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    FAQ/Walkthrough by ChaosDemon

    Version: 1.04 | Updated: 04/19/03 | Printable Version | Search This Guide

    
    ==============================================================================
    
                            Yu-Gi-Oh! Dark Duel Stories (GBC)
                                     FAQ/Walkthrough
    
                       Written by ChaosDemon(chaosdemon007@yahoo.ca)
    
                            Update Info: Ritual Section Added
    
                                      Version 1.04
                                Last revised 2K2/08/31
                 Latest revisions of this document may always be located at:
                                 http://www.gamefaqs.com
    
    ==============================================================================
    
    =----------------=
    =Legal Disclaimer=
    =----------------=
    This document was _originally_ typed up in Vancouver B.C., Canada and posted
    by GameFAQs(http://www.gamefaqs.com).   Copyright 2002 Tony J. Tso.  All
    rights reserved.  Nothing that appears in this document may be reproduced in
    whole or in part without the expressed written(or typed up) consent of Tony
    J. Tso, copyright owner.  By even opening this text file, you instantly agree
    to obey this disclaimer.  You may not use this document with/on any kind of
    printing device(s).  If you wish to host this document on your website/
    magazine/ please drop me a line at: chaosdemon007@yahoo.ca, or AIM me at
    ChaosDemon007, OR MSN me with the address chaosdemon007@yahoo.ca.  This FAQ
    may NOT be sold for profit(s).  However, if you want to sell this guide _for_
    me (meaning I get all the profit) that is allowed.  Thanks for reading and
    enjoy the rest of the  guide!
    
    The Following sites has permission to post all of my FAQs:
    GameFAQs (http://www.gamefaqs.com)
    Neoseeker (http://www.neoseeker.com)
    
    
        Yu-Gi-Oh! is a Registered trademark of Kazuki Takahashi.
        Game Boy Color is a registered trademark of Nintendo.
        All Card Names are Registered trademarks of Konami.
        MegamanX is not affiliated with Nintendo or Konami.
        ChaosDemon is in no way affiliated with Nintendo or Konami.
        GameFAQs is Copyright(1995-2002) Jeff "CJayC" Veasy.
    
    ==============================================
    ----------------Please Note!!!----------------
    ==============================================
    - I have changed my email, it's now: chaosdemon007@yahoo.ca
      So please update your address book if you have me saved.
    
    =-------=
    =Updates=
    =-------=
    2K2/08/13 - All right, I added everything that was submitted through e-mail,
    and umm... that's it for today.  Smell ya.
    
    2K2/07/15 - Well, many Fusions have been sent in and added to the collection.
    So, if you haven't already, do so, I love contributions.  Oh yeah, I apologize
    if it takes me a long time to add your info., it's just, I need a bigger
    update to send into CJayC, so if you don't see it at first, it'll be on later.
    
    2K2/06/09 - I've added many Fusions that were submitted through e-mail.
    Thanks everyone.  Also, I've inserted a couple more decks into the
    Deck Showcase, check them out.  So, join the pack and send in
    some information! -- Hmm... that sounds kinda lame, doesn't it?
    
    On a side note, please, PLEASE, get your computer checked for the
    infamous Klez virus.  As along with the useful submitted info. was
    the idiotic Klez.
    
    If you don't know what Klez is, just ask CJayC (don't do this literally).
    
    So, scan your computer for Klez!!!
    
    =-----------------=
    =Table of Contents=
    =-----------------=
    Version History...................I**
    Game Basics......................II
      1. How to Play
      2. Dueling
      3. Card Notes
    Walkthrough.....................III
       -Stage 1-
      1. Yugi
      2. Tristan
      3. Joey
      4. Mai
      5. Mako
       -Stage 2-
      1. Esp Roba
      2. Rex
      3. Dexter(Weevil)
      4. Pandora
      5. Seeker
      6. Kaiba
       -Stage 3-
      1. Paradox
      2. Ishizu
      3. Slysheen
      4. P. Seto
     -Final Stage-
      1. DarkNite
    Strategy.........................IV
    Card Codes........................V
    Card Info........................VI
    1. Card Ratings
    2. Deck Showcase
    Gameshark Codes.................VII*
    Fusion List....................VIII
    Card Combos......................IV
    Expansion Duelists................V
    1. Yami Yugi
    2. Nitemare
    3. Shadi
    4. Yami Bakura
    5. Marik
    Rituals..........................VI
    1)What are they?
    2)How do I summon a Ritual
    3)What are some of more powerful rituals?
    Elemental Info..................VII
    Frequently Asked Questions.....VIII
    Contacting Info.................VIV
    Credits.........................VV
    
    * Coming soon!
    ** Moved Down
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                   G A M E   B A S I C S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          There are many things to learn in this innovative game, so we better
    start off with small stuff.  Game Basics: Here we come!
    
    =------------How to Play-----------=
    
     ------
    | Duel |
     ------
        |     ----------
      Select | Not Sure |
      Opponent----------
        |
    Edit Deck
     -----------       ----------
    | Edit Deck |     | Not sure |
     -----------       ----------
          |
    [Chest]
           [Card List]
    
     -------------       -----------
    | Status page |     | Your Name |
     -------------       -----------
    
     ----------------
    | Enter Password |
     ----------------
    
    ------------------------------------------------------------------------------
                                            Duel
    ------------------------------------------------------------------------------
    Once you pick Duel, you must then pick the opponent you want to fight.  You
    should always fight from the left side of the screen all the way to the
    bottom.
    
    ------------------------------------------------------------------------------
                                         Edit Deck
    ------------------------------------------------------------------------------
          There are two options in this catergory: One is the chest, this allows
    you to add cards to your Deck.  The other is Card List, this allows you to
    remove cards from your deck.
    
    To remove a card
    ----------------
    * Highlight the name of the card
    * Press the A button on it
    * Pick the bottom option
    
    To add a card
    -------------
    * Highlight the name of the card
    * Press the A button on it
    * Pick the bottom option
    
    ------------------------------------------------------------------------------
                                        Status Page
    ------------------------------------------------------------------------------
          There isn't a whole lot of info on this page (yet).  All I know is this
    allows you to see your name.
    
    UPDATE: Here an example Status Page:
    
    Resume <-- Resume Game
    
    Name: Yugi <-- Your Name
                   __
    Link-up Battles  |- This will tell how many Link Cable battles you've played.
          One      --
    
    Duelst Level <-- This tells you what level you're at.
    73
    
    Deck Capacity <--Your deck capacity tells you how many points you're allowed
    715              to have.  If you use many high-star cards, you will use up
                     a lot of Deck Capacity.  If you use lower star cards, you
                     will use up less Deck Capacity.
    
    NOTE: If you hit right on the control pad at this screen, you'll be taken to
    the records page.
    
    EXAMPLE:
    Tristan
    5 Battles           5 Wins
    
    Yugi
    13 Battles         13 Wins
    
    Mako
    6 Battles           6 Wins
    
    Mai
    24 Battles         24 Wins
    
    Joey
    5 Battles           5 Wins
    
    ------------------------------------------------------------------------------
                                         Your Name
    ------------------------------------------------------------------------------
          Self Explanatory.
    
    ------------------------------------------------------------------------------
                                       Enter Password
    ------------------------------------------------------------------------------
          In this screen, you can enter eight digits to obtain a card without
    earning it.  I'm not sure if the cards locked are "earnable", but I think they
    are.  You can obtain all the powerful Cards by entering a simple eight digit
    password...Won't this damage your pride, even just a little bit?
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                           Dueling
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
         ------------Layout--------------
               -Opponent's Cards-
              __ __ __ __ __
             |  |  |  |  |  | <-- Opponent's Hand(Inactive)
             |__|__|__|__|__|
              __ __ __ __ __
             |  |  |  |  |  | <-- Opponent's Party(Active)
             |__|__|__|__|__|
    
              __ __ __ __ __
             |  |  |  |  |  | <-- Your Party(Active)
             |__|__|__|__|__|
              __ __ __ __ __
             |  |  |  |  |  | <-- Your Hand(Inactive)
             |__|__|__|__|__|
    
       Card Options
       ------------
       * Attack - Attack the opposition.  You must select a target.  Puts the
                  Duelist at risk of being attacked.
       * Defend - Switch to Defense Mode; If your defense is 1000 and the opponent
         is attacking you with 200 attack, difference(800)  will hurt the
    Duelist's
         LP.
         Your Duelist can not be hurt in this mode.
       * Effect - Use your Card's Effect Power
       * Sacrifice - Sacrifice this card in order to summon high stars Cards(refer
         to Duel Notes)
    
       Options
       -------
       * Press "B" button to activate
       * Detail - See cards
       * Discard - Throw away a card
       * End turn - End your turn
    
    
       Duel Notes(Rules)
       -----------------
       * You may summon up to _5_ Cards to duel
       * You may have _5_ Cards in your hand
       * Each Card may attack any opposition card in the party
       * Once the Party is taken out, you may attack the Duelist's LP
       * Each Duelist has 8000LP
       * In order to summon a 5-6 star Card, you must _Sacrifice_ one card
       * In order to summon a 7-8 star Card, you must _Sacrifice_ two cards
       * You may only summon one monster per turn.
       * If you attack a card who has 1000Attack/1000Defense with 200 attack, you
         will only end up dealing damage to you
    
    -----CARD EXAMPLE----
    
    NAME: Dark Magician
        _________
       |         |     Level: *******(7)
       |[Card's  |   Card ID: 35
       | Photo]  |      Cost: 26
       |         |    Attack: 2500
       |         |   Defense: 2100
       |         |
       |_________|
    
    Stars: This will tell how many cards you'll need to OFFER in order to summon
    this card.  (Refer to the Card Options)
    
    Card ID: The number of the this card.
    
