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    FAQ/Walkthrough by AverMan

    Version: 1.7 | Updated: 07/24/02 | Printable Version | Search This Guide

    Lil' Monsters FAQ 1.7
    Started: 9/01/01
    Copyright 2001-2002 by AverMan
    Email: AverMan62@Hotmail.com
    
    | Warning |
    Anyone may reproduce this FAQ electronically, but don't sell it for money. If
    you want to use this FAQ for your website you must ask my permission, email me
    at AverMan62@Hotmail.com with Lil' Monsters FAQ as the title, and you must do
    it with this the Warning in it and do not modify any part of it. If you do use
    it and I find out, trust me I WILL, you'll feel some serious legal trouble!!!
    
    Lil' Monsters is a copyright of Agetec.
    
    | Introduction |
    Averman is back once again to bring to everyone another FAQ. This is my fourth
    FAQ so I know the do's and don'ts of making FAQs. (Finally a quality FAQ.) If
    anyone has seen or read any of my FAQs, they will recognize the format. I did
    make a few tweaks to it though.
    
    Anyway, due to my mini-obsession with finding new games to play, I found a game
    called Lil' Monsters. This Pokémon clone caught my interest for a few weeks and
    I felt playing this game very fun to play.  Plus, when I found out GameFaqs was
    looking for someone to make a FAQ for this game, I jumped to the chance. For
    those who don't know, Lil' Monsters is a Pokémon copycat is pretty fun and
    should keep you busy playing for a few weeks. (Like it did to me ^^) There is
    more info on the game in my Story section. If anyone has any questions,
    comments, or suggestions, please email me at Averman62@Hotmail.com.
    
    Lets get down to business.
    
    ||| Updates |||
    
    | 9/16/01 |
    - Revised the whole FAQ
    - Updated Building the Ultimate Deck section
    - Updated Set Battles section
    - Updated Monsters section
    Comments: I revised the whole FAQ plus I updated a few of the sections. I added
    two new decks to the Building the Ultimate Deck section. These two decks should
    help you beat your friends with any monster you have. I found one more monster
    called Niko. More info in the Set Battles and Monsters section.
    
    | 10/02/01 |
    - Updated Places to Go
    - Updated Thanks, The List & The Warning!
    - Updated Items
    Comments: I finally found out what to do at Aloe Lake. It's a fishing game!!
    It's pretty fun too. More info in the Places to Go section.
    
    | 10/13/01|
    - Revised the Whole FAQ
    - Added Cheats section
    - Added Controls & Menu Options
    - Updated Items
    - Updated Places to Go
    - Updated Walkthrough
    Comments: I put in some major work on this FAQ. I updated many of the sections
    and added 2 more of sections. I would've done it earlier but I have been very
    busy lately.
    
    | 10/19/01 |
    - Updated Items
    - Updated Places to Go
    - Updated Walkthrough
    Comments: I made the items section easier to look at by sorting them out in
    their own categories. I also added some more things to my Walkthrough and added
    the Tan Fields to the Places to Go section.
    
    | 10/23/01 |
    - Updated Raising Your Monster
    - Updated Places to Go
    - Updated Walkthrough
    - Updated Items
    Comments: I have added allot more info to the FAQ. I finally found out how to
    fight Cool Joe one more time. Yea and he's even stronger this time. Check out
    the Walkthrough section for more info on Cool Joe.
    
    | 11/12/01 |
    - Revised the Whole FAQ
    - Updated Walkthrough
    - Updated Monsters
    - Updated Items
    - Updated Story
    Comments: I redid to WHOLE walkthrough section. I now get in more detail about
    beating the game and instead of listing things to do, I made more like a
    walkthrough. I also redid most of the sections in the FAQ. Like adding an item,
    revised the Story section, added a few areas in the Places to Go section, added
    a few monsters and alphabetizing the Attack section.
    
    | 2/16/02 |
    - Updated Thanks, The List & The Warning!
    - Updated Items
    - Updated Places to Go
    - Updated Monsters
    Comments: It's Averman here to bring you another update! I added some items
    that I missed, updated many of the sections. I put the items in ABC order so it
    is easier to find what you want easier. I got some items that I missed from
    Meteo, thanks.
    
    | 7/24/02 |
    - Changed the format a litte
    - Minor changes
    Comments: I changed the format of the FAQ a little bit and there were a few
    minor things changed. This is my last installment for Lil' Monsters unless
    someone finds something that I should change. (I doubt it though)
    
    ||| Table of Contents |||
    1. Controls & Menu Options
    2. Story
    3. Walkthrough
    4. Places to Go
    5. Raising Your Monster
    6. Items
    7. Status Changes
    8. Monsters
    9. Set Battles
    10. Attacks
    11. Building the Ultimate Deck
    12. Codes
    13. Thanks, The List & The Warning!
    
    ||| 1. Controls & Menu Options |||
    Before I get into describing the game, I want to describe the controls of the
    game. If you want to figure it out for yourself and get into the game, skip to
    the next section.
    
    -------------------
    Controls
    -------------------
    Here is the list of the controls used in the game.
    
    Up Arrow - Moves the cursor up on the menu and Goods Shop menu; Moves the
    cursor around the world map, deck-customizing screen, used in the games,
    Down Arrow - Moves the cursor down on the menu and Goods Shop menu; Moves the
    cursor around the world map, deck-customizing screen, used in the games
    Left Arrow - Moves the cursor around the world map, deck-customizing screen,
    used in the games
    Right Arrow - Moves the cursor around the world map, deck-customizing screen,
    used in the games
    
    A Button - Used to select an option; Brings up the menu
    B  Button - Cancels an option
    Select - Has no use
    Start - Used to enter the game; Used to change the name of your pet
    
    -------------------
    Menu Options
    -------------------
    I made this kinda short because some of the menus go on forever. It's makes it
    allot easier this way. At least I hope so. ^_^'
    
    | Main Menu Options |
    Start - Starts the game
    Cont. (Continue) - Continues where you left off in a previous game
    Link - Links you to another Gameboy for battles and such.
    Picbk (Picture book) - Keeps a picture and a description of all the monsters
    you had in your possession.
    Music - You can listen to music from the game. The best one to listen to is
    Burning Battle.
    
    | In Game Options |
    Move - Allows you to move around the world map
    Item - Lets you access all the items you've collected
    Get - Lets you get items on the floor
    Gem - Lets you either "set" up a battle or access your deck
    Stat. (Statistics) - Lets you see your monsters weight, name, hp, love, and etc
    Systm (System) - Lets you save or go to get help from the Gem School
    
    | Battle Options |
    Btle (Battle) - Go straight to the battle
    Item - Lets you give an item to a monster
    Quit - Cancel your battle
    
    ||| 2. Story |||
    The story for this game really isn't the best one but I'll try to explain it
    the best I can. Here we go.  One day you just pop up and you find this can. You
    find out that this can create monsters if you put gems in it. The type of
    monster that comes out it based on how powerful and what type the gem is.
    Anyway, you come across a little guy called Hot Joe and the story begins. As
    you monster get stronger, you will enter tournaments and face your archrival,
    Cool Joe.
    
