SSS H  H III N   N III N   N GGGG   FFFF OOOO RRRR CCC EEE   2222
S   H  H  I  NN  N  I  NN  N G      F    O  O R  R C   E     2  2
 S  HHHH  I  N N N  I  N N N G GG   FFF  O  O RRR  C   EE      2
  S H  H  I  N  NN  I  N  NN G  G   F    O  O R  R C   E      2
SSS H  H III N   N III N   N GGGG   F    OOOO R  R CCC EEE   2222

This WalkThrough is Copywriten by Dark Sphere 

DarkAngel252@hotmail.com

(If you have some helpful hints, tips, mistakes. please e-mail me and tell me. thank you)


_________________________________________Index__________________________________________________


**1** Characters
**2** Monsters
**3** Walkthrough
**4** Spells
**5** Weapons
**6** Items
**7** Cheats

_______________________________________Characters_______________________________________________

This is the list of Party Members, NPCs, and other people with pictures or of big deal.


Party Members
_____________

1. ???? *Default: Bowie*

Gained: Start with
Evolve: Swordsmen -> Hero

The main character of Shining Force 2.  Bowie starts out with the Egress like the Leader
in Shining Force 1, but is also given the Bolt spell as well.  Bowie uses swords and at
the end of the game gains the Force Sword.  


2. Sarah
Gained: Granseal School *Auto-Gained*
Evolve: Priestess -> Victor/Master Monk *With Vigor Ball*
*Priest is a male :P*

Sarah is your first healer in the game.  Sarah sucks dearly at fighting but she can make
that up if you evolve her to the Master Monk class that I normally do.  Worst thing about
Sarah is that she doesn't gain the Boost spell and she doesn't get a whole lot of MP.

3. Chester

Gained: Granseal School *Auto-Gained*
Evolve: Knight -> Paladin/Pegasus Knight *With Pegasus Wing*

Chester is your first Knight of 3.  He gains a good amount of HP and Attacks very well but
has the defence of a wizard and that's bad.  I always have Chester to the end of the game
because is least effected by the Evil Lance.

4. Jaha

Gained: After "Battle of the Gizmos" *Auto-Gained*
Evolve: Warrior -> Gladiator/Baron *With Warrior's Pride*

Jaha is the bomb as a Gladiator or Baron.  He has high Defence and high Attack but he's
slow.  Jaha also loses power as the game goes farther along and he loses out on stronger
characters and wizards.

5. Kazin

Gained: After Hawel's Death *Auto-Gained*
Evolve: Mage -> Wizard/Sorceror *With Secret Book*

The Master Sorceror right here.  Kazin's Neptune Level 2 spell makes him on of the most
deadly members if you evolve him to Sorceror.  Kazin is a must for the whole game never
put him out of your party.

6. Slade

Found: Just before leaving Galam *Auto-Gained*
Evolve: Thief -> Ninja

Slade starts out the worst of the worst.  Low HP, Low Attack, and Low Defence he has at
the beginning of the game.  But, once Slade is evolved to Ninja he is on his way to
being a god.  He gains two Ninja spells that are just renamed Mage Spells and with the
help of some Mithril he can get the second, or maybe the best sword in the game.


*7. ???? *Default: Kiwi*

Found: Granseal *After "Escape from Galam" battle* [Found in the little house with a
vase and barrel by the port] (Must be talked to to join)
Evolve: Tortoise -> Monster

How can you hate Kiwi?  He's a cute little dude with great Defence and Attack but
very Low HP.  Yea, spells normally kill him but fighters are nothing to him.  But
the poor bug keeps getting weaker just like Jaha.  In his Monster Evo. he's the
only other character besides Zynk *IN THE GAME* with 2 attacks *Rolling and Fire Breath* Fire Breath
does some killer damage but it hardly shows up.  I like Kiwi and I normally keep him in
my party since he is a good wizard protector.


8. May

Found: Ribble after talking to Ribble's Elder [Found at the Front Gate walking around]
(Must be talked to to join)
Evolve: Ranger -> Bow Knight

May is what I think the best archer in the game but she totally sucks. I like her because
she has some good attack power and ok defence and she can move but I normally throw her
out when I get better characters.


9. Peter

Found: New Granseal *but joins at Mt. Volcano after talking to Volcanon* *Auto-Gained*
Evolve: Phoenik -> Phoenix *yes there is a difference Phoenik is a not adult Phoenix*

Hero meet God, God meet Hero.  Peter is the best character in the game even better
then the Leader with the Force Sword.  High Attack, High Defence, High HP, High Move,
and look....He even flies!!!  Peter is a major powerhouse, keep him in the frontlines.


10. Gerhalt

Found: Polca Village [Gained in the "Save Oddler Battle"] *Auto-Gained*
Evolve: Wolfman -> Wolf Baron

wow... Two powerhouses gained almost together.  Gerhalt has VERY HIGH attack, High HP,
High Speed, but has O.K. Defence.  Gerhalt takes sometime for home to show his true
power.  He normally starts kicking ass in the Taros battle if he is up with the other
characters. I think Gerhalt has the coolest Evolved battle picture. He looks fucking
cool.


11. Luke

Found: Polca Village [After the "Save Oddler Battle"] *Auto-Gained*
Evolve: Birdman -> Bird Battler

Luke is the best birdman out of the two.  He doesnt doesn't have good stats but he also
doesn't have bad ones.  Luke's best thing is he uses Swords and Flies so he can rush to
a wizard in need and get back to battling in the front.


12. Rick

Found: Nassan (After Taros battle) [Must go back to Nassan for him]
Knight -> Paladin/Pegasus Knight *With Pegasus Wing*

Rick has the highest Defence of all the Knights, but I don't really like him because
Chester is normally higher level then Rick is and more powerful.


13. Elric

Found: Harpy Pond *Auto-Gained*
Evolve:Archer -> Sniper/Brass Gunner *With Silver Tank*

Rick plainly sucks. Weak in every stat there is. Don't even think about changing him to
Brass Gunner as well.  Janet is way better then he is.


*14. Karna

Found: Creed's House *Auto-Gained or Get Later*
Evolve: Priestess -> Victor/Master Monk *With Vigor Ball*

Karna is always my pick. You can't lose on having a other healer in the party since she is the 
second one you get.
I always make Karna a Master Monk.  *Not bad having three of them in your party*  :)


*15. Eric

Found: Creed's House *Auto-Gained or Get Later*
Evolve: Knight -> Paladin/Pegasus Knight *With Pegasus Wing*

Don't waste your space with 3/4 Creed Characters. Just get Karna and forget the others.