    Cost: This will lower your Card Capacity.  For example, if you have 3000 Card
    Capacity, and you put in, say, the Dark Magician, your Capacity will be
    lowered to 2974.
    
    Attack: How much attack this card has.*
    
    Defense: How much defense this card has.*
    
    * When you choose Defend, your LP becomes the Defense rating.  Additionally,
    if you don't switch modes, your LP will be
    
    -----DEMO MATCH-----
    You
    ---
    1)Summon Card
    
    Opponent
    --------
    1)Summon Card
    
    You
    ---
    2)Attack(500)
    
    Opponent
    --------
    2)Defend(200)
    
    [Takes out Card]
    
    You
    ---
    3)Summon Card
    
    Opponent
    --------
    3)Summon Card
      - Defend(1000)
    
    You
    ---
    4)Attack(500)
      - Because the Defending Card has 1000 points, the 500 damage will come to
        you.
    
    Opponent
    --------
    5)Summon Card
      - Attack 600
    
    [Takes out Card]
      - Attack 600(on Duelist, no Cards out)
    
    (more to be added)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                         Card Notes
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
      * There are many cards out there, find not the most powerful; but the best
      * Card Combos are the way to go
      * If you find it to hard to win, use the nice Passwords :)
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                   W A L K T H R O U G H
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          Before you build that invincible deck, you're going to need some good
    cards to do that!  And to get those good cards, you'll have to beat many, many
    good duelists.
    
          Have no fear, though, ChaosDemon is with you ever step of the way.  From
    the start to the finish, you'll find walkthrough for everyone you can fight
    in the game.
    
    Walkthrough Notes
    -----------------
    * Your Duelist level will be promoted regardless of the outcome
    * If you win, you'll be awarded a card
    * If you lose, you won't lose a card
    * It's important that you don't exceed your Deck Capacity(refer to Game
      Basics)
    * Defeat each Duelist five (or more) times to progress to the next level
    * You may only have forty(40) Cards in your deck -- no more, no less
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                          Stage 1
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          The most basic stage there is -- Stage 1!  There isn't a whole lot of
    strategy needed to win these battles.  You must beat each duelist at least 5
    times to progress on to the next stage.  The same strategy will work for this
    stage over and over again.
    
    NOTE: You may want to keep a chart somewhere to insure that you won't forget
    how many times you've beaten whom.
    
    Example:
    Yugi - 3
    Tristan - 2
    Joey - 4
    Mai - 5(completed)
    Mako - 3
    
    ------------------------------------------------------------------------------
                                          Yugi
    ------------------------------------------------------------------------------
    -Powerful Cards summoned-
    None
    
    -Suggested Cards-
    Flame Swordsman
    Silver Fang
    
    Hidden Technique: Discard Cards to give Duelist more Energy(LP)
    
    
          Yugi's deck consists of only 200 Attack/Defense(for the most part). Just
    summon at least three Cards to battle; it may be best to have the whole party
    out for a quick win.  Yugi's cards won't be able to deal much damage on you --
    take advantage of that: Instead of playing a defensive came, you'll want to
    get a quick start -- attack with your most powerful cards.
    
    ------------------------------------------------------------------------------
                                         Tristan
    ------------------------------------------------------------------------------
    >> "I have strong cards.  Beat me to get them."
    
    -Powerful Cards summoned-
    None
    
    -Suggested Cards-
    Flame Swordsman
    Silver Wolf
    Fort Pro[tector]
    
          This guy just reeks in his battles.  His cards are bad ones, he doesn't
    have any attack (or defense), he just stinks.  Add the tree to your collection
    then to your deck to win him easily.  Use the same strategy you've used
    against Yugi.
    
    ------------------------------------------------------------------------------
                                          Joey
    ------------------------------------------------------------------------------
    -Power Cards Summoned-
    Red Eyes Black Dragon
    
    
    -Suggested Cards-
    Knight of FireX2
    Silver Wolf X3
    Fort Pro[tector]
    Dark Magician
    Magnet
    
          The battles start to heat up now.  This guys has Red Eyes[Black Dragon],
    one of the best Cards out there.  For that, you'll need Dark Magician to back
    up your cards.  As soon as the Red Eyes[Black Dragon] comes in, you'll need to
    hope you have either two Flame Swordsman or a Dark Magician; anything less and
    you'll go out pretty quickly.  Without the powerhouse, Red Eyes[Black Dragon],
    this guy is pretty much just another pushover.  He has many Hane cards -- a
    little too many.  If the opportunity comes, set Magnet to Defend; he'll be
    there for a long time.  Follow the strategy [and things will turn out fine!]
    
    ------------------------------------------------------------------------------
                                           Mai
    ------------------------------------------------------------------------------
    >> "Japanese Text; not in ASCII format."
    -Powerful Cards summoned-
    Harpy Lady Sisters
    
    -Suggested Cards-
    Knight of FireX2
    Silver Wolf X3
    Fort Pro[tector]
    Dark Magician
    Magnet
    ID - 222(Not in ASCII Format)
    Summoned Skull
    Fungi - WILL MAKE THE BATTLE VERY EASY!!!
    
          Now here's a battle that gets quite interesting.  She is a fairly
    powerful Duelist with many good cards.  She's all right, but she isn't _so_
    good.  She has a card who's attack/defense ratings are 1500+ -- if she can
    draw that card, make sure you have a good card to battle it(someone like the
    Flame Swordsman).  Also, she has a card that has 1000 Attack and 1100 Defense
    --
    this card seems to counter your attacks if you don't strike with 1000 Attack.
    You're going to have to put together a good group of cards to beat her -- use
    800+ Attack Cards.
    
    
    ------------------------------------------------------------------------------
                                           Mako
    ------------------------------------------------------------------------------
    >> "Japanese Text; not in ASCII format."
    -Powerful Cards summoned-
    Whale Thing(3055 - 2800)(possible Fusion)
    
    -Suggested Cards-
    Knight of FireX2
    Silver Wolf X3
    Fort Pro[tector]
    Dark Magician
    Magnet
    ID - 222(Not in ASCII Format)
    Summoned Skull
    Blue Eyes [White Dragon]
    
          This guy has a Card who has 3055 damage (more powerful than Blue Eyes
    White Dragon!) once he gets that card summoned, this is pretty much over. So
    you have to come out strong -- a quick start is usually the key to victory.
    Have the above cards handy for a speedy-victory.  Remember, do not summon the
    powerful cards very early in the match!  Use the weaker cards and eventually
    move into Summoned Skull types.
    
    =-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-
                                        Stage 2
    =-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-=-==-=-=-
    
    ------------------------------------------------------------------------------
                                        Esp Roba
    ------------------------------------------------------------------------------
    -Suggested Cards-
    Knight of FireX2
    Silver Wolf X3
    Fort Pro[tector]
    Dark Magician
    Magnet 2
    ID - 222(Not in ASCII Format)
    Summoned Skull
    Dark Elf
    
    
          This guy isn't a challenge at all, if you have the right cards, that is.
    He'll summon some OK cards to battle, but that is as far as he'll go.  First
    off, you'll want to have the Dark Elf in this battle.  If he summons the 1400
    card, you'll be able to take it out with the reliable Dark Elf (And in my
    opinion, THE most reliable).  There isn't a whole lot of strategy needed for
    this, so just remember to get a good start (again).
    
    ------------------------------------------------------------------------------
                                          Rex
    ------------------------------------------------------------------------------
    Type: Dinosaur Cards
    
    -Suggested Cards-
    Knight of FireX2
    Silver Wolf X3
    Fort Pro[tector]
    Dark Magician
    Magnet 2
    ID - 222(Not in ASCII Format)
    Summoned Skull
    Dark Elf
    
    
          The battles begin to get tougher now.  He'll try and use all the
    cards he can to take you out.  The Dark Elf will be the key in this battle,
    have it summoned as soon as you can.  His team of cards will consist mostly of
    1000+ Attack monsters, so be careful.  If you can, bring in a 2000 defender
    and set it to Defend -- this will favour you in the long run.
    
    ------------------------------------------------------------------------------
                                      Weevil (Dexter)
    ------------------------------------------------------------------------------
    (It's not his real name, but this guy just reminds me of Dexter from "Dexter's
    Lab" sooooooooo badly.)
    
    Type: Bug (Plant)
    
    -Suggested Cards-
    Dark Elf
    Summoned Skull
    
          This guy will Fuse many cards to make his weaklings more powerful.  So,
    to deal with him, along with his monsters, you'll need to use many 2000+
    Cards.  Someone like the Dark Elf and Summoned Skull will fit into this battle
    perfectly.  Anything less and you'll go down in...bug juice.  Also, his cards
    _can_ go up to 1500/2000 Attack, so be aware of that.
    
    ------------------------------------------------------------------------------
                                          Pandora
    ------------------------------------------------------------------------------
    Type: Dark/Fiend
    
    -Suggested Cards-
    Gazelle
    Time Wizard
    
          This guy can be a snap if you have any Light Cards drawn, so add a
    couple of them to your deck.  If you don't have any Light Cards, this battle
    will be one heck of a ride.  You see, his cards have a lot of Attack/Defense,
    so you'll have to play type advantage in these situations.  Unless you have
    some over-powering Cards of your own(Summoned Skull/Dark Magician), you'll
    need some Light Cards.
    
