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				  Jetpack Joyride
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				     By: KOH13
				   Copyright: KOH13
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Table of Contents
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Version History			[VH]
0. Introduction			[000]
I. Disclaimer			[001]
II. Controls			[002]
III. Object of Game		[003]
IV. Power-ups/ Collectibles	[004]
V. Final Spin			[005]
VI. Missions			[006]
VII. The Stash			[007]
 Clothing			[CLO]
 Jetpacks			[JET]
 Vehicles			[VEH]
 Utilities			[UTL]
VIII. Achievements		[008]
IX. Special Thanks		[009]
X. Contact			[010]

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Version History								[VH]
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January,05,2011

- Guide is created and posted on gamefaqs

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0. Introduction								[000]
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Hello guys, I’m back again with the other game that Halfbrick Studios has 
made, if you haven’t played any of Halfbrick games please do as they make 
awesome games. This guide helps you out with the things you need to know about 
the game as well as give you some tips to be a better player. 

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I. Disclaimer								[001]
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This guide is written by KOH13. This may be not be reproduced under any 
circumstances except for personal, private use. It may not be placed on any 
website or otherwise distributed publicly without advance written permission. 
Use of this guide on any other web site or as a part of any public display 
is strictly prohibited, and a violation of copyright.

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II. Controls								[002]
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For Barry Steakfries;

Tap anywhere to start up jetpack
Release to turn off jet pack

Vehicle Controls;

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LIL STOMPER
===========

- Tap to jump [depending on how hard you tap the stomper will either 
jump high or low]
- After jumping tap again to activate thrusters

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PROFIT BIRD
===========

- Tap to use it wings [tap rapidly to kepp in the air]

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GRAVITY SUIT
============

- Tap to change the gravity of Barry

=======================
CRAZY FREAKY TELEPORTER
=======================

- Tap to teleport which direction you want to go in

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MR.CUDDLES
==========

- Tap to go down and breathe fire, release to go back up

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BAD AS HOG
==========

- Tap to jump [Depends on how hard you tap for jump]

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III. Object of Game							[003]
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The object of the game is to go as far you can without dying while collecting 
coins and spin tokens to unlock stuff from the stash.

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IV. Power-ups/Collectibles 						[004]
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So there are 6 power-ups and 2 collectibles

The 6 power-ups are vehicles so you will get an extra hit before reverting 
back to the jetpack

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LIL STOMPER
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- The stomper is a machine that is probably the best for collecting anything 
and is the most agile of the group.

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PROFIT BIRD
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- Like the stomper but you have to keep flapping its wings to keep in the air 
which can be annoying when a lot of things start happening really fast

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GRAVITY SUIT
============

- This is guy is actually from the other fun game ‘Gravity Guy’ but no this is 
a bad power up as you must constantly change the gravity to collect things as 
well as dodge the obstacles.  

=======================
CRAZY FREAKY TELEPORTER
=======================

- This is probably the best one for distance as you can pretty much dodge 
everything thrown at you the exception of teleporting into something.
 
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MR.CUDDLES
==========

- A dragon that breathes fire no way, really this is fun to use but is hard to 
dodge tight spots as it is the biggest one here

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BAD AS HOG
==========

- This baby is from the game ‘Monster Dash’ [another great game that HB 
Studios have made, so go check it out] This is the only that must stay on the 
ground as it is a motorcycle but can get a lot of air when it jumps.

The 2 collectibles are coins and spin tokens; the coins are used to buy stuff 
from the stash and spin tokens are used for the final spin when you die.

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V. Final Spin								[005]
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When you die and you have at least 1 spin token you will get to play some 
slots which will let get a prize if you get all 3 or you can cash them in 
for 50 coins a piece.

So there are 10 things that you can get form the final spin;

COINS: These come in 100, 500, 1000 they are depicted as 1 coin = 100, 3 
coins = 500 and a stack of coins = 1000

DOUBLE COINS: If you get these that means the next game you play will make 
all the coins 2 instead of 1 making this useful for coin collection missions.

HEART: If you get this means you get another life and will respawn wherever 
you died.

