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    Armor/Weapon Guide by Axen

    Version: v1.0 | Updated: 07/17/04 | Printable Version | Search Guide | Bookmark Guide

    
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                            ___________________________________
                           \                                   /
                            | An Armor and Weapons Data Table |
                            |                                 |
                            |             with                |
                            |                                 |
                            |   A Brief Discussion of Stats   |
                           /___________________________________\
    
    
    
     ___________________|
    /   Contents        |xxxxxxxxx)
    `"""""""""""""""""""|
    ------------------------------
    
    I. Introduction
    - Contact Information
    - Release History
    
    II. Weapon Table
    - Forge costs
    
    III. Armor Table
    - Where to find the unbuyable stuff
    
    IV. Statistics
    V. Action Grid
    VI. Legal Mumbo-Jumbo
    VII. Thanks
    
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / I. Introduction    |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    Hi There!  I am proud to reveal my very first FAQ.  I'm new at this, so please
    be patient!
    
    This guide, like many things, began simply.  While playing, I noticed that
    occasionally my guys would shrug off things like poison or Sleep Flower.  It
    seemed that some kind of status protection was at work, but the guides already
    on GameFAQs seemed to be strangely lacking in this information.  Inexplicably,
    I decided to take on the task of finding it out myself.  Once I had an armor
    table, I decided to add Def and MDef, since few guides had the latter data (you
    have to look at the Stat menu before and after, it doesn't tell you outright).
    While doing that, I noticed no one had done a real investigation on Stats, so
    I thought I might as well do that too.  Then I discovered, much to my surprise,
    how the Action Grid modifies stats.  And so on I moved from one aspect to
    another, and one small table has grown to the document you now see before you.
    Naturally, I imagine other people are interested with what I've found, so I've
    finally packaged it all up in a FAQ.  Enjoy!
    
    
    Contact Information:
    
    My current email is sorceror25@comcast.net.  You also can find me on the Secret
    of Mana board and elsewhere as "Axen".
    
    
    Release History:
    
    v1.0 - July 17, 2004
    Done!  While I may add sections in the future, the sections that are here now
    are complete.
    -More formatting.  Hunted down last of the tabs
    -Petrify status protection removed from Faerie's Ring; added to Cockatrice Cap.
    (Thanks to ReggieTheReckless for the head's up)
    
    v0.9 - July 7, 2004
    Reformatted to 79 characters wide.  Spellchecked.  More orbs added.
    Initial submission.
    
    v0.8 - Beta Pre-Release - July 6, 2004
    Prior to submission to GameFAQs.  Wordy section added.  ASCII title completed.
    Most info is here, mainly its weapon orb stuff left.
    
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / II. Weapon Table   |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    Name            Atk. Special                    Where to find it
    -------------   ---- -------------------------  -------------------------------
    Spike Knuckle   2                               The Girl starts with this
    Power Glove     6    strong vs. insects         Defeat Biting Lizard
    Moogle Claws    11   enemies fall unconscious   Found in the Moogle Village
    Chakra Hand     17   +1 Int/+1 Wis              Found in the Temple of Ice
    Heavy Glove     24   strong vs. insects         Defeat Metal Mantis
    Hyper-Fist      30   strong vs. slimes/lizards  Found in the Temple of Darkness
    Griffin Claws   38   poisons enemies            Won from the Red Dragon
    Dragon Claws    47   strong vs. dragons         Rare drop of Wolf Lord in MF
    Aura Gloves     53   ULTIMATE GLOVES!           Rare drop of Wolf Lord in MF
    
    Rusty Sword     3                               Found at bottom of waterfall
    Broad Sword     8    +1 Agi                     Defeat Mantis Ant
    Herald Sword    14   strong vs. slimes/lizards  Found in Pandoran Treasury*
    Claymore        20   strong vs. insects         Defeat Great Viper
    Excalibur       27   strong vs. evil/undead     Found in Northtown Ruins
    Masamune        35   higher critical hit rate   Receive from King of Tascnia
    Gigas Sword     43   +1 Str (desc. says 2)      Found in Grand Palace
    Dragon Buster   52   strong vs. dragons         Won from Thunder Gigas
    Mana Sword      127  one word: UBER             It's a secret...
    
