,-- .      ____                                        _     .----.
   .`      \___ / ___|  ___ _ __ ___   ___ _  __ __  _ __ __| | __/       `.
  '             \___ \ / __| '__/   \ / _ \ \/ /   \  '__/ _  |             .
 |               ___) | (__| |  | '  | (_) |  /| '  | |  |(_) |             /
  \             |____/ \___|_|  \__\_|  __// / \__\_|_|  \__._|           .`
   .                            ___  |_|  /_/                            /
    >                          |   \  ___   ___                          \ 
  .`                           | |\ |/ _ \ /   \                          `.
 {                             | |/ | (_) |  -  |                          |
  \         __________________ |___/ \___/ \__  | _________________        /
   .       /                               |___/                   \      .
    ` .__.`                                                         '.__.`


          ***********************************************************
          |                                                         |
          |             SCRAPYARD DOG - FAQ / WALKTHROUGH           |
          |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
          |                                                         |
          |                                                         |
          |                      ~ GAME INFO ~                      |
          |                                                         |
          |                  Title: Scrapyard Dog                   |
          |                  Platform: Atari Lynx                   |
          |       Developer: Creative Software Designs, Inc.        |
          |                    Publisher: Atari                     |
          |                     Released: 1991                      |
          |                                                         |
          |                                                         |
          |                    ~ DOCUMENT INFO ~                    |
          |                                                         |
          |                      Version: 0.62                      |
          |              First Created on: 13-Oct-2001              |
          |              Last Updated on: 15-Jul-2005               |
          |                Created By: Richard Kerr                 |
          |               Email: hridjad@hotmail.com                |
          |                                                         |
          ***********************************************************


              Contents:

                 I. Introduction............................ INTD
                II. Current Version......................... UPDT
               III. Story................................... STRY
                IV. Controls & the Status Bar............... CNTL
                 V. Items................................... ITMS
                VI. Baddies................................. BDDS
               VII. Secret Rooms............................ MNGM (incomplete)
              VIII. Level Warps............................. LVWP (incomplete)
                IX. Shops................................... SHPS (incomplete)
                 X. Scoring................................. SCRN
                XI. Hints and Tips.......................... HNTP
               XII. Walkthrough............................. WLKH
                     World 1: Junkyard...................... JNKD
                     World 2: City.......................... 2CTY
                     World 3: Forest........................ FRST
                     World 4: Mountain...................... MTNS (incomplete)
                     World 5: Desert........................ DSRT (incomplete)
                     World 6: Ice........................... ICEY (incomplete)
                     World 7: Castle........................ BOSS (incomplete)
              XIII. Credits................................. CRDT
               XIV. Copyright Info.......................... CPRT



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  I. INTRODUCTION  >~~~~~~~~~~~~~~~~~~~~~~INTD~|
+=============================================================================+

Hey, this is my first FAQ. Why are you reading it? This game is feckin awesome;
its what I was playing when everyone else was playing Mario Bros. I only know 
one other person who used to play this game. Well I can't think of anything 
else to say right now except, enjoy.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~<  II. CURRENT VERSION  >~~~~~~~~~~~~~~~~~~~~~UPDT~|
+=============================================================================+

Version 0.62

First public release. The first three worlds are complete. A few small things 
still need to be finished in the Secret Warps, Shops and Level Warps sections. 
If there is anything that I have missed in the first three levels which I have 
finished, please let me know and it will be included and credited.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  III. STORY  >~~~~~~~~~~~~~~~~~~~~~~~~~STRY~|
+=============================================================================+

Louie the scrapyard guy had just sat down to eat his lunch; a foot long head-
cheese sandwich with tons of mustard, six garlic pickles, a two-pound bag of 
potato chips and a diet soft drink, (the diet soft drink was because Louie was 
watching his weight - nobody likes a fat junkyard guy), when the bad-ass 
gangster - Mr. Big (a lot of thought must have gone into that name), blasted 
his way into the yard and poochnapped Scraps, the lovable scrapyard dog. Boy 
was Louie mad, madder than a bear with its balls caught in a dog trap! Not only 
did Mr. Big purloin the Puppy, he knocked Louie's Headcheese sandwich into the 
dirt. Mr. Big wants the deed to the scrapyard (for some reason), but Louie 
wasn't going to give it to him that easy, and armed with a bunch of old cans he 
sets out for bloody vengeance, nobody gets away with ruining Louie's headchese 
sandwich, NOBODY!! Oh yeah; and he wants his dog back too, I guess.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~<  IV. CONTROLS & THE STATUS BAR  >~~~~~~~~~~~~~~~~CNTL~|
+=============================================================================+


                                  /~~~~~~~~~~\
>--------------------------------<  CONTROLS  >-------------------------------<
                                  \~~~~~~~~~~/

Left:  Move left

Right: Move right

Up:    Look forward. This could also be seen as the 'action' button; as you use 
       it to press buttons as well as knock on doors, enter/exit rooms and get 
       hidden items.

Down:  Crouch/duck. This can be used to dodge projectiles as well as enter
       areas that you must go down into or have small entrances/exits and 
       getting hidden items and showing secret warp doors.

A:     Jump. If you press A while running your jump will be longer and higher

B:     Throw can/use weapon

If you have a weapon, use Option 1 & Option 2 use your default weapon (a can).


                                 /~~~~~~~~~~~~\
>-------------------------------<  STATUS BAR  >------------------------------<
                                 \~~~~~~~~~~~~/


                                Weapon Ammo.
                                    or
                    Time   Money  Boss HP   Shields    Score
                     _|_    _|_    ___|__    _|      ____|___
                    /   \  /   \  /      \  /  \    /        \
                  ---------------------------------------------
 Status Bar -->   | O ###  O ###  O     ##  O ##    ##########|
                  ---------------------------------------------


The status bar is the blue bar across the top of the screen

Time:        For most levels you usually have 300 seconds to complete. If the 
             time counts down to 0 its "Time Up" and you loose a life and have 
             to start the level again.

