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    Character Guide by tskisoccer

    Version: 2.0 | Updated: 01/31/15 | Printable Version | Search This Guide

    
    
    
                    SSSSS   FFFFFF   IIIIIII   IIIIIII
                    S   S   F           I         I
                     S      FFFF        I         I
                      S     F           I         I
                       S    F           I         I
                    SSSS    F        IIIIIII   IIIIIII
    
    
    Game: Shining Force II
    System: Sega Genesis
    FAQ: Character FAQ
    Written By: NoWorries
    Allowed Website: www.gamefaqs.com
                     www.neoseeker.com
    
    *If you have a website you would like to post this at just shoot me an email*
    				 
    **As always, the most up-to-date guide will always be found at gamefaqs**
    
    Version History: 1.0 Submitted 18 of January of 2013
                     2.0 Submitted 31 of January of 2015
                        -This is probably the final version but I'll allow for
                         random updates if something is thrown my way
                        -Made a few changes correcting and adding details
                        -Updated to include correct recruiting of Gyan
                        -Added additional details about Creed's Characters
    
    ------------------------------------------------------------------------------
                              A Forward
    						  
    As I may use symbols one may be unfamiliar with, I hope this short list makes
    sense of what I mean to say in the guide.
    
    **...** is used to bold something
     -...-  is likewise used to bold
    <>...<> is used to bold (and all such symbols to grab your attention)
    37>     means a number less than 37
    37>=    means a number less than or equal to 37
    37<     means a number greater than 37
    37=<    means a number greater than or equal to 37
    ==      means equal to
    =       also means equal to (the above is a computer programming difference)
    AoE     means Area of Effect, it means hitting more than 1 target at a time
    SFI     means Shining Force One
    SFII    means Shining Force Two
    [X]     symbolizes a Halmus Bar. What's that exactly? When proving somthing,
            it is customary to put a Halmus Bar when you are finished with the
            proof
    
    That's about it. If something is confusing you, don't hesitate to ask me by
    shooting me an email (located at the end of the guide)
    ------------------------------------------------------------------------------
    
    -Disclaimer-
    I am not responsible for any emotional, physical, etc etc damage caused by
    the misuse of this guide under any circumstances
    
    Also, when I use the term 'newb' it makes reference to a NEW PLAYer. A newb
    is someone who is unfamiliar with the game. A Noob is someone who sucks and
    ruins games. Know the difference.
    
    
    I.   Introduction                                             [1000]
    II.  Detailed Stats                                           [2000]
        A. Character Stats
        B. Restorative Magic
        C. Offensive Magic
    III. Detailed Stats Summary with Critical Analysis            [3000]
        A. Which Promotion?
          1. Master Monk    vs Vicar
          2. Pegasus Knight vs Paladin
          3. Brass Gunner   vs Sniper
          4. Baron          vs Gladiator
          5. Sorcerer       vs Wizard
        B. Detailed Analysis of the Characters
        C. Table Comparison of the Characters
        D. Team Construction
        E. Promotions
    IV.  A Few Uncharted Moogles                                  [4000]
        A. Leveling
        B. Finding Secret Characters
        C. Funny notes about the game
    V.   Conclusion                                               [5000]
    -Hit [ctrl]+F then the number to skip quickly-
    
    
    
    
    
                             ----------------
                             | Introduction |
                             ----------------
    
    
    
    [1000]
    
    
    Shining Force 2. Probably regarded as one of the best and worst sequals to a
    game. Without a doubt the first Shining Force was a classic and will go down
    in history as one of the best RPG style games out there and definitely one of
    the best games released on the Sega Genesis and Shining Force 2 is not any
    different. With better animations, smoother gameplay, and arguably a much
    better story line, why then could this be regarded as one of the worst
    sequals in video game history? Probably has something to do with how long it
    is. The orginal SFI could be beaten in a single sitting. Eight short chapters,
    no character customization and just 30 short battles and the games completed;
    and don't forget you acquire some heroes like Musashi and Hanzou that are damn
    strong enough to win the game once they join your team. So let's look at SFII:
    for starters, experience carries over on leveling (yay!) not to mention there
    are about 70 available levels per character throughout the game (compared to
    40). That alone means a longer game and longer game this is. But the biggest
    problem, is the dreaded Chess Board battle. These rando chess pieces show up
    and are way stronger than anything you've fought up to this point and
    promoting does not really help. You are either forced to promote to gain more
    experience just to beat that battle or you struggle onwards knowing that those
    extra unpromoted levels really help. Regardless of your feelings on the game,
    I love it due to the amount of analysis you can perform and I am an
    optimization wizard at heart so this is perfect for me =)
    
    
    
    -Who should be reading this FAQ?- #The NoWorries Contract to Greatness
    
        I put this in every faq I've ever written, and it goes something along the
    lines like this. By writing this, I commit to you the reader that I will bring
    to you not only my vastness of knowledge but with a sense of humour. I
    understand it's easy to get bogged down in detail as well as a mush of opinion
    but I strive to bring you something more than just a guide to greatness.
        So who should be reading this faq? I've long pondered the age old question
    of who's the best of the best for SFII. Similar to SFI, there is much
    differing opinion on who's the best. In this case, there are guides out there
    which contradict one another on the strength of characters; so I am setting
    out to settle the age-old debates outlined in the table of contents. In
    certain cases, there will be direct quotes from other guides about characters
    that will either be proven or disproved. This guide is for anyone and everyone
    to read. Since SFII doesn't have a true character faq available on the
    interwebs, I have truly outdone myself and constructed a masterpiece (me of
    course referencing the beast of a SFI character guide I wrote which is
    approximately double the size of most of the walk-throughs). So what you read
    below is without a doubt, the most conclusive and thorough SFII character
    guide, probably in the world.
    
    
    ------------------------------------------------------------------------------
    
    
    So, I believe here's a brief but thorough example of what I want to settle
    
    From kpboy@neoseeker
    "Chester: He is your first Knight and a pretty decent one. He is one of 
    one of the better knights and a great person to have in your party. He 
    will have the highest hit points out of any character in the game."
    From Apathetic Aardvark@gamefaqs
    "Chester is your first knight. He is not stellar in any category other than
    HP. His HP stays constant with Bowie and Peter the entire game. His attacks
    are good as is his agility. He has great movement range too. His biggest
    fault is having a pitiful amount of defense.  I would not recommend him
    being in your final party, nor would I suggest promoting him to a
    Pegasus Knight."
    From Moogie@gamefaqs
    "He is quite strong, and certainly one of the better Knights, he becomes
    even better when promoted with the Pegasus Wing to Pegasus Knight."
    From AlaskaFox@gamefaqs
    "Probably the best knight in the game."
    From Dark Sphere
    "He gains a good amount of HP and Attacks very well but has the defence of a
    wizard and that's bad.  I always have Chester to the end of the game
    because is least effected by the Evil Lance."
    
    Five opinions. Five published guides. Judgement? He is ranked by these five
    as possible being the best knight in the game, all the way to, "I would not
    recommend him being in your final party"
    
    What the hell? How could there be such a difference in opinion? This, is what
    I'm setting out to solve. Note I could (and probably will) do this for any
    character with great differing opinion. Some characters like Peter receive
    only the highest praise (and for good reason) whereas characters such as (but
    not limited to) Taya, Claude, Higins, Kiwi, etc etc. All have received very
    differing opinions, so hopefully I can settle some of that debate.
    
    Oh, and just in case you're wondering, yes, I am promoting alternate
    promotions both ways to determine if there is a better promotion for those
    characters. Yes, this was A LOT of work.
    
    
    
    
    
    
    ------------------------------------------------------------------------------
    
    
    
    
    
                              ------------------
                              | Detailed Stats |
                              ------------------
    						  
                       Table of Contents for This Section
                              A. Character Stats
                              B. Restorative Magic
                              C. Offensive Magic
    	
    [2000]
    
    A quick note before we get into this
    - Characters are grouped by order of joining
    - Spells (and when they're learned) are included
    - The information found below is 99 percent factual
    - TP means "Total Points" gained, which is a characters best total points
    gained for a level. Due to SFII being more linear growth (as opposed to SFI's
    stochastic approach) the TP is often more accurate to a character. Note that
    Casters will almost always have a higher TP (due to magic point growth)
    - Note that unlike SFI, spells are learned according to your true level; which
    means anything higher than 40, can only be learned promoted. So for example,
    Sarah learns Detox IV at 45, (45-20 = 25) so she can only learn this at level
    25 promoted. For your convenience, these are marked.
    - When using the chart (if you're trying to max out) take note of the decimal
    number in a stat. For example, let's use Bowie
    
    02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10
    
        Take note that in removing the decimals, you see that his typical level up
    is +1 to each HP, AT, DE, and AG. However, the decimals indicate a chance to
    receive a better level-up. This is where TP comes into play. Since his TP is
    only 6, we know then he could not gain 2 to HP/AG, and 1 to MP/AT/DE (because
    that's 7 stats) {oh, and he could, but this is my highest recorded TP for him
    in 10 trials}. No, what this means is that for his level 2 level up, you
    should anticipate gaining at least 5 stat points (since 4 are essentially a
    100% chance, and 0.2+0.5+0.1 = 0.8 which is a pretty good chance).
    
    05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10
    
        Now, observe here, that his "reliable" gain (the ones with no decimal) is
    6 stat points (2 to AT/HP, 1 to DE/AG), but his TP is 7. Since the only
    decimal is 1.4 defence, it is safe to say that you have about a 40% chance
    of him gaining 2 defence at level 5 unpromoted as opposed to 1. This is
    crucial to those who are trying to max characters.
    	
    	
    	
    
    ------------------------------------------------------------------------------
    
    
    	
                                    Bowie
        Found at?
    Bowie is the main character of this story, he's hard to miss
        Spells?
    Egress {starts}
    Bolt   {22, 31, 42, 51} Bolt 3 can be learned at level 22 promoted only
                            Bolt 4 can be learned at level 31 promoted only
        Interesting tidbit?
    1. Unlike Max from SFI, Bowie does in fact have the ability to speak sometimes
    however he too is limited to mostly just "..." sort of speech
    2. The Levanter is a mithril weapon that can only be wielded by Bowie. However
    it is significantly weaker than the Force Sword, which only he can wield. I
    suppose using it would allow you to use Blaze 3 (except he learns Bolt...)
    	
    Starting Stats:
    12-8-6-4-4
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.2 - 0.5 - 1.0 - 1.0 - 1.1 - 06 - 10
    03 - 1.4 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
    04 - 1.4 - 0.1 - 1.0 - 1.0 - 2.0 - 07 - 10
    05 - 2.0 - 0.0 - 2.0 - 1.4 - 1.0 - 07 - 10
    06 - 1.5 - 0.2 - 1.0 - 1.0 - 1.0 - 05 - 10
    07 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    08 - 2.0 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
    09 - 1.9 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10
    10 - 1.8 - 0.0 - 1.0 - 1.2 - 1.0 - 06 - 10
    11 - 1.5 - 0.4 - 2.0 - 1.0 - 1.0 - 07 - 10
    12 - 1.5 - 0.3 - 1.2 - 1.0 - 1.0 - 06 - 10
    13 - 1.4 - 0.2 - 1.0 - 1.0 - 1.0 - 06 - 10
    14 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    15 - 2.0 - 0.0 - 1.4 - 1.0 - 1.0 - 06 - 10
    16 - 1.6 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
    17 - 1.9 - 0.3 - 1.0 - 1.0 - 1.0 - 06 - 10
    18 - 2.0 - 0.2 - 1.3 - 1.0 - 1.0 - 06 - 10
    19 - 1.4 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    20 - 1.7 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    21 - 1.9 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    22 - 2.0 - 0.0 - 1.1 - 1.0 - 1.0 - 06 - 10
    23 - 1.6 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    24 - 1.6 - 0.1 - 1.1 - 1.1 - 1.0 - 06 - 10
    25 - 1.4 - 0.1 - 1.0 - 1.0 - 0.9 - 05 - 10
    26 - 2.0 - 0.1 - 1.0 - 1.0 - 1.0 - 06 - 10
    27 - 2.0 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    28 - 1.6 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10
    29 - 1.8 - 0.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    30 - 1.8 - 0.0 - 1.0 - 1.0 - 0.8 - 05 - 10
    31 - 1.8 - 1.5 - 1.3 - 1.5 - 1.5 - 09 - 10
    32 - 1.9 - 1.5 - 1.8 - 1.5 - 1.5 - 09 - 10
    33 - 1.6 - 1.5 - 1.6 - 1.3 - 1.4 - 09 - 10
    34 - 1.2 - 1.5 - 1.2 - 1.3 - 1.5 - 07 - 10
    35 - 1.7 - 1.5 - 1.4 - 1.5 - 1.5 - 09 - 10
    36 - 1.8 - 1.1 - 1.5 - 1.1 - 1.6 - 08 - 10
    37 - 1.3 - 1.4 - 1.3 - 1.6 - 1.6 - 09 - 10
    38 - 1.2 - 1.6 - 1.3 - 1.3 - 1.4 - 09 - 10
    39 - 1.1 - 1.5 - 1.6 - 2.0 - 1.8 - 08 - 10
    40 - 1.5 - 1.5 - 1.6 - 1.8 - 1.6 - 10 - 10 TP = 2-2-2-2-2
    Avg- 1.61- 0.46- 1.20- 1.14- 1.12- 6.46
    
    Level 20 Unpromoted Stats: 49-18-28+19-25-24
    Level 40 Unpromoted Stats: 87-35-60+19-50-52
    Level 40 Average Stats   : 75-26-53+19-48-48
    
    Hero
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 0.1 - 1.0 - 2.0 - 1.7 - 07 - 10
    03 - 2.0 - 0.5 - 1.0 - 2.3 - 1.6 - 08 - 10
    04 - 2.0 - 0.3 - 1.0 - 2.3 - 1.7 - 08 - 10
    05 - 2.0 - 0.4 - 1.0 - 2.1 - 1.1 - 08 - 10
    06 - 2.0 - 0.0 - 1.0 - 2.4 - 1.2 - 08 - 10
    07 - 2.0 - 0.4 - 1.0 - 2.0 - 1.0 - 07 - 10
    08 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
    09 - 2.0 - 0.2 - 1.0 - 2.4 - 1.0 - 08 - 10
    10 - 2.0 - 0.1 - 1.0 - 2.4 - 1.0 - 07 - 10
    11 - 2.0 - 0.5 - 1.0 - 2.1 - 1.0 - 07 - 10
    12 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
    13 - 2.0 - 0.3 - 1.0 - 2.0 - 1.0 - 07 - 10
    14 - 2.2 - 0.0 - 1.0 - 2.4 - 1.0 - 08 - 10
    15 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 06 - 10
    16 - 2.0 - 0.3 - 1.0 - 2.5 - 1.0 - 08 - 10
    17 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
    18 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 08 - 10
    19 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
    20 - 2.0 - 0.2 - 1.0 - 2.0 - 1.0 - 07 - 10
    21 - 2.0 - 0.0 - 1.0 - 2.5 - 1.0 - 07 - 10
    22 - 2.0 - 0.1 - 1.0 - 2.3 - 1.0  -07 - 10
    23 - 2.0 - 0.0 - 1.0 - 2.3 - 1.0 - 07 - 10
    24 - 2.0 - 0.1 - 1.0 - 2.1 - 1.0 - 07 - 10
    25 - 2.0 - 0.0 - 1.0 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 0.2 - 1.0 - 2.5 - 1.1 - 08 - 10
    27 - 2.0 - 0.0 - 1.0 - 2.2 - 1.5 - 07 - 10
    28 - 2.0 - 0.1 - 1.0 - 2.8 - 1.4 - 08 - 10
    29 - 2.0 - 0.1 - 1.0 - 2.6 - 1.3 - 08 - 10
    30 - 2.0 - 0.3 - 1.0 - 2.4 - 2.0 - 09 - 10
    Avg- 2.01- 0.15- 1.00- 2.28- 1.16- 7.31
    
    Level 30 Promoted Stats: 146-46-89+46-127-90
    Level 30 Average Stats : 133-30-82+46-114-82
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Sarah
        Found at?
    One of Bowie's friends at school, she too is required and joins when your
    story begins
        Spells?
    Heal  (4) {starts, 7, 22, 40}
    Detox (4) {4, 13, 33, 45}   Detox 4 can be learned at level 25 promoted only
    Blast (4) {10, 16, 25, 36}
    Slow      {19, 29}
        Interesting tidbit?
    1. Unpromoted, a good level up for Sarah is to just get at least 1 of each
    stat. It can prove challenging
    2. A hint for any healer, if it's the end of the battle and you have extra MP
    leftover, cast it on any target, it will net you an extra 10 experience
    3. With the aid of a special item (Vigor Ball) Sarah can be promoted to a
    Master Monk
    4. We find out in the end, that Sarah nurtures a deep crush for Bowie despite
    she is an elf and he a human
    	
    Starting Stats:
    11-10-6-5-5
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.1 - 1.6 - 1.0 - 1.0 - 1.0 - 07 - 10
    03 - 1.0 - 1.5 - 0.7 - 1.0 - 1.0 - 06 - 10
    04 - 1.4 - 1.0 - 0.7 - 0.9 - 1.0 - 06 - 10
    05 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
    06 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
    07 - 1.0 - 1.1 - 0.8 - 0.5 - 1.0 - 06 - 10
    08 - 1.0 - 1.2 - 0.7 - 0.8 - 1.0 - 06 - 10
    09 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10
    10 - 1.0 - 1.5 - 0.7 - 0.6 - 1.0 - 06 - 10
    11 - 1.0 - 1.1 - 0.6 - 0.4 - 1.0 - 05 - 10
    12 - 1.0 - 1.0 - 0.7 - 0.6 - 1.0 - 05 - 10
    13 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 05 - 10
    14 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 05 - 10
    15 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10
    16 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    17 - 1.0 - 1.1 - 0.9 - 0.9 - 0.9 - 06 - 10
    18 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 05 - 10
    19 - 1.0 - 1.0 - 0.7 - 0.4 - 1.0 - 05 - 10
    20 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    21 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 05 - 10
    22 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10
    23 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10
    24 - 1.0 - 1.0 - 0.7 - 0.7 - 1.0 - 05 - 10
    25 - 1.0 - 1.0 - 0.9 - 0.9 - 1.0 - 05 - 10
    26 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 05 - 10
    27 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 05 - 10
    28 - 1.0 - 1.0 - 0.8 - 0.7 - 1.0 - 05 - 10
    29 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 05 - 10
    30 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 05 - 10
    31 - 1.6 - 1.5 - 1.5 - 1.6 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {four times}
    32 - 1.3 - 1.2 - 1.7 - 1.2 - 1.5 - 07 - 10
    33 - 1.1 - 1.3 - 1.0 - 1.2 - 1.7 - 08 - 10
    34 - 1.5 - 1.8 - 1.3 - 1.4 - 1.5 - 08 - 10
    35 - 1.8 - 1.8 - 1.3 - 1.9 - 1.8 - 10 - 10 TP = 2-2-2-2-2
    36 - 1.5 - 1.4 - 1.2 - 1.1 - 1.7 - 09 - 10
    37 - 1.6 - 1.5 - 1.5 - 1.3 - 1.5 - 08 - 10
    38 - 1.5 - 1.3 - 1.7 - 1.7 - 1.4 - 09 - 10
    39 - 1.5 - 1.1 - 1.4 - 1.3 - 1.7 - 08 - 10
    40 - 1.6 - 1.2 - 1.4 - 1.6 - 1.1 - 09 - 10
    Avg- 1.14- 1.16- 0.98- 0.97- 1.14- 6.15
    
    Level 20 Unpromoted Stats: 31-35-25+15-24-24
    Level 40 Unpromoted Stats: 58-63-51+15-53-51
    Level 40 Average Stats   : 55-55-44+15-43-49
    
    Master Monk
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.9 - 1.0 - 1.0 - 1.1 - 1.0 - 07 - 10
    03 - 2.0 - 1.0 - 1.0 - 1.4 - 1.1 - 08 - 10
    04 - 1.2 - 1.0 - 1.0 - 1.1 - 1.8 - 07 - 10
    05 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10
    06 - 2.0 - 1.2 - 0.9 - 1.8 - 1.0 - 08 - 10
    07 - 2.0 - 1.0 - 1.0 - 1.2 - 1.0 - 07 - 10
    08 - 2.0 - 1.1 - 1.0 - 2.0 - 1.4 - 08 - 10
    09 - 2.0 - 1.3 - 1.0 - 1.8 - 1.3 - 08 - 10
    10 - 1.9 - 1.2 - 1.0 - 1.7 - 1.6 - 08 - 10
    11 - 2.0 - 1.0 - 1.0 - 1.6 - 1.1 - 08 - 10
    12 - 2.0 - 1.0 - 1.0 - 1.5 - 1.4 - 08 - 10
    13 - 1.4 - 1.0 - 1.0 - 1.9 - 1.3 - 08 - 10
    14 - 2.0 - 1.3 - 1.0 - 1.9 - 1.5 - 09 - 10
    15 - 2.0 - 1.0 - 1.0 - 2.0 - 2.0 - 08 - 10
    16 - 2.0 - 1.7 - 1.0 - 2.0 - 2.0 - 09 - 10
    17 - 2.0 - 1.0 - 1.2 - 1.8 - 1.6 - 08 - 10
    18 - 2.0 - 1.0 - 1.0 - 1.9 - 2.0 - 08 - 10
    19 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
    20 - 2.0 - 1.1 - 1.0 - 2.0 - 1.7 - 09 - 10
    21 - 2.0 - 1.0 - 1.0 - 2.0 - 1.1 - 08 - 10
    22 - 2.0 - 1.0 - 1.0 - 2.0 - 1.5 - 08 - 10
    23 - 1.9 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
    24 - 2.0 - 1.1 - 1.0 - 2.0 - 1.6 - 08 - 10
    25 - 1.5 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
    26 - 2.0 - 1.1 - 1.0 - 2.0 - 1.0 - 08 - 10
    27 - 2.0 - 1.0 - 1.0 - 2.0 - 1.2 - 08 - 10
    28 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
    29 - 2.0 - 1.0 - 1.0 - 2.0 - 1.0 - 07 - 10
    30 - 2.0 - 1.0 - 1.0 - 2.7 - 1.0 - 08 - 10
    Avg- 1.92- 1.07- 1.01- 1.81- 1.33- 7.86
    
    Level 30 Promoted Stats: 116-100-81+55-110-97
    Level 30 Average Stats : 111- 86-73+55- 96-88
    
    31 - 1.4 - 1.6 - 1.6 - 1.5 - 1.9 - 08 - 10
    32 - 1.7 - 1.8 - 1.3 - 1.2 - 1.3 - 09 - 10
    33 - 1.8 - 1.4 - 1.5 - 1.3 - 1.4 - 10 - 10 TP = 2-2-2-2-2 {twice}
    34 - 1.6 - 1.2 - 1.6 - 1.2 - 1.8 - 08 - 10
    35 - 1.7 - 1.3 - 1.1 - 1.5 - 1.5 - 07 - 10
    36 - 1.9 - 1.7 - 1.9 - 1.7 - 1.6 - 10 - 10 TP = 2-2-2-2-2 {six times}
    37 - 2.0 - 2.0 - 2.0 - 1.9 - 1.9 - 10 - 10 TP = 2-2-2-2-2 {eight times}
    38 - 1.2 - 1.8 - 1.2 - 1.1 - 1.9 - 09 - 10
    39 - 1.8 - 1.7 - 1.2 - 1.3 - 1.6 - 08 - 10
    40 - 1.1 - 1.5 - 1.7 - 1.4 - 1.9 - 09 - 10
    41 - 1.2 - 1.4 - 1.5 - 1.9 - 1.8 - 09 - 10
    42 - 1.9 - 2.0 - 1.1 - 2.0 - 1.9 - 09 - 10
    43 - 1.6 - 1.0 - 2.0 - 1.1 - 1.1 - 07 - 10
    44 - 1.1 - 1.4 - 1.8 - 1.5 - 1.8 - 09 - 10
    45 - 1.2 - 1.3 - 1.2 - 1.0 - 1.3 - 07 - 10
    46 - 1.6 - 1.4 - 1.8 - 1.3 - 1.7 - 08 - 10
    
    Vicar
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 1.0 - 0.4 - 1.0 - 1.0 - 06 - 10
    03 - 2.0 - 1.0 - 0.5 - 1.1 - 1.0 - 06 - 10
    04 - 2.0 - 1.0 - 0.4 - 1.4 - 1.0 - 07 - 10
    05 - 2.0 - 1.0 - 0.6 - 1.5 - 1.0 - 07 - 10
    06 - 2.0 - 1.0 - 0.5 - 1.7 - 1.3 - 07 - 10
    07 - 1.8 - 1.0 - 0.6 - 1.3 - 1.0 - 07 - 10
    08 - 2.0 - 1.0 - 0.6 - 1.8 - 1.2 - 07 - 10
    09 - 2.0 - 1.1 - 0.7 - 1.3 - 1.1 - 07 - 10
    10 - 2.0 - 1.0 - 1.0 - 1.5 - 1.9 - 08 - 10
    11 - 2.0 - 1.0 - 0.5 - 1.3 - 1.3 - 06 - 10
    12 - 2.0 - 1.0 - 0.4 - 1.9 - 1.2 - 07 - 10
    13 - 1.8 - 1.0 - 0.5 - 1.1 - 1.3 - 06 - 10
    14 - 2.0 - 1.0 - 0.5 - 1.0 - 1.5 - 07 - 10
    15 - 2.0 - 1.0 - 0.2 - 1.9 - 1.7 - 08 - 10
    16 - 2.0 - 1.0 - 1.0 - 1.0 - 2.0 - 07 - 10
    17 - 2.0 - 1.0 - 0.9 - 1.9 - 2.0 - 08 - 10
    18 - 2.0 - 1.0 - 0.7 - 1.4 - 1.7 - 08 - 10
    19 - 1.8 - 1.0 - 0.3 - 1.3 - 1.5 - 07 - 10
    20 - 2.0 - 1.7 - 0.1 - 1.6 - 1.8 - 08 - 10
    21 - 2.0 - 1.0 - 0.8 - 1.2 - 1.5 - 07 - 10
    22 - 2.0 - 1.5 - 0.1 - 1.5 - 1.5 - 07 - 10
    23 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
    24 - 2.0 - 1.0 - 0.4 - 1.2 - 1.0 - 07 - 10
    25 - 1.7 - 1.0 - 0.0 - 1.4 - 1.0 - 06 - 10
    26 - 2.0 - 1.0 - 0.7 - 1.7 - 1.0 - 07 - 10
    27 - 2.0 - 1.0 - 0.8 - 1.4 - 1.2 - 07 - 10
    28 - 2.0 - 1.0 - 0.2 - 1.3 - 1.0 - 06 - 10
    29 - 2.0 - 1.0 - 0.4 - 1.3 - 1.0 - 06 - 10
    30 - 2.0 - 1.0 - 0.3 - 1.9 - 1.0 - 07 - 10
    Avg- 1.97- 1.04- 0.52- 1.41- 1.31- 6.69
    
    Level 30 Promoted Stats: 116-94-78+39-98-91
    Level 30 Average Stats : 112-85-59+39-84-87
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Chester
        Found at?
    Similar to Sarah, he will join up in the beginning. However, he is quite
    nervous and scared about going against Astral.
        Spells?
    He is not Arthur from SFI
        Interesting tidbit?
    1. He likes to gain 1-1-1-1 unpromoted, but patience can net you an extra hit
    point
    2. With the aid of a special item (Pegasus Wing) Chester can be promoted to a
    Pegasus Knight
    	
    Starting Stats:
    11-0-5-5-7
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    03 - 1.1 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    04 - 1.2 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
    05 - 1.1 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
    06 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    07 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    08 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    09 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    10 - 1.8 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    11 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    12 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    13 - 1.5 - 00  - 1.0 - 0.7 - 1.0 - 05 - 10
    14 - 1.7 - 00  - 1.0 - 0.7 - 1.0 - 05 - 10
    15 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    16 - 2.0 - 00  - 1.0 - 0.9 - 1.0 - 05 - 10
    17 - 1.9 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    18 - 1.9 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
    19 - 1.6 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    20 - 1.7 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
    21 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    22 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    23 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    24 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    25 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    26 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    27 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    28 - 2.0 - 00  - 1.0 - 1.2 - 1.0 - 06 - 10
    29 - 1.8 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
    30 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
    31 - 1.6 - 00  - 1.3 - 1.2 - 1.4 - 06 - 10
    32 - 1.8 - 00  - 1.4 - 1.6 - 1.5 - 07 - 10
    33 - 1.8 - 00  - 1.7 - 1.8 - 1.4 - 07 - 10
    34 - 1.6 - 00  - 1.5 - 1.8 - 1.5 - 08 - 10 TP = 2-0-2-2-2
    35 - 1.5 - 00  - 1.5 - 1.4 - 1.4 - 07 - 10
    36 - 1.5 - 00  - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2
    37 - 1.2 - 00  - 1.2 - 1.4 - 1.7 - 07 - 10
    38 - 1.7 - 00  - 1.5 - 1.6 - 1.7 - 07 - 10
    39 - 1.4 - 00  - 1.8 - 1.1 - 1.4 - 06 - 10
    40 - 1.6 - 00  - 1.6 - 1.5 - 1.3 - 06 - 10
    Avg- 1.65- 00  - 1.15- 1.18- 1.12- 5.56
    
    Level 20 Unpromoted Stats: 45-0-25+20-27-26
    Level 40 Unpromoted Stats: 81-0-55+20-54-52
    Level 40 Average Stats   : 75-0-50+20-51-51
    
    Paladin
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.9 - 00  - 0.9 - 1.4 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {thrice}
    03 - 3.0 - 00  - 1.0 - 1.9 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice}
    04 - 2.6 - 00  - 0.9 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {six times}
    05 - 2.8 - 00  - 1.0 - 1.9 - 1.6 - 08 - 10 TP = 3-0-1-2-2 {four times}
    06 - 2.0 - 00  - 1.0 - 1.9 - 1.8 - 07 - 10
    07 - 2.0 - 00  - 0.9 - 1.4 - 1.1 - 07 - 10
    08 - 2.0 - 00  - 0.6 - 2.0 - 1.5 - 07 - 10
    09 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    10 - 1.7 - 00  - 0.8 - 1.9 - 1.9 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    12 - 1.9 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
    13 - 1.5 - 00  - 0.8 - 1.6 - 1.4 - 06 - 10
    14 - 1.7 - 00  - 1.0 - 1.2 - 1.8 - 06 - 10
    15 - 1.9 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    16 - 1.9 - 00  - 0.8 - 1.9 - 1.7 - 07 - 10
    17 - 1.5 - 00  - 0.8 - 2.0 - 1.2 - 07 - 10
    18 - 1.1 - 00  - 1.0 - 2.0 - 1.1 - 06 - 10
    19 - 1.5 - 00  - 0.8 - 1.7 - 1.1 - 06 - 10
    20 - 1.6 - 00  - 0.9 - 1.6 - 1.6 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 1.7 - 1.6 - 07 - 10
    22 - 2.0 - 00  - 0.9 - 2.0 - 1.9 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
    24 - 2.0 - 00  - 0.9 - 1.7 - 1.7 - 07 - 10
    25 - 2.0 - 00  - 0.6 - 1.5 - 1.3 - 06 - 10
    26 - 2.2 - 00  - 1.0 - 1.9 - 1.7 - 08 - 10 TP = 3-0-1-2-2
    27 - 3.0 - 00  - 1.0 - 1.4 - 1.4 - 08 - 10 TP = 3-0-1-2-2 {thrice}
    28 - 2.3 - 00  - 1.0 - 2.0 - 1.7 - 08 - 10 TP = 3-0-1-2-2 {twice}
    29 - 2.7 - 00  - 1.0 - 2.0 - 1.5 - 08 - 10 TP = 3-0-1-2-2 {twice}
    30 - 3.0 - 00  - 0.9 - 1.8 - 1.3 - 07 - 10
    Avg- 2.03- 00  - 0.91- 1.79- 1.51- 7.103
    
    Level 30 Promoted Stats: 150-0-84+43-110-104
    Level 30 Average Stats : 134-0-76+43-103-95
    
    Pegasus Knight
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.8 - 00  - 0.7 - 1.5 - 1.1 - 07 - 10
    03 - 2.5 - 00  - 1.0 - 1.3 - 1.3 - 07 - 10
    04 - 2.7 - 00  - 1.0 - 1.9 - 1.9 - 08 - 10 TP = 3-0-1-2-2
    05 - 2.0 - 00  - 1.0 - 1.9 - 1.9 - 07 - 10
    06 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
    07 - 2.0 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 0.9 - 1.7 - 1.7 - 07 - 10
    09 - 1.8 - 00  - 1.0 - 1.7 - 1.3 - 06 - 10
    10 - 2.0 - 00  - 1.0 - 1.9 - 2.0 - 07 - 10
    11 - 1.8 - 00  - 1.0 - 1.7 - 1.4 - 07 - 10
    12 - 1.6 - 00  - 1.0 - 1.8 - 1.6 - 07 - 10
    13 - 1.8 - 00  - 1.0 - 1.1 - 1.2 - 06 - 10
    14 - 1.1 - 00  - 1.0 - 1.6 - 1.6 - 07 - 10
    15 - 1.7 - 00  - 0.6 - 1.5 - 1.6 - 07 - 10
    16 - 1.9 - 00  - 1.0 - 1.4 - 1.5 - 07 - 10
    17 - 1.3 - 00  - 1.0 - 1.8 - 1.5 - 06 - 10
    18 - 1.3 - 00  - 1.0 - 1.3 - 1.6 - 07 - 10
    19 - 1.2 - 00  - 1.0 - 1.5 - 1.1 - 06 - 10
    20 - 1.6 - 00  - 1.0 - 1.3 - 1.5 - 07 - 10
    21 - 1.8 - 00  - 0.5 - 2.0 - 1.7 - 06 - 10
    22 - 1.9 - 00  - 1.0 - 1.6 - 1.4 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 06 - 10
    24 - 2.0 - 00  - 1.0 - 1.9 - 1.6 - 07 - 10
    25 - 1.8 - 00  - 0.8 - 1.4 - 1.3 - 07 - 10
    26 - 2.2 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
    27 - 2.7 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
    28 - 2.0 - 00  - 1.0 - 1.8 - 1.3 - 07 - 10
    29 - 2.7 - 00  - 1.0 - 1.7 - 1.3 - 07 - 10
    30 - 3.0 - 00  - 0.9 - 1.9 - 1.3 - 08 - 10 TP = 3-0-1-2-2 {twice}
    Avg- 1.90- 00  - 0.95- 1.62- 1.44- 6.83
    
    Level 30 Promoted Stats: 146-0-84+43-111-101
    Level 30 Average Stats : 130-0-78+43- 98- 93
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Jaha
        Found at?
    Jaha overslept the first battle, but will join your team regardless if you
    want him as you try to leave town
        Spells?
    None
        Interesting tidbit?
    1. Jaha is required to advance the story
    2. Is Jaha related to Luke or Gort from SFI?
    3. With the aid of a special item (Warriors Pride) Jaha can be promoted to a
    Baron
    4. Jaha desperately wants a girlfriend, from the princess to Sarah.
    	
