******  ******   __             /#|___
               |##|    |##|   /###\  /#|____ /######\
               |##|    |##|  |#""##\/#######\ |#|  |#|
               |##|    |##|      |##| |#|  |#||#| |#/      _
           "   |##|  _|####|/##""|##| |#| |#/ |#|  / **    |#|
            ";|####|=  |##| |#   |##| |#|  /  |#|     \### |#|
               |##|    |##|  |#__|#|  |#|     |###|     \####|
               |##|    |##|   \###/   |#|    *******      \##|
              ******   |##|          *****           \#____\#|
                      ******                          \######/
           ---
         /########\	      /|
        /####|   |#|   __    /#|__   /|
          |##|   |#|  /##\ |#####/  /#|_  ____  /#\_____
          |##|_  |#| /#  #\  |#|  |####/ /#""#\  |##,###\
          |#| ._|#| |##  ##| |#|   |#|  |#|   #| |##|  |#|
          |###,##/  |##  ##| |#;   |#|  |##:::#/ |##| |#/
         \###|      \##  ##| |#;   |#|  |#|      |##|
          \##|       \#  #/  |#;   |#|  |#;  ##/ |##|
           \#|        \##/   |#;   \#|   \# ##/  |##|
          \#|                 \##   \##/  \##/  \###|
           \|                        \/           \####

            A N D  T H E  C H A M B E R  O F  S E C R E T S


                   H O S T E D  B Y  G A M E F A Q S


             P R E S E N T E D  B Y  G A M E J U N K I E 2


*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*



*~~~~~~~~~~~~~~~~~~~~*
Harry Potter and the Chamber of Secrets
Platform: Gameboy Color
Genre: RPG/Strategy
Maker: EA Games, an Electronic Arts Brand
FAQ/Walkthrough by gamejunkie2 (tite_as_a_mug@hotmail.com)
Version 3.2 as of Feb. 14, 03
*~~~~~~~~~~~~~~~~~~~~*

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 O S H P              =TABLE OF CONTENTS=           ___/    S O
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 /
 *~~~~~~~~~~~~~~~~~~~~*

=CHAPTER 1 - INTRODUCTION
 1.) About the Author
 2.) Version Information
 3.) Guide Information
 4.) SS vs. CoS
 5.) FAQ


=CHAPTER 2 - GAME INFO
 1.) Story
 2.) Characters
 3.) Controls/Menus
 4.) Notes
 5.) Folio Information
 6.) Mini Games
 7.) Special Attacks
 8.) Cheats/Glitches


=CHAPTER 3 - WALKTHROUGH
 1.) Walkthrough
   -Chapter I - Beginning
   -Chapter II - Hogwarts
   -Chapter III - The Killing Begins
   -Chapter IV - The Chamber of Secrets
 2.) Spells
  2a.) Experience Guide
 3.) Gameshark Codes
 4.) Chest Contents
 5.) Side Quests
 6.) Boss Guide
 7.) Folio Magi
  7a.) Deck List
 8.) Folio Triplicus
 9.) Floor/Grounds Directory
 10.) Beastiary
  10a.) Beast Location Guide
 11.) Items Guide
  11a.) Equipment Items
  11b.) Shop Guide

=CHAPTER 4 - OTHER
 1.) Request
 2.) Credits
 3.) Copyright

*~~~~~~~~~~~~~~~~~~~~*




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The Introduction includes some basic information about this guide and
the author. It has little to do with the actual game and walkthrough
itself (in other words, scroll to get to the good stuff lol). Refer to
this section if you want to print it out, see what's been added
(Version Info), or see a review.


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I am a girl gamer and not ashamed of it :P (Not too much). There is
nothing much to say than that I wrote this guide because I had never
written one before. Harry Potter is a very popular game (we've all
noticed) and I'm sure guides will be in high demand especially for
Chamber of Secrets. Like I said, this is my first time (and prolly not
my last) so good luck to
me!



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SUMMARY OF VERSIONS 0.1-1.0
-Finished Basic Layout for all Sections
-Worked on sections Intro, Game Info, Walkthrough
-Completed spells, other sections, added chapters to walkthrough
-Edited spells, added to walkthrough
-Added gameshark codes, more to spells and walkthrough,
title, credits, copyright, chest contents
-Added Request, trading sequence, edited sections, finished
walkthrough, spell check

SUMMARY OF VERSIONS 1.4-2.0
 -Added Side Quests
 -Added Boss Guide
 -Edited Guide Information, Spells, Walkthrough, FAQ, Chests, version
info, touchups
 -Added Card List (finally), Combo Guide, Mini Game desc.
 -Added Floor Directory with Secret Passages, Outside Directory
 -Added SS vs. CoS

SUMMARY OF VERSIONS 2.15-3.0
-Added ASCII art
-Added card desc.
-Added items categories, desc., equip items
-Added special attacks, Cheats, maps/directories, characters
-Started beast location guide
-CLEAN UP

Version 3.2 Feb 10+
-Added new spell section
-Fixed a few layout things
-Finished Folio Bruti


SUMMARY OF RECENT VERSION
Yay! The Bruti is FINALLY complete. I was missing a few and got them by
gameshark. The beast location guide is making slow progress due to the
er...corruption of my game pak. I hope to finish it soon.

=These are things I plan on working on after I've got everything basic
done. I gladly take contributions (lol, check request).

-Beast location guide
-Location to cards


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Program: Microsoft Word 2000
Pages: 84, as of Feb 2, 03
Characters: 116,112 as of Feb 2, 03
Game: Harry Potter and the Chamber of Secrets GBC

This guide is written and copyrighted by Katie Moody. Check the
copyright at the end of the walkthrough for more information.

Send all comments, comments, corrections, and questions to
tite_as_a_mug@hotmail.com.


=UNDER CONSTRUCTION
These are things I plan on working on after I've got everything basic
done. I gladly take contributions (lol, check request).

-Beast location guide
-Location to cards


=NOTES:
-Numbers are used in Table of Contents. Roman Numerals are used in the
actual material; it helps me identify what is referring to what.

-The walkthrough is divided into its individual chapters to better
organize the stages of game progress.

DO NOT RIP OFF MY CRAPPY ASCII STUFF! Thank you.



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 O S H P            =SECTION IV - SS VS. COS=       ___/    S O
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Thinking of buying the game? Not sure whether to buy Sorcerer's Stone
of Chamber of Secrets? Of course you should buy Chamber of Secrets. I
mean, it's what this walkthrough is all about (you're probably
thinking, what a dumb section). But we all want to know what we're in
for before we actually buy any game. And even if you've played
Sorcerer's Stone, this section could be of some interest (note,
"some").

Graphics - CoS
Well, first glance you'll probably think they're both the same from
each game. Chamber of Secrets has done a bit of touching up and you can
notice if you've played the game a while.

Sound/Music - Tie
Music and sound is usually crappy on most games. I don't think the
makers did a whole lot to improve it. The music crudely imitates the
music you hear in the movie. And you don't pay a whole lot of attention
to the sound with the annoying "dings" and "swishes".

Characters - CoS
This was probably the most noticeable of all the categories. Why else
did they give you a Folio Bruti? Sorcerer's Stone also didn't have
Quidditch games or a jillion monsters besides Rat and Bat.

Storyline - SS
This wasn't exactly easy, as both games follow as close to the story
line as possible. But as you play the game several times, you begin to
notice how many more major events each game has missed. For some reason
I think CoS is shorter than SS. I don't know it's just one minute
you're fight Mandrakes in Herbology and then you're in Moaning Myrtle's
Bathroom for the last time.

Controls/Gameplay - CoS
The controls are pretty much the same with the menus and such. But what
makes CoS better are the battlemodes. They now of pictures of the
spells and more people can fight in one party. Each person has their
own special attack. You can't beat that.

Summary
It's a bit obvious which game won. Chamber of Secrets has improved a
lot since the last game. If you're up for quests and buying school
supplies (lol) pick. Well, you can do that too in Chamber of Secrets
:P!


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1. What is new in Chamber of Secrets?
There is a multi-person battling system where members of your party
(like Ron and Hermione) can battle with Harry. So if Harry dies then
you don't completely lose the battle. There's also a new battle feature
with spells where the highlighted pictures of the spells are the ones
you can use. Another thing I like is that the people also have their
special "attacks". Harry uses the cards and Ron can use Scabbers, for
example.

2. Are the controls any different?
Basically it remains the same. There isn't much difference but there
are a few new screens for items and such.


3. I can't beat this boss!
There is not a whole lot I can do. If you cannot beat the boss, it is
more than likely you aren't at a high enough level or have learned the
proper skills. I suggest taking a look at your items and weaponry and
maybe seeing what you can do to help your chances.

4. I'm stuck! Help!
Remember, if I can beat this game 6 times than you can complete it. If
you want to see your current quest, press start and see the objective.
Maybe that'll give you a bit of a hint on where and what to do. Also,
some events are triggered by doing other things.

5. How long does it usually take to beat the game?
First time around it may take all day. If you have played games like
this before, maybe a bit less.

6. I've beat the game a zillion times and I still don't have all the
items!
Well, first of all, you lose all of your items every time you restart
the game again so don't expect yourself to find everything. You keep
all of you cards, combos, and Bruti records, however. I would
concentrate more on collecting the cards than collecting items.

7. What are the two cards you find in the Slytherin Common Room?
I think it's Queen Maeve and Mudsidora Barkwith. You get them with
different decks.

8. Where can I get the ROM?
You should buy the game, cheapie. Well, if you really want it
http://www.gbxemu.com has lots of ROMs (I didn't refer you).

9. Can I print out your FAQ for personal use?
Of course! The only thing I don't like is for you to steal it and
repost it without asking.

10. When will there be more gameshark codes?
When people hack them, lol. It takes Gameshark.com forever to post up
codes (wait about a year) so people have their own methods. Seriously,
I think they should hire a few more people.

 Is your question(s) not here? Try the following before emailing me:
-Refer to the message boards
-Refer to other guides
-Give up and email me


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This chapter includes some important information on the game, so you
may want to check into it. If you are not an avid Harry Potter reader,
I highly recommend read the story/characters Sections. It also includes
the controls, menus, and the Cheats/Glitches.


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If you've read the books, the story is simple. Harry Potter is stuck at
his mean aunt and uncle's house at the beginning of school. He meets an
elf named Dobby who tells him not to go back to school because
something bad is going to happen. Harry doesn't listen and leaves with
Ron and his brothers through a flying car. Back at the Burrow (Ron's
House), they leave for King's Cross. When Ron and Harry run through the
barrier, they cannot because the train has left already. Ron has an
idea and they take the flying car to Hogwarts and end up flying into
the Whomping Willow (a tree on the Hogwarts Grounds) and the car gets
beat up. Harry and Ron almost get expelled, but Dumbledore (the
headmaster) gives them another chance. Soon afterwards, they start
their 2nd year at Hogwarts and strange things are beginning to happen.




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If you've never played or read the Harry Potter books, getting to know
all of the main characters can be a hassle. Here are a few of the basic
main characters you will see in the game.

HARRY POTTER
This is the main character of the whole game and the character you
play. Harry defeated (well, not really but they say that) the Dark Lord
about 11 years ago (in game time) when he was only a baby. Now
Voldemort and his goonies are out to get him.

RON WEASLEY
This is Harry's best friend and other main character. Ron is second
youngest out of about 7 kids. Ron likes to stick up for his friends,
but sometimes that courage gets him into trouble.

HERMIONE GRANGER
This is Harry's other best friend, Hermione. She is a muggle who gets
attacked in the story/game. Hermione is all about books and studying.
She helps Harry and Ron figure out puzzles as well as giving advice
where it is needed.

ALBUS DUMBLEDORE
As Headmaster, Dumbledore plays a big role in the game/story. He gives
counsel to Harry and looks after school festivities.

FRED AND GEORGE WEASLEY
These are Ron's twin brothers. They are practical jokers and own the
two student stores located on the seventh floor and entrance hall.

PERCY WEASLEY
You don't him much in the game. He is a prefect for Gryffindor and
Ron's brother.

GINNY WEASLEY
Ginny is a huge character in the game. She is Ron's little sister and
has an unmistakable crush on Harry. It is her first year at Hogwarts
and things don't go too well for little Ginny.

MR. AND MRS. WEASLEY
These are Ron's parents. Mr. Weasley works for the Ministry and Mrs.
Weasley works at home tending to the kids. They are poor and don't have
a lot of money.

TOM RIDDLE
This guy is evil, or should I say Voldemort's past form. He appears in
a flashback when Harry is writing in the diary and at the end of the
game in the Chamber of Secrets. Oh, he's the heir to Slytherin btw.

HAGRID
Hagrid is a nice guy, even if he likes large, dangerous animals. Hagrid
really helps Harry and the gang with advice and knowledge. He was
accused of letting the Basilisk in Hogwarts which caused him to lose
his wand.

DRACO MALFOY
A real punk. Draco is a Slytherin and favorite of Snape. He hates every
particle of Harry and will do anything to get him, Ron, or Hermione
humiliated.

CRABBE AND GOYLE
These are Malfoy's sidekicks. They are very stupid (I should say) and
will do anything for food.

COLIN CREEVY
And I thought Lockhart was bad.This first year Gryffindor is
practically obsessed with Harry; taking pictures of him at every waking
moment.

OLIVER WOOD
This is the Gryffindor Quidditch Captain. You see him at all practices
and games

JUSTIN FINCH-FLETCHLEY
This is a Hufflepuff who almost gets eaten by a snake at the Dueling
Club. But Harry saves him, though, by speaking Parsletounge (sp). He
doesn't really believe Harry and runs away from him.

KATIE BELL
You only see her once, and that's for a side quest. Poor Katie is
injured in the hospital and would be very thankful if you returned her
book.

NEVILLE LONGBOTTOM
Neville is in your grade and a member of Gryffindor. He is very clumsy
and forgetful.

PROFESSOR LOCKHART
This guy is really annoying. He teaches Defense Againest the Dark Arts
and isn't good at it. He is good at staring at himself in a portrait
all day.

PROFESSOR SNAPE
This is Hogwart's potions teacher and head of Slytherin house. He hates
Gryffindors and especially Harry. You don't see him that often,
however, so it is nothing to worry about.

PROFESSOR MCGONAGALL
Unfortunately, you don't see her hardly any in this game. She is
Transfiguration teacher and head of Gryffindor house.

PROFESSOR SPROUT
Professor Sprout is the Herbology teacher and head of Hufflepuff house.
You see her about once in the game, during Herbology class.

PROFESSOR FLITTWICK
There isn't much use to put this guy in characters, but he is a
teacher. He is a short little fellow who teaches Charms.

MADAM HOOCH
Madam Hooch is the Quidditch Instructor and referees all Quidditch
matches.

MADAM PROMFREY
Madam Promfrey runs the Infirmary, which you see very often (lol).

FILCH AND MRS. NORRIS
Filch is the hateful janitor and Mrs. Norris is his cat. Sadly but
fortunately, Mrs. Norris gets petrified by the Basilisk.




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CONTROLS

A - Confirm Action, Look for Item, Talk to people
B - Exit, Cancel Action
Start - Open Menu, Close Menu
Select - Caption where you are located
Arrow Keys - Move, Scroll, Select

The controls are pretty much the same as the Sorcerer's Stone, overall.



