_                        
                                _         |/                         
                               | |      ___                           
              ______           | | _  .° _ °.    _______               
              \   _ °.   ___   | |/ / | |_//_  .° _   _ °.   ___       
               | |_| | .° _ °. |   <  °._____| | / | | \ | .° _ °.  ___  
               |  __.° | |_| | |_|\_\     ___  |_| |_| |_| | |_| | |   °.
               | |     °.___.°          .°   °.            °.___.° | |°. |
               |_|                     /   _   \                   |_| |_|
                                      |---( )---|                         
                                       \   ¨   /                         
                                        °.___.°                         
                                                            
                        _____   _____   _____    22222
                       |_   _| |  ___| |  ___|  2     2
                         | |   | |     | | __        22
                         | |   | |     | ||_ |    2222
                         | |   | |___  | |_| |   22
                         |_|   |_____| |_____|  22222222



                      *******************************************
                     *                                           *
                     * jalt's "Pokémon Card GB2" FAQ/Walkthrough *
                     *                                           *
                      *******************************************
                  Copyright (C) 2001 by jalt    All right reserved.

                         Version 2.0 - Last Updated 08/Feb/2002
                             
                 Latest version can always be found on Gamefaqs.com!!




Welcome to my "POKÉMON TRADING CARD GAME 2" for Color Gameboy FAQ/Walkthrough.

This was entire and exclusively written by me, jalt, and it's supposed to
help you to beat the game in the best way possible, hopefully collecting all
the cards and discovering every single feature.

-*NEW*-
OK, THIS FAQ WASN'T GOING TO BE UPDATED UNTIL THE RELEASE OF THE ENGLISH
VERSION, BUT I FOUND OUT SOME NEW STUFF, AND BESIDES, I DECIDED THAT MY FAQ
WAS INDEED VERY LOUSY, SO, I DECIDED TO RECREATE THIS FAQ/WALKTROUGH IN ORDER
TO PROVE MYSELF THAT I CAN ALWAYS DO IT BETTER!

THERE WERE SEVERAL (AND I MEAN MORE THAN 10) VERSIONS THAY STAYED IN MY
HARD-DRIVE UNTIL NOW THAT WEREN'T UPLOADED BECAUSE WHENEVER I DECIDED TO POST
THEM, SOMEONE SENT IN INFO THAT MADE THE PREVIOUS VERSION OF THE FAQ OBSOLETE.
THEREFORE I DECIDED TO WAIT UNTIL NOW FOR THE PUBLIC RELEASE OF THE FAQ.
DURING THIS TIME I DISCOVERED LOTS OF NEW THINGS AND UPDATED SEVERAL OTHERS,
WHILE RECEIVING FEEDBACK THAT CONFIRMED SOME INFO. I BELIEVE THAT THIS FAQ IS
NOW QUITE GOOD AND WON'T PROBABLY BE UPDATED IN A WHILE. FOR ANY QUESTION JUST
MAIL ME.

WARNING: I DECLINE ANY DAMAGE (MORAL, PHYSICAL OR ECONOMICAL) DONE TO YOU OR
ANY OF YOUR POSSESIONS DUE TO THE USE OF THIS FAQ/WALKTHROUGH. THIS FILE MAY
CONTAIN SPOILERS AND CAUSE HARM TO YOU OR YOUR GAMEBOY (yeah right...)
PROCEED AT YOUR OWN RISK.

By the way, I'd just like to mention that I don't like Pokémon, indeed, I hate
Pokémon. But what I like in this game is its interesting way of battling.
Another thing: Pokémon is not ANIME (although it is made in Japan), cuz ANIME
rulez and Pokémon sucks!

HERE'S THE NEW STUFF:
 -NEW DESIGN!
 -EVERYTHING WAS REVIEWED!
 -NEW MAP (GAMECORNER) RELEASED!
 -SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES
 -MORE GAMESHARK CODES
 
o____________________________________________o
|**                                        **|
|*                                          *|
|    III  NN  NN  DDD     EEEEE  XX  XX      |
|    III  NNN NN  DD DD   EE      XXXX       |
|    III  NNNNNN  DD  DD  EEEE     XX        |
|    III  NN NNN  DD DD   EE      XXXX       |
|    III  NN  NN  DDD     EEEEE  XX  XX      |
|                                            |
|          aka Table of Contents             |
|                                            |
|¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨|                                         
| 1--> Version History                       | 
| 2--> Introduction                          |
| 3--> Understanding (kinda) Japanese        |
|      3.1--> MENUS                          | 
|      3.2--> Gameplay                       |
| 4--> F.A.Q. (Frequently Asked Questions)   |
| 5--> Walkthrough                           |
| 6--> Coins                                 |
| 7--> Decks                                 | 
| 8--> Rocket Game Corner (Casino)           | 
| 9--> Trading                               |
|      9.1--> With your friends              |
|      9.2--> Within your own game           |          
|10--> Misc. Stuff                           |
|      10.1--> Trainer Requirements          |
|      10.2--> Characters                    |
|      10.3--> IMAKUNI?                      |
|      10.4--> Challenge Cup                 |
|      10.5--> Computers                     |
|      10.6--> Mail                          |
|11--> Gameshark Codes                       |
|12--> Conclusion                            |
|      12.1--> Credits                       |
|      12.2--> Contacting me                 |
|      12.3--> LEGAL INFORMATION             |
o____________________________________________o 
            



1--> Version History          

Version 2.0 - 08-Feb-2002
-NEW DESIGN!
-EVERYTHING WAS REVIEWED!
-NEW MAP (GAMECORNER) RELEASED!
-SEVERAL IMPROVEMENTS, CORRECTIONS AND FIXES
-MORE GAMESHARK CODES

Version 1.1 - 23-Oct-2001
-Added info on casino slots and dugtrio/gengar coin
-Added GAMESHARK section
-Corrected the name of the "EVOLVER" trainer card to "Bill's Computer"
-Minor fixes

Version 1.0 - 01-Aug-2001
First release.




2--> Introduction

Hi, I'm jalt, the creator of this FAQ/Walkthrough.
The purpose of this file is to help everyone who, like me, experienced
difficulties in this extremely addicting game. I'm currently playing the
Japanese version of the game because I don't have the english version yet (and
I don't know when it's going to be released).
This file is about PTCG2 for Gameboy Color, so if you're looking for info on
REAL PTCG cards, just forget about it. I don't have ANY real PTCG cards
(because they're a big waste of money), so don't ask me anything about it.
Now here comes an important warning:

I CAN'T READ A THING OF JAPANESE, I DON'T UNDERSTAND ANYTHING OF WHAT'S
WRITTEN IN THE GAME and if you have any questions about it, just forget it.

Anyway, I've completely finished the english version of "PTCG" for GBC and
collected every single card, and both games are very similar (obviously...),
so, I've managed to ALMOST beat P. CARD GB2.
As there wasn't any other FAQ for the game, I decided to write my own and post
it in the best place for FAQs/Walkthroughs, www.gamefaqs.com!!
I will not cover the basic aspects of the game. If you are a beginner in this
type of game, please check the existing FAQs on "POKÉMON TRADING CARD GAME"
for Color Gameboy in Gamefaqs.com, as they've helped me a lot in the previous
game.

If you already know what's the game all about keep on reading, if not, go get
yourself informed!!




3--> Understanding (kinda) Japanese

As I've already wrote, I CAN'T READ JAPANESE, but if you think a little,
you'll be able to complete most tasks in the game.

3.1--> MENUS
These are the menus you'll find in the game. The translation I used is based
in the previous game (PTCG for GBC), but it may be inaccurate!!

* - Items with sub-menus are indicated with the use of this symbol (obviously,
    the asterisk isn't shown in the real game's menus)                      
                                                                           
                                                                            


IN THE BEGINNING...

 ---------------------
|       NEW GAME      | When you first start the game, your only option is NEW
 ---------------------  GAME. From there on, you'll have 3 or 4 options
                        depending if you finished your last duel. If so,
                        you'll have 3 choices, if not, there'll be a fourth
                        option allowing you to resume the duel at the point
                        where you left it. 


 ---------------------
|      CARD POP!*     | -(Check out below)
|    CONTINUE GAME    | -Continues game from your last saved point in diary                
|  RESTART NEW GAME   | -Erases the saved game (confirmation is asked)    
|     RESUME DUEL     | -Resumes duel              
 ---------------------  
                         Note: If you quitted the game in the middle of a duel
                         but want to continue from your last saved point in 
                         diary, choose CONTINUE GAME (confirmation is asked).
                      
