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ESPN International Track & Field

FAQ
GBC

Version:        1.0     released on the 20th of August 2006
Author:         odino   http://www.gamefaqs.com/features/recognition/47976.html
This guide is EXCLUSIVELY available at GameFAQs.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             TABLE OF CONTENTS
===============================================================================

01.) Introduction                                                 |  G0100  | 
02.) T&F History                                                  |  G0200  |
03.) Overview                                                     |  G0300  |
     Technique                                                    |  G0310  |
04.) Main Menu                                                    |  G0400  |
-------------------------------------------------------------------------------
05.) Events                                                       |  G0500  |
     High Jump                                                    |  G0501  |
     110m Hurdle                                                  |  G0502  |
     Javelin Throw                                                |  G0503  |
     100m Freestyle                                               |  G0504  |
     Vault                                                        |  G0505  |
     Long Jump                                                    |  G0506  |
     Pole Vault                                                   |  G0507  |
     Weight Lifting                                               |  G0508  |
     Trap Shooting                                                |  G0509  |
     100m Dash                                                    |  G0510  |
     Fencing                                                      |  G0520  |
     Table Tennis                                                 |  G0530  |
-------------------------------------------------------------------------------
06.) Trial Mode                                                   |  G0600  |
07.) Championship Mode                                            |  G0700  |
08.) Versus Mode                                                  |  G0800  |
-------------------------------------------------------------------------------
09.) Point Formulae                                               |  G0900  |
     High Jump                                                    |  G0901  |
     110m Hurdle                                                  |  G0902  |
     Javelin Throw                                                |  G0903  |
     100m Freestyle                                               |  G0904  |
     Vault                                                        |  G0905  |
     Long Jump                                                    |  G0906  |
     Pole Vault                                                   |  G0907  |
     Weight Lifting                                               |  G0908  |
     Trap Shooting                                                |  G0909  |
     100m Dash                                                    |  G0910  |
-------------------------------------------------------------------------------
11.) Secrets                                                      |  G1000  |
12.) FAQ                                                          |  G1100  |
YY.) Mini-Review                                                  |  GYY00  |
ZZ.) Credits                                                      |  GZZ00  |

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

===============================================================================
01.)                    INTRODUCTION                                 G0100
===============================================================================

Welcome to ESPN International Track & Field for the GameBoy Color released by
Konami in . 

If you have any suggestions, information I might or should add or anything
about the game I have missed feel free to e-mail me.


===============================================================================
02.)                    T&F HISTORY                                  G0200
===============================================================================

Track & Field has a long history. Follow the link to the other games in the
series by Konami.

Arcade   Track & Field                         1983
         http://www.gamefaqs.com/coinop/arcade/data/915766.html
         
MSX      Track & Field                         1984
         http://www.gamefaqs.com/computer/msx/data/934840.html
         
MSX      Track & Field II                      1984 
         http://www.gamefaqs.com/computer/msx/data/934841.html
         
NES      Track & Field                         1985
         http://www.gamefaqs.com/console/nes/data/587725.html
         
C64      Track & Field                         1987
         http://www.gamefaqs.com/computer/c64/data/572081.html
         
NES      Track & Field II                      1989
         http://www.gamefaqs.com/console/nes/data/916027.html
         
GB       Track & Field                         1992
         http://www.gamefaqs.com/portable/gameboy/data/585972.html
         
PSX      International Track & Field           1997
         http://www.gamefaqs.com/console/psx/data/915806.html
         
GBC      ESPN International Track & Field      1999
         http://www.gamefaqs.com/portable/gbcolor/data/915883.html
         
PSX      International Track & Field 2000      1999
         http://www.gamefaqs.com/console/psx/data/197642.html

GBC      International Track & Field           2000
         http://www.gamefaqs.com/portable/gbcolor/data/915883.html
         
DC       ESPN International Track & Field      2000
         http://www.gamefaqs.com/console/dreamcast/data/349651.html
         
N64      International Track & Field 2000      2000
         http://www.gamefaqs.com/console/n64/data/258825.html
         
GBC      ESPN International Track & Field      2000
         http://www.gamefaqs.com/portable/gbcolor/data/915163.html
         
PS2      ESPN International Track & Field      2000
         http://www.gamefaqs.com/console/ps2/data/258279.html
         

===============================================================================
03.)                    OVERVIEW                                     G0300
===============================================================================

ESPN International Track & Field is a simple yet sometimes challenging game.
You'll need to be good at hitting those buttons fast.


