokemart
		Pokeball	200
		Potion	300
		Escape Rope	550
		Antidote	100
		Parlyz Heal	200
		Awakening	250
		X Defend	550
		X Attack	500
		X Speed	350
		Flower Mail	 50

*********************
***Violet City Gym***
*********************

Enter and fight the trainers on the way to Faulkner. The trainers have only
bird Pokemon. Defeat them and then take on Faulkner. Like the other
trainers, Faulkner has only bird Pokemon. Take him down and you will receive
the Zephyr Badge and TM 31. You can use the Zephyr Badge to use Flash out
of battle. Leave the Gym and you'll get a phone call from Professor Elm.
He has found something out about the egg. His assistant is in the Violet
City Pokecenter. Head over there and talk to him. He'll ask you if you'll
raise the egg. Agree and take it.

Now it's time to go to the Sprout Tower.

******************
***Sprout Tower***
******************

1st Floor
Not much, just people walking around, take the stairs up.

2nd Floor
To the right of where you enter is the first trainer. He only has a
Bellsprout, nothing to worry about. Win and the go up the stairs.

3rd Floor
Get the Parlyz Heal from the ball and go up and around. You'll be attacked
by another trainer. He has Bellsprouts too. Past him is the next set of
stairs.

4th Floor
Go north first to get a X Accuracy. Turn around and follow the path and
you'll find another trainer. Just like the others, he only has Bellsprouts.
Take the stairs.

5th Floor

Get the Potion to the left and then battle the trainers to the north. As
before, they mainly have Bellsprouts, but one of them also has a Hoothoot.
Now head north and you'll find your Rival defeating the Elder. He takes
his prize and leaves. Get the Escape Rope from the ball and battle the Elder.
The Elder, Sage Li has one Bellsprout and one Hoothoot. Take him down and
you get HM05, Flash, for winning the battle.

If you'd like, you can go back to Route 31 and enter the Dark Cave. You
won't get too far yet. Get the Potion and maybe catch a few more Pokemon,
then leave. Now head back to Violet City and south to Route 32.

**************
***Route 32***
**************

You can go two ways here, you can go either south to Azalea Town, or west
to the Ruins of Alph. We'll start by going to the ruins.

*******************
***Ruins of Alph***
*******************

There are different puzzles in the area that unlock more areas. Go all the
way north and we'll start with the first one. It's a Kabuto puzzle. The
pieces randomly change, so there is no way of giving a solution. After you
solve it, the floor below you will give away and you will fall into the
ruins and you can now catch Unowns. Catch some if you want and then head
back to Route 32. Head south and you'll battle some trainers. They have
Rattata, Zubat and Nidoran. After you beat the trainers, get the Repel from
the ball in the grass and continue south. Defeat the next trainer and then
continue south and get the Great Ball from the grass. Battle another
trainer. This one will have Wooper.

Further south, some bozo will try to sell you a Slowpoketail for a cool
million. Blow him off and continue. You see that little path to the right
of him? Go into the Pokemon Center and heal your Pokemon if need be. Now
talk to the man inside to get the Old Rod. Further below you'll find another
trainer. This one has a few birds. Deal with him and then head down into
the Union Cave.

****************
***Union Cave***
****************

Head to the left and get the X Attack from the ball. The first two trainers
you come to have all Rock Pokemon. Continue on until you come to another
trainer. Defeat his Koffings and then get the Great Ball and Potion. Take
the ladder and then get the X Defend to your right. Now go up and get TM
39 from the ball. Take the ladder again and head to the right. Go down and
get Awakening. Now go right and defeat the trainer and his Vulpix. Past
him is the cave exit. It leads to Route 33.

**************
***Route 33***
**************

The tree at the exit has Psncureberry. The trainer to the left has a Machop
and a Geodude. Past him is Azalea Town.

*****************
***Azalea Town***
*****************

At the start of the town is the Slowpoke Well. Some Team Rocket goon is
standing guard trying to seem like he is being a good guy. Talk to the man
past him and you'll find out that Slowpokes are starting to disappear from
the town. Get supplies from the store if you need them.

	*Azalea Town Pokemart
		Charcoal	9800
		Pokeball	 200
		Potion	 300
		Super Potion 700
		Escape Rope  550
		Repel		 350
		Antidote	 100
		Parlyz Heal	 200
		Flower Mail   50

Continue to the left and you'll find a Pokecenter. Heal your Pokemon and
then you'll find Kurt's house to the left of that. Behind his house is a
tree with a Wht Apricorn. Kurt can use them to make specialized Pokeballs
for you. Go in and try talking to him. He's in no mood to make Pokeballs
right now because Team Rocket is in the Slowpoke Well chopping the
Slowpoke's Tails off. He's going to stop them. You better follow.

*******************
***Slowpoke Well***
*******************

Enter and you'll find Kurt at the bottom. It seems when he scared the guy
guarding the place off, he fell down and hurt his back. It's up to you to
save the day. Head north and battle the two Team Rocket goons. Team Rocket's
Pokemon mainly consist of Rattata, Zubat, Koffing and Ekans. Grab the Super
Potion from the ball and continue to the west. Defeat another TR member
and then talk to the Slowpoke. He's holding some Mail. Defeat the next one
and they will run away. Kurt will now run up and congratulate you. He will
now make Pokeballs for you.

*****************
***Azalea Town***
*****************

You'll go back to Kurt's house and he'll give you a Lure Ball. Give him
apricorns and he'll make balls out of them. It'll take a day so come back
the next day after you give him one. Now that you've scared Team Rocket
away, you can get into the Azalea Gym.

****************
***Azalea Gym***
****************

You'll have to take out four trainers before you can get to the Gym Leader.
No matter if you go left of right, you'll have to deal with three trainers.
All of them use only bug Pokemon. Take them out and head for Bugsy. Bugsy
has a Metapod, Kakuna, and Scyther. Only the Scyther should give you much
trouble. After you win, you'll receive the Hive Badge. With the Hive Badge,
Pokemon up to Lv 30 will obey you and Pokemon will be able to use Cut out
of battle. You will also receive TM49.

Leave and head for the west exit of the town. You'll be stopped by your
rival who wants to battle. His team now consists of Gastly, Zubat and either
Quilava, Croconaw, or Bayleef. If you have a couple Pokemon around level
20, he'll be no problem. After he's finished, exit to Ilex Forest.

*****************
***Ilex Forest***
*****************

Follow the path around until you see a man standing around. Talk to him
and he'll tell you that his Farfetch'd has run off. The Pokemon is just
a few steps away from you. Chase him around until he runs back to his owner.
The owner will reward you with HM01 which contains Cut. Go back and get
the Revive from the ball. Now teach Cut to a Pokemon and use it on the tree
near the Farfetch'ds owner. Follow the path somemore and get the X Attack.
Walk around and get the Antidote and Ether. Walk all the way around to the
right and talk to the guy standing by the trees to get TM02. Now go all
the way left and defeat the trainer. The exit is just a little past him.

Enter the building and talk to the lady to get TM12. Exit to the north and
you'll be in Route 34.

**************
***Route 34***
**************

The trainers in this area have an assortment of Pokemon. Normal, Flying,
and Grass are the main ones. Defeat Picnicker Gina and register her number.
She'll find items laying around and call you when she does. Head further
north and you'll see a building on your right. It's the Daycare Center.
Enter and talk to the old man and he'll give you an egg. Exit and head further
north. Defeat Camper Todd and you can then register his number. He'll call
you when they have sales at Goldenrod Department Store. A little further
north is Goldenrod City.

********************
***Goldenrod City***
********************

Go up until you can either go left or right. Heal your Pokemon at the
Pokecenter to the left. Now go to the Goldenrod Department Store on the
right. You can pick up all kinds of goodies here.

2nd Floor
	Potion	  300
	Super Potion  700
	Antidote	  100
	Parlyz Heal	  200
	Awakening	  250
	Burn Heal	  250
	Ice Heal 	  250

	Pokeball	  200
	Great Ball	  600
	Escape Rope	  550
	Repel		  350
	Revive	 1500
	Full Heal 	  600
	Poke Doll	 1000
	Flower Mail	   50

3rd Floor
	X Speed	  350
	X Special	  350
	X Defend	  350
	X Attack	  350
	Dire Hit 	  650
	Guard Spec.	  700
	X Accuracy	  950

4th Floor
	Protein	 9800
	Iron		 9800
	Carbos	 9800
	Calcium	 9800
	HP Up		 9800

5th Floor

When you enter the 5th floor, talk to the girl to your immediate left and
she'll enable the Mystery Gift function for you. You now can trade gifts
with other trainers and with Pokemon Stadium 2. You can also trade an Abra
to a man on this floor for a Machop. You'll find out from a girl here that
a woman comes here on Sundays and gives away free TMs.

	TM 41		 3000
	TM 48	 	 3000
	TM 33		 3000
	TM 02		 2000

6th Floor

There are vending machines up here. You can buy drinks for your Pokemon.

	Fresh Water	  200
	Soda Pop	  300
	Lemonade	  350

7th Floor

The roof is where they have the sales sometimes. There is also Pokemon Doll
vending machines (which you can't play.)

Exit and you'll find the Goldenrod Game Center to the top of the Pokecenter,
but you can't do anything yet until you get a Coin Case.
Exit and go west and then south until you reach a building. Enter it and
enter the underground. The trainers at the beginning have Poison and Normal
Pokemon. Open the ball to get the Coin Case. Defeat two more trainers at
the top. They have Electric and Water Pokemon. Exit at the top and you'll
be at a different part of town. The building to the right is the Name Rater.
He can change your Pokemon's names for you if you like. Further to the right
is the Goldenrod Gym. Before you enter, go down and to the right. Follow
the path down to find the Bike Shop. Talk to the man inside and he'll ask
you to advertise his bikes.

Before you go to the Gym, you can go back to the Game Corner if you like
now that you have the Coin Case. Talk to the man in the upperleft corner
and he'll sell you 50 coins for 1000. The prizes at the Corner include:

	TM 25		5500			Abra		  100
	TM 14		5500			Cubone	  800
	TM 38		5500			Wobbuffet	 1500

The two games include a slot machine in which you just have to get three
of the same picture in a row, and the Card Flip in which you have to make
a bet on an area of the board where you think the card would end up being.
Have fun for a little and head back to the Gym.

*******************
***Goldenrod Gym***
*******************

There are four trainers here and they all use Normal Pokemon. Try to have
a good fighting Pokemon or have your party around Lv 25. The Gym Leader,
Whitney, has only two Pokemon, a Clefairy and a Miltank. If your Pokemon
are in the 20's they shouldn't have much trouble. After you defeat her,
she'll go into crying mode. Try to leave and a trainer will stop you and
tell you she'll stop soon. Talk to her again and she'll give you the Plain
Badge. With it, Pokemon can use Strength out of battle and it boosts their
speed. You also receive TM45.

Leave and head for the building to the north. A lady inside will tell you
about a tree to the north that wiggles when sprayed with a Squirtbottle.
Talk to the man behind the desk and he'll ask you to take a Pokemon with
Mail to Rt 31. The man on Rt 31 will give you TM 50 when you bring the Pokemon.
TM50 is Nightmare.  Exit to the back and you'll be in Route 35.

**************
***Route 35***
**************

There are six trainers in the area. They all have a wide assortment of
different types of Pokemon. Take them all out and enter the building at
the top. It will take you to the National Park

*******************
***National Park***
*******************

If you arrive on a Tuesday, Thursday or Saturday, there will be a Bug Hunt
going on. Enter and you get 20 Park Balls to catch Pokemon with. Try to
catch a powerful Pinsir, Scyther, Butterfree, or Beedrill to win the top
prize.

1st Prize: Sun Stone
2nd Prize: Ever Stone
3rd Prize: Gold Berry
All Others: Berry

After they hand out the prizes, exit to the right.

**************
***Route 36***
**************

If you go straight up at the start, you'll find an Ice Berry tree. Go down
and you'll find a couple trainers. You can register Schoolboy Alan's number
and he'll tell you when he finds items and he'll give them to you. If you
go further down, you'll end up back at Route 35. Past Alan you'll find a
girl standing next to a tree. She thinks it's a Pokemon and runs back to
her sister's to get a Squirtbottle. Her sister is the girl at the flower
shop in Goldenrod. If you have a Pokemon that knows Cut from another version
of the game, take Route 35 by cutting the tree. Defeat Bugcatcher Arnie
and register his number. He'll call if he sees any cool Pokemon. Now go
all the way down, a little to the left, and follow the fence up to get TM04,
Rollout. Now go all the way back to Goldenrod and get the Squirtbottle from
the flower shop. Talk to her sister first and she'll tell you that her sis
wouldn't give the Squirtbottle to her until she beats Whitney. Since you've
already done that, talk to her and she'll give it to you. Go back and use
it on the tree and it will attack. It's a Sudowoodo. Use a grass type to
take it out and then go to the right. Talk to the man and he'll give you
TM08, Rock Smash. If you go further past him you'll find the North entrance
of the Ruins of Alph and an entrance to Violet City. Go back and north instead
to Route 37.

**************
***Route 37***
**************

Go up and defeat the two trainers. Go to the east of the second trainer
and drop down the ledge to find three trees. They have Red, Black, and Blue
Apricorns. Now go back around and past the trainers again to Ecruteak City.

*******************
***Ecruteak City***
*******************

Go into the first house on the left and talk to the man to get the Itemfinder.
Further to the left is the Ecruteak Gym. Enter and you'll find that Morty
isn't there. Then you'll be forced to leave. Go to the right and you'll
find a Pokecenter. Enter and you'll see a man run to the front. It's Bill
the guy that holds your Pokemon for you. He's finished his Time Capsule
and now you can trade Pokemon with Red/Blue/Yellow Pokemon games.

Above the Pokecenter is the Kimono Dance Theater. If you defeat all five
of the Kimono Girls, the old man inside will give you a prize. Each of the
girls has one of the Eevee evolutions, so you should use a variety of
Pokemon. When you win, the old man gives you HM03, Surf.

To the right of the Kimono Dance Theater is the Pokemart.

	Pokeball	  200
	Great Ball	  600
	Potion	  300
	Super Potion  700
	Antidote	  100
	Parlyz Heal	  200
	Awakening	  250
	Burn Heal	  250
	Ice Heal	  250
	Revive	 1500

At the top of the town is the Tin Tower. You can't enter without the Ecruteak
Gym Badge. Further to the west is the Burned Tower.

******************
***Burned Tower***
******************

Inside you'll meet a boy named Eusine that's on the trail of a Pokemon named
Suicine. Morty is in the tower with him looking for the Legendary Pokemon,
so it's up to you to find them so you can get your badge. Go the left route
to the center of the room and you'll find that punk rival of yours. He has
a Haunter, Magnemite, Zubat, and the second evolution of the Pokemon he
started with. After the battle, you'll fall through a hole in the floor.
The forms of the three Legendary Beasts will come to life and run away.
Talk to Eusine and he will thank you for helping him find Suicine. He leaves
to track him. Go back upstairs by taking the same ladder as Eusine. Leave
and head for Ecruteak Gym.

*******************
***Ectruteak Gym***
*******************

All of the trainers here use Ghost Pokemon. It's impossible to avoid the
trainers in this Gym. An invisible floor lies between you and Morty and
the path will take you right in the trainers way. Here is the path:

Up one, Right three, Up four, Left three, Up two, Right three, Up two, Left
one, and then all the way up to meet Morty. His party consists of all members
of the Gastly family, so make sure you use Pokemon with more than Normal
attacks. For winning, you get the Fog Badge. With it, Pokemon up to level
50 will obey you and you can use Surf out of battle. Morty also gives you
TM30, Shadow Ball. Take the left exit of town to Route 38.

**************
***Route 38***
**************

There are a lot of trainers on this route. If you defeat Dana, you can
register her phone number. She'll share items with you that the guys give
her after battles. You should really register her number because she'll
give you great gifts like Stones to evolve your Pokemon. If you beat Chad,
you can register his number and talk about Professor Oak. You can go three
ways: top, middle, or bottom. The top has the most trainers while the bottom
has the least. Soon you should come to Route 39.

**************
***Route 39***
**************

Defeat the trainer and head for the house to the west. You can get a Mint
Berry from the tree to the right of it. Go inside and you'll find that the
Miltank is sick. Start feeding it Berries. Head south and defeat a few
trainers. A little further south is Olivine City.

******************
***Olivine City***
******************

When you enter the city, the first building you'll come to is the Gym. Your
rival will come out and tell you that the Gym Leader is at the lighthouse
tending to a sick Pokemon. He decides not to bother with you and leaves.
Go into the house directly to the south and talk to the man inside to get
the Good Rod. Now you can catch some fish Pokemon.

Further to the right is the Pokemart.

	Great Ball	  600
	Super Potion  700
	Hyper Potion 1200
	Antidote	  100
	Parlyz Heal	  200
	Awakening	  250
	Ice Heal	  250
	Super Repel	  500
	Surf Mail	   50

Go down and to the left and you'll find the Pokecenter. Further to the left
of that is the Cafe. Go inside and talk to the man at the table and he'll
give you HM04, Strength. To the far right of the town is the Lighthouse.

****************
***Lighthouse***
****************

1st Floor
Not too much here. You'll get warned that the Lighthouse holds a lot of
trainers.

2nd Floor
There is only a couple trainers on this floor. If you beat Huey, you can
register his number so you can fight later. Behind him is the stairs.

3rd Floor
There are only two trainers here. Deal with them and move on.

4th Floor
Defeat the first trainer and jump down the hole past her. You'll fall to
the third floor. Defeat another trainer and get the Ether from the ball.
Climb the stairs and defeat the next trainer. Get Super Repel from the ball
and climb more stairs.

5th Floor
Here you'll find Jasmine with the Ampharos that powers the lighthouse. He's
ill and Jasmine asks you to go to Cianwood and get some medicine for her.
Grab the Super Potion from the left side of the room.

Now fall down the hole in this room and defeat the trainer to the far left.
Get TM34 from the ball. Go down the stairs, defeat a trainer, and go all
the way down and out of the lighthouse. Teach Surf to a water Pokemon and
use it to swim southwest to Route 40.

**************
***Route 40***
**************

First, sail to the land mass to the west and enter the building. When you
come out on the other side, you can enter the Battle Tower.

******************
***Battle Tower***
******************

The rules here are simple:
1) You can only use 3 Pokemon
2) They must all be different
3) They cannot hold the same items
4) You cannot use items in battle
5) There are level restrictions on some Pokemon

You can challenge four levels: Lv 10, 20, 30, 40.

**************
***Route 40***
**************

There are a lot of trainers here. You can avoid a lot of them. Keep going
south until you reach Route 41.

**************
***Route 41***
**************

Keep going to the south and when you reach the bottom, go to the west. You'll
eventually reach Cianwood.

