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    FAQ/Walkthrough by CaSPeR

    Version: 1.0 | Updated: 03/13/00 | Printable Version | Search Guide | Bookmark Guide

    
             
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                                    UNoFFiCiaL                                                                                      
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                                 **G  U  I  D  E**
                                       V 1.0
                                     F I N A L
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                                | / || |__||         {CaSPeR '98}                                    
                                |/  ||     |  ( feel free to gank this, )
                                ||  ||     |  ( but please give me      )
                                ||  ||     |  ( credit.                 )
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                                ||// /  / /
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                             SONG THAT ROCKS
                             ---------------   
                             'The Wretched'
                ARTIST(Nine Inch Nails) - CD(The Fragile) 
                        
    
    
    CONTENTS
    --------
    History
    New Info
    Farewell
    Introduction
    The Map
    Storyline
    The Characters
    Where do I get the Weapons?
    Weapon Special Abilities
    Location of the Weapon Orbs
    Weapon List
    Spell List
    Item List
    Derogatory Chest Effects
    Walkthrough
    Monster List
    Boss List
    Bugs
    Special Thanks
    Recommended Links
    Author's Word
    Legal Stuff
    
    
    
    HISTORY
    -------
    [*NR stands for Not Released*]
    
    V0.1 - I finally got off my ass, and decided
    [NR]   to make this FAQ. :)
     
    V0.2 - Updated Tables
    [NR] - Started the Walkthrough
         - Fixed various spelling/grammatical errors
         - Beginning stats for the characters 
         - Began boss list
         - Began adding weapon damage
         - Added where to find weapons section
         - Added location of orbs section
    
    V0.3 - First public release
         - Changed Walkthrough format
    
    V0.4 - Added special thanks section
         - Major Fixes & Additions to walkthrough
         - Changed walkthrough format again
         - Update armour lists
         - Added monster list
         - Edited weapon list
         - Added derogatory chest effects list
         - Updated item list
         
    V0.5 - Fixed walkthrough (I was calling Pandora, Potos) oops! :)
         - Added help me section (Im stuck in Terranigma :) )
         - Updated walkthrough
         - My guide finally got so big you have to use wordpad :)
         - Changed boss list format
           
    V0.6 - Added 'quote of the version' section
         - Updated walkthrough
         - Updated armour lists
         - Updated monster list
         - Updated boss list
         - Now includes ALL boss stats 
         - Updated derogatory chest effects list
         - The guide just broke 100K!
         - New monster list format (now includes item it drops, in chest)
         - Updated Bugs list (remembered the Colour bug)
    
    V0.7 - Fixed various stupid errors
         - Major update to Super Spell's
         - Updated derogatory chest effects list
    
    V0.8 - Major update to armour lists 
         - Found 2 missing orbs (see 2nd para, Location of the Weapon Orbs)        
         - Majorly updated weapons list (found names of other Lv9 weapons)
         - Found out all special effects for the weapons (see Weapon List)
         - Fixed some major stuff ups (ie missed 1 enemy, 1 boss)
         - Major update to Monster & Boss lists (now have all stats)
         - Got bored of Quote of the version, changed to 'Song That Rocks' 
         - Added another possible bug (Bee)
         - Found a weird Neko Bug on Lofty Mts.(not the dissappearing Neko)      
           
    V0.9 - Early walkthru fix (Able to buy armour earlier than I said) 
         - Found another chest containg 1000G in the Fire Palace
         - Found Watts in Northtown
         - Included the 'Double-Chest' bug
         - Found an easier way to defeat Aegagropilon in the Mana Palace
         - Majorly updated walkthru (Its finally finished!)
         - Updated general stats
    
    V1.0 - Complete revision & checking of Walkthrough (150+ errors fixed)         
         - Completed all possible statistical information
         - Complete overhaul of layout
         - I now believe that the Double Chest bug, isnt a bug
         - Removed all unecessary text (stuff left over from earlier versions
           that wasn't applicable anymore).
         - Added more stats for each boss during the walkthrough
         - Fixed some stupid stuff ups (Missing Weakness bar for Tropicallo)
         
    
    
    NEW INFO
    --------
    - Some people didn't seem to read my note saying that the Map for the
      game only comes with the ZIP VERSION of my guide (Also on GameFaqs).
    - Notice that there is new information on each boss encounter now,
      anybody who has played a few RPG's before would be able to figure it
      out, but for the newbies, I better explain it, it works like this,
      (HP-XX/MP-XX/EXP-XX/G-XX) (Replace X with approriate value). HP =
      Hit Points, how much damage the Boss can take before he dies. MP =
      Magic Points, this limits the amount of magic spells he can cast,
      different spells eat up different amounts of magic points. EXP =
      Experience, how much experience you will gain for defeating the
      boss, which goes toward gaining levels, and becoming more powerful,
      the stronger the boss, the more experience you will recieve. G =
      Gold, how much money you will gain for defeating that boss. If you
      knew what that meant and you just read all that anyway, you must be
      really bored :). 
    
    
    
    FAREWELL
    --------
    Welcome to version 1.0 of my Secret Of Mana FAQ/Guide. This is the final
    version of it, and as far as I am aware, it is the most informative and
    complete SOM FAQ/Guide on the net. This version is a big improvement on
    previous versions, and should be much clearer and readable. I have 
    attempted to fix up any formatting & grammar problems, that I could see.
    Well, enjoy it, this has been the result of many hours of work, and
    sometimes, I must admit, I did get very sick of it. On the whole though,
    this has been a lot of fun. I have found FAQ/Guide writing to be very
    rewarding (If a little time consuming :) ). Judging from the response
    I have recieved on this FAQ/Guide, and the enthusiasm thrown at me about
    possible future projects, you can look forward to my future projects, I
    am currently working on a Zelda 3 FAQ which should be out on GAMEFAQS,
    sometime fairly soon (Preliminary version of course). I am extremely
    sorry about this taking so long to finish, but after spending so long
    making this guide, I didn't particularly feel like fixing it up. After
    this long, I finally got back my motivation to do it, I hope you enjoy,
    I spent a few days working my ass off, to get everything up to scratch
    for a final version.
    
    
    
    INTRODUCTION
    ------------
    I absolutely love Secret Of Mana, I have played it through so many times,      
    and I haven't seen much in the way of guides etc for it on the net, So I 
    thought, Well why not make my own? Obviously since you are reading this, I
    have actually gone out and done it!. What is Secret Of Mana you say? It is 
    a SNES RPG made by the masters at Squaresoft, It is one of the few
    multiplayer "true" rpg's. You can play with up to three players at the same
    time, it kicks ass! In the game, you play a young lad, who, accidentally
    pulls out the mana sword, and unleashes the forces of evil upon the land.
    How long will it take me to finish? you may be saying, A seasoned pro
    should be able to do it between 15-20 hours, maybe even 10-15, if you are
    reasonably good at RPG's, it shouldn't take you longer than 25 hours, and
    for beginners, the instruction book says up to 70 hours, but i'll say 50
    absolute tops. Anywayz on with the guide. Enjoy!
    
    
    
    THE MAP
    -------
    After the point in the game where you recieve Flammie (after fighting
    Mech Rider for the 2nd time), it helps a lot if you have the map that came
    with the game, it points out exactly where certain towns and places are,
    I will have a picture of it (Assuming you got the zip file version, it is
    available at GAMEFAQS) in this zip. Now I have THE actual map, yes, I have
    finally managed to get hold of a perfect scanned copy :). I was getting 
    sick of that crappy substitute, I was forced to put in. However thanks must
    go out to Joey Liaw, he sent me a much better version of the map, which
    would have been included had I not found a scanned copy of the original
    map. 
    
    
    
    STORYLINE
    ---------
    Here is the opening story from the Secret Of Mana instruction booklet,
    entitled "Power Of Life". I thought that it was pretty cool, so I included
    it, ignore the references to the instruction booklet in it, you'll live
    without it if you dont have it.
    
    ---------------------------------------------------------------------------
    My friends, I come to you today to tell you what you must know to fulfill
    your quest and save our world. I have little time. Long ago, When the 
    ancient ones grew powerful and used the energy of Mana to threaten the gods,
    they were struck down in violence and terror. A great hero wielded the
    mighty Sword of Mana to destroy the civilization of the ancient ones. After
    that, peace returned to our toubled world, and the mana energy that gives
    life to us all was again in balance. 
    
    The Sword of Mana was buried in a rock and placed in a stream to guard a
    nearby village. There, it patiently rested until the day it was pulled free
    by you, young man. You are the one being who can release the Sword's power
    and restore the Mana to our once more endangered world. You have been born
    to seek out our enemies, who threaten the eight Seeds of Mana. If they
    succeed in breaking the seals that guard those Seeds, they will bend the
    power of Mana to evil and ravage our world. It is Mana that fills us and
    surrounds us, nourishing all life, balancing the good and evil forces of
    nature. If it should be twisted and overwhelmed by dark forces, most of
    our world would be annihilated. Whatever survived would be hideously warped
    beyond recognition.
    
    A vision has shown me that you are the ancient hero of our land, re-turned
    to us again in our great time of need. On the pages that follow, I wrote 
    down all that I know. You must take this book with you as you travel, and
    refer to it when you forget what i say.
    
    Seek out the eight Palaces of our world. Long ago, one Mana Seed was set in
    each Palace and its power used to seal the Palace off from all danger. But
    now the forces of evil besiege the Palaces and are breaking down the seals
    to steal the Seeds. You must find the eight Seeds and seal their power so
    you can use it. When you touch a Mana Seed, its Orb transfers to you, and
    you become stronger. Only then will you be able to wipe away the smear of
    evil that darkens our world. Do not despair, and never give up hope. Combine
    sword skill and magic arts. Return the Energy Orbs to the Tree of Mana and
    restore balance to our world.
    
    You must succeed, Or we are all surely lost....
    ----------------------------------------------------------------------------
    
    Here is the text from the back of the box, I also thought that this was
    pretty kewl:
    
    ----------------------------------------------------------------------------
    GOOD AND EVIL BATTLE FOR A YOUNG WARRIOR'S HEART.
    
    There is one force in the universe that keeps good and evil in perfect
    balance. It is called the tree of Mana. But a magic sword has tricked a
    young warrior into upsetting this balance, spreading evil throughout the
    land. Thus the warrior must undertake a dangerous journey to find the
    seeds of the Mana tree which have been hidden for centuries. Only then
    can perfect harmony be restored. In this incredible adventure, things
    are not as they seem. Magic swords release evil as well as fight it.
    Treasure chests hold booby traps. Monsters are friends and friends are
    enemies. Potions give power, black magic takes it away. Dragons fly,
    weapons change. It is a world turned upside down that you must help the
    warrior make right. And the only way to succeed is to solve the Secret
    Of Mana.
    ----------------------------------------------------------------------------
    
    
    THE CHARACTERS
    --------------
    
    Hero -  Young hero, you were marked by the gods at an early age when you
    were guided to the ancient Sword of Mana. Your sword skill will become
    unequaled. When a weapon is in your hand. You will be unstoppable.
    
    USE MAGIC? - No
    
    BEGINNING STATS
    ---------------
    STRGTH = Strength, AGIL = Agility, CONST = Constitution, INT = Intelligence,
    WIS = Wisdom, ATK = Attack, HIT % = Hit Percentage, DEF = Defence, EVADE % =
    Evade Percentage, MAG DEF = Magic Defence
    
    STRGTH  AGIL  CONST  INT  WIS  ATK  HIT %  DEF  EVADE %  MAG DEF
    ------  ----  -----  ---  ---  ---  -----  ---  -------  -------
        15    15     13    5    5   18     78   16       40        6
    
    
    Ally - You are an active, young Sprite. The hero finds you soon, in the
    Dwarf cave. You are aggresive, and will excel at casting attack spells -
    especially when confronting the enemy lords.
    
    USE MAGIC? - Yes (Offensive)
    
    STRGTH  AGIL  CONST  INT  WIS  ATK  HIT %  DEF  EVADE %  MAG DEF
    ------  ----  -----  ---  ---  ---  -----  ---  -------  -------
         9    11     13    7   15   11     77   17       39       17
    
    
    Ally - You are a very gentle, but strong-willed, young lady and have spent
    your life learning the healing arts and studying how to give strength to
    others. When in the thick of battle, you will enhance your friends'
    abilities and cure them of their injuries.
    
    USE MAGIC? - Yes (Defensive/Aid)
    
    STRGTH  AGIL  CONST  INT  WIS  ATK  HIT %  DEF  EVADE %  MAG DEF
    ------  ----  -----  ---  ---  ---  -----  ---  -------  -------
         6    13     11   15    5    8     78   18       40        9
    
    
    
    WHERE DO I GET THE WEAPONS?
    ---------------------------
    SWORD: In the river at the beginning of the game.
     
    POLE ARMS: Sage Luka (at the Water Palace) gives it to you the first
    time you visit.
     
    BOOMERANG: The Sprite Child has it when he joins you, after you have
    defeated Tropicallo.  (Dwarf Village)
     
    BOW: Given to you by the Mayor at Dwarf Village, just after the Sprite
    Child joins you.
     
    AXE: Sold to you (For 100G) by Watts, the Blacksmith (Dwarf Village).
    Visit his shop after Sprite joins you.
     
    GLOVE: Gotten from the Girl at Pandora, who joins your group.
     
    WHIP: Given to you by Elinee after you defeat her pet, Spiky.
     
    JAVELIN: Undine (the Water Elemental) gives it you after you defeat
    the Biting Lizards (Boss) in her cave.
     
    
    
    WEAPON SPECIAL ABILITIES
    ------------------------
    () = Distance weapon is used from, C = Close, M = Medium, F = Far.
    
    SWORDS - Cut bushes, and grass (C)
    GLOVES - None (C)
    AXES - Break apart certain blockages, rocks, boulders etc (C)
    POLE ARMS - None (F)
    WHIPS - Grab onto poles, pull you across ravines (M)
    BOWS AND ARROWS - Hit enemies on different levels of height (F)
    BOOMERANGS - None (M)
    DARTS - None (F)
    
    
     
    LOCATION OF THE WEAPON ORBS
    ---------------------------
    (**NOTE** - All of the weapons start at Level 1, therefore there are
    only seven NORMAL Weapon Orbs to find for each one not eight.) However
    it is possible to find another one to power the weapon up to 8:99.
    
    Apparently the places in the Axe and Glove lists, occur because their 
    are only 6 orbs for those two weapons not 7. So basically you have to
    find 2 orbs for them not 1 (fun, I know!).
    
    
    SWORD
    -----  
    1 - Gained by defeating Mantis Antis (the first boss)
    
    2 - After you have defeated the Evil Wall in the ruins south of Pandora,
    return to Pandora Castle.  Go to the King's Bedroom (just above the 
    thrones).  Talk to him, and a guard will be removed,  Giving you acess
    to the second Sword Orb and a load of cash among other things.
    
    3 - You gain this orb, after defeating the Great Viper, while you are
    looking for the White Dragon in the caves near Matango.
    
    4 - This orb is found in the ruins east of Northtown, in a chest. The
    chest is behind a door that is surrounded by spikes, After you have
    figured out how to lower them, you can go in, and the Sword Orb is your
    prize.
    
    5 - Gained from the King of Tasnica after you have defeated the Dark
    Stalker.
    
    6 - A chest under the Grand Palace after you have defeated Kettle Kin.
    
    7 - Gained by defeating Thunder Gigas in the Mana Forest.
     
    
    POLE ARMS
    ---------
    1 - Gained by defeating Tropicallo in the Dwarf Village.
    
    2 - Found in the Treasure Room in Pandora Castle after defeating the
    Evil Wall in the Southern Ruins.  (Same room as No.2 Sword Orb)
    
    3 - Found in a chest in Santa's house in the Ice Country.
    
    4 - From a chest in the ruins east of Northtown. It's on the roof of
    the ruins, on the west side.
    
    5 - From a chest in the entranceway of the Gold Tower (Light Palace),
    north of the Gold City.
    
    6 - Gained by defeating SHEEX (Aegagropilon) in the Grand Palace.
    
    7 - Gained by defeating Mech Rider in the Grand Palace.
     
    
    BOOMERANG
    ---------
    1 - Gained by defeating Spiky (Boss of the Witch's area).
    
    2 - Gained by defeating Spring Beak, after saving the Moogle Village and
    'walking the seasons'.
    
    3 - Gained by defeating Frost Gigas in the Ice Palace.
    
    4 - Gained by defeating Vampire in the ruins east of Northtown.
    
    5 - Gained by defeating Blue Spike in the Gold Tower. (Light Palace)
    
    6 - Found in a chest at the entrance to the path underneath the Grand
    Palace.
    
    7 - Gained by defeating the Blue Dragon in the Mana Forest.
    
     
    BOW
    ---
    1 - Gained by defeating the Evil Wall in the ruins south of Pandora.
    
    2 - Gained by defeating the Water Beast after you return the stolen
    Water Seed to the Water Palace.
    
    3 - Gained by defeating Boreal Face (a Boss) in the Ice Country, on your
    way to the "tropical paradise" city.
    
    4 - Found in a chest on the right side of the roof of the ruins east of
    Northtown.  (Similar to the Spear Orb of the same number.)
    
    5 - Gained by defeating the Gorgon Bull in the Gold Tower. (Light
    Palace)
    
    6 - Gained by defeating Kettle Kin (a robotic Boss) in the tunnels under
    the Grand Palace.
    
    7 - Gained by defeating the Snow Dragon in the Mana Forest.
     
    
    AXE
    ---
    1 - Gained by defeating Fire Gigas in the Underground Palace.
    
    2 - Found in a chest in the Moogle Village after defeating the three
    monsters there.  Kill them and then try to leave the Village.
    
    3 - Found in a chest in the Fire Palace, shortly after the first Crystal
    Switch.  Leave northwest/down from the room after the Switch.
    
    4 - Found in a chest in the eastern tower of Northtown Castle after
    escaping from jail.
    
    5 - Found in a chest on the level after Blue Spike in the Gold Tower.
    (Light Palace)
    
    6 - Gained by defeating the Dragon Worm in the Mana Forest.
     
    
    GLOVE
    -----
    1 - Gained by defeating the Biting Lizards in Undine's cave.  (East of
    the Water Palace.)
    
    2 - Found in a chest in the Moogle Village after freeing it.  (Same as
    the Axe Orb of the same number.)
    
    3 - Found in a chest in the Ice Palace.
    
    4 - Gained by defeating Metal Mantis, after being captured in Northtown
    Castle by the Emperor.
    
    5 - Found in a chest behind a gate on ground level, at the front of the
    Darkness Palace.
    
    6 - Gained by defeating the Red Dragon in the Mana Forest.
     
    
    WHIP
    ----
    1 - Found in a chest aboard the ship that stole the Water Seed.  (In the
    Dwarf Village area.)
    
    2 - Jema gives it to you after you defeat the Water Beast and
    return the Water Seed.
    
    3 - Gained by defeating Gestar's Airbike in the desert (after
    sandship).
    
    4 - Gained by defeating the Evil Wall in the ruins east of Northtown.
    (Yes, it's a different Evil Wall.)
    
    5 - Found in a chest in the eastern tower of Northtown Castle after
    being captured by the Emperor.
    
    6 - Gained by killing the Hydra in the path under the Grand Palace.
    
    7 - Gained by killing Fanha (Hexas) in the Grand Palace.
     
    
    JAVELIN
    -------
    1 - Gained by defeating Kilroy (the Water Seed-powered robot).
    
    2 - Found in a room near King Truffle (in Matango) when you first meet
    him.
    
    3 - Gained by defeating the Minotaur in the Fire Palace.
    
    4 - Gained by defeating Geshtar's Mech Rider on the roof of Northtown
    Castle.
    
    5 - Gained by defeating the Lime Slime in the Darkness Palace.
    
    6 - Gained by defeating the Snap Dragon under the Grand Palace, after
    first defeating the robot (Kettle Kin).
    
    7 - Gained by defeating Axe Beak in the Mana Forest.
     
     
    WEAPON LIST
    -----------
    I have decided to scrap the Damage Rating section, as it is completely
    useless, proves nothing, and would be a pain in the ass to implement.
    Sorry if anyone thought it was a good idea, but im scrapping it unless
    somebody is prepared to do it for me. In its place I am adding an
    'Effective' column, telling you what enemies that weapon works 
    especially well against, if any. This list is now complete, finally :).
    
    (** NOTE ** - You cannot normally get to lvl 9 for each weapon, you can
    only power them up to this level, if you find the Orb in a chest, from the
    Mana Fortress usually, and this happens very rarely) If I know the name,
    of the weapon, when it is powered up to the next level, I will list it here,
    Certain weapon's also have special powers, I will mark them down when I
    find them.
    
    
    SWORDS - The Sword of Mana can go through a transformation every time you
    locate and collect an Energy Orb. As with all weapons, Watt's needs to
    reforge your old weapon to make a new one, its levels are:
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Rusty Sword                   -                          -
    2. Broad Sword         Raise Agility/Evade %                -
    3. Herald Sword                  -                  Morphs, Reptiles
    4. Claymore                      -                       Insects
    5. Excalibur                     -                       Undead
    6. Masamune             Raise Critical Hit %                -
    7. Gigas Sword               Strength +2                    -
    8. Dragon Buster                 -                       Dragons
    9. Mana Sword                    -                          -
    
    
    GLOVES - Don this powerful handgear and punch your enemies into oblivion.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Spike Knuckle                 -                          -
    2. Power Glove                   -                       Insects
    3. Moogle Claw                 Sleep                        -
    4. Chakra Hand      Raise Intelligence/Wisdom %             -
    5. Heavy Glove                   -                       Insects
    6. Hyper-Fist                    -                  Morphs, Reptiles
    7. Griffin Claws              Poison                        -
    8. Dragon Claws                  -                       Dragons
    9. Aura Glove                    -                          -
    
    
    AXES - You can use axes in many different ways. Attack venemous plants and
    fishes with an axe, or break apart certain rocks.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Watt's Axe                    -                          -
    2. Lode Axe                      -                    Plants, Fish
    3. Stout Axe              Constitution +2                   -
    4. Battle Axe                    -                    Plants, Fish
    5. Golden Axe                    -                       Insects
    6. Were-Buster                   -               Animals, Birds, Demons
    7. Great Axe                     -                    Plants, Fish
    8. Gigas Axe                Strength +5                     -
    9. Doom Axe                      -                          -
    
    
    POLE ARMS - Wield a spear when you don't dare get too close to your foe.
    You will find spears helpful when fighting dragons.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 --------- 
    1. Spear                         -                          -
    2. Heavy Spear                   -                          -
    3. Sprite's Spear             Baloon                        -
    4. Partisan                      -                  Morphs, Reptiles
    5. Halberd                    Confuse                       -
    6. Oceanid Spear               Sleep                        -
    7. Gigas Lance              Strength +2                     -
    8. Dragoon Lance                 -                       Dragons
    9. Dedaelus Lance                -                          -
    
    
    WHIPS - If you are being attacked by giant insects, arm yourself with a
    whip. Also use whips to snag poles to cross ravines.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Whip                          -                          -
    2. Black Whip                  Slow                         -
    3. Backhand Whip      Raise Agility/Evade %                 -
    4. Chain Whip                    -                  Morphs, Reptiles
    5. Flail of Hope                 -                       Undead
    6. Morning Star                  -                       Insects
    7. Hammer Flail                Slow                         -
    8. Nimbus Chain                  -                       Insects
    9. Gigas Whip                    -                          -
    
    
    BOWS AND ARROWS - Shoot arrows over long distances and different levels -
    the enemy can't lay a hand on you!
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Chobin's Bow                  -                          -
    2. Short Bow                     -                          -
    3. Long Bow                      -               Animals, Birds, Demons
    4. Great Bow                  Confuse                       -
    5. Bow of Hope                   -                       Undead
    6. Elfin Bow        Raise Intelligence/Wisdom %             -
    7. Wing Bow                   Confuse                       -
    8. Doom Bow             Raise Critical Hit %                -
    9. Garuda Buster                 -                          -
    
    
    BOOMERANGS - When you throw a boomerang, you have a better chance of making
    a critical hit. It's also a good distance weapon.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE
    ------                      -----------                 ---------
    1. Boomerang                     -                          -
    2. Chakram                       -                  Morphs, Reptiles
    3. Lode Boomerang              Slow                         -
    4. Rising Sun                    -                          -
    5. Red Cleaver                   -                       Insects
    6. Cobra Shuttle              Poison                        -
    7. Frizbar                       -                  Morphs, Reptiles
    8. Shuriken            Raise Critical Hit %                 -
    9. Ninjas Trump                  -                          -
    
    
    DARTS - Arm yourself with a dart, and then use it in battle to hit enemies
    who are at some distance from you.
    