Money:       This shows the amount of money you currently have (you get $1 for 
             the green money bags and $5 for the red ones).

Weapon Ammo: shows how many shots you have in the weapon you've got, if you
             have one (cans don't count as a weapon, because you have an 
             infinite amount). The weapon icon shows the type of weapon you 
             have.

Boss HP:     {Note: If your fighting the boss, this always replaces the weapon
             ammo and icon. When you fight the boss, you have to fight him with 
             the weapon given to you and it always has infinite ammo like the 
             cans, (but don't worry about loosing the weapon you previously 
             bought, you still keep your weapon for the next world).}
             The number shows how much life the boss has (HP), and therefore 
             how many hits it will take to kill him. The HP is also shown in 
             this little green bar (where the weapon icon normally is), this is 
             the bosses life bar, which obviously gets smaller as you hurt him, 
             when it is red you know he is almost read. 

Score:       And this is you total score. Who would have thought. Check out 
             what gives you points in the scoring section.

At the start of a level and when you pause is a picture of Louie which equals a 
certain number, this number being how many lives you have left. There is also 
the name of the world you are in and the level number.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  V. ITEMS  >~~~~~~~~~~~~~~~~~~~~~~~~~~ITMS~|
+=============================================================================+

$1 Money Bag:  Awards one dollar

$5 Money Bag:  Awards five dollars

Time:          Adds 30 seconds to your time remaining

Shield:        Allows Louie to get hit once without losing a life (You can hold 
               and maximum of 9)

Gun:           With a gun, Louie can shoot bullets

Stun Gun:      Freezes everything for about 5 seconds, and nothing can hurt 
you,
               (the best weapon).

Ice Gun:       Shoots out blocks of ice which you can use as stepping stones 
               across dangerous areas (ie lakes)

Flamethrower:  Shoots a stream of fire

Tri-Laser:     Fires triple laser beams diagonally, up, down and straight ahead

Bomb:          Destroys everything on the screen

Armor:         Gives Louie a shield at the beginning of each life

Invincibility: Makes Louie invulnerable for 10 seconds

Small Louie:   He cant use weapons but can still jump as high. Use him to get 
               through small gaps and those red doors. If you get hit you go 
               back to normal louie



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  VI. BADDIES >~~~~~~~~~~~~~~~~~~~~~~~~~~BDDS~|
+=============================================================================+

Here's all those crazy misfits workin' for Mr. Big, in order of appearance:

Birds:        They come in red, green, blue or black. These annoying birds
              manage to squeeze out and snap off great big cannon-ball sized 
              crap as they fly past you. And it hurts Louie, especially his 
              feelings. You can take them out with one crappy can.

Rat Henchmen: These stupid rats just mindlessly walk around, totally oblivious 
              to everything around them, but don't overlook these disease 
              ridden rodents, if you touch them they'll bite you and give you 
              rabies. But other then that they are weak as piss and one can 
              will send them straight to rat hell.

Dog Henchmen: These guys have a gun which they shoot every couple of seconds. 
              They either just stand there or walk around (they are very smart; 
              if they walk into the edge of the screen they will turn back 
              around so WATCH OUT!!) If your facing one, just duck to dodge 
              their bullets and take them out. They jump when you use your 
              weapon (that is unless you have a stun gun), so don't let them 
              jump into you when they are walking around. Two cans will put 
              these dumb mutts away.

Cats:         They are black and white but act no different. These cats may 
              look all friendly and stuff, but don't be fooled; they ain't 
              pussies. They jump down if you go to close to them. One can will 
              put 'em in their place. Also, they won't jump if your above them.

Snakes:       They will just slither along, sometimes back and forth. They wont 
              do anything except get in your way, so kill 'em with a can.

Rabbits:      They pop their heads up out of holes in the ground and after a 
              few seconds will jump whichever way they're facing, and continue 
              jumping so don't ignore them. One can will get you some rabbit 
              stew.

Bees:         Bees hang in a group around a bee hive, they are impervious to 
              cans and other weapons (except for the stun gun as far as I 
              know), but a flame thrower will cook them up real good.

Elves:        These little green s**** are small and fast and you'll know if 
              they're around if you see any of their small houses. So watch out 
              when your walking along the forest floor. Stop them in their 
              tracks with one can.

Fish:         Jump in and out of water, making it hard to get across. One can 
              will kill them.

Oxen:         If they see you they will charge at you, and for some reason if 
              you throw two cans at them they die.

Eagles:       These birds just sit there until you decide to use a weapon and 
              then they will fly downwards. If this happens, stand back because 
              they spread their wings. They're tough and can take two can.

Bats:         Hanging from the ceiling, if you come close they will start 
              flying downwards slowly, fluttering from left to right. Just kill 
              them with a can.

Bears:        Either brown grizzly or white polar bears, they just come running 
              at you. You could try and peg them with two cans, but your just 
              to jump over them.

Ghosts:       They cant actually hurt you, and you cant hurt them, but if you 
              touch them they will stun you for a moment, making you venerable 
              to attack by other enemies. Ghosts basically just float around 
              and be annoying.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~< VII. SECRET ROOMS >~~~~~~~~~~~~~~~~~~~~~~~MNGM~|
+=============================================================================+


                                  /~~~~~~~~~~\
>--------------------------------< MUSIC ROOM >-------------------------------<
                                  \~~~~~~~~~~/

These rooms are always in the big blue trash containers, and you enter and exit 
through the top. This room just has this giant organ/piano thing which fills 
the whole room, and the floor is simply 11 huge piano keys. There are five 
small platforms above the piano keys, two of which have big red buttons with a 
"P" for "play tune" on them. Press the button by pushing up to play a tune, and 
then repeat the tune by jumping on the piano keys in the correct order. If the 
keys are far apart, hold jump to jump higher and land on the platforms and then 
back onto the keys. If you get the tune right, you get a prize!!! If you get it 
wrong you have to push the "P" again and try again. If you get it right on the 
first try, you get an extra 2500 points. Grab the notes that appear with each 
correct key, for 50 points each. Further through the levels, the tunes get 
HARDER, but the prizes get BETTER! So even if it takes you a few tries to get 
it right, the lost time will usually be worth it.