                              
              CARD POP! MENU
          --------------------- 
         |      CARD POP!      | -CARD POP! with someone
         |     VIEW RECENT     | -View info on recent CARD POP!'s
         |         END         | -Go back to the previous menu
          ---------------------

CARD POP! is an option given to you before beginning a saved game. Using the 
Game Boy Color's IR (InfraRed) port, you and a friend will each receive a
random free card chosen from the other cards. The CARD POP! allows you to do
this only once with each person. The game records the other person's ID # and
if you CARD POP! with the same person you will get an error saying that you've
already CARD POP!ed with that person. The only way to overwrite the ID # is to
CARD POP! with so many people, that the game overwrites the ID # allowing you
to CARD POP! with them again. There were in the previous game two promo cards
that could ONLY be obtained this way (Pxx or Phantom Cards, now obtained in
the Rocket Game Corner, aka Casino), so CARD POP! with everyone that has this
cartridge, as it is very likely that this game also has new Phantom Cards.

VIEW RECENT allows you to see the last 7 CARD POP!'s that you've made,
including the other trainer's name as well and the cards that each of you got.




DURING THE GAME...

When you're in a building (but not during battles), pressing Start brings a
Main menu:

       MAIN MENU       
 ---------------------
|       STATUS        | -Displays your playing time and number of cards
|        DIARY        | -Allows you to save your game (confirmation is asked)
|        DECK*        | -(Check below)
|    ??POKEGEAR??*    | -(Check below)           
|     COIN ALBUM      | -Choose the coin you which to toss
|       CONFIG*       | -(Check below)
|        EXIT         | -Closes menu
 ---------------------
 
                          DECK MENU
           ----------------------------------------
          |  MODIFY DECK*             SELECT DECK  |
          |  CHANGE NAME              CANCEL       |
           ----------------------------------------
  
                                  MODIFY DECK MENU
                     ----------------------------------------
                    |  CONFIRM        MODIFY           NAME  |
                    |  SAVE         DISMANTLE        CANCEL  |
                     ----------------------------------------

The DECK MENU allows you to:
-MODIFY DECK (will open the respective menu)
-CHANGE NAME (rename that deck)
-SELECT DECK (choose your active deck)
-CANCEL (go back to the main menu)

The MODIFY DECK MENU lets you: 
-CONFIRM the cards in your deck
-SAVE your deck (confirmation is asked and then it is also asked if you want
 to save the deck in the DECK SAVING MACHINE)
-MODIFY the cards that are part of that deck
-DISMANTLE that deck
-NAME that deck (or rename it)
-CANCEL (goes back to the previous menu)


              ??POKEGEAR?? MENU
           -----------------------      
          |  DECK SAVING MACHINE* | -(Check below)
          |         MAIL*         | -(Check below)
          |       CARD LIST       | -Lists all of your cards
          |        CANCEL         | -Returns to main menu
           -----------------------  
                  
                               DECK SAVING MACHINE MENU
                     ------------------------------------------
                    |  SAVE A DECK IN SLOT   DELETE FROM SLOT  |
                    |  RESTORE DECK          END               |
                     ------------------------------------------
                    In order to SAVE A DECK IN SLOT, you first select the
                    target slot in the machine and then you choose the deck
                    you want to save from your hand.
                    If you want to RESTORE A DECK, make your selection from
                    the ones available at the machine and then select the
                    target slot in your hand.
                    In order to DELETE FROM SLOT, you must confirm your
                    choice.

                                     MAIL MENU      
                    -----------------------------------------  
                   |  READ MESSAGE    DELETE MESSAGE    END  |    
                    -----------------------------------------  
                    If you select DELETE MESSAGE, it's asked for confirmation.
                    END sends you to the previous menu.


                          CONFIG MENU                     
           -----------------------------------------   
          |  MESSAGE SPEED:                         | -MESSAGE SPEED (duh!)
          |  SLOW    1    2    3    4    5    FAST  |  
          |                                         |   
          |  DUEL ANIMATION:                        | -DUEL ANIMATION (duh!)  
          |  SHOW ALL       SKIP SOME         NONE  |   
          |                                         |   
          |  ?????????:                             | -???????? (whada heck?!)  
          |  ?????????                   ?????????  | 
          |                                         | 
          |  BORDER COLOUR:                         | -BORDER COLOUR (duh!) 
          |  RED       BLUE       GREEN      WHITE  |  
           -----------------------------------------   
 


DUEL MENU

When you duel, this is how the menu looks like:

 ------------------------------------------
|  HAND          CHECK            RETREAT  |
|  FIGHT         PKMN POWER       DONE     |
 ------------------------------------------
-HAND lets you browse through your current hand of cards
-FIGHT lets you choose the attack (when you attack, your turn ends)
-CHECK lets you check the play area (all, only yours, only your opponent's)
-PKMN POWER lets you activate PKMN POWERs
-RETRERAT lets you retreat to the bench your active pokémon
-DONE lets you pass your turn


3.2--> Gameplay

During gameplay there will be only 2 main situations where you need to "read"
Japanese: when you have to answer YES or NO (either to other
trainers/traders/slot machines, etc.) where YES would be the leftmost
two-lettered option and NO would be the default rightmost three-lettered
option. Extremely easy!! The other situation would be when certain trainers
require you to have or not to have certain cards in your active deck. (Some
trainers will only battle if you have certain cards while others will only
battle if you don' t have certain cards). This is the tricky part:

-Most of these trainers will require you to have specific POKÉMON (usually 4)
in your active deck:

If you talk to a trainer and say YES to battle him but he still doesn't battle
you, pay attention to the characters displayed in brackets (not REAL brackets
but two small symbols in the beginning and the end of some words) and write
them down in a piece of paper. Write them as carefully as possible. They are
normally preceded or forwarded by a number (the amount of the specific card).

After writing the name of the card in the paper browse through your card list
and try to find a perfect match, if you are unable to do this most likely you
don't have the needed cards, but keep trying combinations of cards until you
get it.

Example: The 1st trainer in the Rocket Lightning Club (Rocket Island) will
only battle you if you have 4 pikachus in your deck. It doesn't matter the
level or their type (GB, Jungle, Fossil, etc.) all it matters is that the card
is named exactly the same as it is written in the piece of paper.

-Other trainers will only battle you if you have EXCLUSIVELY one type of
energy cards. This means that you can only have a specific type of energy
cards in your deck.

Example: 3rd Girl in Rocket Grass Club requires you to have only grass energy
cards, so build a deck with grass pokémon and grass energy cards. Remember
that you cannot even use colourless energy - only grass energy is allowed.

-A few trainers don't want you to use Trainer cards such as Full Heal, Potion,
Energy Removal, etc. Just replace them from your deck with other cards (full
heal energy and potion energy are good options if you are allowed to use
them).

These trainers will be specified in the Walkthrough (as well as their
requirements), but keep in mind that I cannot be absolutely sure about it.
There may be some situations where the information I collected isn't very
accurate (Example: If my active deck contained only Grass Energy and I engaged
battle with a trainer whose requirements would be the exclusive use of grass
energy, I could not realise that the trainer had any requirements at all).

Other quite unusual situation is the requirements to battle the Rocket
Colourless Club Trainers. Thomas Lei ( <thomas_lei_86@yahoo.com.hk> )sent me
the explanation, which was proven correct by Dirk ( <djcat@planet.nl> ). 
 ===============
|       3       |
|     2         |
|        1      |
|               |               
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"




4--> F.A.Q.

Here are some important questions and answers...

1. Why do some trainers refuse to battle me?
A: Read the above section.

2. What are the requirements for this "trainer" in this "club"?
A: Read the Walkthrough.

3. How do I travel from one island to another?
A: You must have GR coin. Talk to GR-5 in Rocket base.

4. How do I get GR coin?
A: You must defeat all 4 GR members (grass, colourless, electric and psychic).
   Read the Walkthrough.

5. How do I get all coins?
A: I don't have a clue, but I'm working on it. Meanwhile, check the coins
   section.

6. Who's that strange looking guy that appears in clubs? How do I find him?
A: He's IMAKUNI?. He appears randomly in clubs, so try your luck.

7. How do I exit from GAME CORNER?
A: You must deposit your credits before leaving. Don't worry, they'll be there
   when you come back. In order to deposit them, talk to the girl on the left
   (say YES). Do the same to withdraw them.

8. What's the Challenge Cup?
A: It's the competition in both Challenge Hall and Rocket Challenge Hall.

9. How do I enter Challenge Cup? What are the prizes?
A: It opens randomly. You can see it's happening if the stairs are being
   blocked by girls. Talk to them and you're in. The prize is a promo card
   (random). Check the respective section.

10. How do I enter the "TEMPLE" ?
A: I'm not sure, but I think that you must defeat the Rocket King twice.

11. How can I get lots of booster packs?
A: Battle every single trainer at least twice... And remember to check your
   mail...

12. How do I beat the Dr. Mason's assistant at the table?
A: You must follow his instructions. They're at the Walkthrough section. Thanx
   to webheadwiz@hotmail.com!

13. What happened to the Elite 4?
A: Who knows? Perhaps they've just disappeared in thin air! You'll find out
   during the game (or in the Walkthrough section).




5--> Walkthrough

I've battled EVERY single trainer in the game (at least twice),anyway, I might
have forgotten some aspects of the game. If you find an error or bug in this
FAQ or you have some NEW information, send it to me and I'll give you credit
for it.