    Although this is a Pokémon like game, it varies from it allot. First, selecting
    from a map of locations to go to while, in Pokémon, you move around from a
    "birds eye view" perspective. The monsters resemble animals like foxes,
    dinosaurs, and there is one that looks like an old man. ^^ For those wondering,
    there are 60+ monsters in this game and plenty to chose from. To get them all,
    you'll have to trade gems with your friends. The attacks aren't monster
    specific like in Pokémon. Instead, you pick from several unique attacks, in the
    form of gems, to put in your deck. They range from throwing rocks to throwing
    poop. Yes, poop!! (More on this deeper in my FAQ.)
    
    ||| 3. Walkthrough |||
    Here is the walkthrough for the Lil' Mosnter game. It's highly recommended that
    you play like I described it. I know you probably don't like to here that but
    the way I did it is the easiest way. To look for more information on items and
    places, check the sections after this one.
    
    
    | Prelude |
    As you enter the game you'll see a red bouncing guy around in front of a hurt
    monster. His name is Hot Joe. As you continue to enter the story, you'll pick a
    name for yourself and then a monster. The can that you found can turn gems into
    monsters. When picking a monster, choose a gem and it will go into the can, and
    out comes a monster. Here is what you'll get with each gem, what type they are,
    and what they look like:
    
    Kick: Marion - Spades - White/blue cat
    Nail: Tongo - Clubs - Blue dinosaur
    Needle: Makmki - Heart - Orange/brown thing with a beehive (or something) on
    his head
    Punch: Elias - Diamond - Looks kinda like a red teletuby
    Heal: Cupee - Heart - A blue dolphin
    Catcher: Pocky - Diamond - Orange cat
    
    Be warned that the gems that you are picking from are part of your deck that
    you will be battling with. Unless you really want Cupee, don't pick the Heal
    card. Heal will be very important to you when you start. Your probably
    wondering what the diamonds, heart, spades, and clubs have to do with anything.
    Well, this is how it goes, Spade creatures are weak against Diamonds, Diamonds
    are weak against Clubs, Clubs are weak against Hearts, and Hearts are weak
    against Spades. That's how it goes.
    
    Then you'll enter your very first battle. It will be against a Hebo of the
    heart type. This is gonna be really easy but it is a good practice that let you
    get used to battles. You'll also gain a little experience and gain a gem. After
    the easy battle, you'll hear about Hot Joe's brother, Cool Joe. After
    that......the game begins.
    
    | Getting Started - Welcome to Can World!!! |
    Time to get started. Hit A and go to the move option. DON'T search the Tan
    Fields yet because Cool Joe will be there to fight you and you're not ready for
    him yet. You'll now see the few places you can go. But first you should go to
    Olive Town. A little red guy, who works at the Gem School, will be there and he
    will take you to the Gem School. There he will tell you the basics of the game
    and ask for money when your done. Too bad you don't have any. ^^
    
    After you got the information you need, head back to Olive Town and search the
    area. You'll find two empty cans. You can use these to get other monster to
    open new areas or give you money. These happen based on the monster and item
    you give it. Right now you should start experimenting with 'set' option to
    start fighting other monsters.
    
    | Earning Some Money - $$$$ |
    I know you already tried to go to Goods Shop and try to buy stuff but were low
    on money or just didn't have any.  Unfortunately, you gonna have to work hard
    for it. Here is how you can earn some money. Go the gem part of your menu and
    select set. You'll see one card, probably Clutz, pick it and you'll enter a
    battle with a Hebo. This time Hebo isn't that easy because he'll actually try
    to fight back. After each battle with Hebo you'll gain experience and gain a
    Clutz gem. This goes for every monster you fight except you'll get a gem and
    experience based on the monster you fight. You should experiment with each gem
    you own because the more battles, the more different monsters, and the more
    gems you'll get. With these new gems, you can increase the attack power of your
    monster. I have a list of all of the attack gems in my Attack Section. (Scroll
    down further in my FAQ) Plus, you can sell these gems to gain lots of money.
    This is just a beginning tactic of making money. If you lose a battle, your
    monster will die. (More on this in my raising Your Monster section)
    
    Anyway, selling gems isn't the only way to make money. If you have been giving
    monster items, like you should, you should've opened up lots of new areas other
    than Olive Town. Here is a list of the games that can make you the most money:
    
    If you managed to open up Aloe Lake, you can play the Fishing Game. To play
    this, just go to the area in Aloe Lake, use a batter, your monster will do a
    dance, and an old man will come out of the building. He will ask you if you
    want fishing job and when you say 'yes', you will enter the game. You can make
    lots of money here. The MiniCar Game and Gem Rock are location where you can
    win a variety of things like money, gems, or other various items. For more info
    on these games and the other games, check the Places to Go section.
    
    | Testing Your Skill - Time To Fight >:) |
    Right now you should be 'setting' battles so you can enhance your monster's
    deck and overall power. You should be doing fine but don't move on too quick
    though. This is because you are battling weak monsters and getting stronger
    gems thus getting stronger monsters. You might end up fighting a monster too
    strong and it might end up killing your monster. I know you don't wanna see
    that happen. Good gems to put in your deck in the beginning levels are Kick,
    Headbutt, and Heal. You can also get some good gems at the arena plus a little
    money. Try entering League C. It costs 10 coins to join because it's little
    leagues. You can easily build up the power of your monster with the gems you
    get in this league.
    
    NOTE: If you don't want to lose your monster, save before you set battles,
    enter an arena league, or when you fight Cool Joe.
    
