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    FAQ/Move List by WIrace

    Updated: 01/01/95 | Printable Version | Search Guide | Bookmark Guide

    
                       Mortal ][ Kombat Genesis Moves and Tricks
                             Will Irace <wirace@csun.edu>
              ======================January 1, 1995===================
    
    Changes from 10/12/94 distribution:
      No game-play related changes.
      Added my new WWW site, http://www.csun.edu/~hbcsc003/will.html
    
    This FAQ is based on a move list that was first posted by Alex Grienti
    <at840@freenet.carleton.ca> about a week before the release of the MK][
    home games in late 1994.  Since then it has undergone major revisions.
    This document contains all the moves, babalities, fatalities, friendships,
    and other known goodies for the Sega Genesis version of MK][. Recognition
    goes to all who responded to my numerous queries, and especially to Alex
    for producing this list in its earlier form.
    
    The latest version of this document can always be obtained by FTP from Andy
    Eddy's famous FTP site, at ftp.netcom.com, as pub/vi/vidgames/faqs/mk2gen.txt.
    Thanks Andy!  For several months I was maintaining a mailing list of people to
    receive updates to the FAQ, but I believe all secrets have been found, so I am
    for now discontinuing the list.  Feel free to e-mail me at wirace@csun.edu if
    you have any questions, though. Also check out ineluki@u.washington.edu's
    excellent MK][ arcade FAQ; it has information that is directly useful to the
    home versions.
    
    I now have a World Wide Web Home page, which contains links to all my favorite
    Web stuff, and I have also placed there some of my favorite MKII fanfiction as
    well as the latest version of this document and my Genesis Aladdin FAQ. Check
    it out, and send me your comments! It's at
    http://www.csun.edu/~hbcsc003/will.html .
    
    Unanswered questions:  1) Can anyone confirm that it is possible to disable
    throws in a two player game? 2) Are there any mistakes or unclear passages
    in this document? 3) Have you found something cool that isn't in here? If
    you have answers to any of these questions, please get in touch at
    wirace@csun.edu!
    
    Please distribute far and wide, but a) Do not distribute modified versions,
    and b) do not charge for distribution, except for nominal connect-time
    charges.
    
    Enjoy!
    
    
    (C) 1995 Will Irace <wirace@csun.edu>
    
    
    -=-=-=-=-=-=-=-=-=THE BASICS=-=-=-=-=-=-=-=-=-
    
    
       Move         Abbr.   6-button   3-button
       --------------------------------------------------
       Low Punch     LP        A           A
       High Punch    HP        X       A while holding F or B
       Low Kick      LK        C           B
       High Kick     HK        Z           C
       Block         BL      B or Y      START
       Forward       F
       Back          BA
       Up            U
       Down          D
    
       Term         Meaning
       --------------------------------------------------------
       THAT(THIS)   Press THIS while holding THAT.
       THIS(n sec)  Hold THIS for n seconds.
       n THIS       Press THIS n times.
       THIS+THAT    Press THIS and THAT together.
    
       THAT (n)     After doing THAT, you should be n character
                    widths away from your victim for the move to
                    work.
       1/4 F,THAT   Rotate the D-pad from down to forward, then do
                    THAT.  Reverse the motion for 1/4 B,THAT.
       1/2 B,THAT   Rotate the D-pad from forward through down to
                    back, then do THAT.  Reverse the motion for
                    1/2 F,THAT.
       360 B        Continuously rotate the D-pad counterclockwise
                    if on the victim's left, vice versa if on right.
    
    Examples:
     LK(2 F,D,F) (0):   Hold low kick, press forward, forward,
     down, forward, and release low kick, making sure that when low
     kick is released you're right next to the victim. (Kitana's
     kiss o' death)
    
     A(30 sec):   Certain fatalities involve holding a button down
     for quite awhile, and in this case longer than the time allowed
     to do the fatality.  You can charge these moves during the
     match, i.e., hold A when the match begins and don't leggo
     until "FINISH HIM!" appears to do the Kintaro fatality.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=MISCELLANEOUS NOTES=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    
    RANDOM SELECT: Highlight the character in the top corner on your side (Liu
    Kang for player one, Reptile for player two) and press Start while holding up.
    
    BABALITIES/FRIENDSHIPS: These moves can only be done if you didn't use
    either punch button during the wining round.
    
    DEAD POOL FATALITY: After winning the second round in the Dead Pool, when
    the "Finish Him" message appears, press and hold the Low Punch and Low
    Kick buttons (B and C on three-button), move in close, then D(HP) while
    still holding the other two buttons.
    
    SLIPPERY SPIKES: Immediately after executing the PIT/SPIKES fatality in
    Kombat Tomb, hold down on the D-pad to make the victim slip and fall off
    the spikes.
    