*******************
***Cianwood City***
*******************

Heal your Pokemon at the Pokecenter at the entrance to the city. Talk to
the man in the building to the left and you'll find out that your rival
has taken a Pokemon from him. He'll trust you with his Shuckle. Go to the
house at the bottom of the town and talk to the man there. He'll give you
the Secret Potion to cure the Ampharos back at Olivine. Go to the north
part of town and you'll find a Photographer. He can print pictures using
the Game Boy Printer. Go further north and you'll see Suicine. The Pokemon
will run away on the waves. Eusine will appear and challenge you to a battle
to earn Suicine's respect. After you win, go to the Gym in the lower left
of town. Fight your way to the boulders and use Strength to push the left
and right ones up, and the center one to the left or right. Battle one more
trainer and then fight Chuck. He only has two Pokemon, Primeape and
Poliwrath. After you win, you get the Storm Badge. With it, Pokemon up to
level 70 will obey you and you can use Fly out of battle. He also gives
you TM01, Dynamic-Punch. Now go outside and talk to the girl to get HM02,
Fly. Teach it to a Pokemon and fly back to Olivine.

******************
***Olivine City***
******************

Take the Special Potion to Jasmine at the lighthouse. After Ampharos is
cured, she'll head back to the Gym. Now you should head for there yourself.

*****************
***Olivine Gym***
*****************

Jasmine uses all Steel Pokemon. Try to have a good fire and a good water
Pokemon in your party. After you win, she will give you the Mineral Badge
which raises your Pokemon's defense. She will also award you with TM23,
Iron Tail.

Now it's time to head for Mahogany Town. Fly to Ecruteak and then take the
right exit of town.

**************
***Route 42***
**************

Get the Ultra Ball from the ball and continue on. There is an entrance to
Mt Mortar, but don't go in yet. Surf across the water and get the Super
Potion on the other side. Surf again and you'll fight a trainer. After
defeating Tully, if you register his number, he'll inform you when he finds
items. Defeat a few more trainers and then enter Mahogany Town.

*******************
***Mahogany Town***
*******************

It seems that Team Rocket is causing trouble. Step into the store and you'll
find items that wouldn't normally be selling.

	Tinymushroom	  500
	Slowpoke Tail	 9800
	Poke Ball		  200
	Potion		  300

Below the store is the Gym. You can't enter yet and the guy standing in
front of it suggests that you go see the Lake of Rage to the north. You
can heal your Pokemon at the Pokecenter to the right of the Gym. You can
buy Rage Candy Bars from the man standing outside the house to the right
of the store for 300. Now go through the building at the northend of town
and take Route 43 to the lake.

**************
***Route 43***
**************

Defeat a trainer and then enter the building. Once inside you'll be
assaulted by Team Rocket. They'll force you to pay 1000 to get through,
the punks. Outside, deal with a couple more trainers and then you'll arrive
at the Lake of Rage.

******************
***Lake of Rage***
******************

It seems that Magikarp are being forced to evolve into Gyarados. Surf out
to the center of the lake and battle the Red Gyarados. It is one of the
very rare shiny Pokemon. You'll rarely ever come upon them in the game.
Defeat/Capture it and you'll get the Red Scale. Surf back down and talk
to the man by the sign. His name is Lance and he is here to stop the evolutions
from happening. He tells you that a broadcast in Mahogany is the cause and
asks for your help. Head back to Mahogany.

*******************
***Mahogany Town***
*******************

Head for the store. Inside you'll find Lance roughing up Team Rocket. It
seems that the broadcast is coming from underneath the store. Lance goes
first and then you'll enter the underground.

1st Floor
When you stand in front of the statue, an alarm will go off and you'll be
attacked by two Team Rocket members. You must flip a secret switch to turn
them off. Go a little to the left and then follow down to the scientist
by the computer. Defeat him and then use his comp to turn off the security.
Get the Guard Spec from the ball and then go up and to the right. Get the
Hyper Potion from the ball and follow the path down to find a Nugget. Further
to the left are two traps. The tile will teleport you to the start if you
step on it and the dark tiles are Pokemon traps. Take the stairs to the
next floor.

2nd Floor
Talk to Lance and he'll heal your Pokemon. Head to the right and fight a
Team Rocket member. Defeat him and his buddy and head down the stairs.

3rd Floor
You'll find out from Lance that there are two passwords. Defeat the Team
Rocket member at the top of the computer room to get the first password,
Slowpoketail. Go and defeat the two trainers to the left. The second one
has the other password, Raticate Tail. Behind him is X Accuracy and Protein.
You can also get Ice Heal at the top of the computer room and Full Heal
to the right of it. Take the stairs at the upper right corner of the room.

2nd Floor
Defeat the Team Rocket member and head down to the password door. You'll
be stopped by that rival of yours. He'll whine, moan and complain about
getting beat by Lance and then he runs off. You can get an Ultra Ball from
the ball. Enter the passwords and enter Giovanni's office. He isn't here,
but battle the executive inside. After winning, he runs off to warn the
rest of Team Rocket. Talk to the Murkrow and he'll give you the password
to the machine, Hail Giovanni. Take the bottom stairs.

3rd Floor
Get TM46 from the ball. It contains Thief. Exit and follow all the way back
to the start of the 2nd floor. Enter the password and you'll be attacked
by two Team Rocket executives. Lance then appears to back you up. After
you win, Lance can't find how to turn the machine off. The two of you must
knock out the six Electrodes running the machine. You only need to knock
out three and Lance will do the rest. After knocking them all out, Lance
will give you HM06, Whirlpool.

Now it's time to hit the Gym.

******************
***Mahogany Gym***
******************

The Gym itself has an ice floor which makes it difficult to get to Pryce.
Here's the way to get there. Stand next to the left wall and go up twice,
right once, down once, left once, up once, and right once to stand in front
of him. He has all Ice Pokemon, so use Fire and Lightning to take him out.
Your victory rewards you with the Glacier Badge. It raises the Special Stats
of your Pokemon and lets you use Whirlpool out of battle. He also gives
you TM16, Icy Wind.

After leaving, Professor Elm calls you and informs you that Team Rocket
has taken over the radio broadcasts. Fly back to Goldenrod City and enter
the Radio Tower.

*****************
***Radio Tower***
*****************

1st Floor
Not much here, just defeat the Rocket member and head upstairs.

2nd Floor
Defeat the four Rockets and head upstairs.

3rd Floor
Defeat the three Rockets and talk to the girl. You'll find out that only
the Director has the password to open the door. Head upstairs.

4th Floor
Defeat the two goons and continue on.

5th Floor
The director is an imposter. He will tell you where the real director is
if you can beat him. After winning, he'll tell you that the director is
in the basement. He'll give you the Basement Key. Exit and go into the
underground by using the entrance to the north of the Tower.

*****************
***Underground***
*****************

Go into the narrow passage and use the key to open the basement door. Go
down the stairs. When you enter the basement, here comes that fool rival
of yours again to challenge you. He has Golbat, Magnemite, Haunter, Sneasel,
and the second form of his starting Pokemon. Defeat the three Rockets so
you'll have access to all of the switches. Turn the 3rd one on, then the
2nd, and then the 1st. Go down, defeat the trainer, and get the Smoke Ball.
Battle the next Rocket and then flip the Emergency Switch. Enter the
basement and get the Ultra Ball. Defeat the Rocket and then get the Max
Ether. Defeat two more Rockets and then you'll find the Director. He gives
you the Card Key to open the door in the Tower. Get the TM35 that's near
him and head out. Climb the stairs and get the Amulet Coin. Take the elevator
to the first floor and head back to the Tower.

*****************
***Radio Tower***
*****************

3rd Floor
Use the Card Key to open the door and fight the Rocket. Take the stairs.

2nd Floor
Defeat the two Rockets and head down to the 1st Floor.

1st Floor
Defeat the two Executives and their leader will disband Team Rocket. The
Director enters and gives you the Clear Bell. It seems that Team Rocket
was whispering about something at the Tin Tower. Maybe you should check
it out. Get the Ultra Ball from behind the desk and go upstairs. Get the
Pink Bow from Mary and climb the stairs. Talk to the girl with green hair,
and she'll give you TM11, Sunny Day. Go down and talk to Buena to get your
Blue Card. Listen to the Password program on the radio and tell her the
Password to get points. You can use them to trade for gifts.

	Ultra Ball		2
	Full Restore	2
	Nugget		3
	Rare Candy		3
	Protein		5
	Iron			5
	Carbos		5
	Calcium		5
	HP Up			5

Go downstairs and talk to the lady at the desk to take the quiz to win a
Radio Card.

1) Pokemon that only appears in mornings: Yes
2) Can't buy Berry at a mart: Yes
3) Does HM01 contain Flash: No
4) Is Faulkner the Violet Gym Leader: Yes
5) Does Goldenrod's slots have Charmander on the reel: No

Now you get the Radio Card.

Fly back to Ecruteak City and enter the building at the top. Now that you
have the Clear Bell, the man will let you pass. Go up two sets of stairs
and you'll have to battle three trainers to prove your worth. Defeat them
and you man pass to the Tin Tower.

***************
***Tin Tower***
***************

When you enter, you'll see Raikou, Entei and Suicine. Raikou and Entei will
run away but Suicine will attack. Weaken him and then I suggest using Ultra
Balls and Level Balls to capture him. You can also just be lazy like me
and use a Master Ball to capture him and skip the battle. After you win,
the three sages and Eusine come in and congratulate you on winning. Now
it's time to head for the next Gym. Exit and Fly to Mahogany Town and then
take the right exit to Route 44.

**************
***Route 44***
**************

Defeat the trainer and get the Max Repel from the ball. The tree holds Burnt
Berry. Take the top route and fight another trainer. Register his number
and he'll call you when he finds items while fishing. Defeat another
trainer, get the Ultra Ball, and defeat the trainer next to the cave. You
can get his number to challenge him to more battles later. Head into the
cave.

**************
***Ice Path***
**************

This is pretty much straightforward until you get to the big ice field with
the rocks. Go up, left, up, left, down, left, up, left, down, right, down,
and right to get past it. Head to the ice field to your right and get HM07,
Waterfall from the other side. Take the ladder and then push the four
boulders into the holes. Take the ladder in the upper right corner of the
room. Get the Max Potion in the upper left corner of the room and then use
the boulders to get to the center land of the ice path. Get the Full Heal
and then take the ladder. Use Rock Smash on the rock and get Nevermeltice.
Take the ladder and then go down to the area of land you can jump off of.
Stand on the second space from the left and jump off. You can now reach
TM44, Rest. Take the ladder to the next room. Go down to the ice and there
are two paths. If you can get to the bottom, you can get an Iron. Take the
top to the next ladder. In the next room, go straight up to get a Protein.
Stand next to the left wall and go down to get a PP Up. Take the right way
down to get to the exit.

*********************
***Blackthorn City***
*********************

In the first house on the left, you can trade a female Dragonair for a Dodrio.
A little to the south is the Pokecenter and Pokemart.

	Great Ball	  600
	Ultra Ball	 1200
	Hyper Potion 1200
	Max Potion	 2500
	Full Heal 	  600
	Revive	 1500
	Max Repel	  700
	X Defend	  550
	X Attack	  500

The house to the south is the Move Deleter. He can delete any move that
your Pokemon has learned, even a HM. To the far north of town is the
Blackthorn Gym.

********************
***Blackthorn Gym***
********************

All of the trainers here use Dragon-type, so you should use Ice. Defeat
the first trainer and go upstairs. Drop a boulder in the hole and then defeat
the trainer to the south. Defeat another trainer at the top of the room
and then push the boulder in the hole to the right of him. Push a final
boulder into the other hole to the south of that one and then go down the
stairs. Fight two more trainers and then battle Clair. After you defeat
her, she won't give you the badge yet. You mush go to the Dragon's Den behind
the Gym and prove yourself. Exit the gym and use Surf to reach the Den.

******************
***Dragon's Den***
******************

Enter and go down the ladder. Defeat the trainer and then Surf around the
left side of the rocks. Use Whirlpool to get rid of the whirlpool and enter
the Den. You'll be tested inside. Answer the questions like a good trainer
and you should pass with no problem. Clair then will come in and after a
little arguing, she will fork over the Rising Badge. It allows your Pokemon
to use Waterfall and all Pokemon will obey you. When you try to leave, Clair
will apologize and give you TM24, Dragonbreath. After she leaves, go back
in and talk to the man again and he will give you a Dratini that knows Extreme
Speed. Exit the cave and Professor Elm will call you. He has something for
you back at his lab.

Fly back to New Bark Town and head for Elm's lab. He will give you the Master
Ball. Now it's time to head for Indigo Plateau. Go to the far right side
of New Bark Town and Surf onto Route 27.

**************
***Route 27***
**************

Pretty straightforward. Surf to the other side and you'll enter Kanto. Enter
Tohjo Falls.

*****************
***Tohjo Falls***
******************

Surf and go all the way left to find a Moon Stone. Go back to the start
and use Waterfall to climb the waterfall. Head right and down the next
waterfall to find the exit.

**************
***Route 27***
**************

As soon as you exit the falls, you're attacked by a trainer. Defeat her
and then Surf to the next area. Battle the two trainers and then surf down
to the whirlpool. Use whirlpool and then follow the path. Defeat Jose and
you can register his number. He'll call if his Farfetch'd finds gifts.
Inside the ball is TM22, Solarbeam. Go back to the path and fight another
trainer. You can register Reena's number for future battles. Continue on
to Route 26.

**************
***Route 26***
**************

Fight a couple trainers and then follow the grassy area north to a house.
Enter and the girl inside will heal your Pokemon. The tree behind the house
has Ice Berry. When you exit, go left and then south to find the Day Siblings
house. Read their book and you'll find where they are each day. Head north
and you'll battle a couple more trainers. You can register both of their
numbers for later battles. When you see the gift ball on the other side
of the wall, it's Max Elixer. You can get it by going around to the top
of the wall and jumping down to it. Enter the building at the top and you'll
enter Victory Road.

******************
***Victory Road***
******************

When you enter, go north until you reach a fork in the path. Go right and
down the stairs. Follow the path up and you'll find two gift balls. They
contain Full Heal and Max Revive. Go back to the fork in the path and go
left. Take the ladder to the next floor. Go up the stairs and then to the
right. Go down the stairs and get the HP Up from the gift ball to your left.
Follow around to the right and go north to the ladder. Follow around to
the bottom of the area and climb down the ladder to find a Full Restore.
Go back up and to the top of the area and drop down the hole do the left
to find TM26, Earthquake. Jump down to the right and go back up the ladder.
Go up and you'll find the exit. Your rival will challenge you to a battle.
His Pokemon are Golbat, Magneton, Sneasel, Kadabra, Haunter, and the final
evolution of his starting Pokemon. Exit through the door to Route 23.

**************
***Route 23***
**************

Nothing much here. It's pretty much just a path to Indigo Plateau.

********************
***Indigo Plateau***
********************

Finally, the Pokemon League HQ. There is a Pokemart and Pokecenter inside
of the building. If you talk to the man standing in front of the Pokecenter
desk, his Abra can teleport you home to Kanto. He will disappear after you
defeat the Elite Four.

	Ultra Ball	 	 1200
	Max Repel	  	  700
	Hyper Potion 	 1200
	Max Potion		 2500
	Full Restore 	 3000
	Revive	 	 1500
	Full Heal	  	  600

Now it's time to head upstairs and battle the Elite Four. Most of their
Pokemon are in the in the 40-50 range so make sure your Pokemon are in the
50's. You should take some good Water, Fire, Psychic, Lightning, and
possibly a Dragon-type with you. First up is Will who uses Psychic Pokemon.
Second is Koga who uses Poison Pokemon. Third is Bruno who uses Fighting.
Karen uses the Dark type. Finally you face Lance who uses the Dragon type
Pokemon. After you defeat Lance, Professor Oak and Mary come up to interview
you. Lance pulls you away and you register your Pokemon. Now the credits
roll, but the game isn't over yet. Start again and you're back in New Bark
Town.

*******************
***New Bark Town***
*******************

As soon as you continue your game, Professor Elm calls you and tells you
that he has something for you. Go to his laboratory and he gives you the
S.S. Ticket. You can now sail back to Kanto and get access to the rest of
the areas there. Fly to Olivine City to find the ship, the S.S. Aqua. When
you arrive, go south and go down the stairs. Go up another set and follow
the dock to the boat. Show the man your ticket and enter the ship.

***************
***S.S. Aqua***
***************

Inside, an old man will run into you. His granddaughter has run off and
he's trying to find her. The far left cabin on the top is yours. You can
heal your Pokemon there if you need to. There's nothing really important
in any of the cabins here, just some trainers. Defeat them and then take
the stairs in the lower right corner. Talk to the sailor and he'll ask you
to look for his buddy. Go back upstairs and enter the cabin to the right
of yours to find him. Defeat him and he'll go back to work. Head back down
the stairs and defeat a few more trainers. Go down the next set of stairs
and enter the captain's quarters where you'll find the little girl pestering
the captain. Talk to her and she'll head back to Grandpa. He'll give you
the Metal Coat for bringing her back to him. After he gives it to you, the
captain announces that the boat has docked at Vermillion City. If you want
to sail back to Johto, the ship sails on Wednesday and Sundays. Exit and
follow the dock to the stairs. Go up the next set of stairs and exit to
Vermilion City.

********************
***Vermilion City***
********************

Follow the dock up to the main city. The first building you come to is the
Pokemart.

	Ultra Ball		 1200
	Super Potion	  700
	Hyper Potion	 1200
	Revive	  	 1500
	Parlyz Heal	  	  200
	Awakening		  250
	Burn Heal	 	  250
	Litebluemail	   50

A couple houses over from the mart is the Poke Fan Club. Talk to the leader
to get a Rare Candy. Exit and cut the tree to the south to gain access to
the Vermilion Gym.

*******************
***Vermilion Gym***
*******************

The three trainers inside and Lt Surge all use Lighting-type Pokemon. Use
a Rock-type and take them down. After winning, you get the Thunder Badge.

At the top of the city is the Pokecenter. Head north and you'll reach Route
6.

*************
***Route 6***
*************

Just defeat the two trainers and then talk to the people a little further
north. You'll find out that the Power Plant is not working. Enter Saffron
City.

******************
***Saffron City***
******************

The Pokecenter is to your left when you enter the city. To the right is
Mr. Psychic's house. Talk to him and he'll give you TM29, Psychic. The Silph
Co. Headquarters is on the next street up. Enter and talk to the guard to
get the Upgrade. On the next street up, you'll find Copycat's house on the
left and the Pokemart on the right.

	Great Ball		 600
	Ultra Ball		1200
	Hyper Potion	1200
	Max Potion		2500
	Full Heal		 600
	X Attack		 500
	X Defend		 550
	Flower Mail		  50

Further up, you'll find two Gyms. The left Gym is the unused Fighting Gym.
Go inside and you'll find a Focus Band in the back. Now head to the Saffron
Gym next door.

