hide results

    FAQ/Walkthrough by AlaskaFox

    Version: 1.0 | Updated: 10/13/03 | Printable Version | Search This Guide

    
            -==========================================================-
            -=             S H I N I N G  F O R C E  I I              =-
            -==========================================================-
            -=            Shining Force II FAQ/Walkthrough            =-
            -=                For Genesis/Mega Drive                  =-
            -=              By: AlaskaFox(Ronan Murphy)               =-
            -=              Created: September 17, 2003               =-
            -=         Date last Updated: September 17, 2003          =-
            -=                     Version 1.0                        =-
            -=         Home Page: http://tbns.net/deltablue/          =-
            -=                     Gamefaqs CRP:                      =-
            -= http://www.gamefaqs.com/features/recognition/7818.html =-
            -=                                                        =-
            -=         Post your Questions/Suggestions on:            =-
            -=   http://denim.bbboy.net/alaskafox-viewforum?forum=13  =-
            -==========================================================-
    
    
    
    
    
    
    Disclaimer
    ==========
    This Game Guide / FAQ is created for personal use only. You must not use it 
    for anything that gains profit. Specifically Magazines, Game Guides, 
    Commercial Web Sites, unless you have my written permission. 
    
    You’re also not allowed to rip off part/s of this Game Guide / FAQ and put
    it on your own Game Guide / FAQ. Anyone doing this is guilty of plagiarism",
    the act of stealing and passing off of ideas and words of another as one’s 
    own without crediting the source.
    
    You also cannot use this Game Guide / FAQ as a guide for you to make your own
    Game Guide / FAQ, you must do everything there is to do in the game yourself
    or have others give info about your game and give them proper credit. You 
    can copy the layout though. 
    
    You can put this Game Guide / FAQ on your non-commercial or non-profit web 
    site provided that not a single character has been edited or removed and you 
    MUST have permission from me in order to do so. You can also, print a copy of
    the entire FAQ / Guide or a part of it, provided you only use it for personal
    purposes. 
    
    Remember "You don’t have to steal, just ask." - B.O.F.III
    
    Questions/Suggestions
    =====================
    If you wish to ask me a question or make a suggestion, go to:
    http://denim.bbboy.net/alaskafox-viewforum?forum=13
    and post a message, stating your query. I will try to get to it
    as soon as possible. If I get an email regarding Shining Force, 
    it will be ignored and deleted.
    
    
    Updates
    =======
    
    The latest version of this FAQ can, and always will be found at:
    www.gamefaqs.com
    
    Current Progress:
    -----------------
    Guide: 99% complete
    File Size: 228K
    
    Version 1.1 (Started: October 13, 2003)
    -----------------------------------------
    I was meant to be going to John Mayer tonight, but he's
    ill and has postponed all his gigs for the next two weeks,
    so I'll update this guide instead.
    - added 6 Frequently Asked Questions
    - re-formatted the walkthrough and disclaimer
    - File Size: 228k
    
    Version 1.0 (Started: September 17, 2003)
    -----------------------------------------
    - sections i-vi added and completed
    - section vii added
    - section viii added
    - Disclaimer, Email Notice Added
    - Outro, Credits Added
    - File Size: 224k
    
    
    Contents
    =============
       -) Introduction
       i) Game Information
          a) Game Basics
          b) Promotion Info
      ii) Game Advice/Strategies
          a) Battle Strategies
     iii) Character Information
          a) Playable Characters
          b) Supporting Cast
      iv) Walkthrough
          a) Introduction
          b) Walkthrough
       v) Lists
          a) Shop List
          b) Item List
          c) Weapon List
          d) Magic List
          e) Enemy List
      vi) Secrets & Sidequests
          a) Mithril
          b) Mithril Weapons
          c) Elf Village
          d) Secret Final Battle
     vii) Frequently Asked Questions
    viii) Outro
    
    
              -=================================================-
              -=                  INTRODUCTION                 =-
              -=================================================-
    
    Throughout this FAQ you will see the words "Index Number" and "Search
    Field". These are to help you locate certain sections of the FAQ, as
    listed in the index. Use Ctrl + F on most Word Processors and in Internet
    Explorer to use the Find/Locate command.
    
    Example: If you are looking for The section "Game Information - Basics", type
    'i-a' into the Find box. 'i' is the Index Number and 'a' is the section
    number. This will take you to the beginning of the section.
    
    
              -=================================================-
              -=                GAME INFORMATION               =-
              -=================================================-
    
    Index Number: i
                      =---------------------------------=
                      =-          Game Basics          -=
                      =---------------------------------=
    
    Search Field: i-a
    
    Introduction
    =============================================
    "The citizens of Granseal are hard at work. Inside the castle grounds, the
    centaurs concentrate on jousting and target practice while the spellcasters
    compare teleportation and healing spells. Granseal isn't at war, but there
    has been trouble with monsters on the outskirts of the kingdom, and the
    king has ordered troops to sweep the area and drive the creatures away.
    
    All notice the thunderclouds that gather above the castle. Not only is rain
    unusual for the season, but the storm doesn't look to be an ordinary one.
    
    The storm is a harbinger of coming events - events which will change
    Granseal and its neighboring kingdoms forever. An ancient evil has broken
    free, and is spreading over the land of Rune, devastating all that it
    touches. Is there anyone, or anything, that can stop it? Start the
    adventure and find out!"
    
    
    Controls
    =============================================
    D-Pad:  Moves characters in battle and in the field
            Moves cursor on menus / changes highlighted option
            Hold to speed up messages
    A:      Opens Menu
            Selects Menu Items
            Hold to speed up messages
    B:      Closes Menu
            Cancels Menu Items
            Changes cursor in battle
            Hold to Speed up messages
    C:      Opens Menu
            Selects Menu Items
            Automatically examines objects/people
            Hold to speed up messages
    Start:  Starts a new game/load a game
    
    
    Starting a New Game
    =============================================
    After watching the opening sequence, you'll be provided with a number of
    options. You can start a new game (this is what you'll be doing now obviously)
    You can load a previously saved game (you can save 2 separate games), and you
    can delete a previously saved game. After choosing to start a new game you'll
    be given four difficulty levels to choose from. If this is your first Shining
    game, pick Norm. The difficulty level (Normal, Hard, Super and Ouch!) you
    choose determines the intelligence of the computer AI. The harder the
    difficulty the smarter they are. On higher difficulty levels, the computer
    attacks the weak characters and the leader primarily.
    
    The "Field" / Menu
    =============================================
    Not not a John B. Keane play, but the term used in RPGs for anywhere you are
    free to walk around -  it doesn't necessarily have to be green! In the field
    you can do various things. You can talk to NPCs (Non-Playable characters) by
    pressing C or by using search from the Menu. You can also search chests and
    barrels, walls, bookshelves, in fact anything you want. If you open the Menu
    you'll be given various options: (in a clockwise direction, from top)
    
    Member:   Look at the status of any character
    Items:    Equip/Use/Give/Drop an item in your possession (see below)
    Search:   Examine a nearby object
    Magic:    Use a magic spell (You can only use Detox and Egress in the field)
    
    Item Menu
    =============================================
    Each character can only hold 4 items at a time. If you select Items from the
    menu, you'll be given these four options:
    
    Use:      Use an item (some items cannot be used in the field)
    Equip:    Equip a weapon or ring
    Drop:     Drop an unwanted item (not recommended; sell at a shop instead)
    Give:     Give an item to another character
    
    Weapon and Item Shops
    =============================================
    There is at least one shop in every town. Most towns have both a weapons and
    an item shop, and Hassan has both and a weapons merchant. Talk to the
    shopkeeper, and you'll be given four options:
    
    Buy:      Obvious really. If it's a weapon, the shopkeeper will ask if you
              wish to equip it immediately
    Sell:     The opposite to buy. Only sell items that you are sure you don't
              need - like old weapons
    Repair:   After you use a weapon or a ring to cast spells it can crack, and
              may even break. If a Weapon/Ring is cracked bring it to a shop to
              get it fixed (for a cost of course). If it breaks, you can no longer
              use it, and it will disappear from your inventory.
    Deals:    Buy any special items the shop may have. Deals are only available
              if you failed to get a Special Item from battle.
    
    Caravan
    =============================================
    When you get far into the game, you will acquire the caravan, which allows you
    to store items and hold characters that are not in the party. If you stand on
    the same square as the caravan and press A or C, you'll be given this menu:
    
    Join:     Change the characters who are in your party. Once you've selected a
              character to join the party, you'll have to select one to leave also
    Item:     Equip/Use/Give/Drop an item in your possession (see above)
    Purge:    Get rid of a character from the party
    Depot:    Store Items in the caravan (see below)
    
    Depot
    =============================================
    Look:     Examine the items currently in the Caravan. Rohde will give a
              description of the item if you press C.
    Derive:   Take an item from the caravan
    Drop:     Drop an unwanted item (not recommended; sell at a shop instead)
    Deposit:  Store an Item in the caravan
    
    Priest Menu
    =============================================
    In all towns there is a church, you can talk to the priest inside, and he will
    perform various actions for you:
    
    Save:      Saves the game
    Raise:     Revives an exhausted party member (costs 10G for each character
               level e.g. If Chester died at level 14, it would cost 140G)
    Promote:   When a character reaches level 20 they can be promoted to a better
               rank. (There are special promotions which require special items)
    Cure:      Cures a character who is poisoned or cursed
    
    Battle Menu
    =============================================
    When you're in battle, you'll want to know what to do. You can move to the
    flashing squares, and then use A or C to open the menu.
    
    Attack:     Attacks the opponent. Certain weapons have ranges (e.g. if you
                want to attack with a sword, you must be in the square next to
                the enemy)
    Item:       Equip/Use/Give/Drop an item in your possession (see above)
    Stay:       Don't attack, and hold this position.
    Magic:      Cast a magic spell
    
    If you press B in battle, you'll get the following menu:
    
    Map:        Shows a little map of the battlefield. The enemies are indicated
                by red dots, and the force by green ones.
    Member:     Check a characters status
    Quit:       Exactly what it says on the tin
    Speed:      Change the speed of battle messages
    
    
                      =---------------------------------=
                      =-         Promotion Info        -=
                      =---------------------------------=
    
    Search Field: i-b
    
    Introduction
    =============================================
    As I said earlier, once a character gets to level 20 they can be promoted to
    a better class. However, you don't have to promote a character at level 20.
    Many veteran Shining Force players wait until level 40 (the maximum level
    unpromoted characters can advance to) before promotion. However, if it's your
    first time playing Shining Force, I'd recommend you promote at level 20 to
    avail of the better weapons/abilities.
    
    Class List
    =============================================
    ACHR: Archer
    BDBT: Bird Battler
    BDMN: Birdman
    BWNT: Bow Knight
    BRGN: Brass Gunner
    BRN:  Baron
    GLDT: Gladiator
    GLM:  Golem
    HERO: Hero
    KNTE: Knight 
    MAGE: Mage
    MMNK: Master Monk
    MNST: Monster
    NINJ: Ninja
    PGNT: Pegasus Knight
    PHNK: Phoenik
    PHNX: Phoenix
    PLDN: Paladin
    PRST: Priest
    RBT:  Robot
    RDBN: Red Baron
    RNGR: Ranger
    SDMN: Swordsman
    SNIP: Sniper
    SORC: Sorceror
    THIF: Thief
    TORT: Tortoise
    VICR: Vicar
    WARR: Warrior
    WIZ:  Wizard
    WFBR: Wolf Baron
    WFMN: Wolf Man
    
    Promtion Class List
    =============================================
    ACHR - To SNIP or BRGN
    BDBT - From BDMN
    BDMN - To BDBT
    BWNT - From RNGR
    BRGN - From ACHR
    BRN  - From WARR
    GLDT - From WARR
    GLM  - Non-Promotion Class
    HERO - From SDMN
    KNTE - To PLDN or PGNT 
    MAGE - To SORC or WIZ
    MMNK - From PRST
    MNST - From TORT
    NINJ - From THIF
    PGNT - From KNTE
    PHNK - To PHNX
    PHNX - From PHNK
    PLDN - From KNTE
    PRST - To VICR or MMNK
    RBT  - Non-Promotion Class
    RDBN - Non-Promotion Class
    RNGR - To BWNT
    SDMN - To HERO
    SNIP - From ACHR
    SORC - From MAGE
    THIF - To NINJ
    TORT - To MNST
    VICR - From PRST
    WARR - To GLDT or BRN
    WIZ  - From MAGE
    WFBR - From WFMN
    WFMN - To WFBR
    
    Special Promotion Classes
    =============================================
    Some classes can only be gained with the use of certain secret items. There is
    one of each of these items in the game (two Vigor Balls), so use them
    carefully. In order to use one it must be in your possession when you speak to
    the priest. He will then ask you do you wish to use it.
    
    BRGN - Use Silver Tank
    BRN  - Use Warrior Pride
    MMNK - Use Vigor Ball
    PGNT - Use Pegasus Wing
    SORC - Use Secret Book
    
    
    
              -=================================================-
              -=                  STRATEGIES                   =-
              -=================================================-
    
    Index Number: ii
                      =---------------------------------=
                      =-       Battle Strategies       -=
                      =---------------------------------=
    
    Search Field: ii-a
    
    
    Introduction
    =============================================
    If you have a strategy you'd like to see here, post it on my message board.
    
    Defense against Magic Users
    =============================================
    Enemy Magic Users are the scum of the earth, especially before you have the
    Aura spell. In order to stop them attacking multiple characters at once,
    arrange your characters so that there is a gap between them all.
    
    e.g. -X-X-  (X is your character, - is an empty square)
         X-X-X
         -X-X-
    
    Lances vs. Spears
    =============================================
    At the beginning of the game, you'll find that the Lances have higher attack
    power than the spears. But unfortunately, they only have a one unit range.
    To make up for this, carry both a spear and a lance, and change them during
    battle - equipping new weapons does not count as taking a turn. Later on in
    the game, the spears become more powerful, and you need not use this strategy.
    
    Promoting Low-Level Characters
    =============================================
    There's always one character who never seems to get as much action as the
    others and seems to lag behind level-wise. To get him/her more EXP, make
    sure they deal the final blow to the enemies by getting them down to low
    HP and then moving your weak character in for the kill.
    
    Promoting Low-Level Characters 2
    =============================================
    Another way to get more EXP for your weak characters is to give them the
    Protect Ring and have them use it to cast Boost at the start of every battle.
    This provides a definite 25EXP and also gives your characters a temporary
    defense and agility bonus.
    
    
    
    
              -=================================================-
              -=              CHARACTER INFORMATION            =-
              -=================================================-
    
    Index Number: iii
    
                      =---------------------------------=
                      =-      Playable Characters      -=
                      =---------------------------------=
    
    Search Field: iii-a
    
    ==============================================================================
    BOWIE
    ==============================================================================
    Class:     SDMN (Swordsman)
    Promotion: HERO (Hero)
    Weapon:    Sword
    Magic:     Egress, Bolt
    
    Starting Location:  Granseal, Bowie's House
    Starting Equipment: Wooden Sword, Medical Herb
    Starting Magic:     Egress
    
    Basic Stats:
    Level     1
    HP       12
    MP        8
    Attack    9
    Defence   4
    Agility   4
    Movement  6
    
    Bio:
    Bowie is the main character (the hero) of Shining Force 2. He is the only one
    that can wield the Holy Sword and the Achilles Sword. He starts off as a young
    boy, but by the end of the game he is in his late teens. He can become very
    strong in the latter stages of the game. You have to have him in battle at all
    times, because if he dies the battle is over and you lose half your Gold. He
    also uses the Egress spell which is used to escape from battle, and gets the
    powerful Bolt spell after level 22.
    
    
    ==============================================================================
    CHAZ
    ==============================================================================
    Class:     WIZ (Wizard)
    Promotion: None
    Weapon:    Rod, Staff, Stick
    Magic:     Blaze, Bolt, Dispel, Freeze
    
    Starting Location:  Yeel
    Starting Equipment: Mage Staff
    Starting Magic:     Blaze 2, Freeze 3
    
    Basic Stats:
    Level    19
    HP       64
    MP       74
    Attack   51
    Defence  47
    Agility  46
    Movement  5
    
    Bio:
    Play the piano in the top right house in Yeel, and a secret staircase will
    open in the church. Talk to the priest, and Chaz will come and convince him
    that you're not a devil. He brings you downstairs and gives you the book
    telling the location of the Holy Sword. However, the pages telling its
    location are missing. When you go to leave, he will join the force so he can
    help defeat the devils. I don't like Chaz, and usually never use him. I use
    Tyrin and Kazin instead. But as always, it's up to you...
    
    
    ==============================================================================
    CHESTER
    ==============================================================================
    Class:     KNTE (Knight)
    Promotion: PLDN (Paladin)
               PGNT (Pegasus Knight)
    Weapon:    Spear, Lance
    Magic:     None
    
    Starting Location:  Granseal, School
    Starting Equipment: Wooden Stick, Medical Herb
    Starting Magic:     None
    
    Basic Stats:
    Level     1
    HP       11
    MP        0
    Attack    8
    Defence   5
    Agility   7
    Movement  7
    
    Bio:
    Chester is one of Bowie's classmates in Sir Astral's school. In the early
    stages of the game he is very strong, and can use ranged weapons to attack
    from two squares away. He can be promoted to a Pegasus Knight with the Pegasus
    Wing, which gives him wings and allows him to fly (yes, he becomes a flying
    centaur!). In the later stages of the game he can be a great asset, if you've
    been using him alot, otherwise he will start to lag behind. Probably the best
    knight in the game.
    
    "(Whinny!)  ...Oh, I love
     going into battle!"
    
    
    ==============================================================================
    CLAUDE
    ==============================================================================
    Class:     GLM (Golem)
    Promotion: None
    Weapon:    None
    Magic:     None
    
    Starting Location:  Secret Passage from Grans to Parmecia
    Starting Equipment: None
    Starting Magic:     None
    
    Basic Stats:
    Level    14
    HP       44
    MP        0
    Attack   76
    Defence  70
    Agility  38
    Movement  4
    
    Bio:
    When you visit Moun, make sure you get the Arm of Golem from the north-west of
    the village before you leave. This is needed to get Claude to join the force.
    After all, what good is a Golem with only one arm? To get to the secret
    passage, you need to go south of Roft and along the coastline (below the
    mountains), cross the bridges and enter the cave. Talk to the yellow Golem,
    and if you have the Arm of Golem in your inventory he will join the force.
    Otherwise he'll just give out. Claude is wonderful in both attack and defense,
    but has limited movement (it's as bad as Zynk's). But if you give him a
    Running Pimento or the Running Ring (if you're not giving them to Zynk), he'll
    be a great asset to the force.
    
    
    ==============================================================================
    ELRIC
    ==============================================================================
    Class:     ACHR (Archer)
    Promotion: SNIP (Sniper)
               BRGN (Brass Gunner)
    Weapon:    Arrow, Cannon, Missile, Shot
    Magic:     None
    
    Starting Location:  After Battle #20
    Starting Equipment: Steel Arrow
    Starting Magic:     None
    
    Basic Stats:
    Level    21
    HP       37
    MP        0
    Attack   40
    Defence  25
    Agility  25
    Movement  5
    
    Bio:
    On your way to Creed's house you will have to save a boy who is being attacked
    by Harpies. After you've beaten them Elric will join to thank you for saving
    his life. He opens up the passage to Creed's House. Elric is not as strong as
    some of the other range characters (like May and Rohde) and I usually leave
    him in the caravan.
    
    
    ==============================================================================
    ERIC
    ==============================================================================
    Class:     KNTE (Knight)
    Promotion: PLDN (Paladin)
               PGNT (Pegasus Knight)
    Weapon:    Spear, Lance
    Magic:     None
    
    Starting Location:  Creed's House
    Starting Equipment: Steel Lance
    Starting Magic:     None
    
    Basic Stats:
    Level    24
    HP       53
    MP        0
    Attack   48
    Defence  29
    Agility  28
    Movement  7
    
    Bio:
    Eric is considered the worst pick of the four characters in Creed's House by
    some Shining Force gamers. However, he isn't as bad as that. If you pick him
    out of the four, he will be very good; but if you only get him later, he
    wont be much use. Eric seems to be looking for a legendary sword, but never
    seems to find it. If you didn't pick him from the four, you can get him after
    you've gotten the Sky Orb.
    
    
    ==============================================================================
    FRAYJA
    ==============================================================================
    Class:     VICR (Vicar)
    Promotion: None
    Weapon:    Rod, Staff, Stick
    Magic:     Attack, Aura, Detox, Heal
    
    Starting Location:  Pacalon - Castle
    Starting Equipment: Indra Staff
    Starting Magic:     Detox 2, Heal 2
    
    Basic Stats:
    Level    13
    HP       53
    MP       50
    Attack   55
    Defence  34
    Agility  37
    Movement  5
    
    Bio:
    After you've been to see Mitula, return to Pacalon. Here Frayja (whom you met
    earlier) will want to atone for his sins. He made the decision to lock the
    gate in Moun, putting the lives of the people inside at risk, in order to stop
    the devils enetring North Pamecia. When he first joins the force, he only tags
    along, but when you reach Moun, he will join properly. He will be involved in
    the battle in Moun, even if you didn't want him there. If there are 12
    characters in your party, he will replace the last one on the list. However,
    you can Egress and get rid of him, but I usually leave him in for this one
    battle and then send him packing to the caravan.
    
    
    ==============================================================================
    GERHALT
    ==============================================================================
    Class:     WFMN (Wolfman)
    Promotion: WFBN (Wolfbaron)
    Weapon:    None
    Magic:     None
    
    Starting Location:  Polca
    Starting Equipment: None
    Starting Magic:     None
    
    Basic Stats:
    Level    13
    HP       23
    MP        0
    Attack   35
    Defence  21
    Agility  21
    Movement  5
    
    Bio:
    Gerhalt is the only member of Polca who fights the demons with you, and after
    seeing your valour in combat he decides to join the force. He is a werewolf-
    type creature, and after promotion becomes a full wolf (who can stand upright
    and talk, no less). Gerhalt is very very strong, and is a great attacker in
    battle. He has low movement, but this is countered by the fact that he negates
    trees and wooded areas - he treats them as grass squares.
    
    
    ==============================================================================
    GYAN
    ==============================================================================
    Class:     GLDT (Gladiator)
    Promotion: None
    Weapon:    Axe, Sword
    Magic:     None
    
    Starting Location:  Moun
    Starting Equipment: Great Axe
    Starting Magic:     None
    
    Basic Stats:
    Level    14
    HP       61
    MP        0
    Attack   70
    Defence  63
    Agility  37
    Movement  5
    
    Bio:
    After defeating the devils in Moun, Zynk (a robot from the past) will lead you
    to the underground section of the town. This is where all the townspeople were
    hiding from the devils. He decides to join with the force instead of returning
    home, as he'd like to help you against the devils. Gyan is a powerful
    character, and has one of the best defenses in the game.
    
    
    ==============================================================================
    HIGINS
    ==============================================================================
    Class:     PLDN (Paladin)
    Promotion: None
    Weapon:    Spear, Lance
    Magic:     None
    
    Starting Location:  After Battle #26
    Starting Equipment: Javelin
    Starting Magic:     None
    
    Basic Stats:
    Level     7
    HP       51
    MP        0
    Attack   57
    Defence  33
    Agility  31
    Movement  7
    
    Bio:
    Higins was sent by Pacalon to try and find help from their allies for the
    city. However, on his way he meets Geshp, and becomes possessed by a demon.
    Luckily, just after he becomes possessed, the force arrives on the scene
    and defeats the enemies, and the demon leaves Higins' body. Higins then agrees
    to join the force as he is indebted to you for saving him from the demon.
    Higins is useful because he can fly, but I find that he quickly lags behind
    the other characters' attack strength, and thus I leave him in the caravan.
    
    
    ==============================================================================
    JAHA
    ==============================================================================
    Class:     WARR (Warrior)
    Promotion: GLDT (Gladiator)
               BRN (Baron)
    Weapon:    Axe, Sword
    Magic:     None
    
    Starting Location:  Granseal, Town Gate
    Starting Equipment: Short Axe, Medical herb
    Starting Magic:     None
    
    Basic Stats:
    Level     1
    HP        9
    MP        0
    Attack   14
    Defence   7
    Agility   4
    Movement  5
    
    Bio:
    Jaha is the guy who oversleeps for Sir Astral's class. He's quite lazy, and
    this probably explains his low movement level. But if you keep him central
    to the action, he'll improve alot, and when you upgrade him to a Baron he
    gets a Movement bonus, which makes him integral to the Force. He's the
    strongest member of the initial force. His defense is also good, making him
    one of the best characters in the earlier stages of the game.
    
    "Stand at attention!
     Ready for inspection, Sir!!"
    
    
    ==============================================================================
    JANET
    ==============================================================================
    Class:     ACHR (Archer)
    Promotion: SNIP (Sniper)
               BRGN (Brass Gunner)
    Weapon:    Arrow, Cannon, Missile, Shot
    Magic:     None
    
    Starting Location:  New Granseal
    Starting Equipment: Steel Arrow
    Starting Magic:     None
    
    Basic Stats:
    Level    24
    HP       35
    MP        0
    Attack   41
    Defence  27
    Agility  27
    Movement  5
    
    Bio:
    When you return to New Granseal, Janet notices that her true love Elric is
    part of the force. In order to be with him, she offers to join also. I think
    that Janet is the best range character in the game (this view is also shared
    by some other Shining Force gamers) and become very very very good if she is
    promoted to a Brass Gunner. Hell, she's even very good as a Sniper!
    