    When you feel your ready, you can fight Cool Joe for the first time. He is in
    the Tan Field that you weren't supposed to go in. Now it's best that you go
    there to fight Cool Joe and win. Here is some info and strategies to beating
    his monster:
    
    >> Tan Field <<
    He uses Gyro and his deck is kinda powerful. He uses Healx4 and GemWaves allot
    so try to hit Gyro with everything you got early. This shouldn't be that hard
    since his HP is only at 200. After you defeat him, you'll need to search the
    area to get a NonSeed.
    
    After the fight, it's time to move on.
    
    | Finding The GemChips |
    After you've opened many of the surrounding areas and battle many, many
    monsters, you should now have a good feel for the game. It's time to accomplish
    the main part of the game; collecting all 5 GemChips. This isn't an easy task
    but we'll have fun doing it.
    
    Note: You'll have to give monsters items in order to get to some of these
    places. It's best if you do it the same way I did.
    
    One GemChip can be found at the very top of Mt. Coral. Set a battle and you
    have a chance of fighting your clone. He'll use the same EXACT deck as you so
    use your skill to beat your own deck. Cool Joe will also be floating around Mt.
    Coral so be ready for a fight as well. Here are the stats and strategies for
    the monster he'll be using:
    
    >> Mt. Coral <<
    After his defeat at the Tan Field, Cool Joe will now use Argon. Its HP is at
    400 and it is of the clubs type. His deck is a lot better this time so be
    careful. You should have some Healx4 or at least some Healx2's by now so
    beating him should be no problem. If you search the Mt. Coral area, you'll find
    a Shuriken and some Coral.
    
    At the bottom of Mt. Coral, you'll see a sign. Use a MiniCar here and your
    monster will do a little dance and then you'll enter the MiniCar game. It is a
    very simple game. To play, all you do is press A to wind the car, and,
    depending how much you wind your car, the car will move. If you wind it up too
    much, then your car will crash and you'll lose. This makes your monster very
    sad. If your car comes up short of a prize, you'll get another chance to get a
    prize. The grand prize of the game is another gemchip, so try your best and be
    patient.
    
    Next, if it's open, move onto the Pin Desert. Here you can find two GemChips.
    One of them can be found if you keep picking at a thorn bush. You will be
    taking damage for each thorn you pull so be sure your pet can take it before
    trying. There is a portion of the desert that has a whole in it. There you can
    plant a Nonseed in the whole and with a little watering, it will turn into a
    flower. You can get a Nonseed in the Tan Fields, which you can fight, Cool Joe,
    and you can find the water at Aloe Lake. To get water, just use an empty can,
    and use it by the lake.
    
    We got 4 now, the last one is found at Aloe Lake fishing game. Go to the area,
    in Aloe Lake, where you can see a building in the background. If you have a
    battery, use it, your monster will do a dance, and an old man will come out of
    the building. He will ask you if you want fishing job and when you say 'yes',
    you will enter the game. You can also find batteries lying around Aloe Lake. If
    get allot of fish with the worth of about 80+ you'll get a GemChip.
    
    | I Got All 5!!!! |
    Once you've collected all of the GemChips, save, and then come to the Arena.
    Hot Joe will start talking to you and explaining things about the GemChips.
    Eventually, Cool Joe will come and you'll have to fight him.
    
    >> Arena <<
    His deck and his pet are a lot stronger this time. He uses Kromar of the Spade
    type and it has the HP of 800. This battle will be kinda hard but if you have
    Healx4's and a few Reflects, you can beat him with no problems. When you win
    you'll get 80 experience, 100 Coins, and the MtrDrv gem.
    
    After your fight, you will watch a mini-scene, and you are sent by Hot Joe to
    follow Cool Joe up to Spiral Wood before he can get the gem. A new location
    will open up which is called Spiral Wood, even if you win or lose the battle.
    On the World Map, it is located at top of The Arena. You can see Spiral Wood
    from Mt. Coral.
    
    | Spiral Wood - Last Fight With Cool Joe |
    Once you enter Spiral Wood for the first time, you have the choice of entering
    Spiral Wood or going back to Can World. Once you get to the top of the Spiral
    Wood, you'll meet up with Cool Joe.  He'll turn the gem at the top and turn it
    into Gizmo and he'll want to fight you.
    
    >> Spiral Wood <<
    Gizmo's HP is at 900 and he is the Star type. Since Gizmo is a Star type, he
    has no weakness. The best thing to do is have 4 Reflects in your deck and at
    least 2-4 DragonScales in your deck. This will be the hardest battle because
    Gizmo's deck has at least 2 HiSpeed's, 2 Reflects, and 3 DragonScale's in his
    deck. Not to mention his other highly damaging attack gems and his Healx4's. If
    you manage to win, you'll 50 expirence, 40 coins, and a Star Gem. If you lose,
    you monster will die, but you'll always have the chance to fight Cool Joe
    again. Just climb back up and fight him.
    
    | You WIN!!!! |
    When you do win and collect your prizes, he declares you as the best and that's
    it with Cool Joe. Chances are you'll NEVER see him again after this fight. He
    claims he'll go back to the circus. As you continue to move to the last level
    of Spiral Wood, you will see the credits while watching you monster walk the
    beach. At the end you see a mysterious hand, who's hand is it???
    
    Congratulations, you've beaten the game. You can always return here to watch
    the credits anytime you want. (Maybe you can figure out whose hand that belongs
    to)
    
    ||| 4. Places to Go |||
    This part of the walkthrough names all the places you can go in the go game.
    Just remember, in order to get places, your gonna have to give items to
    monsters. Based on the monster and the item, and a little luck it will open up
    a new location to you.
    
    ---------------
    Arena
    ---------------
    This is where you get to battle other monsters depending on the league you
    pick. You can't use any items and each battle is right after the other. You
    should save before you decide to join one of theses leagues, just in case. Each
    gem is the same after each successful win so you can stock up on the gems you
    really want. Here are the leagues, the cost to fight in them, the monsters you
    fight, and the prizes you get when you win:
    
    >> League S <<
    It costs 100 coins to join. Expect to fight the hardest of monsters in this
    league but it will be worth it.
    Monsters: Here is a list of monsters, in order, that you will fight. There is
    more info in my Monsters section on their prizes.
    Copini - 250 Club, Patran - 300 Spade, Tak - 300 Club, Ferio - 330 Diamond,
    Pakkum - 400 Diamond
    Grand Prize: Reflect (Get 4 of these in your deck!!)
    