If you are stuck and can't find the solution DON'T E-MAIL ME. I WON'T BE ABLE
TO HELP YOU, AS EVERYTHING I KNOW IS WRITTEN IN THIS FAQ. I WILL NOT ANSWER TO
ANY QUESTION EITHER NEW ONES OR ESPECIALLY ONES ALREADY ANSWERED IN THIS
WALKTHROUGH.

Anyway, here it goes. (Don't expect me to play the game for you, so 
EXPLORE...)




 ------------------
|     NEW GAME     | When you first start the game, choose NEW GAME
 ------------------  
 
Now, select your character. Confirm your selection by choosing YES (the
leftmost, two-lettered option) or cancel it by selecting NO (the rightmost,
three-lettered option). Name your character (you can use occidental language
- alphabet) and then select END (the downrightmost, three-lettered option).
Once again, confirm (leftmost, two-lettered option) your selection or cancel
it.

Watch the intro until you end up in DR. Mason's Lab.
Talk to DR. MASON. He'll ask you something (just say yes) and eventually
give you a deck (Fire + Fighting). Now let's get used to the battle menu
and win some booster packs: head left to the next room and talk to the upper
scientist. Battle him 3 times (once for each level) and get a glance at the
game's structure. Get familiar with controls and menus:

 ------------------------------------------
|  HAND          CHECK            RETREAT  |
|  FIGHT         PKMN POWER       DONE     |
 ------------------------------------------
-HAND lets you browse through your current hand of cards
-FIGHT lets you choose the attack (when you attack, your turn ends)
-CHECK lets you check the play area (all, only yours, only your opponent's)
-PKMN POWER lets you activate PKMN POWERs
-RETRERAT lets you retreat to the bench your active pokémon
-DONE lets you pass your turn

(I can't give any further help - check existing FAQs on "POKÉMON CARD GB")

I do not advise you to battle the guy standing next to the game table (left of
DR. MASON) because if you play a practice match with him you MUST follow his
instructions (and they're in Japanese)...However, webheadwiz was able to get
through this section and provide the needed information:

================================webheadwiz@hotmail.com========================

INITIAL DRAW: Put down DIGLETT and then PIDGEY
FIRST TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "DIG   10"
SECOND TURN: Attach FIGHTING ENERGY to DIGLETT and attack with "MUD SLAP   30"
THIRD TURN: Attack FIGHTING ENERGY to DIGLETT and play DUGTRIO on DIGLETT,
            and attack with "SLASH   40", and pick up a PRIZE
FOURTH TURN: Put NIDORAN(M) on BENCH, and attach GRASS ENERGY on NIDORAN(M),
             and attack with "SLASH   40"
BETWEEN FOURTH AND FIFTH TURN: SELECT NIDORAN(M) and make ACTIVE Pokémon
FIFTH TURN: Put MACHOP on BENCH, and attach GRASS ENERGY on NIDORAN(M), and
            attack with "HORN ATTACK   30"
SIXTH TURN: Attach GRASS ENERGY on NIDORAN(M), and play NIDORINO on
            NIDORAN(M), and attack with "DOUBLE KICK   30X", and pick up FINAL
            PRIZE

==============================================================================




Exit the lab and head for the Lightning Club (see my map at Gamefaqs.com).
Rival (that guy will show up often) will appear and CARD POP! with you. Head
up and battle the bottom trainer, then the middle one and you'll receive a
PIKACHU coin. GR-4 (Psychic) will leave.

Head to Rock Club. Head up. GR-1 (Grass) will leave. Battle Club leader and
receive KABUTO coin, as well as GR-1 deck. Exit Club.

Head to Fighting Club and battle GR-1. Receive a part of GR coin. Exit.

Go to Water Club and fight GR-3 (Lightning). Receive STARMIE coin and GR-3
deck. Exit down and rival will give you a booster pack. Exit.

Go to Grass Club and head left. Talk to the girls standing and get some
boosters. Battle the girl sitting near the table (she's wearing blue). She
will tell you to go to Mr. Ishiara's House. Do so. In there, talk to girl
(she's Grass Club leader) and you'll receive the ODDISH coin as well as GR-2
deck (you must have an empty slot to receive the deck). Exit.

Go to Fire Club and defeat GR-3. Win a part of GR coin and CHARMANDER coin.
Head down and fight RIVAL. Win a promo SUPER ENERGY RETRIEVAL P43.

Go to Psychic Club and beat the leader to receive the KADABRA coin and GR-4
deck (remember to have one free slot for this). Now battle GR-4 (Psychic) and
receive part of GR coin.

Go to Science Club and defeat GR-2 (Colourless). Win last part of GR coin.
Head down and receive booster from RIVAL.

Go to Rocket Base and talk to the guy blocking your path (GR-5).
Congratulations, you've beaten about 40% of the game and you're ready to meet
a new world:

ROCKET ISLAND
Yay!! An entirely new island! Here you must collect coins to open the doors.

Let's not waste time and proceed to R. Grass Club.
Fight GR-X (RIVAL) and win a booster. Head up, beat the trainer and rescue
Science Club leader. He'll give you a SNORLAXLv50 P38. Go up and beat another
trainer (GR-1). Head up.
Now let's face the first trainer that has requirements:
That girl will only battle you if all of your deck's energy cards are grass
energy cards. There cannot be a single energy card other than grass energy in
your deck (you can't even use colourless energy, only grass energy is
allowed). Now beat her and head up. Defeat club leader (uses special rules)
and win ZUBAT coin.

Now it's a good time to take a small break and head for GAME CORNER. RIVAL
then gives you P45 Bill's Computer card. (You should now skip to GAME CORNER
section and find a way of getting more than 500 credits. Then buy the
JIGGLYPUFF coin (costs 500 credits) from the rightmost girl in the
entrance). After you get the coin and had a bit of fun, let's get back to the
action.

Head to R. Lighting Club and prepare for the 1st trainer: he requires you to
have 4 pikachus in your deck (any level). Defeat him. 2nd trainer (GR-3)
requires a lightning energy only deck. Build a good electric deck and defeat
him. He'll free Grandmaster Steve who will award you with ELECTABUZZLv20 P17.
Now face the leader (uses special rules) and win MAGNEMITE coin.

Go to R. Fire Club and beat 1st trainer. 2nd one requires you to have
exclusively fire energy cards in the deck, so build a good fire+colourless
deck. Next trainer requires you to have 4 Eaves. Grandmaster Courtney will be
set free and you'll win an ARCANINELv34 P03. Now beat the leader (uses special
rules) and receive MAGMAR coin. Before leaving the club you must fight your
rival and receive a promo Trainer Card P44 (I don't know it's name).

Head for R. Water Club and defeat the 1st trainer that requires a deck with
water energy only. You know what to do, right? Build a good water deck and
kick his ass!! The next trainer requires 4 Magikarp (thanx to Alp Özçelik and
Thomas Lei). Grandmaster Jack will come out and award you with MAGIKARPLv10
P06. The next trainer uses special rules (you can only use 4 pokémon at a 
time, NOT the usual 6 - thanx to Thomas Lei), but requires no special deck.
Next beat the leader (special rules) and collect PSYDUCK coin.

Go to R. Fighting Club. A trainer will say something and then the others will
run away. You must find the other island's fighting club leader who is kept
captive in here. It's better to use my map (www.gamefaqs.com), as this club is
a maze.
First make your way to the rightmost trainer collecting chests and avoiding
holes (if you fall you'll end up in the basement by some stairs and a chest
that contains a single fighting energy card. Just climb up the stairs).
Beat the trainer (requires fighting energy card only deck) and collect the
DUGTRIOLv40 P20 in the chest.
Now be sure to collect the remaining chests (including the one with
DIGLETTLv16 P19) and head for the top-left trainer (wants your deck NOT to 
have "Energy Removal" and "Super Energy Removal" - thanx to Thomas Lei). After
you beat him, the Fighting Club leader will be set free and award you with
PORYGONLv15 P37.
Return to the entrance and fight the remaining trainer (uses special rules)
and win the MACHOKE coin. Go through the door.

Head to R. Colourless Club.

Rival says something (I wonder what...) and then leaves.
Thomas Lei ( <thomas_lei_86@yahoo.com.hk> )sent me this explanation: 
 ===============
|       3       |
|     2         |
|        1      |
|               |
               
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"
These requirements will allow you to defeat'em all to win SNORLAX coin.
Go to R. Psychic Club.

Head up. Hey, this club's empty! Exit down. What? Where did they come from?
What do they want?
Here's what they want:

Psychic Club    -      ===============
                      |      (~)      |
                      |               |
                      |  1         2  |
                      |    3     4    |
                      |               |

1 - no requirements (but there are some special rules...)
2 - no Trainer cards are allowed
3 - GR-4 (Psychic) only psychic energy is allowed
4 - 6 GASTLY/HAUNTER (any combination will do)

Beat any 3 trainers and the leader will come out allowing you to follow him.
Defeat him and free Grandmaster Rod. Receive DRAGONITELv43 P40 and MEW coin.