    SPECIAL CHARACTERS:
    Noob Saibot: Win 25 matches in a row to play against the black ninja.
    Jade: Win ANY round just before the "?" stage using only the LK button to
    play against Jade.
    Smoke: On the portal stage, press down and start the instant you hear
    "toasty!" to play against Smoke.  In a two player match, the first person
    to do this gets to fight smoke, and the other automatically loses.
    
    PONG: Pong does not exist in Genesis MKII. Please send corrections only
    if you have PERSONALLY seen it.
    
    BACKGROUND ORDER:  The order for the backgrounds is Dead Pool-> Kombat
    Tomb-> Wasteland-> The Tower-> Living Forest-> Armory-> Pit II-> Portal->
    Khan's Arena-> Repeat.
    
    TEST MODE! In the options screen, move the cursor to "Done" but don't
    select it.  Enter LDL, RDR, LLRR on the D-pad.  This activates the test
    mode, and turns Dan "Toasty!" Forden into a wierd cartoon guy. Also see
    "FERGALITY!" below.
    
    USING BLOCK TO STABILIZE: In the move list which follows, many finishing
    moves involve holding the BL button while you do something else.  This is
    only necessary to stabilize your character (i.e., so you don't jump when
    you press U). If you can manage to do these moves without the BL button,
    more power to you. In addition, you can use the block button during a
    finishing move to prevent an accidental strike.  For example, in Kitana's
    kiss o' death you must ordinarily press LK outside kick range, then move
    in to do the moves. Instead, try pressing BL, then LK while holding BL,
    then release BL, then do the moves, then release LK. This technique can
    save you time, and can be also be applied to Jax's head pop, the acid
    bath, and many other finishing moves.
    
    FERGALITY! Turn on "oooh, nasty" in test pages.  Be Rayden on the Armory
    (stage 6). Do 3 BA,BL (any distance) as your finishing move to do the
    Fergality. The preceeding is a 100% confirmed method for doing a
    Fergality, but may not be the only method.  Do you have one you'd like to
    share with the rest of us?
    
    
    