    ------------------------------------------------------------------------------
                                         Seeker
    ------------------------------------------------------------------------------
    Type: Earth/Aqua
    Style: Defensive
    
    -Suggested Cards-
    Icicle Plant(Construction)
    Thousand Dragon(Time Wizard Effect + Baby Dragon)
    Summoned Skull
    Dark Magician
    Harpie Lady Sisters
    Any Wind Card
    Harpie Lady
    
          This guy will play a rather defensive game, he'll summon thick skinned
    Earth monsters.  What you want to do is prepare some an attacking party while
    the Seeker is defending.  So, summon a card then End Your Turn without
    attacking.  As soon as you draw a Wind Elemental Card, take out the monster
    with the highest defense rating.  Then, continue your assault.
    
    ------------------------------------------------------------------------------
                                        Kaiba
    ------------------------------------------------------------------------------
    Type: Shadow/Aqua/Fiend/Earth/Light/Forest
    Style: Power
    
    -Powerful Cards Summoned-
    Blue Eyes White Dragon
    Blue Eyes Ultimate Dragon(Ritual)
    
    -Suggested Elements-
    - Shadow
    - Wind
    
    
          Here's the best of the best in this stage.  He'll summon some pretty
    powerful cards, so you'll have to have some rather defensive cards in your
    deck to deal damage to his Life Points.  As soon as he draws the Blue Eyes
    White Dragon, you'll have to counter with a Shadow type -- that's right -- the
    pathetic Wretched Ghost can be used to take out one of the most powerful cards
    in the game.  The only strategy is: hit him hard and fast.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                          Stage 3
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          The going gets tougher now...
    
    ------------------------------------------------------------------------------
                                          Paradox
    ------------------------------------------------------------------------------
    Type: Light
    
    -Suggested Cards-
    Dark Elf
    Acid Trap Hole
    Bell Billcount(Construction: 26,7)
    
    -Powerful Cards Summoned-
    Brain Control(Trap)
    
          This guy isn't all strong, all you need to do is attack him with strong
    cards.  The usual strategy will always work: hit him hard and fast.  He'll
    occasionally use Brain Control to control your cards, watch out for that.  Get
    a couple of the Acid Trap Hole cards and set them up to deal with the Devine
    (no weakness) types.
    
    Wrap up in brief:
    - Get off to a good start
    - Use the Trap Holes often
    - Look out for the Brain Control
    
    ------------------------------------------------------------------------------
                                           Ishizu
    ------------------------------------------------------------------------------
    Type: Light(for the most part)
    
    -Suggested Cards-
    Summoned Skull(for a quick victory)
    Dark Elf
    Acid Trap Hole
    Dark Hole
    
          Her deck features many female cards(?) to duel.  She'll bring in those
    Devine elements to deal with you, so you'll have to have those Trap Hole Cards
    ready.  Also, she has the mighty Swords of Rrevealing Light card.  With this
    annoying little piece of paper, you won't be able to attack in three turns!
    However, that doesn't mean you can't prepare some pleasant Trap Holes to
    attack...Here's the crucial part, you MUST get out to a good start this time,
    it's an absolute MUST, the longer this battle goes, the more it'll tilt to
    her favour.  She'll also use the Spell Biding Circle; lowering your Cards'
    stats 500 each.
    
    Wrap-up
    - Look out for the Devine Elements
    - Use Acid Trap Hole often
    - Use Dark Hole to relieve of the Devine Types
    - When necessary, don't bring in very powerful cards
    
    ------------------------------------------------------------------------------
                                         Slysheen
    ------------------------------------------------------------------------------
    Type: Fiend
    
    -Suggested Cards-
    Gazelle...
    Acid Trap Hole
    Dark Hole
    Bellie...26,7
    Icicle Plant
    
          This guy's deck is filled with Fiend and Shadow types, so bring in the
    Light and Dreams types.  He plans to take over the world, and only beating
    him five times can you stop him.  There's only two strategies that can help
    you in this struggle: Use the Acid Trap Hole to set up big assaults on his
    Life Points, and get off to a quick start.
    
    ------------------------------------------------------------------------------
                                          P. Seto
    ------------------------------------------------------------------------------
    Type: Multiple
    
    -Suggested Cards-
    Any card with 1600+ Attack will do
    
          He wields the Change of Heart Card -- in case you don't know -- this
    could be the most lethal card in the whole Yu-Gi-Oh! game.  You see, this
    Change of Heart card will put (most likely) YOUR most POWERFUL card against
    YOU (You can't believe how I felt when he took control of my Summoned Skull).
    The deal is, he's going to take advantage of one your powerful cards, there's
    doubt about that, but no matter what, you have to keep your cool! You must
    destroy the card he'd taken, so don't be afraid to do that.  His deck also
    has many Trap cards in them, so you must counter by assaulting him with the
    Acid Trap Hole and Dark Hole cards.  The final battle in Stage 3 -- Can you
    deal with one of the biggest egos in the game?
    
    Recap:
    - Use Acid Trap Hole a LOT
    - Powerful cards are the way to go
    - "Conquer your Cards" - Change of Heart WILL be used
      o This can(and will) change the WHOLE tide of the battle
    - Take all advantages -- Destroy Monsters QUICKLY
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                         Final Stage
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    ------------------------------------------------------------------------------
                                          DarkNite
    ------------------------------------------------------------------------------
    
    -Suggested Cards-
    King Deadbeast(Construction; 13,0)
    CentipedMino(6,4)
    QuickdrawMantis(1,6)
    BambooPlant(8,9)
    Cardinal Alligator(23,22)
    Acid Trap Hole
    
          Basically, this guy will attack you with many Trap cards.  An example is
    the Change of Heart, this card is practically used by everyone in Egypt.  Now
    he doesn't really weaknesses, so you'll have to do to him what you have did
    to everyone else: Get off to a good start.  I can't stress this enough: you'll
    have to damage the opponent quickly if you want to win.
    
    (Check Expansion Duelists for the low-down on the Duelists after DarkNite)
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                       E X P A N S I O N    D U E L I S T S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    
    ------------------------------------------------------------------------------
                                       Yami Yugi
    ------------------------------------------------------------------------------
    -Suggested Cards-
    Summoned Skull
    Acid Trap Hole
    Megamorph
    Time Wizard
    Baby Dragon
    Mystical Elf
    Dian Keto
    Crush Card
    Change of Heart
    
          Well, you should recognize this guy from the show, right?  He's the
    "shadow" side of the regular Yugi.  Basically, all you have to do is beef up
    your regular cards using Megamorph or the like, and then strike him.
    You should, however, look out for his stronger cards like Gaia the Fierce
    Knight, Gaia the Dragon Champion, Summoned Skull, and the Dark Magician.
    
          To really own this guy, throw in the Change of Heart in your deck, he
    really has no way to counter it.
    
    NOTE:  Facing Yami Yugi is the ideal way to receive rare and powerful cards.
    
    ------------------------------------------------------------------------------
                                         Shadi
    ------------------------------------------------------------------------------
    Code to Access: 70592699
    
          To own her, use the Un-Marik deck, but make remove the three Dian Keto
    for 3 Cursebreaker, as she will use a Magic card called "Shadow Spell" very
    rapidly.
    
    
    Chaos' Un-Marik Deck (Using this Deck: 5-0 against Shadi)
    --------------------
    Level 4 Monsters
    2 Dark Elf
    3 Jirai Gumo
    2 Bell Bilcount (Construction; 26,7)
    Icicle Plant (Construction 24,9)
    Astonish count (Construction; 4,7)
    King Dead (Construction; 13,8)
    Mechanicalchacer
    CentipedeMino (Construction; 6,4)
    QuickDraw Mantis (Construction; 1,6)
    Bambo Plant (Construction; 8,9)
    CardinalAlligator (Construction; 23,22)
    SlugBeast (Construction; 21,0)
    BladeViper (17,62)
    CornfieldAlligator (Construction; 2,22)
    2 Castle of Dark Illusions
    BlueSkin Lizard (Construction; 36,14)
    Rootlady (Construction; 16,18)
    RootVern (Construction; 16,15)
    
    
    Level 5 & Over
    3 Summoned Skull
    1 Black Skull Dragon
    1 Toon Summoned Skull
    
    Magic & Trap
    2 Crush Card
    2 Acid Trap Hole
    1 Change of Heart
    3 Curse Breaker
    
          Now, use your Jirai Gumo, Dark Elf, and other constructions with over
    2000 attack to strike her hard.  Also, when you get the chance throw in the
    the Summoned Skull or Tooned Skull.  The only real thing she could do to you
    is to use Shadow Spell and then hit your best creatures, but if they manage to
    survive a shot, use the Curse Breaker.  He really is the easiest out of all
    "expansion duelists".
    
    ------------------------------------------------------------------------------
                                        Nitemare
    ------------------------------------------------------------------------------
    Code to Access 43504084
    
          No adjustments needed here, folks.
    
    Chaos' Un-Marik Deck (Using this deck: 7-0 against Nitemare)
    --------------------
    Level 4 Monsters
    2 Dark Elf
    3 Jirai Gumo
    2 Bell Bilcount (Construction; 26,7)
    Icicle Plant (Construction 24,9)
    Astonish count (Construction; 4,7)
    King Dead (Construction; 13,8)
    Mechanicalchacer
    CentipedeMino (Construction; 6,4)
    QuickDraw Mantis (Construction; 1,6)
    Bambo Plant (Construction; 8,9)
    CardinalAlligator (Construction; 23,22)
    SlugBeast (Construction; 21,0)
    BladeViper (17,62)
    CornfieldAlligator (Construction; 2,22)
    2 Castle of Dark Illusions
    BlueSkin Lizard (Construction; 36,14)
    Rootlady (Construction; 16,18)
    RootVern (Construction; 16,15)
    
    
    Level 5 & Over
    3 Summoned Skull
    1 Black Skull Dragon
    1 Toon Summoned Skull
    
    Magic & Trap
    2 Crush Card
    2 Acid Trap Hole
    1 Change of Heart
    3 Dian Keto The Cure Master
    
          Let's face the facts here, the guy isn't the sharpest looking "knife"
    around.  Okay, let's be blunt about this: the man is ugly.  Plain and simple.
    Anyway... if can really own him with the Jirai Gumo, and you've got three of
    'em. :)  He'll occasionally stall with the Swords of Revealing Light or hit
    you with Raigeki, but that shouldn't be a lot since you've got many more
    monsters to him with.
    