-------------------------------------------------------------------------------
                        TECHNIQUE                                    G0310
-------------------------------------------------------------------------------

T&F is all about speed and button bashing. Best way to get good speeds up is to
place the GameBoy on a hard surface where it doesn't move around. You need to
have both hands available and cannot hold the device in your palms as you might
want to.

The power/speed button are A and B. With the other hand you need to keep on the
D-pad to control whichever action is required for the specific event. Quite
often it is possible to let go of the A & B button to press it, but not
recommended for top results. Some people prefer to concentrate on the
running/powering up first and quickly switch over to the other buttons, however
this will surely result in a loss of power/speed.


===============================================================================
04.)                    MAIN MENU                                    G0400
===============================================================================

The Main Menu is simple: 3 Options to choose from.

Single Player has three more options:

- First we have Trial Mode, where on can choose from any event in any order
  and compete a single time.

- Second there is Championship. One is required to go through ten events at 
  random order and gather points for an overall score.

- Lastly you can see all the records listed.

Versus mode is for playing against another real life person instead of just
the CPU. Requires the Link Cable!


OPTIONS:

* Sound BGM Test

  Cycle through the music.
  
* Data All Clear

  Clear all existing records, scores and medals. Only do this if you have a
  specific reason!!
  
  
===============================================================================
05.)                    EVENTS                                       G0500
===============================================================================

The fun part of the guide: the events. There are 12 events in total. Not all
are part of Track & Field or Athletics but are part of the Olympics. You need
to unlock some of them before playing them in Trial Mode, and some are not
available in Challenge Mode.

In each event you can gain points, they are only useful in Arcade mode.


-------------------------------------------------------------------------------
                        High Jump                                    G0501
-------------------------------------------------------------------------------

High Jump:
``````````

Default World Record: 2.45m

Controls:

A & B to run.

D-Pad Up to jump.

D-Pad Down to recover.

You get three attempts to get the highest jump possible. First set the bar to
the height, you cannot go lower than the previous jump. Start running as fast
as you can and then push Up in front of the mat, as close as possible but not
actually running through it. The gauge on the lower display will start going
right in the air, press Down on the D-Pad as close to the red bar as possible
to get over the bar.


-------------------------------------------------------------------------------
                        110m Hurdle                                  G0502
-------------------------------------------------------------------------------

110m Hurdle:
````````````

Default World Record: 12.91 sec

Controls:

A & B to run.

D-Pad Up to jump.

Start running when the GO! appears and keep it up. When the hurdles are close
jump over them with the Up direction. You should be fairly close, but not too
close. This is hard to describe and you will unfortunately need to get a feel
for the distance yourself.

Remember, 2 false starts and you are disqualified!


-------------------------------------------------------------------------------
                        Javeling Throw                               G0503
-------------------------------------------------------------------------------

Javeling Throw:
```````````````

Default World Record: 98.48m

Controls:

A & B to run.

D-Pad Up to set the throw angle.

You have three attempts to throw as far as you can. Start by running as fast as
you can, and then when the angle display shows up, wait a second longer and
press Up until the mark hits 45-degrees or as close as you can to that number.
Your athlete should only throw it at the end of the runway, but don't forget he
will be forced forward a few more meters due to the velocity of the run.
Therefore leave enough room for that, and don't set the angle too early. If you
run at a very high speed then this would mean you should start just after the
camera man at the top appears in view. For other speeds you will have to adjust
accordingly. Either way, if you throw it too late the athlete will step over
the line, resulting in a foul.


-------------------------------------------------------------------------------
                        100m Freestyle                               G0504
-------------------------------------------------------------------------------

100m Freestyle:
```````````````

Default World Record: 53.01 sec

Controls:

A & B to swim.

D-Pad Down to turn.

Wait for the signal and press a button to dive. Then you need to time the A and
B button hits with the blue bars that mean a perfect stroke. Hitting it too
early or late means slowing down. At the end of the lane, press Down to turn as
soon as the arrow appears.

