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    FAQ by Apathetic Aardvark

    Version: 1.0 | Updated: 01/03/05 | Printable Version | Search Guide | Bookmark Guide

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                                      Monopoly
                                         FAQ
    
    Copyright 2004, Apathetic Aardvark            Email: sinenomine@gmail.com
    All rights reserved                           Version 1.0    12/26/2004
    
    
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                             Index/Table of Contents
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       Disclaimer.........................................................i
       How to play/FAQ....................................................ii
       Credits............................................................iii
    
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                           i)  Disclaimer (Legal stuff)
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    Copyright 2004, Apathetic Aardvark
    All rights reserved.
    
    The following sites have my permission to post this;
    www.gamefaqs.com
    www.neoseeker.com
    
    Any site, magazine, or other form of media, that is not included on this list
    caught hosting this guide without my written consent is in violation of
    copyright laws and will be prosecuted to the full extent of the laws.  In
    addition, a terrible curse will be placed upon you and any subsequent
    generations of your family.
    
    
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                               ii) How to Play / FAQ
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    1. Getting Started
    2. Taking a turn
    3. The Properties & Rent Fees
    4. Community Chest and Chance Cards
    5. Frequently Asked Questions
    
    1) Getting Started
    
    Monopoly works just like the board game.  However, since there are many
    different types of house rules observed in the home game, I felt it necessary
    to write a brief FAQ on this game.
    
    Monopoly is playable by two up to eight players.  They can be played by human
    or computer players.  All the human players can share the same controller if
    necessary.  Each player will be asked to pick from a token: Iron, Shoe,
    Thimble, Car, Wheelbarrow, Boat, Hat and Dog.  It makes no difference which is
    selected, as the player who starts the game is randomly selected.  There are
    eight computer players who may be selected.  I do not believe it makes a
    difference in terms of difficulty who is selected, but their names are: Amanda,
    Mary Anne, Elizabeth, Gary Cant, Jeeves, Betty Sue, Paulie, and Billy Bob.
    
    After every player has picked a token, a menu will appear asking to either
    start the game or configure special options.  On the options menu, players may
    assign different amounts of starting money for other players, to balance out
    skill.  Properties may also be assigned to players.  Their token may be placed
    anywhere on the map also.  Houses and hotels can also be placed on properties.
    The Short Game option allows you to set a time limit, the player with the most
    money [Cash + Assets] when time expires wins.  You can also select a preset
    game [4 players maximum].
    
    2) Taking a Turn
    
    A player will randomly be selected to go first.  As you have no property by
    default, you will want to roll the dice.  If the player lands on a property,
    they may elect to buy it for the purchase value.  If they do not have enough in
    cash, other properties may be mortgaged or buildings may be sold in an attempt
    to get enough money.  A player may also elect to auction the property, in which
    case all players get a chance to bid on it.  This is great if no other player
    has enough money to buy it at the sticker price, and you do, allowing you to
    get it for a discount.  This option is not recommended on "hot" properties,
    such as Boardwalk.
    
    If you land on another players property, you will have to pay them the
    appropriate rent.  The rent level depends on many factors [See sub-section 3].
    If unable to pay in cash, a player will have a chance to mortgage properties or
    sell houses/hotels.  If still unable, or just unwilling to do that, a player
    declares bankruptcy and gives whatever properties she or he had to the player
    who she or he was eliminated by.  If the player was eliminated by something
    else, all property will be auctioned off.  Any mortgaged property obtained
    through eliminating a player must be un-mortgaged before it may collect rent
    for its new owner.
    
    Other than properties, there are many other places a player may land with any
    roll of the dice.  Railroads and utilities work like properties in terms of
    purchase, though have very different ways of collecting rent.  Other than this,
    each side of the board has two or three other types of squares to land on.
    Chance and Community Chests are littered throughout the board.  There are three
    of each.  Both force a player to draw a card which can have one of many
    consequences, see sub-section four for details on these.  There is also an
    income tax square, $200 or 10% of the players total worth.  This includes asset
    worth.  There is also a set fee of $75 as a luxury tax.
    
