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    Augmentation Locations List by Dark Penguin

    Version: 1.1 | Updated: 11/13/06 | Printable Version | Search Guide | Bookmark Guide

      Deus Ex Augmentation List
      Version 1.1
      11/13/06
    
    
    If you've played Deus Ex before (and why else would you be reading this?), then
    you know that it's a massive game. I've played through it probably close to a
    hundred times and I'm _still_ finding new stuff. But possibly the most important
    things to look for are the augmentation canisters. They give JC superhuman
    abilities that can help get him out of a jam, and they're pretty fun, too. But
    in such a huge game, you're bound to miss one or two of them.
    
    So I've assembled a list of all the augmentation canisters and upgrade 
    canisters that can be found throughout the game. Directly below is a list of 
    all the augmentation canisters in the order that they are found, and below that
    is a list of the augmentation upgrade canisters in the order that they appear.
    For each canister I've given the general area in which it is found, the specific
    location, and details about how to get it. For the augmentation canisters I've
    also listed which aug(s) can be found at that location. Altogether there are
    twenty aug canisters and twenty upgrades, but one of the upgrades is not 
    accessible in a regular game. More on that below.
    
    ------------------------
     Augmentation Canisters
    ------------------------
    
    Area: Liberty Island
    Location: Statue of Liberty
    Augmentation: Microfibral Muscle / Combat Strength
    Details: This is the first augmentation you can get, and probably the easiest.
             It's sitting on a crate at the top of the Statue of Liberty, in the
             room where the NSF commander is at. This is the only chance you'll
             have to get this aug, so be sure to grab it!
    
    Area: Battery Park
    Location: Castle Clinton
    Augmentation: Environmental Resistance / Aqualung
    Details: This canister is found inside Castle Clinton, in the small room
             containing the security computer. Underneath the left desk is a safe
             containing the aug. The safe key is located on the NSF trooper
             patrolling around the corner and down the stairs. There is no key for
             the room itself, however, so you'll have to either pick or smash the
             door. 
    
    Area: Hell's Kitchen
    Location: NSF Warehouse Basement
    Augmentation: Speed Enhancement / Run Silent
    Details: This augmentation canister is located in the basement of the NSF
             warehouse containing the generator. In the northwest section, there is
             a small room containing a security computer and a desktop computer.
             Under the desk is a safe containing the aug. There's no key, so you'll
             need to either pick the lock or blow the door off.
    
    Area: NSF Airfield
    Location: Lebedev's Jet
    Augmentation: Ballistic Protection / EMP Shield
    Details: This aug can be found onboard Lebedev's 747. Go down into the cargo bay
             and you'll find the aug in a suspension crate in the back. The code for
             the crate is 9905.
    
    Area: UNATCO HQ
    Location: Med Center
    Augmentation: Speed Enhancement / Run Silent
    Details: Upon your return from the airfield mission, head for Jaime's medical
             closet. The aug can be found on a cart inside. If you want to get into
             the closet without picking or destroying the door, you'll need to have
             picked up the key from the bookcase next to Jaime's desk the first time
             you visited the HQ.
    
    Area: NYC MJ12 Base
    Location: Laboratory
    Augmentation: Aggressive Defense System / Spy Drone
    Details: During your escape from the MJ-12 base in New York, locate the
             laboratory office containing two scientists and a Man in Black sitting
             at a desk. The canister is located in a suspension crate in this room.
             The code, strangely enough, is the same as the one for the crate on
             Lebedev's plane: 9905. Perhaps both crates came off of the shipment
             that the NSF raided at the beginning of the game?
    
    Area: UNATCO HQ
    Location: Med Center
    Augmentation: Regeneration / Energy Shield
    Details: When you escape from the MJ-12 base and reach UNATCO HQ, be sure to
             talk to Jaime in the med center. He has this augmentation canister for
             you.
    
    Area: Hong Kong
    Location: Versalife Lab (Level 1)
    Augmentations: Cloak / Radar Transparency
                   Aggressive Defense System / Spy Drone
                   Vision Enhancement / Targeting
    Details: These augs can all be found in the magnetic testing chamber in the
             Versalife labs during your first visit. There are lots of ways to get
             into the chamber. There's a key on a table in the room at the top of
             the elevator, or you can use the code 5878 on the keypad. The code to
             the keypad inside is 43212, but be warned that this doesn't open all
             of the containment pods, nor does it deactivate the radiation. By far
             the best way to get these augs is to hack the nearby computer (or log
             in using the username MChow and password DAMOCLES) to open the
             doors and pods and deactivate the radiation all at once.
    