    
    ==============================================================================
    JARO
    ==============================================================================
    Class:     PGNT (Pegasus Knight)
    Promotion: None
    Weapon:    Spear, Lance
    Magic:     None
    
    Starting Location:  Battle #32
    Starting Equipment: Chrome Lance
    Starting Magic:     None
    
    Basic Stats:
    Level    12
    HP       60
    MP        0
    Attack   66
    Defence  45
    Agility  44
    Movement  7
    
    Bio:
    In battle #32, one of the enemies is a Pegasus Knight called Jar. Luckily,
    during the battle he decides that he doesn't want to fight with the devils
    any more, and joins your side instead. The computer will control him for
    this battle, but after you can control him. He tells you that he is from
    Galam, and had been waiting for a good chance to leave the devils. I should
    point out that this is the only point in the game where you can have 13
    characters in battle, sweet!
    
    
    ==============================================================================
    KARNA
    ==============================================================================
    Class:     PRST (Priest)
    Promotion: VICR (Vicar)
               MMNK (Master Monk)
    Weapon:    Rod, Staff, Stick
    Magic:     Aura, Boost, Blast, Heal
    
    Starting Location:  Creed's House
    Starting Equipment: Power Stick
    Starting Magic:     Blast 2, Boost, Heal 3
    
    Basic Stats:
    Level    24
    HP       43
    MP       51
    Attack   40
    Defence  25
    Agility  27
    Movement  5
    
    Bio:
    Karna is widely believed to be the best choice of the four characters you can
    get at Creed's House. I also share this belief, as the second healer is a
    great asset at this stage in the game. Also, Karna has the spell Boost which
    will allow her to advance levels really quickly. If you use one of the two
    Vigor Balls to promote her to a Master Monk, you really wont regret it, as
    her attacks can become as powerful as Bowies. If you don't pick her from the
    four, you can always return to get her after you've gotten the Sky orb.
    
    
    ==============================================================================
    KAZIN
    ==============================================================================
    Class:     MAGE (Mage)
    Promotion: WIZ (Wizard)
               SORC (Sorcerer)
    Weapon:    Rod, Staff, Stick
    Magic:     Blaze, Muddle, Dispel, Desoul
               Dao, Apollo, Neptune, Atlas
    
    Starting Location:  Hawel's House
    Starting Equipment: Wooden Rod, Medical Herb
    Starting Magic:     Blaze 1
    
    Basic Stats:
    Level     4
    HP       13
    MP       13
    Attack    9
    Defence   7
    Agility  10
    Movement  5
    
    Bio:
    When Kazin's master, Hawel is killed by Grendel soldiers, Kazin agrees to join
    the Force in order to find the jewels his Master Spoke of, and reseal the 
    tower. Kazin is a basic Mage at the start of the game, but once he is promoted
    to a Wizard, his magic is extremely powerful, especially Blaze 4! 
    Unfortunately, if you do promote him to a Wizard, he can never learn the
    Summon spells Dao, Apollo, Neptune and Atlas. But having Blaze 4 more than
    makes up for this.
    
    "Sir Hawel's teachings are
     very helpful. Strategy
     was his cup o' tea."
    
    ==============================================================================
    KIWI
    ==============================================================================
    Class:     TORT (Tortoise)
    Promotion: MNST (monster)
    Weapon:    None
    Magic:     None
    
    Starting Location:  Granseal, House
    Starting Equipment: None
    Starting Magic:     None
    
    Basic Stats:
    Level     7
    HP        7
    MP        0
    Attack   18
    Defence  23
    Agility  10
    Movement  5
    
    Bio:
    Although Kiwi seems rubbish, he isn't. You get him after the animals are 
    released by the Galam Soldiers. Kiwi has a marvellous defence (due to his
    shell), and normal attacks do just 1 damage to him. But make sure he stays
    away from Magicians. He isn't very good towards the end of the game either,
    but many SF players like him because he's fun! Also, as a bonus for his
    crapness, he can fly once he is promoted to MNST.
    
    "Speaking... tires me.
     Fighting... tires me.
     I'm tired."
    
    
    ==============================================================================
    LEMON
    ==============================================================================
    Class:     RBRN (Red Baron)
    Promotion: None
    Weapon:    Axe, Sword
    Magic:     None
    
    Starting Location:  Yeel
    Starting Equipment: Dark Sword
    Starting Magic:     None
    
    Basic Stats:
    Level    19
    HP       72
    MP        0
    Attack   48
    Defence  65
    Agility  51
    Movement  6
    
    Bio:
    After you've defeated the evil Red Baron, he will realise what he has done,
    and in order to stop him doing anything bad again he sets out to kill
    himself. However, since he is a vampire, this proves very difficult. You
    will see holes in the ground in various places on Grans Island where he
    tried to commit suicide. When you reach Yeel, examine the hole in the ground,
    and Lemon will join the force. If you don't examine the hole, he'll join up
    later. Lemon is a very strong character, and with a good weapon can be one of
    the most powerful - he just needs a little training first.
    
    
    ==============================================================================
    LUKE
    ==============================================================================
    Class:     BDMN (Birdman)
    Promotion: BDBT (Birdbattler)
    Weapon:    Sword
    Magic:     None
    
    Starting Location:  Polca
    Starting Equipment: Middle Sword
    Starting Magic:     None
    
    Basic Stats:
    Level    14
    HP       30
    MP        0
    Attack   26
    Defence  18
    Agility  33
    Movement  6
    
    Bio:
    Luke is Peter's friend and agrees to join the force after you help him defeat
    the devils. He joins when you leave Polca after getting the raft. He can be
    quite useful in battle, because of his flying abilities, but eventually you'll
    get better characters and he'll probably be sent to the caravan.
    
    
    ==============================================================================
    MAY
    ==============================================================================
    Class:     RNGR (Ranger)
    Promotion: BWNT (Bowknight)
    Weapon:    Arrow, Cannon, Missile, Shot
    Magic:     None
    
    Starting Location:  Ribble
    Starting Equipment: Wooden Arrow
    Starting Magic:     None
    
    Basic Stats:
    Level    10
    HP       18
    MP        0
    Attack   24
    Defence  13
    Agility  14
    Movement  6
    
    Bio:
    After you show the inhabitants of Ribble that you are friends and not foe,
    they will welcome you into their town. After that, May is roaming around the
    south of the town. She is bored and looking for action, so she decides to
    join the force. May is a great asset to the force as she can attack from
    range, and is also quite powerful. She will be very useful early on in the
    game, and if you use her enough when you get her, she'll stay in the force
    throughout.
    
    
    ==============================================================================
    PETER
    ==============================================================================
    Class:     PHNK (Phoenik)
    Promotion: PHNX (Phoenix)
    Weapon:    None
    Magic:     None
    
    Starting Location:  New Granseal
    Starting Equipment: None
    Starting Magic:     None
    
    Basic Stats:
    Level     9
    HP       22
    MP        0
    Attack   26
    Defence  16
    Agility  12
    Movement  6
    
    Bio:
    When Peter comes to New Granseal he is accosted by the local "mob". Sir Astral
    comes and saves him, as he notices he is a legendary bird. When he first joins
    the force, he is controlled by the computer, but after you talk to the god,
    Volcanon, you will be able to control him. Peter is the strongest character in
    the game, and one of two characters with more than one attack. As the legend
    goes, Phoenix can revive, and this is true for Peter. If he dies in battle, he
    will be revived after the battle is over. This means that you wont have to pay
    to ressurect him if he dies.
    
    
    ==============================================================================
    RANDOLF
    ==============================================================================
    Class:     WARR (Warrior)
    Promotion: GLDT (Gladiator)
               BRN (Baron)
    Weapon:    Axe, Sword
    Magic:     None
    
    Starting Location:  Creed's House
    Starting Equipment: Power Axe
    Starting Magic:     None
    
    Basic Stats:
    Level    24
    HP       40
    MP        0
    Attack   52
    Defence  38
    Agility  27
    Movement  5
    
    Bio:
    Randolf is thought to be the third best choice from the four characters at
    Creed's House (after Karna and Tyrin). Randolf is as strong as Jaha, and
    can become very strong in the later stages of the game. Even if you don't
    pick him out of the four, if you return to get him (after getting the Sky Orb)
    and train him up a little, he can still be a very good character.
    
    
    ==============================================================================
    ROHDE
    ==============================================================================
    Class:     BRGN (Brass Gunner)
    Promotion: None
    Weapon:    Arrow, Cannon, Missile, Shot
    Magic:     None
    
    Starting Location:  Hassan
    Starting Equipment: Assault Shell
    Starting Magic:     None
    
    Basic Stats:
    Level     4
    HP       34
    MP        0
    Attack   55
    Defence  34
    Agility  23
    Movement  5
    
    Bio:
    When Rohde first tags along with the force, he does not get involved in
    combat. He agrees to tag along to help you get the Caravan. He only agrees
    to go after you have gotten the Achilles Sword. Rohde is a historian and is
    fascinated by the sword. After you use the dynamite to blow up the rocks on
    the way to Northern Parmecia, he agrees to join the force. He uses the
    cannon to fight in battle, and also drives the caravan. Rohde is quite strong
    when he joins the force and can be useful as a long-range attacker.
    
    
    ==============================================================================
    RICK
    ==============================================================================
    Class:     KNTE (Knight)
    Promotion: PLDN (Paladin)
               PGNT (Pegasus Knight)
    Weapon:    Spear, Lance
    Magic:     None
    
    Starting Location:  Hassan
    Starting Equipment: Steel Lance
    Starting Magic:     None
    
    Basic Stats:
    Level    19
    HP       34
    MP        0
    Attack   43
    Defence  28
    Agility  29
    Movement  7
    
    Bio:
    After you have defeated Taros and got the caravan, Rick will join the force
    in Hassan. Like May, he is after some action in his sedentary life. Rick isn't
    a brilliant addition to the force, and most Shining Force gamers usually put
    him in the caravan in favour of some of the stronger knights.
    
    
    ==============================================================================
    SARAH
    ==============================================================================
    Class:     PRST (Priest)
    Promotion: VICR (Vicar)
               MMNK (Master Monk)
    Weapon:    Rod, Staff, Stick
    Magic:     Blast, Detox, Heal, Slow
    
    Starting Location:  Granseal, School
    Starting Equipment: Wooden Rod, Medical Herb x2
    Starting Magic:     Heal 1
    
    Basic Stats:
    Level     1
    HP       11
    MP       10
    Attack    9
    Defence   5
    Agility   5
    Movement  5
    
    Bio:
    Sarah is a priest, and is your main healer for most of the game. She is one
    of Bowie's classmates in Sir Astral's school. She doesn't learn the Aura or
    Boost spells, but she does learn Blast which can be very helpful if she is
    cornered by the enemy. If you promote her to a Master Monk, she will become
    a lean mean fighting machine (as well as a great healer). It's recommended
    that you keep her in the force throughout the game.
    
    "Remember. You're our 
     leader. We lose when
     you're defeated. OK?"
    
    
    ==============================================================================
    SHEELA
    ==============================================================================
    Class:     MMNK (Master Monk)
    Promotion: None
    Weapon:    Rod, Staff, Stick
    Magic:     Blast, Boost, Heal, Muddle
    
    Starting Location:  Dojo
    Starting Equipment: Brass Knuckles
    Starting Magic:     Blast 2, Boost, Heal 2, Muddle 2
    
    Basic Stats:
    Level    15
    HP       56
    MP       48
    Attack   67
    Defence  41
    Agility  41
    Movement  5
    
    Bio:
    If you leave the dojo, and go up around the left of it, you'll see Sheela
    bathing under the waterfall. She notices Sir Astral, and she tells you that
    she used to be a student of his. However, after Granseal disappeared, she
    came to the dojo and decided to beome a Master Monk. She joins the force to
    get revenge on Red Baron for killing her husband. I usually have three
    healers in my party at the end of the game (all three Master Monks), and
    Sheela is one of them. Don't worry about having too many, as Master Monks
    also have great attacks, and are more than just healers.
    
    
    ==============================================================================
    SKREECH
    ==============================================================================
    Class:     BDBT (Bird Battler)
    Promotion: None
    Weapon:    Sword
    Magic:     None
    
    Starting Location:  Tristan
    Starting Equipment: Great Sword
    Starting Magic:     None
    
    Basic Stats:
    Level    11
    HP       53
    MP        0
    Attack   63
    Defence  38
    Agility  33
    Movement  6
    
    Bio:
    After speaking to Volcanon and King Bedoe the first time you visit Bedoe, go
    out onto the ledge where the birds are. Speak to them, and then go downstairs.
    Go outside and walk around the bushes to the left of the entrance. A bird will
    fall from the sky, but he will land on you and thus be saved. When you visit
    Tristan later in the game, Skreech (the young bird you saved) will be fully
    grown and now is a Bird Battler. If you didn't save him in Bedoe, he won't
    join in Tristan. Skreech is probably the worst of the flying characters, and
    many Shining Force gamers leave him in the caravan. Some don't even save him
    in Bedoe at all!
    
    
    ==============================================================================
    SLADE
    ==============================================================================
    Class:     THIF (Thief)
    Promotion: NINJ (Ninja)
    Weapon:    Dagger, Knife, Sword
    Magic:     Katn, Raijin
    
    Starting Location:  Galam Castle Jail
    Starting Equipment: Short Knife
    Starting Magic:     None
    
    Basic Stats:
    Level     5
    HP       12
    MP        0
    Attack   14
    Defence  10
    Agility  10
    Movement  7
    
    Bio:
    This is the guy that started all the problems, and now he wants to join with
    you! This would be acceptable if he was any good, but with his Short Knife,
    his attacks are just pathetic. He does help you escape from jail though, and
    if you use him enough to allow him to be promoted, he's brilliant as a Ninja.
    He can even learn some magic once he becomes a Ninja!
    
    "I'm like a Shadow of the 
     night. Silent and Deadly!"
    
    
    ==============================================================================
    TAYA
    ==============================================================================
    Class:     SORC (Sorcerer)
    Promotion: None
    Weapon:    Rod, Staff, Stick
    Magic:     Dao, Apollo, Neptune, Atlas
    
    Starting Location:  Mitula's Shrine
    Starting Equipment: Indra Staff
    Starting Magic:     Dao
    
    Basic Stats:
    Level    11
    HP       42
    MP       57
    Attack   44
    Defence  29
    Agility  41
    Movement  5
    
    Bio:
    If you examine the statue in the east of Mitula's Shrine, it will transform
    into a woman - Taya. She tells you that Mitula wants her to accompany you on
    your journey. Taya learns the same Sorceror spells as the others, but her
    defense is weak, which makes her less of an asset to the force. Stick with
    Kazin and Tyrin instead.
    
    
    ==============================================================================
    TYRIN
    ==============================================================================
    Class:     MAGE (Mage)
    Promotion: WIZ (Wizard)
               SORC (Sorcerer)
    Weapon:    Rod, Staff, Stick
    Magic:     Blaze, Bolt, Freeze, Sleep
               Dao, Apollo, Neptune, Atlas
    
    Starting Location:  Creed's House
    Starting Equipment: Power Stick
    Starting Magic:     Blaze 2, Freeze 2
    
    Basic Stats:
    Level    24
    HP       29
    MP       49
    Attack   35
    Defence  25
    Agility  30
    Movement  5
    
    Bio:
    Tyrin is considered to be the second best choice from the four characters at
    Creed's House. Some Shining Force players consider him to be a better choice
    than Karna! He is very good when promoted to Sorceror, as he learns the same
    spells as the other Sorcerors. However, I usually promote him to a Wizard, as
    he can use all three elemental magic spells. If you didn't pick him at Creed's
    House, you can go back later (after you've gotten the Sky Orb) and recruit him
    and the three others.
    
    
    ==============================================================================
    ZYNK
    ==============================================================================
    Class:     RBT (Robot)
    Promotion: None
    Weapon:    None
    Magic:     None
    
    Starting Location:  Moun
    Starting Equipment: None
    Starting Magic:     None
    
    Basic Stats:
    Level    16
    HP       59
    MP        0
    Attack   79
    Defence  62
    Agility  42
    Movement  4
    
    Bio:
    The first time you meet Zynk is in Moun, where he shows you the passage to
    the underground where the survivors are staying. After the death of a NPC,
    Zynk becomes quite upset and decides to join the force. Zynk is very strong
    but has the lowest movement of any character. SO make sure you give him
    the Running Ring (and if you have some spare Running Pimentoes, give him them
    too).
    
    
                      =---------------------------------=
                      =-        Supporting Cast        -=
                      =---------------------------------=
    
    Search Field: iii-b
    
    
    Astral
    =============================================
    Sir Astral is Bowie's teacher in Granseal. He accompanies the force
    everywhere. He offers advice, and makes decisions for the force. His
    Knighthood must be honourary, however, as whenever there is some action,
    he sends Bowie in to defeat the enemies and shirks away himself.
    
    Cameela
    =============================================
    Cameela is the only female Greater Devil and is a formidable foe. She attacks
    with an Iron Ball, and tries to stop you getting the Nazca Ship.
    
    Creed
    =============================================
    An American rock band, who produced such hits as "With Arms Wide Open" and "My
    Sacrifice". Oh, sorry, wrong Creed. A former Greater Devil who keeps miniature
    people in his study. He can still contact Zeon, even though he is no longer a
    devil. Becomes a priest for you later on in the game.
    
    Elis
    =============================================
    The token princess. Daughter of King Granseal and heir to the throne. She
    is kidnapped by (possessed) King Galam at the start of the game.
    
    Fairy
    =============================================
    She lives with Creed, but she agrees to tag along with the force after Oddler
    leaves in order to help the sick dwarf.
    
    Geshp
    =============================================
    The commander of the Greater Devils, it is him who sends the others to attack
    you. He is very ugly, but also very powerful.
    
    Item Seller
    =============================================
    He sells items. In fact he's pretty useless, because magic works so much
    better. But he is there if you need him, and if he wasn't, someone would
    be giving out.
    
    King Galam
    =============================================
    The King of Galam. Does he have a first name? Who knows? Becomes possessed
    by Zeon, and you'll eventually have to fight him to end the possession.
    
    King Granseal
    =============================================
    The King of Granseal, and father of Princess Elis.  Doesn't have a first name
    either. He becomes possessed by devils, but is saved by Astral.
    
    Mitula
    =============================================
    Mitula is the Goddess of the world. Her temple (shrine) is in Tristan, and
    houses the statues which tell the prophecy,
    
    Oddler
    =============================================
    Oddler is arrives at Polca not knowing very much. He is cared for there and
    eventually tags alomg with the force, before staying at Creed's instead.
    Has a very big secret.
    
    Odd Eye
    =============================================
    He is the strongest of the Greater Devils, and attacks using a laser beam
    which he fires from his eye. An extremely difficult opponent. After all,
    he does know your strengths and weaknesses first hand.
    
    Priest
    =============================================
    He revives you when you're dedeaded (that's pronounced the-dead-ed, by the 
    way). He also promotes the characters to a better class. Overall, a good
    man to have around. How come none of the priests are women? Because all the
    priests/vicars/monks you have are women (except one).
    
    Red Baron
    =============================================
    The commander of Galam, and a very strong character. However, once you beat
    him you find out that he is not as he seems.
    
    Taros
    =============================================
    Taros is the protector of the caravan. You will have to defeat him to gain
    access to it. Only Bowie will be able to damage him.
    
    Volcanon
    =============================================
    Volcanon is the God of the world. His temple is north of Polca Village, in
    Mt. Volcano. It appears that he doesn't like the people of Granseal for
    allowing the seal to be broken.
    
    Weapon Seller
    =============================================
    Looks exactly like the item seller, and all the other weapon and item sellers
    everywhere. Their mother must have been some woman to have that many children.
    You buy weapons from him, well you should anyway. Go get some money!
    
    Zalbard
    =============================================
    The bottom Greater Devil, he uses lightning elemental magic to attack. However
    he should not be underestimated - he is a Greater Devil after all.
    
    Zeon
    =============================================
    Zeon is a bad-ass mofo. In fact he is the most bad-ass mofo there is. You will
    have to defeat him to save the world. He does have over 500 HP, so he is quite
    difficult. The main advantage you have over him is that you can move and he
    can't. Ha! 
    
    
    
    
              -=================================================-
              -=                  WALKTHROUGH                  =-
              -=================================================-
    
    Index Number: iv
    
                      =---------------------------------=
                      =-          Introduction         -=
                      =---------------------------------=
    
    Search Field: iv-a
    
    Intro
    ====================
    The walkthrough section should be easy to understand. I have split the
    game into sections. Each one has a title with the name of a town or
    place you visit. However I have grouped numerous towns under the one title,
    to make the guide less cluttered and to make it more readable.
    
    The overview part of each section gives brief points of what is to be done
    in each section in case you do not wish to spoil the game for yourself by
    reading the walkthrough.
    
    The Force part at the top of each section and in the battle sections tell
    you who is in the force both in battle and out of battle. This is so as to
    let you decide which 12 characters you want to use.
    
    Each battle is given it's own seperate section to help you find them more
    easily in case you are stuck. I have given strategies for each battle, but
    if you have your own and want it mentioned here, drop me a line.
    
    
                      =---------------------------------=
                      =-           Walkthrough         -=
                      =---------------------------------=
    
    Search Field: iv-b
    
    =======================
    Grans Island - Granseal
    =======================
    Items:
      Angel Wing, Antidote, Medical Herb x 3, Mithril, Quick Chicken
    Equipment:
      None
    Force:
      Bowie, Chester, Jaha, Sarah
    
    Overview:
    -Get Medical Herb from School
    -Recruit Sarah and Chester
    -Search the chests in the Castle
    -Find the Mithril behind the tower
    -Defeat the Gizmos
    -Stock up on items/weapons
    -Recruit Jaha
    -Find the Mithril near the cave
    -Enter Yeel
    
    Walkthrough:
    Give yourself a rockstar name and walk downstairs. Your mother tells you to 
    hurry to the school, and since the shops are closed, and you can't leave 
    the town, the school doesn't seem such a bad option after all. The school is 
    to be found to the north-east of the town. Go in and talk to the girl, Sarah,
    and go downstairs. Search the chest to find a Medical Herb, and then talk to 
    Sir Astral. Also if you want, you can peruse through the books on the 
    bookshelves, one is even titled "Be Good" :) Return upstairs, go to your 
    seat (beside Chester) and Astral will come up to teach the class. 
    
    Suddenly, a knight will come in and take Astral away to try and help the King.
    Sarah wants to go to the castle to help him, but Chester is reluctant. Agree
    to go with Sarah, and then Chester will also want to go along. Sarah the PRST
    and Chester the KNTE have joined the Force. Yippeee! Go north to the Castle,
    andinto the door to the top-left of the screen. Serach the three chests to get
    a Medical Herb, Angel Wing and Antidote. Go back out and enter the main door.
    
    Go up the stairs to the left and into the King's bedroom. Follow Astral down
    and talk to him. Go up the stairs and outside. Go around the back of the tower
    (there's a path between the trees to the right) and search around the centre
    for some Mithril. Go back and enter the Tower. The tower will flash white and
    you will now be involved in your first Battle.
    
    ------------------------------------------------------------------------------
    Battle 1: Granseal Tower
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Sarah
    Enemies: Gizmo x6
    Boss:    None
    Items:   None
    
    Battle Strategy:
    Make sure all your characters stay close together, as Sarah may need to heal
    them often. Keep Bowie to the back, because if he dies, you'll have to start
    back at the Church. Take the Gizmos out one at a time, and remember Sarah
    isn't just for healing, she can hit for 3 too! You shouldn't die in this
    battle, but if you do, it's okay. You just have to get used to SF2.
    -------------------------------------------------------------------------------
    
    After the battle, the pink Gizmo escapes. He's headed for the Castle! Return
    to the Castle, and go to the King's bedroom. Here, Sir Astral will defeat
    the King and exorcise the demon. Astral faints, and when he awakes you will
    be sent on a mission to Yeel to find Hawel and bring him back. Now you can
    buy things from the shops, and search the docks. Buy the Short Sword and
    Short Spear from the merchants, and sell your old weapons. Sarah can keep
    her Staff for now, as we don't have that much money! Go to the docks to the
    East, and search on the ship for a Quick Chicken (in the north-east).
    
    There's also a Medical Herb in the lower deck of the boat. When you have
    stocked up on Items and Weapons leave th town to the West. As you reach
    the town gate, you classmate Jaha will come. JAHA the WARR has joined the
    force. You can now leave the town. 
    
    ------------------------------------------------------------------------------
    Battle 2: Outside Granseal
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Sarah
    Enemies: Ooze x4, Huge Rat x2
    Boss:    None
    Items:   None
    
    Battle Strategy:
    Kill the Oozes first as they are easier to defeat, with them out of the way,
    concentrate on the Huge Rats. Jaha's attacks will be very strong in comparison
    with your other members. Use these against the Rats especially. Use your
    Medical Herbs to heal your characters as you'll need the inventory room to
    store other items.
    ------------------------------------------------------------------------------
    
    After the battle, go south to where the cave is. Don't enter, but instead
    search the mountain that points downscreen - the one to the left of the
    cave to find some Mithril. Now you can go to Yeel in the north-east.
    
    
    ==================
    Gran Island - Yeel
    ==================
    Items:
      Antidote, Healing Drop, Healing Seed
    Equipment:
      None
    Force:
      Bowie, Chester, Jaha, Kazin, Sarah
    
    Overview:
    -Get the Healing Seed in the house
    -Go north and win Battle 3
    -Recruit Kazin
    -Get the Healing Drop and Antidote
    -Go outside and fight the soldiers
    
    Walkthrough:
    Enter the town and search in the vase in the first house to find a Healing
    Seed. Apart from that, there is nothing to do in this town (kinda' like the
    town I live in, then). Talk to the boy with the rod, Kazin and he'll bring
    you to Hawel. Well, he wont bring you to him, he'll actually follow you.
    Go north to exit the town. 
    