    >> League A <<
    It costs 50 coins to join. This league is a lot tougher than anything you've
    faced so far. Be sure you have some of the vital cards like Healx2 or Healx4.
    On offense you should have headbutt and a few swords in your deck.
    Monsters: Here is a list of monsters, in order, that you will fight. There is
    more info in my Monsters section on their prizes.
    Mule - 130 Clubs, Guran - 200 Spade, Isarmi - 150 Clubs, Rob - 260 Diamond,
    Macron - 270 Heart
    Grand Prize: Bio
    
    >> League B <<
    It costs 30 coins to join. Once you've mastered the C league, it's time to move
    on. I suggest coming here after you've defeated Cool Joe for the first time.
    Monsters: Here is a list of monsters, in order, that you will fight. There is
    more info in my Monsters section on their prizes.
    Tongo - 120 Club, Prop - 220 Club, Elias - 110 Diamond, Isakro - 360 Heart,
    Kelly - 360 Spade
    Grand Prize: Spade Killer
    
    >> League C <<
    It costs 10 coins to join. This is the little league. You can easily build up
    the power of your monster with the gems you get in this league.
    Monsters: Here is a list of monsters, in order, that you will fight. There is
    more info in my Monsters section on their prizes.
    Hebo - 100 Heart, Pocky - 100 Diamond, Loocer - 100 Heart, Libby - 100 Heart,
    Makmi - 110 Heart
    Grand Prize: Headbutt
    
    >> Cool Joe at The Arena <<
    Once you've collected 5 GemChips, save, and go to the Arena.  Hot Joe will try
    to revive a monster but Cool Joe will try to take it and you'll fight Cool Joe
    again. His deck and his pet are a lot stronger this time. His pet is called
    Kromar of the Spade type and it has 800 HP. If you lose, a new area will open.
    I got lucky because I beat him in one round with two reflects out. ^_^'
    
    ------------------------------
    Sprl Wood (Spiral Wood)
    ------------------------------
    Special Item(s): Beef Can & Diet Jam
    Once you enter Spiral Wood for the first time, you have the choice of entering
    Spiral Wood or going back to Can World. Once you get to the top of the
    mountain, you'll meet up with Cool Joe, Again. He'll turn the gem at the top
    and turn it into Gizmo. His HP is at 900 and he is the Star type. Since Gizmo
    is a Star Typeno Gizmo has no weakness. The best thing to do is have 4 Reflects
    in your deck and at least 2-4 DragonScales in your deck. This will be the
    hardest battle because Gizmo's deck has at least 2 HiSpeed's, 2 Reflects, and 3
    DragonScale's. Not to mention his other attack cards and his Healx4's. If you
    manage to win you'll 50 experience, 40 coins, and a Star Gem. If you lose, you
    monster will die, but you'll always have the chance to fight Cool Joe again.
    Just climb back up and fight him.
    
    The last level of Spiral Wood contains the credits. You can go there anytime
    and you can watch the credits.
    
    ---------------
    Gem Rock
    ---------------
    In order to get here, you have to give a monster an item. I gave a Hebo an
    empty can and this place just popped up. Anyway, this place is where you can
    gamble your money and win a prize.
    Here are the rules: You have to roll the dice to move around. Whatever you land
    on is your prize. You have to press A to stop the dice. The game guy explains
    it really well. It's 10 coins a game so I'm sure you really want to play this a
    few times. All the prizes are in random locations but, in general, you can win
    gems, coins, or food.
    
    ---------------
    Mt. Coral
    ---------------
    Special Item(s): Coral, 1 GemChip
    As you give more monsters items, more places become available. I gave a Prop a
    minicar and this place became available. You will have another chance to fight
    Cool Joe here. There is also a minicar mini-game to play at the bottom of the
    mountain, next to the sign. One of the prizes of this game is a GemChip so try
    your best. Also at the top, if you set a battle, you have a chance of fighting
    your duplicate. He'll use the same deck as you so use your skill to beat your
    own deck. After the battle look around, you'll notice that the scenery has
    changed. In the background you'll see Spiral Wood.  There is another GemChip in
    the background so don't forget to get it.
    
    ---------------
    Este Salon
    ---------------
    This is where your monster can exercise to lose some of that extra weight. It
    costs 10 per exercise.  You should keep in mind that a monster that doesn't
    weigh much attacks faster and a monster that weighs a lot attacks slower.
    
    ---------------
    Aloe Lake
    ---------------
    Special Item(s): Batteries, Ticket, Aloe
    All I found were batteries and a ticket at night. At daytime I found some aloe.
    The ticket and the battery are the only things really important. You use the
    battery at the house to play the fishing game. The ticket lets you play Jacks
    Game.
    
    ---------------
    Pin Desert
    ---------------
    Special Item(s): Corn Can, Beef, 2 Gemchips, NonSeed
    The items, which can be found in Pin Desert, are a corn can or a beef can and
    plenty of thorns. Don't think the thorns are bad, if you keep picking at it,
    you'll find a Gemchip. There is a portion of the desert that has a whole in it.
    There you can plant a Nonseed in the whole and with a little watering, it will
    turn into a flower. If you haven't noticed, there is another GemChip to get.
    
    ---------------
    Jacks Game
    ---------------
    You must use the ticket from Aloe Lake to play this game. This game lets you
    trade your old gems for better ones. It's really simple game of guessing but
    whenever I play, I feel kinda ripped off. This is because I put down three or
    four gems and he only puts down one. He doesn't keep the gems you put down. But
    he moves those cans sooooo quick, it's almost impossible to see where your gem
    went.
    
    ---------------
    Fishing Game
    ---------------
    This game can be played at Aloe Lake. Go to the area, in Aloe Lake, where you
    can see a building in the background. If you have a battery, use it, your
    monster will do a dance, and an old man will come out of the building. He will
    ask you if you want fishing job and when you say 'yes', you will enter the
    game. To play this you press A to speed up your boat and there is a net that
    will go with you. Eventually you'll run into some fish to catch with the net.
    You have to manage your speed to catch the fish. After time runs out, depending
    how much and what type of fish you catch, you will be given money. You get 1
    coin for each small fish, 3 coins for each medium fish, and you get 10 coins
    for each large fish. If get allot of fish with the worth about 80+ you'll get a
    GemChip.
    
