A simple puzzle game, in which our hero (you), must strategically collapse tiles and clear a progression of 10 levels.

This game was made in 1.5 days for the Experimental Gameplay Project: The theme for this game was "Bare Minimum," which is reflected by the fact that the user's job is to minimize the board, the game was made in a small amount of time, has minimal graphics, and only 10 levels. Pretty minimal, eh?

If enough people actually like and download this game, I'll happily expand it.

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