*16. Randolf

Found: Creed's House *Auto-Gained or Get Later*
Evolve: Warrior -> Gladiator/Baron *With Warrior's Pride*

Don't waste your space with 3/4 Creed Characters. Just get Karna and forget the others.


*17. Tyrin

Found: Creed's House *Auto-Gained or Get Later*
Evolve: Mage -> Wizard/Sorceror *With Secret Book*

Don't waste your space with 3/4 Creed Characters. Just get Karna and forget the others.

*You must choose one of these dudes when you get to Creed's but after the ship crashes go back to 
Creed's and get the
other three that are normally missed*


18. Janet

Found: New Grans *Auto-Gained*
Evolve: Archer -> Sniper/Brass Gunner *With Silver Tank*

Janet is OMG the best Brass Gunner. You'll have her most of the game.


19. Rohde

Found: Hassan [Joins at North Cliff] *Auto-Gained*
Evolve: Brass Gunner

Janet's better go back running the Caravan.


20. Higins

Found: After Ketto *Auto-Gained*
Evolve: Knight -> Paladin/Pegasus Knight *With Pegasus Wing*

Chester is better *This is the time where you always get sucky people*


21. Skreech

Found: Tristan (Must have saved him at Bedoe *Auto-Gained* if did) 
Evolve: Bird Battler

By this time Luke is out of your party and Skreech sucks worst then him.


22. Taya

Found: Mitula's Temple [Must talk to]
Evolve: Sorceress *Female Sorceror*

Taya is a good second Sorceror.  Forget the Wizards use Kazin and/or Taya.


23. Jaro

Found: Battle to Moun *Auto-Gained*
Evolve: Pegasus Knight

So many sucky people..... Stick with Chester.

24. Frayja

Found: Palacon *Auto-Gained*
Evolve: Priest -> Victor *Only Priest in the game*

Frayja learns Aura 4 faster then the Priestesses but I normally like the Girl's as Master Monks 
because
they do more damage and 2 of them learn Aura 4.

25. Gyan

Found: Moun *Auto-Gained*
Evolve: Warrior -> Gladiator/Baron *With Warrior's Pride*

Now, Gyan is a upgraded Jaha. He has more Power but less defence. I normally stick with Jaha.

26. Sheela

Found: Monk Temple after Ship Crash [Behide the Building]
Evolve: Master Monk

Hehe...a 3rd Master Monk.... They are all useful, They can attack and cast magic great, so I think 
you would have about
2 or 3 Master Monks and Frayja in your party.

27. Zynk

Found: Roft *Auto-Gained*
Evolve: Robot

Dude...a Robot! POWER THAT MOFO UP AND USE ZYNK. Zynk is the only other character other then Kiwi 
that has a
second attack!!! And he's powerful as the Hero!!

28. Claude

Found: Tunnel to Parmecia [Must get his Arm at Roft]
Evolve: Golem

Claude is a good replacement for Kiwi but you have to power him up to do it. If you don't have Kiwi
in your party forget Claude as well.

29. Chaz

Found: Yeel [Must play the piano and goto the church]
Evolve: Wizard

Chaz plainly sucks just put him in the Caravan unless your a Wiz Freak

30. Lemon 

Found: Yeel or Demon Skull *Auto-Gained*
Evolve: Red Baron

Lemon is cool for the fact that he is a Vampire.  Lemon is a must



NPCs
_______________

Priest

The Priest dude who has so many damn brothers or cousins that just like him/his other priest family 
that Resurrects you
and your friends over and over and Evolves you.  ALL HAIL THE PRIEST


Astral

I want to know why this so called badass Wizard doesn't join you? He must have like 500 HP and 500 
MP and spells of
Blaze, Freeze, Bolt, and Desoul Level 4 and some hidden magic *like he used on King Granseal at the 
beginning.....
I think there is something up with this Wizard....


Creed

If I looked like this Devil I would have killed the other ones because they looked gay.  Creed must 
have been a
weak greater devil because he didn't stop Odd Eye now did he....something is up with this dude too


King Granseal

This dude like will not stop crying over his daughter.  He also looks like Santa Claus. How did this 
dude become a
king? 


Mitula

Mitula has to be one of the weakest gods to be caught by a weak devil.


Princess Elis

What in the hell did she do with King Galam over the Year and a half? Cook him dinner?


Volcanan

This god needs to get his head out of his ass.  Just because he helped you at the end doesn't mean 
he wasn't
aloud to make you a weapon at his temple.


Item/Weapon Shop Owners

If it wasn't for these dudes how would've you beat those monsters?