    Starting Stats:
    9-0-9-7-4
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.6 - 00  - 1.0 - 1.1 - 1.0 - 06 - 10
    03 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    04 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
    05 - 1.3 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
    06 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
    07 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
    08 - 1.1 - 00  - 1.0 - 1.4 - 0.6 - 05 - 10
    09 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
    10 - 1.0 - 00  - 1.0 - 1.4 - 1.0 - 05 - 10
    11 - 1.1 - 00  - 1.0 - 1.1 - 1.0 - 06 - 10
    12 - 1.4 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
    13 - 1.0 - 00  - 1.0 - 1.0 - 0.6 - 04 - 10
    14 - 1.0 - 00  - 1.0 - 1.1 - 1.0 - 05 - 10
    15 - 1.0 - 00  - 1.0 - 1.1 - 1.0 - 05 - 10
    16 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
    17 - 1.0 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
    18 - 1.0 - 00  - 1.0 - 1.5 - 1.0 - 05 - 10
    19 - 1.0 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
    20 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
    21 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    22 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
    23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    25 - 1.0 - 00  - 0.9 - 1.0 - 0.7 - 04 - 10
    26 - 1.0 - 00  - 1.0 - 1.2 - 0.8 - 04 - 10
    27 - 0.8 - 00  - 1.0 - 1.4 - 0.8 - 05 - 10
    28 - 1.0 - 00  - 1.0 - 1.3 - 1.0 - 05 - 10
    29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    31 - 1.8 - 00  - 1.7 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times}
    32 - 1.8 - 00  - 1.7 - 1.6 - 1.4 - 08 - 10 TP = 2-0-2-2-2 {twice}
    33 - 1.5 - 00  - 1.6 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {thrice}
    34 - 1.3 - 00  - 1.5 - 1.3 - 1.6 - 07 - 10
    35 - 1.4 - 00  - 1.6 - 1.4 - 1.4 - 07 - 10
    36 - 1.5 - 00  - 1.8 - 1.6 - 1.2 - 07 - 10
    37 - 1.6 - 00  - 1.5 - 1.5 - 1.3 - 08 - 10 TP = 2-0-2-2-2
    38 - 1.5 - 00  - 1.5 - 1.5 - 1.6 - 07 - 10
    39 - 1.9 - 00  - 1.7 - 1.9 - 1.5 - 08 - 10 TP = 2-0-2-2-2
    40 - 1.6 - 00  - 1.2 - 1.5 - 1.4 - 07 - 10
    Avg- 1.21- 00  - 1.14- 1.28- 1.07- 5.44
    
    Level 20 Unpromoted Stats: 33-0-28+21-39-23
    Level 40 Unpromoted Stats: 61-0-57+21-72-51
    Level 40 Average Stats   : 56-0-54+21-57-46
    
    Gladiator
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice}
    03 - 2.0 - 00  - 1.0 - 2.7 - 1.3 - 07 - 10
    04 - 2.0 - 00  - 1.1 - 2.5 - 1.2 - 08 - 10 TP = 2-0-2-3-1
    05 - 2.0 - 00  - 1.0 - 3.0 - 1.6 - 08 - 10 TP = 2-0-1-3-2 {six times}
    06 - 2.0 - 00  - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-2
    07 - 1.7 - 00  - 1.0 - 2.1 - 1.3 - 07 - 10
    08 - 2.0 - 00  - 1.0 - 2.6 - 1.5 - 08 - 10 TP = 2-0-1-3-2 {twice}
    09 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    10 - 2.0 - 00  - 1.0 - 2.8 - 1.2 - 08 - 10 TP = 2-0-1-3-2 {twice}
    11 - 1.9 - 00  - 1.0 - 2.9 - 1.1 - 08 - 10 TP = 2-0-1-3-1
    12 - 2.0 - 00  - 1.0 - 2.6 - 1.3 - 08 - 10
    13 - 1.5 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.6 - 1.1 - 07 - 10
    16 - 2.0 - 00  - 1.4 - 2.6 - 1.0 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
    19 - 1.7 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    21 - 1.8 - 00  - 1.1 - 2.7 - 1.0 - 08 - 10 TP = 2-0-2-3-2
    22 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    23 - 2.0 - 00  - 1.1 - 2.9 - 1.5 - 08 - 10
    24 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
    25 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 2.4 - 1.0 - 07 - 10
    28 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    30 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    Avg- 1.95- 00  - 1.02- 2.61- 1.13- 7.28
    
    Level 30 Promoted Stats: 119-0-90+42-156-88
    Level 30 Average Stats : 112-0-84+42-133-79
    
    Baron
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.9 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
    03 - 1.8 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10
    04 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
    05 - 2.0 - 00  - 1.0 - 2.2 - 2.0 - 08 - 10
    06 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    09 - 2.0 - 00  - 1.2 - 2.3 - 1.5 - 09 - 10 TP = 2-0-2-3-2
    10 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 08 - 10
    11 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10
    12 - 2.0 - 00  - 1.6 - 2.0 - 1.8 - 08 - 10
    13 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.1 - 1.6 - 08 - 10
    16 - 2.0 - 00  - 1.0 - 2.0 - 1.3 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.4 - 1.1 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 2.2 - 1.2 - 07 - 10
    21 - 1.9 - 00  - 1.7 - 2.0 - 1.0 - 07 - 10
    22 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    23 - 1.4 - 00  - 1.0 - 2.1 - 1.2 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    25 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.2 - 2.0 - 1.0 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
    28 - 2.0 - 00  - 1.1 - 2.0 - 1.0 - 07 - 10
    29 - 2.0 - 00  - 1.1 - 2.2 - 1.1 - 08 - 10 TP = 2-0-2-2-2
    30 - 2.0 - 00  - 1.1 - 2.1 - 1.0 - 07 - 10
    Avg- 1.95- 00  - 1.07- 2.08- 1.35- 7.103
    
    Level 30 Promoted Stats: 119-0-93+42-139-97
    Level 30 Average Stats : 113-0-85+42-117-85
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Kazin
        Found at?
    Kazin will join once a seemingly innocent man, Sir Hawel, dies before his eyes
    I say seemingly innocent since Galam beat him for information. I mean whoever
    heard of Law Enforcement giving innocent civilians a hard time?
        Spells?
       As a Wizard
    Blaze (4) {starts, 5, 22, 35}
    Muddle    {9, 25}
    Dispell   {13}
    Desoul    {18, 29}
       As a Sorcerer
    Dao     {starts, 12} all sorcerer spells are promoted only
    Apollo  {4, 17}
    Neptune {7, 26}
    Atlas   {21, 32}
        Interesting tidbit?
    1. Once Kazin has about 20 magic points, he should Blaze 2 every turn unless
    setting up for a kill otherwise Blaze 1 will net him about 6 exp
    2. With the aid of a special item (Secret Book) Kazin can be promoted to a
    Sorcerer
    3. In the end, it suggests that Kazin and Sarah may end up getting together to
    have some super magical babies... despite that maybe even Chester enjoys her
    company
    	
    Starting Stats:
    13-13-5-6-10
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    05 - 1.0 - 2.0 - 1.0 - 1.0 - 1.2 - 07 - 10
    06 - 1.0 - 2.0 - 0.3 - 1.0 - 1.0 - 06 - 10
    07 - 0.9 - 1.8 - 0.6 - 0.6 - 1.0 - 05 - 10
    08 - 0.6 - 2.0 - 0.4 - 1.0 - 1.2 - 06 - 10
    09 - 0.8 - 1.8 - 1.0 - 1.0 - 1.0 - 06 - 10
    10 - 1.0 - 2.0 - 0.5 - 0.9 - 1.2 - 07 - 10
    11 - 1.0 - 2.0 - 0.6 - 0.9 - 1.0 - 06 - 10
    12 - 1.0 - 2.0 - 0.4 - 0.9 - 1.0 - 06 - 10
    13 - 0.9 - 1.4 - 0.6 - 0.7 - 1.0 - 05 - 10
    14 - 1.0 - 1.5 - 0.6 - 0.8 - 1.0 - 05 - 10
    15 - 1.0 - 1.9 - 0.3 - 1.0 - 1.1 - 06 - 10
    16 - 1.0 - 1.8 - 0.9 - 0.9 - 1.2 - 07 - 10
    17 - 1.0 - 1.8 - 0.4 - 1.0 - 1.1 - 06 - 10
    18 - 0.8 - 1.9 - 0.4 - 0.8 - 1.2 - 06 - 10
    19 - 0.9 - 1.2 - 1.0 - 0.7 - 1.0 - 06 - 10
    20 - 0.9 - 1.5 - 0.1 - 1.0 - 1.4 - 06 - 10
    21 - 0.7 - 1.4 - 1.0 - 0.8 - 1.1 - 06 - 10
    22 - 1.0 - 1.4 - 0.5 - 1.0 - 1.0 - 06 - 10
    23 - 1.0 - 1.5 - 0.4 - 1.0 - 1.4 - 06 - 10
    24 - 1.0 - 1.0 - 0.8 - 0.7 - 1.3 - 06 - 10
    25 - 0.9 - 1.6 - 0.2 - 0.9 - 1.0 - 05 - 10
    26 - 0.8 - 1.2 - 0.9 - 0.9 - 1.0 - 05 - 10
    27 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 06 - 10
    28 - 1.0 - 1.3 - 0.5 - 0.7 - 1.1 - 06 - 10
    29 - 1.0 - 1.2 - 1.0 - 0.8 - 1.0 - 05 - 10
    30 - 1.0 - 1.0 - 0.2 - 0.6 - 1.4 - 05 - 10
    31 - 1.7 - 1.5 - 1.8 - 1.6 - 1.4 - 09 - 10
    32 - 1.6 - 1.5 - 1.5 - 1.5 - 1.3 - 09 - 10
    33 - 1.5 - 1.4 - 1.5 - 1.5 - 1.5 - 08 - 10
    34 - 1.5 - 1.6 - 1.4 - 1.5 - 1.6 - 08 - 10
    35 - 1.5 - 1.4 - 1.5 - 1.9 - 1.7 - 08 - 10
    36 - 1.5 - 1.2 - 1.4 - 1.3 - 1.5 - 08 - 10
    37 - 1.2 - 1.2 - 1.4 - 1.6 - 1.5 - 08 - 10
    38 - 1.1 - 1.1 - 1.6 - 1.7 - 1.6 - 08 - 10
    39 - 1.3 - 1.4 - 1.3 - 1.4 - 1.4 - 07 - 10
    40 - 1.5 - 1.5 - 1.5 - 1.4 - 1.8 - 10 - 10 TP = 2-2-2-2-2 {twice}
    Avg- 1.07- 1.53- 0.85- 1.05- 1.23- 6.36
    
    Level 20 Unpromoted Stats: 29-45-13+15-22-33
    Level 40 Unpromoted Stats: 56-80-33+15-50-62
    Level 40 Average Stats   : 52-68-35+15-44-54
    
    Wizard
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 1.7 - 0.1 - 1.3 - 3.0 - 08 - 10
    03 - 1.3 - 1.5 - 0.6 - 1.5 - 2.7 - 09 - 10
    04 - 1.4 - 2.0 - 0.2 - 1.2 - 2.0 - 07 - 10
    05 - 1.6 - 1.6 - 0.5 - 1.5 - 2.2 - 08 - 10
    06 - 1.6 - 1.8 - 0.7 - 1.0 - 2.0 - 08 - 10
    07 - 1.5 - 1.6 - 0.3 - 1.2 - 1.9 - 07 - 10
    08 - 1.8 - 1.2 - 0.6 - 1.4 - 2.0 - 08 - 10
    09 - 1.6 - 1.6 - 0.5 - 1.6 - 2.0 - 09 - 10
    10 - 1.8 - 1.4 - 0.6 - 1.4 - 2.0 - 08 - 10
    11 - 1.7 - 1.6 - 0.9 - 1.0 - 2.0 - 08 - 10
    12 - 1.4 - 1.4 - 0.7 - 1.3 - 1.1 - 08 - 10
    13 - 1.5 - 1.4 - 0.5 - 1.1 - 1.9 - 07 - 10
    14 - 2.0 - 1.8 - 0.5 - 1.3 - 1.2 - 08 - 10
    15 - 2.0 - 1.5 - 0.8 - 1.5 - 1.6 - 09 - 10
    16 - 2.0 - 1.6 - 0.6 - 1.4 - 1.5 - 09 - 10
    17 - 2.0 - 1.3 - 0.7 - 1.2 - 1.2 - 08 - 10
    18 - 1.7 - 1.5 - 0.6 - 1.3 - 1.1 - 08 - 10
    19 - 1.7 - 1.3 - 0.4 - 1.2 - 1.2 - 08 - 10
    20 - 1.7 - 1.7 - 0.5 - 1.3 - 1.4 - 08 - 10
    21 - 2.0 - 1.9 - 0.9 - 1.5 - 1.7 - 09 - 10
    22 - 2.0 - 1.5 - 0.4 - 1.2 - 2.0 - 08 - 10
    23 - 2.0 - 1.4 - 0.6 - 1.4 - 1.9 - 08 - 10
    24 - 2.0 - 1.5 - 0.5 - 1.6 - 1.9 - 09 - 10
    25 - 1.7 - 1.5 - 0.6 - 1.0 - 1.5 - 07 - 10
    26 - 2.1 - 1.3 - 0.7 - 1.3 - 2.0 - 08 - 10
    27 - 2.0 - 1.7 - 0.7 - 1.2 - 2.3 - 10 - 10 TP = 2-2-1-2-3
    28 - 2.0 - 1.7 - 0.8 - 1.2 - 2.1 - 09 - 10
    29 - 2.0 - 1.7 - 0.4 - 1.2 - 2.5 - 09 - 10
    30 - 2.0 - 1.5 - 0.7 - 1.3 - 2.9 - 09 - 10
    Avg- 1.76- 1.56- 0.57- 1.29- 1.9 - 8.28
    
    Level 30 Promoted Stats: 113-143-52+39-97-123
    Level 30 Average Stats : 103-113-52+39-82-109
    
    Sorcerer
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 1.4 - 0.5 - 1.5 - 1.3 - 08 - 10
    03 - 1.5 - 2.0 - 0.4 - 1.3 - 1.4 - 09 - 10
    04 - 1.3 - 1.9 - 0.2 - 1.5 - 1.6 - 08 - 10
    05 - 1.0 - 2.0 - 0.0 - 1.4 - 1.8 - 07 - 10
    06 - 1.2 - 2.0 - 0.5 - 1.4 - 1.0 - 08 - 10
    07 - 1.6 - 1.7 - 0.8 - 1.3 - 1.0 - 07 - 10
    08 - 1.6 - 1.7 - 0.6 - 1.3 - 1.0 - 08 - 10
    09 - 1.4 - 1.9 - 0.4 - 1.2 - 1.0 - 07 - 10
    10 - 1.9 - 1.8 - 0.5 - 1.3 - 1.0 - 07 - 10
    11 - 1.8 - 1.9 - 0.3 - 1.1 - 1.0 - 07 - 10
    12 - 1.8 - 1.5 - 0.8 - 1.2 - 1.0 - 06 - 10
    13 - 1.5 - 1.5 - 0.6 - 1.1 - 1.0 - 08 - 10
    14 - 1.8 - 1.7 - 1.0 - 1.6 - 0.8 - 08 - 10
    15 - 2.0 - 2.0 - 0.3 - 1.5 - 1.0 - 08 - 10
    16 - 2.0 - 2.0 - 0.0 - 1.6 - 1.0 - 07 - 10
    17 - 2.0 - 2.0 - 0.5 - 1.3 - 1.0 - 08 - 10
    18 - 1.9 - 2.0 - 0.5 - 1.6 - 0.9 - 08 - 10
    19 - 2.0 - 1.7 - 0.6 - 1.2 - 1.0 - 08 - 10
    20 - 1.9 - 1.5 - 0.7 - 1.1 - 1.0 - 07 - 10
    21 - 2.0 - 2.0 - 0.5 - 1.5 - 1.0 - 08 - 10
    22 - 2.0 - 2.0 - 0.4 - 1.5 - 1.0 - 08 - 10
    23 - 2.0 - 1.9 - 0.5 - 1.2 - 1.0 - 08 - 10
    24 - 2.0 - 1.8 - 0.2 - 1.6 - 1.0 - 07 - 10
    25 - 2.0 - 1.9 - 0.4 - 1.0 - 1.0 - 07 - 10
    26 - 2.1 - 2.0 - 0.2 - 1.8 - 1.0 - 08 - 10
    27 - 2.0 - 1.8 - 0.6 - 1.5 - 1.0 - 08 - 10
    28 - 2.0 - 1.9 - 0.6 - 1.3 - 1.3 - 09 - 10
    29 - 2.0 - 1.8 - 0.7 - 1.4 - 1.4 - 09 - 10
    30 - 2.4 - 1.9 - 0.5 - 1.6 - 1.7 - 10 - 10
    Avg- 1.78- 1.83- 0.48- 1.38- 1.11- 7.79
    
    Level 30 Promoted Stats: 114-138-52+39-106-97
    Level 30 Average Stats : 104-121-49+39-84-86
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Slade
        Found at?
    Slade is originally found in jail when you're arrested by Lemon. He
    accompanies you on your escape and joins when fighting into Granseal. I should
    note that Slade is actually the first character you encounter (if you let the
    game introduction play) but that is for trivia purposes only
        Spells?
    Katon  {4, 9, 25} promoted only
    Raijon {14, 19, 32} promoted only
        Interesting tidbit?
    1. His levels are so boring, they are mostly 1-1-1-1 with the few exceptions
    squeezing out that extra very necessary attack
    2. Slade will sometimes "know" a spell called Higins. It is a glitch that I
    am unsure how to trigger but it does nothing so don't worry about it
    	
    Starting Stats:
    12-0-9-10-10
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    06 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    07 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    08 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    09 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    10 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
    11 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    12 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
    13 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    14 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    15 - 1.0 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
    16 - 2.0 - 00  - 1.3 - 1.0 - 1.0 - 06 - 10
    17 - 1.0 - 00  - 1.3 - 1.0 - 1.0 - 05 - 10
    18 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    19 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    20 - 1.1 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    21 - 2.0 - 00  - 1.9 - 1.3 - 1.2 - 07 - 10
    22 - 1.5 - 00  - 2.0 - 1.0 - 2.0 - 07 - 10
    23 - 1.1 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
    24 - 1.1 - 00  - 1.6 - 1.1 - 1.1 - 07 - 10
    25 - 1.0 - 00  - 1.1 - 1.0 - 1.0 - 05 - 10
    26 - 1.2 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
    27 - 1.0 - 00  - 1.8 - 1.4 - 1.1 - 06 - 10
    28 - 1.8 - 00  - 1.7 - 1.1 - 1.1 - 08 - 10 TP = 2-0-2-2-2
    29 - 1.2 - 00  - 1.7 - 1.2 - 1.3 - 06 - 10
    30 - 1.5 - 00  - 2.0 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {twice}
    31 - 1.3 - 00  - 1.5 - 1.8 - 1.2 - 07 - 10
    32 - 1.5 - 00  - 1.4 - 1.5 - 1.2 - 07 - 10
    33 - 1.7 - 00  - 1.4 - 1.5 - 1.3 - 07 - 10
    34 - 1.6 - 00  - 1.5 - 1.5 - 1.7 - 07 - 10
    35 - 1.6 - 00  - 1.6 - 1.6 - 1.7 - 07 - 10
    36 - 1.6 - 00  - 1.7 - 1.4 - 1.4 - 07 - 10
    37 - 1.8 - 00  - 1.5 - 1.5 - 1.8 - 07 - 10
    38 - 1.8 - 00  - 1.4 - 1.5 - 1.5 - 07 - 10
    39 - 1.5 - 00  - 1.5 - 1.2 - 1.3 - 07 - 10
    40 - 1.8 - 00  - 1.1 - 1.9 - 1.8 - 07 - 10
    Avg- 1.31- 00  - 1.41- 1.24- 1.21- 5.88
    
    Note: Theif's Dagger gives +5 Agility, but it's his best unpromoted weapon
    Level 20 Unpromoted Stats: 28-0-33+17-25-25+5
    Level 40 Unpromoted Stats: 64-0-71+17-60-52+5
    Level 40 Average Stats   : 58-0-58+17-53-52+5
    
    Ninja
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.3 - 2.0 - 0.4 - 1.6 - 1.0 - 07 - 10
    03 - 2.0 - 1.3 - 1.0 - 1.8 - 1.1 - 09 - 10
    04 - 1.6 - 2.0 - 0.7 - 1.4 - 1.1 - 08 - 10
    05 - 1.9 - 1.9 - 0.9 - 1.3 - 1.1 - 08 - 10
    06 - 2.0 - 2.0 - 1.0 - 2.0 - 1.8 - 09 - 10
    07 - 1.8 - 1.6 - 1.0 - 1.6 - 1.1 - 08 - 10
    08 - 2.0 - 2.0 - 1.0 - 2.0 - 1.7 - 09 - 10
    09 - 2.0 - 1.9 - 1.0 - 1.9 - 1.3 - 09 - 10
    10 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
    11 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
    12 - 2.0 - 1.9 - 0.9 - 1.9 - 1.5 - 09 - 10
    13 - 2.0 - 1.8 - 0.8 - 2.0 - 1.8 - 09 - 10
    14 - 2.2 - 1.9 - 0.9 - 2.0 - 1.3 - 09 - 10
    15 - 2.0 - 2.0 - 0.8 - 2.0 - 1.9 - 09 - 10
    16 - 2.0 - 1.6 - 1.0 - 2.0 - 1.5 - 09 - 10
    17 - 2.0 - 2.0 - 0.8 - 2.0 - 1.5 - 09 - 10
    18 - 2.0 - 1.9 - 0.8 - 2.0 - 2.0 - 09 - 10
    19 - 2.0 - 1.9 - 0.6 - 2.0 - 1.8 - 09 - 10
    20 - 2.0 - 2.0 - 1.0 - 2.0 - 1.4 - 09 - 10
    21 - 2.3 - 1.6 - 1.0 - 2.4 - 1.7 - 09 - 10
    22 - 2.2 - 2.0 - 1.0 - 2.0 - 1.6 - 10 - 10 TP = 3-2-1-2-2 {twice}
    23 - 2.5 - 1.5 - 1.0 - 2.0 - 2.0 - 09 - 10
    24 - 2.8 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10
    25 - 2.0 - 1.5 - 1.0 - 2.0 - 1.5 - 09 - 10
    26 - 2.4 - 2.0 - 1.0 - 2.6 - 2.0 - 10 - 10
    27 - 2.5 - 2.0 - 1.0 - 2.0 - 2.0 - 10 - 10
    28 - 2.7 - 1.6 - 1.0 - 2.6 - 2.0 - 11 - 10 TP = 3-2-1-3-2
    29 - 2.4 - 2.0 - 1.0 - 2.3 - 2.0 - 10 - 10
    30 - 3.0 - 2.0 - 1.1 - 2.9 - 2.1 - 12 - 10 TP = 3-2-2-3-2
    Avg- 2.12- 1.86- 0.92- 2.01- 1.61- 9.17
    
    Level 30 Promoted Stats: 131-57-101+42-119-105
    Level 30 Average Stats : 120-54- 85+42-111- 99
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Kiwi
        Found at?
    Once Granseal is under siege, find him in a small house near where the animals
    had been previously held
        Spells?
    He is a little shell-tank but no spells
        Interesting tidbit?
    1. Kiwi is the first optional character to join
    2. His unpromoted level 10 stat gain forced me to choose between 1-1-1-1 or
    0-2-1-1 or 0-1-2-1. Why couldn't we get 1-2-2-1?
    3. Again, his level 13 stat gain forced a decision between 1-1-1-1 and 0-2-2-1
    4. I always like to call him Obo. For some reason, when my older brother first
    played this game years ago, that was what he landed on; and it's stuck since
    5. Promoted, Kiwi can sometimes breathe fire doing somewhere between 25-35
    damage. Kiwi also "hovers" giving the sensation of flying
    	
    Starting Stats:
    7-0-16-23-10
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    08 - 0.0 - 00  - 1.7 - 2.0 - 0.9 - 05 - 10
    09 - 0.0 - 00  - 1.8 - 1.0 - 1.0 - 04 - 10
    10 - 0.4 - 00  - 1.4 - 1.2 - 1.0 - 04 - 10
    11 - 0.0 - 00  - 1.9 - 2.0 - 1.0 - 05 - 10
    12 - 0.3 - 00  - 1.6 - 1.1 - 1.0 - 05 - 10
    13 - 0.1 - 00  - 1.3 - 1.4 - 0.9 - 05 - 10
    14 - 0.2 - 00  - 1.9 - 2.0 - 1.0 - 06 - 10
    15 - 0.0 - 00  - 1.6 - 1.7 - 1.0 - 05 - 10
    16 - 0.1 - 00  - 1.4 - 1.1 - 1.0 - 05 - 10
    17 - 0.2 - 00  - 1.3 - 1.2 - 1.0 - 05 - 10
    18 - 0.0 - 00  - 1.4 - 1.1 - 1.0 - 04 - 10
    19 - 0.1 - 00  - 1.1 - 2.0 - 1.0 - 05 - 10
    20 - 0.0 - 00  - 1.5 - 1.5 - 1.0 - 05 - 10
    21 - 0.0 - 00  - 1.6 - 1.7 - 1.0 - 05 - 10
    22 - 0.1 - 00  - 1.6 - 1.4 - 1.0 - 05 - 10
    23 - 0.2 - 00  - 1.6 - 1.2 - 0.9 - 06 - 10
    24 - 0.0 - 00  - 1.6 - 1.0 - 1.0 - 04 - 10
    25 - 0.3 - 00  - 1.5 - 1.3 - 0.9 - 06 - 10
    26 - 0.3 - 00  - 1.5 - 1.1 - 1.0 - 05 - 10
    27 - 0.2 - 00  - 1.5 - 1.3 - 1.0 - 05 - 10
    28 - 0.0 - 00  - 1.6 - 1.5 - 1.0 - 05 - 10
    29 - 0.1 - 00  - 1.5 - 1.6 - 0.9 - 06 - 10
    30 - 0.1 - 00  - 1.3 - 1.3 - 1.0 - 04 - 10
    31 - 1.2 - 00  - 1.8 - 1.6 - 1.2 - 06 - 10
    32 - 1.6 - 00  - 1.6 - 1.1 - 1.3 - 06 - 10
    33 - 1.5 - 00  - 1.6 - 1.6 - 1.3 - 07 - 10
    34 - 1.4 - 00  - 1.5 - 1.6 - 1.7 - 08 - 10
    35 - 1.3 - 00  - 1.5 - 1.5 - 1.8 - 08 - 10
    36 - 1.3 - 00  - 1.5 - 1.4 - 1.4 - 07 - 10
    37 - 1.7 - 00  - 1.4 - 1.7 - 1.5 - 07 - 10
    38 - 1.7 - 00  - 1.4 - 1.6 - 1.8 - 07 - 10
    39 - 1.5 - 00  - 1.8 - 1.7 - 1.6 - 07 - 10
    40 - 1.2 - 00  - 1.4 - 1.4 - 1.1 - 06 - 10
    Avg- 0.52- 00  - 1.54- 1.45- 1.27- 5.54
    
    Level 20 Unpromoted Stats: 14-0-38-42-23
    Level 40 Unpromoted Stats: 38-0-74-77-48
    Level 40 Average Stats   : 24-0-66-71-47
    
    Monster
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    03 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
    04 - 1.0 - 00  - 2.4 - 2.0 - 1.4 - 07 - 10
    05 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    06 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
    07 - 1.0 - 00  - 2.0 - 2.0 - 1.2 - 07 - 10
    08 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    09 - 1.0 - 00  - 2.2 - 2.0 - 1.0 - 07 - 10
    10 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    11 - 1.0 - 00  - 2.2 - 2.0 - 1.0 - 07 - 10
    12 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    13 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    14 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    15 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
    16 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    17 - 1.0 - 00  - 2.2 - 2.0 - 1.1 - 07 - 10
    18 - 1.0 - 00  - 2.1 - 2.0 - 1.0 - 07 - 10
    19 - 1.0 - 00  - 2.0 - 1.9 - 1.0 - 06 - 10
    20 - 1.0 - 00  - 2.0 - 2.2 - 1.0 - 07 - 10
    21 - 1.0 - 00  - 2.0 - 2.0 - 1.1 - 07 - 10
    22 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    23 - 1.0 - 00  - 2.0 - 2.0 - 1.4 - 07 - 10
    24 - 1.0 - 00  - 2.2 - 2.0 - 1.3 - 07 - 10
    25 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    26 - 1.0 - 00  - 2.2 - 2.0 - 1.4 - 07 - 10
    27 - 1.0 - 00  - 2.1 - 2.0 - 1.3 - 07 - 10
    28 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    29 - 1.0 - 00  - 2.1 - 2.0 - 1.1 - 07 - 10
    30 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    Avg- 1.0 - 00  - 2.06- 2.00- 1.09- 6.55
    
    Level 30 Promoted Stats: 67-0-141-136-83
    Level 30 Average Stats : 53-0-126-129-79
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Peter
        Found at?
    After fighting the first battle on the new continent, Peter will accompany you
    to Volcanon (fighting of course). It isn't for several long battles until you
    speak to the God, Volcanon, where you actually get to control Peter
        Spells?
    Reincarnation after battles doesn't count
        Interesting tidbit?
    1. The game manual refers to Peter as Ash. Evidently it was going to be
    changed in the US version from the Japanese 'Peter' but they got lazy
    2. What's up with his attack? Bubbles?
    3. His level ups are even more boring than Slade's. At least that +2 attack
    is welcome every time
    	
    Starting Stats:
    22-0-26-16-12
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    10 - 1.1 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
    11 - 1.2 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    12 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    13 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    14 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    15 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    16 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    17 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    18 - 1.5 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    19 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    20 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    21 - 1.1 - 00  - 2.1 - 1.0 - 1.0 - 07 - 10
    22 - 1.6 - 00  - 2.0 - 2.0 - 2.0 - 06 - 10
    23 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    24 - 1.0 - 00  - 2.0 - 2.0 - 1.0 - 06 - 10
    25 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    26 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    27 - 1.1 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    28 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    29 - 1.0 - 00  - 2.0 - 1.0 - 1.0 - 05 - 10
    30 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    31 - 1.6 - 00  - 1.6 - 1.6 - 1.5 - 07 - 10
    32 - 1.4 - 00  - 1.1 - 1.9 - 1.6 - 07 - 10
    33 - 1.5 - 00  - 1.7 - 1.6 - 1.5 - 07 - 10
    34 - 1.2 - 00  - 1.5 - 1.5 - 1.6 - 07 - 10
    35 - 1.4 - 00  - 1.5 - 1.2 - 1.6 - 06 - 10
    36 - 1.3 - 00  - 1.1 - 1.4 - 1.6 - 07 - 10
    37 - 1.3 - 00  - 1.7 - 1.8 - 1.6 - 08 - 10
    38 - 1.6 - 00  - 1.4 - 1.3 - 1.5 - 06 - 10
    39 - 1.5 - 00  - 1.5 - 1.8 - 1.4 - 07 - 10
    40 - 1.5 - 00  - 1.6 - 1.5 - 1.6 - 07 - 10
    Avg- 1.25- 00  - 1.86- 1.28- 1.21- 5.96
    
    Level 20 Unpromoted Stats: 36-0-49-28-23
    Level 40 Unpromoted Stats: 67-0-87-57-50
    Level 40 Average Stats   : 61-0-84-56-49
    
    Phoenix
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 1.7 - 2.0 - 1.0 - 07 - 10
    03 - 2.5 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
    04 - 2.7 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
    05 - 2.4 - 00  - 2.0 - 2.1 - 1.0 - 08 - 10
    06 - 2.2 - 00  - 2.2 - 2.0 - 1.3 - 09 - 10
    07 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    08 - 2.5 - 00  - 2.0 - 2.5 - 1.3 - 09 - 10
    09 - 2.3 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
    10 - 1.9 - 00  - 2.0 - 2.2 - 1.1 - 09 - 10
    11 - 2.9 - 00  - 2.2 - 2.1 - 1.0 - 09 - 10
    12 - 2.6 - 00  - 2.4 - 2.0 - 1.0 - 09 - 10
    13 - 2.4 - 00  - 2.1 - 2.0 - 1.0 - 08 - 10
    14 - 2.5 - 00  - 2.5 - 2.0 - 1.0 - 09 - 10
    15 - 2.2 - 00  - 2.8 - 2.1 - 1.4 - 09 - 10
    16 - 2.4 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
    17 - 2.4 - 00  - 2.1 - 2.0 - 1.4 - 09 - 10
    18 - 2.7 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
    19 - 2.0 - 00  - 2.4 - 2.0 - 1.0 - 08 - 10
    20 - 2.5 - 00  - 2.4 - 2.0 - 1.3 - 09 - 10
    21 - 2.4 - 00  - 3.0 - 2.2 - 1.2 - 10 - 10
    22 - 2.6 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
    23 - 2.3 - 00  - 3.0 - 2.0 - 1.7 - 09 - 10
    24 - 2.2 - 00  - 3.0 - 2.0 - 1.4 - 09 - 10
    25 - 2.2 - 00  - 2.9 - 2.0 - 1.0 - 09 - 10
    26 - 2.2 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
    27 - 2.7 - 00  - 3.0 - 2.0 - 1.1 - 09 - 10
    28 - 2.5 - 00  - 3.0 - 2.5 - 1.0 - 09 - 10
    29 - 2.3 - 00  - 3.0 - 2.0 - 1.0 - 09 - 10
    30 - 2.2 - 00  - 3.2 - 2.5 - 1.1 - 11 - 10 TP = 3-0-4-3-1 {twice}
    Avg- 2.36- 00  - 2.41- 2.08- 1.12- 8.69
    
    Level 30 Promoted Stats: 147-0-164-120-82
    Level 30 Average Stats : 129-0-154-116-81
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    May
        Found at?
    She is found in the town of Ribble, talk to her after telling the mayor of the
    town you mean no harm
        Spells?
    Nope, nada, none
        Interesting tidbit?
    1. She accuses the town of being cowards, yet she herself does not show her
    face until after you talk to the mayor about not being warriors. What?
    2. May is not technically a secret character but you do have to talk to her to
    recruit her. She is an optional character.
    
    Starting Stats:
    18-0-17-13-13
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    11 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    12 - 1.0 - 00  - 1.0 - 1.0 - 0.7 - 04 - 10
    13 - 1.0 - 00  - 1.0 - 0.8 - 0.8 - 04 - 10
    14 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    15 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    16 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    17 - 2.0 - 00  - 2.0 - 1.0 - 1.0 - 06 - 10
    18 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    20 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    21 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    22 - 1.0 - 00  - 1.0 - 0.9 - 1.0 - 04 - 10
    23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    25 - 1.0 - 00  - 1.0 - 0.5 - 1.0 - 04 - 10
    26 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    27 - 1.0 - 00  - 1.0 - 1.0 - 0.9 - 04 - 10
    28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    31 - 1.7 - 00  - 1.5 - 1.7 - 1.7 - 07 - 10
    32 - 1.2 - 00  - 1.5 - 1.5 - 1.3 - 07 - 10
    33 - 1.4 - 00  - 1.6 - 1.5 - 1.8 - 07 - 10
    34 - 1.4 - 00  - 1.5 - 1.7 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice}
    35 - 1.5 - 00  - 1.7 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2
    36 - 1.4 - 00  - 1.7 - 1.3 - 1.4 - 07 - 10
    37 - 1.4 - 00  - 1.6 - 1.4 - 1.4 - 07 - 10
    38 - 1.2 - 00  - 1.7 - 1.5 - 1.7 - 07 - 10
    39 - 1.7 - 00  - 1.5 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {twice}
    40 - 1.7 - 00  - 1.3 - 1.3 - 1.6 - 07 - 10
    Avg- 1.18- 00  - 1.22- 1.14- 1.18- 5.12
    
    Level 20 Unpromoted Stats: 29-0-28+17-23-23
    Level 40 Unpromoted Stats: 59-0-58+17-48-51
    Level 40 Average Stats   : 54-0-54+17-47-48
    
    Bow Knight
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.1 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
    03 - 1.5 - 00  - 1.0 - 1.1 - 1.6 - 06 - 10
    04 - 1.8 - 00  - 0.8 - 1.0 - 1.0 - 05 - 10
    05 - 1.2 - 00  - 0.4 - 1.2 - 1.0 - 06 - 10
    06 - 1.4 - 00  - 0.9 - 1.1 - 1.4 - 06 - 10
    07 - 1.1 - 00  - 0.5 - 1.0 - 1.0 - 05 - 10
    08 - 1.2 - 00  - 0.5 - 1.4 - 1.3 - 06 - 10
    09 - 1.2 - 00  - 0.8 - 1.3 - 1.0 - 05 - 10
    10 - 1.4 - 00  - 0.9 - 1.3 - 1.0 - 05 - 10
    11 - 1.3 - 00  - 0.8 - 1.3 - 1.2 - 05 - 10
    12 - 1.7 - 00  - 0.6 - 1.3 - 1.4 - 05 - 10
    13 - 1.2 - 00  - 0.9 - 1.0 - 1.1 - 05 - 10
    14 - 1.5 - 00  - 0.9 - 1.1 - 1.1 - 05 - 10
    15 - 1.1 - 00  - 0.6 - 1.2 - 1.3 - 05 - 10
    16 - 1.8 - 00  - 0.8 - 1.0 - 1.0 - 05 - 10
    17 - 1.1 - 00  - 0.8 - 1.5 - 1.2 - 05 - 10
    18 - 1.7 - 00  - 0.3 - 1.7 - 1.2 - 05 - 10
    19 - 1.3 - 00  - 0.6 - 1.0 - 1.1 - 04 - 10
    20 - 1.2 - 00  - 0.1 - 1.4 - 1.3 - 05 - 10
    21 - 1.5 - 00  - 0.5 - 1.4 - 1.2 - 05 - 10
    22 - 1.4 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
    23 - 1.7 - 00  - 1.0 - 1.1 - 1.4 - 06 - 10
    24 - 1.5 - 00  - 1.0 - 1.0 - 1.5 - 06 - 10
    25 - 1.5 - 00  - 0.4 - 1.0 - 1.0 - 04 - 10
    26 - 0.9 - 00  - 0.9 - 1.5 - 1.2 - 05 - 10
    27 - 1.5 - 00  - 0.5 - 1.0 - 1.3 - 05 - 10
    28 - 1.1 - 00  - 0.7 - 1.0 - 1.1 - 04 - 10
    29 - 1.3 - 00  - 0.2 - 1.1 - 1.3 - 05 - 10
    30 - 1.9 - 00  - 0.5 - 1.5 - 1.0 - 05 - 10
    Avg- 1.38- 00  - 0.68- 1.20- 1.18- 5.07
    
    Level 30 Promoted Stats: 108-0-87+43-83-85
    Level 30 Average Stats :  94-0-74+43-82-82
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Gerhalt
        Found at?
    He will join when Polca is being invaded prior to Battle XII, after Peter
    becomes a controllable character
        Spells?
    For being the least-hairy wolfman ever, he knows no magic
        Interesting tidbit?
    1. His attack is amusing for me, just fun to watch him punching things to
    death
    2. His promoted attack animation is pretty awesome
    	
    Starting Stats:
    24-0-36-22-20
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    14 - 1.0 - 00  - 1.5 - 1.0 - 1.0 - 05 - 10
    15 - 1.0 - 00  - 1.6 - 1.0 - 1.0 - 05 - 10
    16 - 1.0 - 00  - 1.6 - 1.0 - 2.0 - 06 - 10
    17 - 1.0 - 00  - 1.8 - 1.0 - 1.0 - 05 - 10
    18 - 1.0 - 00  - 1.8 - 1.4 - 1.0 - 06 - 10
    19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    20 - 1.0 - 00  - 1.5 - 1.1 - 1.0 - 05 - 10
    21 - 1.0 - 00  - 1.8 - 1.0 - 1.0 - 05 - 10
    22 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    23 - 1.0 - 00  - 1.6 - 1.1 - 1.0 - 06 - 10
    24 - 1.0 - 00  - 1.1 - 1.2 - 1.0 - 05 - 10
    25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    26 - 1.1 - 00  - 1.4 - 1.0 - 2.0 - 06 - 10
    27 - 1.2 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    28 - 1.5 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    29 - 1.6 - 00  - 1.2 - 1.0 - 1.0 - 06 - 10
    30 - 1.9 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    31 - 1.6 - 00  - 1.6 - 1.7 - 1.4 - 07 - 10
    32 - 1.4 - 00  - 1.2 - 1.3 - 1.2 - 07 - 10
    33 - 1.6 - 00  - 1.6 - 1.3 - 1.7 - 07 - 10
    34 - 1.1 - 00  - 1.3 - 1.9 - 1.9 - 08 - 10 TP = 2-0-2-2-2
    35 - 1.7 - 00  - 1.3 - 1.6 - 1.6 - 07 - 10
    36 - 1.3 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
    37 - 1.7 - 00  - 1.8 - 1.2 - 1.5 - 07 - 10
    38 - 1.4 - 00  - 1.6 - 1.7 - 1.4 - 07 - 10
    39 - 1.4 - 00  - 1.7 - 1.5 - 1.1 - 06 - 10
    40 - 1.2 - 00  - 1.4 - 1.5 - 1.4 - 06 - 10
    Avg- 1.25- 00  - 1.31- 1.22- 1.25- 5.81
    
    Level 20 Unpromoted Stats: 31-0-49-30-28
    Level 40 Unpromoted Stats: 63-0-84-58-54
    Level 40 Average Stats   : 58-0-71-55-54
    
    Wolf Baron
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 2.0 - 1.8 - 1.0 - 07 - 10
    03 - 2.2 - 00  - 2.0 - 1.7 - 1.7 - 08 - 10
    04 - 2.4 - 00  - 2.0 - 2.0 - 1.0 - 08 - 10
    05 - 2.0 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
    06 - 2.0 - 00  - 2.3 - 2.0 - 1.0 - 08 - 10
    07 - 2.0 - 00  - 2.0 - 1.6 - 1.0 - 07 - 10
    08 - 2.1 - 00  - 2.3 - 1.8 - 1.2 - 08 - 10
    09 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    10 - 2.0 - 00  - 2.1 - 2.0 - 1.3 - 08 - 10
    11 - 2.0 - 00  - 2.0 - 1.7 - 1.5 - 08 - 10
    12 - 2.0 - 00  - 2.2 - 2.0 - 1.2 - 08 - 10
    13 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
    14 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
    15 - 2.1 - 00  - 2.1 - 2.0 - 1.1 - 09 - 10
    16 - 2.0 - 00  - 2.0 - 2.0 - 1.1 - 08 - 10
    17 - 2.0 - 00  - 2.1 - 2.0 - 1.3 - 08 - 10
    18 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    19 - 2.0 - 00  - 2.0 - 1.2 - 1.0 - 07 - 10
    20 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    21 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
    22 - 2.0 - 00  - 2.2 - 1.8 - 1.0 - 08 - 10
    23 - 2.1 - 00  - 2.0 - 1.7 - 1.3 - 08 - 10
    24 - 2.1 - 00  - 2.3 - 2.0 - 1.3 - 09 - 10
    25 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
    26 - 2.0 - 00  - 2.4 - 1.8 - 1.4 - 09 - 10
    27 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
    28 - 2.0 - 00  - 2.3 - 1.5 - 1.5 - 08 - 10
    29 - 2.0 - 00  - 2.3 - 2.0 - 1.3 - 08 - 10
    30 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
    Avg- 2.03- 00  - 2.12- 1.85- 1.19- 7.79
    