    The corner squares are all unique as well.  The starting corner is Go.  Anytime
    a player crosses Go, she or he gets $200 dollars.  The next corner clockwise is
    the Jail.  A player passing by is considered just visiting, though players in
    jail remain there for a while.  The Next Corner is Free Parking.  In many house
    rules, you get lots of money for landing there.  In this game, you get nothing,
    you lose nothing.  The square simply exists.  The final square is a Go to Jail
    square.  Players going to jail do not collect $200 from passing go.
    
    There are other ways to go to jail, but this is a common one.  A player in jail
    may post bail from the "c" menu when they are in jail, for $50.  They may also
    use a get out of jail free card, provided they have one.  Rolling doubles also
    gets you out of jail.  On the third turn in jail, a player is released and
    moves the number of squares as rolled on the dice.  Another way to go to jail
    is by rolling doubles three consecutive times.  While in jail, you can not
    move, but may still do every other action of the game.
    
    Before a player rolls dice, any player may hit "C" to bring up a list of
    options.  This list will show that players assets [Sell Prices of buildings +
    mortgage prices] as well as their cash.
    
    From this menu, a player may do many things:
    
    -- Buildings: A player may buy buildings for any properties owned.  In order to
    buy a building, the player must own all properties of that color [2 or 3
    properties, depending on location].  There are eight sets of colored properties
    in the game.  A player may build up to four houses on any one property.  After
    that, a player may put a hotel onto that property.  Houses and hotels have
    different prices for different locations on the map, here is the list:
    
    Purple and Light Blue: $50
    Pink & Orange: $100
    Red & Yellow: $150
    Green & Blue: $200
    
    There can never be more than 32 houses or 12 hotels on the board at any time.
    When a hotel is built, houses are removed.
    
    -- Mortgage: A player may mortgage a property to get some cash quick.  A
    property mortgages for 50% of its normal buying price.  To un-mortgage, a
    player must 55% of the normal buying price.  Other players landing on a
    property which is mortgaged do not pay rent.  This option is not recommended as
    a long term debt solution.
    
    -- Trade: Ah, the good old trade option.  Players can bargain properties or
    money with other players.  Computer players do not use this well if they
    initiate it, often trading their nothing for your something.  They will accept
    most offers, unless it gives you full control of a color.  To get full control
    of a color from a computer player, you often need to give it full control, or a
    load of properties all over the place.  This is one of the great options of the
    game, make sure to use it often.
    
    -- Deeds: Shows you a list of all the properties, their cost, mortgage value
    and rent fees.  This will show you almost exactly what sub-section three will.
    
    -- General: This allows you to control the game options, such as game speed and
    turn order.  Mostly an administrative menu.
    
    3) Properties & Rent Fees
    
    There are 28 properties in Monopoly.  Each has a deed which is initially held
    by the bank.  Once purchased via buying or auctioning, the said player assumes
    control of the property.  On land properties, the value of it goes up if there
    are houses or hotels on it.  If a player controls all the properties of any
    given color, but has no buildings on it, he or she is considered to have a
    building permit and the standard rent doubles until there is a building placed.
    
    Railroads work differently for rent.  If a player controls one railroad, the
    rent is $25.  It doubles for each additional railroad that player controls.
    Utilities work differently too.  The rent is equal to the value of the dice
    multiplied by 4.  If a player controls both utilities, the value on the dice is
    multiplied by 10.
    
    Properties rent starts to skyrocket once the third house is in place.  If you
    have the choice of decking out one property and ignoring another, or getting
    them both to three houses, get them both to three houses.  It is often best to
    control every property in ten consecutive squares if possible, making it an
    almost certainty that someone will step on something of yours.
    
    I will list the stats of all the properties in the order they appear around the
    board.  I may make some commentary too.
    
    ---
    
    Mediterranean Avenue
    Color: Purple
    Price to Buy: $60
    Mortgage Value: $30
    Rent: $2
    Permit Rent: $4
    1 House Rent: $10
    2 House Rent: $30
    3 House Rent: $90
    4 House Rent: $160
    Hotel Rent: $250
    House/Hotel Build Cost: $50
    
    This property may be cheap to buy, but it is often useless.  The maximum price
    it can hit a player for is only fifty dollars more than that player will get
    for passing go.
    