It's time to enter the castle. Open the door and RIVAL will come out to battle
you. Win and receive SUPER ENERGY RETRIEVAL P43. Head up and talk to the
people inside and you'll know that you need the legendary cards, so you must
return to the first island and head for the Pokémon Dome.

Now head up and talk to Rod. Battle the 4 grandmasters (they're not very hard)
and receive the 4 legendary cards: MOLTRESLV40 GB P04, ZAPDOSLv68 GB P18,
ARTICUNOLv37 GB P08 and DRAGONITELv41 GB P39. Now return to Rocket Castle.

Build a deck with all 4 legendary cards and defeat the trainers. Head to the
Rocket King.
He'll play a double match, which means that you must defeat him twice to
receive the TOGEPI coin and MEWTWOLv35 GB P30.

You finished the game. Congratulations!!
But is this the End?

Now you should trade with all the people, play the games at GAME CORNER,
search for IMAKUNI?, go to the TEMPLE (I think you need to beat Rocket King
twice) and win some Challenge Cups.
Try to get all the cards!

more (probably) coming (not that) soon...




6--> COINS

There are 24 coins. 1-16 are obtained through normal gameplay (look in the
walkthrough). Jigglypuff is bought in Game Corner (500 credits).

<ROXASM@aol.com> sent me an email telling that he obtained DUGTRIO coin by
winning 50 times in a row in Dr. Mason's PC in his lab (1st island). THIS IS
CONFIRMED BY ME. I guessed that probably you get another coin by winning 50
times in Rocket PC in GR CHALLENGE HALL in Rocket Island - and I was
absolutely correct!! Beat 50 times in a row the Rocket PC and you get GENGAR
coin.

I've read in Gamefaqs.com Message Board that PONYTA and HORSEA and obtained by
winning Challenge Cup and Rocket Challenge Cup 10 times each (UNCONFIRMED).
The other coins are LUGIA (TEMPLE), RAICHU (RIVAL) and ARBOK (guardian of
Rocket Castle). But I don't know how to get them. I just KNOW that they exist
and that there aren't any other coins.




7--> Decks  

Deck management isn't very hard:

In the DECK menu select MODIFY DECK. Now just select 60 cards. Here's the
menu:

 ----------------------------------------
|  CONFIRM        MODIFY           NAME  |
|  SAVE         DISMANTLE        CANCEL  |
 ----------------------------------------


If you select save, you'll be asked for confirmation and then you'll be asked
if you want to save that deck in the DECK SAVING MACHINE.

I won't post any information on KILLER DECKS, so don't mind sending them to
me, as they'll be ignored.
My advice is to always have different decks and to choose a deck with
advantages over the opponent (if possible).

Anyway, I have two decks that I like a lot and are quite good against any type
of deck. One, only has water pokémon and is based in Gyarados and Blastoise
(some of my pokémon have weakness to grass, while others have weakness to
lightning, so it's well balanced). I use Magikarps which have one attack that
allows me to search my deck for Gyarados and then evolve!
The other deck is based in Wigglytuff's DO THE WAVE attack (causes 10+ 10 for
each benched pokémon). It has only colourless pokémon (some with fighting
weakness, others with fighting resistance).

GR DECKS
In the first part of game you'll receive 4 decks concerning GR members.
Remember to have a free slot in your hand for each (refer to walkthrough).




8--> Rocket Game Corner (Casino)           | 

Here you can play loads of mini-games. Check out my new map of this building
(available at www.gamefaqs.com)
More will be added when possible. Try these:

When you enter the building talk to the girl in front. She'll give you 10 free
credits.

The girl with purple hair in the Big-Computers Room will give you a promo MEW
Lv8 (P31) if you can flip 10 heads in a row (if you get a tail, you loose).
Each try costs 1 credit, but if you flip 3 or more heads you'll receive a
prize money (from 20 to 3000 credits, depending on the number of heads). It's
hard, not impossible. I do have 2 MEW's P31.

The left computer in the Big-Computers Room can evolve some of your stage 1
pokémon cards. Just talk to it and select the pokémon you want to evolve.
Later on you'll receive by mail an evolved stage 2 version of the card you
desired. In order to do this you must have a P45 Trainer card (Bill's
Computer) and 20 credits for each pokémon. The available pokémon are
OMASTARLv36 P07, MACHAMPLv40 P22, GOLEMLv54 P23, GENGARLv37 P26 and
ALAKAZAMLv45 P24.

In the slot machine room, talk to the upper girl. Now you have to battle some
CHESS trainers in order to get some credits. You can get about 200 credits
this way. Repeat the necessary amount of times to win lots of cash.

The slot machines work in the following way:
Rightmost ones->you bet 1 credit
Leftmost ones ->you bet 5 credits
I advise you to play the leftmost ones in order to win more cash. It's very
simple to play, you should be able to figure it out how to operate the
machine. As far as I can say, the machines look equal - they have the same
odds of winning. In order to win you must line 3 equal symbols in the middle
line. The payoffs vary according to it.
If you line up 3 RAINBOW ENERGIES you go to a BONUS stage.
BONUS STAGE - you have 10 attempts to line up either 3 ZAPDOS, ARTICUNO,
MOLTRES, DRAGONITE or BAG OF MONEY. If you line up a pokémon, you'll receive
two boosters that only contain energy cards. If you line up the BAG OF MONEY
you receive 500 credits (can't remember in which machine- right (1 credit)
or left (5 credits), probably left).
             
PRIZES
You can buy them from the girl at the entrance:

Pxx VENUSSAUR Lv64 (Phantom Card) 2000
Pxx MEW LV15 (Phantom Card)       2000
P45 Bill's Computer               1000
3 boosters                         500
1 booster                          200
          
      
more to come...




9--> Trading 

You can trade within your game or with friends.

9.1--> Within your own game 

Here's my current list.


"location of trader"
"card you loose"  -  "card you get"

Fire
FLAREONLv28 JUNGLE      B15 - MEOWTHLv14            P33

Psychic
ALAKAZAMLv42            C40 - KANGASKHANLv38        P36

Fighting
HITMONLEELv23 (O)       B38 - MEWTWOLv60            P29  (O) - PKBALL SYMBOL

Electric
4xVOLTORBsLv10          C32 - PIKACHULv16           P12

Rock
SNORLAXL20 JUNGLE       A50 - JIGGLYPUFFLv12        P32

Rocket Grass
DARK VENUSSAURLv37 GB   H03 - VENUSSAURLv67         P01

Rocket Lightning
DARK RAICHULv31 GB      H19 - PIKACHULv16           P12

Rocket Fire
DARK CHARIZARDLv38 R    G08 - CHARIZARDLv76         P02

Rocket Water
DARK BLASTOISELv28 R    G15 - BLASTOISELv52         P05

Rocket Psychic
DARK HYPNOLv26 R        H28 - MEWTWOLv60            P28

Rocket Challenge Cup
CHANSEYLv55             A47 - BILL'S COMPUTER       P45

Challenge Cup
GRAVELERLv29 FOSSIL     B35 - WIGGLYTUFFLv36 JUNGLE B47
OMANYTELv19 FOSSIL      C27 - LAPRASLv37 FOSSIL     F19
HAUNTERLv17 FOSSIL      D34 - BILL'S COMPUTER       P45

Mr. ISHIARA (probably at both houses...)
CLEFAIRYLv45 (O)        B45 - FLYINGPIKCHULv15       P14 (O) - PKBALL SYMBOL
CLEFABLELv34 JUNGLE     C48 - TOGEPILv8              P41
DRAGONITELv45 FOSSIL    B52 - MARRILLv17             P09
MOLTRESLv37 (O)         H14 - SURFINGPIKACHULv13     P16 (O) - PKBALL SYMBOL
ARTICUNOLv34 (O)        H18 - SURFING PIKACHULv13    P15 (O) - PKBALL SYMBOL


9.2--> With your friends

This section will come (not so) soon...   




10--> Misc. Stuff 

Here's a lot of organised information...


10.1--> Trainer Requirements

Rocket Island Trainer requirements:

Grass Club      - 3rd Trainer - only grass energy is allowed

Lightning Club  - 1st Trainer - 4 Pikachus (any level)
                  2nd Trainer - only lightning energy is allowed

Fire Club       - 2nd Trainer - only fire energy is allowed
                  3rd Trainer - 4 Eeves

Water Club      - 1st Trainer - only water energy is allowed
                - 2nd Trainer - 4 Magikarp
                
Fighting Club   - Check my map at Gamefaqs.com!!!
                  One wants fighting energy only deck                  
                  Other wants your deck NOT to have "Energy Removal" and
                  "Super Energy Removal"
                  

Colourless Club -      ===============
                      |       3       |
                      |     2         |
                      |        1      |
                      |               |
               
The person standing in no.1 needs 4 "Double-Colourless Energy" OR 4 "Pidgey"
The person standing in no.2 needs 4 "Jigglypuff" OR 4 "Mysterious Fossil"
The person standing in no.3 needs 4 "Meowth" OR 4 "dark pokémons"
                  
Psychic Club    -      ===============
                      |      (~)      |
                      |               |
                      |  1         2  |
                      |    3     4    |
                      |               |

1 - no requirements (but there are some special rules...)
2 - no Trainer cards are allowed
3 - GR-4 (Psychic) only psychic energy is allowed
4 - 6 GASTLY/HAUNTER (any combination will do)


Rocket Castle guardian

Requires the legendary cards obtained from the Grandmasters (Elite 4) in
pokémon dome (island 1), so go there, defeat all four trainers and make a deck
using all 4 legendary cards. Then defeat this guy.

