Description

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Castle War is combined three genres such as Defense, RTS and Arcade, and it is a “Side-Scrolling RTS”.

<Scenario>

This is a mystery world where humans and monsters live together.
They have been living a peaceful unified life for hundreds of years.
One day, dark magicians who were living in the shadows used an ancient spell and figured out how to open the dark portal, and then declared a war against the human tribe.
All dark portals were broken and evil monsters escaped. From the portal’s catastrophic effect, the every-day monsters were and still are getting changed into the evil ones, and the situation is getting out of hand.

Now… the peace is gone, and the world awaits chaos, fear, and adventure.

To make the world peaceful again, you must become the lord of a castle, and defeat the evil monsters and the dark magicians.

Now, the time has come for you to join the battle and save the world!

Special feather:
-The selected field units which are able to use total 14 unique magics and skills
-There are total 24 upgrade systems. It means that you are able to your make own units and strategies
-Appear 28 different monsters
-Strong boss will appear in a special stage, and it makes more challenging.

-Game Play-
The condition of WIN
Create units and then destroy the enemies castle (Dark Portal) by own strategy.

Gold:
-Collect a tax (Gold) from Castle automatically as time goes by
-Gold Speed Gained increase after updating a castle

Crystal:
-Provide a fixed quantity. Also, you are able to gain a crystal by a monster in a battle mode.
-Able to use a crystal when using the Unit Training, Level Upgrade, and Skill upgrade on Upgrade

-Mode-
Unit Creation
It creates by the selected icon on a battle mode. The necessary gold amount for the production of unit shows the bottom of Icon, it deducts gold after producing a unit.

-Skill Manual or Skill Usage-
Unit Selection:
-Select a unit which is created in a field on a battle mode.
-Able to select a unit at once

Active Skill:
-Once you perform a skill, it can attempt to use a magic or skill
-Use the condition which on the unit which is selected.

Passive Skill:
It affects a skill or magic automatically
To activate the skill, click once the Icon or to deactivate the skill, click once the activated icon.
It will be affected to the same units if you change a unit condition.

Enchanted Skill:
Give an elemental ability such as Fire, Ice and etc on weapon and then give additional attribute damage when attacking a unit

Special Damage:
(attack)
Arrow -> Golem : 17%

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