_________________________________________Monsters_______________________________________________


Here is my list of Monsters, Devils, and Bosses of the game 


Name             HP   MP   At   Df   Ag  Mv  spell/level

ARCH DEMON       99   65   ??   46   61   6  Bolt 3
ARROW LAUNCHER   33    0   35   24   23   4
BLACK MONK       30   19   33   18   21   6  Heal 2, Blast 1
BLUE SHAMAN      72   60   ??   54   51   5  Aura 3, Blast 4
BOW MASTER       46    0   87   53   40   5
BOW RIDER        61    0   95   55   44   7
BUBBLING OOZE    32    0   47   35   26   4
BURST ROCK       45    0    0   60   43   4
CERBERUS         51    0   87   44   45   6
CHAOS DRAGON     83    0   ??   48   57   6  Chaos Storm breath
CHAOS WARRIOR    76   23   ??   50   54   5  Magic Attack
CHAOS WIZARD     53   49   86   48   59   5  Blaze 4
CYCLOPS          64    0   ??   51   46   5
DARK BISHOP      39   38   54   38   27   5  Aura 1, Blast 3
DARK CLERIC      15    7   18   11   13   5  Heal 1
DARK DWARF       21    0   27   17   18   4
DARK GUNNER      60    0   97   56   45   4
DARK KNIGHT      50    0   76   48   40   7
DARK MADAM       29   17   38   31   29   6  Freeze 2
DARK SMOKE       18   20   22   13   13   6  Dispel 1
DARK SNIPER      39    0   53   37   35   5
DARK SOLDIER     35   17   63   46   34   4  Magic Attack 1
DEATH ARCHER     27    0   28   19   20   5
DEATH MONK       23   13   27   14   18   6  Heal 2, Blast 1
DEMON            75   38   ??   50   55   6  Bolt 3
DEMON MASTER     73   68   99   50   65   6  Freeze 4 recover 2 MP per round.
DEVIL GRIFFIN    89    0   ??   47   59   7
DEVIL SOLDIER    60   16   84   48   43   6  Boost 2
DRAGONEWT        60    0   87   42   46   6  Blaze 2 (Heat axe)
EVIL BEAST       84    0   ??   51   60   6
EVIL BISHOP      33   36   47   37   25   5  Heal 3, Blast 2
EVIL BISHOP      64   51   95   48   46   5  Aura 2, Blast 3 (start battle37)
EVIL CLOUD       22    0   30   18   17   5
EXECUTIONER      64    0   94   46   45   6
GALAM ARCHER     15    0   15   10   10   5
GALAM KNIGHT     16    0   17   11   12   7
GALAM MAGE       14    5   15    9   11   5  Blaze 1
GALAM SOLDIER    11    0   15   10    8   6
GARGOYLE         29    0   38   23   21   6
GIZMO             5    0    8    5    5   5
GOBLIN           18    0   22   13   13   5
GOLEM            24    0   35   24   19   4
GREEN OOZE       17    0   22   12   12   4
GRIFFIN          60    0   96   45   48   7
HARPY            32   10   48   38   29   7  Dispell
HARPY QUEEN      53   20   81   39   43   7  Freeze 2
HELL HOUND       62    0   ??   49   50   6  Can breathe fire
HIGHT PRIEST     30   29   40   31   23   5  Heal 3, Blast 2
HOBGOBLIN        21    0   25   19   19   5
HORSEMAN         67    0   ??   57   55   7
HUGE BAT         11    0   15    8    6   6
HUGE RAT         10    0   12    8    7   6
HUNTER GOBLIN    24    0   22   12   14   5
HYDRA            70    0   ??   62   50   4
KNIGHT           48    0   51   34   29   7
LESSER DEMON     40   21   61   37   32   6  Blazze 3, Boost 2
LIZARDMAN        40    0   67   45   38   6
MASTER MAGE      28   14   25   18   22   5  Blaze 2
MASTER MONK      47   39   66   45   31   6  Heal 4, Dispell
MINOTAUR         58    0   98   51   44   5  Blaze 3 (Atlas Axe)
MIST DEMON       68   28   ??   41   51   6  Muddle 2
MUD MAN          55    0   95   51   41   4
NECROMANCER      47   42   75   44   51   6  Freeze 3
OOZE              9    0   11    6    5   4
ORC              30    0   43   37   27   5
ORC LORD         46   13   73   44   37   5  Dispell
PAWN             36    0   53   37   25   6
PEGASUS KNIGHT   65    0   81   37   47   7
PRISM FLOWER     62    0   20   55   44   0  Laser
PURPLE WORM      58    0   97   46   43   5
PYROHYDRA        80    0   ??   53   55   4
QUEEN            30   26   46   36   35   6  Freeze 2
RAT              41    0   56   32   30   6
REAPER           82   31   ??   49   57   6  Muddle 2
ROOK             40    0   48   31   27   4
SHAMAN           56   46   82   42   40   5  Aura 2, Blast 3
SKELETON         30    0   54   40   30   6
SOULSOWER        27    0   43   32   25   4  Paralyse
VAMPIRE BAT      20    8   26   16   16   6  Blaze 2
WHITE DRAGON     66    0   ??   50   53   6  Snow Storm Breath
WITCH            21   10   19   12   16   6  Freeze 1
WIZARD           37   37   59   40   44   5  Blaze 3
WORM             45    0   75   40   34   5  Poison
WYVERN           46    0   72   39   36   7  Poison, Flame
ZEON GUARD       ??   ??   ??   54   64   5  Demon
ZOMBIE           27    0   32   20   18   5  Poison, Freeze resistant
*CAMEELA         99    0   96   52   58   6  Blaze ? (using Iron ball)
*GALAM           ??   ??   ??   50   62   6  Demon rod
*GESHP           ??   ??   ??   51   63   6  Freeze 4
*KING            55   28   55   40   33   6  Blaze 2
*KRAKEN ARM      30    0   42   28   22   6  
*KRAKEN HEAD     35    0   50   29   25   5  Aqua-breath
*KRAKEN LEG      24    0   38   26   19   6
*ODD EYE         ??   ??   54   67   67   6  Sleep.  Odd Eye like blast 3
*RED BARON       ??    0   ??   64   62   6  Desoul  (using Dark Sword)
*TAROS           49    0   43   32   23   0  Bolt  (using Taros Sword)
*WILLARD         50    0   62   36   37   6
*ZALBARD         80   65   91   50   52   5  Bolt 2
*ZEON            ??   ??   ??   50   72   0  Demon

_______________________________________Walkthrough________________________________________________

GRANS
Go to the School: Meet SARAH, CHESTER and ASTRAL 
SARAH and CHESTER join 
Find 1 medical herb in the jar in ASTRAL's office 
Castle weapon stores: Find 1 angel wing, 1 antidote, 1 medical herb 
Ancient Tower BATTLE 1: 6 gizmos
[Note that the map above shows four green dots and seven red dots, this is because Sir Astral is the 
extra green dot
- although he does not interfere in the fight - and the Dark Smoke which only Astral fights is the 
extra red dot: 
you will notice this on other maps too] 


Find 1 mithril behind the Tower (look on the Mithrils Page) 


GRANS Town: Find 1 medical herb, 1 quick chicken in the boat 

Meet KIWI (the tortoise) 

Before you leave for YEEL JAHA joins 


TO YEEL BATTLE 2: 4 oozes, 2 huge rats
Before going to YEEL, go south to find a cavern entrance, inside there is a chest with 1 power 
water. find 1 mithril
(look on the Mithrils Page) 


YEEL
Meet KAZIN 


TO HAWEL'S HOUSE BATTLE 3: 3 oozes, 2 huge rats, 1 huge bat


HAWEL'S house: Find 1 antidote, 1 healing drop 
KAZIN joins 

RETURN TO GRANS BATTLE 4: 3 huge bats, 3 GALAM soldiers, 2 GALAM archers
Win a medical herb from bottom-left huge bat 


GALAM Prison: Meet SLADE, SLADE joins 
Find the chirrup sandals (Search the table from where the right-hand stool is, before you talk to 
anyone) 
Find 1 mithril in the west wall just outside the cave entrance (look on the Mithrils Page) 
Castle BATTLE 5: 3 GALAM soldiers, 2 GALAM mages, 2 GALAM archers, 1 GALAM knight
Win a short rod from the first mage, after the battle get the jewel of LIGHT from the GALAM knight. 
Find 2 medical herbs 


TO GRANS BATTLE 6: 3 GALAM soldiers, 2 GALAM knights, 2 GALAM mages, 1 dark cleric, 1 GALAM archer.
GRANS: The tortoise joins if you name him - the default is Kiwi 


ANCIENT TOWER BATTLE 7: 3 GALAM knights, 3 GALAM archers, 2 smokes, 1 dark cleric, 1 GALAM mage.
After battle get the jewel of EVIL. 