    WEAPON                      SPEC EFFECT                 EFFECTIVE  
    ------                      -----------                 ---------
    1. Pole Dart                     -                          -
    2. Javelin                       -                          -
    3. Light Trident                 -               Animals, Birds, Demons
    4. Lode Javelin               Baloon                        -
    5. Fork of Hope                  -                       Undead
    6. Imp's Fork                 Baloon                        -
    7. Elf's Harpoon   Raise Intelligence/Wisdom %              -
    8. Dragon Dart                   -                       Dragons
    9. Valkyrian                     -                          -
    
    
    ARMOUR LIST
    -----------
    If the cost of the piece of armour is marked N/A then it cannot be bought,
    only found.
    
    HELM             PRTCTION AMT     COST     WHO CAN USE IT
    ----             ------------     ----     --------------
    Bandana                2           50G     Hero
    Hair Ribbon            3           55G     Girl
    Rabite Cap             5           45G     Sprite
    Head Gear              7           70G     Hero
    Quill Cap             10          220G     Girl, Sprite
    Steel Cap             13          180G     Hero
    Golden Tiara          17          350G     Girl
    Racoon Cap            21          550G     All
    Quilted Hood          26          700G     Girl, Sprite 
    Tiger Cap             32         1100G     All
    Circlet               38         2300G
    Ruby Armlet (???)    ???           N/A
    Unicorn Helm          55         5625G     All
    Dragon Helm           66         7500G     All
    Duck Helm             78        11250G
    Needle Helm          140        30000G     All
    Cockatrice Cap       142           N/A     All
    Amulet Helm          ???           N/A
    Faerie Crown         145           N/A
    
    
    BODY             PRTCTION AMT     COST     WHO CAN USE IT?                     
    ----             ------------     ----     ---------------
    Overalls               3           20G     Hero      
    Kung Fu Suit           4          350G
    Midge Robe             7           22G     Sprite
    Chain Vest            10          120G     All 
    Spiky Suit            13          260G     Hero, Sprite 
    Kung Fu Dress         17          350G     Girl
    Fancy Overalls        22          675G     All
    Chest Guard           28         1000G     Girl, Sprite
    Golden Vest           34         2250G     All 
    Ruby Vest             43         4500G     All
    Tiger Suit            52         6375G     Hero, Sprite  
    Tiger Bikini          64         7100G     Girl
    Magical Armour        78        11500G     All
    Tortis Mail           95        14850G
    Flower Suit          115        21000G
    Battle Suit          139        30000G     All
    Vestguard            240        65500G     All
    Vampire Cape         243           N/A
    Power Suit           245           N/A
    Faerie Cloak         250           N/A     
    
    
    WRIST            PRTCTI0N AMT     COST     WHO CAN USE IT?
    -----            ------------     ----     ---------------
    Wristband              1           90G     Hero, Sprite
    Elbow Pad              2           90G     All
    Power Wrist            4          150G     All
    Cobra Bracelet         6          280G     All
    Wolf's Band            8          400G     All
    Silver Band           10          525G     All
    Golem Ring            13          750G     All
    Frosty Ring           16         1200G     All
    Ivy Amulet            20         1875G     All
    Gold Bracelet         24         3750G     All
    Shield Ring           29         5100G     All
    Lazuri Ring           35         8800G     All
    Guardian Ring         41           N/A     All
    Gauntlet              90        37500G     All
    Ninja Gloves          91           N/A     All
    Dragon Ring           92           N/A     All
    Watcher Ring          93           N/A     All
    Imp's Ring            94           N/A     All
    Amulet Ring           95           N/A     All
    Faerie's Ring        100           N/A     All
    
    
    SPELL LIST
    ----------
    
    (** NOTE ** - Spells can only go up to Lvl 8 they will not go beyond 8:99,
    when a spell is at lvl8 it will occasionally do a super powerful version.
    This is very cool.)
    
    ** SPRITE'S MAGIC **
    
    GNOME
    -----
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Speed Down      1MP        Vines grip your enemy,   Tangles enemy as well
                               slowing him down         as casting Slow.
    
    Earth Slide     3MP        A large ball of mud      Has a large smiley face
                               drops on enemies         on the ball of mud.
    
    Gem Missile     2MP        A shower of sharp        Large jewel, breaks into
                               jewels shred foes        small ones.
    
    
    UNDINE
    ------
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Energy Absorb   2MP        Steals enemies HP's      Drains a ton of HP's
    
    Freeze          2MP        Enemies temp frozen      Lots of large ice balls 
                                                        hit enemy
    
    Acid Storm      3MP        Corrosive rain falls     Takes def down, rains
                               on enemies               for ages, does damage
    
    
    SALAMANDO
    ---------
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Lava Wave       3MP        Tide of molten rock      Large pools of lava
                               drowns enemy             hit emeny
    
    Fireball        2MP        Shoots blazing           Three fire dragons 
                               fireball at enemy        circle around enemy
    
    Exploder        4MP        Blows up enemies         Lots of stronger 
                                                        explosions hit enemy                
    
    
    SYLPHID
    -------
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Silence         2MP        Confuses enemies         ???
    
    Air Blast       2MP        Three gale force winds   ???
                               blast enemy
    
    Thunder Bolt    4MP        Burn up your foes        ???
    
    
    LUNA
    ----
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Lunar Magic     8MP        ??? (not sure)           ???
    
    Change Form     5MP        Randomly convert one     ???
                               enemy to another
    
    Magic Absorb    1MP        Steals enemies MP's      ???
    
    
    SHADE
    -----
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Dispel Magic    4MP        Halts enemies magic      ???
                               attacks
    
    Evil Gate       8MP        Wave of night sweeps     ??? 
                               over enemies
    
    Dark Force      2MP        Orbs of darkness attack  ???
                               enemies
    
    
    DRYAD
    -----
    
    SPELL          MP'S        DESCRIPTION              SUPER DESC
    -----          ----        -----------              ----------
    Sleep Flower    2MP        Send enemies into deep   ???
                               sleep
    
    Burst           4MP        Ultraviolet rays crisp   ???
                               enemies
    
    Mana Magic      ???        Awakens the mana sword   ???
    (*note* - this is a 
    special magic that you
    only get at the end of
    the game)
    
    
    
    ** GIRL'S MAGIC **
    
    GNOME
    -----
    
    SPELL          MP'S        DESCRIPTION
    -----          ----        -----------
    Defender        2MP        Ups parties Def pts  
    
    Stone Saber     4MP        Party's weapons turn
                               enemies to stone
    
    Speed Up        3MP        Ups Hit and Evade pts
    
    
    UNDINE
    ------
    
    SPELL          MP'S        DESCRIPTION
    -----          ----        -----------
    Remedy          1MP        Cures a person who
                               has been poisoned
    
    Ice Saber       2MP        Party's weapons turn  
                               enemies to ice
    
    Cure Water      2MP        Restores some HP's       
    
    
    SALAMANDO
    ---------
    
    SPELL          MP'S        DESCRIPTION              
    -----          ----        -----------              
    Blaze Wall      4MP        Wall of flame falls      
                               upon enemies
    
    Flame Saber     2MP        Party's weapons toast    
                               enemies
    
    Fire Bouquet    3MP        Drop enemy ATK power     
    
    
    SYLPHID
    -------
    
    SPELL          MP'S        DESCRIPTION              
    -----          ----        -----------              
    Analyzer        1MP        Finds traps and enemy    
                               weak spots
    
    Thunder Saber   3MP        Party's weapons strike   
                               with thunders power
    
    Balloon         2MP        Immobilize enemy          
    
    
    LUNA
    ----
    
    SPELL          MP'S        DESCRIPTION              
    -----          ----        -----------            
    Moon Energy     2MP        Make party critically    
                               hit more                  
    
    Moon Saber      3MP        Your HP's increase when  
                               knocking enemies down
    
    Lunar Boost     2MP        Allies focus on attack   
                               not defence     
    
    
    LUMINA
    ------
    
    SPELL          MP'S        DESCRIPTION              
    -----          ----        -----------              
    Lucid Barrier   4MP        Protection from          
                               physical attacks
    
    Light Saber     5MP        Party's weapons gain     
                               power of light
    
    Lucent Beam     2MP        Enemies get hit by       
                               blast of pure light
    
    
    DRYAD
    -----
    
    SPELL          MP'S        DESCRIPTION              
    -----          ----        -----------              
    Wall            6MP        Makes barrier to         
                               ward off magic
    
    Revivifier     10MP        Restores life, some HP   
    
    Mana Magic      ???        Awakens the mana sword   
    (*note* - this is a 
    special magic that you
    only get at the end of
    the game)
    
    
    
    ITEM LIST
    ---------
    Every item that can be bought, can be bought at two prices, one cheaply,
    and one at double that. It depends which shop you buy the item at.
    
    
    ITEM            ITS EFFECT                CAN IT BE BOUGHT?     COST
    ----            ----------                -----------------     ----
    
    Barrel          Invincible for a while,           Y             900G
                    Cannot attack though     (I cant rem ever seeing it at 450G)  
    
    Candy           Restores 100 HP                   Y           10G/20G
    
    Chocolate       Restores more HP                  Y           30G/60G
    
    Cup Of Wishes   Restores characters life,         Y          150G/300G
                    some HP's regained
    
    Faerie Walnut   Restores 100 MP                   Y          500G/1000G
    
    Flammie Drum    Summons flammie to you,           N             N/A      
                    (cant be used in dungeons)
    
    Magic Rope      Escape from the dungeon you       N             N/A
                    are in 
    
    Medical Herb    Cures poison, moogled etc         Y           10G/20G
    
    Midge Mallet    Cures shrunk status               N             N/A
    
    Moogle Belt     Cures moogle status               N             N/A
    
    Royal Jam       Restores 300 HP                   Y         100G/200G
    
    
    
    DEROGATORY CHEST EFFECTS
    ------------------------
    Throughout the game, when you pick up a chest, their is a chance that it
    will have a variety of negative effects. When you gain the Analyzer spell
    for the Girl, if you analyze a chest, and it comes up with a flashing
    OK!, you can pick it up, otherwise avoid it.
    
    BOMB - Explodes when you attempt to pick the chest up, doing you damage.
    
    POISION NEEDLES - When you pick up the chest, green spikes pop out, they
    do you damage, and poison you, which does you one damage at a fairly slow
    pace, wears off eventually.
    
    PUNCH GLOVES - When you attempt to pick up the chest, two boxing gloves on
    springs pop out and punch you for damage.
    
    STONE TRAP - When you attempt to pick up the chest, a burst of gas comes
    out and turns your character to stone. This can only be cured with a
    Medicinal Herb, remember if all your party members become petrified it's
    game over.
    
    RIOT GAS - When you pick this chest up, a cloud of gas is released which
    pygmiyises your character, you must use a medical herb to get rid of this,
    it won't wear off.
    
    MIMIC BOX - Looks like a normal chest until you attempt to pick it up, it
    then becomes a live box, with teeth and can charge you for major damage.
    
    DOOM TRAP - When you open the chest a Grim Reaper, will appear Sickle and 
    all, it will attempt to kill the character who opened the box, if it works
    you are dead, it doesn't usually work though, just leaves you with 1 HP.
    Obviously you would want to heal yourself quickly :)
    
    SHADOW ZERO - I know this exits, a little black dude, jumps out of the
    chest, but I can't remember what it does, if anything, so can anybody fill
    me in?
    
    
    WALKTHROUGH
    -----------
    During the course of this walkthrough, I will attempt to give away as
    little of the story line as possible, so if my tips seem very vague, its
    because I don't want to ruin the game for you. I will also list events
    which I see as important, besides the basic guide. When I instruct you to
    buy a piece of armour, I will tell, you how much it will cost and how
    it will add to your current defensive power. Obviously after I have told
    you to buy armour, equip it. You can tell who you can equip it on, because
    when you buy it, in the middle of the ring, you will see a picture of the
    face of the characters who can wear it. Don't forget to sell your old
    armour to make some more cash. I usually have the hero equipped with the
    Sword, the Girl with the Spear, and the Sprite with the Bow & Arrow or Axe.
    Obviously it is up to you though, In addition I will tell you if a
    particular weapon or spell is effective on a boss. I will also tell you,
    the monsters found around that area. I will tell you what magic to use on
    an Orb (no need to waste an MP casting Analyser to find out!). I recommend
    that when I mention a specific enemy, you check it out in my monster list,
    because I wouldn't usually unless I consider it to be reasonably dangerous. I suggest that you only use this guide when you get stuck, as you will get more enjoyment out of the game, but of course, again it is up to you! I have specifically set up this guide, so that you can read it, while ruining as little of the game as I can manage. It doesn't exactly do that at the moment, I am well aware of this, I don't give away much of the storyline, but I feel that I have put too much detail in certain areas. That will be fixed up when I finish the guide, I figure you would rather have an imperfect guide now than wait extra time, while I fix it up. 
    
    
    ----------------------------------------------------------------------------
                                 UNDER THE WATERFALL
    ----------------------------------------------------------------------------
    ENEMIES - None
    ----------------------------------------------------------------------------
    When the hero says that he needs something to cut through some bushes so
    that he can get back to town. Look around for a weapon to cut through the
    bushes with. Cut through the bushes, and head to Potos. HINT - Head up and
    to the left from the point where he makes the remark about needing something
    to cut through the bushes. I got stuck here for about 10 mins the first
    time I played SOM! :)
    ----------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                 ON THE WAY TO POTOS
    ----------------------------------------------------------------------------
    ENEMIES - Rabites
    ----------------------------------------------------------------------------
    Try to power up to at least Level 3, and your Sword to Level 1 so that you
    can kill the rabite's with one hit. Try to at least fill up your number of
    candy's to max (4) from the chest's that occasionally appear after you kill
    enemies.
    ----------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                       IN POTOS
    ----------------------------------------------------------------------------
    ENEMIES - (BOSS = MANTIS ANT)
    ----------------------------------------------------------------------------
    Buy the Headband (50G +2), and fill up on Candy's if you aren't already
    full. Then go and save the game at the Inn. Go around and talk to everyone
    and then head up to the elders house. He will have a bit to say about your
    adventures so far.
    ----------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
                                 BOSS - Mantis Ant
    ----------------------------------------------------------------------------
    WEAKNESSES - None - (HP-150/MP-10/EXP-10/G-100)
    ----------------------------------------------------------------------------
    This boss is pathetically easy, you basically cannot die on him, if you do,
    a man will revive you every time anyway. Just hold down the attack button
    and power your sword up to Level 1 and keep attacking him, piece of cake.
    Usually he barely hits you at all, sometimes everything hits you. But it
    doesn't really matter because, as I said, you can't die. 
    ----------------------------------------------------------------------------
    
    After you have defeated him you will recieve a Sword Orb. The man (Jema),
    will pull you out of the hole, he will then talk to you and give you some
    advice. After this, go back to the Elder, the council and he are discussing
    your punishment. Grab the chest downstairs and leave Potos.
    ----------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                  TO THE WATER PALACE
    ----------------------------------------------------------------------------
    ENEMIES - Rabite, Mushboom, Lullabud
    ----------------------------------------------------------------------------
    There are two ways to get their, either by cannon travel, located near the
    exit of Potos, which has been pre-paid by Jema, or you can choose to walk.
    It's up to you, but it's a better bet, not to take the easy way. So walk
    their. Along the way, you will find a Shop, buy a Wristband (90G +1). Just
    below the Water Palace, you will run into Major Dyluck and his troops, who
    are going to fight Elinee the witch. Talk to them and they will then leave
    to the left. Head up to get to the Water Palace.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                    WATER PALACE
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    Jema will meet you at the entrance as he promised, you will then both go to
    see Sage Luka. She will tell you about the Mana sword and Fortress, and
    then will allow you to seal the power of the Mana seed with your sword. She
    will tell you about the 8 mana seeds, and give you the Mana Spear. Head for
    Gaia's Navel as instructed by Jema, it is located south of Pandora, which
    is south of the Water Palace.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                ON THE WAY TO PANDORA
    --------------------------------------------------------------------------- 
    ENEMIES - Lullabud
    ---------------------------------------------------------------------------
    You will be kidnapped by a bunch of Goblins, and will be set up in a pot,
    as their dinner!. The guards who were set to watch you, run down, to join
    in the dancing, After a small exchange of words, You will be rescued by a
    strange girl.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                       PANDORA
    ---------------------------------------------------------------------------
    ENEMIES - None
    --------------------------------------------------------------------------- 
    Rest at the Inn and save your game, buy any essentials (Candy etc) from
    the store, but there is no Armour worth buying. Head to the castle, which
    is in the top right corner of Potos, you will meet the girl there, the one
    who saved you from the Goblins. she will join your party (NOTE - Press
    select to be able to control different party members, this is very handy
    when the computer controlled characters are being dumb. You can tell, who
    you currently are, by looking in the top right hand corner, of the
    characters pictures, you will see a '1', which tells you that, that 
    character is currently controlled by controller 1)  head up to the big
    doors on the left to meet Jema, and be told to go to Gaia's Navel. Exit
    and go back to the shop, buy a Hair Ribbon(55G +3) and a Wristband(90G +1)
    and equip them on the Girl. The Girl will not want to go to Gaia's Navel,
    and you will have to visit the Haunted Forest, to the north of Gaia's
    Navel first. I recommend equipping the girl with the spear as soon as you
    leave Potos, as she is better with it than the weapon she comes equipped
    with. Also edit her 'Act' option, in her command ring, and move her to
    the bottom left on it and set her at level 0.
       ___________
      |__|__|__|__| 
      |__|__|__|__|
      |__|__|__|__|
      |*_|__|__|_*| Starts here ----
       / \                          |
        |___________________________|
      
    Move to here
    
    If you do not do this, she will be excessively shy, and not attack much.
    The book says that you should move them from bottom right to upper left,
    in a diagonal movement, but I have found that to be insufficient. You will
    also need to do this, when the next, and final party member joins your
    party. Gradually move them up the left hand side as they become more 
    powerful. I will indicate when I think you should move them up to the
    next square.  
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                 BEFORE GAIA'S NAVEL
    ---------------------------------------------------------------------------
    ENEMIES - Rabite, Mushboom, Lullabud, Buzz Bee
    --------------------------------------------------------------------------- 
    At the shop in Kippo Village near Gaia's Navel, you should buy a Kung Fu
    Dress(350G +17),Chain Vest(120G +10) and 2 Elbow Pads(90G each +2). Don't
    forget to sell your old equipment, and go to the Inn if necessary. You are
    unlikely to have enough money to buy all of that, so run around killing
    monsters until you can afford it. There isn't anything else to do in Kippo
    Village. Although you can visit one of the cannon travel men, and Major
    Dyluck's parents. By the time I was ready to leave Kippo Village, my main
    character was well on the way to Level 6 and the girl was almost Level 5.
    ---------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------- 
                                   HAUNTED FOREST
    --------------------------------------------------------------------------- 
    ENEMIES - Chobin Hood, Blat
    ---------------------------------------------------------------------------
    The Chobin Hoods aren't too hard to beat, just destroy some of the pink &
    white flowers, around the area they are in to gain entrance. In the forest
    you will meet Neko, he doesn't have any armour worth buying, so just stock
    up on Candies if you need to, he can also save your game if you want. After
    you have gone through the warp point, head to the left and attempt to cut
    down the skull statues, you will not be able to, you will realize that you
    are in need of an axe to get through them, the girl has heard of a Dwarven
    Blacksmith in Gaia's Navel who may be able make one, so she now agrees to
    go their first.
    ---------------------------------------------------------------------------
     
    
    ---------------------------------------------------------------------------
                                    GAIA'S NAVEL 
    --------------------------------------------------------------------------- 
    ENEMIES - Kid Goblin, Green Drop, Blat, Buzz Bee
    ---------------------------------------------------------------------------
    Remember to kill EVERY monster along the way, wherever you go, it's better
    to be more powerful than necessary, than underpowered. So kill all the
    monsters until you reach a Waterfall area with two caves, enter the one
    on the left, as the one on the right is currently empty. When you get to
    the area, where there is a small lake of Water and a bed of Lava below it,
    head up to the room in the top-left, there is a switch on the top wall,
    that looks like a skull, hit it. This will lower the rock, that is holding
    the water in, and will therefore put out the Lava. In the next room, head
    up to the top left, defeat the Green Slimes and enter the cave. In it you
    will find the most missed special item in the game, guarded by two Kid
    Goblins. Defeat them, to receive the 'Magic Rope', an item which allows
    you to leave a dungeon whenever you want. When you get to the room, where
    there is a cave in the top-middle, with two stairs but no way to get to it,
    head to the cave at the top right and hit the skull switch inside, this
    will drop a piece of rock down, allowing you to enter the cave and the...
    ---------------------------------------------------------------------------
    
    
    