    ---------------
    Tan Field
    ---------------
    Special Item(s): NonSeed, Orange
    Here you can find a NonSeed and an Orange. You can also fight Cool Joe here. If
    this is the first time you fight his Gyro and his deck is pretty powerful. He
    uses Healx4 allot so try to hit Gyro with everything you got early. This
    shouldn't be that hard since his HP is only at 200. After you defeat him,
    you'll get a NonSeed, when you search the area.
    
    ---------------
    MiniCar Game
    ---------------
    This is a pretty fun and simple game. To play this game, you'll first need a
    MiniCar. Once you've gotten one go to the bottom of Coral Mountain, where the
    sign is, and use it. Your monster will do a little dance and then you'll enter
    the MiniCar game. To play, all you do is press A to wind the car, and,
    depending how much you wind your car, the car will move. If you wind it up too
    much, then your car will crash and you'll lose. This makes your monster very
    sad. If your car comes up short of a prize, you'll get another chance to get a
    prize. The grand prize of the game is a gemchip, so try your best.
    
    ||| 5. Raising Your Monster |||
    In this section, I describe everything that relates to your monster. From
    keeping it fit to keeping it happy and full.
    
    - If you want to change your monsters name, check your monsters stats. Then hit
    start at the first page and you will be able to change the name of your pet.
    
    - If you walk away from your Gameboy while playing Lil' Monster, there is a
    chance that your monster will fall asleep. When your monster is asleep it will
    lose love points. You can wake it up anytime so don't worry. I noticed that my
    pet gets mad when I wake it up, so you might lose even more love points if you
    wake it up.
    
    - When your monster reaches a new level, it raises your monsters love and HP.
    
    - You have a slow monster?? Well bring it to the Este Salon for some exercise
    or put it in lots of battles to lose some of that extra weight.
    
    - My monster doesn't listen to me!! If this happens, then you must increase the
    love rating of your pet. You can do this by giving it items. Coral or Jelly is
    the best items to give it because they increase your monsters love to 100%.
    
    - I don't like my pet and I want a new one!! To get a new pet, you must kill
    your first one and then pick a new one from one of your gems. The new monster
    will be based on the monster you got the gem from.
    
    - I killed my pet but I miss my seeing my old one. If this has happened to you,
    just check your Picture Book. The Picture Book can be checked at from the main
    menu when you start up your Gameboy.
    
    - What it really comes down to it, level doesn't really matter. Yes it
    determines your HP but you should really focus on building a powerful deck.
    
    ||| 6. Items |||
    This section is a list of items you can find throughout the game. They are put
    in several sections based on what type of item they are. Here is the format
    that is used to describe most of these items; some may vary:
    
    Name of Item - Cost
    Location:
    How much it heals
    How much it increases love
    
    -----------
    Food
    -----------
    
    Aloe Leaf - Free
    Location: Aloe Lake
    It heals your monster +1 point and decreases weight by about 10 pounds
    
    Beef Can - 30
    Location: Goods Shop, Spiral Wood, or the Pin Desert
    Heals Pet 90 points
    Increases love 10%
    Turns into empty can after use
    
    Coral - Free
    Location: Mt. Coral
    Increases love to 100%
    
    Corn Can - 16
    Location: Goods Shop or the Pin Desert
    Heals pet 50 points
    Increases love 6%
    Turns into empty can after use
    
    DietJam - Free
    Location: Spiral Wood
    It greatly decreases your pet's weight
    
    Jelly - 100
    Location: Goods Shop
    Heals Pet Completely
    Increases love 30%
    Turns into empty can after use
    
    Orange - 10
    Location: Goods Shop or the Tan Fields
    Heals your pet 30 points
    Increases love 3%
    
    ---------------
    Other Items
    ---------------
    These items can also be bought at the Goods Shop but also sever other purposes.
    Here is the format:
    
    Name Item - Cost
    Location
    Function
    
    Battery - 50
    Location: Aloe Lake or Goods Shop
    If you give this monster, you have a greater chance of it might open up a new
    area to you.
    You can also use this to play the fishing game at Aloe Lake.
    
    Minicar - 100
    Location: Goods Shop
    If you give this monster, you have the greatest chance of it opening up a new
    area to you. Also used in the Minicar game.
    
    Sketch B (Sketch Book) - 50
    Location: Goods Shop
    When you give this to a monster, it might turn it into a crane, paper shuriken,
    and a monster might give you a gem for it, turn it into a plane, exchange of 1
    coin or it may reveal a new area.
    
    --------------------------
    Items That Are Found
    --------------------------
    These items can't be bought but must be found.
    
    Name Item - Cost
    Location:
    Function
    
    Crane/Canary - Free
    Location: A monster might give this to you or you might get it at the Mini-Car
    GrandPrix.
    If you give this to your monster, it will wake up without losing love points.
    It will be upset though. If you give this monster, it might open up a new area
    to you.
    
    Empty Can - Free
    Location: Olive Town or after you use Jelly, Beef Can, or Corn Can.
    If you give this to a monster, you have a slim chance of opening up a new area
    or the monster will give you a coin.
    
    GemChip - Free
    Location: Found at Mt. Coral/2 in the Pin Desert/Fishing Game/Minicar game
    These are very rare items. Once you collect all five, head to the arena. There
    you will fight Cool Joe, again.
    
    NonSeed - Free
    Location: Tan Field
    You can plant this in the hole at the Pin Desert, it will grow into a plant
    with a GemChip in the center of it.
    If you give this monster, it might open up a new area to you.
    
    Shuriken - Free
    Location: Found at Mt. Coral
    When given to another monster, the monster might do 10 damage to you.
    
    Ticket - Free
    Location: Aloe Lake
    When used it lets you play "Jack Game" and it makes your monster do a happy
    dance.
    If you give this monster, it might open up a new area to you.
    
    Thorn - Free
    Location: Pin Desert
    When you find it, it does 10 pts of damage to your monster automatically. If
    you give this monster, it might open up a new area to you or inflict 10 pts of
    damage to you.
    
    Water - Free
    Location: Aloe Lake
    Use this to water the plant that you made at the Pin Desert. You can get this
    from the using an Empty Can by Aloe Lake. If you give this to a monster or you
    have a chance of opening up a new area
    
    ||| 7. Status Changes |||
    These are all of the status changes that can affect the way your monster
    battles.
    