    Watt's Axe      4                               Watts sells you this for 100 GP
    Lode Axe        11   strong vs. plants/fish     Defeat Fire Gigas
    Stout Axe       16   +1 Con (desc. says 2)      Found in the Moogle Village
    Battle Axe      23   strong vs. plants/fish     Found in the Temple of Fire
    Golden Axe      29   strong vs. insects         Found in the Imperial Castle
    Were-Buster     38   strong vs. animals/beasts  Found in the Gold Tower
    Great Axe       46   strong vs. plants/fish     Won from Dragon Worm
    Gigas Axe       54   +5 Str                     Rare drop of Fiend Head in MF
    Doom Axe        56   ULTIMATE AXE!              Rare drop of Fiend Head in MF
    
    Spear           4                               Receive from Luka
    Heavy Spear     11                              Defeat Tropicallo
    Sprite's Spear  16   Balloons enemies           Find in Pandoran Treasury*
    Partisan        23   strong vs. slimes/lizards  Find in Santa's House
    Halberd         29   confuses enemies           Find in Northtown Ruins
    Oceanid Spear   38   puts enemies to sleep      Found in the Gold Tower
    Gigas Lance     46   +1 Str (desc. says 2)      Won from Aegagropilon
    Dragon Lance    54   strong vs. dragons         Defeat Mech Rider (G.Palace)
    Daedelus Lance  56   ULTIMATE SPEAR!            Rare drop of Tsunami in MF
    
    Whip            2                               Elinee gives you this
    Black Whip      6    slows enemies down         In the Scorpion Army's ship
    Backhand Whip   12   +1 Agi                     From Jema after Jabberwocky
    Chain Whip      17   strong vs. slimes/lizards  Won from Mech Rider (Desert)
    Flail of Hope   24   strong vs. evil/undead     Won from Doom's Wall
    Morning Star    30   strong vs. insects         Found in the Imperial Castle
    Hammer Flail    38   slows enemies down         Defeat Hydra
    Nimbus Chain    47   strong vs. insects         Won from Hexas
    Gigas Flail     53   ULTIMATE WHIP!             Rare drop of Terminator in MF
    
    Chobin's Bow    3                               Dwarf Elder gives you this
    Short Bow       8                               Defeat Wall Face
    Long Bow        14   strong vs. animals/beasts  Defeat Jabberwocky
    Great Bow       20   confuses enemies           Defeat Boreal Face
    Bow of Hope     27   strong vs. evil/undead     Found in Northtown Ruins
    Elfin Bow       35   +1 Int/+1 Wis              Win from Gorgon Bull
    Wing Bow        43   confuses enemies           Defeat Kettle Kin
    Doom Bow        52   higher critical hit rate   Won from the Snow Dragon
    Garuda Buster   54   ULTIMATE BOW!              Rare drop of Metal Crab in MF
    
    Boomerang       2                               The Sprite starts with this
    Chakram         6    strong vs. slimes/lizards  Defeat Spikey Tiger
    Lode Boomerang  12   slows enemies down         Defeat Spring Beak
    Rising Sun      17                              Defeat Frost Gigas
    Red Cleaver     24   strong vs. insects         Won from the Vampire
    Cobra Shuttle   30   poisons enemies            Won from Blue Spike
    Frizbar         38   strong vs. slimes/lizards  Found in Underground City
    Shuriken        47   higher critical hit rate   Defeat the Blue Dragon
    Ninja's Trump   53   ULTIMATE BOOMERANG!        Rare drop of Master Ninja in MF
    
    Pole Dart       2                               Undine gives you this
    Javelin         6                               Defeat Kilroy
    Light Trident   12   strong vs. animals/beasts  Found in Fung Castle
    Lode Javelin    17   Balloons enemies           Defeat Minotaur
    Fork of Hope    24   strong vs. evil/undead     Won from Mech Rider (Castle)
    Imp's Fork      30   Balloons enemies           Won from Lime Slime
    Elf's Harpoon   38   +1 Int/+1 Wis              Defeat Snap Dragon
    Dragon Dart     47   strong vs. dragons         Won from Axe Beak
    Valkyrian       53   ULTIMATE JAVELIN!          Rare drop of Whimper in MF
    
    * Talk to the King of Pandora after saving the villagers (he's in the royal
    bedroom).  He'll thank you, and allow you to take the royal treasure.  Once he
    says that, a guard nearby will disappear, allowing you to access a room
    containing a Sword's Orb, a Spear's Orb, and 200 GP.
    