    Level 30 Promoted Stats: 123-0-154-116-91
    Level 30 Average Stats : 117-0-133-109-88
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Luke
        Found at?
    Luke joins after you save Polca and agree to take Oddler with you
        Spells?
    Nope
        Interesting tidbit?
    1. What's Mt. Bedoe's relation to Balbaroy and Amon from SFI?
    2. Despite the best weapon at the time of Luke joining is the Long Sword, he
    comes with a Middle Sword. A rather pointless bit of trivia but it is annoying
    nonetheless since he will not join until you leave the town, forcing you to
    remember to buy another Long Sword for him
    
    Starting Stats:
    30-0-18-18-22
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    15 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    16 - 1.1 - 00  - 1.0 - 0.4 - 2.0 - 06 - 10
    17 - 1.0 - 00  - 2.0 - 1.0 - 1.1 - 06 - 10
    18 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    19 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    20 - 1.0 - 00  - 1.0 - 1.0 - 1.1 - 05 - 10
    21 - 1.0 - 00  - 1.0 - 1.0 - 1.3 - 05 - 10
    22 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    23 - 1.6 - 00  - 1.0 - 1.0 - 1.4 - 06 - 10
    24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    26 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    27 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    28 - 1.1 - 00  - 1.0 - 0.8 - 1.0 - 05 - 10
    29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 1.0 - 1.0 - 1.2 - 05 - 10
    31 - 1.6 - 00  - 1.4 - 1.3 - 1.3 - 07 - 10
    32 - 1.4 - 00  - 1.5 - 1.4 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice}
    33 - 1.3 - 00  - 1.6 - 1.7 - 2.0 - 07 - 10
    34 - 1.3 - 00  - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2
    35 - 1.6 - 00  - 1.2 - 1.5 - 1.2 - 07 - 10
    36 - 1.4 - 00  - 1.4 - 1.5 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {twice}
    37 - 1.7 - 00  - 1.8 - 1.6 - 1.6 - 07 - 10
    38 - 1.4 - 00  - 1.8 - 1.6 - 1.6 - 07 - 10
    39 - 1.3 - 00  - 1.3 - 1.7 - 1.2 - 07 - 10
    40 - 1.7 - 00  - 1.2 - 1.4 - 1.2 - 07 - 10
    Avg- 1.24- 00  - 1.22- 1.18- 1.28- 5.73
    
    Level 20 Unpromoted Stats: 37-0-25+16-24-31
    Level 40 Unpromoted Stats: 69-0-54+16-53-61
    Level 40 Average Stats   : 62-0-50+16-49-55
    
    Bird Battler
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 1.0 - 1.4 - 1.0 - 05 - 10
    03 - 1.7 - 00  - 0.9 - 1.4 - 1.6 - 06 - 10
    04 - 1.3 - 00  - 1.0 - 1.8 - 1.7 - 06 - 10
    05 - 1.8 - 00  - 0.8 - 1.7 - 1.0 - 06 - 10
    06 - 2.0 - 00  - 0.9 - 1.1 - 1.1 - 06 - 10
    07 - 1.5 - 00  - 0.8 - 1.4 - 1.3 - 06 - 10
    08 - 2.0 - 00  - 1.0 - 1.7 - 1.7 - 07 - 10
    09 - 1.6 - 00  - 0.8 - 1.9 - 1.5 - 06 - 10
    10 - 1.9 - 00  - 0.1 - 1.9 - 1.4 - 06 - 10
    11 - 2.0 - 00  - 0.7 - 1.7 - 1.3 - 07 - 10
    12 - 1.6 - 00  - 0.9 - 1.6 - 1.4 - 07 - 10
    13 - 1.9 - 00  - 0.8 - 1.2 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 1.9 - 1.5 - 07 - 10
    15 - 2.0 - 00  - 0.6 - 1.7 - 1.6 - 07 - 10
    16 - 2.0 - 00  - 0.6 - 1.5 - 1.1 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 1.6 - 1.4 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 1.7 - 1.7 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 1.3 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 0.9 - 2.0 - 1.3 - 07 - 10
    21 - 2.0 - 00  - 0.4 - 1.4 - 1.3 - 07 - 10
    22 - 2.0 - 00  - 0.9 - 1.9 - 1.4 - 07 - 10
    23 - 2.0 - 00  - 0.6 - 1.8 - 1.6 - 06 - 10
    24 - 2.0 - 00  - 0.9 - 1.8 - 1.0 - 06 - 10
    25 - 2.0 - 00  - 0.4 - 1.4 - 1.3 - 07 - 10
    26 - 2.1 - 00  - 0.7 - 1.5 - 1.3 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 1.8 - 1.1 - 07 - 10
    28 - 2.3 - 00  - 0.9 - 1.7 - 1.3 - 07 - 10
    29 - 2.0 - 00  - 0.9 - 1.8 - 1.2 - 07 - 10
    30 - 2.9 - 00  - 1.1 - 1.9 - 1.0 - 07 - 10
    Avg- 1.92- 00  - 0.81- 1.64- 1.31- 6.55
    
    Level 30 Promoted Stats: 129-0-82+39-109-107
    Level 30 Average Stats : 118-0-74+39- 97-93
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Rick
        Found at?
    Rick is found after the Taros battle in Hassan
        Spells?
    None
        Interesting tidbit?
    1. He joins up on a whim because you found an interesting old vehicle. Strange
    2. Rick is optional, again like May. You have to talk to him for him to join
    3. With the aid of a special item (Pegasus Wing) Rick can be promoted to a
    Pegasus Knight
    	
    Starting Stats:
    34-0-23-28-29
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    20 - 1.1 - 00  - 1.0 - 1.2 - 1.0 - 05 - 10
    21 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    22 - 1.2 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    24 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    26 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
    27 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
    28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    29 - 1.0 - 00  - 0.9 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 0.7 - 1.0 - 0.9 - 04 - 10
    31 - 1.6 - 00  - 1.7 - 1.7 - 1.3 - 07 - 10
    32 - 1.1 - 00  - 1.3 - 1.2 - 1.4 - 07 - 10
    33 - 1.8 - 00  - 1.8 - 1.9 - 1.4 - 08 - 10 TP = 2-0-2-2-2
    34 - 1.7 - 00  - 1.4 - 1.5 - 1.4 - 07 - 10
    35 - 1.6 - 00  - 1.5 - 1.6 - 1.6 - 07 - 10
    36 - 1.5 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
    37 - 1.6 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
    38 - 1.6 - 00  - 1.8 - 1.6 - 1.5 - 07 - 10
    39 - 1.5 - 00  - 1.5 - 1.5 - 1.8 - 08 - 10 TP = 2-0-2-2-2
    40 - 1.6 - 00  - 1.5 - 1.5 - 1.5 - 07 - 10
    Avg- 1.33- 00  - 1.19- 1.28- 1.22- 5.67
    
    Level 20 Unpromoted Stats: 36-0-24+20-29-30
    Level 40 Unpromoted Stats: 65-0-54+20-57-57
    Level 40 Average Stats   : 62-0-48+20-55-55
    
    Paladin
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.6 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
    03 - 2.3 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    04 - 2.5 - 00  - 1.0 - 2.5 - 1.0 - 08 - 10 TP = 3-0-1-3-1 {five times}
    05 - 2.2 - 00  - 0.5 - 2.3 - 1.0 - 08 - 10 TP = 3-0-1-3-1
    06 - 2.0 - 00  - 1.0 - 2.5 - 1.1 - 07 - 10
    07 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
    08 - 2.1 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    09 - 2.0 - 00  - 0.5 - 2.1 - 1.2 - 07 - 10
    10 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.4 - 1.1 - 08 - 10 TP = 2-0-1-3-2
    12 - 2.1 - 00  - 1.0 - 2.0 - 1.2 - 08 - 10
    13 - 2.0 - 00  - 0.5 - 2.0 - 1.1 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.2 - 1.3 - 08 - 10 TP = 2-0-1-3-2
    16 - 2.0 - 00  - 1.0 - 2.2 - 1.5 - 08 - 10 TP = 2-0-1-3-2
    17 - 2.0 - 00  - 0.3 - 2.8 - 1.3 - 08 - 10 TP = 2-0-1-3-2
    18 - 2.0 - 00  - 0.2 - 2.4 - 1.9 - 07 - 10
    19 - 2.0 - 00  - 0.7 - 2.0 - 1.6 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    21 - 2.0 - 00  - 0.7 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2
    22 - 2.0 - 00  - 1.0 - 2.3 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice}
    23 - 2.0 - 00  - 0.9 - 2.0 - 2.0 - 07 - 10
    24 - 1.6 - 00  - 0.6 - 2.3 - 1.6 - 08 - 10
    25 - 1.6 - 00  - 0.5 - 2.0 - 1.7 - 07 - 10
    26 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 07 - 10
    27 - 1.7 - 00  - 1.0 - 2.1 - 2.0 - 07 - 10
    28 - 1.7 - 00  - 0.9 - 2.4 - 2.0 - 08 - 10 TP = 2-0-1-3-2 {thrice}
    29 - 2.0 - 00  - 0.8 - 2.1 - 1.9 - 08 - 10
    30 - 1.0 - 00  - 0.7 - 2.3 - 2.0 - 06 - 10
    Avg- 1.98- 00  - 0.82- 2.19- 1.53- 7.38
    
    Level 30 Promoted Stats: 128-0-83+43-129-108
    Level 30 Average Stats : 119-0-72+43-118-99
    
    Pegasus Knight
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.6 - 00  - 1.0 - 2.6 - 1.0 - 08 - 10
    03 - 2.8 - 00  - 1.0 - 2.1 - 1.0 - 08 - 10
    04 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    05 - 2.1 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    06 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    08 - 2.2 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
    09 - 2.0 - 00  - 1.0 - 2.4 - 1.3 - 07 - 10
    10 - 2.0 - 00  - 0.6 - 2.4 - 1.0 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    12 - 2.0 - 00  - 1.0 - 2.6 - 1.6 - 08 - 10
    13 - 1.8 - 00  - 0.9 - 2.0 - 1.1 - 06 - 10
    14 - 2.0 - 00  - 0.9 - 2.2 - 1.9 - 08 - 10
    15 - 2.0 - 00  - 0.6 - 2.5 - 1.0 - 07 - 10
    16 - 2.0 - 00  - 0.8 - 2.4 - 1.0 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.3 - 1.2 - 08 - 10
    18 - 2.0 - 00  - 0.8 - 2.3 - 1.1 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    20 - 1.8 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    21 - 2.0 - 00  - 0.5 - 2.7 - 1.5 - 08 - 10
    22 - 1.4 - 00  - 0.4 - 2.8 - 1.4 - 08 - 10
    23 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
    24 - 1.5 - 00  - 0.6 - 2.5 - 1.5 - 07 - 10
    25 - 1.6 - 00  - 0.5 - 2.0 - 1.7 - 06 - 10
    26 - 2.0 - 00  - 0.9 - 2.4 - 1.9 - 08 - 10
    27 - 1.9 - 00  - 0.5 - 2.5 - 1.5 - 07 - 10
    28 - 1.3 - 00  - 0.5 - 2.3 - 2.0 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 2.1 - 1.9 - 07 - 10
    30 - 1.0 - 00  - 1.0 - 2.4 - 2.0 - 07 - 10
    Avg- 1.93- 00  - 0.84- 2.36- 1.29- 7.07
    
    Level 30 Promoted Stats: 124-0-83+43-132-97
    Level 30 Average Stats : 118-0-72+43-123-93
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Elric
        Found at?
    After fighting probably the single hardest battle up to this point in the game
    he joins up after the Harpy Pond
        Spells?
    None for the elf
        Interesting tidbit?
    1. For being a ranged character, he gains an almost obscene amount of life
    2. With the aid of a special item (Silver Tank) Elric can be promoted to a
    BrassGunner
    
    Starting Stats:
    35-0-26-24-25
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    22 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    23 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    24 - 1.4 - 00  - 1.0 - 1.0 - 0.8 - 05 - 10
    25 - 1.1 - 00  - 0.9 - 1.0 - 0.3 - 05 - 10
    26 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    27 - 1.1 - 00  - 1.0 - 1.0 - 0.7 - 05 - 10
    28 - 1.4 - 00  - 1.0 - 1.0 - 0.4 - 05 - 10
    29 - 1.3 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    30 - 1.7 - 00  - 1.1 - 1.1 - 0.3 - 05 - 10
    31 - 1.4 - 00  - 1.3 - 1.6 - 1.6 - 07 - 10
    32 - 1.5 - 00  - 1.6 - 1.8 - 1.8 - 08 - 10 TP = 2-0-2-2-2 {thrice}
    33 - 1.7 - 00  - 1.6 - 1.6 - 1.1 - 07 - 10
    34 - 1.3 - 00  - 1.3 - 1.6 - 1.3 - 06 - 10
    35 - 1.7 - 00  - 1.3 - 1.4 - 1.9 - 07 - 10
    36 - 1.4 - 00  - 1.5 - 1.8 - 1.6 - 08 - 10 TP = 2-0-2-2-2
    37 - 1.5 - 00  - 2.0 - 1.6 - 1.6 - 08 - 10 TP = 2-0-2-2-2 {four times}
    38 - 1.7 - 00  - 1.3 - 1.4 - 1.4 - 06 - 10
    39 - 1.5 - 00  - 1.6 - 1.4 - 1.7 - 07 - 10
    40 - 1.2 - 00  - 1.2 - 1.5 - 1.3 - 06 - 10
    Avg- 1.39- 00  - 1.24- 1.31- 1.15- 6.00
    
    Level 21 Unpromoted Stats: 35-0-26+17-24-25
    Level 40 Unpromoted Stats: 70-0-56+17-50-48
    Level 40 Average Stats   : 62-0-50+17-49-47
    
    Sniper
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 0.6 - 1.3 - 1.0 - 05 - 10
    03 - 1.6 - 00  - 0.2 - 1.2 - 1.1 - 06 - 10
    04 - 1.4 - 00  - 0.8 - 1.2 - 1.1 - 05 - 10
    05 - 1.3 - 00  - 0.5 - 1.6 - 1.5 - 06 - 10
    06 - 1.9 - 00  - 0.5 - 1.6 - 1.1 - 06 - 10
    07 - 1.2 - 00  - 0.4 - 1.0 - 1.1 - 05 - 10
    08 - 1.7 - 00  - 0.4 - 1.8 - 1.5 - 06 - 10
    09 - 1.8 - 00  - 0.9 - 1.2 - 1.5 - 06 - 10
    10 - 1.5 - 00  - 0.7 - 1.5 - 1.3 - 06 - 10
    11 - 1.5 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
    12 - 2.0 - 00  - 0.8 - 1.3 - 1.0 - 06 - 10
    13 - 1.7 - 00  - 0.4 - 1.3 - 1.5 - 06 - 10
    14 - 2.0 - 00  - 0.8 - 1.8 - 1.3 - 07 - 10
    15 - 2.0 - 00  - 0.8 - 1.5 - 1.2 - 06 - 10
    16 - 2.0 - 00  - 0.8 - 1.6 - 1.4 - 07 - 10
    17 - 2.0 - 00  - 0.7 - 1.6 - 1.5 - 07 - 10
    18 - 2.0 - 00  - 0.5 - 1.0 - 1.0 - 05 - 10
    19 - 2.0 - 00  - 0.2 - 1.2 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
    21 - 2.0 - 00  - 0.6 - 1.1 - 1.9 - 06 - 10
    22 - 2.0 - 00  - 0.4 - 1.2 - 1.3 - 06 - 10
    23 - 2.0 - 00  - 0.9 - 1.5 - 1.0 - 06 - 10
    24 - 2.0 - 00  - 0.8 - 1.1 - 1.2 - 06 - 10
    25 - 1.9 - 00  - 0.5 - 1.3 - 1.2 - 07 - 10
    26 - 2.0 - 00  - 0.8 - 1.6 - 1.1 - 06 - 10
    27 - 2.0 - 00  - 1.0 - 1.9 - 1.5 - 07 - 10
    28 - 2.0 - 00  - 0.9 - 1.5 - 1.3 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 1.6 - 1.9 - 07 - 10
    30 - 2.4 - 00  - 0.8 - 1.4 - 1.3 - 07 - 10
    Avg- 1.82- 00  - 0.68- 1.41- 1.28- 6.17
    
    Level 30 Promoted Stats: 126-0-85+43-98-92
    Level 30 Average Stats : 115-0-70+43-90-84
    
    Brass Gunner
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 0.7 - 2.7 - 1.0 - 06 - 10
    03 - 1.7 - 00  - 1.0 - 2.3 - 1.0 - 06 - 10
    04 - 1.0 - 00  - 0.9 - 2.5 - 1.0 - 06 - 10
    05 - 1.3 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    06 - 1.9 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
    07 - 1.4 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    09 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    10 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
    11 - 1.4 - 00  - 0.9 - 2.6 - 1.0 - 07 - 10
    12 - 1.8 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    13 - 1.5 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    15 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    16 - 1.6 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    17 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    18 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    19 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    20 - 1.8 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    21 - 2.0 - 00  - 1.0 - 1.9 - 1.0 - 06 - 10
    22 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    23 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    24 - 2.0 - 00  - 0.8 - 1.9 - 1.0 - 06 - 10
    25 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    28 - 2.1 - 00  - 1.0 - 1.9 - 1.0 - 07 - 10
    29 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    30 - 2.4 - 00  - 0.7 - 1.4 - 1.2 - 07 - 10
    Avg- 1.80- 00  - 0.89- 2.13- 1.01- 6.28
    
    Level 30 Promoted Stats: 127-0-85+43-116-78
    Level 30 Average Stats : 114-0-76+43-111-76
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Eric
        Found at?
    Eric is one of the four characters found at Creed's Mansion
        Spells?
    None
        Interesting tidbit?
    1. Eric is the 3rd best choice (2nd least popular) at Creed's by popular vote
    and will probably have to be picked up after you defeat Cameela
    2. With the aid of a special item (Pegasus Wing) Eric can be promoted to a
    Pegasus Knight
    
    Starting Stats:
    53-0-32-30-29
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    26 - 2.0 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    27 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    28 - 1.9 - 00  - 1.0 - 1.2 - 1.0 - 06 - 10
    29 - 1.4 - 00  - 1.0 - 1.0 - 1.0 - 05 - 10
    30 - 1.4 - 00  - 0.7 - 1.0 - 1.3 - 05 - 10
    31 - 1.3 - 00  - 1.3 - 1.8 - 1.4 - 06 - 10
    32 - 1.2 - 00  - 1.3 - 1.8 - 1.7 - 07 - 10
    33 - 1.0 - 00  - 2.0 - 1.0 - 2.0 - 06 - 10
    34 - 1.4 - 00  - 1.4 - 1.4 - 1.4 - 08 - 10 TP = 2-0-2-2-2
    35 - 1.2 - 00  - 2.0 - 1.7 - 1.3 - 07 - 10
    36 - 1.7 - 00  - 1.2 - 1.4 - 1.3 - 07 - 10
    37 - 1.9 - 00  - 1.2 - 1.1 - 1.6 - 06 - 10
    38 - 1.3 - 00  - 1.3 - 1.9 - 1.3 - 07 - 10
    39 - 1.5 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
    40 - 1.8 - 00  - 1.8 - 1.6 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {five times}
    Avg- 1.46- 00  - 1.29- 1.33- 1.34- 6.19
    
    Level 40 Unpromoted Stats: 79-0-58+20-54-52
    Level 40 Average Stats   : 76-0-53+20-51-50
    Level 24 Unpromoted Stats: 53-0-32+20-30-29
    
    Paladin
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 0.7 - 1.5 - 1.0 - 05 - 10
    03 - 1.4 - 00  - 1.0 - 1.6 - 1.6 - 06 - 10
    04 - 1.4 - 00  - 1.0 - 1.3 - 1.3 - 05 - 10
    05 - 1.8 - 00  - 0.4 - 1.2 - 1.2 - 07 - 10
    06 - 2.0 - 00  - 1.0 - 1.5 - 1.5 - 07 - 10
    07 - 1.8 - 00  - 1.0 - 1.1 - 1.1 - 07 - 10
    08 - 1.6 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
    09 - 1.9 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    10 - 1.7 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    12 - 2.0 - 00  - 0.9 - 2.0 - 1.3 - 07 - 10
    13 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 2.2 - 2.0 - 08 - 10
    22 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    23 - 2.3 - 00  - 1.0 - 2.0 - 2.0 - 08 - 10
    24 - 2.0 - 00  - 1.0 - 2.1 - 2.0 - 08 - 10
    25 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    26 - 2.3 - 00  - 1.2 - 2.5 - 2.0 - 10 - 10 TP = 3-0-2-3-2
    27 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    28 - 2.3 - 00  - 1.1 - 2.4 - 2.0 - 08 - 10
    29 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    30 - 2.3 - 00  - 1.1 - 2.5 - 2.1 - 10 - 10 TP = 3-0-2-3-2
    Avg- 1.92- 00  - 0.98- 1.93- 1.56- 7.17
    
    Level 30 Promoted Stats: 138-0-90+43-115-108
    Level 30 Average Stats : 132-0-81+43-107-95
    
    Pegasus Knight
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.0 - 00  - 0.8 - 1.5 - 1.0 - 05 - 10
    03 - 2.0 - 00  - 0.4 - 1.6 - 1.0 - 06 - 10
    04 - 1.3 - 00  - 1.0 - 1.8 - 1.0 - 06 - 10
    05 - 1.0 - 00  - 1.0 - 2.0 - 1.6 - 06 - 10
    06 - 1.5 - 00  - 1.0 - 1.8 - 1.1 - 06 - 10
    07 - 1.6 - 00  - 1.0 - 1.5 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    09 - 2.0 - 00  - 0.7 - 2.0 - 1.6 - 07 - 10
    10 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    12 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
    13 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.8 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.1 - 1.9 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.0 - 1.9 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 2.1 - 1.4 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 2.4 - 1.9 - 08 - 10
    22 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 2.7 - 2.0 - 08 - 10
    24 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    25 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    26 - 2.0 - 00  - 1.0 - 3.0 - 2.0 - 08 - 10
    27 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    28 - 2.3 - 00  - 1.0 - 2.7 - 2.0 - 09 - 10
    29 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    30 - 2.7 - 00  - 1.3 - 3.0 - 2.0 - 10 - 10 TP = 3-2-3-2 {thrice}
    Avg- 1.91- 00  - 0.97- 2.08- 1.64- 7.03
    
    Level 30 Promoted Stats: 135-0-88+43-117-104
    Level 30 Average Stats : 131-0-81+43-111-98
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Randolf
        Found at?
    Randolf is one of the four characters found at Creed's Mansion
        Spells?
    None
        Interesting tidbit?
    1. Randolf is the probably the worst choice offered at Creed's (see Eric has
    good move, and Tyrin and Karna use magic) and will probably also need to be
    picked up after Cameela along with Eric
    2. With the aid of a special item (Warriors Pride) Randolf can be promoted to
    a Baron
    
    Starting Stats:
    38-0-35-37-27
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    25 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    26 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    27 - 1.0 - 00  - 1.2 - 1.0 - 1.0 - 05 - 10
    28 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    31 - 1.9 - 00  - 1.8 - 1.7 - 1.7 - 08 - 10 TP = 2-0-2-2-2 {seven times}
    32 - 1.2 - 00  - 1.6 - 1.5 - 1.3 - 06 - 10
    33 - 1.4 - 00  - 1.1 - 1.3 - 1.5 - 07 - 10
    34 - 1.8 - 00  - 1.2 - 1.6 - 1.4 - 07 - 10
    35 - 1.5 - 00  - 1.6 - 1.7 - 1.7 - 07 - 10
    36 - 1.5 - 00  - 1.5 - 1.7 - 1.7 - 07 - 10
    37 - 1.6 - 00  - 1.5 - 1.5 - 1.9 - 07 - 10
    38 - 1.7 - 00  - 1.7 - 1.4 - 1.2 - 06 - 10
    39 - 1.6 - 00  - 1.9 - 1.8 - 1.1 - 07 - 10
    40 - 1.7 - 00  - 1.7 - 1.0 - 1.3 - 06 - 10
    Avg- 1.37- 00  - 1.36- 1.32- 1.30- 5.81
    
    Level 40 Unpromoted Stats: 63-0-61+21-58-48
    Level 40 Average Stats   : 60-0-57+21-58-48
    Level 24 Unpromoted Stats: 38-0-35+21-37-27
    
    Gladiator
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    03 - 2.0 - 00  - 0.8 - 2.4 - 1.5 - 07 - 10
    04 - 2.0 - 00  - 1.0 - 2.6 - 1.2 - 07 - 10
    05 - 2.0 - 00  - 1.0 - 2.4 - 1.3 - 08 - 10
    06 - 2.0 - 00  - 0.8 - 2.4 - 1.1 - 07 - 10
    07 - 1.9 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 1.0 - 2.6 - 1.7 - 08 - 10
    09 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    10 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.9 - 1.4 - 08 - 10
    12 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
    13 - 1.7 - 00  - 0.9 - 2.1 - 1.0 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 2.5 - 1.0 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    19 - 1.9 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    22 - 2.0 - 00  - 1.0 - 2.8 - 1.0 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 2.7 - 1.0 - 07 - 10
    25 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 0.9 - 2.5 - 1.0 - 07 - 10
    27 - 2.0 - 00  - 0.9 - 2.2 - 0.9 - 07 - 10
    28 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    30 - 2.0 - 00  - 0.8 - 2.3 - 1.0 - 07 - 10
    Avg- 1.98- 00  - 0.96- 2.45- 1.07- 7.00
    
    Level 30 Promoted Stats: 121-0-90+42-141-81
    Level 30 Average Stats : 117-0-85+42-129-79
    
    Baron
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 0.6 - 1.9 - 2.0 - 07 - 10
    03 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    04 - 2.0 - 00  - 1.0 - 2.0 - 1.7 - 07 - 10
    05 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    06 - 2.0 - 00  - 0.8 - 2.0 - 1.4 - 07 - 10
    07 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    08 - 2.0 - 00  - 0.7 - 2.0 - 1.8 - 07 - 10
    09 - 2.0 - 00  - 1.0 - 2.1 - 1.3 - 07 - 10
    10 - 2.0 - 00  - 1.0 - 2.0 - 1.3 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 2.1 - 1.1 - 07 - 10
    12 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    13 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    15 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    16 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    17 - 2.0 - 00  - 1.0 - 2.1 - 1.1 - 07 - 10
    18 - 2.0 - 00  - 0.9 - 2.1 - 1.2 - 07 - 10
    19 - 1.7 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 2.1 - 1.0 - 07 - 10
    22 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    23 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    25 - 1.7 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.2 - 1.2 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    28 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    29 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    30 - 2.0 - 00  - 1.0 - 2.0 - 0.9 - 06 - 10
    Avg- 1.98- 00  - 0.93- 2.03- 1.18- 6.55
    
    Level 30 Promoted Stats: 121-0-90+42-124-85
    Level 30 Average Stats : 117-0-84+42-117-82
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Tyrin
        Found at?
    Tyrin is one of the four characters found at Creed's Mansion
        Spells?
      As a Wizard
    Blaze  (4) {starts, starts, 51, 56}
    Freeze (4) {starts, starts, 31, 38}
    Bolt   (4) {28, 35, 54, 60}
    Sleep      {25}
            Blaze III learned at level 31 promoted only
            Blaze IV  learned at level 36 promoted only
            Bolt III  learned at 34 promoted only
            Bolt IV   learned at 40 promoted only
      As a Sorcerer
    Dao     {starts, 12}
    Apollo  {3, 16}
    Neptune {8, 25}
    Atlas   {20, 29}
        Interesting tidbit?
    1. Tyrin is tied for best choice at Creed's. If you're not planning on using
    all the characters from Creed's, Karna is the best choice. Otherwise, pick up
    Tyrin now and come back for Karna later (level 2 boost is far easier to level)
    2. With the aid of a special item (Secret Book) Tyrin can be promoted to a
    Sorcerer
    
    Starting Stats:
    27-47-20-26-30
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    25 - 0.6 - 1.2 - 0.5 - 1.0 - 1.0 - 05 - 10
    26 - 0.6 - 1.6 - 0.6 - 1.0 - 1.0 - 06 - 10
    27 - 1.0 - 1.2 - 0.8 - 1.0 - 1.0 - 06 - 10
    28 - 0.9 - 1.3 - 0.6 - 0.9 - 1.0 - 05 - 10
    29 - 1.0 - 1.3 - 0.6 - 1.0 - 1.0 - 05 - 10
    30 - 0.8 - 1.0 - 0.9 - 1.0 - 1.0 - 05 - 10
    31 - 1.4 - 1.6 - 1.6 - 1.4 - 1.5 - 09 - 10
    32 - 1.7 - 1.7 - 1.4 - 1.3 - 1.5 - 10 - 10 TP = 2-2-2-2-2
    33 - 1.7 - 1.4 - 1.3 - 1.5 - 1.7 - 09 - 10
    34 - 2.0 - 1.7 - 1.7 - 1.9 - 1.4 - 10 - 10 TP = 2-2-2-2-2
    35 - 1.4 - 1.2 - 1.4 - 1.1 - 1.4 - 08 - 10
    36 - 2.0 - 1.4 - 1.3 - 1.1 - 1.6 - 09 - 10
    37 - 1.6 - 1.6 - 1.3 - 1.8 - 1.7 - 09 - 10
    38 - 1.7 - 1.6 - 1.8 - 1.8 - 1.5 - 10 - 10 TP = 2-2-2-2-2 {five times}
    39 - 1.4 - 1.4 - 1.2 - 1.8 - 1.1 - 08 - 10
    40 - 1.6 - 1.8 - 1.7 - 1.6 - 1.6 - 09 - 10
    Avg- 1.34- 1.44- 1.16- 1.32- 1.31- 7.68
    
    Level 24 Unpromoted Stats: 27-47-20+15-26-30
    Level 40 Unpromoted Stats: 52-76-42+15-51-55
    Level 40 Average Stats   : 48-70-39+15-47-51
    
    Wizard
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.3 - 1.2 - 0.5 - 1.7 - 1.1 - 08 - 10
    03 - 2.0 - 1.0 - 1.0 - 2.0 - 1.3 - 08 - 10
    04 - 1.7 - 1.2 - 0.9 - 1.9 - 1.4 - 09 - 10
    05 - 1.9 - 1.5 - 0.6 - 1.8 - 1.5 - 09 - 10
    06 - 1.6 - 1.0 - 0.8 - 1.2 - 1.1 - 08 - 10
    07 - 1.5 - 1.1 - 0.3 - 1.7 - 1.4 - 07 - 10
    08 - 1.7 - 1.4 - 0.3 - 1.9 - 1.5 - 08 - 10
    09 - 1.8 - 1.6 - 0.4 - 1.0 - 1.8 - 07 - 10
    10 - 1.8 - 1.7 - 0.2 - 1.4 - 1.8 - 08 - 10 TP = 2-2-0-2-2
    11 - 1.6 - 1.5 - 0.4 - 1.5 - 1.2 - 08 - 10 TP = 2-2-0-2-2
    12 - 2.0 - 1.0 - 0.0 - 1.5 - 1.5 - 07 - 10
    13 - 1.4 - 1.4 - 0.6 - 1.0 - 1.2 - 07 - 10
    14 - 2.0 - 1.7 - 0.2 - 1.6 - 1.3 - 07 - 10
    15 - 2.0 - 1.2 - 0.4 - 1.3 - 1.0 - 07 - 10
    16 - 1.8 - 1.5 - 0.1 - 1.4 - 1.3 - 08 - 10 TP = 2-2-0-2-2
    17 - 1.6 - 1.4 - 0.1 - 1.3 - 1.3 - 08 - 10
    18 - 1.7 - 1.6 - 0.2 - 1.0 - 1.1 - 06 - 10
    19 - 1.7 - 1.0 - 0.3 - 1.0 - 1.0 - 06 - 10
    20 - 1.7 - 1.3 - 0.1 - 1.0 - 1.1 - 07 - 10
    21 - 2.0 - 1.2 - 0.0 - 1.4 - 1.4 - 06 - 10
    22 - 1.8 - 1.0 - 0.5 - 1.0 - 1.4 - 06 - 10
    23 - 2.0 - 1.6 - 0.2 - 1.4 - 1.5 - 08 - 10
    24 - 2.0 - 1.3 - 0.7 - 1.0 - 1.6 - 07 - 10
    25 - 1.7 - 1.0 - 0.4 - 1.0 - 1.5 - 06 - 10
    26 - 1.9 - 1.3 - 0.6 - 1.0 - 1.4 - 07 - 10
    27 - 1.6 - 1.2 - 1.0 - 1.0 - 1.4 - 08 - 10
    28 - 1.5 - 1.1 - 0.5 - 1.0 - 1.3 - 07 - 10
    29 - 2.0 - 1.7 - 1.0 - 1.0 - 1.4 - 08 - 10
    30 - 2.0 - 1.0 - 0.8 - 1.0 - 1.7 - 07 - 10
    Avg- 1.77- 1.30- 0.45- 1.31- 1.36- 7.345
    
    Level 30 Promoted Stats: 110-123-53+39-93-102
    Level 30 Average Stats :  99-108-52+39-85-90
    
    Sorcerer
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.4 - 1.4 - 0.7 - 2.0 - 1.0 - 08 - 10
    03 - 1.7 - 1.5 - 0.8 - 2.0 - 1.0 - 07 - 10
    04 - 1.7 - 1.6 - 0.6 - 1.8 - 1.0 - 08 - 10
    05 - 1.8 - 1.6 - 0.6 - 2.0 - 1.0 - 08 - 10
    06 - 1.9 - 1.8 - 0.9 - 1.6 - 1.0 - 08 - 10
    07 - 1.5 - 1.5 - 0.5 - 1.5 - 1.0 - 08 - 10
    08 - 1.8 - 2.0 - 0.9 - 1.9 - 1.0 - 08 - 10
    09 - 1.9 - 2.0 - 0.2 - 1.5 - 1.0 - 07 - 10
    10 - 1.7 - 1.8 - 0.1 - 1.8 - 1.0 - 07 - 10
    11 - 1.8 - 1.8 - 0.3 - 1.9 - 1.0 - 07 - 10
    12 - 1.8 - 1.9 - 0.1 - 1.7 - 1.0 - 07 - 10
    13 - 1.5 - 1.3 - 0.3 - 1.6 - 1.0 - 07 - 10
    14 - 1.8 - 1.5 - 0.3 - 1.3 - 1.1 - 08 - 10
    15 - 1.8 - 1.7 - 0.2 - 1.5 - 1.2 - 07 - 10
    16 - 1.8 - 1.9 - 0.3 - 1.1 - 1.1 - 07 - 10
    17 - 1.5 - 1.7 - 0.7 - 1.7 - 1.0 - 08 - 10
    18 - 1.6 - 1.8 - 0.5 - 1.2 - 1.0 - 07 - 10
    19 - 1.3 - 1.5 - 0.5 - 1.4 - 1.0 - 06 - 10
    20 - 1.8 - 1.6 - 0.4 - 1.1 - 1.1 - 09 - 10
    21 - 1.9 - 1.6 - 0.5 - 1.0 - 1.1 - 08 - 10
    22 - 2.0 - 1.9 - 0.5 - 1.1 - 1.0 - 08 - 10
    23 - 1.9 - 1.9 - 0.2 - 1.1 - 1.0 - 07 - 10
    24 - 2.0 - 1.2 - 0.9 - 1.0 - 1.0 - 07 - 10
    25 - 1.5 - 1.5 - 0.9 - 1.0 - 1.0 - 06 - 10
    26 - 2.0 - 2.0 - 0.9 - 1.1 - 1.0 - 07 - 10
    27 - 1.8 - 1.8 - 0.6 - 1.0 - 1.0 - 07 - 10
    28 - 1.6 - 1.7 - 0.9 - 1.3 - 1.1 - 07 - 10
    29 - 1.9 - 2.0 - 1.0 - 1.5 - 1.0 - 08 - 10
    30 - 1.9 - 1.9 - 0.8 - 1.0 - 1.0 - 07 - 10
    Avg- 1.78- 1.70- 0.56- 1.44- 1.02- 7.38
    
    Level 30 Promoted Stats: 110-133-56+39-100-89
    Level 30 Average Stats : 100-119-55+39- 89-81
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Karna
        Found at?
    Karna is the last choice offered at Creed's Mansion
        Spells?
    Heal      {starts, starts, starts, never!}
    Blast (4) {starts, starts, 26, 37}
    Boost (2) {starts, 30}
    Aura  (4) {33, 41, 55, 60}
              Aura 2 at 25 promoted only
              Aura 3 at 35 promoted only
              Aura 4 at 40 promoted only
        Interesting tidbit?
    1. Karna is the easiest character to level in the game. Boost 2 is a free 48
    experience every couple turns
    1a. Aura IV also nets 25 experience every turn which can be quicker than Boost
    since you don't have to wait 2 turns to do it again
    2. With the aid of a special item (Vigor Ball) Karna can be promoted to a
    Master Monk
    3. It took 130 tries for Karna to gain an attack as a Vicar. It didn't happen
    until level 14 and it happened once. Holy f*cking sh*t, I am not kidding you
    3a. In 29 levels, some 290 trials, Karna gained on 3 seperate instances, 1
    attack as a Vicar. That's an average of 0.0103 attack per level. WoW
    
    Starting Stats:
    41-50-26-26-28
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    25 - 1.3 - 1.5 - 1.0 - 0.8 - 0.6 - 07 - 10
    26 - 1.8 - 1.7 - 1.0 - 0.9 - 1.0 - 07 - 10
    27 - 1.7 - 1.6 - 0.8 - 1.0 - 1.0 - 07 - 10
    28 - 1.4 - 2.0 - 1.0 - 1.0 - 1.0 - 07 - 10
    29 - 1.4 - 1.6 - 0.4 - 0.6 - 1.0 - 07 - 10
    30 - 1.6 - 1.6 - 0.7 - 1.0 - 0.7 - 07 - 10
    31 - 1.5 - 1.5 - 1.6 - 1.4 - 1.3 - 08 - 10
    32 - 1.3 - 1.6 - 1.3 - 1.0 - 1.2 - 08 - 10
    33 - 1.2 - 1.4 - 1.4 - 1.5 - 1.5 - 07 - 10
    34 - 1.8 - 1.7 - 1.7 - 1.2 - 1.3 - 08 - 10
    35 - 1.2 - 1.4 - 1.5 - 1.7 - 2.0 - 09 - 10
    36 - 1.3 - 1.4 - 1.3 - 1.3 - 1.3 - 09 - 10
    37 - 1.5 - 1.5 - 1.5 - 1.1 - 1.7 - 09 - 10
    38 - 1.5 - 1.5 - 1.6 - 1.6 - 1.6 - 09 - 10
    39 - 1.5 - 1.4 - 1.5 - 1.4 - 1.5 - 08 - 10
    40 - 1.4 - 1.3 - 1.4 - 1.9 - 1.4 - 08 - 10
    Avg- 1.46- 1.54- 1.23- 1.21- 1.26- 7.81
    