3X Tokens: This means you get 3 more tries at the final spin to win more prizes

HEAD START: This is a blue wave which will give you a 750M start at the 
beginning of your next game

ATOM BLAST: This is the mother of all bombs, after you die a nuke will drop on 
you and will blast a long distance increasing you distance record

BOMB BLAST: This is a bomb that will blast a fair amount of distance but is no 
ATOM BOMB.

DYNAMITE BLAST: A stick a dynamite that will blast you a short distance

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VI. Missions								[006]
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So in this game there are missions that help you get more coins everytime you 
complete a certain amount of missions, they are broken down into 3 categories 
bronze, silver and gold

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BRONZE
======

1. Beginner: 3 Stars = 200 Coins
2. Learner: 3 Stars = 400 Coins
3. Rookie: 3 Stars = 600 Coins
4. Novice: 5 Stars = 800 Coins
5. Amateur: 5 Stars = 1000 Coins

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SILVER
======

1. Graduate: 7 Stars = 1200 Coins
2. Skilled: 7 Stars = 1400 Coins
3. Experienced: 7 Stars = 1600 Coins
4. Professional: 9 Stars = 1800 Coins
5. Hot Shot: 9 Stars = 2000 Coins

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GOLD
====

1. Expert: 11 Stars = 2200 Coins
2. Wizard: 11 Stars = 2400 Coins
3. Ninja: 11 Stars = 2600 Coins
4. Superstar: 13 Stars = 2800 Coins
5. Barry: 13 Stars = A badge for completing the game

After you obtain Barry you have the option of restarting which is highly 
recommended or can keep playing till you want to restart.

Here’s some of the missions that are in the game, there are 2 types of mission 
styles [1] Total which means you can do this over a period of time [2] Single 
Run which means you have to do it in 1 game

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DISTANCE MISSIONS
=================

- End game within a certain distance [So like this 300M-400M, you need to be
within this range to complete the mission]

- Travel a certain amount of distance

- Reach distance without collecting coins

- Reach distance without touching the floor
 
- Reach distance without touching the ceiling

- Reach distance without touching the floor and ceiling

- Travel on foot for a certain amount of distance

- Reach distance without using the jetpack

- Reach distance without harming the scientists

- Rub head on ceiling for a certain amount of distance

- Reach distance without using the Machinegun Jetpack

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AVOIDABLE MISSIONS
==================

- Have a near miss with a certain amount of missiles [Use must see a ! to 
get it]

- Have a near miss with a certain amount of zappers [Use must see a ! to 
get it]

- Zigzag zappers

- Fly over zappers

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VEHICLE MISSIONS
================

- Destroy a vehicle Xamount of times

- Obtain a vehicle Xamount of times

- Travel a certain amount of distance in a vehicle

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COLLECTIBLE MISSIONS
====================

- Collect Xamount of coins

- Collect Xamount of spin tokens

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MISC MISSIONS
=============

- Slide on your face a certain amount of distance [Use a bomb]

- Win Xtimes at final spin

- Purchase and use item

- High five scientists

- Brush pas flashing red lights

- Play Xamount of games

- Break wall Xamount of times

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VII. The Stash								[007]
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So this is where you can buy items to customize Barry like clothes and 
jetpacks as well as vehicle and item upgrades to help you out in the game.

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CLOTHING [CLO]
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Barry’s Head/Barry’s Suit = Default

Fragger Helmet/Fragger Fatigues = 3500/2500

Nerd Glasses/Lab Coat = 4500/3000

Green Mohawk/Punk Outfit = 5000/4000

Flowery Lei/Grass Skirt = 6000/5000

Safety Helmet/Work Clothes = 7000/5500

Top Hat/Classy Suit = 7500/6000

Zombie Head/Honest Phil/Zombie Body = 9000/7000/7500

Powered Up Hair/Super Suit = 9001/8000

Sensei Headband/Sensei Thread = 10000/9000

Robo-Barry Part #001/Robo-Barry Part #002 = 15000/12000

Kingly Crown/Royal Robes = 20000/175000

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JETPACKS [JET]
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Machinegun Jetpack = Default