    ------------------------------------------------------------------------------
    Battle 3: Outside Yeel
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Sarah
    Enemies: Ooze x3, Huge Rat x2, Huge Bat
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This is a pretty easy battle. Take out the guys to the north first, and then
    turn your attention on the Bat. This is because the Bat can send your party
    to sleep, which will incapacitate them for a few turns. Other than that,
    this is a pretty easy battle.
    ------------------------------------------------------------------------------
    
    Then proceed north-west to Hawel's house. When you enter you learn that Galem
    soldiers have attacked Hawel and stolen his notes on Ground Seal. His last
    words are to tell Kazin to look for the jewels. KAZIN the MAGE has joined
    the force. Get the Antidote and Healing Drop from the chests and then leave
    Hawel's house. When you exit you will see the soldiers who killed Hawel.
    Kazin wants you to avenge his death, so....
    
    ------------------------------------------------------------------------------
    Battle 4: Outside Hawel's House
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Sarah
    Enemies: Huge Bat x3, Galam Soldier x3, Galam Archer x2
    Boss:    None
    Items:   Medical Herb x2 (from Galam Soldiers)
    
    Battle Strategy:
    Work in a south-east direction, in order to win this battle more easily.
    One goal in this battle is to raise Kazin's level in order for him to
    learn Blaze 2. To do this, get your enemy down to 3 or less HP and have Kazin
    use Blaze 1 to kill them, thus he will level up more quickly. If you die in
    this battle it doesn't matter, as the outcome is the same.
    ------------------------------------------------------------------------------
    
    After the battle, you will be arrested and taken to Galam Jail.
    
    ===================
    Galam Castle Prison
    ===================
    Items:
      Medical Herb x2, Mithril
    Equipment:
      Chirrup Sandals
    Force:
      Bowie, Chester, Jaha, Kazin, Sarah, Slade
    
    Overview:
    -Get Slade to open the cells
    -Get the Mithril in the tunnel
    -Win the fight and exit the castle
    -Recruit Slade
    -Buy new weapons
    -Defeat Cleric & Co.
    
    Walkthrough:
    You awake in the prison cell. Search the table for some Chirrup Sandals. Mind
    you, there seems to be no point for these. This must be some type of luxury
    item. Go to the left of Jaha in order to progress. After some conversation,
    Slade will open the cell doors. Try to climb the stairs, then Slade will open
    a secret passage for you. Jump down the passage. (For some reason, the old man
    and the knight don't want to escape even though their cells are unlocked,
    strange). 
    
    Slade will join temporarily. In the tunnel, examine the north wall to get more
    Mithril. Climb the ladder and then the stairs (all the barrels are empty). 
    You'll overhear a conversation between Lemon and the King. Granseal is going 
    to be crushed! Go to exit the castle. One of the Knights has a jewel, and you
    will have to fight some other knights.
    
    ------------------------------------------------------------------------------
    Battle 5: Galam Castle
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Sarah
    Enemies: Galam Soldier x3, Galam Archer x2, Galam Mage x2, Galam Knight
    Boss:    Galam Knight
    Items:   Short Rod (from Galam Mage)
    
    Battle Strategy:
    This battle is tougher than previous battles, due to the Mages, but since
    you levelled up Kazin like I told you, it shouldn't be too hard. As soon as
    you kill the Galam Knight, the battle is over. But I'd reccomend killing
    most of the others first, in order to gain experience.
    ------------------------------------------------------------------------------
    
    After the battle, Slade gets the Jewel of Light from the Knight. But when he
    gives it to Bowie, it fuses to his neck. Slade then agrees to join the Force
    in order to get the other jewel back. Now you're free to roam the town, but
    there isn't much to do. Go into the Shop through the door to access the chests
    for two Medical Herbs. Buy weapons from the merchant to strengthen your team.
    Also, you can save because the priest is off with his wife, so just exit the
    town for another battle.
    
    ------------------------------------------------------------------------------
    Battle 6: Outside Galam Castle
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Sarah, Slade
    Enemies: Galam Soldier x3, Galam Knight x2, Galam Mage x2, Galam Archer,
             Dark Cleric
    Boss:    Dark Cleric
    Items:   None
    
    Battle Strategy:
    Attack the enemies to the east before progressing south. This will make this
    battle much easier. When you do go south, make sure the Mage and Knights
    come to you, so as not to get the Cleric involved. Leave him until last, and
    this battle will be far easier.
    ------------------------------------------------------------------------------
    
    Go back to Granseal now. It's the big castle, kinda' hard to miss.
    
    ===================
    Granseal
    ===================
    Items:
      Mithril
    Equipment:
      None
    Force:
      Bowie, Chester, Jaha, Kazin, Kiwi, Sarah, Slade
    
    Overview:
    -Recruit Kiwi
    -Go to the Tower
    -Win the battle
    -Get the Mithril from the hole
    -Go to the boat
    
    Walkthrough:
    When you enter the town, you will see that all the soldiers are dead, and that
    all the animals have been set loose. But somehow, the merchants are still
    selling items and weapons... Enter the house to the left of the dock area, and
    you will meet a turtle. Give him a name, Kiwi is the default. Wayhay! KIWI the
    TORT has joined the force. Now, head in to the castle, and go to the main hall.
    
    You will see Astral and Lemon conversing. Follow them to rescue the beautiful
    Princess Elis. After all, we don't do this heroing stuff for nothing, eh?
    And if you didn't get that Mithril earlier, do it now! If you examine the
    soldiers, Bowie feels regret for all of them. Lemon tells you he is about to
    die. Enter the tower and go down the stairs. Astral tries to stop the 
    possessed King, but he can't, so he tells you to save the princess. 
    If we must....
    
    ------------------------------------------------------------------------------
    Battle 7: Granseal Tower
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, Sarah, Slade
    Enemies: Galam Archer x3, Galam Knight x3, Dark Smoke x2, Galam Mage,
             Dark Cleric
    Boss:    None
    Items:   None
    
    Battle Strategy:
    Attack the enemies to the right first. By the time they're defeated the ones
    on the left should be over to you, so you can get them next. Then progress to
    the north-east corner to get the Mage and Cleric. Then move into the centre to
    kill the Dark Smokes - they make look like Gizmos but they're a good deal 
    harder, just leave Jaha and Kiwi up front to take small damage from them. Also
    make sure Kiwi avoids the Mage, as his Magic Defence is terrible. Try to get
    Slade to kill a few enemies as well to help him level up.
    ------------------------------------------------------------------------------
    
    King Galam uses the jewel to open the seal, and goes to enter with Princess
    Elis. Luckily, Bowie is good at acrobatics, and is thrown up to save her.
    But he misses and latches onto Galam instead, taking the Jewel of Evil with
    him when he falls. That too, fuses onto his neck. Another earthquake happens
    and the on-screen text becomes a bit hard to read, because of all the shaking.
    Astral and the Minister carry King Granseal from the tower. You now have to
    escape, but don't worry, however long it takes, you'll get out just in time.
    
    After the guards fall into the hole, investigate the hole just to the right of
    the steps to find some Mithril. Go right and down through the school (the back
    wall is in ruins), then down onto the pier and into the ship. Talk to the old
    man at the left and off you go. You set sail and then in a flash (literaly),
    the town is swallowed up and a big hole is all that remains of your home.
    (NOTE: The captain is exactly the same as all the merchants, strange)
    
    ===================
    New Granseal
    ===================
    Items:
      Angel Wing, Antidote, Cheerful Bread, Healing Drop, Healing Seed, 
      Warrior Pride
    Equipment:
      None
    Force:
      Bowie, Chester, Jaha, Kazin, Kiwi, Sarah, Slade
    
    Overview:
    -Bring the plank up onto deck
    -Agree to help find the lost worker
    -Win the battle
    -Get the Warrior Pride in Force HQ
    -Get the Cheerful Bread
    -Pilfer the houses
    -Talk to Peter and the King
    -Go east towards Ribble
    
    Walkthrough:
    When you crash on the shoreline, it's decided that a new town will be built
    here with the lumber from the boat. Pick up the plank and bring it up to the
    deck. Agree to help the man find his friend. Then the force will join you, as
    it's too dangerous alone. 
    
    ------------------------------------------------------------------------------
    Battle 8: North Cliff
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, Sarah, Slade
    Enemies: Goblin x2, Green Ooze x2, Hunter Goblin x2, Witch x2
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This one is a bit more tricky than some of the earlier ones. Try to keep your
    party close together, and heal whenever you can with Sarah. Try to have Kazin
    use Blaze 2 on multiple enemies to speed up the process. Have Kiwi act as a
    decoy to receive hits, and heal him when he gets down to 1 HP. There are two
    basic strategies for this battle: The first is to go north and then the
    enemies to the east will come up after you, and the second is to go anti-
    clockwise around the water in the centre.
    ------------------------------------------------------------------------------
    
    After the battle, you'll head back to the ship. But it's not there anymore,
    in it's place is a new town, New Granseal. 
    
    -One Year Has Passed
    
    Talk to the King, and he will ask you to build a ship for him. But we can't
    do that yet, we have to build alliances with other nations, so we'll leave it
    'til later. Go to the right and up into your new Headquarters. Search the
    Eagle Shield at the back to get the Warrior Pride. There's also Cheerful
    Bread in the middle barrel to the left of the throne room, this will give
    one of your party an extra movement point. 
    
    Exit the castle and you'll see there's a big bird in the town that is 
    entertaining the people. Go into the houses to get items. An Angel Wing 
    is in the Accesory Shop, an Antidote from the house on the left, on your 
    way go and stand beside the townspeople who are looking at the bird. 
    The boys try to attack it but the minister intervenes and brings him to 
    see the King. 
    
    Then go back to your pilfering: there is a Healing Seed in the barrel in 
    the south-east and a Healing Drop in the Weapon Shop. Go back to the 
    castle then to see what is happening to the mysterious bird. Peter 
    joins you (you can't control him yet), and you're given 100 Gold coins 
    and are sent to bring Peter to Mt. Volcano. Now, the shops are open again, 
    so go and buy new weapons for your party. You can now exit the town and 
    continue your journey. Keep going east (south east sometimes) towards 
    the town of Ribble. On your way you will be involved in another fight. 
    
    ------------------------------------------------------------------------------
    Battle 9: Road to Ribble
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, Peter, Sarah, Slade
    Enemies: Goblin x3, Green Ooze x2, Hunter Goblin x2, Vampire Bat x2, Witch x2
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This battle should be easier than the previous one even though there are an
    extra two enemies. Hopefully you bought new weapons like I told you to, then
    this one will be easy as pie. Just watch out for the Bats, don't stand in a
    group beside them, beacuse they can use Blaze 2 on you.
    ------------------------------------------------------------------------------
    
    Go east from here and into the village in the north-east.
    
    ===================
    Ribble
    ===================
    Items:
      Bright Honey, Mithril x2, Silver Tank
    Equipment:
      None
    Force:
      Bowie, Chester, Jaha, Kazin, Kiwi, May, Sarah, Slade
    
    Overview:
    -Get Mithril from Sandpit
    -Get Bright Honey
    -Recruit MAY
    -Win the battle
    -Get Mithril from moutains
    -Win the Cave Battle
    -Get Silver Tank
    
    Walkthrough:
    When you enter the town, the villager will run away and call you a spy. All 
    the doors in the town are also locked. Investigate the children's sandpit to
    get a piece of Mithril. Then enter the house at the north of the town. The
    old man will kick you out at first, but Peter intervenes and sorts out the
    situation. The town is now open and you're free to explore. Talk to the
    person in the tree, they will explain something about a hidden door to the
    ancient ruins. You'll need to remember this for later. 
    
    In the south-west house there is Bright Honey in a vase. Before you leave 
    the town, talk to the centaur girl, and MAY the RNGR has joined the force. 
    You can also buy a Dagger for Slade for 320 Gold in the shop if you want 
    (I'd recommend it) Next leave the town, and go south (to the right of 
    the river), then go east and north-east. After going east again, you'll be
    involved in another fight!
    
    ------------------------------------------------------------------------------
    Battle 10: Road from Ribble
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, May, Peter, Sarah, Slade
    Enemies: Goblin x3, Vampire Bat x3, Dark Dwarf x2, Hunter Goblin x2, Witch x2
    Boss:    None
    Items:   Power Ring (from Witch on the right)
    
    Battle Strategy:
    This battle shouldn't be too difficult either, except still Peter seems to be
    no use at all. But don't worry, you'll be able to control him soon enough and
    then he's pretty good. Use Jaha and Bowie to attack up close, Kiwi to block,
    and Chester, Kazin and May to attack from distance. This is the best strategy.
    Also heal with Sarah when it's needed, and if you bought the Dagger for Slade,
    use him to attack too. I'd recommend gatting the Power Ring from the Witch,
    if your old force members don't have any free slots, May should, so have her
    kill the Witch (the one on the right at the start of battle).
    ------------------------------------------------------------------------------
    
    Go east across the bridge, search the indentation in the mountains (the bottom
    of the two squares) for some more Mithril. Then go back across the bridge, and
    north, cross the bridge and go west. Go around the mountains and up into the
    cave.
    
    ------------------------------------------------------------------------------
    Battle 11: Dark cave
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, May, Peter, Sarah, Slade
    Enemies: Vampire Bat x3, Dark Dwarf x2, Hunter Goblin x2, Witch x2, Hobgoblin
    Boss:    None
    Items:   None
    
    Battle Strategy:
    Many people think this is a difficult battle, it is, but only if you don't
    know what you're doing. The darkness shouldn't hinder you in the least.
    Use B to scout around the area (the light will follow you when you do this),
    and this will allow you to see where the enemies are. Also, stay in a group
    and go left at the start instead of up the centre, and this battle should be
    no problem.
    ------------------------------------------------------------------------------
    
    After the battle, search the chest to the right to get the Silver Tank. Then
    exit the cave to the west, and go west to Palco village.
    
    
    ===================
    Polca
    ===================
    Items:
      Protect Milk
    Equipment:
      Quick Ring
    Force:
      Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah, Slade
    
    Overview:
    -Get Protect Milk from house
    -Talk to the Mayor
    -Get Quick Ring
    -Talk to the King and Volcanon
    -Recruit Peter
    -Talk to the King about Creed
    -Save Skreech
    -Recruit Gerhalt
    -Agree to take care of Oddler
    -Recruit Luke
    
    Walkthrough:
    There isn't much to do in this town. Enter the house which is in the cliff and
    search the barrel to get a Protect Milk. Then buy a new sword for Bowie (the
    Long Sword) and any other weapons you need. If you talk to the man in the 
    north house, the volcano will erupt. Outside a boy from the mountains falls 
    over and the Mayor brings him to his houde. Go west and talk to the guy lying
    on the ground, and turn him over. He will turn into an angel, and fly away.
    Then exit the town to the north-west. The enemies confuse you with the Polcans
    and set out to kill you. Little did they know...
    
    ------------------------------------------------------------------------------
    Battle 12: Outside Polca
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Jaha, Kazin, Kiwi, May, Peter, Sarah, Slade
    Enemies: Hobgoblin x5, Death Monk x3, Witch x2, Death Archer, Evil Cloud
    Boss:    Dark Archer
    Items:   None
    
    Battle Strategy:
    Kill all the other enemies except the Dark Archer first. Then surround the
    Archer on all four sides. Have no other character within 2 squares of the
    Archer then. This means that the Archer cannot move, and cannot attack
    either. Therefore this fight will be far easier.
    ------------------------------------------------------------------------------
    
    Enter the cliff-face. There are guards outside Bedoe. They tell Peter that
    the town has been attacked by devils recently. Luckily, Volcanon defeated
    them all. You're then told to go see King Bedoe. Go in and go upstairs.
    But a the Iron Arrow for May and save if you like. Go upstairs again, and
    search the vase in the south-east corner of the room. Go upstairs again to
    meet the king. Volcanon is angry at the people of Grans Island. 
    
    Go up the stairs to the right and then north to meet Volcanon. Volcanon 
    wont forgive the ground-dwellers, he refuses to help, and ceases his 
    protection. "If all the humans are annihilated it's okay. It's their 
    destiny." PETER the PHNK has joined the force. You will now be able to
    control Peter in battle. Go back downstairs and talk to the King. He will
    tell you to go along the river to Creed's House, and With Arms Wide Open,
    he asks one of his soldiers to prepare a raft for you.
    
    Go downstairs and out the door on the left and talk to the female bird. 
    Go down and out the main door and walk around the bushes to the left of the
    door. When you're in the right place (in the gap between two bushes) the 
    hatchling, Skreech (not from Saved by the Bell) will fall on you. Doing this
    could be valuable later... Go back to Polca village, where you'll stumble 
    across a confrontation. GERHALT the WFMN has joined the force. Luke gets 
    knocked out, and a battle ensues.
    
    ------------------------------------------------------------------------------
    Battle 13: Inside Polca
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, May, Peter, Sarah, Slade
    Enemies: Zombie x5, Death Archer x4, Hobgoblin x3, Evil Cloud x2, Black Monk,
             Master Mage
    Boss:    Black Monk
    Items:   None
    
    Battle Strategy:
    This battle should be easier than the last. You have a new melée character as
    well as full control of Peter. Go down the steps and left, taking out the
    Zombies before anyone else. They can poison you, which means many of Sarah's
    turns will be wasted Detoxing if they're still around. Don't go straight down,
    as the right stairs is just one square wide. When you go down the stairs, be
    prepared for a tough time though. There will be alot of enemies, and some of
    your characters may die. But if you're finding it hard, aim everything at the
    Black Monk.
    ------------------------------------------------------------------------------
    
    Go to the church and raise any dead party memebers. Then go up to the Mayor's
    House (where the blind boy was taken earlier), and talk to the Mayor. Talk to
    the Mayor many times, until he agrees to prepare the raft for you. Try to
    leave to examine the raft, and the mayor will call you back. Agree to take
    Oddler with you. Exit the town and board the raft. LUKE the BDMN has joined
    the force. Before getting on the raft, buy Luke a Long Sword from the shop.
    
    Once in the raft, the controls are simple, use the directions to move and if
    you want to disembark just try to sail onto land and you'll get out. The raft
    will stay wherever you left it when you got off. Sail south along the river,
    and in through the mountains. You'll come out in front of a cave. Keep going
    south, but go east when you get to the intersection (below the next cave).
    When you come to the mountains where the river turns north-east, get off and
    go south. You'll enter another battle.
    
    ------------------------------------------------------------------------------
    Battle 14: Near Ruins
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah,
             Slade
    Enemies: Golem x4, Zombie x4, Black Monk x2, Death Archer x2, Evil Cloud x2,
             Master Mage  
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This is the first battle where you'll have real terrain difficulties due to
    the desert, but since the two birds (Peter and Luke) aren't affected by this,
    you can use them to your advantage. Also whenever you come across a Golem,
    concentrate all your attack on him, because with one attack a Golem can do
    over 20 damage to a single character. The easiest way to win this battle is
    to defeat the enemy one at a time.
    ------------------------------------------------------------------------------
    
    Go into the cave to the right.
    
    
    ===================
    Ruins
    ===================
    Items:
      Power Water, Wooden Panel
    Equipment:
      Achilles Sword, Steel Sword
    Force:
      Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah, Slade
    
    Overview:
    -Talk to Petro's Grandfather
    -Get Steel Sword
    -Go to Ancient Shrine
    -Get Wooden Panel
    -Get Achilles Sword
    -Defeat Kraken
    
    Walkthrough:
    You'll meet Petro's grandfather who first confuses you with Petro, before
    realising you're not him. Talk to him until he agrees to join you. Then open
    the chest to the right to get a Steel Sword. Exit the ruins and get back in
    the raft. Go west until you get to the intersection with the cave. Enter the
    cave and go into the shrine (Petro's grandfather will open it for you). There
    are monsters inside, which you'll have to defeat. (Note: if you have to raise
    any characters I'd suggest you do it immediately before entering the shrine.
    If you do it before talking to Petro's Grandfather for the first time, you'll
    have to go back and do Battle 14 again.)
    
    
    ------------------------------------------------------------------------------
    Battle 15: Ancient Shrine
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah,
             Slade
    Enemies: Golem x5, Gargoyle x4, Arrow Launcher x2, Black Monk x2, 
             Master Mage x2 
    Boss:    Top Arrow Launcher
    Items:   None
    
    Battle Strategy:
    This battle is a small bit tougher than the last one, because the Gargoyles
    and Arrow Launchers are quite beastly. But if you take them out one by one
    it should be easy enough for a level 15/16 team. Just watch out that the
    Gargoyles can fly and are quite annoying.
    ------------------------------------------------------------------------------
    
    The door is locked, so you can't go to Grans Island yet. Go up the stairs and
    get the Wooden Panel from the chest. Get the Power Water from the chest on
    the left and then exit the shrine. Get back in your raft and sail back to
    Ribble (to the north). Once in the town, go up to the tree and use the Wodden
    Panel from your item menu. A hole will open in the ground which is the door
    to some ruins. Enter and get the Achilles Sword from the chest in the top-left
    corner. Equip it and sell some old swords, make sure you pass the Steel Sword
    on to Luke also. Get back in the raft and go south past the Ancient Shrine.
    When you get to the junction, the raft will stop.
    
    ------------------------------------------------------------------------------
    Battle 16: Kraken
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah,
             Slade
    Enemies: Kraken Leg x8, Kraken Arm x2, Kraken Head
    Boss:    Kraken Head
    Items:   None
    
    Battle Strategy:
    This battle is the hardest so far, and by jingo, it can be hard. Stay in the
    centre of the raft where you start. Use your crappy characters to entice the
    Kraken Legs/Arms to come over to the raft, and then attack them with all 
    you've got. When you have all the arms and legs killed on the left side, move
    across and kill the ones on the right. When they've died the Head will have
    come over to get you. It can attack from long distance, so try and get it to
    come closer to the raft. If it doesn't use the two birds to attract it.
    ------------------------------------------------------------------------------
    
    Once the battle is over, go into the town to the south-east.
    
    ===================
    Hassan
    ===================
    Items:
      Healing Water, Mithril x2, Running Pimento
    Equipment:
      None
    Force:
      Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Rick, Sarah, 
      Slade
    
    Overview:
    -Get two lumps of Mithril
    -Get Running Pimento
    -Talk to Rohde
    -Defeat Taros and get caravan
    -Get Healing Water
    -Recruit Rick
    
    Walkthrough:
    In this town you will find the easiest Mithril in the game - just outside the
    fence to the left of the town. You'll also find another one in the barrels
    down in the jetty area. It's in the top-right barrel. There's a Running 
    Pimento to be found in the bottom barrel in the pub. By now, some of your
    characters may have reached level 20, you can promote them now if you'd
    like, or you can wait 'til later levels or until you get some more promotion
    items. 
    
    Buy lots of new weapons for your party. Once you've that done, go
    down and enter the house in the south of the town and go upstairs to talk
    to Rohde. If you have the Achilles Sword (and you better have it!) he'll
    agree to go with you to get the Ancient Caravan. Leave the town and then
    go west for another battle. 
    
    ------------------------------------------------------------------------------
    Battle 17: Outside Hassan
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah,
             Slade
    Enemies: Gargoyle x4, Arrow Launcher x2, Black Monk x2, Golem x2, Master 
             Mage x2, Soul Sower x2
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This battle is a walk in the park compared to the last one (or a walk in the
    half-desert, half-grassy area in this case). Just attack the enemies one at
    a time, and hey presto, battle 17 over.
    ------------------------------------------------------------------------------
    
    Go west and enter the castle-type building. Taros will stop you. Rohde will
    tell you that you need to defeat him to get the caravan. So, it's time for
    your second boss fight....
    
    ------------------------------------------------------------------------------
    Battle 18: Taros
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Sarah,
             Slade
    Enemies: Gargoyle x3, Arrow Launcher x2, Golem x2, Master Mage x2, 
             Soul Sower x2, Black Monk, Taros
    Boss:    Taros
    Items:   Taros Sword (from Taros, very rare)
    
    Battle Strategy:
    This battle is easy enough at the beginning. The enemies come one or two at
    a time, so it is not difficult. However, be careful because they can seem
    invisible at times due to the stone pillars which they can be hidden by.
    When all the minor enemies are defeated, you will have to face Taros, but
    only Bowie can hurt him with the Achilles Sword. Have the other members use
    items and have Sarah heal Bowie each turn. 
    
    Also try to use items to speed up Bowie and give him more power. Many of
    your characters will die, but don't worry about it. Additionally, when you
    get to the top level where Taros is, let the enemies come to you, so you will
    only have to face Taros without interruption. A startegy for beating Taros
    is to have Bowie and Sarah on the steps below him, leave Sarah there to heal.
    Every time Bowie gets below half HP go down to Sarah on the steps to heal,
    and then return to Taros.
    ------------------------------------------------------------------------------
    
    Rohde gets in the caravan, and leaves. Peter thinks he may have lied, but he's
    wrong and Rohde returns. ROHDE the historian tags along with the force. Get
    the Healing Water from the chest to the right and then leave. Now you can use
    the Caravan to store all those unwanted items (like all that Mithril you
    currently have, but will need later). To use the caravan, stand on it and 
    press C. Return to Hassan and talk to the boy to the right of the gate. RICK
    the KNTE has joined the force. Revive all your exhausted characters and then
    talk to the man to the right of the gate (right of where Rick was standing).
    
    He has some great weapons, but most of them are for promoted characters. If
    you've already promoted some characters, then buy some. If you haven't, you'll
    only be able to buy the Power Spear, so get that as it's a range weapon. But
    keep your Steel Lance as well, so you can change in battle. Now you're 
    finished in Hassan. Go north to where the river is rocky. Go along this to the
    west (the caravan can travel in it), and enter the cave.
    