    ---------------------------------------------------------------------------
                                   DWARVEN VILLAGE 
    ---------------------------------------------------------------------------
    ENEMIES - (BOSS = TROPICALLO)
    ---------------------------------------------------------------------------
    Once inside the Dwarven Village, head up to the top, and enter the door to
    the left of the store. Head down the left passage, you will see the Dwarven
    Elder who offers to put on a show for you, for 50G, you will see the
    'amazing' Rabite Man, and after that a Sprite Child, he is apparently
    working of a 50,000G debt, he will ask you to donate 100G, so do this.
    After this, exit the area, and enter the right hand passage. As you enter
    the room, you will hear the Dwarven Elder and the Sprite Child, talking
    about how they sucessfully ripped you off. Walk up to them and speak to
    them, the Elder, will admit that they tricked you, but he is really trying
    to get enough money, to get the Sprite Child back home. He will be ashamed
    and give you your money back. Go to the store, stock up on candies, buy 2
    Power Wrists(150G +4) a Spiky Suit(260G + 13) and a Head Gear(70G + 7).
    Then go to the Inn and save your game. Head up to the top left and enter
    the door, Watts the Blacksmith will look at your Sword, and remark at
    how rusty it is, he will offer to reforge it for 100G. It will then become
    the Broad Sword. As you leave the Blacksmith's all of a sudden there will
    be an earthquake, prepare to fight......
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                             BOSS - Tropicallo/Brambler
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-315/MP-0/EXP-80/G-132), WEAKNESSES - None -
    (HP-78/MP-99/EXP-2/G-24)
    ---------------------------------------------------------------------------
    This boss is not particularly hard to beat, just dodge the vine thingy,
    that comes from Brambler. Power your sword up to maximum, and run in and
    hit Tropicallo, when he comes out of his shell. As he moves around, there
    is always at least one spot that you can hit him from.
    ---------------------------------------------------------------------------
    
    After you defeat Tropicallo, you will recieve the Spear Orb, then the
    Elder, will ask you take the Sprite Child with you, talk to the Sprite
    Child to accept him, and then give him a name. The elder will give you the
    Bow & Arrow that he found with the Sprite. He then tells you about the
    Underground Palace just to the north of where you are in the Dwarven
    Village, but you can't go there until you get Elinee to remove the seal
    she put on it. You will now have to travel to her Castle in the Haunted
    Forest. He also tells you that the Blacksmith Watts is looking for you,
    so head back up to his store. Don't forget to edit the Sprite's action
    'Act' grid, can't remember what you were supposed to do? Here you go
    again: :)
       ___________
      |__|__|__|__| 
      |__|__|__|__|
      |__|__|__|__|
      |*_|__|__|_*| Starts here ----
       / \                          |
        |___________________________|
      
    Move to here
      
    He has made an Axe and offers to sell it to you for 100G. It seems useless,
    , but only until you hold it. It turns out that it is one of the Mana
    weapons, and you are the only one who can wield it. Some of the Mana power
    from your Sword, has seeped into his forge Hammer, so he is the only one
    who can reforge your weapons. He opens up a passage, to the top right,
    which leads into the cave that was previously empty, except that, now Neko
    is in there. But don't worry about that yet, head back to the Dwarven
    Store, and buy a Power Wrist(150G +4), a Spiky Suit(260G +13) and a Rabite
    Cap (45G +5). Equip them on the Sprite, I recommend buying 2 Cup Of Wishes,
    these revive your characters from the dead. Head back out through to Watt's
    Workshop. Talk to him and power the Spear up to the Heavy Spear for 200G.
    Then use the passage that Watt's opened just before, ignore Neko, the stuff
    he is selling is expensive and rubbish. By the time I had left Gaia's Navel,
    the main character and the Girl were Level 8 and the Sprite was Level 4. 
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                HAUNTED FOREST AGAIN
    ---------------------------------------------------------------------------
    ENEMIES - Chobin Hood, Blat, Mushboom, Eye Spy
    ---------------------------------------------------------------------------
    Follow the section earlier on in the guide to the Haunted Forest, up until
    the skull statues, equip the Axe and attack them with it, they will be
    destroyed, and you now have passage to the area bellow. However don't go
    that way yet, as it will lead to a warp point, that takes you to a platform
    with nowhere to go. Head down the passage to the right instead, eventually
    you will come to a warp point. After stepping on it you will be taken to
    an area, with a thing that looks like another warp point. Defeat the Eye
    Spy and any Chobin Hoods that it spits out, then step on it. It is really
    a switch, which moves, the two platforms above next to each other, now
    warp back to the last area, and walk back to the place where the skull
    statues were. Head down that passage and onto the warp point. You can
    now walk to the right, and down a set of stairs, up the top of this area,
    there is a platform, with a wooden pole on it, don't worry about it, it
    is useless to you at the moment. Head to the left and up onto the warp
    point. In the next area, make your way through, to the warp in the top
    left hand corner, this will take you to.......
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                  ELINEE'S CASTLE
    --------------------------------------------------------------------------
    ENEMIES - Werewolf, Eye Spy, Polter Chair, Chobin Hood, (BOSS = SPIKY TIGER)
    --------------------------------------------------------------------------
    Head to the right then up and around, you will come to the entrance of
    the castle after a short way, watch out for the Werewolves, to beat them
    charge up your sword and attack them, they can do a lot of damage. Once
    inside the castle, hit the switch to get rid of the grate, go up into the
    next room, there are 3 Polter Chair's, then make your way up. In this room
    there are two Eye Spy's and two bell switches, kill the eye spy's, then
    press the right bell switch, and go in the room, to fight 3 polter chairs,
    of course this is optional but all experience counts. Leave and press the
    left bell switch and head into that room. You will come to a passage with
    werewolves in it, be careful, they can do mega damage. Head left and you
    will see a switch, step on it and it appears to do nothing. Head into the
    room below, and talk to the guy in the left hand prison, the prison bars
    will be removed, he will tell you that all three of you need to step on
    the switch to make it work. In the right hand cell is Neko, here you should
    fill up on Cup of Wishes, Candy & Chocolate.  Refill yourself to full
    health with the candies and buy some more. Save your game using Neko. Get
    ready because in a minute you will be fighting Spiky. Go back to the
    switch and all three of you will step on it, creating a passage. In the
    next room you can choose from three doors. The one on the left contains
    three blats, the one on the right contains three Polter Chair's. The one
    in the middle leads to the main passage. When you go through this, you will
    see that the passage to the left, is blocked by a stone wall, head up and
    kill the Eye Spy then hit the switch, this pulls up the stone wall,
    allowing you passage to the left. Head up into the next room, and destroy
    the two Polter Chair's blocking the stairs, up the top over of the room,
    over a large desk you will meet Elinee, after a short talk, she will walk
    into the room above. Enter it, and after another short talk, involving the
    heroes, Elinee & Dyluck, its time to fight....
    --------------------------------------------------------------------------
              
    --------------------------------------------------------------------------
                                 BOSS - Spiky Tiger
    --------------------------------------------------------------------------
    WEAKNESSES - None - (HP-520/MP-21/EXP-210/G-288)
    --------------------------------------------------------------------------
    I would recommend that you have the Sprite equipped with the Bow  &
    Arrow at this point, as it is the only weapon that can hit Spiky when he
    is on either of the higher ledges. Spiky is actually quite tough, I hope 
    you have been following my guidelines for what level you should be up to,
    this is where most beginners get stuck, as you need to be at a reasonably
    high level. If you are not I recommend going and killing some monsters.
    By the time I fought Spiky my main character was Level 10, the Girl was
    Level 9, and the Sprite was Level 8. I recommend that all your characters
    are at least Level 8 or you will have a tough time. If you haven't already,
    go into the characters action grids, and move their weapon level up to the
    maximum possible. When Spiky is on the ground charge up your sword and hit
    him. Keep your characters health up, if they die use a Cup Of Wishes. When
    he is up on the ledges, switch to the Sprite, and use his Bow & Arrow,
    to shoot Spiky. If Spiky casts one of the fire spells, there is nothing
    you can do but switch to another character and wait for it to wear out.
    Good Luck!
    --------------------------------------------------------------------------
    
    After defeating Spiky you will recieve a Boomerang Orb, head back down to
    the bottom of the room, and step on the warp plates, head down the stairs
    and to the left, you will come across Elinee, she will turn back into a
    normal old woman and apologize for her behaviour. She tells you that the
    Orb in the Underground Palace, needs the power of Ice to be removed, but
    she has no more magical power left. She gives you two chests, one
    contaning 50G and the other containing the Mana weapon, the whip. Make
    your way back out of the castle. As you leave the Girl remarks that she
    is happy to know that Dyluck is alive. Then Luka contacts you 
    telepathically telling you to come to the Water Palace quickly, the Girl
    and the Sprite decide to stay with you. Now its back too....
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                             HAUNTED FOREST YET AGAIN
    --------------------------------------------------------------------------
    ENEMIES - Chobin Hood, Blat, Mushboom, Eye Spy
    --------------------------------------------------------------------------
    Head back to the platform that had the wooden pole on it, that seemed
    useless before. To get to it, head back through the last section, and
    just to the right in the section before it, you will see it. Equip the
    whip, and move up onto the platform just up above the wooden pole, you
    will know you are in the right place, because all three members of your
    party will be pulled together. Attack with the whip, and it will grab
    onto the pole on the other side, and pull you across. Head right and
    down, and into the warp point.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                               WATER PALACE REVISITED
    --------------------------------------------------------------------------
    ENEMIES - None
    --------------------------------------------------------------------------
    You will appear at an area just to the left of the entrance, of the Water
    Palace, this was where Major Dyluck and his troops disappeared to. Head
    right and up to the Water Palace. When you talk to Sage Luka, she will
    offer to restore you and save your game. She will then tell you that the
    seal placed on the Water Palace, by the water elemental Undine, who lives
    in a cave to the east, is failing and she is worried about her. Time to
    go and drop in on Undine.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                   UNDINE'S CAVE
    --------------------------------------------------------------------------
    ENEMIES - Iffish,(BOSS = TONPOLE(BITING LIZARD)
    --------------------------------------------------------------------------
    Head just outside the doors of the Water Palace, then head to the right,
    up the river, on the next screen you will see 3 Iffish's, kill them, and 
    head into the cave above. Kill the three Iffish there, and then move up
    to get to the boss.
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                          BOSS - Tonpole/Biting Lizard
    --------------------------------------------------------------------------
    WEAKNESSES - Salamano(Exploder) - (HP-600/MP-0/EXP-50/G-0), WEAKNESSES - 
    Salamando(Exploder) - (HP-770/MP-6/EXP-210/G-348)
    --------------------------------------------------------------------------
    This is not really a full on boss, and as such is pretty easy. His original
    Tonpole form can't even attack! After 600HP of damage, it changes into 
    the Biting Lizard, he is a little bit tougher. Basically just power up
    your sword and keep attacking him. Watch out for his tongue as he can
    suck you in and swallow you for a reasonable amount of damage. He can heal
    himself, so it may take a while, but you shouldn't have too much trouble. 
    --------------------------------------------------------------------------
    
    After you have defeated the Biting Lizard, a cave will open up at the top
    right hand corner of the room, enter it to meet Undine. Finally you get
    some magic! The Girl is given the three Undine defensive magics, Remedy,
    Ice Saber & Cure Water. Look in the magic list for a description of what
    they do. Cure Water is THE most useful spell in the game, remember that
    you have to use a spell in the spell group to build up the power of the
    spells within that spell group, in this case the spell group 'Undine'.
    The Sprite will receive three Undine attacking magics, Energy Absorb,
    Freeze & Acid Storm. These are fairly useless, they are really only used
    on switches like the one in the Underground Palace. The hero questions
    Undine on what he will recieve, he will be given some advice, and the
    Mana weapon the Pole Dart. The Sprite will air his view that he is now
    invincible. :)
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                           WATER PALACE REVISITED AGAIN!
    --------------------------------------------------------------------------
    ENEMIES - None
    --------------------------------------------------------------------------
    Dammit! I've been forgetting to tell you the levels of my characters,
    by this stage the Hero is Level 11 as is the Girl, the Sprite is Level
    10. Head back to the left, and back up to the Water Palace. Sage Luka,
    will restore you and offer to save your game. She will tell you that 
    Undine's powers are to be used on the switch in the Underground Palace.
    I have recieved a reminder of a very important tip here, when you cast
    a magic spell as soon as the little elemental who casts it disappears,
    (ie Undine, Gnome etc.) you can cast the spell again. Therefore allowing
    you to chain spells together basically infinitely (well at least until
    you can't refill your MP anymore!) :).
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                               THE UNDERGROUND PALACE
    --------------------------------------------------------------------------
    ENEMIES - Goblin, Ma Goblin, Blat, Green Drop, Chess Knight, 
    (BOSS = FIRE GIGAS)
    --------------------------------------------------------------------------
    Head back to Gaia's Navel, this time go in the right hand cave, go down
    the stairs into Watt's blacksmith shop, talk to him and get all the  
    weapons you have Orbs for, powered up, you can tell which one's need to
    be powered up, because their picture will be in colour not grey, although 
    it is sometimes hard to tell, so also look in the right hand side of the
    bar that has the name of the weapon, if there is a money amount, it needs
    to be powered up, if it has lots of dots, then it is at its current
    maximum. After powering up your weapons, head down into the Dwarven
    Village, in the top-centre of the bottom floor, you will see a cave, this
    is the Underground Palace. Head in their and you will see what looks like
    an Orb, this is a switch, and you will be seeing a ton of them throughout
    the game. Orb Switches react to a certain type of magic. Upon the use of
    the right type of magic on it, they will perform a special function. In
    this case if you use the Sprite's 'Freeze' magic, in the Undine spell
    group, it will put out the lava in front of you, allowing you access to
    the Underground Palace. The Underground Palace is a good place to power
    up the whip, it is a very handy weapon for hitting enemies from a distance,
    so I recommend equipping it, except for the boss. When you enter the
    palace, you will come across a Goblin and two Ma Goblin's, they can be
    complete bastards, so watch out! Power up your weapon and run in and
    attack them, in the pauses between their attacks (usually with the
    boomerang, because they are trying to hit you from a distance). After
    defeating them, you will be in a large room, above you, you will see a
    Goblin sleeping in front of a calendabra (the thing with fire in it), kill
    him and then head either left or right, doesn't matter which first, but
    you have to go both ways. After killing the enemies, hit the switches on
    both sides, the calendabra in the middle of the room, will be removed,
    allowing you passage to the stairs behind it. Hit either of the switches
    and a bridge will appear, allowing you to pass. Head to the left through
    various rooms, killing the Goblins and Ma Goblin's, use the whip to get
    across the gap with the wooden poles. Eventually you will get to a room
    with two Chess Knights, kill them, and move through the passage above, to
    make it to the stage room. A Gnome will appear and talk to you, the Sprite
    will get pissed off and attack him, an earthquake will start, prepare to
    fight.....
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                  BOSS - Fire Gigas
    --------------------------------------------------------------------------
    WEAKNESSES - Undine(Freeze) - (HP-850/MP-66/EXP-326/G-360)
    --------------------------------------------------------------------------
    This guy can definitely get on your nerves, he is a fire type boss, so
    obviously he is weak against Undine attack magic because they are water
    type (duhhh! :)~ ). He will split into little balls and fly around the
    room, power up your sword, and as he is reforming, get the Sprite to cast
    freeze, remember the chain spell tip from before, and run in and attack
    him, keep doing it as much as you can until he disperses himself again,
    you will have to heal yourself a lot, so don't forget to. Use up all of
    the girl's Cure Water magic, because it is very useful, and that will
    help to power it up.
    --------------------------------------------------------------------------
    
    After you have defeated the Fire Gigas, move into the room above, you will
    see the Gnome from before, standing on a Mana Seed pedestal. The Sprite
    will trick him into serving you, you have now gained the use of Gnome's
    powers. Gnome is the most useful attacking magic in the game, so I
    recommend that you power it up whenever possible. Remember the Sprite
    gains attack magic, and the Girl defensive. He will disappear allowing
    you to seal the 2nd Mana Seed, with your Mana Sword. After you step down
    from the pedestal, Sprite will stay there, he will walk up and touch the
    Mana Seed, he gains his memory back, he remembers that his people live in
    the Upper Land forest, and he wants to go their, right away. Walk up to
    Watt's Blacksmith, and get him to forge any weapons that need powering up,
    time to head to Pandora.
    --------------------------------------------------------------------------
    
    
    -------------------------------------------------------------------------- 
                            PANDORA AGAIN, THE RUINS
    --------------------------------------------------------------------------
    ENEMIES - Tomato Man, Zombie, Evil Sword, Chess Knight, (BOSS = EVIL WALL)
    --------------------------------------------------------------------------
    Yes that's right, it's time to make your way back to Pandora, you can
    either walk their, or go back to the entrance of the Haunted Forest (with
    the Lullabud's and the guy walking around) head right, and you can catch
    the Cannon to Pandora. Once in Pandora, visit the inn if you need to, head
    up to the castle in the top-right, and talk to the king again, he will
    walk off to his room in the top-left, a deep depression has come over him.
    Head out of the castle, and down to the bottom-middle of the town, you
    will see a girl with blue hair walking around, this is Phanna, a friend of
    the  Girl's. Talk to her and she will disappear, the hero decides to check
    out the ruin's below. Before the entrance to the ruin's, you will see a
    load of towns people, walking around who say nothing, and some trippers in
    steel masks. Walk up to see Phanna again. After an arguement, the two
    guards at the top of the stairs, let Phanna through, the Girl tries to
    follow but is blocked. She smashes, them and they run off. Now you can
    enter the ruins. When you enter the main hallway, there are three exits,
    a main set of doors, and doors on the left and right, the room on the
    left, contains 3 Evil Swords. The one on the right contains 2 Evil Swords,
    and a Tomato Man. Head down the middle passage (do the side rooms if you
    want to), eventually you will come to a point, where you can go up or
    down, if you go up, you will go into a room, with two Evil Swords and a
    Tomato Man. Keep heading through, eventually you will come to a room,
    with a platform in the middle, and guards all around. Walk up the platform
    to meet Thanatos, a powerful servant of the empire. After some discussion,
    involving Thanatos, Phanna & Dyluck, he will open up the floor and drop
    you into the room below. Its time to fight.....
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                  BOSS - Evil Wall
    --------------------------------------------------------------------------
    WEAKNESSES - Gnome(Gem Missile) - (HP(Eyes)-300/HP(Forehead)-300)MP-99/
    EXP-2/G-0) 
    --------------------------------------------------------------------------
    This guy isn't ridiculously hard to beat, just hit his eyes first with
    charged up sword attacks, hit him around the outside edge of the eye,
    it seems to hit the most there. After the eye is shut, go and attack the
    other one, they can be revived, but don't take much to kill after they
    have been revived. Most of the magic attacks that they do, you can
    physically see, and therefore avoid. After both eyes have been shut, it
    will sit there for a while, then it will open its forehead eye thingy,
    and start moving forward, remember that wall of spikes down the bottom of
    the room? well put 2 and 2 together and you can see that you need to kill 
    him and quick. Power up your sword, and release the button about 2-3 cms
    from him (if you do it next to him, your attack will just do nothing)
    because he is moving forward. Get the Sprite to keep attacking him with
    Gem Missile.
    --------------------------------------------------------------------------
    
    After you have beaten him, Thanatos will release the villagers and rack
    off, walk around talking to them, you will notice Jema among them! He
    will tell you that he is going to the Underground Palace, and that you
    should make your way to the Water Palace. After that he will transport,
    to the entrance of the ruins. Make your way back to the main town, head
    to the armour store in the middle-right of the town. He will now be able
    to sell you stuff, buy three Cobra Bracelets (280G +6). Now head back
    up to the castle and talk to the king again. He will remark how light is
    returning to the land, he will say how he has been guarding treasure in
    his basement for a long time, to give to the true wielder of the Mana
    Sword, he now believes it is you! His wife welcomes you to come to
    Pandora whenever you want. Head into the basement, which the guard was
    just removed from, just down from where you are. In it you will see
    six chests, 4 of them contain 50G, one contains a Sword Orb, and another
    contains a Spear Orb. Now its time to head back to the Water Palace.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                            THE WATER PALACE YET AGAIN
    --------------------------------------------------------------------------
    ENEMIES - None
    --------------------------------------------------------------------------
    Sage Luka tells you that the Water Seed has been stolen, she believes
    that it was done by members of the Empire, while Undine was weak. She
    also believes that it has been taken to Gaia's Navel, or deeper. Leave
    the Water Palace and head for Gaia's Navel. Usually I take a shortcut
    through the Haunted Forest, just use the warp point down and left of
    the Water Palace, make your way back to the start of the Haunted Forest,
    and you will come out very close to Gaia's Navel.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                         THE HOLE IN THE DWARVEN VILLAGE
    --------------------------------------------------------------------------
    ENEMIES - (BOSS = KILROY)
    --------------------------------------------------------------------------
    Go through Gaia's Navel, and use the shortcut to get back to Watt's,
    get him to power up any of the weapons that need it. Then go to the
    store and stock up on any essentials, then the inn. After a good nights
    rest head down to the middle of the main floor area. You will see the
    Elder and Jema as well as a huge hole. Talk to both of them, and then
    jump into the hole. You will find yourself on a steel ship, make your
    way downstairs, and on the top-right hand side you will find a Whip's
    Orb. Head into the room above, to meet the members of the Scorpion Army
    for the first time, they have stolen the Water Seed to power their
    machine 'Kilroy'. After they walk off, make your way into the next room,
    to fight him.
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                   BOSS - Kilroy
    --------------------------------------------------------------------------
    WEAKNESSES - Gnome(Gem Missile) - (HP/900/MP-18/EXP-686/G-650)
    --------------------------------------------------------------------------
    There isn't a whole lot to this guy, just keep your allies as far away
    from him as possible. Power up your sword and run in and hit him. When
    he is spinning around with his mallets just avoid him, he can cast 'Lunar
    Boost' on himself, which ups his attack and drops his defence. His mallets
    can moogle you. Get the Sprite to cast Gem Missile on him. 
    --------------------------------------------------------------------------
    
    Ater you have defeated Kilroy, the Scorpion Army will give the water seed
    back. After which, you will be automatically transported back outside the
    huge hole. The Elder will tell you that Jema left with a bunch of Pandorian
    soldiers, and you should head back to the Water Palace. So head back out,
    going to the inn etc, and getting Watt's to power up any weapons, you know
    the score :). Just reverse the shortcut through the Haunted Forest, to get
    back there.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                              WATER PALACE IN TROUBLE! 
    --------------------------------------------------------------------------
    ENEMIES - Iffish, Water Thug, (BOSS = JABBERWOCKY)
    --------------------------------------------------------------------------
    When you get to the entrance of the Water Palace, you can tell that
    something is up, as their are Iffish and Water Thug's hanging around.
    Defeat them and make your way up to the Water Seed platform. You will
    see Sage Luka surrounded by soldiers of the Empire. Geshtar will
    introduce himself, and then tell you to give him the seed, at this 
    point you can give him the seed or try to run, either way he gets the
    seed, as he leaves, he gives you a present in the form of....
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                 BOSS - Jabberwocky
    --------------------------------------------------------------------------
    WEAKNESSES - Gnome(Mud Slide) - (HP-950/MP-90/EXP-800/G-768)
    --------------------------------------------------------------------------
    This boss is pretty much a wuss, just keep your characters as far away
    from him as possible, have the Sprite cast Mud Slide on him from a 
    distance, power up your weapons and charge at him, it seems easiest
    to hit him, if you try to hit him on the side.
    --------------------------------------------------------------------------
    