Rocket King
He will play a double match, which means that you must battle him twice to
receive the TOGEPI coin.



10.2--> Characters 

There are some interesting characters in the game...

YOU - You can choose your character and name it whatever you like. You're
trying to beat Team Rocket.

RIVAL - In the previous game he was named RONALD. He will give you tips
through the game (and annoy you) and battle you a few times. You can get some
promos from him.

GR-X - He's RIVAL in disguise.

GR-1, GR-2, GR-3, GR-4 - These are Team Rocket members. You'll battle'em in
the first island and then find them in their respective gyms in Rocket Island
(Grass, Colourless, Lightning, Psychic).

GR-5 - He'll move you across islands (if you have the GR coin).

IMAKUNI? - (see in proper section - below)

MR. ISHIARA - He's the main Trader. He'll trade a lot of cards. See him often
in both houses.



10.3--> IMAKUNI? (yes, the ? is a part of the character's name)

This guy is an import from the previous POKÉMON CARD GB. Now it comes in two
versions: regular and new red version (Rocket Island). He appears randomly in
Clubs. Battle him to receive boosters and promos. I still can't figure out
what's the difference between the red IMAKUNI? and IMAKUNI? (black). The
outfits are similar (except the colour), and I believe that so are the prizes.

more to come ...



10.4--> Challenge Cup  

It's a tournament in which you battle 3 trainers to win one random promo card.
It opens randomly and is available in both islands.

more to come...



10.5--> Computers

COMPUTER AVAILABLE AT EVERY CLUB:  
 ---------------------
|     CARD ALBUM      | -Displays the cards you own (sorted by boosters)
|        CHAT*        | -(Check below)
|      GLOSSARY       | -Instructions (they're in Japanese, therefore useless)
|        PRINT        | -Lets you print some cards           
|      SHUTDOWN       | -Close menu
 ---------------------

==============This section was taken from webheadwiz@hotmail.com FAQ==========

If you select CHAT, you can talk to Dr. Mason...

   ------------------
  |     Room 1*      | Chat in Room 1
  |     Room 2*      | Chat in Room 2
  |     Room 3*      | Chat in Room 3 
  |     Room 4*      | Chat in Room 4
  |     Back         | Back to MAIN computer screen
   ------------------

 If you select Room 1...
   ------------------
  |   Deck Check     | Analyses you deck
  |   Tip #1.1       | Gives you a TIP
  |   Tip #1.2       | Gives you a TIP
  |   Tip #1.3       | Gives you a TIP
  |     Back         | Back to CHAT screen
   ------------------

 If you select Room 2...
   ------------------
  |   Tip #2.1       | Gives you a TIP
  |   Tip #2.2       | Gives you a TIP
  |   Tip #2.3       | Gives you a TIP
  |     Back         | Back to CHAT screen
   ------------------

If you select Room 3...
   ------------------
  |   Tip #3.1       | Gives you a TIP
  |   Tip #3.2       | Gives you a TIP
  |   Tip #3.3       | Gives you a TIP
  |     Back         | Back to CHAT screen
   ------------------ 

If you select Room 4...
   ------------------
  |   Tip #4.1       | Gives you a TIP
  |   Tip #4.2       | Gives you a TIP
  |   Tip #4.3       | Gives you a TIP
  |   Tip #4.4       | Gives you a TIP
  |     Back         | Back to CHAT screen
   ------------------ 


==============================================================================

DR. MASON PC   or   ROCKET PC
-----------------------
Here you must fight random opponents in order to get a coin (DUGTRIO or
GENGAR).
Talk to the machine and it will ask you if you wanna play. Say YES.
Now it will ask if you wanna face your next opponent. Say YES.
Win the battle and repeat the previous step until you defeat all 5 opponents.
The game will now end. Repeat 10 times to get the coin.
BEWARE THAT YOU CANNOT LOOSE OR CHANGE YOUR DECK (if you do it so, you'll
have to restart).

For info on the Game Corner Computers, check the respective section.



10.6--> Mail

During your game you'll receive LOTS of mail. Check it often. Most of times
it's just junk, but some messages have attached booster packs.
If you use the evolving machine in GAME CORNER you'll eventually receive the
stage 2 card by mail.



11--> Gameshark Codes

Here's some Gameshark codes sent by "Leonardo Martinez" <pktgcollector@hotmail.com>
Infinite credits - 01FF9ADA
                   01FF99DA



Windman <windman@ositemail.com.br> sent some Gameshark Codes (labelled as 1)
Webheadwiz <webheadwiz@hotmail.com> sent some Gameshark Codes (labelled as 2)


======For any question on the following info, ask the respective authors======

-*(1)*-

Gameshark codes (Japanese Version) 
version 1.0 (first release) 
11/13/2001 

* Some pokémon names may be written wrong. 
** I'm not american, sorry about the mistakes in writing. 

writer: Windman (windman@ositemail.com.br) 
Send me a e-mail if you have any questions, suggestions, comments, anything. 

--------------------------------------------- 
Next slot 1 booster pack card modifier codes: 
--------------------------------------------- 

01??00C4 

-------------------------------------------------------------------------- 
Quantity digits to accompany next slot 1 booster pack card modifier codes: 
-------------------------------------------------------------------------- 