                                   /~~~~~~~~~\
>---------------------------------< SEEK ROOM >-------------------------------<
                                   \~~~~~~~~~/

These rooms are awesome! They have a bunch of windows on the wall that open and 
close continuously and some will have items. There are also a few enemies that 
run around aimlessly (which get progressively harder with higher levels), but 
you can always easily take them out by standing on a balcony above and 
droppin' a couple of cans down to 'em. The items also get better the higher the 
level, and just grab them when a window that has an item behind it opens (they 
cant disappear either so there's no hurry). Then just knock on the door so the 
doorman with a feet fetish can let you out.


                                  /~~~~~~~~~~\
>--------------------------------< GUESS ROOM >-------------------------------<
                                  \~~~~~~~~~~/

This room has five cans and an arrow will be above one of them, this is the can 
with the prize. Push a butten to shuffle the cans, and watch where it goes. If 
you then selects the can that had the arrow, you win the prize!! If you had you 
eyes pecked out by crazy birds just as you went into this room, your off your 
head or if you're a just a lazy bum who cant be bothered and wants to take the 
easy way (I don't know how much easier it could get), here's the tables which 
show where the arrow starts and where it will finish for each one in the game:

  ----------------------   ----------------------   ----------------------
  | WORLD 1 - LEVEL 2  |   | WORLD 2 - LEVEL 3  |   | WORLD 3 - LEVEL 2  |
  ----------------------   ----------------------   ----------------------
  | Start:   1 2 3 4 5 |   | Start:   1 2 3 4 5 |   | Start:   1 2 3 4 5 |
  | Finish:  5 1 4 2 3 |   | Finish:  3 5 1 4 2 |   | Finish:  3 5 1 4 2 |
  ----------------------   ----------------------   ----------------------

  ----------------------   ----------------------   ----------------------
  | WORLD 4 - LEVEL 1  |   | WORLD 6 - LEVEL 4  |    WORLD 7 - LEVEL 2   |
  ----------------------   ----------------------   ----------------------
  | Start:   1 2 3 4 5 |   | Start:   1 2 3 4 5 |   | Start:   1 2 3 4 5 |
  | Finish:  2 4 5 3 1 |   | Finish:  5 3 4 1 2 |   | Finish:          5 |
  ----------------------   ----------------------   ----------------------


                                  /~~~~~~~~~~\
>--------------------------------< BONUS ROOM >-------------------------------<
                                  \~~~~~~~~~~/

In the bonus room, you'll find a shelf with five boxes on it. To choose a box, 
move the arrow to the box you want, push "A" and you get whatever is inside. 
You can get either extra time, $5, $1, a life or a shield. The contents of each 
box is totally random as far as I know, so sucked in you bunch of lazy bums.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~<  VIII. WORLD WARPS  >~~~~~~~~~~~~~~~~~~~~~~LVWP~|
+=============================================================================+

                      _______________________________
       ______________/___________________  ~Warp 3~  \
      /  ~Warp 2~   /                    \            \
+----------+  +------+  +--------+  +----------+  +--------+  +-----+  +------+
| Junkyard |  | City |  | Forest |  | Mountain |  | Desert |  | Ice |  |Castle|
+----------+  +------+  +--------+  +----------+  +--------+  +-----+  +------+
      \_____________________/ \_________________________________/
            ~Warp 1~                       ~Warp 4~


This little map shows every world warp point in the game (well that I know of 
anyway). For each warp you must be small (to get into the tiny warp door) and 
they only take you to the beginning of each world. If you want to finish this 
game as fast as possible, taking warp 1 and then warp 4 is the best route, 
(this only means you won't have a very big score at the end).


                         /~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
>-----------------------<  WARP 1: JUNKYARD TO FOREST  >----------------------<
                         \~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

For this warp, you must be in level 2 of Junkyard. Towards the beginning of the 
level, where you jump over the two rolling barrels, stand on top of the pile of 
tyres there and press down to enter the Guess Room (where you have to watch and 
pick the can with the prize underneath) to become small Louie. The following 
table shows where the arrow starts and where the prize ends up:

            ----------------------
            | Start:   1 2 3 4 5 |
            | Finish:  5 1 4 2 3 |
            ----------------------

Now that your small you can get through the warp door. On the way, a little to 
the right there's a tree, stand in front of it and press up to get an extra 
life. Now make sure you don't get hit by anything because if you do your gonna 
go back to your normal size and you cant get in that stupid door. Jump over 
that henchman, and when you come to that clothesline with hub caps hangin on 
it, jump up to the hub cap on the top line, second from the left and you should 
get invincibility. Now run as far as you can, getting the money on the way, 
until you get to that mouse trapped between the two cans, stand on the left can 
(it's the third brown can you pass) and press down to get a shield. Now run 
over to the right and stand on the toilet left of the office, face left and 
press down for a second or so to make the red warp door appear (to the right of 
the office). Now knock on the door and enter.


                        /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
>----------------------<  WARP 2: JUNKYARD TO MOUNTAIN  >---------------------<
                        \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

In level 4 of Junkyard around the middle of the level is a tree with a bunch of 
hub caps hanging on it. Jump up to the second hub cap from the right (towards 
the middle) to turn into small Louie. From here run up to the big pile of 
garbage to your right and jump up towards the centre of it (where the cave is) 
and continue running forward to avoid the dog henchman walking underneath and 
the cat which will jump from the top. When you come up to the tree press up in 
front hole at the bottom of the tree trunk to make the red door appear on the 
cloud to the right of the tree. Now quickly jump up to the blue barrel 
underneath the cloud and jump up to it to knock on the door and enter.