    ---
    
    Baltic Avenue
    Color: Purple
    Price to Buy: $60
    Mortgage Value: $30
    Rent: $4
    Permit Rent: $8
    1 House Rent: $20
    2 House Rent: $60
    3 House Rent: $180
    4 House Rent: $320
    Hotel Rent: $450
    House/Hotel Build Cost: $50
    
    A better buy than Mediterranean, and for the same price.  The only property in
    the game to have this uniqueness.
    
    ---
    
    Reading Railroad
    Color: None
    Price to Buy: $200
    Mortgage Value: $100
    Rent: $25
    Rent 2 RR's: $50
    Rent 3 RR's: $100
    Rent 4 RR's: $200
    
    Best of the Railroads, multiple chance cards can force a player to this.
    
    ---
    
    Oriental Avenue
    Color: Light Blue
    Price to Buy: $100
    Mortgage Value: $50
    Rent: $6
    Permit Rent: $12
    1 House Rent: $30
    2 House Rent: $90
    3 House Rent: $270
    4 House Rent: $400
    Hotel Rent: $550
    House/Hotel Build Cost: $50
    
    ---
    
    Vermont Avenue
    Color: Light Blue
    Price to Buy: $100
    Mortgage Value: $50
    Rent: $6
    Permit Rent: $12
    1 House Rent: $30
    2 House Rent: $90
    3 House Rent: $270
    4 House Rent: $400
    Hotel Rent: $550
    House/Hotel Build Cost: $50
    
    ---
    
    Connecticut Avenue
    Color: Light Blue
    Price to Buy: $120
    Mortgage Value: $60
    Rent: $8
    Permit Rent: $16
    1 House Rent: $40
    2 House Rent: $100
    3 House Rent: $300
    4 House Rent: $450
    Hotel Rent: $600
    House/Hotel Build Cost: $50
    
    ---
    
    St. Charles Place
    Color: Pink
    Price to Buy: $140
    Mortgage Value: $70
    Rent: $10
    Permit Rent: $20
    1 House Rent: $50
    2 House Rent: $150
    3 House Rent: $450
    4 House Rent: $625
    Hotel Rent: $750
    House/Hotel Build Cost: $100
    
    This is a nice property to nab, as there is a chance card which will send
    players here, giving the added possibility that one may visit.
    
    ---
    
    Electric Company
    Color: None
    Price to Buy: $150
    Mortgage Value: $75
    Rent: $4x Dice Total
    Rent with Water Works: $10x Dice Total
    
    ---
    
    States Avenue
    Color: Pink
    Price to Buy: $140
    Mortgage Value: $70
    Rent: $10
    Permit Rent: $20
    1 House Rent: $50
    2 House Rent: $150
    3 House Rent: $450
    4 House Rent: $625
    Hotel Rent: $750
    House/Hotel Build Cost: $100
    
    ---
    
    Virginia Avenue
    Color: Pink
    Price to Buy: $160
    Mortgage Value: $80
    Rent: $12
    Permit Rent: $24
    1 House Rent: $60
    2 House Rent: $180
    3 House Rent: $500
    4 House Rent: $700
    Hotel Rent: $900
    House/Hotel Build Cost: $100
    
    ---
    
    Pennsylvania Railroad
    Color: None
    Price to Buy: $200
    Mortgage Value: $100
    Rent: $25
    Rent 2 RR's: $50
    Rent 3 RR's: $100
    Rent 4 RR's: $200
    
    ---
    
    St. James Place
    Color: Orange
    Price to Buy: $180
    Mortgage Value: $90
    Rent: $14
    Permit Rent: $28
    1 House Rent: $70
    2 House Rent: $200
    3 House Rent: $550
    4 House Rent: $750
    Hotel Rent: $950
    House/Hotel Build Cost: $100
    
    ---
    
    Tennessee Avenue
    Color: Orange
    Price to Buy: $180
    Mortgage Value: $90
    Rent: $14
    Permit Rent: $28
    1 House Rent: $70
    2 House Rent: $200
    3 House Rent: $550
    4 House Rent: $750
    Hotel Rent: $950
    House/Hotel Build Cost: $100
    
    ---
    
    New York Avenue
    Color: Orange
    Price to Buy: $200
    Mortgage Value: $100
    Rent: $16
    Permit Rent: $32
    1 House Rent: $80
    2 House Rent: $220
    3 House Rent: $600
    4 House Rent: $800
    Hotel Rent: $1000
    House/Hotel Build Cost: $100
    
    This property can be reached via a chance card of go back three spaces, from
    the nearby chance slot.
    