MENUS


=MAIN MENU
Press "Start" to view and close. Lists all of the options below and the
current quest.

=STATUS/EQUIP MENU
The first selection on the main menu. Pick a member of the party to
select items to.

=ITEMS MENU
This is the second selection on the main menu. You can view your items
in 5 different categories: Potions, Books, Candies, Miscellaneous, or
All. Select items to use.

=FOLIOS MENU
This displays the three Folios you can select from - Folio Magi, Folio
Triplicus, and Folio Bruti (new, lists monsters you have seen). Also
shows current quest.

=SAVE GAME MENU
Save the game by selecting this.

=TRADE CARDS MENU
You can trade cards with this by linking another gameboy and Harry
Potter game with a link cable or the sensor on top of gameboy colors.
You can choose between Select Card, Trade Card, and Exit.

=HELP MENU
The help menu has a variety of help topics that you can choose from:
About the Folio Magi, About the Folio Triplicus, About the Folio Bruti,
Magical Encounters, Equip Items, and Using Items.

=BATTLE MENU
This isn't listed on the main menu. This menu only appears in battle.
You can select pictures from Cast Spell, Card Attack (or other special
ability for different characters), Use Item, Flee, and Folio Bruti.




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=MINIGAMES
Minigames are short games you can access by triggering certain events
during gameplay. If you think you have found one, you can check your
minigames by selecting the Minigames option on the main menu when you
turn on the game. Some of the minigames you can only access through
chests via the Dueling Club

=DYING
If Harry or all the members of the party lose all of their health, you
"faint" (I wouldn't say die). You are sent back to the Healing Shop,
Infirmary, or in Ron's House. You are given back all your health and
magic, however, but any items used in the previous battle are lost.

=FINDING ITEMS
Finding items, of course, is pretty simple. Walk around pressing "A" in
obvious places. If you are looking for Wizard Cards, look in book
cases, shelves, dressers, statues, ect. You may not always find a card,
but you are more than likely.

Also, if you are collecting cards, you may want to buy some from the
candy shops. They are only 10 sc and you can get a lot of cards that
way, even if you can't tell which you're going to get.

=FLOOR MAPS
Floor maps are the black boxes on every floor with a question mark on
them. You can view the whole floor and the staircases. It doesn't label
the doors, however, so if you are looking for something, you can refer
to the Floor Directory.

=PARTY MEMBERS
People who can join your party are Lockhart (only once in the game),
Hermione, and Ron. Ron helps you out more often, though, and Hermione
is only on some occasions. Each character has his or her own special
attack. In Harry's case, it is the card combo attacks. Ron can use
Scabbers and Hermione uses her "teaching" attacks.

Another unique about the characters is the way they upgrade their
spells. Only some characters can upgrade certain spells to Tria and
maybe not able to upgrade some at all. Some spells require you open the
Dueling Chests to be upgraded to a max.



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=FOLIO MAGI
This displays the Wizard Cards you've collected. When you highlight a
card, its details appear. Details include the number of the card and
how of that you have.

=FOLIO TRIPLICUS
The Folio Triplicus shows the card combos you have collected. Boxes
with a green checkmark are valid combos, or otherwise combos you have
all the cards for. Greyed out checkboxes are combos that are
incomplete. The missing card(s) is grayed out when you select it.

=FOLIO BRUTI
The Folio Bruti is a new addition to Chamber of Secrets. This book
displays all of the monsters you have seen. If you use the spell
Informous on a monster, you can find more detailed information such as
strengths, weaknesses, and descriptions. Checked boxes are monsters
that have detailed info and plain boxes are ones you have only seen.



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You get Mini Games by unlocking them from certain events in the game.
Two of the mini games (Flittwick Boogaloo and Transfiguration
Challenge) you get by unlocking the respective chests.

=QUIDDITCH
How to Get: You get the Quidditch game by attending your first
quidditch match.
Description: This is pretty fun. It can get a bit fustrating; the
bludgers are a pain.

=THE FLYING ANGLIA
How to Get: You get it by taking Mr. Weasley's flying car to Hogwarts.
Description: Very easy! Just fly around through the little cloud things
and collect the coins.

=DENOME THE GARDEN
How to Get: You get it by offering to help Ron with the garden.
Description: This is also very easy. You are playing against Ron to try
to pull more gnomes from the holes

=TRANSFIGURATION CHALLNGE
How to Get: Unlock the Transfiguration Card Chest.
Description: It's boring, really. You have to transfigure the items
before they hit the ground.

=THROW THE GNOMES
How to Get: You get it by offering to help Ron with the garden.
Description: I don't really like this one. Try to throw your gnome
farther than Ron's.

=FLITWICK BOOGALOO
How to Get: Unlock the Charms Card Chest.
Description: Remember this game? You probably played it in the other
games. Copy Flitwick's wand movements to raise the feather.

=GRAB THE PIXIES
How to Get: You get it by attending Lockhart's class.
Description: Charge up your wand and freeze the pixies as they fly by.

=HEADLESS BOWLING
How to Get: Attend Nick's Deathday Party.
Description: I guess this game is OK. You bowl 10 rounds with a ghost
head and try to get a high score.




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If you've read the FAQ (probably not) or played the game, you probably
know every character that goes into battle has his or her own attacks.

=HARRY - Card Attacks
(see Combo Guide)


=RON - Scabbers
Ron can attack with Scabbers. The animations are all the same but
surprisingly the little guy actually has an effect on enemies.

1.) PACKRAT - You will win some items (if you win) when you defeat your
opponent

2.) RATNIP - Scabbers stun an enemy and inflicts damage.

3.) CUT THE CHEESE - Scabbers lowers an opponent's attack.

4.) BLACK DEATH - Scabbers lowers the attack of all the opponents.
*Wonder why this is called Black Death? Does Sirius Black and death
ring a bell?*

5.) GNAW - Scabbers stuns all the enemies and inflict damage.


=HERMIONE - Lecture Attack
Hermione uses a variety of attacks to raise or lower stats of the party
or opponent.

1.) BE CAREFUL! - I think this increases defense.

2.) YOU SHOULD KNOW BETTER! - The party gains more EXP if you win the
battle.

3.) PROPER WAND TECHNIQUES - This increases a character's spell power.

4.) BE EVEN MORE CAREFUL! - This increases the party's defense.

5.) I HOPE YOU'VE LEARNED A VALUBLE LESSON - The whole party gains more
EXP if you win.


=LOCKHART - Give Autograph
Give Autograph is the only special attack he has. I think it freezes
the opponent about a turn.



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  \S--------------------------------------------------------S/



These are a few cheats that may make your gameplay easier (lol!). Do
not rip off!

=AVOID ENCOUNTERS
The following (glitches and cheat) submitted by Sebastian Haque,
haque001l@suttonlea.org. No stealing!

There is a trick for Harry Potter and the Chamber of Secrets: When you
are about to encounter an enemy, press select. Harry will say where you
are, and the encounter thing will disappear. Then, while Harry is
saying where you are, press the D-pad on the Gameboy to the direction
of the foe, and after you think you would be past it, release select.
You will notice that the foe isn't there anymore! This cheat works
about 90% of the time.


=GLITCHES/STRANGE THINGS
Thanks to haque001l@suttonlea.org.

1.) Harry's face looks different in battle and out of battle.

2.) When you speak to Wendolyn in the portrait, the portrait displays
her as having (sun)glasses. However, when you look at her card/speak to
her, it shows her without any glasses.

3.) When Colin has been Petrified, if you go to the Hospital wing, and
talk to Colin's body, Harry will say "Poor Colin, frozen in time, just
like one of his photographs." But, according to J.K. Rowling, magical
pictures move about in their frames, and normal 'Muggle' instruments go
haywire in Hogwarts.

4. Finally, when you complete the game, you start all over again. But
as you have leveled up, most of your opponents should too.
Unfortunately, every enemy stays at the same level. It's a shame - you
could have a more interesting time mucking about with higher-level
enemies.

=PHANTOM CONVERSATION
Submitted by griffinicolas@uol.com.br.

When you receive the item from Filch(learning
skurge), press start. Filch will disappear.



    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                                             (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =CHAPTER 3 - WALKTHROUGH=        ___/    S O
  \S--------------------------------------------------------S/


Finally! The big kahuna! This is probably the biggest section here, as
it contains the full walkthrough plus some extra sections concerning
walkthrough of certain parts of the game. Gameshark codes are here,
along with the maps, side quests, and other references.

    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =SECTION I - WALKTHROUGH=        ___/    S O
  \S--------------------------------------------------------S/



*~~~~~~~~~~~~~~~~~~~~*

[Chapter I - BEGINNING]

*~~~~~~~~~~~~~~~~~~~~*


You start out in your room looking out the window. Walk down towards
your bed and Dobby will appear and tell you not to go back to school
(or course you are). After he disappears, Ron and his brothers will
appear in the flying car at the window and tell you they're bringing
you home. Collect your suitcase, birdcage, and get your card deck
(select your deck). Then talk to Ron.

RON'S HOUSE
You'll soon arrive at Ron's house and meet Mrs. Weasley, Ginny, and Mr.
Weasley. There is a bag of jellybeans in the crate beside the house and
a card in the other barrel, ect on the grounds. Go inside. You'll meet
them in the kitchen and it'll go to the night.

You're now in their living room. Talk to Mr. Weasley and he'll tell you
to go to Ron's room to sleep. But don't go there right away, there are
tons of items and cards in their house. There are pumpkin pasties in
the fireplace, wizard card on the coffee table, and a pepper up potion
in the bookcase. Go in the kitchen and you'll meet Mrs. Weasley. Talk
to her and she'll go off to bed. You can go outside, however, I don't
recommend it (you will later, anyway). Go back in the living room and
go upstairs to the first level (there are a ton of levels). (If you
don't want any of the items, skip to Ron's Room)

Percy tells you good night and goes in his room. There is a card on the
red table. Go in his room and there is a card in the dresser. There's
also a potion in the window. Go upstairs to the next level. The right
dresser contains a card. Go in the room next to it and there is a bag
of jellybeans in the dresser. Search the top table for a card attack
combo. The room across the hall is Ginny's. There's a card attack combo
in the dresser and a bag of jellybeans in the night table. Go upstairs.
There's card in the dresser thingy. Go in George and Fred's room, which
is on the left. There are pumpkin pasties in the dresser and card in
the window. Go upstairs to the basement. There is a card in the top
left crate and pumpkin pasties in the chest. Go back downstairs and
enter Ron's room on the left. There's a card in the dresser and another
one in the bottom pile of clothes.

RON'S ROOM
Talk to Ron and you'll get a combo and go to sleep. Go downstairs when
you wake up. Go into the kitchen and Mrs. Weasley the garden needs "de-
gnoming". Follow Ron outside and he'll explain how to put the gnomes
out the holes. It's kind of like a contest but you don't win or lose
anything. After your pulls the gnomes out, you'll practice throwing
them. I think it's pretty dumb, but you have to do it anyway. After
you're done, Mr. Weasley will come out and teach you a new spell,
"Informous" and give you the Folio Bruti. Go back inside and go into
the living room. You'll see everyone crowded around the fireplace. Mrs.
Weasley will give you Floo Powder and you'll go into the fire.

KNOCKTURN ALLEY
Unfortunately, you turned up in a bookshop in Knockturn Alley. Walk
down next to the bookcase and Malfoy and his father will walk in.
They'll talk for a little while and you can walk out (there are also
items in the shops so you might want to check those). Walk down the
left of the alley and you'll meet Hagrid at the bottom. He'll take you
to Diagon Alley.

DIAGON ALLEY
Upon entering, the Weasley family greets you and gives you your vault
key. Ron joins your "party". Go inside Gringotts.

GRINGOTTS
Talk to Griphook at the top of the room and he'll take you to the area
where your and Ron's vaults are located. Unfortunately, Harry trips and
again and you have to find your vaults. There are plenty of items in
the place, so check the holes in the walls. Go to the far right of the
room (opposite of the way Griphook went) and follow the path upwards to
the other side of the room. See that big cloud up top? That's the boos
cloud (yah, really easy compared to the last game.). Train a bit and if
you think you're ready, fight the Knight. When you win, go up and meet
Griphook. Go to the vault on the right, which is yours, and you'll
enter and get some money. Go to the vault on the left, which is Ron's,
and he'll get some money. Exit the way you came and leave Gringotts.

DIAGON ALLEY
Now that you have some money, you can start buying supplies. Restock
whatever you need at the potion shop and candy shop and go into the
quidditch shop. Ron will say he wished he could afford a Chudley
Cannons Jersey. Talk to the shopkeeper and buy one (it's only 40 sc)
and any other equipment. Then you'll give it to Ron and Ron will give
you a football card in return (you can trade it later for something a
lot better).

Go down to the bottom row of shops and go into the store with the
rabbit sign. She'll tell you that some purple toads are loose in the
basement behind her and she'll give you a reward if you capture them
all. Go back there and catch a frog (using "A"). The you have to battle
it. Once you have all five frogs, talk to the lady again and she'll
give you a card. Exit and go to the shop on the far left, the book
shop.

Talk to the lady at the counter to buy your schoolbooks. Go up to the
aisle to the left and you'll meet Hagrid, Ron, Ginny, and Gilderoy
Lockhart. Draco will come and make fun of you. After much talking, go
back down to the entrance and you'll see Malfoy and his dad telling Mr.
Weasley he's cheap (what else is new?). After they leave, talk to Mr.
Weasley and he'll say you need to get to King's Cross.

KING'S CROSS
Everyone will enter Platform 9 3/4. When it's yours and Ron's turn, the
Platform is closed. Go outside and up the left street and Ron will tell
you they can use the car. Read the directions on how to fly. Play the
little "game" and arrive at Hogwarts running into the Whomping Willow.




*~~~~~~~~~~~~~~~~~~~~~*

[CHAPTER 2 - HOGWARTS]

*~~~~~~~~~~~~~~~~~~~~~*



THE WHOMPING WILLOW
You'll land at the top and Ron will break his wand. Head down towards
the trunk and you'll see a boss cloud - The Willow's branch (it's more
powerful than you think). After you defeat it you'll be on the Hogwarts
grounds. It's very similar to the last game.

HOGWART'S GROUNDS
Follow the path down and you'll appear on anther screen. Go up and
enter the school.

HOGWARTS
You're now inside the school. Just when you thought you were free.Snape
catches you! He'll start asking you questions and then Dumbledore and
McGonagall will come and save you. Dumbledore tells you Hogwarts has
changed and thee are maps on each floor (maps are the boxes with
question marks on them). Go up the floors (there are items in most of
the rooms) until you get to the 7th floor. Go into the left corridor
with the painting of the fat lady. Talk to her and Hermoine will come
and tell you the password.

GRYFFINDOR COMMON ROOM
You guys will talk for a bit and Ron will "leave the group" and go to
bed. Follow him upstairs into the boy's room and go up to your bed (top
of the room) and sleep.

When you wake up, Ron tells you you have Herbology class outside. Leave
the Common Room and go down all the floors and exit Hogwarts.

HOGWARTS GROUNDS
Herbology class is easy to find. Go southwest and top the upper path at
the fork (the lower path goes to Hagrid's). Enter the first Greenhouse.