    
    ===================
    Elf Village
    ===================
    Items:
      Angel Wing, Brave Apple, Dry Stone, Fairy Powder, Medical Herb, Mithril x2,
      Secret Book, Vigor Ball
    Equipment:
      None
    Force:
      Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Rick, Sarah, 
      Slade
    
    Overview:
    -Get Dry Stone from Fire
    -Get Fairy Powder and Secret Book in house
    -Get Vigor Ball from top left corner
    -Get Mithril from bottom right
    -Recruit Elric
    -Get Mithril, Angel Wing, Brave Apple and Medical Herb from chests
    -Go to Creed's House
    
    Walkthrough:
    Examine the wood fire to get the Dry Stone. Then exit the cave and cross to
    the south bank. Cross the river again to the west and walk into the light
    green sqaure in the woods. Go into the nearest house and search the vase to 
    find some Fairy Powder. Go upstairs and search the right bookshelf for the 
    Secret Book (it's not so secret now I've told you, eh?). Go around the houses
    and up to the north-west corner of the village to get the Vigor Ball.
    
    Continue going around the houses to the right and then down to the south-east
    corner to get some Mithril. If you go up and right from where the chest is to
    where the path is in the wood (2 sqaures north of the chest) there is a secret
    battle area. It'll probably be too difficult now, but you can come back later.
    Exit the village and continue west. A battle will ensue.
    
    ------------------------------------------------------------------------------
    Battle 19: Outside Elf Village
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Rick, 
             Sarah, Slade
    Enemies: Soul Sower x4, Gargoyle x3, Orc x3, Arrow Launcher x2, 
             High Priest x2, Dark Madam
    Boss:    left Orc
    Items:   Shining Ball (left High Priest)
    
    Battle Strategy:
    This battle should be alot easier than the last one. You have no really
    difficult opponents and the force should be stronger. Just stay as a group
    and take the enemies out one at a time for an easy battle.
    ------------------------------------------------------------------------------
    
    Keep going north-west until you come to a round circle in the woods. Oddler
    hears someone calling for help. An elf is stuck in the water. A bird tells
    you that they are the reason for all the missing people. S/he ate them after
    trapping them in the pond. You will have to fight the harpies.
    
    ------------------------------------------------------------------------------
    Battle 20: Pond
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Rick, 
             Sarah, Slade
    Enemies: Harpy x5, Dark Madam x2, High Priest x2, Orc x2, Arrow Launcher
    Boss:    None
    Items:   None
    
    Battle Strategy:
    This battle is quite difficult as the Harpies have great movement and their
    attacks can do over 20 damage to people with low defence. Take them out
    first before attacking the other enemies. Once that is done, you should
    be able to win this fight with ease. Watch out though, as a few party members
    will probably die along the way.
    ------------------------------------------------------------------------------
    
    After the battle the Elf boy thanks you for saving him, and so: ELRIC the
    ACHR has joined the force. Exit the pond and go to enter again. Elric will
    open up the passage for you. Go in and go south when you reach the stairs.
    Go right and when you get to the centre of the black section (before the
    chests) go down to find some Mithril. Then open the 3 chests to get
    Angel Wing, Brave Apple and Medical Herb. Now you can proceed up the stairs.
    When you get outside, another battle occurs. Also, now I should point out:
    you have 13 force members, so you'll have to choose which 12 you want in 
    battle. Use the caravan to choose.
    
    ------------------------------------------------------------------------------
    Battle 21: Near Creed's House
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Elric, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter,
             Rick, Sarah, Slade
    Enemies: Orc x3, Dark Madam x2, Harpy x2, High Priest x2, Skeleton x2, 
             Arrow Launcher
    Boss:    Left Skeleton
    Items:   Broad Sword (rightmost Skeleton), Protect Ring (left Dark Madam)
    
    Battle Strategy:
    Go north along the grass and kill the enemies there - this is so your movement
    will not be hindered and those enemies will be eliminated easier. This will
    also move you away from direct contact with the Harpies meaning they will
    have to come to you. Giving you a better chance at killing them. They will
    usually only come to you after you've defeated the top enemies. Also, by this
    time the bottom enemies should have come to you also. Defeat them and go west
    to kill the remaining Skeleton, High Priest and Dark Madam.
    ------------------------------------------------------------------------------
    
    When the battle is over, enter the house. 
    
    
    ===================
    Creed's House
    ===================
    Items:
      Antidote, Cannon, Cotton Balloon, Healing Rain, Medical Herb
    Equipment:
      Running Ring
    Force:
      Bowie, Chester, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter, Rick, Sarah, 
      Slade, one of Eric/Karna/Randolf/Tyrin
    
    Overview:
    -Talk to the King and win the Battle
    -Get Cotton Balloon from chest
    -Talk to Creed and Evil Spirit
    -Recruit Eric/Karna/Randolf/Tyrin
    -Get Running Ring, Antidote, Medical Herb, Healing Rain
    -Go to Dwarves Cave and get Cannon
    
    Walkthrough:
    Since you can't enter the main door, Peter proposes you enter the other 
    door. You can't do anything here, so you might as well go over to the door.
    You're shrunk by the door, and Goliath will put you on the table. The girl 
    suggests you go and see the King. But first go north and allow the priest to 
    cure/raise your party members. When you are ready go east and talk to the 
    king. He will tell you that you can leave, but only if you defeat his chess 
    army. Go to the bottom of the chessboard to start the fight.
    
    ------------------------------------------------------------------------------
    Battle 22: Chessboard
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Elric, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter,
             Rick, Sarah, Slade
    Enemies: Pawn x6, Queen x3, Evil Bishop x2, Knight x2, Rook x2, King
    Boss:    King
    Items:   None
    
    Battle Strategy:
    There are two ways to win this battle: The easy way and the hard way.
    Hard Way: Move all your characters to one side of the board, then use the
    Protect Ring to boost some of them. Next, move up along the side of the board
    and kill the enemies in the corner. After that, move across the board into
    the centre to kill the Queens and the King.
    
    Easy Way: Group all your characters together in the centre of the board, then
    the King should come out to you and use Magic on you. After that, surround him
    and attack him from all angles. The battle should be over with minimal 
    character losses. Checkmate! The only downside to this is that you miss out
    on experience.
    ------------------------------------------------------------------------------
    
    Get the Cotton Balloon from the chest, and go to the southeast corner. Talk
    to the guard and walk to the edge of the pen. Use the Cotton Balloon from
    your inventory. In the door is the caravan and a priest if you need to
    heal. To the south are two warriors who warn you of the monsters in the 
    tunnel. To the west is a guy trying to lift a ring, but it's too heavy.
    Unfortunately you can't help him, so go north-east an into the crack in
    the wall. Go right and down the stairs and a battle will ensue.
    
    ------------------------------------------------------------------------------
    Battle 23: Inside Wall
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Elric, Gerhalt, Jaha, Kazin, Kiwi, Luke, May, Peter,
             Rick, Sarah, Slade
    Enemies: Bubbling Ooze x6, Rat x5, Willard
    Boss:    Willard
    Items:   None
    
    Battle Strategy:
    This battle is far easier than the last (even the easy way!), and gives great
    experience, so if you want I'd suggest Egressing a number of times to gain
    more experience. There is no real strategy to this battle as it should be
    very easy. Just don't kill Willard until you want to end the battle, okay?
    ------------------------------------------------------------------------------
    
    Go north and then west, go upstairs and then north. You'll come out outside.
    Creed wants to see the new additions to his collection, but it seems they have
    found him first. Creed returns you to normal size. Abra kadabra! 1-2-3! Peter
    asks Creed about Zeon. Goliath then comes to tell Creed that the new additions
    have escaped. It seems Creed already knew... Follow Creed down many stairs to
    talk to the Evil Spirit. Bowie shows the jewels to the spirit to help him.
    
    He tells you Zeon is still in Arc Valley recovering. Zeon makes you an offer
    the jewel of evil for Princess Elis. Then Evil Spirit explodes. Go back 
    upstairs and talk to Creed. He tells you to go to Tristan in North Parmecia.
    Talk to the fairy who agrees to accompany you to help the sick Dwarf. Then
    talk to Goliath, you can take one of the 4 people here to join the force.
    (The other 3 join later, but will still be at level 24). Karna the priest
    is probably best, since you only have one healer currently. Although, the
    other 3 aren't too bad either. So... KARNA the PRST has joined the force or
    ERIC the KNTE has joined the force or RANDOLF the WARR has joined the force
    or TYRIN the MAGE has joined the force. 
    
    Go into the collection room (don't worry, you won't turn small again) and
    search just behind the chair i.e. stand at the right of the table facing left
    and press C. You'll find the Running Ring that the guy was trying to lift 
    earlier. Go out into the garden and search the vegetable patch to find a 
    Medical Herb (bottom row, third from right) and Antidote (top left). Exit
    the house through the main door, Oddler will stay behind with Creed. Cross 
    the drawbridge and go left above the trees to get a Healing Rain. 
    
    Go outside and head east to the Dwarf's Cave. Once you enter the cave, the 
    fairy will go and help the sick dwarf. The fairy will then leave and the 
    dwarves will give you the Cannon. Now return home to New Granseal. Go north
    along the stones to get there. 
    
    ===================
    New Granseal
    ===================
    Items:
      Fairy Tear
    Equipment:
      None
    Force:
      Bowie, Chester, Gerhalt, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter, Rick,
      Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    
    Overview:
    -Get Explosive
    -Recruit Janet
    -Recruit Rohde
    -Get Fairy Tear from Cave
    
    Walkthrough:
    Raise all your dead characters and buy some new weapons. Then head to the
    castle and talk to Sir Astral.After some discussion, Astral will join the
    force as an advisor. Now, go and talk to the man beside the weapons shop
    to get the explosive. When you're ready leave the town. On your way out,
    a girl will want to be back with Elric. JANET the ACHR has joined the force.
    Now go east to get to north cliff, on your way you'll enter a fight.
    
    ------------------------------------------------------------------------------
    Battle 24: Near North Cliff
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter,
             Rick, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Skeleton x6, Lesser Demon x5, Dark Sniper x3, Dark Bishop x2
    Boss:    None
    Items:   Blizzard (from bottom Dark Bishop), Medical Herb (from Skeleton)
    
    Battle Strategy:
    The strategy for this battle is the same as the last battle you had here.
    Move south around the lake, then east and then north. The battle shouldn't
    be too difficult, but be careful when fighting the Lesser Demons as their
    strong attacks can take out your weaker characters in two hits.
    ------------------------------------------------------------------------------
    
    After the battle go north-east to the blocked cave. Rohde will use the cannon
    and dynamite to unblock the cave and then... ROHDE the BRGN has joined the
    force. You can now use the cave to go to Northern Parmecia. Sort out your
    party and then enter the cave.
    
    ------------------------------------------------------------------------------
    Battle 25: Cave to North Parmecia
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter,
             Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Skeleton x5, Dark Sniper x4, Dark Bishop x2, Lesser Demon x2,
             Dark Soldier
    Boss:    Dark Soldier
    Items:   Medical Herb x2 (from Skeletons)
    
    Battle Strategy:
    This battle shouldn't be too difficult either. Keep your characters in a group
    and use Karna to boost the weaker characters. Rohde will be a useful addition
    to your party as he can attack from long range like May and Janet. When you
    reach the top go left around the pond and then east to fight the Dark Soldier,
    as you'll have more room to manoeuvre. Be careful of the Dark Soldier however
    because he has a bigger axe than Jaha!
    ------------------------------------------------------------------------------
    
    Go to the north-west corner of the cave and get the fairy tear. Then exit the
    cave through the east door. Go east and enter the village.
    
    ===================
    Ketto Village
    ===================
    Items:
      Bright Honey, Healing Water
    Equipment:
      None
    Force:
      Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter,
      Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    
    Overview:
    -Get the Healing Water and Bright Honey
    -Find the Weapons Merchant
    -Recruit Higins
    
    Walkthrough:
    At first everything seems to be closed, and there are signs everywhere talking
    about devils and telling the people not to work. Go into the Weapons shop (in
    the east) and get a Healing Water from the barrel. From the weapons shop, go
    west and then north through the small shrubs. Go up and around the trees and
    west across the bridge. Talk to the man and then return to the Weapons Shop.
    
    Now you can buy some new weapons. In the centre of the town the church is
    empty. However the priest is standing just to the left of it, so go through
    the bushes to get to him. There is Bright Honey in the house to the west in
    a barrel. When you're finished in the town, leave and you'll enter another
    battle. You'll see Higins whose men are killed by Geshp the adviser of Zeon.
    Geshp is very powerful, but luckily you don't have to fight him, yet...
    
    ------------------------------------------------------------------------------
    Battle 26: Outside Ketto
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter,
             Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Lesser Demon x4, Dark Sniper x3, Dark Soldier x3, Dark Bishop x2,
             Lizardman, Wizard
    Boss:    None
    Items:   Black Ring (from top Dark Bishop)
    
    Battle Strategy:
    This battle starts off similiar to most battles. Although the Dark Soldiers
    may take a few hits to kill. Keep to the grassy areas and head north towards
    the beach all the time. The opponents at the sides will come to you, meaning
    you can stay on the grass and thus have more movement. When you get to the
    beach with the Lizardman and Wizard, don't group your characters together in
    order to avoid Blaze 3. If you leave the Lizardman until last he shouldn't
    be too tough.
    ------------------------------------------------------------------------------
    
    After the battle, Astral will exorcise the demon. HIGINS the PLDN has joined
    the force. At this point Higins may be somewhat useful but most SF2 players
    feel that he is the worst knight, bus as always, it's up to you... Go west
    along the shoreline, then north and east across the bridge to get to Pacalon.
    
    
    
    ===================
    Pacalon
    ===================
    Items:
      Cheerful Bread, Fairy Powder, Healing Seed x2, Medical Herb, Mithril x3, 
      Pegasus Wing, Power Water
    Equipment:
      Critical Sword
    Force:
      Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May, Peter,
      Rick, Rohde, Sarah, Skreech, Slade, Taya, one of Eric/Karna/Randolf/Tyrin
    
    Overview:
    -Get Medical Herb, Cheerful Bread, Fairy Powder
    -Get Pegasus Wing and Mithril
    -Get Mithril from mountains
    -Go to Tristan
    -Get Healing Seed and Protect Milk
    -Enter the Shrine
    -Get Critical Sword
    -Recruit Taya
    -Get Healing Seed and Power Water
    -Get Mithril
    -Recruit Skreech
    -Go back to Pacalon
    -Talk to Frayja
    -Recruit Jaro
    
    Walkthrough:
    There's a Medical Herb in the vase in the house to the right of the entrance.
    In the house next to the church, you'll find some Cheerful Bread. Also, buy
    some new weapons in from the shop in the west. Go into the castle and talk
    to the king. To get the fairy powder go through the door on the left and go
    into the next room and search the middle of the three barrels. In order to
    get the extremely secret Pegasus Wing (Chester's promotion item), go to the
    King's room, and search the wall directly below the right of the blue carpet.
    
    If you're not sure what I mean, go up to the King, go to his right side and
    walk down along the right of the carpet, keep walking until you can't walk
    any more. And then search the wall, simple really. After you've gotten the 
    Pegasus Wing head outside and enter the castle through the left door. Go to 
    the top section and walk out through the wall directly where the stones are 
    (through a hidden door), and go down the stairs. There's Mithril in the chest.
    The secret door is the only way to get back into the castle. When you're done,
    exit the down and go north for another battle.
    
    ------------------------------------------------------------------------------
    Battle 27: North of Pacalon
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Dark Sniper x4, Dark Bishop x3, Dark Soldier x3, Lizardman x3, 
             Wyvern x2, Wizard
    Boss:    North Lizardman
    Items:   None
    
    Battle Strategy:
    You no longer have to deal with Lesser Demons, instead you get the more
    powerful Wyverns. Make them your number one priority and then kill the
    remaining enemies. If you've developed your party well, and don't have some
    useless characters who do little damage then you should do quite nicely.
    ------------------------------------------------------------------------------
    
    Continue north and search the most northern tip of the mountains for some
    Mitril. You wont get to heal before the next battle, so get new members from
    the caravan in place of the exhausted ones. Continue east until you get to
    a bridge. You will have to defeat the monsters to save the girl.
    
    ------------------------------------------------------------------------------
    Battle 28: Bridge
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Lesser Demon x4, Worm x4, Wyvern x3, Dark Sniper, Dark Soldier,
             Lizardman, Master Monk, Wizard
    Boss:    Wizard
    Items:   None
    
    Battle Strategy:
    Your fliers and long range attackers will be the most useful in this battle
    as the majority of the enemies are flying monsters. Be careful of the Lesser
    Demons' Blaze 3 attacks, other than that this battle shouldn't be too 
    difficult. Just gang up on the Wizard and Master Monk at the end and you 
    should be fine.
    ------------------------------------------------------------------------------
    
    After the battle, you'll meet Cameela. Go west and then north into Tristan.
    There isn't too much to do in the town. The shop is on the left of the first
    terrace and the church is on the left of the second terrace (although you'll
    have to go up to the third and go back down to get to it). You'll find a
    Healing Seed in the cave to the north of the church. The Protect Milk is in
    the cave to the west of the main entrance of Mitula Shrine. When you're ready
    enter the main door to the shrine.
    
    ------------------------------------------------------------------------------
    Battle 29: Entrance To Shrine
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Worm x4, Master Monk x3, Wyvern x3, Orc Lord x2, Wizard x2, 
             Dark Knight
    Boss:    Dark Knight
    Items:   None
    
    Battle Strategy:
    Lure the Worms and Wyverns towards you at the beginning and take them out. 
    Then move north-west and kill the trio there, by then the other Wyvern should
    have come over to be the next to die. Then kill the enemies to the right, 
    before finally killing off the ones in the north.
    ------------------------------------------------------------------------------
    
    After the battle return to the church and raise your exhausted party members.
    When you've that done, enter the shrine.
    
    ------------------------------------------------------------------------------
    Battle 30: Shrine
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Slade, one of Eric/Karna/Randolf/Tyrin
    Enemies: Dark Knight x4, Harpy Queen x2, Orc Lord x2, Wizard x2, Gargoyle,
             Master Monk, Wyvern, Zalbard
    Boss:    Zalbard
    Items:   None
    
    Battle Strategy:
    Move forward bit by bit, killing the enemies to the left and right as you go.
    When you get to where the path splits, the other enemies should come to you,
    allowing you to choose which side to attack Zalbard from. When you get to
    Zalbard (or when he comes to you), be careful of his Bolt2 attack. Having Aura
    is helpful here. Take out the Master Monk to make sure he dosen't heal 
    Zalbard. Most of your characters will die, but if you're strong enough, you
    should be able to win (having about 4 or 5 characters still alive at the end).
    ------------------------------------------------------------------------------
    
    After Mitula leaves, go west and get the Critical Sword from the chest, then 
    go into the sideroom. Examine the statue, and TAYA the SORC has joined the
    force. Go south from here to get Healing Seed and Power Water from the chests.
    Return to the main room and search the chest at the other side of the room for
    some Mihtril. Enter the room and examine the statues. The top left once is the
    first statue in the story, examine them in a clockwise direction to help you
    understand it better. Exit the Shrine, and raise your characters at the 
    church. 
    
    You can now leave the town and continue your journey. But, on your
    way out the bird you saved in Bedoe will come and talk to you (if you did
    save him). Guess what? SKREECH the BDBT has joined the force. Now, return
    to Pacalon. Enter the castle and talk to Frayja. He wants you to accompany him
    to Moun. (Also note: there is a typo here, Peter says Nazka instead of Nazca,
    hehe, they didn't think we'd notice!) Exit the castle for another fight (God,
    this section is getting long!)
    
    ------------------------------------------------------------------------------
    Battle 31: Pacalon
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Skreech, Slade, Taya, 
             one of Eric/Karna/Randolf/Tyrin
    Enemies: Harpy Queen x4, Dark Knight x3, Orc Lord x3, Master Monk x2, 
             Dark Bishop, Devil Soldier, Necromancer
    Boss:    Devil Soldier
    Items:   None
    
    Battle Strategy:
    This battle should be a good deal easier than the last one. Skip turns with 
    all of your characters at the start until karna can use Boost Level 2 on them
    all. Then move south and kill off the enemies one by one. Keep moving south
    until you get to the Necromancer, Dark Bishop and Devil Soldier. If you want
    more EXP take out the Bishop first, then the Necromancer and lastly the 
    Soldier. If you just want to win ASAP take out the Devil Soldier first. Also,
    don't worry about the two opponents in the top right hand corner, they're too
    slow and will never reach you.
    ------------------------------------------------------------------------------
    
    Raise your characters and exit the town. Go north from the town towards Moun.
    
    ------------------------------------------------------------------------------
    Battle 32: Road to Moun
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, Luke, May,
             Peter, Rick, Rohde, Sarah, Skreech, Slade, Taya, (Jaro),
             one of Eric/Karna/Randolf/Tyrin
    Enemies: Pegasus Knight x4, Cerberus x3, Devil Soldier x3, Master Monk x2, 
             Necromancer x2, Bow Master, Jar
    Boss:    Bow Master
    Items:   None
    
    Battle Strategy:
    Start the usual way by boosting your characters. Kill the enemies just 
    north-west of where you start first. Take out the enemies on the east next, 
    and then continue north-east. About now, Jaro should change sides, and
    is now fighting for you instead of the Devils. For the only time in the game,
    you can have 13 characters in battle. You wont be able to control Jaro, but he
    will take out the Master Monk near him by himself. Continue north and kill
    all the remaining enemies. You probably will lose numerous party members here,
    as the opponents are quite strong. Take out the Bow Master to win the battle.
    ------------------------------------------------------------------------------
    
    JARO the PGNT has joined the force. Go north-west and enter Moun.
    NOTE: If you have to raise any charcters go east to Tristan and then back west
    to Moun.
    
    
    ===================
    Moun
    ===================
    Items:
      Angel Wing, Running Pimento, Sky Orb
    Equipment:
      Nazca Cannon
    Force:
      Bowie, Chester, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, Janet, 
      Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, Sarah, Skreech,
      Slade, Taya, Tyrin
    
    Overview:
    -Recruit Frayja
    -Get Running Pimento and Angel Wing
    -Recruit Gyan
    -Get Sky Orb
    -Return to Creed's
    -Recruit other 3 characters
    -Get Nazca Cannon
    
    Walkthrough:
    Frayja will open the gates to let you enter the village. Before the fight,
    FRAYJA the VICR has joined the force. 
    
    ------------------------------------------------------------------------------
    Battle 33: Moun
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Frayja, Gerhalt, Higins, Jaha, Janet, Kazin, Kiwi, 
             Luke, May, Peter, Rick, Rohde, Sarah, Skreech, Slade, Taya, (Jaro),
             one of Eric/Karna/Randolf/Tyrin
    Enemies: Bow Master x3, Cerberus x3, Devil Soldier x3, Mud Man x2, 
             Necromancer x2, Pegasus Knight x2, Shaman
    Boss:    Shaman
    Items:   Mage Staff (from bottom Necromancer)
    
    Battle Strategy:
    Go west first (after Boosting, by the way). From here, proceed north. 
    Concentrate your attacks on the Bowmasters and Necromancer first. Don't group
    together near the Necromancer as his Freeze 3 will harm many of your 
    characters. When you reach the Shaman many of your characters will be dead or
    near dead, but don't worry, just aim all your attacks at the Shaman to end the
    battle.
    ------------------------------------------------------------------------------
    
    Follow Zynk down the stairs. There's a Running Pimento in the bottom left 
    vase. In the right is a man named Gyan. GYAN the GLDT has joined the force.
    An Angel Wing is in the barrel just above where Astral is standing after
    Gyan joins the force (the one on the left, beside the 3 beds). Go up the
    other stairs, and let the girl paint your portrait. Now go back up to the
    main part of the town. Zynk will accompany you. You can now go around the 
    town. 
    
    A girl in the town asks you to get rid of the Arm of Golem. You will
    need this if you want to get Claude to join the force later in the game.
    Go to the top left of the town and it will appear. Examine it with A to pick
    it up. When you're ready, leave the town to the west. Continue west until you
    reach the area where the bird is carved into the ground. You'll finally come
    face to face with Cameela, and have to prove to her that Geshp isn't a bad
    fortune teller. (Before the battle, you may want to get rid of Frayja from
    your party)
    
    ------------------------------------------------------------------------------
    Battle 34: Nazca Ship
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Frayja, Gerhalt, Higins, Jaha, Janet, Jaro, Kazin, 
             Kiwi, Luke, May, Peter, Rick, Rohde, Sarah, Skreech, Slade, Taya,
             one of Eric/Karna/Randolf/Tyrin
    Enemies: Dragonewt x4, Mud Man x3, Pegasus Knight x3, Bow Master x2, 
             Cerberus x2, Cameela, Necromancer, Shaman
    Boss:    Cameela
    Items:   Wish Staff (from Shaman)
    
    Battle Strategy:
    Follow the tail of the bird diagonally, into the centre of it's body. Here,
    allow the enemies to come to you, and take them out one by one. (Try and get
    the Pegasus Knights, Bow Masters, and Cerberus first). When you've these
    killed off and have Cameela left (and maybe the Shaman and Necromancer), get
    into the boost formation and boost your party. Now you can take Cameela on and
    win with ease.
    ------------------------------------------------------------------------------
    
    You'll get the Sky Orb after the battle. You can now enter the hole in the
    ground (in the bird's head) to fly the Nazca Ship. But first, you better go
    back and save the rest of the characters from Creed's House. To get there, go
    south of Ketto and along the river down to the Dwarf's Cave. Then go west
    past the Elf Town and then west through the cave to get there. Once there,
    talk to the three characters. Now, you'll get the remaining three of the
    following: KARNA the PRST has joined the force/ERIC the KNTE has joined 
    the force/RANDOLF the WARR has joined the force/TYRIN the MAGE has joined the
    force. 
    