    Level 40 Unpromoted Stats: 71-79-49+15-47-51
    Level 40 Average Stats   : 64-75-46+15-45-48
    Level 24 Unpromoted Stats: 41-50-26+15-26-28
    
    Vicar
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.5 - 1.0 - 0.0 - 1.0 - 1.0 - 05 - 10
    03 - 1.9 - 1.4 - 0.0 - 1.0 - 1.5 - 06 - 10
    04 - 2.0 - 2.0 - 0.0 - 1.0 - 1.7 - 07 - 10
    05 - 1.8 - 1.8 - 0.0 - 1.0 - 1.9 - 07 - 10
    06 - 1.9 - 2.0 - 0.0 - 1.0 - 1.0 - 06 - 10
    07 - 1.8 - 1.3 - 0.0 - 1.0 - 1.0 - 06 - 10
    08 - 2.0 - 2.0 - 0.0 - 1.0 - 1.1 - 07 - 10
    09 - 2.0 - 2.0 - 0.0 - 1.0 - 1.8 - 07 - 10
    10 - 1.9 - 2.0 - 0.0 - 0.8 - 1.2 - 07 - 10
    11 - 2.0 - 2.0 - 0.0 - 1.0 - 1.2 - 07 - 10
    12 - 2.0 - 2.0 - 0.0 - 1.0 - 1.5 - 07 - 10
    13 - 2.0 - 2.0 - 0.0 - 0.3 - 1.0 - 06 - 10
    14 - 2.0 - 2.0 - 0.1 - 1.0 - 1.0 - 07 - 10
    15 - 2.0 - 2.2 - 0.0 - 1.0 - 1.0 - 07 - 10
    16 - 2.0 - 2.2 - 0.0 - 0.9 - 1.5 - 07 - 10
    17 - 2.0 - 2.2 - 0.0 - 0.9 - 1.2 - 08 - 10
    18 - 2.0 - 2.1 - 0.0 - 0.2 - 1.5 - 07 - 10
    19 - 2.0 - 2.0 - 0.0 - 0.6 - 1.0 - 06 - 10
    20 - 2.0 - 2.0 - 0.0 - 0.5 - 1.4 - 07 - 10
    21 - 2.0 - 2.0 - 0.0 - 0.9 - 1.1 - 06 - 10
    22 - 2.1 - 2.0 - 0.0 - 1.0 - 1.5 - 08 - 10
    23 - 2.1 - 2.0 - 0.0 - 0.9 - 1.1 - 07 - 10
    24 - 2.3 - 2.0 - 0.0 - 1.0 - 1.4 - 08 - 10
    25 - 2.0 - 1.0 - 0.1 - 0.7 - 1.0 - 05 - 10
    26 - 2.2 - 2.0 - 0.0 - 1.0 - 1.6 - 07 - 10
    27 - 2.0 - 1.7 - 0.0 - 1.0 - 1.4 - 07 - 10
    28 - 2.4 - 2.0 - 0.0 - 1.0 - 1.8 - 08 - 10
    29 - 2.1 - 1.4 - 0.1 - 1.1 - 1.0 - 07 - 10
    30 - 3.0 - 1.9 - 0.0 - 1.1 - 1.6 - 09 - 10
    Avg- 2.03- 1.94- 0.01- 0.89- 1.31- 6.86
    
    Level 30 Promoted Stats: 135-138-52+39-76-97
    Level 30 Average Stats : 123-132-46+39-71-86
    
    Master Monk
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.4 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
    03 - 1.7 - 1.0 - 1.0 - 1.0 - 1.7 - 07 - 10
    04 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
    05 - 1.7 - 1.0 - 1.0 - 1.0 - 1.2 - 06 - 10
    06 - 1.9 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10
    07 - 2.0 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
    08 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
    09 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
    10 - 2.0 - 1.2 - 1.0 - 1.0 - 1.1 - 07 - 10
    11 - 2.0 - 1.0 - 1.0 - 1.0 - 1.3 - 07 - 10
    12 - 1.9 - 1.1 - 1.0 - 1.0 - 1.6 - 07 - 10
    13 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
    14 - 2.0 - 1.4 - 1.0 - 1.0 - 1.5 - 08 - 10
    15 - 2.0 - 1.9 - 1.5 - 1.1 - 1.1 - 09 - 10
    16 - 2.0 - 1.8 - 1.0 - 1.0 - 1.5 - 08 - 10
    17 - 2.0 - 1.2 - 1.0 - 1.0 - 1.7 - 08 - 10
    18 - 2.0 - 1.1 - 1.0 - 1.0 - 1.5 - 08 - 10
    19 - 2.0 - 1.0 - 1.0 - 1.0 - 1.1 - 07 - 10
    20 - 2.1 - 1.0 - 1.0 - 1.0 - 1.2 - 07 - 10
    21 - 2.1 - 1.0 - 1.0 - 1.2 - 1.3 - 07 - 10
    22 - 2.1 - 1.1 - 1.0 - 1.0 - 1.1 - 07 - 10
    23 - 2.3 - 1.1 - 0.9 - 1.2 - 1.0 - 07 - 10
    24 - 2.1 - 1.0 - 1.0 - 1.1 - 1.5 - 09 - 10
    25 - 2.0 - 1.0 - 1.0 - 1.0 - 1.4 - 07 - 10
    26 - 2.7 - 1.0 - 1.0 - 1.8 - 1.0 - 08 - 10
    27 - 2.4 - 1.0 - 1.0 - 1.2 - 1.3 - 08 - 10
    28 - 2.9 - 1.0 - 1.0 - 1.9 - 1.4 - 09 - 10
    29 - 2.2 - 1.0 - 1.0 - 1.2 - 1.1 - 09 - 10
    30 - 2.6 - 1.0 - 0.9 - 1.7 - 1.4 - 09 - 10
    Avg- 2.07- 1.10- 1.01- 1.12- 1.30- 7.52
    
    Level 30 Promoted Stats: 138-114-79+55-82-101
    Level 30 Average Stats : 124-107-75+55-77-86
    
    31 - 1.8 - 1.5 - 1.2 - 1.5 - 1.4 - 08 - 10
    32 - 1.5 - 1.7 - 1.7 - 1.6 - 1.6 - 09 - 10
    33 - 1.2 - 1.8 - 1.3 - 1.2 - 1.0 - 08 - 10
    34 - 1.1 - 1.0 - 1.7 - 1.3 - 1.1 - 08 - 10
    35 - 1.4 - 1.4 - 1.4 - 1.6 - 1.6 - 08 - 10
    36 - 1.3 - 1.5 - 1.7 - 1.9 - 1.7 - 09 - 10
    37 - 1.2 - 1.4 - 1.8 - 1.3 - 1.7 - 09 - 10
    38 - 1.4 - 1.8 - 1.5 - 1.4 - 1.6 - 09 - 10
    39 - 1.4 - 1.2 - 1.8 - 1.6 - 1.5 - 08 - 10
    40 - 1.5 - 1.6 - 1.6 - 1.5 - 1.8 - 08 - 10
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Sir Astral
        Found at?
    Nearly everywhere, but after you complete the quest at Creed he comes along
        Spells
    Who knows, he does like to shoot that fireball over and over again
        Interesting tidbit?
    Astral joins your team, as an advisor, not a fighter, which is a darn shame
    because he probably knows some sick magic
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Janet
        Found at?
    Janet joins you after Sir Astral joins you as an advisor
        Spells?
    None
        Interesting tidbit?
    1. Janet, is Elric's girlfriend, which is somewhat similar to Balbs and Amon
    from SFI
    2. With the aid of a special item (Silver Tank) Janet can be promoted to a
    BrassGunner
    
    Starting stats:
    36-0-25-27-29
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    25 - 1.0 - 00  - 0.9 - 0.7 - 1.0 - 04 - 10
    26 - 1.0 - 00  - 0.8 - 1.0 - 1.0 - 04 - 10
    27 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    28 - 1.0 - 00  - 0.9 - 1.0 - 0.9 - 04 - 10
    29 - 1.0 - 00  - 1.0 - 1.0 - 1.0 - 04 - 10
    30 - 1.0 - 00  - 1.0 - 1.0 - 0.7 - 04 - 10
    31 - 1.5 - 00  - 1.4 - 1.4 - 1.5 - 07 - 10
    32 - 1.6 - 00  - 1.3 - 1.1 - 1.6 - 06 - 10
    33 - 1.3 - 00  - 1.2 - 1.1 - 1.7 - 06 - 10
    34 - 1.4 - 00  - 1.6 - 1.7 - 1.7 - 07 - 10
    35 - 1.5 - 00  - 1.6 - 1.3 - 1.7 - 07 - 10
    36 - 1.4 - 00  - 1.2 - 1.1 - 1.4 - 07 - 10
    37 - 1.3 - 00  - 1.9 - 1.8 - 1.4 - 07 - 10
    38 - 1.5 - 00  - 1.6 - 1.6 - 1.5 - 08 - 10 TP = 2-0-2-2-2 {five times}
    39 - 1.3 - 00  - 1.4 - 1.5 - 1.6 - 07 - 10
    40 - 1.9 - 00  - 1.5 - 1.3 - 1.4 - 07 - 10
    Avg- 1.29- 00  - 1.27- 1.22- 1.32- 5.81
    
    Level 40 Unpromoted Stats: 60-0-51+17-49-50
    Level 40 Average Stats   : 57-0-45+17-47-50
    Level 24 Unpromoted Stats: 36-0-25+17-27-29
    
    Sniper
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 2.0 - 00  - 0.0 - 1.0 - 1.0 - 04 - 10
    03 - 2.0 - 00  - 0.5 - 1.4 - 1.4 - 07 - 10
    04 - 2.0 - 00  - 0.2 - 1.0 - 1.2 - 05 - 10
    05 - 1.9 - 00  - 0.2 - 1.2 - 1.5 - 06 - 10
    06 - 1.9 - 00  - 0.4 - 1.3 - 1.1 - 06 - 10
    07 - 1.3 - 00  - 0.6 - 1.2 - 1.0 - 05 - 10
    08 - 1.9 - 00  - 0.5 - 1.5 - 1.9 - 07 - 10
    09 - 2.0 - 00  - 0.2 - 1.4 - 1.5 - 06 - 10
    10 - 1.8 - 00  - 0.3 - 1.2 - 1.7 - 06 - 10
    11 - 2.0 - 00  - 0.3 - 1.4 - 1.4 - 06 - 10
    12 - 1.7 - 00  - 0.4 - 1.3 - 1.4 - 06 - 10
    13 - 1.7 - 00  - 0.0 - 1.2 - 1.4 - 05 - 10
    14 - 1.9 - 00  - 0.1 - 1.2 - 1.3 - 06 - 10
    15 - 1.8 - 00  - 0.7 - 1.2 - 1.7 - 06 - 10
    16 - 1.5 - 00  - 0.1 - 1.5 - 1.7 - 06 - 10
    17 - 2.0 - 00  - 0.1 - 1.6 - 1.2 - 06 - 10
    18 - 2.0 - 00  - 0.2 - 1.5 - 1.7 - 06 - 10
    19 - 1.9 - 00  - 0.1 - 1.1 - 1.0 - 05 - 10
    20 - 2.0 - 00  - 0.3 - 1.7 - 1.4 - 06 - 10
    21 - 2.0 - 00  - 0.5 - 1.5 - 1.0 - 05 - 10
    22 - 2.0 - 00  - 0.2 - 1.2 - 1.3 - 07 - 10
    23 - 2.0 - 00  - 0.0 - 1.5 - 1.5 - 06 - 10
    24 - 1.9 - 00  - 0.4 - 1.5 - 1.6 - 07 - 10
    25 - 1.7 - 00  - 0.1 - 1.6 - 1.1 - 05 - 10
    26 - 2.0 - 00  - 0.2 - 1.2 - 1.2 - 06 - 10
    27 - 1.8 - 00  - 0.4 - 1.6 - 1.2 - 05 - 10
    28 - 1.8 - 00  - 0.4 - 1.2 - 1.3 - 06 - 10
    29 - 1.9 - 00  - 0.3 - 1.2 - 1.3 - 06 - 10
    30 - 1.9 - 00  - 0.6 - 1.6 - 1.3 - 06 - 10
    Avg- 1.87- 00  - 0.29- 1.34- 1.36- 5.83
    
    Level 30 Promoted Stats: 114-0-77+43-93-91
    Level 30 Average Stats : 111-0-53+43-86-89
    
    Brass Gunner
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    02 - 1.6 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    03 - 1.6 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    04 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    05 - 1.3 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
    06 - 1.9 - 00  - 0.0 - 2.0 - 1.1 - 05 - 10
    07 - 2.0 - 00  - 0.0 - 2.0 - 1.0 - 05 - 10
    08 - 2.0 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
    09 - 1.9 - 00  - 0.6 - 2.0 - 1.5 - 07 - 10
    10 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    11 - 1.9 - 00  - 0.1 - 2.0 - 1.1 - 06 - 10
    12 - 1.5 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    13 - 1.5 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    15 - 2.0 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    16 - 1.9 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    17 - 1.8 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    18 - 2.0 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    19 - 2.0 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    20 - 2.0 - 00  - 0.8 - 2.0 - 1.2 - 07 - 10
    21 - 1.5 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
    22 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    23 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    24 - 2.0 - 00  - 0.4 - 2.0 - 1.3 - 07 - 10
    25 - 1.6 - 00  - 0.4 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    27 - 1.9 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    28 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    29 - 1.9 - 00  - 0.7 - 2.0 - 1.0 - 06 - 10
    30 - 1.9 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    Avg- 1.85- 00  - 0.53- 2.00- 1.04- 6.07
    
    Level 30 Promoted Stats: 118-0-78+43-107-83
    Level 30 Average Stats : 111-0-60+43-105-80
    
    
    
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                                    Rohde
        Found at?
    Rohde initially joins once you have acquired the Achilles Sword. He doesn't
    join as a fighter until after you blow up some rocks, which is why he's here
    and not up there before Rick
        Spells?
    Lessons in history, that's it
        Interesting tidbit?
    1. Rohde is the first promoted character to join. In fact, everyone from here
    on (except the Creed-lings if you go back for them) comes promoted now
    2. Despite the fact he "loves ancient things" he uses relatively "new" things
    such as arrows or cannons you buy from stores
    3. Brassgunners, regardless of what they are equipped with, have an explosion
    instead of arrows hit their targets
    
    Starting Stats:
    35-0-31-34-23
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    05 - 2.0 - 00  - 0.2 - 2.0 - 1.4 - 06 - 10
    06 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    07 - 2.0 - 00  - 0.4 - 1.4 - 2.0 - 07 - 10
    08 - 2.0 - 00  - 0.8 - 1.7 - 1.0 - 06 - 10
    09 - 1.6 - 00  - 0.6 - 1.9 - 1.0 - 06 - 10
    10 - 2.0 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    11 - 2.0 - 00  - 0.4 - 2.0 - 1.4 - 07 - 10
    12 - 2.0 - 00  - 0.8 - 1.9 - 1.1 - 06 - 10
    13 - 1.6 - 00  - 0.3 - 1.4 - 1.0 - 06 - 10
    14 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    15 - 2.0 - 00  - 0.8 - 1.9 - 1.0 - 06 - 10
    16 - 1.9 - 00  - 0.1 - 2.0 - 1.0 - 05 - 10
    17 - 2.0 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    18 - 1.9 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    19 - 1.6 - 00  - 0.5 - 1.9 - 1.0 - 06 - 10
    20 - 1.6 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    21 - 1.3 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    22 - 1.8 - 00  - 0.4 - 1.8 - 1.0 - 06 - 10
    23 - 1.8 - 00  - 0.8 - 2.0 - 1.0 - 06 - 10
    24 - 1.7 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    25 - 1.7 - 00  - 0.4 - 1.8 - 1.0 - 05 - 10
    26 - 2.0 - 00  - 0.3 - 2.0 - 1.0 - 06 - 10
    27 - 1.0 - 00  - 0.9 - 1.5 - 1.0 - 05 - 10
    28 - 1.8 - 00  - 0.2 - 1.9 - 1.0 - 05 - 10
    29 - 1.6 - 00  - 0.6 - 2.0 - 1.0 - 06 - 10
    30 - 1.2 - 00  - 0.7 - 1.5 - 1.0 - 06 - 10
    Avg- 1.77- 00  - 0.56- 1.87- 1.07- 5.92
    
    Level 30 Promoted Stats: 84-0-57+43-85-51
    Level 30 Average Stats : 81-0-45+43-63-51
    
    
    
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                                    Higins
        Found at?
    Higins is nearly possessed by the Devils, but you and Sir Astral come to his
    rescue so he repays you by joining up
        Spells?
    None
        Interesting tidbit?
    1. Why is he just "Higins" but his former now dead Centaur companions called
    him "Mr. Higins"?
    2. He left Pacalon to search for aid because they were suffering from drought
    and a lack of food. Yet the river that "dried" up near them is flowing rather
    well just a short distance away from the castle. One wonders...
    
    Starting Stats:
    51-0-30-32-31
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    08 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
    09 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 06 - 10
    10 - 2.0 - 00  - 0.9 - 1.5 - 1.1 - 07 - 10
    11 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 07 - 10
    12 - 2.0 - 00  - 0.8 - 1.3 - 1.4 - 06 - 10
    13 - 1.8 - 00  - 0.6 - 1.8 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    15 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 1.8 - 1.5 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 1.6 - 1.2 - 06 - 10
    18 - 2.0 - 00  - 1.0 - 1.9 - 1.8 - 07 - 10
    19 - 1.9 - 00  - 1.0 - 1.6 - 1.2 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    21 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    22 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    25 - 2.0 - 00  - 1.0 - 1.7 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    28 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 2.0 - 1.6 - 07 - 10
    30 - 2.0 - 00  - 1.0 - 2.0 - 1.1 - 07 - 10
    Avg- 1.99- 00  - 0.97- 1.83- 1.29- 6.61
    
    Level 30 Promoted Stats: 97-0-54+43-78-68
    Level 30 Average Stats : 97-0-52+43-74-61
    
    
    
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                                    Taya
        Found at?
    Taya can be rescued after you rescue Mitula; she's a stone statue
        Spells?
    Dao     {starts, 15}
    Apollo  {12, 19}
    Neptune {22, 29}
    Atlas   {25, 34}
        Interesting tidbit?
    1. She's here representing Mitula so she says... if that's the case, no
    wonder the ground people were in so much trouble. She joins with a rather
    disappointing spell selection (only Dao 1 to start) and can be nearly one
    shot by just about any monster you are fighting right now
    2. She is rather cute
    
    Starting Stats:
    44-58-19-30-42
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    12 - 2.0 - 1.3 - 0.1 - 1.4 - 1.3 - 08 - 10
    13 - 1.6 - 1.0 - 0.2 - 1.1 - 1.2 - 07 - 10
    14 - 1.7 - 1.5 - 0.3 - 1.0 - 1.5 - 07 - 10
    15 - 2.0 - 1.8 - 0.0 - 1.0 - 1.8 - 07 - 10
    16 - 1.9 - 1.6 - 0.1 - 1.3 - 1.5 - 08 - 10 TP = 2-2-0-2-2 {thrice}
    17 - 2.0 - 1.3 - 1.0 - 1.0 - 1.5 - 08 - 10
    18 - 1.8 - 1.5 - 0.4 - 1.0 - 2.0 - 08 - 10
    19 - 1.6 - 1.0 - 0.2 - 1.0 - 1.3 - 07 - 10
    20 - 1.8 - 1.3 - 0.6 - 1.1 - 1.8 - 08 - 10
    21 - 1.7 - 1.8 - 0.4 - 1.1 - 1.7 - 08 - 10 TP = 2-2-0-2-2
    22 - 2.0 - 1.2 - 0.5 - 1.2 - 1.6 - 07 - 10
    23 - 1.7 - 1.6 - 0.0 - 1.0 - 1.0 - 06 - 10
    24 - 1.9 - 1.6 - 0.4 - 1.1 - 1.4 - 07 - 10
    25 - 1.4 - 1.3 - 0.1 - 1.0 - 1.1 - 05 - 10
    26 - 1.9 - 1.3 - 0.7 - 1.1 - 1.4 - 07 - 10
    27 - 1.5 - 1.4 - 0.4 - 1.0 - 1.5 - 06 - 10
    28 - 1.9 - 1.5 - 0.3 - 1.1 - 1.7 - 07 - 10
    29 - 1.7 - 1.3 - 0.9 - 1.3 - 1.6 - 09 - 10 TP = 2-2-1-2-2 {thrice}
    30 - 1.9 - 1.7 - 0.2 - 1.2 - 1.7 - 08 - 10
    Avg- 1.79- 1.42- 0.36- 1.10- 1.51- 7.26
    
    Level 30 Promoted Stats: 79-94-26+39-57-74
    Level 30 Average Stats : 78-85-26+39-51-71
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Skreech
        Found at?
    After initially saving his life in Bedoe, he will join up as you try to leave
    Tristan after saving Mitula
        Spells?
    None
        Interesting tidbit?
    1. How on earth did he grow from a chick to a full grown bird in like, 10
    battles? What is in that food their eating over there?
    2. Is Skreech in any way related to Luke? Maybe by marriage or is a cousin?
    
    Starting Stats:
    52-0-34-37-39
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    12 - 2.0 - 00  - 0.5 - 2.0 - 1.5 - 07 - 10
    13 - 2.0 - 00  - 1.0 - 1.7 - 1.0 - 06 - 10
    14 - 2.0 - 00  - 1.0 - 1.6 - 1.3 - 06 - 10
    15 - 1.5 - 00  - 1.0 - 1.3 - 1.1 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 1.4 - 1.2 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 1.6 - 1.5 - 07 - 10
    19 - 1.6 - 00  - 1.0 - 1.4 - 1.3 - 06 - 10
    20 - 2.0 - 00  - 1.0 - 1.7 - 1.3 - 06 - 10
    21 - 2.0 - 00  - 1.0 - 1.5 - 1.4 - 07 - 10
    22 - 1.8 - 00  - 1.0 - 1.7 - 1.2 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 1.0 - 1.5 - 06 - 10
    24 - 2.0 - 00  - 1.0 - 1.8 - 1.2 - 06 - 10
    25 - 2.0 - 00  - 1.0 - 1.3 - 1.1 - 07 - 10
    26 - 2.0 - 00  - 1.0 - 1.7 - 1.5 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 1.6 - 1.1 - 07 - 10
    28 - 2.0 - 00  - 1.0 - 1.6 - 1.0 - 06 - 10
    29 - 2.0 - 00  - 1.0 - 1.4 - 1.5 - 06 - 10
    30 - 2.0 - 00  - 1.0 - 1.8 - 1.2 - 07 - 10
    Avg- 1.94- 00  - 0.97- 1.55- 1.26- 6.68
    
    Level 30 Promoted Stats: 90-0-53+39-73-71
    Level 30 Average Stats : 89-0-53+39-66-63
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Jaro
        Found at?
    Jaro is from Galam and forced into servitude with the Devils. However, he will
    abandon them and join up during the battle in which you meet him
        Spells?
    None
        Interesting tidbit?
    1. Jaro's stats in battle are significantly different from when he joins your
    team, for example
    59 -  0  -  43  -  44  -  48    when he is against you
    60 -  0  -  35  -  44  -  43    once he is on your side
    Like, WTF!? Why does he lose 8 attack?
    2. It is possible for him to join after the battle (if you somehow beat the
    boss very quickly)
    3. It is also possible for him to turn against the devils and then be killed
    as his defence is rather low. Consider sending an ally to him
    
    Starting Stats:
    60-0-35-44-43
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    13 - 2.0 - 00  - 1.0 - 1.2 - 1.1 - 07 - 10
    14 - 2.0 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    15 - 2.0 - 00  - 1.0 - 1.5 - 1.3 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 1.8 - 1.8 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 1.9 - 1.9 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 2.0 - 2.0 - 07 - 10
    19 - 2.0 - 00  - 1.0 - 1.5 - 1.3 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 1.6 - 2.0 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 1.4 - 1.4 - 07 - 10
    22 - 2.0 - 00  - 1.0 - 1.6 - 1.6 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 2.0 - 1.5 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 1.1 - 1.1 - 06 - 10
    25 - 1.7 - 00  - 1.0 - 1.3 - 1.1 - 06 - 10
    26 - 2.0 - 00  - 0.9 - 1.4 - 1.9 - 07 - 10
    27 - 2.0 - 00  - 0.8 - 1.1 - 1.7 - 06 - 10
    28 - 2.0 - 00  - 0.7 - 1.3 - 1.7 - 07 - 10
    29 - 2.0 - 00  - 1.0 - 1.8 - 1.5 - 07 - 10
    30 - 2.0 - 00  - 0.6 - 1.0 - 1.8 - 06 - 10
    Avg- 1.98- 00  - 0.94- 1.53- 1.56- 6.78
    
    Level 30 Promoted Stats: 96-0-53+43-79-76
    Level 30 Average Stats : 96-0-52+43-72-71
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Frayja
        Found at?
    The selfless, I mean, selfish Frayja abandons the people of Moun to save more
    of North Parmencia (not very well, I mean look at Mitula and Ketto) and will
    join up in the battle of Moun, kicking out your lowest ally on your list
        Spells?
    Heal  (4) {starts, starts, 36, 40}
    Detox (4) {starts, starts, 17, 23}
    Aura  {4) {14, 20, 26, 32}
    Attack    {29}
        Interesting tidbit?
    1. Frayja is a dude but has a girly voice
    2. Frayja starts with a measly heal 2. What the heck? Why is he so crappy to
    start!? To give you an idea, Sheela joins 2 battles later with Heal 2 and
    Boost. Karna, who can join from Creed's initially, knows Heal 3, Boost, and 2
    levels of Blast. Why does Frayja have to start with such a poor selection of
    spells?
    
    Starting Stats:
    52-49-29-32-37
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    14 - 1.9 - 2.0 - 0.9 - 2.0 - 1.2 - 09 - 10
    15 - 2.0 - 1.4 - 1.0 - 1.4 - 1.0 - 08 - 10
    16 - 1.9 - 1.1 - 1.0 - 1.2 - 1.2 - 07 - 10
    17 - 2.0 - 1.8 - 0.8 - 1.7 - 1.4 - 09 - 10
    18 - 1.9 - 1.5 - 1.0 - 1.2 - 1.2 - 09 - 10
    19 - 1.8 - 1.2 - 0.9 - 1.3 - 1.0 - 08 - 10
    20 - 2.0 - 1.8 - 1.0 - 1.1 - 1.0 - 07 - 10
    21 - 2.0 - 1.5 - 1.0 - 1.7 - 1.5 - 09 - 10
    22 - 2.0 - 1.2 - 1.0 - 1.6 - 1.0 - 07 - 10
    23 - 1.8 - 1.7 - 0.8 - 2.0 - 1.0 - 08 - 10
    24 - 2.0 - 1.4 - 1.0 - 1.6 - 1.0 - 08 - 10
    25 - 1.7 - 1.7 - 0.9 - 1.6 - 1.0 - 08 - 10
    26 - 1.8 - 1.5 - 1.0 - 2.0 - 1.3 - 09 - 10
    27 - 2.0 - 1.2 - 1.0 - 1.9 - 1.7 - 08 - 10
    28 - 1.8 - 1.3 - 0.8 - 1.9 - 1.1 - 08 - 10
    29 - 2.0 - 1.6 - 1.0 - 1.7 - 1.2 - 09 - 10
    30 - 2.0 - 2.0 - 1.0 - 2.0 - 1.0 - 08 - 10
    Avg- 1.92- 1.52- 0.95- 1.64- 1.16- 8.18
    
    Level 30 Promoted Stats: 86-83-46+39-63-60
    Level 30 Average Stats : 85-75-45+39-60-57
    
    31 - 1.2 - 1.8 - 1.9 - 1.1 - 1.8 - 08 - 10
    32 - 1.5 - 1.6 - 1.5 - 1.5 - 1.6 - 08 - 10
    33 - 1.9 - 1.6 - 1.7 - 1.2 - 1.8 - 09 - 10
    34 - 1.3 - 1.6 - 1.9 - 1.3 - 1.2 - 08 - 10
    35 - 2.0 - 1.2 - 1.6 - 1.0 - 1.3 - 08 - 10
    36 - 1.4 - 1.2 - 1.4 - 1.4 - 1.4 - 08 - 10
    37 - 1.1 - 1.4 - 1.7 - 1.9 - 1.5 - 08 - 10
    38 - 1.4 - 1.2 - 1.4 - 1.7 - 1.5 - 08 - 10
    39 - 1.2 - 1.2 - 1.9 - 1.8 - 1.9 - 09 - 10
    40 - 1.3 - 1.0 - 1.5 - 1.5 - 1.5 - 08 - 10
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Gyan
        Found at?
    Gyan is one of the survivors at Moun, who's from Ribble, who will join you to
    help defeat the Devils
        Spells?
    None
        Interesting tidbit?
    1. He looks like Gimli from Lord of the Rings
    2. Talk about true sacrifice: Gyan misses his family but will instead come
    with you to fight the Devils instead of returning home. He's required btw
    
    Starting Stats:
    61-0-44-62-37
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    15 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    16 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    17 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    18 - 2.0 - 00  - 1.0 - 3.0 - 1.0 - 07 - 10
    19 - 2.0 - 00  - 0.7 - 2.1 - 1.0 - 07 - 10
    20 - 2.0 - 00  - 1.0 - 2.9 - 1.0 - 07 - 10
    21 - 2.0 - 00  - 1.0 - 2.2 - 1.0 - 07 - 10
    22 - 2.0 - 00  - 0.6 - 3.0 - 1.0 - 07 - 10
    23 - 2.0 - 00  - 1.0 - 2.6 - 1.0 - 07 - 10
    24 - 2.0 - 00  - 1.0 - 2.3 - 1.0 - 07 - 10
    25 - 1.9 - 00  - 0.5 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    27 - 2.0 - 00  - 0.9 - 2.0 - 1.0 - 06 - 10
    28 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    29 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    30 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    Avg- 1.99- 00  - 0.93- 2.44- 1.0 - 6.625
    
    Level 30 Promoted Stats: 93-0-60+42-104-54
    Level 30 Average Stats : 93-0-59+42-101-54
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Sheela
        Found at?
    The monastary after you land/crash your Nasca ship has a naked monk bathing in
    it
        Spells?
    Heal   (4) {starts, starts, 21, 31}
    Blast  {4) {starts, starts, 18, 27}
    Muddle (2) {starts, 16}
    Boost  (2) {starts, 24}
        Interesting tidbit?
    1. The Red Baron killed her fiance. So does she like really hate Lemon?
    2. Sheela, is an Australian term for "chick" "hottie" "girl". So in essence,
    you've recruited a hottie
    
    Starting Stats:
    57-47-27-39-42
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    16 - 2.0 - 2.0 - 1.0 - 1.0 - 1.2 - 08 - 10
    17 - 1.8 - 1.0 - 0.7 - 2.0 - 1.3 - 07 - 10
    18 - 2.0 - 1.0 - 0.7 - 1.0 - 1.3 - 07 - 10
    19 - 1.8 - 1.0 - 0.2 - 1.0 - 1.0 - 06 - 10
    20 - 1.8 - 1.0 - 0.7 - 1.0 - 1.4 - 07 - 10
    21 - 2.0 - 1.0 - 0.8 - 1.4 - 1.4 - 08 - 10
    22 - 2.0 - 2.0 - 0.7 - 1.0 - 1.4 - 08 - 10
    23 - 2.0 - 1.0 - 0.8 - 1.2 - 1.6 - 08 - 10
    24 - 2.0 - 1.0 - 0.5 - 1.4 - 1.4 - 07 - 10
    25 - 1.8 - 1.0 - 0.3 - 1.0 - 1.2 - 06 - 10
    26 - 2.0 - 1.0 - 0.8 - 2.0 - 1.0 - 07 - 10
    27 - 2.0 - 1.8 - 1.0 - 2.0 - 1.8 - 09 - 10
    28 - 2.0 - 1.0 - 0.7 - 2.0 - 1.6 - 08 - 10
    29 - 1.9 - 1.1 - 0.2 - 2.0 - 1.8 - 07 - 10
    30 - 2.0 - 1.0 - 0.9 - 2.0 - 1.1 - 07 - 10
    Avg- 1.94- 1.19- 0.69- 1.47- 1.37- 7.33
    
    Level 30 Promoted Stats: 87-65-42+55-63-66
    Level 30 Average Stats : 86-65-37+55-61-62
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Zynk
        Found at?
    Zynk is amongst the survivors of Moun, however once Petro dies (spoiler!) he
    "overrides" his system so he can fight and he joins up
        Spells?
    None
        Interesting tidbit?
    1. Zynk is your first character to join with 4 move. Not a particularly good
    stat to claim
    2. Zynk has 2 critical attacks
    3. I find Zynk to be especially good at not missing; as in the enemy cannot
    dodge his attempt to fondle them
    
    Starting Stats:
    59-0-79-62-43
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    17 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
    18 - 2.0 - 00  - 3.0 - 2.0 - 1.0 - 08 - 10
    19 - 2.0 - 00  - 2.0 - 1.7 - 1.0 - 07 - 10
    20 - 2.0 - 00  - 2.0 - 2.0 - 1.4 - 08 - 10
    21 - 2.0 - 00  - 2.0 - 2.0 - 1.4 - 08 - 10
    22 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    23 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
    24 - 2.0 - 00  - 2.0 - 2.0 - 1.6 - 08 - 10
    25 - 2.0 - 00  - 2.0 - 1.2 - 1.0 - 07 - 10
    26 - 2.0 - 00  - 2.0 - 2.0 - 1.3 - 08 - 10
    27 - 2.0 - 00  - 2.0 - 2.0 - 1.0 - 07 - 10
    28 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
    29 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
    30 - 2.0 - 00  - 2.0 - 2.0 - 1.2 - 08 - 10
    Avg- 2.00- 00  - 2.07- 1.92- 1.23- 7.71
    
    Level 30 Promoted Stats: 87-0-108-90-66
    Level 30 Average Stats : 87-0-108-89-60
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Claude
        Found at?
    In the ancient tunnels, he's sitting there quite stuck. If you found his arm
    in Moun, you can give it to him and he'll join up
        Spells?
    None
        Interesting tidbit?
    1. He looks awfully similar to your enemy golems
    2. He also has 4 move
    3. Like Peter, he has some resistance to magic
    
    Starting Stats:
    45-0-76-70-36
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    15 - 2.0 - 00  - 2.0 - 2.6 - 1.0 - 08 - 10
    16 - 1.5 - 00  - 2.0 - 2.8 - 1.0 - 08 - 10
    17 - 1.6 - 00  - 3.0 - 3.0 - 1.0 - 09 - 10
    18 - 1.8 - 00  - 2.0 - 2.5 - 1.0 - 08 - 10
    19 - 1.1 - 00  - 2.0 - 2.7 - 1.0 - 07 - 10
    20 - 1.5 - 00  - 2.4 - 2.9 - 1.0 - 08 - 10
    21 - 1.9 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
    22 - 1.7 - 00  - 2.0 - 2.8 - 0.8 - 08 - 10
    23 - 2.0 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
    24 - 1.9 - 00  - 2.1 - 2.9 - 0.8 - 08 - 10
    25 - 1.5 - 00  - 2.0 - 2.5 - 1.0 - 08 - 10
    26 - 1.9 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
    27 - 2.0 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
    28 - 2.0 - 00  - 2.0 - 2.6 - 1.0 - 08 - 10
    29 - 1.5 - 00  - 2.0 - 3.0 - 1.0 - 08 - 10
    30 - 1.8 - 00  - 2.0 - 2.9 - 0.9 - 08 - 10
    Avg- 1.73- 00  - 2.09- 2.82- 0.97- 8.00
    
    Level 30 Promoted Stats: 76-0-110-119-53
    Level 30 Average Stats : 73-0-109-115-52
    
    
    
    ------------------------------------------------------------------------------
    
    
    
    
                                    Chaz
        Found at?
    Chaz is found in Yeel just a few short battles from the end of the game.
    Complete with a girly voice, he is the offspring of the legendary Hawel
    and offers up his services after helping you with information about the
    holy sword. If you reject his offer, he won't let you leave the room,
    I suggest you accept.
        Spells?
    Blaze  (4) {starts, starts, 36, 40}
    Freeze (4) {starts, starts, starts, 26}
    Bolt   (4) {20, 24, 29, 33}
    Dispell    {21}
        Interesting tidbit?
    1. He may be more worthless than Taya, with an absolute laughable starting
    selection of spells for this late in the game. Actually, Frayja may hold that
    honor of worst selection of starting spells.
    2. It seems as though Chaz should be more closely related to Rhode due to him
    being a historian. Actually, now that I mention it, I wonder if Rhode and Sir
    Hawel were brothers? Cousins? Lovers? There is a shortage of known historians
    in the SFII world so one would imagine they know each other.
    
    Starting Stats:
    64-72-26-49-46
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    20 - 1.9 - 1.7 - 0.6 - 1.9 - 1.0 - 08 - 10
    21 - 2.0 - 1.5 - 0.1 - 1.5 - 1.0 - 06 - 10
    22 - 2.0 - 1.9 - 0.1 - 2.0 - 1.3 - 08 - 10
    23 - 2.0 - 1.6 - 0.1 - 1.5 - 1.0 - 07 - 10
    24 - 2.0 - 1.7 - 0.3 - 1.6 - 1.0 - 08 - 10
    25 - 1.9 - 1.4 - 0.3 - 1.0 - 1.0 - 06 - 10
    26 - 2.0 - 1.9 - 0.7 - 1.1 - 1.0 - 08 - 10
    27 - 2.0 - 1.6 - 0.5 - 1.6 - 1.0 - 08 - 10
    28 - 2.0 - 1.5 - 0.2 - 1.1 - 1.0 - 07 - 10
    29 - 2.0 - 1.6 - 0.5 - 1.0 - 1.0 - 07 - 10
    30 - 2.0 - 1.5 - 0.4 - 1.0 - 1.0 - 06 - 10
    Avg- 1.98- 1.63- 0.35- 1.39- 1.03- 7.18
    
    Level 30 Promoted Stats: 86-94-33+39-67-58
    Level 30 Average Stats : 86-90-30+39-64-57
    
    
    
    ------------------------------------------------------------------------------
    
    
    
                                    Lemon
        Found at?
    Similar to Chaz, once you try to leave Yeel Lemon will join your team. This is
    of course after he had tried to commit suicide several times which he finds
    difficult as he is an immortal vampire as Astral continues to remind him.
        Spells?
    Being an immortal vampire?
        Interesting tidbit?
    1. Similar to Jaro, Lemon takes a significant hit on his stats once he goes
    to the good side. Most notably, about half his health.
    2. He is nothing more than a Baron, yet the game has given him his own special
    title of Red Baron.
    3. If you play on an emulator, you may suffer from an unfortunate glitch that
    will prevent you from equipping Lemon with a weapon. D'oh!
    4. SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT
    Lemon is the hero in the end, taking Zeon down with him suggesting he should
    probably be related to Max from SFI.
    END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT END SPOILER ALERT
    
    Starting Stats:
    72-0-48-69-50
    
    Lv - HP  - MP  - AT  - DE  - AG  - TP - Trials
    20 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    21 - 3.0 - 00  - 1.0 - 2.0 - 1.2 - 08 - 10
    22 - 2.3 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
    23 - 2.5 - 00  - 1.0 - 2.0 - 1.6 - 08 - 10
    24 - 2.0 - 00  - 1.0 - 2.4 - 1.0 - 07 - 10
    25 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    26 - 2.0 - 00  - 1.0 - 2.0 - 1.2 - 07 - 10
    27 - 2.0 - 00  - 1.0 - 2.0 - 1.0 - 06 - 10
    28 - 2.2 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
    29 - 2.2 - 00  - 1.0 - 2.0 - 1.4 - 07 - 10
    30 - 2.7 - 00  - 1.0 - 2.0 - 1.0 - 07 - 10
    Avg- 2.17- 00  - 1.00- 2.04- 1.13- 6.91
    
    Level 30 Promoted Stats: 100-0-59+42-92-64
    Level 30 Average Stats :  96-0-59+42-91-62
    
    
    
    ------------------------------------------------------------------------------
    
    A forward about magic...
    