HERBOLOGY
Walk up to the table where Hermoine is seated. Professor Sprout will
explain about Mandrakes. She leaves the class and the Mandrakes start
to escape. Follow them into the "garden" area of the greenhouse. To
collect the mandrakes, you have to find them and fight them.

To find the first Mandrake, go up and take a right and follow the path
downwards until you get to a dead end part with a little plant head
sticking up out of the ground. Go up to it and press "A" to battle it.
When you defeat it you will get the first Mandrake. To get the second
one, follow the path up from there and merge left on all the forks. You
should eventually reach the top where Mandrake will be in a little
area. The last Mandrake is just a hair away. Go down to the lower path
and follow it right until you see a Boss Cloud. Fight the Firecrab and
defeat it to find the last Mandrake in the large area above it.

Now that you have all of the Mandrakes, take the path down to where you
found the first Mandrake. Go left and exit there. Talk to Professor
Sprout and she will teach you the Incendio Spell. Exit the greenhouse
to go to Defense Against Dark Arts.

HOGWARTS GROUNDS
Follow the path north into Hogwarts.

HOGWARTS
Defense Against Dark Arts is located on the 3rd Floor, top left room.

DEFENSE AGAINST THE DARK ARTS
Take your seat and Lockhart will start blabbing about his fake
accomplishments. Then he'll release a cage of Dixies and fail to put
them back in. Hermione tells you that you must freeze the Dixies. Time
to play another game! This one is easy. Charge up your wand and freeze
the Dixies as they fly by. After you play it, Ron and Hermione will
join the group. Exit the class.

HOGWARTS

When you exit, Professor McGonagall will tell you to report for
quidditch for practice. Exit Hogwarts through the Entrance Hall.

HOGWARTS GROUNDS
To get to the quidditch field, take the second right path from the
entrance onto another screen.

Follow the path down onto another screen.

Follow this path down and go right as soon as you see the path. Enter
the Quidditch Pitch.

QUIDDITCH PITCH
Talk to Oliver Wood and he'll ask you a bunch of questions. Of course,
you automatically answer them and get them all right. Now it's time to
play. Use the control pad to steer and the "A" button to boost. When
you are near the Snitch, press the "B" button to catch it. VERY easy.

Once you are done playing, Malfoy will come up and kick you off the
field. Ron will get mad and try to cast a spell. He ends up cursing
himself with a bad slug charm. Exit the Quidditch Pitch.

HOGWARTS GROUNDS
Now it's time to go to Hagrid's Cabin. Follow the paths back onto the
main Hogwarts screen and go left like you're going to Herbology. Go
south instead and enter the little fence.

HAGRID'S HOUSE
Enter his house. Hagrid will give you an ingredients list for the
potion for Ron. Exit his house and go between the two hedges on the
left of his house.

HAGRID'S GARDEN
It is extremely easy to find your way around here, so don't sweat it.

1.) The Cocoa Beans are located in the first "hole" in the hedge left
from the entrance.

2.) A card attack combo is in the hole northwest of the cocoa beans.

3.) Go right from where you found the attack combo and enter the dead
end that you see. Check the hole to find Germander.

4.) Go back to where you found the attack combo and take the next upper
right path to the Wormwood.

5.) Go back to where you found the attack combo and head north from
there. Go left up into the dead end and check the hole for the
Valerian.

6.) Take the right part of the fork, past the hole (nothing is in it),
up into an area with a blue boss cloud. Fight the Tentacula  (Incendio
is best) and receive Tentacula Sap

7.) Exit Hagrid's garden by heading left where you found the Valerian,
down past the attack combo, and right at the bottom.


HAGRID'S CABIN
Enter his house again and talk to Hagrid to give him the ingredients.
He'll make Ron some fudge and he'll be all better. Exit Hagrid's Cabin.

HOGWART'S GROUNDS
Follow the path up and enter Hogwarts.

HOGWARTS
As you head up the stairs of the entrance hall, Professor McGonagall
reminds you of your detentions. You have to help Lockhart answer his
fan mail, so head up to the third floor and enter Lockhart's office,
bottom left door.

LOCKHART'S OFFICE
Talk to Lockhart, who is looking at a picture of himself, and he'll
explain the dueling club. After he's finished blabbing, he'll make you
answer his mail (no game in this). Exit Lockhart's office.

HOGWARTS
Right when you exit, Ron tells you to report to the quidditch field for
practice. Exit Hogwarts via the entrance hall. As you exit, Nearly
Headless Nick will invite you to his Deathday Party (big whoop).

HOGWARTS GROUNDS
Go to the Quidditch Pitch (you remember where it is, right?).

QUIDDITCH PITCH
Talk to Oliver to begin the match. It's just like the other times you
have practiced, so it shouldn't be a problem. Exit the Pitch when you
are done.

HOGWARTS GROUNDS
Enter Hogwarts.

HOGWARTS
Go up to the dungeon door to the left of the steps to find Ron and
Hermione waiting for you. To find Nick's Party, head up, right, and up
again, and then enter the first left corridor you see. Go up the big
steps and enter the door with a skull on it.

Nick will welcome you to his Deathday Party. Hermione will introduce
you to Moaning Myrtle who finally gets offended and leaves. Ron and
Hermione will inspect the food. Talk to the ghost to the right of the
room and Sir Patrick will arrive. You'll talk for a while and he'll ask
you to play Headless bowling (this is fun).

I have no real strategy for this game than just to release fast and aim
for the center pin. Play all 10 rounds and exit his party.




*~~~~~~~~~~~~~~~~~~~~~*

[CHAPTER 3 - THE KILLING BEGINS]

*~~~~~~~~~~~~~~~~~~~~~*



As you walk out of the dungeons, you will hear a disembodied voice
mutter violent words several times (lol). Exit the dungeons and you
will still hear it. Enter the first floor. Go up to the second floor
and find the puddle of water and Mrs. Norris hanging gruesomely by its
tail. Malfoy will come back and blame you for it. Then Snape and
Dumbledore will appear and talk about the killing. You will go to sleep
(auto).

GRYFFINDOR COMMON ROOM
Ron will tell you your next class is History of Magic where you can ask
Professor Binns about the Chamber of Secrets. Exit the common room.

HOGWARTS
History of Magic is located 4th floor, top left door.

HISTORY OF MAGIC
Find your seat and Professor Binns will start talking about some
history and fall asleep. Hermione will ask about the Chamber of
Secrets. Professor Binns recruits you to find a book from the library.

HOGWARTS
The library is located on the 3rd floor, top right door.

LIBRARY
Go down the steps as you enter. Follow the closest aisle down to find
Madam Prince. Talk to her and follow her up to the shelf. Search the
shelf for "Hogwarts A History". Go back down the steps and exit the
library.

HOGWARTS
Return to History of Magic, 4th floor top left door.

HISTORY OF MAGIC
Give the book to Professor Binns. He will start talking about the
history of the so-called myth of the Chamber of Secrets. If you don't
know the story, listen to it, if you do, just press the "A" button
continuously until he shuts up. After class, Hermione and Ron join the
group as you go investigate the writing on the wall.

HOGWARTS
Go down to the 2nd floor and find where the writing on the wall is.
Hermione will find scorch marks and Ron will find spiders coming out of
the wall. You and the group will go into Moaning Myrtle's bathroom.

MOANING MYRTLE'S BATHROOM
Go up and talk to Myrtle in her stall. She'll get offended and not tell
you anything. You must bring her a flower from Hagrid to make her
happy. Exit Hogwarts via the entrance hall.

HOGWARTS GROUNDS
Enter Hagrid's Hut.

HAGRID'S HUT
Enter his house. Talk to Hagrid at the fire and he'll tell you ghosts
like lilies and you can find one in McGonagall's office.

HOGWART'S GROUNDS
Enter Hogwarts.

HOGWARTS
Travel to the first floor and enter her office (middle left door).
Check the flower vase on her desk to get the lily. Go back to the 2nd
floor and enter Myrtle's bathroom (bottom left door).

MOANING MYRTLE'S BATHROOM
Give Myrtle the flower and she'll teach you the Mucus Adnauseum spell.
She doesn't know anything about last attack (so much for effort). Exit
the bathroom.

HOGWARTS
Exit the bathroom and Percy will catch you and make a big pie out of
you being in the girl's bathroom. What the heck with him. Go up to the
7th floor and enter your common room.

GRYFFINDOR COMMON ROOM
You'll start talking and Hermione comes up with the idea of making a
Polyjuice Potion so you can turn yourselves into Crabbe and Goyle and
enter the Slytherin Common Room. She needs the book from the restricted
section, so you go to Lockhart for the note.

HOGWARTS
Go down to the third floor and enter Lockhart's office, bottom left
door.

LOCKHART'S OFFICE
Talk to Lockhart in his usual place and he'll give you the note. Now
let's go to the library.

HOGWARTS
Enter the top right door of that floor.

LIBRARY
Go down the stairs and find Madam Prince near her desk. Give her the
note and go up to the restricted section (bookshelves on purple carpet)
and search the shelves until you find the book. Hermione leaves the
group to go study and Colin Creevy appears and reminds of your
quidditch match against Slytherin.

HOGWARTS
Exit Hogwarts via the Entrance Hall.

HOGWARTS GROUNDS
Go to the Quidditch Pitch.

QUIDDITCH PITCH
Talk to Oliver Wood to begin the match. Unfortunately, this time, the
bludgers are cursed at trying to kill you, so it'll be a strange match.
You'll soon fall off your broom. Colin will start taking pictures and
Lockhart will remove your bones. You'll be taken to the hospital wing.

HOSPITAL WING
You'll wake up in a hospital bed. Madam Promfrey will tell you the
extent of your injuries and leave. Dobby appears and blabs on about
trying to save you or whatever (the dude is annoying). Dumbledore will
come and save you. He's dragging a petrified Colin Creevy. Days will
pass.

MOANING MYRTLE'S BATHROOM
You meet Ron and Hermione in Myrtle's bathroom. After a bit of talking,
you conclude you need more ingredients and it's time for potions class.

HOGWARTS
Go down to the entrance hall and enter the dungeons. It's the door on
the left of the steps, room on the left as you enter.

POTIONS CLASS
Walk up to the door next to Snape and you'll advise a plan to distract
him. Take your seats and Ron will let off a bunch of fireworks will you
sneak off into the storeroom.

Search the bookcase as you enter. You'll receive the Bicorn Horn. Go up
the left path. Follow it up and around those walls until you get to the
far right of the room. Search the bookcase to find Boomslang Skin. Exit
by going back down around the walls and down past the bookcase.

Take your seats again and Snape will dismiss you. Before you leave,
Snape starts to get on your case about setting off the fireworks. The
he tells you to report to the Dueling Club.

HOGWARTS
The Dueling Club is located at the end of the corridor to the right of
the main staircase. Enter.

THE DUELING CLUB
When you enter, Ron and Hermione will leave the group. You walk up to
battle Malfoy. Whether you defeat him or not doesn't matter, the same
thing still happens afterwards. I recommend using the card attacks or
Flipendo. After you win/lose, Malfoy will use the attack Serpensorsia
that creates a big snake in front of you. It'll go after Justin Finch-
Fletchley. You "tell it" to leave him alone and it disappears. Justin
freaks out and leaves. Lockhart leaves and Snape and Malfoy remark
strangely about what happened. You learn a new spell, Expelliarmus. Ron
and Hermione tell you that you are a Parselmouth, people who can talk
to snakes. Now you must explain to him about what happened. Exit.

HOGWARTS
You see Justin on the steps. Unfortunately, he runs away. Go onto the
first floor. You'll see him run down. Go onto the second floor. You'll
see him run up. Go onto the third floor. Justin and Nick the ghost are
lying on the floor, petrified. Peeves appears and thinks you did it.
Fortunately, Professor McGonagall comes to your rescue. Follow her and
she'll open a "door" to Dumbledore's office. Enter.

To get to his room, follow the left path up and around. Go up again
first path you see. Go left and up that other path and enter his
office.

DUMBLEDORE'S OFFICE
When you enter, you'll admire his room. The Sorting hat is on the
table. Fawkes, the phoenix, looks a bit scrabby on his on his perch. He
bursts into flames and crumples into ashes. Dumbledore enters and
explains about the Phoenix. Listen to him talk awhile. Exit.

GRYFFINDOR COMMON ROOM
You are all huddled around the Christmas tree to talk about your plan.
Hermione gives you two cakes to give to Crabbe and Goyle so you can put
them to sleep and get their hair. Exit the common room.

HOGWARTS
Head down to the Entrance Hall to find Crabbe and Goyle waiting
patiently (yeah right). Talk to them and they'll meet you in the
Dueling Club for a battle.

DUELING CLUB
Walk up to the top of the room to begin the battle. Crabbe and Goyle
aren't ridiculously hard like some other bosses. I recommend using
Experlliaramus added with Fumos with Ron. Make sure you have potions in
handy.

Either way, you'll still give the cake to Crabbe and Goyle. They'll
fall out and you can take their hair (you don't actually see them doing
this thank God).

BROOM CLOSET
You've thrown the two slobs in here and receive their hair. Exit.

HOGWARTS
Go to Myrtle's bathroom, 2nd floor, bottom left door.

MOANING MYRTLE'S BATHROOM
Go up and give the hair to Hermione. You'll all drink the Polyjuice
Potion and turn into Crabbe and Goyle. Unfortunately, Hermione is now a
cat. You have to go on without her. Go to the dungeons on the entrance
hall.

Go up the small dungeon corridor and Snape will catch you. He thinks
you're two Slytherins so he leaves. Talk to Malfoy at the very top and
enter the Slytherin Common Room

SLYTHERIN COMMON ROOM
Talk to Malfoy and listen to his blabbing about Harry being the
Slytherin's Heir. Halfway into the conversation, however, Ron starts to
change back so you must quickly leave. Go back up to Moaning Myrtle's
bathroom

MOANING MYRTLE'S BATHROOM
Talk to Hermione and the potion will finally wear off (for Harry and
Ron anyway). Harry will discover a diary on the floor near the sinks.
THEN you will realize Hermione is not herself.(she's still a cat).

HOSPITAL WING
Unfortunately, Madam Promfrey tells you that Hermione will probably
remain a cat for a while. Poor Hermione.Anyway, days pass by.

GREAT HALL
Ugh, you walk in and everything's covered with flowers. Lockhart is
throwing a Valentine's Day Party. Even worse, cupids will be delivering
messages throughout the day. Walk around a bit and then leave. When you
do, a cupid spots you and sings an embarrassing poem from Ginny. Walk
outside.

ENTRANCE HALL
Fred and George make fun of the poem. Hermione and Ron say you should
go up to the common room and study the diary. Go up to your Common
Room.

GRYFFINDOR COMMON ROOM
Go up into your room and write in the diary. Somebody named "Tom
Riddle" will write back. You'll talk for a bit and he'll transport you
back to the past to see something. Tom Riddle will be talking to an old
Headmaster about going back home for summer. Then you appear in the
dungeons. That tall boy is Hagrid, by the way. Tom catches him
smuggling a giant spider in another room. Busted! Anyway, Ron finds and
you can finally go to bed.