    Area: Hong Kong
    Location: Versalife Lab (Level 2)
    Augmentations: Speed Enhancement / Run Silent
                   Environmental Resistance / Aqualung
                   Power Recirculator / Synthetic Heart
    Details: When you return to Versalife to investigate the level 2 labs, keep an
             eye out for these augs in the small room at the center of the large
             silo-like area. You can open all the pods at once by using the
             security computer above (login MJ12, password RESEARCH), or you can
             use the keypads and open them individually. The northeast pod's code
             is 02, the southeast one is 03, and the southwest one is 04. (The
             fourth pod, containing an aug upgrade canister, uses the code 01.)
             Alternatively, you can wait until after you destroy the UC, at which
             point the canisters will drop to the bottom of the silo and land in
             the water at the bottom of the pipes in the floor.
    
    Area: Brooklyn Naval Shipyard
    Location: Commander's Office
    Augmentation: Environmental Resistance / Aqualung
    Details: This aug canister is in a safe in the base commander's office, which
             has been appropriated by Walton Simons. The safe doesn't have a key,
             so either pick the lock or blow it up.
    
    Area: Brooklyn Naval Shipyard
    Location: PRCS Wall Cloud (Below decks)
    Augmentation: Cloak / Radar Transparency
    Details: This canister is in a storage room in the below decks area of the
             PRCS Wall Cloud. You can get there by jumping across the rising and
             falling bilge pumps after turning them on (the code to the door on
             the other side is 8642) or you can crawl through some vents. The code
             to the storage room itself is 9999.
    
    Area: Paris
    Location: Chateau DuClare Basement
    Augmentation: Aggressive Defense System / Spy Drone
    Details: This canister is in a containment field in the computer room in the
             basement of Chateau DuClare. It can be opened by the security computer
             down the hall (login bduclare, password nico_devil) or by the keypad
             on the crate itself with the code 1784. (Incidentally, 1784 is the 
             year in which Adam Weishaupt's Illuminati were exiled from Bavaria.)
    
    Area: Paris
    Location: Everett's Laboratory
    Augmentation: Ballistic Protection / EMP Shield
                  Vision Enhancement / Targeting
    Details: These canisters are both in the same containment field in Everett's
             lab. The code for the keypad is 2384, or you can use the nearby
             security computer (login meverett, password pynchon) to disable the
             field.
    
    Area: Vandenberg Air Force Base
    Location: Hazard Lab
    Augmentation: Cloak / Radar Transparency
    Details: This augmentation is sitting on a counter in the flooded Vandenberg
             hazard lab, located on the south end of the base. Beware of the
             electrified water.
    
    Area: Area 51
    Location: Sector Two Barracks
    Augmentation: Regeneration / Energy Shield
    Details: This canister is found in one of the beds in the Area 51 barracks,
             The code for the unit is 3901. Watch out for the unhappy greasel 
             inside.
             
             
    -------------------
     Upgrade Canisters
    -------------------
    
    Area: Hell's Kitchen
    Location: Osgood & Sons
    Details: This canister is in a locked closet in the Osgood & Sons building. The
             code is 6549. 
    
    Area: NSF Helibase
    Location: Security Room
    Details: On the second floor of the helibase, there's a room with a security
             computer in it. Look in the southeast corner of the room and, behind
             a plant, you'll find a button that causes to bookcase to swing aside,
             revealing a secret room. The canister is on the counter inside.
    
    Area: Hell's Kitchen
    Location: Paul's Apartment
    Details: When you return to Hell's Kitchen for the second time (when sending
             the NSF signal), check Paul's secret compartment for the canister.
             The keypad is behind the painting, as before, and the code is 4321.
    
    Area: UNATCO HQ
    Location: Armory
    Details: During your escape from UNATCO, Sam Carter will give you access to the
             armory. The canister is on one of the shelves inside.
    
    Area: Hong Kong
    Location: Collapsed Tunnel
    Details: Go to the canal area of Hong Kong, and locate the Old China Hand bar.
             Go through the rear door and into the freezer, then climb the crates
             and enter the ventilation duct. Follow the duct until it leads to a
             maintenance shaft that connects to the flooded part of the tunnel.
             Swim into the main part of the tunnel, then head west until you 
             reach the collapsed part. There is a dead scientist in the rubble;
             search him to get the upgrade.
    
    
    Area: Hong Kong
    Location: Versalife Lab (Level 2)
    Details: This canister is in the UC room along with three augmentation
             canisters. See the section above for more specific directions. The
             code to the keypad is 01, or you can open it with the security
             computer (login MJ12, password RESEARCH).
    