*****************
***Saffron Gym***
*****************

The trainers here use Psychic Pokemon, so use a good Dark Pokemon to take
them out. To get to the Gym Leader, Sabrina, you must go through a maze
of warp pads. From the start, take the first pad, then take the upper right
pad, lower right pad, lower left pad, and another lower left pad to reach
her. Victory gets you the Marshbadge. Exit and head to the west side of
the city and go through the building to Route 4.

*************
***Route 4***
*************

Not much here, just a path to Celadon City.

******************
***Celadon City***
******************

The first building you come to is the Pokecenter. The building after that
is Celadon Mansion which is home to the company that made the game. After
dark, go to the back door of the mansion and climb to the top of the building
and talk to the man to get a gift. The Celadon Department Store is to the
left of the mansion.

1st Floor

	Nothing here.

2nd Floor

	Pokeball		 200
	Great Ball		 600
	Ultra Ball		1200
	Escape Rope		 550
	Full Heal		 600
	Antidote		 100
	Burn Heal		 250
	Ice Heal		 250
	Awakening		 250
	Parlyz Heal		 200

	Potion		 300
	Super Potion	 700
	Hyper Potion	1200
	Max Potion		2500
	Revive		1500
	Super Repel		 500
	Max Repel		 700

3rd Floor

	TM 10			3000
	TM 11			2000
	TM 17			3000
	TM 18			2000
	TM 37			2000

4th Floor

	Poke Doll		1000
	Lovely Mail		  50
	Surf Mail		  50

5th Floor

	X Accuracy		 950
	Guard Spec.		 700
	Dire Hit 		 650
	X Attack		 500
	X Defend		 550
	X Speed		 350
	X Special		 350

	HP Up			9800
	Protein		9800
	Iron			9800
	Carbos		9800
	Calcium 		9800

6th Floor

	Fresh Water		 200
	Soda Pop		 300
	Lemonade		 350

Head south and you'll find the Game Corner. You can get 50 Coins for 1000
or 500 Coins for 10000. The games here are the same as in Goldenrod's Game
Corner.

The Prizes are:

	TM 32		1500
	TM 29		3500
	TM 15		7500

	Pikachu	2222
	Porygon	5555
	Larvitar	8888

In one of the buildings to the south is the Restaurant. Search the trash
can inside to find Leftovers. Now exit and cut the tree to the south. Follow
the path to the Gym.

*****************
***Celadon Gym***
*****************

There are four trainers between you and Erika, and they use only Grass-type
Pokemon. Use a strong Fire-type to take them down. Erika shouldn't be much
trouble if you use a fire-type on her. Your prize is the Rainbow Badge and
TM 19 Giga Drain. Now go back to Saffron and take Route 5.

*************
***Route 5***
*************

Not much here. If you enter the house and talk to the old lady, she'll give
you the Cleanse Tag. Head further north to Cerulean City.

*******************
***Cerulean City***
*******************

You'll find the Pokemart as soon as you enter the city.

	Great Ball		 600
	Ultra Ball		1200
	Super Potion	 700
	Super Repel	 	 500
	Full Heal		 600
	X Defend		 550
	X Attack		 500
	Dire Hit 		 650
	Surf Mail		  50

The Pokecenter should be a little further north right by the Gym. Misty
is not in the Gym, so you'll need to go look for her. You won't be able
to find her until you fix the machinery at the Power Plant. Go east to Route
9.

*************
***Route 9***
*************

Battle some trainers here and try to stay on the top path. When you reach
the open area at the end, surf on the water to reach Route 10.

**************
***Route 10***
**************

Continue surfing until you reach the end of the water. The building you
see is the Power Plant.

*****************
***Power Plant***
*****************

The plant workers will inform you that someone has stolen an important piece
of the machinery and that is why the plant is down. Go over and talk to
the manager. He's furious that this is happening. When you try to leave,
a member of security will get a phone call. It seems a shady character has
been seen in Cerulean City. Fly back there immediately.

*******************
***Cerulean City***
*******************

Enter the Gym and a member of Team Rocket will run into you. He'll apologize
and run away. Head north to the Cape and you'll find him again. This time
he'll battle you. Defeat him and he tells you that the stolen piece is in
the water at the Gym. Enter the Gym and surf into the square of water in
the middle of the path. Search the lower left corner to find the Machine
Piece. Go back the Power Plant.

*****************
***Power Plant***
*****************

Give the Machine Piece to the manager and you'll receive TM07, Zap Cannon.
Fly back to Cerulean and head back to the Cape.

**************
***Route 24***
**************

Not much here, just hightail it to Route 25 further north.

**************
***Route 25***
**************

Once on the route, you'll have to battle six trainers to win a prize. After
you defeat the six of them you'll find a seventh trainer trying to take
advantage of you being weak from the past battles. Defeat him and talk to
the next man to get your prize, a Nugget. Cut the tree and open the gift
ball to get a Protein. Keep going and you'll find Misty on a date. She'll
see your badges and go back to the Gym. The house there belongs to Bill's
Grandfather. Show him the Pokemon he asks for to get gifts.

******************
***Cerulean Gym***
******************

There are three trainers between you and Misty. They use all Water Pokemon
so use a Plant or Lightning-type. Misty uses all Water-type too. Lightning
will take all of hers out except her Quagsire. Try using a different type
for it. Winning rewards you with the Cascade Badge.

Head back to the area where you Surf to the Power Plant and walk south
instead. Heal yourself at the Pokecenter and then enter the cave.

*****************
***Rock Tunnel***
*****************

Walk over to the ladder to the east and use it. Walk to the far west on
the bottom and you'll find an Iron. Follow the path to the upper right corner
of the room to find another ladder. Follow the next path around to another
ladder. Go north to find a Revive. To the south is a PP Up. Take the ladder
in the upper left corner of the room and head west. Climb the stairs and
open the ball to get TM47, Steel Wing. An Elixer is in the ball do your
left. To the south is the exit.

**************
***Route 10***
**************

Defeat two trainers and head south to Lavender Town.

*******************
***Lavender Town***
*******************

The big building to the right when you enter town is the Lavender Town Radio
Tower. Enter and talk to the man at the top to get the Expn Card. With it,
you can listen to radio programs in Kanto. To the left of this building
is the Pokecenter and the Pokemart.

	Great Ball		 600
	Potion		 300
	Super Potion	 700
	Max Repel		 700
	Antidote		 100
	Parlyz Heal		 200
	Awakening		 250
	Burn Heal		 250

To the south is Mr. Fuji's house and to the south of the Radio Tower is
the Soul House. The Name Rater's house is below Mr. Fuji's. He can change
the names of your Pokemon. After you're done here, head south to Route 12.

**************
***Route 12***
**************

Battle trainers until you come to a house. Talk to the fisherman inside
to get the Super Rod. Continue and cut the tree to the south to get Calcium.
Further south is Route 13.

**************
***Route 13***
**************

Defeat the trainers on the path and head for Route 14. Some of the trainers
walk towards you and block the path. You'll have to walk around to continue.

**************
***Route 14***
**************

Cut a tree to the south and then walk north and cut another one. Talk to
the girl there about a Pokemon trade. Continue south to Route 15.

**************
***Route 15***
**************

There are two paths here, the bottom has a lot of trainers, and the top
has none. The top path will net you a PP Up. On the other side of the building
to your left is Fuchsia City.

******************
***Fuchsia City***
******************

You'll find a Burnt Berry tree and the Pokemart in the upper left corner
of town.

	Great Ball		 600
	Ultra Ball		1200
	Super Potion	 700
	Hyper Potion	1200
	Full Heal		 600
	Max Repel		 700
	Flower Mail 	  50

Now go to the far left part of town and then go south to find the access
to the Gym. You will also find the Pokecenter in this area.

*****************
***Fuchsia Gym***
*****************

There are invisible walls in this Gym and all of the trainers are imitating
Janine to fool you. Follow the parameter of the room following the right
wall around. You'll find Janine standing next to the left wall. Everyone
here uses Poison-type so you better use Rock or Psychic-types. Winning gets
you the Soul Badge and TM09, Toxic.

Now Fly back to Vermilion City and go up to the Snorlax. Find the Poke Flute
station on your Pokegear and use it to wake up the Snorlax. After it's out
of your way, enter the Diglett Cave.

******************
***Diglett Cave***
******************

Not much, just a path to Route 2.

*************
***Route 2***
*************

If you go south, you can get a Max Potion, Dire Hit and find a Psncureberry
tree. Cut the tree to the right and enter the building to meet Professor
Oak's assistant. Exit to the north and enter the next house. Talk to the
man inside and he'll give you a Nugget. Exit and follow the trees to the
right to find a Carbos. Now head north to Pewter City.

*****************
***Pewter City***
*****************

The first building you come too is the Pokecenter. Talk to the man at the
far right of town to get the Silver Wing. The Pokemart is to the left of
him.

	Great Ball		 600
	Super Potion	 700
	Super Repel		 500
	Antidote		 100
	Parlyz Heal		 200
	Awakening		 250
	Burn Heal		 250

In the upper right of the city are Ice Berry and Mint Berry trees. To the
left of there is the closed Museum. Go south to the Pewter Gym.

****************
***Pewter Gym***
****************

The trainers here use Rock-type so you should use a good Grass or Water-type.
There is only one trainer between you and Brock. Defeating Brock gets you
the Boulder Badge. Now go east to Route 3.

*************
***Route 3***
*************

Defeat trainers along this route until you reach Mt. Moon.

**************
***Mt. Moon***
**************

As soon as you enter, your rival challenges you to a battle. He now has
Magneton, Gengar, Sneasel, Alakazam, Golbat and the final form of his
starting Pokemon. If you walk over to the ladder and exit the cave, you'll
find a Pokemart.

	Pokedoll		1000
	Fresh Water		 200
	Soda Pop		 300
	Lemonade		 350
	Repel			 350
	Portrait Mail	  50

Now fly back to Pewter City and take Route 2 to Viridian City.

*******************
***Viridian City***
*******************

The Gym is to your right when you enter the city, but no one is there at
the moment. To the south is a Trainer House. You can battle once a day inside
of it. The person you battle will usually have a few Lv. 50 Pokemon, but
if you did Mystery Gift with someone that day, you'll battle their party.
The Pokemart and Pokecenter are in the southeast part of town.

	Ultra Ball		1200
	Hyper Potion	1200
	Full Heal		 600
	Revive		1500
	Antidote		 100
	Parlyz Heal		 200
	Awakening		 250
	Burn Heal		 250
	Flower Mail		  50

Cut the tree in the lower left corner of town and talk to the man to get
TM42, Dream Eater. Now head south to Route 1.

*************
***Route 1***
*************

If you take the left side of the route, you'll find a Bitter Berry tree.
Battle trainers as you head south to Pallet Town.

*****************
***Pallet Town***
*****************

The house to the left when you enter is Red's house. The house to the right
is Blue's house. Go to Blue's house between 3 and 4 to get your Pokemon
groomed by Blue's sister. Professor Oak's lab is right below Blue's house.
He'll grade your Pokedex and ask you to come back after you get all eight
Kanto badges. Go to the water in the lower left of town and Surf down to
Route 21.

**************
***Route 21***
**************

Surf down and battle any trainers that get in your way. You'll eventually
reach Cinnabar Island.

*********************
***Cinnabar Island***
*********************

Get onto the island and talk to Blue. He'll teleport back to Viridian City.
Heal your Pokemon at the Pokecenter and then Surf off of the bottom of the
island. Surf to the east until you get to the Seafoam Islands. Enter to
battle Blaine. He uses all Fire-type so you should use Water-type. Winning
gets you the Volcano Badge.

Fly back to Viridian City and battle Blue. He uses a variety of Pokemon
so you should too. Winning here gets you the Earth Badge. Now go back to
Pallet Town and talk to Professor Oak. He'll let you go to Mt. Silver now.
Go back to Viridian and take the west exit of town to Route 22.

**************
***Route 22***
**************

No trainers here, just follow the route to the building at the end. Enter
it and take the exit at the left side of the building to Route 28.

**************
***Route 28***
**************

Follow the bottom path on the Route to Silver Cave.

*****************
***Silver Cave***
*****************

Follow the path up to the Pokecenter. Go right and cut the two trees to
reach the house behind them. Talk to the lady inside to get TM47, Steel
Wing. Now go back and get healed at the Pokecenter. Now it's time to enter
the cave itself.

Follow around on the left side and get the Escape Rope. Climb the stairs
to the right to get a Protein. Take the stairs behind that and follow around
until you can climb down. Open the ball to get an Ultra Ball. Climb the
next stairs and go all the way up. You can go either left or right at the
top. Go left to get a Max Elixir and right to get to the next area.

If you Surf to the left and Waterfall when you enter, you can get to a room
containing Max Revive. Now go back and climb the three sets of stairs and
head to the top. You can use Surf to reach another room containing Full
Restore. Now go back and enter the door to reach the final room and the
final battle with Red. Red uses Pikachu, Snorlax, Espeon, Charizard,
Venusaur, and Blastoise. Choose your Pokemon to attack their weaknesses
and you shouldn't have too much trouble.

Congratulations! You're now a Pokemon Master Trainer.

======================================================================
2) Breeding
======================================================================

In Pokemon Crystal, there is a Pokemon Daycare to the south of Goldenrod
City. If you leave two Pokemon there that are part of the same Egg Group,
they will have an egg.

Other important things to know about eggs:

1) If the Pokemon in the egg can learn a TM move and its male parent knows
the same move, the baby will be born with that move.

2) If the Pokemon in the egg can learn a certain move by leveling up and
both parents know the same move, the baby will be born with that move already
learned.

3) If four or more moves can be inherited, moves the Pokemon would normally
learn before Level 5 will be forgotten, started with the one learned at
the oldest.

4) Incidentally, a Pokemon that comes from an egg will be hatched as a
completely unevolved form of the female parent.

************************
***Pokemon Egg Groups***
************************

*****************
***Plant Group***
*****************

Chikorita, Bayleef, Maganium, Bellsprout, Weepinbell, Victreebel, Hoppip,
Skiploom, Jumpluff, Paras, Parasect, Oddish, Gloom, Vileploom, Bellossom,
Sunkern, Sunflora, Exeggcute, Exeggutor, Tangela, Bulbasaur, Ivysaur,
Venusaur


***************
***Bug Group***
***************

Caterpie, Metapod, Butterfree, Weedle, Kakuna, Beedrill, Ledyba, Ledian,
Spinarak, Ariados, Paras, Parasect, Pineco, Forretress, Yanma, Venonat,
Venomoth, Scyther, Scizor, Pinsir, Heracross, Shuckle, Gligar

******************
***Flying Group***
******************

Pidgey, Pidgeotto, Pidgeot, Spearow, Fearow, Hoothoot, Noctowl, Zubat,
Goldbat, Crobat, Togetic, Farfetch'd, Natu, Xatu, Skarmory, Doduo, Dodrio,
Murkrow, Aerodactyl

**********************
***Humanshape Group***
**********************

Drowzee, Hypno, Abra, Kadabra, Alakazam, Machop, Machoke, Machamp,
Himonlee, Mitmonchan, Magmar, Jynx, Electabuzz, Mr. Mime

*******************
***Mineral Group***
*******************

Geodude, Graveler, Golem, Onix, Steelix, Sudowoodo

*******************
***Monster Group***
*******************

Chikorita, Bayleef, Meganium, Totodile, Croconaw, Feraligatr, Mareep,
Flaaffy, Ampharos, Slowpoke, Slowbro, Slowking, Nidoran (both), Nidorino,
Nidoking, Lickitung, Cubone, Marowak, Kangaskhan, Rhyhorn, Rhydon, Lapras,
Snorlax, Bulbasaur, Ivysaur, Venusaur, Charmander, Charmeleon, Charizard,
Squirtle, Wartortle, Blastoise, Larvitar, Pupitar, Tyranitar

*****************
***Fairy Group***
*****************

Pikachu, Raichu, Clefairy, Clefable, Jigglypuff, Wigglytuff, Togetic,
Hoppip, Skiploom, Jumpluff, Snubbull, Granbull, Marill, Azumarill,
Chansey, Blissey

******************
***Dragon Group***
******************

Ekans, Arbok, Magikarp, Gyarados, Horsea, Seadra, Kingdra, Charmander,
Charmeleon, Charizard, Dratini, Dragonair, Dragonite

*************************
***Indeterminate Group***
*************************

Gastly, Haunter, Gengar, Wobbuffet, Koffing, Weezing, Grimer, Muk, Slugma,
Magcargo, Misdreavus

******************
***Ground Group***
******************

Cyndaquil, Quilava, Typhlosion, Rattata, Raticate, Sentret, Furret,
Pikachu, Raichu, Sandshrew, Sandslash, Ekans, Arbok, Dunsparce, Mareep,
Flaaffy, Ampharos, Wooper, Quagsire, Nidoran (both), Nidorino, Nidoking,
Aipom, Snubbull, Granbull, Vulpix, Ninetales, Growlithe, Arcanine,
Stantler, Diglett, Dugtrio, Mankey, Primeape, Meowth, Persian, Psyduck,
Golduck, Girafarig, Tauros, Miltank, Smeargle, Farfetch'd, Seel, Dewgong,
Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Delibird, Swinub,
Pilowine, Teddiursa, Ursaring, Phanpy, Donphan, Ponyta, Rapidash, Rhyhorn,
Rhydon, Houndour, Houndoom, Sneasel

*******************
***Water Group 1***
*******************

Totodile, Croconaw, Feraligatr, Wooper, Quagsire, Poliwag, Poliwhirl,
Poliwrath, Politoed, Slowpoke, Slowbro, Slowking, Marill, Azumarill,
Psyduck, Golduck, Corsola, Remoraid, Octillery, Seel, Dewgong, Horsea,
Seadra, Kingdra, Delibird, Mantine, Lapras, Omanyte, Omastar, Kabuto,
Kabutops, Squirtle, Wartortle, Blastoise, Dratini, Dragonair, Dragonite

*******************
***Water Group 2***
*******************

Magikarp, Gyarados, Goldeen, Seaking, Qwilfish, Remoraid, Octillery,
Chinchou, Lanturn

*******************
***Water Group 3***
*******************

Tentacool, Tentacruel, Krabby, Kingler, Shellder, Cloyster, Corsola,
Omanyte, Omastar, Kabuto, Kabutops

**************************
***Gender Unknown Group***
**************************

Magnemite, Magneton, Voltorb, Electrode, Staryu, Starmie, Porygon,
Porygon2

*****************
***Ditto Group***
*****************

Ditto, All Pokemon listed in the other groups

*******************
***No Eggs Group***
*******************

Pichu, Cleffa, Igglybuff, Togepi, Unown, Nidorina, Nidoqueen, Tyrogue,
Magby, Smoochum, Elekid, Articuno, Zapdos, Moltres, Raikou, Entei,
Suicune, Lugia, Ho-Oh, Mewtwo, Mew, Celebi

======================================================================
3) Pokedex
======================================================================

No 001	Bulbasaur
		Seed
		Ht 2'04"
		Wt 15.0lb
		Type: Grass/Poison

While it is young, it uses the nutrients that are stored in the seeds on
its back in order to grow.