    ---
    
    Kentucky Avenue
    Color: Red
    Price to Buy: $220
    Mortgage Value: $110
    Rent: $18
    Permit Rent: $36
    1 House Rent: $90
    2 House Rent: $250
    3 House Rent: $700
    4 House Rent: $875
    Hotel Rent: $1050
    House/Hotel Build Cost: $150
    
    ---
    
    Indiana Avenue
    Color: Red
    Price to Buy: $220
    Mortgage Value: $110
    Rent: $18
    Permit Rent: $36
    1 House Rent: $90
    2 House Rent: $250
    3 House Rent: $700
    4 House Rent: $875
    Hotel Rent: $1050
    House/Hotel Build Cost: $150
    
    ---
    
    Illinois Avenue
    Color: Red
    Price to Buy: $240
    Mortgage Value: $120
    Rent: $20
    Permit Rent: $40
    1 House Rent: $100
    2 House Rent: $300
    3 House Rent: $750
    4 House Rent: $925
    Hotel Rent: $1100
    House/Hotel Build Cost: $150
    
    A chance card can force a player here.
    
    ---
    
    B. & O. Railroad
    Color: None
    Price to Buy: $200
    Mortgage Value: $100
    Rent: $25
    Rent 2 RR's: $50
    Rent 3 RR's: $100
    Rent 4 RR's: $200
    
    ---
    
    Atlantic Avenue
    Color: Yellow
    Price to Buy: $260
    Mortgage Value: $130
    Rent: $22
    Permit Rent: $44
    1 House Rent: $110
    2 House Rent: $330
    3 House Rent: $800
    4 House Rent: $975
    Hotel Rent: $1150
    House/Hotel Build Cost: $150
    
    ---
    
    Ventnor Avenue
    Color: Yellow
    Price to Buy: $260
    Mortgage Value: $130
    Rent: $22
    Permit Rent: $44
    1 House Rent: $110
    2 House Rent: $330
    3 House Rent: $800
    4 House Rent: $975
    Hotel Rent: $1150
    House/Hotel Build Cost: $150
    
    ---
    
    Water Works
    Color: None
    Price to Buy: $150
    Mortgage Value: $75
    Rent: $4x Dice Total
    Rent with Electric Company: $10x Dice Total
    
    ---
    
    Marvin Gardens
    Color: Yellow
    Price to Buy: $280
    Mortgage Value: $140
    Rent: $24
    Permit Rent: $48
    1 House Rent: $120
    2 House Rent: $360
    3 House Rent: $850
    4 House Rent: $1025
    Hotel Rent: $1200
    House/Hotel Build Cost: $150
    
    ---
    
    Pacific Avenue
    Color: Green
    Price to Buy: $300
    Mortgage Value: $150
    Rent: $26
    Permit Rent: $52
    1 House Rent: $130
    2 House Rent: $390
    3 House Rent: $900
    4 House Rent: $1100
    Hotel Rent: $1275
    House/Hotel Build Cost: $200
    
    ---
    
    North Carolina Avenue
    Color: Green
    Price to Buy: $300
    Mortgage Value: $150
    Rent: $26
    Permit Rent: $52
    1 House Rent: $130
    2 House Rent: $390
    3 House Rent: $900
    4 House Rent: $1100
    Hotel Rent: $1275
    House/Hotel Build Cost: $200
    
    ---
    
    Pennsylvania Avenue
    Color: Green
    Price to Buy: $320
    Mortgage Value: $160
    Rent: $28
    Permit Rent: $56
    1 House Rent: $150
    2 House Rent: $450
    3 House Rent: $1000
    4 House Rent: $1200
    Hotel Rent: $14000
    House/Hotel Build Cost: $200
    
    ---
    
    Short Line Railroad
    Color: None
    Price to Buy: $200
    Mortgage Value: $100
    Rent: $25
    Rent 2 RR's: $50
    Rent 3 RR's: $100
    Rent 4 RR's: $200
    
    ---
    
    Park Place
    Color: Blue
    Price to Buy: $350
    Mortgage Value: $175
    Rent: $35
    Permit Rent: $70
    1 House Rent: $175
    2 House Rent: $500
    3 House Rent: $1100
    4 House Rent: $1300
    Hotel Rent: $1500
    House/Hotel Build Cost: $200
    
    ---
    
    Boardwalk
    Color: Blue
    Price to Buy: $400
    Mortgage Value: $200
    Rent: $50
    Permit Rent: $100
    1 House Rent: $200
    2 House Rent: $600
    3 House Rent: $1400
    4 House Rent: $1700
    Hotel Rent: $2000
    House/Hotel Build Cost: $200
    
    A chance card can force a player here.  The rent costs go up very quickly here,
    but Boardwalk and Park Place are seldom hit.  Invest in three property colors
    if the choice exists.
    