GRANS TO PARMECIA
Find 1 mithril in a small hole in the ground after the earthquake outside the castle gate (look on 
the Mithrils Page) 
Take the boat. 

PARMECIA BATTLE 8: 3 hunter goblins, 3 goblins, 2 green oozes, 2 witches


NEWGRANS CASTLE
Find 1 Cheerful Bread, the WARRIOR PRIDE (behind the shield in the tactical base, where your troops 
stand) 
Before going to see the bird (PETER) find in the shops and houses: 1 angel wing, 1 antidote, 1 
healing seed, 1 healing drop 

Meet PETER 

TO RIBBLE (east) BATTLE 9: 2 green oozes, 2 witches, 2 vampire bats, 3 goblins, 2 hunter goblins
RIBBLE
Go and talk to the mayor. 
Find 1 bright honey, 1 cheerful bread, 1 mithril (look on the Mithrils Page) 

Look in the tree in the centre of the village to find the hollow, where you will need to put the 
WOODEN PANEL later on. 

MAY Joins 

Exit the town 

(From here you can visit the shrine to get info, but you can't do anything here for now, and must 
return later) 

TO THE DARK CAVE (east) BATTLE 10: 3 vampire bats, 2 dark dwarfs, 2 witches, 3 goblins, 2 hunter 
goblins
Win a power ring 
Find 1 mithril (look on the Mithrils Page) 

THE DARK CAVE
BATTLE 11: 1 hobgoblin, 2 vampire bats, 2 witches, 2 dark dwarfs, 2 hunter goblins
Find the SILVER TANK in a chest (look on the Promotion Items Page) 
The exit to the cave is in the top-left corner 

POLCA
Find 1 protect milk 
Meet GERHALT 

TO BEDOE BATTLE 12: 1 evil cloud, 1 death archer, 5 hobgoblins, 2 witches, 3 death monks
BEDOE
Find 1 quick ring 
Meet LUKE, in the temple PETER joins 

Before you leave, talk to the mother bird, then walk around in the bushes to the left of the 
entrance until SKREECH drops 
on your head 

RETURN TO POLCA
GERHALT joins 
BATTLE 13: 5 zombies, 2 evil cloud, 4 death archers, 3 hobgoblins, 1 master mage
To get the raft, you need to talk to the mayor after the battle, and accept that ODDLER follows you. 
ODDLER follows, LUKE joins 

From here there are two options: 

1- Go to HASSAN, killing the KRAKEN on the way, and meeting ROHDE who will tell you about the 
caravan but won't follow you.
He will only follow after you get the Achilles Sword.

2- Before you go to HASSAN, take the raft and go to where the rivers split in two - start to take 
the east way, and get 
off the raft on the south side on the river, going to the far east of the continent, into a battle. 
After the battle 
enter the shrine. 

The old man in this shrine will tell you about a tunnel leading to GRANS Island, and will follow you 
to show you where 
it is. (Take the steel sword) Go to the shrine by the cave in the river, and fight the battle there. 
Once over, get the 
WOODEN PANEL in one of the chests there. Return to RIBBLE, use the panel on the hollow in the tree 
(stand in front of it),
and enter the opening. You will find the Achilles Sword inside. Do option 1 again, ROHDE will join 
you, then go to TAROS's 
shrine which is west of HASSAN.

You might as well go straight to HASSAN, fight the KRAKEN and get it over with - although it is 
quite a hard fight, and going east first will increase your strength - you miss out on the bit of 
the story as to who 
ROHDE is, and why he follows you. 
If you use the raft and encounter the KRAKEN: 

KRAKEN BATTLE 14: 8 KRAKEN legs, 2 KRAKEN arms, 1 KRAKEN head.
If you go to the shrine with the old man. (far east of HASSAN): 

TO EAST SHRINE BATTLE 15: 4 zombies, 2 evil clouds, 2 black monks, 1 master mage, 2 death archers, 4 
Golem
This is the battle to get the wooden panel, and 1 power water: 

CENTRAL SHRINE BATTLE 16: 4 gargoyles, 5 Golem, 2 arrow launchers, 2 black monks, 2 master mages
HASSAN

If you have already killed the KRAKEN, then you can enter HASSAN freely, and look for ROHDE - who 
will eventually follow you
to the Taros shrine where the caravan is - otherwise, get ready for your hardest fight yet... 

In HASSAN: 

find 1 running pimento 
find 2 mithril (look Mithrils section ) 
Once you've done all the steps outlined above, ROHDE will follow you, exit from the town and go west 
to TAROS Shrine. 
  
TO TAROS SHRINE BATTLE 17: 4 gargoyles, 2 arrow launchers, 2 Soulsowers, 2 Golems, 2 black monks, 2 
master mages.
After the battle enter the TAROS shrine in the top left corner. 
  
TAROS SHRINE BATTLE 18: Taros, 2 master mages, 2 archer launchers, 3 Golem, 1 black monk, 2 
Soulsowers, 3 gargoyles
Remember you can only kill TAROS with the Achilles sword, which only BOWIE can use - hope you 
haven't been keeping him at
the back! 

You win the caravan, 1 healing water 
  

RETURN TO HASSAN
RICK joins. 
A new weapons store has opened - there is a trader by the entrance who will sell you better weapons. 


TO THE DWARVES CAVE
Go west from HASSAN - there's a small bug in the game that sometimes makes you do BATTLE 17 again - 
to avoid it, 
follow the mountains around the top edge, just as you leave HASSAN.  In the north wall of the cliffs 
there is a break 
leading to a river full of rocks - now you have the caravan, you can go over this. 
Keep going west until the river splits - to the north is a shortcut back to NEW GRANS, to the south 
look for a cave 
entrance.  Once inside the cave, talk to all the Dwarves, and search the little fire to find the DRY 
STONE 
(you'll need this later to get to the Dwarven Blacksmith, and get all those lovely Mithril 
weapons!). 

Now head west once more (you'll need to cross the river a couple of times), and look carefully at a 
small patch of 
forest, just across the river - you should see a lighter patch of forest - walk onto it, and you 
enter the 
HIDDEN FOREST TOWN, sometimes called the Elves' Secret Village. 
 