    CF - Confused
    Makes your monster attack with out listening to you for several rounds.
    PL - Paralyzed
    Makes your monster skip a turn until attacked.
    PS - Poisoned
    You lose 10 health points until end of battle.
    
    ||| 8. Monsters |||
    These are a list of the common and a few uncommon monsters that I found in the
    game. I couldn't get all of the monsters. Sorry, I just couldn't find them all.
    I made it really easy to read but, if you see a "..." that means I couldn't
    find the item they give to you. Here is the format:
    (I got allot of them anyway)
    
    MONSTER NAME - MONSTER TYPE Health Points:
    EXP / Coin(s) / Item Given
    
    Libby - Heart HP: 100
    3 EXP/ 1 Coin(s)/ Charm
    
    Elias - Diamond HP: 110
    4 EXP/ 2 Coin(s)/ Punch
    
    Mule - Club HP: 130
    4 EXP/ 2 Coin(s)/ Gem Wave
    
    Guran - Spade HP: 200
    8 EXP/ 4 Coin(s)/ Headbutt
    
    Rocky - Diamond HP: 100
    3 EXP/ 1 Coin(s)/ Catcher
    
    Loover - Heart HP: 100
    3 EXP/ 1 Coin(s)/ Flash
    
    Makmi - Heart HP: 110
    3 EXP/ 1 Coin(s)/ Needle
    
    Cupee - Heart HP: 70
    3 EXP/ 1 Coin(s)/ Heal
    
    Giran - Spade HP: 130
    6 EXP/ 2 Coin(s)/ Hi Kick
    
    Ace - Spade HP: 150
    4 EXP/ 3 Coin(s)/ Spinout
    
    Prop - Club HP: 200
    4 EXP/ 1 Coin(s)/ Poison
    
    Hebo - Heart HP: 100
    2 EXP/ 1 Coin(s)/ Clutz
    
    Tak - Club HP: 320
    10 EXP/ 5 Coin(s)/ Helmet
    
    Buster - Heart HP: 280
    18 EXP/ 14 Coin(s)/ Min Hand
    
    Popper - Club HP: 240
    12 EXP/ 8 Coin(s)/ Club Change
    
    Image - Diamond HP: 220
    5 EXP/ 4 Coin(s)/ Diamond Block
    
    Harry - Diamond HP: 280
    8 EXP/ 6 Coin(s)/ Vampire
    
    Kabcho - Club HP: 400
    10 EXP/ 10 Coin(s)/ Rocker
    
    Taurus - Spade HP: 380
    14 EXP/ 14 Coin(s)/ Hammer
    
    Kabara - Spade HP: 130
    5 EXP/ 8 Coin(s)/ Life
    
    Macron - Hearts HP: 270
    7 EXP/ 6 Coin(s)/ Heart Block
    
    Tricky - Spade HP: 400
    30 EXP/ 20 Coin(s)/ Healx4
    
    Pipino - Diamond HP: 300
    15 EXP/ 16 Coin(s)/ Shield
    
    Icarus - Club HP: 340
    16 EXP/ 12 Coin(s)/ Sword
    
    Patram - Spade HP: 300
    10 EXP/ 6 Coin(s)/ Virus
    
    Ribbon - Heart HP: 200
    11 EXP/ 10 Coin(s)/ Heart Change
    
    Hat - Spades HP: 230
    8 EXP/ 7 Coin(s)/ Spade Change
    
    Piyo - Heart HP: 380
    6 EXP/ 4 Coin(s)/ Powder
    
    Kalgon - Club HP: 200
    6 EXP/ 4 Coin(s)/ Needle
    
    Marion - Spade HP: 100
    3 EXP/ 1 Coin(s)/ Kick
    
    Popoki - Diamond HP: 300
    18 EXP/ 30 Coin(s)/ Healx4
    
    Nube - Heart HP: 600
    20 EXP/ 12 Coin(s)/ Poop
    
    Wave - Diamond HP: 400
    22 EXP/ 15 Coin(s)/ Counter
    
    Helion - Spade HP: 380
    15 EXP/ 12 Coin(s)/...
    
    Tongo - Club HP: 110
    3 EXP/ 1 Coin(s)/ Needle
    
    Isarko - Heart HP: 350
    5 EXP/ 2 Coin(s)/ Heart Killer
    
    Kelly - Spade HP: 350
    20 EXP/ 15 Coin(s)/ Spade Killer
    
    Isarmi - Club HP: 150
    6 EXP/ 7 Coin(s)/ Diamond Killer
    
    Rob - Diamond HP: 260
    6 EXP/ 4 Coin(s)/ Healx2
    
    Akua - Spade HP: 300
    9 EXP/ 10 Coin(s)/ Spade Block
    
    Copini - Club HP: 250
    15 EXP/ 8 Coin(s)/ Combo
    
    Ferio - Diamond HP: 330
    20 EXP/ 16 Coin(s)/ X Laser
    
    Pakkum - Diamond HP: 440
    15 EXP/ 9 Coin(s)/ Death
    
    Gajul - Club HP: 420
    30 EXP/ 18 Coin(s)/ Plasma
    
    Niko - Club HP: 280
    4 EXP/ 2 Coin(s)/ Copy
    
    Kromar - Spade HP: 800
    80 EXP/ 100 Coin(s)/MtrDrv
    
    
    ||| 9. Set Battles |||
    This section describes all of the cards you need to "set" in order to fight
    other monsters. In order to even do this, you'll need the card. Then you have
    to select gem in the menu and the select set. After you pick your card, you
    will have a choice of fighting a monster or giving it an item. The format goes
    like this: Item - Monster
    
    Catcher - Elias
    Punch - Libby
    Charm - Mule
    Gem Wave - Guran
    Nail - Cupee
    Heal - Giran
    Spin Out - Prop
    Flash - Ace
    Poison - Mocco
    Needle - Rocky
    Kick - Loover
    UHF - Zubada
    Drowzer - Buster
    Headbutt - Tak
    Helmet - Pipino
    Clutz - Hebo
    Needle - Rocky
    Min Hand - Popper
    Club Change - Image
    Diamond Block - Harry
    Rocker - Taurus
    Hammer - Kabara
    Life - Macron
    Heart Block - Tricky
    Shield - Icarus
    Sword - Patram
    Virus - Ribbon
    Heart Change - Hat
    DragonScale - Loover
    Powerful - Marion
    High Speed - Nube
    Healx4 - Popoki
    Poop - Makmi
    Bio - Patran
    Combo - Hebo
    MtrDrve - Hat
    Copy - Piyo
    Spade Killer - Marion
    Heart Killer - Isarmi
    Diamond Killer - Isarko
    Club Change - Image
    Healx2 - Akua
    Spade Block - Tricky
    XLaser - Gajul
    Star Change - Ferio
    Plasma - Cupee
    Heart Block - Tricky
    Club Killer - Tongo
    Star Change - Rob
    Death - Niko
    Stun - Tongo
    
    ||| 10. Attacks |||
    This section describes all of the attacks in the game in alphabetical order.
    Yes the WHOLE GAME!!! Attacks come in two types: Circle and Square. These are
    then put into a deck of 20 and, when in battle, used 4 at a time.
    
    | Circle Gems |
    These gems are the most common and the most used in a gem deck. You have to
    select them to use them unlike the square gems. Some of these gems heal, do
    damage to enemies, and just do nothing. You'll know what they look like by the
    circle next to the name when you in battle.
    