    Now, go all the way back to the Nazca Ship and enter through the hole
    in its head. Once inside, search the chest for the Nazca Cannon. When you're
    ready to leave go up to the cockpit and use the Sky Orb. The ship will take
    off and fly towards Grans Island. After a bit of banter between Peter and 
    Astral, the ship will be shot down by the Prism Flowers. Leave the ship, and
    go south west into the house.
    
    
    ===================
    Dojo
    ===================
    Items:
      Brave Apple, Mithril, Vigor Ball
    Equipment:
      None
    Force:
      Bowie, Chester, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, Janet, 
      Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, Sarah, Sheela, 
      Skreech, Slade, Taya, Tyrin
    
    Overview:
    -Get Brave Apple, Vigor Ball, Mithril
    -Recruit Sheela
    
    Walkthrough:
    The Master Monk in the dojo also functions as a priest, so raise/promote if
    you need to. Save also. (Note: why are the monks there doing Dragon Punches
    from Street Fighter?) There's a Brave Apple in the top vase in the room on the
    right. There's no need to go upstairs beacuse it's a bit pointless. Now, go
    back out to near the entrance and enter the path through the trees on the 
    left. 
    
    When you get to the top of the wooded section, search the tree on its
    own for a Vigor Ball. Then go north to the waterfall to meet Sheela. She's
    an old pupil of Astral. She wants to avenge her fiance's death, so...
    SHEELA the MMNK has joined the force. Go back down through the trees and
    across to the other side. You'll find some Mithril in a chest. Now exit the
    dojo and go north and then west for another battle.
    
    ------------------------------------------------------------------------------
    Battle 35: Near Dojo
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, 
             Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, 
             Sarah, Sheela, Skreech, Slade, Taya, Tyrin
    Enemies: Mud Man x5, Dragonewt x3, Purple Worm x3, Griffin x2, Mist Demon x2,
             Bow Rider, Chaos Wizard, Shaman 
    Boss:    Bow Rider
    Items:   Heat Axe (from dragonewt)
    
    Battle Strategy:
    Go south along the grass to the beach before moving west. Kill the enemies
    who approach, but watch out for the Dragonewt's Heat Axe magic attacks. They
    aren't too strong individually, but it means you'll have to heal numerous
    characters after, because the other enemies can use more powerful attacks and
    take them out. After the Mud Men appear, concentrate all your attacks on the
    Bow Rider, and take him out to finish the battle.
    ------------------------------------------------------------------------------
    
    From here, go south-west and enter the town.
    
    
    ===================
    Roft
    ===================
    Items:
      Blizzard, Healing Drop
    Equipment:
      None
    Force:
      Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, 
      Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, Sarah,
      Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    
    Overview:
    -Get Healing Drop, Blizzard
    -Recruit Zynk
    -Recruit Claude
    -Defeat Red Baron
    -Enter the Blacksmith's Town
    
    Walkthrough:
    The priest is to the right as you enter, south of the weapon shop. There's a
    healing drop in a chest downstairs in the Weapon Shop. However, the Weapon
    Shop here doesn't have any new weapons for your characters. In the house in
    the north-west you'll meet Petro (you met his Grandfather earlier). Go
    outside his house and ZYNK the RBT has joined the force. I'd advise you to
    immediately put him in the battle party, he's that good. But it's up to you.
    I
    n the left hand corner of the town you'll find a chest which contains a
    Blizzard. Leave the town and go south (that's right, south) and follow the
    wooded path along the coast and across the bridges and enter the cave. Go
    down the stairs and step on the grate. Go over to the Golem and if you have
    the Arm of Golem (you should, I told you where it was) examine the Golem.
    CLAUDE the GLM has joined the force. 
    
    Stepping on the grate in the south opens a path which leads to the Ancient
    Shrine on the mainland (where you were for Battle 15). You can use this to
    go back and get any Mithril you may have missed. Now, go back upstairs and
    outside, and then go north of Roft. Go west and you'll enter another battle.
    
    ------------------------------------------------------------------------------
    Battle 36: Prism Flowers
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, 
             Jaro, Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, 
             Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    Enemies: Prism Flower x8, Bow Rider x4, Mist Demon x2, Chaos Wizard, Dragonewt,
             Executioner, Griffin, Purple Worm, Shaman
    Boss:    Executioner
    Items:   Battle Sword (from Executioner)
    
    Battle Strategy:
    This battle is pretty tough, because the Prism Flowers have infinite range.
    They attack in straight lines (horizontal and vertical). So whatever you do,
    make sure that your characters aren't lined up ready for the Prism Flowers
    to take a pot at. Use your fliers and long range attackers to take out the 
    Prism Flowers, and use the rest of your characters to attack the basic 
    enemies. Attack the central Prism Flowers with all your might and then 
    concentrate on the boss and surrounding enemies. You may need to Egress a few
    times to win this battle. But it's also a good place to level up.
    ------------------------------------------------------------------------------
    
    After the battle go back to the dojo or Roft and raise your characters. Then
    go south of the Prism Flower battle to fight Red Baron.
    
    ------------------------------------------------------------------------------
    Battle 37: Red Baron
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, 
             Jaro, Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, 
             Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    Enemies: Bow Rider x4, Hellhound x4, Chaos Wizard x2, Evil Bishop x2, 
             Minotaur x2, Mist Demon x2, Red Baron, Executioner
    Boss:    Red Baron
    Items:   None
    
    Battle Strategy:
    At the beginning, move west and then south. Take out the Bow Riders first,
    then the Executioners. When you get down to the first Chaos Wizard, make him
    your number one priority. The Evil Bishop should be next in line. After this
    continue south to Red Baron taking out the enemies that come your way. When
    you get to Red Baron, attack both him and the Evil Bishop - as the Bishop will
    heal the Baron otherwise.
    ------------------------------------------------------------------------------
    
    Go west to where the river narrows slightly (where there are indentations in
    each side, to the right of the light green wooded area). Use the Dry Stone
    from the item menu. A bridge will appear, cross it and enter the light green
    area.
    
    ===================
    Blacksmith's Town
    ===================
    Items:
      Healing Water
    Equipment:
      Demon Rod, White Ring
    Force:
      Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, 
      Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, Sarah,
      Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    
    Overview:
    -Get Healing Water, White Ring, Demon Rod
    
    Walkthrough:
    Go down the first stairs on your right. Down here are the Item Seller and a 
    priest. The stairs to the right leads outside the town, and the one on the
    left leads to a chest containing Healing Water. Go around and exit through
    the bottom left set of stairs. Then go through the bushes and down the stairs
    on the left. In the bottom right vase, you'll find the Demon Rod. However,
    this is cursed, and you'll have to uncurse it to unequip it. Go up the stairs
    on the right and go north to get the White Ring. 
    
    Then go back down and up the other stairs (on the left). From here, go 
    north and down the stairs to finally reach the Blacksmith. The Blacksmith
    will make weapons for you out of the Mithril you have collected. See the
    Secrets & Sidequests Section for more details. When you're done getting new
    weapons, save and leave the town. Go south and enter Galam.
    
    ===================
    Galam
    ===================
    Items:
      Fairy Powder, Healing Water
    Equipment:
      Evil Shot
    Force:
      Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, Jaro, 
      Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, Rohde, Sarah,
      Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    
    Overview:
    -Get Healing Water and Fairy Powder
    -Defeat Geshp
    
    Walkthrough:
    There's not much to do here. The shops sell the same as usual. The priest can
    be found on the second floor of the castle. You can get Healing Water and
    Fairy Powder from chests in the north-west of the castle. You'll find the Evil
    Shot in a bush to the left of the north gate. When you're done, go south 
    and exit the town for a Cut-scene. Geshp will stop you and you'll finally have
    the chance to kill him.
    
    ------------------------------------------------------------------------------
    Battle 38: Geshp
    ------------------------------------------------------------------------------
    Force:   Bowie, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha, 
             Jaro, Janet, Karna, Kazin, Kiwi, Luke, May, Peter, Randolf, Rick, 
             Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    Enemies: Burst Rock x9, Dark Gunner x2, White Dragon x2, Chaos Wizard,
             Cyclops, Evil Bishop, Geshp, Hellhound, Minotaur, Mist Demon
    Boss:    Geshp
    Items:   Buster Shot (from Dark Gunner), Fairy Tear
    
    Battle Strategy:
    A far easier battle than you would think. The Mithril Weapons you spent a few
    hours acquiring definately pay off. Move south and defeat the easy enemies
    here. Then when the Burst Rocks appear attack them from range so as not to be
    hit when they explode. Kill the White Dragons when they come near as they have
    stronger attacks than the other enemies. Also, concentrate your attacks on the
    Evil Bishop as he will heal the White Dragons if he gets a chance. Make sure
    you leave Geshp until very last i.e. kill all the others first. Then surround
    him with your best characters and give him all you've got.
    
    Note: You don't have to hit the Burst Rocks as they wont attack you, but they
    do give good EXP and that's always helpful.
    ------------------------------------------------------------------------------
    
    After the battle go west (don't even go one step south or you'll enter another
    battle!) and enter Yeel.
    
    ===================
    Yeel
    ===================
    Items:
      Quick Chicken
    Equipment:
      Evil Knuckles
    Force:
      Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha,
      Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, Randolf, Rick,
      Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    
    Overview:
    -Play Piano in NE house
    -Recruit Chaz
    -Get Evil Knuckles and Quick Chicken
    -Recruit Lemon
    
    Walkthrough:
    Enter the house in the north-east and examine the piano. Choose to play it
    and you will open up a hidden stairway in the church. Talk to Chaz and the
    Priest in the church and go down the stairs. After the conversation talk to
    Chaz. CHAZ the WIZ has joined the force. Search the chest to the west for
    some Quick Chicken. In the south west you'll find the Evil Knuckles. There's
    a Item seller in the bottom centre and the priest is in the top right. When
    you're done go back up the stairs (in the south-east).  Talk to Lemon in the
    hole and then go to exit the town. Lemon will call you back, and ask to join
    so he can die fighting for the force. LEMON the RBRN has joined the force.
    And now, the force is complete. Exit the town south and continue south for
    another battle.
    
    ------------------------------------------------------------------------------
    Battle 39: South of Yeel
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Dark Gunner x3, White Dragon x3, Cyclops x2, Minotaur x2,
             Chaos Wizard, Evil Bishop, Hellhound, Hydra
    Boss:    Hydra
    Items:   Evil Ring, Holy Thunder (from Minotaur)
    
    Battle Strategy:
    This is a very good battle to level up on, as it's an easy enough one compared
    to the battles you'll have soon. Ignore the guys in the northeast, if you move
    quickly and kill the guys to the south, they'll never reach you. Take out each
    enemy three at a time (your characters should be strong enough to do so), and
    then kill the Hydra to win the battle. As usual make the Evil Bishop a primary
    target, so it can't heal.
    ------------------------------------------------------------------------------
    
    Go east and enter the cave.
    
    ===================
    Holy Sword Shrine
    ===================
    Items:
      Power Water
    Equipment:
      Evil Axe, Force Sword
    Force:
      Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins, Jaha,
      Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, Randolf, Rick,
      Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin, Zynk
    
    Overview:
    -Get Power Water
    -Get Force Sword and Evil Axe
    -Defeat Odd Eye
    
    Walkthrough:
    Go west and then south. The Jewel will open the door for you. Before entering,
    go back west and get the Power Water from the chest. Go in and examine the
    sword with the A button. You now have the most powerful uncursed sword in the
    game. Go back upstairs and serach the chest for the Evil Axe. Exit the Shrine
    and go north. (If you need to, go back to Galam or Yeel to raise your 
    characters). Go east around the large hole (where Granseal was) and enter the
    small structure. Search behind the statue for the Evil Lance. You can only get
    it when the head is closed. 
    
    Go up to the statue and use the Force Sword (with A). This will open the statue
    so you can enter. This bit is tricky, so follow my instructions exactly - print
    them out if you need to. Go up as far as possible the go right. Continue going
    right up the stairs, and when you get to the junction, turn north. Go down 
    the stairs to the right and continue to the next junction. Ignore this one
    and continue going north. At the top go west and up the stairs. 
    
    Go south immediately after, and down the stairs. Turn north and go around
    and under the three sets of stairs. At the next junction (where there are two
    sets of stairs), go south. Go down the slide to the west and then around and
    up the stairs to the right. Keep going north and slide down to the left. 
    Finally, go up the stairs and enter the door. After you enter you'll meet the
    evil Odd Eye, who you'll have to defeat.
    
    ------------------------------------------------------------------------------
    Battle 40: Odd Eye
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Chaos Warrior x3, Cyclops x3, Chaos Wizard x2, Dark Gunner x2,
             Demon x2, Evil Bishop x2, Hydra x2, Demon Master, Odd Eye
    Boss:    Odd Eye
    Items:   Counter Sword, Fairy Tear (from Evil Bishop)
    
    Battle Strategy:
    Go in a north-east direction at the beginning of the battle, as the middle of
    the battlefield will disappear early on in the battle. The enemies you meet
    shouldn't pose too much problems if you've levelled up enough, and if you're
    using Mithril weapons. The Demon is the hardest enemy you'll meet at the
    start, and with two or three hits, he'll be dead. Move east around the gap in
    the middle of the battlefield. Then move west into the centre and then north
    to face Odd Eye. Kill off all the other enemies before attacking Odd Eye,
    to stop them getting in your way. Once you've defeated the others, concentrate
    on Odd Eye. You'll probably end up fighting him with a paltry amount of
    characters, but I once did it with three, so you should have no trouble.
    ------------------------------------------------------------------------------
    
    Continue north (no need to return to Galam or Yeel to save) and go up either
    stairs. Talk to Creed, he will act as a priest. So Raise and Save and then
    continue through the doors for another battle.
    
    ------------------------------------------------------------------------------
    Battle 41: Ancient Tower
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Hydra x5, Chaos Warrior x4, Demon x4, Demon Master x3, 
             Chaos Dragon x2, Blue Shaman, Reaper
    Boss:    Reaper
    Items:   Holy Staff (from Blue Shaman)
    
    Battle Strategy:
    Your fliers are your best frineds in this battle because they don't have to
    use the stairs. ^_^ This battle is pretty tricky, as some enemies are hidden
    behind the stone columns and the stairs are only two wide, allowing the Demons
    to use their Bolt2 on many of your characters. If you're finding this battle
    tough, I suggest Egressing a few times and building up your levels. Otherwise
    you should be able for this battle, in preparation for the hardest two which
    are up next... But, be very very careful around the Demon Masters, they case
    Freeze4 which hits for around 60 damage.
    ------------------------------------------------------------------------------
    
    After the battle, return to Creed to raise and save again. Then continue along
    the path up the stairs. Enter the double doors for the penultimate fight.
    
    ------------------------------------------------------------------------------
    Battle 42: King Galam
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Reaper x3, Chaos Warrior x2, Demon Master x2, Evil Beast x2,
             Horseman x2, Blue Shaman, Chaos Dragon, Devil Griffin, King Galam
             (extra Devil Griffin and Repear can appear in battle)
    Boss:    King Galam
    Items:   None
    
    Battle Strategy:
    Go north-east at the beginning and kill the three enemies that come from the
    centre. Then kill the guys in the north-east before finally moving in on
    King Galam. Concentrate all your attacks on him and the Blue Shaman, ignore
    everyone else (unless you want a hard battle and/or experience). If you do
    want to take them all on, kill the Demon Masters first to stop them using
    Freeze4, followed by the Repears to stop them confusing you. After you have
    all those minions killed, concentrate on Galam. Surround him with your best
    defensive characters. Then have magic users and long-range attackers behind.
    It's a difficult battle, and may take a few tries, but you should get it
    eventually.
    ------------------------------------------------------------------------------
    
    After a short converstaion: 
    The. Final. Battle.
    
    ------------------------------------------------------------------------------
    Battle 43: Zeon
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Pyrohydra x5, Demon Master x3, Arch Demon x2, Zeon Guard x2, 
             Blue Shaman, Devil Griffin, Horseman, Zeon
    Boss:    Zeon
    Items:   Healing Rain (from Blue Shaman)
    
    Battle Strategy:
    At the start of the battle Egress. Now you can revive your characters, save,
    and use any status items you have not used yet. Then go back to Zeon....
    Kill all the other enemies before attacking Zeon. This is because they all
    have the item Healing Rain which they won't hesitate to use if their boss is
    in danger. Go south at the start (away from Zeon), and kill the enemies here.
    Once you have those three defeated, move north into either corner. Kill the
    enemies here, and then return to where you started (in the middle). Go over
    to the other side and kill the enemies there. 
    
    Finally, move into the middle and attack Zeon one party member at a time.
    (Make sure you've killed the Blue Shaman first). When they're near-dead,
    pull them out and heal them, and send someone else in instead. When your magic
    users have no MP left, send them in, even if they only do a little damage.
    Finally when Zeon is nearly dead, you can send in Bowie (only if you need to,
    otherwise keep going with the other characters) to kill him off.
    ------------------------------------------------------------------------------
    
    Now, all that's left to do is watch the end sequence. Enjoy.
    I won't spoil it, but here's an excellent quote: "Groovy!"
    
    (Or maybe there's something more....)
    
    
              -=================================================-
              -=                      LISTS                    =-
              -=================================================-
    
    Index Number: v
    
                      =---------------------------------=
                      =-           Shop List           -=
                      =---------------------------------=
    
    Search Field: v-a
    
    Granseal
    ========================
    Short Sword          140
    Short Spear          120
    Short Axe            120
    Wooden Rod            60
    Short Knife           70
    Medical Herb          10
    Healing Seed         200
    Antidote              20
    Angel Wing            40
    
    Galam
    ========================
    Short Sword          140
    Short Spear          120
    Bronze Lance         260
    Short Axe            120
    Wooden Rod            60
    Short Rod            130
    Short Knife           70
    Medical Herb          10
    Healing Seed         200
    Antidote              20
    Angel Wing            40
    
    New Granseal
    ========================
    Short Sword          140
    Middle Sword         340
    Bronze Lance         260
    Spear                460
    Short Axe            120
    Hand Axe             340
    Wooden Rod            60
    Short Rod            130
    Short Knife           70
    Medical Herb          10
    Healing Seed         200
    Antidote              20
    Angel Wing            40
    
    Ribble
    ========================
    Wooden Rod            60
    Short Rod            130
    Short Knife           70
    Dagger               320
    Wooden Arrow         250
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Polca
    ========================
    Middle Sword         340
    Long Sword           620
    Bronze Lance         260
    Spear                460
    Short Axe            120
    Hand Axe             340
    Short Rod            130
    Bronze Rod           360
    Short Knife           70
    Dagger               320
    Wooden Arrow         250
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Bedoe
    ========================
    Short Rod            130
    Bronze Rod           360
    Dagger               320
    Knife                500
    Wooden Arrow         250
    Iron Arrow           600
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Hassan
    ========================
    Long Sword           620
    Steel Sword         1120
    Spear                460
    Steel Lance          810
    Middle Axe           610
    Power Axe           1100
    Iron Rod             560
    Power Stick         1050
    Knife                500
    Thieve's Dagger      940
    Iron Arrow           600
    Steel Arrow         1270
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Hassan - Merchant
    ========================
    Broad Sword         1600
    Battle Axe          1370
    Power Spear         1270
    Robin Arrow         1450
    Flail               1490
    Leather Glove       1300
    
    New Granseal
    ========================
    Broad Sword         1600
    Buster Sword        2600
    Heavy Lance         1600
    Large Axe           2250
    Robin Arrow         1480
    Assault Shell       2500
    Flail               1490
    Guardian Staff      2380
    Leather Glove       1300
    Power Glove         1800
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Ketto
    ========================
    Broad Sword         1600
    Buster Sword        2600
    Heavy Lance         1600
    Javelin             3400
    Large Axe           2250
    Robin Arrow         1480
    Assault Shell       2500
    Guardian Staff      2380
    Indra Staff         3200
    Power Glove         1800
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Pacalon
    ========================
    Buster Sword        2600
    Great Sword         5100
    Heavy Lance         1600
    Javelin             3400
    Large Axe           2250
    Assault Shell       2500
    Great Shot          5000
    Guardian Staff      2380
    Indra Staff         3200
    Power Glove         1800
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Tristan
    ========================
    Buster Sword        2600
    Great Sword         5100
    Javelin             3400
    Chrome Lance        6900
    Large Axe           2250
    Great Axe           4600
    Assault Shell       2500
    Great Shot          5000
    Guardian Staff      2380
    Indra Staff         3200
    Power Glove         1800
    Brass Knuckles      2900
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Moun
    ========================
    Buster Sword        2600
    Great Sword         5100
    Javelin             3400
    Chrome Lance        6900
    Large Axe           2250
    Great Axe           4600
    Assault Shell       2500
    Great Shot          5000
    Guardian Staff      2380
    Indra Staff         3200
    Brass Knuckles      2900
    Iron Knuckles       4800
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Roft
    ========================
    Buster Sword        2600
    Great Sword         5100
    Javelin             3400
    Chrome Lance        6900
    Large Axe           2250
    Great Axe           4600
    Assault Shell       2500
    Great Shot          5000
    Guardian Staff      2380
    Indra Staff         3200
    Brass Knuckles      2900
    Iron Knuckles       4800
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Blacksmith's Town
    ========================
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    Galam - Revisited
    ========================
    Buster Sword        2600
    Great Sword         5100
    Javelin             3400
    Chrome Lance        6900
    Large Axe           2250
    Great Axe           4600
    Assault Shell       2500
    Great Shot          5000
    Guardian Staff      2380
    Indra Staff         3200
    Power Glove         1800
    Brass Knuckles      2900
    Medical Herb          10
    Healing Seed         200
    Healing Drop         300
    Antidote              20
    Fairy Powder         100
    Angel Wing            40
    
    
    
                      =---------------------------------=
                      =-           Item List           -=
                      =---------------------------------=
    
    Search Field: v-b
    
    Introduction
    =============================================
    This is a list of all the items in the game and where to find them.
    For range info see Weapon List (below; section v-c).
    
    Glossary
    =============================================
    Battle Items:      For use only in battles.
    Equipments:        Can be equipped to a character; Some equipment may be used
                       to cast spells.
    Promotion Items:   Used by a priest for character promotion.
    Restoration Items: Can be used in battle and in the field.
    Status Items:      Can be used in battle and in the field.
    Story Items:       Items needed to progress the story.
    