    ------------------------------------------------------------------------------
                                       Yami Bakura
    ------------------------------------------------------------------------------
    -
    Code to Access: 07119986
    
    Changes
    -------
    - Blade Viper
    - King Dead
    + 2 Big Shield Gardna
    - 1 Acid Trap Hole
    + 1 Crush Card
    - 1 Dian Keto The Cure Master
    + 1 Dark Hole
    
    Chaos' Un-Marik Deck
    --------------------
    Level 4 Monsters
    2 Dark Elf
    3 Jirai Gumo
    2 Bell Bilcount (Construction; 26,7)
    Icicle Plant (Construction 24,9)
    Astonish count (Construction; 4,7)
    Mechanicalchacer
    CentipedeMino (Construction; 6,4)
    QuickDraw Mantis (Construction; 1,6)
    Bambo Plant (Construction; 8,9)
    CardinalAlligator (Construction; 23,22)
    SlugBeast (Construction; 21,0)
    2 Big Shield Gardna
    CornfieldAlligator (Construction; 2,22)
    2 Castle of Dark Illusions
    BlueSkin Lizard (Construction; 36,14)
    Rootlady (Construction; 16,18)
    RootVern (Construction; 16,15)
    
    
    Level 5 & Over
    3 Summoned Skull
    1 Red Eyes Black Dragon
    1 Toon Summoned Skull
    
    Magic & Trap
    3 Crush Card
    1 Acid Trap Hole
    1 Change of Heart
    2 Dian Keto The Cure Master
    1 Dark Hole
    
          It takes some strategy to win this, folks, and all you have to do is
    outsmart the AI.  It'll take the Big Shield Gardna to do it.  Basically, you
    have to throw out a monster with higher defense than his monsters (and he's
    got
    some strong ones), and force them in defense mode.  Then, you send in the
    Summoned Skull to take them out of the field.
    
          However, once he beefs up his Meteor Black Dragon twice with Megamorph,
    (making it 4500), you'll have to use the Crush Card or Dark Hole to get rid
    of it.
    
          Also, before playing monster every turn, make sure it isn't the
    strongest
    one in your hand, as he's going to use Change of Heart a lot, so be careful.
    
    
    
    ------------------------------------------------------------------------------
                                         Marik
    ------------------------------------------------------------------------------
    Code to Access: 06987398
    
          Folks, this is going to be the toughest opponent in the game, so that's
    why I'm going to share with you my primary deck I like to call:
    
    Chaos' Un-Marik Deck (Using this deck: 5-2 against Marik)
    --------------------
    Level 4 Monsters
    2 Dark Elf
    3 Jirai Gumo
    2 Bell Bilcount (Construction; 26,7)
    Icicle Plant (Construction 24,9)
    Astonish count (Construction; 4,7)
    King Dead (Construction; 13,8)
    Mechanicalchacer
    CentipedeMino (Construction; 6,4)
    QuickDraw Mantis (Construction; 1,6)
    Bambo Plant (Construction; 8,9)
    CardinalAlligator (Construction; 23,22)
    SlugBeast (Construction; 21,0)
    BladeViper (17,62)
    CornfieldAlligator (Construction; 2,22)
    2 Castle of Dark Illusions
    BlueSkin Lizard (Construction; 36,14)
    Rootlady (Construction; 16,18)
    RootVern (Construction; 16,15)
    
    
    Level 5 & Over
    3 Summoned Skull
    1 Red Eyes Black Dragon
    1 Toon Summoned Skull
    
    Magic & Trap
    2 Crush Card
    2 Acid Trap Hole
    1 Change of Heart
    3 Dian Keto The Cure Master
    
    
          See, y'all must think I was a jerk for not replying to those e-mails
    about any duelist after Yami Yugi, but it was for the best.  If you duel Yami
    Yugi, you will be able to receive almost all the cards in that deck.
    
          Now, to beat Marik, you'll have to hit him hard and fast, but he'll
    counter with powerful cards like Raigeki, Change of Heart, and the like.  The
    key here is to jump to a good start and try to bring in the Black Skull Dragon
    (Fuse Summoned Skull and Red Eyes Black Dragon).  Once you have this fellow
    out, continue to eat through his forces until he uses the Change of Heart.
    Once he does, counter with the Crush Card.
    
    
    
    
    * To re-duel Yami Yugi for rare cards - 70715281
    
    ------------------------------------------------------------------------------
    -
          Well, that completes my coverage on the expansion duelists, folks.  I
    hope you liked it.
    
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                    C A R D   C O D E S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    
    UPDATE: All right, I'm adding every card code in my trading card game deck
    into this guide.  I'm not sure which works for this version and which doesn't;
    that's your job to figure out.  Just in case you're wondering, look at
    the bottom left corner of your card to find the code for it.  Anyway, here
    we go:
    
    Also, some of the cards in this list is fairly crappy; those are the cards in
    my "un-used deck", but they are useful in the early game. :)
    
    Another Note *sigh*: I just figured out Shadow Goul and Dian Keto has no
    card code...
    
    NOTE II: To find this card you're lookin' for easily, press Ctrl + F then type
    in its name.
    
    
    
    Card Name         |  ID (In this FAQ; not the game)   | Code
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Gyakutenno Megami               1                      31122090
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Beaver Warrior                  2                      32452818
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dark Magician                   3                      46986414
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Roaring Ocean Snake             4                      19066538
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Summoned Skull                  5                      70781052
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Cyber Saurus                    6                      89112729
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Mystic Clown                    7                      47060154
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Magical Ghost                   8                      46474915
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    De-Spell                        9                      19159413
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Fissure                        10                      66788016
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Baron of the Fiend Sword       11                      86325596
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Yami                           12                      59197169
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ultimate Offering              13                      80604091
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Jirai Gumo                     14                      94773007
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Hane-Hane                      15                      07089711
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Book of Secret Arts            16                      91595718
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Steel Scorpion                 17                      13599884
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Sword of Dark Destruction      18                      37120512
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Blue Winged Crown              19                      41396436
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dian Keto the Cure Master      20                        ----
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Shadow Goul                    21                        ----
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Big Eye                        22                      16768387
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Neo the Magic Swordsman        23                      50930991
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    7 Coloured Fish                24                      23771716
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Reinforcements                 25                      17814387
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Trap Hole                      26                      04206964
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Change of Heart                27                      04031928
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Illusionist Faceless Mage      28                      28546905
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ryu-Kishin Powered             29                      24611934
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    La Jinn The Mystical Genie...  30                      97590747
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Gaia The Fierce Knight         31                      06368038
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Curse of Dragon                32                      28279543
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Monster Reborn                 33                      83764718
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Castle of Dark Illusions       34                      00062121
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Witty Phantom                  35                      36304921
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Great White                    36                      13429800
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Germ Infection                 37                      24668830
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Rogue Doll                     38                      91939608
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The Stern Mystic               39                      87557188
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dark Hole                      40                      53129443
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Mystical Elf                   41                      15025844
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dragon Piper                   42                      55763552
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Giant Soldier of Stone         43                      13039848
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Hunter Spider                  44                      80141480
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Bladefly                       45                      28470714
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ocubeam                        46                      86088138
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Insect Soldiers of the Sky     47                      07019529
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Lady of Faith                  48                      17358176
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Dark Elf                       49                      21417692
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Feral Imp                      50                      41392891
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Wing Dragon, Guardian of Fort..51                      87796900
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Guardian of the Labyrinth      52                      89272878
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ancient Brain                  53                      42431843
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Paralyzing Potion              54                      50152549
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Remove Trap                    55                      51482758
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Celtic Guardian                56                      91152256
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Prevent Rat                    57                      00549481
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Electric Lizard                58                      55875323
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Destroyer Golem                59                      73481154
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Nitawatori                     60                      07805359
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Kojikocy                       61                      01184620
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Claw Reacher                   62                      41218256
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Mega Thunderball               63                      21817254
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Tainted Wisdom                 64                      28725004
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Protector of the Throne        65                      10071456
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Empress Judge                  66                      15237615
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Water Omotics                  67                      02483611
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Trent                          68                      78780140
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Magical Ghost                  69                      46474915
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Bottom Dweller                 70                      81386177
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Mystic Clown                   71                      47060154
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Tongyo                         72                      69572024
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Leogun                         73                      10538007
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Gilta the D. Knight            74                      51828629
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Rabid Horseman                 75                        ---
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Punished Eagle                 76                      74703140
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Jinzo #7                       77                      32809211
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Blackland Fire Dragon          78                      87564352
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Ooguchi                        79                      58861941
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Two-Pronged Attack             80                      93997306
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Waboku                         81                      12607053
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Soul Release                   82                      05758500
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Bickuribox                     83                      25655502
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                  C A R D   L I S T
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    DISCLAIMER: These ratings are in my [not-so-humble] opinon, not yours!  If
    your favourite card received a bad rating, don't go blaming me about it.  So,
    that's about it.  One more thing: These "critiques" are only here to give you
    a ---------basic------ idea about them, not bash them.
    
          This is where you'll receive some "Card Reviews," so to speak.  I'll
    give each card a rating.
    