***********
***Moves***
***********

Tackle		---
Growl			---
Leech Seed		Lv 7
Vine Whip		Lv 10
Poison Powder 	Lv 15
Sleep Powder	Lv 15
Razor Leaf		Lv 20
Sweet Scent		Lv 25
Growth		Lv 32
Synthesis		Lv 39
Solarbeam		Lv 46

********************
***Breeding Moves***
********************

Light Screen, Skull Bash, Safeguard, Razor Wind, Petal Dance

**************
***TM Moves***
**************

RBY TMs: 3, 8, 10, 20, 21, 31, 33, 34, 50
GSC TMs: 2, 3, 6, 10, 11, 12, 13, 17, 19, 20, 21, 22, 27, 31, 32, 34,
	   35, 40, 44, 45, 49
GSC HMs: 1, 5


----------------------------------------------------------------------

No 002	Ivysaur
		Seed
		Ht 3'03"
		Wt 29.0lb
		Type: Grass/Poison
		Evolves from No 001 Bulbasaur (Lv 16)

The bulb on its back grows as it absorbs nutrients. The bulb gives off a
pleasant aroma when it blooms.

***********
***Moves***
***********

Razor Leaf		Lv 22
Sweet Scent		Lv 29
Growth		Lv 38
Synthesis		Lv 47
Solarbeam		Lv 56

----------------------------------------------------------------------

No 003	Venusaur
		Seed
		Ht 6'07"
		Wt 221.0lb
		Type: Grass/Poison
		Evolves from No 002 Ivysaur (Lv 32)

As it warms itself and absorbs the sunlight, its flower petals release a
pleasant fragrance.

***********
***Moves***
***********

Growth		Lv 41
Synthesis		Lv 53
Solarbeam 		Lv 65

----------------------------------------------------------------------

No 004	Charmander
		Lizard
		Ht 2'00"
		Wt 19.0lb
		Type: Fire

If it's healthy, the flame on the tip of its tail will burn vigorously,
even if it gets a bit wet.

***********
***Moves***
***********

Scratch		---
Growl			---
Ember			Lv 7
Smokescreen		Lv 13
Leer			Lv 15 (RYB)
Rage			Lv 19
Scary Face		Lv 25
Flamethrower	Lv 31
Slash			Lv 37
Dragon Rage		Lv 43
Fire Spin		Lv 49

********************
***Breeding Moves***
********************

Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethower

**************
***TM Moves***
**************

RBY TMs: 1, 3, 5, 8, 9, 10, 17, 18, 19, 20, 23, 31, 33, 34, 40, 50
GSC TMs: 1, 2, 3, 6, 8, 10, 11, 13, 17, 20, 21, 23, 24, 27, 31, 32,
	   34, 35, 38, 39, 40, 44, 45, 48, 49
GSC HMs: 1, 4

----------------------------------------------------------------------

No 005	Charmeleon
		Flame
		Ht 3'07"
		Wt 42.0lb
		Type: Fire
		Evolves from No 004 Charmander (Lv 16)

If it becomes agitated during battle, it spouts intense flames,
incinerating its surroundings.

***********
***Moves***
***********

Rage			Lv 20
Scary Face		Lv 27
Flamethrower	Lv 34
Slash			Lv 41
Dragon Rage		Lv 48
Fire Spin		Lv 55

********************
***Breeding Moves***
********************

Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethrower

**************
***TM Moves***
**************

RBY TMs: 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38,
39, 40, 44, 50

GSC TMs: 1, 2, 3, 6, 8, 10, 11, 13, 17, 20, 21, 23, 24, 27, 28, 31, 32,
34, 35, 38, 39, 40, 44, 45, 48, 49

GSC HMs: 1, 4

----------------------------------------------------------------------

No 006	Charizard
		Flame
		Ht 5'07"
		Wt 200.0lb
		Type: Fire/Flying
		Evolves from No 005 Charmeleon (Lv 36)

It uses its wings to fly high. The temperature of its fire increases as
it gains experience in battle.

***********
***Moves***
***********

Wing Attack		Lv 36
Slash			Lv 44
Dragon Rage		Lv 54
Fire Spin		Lv 64

********************
***Breeding Moves***
********************

Belly Drum, Ancient Power, Rock Slide, Bite, Outrage, Beat Up, Flamethrower

**************
***TM Moves***
**************

RBY TMs: 1, 3, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 23, 26, 27, 28, 31, 32,
33, 34, 38, 39, 40, 44, 50

GSC TMs: 1, 2, 3, 5, 6, 8, 10, 11, 13, 15, 17, 20, 21, 23, 24, 26, 27, 28,
31, 32, 34, 35, 37, 38, 39, 40, 44, 45, 47, 48, 49

GSC HMs: 1, 2, 4

----------------------------------------------------------------------

No 007	Squirtle
		Tiny Turtle
		Ht 1'08"
		Wt 20.0lb
		Type: Water

When it feels threatened, it draws its legs inside its shell and sprays
water from its mouth.

***********
***Moves***
***********

Tackle		---
Tail Whip		---
Bubble		Lv 7
Withdraw		Lv 10
Water Gun		Lv 13
Bite			Lv 18
Rapid Spin		Lv 23
Protect		Lv 28
Rain Dance		Lv 33
Skull Bash		Lv 40
Hydro Pump		Lv 47

********************
***Breeding Moves***
********************

Mirror Coat, Haze, Mist, Confusion, Foresight, Flail, Ice Beam

**************
***TM Moves***
**************

RBY TMs: 1, 5, 8, 9, 10, 11, 12, 13, 17, 18, 19, 20, 31, 33, 34, 40, 50
GSC TMs: 1, 2, 3, 4, 6, 8, 10, 13, 14, 16, 17, 18, 20, 21, 23, 27, 28,
	   31, 32, 33, 34, 35, 40, 44, 45
GSC HMs: 3, 4, 6, 7

----------------------------------------------------------------------

No 008	Wartortle
		Turtle
		Ht 3'03"
		Wt 50.0lb
		Type: Water
		Evolves from No 007 Squirtle (Lv 16)

Its long, furry tail is a symbol of longevity, making it quite popular among
older people.

***********
***Moves***
***********

Bite			Lv 19
Rapid Spin		Lv 25
Protect		Lv 31
Rain Dance 		Lv 37
Skull Bash		Lv 45
Hydro Pump		Lv 53

----------------------------------------------------------------------

No 009	Blastoise
		Shellfish
		Ht 5'03"
		Wt 189.0lb
		Type: Water
		Evolves from No 008 Wartortle (Lv 36)

It firmly plants its feet on the ground before shooting water from the jets
on its back.

***********
***Moves***
***********

Rain Dance		Lv 42
Skull Bash		Lv 55
Hydro Pump		Lv 68

----------------------------------------------------------------------

No 010	Caterpie
		Worm
		Ht 1'00"
		Wt 6.0lb
		Type: Bug

It crawls into foliage where it camouflages itself among leaves that are
the same color as its body.

***********
***Moves***
***********

Tackle		---
String Shot		---

----------------------------------------------------------------------

No 011	Metapod
		Cocoon
		Ht 2'04"
		Wt 22.0lb
		Type: Bug
		Evolves from No 010 Caterpie (Lv 7)

This is its pre-evolved form. At this stage, it can only harden so it remains
motionless to avoid attack.

***********
***Moves***
***********

Harden		Lv 7

----------------------------------------------------------------------

No 012	Butterfree
		Butterfly
		Ht 3'07"
		Wt 71.0lb
		Type: Bug/Flying
		Evolves from No 011 Metapod (Lv 10)

It flits from flower to flower, collecting honey. It can even identify
distant flowers in bloom.

***********
***Moves***
***********

Confusion		Lv 10
Poisonpowder	Lv 13
Stun Spore		Lv 14
Sleep Powder 	Lv 15
Supersonic		Lv 18
Whirlwind		Lv 23
Gust			Lv 28
Psybeam		Lv 34
Safeguard		Lv 40

**************
***TM Moves***
**************

RBY TM's: 2, 4, 9, 10, 20, 21, 30, 33, 34, 46, 50
GSC TM's: 3, 6, 10, 11, 12, 13, 15, 17, 19, 20, 21, 22, 27, 29, 32,
	    34, 35, 39, 44, 45, 50
GSC HM's: 5

----------------------------------------------------------------------

No 013	Weedle
		Hairy Bug
		Ht 1'00"
		Wt 7.0lb
		Type: Bug/Poison

The barb on top of its head secretes a strong poison. It uses this toxic
barb to protect itself.

***********
***Moves***
***********

Poison Sting	---
String Shot		---

----------------------------------------------------------------------

No 014 	Kakuna
		Cocoon
		Ht 2'00"
		Wt 22.0lb
		Type: Bug/Poison
		Evolves from No 013 Weedle (Lv 7)

Nearly incapable of movement, it leans against stout trees while waiting
for its evolution.

***********
***Moves***
***********

Harden		Lv 7

----------------------------------------------------------------------

No 015 	Beedrill
		Poison Bee
		Ht 3'03"
		Wt 65.0lb
		Type: Bug/Poison
		Evolves from No 014 Kakuna (Lv 10)

It uses sharp, poisonous stings to defeat prey, then takes the victim back
to its nest for food.

***********
***Moves***
***********

Fury Attack		Lv 10
Focus Energy	Lv 15
Twineedle		Lv 20
Rage			Lv 25
Pursuit		Lv 30
Pin Missile		Lv 35
Agility		Lv 40

**************
***TM Moves***
**************

RBY TMs: 3, 9, 10, 20, 21, 31, 33, 34, 40, 50
GSC TMs: 3, 6, 10, 11, 12, 13, 15, 17, 19, 20, 21, 27, 32, 34, 35, 36,
	   39, 44, 45, 49
GSC HMs: 1

----------------------------------------------------------------------

No 016	Pidgey
		Tiny Bird
		Ht 1'00"
		Wt 4.0lb
		Type: Normal/Flying

It rapidly flaps its wings in the grass, stirring up a dust cloud that drives
insect prey out into the open.

***********
***Moves***
***********

Tackle		---
Sand Attack		Lv 5
Gust			Lv 9
Quick Attack	Lv 15
Whirlwind		Lv 21
Wing Attack		Lv 29
Agility		Lv 37
Mirror Move		Lv 47

********************
***Breeding Moves***
********************

Pursuit, Faint Attack, Foresight

**************
***TM Moves***
**************

RBY TMs: 2, 4, 9, 10, 20, 31, 33, 34, 43, 50
GSC TMs: 3, 6, 10, 11, 13, 17, 20, 21, 27, 31, 32, 34, 35, 39, 43, 44,
	   45, 46, 47
GSC HMs: 2

----------------------------------------------------------------------

No 017	Pidgeotto
		Bird
		Ht 3'07"
		Wt 66.0lb
		Type: Normal/Flying
		Evolves from No 016 Pidgey

It slowly flies in a circular pattern, all the while keeping a sharp lookout
for prey.

----------------------------------------------------------------------

No 018	Pidgeot
		Bird
		Ht 4'11"
		Wt 87.0lb
		Type: Normal/Flying
		Evolves from No 017 Pidgeotto

Its outstanding vision allows it to spot splashing Magikarp, even while
flying at 3300 feet.

----------------------------------------------------------------------

No 019	Rattata
		Rat
		Ht 1'00"
		Wt 8.0lb
		Type: Normal

This Pokemon's impressive vitality allows it to live anywhere. It also
multiplies very quickly.

----------------------------------------------------------------------

No 020	Raticate
		Rat
		Ht 2'04"
		Wt 41.0lb
		Type: Normal
		Evolves from No 019 Rattata

The webs on its hind legs enable it to cross rivers. It searches wide areas
for food.

----------------------------------------------------------------------

No 021	Spearow
		Little Bird
		Ht 1'00"
		Wt 4.0lb
		Type: Normal/Flying

To protect its territory, it flies around ceaselessly, making high-pitched
cries.

----------------------------------------------------------------------

No 022	Fearow
		Beak
		Ht 3'11"
		Wt 84.0lb
		Type: Normal/Flying
		Evolves from No 21 Spearow

It uses its long beak to attack. It has a surprisingly long reach, so it
must be treated with caution.

----------------------------------------------------------------------

No 023	Ekans
		Snake
		Ht 6'07"
		Wt 15.0lb
		Type: Poison

It flutters the tip of its tongue to seek out the scent of prey, then swallows
the prey whole.

----------------------------------------------------------------------

No 024	Arbok
		Cobra
		Ht 11'06"
		Wt 143.0lb
		Type: Poison
		Evolves from No 23 Ekans

To intimidate foes, it spreads its chest wide and makes eerie sounds be
expelling air from its mouth.

----------------------------------------------------------------------

No 025	Pikachu
		Mouse
		Ht 1'04"
		Wt 13.0lb
		Type: Electric
		Evolves from No 172 Pichu

When it is angered, it immediately discharges the energy stored in the
pouches in its cheeks.

----------------------------------------------------------------------

No 026	Raichu
		Mouse
		Ht 2'07"
		Wt 66.0lb
		Type: Electric
		Evolves from No 25 Pikachu

If its electric pouches run empty, it raises its tail to gather electricity
from the atmosphere.

----------------------------------------------------------------------

No 027 	Sandshrew
		Mouse
		Ht 2'00"
		Wt 26.0lb
		Type: Ground

It prefers dry, sandy places because it uses the sand to protect itself
when threatened.

----------------------------------------------------------------------

No 028	Sandslash
		Mouse
		Ht 3'03"
		Wt 65.0lb
		Type: Ground
		Evolves from No 027 Sandshrew

Adept at climbing trees, it rolls into a spiny ball, then attacks its enemies
from above.

----------------------------------------------------------------------

No 029	Nidoran (female)
		Poison Pin
		Ht 1'04"
		Wt 15.0lb
		Type: Poison

Small and very docile, it protects itself with its small, poisonous horn
when attacked.

----------------------------------------------------------------------

No 030	Nidorina
		Poison Pin
		Ht 2'07"
		Wt 44.0lb
		Type: Poison
		Evolves from No 029 Nidoran (female)

It has a docile nature. If it is threatened with attack, it raises the barbs
that are all over its body.

----------------------------------------------------------------------

No 031	Nidoqueen
		Drill
		Ht 4'03"
		Wt 132.0lb
		Type: Poison/Ground
		Evolves from No 030 Nidorina (Moon Stone)

The hard scales that cover its strong body serve as excellent protection
from any attack.

----------------------------------------------------------------------

No 032	Nidoran (Male)
		Poison Pin
		Ht 1'08"
		Wt 20.0lb
		Type: Poison

It constantly moves its large ears in many directions in order to detect
danger right away.

----------------------------------------------------------------------

No 033	Nidorino
		Poison Pin
		Ht 2'11"
		Wt 43.0lb
		Type: Poison
		Evolves from No 032 Nidoran (Male)

It is easily agitated and uses its horn for offense as soon as it notices
an attacker.

----------------------------------------------------------------------

No 034	Nidoking
		Drill
		Ht 4'07"
		Wt 137.0lb
		Type: Poison/Ground
		Evolves from No 033 Nidorino (Moon Stone)

It uses its thick arms, legs and tail to attack forcefully. Melee combat
is its specialty.

----------------------------------------------------------------------

No 035	Clefairy
		Fairy
		Ht 2'00"
		Wt 17.0lb
		Type: Normal
		Evolves from No 173 Cleffa

Though rarely seen, it becomes easier to spot, for some reason, on the night
of a full moon.

----------------------------------------------------------------------

No 036	Clefable
		Fairy
		Ht 4'03"
		Wt 88.0lb
		Type: Normal
		Evolves from No 035 Clefairy (Moon Stone)

Said to live in quiet, remote mountains, this type of fairy has a strong
aversion to being seen.

----------------------------------------------------------------------

No 037	Vulpix
		Fox
		Ht 2'00"
		Wt 22.0lb
		Type: Fire

As its body grows larger, its six warm tails become more beautiful, with
a more luxurious coat of fur.

----------------------------------------------------------------------

No 038	Ninetales
		Fox
		Ht 3'07"
		Wt 44.0lb
		Type: Fire
		Evolves from No 037 Vulpix (Fire Stone)

It is said to live a thousand years, and each of its tails is loaded with
supernatural powers.

----------------------------------------------------------------------

No 039	Jigglypuff
		Balloon
		Ht 1'08"
		Wt 12.0lb
		Type: Normal

It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts
anyone who hears it to sleep.

----------------------------------------------------------------------

No 040	Wigglytuff
		Balloon
		Ht 3'03"
		Wt 26.0lb
		Type: Normal
		Evolves from No 039 Jigglypuff (Moon Stone)

The rich, fluffy fur that covers its body feels so good that anyone who
feels it can't stop touching it.

----------------------------------------------------------------------

No 041	Zubat
		Bat
		Ht 2'07"
		Wt 17.0lb
		Type: Poison/Flying

During the day, it gathers with others and hangs from the ceilings of old
buildings and caves.

----------------------------------------------------------------------

No 042	Golbat
		Bat
		Ht 5'03"
		Wt 121.0lb
		Type:
		Evolves from No 041 Zubat

When it plunges its fangs into its prey, it instantly draws and gulps down
more than ten ounces of blood.

----------------------------------------------------------------------

No 043	Oddish
		Weed
		Ht 1'08"
		Wt 12.0lb
		Type: Grass/Poison

During the day, it stays in the cold underground to avoid the sun. It grows
by bathing in moonlight.

----------------------------------------------------------------------

No 044	Gloom
		Weed
		Ht 2'07"
		Wt 19.0lb
		Type: Grass/Poison
		Evolves from No 043 Oddish

The smell from its drool-like syrup and the pollen on its petals is so bad,
it may make opponents faint.

----------------------------------------------------------------------

No 045	Vileplume
		Flower
		Ht 3'11"
		Wt 41.0lb
		Type:	Grass/Poison
		Evolves from No 044 Gloom (Leaf Stone)

By shaking its big petals, it scatters toxic pollen into the air, turning
the air yellow.

----------------------------------------------------------------------

No 046	Paras
		Mushroom
		Ht 1'00"
		Wt 12.0lb
		Type: Bug/Grass

The tochukaso growing on this Pokemon's back orders it to extract juice
from tree trunks.

----------------------------------------------------------------------

No 047	Parasect
		Mushroom
		Ht 3'03"
		Wt 65.0lb
		Type: Bug/Grass
		Evolves from No 046 Paras

When nothing's left to extract from the bug, the mushrooms on its back leave
spores on the bug's egg.