Go downstairs and Oliver will tell you to report to the next Quidditch
game. Talk to Ron and Hermione and you'll hear another voice (real
scary).

HOGWARTS
Exit Hogwarts via the Entrance Hall.

HOGWARTS GROUNDS
Go to the Quidditch Pitch.

QUIDDITCH PITCH
Talk to Oliver. Unfortunately, Professor McGonagall cancels the match
and tells you to go back to the common room. So much for all the
walking. McGonagall takes you aside. She tells you two students have
been attack - a Ravenclaw and Hermione. Go into Hogwarts.

HOGWARTS
Go up to the Common Room.

GRYFFINDOR COMMON ROOM
McGonagall has a new set of rules for you. Get the invisibility cloak
out of your chest and exit the Common Room.

HOGWARTS
Exit via the Entrance Hall.

HOGWARTS GROUNDS
Enter Hagrid's Cabin.

HAGRID'S CABIN
When you talk to Hagrid, he knows about Hermione. Then Dumbledore and
Cornelius Fudge come to the door. Fudge thinks Hagrid opened the
Chamber of Secrets. Lucius Malfoy comes in as well and makes up a bunch
of crap. Finally, Hagrid has to be sent to Azkaban. He gives you a
clue, though, to follow the spiders. Exit the Cabin.

HOGWARTS GROUNDS
When you exit, you'll see a moving trail of spiders. Follow them into
the Forbidden Forest. Follow these seemingly never-ending trail of
spiders (you might want to train a bit, too). Finally, a spider will
jump out in front of you and take you to a giant spider, Aragog.

Aragog will tell you a bit about the Chamber of Secrets. Just when you
think you've got it down, he doesn't let you go (unless you defeat
him). This is why I told you to train. Aragog is probably the hardest
boss of the game and very frustrating. I recommend using Incendio
(highest you have), Mucus Adnauseum (to inflict a bit more damage), and
Ron's Fumos. Once you've defeated him, follow that trail of spiders
back out until you exit and reach a cut scene, where you'll get in the
Ford Angela and appear in front of the Herbology greenhouses. Enter
Hogwarts.

HOGWARTS
Go up to Myrtle's Bathroom (second floor). Right as you're about to
enter, McGonagall catches you. Of course, Harry and Ron always have an
excuse. This time you were going to visit Hermione in the hospital.

HOSPITAL WING
Perhaps coming here was useful after all. Harry finds a note in
Hermione's hand. It holds some very important information on the
Basilisk and the Chamber of Secrets. Once you've thought you've got a
breakthrough, McGonagall tells you that Ginny Weasley has been taken
into the Chamber. Ron suggests you go seek Professor Lockhart's help.

HOGWARTS
Go to Lockhart's Office (go down a floor). You try to persuade Lockhart
to help you, but he tells you he's a phony and a big liar. Now you have
to fight him! This isn't an easy fight, either. Good spells are
Expelliarmus, Fumos, and Mucus Adnauseum. You can also use card
attacks. If you defeat him, he'll join your group (don't be so excited,
his attacks are useless). Now we can finally go into Myrtle's Bathroom.

MOANING MYRTLE'S BATHROOM
Go up to the stall and talk to Myrtle. Myrtle tells you how she died
and a little bit about the Chamber. Go up to the front of the sinks and
check it. Ron will tell you to say something it Parseltongue. The door
opens to the Chamber of Secrets.




*~~~~~~~~~~~~~~~~~~~~~*

[CHAPTER 3 - THE CHAMBER OF SECRETS]

*~~~~~~~~~~~~~~~~~~~~~*



Now that you are in the Chamber of Secrets, you can save Ginny and
defeat the Basilisk. Walk down the tunnel. About halfway, Lockhart will
leave the group and try to curse you. Unfortunately, he has Ron's wand
so it backfires, cursing him. A bunch of rocks fall down separating you
and Ron. You're on your own now.

Now you're in a maze part of the Chamber. I recommend training here
since the Basilisk is very difficult. To get to the Chamber, go
straight down and along the westward path. Go up and right at the first
fork you see. Go up and right again immediately and follow the corridor
into the exit.

Go up the path until you reach the giant statue where Ginny is laying.
Go up and check her. When you do, a boy appears. He is Tom Riddle.
He'll start explaining about the Chamber. Listen to his blabbing until
Fawkes comes and gives you to Sorting Hat. Then Tom will call out the
Basilisk. Time for the final battle!

The Basilisk isn't impossibly difficult. You have Fawkes (who doesn't
last very long) at your side. The only attack you have is to swing the
sword. Make sure you have plenty of health potions. His attacks deal
big. Steadily wear him down until he is defeated, biting you in the
process. Fawkes heals you and you stab the diary, killing Tom Riddle,
too.

Ginny will wake up and explain most everything. Fawkes will help
everyone exit the Chamber.

MOANING MYRTLE'S BATHROOM
Thankfully, everyone is safe and alive. Exit.

HOWGARTS
McGonagall finds that everyone is alive, including Ginny. Go into her
office.

MCGONAGALL'S OFFICE
Giinny's parents are here. They are very happy to see you. Dumbledore
dismisses everyone and awards you for your bravery. Lucius Malfoy
interrupts the celebration by complaining about Hagrid being let out
and the Basilisk defeated. Lucius is also busted for putting the diary
in Ginny's cauldron. Lucius will throw off the sock on the diary and
Dobby will catch it, setting him free! Dumbledore tells you there is a
special award banquet in the Grand Hall.

THE END
Watch the cute cut scene of Harry, Ron, and Hermione waving from
Hogwarts. YAY! You beat the game!



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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P              =SECTION II - SPELLS=         ___/    S O
  \S--------------------------------------------------------S/


There is a new spell feature in the game. When you choose "Cast Spell"
from the battle menu, pictures and names of all the spells appear at
the bottom. You can only pick spells that are highlighted. Spells that
are grayed out are ones that you have not learned or do not have enough
magic points (MP) for. Numbers in parentheses are how many MP the spell
requires.


-Informous (0)
Only Harry knows this spell. Use it to record the monster you are
fighting in your Folio Bruti.

-Vermillious Uno(3)/Duo(8)/Tria(16)
This is a fire type spell. Works best against plant-type monsters.

-Verdimillious Uno(6)/Duo(10)/Tria(18)
This spell works best against most every monster. However, some spells
work better against different types of monsters.

-Flipendo Uno(0)/Duo(5)/Tria(10)
Flipendo is a normally weak spell against most monsters. It works
better against flying/poison type monsters.

-Incendio Uno(10)/Duo(20)/Tria(40)
This is a more powerful fire spell as you can tell by the amount of MP
it requires. This works better against plant-type monsters and well
against most other monsters.

-Mucus Adnauseam Uno(10)/Duo(20)/Tria(30)
This spell poisons your opponent for the whole fighting, causing extra
damage just before you attack. You must unlock the Hogwarts chest to
get max.

-Petrificus Totalus Uno(20)/Duo(30)/Tria(40)
This spell paralyzes your opponent for a few turns. You get the spell
by returning Katie's Bell book (check side quests).

-Skurge (6)
Skurge raises the power of a person in your party(?). You can get it
only after Mrs. Norris has been petrified. Go into Filch's office and
look on his desk to find a book (added to your items).

-Experlliaramus (8)
This spell disarms your opponent and also causes damage. Works best
against other wizards.

-Fumos Uno(4)/Duo(20)
I think this attack boosts your abilities, power, ect (makes you harder
to hit). Ron and Hermione have it.


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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P        =SECTION IIa - EXPERIENCE GUIDE=    ___/    S O
  \S--------------------------------------------------------S/


Since many people have been asking, here are the "anatomies" of all the
spells and who can learn them. Thanks to Horklumps for the goods.

Expelliarmus
Harry Max: 1
Ron Max: 1
Hermione Max: 0

Flipendo
Harry Max: 2
Ron Max: 3
Hermione Max: 1

Fumos
Harry Max: 0
Ron Max: 1
Hermione Max: 2

Incendio
Harry Max: 3
Ron Max: 2
Hermione Max: 1

Informus
Harry Max: 1
Ron Max: 0
Hermione Max: 1

Mucus Adnauseam
Harry Max: 3
Ron Max: 2
Hermione Max: 0

Petrificus Totalus
Harry Max: 1
Ron Max: 2
Hermione Max: 3

Skurge
Harry Max: 1
Ron Max: 0
Hermione Max: 0

Verdimillious
Harry Max: 3
Ron Max: 1
Hermione Max: 2

Vermillious
Harry Max: 3
Ron Max: 1
Hermione Max: 2

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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P         =SECTION III - GAMESHARK CODES=     ___/    S O
  \S--------------------------------------------------------S/


Infinite Money
01ff38ce
01ff39ce

Infinite Exp
01ff35ce
01ff36ce

Harry Infinite Stamina
01E7D2CD
0103D3CD
01E7D6CD
0103D7CD

Harry Infinite Magic
01E7D4CD
0103D5CD
01E7D8CD
0103D9CD

Ron Infinite Stamina
01E704CE
010305CE
01E708CE
010309CE

Ron Infinite Magic
01E706CE
010307CE
01E70aCE
01030bCE

Hermione Infinite Stamina
01E7EBCD
0103ECCD
01E7EfCD
0103F0CD

Hermione Infinite Magic
01E7EDCD
0103EECD
01E7F1CD
0103F2CD

I tried these on my gameshark, so they should work.


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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P          =SECTION IV - CHEST CONTENTS=     ___/    S O
  \S--------------------------------------------------------S/

CARD CHESTS
The Card Chests are located in the Card HQ. To open a chest, you must
collect all the cards of that category. You can reopen the chests every
time you restart the game.


=ALCHEMY: 10 of every potion


=CURSES: Mucus Ad Nauseaum and Petrificus Totalus upgraded to max


=CHARMS: Charms Mini Game


=DIVINATION: +5 levels


=GENERALIST: Flipendo upgraded to max, the Lapel Pin (charm)


=HEALING: +2 levels and a Moonstone (charm)


=HOGWARTS: Incendio upgraded to max, Dragonhide Gloves (gloves), Tri-
corner (hat)


=MUSIC: Dragonskin boots (boots), Verdimillious upgraded to max


=PROTECTION: Dragonskin Cloak (cloak)


=QUIDDITCH: all the Quidditch items (clothing, ect)


=TRANSFIGURATION: Vermillious upgraded to max, House Ring (charm),
Transfiguration Challenge (mini-game)



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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P            =SECTION V - SIDE QUESTS=       ___/    S O
  \S--------------------------------------------------------S/




There are many tiny side quests in this game. Lucky me if I find them
all.

=TRADING SEQUENCE
There is a trading sequence in Chamber Secrets that can be completed to
get the Dragonskin Cloak (worth 15,000 sickles). he quotations
represent what you give and receive. T

1.) Buy the "Chudley Cannons Jersey" from the Quidditch Shop and "give
it to Ron." He will give you a "Football Card".

2.) Give the "Football Card" to the boy in the Card HQ and get
"Misprinted Merlin Card".

3.) Give the "Misprinted Merlin Card" to the lady in the painting
(sixth floor) for "Spider in a Jar".

4.) Give the "Spider in a Jar" to Hagrid in his Hut and get "Collar".

5.) Give the "Collar" to Filch in his office and receive "Autographed
Picture".

6.) Give the "Autographed Picture" to the girl on the third floor and
get "Flashlight".

7.) Give "Flashlight" to boy in Muggle Studies Class (fifth floor) and
get "Harmonica."

8.) Give "Harmonica" to boy in Music Class (fifth floor) and get "Magic
Whistle".

9.) Give the "Magic Whistle" to Prof. Binns in the classroom to get
"Dragonskin Cloak".

Hoorah! You have the cloak!


=RETURN KATIE BELL'S BOOK
Before you go to your first lesson of the game (Herbology), give the
Hospital Wing a visit (fourth floor). Talk to the girl in the bed
(Katie) and she'll ask you to fetch her Magic Storybook, which is in
the common room. Now it's best if you go complete Herbology (I'm not
sure it appears in the common room before, but anyway.)

Go upstairs and into the Gryffindor Common Room. Talk to the boy
walking around the couches and he'll tell you Ginny has the book on the
third floor. Talk to her and she'll only give you the book if you give
her a picture of you. She also suggests you see Colin Creevy to take
the picture. Go up to the fifth floor and talk to Colin who is sitting
on one of the couches. Colin will take your picture. Give the photo to
Ginny on the third floor I exchange for the book. Bring it back to
Katie Bell in the hospital and she'll teach you Petrificus Totalus

=GET THE DUELING CUP
Sometime during your spare time (after Lockhart tells you about the
Dueling Club and before you actually start dueling), visit the now open
Dueling Club. Go up top and you'll see a bunch of students standing on
circles. Talk to the first person and you'll begin the duel. Defeat him
and you can move on to the next person. Each time you win, you get a
prize:

1.) Witches and Wizards Card
2.) Witches and Wizards Card
3.) Card Attack Combo
4.) Steel Mesh Gloves
5.) Dragon Skin Boots
6.) Rabbit's Foot
7.) Dueling Trophy

The Dueling Trophy has no real purpose than to just rot in your
inventory.

=MAGIC GLOVES (contributed by WDLCEL@aol.com)
After you get the Kwikspell book, Filch finds you in his office.  After
a while, come back and he gives you the magic gloves.



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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P            =SECTION VI - BOSS GUIDE=       ___/    S O
  \S--------------------------------------------------------S/




This seems to be in high demand (considering all of the emails I
receive), so I will try to but the boss guide in as much detail as
possible.

=ARMOR
This is the boss of the Gringotts vault. He is pretty easy so don't
sweat it. If you have trouble defeating him, you might want to level up
a bit more. Verdimillious Duo works best.


=WHOMPING WILLOW
This guy may be a bit of a challenge if you haven't leveled up enough.
The only spell that is good is Vermillious. Make sure you have potions.


=RUBY FIRECRAB
This is the boss of Herbology class. He is also easy as long as you
have leveled up. I don't recommend using Vermillious. Use
Verdimillious Duo.


=VENOMOUS TENTACULAR
This is the boss of Hagrid's garden. He's simple to defeat; use
Incendio and Vermillious at its best.


=DRACO MALFOY
It doesn't really matter if you defeat him or not, the same thing
happens afterwards. I recommend using Flipendo and Verdimillious.


=CRABBE AND GOYLE
These two aren't any harder than Malfoy. Use Verdimillious and
Flipendo. And maybe poison them with Mucus Adnasuseum.


=ARAGOG
This guy is probably one of the hardest in the game. Use fire spells
like Incendio at its best. Use Fumos to cut off some of the damage he
inflicts on you. Mucus Adnasuseum can inflict a bit more damage on top.
But the best strategy is just to have lots of potions. Even if you've
leveled up a lot, there is still a good chance he can easily cut away
your health (recommended level: 40-50)


=LOCKHART
This guy isn't too hard. Fumos and Mucus Adnasuseum work well together.
Also, use Petrificus Totalus to freeze him for about one turn.
Inflicting spells that are good are Verdimillious Tria and
Experlliaramus.


=BASILISK
There aren't a whole lot of options to defeat this guy. He is hard so
you should have lots of potions at hand. Your only attack is to swing
the sword and card attacks. Fawkes is there to help you but he usually
dies very quickly.