    ---
    
    4) Community Chest & Chance Cards
    
    There are three Chance and Community Chest squares on the board.  Community
    Chest cards are often better to get, but both can have big payoffs... or big
    debts.  Here is a list of all the cards.. I may be missing a community chest
    one... hmmm..:
    
    Community Chest:
    
    1) Receive for services, $25.
    2) You have won second prize in a beauty contest.  Collect $10.
    3) Doctor's Fee, Pay $50.
    4) Advance to Go, Collect $200.
    5) From sale of stock, you get $45.
    6) Xmas fun matures, collect $100.
    7) Your are assessed for street repairs.  $40 per house.  $115 per hotel.
    8) Grand opera opening.  Collect $50 from every player for opening night seats.
    9) Get out of Jail, free.  This card may be kept until needed or sold.
    10) Pay hospital $100.
    11) You inherit, $100.
    12) Life insurance matures, collect $100.
    13) Bank Error in your favor, collect $200.
    14) Go to jail.  Go directly to jail.  Do not pass Go.  Do not collect $200.
    15) Income tax refund. Collect $20.
    16) Bank error in your favor. Collect $200.
    
    Chance:
    
    1) Advance token to the nearest railroad and pay the owner twice the rental.
    If railroad is un-owned you may buy it from the bank.
    2) Advance token to the nearest railroad and pay the owner twice the rental.
    If railroad is un-owned you may buy it from the bank. [Yes, there are multiple
    ones of these]
    3) Advance token to nearest utility.  If un-owned you may buy it from the bank.
    If owned, throw dice, pay owner ten times amount.
    4) Pay poor tax of $15.
    5) Advance to Go, Collect $200.
    6) You have been elected chairman of the board.  Pay each player $50.
    7) Go directly to jail.  Do not pass Go.  Do not collect $200.
    8) This card may be kept until needed or sold.  Get out of jail free.
    9) Take a ride on the Reading [Railroad].  If you pass Go, collect $200.
    10) Advance to Illinois Avenue. [Collect $200 if you pass Go].
    11) Bank pays you dividend of $50.
    12) Your building and loan matures.  Collect $150.
    13) Go back 3 spaces.
    14) Take a walk on the Board walk.  Advance token to Board Walk.
    15) Make general repairs on all your property.  For each house, pay $25.  For
    each hotel, pay $100.
    16) Advance to Saint Charles Place , If you pass GO , collect $200.
    
    ---
    
    5) Frequently asked questions
    
    Q: If I can't get out of jail in three tries, do I have to pay?
    Nope, you only pay if you try to get out before then using the menu.
    
    Q: Do I have to roll the dice again when I land on a utility?
    Only if you land there with the chance card.  Otherwise, take the value showing
    and multiply accordingly.
    
    Q: Anyway to play with house rules, such as money on free parking?
    Sorry, there is not a way to do that in this game.
    
    Q: What spaces do you recommend I secure?
    Anything on the second row is nice.  For one, anyone leaving jail will likely
    travel on that path.  Secondly, houses are cheap to put up, but have great
    payoffs once three of them are standing.  Other than a community chest square,
    every other place on the entire row can be secured.  Any set of properties
    early in the game can be devastating.  Getting $500 dollars of rent when
    everyone else is getting $26, you will win more often than not.
    
    Q: Are railroads worth it?
    Only if you can get three or four of them.  If you have all four and someone
    has to pay double thanks to a chance card, it is as good of a payday as some
    properties with a pair of houses.
    
    *******************************************************************************
                                      iii) Credits
    *******************************************************************************
    
    GameFAQs - For hosting
    
    ___________________________
    Apathetic Aardvark - 2004 |
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