Question from Aurawarrior
How do I beat Elite 4 #4 and CHAMP easiest way??
I always get beat by the Houndoom and I cant beat the champion because his pokemon take at least 150 on me and im level 50-70 with all pokemon i fight with.
I have a Venusaur, Articuno, Marowak, Nido( boy), Snorlax, and Jolteon.
How do u get Magmar?
Top Voted Answer
Espeon: Psybeam, Bite, <two moves of your choice> -- This requires a little preparation, but it's well worth it. To get this moveset, level Eevee up to L30 (learns Bite), then evolve it to Espeon before L36 (learns Psybeam). This will provide you a Dark attack for Will and Psychic throughout. I know, I know, you beat Will fine...but Biting Espeon keeps your other Pokemon fresh for Karen. In fact, you can probably beat everyone up until Karen with just this Espeon, so it's definitely a wise investment.
Alakazam: Psychic, Fire Punch, Thunderpunch, Recover -- The poor man's Espeon, in this case; I generally prefer Alakazam, actually, but here Espeon works a bit better thanks to Bite. Then again, 'Kazam has a wider range of elements it can hurt, so...maybe not. If you want, you can replace Recover with Ice Punch for maximized ouchies.
Machamp: Cross Chop, Karate Chop, Earthquake, Fire Blast -- This takes a little time to set up (namely getting Fire Blast; Fire Punch is a weaker but viable substitute), but it's well worth it. Cross Chop will wreck Umbreon, killing it in one hit (!!!) with a critical...oh, and it has a higher-than-usual critical hit rate. Karate Chop is there when Cross Chop runs out of PP; Cross Chop has only 5 PP, and you may end up needing Machamp earlier, so you have this as insurance. Earthquake provides an effective counter to Gengar; in the same way, Fire Punch is a counter to Vileplume. In fact, if you can conserve Cross Chop, you can probably get away with Thunderpunch or Ice Punch to get Murkrow and be able to sweep Karen. Machamp is a thing to behold in GSC, and should be the answer to a tough battle against Karen.
Starmie: Ice Beam, Thunderbolt, Recover, Psychic -- This will require help from the Crystal Move Tutor and/or Pokemon RBY, but if you can get this you win instantly. It hits everything not named Jynx or Forretress for super-effective damage in the first three matches, and it can solo Lance and win pretty easily. Recover will guarantee that it stays around long enough to do the things it's capable of.
Lapras: Surf, Ice Beam, Confuse Ray, Body Slam -- Lapras provides an easier-to-prepare alternative to Starmie, sacrificing a stranglehold on the first three opponents to gain dominance of the last two. Well, OK, Gengar and Umbreon can take a couple of hits from it and Houndoom and Charizard may try to give it fits, but Starmie's not as effective against all of those sans Charizard and Gengar anyway, plus the other Pokemon Karen has. Be warned; it is a tank, but it doesn't have world-class Speed at all, and it may need a healing item or two if you intend to take on Aerodactyl, Charizard, and Houndoom as well as the other Pokemon Karen/Lance has, but it's well worth it. [NOTE: If you don't have it, it will only be available Friday in Union Cave. Try to get as far down in the cave as possible before Friday so you know your way around.]
Magmar: Flamethrower, Thunderpunch, Psychic, Confuse Ray -- Here's a good Fire type to use. It's not particularly effective against Karen and Lance, but its strength lies in keeping the other Pokemon fresh by sweeping the first three trainers on its own. The only Pokemon it can't hit for a one-hit KO is Onix -- and Onix fails anyway, so you might be able to get it in two hits with Psychic. It can come in relief against Gyarados (watch the Water attack that'll come if you don't one-hit KO), Aerodactyl (watch Rock Slide), Charizard, Vileplume, Gengar, and Murkrow as well. If you have Crystal, though, it can be the best anti-Elite 4 Pokemon in the game -- breed with Machamp for Cross Chop (replace Confuse Ray), and you can kill everything but the Dragons. Very nice, and somewhat overlooked, Pokemon.
If you cna give me your team, I'll make more specific adjustments.
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I'm probably gonna need some clarification here -- what Pokemon do you have? Your party is by far and away the biggest factor in deciding how you're going to defeat the Elite 4.