    Ratings
    -------
        *: Zzzzzzz...This card won't even wake up an opponent.  This is a bad
           card.  Period. (C-)
       **: Better, but not by much.  Average Card.  Average Attacker and Defender.
           (C)
      ***: A good card to use in mild situations.  When the going gets tough,
           switch out.  Good Attacker, but not good defender (or vice versa)(C+)
     ****: Very good card.  Fits in just about every situation there is. A good
           attacker and defender. (B)
    *****: The best possible card.  Will fit in all situations.  Good Attacker and
           Defender.(A)
    
    NOTE: Half(1/2) ratings are only used when it is _very_ neccessary.  You won't
    find many halves in this list.
    
    Critique ID    Card Name     Rating     Short Critique
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1              Blue Eyes     *****      If the duel
                   White Dragon             just isn't
                                            going your way,
                                            this card will
                                            make all the
                                            difference.
    
    2              Summoned       ***       This Card should
                   Skull                    only be used during
                                            "attacking
                                            situations," since
                                            it isn't a good
                                            defender.
    
    3             Dark Magician   ****      The Dark Magician
                                            is probably one of
                                            the best available
                                            cards to use. If you
                                            need to defend, the
                                            2100 Defense points
                                            are more than enough.
    
    4             Magnet 2        ***       Magnet 2 is only here
                                            for defense.  It can
                                            not attack with a bang,
                                            rage, etc...If you need
                                            a card to hold down the
                                            fort, this is the way to
                                            go.
    
    5            Silver Fang      ***       One of the okay cards,
                                            but not one of the
                                            excellent ones.  Silver
                                            Fang only has the ability
                                            to take advantage of the
                                            opponent's mistakes and/or
                                            weaknesses.
    
    6            Flame            ***       A nice addition to any deck.
                 Swordsman                  This card needs a sacrifice
                                            in order to work -- this lowers
                                            the rating.  You should use
                                            the Flame Swordsman in the
                                            beginning of duels; it won't
                                            serve you well when the duel
                                            grows old.
    
    7            Fort            ***1/2     This card is somewhat better
                 Protector                  than average.  It has a nice
                                            attack rating -- this is
                                            important for any battle, it
                                            also has a nice defense at
                                            1200.  Again, use this card
                                            in the beginning of battles
                                            to take advantage.
    
    8            Red Eyes        ****       Here's the card Joey used to
                 Black Dragon               pound you into the ground so,
                                            so many times.  This card
                                            is basically very, very powerful,
                                            but, of course, it still isn't
                                            as power as its brother -- Blue
                                            Eyes White Dragon
    
    9            Fortress Whale     *****   I don't know its proper name,
                                            but I do know Maku uses it.
                                            I'm guessing this guy is a
                                            fusion card.  Firstly, it
                                            has 3055 Attack and 2800
                                            Defense.  That's right --
                                            it can defeat the Blue
                                            Eyes White Dragon.
    
    10           Dark Elf        ****       This card uses only four
                                            stars, and it can deal 2000+
                                            Damage.  However, it only has
                                            800 defense -- your asking,
                                            how come it received such
                                            a high rating?  It is only
                                            at level 4(****), and it has
                                            2000 damage; this means you
                                            don't have to sacrifice anything.
                                            So, in times when you're being
                                            pounded into the ground, summon
                                            this guy to fight back.
    
    11           Exodia The
                 Forbidden One     *        This card is one of the worst
                (User Submitted)            cards he has ever seen.  In
                                            order to use the Effect that
                                            comes with the card(s), you must
                                            draw the five(5) Exodia parts.
                                            And when this Duelist was playing,
                                            it took him 35 turns to draw all
                                            five neccessary cards.
    
    
    12          Change of Heart  *****      Ahh...the card the opponent used
                                            so, so many times to
    
    *^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
    ...more critiques to come!
    
    ------------------------------------------------------------------------------
                                       Deck Showcase
    ------------------------------------------------------------------------------
          Here's where you can find some preset decks for your use.  If you feel
    you have a deck that you want to share, send it to: chaosdemon007@yahoo.ca
    and I'll post it as soon as I can. Meanwhile:
    
    NOTE: When sending in your Deck, please include its Name, Author and
    Deck Capacity(Low, Medium, High).
    
    
    Chaos' Un-Marik Deck
    --------------------
    Author: ChaosDemon
    
    Level 4 Monsters
    2 Dark Elf
    3 Jirai Gumo
    2 Bell Bilcount (Construction; 26,7)
    Icicle Plant (Construction 24,9)
    Astonish count (Construction; 4,7)
    King Dead (Construction; 13,8)
    Mechanicalchacer
    CentipedeMino (Construction; 6,4)
    QuickDraw Mantis (Construction; 1,6)
    Bambo Plant (Construction; 8,9)
    CardinalAlligator (Construction; 23,22)
    SlugBeast (Construction; 21,0)
    BladeViper (17,62)
    CornfieldAlligator (Construction; 2,22)
    2 Castle of Dark Illusions
    BlueSkin Lizard (Construction; 36,14)
    Rootlady (Construction; 16,18)
    RootVern (Construction; 16,15)
    
    
    Level 5 & Over
    3 Summoned Skull
    1 Black Skull Dragon
    1 Toon Summoned Skull
    
    Magic & Trap
    3 Crush Card
    2 Acid Trap Hole
    1 Change of Heart
    3 Dian Keto The Cure Master
    
    
             Name: CHAOS Assault *UPDATED*
        Author(s): ChaosDemon
    Deck Capacity: High
    
    >> "Enter the Demension.  The Chaos Demension."
    
    Cards:
    2 Summoned Skull
    Baby Dragon
    Time Wizard
    Armored Lizard
    Harpie Lady Sisters
    Dark Elf
    Gazelle The King of...
    2 Belll Billcount(construction; 26,7)
    Icicle Plant(construction; 24,9)
    Astonish Count(construction; 4,7)
    D. Human
    King Deadmantis(construciton; 13,6)
    3 Acid Trap Hole(Trap)
    2 Mountain
    Witch of the Black
    Dark Hole(Magic)
    Ryu-kishin Powered
    Gruesome Goo
    Leogun
    Sea Guardian
    Tripwire Beast
    Flying Penguin
    Tyhone
    Dryad
    Mechanicalchaser
    2 Roaring Ocean Snake
    The Immortal of The...
    Clown Zombie
    King Deadbeast(Construction; 13,0)
    CentipedMino(6,4)
    QuickdrawMantis(1,6)
    BambooPlant(8,9)
    Cardinal Alligator(23,22)
    Change of Heart
    
    
    Description:
    NOTE: This deck depends on the power of the Summoned Skull
    
    The name might give you the idea that this deck is used to attack the
    opponent -- and um, that's right!  Create this deck when you need raw power
    to defeat the opponent(s).  Now there's a drawback to this deck: seeing that
    it relies on higher-star level cards, you'll need to do a lot of sacrificing.
    However, went you _do_ get the power cards out there, it's time to kick some
    serious asphault!  Use the Dark Elf as a go-to attacker.
    
    The Deadly Dragons Deck
    Author(s):
    Deck Capacity: High
    
    >> "Challenging me has no results..."
    
    Monsters:
    Meteor Black Dragon
    Red Eyes Black Metal Dragon
    Black Skull Dragon
    Darkfire Dragon
    Celtic Guardian
    Blue Eyes White Dragon
    Axe Raider
    Dragon Zombie
    Mystical Elf
    Blackland Fire Dragon
    Flame Swordsman
    Summoned Skull
    Gaia the Dragon Champion
    Neo the Magic Swordsman
    Alligator's Sword
    Gazelle the King of Dreams
    Toon Summoned Skull
    Dark Elf
    Gemini Elf
    Battle Ox
    Gaia the Fierce Knight
    Blue Eyes Ultimate Dragon
    Jirai Gumo
    Beta the Magnet Warrior
    Mechanicalchacer
    
    Traps:
    Widespread Ruin x2
    Acid Trap Hole x2
    
    Magic:
    Mountain
    Forest
    Sogen
    Change of Heart
    
    Rituals:
    Black Luster Ritual
    
    Constructs:
    Belly LipDemiDead 15,3
    PirateWarrior 48,31
    QuickdrawKaizer 1,30
    Angler Alligator 43,22
    Bell BillCount 26,7
    DaggerEnt 68,10
    
    The Demon Deck
    Author: Rafal Skocz
    Capacity: 1329(high)
    
    Deck:
    Blue Eyes White Dragon
    Mystical Elf
    Baby Dragon
    Time Wizard
    Two Headed King Rex
    KuribohRed
     Eyes Black Dragon
    Castle of Dark Magic
    Darkfire Dragon
    Jirai Gumo
    Jirai Gumo
    La Jinn The Mystical Jennie
    La Jinn The Mystical Jennie
    Gemini Elf
    Dark E;f
    Multiply
    Multiply
    Big Shield
    Big Shield
    Simochi Allergy
    Crush Card Virus
    Chrush Card Virus
    Acid Trap Hole
    Acid Trap Hole
    Invisible Wire
    Harpie Lady
    Dragon Zombie
    Maiden of the Moon
    The Inexpierenced Spy
    Elegant Egotist
    Trap Master
    The Unhappy Maiden
    Yami
    Swords of Revealing Light
    Sparks
    Blue Eyes Ultimate Dragon
    Invisible Wire
    Jirai Gumo
    Dragon Treasure
    Mountain
    
    --Expansion--
    
    All Exodia Parts
    *5 MegaMorph
    Millenium Shield
    *3Anti Raigeki
    Other Monsters
    
    Name: The Ultimate Dragons Deck
    Author: Zergo Megaman
    Capacity required: 1423
    
    Cards:
    Blue-Eyes White Dragon
    Mystical Elf
    Ryu-Kishin Powered
    Winged Dragon #1
    Blackland Fire Dragon
    Battle Ox
    Koumori Dragon
    Cocoon of Evolution
    Dragon Zombie
    Nemuriko
    Darkfire Dragon
    Petit Dragon
    Black Skull Dragon
    One-Eyed Shield Dragon
    Wicked Dragon With Teeth
    La Jinn The Mystic Genie of The Lamp
    Blue-Eyes Ultimate Dragon
    Tripwire Beast
    Dragon Human
    Gemini Elf
    Meteor Black dragon
    Gazelle The King of Dreams
    Big Shield Gardna
    Dunames Dark Witch
    Cyber-Tech Allgator
    Feral Imp
    Baby Dragon
    Time Wizard
    Dragon Piper
    Celtic Guardian
    Faceless Mage
    Karbonal Warrior
    Rogue Doll
    
    Magic Cards
    
    Mountain
    Dragon Treasure
    Restructer Revolution
    Stop Defence
    
    Trap Cards
    
    Crush Card X2
    Acid Trap Hole
    
    
    Known simply as: The Unbeatable Deck
    Author: Prudvi V.
    