----------------------------------------------------------------------

No 048	Venonat
		Insect
		Ht 3'03"
		Wt 66.0lb
		Type: Bug/Poison

The small bugs it eats appear only at night, so it sleeps in a hole in a
tree until night falls.

----------------------------------------------------------------------

No 049	Venomoth
		Poison Moth
		Ht 4'11"
		Wt 28.0lb
		Type: Bug/Poison
		Evolves from No 048 Venonat

The scales it scatters will paralyze anyone who touches them, making that
person unable to stand.

----------------------------------------------------------------------

No 050	Diglett
		Mole
		Ht 0'08"
		Wt 2.0lb
		Type: Ground

It digs underground and chews on tree roots, sticking its head out only
when the sun isn't bright.

----------------------------------------------------------------------

No 051	Dugtrio
		Mole
		Ht 2'04"
		Wt 73.0lb
		Type: Ground
		Evolves from No 050 Diglett

These Diglett triplets dig over 60 miles below sea level. No one knows what
it's like underground.

----------------------------------------------------------------------

No 052	Meowth
		Scratchcat
		Ht 1'04"
		Wt 9.0lb
		Type: Normal

It loves things that sparkle. When it sees a shiny object, the gold coin
on its head shines too.

----------------------------------------------------------------------

No 053	Persian
		Classy Cat
		Ht 3'03"
		Wt 71.0lb
		Type:
		Evolves from No 052 Meowth

Behind its lithe, elegant appearance lies a barbaric side. It will tear
apart its prey on a mere whim.

----------------------------------------------------------------------

No 054	Psyduck
		Duck
		Ht 2'07"
		Wt 43.0lb
		Type: Water

The only time it can use its psychic power is when its sleeping brain cells
happen to wake.

----------------------------------------------------------------------

No 055	Golduck
		Duck
		Ht 5'07"
		Wt 169.0lb
		Type: Water
		Evolves from No 054 Psyduck

It swims gracefully along on the quiet, slow-moving rivers and lakes of
which it is so fond.

----------------------------------------------------------------------

No 056	Mankey
		Pig Monkey
		Ht 1'08"
		Wt 62.0lb
		Type:


It lives in groups in the treetops. If it loses sight of its group, it becomes
infuriated by its loneliness.

----------------------------------------------------------------------

No 057	Primeape
		Pig Monkey
		Ht 3'03"
		Wt 71.0lb
		Type:
		Evolves from No 056 Mankey


It will beat up anyone who makes it mad, even if it has to chase them until
the end of the world.

----------------------------------------------------------------------

No 058	Growlithe
		Puppy
		Ht 2'04"
		Wt 42.0lb
		Type:


It controls a big territory. If it detects an unknown smell, it roars loudly
to force out the intruder.

----------------------------------------------------------------------

No 059	Arcanine
		Legendary
		Ht 6'03"
		Wt 342.0lb
		Type:
		Evolves from No 058 Growlithe (Fire Stone)


An ancient picture scroll shows that people were attracted to its movement
as it ran through prairies.

----------------------------------------------------------------------

No 060	Poliwag
		Tadpole
		Ht 2'00"
		Wt 27.0lb
		Type:


The swirl on its belly is its insides showing through the skin. It looks
clearer after it eats.

----------------------------------------------------------------------

No 061	Poliwhirl
		Tadpole
		Ht 3'03"
		Wt 44.0lb
		Type:
		Evolves from No 060 Poliwag


Though it is skilled at walking, it prefers to live underwater where there
is less danger.

----------------------------------------------------------------------

No 062	Poliwrath
		Tadpole
		Ht 4'03"
		Wt 119.0lb
		Type:
		Evolves from No 061 Poliwhirl (Water Stone)


It can use its well-developed arms and legs to run on the surface of the
water for a split second.

----------------------------------------------------------------------

No 063	Abra
		Psi
		Ht 2'11"
		Wt 43.0lb
		Type:


It hypnotizes itself so that it can teleport away when it senses danger,
even if it is asleep.


----------------------------------------------------------------------

No 064	Kadabra
		Psi
		Ht 4'03"
		Wt 125.0lb
		Type:
		Evolves from No 063 Abra


When it closes its eyes, twice as many alpha particles come out of the
surface of its body.

----------------------------------------------------------------------

No 065	Alakazam
		Psi
		Ht 4'11"
		Wt 106.0lb
		Type:
		Evolves from No 064 Kadabra (Trade Evolution)


It has an IQ of 5000. It calculates many things in order to gain the edge
in every battle.

----------------------------------------------------------------------

No 066	Machop
		Superpower
		Ht 2'07"
		Wt 43.0lb
		Type:


It trains by lifting rocks in the mountains. It can even pick up a Graveler
with ease.

----------------------------------------------------------------------

No 067	Machoke
		Superpower
		Ht 4'11"
		Wt 155.0lb
		Type:
		Evolves from No 066 Machop


This tough Pokemon always stays in the zone. Its muscles become thicker
after every battle.

----------------------------------------------------------------------

No 068	Machamp
		Superpower
		Ht 5'03"
		Wt 287.0lb
		Type:
		Evolves from No 067 Machoke (Trade Evolution)


With four arms that react more quickly than it can think, it can execute
many punches at once.

----------------------------------------------------------------------

No 069 	Bellsprout
		Flower
		Ht 2'04"
		Wt 9.0lb
		Type:


If it notices anything that moves, it immediately flings its vine at the
object.

----------------------------------------------------------------------

No 070	Weepinbell
		Flycatcher
		Ht 3'03"
		Wt 14.0lb
		Type:
		Evolves from No 069 Bellsprout


When it's hungry, it swings its razor-sharp leaves, slicing up any unlucky
object nearby for food.

----------------------------------------------------------------------

No 071	Victreebel
		Flycatcher
		Ht 5'07"
		Wt 34.0lb
		Type:
		Evolves from No 070 Weepinbell (Leaf Stone)


Once ingested into this Pokemon's body, even the hardest object will melt
into nothing.

----------------------------------------------------------------------

No 072	Tentacool
		Jellyfish
		Ht 2'11"
		Wt 100.0lb
		Type:


As it floats along on the waves, it uses its toxic feelers to stab anything
it touches.

----------------------------------------------------------------------

No 073	Tentacruel
		Jellyfish
		Ht 5'03"
		Wt 121.0lb
		Type:
		Evolves from No 072 Tentacool


When its 80 feelers absorb water, it stretches to become like a net to
entangle its prey.

----------------------------------------------------------------------

No 074	Geodude
		Rock
		Ht 1'04"
		Wt 44.0lb
		Type:


Proud of their sturdy bodies, they bash against each other in a contest
to prove who is harder.

----------------------------------------------------------------------

No 075	Graveler
		Rock
		Ht 3'03"
		Wt 232.0lb
		Type:
		Evolves from No 074 Geodude


It travels by rolling on mountain paths. If it gains too much speed, it
stops by running into huge rocks.

----------------------------------------------------------------------

No 076	Golem
		Megaton
		Ht 4'07"
		Wt 662.0lb
		Type:
		Evolves from No 077 Graveler (Trade Evolution)


Its rock-like body is so durable, even high-powered dynamite blasts fail
to scratch its rugged hide.

---------------------------------------------------------------------

No 077	Ponyta
		Fire Horse
		Ht 3'03"
		Wt 66.0lb
		Type:


Training by jumping over grass that grows longer every day has made it a
world-class jumper.

----------------------------------------------------------------------

No 078	Rapidash
		Fire Horse
		Ht 5'07"
		Wt 209.0lb
		Type:
		Evolves from No 077 Ponyta


It just loves to gallop. The faster it goes, the longer the swaying flames
of its mane will become.

----------------------------------------------------------------------

No 079	Slowpoke
		Dopey
		Ht 3'11"
		Wt 79.0lb
		Type:


It is always so absent-minded that it won't react, even if its flavorful
tail is bitten.

----------------------------------------------------------------------

No 081	Magnemite
		Magnet
		Ht 1'00"
		Wt 13.0lb
		Type:


The electricity emitted by the units on each side of its body cause it to
become a strong magnet.

---------------------------------------------------------------------

No 082	Magneton
		Magnet
		Ht 3'03"
		Wt 132.0lb
		Type:
		Evolves from No 081 Magnemite


When many Magneton gather together, the resulting magnetic storm disrupts
radio waves.

----------------------------------------------------------------------

No 083	Farfetch'd
		Wild Duck
		Ht 2'07"
		Wt 33.0lb
		Type:


In order to prevent their extinction, more people have made an effort to
breed these Pokemon.

----------------------------------------------------------------------

No 084	Doduo
		Twin Bird
		Ht 4'07"
		Wt 86.0lb
		Type:


It lives on a grassy plain where it can see a long way. If it sees an enemy,
it runs way at 60 mph.

----------------------------------------------------------------------

No 085	Dodrio
		Triplebird
		Ht 5'11"
		Wt 188.0lb
		Type:
		Evolves from No 084 Doduo


An enemy that takes its eyes off any of the three heads--even for a
second--will get pecked severely.

----------------------------------------------------------------------

No 086 	Seel
		Sea Lion
		Ht 3'07"
		Wt 198.0lb
		Type:


The light blue fur that covers it keeps it protected against the cold. It
loves iceberg-filled oceans.

----------------------------------------------------------------------

No 088	Grimer
		Sludge
		Ht 2'11"
		Wt 66.0lb
		Type:


When two of these Pokemon's bodies are combined together, new poisons are
created.

----------------------------------------------------------------------

No 089	Muk
		Sludge
		Ht 3'11"
		Wt 66.0lb
		Type:
		Evolves from No 88 Grimer


As it moves, a very strong poison leaks from it, making the ground thee
barren for three years.

----------------------------------------------------------------------

No 090	Shellder
		Bivalve
		Ht 1'00"
		Wt 9.0lb
		Type:


Clamping on to an opponent reveals its vulnerable parts, so it uses this
move only as a last resort.

----------------------------------------------------------------------

No 091	Cloyster
		Bivalve
		Ht 4'11"
		Wt 292.0lb
		Type:
		Evolves from No 090 Shellder (Water Stone)


Even a missile can't break the spikes it uses to stab opponents. They're
even harder than its shell.

----------------------------------------------------------------------

No 092	Gastly
		Gas
		Ht 4'03"
		Wt 0.2lb
		Type:


It wraps its opponent in its gas-like body, slowly weakening its prey by
poisoning it through the skin.

----------------------------------------------------------------------

No 093	Haunter
		Gas
		Ht 5'03"
		Wt 0.2lb
		Type:
		Evolves from No 092 Gastly


It hides in the dark, planning to take the life of the next living thing
that wanders close by.

----------------------------------------------------------------------

No 094	Gengar
		Shadow
		Ht. 4'11"
		Wt 89lb
		Type:
		Evolves from No 093 Haunter (Trade Evolution)


Hiding in people's shadows at night, it absorbs their heat. The chill it
causes makes the victims shake.

----------------------------------------------------------------------

No 095	Onix
		Rock Snake
		Ht 28'10"
		Wt 463.0lb
		Type:


As it digs through the ground, it absorbs many hard objects. This is what
makes its body so solid.

----------------------------------------------------------------------

No 096	Drowzee
		Hypnosis
		Ht 3'03"
		Wt 71.0lb
		Type:


When it twitches its nose, it can tell where someone is sleeping and what
that person is dreaming about.

----------------------------------------------------------------------

No 097	Hypno
		Hypnosis
		Ht 5'03"
		Wt 167.0lb
		Type:
		Evolves from No 096 Drowzee


The longer it swings its pendulum, the longer the effects of its hypnosis
last.

----------------------------------------------------------------------

No 098	Krabby
		River Crab
		Ht 1'04"
		Wt 14.0lb
		Type:


If it is unable to find food, it will absorb nutrients by swallowing a
mouthful of sand.

----------------------------------------------------------------------

No 099	Kingler
		Pincer
		Ht 4'03"
		Wt 132lb
		Type:
		Evolves from No 098 Krabby


Its oversized claw is very powerful, but when it's not in battle, the claw
just gets in the way.

---------------------------------------------------------------------

No 100	Voltorb
		Ball
		Ht 1'08"
		Wt 23.0lb
		Type:


During the study of this Pokemon, it was discovered that its components
are not found in nature.

----------------------------------------------------------------------

No 101	Electrode
		Ball
		Ht 3'11"
		Wt 147.0lb
		Type:
		Evolves from No 100 Voltorb


The more energy it charges up, the faster it gets. But this also makes it
more likely to explode.

----------------------------------------------------------------------

No 102	Exeggcute
		Egg
		Ht 1'04"
		Wt 6.0lb
		Type:


If even one is separated from the group, the energy bond between the six
will make them rejoin instantly.

----------------------------------------------------------------------

No 104	Cubone
		Lonely
		Ht 1'04"
		Wt 14.0lb
		Type:


It lost its mother after its birth. It wears its mother's skull never
revealing its true face.

----------------------------------------------------------------------

No 105	Marowak
		Bonekeeper
		Ht 3'03"
		Wt 99.0lb
		Type:
		Evolves from No 104 Cubone


Somewhere in the world is a cemetery just for Marowak. It gets its bones
from those graves.

----------------------------------------------------------------------

No 106	Hitmonlee
		Kicking
		Ht 4'11"
		Wt 110.0lb
		Type:
		Evolves from No 236 Tyrogue


It is also called the Kick Master. It uses its elastic legs to execute every
known kick.

----------------------------------------------------------------------

No 107	Hitmonchan
		Punching
		Ht 4'07"
		Wt 111.0lb
		Type:
		Evolves from No 236 Tyrogue


To increase the strength of all its punch moves, it spins its arms just
before making contact.

----------------------------------------------------------------------

No 108	Lickitung
		Licking
		Ht 3'11"
		Wt 144.0lb
		Type:


IT has a tongue that is over 6'6" long. It uses this long tongue to lick
its body clean.

----------------------------------------------------------------------

No 109	Koffing
		Poison Gas
		Ht 2'00"
		Wt 2.0lb
		Type:


If one gets close enough to it when it expels poisonous gas, the gas swirling
inside it can be seen.

----------------------------------------------------------------------

No 110	Weezing
		Poison Gas
		Ht 3'11"
		Wt 21.0lb
		Type:
		Evolves from No 109 Koffing


When it inhales poisonous gases from garbage, its body expands, and its
insides smell much worse.

----------------------------------------------------------------------

No 111	Rhyhorn
		Spikes
		Ht 3'03"
		Wt 254.0lb
		Type:


It can remember only one thing at a time. Once it starts rushing, it forgets
why it started.

----------------------------------------------------------------------

No 112	Rhydon
		Drill
		Ht 6'03"
		Wt 265.0lb
		Type:
		Evolves from No 111 Rhyhorn


By lightly spinning its drill-like horn, it can easily shatter even a
diamond in the rough.

----------------------------------------------------------------------

No 113	Chansey
		Egg
		Ht 3'07"
		Wt 76.0lb
		Type:


People try to catch it for its extremely nutritious eggs, but it can rarely
be found.

----------------------------------------------------------------------

No 114	Tangela
		Vine
		Ht 3'03"
		Wt 77.0lb
		Type:


During battle, it constantly moves the vines that cover its body in order
to annoy its opponent.

----------------------------------------------------------------------

No 115	Kangaskhan
		Parent
		Ht 7'03"
		Wt 176.0lb
		Type:


To avoid crushing the baby it carries in its pouch, it always sleeps standing
up.

----------------------------------------------------------------------

No 116	Horsea
		Dragon
		Ht 1'04
		Wt 18.0lb
		Type:


When they're in a safe location, they can be seen playfully tangling their
tails together.

----------------------------------------------------------------------

No 117	Seadra
		Dragon
		Ht 3'11"
		Wt 55.0lb
		Type:
		Evolves from No 116 Horsea


The male raises the young. If it is approached, it uses its toxic spikes
to fend off the intruder.

----------------------------------------------------------------------

No 118	Goldeen
		Goldfish
		Ht 2'00"
		Wt 33.0lb
		Type:


During spawning season, they swim gracefully in the water, searching for
their perfect mate.

----------------------------------------------------------------------

No 119	Seaking
		Goldfish
		Ht 4'03"
		Wt 86.0lb
		Type:
		Evolves from No 118 Goldeen


When autumn comes, the males patrol the areas around their nests in order
to protect their offspring.

----------------------------------------------------------------------

No 120	Staryu
		Starshape
		Ht 2'07"
		Wt 76.0lb
		Type:


When the stars twinkle at night, it floats up from the sea floor, and its
body center core flickers.

----------------------------------------------------------------------

No 121	Starmie
		Mysterious
		Ht 3'07"
		Wt 176.0lb
		Type:
		Evolves from No 120 Staryu (Water Stone)


It is said that it uses the seven-colored core of its body to send electric
waves into outer space.

----------------------------------------------------------------------

No 122	Mr. Mime
		Barrier
		Ht 4'03"
		Wt 120.0lb
		Type:


It uses the mysterious power it has in its fingers to solidify air into
an invisible wall.

----------------------------------------------------------------------

No 123	Scyther
		Mantis
		Ht 4'11"
		Wt 123.0lb
		Type:


It's very proud of its speed. It moves so fast that its opponent doesn't
even know what knocked it down.

----------------------------------------------------------------------

No 124	Jynx
		Human Shape
		Ht 4'07"
		Wt 90.0lb
		Type:


It has several different cry patterns, each of which seems to have its own
meaning.

----------------------------------------------------------------------

No 125	Electabuzz
		Electric
		Ht 3'07"
		Wt 66.0lb
		Type:
		Evolves from No 239 Elekid


When two Electabuzz touch, they control the electric currents to
communicate their feelings.

----------------------------------------------------------------------

No 126	Magmar
		Spitfire
		Ht 4'03"
		Wt 98.0lb
		Type:
		Evolves from No 240 Magby


It moves more frequently in hot areas. It can heal itself by dipping its
wound into the lava.

----------------------------------------------------------------------

No 127	Pinsir
		Stagbeetle
		Ht 4'11"
		Wt 121.0lb
		Type:


When the temperature drops at night, it sleeps on treetops or among roots
where it is well hidden.

----------------------------------------------------------------------

No 128	Tauros
		Wild Bull
		Ht 4'07"
		Wt 195.0lb
		Type:


These violent Pokemon fight with other members of their herd in order to
prove their strength.

----------------------------------------------------------------------

No 129	Magikarp
		Fish
		Ht 2'11"
		Wt 22.0lb
		Type:


This weak and pathetic Pokemon gets easily pushed along rivers when there
are strong currents.

----------------------------------------------------------------------

No 130	Gyarados
		Atrocious
		Ht 21'04"
		Wt 518.0lb
		Type:
		Evolves from No 129 Magikarp


It appears whenever there is world conflict, burning down any place it
travels through.