                           /~~~~~~~~~~~~~~~~~~~~~~~~\
>-------------------------<  WARP 3: CITY TO DESERT  >---------------------<
                           \~~~~~~~~~~~~~~~~~~~~~~~~/

Right near the start of level 1 of the city, when you come up to Starke's Drug 
Store, jump up to the top left window and press down (make sure the door to the 
Ice Cream store is still on screen). Press up on the window cill to become 
small Louie and then jump down to the Ice Cream shop door, (if you haven't 
killed it already, watch out for the green bird which will fly past and crap on 
the mail box). Press up on the door to make the red door appear right above the 
you. Make your way up to the door and go through it to warp to world 5: Desert.


                           /~~~~~~~~~~~~~~~~~~~~~~~\
>-------------------------<  WARP 4: FOREST TO ICE  >-------------------------<
                           \~~~~~~~~~~~~~~~~~~~~~~~/



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  IX. SHOPS >~~~~~~~~~~~~~~~~~~~~~~~~~~~SHPS~|
+=============================================================================+


There are secret shops hidden throughout the game. It's the same old bloke that 
runs each shop and he finds some interesting places to have them, I don't know 
how much business he would be getting. Anyway, if you can find these shops, you 
can put your money to good use. Each shop only sells one item, and you just 
move the cursor to yes or no and press A, whether or not you want to buy the 
item. The only item you won't find in any shops is invincibility.

Time:          30 seconds for $10

Shield:        $10 each

Gun:           10 shots for $5

Stun Gun:      5 shots for $10

Flamethrower:  15 seconds for $15

Tri-Laser:     15 shots for $20

Bomb:          

Armor:         


+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< X. SCORING >~~~~~~~~~~~~~~~~~~~~~~~~~~~SCRN~|
+=============================================================================+


         Item                           Points

Each second left at the end of a level     10
Each note in Music Room                    50
$1 money bag (green)                       50
$5 money bag (red)                        100
Time power-up                             250
Shield power-up                          1000
Invincible power-up                      1000
Small power-up                           1000
Life power-up                            2500
Armor (music room only)                  1000
Music room bonus (right on first try)    2500
End of round bonus                       2500
Collect a treasure chest item            2500


Zapping a henchman is 1000; getting other enemies ranges from 50 
to 1000 each.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< X. HINTS N TIPS >~~~~~~~~~~~~~~~~~~~~~~~~HNTP~|
+=============================================================================+


Get a FREE SHIELD! This only seems to work in the Junkyard on the first four 
levels, but anyway, if you pause the game when the clock hits 299 and then 
press B on the pause screen, you should get a free shield. You can only do it 
once on each level.

To do higher, further jumps, press jump while running. Even if you are in a 
tight space and you have to jump to a place right above you, you can still get 
maximum height by moving a little while jumping and then pressing left and 
right as you go up to get extra height and mauver to where you want to land, 
this technique is very useful so learn it. Also, if you want to do a small jump 
(for example when dodging the cranes in the Junkyard) just tap A quickly, the 
longer you hold it down the higher you'll jump.

At the end of every level make sure you always get the note from Mr. Big (which 
could be in the form of a letter, phone or just a note). This will give you an 
extra 2500 points.

Remember that all of the warps you do in a level (not world warps) are 2 way, 
for example their may me money in the area of the warp so all you have to do is 
warp there and back to grab the money more than once. You can also this with 
shops etc.

When you come to shops, don't waste your money buying everything because you 
don't usually need it at all. The only things I recommend you buy is the stun 
gun for the Ice and Castle level and shields. But I spose if you use the 
walkthrough you'll have plenty of money and it wont hurt if you buy some just 
to see what they do and have some fun with them.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~<  XII. WALKTHROUGH  >~~~~~~~~~~~~~~~~~~~~~~~WLKH~|
+=============================================================================+


When the game starts, you'll see Scraps getting freaky licking Louie's huge 
nose and one of Mr. Big's henchmen comes from behind and shoots Louie in the 
head (the bullets just ricochet of Louies head cos he just seems wave his arms 
for a second and then he's fine). The henchmen then swiftly scoops up Scraps 
into his bag and takes off in a van, and somehow manages to leave the dogs 
collar behind (for Louie to look at and get all angry and stuff). A note from 
Mr. Big is left behind for Louie. Don't you reckon the back of his head looks 
like an angry face?... but anyway.

When reading this walkthrough, don't bother looking for hidden items and areas 
yourself, I will tell you what doors to knock on and what parts to press up or 
down on etc. I'm pretty sure I must have found very close to everything in this 
game. But if you have found anything that I haven't mentioned here, let me know 
and I will include it, credited to your name of course. Also, I wont mention 
every enemy you come across, I expect you just to use your common sense and 
dodge or kill them, this isn't a hard game.


                             /~~~~~~~~~~~~~~~~~~~\                      
>---------------------------<  WORLD 1: JUNKYARD  >----------------------< JNKD
                             \~~~~~~~~~~~~~~~~~~~/                       

_______________________________________
##### Junkyard 1: From the Office #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"I've got the dog. Find us if you want to see him again. - Mr. Big"