    Gate Guardian 3750/3250 Devine, Warrior
    Blue Eyes White Dragon 3000/2500 Light, Dragon
    Blue Eyes Ultimate Dragon 4500/3800 Devine, Dragon
    Summoned Skull 2500/1200 Fiend, Fiend
    Dark Magician 2500/2100 Shadow, Magician
    Meteor Black Dragon 3500/2000 Pyro, Dragon
    Dark Elf 2000/800 Shadow
    Battle Ox 1700/1000 Beast Warrior, Forest
    Celtic Gaurdian 1400/1200 Light, Warrior
    Lajinn The Mystical Genie 1800/1000 Shadow, Fiend
    Cacoon of Evolution 0/2000 Forest
    Castle of Dark Magic 1200/2500 Shadow
    Axe Raider 1700/1200 Earth, Warrior
    Jirai Gumo 2200/100 Forest
    Dunames the Dark Witch 1800/1050 Light, Fairy
    Giant Rock Soldier 1300/2000 Earth, Warrior
    Blue Winged Crown 1600/1200 WingedBeast, Wind
    Mystical Elf 800/2000 Light, Magician
    Big Shield Gardna 100/2600 Earth, Warrior
    Dragon Piper 200/1800 Pyro
    Time Wizard 500/400 Dreams
    Baby Dragon 1200/800 Earth, Dragon
    Kuriboh 200/300 Shadow
    Multiply
    Swords of Revealing Light
    Raigeiki
    Crush Card Virus
    Brain Control
    Stop Defense
    Megamorph
    Change of Heart
    Pot of greed
    Malevolent Nuzzler
    Invigoration
    Dragon Capture Jar
    Wide Spread Ruin
    Acid Trap Hole
    Kunai with Chain
    Dark Piercing Light
    Mountain
    
    Deck Name: None
    Author: DMarkham
    Capacity: 1791 (Low/Medium)
    
    Monsters:
    Panther Warrior
    Harpie Lady
    Koumori Dragon
    Summoned Skull
    Fire Kraken
    Crawling Dragon #2
    Horn Imp
    B. Dragon Jungle
    Faith Bird
    Versago the Destroyer
    Armored Zombie
    Water Omotics
    Uraby
    Ryu-kishin Powered
    The Immortal of Thunder
    D. Human
    Machine King
    Minomushi Warrior
    Beta The Magnet Warrior
    Bio Plant
    Lord of the Lamp
    Tainted Wisdom
    Fiend Sword
    Harpie's Pet Dragon
    Guardian of the Th
    
    Constructs:
    HolyGirl ( 9, 40)
    BaldorgonEskar ( 106, 131)
    Red BeanPurplight ( 78, 104)
    Multi-eyeWybird ( 93, 90)
    BludmaskKatapil ( 102, 75)
    
    Magic:
    Wasteland
    Spellbinding Circle
    Sogen
    Mystical Moon
    Axe of Despair
    Salamandra
    Dark Energy
    
    Trap:
    Invisible Wire
    
    Ritual:
    Resurrection of Chakra
    Hamburger Recipe
    
    Description:
    This deck being worked on.  I'm trying to make the perfect deck, by
    switching out cards and seeing what works well against everyone. I hope to
    achieve a deck near perfection soon.  But in the meantime it is working for
    me fairly well.  I will continue working until I succeed, or my little
    brother wants to play it.
    
    
    
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                              G A M E S H A R K   C O D E S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    ...coming soon
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                 F U S I O N   L I S T
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          Now believe it or not, the first two Fusion Combos I discovered
    unintentionally -- and all in one turn!  Others I've picked up from the
    Boards, friends, etc...
    
    *: If a star marked with "*" means that I discovered 'em ;)
    
    1)Shadow Spector + Swordsman = Zombie Warrior(1200/900)
    
    2)Jinzo #7 + Mystery = Dice Armadillo(1650/1800)[Un-certain]
    
    3)Blue Eyes White Dragon + Blue Eyes White Dragon + Blue Eyes White Dragon =
      Blue Eyes Ultimate Dragon(4500/3800)
    
    4)Red Eyes Black Dragon + Summoned Skull = Black Skull(3600/3000)[Not sure]
    
    5)Mystery + Fungi of the...= Dark World Thorns(1200/900)*
    
    6)Swordsman + Mechanical Spider = Cyber Soldier(1500/1200)*
    
    (The following combinations is thanks to philiamike)
    7)Wretched Ghost + Yamatano Dragon Scroll = Backland Fire Dragon
    
    8)Masked Clown + Cyber Commander = Cyber Soldier
    
    9)Mystic Lamp + Boo Koo = Lord of the Lamp
    
    10)Kaminarikozou + Frog the Jam = Bolt Escargot
    
    11)Boo Koo + Yamatano Dragon Scroll = Lord of Dragons
    
    12)Tainted Wisdom + Baby Dragon = Koumori Dragon
    
    13)Mystic Lamp + Time Wizard = Lord of the Lamp
    
    14)Milus Radiant + Masked Clown = Tiger Axe
    
    15)Muka Muka + Yamatano Dragon Scroll = Stone Dragon
    
    16)Disk Magician + Mysterious Puppeter = Cyber Soldier
    
    17)Milus Radiant + White Dolphin = Tatsunootoshigo
    
    18)Air Marmot of Nefa + Dragon Piper = Flame Cerebrus
    
    19)Mystic Lamp + Phantom Thief = Lord of the Lamp
    (philamike's combos ends here)
    
    20)Witch of the Black + The Immortal of The = Kaminari Attack*
    
    21)Mystic Horseman + Battle Ox = Rabid Horseman*(Well, it's actually from the
       CPU...)
    
    =-------------These Thanks to Yuuku---------------=
    
    22)Shadow Spector + Abyss Flower = Wood Remains
    
    23)Shadow Spector + Barrel Lily = Pumpking the King
    
    24)Wings of Flame + Droll Bird = Mavelus
    
    25)Fusionist + Lala Li-loon or Kaminarkozou = Tripwire Beast
    
    26)Metoer Dragon + Kaminarkozou = Twin-Headed Thuder (2800/2100) Its
    attack/defense is better then Red eyes b dragon.
    
    27)Dark Gray + Happy lover = Fusionist
    
    28)Meda Bat + Yamatano Dragon scroll = Koumori Dragon
    
    29)Fusionist + Greenkappa = Tiger Axe
    
    30)Fusionist + Turtle Racoon = Turtle Tiger
    
    =-------This one thanks to MANY people -Sorry, folks, I don't remember
    all your names Thanks Everyone!----------=
    
    31)Gaia The Fierce Night + Curse of Dragon = Gaia The Dragon Champion
    
    32)Metoer Dragon + Red Eyes Black Dragon = Metoer Black Dragon*
    
    <-------This one thanks to William;---------->
    33)Nekogal #1 + Dunames Dark Witch = GARVAS
    
    34)Dice Armadillo = Cyber Soldier + Milus Radiant
    
    35)Cockroach Knight (800/900) = Trap Master + Bladefly
                       Swordsman from a F... + Bladefly
                       Swordsman from a F... + Leghul
    
    36)Armored Zombie = Trap Master + Magical Ghost
    
    37)Corroding Shark = Shadow Specter + White Dolphin
    
    38)B. Dragon Jungle = Yamatano Dragon Sc. + Abyss Flower
                       Metal Dragon + Darkworld Thorns
    
    39)Bolt Escargot = Puru-Turun + Kaminarikozou
    
    40)Giga-Tech Wolf = Jinzo #7 + Milus Radiant
    
    41)Tiger Axe = Trap Master + Air Marmot of Nefa
                Masked Clown + Sleeping Lion
    
    42)Cyber Soldier = Jinzo #7 + Swordsman from a F...
                    Trap Master + Giga-Tech Wolf
    
    43)Darkworld Thorns = Fungi of the Musk + Monster Eye
                       Hiro's Shadow Sc + Fungi of theMusk
    
    44)Twin-Headed Thunder Dragon = B. Dragon Jungle +
    Electric Lizard
    
    45)Thunder Dragon = Kaminarikozou + Koumori Dragon
    
    <-------This one thanks to Epyon0318-------->
    46)Thunder+ Kazejin + Suijin = Gate Guardian (3750/3400)
    
    <-------These thanks to Chris DeBring-------->
    47)1)Sinister Serpent + Abyss Flower = Snakeyas
    