HIDDEN FOREST TOWN
Find a VIGOR BALL and the SECRET BOOK (look on the Promotion Items Page), 1 fairy powder. find 1 
mithril 
(look on the Mithrils Page) 

To enter the Secret Fairy Woods battle follow these directions exactly - this is right by the start, 
where you 
enter, the Mithril is in the chest you go past, on the right, partially hidden by trees: 
 
  
SECRET FAIRY WOODS BATTLE:  Bubbling Ooze plus appearing regenerating monsters, including: Lesser 
Demons, Mist Demons,
Dark Soldiers, Dark Madams, Harpies, Blue Shamen, Master Monks and Orc Lords

Exit the secret town, and go west. 

TO THE HARPY'S POND
TO THE HARPY'S POND BATTLE 19: 2 high priests, 1 dark madam, 4 Soulsowers, 3 Orcs, 3 gargoyles.
Win a shining ball. 
As with Battle 17 - there's a bug which makes you do this battle again - the method to avoid this is 
the same as before. 
As you approach, ODDLER will hear something and you will get inside to save ELRIC. 
  

HARPY'S POND BATTLE 20: 5 harpies, 2 dark madams, 2 high priests, 1 arrow launcher, 2 Orcs.
ELRIC joins 

Exit the pond and once outside try to re-enter the pond, ELRIC will open a hidden cave entrance. 

TO CREED'S MANSION
Inside the tunnel search for 1 angel wing, 1 brave apple, 1 medical herb, 1 mithril (look on the 
Mithrils Page) 
  
TO CREED'S BATTLE 21: 2 skeletons, 2 dark madams, 2 high priest, 1 arrow launcher, 3 Orcs, 2 
harpies.
Win a protect ring. find 1 mithril (look Mithrils section ) 

CREED'S MANSION
Before you enter, go to the left and find 1 healing rain in a chest - you may well need it for the 
next battle! 
You meet KARNA and ERIC. 

CHESSBOARD BATTLE 22: 6 pawns, 3 queens, 2 rooks, 2 Knights, 2 evil bishops, 1 king
After the battle you win a cotton balloon, with this item go talk to the guard on the ruler going 
over the edge of the 
table, who now allow to to pass, use the cotton balloon here to get to the floor. 
To the left you will see a boy trying to get a ring (remember this for later) 
You meet RANDOLF, and TYRIN. 
Go to the north-east and enter the hole. 

WALL CAVITY BATTLE 23: WILLARD, 5 rats, 6 bubbling oozes
After the battle, you will be able to enter the room where Creed is, who restores you to your normal 
size, and you meet the
fairy. 
After the scene downstairs Creed will help you by allowing you to choose from 4 characters: KARNA, 
TYRIN, RANDOLF and ERIC. 


ODDLER will rest here, and the fairy will follow you to help the sick dwarf. 

Before you leave, go to the room where Desktop Kingdom is and search for the running ring (just 
behind the chair), go outside and search for 1 antidote and 1 medical herb. 

TO THE DWARVES CAVERN
Receive the Cannon. Return to NEWGRANS (remember the short cut) 

NEWGRANS
Talk with Astral, He will join the party as an Adviser 
Talk the inventor, he has the dynamite, but be sure you have the Cannon with you and Astral 
following you. 
You will receive the dynamite. JANET join. go to the NORTH CLIFFS - where you fought Battle 8 
earlier. 
 

TO NORTH CLIFFS BATTLE 24: 6 skeletons, 5 lesser demons, 3 dark snipers, 2 dark bishops.
Win 1 blizzard from the first bishop, bottom-left, 1 medical herb 
After the battle ROHDE will help you to open the cavern with the cannon and the dynamite, and after 
join the party as 
a Brass Gunner. 
 

IN NORTH CAVERN BATTLE 25: 1 dark soldier, 2 lesser demons, 2 dark bishops, 5 skeletons, 4 dark 
snipers.
Win 2 medical herbs from the last two skeletons. 
Find 1 fairy tear 
  

KETTO
Talk to the man standing at the north of the town he will open the store for you. 
Find 1 healing water, 1 bright honey 
  

TO PACALON
You meet HIGINS 
  
BATTLE 26: 4 lesser demons, 3 dark snipers, 2 dark bishops, 4 dark soldiers, 1 wizard, 1 Lizardman.
Win a black ring. 
HIGINS joins. 


Go to PACALON - the big castle to the east. 

PACALON
Meet FRAYJA. Find the Pegasus Wing (look on the Promotion Items Page), 
Find 1 medical herb, 1 cheerful bread, 1 fairy powder 

Find 2 mithrils (look on the Mithrils Page) 

Head towards the bridge, past MOUN. 

TO THE BRIDGE BATTLE 27: 3 dark soldiers, 4 dark snipers, 3 Lizardmen, 3 dark bishops, 1 wizard, 2 
Wyverns
After this battle head for the top-right of the screen - you can see MOUN on the left side, but 
can't enter it yet. 
BRIDGE BATTLE 28: 4 lesser demons, 3 Wyverns, 1 Lizardman, 1 dark sniper, 4 worms, 1 master monk, 1 
dark soldier, 1 wizard
Killing the wizard will end the fight. 

TRISTAN
Find 2 healing seeds, 1 protect milk 
  
TO TEMPLE BATTLE 29: 4 worms, 2 Wyverns, 3 master monks, 2 Orc lords, 2 wizard, 1 dark knight.
There is a chest in the lake in the middle of this fight, which you cannot get -
only in the Japanese version can your characters search during a fight. 
  
TEMPLE BATTLE 30: ZALBARD, 2 wizards, 4 dark knights, 1 Wyvern, 1 gargoyle, 2 harpy queens, 2 Orc 
lords, 1 master monk
Find 1 healing seed, 1 power water, 1 critical sword 
Find 1 mithril (look on the Mithrils Page) 

Meet TAYA 
TAYA joins (search the statue when you are in the left room) 


If you have saved SKREECH in BEDOE he will join when you try to exit the town. 
SKREECH joins. 

Return to PACALON 

PACALON
BACK TO PACALON BATTLE 31: 3 dark knights, 1 necromancer, 2 master monks, 4 harpy queens, 3 Orc 
lord, 1 devil soldier.
Killing the devil soldier ends the fight. 
FRAYJA follows to open the door to MOUN 
  
TO MOUN BATTLE 32: JARO, 3 Cerberus, 4 pegasus knights, 2 master monks, 3 devil soldiers, 1 bow 
master, 2 necromancers.
Killing the bowmaster ends the fight. 
During the battle JARO joins. 


MOUN
FRAYJA joins. 