Turn around and grab that $1 bag on the bin. Now go right (right is the only 
way your gonna go in this game), as you jump on the pile of cement bricks you 
can hit the bird if you want and hit the mouse. Jump up through the center of 
the "Keep Out" sign hangin' on the tree to get $5. Jump over the car, hit the 
mouse and get the $1 bag. Now go forward, kill that mouse and jump up to the 
center of the "No Trespasin" sign for $5. Now get on top of the same sign by 
jumping off the flattened cars to the right (making sure you don't go forward 
too much or you cant get back), and press down at the center of the sign for 30 
seconds extra time. Go forward past the bird to the dog henchman with the gun, 
stand next to the box in front of him (the bullets will go straight over your 
head) and jump between shots to throw a can, two will kill him. In this box is 
a shop (to get in press down on top of it) selling guns with 10 shots for $5. 
The gun can kill dog henchmen with one shot, but it's not worth buying one. Now 
go forward further, killing the bird and the mouse, under the crane going up 
and down (don't touch this, it will kill you), and you will come to a large 
blue trash container (you'll notice the word "TRASH" written on the side, its 
all very complicated). Inside the trash container is a music room, the sequence 
is piss easy, so get it right for a $5 bag and 30 seconds extra time. Further 
along you'll come to a dog henchmen standing on a washing machine. Kill him and 
enter the washing machine to find a shop selling shields for $10 each, you 
should be able to afford 2 at this point. The $1 bag next to the washing 
machine reappears each time you exit the shop, so if you wanted to you could 
just keep going in an out of the shop grabbing the dollar until you can afford 
another shield or more (but make sure you still have enough time left to finish 
the level). Further on you'll find a mouse trapped between two piles of tyres, 
kill the mouse and press down on the second pile of tyres for a $5 bag (watch 
out for the bird which will land a crap right between the tyres). On past the 
green car with the dog henchmen on top is the end of the level. Jump up to grab 
the note on the pole for an extra 2500 points otherwise you could just walk 
forward to finish the level, (if you want to reach the note make sure you don't 
go to the edge of the screen or you'll automatically finish the level without 
the extra points).

_______________________________________
##### Junkyard 2: Vehicle Section #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Piece of cake! Go on to the vehicle section."

Jump onto the "Office" sign and jump straight up from the center of it for a $5 
bag. Grab the $1 and $5 bags up on the trash pile, just jump on the little 
platforms to reach them. When you come up to the crane, just tap jump quickly 
when it goes up to do a small jump between the pile of crap and the crane. Past 
the two rolling barrels you can go into the guess room down in the pile of 
tyres to become tiny louie which you need if you want to warp straight to the 
forest, (check Warp 1 in the World Warps section [STRY]). If you don't to do 
the warp, its worth becoming tiny Louie anyway just to grab the heart in the 
tree. Further on, in the trash container is a shop where you can buy some time 
for $10. Jumping up to the hub cap on the top line, second from the left, will 
get you invincible. Continue running forward, grabbing all $1 bags on the way 
until you come to the mouse trapped between the two barrels (press down on the 
left one for a shield). Further on you'll come to a rolling barrel followed by 
a mouse, and then quickly duck as the dog henchmen walks toward you, to dodge 
his bullets. Kill him and grab the letter on the post (it looks high up, but 
you can reach it jumping from the ground).

______________________________________
##### Junkyard 3: Appliance Area #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Think you're pretty tough, huh? Try to get through the appliance area."

Walk forward to grab the $1 bag and from there throw a couple of cans to kill 
the dog henchmen just on the edge of the screen (he shouldn't have seen you 
yet). Don't walk any further yet, jump onto the fence and press down on the 
"Appliances" sign for a $5 bag. Now you can continue forward, and you'll soon 
see the white cat sitting on the fence (if you come to close to it, it will 
jump on you). You can either drop down and run straight under the cat (don't 
worry, if you keep walking it will miss you when it jumps at you), or you can 
jump in the air from the edge of the fence to hit it with a can. Hanging on the 
fence where the cat was should be three hub caps, small jump up to the middle 
one for a $1 bag. You'll then come up to another white cat on the next fence, 
so just do what you did before (but watch out for the mouse). Do a small jump 
over the pile of crap (make sure you don't jump on the fence, you can still 
grab the $1 bag without doing so), and press up in front of the old fridge to 
enter a shop selling a stun guns with 5 shots for $10 each (you don't really 
need the stun for these early, easy levels, I would save my money to buy them 
in the later levels where you can put it to good use in those tough parts). 
Continue on past another cat, small jump over the rolling barrel (but again, 
don't jump onto the fence). You'll see three hub caps on the fence above a 
bush, small jump up to the left one for a shield. Walking across the cement 
bricks, you will come up to anther trash container, go in to find a seek room 
with a $5 and $1 bag. Now jump on the fence and take out the cat at the end. 
Now make your way across the crap, jumping on the tyre, and make sure you watch 
out for the dog henchmen at the end on the fence who can be annoying. Jump down 
from the fence and take out the other dog henchmen on the ground. Press up on 
the two doors in the trash pile for a $5 bag and a shield. Now just jump on the 
tyre to grab the note from Mr. Big.

__________________________________
##### Junkyard 4: Junk Hills #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"The hills are alive... with my henchmen. Get through the junk hills and a 
surprise awaits you."

Press down on the "RECYCLE" sign for $5. Going forward, there's a bunch of 
trash containters with different labels on them and you can use them to warp 
around the area. The following diagram shows where the warps take you (you can 
warp both ways):
                                _____________________
                               /                     \
                      CANS   TIN   PAPER   GLASS   PLASTIC
                        \___________________/

In the trash container labled "PAPER" is a shop selling a gun with 10 shots for 
$5 (you don't need it). When you pass the "GLASS" container, watch out for a 
dog henchmen which will walk toward you shooting (and don't forget that they 
also jump when you use a weapon). Also, when you Pass the "PLASTIC" container 
on the small hill there is another dog hencmen which will come toward you. 
Where you saw the last henchmen there should be two boxes, go into the firs one 
to enter a Bonus Room. When you come out, jump onto the pole on the left. From 
here jump onto the next pole on the right (watching when the dog henchmen on 
the third pole shoots to avoid getting hit). Kill him and jump on the third 
pole for a shield, and drop down on the left to avoid the pile of crap). You 
will come up to a tree with a bunch of hub caps hangin' on it, jump up to the 
one on the left for a $5 bag and jump up to the second one from the right 
(around the middle) to become small Louie which you need for the warp to the 
Mountain level (check Warp 2 in the World Warps section [STRY]). To the right 
of you is a very big pile of garbage with a cave in it (the cave has a shop 
selling time). Jump up to the cave and continue running forward to avoid the 
cat above and the dog henchman which will come down the bottom. Jump up to the 
top of the pile and jump over to the cloud on the right (jump on the spot a few 
times before you do so you know where the bird is above and don't get hit by it 
when you jump), and then jump to the next cloud and the next, avoiding the cat 
underneath the last cloud). Now continue up the hill avoiding the two mouse 
henchmen and the dog henchman, and jump over to the red treasure chest to 
receive a gun to use against the boss.