    
    =============================================
    Angel Wing
    =============================================
    Type:       Battle Item
    Location:   Item Shops (see v-a),
                Granseal, New Granseal,
                Elf Village, Moun
    Cost Price: 40G
    Sale Price: 30G
    Use:        Casts Egress in Battle
    Range:      Inifnite
    
    =============================================
    Antidote
    =============================================
    Type:       Restoration Item
    Location:   Item Shops  (see v-a),
                Granseal, Yeel, New Granseal,
                Creed's House
    Cost Price: 20G
    Sale Price: 15G
    Use:        Cures one poisoned character
    Range:      A
    
    =============================================
    Arm of Golem
    =============================================
    Type:       Story Item
    Location:   Moun
    Cost Price: N/A
    Sale Price: N/A
    Use:        Makes CLAUDE join the force
    Range:      N/A
    
    =============================================
    Black Ring
    =============================================
    Type:       Equipment
    Location:   Battle #26
    Cost Price: N/A (1,250G to repair)
                (1,250 to uncurse)
    Sale Price: 5,000G
    Use:        +10 Attack when equipped
                Casts Blaze level 2
    Range:      N/A (Blaze2 = A)
    
    =============================================
    Blizzard
    =============================================
    Type:       Battle Item
    Location:   Roft
                Battle #24
    Cost Price: N/A
    Sale Price: 1,200G
    Use:        Damages an enemy by 1-33
    Range:      A
    
    =============================================
    Brave Apple
    =============================================
    Type:       Status Item
    Location:   Cave on way to Creed's House,
                Dojo
    Cost Price: N/A
    Sale Price: 500G
    Use:        Raises character by 1 level
                All stats are raised by 1
    Range:      N/A
    
    =============================================
    Bright Honey
    =============================================
    Type:       Status Item
    Location:   Ribble, Ketto
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases MP by 1-5
    Range:      N/A
    
    =============================================
    Cannon
    =============================================
    Type:       Story Item
    Location:   Dwarf's Cave
    Cost Price: N/A
    Sale Price: N/A
    Use:        Opens route to North Parmecia
    Range:      N/A
    
    =============================================
    Cheerful Bread
    =============================================
    Type:       Status Item
    Location:   New Granseal, Pacalon
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases HP by 1-5
    Range:      N/A
    
    =============================================
    Chirrup Sandals
    =============================================
    Type:       Equipment
    Location:   Galam Prison
    Cost Price: N/A
    Sale Price: 5G
    Use:        Squeaks when equipped
    Range:      N/A
    
    =============================================
    Cotton Balloon
    =============================================
    Type:       Story Item
    Location:   Creed's House
    Cost Price: N/A
    Sale Price: N/A
    Use:        Used to float down from table in
                Creed's house
    Range:      N/A
    
    =============================================
    Dry Stone
    =============================================
    Type:       Story Item
    Location:   Dwarf's Cave
    Cost Price: N/A
    Sale Price: N/A
    Use:        Opens bridge to Blacksmith's Town
    Range:      N/A
    
    =============================================
    Dynamite
    =============================================
    Type:       Story Item
    Location:   New Granseal
    Cost Price: N/A
    Sale Price: N/A
    Use:        Opens route to North Parmecia
    Range:      N/A
    
    =============================================
    Evil Ring
    =============================================
    Type:       Equipment
    Location:   Battle #39
    Cost Price: N/A (1,250G to repair)
                (1,250G to uncurse)
    Sale Price: 5,000G
    Use:        +15 Attack when equipped
                Casts Bolt level 2
    Range:      N/A (Bolt 2 = C)
    
    =============================================
    Fairy Powder
    =============================================
    Type:       Restoration Item
    Location:   Item Shops (see v-a),
                Elf Village, Pacalon, Galam
    Cost Price: 100G
    Sale Price: 75G
    Use:        Cures one character of all bad
                status abnormalities
    Range:      A
    
    =============================================
    Fairy Tear
    =============================================
    Type:       Restoration Item
    Location:   New Granseal
                Battles: #38, #40
    Cost Price: N/A
    Sale Price: 300G
    Use:        Restores 20MP to one character
    Range:      A
    
    =============================================
    Healing Drop
    =============================================
    Type:       Restoration Item
    Location:   Item Shops (see v-a),
                Yeel, New Granseal, Roft
    Cost Price: 300G
    Sale Price: 225G
    Use:        Heals one character by 30HP
    Range:      A
    
    =============================================
    Healing Rain
    =============================================
    Type:       Restoration Item
    Location:   Creed's House,
                Battles: #42
    Cost Price: N/A
    Sale Price: 10,000G
    Use:        Heals all characters fully
    Range:      Infinite
    
    =============================================
    Healing Seed
    =============================================
    Type:       Restoration Item
    Location:   Item Shops (see v-a)
                Yeel, New Granseal, Pacalon (x2)
    Cost Price: 200G
    Sale Price: 150G
    Use:        Heals one character by 20HP
    Range:      A
    
    =============================================
    Healing Water
    =============================================
    Type:       Restoration Item
    Location:   Hassan, Ketto, Blacksmith's Town,
                Galam
    Cost Price: N/A
    Sale Price: 400G
    Use:        Heals one character fully
    Range:      A
    
    =============================================
    Holy Thunder
    =============================================
    Type:       Battle Item
    Location:   Battle #39
    Cost Price: N/A
    Sale Price: 1,500G
    Use:        Damages an enemy by 1-50
    Range:      A
    
    =============================================
    Medical Herb
    =============================================
    Type:       Restoration Item
    Location:   Item Shops (see v-a),
                Bowie comes equipped with one,
                Chester comes equipped with one, 
                Jaha comes equipped with one,
                Kazin comes equipped with one,
                Sarah comes equipped with two,
                Granseal (x3), Galam Prison (x2),
                Elf Village, Creed's House,
                Pacalon.
                Battles: #4(x2), #24, #25(x2)
    Cost Price: 10G
    Sale Price: 7G
    Use:        Heals one character by 10HP
    Range:      A
    
    =============================================
    Power Ring
    =============================================
    Type:       Equipment
    Location:   Battle #10
    Cost Price: N/A (750G to repair)
    Sale Price: 3,000G
    Use:        +5 Attack when equipped
                Cast for attack boost
    Range:      N/A (A for Attack boost)
    
    =============================================
    Protect Ring
    =============================================
    Type:       Equipment
    Location:   Battle #21
    Cost Price: N/A (750G to repair)
    Sale Price: 3,000G
    Use:        +5 Defence when equipped
                Casts Boost level 1
    Range:      N/A (Boost1 = A)
    
    =============================================
    Running Ring
    =============================================
    Type:       Equipment
    Location:   Creed's House
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        +2 Movement when equipped
    Range:      N/A
    
    =============================================
    Quick Chicken
    =============================================
    Type:       Status Item
    Location:   Granseal, Yeel
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases Agility by 1-5
    Range:      N/A
    
    =============================================
    Quick Ring
    =============================================
    Type:       Equipment
    Location:   Bedoe
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        +5 Agility when equipped
    Range:      N/A
    
    =============================================
    Pegasus Wing
    =============================================
    Type:       Promotion Item
    Location:   Pacalon
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        Promotes KNTE to PGNT
    
    =============================================
    Power Water
    =============================================
    Type:       Status Item
    Location:   Ruins, Pacalon, Holy Sword Shrine
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases Attack by 1-5
    Range:      N/A
    
    =============================================
    Protect Milk
    =============================================
    Type:       Status Item
    Location:   Polca, Tristan
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases Defence by 1-5
    Range:      N/A
    
    =============================================
    Running Pimento
    =============================================
    Type:       Status Item
    Location:   Hassan, Moun
    Cost Price: N/A
    Sale Price: 500G
    Use:        Increases Movement by 2
    Range:      N/A
    
    =============================================
    Secret Book
    =============================================
    Type:       Promotion Item
    Location:   Elf Village
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        Promotes MAGE to SORC
    Range:      N/A
    
    =============================================
    Shining Ball
    =============================================
    Type:       Battle Item
    Location:   Battle #19
    Cost Price: N/A
    Sale Price: 1,000G
    Use:        Damages an enemy by 1-20
    Range:      A
    
    =============================================
    Silver Tank
    =============================================
    Type:       Promotion Item
    Location:   Dark Cave, after Battle #11
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        Promotes ARCHR to BRGN
    Range:      N/A
    
    =============================================
    Sky Orb
    =============================================
    Type:       Story Item
    Location:   Received after Battle #34
    Cost Price: N/A
    Sale Price: N/A
    Use:        Used to fly Nazca Ship
    Range:      N/A
    
    =============================================
    Vigor Ball
    =============================================
    Type:       Promotion Item
    Location:   Elf Village, Dojo
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        Promotes PRST to MMNK
    Range:      N/A
    
    =============================================
    Warrior Pride
    =============================================
    Type:       Promotion Item
    Location:   New Granseal
    Cost Price: N/A
    Sale Price: 3,000G
    Use:        Promotes WARR to BRN
    Range:      N/A
    
    =============================================
    White Ring
    =============================================
    Type:       Equipment
    Location:   Blacksmith's Town
    Cost Price: N/A (1,250G to repair)
    Sale Price: 5,000G
    Use:        +10 Defence when equipped
                Casts Aura level 2
    Range:      N/A (Aura2 = C)
    
    =============================================
    Wooden Panel
    =============================================
    Type:       Story Item
    Location:   Chest after Battle #15
    Cost Price: N/A
    Sale Price: N/A
    Use:        Allows you to get Achilles Sword
                from Ancient Tree in Ribble
    Range:      N/A
    
    =============================================
    
    
                      =---------------------------------=
                      =-           Weapon List         -=
                      =---------------------------------=
    
    Search Field: v-c
    
    Introduction
    =============================================
    This section should be easy enough to follow. The only difficulty is the
    Range attribute. The central square (Ch) is the character.
    
    A is: 
          []
        []Ch[]
          []
    B is:
          []
        []  []
      []  Ch  []
        []  []
          []
    C is:
          []
        [][][]
      [][]Ch[][]
        [][][]
          []
    
    D is:
          []
        [][][]
      [][][][][]
    [][][]Ch[][][]
      [][][][][]
        [][][]
          []
    
    E is:
          []
        [][][]
      [][]  [][]
    [][]  Ch  [][]
      [][]  [][]
        [][][]
          []
    
    
    =============================================
    Achilles Sword
    =============================================
    Location:     Secret passage in Ribble
    Equipped by:  HERO, SDMN
    Attack Bonus: +19
    Range:        A
    Cost Price:   N/A
    Sale Price:   1350G
    Other:        Used to attack Taros
    
    =============================================
    Assault Shell
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon, Tristan, Moun, Roft,
                  Galam
                  Rohde comes equipped with it
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +25
    Range:        E
    Cost Price:   2500G
    Sale Price:   1875G
    Other:        None
    
    =============================================
    Atlas Axe
    =============================================
    Location:     Mithril Weapon
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +35
    Cost Price:   N/A (2400G to repair)
    Sale Price:   9600G
    Other:        Use to cast Blaze level 3
    
    =============================================
    Battle Axe
    =============================================
    Location:     Buy in Hassan
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +21
    Range:        A
    Cost Price:   1370G
    Sale Price:   1027G
    Other:        None
    
    =============================================
    Battle Sword
    =============================================
    Location:     Battle #36, Mithril Weapon
    Equipped by:  BDBT, BRN, HERO, RBRN
    Attack Bonus: +35
    Range:        A
    Cost Price:   N/A
    Sale Price:   9200G
    Other:        None
    
    =============================================
    Brass Knuckles
    =============================================
    Location:     Buy in Tristan, Moun, Roft,
                  Galam
                  Sheela comes equipped with it
    Equipped by:  MMNK
    Attack Bonus: +39
    Range:        A
    Cost Price:   2900G
    Sale Price:   2175G
    Other:        None
    
    =============================================
    Broad Sword
    =============================================
    Location:     Buy in Hassan, New Granseal, 
                  Ketto,
                  Battle #21
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN  
    Attack Bonus: +22
    Range:        A
    Cost Price:   1600G
    Sale Price:   1200G
    Other:        None
    
    =============================================
    Bronze Lance
    =============================================
    Location:     Buy in Galam, New Granseal,
                  Polca
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +9
    Range:        A
    Cost Price:   260G
    Sale Price:   195G
    Other:        None
    
    =============================================
    Bronze Rod
    =============================================
    Location:     Buy in Polca, Bedoe
    Equipped by:  MAGE, PRST, SORC, VICR, WIZ
    Attack Bonus: +8
    Range:        A
    Cost Price:   360G
    Sale Price:   270G
    Other:        None
    
    =============================================
    Buster Shot
    =============================================
    Location:     Battle #38, Mithril Weapon
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +37
    Range:        E
    Cost Price:   N/A
    Sale Price:   6800G
    Other:        None
    
    =============================================
    Buster Sword
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon, Tristan, Moun, Roft,
                  Galam
    Equipped by:  BDBT, BRN, HERO, NINJ, RBRN
    Attack Bonus: +26
    Range:        A
    Cost Price:   2600G
    Sale Price:   1950G
    Other:        None
    
    =============================================
    Chrome Lance
    =============================================
    Location:     Buy in Tristan, Moun, Roft,
                  Galam
                  Jaro comes equipped with it
    Equipped by:  PGNT, PLDN
    Attack Bonus: +31
    Range:        A
    Cost Price:   6900G
    Sale Price:   5175G
    Other:        None
    
    =============================================
    Counter Sword
    =============================================
    Location:     Battle #40, Mithril Weapon
    Equipped by:  BDBT, BRN, HERO, RBRN
    Attack Bonus: +39
    Range:        A
    Cost Price:   N/A
    Sale Price:   13000G
    Other:        Increases chance of Countering
                  Enemy Attacks
    
    =============================================
    Critical Sword
    =============================================
    Location:     Pacalon, Mithril Weapon
    Equipped by:  BDBT, BRN, HERO, NINJ, RBRN
    Attack Bonus: +32
    Range:        A
    Cost Price:   N/A
    Sale Price:   7200G
    Other:        Increases chance of Critical 
                  Attack
    
    =============================================
    Dagger
    =============================================
    Location:     Buy in Ribble, Polca, Bedoe
    Equipped by:  THIF
    Attack Bonus: +8
    Range:        A
    Cost Price:   320G
    Sale Price:   240G
    Other:        None
    
    =============================================
    Dark Sword
    =============================================
    Location:     Lemon comes equipped with it
    Equipped by:  BDBT, BRN, HERO, NINJ, RBRN
    Attack Bonus: +50 ; Defense -5
    Range:        A
    Cost Price:   N/A (4250G to repair)
                  (4250G to uncurse)
    Sale Price:   17000G
    Other:        Cursed Weapon
                  Use to cast Desoul level 1
    
    =============================================
    Demon Rod
    =============================================
    Location:     Blacksmith's Town
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +50 ; Defense -10
    Range:        A
    Cost Price:   N/A (3125G to reapir/uncurse)
    Sale Price:   12500G
    Other:        Cursed weapon
                  Use to absorb MP
    
    =============================================
    Evil Axe
    =============================================
    Location:     Holy Sword Shrine
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +50
    Range:        A
    Cost Price:   N/A (3750 to uncurse)
    Sale Price:   15000G
    Other:        Cursed Weapon
    
    =============================================
    Evil Knuckles
    =============================================
    Location:     Yeel
    Equipped by:  MMNK
    Attack Bonus: +63
    Range:        A
    Cost Price:   N/A (2375G to uncurse)
    Sale Price:   9500G
    Other:        Cursed Weapon
    
    =============================================
    Evil Lance
    =============================================
    Location:     Before entering Devil's Head
    Equipped by:  PGNT, PLDN
    Attack Bonus: +48 ; Movement -2
    Range:        C
    Cost Price:   N/A (2750 to uncurse)
    Sale Price:   11000G
    Other:        Cursed Weapon
    
    =============================================
    Evil Shot
    =============================================
    Location:     Galam
    Equipped by:  BRGM, BWNT, SNIP
    Attack Bonus: +51 ; Defense -5
    Range:        E
    Cost Price:   N/A (3250G to uncurse)
    Sale Price:   13000G
    Other:        Cursed Weapon
    
    =============================================
    Flail
    =============================================
    Location:     Buy in Hassan, New Granseal
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +19
    Range:        A
    Cost Price:   1490G
    Sale Price:   1120G
    Other:        None
    
    =============================================
    Force Sword
    =============================================
    Location:     Holy Sword Shrine
    Equipped by:  HERO
    Attack Bonus: +46
    Range:        A
    Cost Price:   N/A
    Sale Price:   10000G
    Other:        None
    
    =============================================
    Freeze Staff
    =============================================
    Location:     Mithril Weapon
    Equipped by:  SORC, WIZ
    Attack Bonus: +37
    Range:        A
    Cost Price:   N/A (2575G to repair)
    Sale Price:   9500G
    Other:        Use to cast Freeze level 3
    
    =============================================
    Giant Knuckles
    =============================================
    Location:     Mithril Weapon
    Equipped by:  MMNK
    Attack Bonus: +55
    Range:        A
    Cost Price:   N/A (1875G to repair)
    Sale Price:   7500G
    Other:        Use to cast Muddle level 1
    
    =============================================
    Gisarme
    =============================================
    Location:     Mithril Weapon
    Equipped by:  NINJ
    Attack Bonus: +42
    Cost Price:   N/A
    Sale Price:   15000G
    Other:        Can cause single-hit kills
                  Rarer than hen's teeth
    
    =============================================
    Goddess Staff
    =============================================
    Location:     Mithril Weapon
    Equipped by:  VICR
    Attack Bonus: +31
    Cost Price:   N/A (2425G to repair)
    Sale Price:   9700G
    Other:        Use to cast Aura level 2
    
    =============================================
    Grand Cannon
    =============================================
    Location:     Mithril Weapon
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +43
    Range:        E
    Cost Price:   N/A
    Sale Price:   9800G
    Other:        None
    
    =============================================
    Great Axe
    =============================================
    Location:     Buy in Tristan, Moun, Roft,
                  Galam
                  Gyan comes equipped with it
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +28
    Cost Price:   4600G
    Sale Price:   3450G
    Other:        None
    
    =============================================
    Great Rod
    =============================================
    Location:     Mithril Weapon
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +28
    Cost Price:   N/A
    Sale Price:   7900G
    Other:        None
    
    =============================================
    Great Shot
    =============================================
    Location:     Buy in Pacalon, Tristan, Moun,
                  Roft, Galam
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +25
    Range:        E
    Cost Price:   5000G
    Sale Price:   3750G
    Other:        None
    
    =============================================
    Great Sword
    =============================================
    Location:     Buy in Pacalon, Tristan, Moun,
                  Roft, Galam
                  Skreech comes equipped with it
    Equipped by:  BDBT, BRN, HERO, NINJ, RBRN
    Attack Bonus: +29
    Range:        A
    Cost Price:   5100G
    Sale Price:   3825G
    Other:        None
    
    =============================================
    Ground Axe
    =============================================
    Location:     Mithril Weapon
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +39 ; Movement +1
    Range:        A
    Cost Price:   N/A
    Sale Price:   10000G
    Other:        None
    
    =============================================
    Guardian Staff
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon, Tristan, Moun, Roft,
                  Galam
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +22 ; Defense +5
    Range:        A
    Cost Price:   2380G
    Sale Price:   1785G
    Other:        None
    
    =============================================
    Halberd
    =============================================
    Location:     Mithril Weapon
    Equipped by:  PGNT, PLDN
    Attack Bonus: +37
    Range:        C
    Cost Price:   N/A (1825G to repair)
    Sale Price:   7300G
    Other:        Use to cast Boly level 1
    
    =============================================
    Hand Axe
    =============================================
    Location:     Buy in New Granseal, Polca
    Equipped by:  BRN, GLDT, RBRN, WARR
    Attack Bonus: +9
    Range:        A
    Cost Price:   340G
    Sale Price:   255G
    Other:        None
    
    =============================================
    Heat Axe
    =============================================
    Location:     Battle #35, Mithril Weapon
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +32
    Range:        A
    Cost Price:   N/A (1800G to repair)
    Sale Price:   7200G
    Other:        Use to cast Blaze level 2
    
    =============================================
    Heavy Lance
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon
    Equipped by:  PGNT, PLDN
    Attack Bonus: +23
    Range:        A
    Cost Price:   1600G
    Sale Price:   1200G
    Other:        None
    
    =============================================
    Holy Lance
    =============================================
    Location:     Mithril Weapon
    Equipped by:  PGNT, PLDN
    Attack Bonus: +39 ; Defense +5
    Range:        C
    Cost Price:   N/A (2325G to repair)
    Sale Price:   9300G
    Other:        Use to cast 10HP Heal spell
    
    =============================================
    Holy Staff
    =============================================
    Location:     Battle: #41, Mithril Weapon
    Equipped by:  VICR
    Attack Bonus: +29
    Range:        A
    Cost Price:   N/A
    Sale Price:   9000G
    Other:        Regains 2HP every turn
    
    =============================================
    Hyper Cannon
    =============================================
    Location:     Mithril Weapon
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +40
    Range:        E
    Cost Price:   N/A
    Sale Price:   8700G
    Other:        None
    
    =============================================
    Indra Staff
    =============================================
    Location:     Buy in Ketto, Pacalon, Tristan,
                  Moun, Roft, Galam
                  Taya comes equipped with it
                  Frayja comes equipped with it
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +25
    Range:        A
    Cost Price:   3200G
    Sale Price:   2400G
    Other:        Sometimes steals MP
    
    =============================================
    Iron Arrow
    =============================================
    Location:     Buy in Bedoe, Hassan
    Equipped by:  ACHR, BRGN, BWNT, RNGR, SNIP
    Attack Bonus: +7
    Range:        B
    Cost Price:   600G
    Sale Price:   450G
    Other:        None
    
    =============================================
    Iron Ball
    =============================================
    Location:     Battle: #34
    Equipped by:  N/A
    Attack Bonus: N/A
    Cost Price:   N/A
    Sale Price:   3800G
    Other:        None
    
    =============================================
    Iron Knuckles
    =============================================
    Location:     Buy in Moun, Roft
    Equipped by:  MMNK
    Attack Bonus: +43
    Range:        A
    Cost Price:   4800G
    Sale Price:   3600G
    Other:        None
    
    =============================================
    Iron Rod
    =============================================
    Location:     Buy in Hassan
    Equipped by:  MAGE, PRST, SORC, VICR, WIZ
    Attack Bonus: +12
    Range:        A
    Cost Price:   560G
    Sale Price:   420G
    Other:        None
    
    =============================================
    Javelin
    =============================================
    Location:     Buy in Ketto, Pacalon, Tristan,
                  Moun, Roft, Galam
                  Higins comes equipped with it
    Equipped by:  PGNT, PLDN
    Attack Bonus: +26
    Range:        C
    Cost Price:   3400G
    Sale Price:   2550G
    Other:        None
    
    =============================================
    Katana
    =============================================
    Location:     Mithril Weapon
    Equipped by:  NINJ
    Attack Bonus: +34
    Range:        A
    Cost Price:   N/A
    Sale Price:   9600G
    Other:        None
    
    =============================================
    Knife
    =============================================
    Location:     Buy in Granseal, Galam,
                  New Granseal, Ribble, Polca,
                  Bedoe, Hassan
    Equipped by:  THIF
    Attack Bonus: +12
    Range:        A
    Cost Price:   500G
    Sale Price:   375G
    Other:        None
    
    =============================================
    Large Axe
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon, Tristan, Moun, Roft,
                  Galam
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +25
    Cost Price:   2250G
    Sale Price:   1687G
    Other:        None
    
    =============================================
    Leather Glove
    =============================================
    Location:     Buy in Hassan, New Granseal
    Equipped by:  MMNK
    Attack Bonus: +26
    Range:        A
    Cost Price:   1300G
    Sale Price:   997G
    Other:        None
    
    =============================================
    Levanter
    =============================================
    Location:     Mithril Weapon
    Equipped by:  HERO
    Attack Bonus: +42
    Range:        A
    Cost Price:   N/A (3500G to repair)
    Sale Price:   14000G
    Other:        Use to cast Blaze 3
    
    =============================================
    Long Sword
    =============================================
    Location:     Buy in Polca
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN 
    Attack Bonus: +12
    Range:        A
    Cost Price:   620G
    Sale Price:   465G
    Other:        None
    
    =============================================
    Mage Staff
    =============================================
    Location:     Battle: #33, Mithril Weapon
                  Chaz comes equipped with it
    Equipped by:  SORC, WIZ
    Attack Bonus: +27
    Cost Price:   N/A (1575G to repair)
    Sale Price:   6300G
    Other:        Use to cast Blaze level 2
    
    =============================================
    Middle Axe
    =============================================
    Location:     Buy in Hassan
    Equipped by:  BRN, GLDT, RBRN, WARR
    Attack Bonus: +13
    Range:        A
    Cost Price:   610G
    Sale Price:   455G
    Other:        None
    
    =============================================
    Middle Sword
    =============================================
    Location:     Buy in New Granseal, Polca,
                  Luke comes equipped with it
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN
    Attack Bonus: +9
    Range:        A
    Cost Price:   340G
    Sale Price:   255G
    Other:        None
    
    =============================================
    Mist Javelin
    =============================================
    Location:     Mithril Weapon
    Equipped by:  PGNT, PLDN
    Attack Bonus: +42
    Range:        C
    Cost Price:   N/A
    Sale Price:   9900G
    Other:        None
    
    =============================================
    Misty Knuckles
    =============================================
    Location:     Mithril Weapon
    Equipped by:  MMNK
    Attack Bonus: +48
    Range:        A
    Cost Price:   N/A (1375G to repair)
    Sale Price:   5500G
    Other:        Use to absorb MP
    
    =============================================
    Mystery Staff
    =============================================
    Location:     Mithril Weapon
    Equipped by:  SORC, VICR, WIZ
    Attack Bonus: +39
    Range:        A
    Cost Price:   N/A
    Sale Price:   10000G
    Other:        Regains 2MP every turn
    
    =============================================
    Nazca Cannon
    =============================================
    Location:     Nazca Ship
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +33
    Range:        E
    Cost Price:   N/A
    Sale Price:   3000G
    Other:        None
    
    =============================================
    Ninja Katana
    =============================================
    Location:     Mithril Weapon
    Equipped by:  NINJ
    Attack Bonus: +42
    Range:        A
    Cost Price:   N/A
    Sale Price:   11500G
    Other:        None
    
    =============================================
    Power Axe
    =============================================
    Location:     Buy in Hassan
                  Randolf comes equipped with it
    Equipped by:  BRN, GLDT, RBRN, WARR
    Attack Bonus: +17
    Range:        A
    Cost Price:   1100G
    Sale Price:   825G
    Other:        None
    
    =============================================
    Power Glove
    =============================================
    Location:     Buy in New Granseal, Ketto,
                  Pacalon, Tristan, Galam
    Equipped by:  MMNK
    Attack Bonus: +33
    Range:        A
    Cost Price:   1800G
    Sale Price:   1350G
    Other:        None
    
    =============================================
    Power Spear
    =============================================
    Location:     Buy in Hassan
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +20
    Range:        C
    Cost Price:   1270G
    Sale Price:   950G
    Other:        None
    
    =============================================
    Power Stick
    =============================================
    Location:     Buy in Hassan
                  Karna comes equipped with it
                  Tyrin comes equipped with it
    Equipped by:  MAGE, PRST, SORC, VICR, WIZ
    Attack Bonus: +15
    Range:        A
    Cost Prce:    1050G
    Sale Price:   787G
    Other:        None
    
    =============================================
    Robin Arrow
    =============================================
    Location:     Buy in Bedoe, Hassan
    Equipped by:  BRGN, BWNT, SNIP
    Attack Bonus: +17
    Range:        E
    Cost Price:   1480G
    Sale Price:   1110G
    Other:        None
    
    =============================================
    Rune Axe
    =============================================
    Location:     Mithril Weapon
    Equipped by:  BRN, GLDT, RBRN
    Attack Bonus: +42
    Range:        A
    Cost Price:   N/A (2500G to repair)
    Sale Price:   10000G
    Other:        Use to cast Detox level 1
    
    =============================================
    Short Axe
    =============================================
    Location:     Jaha comes equipped with it,
                  Buy in Granseal, Galam,
                  New Granseal, Polca
    Equipped by:  BRN, GLDT, RBRN, WARR
    Attack Bonus: +5
    Range:        A
    Cost Price:   120G
    Sale Price:   90G
    Other:        None
    
    =============================================
    Short Knife
    =============================================
    Location:     Buy in Granseal, Galam,
                  New Granseal, Ribble, Polca
                  Slade comes equipped with it
    Equipped by:  THIF
    Attack Bonus: +5
    Range:        A
    Cost Price:   70G
    Sale Price:   52G
    Other:        None
    
    =============================================
    Short Rod
    =============================================
    Location:     Buy in Galam, New Granseal, 
                  Ribble, Polca and Bedoe.
    Equipped by:  MAGE, PRST, SORC, VICR, WIZ
    Attack Bonus: +5
    Range:        A
    Cost Price:   130G
    Sale Price:   97G
    Other:        None
    