Remember, 2 fault starts and you are disqualified!


-------------------------------------------------------------------------------
                        Vault                                        G0505
-------------------------------------------------------------------------------

Vault:
``````

Controls:

A & B to build up power, land.

D-Pad to input command.

There are two attemps and the average will count as the final score. First
start running as fast as you can, as the bar with the letters will determine
the difficulty of the jump. Higher difficulty means higher score, because you
do not want to end up with a 7+ score because you were too slow, do you? Try to
get into the E area before she reachers the block. Then when the difficulty is
set, wait for the command to appear and enter it as quickly as possible. C is a
3, D a 4 and E a 5 directional input. The speed you enter the command is also
important for the final score. Finally, press the A/B button at the red bar to
get top marks for the landing as well.


-------------------------------------------------------------------------------
                        Long Jump                                    G0506
-------------------------------------------------------------------------------

Long Jump:
``````````

Default World Record:  8.95m

Controls:

A & B to run.

D-Pad up to angle the jump.

You get 3 attempts to get the longest jump. Run as fast as possible up to the
jump block, press Up on the D-Pad until the angle is as close to 45-degrees as
possible and let go so the athlete jumps. The closer to the line the further he
will jump as well, but crossing the line during a jump is a foul.


-------------------------------------------------------------------------------
                        Pole Vault                                   G0507
-------------------------------------------------------------------------------

Pole Vault:
```````````

Default World Record: 6.14m

Controls:

A & B to run.

D-Pad Up to jump and release.

You have three attempts for the highest possible jump. First set the bar at
your desired height. The start running as fast as possible. When the pole is
planted, the red gauge starts going right, push Up to at the rightmost position
on the bar possible to get a high jump, but not too late. Then the blue gauge
will go left, hit the Up button as close to the left as possible to release.


-------------------------------------------------------------------------------
                        Weight Lifting                               G0508
-------------------------------------------------------------------------------

Weight Lifting:
```````````````

Default World Record: 260kg

Controls:

A & B to build up power.

D-Pad Up to lift.

You have three attempts to life the heaviest amount you can. There is a 60
second time limit to perform a lift. First select the barbell weight as desired
and then start powering up. When the power bar has cleared the first level,
press Up to lift the weights on the shoulders. Do the same again to stand up
with the weights, only this time the level is higher. Finally, reach the new
level and keep over it for three seconds to succesfully raise the weights over
your head. The three red lights signal if you are done. You cannot go under the
level once you start lifting, and the maximum amount of weights require you to
keep it at maximum for the entire time!


-------------------------------------------------------------------------------
                        Trap Shooting                                G0509
-------------------------------------------------------------------------------

Trap Shooting:
``````````````

Default World Record: 1350pts

Controls:

D-Pad: Aim to cursor.

A-Button: Shoot.

You have 60 seconds to shoot as many traps as possible. They start coming out
as two, hit them both and there will be an additional one in the next turn.
This means if you always hit them there will be a maximum of 6 traps flying
through in a turn, and you have exactly six shots. Miss one trap and next turn
will reduce the traps by that number, but there will always be 2 at minimum.

There are two kind of color traps, pink color give 10 points where as blue
ones 50. If you hit all discs during a round, you also get a special rating:
2/2 Good:       10 points
3/3 Great:      15 points
4/4 Fantastic:  25 points
5/5 Awesome:    50 points
6/6 Excellent: 100 points


-------------------------------------------------------------------------------
                        100m Dash                                    G0510
-------------------------------------------------------------------------------

100m Dash:
``````````

Default World Record:  9sec79

Controls:

A & B to run.

The easiest event of all, simply wait for the GO and start hitting those
buttons. That is it. The competition is pretty good, especially when it comes
to the start.

Remember not to make more than one false start or you will be disqualified!