MOUN BATTLE 33: 3 devil soldiers, 3 Cerberus, 2 necromancers, 2 pegasus knights, 2 mud man, 3 bow 
masters, 1 shaman.
Win a mage staff from a necromancer. 
Find 1 running pimento, 1 angel wing, the Golem arm. 
The Golem arm appears when you go to the top left of the town, search with the 'A' button to pick it 
up. 
GYAN joins. 

ZYNK follows. 
  
TO NAZCA SHIP BATTLE 34: CAMEELA, 2 bow masters, 2 Cerberus, 4 Dragonewt, 3 pegasus knights, 3 mud 
mans, 1 necromancer, 
1 shaman.
Win a wish staff. Receive the sky orb. 

NAZCA SHIP
Find the NAZCA cannon. 

GRANS
After the crash go south and enter the little town. 
Find 1 brave apple. 
Find 1 mithril (look on the Mithrils Page) 
Meet SHEELA  - go around the building to the left, in a C-shape, being careful not to exit the 
screen. 
SHEELA joins. 
Find a VIGOR BALL in a tree on it's own near to SHEELA. 


TO ROFT BATTLE 35: 2 Dragonewts, 2 mist demons, 2 griffin, 1 shaman, 1 bow rider, 1 chaos wizard, 3 
purple worms, mud men 
appear during the battle.
Win 1 heat axe. 

ROFT
Find 1 healing drop, 1 blizzard, ZYNK joins. 

SOUTH TUNNEL
CLAUDE joins (if you have the Golem arm) 

Now is your chance to return to Creed's Mansion, where the rest of the fighters join. (KARNA, 
RANDOLF, TYRIN, ERIC) 
 

RETURN TO GRANS BATTLE 36: 9 prism flowers, 1 Dragonewt, 1 griffin, 1 shaman, 1 purple worm, 1 chaos 
wizard, 2 mist demons, 4 bow riders, 1 executioner.
Win 1 battle sword. 
  
TO GALAM BATTLE 37: RED BARON, 4 hell hounds, 2 Minotaurs, 2 mist demons, 2 evil bishops, 2 chaos 
wizards, 4 bow riders, 
1 executioner.

After the battle, look carefully at the river - you will see something that looks like a start of 
bridge.  Use the DRY STONE 
in front of this, and a bridge will appear.  Now you can enter the hidden Dwarves' village - where 
the Dwarven Blacksmith is
 - he will make you mega-weapons for Mithril and money, but what he makes is random - so save the 
game before you see him,
and keep trying until you get what you want.

Find 1 white ring, 1 healing water, 1 demon rod. 

GALAM
In GALAM, return to the treasure room, you will find 1 healing water and 1 fairy powder 

TO YEEL BATTLE 38: GESHP, 2 dark gunners, 1 Minotaur, 1 hell hound, 1 mist demon, 1 chaos wizard, 1 
evil bishop,
2 White dragons, 1 cyclops. 9 burst rocks will during the course of the battle.
Win 1 Buster shot 
  

YEEL
Play the piano, to make a stairway appear in the church - that's where everyone's hiding. 
Meet CHAZ. 
CHAZ joins. 
Sir Fil's Recommendation:  CHAZ has BLAZE, FREEZE and BOLT - but TYRIN as a Wizard's probably 
better.  
Neither can do as much damage as the sorcerors, though. 

Find 1 quick chicken, 1 evil knuckles. 
LEMON joins as you exit the town. 


Note to emulator users:  There is a bug in the KGEN and GENECYST emulators which prevents you 
equipping LEMON with 
any weapons - making him effectively useless.  You have to use the GENEM emulator if you want to 
take LEMON. 
  

TO SOUTH SHRINE BATTLE 39: 3 white dragons, 1 hydra, 1 chaos wizard, 3 dark gunners, 1 hell hound, 2 
Minotaurs, 
1 evil bishop, 2 cyclops.
Win 1 evil ring from the evil bishop and 1 holy thunder. 

IN THE SHRINE
Find the Force Sword, search with the 'A' button to remove it from the rock.  Upstairs you can then 
retrieve 
the Evil Axe from the chest which was previously blocked by a piece of stone pillar. 

TO THE ANCIENT TOWER
To east of the tower (you'll have to walk all the way around) there's small entrance - here you'll 
see a statue of a 
devil's head.  (If you didn't visit Yeel, LEMON will join you here)  Use the Force Sword in front of 
the head to open it. 
  
There's an evil lance around here somewhere, but I can't recall the exact location. 
From now on it's pretty much just fighting: 

THE ANCIENT TOWER.
BATTLE 40: ODD EYE, 2 demons, 2 evil bishops, 1 demon master, 2 white dragons, 2 dark gunners, 3 
chaos warriors,
 2 hydras, 2 chaos wizards, 3 cyclops.
Win 1 fairy tear from the first evil bishop, and sometimes the counter sword from ODD EYE.  
The floor disappears during this battle on two occasions, forcing you to take an S-shaped path. 
  
BATTLE 41: 4 chaos warriors, 4 demons, 5 hydras, 3 demon masters, 2 chaos dragons, 1 blue shaman, 1 
reaper.
Win 1 holy staff from the blue shaman. 
  
BATTLE 42: GALAM, 1 blue shaman, 2 demon masters, 1 devil griffin, 3 reapers, 2 evil beasts, 2 chaos 
warriors,
2 horsemen, 1 chaos dragon.
  
FINAL BATTLE 43: ZEON, 1 blue shaman, 3 demon masters, 5 Pyrohydras, 1 horseman, 2 ZEON guards, 2 
arch demons, 
1 devil griffin.
Win 1 healing rain from the blue shaman. 
The End - or is it? 

When you see the two jewels on the screen wait for 2-3 minutes, a new message " And more..." 
appears: press 
the C button and go in a special battle: 

SPECIAL BATTLE 44: ZEON, ODD EYE, GESHP, GALAM, WILLARD, ZALBARD, KING (chessboard), RED BARON, 
DARK SMOKE, CAMEELA, 2 prism flowers.