        Below are the complete charts for any spell your heroes can cast, complete
    with damage, cost, range, targets, and the effect of the spell. With
    restorative magic, the numbers are clear; but with offensive magic there is a
    great deal of variance. Observe as well how I list the Range of spells:
    
        A 1 range spell can only affect targets around the caster
               Target
        Target Caster Target
               Target
    In the event of a restorative spell, the caster is also a target
    
        A 2 range spell can affect targets up to 2 square range around the caster
                      Target
               Target Target Target
        Target Target Caster Target Target
               Target Target Target
                      Target
    Again, in the event of a restorative spell, the caster is also a target
    
        A 3 range spell can affect targets up to 3 squares away
                             Target
                      Target Target Target Target
               Target Target Target Target Target Target
        Target Target Target Caster Target Target Target
               Target Target Target Target Target
                      Target Target Target
                             Target
    
    Here is an explanation of the target system:
    
        R0
    These spells only target the caster but affect the entire team, they are Aura
    IV and Egress.
    
        R1
    These spells have only 1 target be it an enemy or foe depending on the spell.
    Some examples are Blaze I, Heal I, and Freeze IV.
    
        R2
    These spells have 5 targets in the form of a cross. Some examples are Boost I,
    Freeze III, and Desoul II.         Target
                                Target Target Target
                                       Target
        R3
    This last category of spells hit in a massive area with up to 13 possible
    targets. Some examples are Boost II, Bolt III, and Aura II.
                                       Target
                                Target Target Target
                         Target Target Target Target Target
                                Target Target Target
                                       Target
    								   
    -----------------------------
    
                                 ---------------------
                                 | Restorative Magic |
                                 ---------------------
    
    ---------------------------------------------------------------------------
    | Spell Name | MP | Range | Targets | Effect                              |
    ---------------------------------------------------------------------------
    | Aura I     | 07 |   3   |    5    | Heals for 15/18 health              |
    | Aura II    | 11 |   3   |   13    | Heals for 15/18 health              |
    | Aura III   | 15 |   3   |   13    | Heals for 30/37 health              |
    | Aura IV    | 20 |   0   |   12    | Heals health to full                |
    ---------------------------------------------------------------------------
    | Boost I    | 02 |   1   |    5    | Boosts defence and agility by 37.5% |
    | Boost II   | 05 |   2   |   13    | Boosts defence and agility by 37.5% |
    ---------------------------------------------------------------------------
    | Detox I    | 03 |   1   |    1    | Cures Poison                        |
    | Detox II   | 06 |   2   |    1    | Cures Poison and Stun               |
    | Detox III  | 10 |   2   |    1    | Cures Poison, Stun, and Curse       |
    | Detox IV   | 16 |   3   |    1    | Cures Poison, Stun, and Curse       |
    ---------------------------------------------------------------------------
    | Egress     | 08 |   0   |   N/A   | Returns to town last saved in       |
    ---------------------------------------------------------------------------
    | Heal I     | 03 |   1   |    1    | Heals for 15/18 health              |
    | Heal II    | 05 |   2   |    1    | Heals for 15/18 health              |
    | Heal III   | 10 |   3   |    1    | Heals for 30/37 health              |
    | Heal IV    | 20 |   2   |    1    | Heals health to full                |
    ---------------------------------------------------------------------------
    Notes:
    - Heal/Aura heal more after promotion
    - Boost affects base stat, so rings/weapons have no effect
        For example, someone with 100 defence will gain 37 defence with Boost
    - Egress will take you from Grans to Parmencia (and back) depending on how
      you saved. All it checks is for the most recent save
    
    -----------------------------
    
                                 -------------------
                                 | Offensive Magic |
                                 -------------------
    
    ---------------------------------------------------------------------------
    | Spell Name | MP | Range | Targets | Effect                              |
    ---------------------------------------------------------------------------
    | Apollo I   | 10 |   2   |    5    | 25-30 total damage                  |
    | Apollo II  | 17 |   2   |    5    | 50-60 total damage                  |
    ---------------------------------------------------------------------------
    | Atlas I    | 14 |   2   |    5    | 35-45 total damage                  |
    | Atlas II   | 23 |   3   |    5    | 70-90 total damage                  |
    ---------------------------------------------------------------------------
    | Attack     | 07 |   3   |    1    | Boosts an ally's attack by 37.5%    |
    ---------------------------------------------------------------------------
    | Blast I    | 02 |   1   |    1    | 5-7   damage                        |
    | Blast II   | 05 |   2   |    5    | 5-10  damage                        |
    | Blast III  | 08 |   2   |    5    | 10-15 damage                        |
    | Blast IV   | 08 |   2   |    1    | 30-40 damage                        |
    ---------------------------------------------------------------------------
    | Blaze I    | 02 |   2   |    1    | 5-7   damage                        |
    | Blaze II   | 06 |   2   |    5    | 7-12  damage                        |
    | Blaze III  | 10 |   2   |    5    | 13-20 damage                        |
    | Blaze IV   | 10 |   2   |    1    | 40-50 damage                        |
    ---------------------------------------------------------------------------
    | Bolt I     | 08 |   2   |    5    | 12-17 damage                        |
    | Bolt II    | 15 |   3   |   13    | 15-20 damage                        |
    | Bolt III   | 20 |   3   |   13    | 25-35 damage                        |
    | Bolt IV    | 20 |   3   |    1    | 60-70 damage                        |
    ---------------------------------------------------------------------------
    | Dao I      | 08 |   2   |    5    | 20-25 total damage                  |
    | Dao II     | 15 |   2   |    5    | 40-50 total damage                  |
    ---------------------------------------------------------------------------
    | Desoul I   | 08 |   2   |    1    | Attempts to instantly kill target   |
    | Desoul II  | 13 |   2   |    1    | Attempts to instantly kill targets  |
    ---------------------------------------------------------------------------
    | Dispel     | 05 |   2   |    5    | Attempts to silence targets         |
    ---------------------------------------------------------------------------
    | Freeze I   | 03 |   2   |    1    | 8-12  damage                        |
    | Freeze II  | 07 |   2   |    5    | 12-15 damage                        |
    | Freeze III | 12 |   3   |    5    | 18-25 damage                        |
    | Freeze IV  | 12 |   3   |    1    | 50-60 damage                        |
    ---------------------------------------------------------------------------
    | Katon I    | 06 |   2   |    5    | 7-12  damage                        |
    | Katon II   | 10 |   2   |    5    | 13-20 damage                        |
    | Katon III  | 10 |   2   |    1    | 40-50 damage                        |
    ---------------------------------------------------------------------------
    | Muddle I   | 06 |   2   |    1    | Attempts to reduce the accuracy     |
                                        | of the target                       |
    | Muddle II  | 11 |   3   |    5    | Attempts to reduce the accuracy of  |
                                        | and confuse the targets             |
    ---------------------------------------------------------------------------
    | Neptune I  | 12 |   2   |    5    | 30-35 total damage                  |
    | Neptune II | 19 |   2   |    5    | 65-75 total damage                  |
    ---------------------------------------------------------------------------
    | Raijin I   | 12 |   2   |    5    | 12-17 damage                        |
    | Raijin II  | 18 |   3   |   13    | 15-20 damage                        |
    | Raijin III | 18 |   3   |    1    | 60-70 damage                        |
    ---------------------------------------------------------------------------
    | Sleep      | 04 |   2   |    5    | Attempts to put the target to sleep |
    ---------------------------------------------------------------------------
    | Slow I     | 03 |   1   |    5    | Attempts to slow the targets by     |
                                        | lowering the defense and agility of |
                                        | the targets by 37.5%                |
    | Slow II    | 06 |   2   |   13    | Attempts to slow the targets by     |
                                        | lowering the defense and agility of |
                                        | the targets by 37.5%                |
    ---------------------------------------------------------------------------
    Notes:
    - Status ailments appear to hit about 1/3 the time. The only definite
      trend I've noticed is they appear to miss more than they hit. Status
      ailments are Slow, Sleep, Muddle, Dispel, and Desoul
    - All damaging spells can do more or less depending on the element of the
      enemy. Here is a chart to explain slightly better
             -------------------------------------------
             | Spell   | Element   | Weakness          |
             -------------------------------------------
             | Blast   | Air       | Heavy enemies     |
             | Blaze   | Fire      | Water             |
             | Freeze  | Ice       | Fire/Mist Demons  |
             | Bolt    | Lightning | No known weakness |
             | Dao     | Earth     | Flying            |
             | Apollo  | Fire      | Water/Heavy       |
             | Neptune | Water     | No known weakness |
             | Atlas   | None      | No known weakness |
             -------------------------------------------
    Generally, if you can remember Pokemon weaknesses, they seem to apply here,
    except nothing is certain. It seems to me Bolt, Neptune, and Atlas are all
    "Piercing Type" as in, they pierce and are not reduced by anything, whereas
    the other spells all can be reduced by enemies, but even identifying the type
    of enemy doesn't really help.
    - Sleeping targets can take 1 to ?? turns to wake up. I imagine the cap is
      probably about 5 turns
    - Silenced casters can still try to cast spells it just won't work
    - There is nothing clear about what muddle does. While it's better than SFI
      Muddle, it's still rather bad
    - I find Desoul doesn't work against "soulless" "inanimate" enemies
    - Attack is based upon base attack which is without a weapon equipped
    - Sorry for any inaccuracies of damages. The numbers given are trial/error
      and best guess
    
      
      
    ------------------------------------------------------------------------------
    
    
    
                    -------------------------------------------------
                    | Detailed Stats Summary with Critical Analysis |
                    -------------------------------------------------
    				
                            Table of Contents for this Section
                                A. Which Promotion?
                                  1. Master Monk    vs Vicar
                                  2. Pegasus Knight vs Paladin
                                  3. Brass Gunner   vs Sniper
                                  4. Baron          vs Gladiator
                                  5. Sorcerer       vs Wizard
                                B. Detailed Analysis of the Characters
                                C. Table Comparison of the Characters
                                D. Team Construction
                                E. Promotions
    				
    [3000]
    
    -------------------
    | Which Promotion |
    -------------------
    
    
        For classes with multiple promotions, which should you choose?
    
    ----------------------------------
    	
                                 Master Monk vs Vicar
    Non-Stat Related Pros (Monk):           Vicar:
    -Better end weapon (+55 attack)         -Staffs have a variety of effects*
                                            
    *Mystery Staff (+2 MP/turn) Goddess Staff (Aura 2) Holy Staff (+2 Hp/turn)
    
    That's it. As far as non-stat related pros, there is virtually nothing. Spells
    learned are still the same, as well as being learned at the same level they
    would normally have learned them. So let's look at the stats
    
    
    -----------------------------------------------------
    | Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
    -----------------------------------------------------
    Master Monk - 1.92 - 1.07 - 1.01 - 1.81 - 1.33 - 7.86   Sarah
    Master Monk - 2.07 - 1.10 - 1.01 - 1.12 - 1.30 - 7.52   Karna
    Master Monk - 1.94 - 1.19 - 0.69 - 1.47 - 1.37 - 7.33   Sheela
    -----------------------------------------------------
    Average Monk- 1.98 - 1.12 - 0.90 - 1.47 - 1.33 - 7.57
    -----------------------------------------------------
    Vicar       - 1.97 - 1.04 - 0.52 - 1.41 - 1.31 - 6.69   Sarah
    Vicar       - 2.03 - 1.94 - 0.01 - 0.89 - 1.31 - 6.86   Karna
    Vicar       - 1.92 - 1.52 - 0.95 - 1.64 - 1.16 - 8.18   Frayja
    -----------------------------------------------------
    Average Vic - 1.97 - 1.50 - 0.49 - 1.31 - 1.26 - 7.24
    -----------------------------------------------------
    
    Comments: Observe the similarities between the two classes, showing in fact
    that Master Monks are not overly superior to their Vicar counterparts. The
    largest difference between the two is that Vicars will typically gain more
    magic at the expense of attack and Master Monks vice versa.
    
    
                Claim: Sarah should be promoted to a Master Monk
    
        :Proof:
    This is rather straight-forward from the charts stat-wise. Observe that Sarah
    on average gains more magic, attack, defence, and agility as a Master Monk
    compared to that of a Vicar; additionally, her per level stat growth is far
    higher than that of a Vicar. Note that with a 0.05 higher growth on average
    for hit points, the Vicar will net about 1 extra hit point on average over 29
    levels. Thus, Sarah should be promoted to a Master Monk [X]
    
    Comments: One could make the argument that promoting Sarah to a Vicar would
    allow usage of the Guardian Staff and Aura 2. However, one will find that Aura
    2 is not enough keep your team up to par (18 health to everyone that was just
    dealt 40+ is really not enough) and that if you're bringing Sarah you will
    probably be bringing Karna or Frayja, both of whom know higher levels of Aura,
    thus allowing Sarah to be used more as a Fighter as opposed to strictly a
    healer. Also, using a mithril weapon for a Caster/Healer is such a waste.
    
                Claim: Karna should be promoted, as needed
    
        :Proof:
    This is a proof done two ways. The first assuming you are bringing another
    healer, the second being you're just bringing Karna.
    ==> Assume you are bringing at least another healer and Karna. This brings
    your combined magic pool up ~150 magic points or so even if Karna is a Master
    Monk. Using the other healer to Heal IV single targets with supplementary
    Auras from Karna, we find we will have enough magic points to go around and
    Karna can be promoted to a Master Monk. [X]
    <== Assume you are bringing only Karna. Recalling from above she will have
    between 75-100 magic points and not know Heal 4, we have a problem. As Karna
    will be our full time healer, there is no need for her to be attacking (hence,
    having such a low attack growth is not an issue). However, we desperately will
    need her to have sufficient magic points to keep the team refilled. Karna will
    need to be a Vicar for those necessary magic points. As a Monk, her magic
    will not be high enough to support your team (unless you do massive over-
    leveling), as such, with only one healer, Karna should be a Vicar. [X]
    
    Comments: This is very contrary to popular opinion. The vast majority of
    everyone on the interwebs believes that the Master Monk is vastly superior to
    the Vicar. While in general this is probably true, we can see from the above
    proofs that it really must be taken on a case by case situation. While I am
    assuming Karna will only have 75-100 magic points (she doesn't learn Aura 4
    until level 40 promoted, so that number is probably higher) I think what is
    important to take from here is that if you only have 1 healer, they probably
    will not be attacking very much. Note that Karna -could- always be promoted
    to a Vicar as she gains nearly double the magic points. It's just in the first
    case it comes down to playstyle.
    
    
    ---------------------------------------
    
    
                                 Pegasus Knight vs Paladin
    Non-Stat Related Pros (Pegasus):        Paladin:
    -Can fly (no more movement reduction)   -Extra defense (due to land resist)
                                            -Available much sooner
    										
    That's about it as well; although they are significant pros, much more so that
    Monk/Vicar. Being able to fly is a huge bonus, but that's at the expense of
    the added defense of land resistance. Meanwhile the Pegasus Wing is not
    available until Pacalon (some 4-5 battles after which you would normally
    promote). In any case, let's take a look at the stats
    
    -----------------------------------------------------
    | Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
    -----------------------------------------------------
    Paladin     - 2.03 - 0.00 - 0.91 - 1.79 - 1.51 - 7.103  Chester
    Paladin     - 1.98 - 0.00 - 0.82 - 2.19 - 1.53 - 7.38   Rick
    Paladin     - 1.92 - 0.00 - 0.98 - 1.93 - 1.56 - 7.17   Eric
    Paladin     - 1.99 - 0.00 - 0.97 - 1.83 - 1.29 - 6.61   Higins
    -----------------------------------------------------
    Average Pal - 1.98 - 0.00 - 0.92 - 1.94 - 1.47 - 7.066
    -----------------------------------------------------
    Pegasus Knt - 1.90 - 0.00 - 0.95 - 1.62 - 1.44 - 6.83   Chester
    Pegasus Knt - 1.93 - 0.00 - 0.84 - 2.36 - 1.29 - 7.07   Rick
    Pegasus Knt - 1.91 - 0.00 - 0.97 - 2.08 - 1.64 - 7.03   Eric
    Pegasus Knt - 1.98 - 0.00 - 0.94 - 1.53 - 1.56 - 6.78   Jaro
    -----------------------------------------------------
    Average PgK - 1.93 - 0.00 - 0.925- 1.898- 1.48 - 6.93
    -----------------------------------------------------
    
    What we see is their stats are virtually the same. If we were to create
    generic level 1 characters and level them 30 times of these stats we would see
    a lack of stat difference.
    Generic Paladin -  59.4  -  0.00  -  27.6  -  58.2  -  44.1
    Which rounds to -  59    -  0     -  28    -  58    -  44
    Generic Pegasus -  57.9  -  0.00  -  27.75 -  56.94 -  44.4
    Which rounds to -  58    -  0     -  28    -  57    -  44
    Difference:        +1                0        +1       0
    So your Paladin will have one more health and defence, not a huge difference
    whatsoever. So far then for individual characters, we need to take it case by
    case.
    
                Claim: Chester should be promoted to a Paladin
    
        :Proof:
    Observe that Chester on average gains significantly more stats as a Paladin. A
    difference of 0.27 stats a level means that over 29 levels of leveling from 1
    to 30, he will gain nearly 8 more stats than his Pegasus Knight counterpart.
    Notice as well that he on average gains more health, defence, and agility than
    as a Pegasus Knight; and that the difference in attack, 0.04, results in a
    difference of 1-2 attack depending on the levels. Considering that at those
    levels, attacks can vary up to 10 points of damage anyway, the lost 1-2 attack
    points is negligible. Since Chester then gains more stats as a Paladin, he
    should be promoted to a Paladin [X]
    
    Comments: Notice in this case the stat difference is really what makes the
    difference. The non-stat bonuses cancel each other out for the most part.
    While Chester could benefit from flying, he likewise benefits from the extra
    defence as well so it is a wash.
    
                Claim: Rick should be promoted to a Pegasus Knight
    			
        :Proof:
    Notice that Rick as a Paladin gains 0.31 stats more per level, which accounts
    for 9 more stats. Observe however, where those stats are going. He will gain
    as a Paladin, 57/24 HP/AT compared to 56/24 as a Pegasus, a difference of 1 HP
    as well as 64 defence compared to 68, which is actually +3 overall advantage
    then to Pegasus. We see those extra stats as a Paladin are going towards
    Agility, a somewhat worthless stats (+7 more agility as a Paladin). So you
    can have a flying tank or a Paladin that is +7 faster. The answer, is obvious
    and Rick should be promoted to a Pegasus Knight [X]
    
    Comments: How negligible is 7 agility? Barely enough to make the difference in
    who takes the next turn. +4 defence on the other hand, can reduce an enemy
    attack by nearly twice that due to the games rounding errors. Consider as well
    that Rick tends to have higher defense anyway meaning he benefits less from
    land effect than Chester does.
    
                Claim: Eric should be promoted to a Pegasus Knight
    			
        :Proof:
    Observe, that even though Eric's TP as a Paladin is higher, he in fact has
    better overall stat growth as a Pegasus Knight (56/28/56/45 verse
    (55/28/60/48). The proof follows very similarly to that of Rick's except in
    this case Pegasus Eric is just superior to Paladin Eric and thusly Eric
    should be promoted to Pegasus Knight [X]
    
    Comments: How can Eric have a higher TP as Paladin but lower overall stat
    growth? Recall that TP is "total points" and that number is simply the average
    "total points" received per level. If you scroll through his stats you see
    Pegasus Eric much more stable at 7 points gained (2/1/2/2) whereas Paladin
    Eric had much more stochastic growth. And all that means is that even though
    his average TP was higher, in the end, it's the individual stats that matter.
    
    
    Overall Comments: Observe how this is rather contradictory to a couple guides.
    Apathetic Aardvark writes:
    "There are no real advantages to this class [Paladin]" but "You can fly,
    meaning the crappy movement PLDN and KNTE suffers on 30% land effect terrains,
    such as sand, will no longer be an issue"
    Moogie writes:
    "... he becomes even better when promoted with the Pegasus Wing to Pegasus
    Knight. As a Paladin he is not quite as useful as having another flier."
    
    We can see though, that this is simply not the case, that stats are an issue,
    and on certain characters (Chester) the extra health and defence gained as a
    Paladin trumps any form of movement bonuses he might receive.
    	
    
    ---------------------------------------
    
    
                                 Brass Gunner vs Sniper
    Non-Stat Related Pros (Gunner):       Sniper:
    -Can attack without a weapon          -Slightly more mobile through terrain
    
    Neither has a big advantage, although they are minor advantages. While it
    seems silly to attack without a weapon, it is helpful when you are trying to
    weaken an enemy, so it's for sure better than being crippled without a weapon.
    Again, this is going to come down to the stats
    
    -----------------------------------------------------
    | Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
    -----------------------------------------------------
    Sniper      - 1.82 - 0.00 - 0.68 - 1.41 - 1.28 - 6.17   Elric
    Sniper      - 1.87 - 0.00 - 0.29 - 1.34 - 1.36 - 5.83   Janet
    -----------------------------------------------------
    Average Snp - 1.845- 0.00 - 0.485- 1.38 - 1.32 - 6.00
    -----------------------------------------------------
    Brassgunner - 1.80 - 0.00 - 0.89 - 2.13 - 1.01 - 6.28   Elric
    Brassgunner - 1.85 - 0.00 - 0.53 - 2.00 - 1.04 - 6.07   Janet
    Brassgunner - 1.77 - 0.00 - 0.56 - 1.87 - 1.07 - 5.92   Rhode
    -----------------------------------------------------
    Average BrG - 1.81 - 0.00 - 0.66 - 2.00 - 1.04 - 6.09
    -----------------------------------------------------
    
                Claim: Elric should be promoted to Brassgunner
    			
        :Proof:
    Observe, that as a Brassgunner Elric will be more tanky and capable of dealing
    better damage from afar. As a Sniper Elric will gain more agility, but only
    about 8 more agility. Is that worth sacrificing 6 attack and 21 defence?
    Obviously archers are not meant to be attacked but it sometimes happens and 21
    defence is literally the difference between life and death at some stages in
    the game. Consequently, Elric should be promoted to Brassgunner [X]
    
                Claim: Janet should be promoted to Brassgunner
    			
        :Proof:
    This follows directly from the charts and Elric's proof, only in Janet's case
    it is even more extreme [X]
    
    Comments: I was always under the impression that Snipers are vastly superior
    to Brassgunners but having completed the testing I must say, that Brassgunners
    are in fact vastly superior to their Sniper counterpart being able to do far
    more damage from afar like any ranged hero should. The ability to survive a
    stray attack is also appealing =)
    
    
    ---------------------------------------
    
    
                                 Baron vs Gladiator
    Non-Stat Related Pros (Baron):        Gladiator:
    -Can use swords and axes              -None!
    -Gains +1 to move
    
    So it would seem that the Baron is hands-down the better choice. But is it?
    Let's look at the stats
    
    -----------------------------------------------------
    | Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
    -----------------------------------------------------
    Gladiator   - 1.95 - 0.00 - 1.02 - 2.61 - 1.13 - 7.28   Jaha
    Gladiator   - 1.98 - 0.00 - 0.96 - 2.45 - 1.07 - 7.00   Randolf
    Gladiator   - 1.99 - 0.00 - 0.93 - 2.44 - 1.00 - 6.625  Gyan
    -----------------------------------------------------
    Average Gld - 1.97 - 0.00 - 0.97 - 2.50 - 1.07 - 6.983
    -----------------------------------------------------
    Baron       - 1.95 - 0.00 - 1.07 - 2.08 - 1.35 - 7.103  Jaha
    Baron       - 1.98 - 0.00 - 0.93 - 2.03 - 1.18 - 6.55   Randolf
    Baron       - 2.17 - 0.00 - 1.00 - 2.04 - 1.13 - 6.91   Lemon
    -----------------------------------------------------
    Average Brn - 2.03 - 0.00 - 1.00 - 2.05 - 1.22 - 6.854
    -----------------------------------------------------
    
    The actual stats are pretty inconclusive. Is it worth sacrificing 13 defence
    for 1 move and 4 agility? I think the question comes down to the game you are
    playing. For instance, if promoting at level 20, Jaha will have approximately
    40 defence, which would translate to 116/100 for Gladiator/Baron at level 30.
    That is considered "base" as it would be about the lowest possible. This would
    translate to most enemies hitting your tank Jaha for 20-30 damage past Mist
    Demons (even more since Mist Demons are way before level 30 promoted). The
    damage would also be even more if you were playing on a harder difficulty.
    
    This illustrates a wonderful example I think, which is finished by showing
    that a level 40 promoted Jaha would have 146/130 defence...
    
                Claim: Jaha should be promoted as needed
    			
        :Proof:
    This is a proof done two ways, the first assuming you are promoting early and/
    or are playing a harder difficulty. The second, is any other way
    ==> As shown above, there is a stark defensive advantage to having a Gladiator
    on your team. With 2.50 growth per level, the only hero with more defence is
    Claude with 2.8+/level. Thus, if you are promoting early and/or playing a
    harder difficulty Jaha should be promoted to a Gladiator for the necessary
    defensive stats.
    <== If you're promoting at 30+ and/or playing normal difficulty, Jaha will
    have plenty of defence and can benefit from being a Baron. [X]
    
                Claim: Randolf should be promoted as needed
    			
        :Proof:
    This follows directly from Jaha's example. The numbers are slightly different
    for Randolf (37/58 unpromoted, 108/96 gladiator 129/117 baron) but the same
    principle really applies. [X]
    
    Comments: If anything, a solid argument for only promoting Randolf to a
    Gladiator -could- be made since he is the weakest Creed choice and Jaha has
    superior stats in every category meaning Baron Jaha > Baron Randolf.
    That however is for the latter section.
    
    
    ---------------------------------------
    
    
                                 Sorcerer vs Wizard
    Non-Stat Related Pros (Sorcerer):       Wizard:
    -Atlas 2 is the strongest single        -Keep all spells previously known
     target damaging spell in the game      -Spells don't lose damage to groups
     with effects up to 95 damage           -Learn more than just damaging spells
    -Most spells will do more damage
     than Wizard spells
    -If promoted at 20, spells will be
     doing far more damage than Wizard
     spells of the same level*
     
    *Dao 1 (20-25) Blaze 2 (7-12) Blaze 3 (13-20) Freeze 2 (9-15)
     Remember that this is single target damage
    
    So there are definitely some major pros here. As a caster has little need
    for stats outside of ample magic points, this will be an interesting debate
    
    -----------------------------------------------------
    | Character |  HP  |  MP  |  AT  |  DE  |  AG  | TP |
    -----------------------------------------------------
    Wizard      - 1.76 - 1.56 - 0.57 - 1.29 - 1.9  - 8.28   Kazin
    Wizard      - 1.77 - 1.30 - 0.45 - 1.31 - 1.36 - 7.345  Tyrin
    Wizard      - 1.98 - 1.63 - 0.35 - 1.39 - 1.03 - 7.18   Chaz
    -----------------------------------------------------
    Average Wzd - 1.84 - 1.50 - 0.46 - 1.33 - 1.43 - 7.602
    -----------------------------------------------------
    Sorcerer    - 1.78 - 1.83 - 0.48 - 1.38 - 1.11 - 7.79   Kazin
    Sorcerer    - 1.78 - 1.70 - 0.56 - 1.44 - 1.02 - 7.38   Tyrin
    Sorcerer    - 1.79 - 1.42 - 0.36 - 1.10 - 1.51 - 7.26   Taya
    -----------------------------------------------------
    Average Src - 1.78 - 1.65 - 0.47 - 1.31 - 1.21 - 7.48
    -----------------------------------------------------
    
    I feel like there is no proper way to really explore this section as it is
    probably the most heated discussion as it boils down to personal flair. Since
    you will probably be using Kazin and Tyrin, the better question is which one
    to promote to Sorcerer? If you were to read through the other four guides on
    gamefaqs you would be left utterly confused, and I apologize. Having played
    and spent more hours looking specifically into this topic, I hope that I can
    settle this once and for all.
    
                                     Spell Damage
    
        90 |                                                                 []
        85 |                                                                 []
        80 |                                                                 []
        75 |                                                          []     []
        70 |                      []             []                   []     []
        65 |                      []             []                   []
        60 |                      []             []             []
        55 |                                                    []
        50 |         []                                   []    []
        45 |         []                                   []             []
        40 |         []                                   []             []
        35 |                                 []                    []    []
        30 |                                 []              []    []
        25 |                   []            []        []    []
        20 |       []          []        []            []
        15 |       []       [] []    []  []
        10 |    []       [] []       []
        05 | [] []       []
        00 |____________________________________________________________________
             B1 B2 B3 B4 F1 F2 F3 F4 Bt1 Bt2 Bt3 Bt4 | D1 D2 A1 A2 N1 N2 At1 At2
             Blaze       Freeze      Bolt            | Dao   Apol  Nept  Atlas
    				
    What this chart illustrates is the range and capacity of the different
    damaging spells that Wizards and Sorcerers can learn. Clearly, Sorcerer spells
    do more damage. Apathetic Aardvark would like me to remind that Sorcerer
    spells do reduced damage to groups. I just have one problem with that reason
    to knock Sorcerer spells. In this game, the enemy almost never clumps up. The
    only clumping that makes any for use of any AoE spell possible is an R3 which
    is Bolt 2 or 3. This makes Wizard spells far less appealing. Consider as well
    that Tyrin does not learn Bolt 3 and 4 until 34/40 (Atlas at 29) and we have
    an even bigger problem. Let's glance at Kazin, he caps out with Blaze 4 at 50
    damage tops (35/15 level). By that same level, He has access to Dao 2 and
    almost Apollo 2 (40-50 and 50-60 damage!) And that is his wizard cap of damage
    but as a Sorcerer he gets up to 90 damage (I've seen a non-critical from Atlas
    do 92 damage)! Almost twice what he was capable of doing as a Wizard.
    
                Claim: Kazin should be promoted to Sorcerer
    			
        :Proof:
    This is very straight forward from the graph. Kazin as a Wizard simply deals
    sub-par damage and cannot keep up with the enemies increasing life totals. As
    a Sorcerer, he continues to learn better damaging magic to eventually being
    able to deal half an enemies hit points like any fighter should be able to.
    With respect to AoE, Kazin's Wizard damage is still subpar (5-10, 15-20)
    which is weaker than a reduced Sorcerer spell, thus, Kazin should be promoted
    to a Sorcerer [X]
    
    Comments: Oh no I didn't address the status spells Kazin learns as a Wizard!
    There's a simple reason for that, the spells either are not worth it or they
    almost always miss. Kazin learns Muddle, a spell so bad in SFI they tried to
    fix it and failed miserably, it doesn't do anything. Dispel silences casters,
    but like SFI, there just aren't that many casters to make this spell worth it.
    There are far more in SFII than in SFI, but in many cases, the silenced caster
    is almost more dangerous with their attack than their spell (especially early
    on). Combine that with the fact that you could just deal damage and dispose of
    the caster, makes Dispel even more worthless. That leaves us with Desoul,
    which has been described as a note-worthy spell. I find Desoul's ability to
    miss everything under the sun a disgrace to a Wizard. Sure Desoul can be AoE,
    but as outlined above the enemies in SFII for the most part don't clump up
    very well to have AoE matter. In conclusion, Kazin should be a Sorcerer. [X]
    
                Claim: Tyrin should be promoted on usage
    			
        :Proof:
    What the hell does that even mean? It is actually rather straight forward. If
    you are using Kazin, then leave Tyrin as a Wizard since Kazin should only be
    used as a Sorcerer. Else, promoted Tyrin to a Sorcerer as he makes a far
    superior Sorcerer than Wizard. This is due largely to Tyrin not learning Bolt
    in a reasonable matter. By 38/18, Tyrin will know Freeze 4, however he could
    also know Apollo 2 whose damage is practically the same range. If Tyrin
    learned Bolt 3/4 even at 31/34 or something close, a case could be made for
    keeping him as a Wizard. However, he is stuck with Bolt 2 for many, many
    levels (Bolt 2 is subpar AoE damage) and Sorcerer spells > Freeze 4. Lastly,
    Tyrin's support spell is Sleep which is just, just terrible. Hence, Tyrin
    should be promoted on usage of if you are using Kazin or not. [X]
    
    Comments: I think the game-breaker for this topic is AoE. Wizard spells are
    constant damage and Sorcerer spells reduce by about 2/3. The overlooked detail
    which I have shed for you is that SFII monsters often come flying in groups of
    1-3 making AoE for a large part, not an issue. That leaves us with more
    damaging spells or less damaging spells, the answer then, is obvious. Need
    more convincing that AoE is not the issue? Check this out
    
    Per target spell damage given the number of targets
    -------------------------------------------------------------------------
    | Spell Name | 1 Target | 2 Targets | 3 Targets | 4 Targets | 5 Targets |
    -------------------------------------------------------------------------
    | Blaze I    |    5-7   |    N/A    |    N/A    |    N/A    |    N/A    |
    | Blaze II   |    7-12  |    7-12   |    7-12   |    7-12   |    7-12   |
    | Blaze III  |   13-20  |   13-20   |   13-20   |   13-20   |   13-20   |
    | Blaze IV   |   40-50  |    N/A    |    N/A    |    N/A    |    N/A    |
    | Freeze I   |    8-12  |    N/A    |    N/A    |    N/A    |    N/A    |
    | Freeze II  |   12-15  |   12-15   |   12-15   |    12-15  |   12-15   |
    | Freeze III |   18-25  |   18-25   |   18-25   |   18-25   |   18-25   |
    | Freeze IV  |   50-60  |    N/A    |    N/A    |    N/A    |    N/A    |
    | Bolt I     |   12-17  |   12-17   |   12-17   |   12-17   |   12-17   |
    | Bolt II    |   15-20  |   15-20   |   15-20   |   15-20   |   15-20   |
    | Bolt III   |   25-35  |   25-35   |   25-35   |   25-35   |   25-35   |
    | Bolt IV    |   60-70  |    N/A    |    N/A    |    N/A    |    N/A    |
    | Dao I      |   20-25  |   10-12   |    6-8    |    4-6    |    4-5    |
    | Dao II     |   40-50  |   20-25   |   12-17   |   10-12   |    8-10   |
    | Apollo I   |   25-30  |   12-15   |    8-10   |    6-8    |    5-6    |
    | Apollo II  |   50-60  |   25-30   |   17-20   |   12-15   |   10-12   |
    | Neptune I  |   30-35  |   15-18   |   10-12   |    7-9    |    6-7    |
    | Neptune II |   65-75  |   32-37   |   22-25   |   16-19   |   13-15   |
    | Atlas I    |   35-45  |   17-22   |   12-15   |    9-11   |    7-9    |
    | Atlas II   |   70-90  |   35-45   |   23-30   |   17-22   |   14-18   |
    -------------------------------------------------------------------------
    
    If you are playing a SFII game and can target more than 5 targets with Bolt
    II or III, I am **VERY** envious of you...
    
    What this chart illustrates and what I want to draw your attention to is the
    2 and 3 target section. Observe that Bolt III is the best AoE spell, hitting
    for 25-35 damage regardless of the number of targets. Notice though that at
    2 targets, the Sorcerer spells (despite being reduced) still do about the
    same damage as Wizard spells. Even at 3 targets Sorcerer spells still do
    very comparible damage compared to Wizard AoE spells.
    
    This chart illustrates that Sorcerer spells do more damage across the board
    UNTIL you begin hitting 4+ targets. Might I add this only happens on a blue
    moon and you happen to be using Bolt II or III.
    
    I would also like to add that in the last few battles of the game (maybe the
    last 5 or so) that unless the spell is doing 35+ damage, it's worthless. The
    basic premise is that once you return to Grans, almost all enemies have 60+
    HP and you would really like your casters to be able to do at least half an
    enemy's life, which brings us full circle back to Sorcerer's and why I
    believe (and have proven) why they are superior to Wizards.
    							 
    ---------------------------------------
    | Detailed Analysis of the Characters |
    ---------------------------------------
    
        This is the (rather) lengthy section (largest after the actual stats
    themselves) which gives the detailed description of all the characters. In
    addition, this is where one can find some analysis comparing the characters.
    The next section is more straight-forward with just tables leaving the
    analysis to be found here. One thing that will be unique to this section (as
    compared to any other guide) is scaling. Some characters (Higins for example)
    are often thrown under the bus due to them coming pre-promoted without ample
    opportunity to be power-leveled. While this is without a doubt something to
    consider when you are making a power team (going to 40, then 30), it is
    something that often overshadows the character when a player is just playing
    through the game (promoting sometime between 20-25, maybe even 30). Thanks
    to scaling, those promoted characters (and those that come level 21 or higher
    unpromoted) we can see where characters rank from level 1, to 20, and even
    then in their promoted class for even comparisons.
    