00 nothing 
01 leaf energy 
02 fire energy 
03 water energy 
04 lightning energy 
05 fighting energy 
06 psychic energy 
07 double colourless energy 
08 ??? (don't know name) 
09 ??? (don't know name) 
0A ??? (don't know name) 
0B ??? (don't know name) 
0C bulbasaur lv12 
0D bulbasaur lv13 
0E bulbasaur lv15 
0F ivysaur lv20 
10 ivysaur lv26 
11 ivysaur lv16 
12 venusaur lv64 
13 venusaur lv67 
14 venusaur lv67 (different from above) 
15 venusaur lv37 
16 caterpie lv13 
17 metapod lv20 
18 metapod lv21 
19 butterfree lv28 
1A weedle lv12 
1B weedle lv15 
1C kakuna lv20 
1D kakuna lv23 
1E beedrill lv32 
1F ekans lv10 
20 ekans lv15 
21 arbok lv27 
22 ekans lv30 
23 ekans lv25 
24 female nidoran lv12 
25 female nidoran lv13 
26 nidorina lv22 
27 nidorina lv24 
28 nidoqueen lv43 
29 male nidoran lv20 
2A male nidoran lv20 (different from above) 
2B nidorino lv23 
2C nidorino lv25 
2D nidoking lv48 
2E zubat lv9 
2F zubat lv10 
30 zubat lv12 
31 golbat lv25 
32 golbat lv29 
33 golbat lv25 
34 oddish lv8 
35 oddish lv21 
36 gloom lv22 
37 vileplume lv21 
38 vileplume lv35 
39 vilrplume lv29 
3A paras lv8 
3B paras lv15 
3C parasect lv28 
3D parasect lv29 
3E venonat lv12 
3F venonat lv15 
40 venomoth lv22 
41 venomoth lv28 
42 bellsprout lv10 
43 bellsprout lv11 
44 weepinbell lv23 
45 weepinbell lv28 
46 victreebell lv42 
47 grimer lv10 
48 grimer lv17 
49 muk lv34 
4A muk lv25 
4B exeggcute lv14 
4C exeggutor lv35 
4D koffing lv12 
4E koffing lv13 
4F koffing lv14 
50 weezing lv26 
51 weezing lv27 
52 weezing lv24 
53 tangela lv8 
54 tangela lv12 
55 scyther lv23 
56 scyther lv25 
57 pinsir lv15 
58 pinsir lv24 
59 charmander lv9 
5A charmander lv10 
5B charmander lv12 
5C charmelion lv32 
5D charmelion lv23 
5E charizard lv76 
5F charizard lv76 (different from above) 
60 charizard lv38 
61 vulpix lv11 
62 vulpix lv13 
63 ninetales lv32 
64 ninetales lv35 
65 ninetales lv28 
66 growlithe lv12 
67 growlithe lv16 
68 growlithe lv18 
69 arcanine lv34 
6A arcanine lv35 
6B arcanine lv45 
6C ponyta lv8 
6D ponyta lv10 
6E ponyta lv15 
6F rapidash lv30 
70 rapidash lv33 
71 rapidash lv24 
72 magmar lv18 
73 magmar lv24 
74 magmar lv27 
75 magmar lv31 
76 flareon lv 22 
77 flareon lv28 
78 flareon lv23 
79 moltres lv35 
7A moltres lv37 
7B moltres lv40 
7C squirtle lv8 
7D squirtle lv14 
7E squirtle lv15 
7F squirtle lv16 
80 wartortle lv22 
81 wartortle lv24 
82 wartortle lv21 
83 blastoise lv52 
84 blastoise lv52 (different from above) 
85 blastoise lv28 
86 psyduck lv15 
87 psyduck lv16 
88 golduck lv27 
89 golduck lv28 
8A golduck lv23 
8B poliwag lv13 
8C poliwag lv15 
8D poliwhirl lv28 
8E poliwhirl lv30 
8F poliwrath lv40 
90 poliwrath lv48 
91 tentacool lv10 
92 tentacruel lv21 
93 seel lv10 
94 seel lv12 
95 dewgong lv24 
96 dewgong lv42 
97 shellder lv8 
98 shellder lv16 
99 cloyster lv25 
9A krabby lv17 
9B krabby lv20 
9C kingler lv27 
9D kingler lv33 
9E horsea lv19 
9F horsea lv20 
A0 seadra lv23 
A1 seadra lv26 
A2 goldeen lv12 
A3 seaking lv28 
A4 staryu lv15 
A5 staryu lv17 
A6 starmie lv28 
A7 starmie lv27 
A8 magikarp lv6 
A9 magikarp lv8 
AA magikarp lv10 
AB gyarados lv41 
AC gyarados lv31 
AD lapras lv24 
AE lapras lv31 
AF vaporeon lv29 
B0 vaporeon lv42 
B1 vaporeon lv28 
B2 omanyte lv19 
B3 omanyte lv20 
B4 omanyte lv22 
B5 omastar lv32 
B6 omastar lv36 
B7 articuno lv34 
B8 articuno lv35 
B9 articuno lv37 
BA maryll lv17 
BB pikachu lv5 
BC pikachu lv12 
BD pikachu lv13 
BE pikachu lv14 
BF pikachu lv16 
C0 pikachu lv16 (different from above) 
C1 flying pikachu lv12 
C2 flying pikachu lv12 (different from above) 
C3 surfing pikachu lv13 
C4 surfing pikachu lv13 
C5 raichu lv32 
C6 raichu lv33 
C7 raichu lv33 (different from above) 
C8 raichu lv45 
C9 raichu lv31 
CA magnemite lv12 
CB magnemite lv13 
CC magnemite lv14 
CD magnemite lv15 
CE magneton lv28 
CF magneton lv30 
D0 magneton lv35 
D1 magneton lv26 
D2 voltorb lv8 
D3 voltorb lv10 
D4 voltorb lv13 
D5 electrode lv35 
D6 electrode lv42 
D7 electrode lv24 
D8 electabuzz lv20 
D9 electabuzz lv30 
DA electabuzz lv35 
DB jolteon lv34 
DC jolteon lv29 
DD jolteon lv23 
DE zapdos lv28 
DF zapdos lv40 
E0 zapdos lv64 
E1 zapdos lv68 
E2 sandshrew lv12 
E3 sandshrew lv15 
E4 sandslash lv33 
E5 sandslash lv35 
E6 diglett lv8 
E7 diglett lv15 
E8 diglett lv16 
E9 dugtrio lv36 
EA dugtrio lv40 
EB dugtrio lv18 
EC mankey lv7 
ED mankey lv7 (different from above) 
EE mankey lv14 
EF primeape lv35 
F0 primeape lv23 
F1 machop lv18 
F2 machop lv20 
F3 machop lv24 
F4 machoke lv24 
F5 machoke lv28 
F6 machoke lv40 
F7 machoke lv28 
F8 machamp lv54 
F9 machamp lv67 
FA machamp lv30 
FB geodude lv15 
FC geodude lv16 
FD graveler lv27 
FE graveler lv28 
FF graveler lv29 

--------------------------------------------- 
Next slot 2 booster pack card modifier codes: 
--------------------------------------------- 

01??02C4 

-------------------------------------------------------------------------- 
Quantity digits to accompany next slot 2 booster pack card modifier codes: 
-------------------------------------------------------------------------- 

00 golem lv36 
01 golem lv37 
02 onix lv12 
03 onix lv25 
04 cubone lv13 
05 cubone lv14 
06 marowak lv26 
07 marowak lv32 
08 marowak lv27 
09 hitmonlee lv23 
0A hitmonlee lv30 
0B hitmonchan lv23 
0C hitmonchan lv33 
0D rhyhorn lv18 
0E rhydon lv37 
0F rhydon lv48 
10 kabuto lv9 
11 kabuto lv22 
12 kabutops lv30 
13 aerodactyl lv28 
14 aerodactyl lv30 
15 abra lv8 
16 abra lv10 
17 abra lv14 
18 kadabra lv38 
19 kadabra lv39 
1A kadabra lv24 
1B alakazam lv42 
1C alakazam lv45 
1D alakazam lv30 
1E slowpoke lv9 
1F slowpoke lv16 
20 slowpoke lv18 
21 slowbro lv26 
22 slowbro lv35 
23 slowbro lv27 
24 gastly lv8 
25 gastly lv13 
26 gastly lv17 
27 haunter lv17 
28 haunter lv22 
29 haunter lv25 
2A haunter lv26 
2B haunter lv23 
2C gengar lv38 
2D gengar lv40 
2E gengar lv33 
2F drowzee lv10 
30 drowzee lv12 
31 hypno lv30 
32 hypno lv36 
33 hypno lv26 
34 mr. mime lv20 
35 mr. mime lv28 
36 jynx lv18 
37 jynx lv23 
38 jynx lv27 
39 mewtwo lv30 
3A mewtwo lv53 
3B mewtwo lv54 
3C mewtwo lv60 
3D mewtwo lv60 (different from above) 
3E mewtwo lv67 
3F mewtwo lv35 
40 mew lv8 
41 mew lv15 
42 mew lv23 
43 pidgey lv8 
44 pidgey lv10 
45 pidgeotto lv36 
46 pidgeotto lv38 
47 pidgeot lv38 
48 pidgeot lv40 
49 rattata lv9 
4A rattata lv12 
4B rattata lv15 
4C raticate lv41 
4D raticate lv25 
4E spearow lv9 
4F spearow lv12 
50 spearow lv13 
51 fearow lv24 
52 fearow lv27 
53 fearow lv25 
54 clefairy lv14 
55 clefairy lv15 
56 clefable lv34 
57 clefable lv33 
58 jigglypuff lv12 
59 jigglypuff lv13 
5A jigglypuff lv14 
5B wigglytuff lv36 
5C wigglytuff lv40 
5D meowth lv10 
5E meowth lv13 
5F meowth lv14 
60 meowth lv15 
61 meowth lv17 
62 persian lv25 
63 persian lv28 
64 persian lv28 (different from above) 
65 farfetch'd lv20 
66 farfetch'd lv20 (different from above) 
67 doduo lv8 
68 doduo lv10 
69 dodrio lv25 
6A dodrio lv28 
6B lickitung lv20 
6C lickitung lv26 
6D chansey lv40 
6E chansey lv55 
6F kangaskhan lv36 
70 kangaskhan lv38 
71 kangaskhan lv40 
72 tauros lv32 
73 tauros lv35 
74 ditto lv19 
75 eevee lv5 
76 eevee lv9 
77 eevee lv12 
78 porygon lv12 
79 porygon lv18 
7A porygon lv20 
7B porygon lv15 
7C snorlax lv20 
7D snorlax lv35 
7E snorlax lv50 
7F dratini lv10 
80 dratini lv12 
81 dragonair lv33 
82 dragonair lv28 
83 dragonite lv41 
84 dragonite lv43 
85 dragonite lv45 
86 dragonite lv33 
87 togepi lv8 
88 lugia lv55 
89 super potion 
8A imakuni? 
8B energy removal 
8C energy retrieval 
8D energy search 
8E professor oak 
8F ??? 
90 potion 
91 gambler 
92 ??? 
93 ??? 
94 ??? 
95 devolution spray 
96 ??? 
97 ??? 
98 ??? 
99 ??? 
9A ??? 
9B defender 
9C gust of wind 
9D mysterious fossil 
9E full heal 
9F ??? 
A0 imposter professor oak 
A1 ??? 
A2 ??? 
A3 computer search 
A4 ??? 
A5 clefairy doll 
A6 mr. fuji 
A7 pluspower 
A8 switch 
A9 scoop up 
AA pokemon trader 
AB ??? 
AC ??? 
AD pokecenter 
AE ??? 
AF pokemon flute 
B0 ??? 
B1 ??? 
B2 bill 
B3 ??? 
B4 ??? 
B5 ??? 
B6 lass 
B7 ??? 
B8 ??? 
B9 ??? 
BA recycle 
BB ??? 
BC ??? 
BD ??? 