Game Over. 
__________________________________________Spells________________________________________________

Arg...the hardest part in this whole thing...working the characters to see when they get their 
spells

< > = Starts with

    Spell level:           1       2       3       4 

Hero

    Egress  Hero	  < >
    Bolt    Hero          L22     L33     L43     L53 


Ninja

    Katon   Slade         L26     L31     L47 
    Raijin  Slade         L36     L41     L54 

Healers

    Heal    Sarah         < >     L7      L22     L48 
    Detox   Sarah         L4      L13     L41     L53 
    Blast   Sarah         L10     L16     L33     L44 
    Slow    Sarah         L19     L29 

    Heal    Karna         < >     < >     < > 
    Blast   Karna         < >     < >     L30     L41 
    Boost   Karna         < >     L34 
    Aura    Karna         L37     L45     L59     L64 

    Heal    Frayja        < >     < >     L36     L40 
    Detox   Frayja        < >     < >     L17?    L23 
    Aura    Frayja        L14     L20     L26     L32 
    Attack  Frayja        L29 

    Heal    Sheela        < >     < >     L21     L31 
    Blast   Sheela        < >     < >     L18     L27 
    Muddle  Sheela        < >     L16 
    Boost   Sheela        < >     L24 


Wizards

    Blaze   Kazin         < >     L5      L22 
    Muddle  Kazin         L9      L25 
    Dispel  Kazin         L13 
    Desoul  Kazin         L18     L29 

    Blaze   Tyrin         < >     < >     L64     L68? 
    Freeze  Tyrin         < >     < >     L31     L51 
    Sleep   Tyrin         L25 
    Bolt    Tyrin         L28     L48 

    Blaze   Chaz          < >     < > 
    Freeze  Chaz          < >     < >     < >     L26 
    Bolt    Chaz          L20     L24     L29     L33 
    Dispel  Chaz          L21

Sorcerors / Sorceress *for Taya*

    Dao     Kazin         < >     L12 
    Apollo  Kazin         L4      L17 
    Neptun  Kazin         L7      L26 
    Atlas   Kazin         L21     L32 
    Dao     Taya          < >     L15 
    Apollo  Taya          L12     L19 
    Neptun  Taya          L22     L29 
    Atlas   Taya          L25     L34 

    Dao     Tyrin         < >     L12 
    Apollo  Tyrin         L3      L16 
    Neptun  Tyrin         L8      L25 
    Atlas   Tyrin         L20     L29 






_________________________________________Weapons________________________________________________

Here is the list of normal weapons and Mithril *Below. These Weapons are put in by their Attack 
power only not Value 
or Classes that can use it.


Normal, Magical, Cursed Weapons
______________________


  Weapon          Value       Atk        Classes 			  	Special
  ______          _____       ___        _______ 			  	_______

Wooden Sword                  +3         SDMN,HERO,BDMN,BDBT,BRN,RDBN,NINJ
Short Sword         140       +5         SDMN,HERO,BDMN,BDBT,BRN,RDBN,NINJ
Middle Sword        340       +9         SDMN,HERO,BDMN,BDBT,BRN,RDBN,NINJ
Long Sword          620       +12        SDMN,HERO,BDMN,BDBT,BRN,RDBN,NINJ
Steel Sword        1120       +16        SDMN,HERO,BDMN,BDBT,BRN,RDBN,NINJ
Achilles Sword     1350       +19        HERO   				Hurts Taros   
Broad Sword        1600       +22        HERO,NINJ,BRN,BDBT,RDBN
Buster Sword       2600       +26        HERO,NINJ,BRN,BDBT,RDBN
Great Sword        5000       +29        HERO,NINJ,BRN,BDBT,RDBN
Battle Sword          ?       +35        HERO,NINJ,BRN,BDBT,RDBN
Force Sword       10000       +46        HERO
Dark Sword        17000  A+50,D-5        HERO,NINJ,BDBT,BRN,RDBN                Desoul 1       
*Cursed*

Wooden Stick          ?       +3         KNTE,PLDN,PGKT
Short Spear         120       +6         KNTE,PLDN,PGKT
Spear               460       +12        KNTE,PLDN,PGKT
Power Spear        1270       +20        KNTE,PLDN,PGKT
Javelin            3400       +26        PLDN,PGKT
Bronze Lance        260       +9         KNTE,PLDN,PGKT
Steel Lance         810       +16        KNTE,PLDN,PGKT
Heavy Lance        1600       +23        PLDN,PGKT
Chrome Lance       6900       +31        PLDN,PGKT
Evil Lance        11000  A+48,M-2        PLDN,PGNT					       *Cursed*

Short Axe           120       +5         WARR,GLDR,BRN,RDBN
Hand Axe            340       +9         WARR,GLDR,BRN,RDBN
Middle Axe          610       +13        WARR,GLDR,BRN,RDBN
Power Axe          1100       +17        WARR,GLDR,BRN,RDBN
Battle Axe         1370       +21        GLDR,BRN,RDBN
Large Axe          2250       +25        GLDR,BRN,RDBN
Great Axe          4600       +28        GLDR,BRN,RDBN
Evil Axe          15000  A+50,D-5        GLDT,RDBN					       *Cursed*

Wooden Rod           60       +3         MAGE,PRST,WIZ,VICR
Short Rod           130       +5         MAGE,PRST,WIZ,VICR
Bronze Rod          360       +8         MAGE,PRST,WIZ,VICR
Iron Rod            560       +12        MAGE,PRST,WIZ,VICR
Power Stick        1050       +15        MAGE,PRST,WIZ,VICR
Flail              1490       +19        WIZ,SORC,VICR
Guardian Staff     2380  A+22,D+5        WIZ,SORC,VICR 
Indra Staff        3200       +25        SORC,WIZ,VICR 		                 Steals MP
Wish Staff         6100       +26        VICR                                    Boost attack
Mage Staff         6300       +27        SORC,WIZ                                Blaze 2
Demon Rod         12500  A+50,D-10       SORC,WIZ,VICR                           Steals MP     
*Cursed*

Wooden Arrow        250       +5         ACHR,BRGR,SNIP,RNGR,BWNT
Iron Arrow          600       +7         ACHR,BRGR,SNIP,RNGR,BWNT
Steel Arrow        1270       +12        ACHR,BRGR,SNIP,RNGR,BWNT
Robin Arrow        1480       +17        BRGR,SNIP,BWNT
Assault Shell      2500       +25        BRGR,SNIP,BWNT
Great Shot         5000       +29        BRGR,SNIP,BWNT
Cannon                ?         ?        BRGR
Nazca Cannon       3000       +33        BRGR,SNIP,BWNT

Short Knife          70       +5         THIF
Dagger              320       +8         THIF
Knife               500       +12        THIF
Thieve's Dagger     940       +18        THIF

Leather Glove      1300       +26        MMNK
Power Glove        1800       +33        MMNK
Brass Knuckles     2900       +39        MMNK
Iron Knuckles      4800       +43        MMNK
Evil Knuckles      9500       +63        MMNK
 


Mithril Normal & Special Weapons
___________________


  Weapon          Value       Atk        Classes 			  	Special
  ______          _____       ___        _______ 			  	_______