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  /S-m-m-\\---------------------------------------------m__mS\
 O S H P            =SECTION VII - FOLIO MAGI=      ___/    S O
  \S--------------------------------------------------------S/



This is the complete list of cards descriptions by order of number.
Keep in mind you can only obtain some cards with certain decks (Merlin
and Morgan Le Fay).


=ALCHEMY

1.) Name: Hesper Starkey
Description: Studied how moon phases effect potion making.

2.) Name: Parcelsus
Description: Greatist of all medieval alchemists.

3.) Name: Archibald Alderton
Description: Blew up the hamlet of Little Dropping while magically
mixing a birthday cake.

4.) Name: Elladora Ketteridge
Description: Discovered the use of Gillyweed when she stuck her head
into a bucket of water.

5.) Name: Gaspard Shingleton
Description: Celebrated inventor of the Self-Stirring Cauldron.

6.) Name: Glover Hipworth
Description: Inventor of the Pepperup Potion, cure for the common cold.

7.) Name: Gregory the Smarmy
Description: Famous originator of Gregory's Unctuous Unction.

8.) Name: Laverne DeMontmorency
Description: Inventor of many Love Potions.

9.) Name: Ignatia Wildsmith
Description: The witch who invented Floo powder.

10.) Name: Sacharissa Tugwood
Description: Discovered pimple curing properties of Bubotuber Pus.


=CHARMS

11.) Name: Glanmore Peakes
Description: Famous slayer of the Sea Serpent of Cromer

12.) Name: Balfour Blane
Description: Established the Committe on Experimental Charms.

13.) Name: Felix Summerbee
Description: Inventor of Cheering Charms.

14.) Name: Greta Catchlove
Description: Author of 'Charm Your Own Cheese'.

15.) Name: Honouria Nutcombe
Description: Founded the Society for the Reformation of Haggs.

16.) Name: Gifford Ollerton
Description: Famous giant-slayer. Killed the giant Hengist of Upper
Barnton.

17.) Name: Jocunda Sykes
Description: First person to fly across the Atlantic on a broomstick.

18.) Name: Quong Po
Description: Chinese wizard who discovered the uses of Powdered
Fireball eggs.

19.) Name: Dorcas Wellbeloved
Description: Founder of the Society for distressed Witches.


=CURSES

20.) Name: Merwyn the Malicious
Description: Credited with the invention of many unpleasant jinxes and
hexes.

21.) Name: Morgan le Fay
Description: King Arthur's half sister. Dark sorceress and the enemy of
Merlin.

22.) Name: Crispin Cronk
Description: Sent to Azkaban for keeping Sphinxes in his back garden.

23.) Name: Ethelred the Ever-Ready
Description: Famous for taking offence at nothing and cursing innocent
bystanders.

24.) Name: Beatrix Bloxam
Description: Wrote Toadstool Tales, the children's books now banned
because it caused vomiting.

25.) Name: Alberta Toothill
Description: Winner of the All-England Wizard Dueling Competition of
1430.

26.) Name: Xavier Rastrick
Description: Flamboyant wizard entertainer who vanished unexpectedly
while tap-dancing.

27.) Name: Yardley Platt
Description: Serial goblin-killer.

28.) Name: Dymphna Furmage
Description: Failed to persuade the Ministry of Magic to have all
Pixies humanely destroyed.


=PROTECTION

29.) Name: Fulbert the Fearful
Description: Famed for never leaving his house until a Charm backfired
and the roof fell in.


30.) Name: Wendelin the Weird
Description: Liked burning at the stake so much she arranged to be lit
up 47 times.

31.) Name: Tilly Toke
Description: Saved many non-magical folks when a dragon swooped down on
a beach full of sunbathers.

32.) Name: Carlotta Pinkstone
Description: Campaigned to lift the Statute of Secrecy and tell non-
magical folks that wizards exist.

33.) Name: Edgar Stroulger
Description: Inventor of the Sneakoscope.

34.) Name: Havelock Sweeting
Description: Unicorn Expert. Helped set up unicorn reservations
throughout Britain.

35.) Name: Flavius Belby
Description: Only wizard ever to survive a Lethifold attack.

36.) Name: Justus Pilliwickle
Description: Celebrated Head of the Department of Magical Law
Enforcement.

37.) Name: Norvel Twonk
Description: Died saving a child from a runaway Manticore.

38.) Name: Oswald Beamish
Description: Pioneer of Goblin Rights.


=DIVINATION

39.) Name: Cornelius Agrippa
Description: Celebrated wizard who was imprisoned by the non-magical
folk for his writing.

40.) Name: Gulliver Pokeby
Description: Expert on magical birds. First to identify meaning of
Augurey song.

41.) Name: Newt Scamander
Description: Celebrated author of 'Fantastic Beasts and Where to Find
Them'.

42.) Name: Gienda Chittock
Description: Host of the W.W.N (Wizarding Wireless Network) Program
'Witching Hour'.

43.) Name: Adalbert Waffling
Description: Famous magical theoretician.

44.) Name: Perpetua Fancourt
Description: Witch who invented the Lunascope.

45.) Name: Cassandra Vablatsky
Description: Celebrated Seer and author of 'Unfogging the Future'.

46.) Name: Mopsus
Description: Ancient Greek soothsayer who vanquished the Seer Calchas
in a contest of their powers.

47.) Name: Blenheim Stalk
Description: Non-magical folk expert and author of many books
including 'Non-magical folks Who Notice'.

48.) Name: Alberic Grunnion
Description: Inventor of the Dungbomb.


=GENERALIST

49.) Name: Merlin
Description: Most famous wizard of all time. Part of the Court of
King Arthur.

50.) Name: Elfrida Clagg
Description: Head of Warlock's Council, 1612-1687.

51.) Name: Grogan Stump
Description: Popular Minister for Magic, appointed 1811.

52.) Name: Burdock Muldoon
Description: 53.) Name: Almerick Sawbridge
Description: Chief of Wizard's Council 1448-50.

54.) Name: Artemisa Lufkin
Description: Famous for conquering a Troll who terrorised those
crossing the Wye River.

55.) Name: Gondoline Oliphant
Description: Famous for troll studies. Clubbed to death while
sketching one.

56.) Name: Montague Knightley
Description: Wizard Chess Champion 1506-1588

57.) Name: Harry Potter
Description: The boy who lived.


=HEALING

58.) Name: Derwent Shimpling
Description: Ate an entire Venemous Tentacula and survived, though is
still purple.

59.) Name: Gunhilda of Gorsemoor
Description: One-eyed, hump-backed witch who found a cure for Dragon
Pox.

60.) Name: Cliodne
Description: Irish Druidess who discovered the properties of Moondew.

61.) Name: Beaumont Marjoribanks
Description: Pioneer of Herbology and collector of many magical
flowers.

62.) Name: Chauncey Oldridge
Description: First known victim of Dragon Pox.

63.) Name: Mungo Bonham
Description: Founded Saint Mungo's Hospital for Magical Ailments and
Injuries.

64.) Name: Wilfred Elphick
Description: First wizard to be gored by an African Erumpent.


=HOGWARTS

65.) Name: Bridget Wenlock
Description: First Arithmancer to establish the magical properties of
the number seven.

66.) Name: Godric Gryffindor
Description: Co-founder of Hogwarts. Gave his name to one of the four
Hogwarts Houses.

67.) Name: Miranda Goshawk
Description: Famous spellbook writer.

68.) Name: Salazar Slytherin
Description: Co-founder of Hogwarts. Gave his name to one of the four
Hogwarts Houses.

69.) Name: Queen Maeve
Description: Legendary witch who trained young sorcerers in Ireland.

70.) Name: Helga Hufflepuff
Description: Co-founder of Hogwarts. Gave his name to one of the four
Hogwarts Houses.

71.) Name: Rowena Ravenclaw
Description: Co-founder of Hogwarts. Gave his name to one of the four
Hogwarts Houses.

72.) Name: Hengist of Woodcroft
Description: Founded the village of Hogsmeade.

73.) Name: Daisy Dodderidge
Description: First landlady of the Leaky Cauldron.

74.) Name: Albus Dumbledore
Description: Headmaster of Hogwarts. Friend to Nicolas Flamel -
inventor of the Sorcerer's Stone.


=MUSICIAN

75.) Name: Donaghan Tremlett
Description: Bass player with the popular wizarding band The Weird
Sisters.

76.) Name: Mudsidora Barkwith
Description: Composer of the unfinished Wizarding Suite, which
features an exploding tuba.

77.) Name: Gideon Crumb
Description: Plays bagpipes with the popular wizarding band The Weird
Sisters.

78.) Name: Herman Wintringham
Description: Plays flute with the popular wizarding band The Weird
Sisters.

79.) Name: Kirley Duke
Description: Plays lead guitar with the popular wizarding band The
Weird Sisters.

80.) Name: Myron Wagtail
Description: Lead singer of the popular wizarding band The Weird
Sisters.

81.) Name: Orsino Thurston
Description: Plays the drums with the popular wizarding band The Weird
Sisters.

82.) Name: Celestina Warbeck
Description: Popular singing sorceress.

83.) Name: Heathcote Barbary
Description: Plays rhythm guitar with the popular wizarding band The
Weird Sisters.

84.) Name: Merton Graves
Description: Plays cello with the popular wizarding band The Weird
Sisters.


=QUIDDITCH

85.) Name: Bowman Wright
Description: Famous for developing the Golden Snitch.

86.) Name: Joscelind Wadcock
Description: Record for the highest number of Quidditch goals during
British season this century.

87.) Name: Gweong Jones
Description: Captain of only all-female national Quidditch Team, the
Holyhead Harpies.

88.) Name: Cyprian Youdle
Description: Only Quidditch referee ever to die during a match.

89.) Name: Devlin Whitehorn
Description: Founder of the Nimbus racing broom company.

90.) Name: Dunbar Oglethorbe
Description: Present Chief of Quidditch governing body QUABBLE.

91.) Name: Leopldina Smethwyck
Description: First British witch to referee a Quidditch match.

92.) Name: Roderick Plumpton
Description: Holds British record for fastest capture of the Snitch:
three and a half seconds.

93.) Name: Roland Kegg
Description: Present President of English Gobstones Quidditch Team.


=TRANSFIGURATION

94.) Name: Herpo the Foul
Description: First known creator of the basilisk.

95.) Name: Andros the Invincible
Description: Alleged to have been the only known Wizard to produce a
Patronus of giant size.

96.) Name: Ulrich the Oddball
Description: Highly eccentric wizard famed for wearing a jellyfish
for a hat.

97.) Name: Lord Stoddard Withers
Description: Breeder of flying horses.

98.) Name: Circe
Description: Ancient Greek. Lived on the Isle of Aeaea. Expert at
turning lost sailors into pigs.

99.) Name: Mirabella Plunkett
Description: Famous for falling in love with a merman and turning
herself into a haddock.

100.) Name: Bertie Bott
Description: Inventor of Bertie Bott's Every Flavour Beans.

101.) Name: Thaddeus Thurkell
Description: Famous for producing seven sons and turning them all into
hedgehogs.


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    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =SECTION VIIa - DECK LIST=       ___/    S O
  \S--------------------------------------------------------S/


These are the cards and their respective Decks received at the
beginning of the game.

=MERLIN
9 Hesper Starkey (1)
5 Merlin (49)
5 Grogan Stump (51)
5 Burdock Muldoon (52)
5 Atremisia Lufkin (54)
5 Harry Potter (57)
5 Bridget Wenlock (65)
5 Salazar Slytherin (68)
2 Leopoldina Smethwyck (91)
2 Roderick Plumpton (92)
5 Herpo the Foul (94)
5 Circe (98)
5 Mirabella Plunkett (99)
5 Bertie Bott (100)
9 Thaddeus Thurkell (101)

COMBOS
Detention
Replenish Magic
Broom Doom


=MORGAN LE FAY
9 Hesper Starkey (1)
1 Paracelsus (2)
2 Gaspard Shingleton (5)
2 Laverne DeMontmorency (8)
2 Perpetua Fancourt (44)
5 Merlin (49)
5 Grogan Stump (51)
5 Burdock Muldoon (52)
5 Artemisia Lufkin (54)
2 Montague Knightley
2 Beaumont Marjoribanks (61)
5 Bridget Wenlock (65)
5 Herpo the Foul (94)
5 Circe (98)
5 Mirabella Plunkett (99)
5 Bertie Bott (100)
9 Thaddeus Thurkell (101)

COMBOS
Create Potion
Detention
Healing Balm
Replenish Magic



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    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P         =SECTION VIII - FOLIO TRIPLICUS=    ___/    S O
  \S--------------------------------------------------------S/




If you have any information on some of the blank ones, please email me.

=LINE 1=

Alter Enemy
Cards: Merlin the Malicious (20), Elladora Ketteridge (4), Gondoline
Oliphant(55)
Description: This combo changes your opponent into a chicken.

Blasting Curse
Cards: Salazar Slytherin (68), Musidora Barkwith (76), Joscelind
Wadcock (86)
Description: Some of your spells become a bit stronger.

Charm Creature
Cards: Glanmore Peakes (11), Felix Summerbee (13), Godric Gryffindor
(66)
Description: Some of your spells become a bit stronger.

Conjure Mana
Cards: Harry Potter (57), Newt Scamander (41), Sachrissa Tugwood (10)
Description: ???

Create Potion
Cards: Paracelsus (2), Gaspard Shingleton (5), Laverne DeMontmorency
(8)
Description: It creates a random potion. It's not very reliable; you'll
more than likely die before you get the potion you want.

Conjure Snack
Cards: Archibald Alderton (3), Andros the Invincible (95), Thaddeus
Thurkell (101)
Description: It conjures a "snack".

Detention
Cards: Salazar Slytherin (68), Andros the Invincible (95), Bridget
Winlock (65)
Description: Sends a random enemy to detention.

Dancing Flame
Cards: Gifford Ollerton (16), Wendelin the Weird (30), Hesper Strakey
(1)
Description: It distracts an enemy from attacking. A bit useless.

Distract
Cards: Gunhilda of Gorsemoor (59), Myron Wagtail (80), Heathcote
Barbary (83)
Description: This distracts all opponents for a turn. It is useless;
you use that turn to attack.

Drone
Cards: Gideon Crumb (77), Kirley Duke (79), Orsino Thurston (81)
Description: This causes an opponent to flee.


=LINE 2=
Double Magic
Cards: Quong Po (18), Helga Hufflepuff (70), Miranda Goshawk (67)
Description: Doubles Harry's magic points.

Extra Credit
Cards: Miranda Goshawk (70), Queen Maeve (69), Albus Dumbledore (74)
Description: You get double the EXP when (if) you defeat the
creature(s). Use it on a boss (you know you can defeat) for lots of
EXP.

Encounter Track
Cards: Gulliver Pokeby (40), Newt Scamander (41), Jocunda Skyes (17)
Description: This lures more monsters for a limited time into magical
encounters.

Healing Attack
Cards: Aldabert Waffling (43), Alberta Toothill (25), Wilphred Elphick
(64)
Description: This combo makes an opponent's attacks heal you.

Health Boost
Cards: Gregory the Smarmy (7), Sacharissa Tugwood (10), Mungo Bonham
(63)
Description: It restores a little bit of your health.