    Forge costs:
    
    1st   ---
    2nd   200
    3rd   400
    4th   800
    5th   1600
    6th   3000
    7th   6500
    8th   12500
    9th   25000
    
    Note:  The first time you meet him, Watts will forge the Sword's Orb for only
    100 GP.  Also, while you cannot normally find a 9th sword orb, if you somehow
    manage to obtain one, Watts can and will forge it into the Mana Sword for you..
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / III. Armor Table   |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    -Items with no buy price cannot be bought anywhere.
    
    Name            Def  MDef Who  Buy    Sell   Special
    --------------  ---  ---- ---  ---    ----   ------------------------------
    Overalls        3    1    B    20     12
    Kung Fu Suit    4    2     G   25     16
    Midge Robe      7    4      S  22     14
    Chain Vest      10   6    BGS  120    80
    Spiky Suit      13   8    B S  260    172
    Kung Fu Dress   17   10    G   350    232
    Fancy Overalls  22   13   BGS  675    450
    Chest Guard     28   16    GS  1000   666
    Golden Vest     34   20   BGS  2250   1500
    Ruby Vest       43   24   BGS  4500   3000
    Tiger Suit      52   29   B S  6375   4250
    Tiger Bikini    64   35    G   7100   4732
    Magical Armor   78   41   BGS  11500  7666
    Tortise Mail    95   49   B S  14850  9900
    Flower Suit     115  57    G   21000  14000
    Battle Suit     139  67   BGS  30000  20000
    Vestguard       240  90   BGS  65500* 21832
    Vampire Cape    243  93    GS  -----  31332
    Power Suit      245  95   B    -----  35332  +5 Str
    Faerie Cloak    250  100   GS  -----  43332  +5 Con 
    
    Bandanna        2    2    B    50     32
    Hair Ribbon     3    3     G   55     36
    Rabite Cap      5    5      S  45     30
    Head Gear       7    7    B    70     46
    Quill Cap       10   10    GS  110    72
    Steel Cap       13   13   B    180    120
    Golden Tiara    17   17    GS  350    232
    Racoon Cap      21   21   BGS  550    366
    Quilted Hood    26   26    GS  700    466    +5 Agi
    Tiger Cap       32   32   BGS  1100   732
    Circlet         38   38   B S  2300   1532   +5 Int
    Ruby Armet**    46   46    G   ----   2266
    Unicorn Helm    55   55   BGS  5625   3750
    Dragon Helm     66   66   BGS  7500   5000
    Duck Helm       78   78    GS  11250  7500
    Needle Helm     140  140  BGS  30000* 10000
    Cockatrice Cap  142  143  BGS  -----  15000  protection from petrify
    Amulet Helm     143  142   GS  -----  24000  +5 Int
    Griffin Helm    145  145  B    -----  29666  +5 Str, +5 Agi
    Faerie Crown    150  150   GS  -----  38666  +5 Int
    
    Wristband       1    3    BG   45     30
    Elbow Pad       2    4    BGS  90     60
    Power Wrist     4    7    BGS  150    100    +5 Str
    Cobra Bracelet  6    10   BGS  280    186    protection from poison†
    Wolf's Band     8    13   BGS  400    266    +5 Agi
    Silver Band     10   17   BGS  525    350    protection from unconsciousness‡
    Golem Ring      13   22   BGS  750    500    protection from petrify
    Frosty Ring     16   28   BGS  1200   800    protection from frosty (duh)
    Ivy Amulet      20   34   BGS  1875   1250   protection from Sleep Flower‡
    Gold Bracelet   24   43   BGS  3750   2500   ?
    Shield Ring     29   52   BGS  5100   3400   ?
    Lazuri Ring     35   64   BGS  8800   5866   +5 Int
    Guardian Ring   41   78   BGS  -----  8332   ?
    Gauntlet        90   240  BGS  37500* 12500  +5 Str
    Ninja Gloves    91   241  BGS  -----  16000  +5 Agi; protection from slow
    Dragon Ring     92   242  BGS  -----  20666  extra defense vs. dragons?
    Watcher Ring    93   243  BGS  -----  25000  protection from moogle
    Imp's Ring      94   244  BGS  -----  28332  protection from engulfment, frosty
    Amulet Ring     95   245  BGS  -----  32000  protection from petrify
    Faerie's Ring   100  250  BGS  -----  36666  immune to poison, pygmy,
                                                 frosty, dizzy, balloon; +5 Agi
    
    Notes:
    
    * Neko charges twice listed price, except those items which are only available
    from him:  Vestguard, Needle Helm, and Gauntlet.
    