    Bio - Makes enemy lose -10 and forget their attack
    Catcher - Slashes an enemy
    Charm - Stuns an enemy for a turn
    Club Killer - Does lots of damage to Club types
    Clutz - Extremely weak attack, useless
    Combat - Changes enemies attack to death. When enemy picks the 'death' attack
    they -10 of their hit points.
    Combo - Uses to gems to attack at the same time
    Diamond Killer - Does lots of damage to diamond types
    Dragonscale - This attack does all the damage done by the opponent back to them
    Drowser - Attacks enemy repeatedly, all your gems are reshuffled
    Flash - Paralyzes for one turn
    Gem Wave - Changes all opponents gem attack
    Hammer - Hammers the victim
    Headbutt - Very powerful attack
    Heal - Heals 50 points of damage
    Healx2 - Heals 100 points of damage
    Healx4 - Heals 200 points of damage
    Heart Killer - Does lots of damage to heart types
    Hi Kick - Stronger version of kick
    Kick - Regular attack
    Life - For each of your turns, you get +10 to you HP
    MtrDrive - Hits enemy with a meteor, very good attack
    Nail - Stabs an enemy
    Needle - Stabs an enemy
    Poison - Poisons an enemy doing -10 damage each turn
    Poop - Hit an enemy with...ummm...poop. Not very damaging
    Powder - Confuses an enemy, sometimes does damage
    Powerful - Heals +200 HP
    Punch - Regular attack
    Plasma - Powerful beam attack
    Remedy - Cures ailments like poison
    Rocker - Hit your opponent with a rock, above average damage
    Spade Killer - Does lots of damage to spade types
    Spinout - Powerful tail attack
    Sword - Hits the enemy with a sword, highly damaging attack
    UHF - Sonic attack
    Vampire - Drains enemy or HP and give you the HP taken from the enemy
    Virus - This attack does damage to your monster
    XLaser - Very powerful attack but also damages you
    
    | Square |
    Square gems are the best but have to be in your current hand to be used. Be
    aware that you don't have to select them for them to work. If you do decide to
    use them, you monster will attack the enemy, and do 0 damage. The symbol for
    Square gems looks like a diamond next to the name.
    
    Clubs Block - Reduces damage from club attacks
    Club Change - Allows you to change your type to Club during the battle
    Counter - When attacked, it does damage back to opponent
    Death - Causes you to take 10 damage each turn and 10 damage when you select
    this attack
    Diamond Block - Reduces damage from diamond attacks
    Diamond Change - Allows you to change your type to diamond during the battle
    Dream - Does -10 damage to an opponent each turn
    Heart Block - Reduces damage from heart attacks
    Heart Change - Allows you to change your type to heart during the battle
    Helmet - Increases defense
    Hibernate - Gains 50 HP every turn
    High Speed - Increases attack speed
    Min Hand - ???
    Reflect - Inflicts the same amount of physical damage done to you back to
    opponent
    Shield - Increase defense
    Spade Block - Reduces damage from spade attacks
    Spade Change - Allows you to change your type to spade during the battle
    Star Change - Allows you to change your type to Star any type during the battle
    Vaccine - Cures poison and other status changes
    
    ||| 11. Building the Ultimate Deck |||
    So you want to build the ultimate gem deck but need a little help??? Here are a
    few tips for the cards to have in your deck and not to have in your deck.
    
    | Basics |
    By now you should know that you can only have 20 gems in your deck but you
    can't have more then 4 of one type. When picking the cards for your deck you
    should consider a few things. If your monster is slow, you should put 3 or 4
    HiSpeeds in your deck or if your monster is a lightweight, 1 HiSpeed should be
    enough. Be sure to know your monster type and weaknesses. Spade creatures are
    weak against Diamonds, Diamonds are weak against Clubs, Clubs are weak against
    Hearts, and Hearts are weak against Spades. Here is my recommendation for a
    deck:
    
    4 Healing gems ex: Powerful & Healx4
    4 Defensive gems ex: Shield & Helmet
    4 Enhancement gems ex: HiSpeed & Life
    2 Disrupter gems ex: Poison & Flash
    6 Attack type gems ex: HiKick & Sword
    
    NOTE: This is only my recommendation. You can play around with this and maybe
    you can make a better deck than I can.
    
    | On the Offensive |
    These are cards that are a must in your deck. You don't have to put them in
    your deck but it is highly recommended that you chose some of these.
    
    Sword - Does lots of damage
    MtrStrike - Probably the strongest attack in the game
    DragonScale - Does LOTS of damage when used at the right time
    Headbutt - Does decent damage
    
    | On the Defensive |
    Here are some defensive cards that I feel that you should consider in your
    deck.
    
    Healx4/Powerful - The most powerful healing gems.
    Drowser - This benefits you by changing all of your gems.
    Reflect - The most powerful defensive card because if, you have 3 of these out,
    you can reflect 3 times the damage done to you back to your opponent.
    
    | Causing Some Chaos |
    These cards are for messing up your opponent while you hit them with your other
    gems.
    
    GemWave - Shuffles up opponents gems but doesn't do damage
    Poison - Poisons enemy
    Stun - Paralyzes and does damage
    Combat - Probably the best gems for messing up your opponent. It does damage
    plus changes your opponent's gems to death, doing -10 damage.
    
    | Enhancements |
    These cards enhance your own monsters abilities.
    
    HiSpeed - Dramatically raises your speed.
    Helmet/Shield - Increases defense
    
    | Others |
    These cards are the ones that don't fit in a category but don't forget about
    these.
    