---------------------------------------------------------------------

No 131	Lapras
		Transport
		Ht 8'02"
		Wt 485.0lb
		Type:


This gentle Pokemon loves to give people rides and provides a very
comfortable way to get around.

---------------------------------------------------------------------

No 132	Ditto
		Transform
		Ht 1'00"
		Wt 9.0lb
		Type:


When it encounters another Ditto, it will move faster than normal to
duplicate that opponent exactly.

----------------------------------------------------------------------

No 133	Eevee
		Evolution
		Ht 1'00"
		Wt 14.0lb
		Type:


Its ability to evolve into many forms allows it to adapt smoothly and
perfectly to any environment.

----------------------------------------------------------------------

No 135	Jolteon
		Lightning
		Ht 2'07"
		Wt 54.0lb
		Type:
		Evolves from No 133 Eevee (Thunder Stone)


The negatively charged ions generated in its fur create a constant sparking
noise.

----------------------------------------------------------------------

No 137	Porygon
		Virtual
		Ht 2'07"
		Wt 80.0lb
		Type:


An artificial Pokemon created due to extensive research, it can perform
only what it in its program.

----------------------------------------------------------------------

No 138	Omanyte
		Spiral
		Ht 1'04"
		Wt 17.0lb
		Type:


In prehistoric times, it swam on the sea floor, eating plankton. Its fossils
are sometimes found.

----------------------------------------------------------------------

No 139	Omastar
		Spiral
		Ht 3'03"
		Wt 77.0lb
		Type:
		Evolves from No 138 Omanyte


Its heavy shell allowed it to reach only nearby food. This could be the
reason it is extinct.

----------------------------------------------------------------------

No 142	Aerodactyl
		Fossil
		Ht 5'11"
		Wt 130.0lb
		Type:


In prehistoric times, this Pokemon flew freely and fearlessly through the
skies.

----------------------------------------------------------------------

No 143	Snorlax
		Sleeping
		Ht 6'11"
		Wt 1014.0lb
		Type:


This Pokemon's stomach is so strong, even eating moldy or rotten food will
not affect it.

----------------------------------------------------------------------

No 144	Articuno
		Freeze
		Ht 5'07"
		Wt 122.0lb
		Type:


Legendary bird Pokemon. As it flies through the sky, it cools the air,
causing snow to fall.

----------------------------------------------------------------------

No 145	Zapdos
		Electric
		Ht 5'03"
		Wt 116.0lb
		Type:


Legendary bird Pokemon. They say lightning caused by the flapping of its
wings causes summer storms.

----------------------------------------------------------------------

No 146	Moltres
		Flame
		Ht 6'07"
		Wt 132.0lb
		Type:


Legendary bird Pokemon. It is said to migrate from the south along with
the spring.

----------------------------------------------------------------------

No 147	Dratini
		Dragon
		Ht 5'11"
		Wt 7.0lb
		Type:


It sheds many layers of skin as it grows larger. During this process, it
is protected by a rapid waterfall.

----------------------------------------------------------------------

No 148	Dragonair
		Dragon
		Ht 13'01"
		Wt 35.0lb
		Type:
		Evolves from No 147 Dratini


It is called the divine Pokemon. When its entire body brightens slightly,
the weather changes.

----------------------------------------------------------------------

No 150	Mewtwo
		Genetic
		Ht 6'07"
		Wt 269.0lb
		Type: Psychic
		 N/A (B/R/Y)

Said to rest quietly in an undiscovered cave, this Pokemon was created
solely for battling.

Confuse		***
Disable		***
Barrier		Lv. 11
Swift			Lv. 22
Psych Up		Lv. 33
Future Sight 	Lv. 44
Mist			Lv. 55
Psychic 		Lv. 66
Amnesia		Lv. 77
Recover		Lv. 88
Safeguard		Lv. 99

----------------------------------------------------------------------

No 151 	Mew
		New Specie
		Ht 1'04"
		Wt 9.0lb
		Type:


Because it can learn any move, some people began research to see if it is
the ancestor of all Pokemon.

----------------------------------------------------------------------

No 152 	Chikorita
		Leaf
		Ht 2'11"
		Wt 14.0lb
		Type: Grass
		 Professor Elm's Laboratory

It loves to bask in the sunlight. It uses the leaf on its head to seek out
warm places.

Moves: Tackle	  	 ---
	 Growl	 	 ---
	 Razor Leaf 	Lv. 8
	 Reflect		Lv. 12
	 Poisonpowder	Lv. 15
	 Synthesis	 	Lv. 22

----------------------------------------------------------------------

No 153	Bayleef
		Leaf
		Ht 3'11"
		Wt 35.0lb
		Type:
		Evolves from No 152 Chikorita


The scent that wafts from the leaves on its neck causes anyone who smells
it to become energetic.

----------------------------------------------------------------------

No 154	Meganium
		Herb
		Ht 5'11"
		Wt 222.0lb
		Type:
		Evolves from No 153 Bayleef


Anyone who stands beside it becomes refreshed, just as if they were relaxing
in a sunny forest.

----------------------------------------------------------------------

No 157	Typhlosion
		Volcano
		Ht 5'0"
		Wt 175lb
		Type: Fire
		Evolves from No 156 Quilava
		 N/A

When heat from its body causes the air around it to shimmer, this is a sign
that it is ready to battle.

----------------------------------------------------------------------

No 158	Totodile
		Big Jaw
		Ht 2'00"
		Wt 21.0lb
		Type:


This rough critter chomps at any moving object it sees. Turning your back
on it is not recommended.

----------------------------------------------------------------------

No 159	Croconaw
		Big Jaw
		Ht 3'07"
		Wt 55.0lb
		Type:
		Evolves from No 158 Totodile


The tips of its fangs are slanted backward. Once those fangs clamp down,
the prey has no hope of escape.

----------------------------------------------------------------------

No 160	Feraligatr
		Big Jaw
		Ht 7'07"
		Wt 196.0lb
		Type:
		Evolves from No 159 Croconaw


Although it has a massive body, its powerful hind legs enable it to move
quickly, even on the ground.

----------------------------------------------------------------------

No 161	Sentret
		Scout
		Ht 2'07"
		Wt 13.0lb
		Type:


When acting as a lookout, it warns others of danger by screeching and hitting
the ground with its tail.

----------------------------------------------------------------------

No 162	Furret
		Long Body
		Ht 5'11"
		Wt 72.0lb
		Type:
		Evolves from No 161 Sentret


It lives in narrow burrows that fit its slim body. The deeper the nests
go, the more maze-like the become.

----------------------------------------------------------------------

No 163	Hoothoot
		Owl
		Ht 2'04"
		Wt 47.0lb
		Type: Normal/Flying
		 Route 29, 30, 31, 32, Ilex Forest, 34, 35, National
		Park, 36, 37, 38, 39, 43, Lake of Rage, 26, 27, 1,
		2, 25, 5

It begins to hoot at the same time every day. Some trainers use them in
place of clocks.

Moves: Tackle		 ---
	 Growl		 ---

----------------------------------------------------------------------

No 164	Noctowl
		Owl
		Ht 5'03"
		Wt 90.0lb
		Type:
		Evolves from No 163 Hoothoot


Its extremely soft feathers make no sound in flight. It silently sneaks
up on prey without being detected.

----------------------------------------------------------------------

No 165	Ledyba
		Five Star
		Ht 3'03"
		Wt 24.0lb
		Type:


It is timid and clusters together with others. The fluid secreted by its
feet indicates its location.

----------------------------------------------------------------------

No 166	Ledian
		Five Star
		Ht 4'07"
		Wt 78.0lb
		Type:
		Evolves from No 165 Ledyba


In the daytime when it gets warm, it curls up inside a big leaf and drifts
off into a deep slumber.

----------------------------------------------------------------------

No 167	Spinarak
		Stringspit
		Ht 1'08"
		Wt 19.0lb
		Type:


If prey becomes ensnared in its nest of spun string, it waits motionlessly
until it becomes dark.

----------------------------------------------------------------------

No 168	Ariados
		Long Leg
		Ht 3'07"
		Wt 74.0lb
		Type:
		Evolves from No 167 Spinarak


Rather than making a nest in one specific spot, it wanders in search of
food after darkness falls.

----------------------------------------------------------------------

No 169	Crobat
		Bat
		Ht 5'11"
		Wt 165.0lb
		Type:


As a result of its pursuit of faster, yet more silent flight, a new set
of wings grew on its hind legs.

----------------------------------------------------------------------

No 170	Chinchou
		Angler
		Ht 1'08"
		Wt 26.0lb
		Type:


Its antennae, which evolved from a fin, have both positive and negative
charges flowing through them.

----------------------------------------------------------------------

No 171	Lanturn
		Light
		Ht 3'11"
		Wt 50.0lb
		Type:
		Evolves from No 170 Chinchou


This Pokemon uses the bright part of its body, which changed from a dorsal
fin, to lure prey.

----------------------------------------------------------------------

No 172	Pichu
		Tiny Mouse
		Ht 1'00"
		Wt 4.0lb
		Type:


It is unskilled at storing electric power. Any kind of shock causes it to
discharge energy spontaneously.

----------------------------------------------------------------------

No 173	Cleffa
		Starshape
		Ht 1'00"
		Wt 7.0lb
		Type:


If the impact site of a meteorite is found, this Pokemon is certain to be
within the immediate area.

----------------------------------------------------------------------

No 175	Togepi
		Spike Ball
		Ht 1'00"
		Wt 3.0lb
		Type:


It is considered to be a symbol of good luck. Its shell is said to be filled
with happiness.

----------------------------------------------------------------------

No 176	Togetic
		Happiness
		Ht 2'00"
		Wt 7.0lb
		Type:
		Evolves from No 175 Togepi (Happiness)


Although it does not flap its wings very much, it can stay up in the air
as it tags along after its trainer.

----------------------------------------------------------------------

No 177	Natu
		Little Bird
		Ht 0'08"
		Wt 4.0lb
		Type:


It is extremely good at climbing tree trunks and likes to eat the new sprouts
on the trees.

----------------------------------------------------------------------

No 178	Xatu
		Mystic
		Ht 4'11"
		Wt 33.0lb
		Type:
		Evolves from No 177 Natu


Once it begins to meditate at sunrise, the entire day will pass before it
will move again.

----------------------------------------------------------------------

No 179	Mareep
		Wool
		Ht 2'00"
		Wt 17.0lb
		Type:


It stores lots of air in its soft fur, allowing it to stay cool in summer
and warm in winter.

----------------------------------------------------------------------

No 180	Flaaffy
		Wool
		Ht 2'07"
		Wt 29.0lb
		Type:
		Evolves from No 179 Mareep


Because of its rubbery, electricity-resistant skin, it can store lots of
electricity in its fur.

----------------------------------------------------------------------

No 181	Ampharos
		Light
		Ht 4'07"
		Wt 136.0lb
		Type:
		Evolves from No 180 Flaaffy


When it gets dark, the light from its bright, shiny tail can be seen from
far away on the ocean's surface.

----------------------------------------------------------------------

No 182	Bellossum
		Flower
		Ht 1'04"
		Wt 13.0lb
		Type:


When these dance together, their petals rub against each other, making
pretty, relaxing sounds.

----------------------------------------------------------------------

No 183	Marill
		Aquamouse
		Ht 1'04"
		Wt 19.0lb
		Type:


The fur on its body naturally repels water. It can stay dry, even when it
plays in the water.

----------------------------------------------------------------------

No 184	Azumarill
		Aquarabbit
		Ht 2'07"
		Wt 63.0lb
		Type:
		Evolves from No 183 Marill


The bubble-like pattern on its stomach helps it camouflage itself when it's
in the water.

----------------------------------------------------------------------

No 185	Sudowoodo
		Imitation
		Ht 3'11"
		Wt 84.0lb
		Type:


If a tree branch shakes when there is no wind, it's a Sudowoodo, not a tree.
It hides from the rain.

----------------------------------------------------------------------

No 186	Politoed
		Frog
		Ht 3'07"
		Wt 75.0lb
		Type:
		Evolves from No 061 Poliwhirl (King's Rock)


When it expands its throat to croak out a tune, nearby Poliwag and Poliwhirl
gather immediately.

----------------------------------------------------------------------

No 187	Hoppip
		Cottonweed
		Ht 1'04"
		Wt 1.0lb
		Type:


It can be carried away on even the gentlest breeze. It may even float all
the way to the next town.

----------------------------------------------------------------------

No 188	Skiploom
		Cottonweed
		Ht 2'00"
		Wt 2.0lb
		Type:
		Evolves from No 187 Hoppip


As soon as it rains, it closes its flower and hides in the shade of a tree
to avoid getting wet.

----------------------------------------------------------------------

No 189	Jumpluff
		Cottonweed
		Ht 2'07"
		Wt 7.0lb
		Type:
		Evolves from No 188 Skiploom


Even in the fiercest wind, it can control its fluff to make its way to any
place in the world it wants.

----------------------------------------------------------------------

No 190	Aipom
		Long Tail
		Ht 2'07"
		Wt 25.0lb
		Type:


It uses its tail to hang on to tree branches. It uses its momentum to swing
from one branch to another.

----------------------------------------------------------------------

No 191	Sunkern
		Seed
		Ht 1'00"
		Wt 4.0lb
		Type:


It is very weak. Its only mean of defense is to shake its leaves desperately
at its attacker.

----------------------------------------------------------------------

No 192	Sunflora
		Sun
		Ht 2'07"
		Wt 19.0lb
		Type:
		Evolves from No 191 Sunkern (Sun Stone)


As the hot season approaches, the petals on this Pokemon's face become more
vivid and lively.

----------------------------------------------------------------------

No 193	Yanma
		Clear Wing
		Ht 3'11"
		Wt 84.0lb
		Type:


It can see in all directions without moving its big eyes, helping it spot
attackers and food right away.

----------------------------------------------------------------------

No 194	Wooper
		Water Fish
		Ht 1'04"
		Wt 19.0lb
		Type:


A mucous membrane covers its body. Touching it barehanded will cause a
shooting pain.

----------------------------------------------------------------------

No 195	Quagsire
		Water Fish
		Ht 4'07"
		Wt 165.0lb
		Type:
		Evolves from No 194 Wooper


Its body is always slimy. It often bangs its head on the river bottom as
it swims but seems not to care.

----------------------------------------------------------------------

No 196 	Espeon
		Sun
		Ht 2'11"
		Wt 58.0lb
		Type:


The tip of its forked tail quivers when it is predicting its opponent's
next move.

----------------------------------------------------------------------

No 198	Murkrow
		Darkness
		Ht 1'08"
		Wt 5.0lb
		Type:


It hides any shinky object it finds in a secret location. Murkrow and Meowth
loot one another's stashes.

----------------------------------------------------------------------

No 199	Slowking
		Royal
		Ht 6'07"
		Wt 175.0lb
		Type:
		Evolves from No 079 Slowpoke (King's Rock)


Every time it yawns, Shellder injects more poison into it. The poison makes
it more intelligent.

----------------------------------------------------------------------

No 200	Misdreavus
		Screech
		Ht 2'04"
		Wt 2.0lb
		Type:


It loves to watch people it's scared. It frightens them by screaming loudly
or appearing suddenly.

----------------------------------------------------------------------

No 201	Unown
		Symbol
		Ht 1'08"
		Wt 11.0lb
		Type:


Because different types of Unown exist, it is said that they must have a
variety of abilities.

----------------------------------------------------------------------

No 202	Wobbuffet
		Patient
		Ht 4'03"
		Wt 63.0lb
		Type:


In order to conceal its black tail, it lives in a dark cave and only moves
about at night.

----------------------------------------------------------------------

No 203	Girafarig
		Long Neck
		Ht 4'11"
		Wt 91.0lb
		Type:


When it is in danger, its tail uses some sort of mysterious powers to drive
away the enemy.

----------------------------------------------------------------------

No 206	Dunsparce
		Land Snake
		Ht 4'11"
		Wt 31.0lb
		Type:


It hides deep in caves where no light ever reaches it and remains virtually
motionless there.

Moves:	Rage			---
		Defense Curl	Lv 5

----------------------------------------------------------------------

No 207	Gligar
		Flyscorpio
		Ht 3'07"
		Wt 143.0lb
		Type:


It builds its nest on a steep cliff. When it is done gliding, it hops along
the ground back to its nest.

----------------------------------------------------------------------

No 208	Steelix
		Iron Snake
		Ht 30'02
		Wt 882.0lb
		Type:


The many small metal particles that cover this Pokemon's body reflect bright
light well.

----------------------------------------------------------------------

No 209	Snubbull
		Fairy
		Ht 2'00"
		Wt 17.0lb
		Type:


In truth, it is a cowardly Pokemon. It growls eagerly in order to hide its
fear from its opponent.

----------------------------------------------------------------------

No 210	Granbull
		Fairy
		Ht 4'07"
		Wt 107.0lb
		Type:
		Evolves from No 209 Snubbull


It can make most any Pokemon run away simply by opening its mouth wide to
reveal its big fangs.

----------------------------------------------------------------------

No 211	Quilfish
		Balloon
		Ht 1'08"
		Wt 9.0lb
		Type:


When faced with a larger opponent, it swallows as much water as it can to
match the opponent's size.

----------------------------------------------------------------------

No 213	Shuckle
		Mold
		Ht 2'00"
		Wt 45.0lb
		Type:


The fluid secreted by its toes carves holes in rocks for nesting and can
be mixed with berries to make a drink.

----------------------------------------------------------------------

No 215	Sneasel
		Sharp Claw
		Ht 2'11"
		Wt 62.0lb
		Type:


This cunning Pokemon hides under the cover of darkness, waiting to attack
its prey.

----------------------------------------------------------------------

No 217	Ursaring
		Hibernant
		Ht 5'11"
		Wt 277.0lb
		Type:
		Evolves from No 216 Teddiursa


Although it has a large body, it is quite skilled at climbing trees. It
eats and sleeps in the treetops.

----------------------------------------------------------------------

No 220	Swinub
		Pig
		Ht 1'04"
		Wt 14.0lb
		Type:


It uses the tip of its nose to dig for food. Its nose is so tough that even
frozen ground poses no problem.

----------------------------------------------------------------------

No 221 	Piloswine
		Swine
		Ht 3'07"
		Wt 123.0lb
		Type:
		Evolves from No 220 Swinub.


Although its legs are short, its rugged hooves prevent it from slipping,
even on icy ground.

----------------------------------------------------------------------

No 222	Corsola
		Coral
		Ht 2'00"
		Wt 11.0lb
		Type:


The points on its head absorb nutrients from clean water. The cannot survive
in polluted water.

----------------------------------------------------------------------

No 225	Delibird
		Delivery
		Ht 2'11"
		Wt 35.0lb
		Type:


It always carries its food with it, wherever it goes. If attacked, it throws
its food at the opponent.