-------------------------------------------------------------------------------
                        Fencing                                      G0511
-------------------------------------------------------------------------------

Fencing:
````````

Controls:

A to Attack.

D-Pad Right / Left to Move

D-Pad Up / Down to Defend.

A bout lasts 99 seconds. The person with the highest score at the end wins. If
anyone hits 10 points before that they automatically win as well. Move the
fighter right and left on the podium. The figher will automatically defend the
middle if no button is pressed, and up and down with the D-Pad. Use these
buttons with the A button to attack higher or lower.

A cheap tactic to use, when ahead in points you can simply hold back and walk
into the red area to reset the bout in the middle. This wastes time and the
other fighter usually does not reach you in time, but no not take this for
granted. Why this works most of time is because the CPU fighter will often just
wait on her side doing pretty much doing as well.


-------------------------------------------------------------------------------
                        Table Tennis                                 G0512
-------------------------------------------------------------------------------

Table Tennis:
`````````````

Controls:

Use A to swing the racket. The bar on the left controls the swing power. In the
blue parts you will miss the ball completely or maybe just the net Not pressing
A at all or too late obviously does not do any good either. The green bars make
a solid return, usually resulting in a long exchange between the other player.
Yellow is a weak return, giving the other person a chance to smash easily. The
red bar is the smash itself.

During play the bars change slightly, depending on what kind of return the
player makes. Green returns do not change the bars, yellow returns, however,
increase the other player's smash bar (red) whereas a smash return simply makes
the bar and of course the ball go faster, meaning you need to be quicker to
return that ball. The faster reaction time makes it harder to hit a good return
ball.

You need to win three matches for a gold medal. The first to get to 10 points
in a match wins, regardless of how many points different. In other words,
forget the 2 point difference you are used to playing in reality, as the 10
point goal is all you need to think about.


===============================================================================
06.)                    TRIAL MODE                                   G0600
===============================================================================

Select one of the eleven events and compete in it once. Afterwards you will get
the choice to continue playing it, select another event or return to the main
title.

During an event, press START to pause. Use continue or restart if you want to
begin all over.


===============================================================================
07.)                    CHAMPIONSHIP MODE                            G0700
===============================================================================

Championship mode takes you through ten events in random order. Each event's
points will be accumulated for a final overall score you compete with against
the CPU. Therefore if you are very good in one event you can get an advantage,
and balance out an event you are less good at.

Fencing and Table Tennis are not part of the Championship mode.