Bubble Gun Jetpack = 7000

Steam Powered Jetpack = 8000

Traditional Jetpack = 10000

Shark Head Jetpack = 12000

Laser Jetpack = 13500

Rainbow Jetpack = 16000

Fruit Jetpack = 20000

Chrome Plated Afterburner = 30000

Golden Piggy Bank = 50000

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VEHICLES [VEH]
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Magnet = 5000 Coins

This upgrade will attract coins that are close enough to the vehicle making 
it easier for you to collect

Golden = 10000 Coins

Nothing really special about this upgrade than it only pimps out your ride. 
I would only get it for the achievement or if I’m really bored. 

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UTILITIES [UTL
==============

These are items that will help out either in the beginning of the game or 
after you die;

HEAD START [1000]: This will give you a 750m start at the beginning of the 
game [You can only use it up to 70M before you cant use it]

SUPER HEAD START [3000]: This gives double of what the head start does so you 
get 1500M instead of 750M [You can only use it up to 70M before you cant use 
it]

FINAL BLAST [4000]: This will give you a nice distance boost when you die

QUICK REVIVE [10000]: This will revive you die but use it carefully as you 
only get one and they do cost a lot of cash

HEAD START 3x [5000]: Same thing except you get 5 of them

SUPER HEAD START 5x [10000]: Same thing except you get 5 of them

FINAL BLAST 3x [10000]: Same thing except you get 3 of them

QUICK REVIVE 3x [20000]: Same thing except you get 3 of them

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VIII. Achievements							[008]
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So there are always achievements in games so here they are

A Man, My Son [30]: Finish all the missions, and start again

Alpha, Charlie, Echo [20]: Fly over 2KM

Angry Wings [30]: Get the Profit bird twice in one game

Big Spender [20]: Spend over 50,000 coins 

Blinged Out [30]: Buy a golden vehicle upgrade

Bullseye [30]: Get a score of exactly 200M

Class Act [50]: Fly over 1KM sporting the Top Hat, Classy Suit and Traditional
Jetpack

Crazy Freaking Skills [30]: Get a best distance of over 800M in the CFT

Dragonfruit [20]: Secret achievement

Fallout [20]: Win 3 Atom Blasts

Foam Party [30]: Fly a total of 10KM with the Bubble Gun Jetpack

For Science [20]: Knock over 1000 scientists 

Fuzzy Locks [20]: Get fried 99 times

Germaphobe [50]: Fly over 2KM without touching coins, tokens or scientists

Gold Digger [20]: Collect 20 coins while dead

Good Work, Muscat [10]: Open and close the main menu slider 10 times

Good Work, Sierra [10]: Stare at The Main Shop for 2 minutes

Good Work, Woody [10]: Run into the bottom obstacle 3 times in a row

Happy Snap [10]: Save an action shot to your camera roll

High Roller [20]: Lose the final spin 100 times total

Hippy [30]: Take a trip in the Rainbow Jetpack and don’t collect any coins

James Who? [30]: Buy 2 Jetpacks

Marathon [20]: Fly a total of 50KM

Not so Green [10]: Complete 10 missions

Pretty Woman [20]: Buy a matching set of clothes

Road Trip [20]: Accumulate a total of 10KM on the Hog

Romeo, Alpha, Delta [30]: Fly over 5KM

Spice of Life [10]: Take a ride in every vehicle in the game

Tee Hee Two [20]: Secret Achievement

Toastie [20]: Get toasted by a missile 3 times in a row 

Veteran [30]: Complete 40 missions

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IX. Special Thanks							[009]
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I would like to thank some people but I did this FAQ all by myself, so I will 
be waiting for people to me make this guide so I can credit them for the work 
as well, c ya  people ;P

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X. Contact								[010]
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If you got any tips or information that is useful for the FAQ, please email me 
@ thekingofgames000@hotmail.com, you get credited for sharing this info with 
me but make sure you check the FAQ before emailing me, it might be covered in 
the FAQ.

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