--------------------------- 
Infinite HP active pokemon: 
--------------------------- 

01FFC8C2 

--------------------------------- 
Infinite HP bench pokemon slot 1: 
--------------------------------- 

01FFC9C2 

--------------------------------- 
Infinite HP bench pokemon slot 2: 
--------------------------------- 

01FFCAC2 

--------------------------------- 
Infinite HP bench pokemon slot 3: 
--------------------------------- 

01FFCBC2 

--------------------------------- 
Infinite HP bench pokemon slot 4: 
--------------------------------- 

01FFCCC2 

--------------------------------- 
Infinite HP bench pokemon slot 5: 
--------------------------------- 

01FFCDC2 

--------------------------------------------------------- 
No HP active enemy pokemon (quick win if he attacks you): 
--------------------------------------------------------- 

0100C8C3 

--------------------------------- 
No HP bench enemy pokemon Slot 1: 
--------------------------------- 

0100C9C3 

--------------------------------- 
No HP bench enemy pokemon Slot 2: 
--------------------------------- 

0100CAC3 

--------------------------------- 
No HP bench enemy pokemon Slot 3: 
--------------------------------- 

0100CBC3 

--------------------------------- 
No HP bench enemy pokemon Slot 4: 
--------------------------------- 

0100CCC3 

--------------------------------- 
No HP bench enemy pokemon Slot 5: 
--------------------------------- 

0100CDC3 

----------------- 
Infinite credits: 
----------------- 

01FF9ADA 
01FF99DA 



=============================================================================

-*(2)*-

Made by: webheadwiz@hotmail.com
These Gameshark codes are made by myself, and you MUST have my permission before
publishing these codes out. I have tried these codes with the Japanese version of Pokemon
Trading Card Game 2, but I am very sure that they will work with the official version as
well.
Get 99 of any card!
 
 0163xxA1 {From Grass Energy [01] to Graveller Lv29 [FF]}  
 0163xxA2 {From Golem Lv36 [00] to The Rocket's Trap [BD]} 
 
Replace "xx" with the card you want from the list below 

For code 01yyxxA1 

01 Grass Energy 
02 Fire Energy  
03 Water Energy 
04 Lightning Energy 
05 Fighting Energy  
06 Psychic Energy   
07 Double Colorless Energy
08 Potion Energy    
09 Full Heal Energy 
0A Rainbow Energy   
0B Recycle Energy   
0C Bulbasaur Lv12 
0D Bulbasaur Lv13 
0E Bulbasaur Lv15 
0F Ivysaur Lv20   
10 Ivysaur Lv26   
11 Dark Ivysaur   
12 Venusaur Lv64  
13 Venusaur Lv67  
14 Venusaur Lv67  
15 Dark Venusaur  
16 Caterpie       
17 Metapod Lv20   
18 Metapod Lv21   
19 Butterfree     
1A Weedle Lv12    
1B Weedle Lv15    
1C Kakuna Lv20    
1D Kakuna Lv23    
1E Beedrill       
1F Ekans Lv10     
20 Ekans Lv15     
21 Arbok Lv27     
22 Arbok Lv30     
23 Dark Arbok     
24 Nidoran(F) Lv12
25 Nidoran(F) Lv13
26 Nidorina Lv22  
27 Nidorina Lv24  
28 Nidoqueen Lv43 
29 Nidoran(M) Lv20
2A Nidoran(M) Lv23
2B Nidorino Lv23  
2C Nidorino Lv25  
2D Nidoking Lv48  
2E Zubat Lv9     
2F Zubat Lv10    
30 Zubat Lv12    
31 Golbat Lv25   
32 Golbat Lv29   
33 Dark Golbat   
34 Oddish Lv8    
35 Oddish Lv21   
36 Gloom         
37 Dark Gloom    
38 Vileplume     
39 Dark Vileplume
3A Paras Lv8     
3B Paras Lv15    
3C Parasect Lv28 
3D Parasect Lv29 
3E Venonat Lv12  
3F Venonat Lv15  
40 Venomoth Lv22 
41 Venomoth Lv28 
42 Bellsprout Lv10
43 Bellsprout Lv11
44 Weepinbell Lv23
45 Weepinbell Lv28
46 Victreebel     
47 Grimer Lv10   
48 Grimer Lv17   
49 Muk           
4A Dark Muk      
4B Exeggcute     
4C Exeggutor     
4D Koffing Lv12  
4E Koffing Lv13  
4F Koffing Lv14  
50 Weezing Lv26  
51 Weezing Lv27  
52 Dark Weezing  
53 Tangela Lv8 
54 Tangela Lv12
55 Scyther Lv23
56 Scyther Lv25
57 Pinsir Lv15 
58 Pinsir Lv24 
59 Charmander Lv9  
5A Charmander Lv10 
5B Charmander Lv12 
5C Charmeleon      
5D Dark Charmeleon
5E Charizard      
5F Charizard      
60 Dark Charizard 
61 Vulpix Lv11    
62 Vulpix Lv13    
63 Ninetails Lv32 
64 Ninetails Lv35 
65 Dark Ninetails 
66 Growlithe Lv12 
67 Growlithe Lv16 
68 Growlithe Lv18 
69 Arcanine Lv34  
6A Arcanine Lv35  
6B Arcanine Lv45  
6C Ponyta Lv8     
6D Ponyta Lv10    
6E Ponyta Lv15    
6F Rapidash Lv30  
70 Rapidash Lv33 
71 Dark Rapidash 
72 Magmar Lv18   
73 Magmar Lv24   
74 Magmar Lv27   
75 Magmar Lv31   
76 Flareon Lv22 
77 Flareon Lv28  
78 Dark Flareon  
79 Moltres Lv35  
7A Moltres Lv37  
7B Moltres Lv40  
7C Squirtle Lv8  
7D Squirtle Lv14 
7E Squirtle Lv15 
7F Squirtle Lv16 
80 Wartortle Lv22
81 Wartortle Lv24
82 Dark Wartortle
83 Blastoise Lv52  
84 Blastoise Lv52  
85 Dark Blastoise  
86 Psyduck Lv15    
87 Psyduck Lv16    
88 Golduck Lv27    
89 Golduck Lv28    
8A Dark Golduck    
8B Poliwag Lv13    
8C Poliwag Lv15    
8D Poliwhirl Lv28  
8E Poliwhirl Lv30  
8F Poliwrath Lv40  
90 Poliwrath Lv48  
91 Tentacool       
92 Tentacruel      
93 Seel Lv10       
94 Seel Lv12       
95 Dewgong Lv24    
96 Dewgong Lv42  
97 Shellder Lv8  
98 Shellder Lv16 
99 Cloyster Lv25  
9A Krabby Lv17    
9B Krabby Lv20     
9C Kinglar Lv27    
9D Kinglar Lv33    
9E Horsea Lv19     
9F Horsea Lv20     
A0 Seadra Lv23     
A1 Seadra Lv26     
A2 Goldeen         
A3 Seaking         
A4 Staryu Lv15     
A5 Staryu Lv17    
A6 Starmie        
A7 Dark Starmie   
A8 Magikarp Lv6   
A9 Magikarp Lv8   
AA Magikarp Lv10  
AB Gyarados       
AC Dark Gyarados  
AD Lapras Lv24    
AE Lapras Lv31    
AF Vaproeon Lv29  
B0 Vaporeon Lv42  
B1 Dark Vaporeon  
B2 Omanyte Lv19   
B3 Omanyte Lv20   
B4 Omanyte Lv22   
B5 Omastar Lv32  
B6 Omastar Lv36  
B7 Articuno Lv34 
B8 Articuno Lv35 
B9 Articuno Lv37 
BA Marill        
BB Pikachu Lv5   
BC Pikachu Lv12  
BD Pikachu Lv13  
BE Pikachu Lv14  
BF Pikachu Lv16  
C0 Pikachu Lv16  
C1 Flying Pikachu  
C2 Flying Pikachu  
C3 Surfing Pikachu 
C4 Sirfing Pikachu 
C5 Raichu Lv32     
C6 Raichu Lv33     
C7 Raichu Lv40     
C8 Raichu Lv45     
C9 Dark Raichu     
CA Magnemite Lv12  
CB Magnemite Lv13  
CC Magnemite Lv14  
CD Magnemite Lv15 
CE Magneton Lv28  
CF Magneton Lv30  
D0 Magneton Lv35  
D1 Dark Magneton  
D2 Voltorb Lv8    
D3 Voltrob Lv10   
D4 Voltorb Lv13   
D5 Electrode Lv35
D6 Electrode Lv42
D7 Dark Electrode
D8 Electabuzz Lv20
D9 Electabuzz Lv30
DA Electabuzz Lv35
DB Jolteon Lv24   
DC Jolteon Lv29   
DD Dark Jolteon   
DE Zapdos Lv28    
DF Zapdos Lv40     
E0 Zapdos Lv64     
E1 Zapdos Lv68     
E2 Sandshrew Lv12  
E3 Sandshrew Lv15
E4 Sandslash Lv33
E5 Sandslash Lv35
E6 Diglett Lv8   
E7 Diglett Lv15  
E8 Diglett Lv16  
E9 Dugtrio Lv36  
EA Dugtrio Lv40  
EB Dark Dugtrio  
EC Mankey Lv7    
ED Mankey Lv7    
EE Mankey Lv14   
EF Primape       
F0 Dark Primape  
F1 Machop Lv18   
F2 Machop Lv20   
F3 Machop Lv24   
F4 Machoke Lv24  
F5 Machoke Lv28  
F6 Machoke Lv40  
F7 Dark Machoke  
F8 Machamp Lv54  
F9 Machamp Lv67  
FA Dark Machamp  
FB Geodude Lv15  
FC Geodude Lv16  
FD Graveller Lv27
FE Graveller Lv28
FF Graveller Lv29
                 