    NOTE: Characters in this section are grouped by Class. And no I do not mean
    Knights/Birds/Archers/Robots... I mean by what they are meant to do. You'll
    see what I mean when you read on.
    NOTE2: Each character has a section "Stat Growth" which is exactly what it is.
    However, these are not the average numbers, rather they are more typical of
    what you would expect. The important thing to know is that (for unpromoted
    characters) the typical level ups are those before 31. The level ups from 31
    to 40 are very random with no pattern to them, so a typical level up for
    an unpromoted character is what to expect for anything less than 31.
    NOTE3: Each character has a biography. Due to a lack of any real hero story
    on most characters, there will be times I take some creative liberties. I hope
    you find them interesting to see my take on a hero (or at least find them
    funny or at least worth a chuckle)
    
    
    
              Table of Contents
                 Section 0
                          Bowie
                 Section 1 Hand-to-hand
                          Jaha
                          Randolf
                          Gyan
                          Lemon
                          Slade
                          Kiwi
                          Gerhalt
                          Zynk
                          Claude
                 Section 2 Hand-to-hand + a horse
                          Chester
                          Rick
                          Eric
                          Higins
                          Jaro
                 Section 3 I use ranged attacks
                          May
                          Elric
                          Janet
                          Rohde
                 Section 4 We fly
                          Peter
                          Luke
                          Skreech
                 Section 5 Casters Ahoy
                          Kazin
                          Tyrin
                          Taya
                          Chaz
                 Section 6 Our stats don't matter much
                          Sarah
                          Karna
                          Frayja
                          Sheela
    					  
    		 
    ------------------------------------------------------------------------------
    		 
    		 
                                    Section 0
    								
    								
    ------------------------------------------------------------------------------
    
    
        Bowie
    (Swordsman --> Hero)
    
        Character Bio
    Bowie is the main character of this story (debateable since he doesn't speak
    hardly ever) and must be used in your line-up no matter what! (Unless you
    cheat) As such you should get familiar with what he has to offer you. The
    most important feature you should know is that if he perishes in battle, you
    lose and are sent back to the town you last saved in as well as half your gold
    was taken (by the enemy? Who knows). While Bowie would certainly qualify as
    "hand-to-hand" his weakness of being team leader qualifies him for his own
    section. Unpromoted, Bowie will gain a significant amount of health, with
    steady growth in his other compartments. Bowie is -not- a caster and should
    not be used as one. While he does gain 4 full levels of Bolt, his attack
    will often be better that casting magic (unless you need the AoE). Promoted,
    Bowie will gain consistent stats eventually hitting a large amount of defence
    making him one of the better characters in the game.
        Stat Growth
    "Unpromoted Typical" 2-0-1-1-1
    "Unpromoted Ideal"   2-0-1-2-1
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-3-2
    
    		 
    ------------------------------------------------------------------------------
    
    		 
                                    Section 1 Hand-to-hand
        Introduction
    The following characters are the brutes of your line-up. Some use weapons,
    others use brute force or turtle shells to inflict damage. They are not all
    the same class. However, as their purpose is to be up front in front of
    everyone dealing damage and soaking up damage, their scores will reflect their
    (in)ability to do so
    
    
    ---------------------------------------
    
    
        Jaha
    (Warrior --> Gladiator/Baron)
    
        Character Bio
    Jaha is your first true tank to join the team. Observe he joins at level 1
    and will probably have more defence than Bowie at level 3. For a long time,
    Jaha will do considerable amounts of damage all the while receiving none as
    his defence is outstanding. His only issue is that he is a bit slower.
    Combined with a lower move of 5, Jaha will require you to march your army
    in an orderly fashion as opposed to racing across the battlefield as fast as
    possible. Doing so however, will be well worth your efforts for this dwarf
    to become a truly powerful ally.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-1-2-1
      Gladiator
    "Promoted Typical"   2-0-1-3-1
    "Promoted Ideal"     2-0-1-3-2
      Baron
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-2-3-2
    
    
    ---------------------------------------
    
    
        Randolf
    (Warrior --> Gladiator/Baron)
    
        Character Bio
    Randolf is found at Creed's, and may possibly be the worst choice to take from
    there. The reasoning behind this is simple, he offers the least to your team
    when you are first offered a character from there. Karna is another healer
    (finally!) Tyrin is another mage (finally!) and Eric is similar in stats and
    nature but has far better movement. This is not to say that Randolf should
    never be used; however his battle options are probably best suited for a power
    team and being picked up when you return from Grans to pick up the 3 remaining
    Creed-lings. Randolf however is much worse than Jaha and should only ever be
    promoted to a Gladiator, but this is for the next section.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-1-1-1
      Gladiator
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-3-1
      Baron
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-1
    
    
    ---------------------------------------
    
    
        Gyan
    (Gladiator --> Already Promoted)
    
        Character Bio
    Gyan is found in Moun, however he hails from Ribble. Word is that when the
    Devils attacked Parmencia, Zynk sent word far and wide for fighters to come
    to aid North Parmencia. Gyan from Ribble was the towns greatest warrior and
    he went and fought alongside Zynk. Due to overwhelming odds, Zynk and Gyan
    retreated into hiding with some of the survivors of Moun and Frayja locked
    the gate preventing more Devils coming into North Parmencia. Gyan wants
    nothing more than to see his home-town again, however he realizes that Zeon
    is a far greater threat and will aid you in your quest to defeat the Greatest
    Devil.
        Stat Growth
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-3-1
    
    
    ---------------------------------------
    
    
        Lemon
    (Baron --> Already Promoted)
    
        Character Bio
    The brave warrior of Galam, turned into a devil (similar to Cain/Kane from
    SFI) to fight for Zeon. Lemon is an interesting character as he initially
    leads the invasion with King Galam against Granseal prior to being possessed,
    which is curious because he is actually an ok guy. However, he comes to and
    sees Galam as evil, but it's too late as he becomes the Red Baron and begins
    a slaughter-fest on Northern Grans (killing so many innocents his armor is
    stained red). Once you defeat him (the devil inside) Lemon comes to and
    realizes what he has done, and promptly tries to kill himself. However he has
    now discovered he is an immortal vampire. Tortured by the hundreds of
    innocents he slain, he takes up arms with Bowie to help and defeat Zeon.
        Stat Growth
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-1
    
    
    ---------------------------------------
    
    
        Slade
    (Thief --> Ninja)
    
        Character Bio
    This is the character responsible for this whole mess. Slade was originally
    a thug working alongside two other robbers who wanted the jewels for they
    would sell a pretty penny to the right buyer. However, removing the jewels
    caused a huge chain reaction and now Slade finds himself fighting alongside
    Bowie against the evil he released. It is safe to say that Slade feels
    responsible for this accident. As a thief, Slade will gain consistent stats
    and stab for a reasonable amount of damage. One thing that annoys me with him
    is his lack of weapon upgrades, I always feel like he is a weapon upgrade
    behind people (he's not it's just me). As a ninja, Slade will gain incredible
    stats and learn some magic (Katon/Raijon, which is really Blaze 2,3,4 and Bolt
    2,3,4). With the Gisarme (his mithril weapon) he has a chance to instantly KO
    the opponent. Kudos to his movement as a Ninja being amazing.
    
    One massive thing to note about Slade is that as a Thief he can gain 2 attack
    whereas as a Ninja the best he can do is 1 attack. For this reason, he more
    than other heroes really needs to not be promoted at level 20.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-2-1-1
    "Promoted Typical"   2-1-1-2-1
    "Promoted Ideal"     2-2-1-2-2
    
    
    ---------------------------------------
    
    
        Kiwi
    (Tortoise --> Monster)
    
        Character Bio
    Kiwi (or Obo as I like to call him) is an unique creature. He, for pretty much
    the whole game will be near-impervious to physical damage. However he fears
    magic more than most, with his very small amount of starting health and his
    very low health growth as a tortoise. Once a Monster, he will gain 1 HP a
    level just about every time. Also as a Monster, he can fly(hover) and can
    also breathe fire (which is rather pointless but cool nonetheless). You may
    find him to be weaker early on. This is too be expected, however as a Monster
    he gains +2 to attack every time making him a formidable ally. While Luke or
    Skreech would be a "safer" ally to bring along in a power run as an extra
    flyer, Kiwi is certainly stronger. Similar to Jaha, he simply needs careful
    attention to his movement. Simply put, keep him away from Freeze IV.
        Stat Growth
    "Unpromoted Typical" 0-0-1-2-1
    "Unpromoted Ideal"   1-0-2-2-1 (usually it's 0-0-2-2-1 or 1-0-1-1-1)
    "Promoted Typical"   1-0-2-2-1
    "Promoted Ideal"     1-0-3-3-1
    
    
    ---------------------------------------
    
    
        Gerhalt
    (Wolf Man --> Wolf Baron)
    
        Character Bio
    Gerhalt is a native of Polca (Polka?) a peaceful town of wolfmen. He is
    often outcasted like Rudolf the red nosed reindeer, due to his naked body
    (no hair). Once he becomes a Wolf Baron (whatever the hell that is) he
    becomes a true werewolf and grows hair every which direction and looks
    awesome. There is not much to be said about Gerhalt, he joins and will
    probably have the most attack (or second to Peter) and will continue to be
    near the strongest on your team for the majority of the game. He is very
    similar to Zylo from SFI and they may even be cousins.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-2-1-1
    "Promoted Typical"   2-0-2-2-1
    "Promoted Ideal"     2-0-3-2-1
    
    
    ---------------------------------------
    
    
        Zynk
    (Robot --> Already Promoted)
    
        Character Bio
    Zynk is an Ancient. While we are unsure of how old he is, his knowledge of
    the secret tunnels makes him very nice to have around. While his programming
    is to be a peaceful robot of knowledge, when his ?Master? Petro dies, he
    becomes enraged (possibly by the Devils that haunt him?) and joins up to
    take down Zeon. Zynk like Kiwi has a second attack, a laser beam. Zynk, like
    Gerhalt, has a SFI clone, Adam the Cyborg. However, while Adam joins far too
    late to be of any worth and when given training still isn't that good, Zynk
    is one pre-promoted character is quite strong as well as he has good stat
    growth. Zynk often is thrown under the boss however, due to him having only
    4 move. A small inconvenience; Zynk will still find home in many parties.
        Stat Growth
    "Promoted Typical"   2-0-2-2-1
    "Promoted Ideal"     2-0-2-2-2
    
    
    ---------------------------------------
    
    
        Claude
    (Golem --> Already Promoted)
    
        Character Bio
    Little is known about this lump of rock called Claude. You could go through
    the entire game without every seeing a hair (pebble?) of him. Again like Zynk,
    Claude is often disregarded for being slow with a move of 4. Again, if given
    some treatment (and perhaps a pimento of sorts) Claude can make it to the
    front-lines and punch the Devils to death. If you are promoting your team
    early and/or doing a speed run, Claude will probably be the strongest
    character on your team. It's actually funny as Claude more or less bitch-slaps
    for an attack instead of the cool punch animation you see from enemy Golems.
        Stat Growth
    "Promoted Typical"   2-0-2-3-1
    "Promoted Ideal"     2-0-2-3-1
    
    
    ------------------------------------------------------------------------------
    
    
                                 Section 2 Hand-to-hand + a horse
    							 
        Introduction
    These are the Knights. While they are so so similar melee hand-to-hand, the
    fact there are 5 of them (and they are centaurs) with spears (making them
    mildly ranged) gives them their own section. That's about it. See previous
    introduction for more details (ha!)
    
    
    ---------------------------------------
    
    
        Chester
    (Knight --> Paladin/Pegasus Knight)
    
        Character Bio
    Chester is your first Knight you receive and for the longest time, he will be
    viewed as awesome. Great movement with decent agility means he can roam freely
    about the battlefield hitting enemies for a decent amount. Throughout the game
    you will encounter several more Knights and it's really up to you which one is
    your favorite (2 is a good number of them to have); of course I will provide
    details of whom I believe are the better Knights but that is for a different
    section. Similar to Bowie, his unpromoted growth is rather boring, however
    he does gain a fair amount of health (1.5 on average) meaning he can be more
    reckless than some.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   2-0-1-1-1
      Paladin
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
      Pegasus Knight
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
    
    
    ---------------------------------------
    
    
        Rick
    (Knight --> Paladin/Pegasus Knight)
    
        Character Bio
    Rick is an interesting character. Recall from his interesting tidbit, that he
    joins you on a whim, due to his interest in old stuff. So you find this
    ancient vehicle (a very handy solution to a portable headquarters) and then
    he willy-nilly accepts an invitation to go fight the greatest of all the
    Devils. Quite a situation he gets himself in no? Rick will be yet another
    solid addition to your force.
    
    When compared to Chester, think back to SFI with Mae and Ken. Rick gets quite
    a bit more defense but significantly less attack than Chester. In the end, it's
    your call on what kind of game you're playing and comes down to flair.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   2-0-1-1-1
      Paladin
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
      Pegasus Knight
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-3-1
    
    
    ---------------------------------------
    
    
             Eric
    (Knight --> Paladin/Pegasus Knight)
    
        Character Bio
    Eric, like many poor souls, fell trap to Goliath and were shrunk down and
    left to live out their lives somewhat sadly on this Chessboard Kingdom. Prior
    to this tragic event, Eric was a great knight, a knight of Pacalon! Trained
    under only the finest leadership of Sir Higins, Eric left several months prior
    to the Devil invasion of North Parmencia to begin his own quest for this,
    legendary sword, which would only complete his quest to be the greatest
    Paladin since the legendary Arthur from SFI. Alas, as he attempted to gain
    information from Mr. Creed, he was shrunken down. Thanks to Bowie however,
    he can now resume his quest for this mythical sword. Anyway... Eric is one
    of the choices from Creed's, being about the third most popular choice, as
    you have ample tanks/damage dealers but are somewhat lacking in the magical
    department. So, just like Randolf, this does not mean you don't ever want to
    use him, he just as his situational uses. Eric is the best Knight/Paladin/
    Pegasus in the game just so you know   =)
        Stat Growth
    "Unpromoted Typical" 2-0-1-1-1
    "Unpromoted Ideal"   2-0-1-1-1
      Paladin
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
      Pegasus Knight
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
    
    
    ---------------------------------------
    
    
             Higins
    (Paladin --> Already Promoted)
    
        Character Bio
    Sir Higins is the bravest Paladin of Pacalon, a castle known for training only
    the strongest Knights and Paladins in all of North Parmencia, perhaps in the
    world. Stricken by drought, their armies weakened. As they hoped for this
    drought to end, the Vicar Frayja suggested that something might have happened
    to Mitula, and that Higins should explore this claim. Higins did and
    discovered the grim truth, that Mitula was captured by Zalbard and the Devils
    were behind this drought. Alas, the armies of Pacalon were weakened so, they
    were simply no match for the Devils. Higins knew this, and he himself grabbed
    his two strongest comrades and went in hope of finding allies to restore
    peace to North Parmencia. And then you saw what happened and took him under
    your wing
        Stat Growth
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-2
    
    
    ---------------------------------------
    
    
             Jaro
    (Pegasus Knight --> Already Promoted)
    
        Character Bio
    Jaro was another brave warrior of Galam. Unlike Lemon, he was not possessed
    and made into a Greater Devil, they simply threatened him into servitude by
    holding his wife and kids captive. Jaro was then forced to do horrible things
    or watch his family die (Holocaust reference anyone?) But then you, Bowie,
    came to aid and he knew it was time to join the right side and he leaves the
    Devils to fight for you (another Holocaust reference? It begs the question
    then, as to if Jaro is lying and simply using you as a cover to avoid being
    punished for killing innocents, or if he generally was sickened by what he had
    to do but did what he had to so that he may survive)
        Stat Growth
    "Promoted Typical"   2-0-1-1-1
    "Promoted Ideal"     2-0-1-2-2
    
    
    ---------------------------------------
    
    
                                 Section 3 I use ranged attacks
    Introduction
        This section focuses in on a very unique group of fighters. They use
    ranged attacks and suffer greatly at the hands of attacks of enemies. As such,
    their focus is in one category mostly, attack. If they cannot do damage (since
    they really don't need to absorb damage) their score will reflect their
    inability to do so
    
    
    ---------------------------------------
    
    
             May
    (Ranger --> Bow Knight)
    
        Character Bio
    May might just be the girlfriend(dauther) of Lyle from Shining Force I. Recall
    that Lyle left his home for adventure only to end up in Rudo where he met Max
    and joined the quest to defeat Dark Sol. May on the other hand, left behind,
    too young to join brave Gyan in North Parmencia, waiting for the moment when
    she could find a travel companion to someday rejoin her lover(father).
    While May won't win any major stat categories; she is usually the strongest
    ranger character in the game so it's up to you to bring her or not.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-1-1-1
    "Promoted Typical"   1-0-1-1-1
    "Promoted Ideal"     1-0-1-1-1
    
    
    ---------------------------------------
    
             Elric
    (Archer --> Sniper/Brassgunner)
    
        Character Bio
    Elric is an interesting character. He definitely has a good head on his
    shoulders and his heart is in the right place; I mean he was willing to risk
    everything to go and find Fairy so she could help out the sick dwarf. Truly
    amazing. As we will see with Janet, I am curious as to Elric and Janet's
    relation to Hans and Diane from SFI. Seeing as Elric and Janet are together,
    it seems to me that obviously Hans and Diane did NOT get together but instead
    married different unknown elves and gave birth to Elric and Janet who know
    have joined together in elvish matrimony.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   2-0-1-1-1
      Sniper
    "Promoted Typical"   2-0-0-1-1
    "Promoted Ideal"     2-0-1-2-1
      Brassgunner
    "Promoted Typical"   2-0-1-2-1
    "Promoted Ideal"     2-0-1-2-1
    
    ---------------------------------------
    
             Janet
    (Archer --> Sniper/Brassgunner)
    
        Character Bio
    A true case of love loss. As elaborated above, this relationship is not the
    Hans/Diane relationship from SFI, it is more the Balbaroy/Amon relationship.
    Unfortunately, while Amon > Balbaroy typically, Elric is better than Janet in
    just about every way which is unfortunate but that being said at least Janet
    can keep Higins company in the Caravan.
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-1-1-1
      Sniper
    "Promoted Typical"   2-0-0-1-1
    "Promoted Ideal"     2-0-1-2-1
      Brassgunner
    "Promoted Typical"   2-0-0-2-1
    "Promoted Ideal"     2-0-1-2-1
    
    ---------------------------------------
    
             Rohde
    (Brassgunner --> Already Promoted)
    
        Character Bio
    Rohde is essential to the story, and that is about the only reason to have him
    in the game. He is the Jogurt of this game and is just terrible. As shown
    below, the only time you may want to consider using him is if you promote your
    team at level 20 and have a thing for ranged attackers who are slower than the
    hairs growing on your grandpa's scrotum.
        Stat Growth
    "Promoted Typical" 1-0-0-2-1
    "Promoted Ideal"   2-0-1-2-1
    
    ---------------------------------------
    
                                 Section 4 We fly
    Introduction
        This section focuses on the 3 flying units of the game (although Peter
    really should have his own section, God). As previously described in my SFI
    guide, here is copypasta for you to read.
    
    A forward about the next 3 heroes. There is a most definite pattern to be seen
    amongst these 3, as well as the other 3 fliers from SFII. Giving up legs for
    wings, most definitely has a negative effect on your stats. The 2 exceptions
    are the legendary characters, Bleu the Dragon and Peter the Phoenix. But they
    are legends; the other 6, Balbs, Amon, Luke, and Skreech the Birdmen, and
    Kokichi and Jaro the pegasus knights, are amongst the worst characters in the
    games save the one fact the exemplifies them from others; they can fly... That
    being said, it is important to keep that in mind when you look at these stats
    because when you compare Balbs or Amon to someone like Arthur or Zylo, there
    is literally no contest, the latter are much better in terms of HP, Attack,
    and Defence. However, the fliers are so mobile, that is why you use them, and
    there are cases as to why we would want to use them, a speed run for example
    would most definitely want as many fliers as possible to avoid the terrible
    terrain of many of the maps in SFI. But I digress...
    
    ---------------------------------------
    
             Peter
    (Phoenik --> Phoenix)
    
        Character Bio
    First of all, what the hell is a Phoenik? Some kind of lower class of Phoenix?
    Anyway, as previously mentioned a couple times now, Peter is easily the best
    character in this game. He gains loads of attack, good amounts of health and
    defence, flies, reincarnates after battle, and has resistance to fire as a
    Phoenix. Nothing but glowing praises for Peter as he will join with more
    attack than anyone on your team and it will stay that way (since he gains +2
    just about everytime unpromoted (+3 when promoted!)) and most weapon upgrades
    only give about 3-4 attack (and those are not frequent) so Peter will be truly
    a destructive force on your team. The only downside of him is he is kind of
    slow as a Phoenik and he is uncontrollable for a few battles. The upside is
    speed is not that much of an issue and if you leave him behind and let the
    computer move him nowhere and you fight without letting him gain any
    experience ever, once you finally can control him he will still be able to
    level quickly. All in all, Peter is great to have on your team
        Stat Growth
    "Unpromoted Typical" 1-0-2-1-1
    "Unpromoted Ideal"   1-0-2-2-1
    "Promoted Typical"   2-0-2-2-1
    "Promoted Ideal"     3-0-3-2-1
    
    ---------------------------------------
    
             Luke
    (BirdMan --> Bird Battler)
    
        Character Bio
    Luke is the Prince of Mt. Bedoe, a somewhat interesting place in the story of
    SFII however due to lack of story we are really left guessing things about
    this place. What's important to know is that Luke feels sympathy for ground
    people, and wants to do his part in re-sealing the Greatest Devil, Zeon. Alas,
    he starts his journey out with you rather on the wrong foot; he goes to Polca
    to find a raft for you to continue your journey, and the town betrays him! It
    is just a few seconds after that he is knocked senseless and his comrades both
    murdered by devils, which is something I want to comment on. Why, in the name
    of holy hell do the devils keep throwing weak devils at you over and over
    again, only coming to fight masters verse masters once you are strong enough
    to handle it. Those 3 devils in Polca at the time of Luke's demise are likely
    strong enough to take down your entire team, (and they're not bosses) yet they
    leave you to fight the same people you've been fighting for a couple battles
    (and will continue to fight for another few battles). It doesn't make sense
    from a real-life-story aspect of this game
        Stat Growth
    "Unpromoted Typical" 1-0-1-1-1
    "Unpromoted Ideal"   1-0-1-1-1
    "Promoted Typical"   2-0-1-1-1
    "Promoted Ideal"     2-0-1-2-2
    
    ---------------------------------------
    
             Skreech
    (Bird Battler --> Already Promoted)
    
        Character Bio
    As previously mentioned, you initially meet Skreech as a small child, and
    then just some 10 (14 to be exact) battles he is a full grown bird fighter
    ready to join up and fight some Devils. If they (Mt. Bedoe) could produce
    Bird Battlers this quickly, why don't they send you more aid? Think about it,
    a Bird can lay several eggs, since these are larger birds (think Ostrich) we
    will assume they can only lay one. However, if it takes approximately 12
    battles (2 to travel from Mt. Bedoe to North Parmencia, that's no easy task),
    by the time you would be returning to Grans and ready to enter the "Tower"
    and begin your final fights with Galam and Zeon, Mt. Bedoe could have churned
    out 3 generations of Bird Battlers. Assuming they started with a population of
    30 (15 men and 15 women) and could only lay/raise one chick at a time, then
    after battle 12 (about your arrival to Mt. Bedoe) they would now have 45,
    meaning after another 12 battles they could have about 60-65, and then once
    you are ready to enter the tower they would have approximately 90 Bird
    Battlers ready to fight with you. If we relax our constraint on raising
    chicks, the number only goes up higher. It then begs the question why Mt.
    Bedoe didn't offer you more assistance outside of Peter, Luke, and Skreech.
    Which begs another question, why so many birdmen but so few Phoenixes? Is it
    Phoenixi? Just, multiple Phoenix? Microsoft word says it is indeed Phoenixes
    so we'll leave it at that, wow I'm rambling now. Skreech everybody!
    
    On another note: as long as you level Luke to about level 24 then he will be
    better than Skreech in every category. That's not to say that Skreech isn't
    usable; but his use is certainly limited.
        Stat Growth
    "Promoted Typical"   2-0-1-1-1
    "Promoted Ideal"     2-0-1-2-2
    
    ---------------------------------------
    
                                 Section 5 Casters Ahoy
    Introduction
        This section will probably be the most sought after of all the sections,
    as their is such differing opinion about casters, and more specifically,
    Wizards and Sorcerers. While you don't have to like or respect my opinion, I
    do certainly hope it can validate some and to a new SFII player (it's 
    possible) gives them the pros and cons of each from an unbiased player who
    absolutely knows everything :)
    
    ---------------------------------------
    
             Kazin
    (Mage --> Wizard/Sorcerer)
    
        Character Bio
    Kazin has such potential, it is truly a shame Sir Hawel (is he a Knight? or
    is Kazin just respectful?) had to die before he could finish teaching Kazin
    all he wanted to teach him. As a Mage early on, Kazin will be your only source
    of AoE damage for a long time (at least till Sarah learns Blast 2 but that's
    pretty bad damage). Kazin also learns his spells rather quickly, meaning you
    can keep up with enemy hit point growth so that he is not outclassed by the
    enemy too quickly; although those last few levels for Blaze 3 could not come
    soon enough. As a Wizard, Kazin will most likely not learn any new spells
    meaning near the end of the game you will find him to be somewhat weaker with
    Blaze 4 peaking about 15 battles prior to the final fight with Zeon. However,
    Kazin is a much more supportive Wizard than Tyrin or Chaz, which is something
    to consider.
        Stat Growth
    "Unpromoted Typical" 1-2-0-1-1
    "Unpromoted Ideal"   1-2-1-1-1
      Wizard
    "Promoted Typical"   2-1-0-1-2
    "Promoted Ideal"     2-2-1-1-2
      Sorcerer
    "Promoted Typical"   2-2-0-1-1
    "Promoted Ideal"     2-2-1-1-1
    
    ---------------------------------------
    
             Tyrin
    (Mage --> Wizard/Sorcerer)
    
        Character Bio
    Tyrin is probably the most appealing choice from Creed's, simply because he
    is another AoE ally to add to your line-up. As a Mage/Wizard, he will
    continue to learn more and more damaging spells, including the massive AoE
    spell Bolt which is always nice to have (comes a little late but no biggee)
    the weird thing is it takes him so long to master Blaze, like into level 40
    of his promoted class. My biggest complaint about the Wizard Tyrin is his
    very worthless Sleep spell which I don't think I've ever casted
        Stat Growth
    "Unpromoted Typical" 1-1-0-1-1
    "Unpromoted Ideal"   1-2-1-1-1
      Wizard
    "Promoted Typical"   2-1-0-1-1
    "Promoted Ideal"     2-2-1-1-2 (rarely happens >.>)
      Sorcerer
    "Promoted Typical"   2-2-0-1-1
    "Promoted Ideal"     2-2-1-2-1
    
    ---------------------------------------
    
             Taya
    (Sorcerer(es) --> Already Promoted)
    
        Character Bio
    Similar to Mitula, Taya is captured when Zalbard raids Tristan and she is
    consequently turned to stone (Han Solo anyone?) If you free her from her
    stoney prison, she will claim it is her duty to aid you, or as she puts it,
    here representing Mitula. If you elect to use Taya, take note that she is
    even more fragile than most fragile heroes and will most likely be one-shot
    for several levels until she gets some much needed stats/spells, and then it
    will most likely only be a two-shot. In any case, I'm a huge fan of casters,
    so it will be up to you to decide if you want Taya. Obviously read more about
    her below
        Stat Growth
    "Promoted Typical"   2-1-0-1-1
    "Promoted Ideal"     2-2-0-1-2
    
    ---------------------------------------
    
             Chaz
    (Wizard --> Already Promoted)
    
        Character Bio
    The squeaky voiced Chaz is the last secret character to find and studied under
    Sir Hawel similar to Kazin. He joins with some very lame spells and due to
    being pre-promoted you will find him even less stellar and even more
    appealing. His saving grace though, is he learns Bolt IV waaay faster than
    Tyrin. Like 7 levels, that's HUGE. Chaz learns it in an actual fighting
    manageable speed compared to Tyrin since monsters cap at level 32 and he
    needs to get to level 40 to master Bolt. That is truly something to consider.
    Other than that, he masters Freeze and Blaze (although his Blaze takes to 40
    so it's unlikely you'll ever see it) and he also learns Dispell but as pointed
    out I never use it.
        Stat Growth
    "Promoted Typical"   2-1-0-1-1
    "Promoted Ideal"     2-2-1-2-1
    
    ---------------------------------------
    
                                 Section 6 Our stats don't matter much
    Introduction
        Are we at the last section already? Gosh, time flies when you're having
    fun. If you thought the last 5 sections (and rest of the guide were fun) I
    must be honest with you and tell you that this section is pretty cut and dry,
    rather boring, as the title of this section says it all. This section is about
    healers and as said, their stats don't matter much. While Master Monks wield
    some pretty sick weapons (+55 attack from Giants Glove!) They are indeed
    Healers first and fighters second, meaning their spell selection will have the
    largest priority over anything, with the amount of MP being second as they
    will need the necessary large mana pool to continually keep your force healthy
    and fighting the Devils.
    
    ---------------------------------------
    
             Sarah
    (Priest --> Vicar/Master Monk)
    
        Character Bio
    Sarah is your childhood friend, no denying it. She, unlike most characters you
    will encounter, will probably be the only other character besides Bowie to see
    battle time from Gizmos to Zeon. This is due to her being your only healer
    for some half the game (even longer if you don't take Karna). As such, she is
    absolutely critical to have, and thanks to Heal giving free experience, she
    can easily be way overleveled, which will overshadow her lack of Aura.
    Generally, only one healer is necessary, however, it is one healer with a good
    solid Aura spell (which Sarah lacks), as such, a good team will most likely be
    based around Aura_Healer+Sarah as Sarah will be too strong to get rid of (it
    literally will leave a sickening pit in your stomach, like saying goodbye and
    chopping off your right arm)
        Stat Growth
    "Unpromoted Typical" 1-1-1-1-1
    "Unpromoted Ideal"   1-1-1-1-1
    Vicar
    "Promoted Typical"   2-1-0-1-1
    "Promoted Ideal"     2-1-1-1-1
    Master Monk
    "Promoted Typical"   2-1-1-1-1
    "Promoted Ideal"     2-1-1-2-1
    
    ---------------------------------------
    
             Karna
    (Priest --> Vicar/Master Monk)
    
        Character Bio
    Many people will say to take Karna at Creed's. They are not misleading you,
    she is a great choice from there. However, due to Tyrin adding more damage
    to your line-up, and the fact that you really don't need Aura for another
    few battles (about the time you can go back to get Karna) and the fact Karna
    can level 23451% faster than other heroes, I would indeed say those other
    people are misleading you. Probably not intentionally, it does come down to
    playstyle. If you are going to promote anytime after 20 (with emphasis on
    30+) skip Karna now, grab her later. If you are promoting at 20, Karna is
    probably the better choice unless you aren't planning on using her (using
    Frayja or Sheela instead, don't just use Sarah the game will be very much
    harder)
        Stat Growth
    "Unpromoted Typical" 1-1-1-1-1
    "Unpromoted Ideal"   2-2-1-1-1
    Vicar
    "Promoted Typical"   2-2-0-1-1
    "Promoted Ideal"     2-2-0-1-1
    Master Monk
    "Promoted Typical"   2-1-1-1-1
    "Promoted Ideal"     2-1-1-1-1
    
    ---------------------------------------
    
             Frayja
    (Vicar --> Already Promoted)
    
        Character Bio
    If Frayja had any soul, he would commit suicide! Just kidding, although he did
    put 90% of Moun to death by locking the gate (although he did probably save
    more of North Parmencia, except look at it already, I mean really look at it,
    Mitula is captured, Pacalon is dying, and Ketto is hosting a Devil Tea Party)
    It's like the ultimate catch 21, put one town to death to save several others,
    or hope they don't all perish... As previously mentioned, Frayja starts with
    some super lame spells, although he probably has the best spell selection of
    any Healer available to you (no boost though...) but Heal 4, Aura 4, and
    Attack more than make up for that in my honest opinion. If you're willing to
    let Frayja catch up to your team and go up some levels, he is without a
    doubt, the best healer in the game (Karna doesn't get Heal 4) and since a
    Healer is meant to heal and not attack, I think it's safe to justify that
    previous statement even more
        Stat Growth
    "Promoted Typical" 2-1-1-1-1
    "Promoted Ideal"   2-2-1-2-1
    
    ---------------------------------------
    
             Sheela
    (Master Monk --> Already Promoted)
    
        Character Bio
    The, last, review... My God I thought it would never end. Sheela nevertheless
    has some interesting story. Trained by none other than Sir Astral (another
    Knight?) she was somehow left behind as she elected to turn her body into a
    lethal weapon after the Red Baron murdered her fiance. She succeeded, as Boost
    allows her to massively overlevel, meaning if you wanted to, you could do
    just that and allow her to pummel the crap out of Lemon in 2 hits.
        Stat Growth
    "Promoted Typical"   2-1-1-1-1
    "Promoted Ideal"     2-1-1-1-1 (+1 to either DE or AG)
    
    ---------------------------------------
    
                                 Section 6a
    							 
                              Table of Contents
    						  
                              1. Melee
                              2. Centaurs
                              3. Ranged
                              4. Fliers
                              5. Casters
                              6. Healers
    
    The general thought of a team is Bowie + 2 heroes from each section to make a
    nice balanced team. This section will now review the groups and try to decide
    who is in fact best by the use of scaling. Observe that if you promote any
    time past 20, the pre-promoted characters should pretty much never be used
    then. However, because of scaling, we can see if the pre-promoted characters
    can hold their own still.
    
                                 ---------
                                 | Melee |
                                 ---------
    							 
    This section, is simply the largest of all the other scaling sections due to
    their being an overwhelming amount of land-walking melee fighters. For your
    reading pleasure, there will be some discrepencies used by sorting the
    Gladiators from Sword users from physical attackers. It will be one continuous
    chart with minor headings.
    
    Unpromoted
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Bowie     | 01 | 12 | 08 | 06 | 04 | 04 |
    -----------------------------------------
    Slade     | 01 | 07 | 00 | 03 | 06 | 06 |
    -----------------------------------------
    AXE USERS
    -----------------------------------------
    Jaha      | 01 | 09 | 00 | 09 | 07 | 04 |
    -----------------------------------------
    Randolf   | 01 | 15 | 00 | 11 | 14 | 04 |
    -----------------------------------------
    Gyan      | 01 | 15 | 00 | 09 | 09 | 04 |
    -----------------------------------------
    Lemon     | 01 | 13 | 00 | 07 | 11 | 10 |
    -----------------------------------------
    PHYSICAL BRUNTS
    -----------------------------------------
    Kiwi      | 01 | 06 | 00 | 07 | 14 | 04 |
    -----------------------------------------
    Gerhalt   | 01 | 10 | 00 | 20 | 09 | 07 |
    -----------------------------------------
    Zynk      | 01 | 09 | 00 | 25 | 12 | 05 |
    -----------------------------------------
    Claude    | 01 | 03 | 00 | 26 | 12 | 03 |
    -----------------------------------------
    
    Remarks: All the pre-promoted characters were scaled from the averages of the
    other six melee fighters. Kiwi's health was not a serious outlier (a
    difference of scaling of only +3 hp) and leaving Kiwi in meant using Kiwi's
    attack and defence as well; which really seem to make it more "fair" since
    Zynk and Claude both fit more into Kiwi's mode than the others.
    
    Notice how laughably strong Zynk is, and how Claude is similarly pretty lol
    strong. While this means almost nothing, it's just interesting to see what
    they might look like as level 1 unpromoted characters.
    
    Promoted
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Bowie     | 01 | 49 | 18 | 28 | 25 | 24 |
    -----------------------------------------
    Slade     | 01 | 28 | 00 | 33 | 25 | 25 |
    -----------------------------------------
    Jaha      | 01 | 33 | 00 | 28 | 39 | 23 |
    -----------------------------------------
    Randolf   | 01 | 34 | 00 | 32 | 33 | 23 |
    -----------------------------------------
    Lemon     | 01 | 33 | 00 | 30 | 32 | 30 |
    -----------------------------------------
    GLADIATORS
    -----------------------------------------
    Jaha      | 01 | 33 | 00 | 28 | 39 | 23 |
    -----------------------------------------
    Randolf   | 01 | 34 | 00 | 32 | 33 | 23 |
    -----------------------------------------
    Gyan      | 01 | 35 | 00 | 32 | 30 | 24 |
    -----------------------------------------
    PHYSICAL BRUNTS
    -----------------------------------------
    Kiwi      | 01 | 14 | 00 | 38 | 42 | 23 |
    -----------------------------------------
    Gerhalt   | 01 | 31 | 00 | 49 | 30 | 28 |
    -----------------------------------------
    Zynk      | 01 | 29 | 00 | 48 | 33 | 25 |
    -----------------------------------------
    Claude    | 01 | 23 | 00 | 49 | 33 | 23 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Bowie     | 15 | 77 | 20 | 42 | 57 | 40 |
    -----------------------------------------
    Slade     | 15 | 58 | 26 | 46 | 53 | 48 |
    -----------------------------------------
    Jaha      | 15 | 60 | 00 | 43 | 68 | 42 |
    -----------------------------------------
    Randolf   | 15 | 62 | 00 | 45 | 61 | 40 |
    -----------------------------------------
    Lemon     | 15 | 63 | 00 | 44 | 61 | 46 |
    -----------------------------------------
    GLADIATORS
    -----------------------------------------
    Jaha      | 15 | 60 | 00 | 42 | 76 | 39 |
    -----------------------------------------
    Randolf   | 15 | 62 | 00 | 45 | 67 | 38 |
    -----------------------------------------
    Gyan      | 15 | 63 | 00 | 45 | 64 | 38 |
    -----------------------------------------
    PHYSICAL BRUNTS
    -----------------------------------------
    Kiwi      | 15 | 28 | 00 | 67 | 70 | 38 |
    -----------------------------------------
    Gerhalt   | 15 | 59 | 00 | 79 | 56 | 47 |
    -----------------------------------------
    Zynk      | 15 | 57 | 00 | 77 | 60 | 42 |
    -----------------------------------------
    Claude    | 15 | 47 | 00 | 78 | 73 | 37 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Bowie     | 30 | 107| 22 | 57 | 91 | 58 |
    -----------------------------------------
    Slade     | 30 | 89 | 54 | 60 | 83 | 72 |
    -----------------------------------------
    Jaha      | 30 | 90 | 00 | 59 | 99 | 62 |
    -----------------------------------------
    Randolf   | 30 | 91 | 00 | 59 | 92 | 57 |
    -----------------------------------------
    Lemon     | 30 | 96 | 00 | 59 | 91 | 63 |
    -----------------------------------------
    GLADIATORS
    -----------------------------------------
    Jaha      | 30 | 90 | 00 | 58 | 115| 56 |
    -----------------------------------------
    Randolf   | 30 | 91 | 00 | 60 | 104| 54 |
    -----------------------------------------
    Gyan      | 30 | 93 | 00 | 59 | 101| 53 |
    -----------------------------------------
    PHYSICAL BRUNTS
    -----------------------------------------
    Kiwi      | 30 | 43 | 00 | 98 | 100| 55 |
    -----------------------------------------
    Gerhalt   | 30 | 90 | 00 | 110| 84 | 63 |
    -----------------------------------------
    Zynk      | 30 | 87 | 00 | 108| 89 | 61 |
    -----------------------------------------
    Claude    | 30 | 73 | 00 | 110| 115| 51 |
    -----------------------------------------
    
    Bearing in mind that weapon users get about +40 to their weapon attack (+39
    or +42 depending on how tedious your mithril searching is, +46 to Bowie
    obviously), we can see then just how these characters line up when scaled. The
    non weapon users are significantly stronger then (on average, +10 more attack)
    the Gladiators take the defence (minus Claude), everyone is slow, and everyone
    has similar health except Bowie. Even though you -have- to use Bowie, let's
    leave him in simply for comparison sake:    Bowie   (Hero)
                                                Claude  (Golem)
                                                Zynk    (Robot)
                                                Gerhalt (Wolf Baron)
                                                Jaha    (Gladiator)
                                                Randolf (Gladiator)
                                                Gyan    (Gladiator)
                                                Jaha    (Baron)
                                                Lemon   (Baron)
                                                Randolf (Baron)
                                                Slade   (Ninja)
                                                Kiwi    (Monster)
    
    We'll start at the bottom. Kiwi is just about worthless. While an absolute
    tank and a powerhouse, his complete lack of life is just that bad. Consider
    a level 30 promoted at 20 Kiwi can die at full health to just about any late
    game magic... it's an issue. Slade, when you factor out his magic, really is
    weaker when compared to the other melee, yet something to consider is Slade
    also moves far better than all these heroes. In strictly a brute force test,
    Slade fails. However, when factoring in movement, magic, and agility (hardly
    a factor for me) he is far more appealing. Also, notice that due to scaling
    that Gladiators > Barons as described above. With similar stats in every
    department except a noticeable hit in defence, I would opt for Gladiators.
    We then go Claude --> Zynk --> Gerhalt as Claude is an absolute beast as is
    Zynk. Notice however I don't factor in movement. Only would we be using them
    if they get a ring/pimento because the movement of 4 is horrid.
    