Wish Staff         6100       +26        VICR                                   Boost attack
Mage Staff         6300       +27        SORC,WIZ             		        Blaze 2
Great Rod          7900       +28        SORC,WIZ,VICR
Holy Staff         9000       +29        VICR
Goddess Staff      9700       +31        VICR                                   Aura 2
Supply Staff       8500       +32        SORC,WIZ                               Remove opponent's MP
Freeze Staff       9500       +37        SORC,WIZ                               Freeze 2
Mystery Staff     10000       +39        SORC,WIZ,VICR      *


Buster Shot        6800       +33        BWNT,BRGR,SNIP
Hyper Cannon       8700       +40        BWNT,BRGR,SNIP
Grand Cannon       9800       +43        BWNT,BRGR,SNIP                         Muddle 1

Katana             9600       +34        NINJ
Ninja Katana      11500       +39        NINJ
Gisarme           15000       +42        NINJ 		    *

Heat Axe           7200       +32        GLDR,BRN,RDBN                          Blaze 2
Atlas Axe          9600       +35        GLDR,BRN,RDBN                          Blaze 3
Ground Axe         7500       +39        GLDR,BRN,RDBN
Rune Axe          10000       +42        GLDR,BRN,RDBN                          Detox 1

Critical Sword     7200       +32        HERO,BDBT,RDBN,BRN
Counter Sword     13000       +39        HERO,BDBT,RDBN,BRN
Levanter          14000       +42        HERO                                   Blaze 3

Valkyrie           7700       +33        PLDN,PGNT                              Boost Attack
Halberd            7300       +37        PLDN,PGNT                              Bolt 1 
Holy Lance         9300   +39,D+5        PLDN,PGNT                              Heal 1
Mist Javelin       9900       +42        PLDN,PGNT

Misty Knuckles     5500       +48        MMNK                                   Remove opponent's MP
Giant Knuckles     7500       +55        MMNK                                   Muddle 1

* The Gisarme is for Slade: about 20% of the time, Slade will make his opponent split into pieces. 
The message "(Monster) was cut off!" will appear and the enemy will be dead straight away.  It has 
never been reported to
work on the bosses, such as OddEye or Geshp but has killed Zeon Guards in one blow. It seems to work 
about 
20% of the time, and is the best Ninja weapon you can get. 

* The Mystery Staff also has a special property: any wizard who has it equipped will automatically 
regain two MP 
after moving as the Demon Masters do. 

Rings
_______________

Ring              Value     Equip effect    Classes      Use effect
____              _____     ____________    _______      __________

Quick Ring        3000        Agi+5         All
Protect Ring      3000        Def+5         All            Boost 1
Power Ring        3000        Att+5         All            Attack
Running Ring      3000        Mov+2         All
White Ring        5000        Def+10        HERO,VICR      Aura 2
Black Ring        5000        Att+10        SORC,WIZ       Blaze 2
Evil Ring         5000        Att+15        SORC,WIZ,VICR  Bolt 2

__________________________________________Items_________________________________________________

                
Status Upgrades
_______________

    Brave Apple: Level up
   Bright Honey: Increase MP (1-4)
 Cheerful Bread: Increase HP (1-4)
    Power Water: Att. up
   Protect Milk: Def. up
  Quick Chicken: Agi. up
Running Pimento: Move. up

Recovery
_______________

     Angel Wing: Casts Egress
   Medical Herb: Recover 10 HP
   Healing Seed: Recover 20 HP
   Healing Drop: Recover 30 HP
  Healing Water: Recover HP to full
   Healing Rain: Casts Aura 4
       Antidote: Heal Poison
   Fairy Powder: Heal Paralysis
     Fairy Tear: Recover 20 MP
  Right of Hope: Recover all MP to All


Other
_______________

      Dry Stone: Used to get to Dwarven Blacksmith
        Mithril: Forged into special weapons by Dwarven Blacksmith *List of Weapons above*
       Blizzard: Damage enemy
   Shining Ball: Damage enemy *More Powerful then Blizzard*
   Holy Thunder: Damage enemy *More Powerful then Shining Ball*

Key Items
_______________

   Wooden Panel: To get Achilles Sword
        Sky Orb: Powers the Nazca Ship
         Cannon: With Dynamite opens North Cliff
       Dynamite: With Cannon opens North Cliff
   Arm of Golem: To get Claude
  Cotton Ballon: To get off the Desktop when Miniaturized at Creed's house

__________________________________________Mithril________________________________________________

If you know of the location of any further Mithrils, please contact me! 

So far I have been able to find 15 Mithrils - here are their locations:

1. Behind the Ancient Tower in Grans - you can't see where you are walking, but gauge where the 
centre is, 
face North and search. 

2. Search in the mountain where the south temple south of Grans is. 
            X Yeel                X Grans castle

                                  Mountain
                               |------|
                   search here>|   X  | south temple
                                    --

                              ------|
3. Search the north wall of the room you're in right after you go into Slade's secret passage in 
Galam Castle. 

4. After the earthquake when you are at the castle door there's a small hole in the ground to the 
right- 
   there's a Mithril inside. 

5. In Ribble search in the centre of the sandbox.

6. At the far east of the mainland, travel over a bridge to a fairly large island, search in the 
two-square
   indentation in the west side of the mountains. 

7. Chest in Hassan.  (This, by the way is the first some people know about Mithril.) 

8. Barrel on the dock in Hassan. 

9. Chest in the Southeast corner of the hidden forest town. 

10. Chest in the passage to Creed's land.  The passage which leads to the Mithril is not visible, as 
it is in a 
    dark passageway itself - you see the south passageway beneath you as you go through, but the 
Mithril's cave is 
    totally undetectable,  see the diagram: 
    
     (EXIT) ---------------------------------------- (ENTER)
                   |
                   -----------------------------(3 HIDDEN CHESTS)
                                      |
                                  (MITHRIL)

11. In Demon's Tail, search the North wall of the clearing which contains Creed's mansion. 

12. In the Pacalon Castle treasury, behind a locked door.  Search the west wall of the castle, at 
one point there
will be a few stones on the other side, like a vague arrow.   You can walk through the wall at this 
point and 
find a stairway to the treasure room. 

13. Go west from Pacalon castle as if going to the bridge. You will round the Northern tip of a 
mountain range. Search right at that tip. 

14. In Mitula's temple in a chest.  No NOT the one in the fight - you CAN'T open that! 

15. You can find 1 Mithril where you find Sheela , go to the right side and you will see a chest. 



Well, That's All I think heh...