___________________________________
##### Junkyard Boss: Tank Rat #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ok. Here's the first boss of the game. He has 5 HP (which you can see next to 
the shield number). Its basically a mouse driving a tank back and forth 
shooting at one spot and sticking his head out of the top every now and then. 
To beat him jump down on the ground right against the left side of the screen, 
(when you jump on the ground the tank speeds up a little every now and then, 
but this doesn't make him harder), the tank wont run into you in this spot, so 
just duck to avoid the shots and jump up to shoot him in the head (preferably 
when his furthest from you). You can still hit him even when he has his head 
ducked down, you just have to get your timing right when jumping and shooting. 
Shoot him in the head 5 times to kill him. Piece of piss. Now your off to the 
city...


                               /~~~~~~~~~~~~~~~\
>-----------------------------<  WORLD 2: CITY  >------------------------< 2CTY
                               \~~~~~~~~~~~~~~~/

___________________________
##### City 1: Suburbs #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Let's see how you fare now without home field advantage. On to the 'burbs!"

Just as you walk past the front door of the Antiques store right next to you, a 
dog henchman will come walking toward you, so quickly duck and kill him. When 
you come to the blue mail box, jump up to the icecream above it for a $5 bag 
and then jump up to the window the black cat is sitting on (killing it first of 
course). Kill the green bird coming toward you and then press up on the window 
cill to become small Louie which you need for the warp to the Desert, (check 
Warp 3 in the World Warps section [STRY]). Go into Starke's Drug Store if you 
want to buy a Tri-Laser with 15 shots for $20 each. You'll notice two windows 
on the drug store opening and closing, if your standing on a window cill and 
the window opens, you'll fall down, so watch out for the mouse when you grap 
that $1 bag. When you approach the next building with the pink walls, you'll 
notice a little white thing sitting on the edge of the first window cill (I 
think they're pots, so yeah... that's what I'll call them). When your close to  
them they'll fall, so watch out. When you approach that cat on the pay phone, 
don't jump on the window cill above it because the window will open and the cat 
will hit you, just kill it or run under it. Press forward on that pay phone for 
invincibility. On past the pet store (I dunno what's up with that dog in there) 
is Sue's Place, jump up to the word "PLACE" for extra time. Go into Fruit 
Packin Co. to buy some shields if you need them (I always stock up on shields). 
Go into the Inn (the pink building) to warp to the Door Stores green door (Yes, 
a Door Store), which is the next building - so there's not much point to it. 
When you approach the Door Store, watch out for the dog henchman (so duck). The 
store has (from left to right) a red, blue, grey, green and brown door, and I 
spose I should also note that the store has three windows; all with killer 
pots. The red door warps to the brown door (again useless, but I spose you can 
avoid all those pots on the window cills... aren't you lucky), behind the blue 
door is a Bonus Room and the grey door has nothing. Next is the Post Office, 
press up on the second mail box for a $5 bag. Press up on the Pay phone to talk 
to Mr. Big.

________________________________
##### City 2: The Big City #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Can you make it in the big city? Follow us and find out."

Kill the mouse and walk forward and grab that $1 bag on that small red box in 
front of you, and now jump up onto the light and the brick jutting out to get 
onto the second story and grab the $1 bag there. Now jump onto the top left 
window cill of the next building, kill the cat on the next window cill and jump 
over to it (your staying up here to avoid the cats and pots down the bottom). 
Now jump over to the top left window cill of the next building (avoiding the 
green pot) and jump over to the $1 bag on the next window cill and be aware of 
the bird that will appear right above it. Now drop down and go into the Bank, 
where you'll find a music room to win a shield and $5 bag. Standing infront of 
the bank door, kill the black cat, jump onto the light post, jump onto the 
brick above it and press down for a $1 bag. Fall down from here onto the blue 
window cill, (watch out for the dog henchman which will come toward you) and 
jump up for a hidden $5 bag. Now walk forward and jump onto the parking meter 
and onto the brick above you with the $1 bag (you'll notice a dog henchman 
walking on the roof above you so kill him when you get the chance). Jump down 
onto the red box next to the Jewelry stores front door and press down for a 
shield. Jump up onto the brick above again and onto the roof to find a $1 bag 
and press down on the second chimney to find a shop selling extra time. Drop 
off the edge of the roof for the $1 bag on the mail box and grab the 2 $1 bags 
in front of the display window of Usula's. When you come up to the two yellow 
doors, (if you want to you can jump up to the top window above you for a $1 
bag), press down on the bin to enter a Seek Room with a shield and a $5 bag. 
Now your at the end, so walk forward and watch out for the dog henchman that'll 
appear, and press down open drain with a letter next to it.

_______________________________________
##### City 3: Down into the Sewer #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"So much for having pleasant surroundings. Down into the sewer!"

There are a few different warps through the pipes throughout this level, and so 
you don't get confused about where you are, there are signs on the wall showing 
the name of the street above you (conveniently called 10th st., 20th st., etc. 
to 50th st.). The following diagram shows the four warps found in this level (@ 
symbolises a pipe):

 ___________          ___________
/           \        /           \
@ 10th @     @ 20th @        30th @        40th @        50th @
      @ \       @              @                             /
         \       \____________/_____________________________/
          \__________________/


As you can see, the quickest way through the level is through the pipe on the 
left of the "10th st." sign and then through the pipe under the 20th st. sign 
and then continue to the end.