For code 01yyxxa2 
                  
00 Golem Lv36     
01 Golem Lv37     
02 Onix Lv12      
03 Onix Lv25      
04 Cubone Lv13    
05 Cubone Lv14    
06 Marowak Lv26   
07 Marowak Lv32   
08 Dark Marowak   
09 Hitmonlee Lv23 
0A Hitmonlee Lv30 
0B Hitmonchan Lv23
0C Hitmonchan Lv33
0D Rhyhorn Lv18   
0E Rhydon Lv37    
0F Rhydon Lv48    
10 Kabuto Lv9     
11 Kabuto Lv22    
12 Kabutops       
13 Aerodyctal Lv28
14 Aerodyctal Lv30
15 Abra Lv8       
16 Abra Lv10      
17 Abra Lv14      
18 Kadabra Lv38   
19 Kadabra Lv39   
1A Dark Kadabra   
1B Alakazam Lv42  
1C Alakazam Lv45  
1D Dark Alakazam  
1E Slowpoke Lv9   
1F Slowpoke Lv16  
20 Slowpoke Lv18  
21 Slowbro Lv26   
22 Slowbro Lv35   
23 Dark Slowbro   
24 Gastly Lv8     
25 Gastly Lv13    
26 Gastly Lv17    
27 Haunter Lv17       
28 Haunter Lv22       
29 Haunter Lv25       
2A Haunter Lv26       
2B Dark Haunter   
2C Gengar Lv38    
2D Gengar Lv40    
2E Dark Gengar    
2F Drowzee Lv10   
30 Drowzee Lv12   
31 Hypno Lv30     
32 Hypno Lv36     
33 Dark Hypno     
34 Mr. Mime Lv20  
35 Mr. Mime Lv28  
36 Jynx Lv18      
37 Jynx Lv23  
38 Jynx Lv27  
39 Mewtwo Lv30
3A Mewtwo Lv53
3B Mewtwo Lv54
3C Mewtwo Lv60
3D Mewtwo Lv60
3E Mewtwo Lv67
3F GR Mewtwo  
40 Mew Lv8    
41 Mew Lv15   
42 Mew Lv23  
43 Pidgey Lv8
44 Pidgey Lv10
45 Pidgeotto Lv36
46 Pidgeotto Lv38
47 Pidgeot Lv38  
48 Pidgeot Lv40  
49 Rattata Lv9   
4A Rattata Lv12  
4B Rattata Lv15  
4C Raticate      
4D Dark Raticate 
4E Spearow Lv9   
4F Spearow Lv12  
50 Spearow Lv13  
51 Fearow Lv24   
52 Fearow Lv27   
53 Fearow Lv25   
54 Clefairy Lv14 
55 Clefairy Lv15
56 Clefable Lv34
57 Clefable Lv35
58 Jigglypuff Lv12
59 Jigglypuff Lv13
5A Jigglypuff Lv14
5B Wigglytuff Lv40
5C Wigglytuff Lv40
5D Meowth Lv10    
5E Meowth Lv13    
5F Meowth Lv14    
60 Meowth Lv15    
61 Meowth Lv17    
62 Persian        
63 Dark Persian   
64 Dark Persian   
65 Farfetch'd     
66 Farfetch'd     
67 Doduo Lv8     
68 Doduo Lv10    
69 Dodrio Lv25   
6A Dodrio Lv28   
6B Lickitung Lv20
6C Lickitung Lv26
6D Chansey Lv40  
6E Chansey Lv55  
6F Kangaskhan Lv36
70 Kangaskhan Lv38
71 Kangaskhan Lv40
72 Tauros Lv32    
73 Tauros Lv35    
74 Ditto          
75 Eevee Lv5      
76 Eevee Lv9      
77 Eevee Lv12     
78 Porygon Lv12   
79 Porygon Lv18   
7A Porygon Lv20   
7B 3D Porygon     
7C Snorlax Lv20  
7D Snorlax Lv35  
7E Snorlax Lv50  
7F Dratini Lv10  
80 Dratini Lv12  
81 Dragonair     
82 Dark Dragonair
83 Dragonite Lv41
84 Dragonite Lv43
85 Dragonite Lv45
86 Dark Dragonite
87 Togepi        
88 Lugia         
89 Super Potion  
8A Imakuni???    
8B Energy Removal
8C Energy Retrieval
8D Energy Search 
8E Professor Oak 
8F Excavation    
90 Potion        
91 Gambler       
92 Revive        
93 Max-Revive    
94 Super Scoop-Up
95 Devolution Spray
96 Item Finder     
97 Challenge!      
98 Super Energy Retrieval
99 Super Energy Removal  
9A Moonstone        
9B Defender         
9C Gust of Wind     
9D Mysterious Fossil
9E Full Heal        
9F Imposter Oak's Revenge
A0 Imposter Oak          
A1 Sleep!           
A2 Onix Trial       
A3 Computer Search  
A4 Digger           
A5 Clefairy Doll    
A6 Mr. Fuji         
A7 Plus Power       
A8 Switch           
A9 Scoop Up         
AA Pokemon Trader   
AB Evil Recycle     
AC Pokédex          
AD Pokemon Center   
AE Pokemon Breeder  
AF Poké Flute       
B0 The Boss's Way   
B1 Goop Gas Attaack 
B2 Bill             
B3 Bill's Teleporter
B4 Evolution Machine
B5 Master Ball      
B6 Lass             
B7 Maintance        
B8 Pokéball        
B9 Nightly Garbage Run 
BA Recycle             
BB Rocket Sneak Attack 
BC Here comes Team Rocket
BD The Rocket's Trap     
                         
NOTE: SMALL GLITCH: If you use GameShark to generate 99 of every card, and then recieve a 
promo card from various people, your collection would increase by one, having 446/445 
cards. This can only happen once, unless you find a code/ some codes to bring it back to 
normal.
 
NOTE: ERROR: When you code in 99 of a card when you already have a few of, just code in
0100xxA? [xx for the card number, ? for the section of the card], and then type in the 
difference of that number [the number that appears to the right of the card] and 99, and 
convert it into Hexadecimal, and place it in this code: 01yyxxA?, [xx for the card number,
yy for the Hexadecimal digit, and ? for the section of the card] 

===========================================================================================



12--> Conclusion 

OK, the Walkthrough is fine, but there are still lots of unanswered questions,
so I'll try to improve it (as always).
If you know something more about the game that isn't posted here, just send
me an e-mail!


12.1--> Credits 


Thanks to:

"hei fung" <deathmoor3@hotmail.com> - Casino slot machines
<ROXASM@aol.com> - Dugtrio coin
"Leonardo Martinez" <pktgcollector@hotmail.com> - Gameshark codes 
"Tycho" <TychoGrouwstra@Hotmail.com> - Corrected the name of "EVOLVER" to 
                                       "Bill's Computer" 
"Windman" <windman@ositemail.com.br> - Gameshark Codes 
"Webheadwiz" <webheadwiz@hotmail.com> - Gameshark Codes and for creating his
                                        own FAQ (also quite good) from where I
                                        took some info (dr. mason's assistant
                                        and part of COMPUTERS section)
"Thomas Lei" <thomas_lei_86@yahoo.com.hk> - Several Trainer requirements
                                            corrections/additions.
"Dirk" <djcat@planet.nl> - Trainer requirements
"Alp Özçelik" <alp_3@hotmail.com> - Trainer requirements


12.2--> Contacting me  

I'm at jalt@myself.com
       ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
If your question isn't too important, wait some more time for a more complete
version of this FAQ/Walkthrough. If I loose my time reading unimportant
messages, I won't be able to update this FAQ so often.

Anyway, send me some new info that is not already posted and I'll give you
credit for it.


12.3--> LEGAL INFORMATION 

DISCLAIMER
I AM NOT HELD RESPONSIBLE FOR WHAT HAPPENS TO YOU, YOUR GAMEBOY, YOUR
CARTRIDGE OR YOUR SAVED GAME. USE THIS FAQ AT YOUR OWN RISK.

All referred trademarks are owned by the respective company.

This file cannot be edited, sold or claimed to be your own.

Copyright (C) 2002 by jalt