      -=-=-=-=-=-=-=-=-=-=-=-=-=THE SIX-BUTTON MOVES=-=-=-=-=-=-=-=-=-=-=-=-=-
    ---------------------------------+-------------+-------------------+
     S t a n d a r d  M o v e s      | J a x       |                   |
     Uppercut    | D(A or X)         | Ground Pound| C (3 sec)         |
     Foot Sweep  | BA(C)             | Backbreaker | hold BL in mid-air|
     Roundhouse  | BA(Z)             | Sonic Wave  | 1/2 BA,Z          |
     Throw       | A(0)              | Grab        | 2 F,A,tap A       |
    -------------+-------------------+ Super Slam  | throw & tap X     |
     B a r a k a |                   | FATALITY 1  | 4 BL,A  (1)       |
     Blade Fury: | 3 BA, A           | FATALITY 2  | A (3 F)           |
     Blade Swipe | BA + X            | PIT/SPIKES  | BL(2 U),D,C       |
     Blade Spark | 1/4 BA,X          | FRIENDSHIP  | BL(2 D,2 U),C     |
     Double Kick | Z,Z (0)           | BABALITY    | BL(D,U,D,U),C     |
     FATALITY 1  | BL(4 BA),X (0)    +-------------+-------------------+
     FATALITY 2  | BA,F,D,F,A  (0)   | K i t a n a |                   |
     PIT/SPIKES  | 2 F,D,Z           | S.W. Punch  | 1/2 BA,X          |
     FRIENDSHIP  | BL(U),2 F,Z       | Fan Swipe   | BA+X              |
     BABALITY    | 3 F,Z             | Fan Lift    | 3 BA, X           |
    -------------+-------------------+ Fan Throw   | 2 F,X+A           |
     J o h n n y   C a g e           | FATALITY 1  | C(2 F,D,F) (0)    |
     Flame (low) | 1/2 F,A           | FATALITY 2  | 3 BL,Z (0)        |
     Flame (high)| 1/2 BA,X          | PIT/SPIKES  | F,F,D,F,Z         |
     Ball Breaker| A +BL             | FRIENDSHIP  | BL(3 D,U),C       |
     S. Uppercut | BA,D,BA,X         | BABALITY    | 3 D,C             |
     Shadow Kick | BA,F,C            +-------------+-------------------+
     FATALITY 1  | 2 F,D,U (0)(1head)| M i l e e n a                   |
     THREE HEADS!| 2F,D,U,D(A +BL+C) | Roll Attack | 2 BA,D,Z          |
     FATALITY 2  | 2 D,2 F,A  (0)    | Sai-Throw   | X 2 sec,rel       |
     PIT/SPIKES  | 3 D,Z             | Teleport kik| 2 F,C             |
     FRIENDSHIP  | 4 D,Z             | FATALITY 1  | Z(2 sec) (0)      |
     BABALITY    | 3 BA,Z            | FATALITY 2  | F,BA,F,A (0)      |
    -------------+-------------------+ PIT/SPIKES  | F,D,F,C           |
     K u n g   L a o                 | FRIENDSHIP  | BL(3 D,U),Z       |
     Hat Throw   | BA,F,A            | BABALITY    | 3 D,Z             |
                 | (can be steered)  +-------------+-------------------+
     Bullet kick | D + Z             | L i u   K a n g                 |
                 | (at top of jump)  | Bicycle-Kick| C(5 sec)          |
     Teleport    | D,U               | F.Ball low  | 2 F,A             |
     Whirl. Spin | BL(2 U),C         | F.Ball high | 2 F,X             |
     FATALITY 1  | 3 F,C (1)         | Flying-kick | 2 F,Z             |
     FATALITY 2  | A(3 BA,F) (6)     | FATALITY 1  | BL(360 BA) (1)    |
     PIT/SPIKES  | 3 F,X             | FATALITY 2  | D,F,2 BA,Z (0)    |
     FRIENDSHIP  | 3 BA,D,Z          | PIT/SPIKES  | BA,2 F,C          |
     BABALITY    | 2 BA,2 F,Z        | FRIENDSHIP  | F,3 BA,C          |
    -------------+-------------------+ BABALITY    | 2 D,F,BA,C        |
                 |                   +-------------+-------------------+
     R a y d e n |                   | S c o r p i o n                 |
     Shock       | X(3 sec) (0)      | Spear       | 2 BA,A            |
     Light. Bolt | 1/4 F,A           | S. Takedown | 1/2 BA,C          |
     Superman    | 2 BA,F            | Air Throw   | BL (in mid-air)   |
     Teleport    | D,U               | Teleport    | 1/4 BA,X          |
     FATALITY 1  | C (5 sec),        | FATALITY 1  | BL(2 U)X (2)      |
                 | tap BL+C (0)      |  "toasty!": | BL(2 D,2 U),X (2) |
     FATALITY 2  | X (8 sec) (0)     | FATALITY 2  | X(3 sec) (0)      |
     PIT/SPIKES  | BL(3 U),X         | PIT/SPIKES  | D,2 F,BL          |
     FRIENDSHIP  | D,BA,F,Z          | FRIENDSHIP  | 2 BA,D,Z          |
     BABALITY    | BL(2 D,U),Z       | BABALITY    | D,2 BA,Z          |
    -------------+-------------------+-------------+-------------------+
     R e p t i l e                   | S h a n g   T s u n g           |
     Acid Spit   | 2 F,X             | 1 Flame     | 2 BA,X            |
     Force Ball  | 2 BA,X+A          | 2 Flames    | 2 BA,F,X          |
     Invisibility| BL(2 U),D,X       | 3 Flames    | 2 BA,2 F,X        |
     Slide       | BA+Z+C            | MORPHS      |                   |
     FATALITY 1  | 2 F,D,Z (0)       | Baraka      | 2 D,C             |
                 | (be invisible)    | Jax         | D,F,BA,Z          |
     FATALITY 2  | 2 BA,D,A (3)      | Johnny Cage | 2 BA,D,A          |
     PIT/SPIKES  | D,2 F,BL          | Kitana      | 3 BL              |
     FRIENDSHIP  | 2 BA,D,C          | Kung Lao    | BA,D,BA,Z         |
     BABALITY    | D,2 BA,C          | Liu Kang    | BA,2 F,BL         |
    -------------+-------------------+ Mileena     | X(3 sec)          |
     S u b - Z e r o                 | Rayden      | D,BA,F,C          |
     Ground Freez| 1/4 BA,C          | Reptile     | BL(U,D)X          |
     Deep Freeze | 1/4 F,A           | Scorpion    | BL(2 U)           |
     Slide       | BA+Z+C            | Sub-Zero    | F,D,F,X           |
     FATALITY 1  | A(2 BA,D,F) (6)   | FATALITY 1  | Z(2 sec) (1)      |
     FATALITY 2  | 2 F,D,Z (2),      | FATALITY 2  | BL(U,D,U),C (0)   |
                 | F,D,2 F,X (0)     | FATALITY 3  | A(30 sec) (1)     |
     PIT/SPIKES  | D,2 F,BL          | PIT/SPIKES  | hold BL,2 D,U,D   |
     FRIENDSHIP  | 2 BA,D,Z          | FRIENDSHIP  | 2 BA,D,F,Z        |
     BABALITY    | D,2 BA,Z          | BABALITY    | BA,F,D,Z          |
    -------------+-------------------+-------------+-------------------+
    
         -=-=-=-=-=-=-=-=-=-=-=THE THREE-BUTTON MOVES=-=-=-=-=-=-=-=-=-=-
    
    This section is as yet unconfirmed by me.  Please send corrections and
    additions, as indicated by "UNKNOWN" below.  My thanks to Vibhore Anant.
    