Healing Balm
Cards: Beaumont Marjoribanks (61), Perpetua Fancourt (44), Montague
Knightley (56)
Description: This gives the party health every round.

Intimidate
Cards: Merlin the Malicious (20), Kirley Duke (79), Cassandra
Vablastsky (45)
Description: This makes an opponent only attack Harry.

Invigorate
Cards: Dorcas Wellbeloved (19), Ethelred the Ever-Ready (23), Honouria
Nutcombe (15)
Description: This gives the whole party stamina.

Lullaby
Cards: Donaghan Tremlett (75), Herman Wintringham (78), Cryprian Youdle
(88)
Description: This puts an enemy to sleep for about a turn.

Magic Reversal
Cards: Elfrida Clagg (50), Havelock Sweeting (34), Gondoline Oliphant
(55)
Description: This combo reverses an magical effect/attack inflicted on
you in the previous turn.


=LINE 3=
Poison Immunity
Cards: Quong Po (18), Crispin Cronk (22), Chauncey Oldridge (62)
Description: Makes a party member you choose immune to poison.

Protect
Cards: Tilly Toke (31), Edgar Strlouger (33), Havelock Sweeting (34)
Description: Protect is similar to Fumos. It makes you harder to hit.

Rain of Bludgers
Cards: Bowman Wright (85), Devlin Whitehorn (89), Dunbar Oglethorpe
(90)
Description: This is a bit like Broom Doom, bludgers rain down on your
opponent.

Remove Curse
Cards: Justus Pilliwickle (36), Oswald Beamish (38), Uric the Oddball
(96)
Description: This removes any curse (Paralyze, Stun, Poison) that has
been inflicted on you.

Regeneration
Cards: Glover Hipworth (6), Ignatia Wildsmith (9), Circe (98)
Description: Harry recovers a little bit of health every round.

Recover Fallen
Cards: Cliodne (60), Derwent Shimpling (58), Elladora Ketteridge (4)
Description: This is like a revive. It recovers a fallen member in your
party.

Replenish Health
Cards: Cliodne (60), Almerick Salbridge (53), Miranda Goshawk (67)
Description: This restores all of Harry's health in battle.

Replenish Magic
Cards: Merlin (49), Burdock Muldoon (52), Artemesia Lufkin (54)
Description: All of Harry's magic is restored.

Scholarship
Cards: Rowena Ravelclaw (71), Daisy Dodderidge (73), Hengist of
Woodcroft (72)
Description: The magic required by spells is cut in half.

Sickle Seek
Cards: Glenda Chittock (42), Burdock Muldoon (52), Mopsus46
Description: You get four times the amount of sickles if you win the
battle.


=LINE 4=
Sleep
Cards: Balfour Blane (12), Honouria Nutcombe (15), Ethelred the Ever-
Ready (23)
Description: It puts an enemy to sleep.

Slow
Cards: Morgan Le Fay (21), Xavier Rastrick (26), Yardley Plat (27)
Description: Your opponents have slowed down.

Snitch Strike
Cards: Celestina Warbeck (82), Gweong Jones (87), Roland Kegg (93)
Description: This is also like Broom Doom a Snitch attacks an enemy.

Stink Weed
Cards: Herpo the Foul (94), Beatrix Bloxam (24), Dymphna Furmage (28)
Description: All of the enemies receive damage.

Summon Umbrella
Cards: Bertie Bott (100), Orsino Thurston (81), Gulliver Pokeby (40)
Description: Some of your spells become a bit stronger

Weak Point
Cards: Cornelius Agrippa (39), Blenheim Stalk (47), Beaumont
Marjoribanks (61)
Description: Very useful! This causes the party's attacks to cause more
damage to the enemy.

White Light
Cards: Alberic Grunnion (48), Flavius Belby (35), Norvel Twonk (37)
Description: This combo blinds an enemy, scaring it away.

Broom Doom
Cards: Roderick Plumpton (92), Leopldina Smethwyck (91), Bridget
Winlock (65)
Description: A rain of brooms hurts your opponent. Pretty useful on
bosses.

Tempest
Cards: Merwyn the Malicious (20), Merton Graves (84), Lord Stoddard
Withers (97)
Description: This removes an enemy from combat.

Cure Poison
Cards: Greta Catchlove (14), Mungo Bonaham (63), Wilfred Elphick (64)
Description: This combo cures you of poison inflicted so far in battle.




    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =SECTION IX - FOLIO BRUTI=       ___/    S O
  \S--------------------------------------------------------S/


This is the complete Folio Bruti for Harry Potter and the Chamber of
Secrets.


=ARMOR CLASS=
Name: Armor
Vulnerable to:
Resistant to: Vermillious
Special Attack: none
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre

Name: Footman
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: Stun
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.

Name: Knight
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: none
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.

Name: Crusader
Vulnerable to:
Resistant to: Vermillious
Special Attack: none
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.

Name: Swordman
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: none
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.

Name: Squire
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: Stun
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.

Name: Cavalier
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: Stun
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre

Name: Paladin
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: Stun
Description: Suit of Armor generally possessed by a Ghoul, Ghost or
Spectre.
=END OF ARMOR CLASS=


Name: Baby Mandrake
Vulnerable to: Vermillious, Incendio
Resistant to: Flipendo, Verdimillious
Special Attack: none
Description: A juvenile mandrake whose scream can cause
unconsciousness.


=BAT CLASS=
Name: Bat
Vulnerable to: Flipendo
Resistant to:
Special Attack: none
Description: A flying mammal with a keen hearing and sense of smell.

Name: Fruit Bat
Vulnerable to: Flipendo, Vermillious
Resistant to:
Special Attack: none
Description: A flying mammal with a keen hearing and sense of smell.

Name: Mortis Bat
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: Poison
Description: A flying mammal with a keen hearing and sense of smell.
Nasty when woken during daylight.

Name: Spectre Bat
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: Stun
Description: A ghostly flying mammal with a keen hearing and sense of
smell.
=END OF BAT CLASS=


Name: Bowtruckle
Vulnerable to: Incendio
Resistant to:
Special Attack: none
Description: European tree spirit generally composed of bark and twigs.


-END OF FIRST LINE, START OF SECOND-


Name: Oaken Bowtruckle
Vulnerable to: Incendio
Resistant to:
Special Attack: Strength Powerup
Description: European Oak Spirit that may be the bane of many tree
cutters.

Name: Angry Skull
Vulnerable to: Verdimillious
Resistant to: Incendio
Special Attack: none
Description: Renegade skull, usually of a deceased pirate or smuggler.

Name: Cursed Skull
Vulnerable to: Verdimillious
Resistant to:
Special Attack: Posion
Description: Renegade skull, usually of a deceased pirate or smuggler.

Name: Desklamp
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: Ideal for lighting of desks, but not as handy as the Lumos
Charm.

Name: Executive Desklamp
Vulnerable to: Flipendo, Verdimillious
Resistant to:
Special Attack: none
Description: Ideal for lighting of desks, but not as handy as the Lumos
Charm.

Name: Doxy Drone
Vulnerable to: Flipendo
Resistant to:
Special Attack: none
Description: Small fairy-like creature with dangerously sharp teeth.

Name: Doxy Queen
Vulnerable to:
Resistant to:
Special Attack:
Description: Small fairy-like creature with dangerously sharp teeth.

Name: Minor Dragonfly
Vulnerable to: Flipendo, Incendio
Resistant to:
Special Attack: none
Description: Fast-winged insect, often found near ponds and streams.

Name: Imperial Dragonfly
Vulnerable to:
Resistant to:
Special Attack: none
Description: Originally from Asia, this dragonfly has found homes in
streams all over the world.

Name: Spintronix Eggbeater
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: New model with alternating gear radio and anti-slip
handle.

Name: Zephyrmaster
Vulnerable to: Verdimillious
Resistant to: Flipendo
Special Attack: none
Description: Hot days are whisked away with the new Zephyrmaster
electric fan.

Name: Tornado
Vulnerable to:
Resistant to: Flipendo
Special Attack: none
Description: Powerful yet modern, the Tornado fills your room with the
fresh breeze of the ocean.

Name: Fire Salamander
Vulnerable to: Flipendo
Resistant to: Vermillious, Incendio
Special Attack: none
Description: Small lizard which can emit great heat. Good for reheating
dishes.

Name: Frost Salamander
Vulnerable to: Incendio
Resistant to: Vermillious, Verdimillious
Special Attack: none
Description: Small lizard whose body temperature is below freezing.


=END OF SECOND LINE, START OF THIRD LINE=


Name: Ruby Firecrab
Vulnerable to:
Resistant to: Vermillious, Incendio
Special Attack: none
Description: A native of Fiji, the firecrab often has jewels growing on
its back.

Name: Emerald Firecrab
Vulnerable to:
Resistant to: Incendio
Special Attack:
Description: A native of Fiji, the firecrab often has jewels growing on
its back.

Name: Sapphire Firecrab
Vulnerable to:
Resistant to: Flipendo, Incendio
Special Attack: none
Description: A native of Fiji, the firecrab often has jewels growing on
its back.

Name: Flesh Eating Slugs
Vulnerable to: Vermillious
Resistant to:
Special Attack: Posion
Description: The spittle of this slug has a corrosive effect on skin
and plants.

Name: Flobberworm
Vulnerable to: Vermillious
Resistant to:
Special Attack: none
Description: A thick brown worm that produces great amounts of mucus,
which it uses to eat vegetables.

Name: Forest Troll
Vulnerable to:
Resistant to: Flipendo
Special Attack: Stun
Description: A 12-foot tall, dim-witted smashing machine that lives in
the forest.

Name: Garden Gnome
Vulnerable to: Flipendo, Vermillious
Resistant to:
Special Attack: none
Description: A small garden pest, the gnome can be expelled by swinging
it in circles and throwing it out of the garden.

Name: Splashmaster 2000
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to: Incendio
Special Attack: none
Description: Equipped with a nozzle for powerful bursts, the
Splashmaster 2002 is an excellent garden hose.

Name: Attic Ghoul
Vulnerable to: Flipendo, Vermillious
Resistant to:
Special Attack: none
Description: Generally found in attics and barns, Ghouls are kept by
wizard families as pets.

Name: Green Tree Frog
Vulnerable to: Verdimillious
Resistant to: Incendio
Special Attack: none
Description: Aggressive and territorial frog, most often found in
forests and swamps.

Name: Bullfrog
Vulnerable to: Verdimillious
Resistant to: Incendio
Special Attack: Stun
Description: Large frog covered in thick, dark skin. It has known to
give warts to its handlers.

Name: Briar Toad
Vulnerable to: Verdimillious
Resistant to: Vermillious
Special Attack: Posion
Description: Native to northern England, this pudgy amphibian has
blemishes on its skin.

-START OF GIANT RAT CLASS-
Name: Giant Rat
Vulnerable to: Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: A large rodent common to houses and barns.

Name: Giant Albino Rat
Vulnerable to: Vermillious
Resistant to:
Special Attack: none
Description: A large rodent common to houses and barns.


=END OF THRID LINE, START OF FOURTH=


Name: Giant Plague Rat
Vulnerable to: Verdimillious
Resistant to:
Special Attack: Poision
Description: A large rodent common to houses and barns.

Name: Giant Phantom Rat
Vulnerable to:
Resistant to:
Special Attack: Paralyze
Description: A large rodent spectre which generally haunts cellars and
dungeons.
=END GIANT RAT CLASS=

Name: Goblin
Vulnerable to: Flipendo
Resistant to: Verdimillious, Incendio
Special Attack: none
Description: An aggressive and surely race of creatures that tend to
horde money.

Name: Dark Goblin
Vulnerable to:
Resistant to: Verdimillious
Special Attack:
Description: An aggressive and surely race of creatures that tend to
horde money.

Name: Gytrash
Vulnerable to: Vermillious
Resistant to:
Special Attack: none
Description: A fast and dangerous dog-like creature with a forked tail.

Name: Horklumps
Vulnerable to: Vermillious
Resistant to: Incendio
Special Attack: none
Description: A spiny mushroom-like plant. Its favorite food is
earthworms, which it digs for with its roots.

Name: Loose Hand
Vulnerable to: Incendio
Resistant to:
Special Attack: none
Description: Disembodied human hand.

Name: Pixie
Vulnerable to: Flipendo
Resistant to:
Special Attack: Stun
Description: Pixies are highly amused by practical jokes and tricks of
all types, and will cause havoc at every opportunity.


=START OF RAT CLASS=


Name: Rat
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: A rodent common to houses and barns.

Name: Plague Rat
Vulnerable to: Vermillious
Resistant to: Incendio
Special Attack: Posion
Description: A large and smelly type of rat.

Name: Albino Rat
Vulnerable to: Vermillious
Resistant to: Incendio
Special Attack: none
Description: An uncommonly intelligent rat, often the subject of non-
magical folks' experiments.

Name: Phantom Rat
Vulnerable to:
Resistant to: Verimillious, Incendio
Special Attack: Stun
Description: A ghostly rodent found in graveyards and catacombs.
-END OF RAT CLASS-

Name: River Troll
Vulnerable to: Verdimillious
Resistant to: Flipendo, Incendio
Special Attack: none
Description: River Trolls are called so because they are often found
near rivers.

Name: Snail
Vulnerable to: Flipendo, Vermillious
Resistant to: Incendio
Special Attack: none
Description: A large gastropod with horns protruding from its shell.


=END OF LINE FOUR, START OF LINE FIVE=


Name: Firetrail Snail
Vulnerable to:
Resistant to: Incendio
Special Attack: none
Description: A large gastropod with horns protruding from its shell.

Name: Flailtail Snail
Vulnerable to:
Resistant to: Incendio
Special Attack: none
Description: A large gastropod with horns protruding from its shell.

Name: Snake
Vulnerable to: Vermillious
Resistant to: Incendio
Special Attack: none
Description: A reptilian creature with no legs and a poisonous bite.

Name: Spitting Snake
Vulnerable to: Verdimillious
Resistant to:
Special Attack: Posion
Description: A reptilian creature with no legs and a poisonous bite.

Name: Snake
Vulnerable to: Vermillious
Resistant to: Incendio
Special Attack: none
Description: A reptilian creature with no legs and a poisonous bite.


-SPIDER CLASS-
Name: Large Spider
Vulnerable to: Vermillious, Verdimillious, Incendio
Resistant to:
Special Attack: none
Description: An arachnid that can be generally found in treetops,
weaving its web to catch birds and monkeys.

Name: Panic Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: none
Description: A large spider, named for its tendency to leap out and
surprise its victims.

Name: Whitetail Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: none
Description: A large spider with a lethal bite.

Name: Black Widow
Vulnerable to: Flipendo, Incendio
Resistant to:
Special Attack: none
Description: Medium-sized spider that can spin a web stronger than
steel cable.

Name: Brown Recluse
Vulnerable to:
Resistant to: Verdimillious
Special Attack: none
Description: A small but particularly venomous spider.

Name: Cocoon Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: Paralyze
Description: Known for its ability to completely encase a grown human
in webbing in under 30 seconds.

Name: Funnel Web Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: Poison
Description: A large, ugly, aggressive spider with massive fangs.

Name: Redback Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: Paralyze
Description: A common house spider.