    After you have beaten Jabberwocky, you will recieve a Bow Orb, head up
    and go to Sage Luka again. Jema is there, he tells you that the Empire's
    forces have withdrawn from the Water Palace as well as Pandora. He gives
    you a whip's orb, and tells you that the cannon travel man near Potos
    will take you to the Upper Land. Talk to Sage Luka, and she will ask you
    to use your Mana Sword to redo the seal on the 1st mana seed. Do so, and
    then she will tell you that you need to visit Sage Jock, and then the
    8 Mana palaces of the world. At the moment your main worry is the Upper
    Land though, so head back the cannon travel centre outside Potos and use
    it.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                     THE UPPERLAND       
    --------------------------------------------------------------------------
    ENEMIES - Silk Tail, Water Thug, Nemesis Owl, Pebblers, Steamed Crab,
    Crawler, Kimono Bird, (BOSS = SPRING BEAK)
    --------------------------------------------------------------------------
    Once there, head up a bit to find Watts. Get him to power up the weapons
    that need powering up. Make sure you talk to one of the Moogles before
    you leave this area, Head down, and you will come across a Neko. Buy
    all the general crap that you need, and a Faerie Walnut. Get two Quill
    Caps (220G +10). Head down and to the right, in the next section, head
    up and to the left, to find the Moogles Village, except it has been
    taken over by Pebblers! Kill them and attempt to leave, you will hear
    that the Moogles can return, the screen will black out and then the
    village will be back to normal (if you didn't talk to the moogle on
    the first screen, it will just make you leave). In the village you
    will find two chests, one containing an Axe Orb and the other, a Glove
    Orb. Watt's is their so talk to him, and get him to power up those
    weapons. Talk to one of the moogles and the Sprite will remember a rhyme
    of how to get to his village 'Walk the seasons spring to winter, spring
    again and we may enter'. Talk to Neko and refill on anything, refill
    your energy etc, and then save if you want. Head around to the right
    and back to Winter (the first screen you were on) head down and around
    to the right and back to Winter, then down into Spring again (it will
    say some crap about 'that was from the right!' ignore it, I don't know
    what the hell its talking about! :), you have done it correctly). At
    this point, I would recommend heading back to the Moogle Village. Fill
    up your energy, and refill any items that need it. Buy another Faerie
    Walnut. Then head back to Spring (to the left) if you head up from
    where you enter Spring you will see a path (a small lake was their
    before). Enter it, it is the Sprite's Village! The sprite will notice
    that something is up, head up, that's right its boss time! By now all
    of my characters were Level 15.  
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                 BOSS - Spring Beak
    --------------------------------------------------------------------------
    WEAKNESSES - Gnome(Mud Slide) - (HP-950/MP-90/EXP-800/G-768)
    --------------------------------------------------------------------------
    This guy isn't too hard, but he is very tall and jumps all over the
    place, it is very hard to kill him with weapons. This is why you need
    the Faerie Walnut, in this battle you need to rely on magic. Just have
    the Sprite continually cast Mud Slide on him. During this battle my
    Gnome magic became Level 1, a Level 1 Mud Slide does him 180 damage!
    Obviously since he only has around 600 hp's, after that he's not very
    tough.
    --------------------------------------------------------------------------
    
    After defeating the boss you will recieve a Boomerang Orb, and a tree
    above you will disappear, head up. You will come to another Mana Palace,
    in it you will find the Sprite's grandpa, he will tell you about a
    place called Matango to the west, and give you the elemental 'Slyphid' 
    (yes! no more guessing stats) which can be used to analyze enemies,
    chests, orbs etc. Head onto the pedestal and seal the 3rd Mana Seed with
    your sword. Head out of this area, and down left in the Spring area. You
    will come to another exit, in the next area there will be an orb down the
    bottom-left. Use the Slyphid's Air Blast magic on it, to make it dissapear
    opening a path for you. Head left and up a couple of screens, Eventually
    you will come to a cave, enter it. Kill the Kimono Bird quickly, and 
    destroy the stalagmites with the axe (barrier spikes on the ground). Head
    to the left, and down to come out, near Matango! 
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                       MATANGO
    --------------------------------------------------------------------------
    ENEMIES - Water Thug, Steamed Crab, Crawler, Pebblers, Kimono Bird,
    Nemesis Owl,
    --------------------------------------------------------------------------
    The matango people are a peaceful race who are completely unlike their
    cousins 'Mushboom'. Head around to the left and up, to come to the main
    village. Head into the main building on the right, you will see Watts, get
    him to power up any weapons, and head up to talk to King Truffle. He states
    that he thinks you are the hero of their legends, he remarks that a dragon
    was seen fighting a snake yesterday! He says that you need to explore that
    cave, before he will tell you where the next Mana Palace is. He also
    remarks that their is something upstairs for you. Head upstairs and open
    the chest to recieve a Javelin's Orb! Go back to Watt's and get him to
    power it up. Head out of the main building, and to the shop on the left.
    Stock up to full on every item he has, after that you need to buy 3 Wolf's
    Band (400G +8), 3 Fancy Overalls (675G +22) and a Steel Cap (180G +13).
    I doubt you have enough money for this, so its time to power up ladies
    and gentlemen! Head back to the main building after having bought what
    you could afford, head right from the entrance, their will be an inn
    and an exit to the south, use the inn if you need to. Then head south,
    around and up into the cave. This is another area, with another cave at
    the top of it, when you have killed all the enemies in this area, exit
    and re-enter it. Continue doing so until you have the required amount of
    money. Then go back and buy and equip all the armour I mentioned before.
    Go to the Inn, this bit will be tedious, get the Girl to keep casting
    Cure Water until her MP are empty, then rest at the Inn, you are doing
    this now because it only costs 50G to stay in the Inn, and at this point
    money is abundant. Do this until Undine is Level 2, this should take 
    around 4-5 sleeps at the inn. When Undine is Level 2 it heals around
    125HP each, which is very handy. Make your way back through the area you
    were fighting in, and into the cave at the top, make your way through,
    the cave, it's not particularly tough, there is an Orb in a dead end room,
    use the, Gnome(Mud Slide), magic on it. Eventually you will make your way
    to the boss.....
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                BOSS - Great Viper
    --------------------------------------------------------------------------
    WEAKNESSES - Slyphid(Thunder Bolt) - (HP-1330/MP-8/EXP-1410/G-1056) 
    --------------------------------------------------------------------------
    Here is a guy who is a little on the tough side, keep as far away from him
    as possible, if he touches you he can Pygmyise you, which makes you tiny,
    do crap damage, although you can still cast magic, I think it only does
    1/2 damage etc, use a medical herb to grow again. Get the Sprite to cast
    Slyphid(Thunder Bolt) on him, and run in and attack him with your powered
    up sword, while he is held still by the spell.
    --------------------------------------------------------------------------
    
    After defeating him you will recieve a Sword Orb, and a small passage will 
    open at the top of the screen, go through it. You will enter a cave, walk
    through it, there are no enemies, after a little while you will come to
    a room with light streaming down. In it there is a baby dragon! After 
    finding out about its parents, you find that you can't move it, you go
    ask King Truffle, he offers to take him in and raise him, he asks you if
    you like the name Flammie, but you don't have a choice, he is the king
    after all! He tells you that the Cannone Travel to the south is open and
    can take you to Kakkara, the desert country. On the way out talk to
    Watt's and get him to power up your weapons, go to the shop and fill up
    on all the items. Head back out through the cave that took you outside
    Matango, and head down-right, where you will find a Cannon Travel man,
    although King Truffle told you to go to Kakkara, you actually have to
    go to the Ice Country first, this is another point where many people get
    stuck, so go to the Ice Country.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                      ICE COUNTRY
    --------------------------------------------------------------------------
    ENEMIES - Howler, Pebblers, Shellblast, LA Funk, (BOSS = BOREAL FACE) 
    --------------------------------------------------------------------------
    Once you arrive in the Ice Country, head up to the item shop, in there
    you need to stock up on items, and buy 3 Silver Bands(525G +10), 3 Racoon
    Caps (550G +21) & 3 Golden Vests(2250G +34). It is unlikely that you will
    have this much money, so its time to power up again. Rest at the inn etc,
    as neccesary, and head into the woods to the left. In there, there are a
    ton of Howlers, good money but be careful. After you can afford all the
    armour mentioned above, your ready to go. Watts is also in the Armour
    Store, in case you need any weapons powered up. Now is probably a good
    time to edit your action grid again, move your characters up one square
    and set their weapon power to the highest possible. By the time I left
    this little town, the hero and girl were Level 20 & the sprite was Level
    19. Head to the left and through the first forest screen, the exit is
    on the bottom left, on the next screen you will meet Rudolph (Yes really!)
    he will tell you that his master has been kidnapped by a monster in the
    Ice Palace. Enter Santa's house and open the chest to gain a Spear Orb.
    (The double-chest bug usually happens there, for me) Make your way through
    the next screen, the exit is on the mid-left, make your way through the
    next one to face...
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                             BOSS - Boreal Face/Brambler
    --------------------------------------------------------------------------
    WEAKNESSES - None - (HP-1100/MP-12/EXP-2245/G-1040), WEAKNESSES - None -
    (HP-78/MP-99/EXP-2/G-24)
    --------------------------------------------------------------------------
    This guy is pretty easy to beat, he is very similar to Tropicallo from
    earlier in the game. Just ignore the brambler, and charge up your sword
    and hit him when he pops out from the ground, he can appear in any of
    the four corners, you tend to hit him more if you hit him on the side,
    don't worry about offensive magic, you don't need it.
    --------------------------------------------------------------------------
    
    After defeating him you will recieve a Bow Orb and automatically walk up
    onto the next screen. In it you will see a member of the Scorpion Army
    tending to a wood stove, everything is green, this is Ice Land what's
    going on? It appears that the Scorpion Army are using the heater to create
    a resort, its warm so everyone one from Ice Land wants to go their. Talk
    to the guy on the stove, he has to jet for a while, so he asks you to
    look after the stove. Press the button on it, and you will hear some 
    tapping, it will ask you you if you want to open it, choose yes. Inside
    is the fire elemental Salamando! He is very peeved at them having used
    him for a heater, and gives you his powers as your reward for freeing
    him! The land freezes back up and everybody leaves, after a confrontation
    with the Scorpion Army, head out the top of the screen. This screen has
    two exits, the one on the left takes you to a Neko where you can refill
    and save, the one on the right takes you to the Ice Palace.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                   THE ICE PALACE
    --------------------------------------------------------------------------
    ENEMIES - Shellblast, Blue Drop, Specter, Weepy Eye, Mystic Book,
    (MID-BOSS = 3 TONPOLE(BITING LIZARD), (BOSS = FROST GIGAS) 
    --------------------------------------------------------------------------
    Upon entering the Palace you will find yourself in a room with three
    switches and numerous Shellblast's, the correct switch to hit is the
    one on the right. A bit beyond that, there will be a switch that you
    hit to open a path to a door, there are two of them. The right room
    contains a Glove Orb. The left room contains two switches, the switch on
    the right open's a new doorway. After some more rooms you will come
    to a mazey type area lined with bookshelves. To exit head down and past
    two bookshelves that look like this:
     ____
    |____|__
       |____| {This is an overhead view}
    
    around the bottom-middle (this had me stuck for a while the first time :)
    You will get to a room with a couple of mystic books, and two switches
    up the top of the room, hit the switches to fall down into the mid-boss 
    room. 
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                        MID-BOSS - 3 Tonpole(Biting Lizard)
    --------------------------------------------------------------------------
    WEAKNESSES - Salamando(Exploder) - (HP-600/MP-0/EXP-50/G-0), WEAKNESSES -
    Salamando(Exploder) - (HP-770/MP-6/EXP-210/G-348) 
    --------------------------------------------------------------------------
    These guys are easy, just use the same method as when you fought the 
    Tonpole in Undine's Cave. It is exactly the same, except you have magic
    and there are three of them. I recommend not using magic because they
    are so easy, it also makes it easier if you concentrate all your attacks
    on one of them at a time.
    --------------------------------------------------------------------------
    
    After you have defeated him you will be back in the room you were in 
    before you dropped down, except now a doorway is open above you. Go
    through the next room, and step on the switch to be warped into a room
    with 3 Weepy Eyes. Head up to go into the boss hallway, he asks you if
    you will leave, reply with a no. Get ready to fight.
    
    --------------------------------------------------------------------------
                                 BOSS - Frost Gigas
    --------------------------------------------------------------------------
    WEAKNESSES - Salamando(Fireball) - (HP-1140/MP-99/EXP-3045/G-1200)
    --------------------------------------------------------------------------
    This guy is fairly tough to beat, he can cast Ice Saber on your weapons,
    since this will make you do him jack all damage, cast Flame Saber on all
    your characters. Get the Sprite to chain cast Fireball on him, remember
    you can only hit him while he is in his whole form. Although you can
    hit him with magic as he is just changing, if timed right. Charge your
    sword up while he is flying around and run in and hit him when he reforms,
    Fireball does him around 70 damage, during this fight, my Salamando went
    to Level 1, at which point Fireball does around 160 damage to him, which
    is obviously a lot better.
    --------------------------------------------------------------------------
    
    Upon defeating Frost Gigas you will recieve a Boomerang Orb. You will then
    be warped back into the hall where you heard the voice, and will find
    Santa waiting for you. He will explain what happend to him, and give you
    the Fire Seed! Make your way back a couple of screens through the Crystal
    Forest, you eventually come to a Cannon Travel Centre, in the middle-right
    hand side of one of the forest areas. Get the cannon travel man to send
    you to Matango (He doesn't have enough gunpowder to send you to Kakkara).
    Exit Matango and make your way back to the Cannon Travel man you used to
    get to the Ice Country, get him to send you to Kakkara.
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                           THE DESERT AND THE SANDSHIP
    --------------------------------------------------------------------------
    ENEMIES - Pebbler, Spider Legs, Mad Mallard, Pumpkin Bomb, Sand Stinger,
    (BOSS = MECH RIDER)
    --------------------------------------------------------------------------
    You will end up being dumped in the desert completely lost and very
    thirsty. The desert loops endlessly until you find the right way through,
    one way to do it is U,L,L,D,L you will then mention something about
    not being able to go on. The girl will notice something in the distance
    so head up to find a Sandship. After meeting the people of the sandship,
    each of you is assigned a job. You will find yourself all alone in the
    kitchen, to escape you have to talk to Sergo, then the Guards on the
    door, Sergo again, and then the Guards on the door again. He will create
    a handy little diversion :), allowing you to escape. Head to the left,
    down, and up the stairs, head down the stairs on the right of the guard
    you can see on the deck. In the room down there you will find the Sprite,
    it turns out he has eaten all the ships food! You are asked to take him
    with you. After that exit, and (this is very hard to see, took me ages
    to find it the first time) head down, in the middle of the wall above
    you when you at the bottom of that area, you will see a door, enter
    it. Head up the stairs and talk to the guard to save your game, talk
    to the guards on the door, the Sprite will tell them that 'rats' ate
    all the food, they will run off to check, allowing you acess. Enter to
    find Morie trying to get the Girl to give her a backrub, Meria intervenes
    and then the empire appears, you will be warped out onto the deck. Talk
    to the guy in the top middle, Geshtar, he will want to have some fun
    with you, so prepare to fight the boss.......
    --------------------------------------------------------------------------
    
    --------------------------------------------------------------------------
                                  BOSS - Mech Rider
    --------------------------------------------------------------------------
    WEAKNESSES - None - (HP-980/MP-18/EXP-1595/G-1055)
    --------------------------------------------------------------------------
    This guy is so easy its pathetic, he takes no effort whatsoever, you
    have to be near him to cast magic on him, so stand near him, and chain
    cast Gem Missile until you run out of MP, he's dead, wasn't that easy :)
    --------------------------------------------------------------------------
    
    After his defeat you will be warped to an area with members of the
    sandship around. Talk to one of the soldiers and he will ask you if
    you are leaving, reply yes and you will be warped into an area with
    sand pits, head up to get to Kakkara. Talk to the seller, and fill
    up on items, you don't need to buy any armour. Watts is here and you
    can get him to power up your weapons, rest at the Inn etc if neccesary.
    Talk to the two guys near the dried up lake to find out about Kakkara,
    head down and out of Kakkara. Head D,L,U to get to the Fire Palace. 
    --------------------------------------------------------------------------
    
    
    --------------------------------------------------------------------------
                                  THE FIRE PALACE
    --------------------------------------------------------------------------
    ENEMIES - Sand Stinger, Spider Legs, Robin Foot, Dark Funk, Mad Mallard,
    Red Drop,(BOSS = MINOTAUR)
    --------------------------------------------------------------------------
    Once inside the Fire Palace, head into the left door, go around until 
    you come to the room filled with lava, use Salamando(Exploder) on the
    Orb there, to extinguish the lava. Go up and you will enter a room with
    5 exits, a room on the left and right, a staircase in the middle and
    a doorway below the staircase, and one to the left of it. The top left
    & right rooms are empty, the doorway down, takes you down a ramp and
    back to the start. With no way to get back than walk around again.
    Head into the bottom-left door, in the bottom-left corner of this room
    you will find a chest containing a 1000G! Leave the room, and  take the
    staircase, In the next room use Salamando(Fireball) on the Orb, to create
    an extension to the bridge just to the right of you, head down and you
    will come to another bridge and a staircase, head up the bridge and
    into the room, open the chest for 1000G! (Not a bad find), then go up
    the staircase, Head left and down the stairs, make your way through the
    little maze thingy, and collect the Axe Orb in the chest at the top, head
    back out and make your way down and around to the left and up, go into the
    staircase there. Make your way through the next couple of rooms,
    remembering to hit the switch on the platform with the two Robin Foot's,
    and across the whip post area, head up the staircase, you will come to
    a room full lof lit Calendabra's and an orb on a platform. Use
    Undine(Freeze) on the Orb, all of the Calendabra's bar two will go out,
    walk between the two that are still lit, and the platform the orb was on
    will rise revealing another staircase, go up it, its time to fight the
    Mid-Boss.
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                    BOSS - Minotaur
    ---------------------------------------------------------------------------
    WEAKNESSES - Slyphid(Thunder Bolt) - (HP-1200/MP-99/EXP-3348/G-1440)
    ---------------------------------------------------------------------------
    This guy is not too tough, he is another boss that is easy to chain cast
    on, so just keep your characters away from him, and get the Sprite to
    chain cast Slyphid(Thunder Bolt), you will have to refill the Sprite's
    MP's fairly often though, as you can only cast Slyphid(Thunder Bolt) 4-5
    times at this stage, before you run out of MP's.
    ---------------------------------------------------------------------------
    
    After defeating him, you will recieve a Javelin's Orb. Head up to the top
    of the screen and out through the doorway, you will put the Fire Seed on
    the pedestal, then go up and seal the 4th Mana Seed (Fire), head back out
    the Fire Palace area and head R,U,U to get back to Kakkara. Talk to 
    everybody, stock up on items, get Watt's to power up your weapons, rest
    at the inn etc. You will find out that the Water still hasn't returned
    the only way the can get it back is a Sea Hare's Tail (You can't do this
    until much later), so head to the cannon travel centre on the right and
    get him to send you to the empire.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                        SOUTHTOWN
    ---------------------------------------------------------------------------
    ENEMIES - Iffish, Dinofish, Blue Drop, Mad Mallard, Pumpkin Bomb
    ---------------------------------------------------------------------------
    If you head down you will come to a building that is an inn, head upstairs
    and you find a merchant, buy 3 Golem Ring's(750G +13), 3 Ruby Vest(4500G
     +43) & 2 Quilted Hoods(700G +26). Head up to the house in the top left,
    attempt to talk to the woman standing outside the doors, and she will
    go back inside, talk to her and she will reveal the she knows who you are
    and that she is really a Tasnican spy, she tells you the password (634)
    that you need to get into the secret passage. The secret passage is
    located right and up from the inn, give the guard the password the lady
    told you and he will allow you to enter. Make your way through the passage
    its not hard to find your way around, the only thing to watch out for is
    the enemies, they can be tough at times. After making it through the passage
    you arrive in a house in.......
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                      NORTHTOWN
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    On your arrival you will be accused of being an imperial spy, however it
    doesn't take long for you to be recognised as friends of Jema, this is
    the Resistance HQ. Head out, at the item store you should buy 3 Frosty
    Ring(1200G +16), 2 Tiger Suit(6375G +52), Tiger Bikini(7100G +64) & 3
    Tiger Cap(1100G +32). Save etc at the Inn, if you head down the left
    bottom stairs in the Inn, you will find Watts. After that head up to the
    ruins in the top right hand corner, after another meeting with Phanna, its
    time to enter the ruins. 
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                  NORTHTOWN RUINS
    ---------------------------------------------------------------------------
    ENEMIES - Ghoul, Wizard Eye, Weepy Eye, Imp, Grave Bat, Tomato Man, Blue
    Drop, Specter, Green Drop, Red Drop, Robin Foot, (MID-BOSS = DOOM'S WALL),
    ---------------------------------------------------------------------------
    Head up the stairs on the left or right, there are 2 rooms, one on the
    left and one on the right, each contain an Orb, after you have gone through
    a couple of rooms, you can come back and do them, after you have completed
    the ruins, but I recommend doing them now, as the enemies along the way
    give pretty good experience. The one on the left contains a Spear Orb,
    the one on the right a Bow's Orb. Downstairs, the rooms on the left and
    right are empty, so head into the double doors in the middle, eventually
    you will come out in a longish hallway with 2 other exits, the one to
    your left protected by Robin Foot's is empty, the one further left
    protected by ghouls is the one you should go in. After a couple of rooms,
    you will come to an room with some downstairs areas, the downstairs area
    you can get too, has a switch surrounded by spikes, their is a room 
    surrounded by spikes in the top-left corner of the room. Head to the
    bottom-right exit(top area not downstairs). After going through a couple
    of rooms, you will come to a room with a switch in it, hit it, this
    drop's the spikes that were there earlier. Head back and into the room's
    top-left corner, to find a Sword Orb. Head down to the downstairs area
    and step on the switch you can now get to, a door will appear in the wall
    above you, enter it. Head through a couple of rooms, the crappy spike
    maze, and a couple more rooms, you will come to the mid-boss.....
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                MID-BOSS - Doom's Wall
    ---------------------------------------------------------------------------
    WEAKNESSES - Lumina - (HP-1180/MP-99/EXP-4750/G-648)
    ---------------------------------------------------------------------------
    This guy isn't very hard at all, he is basically exactly the same as
    Evil Wall, except that he doesn't move, and he has this really annoying
    move that carries you around the room, encircled by rocks. Just charge
    up your sword and hit his eyes, when they are dead charge up your sword
    and hit the thing in his forehead, get Sprite to chain cast Gnome(Gem
    Missile) on it. Don't forget to heal, he can do some damage. 
    ---------------------------------------------------------------------------
    
    After defeating Doom's Wall, head up a couple of screens and after a
    meeting with Dyluck and Thanatos, its time to fight the boss....
    