        But what does this mean for us?
    1. We probably never want to use Kiwi unless for some form of special run, his
       health is an issue that never goes away.
    2. Use Gladiators if promoting at 20, Barons if 30+.
    3. Slade should probably be used regardless. His ability to use magic and his
       movement qualities make him more than worthwhile to be used (and his brute
       stats are just a little subpar compared to the others).
    4. Use Claude and Zynk if you're promoting at 20 (which also means you need to
       save your ring/pimento for them). If promoting at 30+ you can skip/leave
       them in the caravan.
    5. Gerhalt is rather beast mode.
    
                                 ------------
                                 | Centaurs |
                                 ------------
    
    Knights
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 01 | 11 | 00 | 05 | 05 | 07 |
    -----------------------------------------
    Rick      | 01 | 11 | 00 | 06 | 10 | 11 |
    -----------------------------------------
    Eric      | 01 | 18 | 00 | 10 | 06 | 05 |
    -----------------------------------------
    Higins    | 01 | 11 | 00 | 06 | 01 | 04 |
    -----------------------------------------
    Jaro      | 01 | 10 | 00 | 07 | 07 | 07 |
    -----------------------------------------
    
    Remarks: Looking at how they all might have started as wee little level 1
    Knights proves rather interesting. Higins is lolbad and Eric is lolstrong and
    Rick has rather imbalanced defence and agility. This is rather useless trivial
    information but is interesting none the less.
    
    Paladins
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 01 | 45 | 00 | 25 | 27 | 26 |
    -----------------------------------------
    Rick      | 01 | 36 | 00 | 24 | 29 | 30 |
    -----------------------------------------
    Eric      | 01 | 47 | 00 | 28 | 26 | 25 |
    -----------------------------------------
    Higins    | 01 | 39 | 00 | 24 | 21 | 23 |
    -----------------------------------------
    
    Paladins
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 15 | 73 | 00 | 38 | 52 | 47 |
    -----------------------------------------
    Rick      | 15 | 64 | 00 | 35 | 60 | 51 |
    -----------------------------------------
    Eric      | 15 | 74 | 00 | 42 | 53 | 47 |
    -----------------------------------------
    Higins    | 15 | 67 | 00 | 38 | 46 | 41 |
    -----------------------------------------
    
    Paladins
    -----------------------------------------
    Character | Lv | HP  |MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 30 | 104 | 0 | 51 | 79 | 70 |
    -----------------------------------------
    Rick      | 30 | 93  | 0 | 48 | 93 | 74 |
    -----------------------------------------
    Eric      | 30 | 103 | 0 | 56 | 82 | 70 |
    -----------------------------------------
    Higins    | 30 | 97  | 0 | 52 | 74 | 60 |
    -----------------------------------------
    
    Pegasus Knights
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 01 | 45 | 00 | 25 | 27 | 26 |
    -----------------------------------------
    Rick      | 01 | 36 | 00 | 24 | 29 | 30 |
    -----------------------------------------
    Eric      | 01 | 47 | 00 | 28 | 26 | 25 |
    -----------------------------------------
    Jaro      | 01 | 38 | 00 | 25 | 27 | 26 |
    -----------------------------------------
    
    Pegasus Knights
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 12 | 66 | 00 | 35 | 45 | 37 |
    -----------------------------------------
    Rick      | 12 | 57 | 00 | 33 | 55 | 44 |
    -----------------------------------------
    Eric      | 12 | 68 | 00 | 39 | 49 | 43 |
    -----------------------------------------
    Jaro      | 12 | 60 | 00 | 35 | 44 | 43 |
    -----------------------------------------
    
    Pegasus Knights
    -----------------------------------------
    Character | Lv | HP  |MP | AT | DE | AG |
    -----------------------------------------
    Chester   | 30 | 100 | 0 | 53 | 74 | 68 |
    -----------------------------------------
    Rick      | 30 | 92  | 0 | 48 | 97 | 67 |
    -----------------------------------------
    Eric      | 30 | 102 | 0 | 56 | 86 | 73 |
    -----------------------------------------
    Jaro      | 30 | 95  | 0 | 52 | 71 | 71 |
    -----------------------------------------
    
    To place these eight centaurs in order of stats: Eric    (Pegasus Knight)
                                                     Eric    (Paladin)
                                                     Chester (Paladin)
                                                     Rick    (Pegasus Knight)
                                                     Chester (Pegasus Knight)
                                                     Rick    (Paladin)
                                                     Jaro    (Pegasus Knight)
                                                     Higins  (Paladin
    
    Oddly enough, those line up with how I would suggest promoting the three
    Knights (Chester Pal > Chester Peg, etc etc). I'm sure you would love to know
    how I came to these rankings. Eric is simply the strongest across the board in
    both forms. Higins is simply the worst across all the categories (Jaro is a
    close second). If Rick had higher attack he would be a shoe in over Chester;
    however I find Chester Paladin slightly better than Rick Pegasus Knight. While
    Rick has superior defence, Chester takes the other 3 categories.
    
    So should you never use Jaro or Higins? Certainly not, use who you want, but
    maybe keep these guys for special runs. Otherwise, you are just simply better
    off to use Chester, Rick, or Eric.
    
                                 ----------
                                 | Ranged |
                                 ----------
    							 
    Unpromoted
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    May       | 01 | 09 | 00 | 08 | 04 | 04 |
    -----------------------------------------
    Elric     | 01 | 09 | 00 | 06 | 04 | 11 |
    -----------------------------------------
    Janet     | 01 | 13 | 00 | 04 | 05 | 08 |
    -----------------------------------------
    Rohde     | 01 | 09 | 00 | 10 | 10 | 03 |
    -----------------------------------------
    
    Remarks: What's interesting about this scaling is due to the inability of
    ranged attacks to gain substantial attack, it is rather suggestive that Rohde
    when scaled is the best. Let's see what happens.
    
    Sniper
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    May       | 01 | 29 | 00 | 28 | 23 | 23 |
    -----------------------------------------
    Elric     | 01 | 34 | 00 | 25 | 23 | 24 |
    -----------------------------------------
    Janet     | 01 | 32 | 00 | 21 | 23 | 25 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    May       | 15 | 48 | 00 | 38 | 40 | 40 |
    -----------------------------------------
    Elric     | 15 | 59 | 00 | 34 | 42 | 42 |
    -----------------------------------------
    Janet     | 15 | 58 | 00 | 25 | 42 | 44 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    May       | 30 | 69 | 00 | 49 | 58 | 57 |
    -----------------------------------------
    Elric     | 30 | 87 | 00 | 45 | 64 | 61 |
    -----------------------------------------
    Janet     | 30 | 86 | 00 | 29 | 62 | 64 |
    -----------------------------------------
    
    Brassgunner
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Elric     | 01 | 34 | 00 | 25 | 23 | 24 |
    -----------------------------------------
    Janet     | 01 | 32 | 00 | 21 | 23 | 25 |
    -----------------------------------------
    Rohde     | 01 | 30 | 00 | 29 | 28 | 20 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Elric     | 15 | 59 | 00 | 37 | 53 | 38 |
    -----------------------------------------
    Janet     | 15 | 58 | 00 | 28 | 51 | 39 |
    -----------------------------------------
    Rohde     | 15 | 55 | 00 | 37 | 54 | 35 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Elric     | 30 | 86 | 00 | 51 | 85 | 53 |
    -----------------------------------------
    Janet     | 30 | 86 | 00 | 36 | 81 | 55 |
    -----------------------------------------
    Rohde     | 30 | 81 | 00 | 45 | 82 | 51 |
    -----------------------------------------
    
    Placing these six heroes in order of stats: Elric (Brassgunner)
                                                Rohde (Brassgunner)
                                                Elric (Sniper)
                                                May   (Bow Knight)
                                                Janet (Brassgunner)
                                                Janet (Sniper)
    											
    This follows rather simply from the charts: Elric Brassgunner is just the
    most powerful across the board. Interestingly enough, Rohde is quite the
    contender if scaling is used (remember that means promoting at 20). So
    should you never use Janet? Probably, unless you want to have all 4 ranged
    heroes I would advise against using her, she really is just that bad. Observe
    that if you're promoting anytime after 20, May begins to hit significantly
    harder than Rohde.
    
                                 ----------
                                 | Fliers |
                                 ----------
    
    Unpromoted
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Peter     | 01 | 13 | 00 | 10 | 07 | 04 |
    -----------------------------------------
    Luke      | 01 | 16 | 00 | 04 | 06 | 07 |
    -----------------------------------------
    Skreech   | 01 | 12 | 00 | 04 | 04 | 05 |
    -----------------------------------------
    
    Remarks: There's only one reason to do this, and that is to determine who is
    better between Luke and Skreech. Peter is up there just so I have his data
    somewhere. Note that to scale Skreech to level 1 unpromoted I just used Luke's
    unpromoted growth to scale him.
    
    Promoted
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Peter     | 01 | 36 | 00 | 49 | 28 | 23 |
    -----------------------------------------
    Luke      | 01 | 37 | 00 | 25 | 24 | 31 |
    -----------------------------------------
    Skreech   | 01 | 33 | 00 | 24 | 22 | 26 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Peter     | 15 | 69 | 00 | 82 | 57 | 39 |
    -----------------------------------------
    Luke      | 15 | 64 | 00 | 36 | 47 | 49 |
    -----------------------------------------
    Skreech   | 15 | 60 | 00 | 38 | 43 | 44 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP  |MP | AT | DE | AG |
    -----------------------------------------
    Peter     | 30 | 104 | 0 |119 | 88 | 55 |
    -----------------------------------------
    Luke      | 30 | 93 | 00 | 48 | 72 | 69 |
    -----------------------------------------
    Skreech   | 30 | 89 | 00 | 52 | 67 | 63 |
    -----------------------------------------
    
    And the conclusion is? Luke is better than Skreech. Skreech gains a little
    more attack while Luke gains more hit points, defence, and agility. Combine
    that with you can simply promote Luke at level 24 (for example) to compensate
    for the lack of attack and we really have no reason to ever use Skreech. That
    is not to say Skreech cannot find his way into a party; it's just that his
    use should be limited due to him being inferior to Luke.
    
                                 -----------
                                 | Casters |
                                 -----------
    
    Mage
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 01 | 10 | 08 | 03 | 03 | 07 |
    -----------------------------------------
    Tyrin     | 01 | 07 | 18 | 05 | 03 | 07 |
    -----------------------------------------
    Taya      | 01 | 09 | 17 | 05 | 01 | 07 |
    -----------------------------------------
    Chaz      | 01 | 11 | 16 | 08 | 06 | 10 |
    -----------------------------------------
    
    Remarks: It's interesting how remarkably close the different casters when
    scaled back to level 1. Take heed, these table comparisons are pretty much
    just for guilty pleasure as ALL have enough magic to cast their strongest
    magic 3-4 times which is all they will ever need in a fight. Thus, the
    rankings go way more hand in hand with spell selection.
    
    Wizard
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 01 | 29 | 45 | 13 | 22 | 33 |
    -----------------------------------------
    Tyrin     | 01 | 23 | 42 | 18 | 22 | 26 |
    -----------------------------------------
    Chaz      | 01 | 28 | 43 | 20 | 24 | 30 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 19 | 61 | 73 | 23 | 45 | 67 |
    -----------------------------------------
    Tyrin     | 19 | 55 | 65 | 26 | 46 | 50 |
    -----------------------------------------
    Chaz      | 19 | 64 | 72 | 26 | 49 | 46 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 30 | 80 | 90 | 30 | 59 | 88 |
    -----------------------------------------
    Tyrin     | 30 | 74 | 80 | 31 | 60 | 65 |
    -----------------------------------------
    Chaz      | 30 | 85 | 90 | 30 | 64 | 60 |
    -----------------------------------------
    
    Sorcerer
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 01 | 29 | 45 | 13 | 22 | 33 |
    -----------------------------------------
    Tyrin     | 01 | 23 | 42 | 18 | 22 | 26 |
    -----------------------------------------
    Taya      | 01 | 26 | 44 | 15 | 19 | 27 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 11 | 47 | 63 | 18 | 36 | 44 |
    -----------------------------------------
    Tyrin     | 11 | 41 | 59 | 24 | 36 | 36 |
    -----------------------------------------
    Taya      | 11 | 44 | 58 | 19 | 30 | 42 |
    -----------------------------------------
    
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Kazin     | 30 | 81 | 98 | 27 | 62 | 65 |
    -----------------------------------------
    Tyrin     | 30 | 75 | 91 | 34 | 64 | 56 |
    -----------------------------------------
    Taya      | 30 | 78 | 85 | 25 | 51 | 71 |
    -----------------------------------------
    
    As far as ranking them on purely stats alone: Kazin (Wizard)
                                                  Kazin (Sorcerer)
                                                  Taya  (Sorcerer)
                                                  Chaz  (Wizard)
                                                  Tyrin (Sorcerer)
                                                  Tyrin (Wizard)
    											  
    Their agility and magic point scores have ranked them like that. However, like
    the Healers, it is far more important to focus in on their spell selection. I
    have already admitted earlier that I prefer Sorcerer's to Wizards simply
    because the damage they can dish out is far superior to that of a Wizard,
    which forces a new order: Tyrin (Sorcerer)
                              Kazin (Sorcerer)
                              Chaz  (Wizard)
                              Tyrin (Wizard)
                              Taya  (Sorcerer)
                              Kazin (Wizard)
    
    The worst caster is hands down Kazin as a Wizard. Hitting his peak damage out
    put about 15 battles before the end of the game and lacking any real power
    support means you will be clinging to Desoul 2's every turn in the hope that
    your single target will in fact die as opposed to being "unaffected".
    
    The next worst caster is probably Taya. While she is admittedly a Sorcerer and
    can learn the superior summoning spells, the large problem is her joining with
    Dao 1 and Apollo 1 in a level. While she does continue to learn magic
    (although, at a slower rate than the other two Sorcerers), it is this starting
    off magic that makes her very unappealing. (She can still be used in an all
    magic group though).
    
    This brings us to the middle road, with Chaz being slightly more appealing
    than Tyrin as a Wizard. Why is Chaz more appealing? Chaz learns Bolt 3 and 4
    far sooner than Tyrin. Granted Chaz comes with some lame spells just like
    Taya, however, hits his stride much sooner.
    
    This brings us to the end, with Tyrin as a Sorcerer being the optimal choice
    followed closely by Kazin; this is due largely to Tyrin mastering Sorcery
    a few levels sooner than Kazin.
    
                                 -----------
                                 | Healers |
                                 -----------
    
    Firstly, let's compare stats since it's easy and really doesn't mean a thing
    since spell selection is so huge.
    
    Priests
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Sarah     | 01 | 11 | 10 | 06 | 05 | 05 |
    -----------------------------------------
    Karna     | 01 | 06 | 12 | 07 | 06 | 08 |
    -----------------------------------------
    Frayja    | 01 | 05 | 03 | 02 | -4 | 05 |
    -----------------------------------------
    Sheela    | 01 | 06 | 04 | 01 | 03 | 05 |
    -----------------------------------------
    
    Remarks: Due to the rather imbalanced stat growth (Karna verse Sarah), it is
    difficult for a solid average of how "Priests" grow. That along with how
    seemingly terrible Frayja's stats are, gives him a laughable level 1 priest
    stats. If you cannot quite notice, observe how the averages gives him a -4
    starting defence. I'm quite sure that's not entirely possible, in any case,
    the point of this is to give you a table comparison of how all the healers may
    look at level 1 unpromoted.
    
    -----------------------------------------------
    
    Master Monks
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Sarah     | 01 | 31 | 35 | 25 | 24 | 24 |
    -----------------------------------------
    Karna     | 01 | 35 | 43 | 22 | 22 | 24 |
    -----------------------------------------
    Sheela    | 01 | 30 | 30 | 17 | 19 | 23 |
    -----------------------------------------
    
    -----------------------------------------
    Sarah     I 15 I 58 I 50 I 39 I 49 I 43 I
    -----------------------------------------
    Karna     I 15 I 64 I 58 I 36 I 38 I 42 I
    -----------------------------------------
    Sheela    I 15 I 57 I 47 I 27 I 39 I 42 I
    -----------------------------------------
    
    -----------------------------------------
    Sarah     | 30 | 87 | 66 | 54 | 77 | 63 |
    -----------------------------------------
    Karna     | 30 | 95 | 75 | 51 | 54 | 62 |
    -----------------------------------------
    Sheela    | 30 | 86 | 65 | 37 | 61 | 63 |
    -----------------------------------------
    
    -----------------------------------------------
    
    Vicars
    -----------------------------------------
    Character | Lv | HP | MP | AT | DE | AG |
    -----------------------------------------
    Sarah     | 01 | 31 | 35 | 25 | 24 | 24 |
    -----------------------------------------
    Karna     | 01 | 35 | 43 | 22 | 22 | 24 |
    -----------------------------------------
    Frayja    | 01 | 29 | 29 | 18 | 12 | 23 |
    -----------------------------------------
    
    -----------------------------------------
    Sarah     | 13 | 55 | 48 | 31 | 41 | 40 |
    -----------------------------------------
    Karna     | 13 | 59 | 66 | 22 | 33 | 40 |
    -----------------------------------------
    Frayja    | 13 | 52 | 49 | 29 | 32 | 37 |
    -----------------------------------------
    
    -----------------------------------------
    Sarah     | 30 | 88 | 65 | 40 | 65 | 62 |
    -----------------------------------------
    Karna     | 30 | 94 | 99 | 22 | 48 | 62 |
    -----------------------------------------
    Frayja    | 30 | 85 | 75 | 45 | 60 | 57 |
    -----------------------------------------
    
    Some Conclusions: In simple order of stats, the rankings of Healers would be
    something along the lines of    Karna  (Vicar)
                                    Karna  (Master Monk)
                                    Frayja (Vicar)
                                    Sarah  (Master Monk)
                                    Sarah  (Vicar)
                                    Sheela (Master Monk)
    Naturally one would like to know how I came to this conclusion. The most
    significant factor for a healer is to have ample magic points. Thus, Karna
    takes both top spots in either form as she gains the most magic, followed by
    Frayja. At this point, Sarah and Sheela in either form have about the same
    amount of magic, but in either promotion, Sarah's stats are just better than
    Sheela's, which is rather unfortunate; Sheela's growth is really just that bad
    How bad? At any level, Sarah and Karna both have better stats in every
    category than Sheela as Master Monks. As Vicars, it's still pretty bad, which
    in conclusion you don't pick Sheela for her stats.
    
                       Spell order: Frayja
                                    Karna
                                    Sheela
                                    Sarah
    
    As far as spell selection goes, not much can be said. Frayja by far has the
    best spell selection. Four full levels of both Aura and Heal is exemplary and
    is the first in the SF series to do so. Combine that with Attack and you have
    easily the most versatile Healer in the game. He does have a somewhat terrible
    Detox Spell but most characters in the game have a worthless spell...
    
    Karna easily has the next best spell selection. Aura and Boost are both
    awesome spells. She is ranked lower than Frayja for two reasons: first, her
    Heal stays at a measly rank 3 which is pretty much worthless. Second, her
    Boost spell, while awesome at leveling, pales in comparison to Frayja's attack
    spell due in fact that most enemies end-game do magic or barrier piercing
    moves making the defence from Boost, worthless.
    
    Sheela then has the next best spell selection (2nd worst?) She has only one
    completely worthless spell in Muddle, and one mediocre spell in Blast. With
    Boost and Heal though, she is more valuable spell wise than Sarah.
    
    Which brings us to Sarah, who has a horrible selection of spells. Detox, as
    previously mentioned sucks a goats scrotum. She also has Slow which I don't
    think I have ever used as it missed constantly. Add that in with Blast and you
    have one steaming pile of craptastic spell selection.
    
    ---------
    
    So which healers are we using? Considering you get Sheela soo late in the game
    and her spell selection is subpar (no aura) I would say there is only 2
    situations to use Sheela.
      (1) You're only using pre-promoted characters (as a challenge)
      (2) You're using all magic users (as a challenge)
    Other than that, scrap Sheela for any other run. Pitiful stats and mediocre
    stat growth makes her not worth it.
    
    Relative to Sheela, one would expect Sarah not to be used in except in
    similar situations to that of Sheela. However, since you have to use Sarah
    for at least half the game (she is your only healer) she should be easily
    over leveled and will easily find a spot on your team.
    
    Between Frayja and Karna now, really either works. Both are very strong and
    have similar strengths and weaknesses. The only real condition I offer is
    if you're not powering your team Frayja works out better than Karna due to
    learning Aura sooner.
    	
    	
                                 IN CONCLUSION
    							 
    That was a massively long section, and what does it mean exactly? Luckily for
    you, here is the Too Long Didn't Read (TLDR) section.
    
           ------------------------------------------------------------
           | Don't ever use me unless doing a special run of the game |
           ------------------------------------------------------------
    
        Kiwi
    Kiwi lacks health severely and should never be used in a serious run. If
    promoting at 40, that would buff his health to 50-60 which is significantly
    better but still a massive issue. I would never use Kiwi unless you're doing
    a specialty run.
    
        Higins/Jaro
    Higins is bad and Jaro is bad. Even when scaled, the other 3 centaurs are just
    better than them in everyway. I would only use them if doing a specialty run.
    
        Janet
    Janet is atrocious. Her attack growth is none-existant which for someone who
    attacks, is a serious issue. I would only ever use her if doing a special run.
    
        Kazin (Wizard)/Taya
    Kazin (Wizard) and Taya are subpar to your other casters. I would only ever
    use them if using a special run at the game.
    
                            --------------------------------
                            | I have incredibly limited use|
                            --------------------------------
    						
        Skreech
    Skreech is bad, no doubt about it. However, the fact he can fly means he has
    one more use outside of -just- being used for a special run. He could be used
    in a speed run (I know a speed run is a kind of special run, but I feel the
    need to address it seperately).
    
        Sheela
    Since Sheela is subpar to the other healers and subpar to fighters at the same
    level, I would only use Sheela if doing a special run, **UNLESS** you are
    doing a power run. Take note that this power run means boosting Sheela to
    level 99 by means of Boost 2 (Karna can do this easily as well, Frayja with
    Aura 4 can do it too). If you're interested, this would put their stats in
    the ballpark area of:
                          Sheela | 190 | 168 | 146+55 | 166 | 170 |
                          Karna  | 242 | 218 | 182+55 | 186 | 204 |
                          Frayja | 190 | 186 | 150+39 | 166 | 164 |
    					  
    Which is rather stupid in my honest opinion.
    
    -----------------------------
    
    Once we weed out those, we find Gyan, Lemon, Zynk, Claude, and Rohde all to be
    contenders IF promoting at 20. I cannot stress that enough. If you are
    promoting at ANY time after 20 (maybe not 21 but you get the point) those guys
    should not really be considered as they cannot compensate for the extra stats.
    And that is the point of this section, we've learned a few things =)
    
    ------------------------------------------------------------------------------
    
    --------------------------------------
    | Table Comparison of the Characters |
    --------------------------------------
    
        As previously mentioned, this is the comparison of characters without the
    tedious proofs included. It's just a table/chart with a title and then
    whatever is to be included about the chart. There may/not be some remarks
    after each chart, depends on how clear it is.
    
    Stat Growths Compared
    
        Note that for these stat growths, the unpromoted levels DO NOT include the
    level ups past 30. The averages in the actual recorded stats (way at the
    beginning) are the actual averages. For a more "fair" comparison, I exclude
    the 30+ level ups as those level ups are stochastic and appear to converge to
    1.5
    
    Melee Unpromoted
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Bowie     | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 |
    ----------------------------------------------
    Slade     | 1.18 | 0.0  | 1.38 | 1.11 | 1.104|
    ----------------------------------------------
    Jaha      | 1.04 | 0.0  | 0.99 | 1.18 | 0.95 |
    ----------------------------------------------
    Randolf   | 1.00 | 0.0  | 1.03 | 1.00 | 1.00 |
    ----------------------------------------------
    Kiwi      | 0.12 | 0.0  | 1.53 | 1.42 | 0.98 |
    ----------------------------------------------
    Gerhalt   | 1.14 | 0.0  | 1.31 | 1.05 | 1.12 |
    ----------------------------------------------
    Peter     | 1.17 | 0.0  | 2.05 | 1.14 | 1.05 |
    ----------------------------------------------
    Luke      | 1.10 | 0.0  | 1.06 | 0.95 | 1.13 |
    ----------------------------------------------
    
    Brute Force
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Bowie     | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 |
    ----------------------------------------------
    Slade     | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 |
    ----------------------------------------------
    Luke      | 1.92 | 0.0  | 0.81 | 1.64 | 1.31 |
    ----------------------------------------------
    Skreech   | 1.94 | 0.0  | 0.97 | 1.55 | 1.26 |
    ----------------------------------------------
    Baron
    ----------------------------------------------
    Jaha      | 1.95 | 0.0  | 1.07 | 2.08 | 1.35 |
    ----------------------------------------------
    Randolf   | 1.98 | 0.0  | 0.93 | 2.03 | 1.18 |
    ----------------------------------------------
    Lemon     | 2.17 | 0.0  | 1.00 | 2.04 | 1.13 |
    ----------------------------------------------
    Gladiator
    ----------------------------------------------
    Jaha      | 1.95 | 0.0  | 1.02 | 2.61 | 1.13 |
    ----------------------------------------------
    Randolf   | 1.98 | 0.0  | 0.96 | 2.45 | 1.07 |
    ----------------------------------------------
    Gyan      | 1.99 | 0.0  | 0.93 | 2.44 | 1.00 |
    ----------------------------------------------
    Physical
    ----------------------------------------------
    Kiwi      | 1.00 | 0.0  | 2.06 | 2.00 | 1.09 |
    ----------------------------------------------
    Peter     | 2.36 | 0.0  | 2.41 | 2.08 | 1.12 |
    ----------------------------------------------
    Gerhalt   | 2.03 | 0.0  | 2.12 | 1.85 | 1.19 |
    ----------------------------------------------
    Zynk      | 2.00 | 0.0  | 2.07 | 1.92 | 1.23 |
    ----------------------------------------------
    Claude    | 1.73 | 0.0  | 2.09 | 2.82 | 0.97 |
    ----------------------------------------------
    
    Knight
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Chester   | 1.68 | 0.0  | 1.03 | 1.07 | 1.00 |
    ----------------------------------------------
    Rick      | 1.27 | 0.0  | 0.93 | 1.02 | 0.99 |
    ----------------------------------------------
    Eric      | 1.52 | 0.0  | 0.95 | 1.03 | 1.05 |
    ----------------------------------------------
    
    Paladin
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Chester   | 2.03 | 0.0  | 0.91 | 1.79 | 1.51 |
    ----------------------------------------------
    Rick      | 1.98 | 0.0  | 0.82 | 2.19 | 1.53 |
    ----------------------------------------------
    Eric      | 1.92 | 0.0  | 0.98 | 1.93 | 1.56 |
    ----------------------------------------------
    Higins    | 1.99 | 0.0  | 0.97 | 1.83 | 1.29 |
    ----------------------------------------------
    
    Pegasus Knight
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Chester   | 1.90 | 0.0  | 0.95 | 1.62 | 1.44 |
    ----------------------------------------------
    Rick      | 1.93 | 0.0  | 0.84 | 2.36 | 1.29 |
    ----------------------------------------------
    Eric      | 1.91 | 0.0  | 0.97 | 2.08 | 1.64 |
    ----------------------------------------------
    Jaro      | 1.98 | 0.0  | 0.94 | 1.53 | 1.56 |
    ----------------------------------------------
    
    Archer
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    May       | 1.05 | 0.0  | 1.05 | 0.96 | 0.97 |
    ----------------------------------------------
    Elric     | 1.29 | 0.0  | 1.00 | 1.01 | 0.72 |
    ----------------------------------------------
    Janet     | 1.00 | 0.0  | 0.93 | 0.95 | 0.93 |
    ----------------------------------------------
    
    Sniper
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    May       | 1.38 | 0.0  | 0.68 | 1.20 | 1.18 |
    ----------------------------------------------
    Elric     | 1.82 | 0.0  | 0.68 | 1.41 | 1.28 |
    ----------------------------------------------
    Janet     | 1.87 | 0.0  | 0.29 | 1.34 | 1.36 |
    ----------------------------------------------
    
    Brassgunner
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Elric     | 1.80 | 0.0  | 0.89 | 2.13 | 1.01 |
    ----------------------------------------------
    Janet     | 1.85 | 0.0  | 0.53 | 2.00 | 1.04 |
    ----------------------------------------------
    Rohde     | 1.77 | 0.0  | 0.56 | 1.87 | 1.07 |
    ----------------------------------------------
    
    Mage
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Kazin     | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 |
    ----------------------------------------------
    Tyrin     | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 |
    ----------------------------------------------
    
    Wizard
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Kazin     | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 |
    ----------------------------------------------
    Tyrin     | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 |
    ----------------------------------------------
    Chaz      | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 |
    ----------------------------------------------
    
    Sorcerer
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Kazin     | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 |
    ----------------------------------------------
    Tyrin     | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 |
    ----------------------------------------------
    Taya      | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 |
    ----------------------------------------------
    
    Priest
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ------------------------------------------------
    Sarah     | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 |
    ------------------------------------------------
    Karna     | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 |
    ----------------------------------------------
    
    Vicar
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Sarah     | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 |
    ----------------------------------------------
    Karna     | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 |
    ----------------------------------------------
    Frayja    | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 |
    ----------------------------------------------
    
    Master Monk
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Sarah     | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 |
    ----------------------------------------------
    Karna     | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 |
    ----------------------------------------------
    Sheela    | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 |
    ----------------------------------------------
    
    All unpromoted stat growths
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Bowie     | 1.68 | 0.12 | 1.11 | 1.02 | 1.02 |
    ----------------------------------------------
    Slade     | 1.18 | 0.0  | 1.38 | 1.11 | 1.104|
    ----------------------------------------------
    Jaha      | 1.04 | 0.0  | 0.99 | 1.18 | 0.95 |
    ----------------------------------------------
    Randolf   | 1.00 | 0.0  | 1.03 | 1.00 | 1.00 |
    ----------------------------------------------
    Kiwi      | 0.12 | 0.0  | 1.53 | 1.42 | 0.98 |
    ----------------------------------------------
    Gerhalt   | 1.14 | 0.0  | 1.31 | 1.05 | 1.12 |
    ----------------------------------------------
    Chester   | 1.68 | 0.0  | 1.03 | 1.07 | 1.00 |
    ----------------------------------------------
    Rick      | 1.27 | 0.0  | 0.93 | 1.02 | 0.99 |
    ----------------------------------------------
    Eric      | 1.52 | 0.0  | 0.95 | 1.03 | 1.05 |
    ----------------------------------------------
    Peter     | 1.17 | 0.0  | 2.05 | 1.14 | 1.05 |
    ----------------------------------------------
    Luke      | 1.10 | 0.0  | 1.06 | 0.95 | 1.13 |
    ----------------------------------------------
    May       | 1.05 | 0.0  | 1.05 | 0.96 | 0.97 |
    ----------------------------------------------
    Elric     | 1.29 | 0.0  | 1.00 | 1.01 | 0.72 |
    ----------------------------------------------
    Janet     | 1.00 | 0.0  | 0.93 | 0.95 | 0.93 |
    ----------------------------------------------
    Kazin     | 0.93 | 1.59 | 0.60 | 0.87 | 1.11 |
    ----------------------------------------------
    Tyrin     | 0.88 | 1.27 | 0.67 | 0.98 | 1.00 |
    ------------------------------------------------
    Sarah     | 1.02 | 1.08 | 0.84 | 0.80 | 0.9966 |
    ------------------------------------------------
    Karna     | 1.53 | 1.67 | 0.82 | 0.88 | 0.88 |
    ----------------------------------------------
    
    All promoted stat growths
    ----------------------------------------------
    Character |  HP  |  MP  |  AT  |  DE  |  AG  |
    ----------------------------------------------
    Bowie     | 2.01 | 0.15 | 1.00 | 2.28 | 1.16 |
    ----------------------------------------------
    Slade     | 2.12 | 1.86 | 0.92 | 2.01 | 1.61 |
    ----------------------------------------------
    Luke      | 1.92 | 0.0  | 0.81 | 1.64 | 1.31 |
    ----------------------------------------------
    Skreech   | 1.94 | 0.0  | 0.97 | 1.55 | 1.26 |
    ----------------------------------------------
    Jaha      | 1.95 | 0.0  | 1.07 | 2.08 | 1.35 | Baron
    ----------------------------------------------
    Randolf   | 1.98 | 0.0  | 0.93 | 2.03 | 1.18 | Baron
    ----------------------------------------------
    Lemon     | 2.17 | 0.0  | 1.00 | 2.04 | 1.13 |
    ----------------------------------------------
    Jaha      | 1.95 | 0.0  | 1.02 | 2.61 | 1.13 | Gladiator
    ----------------------------------------------
    Randolf   | 1.98 | 0.0  | 0.96 | 2.45 | 1.07 | Gladiator
    ----------------------------------------------
    Gyan      | 1.99 | 0.0  | 0.93 | 2.44 | 1.00 |
    ----------------------------------------------
    Kiwi      | 1.00 | 0.0  | 2.06 | 2.00 | 1.09 |
    ----------------------------------------------
    Peter     | 2.36 | 0.0  | 2.41 | 2.08 | 1.12 |
    ----------------------------------------------
    Gerhalt   | 2.03 | 0.0  | 2.12 | 1.85 | 1.19 |
    ----------------------------------------------
    Zynk      | 2.00 | 0.0  | 2.07 | 1.92 | 1.23 |
    ----------------------------------------------
    Claude    | 1.73 | 0.0  | 2.09 | 2.82 | 0.97 |
    ----------------------------------------------
    Chester   | 2.03 | 0.0  | 0.91 | 1.79 | 1.51 | Paladin
    ----------------------------------------------
    Rick      | 1.98 | 0.0  | 0.82 | 2.19 | 1.53 | Paladin
    ----------------------------------------------
    Eric      | 1.92 | 0.0  | 0.98 | 1.93 | 1.56 | Paladin
    ----------------------------------------------
    Higins    | 1.99 | 0.0  | 0.97 | 1.83 | 1.29 |
    ----------------------------------------------
    Chester   | 1.90 | 0.0  | 0.95 | 1.62 | 1.44 | Pegasus Knight
    ----------------------------------------------
    Rick      | 1.93 | 0.0  | 0.84 | 2.36 | 1.29 | Pegasus Knight
    ----------------------------------------------
    Eric      | 1.91 | 0.0  | 0.97 | 2.08 | 1.64 | Pegasus Knight
    ----------------------------------------------
    Jaro      | 1.98 | 0.0  | 0.94 | 1.53 | 1.56 |
    ----------------------------------------------
    May       | 1.38 | 0.0  | 0.68 | 1.20 | 1.18 |
    ----------------------------------------------
    Elric     | 1.82 | 0.0  | 0.68 | 1.41 | 1.28 | Sniper
    ----------------------------------------------
    Janet     | 1.87 | 0.0  | 0.29 | 1.34 | 1.36 | Sniper
    ----------------------------------------------
    Elric     | 1.80 | 0.0  | 0.89 | 2.13 | 1.01 | Brassgunner
    ----------------------------------------------
    Janet     | 1.85 | 0.0  | 0.53 | 2.00 | 1.04 | Brassgunner
    ----------------------------------------------
    Rohde     | 1.77 | 0.0  | 0.56 | 1.87 | 1.07 |
    ----------------------------------------------
    Kazin     | 1.76 | 1.56 | 0.57 | 1.29 | 1.90 | Wizard
    ----------------------------------------------
    Tyrin     | 1.77 | 1.30 | 0.45 | 1.31 | 1.36 | Wizard
    ----------------------------------------------
    Chaz      | 1.98 | 1.63 | 0.35 | 1.39 | 1.03 |
    ----------------------------------------------
    Kazin     | 1.78 | 1.83 | 0.48 | 1.38 | 1.11 | Sorcerer
    ----------------------------------------------
    Tyrin     | 1.78 | 1.70 | 0.56 | 1.44 | 1.02 | Sorcerer
    ----------------------------------------------
    Taya      | 1.79 | 1.42 | 0.36 | 1.10 | 1.51 |
    ----------------------------------------------
    Sarah     | 1.97 | 1.04 | 0.52 | 1.41 | 1.31 | Vicar
    ----------------------------------------------
    Karna     | 2.03 | 1.94 | 0.01 | 0.89 | 1.31 | Vicar
    ----------------------------------------------
    Frayja    | 1.92 | 1.52 | 0.95 | 1.64 | 1.16 |
    ----------------------------------------------
    Sarah     | 1.92 | 1.07 | 1.01 | 1.81 | 1.33 | Master Monk
    ----------------------------------------------
    Karna     | 2.07 | 1.10 | 1.01 | 1.12 | 1.30 | Master Monk
    ----------------------------------------------
    Sheela    | 1.94 | 1.19 | 0.69 | 1.47 | 1.37 |
    ----------------------------------------------
    
    Top 10 Promoted Growths
    ------------------
    Character |  HP  |
    ------------------
    Peter     | 2.36 |
    Lemon     | 2.17 |
    Slade     | 2.12 |
    Karna     | 2.07 | Master Monk
    Karna     | 2.03 | Vicar
    Chester   | 2.03 | Paladin
    Gerhalt   | 2.03 |
    Bowie     | 2.01 |
    Zynk      | 2.00 |
    Gyan      | 1.99 |
    Higins    | 1.99 |
    
    ------------------
    Character |  MP  |
    ------------------
    Karna     | 1.94 | Vicar
    Slade     | 1.86 |
    Kazin     | 1.83 | Sorcerer
    Tyrin     | 1.70 | Sorcerer
    Chaz      | 1.63 |
    Kazin     | 1.56 | Wizard
    Frayja    | 1.52 |
    Taya      | 1.42 |
    Tyrin     | 1.30 | Wizard
    Sheela    | 1.19 |
    
    ------------------
    Character |  AT  |
    ------------------
    Peter     | 2.41 |
    Gerhalt   | 2.12 |
    Claude    | 2.09 |
    Zynk      | 2.07 |
    Kiwi      | 2.06 |
    Jaha      | 1.07 | Baron
    Jaha      | 1.02 | Gladiator
    Sarah     | 1.01 | Master Monk
    Karna     | 1.01 | Master Monk
    Bowie     | 1.00 |
    Lemon     | 1.00 |
    
    ------------------
    Character |  DE  |
    ------------------
    Claude    | 2.82 |
    Jaha      | 2.61 | Gladiator
    Randolf   | 2.45 | Gladiator
    Gyan      | 2.44 |
    Rick      | 2.36 | Pegasus Knight
    Bowie     | 2.28 |
    Rick      | 2.19 | Paladin
    Elric     | 2.13 | Brassgunner
    Eric      | 2.08 | Pegasus Knight
    Jaha      | 2.08 | Baron
    Peter     | 2.08 |
    
    ------------------
    Character |  AG  |
    ------------------
    Kazin     | 1.90 | Wizard
    Eric      | 1.64 | Pegasus Knight
    Slade     | 1.61 |
    Jaro      | 1.56 |
    Eric      | 1.56 | Paladin
    Rick      | 1.53 | Paladin
    Taya      | 1.51 |
    Chester   | 1.51 | Paladin
    Chester   | 1.44 | Pegasus Knight
    Sheela    | 1.37 |
    
    The next section includes final stats. These stats are NOT scaled. So Elric,
    Janet, Eric, Karna, Tyrin, and Randolf are promoted at their level 20+ as they
    joined your team. Weapon users also have their best weapon equipped.
    