----------------------------------------------------------------------

No 227	Skarmory
		Armor Bird
		Ht 5'07
		Wt 111.0lb
		Type:


The feathers that it sheds are very sharp. It is said that people once used
the feathers as swords.

----------------------------------------------------------------------

No 228	Houndour
		Dark
		Ht 2'00"
		Wt 24.0lb
		Type:


Around dawn, its ominous howl echoes through the area to announce that this
is its territory.

----------------------------------------------------------------------

No 229	Houndoom
		Dark
		Ht 4'07"
		Wt 77.0lb
		Type:
		Evolves from No 228 Houndour


The pungent-smelling flame that shoots from its mouth results from toxins
burning in its body.

----------------------------------------------------------------------

No 230	Kingdra
		Dragon
		Ht 5'11"
		Wt 335.0lb
		Type:
		Evolves from No 117 Seadra (Dragon Scale)


It stores energy by sleeping at underwater depths at which no other life
forms can survive.

----------------------------------------------------------------------

No 232	Donphan
		Armor
		Ht 3'07"
		Wt 265.0lb
		Type:
		Evolves from No 231 Phanpy


Because this Pokemon's skin is so tough, a normal attack won't even leave
a scratch on it.

----------------------------------------------------------------------

No 233	Porygon 2
		Virtual
		Ht 2'00"
		Wt 72.0lb
		Type:
		Evolves from No 137 Porygon (Upgrade)


This manmade Pokemon evolved from the latest technology. It may have
unprogrammed reactions.

----------------------------------------------------------------------

No 234	Stantler
		Big Horn
		Ht 4'07"
		Wt 157lb
		Type:


The round balls found on the fallen antlers can be ground into a powder
that aids in sleeping.

----------------------------------------------------------------------

No 235	Smeargle
		Painter
		Ht 3'11"
		Wt 128.0lb
		Type:


The color of the mysterious fluid secreted from its tail is predetermined
for each Smeargle.

----------------------------------------------------------------------

No 236	Tyrogue
		Scuffle
		Ht 2'04"
		Wt 46.0lb
		Type:


To brush up on its fighting skills, it will challenge anyone. It has a very
strong competitive nature.

----------------------------------------------------------------------

No 237	Hitmontop
		Handstand
		Ht 4'07"
		Wt 106.0lb
		Type:
		Evolves from No 236 Tyrogue


After doing a handstand to throw off the opponents timing, it presents its
fancy kick moves.

----------------------------------------------------------------------

No 238	Smoochum
		Kiss
		Ht 1'04"
		Wt 13.0lb
		Type:


The sensitivity of its lips develops most quickly. It uses them to try to
identify unknown objects.

----------------------------------------------------------------------

No 239	Elekid
		Electric
		Ht 2'00"
		Wt 52.0lb
		Type:


It loves violent thunder. The space between its horns flickers bluish-white
when it is charging energy.

----------------------------------------------------------------------

No 240	Magby
		Life Coal
		Ht 2'04"
		Wt 47.0lb
		Type:


It naturally spits an 1100-degree flame. It is said when many appear, it
heralds a volcanic eruption.

----------------------------------------------------------------------

No 241	Miltank
		Milk Cow
		Ht 3'11"
		Wt 166.0lb
		Type:


In order to milk a Miltank, one must have a knack for rhythmically pulling
up and down on its udders.

----------------------------------------------------------------------

No 245	Suicune
		Aurora
		Ht 6'07"
		Wt 412.0lb
		Type:


This divine Pokemon blows around the world, always in search of a pure
reservoir.

----------------------------------------------------------------------

No 247	Pupitar
		Hard Shell
		Ht 3'11"
		Wt 334.0lb
		Type:
		Evolves from No 246 Larvitar


It will not stay still, even while it's a pupa. It already has arms and
legs under its solid shell.

----------------------------------------------------------------------

No 248	Tyranitar
		Armor
		Ht 6'07:
		Wt 445.0lb
		Type:
		Evolves from No 247 Pupitar


In just one of its mighty hands, it has the power to make the ground shake
and mountains crumble.

----------------------------------------------------------------------

No 249	Lugia
		Diving
		Ht 17'01"
		Wt 476.0lb
		Type:


It has an incredible ability to calm raging storms. It is said that Lugia
appears when storms start.

Aeroblast		***
Safeguard		Lv. 11
Gust			Lv. 22
Recover		Lv. 33
Hydro Pump		Lv. 44
Rain Dance		Lv. 55
Swift			Lv. 66
Whirlwind		Lv. 77
Ancient Power	Lv. 88
Future Sight	Lv. 99

----------------------------------------------------------------------

No 251	Celebi
		Timetravel
		Ht 2'00"
		Wt 11.0lb
		Type:


Revered as a guardian of the forest, Celebi appears wherever beautiful
forests exist.

======================================================================
4) Pokemon Locations
======================================================================

Johto:

Route 29			Pidgey	MD
				Rattata	MDN
				Exeggcute	MDN
				Sentret	MD
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Hoppip	MD
				Pineco	MDN

Route 30			Caterpie	MD
				Weedle	MD
				Pidgey	MD
				Zubat		N
				Poliwag	MDN
				Poliwhirl	MDN
				Exeggcute	MDN
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Hoppip	MD
				Pineco	MDN

Route 31			Caterpie	MD
				Weedle	MD
				Pidgey	MD
				Zubat		N
				Poliwag	MDN
				Poliwhirl	MDN
				Bellsprout	MDN
				Gastly	N
				Exeggcute	MDN
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Hoppip	MD
				Pineco	MDN

Route 32			Pidgey	MD
				Rattata	MDN
				Ekans		MDN
				Zubat		N
				Bellsprout	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Gastly	N
				Exeggcute	MDN
				Hoothoot	MDN
				Hoppip	MD
				Wooper	N
				Pineco	MDN
				Qwilfish	MDN

Route 33			Rattata	MDN
				Spearow	MDN
				Ekans		MDN
				Zubat		N
				Geodude	MDN
				Hoppip	MD
				Aipom		MDN
				Heracross	MDN

Route 34			Pidgey	MD
				Rattata	MDN
				Jigglypuff	MDN
				Abra		MDN
				Tentacool	MDN
				Tentacruel	MDN
				Drowzee	N
				Krabby	MDN
				Kingler	MDN
				Exeggcute	MDN
				Staryu	N
				Ditto		MDN
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Pineco	MDN
				Snubbull	MD
				Corsola	MD

Route 35			Pidgey	MD
				Jigglypuff	MDN
				Psyduck	MDN
				Golduck	MDN
				Growlithe	MD
				Poliwag	MDN
				Abra		MDN
				Drowzee	N
				Exeggcute	MDN
				Ditto		MDN
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Yanma		MDN
				Pineco	MDN
				Snubbull	MD
Route 36			Pidgey	MD
				Growlithe	MD
				Bellsprout	MDN
				Gastly	N
				Exeggcute	MDN
				Hoothoot	MDN
				Ledyba	MDN
				Spinarak	MDN
				Sudowoodo	MDN
				Pineco	MDN

Route 37			Pidgey	MD
				Pidgeotto	MD
				Growlithe	MD
				Exeggcute	MDN
				Hoothoot	MDN
				Noctowl	N
				Ledyba	MDN
				Ledian	M
				Spinarak	MDN
				Ariados	N
				Pineco	MDN
				Stantler	N

Route 38			Pidgeotto	MD
				Rattata	MDN
				Raticate	MDN
				Meowth	N
				Magnemite	MDN
				Exeggcute	MDN
				Tauros	MD
				Hoothoot	MDN
				Noctowl	N
				Ledyba	MDN
				Spinarak	MDN
				Pineco	MDN
				Miltank	MD

Route 39			Pidgeotto	MD
				Rattata	MDN
				Raticate	MDN
				Meowth	N
				Magnemite	MDN
				Exeggcute	MDN
				Tauros	MD
				Hoothoot	MDN
				Noctowl	N
				Ledyba	MDN
				Spinarak	MDN
				Pineco	MDN
				Miltank	MD

Route 40			Tentacool	MDN
				Tentacruel	MDN
				Krabby	MDN
				Kingler	MDN
				Staryu	N
				Corsola	MD
				Shuckle	MD

Route 41			Tentacool	MDN
				Tentacruel	MDN
				Shellder	MDN
				Chinchou	MDN
				Lanturn	D
				Mantine	MDN

Route 42			Rattata	MDN
				Raticate	MDN
				Spearow	MDN
				Fearow	MD
				Ekans		MDN
				Arbok		MD
				Zubat		N
				Golbat	N
				Goldeen	MDN
				Seaking	MDN
				Marill	N
				Aipom		MDN
				Heracross	MDN

Route 43			Pidgeotto	MD
				Raticate	MDN
				Venonat	MDN
				Venomoth	N
				Poliwag	MDN
				Farfetch'd	MD
				Exeggcute	MDN
				Sentret	MD
				Furret	MD
				Hoothoot	MDN
				Noctowl	N
				Pineco	MDN

Route 44			Spearow	MDN
				Poliwag	MDN
				Poliwhirl	MDN
				Bellsprout	MDN
				Weepinbell	MDN
				Lickitung	MD
				Tangela	MDN
				Aipom		MDN
				Heracross	MDN

Route 45			Geodude	MDN
				Graveler	MDN
				Dratini	MDN
				Dragonair	MDN
				Gligar	MDN
				Skarmory	MD
				Phanpy	M
				Donphan	MD

Route 46			Rattata	MDN
				Spearow	MD
				Geodude	MDN
				Phanpy	M

Burned Tower		Rattata	MDN
				Raticate	MDN
				Zubat		MDN
				Koffing	MDN
				Weezing	MDN


Dark Cave			Zubat		MDN
				Golbat	MDN
				Geodude	MDN
				Graveler	MDN
				Goldeen	MDN
				Seaking	MDN
				Wobbuffet	N
				Dunsparce	MDN
				Teddiursa	M
				Ursaring	MD

Ice Path			Zubat		MDN
				Golbat	MDN
				Krabby	MDN
				Jynx		MD
				Shuckle	MD
				Sneasel	N
				Swinub	MD
				Delibird	N

Ilex Forest			Caterpie	MDN
				Metapod	MDN
				Butterfree	MDN
				Weedle	MDN
				Kakuna	MDN
				Beedrill	MDN
				Pidgey	MD
				Zubat		N
				Oddish	N
				Paras		MDN
				Venonat	N
				Psyduck	MDN
				Golduck	MDN
				Poliwag	MDN
				Hoothoot	MDN
				Noctowl	MDN
				Pineco	MDN

Lake of Rage		Venonat	MDN

Mt. Mortar			Rattata	MDN
				Raticate	MDN
				Zubat		MDN
				Golbat	MDN
				Machop	MD
				Machoke	MD
				Geodude	MDN
				Graveler	MDN
				Goldeen	MDN
				Seaking	MDN
				Marill	MDN

National Park		Caterpie	MDN
				Metapod	MDN
				Butterfree	MDN
				Weedle	MDN
				Kakuna	MDN
				Beedrill	MDN
				Pidgey	MD
				Nidoran F	MD
				Nidoran M	MD
				Paras		MDN
				Venonat	MDN
				Psyduck	N
				Scyther	MDN
				Pinsir	MDN
				Hoothoot	N
				Ledyba	M
				Spinarak	N
				Sunkern	D

Ruins of Alph		Poliwag	MDN
				Natu		MDN
				Wooper	MDN
				Quagsire	MDN
				Unown		MDN
				Smeargle	MD

Silver Cave			Golbat	MDN
				Parasect	MDN
				Golduck	MDN
				Poliwag	MDN
				Poliwhirl	MDN
				Graveler	MDN
				Onix		N
				Goldeen	MDN
				Seaking	MDN
				Magmar	MD
				Misdreavus	N
				Ursaring	MD
				Larvitar	MD
				Pupitar	MD

Slowpoke Well		Zubat		MDN
				Golbat	MDN
				Slowpoke	MDN
				Slowbro	MDN
				Goldeen	MDN
				Seaking	MDN

Sprout Tower		Rattata	MDN
				Gastly	N

Tin Tower			Rattata	MDN
				Gastly	N
				Suicune	MDN
				Ho-oh		MDN

Union Cave			Rattata	MDN
				Raticate	MDN
				Sandshrew	MD
				Zubat		MDN
				Golbat	MDN
				Tantacool	MDN
				Tentacruel	MDN
				Geodude	MDN
				Onix		N
				Krabby	MDN
				Kingler	MDN
				Goldeen	MDN
				Seaking	MDN
				Staryu	N
				Lapras	N	(Fridays)
				Wooper	MDN
				Quagsire	MDN
				Corsola	MD

Whirl Islands		Zubat		MDN
				Golbat	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Seel		MDN
				Krabby	MDN
				Kingler	MDN
				Horsea	MDN
				Seadra	MDN
				Lugia		MDN

Kanto:

Route 1			Pidgey	MD
				Rattata	MDN
				Raticate	N
				Sentret	MD
				Furret	MD
				Hoothoot	N

Route 2			Caterpie	MD
				Butterfree	MD
				Pidgey	MD
				Pidgeotto	MD
				Pikachu	MD
				Hoothoot	N
				Noctowl	N
				Ledyba	M
				Ledian	M
				Spinarak	N
				Ariados	N

Route 3			Rattata	MDN
				Raticate	MDN
				Spearow	MD
				Ekans		MD
				Arbok		MD
				Sandshrew	MD
				Clefairy	N
				Zubat		N

Route 4			Rattata	MDN
				Raticate	MDN
				Spearow	MD
				Ekans		MD
				Arbok		MD
				Sandshrew	MD
				Clefairy	N
				Zubat		N


Route 5

Route 6 			Rattata	MD
				Raticate	MDN
				Jigglypuff	MDN
				Meowth	N
				Psyduck	MDN
				Golduck	MDN
				Poliwag	MDN
				Abra		MDN
				Bellsprout	MDN
				Magnemite	MDN
				Drowzee	N
				Snubbull	MD
				Grannbull	MD

Route 7			Rattata	MD
				Raticate	MD
				Spearow	MD
				Jigglypuff	MDN
				Meowth	N
				Persian	N
				Murkrow	N
				Snubbull	MD
				Houndour	N

Route 8 			Pidgeotto	MD
				Jigglypuff	MDN
				Meowth	N
				Growlithe	MD
				Abra		MDN
				Kadabra	MDN
				Haunter	N
				Noctowl	N
				Snubbull	MD

Route 9			Rattata	MDN
				Raticate	MDN
				Spearow	MD
				Fearow	MD
				Zubat		N
				Venonat	N
				Venomoth	N
				Marowak	MD
				Goldeen	MDN
				Seaking	MDN

Route 10			Raticate	MDN
				Spearow	MD
				Fearow	MD
				Zubat		N
				Venonat	N
				Venomoth	N
				Voltorb	MDN
				Marowak	MD
				Goldeen	MDN
				Seaking	MDN
				Electabuzz	MDN

Route 11			Pidgeotto	MD
				Rattata	MD
				Raticate	MDN
				Meowth	N
				Magnemite	MDN
				Drowzee	N
				Hypno		N
				Snorlax	MDN
				Noctowl	N
				Hoppip	MD

Route 12			Pidgeotto	MD
				Nidorina	MD
				Nidorino	MD
				Venonat	N
				Venomoth	N
				Tentacool	MDN
				Tentacruel	MDN
				Chansey	MDN
				Noctowl	N
				Hoppip	MD
				Quagsire	N
				Qwilfish	MDN

Route 13			Pidgeotto	MD
				Nidorina	MD
				Nidorino	MD
				Venonat	N
				Venomoth	N
				Tentacool	MDN
				Tentacruel	MDN
				Chansey	MDN
				Noctowl	N
				Hoppip	MD
				Quagsire	N
				Qwilfish	MDN

Route 14			Nidorina	MD
				Nidorino	MD
				Venonat	N
				Venomoth	N
				Tentacool	MDN
				Tentacruel	MDN
				Chansey	MDN
				Noctowl	N
				Hoppip	MD
				Skiploom	MD
				Quagsire	N
				Qwilfish	MDN

Route 15			Pidgeotto	MD
				Nidorina	MD
				Nidorino	MD
				Venonat	N
				Venomoth	N
				Tentacool	MDN
				Tentacruel	MDN
				Chansey	MDN
				Noctowl	N
				Hoppip	MD
				Quagsire	N
				Qwilfish	MDN

Route 16			Fearow	MD
				Grimer	MD
				Muk		MD
				Murkrow	N
				Slugma	D

Route 17			Fearow	MD
				Grimer	MD
				Muk		MD
				Slugma	D


Route 18			Fearow	MD
				Grimer	MD
				Muk		MD
				Slugma	D


Route 19			Rattata	MDN
				Raticate	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Shellder	MDN
				Krabby	MDN
				Kingler	MDN
				Staryu	N
				Chinchou	MDN
				Lanturn	D
				Corsola	MD

Route 20			Rattata	MDN
				Raticate	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Shellder	MDN
				Krabby	MDN
				Kingler	MDN
				Staryu	N
				Chinchou	MDN
				Lanturn	D
				Corsola	MD

Route 21			Rattata	MDN
				Raticate	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Shellder	MDN
				Tangela	MDN
				Mr. Mime	MD
				Chinchou	MDN
				Lanturn	D

Route 22			Rattata	MDN
				Spearow	MD
				Fearow	MD
				Poliwag	MDN
				Poliwhirl	MDN
				Ponyta	MD
				Doduo		MD

Route 24			Caterpie	MD
				Metapod	M
				Butterfree	MD
				Oddish	N
				Gloom		N
				Venonat	N
				Abra		MDN
				Bellsprout	MDN
				Weepinbell	MDN
				Goldeen	MDN
				Seaking	MDN
				Sunkern	D

Route 25			Caterpie	MD
				Metapod	M
				Butterfree	MD
				Pidgey	MD
				Pidgeotto	MD
				Oddish	N
				Venonat	N
				Abra		MDN
				Bellsprout	MDN
				Weepinbell	MDN
				Goldeen	MDN
				Seaking	MDN
				Hoothoot	N

Route 26			Raticate	MDN
				Ekans		MDN
				Arbok		MD
				Sandslash	MD
				Tentacool	MDN
				Tentacruel	MDN
				Ponyta	MD
				Doduo		MD
				Shellder	MDN
				Exeggcute	MDN
				Hoothoot	MDN
				Noctowl	N
				Chinchou	MDN
				Lanturn	D
				Quagsire	N
				Pineco	MDN

Route 27			Raticate	MDN
				Ekans		MDN
				Arbok		MD
				Tentacool	MDN
				Tentacruel	MDN
				Ponyta	MD
				Doduo		MD
				Dodrio	MD
				Shellder	MDN
				Exeggcute	MDN
				Hoothoot	MDN
				Noctowl	N
				Chinchou	MDN
				Lanturn	D
				Quagsire	N
				Pineco	MDN

Route 28			Arbok		MD
				Golbat	N
				Poliwag	MDN
				Poliwhirl	MDN
				Ponyta	MD
				Rapidash	MD
				Doduo		MD
				Dodrio	MD
				Tangela	MDN

Diglett Cave		Diglett	MDN
				Dugtrio	MDN

Mt. Moon			Sandshrew	MD
				Clefairy	MDN
				Zubat		MDN
				Paras		MDN
				Geodude	MDN

Rock Tunnel			Zubat		MD
				Golbat	N
				Machop	MD
				Machoke	MD
				Geodude	MDN
				Haunter	N
				Onix		N
				Cubone	MD
				Marowak	MD
				Kangaskhan	MD

Tohjo Falls			Raticate	MDN
				Ekans		MDN
				Arbok		MD
				Zubat		MDN
				Golbat	MDN
				Tentacool	MDN
				Tentacruel	MDN
				Ponyta	MD
				Slowpoke	MDN
				Doduo		MD
				Shellder	MDN
				Exeggcute	MDN
				Goldeen	MDN
				Seaking	MDN
				Hoothoot	MDN
				Noctowl	N
				Chinchou	MDN
				Lanturn	D
				Quagsire	N
				Pineco	MDN

Victory Road		Sandslash	MD
				Golbat	MDN
				Graveler	MDN
				Onix		N
				Rhyhorn	MD
				Rhydon	MD

======================================================================
5) Day Siblings
======================================================================

On certain days of the week, members of the Day Siblings will be in certain
places. If you find them and talk to them, they'll give you special items
that will raise your Pokemon's attacks. Here's the siblings and where they
are.