    ---------------------------------------------------------------------------
                                    BOSS - Vampire
    ---------------------------------------------------------------------------
    WEAKNESSES - Lumina - (HP-2550/MP-99/EXP-5148/G-696) 
    ---------------------------------------------------------------------------
    This guy is also none too hard to defeat, just have the Sprite continually
    chain cast Gnome(Gem Missile) on him, he'll be dead in no time (remember
    you cant't do more than 999 damage in one chain, so if you think it'll
    do more, stop the chain, then start again).
    ---------------------------------------------------------------------------
    
    After you have defeated him, you will recieve a Boomerang Orb, there is
    nothing else to do here, so head back to Northtown.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                   NORTHTOWN AGAIN
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    Head down and left two buildings, enter the right hand side door of the
    building with red/white striped shades over the doors, you will find
    Phanna in their being treated by a doctor, head into the building just
    below their, Krissie will be waiting for you just inside, it seems that
    the King of Northtown wants to talk, they invite you along and go along
    ahead of you, so go and rest at the Inn etc. By this stage all of my
    characters were Level 32. The entrance to the castle is in the top-left
    corner.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                   NORTHTOWN CASTLE
    ---------------------------------------------------------------------------
    ENEMIES - (MID-BOSS = METAL MANTIS), Emberman, Armored Man, Dark Ninja,
    (BOSS = MECH RIDER 2)
    ---------------------------------------------------------------------------
    Make your way through to the throne room, you can't really go wrong 
    because the ways that you are not supposed to go, are blocked off. Upon
    your arrival in the room, you will be suprised to see no one there. Go
    up and speak to the King, you will end up in Jail. Talk to the guard,
    he will let you out, and then shove you into the hole in the middle
    of the screen, its time to fight!
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                 MID-BOSS - Metal Mantis
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-1220/MP-40/EXP-4749/G-1464)
    ---------------------------------------------------------------------------
    This guy is an absolute joke, he's almost as easy as Mech Rider, just
    get the Sprite to chain cast Gnome(Gem Missile) on him, he will be dead
    in no time.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a Glove's Orb and a warp point will 
    appear, step onto it. Head left and press the attack button on the
    yellow blob, to use it to jump across to the other side. Get the chest
    up on the platform to recieve a 1000G. Head into the doorway on the
    left, head through the next couple of rooms, and you will eventually come
    out outside, with a couple of Armored Men around. Head down and into the
    door up the stairs on the right, after a couple of rooms, you will come
    to a room containing two chests, one has an Axe Orb and the other an
    Whip's Orb, leave and enter through the main double doors. Head up the 
    main stairs, and up the stairs on the left. After a few rooms you will
    come out on the roof, head down and through the double-doors. After a
    couple of rooms you will come to a room, where a door is blocked off by
    a load of bell switches on the floor, the one's on the bottom, just
    knock you back, head into the one in the top right it will warp you
    across to the other side. Head up and to the right, you will notice
    that that switch throws you back too, (this is where tons of people
    get stuck) on the wall above the switch and just to the left, you will
    notice a little indentation thingy, hit it, its a switch, you can now
    walk straight over the bell floor switch. Head up through the door,
    After an exchange with the Emporer and his cohorts, its time to fight...
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                BOSS - Mech Rider 2
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-1258/MP-30/EXP-6013/G-1500)
    ---------------------------------------------------------------------------
    This guy is just as easy as before, just get the Sprite to chain cast
    Gnome(Gem Missile), don't cast it more than 5 times in a row though,
    as you cannot do more than 999 damage in one go.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a Javelin's Orb, he starts to burn the
    place up, it looks like you are all goners. Then you hear King Truffle's
    voice! head right to find him, it appears he rode Flammie there, he says
    that Flammie thinks you are his parents, and gives you his favourite toy
    'Flammie Drum', it is an unlimited item, whenever you use it (not in
    dungeons) Flammie will come to you and you can ride him anywhere you want!
    He asks that you take him back to Matango (check my map), on your arrival
    back at Matango, he tells you that you need to go to the Lofty Mountains,
    in the South West. Buy any items etc you need, get Watt's to power up all
    the weapons that need it (an awful lot by now!), and rest etc at the inn.
    Go outside and call Flammie to go on a.......
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                              QUEST FOR THE BONUS ITEMS
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    Before you go to number 10 (Lofty Mountains) now is as good a time as any
    to go and get the two optional items in the game, that you need Flammie
    for. The Midge Mallet is located in Gaia's Navel (No.4 on the map). Go
    back to the Dwarf Village, and towards the bottom-middle of the area, you
    will find the chief of the village, talk to him, to recieve the Midge
    Mallet. You are required to get a Sea Hare's Tail before you can get the
    Moogle Belt. It is located on an island just to the north of Tasnica.
    They aren't selling very well so the store owner will give on to you.
    After you have recieved it, take it back to Kakkara. And talk to the
    two guys, who were standing near the empty lake. After giving them the
    Sea Hare's Tail, the water re-appears and the music changes. Everybody,
    is now very happy, and they give you the Moogle Belt, as a token of their
    appreciation. The Midge Mallet is used to switch between being small and
    big, as well as vice-versa. The Moogle Belt is used to switch between
    being normal and being a moogle, and vice-versa.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                    LOFTY MOUNTAINS
    ---------------------------------------------------------------------------
    ENEMIES - Trap Flower, Bomb Bee, Eggatrice
    ---------------------------------------------------------------------------
    Once you arrive their, head up and left, ignore the cave (Palace Of
    Darkness) You will come to a town. Head to the store in the bottom right
    corner, buy 3 Ivy Amulets(1875G +20), 2 Circlets(2300G +38) and 3 Magical
    Armour(11500G +78). Watts is in the house in the bottom-left, the inn is
    in the top-right corner. If you head up you can visit their Temple, in it
    there are Orbs that have sounds recorded on them, I think it is from
    before the world was nearly destroyed the first time. In the top-right
    hand corner of the temple their is a door that allows you to reach the
    top, and speak with a man. Once you have finished, head back down and
    right past the Palace Of Darkness. Head up and to the top, its pretty
    obvious which way to go, considering their is only one way :). The only
    thing I recommend, is that you equip the hero with the whip, it is a
    handy weapon and this is a good place to start using it, see what you
    think. In the cave at the top, you will meet Jehk, Sage Jock's assistant.
    He tells you that the Sage has gone to the Palace Of Darkness. So make
    your way back down the mountain, and use the inn in the village to the
    left. Its time to head to the Palace Of Darkness, so enter the cave I
    told you not to before.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                  PALACE OF DARKNESS
    ---------------------------------------------------------------------------
    ENEMIES - Fierce Head, Grave Bat, Imp, Dark Knight, Dark Ninja, Emberman,
    (BOSS = DREAD SLIME)
    ---------------------------------------------------------------------------
    Once inside the palace, head into the right-hand passage, the one on the
    left is a dead end containing a Dark Ninja. You will come out in a room
    full of stalagmites, and a few Embermen. There is a cracked wall to the
    top left(currently does nothing) and exits in the top and bottom-right.
    Kill the Embermen, the top-right exit is a dead end room, so head into
    the bottom right. Once through, enter the doorway in the top-left and
    step on the switch their, to raise a whip pole. Head back out and towards
    the bottom-right. Exit through the doorway, hit the switch in the top-left
    and then enter the doorway in the bottom-right (at the bottom of the stairs).
    Make your way through the next long winding hallway, and you will come
    out at the bottom of a set of stairs, with a doorway to the right of them.
    It is a dead end, so head up the stairs, and enter the doorway above you.
    Go through the hallway, and you will come out in a cavey room with a
    couple of Embermen and some whip poles, that you created with a switch
    earlier. Head across the whip poles and hit the switch, a doorway will
    open to the right. Head back, ignore the doorway above you, its a dead
    end. Make your way back, in the long winding hallway on the way back I
    found a chest in the top-middle containing 1000G! It wasn't their before
    , and I didn't kill any enemies to get it, so you should find it too.
    I got lucky at this point though, I killed a Dark Knight and found a
    Gauntlet!(37500G +90). Make your way right back to the first cavey room,
    destroy the stalagmites and this time head up and left, there is the
    doorway that you created just before, enter it. Head up and you will
    come to a room with switches in the floor, when you press these you
    will see a string of blue flames appear, these are invisible walkways,
    so head across them. After pressing switches, and going across a couple
    of walkways you will come to a doorway, enter it. Now its time to fight,
    the boss, that many players hate..... (myself included).
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                  BOSS - Dread Slime
    ---------------------------------------------------------------------------
    WEAKNESSES - Shade - (HP-5000/MP-99/EXP-37000/G-26400)
    ---------------------------------------------------------------------------
    This guy can be a bastard, if he traps you in the corner, but generally
    he isnt too hard. Just power up your weapons and hit him. You cannot
    hit him with magic (does 1 damage) unless it is chain cast. So usually
    I get the Sprite to chain cast 3-4 gem missiles on him. You can tell
    when he is getting near death, as he gets smaller and smaller as he
    takes more damage. Continually heal yourself, to guarantee staying
    alive, your HP's should be above 120-130 at all times.
    ---------------------------------------------------------------------------
    
    After his defeat you will receive a Javelins Orb, and be transported out
    to the room containing, the pedestal of the next Mana Seed. Talk to the
    guy at the bottom of the pedestal, this is Shade. He tells you that he is
    the Spirit of Darkness, and few have beaten his creatures. He gives you
    his powers as a reward, head up the pedastal to receive the 5th Mana
    Seed. Make your way back to the start (all the enemies have gone), dont
    leave yet, enter the middle doorway (previously blocked by a gate) and
    open the chest to receive a Glove Orb. Now you can exit.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                              UP LOFTY MOUNTAINS AGAIN!
    ---------------------------------------------------------------------------
    ENEMIES - Trap Flower, Bomb Bee, Eggatrice
    ---------------------------------------------------------------------------
    Its time to head back up Lofty Mountains again, so make your way back up,
    again I recommend equipping the hero with the whip. Upon seeing Jehk again
    he tells you, that Sage Joch is at the Gold Isle to the Northeast. Exit
    the cave, and call Flammie, head to No.19(see map).
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                       GOLD CITY
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    The Inn is located in the top-right, Watts is located in the bottom-left,
    and the store is located in the top-left. Rest at the Inn, visit Watts
    etc as neccessary. Head to the store and buy 3 Lazuri Ring(8800G +35),
    1 Dragon Helm(7500G +66), 2 Duck Helm(11250G +78), and now for the real
    killer, 3 Battle Suit(30000G +139). It is unlikely that you will have
    enough cash for all of this, so head back to Lofty Mountains, and keep
    running up and down it, it is a good place to power up and get cash, after
    you have the required amount(it does take forever!), head back to Gold
    City. If you dont, you will die easily in the next dungeon, so yes you
    have to. Buy all the armour you couldn't afford before, and then head
    up the stairs towards the top-middle. Make your way all around the wall
    to the other side. Talk to the man there and he will tell you that the
    King has sealed the Gold Tower shut, and that the key had been stolen
    by a Tasnican spy who was caught in Southtown, but the key was never
    recovered. Its time to head to Southtown. So call Flammie and catch a
    ride to Southtown, No.18(see map).
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                   SOUTHTOWN AGAIN
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    Once you get there, head to the house in the top-left, remember the
    woman who gave you the password to the secret passage before, and who's
    husband was a Tasnican spy? Well it turns out that he was the one who
    stole the key, his wife has found it amongst his things, she would gladly
    exchange it to get him back, but she gives the key to you. Now you can
    enter the tower! So call Flammie and head back to Gold City.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                        GOLD CITY AGAIN & THE GOLDEN TOWER
    ---------------------------------------------------------------------------
    ENEMIES - Beast Zombie, Dark Ninja, Wizard Eye, Weepy Eye, (MID-BOSS =
    BLUE SPIKE), Emberman, (BOSS = GORGON BULL)
    ---------------------------------------------------------------------------
    Once there, rest at the inn etc. The make your way up the passage in the
    top-middle of the town. Walk up to the Tower doors, and you will 
    automatically use the key, giving you access. Enter the tower. Upon
    entering the tower all of my characters were Level 40. Kill the Beast
    Zombies(pink wolves), but be very careful, their charge does huge damage,
    if they trap you in the corner you are dead. Open the chest to receive
    a Spear Orb. Make your way around the next couple of rooms, and it will
    be time to fight a mid-boss.....
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                              MID-BOSS - Blue Spike
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-1980/MP-99/EXP-9150/G-3840) 
    ---------------------------------------------------------------------------
    This guy isn't too hard to beat, have the Sprite equipped with the Bow &
    Arrow. Get the Sprite to chain cast Gem Missile on him in groups of 5 or 6.
    When he is up on the pedestals, switch to the Sprite and shoot him with
    the Bow & Arrow. Charge up your weapons and run up and hit him when he is
    standing still. When he dies, he is not really dead, he comes back, chain
    cast Gem Missile on him another 5-6 and he should finally die.
    ---------------------------------------------------------------------------
    
    After his defeat, you will receive a Boomerang Orb, and a staircase will
    rise, allowing you access to the floor above. On the above floor you
    will receive an Axe Orb in a chest. Make your way through the next
    couple of rooms. It will be time to fight the boss.....
    
    ---------------------------------------------------------------------------
                                  BOSS - Gorgon Bull
    ---------------------------------------------------------------------------
    WEAKNESSES - Slyphid(Thunder Bolt) - (HP-2470/MP-99/EXP-9755/G-4800)
    ---------------------------------------------------------------------------
    This guy is even easier than the last mid-boss, just make sure you dont
    stand in front of him, as he can charge at you, knocking you unconscious
    and then continually charge over your body. Get the Sprite to chain cast
    Thunder Bolt on him, refilling his MP as neccessary. Thats all their is
    too it.
    ---------------------------------------------------------------------------
    
    After his defeat you will receive a Bow's Orb, head up to the pedestal
    of the 6th Mana Seed (Light Seed), where you will find Lumina waiting for
    you. He will tell you that the King was using his powers to make Gold,
    he tells you that you should be the only ones to wield his power, and
    grants it to you. Go up and seal the Seed with your sword, then exit
    the tower. Stock up on items you used at the store, and rest at the
    inn. Call Flammie its time to go back to Lofty Mountains again.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                            THE LOFTY MOUNTAINS YET AGAIN!
    ---------------------------------------------------------------------------
    ENEMIES - Trap Flower, Bomb Bee, Eggatrice
    ---------------------------------------------------------------------------
    Its time to head back up Lofty Mountains again, so make your way back up,
    again I recommend equipping the hero with the whip. Upon seeing Jehk again
    he tells you, that Sage Joch has gone to the Moon Palace in the Kakkara
    Desert. Exit the cave, and call Flammie, head to No.14(see map).
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                     MOON PALACE
    ---------------------------------------------------------------------------
    ENEMIES - Marmablue
    ---------------------------------------------------------------------------
    You will arrive in the Kakkara desert, head up and catch Karon's Ferry, to
    the Moon Palace. Upon entrance to the Moon Palace you will come across a
    couple of Marmablues, kill then and head into the doors at the top. Head
    south for a couple of seconds, and then east for a couple of seconds,
    (the area loops endlessly until you find this Orb), you will come across
    a Crystal Orb use Lumina(Lucent Beam) on it to be taken to the Mana 
    Pedestal, Luna is waiting for you, he gives you his powers, use your sword
    to go up and seal the 7th Mana Seed. Exit the Moon Palace and ride Karon's
    Ferry back to the desert(for some reason you can only call Flammie when
    you are back in the desert). Call Flammie, and you guessed it, back to
    the Lofty Mts.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
           YOU AREN'T FINISHED WITH THE LOFTY MOUNTAINS FOR A WHILE YET!
    ---------------------------------------------------------------------------
    ENEMIES - Trap Flower, Bomb Bee, Eggatrice
    ---------------------------------------------------------------------------
    Its time to head back up Lofty Mountains again :), so make your way back
    up, again I recommend equipping the hero with the whip. Upon seeing Jehk
    again he tells you, that Sage Joch has gone to Tasnica, the republic to
    the east. Exit the cave, and call Flammie, head to No.11(see map).
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                               THE REPUBLIC OF TASNICA
    ---------------------------------------------------------------------------
    ENEMIES - (BOSS = DARK STALKER)
    ---------------------------------------------------------------------------
    Once inside, head left or right it doesn't really matter which, you will
    eventually meet up with the King, Jema will come up behind you, he will
    realize that its not the King, its really the Stalker everybody has been
    talking about. I am not even going to create a section for this guy, 
    because he is so pathetically easy. Get the Sprite to chain cast 2 Gem
    Missiles on him and he is dead! yes he is that easy, after that, the King
    will give you a Sword Orb, talk to Jema, he will tell you that, you have
    to go back to Sage Joch and learn the true meaning of courage. So head
    back out of the castle, and get Flammie to take you back to the Lofty Mts,
    for the last time.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                          THE FINAL LOFTY MOUNTAINS TRIP
    ---------------------------------------------------------------------------
    ENEMIES - Trap Flower, Bomb Bee, Eggatrice
    ---------------------------------------------------------------------------
    Its time to head back up Lofty Mountains for the last time, so make your
    way back up, and again I recommend equipping the hero with the whip. Upon
    seeing Jehk again he makes Sage Joch appear, he speaks in the old language
    so Jehk translates, he tells you that you must take a test to find courage,
    head up the path that he opens, to fight the ultimate fight.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                THE TEST OF COURAGE
    ---------------------------------------------------------------------------
    ENEMIES - Nitro Pumpkin, Shape Shifter, Marmablue,(BOSS = SHADOWX1,2&3)
    ---------------------------------------------------------------------------
    You must make your way through a mini maze to get to it, the maze itself
    isn't too hard, I recommend you equip the hero with the Axe here, or
    you will be continually changing weapons, as you have to chop down about
    a million stalagmites. The enemies aren't too tough in general, but be
    very careful of the Shape Shifters, they can spawn very powerful enemies,
    on my way through, one spawned a Needlion which did me 300+ damage! 
    Eventually you will make your way through to the test itself.
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                         ULTIMATE TEST BATTLE - ShadowX1,2&3 
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-?/MP-?/EXP-?/G-?)
    ---------------------------------------------------------------------------
    This is the ultimate test of courage, a battle against yourself!, it isnt
    really that tough, dont worry about magic or anything, just keep powering
    up your weapons and attacking them, after each dies they will nod their
    head in approval of your achievement. After all three have been defeated,
    head back down.
    ---------------------------------------------------------------------------
    
    You will automatically be transported to Jehk, who will reveal his true
    identity, and when questioned as to why he didnt help you sooner, he
    tells you that you werent yet ready. He tells you of the Mana Palace
    which you must now hurry too. From now on, I recommend that you use
    Matango as your base of operations, as it has a store that sells most
    of the stuff you need, a Watts, and an inn, and its all fairly cheap.
    So head their (No.9 on map) and rest at the inn etc. From their make
    your way to No.21 on the map.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                  THE MANA PALACE
    ---------------------------------------------------------------------------
    ENEMIES - (BOSS = AEGAGROPILON)
    ---------------------------------------------------------------------------
    Upon entering the Mana palace, you will find the Emperor with 2 of his
    cohorts, he invites either of them to deal with you, Sheex will offer,
    as he has a grudge against you, he was the Dark Stalker in Tasnica, he
    now wants to show you his true power.
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                               BOSS - Aegagropilon
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-3016/MP-99/EXP-11050/G-1800)
    ---------------------------------------------------------------------------
    This boss's name is a mouthful in itself :). He is quite tough though, cast
    Mud Slide on him, as soon as you can, then chain cast it until you run out
    of Mp, he should be dead, if this doesnt work, dont rely on magic, as he
    can cast Wall, which reflects it back at you. You could be in serious
    trouble if he traps you, so keep moving around, power up your weapons and
    attack him, remember to heal yourself, dont take risks.
    ---------------------------------------------------------------------------
    
    After his defeat you will receive a Spear Orb, and instantly be warped,
    to the 8th and final Mana Seed. As you reach it the seal melts, you do
    not have time to seal it again! Then Dryad appears, he says that he will
    go down with the Palace, as he has failed in his quest, you ask him to
    join you, he relucantly agrees, and tells you that some of his magic has 
    been sealed. You will call Flammie, and appear outside the Palace, on his
    back, the entire palace starts to rise from the land. I recommend going
    back to Matango, and resting etc, I also recommend moving your characters
    up one square in the action grid, and setting their level to 4, then head
    back to the palace.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                          THE FULL MANA PALACE UNVEILED!
    ---------------------------------------------------------------------------
    ENEMIES - Dark Knight, Shape Shifter, Metal Crawler, Dinofish, Marmablue,
    Steelpion, Kimono Wizard, Basilisk, (MID-BOSS = HYDRA),  Captain Duck,
    Fierce Head, Grave Bat, Dark Stalker, (BOSS = KETTLE KIN)
    ---------------------------------------------------------------------------
    Once you have landed again, you will see Jema walking around, talk to him
    and he will tell you about some stuff, after this head down the sets of
    stairs you see around, for a couple of levels until you reach the ground.
    (There are Shape Shifters around, so be careful). When you reach the
    bottom, go down the left hand stairway, make your way along the river,
    and after a short way you will come to a stairway going down, enter it.
    You will come across some little crystals moving up and down, they can
    be destroyed with the Axe, after destroying them, use the little yellow
    guy, to jump up to the area above. Head right up to the top of the river
    and attempt to cross it, you have to be at the top or you will fall down.
    Over the other side is a chest containing a Boomerang Orb. Head up into
    the doorway on the top-left, chop down the crystals (there are tons of
    them) and head up (dont step on the switch with different coloured
    crystals around it, it makes all the ones you cut down pop back up).
    Fight your way through whatever enemies appear (Kimono Wizard can be
    killed very quickly with Gem Missile). And head toward the top-left,
    you will come across some rivers that drag you down, hold up to slow
    yourself. The first one has a switch a fair way down, on the left that
    stops it (a red switch on the end of a metal thing in a gap in the wall).
    The second river just carries you down a little bit, and the 3rd river
    has a red switch that stops it, a fair way down on the right. Hake your
    way to the top-left corner and enter the door you find there. Its time
    to fight a boss.... 
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                MID-BOSS - Hydra
    ---------------------------------------------------------------------------
    WEAKNESSES - Salamando(Fireball) - (HP-3382/MP-99/EXP-12439/G-3600)
    ---------------------------------------------------------------------------
    This dude is basically a stronger version of Jabberwocky. He really isn't
    too hard to beat, as long as you dont let him trap you, heal yourself,
    and get the sprite to continually cast Fireball on him. Run in and hit
    him with a powered up sword, when you get a chance.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a whip's Orb. After talking to a few of
    the Empires henchmen, you will be left alone, head up and around for a
    screen or two, you will come to a room with three exit type alcoves, but
    only the middle one is an actual door, so enter it. Head down and after
    defeating a couple of enemies, you will see two conveyor belts, one going
    towards you, and one going away. Go down the one going towards you (on
    the left). Hold down and towards the left hand wall, you will enter a
    room, with a switch on the floor, step on it. Head down and through a
    couple of screens, you will see, wall type things that look like they are
    blocking your way, but you can just walk under them. The first doorway
    you come to, enter it, inside are Watts and Krissie (who will restore 
    your HP). Head around and up, and enter the doorway up the top. You will
    come to a forked road, head left as right is a deadend. After a couple 
    more screens you will see a doorway blocked by a barrier (Dont worry
    you come back to it in a sec). Head into the right doorway, and you 
    will see a floor switch and another barrier. Step on the floor switch,
    it doesnt appear to do anything. Wrong! Go back to where the barrier
    was across the door, just before, and it has dissapeared, so head up
    into that now open doorway. Make your way through the long hallway,
    and you will come to a room with 4 squares on the ground, kill all
    the enemies, and then step right in the middle of the 4 squares, the
    barrier, over the door in the top left will disappear, so head into
    it. Make your way through a few more rooms (Be careful because there
    are a couple of Shape Shifters around). You will eventually come to
    a puzzle on a wall, you will see 4 flashing lights, that are (from
    left to right) green, blue, yellow and red, and a barrier over a door
    just below it. It makes two different sounds depending on whether you
    hit the right one or not, the correct order to hit the lights in is
    red, blue, yellow, green. The barrier over the door will disappear,
    so head into that doorway (there is an area below, you can get to
    by going left or right of this doorway, but it doesnt prove anything).
    Head around, and step on the floor switch. Head towards, the top right
    of this area. You will make it back at the place, where the switch
    appeared to do nothing, the barrier over the door below it, is now
    gone, so you can now enter. Head down a couple of screens and you
    will come to some more conveyor belts, again, it doesnt matter which
    one you walk down. After another screen or two, you will come across
    a train, you can enter it through the open doorway on the left.
    This is a pretty good place to power up, as it is packed full of
    Ghouls who are easy to kill as long as you dont let them charge you.
    Be careful towards the end of the train though, as there is an
    Eggplant Man (they can spawn Needlions). And as you exit, there are
    two Shape Shifters. After exiting the train, head down a couple of
    screens, you will see two archways and a doorway blocked by a barrier, 
    walk through the middle of the right hand archway to step on a hidden
    floor switch, the barrier in front of the door will now be removed.
    So keep heading down, You will enter a room with another fork road,
    however, you can only go right. Head around and enter the bottom left
    doorway (if you head up from there, you will end up running round in
    circles). After entering that doorway, you will run across the
    Scorpion Army again, they will unleash their second version robot
    on you.....
    