Qualifying score:
`````````````````

Vault:             9.25pts
Long Jump:         6.50m
High Jump:         1.85m
Weight Lifting:    170kg
Trap Shooting:     800pts
Pole Vault:        4.50m
100m Freestyle:    1:05.00sec
110m Hurdle        16.00sec
Javelin Throw:     70.00m
100m Dash:         12.50sec


===============================================================================
08.)                    VERSUS MODE                                  G0800
===============================================================================

Versus mode makes use of the Gameboy's Link Cable. Connect the two Gameboys
together and select "Versus" from the main menu. You can now compete against
another person and it is a lot more fun than just the CPU.


===============================================================================
09.)                    POINT FORMULAE                               G0900
===============================================================================

All events give you points. Below are some of the higest and lowest points to
achieve, as well as the formula to calculate the rest of the results.

 denotes the highest and lowest end of the scores have been reached. Faster,
longer / slower, shorter results than those will simply result in the same
amount of points before/after the .


-------------------------------------------------------------------------------
                        High Jump                                    G0901
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

2.80                   1830
2.75                   1760
2.70                   1690
2.65                   1620
2.60                   1550
...

...
2.05                    780
2.00                    710
1.95                    640
1.90                    570
1.85                    500


((Score - 185) * 14) + 500 = Points


-------------------------------------------------------------------------------
                        110m Hurdle                                  G0902
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

11.60                  1820
11.70                  1790
11.80                  1760 <-highest possible score
11.90                  1730
12.00                  1700
...

...
15.60                   620
15.70                   590
15.80                   560
15.90                   530
16.00                   500


((Score - 1600) * -3) + 500 = Points


-------------------------------------------------------------------------------
                        Javelin Throw                                G0903
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

105.00                 1550
104.00                 1520
103.00                 1490
102.00                 1460
101.00                 1430
...

...
74.00                   620
73.00                   590
72.00                   560
71.00                   530
70.00                   500


((Score - 7000) * 0.3) + 500 = Points


-------------------------------------------------------------------------------
                        100m Freestyle                               G0904
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

 ?
 52.00                 1540
 52.50                 1500
 53.00                 1460
 53.50                 1420
 54.00                 1380
...

...
1:03.00                 660
1:03.50                 620
1:04.00                 580
1:04.50                 540
1:05.00                 500


Over 1 minute:

((Score - 10500) * -0.8) + 500 = Points

Below 1 minute:

((Score - 6000) * -0.8) + 900 = Points


-------------------------------------------------------------------------------
                        Vault                                        G0905
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

10.00                  1750
 9.97                  1700
 9.94                  1650
 9.91                  1600
 9.88                  1550
...

...
 9.37                   700
 9.34                   650
 9.31                   600
 9.28                   550
 9.25                   500


((Score - 925) * (50/3) + 500 = Points


-------------------------------------------------------------------------------
                        Long Jump                                    G0906
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

9.25                   1600
9.20                   1580
9.15                   1560
9.10                   1540
9.05                   1520
...

...
6.70                    580
6.65                    560
6.60                    540
6.55                    520
6.50                    500


((Score - 650) * 4) + 500 = Points


-------------------------------------------------------------------------------
                        Pole Vault                                   G0907
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

6.50                   1700
6.45                   1670
6.40                   1640
6.35                   1610
6.30                   1580
...

...
4.70                    620
4.65                    590
4.60                    560
4.55                    530
4.50                    500


((Score - 450) * 6) + 500 = Points


-------------------------------------------------------------------------------
                        Weight Lifting                               G0908
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

300                    1800
295                    1750
290                    1700
285                    1650
280                    1600
...

...
190                     700
185                     650
180                     600
175                     550
170                     500


((Score - 170) * 10) + 500 = Points


-------------------------------------------------------------------------------
                        Trap Shooting                                G0909
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

1520                   1580
1500                   1550
1480                   1520
1460                   1490
1440                   1460
...

...
 880                    620
 860                    590
 840                    560
 820                    530
 800                    500


((Score - 800) * 1.5) + 500 = Points


-------------------------------------------------------------------------------
                        100m Dash                                    G0910
-------------------------------------------------------------------------------

Score:                Points:
-----------------------------

9.00                   1550
9.10                   1520
9.20                   1490
9.30                   1460
9.40                   1430
9.50                   1400
...

...
12.10                   620
12.20                   590
12.30                   560
12.40                   530
12.50                   500


((Score - 1250) * -3) + 500 = Points


===============================================================================
10.)                    SECRETS                                      G1000
===============================================================================

Unlockables:
````````````
* High Jump, 110m Hurdle, Pole Vault, Vault

Get a gold in all six existing events (100m Dash, Long Jump, Fencing, Javelin
Throw, 100m Free Style, Weight Lighting) to unlock these events.


* Trap Shooting, Table Tennis

Get a gold in all previous events (100m Dash, Long Jump, Fencing, Javelin
Throw, 100m Free Style, Weight Lighting, High Jump, 110m Hurdle, Pole Vault,
Vault)


===============================================================================
11.)                    FAQ                                          G1100
===============================================================================

a)  How do I get more events in the Trial Mode?

Unlock them, see the Secrest section for more info.


b)  Can I play Table Tennis and Fencing in Championship Mode?

No, these are only for Trial and Versus.


===============================================================================
YY.)                    MINI-REVIEW                                  GYY00
===============================================================================

Gameplay: 8/10

Still the same old technique, and it is a little tiring that most events
require maximum power. Even the older games have some "best level" to run at
instead of just bashing the best possible way. The vault and swimming events
make for a nice change, and the unlockable events are fun if not a little long.


Sound: 9/10

Great great great. Music and sound effects both feature well and never get
boring. Sounds might not seem important but the small shouts here, gun shots,
error noises and what-not all make it come alive. The intro music might not be
the best and the overall package a little boring after a long time, but
spending most time on the events reduces this slight annoyance.


Graphics: 9/10

The graphics are gorgeous, and superb for the Gameboy Color. Compared to the
previous Track and Field this looks like from a different console. The color,
3D graphics and improved designs make for a huge difference.


Overall: 8/10

A little dated gameplay with great graphics and sound makes this one a superb
addition to the series. Unfortunately gameplay is the most important part of
the game.


===============================================================================
ZZ.)                    CREDITS                                      G1300
===============================================================================

GameFAQs for hosting this.

Konami for making the game.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.        ,,,
                                    (o o)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=oOOo-(_)-oOOo-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=