But anyway, from the start, kill that snake and press up in front of the hole 
in the wall for a $5 bag. When you come up to the pipe under the 10th street 
sign, you can go in there if you wonna buy a gun. As you continue forward, 
remember that when you are walking along a thin pipe and you come to a small 
pipe intersection, you'll fall down if you walk over it, so... yeah). When you 
come to the water, walk up to the edge and you'll see a dog henchman, so kill 
him and jump along the pipes coming from the wall to get across the water (they 
are all warp pipes). You'll notice another hole in the wall when you get past 
the water, so go in to find a Guess Room. You'll see some stairs up ahead and 
some water dripping down from cracks in a pipe, this water hurts you so avoid 
it. Further on down the stairs you'll come under 30th street, jump up to the 
sign for a hidden $1 bag (the pipes here are also just warps). Use the second 
pipe on the wall to jump up onto the small pipe above for the 3 $1 bags. The 
pipe next to the 40th street sign has a shop selling lives, $35 each (hell no). 
The hole in the wall down the bottom has a $5 bag for pressing up in front of 
it. Use the small pipes to get across the water and further on you'll see two 
dog henchmen, one above and one below. Kill the top one and run across the lege 
to reach the exit. Press up next to the phone box to say g'day to Mr Big.

________________________________________
##### City 4: Sewer Flying Machine #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Since I'm such a nice guy, a vehicle awaits you to even out the odds."

Wicked! Mr. Big, for some reason gave you this little flying machine to use. 
Just the basic controls and the vehicle also has a gun. In this level the 
screen moves for you so don't get stuck behind something like a pipe or you'll 
die when you go off the screen. Im not gonna give a walkthrough for this level, 
as its basically avoid stuff and shoot stuff, just a few tips. If you havn't 
worked it out already the drips hurt you, as does the bursts of water coming 
out of the pipes, but the water down the bottom wont hurt you. Stay towards the 
middle of the screen so you can see whats coming and so the screen doesn't 
catch up with you. When you come up to a dog henchman, the best tactic is to 
avoid the first shot (above or below) and then come down to his level and shoot 
him. Don't aim for his head or just above, expecting him to jump because he 
ducks before he jumps and will most likely dodge your bullet. Not too hard.

___________________________________
##### City Boss: Big Bad Wolf #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I reckon this is the second hardest boss in the game after the last boss, so 
your probably gonna need at least a couple of shields to beat him. Well, your 
still in you little flying machine, and the wolf's also got one to except his 
is bigger and has all these jets on it so its faster and it just looks 
cooler... stupid wolf. He basically flies all over the right side of the screen 
shooting randomly, and his shots are reasonably fast making them hard to avoid. 
All you'll need to beat this boss is basic common sense. So stay hard against 
the left side of the screen to give you the best chance of avoiding his shots, 
and I tend to stay around the middle so I've got a bit of space to move up and 
down. So kill him and watch the tiny explosion.


                              /~~~~~~~~~~~~~~~~~\
>----------------------------<  WORLD 3: FOREST  >-----------------------< FRST
                              \~~~~~~~~~~~~~~~~~/

___________________________________
##### Forest 1: To The Forest #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Over the river and through the woods. Proceed to the forest!"

Well, your about a mile from the city now as the sign points out. Jump on the 
sign and jump in the air for a $5 bag. As you walk along you should notice a 
hole in the ground, evil bunnies come out of these holes and if you stem in 
them they hurt you. When you come up to the log, a bunny will pop out of a hole 
behind you and the log in front of you, so kill them quickly before they jump 
on you. Press down on the hole in the log that the bunny came from to become 
small louie which you need to warp to the Ice level (see Warp 4 in the World 
Warps section [LVWP]). When your small, go down to the left side of the log and 
press down next to the hole in the trunk to enter a Bonus Room. Now you'll have 
to do a long jump over the river, and when your there you can enter the door in 
the tree if you want to buy some time. Further along you'll find some quicksand 
which you'll have to jump over, but make sure you kill the dog henchman on the 
other side before you do, stupid. Over here you'll notice a big rock, if you 
jump into the air just above it you'll get a hidden $1 bag. Jump into the nest 
in the tree on your right and press down for a $1 bag. When you come up to the 
log behind the quicksand, press down on the third hole to enter a shop selling 
a flamethrower with 15 seconds of flame for $15. Soon you'll come to a river, 
and to get across you have to jump from a branch on the tree next to it to 
another tree on the other side. Press down in the birds nest in this tree for a 
$5 bag. Now your at the end, watch out for the two bunnies that pop out of the 
one hole, and grab the note on the tree.

________________________________________
##### Forest 2: Deep In The Forest #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Do you have the guts to go deeper into the forest? Follow us if you dare!"

Make your way up the tree and grab that $1 bag under the bee hive, but watch 
out for the bees, you cant hit them with your cans but your flamethrower will 
kill them. From the top branch, jump over to the next tree and enter the hole 
in the trunk there where you'll find a music room with 2 $5 bags and a shield 
as the prise. Jump up to the branch with the $1 bag, drop down to the branch 
underneath and then jump over to the nest on your left and press down for a $1 
bag. Jump back onto the branch on the right and then make a big jump over to 
the branch with the $5 bag and holding the bee hive. From here jump up the tree 
and press down to become small Louie. Now jump to the right and you should land 
on the branch of another tree. Jump up to the branch on your right to grab the 
$5 bag. Drop down the trunk of the tree and then jump down to the log on the 
ground (avoiding the shots from the dog henchman), and press down at the left 
end of the log to enter a Guess Room. Go into the right hole on the log to buy 
some shields. Head forward and up the next tree, you'll notice a pink mushroom 
which shoots arrows into the air (?), so watch out. Grab the $1 bag in the nest 
up the tree. Jump from the nest into the next tree (you cant get up it from the 
ground). Quickly jump up the branches to go into the hole at the top of the 
tree where you can buy a Stun Gun with 5 shots for $10. If you want, you can 
drop down to the second branch down on the right for a $1 bag, but its not 
worth it. Now jump from the top right branch to jump onto a branch on the next 
tree (this way you can avoid the flower that also shoots arrows and the dog 
henchman around the ground). Jump up to the top branch and jump into the next 
tree to get past the river below. Press down on the nest on the top branch of 
this tree for a $1 bag. Now jump down to the ground, and watch out for the fast 
green elf (if you haven't seen one already) that will run at you. Now press up 
on the phone box... on the tree.