    ---------------------------------------------------------------------------
                                 BOSS - Kettle Kin
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-1230/MP-33/EXP-15555/G-3360)
    ---------------------------------------------------------------------------
    This guy really isnt too hard to beat. Just power up your sword, run in
    and hit him. Get the Sprite to chain cast Gem Missile, after a short 
    amount of time, he will be dead.
    ---------------------------------------------------------------------------
    
    After defeating him, you will recieve a Bow's Orb. The Scorpion Army will
    have a few more words to say to you, and then you will appear back outside.
    head to the left, and you will see a stairway and a door. The doorway
    leads to the Grand Palace. If you head up the Stairs, you will get to
    Jema again, he will thank you for finding a shortcut to the Grand Palace,
    as you can now get to it through the bottom right hand stairs. If you
    need to stock up on basic items or want to rest and save etc, call Flammie
    and get him to take you to Matango. When your ready, or if you are ready
    already, its time to enter the Grand Palace.
    
    
    ---------------------------------------------------------------------------
                              QUEST FOR THE BONUS ITEMS
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    If you have been using my guide so far, you won't have gotten the bonus
    items as early as you could have, sorry, just look for the section earlier
    on with the same title, as now would be a good time to go and get them.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                 THE GRAND PALACE
    ---------------------------------------------------------------------------
    ENEMIES - Heck Hound, Doom Sword, Turtlance, Gremlin, National Scar,
    Marmablue,
    ---------------------------------------------------------------------------
    Upon entering the Grand Palace, all of my characters were Level 46, As
    you enter, you will se that there are two doorways, one in the middle of
    the room, and one in the top middle. Enter the one in the middle of the
    room. Once through, head around to the top left and enter the doorway
    there. Use the Gnome magic, Gem Missile, on the orb in there. Head back
    out, and this time enter the doorway in the top-right corner. Use Undine
    (Freeze) magic on the Orb in there. Exit this area, and go back to the
    main room, this time enter the doorway in the top middle of the room.
    Use the whip to make your way across the gaps, and enter the doorway in
    the top left of the room (it would have been blocked if you had tried
    before). Use Slyphid(Air Blast), on the Orb in there. Leave the room
    and make your way down and into the doorway at the bottom of the screen.
    Head right across the room, and enter the doorway in the top right corner.
    Head up and enter the doorway there. Use Salamando(Fireball), on the Orb
    in there. Head back down, and enter the doorway in the middle of the room
    you walked across before. Enter the doorway in the bottom-left of the
    new room you just entered (its not very obvious), and head left and up
    into the doorway there. Use Lumina(Lucent Beam), on the Orb in there.
    (remember the girl has it). Exit, and makr your way over to the doorway
    in the top right corner of the room. Use Shade(Dark Force), on the Orb
    in there. Exit the room, and make your way up the passage in the middle
    of the room, the chest you see, contains a Sword Orb. Dont enter the
    doorway at the top, its just an empty room. So make your way back out
    this room, the way you came in (the open doorways). The rooms in the
    top left and right of this room, are empty so dont bother entering them.
    Make your way up the stairs and into the doorway in the mid top right
    of the room, walk left and you will appear on the platform in the mid
    top left of the room you were in before. Just to your right is a switch
    on the top wall, hit it and the grate covering the doorway in the middle
    will disappear. Exit this room, and make your way into the doorway, which
    the grate just disappeared from. Head straight up and into the doorway
    there. In the next room make your way to the top left, down the stairs
    and around the path until you end up in the top right corner of the room,
    enter the doorway there. (all the Orbs you hit before, created this path
    and the stairs, without them you couldnt have gone any further). Head
    up and step on the switch in the top-left corner, to create a staircase
    just below it. Walk down the staircase and step on the switch down there.
    It will lower a stone block just in front of you that was blocking your
    way. Head down, and use the whip to cross the gap down, head left and 
    enter the doorway there. Use Luna(Lunar Magic), on the orb in there.
    Head out and back up to the top-right corner of the room, step on the
    switch there, to again create a staircase below it. Walk down the stairs
    and hit the switch there, to again lower a stone block just in front of
    you. Head down and whip yourself across the gap, enter the doorway in the
    top-right. After entering the room, step on the switch and prepare to
    fight.....
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                               MID-BOSS - Snap Dragon 
    ---------------------------------------------------------------------------
    WEAKNESSES - Salamando(Fireball) - (HP-1215/MP-6/EXP-19200/G-12480)
    ---------------------------------------------------------------------------
    This guy is quite similar to the Biting Lizard boss from earlier, but
    he is a lot deadlier. He can swallow your for aound 250+ HP damage.
    So keep healing yourself, run in and hit him with a charged sword.
    And get the Sprite to cast Fireball as quickly as possible (it cant be
    chain cast, because you have to wait for them to hit the enemy).
    ---------------------------------------------------------------------------
    
    After his defeat your will recieve a Spear's Orb. Head left and down the
    path, and enter the doorway there. Head up and you will see a pedestal
    with a Mana Seed on it, blocked by the Emperor. He isn't moving and there
    is an exit above him, so head up, and enter the exit. After a talk with
    Fahna & Thanatos. It is Fahna's turn to fight you, he turns into his
    other form......
    
    ---------------------------------------------------------------------------
                                  MID-BOSS - Hexas
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-3465/MP-69/EXP-20103/G-14400)
    ---------------------------------------------------------------------------
    This guy is fairly easy to beat, just run up and hit him with a charged
    up sword, and get the Sprite to chain cast Mud Slide on him (no more than
    4 at a time though, or you are wasting MP).
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a whip's Orb. Head up and step on the
    switch there, you will be transported to another room, its time to
    fight again.....
    
    ---------------------------------------------------------------------------
                                 BOSS - Mech Rider
    ---------------------------------------------------------------------------
    WEAKNESSES - None - (HP-4327/MP-38/EXP-21104/G-16000) 
    ---------------------------------------------------------------------------
    This guy isnt too hard to beat, at the start, chain cast Gem Missile on
    him, after a while he will cast reflect, so when you run out of MP stop,
    run in and hit him with a charged up sword, and thats about all there is
    to it.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a spear's Orb, and the whole place will
    begin to shake. The Empire has been successful in activating the Mana
    Fortress. The Mana Palace is sinking, so you call Flammie, to come and
    get you, you watch as the Palace is sinking. If you look around you,
    you will see the Mana Fortress floating in the sky.
    
    
    ---------------------------------------------------------------------------
                                THE MANA PALACE AGAIN
    ---------------------------------------------------------------------------
    ENEMIES - None
    ---------------------------------------------------------------------------
    As soon as you are free to move again, land where the Mana Palace was.
    (Try to land on the building, its hard sometimes, but it can be done).
    Talk to Jema, he will tell you about the Fortress and the coming of the
    Mana Beast. He will tell you that it is now time to search for the
    Mana Forest. After talking to him, you can talk to Krissie who will
    restore your HP's. If you walk inside the building, you will meet
    Phanna and her and the Girl will make up. After you have finished,
    head outside and head around the Mana Palace from the left, when you
    make it down to the bottom right corner, you will come across a Neko.
    This Neko sells the best equipment that can be bought. Buy three Gauntlet
    (37500G +90), three Vestguard (65500G +240), three Needle Helm (30000G
    +140). Also stock up on every item he has available. I recommend buying
    every item and the Gauntlets and Needle Helms first. You will probably
    not have enough money to afford everything, so buy what you can. Call
    Flammie and get him to take you to Matango (no.9 on the map). Once their,
    rest and save, and get Watt's to forge any weapons that you can afford.
    Its now time to head to the Mana Forest. The map does not mention where
    the Mana Forest is. It is the roundish island in the top left corner of
    the map. You have to land on the edge of the green bit it the middle.
    Upon entering, I recommend that you run back and forth killing all the
    enemies in the first two screens, to gain all the money you need. You
    earn around 5000G for the first screen and around 8000G for the second so
    it shouldnt take forever. After you have gained enough money to buy
    everything from Neko and power up all your Weapons, leave and head back
    to the Mana Palace. Buy everything you need from Neko, and then catch
    Flammie back to Matango, and power up all your Weapons, rest, save etc.
    You are now ready to tackle the Mana Forest.
    ---------------------------------------------------------------------------
    
    
    ---------------------------------------------------------------------------
                                    THE MANA FOREST
    ---------------------------------------------------------------------------
    ENEMIES - Needlion, Griffin Hand, Mushgloom, Ice Thug
    ---------------------------------------------------------------------------
    You now should be around Level 50+ and have no real need to gain much more
    levels or money. So use a Barrel on each of your characters, it covers
    them and protects you from damage. This enables you to get through the
    first section effortlessly. You can't attack enemies, dont try or you
    will remove the barrel. Make your way through the next couple of screens
    and when you get to the 5th screen (with Ice Thugs around) head up and 
    enter the cave to fight......
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                                MID-BOSS - Dragon Worm
    ---------------------------------------------------------------------------
    WEAKNESSES - Slyphid(Thunderbolt) - (HP-3525/MP-99/EXP-24290/G-17460)
    ---------------------------------------------------------------------------
    This guy is quite easy, he is basically a powered up version of Great
    Viper. Just get the Sprite to chain cast Thunderbolt on him, you will
    have to refill his MP once.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve an axe Orb. If you head up a few screens
    you will see a stone structure, walk up into the middle of it, it will
    tell you that it will let you pass after you have defeated the dragon to
    the left, and gives you the option to save your game. Head left and then 
    in the next room, exit in the top-left corner, you will find yourself
    facing......
    
    ---------------------------------------------------------------------------
                                 MID-BOSS - Snow Dragon
    ---------------------------------------------------------------------------
    WEAKNESSES - Salamando(Fireball) - (HP-2800/MP-99/EXP-26588/G-18360) 
    ---------------------------------------------------------------------------
    This guy can be quite tough to beat, just stay away from him as much as
    possible. His tail can easily do you 100 dmg, and his wing attack can do
    all of you 100 dmg. So avoid him as much as possible, and get the Sprite
    to continually cast Fireball at him.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a bow's Orb. Head back to the stone
    structure, and call Flammie. Get him to take you to the Mana Palace,
    so that you can stock up on items from Neko, then to Matango, so you
    can power up your weapons and rest, save etc. Head into the forest area
    just to the right of Matango, and get the Sprite to use his Undine magic
    until it reaches at least Level 3, you will need it soon. After you are
    ready, head back to the Mana Forest, and use exactly the same method as
    you did before to get back to the stone structure (except this time you
    can make it a lot further using the barrels). After you have got past the
    stone structure, head up, and on the second screen, head right and
    enter the cave there. After a couple of screens, its time to fight......
    
    ---------------------------------------------------------------------------
                               MID-BOSS - Axe Beak 
    ---------------------------------------------------------------------------
    WEAKNESSES - Undine(Freeze) - (HP-2800/MP-99/EXP-27748/G-20400)
    ---------------------------------------------------------------------------
    This guy isnt too hard providing your Undine is at least Level 3. Just get
    the Sprite to chain cast Freeze on him, the main reason you need Undine,
    is because this guy is very hard to hit with physical attacks.
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a javelin's Orb. Head up a couple of
    screens and you will come across another stone structure. It again, tells
    you that it will let you past after you have defeated the dragon to the
    left. Head left and into the cave to fight.....
    
    ---------------------------------------------------------------------------
                               MID-BOSS - Red Dragon
    ---------------------------------------------------------------------------
    WEAKNESSES - Undine(Freeze) - (HP-3000/MP-99/EXP-29000/G-21) 
    ---------------------------------------------------------------------------
    This guy isnt too hard, you basically use exactly the same tactic as
    with the Snow Dragon except that you are casting Freeze on this dude
    instead.
    ---------------------------------------------------------------------------
    
    After his defeay you will recieve a glove's Orb. Now do exactly what you
    did before, go to the Mana Palace and stock up on items from Neko, go
    to Matango and get Watts to power up your weapons, rest, save etc.
    Then head back to the Mana Forest, and make your way back to the second
    stone structure. (You are forced to take your barrels off, just after
    the place where you defeated Axe Beak). Go past it, and head around for
    quite a few screens, eventually you will come to the place where its
    time to fight......
    
    ---------------------------------------------------------------------------
                               MID-BOSS - Thunder Gigas 
    ---------------------------------------------------------------------------
    WEAKNESSES - Gnome(Gem Missile) - (HP-4462/MP-99/EXP-30277/G-30600)
    ---------------------------------------------------------------------------
    This guy is very easy, why?, because the idiot is weak aginst Gnome,
    which by this stage of the game, as well as being your best magic, it
    should be very strong (Level 6 or 7). So get the Sprite to chain cast
    2 Gem Missiles on him at a time, he'll be dead in no time.
    ---------------------------------------------------------------------------
    
    After defeating him, you will recieve a sword Orb. Head up a couple of
    screens and you will come upon a third stone structure. It again tells
    you, that if you defeat the dragon to the left it will let you pass.
    So head left a couple of screens and you will come to....
    
    ---------------------------------------------------------------------------
                               MID-BOSS - Blue Dragon 
    ---------------------------------------------------------------------------
    WEAKNESSES - Gnome(Gem Missile) - (HP-3200/MP-99/EXP-31570/G-28560) 
    ---------------------------------------------------------------------------
    This guy is an absolute joke, use the same tactics as with the previous
    two dragons, except you are casting Gem Missile on him. Remember not to
    cast more than two in a row on him, after you have blasted him with it
    around 8 measly times, he's dead. (incredibly difficult huh! :) )
    ---------------------------------------------------------------------------
    
    After his defeat you will recieve a Boomerang Orb. Make your way back to
    the third stone structure. Head up, there is no need to fly anywhere else
    this time, when you reappear, you will be standing on a platform, and
    there is the Mana Tree! After witnessing some events, and meeting the
    Hero's Mother, who revives the power of the Mana Seeds, its time to call
    Flammie and prepare for the final battle. Get him to take you to Matango,
    power up all your weapons, rest, save etc. Sorry about this, but its time
    to do a really boring part, and you really can't avoid it. Its time to 
    power up some of your magics. The girl needs to power up Dryad and
    Lumina to at least Level 3. The best way to do this is to stand in the
    Inn, and get her to continously cast Lucid Barrier for Lumina, and
    Wall for Dryad on herself, once she has run out of MP use a Faerie
    Walnut on her, when you have run out. Go to the store on the left, stock
    up on Faerie Walnuts, rest at the Inn, and then repeat the process until
    these two magics are level 3. The Sprite need to power Dryad up to at
    least level 3. So take him down to the forest just to the right of
    Matango, and get him to chain cast Sleep Flower, on the first enemy he
    sees, you should only need to use one Faerie Walnut on him, before he
    reaches Level 3. When you are done go back to the store, stock up on
    Faerie Walnut's, rest at the inn and save etc. Now its time to go to the
    Mana Fortress. Fly around and you will see it floating in the sky, get
    as close to it as you can without it moving, then move Flammie up until
    he is flying the highest he can. If you have done it right, he will fly
    of the top of the screen, and then take you onboard the Fortress.
    
    
    ---------------------------------------------------------------------------
                  THE FINAL BATTLE OF FATE - THE MANA FORTRESS 
    ---------------------------------------------------------------------------
    ENEMIES - Captain Duck, Kimono Wizard, Dark Stalker, Fiend Head,
    Metal Crab, Tsunami, National Scar, Heck Hound, Wolf Lord, Whimper,
    Marmablue, Basalisk, Master Ninja, Doom Sword, Terminator, Armoured Man,
    Shape Shifter
    ---------------------------------------------------------------------------
    Once onboard the Mana Fortress, head up, around the top-middle of the
    screen you will find a doorway, enter it. A couple of screens up you
    will come across what looks like a purple crystal and a plate on the
    floor next to it, that is light blue in the middle. These are the places
    that you can use your whip to cross. A bit further along, you will find
    green crystals blocking your way, these can be chopped down in a couple
    of hits, with your sword. A few rooms on from that you will come to
    a room where it branches off, you can go left and into a doorway, or
    use your whip to go down, go down, left is a dead end. A few rooms later
    you will come to a room full of green cyrstals, dont step on the switch
    in the middle of the room, as this makes them all reappear. A few screens
    on, just after you have whipped across a gap, you start to fight....
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
                         MID-BOSS - Buffy
    ---------------------------------------------------------------------------
    WEAKNESSES - Lumina(Lucent Beam) - (HP-4200/MP-99/EXP-35686/G-22200)
    ---------------------------------------------------------------------------
    This boss isnt particularly difficult, however I dont recommend that you
    use Lumina, you can do about 2x the damage with the same amount of magic
    points, by casting Gem Missile, so use that. Keep chain casting it on him
    (no more than 4 in one go).
    ---------------------------------------------------------------------------
    
    Head up and step on the floor switch to be transported to the next area,
    In the next area, you can either head left or right, right is essentailly
    a dead end so you are better off going left. Head up and around a few
    screens you will have to whip across quite a few gaps. You will come to
    a room with a winding pathway, the exit is in the bottom right corner.
    You will see a floor switch, step on it, head down the pathway that it
    creates, it will then be time to fight the next boss.....
    
    ---------------------------------------------------------------------------
                                MID-BOSS - Dread Slime
    ---------------------------------------------------------------------------
    WEAKNESSES - Shade(Dark Force) - (HP-5000/MP-99/EXP-37000/G-26400)
    ---------------------------------------------------------------------------
    I recommend that you don't waste your time using magic on this boss as
    he is quite easy. He is basically exactly the same as before, except this
    time he gets bigger as he gets hit rather than smaller. Just keep powering
    up your sword and hitting him (my main character hit him for around 600
    dmg each time). He won't take too long to die. Make sure you keep your hit
    points at 150+ at all times.
    ---------------------------------------------------------------------------
    
    After his defeat you will be transported to the next area, at this point
    I recommend that you make your way all the way back to the start of the
    Mana Fortress, and call Flammie. Get him to take you back to Matango.
    Once their save your game and rest etc. Stock up on all the items you
    can (fly to the Neko at the Mana Palace if you need to). Why would I
    do this you may ask, there are 2 main reasons, the bosses that you have
    beaten will be saved as being dead so you don't have to fight them
    again, and it gives you a chance to stock up and be as powerful as you
    can for the final battles. Once you are ready head back to the Mana
    Fortress, and make you way back up to the point just after you have
    beaten Dread Slime. From there, head up a few screens, and whip across
    a gap to the left, and keep heading down. You will find youself heading
    up and to the left, then down again. After making your way through a ton
    more rooms (I know this isn't very descriptive but you can only go one
    way). You will come to a room with three Master Ninja's in it. Be careful
    as they can do you 200+ damage with one physical attack. After a few more
    rooms, you will find another floor switch, step on it to be transported
    to the room where you fought Mech Rider in the Mana Palace earlier.
    Make your way to the right of the room and step on the switch there, to
    be transported to another room. Standing there are Thanatos and Dyluck!
    After some sad events take place, its time to fight Thanatos in his
    true form (I love the music to this)....
    
    ---------------------------------------------------------------------------
                                MID-BOSS - Dark Lich
    ---------------------------------------------------------------------------
    WEAKNESSES - Lumina(Lucent Beam) - (HP-6666/MP-99/EXP-?/G-?)
    ---------------------------------------------------------------------------
    This guy is actually quite easy to beat, get the girl to cast Lucent Beam
    on him (it should be at least Level 3) and the sprite to cast Mud Slide
    him, they should do a combined damage of 500+. When he is visible, power
    up your sword and run in and hit him. (Try and leave the girl with as many 
    MP's as possible and the sprite with at least 30, and a Faerie Walnut to
    spare if you can, you'll need it soon).
    ---------------------------------------------------------------------------
    
    After his defeat, the seal on Dryad's magic will be gone, you can now use
    Mana Magic! After the girl shows her distress, the whole place starts to
    shake. Step on the floor switch at the bottom of the screen, to be 
    transported outside of the Mana Fortress. You will realise that it is
    the Mana Beast attacking the fortress! If the Mana Beast suceeds in
    destorying the Fortress, the world will be destroyed, after a long
    discussion, they decide the must face their fate, and destroy the Mana
    Beast. By this time you should be a few levels either side of level 60.
     