    48)Bone Mouse + Milus Radiant = Shadow
    
    49)Swordsman + Shadow Specter = Zombie Warrior
    
    50)Masked Clown + Mech Mole Zombie = Zombie Warrior
    
    51)Masked Clown + Shadow Specter = Zombie Warrior
    
    52)Yamatano Dragon Sc + Frog The Jam = Spiked Seadra
    
    53)Muka Muk + Wind Dragon #1 = Stone Dragon
    
    <-------The following comprehensive chart thanks to Daniel B.------->
    ARMORED ZOMBIE ATK:1500 DFN:0
    Invader of the Thr + Fire Reaper
      | |   || | | | | + The 13th Grave
    The 13th Grave     + Masked Clown
    | |  ||   | |      + Trap Master
    
    DRAGON ZOMBIE ATK:1600 DFN:0
    'The 13th Grave' + Darkfire Dragon
    Fire Reaper	 + Yamatano  |  |  Sc
    
    COCKROACH KNIGHT ATK:800 DFN:900
    Bladefly   + Masked Clown
    Gale Dogra + Trap Master
    
    CORRODING SHARK ATK:1100 DFN:700
    White Dolphin + Mech Mole Zombie
    
    WOOD REMAINS ATK:1000 DFN:900
    'Fire Reaper'    + Abyss Flower
    Mech Mole Zombie +  | |    ||
    
    CHARUBIN THE FIRE ATK:1100 DFN:800
    'Fire Reaper' + Masked Clown
    ' ||   |  | ' + Mysterious Puppeteer
    
    DRAGON STATUE ATK:1100 DFN:900
    Yamatano Dragon Sc + Trap Master
       ||     |  |  || + Masked Clown
       ||     |  |  || + Mysterious Puppeteer
    
    DARKWORLD THORNS ATK:1200 DFN:900
    Fungi of the Musk + Mystery Hand
     | |  || | |  ||  + Monster Eye
    
    WOW WARRIOR ATK:1250 DFN:900
    White Dolphin      + Trap Master
     | |    | |        + Masked Clown
    Enchanting Mermaid + Mysterious Puppeteer
        ||       | |   + Masked Clown
    
    TIGER AXE  ATK:1300 DFN:1100
    Air Marmot of Nefa   + Masked Clown
     ||  |  |  ||  ||    + Trap Master
    Griffore	     +  ||   |  |
    Obese Marmot of Nefa +  ||   |  |
     | |   |  |  ||  ||  + Masked Clown
    
    BLACKLAND FIRE DRAGON ATK:1500 DFN:800
    Yamatano Dragon Sc + Wretched Ghost
      |  |    |  |  || + Dark King of the A
    Dragon Statue	   +  ||   ||  || | | A
    
    GIGA-TECH WOLF ATK:1200 DFN:1400
    Jinzo #7 + Obese Marmot of Nefa
    
    BEAN SOLDIER ATK:1400 DFN:1300*
    Abyss Flower + Masked Clown
     | |    ||   + Mysterious Puppete
     | |    ||   + 'Invader to the Thr'
     | |    ||   + Trap Master
    Snakeyashi   +  ||    ||
    
    
    KOUMORI DRAGON ATK:1500 DFN:1200*
    Yamatano Dragon Sc + Mech Mole Zombie
      |  |    |  |  || + 'The 13th Grave'
      |  |    |  |  || + Jinzo #7
      |  |    |  |  || + Obese Marmot of Nefa
    
    BOLT ESCARGOT ATK:1400 DFN:1500
    Kaminarikazou + Star Boy
    
    SPIKE SEADRA ATK:1600 DFN:1300
    Turu-Purun + Yamatano Dragon Sc
    
    TATSUNOOTOSHIGO ATK:1350 DFN:1600
    White Dolphin      + Griffore
     | |    | |        + Mystic Horseman
    Enchanting Mermaid + Obese Marmot of Nefa
       |  |      | |   + Griffore
    
    MISAIRUZAME ATK:1400 DFN:1600
    White Dolphin      + Mechanical Spider
     | |    | |        + Jinzo #7
    Enchanting Mermaid +  | |  ||
    
    CYBER SOLDIER ATK:1500 DFN:1700
    Jinzo #7 + Masked Clown
     | |  || + Invader of the Thr
    Cyber Raider + Blast Juggler
    
    FLOWER WOLF ATK:1800 DFN:1400
    Abyss Flower + Obese Marmot of Nefa
    Snakeyashi   +  | |   |  |  ||  ||
    
    QUEEN OF AUTUMN LE ATK:1800 DFN:1500*
    Ill Witch + Bean Soldier
    | |  | |  + Abyss Flower
    
    FLAME SWORDSMAN ATK:1800 DFN:1600
    Trap Master + Fire Kraken
    Fire Reaper + Kojikocy
    
    DICE ARMADILLO ATK:1650 DFN:1800
    Griffore + Jinzo #7
      |  |   + Machine Attacker
    
    METAL DRAGON ATK:1850 DFN:1700
    Machine Attacker    + Koumori Dragon
      | |     |  |      + Darkfire Dragon
      | |     |  |      + Yamatano  |  |  Sc
    Jinzo #7            + Darkfire Dragon
     | |  ||            + Koumori Dragon
    Ancient Tool        + Darkfire Dragon
    Guardian of the Thr + Yamatano  |  |
    
    CURSE OF DRAGON ATK:2000 DFN:1500
    Pumpking the King + Darkfire Dragon
    
    PUMPKING THE KING ATK:1800 DFN:2000
    Abyss Flower + 'The 13th Grave'
    Bean Soldier + Fire Reaper
    Snakeyashi   +  ||   |  |
        ||       + The 13th Grave
    
    NEKOGAL #2 ATK:1900 DFN:2000
    Obese Marmot of Nefa + Ill Witch
    Mystic Horseman      + | |  | |
     | |   |  |  ||  ||  + Invader of the Thr
    
    SWORD ARM OF DRAGON ATK:1750 DFN:2030
    Invader of the Thr   + Yamatano Dragon Sc
      | |   || | | | |   + Darkfire   ||
    Trap Master	     +   |  |     ||
    Mysterious Puppeteer +   |  |     ||
    
    MYSTICAL SAND ATK:2100 DFN:1700
    Destroyer Golem + Invader of the Thr
    
    FLAME CEREBRUS ATK:2100 DFN:1800*
    Griffore	+ Charubin the Fire
      |  |		+ 'Fire Reaper'
      |  |		+ Darkfire Dragon
      |  |		+ Fire Kraken
    'Fire Reaper'	+ Obese Marmot Of Nefa
    Darkfire Dragon +  | |    ||   ||  ||
    
    B. DRAGON JUNGLE ATK:2100 DFN:1800
    Yamatano Dragon Sc  + Abyss Flower
    Sword Arm of Dragon +  | |   |  |
    Koumori Dragon      +  | |   |  |
    Darkfire Dragon     + Snakeyashi
    Yamatano  |  |  Sc  +    |  |
    
    <------These thanks to danyb24------->
    1.Eyearmor + Yamatano Dragon Sc = Dragon Statue
    2.Air Marmot of Nefa + Magician of Faith = Nekogal#2
    3.Eyearmor + Mech Mole Zombie = Zombie Warrior
    4.Zombie Warrior + Dark Plant = Pumpking the King
    5.Cyber Soldier + Petit Dragon = Metal Dragon
    6.Metal Dragon + Turtle Racoon = Sea King Dragon
    7.Swordsman from a F + Dark Plant
    8.Magician of Faith + White Dolphin = Ice Water
    9.Yamatano Dragon Sc + Mech Mole Zombie = Koumori Dragon
    10.Petit Dragon + Air Marmot of Nefa = Koumori Dragon
    11.Greenkappa + Cyber-Stein = Cyber Soldier
    
    <------These thanks to shadowpikachu----->
    1. Swordsman + any bug [insect] (gale dog, bladefly) = cockroach knight
    2. muka muka + any Fiend = stone ghost.
    3. swordsman+ yamanto dragon scroll=dragon statue
    4. masked clown+ air mormot of nefa+ tiger axe
    
    <------These were contributed by JRobinson2001----->
    
    1. Fiend Sword+Blackland Fire Dragon=Sword Arm Dragon Atk-1750 Def-2030
    2. Celtic Guardian+Guardian Of The Labrinth=Dark Elf Atk-2000 Def-800
    3. Guardian Of The Labrinth+Wing Egg=Celtic Guardian Atk-1400 Def-1200
    4. Blackland Fire Dragon+Stone Armadiller=Stone D. Atk-2000 Def-2300
    5. Blackland Fire Dragon+Laughing Flower=B.Dragon Jungle Atk-2100 Def-1800
    6. Alligator's Sword+Great White=Marine Beast Atk-1700 Def-1600
    7. Wicked Dragon+ Hitotsu-me Giant=Koumori Dragon Atk-1500 Def-1200
    
    <------This was contributed by DCarlson------>
    1. Nefa + Dragon Piper = Flame Cerubus
    
    
    
    
    
    
    
    *%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^*%^
    ...If you have a Fusion Combo that you would like to share with the world,
    send it to chaosdemon007@yahoo.ca
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                 C A R D   C O M B O S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          Power alone won't win battles for you, you'll need some strategy.  Don't
    worry, though, ChaosDemon is with you every step of the way. I'll be supplying
    combos I find in the game to the FAQ!
    
    Thousand Dragon+
    ----------------
    * Play the Mountain Arena Card
    * Play Baby Dragon
    * Play Time Wizard's Effect
    
    - As a result, Thousand Dragon will have 3150 Attack and 2800 Defense.
    
    "Ultimate" Blue Eyes Ultimate Dragon
    ------------------------------------
    * Play a mountain down
    * Play the Blue eyes ultimate dragon
    * play two dragon treasures on it
    
    - Powers up the Blue Eyes Ultimate Dragon
    
          This combo thanks to abtlove@together.net
    
    
    *^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
          You have a Card Combo that you want to submit?  Send it to:
    chaosdemon007@yahoo.ca
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                             E X P A N S I O N   D U E L I S T S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          So, you just read the walkthrough, beat the game and now looking for
    more of a challenge.  You're in luck, because these Duelists will have you
    going in circles...
    