    Average Final Stats (promoted at 20)
    -----------------------------------------
    Character | HP  | MP  | AT  | DE  | AG  |
    -----------------------------------------
    Bowie     | 107 |  22 | 103 |  91 |  58 |
    Sarah     |  87 |  66 | 109 |  76 |  63 | Master Monk
    Sarah     |  88 |  65 |  79 |  65 |  62 | Vicar
    Chester   | 104 |   0 |  95 |  79 |  70 | Paladin
    Chester   | 100 |   0 |  97 |  74 |  68 | Pegasus Knight
    Jaha      |  90 |   0 | 100 | 115 |  56 | Gladiator
    Jaha      |  90 |   0 | 101 |  99 |  62 | Baron
    Kazin     |  80 |  90 |  69 |  59 |  88 | Wizard
    Kazin     |  81 |  98 |  66 |  62 |  65 | Sorcerer
    Slade     |  89 |  54 | 102 |  83 |  72 |
    Kiwi      |  43 |   0 |  98 | 100 |  55 |
    Peter     | 104 |   0 | 119 |  88 |  55 |
    May       |  69 |   0 |  92 |  58 |  57 |
    Gerhalt   |  90 |   0 | 110 |  84 |  63 |
    Luke      |  93 |   0 |  87 |  72 |  69 |
    Rick      |  93 |   0 |  92 |  93 |  74 | Paladin
    Rick      |  92 |   0 |  92 |  97 |  67 | Pegasus Knight
    Elric     |  88 |   0 |  89 |  65 |  62 | Sniper 
    Elric     |  87 |   0 |  95 |  86 |  54 | Brassgunner
    Eric      | 109 |   0 | 103 |  86 |  74 | Paladin
    Eric      | 108 |   0 | 103 |  90 |  77 | Pegasus Knight
    Randolf   |  95 |   0 | 105 | 108 |  58 | Gladiator
    Randolf   |  95 |   0 | 104 |  96 |  61 | Baron
    Tyrin     |  78 |  85 |  72 |  64 |  69 | Wizard
    Tyrin     |  79 |  96 |  75 |  68 |  60 | Sorcerer
    Karna     | 100 | 106 |  65 |  52 |  66 | Vicar
    Karna     | 101 |  82 | 110 |  58 |  66 | Master Monk
    Janet     |  90 |   0 |  76 |  66 |  68 | Sniper
    Janet     |  90 |   0 |  83 |  85 |  59 | Brassgunner
    Rohde     |  81 |   0 |  88 |  63 |  51 |
    Higins    |  97 |   0 |  95 |  74 |  61 |
    Taya      |  78 |  85 |  65 |  51 |  71 |
    Skreech   |  89 |   0 |  92 |  66 |  63 |
    Jaro      |  96 |   0 |  95 |  72 |  71 |
    Frayja    |  85 |  75 |  84 |  60 |  57 |
    Gyan      |  93 |   0 | 101 | 101 |  54 |
    Sheela    |  86 |  65 |  92 |  61 |  62 |
    Zynk      |  87 |   0 | 108 |  89 |  60 |
    Claude    |  73 |   0 | 109 | 115 |  52 |
    Chaz      |  86 |  90 |  69 |  64 |  57 |
    Lemon     |  96 |   0 | 101 |  91 |  62 |
    
    Average Final Stats (promoted at 40)
    -----------------------------------------
    Character | HP  | MP  | AT  | DE  | AG  |
    -----------------------------------------
    Bowie     | 133 |  30 | 128 | 114 |  82 |
    Sarah     | 111 |  86 | 128 |  96 |  88 | Master Monk
    Sarah     | 112 |  85 |  98 |  84 |  87 | Vicar
    Chester   | 134 |   0 | 120 | 103 |  95 | Paladin
    Chester   | 130 |   0 | 122 |  98 |  93 | Pegasus Knight
    Jaha      | 112 |   0 | 126 | 133 |  79 | Gladiator
    Jaha      | 113 |   0 | 127 | 117 |  85 | Baron
    Kazin     | 103 | 113 |  91 |  82 | 109 | Wizard
    Kazin     | 104 | 121 |  88 |  84 |  86 | Sorcerer
    Slade     | 120 |  54 | 127 | 111 |  99 |
    Kiwi      |  53 |   0 | 126 | 129 |  79 |
    Peter     | 129 |   0 | 154 | 116 |  81 |
    May       |  94 |   0 | 117 |  82 |  82 |
    Gerhalt   | 117 |   0 | 133 | 109 |  88 |
    Luke      | 118 |   0 | 113 |  97 |  93 |
    Rick      | 119 |   0 | 115 | 118 |  99 | Paladin
    Rick      | 118 |   0 | 115 | 123 |  93 | Pegasus Knight
    Elric     | 115 |   0 | 113 |  90 |  84 | Sniper
    Elric     | 114 |   0 | 119 | 111 |  76 | Brassgunner
    Eric      | 132 |   0 | 124 | 107 |  95 | Paladin
    Eric      | 131 |   0 | 124 | 111 |  98 | Pegasus Knight
    Randolf   | 117 |   0 | 127 | 129 |  79 | Gladiator
    Randolf   | 117 |   0 | 126 | 117 |  82 | Baron
    Tyrin     |  99 | 108 |  91 |  85 |  90 | Wizard
    Tyrin     | 100 | 119 |  94 |  89 |  81 | Sorcerer
    Karna     | 123 | 132 |  85 |  71 |  86 | Vicar
    Karna     | 124 | 107 | 130 |  77 |  86 | Master Monk
    Janet     | 111 |   0 |  96 |  86 |  89 | Sniper
    Janet     | 111 |   0 | 103 | 105 |  80 | Brassgunner
    Rohde     |  81 |   0 |  88 |  63 |  51 |
    Higins    |  97 |   0 |  95 |  74 |  61 |
    Taya      |  78 |  85 |  65 |  51 |  71 |
    Skreech   |  89 |   0 |  92 |  66 |  63 |
    Jaro      |  96 |   0 |  95 |  72 |  71 |
    Frayja    |  85 |  75 |  84 |  60 |  57 |
    Gyan      |  93 |   0 | 101 | 101 |  54 |
    Sheela    |  86 |  65 |  92 |  61 |  62 |
    Zynk      |  87 |   0 | 108 |  89 |  60 |
    Claude    |  73 |   0 | 109 | 115 |  52 |
    Chaz      |  86 |  90 |  69 |  64 |  57 |
    Lemon     |  96 |   0 | 101 |  91 |  62 |
    
    Chosen Final Stats (promoted at 40)
    -----------------------------------------
    Character | HP  | MP  | AT  | DE  | AG  |
    -----------------------------------------
    Bowie     | 146 |  46 | 135 | 127 |  90 |
    Sarah     | 116 | 100 | 136 | 110 |  97 | Master Monk
    Sarah     | 116 |  94 | 117 |  98 |  91 | Vicar
    Chester   | 150 |   0 | 128 | 110 | 104 | Paladin
    Chester   | 146 |   0 | 128 | 111 | 101 | Pegasus Knight
    Jaha      | 119 |   0 | 132 | 156 |  88 | Gladiator
    Jaha      | 119 |   0 | 135 | 139 |  97 | Baron
    Kazin     | 113 | 143 |  91 |  97 | 123 | Wizard
    Kazin     | 114 | 138 |  91 | 106 |  97 | Sorcerer
    Slade     | 131 |  57 | 153 | 119 | 105 |
    Kiwi      |  67 |   0 | 141 | 136 |  83 |
    Peter     | 147 |   0 | 164 | 120 |  82 |
    May       | 108 |   0 | 130 |  83 |  85 |
    Gerhalt   | 123 |   0 | 154 | 116 |  91 |
    Luke      | 129 |   0 | 121 | 109 | 107 |
    Rick      | 128 |   0 | 126 | 129 | 108 | Paladin
    Rick      | 124 |   0 | 126 | 132 |  97 | Pegasus Knight
    Elric     | 126 |   0 | 128 |  98 |  92 | Sniper
    Elric     | 127 |   0 | 128 | 116 |  78 | Brassgunner
    Eric      | 138 |   0 | 133 | 115 | 108 | Paladin
    Eric      | 135 |   0 | 131 | 117 | 104 | Pegasus Knight
    Randolf   | 121 |   0 | 132 | 141 |  81 | Gladiator
    Randolf   | 121 |   0 | 132 | 124 |  85 | Baron
    Tyrin     | 110 | 123 |  92 |  93 | 102 | Wizard
    Tyrin     | 110 | 133 |  95 | 100 |  89 | Sorcerer
    Karna     | 135 | 138 |  91 |  76 |  97 | Vicar
    Karna     | 138 | 114 | 134 |  82 | 101 | Master Monk
    Janet     | 114 |   0 | 120 |  93 |  91 | Sniper
    Janet     | 118 |   0 | 121 | 107 |  83 | Brassgunner
    Rohde     |  84 |   0 | 100 |  85 |  51 |
    Higins    |  97 |   0 |  97 |  78 |  68 |
    Taya      |  79 |  94 |  65 |  57 |  74 |
    Skreech   |  90 |   0 |  92 |  73 |  71 |
    Jaro      |  96 |   0 |  96 |  79 |  76 |
    Frayja    |  86 |  83 |  85 |  63 |  60 |
    Gyan      |  93 |   0 | 102 | 104 |  54 |
    Sheela    |  87 |  65 |  97 |  63 |  66 |
    Zynk      |  87 |   0 | 108 |  90 |  66 |
    Claude    |  76 |   0 | 110 | 119 |  53 |
    Chaz      |  86 |  94 |  72 |  67 |  58 |
    Lemon     | 100 |   0 | 101 |  92 |  64 |
    
    Top 10 Level 30 Stats (promoted at 20)
    
    -----------------
    Character |  HP |
    -----------------
    Eric      | 109 | Paladin
    Eric      | 108 | Pegasus Knight
    Bowie     | 107 |
    Chester   | 104 | Paladin
    Peter     | 104 |
    Karna     | 101 | Master Monk
    Chester   | 100 | Pegasus Knight
    Karna     | 100 | Vicar
    Jaro      |  96 |
    Lemon     |  96 |
    
    -----------------
    Character |  MP |
    -----------------
    Karna     | 106 | Vicar
    Kazin     |  98 | Sorcerer
    Tyrin     |  96 | Sorcerer
    Kazin     |  90 | Wizard
    Chaz      |  90 |
    Tyrin     |  85 | Wizard
    Taya      |  85 |
    Karna     |  82 | Master Monk
    Frayja    |  75 |
    Sarah     |  66 | Master Monk
    
    -----------------
    Character |  AT |
    -----------------
    Peter     | 119 |
    Gerhalt   | 110 |
    Karna     | 110 | Master Monk
    Claude    | 109 |
    Sarah     | 109 | Master Monk
    Zynk      | 108 |
    Randolf   | 105 | Gladiator
    Randolf   | 104 | Baron
    Eric      | 103 | Paladin
    Eric      | 103 | Pegasus Knight
    Bowie     | 103 |
    
    -----------------
    Character |  DE |
    -----------------
    Jaha      | 115 | Gladiator
    Claude    | 115 |
    Randolf   | 108 | Gladiator
    Gyan      | 101 |
    Kiwi      | 100 |
    Jaha      |  99 | Baron
    Rick      |  97 | Pegasus Knight
    Randolf   |  96 | Baron
    Rick      |  93 | Paladin
    Lemon     |  91 |
    Bowie     |  91 |
    
    ----------------
    Character | AG |
    ----------------
    Kazin     | 88 | Wizard
    Eric      | 77 | Pegasus Knight
    Rick      | 74 | Paladin
    Eric      | 74 | Paladin
    Slade     | 72 |
    Taya      | 71 |
    Jaro      | 71 |
    Chester   | 70 | Paladin
    Tyrin     | 69 | Wizard
    Luke      | 69 |
    
    Top 10 Level 30 Stats (promoted at 40)
    -----------------
    Character |  HP |
    -----------------
    Chester   | 150 | Paladin
    Peter     | 147 |
    Bowie     | 146 |
    Chester   | 146 | Pegasus Knight
    Eric      | 138 | Paladin
    Karna     | 138 | Master Monk
    Eric      | 135 | Pegasus Knight
    Karna     | 135 | Vicar
    Luke      | 129 |
    Rick      | 128 | Paladin
    
    -----------------
    Character |  MP |
    -----------------
    Kazin     | 143 | Wizard
    Kazin     | 138 | Sorcerer
    Karna     | 138 | Vicar
    Tyrin     | 133 | Sorcerer
    Tyrin     | 123 | Wizard
    Karna     | 114 |
    Sarah     | 100 | Master Monk
    Sarah     |  94 | Vicar
    Taya      |  94 |
    Chaz      |  94 |
    
    -----------------
    Character |  AT |
    -----------------
    Peter     | 164 |
    Gerhalt   | 154 |
    Slade     | 153 |
    Kiwi      | 141 |
    Bowie     | 136 |
    Sarah     | 135 | Master Monk
    Jaha      | 135 | Baron
    Eric      | 133 | Paladin
    Jaha      | 132 | Gladiator
    Randolf   | 132 | Gladiator
    Randolf   | 132 | Baron
    
    -----------------
    Character |  DE |
    -----------------
    Jaha      | 156 | Gladiator
    Randolf   | 141 | Gladiator
    Jaha      | 139 | Baron
    Kiwi      | 136 |
    Rick      | 132 | Pegasus Knight
    Rick      | 129 | Paladin
    Bowie     | 127 |
    Randolf   | 124 | Baron
    Peter     | 120 |
    Slade     | 119 |
    Claude    | 119 |
    
    ----------------
    Character | AG |
    ----------------
    Kazin     | 123 | Wizard
    Rick      | 108 | Paladin
    Eric      | 108 | Paladin
    Luke      | 107 |
    Slade     | 105 |
    Chester   | 104 | Paladin
    Eric      | 104 | Pegasus Knight
    Tyrin     | 102 | Wizard
    Karna     | 101 | Master Monk
    Chester   | 101 | Pegasus Knight
    
    ----------------------------------------------
    
    
    ---------------------
    | Team Construction |
    ---------------------
    
        What is the best team? Are there any "specialized" teams that I can try
    out (because I love this game more than playing outside)? This section will
    provide details about all of that for you to choose how to use however you
    want.
    
                                 The "Best" Team
                                 Casters
                                 Hidden
                                 Unique
                                 Pre-Promoted Nightmares
                                 Easiest
                                 Speed
    							 
    Oh, and as a sidenote. The purpose of these challenges is to only use the
    listed characters which means if you don't have the Caravan you have to let
    them die off instead. The exception is the "Best Team", Easiest, and Speed.
    							 
    -----------------------------
    							 
    The "Best" Team
    
        A natural question that arises when fielding SFII (or I) is what is the
    strongest or "best" team. Naturally in SFII you must ask yourself where am I
    promoting at as it makes a huge difference. Since we're worried about the
    strongest, I'll assume promoting at 40. Then from there, we need a balance of
    damage dealers, tanks, and attacking availability so there aren't too many
    heroes just standing around waiting for an opportunity to attack.
    
                                 Bowie
                                 Peter
                                 Slade
                                 Gerhalt
                                 Kazin (Sorcerer)
                                 Tyrin (Wizard)
                                 Karna (Master Monk)
                                 Elric (Brassgunner)
                                 Eric (Pegasus Knight)
                                 May
                                 Jaha (Baron)
                                 Kiwi
    							 
        Naturally, an explanation is due. Bowie, obviously is required. Peter,
    Gerhalt, and Slade are very powerful. Kazin as a Sorcerer and Tyrin as a
    Wizard to round out my magic users (an argument for Taya could be made because
    of Atlas II, but it's the lack of stats for being the "Best" team). Karna as
    a Master Monk hits for a ton (and being leveled to 40 for Aura IV gives ample
    MP). Elric as a Brassgunner and May are the best ranged attackers. I want a
    Pegasus Knight and Eric is the best there. That leaves two spots which are up
    for debate. Jaha > Randolf, and compared to the others remaining, I would
    prefer Jaha to say Luke or Janet. Sarah maybe but Jaha is in fact stronger.
    The last pick, is my desire to use another flier. Luke is has more health, but
    Kiwi is just far stronger. Yes, he lacks health, but that is easily
    compensated for with power leveling (65+ HP at 30 not to mention cheerful
    bread) and careful movement to keep him clear of Freeze IV. While the Fire
    Breathing can be annoying, I play on an emulator so it's easy enough to
    reload and tell that fire to go f*ck itself.
    
    -----------------------------
    
    Casters
    
        This team employs anyone who can cast magic, really no decisions.
    
                                 Bowie
                                 Slade
                                 Sarah (Master Monk)
                                 Karna (Master Monk)
                                 Frayja
                                 Sheela
                                 Kazin (Sorcerer)
                                 Tyrin (Wizard)
                                 Taya
                                 Chaz
                                 Peter (Optional)
                                 Gerhalt (Optional)
    							 
        First of all, the optionals are in case this is too difficult (which it
    could easily prove to be since everyone except Bowie lacks Defense and HP). I
    landed on the Mythical Phoenix and Wolf Baron as the choices. Other than that,
    pick all the magic users and good luck. You will have Bowie, Slade, Kazin, and
    Sarah for most of the game though.
    
    -----------------------------
    
    Hidden
    
        This uses any "secret" character in the game requiring you to go back to
    Creed's. You may want to invest some time in the Fairy Stage.
    
                                 Bowie
                                 Kiwi
                                 May
                                 Rick
                                 Eric (Pegasus Knight)
                                 Tyrin (Sorcerer)
                                 Karna (Master Monk)
                                 Taya
                                 Skreech
                                 Sheela
                                 Claude
                                 Chaz (Gyan)
    							 
        This can prove very difficult early, with no healing, and only Bowie for
    several battles this can get difficult. You will find Kiwi, May, and Rick to
    be very helpful. Your first Creed choice can NOT be used, so I suggest taking
    Randolf as I prefer the other choices. Other than that, the team is straight
    forward. If you feel Gyan is not hidden, you can use Chaz otherwise I would
    use Gyan.
    
    -----------------------------
    
    Unique
    
        This is a team that uses only unique character promotions. I mean unique
    to SFII
    
    Bowie - the only Hero
    Slade - the only Ninja
    Kiwi - the only Monster  (SFI also)
    Peter - the only Phoenix (SFI also)
    May - the only Bow Knight (SFI also)
    Gerhalt - the only Wolf Baron
    Zynk - the only Robot
    Claude - the only Golem (SFI also)
    Lemon - a unique RED Baron (SFI also)
    
        For starters, notice you have no healers. Outside of that, the challenge
    really isn't too difficult although for about half the game you only get half
    a party.
    
    -----------------------------
    
    Easiest
    
        This is the team I feel is the "easiest" to beat the game. This means
    minimizing Egress-ing, difficulty of finding characters, farming mithril
    weapons, and not requiring too much power leveling. If someone were new to
    the game I would suggest this team.
    
                                 Bowie
                                 Sarah (Vicar)
                                 Jaha (Gladiator)
                                 Slade
                                 Peter
                                 May
                                 Gerhalt
                                 Luke
                                 Rick (Paladin)
                                 Elric (Brassgunner)
                                 Tyrin (Wizard)
                                 Frayja
    							 
        This team uses only 2 secret heroes (both of whom are very easy to find)
    and only uses 1 special item for promotion (which is found in battle so very
    easy to find). It has a nice balance of fighting, defence, and magic. Some of
    the later heroes (Zynk and Claude for example) could be substituted in for
    some other melee fighters however I anticipate they will be too slow for a new
    player to use since we would require them to find Move Ring/Running Pimento.
    
    -----------------------------
    
    Speed
    
        The idea here is to beat the game without having to Egress hardly ever.
    Oddly enough, our best heroes will be the ones who come later in the game.
    Definitely pick up every hero you can (except going back for Creed) to replace
    the weaker heroes.
    
    Or you can bypass the whole thing, use save states, and beat the game in
    about two hours using just Peter. Check out THAT video on youtube it's insane
    although gets really boring and repetitive.
    
    Bowie
    Sarah (Karna [Vicar])
    Chester (Higins might replace)
    Jaha [Gladiator]
    Kazin [Sorcerer]
    Slade
    Kiwi (Elric [Brassgunner])
    Peter
    May
    Gerhalt (Claude might replace)
    Luke (Skreech might replace) (Zynk might replace)
    Rick [Pegasus Knight]
    
        I think this is just about how to do it. Bowie, you gotta have. You need
    at least one healer, while two is probably more justified I think levels are
    going to be hurting here so one that can Boost our defence (Karna) is prefered
    to the others. Make note she should be promoted to a Vicar for the extra MP.
    We want two Knights. Chester and Rick are both good in their own right, we
    also find Higins and Jaro without any trouble. Who do use then? We use whoever
    is the strongest, as in, when we find Higins are his stats better than either
    of the others? Yes, then replace, if not, leave him out. Same with Jaro. I
    don't think you will replace them unless you are massively underleveled though
    but in any situation they're there. Jaha as a Gladiator is your best tank
    except Claude, and the two of them can lead on fearlessly. Slade, Peter, and
    May are all shoe ins, as is Elric as a Brassgunner. This leaves two spots that
    probably will go to Zynk and Claude, who are both extremely powerful in speed
    runs. This again is the question about the Knights, use them if they are
    replacing a weaker/underleveled character. When it boils down to the end, our
    final team will have:
                         Bowie
                         A Healer Karna
                         A Caster Kazin
                         Two ranged attackers May and Elric
                         Peter
                         Two Knights
                         and Four beasts, choosing from Jaha, Slade, Claude,
                         Gerhalt, Zynk, and possibly a Birdman
    
    --------------
    | Promotions |
    --------------
    
        The purpose of this section is to discuss promotions. As one should know,
    you can choose to promote at 20 or anytime there after up to level 40. While
    there is some decent discussion on this out there, there is nothing truly
    definitive. Hopefully, this section will shed some light on this elusive
    topic.
    
        So, onto promoting. First, observe this important fact. The unpromoted
    stat growth from 31-40 is absurdly random. For complete details, see the
    above section of data and scan any non-mage hero and notice how their stats
    are very predictable until 30. Then after that pretty much every stat is about
    1.5 with half the time the hero gaining 1 stat and the other half they gain 2.
    This allows for incredible leveling potential, observe for example Kiwi
    
                         HP  - MP - AT   - DE   - AG
                   Avg- 0.12 - 00 - 1.53 - 1.42 - 0.98
                   Avg- 0.52 - 0  - 1.54 - 1.45 - 1.27
    
    The first set of averages is his pre 31 growth (as in the average of level
    ups from 8 to 30). The second set is his entire unpromoted growth. See what an
    effect those 31-40 level ups have on the averages? It is clear that his attack
    and defence remains rather unchanged, that he gains on average 1.5 AT/DE each
    level regardless of where he is at. However, without considering levels 31-40,
    you have a miniscule 12% chance to gain a hit point. That's a HUGE difference.
    For example, observe he starts level 7 with 7-0-16-23-10. If we are promoting
    at 20, it can make a huge difference which averages we use:
                        8-0-36-41-23     or  14-0-36-41-26
    With the difference only growing larger the longer we delay promotion. With
    this in mind, let us look at really the three possible ways we can play
    through this game (from a promotion point of view)
    
    Promote at 20, 30, or 40.
    
    Before I get into more specifics, I want to address a flaw of the game. The
    dreaded battle in Creed's Mansion, the Chessboard Battle. This is why the game
    SFII is often dreaded as the game has been easy-->average in difficulty so far
    (the last two battles a bit more difficult but not impossible) however this
    Chess Set raises the difficulty quite too high in my opinion. My older brother
    often told me to just promote before it so you can use newer weapons. The
    problem here is that there are -not- that many new weapons to be used at this
    juncture. After battling Taros, there is the nice new salesman who comes to
    Hassan. While all his weapons are quite nice, only a few are for promoted only
    and those are Leather Glove, Flail, Broad Sword, and Robin Arrow, so 5 (maybe
    6 if you make Jaha a Baron) could use a promotion to wield a new weapon (which
    only will net them +3 damage anyway). It sucks! The biggest problem however,
    is the lack of defence on your team but the enemy strikes fast and hard. I
    cannot describe to you the number of times I quit at the Chess Board battle
    because I did not want to level up my characters obscenely and I couldn't
    honestly beat the battle. Anyway, /end/ minor tangent, begin promotion
    discussion. (You'll see why this was important as it is the basis for my
    argument)
    
        Promoting at 20
    	
    This is never the best choice. As the enemies continue to give experience and
    promoting resets your experience bar (your true level is lower) the longer you
    can go before promoting is just that much better. However, if you want to play
    what I call a "Normal Game" I would suggest taking your new weapons with you
    into the Chess Battle and promoting at 22-24, then leveling a bit until you
    are about level 4. This is by far the hardest to accomplish but is kind of how
    the game designers wanted you to do this.
    
        Promoting at 30
    	
    This is probably the best way to play the game. By following my instructions
    below, you can promote at 30 [28] giving your characters 8 extra levels so
    that you can tackle the rest of the game with those few essential stats making
    the game difficult but more manageable. This is similar to the Normal Game but
    makes the Chess Board battle much easier (but not that easy!)
    
        Promoting at 40
    	
    This is for those with too much time on their hands who want the strongest
    team to beat Zeon with. If you choose to promote at 40, you will not use any
    of the Pre-Promoted characters as their stats do not account for an extra 20
    levels you gave your team. This is not a huge deal, as your team will be a
    powerhouse blowing through the game without any trouble up to the return to
    Grans once the enemies attack has caught up and passed your defence. Observe
    however there are 2 ways to do this feat. First, is to follow my instructions
    below to level to 40 before Creed's, then promote and venture back into the
    world. The second is to fight and struggle forth into Parmencia, promoting at
    40 once you finally hit 40. This is suicide. None of the monsters on Parmencia
    have a level cap of 40, meaning you won't promote until Grans. PLEASE do not
    do this to yourself, in fact, given any method of promoting, you should
    probably promote before getting Sir Astral otherwise the game becomes stupid
    hard.
    
                          --------------------------
                          | A Few Uncharted Moogle |
                          --------------------------
    
                      Table of Contents for this Section
                                 I. Leveling
                         II. Finding Secret Characters
                        III. Funny Notes about the Game
    					
    					
    [4000]
    
    ------------
    | Leveling |
    ------------
    
        The purpose of this section is to give the low-down of the best way to
    level in the game. If you're curious how I managed to record all these level
    ups, I have 2 secrets. The first being an Emulator. Using save states, I
    record much faster than normal, also I can save state seperate files so that
    I do not have to replay the game to see how different characters level in
    different promotion classes. Rather, I save state, promote them to the class,
    save that state, then reload my main game. The second is the Fairy Stage
    located in the Fairy Woods (right after receiving the Caravan. There are 3
    things that are great about this place
    (1) There is only 1 enemy at the start. This allows you to use spells/items
        very quickly without waiting for many enemy turns to slow you down. Thus,
        enabling heals and boosts to be cast often giving you free experience
    (2) Very near you is a Lesser Demon that will spawn infinitely. He will give
        48 experience until you are level 29 (9), meaning if you have no desire
        to level to 40, you can still get some free experience before promoting
        which then makes the Chess Board a little more manageable
    (3) Near the Lesser Demon (the body of water) spawns a Mist Demon. This thing
        gives experience until you are level 43 (23). The downside is he is very
        strong and requires some tedious managing otherwise you will have your
        weak characters demolished by his 100 attack blow. Using Er_Fico's guide
        as a base, I developed my own strategy which should work similarly for
        you.
    	
                               Beating the Mist Demon
    						   
    First, I suggest you only do this if you are attempting to level all the
    characters. If you do this before going to Creed's, the game will be SO boring
    as you will one-shot everything for about the next 15 battles. Also, it will
    take FOREVER (I have an Emulator with a speed-up button and it still takes
    forever).
        Step 0
    Beat the battle outside Creed's. Make sure to get the Shield Ring
        Step 1
    Go to the Fairy Stage, form a team of Sarah and Bowie. Let Sarah cast heal 1
    on herself and level until her attack is approximately 70
        Step 2
    We are now going to fight Lesser Demons to get people to 29. Using the Speed
    Ring (to ensure our agility is more than 32) have 2 man parties (or 3 once
    Bowie is 29) surround the Lesser Demon. Sarah will go first, striking the
    Lesser Demon sending it to the red zone. Leveling character finishes it off,
    rinse/repeat until you're satisfied.
        Step 3
    Once a character is 29, make a group of 5 (including Bowie). Form a cross
                                 Character
                       Character Character Character
                                 Character
    Have someone use the Shield Ring every 3 turns to gain 25 experience. If it
    breaks, egress out, depot the ring into the Caravan and bring it back out,
    you'll find the ring is as good as new!
        Step 4
    At 40, you can promote them, have them fight Lesser Demon's until 8-9 (or
    until they have at least 55 agility)
        Step 5
    Get Sarah's attack up to about 100. This way she can bring Mist Demon's down
    to the red zone.
        Step 6
    Now is the tricky part; and is much easier for ranged characters. Ensure your
    leveling character has about 55 agility; now it's easy. Have Sarah attack (or
    Blast IV if you're afraid of missing so long your character has about 75
    attack). Now you can level up to 23 rather quickly. Oh, and make sure Bowie
    stands on the Lesser Demon spawn to keep it from spawning. For melee ranged
    attackers, they will need to fight Lesser Demons until they have at least 55
    agility (60 is better). Ensure Sarah knows Blast IV (which if she has about
    100 attack she will). Now you can level melee attackers: Bowie stands on
    Lesser Demon square, melee attacker stands north of Mist Demon spawn, Sarah
    can stand wherever so long she can hit it with Blast IV. In leveling Bowie,
    just have someone else stand on the Lesser Demon square
    
    And that's the strategy. For myself personally, I got everybody up to 40,
    promoted, and then went out and fought through the game until I received the
    Pegasus Wing (then I leveled up the promoted characters to 23 before
    continuing the game).
    
        That is, by far the best place to level in the game. There are other
    certain areas that are not terrible, but unlike the famed Ramladu battle with
    16 Robots awaiting to be slaughtered in SFI, we do not have such a battle at
    our disposal so we are forced to be creative.
    
    -----------------------------
    | Finding Secret Characters |
    -----------------------------
    
        There are a few secret characters in the game (not nearly as many as SFI)
    and most are pretty easy to find. As such, below is a brief list explaining
    the finer details of how to ensure you can end the game with all 30 characters
    on your team (who you want to use is up to you)
    
    --------
    | Kiwi |
    --------
    
        Kiwi is found after Granseal is invaded by Galam; he's in a house nearby
    the "Zoo" where the animals were held earlier. Talk to him, name him, and he's
    yours.
    
    -------
    | May |
    -------
    
        Unlike Kiwi, she is not very "secret" as she is in plain sight walking
    near the south end of Ribble by the Church. Unlike other characters (like Jaha
    for example) you must engage her in conversation for her to join. Note she is
    unavailable until after you talk to the town's "mayor"
    
    -----------
    | Skreech |
    -----------
    
        After Peter joins in Bedoe as a full-time character. Make note to do this
    as you leave Bedoe. On the ground level, walk to the left side of the screen.
    Once there, position yourself by walking around the bushes. You will know you
    did it correctly when some story happens and Skreech falls and you catch him.
    If you do this, Skreech will then join automatically when you leave Tristan
    after saving Mitula
    
    --------
    | Taya |
    --------
    
        After battling Zalbard and rescuing Mitula, head left inside her temple.
    There is a statue of what looks like someone you could recruit. That is in
    fact Taya; talk to her and she will join you
    
    ----------
    | Claude |
    ----------
    
        In Moun, there is an arm of Claude's for you to find. Head all the way to
    the left wall and walk straight up. Walk around there and an arm of golem will
    appear. Later, on your way to get the Creed Characters (in the Secret Tunnels)
    he is standing there quite stuck. Talk to him with the arm and he will join
    you
    
    ----------
    | Sheela |
    ----------
    
        In the Monastery (the small building located southwest of where you crash
    the Nasca Ship) Sheela is bathing in the water fall. Getting there is quite
    the challenge since wandering a bit too far to the left will force you to
    exit the town. To get there you must go to the left of the actual Monastery,
    wander through trees hugging right as you walk and you will find her back
    there
    
    --------------------
    | Creed Characters |
    --------------------
    
        One of these four options is yours to take with you. However, you can get
    the other 3, it just takes a little walking and a desire to either have a
    complete team or you must desperately want to use them. After you leave Roft,
    you head south and follow the path west to a cave. Once inside, you'll be able
    to teleport back to the cave outside Ribble. To do so, there is a panel on the
    south side in which stepping on it creates a path south for you to walk. Once
    back on Parmencia, head back to Creed's to recruit the remaining three choices
    
        It should be noted that you can in fact get the Creed Chaps once Cameela
    has been defeated. However this involves a ton of walking and since you can't
    fight with them (I tend to level them in the Fairy Battle) this is why I go
    get them after accessing Roft and now having access to teleports. On the other
    hand you can Egress back to Moun but that still involves walking way way back
    to Creed's Mansion
    
    --------
    | Chaz |
    --------
    
        Once you return to Yeel (after like 95% of the game has happened) you can
    now finally play that old piano you thought was worthless. Play the Piano, go
    inside and talk to him.
    
    ------------------------------
    | Funny Notes about the Game |
    ------------------------------
    
        This section is entirely for comic relief; just some things I find funny
    about this game.
    
        Who knew voice overs could be so hard to do?
    	
     The game programmers messed up quite badly here. There a NUMEROUS spots where
     the voice speaking (and I say that loosely) and who's supposed to be speaking
     don't quite match up. For instance:
        1) After helping the sick dwarf he speaks like the fairy
        2) The girl on the bridge (Cameela) is masculine
     Just two examples
    
        I already beat this battle!
    	
     There are a couples spots were you can re-trigger beaten battles. The desert
     battles (leading up the the Kraken and right after) are the biggest
     contenders here. Also, you can skip the battle right outside the Fairy Town,
     but be careful! You could accidently retrigger this battle years later and
     be stuck completing it now
     
        Did you change your robes?
    	
     In battle 20, the desert outside Creed's, the priest in the animation is
     wearing white, which is of course Galam Healers from Grans. It should be
     blue unless this one Galam Healer sneaked onboard and went to Creed's...
    
        I just want to stand there!
    	
     In the battle outside Ketto there's a grassy square that nobody can stand
     or walk on, flying, walking, or hovering. Weird
     
     There's also something strange with the Evil Spirit in Creed's Mansion. The
     stairs have this spot directly north of them you can't walk on. While this
     would make sense, the fact that you can access the stairs from below makes
     this seem like a programming error
    
        Wait, didn't I slaughter you like 15 levels ago?
    	
     In the battle against Zalbard, why in the world is there a Gargoyle? These
     things capped out at experience about 15-20 levels ago. What, who, why? My
     only guess is maybe it was supposed to be a Lesser Demon, or maybe a Harpy
     Queen, but someone messed up
    
        Whoa, that's misleading
    	
     That same bridge battle with Cameela on it... notice that in the World Map
     view it looks just like a normal bridge over a river? However, once you walk
     across and are forced to fight the bridge suddenly is way higher and over a
     river that is flowing through a dense forest. Quite the view I must say
    
        Damnit! What happened to your stats?
    	
     This happens twice, and is far worse with one specific character. Jaro joins
     midfight and his stats like... crap out. For full details see his section,
     but the important thing to pull away here is that his attack gets about 8
     weaker. Lemon does this to you as well (even more extreme). However his is
     slightly justified as he is no longer a Devil controlled by Zeon.
     
    
                                --------------
                                | Conclusion |
                                --------------
    
    
    [5000]
    
    --------------
    | Copyrights |
    --------------
    This is copyright me, Todd Lesinski AKA NoWorries. As such, you cannot use
    copy any part of this guide and claim it as your own. I'm not a stickler so
    long you make a reference somewhere saying that this guide was so helpful for
    whatever purpose you are using this for that would be great. If you are a
    cheat bastard then may a ball-eating plague be struck upon you and all
    consequent men in your family until you right this wrong. Note I am also known
    as tskisoccer (since it's my email)
    -----------
    | Contact |
    -----------
    If you feel the need to contact me about ANYTHING pertaining to THIS guide;
    you may contact me at         (AT)   [.]
                          tskisoccer@yahoo.com
    PLEASE PLEASE in the title of the e-mail put SFII GUIDE; where then in the
    body of your email you can put your praises/concerns/blasphemy. If it does not
    follow that format it will probably get deleted and your e-mail blocked. Cool?
    --------------------
    | Acknowledgements |
    --------------------
    GameFaqs       - for hosting this guide so that others may use it
                     unflinchingly
    Myself         - for doing writing this as well as doing all the tests myself
    My brother     - for listening to me on end talk about this guide for hours
                     upon end
    Other Guide Writers
                   - for references as well as pulling direct quotes from guides
                     so that I could make this guide as complete and full of
                     knowledge as possible
                     For individual links to their guides that I used:
        Apathetic Aardvark
    http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/28017
        Moogie
    http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/11025
        Alaska Fox
    http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/25815
        Dark Sphere
    http://www.gamefaqs.com/genesis/563341-shining-force-ii/faqs/7939
        kpboy777
    http://www.neoseeker.com/resourcelink.html?rlid=72407&rid=67024
    You the reader  - For reading this guide and making it through this
    
    TTTTTTTTT   H   H    EEEEE          EEEEE   N   N   DD     !!  !!  !!
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        T       HHHHH    EEE            EEE     N N N   D  D   !!  !!  !!
        T       H   H    E              E       N  NN   D D    !!  !!  !!
        T       H   H    EEEEE          EEEEE   N   N   DD     oo  oo  oo
    	
    Thanks for reading, hope you learned something! If you've made it this far,
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