An iPhone game similar to billiards.

Press near the white ball, this produces a "dent" in the table. The white ball rolls into the dent gathering speed. Release before the white ball starts to roll uphill.

Collisions of balls give points. In levels 1, 2, and 3 all collisions are counted, any collision with the red ball counts double. At level 3, a green power ball is introduced. Collisions with power balls increase speed.

In levels 4, 5, and 6 the white ball becomes transparent after the first collision and does not collide any further.

Levels 7, 8, and 9 introduce black evil balls. Any collision with these eliminates the colliding balls from the game (except the white one). The white ball remains visible throughout, but its collisions are not counted.

Each level is completed at 50 points. Level 10 can be played only at Ultimate status (see below).

Player Status Levels:
Rookie - levels 1 through 3
Player - level 3 completed
Pro - level 6 completed
Silver - Levels 1-9 completed.
Gold - Levels 1- 9 with at least 80 points.
Ultimate - Levels 1- 9 with at least 100 points.

You may post high scores to Facebook only right when achieved, but you can post your status at any time.

User Ratings

Not Yet Rated

Your Rating:

  1. Never Owned
  2. Played It
  3. Used to Own
  4. Digital
Never Owned
Which Retail Release(s)?

Hold the CTRL or Command key to select multiple releases

Not Yet Rated

Your Rating:

  1. ½ out of 5
  2. 1 out of 5
  3. 1½ out of 5
  4. 2 out of 5
  5. 2½ out of 5
  6. 3 out of 5
  7. 3½ out of 5
  8. 4 out of 5
  9. 4½ out of 5
  10. 5 out of 5
Not Rated
Not Yet Rated

Your Rating:

Not Rated
Not Yet Rated

Your Rating:

Not Rated
Not Yet Rated

Your Rating:

Not Rated

Registration Required to Vote

In order to save your ratings you must have a GameFAQs account. Please log in or register to continue.

Ask a Question

If you're stuck in Gravillard, ask your fellow GameFAQs members for help.

To ask or answer questions, please log in or register for free.