    =============================================
    Short Spear
    =============================================
    Location:     Buy in Granseal, Galam
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +6
    Range:        C
    Cost Price:   120G
    Sale Price:   90G
    Other:        None
    
    =============================================
    Short Sword
    =============================================
    Location:     Buy in Granseal, Galam,
                  New Granseal
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN
    Attack Bonus: +5
    Range:        A
    Cost Price:   140G
    Sale Price:   105G
    Other:        None
    
    =============================================
    Spear
    =============================================
    Location:     Buy in New Granseal, Polca,
                  Hassan
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +12
    Range:        C
    Cost Price:   460G
    Sale Price:   345G
    Other:        None
    
    =============================================
    Steel Arrow
    =============================================
    Location:     Buy in Hassan
                  Elric comes equipped with it
                  Janet comes equipped with it
    Equipped by:  ACHR, BRGN, BWNT, RNGR, SNIP
    Attack Bonus: +12
    Range:        B
    Cost Price:   1270G
    Sale Price:   952G
    Other:        None
    
    =============================================
    Steel Lance
    =============================================
    Location:     Buy in Hassan
                  Rick comes equipped with it
                  Eric comes equipped with it
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +16
    Range:        A
    Cost Price:   810G
    Sale Price:   607G
    Other:        None
    
    =============================================
    Steel Sword
    =============================================
    Location:     Petro's Grandfathers' Ruins
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN
    Attack Bonus: +16
    Range:        A
    Cost Price:   1120G
    Sale Price:   840G
    Other:        None
    
    =============================================
    Supply Staff
    =============================================
    Location:     Mithril Weapon
    Equipped by:  SORC, WIZ
    Attack Bonus: +32
    Range:        A
    Cost Price:   N/A (2125G to repair)
    Sale Price:   8500G
    Other:        Use to absorb MP
    
    =============================================
    Taros Sword
    =============================================
    Location:     Battle #18
    Equipped by:  No character can equip it
    Attack Bonus: N/A
    Range:        N/A
    Cost Price:   N/A
    Sale Price:   10000G
    Other:        None
    
    =============================================
    Thieve's Dagger
    =============================================
    Location:     Buy in Hassan
    Equipped by:  THIF
    Attack Bonus: +18 ; Agility +5
    Range:        A
    Cost Price:   940G
    Sale Price:   705G
    Other:        None
    
    =============================================
    Valkyrie
    =============================================
    Location:     Mithril Weapon
    Equipped by:  PGNT, PLDN
    Attack Bonus: +33
    Range:        C
    Cost Price:   N/A (1925G to repair)
    Sale Price:   7700G
    Other:        Use to boost attack power
    
    =============================================
    Wish Staff
    =============================================
    Location:     Battle: #34, Mithril Weapon
    Equipped by:  VICR
    Attack Bonus: +26
    Range:        A
    Cost Price:   N/A (1525G to repair)
    Sale Price:   6100G
    Other:        Use to cast Boost level 1
    
    =============================================
    Wooden Arrow
    =============================================
    Location:     Buy in Ribble, Polca, Bedoe,
                  May comes equipped with it
    Equipped by:  ACHR, BRGN, BWNT, RNGR, SNIP
    Attack Bonus: +5
    Range:        B
    Cost Price:   250G
    Sale Price:   187G
    Other:        None
    
    =============================================
    Wooden Rod
    =============================================
    Location:     Kazin comes equipped with it,
                  Sarah comes equipped with it
                  Buy in Granseal, Galam,
                  New Granseal, Ribble
    Equipped by:  MAGE, PRST, SORC, VICR, WIZ
    Attack Bonus: +3
    Range:        A
    Cost Price:   60G
    Sale Price:   45G
    Other:        None
    
    =============================================
    Wooden Stick
    =============================================
    Location:     Chester comes equipped with it
    Equipped by:  KNTE, PGNT, PLDN
    Attack Bonus: +3
    Range:        A
    Cost Price:   N/A
    Sale Price:   70G
    Other:        None
    
    =============================================
    Wooden Sword
    =============================================
    Location:     Bowie comes equipped with it
    Equipped by:  BDBT, BDMN, BRN, HERO, NINJ, 
                  RBRN, SDMN
    Attack Bonus: +3
    Range:        A
    Cost Price:   N/A
    Sale Price:   60G
    Other:        None
    
                      =---------------------------------=
                      =-          Magic List           -=
                      =---------------------------------=
    
    Search Field: v-d
    
    Introduction
    =============================================
    As your characters' levels raise, some of them will gain magic spells.
    Each character learns their own spells at certain levels, which I have
    listed here. If a character is promoted, add 20 to their current (promoted)
    level to get their magic level. For example, if you promoted a character at
    level 33, and are now level 7, the game treats you as level 27 rather than
    level 40. (For Ninja and Sorceror spells, this does not apply, the character's
    level counts as being reset to 1).
    
    Note: -- means already learned when the character joins
    
    
    
    =============================================
    Bowie
    =============================================
    Class: SDMN/HERO
    
    Level  Spell Learned
    --------------------
    --     Egress
    22     Bolt
    31     Bolt 2
    42     Bolt 3
    51     Bolt 4
    
    
    =============================================
    Chaz
    =============================================
    Class: WIZ
    
    Level  Spell Learned
    --------------------
    --     Blaze
    --     Blaze 2
    --     Freeze
    --     Freeze 2
    25     Freeze 3
    40     Bolt
    41     Dispel
    44     Bolt 2
    46     Freeze 4
    49     Bolt 3
    53     Bolt 4
    56     Blaze 3
    60     Blaze 4
    
    
    =============================================
    Frayja
    =============================================
    Class: VICR
    
    Level  Spell Learned
    --------------------
    --     Detox
    --     Heal
    --     Heal 2
    17     Detox 2
    34     Aura
    37     Detox 3
    40     Aura 2
    43     Detox 4
    46     Aura 3
    49     Attack
    52     Aura 4
    56     Heal 3
    60     Heal 4
    
    =============================================
    Karna
    =============================================
    Class: PRST/VICR/MMNK
    
    Level  Spell Learned
    --------------------
    --     Blast
    --     Blast 2
    --     Boost
    --     Boost 2
    --     Heal
    --     Heal 2
    --     Heal 3
    26     Blast 3
    30     Aura
    33     Boost 3
    37     Blast 4
    41     Aura 2
    45     Boost 4
    55     Aura 3
    60     Aura 4
    
    =============================================
    Kazin
    =============================================
    Class: MAGE/WIZ
    
    Level  Spell Learned
    --------------------
    --     Blaze
    5      Blaze 2
    9      Muddle
    13     Dispel
    18     Desoul
    22     Blaze 3
    25     Muddle 2
    29     Desoul 2
    35     Blaze 4
    
    Class: SORC
    
    Level  Spell Learned
    --------------------
    1      Dao
    4      Apollo
    7      Neptun
    12     Dao 2
    17     Apollo 2
    21     Atlas
    26     Neptun 2
    32     Atlas 2
    
    =============================================
    Sarah
    =============================================
    Class: PRST/VICR/MMNK
    
    Level  Spell Learned
    --------------------
    --     Heal
    4      Detox
    7      Heal 2
    10     Blast
    13     Detox 2
    16     Blast 2
    19     Slow
    22     Heal 3
    25     Blast 3
    29     Slow 2
    33     Detox 3
    36     Blast 4
    40     Heal 4
    45     Detox 4
    
    
    =============================================
    Sheela
    =============================================
    Class: MMNK
    
    Level  Spell Learned
    --------------------
    --     Blast
    --     Heal
    --     Heal 2
    --     Muddle
    18     Blast 2
    20     Boost
    36     Muddle 2
    38     Blast 3
    41     Heal 3
    44     Boost 2
    47     Blast 4
    51     Heal 4
    
    
    =============================================
    Slade
    =============================================
    Class: NINJ
    
    Level  Spell Learned
    --------------------
    4      Katon
    9      Katon 2
    14     Raijin
    19     Raijin 2
    25     Katon 3
    32     Raijin 3
    
    
    =============================================
    Taya
    =============================================
    Class: SORC
    
    Level  Spell Learned
    --------------------
    --     Dao
    12     Apollo
    15     Dao 2
    19     Apollo 2
    21     Neptun
    25     Atlas
    29     Neptun 2
    34     Atlas 2
    
    
    =============================================
    Tyrin
    =============================================
    Class: MAGE/WIZ
    
    Level  Spell Learned
    --------------------
    --     Blaze
    --     Blaze 2
    --     Freeze
    --     Freeze 2
    25     Sleep
    28     Bolt
    31     Freeze 3
    35     Bolt 2
    38     Freeze 4
    51     Blaze 3
    54     Bolt 3
    56     Blaze 4
    60     Bolt 4
    
    Class: SORC
    
    Level  Spell Learned
    --------------------
    1      Dao
    3      Apollo
    8      Neptun
    12     Dao 2
    16     Apollo 2
    20     Atlas
    25     Neptun
    29     Atlas 2
    
    
    
                      =---------------------------------=
                      =-          Enemy List           -=
                      =---------------------------------=
    
    Search Field: v-e
    
    
    =============================================
    Arch Demon
    =============================================
    HP:       99
    MP:       65
    Attack:   120
    Defence:  46
    Agility:  61
    Movement: 6
    Magic:    Bolt 3
    Weapon:   None
    Gold:     1150G
    Battles:  #43
    
    =============================================
    Arrow Launcher
    =============================================
    HP:       33
    MP:       0
    Attack:   35
    Defence:  24
    Agility:  23
    Movement: 4
    Magic:    None
    Weapon:   Steel Arrow
    Gold:     290
    Battles:  #15, #17, #18, #19, #20, #21
    
    =============================================
    Black Monk
    =============================================
    HP:       30
    MP:       19
    Attack:   33
    Defence:  18
    Agility:  21
    Movement: 6
    Magic:    Blast 1, Heal 2
    Weapon:   None
    Gold:     210
    Battles:  #13, #14, #15, #17, #18
    
    =============================================
    Blue Shaman
    =============================================
    HP:       72
    MP:       60
    Attack:   1??
    Defence:  54
    Agility:  51
    Movement: 5
    Magic:    Aura 3, Blast 4, Dispel
    Weapon:   Holy Staff
    Gold:     860
    Battles:  #41, #42, #43
    
    =============================================
    Bow Master
    =============================================
    HP:       46
    MP:       0
    Attack:   87
    Defence:  53
    Agility:  40
    Movement: 5
    Magic:    None
    Weapon:   Assault Shell
    Gold:     550
    Battles:  #32, #33, #34
    
    =============================================
    Bow Rider
    =============================================
    HP:       61
    MP:       0
    Attack:   95
    Defence:  55
    Agility:  44
    Movement: 7
    Magic:    None
    Weapon:   Hyper Cannon
    Gold:     610
    Battles:  #35, #36, #37
    
    =============================================
    Bubbling Ooze
    =============================================
    HP:       32
    MP:       0
    Attack:   47
    Defence:  35
    Agility:  26
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     330
    Battles:  #23
    
    =============================================
    Burst Rock
    =============================================
    HP:       45
    MP:       0
    Attack:   0
    Defence:  60
    Agility:  43
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     0
    Battles:  #38
    
    =============================================
    Cameela
    =============================================
    HP:       99
    MP:       0
    Attack:   96
    Defence:  52
    Agility:  58
    Movement: 6
    Magic:    Blaze 3
    Weapon:   Iron Ball
    Gold:     900
    Battles:  #34
    
    =============================================
    Cerberus
    =============================================
    HP:       51
    MP:       0
    Attack:   87
    Defence:  44
    Agility:  45
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     490
    Battles:  #32, #33, #34
    
    =============================================
    Chaos Dragon
    =============================================
    HP:       83
    MP:       0
    Attack:   1??
    Defence:  48
    Agility:  57
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     980
    Battles:  #41, #42
    
    =============================================
    Chaos Warrior
    =============================================
    HP:       76
    MP:       23
    Attack:   1??
    Defence:  50
    Agility:  54
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     790
    Battles:  #40, #41, #42
    
    =============================================
    Chaos Wizard
    =============================================
    HP:       53
    MP:       49
    Attack:   86
    Defence:  48
    Agility:  59
    Movement: 5
    Magic:    Blaze 4
    Weapon:   Great Rod
    Gold:     580
    Battles:  #35, #36, #37, #38, #39, #40
    
    =============================================
    Cyclops
    =============================================
    HP:       64
    MP:       0
    Attack:   1??
    Defence:  51
    Agility:  46
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     700
    Battles:  #38, #39, #40
    
    =============================================
    Dark Bishop
    =============================================
    HP:       39
    MP:       38
    Attack:   54
    Defence:  38
    Agility:  27
    Movement: 5
    Magic:    Aura 1, Blast 3
    Weapon:   Flail
    Gold:     320
    Battles:  #24, #25, #26, #31
    
    =============================================
    Dark Cleric
    =============================================
    HP:       15
    MP:       7
    Attack:   18
    Defence:  11
    Agility:  13
    Movement: 5
    Magic:    Heal 1
    Weapon:   Short Rod
    Gold:     100
    Battles:  #6, #7
    
    =============================================
    Dark Dwarf
    =============================================
    HP:       21
    MP:       0
    Attack:   27
    Defence:  17
    Agility:  18
    Movement: 4
    Magic:    None
    Weapon:   Short Axe
    Gold:     140
    Battles:  #10, #11
    
    =============================================
    Dark Gunner
    =============================================
    HP:       60
    MP:       0
    Attack:   97
    Defence:  56
    Agility:  45
    Movement: 4
    Magic:    None
    Weapon:   Buster Shot
    Gold:     680
    Battles:  #38, #39, #40
    
    =============================================
    Dark Knight
    =============================================
    HP:       50
    MP:       0
    Attack:   76
    Defence:  48
    Agility:  40
    Movement: 7
    Magic:    None
    Weapon:   Chrome Lance
    Gold:     500
    Battles:  #29, #30, #31
    
    =============================================
    Dark Madam
    =============================================
    HP:       29
    MP:       17
    Attack:   38
    Defence:  31
    Agility:  29
    Movement: 6
    Magic:    Freeze 2
    Weapon:   Power Stick
    Gold:     310
    Battles:  #19, #20, #21
    
    =============================================
    Dark Smoke
    =============================================
    HP:       18
    MP:       20
    Attack:   22
    Defence:  13
    Agility:  13
    Movement: 6
    Magic:    Dispel 1
    Weapon:   None
    Gold:     130
    Battles:  #7
    
    =============================================
    Dark Sniper
    =============================================
    HP:       39
    MP:       0
    Attack:   53
    Defence:  37
    Agility:  35
    Movement: 5
    Magic:    None
    Weapon:   Hyper Cannon
    Gold:     380
    Battles:  #24, #25, #26, #27, #28
    
    =============================================
    Dark Soldier
    =============================================
    HP:       35
    MP:       17
    Attack:   63
    Defence:  46
    Agility:  34
    Movement: 4
    Magic:    None
    Weapon:   Large Axe
    Gold:     410
    Battles:  #25, #26, #27, #28
    
    =============================================
    Death Archer
    =============================================
    HP:       27
    MP:       0
    Attack:   28
    Defence:  19
    Agility:  20
    Movement: 5
    Magic:    None
    Weapon:   Iron Arrow
    Gold:     190
    Battles:  #12, #13, #14
    
    =============================================
    Death Monk
    =============================================
    HP:       23
    MP:       13
    Attack:   27
    Defence:  14
    Agility:  18
    Movement: 6
    Magic:    Blast 1, Heal 2
    Weapon:   None
    Gold:     150
    Battles:  #12
    
    =============================================
    Demon
    =============================================
    HP:       75
    MP:       38
    Attack:   1??
    Defence:  50
    Agility:  55
    Movement: 6
    Magic:    Bolt 3
    Weapon:   None
    Gold:     770
    Battles:  #40, #41
    
    =============================================
    Demon Master
    =============================================
    HP:       73
    MP:       68
    Attack:   99
    Defence:  50
    Agility:  65
    Movement: 6
    Magic:    Freeze 4
    Weapon:   Mystery Staff
    Gold:     840
    Battles:  #40, #41, #42, #43
    
    =============================================
    Devil Griffin
    =============================================
    HP:       89
    MP:       0
    Attack:   1??
    Defence:  47
    Agility:  59
    Movement: 7
    Magic:    None
    Weapon:   None
    Gold:     1120
    Battles:  #42, #43
    
    =============================================
    Devil Soldier
    =============================================
    HP:       60
    MP:       16
    Attack:   84
    Defence:  48
    Agility:  43
    Movement: 6
    Magic:    Boost 2
    Weapon:   Great Axe
    Gold:     510
    Battles:  #31, #32, #33
    
    =============================================
    Dragonewt
    =============================================
    HP:       60
    MP:       0
    Attack:   87
    Defence:  42
    Agility:  46
    Movement: 6
    Magic:    Blaze 2
    Weapon:   Heat Axe
    Gold:     530
    Battles:  #34, #35, #36
    
    =============================================
    Evil Beast
    =============================================
    HP:       84
    MP:       0
    Attack:   1??
    Defence:  51
    Agility:  60
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     1050
    Battles:  #42
    
    =============================================
    Evil Bishop
    =============================================
    HP:       64 (33, battle #22 only)
    MP:       51 (36)
    Attack:   95 (47)
    Defence:  48 (37)
    Agility:  46 (25)
    Movement: 5 (5)
    Magic:    Aura 2, Blast 3 (Blast 2, Heal 3)
    Weapon:   Great Rod (Power Stick)
    Gold:     640 (300)
    Battles:  #37, #38, #39, #40 (#22)
    
    =============================================
    Evil Cloud
    =============================================
    HP:       22
    MP:       0
    Attack:   30
    Defence:  18
    Agility:  17
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     170
    Battles:  #12, #13, #14
    
    =============================================
    Executioner
    =============================================
    HP:       64
    MP:       0
    Attack:   94
    Defence:  46
    Agility:  45
    Movement: 6
    Magic:    None
    Weapon:   Battle Sword
    Gold:     620
    Battles:  #36, #37
    
    =============================================
    Galam Archer
    =============================================
    HP:       15
    MP:       0
    Attack:   15
    Defence:  10
    Agility:  10
    Movement: 5
    Magic:    None
    Weapon:   Wooden Arrow
    Gold:     60
    Battles:  #4, #5, #6, #7
    
    =============================================
    Galam Knight
    =============================================
    HP:       16
    MP:       0
    Attack:   17
    Defence:  11
    Agility:  12
    Movement: 7
    Magic:    None
    Weapon:   Short Spear
    Gold:     80
    Battles:  #5, #6, #7
    
    =============================================
    Galam Mage
    =============================================
    HP:       14
    MP:       5
    Attack:   15
    Defence:  9
    Agility:  11
    Movement: 5
    Magic:    Blaze 1
    Weapon:   Short Rod
    Gold:     90
    Battles:  #5, #6, #7
    
    =============================================
    Galam Soldier
    =============================================
    HP:       11
    MP:       0
    Attack:   15
    Defence:  10
    Agility:  8
    Movement: 6
    Magic:    None
    Weapon:   Short Axe
    Gold:     50
    Battles:  #4, #5, #6
    
    =============================================
    Gargoyle
    =============================================
    HP:       29
    MP:       0
    Attack:   38
    Defence:  23
    Agility:  21
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     250
    Battles:  #15, #17, #18, #19, #30
    
    =============================================
    Geshp
    =============================================
    HP:       180
    MP:       120
    Attack:   1??
    Defence:  51
    Agility:  63
    Movement: 6
    Magic:    Freeze 4
    Weapon:   Flail
    Gold:     1600
    Battles:  38
    
    =============================================
    Gizmo
    =============================================
    HP:       5
    MP:       0
    Attack:   8
    Defence:  5
    Agility:  5
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     60
    Battles:  #1 only
    
    =============================================
    Goblin
    =============================================
    HP:       18
    MP:       0
    Attack:   22
    Defence:  13
    Agility:  13
    Movement: 5
    Magic:    None
    Weapon:   Short Axe
    Gold:     100
    Battles:  #8, #9, #10, #11
    
    =============================================
    Golem
    =============================================
    HP:       24
    MP:       0
    Attack:   35
    Defence:  24
    Agility:  19
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     240
    Battles:  #15, #15, #17, #18
    
    =============================================
    Green Ooze
    =============================================
    HP:       17
    MP:       0
    Attack:   22
    Defence:  12
    Agility:  12
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     90
    Battles:  #8, #9
    
    =============================================
    Griffin
    =============================================
    HP:       60
    MP:       0
    Attack:   96
    Defence:  45
    Agility:  48
    Movement: 7
    Magic:    None
    Weapon:   None
    Gold:     560
    Battles:  #35, #36
    
    =============================================
    Harpy
    =============================================
    HP:       32
    MP:       10
    Attack:   48
    Defence:  38
    Agility:  29
    Movement: 7
    Magic:    Dispel
    Weapon:   None
    Gold:     340
    Battles:  #20, #21
    
    =============================================
    Harpy Queen
    =============================================
    HP:       53
    MP:       20
    Attack:   81
    Defence:  39
    Agility:  43
    Movement: 7
    Magic:    Freeze 2
    Weapon:   None
    Gold:     510
    Battles:  #30, #31
    
    =============================================
    Hellhound
    =============================================
    HP:       62
    MP:       0
    Attack:   1??
    Defence:  49
    Agility:  50
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     570
    Battles:  #37, #38, #39
    
    =============================================
    High Priest
    =============================================
    HP:       30
    MP:       29
    Attack:   40
    Defence:  31
    Agility:  23
    Movement: 5
    Magic:    Blast 2, Heal 3
    Weapon:   Power Stick
    Gold:     280
    Battles:  #19, #20, #21
    
    =============================================
    Hobgoblin
    =============================================
    HP:       21
    MP:       0
    Attack:   25
    Defence:  19
    Agility:  19
    Movement: 5
    Magic:    None
    Weapon:   Middle Axe
    Gold:     160
    Battles:  #11, #12, #13
    
    =============================================
    Horseman
    =============================================
    HP:       67
    MP:       0
    Attack:   1??
    Defence:  57
    Agility:  55
    Movement: 7
    Magic:    None
    Weapon:   Buster Shot
    Gold:     880
    Battles:  #42, #43
    
    =============================================
    Huge Bat
    =============================================
    HP:       11
    MP:       0
    Attack:   15
    Defence:  8
    Agility:  8
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     30
    Battles:  #3, #4
    
    =============================================
    Huge Rat
    =============================================
    HP:       10
    MP:       0
    Attack:   12
    Defence:  8
    Agility:  7
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     20
    Battles:  #2, #3
    
    =============================================
    Hunter Goblin
    =============================================
    HP:       24
    MP:       0
    Attack:   22
    Defence:  12
    Agility:  14
    Movement: 5
    Magic:    None
    Weapon:   Iron Arrow
    Gold:     90
    Battles:  #8, #9, #10, #11
    
    =============================================
    Hydra
    =============================================
    HP:       70
    MP:       0
    Attack:   1??
    Defence:  62
    Agility:  50
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     750
    Battles:  #39, #40, #41
    
    =============================================
    Jar
    =============================================
    HP:       59
    MP:       0
    Attack:   74
    Defence:  44
    Agility:  46
    Movement: 7
    Magic:    None
    Weapon:   Chrome Lance
    Gold:     0
    Battles:  #32
    
    =============================================
    King
    =============================================
    HP:       55
    MP:       28
    Attack:   55
    Defence:  40
    Agility:  33
    Movement: 6
    Magic:    Blaze 2
    Weapon:   Flail
    Gold:     500
    Battles:  #22
    
    =============================================
    King Galam
    =============================================
    HP:       240
    MP:       1??
    Attack:   1??
    Defence:  50
    Agility:  62
    Movement: 6
    Magic:    None
    Weapon:   Demon Rod
    Gold:     3500
    Battles:  #42
    
    =============================================
    Knight
    =============================================
    HP:       48
    MP:       0
    Attack:   51
    Defence:  34
    Agility:  29
    Movement: 7
    Magic:    None
    Weapon:   Power Spear
    Gold:     340
    Battles:  #22
    
    =============================================
    Kraken Arm
    =============================================
    HP:       30
    MP:       0
    Attack:   42
    Defence:  28
    Agility:  22
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     240
    Battles:  #16
    
    =============================================
    Kraken Head
    =============================================
    HP:       35
    MP:       0
    Attack:   50
    Defence:  29
    Agility:  25
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     320
    Battles:  #16
    
    =============================================
    Kraken Leg
    =============================================
    HP:       24
    MP:       0
    Attack:   38
    Defence:  26
    Agility:  19
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     200
    Battles:  #16
    
    =============================================
    Lesser Demon
    =============================================
    HP:       40
    MP:       21
    Attack:   61
    Defence:  37
    Agility:  32
    Movement: 6
    Magic:    Blaze 3, Boost 2
    Weapon:   None
    Gold:     360
    Battles:  #24, #25, #26, #27, #28
    
    =============================================
    Lizardman
    =============================================
    HP:       40
    MP:       0
    Attack:   67
    Defence:  45
    Agility:  38
    Movement: 6
    Magic:    None
    Weapon:   Large Axe
    Gold:     430
    Battles:  #26, #27, #28
    
    =============================================
    Master Mage
    =============================================
    HP:       28
    MP:       14
    Attack:   25
    Defence:  18
    Agility:  22
    Movement: 5
    Magic:    Blaze 2
    Weapon:   Iron Rod
    Gold:     220
    Battles:  #13, #14, #15, #18
    
    =============================================
    Master Monk
    =============================================
    HP:       47
    MP:       39
    Attack:   66
    Defence:  45
    Agility:  31
    Movement: 6
    Magic:    Dispel, Heal 4
    Weapon:   Brass Knuckles
    Gold:     460
    Battles:  #28, #29, #30, #31, #32
    