    ---------------------------------------------------------------------------
    ---------------------------------------------------------------------------
    -------------------------  FINAL-BOSS - MANA BEAST  -----------------------
    ---------------------------------------------------------------------------
    ---------------------------------------------------------------------------
    WEAKNESSES - Lumina(Lucent Beam) - (HP-9999/MP-99/EXP-?/G-?)
    ---------------------------------------------------------------------------
    The Mana Beast has two main attacks, the first one he fly's away from the
    screen and comes flying towards you as a Fireball, in the second one he
    just fly's straight at you. The first attack does around 120-150 damage,
    the second one does around 70-80 damage. They cannot be avoided, however
    if you get the girl to cast Cure Water 1-2 seconds after it starts coming
    towards you, you can avoid taking any damage (The water drops have to hit
    you at the same time as he does). After this he will fly onto the screen
    from the top or bottom. Get both the Girl & Sprite to cast Mana Magic on
    you, after they have done this, the Mana Sword will have been revived,
    and you are ready to hurt the Mana Beast. When he has stopped moving,
    charge up your sword and run in and hit him. You should have enough time
    for 1 level 8 attack, and 1 at around level 5. He will eventually fly off
    the screen, and then fly across the screen from the right, hitting you for
    around 20-60 damage, if timed exactly right it is possible to hit him as
    he is flying across the screen. After he has completed this he will begin
    the pattern again from the start, keep going and hitting him, and
    eventually he will be defeated.
    ---------------------------------------------------------------------------
    
    Well after coming all that way you have finally finished the Secret Of
    Mana, so feel proud, and now its time to kick back and watch the pretty
    kewl ending. 
    
    
               TTTTTTT H     H EEEEEEE    EEEEEEE N     N DDDDDD
                  T    H     H E          E       N N   N D     D
                  T    HHHHHHH EEEEE      EEEEE   N  N  N D     D
                  T    H     H E          E       N   N N D     D
                  T    H     H EEEEEEE    EEEEEEE N     N DDDDDD
    
    
    
    MONSTER LIST
    ------------
    Here I will be attempting to list every monster in the game, and a brief
    descrption of them and any special abilities they may have, I will try to
    put them into or around the order that you will actually come across them.
    I will also include any useful items that I have seen them drop (ie armour).
    This was a real pain in the butt, as I thought you had to critically hit a
    monster to find out its name, well at least until you get magic. Thanks to
    Sean M reminding me of the targetting system, It saved some time, until I
    actually got magic. I think that targetting makes your ally's attack a
    specific creature, I never found it too useful, so I didn't think of it. But
    you might! It's in your action ring, why not try it. I will also tell you
    if they can do you some serious damage, when you first meet them.
    
    ---------------------------------------------------------------------------
    NAME - RABITE
    
    TYPE - Animal
    
    DESC - Cute little monster, with pink ears, can suddenly jump at you doing
    some rather large damage initially. Especially if as couple manage to trap
    you in a corner, I have died from this before, when starting a new game!
    
    DROP - ???????
    
    STATS
    ------
    Level        = 1
    Hit Points   = 20
    Magic Points = 0
    Experience   = 1
    Gold         = 2
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MUSHBOOM
    
    TYPE - Plant
    
    DESC - A cute little mushroom guy, who has a boom attack which can make
    you unconscious for a short while. Spins around on his head, attempting
    to knock you down.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 3
    Hit Points   = 30
    Magic Points = 0
    Experience   = 3
    Gold         = 7
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - LULLABUD 
    
    TYPE - Plant
    
    DESC - A small pink flower, who snaps his petals at you to do damage.
     
    DROP - ???????
    
    STATS
    ------
    Level        = 2
    Hit Points   = 36
    Magic Points = 10
    Experience   = 3
    Gold         = 8
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BUZZ BEE
    
    TYPE - Insect
    
    DESC - A menacing flying bee, who can sting you with the barb on his butt,
    and is pretty good at avoiding attacks.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 4
    Hit Points   = 65
    Magic Points = 0
    Experience   = 4
    Gold         = 11
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - CHOBIN HOOD
    
    TYPE - Dragon
    
    DESC - A goblin who carries a bow and arrow, shoots them at you, and is
    able to hit you from a distance.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 7
    Hit Points   = 80
    Magic Points = 0
    Experience   = 12
    Gold         = 17
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GREEN DROP
    
    TYPE - Morph
    
    DESC - A small green blob of jelly, who can multiply into up to three, and
    and will continue to do so until they are all dead. Very good for gaining
    money and experience. Kill them all bar one, and keep on letting them
    regenerate.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 6
    Hit Points   = 40
    Magic Points = 0
    Experience   = 10
    Gold         = 12
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - KID GOBLIN
    
    TYPE - Dragon
    
    DESC - A goblin who's weapon is an axe, he is initially asleep when you see
    him, but soon wakes up when you bury your sword in him!
    
    DROP - ???????
    
    STATS
    ------
    Level        = 5
    Hit Points   = 64
    Magic Points = 0
    Experience   = 8
    Gold         = 14
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BLAT 
    
    TYPE - Animal
    
    DESC - A bat who fly's around and attacks you, can cast Baloon on you,
    which paralyzes you for a short while.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 5
    Hit Points   = 55
    Magic Points = 18
    Experience   = 7
    Gold         = 10
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - EYE SPY
    
    TYPE - Morph
    
    DESC - Looks like a small flesh coloured plant with a big eye, continually
    spits out Chobin Hoods until destroyed. Can 'moogle' you, which basically
    turns you into a cute little guy, who can't do anything but walk around,
    wears off after a little while. They can also cast 'cure' which gives them
    or others HP's back.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 8
    Hit Points   = 100
    Magic Points = 15
    Experience   = 28
    Gold         = 30
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - WEREWOLF
    
    TYPE - Animal
    
    DESC - Pretty obvious what it looks like, it can charge at you for an awful
    lot of damage.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 9
    Hit Points   = 140
    Magic Points = 6
    Experience   = 30
    Gold         = 36
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - POLTER CHAIR
    
    TYPE - Plant
    
    DESC - A plush chair with a life of its own, jumps at you to attack,
    dangerous if they trap you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 8
    Hit Points   = 128
    Magic Points = 0
    Experience   = 21
    Gold         = 22
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - IFFISH
    
    TYPE - Fish
    
    DESC - A purple fish who lives in water areas, he can jump out of the 
    water, and spit some water at you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 10
    Hit Points   = 140
    Magic Points = 18
    Experience   = 35
    Gold         = 29
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GOBLIN
    
    TYPE - Dragon
    
    DESC - A pink goblin, who uses a boomerang as a weapon, can spawn two Ma 
    Goblins continually (to a max of 2) to help fight you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 11
    Hit Points   = 150
    Magic Points = 8
    Experience   = 38
    Gold         = 36
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MA GOBLIN
    
    TYPE - Dragon
    
    DESC - A blue goblin, who uses a boomerang from a distance, and an Axe
    for close up work.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 12
    Hit Points   = 130
    Magic Points = 18
    Experience   = 42
    Gold         = 80
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - CHESS KNIGHT
    
    TYPE - Insect
    
    DESC - So called because it looks exactly like the knights out of a chess
    game, can charge at you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 12
    Hit Points   = 135
    Magic Points = 15
    Experience   = 36
    Gold         = 38
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - TOMATO MAN
    
    TYPE - Dragon
    
    DESC - A weird little tomato guy who fly's around, it is impossible
    to do him damage with your weapons, unless they are charged up. He can
    spawn zombies.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 14
    Hit Points   = 40
    Magic Points = 46
    Experience   = 65
    Gold         = 96
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - ZOMBIE
    
    TYPE - Undead
    
    DESC - Weird little, blue-grey skinned zombies, they walk around slowly
    not too dangerous, but can do damage if you let them get close.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 13
    Hit Points   = 150
    Magic Points = 20
    Experience   = 50
    Gold         = 48
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - EVIL SWORD
    
    TYPE - Machine
    
    DESC - Basically a flying sword, These guys start off on a stand, when
    you get near them they break free of it, they are good at dodging attacks,
    and can cast 'moon saber' on themselves, which allows them to siphon HP's
    from you, to heal them when they attack you, they gain back an equal 
    amount of HP's to the amount of damage they do you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 15
    Hit Points   = 125
    Magic Points = 24
    Experience   = 64
    Gold         = 60
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - WATER THUG
    
    TYPE - Fish
    
    DESC - Little green frog/fish type dudes, who carry a trident, can do a
    fair bit of damage, keep attacking them while their down.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 16
    Hit Points   = 145
    Magic Points = 10
    Experience   = 77
    Gold         = 65
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SILK TAIL
    
    TYPE - Animal
    
    DESC - Looks exactly like a Rabite, except its Pink, behaves exactly the
    same as a Rabite, but can do you quite a bit of damage when you first
    meet them.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 17
    Hit Points   = 130
    Magic Points = 40
    Experience   = 91
    Gold         = 79
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - NEMESIS OWL
    
    TYPE - Bird
    
    DESC - Obviously this is an Owl, its bluish/pinkish, can't really damage
    you, but can cast Silence on you, which reverses your controls (ie right
    is left, left is right), for a while.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 18
    Hit Points   = 122
    Magic Points = 24
    Experience   = 100
    Gold         = 88
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - PEBBLERS
    
    TYPE - Animal
    
    DESC - Little blue/yellow guys who can dig their way into the ground, you
    can only hit them when they are not spinning, and when they are above
    ground. They can do you a fair amount of damage, and have a special attack
    where they spin around spitting rocks at you.
     
    DROP - ???????
    
    STATS
    ------
    Level        = 19
    Hit Points   = 186
    Magic Points = 0
    Experience   = 125
    Gold         = 96
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - STEAMED CRAB
    
    TYPE - Insect
    
    DESC - A smalish orange crab, has an attack which renders you unconscious,
    and can throw his claw at you, best attacked from a distance. Can cast
    Thunder Saber on himself, doesn't seem to do much.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 18
    Hit Points   = 110
    Magic Points = 25
    Experience   = 110
    Gold         = 180
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - CRAWLER
    
    TYPE - Insect
    
    DESC - A small green bug thing with purple spikes, spins its tail around
    to attack you, can do damage when you first meet him. He can cast sleep
    flower on you, works the same as being unconscious.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 19
    Hit Points   = 100
    Magic Points = 16
    Experience   = 124
    Gold         = 97
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - KIMONO BIRD
    
    TYPE - Bird
    
    DESC - A large bird guy who flys around and is fairly tough to hit, I
    recommend killing him ASAP, not because he is dangerous himself, but 
    because he can spawn pebblers!
    
    DROP - ???????
    
    STATS
    ------
    Level        = 20
    Hit Points   = 160
    Magic Points = 48
    Experience   = 145
    Gold         = 120
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - HOWLER
    
    TYPE - Animal
    
    DESC - Blue wolves that live in the Ice Country, can do you hell damage
    when you first meet them, they attack by charging at you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 24
    Hit Points   = 190
    Magic Points = 16
    Experience   = 240
    Gold         = 180
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SHELLBLAST
    
    TYPE - Reptile
    
    DESC - A turtle with a purple shell, with a gold moon & star painted on
    it, he uses a spear for a weapon, and has a charging attack which can do
    mega damage, at times can be very hard to hit.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 26
    Hit Points   = 180
    Magic Points = 16
    Experience   = 300
    Gold         = 204
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - LA FUNK
    
    TYPE - Gas Body
    
    DESC - A greenish cloud with a face, has to be hit with magic, physical
    attacks to nothing, it can spit out snowballs which can Frosty you. Which
    is basically a paralyze spell. He can cast a magic spell on you called Acid
    Storm, it's not too damaging.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 25
    Hit Points   = 100
    Magic Points = 20
    Experience   = 265
    Gold         = 190
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BLUE DROP
    
    TYPE - Morph
    
    DESC - Basically the same as the green drop, except that it is blue and has
    the power to Frosty you.
    
    DROP - Golden Tiara
    
    STATS
    ------
    Level        = 27
    Hit Points   = 380
    Magic Points = 0
    Experience   = 330
    Gold         = 216
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SPECTER
    
    TYPE - Apparition
    
    DESC - A small pinkish ghost, cannot be hit with physical attacks, can 
    cast Freeze & Thunder Bolt on you. Watch out for Thunder Bolt it can do
    around 80 damage!
    
    DROP - ???????
    
    STATS
    ------
    Level        = 27
    Hit Points   = 200
    Magic Points = 99
    Experience   = 330
    Gold         = 213
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - WEEPY EYE
    
    TYPE - Plant
    
    DESC - A metallic grey eye that floats around, it is quite hard to hit,
    and can fire a beam from its eye at you.
    
    DROP - Chest Guard
    
    STATS
    ------
    Level        = 28
    Hit Points   = 165
    Magic Points = 80
    Experience   = 370
    Gold         = 264
    ---------------------------------------------------------------------------
    
    --------------------------------------------------------------------------- 
    NAME - MYSTIC BOOK
    
    TYPE - Plant
    
    DESC - A book with a brown cover, rustles its pages and floats around,
    can cast Lucid Barrier on itself, which protects it from physical
    attacks. Can also cast Freeze, Thunder Bolt & Energy Steal on you.  
    Occasionally open's up to a centrefold double page :) of a woman lying
    naked on her stomach.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 28
    Hit Points   = 190
    Magic Points = 99
    Experience   = 370
    Gold         = 264
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SPIDER LEGS
    
    TYPE - Insect
    
    DESC - A spider that lives underground with a black body, and yellow
    stripes, moves his leg in and grabs you, can cast Mud Slide on you. Usually
    lives in quick sand type pits, but not always.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 22
    Hit Points   = 230
    Magic Points = 21
    Experience   = 188
    Gold         = 38
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MAD MALLARD
    
    TYPE - Dragon
    
    DESC - A yellow duck wearing a green army camo helmet, can flip bomb at
    you using his legs.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 23
    Hit Points   = 200
    Magic Points = 0
    Experience   = 215
    Gold         = 174
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - RED DROP
    
    TYPE - Morph
    
    DESC - This is basically the same as the green & the blue drops, except
    that it is fire based, and can cast Blaze Wall on you. They have a hell
    of a lot of Hit Points, and are more dangerous than the other drops, so
    I recommend killing them quickly.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 27
    Hit Points   = 380
    Magic Points = 0
    Experience   = 330
    Gold         = 216
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - PUMPKIN BOMB
    
    TYPE - Plant
    
    DESC - An orange pumpkin with a mean face carved into it, slides along
    the ground, can explode itself using a Burst spell, doing you damage.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 21
    Hit Points   = 160
    Magic Points = 4
    Experience   = 1
    Gold         = 12
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SAND STINGER
    
    TYPE - Insect
    
    DESC - Look like a yellow mechanised scorpion, has purple bumps and a
    stinger, stabs you with its stinger to do you damage.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 21
    Hit Points   = 200
    Magic Points = 10
    Experience   = 170
    Gold         = 144
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - ROBIN FOOT
    
    TYPE - Dragon
    
    DESC - Basically a more powerful version of Chobin Hood, except that it is
    green and can cast Flame Saber on himself.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 36
    Hit Points   = 300
    Magic Points = 22
    Experience   = 740
    Gold         = 800
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DARK FUNK
    
    TYPE - Gas Body
    
    DESC - These guys are very similar to La Funk except they are more purple
    in colour, and are fire aligned, spits out fireballs which will engulf you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 25
    Hit Points   = 100
    Magic Points = 20
    Experience   = 268
    Gold         = 192
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DINOFISH
    
    TYPE - Fish
    
    DESC - They are quite similar to Iffish except that they are red/yellow
    and instead of spitting out water they spit little missiles (yes really!)
    
    DROP - ???????
    
    STATS
    ------
    Level        = 29
    Hit Points   = 240
    Magic Points = 25
    Experience   = 400
    Gold         = 264
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - IMP
    
    TYPE - Demon
    
    DESC - A small purple/pink imp with a pitchfork, who flys around, can
    disappear and re-appear somewhere else in the room, can cast Exploder on
    you. Can also spit fireballs out of its mouth.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 33
    Hit Points   = 138
    Magic Points = 64
    Experience   = 582
    Gold         = 312
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GRAVE BAT
    
    
    TYPE - Animal
    
    DESC - A red bat with black wings, up to this point I haven't seen it do
    anything much at all, its main attack appears to be charging at you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 30
    Hit Points   = 210
    Magic Points = 25
    Experience   = 446
    Gold         = 258
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GHOUL
    
    TYPE - Undead
    
    DESC - These green enemies are very similar to the zombie, except that
    they have a charge attack which does decent damage.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 31
    Hit Points   = 230
    Magic Points = 32
    Experience   = 450
    Gold         = 264
    ---------------------------------------------------------------------------
    
    ----------------------------------------------------------------------------
    NAME - WIZARD EYE
    
    TYPE - Morph
    
    DESC - Very similar to Eye Spy, except that it creates Weepy Eyes instead,
    Can cast Cure Water and Remedy.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 32
    Hit Points   = 200
    Magic Points = 50
    Experience   = 530
    Gold         = 504
    ----------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - EMBERMAN
    
    TYPE - Morph
    
    DESC - A black/grey man from the waist up, he has glowing green mouth and
    eyes, he claps his hand together to damage you, and can cast Blaze, he is
    able to regenerate himself continually to a max of 3, the same as the
    Drop's.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 35
    Hit Points   = 125
    Magic Points = 36
    Experience   = 685
    Gold         = 516
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - ARMORED MAN
    
    TYPE - Machine
    
    DESC - A tall man dressed in an armoured suit, uses a morning star as a
    weapon, spins it round to attack you, and can use it to fly a short 
    distance.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 34
    Hit Points   = 250
    Magic Points = 20
    Experience   = 633
    Gold         = 540
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DARK NINJA
    
    TYPE - Dragon
    
    DESC - A ninja in a Red Tabi and wearing metal armour, can cast Flame
    Saber and Speed Down, he has an invisible screen which he can pull up
    to make himself completely invincible.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 50
    Hit Points   = 523
    Magic Points = 22
    Experience   = 1850
    Gold         = 1440
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - TRAP FLOWER
    
    TYPE - Plant
    
    DESC - A small flower with blue petals, snaps at you to do damage, can
    cast Sleep Flower & Energy Absorb on you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 37
    Hit Points   = 144
    Magic Points = 50
    Experience   = 800
    Gold         = 532
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BOMB BEE
    
    TYPE - Insect
    
    DESC - A large orangish bee, who is quite good at avoiding attacks, he
    can fire the barb from his butt at you, it explodes on impact, hence
    his name.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 38
    Hit Points   = 310
    Magic Points = 40
    Experience   = 863
    Gold         = 528
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - EGGATRICE
    
    TYPE - Bird
    
    DESC - An enemy that starts of in a large white shell with purple spots,
    when you come near it hatches, and an animal thing comes out, with half
    the egg still attached to its back. Not too dangerous, mainly uses a
    charging attack.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 39
    Hit Points   = 185
    Magic Points = 0
    Experience   = 928
    Gold         = 720
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - FIERCE HEAD
    
    TYPE - Demon
    
    DESC - A large blue head with a single horn in the middle of its forehead,
    can cast a beam on you which pygmises you, and spit something on you for
    largish damage. Recommend attacking from a dfistance.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 39
    Hit Points   = 308
    Magic Points = 80
    Experience   = 928
    Gold         = 864
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DARK KNIGHT
    
    TYPE - Machine
    
    DESC - Quite similar to an Armoured Man, except he has darker coloured
    armour, and purple hair. Can fly around using his weapon, can cast Wall
    on himself, which wards of magic.
    
    DROP - Gauntlet, Magical Armour
    
    STATS
    ------
    Level        = 40
    Hit Points   = 200
    Magic Points = 56
    Experience   = 996
    Gold         = 1020
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BEAST ZOMBIE
    
    TYPE - Undead
    
    DESC - Quite similar to the Howlers that you fought earlier except that
    they are pink, they are just as deadly to you now, if not more so. Watch
    out for their charge attack, if they trap you in the corner, you are
    most likely dead.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 41
    Hit Points   = 320
    Magic Points = 48
    Experience   = 1065
    Gold         = 708
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MARMABLUE
    
    TYPE - Fish
    
    DESC - Looks like a blue jellyfish with yellow tentacles, flys around in
    the air, doesnt appear to do much, except cast Magic Absorb, which steals
    MP from you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 45
    Hit Points   = 324
    Magic Points = 30
    Experience   = 1385
    Gold         = 816
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - NITRO PUMPKIN
    
    TYPE - Plant
    
    DESC - A green pumpkin who is very similar to the Pumpkin Bomb, he can
    cast Sleep Flower and Burst, occasionally after he has cast Burst, a
    Pumpkin Bomb will appear in his place, hard to hit with physical
    attacks.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 44
    Hit Points   = 420
    Magic Points = 20
    Experience   = 1300
    Gold         = 468
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - SHAPE SHIFTER
    
    TYPE - Morph
    
    DESC - Very similar to the Drop enemies from before, excep that this one
    is grey, and spawns other monsters instead of other Drops, to a max of 3,
    be careful as he can spawn some very powerful creatures.
    
    
    DROP - ???????
    
    STATS
    ------
    Level        = 42
    Hit Points   = 350
    Magic Points = 0
    Experience   = 1140
    Gold         = 1500
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - METAL CRAWLER
    
    TYPE - Machine
    
    DESC - These are steel & green in colour, by the time you get up to them
    they are fairly easy to defeat.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 47
    Hit Points   = 450
    Magic Points = 44
    Experience   = 1563
    Gold         = 1020
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - STEELPION
    
    TYPE - Machine
    
    DESC - what looks like a yellow & steel scorpion. Can cast Gem Missile
    on you, genereally not too tough.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 46
    Hit Points   = 390
    Magic Points = 52
    Experience   = 1472
    Gold         = 960
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - KIMONO WIZARD
    
    TYPE - Bird
    
    DESC - These are very similar to the Kimono Birds you fought earlier, it
    can spawn Metal Crawlers, and is very weak against Gem Missile.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 48 
    Hit Points   = 408
    Magic Points = 80
    Experience   = 1660
    Gold         = 1080
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - BASALISK
    
    TYPE - Reptile
    
    DESC - This is a small green creature that looks a bit like a toad, while
    they arent all that tough, they can spawn Eggatrice.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 49 
    Hit Points   = 580
    Magic Points = 41
    Experience   = 1755
    Gold         = 1200
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - CAPTAIN DUCK
    
    TYPE - Dragon
    
    DESC - A duck wearing an army hat, similar to an earlier enemy, can throw
    explosives at you.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 62
    Hit Points   = 300
    Magic Points = 99
    Experience   = 3390
    Gold         = 2444
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DARK STALKER
    
    TYPE - Demon
    
    DESC - 
    
    DROP - ???????
    