Karen: Right when you thought it was getting easy, huh? Karen's easily the most difficult of the Elite 4. Her forte is the Dark type, and save for one specific Pokemon mentioned later, it's really difficult to beat her if you can't overpower her with levels. Umbreon is her lead, a pure Dark type, and as I mentioned earlier, surviving a nuclear bomb is not out of the question for this toughie. Fortunately, it can't attack worth anything, but with Confuse Ray and Sand-Attack, it can sure stay alive for a while (and in the case of Confuse Ray, it can let you attack yourself for it -- not fun). Odds are a one-hit KO is out of the question, so go for a 2-3 turn kill and hope you don't get wrecked too much in the meantime. The next one listed is Vileplume, but she typically saves it for last, and with good reason -- it's terrible. Any half-decent Fire Pokemon -- you did save the Fire attacks from earlier, right? -- will KO it on a single hit, or else not take much damage in return. Gengar is the third one in order, but it typically shows up right after Umbreon bites the dust. Gengar, with a turn or two, can really be nasty with Curse -- but if you hit first with a strong Ground or Psychic attack, it often ends up killing itself inadvertently with Curse. Murkrow is next, and it's not very difficult; Fighting, the usual bane of Dark-types, won't be effective because Murkrow's also Flying, but that means your Electric attacks will beat it easily. Houndoom's a beast to deal with; it hits hard and fast, and it's at a pretty nice level for that time of the game (L47). It's Dark and Fire, but more importantly, its defensive stats are pretty bad; the problem is outdamaging it, because it WILL damage you. The best solution is a pure-Water type, but the two best in-game Water types are not only hybrids, but Psychic and Ice hybrids -- meaning that they can't neutralize its strong hits as well. If you can find a strong pure-Water type, that works best, but using a Fighting-type and eating Flamethrowers isn't too bad a strategy. It's not very strong defensively, really; it's only difficult thanks to its strong attacks. Her party: Umbreon, Vileplume, Gengar, Murkrow, Houndoom
Champion: Easily the most difficult of all five. (Yeah, I know -- I said Karen was the toughest of the Elite 4. But the Champ's not in the Elite 4. =P) All of his Pokemon have Flying as a type, but they're all hybrids (as all Flying types in this game are), and of them, three neutralize the Electric weakness as well. Fortunately, Gyarados, his lead, doesn't; it's dead in a single Electric attack because its other type is weak to Electric as well (lol Water/Flying). Typically, Aerodactyl comes out next. First note: No, you can't get Rock Slide on Aerodactyl without Gameshark. Yeah, it's cheap, but it comes with the territory. Anyway, despite its other type being Rock, and despite its ability to *learn* Earthquake, this Aerodactyl lacks Earthquake, so the Electric type will likely be the best again; it'll probably take a beating from Rock Slide because Electrics' Defense typically is bad, but they should KO Aerodactyl before it can really get going. After that, the trio of Dragonites usually show up, and any Ice attack will get 'em good; they're Dragon/Flying (no way) and thus Ice hits a double-weakness. Finally, Charizard hits hard with Flamethrower, but a strong Electric or Water attack will handle him without much trouble.
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the easiest manner of killing the entire elite four with no problem and the champion right after is:
begin by choosing the water pokemon totodile, and only level him up. you can catch other pokemon, but you will only use your partner for battles. Do not evolve him either, not until you learn hydro pump. That one move is not so important actually, but its optional, you will learn it anyway.
when you get a chance, buy ice punch at golden rod- kills flying, bug, and dragon types. its probably the best move in the game in the hands of a water pokemon.
Do not teach it surf, it just takes up space. Again, this is optional.
Once you learn slash- probably level 30, you'll more or less feel invincible, that means you're halfway there.
slash, ice punch, ( a water move), and whatever else you want- and you have the elite four in your pocket.
by the time you reach them you should be level 58, no problem. and even if you're not you shouldn't have a problem with any of them. Slash should one-hit anyone, if not then a water attack should bode just as well.
You can continue this trend if you want, but there isn't much else training you can do with that guy; all the trainers won't give much experience points. The rest of the adventure can be used to focus on the rest of your party.
Why wouldn't you want Surf?
Magmar can be found in the basement of the Burnt Tower in Ecruteak City.
I beat them easily by having a Lv-100 typlotion all the moves you want but i told you
give him/her an fire punch
sorry for the mispeld words hehehehe but im sure if only typlotion is the pokemon the that pokemon can win
and sorry if this faq is busted just try and try
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