Sunny of Sunday: Route 37, gives you Magnet.
Monica of Monday: Route 40, gives you Sharp Beak
Tuscany of Tuesday: Route 29, gives you Pink Bow.
Wesley of Wednesday: Lake of Rage, gives you Black Belt.
Arthur of Thursday: Route 36, gives you Hard Rock.
Freida  of Friday: Route 32, gives you Poison Barb
Santos of Saturday: Blackthorn City, gives you Spell Tag

======================================================================
6) In Game Pokemon Trades
======================================================================

Bellsprout/Onix in Violet City.
Abra/Machop on the 5th floor of the Goldenrod Department Store.
Dragonair(female)/Dodrio in Blackthorn City
Dugtrio/Magneton in the Power Plant
Chansey/Aerodactyl on Route 14
Haunter/Xatu in the Pewter City Pokecenter

======================================================================
7) Items
======================================================================

Can Be Used In Battle
---------------------

Berry - A self-restore item (10HP, hold)
Berry Juice - Restores Pokemon HP by 20.
Berserk Gene - Boosts Attack but causes confusion.
Bitter Berry - A self-cure for confusion. (hold)
Black Belt - Boosts Fighting-type moves. (hold)
Blackglasses - Powers up Dark-type moves. (hold)
Bright Powder - Lowers the foe's accuracy. (hold)
Burnt Berry - A self-cure for freezing. (hold)

Charcoal - Powers up Fire-type moves. (hold)

Dragon Fang - Powers up Dragon-type moves. (hold)
Dragon Scale - A rare Dragon-type item.

Focus Band - May prevent fainting. (hold)

Gold Berry - A self-restore item. (30HP, hold)

Hard Stone - Powers up Rock-type moves. (hold)

Ice Berry - A self-heal for a burn. (hold)

King's Rock - May make the foe flinch. (hold)

Leftovers - Restores HP during battle. (hold)
Light Ball- An odd, electrical orb. (hold)
Lucky Punch - Ups critical hit ratio of Chansey.

Magnet - Boosts Electric-type moves. (hold)
Metal Coat - Powers up Steel-type moves. (hold)
Metal Powder - Raises Defense of Ditto. (hold)
Mint Berry - A self-awakening for sleep. (hold)
Miracle Seed - Powers up Grass-type moves. (hold)
Miracleberry - Cures all status problems. (hold)
Mysteryberry - A self-restore for PP. (hold)
Mystic Water - Powers up Water-type moves. (hold)

Nevermeltice - Powers up Ice-type moves. (hold)

Pink Bow - Powers up Normal-type moves. (hold)
Poison Barb - Powers up Poison-type moves. (hold)
Polkadot Bow - Powers up Normal-type moves. (hold)
Przcureberry - A self-cure for paralysis. (hold)
Psncureberry - A self-cure for poison. (hold)

Quick Claw - Raises 1st strike ratio. (hold)

Scope Lens - Raises critical hit ratio. (hold)
Sharp Beak - Powers up Flying-type moves. (hold)
Silver Powder - Powers up Bug-type moves. (hold)
Soft Sand - Raises up Ground-type moves. (hold)
Spell Tag - Powers up Ghost-type moves. (hold)
Stick - An ordinary stick. Sell low.

Thick Club - A bone of some sort. Sell low.
Twistedspoon - Powers up Psychic-type moves. (hold)

TM's/HM's
---------

TM 01 Dynamic-Punch
TM 02 Headbutt
TM 03 Curse
TM 04 Rollout
TM 05 Roar
TM 06 Toxic
TM 07 Zap Cannon
TM 08 Rock Smash
TM 09 Toxic
TM 10 Hidden Power
TM 11 Sunny Day
TM 12 Sweet Scent
TM 13 Snore
TM 14 Blizzard
TM 15 Hyper Beam
TM 16 Icy Wind
TM 17 Protect
TM 18 Rain Dance
TM 19 Giga Drain
TM 20 Endure
TM 21 Frustration
TM 22 Solarbeam
TM 23 Iron Tail
TM 24 Dragonbreath
TM 25 Thunder
TM 26 Earthquake
TM 27 Return
TM 28 Dig
TM 29 Psychic
TM 30 Shadow Ball
TM 31 Mud-Slap
TM 32 Double Team
TM 33 Ice Punch
TM 34 Swagger
TM 35 Sleep Talk
TM 36 Sludge Bomb
TM 37 Sandstorm
TM 38 Fire Blast
TM 39 Swift
TM 40 Defense Curl
TM 41 Thunderpunch
TM 42 Dream Eater
TM 43 Detect
TM 44 Rest
TM 45 Attract
TM 46 Thief
TM 47 Steel Wing
TM 48 Fire Punch
TM 49 Fury Cutter
TM 50 Nightmare

HM 01 Cut: Return the Farfetch'd to its owner in Ilex Forest.
HM 02 Fly: Get from girl outside Cianwood Gym after beating Chuck.
HM 03 Surf: Get from the old man after defeating the Kimono Girls.
HM 04 Strength: Get from the man in the Olivine Cafe.
HM 05 Flash: Get by defeating the Elder at the top of Sprout Tower.
HM 06 Whirlpool: Get in the Rocket Underground after knocking out the
	Electrodes.
HM 07 Waterfall: Get in the Ice Cave.

Recovery
--------

Antidote - Cures poisoned Pokemon.
Awakening - Awakens sleeping Pokemon.

Burn Heal - Heal burned Pokemon.

Elixer - Restores PP of all moves by 10.
Energy Root - Restores Pokemon HP by 200. Bitter.
Energy Powder - Restores Pokemon HP by 50. Bitter.
Ether - Restores PP of one move by 10.

Fresh Water - Restores Pokemon HP by 50.
Full Heal - Eliminates all status problems.
Full Restore - Fully restores HP & status.

Heal Powder - Cures all status problems. Bitter.
Hyper Potion - Restores Pokemon HP by 200.

Ice Heal - Defrosts frozen Pokemon.

Lemonade - Restores Pokemon HP by 80.

Max Elixer - Fully restores the PP of one Pokemon.
Max Ether - Fully restores PP of one move.
Max Potion - Fully restores Pokemon HP.
Max Revive - Fully restores a fainted Pokemon.
Moomoomilk - Restores Pokemon HP by 100.

Parlyz Heal - Heals paralyzed Pokemon.
Potion - Restores Pokemon HP by 20.

Ragecandybar - Restores Pokemon HP by 20.
Revival Herb - Revives fainted Pokemon. Bitter.
Revive - Restores a fainted Pokemon to 1/2 HP.

Sacred Ash - Fully revives all fainted Pokemon.
Soda Pop - Restores Pokemon HP by 60.
Super Potion - Restores Pokemon HP by 50.

Stat Enhancement
----------------

Calcium - Ups Special stats of one Pokemon.
Carbos - Raises Speed of one Pokemon.

Dire Hit - Ups critical hit ratio.

Guard Spec - Prevents stat reduction. (1BTL)

HP Up - Raises the HP of one Pokemon.

Iron - Raises defense of one Pokemon.

PP Up - Raises max PP of a selected move.
Protein - Raises attack of one Pokemon.

Rare Candy - Raises level of a Pokemon by one.

X Accuracy - Raises accuracy. (1BTL)
X Attack - Raises attack. (1BTL)
X Defend - Raises defense. (1BTL)
X Special - Raises special stats. (1BTL)
X Speed - Raises speed. (1BTL)

Balls
-----

Fast Ball - A ball for catching fast Pokemon.
Friend Ball - A ball that makes Pokemon friendly.

Great Ball - A ball with a decent success rate.

Heavy Ball - A ball for catching heavy Pokemon.

Level Ball - A ball for lower-level Pokemon.
Love Ball - A ball for catching the opposite gender.
Lure Ball - A ball for Pokemon hooked by a rod.

Master Ball - The best ball. It never misses.
Moon Ball - A ball for Moonstone evolvers.

Park Ball - The Bug-Catching Contest ball.
Poke Ball - An item for catching Pokemon.

Ultra Ball - A ball with a high rate of success.

Important
---------

Basement Key - Opens doors.
Bicycle - A collapsible bike for fast movement.
Blue Card - The card which keeps points of key-word.

Card Key - Opens shutters in the Radio Tower.
Clear Bell - Makes gentle ringing.
Coin Case - Holds up to 9,999 game coins.

Good Rod - A good rod for catching Pokemon.

Itemfinder - Checks for unseen items in the area.

Lost Item - The Pokedoll lost by the Copycat.

Machine Part - A machine part for the Power Plant.
Mystery Egg - An egg obtained from Mr. Pokemon.

Old Rod - Use by water to fish for Pokemon.

Pass - A ticket for the Magnet Train.

Rainbow Wing - A mystical feather of rainbow colors.
Red Scale - A scale from the red Gyarados.

S.S. Ticket - A ticket for the S.S. Aqua.
Secret Potion - Fully heals any Pokemon.
Silver Wing - A strange, silver-colored feather.
Squirt Bottle - A bottle used for watering plants.
Super Rod - The best rod for catching fish.

Other
-----

Amulet Coin - Doubles monetary earnings. (hold)

Big Mushroom - A rare mushroom. Sell high.
Big Pearl - A big, beautiful pearl. Sell high.
Blk Apricorn - A black apricorn.
Blu Apricorn - A blue apricorn.
Brick Piece - A rare chunk of brick.

Cleanse Tag - Helps repel wild Pokemon.

Eon Mail - Eevee-print mail. (hold)
Escape Rope - Use for escaping from caves, etc.
Everstone - Stops evolution. (hold)
Exp. Share - Shares battle exp. points. (hold)

Fire Stone - Evolves certain kinds of Pokemon.
Flower Mail - Flower-print mail. (hold)

Gold Leaf - A strange, gold-colored leaf.
Gorgeous Box - Open it and see what's inside.
Grn Apricorn - A green apricorn.

Leaf Stone - Evolves certain kinds of Pokemon.
Liteblue Mail - Dratini-print mail. (hold)
Lovely Mail - Heart-print mail. (hold)
Lucky Egg - Earns extra Exp. points. (hold)

Max Repel - Repels weak Pokemon for 250 steps.
Moon Stone - Evolves certain types of Pokemon.
Morph Mail - Ditto-print mail.
Music Mail - Natu-print mail.

Normal Box - Open it and see what's inside.
Nugget - Made of pure gold. Sell high.

Pearl - A beautiful pearl. Sell low.
Pnk Apricorn - A pink apricorn.
Poke Doll - Use to escape from a wild Pokemon.
Portrait Mail - Mail featuring the holder's likeness.

Red Apricorn - A red apricorn.
Repel - Repels weak Pokemon for 100 steps.

Silver Leaf - A strange, silver-colored leaf.
Slowpoke Tail - Very tasty. Sell high.
Smoke Ball - Escape from wild Pokemon. (hold)
Star Piece - A hunk of red gem. Sell very high.
Stardust - Pretty, red sand. Sell high.
Sun Stone - Evolves certain kinds of Pokemon.
Super Repel - Repels weak Pokemon for 200 steps.
Surf Mail - Lapras-print mail. (hold)

Thunderstone - Evolves certain kinds of Pokemon.
Tiny Mushroom - An ordinary mushroom. Sell low.

Up-Grade - A mysterious box made by Silph Co.

Water Stone - Evolves certain kinds of Pokemon.
Wht Apricorn - A white apricorn.

Ylw Apricorn - A yellow apricorn.

======================================================================
8) Trees
======================================================================

Berry: Routes 29, 30, 38
Bitter Berry: Routes 31, 1
Black Apricorn: Routes 37
Blue Apricorn: Routes 37
Burnt Berry: Routes 44, Fuchsia City
Ice Berry: Routes 36, 26, Pewter City
Mint Berry: Routes 39, Pewter City
Przcureberry: Violet City, Routes 8
Psncureberry: Routes 30, 33, 2
Red Apricorn: Routes 37
Wht Apricorn: Azalea Town

======================================================================
9) Pokemon Moves
======================================================================

Absorb: A Grass-type attack. It adds half the HP it drained from the
	  target to the attackers HP

Acid: A Poison-type attack. Has a one-in-ten chance of lowering the
	targets Defense.

Acid Armor: Melts the user's body for protection. A move that sharply
	      raises Defense.

Aeroblast: A powerful Flying-type attack. It often becomes a critical
	      hit.

Agility: A special move that greatly boosts the user's Speed. Normally
	   used up to three times.

Amnesia: A move that increases the user's Spcl. Def. stat. It is
	   usually used up to three times.

Ancient Power: A Rock-type attack. This prehistoric move may boost all
		   of the user's stats.

Attract: Infatuates targets, making it hard for them to attack foes of
	   the opposite gender.

Aurora Beam: An Ice-type attack. Has a one-in-ten chance of reducing
	 the target's Attack power.

Barrage: Several spheres are thrown consecutively at the target to
	   inflict damage.

Barrier: Instantly forms a barrier between the user and the opponent.
	   Defense is increased.

Baton Pass: A move that transfers the user's status changes to the
	next Pokemon when switching.

Beat Up: A Dark-type attack. The user's fellow party Pokemon appear to
	   pummel the target.

Belly Drum: A move that allows the user to consume half of its own HP
	in order to maximize its Attack.

Bide: The user waits for several turns. At the end, it returns double
	the damage it received.

Bind: Traps and squeezes the target over several turns. The target
	cannot move while under attack.

Bite: A bite made using sharp fangs. This may cause the opponent to
	flinch , and it might not attack.

Blizzard: The strongest Ice-attack. Has a one-in-ten chance of
	    freezing the target.

Body Slam: A Normal-type attack. Has a one-in-three chance of
	     paralyzing the target if it hits.

Bone Club: A physical attack using a bone as a club. If it connects,
	     it may cause the target to flinch.

Bone Rush: A Ground-type attack. The attacker uses a bone to club the
	     foe two to five times.

Bonemerang: A boomerang made of bone is thrown to inflict damage
		twice, on the way out and on return.

Bubble: A Water-type attack. Has a one-in-ten chance of reducing the
	  target's Speed.

Bubblebeam: A Water-type attack. Has a one-in-ten chance of reducing
	the target's Speed.

Curse: Raises Attack and Defense at the expense of Speed. It works
	 differently for the Ghost type.

Defense Curl: Raises the user's Defense. Can normally be used up to
	  six times in a row.

Dig: The attacker digs underground in the first turn, then pops up in
     the next turn to attack.

Double Team: Creates illusionary copies of the user. They disorient
	 the enemy, reducing its accuracy.

Dynamicpunch: A Fighting-type attack. Inaccurate but guaranted to
	  confuse the opponent if it hits.

Extreme Speed: An attack that always strikes first. It can be learned
	   by only a few Pokemon.

Flame Wheel: A Fire-type attack. Has a one-in-ten chance of inflicting
		 a burn on the target.

Flash: Blinds the target with a bright flash of light, reducing the
	 opponent's accuracy.

Future Sight: A special Psychic-type attack. It strikes the target two
		  turns after it is used.

Glare: Transfixes the enemy with terrifying sharp eyes, frightening it
	 into paralysis.

Ice Punch: A special Ice-type attack. Has a one-in-ten chance of
	     freezing the target.

Icy Wind: An Ice-type attack. It is guaranteed to reduce the target's
	    Speed if it hits.

Kinesis: A special move of bending spoons to confound the enemy. Maks
	   the user harder to hit.

Leer: A move that lowers the target's Defense. Useful against tough,
	armored Pokemon.

Mimic: A move for learning on of the opponent's moves, for use during
	 that battle only.

Protect: Completely foils an opponent's attack. If used consecutively,
	   its success rate decreases.

Psybeam: A Psychic-type attack. Has a one-in-ten chance of making the
	   target confused.

Psychic: A Psychic-type attack. Has a one-in-ten chance of lowering
	   the target's Spcl. Def. rating.

Rain Dance: Summons rain for five turns. While it is raining, the
	power of Water-type moves increases.

Razor Wind: A two-turn attack witht he wind attack in the second turn.
		Learned by many Flying types.

Roar: A terrifying roar that drives the target away. The opposing
	trainer must use a new Pokemon.

Sludge Bomb: A Poison-type attack. Has a one-in-three chance of
		 leaving the target poisoned.

Spider Web: Sticky strings that prevent the target from escaping until
		the attacking Pokemon is gone.

Strength: A very powerful Normal-type attack. Also used for moving
	    obstacles like boulders.

Supersonic: A special Normal-type move. Supersonic sound waves are
	      used to confuse the target.

Swagger: A move that infuriates and confuses the opponent, but it
	   increases the target's attack.

Swift: A Normal-type attack. It is highly accurate, so it can be
	 counted on to inflict damage.

Thief: A Dark-type attack. The attacking Pokemon may steal an item
	 held by the target.

Toxic: A move that badly poisons the target. The amount of poison
	 damage increases every turn.

Waterfall: A Water-type attack. Hits with a blow packing the power of
	     fish traveling up waterfalls.

Zap Cannon: An Electric-type attack. Inaccurate but is guaranteed to
	cause paralysis if it hits.


Thanks to everyone involved in making the great Pokemon games.

Thanks to Jeff "CJayC" Veasey for hosting my guides. You all shall worship
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