    STATS
    ------
    Level        = 43 
    Hit Points   = 510
    Magic Points = 60
    Experience   = 1219
    Gold         = 9000
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - HECK HOUND
    
    TYPE - Animal
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 51
    Hit Points   = 550
    Magic Points = 40
    Experience   = 1964
    Gold         = 2450
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - DOOM SWORD
    
    TYPE - Machine
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 53 
    Hit Points   = 411
    Magic Points = 32
    Experience   = 2190
    Gold         = 2640
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - TURTLANCE
    
    TYPE - Reptile
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 54 
    Hit Points   = 560
    Magic Points = 44
    Experience   = 2300
    Gold         = 2965
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GREMLIN
    
    TYPE - Demon
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 52 
    Hit Points   = 423
    Magic Points = 64
    Experience   = 2074
    Gold         = 1620
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - NATIONAL SCAR
    
    TYPE - Plant
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 55
    Hit Points   = 630
    Magic Points = 58
    Experience   = 2425
    Gold         = 2600
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - NEEDLION
    
    TYPE - Plant
    
    DESC - These are very similar to the Pebblers that you fought earlier,
    except that they are MUCH more powerful, I recommend that you kill them
    as quickly as possible, because they can kill you in as little as 3
    hits when you first meet them.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 58 
    Hit Points   = 599
    Magic Points = 28
    Experience   = 2800
    Gold         = 2430
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - GRIFFIN HAND
    
    TYPE - Bird
    
    DESC - These look a bit like a pink footstool with a hand instead of
    legs, they are not really too dangerous, unless you are trapped by a
    group of them.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 60 
    Hit Points   = 600
    Magic Points = 99
    Experience   = 3090
    Gold         = 2560
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MUSHGLOOM 
    
    TYPE - Plant
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 56  
    Hit Points   = 628
    Magic Points = 38
    Experience   = 2550
    Gold         = 3200
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - ICE THUG
    
    TYPE - Fish
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 57  
    Hit Points   = 440
    Magic Points = 40
    Experience   = 2680
    Gold         = 2850
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - FIEND HEAD 
    
    TYPE - Demon
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 65 
    Hit Points   = 1150
    Magic Points = 99
    Experience   = 3868
    Gold         = 2280
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - METAL CRAB
    
    TYPE - Machine
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 61 
    Hit Points   = 533
    Magic Points = 28
    Experience   = 3230
    Gold         = 2846
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - TSUNAMI
    
    TYPE - Morph
    
    DESC - These are a more powerful version of the Emberman enemy that you
    fought earlier, they are not too dangerous, and they are quite weak to
    Gem Missile.
    
    DROP - Amulet Ring, Spear's Orb
    
    STATS
    ------
    Level        = 64  
    Hit Points   = 388
    Magic Points = 99
    Experience   = 1140
    Gold         = 2100
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - FIEND HEAD
    
    TYPE - Demon
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 65   
    Hit Points   = 1150
    Magic Points = 99
    Experience   = 3868
    Gold         = 2280
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - WOLF LORD
     
    TYPE - Demon 
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 67   
    Hit Points   = 280
    Magic Points = 50
    Experience   = 4210
    Gold         = 2400
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - WHIMPER
    
    TYPE - Machine
    
    DESC -
    
    DROP - ???????
    
    STATS
    ------
    Level        = 66   
    Hit Points   = 230
    Magic Points = 99
    Experience   = 4036
    Gold         = 2280
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - MASTER NINJA
    
    TYPE - Dragon
    
    DESC - This enemy is basically a more powerful version of the Dark
    Stalker. He is wearing gold armour, and  can do big damage in single
    hits (200+), so make sure you kill them first, if there are a few
    in the room.
    
    DROP - ??????? 
    
    STATS
    ------
    Level        = 68   
    Hit Points   = 400
    Magic Points = 44
    Experience   = 4388
    Gold         = 2760
    --------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    NAME - TERMINATOR
    
    TYPE - Machine
    
    DESC - This enemy looks very similar to the Armoured Man, except that
    it is gold in colouring, hard to hit with physical attacks, but can
    be killed easily with a blast of Gem Missile.
    
    DROP - ???????
    
    STATS
    ------
    Level        = 69   
    Hit Points   = 300
    Magic Points = 99
    Experience   = 4570
    Gold         = 3600
    --------------------------------------------------------------------------
    
    
    
    BOSS LIST
    ---------
    Here I will be attempting to list every boss in the game, and their stats.
    I have also listed their weaknesses, and what group of creatures they fit
    into.
    
    ------------------------------------
    MANTIS ANT 
    
    TYPE - Insect
    
    Hit Points   = 150
    Magic Points = 10
    Experience   = 10
    Gold         = 100
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    TROPICALL0
    
    TYPE - Plant
    
    Hit Points   = 315
    Magic Points = 0
    Experience   = 80
    Gold         = 132
    Weaknesses   = None
    -------------------
    BRAMBLER
    
    TYPE - Plant
    
    Hit Points   = 78
    Magic Points = 99
    Experience   = 2
    Gold         = 24
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    SPIKY TIGER
    
    TYPE - Animal
    
    Hit Points   = 520
    Magic Points = 21
    Experience   = 210
    Gold         = 288
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    TONPOLE
    
    TYPE - Reptile
    
    Hit Points   = 600
    Magic Points = 0 
    Experience   = 50
    Gold         = 0
    Weaknesses   = Salamando(Exploder)
    ----------------------------------
    BITING LIZARD
    
    TYPE - Reptile
    
    Hit Points   = 770
    Magic Points = 6
    Experience   = 210
    Gold         = 348
    Weaknesses   = Salamando(Exploder)
    ------------------------------------
    
    ------------------------------------
    FIRE GIGAS
    
    TYPE - Apparition
    
    Hit Points   = 850
    Magic Points = 66
    Experience   = 326
    Gold         = 360
    Weaknesses   = Undine(Freeze)
    ------------------------------------
    
    ------------------------------------
    EVIL WALL
    
    TYPE - Demon
    
    Hit Points   = 300 (Eyes)
    Hit Points   = 300 (Forehead)
    Magic Points = 99
    Experience   = 2
    Gold         = 0
    Weaknesses   = Gnome(Gem Missile) 
    ------------------------------------
    
    ------------------------------------
    KILROY
    
    TYPE - Machine
    
    Hit Points   = 900
    Magic Points = 18
    Experience   = 686
    Gold         = 650
    Weaknesses   = Gnome(Gem Missile)
    ------------------------------------
    
    ------------------------------------
    JABBERWOCKY
    
    TYPE - Reptile
    
    Hit Points   = 950
    Magic Points = 90
    Experience   = 800
    Gold         = 768
    Weaknesses   = Gnome(Mud Slide)
    ------------------------------------
    
    ------------------------------------
    SPRING BEAK
    
    TYPE - Bird
    
    Hit Points   = 720
    Magic Points = 99
    Experience   = 1090
    Gold         = 864
    Weaknesses   = Gnome(Mud Slide)
    ------------------------------------
    
    ------------------------------------
    GREAT VIPER
    
    TYPE - Reptile
    
    Hit Points   = 1330
    Magic Points = 8
    Experience   = 1410 
    Gold         = 1056
    Weaknesses   = Slyphid(Thunder Bolt) 
    ------------------------------------
    
    ------------------------------------
    BOREAL FACE
    
    TYPE - Plant
    
    Hit Points   = 1100
    Magic Points = 12
    Experience   = 2245
    Gold         = 1040
    Weaknesses   = None
    -------------------
    BRAMBLER (The vine thing)
    
    TYPE - Plant
    
    Hit Points   = 78
    Magic Points = 99
    Experience   = 2
    Gold         = 24
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    3 TONPOLE
    
    TYPE - Reptile
    
    Hit Points   = 600
    Magic Points = 0 
    Experience   = 50
    Gold         = 0
    Weaknesses   = Salamando(Exploder)
    ----------------------------------
    3 BITING LIZARD
    
    TYPE - Reptile
    
    Hit Points   = 770
    Magic Points = 6
    Experience   = 210
    Gold         = 348
    Weaknesses   = Salamando(Exploder)
    ------------------------------------
    
    ------------------------------------
    FROST GIGAS
    
    TYPE - Apparition
    
    Hit Points   = 1140
    Magic Points = 99
    Experience   = 3045
    Gold         = 1200
    Weaknesses   = Salamando(Fireball)
    ------------------------------------
    
    ------------------------------------
    MECH RIDER
    
    TYPE - Machine
    
    Hit Points   = 980
    Magic Points = 18
    Experience   = 1595
    Gold         = 1055
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    MINOTAUR
    
    TYPE - Animal
    
    Hit Points   = 1200
    Magic Points = 99
    Experience   = 3348
    Gold         = 1440
    Weaknesses   = Slyphid(Thunder Bolt)
    ------------------------------------
    
    ------------------------------------
    DOOM'S WALL
    
    TYPE - Demon
    
    Hit Points   = 1180
    Magic Points = 99
    Experience   = 4750
    Gold         = 648
    Weaknesses   = Lumina
    ------------------------------------
    
    ------------------------------------
    VAMPIRE
    
    TYPE - Undead
    
    Hit Points   = 2550
    Magic Points = 99
    Experience   = 5148
    Gold         = 696
    Weaknesses   = Lumina
    ------------------------------------
    
    ------------------------------------
    METAL MANTIS
    
    TYPE - Machine
    
    Hit Points   = 1220
    Magic Points = 40
    Experience   = 4749  
    Gold         = 1464
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    MECH RIDER 2
    
    TYPE - Machine
    
    Hit Points   = 1258
    Magic Points = 30
    Experience   = 6013
    Gold         = 1500
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    DREAD SLIME
    
    TYPE - Morph
    
    Hit Points   = 5000
    Magic Points = 99
    Experience   = 37000
    Gold         = 26400
    Weaknesses   = Shade
    ------------------------------------
    
    ------------------------------------
    BLUE SPIKE
    
    TYPE - Animal
    
    Hit Points   = 1980
    Magic Points = 99
    Experience   = 9150
    Gold         = 3840
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    GORGON BULL
    
    TYPE - Animal
    
    Hit Points   = 2470
    Magic Points = 99
    Experience   = 9755
    Gold         = 4800
    Weaknesses   = Slyphid(Thunder Bolt)
    ------------------------------------
    
    ------------------------------------
    DARK STALKER
    
    TYPE -   ?
    
    Hit Points   =  ?
    Magic Points =  ?
    Experience   =  ?
    Gold         =  ?
    Weaknesses   = Lumina(Lucent Beam) 
    ------------------------------------
    
    ------------------------------------
    SHADOWX1,2&3
    
    TYPE -   ?
    
    Hit Points   =  ?
    Magic Points =  ?
    Experience   =  ?
    Gold         =  ?
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    AEGAGROPILON
    
    TYPE - Plant
    
    Hit Points   = 3016
    Magic Points = 99
    Experience   = 11050
    Gold         = 1800
    Weaknesses   = None
    ------------------------------------
    
    ------------------------------------
    HYDRA
    
    TYPE - Reptile
    
    Hit Points   = 3382
    Magic Points = 99
    Experience   = 12439
    Gold         = 3600
    Weaknesses   = Salamando(Fireball) 
    ------------------------------------
    
    ------------------------------------
    KETTLE KIN
    
    TYPE - Machine
    
    Hit Points   = 1230
    Magic Points = 33
    Experience   = 15555
    Gold         = 3360
    Weaknesses   = None 
    ------------------------------------
    
    ------------------------------------
    SNAP DRAGON
    
    TYPE - Dragon
    
    Hit Points   = 1215
    Magic Points = 6
    Experience   = 19200
    Gold         = 12480
    Weaknesses   = Salamando(Fireball) 
    ------------------------------------
    
    ------------------------------------
    HEXAS
    
    TYPE - Demon
    
    Hit Points   = 3465
    Magic Points = 69
    Experience   = 20103
    Gold         = 14400
    Weaknesses   = None 
    ------------------------------------
    
    ------------------------------------
    MECH RIDER
    
    TYPE - Machine
    
    Hit Points   = 4327
    Magic Points = 38
    Experience   = 21104
    Gold         = 16000
    Weaknesses   = None 
    ------------------------------------
    
    ------------------------------------
    DRAGON WORM
    
    TYPE - Dragon
    
    Hit Points   = 3525 
    Magic Points = 99
    Experience   = 24290
    Gold         = 17460
    Weaknesses   = Slyphid(Thunderbolt)
    ------------------------------------
    
    ------------------------------------
    SNOW DRAGON
    
    TYPE - Dragon
    
    Hit Points   = 2800 
    Magic Points = 99
    Experience   = 26588
    Gold         = 18360
    Weaknesses   = Salamando(Fireball) 
    ------------------------------------
    
    ------------------------------------
    AXE BEAK
    
    TYPE - Bird
    
    Hit Points   = 2800
    Magic Points = 99
    Experience   = 27784
    Gold         = 20400
    Weaknesses   = Undine(Freeze) 
    ------------------------------------
    
    ------------------------------------
    RED DRAGON
    
    TYPE - Dragon 
    
    Hit Points   = 3000 
    Magic Points = 99
    Experience   = 29000
    Gold         = 21
    Weaknesses   = Undine(Freeze)
    ------------------------------------
    
    ------------------------------------
    THUNDER GIGAS
    
    TYPE - Apparition
    
    Hit Points   = 4462
    Magic Points = 99
    Experience   = 30277
    Gold         = 30600
    Weaknesses   = Gnome(Gem Missile)
    ------------------------------------
    
    ------------------------------------
    BLUE DRAGON
    
    TYPE - Dragon
    
    Hit Points   = 3200 
    Magic Points = 99
    Experience   = 31570
    Gold         = 28560
    Weaknesses   = Gnome(Gem Missile) 
    ------------------------------------
    
    ------------------------------------
    BUFFY
    
    TYPE - Undead
    
    Hit Points   = 4200  
    Magic Points = 99
    Experience   = 35686
    Gold         = 22200
    Weaknesses   = Lumina(Lucent Beam)
    ------------------------------------
    
    ------------------------------------
    DREAD SLIME
    
    TYPE - Morph
    
    Hit Points   = 5000  
    Magic Points = 99
    Experience   = 37000
    Gold         = 26400
    Weaknesses   = Shade(Dark Force) 
    ------------------------------------
    
    ------------------------------------
    DARK LICH
    
    TYPE - Unknown
    
    Hit Points   = 6666  
    Magic Points = 99
    Experience   = Unknown
    Gold         = Unknown
    Weaknesses   = Lumina(Lucent Beam) 
    ------------------------------------
    
    ------------------------------------
    MANA BEAST
    
    TYPE - Unknown
    
    Hit Points   = 9999  
    Magic Points = 99
    Experience   = Unknown
    Gold         = Unknown
    Weaknesses   = Lumina(Lucent Beam) 
    ------------------------------------
    
    
    BUGS
    ----
    There are only 3 bugs that I can remember off of the top of my head, one
    is that sometimes a character will get stuck while you are walking through
    tight passages, or going across a ravine, The only way to get them unstuck,
    is if there is a pole nearby, equip the whip and move so you can use your
    whip to get across, all your characters will be pulled into one group
    and you can continue. If there is no pole nearby, its reset time, ladies
    and gentlemen. Don't worry though, I have only had this bug affect me
    4-5 time before, and I only had to reset once.
    
    Also when you are near the poles that you can use the whip with, and you
    have pulled everyone together, if you attack enemies nearby without moving,
    away from the point you are on (you can change direction), occasionally you
    will find that your attack bar will stay at 100% and not go down! This 
    means that you can continually attack at full strength! It doesn't happen
    very often, but it is sometimes very handy when it does.
    
    As well, sometimes for no apparent reason the colours of certain things will
    change and become weird colours, although this doesn't affect the games 
    performance at all, and will change back to normal after a little while. I
    have seen the character bars down the bottom of the screen turn ice blue,
    hand pointer turn hospital green etc, it happens but its nothing to worry
    about.
    
    Im not exactly sure whether this is a bug, but when you are fighting any
    Bee enemies (Buzz Bee & Bomb Bee) occasionally when you hit them to the
    ground, they cant get back up, and they fly around on the actual ground!
    I think this is a bug, because it only happens occasionally, it may be
    meant to represent that its wings have been damaged, but why bother when
    other enemies dont do anything like it?
    
    I just found another bug, it is extremely weird, I was at Lofty Mountains,
    and as I walked out of Jehk's cave, I began to talk to the Neko, who was
    located way further down the mountain, when I wasn't anywhere near him,
    I could scroll through his ring of items for sale, but I couldn't see
    the pictures of the items, it also invoked the colour bug mentioned above.
    Also sometimes at the spot where he is meant to appear, he just doesn't,
    there is no one there, if you walk past the spot so that it is scrolled
    off screen, and then walk back, Neko will usually appear.
    
    This is another bug that I forgot to mention earlier, Sometimes when you
    open a chest containing an Orb, it wont dissappear and you can get another
    Orb from it. It occurs most frequently at Santa's house in the Crystal
    Forest in Ice Country  (the house where Rudolph is running around
    outside). Although it has happened to me once in the ruins above
    Northtown. I have recently discovered that this isn't actually a bug it
    appears that if you miss Orb's you are meant to collect, then this 
    Double Chest effect appears so you dont miss any.
    
    
    SPECIAL THANKS
    --------------
    Angel - Good friend and fellow SOM freak, his save file has helped me
    an awful lot.
    Fatal Exception - Good friend who continually exerts his opinion that
    SOM is crap, maybe ill teach him the truth one day !? An expert, at
    ruining his Playstation CD's :) (trust me the count is at least 10!)
    Mal - Without his sik BBS, there are many things I would never have 
    gotten into, including the net.
    123SexyEyes - Without her I would never have gotten into the net in
    a big way, she'll never get this, but thanx!
    Loreli - E-Mailed me about my FAQ, I wasn't sure I was going to continue
    it until I found out that someone was actually reading it, even if it is
    helping only one person at the moment!
    Sean M - Reminded me of an easier way to tell enemy names, reminded me
    about chain spells (don't ask me how I forgot that!), and gave me
    encouragement. Helping me with the special magics that occur when a
    magic spell is above Level 8.
    pooh40 - Informed me about the names of some of the weapons when you
    get them powered up to the special level. (The one you have to FIND the
    weapon orb for.)
    Konami - Azure Dreams is keeping me very occupied at the moment, yet
    another reason why the updates to the FAQ/Guide is slowing down.
    sk4kim2 - Thanx, the continual encouragment I recieve from ppl help's
    me a lot to sit down and keep writing this guide :)
    LoK - These guys let you show the sysop fools on IRC exactly what its
    its like to be on the other end :)
    Shade8284 - Helping me with some of the stats from the game, should save
    me time, to update it quicker.
    Kel D - Yet more encouragement, thanx, im beginning to think writing 
    this FAQ/Guide wasn't a complete waste of time!, as she pointed out
    at least two ppl are now reading it! :)~ hehe.
    BobLee1 - Guess what, yes more encouragement, it really is appreciated.
    CAPCOM - I can always rely on their being yet another Street Fighter for
    me to play if I feel like some mindless violence, will the series ever
    end?
    Squaresoft - Without them SOM and the FF series wouldn't exist, only
    complaint I have is where's SOM2?, I've played the jap version and it
    rocks, Oh well maybe one day....., SoM4 here we come!!!
    SahmohtElf - Thanx for the encouragement and the help offers, we will
    have to see if the Zelda guide goes ahead :).
    
    
    
    RECOMMENDED LINKS
    -----------------
    Please note that these links are recommended and I take no responsibility
    for the contents of the aforementioned pages. If anything you download from
    these pages conflict with your PC, it is your responsibility. Follow them
    at your own risk, although I am sure that the owners are thorough about
    making their site as safe as possible. Do not bother me with stupid 
    questions like 'what is an emulator?', you will be ignored, or flamed
    , so figure it out for yourself.
    
    www.nineinchnails.net
    ---------------------
    Has tons of wikked Nine Inch Nails media.
    
    www.zophar.net  
    ---------------
    Tells you about the latest news to do with emulation, updated daily
    
    www.zsnes.com
    -------------
    The homepage of ZSNES, the best SNES emulator available.
    
    www.zophar.net/utilities/psxutil.html
    -------------------------------------
    Has some really kewl Playstation utilities, allowing you to watch
    videos from Playstation CD's, listen to music etc.
    
    www4.ncsu.edu/~nscorlet/sd3/
    ----------------------------
    This is the homepage of a translation for the Secret Of Mana 2 ROM,
    it is currently 100% completed, go and pick it up NOW!
    
    
    AUTHORS WORD
    ------------
    This guide was the result of many hours of work, This is my first guide
    and it was a lot harder to do than I had originally expected. Thanks to
    everyone I know, especially Angel, his save file saved me a lot of
    stuffing around. And Fatal Exception you punk, this game is THE original
    RPG. Feel free to e-mail me at (yatesr@arcom.com.au). If you have any
    additions or suggestions that you would like to make, questions etc, it
    would be much appreciated. Some of the data in this guide, is incorrect,
    I am going to fix that up eventually, the location of the Weapon Orbs,
    was taken from the SOM Faq, because I couldn't be bothered doing it! :)
    If the author has a problem, with this, e-mail me, and the offending text
    will be augmented. I am hoping to make a collection of FAQ's for classic
    SNES games, well the ones that I don't think have been covered too well
    anyway, the next one is going to be a guide for Zelda 3: A Link To The
    Past, because the recent release of Zelda 64: Ocarina of Time has got me
    back into the Zelda mood. Don't expect this one anytime soon, I have
    barely started the Zelda one. The latest version of this Guide can always
    be found at (www.gamefaqs.com).  Please remember, as I mentioned before,
    I do have a life, I don't check my e-mail every day, but I will attempt
    to get back to you ASAP.
    
    
    
    LEGAL STUFF
    -----------
    This guide is MY intellectual property, please respect that, feel free to
    distribute it in its current UNCHANGED form. This guide is not to be used
    for profitable purposes, Be it magazine, book or any other publication,
    without my prior consent. If you want to HTML or FTP this guide, feel free
    to do so, in its current UNCHANGED form, including ALL Copyright 
    information. Then please e-mail me the address, so I can create a list,
    of where people can get it. If you obtained this FAQ/Guide from anywhere
    besides (www.gamefaqs.com) or (www.gumshoegraphics.com/egads, or any of its
    associated sites) then it was taken without my permission, please inform
    me of the address of the offending site. The latest version can always be
    found at the two afformentioned sites.
    
    Unpublished work Copyright 1998-99-00 Owen Yates.