Name: Cocoon Spider
Vulnerable to: Incendio
Resistant to: Flipendo
Special Attack: Paralyze
Description: Known for its ability to completely encase a grown human
in webbing in under 30 seconds.
-END OF SPIDER CLASS-

Name: Toaster
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: The UV Toastmaster Mark VII - particularly dangerous when
set to 7 or above.

Name: Willow Branch
Vulnerable to:
Resistant to:
Special Attack: none
Description: Branches of the violent and moody Whomping Willow Tree.


-END OF LINE FIVE, START OF LINE SIX-


Name: Vacuum
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to: Incendio
Special Attack: none
Description: From the Ectobuster range, no non-magical family who wants
a clean house should be without one.

Name: Venomous Tentacular
Vulnerable to: Vermillious
Resistant to:
Special Attack: Stun
Description: A man-eating plant. Be sure to avoid the stinging nettles,
gaping maw and treacherous vines. Often kept as pets.

Name: Wasp
Vulnerable to: Flipendo
Resistant to:
Special Attack: none
Description: A large and dangerous insect that can repeatedly deliver a
nasty sting.

Name: Tarantula Hawk
Vulnerable to: Flipendo
Resistant to:
Special Attack: Posion
Description: A large and dangerous insect with a poisonous sting.

Name: Pheasant
Vulnerable to: Flipendo, Vermillious, Verdimillious
Resistant to:
Special Attack: none
Description: An ill-mannered bird with brilliant plumage.

Name: Wild Rooster
Vulnerable to: Incendio
Resistant to:
Special Attack: none
Description: Beautifully plumed bird whose morning call is deadly to
the Basilisk.

Name: Bunny
Vulnerable to: Vermillious, Incendio
Resistant to:
Special Attack: none
Description: A wild rabbit. Don't be fooled by his gentle appearance.

If you can fill any of the gaps that are Unknown, then please email me.




    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P       =SECTION IXa - BEAST LOCATION GUIDE= ___/    S O
  \S--------------------------------------------------------S/


The Beast Location Guide is in the format by area in
chronological/spacial order by the game (i.e. Diagon Alley is before
Hogwarts, but the third floor is before the fifth floor). Obviously it
would take forever if I listed each monster and their locations, I
would be scrolling all day.


UNDER CONSTRUCTION



    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P     =SECTION X - FLOOR/GROUNDS DIRECTORY=  ___/    S O
  \S--------------------------------------------------------S/



=SECRET PASSAGES
Credit to Gamewinners for the secret passages in Hogwarts. If you find
another, please email it to me. You can go back and forth through
passages.

-Quidditch statue on First Floor to mirror on fourth floor

-Golden statue on Sixth Floor to gray gargoyle in dungeons


=FLOOR DIRECTORY

Sorry for the crappy maps! I figured something more visual could be
more understandable.

KEY:
@ - Door
# - Staircase
& - Secret Passage
^,>,< - Direction of some doors


=DUNGEONS


 ___________________
|    |@|__| @ |____ |
|    |___      ____||
|        |    |____ |
|     ___|     ___&||
|    |        |____ |
|    |    _________||
|   _|   |_         |
|__|@_____@|________|


-Potion's Classroom, bottom left of corridor
-Snape's Office, bottom right of corridor
-Dungeon Staircase, top left of corridor
-Slytherin Common Room, top of corridor



=ENTRANCE HALL


 _____^___________^_
|    |@  ##    |_|@||
|   <|@         ___@|>
|    |         |    |
|    |@        |    |
|    |         |    |
|    |         |    |
|    |@        |    |
|____|___@@____|____|


-Great Hall, bottom right
-Student Store, right corridor, first door
-Dueling Club, end of right corridor
-Unknown, top right

-Hogwarts Grounds, bottom
-Hogwarts Staff Room, bottom left
-Filch's Office, bottom middle left
-Broom Closet, top middle left
-Dungeons, top left



=FIRST FLOOR


 ___________________
|    |   ##    |    |
|    |@        |    |
|    |         |    |
|    |         |    |
|    |@        |    |
|    |        @|    |
|    |@      &@|    |
|____|#________|____|


-Empty Classroom, top right
-Girls' Restroom, bottom right

-Transfiguration Classroom, top left
-McGonagall's Office, middle left
-Empty Classroom, bottom left



=SECOND FLOOR


 ___________________
|    |    @    |    |
|    |         |    |
|    |@       @|    |
|    |        #|    |
|    |         |    |
|    |@       @|    |
|    |         |    |
|____|__#______|____|


-Library's First Floor, bottom right
-Library's First Floor, top right
-Charms Classroom, top

-Flitwick's Office, top left
-Moaning Myrtle's Bathroom, second left




=THIRD FLOOR


 ___________________
|    |    @    |    |
|    |@        |    |
|    |        @|    |
|    |@       #|    |
|    |         |    |
|    |         |    |
|    |#        |    |
|____|____@____|____|



-Trophy Room, bottom
-Unknown, bottom right
-Library's Second Floor, top right
-Dumbledore's Office, top middle

-Defence Againest Dark Arts Classroom, top left
-Lockhart's Office, bottom left



=FOURTH FLOOR


 ___________________
|    |  & @    |    |
|    |@        |    |
|    |#        |    |
|    |         |    |
|    |@        |    |
|    |         |    |
|    |         |    |
|____|___#_____|____|


-Unknown, top right
-Hospital Wing, top

-History of Magic Classroom, top left
-Binns' Office, bottom left



=FIFTH FLOOR


 ___________________
|     _|     |_     |
|    |         |    |
|    |@       @|    |
|    |#        |    |
|    |        @|    |
|    |@        |    |
|    |_#      @|    |
|_______|______|____|


-Music Classroom, top right
-Art Classroom, middle right
-Boys' Restroom, bottom right

-Card Collectors' Club, bottom left
-Non-Magical Studies Classroom, top left



=SIXTH FLOOR


 ___________________
|    |         |    |
|    |@       @|    |
|    |    &    |    |
|    |        @|    |
|    |@        |    |
|    |        #|    |
|    |         |    |
|____|#________|____|



-Sixth Floor Corridor, bottom right
-Store Room, end of corridor

-Writing Supplies Room, top right

-Ancient Studies Classroom, top left
-Empty Classroom, bottom left



=SEVENTH FLOOR


 _____________^_____
|   <|@       @|    |
|    |        @|>   |
|    |         |    |
|____|         |    |
|@            @|    |
|____         #|    |
|    |         |    |
|____|_________|____|



-Student Store, bottom right
-Arithmancy Classroom, middle right
-Divination Tower, top right

-Astronomy Corridor, top left
-Gryffindor Common Room, bottom left




=GROUNDS DIRECTORY


The Hogwarts Grounds are composed of many maps. I'll try to explain it
best I can. Sorry for the crappy maps.

KEY
Building: @
Structure: {name}
Area: O

=SCREEN ONE

       Entrance Hall
Herbology |
|  ____________
@@|    |  |____|
  |\___|   ____|< -To Whomping Willow, Screen Three
  | ___   |    |
  |/   |  |____|
  |    |   ____|< - To Screen Four
 @|____|__|____|
 |        |
Hagrid's To Gate, Screen Two
Hut

=SCREEN TWO

    To Screen One
 Hagrid's |
 |  ____________
  @|    |  |    |
   |\___|  |    |
   | ___   |    |
   |/   |  |____|
To/|    |   ____|< - To Quidditch Pitch, Screen Five
For|____|__|____|
Bidden
Forest   ^
         |
        Gate

=SCREEN THREE

    {Whomping Willow}
          |
    ____________
   |    /  /    |
   |   /  /     |
   |  /  /      |
   | /  /       |
   |/  /        |
   |__/_________|
    ^
    |
   To Screen One

=SCREEN FOUR

    ____________
   |            |
   |       O    |
   |____ /  /   |
   |_____  /    |
   |     | |    |
   |_____|_|____|
          ^
          |
 To Quidditch Pitch, Screen 5

=SCREEN FIVE

     To Screen Four
    _____|______
   |    |  |    |
   |    |  |    |
   |    |  |{QP}|
   |____|  |____|
   |____________|< -Part of Quidditch Pitch)
 / |____________|
To Gate, Screen Two

It's kind of like a puzzle piece. The screens are connected. Think:
 _______
|___|_3_|
|_1_|_4_|
|_2_|_5_|




    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =SECTION XI - ITEMS GUIDE=       ___/    S O
  \S--------------------------------------------------------S/


ITEMS LIST
In alphabetical order by classification.


=POTIONS
Name: Antidote
Description: Cures poison.

Name: Anti-Paralysis Potion
Description: Cures Paralysis.

Name: Grand Pepper Up Potion
Description: Replenishes more magic.

Pepper Up Potion
Description: Replenishes magic.

Polyjuice Potion
Description: Used to turn into Crabbe and Goyle.

Revive Potion
Description: Revives a fallen member of the party.

Wiggenweld Grand Potion
Description: Replenishes more stamina.

Wiggenweld Potion
Description: Replenishes Stamina.


=POTION INGREDIENTS


Name: Bicorn Horn
Description: Used in Polyjuice Potion. Found in Snape's Storerooms.

Name: Boomslang Skin
Description: Used in Polyjuice Potion. Found in Snape's Storerooms.

Name: Cocoa Beans
Description: Used in Hagrid's potion. Found in Hagrid's garden.

Name: Germander
Description: Used in Hagrid's potion. Found in Hagrid's garden.

Name: Ingredients Checklist
Description: A checklist for the ingredients in Hagrid's potion.

Name: Tentacula Sap
Description: Used in Hagrid's potion. Found in Hagrid's garden.

Name: Valerian
Description: Used in Hagrid's potion. Found in Hagrid's garden.

Name: Wormseed
Description: Used in Hagrid's potion. Found in Hagrid's garden.


=BOOKS


Name: Folio Bruti
Description: A database of your classified monsters.

Name: Folio Magi
Description: Organizes your cards.

Name: Folio Triplicus
Description: Organizes your combos.

Name: Hogwarts: A History
Description: Binns requests you find this book during class. Found in
the library.

Name: Kwikspell Book
Description: Found in Filch's office. Teaches you a spell.

Name: Magic Storybook
Description: Received through Ginny in trading sequence. Return to
Katie Bell for spell.

Name: Second Year School Books
Description: Bought from Flourish and Blotts.

Name: Tom Riddle's Diary
Description: Found in Myrtle's Bathroom.


=ANIMALS


Name: Baby Spider
Description: Used in trading sequence. Give to Hagrid.

Name: Hedwig the Owl
Description: Harry's owl. No purpose, really.

Name: Mandrake
Description: Collected when you defeat the baby mandrakes in Herbology.

Name: Purple Toad
Description: Collected when you defeat the purple toads in the Animal
Shop.


=FOOD


Name: Chocolate Cake
Description: Given to Goyle and Crabbe as a prize.

Name: Every Flavor Beans
Description: Bought in student store or candy shop. Replenishes health.

Name: Pumpkin Pasties
Description: Bought in student store or candy shop. Replenishes health.


=UNCLASSIFIED


Name: Crabbe Hair
Description: Used in Polyjuice Potion.

Name: Dueling Trophy
Description: Received when you defeat all of the duelists.

Name: Flashlight
Description: Used in trading sequence. Give to boy in Muggle Studies.

Name: Football Card
Description: Received from Ron in trading sequence. Give to boy in card
club.

Name: Ghoul Chains
Description: Found in the Weasley's oven. Return to attic ghoul.

Name: Goyle Hair
Description: Used in Polyjuice Potion.

Name: Harmonica
Description: Used in trading sequence. Give to boy in Music class.

Name: Hermione's Note
Description: Found in Hermione's hand.

Name: Invisibility Cloak
Description: Used to make you invisible.

Name: Magic Whistle
Description: Used in trading sequence. Give to Binns.

Name: Misprinted Wendolyn Card
Description: Used in trading sequence. Give to lady in painting.

Name: Moonstone
Description: ??? Received from opening card chest

Name: Permission Note
Description: Received from Lockhart to get into Restricted Section.

Name: Photo of Harry Potter
Description: Received from Colin in Katie Bell Trading Sequence. Give
to Ginny.

Name: Spiked Collar
Description: Used in trading sequence. Give to Filch.

Name: Suitcase
Description: Harry's suitcase. Found in room.

Name: Vault Key
Description: The key to Harry's vault. Given to you by the Weasleys (I
think).


    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P        =SECTION XIa - EQUIPMENT ITEMS=     ___/    S O
  \S--------------------------------------------------------S/


These are all of the items you can equip to your character(s). Note
that certain characters cannot equip some items. In alphabetical order
by section. Blanks next to "equip to" specifies equip to all, or
unknown.

=HATS

Name: Beret
Equip to:
Strength:
Defense: +8
Agility: +2
Magic Str: +13
Magic Def: +3

Name: Bonnet
Equip to: Hermione
Strength:
Defense: +2
Agility: +1
Magic Str: +4
Magic Def: +1

Name: Bowler
Equip to:
Strength:
Defense: +2
Agility: +1
Magic Str: +4
Magic Def: +1

Name: Chapeau
Equip to:
Strength:
Defense: +10
Agility: +2
Magic Str: +16
Magic Def: +4

Name: Feathered Cap
Equip to:
Strength:
Defense: +7
Agility: -1
Magic Str: +10
Magic Def: +3

Name: Head Band
Equip to: Ron
Strength:
Defense: +15
Agility: +3
Magic Str: +19
Magic Def: +5

Name: Pointy Hat
Equip to:
Strength:
Defense: +12
Agility: -2
Magic Str: +16
Magic Def: +4

Name: Quidditch Helmet
Equip to:
Strength:
Defense: +3
Agility: +1
Magic Str: +4
Magic Def: +1

Name: Skullcap
Equip to:
Strength:
Defense: +6
Agility: -1
Magic Str: +8
Magic Def: +3

Name: Tri-Corner
Equip to: Harry
Strength:
Defense: +15
Agility: +3
Magic Str: +20
Magic Def: +5

Name: Witch's Hat
Equip to: Hermione
Strength:
Defense: +15
Agility: +3
Magic Str: +18
Magic Def: +5


=GLOVES


Name: Canvas Gloves
Equip to:
Strength:
Defense: +6
Agility: +1
Magic Str:
Magic Def:

Name: Cloth Gloves
Equip to:
Strength:
Defense: +2
Agility:
Magic Str:
Magic Def:

Name: Dragon Skin Gloves
Equip to: Harry
Strength:
Defense: +18
Agility: +12
Magic Str:
Magic Def:

Name: Leather Gloves
Equip to:
Strength:
Defense: +16
Agility: +8
Magic Str:
Magic Def:

Name:  Mittens
Equip to: Hermione
Strength:
Defense: +12
Agility: +4
Magic Str:
Magic Def:

Name: Magic Gloves (same as leather gloves)
Equip to:
Strength:
Defense:
Agility:
Magic Str:
Magic Def:

Name: Moleskin
Equip to:
Strength:
Defense: +14
Agility: +6
Magic Str:
Magic Def:

Name: Opera Gloves
Equip to: Hermione
Strength:
Defense: +18
Agility: +10
Magic Str:
Magic Def:

Name: Oven Mitts
Equip to:
Strength:
Defense: +5
Agility: -1
Magic Str:
Magic Def:

Name: Quidditch Gloves
Equip to: Harry, Ron
Strength:
Defense: +18
Agility: +10
Magic Str:
Magic Def:

Name: Rubber Gloves
Equip to:
Strength:
Defense: +8
Agility: +2
Magic Str:
Magic Def:

Name: Steel Mesh Gloves
Equip to:
Strength:  +2
Defense: +16
Agility: -2
Magic Str:
Magic Def:

Name: Wool Gloves
Equip to: Ron
Strength:
Defense: +12
Agility: +4
Magic Str:
Magic Def:


=CLOAKS


Name: Chudley Cannons Jersey
Equip to:
Strength:
Defense: +8
Agility:
Magic Str:
Magic Def:

Name: Dragon Skin Cloak
Equip to: Harry
Strength:
Defense: +50
Agility: +3
Magic Str:
Magic Def: +20

Name: Fur Cloak
Equip to:
Strength:
Defense: +40
Agility: -3
Magic Str:
Magic Def: +16

Name: Frock
Equip to: Hermione
Strength:
Defense: +16
Agility: +3
Magic Str:
Magic Def: +8

Name: Mantle
Equip to:
Strength:
Defense: +28
Agility: -3
Magic Str:
Magic Def: +13

Name: Quidditch Jersey
Equip to: Harry, Ron
Strength:
Defense: +50
Agility: +3
Magic Str:
Magic Def: +18

Name: Robe
Equip to:
Strength:
Defense: +8
Agility:
Magic Str:
Magic Def: +2

Name: Satin Gown
Equip to: Hermione
Strength:
Defense: +50
Agility: +3
Magic Str:
Magic Def: +18

Name: Silk
Equip to:
Strength:
Defense: +22
Agility: -3
Magic Str:
Magic Def: +13

Name: Terrycloth
Equip to: Harry
Strength:
Defense: +16
Agility: +3
Magic Str:
Magic Def: +10

Name: Toga
Equip to:
Strength:
Defense: +36
Agility:
Magic Str:
Magic Def: +16

Name: Worn Cloak
Equip to:
Strength:
Defense: +16
Agility: +3
Magic Str:
Magic Def: +6


=BELTS


Name: Black Belt
Equip to:
Strength:
Defense: +12
Agility:
Magic Str: +2
Magic Def: +1

Name:  Cummerbund
Equip to:
Strength:
Defense: +4
Agility:
Magic Str:
Magic Def:

Name: Dragon Skin Belt
Equip to: Harry
Strength:
Defense: +16
Agility:
Magic Str: +3
Magic Def: +5

Name: Girdle
Equip to: Hermione
Strength:
Defense: +16
Agility:
Magic Str: +3
Magic Def: +4

Name: Gold Weave Belt
Equip to:
Strength:
Defense: +14
Agility:
Magic Str: +3
Magic Def: +2

Name: Leather Belt
Equip to:
Strength: +7
Defense:
Agility: +1
Magic Str:
Magic Def:

Name: Robe Belt
Equip to:
Strength:
Defense: +1
Agility:
Magic Str:
Magic Def:

Name: Sash
Equip to: Hermione
Strength:
Defense: +1
Agility:
Magic Str:
Magic Def:

Name: Sharkskin Belt
Equip to: Harry
Strength:
Defense: +1
Agility:
Magic Str:
Magic Def:

Name: Studded Belt
Equip to:
Strength:
Defense: +10
Agility:
Magic Str: +2
Magic Def:

Name: Tool Belt
Equip to: Ron
Strength:
Defense: +16
Agility:
Magic Str: +3
Magic Def: +3

Name: Woven Belt
Equip to:
Strength:
Defense: +5
Agility:
Magic Str: +1
Magic Def:


=BOOTS


Name: Brogans
Equip to: Harry
Strength:
Defense: +4
Agility: -1
Magic Str:
Magic Def:

Name: Dragonskin Boots
Equip to: Harry
Strength: +5
Defense: +20
Agility: +3
Magic Str: +3
Magic Def: +6

Name: Galoshes
Equip to: Ron
Strength:
Defense: +4
Agility: -1
Magic Str:
Magic Def:

Name: Hiking Boots
Worn By:
Strength: +1
Defense: +15
Agility: +2
Magic Str: +2
Magic Def: +2

Name: Hobnail Boots
Equip to:
Strength: +2
Defense: +16
Agility: +2
Magic Str: +2
Magic Def: +3

Name: Leather Boots
Equip to:
Strength: +1
Defense: +14
Agility:
Magic Str: +1
Magic Def: +2

Name: Quidditch Boots
Equip to: Harry, Ron
Strength: +3
Defense: +20
Agility: +3
Magic Str: +2
Magic Def: +4

Name: Running Shoes
Equip to:
Strength: +1
Defense: +12
Agility:
Magic Str: +1
Magic Def: +1

Name:  Slippers
Equip to:  Hermione
Strength: +4
Defense: +20
Agility: +3
Magic Str: +2
Magic Def: +5

Name: Saddle Shoes
Equip to: Hermione
Strength:
Defense: +4
Agility: -1
Magic Str:
Magic Def:

Name: Sandals
Equip to:
Strength:
Defense: +8
Agility:
Magic Str: +1
Magic Def:

Name: Sensible Shoes
Equip to:
Strength:
Defense: +12
Agility:
Magic Str: +1
Magic Def: +1


=CHARMS


Name: Ankle Bracelet
Equip to: Hermione
Strength:
Defense: +6
Agility: +3
Magic Str:
Magic Def: +6

Name: Beads
Equip to:
Strength:
Defense: +1
Agility: +1
Magic Str: +1
Magic Def:

Name: Bracelet
Equip to:
Strength:
Defense: +2
Agility: +2
Magic Str:
Magic Def: +2

Name: Hair Bow
Equip to: Hermione
Strength:
Defense:
Agility: +15
Magic Str:
Magic Def: +20

Name: House Ring
Equip to: Harry
Strength:
Defense: +25
Agility:
Magic Str: +10
Magic Def:

Name: Knee Pads
Equip to: Ron
Strength:
Defense: +6
Agility:
Magic Str: +6
Magic Def: +3

Name: Label Pin
Equip to:
Strength:
Defense: +6
Agility:
Magic Str: +8
Magic Def: +6

Name: Moon Stone
Equip to:
Strength:
Defense: +16
Agility: +14
Magic Str:
Magic Def:

Name: Pocket Watch
Equip to:
Strength:
Defense: +5
Agility: +10
Magic Str:
Magic Def: +10

Name: Rabbit's Foot
Equip to: Harry
Strength:
Defense:
Agility: +6
Magic Str: +6
Magic Def: +3

Name: Tiepin
Equip to:
Strength:
Defense:
Agility: +3
Magic Str:
Magic Def: +7

Name: Wrist Guards
Equip to: Ron
Strength:
Defense: +20
Agility:
Magic Str: +15
Magic Def:



    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                WALKTHROUGH                  (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P           =SECTION XIb - SHOP GUIDE=       ___/    S O
  \S--------------------------------------------------------S/

The Shop Guide is a list of all the shops, what they sell, and how
much. The graph starts from top row to bottom row. Sorry for the crappy
drawing.

DIAGON ALLEY
 __________________________
|___   _______   ___    ___|
|_O_|_|_Q_|_W_|_|_P_|__|_G_|
|___   ___ ___   ___       |
|_B_|_|_J_|_A_|_|_H_|      |
|__________________________|


KEY
O: Owl Emporium
Q: Quality Quidditch Supplies
W: Wizard Card Shop
P: Mullpepper's Apothecary
G: Gringotts
B: Book Shop
J: Joke Shop
A: Animal Shop?
H: Healing Station


PRICE GUIDE



=OWL EMPORIUM
Cannot purchase anything.

=QUALITY QUIDDITCH SUPPLIES
Quidditch Helmet, 50 sc
Chudley Cannons Jersey, 40 sc
Robe, 60 sc
Rope Belt, 50 sc

=WIZARD CARD SHOP
Wizard Card, 10 sc
Every Flavor Beans, 12 sc
Pumpkin Pasties, 16 sc

=MULLPEPPER'S APOTHECARY
Wiggenweld Potion, 30 sc
Pepper Up Potion, 40 sc
Antidote, 30 sc
Anti-Paralysis Potion, 20 sc

=GRINGOTTS
Cannot purchase anything.

=HEALING STATION
You can get your health restored at no cost.

=ANIMAL SHOP (?)
Cannot purchase anything, but there is a quest in the basement.

=JOKE SHOP
Cannot purchase anything.
*HINT* There is a secret room on the other side. Just walk through the
wall.

=BOOK SHOP
2nd Year School Books, 50 sc

=HOGWARTS
Hogwarts has two student stores run by Fred and George Weasley. Their
stock changes over the year. Which store the stock goes in to is
completely random. If I am missing any (probable) than please email
them to me.

=WEASLEY EMPORIUM
Wizard Card, 10 sc
Every Flavor Beans, 12 sc
Pumpkin Pasties, 16 sc

=WEASLEY TWINS BARGAIN
Wiggenweld Potion, 30 sc
Wiggenweld Grand Potion, 60 sc
Pepper Up Potion, 40 sc
Revive Potion, 100 sc
Pointy Hat, 12000 sc
Fur Cloak, 10000 sc
Leather Gloves, 3000 sc
Black Belt, 6000 sc
Hobnails Boots, 10000 sc
Bonnet, 50 sc
Bowler, 50 sc
Skullcap, 200 sc
Worn Cloak, 500 sc
Frock, 500 sc
Terrycloth, 500 sc
Oven Mitts, 80 sc
Canvas Gloves, 200 sc
Rubber Gloves, 500 sc





    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                                             (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P              =CHAPTER 4 - OTHER=           ___/    S O
  \S--------------------------------------------------------S/

The following are all unclassified, so they go in a section labeled
"Other". There isn't much to check in to, unless you want to contribute
or read the credits and copyright.


    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                    OTHER                    (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P             =SECTION I - REQUEST=          ___/    S O
  \S--------------------------------------------------------S/


Contributions are gladly accepted and you will be personally credited
for anything you contribute to making and editing this walkthrough.
Also, I gladly take comments and corrections. Please email all
comments, questions, and corrections to tite_as_a_mug@hotmail.com.
Anyway, the following items are requested (if they haven't been added
already):

-Some card locations
-More detailed items loc.
-More possibilities for beast locations




    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                    OTHER                    (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P             =SECTION II - CREDITS=         ___/    S O
  \S--------------------------------------------------------S/


-Credits to my family for putting up with me on the computer all day.
-My friends for telling me if something was wrong.
-My PERSONAL credits to all the junkies at the CoS forums on
gamefaqs.com for the extra goods
-Thanks to gamewarlord@hotmail.com for a correction
-A jillion people for Percy being the one to say good night
-Thanks to Stargazers999@aol.com for a couple corrections in the Spells
-Gamewinners for some info on the Secret Passages
-NO thanks to my gamepak for crashing. Must be the gameshark hehe.
-Thanks to haque001l@suttonlea.org for a cheat and some glitches.
-Thanks to WDLCEL@aol.com for a tip in the side quests.
-Labmaster for *ahem* kindly reminding me of several things I missed.
-Thanks to griffinicolas@uol.com.br for a glitch.
-Horklumps on the forums for the spell anatomy.

GRIPTONITE GAMES
Executive Producer - Steve Ettinger
Producer - Cara Dielhm
Lead Developer - Michael Dorgan
Lead Artist - Mike Platteter
Developers - Joshua Meeds, Steve Vallee, Doug Shilling, Steve Ettinger
Art and Animation - Eric Heitman, Robb Vest, Jerry Vorhies, Ryan Silva
                    Steve Nasher
Writer/Designer - Michael Humes
Script Programmer / Writer - Jason Bay
Music and Sound Effects - Ian Stocker
Testing - Lizz Cummins, Lars Grevstad

AMAZE ENTERTAINMENT
Executive Producers - Dan Elenbaas, David Mann
Director of Development Services - Jack Brummet
Creative Director - Phil Trumbo
Development Manager - Steve Reddoch
Special Thanks - Stephanie Hjertager, Susan DeMerit, Mike Dean, Aaron
                 Rice, Kevin Burdick, Kris Summers, Curtis Asplund,
                 Stephen Clarke-Wilson, Lindsay Gupton, Elizabeth Smith
                 Derek McLeish

Electronic Arts
Production Team - Chris Gray, Colin Robinson, Stever Dauterman, Jeff
                  Gamon, Owen O'Brien, Rob O'Farrell, Derek Proud,
                  Wayne Frost, Neil Pettitt
Sound Team - Adele Kellett, Bill Lusty, Jeremy Soule, Nick Laviers
QA Department - Pete Samuels, Adam Cheong, Andy Gordon, Ben Craven
                Christian Watson, Cor Wait, Craig McLeod, Creig Van Wyk
                Dan McDonald, Daniel Naylor, Gary Kent, James Kent,
                John Brunton, John Welsh, Karl Christmas, Marcus
                Purvis, Matt Gale, Michael Takla, MIsuo Hirakawa, Neil
                Pettitt, Pat Russell, Paul Watson, Ross Douglas, Simon
                Cole, Toby Bushnell
QA Technical - Joe Grant, Marcus Purvis, Wayne Boyce, Donna Hicks
EA Special Thanks - J.K. Rowling, David Heyman, Bruce McMillan, Chuck
                    Clanton, Danny Bilson, David Byrne, Guy Miller,
                    Ian Shaw, Paul DeMeo, Paul Marsden, Simon Phipps
Localisation - Nathalie Fernandez

Warner Bros. Interactive Entertainment
Production Team - Brett Skogen, Louise McTighe
Marketing - Jim Molinaro, Jason Ades
WBIE Special Thanks - Philippe Erwin, Scott Johnson, Heii Behrendt,
                      Sandy Yi, Catherine Trillo, Niki Judd, Eloise Kay
                      Diane Nelson, Amber Fredman, Lisa Singer, Bethany
                      Spenceman, Mora Squire, Robin Blackburn, Sarah
                      Booth-Henry



    ,___,                                              ,___,__
    (OvO)                                              (-v-)//
    (_^((\                    OTHER                    (_^((/
  /S-m-m-\\---------------------------------------------m__mS\
 O S H P            =SECTION III - COPYRIGHT=       ___/    S O
  \S--------------------------------------------------------S/



Harry Potter was created and copyright JK Rowling. I don't own Harry
Potter and are not affiliated in any way. Harry Potter and the Chamber
of Secrets copyright 2002 EA Games.

HARRY POTTER, characters, names and related are indicia are
           trademarks of and copyright Warner Bros.
   Anglia is a trademark owned and licensed by Ford Motor Company

Harry Potter and the Chamber of Secrets TM is c 2002 Electronic Arts
                    Inc. All rights reserved.

This is the copyright you see pretty much everywhere. Well, it pretty
much states everything:

c Copyright 2002-2003  Katie Moody. This FAQ and everything
included within this file cannot be reproduced in any way,
shape or form (physical, electronical, or otherwise) aside from
being placed on a freely-accessible, non-commercial web page in
it's original, unedited and  unaltered format. This FAQ cannot be
used for profitable purposes (even if no money would be made
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