    Area: Hong Kong
    Location: Tong's Laboratory
    Details: Just before leaving Hong Kong, head down to Tong's infirmary. If you
             told Jaime to come to Hong Kong with you, he'll be here now, and will
             give you an upgrade canister.
    
    Area: Brooklyn Naval Shipyards
    Location: PRCS Wall Cloud Laboratory
    Details: On the northwest side of the Wall Cloud's lowest deck, there is a
             small laboratory. The canister is in the safe on the counter. There's
             no key, so either pick the lock or smash it.
    
    Area: NYC Cemetery
    Location: Dowd's Safe
    Details: Near Dowd's computer, there is a plaque on the wall with his name on
             it. Move the plaque aside and you'll reveal a safe containing the
             upgrade. No key for this one either, so you'll have to do it the hard
             way.
    
    Area: Paris
    Location: Chateau DuClare Basement
    Details: In Beth DuClare's underground computer room, you'll find this canister
             in a containment field along with an augmentation canister. The code
             is 1784, or you can deactivate the field using the security computer
             down the hall (login bduclare, password nico_devil).
             
    Area: Paris
    Location: Everett's Laboratory
    Details: This upgrade is in a containment field in Everett's
             lab. The code for the keypad is 6426, or you can use the nearby
             security computer (login meverett, password pynchon) to disable the
             field.
    
    
    Area: Vandenberg Air Force Base
    Location: Communications Building
    Details: This canister can be found in the second locker from the left in the
             back of the comm building. Once again, there's no key, so get to
             smashing or picking.
    
    Area: Vandenberg Air Force Base
    Location: Underground Tunnels
    Details: In the Vandenberg tunnels, enter the flooded generator room, either
             through the vents or the main door (code 2129). Swim to the bottom of
             the stairwell and through the door there (code 2134), and floating
             inside will be a dead mechanic. Search him for the canister.
    
    Area: Ocean Lab
    Location: Manufacturing Level
    Details: In the lowest level of the Ocean Lab, there is a large lift that goes
             up to the UC. In the water adjacent to the lift is the body of an MiB.
             Search him for the upgrade canister.
    
    Area: Sub Base
    Location: Command Module Roof
    Details: If you saved Tiffany, Gary Savage will give this upgrade canister to
             you before you leave for the missile silo.
    
    Area: Area 51
    Location: Command Building basement
    Details: This canister is in the basement of the command building found in the
             northeast corner of Area 51. The code to the cubby is 9378.
    
    Area: Area 51
    Location: Sector 2 Barracks
    Details: When you get the sector 3 key from the dead scientist in the barracks,
             grab the upgrade canister, too; it's on the shelf next to him. The
             code for the unit is 0169.
    
    Area: Area 51
    Location: Sector 3
    Details: This canister is found in Station 17, at the top of the stairwell in
             the first large room of sector 3. The code to the cubby is the same as
             the one on the surface, 9378. Alternatively, you can open it using the
             security computer in that room (login Area51, password bravo13).
    
    Area: Area 51
    Location: Sector 4 Incubation Chamber
    Details: The final augmentation upgrade is at the beginning of sector 4. Search
             one of the dead scientists in the room with the incubation tubes to
             get it.
    
    
    ------------------
     The Last Upgrade
    ------------------
    
    Area: Hell's Kitchen
    Location: Smuggler's Hideout
    Details: If you saved Ford Schick the first time you were in Hell's Kitchen,
             he's _supposed_ to be waiting for you in Smuggler's hideout each
             time you visit afterwards, but due to a bug he fails to appear. If
             you summon him by using the 'summon FordSchick' command, you can chat
             with him. If you talk to him when you return to Hell's Kitchen later in
             the game to find Stanton Dowd, Schick will tell you that he has an
             augmentation upgrade canister for you. However, due to yet another bug,
             he doesn't actually give it to you, so if you really want it, you'll
             have to summon it as well.
             
             Note that both of these bugs have been fixed in the Shifter mod, made
             by yukichigai. Shifter also fixes a number of other bugs and makes
             several minor gameplay changes to improve the DX experience. I highly
             recommend it. The latest version can be found here:
             
             http://www.savefile.com/projects.php?pid=218988
    
    
    
    ---------------
    Version History
    ---------------
    
    1.1 - 11/13/06 - Corrected a keycode in Area 51.
    
    1.0 - 5/6/06 - First version.
    
    
    
    That's it for the augs list. If you have any corrections or additions, email
    me at chrismith85@gmail.com.