    
    -------------------------------------+
     B a r a k a |                       |
     FATALITY 1  | BL(4 BA),A (0)        |
     FATALITY 2  | BA,F,D,F,A (0)        |
     PIT FATALITY| 2 F,D,C               |
     FRIENDSHIP  | BL,U,2 F,C            |
     BABALITY    | 3,F,C                 |
    -------------------------------------+
     J a x       |                       |
     FATALITY 1  | 4 BL,A (1)            |
     FATALITY 2  | C(3 F)                |
     PIT FATALITY| 2 U,D,B               |
     FRIENDSHIP  | 2 D,2 U,B             |
     BABAILTY    | BL(D,U,D,U),B         |
    -------------------------------------+
     J o h n n y   C a g e               |
     FATALITY 1  | 2 F,D,U (0)           |
     THREE HEADS!| UNKNOWN               |
     FATALITY 2  | 2 D,2 F,A (0)         |
     PIT FATALITY| 3 D,C                 |
     FRIENDSHIP  | 4 D,C                 |
     BABALITY    | 3 BA,C                |
    -------------------------------------+
     K i t a n a |                       |
     FATALITY 1  | B(2 F,D,F)            |
     FATALITY 2  | 3 BL,C (0)            |
     PIT FATALITY| F,F,D,F,C             |
     FRIENDSHIP  | BL(3 D,U),B           |
     BABALITY    | 3 D,B                 |
    -------------------------------------+
     K u n g   L a o                     |
     FATALITY 1  | 3 F,B (1)             |
     FATALITY 2  | UNKNOWN               |
     PIT FATALITY| 3 F,A                 |
     FRIENDSHIP  | 3 BA,D,A              |
     BABALITY    | 2 BA,2 F,A            |
    -------------------------------------+
     M i l e e n a                       |
     FATALITY 1  | hold C 2 sec,rel (0)  |
     FATALITY 2  | F,BA,F,A (0)          |
     PIT FATALITY| F,D,F,B               |
     FRIENDSHIP  | 3 D,U,C               |
     BABALITY    | 3 D,C                 |
    -------------------------------------+
     R a y d e n |                       |
     Shock       | C (3 sec) (0)         |
     FATALITY 1  | B (5 sec),            |
                 | tap BL and B (0)      |
     FATALITY 2  | C (8 sec) (0)         |
     PIT FATALITY| BL(3 U),A             |
     FRIENDSHIP  | D,BA,F,C              |
     BABALITY    | 2 D,U,C               |
    -------------------------------------+
    
    
    -------------------------------------+
     L i u   K a n g                     |
     FATALITY 1  | BL(360 BA) (1)        |
     FATALITY 2  | D,F,2 BA C (0)        |
     PIT FATALITY| BA,2 F,C              |
     FRIENDSHIP  | F,3 BA,C              |
     BABALITY    | 2 D,F,BA,C            |
    -------------------------------------+
     R e p t i l e                       |
     FATALITY 1  | 2 F,D,C (0)           |
                 | (must be invisible)   |
     FATALITY 2  | 2 BA,D,A (3)          |
     PIT FATALITY| D,2 F,BL              |
     FRIENDSHIP  | 2 BA,D,C              |
     BABALITY    | D,2 BA,C              |
    -------------------------------------+
     S c o r p i o n                     |
     FATALITY 1  | hold BL,2 U,A (1)     |
      "toasty!": | hold BL,2 D,2 U,A (1) |
     FATALITY 2  | C(3 sec) (0)          |
     PIT FATALITY| D,2 F,BL              |
     FRIENDSHIP  | 2 BA,D,C              |
     BABALITY    | D,2 BA,C              |
    -------------------------------------+
     S h a n g   T s u n g               |
     FATALITY 1  | C(2 sec) (1)          |
     FATALITY 2  | BL(U,D,U),B (0)       |
     FATALITY 3  | B(30 sec) (1)         |
     PIT FATALITY| BL(2 D,U,D)           |
     FRIENDSHIP  | 2 BA,D,F,C            |
     BABALITY    | BA,F,D,C              |
    -------------------------------------+
     S u b - Z e r o                     |
     FATALITY 1  | B(2 BA,D,F) (6)       |
     FATALITY 2  | 2 F,D,C (2),          |
                 | F,D,2 F,A (0)         |
     PIT FATALITY| D,2 F,BL              |
     FRIENDSHIP  | 2 BA,D,C              |
     BABALITY    | D,2 BA,C              |
    -------------------------------------+
    
    
                      -=-=-=-=-=-=-=END=-=-=-=-=-=-=-