    =============================================
    Minotaur
    =============================================
    HP:       58
    MP:       0
    Attack:   98
    Defence:  51
    Agility:  44
    Movement: 5
    Magic:    None
    Weapon:   Atlas Axe
    Gold:     660
    Battles:  #37, #38, #39
    
    =============================================
    Mist Demon
    =============================================
    HP:       68
    MP:       28
    Attack:   1??
    Defence:  41
    Agility:  51
    Movement: 6
    Magic:    Muddle 2
    Weapon:   None
    Gold:     590
    Battles:  #35, #36, #37, #38
    
    =============================================
    Mud Man
    =============================================
    HP:       55
    MP:       0
    Attack:   95
    Defence:  51
    Agility:  41
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     570
    Battles:  #33, #34, #35
    
    =============================================
    Necromancer
    =============================================
    HP:       47
    MP:       42
    Attack:   75
    Defence:  44
    Agility:  51
    Movement: 6
    Magic:    Freeze 3
    Weapon:   Flail
    Gold:     520
    Battles:  #31, #32, #33, #34
    
    =============================================
    Odd Eye
    =============================================
    HP:       200
    MP:       1??
    Attack:   54
    Defence:  67
    Agility:  67
    Movement: 6
    Magic:    None
    Weapon:   Counter Sword
    Gold:     2000
    Battles:  #40
    
    =============================================
    Ooze
    =============================================
    HP:       9
    MP:       0
    Attack:   11
    Defence:  6
    Agility:  5
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     10
    Battles:  #2, #3
    
    =============================================
    Orc
    =============================================
    HP:       30
    MP:       0
    Attack:   43
    Defence:  37
    Agility:  27
    Movement: 5
    Magic:    None
    Weapon:   Steel Lance
    Gold:     330
    Battles:  #19, #20, #21
    
    =============================================
    Orc Lord
    =============================================
    HP:       46
    MP:       13
    Attack:   73
    Defence:  44
    Agility:  37
    Movement: 5
    Magic:    Dispel
    Weapon:   Heavy Lance
    Gold:     480
    Battles:  #29, #30, #31
    
    =============================================
    Pawn
    =============================================
    HP:       36
    MP:       0
    Attack:   53
    Defence:  37
    Agility:  25
    Movement: 6
    Magic:    None
    Weapon:   Battle Axe
    Gold:     250
    Battles:  #22
    
    =============================================
    Pegasus Knight
    =============================================
    HP:       65
    MP:       0
    Attack:   81
    Defence:  37
    Agility:  47
    Movement: 7
    Magic:    None
    Weapon:   Chrome Lance
    Gold:     520
    Battles:  #32, #33, #34
    
    =============================================
    Prism Flower
    =============================================
    HP:       62
    MP:       0
    Attack:   20
    Defence:  55
    Agility:  44
    Movement: 0
    Magic:    None
    Weapon:   None
    Gold:     800
    Battles:  #36
    
    =============================================
    Purple Worm
    =============================================
    HP:       58
    MP:       0
    Attack:   97
    Defence:  46
    Agility:  43
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     520
    Battles:  #35, #36
    
    =============================================
    Pyrohydra
    =============================================
    HP:       80
    MP:       0
    Attack:   1??
    Defence:  53
    Agility:  55
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     1100
    Battles:  #43
    
    =============================================
    Queen
    =============================================
    HP:       30
    MP:       26
    Attack:   46
    Defence:  36
    Agility:  35
    Movement: 6
    Magic:    Freeze 2
    Weapon:   Power Stick
    Gold:     390
    Battles:  #22
    
    =============================================
    Rat
    =============================================
    HP:       41
    MP:       0
    Attack:   56
    Defence:  32
    Agility:  30
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     300
    Battles:  #23
    
    =============================================
    Reaper
    =============================================
    HP:       82
    MP:       31
    Attack:   1??
    Defence:  49
    Agility:  57
    Movement: 6
    Magic:    Muddle 2
    Weapon:   Battle Sword
    Gold:     930
    Battles:  #41, #42
    
    =============================================
    Red Baron
    =============================================
    HP:       150
    MP:       0
    Attack:   1??
    Defence:  64
    Agility:  32
    Movement: 6
    Magic:    Desoul
    Weapon:   Dark Sword
    Gold:     1200
    Battles:  #37
    
    =============================================
    Rook
    =============================================
    HP:       40
    MP:       0
    Attack:   48
    Defence:  31
    Agility:  27
    Movement: 4
    Magic:    None
    Weapon:   Robin Arrow
    Gold:     320
    Battles:  #22
    
    =============================================
    Shaman
    =============================================
    HP:       56
    MP:       46
    Attack:   82
    Defence:  42
    Agility:  40
    Movement: 5
    Magic:    Aura 2, Blast 3
    Weapon:   Wish Staff
    Gold:     540
    Battles:  #33, #34, #35, #36
    
    =============================================
    Skeleton
    =============================================
    HP:       30
    MP:       0
    Attack:   54
    Defence:  40
    Agility:  30
    Movement: 6
    Magic:    None
    Weapon:   Broad Sword
    Gold:     350
    Battles:  #21, #24, #25
    
    =============================================
    Soul Sower
    =============================================
    HP:       27
    MP:       0
    Attack:   43
    Defence:  32
    Agility:  25
    Movement: 4
    Magic:    None
    Weapon:   None
    Gold:     300
    Battles:  #17, #18, #19
    
    =============================================
    Taros
    =============================================
    HP:       49
    MP:       0
    Attack:   43
    Defence:  32
    Agility:  23
    Movement: 0
    Magic:    None
    Weapon:   Taros Sword
    Gold:     450
    Battles:  #18
    
    =============================================
    Vampire Bat
    =============================================
    HP:       20
    MP:       8
    Attack:   26
    Defence:  16
    Agility:  16
    Movement: 6
    Magic:    Blaze 2, Poison
    Weapon:   None
    Gold:     120
    Battles:  #9, #10, #11
    
    =============================================
    White Dragon
    =============================================
    HP:       66
    MP:       0
    Attack:   1??
    Defence:  50
    Agility:  53
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     720
    Battles:  #38, #39
    
    =============================================
    Willard
    =============================================
    HP:       50
    MP:       0
    Attack:   62
    Defence:  36
    Agility:  37
    Movement: 6
    Magic:    None
    Weapon:   None
    Gold:     550
    Battles:  #23
    
    =============================================
    Witch
    =============================================
    HP:       21
    MP:       10
    Attack:   19
    Defence:  12
    Agility:  15
    Movement: 6
    Magic:    Freeze 1
    Weapon:   Bronze Rod
    Gold:     110
    Battles:  #8, #9, #10, #11, #12
    
    =============================================
    Wizard
    =============================================
    HP:       37
    MP:       37
    Attack:   59
    Defence:  40
    Agility:  44
    Movement: 5
    Magic:    Blaze 3
    Weapon:   Flail
    Gold:     430
    Battles:  #26, #27, #28, #29, #30
    
    =============================================
    Worm
    =============================================
    HP:       45
    MP:       0
    Attack:   75
    Defence:  40
    Agility:  34
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     440
    Battles:  #28, #29
    
    =============================================
    Wyvern
    =============================================
    HP:       46
    MP:       0
    Attack:   72
    Defence:  39
    Agility:  36
    Movement: 7
    Magic:    None
    Weapon:   None
    Gold:     450
    Battles:  #27, #28, #29, #30
    
    =============================================
    Zalbard
    =============================================
    HP:       80
    MP:       65
    Attack:   91
    Defence:  50
    Agility:  52
    Movement: 5
    Magic:    Blot 2
    Weapon:   None
    Gold:     700
    Battles:  #30
    
    =============================================
    Zeon
    =============================================
    HP:       500
    MP:       ???
    Attack:   1??
    Defence:  50
    Agility:  72
    Movement: 0
    Magic:    None
    Weapon:   None
    Gold:     0
    Battles:  #43
    
    =============================================
    Zeon Guard
    =============================================
    HP:       130
    MP:       1??
    Attack:   1??
    Defence:  54
    Agility:  64
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     1300
    Battles:  #43
    
    =============================================
    Zombie
    =============================================
    HP:       27
    MP:       0
    Attack:   32
    Defence:  20
    Agility:  18
    Movement: 5
    Magic:    None
    Weapon:   None
    Gold:     180
    Battles:  #13, #14
    
    =============================================
    
    
              -=================================================-
              -=             SECRETS & SIDEQUESTS              =-
              -=================================================-
    
    Index Number: vi
    
                      =---------------------------------=
                      =-            Mithril            -=
                      =---------------------------------=
    
    Search Field: vi-a
    
    What is Mithril?
    =============================================
    Mithril is a term created by J.R.R Tolkein, however, he spelled it 'Mythril'.
    Mythril comes from the word 'Myth' or 'Mythos' in Greek. However, in Shining
    Force 2, Mithril is a rock that is very rare (somewhat like in LotR). There
    are 15 lumps of Mithril to be found in Shining Force 2, some are easy to find,
    but most are very well hidden. However, if you're too lazy to search through
    my guide to find where they all are, I've listed them again in this section.
    
    Why do I need this Mithril?
    =============================================
    Ahhh, the important part. Mithril is used by the Dwarven Blacksmith to create
    the most powerful weapons in the game. He melts it down and for the measly
    cost of 5000G, he'll create a special weapon for you. "Isn't it great?"
    
    Where's this Blacksmith then?
    =============================================
    You need the Dry Stone to enter his town. You receive the Dry Stone when the
    fairy cures the sick Dwarf. (If you don't understand what I mean, you're
    obviously not that far yet). Use the Dry Stone on the river north-west of
    Galam (on the narrow part), and a bridge will appear, allowing you to enter
    the hidden town. The Blackmisth is reached by going down the top set of stairs
    and then going up the bottom-left set once underground. Once outside again,
    go north and then down the final set of stairs to meet the Blacksmith.
    
    Why didn't I get a Good Weapon?
    =============================================
    The blacksmoth is very random, so only allow him to make him one weapon at a
    time. Save before giving him some Mithril, and if you end up getting a crap
    weapon, load and try again. The best weapons may take many many many goes to
    get - especially the Gisarme. But remember, patience is a virtue!
    
    Mithril Locations
    =============================================
    (For better descriptions, consult the Walkthrough)
    1.  At the back of the Ancient Tower in Granseal.
    2.  Search the mountains near Yeel
    3.  Galam Prison Tunnel
    4.  In Granseal (the hole to the right of the steps)
    5.  In the sandbox in Ribble
    6.  East of Ribble (before the Dark Cave)
    7.  Outside the west fence of Hassan
    8.  In a barrel on the pier in Hassan
    9.  South-east corner of Elf Village
    10. Secret Passage to Creed's House
    11. Search the mountains north-east of Creed's
    12. In the basement of Pacalon castle
    13. Search the mountains north-east of Pacalon
    14. In the East of Mitula's Shrine
    15. In a chest in Sheela's Dojo
    
    
    
    
                      =---------------------------------=
                      =-        Mithril Weapons        -=
                      =---------------------------------=
    
    Search Field: vi-b
    
    
    Introduction
    =============================================
    For full info on the Mithril Weapons, see the Weapons Section above (v-c).
    
    
    
    Mithril Weapon List
    =============================================
    
    WEAPON           EQUIPPED BY
    ----------------------------
    Atlas Axe        BRN, GLDT, RBRN
    Battle Sword     BDBT, BRN, HERO, NINJ, RDBN
    Buster Shot      BRGN, BWNT, SNIP
    Counter Sword    BDBT, BRN, HERO, RDBN
    Critical Sword   BDBT, BRN, HERO, NINJ, RDBN
    Freeze Staff     SORC, WIZ
    Giant Knuckles   MMNK
    Gisarme          NINJ
    Goddess Staff    VICR
    Grand Cannon     BRGN, BWNT, SNIP
    Great Rod        SORC, VICR, WIZ
    Ground Axe       BRN, GLDT, RBRN
    Halberd          PGNT, PLDN
    Heat Axe         BRN, GLDT, RBRN
    Holy Lance       PGNT, PLDN
    Holy Staff       VICR
    Hyper Cannon     BRGN, BWNT, SNIP
    Katana           NINJ
    Levanter         HERO
    Mage Staff       SORC, WIZ
    Mist Javelin     PGNT, PLDN
    Misty Knuckles   MMNK
    Mystery Staff    SORC, VICR, WIZ
    Ninja Katana     NINJ
    Rune Axe         BRN, GLDT, RBRN
    Supply Staff     SORC, WIZ
    Valkyrie         PGNT, PLDN
    Wish Staff       VICR
    
    
    
    Mithril Only Weapons
    =============================================
    
    WEAPON           EQUIPPED BY
    ----------------------------
    Freeze Staff     SORC, WIZ
    Giant Knuckles   MMNK
    Gisarme          NINJ
    Grand Cannon     BRGN, BWNT, SNIP
    Ground Axe       BRN, GLDT, RBRN
    Halberd          PGNT, PLDN
    Holy Lance       PGNT, PLDN
    Holy Staff       VICR
    Katana           NINJ
    Levanter         HERO
    Mist Javelin     PGNT, PLDN
    Misty Knuckles   MMNK
    Ninja Katana     NINJ
    Rune Axe         BRN, GLDT, RBRN
    Supply Staff     SORC, WIZ
    
    
    
    Mithril Weapon Rarity
    =============================================
    
    Archer
    ------
    Has to be promoted first
    
    Baron
    -----
    Heat Axe (Ultra-Common)
    Battle Sword (Common)
    Critical Sword (Common)
    Atlas Axe (Rare)
    Ground Axe (Rare)
    Rune Axe (Ultra-Rare)
    
    Bird Battler
    ------------
    Critical Sword (Ultra-Common)
    Counter Sword (Common)
    
    Birdman
    -------
    Has to be promoted first
    
    Bow Knight
    ----------
    Buster Shot (Ultra-Common)
    Hyper Cannon (Uncommon)
    Grand Cannon (Rare)
    
    Brass Gunner
    -----------
    Buster Shot (Ultra-Common)
    Hyper Cannon (Uncommon)
    Grand Cannon (Rare)
    
    Gladiator
    ---------
    Heat Axe (Ultra-Common)
    Ground Axe (Rare)
    Rune Axe (Ultra-Rare)
    
    Golem
    -----
    Cannot use Mithril Weapons
    
    Hero
    ----
    Critical Sword (Ultra-Common)
    Battle Sword (Common)
    Counter Sword (Common)
    Levanter (Ultra-Rare)
    
    Knight
    ------
    Has to be promoted first
    
    Mage
    ----
    Has to be promoted first
    
    Master Monk
    -----------
    Misty Knuckles (Common)
    Giant Knuckles (Uncommon)
    
    Monster
    -------
    Cannot Use Mithril Weapons
    
    Ninja
    -----
    Critical Sword (Ultra-Common)
    Katana (Common)
    Ninja Katana (Common)
    Gisarme (Ultra-Rare)
    
    Paladin
    -------
    Valkyrie (Ultra-Common)
    Halberd (Uncommon)
    Holy Lance (Uncommon)
    Mist Javelin (Ultra-Rare)
    
    Pegasus Knight
    --------------
    Valkyrie (Ultra-Common)
    Halberd (Uncommon)
    Holy Lance (Uncommon)
    Mist Javelin (Ultra-Rare)
    
    Phoenix
    -------
    Cannot use Mithril Weapons
    
    Priest
    ------
    Has to be promoted first
    
    Ranger
    ------
    Has to be promoted first
    
    Red Baron
    ---------
    Heat Axe (Ultra-Common)
    Battle Sword (Common)
    Critical Sword (Common)
    Atlas Axe (Rare)
    Ground Axe (Rare)
    Rune Axe (Ultra-Rare)
    
    Robot
    -----
    Cannot use Mithril Weapons
    
    Sniper
    ------
    Buster Shot (Ultra-Common)
    Hyper Cannon (Uncommon)
    Grand Cannon (Rare)
    
    Sorceror
    --------
    Great Rod (Ultra-Common)
    Supply Staff (Common)
    Freeze Staff (Rare)
    Mystery Staff (Ultra-Rare)
    
    Swordsman
    ---------
    Has to be promoted first
    
    Thief
    -----
    Has to be promoted first
    
    Vicar
    -----
    Holy Staff (Ultra-Common)
    Goddess Staff (Common)
    Great Rod (Uncommon)
    Wish Staff (Uncommon)
    Mystery Staff (Ultra-Rare)
    
    Warrior
    -------
    Has to be promoted first
    
    Wizard
    ------
    Has to be promoted first
    
    Wolf Baron
    ----------
    Cannot use Mithril Weapons
    
    Wolfman
    -------
    Cannot use Mithril Weapons
    
    
                      =---------------------------------=
                      =-          Elf Village          -=
                      =---------------------------------=
    
    Search Field: vi-c
    
    Introduction
    =============================================
    The Elf Village is very easy to find. Here's how to get to it:
    Go north of Hassan to the gap in the mountains. Go out onto the rocky
    section of the river (in the caravan) and go west. Go north along the
    river, and then west at the intersection. Get off the river to the west
    and enter the light-green part of the woods. This is the Elf Village.
    I've explained what to get in the walkthrough, but I haven't explained
    the secret timed battle. To get to it, go around the buildings through
    the trees and when you get to the east part, keep going south until you
    reach the gap in the trees. Go east here and you'll enter the timed battle.
    Some people don't see the point in this battle, but it's only here so you can
    raise the levels of your weaker characters and protect them with your stronger
    ones. Or if you want, you can always try to set a best time.
    
    ------------------------------------------------------------------------------
    Battle ??: Elf Village
    ------------------------------------------------------------------------------
    Force:   Varying, depending on your progress
    Enemies: Bubbling Ooze, Dark Madam, Harpy, Lesser Demon, Mist Demon x2,
             Orc Lord (Infinite numbers of these enemies may appear, the x2
             signifies that there are two areas where Mist Demons appear)
    Boss:    Bubbling Ooze
    Items:   None
    
    Battle Strategy:
    If you want to set the fastest time possible, make sure you have as many
    fliers as possible in your party. Move them over the squares where the enemies
    appear that cannot be reached by other characters - over the water. Put your
    weakest characters over the remaining 'appearance' squares. With your
    strongest characters, head for the boss. Go in a north-west direction, and
    when you get to the middle section of the map, start to go inwards and
    continue north. You should then be able to defeat the Bubbling Ooze quickly.
    Ignore any other enemies which appear unless they block your path. Skip every
    turn of the other characters to stop enemies appearing and to save time.
    ------------------------------------------------------------------------------
    
    
    
    
                      =---------------------------------=
                      =-      Secret Final Battle      -=
                      =---------------------------------=
    
    Search Field: vi-d
    
    Introduction
    =============================================
    This is the hardest battle in the entire game. So hopefully your characters
    are strong enough for it. After the end credits, a message will appear on the
    screen "and more..." Press any button here, and you'll enter the Secret Final
    Battle. If you thought Zeon was tough, things are gonna get a whole lot worse!
    
    ------------------------------------------------------------------------------
    Battle 44: Secret Final Battle
    ------------------------------------------------------------------------------
    Force:   Bowie, Chaz, Chester, Claude, Eric, Frayja, Gerhalt, Gyan, Higins,
             Jaha, Jaro, Janet, Karna, Kazin, Kiwi, Lemon, Luke, May, Peter, 
             Randolf, Rick, Rohde, Sarah, Sheela, Skreech, Slade, Taya, Tyrin,
             Zynk
    Enemies: Prism Flower x2, Cameela, Dark Smoke, Geshp, King, King Galam, 
             Odd Eye, Prism Flower, Red Baron, Willard, Zalbard, Zeon
    Boss:    Zeon
    Items:   A sense of true accomplishment
    
    Battle Strategy:
    You want a strategy? Here you go: PANIC! Oh, and good luck. Cause this is
    going to be tough. The best advice I can give is to concentrate on each enemy
    one at a time, hit them with everything you've got. Then move on to the next
    enemy. If you're of a high enough level 60+ this should be difficult; if you
    have a lower level, this is Mission: Impossible. Good luck, Ethan Hunt. This
    tape will self-destruct in five seconds. Pffft.
    ------------------------------------------------------------------------------
    
    
    
    
              -=================================================-
              -=         FREQUENTLY ASKED QUESTIONS            =-
              -=================================================-
    
    Index Number: vii
    
    
    Introduction
    =============================================
    If you want to ask some questions, have some suggestions, or just want 
    to party, post them on my message board!
    http://denim.bbboy.net/alaskafox-viewforum?forum=13
    ^that one^
    
    
    ===============================================================================
    What is the best party?
    ===============================================================================
    There is no BEST party in the game, every Shining Force player has different
    preferences on who they think is good, who they think is bad, etc.
    According to MiniMoose2707 there are 1,381,013,105,472,000 different party
    combinations, so that means you have a great choice of who to put in your
    party.
    
    However, I will list various parties people have posted/suggested here just
    to get you started. And remember none of these are truly right. And in order
    to fully experience SF, you should make your own party, and use different
    characters each time.
    
    1. (by jaha1244)
    Bowie, Sarah, Jaha, Kazin, Slade, Kiwi, Peter, May, Gerhalt, Rick, Tyrin, 
    Karna
    
    2. (by SoStaci)
    Bowie, Sarah, Kazin, Slade, Peter, May, Karna, Tyrin, Taya, Frayja, Sheela, 
    Chaz
    
    3. (by darkstrike)
    Bowie, Peter, Karna, Chester, Jaha, Kazin, Tyrin, Chaz, Slade, Gerhalt, 
    May, Frayja
    
    4. (by DBGT)
    Bowie, Sarah, Karna, Peter, May, Gerhalt, Slade, Kazin, janet, Elric, 
    Claude, Chaz
    
    5. (by general duke)
    Bowie, Sarah, Jaha, Kazin, Slade, Peter, Karna, Sheela, Tyrin, Randolf, 
    Claude, Zynk
    
    6. (by Pie32)
    Bowie, Sarah, Jaha, Slade, Peter, Gerhalt, Randolf, Chester, Rick, Elric,
    Janet, Karna
    
    Raven has also provided the following:
    The best team depends on what difficulty setting you have it on......
    On an Easy setting magic users all the way you can just wipe everyone out.....
    But on Super having a big magic team is useless because they will die in one
    hit only usually able to get one (maybe two) spells off at most. The best team 
    for this setting is alot of Paladins, Pegasus Knights, definately a Baron, 
    gotta have Gerhalt and Zynk, gotta have Peter and perhaps Slade....... 
    And some Master Monks, no more than two......... 
    Basically just anyone with high defence and HP you could have a Sorcerer 
    and May in there too but there are so many combinations.
    
    
    
    ===============================================================================
    What's the difference between a Paladin and a Pegasus Knight, besides flying?
    ===============================================================================
    Q. by nemesis
    A. by Hornet8888 (edited by AlaskaFox)
    
    -A Pegasus Knight has low defense when compared with a Paladin.
    -A Pegasus Knight wont get a defense bonus (because Flying Characters have a
    land effect of 0%)
    -Flying characters take more damage from archers
    -Paladins have a weaker attack
    
    ===============================================================================
    What's the point in DEALS?
    ===============================================================================
    Q. by Zaraf
    A. by Annihilated
    
    Sometimes enemies drop special items in battles. If for some reason you miss
    these items (either your hands were full or you killed the leader first) then 
    they will appear in the Deals. Also, if you sell a unique item, you can buy it
    back from the Deals as well.
    Items that you find on the ground (such as the running ring) do not appear in 
    the shop.
    
    Also, if you sell an important item/weapon to a shop, you can buy it back
    throughdeals.
    
    
    ===============================================================================
    My XXXXX cracked. Help!
    ===============================================================================
    
    If you over use an item, it will crack. If you continue to use it, it will
    break. This is a no-no, as you will never get the item back again. When an
    item cracks, bring it to a shop and have it fixed by the salesman (for a small
    price).
    
    Also, Pie32 has provided this helpful hint: If an item cracks, put it in the
    caravan and then take it out again and it will be as good as new.
    
    ===============================================================================
    Can you play two player Shining Force?
    ===============================================================================
    You can if you take turns.
    
    Although, there is a different way. If you use the Control Opponent cheat,
    you can have one player controlling the force and the other controlling the
    enemis in the battle. However this makes it very tough for the "Good" player,
    as the enemies are very difficult when not being controlled by the game's
    stupid AI.
    
    ===============================================================================
    What's the hardest difficulty level?
    ===============================================================================
    A. by Pie32, Annihilated
    
    Super is the hardest difficulty level, not Ouch! as you may have thought.
    In the first battle the Gizmos do 2-3 damage on Ouch! and 4-5 damage on
    Super, therefore proving Super is the hardest difficulty level.
    
    ===============================================================================
    Why wont Lemon equip?
    ===============================================================================
    If you are playing the ROM version of Shining Force 2 (you naughty person),
    you wont be able to equip items for Lemon. However, if you use Genecyst to
    play the game this wont happen (so I hear from Soljourn).
    
    
    
    
              -=================================================-
              -=                    OUTRO                      =-
              -=================================================-
    
    Index Number: viii
    
    Next Version:
    -More Frequently Asked Questions
    -Whatever you request
    
    Credits:
    -"A" Tadeo for the Disclaimer
    -CJayC for putting this FAQ on his site, www.gamefaqs.com
    -Sega and Camelot for this Game
    -Microsoft for Windows and Notepad
    -Dell for my 1.8Ghz animal of a PC
    -You for reading it
    
    
      ___  _     ___  ______ _____ ____ ____ _  _
     / _ \| |   / _ \/ __/ |/ / _ \| __|    | \/ /
    | ___ | |__| ___ |__ \   | ___ | __| || ||  |
    |_| |_|____|_| |_|___/_|\_\| |_|_| |____|_/\_\TM
    
                          ©Ronan Murphy - AlaskaFox 2003