    ** Judging from its stats, sell price, and Girl-only attribute, it would appear
    that the Ruby Armet was intended to be sold in Mandala, along with the Circlet
    for the Boy and Sprite.  However, either due to a script error of some sort or
    a decision on the part of the designers, it is not acquirable without hacking
    the game (see ManaEdit in Section VII).  If you do hack an Armet into your
    inventory, it functions normally (e.g. bug-free).
    
    † Equipping something which prevents poison on a character already poisoned
    cures them.  So it might be a good idea to hang onto a Cobra Bracelet or two!
    
    ‡ Although the game calls them the same thing, unconsciousness caused by an
    attack (such as the bubbles of a Steamed Crab) and that caused by Sleep Flower
    seem to be distinct statuses, in as much as protection is concerned.
    
    
    Where to find the unbuyable stuff:
    
    Item            dropped by    drop rate  Where?
    --------------  ----------    ---------  -------------
    Vampmire Cape   Fiend Head    common     Mana Fortress
    Power Suit      Weeper        common     Mana Fortress
    Faerie Cloak    Master Ninja  common     Mana Fortress, 3rd floor
    
    Cockatrice Cap  Basilisk      rare       Underground City, MF*
    Amulet Helm     National Scar rare       Grand Palace, Mana Fortress
    Griffin Helm    Griffin Claw  rare       Pure Land
    Faerie Crown    Terminator    common     Mana Fortress, 3rd floor
    
    Guardian Ring   Doom Sword    rare       Grand Palace, Mana Fortress
    Ninja Gloves    Dark Stalker  rare       Tascnia, Underground City, MF**
    Dragon Ring     Ice Thug      rare       Pure Land
    Watcher Ring    Eggplant Man  rare       various, Pure Land
    Imp's Ring      Ghost         rare       Pure Land
    Amulet Ring     Tsunami       common     Mana Fortress
    Faerie Ring     Wolf Lord     common     Mana Fortress
    
    IMPORTANT:  Most monsters in the Pure Land appear ONLY in the Pure Land, and
    after you complete it, you CANNOT RE-ENTER IT.  The only exception to this are
    Eggplant Men, one of which can be found at the end of the subway car in the
    Underground City, and are spawned from Shapeshifters (Eggplant Men may then
    themselves spawn Needlions).  So if you want, say, a Griffin Helm, DON'T FINISH
    PURE LAND UNTIL YOU HAVE IT!
    
    * There is only a single Basilisk in the MF, on the second floor.  If you
    didn't get a Griffin Helm (see above note), this guy is your only other source
    for improved headgear for the Boy.
    
    ** Dark Stalkers appear in Tascnia as a boss, in the Undeground City as an
    ordinary enemy, and are spawned by Fiend Heads in the MF.
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / IV. Statistics     |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    Base Stats:
    
    These are determined at the start of the game for the Boy, and for the Girl and
    Sprite when they join.  They increase as you level up, but not necessarily
    every level.
    
    Strength (Str) - Self-explanatory.  Base stat for damage with a weapon.
    
    Agility (Agi) - This stat covers both inherent speed of a character, manual
    dexterity, and hand/eye coordination.  Agility is divided by 4, and then
    becomes the base stat for Hit rate and Evade rate.  Since the game rounds down,
    an Agility change of 22 to 23 is insignificant, while a change of 23 to 24 is.
    
    Constitution (Con) - How tough a character is, in a general sense.  It serves
    as the base stat for your Defense rating.  The game probably also uses the Con
    stat directly when determining whether or not you die from a Doom Trap.
    
    Intelligence (Int) - This stat describes a character's knowledge, especially
    knowledge of the arcane.  The higher his Int stat, the more damage and/or
    greater effect the Sprite's spells have.
    