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    				          R I T U A L S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    	Well, I received a lot of e-mails regarding this subject, and now it's
    time for me to spread some light on it.  And yes, I'm aware that
    many of you think I'm just ignoring y'all cause I don't know how
    rituals work.  Well, that's just not true.  As you can see, I'm going to
    start on the extensive coverage for... RITUALS.
    
    
    
    -----------------------------------------------------------------------------
    		            Rituals - What are they, exactly?
    -----------------------------------------------------------------------------
    
          Well, they're the type of cards, which require special "sacrifices" or,
    "offerings" to summon.  Most of them are a lot stronger than the regular
    cards.
    As a matter of fact, the strongest card in the game is a ritual!
    
          Surprised?  Don't be, because it took me a long time to figure out how
    we
    actually use these babies.  And that's why I'm here today, several months
    later, and I'm revising what's thought to be the best damn FAQ for Yu-Gi-Oh!
    Around.
    
    	Without further a due, let us begin on the extensive coverage I'm
    preparing to offer you, my adoring fan -- I mean, reader.
    
    
    ------------------------------------------------------------------------------
                             How to Summon a Ritual Card
    ------------------------------------------------------------------------------
    
          To summon a ritual card you'll need the required monster to 'Offer'
    listed on the card.  Also, all rituals need an aditional TWO tributes to play
    the card you want to.  For example, to play the ritual card "Ultimate Dragon",
    you'll need to sacrifice three Blue Eyes White Dragon cards AND two more of
    any card, then, and only then, you may play Ultimate Dragon.
    
    -Game Situation: Summon Ultimate Dragon-
    
    On Ultimate Dragon, it reads:
    "Offer 3 Blue Eyes White Dragons"
    
    1. Offer two monsters to play Blue Eyes White Dragon
    2. Offer two more monsters to play another Blue Eyes White Dragon
    3. Offer one more monster to play your last Blue Eyes White Dragon
    4. Summon two more monsters
    5. Once you have EXACTLY 3 Blue Eyes White Dragons plus two more monsters,
       offer all 5 of them and then play Ultimate Dragon.
    
    ------------------------------------------------------------------------------
                             Should YOU be using Ritual Cards?
    ------------------------------------------------------------------------------
    
          Well, this depends.  You see, if you have just started the game and
    don't have a very high deck capacity, then ritual cards may be your only
    choice to get the strong monsters, as ritual cards do not require Deck
    Capacity.  And all you really need is the required monsters to play a ritual
    card, and usually they do not require a lot of capacity.
    
          My answer to you is this, once you've gotten very far in the game and
    have just about unlimited capacity, you really shouldn't use these anymore.
    So, ritual cards are for players still in the beginning stages of the game.
    
    
    
    
    
    
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                            E L E M E N T A L   I N F O .
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          Each card has its own type, and each type is weak to another type.
    You can find out the type advantages/disadvantages here.
    
    Fire > Forest
    
    Forest > Wind
    
    Wind > Earth
    
    Earth > Thunder
    
    Thunder >Aqua
    
    Aqua > Fire
    
    
    Shadow > Light
    
    Light > Fiend
    
    Fiend->Dreams
    
    Dreams->Shadow
    
    (Nothing)->Devine
    
    (Whole list thanks to philamike, once again) Thanks!
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                              V E R S I O N   H I S T O R Y
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    7:57 PM Sunday, March 31, 2002 - Birth of this darn FAQ.
    11:34 PM Sunday, March 31, 2002 - Added some minor things: Game Basics->How to
    to Play.
    12:11 PM Monday, April 01, 2002 - Added Game Basics section
    5:20 PM Tuesday, April 02, 2002 - Started walkthrough.
    6:40 PM Tuesday, April 02. 2002 - Added a Code List section
    8:16 PM Tuesday, April 02, 2002 - Initial release
    8:28 PM Wednesday, April 03, 2002 - Guess what? The Initial release was bogus!
    I think the version was rejected.  Have no fear, though, I'll work my butt
    off to get this FAQ posted.  I promise (who?).
    8:31 PM Wednesday, April 03, 2002 - Walkthrough completed for Stage 1.
    9:42 PM Wednesday, April 03, 2002 - Removed Code List section.  It just isn't
    complete enough.
    4:24 PM Friday, April 05, 2002 - This FAQ is now for the North American
    version.
    5:08 PM Friday, April 05, 2002 - Added three Card Critiques: Blue Eyes White
    Dragon, Summoned Skull and Dark Magician.
    5:14 PM Friday, April 05, 2002 - Card Ratings Progress: Added Magnet 2, Silver
    Fang and Flame Swordsman.
    5:18 PM Tuesday, April 09, 2002 - Started Stage 2 Walkthrough; Added Rex.
    5:27 PM Thursday, April 11, 2002 - Added Exodia of Forbidden to the Card
    Critiques.
    4:55 PM Friday, April 12, 2002 - Added F.A.Q section.  Also added 3 people
    from Stage 2.
    9:39 PM Thursday, April 18, 2002 - Added FUSION LIST; Added 4 Fusion Comboes
    10:46 AM Sunday, April 21, 2002 - Completed Stage 2 Walkthrough
    9:38 PM Thursday, April 25, 2002 - Walkthrough completed
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                 F R E Q U E N T L Y   A S K E D   Q U E S T I O N S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          So, you want ME to answer YOUR question on Yu-Gi-Oh! Dark Duel Stories.
    Well, as a matter of fact, you can!  Scroll down to the end of the list to
    find out how you can contact me.
    
    NOTE: I may receive questions which I can not answer, so if you see a question
    without an answer, you can answer for me and you'll get credit for it as well.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                          1)How Come I Can't Duel Anymore?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
          Because you've reached or exceeded your Deck Capacity.  To solve this
    problem, go to "Edit Decks" and take out cards with high card costs.  Also,
    it could be because you do not have 40 cards in your deck.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      1.1)Who Has The Highest Attack Rating That's Just a Normal Monster Card?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
          That would be the Blue Eyes White Dragon -- "weighing" in at 3000
    Attack.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                    1.2)Why Can't I Use Any Magic/Trap Cards?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
          You'll have to be at a higher level first.  If you can't use it now,
    keep dueling 'till you can.  (This is just a guess)
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                        1.3)I Keep On Losing -- Why Is This?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
          Probably because you're fighting more than you can handle.  What does
    that mean, you say? Well, if you only have 1000 Attack/Defense Creatures and
    you want to beat, say, Yami Yugi.  You're going to go through absolute hell.
    
          Also, you may want to train a little more at Stage 1 so you can have
    some good cards.  Then when you're ready, go back to face the better
    challengers.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             1.4)How can I Fuse cards?
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
         When you're going to summon a card, put the summoned card on the card in
    the active area that you want to fuse.  For example, you want to get the
    Black Summoned Skull(Red Eyes Black Dragon + Summoned Skull), and you have
    Red Eyes Black Dragon in the field.  Now you draw the Summoned Skull and you
    want to fuse it with the Red Eyes Black Dragon.  To do this, pick Summoned
    Skull to be summoned, and when you're allowed to pick where you want to place
    it on the field, put the Summoned Skull where the Red Eyes Black Dragon is.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                     1.5)Can I get any of the Mellenium items?
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          No.
    
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              1.6)I can never play against my friend via Link Cable!
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                       [This one needs to be answered folks]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              1.7)Can you rate my deck?
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
          Sorry, but no.  However, this doesn't mean someone else won't.  Head to
    the GameFAQs Yu-Gi-Oh! Message Board and ask some of those highly experienced
    duelists.
    
    
    
    *^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%*^%
          If you have a question that needs to be answered, drop me a line at:
    chaosdemon007@yahoo.ca
    
    
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                              C O N T A C T I N G   I N F O .
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
          I don't like e-mails, because I always end up with too many.  Sure, that
    doesn't sound like a bad thing, but when you receive dozens and dozens of
    e-mails asking things that are already written in the FAQ, you get angry
    pretty
    quickly.  So, when sending an email, please try to follow these guidelines:
    (The more of them you follow, the better chance of getting a reply!)
    
    1. Please, please, please look through the document before to see if
       I already answered your question.
       * ^^^!!!
    
    2. Suggestions are always welcomed.
       * That's right, if you have suggestions/contributions, send 'em in!
    
    3. Crticisim is welcomed too...
       * Only constructive criticisim is accepted.  And no, "Your FAQ sucks," is
         not considered "contructive."  You should tell me how I can improve my
    FAQ.
    
    
    4. Don't ask anything about the walkthrough
       * If it's not complete, then chances are I haven't beaten the game yet. So,
         I won't be able to answer your question.
    
    
    5. If you send a contribution, you probably won't get a reply back
       * Yes, I have many emails that need to be read, so consider yourself
         thanked.  If you contribute something, I really, really do appreciate it.
    
          chaosdemon007@yahoo.ca
    
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
                                     C R E D I T S
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
    Jeff "CJayC" Veasy: For posting this [great] FAQ!
    
    Xtranslations(MegamanX): A heck of a site. I got my patch there.
    http://xtranslations.freeservers.com
    
    Konami: For creating a good game.
    
    philamike: For many Fusion Combos and for the Elemental List
    
    And YOU: For contributions, and reading this [great] FAQ!
    
    ______________________________________________________________________________
                                Copyright 2002 ChaosDemon - chaosdemon007@yahoo.ca
    ______________________________________________________________________________
    
    -EOF-