    Type Changes - Changes your type. Star Change is the most effective.
    Type Killers - Does massive damage to opponent of a certain type. You should
    have a few Drowzers as well.
    Type Blockers - Blocks certain types.
    
    | My Deck |
    
    4 MtrDrve
    2 Sword
    1 Vampire
    4 Reflect
    4 4xHeal
    2 Dragonscale
    1 HiSpeed
    2 GemWave
    
    Here is the deck that I roll with. Since my monster was a lightweight, I didn't
    need allot of defensive cards because I can hit an opponent a few times before
    their first turn. It took a while to get these cards but it was worth it.
    
    | Stun Deck |
    
    2 Charms
    2 Life
    2 Gem Waves
    4 Combat
    4 Vampire
    3 Poision
    3 MtrDrve
    
    With this deck you can stall the enemy until you can either poision or deal
    damage to them. With the vampire cards you can steal energy from them and laugh
    as their life goes down and yours continues to go up. There are no real healing
    cards but Vampire and Life should be enough. This deck is all attack and
    stalling but has little defense.
    
    | Slow Monster Deck |
    
    3 MtrDrve
    3 Hi Kick
    2 Dragonscale
    4 HiSpeed
    2 Sheild
    4 Healx4
    
    The Slow Monster Deck is for slow monsters. Due to their lack of speed HiSpeeds
    are used to speed it up and Shields are used to increase your defense. If your
    Sheild doesn't help, you'll have Healx4's to fall back on. MtrDrive and Hi Kick
    are very strong attack gems that should do massive damage to your opponent. The
    Dragonscale gem is added just in case you start to lose and have no other
    options.
    
    | Immunity Deck |
    
    3 Rockets
    4 Plasma
    2 Remedy
    3 Reflects
    2 Sheild
    2 Star Change
    4 Powerful
    
    The Immunity Deck is for people who want a lot of defense and not a lot of
    special attacks and such. As you can see most of the cards are for defensive
    purposes like Sheild and Star Change for type immunity. The Powerful gem will
    provide 200+ points of healing when needed. There is not much on offense exept
    Rockets and Plasma attacks. The monster that goes best with this deck is Tak.
    Combine him with this deck for the best results.
    
    ||| 12. Cheats |||
    These are the codes that you can use with your Game Shark. Be warned these
    codes can make the game too easy.  USE THESE AT YOUR OWN RISK!!!
    
    For the codes with question marks in them, you'll have to fill in a number
    instead of the question marks.
    Example: The Weight Modifier is 01??22D6. If you wanted your pet to weigh 3
    pounds, you'll put 010322D6 instead of 01??22D6.
    
    --------------------------
    Overall Codes
    --------------------------
    Infinite Coins - 01FF3AD6 01FF3BD6 (Very good useful for those "rainy days")
    Infinite HP - 01FF1AD6 01FF1BD6
    Time Always 0:0 - 01002ED7 01002FD7
    Max Love - 016420D6
    Weight Modifier - 01??22D6
    Level 99 - 016321D6
    Experience Modifier - 01??1ED6 01??1FD6
    Experience Always At 1 - 01011ED6 01001FD6
    Max HP - 01FF18D6 01FF19D6
    
    --------------------------
    In Battle Codes
    --------------------------
    These codes only work in battle.
    Infinite HP (On Your Monster) - 01FF8CD1
    No HP (On Your Enemies) - 0100F4D1
    
    --------------------------
    Infinite Gems Codes
    --------------------------
    These codes give you exactly what it says "Infinite Gems".
    Kick - 010968D6
    Vampire - 010969D6
    Copy  - 01096AD6
    Rockets - 010964D6
    Poop - 010965D6
    X Laser - 010966D6
    Powder - 010967D6
    Combat - 01096BD6
    Combo - 01096CD6
    Gem Wave - 01096DD6
    Virus - 01096ED6
    Hi Kick - 01096FD6
    Stun - 010970D6
    Nail - 010976D6
    Spinout - 010977D6
    Powerful - 01097DD6
    HeadButt - 010971D6
    Sword - 010972D6
    Bio - 010973D6
    Poison - 010978D6
    Remedy - 010979D6
    Drgnscl - 01097AD6
    Needle  - 01097BD6
    Punch - 01097CD6
    Charm - 010974D6
    VHF - 010975D6
    Hammer - 01097ED6
    Heal  - 01097FD6
    Healx2 - 010980D6
    Healx4  - 010981D6
    Catcher - 010982D6
    Dowser  - 010983D6
    Plasma - 010984D6
    Flash  - 010985D6
    Clutz  -010986D6
    MtrDrive - 010987D6
    Spade Killer - 010988D6
    Heart Killer - 010989D6
    Club Killer  - 01098AD6
    Diamond Killer - 01098BD6
    Shield - 01098CD6
    Death  - 01098DD6
    Hbrnate - 01098ED6
    Dream  - 01098FD6
    Counter - 010990D6
    Reflect - 010991D6
    MiniHand - 010992D6
    Helmet  - 010993D6
    Life - 010994D6
    Vaccine - 010995D6
    Hi Speed - 010996D6
    Spade Change - 010997D6
    Heart Change - 010998D6
    Club Change - 010999D6
    Diamond Change - 01099AD6
    Star Change  - 01099BD6
    Spade Block - 01099CD6
    Heart Block - 01099DD6
    Club Block - 01099ED6
    Diamond Block - 01099FD6
    
    ||| 13. Thanks, The List & The Warning! |||
    
    | Thanks |
    I like to thank everyone who asks to use this FAQ. It's greatly appreciated. ^^
    I like to thank Calvin Scott for the info on Aloe Lake. ^^
    I like to thank Dee Bee for the info on some of the gemchip locations. ^^
    I like to thank Meteo for giving some more info that I missed. ^^
    
    | The List |
    Here is a list of sites where my FAQ can be found.
    
    GameFaqs - www.gamefaqs.com
    Neoseeker - www.neoseeker.com
    
    | The Warning |
    
    Anyone may reproduce this FAQ electronically, but don't sell it for money. If
    you want to use this FAQ for your website you must ask my permission, email me
    at AverMan62@Hotmail.com with Lil' Monsters FAQ as the title, and you must do
    it with this the Warning in it and do not modify any part of it. If you do use
    it and I find out, trust me I WILL, you'll feel some serious legal trouble!!!
    
    Lil' Monsters is a copyright of Agetec.