    Wisdom (Wis) - Wisdom is closely related to Intelligence, yet they are distinct
    concepts.  Wisdom involves more common sense and "street smarts".  The higher
    her Wisdom stat, the more HP the Girl can heal, and the greater the effect of
    her defensive spells.  Wisdom is also important for all characters, as it is
    used as the base for Magical Defense.
    
    
    Derived Stats:
    
    These stats are derived (hence the name) from your base stats and your current
    equipment.  The game loads these numbers up at their appropriate times when
    computing damage dealt or received.
    
    - Attack = Str + attack power of weapon equipped (see above table)
    The higher this is, the more damage you deal with an attack.
    
    - Hit% = 75 + Agi/4 (rounded down)
    The higher this is, the less likely you are to miss.
    
    - Defense = Con + physical defense of all armor equipped (see above table)
    The higher this is, the less damage you take from attacks.
    
    - Evade% = Agi/4 + 37 if wearing armor + 23 if wearing a helmet + 15 if wearing
    a ring/bracelet.
    The higher this is, the more likely the enemy is to miss.
    
    - Magic Def = Wis + magical defense of all armor equipped (see above table)
    The higher this is, the less damage you take from spells.
    
    Spells like Speed Up, Speed Down, Defender and the like do not change your
    stats directly at the level of the stat screen.  Apparently, they come into
    play at some other point.
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / V. Action Grid     |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    In addition to modifying the AI's behavior, the action grid alters a computer-
    controlled character's stats.  These stat bonuses do not apply to characters
    controlled by the player(s).  Switching control between characters consequently
    causes them to be applied and unapplied as needed.
    
                        Approach
             _______________________________
            |+1 Str |       |       |-1 Str |
            |+1 Agi |+1 Agi |+1 Agi |+1 Agi |
            |-1 Con |       |       |+1 Con |
            |-------+-------+-------+-------|
            |+2 Str |       |       |-1 Str |
            |       |       |       |       |
            |-1 Con |       |       |+2 Con |
    Attack  |-------+-------+-------+-------|  Guard
            |+2 Str |       |       |-1 Str |
            |       |       |       |       |
            |-1 Con |       |       |+2 Con |
            |-------+-------+-------+-------|
            |+1 Str |       |       |-1 Str |
            |+1 Agi |+1 Agi |+1 Agi |+1 Agi |
            |-1 Con |       |       |-1 Con |
             ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                        Keep Away
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / VI. Legal Stuff    |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    This document is copyright (c) 2004 Perry Kunkle
    Email:  sorceror25@comcast.net
    
    "Secret of Mana" and related material is copyright (c) 1993 Squaresoft (now
    Square Enix)
    
    - Don't gank this.
    Do not reproduce this document; either in print or online, in part or in whole,
    except for personal, private use.  GameFAQs is the only organization with
    authority to display this document.
    
    - Gimme props.
    If you use any part of this document (data, text, ASCII art), give me due
    credit.
    
    I hold no responsibility for any physical or mental injury you sustain as a
    result of reading this FAQ, blah blah blah, no warranty, real or implied, blah
    blah blah, under the laws of the United States of America, etc. etc. etc.
    
    -------------------------------------------------------------------------------
    
     ____________________|
    / VII. Thanks        |xxxxxxxxx)
    `""""""""""""""""""""|
    -------------------------------
    
    My parents.  <cue background chorus:  "Awwwwwwwwww!">
    
    Square; for making the game of course :^)
    
    Ted Woolsley; for translating it.  This guy gets WAY too much heat, IMHO, for
    his supposed "crappy" translations of this game, Chrono Trigger, and Final
    Fantasy 3/6.  Ted, I take off my  hat to you.  Cuz I sure don't know Japanese.
    
    Paul D. Shoener III; author of the ManaEdit save state editor, a massive time
    saver: http://home.earthlink.net/~paul3/mana.html
    
    CJayC; for running GameFAQs
    
    
    GameFAQs Board users:
    
    Arche Angel Kezultra; for pointing out that Wisdom is the base stat for healing
    magic.
    
    silktail; for posting the incomplete list of armor specials from
    RPGclassics.com, from which I found that I had missed Quilted Hood's +5 Agi.
    
    ReggieTheReckless; for a correction to petrify status protection (see v1.0
    notes).