_______________________________________________
##### Forest 3: Strange Neck Of The Woods #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Still back there, huh? Be careful, there's some strange goings-on in this neck 
of the woods."

Jump over the two rabbit holes and watch out for the elf when you come to the 
tree. Enter the hole in the tree to buy time, which I don't think your gunna 
need at this point. Now use the tree stumps to get across the quicksand, press 
down on the third one where you'll find a Seek Room with a $1 bag, extra time 
and a shield. When you come up to the little houses, watch out for the elf's 
that will run at you. Press down at the door of the third little house (with 
the white) to become small Louie and then press up at the door of the house to 
the left for invincibility, and at the house on the right for an extra life. 
Further on you'll have to make your way across a bunch of logs floating over 
quicksand (watch out for the dog henchman at the end). Enter the tree here 
where you can buy an ice gun with 15 shots for $15. Now you will come up a lake 
with rocks bobbing up and down in the water. Use these rocks to jump across the 
lake when they come to the surface (if you aren't good at this part, this is 
where the ice gun can come in handy, as you can shoot blocks of ice on the lake 
and use them as stepping stones). When you get to the end, press down on the 
note here.

_______________________________________
##### Forest 4: On The Giant Bird #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"You've earned your wings. Now use them to get through the rest of the forest."

This is just like the fourth level of the City except now Louie's on a bird 
(which shoots from its mouth!) flying through the forest. Now you have to avoid 
the arrows shot vertically by mushrooms and horizontally by flowers. There are 
also rabbits and bees to watch out for and keep an eye out for birds which can 
appear at the wrong time, so don't fly too high or put yourself in a tight spot 
for too long (like when getting money or something).

____________________________________________
##### Forest Boss: Fire Breathing Toad #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You don't need to worry here, this is the easies boss in the game, quite a big 
jump from the last boss. Don't be deceived, he may look big and all tough with 
his fire breathing and seemingly taunting jumping, he's just a big pussy. As he 
is jumping toward you, you can get a few shots off and hide behind the tree 
stump to avoid the fire. You can try and shoot at the right time so that he 
jumps into your shots, but there's no need. Just wait till he jumps on the tree 
stump, simply position yourself in front of the bottom half of the frogs body 
where he can't touch you, and fire away to your hearts content.


                              /~~~~~~~~~~~~~~~~~\
>---------------------------<  WORLD 4: MOUNTAIN  >----------------------< MTNS
                              \~~~~~~~~~~~~~~~~~/

_________________________________________
##### Mountain 1: The Broken Bridge #####\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"The terrain gets more rugged as you approach the mountains. Watch for 
unexpected falls!"

Just jump up and kill that stupid black bird before it craps on you. As you 
jump across the gap the fish is jumping through, you will see another black 
bird to kill. Jump up onto the rocks to get across the big gap, before you jump 
down to the other side drop a can on the snake there, down here you will also 
find an oxen on the other side of this section of bridge, which will charge at 
you; you could kill it or watch it run off the edge and plummet to its death. 
Jump onto the nest that was above where the oxen was waiting and press down for 
a $1 bag, and grab the other one on the next branch. You will run into a dog 
henchman walking towards you as soon as you jump over the next gap, he will 
also willingly walk off the edge if you let him (avoid him by jumping up to the 
rock above). Within this next gap you will encounter a broken board (just a 
piece of wooden board by itself, almost broken off the bridge completely), you 
can jump on it to help you get across, but you must jump back off it straight 
away, because it will break off. But, just use the rock above to get across 
this gap. Just further on you will notice a water raft stuck behind a rock in 
the waterfall, jump on and press down to get invincibility, use it to run 
forward and kill the dog henchman. Press up at the cave in the rock where the 
dog henchman appeared to find a shop selling shields. To get across this next 
gap you'll have to use one of those broken boards. Here you will find one of 
those schizophrenic elves having a jolly time running back and fourth, and a 
nest above you which you can scab some time out of. Jump onto the branch with 
the $1 bag, and use that to make the big jump over to the small black rock 
(with a $1 bag) on your right. Now jump to the similar rock next to it and do a 
big jump to the right to safety (this avoids the fish and more difficult jumps 
across the small boards you would otherwise do underneath to get past the large 
gap). Here you will find another dog henchman coming towards you and a dumb ox. 
Jump to the rock that had the snake on it to and press up to the cave to find a 
guess room, to win invincibility. Use the rocks to get over the next big gap, 
once you get to the red water craft, jump off it to the right as far as you can 
and you should land on a broken board just at the end of the bridge so quickly 
jump off it onto land before it breaks. You've made it across the bridge so 
make your way over to the note, but before you grab it, jump up onto the rock 
and jump again close to the right of the screen to grab a hidden $5 bag.


+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<  XIII. CREDITS >~~~~~~~~~~~~~~~~~~~~~~~~~CRDT~|
+=============================================================================+

Thanks to CSD Inc. for making this cool game, making my first gaming experience 
a good one.

Thanks to Atari for bringing us the first colour hand held console - the Lynx, 
which was way before its time.



+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~<  XIV. COPYRIGHT INFO  >~~~~~~~~~~~~~~~~~~~~~CPRT~|
+=============================================================================+

This document or any part of it may only be reproduced for private and personal 
use. If you want to put this guide on your site, ask me first via my email. 
Otherwise, the only site with permission to use this document is GameFAQs.com. 
In short: don't steal from me, or I will cry.


                  |\     Copyright (c) Richard Kerr 2004/5
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                  |   __   |     /|  |     ||  |/    \ |     |
                  |__|  |__|__|__\|__|____//  //__/\  \|____/
                                        \____/      \ /
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